* lib-src/fakemail.c (action): Convert function definitions to standard C.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar (struct frame *f, int, int);
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) (struct it *it);
835 };
836
837 static enum prop_handled handle_face_prop (struct it *);
838 static enum prop_handled handle_invisible_prop (struct it *);
839 static enum prop_handled handle_display_prop (struct it *);
840 static enum prop_handled handle_composition_prop (struct it *);
841 static enum prop_handled handle_overlay_change (struct it *);
842 static enum prop_handled handle_fontified_prop (struct it *);
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis (struct it *, int);
953 static void mark_window_display_accurate_1 (struct window *, int);
954 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
955 static int display_prop_string_p (Lisp_Object, Lisp_Object);
956 static int cursor_row_p (struct window *, struct glyph_row *);
957 static int redisplay_mode_lines (Lisp_Object, int);
958 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
959
960 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
961
962 static void handle_line_prefix (struct it *);
963
964 static void pint2str (char *, int, int);
965 static void pint2hrstr (char *, int, int);
966 static struct text_pos run_window_scroll_functions (Lisp_Object,
967 struct text_pos);
968 static void reconsider_clip_changes (struct window *, struct buffer *);
969 static int text_outside_line_unchanged_p (struct window *, int, int);
970 static void store_mode_line_noprop_char (char);
971 static int store_mode_line_noprop (const unsigned char *, int, int);
972 static void x_consider_frame_title (Lisp_Object);
973 static void handle_stop (struct it *);
974 static void handle_stop_backwards (struct it *, EMACS_INT);
975 static int tool_bar_lines_needed (struct frame *, int *);
976 static int single_display_spec_intangible_p (Lisp_Object);
977 static void ensure_echo_area_buffers (void);
978 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
979 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
980 static int with_echo_area_buffer (struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
983 static void clear_garbaged_frames (void);
984 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
985 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
986 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
987 static int display_echo_area (struct window *);
988 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
989 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
990 static Lisp_Object unwind_redisplay (Lisp_Object);
991 static int string_char_and_length (const unsigned char *, int *);
992 static struct text_pos display_prop_end (struct it *, Lisp_Object,
993 struct text_pos);
994 static int compute_window_start_on_continuation_line (struct window *);
995 static Lisp_Object safe_eval_handler (Lisp_Object);
996 static void insert_left_trunc_glyphs (struct it *);
997 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
998 Lisp_Object);
999 static void extend_face_to_end_of_line (struct it *);
1000 static int append_space_for_newline (struct it *, int);
1001 static int cursor_row_fully_visible_p (struct window *, int, int);
1002 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
1003 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
1004 static int trailing_whitespace_p (int);
1005 static int message_log_check_duplicate (int, int, int, int);
1006 static void push_it (struct it *);
1007 static void pop_it (struct it *);
1008 static void sync_frame_with_window_matrix_rows (struct window *);
1009 static void select_frame_for_redisplay (Lisp_Object);
1010 static void redisplay_internal (int);
1011 static int echo_area_display (int);
1012 static void redisplay_windows (Lisp_Object);
1013 static void redisplay_window (Lisp_Object, int);
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 (Lisp_Object);
1016 static Lisp_Object redisplay_window_1 (Lisp_Object);
1017 static int update_menu_bar (struct frame *, int, int);
1018 static int try_window_reusing_current_matrix (struct window *);
1019 static int try_window_id (struct window *);
1020 static int display_line (struct it *);
1021 static int display_mode_lines (struct window *);
1022 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1023 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1024 static int store_mode_line_string (char *, Lisp_Object, int, int, int, Lisp_Object);
1025 static char *decode_mode_spec (struct window *, int, int, int,
1026 Lisp_Object *);
1027 static void display_menu_bar (struct window *);
1028 static int display_count_lines (int, int, int, int, int *);
1029 static int display_string (unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1031 static void compute_line_metrics (struct it *);
1032 static void run_redisplay_end_trigger_hook (struct it *);
1033 static int get_overlay_strings (struct it *, int);
1034 static int get_overlay_strings_1 (struct it *, int, int);
1035 static void next_overlay_string (struct it *);
1036 static void reseat (struct it *, struct text_pos, int);
1037 static void reseat_1 (struct it *, struct text_pos, int);
1038 static void back_to_previous_visible_line_start (struct it *);
1039 void reseat_at_previous_visible_line_start (struct it *);
1040 static void reseat_at_next_visible_line_start (struct it *, int);
1041 static int next_element_from_ellipsis (struct it *);
1042 static int next_element_from_display_vector (struct it *);
1043 static int next_element_from_string (struct it *);
1044 static int next_element_from_c_string (struct it *);
1045 static int next_element_from_buffer (struct it *);
1046 static int next_element_from_composition (struct it *);
1047 static int next_element_from_image (struct it *);
1048 static int next_element_from_stretch (struct it *);
1049 static void load_overlay_strings (struct it *, int);
1050 static int init_from_display_pos (struct it *, struct window *,
1051 struct display_pos *);
1052 static void reseat_to_string (struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int);
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward (struct it *, int);
1058 static void init_to_row_start (struct it *, struct window *,
1059 struct glyph_row *);
1060 static int init_to_row_end (struct it *, struct window *,
1061 struct glyph_row *);
1062 static void back_to_previous_line_start (struct it *);
1063 static int forward_to_next_line_start (struct it *, int *);
1064 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1065 Lisp_Object, int);
1066 static struct text_pos string_pos (int, Lisp_Object);
1067 static struct text_pos c_string_pos (int, unsigned char *, int);
1068 static int number_of_chars (unsigned char *, int);
1069 static void compute_stop_pos (struct it *);
1070 static void compute_string_pos (struct text_pos *, struct text_pos,
1071 Lisp_Object);
1072 static int face_before_or_after_it_pos (struct it *, int);
1073 static EMACS_INT next_overlay_change (EMACS_INT);
1074 static int handle_single_display_spec (struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int);
1077 static int underlying_face_id (struct it *);
1078 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1079 struct window *);
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar (struct frame *, int);
1087 static void build_desired_tool_bar_string (struct frame *f);
1088 static int redisplay_tool_bar (struct frame *);
1089 static void display_tool_bar_line (struct it *, int);
1090 static void notice_overwritten_cursor (struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int);
1093 static void append_stretch_glyph (struct it *, Lisp_Object,
1094 int, int, int);
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 EMACS_INT charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? Not if this is a
2702 unibyte buffer: by definition, none of the single-byte characters
2703 are strong R2L, so no reordering is needed. And bidi.c doesn't
2704 support unibyte buffers anyway. */
2705 it->bidi_p
2706 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2707
2708 /* Non-zero if we should highlight the region. */
2709 highlight_region_p
2710 = (!NILP (Vtransient_mark_mode)
2711 && !NILP (current_buffer->mark_active)
2712 && XMARKER (current_buffer->mark)->buffer != 0);
2713
2714 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2715 start and end of a visible region in window IT->w. Set both to
2716 -1 to indicate no region. */
2717 if (highlight_region_p
2718 /* Maybe highlight only in selected window. */
2719 && (/* Either show region everywhere. */
2720 highlight_nonselected_windows
2721 /* Or show region in the selected window. */
2722 || w == XWINDOW (selected_window)
2723 /* Or show the region if we are in the mini-buffer and W is
2724 the window the mini-buffer refers to. */
2725 || (MINI_WINDOW_P (XWINDOW (selected_window))
2726 && WINDOWP (minibuf_selected_window)
2727 && w == XWINDOW (minibuf_selected_window))))
2728 {
2729 int charpos = marker_position (current_buffer->mark);
2730 it->region_beg_charpos = min (PT, charpos);
2731 it->region_end_charpos = max (PT, charpos);
2732 }
2733 else
2734 it->region_beg_charpos = it->region_end_charpos = -1;
2735
2736 /* Get the position at which the redisplay_end_trigger hook should
2737 be run, if it is to be run at all. */
2738 if (MARKERP (w->redisplay_end_trigger)
2739 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2740 it->redisplay_end_trigger_charpos
2741 = marker_position (w->redisplay_end_trigger);
2742 else if (INTEGERP (w->redisplay_end_trigger))
2743 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2744
2745 /* Correct bogus values of tab_width. */
2746 it->tab_width = XINT (current_buffer->tab_width);
2747 if (it->tab_width <= 0 || it->tab_width > 1000)
2748 it->tab_width = 8;
2749
2750 /* Are lines in the display truncated? */
2751 if (base_face_id != DEFAULT_FACE_ID
2752 || XINT (it->w->hscroll)
2753 || (! WINDOW_FULL_WIDTH_P (it->w)
2754 && ((!NILP (Vtruncate_partial_width_windows)
2755 && !INTEGERP (Vtruncate_partial_width_windows))
2756 || (INTEGERP (Vtruncate_partial_width_windows)
2757 && (WINDOW_TOTAL_COLS (it->w)
2758 < XINT (Vtruncate_partial_width_windows))))))
2759 it->line_wrap = TRUNCATE;
2760 else if (NILP (current_buffer->truncate_lines))
2761 it->line_wrap = NILP (current_buffer->word_wrap)
2762 ? WINDOW_WRAP : WORD_WRAP;
2763 else
2764 it->line_wrap = TRUNCATE;
2765
2766 /* Get dimensions of truncation and continuation glyphs. These are
2767 displayed as fringe bitmaps under X, so we don't need them for such
2768 frames. */
2769 if (!FRAME_WINDOW_P (it->f))
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 xassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 xassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785
2786 /* Reset these values to zero because the produce_special_glyphs
2787 above has changed them. */
2788 it->pixel_width = it->ascent = it->descent = 0;
2789 it->phys_ascent = it->phys_descent = 0;
2790 }
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x
2815 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncator glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Truncation and continuation glyphs are not inserted
2822 for window-based redisplay. */
2823 if (!FRAME_WINDOW_P (it->f))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If we are to reorder bidirectional text, init the bidi
2858 iterator. */
2859 if (it->bidi_p)
2860 {
2861 /* Note the paragraph direction that this buffer wants to
2862 use. */
2863 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_init_it (charpos, bytepos, &it->bidi_it);
2870 }
2871
2872 /* If a buffer position was specified, set the iterator there,
2873 getting overlays and face properties from that position. */
2874 if (charpos >= BUF_BEG (current_buffer))
2875 {
2876 it->end_charpos = ZV;
2877 it->face_id = -1;
2878 IT_CHARPOS (*it) = charpos;
2879
2880 /* Compute byte position if not specified. */
2881 if (bytepos < charpos)
2882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2883 else
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 it->start = it->current;
2887
2888 /* Compute faces etc. */
2889 reseat (it, it->current.pos, 1);
2890 }
2891
2892 CHECK_IT (it);
2893 }
2894
2895
2896 /* Initialize IT for the display of window W with window start POS. */
2897
2898 void
2899 start_display (it, w, pos)
2900 struct it *it;
2901 struct window *w;
2902 struct text_pos pos;
2903 {
2904 struct glyph_row *row;
2905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2906
2907 row = w->desired_matrix->rows + first_vpos;
2908 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2909 it->first_vpos = first_vpos;
2910
2911 /* Don't reseat to previous visible line start if current start
2912 position is in a string or image. */
2913 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2914 {
2915 int start_at_line_beg_p;
2916 int first_y = it->current_y;
2917
2918 /* If window start is not at a line start, skip forward to POS to
2919 get the correct continuation lines width. */
2920 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2921 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2922 if (!start_at_line_beg_p)
2923 {
2924 int new_x;
2925
2926 reseat_at_previous_visible_line_start (it);
2927 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2928
2929 new_x = it->current_x + it->pixel_width;
2930
2931 /* If lines are continued, this line may end in the middle
2932 of a multi-glyph character (e.g. a control character
2933 displayed as \003, or in the middle of an overlay
2934 string). In this case move_it_to above will not have
2935 taken us to the start of the continuation line but to the
2936 end of the continued line. */
2937 if (it->current_x > 0
2938 && it->line_wrap != TRUNCATE /* Lines are continued. */
2939 && (/* And glyph doesn't fit on the line. */
2940 new_x > it->last_visible_x
2941 /* Or it fits exactly and we're on a window
2942 system frame. */
2943 || (new_x == it->last_visible_x
2944 && FRAME_WINDOW_P (it->f))))
2945 {
2946 if (it->current.dpvec_index >= 0
2947 || it->current.overlay_string_index >= 0)
2948 {
2949 set_iterator_to_next (it, 1);
2950 move_it_in_display_line_to (it, -1, -1, 0);
2951 }
2952
2953 it->continuation_lines_width += it->current_x;
2954 }
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (pos, w)
2975 struct display_pos *pos;
2976 struct window *w;
2977 {
2978 Lisp_Object prop, window;
2979 int ellipses_p = 0;
2980 int charpos = CHARPOS (pos->pos);
2981
2982 /* If POS specifies a position in a display vector, this might
2983 be for an ellipsis displayed for invisible text. We won't
2984 get the iterator set up for delivering that ellipsis unless
2985 we make sure that it gets aware of the invisible text. */
2986 if (pos->dpvec_index >= 0
2987 && pos->overlay_string_index < 0
2988 && CHARPOS (pos->string_pos) < 0
2989 && charpos > BEGV
2990 && (XSETWINDOW (window, w),
2991 prop = Fget_char_property (make_number (charpos),
2992 Qinvisible, window),
2993 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2994 {
2995 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2996 window);
2997 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2998 }
2999
3000 return ellipses_p;
3001 }
3002
3003
3004 /* Initialize IT for stepping through current_buffer in window W,
3005 starting at position POS that includes overlay string and display
3006 vector/ control character translation position information. Value
3007 is zero if there are overlay strings with newlines at POS. */
3008
3009 static int
3010 init_from_display_pos (it, w, pos)
3011 struct it *it;
3012 struct window *w;
3013 struct display_pos *pos;
3014 {
3015 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3016 int i, overlay_strings_with_newlines = 0;
3017
3018 /* If POS specifies a position in a display vector, this might
3019 be for an ellipsis displayed for invisible text. We won't
3020 get the iterator set up for delivering that ellipsis unless
3021 we make sure that it gets aware of the invisible text. */
3022 if (in_ellipses_for_invisible_text_p (pos, w))
3023 {
3024 --charpos;
3025 bytepos = 0;
3026 }
3027
3028 /* Keep in mind: the call to reseat in init_iterator skips invisible
3029 text, so we might end up at a position different from POS. This
3030 is only a problem when POS is a row start after a newline and an
3031 overlay starts there with an after-string, and the overlay has an
3032 invisible property. Since we don't skip invisible text in
3033 display_line and elsewhere immediately after consuming the
3034 newline before the row start, such a POS will not be in a string,
3035 but the call to init_iterator below will move us to the
3036 after-string. */
3037 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3038
3039 /* This only scans the current chunk -- it should scan all chunks.
3040 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3041 to 16 in 22.1 to make this a lesser problem. */
3042 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3043 {
3044 const char *s = SDATA (it->overlay_strings[i]);
3045 const char *e = s + SBYTES (it->overlay_strings[i]);
3046
3047 while (s < e && *s != '\n')
3048 ++s;
3049
3050 if (s < e)
3051 {
3052 overlay_strings_with_newlines = 1;
3053 break;
3054 }
3055 }
3056
3057 /* If position is within an overlay string, set up IT to the right
3058 overlay string. */
3059 if (pos->overlay_string_index >= 0)
3060 {
3061 int relative_index;
3062
3063 /* If the first overlay string happens to have a `display'
3064 property for an image, the iterator will be set up for that
3065 image, and we have to undo that setup first before we can
3066 correct the overlay string index. */
3067 if (it->method == GET_FROM_IMAGE)
3068 pop_it (it);
3069
3070 /* We already have the first chunk of overlay strings in
3071 IT->overlay_strings. Load more until the one for
3072 pos->overlay_string_index is in IT->overlay_strings. */
3073 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3074 {
3075 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3076 it->current.overlay_string_index = 0;
3077 while (n--)
3078 {
3079 load_overlay_strings (it, 0);
3080 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3081 }
3082 }
3083
3084 it->current.overlay_string_index = pos->overlay_string_index;
3085 relative_index = (it->current.overlay_string_index
3086 % OVERLAY_STRING_CHUNK_SIZE);
3087 it->string = it->overlay_strings[relative_index];
3088 xassert (STRINGP (it->string));
3089 it->current.string_pos = pos->string_pos;
3090 it->method = GET_FROM_STRING;
3091 }
3092
3093 if (CHARPOS (pos->string_pos) >= 0)
3094 {
3095 /* Recorded position is not in an overlay string, but in another
3096 string. This can only be a string from a `display' property.
3097 IT should already be filled with that string. */
3098 it->current.string_pos = pos->string_pos;
3099 xassert (STRINGP (it->string));
3100 }
3101
3102 /* Restore position in display vector translations, control
3103 character translations or ellipses. */
3104 if (pos->dpvec_index >= 0)
3105 {
3106 if (it->dpvec == NULL)
3107 get_next_display_element (it);
3108 xassert (it->dpvec && it->current.dpvec_index == 0);
3109 it->current.dpvec_index = pos->dpvec_index;
3110 }
3111
3112 CHECK_IT (it);
3113 return !overlay_strings_with_newlines;
3114 }
3115
3116
3117 /* Initialize IT for stepping through current_buffer in window W
3118 starting at ROW->start. */
3119
3120 static void
3121 init_to_row_start (it, w, row)
3122 struct it *it;
3123 struct window *w;
3124 struct glyph_row *row;
3125 {
3126 init_from_display_pos (it, w, &row->start);
3127 it->start = row->start;
3128 it->continuation_lines_width = row->continuation_lines_width;
3129 CHECK_IT (it);
3130 }
3131
3132
3133 /* Initialize IT for stepping through current_buffer in window W
3134 starting in the line following ROW, i.e. starting at ROW->end.
3135 Value is zero if there are overlay strings with newlines at ROW's
3136 end position. */
3137
3138 static int
3139 init_to_row_end (it, w, row)
3140 struct it *it;
3141 struct window *w;
3142 struct glyph_row *row;
3143 {
3144 int success = 0;
3145
3146 if (init_from_display_pos (it, w, &row->end))
3147 {
3148 if (row->continued_p)
3149 it->continuation_lines_width
3150 = row->continuation_lines_width + row->pixel_width;
3151 CHECK_IT (it);
3152 success = 1;
3153 }
3154
3155 return success;
3156 }
3157
3158
3159
3160 \f
3161 /***********************************************************************
3162 Text properties
3163 ***********************************************************************/
3164
3165 /* Called when IT reaches IT->stop_charpos. Handle text property and
3166 overlay changes. Set IT->stop_charpos to the next position where
3167 to stop. */
3168
3169 static void
3170 handle_stop (it)
3171 struct it *it;
3172 {
3173 enum prop_handled handled;
3174 int handle_overlay_change_p;
3175 struct props *p;
3176
3177 it->dpvec = NULL;
3178 it->current.dpvec_index = -1;
3179 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3180 it->ignore_overlay_strings_at_pos_p = 0;
3181 it->ellipsis_p = 0;
3182
3183 /* Use face of preceding text for ellipsis (if invisible) */
3184 if (it->selective_display_ellipsis_p)
3185 it->saved_face_id = it->face_id;
3186
3187 do
3188 {
3189 handled = HANDLED_NORMALLY;
3190
3191 /* Call text property handlers. */
3192 for (p = it_props; p->handler; ++p)
3193 {
3194 handled = p->handler (it);
3195
3196 if (handled == HANDLED_RECOMPUTE_PROPS)
3197 break;
3198 else if (handled == HANDLED_RETURN)
3199 {
3200 /* We still want to show before and after strings from
3201 overlays even if the actual buffer text is replaced. */
3202 if (!handle_overlay_change_p
3203 || it->sp > 1
3204 || !get_overlay_strings_1 (it, 0, 0))
3205 {
3206 if (it->ellipsis_p)
3207 setup_for_ellipsis (it, 0);
3208 /* When handling a display spec, we might load an
3209 empty string. In that case, discard it here. We
3210 used to discard it in handle_single_display_spec,
3211 but that causes get_overlay_strings_1, above, to
3212 ignore overlay strings that we must check. */
3213 if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 return;
3216 }
3217 else if (STRINGP (it->string) && !SCHARS (it->string))
3218 pop_it (it);
3219 else
3220 {
3221 it->ignore_overlay_strings_at_pos_p = 1;
3222 it->string_from_display_prop_p = 0;
3223 handle_overlay_change_p = 0;
3224 }
3225 handled = HANDLED_RECOMPUTE_PROPS;
3226 break;
3227 }
3228 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3229 handle_overlay_change_p = 0;
3230 }
3231
3232 if (handled != HANDLED_RECOMPUTE_PROPS)
3233 {
3234 /* Don't check for overlay strings below when set to deliver
3235 characters from a display vector. */
3236 if (it->method == GET_FROM_DISPLAY_VECTOR)
3237 handle_overlay_change_p = 0;
3238
3239 /* Handle overlay changes.
3240 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3241 if it finds overlays. */
3242 if (handle_overlay_change_p)
3243 handled = handle_overlay_change (it);
3244 }
3245
3246 if (it->ellipsis_p)
3247 {
3248 setup_for_ellipsis (it, 0);
3249 break;
3250 }
3251 }
3252 while (handled == HANDLED_RECOMPUTE_PROPS);
3253
3254 /* Determine where to stop next. */
3255 if (handled == HANDLED_NORMALLY)
3256 compute_stop_pos (it);
3257 }
3258
3259
3260 /* Compute IT->stop_charpos from text property and overlay change
3261 information for IT's current position. */
3262
3263 static void
3264 compute_stop_pos (it)
3265 struct it *it;
3266 {
3267 register INTERVAL iv, next_iv;
3268 Lisp_Object object, limit, position;
3269 EMACS_INT charpos, bytepos;
3270
3271 /* If nowhere else, stop at the end. */
3272 it->stop_charpos = it->end_charpos;
3273
3274 if (STRINGP (it->string))
3275 {
3276 /* Strings are usually short, so don't limit the search for
3277 properties. */
3278 object = it->string;
3279 limit = Qnil;
3280 charpos = IT_STRING_CHARPOS (*it);
3281 bytepos = IT_STRING_BYTEPOS (*it);
3282 }
3283 else
3284 {
3285 EMACS_INT pos;
3286
3287 /* If next overlay change is in front of the current stop pos
3288 (which is IT->end_charpos), stop there. Note: value of
3289 next_overlay_change is point-max if no overlay change
3290 follows. */
3291 charpos = IT_CHARPOS (*it);
3292 bytepos = IT_BYTEPOS (*it);
3293 pos = next_overlay_change (charpos);
3294 if (pos < it->stop_charpos)
3295 it->stop_charpos = pos;
3296
3297 /* If showing the region, we have to stop at the region
3298 start or end because the face might change there. */
3299 if (it->region_beg_charpos > 0)
3300 {
3301 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3302 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3303 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3304 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3305 }
3306
3307 /* Set up variables for computing the stop position from text
3308 property changes. */
3309 XSETBUFFER (object, current_buffer);
3310 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3311 }
3312
3313 /* Get the interval containing IT's position. Value is a null
3314 interval if there isn't such an interval. */
3315 position = make_number (charpos);
3316 iv = validate_interval_range (object, &position, &position, 0);
3317 if (!NULL_INTERVAL_P (iv))
3318 {
3319 Lisp_Object values_here[LAST_PROP_IDX];
3320 struct props *p;
3321
3322 /* Get properties here. */
3323 for (p = it_props; p->handler; ++p)
3324 values_here[p->idx] = textget (iv->plist, *p->name);
3325
3326 /* Look for an interval following iv that has different
3327 properties. */
3328 for (next_iv = next_interval (iv);
3329 (!NULL_INTERVAL_P (next_iv)
3330 && (NILP (limit)
3331 || XFASTINT (limit) > next_iv->position));
3332 next_iv = next_interval (next_iv))
3333 {
3334 for (p = it_props; p->handler; ++p)
3335 {
3336 Lisp_Object new_value;
3337
3338 new_value = textget (next_iv->plist, *p->name);
3339 if (!EQ (values_here[p->idx], new_value))
3340 break;
3341 }
3342
3343 if (p->handler)
3344 break;
3345 }
3346
3347 if (!NULL_INTERVAL_P (next_iv))
3348 {
3349 if (INTEGERP (limit)
3350 && next_iv->position >= XFASTINT (limit))
3351 /* No text property change up to limit. */
3352 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3353 else
3354 /* Text properties change in next_iv. */
3355 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3356 }
3357 }
3358
3359 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3360 it->stop_charpos, it->string);
3361
3362 xassert (STRINGP (it->string)
3363 || (it->stop_charpos >= BEGV
3364 && it->stop_charpos >= IT_CHARPOS (*it)));
3365 }
3366
3367
3368 /* Return the position of the next overlay change after POS in
3369 current_buffer. Value is point-max if no overlay change
3370 follows. This is like `next-overlay-change' but doesn't use
3371 xmalloc. */
3372
3373 static EMACS_INT
3374 next_overlay_change (pos)
3375 EMACS_INT pos;
3376 {
3377 int noverlays;
3378 EMACS_INT endpos;
3379 Lisp_Object *overlays;
3380 int i;
3381
3382 /* Get all overlays at the given position. */
3383 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3384
3385 /* If any of these overlays ends before endpos,
3386 use its ending point instead. */
3387 for (i = 0; i < noverlays; ++i)
3388 {
3389 Lisp_Object oend;
3390 EMACS_INT oendpos;
3391
3392 oend = OVERLAY_END (overlays[i]);
3393 oendpos = OVERLAY_POSITION (oend);
3394 endpos = min (endpos, oendpos);
3395 }
3396
3397 return endpos;
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Fontification
3404 ***********************************************************************/
3405
3406 /* Handle changes in the `fontified' property of the current buffer by
3407 calling hook functions from Qfontification_functions to fontify
3408 regions of text. */
3409
3410 static enum prop_handled
3411 handle_fontified_prop (it)
3412 struct it *it;
3413 {
3414 Lisp_Object prop, pos;
3415 enum prop_handled handled = HANDLED_NORMALLY;
3416
3417 if (!NILP (Vmemory_full))
3418 return handled;
3419
3420 /* Get the value of the `fontified' property at IT's current buffer
3421 position. (The `fontified' property doesn't have a special
3422 meaning in strings.) If the value is nil, call functions from
3423 Qfontification_functions. */
3424 if (!STRINGP (it->string)
3425 && it->s == NULL
3426 && !NILP (Vfontification_functions)
3427 && !NILP (Vrun_hooks)
3428 && (pos = make_number (IT_CHARPOS (*it)),
3429 prop = Fget_char_property (pos, Qfontified, Qnil),
3430 /* Ignore the special cased nil value always present at EOB since
3431 no amount of fontifying will be able to change it. */
3432 NILP (prop) && IT_CHARPOS (*it) < Z))
3433 {
3434 int count = SPECPDL_INDEX ();
3435 Lisp_Object val;
3436
3437 val = Vfontification_functions;
3438 specbind (Qfontification_functions, Qnil);
3439
3440 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3441 safe_call1 (val, pos);
3442 else
3443 {
3444 Lisp_Object globals, fn;
3445 struct gcpro gcpro1, gcpro2;
3446
3447 globals = Qnil;
3448 GCPRO2 (val, globals);
3449
3450 for (; CONSP (val); val = XCDR (val))
3451 {
3452 fn = XCAR (val);
3453
3454 if (EQ (fn, Qt))
3455 {
3456 /* A value of t indicates this hook has a local
3457 binding; it means to run the global binding too.
3458 In a global value, t should not occur. If it
3459 does, we must ignore it to avoid an endless
3460 loop. */
3461 for (globals = Fdefault_value (Qfontification_functions);
3462 CONSP (globals);
3463 globals = XCDR (globals))
3464 {
3465 fn = XCAR (globals);
3466 if (!EQ (fn, Qt))
3467 safe_call1 (fn, pos);
3468 }
3469 }
3470 else
3471 safe_call1 (fn, pos);
3472 }
3473
3474 UNGCPRO;
3475 }
3476
3477 unbind_to (count, Qnil);
3478
3479 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3480 something. This avoids an endless loop if they failed to
3481 fontify the text for which reason ever. */
3482 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3483 handled = HANDLED_RECOMPUTE_PROPS;
3484 }
3485
3486 return handled;
3487 }
3488
3489
3490 \f
3491 /***********************************************************************
3492 Faces
3493 ***********************************************************************/
3494
3495 /* Set up iterator IT from face properties at its current position.
3496 Called from handle_stop. */
3497
3498 static enum prop_handled
3499 handle_face_prop (it)
3500 struct it *it;
3501 {
3502 int new_face_id;
3503 EMACS_INT next_stop;
3504
3505 if (!STRINGP (it->string))
3506 {
3507 new_face_id
3508 = face_at_buffer_position (it->w,
3509 IT_CHARPOS (*it),
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 (IT_CHARPOS (*it)
3514 + TEXT_PROP_DISTANCE_LIMIT),
3515 0, it->base_face_id);
3516
3517 /* Is this a start of a run of characters with box face?
3518 Caveat: this can be called for a freshly initialized
3519 iterator; face_id is -1 in this case. We know that the new
3520 face will not change until limit, i.e. if the new face has a
3521 box, all characters up to limit will have one. But, as
3522 usual, we don't know whether limit is really the end. */
3523 if (new_face_id != it->face_id)
3524 {
3525 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3526
3527 /* If new face has a box but old face has not, this is
3528 the start of a run of characters with box, i.e. it has
3529 a shadow on the left side. The value of face_id of the
3530 iterator will be -1 if this is the initial call that gets
3531 the face. In this case, we have to look in front of IT's
3532 position and see whether there is a face != new_face_id. */
3533 it->start_of_box_run_p
3534 = (new_face->box != FACE_NO_BOX
3535 && (it->face_id >= 0
3536 || IT_CHARPOS (*it) == BEG
3537 || new_face_id != face_before_it_pos (it)));
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3539 }
3540 }
3541 else
3542 {
3543 int base_face_id, bufpos;
3544 int i;
3545 Lisp_Object from_overlay
3546 = (it->current.overlay_string_index >= 0
3547 ? it->string_overlays[it->current.overlay_string_index]
3548 : Qnil);
3549
3550 /* See if we got to this string directly or indirectly from
3551 an overlay property. That includes the before-string or
3552 after-string of an overlay, strings in display properties
3553 provided by an overlay, their text properties, etc.
3554
3555 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3556 if (! NILP (from_overlay))
3557 for (i = it->sp - 1; i >= 0; i--)
3558 {
3559 if (it->stack[i].current.overlay_string_index >= 0)
3560 from_overlay
3561 = it->string_overlays[it->stack[i].current.overlay_string_index];
3562 else if (! NILP (it->stack[i].from_overlay))
3563 from_overlay = it->stack[i].from_overlay;
3564
3565 if (!NILP (from_overlay))
3566 break;
3567 }
3568
3569 if (! NILP (from_overlay))
3570 {
3571 bufpos = IT_CHARPOS (*it);
3572 /* For a string from an overlay, the base face depends
3573 only on text properties and ignores overlays. */
3574 base_face_id
3575 = face_for_overlay_string (it->w,
3576 IT_CHARPOS (*it),
3577 it->region_beg_charpos,
3578 it->region_end_charpos,
3579 &next_stop,
3580 (IT_CHARPOS (*it)
3581 + TEXT_PROP_DISTANCE_LIMIT),
3582 0,
3583 from_overlay);
3584 }
3585 else
3586 {
3587 bufpos = 0;
3588
3589 /* For strings from a `display' property, use the face at
3590 IT's current buffer position as the base face to merge
3591 with, so that overlay strings appear in the same face as
3592 surrounding text, unless they specify their own
3593 faces. */
3594 base_face_id = underlying_face_id (it);
3595 }
3596
3597 new_face_id = face_at_string_position (it->w,
3598 it->string,
3599 IT_STRING_CHARPOS (*it),
3600 bufpos,
3601 it->region_beg_charpos,
3602 it->region_end_charpos,
3603 &next_stop,
3604 base_face_id, 0);
3605
3606 /* Is this a start of a run of characters with box? Caveat:
3607 this can be called for a freshly allocated iterator; face_id
3608 is -1 is this case. We know that the new face will not
3609 change until the next check pos, i.e. if the new face has a
3610 box, all characters up to that position will have a
3611 box. But, as usual, we don't know whether that position
3612 is really the end. */
3613 if (new_face_id != it->face_id)
3614 {
3615 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3616 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3617
3618 /* If new face has a box but old face hasn't, this is the
3619 start of a run of characters with box, i.e. it has a
3620 shadow on the left side. */
3621 it->start_of_box_run_p
3622 = new_face->box && (old_face == NULL || !old_face->box);
3623 it->face_box_p = new_face->box != FACE_NO_BOX;
3624 }
3625 }
3626
3627 it->face_id = new_face_id;
3628 return HANDLED_NORMALLY;
3629 }
3630
3631
3632 /* Return the ID of the face ``underlying'' IT's current position,
3633 which is in a string. If the iterator is associated with a
3634 buffer, return the face at IT's current buffer position.
3635 Otherwise, use the iterator's base_face_id. */
3636
3637 static int
3638 underlying_face_id (it)
3639 struct it *it;
3640 {
3641 int face_id = it->base_face_id, i;
3642
3643 xassert (STRINGP (it->string));
3644
3645 for (i = it->sp - 1; i >= 0; --i)
3646 if (NILP (it->stack[i].string))
3647 face_id = it->stack[i].face_id;
3648
3649 return face_id;
3650 }
3651
3652
3653 /* Compute the face one character before or after the current position
3654 of IT. BEFORE_P non-zero means get the face in front of IT's
3655 position. Value is the id of the face. */
3656
3657 static int
3658 face_before_or_after_it_pos (it, before_p)
3659 struct it *it;
3660 int before_p;
3661 {
3662 int face_id, limit;
3663 EMACS_INT next_check_charpos;
3664 struct text_pos pos;
3665
3666 xassert (it->s == NULL);
3667
3668 if (STRINGP (it->string))
3669 {
3670 int bufpos, base_face_id;
3671
3672 /* No face change past the end of the string (for the case
3673 we are padding with spaces). No face change before the
3674 string start. */
3675 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3676 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3677 return it->face_id;
3678
3679 /* Set pos to the position before or after IT's current position. */
3680 if (before_p)
3681 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3682 else
3683 /* For composition, we must check the character after the
3684 composition. */
3685 pos = (it->what == IT_COMPOSITION
3686 ? string_pos (IT_STRING_CHARPOS (*it)
3687 + it->cmp_it.nchars, it->string)
3688 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3689
3690 if (it->current.overlay_string_index >= 0)
3691 bufpos = IT_CHARPOS (*it);
3692 else
3693 bufpos = 0;
3694
3695 base_face_id = underlying_face_id (it);
3696
3697 /* Get the face for ASCII, or unibyte. */
3698 face_id = face_at_string_position (it->w,
3699 it->string,
3700 CHARPOS (pos),
3701 bufpos,
3702 it->region_beg_charpos,
3703 it->region_end_charpos,
3704 &next_check_charpos,
3705 base_face_id, 0);
3706
3707 /* Correct the face for charsets different from ASCII. Do it
3708 for the multibyte case only. The face returned above is
3709 suitable for unibyte text if IT->string is unibyte. */
3710 if (STRING_MULTIBYTE (it->string))
3711 {
3712 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3713 int rest = SBYTES (it->string) - BYTEPOS (pos);
3714 int c, len;
3715 struct face *face = FACE_FROM_ID (it->f, face_id);
3716
3717 c = string_char_and_length (p, &len);
3718 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3719 }
3720 }
3721 else
3722 {
3723 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3724 || (IT_CHARPOS (*it) <= BEGV && before_p))
3725 return it->face_id;
3726
3727 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3728 pos = it->current.pos;
3729
3730 if (before_p)
3731 DEC_TEXT_POS (pos, it->multibyte_p);
3732 else
3733 {
3734 if (it->what == IT_COMPOSITION)
3735 /* For composition, we must check the position after the
3736 composition. */
3737 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3738 else
3739 INC_TEXT_POS (pos, it->multibyte_p);
3740 }
3741
3742 /* Determine face for CHARSET_ASCII, or unibyte. */
3743 face_id = face_at_buffer_position (it->w,
3744 CHARPOS (pos),
3745 it->region_beg_charpos,
3746 it->region_end_charpos,
3747 &next_check_charpos,
3748 limit, 0, -1);
3749
3750 /* Correct the face for charsets different from ASCII. Do it
3751 for the multibyte case only. The face returned above is
3752 suitable for unibyte text if current_buffer is unibyte. */
3753 if (it->multibyte_p)
3754 {
3755 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3756 struct face *face = FACE_FROM_ID (it->f, face_id);
3757 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3758 }
3759 }
3760
3761 return face_id;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 Invisible text
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from invisible properties at its current
3771 position. Called from handle_stop. */
3772
3773 static enum prop_handled
3774 handle_invisible_prop (it)
3775 struct it *it;
3776 {
3777 enum prop_handled handled = HANDLED_NORMALLY;
3778
3779 if (STRINGP (it->string))
3780 {
3781 extern Lisp_Object Qinvisible;
3782 Lisp_Object prop, end_charpos, limit, charpos;
3783
3784 /* Get the value of the invisible text property at the
3785 current position. Value will be nil if there is no such
3786 property. */
3787 charpos = make_number (IT_STRING_CHARPOS (*it));
3788 prop = Fget_text_property (charpos, Qinvisible, it->string);
3789
3790 if (!NILP (prop)
3791 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3792 {
3793 handled = HANDLED_RECOMPUTE_PROPS;
3794
3795 /* Get the position at which the next change of the
3796 invisible text property can be found in IT->string.
3797 Value will be nil if the property value is the same for
3798 all the rest of IT->string. */
3799 XSETINT (limit, SCHARS (it->string));
3800 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3801 it->string, limit);
3802
3803 /* Text at current position is invisible. The next
3804 change in the property is at position end_charpos.
3805 Move IT's current position to that position. */
3806 if (INTEGERP (end_charpos)
3807 && XFASTINT (end_charpos) < XFASTINT (limit))
3808 {
3809 struct text_pos old;
3810 old = it->current.string_pos;
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 else
3815 {
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3820 {
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3825 }
3826 else
3827 {
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3830 }
3831 }
3832 }
3833 }
3834 else
3835 {
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3839
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3846
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3849 {
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3853
3854 handled = HANDLED_RECOMPUTE_PROPS;
3855
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3858 do
3859 {
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3866
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3873 {
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3883 }
3884
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3889
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3894 }
3895 while (invis_p);
3896
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3899 {
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt)
3910 {
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3918 }
3919 do
3920 {
3921 bidi_move_to_visually_next (&it->bidi_it);
3922 }
3923 while (it->stop_charpos <= it->bidi_it.charpos
3924 && it->bidi_it.charpos < newpos);
3925 IT_CHARPOS (*it) = it->bidi_it.charpos;
3926 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3927 /* If we overstepped NEWPOS, record its position in the
3928 iterator, so that we skip invisible text if later the
3929 bidi iteration lands us in the invisible region
3930 again. */
3931 if (IT_CHARPOS (*it) >= newpos)
3932 it->prev_stop = newpos;
3933 }
3934 else
3935 {
3936 IT_CHARPOS (*it) = newpos;
3937 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3938 }
3939
3940 /* If there are before-strings at the start of invisible
3941 text, and the text is invisible because of a text
3942 property, arrange to show before-strings because 20.x did
3943 it that way. (If the text is invisible because of an
3944 overlay property instead of a text property, this is
3945 already handled in the overlay code.) */
3946 if (NILP (overlay)
3947 && get_overlay_strings (it, it->stop_charpos))
3948 {
3949 handled = HANDLED_RECOMPUTE_PROPS;
3950 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3951 }
3952 else if (display_ellipsis_p)
3953 {
3954 /* Make sure that the glyphs of the ellipsis will get
3955 correct `charpos' values. If we would not update
3956 it->position here, the glyphs would belong to the
3957 last visible character _before_ the invisible
3958 text, which confuses `set_cursor_from_row'.
3959
3960 We use the last invisible position instead of the
3961 first because this way the cursor is always drawn on
3962 the first "." of the ellipsis, whenever PT is inside
3963 the invisible text. Otherwise the cursor would be
3964 placed _after_ the ellipsis when the point is after the
3965 first invisible character. */
3966 if (!STRINGP (it->object))
3967 {
3968 it->position.charpos = newpos - 1;
3969 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3970 }
3971 it->ellipsis_p = 1;
3972 /* Let the ellipsis display before
3973 considering any properties of the following char.
3974 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3975 handled = HANDLED_RETURN;
3976 }
3977 }
3978 }
3979
3980 return handled;
3981 }
3982
3983
3984 /* Make iterator IT return `...' next.
3985 Replaces LEN characters from buffer. */
3986
3987 static void
3988 setup_for_ellipsis (it, len)
3989 struct it *it;
3990 int len;
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (it)
4035 struct it *it;
4036 {
4037 Lisp_Object prop, object, overlay;
4038 struct text_pos *position;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 }
4047 else
4048 {
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4051 }
4052
4053 /* Reset those iterator values set from display property values. */
4054 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4055 it->space_width = Qnil;
4056 it->font_height = Qnil;
4057 it->voffset = 0;
4058
4059 /* We don't support recursive `display' properties, i.e. string
4060 values that have a string `display' property, that have a string
4061 `display' property etc. */
4062 if (!it->string_from_display_prop_p)
4063 it->area = TEXT_AREA;
4064
4065 prop = get_char_property_and_overlay (make_number (position->charpos),
4066 Qdisplay, object, &overlay);
4067 if (NILP (prop))
4068 return HANDLED_NORMALLY;
4069 /* Now OVERLAY is the overlay that gave us this property, or nil
4070 if it was a text property. */
4071
4072 if (!STRINGP (it->string))
4073 object = it->w->buffer;
4074
4075 if (CONSP (prop)
4076 /* Simple properties. */
4077 && !EQ (XCAR (prop), Qimage)
4078 && !EQ (XCAR (prop), Qspace)
4079 && !EQ (XCAR (prop), Qwhen)
4080 && !EQ (XCAR (prop), Qslice)
4081 && !EQ (XCAR (prop), Qspace_width)
4082 && !EQ (XCAR (prop), Qheight)
4083 && !EQ (XCAR (prop), Qraise)
4084 /* Marginal area specifications. */
4085 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4086 && !EQ (XCAR (prop), Qleft_fringe)
4087 && !EQ (XCAR (prop), Qright_fringe)
4088 && !NILP (XCAR (prop)))
4089 {
4090 for (; CONSP (prop); prop = XCDR (prop))
4091 {
4092 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4093 position, display_replaced_p))
4094 {
4095 display_replaced_p = 1;
4096 /* If some text in a string is replaced, `position' no
4097 longer points to the position of `object'. */
4098 if (STRINGP (object))
4099 break;
4100 }
4101 }
4102 }
4103 else if (VECTORP (prop))
4104 {
4105 int i;
4106 for (i = 0; i < ASIZE (prop); ++i)
4107 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4108 position, display_replaced_p))
4109 {
4110 display_replaced_p = 1;
4111 /* If some text in a string is replaced, `position' no
4112 longer points to the position of `object'. */
4113 if (STRINGP (object))
4114 break;
4115 }
4116 }
4117 else
4118 {
4119 if (handle_single_display_spec (it, prop, object, overlay,
4120 position, 0))
4121 display_replaced_p = 1;
4122 }
4123
4124 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4125 }
4126
4127
4128 /* Value is the position of the end of the `display' property starting
4129 at START_POS in OBJECT. */
4130
4131 static struct text_pos
4132 display_prop_end (it, object, start_pos)
4133 struct it *it;
4134 Lisp_Object object;
4135 struct text_pos start_pos;
4136 {
4137 Lisp_Object end;
4138 struct text_pos end_pos;
4139
4140 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4141 Qdisplay, object, Qnil);
4142 CHARPOS (end_pos) = XFASTINT (end);
4143 if (STRINGP (object))
4144 compute_string_pos (&end_pos, start_pos, it->string);
4145 else
4146 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4147
4148 return end_pos;
4149 }
4150
4151
4152 /* Set up IT from a single `display' specification PROP. OBJECT
4153 is the object in which the `display' property was found. *POSITION
4154 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4155 means that we previously saw a display specification which already
4156 replaced text display with something else, for example an image;
4157 we ignore such properties after the first one has been processed.
4158
4159 OVERLAY is the overlay this `display' property came from,
4160 or nil if it was a text property.
4161
4162 If PROP is a `space' or `image' specification, and in some other
4163 cases too, set *POSITION to the position where the `display'
4164 property ends.
4165
4166 Value is non-zero if something was found which replaces the display
4167 of buffer or string text. */
4168
4169 static int
4170 handle_single_display_spec (it, spec, object, overlay, position,
4171 display_replaced_before_p)
4172 struct it *it;
4173 Lisp_Object spec;
4174 Lisp_Object object;
4175 Lisp_Object overlay;
4176 struct text_pos *position;
4177 int display_replaced_before_p;
4178 {
4179 Lisp_Object form;
4180 Lisp_Object location, value;
4181 struct text_pos start_pos, save_pos;
4182 int valid_p;
4183
4184 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4185 If the result is non-nil, use VALUE instead of SPEC. */
4186 form = Qt;
4187 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4188 {
4189 spec = XCDR (spec);
4190 if (!CONSP (spec))
4191 return 0;
4192 form = XCAR (spec);
4193 spec = XCDR (spec);
4194 }
4195
4196 if (!NILP (form) && !EQ (form, Qt))
4197 {
4198 int count = SPECPDL_INDEX ();
4199 struct gcpro gcpro1;
4200
4201 /* Bind `object' to the object having the `display' property, a
4202 buffer or string. Bind `position' to the position in the
4203 object where the property was found, and `buffer-position'
4204 to the current position in the buffer. */
4205 specbind (Qobject, object);
4206 specbind (Qposition, make_number (CHARPOS (*position)));
4207 specbind (Qbuffer_position,
4208 make_number (STRINGP (object)
4209 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4210 GCPRO1 (form);
4211 form = safe_eval (form);
4212 UNGCPRO;
4213 unbind_to (count, Qnil);
4214 }
4215
4216 if (NILP (form))
4217 return 0;
4218
4219 /* Handle `(height HEIGHT)' specifications. */
4220 if (CONSP (spec)
4221 && EQ (XCAR (spec), Qheight)
4222 && CONSP (XCDR (spec)))
4223 {
4224 if (!FRAME_WINDOW_P (it->f))
4225 return 0;
4226
4227 it->font_height = XCAR (XCDR (spec));
4228 if (!NILP (it->font_height))
4229 {
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 int new_height = -1;
4232
4233 if (CONSP (it->font_height)
4234 && (EQ (XCAR (it->font_height), Qplus)
4235 || EQ (XCAR (it->font_height), Qminus))
4236 && CONSP (XCDR (it->font_height))
4237 && INTEGERP (XCAR (XCDR (it->font_height))))
4238 {
4239 /* `(+ N)' or `(- N)' where N is an integer. */
4240 int steps = XINT (XCAR (XCDR (it->font_height)));
4241 if (EQ (XCAR (it->font_height), Qplus))
4242 steps = - steps;
4243 it->face_id = smaller_face (it->f, it->face_id, steps);
4244 }
4245 else if (FUNCTIONP (it->font_height))
4246 {
4247 /* Call function with current height as argument.
4248 Value is the new height. */
4249 Lisp_Object height;
4250 height = safe_call1 (it->font_height,
4251 face->lface[LFACE_HEIGHT_INDEX]);
4252 if (NUMBERP (height))
4253 new_height = XFLOATINT (height);
4254 }
4255 else if (NUMBERP (it->font_height))
4256 {
4257 /* Value is a multiple of the canonical char height. */
4258 struct face *face;
4259
4260 face = FACE_FROM_ID (it->f,
4261 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4262 new_height = (XFLOATINT (it->font_height)
4263 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4264 }
4265 else
4266 {
4267 /* Evaluate IT->font_height with `height' bound to the
4268 current specified height to get the new height. */
4269 int count = SPECPDL_INDEX ();
4270
4271 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4272 value = safe_eval (it->font_height);
4273 unbind_to (count, Qnil);
4274
4275 if (NUMBERP (value))
4276 new_height = XFLOATINT (value);
4277 }
4278
4279 if (new_height > 0)
4280 it->face_id = face_with_height (it->f, it->face_id, new_height);
4281 }
4282
4283 return 0;
4284 }
4285
4286 /* Handle `(space-width WIDTH)'. */
4287 if (CONSP (spec)
4288 && EQ (XCAR (spec), Qspace_width)
4289 && CONSP (XCDR (spec)))
4290 {
4291 if (!FRAME_WINDOW_P (it->f))
4292 return 0;
4293
4294 value = XCAR (XCDR (spec));
4295 if (NUMBERP (value) && XFLOATINT (value) > 0)
4296 it->space_width = value;
4297
4298 return 0;
4299 }
4300
4301 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4302 if (CONSP (spec)
4303 && EQ (XCAR (spec), Qslice))
4304 {
4305 Lisp_Object tem;
4306
4307 if (!FRAME_WINDOW_P (it->f))
4308 return 0;
4309
4310 if (tem = XCDR (spec), CONSP (tem))
4311 {
4312 it->slice.x = XCAR (tem);
4313 if (tem = XCDR (tem), CONSP (tem))
4314 {
4315 it->slice.y = XCAR (tem);
4316 if (tem = XCDR (tem), CONSP (tem))
4317 {
4318 it->slice.width = XCAR (tem);
4319 if (tem = XCDR (tem), CONSP (tem))
4320 it->slice.height = XCAR (tem);
4321 }
4322 }
4323 }
4324
4325 return 0;
4326 }
4327
4328 /* Handle `(raise FACTOR)'. */
4329 if (CONSP (spec)
4330 && EQ (XCAR (spec), Qraise)
4331 && CONSP (XCDR (spec)))
4332 {
4333 if (!FRAME_WINDOW_P (it->f))
4334 return 0;
4335
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value))
4339 {
4340 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4341 it->voffset = - (XFLOATINT (value)
4342 * (FONT_HEIGHT (face->font)));
4343 }
4344 #endif /* HAVE_WINDOW_SYSTEM */
4345
4346 return 0;
4347 }
4348
4349 /* Don't handle the other kinds of display specifications
4350 inside a string that we got from a `display' property. */
4351 if (it->string_from_display_prop_p)
4352 return 0;
4353
4354 /* Characters having this form of property are not displayed, so
4355 we have to find the end of the property. */
4356 start_pos = *position;
4357 *position = display_prop_end (it, object, start_pos);
4358 value = Qnil;
4359
4360 /* Stop the scan at that end position--we assume that all
4361 text properties change there. */
4362 it->stop_charpos = position->charpos;
4363
4364 /* Handle `(left-fringe BITMAP [FACE])'
4365 and `(right-fringe BITMAP [FACE])'. */
4366 if (CONSP (spec)
4367 && (EQ (XCAR (spec), Qleft_fringe)
4368 || EQ (XCAR (spec), Qright_fringe))
4369 && CONSP (XCDR (spec)))
4370 {
4371 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4372 int fringe_bitmap;
4373
4374 if (!FRAME_WINDOW_P (it->f))
4375 /* If we return here, POSITION has been advanced
4376 across the text with this property. */
4377 return 0;
4378
4379 #ifdef HAVE_WINDOW_SYSTEM
4380 value = XCAR (XCDR (spec));
4381 if (!SYMBOLP (value)
4382 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4383 /* If we return here, POSITION has been advanced
4384 across the text with this property. */
4385 return 0;
4386
4387 if (CONSP (XCDR (XCDR (spec))))
4388 {
4389 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4390 int face_id2 = lookup_derived_face (it->f, face_name,
4391 FRINGE_FACE_ID, 0);
4392 if (face_id2 >= 0)
4393 face_id = face_id2;
4394 }
4395
4396 /* Save current settings of IT so that we can restore them
4397 when we are finished with the glyph property value. */
4398
4399 save_pos = it->position;
4400 it->position = *position;
4401 push_it (it);
4402 it->position = save_pos;
4403
4404 it->area = TEXT_AREA;
4405 it->what = IT_IMAGE;
4406 it->image_id = -1; /* no image */
4407 it->position = start_pos;
4408 it->object = NILP (object) ? it->w->buffer : object;
4409 it->method = GET_FROM_IMAGE;
4410 it->from_overlay = Qnil;
4411 it->face_id = face_id;
4412
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4417
4418 if (EQ (XCAR (spec), Qleft_fringe))
4419 {
4420 it->left_user_fringe_bitmap = fringe_bitmap;
4421 it->left_user_fringe_face_id = face_id;
4422 }
4423 else
4424 {
4425 it->right_user_fringe_bitmap = fringe_bitmap;
4426 it->right_user_fringe_face_id = face_id;
4427 }
4428 #endif /* HAVE_WINDOW_SYSTEM */
4429 return 1;
4430 }
4431
4432 /* Prepare to handle `((margin left-margin) ...)',
4433 `((margin right-margin) ...)' and `((margin nil) ...)'
4434 prefixes for display specifications. */
4435 location = Qunbound;
4436 if (CONSP (spec) && CONSP (XCAR (spec)))
4437 {
4438 Lisp_Object tem;
4439
4440 value = XCDR (spec);
4441 if (CONSP (value))
4442 value = XCAR (value);
4443
4444 tem = XCAR (spec);
4445 if (EQ (XCAR (tem), Qmargin)
4446 && (tem = XCDR (tem),
4447 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4448 (NILP (tem)
4449 || EQ (tem, Qleft_margin)
4450 || EQ (tem, Qright_margin))))
4451 location = tem;
4452 }
4453
4454 if (EQ (location, Qunbound))
4455 {
4456 location = Qnil;
4457 value = spec;
4458 }
4459
4460 /* After this point, VALUE is the property after any
4461 margin prefix has been stripped. It must be a string,
4462 an image specification, or `(space ...)'.
4463
4464 LOCATION specifies where to display: `left-margin',
4465 `right-margin' or nil. */
4466
4467 valid_p = (STRINGP (value)
4468 #ifdef HAVE_WINDOW_SYSTEM
4469 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4470 #endif /* not HAVE_WINDOW_SYSTEM */
4471 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4472
4473 if (valid_p && !display_replaced_before_p)
4474 {
4475 /* Save current settings of IT so that we can restore them
4476 when we are finished with the glyph property value. */
4477 save_pos = it->position;
4478 it->position = *position;
4479 push_it (it);
4480 it->position = save_pos;
4481 it->from_overlay = overlay;
4482
4483 if (NILP (location))
4484 it->area = TEXT_AREA;
4485 else if (EQ (location, Qleft_margin))
4486 it->area = LEFT_MARGIN_AREA;
4487 else
4488 it->area = RIGHT_MARGIN_AREA;
4489
4490 if (STRINGP (value))
4491 {
4492 it->string = value;
4493 it->multibyte_p = STRING_MULTIBYTE (it->string);
4494 it->current.overlay_string_index = -1;
4495 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4496 it->end_charpos = it->string_nchars = SCHARS (it->string);
4497 it->method = GET_FROM_STRING;
4498 it->stop_charpos = 0;
4499 it->string_from_display_prop_p = 1;
4500 /* Say that we haven't consumed the characters with
4501 `display' property yet. The call to pop_it in
4502 set_iterator_to_next will clean this up. */
4503 if (BUFFERP (object))
4504 *position = start_pos;
4505 }
4506 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4507 {
4508 it->method = GET_FROM_STRETCH;
4509 it->object = value;
4510 *position = it->position = start_pos;
4511 }
4512 #ifdef HAVE_WINDOW_SYSTEM
4513 else
4514 {
4515 it->what = IT_IMAGE;
4516 it->image_id = lookup_image (it->f, value);
4517 it->position = start_pos;
4518 it->object = NILP (object) ? it->w->buffer : object;
4519 it->method = GET_FROM_IMAGE;
4520
4521 /* Say that we haven't consumed the characters with
4522 `display' property yet. The call to pop_it in
4523 set_iterator_to_next will clean this up. */
4524 *position = start_pos;
4525 }
4526 #endif /* HAVE_WINDOW_SYSTEM */
4527
4528 return 1;
4529 }
4530
4531 /* Invalid property or property not supported. Restore
4532 POSITION to what it was before. */
4533 *position = start_pos;
4534 return 0;
4535 }
4536
4537
4538 /* Check if SPEC is a display sub-property value whose text should be
4539 treated as intangible. */
4540
4541 static int
4542 single_display_spec_intangible_p (prop)
4543 Lisp_Object prop;
4544 {
4545 /* Skip over `when FORM'. */
4546 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4547 {
4548 prop = XCDR (prop);
4549 if (!CONSP (prop))
4550 return 0;
4551 prop = XCDR (prop);
4552 }
4553
4554 if (STRINGP (prop))
4555 return 1;
4556
4557 if (!CONSP (prop))
4558 return 0;
4559
4560 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4561 we don't need to treat text as intangible. */
4562 if (EQ (XCAR (prop), Qmargin))
4563 {
4564 prop = XCDR (prop);
4565 if (!CONSP (prop))
4566 return 0;
4567
4568 prop = XCDR (prop);
4569 if (!CONSP (prop)
4570 || EQ (XCAR (prop), Qleft_margin)
4571 || EQ (XCAR (prop), Qright_margin))
4572 return 0;
4573 }
4574
4575 return (CONSP (prop)
4576 && (EQ (XCAR (prop), Qimage)
4577 || EQ (XCAR (prop), Qspace)));
4578 }
4579
4580
4581 /* Check if PROP is a display property value whose text should be
4582 treated as intangible. */
4583
4584 int
4585 display_prop_intangible_p (prop)
4586 Lisp_Object prop;
4587 {
4588 if (CONSP (prop)
4589 && CONSP (XCAR (prop))
4590 && !EQ (Qmargin, XCAR (XCAR (prop))))
4591 {
4592 /* A list of sub-properties. */
4593 while (CONSP (prop))
4594 {
4595 if (single_display_spec_intangible_p (XCAR (prop)))
4596 return 1;
4597 prop = XCDR (prop);
4598 }
4599 }
4600 else if (VECTORP (prop))
4601 {
4602 /* A vector of sub-properties. */
4603 int i;
4604 for (i = 0; i < ASIZE (prop); ++i)
4605 if (single_display_spec_intangible_p (AREF (prop, i)))
4606 return 1;
4607 }
4608 else
4609 return single_display_spec_intangible_p (prop);
4610
4611 return 0;
4612 }
4613
4614
4615 /* Return 1 if PROP is a display sub-property value containing STRING. */
4616
4617 static int
4618 single_display_spec_string_p (prop, string)
4619 Lisp_Object prop, string;
4620 {
4621 if (EQ (string, prop))
4622 return 1;
4623
4624 /* Skip over `when FORM'. */
4625 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4626 {
4627 prop = XCDR (prop);
4628 if (!CONSP (prop))
4629 return 0;
4630 prop = XCDR (prop);
4631 }
4632
4633 if (CONSP (prop))
4634 /* Skip over `margin LOCATION'. */
4635 if (EQ (XCAR (prop), Qmargin))
4636 {
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640
4641 prop = XCDR (prop);
4642 if (!CONSP (prop))
4643 return 0;
4644 }
4645
4646 return CONSP (prop) && EQ (XCAR (prop), string);
4647 }
4648
4649
4650 /* Return 1 if STRING appears in the `display' property PROP. */
4651
4652 static int
4653 display_prop_string_p (prop, string)
4654 Lisp_Object prop, string;
4655 {
4656 if (CONSP (prop)
4657 && CONSP (XCAR (prop))
4658 && !EQ (Qmargin, XCAR (XCAR (prop))))
4659 {
4660 /* A list of sub-properties. */
4661 while (CONSP (prop))
4662 {
4663 if (single_display_spec_string_p (XCAR (prop), string))
4664 return 1;
4665 prop = XCDR (prop);
4666 }
4667 }
4668 else if (VECTORP (prop))
4669 {
4670 /* A vector of sub-properties. */
4671 int i;
4672 for (i = 0; i < ASIZE (prop); ++i)
4673 if (single_display_spec_string_p (AREF (prop, i), string))
4674 return 1;
4675 }
4676 else
4677 return single_display_spec_string_p (prop, string);
4678
4679 return 0;
4680 }
4681
4682 /* Look for STRING in overlays and text properties in W's buffer,
4683 between character positions FROM and TO (excluding TO).
4684 BACK_P non-zero means look back (in this case, TO is supposed to be
4685 less than FROM).
4686 Value is the first character position where STRING was found, or
4687 zero if it wasn't found before hitting TO.
4688
4689 W's buffer must be current.
4690
4691 This function may only use code that doesn't eval because it is
4692 called asynchronously from note_mouse_highlight. */
4693
4694 static EMACS_INT
4695 string_buffer_position_lim (w, string, from, to, back_p)
4696 struct window *w;
4697 Lisp_Object string;
4698 EMACS_INT from, to;
4699 int back_p;
4700 {
4701 Lisp_Object limit, prop, pos;
4702 int found = 0;
4703
4704 pos = make_number (from);
4705
4706 if (!back_p) /* looking forward */
4707 {
4708 limit = make_number (min (to, ZV));
4709 while (!found && !EQ (pos, limit))
4710 {
4711 prop = Fget_char_property (pos, Qdisplay, Qnil);
4712 if (!NILP (prop) && display_prop_string_p (prop, string))
4713 found = 1;
4714 else
4715 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4716 limit);
4717 }
4718 }
4719 else /* looking back */
4720 {
4721 limit = make_number (max (to, BEGV));
4722 while (!found && !EQ (pos, limit))
4723 {
4724 prop = Fget_char_property (pos, Qdisplay, Qnil);
4725 if (!NILP (prop) && display_prop_string_p (prop, string))
4726 found = 1;
4727 else
4728 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4729 limit);
4730 }
4731 }
4732
4733 return found ? XINT (pos) : 0;
4734 }
4735
4736 /* Determine which buffer position in W's buffer STRING comes from.
4737 AROUND_CHARPOS is an approximate position where it could come from.
4738 Value is the buffer position or 0 if it couldn't be determined.
4739
4740 W's buffer must be current.
4741
4742 This function is necessary because we don't record buffer positions
4743 in glyphs generated from strings (to keep struct glyph small).
4744 This function may only use code that doesn't eval because it is
4745 called asynchronously from note_mouse_highlight. */
4746
4747 EMACS_INT
4748 string_buffer_position (w, string, around_charpos)
4749 struct window *w;
4750 Lisp_Object string;
4751 EMACS_INT around_charpos;
4752 {
4753 Lisp_Object limit, prop, pos;
4754 const int MAX_DISTANCE = 1000;
4755 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4756 around_charpos + MAX_DISTANCE,
4757 0);
4758
4759 if (!found)
4760 found = string_buffer_position_lim (w, string, around_charpos,
4761 around_charpos - MAX_DISTANCE, 1);
4762 return found;
4763 }
4764
4765
4766 \f
4767 /***********************************************************************
4768 `composition' property
4769 ***********************************************************************/
4770
4771 /* Set up iterator IT from `composition' property at its current
4772 position. Called from handle_stop. */
4773
4774 static enum prop_handled
4775 handle_composition_prop (it)
4776 struct it *it;
4777 {
4778 Lisp_Object prop, string;
4779 EMACS_INT pos, pos_byte, start, end;
4780
4781 if (STRINGP (it->string))
4782 {
4783 unsigned char *s;
4784
4785 pos = IT_STRING_CHARPOS (*it);
4786 pos_byte = IT_STRING_BYTEPOS (*it);
4787 string = it->string;
4788 s = SDATA (string) + pos_byte;
4789 it->c = STRING_CHAR (s);
4790 }
4791 else
4792 {
4793 pos = IT_CHARPOS (*it);
4794 pos_byte = IT_BYTEPOS (*it);
4795 string = Qnil;
4796 it->c = FETCH_CHAR (pos_byte);
4797 }
4798
4799 /* If there's a valid composition and point is not inside of the
4800 composition (in the case that the composition is from the current
4801 buffer), draw a glyph composed from the composition components. */
4802 if (find_composition (pos, -1, &start, &end, &prop, string)
4803 && COMPOSITION_VALID_P (start, end, prop)
4804 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4805 {
4806 if (start != pos)
4807 {
4808 if (STRINGP (it->string))
4809 pos_byte = string_char_to_byte (it->string, start);
4810 else
4811 pos_byte = CHAR_TO_BYTE (start);
4812 }
4813 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4814 prop, string);
4815
4816 if (it->cmp_it.id >= 0)
4817 {
4818 it->cmp_it.ch = -1;
4819 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4820 it->cmp_it.nglyphs = -1;
4821 }
4822 }
4823
4824 return HANDLED_NORMALLY;
4825 }
4826
4827
4828 \f
4829 /***********************************************************************
4830 Overlay strings
4831 ***********************************************************************/
4832
4833 /* The following structure is used to record overlay strings for
4834 later sorting in load_overlay_strings. */
4835
4836 struct overlay_entry
4837 {
4838 Lisp_Object overlay;
4839 Lisp_Object string;
4840 int priority;
4841 int after_string_p;
4842 };
4843
4844
4845 /* Set up iterator IT from overlay strings at its current position.
4846 Called from handle_stop. */
4847
4848 static enum prop_handled
4849 handle_overlay_change (it)
4850 struct it *it;
4851 {
4852 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4853 return HANDLED_RECOMPUTE_PROPS;
4854 else
4855 return HANDLED_NORMALLY;
4856 }
4857
4858
4859 /* Set up the next overlay string for delivery by IT, if there is an
4860 overlay string to deliver. Called by set_iterator_to_next when the
4861 end of the current overlay string is reached. If there are more
4862 overlay strings to display, IT->string and
4863 IT->current.overlay_string_index are set appropriately here.
4864 Otherwise IT->string is set to nil. */
4865
4866 static void
4867 next_overlay_string (it)
4868 struct it *it;
4869 {
4870 ++it->current.overlay_string_index;
4871 if (it->current.overlay_string_index == it->n_overlay_strings)
4872 {
4873 /* No more overlay strings. Restore IT's settings to what
4874 they were before overlay strings were processed, and
4875 continue to deliver from current_buffer. */
4876
4877 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4878 pop_it (it);
4879 xassert (it->sp > 0
4880 || (NILP (it->string)
4881 && it->method == GET_FROM_BUFFER
4882 && it->stop_charpos >= BEGV
4883 && it->stop_charpos <= it->end_charpos));
4884 it->current.overlay_string_index = -1;
4885 it->n_overlay_strings = 0;
4886
4887 /* If we're at the end of the buffer, record that we have
4888 processed the overlay strings there already, so that
4889 next_element_from_buffer doesn't try it again. */
4890 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4891 it->overlay_strings_at_end_processed_p = 1;
4892 }
4893 else
4894 {
4895 /* There are more overlay strings to process. If
4896 IT->current.overlay_string_index has advanced to a position
4897 where we must load IT->overlay_strings with more strings, do
4898 it. */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, 0);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 }
4914
4915 CHECK_IT (it);
4916 }
4917
4918
4919 /* Compare two overlay_entry structures E1 and E2. Used as a
4920 comparison function for qsort in load_overlay_strings. Overlay
4921 strings for the same position are sorted so that
4922
4923 1. All after-strings come in front of before-strings, except
4924 when they come from the same overlay.
4925
4926 2. Within after-strings, strings are sorted so that overlay strings
4927 from overlays with higher priorities come first.
4928
4929 2. Within before-strings, strings are sorted so that overlay
4930 strings from overlays with higher priorities come last.
4931
4932 Value is analogous to strcmp. */
4933
4934
4935 static int
4936 compare_overlay_entries (e1, e2)
4937 void *e1, *e2;
4938 {
4939 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4940 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4941 int result;
4942
4943 if (entry1->after_string_p != entry2->after_string_p)
4944 {
4945 /* Let after-strings appear in front of before-strings if
4946 they come from different overlays. */
4947 if (EQ (entry1->overlay, entry2->overlay))
4948 result = entry1->after_string_p ? 1 : -1;
4949 else
4950 result = entry1->after_string_p ? -1 : 1;
4951 }
4952 else if (entry1->after_string_p)
4953 /* After-strings sorted in order of decreasing priority. */
4954 result = entry2->priority - entry1->priority;
4955 else
4956 /* Before-strings sorted in order of increasing priority. */
4957 result = entry1->priority - entry2->priority;
4958
4959 return result;
4960 }
4961
4962
4963 /* Load the vector IT->overlay_strings with overlay strings from IT's
4964 current buffer position, or from CHARPOS if that is > 0. Set
4965 IT->n_overlays to the total number of overlay strings found.
4966
4967 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4968 a time. On entry into load_overlay_strings,
4969 IT->current.overlay_string_index gives the number of overlay
4970 strings that have already been loaded by previous calls to this
4971 function.
4972
4973 IT->add_overlay_start contains an additional overlay start
4974 position to consider for taking overlay strings from, if non-zero.
4975 This position comes into play when the overlay has an `invisible'
4976 property, and both before and after-strings. When we've skipped to
4977 the end of the overlay, because of its `invisible' property, we
4978 nevertheless want its before-string to appear.
4979 IT->add_overlay_start will contain the overlay start position
4980 in this case.
4981
4982 Overlay strings are sorted so that after-string strings come in
4983 front of before-string strings. Within before and after-strings,
4984 strings are sorted by overlay priority. See also function
4985 compare_overlay_entries. */
4986
4987 static void
4988 load_overlay_strings (it, charpos)
4989 struct it *it;
4990 int charpos;
4991 {
4992 extern Lisp_Object Qwindow, Qpriority;
4993 Lisp_Object overlay, window, str, invisible;
4994 struct Lisp_Overlay *ov;
4995 int start, end;
4996 int size = 20;
4997 int n = 0, i, j, invis_p;
4998 struct overlay_entry *entries
4999 = (struct overlay_entry *) alloca (size * sizeof *entries);
5000
5001 if (charpos <= 0)
5002 charpos = IT_CHARPOS (*it);
5003
5004 /* Append the overlay string STRING of overlay OVERLAY to vector
5005 `entries' which has size `size' and currently contains `n'
5006 elements. AFTER_P non-zero means STRING is an after-string of
5007 OVERLAY. */
5008 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5009 do \
5010 { \
5011 Lisp_Object priority; \
5012 \
5013 if (n == size) \
5014 { \
5015 int new_size = 2 * size; \
5016 struct overlay_entry *old = entries; \
5017 entries = \
5018 (struct overlay_entry *) alloca (new_size \
5019 * sizeof *entries); \
5020 bcopy (old, entries, size * sizeof *entries); \
5021 size = new_size; \
5022 } \
5023 \
5024 entries[n].string = (STRING); \
5025 entries[n].overlay = (OVERLAY); \
5026 priority = Foverlay_get ((OVERLAY), Qpriority); \
5027 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5028 entries[n].after_string_p = (AFTER_P); \
5029 ++n; \
5030 } \
5031 while (0)
5032
5033 /* Process overlay before the overlay center. */
5034 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5035 {
5036 XSETMISC (overlay, ov);
5037 xassert (OVERLAYP (overlay));
5038 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5039 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5040
5041 if (end < charpos)
5042 break;
5043
5044 /* Skip this overlay if it doesn't start or end at IT's current
5045 position. */
5046 if (end != charpos && start != charpos)
5047 continue;
5048
5049 /* Skip this overlay if it doesn't apply to IT->w. */
5050 window = Foverlay_get (overlay, Qwindow);
5051 if (WINDOWP (window) && XWINDOW (window) != it->w)
5052 continue;
5053
5054 /* If the text ``under'' the overlay is invisible, both before-
5055 and after-strings from this overlay are visible; start and
5056 end position are indistinguishable. */
5057 invisible = Foverlay_get (overlay, Qinvisible);
5058 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5059
5060 /* If overlay has a non-empty before-string, record it. */
5061 if ((start == charpos || (end == charpos && invis_p))
5062 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5063 && SCHARS (str))
5064 RECORD_OVERLAY_STRING (overlay, str, 0);
5065
5066 /* If overlay has a non-empty after-string, record it. */
5067 if ((end == charpos || (start == charpos && invis_p))
5068 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5069 && SCHARS (str))
5070 RECORD_OVERLAY_STRING (overlay, str, 1);
5071 }
5072
5073 /* Process overlays after the overlay center. */
5074 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5075 {
5076 XSETMISC (overlay, ov);
5077 xassert (OVERLAYP (overlay));
5078 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5079 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5080
5081 if (start > charpos)
5082 break;
5083
5084 /* Skip this overlay if it doesn't start or end at IT's current
5085 position. */
5086 if (end != charpos && start != charpos)
5087 continue;
5088
5089 /* Skip this overlay if it doesn't apply to IT->w. */
5090 window = Foverlay_get (overlay, Qwindow);
5091 if (WINDOWP (window) && XWINDOW (window) != it->w)
5092 continue;
5093
5094 /* If the text ``under'' the overlay is invisible, it has a zero
5095 dimension, and both before- and after-strings apply. */
5096 invisible = Foverlay_get (overlay, Qinvisible);
5097 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5098
5099 /* If overlay has a non-empty before-string, record it. */
5100 if ((start == charpos || (end == charpos && invis_p))
5101 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5102 && SCHARS (str))
5103 RECORD_OVERLAY_STRING (overlay, str, 0);
5104
5105 /* If overlay has a non-empty after-string, record it. */
5106 if ((end == charpos || (start == charpos && invis_p))
5107 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5108 && SCHARS (str))
5109 RECORD_OVERLAY_STRING (overlay, str, 1);
5110 }
5111
5112 #undef RECORD_OVERLAY_STRING
5113
5114 /* Sort entries. */
5115 if (n > 1)
5116 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5117
5118 /* Record the total number of strings to process. */
5119 it->n_overlay_strings = n;
5120
5121 /* IT->current.overlay_string_index is the number of overlay strings
5122 that have already been consumed by IT. Copy some of the
5123 remaining overlay strings to IT->overlay_strings. */
5124 i = 0;
5125 j = it->current.overlay_string_index;
5126 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5127 {
5128 it->overlay_strings[i] = entries[j].string;
5129 it->string_overlays[i++] = entries[j++].overlay;
5130 }
5131
5132 CHECK_IT (it);
5133 }
5134
5135
5136 /* Get the first chunk of overlay strings at IT's current buffer
5137 position, or at CHARPOS if that is > 0. Value is non-zero if at
5138 least one overlay string was found. */
5139
5140 static int
5141 get_overlay_strings_1 (it, charpos, compute_stop_p)
5142 struct it *it;
5143 int charpos;
5144 int compute_stop_p;
5145 {
5146 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5147 process. This fills IT->overlay_strings with strings, and sets
5148 IT->n_overlay_strings to the total number of strings to process.
5149 IT->pos.overlay_string_index has to be set temporarily to zero
5150 because load_overlay_strings needs this; it must be set to -1
5151 when no overlay strings are found because a zero value would
5152 indicate a position in the first overlay string. */
5153 it->current.overlay_string_index = 0;
5154 load_overlay_strings (it, charpos);
5155
5156 /* If we found overlay strings, set up IT to deliver display
5157 elements from the first one. Otherwise set up IT to deliver
5158 from current_buffer. */
5159 if (it->n_overlay_strings)
5160 {
5161 /* Make sure we know settings in current_buffer, so that we can
5162 restore meaningful values when we're done with the overlay
5163 strings. */
5164 if (compute_stop_p)
5165 compute_stop_pos (it);
5166 xassert (it->face_id >= 0);
5167
5168 /* Save IT's settings. They are restored after all overlay
5169 strings have been processed. */
5170 xassert (!compute_stop_p || it->sp == 0);
5171
5172 /* When called from handle_stop, there might be an empty display
5173 string loaded. In that case, don't bother saving it. */
5174 if (!STRINGP (it->string) || SCHARS (it->string))
5175 push_it (it);
5176
5177 /* Set up IT to deliver display elements from the first overlay
5178 string. */
5179 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5180 it->string = it->overlay_strings[0];
5181 it->from_overlay = Qnil;
5182 it->stop_charpos = 0;
5183 xassert (STRINGP (it->string));
5184 it->end_charpos = SCHARS (it->string);
5185 it->multibyte_p = STRING_MULTIBYTE (it->string);
5186 it->method = GET_FROM_STRING;
5187 return 1;
5188 }
5189
5190 it->current.overlay_string_index = -1;
5191 return 0;
5192 }
5193
5194 static int
5195 get_overlay_strings (it, charpos)
5196 struct it *it;
5197 int charpos;
5198 {
5199 it->string = Qnil;
5200 it->method = GET_FROM_BUFFER;
5201
5202 (void) get_overlay_strings_1 (it, charpos, 1);
5203
5204 CHECK_IT (it);
5205
5206 /* Value is non-zero if we found at least one overlay string. */
5207 return STRINGP (it->string);
5208 }
5209
5210
5211 \f
5212 /***********************************************************************
5213 Saving and restoring state
5214 ***********************************************************************/
5215
5216 /* Save current settings of IT on IT->stack. Called, for example,
5217 before setting up IT for an overlay string, to be able to restore
5218 IT's settings to what they were after the overlay string has been
5219 processed. */
5220
5221 static void
5222 push_it (it)
5223 struct it *it;
5224 {
5225 struct iterator_stack_entry *p;
5226
5227 xassert (it->sp < IT_STACK_SIZE);
5228 p = it->stack + it->sp;
5229
5230 p->stop_charpos = it->stop_charpos;
5231 p->prev_stop = it->prev_stop;
5232 p->base_level_stop = it->base_level_stop;
5233 p->cmp_it = it->cmp_it;
5234 xassert (it->face_id >= 0);
5235 p->face_id = it->face_id;
5236 p->string = it->string;
5237 p->method = it->method;
5238 p->from_overlay = it->from_overlay;
5239 switch (p->method)
5240 {
5241 case GET_FROM_IMAGE:
5242 p->u.image.object = it->object;
5243 p->u.image.image_id = it->image_id;
5244 p->u.image.slice = it->slice;
5245 break;
5246 case GET_FROM_STRETCH:
5247 p->u.stretch.object = it->object;
5248 break;
5249 }
5250 p->position = it->position;
5251 p->current = it->current;
5252 p->end_charpos = it->end_charpos;
5253 p->string_nchars = it->string_nchars;
5254 p->area = it->area;
5255 p->multibyte_p = it->multibyte_p;
5256 p->avoid_cursor_p = it->avoid_cursor_p;
5257 p->space_width = it->space_width;
5258 p->font_height = it->font_height;
5259 p->voffset = it->voffset;
5260 p->string_from_display_prop_p = it->string_from_display_prop_p;
5261 p->display_ellipsis_p = 0;
5262 p->line_wrap = it->line_wrap;
5263 ++it->sp;
5264 }
5265
5266 static void
5267 iterate_out_of_display_property (it)
5268 struct it *it;
5269 {
5270 /* Maybe initialize paragraph direction. If we are at the beginning
5271 of a new paragraph, next_element_from_buffer may not have a
5272 chance to do that. */
5273 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5275 /* prev_stop can be zero, so check against BEGV as well. */
5276 while (it->bidi_it.charpos >= BEGV
5277 && it->prev_stop <= it->bidi_it.charpos
5278 && it->bidi_it.charpos < CHARPOS (it->position))
5279 bidi_move_to_visually_next (&it->bidi_it);
5280 /* Record the stop_pos we just crossed, for when we cross it
5281 back, maybe. */
5282 if (it->bidi_it.charpos > CHARPOS (it->position))
5283 it->prev_stop = CHARPOS (it->position);
5284 /* If we ended up not where pop_it put us, resync IT's
5285 positional members with the bidi iterator. */
5286 if (it->bidi_it.charpos != CHARPOS (it->position))
5287 {
5288 SET_TEXT_POS (it->position,
5289 it->bidi_it.charpos, it->bidi_it.bytepos);
5290 it->current.pos = it->position;
5291 }
5292 }
5293
5294 /* Restore IT's settings from IT->stack. Called, for example, when no
5295 more overlay strings must be processed, and we return to delivering
5296 display elements from a buffer, or when the end of a string from a
5297 `display' property is reached and we return to delivering display
5298 elements from an overlay string, or from a buffer. */
5299
5300 static void
5301 pop_it (it)
5302 struct it *it;
5303 {
5304 struct iterator_stack_entry *p;
5305
5306 xassert (it->sp > 0);
5307 --it->sp;
5308 p = it->stack + it->sp;
5309 it->stop_charpos = p->stop_charpos;
5310 it->prev_stop = p->prev_stop;
5311 it->base_level_stop = p->base_level_stop;
5312 it->cmp_it = p->cmp_it;
5313 it->face_id = p->face_id;
5314 it->current = p->current;
5315 it->position = p->position;
5316 it->string = p->string;
5317 it->from_overlay = p->from_overlay;
5318 if (NILP (it->string))
5319 SET_TEXT_POS (it->current.string_pos, -1, -1);
5320 it->method = p->method;
5321 switch (it->method)
5322 {
5323 case GET_FROM_IMAGE:
5324 it->image_id = p->u.image.image_id;
5325 it->object = p->u.image.object;
5326 it->slice = p->u.image.slice;
5327 break;
5328 case GET_FROM_STRETCH:
5329 it->object = p->u.comp.object;
5330 break;
5331 case GET_FROM_BUFFER:
5332 it->object = it->w->buffer;
5333 if (it->bidi_p)
5334 {
5335 /* Bidi-iterate until we get out of the portion of text, if
5336 any, covered by a `display' text property or an overlay
5337 with `display' property. (We cannot just jump there,
5338 because the internal coherency of the bidi iterator state
5339 can not be preserved across such jumps.) We also must
5340 determine the paragraph base direction if the overlay we
5341 just processed is at the beginning of a new
5342 paragraph. */
5343 iterate_out_of_display_property (it);
5344 }
5345 break;
5346 case GET_FROM_STRING:
5347 it->object = it->string;
5348 break;
5349 case GET_FROM_DISPLAY_VECTOR:
5350 if (it->s)
5351 it->method = GET_FROM_C_STRING;
5352 else if (STRINGP (it->string))
5353 it->method = GET_FROM_STRING;
5354 else
5355 {
5356 it->method = GET_FROM_BUFFER;
5357 it->object = it->w->buffer;
5358 }
5359 }
5360 it->end_charpos = p->end_charpos;
5361 it->string_nchars = p->string_nchars;
5362 it->area = p->area;
5363 it->multibyte_p = p->multibyte_p;
5364 it->avoid_cursor_p = p->avoid_cursor_p;
5365 it->space_width = p->space_width;
5366 it->font_height = p->font_height;
5367 it->voffset = p->voffset;
5368 it->string_from_display_prop_p = p->string_from_display_prop_p;
5369 it->line_wrap = p->line_wrap;
5370 }
5371
5372
5373 \f
5374 /***********************************************************************
5375 Moving over lines
5376 ***********************************************************************/
5377
5378 /* Set IT's current position to the previous line start. */
5379
5380 static void
5381 back_to_previous_line_start (it)
5382 struct it *it;
5383 {
5384 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5385 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5386 }
5387
5388
5389 /* Move IT to the next line start.
5390
5391 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5392 we skipped over part of the text (as opposed to moving the iterator
5393 continuously over the text). Otherwise, don't change the value
5394 of *SKIPPED_P.
5395
5396 Newlines may come from buffer text, overlay strings, or strings
5397 displayed via the `display' property. That's the reason we can't
5398 simply use find_next_newline_no_quit.
5399
5400 Note that this function may not skip over invisible text that is so
5401 because of text properties and immediately follows a newline. If
5402 it would, function reseat_at_next_visible_line_start, when called
5403 from set_iterator_to_next, would effectively make invisible
5404 characters following a newline part of the wrong glyph row, which
5405 leads to wrong cursor motion. */
5406
5407 static int
5408 forward_to_next_line_start (it, skipped_p)
5409 struct it *it;
5410 int *skipped_p;
5411 {
5412 int old_selective, newline_found_p, n;
5413 const int MAX_NEWLINE_DISTANCE = 500;
5414
5415 /* If already on a newline, just consume it to avoid unintended
5416 skipping over invisible text below. */
5417 if (it->what == IT_CHARACTER
5418 && it->c == '\n'
5419 && CHARPOS (it->position) == IT_CHARPOS (*it))
5420 {
5421 set_iterator_to_next (it, 0);
5422 it->c = 0;
5423 return 1;
5424 }
5425
5426 /* Don't handle selective display in the following. It's (a)
5427 unnecessary because it's done by the caller, and (b) leads to an
5428 infinite recursion because next_element_from_ellipsis indirectly
5429 calls this function. */
5430 old_selective = it->selective;
5431 it->selective = 0;
5432
5433 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5434 from buffer text. */
5435 for (n = newline_found_p = 0;
5436 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5437 n += STRINGP (it->string) ? 0 : 1)
5438 {
5439 if (!get_next_display_element (it))
5440 return 0;
5441 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5442 set_iterator_to_next (it, 0);
5443 }
5444
5445 /* If we didn't find a newline near enough, see if we can use a
5446 short-cut. */
5447 if (!newline_found_p)
5448 {
5449 int start = IT_CHARPOS (*it);
5450 int limit = find_next_newline_no_quit (start, 1);
5451 Lisp_Object pos;
5452
5453 xassert (!STRINGP (it->string));
5454
5455 /* If there isn't any `display' property in sight, and no
5456 overlays, we can just use the position of the newline in
5457 buffer text. */
5458 if (it->stop_charpos >= limit
5459 || ((pos = Fnext_single_property_change (make_number (start),
5460 Qdisplay,
5461 Qnil, make_number (limit)),
5462 NILP (pos))
5463 && next_overlay_change (start) == ZV))
5464 {
5465 IT_CHARPOS (*it) = limit;
5466 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5467 *skipped_p = newline_found_p = 1;
5468 }
5469 else
5470 {
5471 while (get_next_display_element (it)
5472 && !newline_found_p)
5473 {
5474 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5475 set_iterator_to_next (it, 0);
5476 }
5477 }
5478 }
5479
5480 it->selective = old_selective;
5481 return newline_found_p;
5482 }
5483
5484
5485 /* Set IT's current position to the previous visible line start. Skip
5486 invisible text that is so either due to text properties or due to
5487 selective display. Caution: this does not change IT->current_x and
5488 IT->hpos. */
5489
5490 static void
5491 back_to_previous_visible_line_start (it)
5492 struct it *it;
5493 {
5494 while (IT_CHARPOS (*it) > BEGV)
5495 {
5496 back_to_previous_line_start (it);
5497
5498 if (IT_CHARPOS (*it) <= BEGV)
5499 break;
5500
5501 /* If selective > 0, then lines indented more than its value are
5502 invisible. */
5503 if (it->selective > 0
5504 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5505 (double) it->selective)) /* iftc */
5506 continue;
5507
5508 /* Check the newline before point for invisibility. */
5509 {
5510 Lisp_Object prop;
5511 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5512 Qinvisible, it->window);
5513 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5514 continue;
5515 }
5516
5517 if (IT_CHARPOS (*it) <= BEGV)
5518 break;
5519
5520 {
5521 struct it it2;
5522 int pos;
5523 EMACS_INT beg, end;
5524 Lisp_Object val, overlay;
5525
5526 /* If newline is part of a composition, continue from start of composition */
5527 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5528 && beg < IT_CHARPOS (*it))
5529 goto replaced;
5530
5531 /* If newline is replaced by a display property, find start of overlay
5532 or interval and continue search from that point. */
5533 it2 = *it;
5534 pos = --IT_CHARPOS (it2);
5535 --IT_BYTEPOS (it2);
5536 it2.sp = 0;
5537 it2.string_from_display_prop_p = 0;
5538 if (handle_display_prop (&it2) == HANDLED_RETURN
5539 && !NILP (val = get_char_property_and_overlay
5540 (make_number (pos), Qdisplay, Qnil, &overlay))
5541 && (OVERLAYP (overlay)
5542 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5543 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5544 goto replaced;
5545
5546 /* Newline is not replaced by anything -- so we are done. */
5547 break;
5548
5549 replaced:
5550 if (beg < BEGV)
5551 beg = BEGV;
5552 IT_CHARPOS (*it) = beg;
5553 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5554 }
5555 }
5556
5557 it->continuation_lines_width = 0;
5558
5559 xassert (IT_CHARPOS (*it) >= BEGV);
5560 xassert (IT_CHARPOS (*it) == BEGV
5561 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5562 CHECK_IT (it);
5563 }
5564
5565
5566 /* Reseat iterator IT at the previous visible line start. Skip
5567 invisible text that is so either due to text properties or due to
5568 selective display. At the end, update IT's overlay information,
5569 face information etc. */
5570
5571 void
5572 reseat_at_previous_visible_line_start (it)
5573 struct it *it;
5574 {
5575 back_to_previous_visible_line_start (it);
5576 reseat (it, it->current.pos, 1);
5577 CHECK_IT (it);
5578 }
5579
5580
5581 /* Reseat iterator IT on the next visible line start in the current
5582 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5583 preceding the line start. Skip over invisible text that is so
5584 because of selective display. Compute faces, overlays etc at the
5585 new position. Note that this function does not skip over text that
5586 is invisible because of text properties. */
5587
5588 static void
5589 reseat_at_next_visible_line_start (it, on_newline_p)
5590 struct it *it;
5591 int on_newline_p;
5592 {
5593 int newline_found_p, skipped_p = 0;
5594
5595 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5596
5597 /* Skip over lines that are invisible because they are indented
5598 more than the value of IT->selective. */
5599 if (it->selective > 0)
5600 while (IT_CHARPOS (*it) < ZV
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 (double) it->selective)) /* iftc */
5603 {
5604 xassert (IT_BYTEPOS (*it) == BEGV
5605 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5606 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5607 }
5608
5609 /* Position on the newline if that's what's requested. */
5610 if (on_newline_p && newline_found_p)
5611 {
5612 if (STRINGP (it->string))
5613 {
5614 if (IT_STRING_CHARPOS (*it) > 0)
5615 {
5616 --IT_STRING_CHARPOS (*it);
5617 --IT_STRING_BYTEPOS (*it);
5618 }
5619 }
5620 else if (IT_CHARPOS (*it) > BEGV)
5621 {
5622 --IT_CHARPOS (*it);
5623 --IT_BYTEPOS (*it);
5624 reseat (it, it->current.pos, 0);
5625 }
5626 }
5627 else if (skipped_p)
5628 reseat (it, it->current.pos, 0);
5629
5630 CHECK_IT (it);
5631 }
5632
5633
5634 \f
5635 /***********************************************************************
5636 Changing an iterator's position
5637 ***********************************************************************/
5638
5639 /* Change IT's current position to POS in current_buffer. If FORCE_P
5640 is non-zero, always check for text properties at the new position.
5641 Otherwise, text properties are only looked up if POS >=
5642 IT->check_charpos of a property. */
5643
5644 static void
5645 reseat (it, pos, force_p)
5646 struct it *it;
5647 struct text_pos pos;
5648 int force_p;
5649 {
5650 int original_pos = IT_CHARPOS (*it);
5651
5652 reseat_1 (it, pos, 0);
5653
5654 /* Determine where to check text properties. Avoid doing it
5655 where possible because text property lookup is very expensive. */
5656 if (force_p
5657 || CHARPOS (pos) > it->stop_charpos
5658 || CHARPOS (pos) < original_pos)
5659 {
5660 if (it->bidi_p)
5661 {
5662 /* For bidi iteration, we need to prime prev_stop and
5663 base_level_stop with our best estimations. */
5664 if (CHARPOS (pos) < it->prev_stop)
5665 {
5666 handle_stop_backwards (it, BEGV);
5667 if (CHARPOS (pos) < it->base_level_stop)
5668 it->base_level_stop = 0;
5669 }
5670 else if (CHARPOS (pos) > it->stop_charpos
5671 && it->stop_charpos >= BEGV)
5672 handle_stop_backwards (it, it->stop_charpos);
5673 else /* force_p */
5674 handle_stop (it);
5675 }
5676 else
5677 {
5678 handle_stop (it);
5679 it->prev_stop = it->base_level_stop = 0;
5680 }
5681
5682 }
5683
5684 CHECK_IT (it);
5685 }
5686
5687
5688 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5689 IT->stop_pos to POS, also. */
5690
5691 static void
5692 reseat_1 (it, pos, set_stop_p)
5693 struct it *it;
5694 struct text_pos pos;
5695 int set_stop_p;
5696 {
5697 /* Don't call this function when scanning a C string. */
5698 xassert (it->s == NULL);
5699
5700 /* POS must be a reasonable value. */
5701 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5702
5703 it->current.pos = it->position = pos;
5704 it->end_charpos = ZV;
5705 it->dpvec = NULL;
5706 it->current.dpvec_index = -1;
5707 it->current.overlay_string_index = -1;
5708 IT_STRING_CHARPOS (*it) = -1;
5709 IT_STRING_BYTEPOS (*it) = -1;
5710 it->string = Qnil;
5711 it->string_from_display_prop_p = 0;
5712 it->method = GET_FROM_BUFFER;
5713 it->object = it->w->buffer;
5714 it->area = TEXT_AREA;
5715 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5716 it->sp = 0;
5717 it->string_from_display_prop_p = 0;
5718 it->face_before_selective_p = 0;
5719 if (it->bidi_p)
5720 it->bidi_it.first_elt = 1;
5721
5722 if (set_stop_p)
5723 {
5724 it->stop_charpos = CHARPOS (pos);
5725 it->base_level_stop = CHARPOS (pos);
5726 }
5727 }
5728
5729
5730 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5731 If S is non-null, it is a C string to iterate over. Otherwise,
5732 STRING gives a Lisp string to iterate over.
5733
5734 If PRECISION > 0, don't return more then PRECISION number of
5735 characters from the string.
5736
5737 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5738 characters have been returned. FIELD_WIDTH < 0 means an infinite
5739 field width.
5740
5741 MULTIBYTE = 0 means disable processing of multibyte characters,
5742 MULTIBYTE > 0 means enable it,
5743 MULTIBYTE < 0 means use IT->multibyte_p.
5744
5745 IT must be initialized via a prior call to init_iterator before
5746 calling this function. */
5747
5748 static void
5749 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5750 struct it *it;
5751 unsigned char *s;
5752 Lisp_Object string;
5753 int charpos;
5754 int precision, field_width, multibyte;
5755 {
5756 /* No region in strings. */
5757 it->region_beg_charpos = it->region_end_charpos = -1;
5758
5759 /* No text property checks performed by default, but see below. */
5760 it->stop_charpos = -1;
5761
5762 /* Set iterator position and end position. */
5763 bzero (&it->current, sizeof it->current);
5764 it->current.overlay_string_index = -1;
5765 it->current.dpvec_index = -1;
5766 xassert (charpos >= 0);
5767
5768 /* If STRING is specified, use its multibyteness, otherwise use the
5769 setting of MULTIBYTE, if specified. */
5770 if (multibyte >= 0)
5771 it->multibyte_p = multibyte > 0;
5772
5773 if (s == NULL)
5774 {
5775 xassert (STRINGP (string));
5776 it->string = string;
5777 it->s = NULL;
5778 it->end_charpos = it->string_nchars = SCHARS (string);
5779 it->method = GET_FROM_STRING;
5780 it->current.string_pos = string_pos (charpos, string);
5781 }
5782 else
5783 {
5784 it->s = s;
5785 it->string = Qnil;
5786
5787 /* Note that we use IT->current.pos, not it->current.string_pos,
5788 for displaying C strings. */
5789 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5790 if (it->multibyte_p)
5791 {
5792 it->current.pos = c_string_pos (charpos, s, 1);
5793 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5794 }
5795 else
5796 {
5797 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5798 it->end_charpos = it->string_nchars = strlen (s);
5799 }
5800
5801 it->method = GET_FROM_C_STRING;
5802 }
5803
5804 /* PRECISION > 0 means don't return more than PRECISION characters
5805 from the string. */
5806 if (precision > 0 && it->end_charpos - charpos > precision)
5807 it->end_charpos = it->string_nchars = charpos + precision;
5808
5809 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5810 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5811 FIELD_WIDTH < 0 means infinite field width. This is useful for
5812 padding with `-' at the end of a mode line. */
5813 if (field_width < 0)
5814 field_width = INFINITY;
5815 if (field_width > it->end_charpos - charpos)
5816 it->end_charpos = charpos + field_width;
5817
5818 /* Use the standard display table for displaying strings. */
5819 if (DISP_TABLE_P (Vstandard_display_table))
5820 it->dp = XCHAR_TABLE (Vstandard_display_table);
5821
5822 it->stop_charpos = charpos;
5823 if (s == NULL && it->multibyte_p)
5824 {
5825 EMACS_INT endpos = SCHARS (it->string);
5826 if (endpos > it->end_charpos)
5827 endpos = it->end_charpos;
5828 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5829 it->string);
5830 }
5831 CHECK_IT (it);
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Iteration
5838 ***********************************************************************/
5839
5840 /* Map enum it_method value to corresponding next_element_from_* function. */
5841
5842 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5843 {
5844 next_element_from_buffer,
5845 next_element_from_display_vector,
5846 next_element_from_string,
5847 next_element_from_c_string,
5848 next_element_from_image,
5849 next_element_from_stretch
5850 };
5851
5852 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5853
5854
5855 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5856 (possibly with the following characters). */
5857
5858 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5859 ((IT)->cmp_it.id >= 0 \
5860 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5861 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5862 END_CHARPOS, (IT)->w, \
5863 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5864 (IT)->string)))
5865
5866
5867 /* Load IT's display element fields with information about the next
5868 display element from the current position of IT. Value is zero if
5869 end of buffer (or C string) is reached. */
5870
5871 static struct frame *last_escape_glyph_frame = NULL;
5872 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5873 static int last_escape_glyph_merged_face_id = 0;
5874
5875 int
5876 get_next_display_element (it)
5877 struct it *it;
5878 {
5879 /* Non-zero means that we found a display element. Zero means that
5880 we hit the end of what we iterate over. Performance note: the
5881 function pointer `method' used here turns out to be faster than
5882 using a sequence of if-statements. */
5883 int success_p;
5884
5885 get_next:
5886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5887
5888 if (it->what == IT_CHARACTER)
5889 {
5890 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5891 and only if (a) the resolved directionality of that character
5892 is R..." */
5893 /* FIXME: Do we need an exception for characters from display
5894 tables? */
5895 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5896 it->c = bidi_mirror_char (it->c);
5897 /* Map via display table or translate control characters.
5898 IT->c, IT->len etc. have been set to the next character by
5899 the function call above. If we have a display table, and it
5900 contains an entry for IT->c, translate it. Don't do this if
5901 IT->c itself comes from a display table, otherwise we could
5902 end up in an infinite recursion. (An alternative could be to
5903 count the recursion depth of this function and signal an
5904 error when a certain maximum depth is reached.) Is it worth
5905 it? */
5906 if (success_p && it->dpvec == NULL)
5907 {
5908 Lisp_Object dv;
5909 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5910 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5911 nbsp_or_shy = char_is_other;
5912 int decoded = it->c;
5913
5914 if (it->dp
5915 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5916 VECTORP (dv)))
5917 {
5918 struct Lisp_Vector *v = XVECTOR (dv);
5919
5920 /* Return the first character from the display table
5921 entry, if not empty. If empty, don't display the
5922 current character. */
5923 if (v->size)
5924 {
5925 it->dpvec_char_len = it->len;
5926 it->dpvec = v->contents;
5927 it->dpend = v->contents + v->size;
5928 it->current.dpvec_index = 0;
5929 it->dpvec_face_id = -1;
5930 it->saved_face_id = it->face_id;
5931 it->method = GET_FROM_DISPLAY_VECTOR;
5932 it->ellipsis_p = 0;
5933 }
5934 else
5935 {
5936 set_iterator_to_next (it, 0);
5937 }
5938 goto get_next;
5939 }
5940
5941 if (unibyte_display_via_language_environment
5942 && !ASCII_CHAR_P (it->c))
5943 decoded = DECODE_CHAR (unibyte, it->c);
5944
5945 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5946 {
5947 if (it->multibyte_p)
5948 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5949 : it->c == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 else if (unibyte_display_via_language_environment)
5952 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5953 : decoded == 0xAD ? char_is_soft_hyphen
5954 : char_is_other);
5955 }
5956
5957 /* Translate control characters into `\003' or `^C' form.
5958 Control characters coming from a display table entry are
5959 currently not translated because we use IT->dpvec to hold
5960 the translation. This could easily be changed but I
5961 don't believe that it is worth doing.
5962
5963 If it->multibyte_p is nonzero, non-printable non-ASCII
5964 characters are also translated to octal form.
5965
5966 If it->multibyte_p is zero, eight-bit characters that
5967 don't have corresponding multibyte char code are also
5968 translated to octal form. */
5969 if ((it->c < ' '
5970 ? (it->area != TEXT_AREA
5971 /* In mode line, treat \n, \t like other crl chars. */
5972 || (it->c != '\t'
5973 && it->glyph_row
5974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5975 || (it->c != '\n' && it->c != '\t'))
5976 : (nbsp_or_shy
5977 || (it->multibyte_p
5978 ? ! CHAR_PRINTABLE_P (it->c)
5979 : (! unibyte_display_via_language_environment
5980 ? it->c >= 0x80
5981 : (decoded >= 0x80 && decoded < 0xA0))))))
5982 {
5983 /* IT->c is a control character which must be displayed
5984 either as '\003' or as `^C' where the '\\' and '^'
5985 can be defined in the display table. Fill
5986 IT->ctl_chars with glyphs for what we have to
5987 display. Then, set IT->dpvec to these glyphs. */
5988 Lisp_Object gc;
5989 int ctl_len;
5990 int face_id, lface_id = 0 ;
5991 int escape_glyph;
5992
5993 /* Handle control characters with ^. */
5994
5995 if (it->c < 128 && it->ctl_arrow_p)
5996 {
5997 int g;
5998
5999 g = '^'; /* default glyph for Control */
6000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6001 if (it->dp
6002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6003 && GLYPH_CODE_CHAR_VALID_P (gc))
6004 {
6005 g = GLYPH_CODE_CHAR (gc);
6006 lface_id = GLYPH_CODE_FACE (gc);
6007 }
6008 if (lface_id)
6009 {
6010 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6011 }
6012 else if (it->f == last_escape_glyph_frame
6013 && it->face_id == last_escape_glyph_face_id)
6014 {
6015 face_id = last_escape_glyph_merged_face_id;
6016 }
6017 else
6018 {
6019 /* Merge the escape-glyph face into the current face. */
6020 face_id = merge_faces (it->f, Qescape_glyph, 0,
6021 it->face_id);
6022 last_escape_glyph_frame = it->f;
6023 last_escape_glyph_face_id = it->face_id;
6024 last_escape_glyph_merged_face_id = face_id;
6025 }
6026
6027 XSETINT (it->ctl_chars[0], g);
6028 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6029 ctl_len = 2;
6030 goto display_control;
6031 }
6032
6033 /* Handle non-break space in the mode where it only gets
6034 highlighting. */
6035
6036 if (EQ (Vnobreak_char_display, Qt)
6037 && nbsp_or_shy == char_is_nbsp)
6038 {
6039 /* Merge the no-break-space face into the current face. */
6040 face_id = merge_faces (it->f, Qnobreak_space, 0,
6041 it->face_id);
6042
6043 it->c = ' ';
6044 XSETINT (it->ctl_chars[0], ' ');
6045 ctl_len = 1;
6046 goto display_control;
6047 }
6048
6049 /* Handle sequences that start with the "escape glyph". */
6050
6051 /* the default escape glyph is \. */
6052 escape_glyph = '\\';
6053
6054 if (it->dp
6055 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6056 && GLYPH_CODE_CHAR_VALID_P (gc))
6057 {
6058 escape_glyph = GLYPH_CODE_CHAR (gc);
6059 lface_id = GLYPH_CODE_FACE (gc);
6060 }
6061 if (lface_id)
6062 {
6063 /* The display table specified a face.
6064 Merge it into face_id and also into escape_glyph. */
6065 face_id = merge_faces (it->f, Qt, lface_id,
6066 it->face_id);
6067 }
6068 else if (it->f == last_escape_glyph_frame
6069 && it->face_id == last_escape_glyph_face_id)
6070 {
6071 face_id = last_escape_glyph_merged_face_id;
6072 }
6073 else
6074 {
6075 /* Merge the escape-glyph face into the current face. */
6076 face_id = merge_faces (it->f, Qescape_glyph, 0,
6077 it->face_id);
6078 last_escape_glyph_frame = it->f;
6079 last_escape_glyph_face_id = it->face_id;
6080 last_escape_glyph_merged_face_id = face_id;
6081 }
6082
6083 /* Handle soft hyphens in the mode where they only get
6084 highlighting. */
6085
6086 if (EQ (Vnobreak_char_display, Qt)
6087 && nbsp_or_shy == char_is_soft_hyphen)
6088 {
6089 it->c = '-';
6090 XSETINT (it->ctl_chars[0], '-');
6091 ctl_len = 1;
6092 goto display_control;
6093 }
6094
6095 /* Handle non-break space and soft hyphen
6096 with the escape glyph. */
6097
6098 if (nbsp_or_shy)
6099 {
6100 XSETINT (it->ctl_chars[0], escape_glyph);
6101 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6102 XSETINT (it->ctl_chars[1], it->c);
6103 ctl_len = 2;
6104 goto display_control;
6105 }
6106
6107 {
6108 unsigned char str[MAX_MULTIBYTE_LENGTH];
6109 int len;
6110 int i;
6111
6112 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6113 if (CHAR_BYTE8_P (it->c))
6114 {
6115 str[0] = CHAR_TO_BYTE8 (it->c);
6116 len = 1;
6117 }
6118 else if (it->c < 256)
6119 {
6120 str[0] = it->c;
6121 len = 1;
6122 }
6123 else
6124 {
6125 /* It's an invalid character, which shouldn't
6126 happen actually, but due to bugs it may
6127 happen. Let's print the char as is, there's
6128 not much meaningful we can do with it. */
6129 str[0] = it->c;
6130 str[1] = it->c >> 8;
6131 str[2] = it->c >> 16;
6132 str[3] = it->c >> 24;
6133 len = 4;
6134 }
6135
6136 for (i = 0; i < len; i++)
6137 {
6138 int g;
6139 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6140 /* Insert three more glyphs into IT->ctl_chars for
6141 the octal display of the character. */
6142 g = ((str[i] >> 6) & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 1], g);
6144 g = ((str[i] >> 3) & 7) + '0';
6145 XSETINT (it->ctl_chars[i * 4 + 2], g);
6146 g = (str[i] & 7) + '0';
6147 XSETINT (it->ctl_chars[i * 4 + 3], g);
6148 }
6149 ctl_len = len * 4;
6150 }
6151
6152 display_control:
6153 /* Set up IT->dpvec and return first character from it. */
6154 it->dpvec_char_len = it->len;
6155 it->dpvec = it->ctl_chars;
6156 it->dpend = it->dpvec + ctl_len;
6157 it->current.dpvec_index = 0;
6158 it->dpvec_face_id = face_id;
6159 it->saved_face_id = it->face_id;
6160 it->method = GET_FROM_DISPLAY_VECTOR;
6161 it->ellipsis_p = 0;
6162 goto get_next;
6163 }
6164 }
6165 }
6166
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 /* Adjust face id for a multibyte character. There are no multibyte
6169 character in unibyte text. */
6170 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6171 && it->multibyte_p
6172 && success_p
6173 && FRAME_WINDOW_P (it->f))
6174 {
6175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6176
6177 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6178 {
6179 /* Automatic composition with glyph-string. */
6180 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6181
6182 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6183 }
6184 else
6185 {
6186 int pos = (it->s ? -1
6187 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6188 : IT_CHARPOS (*it));
6189
6190 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6191 }
6192 }
6193 #endif
6194
6195 /* Is this character the last one of a run of characters with
6196 box? If yes, set IT->end_of_box_run_p to 1. */
6197 if (it->face_box_p
6198 && it->s == NULL)
6199 {
6200 if (it->method == GET_FROM_STRING && it->sp)
6201 {
6202 int face_id = underlying_face_id (it);
6203 struct face *face = FACE_FROM_ID (it->f, face_id);
6204
6205 if (face)
6206 {
6207 if (face->box == FACE_NO_BOX)
6208 {
6209 /* If the box comes from face properties in a
6210 display string, check faces in that string. */
6211 int string_face_id = face_after_it_pos (it);
6212 it->end_of_box_run_p
6213 = (FACE_FROM_ID (it->f, string_face_id)->box
6214 == FACE_NO_BOX);
6215 }
6216 /* Otherwise, the box comes from the underlying face.
6217 If this is the last string character displayed, check
6218 the next buffer location. */
6219 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6220 && (it->current.overlay_string_index
6221 == it->n_overlay_strings - 1))
6222 {
6223 EMACS_INT ignore;
6224 int next_face_id;
6225 struct text_pos pos = it->current.pos;
6226 INC_TEXT_POS (pos, it->multibyte_p);
6227
6228 next_face_id = face_at_buffer_position
6229 (it->w, CHARPOS (pos), it->region_beg_charpos,
6230 it->region_end_charpos, &ignore,
6231 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6232 -1);
6233 it->end_of_box_run_p
6234 = (FACE_FROM_ID (it->f, next_face_id)->box
6235 == FACE_NO_BOX);
6236 }
6237 }
6238 }
6239 else
6240 {
6241 int face_id = face_after_it_pos (it);
6242 it->end_of_box_run_p
6243 = (face_id != it->face_id
6244 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6245 }
6246 }
6247
6248 /* Value is 0 if end of buffer or string reached. */
6249 return success_p;
6250 }
6251
6252
6253 /* Move IT to the next display element.
6254
6255 RESEAT_P non-zero means if called on a newline in buffer text,
6256 skip to the next visible line start.
6257
6258 Functions get_next_display_element and set_iterator_to_next are
6259 separate because I find this arrangement easier to handle than a
6260 get_next_display_element function that also increments IT's
6261 position. The way it is we can first look at an iterator's current
6262 display element, decide whether it fits on a line, and if it does,
6263 increment the iterator position. The other way around we probably
6264 would either need a flag indicating whether the iterator has to be
6265 incremented the next time, or we would have to implement a
6266 decrement position function which would not be easy to write. */
6267
6268 void
6269 set_iterator_to_next (it, reseat_p)
6270 struct it *it;
6271 int reseat_p;
6272 {
6273 /* Reset flags indicating start and end of a sequence of characters
6274 with box. Reset them at the start of this function because
6275 moving the iterator to a new position might set them. */
6276 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6277
6278 switch (it->method)
6279 {
6280 case GET_FROM_BUFFER:
6281 /* The current display element of IT is a character from
6282 current_buffer. Advance in the buffer, and maybe skip over
6283 invisible lines that are so because of selective display. */
6284 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6285 reseat_at_next_visible_line_start (it, 0);
6286 else if (it->cmp_it.id >= 0)
6287 {
6288 /* We are currently getting glyphs from a composition. */
6289 int i;
6290
6291 if (! it->bidi_p)
6292 {
6293 IT_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 {
6297 it->cmp_it.from = it->cmp_it.to;
6298 }
6299 else
6300 {
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6303 IT_BYTEPOS (*it),
6304 it->stop_charpos, Qnil);
6305 }
6306 }
6307 else if (! it->cmp_it.reversed_p)
6308 {
6309 /* Composition created while scanning forward. */
6310 /* Update IT's char/byte positions to point to the first
6311 character of the next grapheme cluster, or to the
6312 character visually after the current composition. */
6313 for (i = 0; i < it->cmp_it.nchars; i++)
6314 bidi_move_to_visually_next (&it->bidi_it);
6315 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 IT_CHARPOS (*it) = it->bidi_it.charpos;
6317
6318 if (it->cmp_it.to < it->cmp_it.nglyphs)
6319 {
6320 /* Proceed to the next grapheme cluster. */
6321 it->cmp_it.from = it->cmp_it.to;
6322 }
6323 else
6324 {
6325 /* No more grapheme clusters in this composition.
6326 Find the next stop position. */
6327 EMACS_INT stop = it->stop_charpos;
6328 if (it->bidi_it.scan_dir < 0)
6329 /* Now we are scanning backward and don't know
6330 where to stop. */
6331 stop = -1;
6332 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6333 IT_BYTEPOS (*it), stop, Qnil);
6334 }
6335 }
6336 else
6337 {
6338 /* Composition created while scanning backward. */
6339 /* Update IT's char/byte positions to point to the last
6340 character of the previous grapheme cluster, or the
6341 character visually after the current composition. */
6342 for (i = 0; i < it->cmp_it.nchars; i++)
6343 bidi_move_to_visually_next (&it->bidi_it);
6344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6345 IT_CHARPOS (*it) = it->bidi_it.charpos;
6346 if (it->cmp_it.from > 0)
6347 {
6348 /* Proceed to the previous grapheme cluster. */
6349 it->cmp_it.to = it->cmp_it.from;
6350 }
6351 else
6352 {
6353 /* No more grapheme clusters in this composition.
6354 Find the next stop position. */
6355 EMACS_INT stop = it->stop_charpos;
6356 if (it->bidi_it.scan_dir < 0)
6357 /* Now we are scanning backward and don't know
6358 where to stop. */
6359 stop = -1;
6360 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6361 IT_BYTEPOS (*it), stop, Qnil);
6362 }
6363 }
6364 }
6365 else
6366 {
6367 xassert (it->len != 0);
6368
6369 if (!it->bidi_p)
6370 {
6371 IT_BYTEPOS (*it) += it->len;
6372 IT_CHARPOS (*it) += 1;
6373 }
6374 else
6375 {
6376 int prev_scan_dir = it->bidi_it.scan_dir;
6377 /* If this is a new paragraph, determine its base
6378 direction (a.k.a. its base embedding level). */
6379 if (it->bidi_it.new_paragraph)
6380 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6381 bidi_move_to_visually_next (&it->bidi_it);
6382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6383 IT_CHARPOS (*it) = it->bidi_it.charpos;
6384 if (prev_scan_dir != it->bidi_it.scan_dir)
6385 {
6386 /* As the scan direction was changed, we must
6387 re-compute the stop position for composition. */
6388 EMACS_INT stop = it->stop_charpos;
6389 if (it->bidi_it.scan_dir < 0)
6390 stop = -1;
6391 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6392 IT_BYTEPOS (*it), stop, Qnil);
6393 }
6394 }
6395 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6396 }
6397 break;
6398
6399 case GET_FROM_C_STRING:
6400 /* Current display element of IT is from a C string. */
6401 IT_BYTEPOS (*it) += it->len;
6402 IT_CHARPOS (*it) += 1;
6403 break;
6404
6405 case GET_FROM_DISPLAY_VECTOR:
6406 /* Current display element of IT is from a display table entry.
6407 Advance in the display table definition. Reset it to null if
6408 end reached, and continue with characters from buffers/
6409 strings. */
6410 ++it->current.dpvec_index;
6411
6412 /* Restore face of the iterator to what they were before the
6413 display vector entry (these entries may contain faces). */
6414 it->face_id = it->saved_face_id;
6415
6416 if (it->dpvec + it->current.dpvec_index == it->dpend)
6417 {
6418 int recheck_faces = it->ellipsis_p;
6419
6420 if (it->s)
6421 it->method = GET_FROM_C_STRING;
6422 else if (STRINGP (it->string))
6423 it->method = GET_FROM_STRING;
6424 else
6425 {
6426 it->method = GET_FROM_BUFFER;
6427 it->object = it->w->buffer;
6428 }
6429
6430 it->dpvec = NULL;
6431 it->current.dpvec_index = -1;
6432
6433 /* Skip over characters which were displayed via IT->dpvec. */
6434 if (it->dpvec_char_len < 0)
6435 reseat_at_next_visible_line_start (it, 1);
6436 else if (it->dpvec_char_len > 0)
6437 {
6438 if (it->method == GET_FROM_STRING
6439 && it->n_overlay_strings > 0)
6440 it->ignore_overlay_strings_at_pos_p = 1;
6441 it->len = it->dpvec_char_len;
6442 set_iterator_to_next (it, reseat_p);
6443 }
6444
6445 /* Maybe recheck faces after display vector */
6446 if (recheck_faces)
6447 it->stop_charpos = IT_CHARPOS (*it);
6448 }
6449 break;
6450
6451 case GET_FROM_STRING:
6452 /* Current display element is a character from a Lisp string. */
6453 xassert (it->s == NULL && STRINGP (it->string));
6454 if (it->cmp_it.id >= 0)
6455 {
6456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6458 if (it->cmp_it.to < it->cmp_it.nglyphs)
6459 it->cmp_it.from = it->cmp_it.to;
6460 else
6461 {
6462 it->cmp_it.id = -1;
6463 composition_compute_stop_pos (&it->cmp_it,
6464 IT_STRING_CHARPOS (*it),
6465 IT_STRING_BYTEPOS (*it),
6466 it->stop_charpos, it->string);
6467 }
6468 }
6469 else
6470 {
6471 IT_STRING_BYTEPOS (*it) += it->len;
6472 IT_STRING_CHARPOS (*it) += 1;
6473 }
6474
6475 consider_string_end:
6476
6477 if (it->current.overlay_string_index >= 0)
6478 {
6479 /* IT->string is an overlay string. Advance to the
6480 next, if there is one. */
6481 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6482 {
6483 it->ellipsis_p = 0;
6484 next_overlay_string (it);
6485 if (it->ellipsis_p)
6486 setup_for_ellipsis (it, 0);
6487 }
6488 }
6489 else
6490 {
6491 /* IT->string is not an overlay string. If we reached
6492 its end, and there is something on IT->stack, proceed
6493 with what is on the stack. This can be either another
6494 string, this time an overlay string, or a buffer. */
6495 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6496 && it->sp > 0)
6497 {
6498 pop_it (it);
6499 if (it->method == GET_FROM_STRING)
6500 goto consider_string_end;
6501 }
6502 }
6503 break;
6504
6505 case GET_FROM_IMAGE:
6506 case GET_FROM_STRETCH:
6507 /* The position etc with which we have to proceed are on
6508 the stack. The position may be at the end of a string,
6509 if the `display' property takes up the whole string. */
6510 xassert (it->sp > 0);
6511 pop_it (it);
6512 if (it->method == GET_FROM_STRING)
6513 goto consider_string_end;
6514 break;
6515
6516 default:
6517 /* There are no other methods defined, so this should be a bug. */
6518 abort ();
6519 }
6520
6521 xassert (it->method != GET_FROM_STRING
6522 || (STRINGP (it->string)
6523 && IT_STRING_CHARPOS (*it) >= 0));
6524 }
6525
6526 /* Load IT's display element fields with information about the next
6527 display element which comes from a display table entry or from the
6528 result of translating a control character to one of the forms `^C'
6529 or `\003'.
6530
6531 IT->dpvec holds the glyphs to return as characters.
6532 IT->saved_face_id holds the face id before the display vector--it
6533 is restored into IT->face_id in set_iterator_to_next. */
6534
6535 static int
6536 next_element_from_display_vector (it)
6537 struct it *it;
6538 {
6539 Lisp_Object gc;
6540
6541 /* Precondition. */
6542 xassert (it->dpvec && it->current.dpvec_index >= 0);
6543
6544 it->face_id = it->saved_face_id;
6545
6546 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6547 That seemed totally bogus - so I changed it... */
6548 gc = it->dpvec[it->current.dpvec_index];
6549
6550 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6551 {
6552 it->c = GLYPH_CODE_CHAR (gc);
6553 it->len = CHAR_BYTES (it->c);
6554
6555 /* The entry may contain a face id to use. Such a face id is
6556 the id of a Lisp face, not a realized face. A face id of
6557 zero means no face is specified. */
6558 if (it->dpvec_face_id >= 0)
6559 it->face_id = it->dpvec_face_id;
6560 else
6561 {
6562 int lface_id = GLYPH_CODE_FACE (gc);
6563 if (lface_id > 0)
6564 it->face_id = merge_faces (it->f, Qt, lface_id,
6565 it->saved_face_id);
6566 }
6567 }
6568 else
6569 /* Display table entry is invalid. Return a space. */
6570 it->c = ' ', it->len = 1;
6571
6572 /* Don't change position and object of the iterator here. They are
6573 still the values of the character that had this display table
6574 entry or was translated, and that's what we want. */
6575 it->what = IT_CHARACTER;
6576 return 1;
6577 }
6578
6579
6580 /* Load IT with the next display element from Lisp string IT->string.
6581 IT->current.string_pos is the current position within the string.
6582 If IT->current.overlay_string_index >= 0, the Lisp string is an
6583 overlay string. */
6584
6585 static int
6586 next_element_from_string (it)
6587 struct it *it;
6588 {
6589 struct text_pos position;
6590
6591 xassert (STRINGP (it->string));
6592 xassert (IT_STRING_CHARPOS (*it) >= 0);
6593 position = it->current.string_pos;
6594
6595 /* Time to check for invisible text? */
6596 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6597 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6598 {
6599 handle_stop (it);
6600
6601 /* Since a handler may have changed IT->method, we must
6602 recurse here. */
6603 return GET_NEXT_DISPLAY_ELEMENT (it);
6604 }
6605
6606 if (it->current.overlay_string_index >= 0)
6607 {
6608 /* Get the next character from an overlay string. In overlay
6609 strings, There is no field width or padding with spaces to
6610 do. */
6611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6612 {
6613 it->what = IT_EOB;
6614 return 0;
6615 }
6616 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6618 && next_element_from_composition (it))
6619 {
6620 return 1;
6621 }
6622 else if (STRING_MULTIBYTE (it->string))
6623 {
6624 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6625 const unsigned char *s = (SDATA (it->string)
6626 + IT_STRING_BYTEPOS (*it));
6627 it->c = string_char_and_length (s, &it->len);
6628 }
6629 else
6630 {
6631 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6632 it->len = 1;
6633 }
6634 }
6635 else
6636 {
6637 /* Get the next character from a Lisp string that is not an
6638 overlay string. Such strings come from the mode line, for
6639 example. We may have to pad with spaces, or truncate the
6640 string. See also next_element_from_c_string. */
6641 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6642 {
6643 it->what = IT_EOB;
6644 return 0;
6645 }
6646 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6647 {
6648 /* Pad with spaces. */
6649 it->c = ' ', it->len = 1;
6650 CHARPOS (position) = BYTEPOS (position) = -1;
6651 }
6652 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6653 IT_STRING_BYTEPOS (*it), it->string_nchars)
6654 && next_element_from_composition (it))
6655 {
6656 return 1;
6657 }
6658 else if (STRING_MULTIBYTE (it->string))
6659 {
6660 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6661 const unsigned char *s = (SDATA (it->string)
6662 + IT_STRING_BYTEPOS (*it));
6663 it->c = string_char_and_length (s, &it->len);
6664 }
6665 else
6666 {
6667 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6668 it->len = 1;
6669 }
6670 }
6671
6672 /* Record what we have and where it came from. */
6673 it->what = IT_CHARACTER;
6674 it->object = it->string;
6675 it->position = position;
6676 return 1;
6677 }
6678
6679
6680 /* Load IT with next display element from C string IT->s.
6681 IT->string_nchars is the maximum number of characters to return
6682 from the string. IT->end_charpos may be greater than
6683 IT->string_nchars when this function is called, in which case we
6684 may have to return padding spaces. Value is zero if end of string
6685 reached, including padding spaces. */
6686
6687 static int
6688 next_element_from_c_string (it)
6689 struct it *it;
6690 {
6691 int success_p = 1;
6692
6693 xassert (it->s);
6694 it->what = IT_CHARACTER;
6695 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6696 it->object = Qnil;
6697
6698 /* IT's position can be greater IT->string_nchars in case a field
6699 width or precision has been specified when the iterator was
6700 initialized. */
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 /* End of the game. */
6704 it->what = IT_EOB;
6705 success_p = 0;
6706 }
6707 else if (IT_CHARPOS (*it) >= it->string_nchars)
6708 {
6709 /* Pad with spaces. */
6710 it->c = ' ', it->len = 1;
6711 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6712 }
6713 else if (it->multibyte_p)
6714 {
6715 /* Implementation note: The calls to strlen apparently aren't a
6716 performance problem because there is no noticeable performance
6717 difference between Emacs running in unibyte or multibyte mode. */
6718 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6719 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6720 }
6721 else
6722 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6723
6724 return success_p;
6725 }
6726
6727
6728 /* Set up IT to return characters from an ellipsis, if appropriate.
6729 The definition of the ellipsis glyphs may come from a display table
6730 entry. This function fills IT with the first glyph from the
6731 ellipsis if an ellipsis is to be displayed. */
6732
6733 static int
6734 next_element_from_ellipsis (it)
6735 struct it *it;
6736 {
6737 if (it->selective_display_ellipsis_p)
6738 setup_for_ellipsis (it, it->len);
6739 else
6740 {
6741 /* The face at the current position may be different from the
6742 face we find after the invisible text. Remember what it
6743 was in IT->saved_face_id, and signal that it's there by
6744 setting face_before_selective_p. */
6745 it->saved_face_id = it->face_id;
6746 it->method = GET_FROM_BUFFER;
6747 it->object = it->w->buffer;
6748 reseat_at_next_visible_line_start (it, 1);
6749 it->face_before_selective_p = 1;
6750 }
6751
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754
6755
6756 /* Deliver an image display element. The iterator IT is already
6757 filled with image information (done in handle_display_prop). Value
6758 is always 1. */
6759
6760
6761 static int
6762 next_element_from_image (it)
6763 struct it *it;
6764 {
6765 it->what = IT_IMAGE;
6766 return 1;
6767 }
6768
6769
6770 /* Fill iterator IT with next display element from a stretch glyph
6771 property. IT->object is the value of the text property. Value is
6772 always 1. */
6773
6774 static int
6775 next_element_from_stretch (it)
6776 struct it *it;
6777 {
6778 it->what = IT_STRETCH;
6779 return 1;
6780 }
6781
6782 /* Scan forward from CHARPOS in the current buffer, until we find a
6783 stop position > current IT's position. Then handle the stop
6784 position before that. This is called when we bump into a stop
6785 position while reordering bidirectional text. CHARPOS should be
6786 the last previously processed stop_pos (or BEGV, if none were
6787 processed yet) whose position is less that IT's current
6788 position. */
6789
6790 static void
6791 handle_stop_backwards (it, charpos)
6792 struct it *it;
6793 EMACS_INT charpos;
6794 {
6795 EMACS_INT where_we_are = IT_CHARPOS (*it);
6796 struct display_pos save_current = it->current;
6797 struct text_pos save_position = it->position;
6798 struct text_pos pos1;
6799 EMACS_INT next_stop;
6800
6801 /* Scan in strict logical order. */
6802 it->bidi_p = 0;
6803 do
6804 {
6805 it->prev_stop = charpos;
6806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6807 reseat_1 (it, pos1, 0);
6808 compute_stop_pos (it);
6809 /* We must advance forward, right? */
6810 if (it->stop_charpos <= it->prev_stop)
6811 abort ();
6812 charpos = it->stop_charpos;
6813 }
6814 while (charpos <= where_we_are);
6815
6816 next_stop = it->stop_charpos;
6817 it->stop_charpos = it->prev_stop;
6818 it->bidi_p = 1;
6819 it->current = save_current;
6820 it->position = save_position;
6821 handle_stop (it);
6822 it->stop_charpos = next_stop;
6823 }
6824
6825 /* Load IT with the next display element from current_buffer. Value
6826 is zero if end of buffer reached. IT->stop_charpos is the next
6827 position at which to stop and check for text properties or buffer
6828 end. */
6829
6830 static int
6831 next_element_from_buffer (it)
6832 struct it *it;
6833 {
6834 int success_p = 1;
6835
6836 xassert (IT_CHARPOS (*it) >= BEGV);
6837
6838 /* With bidi reordering, the character to display might not be the
6839 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6840 we were reseat()ed to a new buffer position, which is potentially
6841 a different paragraph. */
6842 if (it->bidi_p && it->bidi_it.first_elt)
6843 {
6844 it->bidi_it.charpos = IT_CHARPOS (*it);
6845 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6846 if (it->bidi_it.bytepos == ZV_BYTE)
6847 {
6848 /* Nothing to do, but reset the FIRST_ELT flag, like
6849 bidi_paragraph_init does, because we are not going to
6850 call it. */
6851 it->bidi_it.first_elt = 0;
6852 }
6853 else if (it->bidi_it.bytepos == BEGV_BYTE
6854 /* FIXME: Should support all Unicode line separators. */
6855 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6856 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6857 {
6858 /* If we are at the beginning of a line, we can produce the
6859 next element right away. */
6860 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6861 bidi_move_to_visually_next (&it->bidi_it);
6862 }
6863 else
6864 {
6865 int orig_bytepos = IT_BYTEPOS (*it);
6866
6867 /* We need to prime the bidi iterator starting at the line's
6868 beginning, before we will be able to produce the next
6869 element. */
6870 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6871 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6872 it->bidi_it.charpos = IT_CHARPOS (*it);
6873 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6875 do
6876 {
6877 /* Now return to buffer position where we were asked to
6878 get the next display element, and produce that. */
6879 bidi_move_to_visually_next (&it->bidi_it);
6880 }
6881 while (it->bidi_it.bytepos != orig_bytepos
6882 && it->bidi_it.bytepos < ZV_BYTE);
6883 }
6884
6885 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6886 /* Adjust IT's position information to where we ended up. */
6887 IT_CHARPOS (*it) = it->bidi_it.charpos;
6888 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6889 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6890 {
6891 EMACS_INT stop = it->stop_charpos;
6892 if (it->bidi_it.scan_dir < 0)
6893 stop = -1;
6894 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6895 IT_BYTEPOS (*it), stop, Qnil);
6896 }
6897 }
6898
6899 if (IT_CHARPOS (*it) >= it->stop_charpos)
6900 {
6901 if (IT_CHARPOS (*it) >= it->end_charpos)
6902 {
6903 int overlay_strings_follow_p;
6904
6905 /* End of the game, except when overlay strings follow that
6906 haven't been returned yet. */
6907 if (it->overlay_strings_at_end_processed_p)
6908 overlay_strings_follow_p = 0;
6909 else
6910 {
6911 it->overlay_strings_at_end_processed_p = 1;
6912 overlay_strings_follow_p = get_overlay_strings (it, 0);
6913 }
6914
6915 if (overlay_strings_follow_p)
6916 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6917 else
6918 {
6919 it->what = IT_EOB;
6920 it->position = it->current.pos;
6921 success_p = 0;
6922 }
6923 }
6924 else if (!(!it->bidi_p
6925 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6926 || IT_CHARPOS (*it) == it->stop_charpos))
6927 {
6928 /* With bidi non-linear iteration, we could find ourselves
6929 far beyond the last computed stop_charpos, with several
6930 other stop positions in between that we missed. Scan
6931 them all now, in buffer's logical order, until we find
6932 and handle the last stop_charpos that precedes our
6933 current position. */
6934 handle_stop_backwards (it, it->stop_charpos);
6935 return GET_NEXT_DISPLAY_ELEMENT (it);
6936 }
6937 else
6938 {
6939 if (it->bidi_p)
6940 {
6941 /* Take note of the stop position we just moved across,
6942 for when we will move back across it. */
6943 it->prev_stop = it->stop_charpos;
6944 /* If we are at base paragraph embedding level, take
6945 note of the last stop position seen at this
6946 level. */
6947 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6948 it->base_level_stop = it->stop_charpos;
6949 }
6950 handle_stop (it);
6951 return GET_NEXT_DISPLAY_ELEMENT (it);
6952 }
6953 }
6954 else if (it->bidi_p
6955 /* We can sometimes back up for reasons that have nothing
6956 to do with bidi reordering. E.g., compositions. The
6957 code below is only needed when we are above the base
6958 embedding level, so test for that explicitly. */
6959 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6960 && IT_CHARPOS (*it) < it->prev_stop)
6961 {
6962 if (it->base_level_stop <= 0)
6963 it->base_level_stop = BEGV;
6964 if (IT_CHARPOS (*it) < it->base_level_stop)
6965 abort ();
6966 handle_stop_backwards (it, it->base_level_stop);
6967 return GET_NEXT_DISPLAY_ELEMENT (it);
6968 }
6969 else
6970 {
6971 /* No face changes, overlays etc. in sight, so just return a
6972 character from current_buffer. */
6973 unsigned char *p;
6974 EMACS_INT stop;
6975
6976 /* Maybe run the redisplay end trigger hook. Performance note:
6977 This doesn't seem to cost measurable time. */
6978 if (it->redisplay_end_trigger_charpos
6979 && it->glyph_row
6980 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6981 run_redisplay_end_trigger_hook (it);
6982
6983 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6984 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6985 stop)
6986 && next_element_from_composition (it))
6987 {
6988 return 1;
6989 }
6990
6991 /* Get the next character, maybe multibyte. */
6992 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6993 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6994 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6995 else
6996 it->c = *p, it->len = 1;
6997
6998 /* Record what we have and where it came from. */
6999 it->what = IT_CHARACTER;
7000 it->object = it->w->buffer;
7001 it->position = it->current.pos;
7002
7003 /* Normally we return the character found above, except when we
7004 really want to return an ellipsis for selective display. */
7005 if (it->selective)
7006 {
7007 if (it->c == '\n')
7008 {
7009 /* A value of selective > 0 means hide lines indented more
7010 than that number of columns. */
7011 if (it->selective > 0
7012 && IT_CHARPOS (*it) + 1 < ZV
7013 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7014 IT_BYTEPOS (*it) + 1,
7015 (double) it->selective)) /* iftc */
7016 {
7017 success_p = next_element_from_ellipsis (it);
7018 it->dpvec_char_len = -1;
7019 }
7020 }
7021 else if (it->c == '\r' && it->selective == -1)
7022 {
7023 /* A value of selective == -1 means that everything from the
7024 CR to the end of the line is invisible, with maybe an
7025 ellipsis displayed for it. */
7026 success_p = next_element_from_ellipsis (it);
7027 it->dpvec_char_len = -1;
7028 }
7029 }
7030 }
7031
7032 /* Value is zero if end of buffer reached. */
7033 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7034 return success_p;
7035 }
7036
7037
7038 /* Run the redisplay end trigger hook for IT. */
7039
7040 static void
7041 run_redisplay_end_trigger_hook (it)
7042 struct it *it;
7043 {
7044 Lisp_Object args[3];
7045
7046 /* IT->glyph_row should be non-null, i.e. we should be actually
7047 displaying something, or otherwise we should not run the hook. */
7048 xassert (it->glyph_row);
7049
7050 /* Set up hook arguments. */
7051 args[0] = Qredisplay_end_trigger_functions;
7052 args[1] = it->window;
7053 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7054 it->redisplay_end_trigger_charpos = 0;
7055
7056 /* Since we are *trying* to run these functions, don't try to run
7057 them again, even if they get an error. */
7058 it->w->redisplay_end_trigger = Qnil;
7059 Frun_hook_with_args (3, args);
7060
7061 /* Notice if it changed the face of the character we are on. */
7062 handle_face_prop (it);
7063 }
7064
7065
7066 /* Deliver a composition display element. Unlike the other
7067 next_element_from_XXX, this function is not registered in the array
7068 get_next_element[]. It is called from next_element_from_buffer and
7069 next_element_from_string when necessary. */
7070
7071 static int
7072 next_element_from_composition (it)
7073 struct it *it;
7074 {
7075 it->what = IT_COMPOSITION;
7076 it->len = it->cmp_it.nbytes;
7077 if (STRINGP (it->string))
7078 {
7079 if (it->c < 0)
7080 {
7081 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7082 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7083 return 0;
7084 }
7085 it->position = it->current.string_pos;
7086 it->object = it->string;
7087 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7088 IT_STRING_BYTEPOS (*it), it->string);
7089 }
7090 else
7091 {
7092 if (it->c < 0)
7093 {
7094 IT_CHARPOS (*it) += it->cmp_it.nchars;
7095 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7096 if (it->bidi_p)
7097 {
7098 if (it->bidi_it.new_paragraph)
7099 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7100 /* Resync the bidi iterator with IT's new position.
7101 FIXME: this doesn't support bidirectional text. */
7102 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7103 bidi_move_to_visually_next (&it->bidi_it);
7104 }
7105 return 0;
7106 }
7107 it->position = it->current.pos;
7108 it->object = it->w->buffer;
7109 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7110 IT_BYTEPOS (*it), Qnil);
7111 }
7112 return 1;
7113 }
7114
7115
7116 \f
7117 /***********************************************************************
7118 Moving an iterator without producing glyphs
7119 ***********************************************************************/
7120
7121 /* Check if iterator is at a position corresponding to a valid buffer
7122 position after some move_it_ call. */
7123
7124 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7125 ((it)->method == GET_FROM_STRING \
7126 ? IT_STRING_CHARPOS (*it) == 0 \
7127 : 1)
7128
7129
7130 /* Move iterator IT to a specified buffer or X position within one
7131 line on the display without producing glyphs.
7132
7133 OP should be a bit mask including some or all of these bits:
7134 MOVE_TO_X: Stop upon reaching x-position TO_X.
7135 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7136 Regardless of OP's value, stop upon reaching the end of the display line.
7137
7138 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7139 This means, in particular, that TO_X includes window's horizontal
7140 scroll amount.
7141
7142 The return value has several possible values that
7143 say what condition caused the scan to stop:
7144
7145 MOVE_POS_MATCH_OR_ZV
7146 - when TO_POS or ZV was reached.
7147
7148 MOVE_X_REACHED
7149 -when TO_X was reached before TO_POS or ZV were reached.
7150
7151 MOVE_LINE_CONTINUED
7152 - when we reached the end of the display area and the line must
7153 be continued.
7154
7155 MOVE_LINE_TRUNCATED
7156 - when we reached the end of the display area and the line is
7157 truncated.
7158
7159 MOVE_NEWLINE_OR_CR
7160 - when we stopped at a line end, i.e. a newline or a CR and selective
7161 display is on. */
7162
7163 static enum move_it_result
7164 move_it_in_display_line_to (struct it *it,
7165 EMACS_INT to_charpos, int to_x,
7166 enum move_operation_enum op)
7167 {
7168 enum move_it_result result = MOVE_UNDEFINED;
7169 struct glyph_row *saved_glyph_row;
7170 struct it wrap_it, atpos_it, atx_it;
7171 int may_wrap = 0;
7172 enum it_method prev_method = it->method;
7173 EMACS_INT prev_pos = IT_CHARPOS (*it);
7174
7175 /* Don't produce glyphs in produce_glyphs. */
7176 saved_glyph_row = it->glyph_row;
7177 it->glyph_row = NULL;
7178
7179 /* Use wrap_it to save a copy of IT wherever a word wrap could
7180 occur. Use atpos_it to save a copy of IT at the desired buffer
7181 position, if found, so that we can scan ahead and check if the
7182 word later overshoots the window edge. Use atx_it similarly, for
7183 pixel positions. */
7184 wrap_it.sp = -1;
7185 atpos_it.sp = -1;
7186 atx_it.sp = -1;
7187
7188 #define BUFFER_POS_REACHED_P() \
7189 ((op & MOVE_TO_POS) != 0 \
7190 && BUFFERP (it->object) \
7191 && (IT_CHARPOS (*it) == to_charpos \
7192 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7193 && (it->method == GET_FROM_BUFFER \
7194 || (it->method == GET_FROM_DISPLAY_VECTOR \
7195 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7196
7197 /* If there's a line-/wrap-prefix, handle it. */
7198 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7199 && it->current_y < it->last_visible_y)
7200 handle_line_prefix (it);
7201
7202 while (1)
7203 {
7204 int x, i, ascent = 0, descent = 0;
7205
7206 /* Utility macro to reset an iterator with x, ascent, and descent. */
7207 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7208 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7209 (IT)->max_descent = descent)
7210
7211 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7212 glyph). */
7213 if ((op & MOVE_TO_POS) != 0
7214 && BUFFERP (it->object)
7215 && it->method == GET_FROM_BUFFER
7216 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7217 || (it->bidi_p
7218 && (prev_method == GET_FROM_IMAGE
7219 || prev_method == GET_FROM_STRETCH)
7220 /* Passed TO_CHARPOS from left to right. */
7221 && ((prev_pos < to_charpos
7222 && IT_CHARPOS (*it) > to_charpos)
7223 /* Passed TO_CHARPOS from right to left. */
7224 || (prev_pos > to_charpos
7225 && IT_CHARPOS (*it) < to_charpos)))))
7226 {
7227 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7228 {
7229 result = MOVE_POS_MATCH_OR_ZV;
7230 break;
7231 }
7232 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7233 /* If wrap_it is valid, the current position might be in a
7234 word that is wrapped. So, save the iterator in
7235 atpos_it and continue to see if wrapping happens. */
7236 atpos_it = *it;
7237 }
7238
7239 prev_method = it->method;
7240 if (it->method == GET_FROM_BUFFER)
7241 prev_pos = IT_CHARPOS (*it);
7242 /* Stop when ZV reached.
7243 We used to stop here when TO_CHARPOS reached as well, but that is
7244 too soon if this glyph does not fit on this line. So we handle it
7245 explicitly below. */
7246 if (!get_next_display_element (it))
7247 {
7248 result = MOVE_POS_MATCH_OR_ZV;
7249 break;
7250 }
7251
7252 if (it->line_wrap == TRUNCATE)
7253 {
7254 if (BUFFER_POS_REACHED_P ())
7255 {
7256 result = MOVE_POS_MATCH_OR_ZV;
7257 break;
7258 }
7259 }
7260 else
7261 {
7262 if (it->line_wrap == WORD_WRAP)
7263 {
7264 if (IT_DISPLAYING_WHITESPACE (it))
7265 may_wrap = 1;
7266 else if (may_wrap)
7267 {
7268 /* We have reached a glyph that follows one or more
7269 whitespace characters. If the position is
7270 already found, we are done. */
7271 if (atpos_it.sp >= 0)
7272 {
7273 *it = atpos_it;
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 goto done;
7276 }
7277 if (atx_it.sp >= 0)
7278 {
7279 *it = atx_it;
7280 result = MOVE_X_REACHED;
7281 goto done;
7282 }
7283 /* Otherwise, we can wrap here. */
7284 wrap_it = *it;
7285 may_wrap = 0;
7286 }
7287 }
7288 }
7289
7290 /* Remember the line height for the current line, in case
7291 the next element doesn't fit on the line. */
7292 ascent = it->max_ascent;
7293 descent = it->max_descent;
7294
7295 /* The call to produce_glyphs will get the metrics of the
7296 display element IT is loaded with. Record the x-position
7297 before this display element, in case it doesn't fit on the
7298 line. */
7299 x = it->current_x;
7300
7301 PRODUCE_GLYPHS (it);
7302
7303 if (it->area != TEXT_AREA)
7304 {
7305 set_iterator_to_next (it, 1);
7306 continue;
7307 }
7308
7309 /* The number of glyphs we get back in IT->nglyphs will normally
7310 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7311 character on a terminal frame, or (iii) a line end. For the
7312 second case, IT->nglyphs - 1 padding glyphs will be present.
7313 (On X frames, there is only one glyph produced for a
7314 composite character.)
7315
7316 The behavior implemented below means, for continuation lines,
7317 that as many spaces of a TAB as fit on the current line are
7318 displayed there. For terminal frames, as many glyphs of a
7319 multi-glyph character are displayed in the current line, too.
7320 This is what the old redisplay code did, and we keep it that
7321 way. Under X, the whole shape of a complex character must
7322 fit on the line or it will be completely displayed in the
7323 next line.
7324
7325 Note that both for tabs and padding glyphs, all glyphs have
7326 the same width. */
7327 if (it->nglyphs)
7328 {
7329 /* More than one glyph or glyph doesn't fit on line. All
7330 glyphs have the same width. */
7331 int single_glyph_width = it->pixel_width / it->nglyphs;
7332 int new_x;
7333 int x_before_this_char = x;
7334 int hpos_before_this_char = it->hpos;
7335
7336 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7337 {
7338 new_x = x + single_glyph_width;
7339
7340 /* We want to leave anything reaching TO_X to the caller. */
7341 if ((op & MOVE_TO_X) && new_x > to_x)
7342 {
7343 if (BUFFER_POS_REACHED_P ())
7344 {
7345 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7346 goto buffer_pos_reached;
7347 if (atpos_it.sp < 0)
7348 {
7349 atpos_it = *it;
7350 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7351 }
7352 }
7353 else
7354 {
7355 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7356 {
7357 it->current_x = x;
7358 result = MOVE_X_REACHED;
7359 break;
7360 }
7361 if (atx_it.sp < 0)
7362 {
7363 atx_it = *it;
7364 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7365 }
7366 }
7367 }
7368
7369 if (/* Lines are continued. */
7370 it->line_wrap != TRUNCATE
7371 && (/* And glyph doesn't fit on the line. */
7372 new_x > it->last_visible_x
7373 /* Or it fits exactly and we're on a window
7374 system frame. */
7375 || (new_x == it->last_visible_x
7376 && FRAME_WINDOW_P (it->f))))
7377 {
7378 if (/* IT->hpos == 0 means the very first glyph
7379 doesn't fit on the line, e.g. a wide image. */
7380 it->hpos == 0
7381 || (new_x == it->last_visible_x
7382 && FRAME_WINDOW_P (it->f)))
7383 {
7384 ++it->hpos;
7385 it->current_x = new_x;
7386
7387 /* The character's last glyph just barely fits
7388 in this row. */
7389 if (i == it->nglyphs - 1)
7390 {
7391 /* If this is the destination position,
7392 return a position *before* it in this row,
7393 now that we know it fits in this row. */
7394 if (BUFFER_POS_REACHED_P ())
7395 {
7396 if (it->line_wrap != WORD_WRAP
7397 || wrap_it.sp < 0)
7398 {
7399 it->hpos = hpos_before_this_char;
7400 it->current_x = x_before_this_char;
7401 result = MOVE_POS_MATCH_OR_ZV;
7402 break;
7403 }
7404 if (it->line_wrap == WORD_WRAP
7405 && atpos_it.sp < 0)
7406 {
7407 atpos_it = *it;
7408 atpos_it.current_x = x_before_this_char;
7409 atpos_it.hpos = hpos_before_this_char;
7410 }
7411 }
7412
7413 set_iterator_to_next (it, 1);
7414 /* On graphical terminals, newlines may
7415 "overflow" into the fringe if
7416 overflow-newline-into-fringe is non-nil.
7417 On text-only terminals, newlines may
7418 overflow into the last glyph on the
7419 display line.*/
7420 if (!FRAME_WINDOW_P (it->f)
7421 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7422 {
7423 if (!get_next_display_element (it))
7424 {
7425 result = MOVE_POS_MATCH_OR_ZV;
7426 break;
7427 }
7428 if (BUFFER_POS_REACHED_P ())
7429 {
7430 if (ITERATOR_AT_END_OF_LINE_P (it))
7431 result = MOVE_POS_MATCH_OR_ZV;
7432 else
7433 result = MOVE_LINE_CONTINUED;
7434 break;
7435 }
7436 if (ITERATOR_AT_END_OF_LINE_P (it))
7437 {
7438 result = MOVE_NEWLINE_OR_CR;
7439 break;
7440 }
7441 }
7442 }
7443 }
7444 else
7445 IT_RESET_X_ASCENT_DESCENT (it);
7446
7447 if (wrap_it.sp >= 0)
7448 {
7449 *it = wrap_it;
7450 atpos_it.sp = -1;
7451 atx_it.sp = -1;
7452 }
7453
7454 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7455 IT_CHARPOS (*it)));
7456 result = MOVE_LINE_CONTINUED;
7457 break;
7458 }
7459
7460 if (BUFFER_POS_REACHED_P ())
7461 {
7462 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7463 goto buffer_pos_reached;
7464 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7465 {
7466 atpos_it = *it;
7467 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7468 }
7469 }
7470
7471 if (new_x > it->first_visible_x)
7472 {
7473 /* Glyph is visible. Increment number of glyphs that
7474 would be displayed. */
7475 ++it->hpos;
7476 }
7477 }
7478
7479 if (result != MOVE_UNDEFINED)
7480 break;
7481 }
7482 else if (BUFFER_POS_REACHED_P ())
7483 {
7484 buffer_pos_reached:
7485 IT_RESET_X_ASCENT_DESCENT (it);
7486 result = MOVE_POS_MATCH_OR_ZV;
7487 break;
7488 }
7489 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7490 {
7491 /* Stop when TO_X specified and reached. This check is
7492 necessary here because of lines consisting of a line end,
7493 only. The line end will not produce any glyphs and we
7494 would never get MOVE_X_REACHED. */
7495 xassert (it->nglyphs == 0);
7496 result = MOVE_X_REACHED;
7497 break;
7498 }
7499
7500 /* Is this a line end? If yes, we're done. */
7501 if (ITERATOR_AT_END_OF_LINE_P (it))
7502 {
7503 result = MOVE_NEWLINE_OR_CR;
7504 break;
7505 }
7506
7507 if (it->method == GET_FROM_BUFFER)
7508 prev_pos = IT_CHARPOS (*it);
7509 /* The current display element has been consumed. Advance
7510 to the next. */
7511 set_iterator_to_next (it, 1);
7512
7513 /* Stop if lines are truncated and IT's current x-position is
7514 past the right edge of the window now. */
7515 if (it->line_wrap == TRUNCATE
7516 && it->current_x >= it->last_visible_x)
7517 {
7518 if (!FRAME_WINDOW_P (it->f)
7519 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7520 {
7521 if (!get_next_display_element (it)
7522 || BUFFER_POS_REACHED_P ())
7523 {
7524 result = MOVE_POS_MATCH_OR_ZV;
7525 break;
7526 }
7527 if (ITERATOR_AT_END_OF_LINE_P (it))
7528 {
7529 result = MOVE_NEWLINE_OR_CR;
7530 break;
7531 }
7532 }
7533 result = MOVE_LINE_TRUNCATED;
7534 break;
7535 }
7536 #undef IT_RESET_X_ASCENT_DESCENT
7537 }
7538
7539 #undef BUFFER_POS_REACHED_P
7540
7541 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7542 restore the saved iterator. */
7543 if (atpos_it.sp >= 0)
7544 *it = atpos_it;
7545 else if (atx_it.sp >= 0)
7546 *it = atx_it;
7547
7548 done:
7549
7550 /* Restore the iterator settings altered at the beginning of this
7551 function. */
7552 it->glyph_row = saved_glyph_row;
7553 return result;
7554 }
7555
7556 /* For external use. */
7557 void
7558 move_it_in_display_line (struct it *it,
7559 EMACS_INT to_charpos, int to_x,
7560 enum move_operation_enum op)
7561 {
7562 if (it->line_wrap == WORD_WRAP
7563 && (op & MOVE_TO_X))
7564 {
7565 struct it save_it = *it;
7566 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7567 /* When word-wrap is on, TO_X may lie past the end
7568 of a wrapped line. Then it->current is the
7569 character on the next line, so backtrack to the
7570 space before the wrap point. */
7571 if (skip == MOVE_LINE_CONTINUED)
7572 {
7573 int prev_x = max (it->current_x - 1, 0);
7574 *it = save_it;
7575 move_it_in_display_line_to
7576 (it, -1, prev_x, MOVE_TO_X);
7577 }
7578 }
7579 else
7580 move_it_in_display_line_to (it, to_charpos, to_x, op);
7581 }
7582
7583
7584 /* Move IT forward until it satisfies one or more of the criteria in
7585 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7586
7587 OP is a bit-mask that specifies where to stop, and in particular,
7588 which of those four position arguments makes a difference. See the
7589 description of enum move_operation_enum.
7590
7591 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7592 screen line, this function will set IT to the next position >
7593 TO_CHARPOS. */
7594
7595 void
7596 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7597 struct it *it;
7598 int to_charpos, to_x, to_y, to_vpos;
7599 int op;
7600 {
7601 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7602 int line_height, line_start_x = 0, reached = 0;
7603
7604 for (;;)
7605 {
7606 if (op & MOVE_TO_VPOS)
7607 {
7608 /* If no TO_CHARPOS and no TO_X specified, stop at the
7609 start of the line TO_VPOS. */
7610 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7611 {
7612 if (it->vpos == to_vpos)
7613 {
7614 reached = 1;
7615 break;
7616 }
7617 else
7618 skip = move_it_in_display_line_to (it, -1, -1, 0);
7619 }
7620 else
7621 {
7622 /* TO_VPOS >= 0 means stop at TO_X in the line at
7623 TO_VPOS, or at TO_POS, whichever comes first. */
7624 if (it->vpos == to_vpos)
7625 {
7626 reached = 2;
7627 break;
7628 }
7629
7630 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7631
7632 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7633 {
7634 reached = 3;
7635 break;
7636 }
7637 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7638 {
7639 /* We have reached TO_X but not in the line we want. */
7640 skip = move_it_in_display_line_to (it, to_charpos,
7641 -1, MOVE_TO_POS);
7642 if (skip == MOVE_POS_MATCH_OR_ZV)
7643 {
7644 reached = 4;
7645 break;
7646 }
7647 }
7648 }
7649 }
7650 else if (op & MOVE_TO_Y)
7651 {
7652 struct it it_backup;
7653
7654 if (it->line_wrap == WORD_WRAP)
7655 it_backup = *it;
7656
7657 /* TO_Y specified means stop at TO_X in the line containing
7658 TO_Y---or at TO_CHARPOS if this is reached first. The
7659 problem is that we can't really tell whether the line
7660 contains TO_Y before we have completely scanned it, and
7661 this may skip past TO_X. What we do is to first scan to
7662 TO_X.
7663
7664 If TO_X is not specified, use a TO_X of zero. The reason
7665 is to make the outcome of this function more predictable.
7666 If we didn't use TO_X == 0, we would stop at the end of
7667 the line which is probably not what a caller would expect
7668 to happen. */
7669 skip = move_it_in_display_line_to
7670 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7671 (MOVE_TO_X | (op & MOVE_TO_POS)));
7672
7673 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7674 if (skip == MOVE_POS_MATCH_OR_ZV)
7675 reached = 5;
7676 else if (skip == MOVE_X_REACHED)
7677 {
7678 /* If TO_X was reached, we want to know whether TO_Y is
7679 in the line. We know this is the case if the already
7680 scanned glyphs make the line tall enough. Otherwise,
7681 we must check by scanning the rest of the line. */
7682 line_height = it->max_ascent + it->max_descent;
7683 if (to_y >= it->current_y
7684 && to_y < it->current_y + line_height)
7685 {
7686 reached = 6;
7687 break;
7688 }
7689 it_backup = *it;
7690 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7691 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7692 op & MOVE_TO_POS);
7693 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7694 line_height = it->max_ascent + it->max_descent;
7695 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7696
7697 if (to_y >= it->current_y
7698 && to_y < it->current_y + line_height)
7699 {
7700 /* If TO_Y is in this line and TO_X was reached
7701 above, we scanned too far. We have to restore
7702 IT's settings to the ones before skipping. */
7703 *it = it_backup;
7704 reached = 6;
7705 }
7706 else
7707 {
7708 skip = skip2;
7709 if (skip == MOVE_POS_MATCH_OR_ZV)
7710 reached = 7;
7711 }
7712 }
7713 else
7714 {
7715 /* Check whether TO_Y is in this line. */
7716 line_height = it->max_ascent + it->max_descent;
7717 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7718
7719 if (to_y >= it->current_y
7720 && to_y < it->current_y + line_height)
7721 {
7722 /* When word-wrap is on, TO_X may lie past the end
7723 of a wrapped line. Then it->current is the
7724 character on the next line, so backtrack to the
7725 space before the wrap point. */
7726 if (skip == MOVE_LINE_CONTINUED
7727 && it->line_wrap == WORD_WRAP)
7728 {
7729 int prev_x = max (it->current_x - 1, 0);
7730 *it = it_backup;
7731 skip = move_it_in_display_line_to
7732 (it, -1, prev_x, MOVE_TO_X);
7733 }
7734 reached = 6;
7735 }
7736 }
7737
7738 if (reached)
7739 break;
7740 }
7741 else if (BUFFERP (it->object)
7742 && (it->method == GET_FROM_BUFFER
7743 || it->method == GET_FROM_STRETCH)
7744 && IT_CHARPOS (*it) >= to_charpos)
7745 skip = MOVE_POS_MATCH_OR_ZV;
7746 else
7747 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7748
7749 switch (skip)
7750 {
7751 case MOVE_POS_MATCH_OR_ZV:
7752 reached = 8;
7753 goto out;
7754
7755 case MOVE_NEWLINE_OR_CR:
7756 set_iterator_to_next (it, 1);
7757 it->continuation_lines_width = 0;
7758 break;
7759
7760 case MOVE_LINE_TRUNCATED:
7761 it->continuation_lines_width = 0;
7762 reseat_at_next_visible_line_start (it, 0);
7763 if ((op & MOVE_TO_POS) != 0
7764 && IT_CHARPOS (*it) > to_charpos)
7765 {
7766 reached = 9;
7767 goto out;
7768 }
7769 break;
7770
7771 case MOVE_LINE_CONTINUED:
7772 /* For continued lines ending in a tab, some of the glyphs
7773 associated with the tab are displayed on the current
7774 line. Since it->current_x does not include these glyphs,
7775 we use it->last_visible_x instead. */
7776 if (it->c == '\t')
7777 {
7778 it->continuation_lines_width += it->last_visible_x;
7779 /* When moving by vpos, ensure that the iterator really
7780 advances to the next line (bug#847, bug#969). Fixme:
7781 do we need to do this in other circumstances? */
7782 if (it->current_x != it->last_visible_x
7783 && (op & MOVE_TO_VPOS)
7784 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7785 {
7786 line_start_x = it->current_x + it->pixel_width
7787 - it->last_visible_x;
7788 set_iterator_to_next (it, 0);
7789 }
7790 }
7791 else
7792 it->continuation_lines_width += it->current_x;
7793 break;
7794
7795 default:
7796 abort ();
7797 }
7798
7799 /* Reset/increment for the next run. */
7800 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7801 it->current_x = line_start_x;
7802 line_start_x = 0;
7803 it->hpos = 0;
7804 it->current_y += it->max_ascent + it->max_descent;
7805 ++it->vpos;
7806 last_height = it->max_ascent + it->max_descent;
7807 last_max_ascent = it->max_ascent;
7808 it->max_ascent = it->max_descent = 0;
7809 }
7810
7811 out:
7812
7813 /* On text terminals, we may stop at the end of a line in the middle
7814 of a multi-character glyph. If the glyph itself is continued,
7815 i.e. it is actually displayed on the next line, don't treat this
7816 stopping point as valid; move to the next line instead (unless
7817 that brings us offscreen). */
7818 if (!FRAME_WINDOW_P (it->f)
7819 && op & MOVE_TO_POS
7820 && IT_CHARPOS (*it) == to_charpos
7821 && it->what == IT_CHARACTER
7822 && it->nglyphs > 1
7823 && it->line_wrap == WINDOW_WRAP
7824 && it->current_x == it->last_visible_x - 1
7825 && it->c != '\n'
7826 && it->c != '\t'
7827 && it->vpos < XFASTINT (it->w->window_end_vpos))
7828 {
7829 it->continuation_lines_width += it->current_x;
7830 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7831 it->current_y += it->max_ascent + it->max_descent;
7832 ++it->vpos;
7833 last_height = it->max_ascent + it->max_descent;
7834 last_max_ascent = it->max_ascent;
7835 }
7836
7837 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7838 }
7839
7840
7841 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7842
7843 If DY > 0, move IT backward at least that many pixels. DY = 0
7844 means move IT backward to the preceding line start or BEGV. This
7845 function may move over more than DY pixels if IT->current_y - DY
7846 ends up in the middle of a line; in this case IT->current_y will be
7847 set to the top of the line moved to. */
7848
7849 void
7850 move_it_vertically_backward (it, dy)
7851 struct it *it;
7852 int dy;
7853 {
7854 int nlines, h;
7855 struct it it2, it3;
7856 int start_pos;
7857
7858 move_further_back:
7859 xassert (dy >= 0);
7860
7861 start_pos = IT_CHARPOS (*it);
7862
7863 /* Estimate how many newlines we must move back. */
7864 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7865
7866 /* Set the iterator's position that many lines back. */
7867 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7868 back_to_previous_visible_line_start (it);
7869
7870 /* Reseat the iterator here. When moving backward, we don't want
7871 reseat to skip forward over invisible text, set up the iterator
7872 to deliver from overlay strings at the new position etc. So,
7873 use reseat_1 here. */
7874 reseat_1 (it, it->current.pos, 1);
7875
7876 /* We are now surely at a line start. */
7877 it->current_x = it->hpos = 0;
7878 it->continuation_lines_width = 0;
7879
7880 /* Move forward and see what y-distance we moved. First move to the
7881 start of the next line so that we get its height. We need this
7882 height to be able to tell whether we reached the specified
7883 y-distance. */
7884 it2 = *it;
7885 it2.max_ascent = it2.max_descent = 0;
7886 do
7887 {
7888 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7889 MOVE_TO_POS | MOVE_TO_VPOS);
7890 }
7891 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7892 xassert (IT_CHARPOS (*it) >= BEGV);
7893 it3 = it2;
7894
7895 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7896 xassert (IT_CHARPOS (*it) >= BEGV);
7897 /* H is the actual vertical distance from the position in *IT
7898 and the starting position. */
7899 h = it2.current_y - it->current_y;
7900 /* NLINES is the distance in number of lines. */
7901 nlines = it2.vpos - it->vpos;
7902
7903 /* Correct IT's y and vpos position
7904 so that they are relative to the starting point. */
7905 it->vpos -= nlines;
7906 it->current_y -= h;
7907
7908 if (dy == 0)
7909 {
7910 /* DY == 0 means move to the start of the screen line. The
7911 value of nlines is > 0 if continuation lines were involved. */
7912 if (nlines > 0)
7913 move_it_by_lines (it, nlines, 1);
7914 }
7915 else
7916 {
7917 /* The y-position we try to reach, relative to *IT.
7918 Note that H has been subtracted in front of the if-statement. */
7919 int target_y = it->current_y + h - dy;
7920 int y0 = it3.current_y;
7921 int y1 = line_bottom_y (&it3);
7922 int line_height = y1 - y0;
7923
7924 /* If we did not reach target_y, try to move further backward if
7925 we can. If we moved too far backward, try to move forward. */
7926 if (target_y < it->current_y
7927 /* This is heuristic. In a window that's 3 lines high, with
7928 a line height of 13 pixels each, recentering with point
7929 on the bottom line will try to move -39/2 = 19 pixels
7930 backward. Try to avoid moving into the first line. */
7931 && (it->current_y - target_y
7932 > min (window_box_height (it->w), line_height * 2 / 3))
7933 && IT_CHARPOS (*it) > BEGV)
7934 {
7935 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7936 target_y - it->current_y));
7937 dy = it->current_y - target_y;
7938 goto move_further_back;
7939 }
7940 else if (target_y >= it->current_y + line_height
7941 && IT_CHARPOS (*it) < ZV)
7942 {
7943 /* Should move forward by at least one line, maybe more.
7944
7945 Note: Calling move_it_by_lines can be expensive on
7946 terminal frames, where compute_motion is used (via
7947 vmotion) to do the job, when there are very long lines
7948 and truncate-lines is nil. That's the reason for
7949 treating terminal frames specially here. */
7950
7951 if (!FRAME_WINDOW_P (it->f))
7952 move_it_vertically (it, target_y - (it->current_y + line_height));
7953 else
7954 {
7955 do
7956 {
7957 move_it_by_lines (it, 1, 1);
7958 }
7959 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7960 }
7961 }
7962 }
7963 }
7964
7965
7966 /* Move IT by a specified amount of pixel lines DY. DY negative means
7967 move backwards. DY = 0 means move to start of screen line. At the
7968 end, IT will be on the start of a screen line. */
7969
7970 void
7971 move_it_vertically (it, dy)
7972 struct it *it;
7973 int dy;
7974 {
7975 if (dy <= 0)
7976 move_it_vertically_backward (it, -dy);
7977 else
7978 {
7979 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7980 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7981 MOVE_TO_POS | MOVE_TO_Y);
7982 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7983
7984 /* If buffer ends in ZV without a newline, move to the start of
7985 the line to satisfy the post-condition. */
7986 if (IT_CHARPOS (*it) == ZV
7987 && ZV > BEGV
7988 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7989 move_it_by_lines (it, 0, 0);
7990 }
7991 }
7992
7993
7994 /* Move iterator IT past the end of the text line it is in. */
7995
7996 void
7997 move_it_past_eol (it)
7998 struct it *it;
7999 {
8000 enum move_it_result rc;
8001
8002 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8003 if (rc == MOVE_NEWLINE_OR_CR)
8004 set_iterator_to_next (it, 0);
8005 }
8006
8007
8008 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8009 negative means move up. DVPOS == 0 means move to the start of the
8010 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8011 NEED_Y_P is zero, IT->current_y will be left unchanged.
8012
8013 Further optimization ideas: If we would know that IT->f doesn't use
8014 a face with proportional font, we could be faster for
8015 truncate-lines nil. */
8016
8017 void
8018 move_it_by_lines (it, dvpos, need_y_p)
8019 struct it *it;
8020 int dvpos, need_y_p;
8021 {
8022 struct position pos;
8023
8024 /* The commented-out optimization uses vmotion on terminals. This
8025 gives bad results, because elements like it->what, on which
8026 callers such as pos_visible_p rely, aren't updated. */
8027 /* if (!FRAME_WINDOW_P (it->f))
8028 {
8029 struct text_pos textpos;
8030
8031 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8032 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8033 reseat (it, textpos, 1);
8034 it->vpos += pos.vpos;
8035 it->current_y += pos.vpos;
8036 }
8037 else */
8038
8039 if (dvpos == 0)
8040 {
8041 /* DVPOS == 0 means move to the start of the screen line. */
8042 move_it_vertically_backward (it, 0);
8043 xassert (it->current_x == 0 && it->hpos == 0);
8044 /* Let next call to line_bottom_y calculate real line height */
8045 last_height = 0;
8046 }
8047 else if (dvpos > 0)
8048 {
8049 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8050 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8051 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8052 }
8053 else
8054 {
8055 struct it it2;
8056 int start_charpos, i;
8057
8058 /* Start at the beginning of the screen line containing IT's
8059 position. This may actually move vertically backwards,
8060 in case of overlays, so adjust dvpos accordingly. */
8061 dvpos += it->vpos;
8062 move_it_vertically_backward (it, 0);
8063 dvpos -= it->vpos;
8064
8065 /* Go back -DVPOS visible lines and reseat the iterator there. */
8066 start_charpos = IT_CHARPOS (*it);
8067 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8068 back_to_previous_visible_line_start (it);
8069 reseat (it, it->current.pos, 1);
8070
8071 /* Move further back if we end up in a string or an image. */
8072 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8073 {
8074 /* First try to move to start of display line. */
8075 dvpos += it->vpos;
8076 move_it_vertically_backward (it, 0);
8077 dvpos -= it->vpos;
8078 if (IT_POS_VALID_AFTER_MOVE_P (it))
8079 break;
8080 /* If start of line is still in string or image,
8081 move further back. */
8082 back_to_previous_visible_line_start (it);
8083 reseat (it, it->current.pos, 1);
8084 dvpos--;
8085 }
8086
8087 it->current_x = it->hpos = 0;
8088
8089 /* Above call may have moved too far if continuation lines
8090 are involved. Scan forward and see if it did. */
8091 it2 = *it;
8092 it2.vpos = it2.current_y = 0;
8093 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8094 it->vpos -= it2.vpos;
8095 it->current_y -= it2.current_y;
8096 it->current_x = it->hpos = 0;
8097
8098 /* If we moved too far back, move IT some lines forward. */
8099 if (it2.vpos > -dvpos)
8100 {
8101 int delta = it2.vpos + dvpos;
8102 it2 = *it;
8103 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8104 /* Move back again if we got too far ahead. */
8105 if (IT_CHARPOS (*it) >= start_charpos)
8106 *it = it2;
8107 }
8108 }
8109 }
8110
8111 /* Return 1 if IT points into the middle of a display vector. */
8112
8113 int
8114 in_display_vector_p (it)
8115 struct it *it;
8116 {
8117 return (it->method == GET_FROM_DISPLAY_VECTOR
8118 && it->current.dpvec_index > 0
8119 && it->dpvec + it->current.dpvec_index != it->dpend);
8120 }
8121
8122 \f
8123 /***********************************************************************
8124 Messages
8125 ***********************************************************************/
8126
8127
8128 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8129 to *Messages*. */
8130
8131 void
8132 add_to_log (format, arg1, arg2)
8133 char *format;
8134 Lisp_Object arg1, arg2;
8135 {
8136 Lisp_Object args[3];
8137 Lisp_Object msg, fmt;
8138 char *buffer;
8139 int len;
8140 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8141 USE_SAFE_ALLOCA;
8142
8143 /* Do nothing if called asynchronously. Inserting text into
8144 a buffer may call after-change-functions and alike and
8145 that would means running Lisp asynchronously. */
8146 if (handling_signal)
8147 return;
8148
8149 fmt = msg = Qnil;
8150 GCPRO4 (fmt, msg, arg1, arg2);
8151
8152 args[0] = fmt = build_string (format);
8153 args[1] = arg1;
8154 args[2] = arg2;
8155 msg = Fformat (3, args);
8156
8157 len = SBYTES (msg) + 1;
8158 SAFE_ALLOCA (buffer, char *, len);
8159 bcopy (SDATA (msg), buffer, len);
8160
8161 message_dolog (buffer, len - 1, 1, 0);
8162 SAFE_FREE ();
8163
8164 UNGCPRO;
8165 }
8166
8167
8168 /* Output a newline in the *Messages* buffer if "needs" one. */
8169
8170 void
8171 message_log_maybe_newline ()
8172 {
8173 if (message_log_need_newline)
8174 message_dolog ("", 0, 1, 0);
8175 }
8176
8177
8178 /* Add a string M of length NBYTES to the message log, optionally
8179 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8180 nonzero, means interpret the contents of M as multibyte. This
8181 function calls low-level routines in order to bypass text property
8182 hooks, etc. which might not be safe to run.
8183
8184 This may GC (insert may run before/after change hooks),
8185 so the buffer M must NOT point to a Lisp string. */
8186
8187 void
8188 message_dolog (m, nbytes, nlflag, multibyte)
8189 const char *m;
8190 int nbytes, nlflag, multibyte;
8191 {
8192 if (!NILP (Vmemory_full))
8193 return;
8194
8195 if (!NILP (Vmessage_log_max))
8196 {
8197 struct buffer *oldbuf;
8198 Lisp_Object oldpoint, oldbegv, oldzv;
8199 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8200 int point_at_end = 0;
8201 int zv_at_end = 0;
8202 Lisp_Object old_deactivate_mark, tem;
8203 struct gcpro gcpro1;
8204
8205 old_deactivate_mark = Vdeactivate_mark;
8206 oldbuf = current_buffer;
8207 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8208 current_buffer->undo_list = Qt;
8209
8210 oldpoint = message_dolog_marker1;
8211 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8212 oldbegv = message_dolog_marker2;
8213 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8214 oldzv = message_dolog_marker3;
8215 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8216 GCPRO1 (old_deactivate_mark);
8217
8218 if (PT == Z)
8219 point_at_end = 1;
8220 if (ZV == Z)
8221 zv_at_end = 1;
8222
8223 BEGV = BEG;
8224 BEGV_BYTE = BEG_BYTE;
8225 ZV = Z;
8226 ZV_BYTE = Z_BYTE;
8227 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8228
8229 /* Insert the string--maybe converting multibyte to single byte
8230 or vice versa, so that all the text fits the buffer. */
8231 if (multibyte
8232 && NILP (current_buffer->enable_multibyte_characters))
8233 {
8234 int i, c, char_bytes;
8235 unsigned char work[1];
8236
8237 /* Convert a multibyte string to single-byte
8238 for the *Message* buffer. */
8239 for (i = 0; i < nbytes; i += char_bytes)
8240 {
8241 c = string_char_and_length (m + i, &char_bytes);
8242 work[0] = (ASCII_CHAR_P (c)
8243 ? c
8244 : multibyte_char_to_unibyte (c, Qnil));
8245 insert_1_both (work, 1, 1, 1, 0, 0);
8246 }
8247 }
8248 else if (! multibyte
8249 && ! NILP (current_buffer->enable_multibyte_characters))
8250 {
8251 int i, c, char_bytes;
8252 unsigned char *msg = (unsigned char *) m;
8253 unsigned char str[MAX_MULTIBYTE_LENGTH];
8254 /* Convert a single-byte string to multibyte
8255 for the *Message* buffer. */
8256 for (i = 0; i < nbytes; i++)
8257 {
8258 c = msg[i];
8259 MAKE_CHAR_MULTIBYTE (c);
8260 char_bytes = CHAR_STRING (c, str);
8261 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8262 }
8263 }
8264 else if (nbytes)
8265 insert_1 (m, nbytes, 1, 0, 0);
8266
8267 if (nlflag)
8268 {
8269 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8270 insert_1 ("\n", 1, 1, 0, 0);
8271
8272 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8273 this_bol = PT;
8274 this_bol_byte = PT_BYTE;
8275
8276 /* See if this line duplicates the previous one.
8277 If so, combine duplicates. */
8278 if (this_bol > BEG)
8279 {
8280 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8281 prev_bol = PT;
8282 prev_bol_byte = PT_BYTE;
8283
8284 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8285 this_bol, this_bol_byte);
8286 if (dup)
8287 {
8288 del_range_both (prev_bol, prev_bol_byte,
8289 this_bol, this_bol_byte, 0);
8290 if (dup > 1)
8291 {
8292 char dupstr[40];
8293 int duplen;
8294
8295 /* If you change this format, don't forget to also
8296 change message_log_check_duplicate. */
8297 sprintf (dupstr, " [%d times]", dup);
8298 duplen = strlen (dupstr);
8299 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8300 insert_1 (dupstr, duplen, 1, 0, 1);
8301 }
8302 }
8303 }
8304
8305 /* If we have more than the desired maximum number of lines
8306 in the *Messages* buffer now, delete the oldest ones.
8307 This is safe because we don't have undo in this buffer. */
8308
8309 if (NATNUMP (Vmessage_log_max))
8310 {
8311 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8312 -XFASTINT (Vmessage_log_max) - 1, 0);
8313 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8314 }
8315 }
8316 BEGV = XMARKER (oldbegv)->charpos;
8317 BEGV_BYTE = marker_byte_position (oldbegv);
8318
8319 if (zv_at_end)
8320 {
8321 ZV = Z;
8322 ZV_BYTE = Z_BYTE;
8323 }
8324 else
8325 {
8326 ZV = XMARKER (oldzv)->charpos;
8327 ZV_BYTE = marker_byte_position (oldzv);
8328 }
8329
8330 if (point_at_end)
8331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8332 else
8333 /* We can't do Fgoto_char (oldpoint) because it will run some
8334 Lisp code. */
8335 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8336 XMARKER (oldpoint)->bytepos);
8337
8338 UNGCPRO;
8339 unchain_marker (XMARKER (oldpoint));
8340 unchain_marker (XMARKER (oldbegv));
8341 unchain_marker (XMARKER (oldzv));
8342
8343 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8344 set_buffer_internal (oldbuf);
8345 if (NILP (tem))
8346 windows_or_buffers_changed = old_windows_or_buffers_changed;
8347 message_log_need_newline = !nlflag;
8348 Vdeactivate_mark = old_deactivate_mark;
8349 }
8350 }
8351
8352
8353 /* We are at the end of the buffer after just having inserted a newline.
8354 (Note: We depend on the fact we won't be crossing the gap.)
8355 Check to see if the most recent message looks a lot like the previous one.
8356 Return 0 if different, 1 if the new one should just replace it, or a
8357 value N > 1 if we should also append " [N times]". */
8358
8359 static int
8360 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8361 int prev_bol, this_bol;
8362 int prev_bol_byte, this_bol_byte;
8363 {
8364 int i;
8365 int len = Z_BYTE - 1 - this_bol_byte;
8366 int seen_dots = 0;
8367 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8368 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8369
8370 for (i = 0; i < len; i++)
8371 {
8372 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8373 seen_dots = 1;
8374 if (p1[i] != p2[i])
8375 return seen_dots;
8376 }
8377 p1 += len;
8378 if (*p1 == '\n')
8379 return 2;
8380 if (*p1++ == ' ' && *p1++ == '[')
8381 {
8382 int n = 0;
8383 while (*p1 >= '0' && *p1 <= '9')
8384 n = n * 10 + *p1++ - '0';
8385 if (strncmp (p1, " times]\n", 8) == 0)
8386 return n+1;
8387 }
8388 return 0;
8389 }
8390 \f
8391
8392 /* Display an echo area message M with a specified length of NBYTES
8393 bytes. The string may include null characters. If M is 0, clear
8394 out any existing message, and let the mini-buffer text show
8395 through.
8396
8397 This may GC, so the buffer M must NOT point to a Lisp string. */
8398
8399 void
8400 message2 (m, nbytes, multibyte)
8401 const char *m;
8402 int nbytes;
8403 int multibyte;
8404 {
8405 /* First flush out any partial line written with print. */
8406 message_log_maybe_newline ();
8407 if (m)
8408 message_dolog (m, nbytes, 1, multibyte);
8409 message2_nolog (m, nbytes, multibyte);
8410 }
8411
8412
8413 /* The non-logging counterpart of message2. */
8414
8415 void
8416 message2_nolog (m, nbytes, multibyte)
8417 const char *m;
8418 int nbytes, multibyte;
8419 {
8420 struct frame *sf = SELECTED_FRAME ();
8421 message_enable_multibyte = multibyte;
8422
8423 if (FRAME_INITIAL_P (sf))
8424 {
8425 if (noninteractive_need_newline)
8426 putc ('\n', stderr);
8427 noninteractive_need_newline = 0;
8428 if (m)
8429 fwrite (m, nbytes, 1, stderr);
8430 if (cursor_in_echo_area == 0)
8431 fprintf (stderr, "\n");
8432 fflush (stderr);
8433 }
8434 /* A null message buffer means that the frame hasn't really been
8435 initialized yet. Error messages get reported properly by
8436 cmd_error, so this must be just an informative message; toss it. */
8437 else if (INTERACTIVE
8438 && sf->glyphs_initialized_p
8439 && FRAME_MESSAGE_BUF (sf))
8440 {
8441 Lisp_Object mini_window;
8442 struct frame *f;
8443
8444 /* Get the frame containing the mini-buffer
8445 that the selected frame is using. */
8446 mini_window = FRAME_MINIBUF_WINDOW (sf);
8447 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8448
8449 FRAME_SAMPLE_VISIBILITY (f);
8450 if (FRAME_VISIBLE_P (sf)
8451 && ! FRAME_VISIBLE_P (f))
8452 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8453
8454 if (m)
8455 {
8456 set_message (m, Qnil, nbytes, multibyte);
8457 if (minibuffer_auto_raise)
8458 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8459 }
8460 else
8461 clear_message (1, 1);
8462
8463 do_pending_window_change (0);
8464 echo_area_display (1);
8465 do_pending_window_change (0);
8466 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8467 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8468 }
8469 }
8470
8471
8472 /* Display an echo area message M with a specified length of NBYTES
8473 bytes. The string may include null characters. If M is not a
8474 string, clear out any existing message, and let the mini-buffer
8475 text show through.
8476
8477 This function cancels echoing. */
8478
8479 void
8480 message3 (m, nbytes, multibyte)
8481 Lisp_Object m;
8482 int nbytes;
8483 int multibyte;
8484 {
8485 struct gcpro gcpro1;
8486
8487 GCPRO1 (m);
8488 clear_message (1,1);
8489 cancel_echoing ();
8490
8491 /* First flush out any partial line written with print. */
8492 message_log_maybe_newline ();
8493 if (STRINGP (m))
8494 {
8495 char *buffer;
8496 USE_SAFE_ALLOCA;
8497
8498 SAFE_ALLOCA (buffer, char *, nbytes);
8499 bcopy (SDATA (m), buffer, nbytes);
8500 message_dolog (buffer, nbytes, 1, multibyte);
8501 SAFE_FREE ();
8502 }
8503 message3_nolog (m, nbytes, multibyte);
8504
8505 UNGCPRO;
8506 }
8507
8508
8509 /* The non-logging version of message3.
8510 This does not cancel echoing, because it is used for echoing.
8511 Perhaps we need to make a separate function for echoing
8512 and make this cancel echoing. */
8513
8514 void
8515 message3_nolog (m, nbytes, multibyte)
8516 Lisp_Object m;
8517 int nbytes, multibyte;
8518 {
8519 struct frame *sf = SELECTED_FRAME ();
8520 message_enable_multibyte = multibyte;
8521
8522 if (FRAME_INITIAL_P (sf))
8523 {
8524 if (noninteractive_need_newline)
8525 putc ('\n', stderr);
8526 noninteractive_need_newline = 0;
8527 if (STRINGP (m))
8528 fwrite (SDATA (m), nbytes, 1, stderr);
8529 if (cursor_in_echo_area == 0)
8530 fprintf (stderr, "\n");
8531 fflush (stderr);
8532 }
8533 /* A null message buffer means that the frame hasn't really been
8534 initialized yet. Error messages get reported properly by
8535 cmd_error, so this must be just an informative message; toss it. */
8536 else if (INTERACTIVE
8537 && sf->glyphs_initialized_p
8538 && FRAME_MESSAGE_BUF (sf))
8539 {
8540 Lisp_Object mini_window;
8541 Lisp_Object frame;
8542 struct frame *f;
8543
8544 /* Get the frame containing the mini-buffer
8545 that the selected frame is using. */
8546 mini_window = FRAME_MINIBUF_WINDOW (sf);
8547 frame = XWINDOW (mini_window)->frame;
8548 f = XFRAME (frame);
8549
8550 FRAME_SAMPLE_VISIBILITY (f);
8551 if (FRAME_VISIBLE_P (sf)
8552 && !FRAME_VISIBLE_P (f))
8553 Fmake_frame_visible (frame);
8554
8555 if (STRINGP (m) && SCHARS (m) > 0)
8556 {
8557 set_message (NULL, m, nbytes, multibyte);
8558 if (minibuffer_auto_raise)
8559 Fraise_frame (frame);
8560 /* Assume we are not echoing.
8561 (If we are, echo_now will override this.) */
8562 echo_message_buffer = Qnil;
8563 }
8564 else
8565 clear_message (1, 1);
8566
8567 do_pending_window_change (0);
8568 echo_area_display (1);
8569 do_pending_window_change (0);
8570 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8571 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8572 }
8573 }
8574
8575
8576 /* Display a null-terminated echo area message M. If M is 0, clear
8577 out any existing message, and let the mini-buffer text show through.
8578
8579 The buffer M must continue to exist until after the echo area gets
8580 cleared or some other message gets displayed there. Do not pass
8581 text that is stored in a Lisp string. Do not pass text in a buffer
8582 that was alloca'd. */
8583
8584 void
8585 message1 (m)
8586 char *m;
8587 {
8588 message2 (m, (m ? strlen (m) : 0), 0);
8589 }
8590
8591
8592 /* The non-logging counterpart of message1. */
8593
8594 void
8595 message1_nolog (m)
8596 char *m;
8597 {
8598 message2_nolog (m, (m ? strlen (m) : 0), 0);
8599 }
8600
8601 /* Display a message M which contains a single %s
8602 which gets replaced with STRING. */
8603
8604 void
8605 message_with_string (m, string, log)
8606 char *m;
8607 Lisp_Object string;
8608 int log;
8609 {
8610 CHECK_STRING (string);
8611
8612 if (noninteractive)
8613 {
8614 if (m)
8615 {
8616 if (noninteractive_need_newline)
8617 putc ('\n', stderr);
8618 noninteractive_need_newline = 0;
8619 fprintf (stderr, m, SDATA (string));
8620 if (!cursor_in_echo_area)
8621 fprintf (stderr, "\n");
8622 fflush (stderr);
8623 }
8624 }
8625 else if (INTERACTIVE)
8626 {
8627 /* The frame whose minibuffer we're going to display the message on.
8628 It may be larger than the selected frame, so we need
8629 to use its buffer, not the selected frame's buffer. */
8630 Lisp_Object mini_window;
8631 struct frame *f, *sf = SELECTED_FRAME ();
8632
8633 /* Get the frame containing the minibuffer
8634 that the selected frame is using. */
8635 mini_window = FRAME_MINIBUF_WINDOW (sf);
8636 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8637
8638 /* A null message buffer means that the frame hasn't really been
8639 initialized yet. Error messages get reported properly by
8640 cmd_error, so this must be just an informative message; toss it. */
8641 if (FRAME_MESSAGE_BUF (f))
8642 {
8643 Lisp_Object args[2], message;
8644 struct gcpro gcpro1, gcpro2;
8645
8646 args[0] = build_string (m);
8647 args[1] = message = string;
8648 GCPRO2 (args[0], message);
8649 gcpro1.nvars = 2;
8650
8651 message = Fformat (2, args);
8652
8653 if (log)
8654 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8655 else
8656 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8657
8658 UNGCPRO;
8659
8660 /* Print should start at the beginning of the message
8661 buffer next time. */
8662 message_buf_print = 0;
8663 }
8664 }
8665 }
8666
8667
8668 /* Dump an informative message to the minibuf. If M is 0, clear out
8669 any existing message, and let the mini-buffer text show through. */
8670
8671 /* VARARGS 1 */
8672 void
8673 message (m, a1, a2, a3)
8674 char *m;
8675 EMACS_INT a1, a2, a3;
8676 {
8677 if (noninteractive)
8678 {
8679 if (m)
8680 {
8681 if (noninteractive_need_newline)
8682 putc ('\n', stderr);
8683 noninteractive_need_newline = 0;
8684 fprintf (stderr, m, a1, a2, a3);
8685 if (cursor_in_echo_area == 0)
8686 fprintf (stderr, "\n");
8687 fflush (stderr);
8688 }
8689 }
8690 else if (INTERACTIVE)
8691 {
8692 /* The frame whose mini-buffer we're going to display the message
8693 on. It may be larger than the selected frame, so we need to
8694 use its buffer, not the selected frame's buffer. */
8695 Lisp_Object mini_window;
8696 struct frame *f, *sf = SELECTED_FRAME ();
8697
8698 /* Get the frame containing the mini-buffer
8699 that the selected frame is using. */
8700 mini_window = FRAME_MINIBUF_WINDOW (sf);
8701 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8702
8703 /* A null message buffer means that the frame hasn't really been
8704 initialized yet. Error messages get reported properly by
8705 cmd_error, so this must be just an informative message; toss
8706 it. */
8707 if (FRAME_MESSAGE_BUF (f))
8708 {
8709 if (m)
8710 {
8711 int len;
8712 char *a[3];
8713 a[0] = (char *) a1;
8714 a[1] = (char *) a2;
8715 a[2] = (char *) a3;
8716
8717 len = doprnt (FRAME_MESSAGE_BUF (f),
8718 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8719
8720 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8721 }
8722 else
8723 message1 (0);
8724
8725 /* Print should start at the beginning of the message
8726 buffer next time. */
8727 message_buf_print = 0;
8728 }
8729 }
8730 }
8731
8732
8733 /* The non-logging version of message. */
8734
8735 void
8736 message_nolog (m, a1, a2, a3)
8737 char *m;
8738 EMACS_INT a1, a2, a3;
8739 {
8740 Lisp_Object old_log_max;
8741 old_log_max = Vmessage_log_max;
8742 Vmessage_log_max = Qnil;
8743 message (m, a1, a2, a3);
8744 Vmessage_log_max = old_log_max;
8745 }
8746
8747
8748 /* Display the current message in the current mini-buffer. This is
8749 only called from error handlers in process.c, and is not time
8750 critical. */
8751
8752 void
8753 update_echo_area ()
8754 {
8755 if (!NILP (echo_area_buffer[0]))
8756 {
8757 Lisp_Object string;
8758 string = Fcurrent_message ();
8759 message3 (string, SBYTES (string),
8760 !NILP (current_buffer->enable_multibyte_characters));
8761 }
8762 }
8763
8764
8765 /* Make sure echo area buffers in `echo_buffers' are live.
8766 If they aren't, make new ones. */
8767
8768 static void
8769 ensure_echo_area_buffers ()
8770 {
8771 int i;
8772
8773 for (i = 0; i < 2; ++i)
8774 if (!BUFFERP (echo_buffer[i])
8775 || NILP (XBUFFER (echo_buffer[i])->name))
8776 {
8777 char name[30];
8778 Lisp_Object old_buffer;
8779 int j;
8780
8781 old_buffer = echo_buffer[i];
8782 sprintf (name, " *Echo Area %d*", i);
8783 echo_buffer[i] = Fget_buffer_create (build_string (name));
8784 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8785 /* to force word wrap in echo area -
8786 it was decided to postpone this*/
8787 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8788
8789 for (j = 0; j < 2; ++j)
8790 if (EQ (old_buffer, echo_area_buffer[j]))
8791 echo_area_buffer[j] = echo_buffer[i];
8792 }
8793 }
8794
8795
8796 /* Call FN with args A1..A4 with either the current or last displayed
8797 echo_area_buffer as current buffer.
8798
8799 WHICH zero means use the current message buffer
8800 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8801 from echo_buffer[] and clear it.
8802
8803 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8804 suitable buffer from echo_buffer[] and clear it.
8805
8806 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8807 that the current message becomes the last displayed one, make
8808 choose a suitable buffer for echo_area_buffer[0], and clear it.
8809
8810 Value is what FN returns. */
8811
8812 static int
8813 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8814 struct window *w;
8815 int which;
8816 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8820 {
8821 Lisp_Object buffer;
8822 int this_one, the_other, clear_buffer_p, rc;
8823 int count = SPECPDL_INDEX ();
8824
8825 /* If buffers aren't live, make new ones. */
8826 ensure_echo_area_buffers ();
8827
8828 clear_buffer_p = 0;
8829
8830 if (which == 0)
8831 this_one = 0, the_other = 1;
8832 else if (which > 0)
8833 this_one = 1, the_other = 0;
8834 else
8835 {
8836 this_one = 0, the_other = 1;
8837 clear_buffer_p = 1;
8838
8839 /* We need a fresh one in case the current echo buffer equals
8840 the one containing the last displayed echo area message. */
8841 if (!NILP (echo_area_buffer[this_one])
8842 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8843 echo_area_buffer[this_one] = Qnil;
8844 }
8845
8846 /* Choose a suitable buffer from echo_buffer[] is we don't
8847 have one. */
8848 if (NILP (echo_area_buffer[this_one]))
8849 {
8850 echo_area_buffer[this_one]
8851 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8852 ? echo_buffer[the_other]
8853 : echo_buffer[this_one]);
8854 clear_buffer_p = 1;
8855 }
8856
8857 buffer = echo_area_buffer[this_one];
8858
8859 /* Don't get confused by reusing the buffer used for echoing
8860 for a different purpose. */
8861 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8862 cancel_echoing ();
8863
8864 record_unwind_protect (unwind_with_echo_area_buffer,
8865 with_echo_area_buffer_unwind_data (w));
8866
8867 /* Make the echo area buffer current. Note that for display
8868 purposes, it is not necessary that the displayed window's buffer
8869 == current_buffer, except for text property lookup. So, let's
8870 only set that buffer temporarily here without doing a full
8871 Fset_window_buffer. We must also change w->pointm, though,
8872 because otherwise an assertions in unshow_buffer fails, and Emacs
8873 aborts. */
8874 set_buffer_internal_1 (XBUFFER (buffer));
8875 if (w)
8876 {
8877 w->buffer = buffer;
8878 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8879 }
8880
8881 current_buffer->undo_list = Qt;
8882 current_buffer->read_only = Qnil;
8883 specbind (Qinhibit_read_only, Qt);
8884 specbind (Qinhibit_modification_hooks, Qt);
8885
8886 if (clear_buffer_p && Z > BEG)
8887 del_range (BEG, Z);
8888
8889 xassert (BEGV >= BEG);
8890 xassert (ZV <= Z && ZV >= BEGV);
8891
8892 rc = fn (a1, a2, a3, a4);
8893
8894 xassert (BEGV >= BEG);
8895 xassert (ZV <= Z && ZV >= BEGV);
8896
8897 unbind_to (count, Qnil);
8898 return rc;
8899 }
8900
8901
8902 /* Save state that should be preserved around the call to the function
8903 FN called in with_echo_area_buffer. */
8904
8905 static Lisp_Object
8906 with_echo_area_buffer_unwind_data (w)
8907 struct window *w;
8908 {
8909 int i = 0;
8910 Lisp_Object vector, tmp;
8911
8912 /* Reduce consing by keeping one vector in
8913 Vwith_echo_area_save_vector. */
8914 vector = Vwith_echo_area_save_vector;
8915 Vwith_echo_area_save_vector = Qnil;
8916
8917 if (NILP (vector))
8918 vector = Fmake_vector (make_number (7), Qnil);
8919
8920 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8921 ASET (vector, i, Vdeactivate_mark); ++i;
8922 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8923
8924 if (w)
8925 {
8926 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8927 ASET (vector, i, w->buffer); ++i;
8928 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8929 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8930 }
8931 else
8932 {
8933 int end = i + 4;
8934 for (; i < end; ++i)
8935 ASET (vector, i, Qnil);
8936 }
8937
8938 xassert (i == ASIZE (vector));
8939 return vector;
8940 }
8941
8942
8943 /* Restore global state from VECTOR which was created by
8944 with_echo_area_buffer_unwind_data. */
8945
8946 static Lisp_Object
8947 unwind_with_echo_area_buffer (vector)
8948 Lisp_Object vector;
8949 {
8950 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8951 Vdeactivate_mark = AREF (vector, 1);
8952 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8953
8954 if (WINDOWP (AREF (vector, 3)))
8955 {
8956 struct window *w;
8957 Lisp_Object buffer, charpos, bytepos;
8958
8959 w = XWINDOW (AREF (vector, 3));
8960 buffer = AREF (vector, 4);
8961 charpos = AREF (vector, 5);
8962 bytepos = AREF (vector, 6);
8963
8964 w->buffer = buffer;
8965 set_marker_both (w->pointm, buffer,
8966 XFASTINT (charpos), XFASTINT (bytepos));
8967 }
8968
8969 Vwith_echo_area_save_vector = vector;
8970 return Qnil;
8971 }
8972
8973
8974 /* Set up the echo area for use by print functions. MULTIBYTE_P
8975 non-zero means we will print multibyte. */
8976
8977 void
8978 setup_echo_area_for_printing (multibyte_p)
8979 int multibyte_p;
8980 {
8981 /* If we can't find an echo area any more, exit. */
8982 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8983 Fkill_emacs (Qnil);
8984
8985 ensure_echo_area_buffers ();
8986
8987 if (!message_buf_print)
8988 {
8989 /* A message has been output since the last time we printed.
8990 Choose a fresh echo area buffer. */
8991 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8992 echo_area_buffer[0] = echo_buffer[1];
8993 else
8994 echo_area_buffer[0] = echo_buffer[0];
8995
8996 /* Switch to that buffer and clear it. */
8997 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8998 current_buffer->truncate_lines = Qnil;
8999
9000 if (Z > BEG)
9001 {
9002 int count = SPECPDL_INDEX ();
9003 specbind (Qinhibit_read_only, Qt);
9004 /* Note that undo recording is always disabled. */
9005 del_range (BEG, Z);
9006 unbind_to (count, Qnil);
9007 }
9008 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9009
9010 /* Set up the buffer for the multibyteness we need. */
9011 if (multibyte_p
9012 != !NILP (current_buffer->enable_multibyte_characters))
9013 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9014
9015 /* Raise the frame containing the echo area. */
9016 if (minibuffer_auto_raise)
9017 {
9018 struct frame *sf = SELECTED_FRAME ();
9019 Lisp_Object mini_window;
9020 mini_window = FRAME_MINIBUF_WINDOW (sf);
9021 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9022 }
9023
9024 message_log_maybe_newline ();
9025 message_buf_print = 1;
9026 }
9027 else
9028 {
9029 if (NILP (echo_area_buffer[0]))
9030 {
9031 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9032 echo_area_buffer[0] = echo_buffer[1];
9033 else
9034 echo_area_buffer[0] = echo_buffer[0];
9035 }
9036
9037 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9038 {
9039 /* Someone switched buffers between print requests. */
9040 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9041 current_buffer->truncate_lines = Qnil;
9042 }
9043 }
9044 }
9045
9046
9047 /* Display an echo area message in window W. Value is non-zero if W's
9048 height is changed. If display_last_displayed_message_p is
9049 non-zero, display the message that was last displayed, otherwise
9050 display the current message. */
9051
9052 static int
9053 display_echo_area (w)
9054 struct window *w;
9055 {
9056 int i, no_message_p, window_height_changed_p, count;
9057
9058 /* Temporarily disable garbage collections while displaying the echo
9059 area. This is done because a GC can print a message itself.
9060 That message would modify the echo area buffer's contents while a
9061 redisplay of the buffer is going on, and seriously confuse
9062 redisplay. */
9063 count = inhibit_garbage_collection ();
9064
9065 /* If there is no message, we must call display_echo_area_1
9066 nevertheless because it resizes the window. But we will have to
9067 reset the echo_area_buffer in question to nil at the end because
9068 with_echo_area_buffer will sets it to an empty buffer. */
9069 i = display_last_displayed_message_p ? 1 : 0;
9070 no_message_p = NILP (echo_area_buffer[i]);
9071
9072 window_height_changed_p
9073 = with_echo_area_buffer (w, display_last_displayed_message_p,
9074 display_echo_area_1,
9075 (EMACS_INT) w, Qnil, 0, 0);
9076
9077 if (no_message_p)
9078 echo_area_buffer[i] = Qnil;
9079
9080 unbind_to (count, Qnil);
9081 return window_height_changed_p;
9082 }
9083
9084
9085 /* Helper for display_echo_area. Display the current buffer which
9086 contains the current echo area message in window W, a mini-window,
9087 a pointer to which is passed in A1. A2..A4 are currently not used.
9088 Change the height of W so that all of the message is displayed.
9089 Value is non-zero if height of W was changed. */
9090
9091 static int
9092 display_echo_area_1 (a1, a2, a3, a4)
9093 EMACS_INT a1;
9094 Lisp_Object a2;
9095 EMACS_INT a3, a4;
9096 {
9097 struct window *w = (struct window *) a1;
9098 Lisp_Object window;
9099 struct text_pos start;
9100 int window_height_changed_p = 0;
9101
9102 /* Do this before displaying, so that we have a large enough glyph
9103 matrix for the display. If we can't get enough space for the
9104 whole text, display the last N lines. That works by setting w->start. */
9105 window_height_changed_p = resize_mini_window (w, 0);
9106
9107 /* Use the starting position chosen by resize_mini_window. */
9108 SET_TEXT_POS_FROM_MARKER (start, w->start);
9109
9110 /* Display. */
9111 clear_glyph_matrix (w->desired_matrix);
9112 XSETWINDOW (window, w);
9113 try_window (window, start, 0);
9114
9115 return window_height_changed_p;
9116 }
9117
9118
9119 /* Resize the echo area window to exactly the size needed for the
9120 currently displayed message, if there is one. If a mini-buffer
9121 is active, don't shrink it. */
9122
9123 void
9124 resize_echo_area_exactly ()
9125 {
9126 if (BUFFERP (echo_area_buffer[0])
9127 && WINDOWP (echo_area_window))
9128 {
9129 struct window *w = XWINDOW (echo_area_window);
9130 int resized_p;
9131 Lisp_Object resize_exactly;
9132
9133 if (minibuf_level == 0)
9134 resize_exactly = Qt;
9135 else
9136 resize_exactly = Qnil;
9137
9138 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9139 (EMACS_INT) w, resize_exactly, 0, 0);
9140 if (resized_p)
9141 {
9142 ++windows_or_buffers_changed;
9143 ++update_mode_lines;
9144 redisplay_internal (0);
9145 }
9146 }
9147 }
9148
9149
9150 /* Callback function for with_echo_area_buffer, when used from
9151 resize_echo_area_exactly. A1 contains a pointer to the window to
9152 resize, EXACTLY non-nil means resize the mini-window exactly to the
9153 size of the text displayed. A3 and A4 are not used. Value is what
9154 resize_mini_window returns. */
9155
9156 static int
9157 resize_mini_window_1 (a1, exactly, a3, a4)
9158 EMACS_INT a1;
9159 Lisp_Object exactly;
9160 EMACS_INT a3, a4;
9161 {
9162 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9163 }
9164
9165
9166 /* Resize mini-window W to fit the size of its contents. EXACT_P
9167 means size the window exactly to the size needed. Otherwise, it's
9168 only enlarged until W's buffer is empty.
9169
9170 Set W->start to the right place to begin display. If the whole
9171 contents fit, start at the beginning. Otherwise, start so as
9172 to make the end of the contents appear. This is particularly
9173 important for y-or-n-p, but seems desirable generally.
9174
9175 Value is non-zero if the window height has been changed. */
9176
9177 int
9178 resize_mini_window (w, exact_p)
9179 struct window *w;
9180 int exact_p;
9181 {
9182 struct frame *f = XFRAME (w->frame);
9183 int window_height_changed_p = 0;
9184
9185 xassert (MINI_WINDOW_P (w));
9186
9187 /* By default, start display at the beginning. */
9188 set_marker_both (w->start, w->buffer,
9189 BUF_BEGV (XBUFFER (w->buffer)),
9190 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9191
9192 /* Don't resize windows while redisplaying a window; it would
9193 confuse redisplay functions when the size of the window they are
9194 displaying changes from under them. Such a resizing can happen,
9195 for instance, when which-func prints a long message while
9196 we are running fontification-functions. We're running these
9197 functions with safe_call which binds inhibit-redisplay to t. */
9198 if (!NILP (Vinhibit_redisplay))
9199 return 0;
9200
9201 /* Nil means don't try to resize. */
9202 if (NILP (Vresize_mini_windows)
9203 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9204 return 0;
9205
9206 if (!FRAME_MINIBUF_ONLY_P (f))
9207 {
9208 struct it it;
9209 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9210 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9211 int height, max_height;
9212 int unit = FRAME_LINE_HEIGHT (f);
9213 struct text_pos start;
9214 struct buffer *old_current_buffer = NULL;
9215
9216 if (current_buffer != XBUFFER (w->buffer))
9217 {
9218 old_current_buffer = current_buffer;
9219 set_buffer_internal (XBUFFER (w->buffer));
9220 }
9221
9222 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9223
9224 /* Compute the max. number of lines specified by the user. */
9225 if (FLOATP (Vmax_mini_window_height))
9226 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9227 else if (INTEGERP (Vmax_mini_window_height))
9228 max_height = XINT (Vmax_mini_window_height);
9229 else
9230 max_height = total_height / 4;
9231
9232 /* Correct that max. height if it's bogus. */
9233 max_height = max (1, max_height);
9234 max_height = min (total_height, max_height);
9235
9236 /* Find out the height of the text in the window. */
9237 if (it.line_wrap == TRUNCATE)
9238 height = 1;
9239 else
9240 {
9241 last_height = 0;
9242 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9243 if (it.max_ascent == 0 && it.max_descent == 0)
9244 height = it.current_y + last_height;
9245 else
9246 height = it.current_y + it.max_ascent + it.max_descent;
9247 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9248 height = (height + unit - 1) / unit;
9249 }
9250
9251 /* Compute a suitable window start. */
9252 if (height > max_height)
9253 {
9254 height = max_height;
9255 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9256 move_it_vertically_backward (&it, (height - 1) * unit);
9257 start = it.current.pos;
9258 }
9259 else
9260 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9261 SET_MARKER_FROM_TEXT_POS (w->start, start);
9262
9263 if (EQ (Vresize_mini_windows, Qgrow_only))
9264 {
9265 /* Let it grow only, until we display an empty message, in which
9266 case the window shrinks again. */
9267 if (height > WINDOW_TOTAL_LINES (w))
9268 {
9269 int old_height = WINDOW_TOTAL_LINES (w);
9270 freeze_window_starts (f, 1);
9271 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9272 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9273 }
9274 else if (height < WINDOW_TOTAL_LINES (w)
9275 && (exact_p || BEGV == ZV))
9276 {
9277 int old_height = WINDOW_TOTAL_LINES (w);
9278 freeze_window_starts (f, 0);
9279 shrink_mini_window (w);
9280 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9281 }
9282 }
9283 else
9284 {
9285 /* Always resize to exact size needed. */
9286 if (height > WINDOW_TOTAL_LINES (w))
9287 {
9288 int old_height = WINDOW_TOTAL_LINES (w);
9289 freeze_window_starts (f, 1);
9290 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9291 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9292 }
9293 else if (height < WINDOW_TOTAL_LINES (w))
9294 {
9295 int old_height = WINDOW_TOTAL_LINES (w);
9296 freeze_window_starts (f, 0);
9297 shrink_mini_window (w);
9298
9299 if (height)
9300 {
9301 freeze_window_starts (f, 1);
9302 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9303 }
9304
9305 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9306 }
9307 }
9308
9309 if (old_current_buffer)
9310 set_buffer_internal (old_current_buffer);
9311 }
9312
9313 return window_height_changed_p;
9314 }
9315
9316
9317 /* Value is the current message, a string, or nil if there is no
9318 current message. */
9319
9320 Lisp_Object
9321 current_message ()
9322 {
9323 Lisp_Object msg;
9324
9325 if (!BUFFERP (echo_area_buffer[0]))
9326 msg = Qnil;
9327 else
9328 {
9329 with_echo_area_buffer (0, 0, current_message_1,
9330 (EMACS_INT) &msg, Qnil, 0, 0);
9331 if (NILP (msg))
9332 echo_area_buffer[0] = Qnil;
9333 }
9334
9335 return msg;
9336 }
9337
9338
9339 static int
9340 current_message_1 (a1, a2, a3, a4)
9341 EMACS_INT a1;
9342 Lisp_Object a2;
9343 EMACS_INT a3, a4;
9344 {
9345 Lisp_Object *msg = (Lisp_Object *) a1;
9346
9347 if (Z > BEG)
9348 *msg = make_buffer_string (BEG, Z, 1);
9349 else
9350 *msg = Qnil;
9351 return 0;
9352 }
9353
9354
9355 /* Push the current message on Vmessage_stack for later restauration
9356 by restore_message. Value is non-zero if the current message isn't
9357 empty. This is a relatively infrequent operation, so it's not
9358 worth optimizing. */
9359
9360 int
9361 push_message ()
9362 {
9363 Lisp_Object msg;
9364 msg = current_message ();
9365 Vmessage_stack = Fcons (msg, Vmessage_stack);
9366 return STRINGP (msg);
9367 }
9368
9369
9370 /* Restore message display from the top of Vmessage_stack. */
9371
9372 void
9373 restore_message ()
9374 {
9375 Lisp_Object msg;
9376
9377 xassert (CONSP (Vmessage_stack));
9378 msg = XCAR (Vmessage_stack);
9379 if (STRINGP (msg))
9380 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9381 else
9382 message3_nolog (msg, 0, 0);
9383 }
9384
9385
9386 /* Handler for record_unwind_protect calling pop_message. */
9387
9388 Lisp_Object
9389 pop_message_unwind (dummy)
9390 Lisp_Object dummy;
9391 {
9392 pop_message ();
9393 return Qnil;
9394 }
9395
9396 /* Pop the top-most entry off Vmessage_stack. */
9397
9398 void
9399 pop_message ()
9400 {
9401 xassert (CONSP (Vmessage_stack));
9402 Vmessage_stack = XCDR (Vmessage_stack);
9403 }
9404
9405
9406 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9407 exits. If the stack is not empty, we have a missing pop_message
9408 somewhere. */
9409
9410 void
9411 check_message_stack ()
9412 {
9413 if (!NILP (Vmessage_stack))
9414 abort ();
9415 }
9416
9417
9418 /* Truncate to NCHARS what will be displayed in the echo area the next
9419 time we display it---but don't redisplay it now. */
9420
9421 void
9422 truncate_echo_area (nchars)
9423 int nchars;
9424 {
9425 if (nchars == 0)
9426 echo_area_buffer[0] = Qnil;
9427 /* A null message buffer means that the frame hasn't really been
9428 initialized yet. Error messages get reported properly by
9429 cmd_error, so this must be just an informative message; toss it. */
9430 else if (!noninteractive
9431 && INTERACTIVE
9432 && !NILP (echo_area_buffer[0]))
9433 {
9434 struct frame *sf = SELECTED_FRAME ();
9435 if (FRAME_MESSAGE_BUF (sf))
9436 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9437 }
9438 }
9439
9440
9441 /* Helper function for truncate_echo_area. Truncate the current
9442 message to at most NCHARS characters. */
9443
9444 static int
9445 truncate_message_1 (nchars, a2, a3, a4)
9446 EMACS_INT nchars;
9447 Lisp_Object a2;
9448 EMACS_INT a3, a4;
9449 {
9450 if (BEG + nchars < Z)
9451 del_range (BEG + nchars, Z);
9452 if (Z == BEG)
9453 echo_area_buffer[0] = Qnil;
9454 return 0;
9455 }
9456
9457
9458 /* Set the current message to a substring of S or STRING.
9459
9460 If STRING is a Lisp string, set the message to the first NBYTES
9461 bytes from STRING. NBYTES zero means use the whole string. If
9462 STRING is multibyte, the message will be displayed multibyte.
9463
9464 If S is not null, set the message to the first LEN bytes of S. LEN
9465 zero means use the whole string. MULTIBYTE_P non-zero means S is
9466 multibyte. Display the message multibyte in that case.
9467
9468 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9469 to t before calling set_message_1 (which calls insert).
9470 */
9471
9472 void
9473 set_message (s, string, nbytes, multibyte_p)
9474 const char *s;
9475 Lisp_Object string;
9476 int nbytes, multibyte_p;
9477 {
9478 message_enable_multibyte
9479 = ((s && multibyte_p)
9480 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9481
9482 with_echo_area_buffer (0, -1, set_message_1,
9483 (EMACS_INT) s, string, nbytes, multibyte_p);
9484 message_buf_print = 0;
9485 help_echo_showing_p = 0;
9486 }
9487
9488
9489 /* Helper function for set_message. Arguments have the same meaning
9490 as there, with A1 corresponding to S and A2 corresponding to STRING
9491 This function is called with the echo area buffer being
9492 current. */
9493
9494 static int
9495 set_message_1 (a1, a2, nbytes, multibyte_p)
9496 EMACS_INT a1;
9497 Lisp_Object a2;
9498 EMACS_INT nbytes, multibyte_p;
9499 {
9500 const char *s = (const char *) a1;
9501 Lisp_Object string = a2;
9502
9503 /* Change multibyteness of the echo buffer appropriately. */
9504 if (message_enable_multibyte
9505 != !NILP (current_buffer->enable_multibyte_characters))
9506 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9507
9508 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9509
9510 /* Insert new message at BEG. */
9511 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9512
9513 if (STRINGP (string))
9514 {
9515 int nchars;
9516
9517 if (nbytes == 0)
9518 nbytes = SBYTES (string);
9519 nchars = string_byte_to_char (string, nbytes);
9520
9521 /* This function takes care of single/multibyte conversion. We
9522 just have to ensure that the echo area buffer has the right
9523 setting of enable_multibyte_characters. */
9524 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9525 }
9526 else if (s)
9527 {
9528 if (nbytes == 0)
9529 nbytes = strlen (s);
9530
9531 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9532 {
9533 /* Convert from multi-byte to single-byte. */
9534 int i, c, n;
9535 unsigned char work[1];
9536
9537 /* Convert a multibyte string to single-byte. */
9538 for (i = 0; i < nbytes; i += n)
9539 {
9540 c = string_char_and_length (s + i, &n);
9541 work[0] = (ASCII_CHAR_P (c)
9542 ? c
9543 : multibyte_char_to_unibyte (c, Qnil));
9544 insert_1_both (work, 1, 1, 1, 0, 0);
9545 }
9546 }
9547 else if (!multibyte_p
9548 && !NILP (current_buffer->enable_multibyte_characters))
9549 {
9550 /* Convert from single-byte to multi-byte. */
9551 int i, c, n;
9552 const unsigned char *msg = (const unsigned char *) s;
9553 unsigned char str[MAX_MULTIBYTE_LENGTH];
9554
9555 /* Convert a single-byte string to multibyte. */
9556 for (i = 0; i < nbytes; i++)
9557 {
9558 c = msg[i];
9559 MAKE_CHAR_MULTIBYTE (c);
9560 n = CHAR_STRING (c, str);
9561 insert_1_both (str, 1, n, 1, 0, 0);
9562 }
9563 }
9564 else
9565 insert_1 (s, nbytes, 1, 0, 0);
9566 }
9567
9568 return 0;
9569 }
9570
9571
9572 /* Clear messages. CURRENT_P non-zero means clear the current
9573 message. LAST_DISPLAYED_P non-zero means clear the message
9574 last displayed. */
9575
9576 void
9577 clear_message (current_p, last_displayed_p)
9578 int current_p, last_displayed_p;
9579 {
9580 if (current_p)
9581 {
9582 echo_area_buffer[0] = Qnil;
9583 message_cleared_p = 1;
9584 }
9585
9586 if (last_displayed_p)
9587 echo_area_buffer[1] = Qnil;
9588
9589 message_buf_print = 0;
9590 }
9591
9592 /* Clear garbaged frames.
9593
9594 This function is used where the old redisplay called
9595 redraw_garbaged_frames which in turn called redraw_frame which in
9596 turn called clear_frame. The call to clear_frame was a source of
9597 flickering. I believe a clear_frame is not necessary. It should
9598 suffice in the new redisplay to invalidate all current matrices,
9599 and ensure a complete redisplay of all windows. */
9600
9601 static void
9602 clear_garbaged_frames ()
9603 {
9604 if (frame_garbaged)
9605 {
9606 Lisp_Object tail, frame;
9607 int changed_count = 0;
9608
9609 FOR_EACH_FRAME (tail, frame)
9610 {
9611 struct frame *f = XFRAME (frame);
9612
9613 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9614 {
9615 if (f->resized_p)
9616 {
9617 Fredraw_frame (frame);
9618 f->force_flush_display_p = 1;
9619 }
9620 clear_current_matrices (f);
9621 changed_count++;
9622 f->garbaged = 0;
9623 f->resized_p = 0;
9624 }
9625 }
9626
9627 frame_garbaged = 0;
9628 if (changed_count)
9629 ++windows_or_buffers_changed;
9630 }
9631 }
9632
9633
9634 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9635 is non-zero update selected_frame. Value is non-zero if the
9636 mini-windows height has been changed. */
9637
9638 static int
9639 echo_area_display (update_frame_p)
9640 int update_frame_p;
9641 {
9642 Lisp_Object mini_window;
9643 struct window *w;
9644 struct frame *f;
9645 int window_height_changed_p = 0;
9646 struct frame *sf = SELECTED_FRAME ();
9647
9648 mini_window = FRAME_MINIBUF_WINDOW (sf);
9649 w = XWINDOW (mini_window);
9650 f = XFRAME (WINDOW_FRAME (w));
9651
9652 /* Don't display if frame is invisible or not yet initialized. */
9653 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9654 return 0;
9655
9656 #ifdef HAVE_WINDOW_SYSTEM
9657 /* When Emacs starts, selected_frame may be the initial terminal
9658 frame. If we let this through, a message would be displayed on
9659 the terminal. */
9660 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9661 return 0;
9662 #endif /* HAVE_WINDOW_SYSTEM */
9663
9664 /* Redraw garbaged frames. */
9665 if (frame_garbaged)
9666 clear_garbaged_frames ();
9667
9668 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9669 {
9670 echo_area_window = mini_window;
9671 window_height_changed_p = display_echo_area (w);
9672 w->must_be_updated_p = 1;
9673
9674 /* Update the display, unless called from redisplay_internal.
9675 Also don't update the screen during redisplay itself. The
9676 update will happen at the end of redisplay, and an update
9677 here could cause confusion. */
9678 if (update_frame_p && !redisplaying_p)
9679 {
9680 int n = 0;
9681
9682 /* If the display update has been interrupted by pending
9683 input, update mode lines in the frame. Due to the
9684 pending input, it might have been that redisplay hasn't
9685 been called, so that mode lines above the echo area are
9686 garbaged. This looks odd, so we prevent it here. */
9687 if (!display_completed)
9688 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9689
9690 if (window_height_changed_p
9691 /* Don't do this if Emacs is shutting down. Redisplay
9692 needs to run hooks. */
9693 && !NILP (Vrun_hooks))
9694 {
9695 /* Must update other windows. Likewise as in other
9696 cases, don't let this update be interrupted by
9697 pending input. */
9698 int count = SPECPDL_INDEX ();
9699 specbind (Qredisplay_dont_pause, Qt);
9700 windows_or_buffers_changed = 1;
9701 redisplay_internal (0);
9702 unbind_to (count, Qnil);
9703 }
9704 else if (FRAME_WINDOW_P (f) && n == 0)
9705 {
9706 /* Window configuration is the same as before.
9707 Can do with a display update of the echo area,
9708 unless we displayed some mode lines. */
9709 update_single_window (w, 1);
9710 FRAME_RIF (f)->flush_display (f);
9711 }
9712 else
9713 update_frame (f, 1, 1);
9714
9715 /* If cursor is in the echo area, make sure that the next
9716 redisplay displays the minibuffer, so that the cursor will
9717 be replaced with what the minibuffer wants. */
9718 if (cursor_in_echo_area)
9719 ++windows_or_buffers_changed;
9720 }
9721 }
9722 else if (!EQ (mini_window, selected_window))
9723 windows_or_buffers_changed++;
9724
9725 /* Last displayed message is now the current message. */
9726 echo_area_buffer[1] = echo_area_buffer[0];
9727 /* Inform read_char that we're not echoing. */
9728 echo_message_buffer = Qnil;
9729
9730 /* Prevent redisplay optimization in redisplay_internal by resetting
9731 this_line_start_pos. This is done because the mini-buffer now
9732 displays the message instead of its buffer text. */
9733 if (EQ (mini_window, selected_window))
9734 CHARPOS (this_line_start_pos) = 0;
9735
9736 return window_height_changed_p;
9737 }
9738
9739
9740 \f
9741 /***********************************************************************
9742 Mode Lines and Frame Titles
9743 ***********************************************************************/
9744
9745 /* A buffer for constructing non-propertized mode-line strings and
9746 frame titles in it; allocated from the heap in init_xdisp and
9747 resized as needed in store_mode_line_noprop_char. */
9748
9749 static char *mode_line_noprop_buf;
9750
9751 /* The buffer's end, and a current output position in it. */
9752
9753 static char *mode_line_noprop_buf_end;
9754 static char *mode_line_noprop_ptr;
9755
9756 #define MODE_LINE_NOPROP_LEN(start) \
9757 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9758
9759 static enum {
9760 MODE_LINE_DISPLAY = 0,
9761 MODE_LINE_TITLE,
9762 MODE_LINE_NOPROP,
9763 MODE_LINE_STRING
9764 } mode_line_target;
9765
9766 /* Alist that caches the results of :propertize.
9767 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9768 static Lisp_Object mode_line_proptrans_alist;
9769
9770 /* List of strings making up the mode-line. */
9771 static Lisp_Object mode_line_string_list;
9772
9773 /* Base face property when building propertized mode line string. */
9774 static Lisp_Object mode_line_string_face;
9775 static Lisp_Object mode_line_string_face_prop;
9776
9777
9778 /* Unwind data for mode line strings */
9779
9780 static Lisp_Object Vmode_line_unwind_vector;
9781
9782 static Lisp_Object
9783 format_mode_line_unwind_data (struct buffer *obuf,
9784 Lisp_Object owin,
9785 int save_proptrans)
9786 {
9787 Lisp_Object vector, tmp;
9788
9789 /* Reduce consing by keeping one vector in
9790 Vwith_echo_area_save_vector. */
9791 vector = Vmode_line_unwind_vector;
9792 Vmode_line_unwind_vector = Qnil;
9793
9794 if (NILP (vector))
9795 vector = Fmake_vector (make_number (8), Qnil);
9796
9797 ASET (vector, 0, make_number (mode_line_target));
9798 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9799 ASET (vector, 2, mode_line_string_list);
9800 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9801 ASET (vector, 4, mode_line_string_face);
9802 ASET (vector, 5, mode_line_string_face_prop);
9803
9804 if (obuf)
9805 XSETBUFFER (tmp, obuf);
9806 else
9807 tmp = Qnil;
9808 ASET (vector, 6, tmp);
9809 ASET (vector, 7, owin);
9810
9811 return vector;
9812 }
9813
9814 static Lisp_Object
9815 unwind_format_mode_line (vector)
9816 Lisp_Object vector;
9817 {
9818 mode_line_target = XINT (AREF (vector, 0));
9819 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9820 mode_line_string_list = AREF (vector, 2);
9821 if (! EQ (AREF (vector, 3), Qt))
9822 mode_line_proptrans_alist = AREF (vector, 3);
9823 mode_line_string_face = AREF (vector, 4);
9824 mode_line_string_face_prop = AREF (vector, 5);
9825
9826 if (!NILP (AREF (vector, 7)))
9827 /* Select window before buffer, since it may change the buffer. */
9828 Fselect_window (AREF (vector, 7), Qt);
9829
9830 if (!NILP (AREF (vector, 6)))
9831 {
9832 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9833 ASET (vector, 6, Qnil);
9834 }
9835
9836 Vmode_line_unwind_vector = vector;
9837 return Qnil;
9838 }
9839
9840
9841 /* Store a single character C for the frame title in mode_line_noprop_buf.
9842 Re-allocate mode_line_noprop_buf if necessary. */
9843
9844 static void
9845 #ifdef PROTOTYPES
9846 store_mode_line_noprop_char (char c)
9847 #else
9848 store_mode_line_noprop_char (c)
9849 char c;
9850 #endif
9851 {
9852 /* If output position has reached the end of the allocated buffer,
9853 double the buffer's size. */
9854 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9855 {
9856 int len = MODE_LINE_NOPROP_LEN (0);
9857 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9858 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9859 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9860 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9861 }
9862
9863 *mode_line_noprop_ptr++ = c;
9864 }
9865
9866
9867 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9868 mode_line_noprop_ptr. STR is the string to store. Do not copy
9869 characters that yield more columns than PRECISION; PRECISION <= 0
9870 means copy the whole string. Pad with spaces until FIELD_WIDTH
9871 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9872 pad. Called from display_mode_element when it is used to build a
9873 frame title. */
9874
9875 static int
9876 store_mode_line_noprop (str, field_width, precision)
9877 const unsigned char *str;
9878 int field_width, precision;
9879 {
9880 int n = 0;
9881 int dummy, nbytes;
9882
9883 /* Copy at most PRECISION chars from STR. */
9884 nbytes = strlen (str);
9885 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9886 while (nbytes--)
9887 store_mode_line_noprop_char (*str++);
9888
9889 /* Fill up with spaces until FIELD_WIDTH reached. */
9890 while (field_width > 0
9891 && n < field_width)
9892 {
9893 store_mode_line_noprop_char (' ');
9894 ++n;
9895 }
9896
9897 return n;
9898 }
9899
9900 /***********************************************************************
9901 Frame Titles
9902 ***********************************************************************/
9903
9904 #ifdef HAVE_WINDOW_SYSTEM
9905
9906 /* Set the title of FRAME, if it has changed. The title format is
9907 Vicon_title_format if FRAME is iconified, otherwise it is
9908 frame_title_format. */
9909
9910 static void
9911 x_consider_frame_title (frame)
9912 Lisp_Object frame;
9913 {
9914 struct frame *f = XFRAME (frame);
9915
9916 if (FRAME_WINDOW_P (f)
9917 || FRAME_MINIBUF_ONLY_P (f)
9918 || f->explicit_name)
9919 {
9920 /* Do we have more than one visible frame on this X display? */
9921 Lisp_Object tail;
9922 Lisp_Object fmt;
9923 int title_start;
9924 char *title;
9925 int len;
9926 struct it it;
9927 int count = SPECPDL_INDEX ();
9928
9929 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9930 {
9931 Lisp_Object other_frame = XCAR (tail);
9932 struct frame *tf = XFRAME (other_frame);
9933
9934 if (tf != f
9935 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9936 && !FRAME_MINIBUF_ONLY_P (tf)
9937 && !EQ (other_frame, tip_frame)
9938 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9939 break;
9940 }
9941
9942 /* Set global variable indicating that multiple frames exist. */
9943 multiple_frames = CONSP (tail);
9944
9945 /* Switch to the buffer of selected window of the frame. Set up
9946 mode_line_target so that display_mode_element will output into
9947 mode_line_noprop_buf; then display the title. */
9948 record_unwind_protect (unwind_format_mode_line,
9949 format_mode_line_unwind_data
9950 (current_buffer, selected_window, 0));
9951
9952 Fselect_window (f->selected_window, Qt);
9953 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9954 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9955
9956 mode_line_target = MODE_LINE_TITLE;
9957 title_start = MODE_LINE_NOPROP_LEN (0);
9958 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9959 NULL, DEFAULT_FACE_ID);
9960 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9961 len = MODE_LINE_NOPROP_LEN (title_start);
9962 title = mode_line_noprop_buf + title_start;
9963 unbind_to (count, Qnil);
9964
9965 /* Set the title only if it's changed. This avoids consing in
9966 the common case where it hasn't. (If it turns out that we've
9967 already wasted too much time by walking through the list with
9968 display_mode_element, then we might need to optimize at a
9969 higher level than this.) */
9970 if (! STRINGP (f->name)
9971 || SBYTES (f->name) != len
9972 || bcmp (title, SDATA (f->name), len) != 0)
9973 x_implicitly_set_name (f, make_string (title, len), Qnil);
9974 }
9975 }
9976
9977 #endif /* not HAVE_WINDOW_SYSTEM */
9978
9979
9980
9981 \f
9982 /***********************************************************************
9983 Menu Bars
9984 ***********************************************************************/
9985
9986
9987 /* Prepare for redisplay by updating menu-bar item lists when
9988 appropriate. This can call eval. */
9989
9990 void
9991 prepare_menu_bars ()
9992 {
9993 int all_windows;
9994 struct gcpro gcpro1, gcpro2;
9995 struct frame *f;
9996 Lisp_Object tooltip_frame;
9997
9998 #ifdef HAVE_WINDOW_SYSTEM
9999 tooltip_frame = tip_frame;
10000 #else
10001 tooltip_frame = Qnil;
10002 #endif
10003
10004 /* Update all frame titles based on their buffer names, etc. We do
10005 this before the menu bars so that the buffer-menu will show the
10006 up-to-date frame titles. */
10007 #ifdef HAVE_WINDOW_SYSTEM
10008 if (windows_or_buffers_changed || update_mode_lines)
10009 {
10010 Lisp_Object tail, frame;
10011
10012 FOR_EACH_FRAME (tail, frame)
10013 {
10014 f = XFRAME (frame);
10015 if (!EQ (frame, tooltip_frame)
10016 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10017 x_consider_frame_title (frame);
10018 }
10019 }
10020 #endif /* HAVE_WINDOW_SYSTEM */
10021
10022 /* Update the menu bar item lists, if appropriate. This has to be
10023 done before any actual redisplay or generation of display lines. */
10024 all_windows = (update_mode_lines
10025 || buffer_shared > 1
10026 || windows_or_buffers_changed);
10027 if (all_windows)
10028 {
10029 Lisp_Object tail, frame;
10030 int count = SPECPDL_INDEX ();
10031 /* 1 means that update_menu_bar has run its hooks
10032 so any further calls to update_menu_bar shouldn't do so again. */
10033 int menu_bar_hooks_run = 0;
10034
10035 record_unwind_save_match_data ();
10036
10037 FOR_EACH_FRAME (tail, frame)
10038 {
10039 f = XFRAME (frame);
10040
10041 /* Ignore tooltip frame. */
10042 if (EQ (frame, tooltip_frame))
10043 continue;
10044
10045 /* If a window on this frame changed size, report that to
10046 the user and clear the size-change flag. */
10047 if (FRAME_WINDOW_SIZES_CHANGED (f))
10048 {
10049 Lisp_Object functions;
10050
10051 /* Clear flag first in case we get an error below. */
10052 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10053 functions = Vwindow_size_change_functions;
10054 GCPRO2 (tail, functions);
10055
10056 while (CONSP (functions))
10057 {
10058 if (!EQ (XCAR (functions), Qt))
10059 call1 (XCAR (functions), frame);
10060 functions = XCDR (functions);
10061 }
10062 UNGCPRO;
10063 }
10064
10065 GCPRO1 (tail);
10066 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10067 #ifdef HAVE_WINDOW_SYSTEM
10068 update_tool_bar (f, 0);
10069 #endif
10070 #ifdef HAVE_NS
10071 if (windows_or_buffers_changed
10072 && FRAME_NS_P (f))
10073 ns_set_doc_edited (f, Fbuffer_modified_p
10074 (XWINDOW (f->selected_window)->buffer));
10075 #endif
10076 UNGCPRO;
10077 }
10078
10079 unbind_to (count, Qnil);
10080 }
10081 else
10082 {
10083 struct frame *sf = SELECTED_FRAME ();
10084 update_menu_bar (sf, 1, 0);
10085 #ifdef HAVE_WINDOW_SYSTEM
10086 update_tool_bar (sf, 1);
10087 #endif
10088 }
10089
10090 /* Motif needs this. See comment in xmenu.c. Turn it off when
10091 pending_menu_activation is not defined. */
10092 #ifdef USE_X_TOOLKIT
10093 pending_menu_activation = 0;
10094 #endif
10095 }
10096
10097
10098 /* Update the menu bar item list for frame F. This has to be done
10099 before we start to fill in any display lines, because it can call
10100 eval.
10101
10102 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10103
10104 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10105 already ran the menu bar hooks for this redisplay, so there
10106 is no need to run them again. The return value is the
10107 updated value of this flag, to pass to the next call. */
10108
10109 static int
10110 update_menu_bar (f, save_match_data, hooks_run)
10111 struct frame *f;
10112 int save_match_data;
10113 int hooks_run;
10114 {
10115 Lisp_Object window;
10116 register struct window *w;
10117
10118 /* If called recursively during a menu update, do nothing. This can
10119 happen when, for instance, an activate-menubar-hook causes a
10120 redisplay. */
10121 if (inhibit_menubar_update)
10122 return hooks_run;
10123
10124 window = FRAME_SELECTED_WINDOW (f);
10125 w = XWINDOW (window);
10126
10127 if (FRAME_WINDOW_P (f)
10128 ?
10129 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10130 || defined (HAVE_NS) || defined (USE_GTK)
10131 FRAME_EXTERNAL_MENU_BAR (f)
10132 #else
10133 FRAME_MENU_BAR_LINES (f) > 0
10134 #endif
10135 : FRAME_MENU_BAR_LINES (f) > 0)
10136 {
10137 /* If the user has switched buffers or windows, we need to
10138 recompute to reflect the new bindings. But we'll
10139 recompute when update_mode_lines is set too; that means
10140 that people can use force-mode-line-update to request
10141 that the menu bar be recomputed. The adverse effect on
10142 the rest of the redisplay algorithm is about the same as
10143 windows_or_buffers_changed anyway. */
10144 if (windows_or_buffers_changed
10145 /* This used to test w->update_mode_line, but we believe
10146 there is no need to recompute the menu in that case. */
10147 || update_mode_lines
10148 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10149 < BUF_MODIFF (XBUFFER (w->buffer)))
10150 != !NILP (w->last_had_star))
10151 || ((!NILP (Vtransient_mark_mode)
10152 && !NILP (XBUFFER (w->buffer)->mark_active))
10153 != !NILP (w->region_showing)))
10154 {
10155 struct buffer *prev = current_buffer;
10156 int count = SPECPDL_INDEX ();
10157
10158 specbind (Qinhibit_menubar_update, Qt);
10159
10160 set_buffer_internal_1 (XBUFFER (w->buffer));
10161 if (save_match_data)
10162 record_unwind_save_match_data ();
10163 if (NILP (Voverriding_local_map_menu_flag))
10164 {
10165 specbind (Qoverriding_terminal_local_map, Qnil);
10166 specbind (Qoverriding_local_map, Qnil);
10167 }
10168
10169 if (!hooks_run)
10170 {
10171 /* Run the Lucid hook. */
10172 safe_run_hooks (Qactivate_menubar_hook);
10173
10174 /* If it has changed current-menubar from previous value,
10175 really recompute the menu-bar from the value. */
10176 if (! NILP (Vlucid_menu_bar_dirty_flag))
10177 call0 (Qrecompute_lucid_menubar);
10178
10179 safe_run_hooks (Qmenu_bar_update_hook);
10180
10181 hooks_run = 1;
10182 }
10183
10184 XSETFRAME (Vmenu_updating_frame, f);
10185 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10186
10187 /* Redisplay the menu bar in case we changed it. */
10188 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10189 || defined (HAVE_NS) || defined (USE_GTK)
10190 if (FRAME_WINDOW_P (f))
10191 {
10192 #if defined (HAVE_NS)
10193 /* All frames on Mac OS share the same menubar. So only
10194 the selected frame should be allowed to set it. */
10195 if (f == SELECTED_FRAME ())
10196 #endif
10197 set_frame_menubar (f, 0, 0);
10198 }
10199 else
10200 /* On a terminal screen, the menu bar is an ordinary screen
10201 line, and this makes it get updated. */
10202 w->update_mode_line = Qt;
10203 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10204 /* In the non-toolkit version, the menu bar is an ordinary screen
10205 line, and this makes it get updated. */
10206 w->update_mode_line = Qt;
10207 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10208
10209 unbind_to (count, Qnil);
10210 set_buffer_internal_1 (prev);
10211 }
10212 }
10213
10214 return hooks_run;
10215 }
10216
10217
10218 \f
10219 /***********************************************************************
10220 Output Cursor
10221 ***********************************************************************/
10222
10223 #ifdef HAVE_WINDOW_SYSTEM
10224
10225 /* EXPORT:
10226 Nominal cursor position -- where to draw output.
10227 HPOS and VPOS are window relative glyph matrix coordinates.
10228 X and Y are window relative pixel coordinates. */
10229
10230 struct cursor_pos output_cursor;
10231
10232
10233 /* EXPORT:
10234 Set the global variable output_cursor to CURSOR. All cursor
10235 positions are relative to updated_window. */
10236
10237 void
10238 set_output_cursor (cursor)
10239 struct cursor_pos *cursor;
10240 {
10241 output_cursor.hpos = cursor->hpos;
10242 output_cursor.vpos = cursor->vpos;
10243 output_cursor.x = cursor->x;
10244 output_cursor.y = cursor->y;
10245 }
10246
10247
10248 /* EXPORT for RIF:
10249 Set a nominal cursor position.
10250
10251 HPOS and VPOS are column/row positions in a window glyph matrix. X
10252 and Y are window text area relative pixel positions.
10253
10254 If this is done during an update, updated_window will contain the
10255 window that is being updated and the position is the future output
10256 cursor position for that window. If updated_window is null, use
10257 selected_window and display the cursor at the given position. */
10258
10259 void
10260 x_cursor_to (vpos, hpos, y, x)
10261 int vpos, hpos, y, x;
10262 {
10263 struct window *w;
10264
10265 /* If updated_window is not set, work on selected_window. */
10266 if (updated_window)
10267 w = updated_window;
10268 else
10269 w = XWINDOW (selected_window);
10270
10271 /* Set the output cursor. */
10272 output_cursor.hpos = hpos;
10273 output_cursor.vpos = vpos;
10274 output_cursor.x = x;
10275 output_cursor.y = y;
10276
10277 /* If not called as part of an update, really display the cursor.
10278 This will also set the cursor position of W. */
10279 if (updated_window == NULL)
10280 {
10281 BLOCK_INPUT;
10282 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10283 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10284 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10285 UNBLOCK_INPUT;
10286 }
10287 }
10288
10289 #endif /* HAVE_WINDOW_SYSTEM */
10290
10291 \f
10292 /***********************************************************************
10293 Tool-bars
10294 ***********************************************************************/
10295
10296 #ifdef HAVE_WINDOW_SYSTEM
10297
10298 /* Where the mouse was last time we reported a mouse event. */
10299
10300 FRAME_PTR last_mouse_frame;
10301
10302 /* Tool-bar item index of the item on which a mouse button was pressed
10303 or -1. */
10304
10305 int last_tool_bar_item;
10306
10307
10308 static Lisp_Object
10309 update_tool_bar_unwind (frame)
10310 Lisp_Object frame;
10311 {
10312 selected_frame = frame;
10313 return Qnil;
10314 }
10315
10316 /* Update the tool-bar item list for frame F. This has to be done
10317 before we start to fill in any display lines. Called from
10318 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10319 and restore it here. */
10320
10321 static void
10322 update_tool_bar (f, save_match_data)
10323 struct frame *f;
10324 int save_match_data;
10325 {
10326 #if defined (USE_GTK) || defined (HAVE_NS)
10327 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10328 #else
10329 int do_update = WINDOWP (f->tool_bar_window)
10330 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10331 #endif
10332
10333 if (do_update)
10334 {
10335 Lisp_Object window;
10336 struct window *w;
10337
10338 window = FRAME_SELECTED_WINDOW (f);
10339 w = XWINDOW (window);
10340
10341 /* If the user has switched buffers or windows, we need to
10342 recompute to reflect the new bindings. But we'll
10343 recompute when update_mode_lines is set too; that means
10344 that people can use force-mode-line-update to request
10345 that the menu bar be recomputed. The adverse effect on
10346 the rest of the redisplay algorithm is about the same as
10347 windows_or_buffers_changed anyway. */
10348 if (windows_or_buffers_changed
10349 || !NILP (w->update_mode_line)
10350 || update_mode_lines
10351 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10352 < BUF_MODIFF (XBUFFER (w->buffer)))
10353 != !NILP (w->last_had_star))
10354 || ((!NILP (Vtransient_mark_mode)
10355 && !NILP (XBUFFER (w->buffer)->mark_active))
10356 != !NILP (w->region_showing)))
10357 {
10358 struct buffer *prev = current_buffer;
10359 int count = SPECPDL_INDEX ();
10360 Lisp_Object frame, new_tool_bar;
10361 int new_n_tool_bar;
10362 struct gcpro gcpro1;
10363
10364 /* Set current_buffer to the buffer of the selected
10365 window of the frame, so that we get the right local
10366 keymaps. */
10367 set_buffer_internal_1 (XBUFFER (w->buffer));
10368
10369 /* Save match data, if we must. */
10370 if (save_match_data)
10371 record_unwind_save_match_data ();
10372
10373 /* Make sure that we don't accidentally use bogus keymaps. */
10374 if (NILP (Voverriding_local_map_menu_flag))
10375 {
10376 specbind (Qoverriding_terminal_local_map, Qnil);
10377 specbind (Qoverriding_local_map, Qnil);
10378 }
10379
10380 GCPRO1 (new_tool_bar);
10381
10382 /* We must temporarily set the selected frame to this frame
10383 before calling tool_bar_items, because the calculation of
10384 the tool-bar keymap uses the selected frame (see
10385 `tool-bar-make-keymap' in tool-bar.el). */
10386 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10387 XSETFRAME (frame, f);
10388 selected_frame = frame;
10389
10390 /* Build desired tool-bar items from keymaps. */
10391 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10392 &new_n_tool_bar);
10393
10394 /* Redisplay the tool-bar if we changed it. */
10395 if (new_n_tool_bar != f->n_tool_bar_items
10396 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10397 {
10398 /* Redisplay that happens asynchronously due to an expose event
10399 may access f->tool_bar_items. Make sure we update both
10400 variables within BLOCK_INPUT so no such event interrupts. */
10401 BLOCK_INPUT;
10402 f->tool_bar_items = new_tool_bar;
10403 f->n_tool_bar_items = new_n_tool_bar;
10404 w->update_mode_line = Qt;
10405 UNBLOCK_INPUT;
10406 }
10407
10408 UNGCPRO;
10409
10410 unbind_to (count, Qnil);
10411 set_buffer_internal_1 (prev);
10412 }
10413 }
10414 }
10415
10416
10417 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10418 F's desired tool-bar contents. F->tool_bar_items must have
10419 been set up previously by calling prepare_menu_bars. */
10420
10421 static void
10422 build_desired_tool_bar_string (f)
10423 struct frame *f;
10424 {
10425 int i, size, size_needed;
10426 struct gcpro gcpro1, gcpro2, gcpro3;
10427 Lisp_Object image, plist, props;
10428
10429 image = plist = props = Qnil;
10430 GCPRO3 (image, plist, props);
10431
10432 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10433 Otherwise, make a new string. */
10434
10435 /* The size of the string we might be able to reuse. */
10436 size = (STRINGP (f->desired_tool_bar_string)
10437 ? SCHARS (f->desired_tool_bar_string)
10438 : 0);
10439
10440 /* We need one space in the string for each image. */
10441 size_needed = f->n_tool_bar_items;
10442
10443 /* Reuse f->desired_tool_bar_string, if possible. */
10444 if (size < size_needed || NILP (f->desired_tool_bar_string))
10445 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10446 make_number (' '));
10447 else
10448 {
10449 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10450 Fremove_text_properties (make_number (0), make_number (size),
10451 props, f->desired_tool_bar_string);
10452 }
10453
10454 /* Put a `display' property on the string for the images to display,
10455 put a `menu_item' property on tool-bar items with a value that
10456 is the index of the item in F's tool-bar item vector. */
10457 for (i = 0; i < f->n_tool_bar_items; ++i)
10458 {
10459 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10460
10461 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10462 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10463 int hmargin, vmargin, relief, idx, end;
10464 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10465
10466 /* If image is a vector, choose the image according to the
10467 button state. */
10468 image = PROP (TOOL_BAR_ITEM_IMAGES);
10469 if (VECTORP (image))
10470 {
10471 if (enabled_p)
10472 idx = (selected_p
10473 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10474 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10475 else
10476 idx = (selected_p
10477 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10478 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10479
10480 xassert (ASIZE (image) >= idx);
10481 image = AREF (image, idx);
10482 }
10483 else
10484 idx = -1;
10485
10486 /* Ignore invalid image specifications. */
10487 if (!valid_image_p (image))
10488 continue;
10489
10490 /* Display the tool-bar button pressed, or depressed. */
10491 plist = Fcopy_sequence (XCDR (image));
10492
10493 /* Compute margin and relief to draw. */
10494 relief = (tool_bar_button_relief >= 0
10495 ? tool_bar_button_relief
10496 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10497 hmargin = vmargin = relief;
10498
10499 if (INTEGERP (Vtool_bar_button_margin)
10500 && XINT (Vtool_bar_button_margin) > 0)
10501 {
10502 hmargin += XFASTINT (Vtool_bar_button_margin);
10503 vmargin += XFASTINT (Vtool_bar_button_margin);
10504 }
10505 else if (CONSP (Vtool_bar_button_margin))
10506 {
10507 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10508 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10509 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10510
10511 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10512 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10513 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10514 }
10515
10516 if (auto_raise_tool_bar_buttons_p)
10517 {
10518 /* Add a `:relief' property to the image spec if the item is
10519 selected. */
10520 if (selected_p)
10521 {
10522 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10523 hmargin -= relief;
10524 vmargin -= relief;
10525 }
10526 }
10527 else
10528 {
10529 /* If image is selected, display it pressed, i.e. with a
10530 negative relief. If it's not selected, display it with a
10531 raised relief. */
10532 plist = Fplist_put (plist, QCrelief,
10533 (selected_p
10534 ? make_number (-relief)
10535 : make_number (relief)));
10536 hmargin -= relief;
10537 vmargin -= relief;
10538 }
10539
10540 /* Put a margin around the image. */
10541 if (hmargin || vmargin)
10542 {
10543 if (hmargin == vmargin)
10544 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10545 else
10546 plist = Fplist_put (plist, QCmargin,
10547 Fcons (make_number (hmargin),
10548 make_number (vmargin)));
10549 }
10550
10551 /* If button is not enabled, and we don't have special images
10552 for the disabled state, make the image appear disabled by
10553 applying an appropriate algorithm to it. */
10554 if (!enabled_p && idx < 0)
10555 plist = Fplist_put (plist, QCconversion, Qdisabled);
10556
10557 /* Put a `display' text property on the string for the image to
10558 display. Put a `menu-item' property on the string that gives
10559 the start of this item's properties in the tool-bar items
10560 vector. */
10561 image = Fcons (Qimage, plist);
10562 props = list4 (Qdisplay, image,
10563 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10564
10565 /* Let the last image hide all remaining spaces in the tool bar
10566 string. The string can be longer than needed when we reuse a
10567 previous string. */
10568 if (i + 1 == f->n_tool_bar_items)
10569 end = SCHARS (f->desired_tool_bar_string);
10570 else
10571 end = i + 1;
10572 Fadd_text_properties (make_number (i), make_number (end),
10573 props, f->desired_tool_bar_string);
10574 #undef PROP
10575 }
10576
10577 UNGCPRO;
10578 }
10579
10580
10581 /* Display one line of the tool-bar of frame IT->f.
10582
10583 HEIGHT specifies the desired height of the tool-bar line.
10584 If the actual height of the glyph row is less than HEIGHT, the
10585 row's height is increased to HEIGHT, and the icons are centered
10586 vertically in the new height.
10587
10588 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10589 count a final empty row in case the tool-bar width exactly matches
10590 the window width.
10591 */
10592
10593 static void
10594 display_tool_bar_line (it, height)
10595 struct it *it;
10596 int height;
10597 {
10598 struct glyph_row *row = it->glyph_row;
10599 int max_x = it->last_visible_x;
10600 struct glyph *last;
10601
10602 prepare_desired_row (row);
10603 row->y = it->current_y;
10604
10605 /* Note that this isn't made use of if the face hasn't a box,
10606 so there's no need to check the face here. */
10607 it->start_of_box_run_p = 1;
10608
10609 while (it->current_x < max_x)
10610 {
10611 int x, n_glyphs_before, i, nglyphs;
10612 struct it it_before;
10613
10614 /* Get the next display element. */
10615 if (!get_next_display_element (it))
10616 {
10617 /* Don't count empty row if we are counting needed tool-bar lines. */
10618 if (height < 0 && !it->hpos)
10619 return;
10620 break;
10621 }
10622
10623 /* Produce glyphs. */
10624 n_glyphs_before = row->used[TEXT_AREA];
10625 it_before = *it;
10626
10627 PRODUCE_GLYPHS (it);
10628
10629 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10630 i = 0;
10631 x = it_before.current_x;
10632 while (i < nglyphs)
10633 {
10634 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10635
10636 if (x + glyph->pixel_width > max_x)
10637 {
10638 /* Glyph doesn't fit on line. Backtrack. */
10639 row->used[TEXT_AREA] = n_glyphs_before;
10640 *it = it_before;
10641 /* If this is the only glyph on this line, it will never fit on the
10642 toolbar, so skip it. But ensure there is at least one glyph,
10643 so we don't accidentally disable the tool-bar. */
10644 if (n_glyphs_before == 0
10645 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10646 break;
10647 goto out;
10648 }
10649
10650 ++it->hpos;
10651 x += glyph->pixel_width;
10652 ++i;
10653 }
10654
10655 /* Stop at line ends. */
10656 if (ITERATOR_AT_END_OF_LINE_P (it))
10657 break;
10658
10659 set_iterator_to_next (it, 1);
10660 }
10661
10662 out:;
10663
10664 row->displays_text_p = row->used[TEXT_AREA] != 0;
10665
10666 /* Use default face for the border below the tool bar.
10667
10668 FIXME: When auto-resize-tool-bars is grow-only, there is
10669 no additional border below the possibly empty tool-bar lines.
10670 So to make the extra empty lines look "normal", we have to
10671 use the tool-bar face for the border too. */
10672 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10673 it->face_id = DEFAULT_FACE_ID;
10674
10675 extend_face_to_end_of_line (it);
10676 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10677 last->right_box_line_p = 1;
10678 if (last == row->glyphs[TEXT_AREA])
10679 last->left_box_line_p = 1;
10680
10681 /* Make line the desired height and center it vertically. */
10682 if ((height -= it->max_ascent + it->max_descent) > 0)
10683 {
10684 /* Don't add more than one line height. */
10685 height %= FRAME_LINE_HEIGHT (it->f);
10686 it->max_ascent += height / 2;
10687 it->max_descent += (height + 1) / 2;
10688 }
10689
10690 compute_line_metrics (it);
10691
10692 /* If line is empty, make it occupy the rest of the tool-bar. */
10693 if (!row->displays_text_p)
10694 {
10695 row->height = row->phys_height = it->last_visible_y - row->y;
10696 row->visible_height = row->height;
10697 row->ascent = row->phys_ascent = 0;
10698 row->extra_line_spacing = 0;
10699 }
10700
10701 row->full_width_p = 1;
10702 row->continued_p = 0;
10703 row->truncated_on_left_p = 0;
10704 row->truncated_on_right_p = 0;
10705
10706 it->current_x = it->hpos = 0;
10707 it->current_y += row->height;
10708 ++it->vpos;
10709 ++it->glyph_row;
10710 }
10711
10712
10713 /* Max tool-bar height. */
10714
10715 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10716 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10717
10718 /* Value is the number of screen lines needed to make all tool-bar
10719 items of frame F visible. The number of actual rows needed is
10720 returned in *N_ROWS if non-NULL. */
10721
10722 static int
10723 tool_bar_lines_needed (f, n_rows)
10724 struct frame *f;
10725 int *n_rows;
10726 {
10727 struct window *w = XWINDOW (f->tool_bar_window);
10728 struct it it;
10729 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10730 the desired matrix, so use (unused) mode-line row as temporary row to
10731 avoid destroying the first tool-bar row. */
10732 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10733
10734 /* Initialize an iterator for iteration over
10735 F->desired_tool_bar_string in the tool-bar window of frame F. */
10736 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10737 it.first_visible_x = 0;
10738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10739 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10740
10741 while (!ITERATOR_AT_END_P (&it))
10742 {
10743 clear_glyph_row (temp_row);
10744 it.glyph_row = temp_row;
10745 display_tool_bar_line (&it, -1);
10746 }
10747 clear_glyph_row (temp_row);
10748
10749 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10750 if (n_rows)
10751 *n_rows = it.vpos > 0 ? it.vpos : -1;
10752
10753 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10754 }
10755
10756
10757 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10758 0, 1, 0,
10759 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10760 (frame)
10761 Lisp_Object frame;
10762 {
10763 struct frame *f;
10764 struct window *w;
10765 int nlines = 0;
10766
10767 if (NILP (frame))
10768 frame = selected_frame;
10769 else
10770 CHECK_FRAME (frame);
10771 f = XFRAME (frame);
10772
10773 if (WINDOWP (f->tool_bar_window)
10774 || (w = XWINDOW (f->tool_bar_window),
10775 WINDOW_TOTAL_LINES (w) > 0))
10776 {
10777 update_tool_bar (f, 1);
10778 if (f->n_tool_bar_items)
10779 {
10780 build_desired_tool_bar_string (f);
10781 nlines = tool_bar_lines_needed (f, NULL);
10782 }
10783 }
10784
10785 return make_number (nlines);
10786 }
10787
10788
10789 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10790 height should be changed. */
10791
10792 static int
10793 redisplay_tool_bar (f)
10794 struct frame *f;
10795 {
10796 struct window *w;
10797 struct it it;
10798 struct glyph_row *row;
10799
10800 #if defined (USE_GTK) || defined (HAVE_NS)
10801 if (FRAME_EXTERNAL_TOOL_BAR (f))
10802 update_frame_tool_bar (f);
10803 return 0;
10804 #endif
10805
10806 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10807 do anything. This means you must start with tool-bar-lines
10808 non-zero to get the auto-sizing effect. Or in other words, you
10809 can turn off tool-bars by specifying tool-bar-lines zero. */
10810 if (!WINDOWP (f->tool_bar_window)
10811 || (w = XWINDOW (f->tool_bar_window),
10812 WINDOW_TOTAL_LINES (w) == 0))
10813 return 0;
10814
10815 /* Set up an iterator for the tool-bar window. */
10816 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10817 it.first_visible_x = 0;
10818 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10819 row = it.glyph_row;
10820
10821 /* Build a string that represents the contents of the tool-bar. */
10822 build_desired_tool_bar_string (f);
10823 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10824
10825 if (f->n_tool_bar_rows == 0)
10826 {
10827 int nlines;
10828
10829 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10830 nlines != WINDOW_TOTAL_LINES (w)))
10831 {
10832 extern Lisp_Object Qtool_bar_lines;
10833 Lisp_Object frame;
10834 int old_height = WINDOW_TOTAL_LINES (w);
10835
10836 XSETFRAME (frame, f);
10837 Fmodify_frame_parameters (frame,
10838 Fcons (Fcons (Qtool_bar_lines,
10839 make_number (nlines)),
10840 Qnil));
10841 if (WINDOW_TOTAL_LINES (w) != old_height)
10842 {
10843 clear_glyph_matrix (w->desired_matrix);
10844 fonts_changed_p = 1;
10845 return 1;
10846 }
10847 }
10848 }
10849
10850 /* Display as many lines as needed to display all tool-bar items. */
10851
10852 if (f->n_tool_bar_rows > 0)
10853 {
10854 int border, rows, height, extra;
10855
10856 if (INTEGERP (Vtool_bar_border))
10857 border = XINT (Vtool_bar_border);
10858 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10859 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10860 else if (EQ (Vtool_bar_border, Qborder_width))
10861 border = f->border_width;
10862 else
10863 border = 0;
10864 if (border < 0)
10865 border = 0;
10866
10867 rows = f->n_tool_bar_rows;
10868 height = max (1, (it.last_visible_y - border) / rows);
10869 extra = it.last_visible_y - border - height * rows;
10870
10871 while (it.current_y < it.last_visible_y)
10872 {
10873 int h = 0;
10874 if (extra > 0 && rows-- > 0)
10875 {
10876 h = (extra + rows - 1) / rows;
10877 extra -= h;
10878 }
10879 display_tool_bar_line (&it, height + h);
10880 }
10881 }
10882 else
10883 {
10884 while (it.current_y < it.last_visible_y)
10885 display_tool_bar_line (&it, 0);
10886 }
10887
10888 /* It doesn't make much sense to try scrolling in the tool-bar
10889 window, so don't do it. */
10890 w->desired_matrix->no_scrolling_p = 1;
10891 w->must_be_updated_p = 1;
10892
10893 if (!NILP (Vauto_resize_tool_bars))
10894 {
10895 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10896 int change_height_p = 0;
10897
10898 /* If we couldn't display everything, change the tool-bar's
10899 height if there is room for more. */
10900 if (IT_STRING_CHARPOS (it) < it.end_charpos
10901 && it.current_y < max_tool_bar_height)
10902 change_height_p = 1;
10903
10904 row = it.glyph_row - 1;
10905
10906 /* If there are blank lines at the end, except for a partially
10907 visible blank line at the end that is smaller than
10908 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10909 if (!row->displays_text_p
10910 && row->height >= FRAME_LINE_HEIGHT (f))
10911 change_height_p = 1;
10912
10913 /* If row displays tool-bar items, but is partially visible,
10914 change the tool-bar's height. */
10915 if (row->displays_text_p
10916 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10917 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10918 change_height_p = 1;
10919
10920 /* Resize windows as needed by changing the `tool-bar-lines'
10921 frame parameter. */
10922 if (change_height_p)
10923 {
10924 extern Lisp_Object Qtool_bar_lines;
10925 Lisp_Object frame;
10926 int old_height = WINDOW_TOTAL_LINES (w);
10927 int nrows;
10928 int nlines = tool_bar_lines_needed (f, &nrows);
10929
10930 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10931 && !f->minimize_tool_bar_window_p)
10932 ? (nlines > old_height)
10933 : (nlines != old_height));
10934 f->minimize_tool_bar_window_p = 0;
10935
10936 if (change_height_p)
10937 {
10938 XSETFRAME (frame, f);
10939 Fmodify_frame_parameters (frame,
10940 Fcons (Fcons (Qtool_bar_lines,
10941 make_number (nlines)),
10942 Qnil));
10943 if (WINDOW_TOTAL_LINES (w) != old_height)
10944 {
10945 clear_glyph_matrix (w->desired_matrix);
10946 f->n_tool_bar_rows = nrows;
10947 fonts_changed_p = 1;
10948 return 1;
10949 }
10950 }
10951 }
10952 }
10953
10954 f->minimize_tool_bar_window_p = 0;
10955 return 0;
10956 }
10957
10958
10959 /* Get information about the tool-bar item which is displayed in GLYPH
10960 on frame F. Return in *PROP_IDX the index where tool-bar item
10961 properties start in F->tool_bar_items. Value is zero if
10962 GLYPH doesn't display a tool-bar item. */
10963
10964 static int
10965 tool_bar_item_info (f, glyph, prop_idx)
10966 struct frame *f;
10967 struct glyph *glyph;
10968 int *prop_idx;
10969 {
10970 Lisp_Object prop;
10971 int success_p;
10972 int charpos;
10973
10974 /* This function can be called asynchronously, which means we must
10975 exclude any possibility that Fget_text_property signals an
10976 error. */
10977 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10978 charpos = max (0, charpos);
10979
10980 /* Get the text property `menu-item' at pos. The value of that
10981 property is the start index of this item's properties in
10982 F->tool_bar_items. */
10983 prop = Fget_text_property (make_number (charpos),
10984 Qmenu_item, f->current_tool_bar_string);
10985 if (INTEGERP (prop))
10986 {
10987 *prop_idx = XINT (prop);
10988 success_p = 1;
10989 }
10990 else
10991 success_p = 0;
10992
10993 return success_p;
10994 }
10995
10996 \f
10997 /* Get information about the tool-bar item at position X/Y on frame F.
10998 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10999 the current matrix of the tool-bar window of F, or NULL if not
11000 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11001 item in F->tool_bar_items. Value is
11002
11003 -1 if X/Y is not on a tool-bar item
11004 0 if X/Y is on the same item that was highlighted before.
11005 1 otherwise. */
11006
11007 static int
11008 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11009 struct frame *f;
11010 int x, y;
11011 struct glyph **glyph;
11012 int *hpos, *vpos, *prop_idx;
11013 {
11014 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11015 struct window *w = XWINDOW (f->tool_bar_window);
11016 int area;
11017
11018 /* Find the glyph under X/Y. */
11019 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11020 if (*glyph == NULL)
11021 return -1;
11022
11023 /* Get the start of this tool-bar item's properties in
11024 f->tool_bar_items. */
11025 if (!tool_bar_item_info (f, *glyph, prop_idx))
11026 return -1;
11027
11028 /* Is mouse on the highlighted item? */
11029 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11030 && *vpos >= dpyinfo->mouse_face_beg_row
11031 && *vpos <= dpyinfo->mouse_face_end_row
11032 && (*vpos > dpyinfo->mouse_face_beg_row
11033 || *hpos >= dpyinfo->mouse_face_beg_col)
11034 && (*vpos < dpyinfo->mouse_face_end_row
11035 || *hpos < dpyinfo->mouse_face_end_col
11036 || dpyinfo->mouse_face_past_end))
11037 return 0;
11038
11039 return 1;
11040 }
11041
11042
11043 /* EXPORT:
11044 Handle mouse button event on the tool-bar of frame F, at
11045 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11046 0 for button release. MODIFIERS is event modifiers for button
11047 release. */
11048
11049 void
11050 handle_tool_bar_click (f, x, y, down_p, modifiers)
11051 struct frame *f;
11052 int x, y, down_p;
11053 unsigned int modifiers;
11054 {
11055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11056 struct window *w = XWINDOW (f->tool_bar_window);
11057 int hpos, vpos, prop_idx;
11058 struct glyph *glyph;
11059 Lisp_Object enabled_p;
11060
11061 /* If not on the highlighted tool-bar item, return. */
11062 frame_to_window_pixel_xy (w, &x, &y);
11063 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11064 return;
11065
11066 /* If item is disabled, do nothing. */
11067 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11068 if (NILP (enabled_p))
11069 return;
11070
11071 if (down_p)
11072 {
11073 /* Show item in pressed state. */
11074 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11075 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11076 last_tool_bar_item = prop_idx;
11077 }
11078 else
11079 {
11080 Lisp_Object key, frame;
11081 struct input_event event;
11082 EVENT_INIT (event);
11083
11084 /* Show item in released state. */
11085 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11086 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11087
11088 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11089
11090 XSETFRAME (frame, f);
11091 event.kind = TOOL_BAR_EVENT;
11092 event.frame_or_window = frame;
11093 event.arg = frame;
11094 kbd_buffer_store_event (&event);
11095
11096 event.kind = TOOL_BAR_EVENT;
11097 event.frame_or_window = frame;
11098 event.arg = key;
11099 event.modifiers = modifiers;
11100 kbd_buffer_store_event (&event);
11101 last_tool_bar_item = -1;
11102 }
11103 }
11104
11105
11106 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11107 tool-bar window-relative coordinates X/Y. Called from
11108 note_mouse_highlight. */
11109
11110 static void
11111 note_tool_bar_highlight (f, x, y)
11112 struct frame *f;
11113 int x, y;
11114 {
11115 Lisp_Object window = f->tool_bar_window;
11116 struct window *w = XWINDOW (window);
11117 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11118 int hpos, vpos;
11119 struct glyph *glyph;
11120 struct glyph_row *row;
11121 int i;
11122 Lisp_Object enabled_p;
11123 int prop_idx;
11124 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11125 int mouse_down_p, rc;
11126
11127 /* Function note_mouse_highlight is called with negative x(y
11128 values when mouse moves outside of the frame. */
11129 if (x <= 0 || y <= 0)
11130 {
11131 clear_mouse_face (dpyinfo);
11132 return;
11133 }
11134
11135 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11136 if (rc < 0)
11137 {
11138 /* Not on tool-bar item. */
11139 clear_mouse_face (dpyinfo);
11140 return;
11141 }
11142 else if (rc == 0)
11143 /* On same tool-bar item as before. */
11144 goto set_help_echo;
11145
11146 clear_mouse_face (dpyinfo);
11147
11148 /* Mouse is down, but on different tool-bar item? */
11149 mouse_down_p = (dpyinfo->grabbed
11150 && f == last_mouse_frame
11151 && FRAME_LIVE_P (f));
11152 if (mouse_down_p
11153 && last_tool_bar_item != prop_idx)
11154 return;
11155
11156 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11157 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11158
11159 /* If tool-bar item is not enabled, don't highlight it. */
11160 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11161 if (!NILP (enabled_p))
11162 {
11163 /* Compute the x-position of the glyph. In front and past the
11164 image is a space. We include this in the highlighted area. */
11165 row = MATRIX_ROW (w->current_matrix, vpos);
11166 for (i = x = 0; i < hpos; ++i)
11167 x += row->glyphs[TEXT_AREA][i].pixel_width;
11168
11169 /* Record this as the current active region. */
11170 dpyinfo->mouse_face_beg_col = hpos;
11171 dpyinfo->mouse_face_beg_row = vpos;
11172 dpyinfo->mouse_face_beg_x = x;
11173 dpyinfo->mouse_face_beg_y = row->y;
11174 dpyinfo->mouse_face_past_end = 0;
11175
11176 dpyinfo->mouse_face_end_col = hpos + 1;
11177 dpyinfo->mouse_face_end_row = vpos;
11178 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11179 dpyinfo->mouse_face_end_y = row->y;
11180 dpyinfo->mouse_face_window = window;
11181 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11182
11183 /* Display it as active. */
11184 show_mouse_face (dpyinfo, draw);
11185 dpyinfo->mouse_face_image_state = draw;
11186 }
11187
11188 set_help_echo:
11189
11190 /* Set help_echo_string to a help string to display for this tool-bar item.
11191 XTread_socket does the rest. */
11192 help_echo_object = help_echo_window = Qnil;
11193 help_echo_pos = -1;
11194 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11195 if (NILP (help_echo_string))
11196 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11197 }
11198
11199 #endif /* HAVE_WINDOW_SYSTEM */
11200
11201
11202 \f
11203 /************************************************************************
11204 Horizontal scrolling
11205 ************************************************************************/
11206
11207 static int hscroll_window_tree (Lisp_Object);
11208 static int hscroll_windows (Lisp_Object);
11209
11210 /* For all leaf windows in the window tree rooted at WINDOW, set their
11211 hscroll value so that PT is (i) visible in the window, and (ii) so
11212 that it is not within a certain margin at the window's left and
11213 right border. Value is non-zero if any window's hscroll has been
11214 changed. */
11215
11216 static int
11217 hscroll_window_tree (window)
11218 Lisp_Object window;
11219 {
11220 int hscrolled_p = 0;
11221 int hscroll_relative_p = FLOATP (Vhscroll_step);
11222 int hscroll_step_abs = 0;
11223 double hscroll_step_rel = 0;
11224
11225 if (hscroll_relative_p)
11226 {
11227 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11228 if (hscroll_step_rel < 0)
11229 {
11230 hscroll_relative_p = 0;
11231 hscroll_step_abs = 0;
11232 }
11233 }
11234 else if (INTEGERP (Vhscroll_step))
11235 {
11236 hscroll_step_abs = XINT (Vhscroll_step);
11237 if (hscroll_step_abs < 0)
11238 hscroll_step_abs = 0;
11239 }
11240 else
11241 hscroll_step_abs = 0;
11242
11243 while (WINDOWP (window))
11244 {
11245 struct window *w = XWINDOW (window);
11246
11247 if (WINDOWP (w->hchild))
11248 hscrolled_p |= hscroll_window_tree (w->hchild);
11249 else if (WINDOWP (w->vchild))
11250 hscrolled_p |= hscroll_window_tree (w->vchild);
11251 else if (w->cursor.vpos >= 0)
11252 {
11253 int h_margin;
11254 int text_area_width;
11255 struct glyph_row *current_cursor_row
11256 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11257 struct glyph_row *desired_cursor_row
11258 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11259 struct glyph_row *cursor_row
11260 = (desired_cursor_row->enabled_p
11261 ? desired_cursor_row
11262 : current_cursor_row);
11263
11264 text_area_width = window_box_width (w, TEXT_AREA);
11265
11266 /* Scroll when cursor is inside this scroll margin. */
11267 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11268
11269 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11270 && ((XFASTINT (w->hscroll)
11271 && w->cursor.x <= h_margin)
11272 || (cursor_row->enabled_p
11273 && cursor_row->truncated_on_right_p
11274 && (w->cursor.x >= text_area_width - h_margin))))
11275 {
11276 struct it it;
11277 int hscroll;
11278 struct buffer *saved_current_buffer;
11279 int pt;
11280 int wanted_x;
11281
11282 /* Find point in a display of infinite width. */
11283 saved_current_buffer = current_buffer;
11284 current_buffer = XBUFFER (w->buffer);
11285
11286 if (w == XWINDOW (selected_window))
11287 pt = BUF_PT (current_buffer);
11288 else
11289 {
11290 pt = marker_position (w->pointm);
11291 pt = max (BEGV, pt);
11292 pt = min (ZV, pt);
11293 }
11294
11295 /* Move iterator to pt starting at cursor_row->start in
11296 a line with infinite width. */
11297 init_to_row_start (&it, w, cursor_row);
11298 it.last_visible_x = INFINITY;
11299 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11300 current_buffer = saved_current_buffer;
11301
11302 /* Position cursor in window. */
11303 if (!hscroll_relative_p && hscroll_step_abs == 0)
11304 hscroll = max (0, (it.current_x
11305 - (ITERATOR_AT_END_OF_LINE_P (&it)
11306 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11307 : (text_area_width / 2))))
11308 / FRAME_COLUMN_WIDTH (it.f);
11309 else if (w->cursor.x >= text_area_width - h_margin)
11310 {
11311 if (hscroll_relative_p)
11312 wanted_x = text_area_width * (1 - hscroll_step_rel)
11313 - h_margin;
11314 else
11315 wanted_x = text_area_width
11316 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11317 - h_margin;
11318 hscroll
11319 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11320 }
11321 else
11322 {
11323 if (hscroll_relative_p)
11324 wanted_x = text_area_width * hscroll_step_rel
11325 + h_margin;
11326 else
11327 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11328 + h_margin;
11329 hscroll
11330 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11331 }
11332 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11333
11334 /* Don't call Fset_window_hscroll if value hasn't
11335 changed because it will prevent redisplay
11336 optimizations. */
11337 if (XFASTINT (w->hscroll) != hscroll)
11338 {
11339 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11340 w->hscroll = make_number (hscroll);
11341 hscrolled_p = 1;
11342 }
11343 }
11344 }
11345
11346 window = w->next;
11347 }
11348
11349 /* Value is non-zero if hscroll of any leaf window has been changed. */
11350 return hscrolled_p;
11351 }
11352
11353
11354 /* Set hscroll so that cursor is visible and not inside horizontal
11355 scroll margins for all windows in the tree rooted at WINDOW. See
11356 also hscroll_window_tree above. Value is non-zero if any window's
11357 hscroll has been changed. If it has, desired matrices on the frame
11358 of WINDOW are cleared. */
11359
11360 static int
11361 hscroll_windows (window)
11362 Lisp_Object window;
11363 {
11364 int hscrolled_p = hscroll_window_tree (window);
11365 if (hscrolled_p)
11366 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11367 return hscrolled_p;
11368 }
11369
11370
11371 \f
11372 /************************************************************************
11373 Redisplay
11374 ************************************************************************/
11375
11376 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11377 to a non-zero value. This is sometimes handy to have in a debugger
11378 session. */
11379
11380 #if GLYPH_DEBUG
11381
11382 /* First and last unchanged row for try_window_id. */
11383
11384 int debug_first_unchanged_at_end_vpos;
11385 int debug_last_unchanged_at_beg_vpos;
11386
11387 /* Delta vpos and y. */
11388
11389 int debug_dvpos, debug_dy;
11390
11391 /* Delta in characters and bytes for try_window_id. */
11392
11393 int debug_delta, debug_delta_bytes;
11394
11395 /* Values of window_end_pos and window_end_vpos at the end of
11396 try_window_id. */
11397
11398 EMACS_INT debug_end_pos, debug_end_vpos;
11399
11400 /* Append a string to W->desired_matrix->method. FMT is a printf
11401 format string. A1...A9 are a supplement for a variable-length
11402 argument list. If trace_redisplay_p is non-zero also printf the
11403 resulting string to stderr. */
11404
11405 static void
11406 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11407 struct window *w;
11408 char *fmt;
11409 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11410 {
11411 char buffer[512];
11412 char *method = w->desired_matrix->method;
11413 int len = strlen (method);
11414 int size = sizeof w->desired_matrix->method;
11415 int remaining = size - len - 1;
11416
11417 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11418 if (len && remaining)
11419 {
11420 method[len] = '|';
11421 --remaining, ++len;
11422 }
11423
11424 strncpy (method + len, buffer, remaining);
11425
11426 if (trace_redisplay_p)
11427 fprintf (stderr, "%p (%s): %s\n",
11428 w,
11429 ((BUFFERP (w->buffer)
11430 && STRINGP (XBUFFER (w->buffer)->name))
11431 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11432 : "no buffer"),
11433 buffer);
11434 }
11435
11436 #endif /* GLYPH_DEBUG */
11437
11438
11439 /* Value is non-zero if all changes in window W, which displays
11440 current_buffer, are in the text between START and END. START is a
11441 buffer position, END is given as a distance from Z. Used in
11442 redisplay_internal for display optimization. */
11443
11444 static INLINE int
11445 text_outside_line_unchanged_p (w, start, end)
11446 struct window *w;
11447 int start, end;
11448 {
11449 int unchanged_p = 1;
11450
11451 /* If text or overlays have changed, see where. */
11452 if (XFASTINT (w->last_modified) < MODIFF
11453 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11454 {
11455 /* Gap in the line? */
11456 if (GPT < start || Z - GPT < end)
11457 unchanged_p = 0;
11458
11459 /* Changes start in front of the line, or end after it? */
11460 if (unchanged_p
11461 && (BEG_UNCHANGED < start - 1
11462 || END_UNCHANGED < end))
11463 unchanged_p = 0;
11464
11465 /* If selective display, can't optimize if changes start at the
11466 beginning of the line. */
11467 if (unchanged_p
11468 && INTEGERP (current_buffer->selective_display)
11469 && XINT (current_buffer->selective_display) > 0
11470 && (BEG_UNCHANGED < start || GPT <= start))
11471 unchanged_p = 0;
11472
11473 /* If there are overlays at the start or end of the line, these
11474 may have overlay strings with newlines in them. A change at
11475 START, for instance, may actually concern the display of such
11476 overlay strings as well, and they are displayed on different
11477 lines. So, quickly rule out this case. (For the future, it
11478 might be desirable to implement something more telling than
11479 just BEG/END_UNCHANGED.) */
11480 if (unchanged_p)
11481 {
11482 if (BEG + BEG_UNCHANGED == start
11483 && overlay_touches_p (start))
11484 unchanged_p = 0;
11485 if (END_UNCHANGED == end
11486 && overlay_touches_p (Z - end))
11487 unchanged_p = 0;
11488 }
11489
11490 /* Under bidi reordering, adding or deleting a character in the
11491 beginning of a paragraph, before the first strong directional
11492 character, can change the base direction of the paragraph (unless
11493 the buffer specifies a fixed paragraph direction), which will
11494 require to redisplay the whole paragraph. It might be worthwhile
11495 to find the paragraph limits and widen the range of redisplayed
11496 lines to that, but for now just give up this optimization. */
11497 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11498 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11499 unchanged_p = 0;
11500 }
11501
11502 return unchanged_p;
11503 }
11504
11505
11506 /* Do a frame update, taking possible shortcuts into account. This is
11507 the main external entry point for redisplay.
11508
11509 If the last redisplay displayed an echo area message and that message
11510 is no longer requested, we clear the echo area or bring back the
11511 mini-buffer if that is in use. */
11512
11513 void
11514 redisplay ()
11515 {
11516 redisplay_internal (0);
11517 }
11518
11519
11520 static Lisp_Object
11521 overlay_arrow_string_or_property (var)
11522 Lisp_Object var;
11523 {
11524 Lisp_Object val;
11525
11526 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11527 return val;
11528
11529 return Voverlay_arrow_string;
11530 }
11531
11532 /* Return 1 if there are any overlay-arrows in current_buffer. */
11533 static int
11534 overlay_arrow_in_current_buffer_p ()
11535 {
11536 Lisp_Object vlist;
11537
11538 for (vlist = Voverlay_arrow_variable_list;
11539 CONSP (vlist);
11540 vlist = XCDR (vlist))
11541 {
11542 Lisp_Object var = XCAR (vlist);
11543 Lisp_Object val;
11544
11545 if (!SYMBOLP (var))
11546 continue;
11547 val = find_symbol_value (var);
11548 if (MARKERP (val)
11549 && current_buffer == XMARKER (val)->buffer)
11550 return 1;
11551 }
11552 return 0;
11553 }
11554
11555
11556 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11557 has changed. */
11558
11559 static int
11560 overlay_arrows_changed_p ()
11561 {
11562 Lisp_Object vlist;
11563
11564 for (vlist = Voverlay_arrow_variable_list;
11565 CONSP (vlist);
11566 vlist = XCDR (vlist))
11567 {
11568 Lisp_Object var = XCAR (vlist);
11569 Lisp_Object val, pstr;
11570
11571 if (!SYMBOLP (var))
11572 continue;
11573 val = find_symbol_value (var);
11574 if (!MARKERP (val))
11575 continue;
11576 if (! EQ (COERCE_MARKER (val),
11577 Fget (var, Qlast_arrow_position))
11578 || ! (pstr = overlay_arrow_string_or_property (var),
11579 EQ (pstr, Fget (var, Qlast_arrow_string))))
11580 return 1;
11581 }
11582 return 0;
11583 }
11584
11585 /* Mark overlay arrows to be updated on next redisplay. */
11586
11587 static void
11588 update_overlay_arrows (up_to_date)
11589 int up_to_date;
11590 {
11591 Lisp_Object vlist;
11592
11593 for (vlist = Voverlay_arrow_variable_list;
11594 CONSP (vlist);
11595 vlist = XCDR (vlist))
11596 {
11597 Lisp_Object var = XCAR (vlist);
11598
11599 if (!SYMBOLP (var))
11600 continue;
11601
11602 if (up_to_date > 0)
11603 {
11604 Lisp_Object val = find_symbol_value (var);
11605 Fput (var, Qlast_arrow_position,
11606 COERCE_MARKER (val));
11607 Fput (var, Qlast_arrow_string,
11608 overlay_arrow_string_or_property (var));
11609 }
11610 else if (up_to_date < 0
11611 || !NILP (Fget (var, Qlast_arrow_position)))
11612 {
11613 Fput (var, Qlast_arrow_position, Qt);
11614 Fput (var, Qlast_arrow_string, Qt);
11615 }
11616 }
11617 }
11618
11619
11620 /* Return overlay arrow string to display at row.
11621 Return integer (bitmap number) for arrow bitmap in left fringe.
11622 Return nil if no overlay arrow. */
11623
11624 static Lisp_Object
11625 overlay_arrow_at_row (it, row)
11626 struct it *it;
11627 struct glyph_row *row;
11628 {
11629 Lisp_Object vlist;
11630
11631 for (vlist = Voverlay_arrow_variable_list;
11632 CONSP (vlist);
11633 vlist = XCDR (vlist))
11634 {
11635 Lisp_Object var = XCAR (vlist);
11636 Lisp_Object val;
11637
11638 if (!SYMBOLP (var))
11639 continue;
11640
11641 val = find_symbol_value (var);
11642
11643 if (MARKERP (val)
11644 && current_buffer == XMARKER (val)->buffer
11645 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11646 {
11647 if (FRAME_WINDOW_P (it->f)
11648 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11649 {
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11652 {
11653 int fringe_bitmap;
11654 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11655 return make_number (fringe_bitmap);
11656 }
11657 #endif
11658 return make_number (-1); /* Use default arrow bitmap */
11659 }
11660 return overlay_arrow_string_or_property (var);
11661 }
11662 }
11663
11664 return Qnil;
11665 }
11666
11667 /* Return 1 if point moved out of or into a composition. Otherwise
11668 return 0. PREV_BUF and PREV_PT are the last point buffer and
11669 position. BUF and PT are the current point buffer and position. */
11670
11671 int
11672 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11673 struct buffer *prev_buf, *buf;
11674 int prev_pt, pt;
11675 {
11676 EMACS_INT start, end;
11677 Lisp_Object prop;
11678 Lisp_Object buffer;
11679
11680 XSETBUFFER (buffer, buf);
11681 /* Check a composition at the last point if point moved within the
11682 same buffer. */
11683 if (prev_buf == buf)
11684 {
11685 if (prev_pt == pt)
11686 /* Point didn't move. */
11687 return 0;
11688
11689 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11690 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11691 && COMPOSITION_VALID_P (start, end, prop)
11692 && start < prev_pt && end > prev_pt)
11693 /* The last point was within the composition. Return 1 iff
11694 point moved out of the composition. */
11695 return (pt <= start || pt >= end);
11696 }
11697
11698 /* Check a composition at the current point. */
11699 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11700 && find_composition (pt, -1, &start, &end, &prop, buffer)
11701 && COMPOSITION_VALID_P (start, end, prop)
11702 && start < pt && end > pt);
11703 }
11704
11705
11706 /* Reconsider the setting of B->clip_changed which is displayed
11707 in window W. */
11708
11709 static INLINE void
11710 reconsider_clip_changes (w, b)
11711 struct window *w;
11712 struct buffer *b;
11713 {
11714 if (b->clip_changed
11715 && !NILP (w->window_end_valid)
11716 && w->current_matrix->buffer == b
11717 && w->current_matrix->zv == BUF_ZV (b)
11718 && w->current_matrix->begv == BUF_BEGV (b))
11719 b->clip_changed = 0;
11720
11721 /* If display wasn't paused, and W is not a tool bar window, see if
11722 point has been moved into or out of a composition. In that case,
11723 we set b->clip_changed to 1 to force updating the screen. If
11724 b->clip_changed has already been set to 1, we can skip this
11725 check. */
11726 if (!b->clip_changed
11727 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11728 {
11729 int pt;
11730
11731 if (w == XWINDOW (selected_window))
11732 pt = BUF_PT (current_buffer);
11733 else
11734 pt = marker_position (w->pointm);
11735
11736 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11737 || pt != XINT (w->last_point))
11738 && check_point_in_composition (w->current_matrix->buffer,
11739 XINT (w->last_point),
11740 XBUFFER (w->buffer), pt))
11741 b->clip_changed = 1;
11742 }
11743 }
11744 \f
11745
11746 /* Select FRAME to forward the values of frame-local variables into C
11747 variables so that the redisplay routines can access those values
11748 directly. */
11749
11750 static void
11751 select_frame_for_redisplay (frame)
11752 Lisp_Object frame;
11753 {
11754 Lisp_Object tail, tem;
11755 Lisp_Object old = selected_frame;
11756 struct Lisp_Symbol *sym;
11757
11758 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11759
11760 selected_frame = frame;
11761
11762 do {
11763 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11764 if (CONSP (XCAR (tail))
11765 && (tem = XCAR (XCAR (tail)),
11766 SYMBOLP (tem))
11767 && (sym = indirect_variable (XSYMBOL (tem)),
11768 sym->redirect == SYMBOL_LOCALIZED)
11769 && sym->val.blv->frame_local)
11770 /* Use find_symbol_value rather than Fsymbol_value
11771 to avoid an error if it is void. */
11772 find_symbol_value (tem);
11773 } while (!EQ (frame, old) && (frame = old, 1));
11774 }
11775
11776
11777 #define STOP_POLLING \
11778 do { if (! polling_stopped_here) stop_polling (); \
11779 polling_stopped_here = 1; } while (0)
11780
11781 #define RESUME_POLLING \
11782 do { if (polling_stopped_here) start_polling (); \
11783 polling_stopped_here = 0; } while (0)
11784
11785
11786 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11787 response to any user action; therefore, we should preserve the echo
11788 area. (Actually, our caller does that job.) Perhaps in the future
11789 avoid recentering windows if it is not necessary; currently that
11790 causes some problems. */
11791
11792 static void
11793 redisplay_internal (preserve_echo_area)
11794 int preserve_echo_area;
11795 {
11796 struct window *w = XWINDOW (selected_window);
11797 struct frame *f;
11798 int pause;
11799 int must_finish = 0;
11800 struct text_pos tlbufpos, tlendpos;
11801 int number_of_visible_frames;
11802 int count, count1;
11803 struct frame *sf;
11804 int polling_stopped_here = 0;
11805 Lisp_Object old_frame = selected_frame;
11806
11807 /* Non-zero means redisplay has to consider all windows on all
11808 frames. Zero means, only selected_window is considered. */
11809 int consider_all_windows_p;
11810
11811 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11812
11813 /* No redisplay if running in batch mode or frame is not yet fully
11814 initialized, or redisplay is explicitly turned off by setting
11815 Vinhibit_redisplay. */
11816 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11817 || !NILP (Vinhibit_redisplay))
11818 return;
11819
11820 /* Don't examine these until after testing Vinhibit_redisplay.
11821 When Emacs is shutting down, perhaps because its connection to
11822 X has dropped, we should not look at them at all. */
11823 f = XFRAME (w->frame);
11824 sf = SELECTED_FRAME ();
11825
11826 if (!f->glyphs_initialized_p)
11827 return;
11828
11829 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11830 if (popup_activated ())
11831 return;
11832 #endif
11833
11834 /* I don't think this happens but let's be paranoid. */
11835 if (redisplaying_p)
11836 return;
11837
11838 /* Record a function that resets redisplaying_p to its old value
11839 when we leave this function. */
11840 count = SPECPDL_INDEX ();
11841 record_unwind_protect (unwind_redisplay,
11842 Fcons (make_number (redisplaying_p), selected_frame));
11843 ++redisplaying_p;
11844 specbind (Qinhibit_free_realized_faces, Qnil);
11845
11846 {
11847 Lisp_Object tail, frame;
11848
11849 FOR_EACH_FRAME (tail, frame)
11850 {
11851 struct frame *f = XFRAME (frame);
11852 f->already_hscrolled_p = 0;
11853 }
11854 }
11855
11856 retry:
11857 if (!EQ (old_frame, selected_frame)
11858 && FRAME_LIVE_P (XFRAME (old_frame)))
11859 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11860 selected_frame and selected_window to be temporarily out-of-sync so
11861 when we come back here via `goto retry', we need to resync because we
11862 may need to run Elisp code (via prepare_menu_bars). */
11863 select_frame_for_redisplay (old_frame);
11864
11865 pause = 0;
11866 reconsider_clip_changes (w, current_buffer);
11867 last_escape_glyph_frame = NULL;
11868 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11869
11870 /* If new fonts have been loaded that make a glyph matrix adjustment
11871 necessary, do it. */
11872 if (fonts_changed_p)
11873 {
11874 adjust_glyphs (NULL);
11875 ++windows_or_buffers_changed;
11876 fonts_changed_p = 0;
11877 }
11878
11879 /* If face_change_count is non-zero, init_iterator will free all
11880 realized faces, which includes the faces referenced from current
11881 matrices. So, we can't reuse current matrices in this case. */
11882 if (face_change_count)
11883 ++windows_or_buffers_changed;
11884
11885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11886 && FRAME_TTY (sf)->previous_frame != sf)
11887 {
11888 /* Since frames on a single ASCII terminal share the same
11889 display area, displaying a different frame means redisplay
11890 the whole thing. */
11891 windows_or_buffers_changed++;
11892 SET_FRAME_GARBAGED (sf);
11893 #ifndef DOS_NT
11894 set_tty_color_mode (FRAME_TTY (sf), sf);
11895 #endif
11896 FRAME_TTY (sf)->previous_frame = sf;
11897 }
11898
11899 /* Set the visible flags for all frames. Do this before checking
11900 for resized or garbaged frames; they want to know if their frames
11901 are visible. See the comment in frame.h for
11902 FRAME_SAMPLE_VISIBILITY. */
11903 {
11904 Lisp_Object tail, frame;
11905
11906 number_of_visible_frames = 0;
11907
11908 FOR_EACH_FRAME (tail, frame)
11909 {
11910 struct frame *f = XFRAME (frame);
11911
11912 FRAME_SAMPLE_VISIBILITY (f);
11913 if (FRAME_VISIBLE_P (f))
11914 ++number_of_visible_frames;
11915 clear_desired_matrices (f);
11916 }
11917 }
11918
11919 /* Notice any pending interrupt request to change frame size. */
11920 do_pending_window_change (1);
11921
11922 /* Clear frames marked as garbaged. */
11923 if (frame_garbaged)
11924 clear_garbaged_frames ();
11925
11926 /* Build menubar and tool-bar items. */
11927 if (NILP (Vmemory_full))
11928 prepare_menu_bars ();
11929
11930 if (windows_or_buffers_changed)
11931 update_mode_lines++;
11932
11933 /* Detect case that we need to write or remove a star in the mode line. */
11934 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11935 {
11936 w->update_mode_line = Qt;
11937 if (buffer_shared > 1)
11938 update_mode_lines++;
11939 }
11940
11941 /* Avoid invocation of point motion hooks by `current_column' below. */
11942 count1 = SPECPDL_INDEX ();
11943 specbind (Qinhibit_point_motion_hooks, Qt);
11944
11945 /* If %c is in the mode line, update it if needed. */
11946 if (!NILP (w->column_number_displayed)
11947 /* This alternative quickly identifies a common case
11948 where no change is needed. */
11949 && !(PT == XFASTINT (w->last_point)
11950 && XFASTINT (w->last_modified) >= MODIFF
11951 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11952 && (XFASTINT (w->column_number_displayed)
11953 != (int) current_column ())) /* iftc */
11954 w->update_mode_line = Qt;
11955
11956 unbind_to (count1, Qnil);
11957
11958 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11959
11960 /* The variable buffer_shared is set in redisplay_window and
11961 indicates that we redisplay a buffer in different windows. See
11962 there. */
11963 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11964 || cursor_type_changed);
11965
11966 /* If specs for an arrow have changed, do thorough redisplay
11967 to ensure we remove any arrow that should no longer exist. */
11968 if (overlay_arrows_changed_p ())
11969 consider_all_windows_p = windows_or_buffers_changed = 1;
11970
11971 /* Normally the message* functions will have already displayed and
11972 updated the echo area, but the frame may have been trashed, or
11973 the update may have been preempted, so display the echo area
11974 again here. Checking message_cleared_p captures the case that
11975 the echo area should be cleared. */
11976 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11977 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11978 || (message_cleared_p
11979 && minibuf_level == 0
11980 /* If the mini-window is currently selected, this means the
11981 echo-area doesn't show through. */
11982 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11983 {
11984 int window_height_changed_p = echo_area_display (0);
11985 must_finish = 1;
11986
11987 /* If we don't display the current message, don't clear the
11988 message_cleared_p flag, because, if we did, we wouldn't clear
11989 the echo area in the next redisplay which doesn't preserve
11990 the echo area. */
11991 if (!display_last_displayed_message_p)
11992 message_cleared_p = 0;
11993
11994 if (fonts_changed_p)
11995 goto retry;
11996 else if (window_height_changed_p)
11997 {
11998 consider_all_windows_p = 1;
11999 ++update_mode_lines;
12000 ++windows_or_buffers_changed;
12001
12002 /* If window configuration was changed, frames may have been
12003 marked garbaged. Clear them or we will experience
12004 surprises wrt scrolling. */
12005 if (frame_garbaged)
12006 clear_garbaged_frames ();
12007 }
12008 }
12009 else if (EQ (selected_window, minibuf_window)
12010 && (current_buffer->clip_changed
12011 || XFASTINT (w->last_modified) < MODIFF
12012 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12013 && resize_mini_window (w, 0))
12014 {
12015 /* Resized active mini-window to fit the size of what it is
12016 showing if its contents might have changed. */
12017 must_finish = 1;
12018 /* FIXME: this causes all frames to be updated, which seems unnecessary
12019 since only the current frame needs to be considered. This function needs
12020 to be rewritten with two variables, consider_all_windows and
12021 consider_all_frames. */
12022 consider_all_windows_p = 1;
12023 ++windows_or_buffers_changed;
12024 ++update_mode_lines;
12025
12026 /* If window configuration was changed, frames may have been
12027 marked garbaged. Clear them or we will experience
12028 surprises wrt scrolling. */
12029 if (frame_garbaged)
12030 clear_garbaged_frames ();
12031 }
12032
12033
12034 /* If showing the region, and mark has changed, we must redisplay
12035 the whole window. The assignment to this_line_start_pos prevents
12036 the optimization directly below this if-statement. */
12037 if (((!NILP (Vtransient_mark_mode)
12038 && !NILP (XBUFFER (w->buffer)->mark_active))
12039 != !NILP (w->region_showing))
12040 || (!NILP (w->region_showing)
12041 && !EQ (w->region_showing,
12042 Fmarker_position (XBUFFER (w->buffer)->mark))))
12043 CHARPOS (this_line_start_pos) = 0;
12044
12045 /* Optimize the case that only the line containing the cursor in the
12046 selected window has changed. Variables starting with this_ are
12047 set in display_line and record information about the line
12048 containing the cursor. */
12049 tlbufpos = this_line_start_pos;
12050 tlendpos = this_line_end_pos;
12051 if (!consider_all_windows_p
12052 && CHARPOS (tlbufpos) > 0
12053 && NILP (w->update_mode_line)
12054 && !current_buffer->clip_changed
12055 && !current_buffer->prevent_redisplay_optimizations_p
12056 && FRAME_VISIBLE_P (XFRAME (w->frame))
12057 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12058 /* Make sure recorded data applies to current buffer, etc. */
12059 && this_line_buffer == current_buffer
12060 && current_buffer == XBUFFER (w->buffer)
12061 && NILP (w->force_start)
12062 && NILP (w->optional_new_start)
12063 /* Point must be on the line that we have info recorded about. */
12064 && PT >= CHARPOS (tlbufpos)
12065 && PT <= Z - CHARPOS (tlendpos)
12066 /* All text outside that line, including its final newline,
12067 must be unchanged. */
12068 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12069 CHARPOS (tlendpos)))
12070 {
12071 if (CHARPOS (tlbufpos) > BEGV
12072 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12073 && (CHARPOS (tlbufpos) == ZV
12074 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12075 /* Former continuation line has disappeared by becoming empty. */
12076 goto cancel;
12077 else if (XFASTINT (w->last_modified) < MODIFF
12078 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12079 || MINI_WINDOW_P (w))
12080 {
12081 /* We have to handle the case of continuation around a
12082 wide-column character (see the comment in indent.c around
12083 line 1340).
12084
12085 For instance, in the following case:
12086
12087 -------- Insert --------
12088 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12089 J_I_ ==> J_I_ `^^' are cursors.
12090 ^^ ^^
12091 -------- --------
12092
12093 As we have to redraw the line above, we cannot use this
12094 optimization. */
12095
12096 struct it it;
12097 int line_height_before = this_line_pixel_height;
12098
12099 /* Note that start_display will handle the case that the
12100 line starting at tlbufpos is a continuation line. */
12101 start_display (&it, w, tlbufpos);
12102
12103 /* Implementation note: It this still necessary? */
12104 if (it.current_x != this_line_start_x)
12105 goto cancel;
12106
12107 TRACE ((stderr, "trying display optimization 1\n"));
12108 w->cursor.vpos = -1;
12109 overlay_arrow_seen = 0;
12110 it.vpos = this_line_vpos;
12111 it.current_y = this_line_y;
12112 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12113 display_line (&it);
12114
12115 /* If line contains point, is not continued,
12116 and ends at same distance from eob as before, we win. */
12117 if (w->cursor.vpos >= 0
12118 /* Line is not continued, otherwise this_line_start_pos
12119 would have been set to 0 in display_line. */
12120 && CHARPOS (this_line_start_pos)
12121 /* Line ends as before. */
12122 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12123 /* Line has same height as before. Otherwise other lines
12124 would have to be shifted up or down. */
12125 && this_line_pixel_height == line_height_before)
12126 {
12127 /* If this is not the window's last line, we must adjust
12128 the charstarts of the lines below. */
12129 if (it.current_y < it.last_visible_y)
12130 {
12131 struct glyph_row *row
12132 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12133 int delta, delta_bytes;
12134
12135 /* We used to distinguish between two cases here,
12136 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12137 when the line ends in a newline or the end of the
12138 buffer's accessible portion. But both cases did
12139 the same, so they were collapsed. */
12140 delta = (Z
12141 - CHARPOS (tlendpos)
12142 - MATRIX_ROW_START_CHARPOS (row));
12143 delta_bytes = (Z_BYTE
12144 - BYTEPOS (tlendpos)
12145 - MATRIX_ROW_START_BYTEPOS (row));
12146
12147 increment_matrix_positions (w->current_matrix,
12148 this_line_vpos + 1,
12149 w->current_matrix->nrows,
12150 delta, delta_bytes);
12151 }
12152
12153 /* If this row displays text now but previously didn't,
12154 or vice versa, w->window_end_vpos may have to be
12155 adjusted. */
12156 if ((it.glyph_row - 1)->displays_text_p)
12157 {
12158 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12159 XSETINT (w->window_end_vpos, this_line_vpos);
12160 }
12161 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12162 && this_line_vpos > 0)
12163 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12164 w->window_end_valid = Qnil;
12165
12166 /* Update hint: No need to try to scroll in update_window. */
12167 w->desired_matrix->no_scrolling_p = 1;
12168
12169 #if GLYPH_DEBUG
12170 *w->desired_matrix->method = 0;
12171 debug_method_add (w, "optimization 1");
12172 #endif
12173 #ifdef HAVE_WINDOW_SYSTEM
12174 update_window_fringes (w, 0);
12175 #endif
12176 goto update;
12177 }
12178 else
12179 goto cancel;
12180 }
12181 else if (/* Cursor position hasn't changed. */
12182 PT == XFASTINT (w->last_point)
12183 /* Make sure the cursor was last displayed
12184 in this window. Otherwise we have to reposition it. */
12185 && 0 <= w->cursor.vpos
12186 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12187 {
12188 if (!must_finish)
12189 {
12190 do_pending_window_change (1);
12191
12192 /* We used to always goto end_of_redisplay here, but this
12193 isn't enough if we have a blinking cursor. */
12194 if (w->cursor_off_p == w->last_cursor_off_p)
12195 goto end_of_redisplay;
12196 }
12197 goto update;
12198 }
12199 /* If highlighting the region, or if the cursor is in the echo area,
12200 then we can't just move the cursor. */
12201 else if (! (!NILP (Vtransient_mark_mode)
12202 && !NILP (current_buffer->mark_active))
12203 && (EQ (selected_window, current_buffer->last_selected_window)
12204 || highlight_nonselected_windows)
12205 && NILP (w->region_showing)
12206 && NILP (Vshow_trailing_whitespace)
12207 && !cursor_in_echo_area)
12208 {
12209 struct it it;
12210 struct glyph_row *row;
12211
12212 /* Skip from tlbufpos to PT and see where it is. Note that
12213 PT may be in invisible text. If so, we will end at the
12214 next visible position. */
12215 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12216 NULL, DEFAULT_FACE_ID);
12217 it.current_x = this_line_start_x;
12218 it.current_y = this_line_y;
12219 it.vpos = this_line_vpos;
12220
12221 /* The call to move_it_to stops in front of PT, but
12222 moves over before-strings. */
12223 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12224
12225 if (it.vpos == this_line_vpos
12226 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12227 row->enabled_p))
12228 {
12229 xassert (this_line_vpos == it.vpos);
12230 xassert (this_line_y == it.current_y);
12231 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12232 #if GLYPH_DEBUG
12233 *w->desired_matrix->method = 0;
12234 debug_method_add (w, "optimization 3");
12235 #endif
12236 goto update;
12237 }
12238 else
12239 goto cancel;
12240 }
12241
12242 cancel:
12243 /* Text changed drastically or point moved off of line. */
12244 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12245 }
12246
12247 CHARPOS (this_line_start_pos) = 0;
12248 consider_all_windows_p |= buffer_shared > 1;
12249 ++clear_face_cache_count;
12250 #ifdef HAVE_WINDOW_SYSTEM
12251 ++clear_image_cache_count;
12252 #endif
12253
12254 /* Build desired matrices, and update the display. If
12255 consider_all_windows_p is non-zero, do it for all windows on all
12256 frames. Otherwise do it for selected_window, only. */
12257
12258 if (consider_all_windows_p)
12259 {
12260 Lisp_Object tail, frame;
12261
12262 FOR_EACH_FRAME (tail, frame)
12263 XFRAME (frame)->updated_p = 0;
12264
12265 /* Recompute # windows showing selected buffer. This will be
12266 incremented each time such a window is displayed. */
12267 buffer_shared = 0;
12268
12269 FOR_EACH_FRAME (tail, frame)
12270 {
12271 struct frame *f = XFRAME (frame);
12272
12273 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12274 {
12275 if (! EQ (frame, selected_frame))
12276 /* Select the frame, for the sake of frame-local
12277 variables. */
12278 select_frame_for_redisplay (frame);
12279
12280 /* Mark all the scroll bars to be removed; we'll redeem
12281 the ones we want when we redisplay their windows. */
12282 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12283 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12284
12285 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12286 redisplay_windows (FRAME_ROOT_WINDOW (f));
12287
12288 /* The X error handler may have deleted that frame. */
12289 if (!FRAME_LIVE_P (f))
12290 continue;
12291
12292 /* Any scroll bars which redisplay_windows should have
12293 nuked should now go away. */
12294 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12295 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12296
12297 /* If fonts changed, display again. */
12298 /* ??? rms: I suspect it is a mistake to jump all the way
12299 back to retry here. It should just retry this frame. */
12300 if (fonts_changed_p)
12301 goto retry;
12302
12303 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12304 {
12305 /* See if we have to hscroll. */
12306 if (!f->already_hscrolled_p)
12307 {
12308 f->already_hscrolled_p = 1;
12309 if (hscroll_windows (f->root_window))
12310 goto retry;
12311 }
12312
12313 /* Prevent various kinds of signals during display
12314 update. stdio is not robust about handling
12315 signals, which can cause an apparent I/O
12316 error. */
12317 if (interrupt_input)
12318 unrequest_sigio ();
12319 STOP_POLLING;
12320
12321 /* Update the display. */
12322 set_window_update_flags (XWINDOW (f->root_window), 1);
12323 pause |= update_frame (f, 0, 0);
12324 f->updated_p = 1;
12325 }
12326 }
12327 }
12328
12329 if (!EQ (old_frame, selected_frame)
12330 && FRAME_LIVE_P (XFRAME (old_frame)))
12331 /* We played a bit fast-and-loose above and allowed selected_frame
12332 and selected_window to be temporarily out-of-sync but let's make
12333 sure this stays contained. */
12334 select_frame_for_redisplay (old_frame);
12335 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12336
12337 if (!pause)
12338 {
12339 /* Do the mark_window_display_accurate after all windows have
12340 been redisplayed because this call resets flags in buffers
12341 which are needed for proper redisplay. */
12342 FOR_EACH_FRAME (tail, frame)
12343 {
12344 struct frame *f = XFRAME (frame);
12345 if (f->updated_p)
12346 {
12347 mark_window_display_accurate (f->root_window, 1);
12348 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12349 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12350 }
12351 }
12352 }
12353 }
12354 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12355 {
12356 Lisp_Object mini_window;
12357 struct frame *mini_frame;
12358
12359 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12360 /* Use list_of_error, not Qerror, so that
12361 we catch only errors and don't run the debugger. */
12362 internal_condition_case_1 (redisplay_window_1, selected_window,
12363 list_of_error,
12364 redisplay_window_error);
12365
12366 /* Compare desired and current matrices, perform output. */
12367
12368 update:
12369 /* If fonts changed, display again. */
12370 if (fonts_changed_p)
12371 goto retry;
12372
12373 /* Prevent various kinds of signals during display update.
12374 stdio is not robust about handling signals,
12375 which can cause an apparent I/O error. */
12376 if (interrupt_input)
12377 unrequest_sigio ();
12378 STOP_POLLING;
12379
12380 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12381 {
12382 if (hscroll_windows (selected_window))
12383 goto retry;
12384
12385 XWINDOW (selected_window)->must_be_updated_p = 1;
12386 pause = update_frame (sf, 0, 0);
12387 }
12388
12389 /* We may have called echo_area_display at the top of this
12390 function. If the echo area is on another frame, that may
12391 have put text on a frame other than the selected one, so the
12392 above call to update_frame would not have caught it. Catch
12393 it here. */
12394 mini_window = FRAME_MINIBUF_WINDOW (sf);
12395 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12396
12397 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12398 {
12399 XWINDOW (mini_window)->must_be_updated_p = 1;
12400 pause |= update_frame (mini_frame, 0, 0);
12401 if (!pause && hscroll_windows (mini_window))
12402 goto retry;
12403 }
12404 }
12405
12406 /* If display was paused because of pending input, make sure we do a
12407 thorough update the next time. */
12408 if (pause)
12409 {
12410 /* Prevent the optimization at the beginning of
12411 redisplay_internal that tries a single-line update of the
12412 line containing the cursor in the selected window. */
12413 CHARPOS (this_line_start_pos) = 0;
12414
12415 /* Let the overlay arrow be updated the next time. */
12416 update_overlay_arrows (0);
12417
12418 /* If we pause after scrolling, some rows in the current
12419 matrices of some windows are not valid. */
12420 if (!WINDOW_FULL_WIDTH_P (w)
12421 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12422 update_mode_lines = 1;
12423 }
12424 else
12425 {
12426 if (!consider_all_windows_p)
12427 {
12428 /* This has already been done above if
12429 consider_all_windows_p is set. */
12430 mark_window_display_accurate_1 (w, 1);
12431
12432 /* Say overlay arrows are up to date. */
12433 update_overlay_arrows (1);
12434
12435 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12436 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12437 }
12438
12439 update_mode_lines = 0;
12440 windows_or_buffers_changed = 0;
12441 cursor_type_changed = 0;
12442 }
12443
12444 /* Start SIGIO interrupts coming again. Having them off during the
12445 code above makes it less likely one will discard output, but not
12446 impossible, since there might be stuff in the system buffer here.
12447 But it is much hairier to try to do anything about that. */
12448 if (interrupt_input)
12449 request_sigio ();
12450 RESUME_POLLING;
12451
12452 /* If a frame has become visible which was not before, redisplay
12453 again, so that we display it. Expose events for such a frame
12454 (which it gets when becoming visible) don't call the parts of
12455 redisplay constructing glyphs, so simply exposing a frame won't
12456 display anything in this case. So, we have to display these
12457 frames here explicitly. */
12458 if (!pause)
12459 {
12460 Lisp_Object tail, frame;
12461 int new_count = 0;
12462
12463 FOR_EACH_FRAME (tail, frame)
12464 {
12465 int this_is_visible = 0;
12466
12467 if (XFRAME (frame)->visible)
12468 this_is_visible = 1;
12469 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12470 if (XFRAME (frame)->visible)
12471 this_is_visible = 1;
12472
12473 if (this_is_visible)
12474 new_count++;
12475 }
12476
12477 if (new_count != number_of_visible_frames)
12478 windows_or_buffers_changed++;
12479 }
12480
12481 /* Change frame size now if a change is pending. */
12482 do_pending_window_change (1);
12483
12484 /* If we just did a pending size change, or have additional
12485 visible frames, redisplay again. */
12486 if (windows_or_buffers_changed && !pause)
12487 goto retry;
12488
12489 /* Clear the face and image caches.
12490
12491 We used to do this only if consider_all_windows_p. But the cache
12492 needs to be cleared if a timer creates images in the current
12493 buffer (e.g. the test case in Bug#6230). */
12494
12495 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12496 {
12497 clear_face_cache (0);
12498 clear_face_cache_count = 0;
12499 }
12500
12501 #ifdef HAVE_WINDOW_SYSTEM
12502 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12503 {
12504 clear_image_caches (Qnil);
12505 clear_image_cache_count = 0;
12506 }
12507 #endif /* HAVE_WINDOW_SYSTEM */
12508
12509 end_of_redisplay:
12510 unbind_to (count, Qnil);
12511 RESUME_POLLING;
12512 }
12513
12514
12515 /* Redisplay, but leave alone any recent echo area message unless
12516 another message has been requested in its place.
12517
12518 This is useful in situations where you need to redisplay but no
12519 user action has occurred, making it inappropriate for the message
12520 area to be cleared. See tracking_off and
12521 wait_reading_process_output for examples of these situations.
12522
12523 FROM_WHERE is an integer saying from where this function was
12524 called. This is useful for debugging. */
12525
12526 void
12527 redisplay_preserve_echo_area (from_where)
12528 int from_where;
12529 {
12530 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12531
12532 if (!NILP (echo_area_buffer[1]))
12533 {
12534 /* We have a previously displayed message, but no current
12535 message. Redisplay the previous message. */
12536 display_last_displayed_message_p = 1;
12537 redisplay_internal (1);
12538 display_last_displayed_message_p = 0;
12539 }
12540 else
12541 redisplay_internal (1);
12542
12543 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12544 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12545 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12546 }
12547
12548
12549 /* Function registered with record_unwind_protect in
12550 redisplay_internal. Reset redisplaying_p to the value it had
12551 before redisplay_internal was called, and clear
12552 prevent_freeing_realized_faces_p. It also selects the previously
12553 selected frame, unless it has been deleted (by an X connection
12554 failure during redisplay, for example). */
12555
12556 static Lisp_Object
12557 unwind_redisplay (val)
12558 Lisp_Object val;
12559 {
12560 Lisp_Object old_redisplaying_p, old_frame;
12561
12562 old_redisplaying_p = XCAR (val);
12563 redisplaying_p = XFASTINT (old_redisplaying_p);
12564 old_frame = XCDR (val);
12565 if (! EQ (old_frame, selected_frame)
12566 && FRAME_LIVE_P (XFRAME (old_frame)))
12567 select_frame_for_redisplay (old_frame);
12568 return Qnil;
12569 }
12570
12571
12572 /* Mark the display of window W as accurate or inaccurate. If
12573 ACCURATE_P is non-zero mark display of W as accurate. If
12574 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12575 redisplay_internal is called. */
12576
12577 static void
12578 mark_window_display_accurate_1 (w, accurate_p)
12579 struct window *w;
12580 int accurate_p;
12581 {
12582 if (BUFFERP (w->buffer))
12583 {
12584 struct buffer *b = XBUFFER (w->buffer);
12585
12586 w->last_modified
12587 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12588 w->last_overlay_modified
12589 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12590 w->last_had_star
12591 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12592
12593 if (accurate_p)
12594 {
12595 b->clip_changed = 0;
12596 b->prevent_redisplay_optimizations_p = 0;
12597
12598 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12599 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12600 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12601 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12602
12603 w->current_matrix->buffer = b;
12604 w->current_matrix->begv = BUF_BEGV (b);
12605 w->current_matrix->zv = BUF_ZV (b);
12606
12607 w->last_cursor = w->cursor;
12608 w->last_cursor_off_p = w->cursor_off_p;
12609
12610 if (w == XWINDOW (selected_window))
12611 w->last_point = make_number (BUF_PT (b));
12612 else
12613 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12614 }
12615 }
12616
12617 if (accurate_p)
12618 {
12619 w->window_end_valid = w->buffer;
12620 w->update_mode_line = Qnil;
12621 }
12622 }
12623
12624
12625 /* Mark the display of windows in the window tree rooted at WINDOW as
12626 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12627 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12628 be redisplayed the next time redisplay_internal is called. */
12629
12630 void
12631 mark_window_display_accurate (window, accurate_p)
12632 Lisp_Object window;
12633 int accurate_p;
12634 {
12635 struct window *w;
12636
12637 for (; !NILP (window); window = w->next)
12638 {
12639 w = XWINDOW (window);
12640 mark_window_display_accurate_1 (w, accurate_p);
12641
12642 if (!NILP (w->vchild))
12643 mark_window_display_accurate (w->vchild, accurate_p);
12644 if (!NILP (w->hchild))
12645 mark_window_display_accurate (w->hchild, accurate_p);
12646 }
12647
12648 if (accurate_p)
12649 {
12650 update_overlay_arrows (1);
12651 }
12652 else
12653 {
12654 /* Force a thorough redisplay the next time by setting
12655 last_arrow_position and last_arrow_string to t, which is
12656 unequal to any useful value of Voverlay_arrow_... */
12657 update_overlay_arrows (-1);
12658 }
12659 }
12660
12661
12662 /* Return value in display table DP (Lisp_Char_Table *) for character
12663 C. Since a display table doesn't have any parent, we don't have to
12664 follow parent. Do not call this function directly but use the
12665 macro DISP_CHAR_VECTOR. */
12666
12667 Lisp_Object
12668 disp_char_vector (dp, c)
12669 struct Lisp_Char_Table *dp;
12670 int c;
12671 {
12672 Lisp_Object val;
12673
12674 if (ASCII_CHAR_P (c))
12675 {
12676 val = dp->ascii;
12677 if (SUB_CHAR_TABLE_P (val))
12678 val = XSUB_CHAR_TABLE (val)->contents[c];
12679 }
12680 else
12681 {
12682 Lisp_Object table;
12683
12684 XSETCHAR_TABLE (table, dp);
12685 val = char_table_ref (table, c);
12686 }
12687 if (NILP (val))
12688 val = dp->defalt;
12689 return val;
12690 }
12691
12692
12693 \f
12694 /***********************************************************************
12695 Window Redisplay
12696 ***********************************************************************/
12697
12698 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12699
12700 static void
12701 redisplay_windows (window)
12702 Lisp_Object window;
12703 {
12704 while (!NILP (window))
12705 {
12706 struct window *w = XWINDOW (window);
12707
12708 if (!NILP (w->hchild))
12709 redisplay_windows (w->hchild);
12710 else if (!NILP (w->vchild))
12711 redisplay_windows (w->vchild);
12712 else if (!NILP (w->buffer))
12713 {
12714 displayed_buffer = XBUFFER (w->buffer);
12715 /* Use list_of_error, not Qerror, so that
12716 we catch only errors and don't run the debugger. */
12717 internal_condition_case_1 (redisplay_window_0, window,
12718 list_of_error,
12719 redisplay_window_error);
12720 }
12721
12722 window = w->next;
12723 }
12724 }
12725
12726 static Lisp_Object
12727 redisplay_window_error ()
12728 {
12729 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12730 return Qnil;
12731 }
12732
12733 static Lisp_Object
12734 redisplay_window_0 (window)
12735 Lisp_Object window;
12736 {
12737 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12738 redisplay_window (window, 0);
12739 return Qnil;
12740 }
12741
12742 static Lisp_Object
12743 redisplay_window_1 (window)
12744 Lisp_Object window;
12745 {
12746 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12747 redisplay_window (window, 1);
12748 return Qnil;
12749 }
12750 \f
12751
12752 /* Increment GLYPH until it reaches END or CONDITION fails while
12753 adding (GLYPH)->pixel_width to X. */
12754
12755 #define SKIP_GLYPHS(glyph, end, x, condition) \
12756 do \
12757 { \
12758 (x) += (glyph)->pixel_width; \
12759 ++(glyph); \
12760 } \
12761 while ((glyph) < (end) && (condition))
12762
12763
12764 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12765 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12766 which positions recorded in ROW differ from current buffer
12767 positions.
12768
12769 Return 0 if cursor is not on this row, 1 otherwise. */
12770
12771 int
12772 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12773 struct window *w;
12774 struct glyph_row *row;
12775 struct glyph_matrix *matrix;
12776 int delta, delta_bytes, dy, dvpos;
12777 {
12778 struct glyph *glyph = row->glyphs[TEXT_AREA];
12779 struct glyph *end = glyph + row->used[TEXT_AREA];
12780 struct glyph *cursor = NULL;
12781 /* The last known character position in row. */
12782 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12783 int x = row->x;
12784 EMACS_INT pt_old = PT - delta;
12785 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12786 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12787 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12788 /* A glyph beyond the edge of TEXT_AREA which we should never
12789 touch. */
12790 struct glyph *glyphs_end = end;
12791 /* Non-zero means we've found a match for cursor position, but that
12792 glyph has the avoid_cursor_p flag set. */
12793 int match_with_avoid_cursor = 0;
12794 /* Non-zero means we've seen at least one glyph that came from a
12795 display string. */
12796 int string_seen = 0;
12797 /* Largest buffer position seen so far during scan of glyph row. */
12798 EMACS_INT bpos_max = last_pos;
12799 /* Last buffer position covered by an overlay string with an integer
12800 `cursor' property. */
12801 EMACS_INT bpos_covered = 0;
12802
12803 /* Skip over glyphs not having an object at the start and the end of
12804 the row. These are special glyphs like truncation marks on
12805 terminal frames. */
12806 if (row->displays_text_p)
12807 {
12808 if (!row->reversed_p)
12809 {
12810 while (glyph < end
12811 && INTEGERP (glyph->object)
12812 && glyph->charpos < 0)
12813 {
12814 x += glyph->pixel_width;
12815 ++glyph;
12816 }
12817 while (end > glyph
12818 && INTEGERP ((end - 1)->object)
12819 /* CHARPOS is zero for blanks and stretch glyphs
12820 inserted by extend_face_to_end_of_line. */
12821 && (end - 1)->charpos <= 0)
12822 --end;
12823 glyph_before = glyph - 1;
12824 glyph_after = end;
12825 }
12826 else
12827 {
12828 struct glyph *g;
12829
12830 /* If the glyph row is reversed, we need to process it from back
12831 to front, so swap the edge pointers. */
12832 glyphs_end = end = glyph - 1;
12833 glyph += row->used[TEXT_AREA] - 1;
12834
12835 while (glyph > end + 1
12836 && INTEGERP (glyph->object)
12837 && glyph->charpos < 0)
12838 {
12839 --glyph;
12840 x -= glyph->pixel_width;
12841 }
12842 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12843 --glyph;
12844 /* By default, in reversed rows we put the cursor on the
12845 rightmost (first in the reading order) glyph. */
12846 for (g = end + 1; g < glyph; g++)
12847 x += g->pixel_width;
12848 while (end < glyph
12849 && INTEGERP ((end + 1)->object)
12850 && (end + 1)->charpos <= 0)
12851 ++end;
12852 glyph_before = glyph + 1;
12853 glyph_after = end;
12854 }
12855 }
12856 else if (row->reversed_p)
12857 {
12858 /* In R2L rows that don't display text, put the cursor on the
12859 rightmost glyph. Case in point: an empty last line that is
12860 part of an R2L paragraph. */
12861 cursor = end - 1;
12862 /* Avoid placing the cursor on the last glyph of the row, where
12863 on terminal frames we hold the vertical border between
12864 adjacent windows. */
12865 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12866 && !WINDOW_RIGHTMOST_P (w)
12867 && cursor == row->glyphs[LAST_AREA] - 1)
12868 cursor--;
12869 x = -1; /* will be computed below, at label compute_x */
12870 }
12871
12872 /* Step 1: Try to find the glyph whose character position
12873 corresponds to point. If that's not possible, find 2 glyphs
12874 whose character positions are the closest to point, one before
12875 point, the other after it. */
12876 if (!row->reversed_p)
12877 while (/* not marched to end of glyph row */
12878 glyph < end
12879 /* glyph was not inserted by redisplay for internal purposes */
12880 && !INTEGERP (glyph->object))
12881 {
12882 if (BUFFERP (glyph->object))
12883 {
12884 EMACS_INT dpos = glyph->charpos - pt_old;
12885
12886 if (glyph->charpos > bpos_max)
12887 bpos_max = glyph->charpos;
12888 if (!glyph->avoid_cursor_p)
12889 {
12890 /* If we hit point, we've found the glyph on which to
12891 display the cursor. */
12892 if (dpos == 0)
12893 {
12894 match_with_avoid_cursor = 0;
12895 break;
12896 }
12897 /* See if we've found a better approximation to
12898 POS_BEFORE or to POS_AFTER. Note that we want the
12899 first (leftmost) glyph of all those that are the
12900 closest from below, and the last (rightmost) of all
12901 those from above. */
12902 if (0 > dpos && dpos > pos_before - pt_old)
12903 {
12904 pos_before = glyph->charpos;
12905 glyph_before = glyph;
12906 }
12907 else if (0 < dpos && dpos <= pos_after - pt_old)
12908 {
12909 pos_after = glyph->charpos;
12910 glyph_after = glyph;
12911 }
12912 }
12913 else if (dpos == 0)
12914 match_with_avoid_cursor = 1;
12915 }
12916 else if (STRINGP (glyph->object))
12917 {
12918 Lisp_Object chprop;
12919 int glyph_pos = glyph->charpos;
12920
12921 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12922 glyph->object);
12923 if (INTEGERP (chprop))
12924 {
12925 bpos_covered = bpos_max + XINT (chprop);
12926 /* If the `cursor' property covers buffer positions up
12927 to and including point, we should display cursor on
12928 this glyph. Note that overlays and text properties
12929 with string values stop bidi reordering, so every
12930 buffer position to the left of the string is always
12931 smaller than any position to the right of the
12932 string. Therefore, if a `cursor' property on one
12933 of the string's characters has an integer value, we
12934 will break out of the loop below _before_ we get to
12935 the position match above. IOW, integer values of
12936 the `cursor' property override the "exact match for
12937 point" strategy of positioning the cursor. */
12938 /* Implementation note: bpos_max == pt_old when, e.g.,
12939 we are in an empty line, where bpos_max is set to
12940 MATRIX_ROW_START_CHARPOS, see above. */
12941 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12942 {
12943 cursor = glyph;
12944 break;
12945 }
12946 }
12947
12948 string_seen = 1;
12949 }
12950 x += glyph->pixel_width;
12951 ++glyph;
12952 }
12953 else if (glyph > end) /* row is reversed */
12954 while (!INTEGERP (glyph->object))
12955 {
12956 if (BUFFERP (glyph->object))
12957 {
12958 EMACS_INT dpos = glyph->charpos - pt_old;
12959
12960 if (glyph->charpos > bpos_max)
12961 bpos_max = glyph->charpos;
12962 if (!glyph->avoid_cursor_p)
12963 {
12964 if (dpos == 0)
12965 {
12966 match_with_avoid_cursor = 0;
12967 break;
12968 }
12969 if (0 > dpos && dpos > pos_before - pt_old)
12970 {
12971 pos_before = glyph->charpos;
12972 glyph_before = glyph;
12973 }
12974 else if (0 < dpos && dpos <= pos_after - pt_old)
12975 {
12976 pos_after = glyph->charpos;
12977 glyph_after = glyph;
12978 }
12979 }
12980 else if (dpos == 0)
12981 match_with_avoid_cursor = 1;
12982 }
12983 else if (STRINGP (glyph->object))
12984 {
12985 Lisp_Object chprop;
12986 int glyph_pos = glyph->charpos;
12987
12988 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12989 glyph->object);
12990 if (INTEGERP (chprop))
12991 {
12992 bpos_covered = bpos_max + XINT (chprop);
12993 /* If the `cursor' property covers buffer positions up
12994 to and including point, we should display cursor on
12995 this glyph. */
12996 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12997 {
12998 cursor = glyph;
12999 break;
13000 }
13001 }
13002 string_seen = 1;
13003 }
13004 --glyph;
13005 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13006 {
13007 x--; /* can't use any pixel_width */
13008 break;
13009 }
13010 x -= glyph->pixel_width;
13011 }
13012
13013 /* Step 2: If we didn't find an exact match for point, we need to
13014 look for a proper place to put the cursor among glyphs between
13015 GLYPH_BEFORE and GLYPH_AFTER. */
13016 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13017 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13018 && bpos_covered < pt_old)
13019 {
13020 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13021 {
13022 EMACS_INT ellipsis_pos;
13023
13024 /* Scan back over the ellipsis glyphs. */
13025 if (!row->reversed_p)
13026 {
13027 ellipsis_pos = (glyph - 1)->charpos;
13028 while (glyph > row->glyphs[TEXT_AREA]
13029 && (glyph - 1)->charpos == ellipsis_pos)
13030 glyph--, x -= glyph->pixel_width;
13031 /* That loop always goes one position too far, including
13032 the glyph before the ellipsis. So scan forward over
13033 that one. */
13034 x += glyph->pixel_width;
13035 glyph++;
13036 }
13037 else /* row is reversed */
13038 {
13039 ellipsis_pos = (glyph + 1)->charpos;
13040 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13041 && (glyph + 1)->charpos == ellipsis_pos)
13042 glyph++, x += glyph->pixel_width;
13043 x -= glyph->pixel_width;
13044 glyph--;
13045 }
13046 }
13047 else if (match_with_avoid_cursor
13048 /* zero-width characters produce no glyphs */
13049 || ((row->reversed_p
13050 ? glyph_after > glyphs_end
13051 : glyph_after < glyphs_end)
13052 && eabs (glyph_after - glyph_before) == 1))
13053 {
13054 cursor = glyph_after;
13055 x = -1;
13056 }
13057 else if (string_seen)
13058 {
13059 int incr = row->reversed_p ? -1 : +1;
13060
13061 /* Need to find the glyph that came out of a string which is
13062 present at point. That glyph is somewhere between
13063 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13064 positioned between POS_BEFORE and POS_AFTER in the
13065 buffer. */
13066 struct glyph *stop = glyph_after;
13067 EMACS_INT pos = pos_before;
13068
13069 x = -1;
13070 for (glyph = glyph_before + incr;
13071 row->reversed_p ? glyph > stop : glyph < stop; )
13072 {
13073
13074 /* Any glyphs that come from the buffer are here because
13075 of bidi reordering. Skip them, and only pay
13076 attention to glyphs that came from some string. */
13077 if (STRINGP (glyph->object))
13078 {
13079 Lisp_Object str;
13080 EMACS_INT tem;
13081
13082 str = glyph->object;
13083 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13084 if (tem == 0 /* from overlay */
13085 || pos <= tem)
13086 {
13087 /* If the string from which this glyph came is
13088 found in the buffer at point, then we've
13089 found the glyph we've been looking for. If
13090 it comes from an overlay (tem == 0), and it
13091 has the `cursor' property on one of its
13092 glyphs, record that glyph as a candidate for
13093 displaying the cursor. (As in the
13094 unidirectional version, we will display the
13095 cursor on the last candidate we find.) */
13096 if (tem == 0 || tem == pt_old)
13097 {
13098 /* The glyphs from this string could have
13099 been reordered. Find the one with the
13100 smallest string position. Or there could
13101 be a character in the string with the
13102 `cursor' property, which means display
13103 cursor on that character's glyph. */
13104 int strpos = glyph->charpos;
13105
13106 cursor = glyph;
13107 for (glyph += incr;
13108 (row->reversed_p ? glyph > stop : glyph < stop)
13109 && EQ (glyph->object, str);
13110 glyph += incr)
13111 {
13112 Lisp_Object cprop;
13113 int gpos = glyph->charpos;
13114
13115 cprop = Fget_char_property (make_number (gpos),
13116 Qcursor,
13117 glyph->object);
13118 if (!NILP (cprop))
13119 {
13120 cursor = glyph;
13121 break;
13122 }
13123 if (glyph->charpos < strpos)
13124 {
13125 strpos = glyph->charpos;
13126 cursor = glyph;
13127 }
13128 }
13129
13130 if (tem == pt_old)
13131 goto compute_x;
13132 }
13133 if (tem)
13134 pos = tem + 1; /* don't find previous instances */
13135 }
13136 /* This string is not what we want; skip all of the
13137 glyphs that came from it. */
13138 do
13139 glyph += incr;
13140 while ((row->reversed_p ? glyph > stop : glyph < stop)
13141 && EQ (glyph->object, str));
13142 }
13143 else
13144 glyph += incr;
13145 }
13146
13147 /* If we reached the end of the line, and END was from a string,
13148 the cursor is not on this line. */
13149 if (cursor == NULL
13150 && (row->reversed_p ? glyph <= end : glyph >= end)
13151 && STRINGP (end->object)
13152 && row->continued_p)
13153 return 0;
13154 }
13155 }
13156
13157 compute_x:
13158 if (cursor != NULL)
13159 glyph = cursor;
13160 if (x < 0)
13161 {
13162 struct glyph *g;
13163
13164 /* Need to compute x that corresponds to GLYPH. */
13165 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13166 {
13167 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13168 abort ();
13169 x += g->pixel_width;
13170 }
13171 }
13172
13173 /* ROW could be part of a continued line, which, under bidi
13174 reordering, might have other rows whose start and end charpos
13175 occlude point. Only set w->cursor if we found a better
13176 approximation to the cursor position than we have from previously
13177 examined candidate rows belonging to the same continued line. */
13178 if (/* we already have a candidate row */
13179 w->cursor.vpos >= 0
13180 /* that candidate is not the row we are processing */
13181 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13182 /* the row we are processing is part of a continued line */
13183 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13184 /* Make sure cursor.vpos specifies a row whose start and end
13185 charpos occlude point. This is because some callers of this
13186 function leave cursor.vpos at the row where the cursor was
13187 displayed during the last redisplay cycle. */
13188 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13189 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13190 {
13191 struct glyph *g1 =
13192 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13193
13194 /* Don't consider glyphs that are outside TEXT_AREA. */
13195 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13196 return 0;
13197 /* Keep the candidate whose buffer position is the closest to
13198 point. */
13199 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13200 w->cursor.hpos >= 0
13201 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13202 && BUFFERP (g1->object)
13203 && (g1->charpos == pt_old /* an exact match always wins */
13204 || (BUFFERP (glyph->object)
13205 && eabs (g1->charpos - pt_old)
13206 < eabs (glyph->charpos - pt_old))))
13207 return 0;
13208 /* If this candidate gives an exact match, use that. */
13209 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13210 /* Otherwise, keep the candidate that comes from a row
13211 spanning less buffer positions. This may win when one or
13212 both candidate positions are on glyphs that came from
13213 display strings, for which we cannot compare buffer
13214 positions. */
13215 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13216 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13217 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13218 return 0;
13219 }
13220 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13221 w->cursor.x = x;
13222 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13223 w->cursor.y = row->y + dy;
13224
13225 if (w == XWINDOW (selected_window))
13226 {
13227 if (!row->continued_p
13228 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13229 && row->x == 0)
13230 {
13231 this_line_buffer = XBUFFER (w->buffer);
13232
13233 CHARPOS (this_line_start_pos)
13234 = MATRIX_ROW_START_CHARPOS (row) + delta;
13235 BYTEPOS (this_line_start_pos)
13236 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13237
13238 CHARPOS (this_line_end_pos)
13239 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13240 BYTEPOS (this_line_end_pos)
13241 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13242
13243 this_line_y = w->cursor.y;
13244 this_line_pixel_height = row->height;
13245 this_line_vpos = w->cursor.vpos;
13246 this_line_start_x = row->x;
13247 }
13248 else
13249 CHARPOS (this_line_start_pos) = 0;
13250 }
13251
13252 return 1;
13253 }
13254
13255
13256 /* Run window scroll functions, if any, for WINDOW with new window
13257 start STARTP. Sets the window start of WINDOW to that position.
13258
13259 We assume that the window's buffer is really current. */
13260
13261 static INLINE struct text_pos
13262 run_window_scroll_functions (window, startp)
13263 Lisp_Object window;
13264 struct text_pos startp;
13265 {
13266 struct window *w = XWINDOW (window);
13267 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13268
13269 if (current_buffer != XBUFFER (w->buffer))
13270 abort ();
13271
13272 if (!NILP (Vwindow_scroll_functions))
13273 {
13274 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13275 make_number (CHARPOS (startp)));
13276 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13277 /* In case the hook functions switch buffers. */
13278 if (current_buffer != XBUFFER (w->buffer))
13279 set_buffer_internal_1 (XBUFFER (w->buffer));
13280 }
13281
13282 return startp;
13283 }
13284
13285
13286 /* Make sure the line containing the cursor is fully visible.
13287 A value of 1 means there is nothing to be done.
13288 (Either the line is fully visible, or it cannot be made so,
13289 or we cannot tell.)
13290
13291 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13292 is higher than window.
13293
13294 A value of 0 means the caller should do scrolling
13295 as if point had gone off the screen. */
13296
13297 static int
13298 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13299 struct window *w;
13300 int force_p;
13301 int current_matrix_p;
13302 {
13303 struct glyph_matrix *matrix;
13304 struct glyph_row *row;
13305 int window_height;
13306
13307 if (!make_cursor_line_fully_visible_p)
13308 return 1;
13309
13310 /* It's not always possible to find the cursor, e.g, when a window
13311 is full of overlay strings. Don't do anything in that case. */
13312 if (w->cursor.vpos < 0)
13313 return 1;
13314
13315 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13316 row = MATRIX_ROW (matrix, w->cursor.vpos);
13317
13318 /* If the cursor row is not partially visible, there's nothing to do. */
13319 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13320 return 1;
13321
13322 /* If the row the cursor is in is taller than the window's height,
13323 it's not clear what to do, so do nothing. */
13324 window_height = window_box_height (w);
13325 if (row->height >= window_height)
13326 {
13327 if (!force_p || MINI_WINDOW_P (w)
13328 || w->vscroll || w->cursor.vpos == 0)
13329 return 1;
13330 }
13331 return 0;
13332 }
13333
13334
13335 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13336 non-zero means only WINDOW is redisplayed in redisplay_internal.
13337 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13338 in redisplay_window to bring a partially visible line into view in
13339 the case that only the cursor has moved.
13340
13341 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13342 last screen line's vertical height extends past the end of the screen.
13343
13344 Value is
13345
13346 1 if scrolling succeeded
13347
13348 0 if scrolling didn't find point.
13349
13350 -1 if new fonts have been loaded so that we must interrupt
13351 redisplay, adjust glyph matrices, and try again. */
13352
13353 enum
13354 {
13355 SCROLLING_SUCCESS,
13356 SCROLLING_FAILED,
13357 SCROLLING_NEED_LARGER_MATRICES
13358 };
13359
13360 static int
13361 try_scrolling (window, just_this_one_p, scroll_conservatively,
13362 scroll_step, temp_scroll_step, last_line_misfit)
13363 Lisp_Object window;
13364 int just_this_one_p;
13365 EMACS_INT scroll_conservatively, scroll_step;
13366 int temp_scroll_step;
13367 int last_line_misfit;
13368 {
13369 struct window *w = XWINDOW (window);
13370 struct frame *f = XFRAME (w->frame);
13371 struct text_pos pos, startp;
13372 struct it it;
13373 int this_scroll_margin, scroll_max, rc, height;
13374 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13375 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13376 Lisp_Object aggressive;
13377 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13378
13379 #if GLYPH_DEBUG
13380 debug_method_add (w, "try_scrolling");
13381 #endif
13382
13383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13384
13385 /* Compute scroll margin height in pixels. We scroll when point is
13386 within this distance from the top or bottom of the window. */
13387 if (scroll_margin > 0)
13388 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13389 * FRAME_LINE_HEIGHT (f);
13390 else
13391 this_scroll_margin = 0;
13392
13393 /* Force scroll_conservatively to have a reasonable value, to avoid
13394 overflow while computing how much to scroll. Note that the user
13395 can supply scroll-conservatively equal to `most-positive-fixnum',
13396 which can be larger than INT_MAX. */
13397 if (scroll_conservatively > scroll_limit)
13398 {
13399 scroll_conservatively = scroll_limit;
13400 scroll_max = INT_MAX;
13401 }
13402 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13403 /* Compute how much we should try to scroll maximally to bring
13404 point into view. */
13405 scroll_max = (max (scroll_step,
13406 max (scroll_conservatively, temp_scroll_step))
13407 * FRAME_LINE_HEIGHT (f));
13408 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13409 || NUMBERP (current_buffer->scroll_up_aggressively))
13410 /* We're trying to scroll because of aggressive scrolling but no
13411 scroll_step is set. Choose an arbitrary one. */
13412 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13413 else
13414 scroll_max = 0;
13415
13416 too_near_end:
13417
13418 /* Decide whether to scroll down. */
13419 if (PT > CHARPOS (startp))
13420 {
13421 int scroll_margin_y;
13422
13423 /* Compute the pixel ypos of the scroll margin, then move it to
13424 either that ypos or PT, whichever comes first. */
13425 start_display (&it, w, startp);
13426 scroll_margin_y = it.last_visible_y - this_scroll_margin
13427 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13428 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13429 (MOVE_TO_POS | MOVE_TO_Y));
13430
13431 if (PT > CHARPOS (it.current.pos))
13432 {
13433 int y0 = line_bottom_y (&it);
13434 /* Compute how many pixels below window bottom to stop searching
13435 for PT. This avoids costly search for PT that is far away if
13436 the user limited scrolling by a small number of lines, but
13437 always finds PT if scroll_conservatively is set to a large
13438 number, such as most-positive-fixnum. */
13439 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13440 int y_to_move =
13441 slack >= INT_MAX - it.last_visible_y
13442 ? INT_MAX
13443 : it.last_visible_y + slack;
13444
13445 /* Compute the distance from the scroll margin to PT or to
13446 the scroll limit, whichever comes first. This should
13447 include the height of the cursor line, to make that line
13448 fully visible. */
13449 move_it_to (&it, PT, -1, y_to_move,
13450 -1, MOVE_TO_POS | MOVE_TO_Y);
13451 dy = line_bottom_y (&it) - y0;
13452
13453 if (dy > scroll_max)
13454 return SCROLLING_FAILED;
13455
13456 scroll_down_p = 1;
13457 }
13458 }
13459
13460 if (scroll_down_p)
13461 {
13462 /* Point is in or below the bottom scroll margin, so move the
13463 window start down. If scrolling conservatively, move it just
13464 enough down to make point visible. If scroll_step is set,
13465 move it down by scroll_step. */
13466 if (scroll_conservatively)
13467 amount_to_scroll
13468 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13469 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13470 else if (scroll_step || temp_scroll_step)
13471 amount_to_scroll = scroll_max;
13472 else
13473 {
13474 aggressive = current_buffer->scroll_up_aggressively;
13475 height = WINDOW_BOX_TEXT_HEIGHT (w);
13476 if (NUMBERP (aggressive))
13477 {
13478 double float_amount = XFLOATINT (aggressive) * height;
13479 amount_to_scroll = float_amount;
13480 if (amount_to_scroll == 0 && float_amount > 0)
13481 amount_to_scroll = 1;
13482 }
13483 }
13484
13485 if (amount_to_scroll <= 0)
13486 return SCROLLING_FAILED;
13487
13488 start_display (&it, w, startp);
13489 if (scroll_max < INT_MAX)
13490 move_it_vertically (&it, amount_to_scroll);
13491 else
13492 {
13493 /* Extra precision for users who set scroll-conservatively
13494 to most-positive-fixnum: make sure the amount we scroll
13495 the window start is never less than amount_to_scroll,
13496 which was computed as distance from window bottom to
13497 point. This matters when lines at window top and lines
13498 below window bottom have different height. */
13499 struct it it1 = it;
13500 /* We use a temporary it1 because line_bottom_y can modify
13501 its argument, if it moves one line down; see there. */
13502 int start_y = line_bottom_y (&it1);
13503
13504 do {
13505 move_it_by_lines (&it, 1, 1);
13506 it1 = it;
13507 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13508 }
13509
13510 /* If STARTP is unchanged, move it down another screen line. */
13511 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13512 move_it_by_lines (&it, 1, 1);
13513 startp = it.current.pos;
13514 }
13515 else
13516 {
13517 struct text_pos scroll_margin_pos = startp;
13518
13519 /* See if point is inside the scroll margin at the top of the
13520 window. */
13521 if (this_scroll_margin)
13522 {
13523 start_display (&it, w, startp);
13524 move_it_vertically (&it, this_scroll_margin);
13525 scroll_margin_pos = it.current.pos;
13526 }
13527
13528 if (PT < CHARPOS (scroll_margin_pos))
13529 {
13530 /* Point is in the scroll margin at the top of the window or
13531 above what is displayed in the window. */
13532 int y0;
13533
13534 /* Compute the vertical distance from PT to the scroll
13535 margin position. Give up if distance is greater than
13536 scroll_max. */
13537 SET_TEXT_POS (pos, PT, PT_BYTE);
13538 start_display (&it, w, pos);
13539 y0 = it.current_y;
13540 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13541 it.last_visible_y, -1,
13542 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13543 dy = it.current_y - y0;
13544 if (dy > scroll_max)
13545 return SCROLLING_FAILED;
13546
13547 /* Compute new window start. */
13548 start_display (&it, w, startp);
13549
13550 if (scroll_conservatively)
13551 amount_to_scroll
13552 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13553 else if (scroll_step || temp_scroll_step)
13554 amount_to_scroll = scroll_max;
13555 else
13556 {
13557 aggressive = current_buffer->scroll_down_aggressively;
13558 height = WINDOW_BOX_TEXT_HEIGHT (w);
13559 if (NUMBERP (aggressive))
13560 {
13561 double float_amount = XFLOATINT (aggressive) * height;
13562 amount_to_scroll = float_amount;
13563 if (amount_to_scroll == 0 && float_amount > 0)
13564 amount_to_scroll = 1;
13565 }
13566 }
13567
13568 if (amount_to_scroll <= 0)
13569 return SCROLLING_FAILED;
13570
13571 move_it_vertically_backward (&it, amount_to_scroll);
13572 startp = it.current.pos;
13573 }
13574 }
13575
13576 /* Run window scroll functions. */
13577 startp = run_window_scroll_functions (window, startp);
13578
13579 /* Display the window. Give up if new fonts are loaded, or if point
13580 doesn't appear. */
13581 if (!try_window (window, startp, 0))
13582 rc = SCROLLING_NEED_LARGER_MATRICES;
13583 else if (w->cursor.vpos < 0)
13584 {
13585 clear_glyph_matrix (w->desired_matrix);
13586 rc = SCROLLING_FAILED;
13587 }
13588 else
13589 {
13590 /* Maybe forget recorded base line for line number display. */
13591 if (!just_this_one_p
13592 || current_buffer->clip_changed
13593 || BEG_UNCHANGED < CHARPOS (startp))
13594 w->base_line_number = Qnil;
13595
13596 /* If cursor ends up on a partially visible line,
13597 treat that as being off the bottom of the screen. */
13598 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13599 {
13600 clear_glyph_matrix (w->desired_matrix);
13601 ++extra_scroll_margin_lines;
13602 goto too_near_end;
13603 }
13604 rc = SCROLLING_SUCCESS;
13605 }
13606
13607 return rc;
13608 }
13609
13610
13611 /* Compute a suitable window start for window W if display of W starts
13612 on a continuation line. Value is non-zero if a new window start
13613 was computed.
13614
13615 The new window start will be computed, based on W's width, starting
13616 from the start of the continued line. It is the start of the
13617 screen line with the minimum distance from the old start W->start. */
13618
13619 static int
13620 compute_window_start_on_continuation_line (w)
13621 struct window *w;
13622 {
13623 struct text_pos pos, start_pos;
13624 int window_start_changed_p = 0;
13625
13626 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13627
13628 /* If window start is on a continuation line... Window start may be
13629 < BEGV in case there's invisible text at the start of the
13630 buffer (M-x rmail, for example). */
13631 if (CHARPOS (start_pos) > BEGV
13632 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13633 {
13634 struct it it;
13635 struct glyph_row *row;
13636
13637 /* Handle the case that the window start is out of range. */
13638 if (CHARPOS (start_pos) < BEGV)
13639 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13640 else if (CHARPOS (start_pos) > ZV)
13641 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13642
13643 /* Find the start of the continued line. This should be fast
13644 because scan_buffer is fast (newline cache). */
13645 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13646 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13647 row, DEFAULT_FACE_ID);
13648 reseat_at_previous_visible_line_start (&it);
13649
13650 /* If the line start is "too far" away from the window start,
13651 say it takes too much time to compute a new window start. */
13652 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13653 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13654 {
13655 int min_distance, distance;
13656
13657 /* Move forward by display lines to find the new window
13658 start. If window width was enlarged, the new start can
13659 be expected to be > the old start. If window width was
13660 decreased, the new window start will be < the old start.
13661 So, we're looking for the display line start with the
13662 minimum distance from the old window start. */
13663 pos = it.current.pos;
13664 min_distance = INFINITY;
13665 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13666 distance < min_distance)
13667 {
13668 min_distance = distance;
13669 pos = it.current.pos;
13670 move_it_by_lines (&it, 1, 0);
13671 }
13672
13673 /* Set the window start there. */
13674 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13675 window_start_changed_p = 1;
13676 }
13677 }
13678
13679 return window_start_changed_p;
13680 }
13681
13682
13683 /* Try cursor movement in case text has not changed in window WINDOW,
13684 with window start STARTP. Value is
13685
13686 CURSOR_MOVEMENT_SUCCESS if successful
13687
13688 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13689
13690 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13691 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13692 we want to scroll as if scroll-step were set to 1. See the code.
13693
13694 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13695 which case we have to abort this redisplay, and adjust matrices
13696 first. */
13697
13698 enum
13699 {
13700 CURSOR_MOVEMENT_SUCCESS,
13701 CURSOR_MOVEMENT_CANNOT_BE_USED,
13702 CURSOR_MOVEMENT_MUST_SCROLL,
13703 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13704 };
13705
13706 static int
13707 try_cursor_movement (window, startp, scroll_step)
13708 Lisp_Object window;
13709 struct text_pos startp;
13710 int *scroll_step;
13711 {
13712 struct window *w = XWINDOW (window);
13713 struct frame *f = XFRAME (w->frame);
13714 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13715
13716 #if GLYPH_DEBUG
13717 if (inhibit_try_cursor_movement)
13718 return rc;
13719 #endif
13720
13721 /* Handle case where text has not changed, only point, and it has
13722 not moved off the frame. */
13723 if (/* Point may be in this window. */
13724 PT >= CHARPOS (startp)
13725 /* Selective display hasn't changed. */
13726 && !current_buffer->clip_changed
13727 /* Function force-mode-line-update is used to force a thorough
13728 redisplay. It sets either windows_or_buffers_changed or
13729 update_mode_lines. So don't take a shortcut here for these
13730 cases. */
13731 && !update_mode_lines
13732 && !windows_or_buffers_changed
13733 && !cursor_type_changed
13734 /* Can't use this case if highlighting a region. When a
13735 region exists, cursor movement has to do more than just
13736 set the cursor. */
13737 && !(!NILP (Vtransient_mark_mode)
13738 && !NILP (current_buffer->mark_active))
13739 && NILP (w->region_showing)
13740 && NILP (Vshow_trailing_whitespace)
13741 /* Right after splitting windows, last_point may be nil. */
13742 && INTEGERP (w->last_point)
13743 /* This code is not used for mini-buffer for the sake of the case
13744 of redisplaying to replace an echo area message; since in
13745 that case the mini-buffer contents per se are usually
13746 unchanged. This code is of no real use in the mini-buffer
13747 since the handling of this_line_start_pos, etc., in redisplay
13748 handles the same cases. */
13749 && !EQ (window, minibuf_window)
13750 /* When splitting windows or for new windows, it happens that
13751 redisplay is called with a nil window_end_vpos or one being
13752 larger than the window. This should really be fixed in
13753 window.c. I don't have this on my list, now, so we do
13754 approximately the same as the old redisplay code. --gerd. */
13755 && INTEGERP (w->window_end_vpos)
13756 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13757 && (FRAME_WINDOW_P (f)
13758 || !overlay_arrow_in_current_buffer_p ()))
13759 {
13760 int this_scroll_margin, top_scroll_margin;
13761 struct glyph_row *row = NULL;
13762
13763 #if GLYPH_DEBUG
13764 debug_method_add (w, "cursor movement");
13765 #endif
13766
13767 /* Scroll if point within this distance from the top or bottom
13768 of the window. This is a pixel value. */
13769 if (scroll_margin > 0)
13770 {
13771 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13772 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13773 }
13774 else
13775 this_scroll_margin = 0;
13776
13777 top_scroll_margin = this_scroll_margin;
13778 if (WINDOW_WANTS_HEADER_LINE_P (w))
13779 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13780
13781 /* Start with the row the cursor was displayed during the last
13782 not paused redisplay. Give up if that row is not valid. */
13783 if (w->last_cursor.vpos < 0
13784 || w->last_cursor.vpos >= w->current_matrix->nrows)
13785 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13786 else
13787 {
13788 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13789 if (row->mode_line_p)
13790 ++row;
13791 if (!row->enabled_p)
13792 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13793 }
13794
13795 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13796 {
13797 int scroll_p = 0, must_scroll = 0;
13798 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13799
13800 if (PT > XFASTINT (w->last_point))
13801 {
13802 /* Point has moved forward. */
13803 while (MATRIX_ROW_END_CHARPOS (row) < PT
13804 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13805 {
13806 xassert (row->enabled_p);
13807 ++row;
13808 }
13809
13810 /* If the end position of a row equals the start
13811 position of the next row, and PT is at that position,
13812 we would rather display cursor in the next line. */
13813 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13814 && MATRIX_ROW_END_CHARPOS (row) == PT
13815 && row < w->current_matrix->rows
13816 + w->current_matrix->nrows - 1
13817 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13818 && !cursor_row_p (w, row))
13819 ++row;
13820
13821 /* If within the scroll margin, scroll. Note that
13822 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13823 the next line would be drawn, and that
13824 this_scroll_margin can be zero. */
13825 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13826 || PT > MATRIX_ROW_END_CHARPOS (row)
13827 /* Line is completely visible last line in window
13828 and PT is to be set in the next line. */
13829 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13830 && PT == MATRIX_ROW_END_CHARPOS (row)
13831 && !row->ends_at_zv_p
13832 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13833 scroll_p = 1;
13834 }
13835 else if (PT < XFASTINT (w->last_point))
13836 {
13837 /* Cursor has to be moved backward. Note that PT >=
13838 CHARPOS (startp) because of the outer if-statement. */
13839 while (!row->mode_line_p
13840 && (MATRIX_ROW_START_CHARPOS (row) > PT
13841 || (MATRIX_ROW_START_CHARPOS (row) == PT
13842 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13843 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13844 row > w->current_matrix->rows
13845 && (row-1)->ends_in_newline_from_string_p))))
13846 && (row->y > top_scroll_margin
13847 || CHARPOS (startp) == BEGV))
13848 {
13849 xassert (row->enabled_p);
13850 --row;
13851 }
13852
13853 /* Consider the following case: Window starts at BEGV,
13854 there is invisible, intangible text at BEGV, so that
13855 display starts at some point START > BEGV. It can
13856 happen that we are called with PT somewhere between
13857 BEGV and START. Try to handle that case. */
13858 if (row < w->current_matrix->rows
13859 || row->mode_line_p)
13860 {
13861 row = w->current_matrix->rows;
13862 if (row->mode_line_p)
13863 ++row;
13864 }
13865
13866 /* Due to newlines in overlay strings, we may have to
13867 skip forward over overlay strings. */
13868 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13869 && MATRIX_ROW_END_CHARPOS (row) == PT
13870 && !cursor_row_p (w, row))
13871 ++row;
13872
13873 /* If within the scroll margin, scroll. */
13874 if (row->y < top_scroll_margin
13875 && CHARPOS (startp) != BEGV)
13876 scroll_p = 1;
13877 }
13878 else
13879 {
13880 /* Cursor did not move. So don't scroll even if cursor line
13881 is partially visible, as it was so before. */
13882 rc = CURSOR_MOVEMENT_SUCCESS;
13883 }
13884
13885 if (PT < MATRIX_ROW_START_CHARPOS (row)
13886 || PT > MATRIX_ROW_END_CHARPOS (row))
13887 {
13888 /* if PT is not in the glyph row, give up. */
13889 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13890 must_scroll = 1;
13891 }
13892 else if (rc != CURSOR_MOVEMENT_SUCCESS
13893 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13894 {
13895 /* If rows are bidi-reordered and point moved, back up
13896 until we find a row that does not belong to a
13897 continuation line. This is because we must consider
13898 all rows of a continued line as candidates for the
13899 new cursor positioning, since row start and end
13900 positions change non-linearly with vertical position
13901 in such rows. */
13902 /* FIXME: Revisit this when glyph ``spilling'' in
13903 continuation lines' rows is implemented for
13904 bidi-reordered rows. */
13905 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13906 {
13907 xassert (row->enabled_p);
13908 --row;
13909 /* If we hit the beginning of the displayed portion
13910 without finding the first row of a continued
13911 line, give up. */
13912 if (row <= w->current_matrix->rows)
13913 {
13914 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13915 break;
13916 }
13917
13918 }
13919 }
13920 if (must_scroll)
13921 ;
13922 else if (rc != CURSOR_MOVEMENT_SUCCESS
13923 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13924 && make_cursor_line_fully_visible_p)
13925 {
13926 if (PT == MATRIX_ROW_END_CHARPOS (row)
13927 && !row->ends_at_zv_p
13928 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13929 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13930 else if (row->height > window_box_height (w))
13931 {
13932 /* If we end up in a partially visible line, let's
13933 make it fully visible, except when it's taller
13934 than the window, in which case we can't do much
13935 about it. */
13936 *scroll_step = 1;
13937 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13938 }
13939 else
13940 {
13941 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13942 if (!cursor_row_fully_visible_p (w, 0, 1))
13943 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13944 else
13945 rc = CURSOR_MOVEMENT_SUCCESS;
13946 }
13947 }
13948 else if (scroll_p)
13949 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13950 else if (rc != CURSOR_MOVEMENT_SUCCESS
13951 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13952 {
13953 /* With bidi-reordered rows, there could be more than
13954 one candidate row whose start and end positions
13955 occlude point. We need to let set_cursor_from_row
13956 find the best candidate. */
13957 /* FIXME: Revisit this when glyph ``spilling'' in
13958 continuation lines' rows is implemented for
13959 bidi-reordered rows. */
13960 int rv = 0;
13961
13962 do
13963 {
13964 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13965 && PT <= MATRIX_ROW_END_CHARPOS (row)
13966 && cursor_row_p (w, row))
13967 rv |= set_cursor_from_row (w, row, w->current_matrix,
13968 0, 0, 0, 0);
13969 /* As soon as we've found the first suitable row
13970 whose ends_at_zv_p flag is set, we are done. */
13971 if (rv
13972 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13973 {
13974 rc = CURSOR_MOVEMENT_SUCCESS;
13975 break;
13976 }
13977 ++row;
13978 }
13979 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13980 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13981 || (MATRIX_ROW_START_CHARPOS (row) == PT
13982 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13983 /* If we didn't find any candidate rows, or exited the
13984 loop before all the candidates were examined, signal
13985 to the caller that this method failed. */
13986 if (rc != CURSOR_MOVEMENT_SUCCESS
13987 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13988 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13989 else if (rv)
13990 rc = CURSOR_MOVEMENT_SUCCESS;
13991 }
13992 else
13993 {
13994 do
13995 {
13996 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13997 {
13998 rc = CURSOR_MOVEMENT_SUCCESS;
13999 break;
14000 }
14001 ++row;
14002 }
14003 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14004 && MATRIX_ROW_START_CHARPOS (row) == PT
14005 && cursor_row_p (w, row));
14006 }
14007 }
14008 }
14009
14010 return rc;
14011 }
14012
14013 void
14014 set_vertical_scroll_bar (w)
14015 struct window *w;
14016 {
14017 int start, end, whole;
14018
14019 /* Calculate the start and end positions for the current window.
14020 At some point, it would be nice to choose between scrollbars
14021 which reflect the whole buffer size, with special markers
14022 indicating narrowing, and scrollbars which reflect only the
14023 visible region.
14024
14025 Note that mini-buffers sometimes aren't displaying any text. */
14026 if (!MINI_WINDOW_P (w)
14027 || (w == XWINDOW (minibuf_window)
14028 && NILP (echo_area_buffer[0])))
14029 {
14030 struct buffer *buf = XBUFFER (w->buffer);
14031 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14032 start = marker_position (w->start) - BUF_BEGV (buf);
14033 /* I don't think this is guaranteed to be right. For the
14034 moment, we'll pretend it is. */
14035 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14036
14037 if (end < start)
14038 end = start;
14039 if (whole < (end - start))
14040 whole = end - start;
14041 }
14042 else
14043 start = end = whole = 0;
14044
14045 /* Indicate what this scroll bar ought to be displaying now. */
14046 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14047 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14048 (w, end - start, whole, start);
14049 }
14050
14051
14052 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14053 selected_window is redisplayed.
14054
14055 We can return without actually redisplaying the window if
14056 fonts_changed_p is nonzero. In that case, redisplay_internal will
14057 retry. */
14058
14059 static void
14060 redisplay_window (window, just_this_one_p)
14061 Lisp_Object window;
14062 int just_this_one_p;
14063 {
14064 struct window *w = XWINDOW (window);
14065 struct frame *f = XFRAME (w->frame);
14066 struct buffer *buffer = XBUFFER (w->buffer);
14067 struct buffer *old = current_buffer;
14068 struct text_pos lpoint, opoint, startp;
14069 int update_mode_line;
14070 int tem;
14071 struct it it;
14072 /* Record it now because it's overwritten. */
14073 int current_matrix_up_to_date_p = 0;
14074 int used_current_matrix_p = 0;
14075 /* This is less strict than current_matrix_up_to_date_p.
14076 It indictes that the buffer contents and narrowing are unchanged. */
14077 int buffer_unchanged_p = 0;
14078 int temp_scroll_step = 0;
14079 int count = SPECPDL_INDEX ();
14080 int rc;
14081 int centering_position = -1;
14082 int last_line_misfit = 0;
14083 int beg_unchanged, end_unchanged;
14084
14085 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14086 opoint = lpoint;
14087
14088 /* W must be a leaf window here. */
14089 xassert (!NILP (w->buffer));
14090 #if GLYPH_DEBUG
14091 *w->desired_matrix->method = 0;
14092 #endif
14093
14094 restart:
14095 reconsider_clip_changes (w, buffer);
14096
14097 /* Has the mode line to be updated? */
14098 update_mode_line = (!NILP (w->update_mode_line)
14099 || update_mode_lines
14100 || buffer->clip_changed
14101 || buffer->prevent_redisplay_optimizations_p);
14102
14103 if (MINI_WINDOW_P (w))
14104 {
14105 if (w == XWINDOW (echo_area_window)
14106 && !NILP (echo_area_buffer[0]))
14107 {
14108 if (update_mode_line)
14109 /* We may have to update a tty frame's menu bar or a
14110 tool-bar. Example `M-x C-h C-h C-g'. */
14111 goto finish_menu_bars;
14112 else
14113 /* We've already displayed the echo area glyphs in this window. */
14114 goto finish_scroll_bars;
14115 }
14116 else if ((w != XWINDOW (minibuf_window)
14117 || minibuf_level == 0)
14118 /* When buffer is nonempty, redisplay window normally. */
14119 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14120 /* Quail displays non-mini buffers in minibuffer window.
14121 In that case, redisplay the window normally. */
14122 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14123 {
14124 /* W is a mini-buffer window, but it's not active, so clear
14125 it. */
14126 int yb = window_text_bottom_y (w);
14127 struct glyph_row *row;
14128 int y;
14129
14130 for (y = 0, row = w->desired_matrix->rows;
14131 y < yb;
14132 y += row->height, ++row)
14133 blank_row (w, row, y);
14134 goto finish_scroll_bars;
14135 }
14136
14137 clear_glyph_matrix (w->desired_matrix);
14138 }
14139
14140 /* Otherwise set up data on this window; select its buffer and point
14141 value. */
14142 /* Really select the buffer, for the sake of buffer-local
14143 variables. */
14144 set_buffer_internal_1 (XBUFFER (w->buffer));
14145
14146 current_matrix_up_to_date_p
14147 = (!NILP (w->window_end_valid)
14148 && !current_buffer->clip_changed
14149 && !current_buffer->prevent_redisplay_optimizations_p
14150 && XFASTINT (w->last_modified) >= MODIFF
14151 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14152
14153 /* Run the window-bottom-change-functions
14154 if it is possible that the text on the screen has changed
14155 (either due to modification of the text, or any other reason). */
14156 if (!current_matrix_up_to_date_p
14157 && !NILP (Vwindow_text_change_functions))
14158 {
14159 safe_run_hooks (Qwindow_text_change_functions);
14160 goto restart;
14161 }
14162
14163 beg_unchanged = BEG_UNCHANGED;
14164 end_unchanged = END_UNCHANGED;
14165
14166 SET_TEXT_POS (opoint, PT, PT_BYTE);
14167
14168 specbind (Qinhibit_point_motion_hooks, Qt);
14169
14170 buffer_unchanged_p
14171 = (!NILP (w->window_end_valid)
14172 && !current_buffer->clip_changed
14173 && XFASTINT (w->last_modified) >= MODIFF
14174 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14175
14176 /* When windows_or_buffers_changed is non-zero, we can't rely on
14177 the window end being valid, so set it to nil there. */
14178 if (windows_or_buffers_changed)
14179 {
14180 /* If window starts on a continuation line, maybe adjust the
14181 window start in case the window's width changed. */
14182 if (XMARKER (w->start)->buffer == current_buffer)
14183 compute_window_start_on_continuation_line (w);
14184
14185 w->window_end_valid = Qnil;
14186 }
14187
14188 /* Some sanity checks. */
14189 CHECK_WINDOW_END (w);
14190 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14191 abort ();
14192 if (BYTEPOS (opoint) < CHARPOS (opoint))
14193 abort ();
14194
14195 /* If %c is in mode line, update it if needed. */
14196 if (!NILP (w->column_number_displayed)
14197 /* This alternative quickly identifies a common case
14198 where no change is needed. */
14199 && !(PT == XFASTINT (w->last_point)
14200 && XFASTINT (w->last_modified) >= MODIFF
14201 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14202 && (XFASTINT (w->column_number_displayed)
14203 != (int) current_column ())) /* iftc */
14204 update_mode_line = 1;
14205
14206 /* Count number of windows showing the selected buffer. An indirect
14207 buffer counts as its base buffer. */
14208 if (!just_this_one_p)
14209 {
14210 struct buffer *current_base, *window_base;
14211 current_base = current_buffer;
14212 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14213 if (current_base->base_buffer)
14214 current_base = current_base->base_buffer;
14215 if (window_base->base_buffer)
14216 window_base = window_base->base_buffer;
14217 if (current_base == window_base)
14218 buffer_shared++;
14219 }
14220
14221 /* Point refers normally to the selected window. For any other
14222 window, set up appropriate value. */
14223 if (!EQ (window, selected_window))
14224 {
14225 int new_pt = XMARKER (w->pointm)->charpos;
14226 int new_pt_byte = marker_byte_position (w->pointm);
14227 if (new_pt < BEGV)
14228 {
14229 new_pt = BEGV;
14230 new_pt_byte = BEGV_BYTE;
14231 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14232 }
14233 else if (new_pt > (ZV - 1))
14234 {
14235 new_pt = ZV;
14236 new_pt_byte = ZV_BYTE;
14237 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14238 }
14239
14240 /* We don't use SET_PT so that the point-motion hooks don't run. */
14241 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14242 }
14243
14244 /* If any of the character widths specified in the display table
14245 have changed, invalidate the width run cache. It's true that
14246 this may be a bit late to catch such changes, but the rest of
14247 redisplay goes (non-fatally) haywire when the display table is
14248 changed, so why should we worry about doing any better? */
14249 if (current_buffer->width_run_cache)
14250 {
14251 struct Lisp_Char_Table *disptab = buffer_display_table ();
14252
14253 if (! disptab_matches_widthtab (disptab,
14254 XVECTOR (current_buffer->width_table)))
14255 {
14256 invalidate_region_cache (current_buffer,
14257 current_buffer->width_run_cache,
14258 BEG, Z);
14259 recompute_width_table (current_buffer, disptab);
14260 }
14261 }
14262
14263 /* If window-start is screwed up, choose a new one. */
14264 if (XMARKER (w->start)->buffer != current_buffer)
14265 goto recenter;
14266
14267 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14268
14269 /* If someone specified a new starting point but did not insist,
14270 check whether it can be used. */
14271 if (!NILP (w->optional_new_start)
14272 && CHARPOS (startp) >= BEGV
14273 && CHARPOS (startp) <= ZV)
14274 {
14275 w->optional_new_start = Qnil;
14276 start_display (&it, w, startp);
14277 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14278 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14279 if (IT_CHARPOS (it) == PT)
14280 w->force_start = Qt;
14281 /* IT may overshoot PT if text at PT is invisible. */
14282 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14283 w->force_start = Qt;
14284 }
14285
14286 force_start:
14287
14288 /* Handle case where place to start displaying has been specified,
14289 unless the specified location is outside the accessible range. */
14290 if (!NILP (w->force_start)
14291 || w->frozen_window_start_p)
14292 {
14293 /* We set this later on if we have to adjust point. */
14294 int new_vpos = -1;
14295
14296 w->force_start = Qnil;
14297 w->vscroll = 0;
14298 w->window_end_valid = Qnil;
14299
14300 /* Forget any recorded base line for line number display. */
14301 if (!buffer_unchanged_p)
14302 w->base_line_number = Qnil;
14303
14304 /* Redisplay the mode line. Select the buffer properly for that.
14305 Also, run the hook window-scroll-functions
14306 because we have scrolled. */
14307 /* Note, we do this after clearing force_start because
14308 if there's an error, it is better to forget about force_start
14309 than to get into an infinite loop calling the hook functions
14310 and having them get more errors. */
14311 if (!update_mode_line
14312 || ! NILP (Vwindow_scroll_functions))
14313 {
14314 update_mode_line = 1;
14315 w->update_mode_line = Qt;
14316 startp = run_window_scroll_functions (window, startp);
14317 }
14318
14319 w->last_modified = make_number (0);
14320 w->last_overlay_modified = make_number (0);
14321 if (CHARPOS (startp) < BEGV)
14322 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14323 else if (CHARPOS (startp) > ZV)
14324 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14325
14326 /* Redisplay, then check if cursor has been set during the
14327 redisplay. Give up if new fonts were loaded. */
14328 /* We used to issue a CHECK_MARGINS argument to try_window here,
14329 but this causes scrolling to fail when point begins inside
14330 the scroll margin (bug#148) -- cyd */
14331 if (!try_window (window, startp, 0))
14332 {
14333 w->force_start = Qt;
14334 clear_glyph_matrix (w->desired_matrix);
14335 goto need_larger_matrices;
14336 }
14337
14338 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14339 {
14340 /* If point does not appear, try to move point so it does
14341 appear. The desired matrix has been built above, so we
14342 can use it here. */
14343 new_vpos = window_box_height (w) / 2;
14344 }
14345
14346 if (!cursor_row_fully_visible_p (w, 0, 0))
14347 {
14348 /* Point does appear, but on a line partly visible at end of window.
14349 Move it back to a fully-visible line. */
14350 new_vpos = window_box_height (w);
14351 }
14352
14353 /* If we need to move point for either of the above reasons,
14354 now actually do it. */
14355 if (new_vpos >= 0)
14356 {
14357 struct glyph_row *row;
14358
14359 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14360 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14361 ++row;
14362
14363 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14364 MATRIX_ROW_START_BYTEPOS (row));
14365
14366 if (w != XWINDOW (selected_window))
14367 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14368 else if (current_buffer == old)
14369 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14370
14371 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14372
14373 /* If we are highlighting the region, then we just changed
14374 the region, so redisplay to show it. */
14375 if (!NILP (Vtransient_mark_mode)
14376 && !NILP (current_buffer->mark_active))
14377 {
14378 clear_glyph_matrix (w->desired_matrix);
14379 if (!try_window (window, startp, 0))
14380 goto need_larger_matrices;
14381 }
14382 }
14383
14384 #if GLYPH_DEBUG
14385 debug_method_add (w, "forced window start");
14386 #endif
14387 goto done;
14388 }
14389
14390 /* Handle case where text has not changed, only point, and it has
14391 not moved off the frame, and we are not retrying after hscroll.
14392 (current_matrix_up_to_date_p is nonzero when retrying.) */
14393 if (current_matrix_up_to_date_p
14394 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14395 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14396 {
14397 switch (rc)
14398 {
14399 case CURSOR_MOVEMENT_SUCCESS:
14400 used_current_matrix_p = 1;
14401 goto done;
14402
14403 case CURSOR_MOVEMENT_MUST_SCROLL:
14404 goto try_to_scroll;
14405
14406 default:
14407 abort ();
14408 }
14409 }
14410 /* If current starting point was originally the beginning of a line
14411 but no longer is, find a new starting point. */
14412 else if (!NILP (w->start_at_line_beg)
14413 && !(CHARPOS (startp) <= BEGV
14414 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14415 {
14416 #if GLYPH_DEBUG
14417 debug_method_add (w, "recenter 1");
14418 #endif
14419 goto recenter;
14420 }
14421
14422 /* Try scrolling with try_window_id. Value is > 0 if update has
14423 been done, it is -1 if we know that the same window start will
14424 not work. It is 0 if unsuccessful for some other reason. */
14425 else if ((tem = try_window_id (w)) != 0)
14426 {
14427 #if GLYPH_DEBUG
14428 debug_method_add (w, "try_window_id %d", tem);
14429 #endif
14430
14431 if (fonts_changed_p)
14432 goto need_larger_matrices;
14433 if (tem > 0)
14434 goto done;
14435
14436 /* Otherwise try_window_id has returned -1 which means that we
14437 don't want the alternative below this comment to execute. */
14438 }
14439 else if (CHARPOS (startp) >= BEGV
14440 && CHARPOS (startp) <= ZV
14441 && PT >= CHARPOS (startp)
14442 && (CHARPOS (startp) < ZV
14443 /* Avoid starting at end of buffer. */
14444 || CHARPOS (startp) == BEGV
14445 || (XFASTINT (w->last_modified) >= MODIFF
14446 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14447 {
14448
14449 /* If first window line is a continuation line, and window start
14450 is inside the modified region, but the first change is before
14451 current window start, we must select a new window start.
14452
14453 However, if this is the result of a down-mouse event (e.g. by
14454 extending the mouse-drag-overlay), we don't want to select a
14455 new window start, since that would change the position under
14456 the mouse, resulting in an unwanted mouse-movement rather
14457 than a simple mouse-click. */
14458 if (NILP (w->start_at_line_beg)
14459 && NILP (do_mouse_tracking)
14460 && CHARPOS (startp) > BEGV
14461 && CHARPOS (startp) > BEG + beg_unchanged
14462 && CHARPOS (startp) <= Z - end_unchanged
14463 /* Even if w->start_at_line_beg is nil, a new window may
14464 start at a line_beg, since that's how set_buffer_window
14465 sets it. So, we need to check the return value of
14466 compute_window_start_on_continuation_line. (See also
14467 bug#197). */
14468 && XMARKER (w->start)->buffer == current_buffer
14469 && compute_window_start_on_continuation_line (w))
14470 {
14471 w->force_start = Qt;
14472 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14473 goto force_start;
14474 }
14475
14476 #if GLYPH_DEBUG
14477 debug_method_add (w, "same window start");
14478 #endif
14479
14480 /* Try to redisplay starting at same place as before.
14481 If point has not moved off frame, accept the results. */
14482 if (!current_matrix_up_to_date_p
14483 /* Don't use try_window_reusing_current_matrix in this case
14484 because a window scroll function can have changed the
14485 buffer. */
14486 || !NILP (Vwindow_scroll_functions)
14487 || MINI_WINDOW_P (w)
14488 || !(used_current_matrix_p
14489 = try_window_reusing_current_matrix (w)))
14490 {
14491 IF_DEBUG (debug_method_add (w, "1"));
14492 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14493 /* -1 means we need to scroll.
14494 0 means we need new matrices, but fonts_changed_p
14495 is set in that case, so we will detect it below. */
14496 goto try_to_scroll;
14497 }
14498
14499 if (fonts_changed_p)
14500 goto need_larger_matrices;
14501
14502 if (w->cursor.vpos >= 0)
14503 {
14504 if (!just_this_one_p
14505 || current_buffer->clip_changed
14506 || BEG_UNCHANGED < CHARPOS (startp))
14507 /* Forget any recorded base line for line number display. */
14508 w->base_line_number = Qnil;
14509
14510 if (!cursor_row_fully_visible_p (w, 1, 0))
14511 {
14512 clear_glyph_matrix (w->desired_matrix);
14513 last_line_misfit = 1;
14514 }
14515 /* Drop through and scroll. */
14516 else
14517 goto done;
14518 }
14519 else
14520 clear_glyph_matrix (w->desired_matrix);
14521 }
14522
14523 try_to_scroll:
14524
14525 w->last_modified = make_number (0);
14526 w->last_overlay_modified = make_number (0);
14527
14528 /* Redisplay the mode line. Select the buffer properly for that. */
14529 if (!update_mode_line)
14530 {
14531 update_mode_line = 1;
14532 w->update_mode_line = Qt;
14533 }
14534
14535 /* Try to scroll by specified few lines. */
14536 if ((scroll_conservatively
14537 || scroll_step
14538 || temp_scroll_step
14539 || NUMBERP (current_buffer->scroll_up_aggressively)
14540 || NUMBERP (current_buffer->scroll_down_aggressively))
14541 && !current_buffer->clip_changed
14542 && CHARPOS (startp) >= BEGV
14543 && CHARPOS (startp) <= ZV)
14544 {
14545 /* The function returns -1 if new fonts were loaded, 1 if
14546 successful, 0 if not successful. */
14547 int rc = try_scrolling (window, just_this_one_p,
14548 scroll_conservatively,
14549 scroll_step,
14550 temp_scroll_step, last_line_misfit);
14551 switch (rc)
14552 {
14553 case SCROLLING_SUCCESS:
14554 goto done;
14555
14556 case SCROLLING_NEED_LARGER_MATRICES:
14557 goto need_larger_matrices;
14558
14559 case SCROLLING_FAILED:
14560 break;
14561
14562 default:
14563 abort ();
14564 }
14565 }
14566
14567 /* Finally, just choose place to start which centers point */
14568
14569 recenter:
14570 if (centering_position < 0)
14571 centering_position = window_box_height (w) / 2;
14572
14573 #if GLYPH_DEBUG
14574 debug_method_add (w, "recenter");
14575 #endif
14576
14577 /* w->vscroll = 0; */
14578
14579 /* Forget any previously recorded base line for line number display. */
14580 if (!buffer_unchanged_p)
14581 w->base_line_number = Qnil;
14582
14583 /* Move backward half the height of the window. */
14584 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14585 it.current_y = it.last_visible_y;
14586 move_it_vertically_backward (&it, centering_position);
14587 xassert (IT_CHARPOS (it) >= BEGV);
14588
14589 /* The function move_it_vertically_backward may move over more
14590 than the specified y-distance. If it->w is small, e.g. a
14591 mini-buffer window, we may end up in front of the window's
14592 display area. Start displaying at the start of the line
14593 containing PT in this case. */
14594 if (it.current_y <= 0)
14595 {
14596 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14597 move_it_vertically_backward (&it, 0);
14598 it.current_y = 0;
14599 }
14600
14601 it.current_x = it.hpos = 0;
14602
14603 /* Set startp here explicitly in case that helps avoid an infinite loop
14604 in case the window-scroll-functions functions get errors. */
14605 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14606
14607 /* Run scroll hooks. */
14608 startp = run_window_scroll_functions (window, it.current.pos);
14609
14610 /* Redisplay the window. */
14611 if (!current_matrix_up_to_date_p
14612 || windows_or_buffers_changed
14613 || cursor_type_changed
14614 /* Don't use try_window_reusing_current_matrix in this case
14615 because it can have changed the buffer. */
14616 || !NILP (Vwindow_scroll_functions)
14617 || !just_this_one_p
14618 || MINI_WINDOW_P (w)
14619 || !(used_current_matrix_p
14620 = try_window_reusing_current_matrix (w)))
14621 try_window (window, startp, 0);
14622
14623 /* If new fonts have been loaded (due to fontsets), give up. We
14624 have to start a new redisplay since we need to re-adjust glyph
14625 matrices. */
14626 if (fonts_changed_p)
14627 goto need_larger_matrices;
14628
14629 /* If cursor did not appear assume that the middle of the window is
14630 in the first line of the window. Do it again with the next line.
14631 (Imagine a window of height 100, displaying two lines of height
14632 60. Moving back 50 from it->last_visible_y will end in the first
14633 line.) */
14634 if (w->cursor.vpos < 0)
14635 {
14636 if (!NILP (w->window_end_valid)
14637 && PT >= Z - XFASTINT (w->window_end_pos))
14638 {
14639 clear_glyph_matrix (w->desired_matrix);
14640 move_it_by_lines (&it, 1, 0);
14641 try_window (window, it.current.pos, 0);
14642 }
14643 else if (PT < IT_CHARPOS (it))
14644 {
14645 clear_glyph_matrix (w->desired_matrix);
14646 move_it_by_lines (&it, -1, 0);
14647 try_window (window, it.current.pos, 0);
14648 }
14649 else
14650 {
14651 /* Not much we can do about it. */
14652 }
14653 }
14654
14655 /* Consider the following case: Window starts at BEGV, there is
14656 invisible, intangible text at BEGV, so that display starts at
14657 some point START > BEGV. It can happen that we are called with
14658 PT somewhere between BEGV and START. Try to handle that case. */
14659 if (w->cursor.vpos < 0)
14660 {
14661 struct glyph_row *row = w->current_matrix->rows;
14662 if (row->mode_line_p)
14663 ++row;
14664 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14665 }
14666
14667 if (!cursor_row_fully_visible_p (w, 0, 0))
14668 {
14669 /* If vscroll is enabled, disable it and try again. */
14670 if (w->vscroll)
14671 {
14672 w->vscroll = 0;
14673 clear_glyph_matrix (w->desired_matrix);
14674 goto recenter;
14675 }
14676
14677 /* If centering point failed to make the whole line visible,
14678 put point at the top instead. That has to make the whole line
14679 visible, if it can be done. */
14680 if (centering_position == 0)
14681 goto done;
14682
14683 clear_glyph_matrix (w->desired_matrix);
14684 centering_position = 0;
14685 goto recenter;
14686 }
14687
14688 done:
14689
14690 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14691 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14692 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14693 ? Qt : Qnil);
14694
14695 /* Display the mode line, if we must. */
14696 if ((update_mode_line
14697 /* If window not full width, must redo its mode line
14698 if (a) the window to its side is being redone and
14699 (b) we do a frame-based redisplay. This is a consequence
14700 of how inverted lines are drawn in frame-based redisplay. */
14701 || (!just_this_one_p
14702 && !FRAME_WINDOW_P (f)
14703 && !WINDOW_FULL_WIDTH_P (w))
14704 /* Line number to display. */
14705 || INTEGERP (w->base_line_pos)
14706 /* Column number is displayed and different from the one displayed. */
14707 || (!NILP (w->column_number_displayed)
14708 && (XFASTINT (w->column_number_displayed)
14709 != (int) current_column ()))) /* iftc */
14710 /* This means that the window has a mode line. */
14711 && (WINDOW_WANTS_MODELINE_P (w)
14712 || WINDOW_WANTS_HEADER_LINE_P (w)))
14713 {
14714 display_mode_lines (w);
14715
14716 /* If mode line height has changed, arrange for a thorough
14717 immediate redisplay using the correct mode line height. */
14718 if (WINDOW_WANTS_MODELINE_P (w)
14719 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14720 {
14721 fonts_changed_p = 1;
14722 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14723 = DESIRED_MODE_LINE_HEIGHT (w);
14724 }
14725
14726 /* If header line height has changed, arrange for a thorough
14727 immediate redisplay using the correct header line height. */
14728 if (WINDOW_WANTS_HEADER_LINE_P (w)
14729 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14730 {
14731 fonts_changed_p = 1;
14732 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14733 = DESIRED_HEADER_LINE_HEIGHT (w);
14734 }
14735
14736 if (fonts_changed_p)
14737 goto need_larger_matrices;
14738 }
14739
14740 if (!line_number_displayed
14741 && !BUFFERP (w->base_line_pos))
14742 {
14743 w->base_line_pos = Qnil;
14744 w->base_line_number = Qnil;
14745 }
14746
14747 finish_menu_bars:
14748
14749 /* When we reach a frame's selected window, redo the frame's menu bar. */
14750 if (update_mode_line
14751 && EQ (FRAME_SELECTED_WINDOW (f), window))
14752 {
14753 int redisplay_menu_p = 0;
14754 int redisplay_tool_bar_p = 0;
14755
14756 if (FRAME_WINDOW_P (f))
14757 {
14758 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14759 || defined (HAVE_NS) || defined (USE_GTK)
14760 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14761 #else
14762 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14763 #endif
14764 }
14765 else
14766 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14767
14768 if (redisplay_menu_p)
14769 display_menu_bar (w);
14770
14771 #ifdef HAVE_WINDOW_SYSTEM
14772 if (FRAME_WINDOW_P (f))
14773 {
14774 #if defined (USE_GTK) || defined (HAVE_NS)
14775 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14776 #else
14777 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14778 && (FRAME_TOOL_BAR_LINES (f) > 0
14779 || !NILP (Vauto_resize_tool_bars));
14780 #endif
14781
14782 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14783 {
14784 extern int ignore_mouse_drag_p;
14785 ignore_mouse_drag_p = 1;
14786 }
14787 }
14788 #endif
14789 }
14790
14791 #ifdef HAVE_WINDOW_SYSTEM
14792 if (FRAME_WINDOW_P (f)
14793 && update_window_fringes (w, (just_this_one_p
14794 || (!used_current_matrix_p && !overlay_arrow_seen)
14795 || w->pseudo_window_p)))
14796 {
14797 update_begin (f);
14798 BLOCK_INPUT;
14799 if (draw_window_fringes (w, 1))
14800 x_draw_vertical_border (w);
14801 UNBLOCK_INPUT;
14802 update_end (f);
14803 }
14804 #endif /* HAVE_WINDOW_SYSTEM */
14805
14806 /* We go to this label, with fonts_changed_p nonzero,
14807 if it is necessary to try again using larger glyph matrices.
14808 We have to redeem the scroll bar even in this case,
14809 because the loop in redisplay_internal expects that. */
14810 need_larger_matrices:
14811 ;
14812 finish_scroll_bars:
14813
14814 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14815 {
14816 /* Set the thumb's position and size. */
14817 set_vertical_scroll_bar (w);
14818
14819 /* Note that we actually used the scroll bar attached to this
14820 window, so it shouldn't be deleted at the end of redisplay. */
14821 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14822 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14823 }
14824
14825 /* Restore current_buffer and value of point in it. The window
14826 update may have changed the buffer, so first make sure `opoint'
14827 is still valid (Bug#6177). */
14828 if (CHARPOS (opoint) < BEGV)
14829 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14830 else if (CHARPOS (opoint) > ZV)
14831 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14832 else
14833 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14834
14835 set_buffer_internal_1 (old);
14836 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14837 shorter. This can be caused by log truncation in *Messages*. */
14838 if (CHARPOS (lpoint) <= ZV)
14839 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14840
14841 unbind_to (count, Qnil);
14842 }
14843
14844
14845 /* Build the complete desired matrix of WINDOW with a window start
14846 buffer position POS.
14847
14848 Value is 1 if successful. It is zero if fonts were loaded during
14849 redisplay which makes re-adjusting glyph matrices necessary, and -1
14850 if point would appear in the scroll margins.
14851 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14852 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14853 set in FLAGS.) */
14854
14855 int
14856 try_window (window, pos, flags)
14857 Lisp_Object window;
14858 struct text_pos pos;
14859 int flags;
14860 {
14861 struct window *w = XWINDOW (window);
14862 struct it it;
14863 struct glyph_row *last_text_row = NULL;
14864 struct frame *f = XFRAME (w->frame);
14865
14866 /* Make POS the new window start. */
14867 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14868
14869 /* Mark cursor position as unknown. No overlay arrow seen. */
14870 w->cursor.vpos = -1;
14871 overlay_arrow_seen = 0;
14872
14873 /* Initialize iterator and info to start at POS. */
14874 start_display (&it, w, pos);
14875
14876 /* Display all lines of W. */
14877 while (it.current_y < it.last_visible_y)
14878 {
14879 if (display_line (&it))
14880 last_text_row = it.glyph_row - 1;
14881 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14882 return 0;
14883 }
14884
14885 /* Don't let the cursor end in the scroll margins. */
14886 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14887 && !MINI_WINDOW_P (w))
14888 {
14889 int this_scroll_margin;
14890
14891 if (scroll_margin > 0)
14892 {
14893 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14894 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14895 }
14896 else
14897 this_scroll_margin = 0;
14898
14899 if ((w->cursor.y >= 0 /* not vscrolled */
14900 && w->cursor.y < this_scroll_margin
14901 && CHARPOS (pos) > BEGV
14902 && IT_CHARPOS (it) < ZV)
14903 /* rms: considering make_cursor_line_fully_visible_p here
14904 seems to give wrong results. We don't want to recenter
14905 when the last line is partly visible, we want to allow
14906 that case to be handled in the usual way. */
14907 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14908 {
14909 w->cursor.vpos = -1;
14910 clear_glyph_matrix (w->desired_matrix);
14911 return -1;
14912 }
14913 }
14914
14915 /* If bottom moved off end of frame, change mode line percentage. */
14916 if (XFASTINT (w->window_end_pos) <= 0
14917 && Z != IT_CHARPOS (it))
14918 w->update_mode_line = Qt;
14919
14920 /* Set window_end_pos to the offset of the last character displayed
14921 on the window from the end of current_buffer. Set
14922 window_end_vpos to its row number. */
14923 if (last_text_row)
14924 {
14925 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14926 w->window_end_bytepos
14927 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14928 w->window_end_pos
14929 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14930 w->window_end_vpos
14931 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14932 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14933 ->displays_text_p);
14934 }
14935 else
14936 {
14937 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14938 w->window_end_pos = make_number (Z - ZV);
14939 w->window_end_vpos = make_number (0);
14940 }
14941
14942 /* But that is not valid info until redisplay finishes. */
14943 w->window_end_valid = Qnil;
14944 return 1;
14945 }
14946
14947
14948 \f
14949 /************************************************************************
14950 Window redisplay reusing current matrix when buffer has not changed
14951 ************************************************************************/
14952
14953 /* Try redisplay of window W showing an unchanged buffer with a
14954 different window start than the last time it was displayed by
14955 reusing its current matrix. Value is non-zero if successful.
14956 W->start is the new window start. */
14957
14958 static int
14959 try_window_reusing_current_matrix (w)
14960 struct window *w;
14961 {
14962 struct frame *f = XFRAME (w->frame);
14963 struct glyph_row *row, *bottom_row;
14964 struct it it;
14965 struct run run;
14966 struct text_pos start, new_start;
14967 int nrows_scrolled, i;
14968 struct glyph_row *last_text_row;
14969 struct glyph_row *last_reused_text_row;
14970 struct glyph_row *start_row;
14971 int start_vpos, min_y, max_y;
14972
14973 #if GLYPH_DEBUG
14974 if (inhibit_try_window_reusing)
14975 return 0;
14976 #endif
14977
14978 if (/* This function doesn't handle terminal frames. */
14979 !FRAME_WINDOW_P (f)
14980 /* Don't try to reuse the display if windows have been split
14981 or such. */
14982 || windows_or_buffers_changed
14983 || cursor_type_changed)
14984 return 0;
14985
14986 /* Can't do this if region may have changed. */
14987 if ((!NILP (Vtransient_mark_mode)
14988 && !NILP (current_buffer->mark_active))
14989 || !NILP (w->region_showing)
14990 || !NILP (Vshow_trailing_whitespace))
14991 return 0;
14992
14993 /* If top-line visibility has changed, give up. */
14994 if (WINDOW_WANTS_HEADER_LINE_P (w)
14995 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14996 return 0;
14997
14998 /* Give up if old or new display is scrolled vertically. We could
14999 make this function handle this, but right now it doesn't. */
15000 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15001 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15002 return 0;
15003
15004 /* The variable new_start now holds the new window start. The old
15005 start `start' can be determined from the current matrix. */
15006 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15007 start = start_row->minpos;
15008 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15009
15010 /* Clear the desired matrix for the display below. */
15011 clear_glyph_matrix (w->desired_matrix);
15012
15013 if (CHARPOS (new_start) <= CHARPOS (start))
15014 {
15015 int first_row_y;
15016
15017 /* Don't use this method if the display starts with an ellipsis
15018 displayed for invisible text. It's not easy to handle that case
15019 below, and it's certainly not worth the effort since this is
15020 not a frequent case. */
15021 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15022 return 0;
15023
15024 IF_DEBUG (debug_method_add (w, "twu1"));
15025
15026 /* Display up to a row that can be reused. The variable
15027 last_text_row is set to the last row displayed that displays
15028 text. Note that it.vpos == 0 if or if not there is a
15029 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15030 start_display (&it, w, new_start);
15031 first_row_y = it.current_y;
15032 w->cursor.vpos = -1;
15033 last_text_row = last_reused_text_row = NULL;
15034
15035 while (it.current_y < it.last_visible_y
15036 && !fonts_changed_p)
15037 {
15038 /* If we have reached into the characters in the START row,
15039 that means the line boundaries have changed. So we
15040 can't start copying with the row START. Maybe it will
15041 work to start copying with the following row. */
15042 while (IT_CHARPOS (it) > CHARPOS (start))
15043 {
15044 /* Advance to the next row as the "start". */
15045 start_row++;
15046 start = start_row->minpos;
15047 /* If there are no more rows to try, or just one, give up. */
15048 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15049 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15050 || CHARPOS (start) == ZV)
15051 {
15052 clear_glyph_matrix (w->desired_matrix);
15053 return 0;
15054 }
15055
15056 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15057 }
15058 /* If we have reached alignment,
15059 we can copy the rest of the rows. */
15060 if (IT_CHARPOS (it) == CHARPOS (start))
15061 break;
15062
15063 if (display_line (&it))
15064 last_text_row = it.glyph_row - 1;
15065 }
15066
15067 /* A value of current_y < last_visible_y means that we stopped
15068 at the previous window start, which in turn means that we
15069 have at least one reusable row. */
15070 if (it.current_y < it.last_visible_y)
15071 {
15072 /* IT.vpos always starts from 0; it counts text lines. */
15073 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15074
15075 /* Find PT if not already found in the lines displayed. */
15076 if (w->cursor.vpos < 0)
15077 {
15078 int dy = it.current_y - start_row->y;
15079
15080 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15081 row = row_containing_pos (w, PT, row, NULL, dy);
15082 if (row)
15083 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15084 dy, nrows_scrolled);
15085 else
15086 {
15087 clear_glyph_matrix (w->desired_matrix);
15088 return 0;
15089 }
15090 }
15091
15092 /* Scroll the display. Do it before the current matrix is
15093 changed. The problem here is that update has not yet
15094 run, i.e. part of the current matrix is not up to date.
15095 scroll_run_hook will clear the cursor, and use the
15096 current matrix to get the height of the row the cursor is
15097 in. */
15098 run.current_y = start_row->y;
15099 run.desired_y = it.current_y;
15100 run.height = it.last_visible_y - it.current_y;
15101
15102 if (run.height > 0 && run.current_y != run.desired_y)
15103 {
15104 update_begin (f);
15105 FRAME_RIF (f)->update_window_begin_hook (w);
15106 FRAME_RIF (f)->clear_window_mouse_face (w);
15107 FRAME_RIF (f)->scroll_run_hook (w, &run);
15108 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15109 update_end (f);
15110 }
15111
15112 /* Shift current matrix down by nrows_scrolled lines. */
15113 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15114 rotate_matrix (w->current_matrix,
15115 start_vpos,
15116 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15117 nrows_scrolled);
15118
15119 /* Disable lines that must be updated. */
15120 for (i = 0; i < nrows_scrolled; ++i)
15121 (start_row + i)->enabled_p = 0;
15122
15123 /* Re-compute Y positions. */
15124 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15125 max_y = it.last_visible_y;
15126 for (row = start_row + nrows_scrolled;
15127 row < bottom_row;
15128 ++row)
15129 {
15130 row->y = it.current_y;
15131 row->visible_height = row->height;
15132
15133 if (row->y < min_y)
15134 row->visible_height -= min_y - row->y;
15135 if (row->y + row->height > max_y)
15136 row->visible_height -= row->y + row->height - max_y;
15137 row->redraw_fringe_bitmaps_p = 1;
15138
15139 it.current_y += row->height;
15140
15141 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15142 last_reused_text_row = row;
15143 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15144 break;
15145 }
15146
15147 /* Disable lines in the current matrix which are now
15148 below the window. */
15149 for (++row; row < bottom_row; ++row)
15150 row->enabled_p = row->mode_line_p = 0;
15151 }
15152
15153 /* Update window_end_pos etc.; last_reused_text_row is the last
15154 reused row from the current matrix containing text, if any.
15155 The value of last_text_row is the last displayed line
15156 containing text. */
15157 if (last_reused_text_row)
15158 {
15159 w->window_end_bytepos
15160 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15161 w->window_end_pos
15162 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15163 w->window_end_vpos
15164 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15165 w->current_matrix));
15166 }
15167 else if (last_text_row)
15168 {
15169 w->window_end_bytepos
15170 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15171 w->window_end_pos
15172 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15173 w->window_end_vpos
15174 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15175 }
15176 else
15177 {
15178 /* This window must be completely empty. */
15179 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15180 w->window_end_pos = make_number (Z - ZV);
15181 w->window_end_vpos = make_number (0);
15182 }
15183 w->window_end_valid = Qnil;
15184
15185 /* Update hint: don't try scrolling again in update_window. */
15186 w->desired_matrix->no_scrolling_p = 1;
15187
15188 #if GLYPH_DEBUG
15189 debug_method_add (w, "try_window_reusing_current_matrix 1");
15190 #endif
15191 return 1;
15192 }
15193 else if (CHARPOS (new_start) > CHARPOS (start))
15194 {
15195 struct glyph_row *pt_row, *row;
15196 struct glyph_row *first_reusable_row;
15197 struct glyph_row *first_row_to_display;
15198 int dy;
15199 int yb = window_text_bottom_y (w);
15200
15201 /* Find the row starting at new_start, if there is one. Don't
15202 reuse a partially visible line at the end. */
15203 first_reusable_row = start_row;
15204 while (first_reusable_row->enabled_p
15205 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15206 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15207 < CHARPOS (new_start)))
15208 ++first_reusable_row;
15209
15210 /* Give up if there is no row to reuse. */
15211 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15212 || !first_reusable_row->enabled_p
15213 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15214 != CHARPOS (new_start)))
15215 return 0;
15216
15217 /* We can reuse fully visible rows beginning with
15218 first_reusable_row to the end of the window. Set
15219 first_row_to_display to the first row that cannot be reused.
15220 Set pt_row to the row containing point, if there is any. */
15221 pt_row = NULL;
15222 for (first_row_to_display = first_reusable_row;
15223 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15224 ++first_row_to_display)
15225 {
15226 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15227 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15228 pt_row = first_row_to_display;
15229 }
15230
15231 /* Start displaying at the start of first_row_to_display. */
15232 xassert (first_row_to_display->y < yb);
15233 init_to_row_start (&it, w, first_row_to_display);
15234
15235 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15236 - start_vpos);
15237 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15238 - nrows_scrolled);
15239 it.current_y = (first_row_to_display->y - first_reusable_row->y
15240 + WINDOW_HEADER_LINE_HEIGHT (w));
15241
15242 /* Display lines beginning with first_row_to_display in the
15243 desired matrix. Set last_text_row to the last row displayed
15244 that displays text. */
15245 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15246 if (pt_row == NULL)
15247 w->cursor.vpos = -1;
15248 last_text_row = NULL;
15249 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15250 if (display_line (&it))
15251 last_text_row = it.glyph_row - 1;
15252
15253 /* If point is in a reused row, adjust y and vpos of the cursor
15254 position. */
15255 if (pt_row)
15256 {
15257 w->cursor.vpos -= nrows_scrolled;
15258 w->cursor.y -= first_reusable_row->y - start_row->y;
15259 }
15260
15261 /* Give up if point isn't in a row displayed or reused. (This
15262 also handles the case where w->cursor.vpos < nrows_scrolled
15263 after the calls to display_line, which can happen with scroll
15264 margins. See bug#1295.) */
15265 if (w->cursor.vpos < 0)
15266 {
15267 clear_glyph_matrix (w->desired_matrix);
15268 return 0;
15269 }
15270
15271 /* Scroll the display. */
15272 run.current_y = first_reusable_row->y;
15273 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15274 run.height = it.last_visible_y - run.current_y;
15275 dy = run.current_y - run.desired_y;
15276
15277 if (run.height)
15278 {
15279 update_begin (f);
15280 FRAME_RIF (f)->update_window_begin_hook (w);
15281 FRAME_RIF (f)->clear_window_mouse_face (w);
15282 FRAME_RIF (f)->scroll_run_hook (w, &run);
15283 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15284 update_end (f);
15285 }
15286
15287 /* Adjust Y positions of reused rows. */
15288 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15289 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15290 max_y = it.last_visible_y;
15291 for (row = first_reusable_row; row < first_row_to_display; ++row)
15292 {
15293 row->y -= dy;
15294 row->visible_height = row->height;
15295 if (row->y < min_y)
15296 row->visible_height -= min_y - row->y;
15297 if (row->y + row->height > max_y)
15298 row->visible_height -= row->y + row->height - max_y;
15299 row->redraw_fringe_bitmaps_p = 1;
15300 }
15301
15302 /* Scroll the current matrix. */
15303 xassert (nrows_scrolled > 0);
15304 rotate_matrix (w->current_matrix,
15305 start_vpos,
15306 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15307 -nrows_scrolled);
15308
15309 /* Disable rows not reused. */
15310 for (row -= nrows_scrolled; row < bottom_row; ++row)
15311 row->enabled_p = 0;
15312
15313 /* Point may have moved to a different line, so we cannot assume that
15314 the previous cursor position is valid; locate the correct row. */
15315 if (pt_row)
15316 {
15317 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15318 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15319 row++)
15320 {
15321 w->cursor.vpos++;
15322 w->cursor.y = row->y;
15323 }
15324 if (row < bottom_row)
15325 {
15326 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15327 struct glyph *end = glyph + row->used[TEXT_AREA];
15328
15329 /* Can't use this optimization with bidi-reordered glyph
15330 rows, unless cursor is already at point. */
15331 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15332 {
15333 if (!(w->cursor.hpos >= 0
15334 && w->cursor.hpos < row->used[TEXT_AREA]
15335 && BUFFERP (glyph->object)
15336 && glyph->charpos == PT))
15337 return 0;
15338 }
15339 else
15340 for (; glyph < end
15341 && (!BUFFERP (glyph->object)
15342 || glyph->charpos < PT);
15343 glyph++)
15344 {
15345 w->cursor.hpos++;
15346 w->cursor.x += glyph->pixel_width;
15347 }
15348 }
15349 }
15350
15351 /* Adjust window end. A null value of last_text_row means that
15352 the window end is in reused rows which in turn means that
15353 only its vpos can have changed. */
15354 if (last_text_row)
15355 {
15356 w->window_end_bytepos
15357 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15358 w->window_end_pos
15359 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15360 w->window_end_vpos
15361 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15362 }
15363 else
15364 {
15365 w->window_end_vpos
15366 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15367 }
15368
15369 w->window_end_valid = Qnil;
15370 w->desired_matrix->no_scrolling_p = 1;
15371
15372 #if GLYPH_DEBUG
15373 debug_method_add (w, "try_window_reusing_current_matrix 2");
15374 #endif
15375 return 1;
15376 }
15377
15378 return 0;
15379 }
15380
15381
15382 \f
15383 /************************************************************************
15384 Window redisplay reusing current matrix when buffer has changed
15385 ************************************************************************/
15386
15387 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15388 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15389 int *, int *);
15390 static struct glyph_row *
15391 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15392 struct glyph_row *);
15393
15394
15395 /* Return the last row in MATRIX displaying text. If row START is
15396 non-null, start searching with that row. IT gives the dimensions
15397 of the display. Value is null if matrix is empty; otherwise it is
15398 a pointer to the row found. */
15399
15400 static struct glyph_row *
15401 find_last_row_displaying_text (matrix, it, start)
15402 struct glyph_matrix *matrix;
15403 struct it *it;
15404 struct glyph_row *start;
15405 {
15406 struct glyph_row *row, *row_found;
15407
15408 /* Set row_found to the last row in IT->w's current matrix
15409 displaying text. The loop looks funny but think of partially
15410 visible lines. */
15411 row_found = NULL;
15412 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15413 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15414 {
15415 xassert (row->enabled_p);
15416 row_found = row;
15417 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15418 break;
15419 ++row;
15420 }
15421
15422 return row_found;
15423 }
15424
15425
15426 /* Return the last row in the current matrix of W that is not affected
15427 by changes at the start of current_buffer that occurred since W's
15428 current matrix was built. Value is null if no such row exists.
15429
15430 BEG_UNCHANGED us the number of characters unchanged at the start of
15431 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15432 first changed character in current_buffer. Characters at positions <
15433 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15434 when the current matrix was built. */
15435
15436 static struct glyph_row *
15437 find_last_unchanged_at_beg_row (w)
15438 struct window *w;
15439 {
15440 int first_changed_pos = BEG + BEG_UNCHANGED;
15441 struct glyph_row *row;
15442 struct glyph_row *row_found = NULL;
15443 int yb = window_text_bottom_y (w);
15444
15445 /* Find the last row displaying unchanged text. */
15446 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15447 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15448 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15449 ++row)
15450 {
15451 if (/* If row ends before first_changed_pos, it is unchanged,
15452 except in some case. */
15453 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15454 /* When row ends in ZV and we write at ZV it is not
15455 unchanged. */
15456 && !row->ends_at_zv_p
15457 /* When first_changed_pos is the end of a continued line,
15458 row is not unchanged because it may be no longer
15459 continued. */
15460 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15461 && (row->continued_p
15462 || row->exact_window_width_line_p)))
15463 row_found = row;
15464
15465 /* Stop if last visible row. */
15466 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15467 break;
15468 }
15469
15470 return row_found;
15471 }
15472
15473
15474 /* Find the first glyph row in the current matrix of W that is not
15475 affected by changes at the end of current_buffer since the
15476 time W's current matrix was built.
15477
15478 Return in *DELTA the number of chars by which buffer positions in
15479 unchanged text at the end of current_buffer must be adjusted.
15480
15481 Return in *DELTA_BYTES the corresponding number of bytes.
15482
15483 Value is null if no such row exists, i.e. all rows are affected by
15484 changes. */
15485
15486 static struct glyph_row *
15487 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15488 struct window *w;
15489 int *delta, *delta_bytes;
15490 {
15491 struct glyph_row *row;
15492 struct glyph_row *row_found = NULL;
15493
15494 *delta = *delta_bytes = 0;
15495
15496 /* Display must not have been paused, otherwise the current matrix
15497 is not up to date. */
15498 eassert (!NILP (w->window_end_valid));
15499
15500 /* A value of window_end_pos >= END_UNCHANGED means that the window
15501 end is in the range of changed text. If so, there is no
15502 unchanged row at the end of W's current matrix. */
15503 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15504 return NULL;
15505
15506 /* Set row to the last row in W's current matrix displaying text. */
15507 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15508
15509 /* If matrix is entirely empty, no unchanged row exists. */
15510 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15511 {
15512 /* The value of row is the last glyph row in the matrix having a
15513 meaningful buffer position in it. The end position of row
15514 corresponds to window_end_pos. This allows us to translate
15515 buffer positions in the current matrix to current buffer
15516 positions for characters not in changed text. */
15517 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15518 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15519 int last_unchanged_pos, last_unchanged_pos_old;
15520 struct glyph_row *first_text_row
15521 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15522
15523 *delta = Z - Z_old;
15524 *delta_bytes = Z_BYTE - Z_BYTE_old;
15525
15526 /* Set last_unchanged_pos to the buffer position of the last
15527 character in the buffer that has not been changed. Z is the
15528 index + 1 of the last character in current_buffer, i.e. by
15529 subtracting END_UNCHANGED we get the index of the last
15530 unchanged character, and we have to add BEG to get its buffer
15531 position. */
15532 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15533 last_unchanged_pos_old = last_unchanged_pos - *delta;
15534
15535 /* Search backward from ROW for a row displaying a line that
15536 starts at a minimum position >= last_unchanged_pos_old. */
15537 for (; row > first_text_row; --row)
15538 {
15539 /* This used to abort, but it can happen.
15540 It is ok to just stop the search instead here. KFS. */
15541 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15542 break;
15543
15544 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15545 row_found = row;
15546 }
15547 }
15548
15549 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15550
15551 return row_found;
15552 }
15553
15554
15555 /* Make sure that glyph rows in the current matrix of window W
15556 reference the same glyph memory as corresponding rows in the
15557 frame's frame matrix. This function is called after scrolling W's
15558 current matrix on a terminal frame in try_window_id and
15559 try_window_reusing_current_matrix. */
15560
15561 static void
15562 sync_frame_with_window_matrix_rows (w)
15563 struct window *w;
15564 {
15565 struct frame *f = XFRAME (w->frame);
15566 struct glyph_row *window_row, *window_row_end, *frame_row;
15567
15568 /* Preconditions: W must be a leaf window and full-width. Its frame
15569 must have a frame matrix. */
15570 xassert (NILP (w->hchild) && NILP (w->vchild));
15571 xassert (WINDOW_FULL_WIDTH_P (w));
15572 xassert (!FRAME_WINDOW_P (f));
15573
15574 /* If W is a full-width window, glyph pointers in W's current matrix
15575 have, by definition, to be the same as glyph pointers in the
15576 corresponding frame matrix. Note that frame matrices have no
15577 marginal areas (see build_frame_matrix). */
15578 window_row = w->current_matrix->rows;
15579 window_row_end = window_row + w->current_matrix->nrows;
15580 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15581 while (window_row < window_row_end)
15582 {
15583 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15584 struct glyph *end = window_row->glyphs[LAST_AREA];
15585
15586 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15587 frame_row->glyphs[TEXT_AREA] = start;
15588 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15589 frame_row->glyphs[LAST_AREA] = end;
15590
15591 /* Disable frame rows whose corresponding window rows have
15592 been disabled in try_window_id. */
15593 if (!window_row->enabled_p)
15594 frame_row->enabled_p = 0;
15595
15596 ++window_row, ++frame_row;
15597 }
15598 }
15599
15600
15601 /* Find the glyph row in window W containing CHARPOS. Consider all
15602 rows between START and END (not inclusive). END null means search
15603 all rows to the end of the display area of W. Value is the row
15604 containing CHARPOS or null. */
15605
15606 struct glyph_row *
15607 row_containing_pos (w, charpos, start, end, dy)
15608 struct window *w;
15609 int charpos;
15610 struct glyph_row *start, *end;
15611 int dy;
15612 {
15613 struct glyph_row *row = start;
15614 struct glyph_row *best_row = NULL;
15615 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15616 int last_y;
15617
15618 /* If we happen to start on a header-line, skip that. */
15619 if (row->mode_line_p)
15620 ++row;
15621
15622 if ((end && row >= end) || !row->enabled_p)
15623 return NULL;
15624
15625 last_y = window_text_bottom_y (w) - dy;
15626
15627 while (1)
15628 {
15629 /* Give up if we have gone too far. */
15630 if (end && row >= end)
15631 return NULL;
15632 /* This formerly returned if they were equal.
15633 I think that both quantities are of a "last plus one" type;
15634 if so, when they are equal, the row is within the screen. -- rms. */
15635 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15636 return NULL;
15637
15638 /* If it is in this row, return this row. */
15639 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15640 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15641 /* The end position of a row equals the start
15642 position of the next row. If CHARPOS is there, we
15643 would rather display it in the next line, except
15644 when this line ends in ZV. */
15645 && !row->ends_at_zv_p
15646 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15647 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15648 {
15649 struct glyph *g;
15650
15651 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15652 return row;
15653 /* In bidi-reordered rows, there could be several rows
15654 occluding point. We need to find the one which fits
15655 CHARPOS the best. */
15656 for (g = row->glyphs[TEXT_AREA];
15657 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15658 g++)
15659 {
15660 if (!STRINGP (g->object))
15661 {
15662 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15663 {
15664 mindif = eabs (g->charpos - charpos);
15665 best_row = row;
15666 }
15667 }
15668 }
15669 }
15670 else if (best_row)
15671 return best_row;
15672 ++row;
15673 }
15674 }
15675
15676
15677 /* Try to redisplay window W by reusing its existing display. W's
15678 current matrix must be up to date when this function is called,
15679 i.e. window_end_valid must not be nil.
15680
15681 Value is
15682
15683 1 if display has been updated
15684 0 if otherwise unsuccessful
15685 -1 if redisplay with same window start is known not to succeed
15686
15687 The following steps are performed:
15688
15689 1. Find the last row in the current matrix of W that is not
15690 affected by changes at the start of current_buffer. If no such row
15691 is found, give up.
15692
15693 2. Find the first row in W's current matrix that is not affected by
15694 changes at the end of current_buffer. Maybe there is no such row.
15695
15696 3. Display lines beginning with the row + 1 found in step 1 to the
15697 row found in step 2 or, if step 2 didn't find a row, to the end of
15698 the window.
15699
15700 4. If cursor is not known to appear on the window, give up.
15701
15702 5. If display stopped at the row found in step 2, scroll the
15703 display and current matrix as needed.
15704
15705 6. Maybe display some lines at the end of W, if we must. This can
15706 happen under various circumstances, like a partially visible line
15707 becoming fully visible, or because newly displayed lines are displayed
15708 in smaller font sizes.
15709
15710 7. Update W's window end information. */
15711
15712 static int
15713 try_window_id (w)
15714 struct window *w;
15715 {
15716 struct frame *f = XFRAME (w->frame);
15717 struct glyph_matrix *current_matrix = w->current_matrix;
15718 struct glyph_matrix *desired_matrix = w->desired_matrix;
15719 struct glyph_row *last_unchanged_at_beg_row;
15720 struct glyph_row *first_unchanged_at_end_row;
15721 struct glyph_row *row;
15722 struct glyph_row *bottom_row;
15723 int bottom_vpos;
15724 struct it it;
15725 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15726 struct text_pos start_pos;
15727 struct run run;
15728 int first_unchanged_at_end_vpos = 0;
15729 struct glyph_row *last_text_row, *last_text_row_at_end;
15730 struct text_pos start;
15731 int first_changed_charpos, last_changed_charpos;
15732
15733 #if GLYPH_DEBUG
15734 if (inhibit_try_window_id)
15735 return 0;
15736 #endif
15737
15738 /* This is handy for debugging. */
15739 #if 0
15740 #define GIVE_UP(X) \
15741 do { \
15742 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15743 return 0; \
15744 } while (0)
15745 #else
15746 #define GIVE_UP(X) return 0
15747 #endif
15748
15749 SET_TEXT_POS_FROM_MARKER (start, w->start);
15750
15751 /* Don't use this for mini-windows because these can show
15752 messages and mini-buffers, and we don't handle that here. */
15753 if (MINI_WINDOW_P (w))
15754 GIVE_UP (1);
15755
15756 /* This flag is used to prevent redisplay optimizations. */
15757 if (windows_or_buffers_changed || cursor_type_changed)
15758 GIVE_UP (2);
15759
15760 /* Verify that narrowing has not changed.
15761 Also verify that we were not told to prevent redisplay optimizations.
15762 It would be nice to further
15763 reduce the number of cases where this prevents try_window_id. */
15764 if (current_buffer->clip_changed
15765 || current_buffer->prevent_redisplay_optimizations_p)
15766 GIVE_UP (3);
15767
15768 /* Window must either use window-based redisplay or be full width. */
15769 if (!FRAME_WINDOW_P (f)
15770 && (!FRAME_LINE_INS_DEL_OK (f)
15771 || !WINDOW_FULL_WIDTH_P (w)))
15772 GIVE_UP (4);
15773
15774 /* Give up if point is known NOT to appear in W. */
15775 if (PT < CHARPOS (start))
15776 GIVE_UP (5);
15777
15778 /* Another way to prevent redisplay optimizations. */
15779 if (XFASTINT (w->last_modified) == 0)
15780 GIVE_UP (6);
15781
15782 /* Verify that window is not hscrolled. */
15783 if (XFASTINT (w->hscroll) != 0)
15784 GIVE_UP (7);
15785
15786 /* Verify that display wasn't paused. */
15787 if (NILP (w->window_end_valid))
15788 GIVE_UP (8);
15789
15790 /* Can't use this if highlighting a region because a cursor movement
15791 will do more than just set the cursor. */
15792 if (!NILP (Vtransient_mark_mode)
15793 && !NILP (current_buffer->mark_active))
15794 GIVE_UP (9);
15795
15796 /* Likewise if highlighting trailing whitespace. */
15797 if (!NILP (Vshow_trailing_whitespace))
15798 GIVE_UP (11);
15799
15800 /* Likewise if showing a region. */
15801 if (!NILP (w->region_showing))
15802 GIVE_UP (10);
15803
15804 /* Can't use this if overlay arrow position and/or string have
15805 changed. */
15806 if (overlay_arrows_changed_p ())
15807 GIVE_UP (12);
15808
15809 /* When word-wrap is on, adding a space to the first word of a
15810 wrapped line can change the wrap position, altering the line
15811 above it. It might be worthwhile to handle this more
15812 intelligently, but for now just redisplay from scratch. */
15813 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15814 GIVE_UP (21);
15815
15816 /* Under bidi reordering, adding or deleting a character in the
15817 beginning of a paragraph, before the first strong directional
15818 character, can change the base direction of the paragraph (unless
15819 the buffer specifies a fixed paragraph direction), which will
15820 require to redisplay the whole paragraph. It might be worthwhile
15821 to find the paragraph limits and widen the range of redisplayed
15822 lines to that, but for now just give up this optimization and
15823 redisplay from scratch. */
15824 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15825 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15826 GIVE_UP (22);
15827
15828 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15829 only if buffer has really changed. The reason is that the gap is
15830 initially at Z for freshly visited files. The code below would
15831 set end_unchanged to 0 in that case. */
15832 if (MODIFF > SAVE_MODIFF
15833 /* This seems to happen sometimes after saving a buffer. */
15834 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15835 {
15836 if (GPT - BEG < BEG_UNCHANGED)
15837 BEG_UNCHANGED = GPT - BEG;
15838 if (Z - GPT < END_UNCHANGED)
15839 END_UNCHANGED = Z - GPT;
15840 }
15841
15842 /* The position of the first and last character that has been changed. */
15843 first_changed_charpos = BEG + BEG_UNCHANGED;
15844 last_changed_charpos = Z - END_UNCHANGED;
15845
15846 /* If window starts after a line end, and the last change is in
15847 front of that newline, then changes don't affect the display.
15848 This case happens with stealth-fontification. Note that although
15849 the display is unchanged, glyph positions in the matrix have to
15850 be adjusted, of course. */
15851 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15852 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15853 && ((last_changed_charpos < CHARPOS (start)
15854 && CHARPOS (start) == BEGV)
15855 || (last_changed_charpos < CHARPOS (start) - 1
15856 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15857 {
15858 int Z_old, delta, Z_BYTE_old, delta_bytes;
15859 struct glyph_row *r0;
15860
15861 /* Compute how many chars/bytes have been added to or removed
15862 from the buffer. */
15863 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15864 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15865 delta = Z - Z_old;
15866 delta_bytes = Z_BYTE - Z_BYTE_old;
15867
15868 /* Give up if PT is not in the window. Note that it already has
15869 been checked at the start of try_window_id that PT is not in
15870 front of the window start. */
15871 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15872 GIVE_UP (13);
15873
15874 /* If window start is unchanged, we can reuse the whole matrix
15875 as is, after adjusting glyph positions. No need to compute
15876 the window end again, since its offset from Z hasn't changed. */
15877 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15878 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15879 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15880 /* PT must not be in a partially visible line. */
15881 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15882 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15883 {
15884 /* Adjust positions in the glyph matrix. */
15885 if (delta || delta_bytes)
15886 {
15887 struct glyph_row *r1
15888 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15889 increment_matrix_positions (w->current_matrix,
15890 MATRIX_ROW_VPOS (r0, current_matrix),
15891 MATRIX_ROW_VPOS (r1, current_matrix),
15892 delta, delta_bytes);
15893 }
15894
15895 /* Set the cursor. */
15896 row = row_containing_pos (w, PT, r0, NULL, 0);
15897 if (row)
15898 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15899 else
15900 abort ();
15901 return 1;
15902 }
15903 }
15904
15905 /* Handle the case that changes are all below what is displayed in
15906 the window, and that PT is in the window. This shortcut cannot
15907 be taken if ZV is visible in the window, and text has been added
15908 there that is visible in the window. */
15909 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15910 /* ZV is not visible in the window, or there are no
15911 changes at ZV, actually. */
15912 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15913 || first_changed_charpos == last_changed_charpos))
15914 {
15915 struct glyph_row *r0;
15916
15917 /* Give up if PT is not in the window. Note that it already has
15918 been checked at the start of try_window_id that PT is not in
15919 front of the window start. */
15920 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15921 GIVE_UP (14);
15922
15923 /* If window start is unchanged, we can reuse the whole matrix
15924 as is, without changing glyph positions since no text has
15925 been added/removed in front of the window end. */
15926 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15927 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15928 /* PT must not be in a partially visible line. */
15929 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15930 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15931 {
15932 /* We have to compute the window end anew since text
15933 could have been added/removed after it. */
15934 w->window_end_pos
15935 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15936 w->window_end_bytepos
15937 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15938
15939 /* Set the cursor. */
15940 row = row_containing_pos (w, PT, r0, NULL, 0);
15941 if (row)
15942 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15943 else
15944 abort ();
15945 return 2;
15946 }
15947 }
15948
15949 /* Give up if window start is in the changed area.
15950
15951 The condition used to read
15952
15953 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15954
15955 but why that was tested escapes me at the moment. */
15956 if (CHARPOS (start) >= first_changed_charpos
15957 && CHARPOS (start) <= last_changed_charpos)
15958 GIVE_UP (15);
15959
15960 /* Check that window start agrees with the start of the first glyph
15961 row in its current matrix. Check this after we know the window
15962 start is not in changed text, otherwise positions would not be
15963 comparable. */
15964 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15965 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15966 GIVE_UP (16);
15967
15968 /* Give up if the window ends in strings. Overlay strings
15969 at the end are difficult to handle, so don't try. */
15970 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15971 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15972 GIVE_UP (20);
15973
15974 /* Compute the position at which we have to start displaying new
15975 lines. Some of the lines at the top of the window might be
15976 reusable because they are not displaying changed text. Find the
15977 last row in W's current matrix not affected by changes at the
15978 start of current_buffer. Value is null if changes start in the
15979 first line of window. */
15980 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15981 if (last_unchanged_at_beg_row)
15982 {
15983 /* Avoid starting to display in the moddle of a character, a TAB
15984 for instance. This is easier than to set up the iterator
15985 exactly, and it's not a frequent case, so the additional
15986 effort wouldn't really pay off. */
15987 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15988 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15989 && last_unchanged_at_beg_row > w->current_matrix->rows)
15990 --last_unchanged_at_beg_row;
15991
15992 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15993 GIVE_UP (17);
15994
15995 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15996 GIVE_UP (18);
15997 start_pos = it.current.pos;
15998
15999 /* Start displaying new lines in the desired matrix at the same
16000 vpos we would use in the current matrix, i.e. below
16001 last_unchanged_at_beg_row. */
16002 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16003 current_matrix);
16004 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16005 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16006
16007 xassert (it.hpos == 0 && it.current_x == 0);
16008 }
16009 else
16010 {
16011 /* There are no reusable lines at the start of the window.
16012 Start displaying in the first text line. */
16013 start_display (&it, w, start);
16014 it.vpos = it.first_vpos;
16015 start_pos = it.current.pos;
16016 }
16017
16018 /* Find the first row that is not affected by changes at the end of
16019 the buffer. Value will be null if there is no unchanged row, in
16020 which case we must redisplay to the end of the window. delta
16021 will be set to the value by which buffer positions beginning with
16022 first_unchanged_at_end_row have to be adjusted due to text
16023 changes. */
16024 first_unchanged_at_end_row
16025 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16026 IF_DEBUG (debug_delta = delta);
16027 IF_DEBUG (debug_delta_bytes = delta_bytes);
16028
16029 /* Set stop_pos to the buffer position up to which we will have to
16030 display new lines. If first_unchanged_at_end_row != NULL, this
16031 is the buffer position of the start of the line displayed in that
16032 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16033 that we don't stop at a buffer position. */
16034 stop_pos = 0;
16035 if (first_unchanged_at_end_row)
16036 {
16037 xassert (last_unchanged_at_beg_row == NULL
16038 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16039
16040 /* If this is a continuation line, move forward to the next one
16041 that isn't. Changes in lines above affect this line.
16042 Caution: this may move first_unchanged_at_end_row to a row
16043 not displaying text. */
16044 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16045 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16046 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16047 < it.last_visible_y))
16048 ++first_unchanged_at_end_row;
16049
16050 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16051 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16052 >= it.last_visible_y))
16053 first_unchanged_at_end_row = NULL;
16054 else
16055 {
16056 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16057 + delta);
16058 first_unchanged_at_end_vpos
16059 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16060 xassert (stop_pos >= Z - END_UNCHANGED);
16061 }
16062 }
16063 else if (last_unchanged_at_beg_row == NULL)
16064 GIVE_UP (19);
16065
16066
16067 #if GLYPH_DEBUG
16068
16069 /* Either there is no unchanged row at the end, or the one we have
16070 now displays text. This is a necessary condition for the window
16071 end pos calculation at the end of this function. */
16072 xassert (first_unchanged_at_end_row == NULL
16073 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16074
16075 debug_last_unchanged_at_beg_vpos
16076 = (last_unchanged_at_beg_row
16077 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16078 : -1);
16079 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16080
16081 #endif /* GLYPH_DEBUG != 0 */
16082
16083
16084 /* Display new lines. Set last_text_row to the last new line
16085 displayed which has text on it, i.e. might end up as being the
16086 line where the window_end_vpos is. */
16087 w->cursor.vpos = -1;
16088 last_text_row = NULL;
16089 overlay_arrow_seen = 0;
16090 while (it.current_y < it.last_visible_y
16091 && !fonts_changed_p
16092 && (first_unchanged_at_end_row == NULL
16093 || IT_CHARPOS (it) < stop_pos))
16094 {
16095 if (display_line (&it))
16096 last_text_row = it.glyph_row - 1;
16097 }
16098
16099 if (fonts_changed_p)
16100 return -1;
16101
16102
16103 /* Compute differences in buffer positions, y-positions etc. for
16104 lines reused at the bottom of the window. Compute what we can
16105 scroll. */
16106 if (first_unchanged_at_end_row
16107 /* No lines reused because we displayed everything up to the
16108 bottom of the window. */
16109 && it.current_y < it.last_visible_y)
16110 {
16111 dvpos = (it.vpos
16112 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16113 current_matrix));
16114 dy = it.current_y - first_unchanged_at_end_row->y;
16115 run.current_y = first_unchanged_at_end_row->y;
16116 run.desired_y = run.current_y + dy;
16117 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16118 }
16119 else
16120 {
16121 delta = delta_bytes = dvpos = dy
16122 = run.current_y = run.desired_y = run.height = 0;
16123 first_unchanged_at_end_row = NULL;
16124 }
16125 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16126
16127
16128 /* Find the cursor if not already found. We have to decide whether
16129 PT will appear on this window (it sometimes doesn't, but this is
16130 not a very frequent case.) This decision has to be made before
16131 the current matrix is altered. A value of cursor.vpos < 0 means
16132 that PT is either in one of the lines beginning at
16133 first_unchanged_at_end_row or below the window. Don't care for
16134 lines that might be displayed later at the window end; as
16135 mentioned, this is not a frequent case. */
16136 if (w->cursor.vpos < 0)
16137 {
16138 /* Cursor in unchanged rows at the top? */
16139 if (PT < CHARPOS (start_pos)
16140 && last_unchanged_at_beg_row)
16141 {
16142 row = row_containing_pos (w, PT,
16143 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16144 last_unchanged_at_beg_row + 1, 0);
16145 if (row)
16146 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16147 }
16148
16149 /* Start from first_unchanged_at_end_row looking for PT. */
16150 else if (first_unchanged_at_end_row)
16151 {
16152 row = row_containing_pos (w, PT - delta,
16153 first_unchanged_at_end_row, NULL, 0);
16154 if (row)
16155 set_cursor_from_row (w, row, w->current_matrix, delta,
16156 delta_bytes, dy, dvpos);
16157 }
16158
16159 /* Give up if cursor was not found. */
16160 if (w->cursor.vpos < 0)
16161 {
16162 clear_glyph_matrix (w->desired_matrix);
16163 return -1;
16164 }
16165 }
16166
16167 /* Don't let the cursor end in the scroll margins. */
16168 {
16169 int this_scroll_margin, cursor_height;
16170
16171 this_scroll_margin = max (0, scroll_margin);
16172 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16173 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16174 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16175
16176 if ((w->cursor.y < this_scroll_margin
16177 && CHARPOS (start) > BEGV)
16178 /* Old redisplay didn't take scroll margin into account at the bottom,
16179 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16180 || (w->cursor.y + (make_cursor_line_fully_visible_p
16181 ? cursor_height + this_scroll_margin
16182 : 1)) > it.last_visible_y)
16183 {
16184 w->cursor.vpos = -1;
16185 clear_glyph_matrix (w->desired_matrix);
16186 return -1;
16187 }
16188 }
16189
16190 /* Scroll the display. Do it before changing the current matrix so
16191 that xterm.c doesn't get confused about where the cursor glyph is
16192 found. */
16193 if (dy && run.height)
16194 {
16195 update_begin (f);
16196
16197 if (FRAME_WINDOW_P (f))
16198 {
16199 FRAME_RIF (f)->update_window_begin_hook (w);
16200 FRAME_RIF (f)->clear_window_mouse_face (w);
16201 FRAME_RIF (f)->scroll_run_hook (w, &run);
16202 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16203 }
16204 else
16205 {
16206 /* Terminal frame. In this case, dvpos gives the number of
16207 lines to scroll by; dvpos < 0 means scroll up. */
16208 int first_unchanged_at_end_vpos
16209 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16210 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16211 int end = (WINDOW_TOP_EDGE_LINE (w)
16212 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16213 + window_internal_height (w));
16214
16215 /* Perform the operation on the screen. */
16216 if (dvpos > 0)
16217 {
16218 /* Scroll last_unchanged_at_beg_row to the end of the
16219 window down dvpos lines. */
16220 set_terminal_window (f, end);
16221
16222 /* On dumb terminals delete dvpos lines at the end
16223 before inserting dvpos empty lines. */
16224 if (!FRAME_SCROLL_REGION_OK (f))
16225 ins_del_lines (f, end - dvpos, -dvpos);
16226
16227 /* Insert dvpos empty lines in front of
16228 last_unchanged_at_beg_row. */
16229 ins_del_lines (f, from, dvpos);
16230 }
16231 else if (dvpos < 0)
16232 {
16233 /* Scroll up last_unchanged_at_beg_vpos to the end of
16234 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16235 set_terminal_window (f, end);
16236
16237 /* Delete dvpos lines in front of
16238 last_unchanged_at_beg_vpos. ins_del_lines will set
16239 the cursor to the given vpos and emit |dvpos| delete
16240 line sequences. */
16241 ins_del_lines (f, from + dvpos, dvpos);
16242
16243 /* On a dumb terminal insert dvpos empty lines at the
16244 end. */
16245 if (!FRAME_SCROLL_REGION_OK (f))
16246 ins_del_lines (f, end + dvpos, -dvpos);
16247 }
16248
16249 set_terminal_window (f, 0);
16250 }
16251
16252 update_end (f);
16253 }
16254
16255 /* Shift reused rows of the current matrix to the right position.
16256 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16257 text. */
16258 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16259 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16260 if (dvpos < 0)
16261 {
16262 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16263 bottom_vpos, dvpos);
16264 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16265 bottom_vpos, 0);
16266 }
16267 else if (dvpos > 0)
16268 {
16269 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16270 bottom_vpos, dvpos);
16271 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16272 first_unchanged_at_end_vpos + dvpos, 0);
16273 }
16274
16275 /* For frame-based redisplay, make sure that current frame and window
16276 matrix are in sync with respect to glyph memory. */
16277 if (!FRAME_WINDOW_P (f))
16278 sync_frame_with_window_matrix_rows (w);
16279
16280 /* Adjust buffer positions in reused rows. */
16281 if (delta || delta_bytes)
16282 increment_matrix_positions (current_matrix,
16283 first_unchanged_at_end_vpos + dvpos,
16284 bottom_vpos, delta, delta_bytes);
16285
16286 /* Adjust Y positions. */
16287 if (dy)
16288 shift_glyph_matrix (w, current_matrix,
16289 first_unchanged_at_end_vpos + dvpos,
16290 bottom_vpos, dy);
16291
16292 if (first_unchanged_at_end_row)
16293 {
16294 first_unchanged_at_end_row += dvpos;
16295 if (first_unchanged_at_end_row->y >= it.last_visible_y
16296 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16297 first_unchanged_at_end_row = NULL;
16298 }
16299
16300 /* If scrolling up, there may be some lines to display at the end of
16301 the window. */
16302 last_text_row_at_end = NULL;
16303 if (dy < 0)
16304 {
16305 /* Scrolling up can leave for example a partially visible line
16306 at the end of the window to be redisplayed. */
16307 /* Set last_row to the glyph row in the current matrix where the
16308 window end line is found. It has been moved up or down in
16309 the matrix by dvpos. */
16310 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16311 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16312
16313 /* If last_row is the window end line, it should display text. */
16314 xassert (last_row->displays_text_p);
16315
16316 /* If window end line was partially visible before, begin
16317 displaying at that line. Otherwise begin displaying with the
16318 line following it. */
16319 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16320 {
16321 init_to_row_start (&it, w, last_row);
16322 it.vpos = last_vpos;
16323 it.current_y = last_row->y;
16324 }
16325 else
16326 {
16327 init_to_row_end (&it, w, last_row);
16328 it.vpos = 1 + last_vpos;
16329 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16330 ++last_row;
16331 }
16332
16333 /* We may start in a continuation line. If so, we have to
16334 get the right continuation_lines_width and current_x. */
16335 it.continuation_lines_width = last_row->continuation_lines_width;
16336 it.hpos = it.current_x = 0;
16337
16338 /* Display the rest of the lines at the window end. */
16339 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16340 while (it.current_y < it.last_visible_y
16341 && !fonts_changed_p)
16342 {
16343 /* Is it always sure that the display agrees with lines in
16344 the current matrix? I don't think so, so we mark rows
16345 displayed invalid in the current matrix by setting their
16346 enabled_p flag to zero. */
16347 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16348 if (display_line (&it))
16349 last_text_row_at_end = it.glyph_row - 1;
16350 }
16351 }
16352
16353 /* Update window_end_pos and window_end_vpos. */
16354 if (first_unchanged_at_end_row
16355 && !last_text_row_at_end)
16356 {
16357 /* Window end line if one of the preserved rows from the current
16358 matrix. Set row to the last row displaying text in current
16359 matrix starting at first_unchanged_at_end_row, after
16360 scrolling. */
16361 xassert (first_unchanged_at_end_row->displays_text_p);
16362 row = find_last_row_displaying_text (w->current_matrix, &it,
16363 first_unchanged_at_end_row);
16364 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16365
16366 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16367 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16368 w->window_end_vpos
16369 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16370 xassert (w->window_end_bytepos >= 0);
16371 IF_DEBUG (debug_method_add (w, "A"));
16372 }
16373 else if (last_text_row_at_end)
16374 {
16375 w->window_end_pos
16376 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16377 w->window_end_bytepos
16378 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16379 w->window_end_vpos
16380 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16381 xassert (w->window_end_bytepos >= 0);
16382 IF_DEBUG (debug_method_add (w, "B"));
16383 }
16384 else if (last_text_row)
16385 {
16386 /* We have displayed either to the end of the window or at the
16387 end of the window, i.e. the last row with text is to be found
16388 in the desired matrix. */
16389 w->window_end_pos
16390 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16391 w->window_end_bytepos
16392 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16393 w->window_end_vpos
16394 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16395 xassert (w->window_end_bytepos >= 0);
16396 }
16397 else if (first_unchanged_at_end_row == NULL
16398 && last_text_row == NULL
16399 && last_text_row_at_end == NULL)
16400 {
16401 /* Displayed to end of window, but no line containing text was
16402 displayed. Lines were deleted at the end of the window. */
16403 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16404 int vpos = XFASTINT (w->window_end_vpos);
16405 struct glyph_row *current_row = current_matrix->rows + vpos;
16406 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16407
16408 for (row = NULL;
16409 row == NULL && vpos >= first_vpos;
16410 --vpos, --current_row, --desired_row)
16411 {
16412 if (desired_row->enabled_p)
16413 {
16414 if (desired_row->displays_text_p)
16415 row = desired_row;
16416 }
16417 else if (current_row->displays_text_p)
16418 row = current_row;
16419 }
16420
16421 xassert (row != NULL);
16422 w->window_end_vpos = make_number (vpos + 1);
16423 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16424 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16425 xassert (w->window_end_bytepos >= 0);
16426 IF_DEBUG (debug_method_add (w, "C"));
16427 }
16428 else
16429 abort ();
16430
16431 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16432 debug_end_vpos = XFASTINT (w->window_end_vpos));
16433
16434 /* Record that display has not been completed. */
16435 w->window_end_valid = Qnil;
16436 w->desired_matrix->no_scrolling_p = 1;
16437 return 3;
16438
16439 #undef GIVE_UP
16440 }
16441
16442
16443 \f
16444 /***********************************************************************
16445 More debugging support
16446 ***********************************************************************/
16447
16448 #if GLYPH_DEBUG
16449
16450 void dump_glyph_row (struct glyph_row *, int, int);
16451 void dump_glyph_matrix (struct glyph_matrix *, int);
16452 void dump_glyph (struct glyph_row *, struct glyph *, int);
16453
16454
16455 /* Dump the contents of glyph matrix MATRIX on stderr.
16456
16457 GLYPHS 0 means don't show glyph contents.
16458 GLYPHS 1 means show glyphs in short form
16459 GLYPHS > 1 means show glyphs in long form. */
16460
16461 void
16462 dump_glyph_matrix (matrix, glyphs)
16463 struct glyph_matrix *matrix;
16464 int glyphs;
16465 {
16466 int i;
16467 for (i = 0; i < matrix->nrows; ++i)
16468 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16469 }
16470
16471
16472 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16473 the glyph row and area where the glyph comes from. */
16474
16475 void
16476 dump_glyph (row, glyph, area)
16477 struct glyph_row *row;
16478 struct glyph *glyph;
16479 int area;
16480 {
16481 if (glyph->type == CHAR_GLYPH)
16482 {
16483 fprintf (stderr,
16484 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16485 glyph - row->glyphs[TEXT_AREA],
16486 'C',
16487 glyph->charpos,
16488 (BUFFERP (glyph->object)
16489 ? 'B'
16490 : (STRINGP (glyph->object)
16491 ? 'S'
16492 : '-')),
16493 glyph->pixel_width,
16494 glyph->u.ch,
16495 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16496 ? glyph->u.ch
16497 : '.'),
16498 glyph->face_id,
16499 glyph->left_box_line_p,
16500 glyph->right_box_line_p);
16501 }
16502 else if (glyph->type == STRETCH_GLYPH)
16503 {
16504 fprintf (stderr,
16505 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16506 glyph - row->glyphs[TEXT_AREA],
16507 'S',
16508 glyph->charpos,
16509 (BUFFERP (glyph->object)
16510 ? 'B'
16511 : (STRINGP (glyph->object)
16512 ? 'S'
16513 : '-')),
16514 glyph->pixel_width,
16515 0,
16516 '.',
16517 glyph->face_id,
16518 glyph->left_box_line_p,
16519 glyph->right_box_line_p);
16520 }
16521 else if (glyph->type == IMAGE_GLYPH)
16522 {
16523 fprintf (stderr,
16524 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16525 glyph - row->glyphs[TEXT_AREA],
16526 'I',
16527 glyph->charpos,
16528 (BUFFERP (glyph->object)
16529 ? 'B'
16530 : (STRINGP (glyph->object)
16531 ? 'S'
16532 : '-')),
16533 glyph->pixel_width,
16534 glyph->u.img_id,
16535 '.',
16536 glyph->face_id,
16537 glyph->left_box_line_p,
16538 glyph->right_box_line_p);
16539 }
16540 else if (glyph->type == COMPOSITE_GLYPH)
16541 {
16542 fprintf (stderr,
16543 " %5d %4c %6d %c %3d 0x%05x",
16544 glyph - row->glyphs[TEXT_AREA],
16545 '+',
16546 glyph->charpos,
16547 (BUFFERP (glyph->object)
16548 ? 'B'
16549 : (STRINGP (glyph->object)
16550 ? 'S'
16551 : '-')),
16552 glyph->pixel_width,
16553 glyph->u.cmp.id);
16554 if (glyph->u.cmp.automatic)
16555 fprintf (stderr,
16556 "[%d-%d]",
16557 glyph->u.cmp.from, glyph->u.cmp.to);
16558 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16559 glyph->face_id,
16560 glyph->left_box_line_p,
16561 glyph->right_box_line_p);
16562 }
16563 }
16564
16565
16566 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16567 GLYPHS 0 means don't show glyph contents.
16568 GLYPHS 1 means show glyphs in short form
16569 GLYPHS > 1 means show glyphs in long form. */
16570
16571 void
16572 dump_glyph_row (row, vpos, glyphs)
16573 struct glyph_row *row;
16574 int vpos, glyphs;
16575 {
16576 if (glyphs != 1)
16577 {
16578 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16579 fprintf (stderr, "======================================================================\n");
16580
16581 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16582 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16583 vpos,
16584 MATRIX_ROW_START_CHARPOS (row),
16585 MATRIX_ROW_END_CHARPOS (row),
16586 row->used[TEXT_AREA],
16587 row->contains_overlapping_glyphs_p,
16588 row->enabled_p,
16589 row->truncated_on_left_p,
16590 row->truncated_on_right_p,
16591 row->continued_p,
16592 MATRIX_ROW_CONTINUATION_LINE_P (row),
16593 row->displays_text_p,
16594 row->ends_at_zv_p,
16595 row->fill_line_p,
16596 row->ends_in_middle_of_char_p,
16597 row->starts_in_middle_of_char_p,
16598 row->mouse_face_p,
16599 row->x,
16600 row->y,
16601 row->pixel_width,
16602 row->height,
16603 row->visible_height,
16604 row->ascent,
16605 row->phys_ascent);
16606 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16607 row->end.overlay_string_index,
16608 row->continuation_lines_width);
16609 fprintf (stderr, "%9d %5d\n",
16610 CHARPOS (row->start.string_pos),
16611 CHARPOS (row->end.string_pos));
16612 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16613 row->end.dpvec_index);
16614 }
16615
16616 if (glyphs > 1)
16617 {
16618 int area;
16619
16620 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16621 {
16622 struct glyph *glyph = row->glyphs[area];
16623 struct glyph *glyph_end = glyph + row->used[area];
16624
16625 /* Glyph for a line end in text. */
16626 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16627 ++glyph_end;
16628
16629 if (glyph < glyph_end)
16630 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16631
16632 for (; glyph < glyph_end; ++glyph)
16633 dump_glyph (row, glyph, area);
16634 }
16635 }
16636 else if (glyphs == 1)
16637 {
16638 int area;
16639
16640 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16641 {
16642 char *s = (char *) alloca (row->used[area] + 1);
16643 int i;
16644
16645 for (i = 0; i < row->used[area]; ++i)
16646 {
16647 struct glyph *glyph = row->glyphs[area] + i;
16648 if (glyph->type == CHAR_GLYPH
16649 && glyph->u.ch < 0x80
16650 && glyph->u.ch >= ' ')
16651 s[i] = glyph->u.ch;
16652 else
16653 s[i] = '.';
16654 }
16655
16656 s[i] = '\0';
16657 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16658 }
16659 }
16660 }
16661
16662
16663 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16664 Sdump_glyph_matrix, 0, 1, "p",
16665 doc: /* Dump the current matrix of the selected window to stderr.
16666 Shows contents of glyph row structures. With non-nil
16667 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16668 glyphs in short form, otherwise show glyphs in long form. */)
16669 (glyphs)
16670 Lisp_Object glyphs;
16671 {
16672 struct window *w = XWINDOW (selected_window);
16673 struct buffer *buffer = XBUFFER (w->buffer);
16674
16675 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16676 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16677 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16678 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16679 fprintf (stderr, "=============================================\n");
16680 dump_glyph_matrix (w->current_matrix,
16681 NILP (glyphs) ? 0 : XINT (glyphs));
16682 return Qnil;
16683 }
16684
16685
16686 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16687 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16688 ()
16689 {
16690 struct frame *f = XFRAME (selected_frame);
16691 dump_glyph_matrix (f->current_matrix, 1);
16692 return Qnil;
16693 }
16694
16695
16696 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16697 doc: /* Dump glyph row ROW to stderr.
16698 GLYPH 0 means don't dump glyphs.
16699 GLYPH 1 means dump glyphs in short form.
16700 GLYPH > 1 or omitted means dump glyphs in long form. */)
16701 (row, glyphs)
16702 Lisp_Object row, glyphs;
16703 {
16704 struct glyph_matrix *matrix;
16705 int vpos;
16706
16707 CHECK_NUMBER (row);
16708 matrix = XWINDOW (selected_window)->current_matrix;
16709 vpos = XINT (row);
16710 if (vpos >= 0 && vpos < matrix->nrows)
16711 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16712 vpos,
16713 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16714 return Qnil;
16715 }
16716
16717
16718 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16719 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16720 GLYPH 0 means don't dump glyphs.
16721 GLYPH 1 means dump glyphs in short form.
16722 GLYPH > 1 or omitted means dump glyphs in long form. */)
16723 (row, glyphs)
16724 Lisp_Object row, glyphs;
16725 {
16726 struct frame *sf = SELECTED_FRAME ();
16727 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16728 int vpos;
16729
16730 CHECK_NUMBER (row);
16731 vpos = XINT (row);
16732 if (vpos >= 0 && vpos < m->nrows)
16733 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16734 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16735 return Qnil;
16736 }
16737
16738
16739 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16740 doc: /* Toggle tracing of redisplay.
16741 With ARG, turn tracing on if and only if ARG is positive. */)
16742 (arg)
16743 Lisp_Object arg;
16744 {
16745 if (NILP (arg))
16746 trace_redisplay_p = !trace_redisplay_p;
16747 else
16748 {
16749 arg = Fprefix_numeric_value (arg);
16750 trace_redisplay_p = XINT (arg) > 0;
16751 }
16752
16753 return Qnil;
16754 }
16755
16756
16757 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16758 doc: /* Like `format', but print result to stderr.
16759 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16760 (nargs, args)
16761 int nargs;
16762 Lisp_Object *args;
16763 {
16764 Lisp_Object s = Fformat (nargs, args);
16765 fprintf (stderr, "%s", SDATA (s));
16766 return Qnil;
16767 }
16768
16769 #endif /* GLYPH_DEBUG */
16770
16771
16772 \f
16773 /***********************************************************************
16774 Building Desired Matrix Rows
16775 ***********************************************************************/
16776
16777 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16778 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16779
16780 static struct glyph_row *
16781 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16782 struct window *w;
16783 Lisp_Object overlay_arrow_string;
16784 {
16785 struct frame *f = XFRAME (WINDOW_FRAME (w));
16786 struct buffer *buffer = XBUFFER (w->buffer);
16787 struct buffer *old = current_buffer;
16788 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16789 int arrow_len = SCHARS (overlay_arrow_string);
16790 const unsigned char *arrow_end = arrow_string + arrow_len;
16791 const unsigned char *p;
16792 struct it it;
16793 int multibyte_p;
16794 int n_glyphs_before;
16795
16796 set_buffer_temp (buffer);
16797 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16798 it.glyph_row->used[TEXT_AREA] = 0;
16799 SET_TEXT_POS (it.position, 0, 0);
16800
16801 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16802 p = arrow_string;
16803 while (p < arrow_end)
16804 {
16805 Lisp_Object face, ilisp;
16806
16807 /* Get the next character. */
16808 if (multibyte_p)
16809 it.c = string_char_and_length (p, &it.len);
16810 else
16811 it.c = *p, it.len = 1;
16812 p += it.len;
16813
16814 /* Get its face. */
16815 ilisp = make_number (p - arrow_string);
16816 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16817 it.face_id = compute_char_face (f, it.c, face);
16818
16819 /* Compute its width, get its glyphs. */
16820 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16821 SET_TEXT_POS (it.position, -1, -1);
16822 PRODUCE_GLYPHS (&it);
16823
16824 /* If this character doesn't fit any more in the line, we have
16825 to remove some glyphs. */
16826 if (it.current_x > it.last_visible_x)
16827 {
16828 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16829 break;
16830 }
16831 }
16832
16833 set_buffer_temp (old);
16834 return it.glyph_row;
16835 }
16836
16837
16838 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16839 glyphs are only inserted for terminal frames since we can't really
16840 win with truncation glyphs when partially visible glyphs are
16841 involved. Which glyphs to insert is determined by
16842 produce_special_glyphs. */
16843
16844 static void
16845 insert_left_trunc_glyphs (it)
16846 struct it *it;
16847 {
16848 struct it truncate_it;
16849 struct glyph *from, *end, *to, *toend;
16850
16851 xassert (!FRAME_WINDOW_P (it->f));
16852
16853 /* Get the truncation glyphs. */
16854 truncate_it = *it;
16855 truncate_it.current_x = 0;
16856 truncate_it.face_id = DEFAULT_FACE_ID;
16857 truncate_it.glyph_row = &scratch_glyph_row;
16858 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16859 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16860 truncate_it.object = make_number (0);
16861 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16862
16863 /* Overwrite glyphs from IT with truncation glyphs. */
16864 if (!it->glyph_row->reversed_p)
16865 {
16866 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16867 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16868 to = it->glyph_row->glyphs[TEXT_AREA];
16869 toend = to + it->glyph_row->used[TEXT_AREA];
16870
16871 while (from < end)
16872 *to++ = *from++;
16873
16874 /* There may be padding glyphs left over. Overwrite them too. */
16875 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16876 {
16877 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16878 while (from < end)
16879 *to++ = *from++;
16880 }
16881
16882 if (to > toend)
16883 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16884 }
16885 else
16886 {
16887 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16888 that back to front. */
16889 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16890 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16891 toend = it->glyph_row->glyphs[TEXT_AREA];
16892 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16893
16894 while (from >= end && to >= toend)
16895 *to-- = *from--;
16896 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16897 {
16898 from =
16899 truncate_it.glyph_row->glyphs[TEXT_AREA]
16900 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16901 while (from >= end && to >= toend)
16902 *to-- = *from--;
16903 }
16904 if (from >= end)
16905 {
16906 /* Need to free some room before prepending additional
16907 glyphs. */
16908 int move_by = from - end + 1;
16909 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16910 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16911
16912 for ( ; g >= g0; g--)
16913 g[move_by] = *g;
16914 while (from >= end)
16915 *to-- = *from--;
16916 it->glyph_row->used[TEXT_AREA] += move_by;
16917 }
16918 }
16919 }
16920
16921
16922 /* Compute the pixel height and width of IT->glyph_row.
16923
16924 Most of the time, ascent and height of a display line will be equal
16925 to the max_ascent and max_height values of the display iterator
16926 structure. This is not the case if
16927
16928 1. We hit ZV without displaying anything. In this case, max_ascent
16929 and max_height will be zero.
16930
16931 2. We have some glyphs that don't contribute to the line height.
16932 (The glyph row flag contributes_to_line_height_p is for future
16933 pixmap extensions).
16934
16935 The first case is easily covered by using default values because in
16936 these cases, the line height does not really matter, except that it
16937 must not be zero. */
16938
16939 static void
16940 compute_line_metrics (it)
16941 struct it *it;
16942 {
16943 struct glyph_row *row = it->glyph_row;
16944 int area, i;
16945
16946 if (FRAME_WINDOW_P (it->f))
16947 {
16948 int i, min_y, max_y;
16949
16950 /* The line may consist of one space only, that was added to
16951 place the cursor on it. If so, the row's height hasn't been
16952 computed yet. */
16953 if (row->height == 0)
16954 {
16955 if (it->max_ascent + it->max_descent == 0)
16956 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16957 row->ascent = it->max_ascent;
16958 row->height = it->max_ascent + it->max_descent;
16959 row->phys_ascent = it->max_phys_ascent;
16960 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16961 row->extra_line_spacing = it->max_extra_line_spacing;
16962 }
16963
16964 /* Compute the width of this line. */
16965 row->pixel_width = row->x;
16966 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16967 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16968
16969 xassert (row->pixel_width >= 0);
16970 xassert (row->ascent >= 0 && row->height > 0);
16971
16972 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16973 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16974
16975 /* If first line's physical ascent is larger than its logical
16976 ascent, use the physical ascent, and make the row taller.
16977 This makes accented characters fully visible. */
16978 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16979 && row->phys_ascent > row->ascent)
16980 {
16981 row->height += row->phys_ascent - row->ascent;
16982 row->ascent = row->phys_ascent;
16983 }
16984
16985 /* Compute how much of the line is visible. */
16986 row->visible_height = row->height;
16987
16988 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16989 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16990
16991 if (row->y < min_y)
16992 row->visible_height -= min_y - row->y;
16993 if (row->y + row->height > max_y)
16994 row->visible_height -= row->y + row->height - max_y;
16995 }
16996 else
16997 {
16998 row->pixel_width = row->used[TEXT_AREA];
16999 if (row->continued_p)
17000 row->pixel_width -= it->continuation_pixel_width;
17001 else if (row->truncated_on_right_p)
17002 row->pixel_width -= it->truncation_pixel_width;
17003 row->ascent = row->phys_ascent = 0;
17004 row->height = row->phys_height = row->visible_height = 1;
17005 row->extra_line_spacing = 0;
17006 }
17007
17008 /* Compute a hash code for this row. */
17009 row->hash = 0;
17010 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17011 for (i = 0; i < row->used[area]; ++i)
17012 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17013 + row->glyphs[area][i].u.val
17014 + row->glyphs[area][i].face_id
17015 + row->glyphs[area][i].padding_p
17016 + (row->glyphs[area][i].type << 2));
17017
17018 it->max_ascent = it->max_descent = 0;
17019 it->max_phys_ascent = it->max_phys_descent = 0;
17020 }
17021
17022
17023 /* Append one space to the glyph row of iterator IT if doing a
17024 window-based redisplay. The space has the same face as
17025 IT->face_id. Value is non-zero if a space was added.
17026
17027 This function is called to make sure that there is always one glyph
17028 at the end of a glyph row that the cursor can be set on under
17029 window-systems. (If there weren't such a glyph we would not know
17030 how wide and tall a box cursor should be displayed).
17031
17032 At the same time this space let's a nicely handle clearing to the
17033 end of the line if the row ends in italic text. */
17034
17035 static int
17036 append_space_for_newline (it, default_face_p)
17037 struct it *it;
17038 int default_face_p;
17039 {
17040 if (FRAME_WINDOW_P (it->f))
17041 {
17042 int n = it->glyph_row->used[TEXT_AREA];
17043
17044 if (it->glyph_row->glyphs[TEXT_AREA] + n
17045 < it->glyph_row->glyphs[1 + TEXT_AREA])
17046 {
17047 /* Save some values that must not be changed.
17048 Must save IT->c and IT->len because otherwise
17049 ITERATOR_AT_END_P wouldn't work anymore after
17050 append_space_for_newline has been called. */
17051 enum display_element_type saved_what = it->what;
17052 int saved_c = it->c, saved_len = it->len;
17053 int saved_x = it->current_x;
17054 int saved_face_id = it->face_id;
17055 struct text_pos saved_pos;
17056 Lisp_Object saved_object;
17057 struct face *face;
17058
17059 saved_object = it->object;
17060 saved_pos = it->position;
17061
17062 it->what = IT_CHARACTER;
17063 bzero (&it->position, sizeof it->position);
17064 it->object = make_number (0);
17065 it->c = ' ';
17066 it->len = 1;
17067
17068 if (default_face_p)
17069 it->face_id = DEFAULT_FACE_ID;
17070 else if (it->face_before_selective_p)
17071 it->face_id = it->saved_face_id;
17072 face = FACE_FROM_ID (it->f, it->face_id);
17073 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17074
17075 PRODUCE_GLYPHS (it);
17076
17077 it->override_ascent = -1;
17078 it->constrain_row_ascent_descent_p = 0;
17079 it->current_x = saved_x;
17080 it->object = saved_object;
17081 it->position = saved_pos;
17082 it->what = saved_what;
17083 it->face_id = saved_face_id;
17084 it->len = saved_len;
17085 it->c = saved_c;
17086 return 1;
17087 }
17088 }
17089
17090 return 0;
17091 }
17092
17093
17094 /* Extend the face of the last glyph in the text area of IT->glyph_row
17095 to the end of the display line. Called from display_line. If the
17096 glyph row is empty, add a space glyph to it so that we know the
17097 face to draw. Set the glyph row flag fill_line_p. If the glyph
17098 row is R2L, prepend a stretch glyph to cover the empty space to the
17099 left of the leftmost glyph. */
17100
17101 static void
17102 extend_face_to_end_of_line (it)
17103 struct it *it;
17104 {
17105 struct face *face;
17106 struct frame *f = it->f;
17107
17108 /* If line is already filled, do nothing. Non window-system frames
17109 get a grace of one more ``pixel'' because their characters are
17110 1-``pixel'' wide, so they hit the equality too early. This grace
17111 is needed only for R2L rows that are not continued, to produce
17112 one extra blank where we could display the cursor. */
17113 if (it->current_x >= it->last_visible_x
17114 + (!FRAME_WINDOW_P (f)
17115 && it->glyph_row->reversed_p
17116 && !it->glyph_row->continued_p))
17117 return;
17118
17119 /* Face extension extends the background and box of IT->face_id
17120 to the end of the line. If the background equals the background
17121 of the frame, we don't have to do anything. */
17122 if (it->face_before_selective_p)
17123 face = FACE_FROM_ID (f, it->saved_face_id);
17124 else
17125 face = FACE_FROM_ID (f, it->face_id);
17126
17127 if (FRAME_WINDOW_P (f)
17128 && it->glyph_row->displays_text_p
17129 && face->box == FACE_NO_BOX
17130 && face->background == FRAME_BACKGROUND_PIXEL (f)
17131 && !face->stipple
17132 && !it->glyph_row->reversed_p)
17133 return;
17134
17135 /* Set the glyph row flag indicating that the face of the last glyph
17136 in the text area has to be drawn to the end of the text area. */
17137 it->glyph_row->fill_line_p = 1;
17138
17139 /* If current character of IT is not ASCII, make sure we have the
17140 ASCII face. This will be automatically undone the next time
17141 get_next_display_element returns a multibyte character. Note
17142 that the character will always be single byte in unibyte
17143 text. */
17144 if (!ASCII_CHAR_P (it->c))
17145 {
17146 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17147 }
17148
17149 if (FRAME_WINDOW_P (f))
17150 {
17151 /* If the row is empty, add a space with the current face of IT,
17152 so that we know which face to draw. */
17153 if (it->glyph_row->used[TEXT_AREA] == 0)
17154 {
17155 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17156 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17157 it->glyph_row->used[TEXT_AREA] = 1;
17158 }
17159 #ifdef HAVE_WINDOW_SYSTEM
17160 if (it->glyph_row->reversed_p)
17161 {
17162 /* Prepend a stretch glyph to the row, such that the
17163 rightmost glyph will be drawn flushed all the way to the
17164 right margin of the window. The stretch glyph that will
17165 occupy the empty space, if any, to the left of the
17166 glyphs. */
17167 struct font *font = face->font ? face->font : FRAME_FONT (f);
17168 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17169 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17170 struct glyph *g;
17171 int row_width, stretch_ascent, stretch_width;
17172 struct text_pos saved_pos;
17173 int saved_face_id, saved_avoid_cursor;
17174
17175 for (row_width = 0, g = row_start; g < row_end; g++)
17176 row_width += g->pixel_width;
17177 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17178 if (stretch_width > 0)
17179 {
17180 stretch_ascent =
17181 (((it->ascent + it->descent)
17182 * FONT_BASE (font)) / FONT_HEIGHT (font));
17183 saved_pos = it->position;
17184 bzero (&it->position, sizeof it->position);
17185 saved_avoid_cursor = it->avoid_cursor_p;
17186 it->avoid_cursor_p = 1;
17187 saved_face_id = it->face_id;
17188 /* The last row's stretch glyph should get the default
17189 face, to avoid painting the rest of the window with
17190 the region face, if the region ends at ZV. */
17191 if (it->glyph_row->ends_at_zv_p)
17192 it->face_id = DEFAULT_FACE_ID;
17193 else
17194 it->face_id = face->id;
17195 append_stretch_glyph (it, make_number (0), stretch_width,
17196 it->ascent + it->descent, stretch_ascent);
17197 it->position = saved_pos;
17198 it->avoid_cursor_p = saved_avoid_cursor;
17199 it->face_id = saved_face_id;
17200 }
17201 }
17202 #endif /* HAVE_WINDOW_SYSTEM */
17203 }
17204 else
17205 {
17206 /* Save some values that must not be changed. */
17207 int saved_x = it->current_x;
17208 struct text_pos saved_pos;
17209 Lisp_Object saved_object;
17210 enum display_element_type saved_what = it->what;
17211 int saved_face_id = it->face_id;
17212
17213 saved_object = it->object;
17214 saved_pos = it->position;
17215
17216 it->what = IT_CHARACTER;
17217 bzero (&it->position, sizeof it->position);
17218 it->object = make_number (0);
17219 it->c = ' ';
17220 it->len = 1;
17221 /* The last row's blank glyphs should get the default face, to
17222 avoid painting the rest of the window with the region face,
17223 if the region ends at ZV. */
17224 if (it->glyph_row->ends_at_zv_p)
17225 it->face_id = DEFAULT_FACE_ID;
17226 else
17227 it->face_id = face->id;
17228
17229 PRODUCE_GLYPHS (it);
17230
17231 while (it->current_x <= it->last_visible_x)
17232 PRODUCE_GLYPHS (it);
17233
17234 /* Don't count these blanks really. It would let us insert a left
17235 truncation glyph below and make us set the cursor on them, maybe. */
17236 it->current_x = saved_x;
17237 it->object = saved_object;
17238 it->position = saved_pos;
17239 it->what = saved_what;
17240 it->face_id = saved_face_id;
17241 }
17242 }
17243
17244
17245 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17246 trailing whitespace. */
17247
17248 static int
17249 trailing_whitespace_p (charpos)
17250 int charpos;
17251 {
17252 int bytepos = CHAR_TO_BYTE (charpos);
17253 int c = 0;
17254
17255 while (bytepos < ZV_BYTE
17256 && (c = FETCH_CHAR (bytepos),
17257 c == ' ' || c == '\t'))
17258 ++bytepos;
17259
17260 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17261 {
17262 if (bytepos != PT_BYTE)
17263 return 1;
17264 }
17265 return 0;
17266 }
17267
17268
17269 /* Highlight trailing whitespace, if any, in ROW. */
17270
17271 void
17272 highlight_trailing_whitespace (f, row)
17273 struct frame *f;
17274 struct glyph_row *row;
17275 {
17276 int used = row->used[TEXT_AREA];
17277
17278 if (used)
17279 {
17280 struct glyph *start = row->glyphs[TEXT_AREA];
17281 struct glyph *glyph = start + used - 1;
17282
17283 if (row->reversed_p)
17284 {
17285 /* Right-to-left rows need to be processed in the opposite
17286 direction, so swap the edge pointers. */
17287 glyph = start;
17288 start = row->glyphs[TEXT_AREA] + used - 1;
17289 }
17290
17291 /* Skip over glyphs inserted to display the cursor at the
17292 end of a line, for extending the face of the last glyph
17293 to the end of the line on terminals, and for truncation
17294 and continuation glyphs. */
17295 if (!row->reversed_p)
17296 {
17297 while (glyph >= start
17298 && glyph->type == CHAR_GLYPH
17299 && INTEGERP (glyph->object))
17300 --glyph;
17301 }
17302 else
17303 {
17304 while (glyph <= start
17305 && glyph->type == CHAR_GLYPH
17306 && INTEGERP (glyph->object))
17307 ++glyph;
17308 }
17309
17310 /* If last glyph is a space or stretch, and it's trailing
17311 whitespace, set the face of all trailing whitespace glyphs in
17312 IT->glyph_row to `trailing-whitespace'. */
17313 if ((row->reversed_p ? glyph <= start : glyph >= start)
17314 && BUFFERP (glyph->object)
17315 && (glyph->type == STRETCH_GLYPH
17316 || (glyph->type == CHAR_GLYPH
17317 && glyph->u.ch == ' '))
17318 && trailing_whitespace_p (glyph->charpos))
17319 {
17320 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17321 if (face_id < 0)
17322 return;
17323
17324 if (!row->reversed_p)
17325 {
17326 while (glyph >= start
17327 && BUFFERP (glyph->object)
17328 && (glyph->type == STRETCH_GLYPH
17329 || (glyph->type == CHAR_GLYPH
17330 && glyph->u.ch == ' ')))
17331 (glyph--)->face_id = face_id;
17332 }
17333 else
17334 {
17335 while (glyph <= start
17336 && BUFFERP (glyph->object)
17337 && (glyph->type == STRETCH_GLYPH
17338 || (glyph->type == CHAR_GLYPH
17339 && glyph->u.ch == ' ')))
17340 (glyph++)->face_id = face_id;
17341 }
17342 }
17343 }
17344 }
17345
17346
17347 /* Value is non-zero if glyph row ROW in window W should be
17348 used to hold the cursor. */
17349
17350 static int
17351 cursor_row_p (w, row)
17352 struct window *w;
17353 struct glyph_row *row;
17354 {
17355 int cursor_row_p = 1;
17356
17357 if (PT == CHARPOS (row->end.pos))
17358 {
17359 /* Suppose the row ends on a string.
17360 Unless the row is continued, that means it ends on a newline
17361 in the string. If it's anything other than a display string
17362 (e.g. a before-string from an overlay), we don't want the
17363 cursor there. (This heuristic seems to give the optimal
17364 behavior for the various types of multi-line strings.) */
17365 if (CHARPOS (row->end.string_pos) >= 0)
17366 {
17367 if (row->continued_p)
17368 cursor_row_p = 1;
17369 else
17370 {
17371 /* Check for `display' property. */
17372 struct glyph *beg = row->glyphs[TEXT_AREA];
17373 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17374 struct glyph *glyph;
17375
17376 cursor_row_p = 0;
17377 for (glyph = end; glyph >= beg; --glyph)
17378 if (STRINGP (glyph->object))
17379 {
17380 Lisp_Object prop
17381 = Fget_char_property (make_number (PT),
17382 Qdisplay, Qnil);
17383 cursor_row_p =
17384 (!NILP (prop)
17385 && display_prop_string_p (prop, glyph->object));
17386 break;
17387 }
17388 }
17389 }
17390 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17391 {
17392 /* If the row ends in middle of a real character,
17393 and the line is continued, we want the cursor here.
17394 That's because CHARPOS (ROW->end.pos) would equal
17395 PT if PT is before the character. */
17396 if (!row->ends_in_ellipsis_p)
17397 cursor_row_p = row->continued_p;
17398 else
17399 /* If the row ends in an ellipsis, then
17400 CHARPOS (ROW->end.pos) will equal point after the
17401 invisible text. We want that position to be displayed
17402 after the ellipsis. */
17403 cursor_row_p = 0;
17404 }
17405 /* If the row ends at ZV, display the cursor at the end of that
17406 row instead of at the start of the row below. */
17407 else if (row->ends_at_zv_p)
17408 cursor_row_p = 1;
17409 else
17410 cursor_row_p = 0;
17411 }
17412
17413 return cursor_row_p;
17414 }
17415
17416 \f
17417
17418 /* Push the display property PROP so that it will be rendered at the
17419 current position in IT. Return 1 if PROP was successfully pushed,
17420 0 otherwise. */
17421
17422 static int
17423 push_display_prop (struct it *it, Lisp_Object prop)
17424 {
17425 push_it (it);
17426
17427 if (STRINGP (prop))
17428 {
17429 if (SCHARS (prop) == 0)
17430 {
17431 pop_it (it);
17432 return 0;
17433 }
17434
17435 it->string = prop;
17436 it->multibyte_p = STRING_MULTIBYTE (it->string);
17437 it->current.overlay_string_index = -1;
17438 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17439 it->end_charpos = it->string_nchars = SCHARS (it->string);
17440 it->method = GET_FROM_STRING;
17441 it->stop_charpos = 0;
17442 }
17443 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17444 {
17445 it->method = GET_FROM_STRETCH;
17446 it->object = prop;
17447 }
17448 #ifdef HAVE_WINDOW_SYSTEM
17449 else if (IMAGEP (prop))
17450 {
17451 it->what = IT_IMAGE;
17452 it->image_id = lookup_image (it->f, prop);
17453 it->method = GET_FROM_IMAGE;
17454 }
17455 #endif /* HAVE_WINDOW_SYSTEM */
17456 else
17457 {
17458 pop_it (it); /* bogus display property, give up */
17459 return 0;
17460 }
17461
17462 return 1;
17463 }
17464
17465 /* Return the character-property PROP at the current position in IT. */
17466
17467 static Lisp_Object
17468 get_it_property (it, prop)
17469 struct it *it;
17470 Lisp_Object prop;
17471 {
17472 Lisp_Object position;
17473
17474 if (STRINGP (it->object))
17475 position = make_number (IT_STRING_CHARPOS (*it));
17476 else if (BUFFERP (it->object))
17477 position = make_number (IT_CHARPOS (*it));
17478 else
17479 return Qnil;
17480
17481 return Fget_char_property (position, prop, it->object);
17482 }
17483
17484 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17485
17486 static void
17487 handle_line_prefix (struct it *it)
17488 {
17489 Lisp_Object prefix;
17490 if (it->continuation_lines_width > 0)
17491 {
17492 prefix = get_it_property (it, Qwrap_prefix);
17493 if (NILP (prefix))
17494 prefix = Vwrap_prefix;
17495 }
17496 else
17497 {
17498 prefix = get_it_property (it, Qline_prefix);
17499 if (NILP (prefix))
17500 prefix = Vline_prefix;
17501 }
17502 if (! NILP (prefix) && push_display_prop (it, prefix))
17503 {
17504 /* If the prefix is wider than the window, and we try to wrap
17505 it, it would acquire its own wrap prefix, and so on till the
17506 iterator stack overflows. So, don't wrap the prefix. */
17507 it->line_wrap = TRUNCATE;
17508 it->avoid_cursor_p = 1;
17509 }
17510 }
17511
17512 \f
17513
17514 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17515 only for R2L lines from display_line, when it decides that too many
17516 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17517 continued. */
17518 static void
17519 unproduce_glyphs (it, n)
17520 struct it *it;
17521 int n;
17522 {
17523 struct glyph *glyph, *end;
17524
17525 xassert (it->glyph_row);
17526 xassert (it->glyph_row->reversed_p);
17527 xassert (it->area == TEXT_AREA);
17528 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17529
17530 if (n > it->glyph_row->used[TEXT_AREA])
17531 n = it->glyph_row->used[TEXT_AREA];
17532 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17533 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17534 for ( ; glyph < end; glyph++)
17535 glyph[-n] = *glyph;
17536 }
17537
17538 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17539 and ROW->maxpos. */
17540 static void
17541 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos)
17542 struct it *it;
17543 struct glyph_row *row;
17544 EMACS_INT min_pos, min_bpos, max_pos, max_bpos;
17545 {
17546 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17547 lines' rows is implemented for bidi-reordered rows. */
17548
17549 /* ROW->minpos is the value of min_pos, the minimal buffer position
17550 we have in ROW. */
17551 if (min_pos <= ZV)
17552 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17553 else
17554 {
17555 /* We didn't find _any_ valid buffer positions in any of the
17556 glyphs, so we must trust the iterator's computed
17557 positions. */
17558 row->minpos = row->start.pos;
17559 max_pos = CHARPOS (it->current.pos);
17560 max_bpos = BYTEPOS (it->current.pos);
17561 }
17562
17563 if (!max_pos)
17564 abort ();
17565
17566 /* Here are the various use-cases for ending the row, and the
17567 corresponding values for ROW->maxpos:
17568
17569 Line ends in a newline from buffer eol_pos + 1
17570 Line is continued from buffer max_pos + 1
17571 Line is truncated on right it->current.pos
17572 Line ends in a newline from string max_pos
17573 Line is continued from string max_pos
17574 Line is continued from display vector max_pos
17575 Line is entirely from a string min_pos == max_pos
17576 Line is entirely from a display vector min_pos == max_pos
17577 Line that ends at ZV ZV
17578
17579 If you discover other use-cases, please add them here as
17580 appropriate. */
17581 if (row->ends_at_zv_p)
17582 row->maxpos = it->current.pos;
17583 else if (row->used[TEXT_AREA])
17584 {
17585 if (row->ends_in_newline_from_string_p)
17586 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17587 else if (CHARPOS (it->eol_pos) > 0)
17588 SET_TEXT_POS (row->maxpos,
17589 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17590 else if (row->continued_p)
17591 {
17592 /* If max_pos is different from IT's current position, it
17593 means IT->method does not belong to the display element
17594 at max_pos. However, it also means that the display
17595 element at max_pos was displayed in its entirety on this
17596 line, which is equivalent to saying that the next line
17597 starts at the next buffer position. */
17598 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17599 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17600 else
17601 {
17602 INC_BOTH (max_pos, max_bpos);
17603 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17604 }
17605 }
17606 else if (row->truncated_on_right_p)
17607 /* display_line already called reseat_at_next_visible_line_start,
17608 which puts the iterator at the beginning of the next line, in
17609 the logical order. */
17610 row->maxpos = it->current.pos;
17611 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17612 /* A line that is entirely from a string/image/stretch... */
17613 row->maxpos = row->minpos;
17614 else
17615 abort ();
17616 }
17617 else
17618 row->maxpos = it->current.pos;
17619 }
17620
17621 /* Construct the glyph row IT->glyph_row in the desired matrix of
17622 IT->w from text at the current position of IT. See dispextern.h
17623 for an overview of struct it. Value is non-zero if
17624 IT->glyph_row displays text, as opposed to a line displaying ZV
17625 only. */
17626
17627 static int
17628 display_line (it)
17629 struct it *it;
17630 {
17631 struct glyph_row *row = it->glyph_row;
17632 Lisp_Object overlay_arrow_string;
17633 struct it wrap_it;
17634 int may_wrap = 0, wrap_x;
17635 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17636 int wrap_row_phys_ascent, wrap_row_phys_height;
17637 int wrap_row_extra_line_spacing;
17638 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17639 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17640 int cvpos;
17641 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17642
17643 /* We always start displaying at hpos zero even if hscrolled. */
17644 xassert (it->hpos == 0 && it->current_x == 0);
17645
17646 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17647 >= it->w->desired_matrix->nrows)
17648 {
17649 it->w->nrows_scale_factor++;
17650 fonts_changed_p = 1;
17651 return 0;
17652 }
17653
17654 /* Is IT->w showing the region? */
17655 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17656
17657 /* Clear the result glyph row and enable it. */
17658 prepare_desired_row (row);
17659
17660 row->y = it->current_y;
17661 row->start = it->start;
17662 row->continuation_lines_width = it->continuation_lines_width;
17663 row->displays_text_p = 1;
17664 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17665 it->starts_in_middle_of_char_p = 0;
17666
17667 /* Arrange the overlays nicely for our purposes. Usually, we call
17668 display_line on only one line at a time, in which case this
17669 can't really hurt too much, or we call it on lines which appear
17670 one after another in the buffer, in which case all calls to
17671 recenter_overlay_lists but the first will be pretty cheap. */
17672 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17673
17674 /* Move over display elements that are not visible because we are
17675 hscrolled. This may stop at an x-position < IT->first_visible_x
17676 if the first glyph is partially visible or if we hit a line end. */
17677 if (it->current_x < it->first_visible_x)
17678 {
17679 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17680 MOVE_TO_POS | MOVE_TO_X);
17681 }
17682 else
17683 {
17684 /* We only do this when not calling `move_it_in_display_line_to'
17685 above, because move_it_in_display_line_to calls
17686 handle_line_prefix itself. */
17687 handle_line_prefix (it);
17688 }
17689
17690 /* Get the initial row height. This is either the height of the
17691 text hscrolled, if there is any, or zero. */
17692 row->ascent = it->max_ascent;
17693 row->height = it->max_ascent + it->max_descent;
17694 row->phys_ascent = it->max_phys_ascent;
17695 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17696 row->extra_line_spacing = it->max_extra_line_spacing;
17697
17698 /* Utility macro to record max and min buffer positions seen until now. */
17699 #define RECORD_MAX_MIN_POS(IT) \
17700 do \
17701 { \
17702 if (IT_CHARPOS (*(IT)) < min_pos) \
17703 { \
17704 min_pos = IT_CHARPOS (*(IT)); \
17705 min_bpos = IT_BYTEPOS (*(IT)); \
17706 } \
17707 if (IT_CHARPOS (*(IT)) > max_pos) \
17708 { \
17709 max_pos = IT_CHARPOS (*(IT)); \
17710 max_bpos = IT_BYTEPOS (*(IT)); \
17711 } \
17712 } \
17713 while (0)
17714
17715 /* Loop generating characters. The loop is left with IT on the next
17716 character to display. */
17717 while (1)
17718 {
17719 int n_glyphs_before, hpos_before, x_before;
17720 int x, i, nglyphs;
17721 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17722
17723 /* Retrieve the next thing to display. Value is zero if end of
17724 buffer reached. */
17725 if (!get_next_display_element (it))
17726 {
17727 /* Maybe add a space at the end of this line that is used to
17728 display the cursor there under X. Set the charpos of the
17729 first glyph of blank lines not corresponding to any text
17730 to -1. */
17731 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17732 row->exact_window_width_line_p = 1;
17733 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17734 || row->used[TEXT_AREA] == 0)
17735 {
17736 row->glyphs[TEXT_AREA]->charpos = -1;
17737 row->displays_text_p = 0;
17738
17739 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17740 && (!MINI_WINDOW_P (it->w)
17741 || (minibuf_level && EQ (it->window, minibuf_window))))
17742 row->indicate_empty_line_p = 1;
17743 }
17744
17745 it->continuation_lines_width = 0;
17746 row->ends_at_zv_p = 1;
17747 /* A row that displays right-to-left text must always have
17748 its last face extended all the way to the end of line,
17749 even if this row ends in ZV, because we still write to th
17750 screen left to right. */
17751 if (row->reversed_p)
17752 extend_face_to_end_of_line (it);
17753 break;
17754 }
17755
17756 /* Now, get the metrics of what we want to display. This also
17757 generates glyphs in `row' (which is IT->glyph_row). */
17758 n_glyphs_before = row->used[TEXT_AREA];
17759 x = it->current_x;
17760
17761 /* Remember the line height so far in case the next element doesn't
17762 fit on the line. */
17763 if (it->line_wrap != TRUNCATE)
17764 {
17765 ascent = it->max_ascent;
17766 descent = it->max_descent;
17767 phys_ascent = it->max_phys_ascent;
17768 phys_descent = it->max_phys_descent;
17769
17770 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17771 {
17772 if (IT_DISPLAYING_WHITESPACE (it))
17773 may_wrap = 1;
17774 else if (may_wrap)
17775 {
17776 wrap_it = *it;
17777 wrap_x = x;
17778 wrap_row_used = row->used[TEXT_AREA];
17779 wrap_row_ascent = row->ascent;
17780 wrap_row_height = row->height;
17781 wrap_row_phys_ascent = row->phys_ascent;
17782 wrap_row_phys_height = row->phys_height;
17783 wrap_row_extra_line_spacing = row->extra_line_spacing;
17784 wrap_row_min_pos = min_pos;
17785 wrap_row_min_bpos = min_bpos;
17786 wrap_row_max_pos = max_pos;
17787 wrap_row_max_bpos = max_bpos;
17788 may_wrap = 0;
17789 }
17790 }
17791 }
17792
17793 PRODUCE_GLYPHS (it);
17794
17795 /* If this display element was in marginal areas, continue with
17796 the next one. */
17797 if (it->area != TEXT_AREA)
17798 {
17799 row->ascent = max (row->ascent, it->max_ascent);
17800 row->height = max (row->height, it->max_ascent + it->max_descent);
17801 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17802 row->phys_height = max (row->phys_height,
17803 it->max_phys_ascent + it->max_phys_descent);
17804 row->extra_line_spacing = max (row->extra_line_spacing,
17805 it->max_extra_line_spacing);
17806 set_iterator_to_next (it, 1);
17807 continue;
17808 }
17809
17810 /* Does the display element fit on the line? If we truncate
17811 lines, we should draw past the right edge of the window. If
17812 we don't truncate, we want to stop so that we can display the
17813 continuation glyph before the right margin. If lines are
17814 continued, there are two possible strategies for characters
17815 resulting in more than 1 glyph (e.g. tabs): Display as many
17816 glyphs as possible in this line and leave the rest for the
17817 continuation line, or display the whole element in the next
17818 line. Original redisplay did the former, so we do it also. */
17819 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17820 hpos_before = it->hpos;
17821 x_before = x;
17822
17823 if (/* Not a newline. */
17824 nglyphs > 0
17825 /* Glyphs produced fit entirely in the line. */
17826 && it->current_x < it->last_visible_x)
17827 {
17828 it->hpos += nglyphs;
17829 row->ascent = max (row->ascent, it->max_ascent);
17830 row->height = max (row->height, it->max_ascent + it->max_descent);
17831 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17832 row->phys_height = max (row->phys_height,
17833 it->max_phys_ascent + it->max_phys_descent);
17834 row->extra_line_spacing = max (row->extra_line_spacing,
17835 it->max_extra_line_spacing);
17836 if (it->current_x - it->pixel_width < it->first_visible_x)
17837 row->x = x - it->first_visible_x;
17838 /* Record the maximum and minimum buffer positions seen so
17839 far in glyphs that will be displayed by this row. */
17840 if (it->bidi_p)
17841 RECORD_MAX_MIN_POS (it);
17842 }
17843 else
17844 {
17845 int new_x;
17846 struct glyph *glyph;
17847
17848 for (i = 0; i < nglyphs; ++i, x = new_x)
17849 {
17850 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17851 new_x = x + glyph->pixel_width;
17852
17853 if (/* Lines are continued. */
17854 it->line_wrap != TRUNCATE
17855 && (/* Glyph doesn't fit on the line. */
17856 new_x > it->last_visible_x
17857 /* Or it fits exactly on a window system frame. */
17858 || (new_x == it->last_visible_x
17859 && FRAME_WINDOW_P (it->f))))
17860 {
17861 /* End of a continued line. */
17862
17863 if (it->hpos == 0
17864 || (new_x == it->last_visible_x
17865 && FRAME_WINDOW_P (it->f)))
17866 {
17867 /* Current glyph is the only one on the line or
17868 fits exactly on the line. We must continue
17869 the line because we can't draw the cursor
17870 after the glyph. */
17871 row->continued_p = 1;
17872 it->current_x = new_x;
17873 it->continuation_lines_width += new_x;
17874 ++it->hpos;
17875 /* Record the maximum and minimum buffer
17876 positions seen so far in glyphs that will be
17877 displayed by this row. */
17878 if (it->bidi_p)
17879 RECORD_MAX_MIN_POS (it);
17880 if (i == nglyphs - 1)
17881 {
17882 /* If line-wrap is on, check if a previous
17883 wrap point was found. */
17884 if (wrap_row_used > 0
17885 /* Even if there is a previous wrap
17886 point, continue the line here as
17887 usual, if (i) the previous character
17888 was a space or tab AND (ii) the
17889 current character is not. */
17890 && (!may_wrap
17891 || IT_DISPLAYING_WHITESPACE (it)))
17892 goto back_to_wrap;
17893
17894 set_iterator_to_next (it, 1);
17895 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17896 {
17897 if (!get_next_display_element (it))
17898 {
17899 row->exact_window_width_line_p = 1;
17900 it->continuation_lines_width = 0;
17901 row->continued_p = 0;
17902 row->ends_at_zv_p = 1;
17903 }
17904 else if (ITERATOR_AT_END_OF_LINE_P (it))
17905 {
17906 row->continued_p = 0;
17907 row->exact_window_width_line_p = 1;
17908 }
17909 }
17910 }
17911 }
17912 else if (CHAR_GLYPH_PADDING_P (*glyph)
17913 && !FRAME_WINDOW_P (it->f))
17914 {
17915 /* A padding glyph that doesn't fit on this line.
17916 This means the whole character doesn't fit
17917 on the line. */
17918 if (row->reversed_p)
17919 unproduce_glyphs (it, row->used[TEXT_AREA]
17920 - n_glyphs_before);
17921 row->used[TEXT_AREA] = n_glyphs_before;
17922
17923 /* Fill the rest of the row with continuation
17924 glyphs like in 20.x. */
17925 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17926 < row->glyphs[1 + TEXT_AREA])
17927 produce_special_glyphs (it, IT_CONTINUATION);
17928
17929 row->continued_p = 1;
17930 it->current_x = x_before;
17931 it->continuation_lines_width += x_before;
17932
17933 /* Restore the height to what it was before the
17934 element not fitting on the line. */
17935 it->max_ascent = ascent;
17936 it->max_descent = descent;
17937 it->max_phys_ascent = phys_ascent;
17938 it->max_phys_descent = phys_descent;
17939 }
17940 else if (wrap_row_used > 0)
17941 {
17942 back_to_wrap:
17943 if (row->reversed_p)
17944 unproduce_glyphs (it,
17945 row->used[TEXT_AREA] - wrap_row_used);
17946 *it = wrap_it;
17947 it->continuation_lines_width += wrap_x;
17948 row->used[TEXT_AREA] = wrap_row_used;
17949 row->ascent = wrap_row_ascent;
17950 row->height = wrap_row_height;
17951 row->phys_ascent = wrap_row_phys_ascent;
17952 row->phys_height = wrap_row_phys_height;
17953 row->extra_line_spacing = wrap_row_extra_line_spacing;
17954 min_pos = wrap_row_min_pos;
17955 min_bpos = wrap_row_min_bpos;
17956 max_pos = wrap_row_max_pos;
17957 max_bpos = wrap_row_max_bpos;
17958 row->continued_p = 1;
17959 row->ends_at_zv_p = 0;
17960 row->exact_window_width_line_p = 0;
17961 it->continuation_lines_width += x;
17962
17963 /* Make sure that a non-default face is extended
17964 up to the right margin of the window. */
17965 extend_face_to_end_of_line (it);
17966 }
17967 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17968 {
17969 /* A TAB that extends past the right edge of the
17970 window. This produces a single glyph on
17971 window system frames. We leave the glyph in
17972 this row and let it fill the row, but don't
17973 consume the TAB. */
17974 it->continuation_lines_width += it->last_visible_x;
17975 row->ends_in_middle_of_char_p = 1;
17976 row->continued_p = 1;
17977 glyph->pixel_width = it->last_visible_x - x;
17978 it->starts_in_middle_of_char_p = 1;
17979 }
17980 else
17981 {
17982 /* Something other than a TAB that draws past
17983 the right edge of the window. Restore
17984 positions to values before the element. */
17985 if (row->reversed_p)
17986 unproduce_glyphs (it, row->used[TEXT_AREA]
17987 - (n_glyphs_before + i));
17988 row->used[TEXT_AREA] = n_glyphs_before + i;
17989
17990 /* Display continuation glyphs. */
17991 if (!FRAME_WINDOW_P (it->f))
17992 produce_special_glyphs (it, IT_CONTINUATION);
17993 row->continued_p = 1;
17994
17995 it->current_x = x_before;
17996 it->continuation_lines_width += x;
17997 extend_face_to_end_of_line (it);
17998
17999 if (nglyphs > 1 && i > 0)
18000 {
18001 row->ends_in_middle_of_char_p = 1;
18002 it->starts_in_middle_of_char_p = 1;
18003 }
18004
18005 /* Restore the height to what it was before the
18006 element not fitting on the line. */
18007 it->max_ascent = ascent;
18008 it->max_descent = descent;
18009 it->max_phys_ascent = phys_ascent;
18010 it->max_phys_descent = phys_descent;
18011 }
18012
18013 break;
18014 }
18015 else if (new_x > it->first_visible_x)
18016 {
18017 /* Increment number of glyphs actually displayed. */
18018 ++it->hpos;
18019
18020 /* Record the maximum and minimum buffer positions
18021 seen so far in glyphs that will be displayed by
18022 this row. */
18023 if (it->bidi_p)
18024 RECORD_MAX_MIN_POS (it);
18025
18026 if (x < it->first_visible_x)
18027 /* Glyph is partially visible, i.e. row starts at
18028 negative X position. */
18029 row->x = x - it->first_visible_x;
18030 }
18031 else
18032 {
18033 /* Glyph is completely off the left margin of the
18034 window. This should not happen because of the
18035 move_it_in_display_line at the start of this
18036 function, unless the text display area of the
18037 window is empty. */
18038 xassert (it->first_visible_x <= it->last_visible_x);
18039 }
18040 }
18041
18042 row->ascent = max (row->ascent, it->max_ascent);
18043 row->height = max (row->height, it->max_ascent + it->max_descent);
18044 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18045 row->phys_height = max (row->phys_height,
18046 it->max_phys_ascent + it->max_phys_descent);
18047 row->extra_line_spacing = max (row->extra_line_spacing,
18048 it->max_extra_line_spacing);
18049
18050 /* End of this display line if row is continued. */
18051 if (row->continued_p || row->ends_at_zv_p)
18052 break;
18053 }
18054
18055 at_end_of_line:
18056 /* Is this a line end? If yes, we're also done, after making
18057 sure that a non-default face is extended up to the right
18058 margin of the window. */
18059 if (ITERATOR_AT_END_OF_LINE_P (it))
18060 {
18061 int used_before = row->used[TEXT_AREA];
18062
18063 row->ends_in_newline_from_string_p = STRINGP (it->object);
18064
18065 /* Add a space at the end of the line that is used to
18066 display the cursor there. */
18067 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18068 append_space_for_newline (it, 0);
18069
18070 /* Extend the face to the end of the line. */
18071 extend_face_to_end_of_line (it);
18072
18073 /* Make sure we have the position. */
18074 if (used_before == 0)
18075 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18076
18077 /* Record the position of the newline, for use in
18078 find_row_edges. */
18079 it->eol_pos = it->current.pos;
18080
18081 /* Consume the line end. This skips over invisible lines. */
18082 set_iterator_to_next (it, 1);
18083 it->continuation_lines_width = 0;
18084 break;
18085 }
18086
18087 /* Proceed with next display element. Note that this skips
18088 over lines invisible because of selective display. */
18089 set_iterator_to_next (it, 1);
18090
18091 /* If we truncate lines, we are done when the last displayed
18092 glyphs reach past the right margin of the window. */
18093 if (it->line_wrap == TRUNCATE
18094 && (FRAME_WINDOW_P (it->f)
18095 ? (it->current_x >= it->last_visible_x)
18096 : (it->current_x > it->last_visible_x)))
18097 {
18098 /* Maybe add truncation glyphs. */
18099 if (!FRAME_WINDOW_P (it->f))
18100 {
18101 int i, n;
18102
18103 if (!row->reversed_p)
18104 {
18105 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18106 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18107 break;
18108 }
18109 else
18110 {
18111 for (i = 0; i < row->used[TEXT_AREA]; i++)
18112 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18113 break;
18114 /* Remove any padding glyphs at the front of ROW, to
18115 make room for the truncation glyphs we will be
18116 adding below. The loop below always inserts at
18117 least one truncation glyph, so also remove the
18118 last glyph added to ROW. */
18119 unproduce_glyphs (it, i + 1);
18120 /* Adjust i for the loop below. */
18121 i = row->used[TEXT_AREA] - (i + 1);
18122 }
18123
18124 for (n = row->used[TEXT_AREA]; i < n; ++i)
18125 {
18126 row->used[TEXT_AREA] = i;
18127 produce_special_glyphs (it, IT_TRUNCATION);
18128 }
18129 }
18130 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18131 {
18132 /* Don't truncate if we can overflow newline into fringe. */
18133 if (!get_next_display_element (it))
18134 {
18135 it->continuation_lines_width = 0;
18136 row->ends_at_zv_p = 1;
18137 row->exact_window_width_line_p = 1;
18138 break;
18139 }
18140 if (ITERATOR_AT_END_OF_LINE_P (it))
18141 {
18142 row->exact_window_width_line_p = 1;
18143 goto at_end_of_line;
18144 }
18145 }
18146
18147 row->truncated_on_right_p = 1;
18148 it->continuation_lines_width = 0;
18149 reseat_at_next_visible_line_start (it, 0);
18150 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18151 it->hpos = hpos_before;
18152 it->current_x = x_before;
18153 break;
18154 }
18155 }
18156
18157 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18158 at the left window margin. */
18159 if (it->first_visible_x
18160 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18161 {
18162 if (!FRAME_WINDOW_P (it->f))
18163 insert_left_trunc_glyphs (it);
18164 row->truncated_on_left_p = 1;
18165 }
18166
18167 /* If the start of this line is the overlay arrow-position, then
18168 mark this glyph row as the one containing the overlay arrow.
18169 This is clearly a mess with variable size fonts. It would be
18170 better to let it be displayed like cursors under X. */
18171 if ((row->displays_text_p || !overlay_arrow_seen)
18172 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18173 !NILP (overlay_arrow_string)))
18174 {
18175 /* Overlay arrow in window redisplay is a fringe bitmap. */
18176 if (STRINGP (overlay_arrow_string))
18177 {
18178 struct glyph_row *arrow_row
18179 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18180 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18181 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18182 struct glyph *p = row->glyphs[TEXT_AREA];
18183 struct glyph *p2, *end;
18184
18185 /* Copy the arrow glyphs. */
18186 while (glyph < arrow_end)
18187 *p++ = *glyph++;
18188
18189 /* Throw away padding glyphs. */
18190 p2 = p;
18191 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18192 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18193 ++p2;
18194 if (p2 > p)
18195 {
18196 while (p2 < end)
18197 *p++ = *p2++;
18198 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18199 }
18200 }
18201 else
18202 {
18203 xassert (INTEGERP (overlay_arrow_string));
18204 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18205 }
18206 overlay_arrow_seen = 1;
18207 }
18208
18209 /* Compute pixel dimensions of this line. */
18210 compute_line_metrics (it);
18211
18212 /* Remember the position at which this line ends. */
18213 row->end = it->current;
18214 if (!it->bidi_p)
18215 {
18216 row->minpos = row->start.pos;
18217 row->maxpos = row->end.pos;
18218 }
18219 else
18220 {
18221 /* ROW->minpos and ROW->maxpos must be the smallest and
18222 `1 + the largest' buffer positions in ROW. But if ROW was
18223 bidi-reordered, these two positions can be anywhere in the
18224 row, so we must determine them now. */
18225 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18226 }
18227
18228 /* Record whether this row ends inside an ellipsis. */
18229 row->ends_in_ellipsis_p
18230 = (it->method == GET_FROM_DISPLAY_VECTOR
18231 && it->ellipsis_p);
18232
18233 /* Save fringe bitmaps in this row. */
18234 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18235 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18236 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18237 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18238
18239 it->left_user_fringe_bitmap = 0;
18240 it->left_user_fringe_face_id = 0;
18241 it->right_user_fringe_bitmap = 0;
18242 it->right_user_fringe_face_id = 0;
18243
18244 /* Maybe set the cursor. */
18245 cvpos = it->w->cursor.vpos;
18246 if ((cvpos < 0
18247 /* In bidi-reordered rows, keep checking for proper cursor
18248 position even if one has been found already, because buffer
18249 positions in such rows change non-linearly with ROW->VPOS,
18250 when a line is continued. One exception: when we are at ZV,
18251 display cursor on the first suitable glyph row, since all
18252 the empty rows after that also have their position set to ZV. */
18253 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18254 lines' rows is implemented for bidi-reordered rows. */
18255 || (it->bidi_p
18256 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18257 && PT >= MATRIX_ROW_START_CHARPOS (row)
18258 && PT <= MATRIX_ROW_END_CHARPOS (row)
18259 && cursor_row_p (it->w, row))
18260 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18261
18262 /* Highlight trailing whitespace. */
18263 if (!NILP (Vshow_trailing_whitespace))
18264 highlight_trailing_whitespace (it->f, it->glyph_row);
18265
18266 /* Prepare for the next line. This line starts horizontally at (X
18267 HPOS) = (0 0). Vertical positions are incremented. As a
18268 convenience for the caller, IT->glyph_row is set to the next
18269 row to be used. */
18270 it->current_x = it->hpos = 0;
18271 it->current_y += row->height;
18272 SET_TEXT_POS (it->eol_pos, 0, 0);
18273 ++it->vpos;
18274 ++it->glyph_row;
18275 /* The next row should by default use the same value of the
18276 reversed_p flag as this one. set_iterator_to_next decides when
18277 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18278 the flag accordingly. */
18279 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18280 it->glyph_row->reversed_p = row->reversed_p;
18281 it->start = row->end;
18282 return row->displays_text_p;
18283
18284 #undef RECORD_MAX_MIN_POS
18285 }
18286
18287 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18288 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18289 doc: /* Return paragraph direction at point in BUFFER.
18290 Value is either `left-to-right' or `right-to-left'.
18291 If BUFFER is omitted or nil, it defaults to the current buffer.
18292
18293 Paragraph direction determines how the text in the paragraph is displayed.
18294 In left-to-right paragraphs, text begins at the left margin of the window
18295 and the reading direction is generally left to right. In right-to-left
18296 paragraphs, text begins at the right margin and is read from right to left.
18297
18298 See also `bidi-paragraph-direction'. */)
18299 (buffer)
18300 Lisp_Object buffer;
18301 {
18302 struct buffer *buf;
18303 struct buffer *old;
18304
18305 if (NILP (buffer))
18306 buf = current_buffer;
18307 else
18308 {
18309 CHECK_BUFFER (buffer);
18310 buf = XBUFFER (buffer);
18311 old = current_buffer;
18312 }
18313
18314 if (NILP (buf->bidi_display_reordering))
18315 return Qleft_to_right;
18316 else if (!NILP (buf->bidi_paragraph_direction))
18317 return buf->bidi_paragraph_direction;
18318 else
18319 {
18320 /* Determine the direction from buffer text. We could try to
18321 use current_matrix if it is up to date, but this seems fast
18322 enough as it is. */
18323 struct bidi_it itb;
18324 EMACS_INT pos = BUF_PT (buf);
18325 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18326
18327 if (buf != current_buffer)
18328 set_buffer_temp (buf);
18329 /* Find previous non-empty line. */
18330 if (pos >= ZV && pos > BEGV)
18331 {
18332 pos--;
18333 bytepos = CHAR_TO_BYTE (pos);
18334 }
18335 while (FETCH_BYTE (bytepos) == '\n')
18336 {
18337 if (bytepos <= BEGV_BYTE)
18338 break;
18339 bytepos--;
18340 pos--;
18341 }
18342 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18343 bytepos--;
18344 itb.charpos = pos;
18345 itb.bytepos = bytepos;
18346 itb.first_elt = 1;
18347
18348 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18349 if (buf != current_buffer)
18350 set_buffer_temp (old);
18351 switch (itb.paragraph_dir)
18352 {
18353 case L2R:
18354 return Qleft_to_right;
18355 break;
18356 case R2L:
18357 return Qright_to_left;
18358 break;
18359 default:
18360 abort ();
18361 }
18362 }
18363 }
18364
18365
18366 \f
18367 /***********************************************************************
18368 Menu Bar
18369 ***********************************************************************/
18370
18371 /* Redisplay the menu bar in the frame for window W.
18372
18373 The menu bar of X frames that don't have X toolkit support is
18374 displayed in a special window W->frame->menu_bar_window.
18375
18376 The menu bar of terminal frames is treated specially as far as
18377 glyph matrices are concerned. Menu bar lines are not part of
18378 windows, so the update is done directly on the frame matrix rows
18379 for the menu bar. */
18380
18381 static void
18382 display_menu_bar (w)
18383 struct window *w;
18384 {
18385 struct frame *f = XFRAME (WINDOW_FRAME (w));
18386 struct it it;
18387 Lisp_Object items;
18388 int i;
18389
18390 /* Don't do all this for graphical frames. */
18391 #ifdef HAVE_NTGUI
18392 if (FRAME_W32_P (f))
18393 return;
18394 #endif
18395 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18396 if (FRAME_X_P (f))
18397 return;
18398 #endif
18399
18400 #ifdef HAVE_NS
18401 if (FRAME_NS_P (f))
18402 return;
18403 #endif /* HAVE_NS */
18404
18405 #ifdef USE_X_TOOLKIT
18406 xassert (!FRAME_WINDOW_P (f));
18407 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18408 it.first_visible_x = 0;
18409 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18410 #else /* not USE_X_TOOLKIT */
18411 if (FRAME_WINDOW_P (f))
18412 {
18413 /* Menu bar lines are displayed in the desired matrix of the
18414 dummy window menu_bar_window. */
18415 struct window *menu_w;
18416 xassert (WINDOWP (f->menu_bar_window));
18417 menu_w = XWINDOW (f->menu_bar_window);
18418 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18419 MENU_FACE_ID);
18420 it.first_visible_x = 0;
18421 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18422 }
18423 else
18424 {
18425 /* This is a TTY frame, i.e. character hpos/vpos are used as
18426 pixel x/y. */
18427 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18428 MENU_FACE_ID);
18429 it.first_visible_x = 0;
18430 it.last_visible_x = FRAME_COLS (f);
18431 }
18432 #endif /* not USE_X_TOOLKIT */
18433
18434 if (! mode_line_inverse_video)
18435 /* Force the menu-bar to be displayed in the default face. */
18436 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18437
18438 /* Clear all rows of the menu bar. */
18439 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18440 {
18441 struct glyph_row *row = it.glyph_row + i;
18442 clear_glyph_row (row);
18443 row->enabled_p = 1;
18444 row->full_width_p = 1;
18445 }
18446
18447 /* Display all items of the menu bar. */
18448 items = FRAME_MENU_BAR_ITEMS (it.f);
18449 for (i = 0; i < XVECTOR (items)->size; i += 4)
18450 {
18451 Lisp_Object string;
18452
18453 /* Stop at nil string. */
18454 string = AREF (items, i + 1);
18455 if (NILP (string))
18456 break;
18457
18458 /* Remember where item was displayed. */
18459 ASET (items, i + 3, make_number (it.hpos));
18460
18461 /* Display the item, pad with one space. */
18462 if (it.current_x < it.last_visible_x)
18463 display_string (NULL, string, Qnil, 0, 0, &it,
18464 SCHARS (string) + 1, 0, 0, -1);
18465 }
18466
18467 /* Fill out the line with spaces. */
18468 if (it.current_x < it.last_visible_x)
18469 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18470
18471 /* Compute the total height of the lines. */
18472 compute_line_metrics (&it);
18473 }
18474
18475
18476 \f
18477 /***********************************************************************
18478 Mode Line
18479 ***********************************************************************/
18480
18481 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18482 FORCE is non-zero, redisplay mode lines unconditionally.
18483 Otherwise, redisplay only mode lines that are garbaged. Value is
18484 the number of windows whose mode lines were redisplayed. */
18485
18486 static int
18487 redisplay_mode_lines (window, force)
18488 Lisp_Object window;
18489 int force;
18490 {
18491 int nwindows = 0;
18492
18493 while (!NILP (window))
18494 {
18495 struct window *w = XWINDOW (window);
18496
18497 if (WINDOWP (w->hchild))
18498 nwindows += redisplay_mode_lines (w->hchild, force);
18499 else if (WINDOWP (w->vchild))
18500 nwindows += redisplay_mode_lines (w->vchild, force);
18501 else if (force
18502 || FRAME_GARBAGED_P (XFRAME (w->frame))
18503 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18504 {
18505 struct text_pos lpoint;
18506 struct buffer *old = current_buffer;
18507
18508 /* Set the window's buffer for the mode line display. */
18509 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18510 set_buffer_internal_1 (XBUFFER (w->buffer));
18511
18512 /* Point refers normally to the selected window. For any
18513 other window, set up appropriate value. */
18514 if (!EQ (window, selected_window))
18515 {
18516 struct text_pos pt;
18517
18518 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18519 if (CHARPOS (pt) < BEGV)
18520 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18521 else if (CHARPOS (pt) > (ZV - 1))
18522 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18523 else
18524 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18525 }
18526
18527 /* Display mode lines. */
18528 clear_glyph_matrix (w->desired_matrix);
18529 if (display_mode_lines (w))
18530 {
18531 ++nwindows;
18532 w->must_be_updated_p = 1;
18533 }
18534
18535 /* Restore old settings. */
18536 set_buffer_internal_1 (old);
18537 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18538 }
18539
18540 window = w->next;
18541 }
18542
18543 return nwindows;
18544 }
18545
18546
18547 /* Display the mode and/or header line of window W. Value is the
18548 sum number of mode lines and header lines displayed. */
18549
18550 static int
18551 display_mode_lines (w)
18552 struct window *w;
18553 {
18554 Lisp_Object old_selected_window, old_selected_frame;
18555 int n = 0;
18556
18557 old_selected_frame = selected_frame;
18558 selected_frame = w->frame;
18559 old_selected_window = selected_window;
18560 XSETWINDOW (selected_window, w);
18561
18562 /* These will be set while the mode line specs are processed. */
18563 line_number_displayed = 0;
18564 w->column_number_displayed = Qnil;
18565
18566 if (WINDOW_WANTS_MODELINE_P (w))
18567 {
18568 struct window *sel_w = XWINDOW (old_selected_window);
18569
18570 /* Select mode line face based on the real selected window. */
18571 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18572 current_buffer->mode_line_format);
18573 ++n;
18574 }
18575
18576 if (WINDOW_WANTS_HEADER_LINE_P (w))
18577 {
18578 display_mode_line (w, HEADER_LINE_FACE_ID,
18579 current_buffer->header_line_format);
18580 ++n;
18581 }
18582
18583 selected_frame = old_selected_frame;
18584 selected_window = old_selected_window;
18585 return n;
18586 }
18587
18588
18589 /* Display mode or header line of window W. FACE_ID specifies which
18590 line to display; it is either MODE_LINE_FACE_ID or
18591 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18592 display. Value is the pixel height of the mode/header line
18593 displayed. */
18594
18595 static int
18596 display_mode_line (w, face_id, format)
18597 struct window *w;
18598 enum face_id face_id;
18599 Lisp_Object format;
18600 {
18601 struct it it;
18602 struct face *face;
18603 int count = SPECPDL_INDEX ();
18604
18605 init_iterator (&it, w, -1, -1, NULL, face_id);
18606 /* Don't extend on a previously drawn mode-line.
18607 This may happen if called from pos_visible_p. */
18608 it.glyph_row->enabled_p = 0;
18609 prepare_desired_row (it.glyph_row);
18610
18611 it.glyph_row->mode_line_p = 1;
18612
18613 if (! mode_line_inverse_video)
18614 /* Force the mode-line to be displayed in the default face. */
18615 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18616
18617 record_unwind_protect (unwind_format_mode_line,
18618 format_mode_line_unwind_data (NULL, Qnil, 0));
18619
18620 mode_line_target = MODE_LINE_DISPLAY;
18621
18622 /* Temporarily make frame's keyboard the current kboard so that
18623 kboard-local variables in the mode_line_format will get the right
18624 values. */
18625 push_kboard (FRAME_KBOARD (it.f));
18626 record_unwind_save_match_data ();
18627 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18628 pop_kboard ();
18629
18630 unbind_to (count, Qnil);
18631
18632 /* Fill up with spaces. */
18633 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18634
18635 compute_line_metrics (&it);
18636 it.glyph_row->full_width_p = 1;
18637 it.glyph_row->continued_p = 0;
18638 it.glyph_row->truncated_on_left_p = 0;
18639 it.glyph_row->truncated_on_right_p = 0;
18640
18641 /* Make a 3D mode-line have a shadow at its right end. */
18642 face = FACE_FROM_ID (it.f, face_id);
18643 extend_face_to_end_of_line (&it);
18644 if (face->box != FACE_NO_BOX)
18645 {
18646 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18647 + it.glyph_row->used[TEXT_AREA] - 1);
18648 last->right_box_line_p = 1;
18649 }
18650
18651 return it.glyph_row->height;
18652 }
18653
18654 /* Move element ELT in LIST to the front of LIST.
18655 Return the updated list. */
18656
18657 static Lisp_Object
18658 move_elt_to_front (elt, list)
18659 Lisp_Object elt, list;
18660 {
18661 register Lisp_Object tail, prev;
18662 register Lisp_Object tem;
18663
18664 tail = list;
18665 prev = Qnil;
18666 while (CONSP (tail))
18667 {
18668 tem = XCAR (tail);
18669
18670 if (EQ (elt, tem))
18671 {
18672 /* Splice out the link TAIL. */
18673 if (NILP (prev))
18674 list = XCDR (tail);
18675 else
18676 Fsetcdr (prev, XCDR (tail));
18677
18678 /* Now make it the first. */
18679 Fsetcdr (tail, list);
18680 return tail;
18681 }
18682 else
18683 prev = tail;
18684 tail = XCDR (tail);
18685 QUIT;
18686 }
18687
18688 /* Not found--return unchanged LIST. */
18689 return list;
18690 }
18691
18692 /* Contribute ELT to the mode line for window IT->w. How it
18693 translates into text depends on its data type.
18694
18695 IT describes the display environment in which we display, as usual.
18696
18697 DEPTH is the depth in recursion. It is used to prevent
18698 infinite recursion here.
18699
18700 FIELD_WIDTH is the number of characters the display of ELT should
18701 occupy in the mode line, and PRECISION is the maximum number of
18702 characters to display from ELT's representation. See
18703 display_string for details.
18704
18705 Returns the hpos of the end of the text generated by ELT.
18706
18707 PROPS is a property list to add to any string we encounter.
18708
18709 If RISKY is nonzero, remove (disregard) any properties in any string
18710 we encounter, and ignore :eval and :propertize.
18711
18712 The global variable `mode_line_target' determines whether the
18713 output is passed to `store_mode_line_noprop',
18714 `store_mode_line_string', or `display_string'. */
18715
18716 static int
18717 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18718 struct it *it;
18719 int depth;
18720 int field_width, precision;
18721 Lisp_Object elt, props;
18722 int risky;
18723 {
18724 int n = 0, field, prec;
18725 int literal = 0;
18726
18727 tail_recurse:
18728 if (depth > 100)
18729 elt = build_string ("*too-deep*");
18730
18731 depth++;
18732
18733 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18734 {
18735 case Lisp_String:
18736 {
18737 /* A string: output it and check for %-constructs within it. */
18738 unsigned char c;
18739 int offset = 0;
18740
18741 if (SCHARS (elt) > 0
18742 && (!NILP (props) || risky))
18743 {
18744 Lisp_Object oprops, aelt;
18745 oprops = Ftext_properties_at (make_number (0), elt);
18746
18747 /* If the starting string's properties are not what
18748 we want, translate the string. Also, if the string
18749 is risky, do that anyway. */
18750
18751 if (NILP (Fequal (props, oprops)) || risky)
18752 {
18753 /* If the starting string has properties,
18754 merge the specified ones onto the existing ones. */
18755 if (! NILP (oprops) && !risky)
18756 {
18757 Lisp_Object tem;
18758
18759 oprops = Fcopy_sequence (oprops);
18760 tem = props;
18761 while (CONSP (tem))
18762 {
18763 oprops = Fplist_put (oprops, XCAR (tem),
18764 XCAR (XCDR (tem)));
18765 tem = XCDR (XCDR (tem));
18766 }
18767 props = oprops;
18768 }
18769
18770 aelt = Fassoc (elt, mode_line_proptrans_alist);
18771 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18772 {
18773 /* AELT is what we want. Move it to the front
18774 without consing. */
18775 elt = XCAR (aelt);
18776 mode_line_proptrans_alist
18777 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18778 }
18779 else
18780 {
18781 Lisp_Object tem;
18782
18783 /* If AELT has the wrong props, it is useless.
18784 so get rid of it. */
18785 if (! NILP (aelt))
18786 mode_line_proptrans_alist
18787 = Fdelq (aelt, mode_line_proptrans_alist);
18788
18789 elt = Fcopy_sequence (elt);
18790 Fset_text_properties (make_number (0), Flength (elt),
18791 props, elt);
18792 /* Add this item to mode_line_proptrans_alist. */
18793 mode_line_proptrans_alist
18794 = Fcons (Fcons (elt, props),
18795 mode_line_proptrans_alist);
18796 /* Truncate mode_line_proptrans_alist
18797 to at most 50 elements. */
18798 tem = Fnthcdr (make_number (50),
18799 mode_line_proptrans_alist);
18800 if (! NILP (tem))
18801 XSETCDR (tem, Qnil);
18802 }
18803 }
18804 }
18805
18806 offset = 0;
18807
18808 if (literal)
18809 {
18810 prec = precision - n;
18811 switch (mode_line_target)
18812 {
18813 case MODE_LINE_NOPROP:
18814 case MODE_LINE_TITLE:
18815 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18816 break;
18817 case MODE_LINE_STRING:
18818 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18819 break;
18820 case MODE_LINE_DISPLAY:
18821 n += display_string (NULL, elt, Qnil, 0, 0, it,
18822 0, prec, 0, STRING_MULTIBYTE (elt));
18823 break;
18824 }
18825
18826 break;
18827 }
18828
18829 /* Handle the non-literal case. */
18830
18831 while ((precision <= 0 || n < precision)
18832 && SREF (elt, offset) != 0
18833 && (mode_line_target != MODE_LINE_DISPLAY
18834 || it->current_x < it->last_visible_x))
18835 {
18836 int last_offset = offset;
18837
18838 /* Advance to end of string or next format specifier. */
18839 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18840 ;
18841
18842 if (offset - 1 != last_offset)
18843 {
18844 int nchars, nbytes;
18845
18846 /* Output to end of string or up to '%'. Field width
18847 is length of string. Don't output more than
18848 PRECISION allows us. */
18849 offset--;
18850
18851 prec = c_string_width (SDATA (elt) + last_offset,
18852 offset - last_offset, precision - n,
18853 &nchars, &nbytes);
18854
18855 switch (mode_line_target)
18856 {
18857 case MODE_LINE_NOPROP:
18858 case MODE_LINE_TITLE:
18859 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18860 break;
18861 case MODE_LINE_STRING:
18862 {
18863 int bytepos = last_offset;
18864 int charpos = string_byte_to_char (elt, bytepos);
18865 int endpos = (precision <= 0
18866 ? string_byte_to_char (elt, offset)
18867 : charpos + nchars);
18868
18869 n += store_mode_line_string (NULL,
18870 Fsubstring (elt, make_number (charpos),
18871 make_number (endpos)),
18872 0, 0, 0, Qnil);
18873 }
18874 break;
18875 case MODE_LINE_DISPLAY:
18876 {
18877 int bytepos = last_offset;
18878 int charpos = string_byte_to_char (elt, bytepos);
18879
18880 if (precision <= 0)
18881 nchars = string_byte_to_char (elt, offset) - charpos;
18882 n += display_string (NULL, elt, Qnil, 0, charpos,
18883 it, 0, nchars, 0,
18884 STRING_MULTIBYTE (elt));
18885 }
18886 break;
18887 }
18888 }
18889 else /* c == '%' */
18890 {
18891 int percent_position = offset;
18892
18893 /* Get the specified minimum width. Zero means
18894 don't pad. */
18895 field = 0;
18896 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18897 field = field * 10 + c - '0';
18898
18899 /* Don't pad beyond the total padding allowed. */
18900 if (field_width - n > 0 && field > field_width - n)
18901 field = field_width - n;
18902
18903 /* Note that either PRECISION <= 0 or N < PRECISION. */
18904 prec = precision - n;
18905
18906 if (c == 'M')
18907 n += display_mode_element (it, depth, field, prec,
18908 Vglobal_mode_string, props,
18909 risky);
18910 else if (c != 0)
18911 {
18912 int multibyte;
18913 int bytepos, charpos;
18914 unsigned char *spec;
18915 Lisp_Object string;
18916
18917 bytepos = percent_position;
18918 charpos = (STRING_MULTIBYTE (elt)
18919 ? string_byte_to_char (elt, bytepos)
18920 : bytepos);
18921 spec = decode_mode_spec (it->w, c, field, prec, &string);
18922 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18923
18924 switch (mode_line_target)
18925 {
18926 case MODE_LINE_NOPROP:
18927 case MODE_LINE_TITLE:
18928 n += store_mode_line_noprop (spec, field, prec);
18929 break;
18930 case MODE_LINE_STRING:
18931 {
18932 int len = strlen (spec);
18933 Lisp_Object tem = make_string (spec, len);
18934 props = Ftext_properties_at (make_number (charpos), elt);
18935 /* Should only keep face property in props */
18936 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18937 }
18938 break;
18939 case MODE_LINE_DISPLAY:
18940 {
18941 int nglyphs_before, nwritten;
18942
18943 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18944 nwritten = display_string (spec, string, elt,
18945 charpos, 0, it,
18946 field, prec, 0,
18947 multibyte);
18948
18949 /* Assign to the glyphs written above the
18950 string where the `%x' came from, position
18951 of the `%'. */
18952 if (nwritten > 0)
18953 {
18954 struct glyph *glyph
18955 = (it->glyph_row->glyphs[TEXT_AREA]
18956 + nglyphs_before);
18957 int i;
18958
18959 for (i = 0; i < nwritten; ++i)
18960 {
18961 glyph[i].object = elt;
18962 glyph[i].charpos = charpos;
18963 }
18964
18965 n += nwritten;
18966 }
18967 }
18968 break;
18969 }
18970 }
18971 else /* c == 0 */
18972 break;
18973 }
18974 }
18975 }
18976 break;
18977
18978 case Lisp_Symbol:
18979 /* A symbol: process the value of the symbol recursively
18980 as if it appeared here directly. Avoid error if symbol void.
18981 Special case: if value of symbol is a string, output the string
18982 literally. */
18983 {
18984 register Lisp_Object tem;
18985
18986 /* If the variable is not marked as risky to set
18987 then its contents are risky to use. */
18988 if (NILP (Fget (elt, Qrisky_local_variable)))
18989 risky = 1;
18990
18991 tem = Fboundp (elt);
18992 if (!NILP (tem))
18993 {
18994 tem = Fsymbol_value (elt);
18995 /* If value is a string, output that string literally:
18996 don't check for % within it. */
18997 if (STRINGP (tem))
18998 literal = 1;
18999
19000 if (!EQ (tem, elt))
19001 {
19002 /* Give up right away for nil or t. */
19003 elt = tem;
19004 goto tail_recurse;
19005 }
19006 }
19007 }
19008 break;
19009
19010 case Lisp_Cons:
19011 {
19012 register Lisp_Object car, tem;
19013
19014 /* A cons cell: five distinct cases.
19015 If first element is :eval or :propertize, do something special.
19016 If first element is a string or a cons, process all the elements
19017 and effectively concatenate them.
19018 If first element is a negative number, truncate displaying cdr to
19019 at most that many characters. If positive, pad (with spaces)
19020 to at least that many characters.
19021 If first element is a symbol, process the cadr or caddr recursively
19022 according to whether the symbol's value is non-nil or nil. */
19023 car = XCAR (elt);
19024 if (EQ (car, QCeval))
19025 {
19026 /* An element of the form (:eval FORM) means evaluate FORM
19027 and use the result as mode line elements. */
19028
19029 if (risky)
19030 break;
19031
19032 if (CONSP (XCDR (elt)))
19033 {
19034 Lisp_Object spec;
19035 spec = safe_eval (XCAR (XCDR (elt)));
19036 n += display_mode_element (it, depth, field_width - n,
19037 precision - n, spec, props,
19038 risky);
19039 }
19040 }
19041 else if (EQ (car, QCpropertize))
19042 {
19043 /* An element of the form (:propertize ELT PROPS...)
19044 means display ELT but applying properties PROPS. */
19045
19046 if (risky)
19047 break;
19048
19049 if (CONSP (XCDR (elt)))
19050 n += display_mode_element (it, depth, field_width - n,
19051 precision - n, XCAR (XCDR (elt)),
19052 XCDR (XCDR (elt)), risky);
19053 }
19054 else if (SYMBOLP (car))
19055 {
19056 tem = Fboundp (car);
19057 elt = XCDR (elt);
19058 if (!CONSP (elt))
19059 goto invalid;
19060 /* elt is now the cdr, and we know it is a cons cell.
19061 Use its car if CAR has a non-nil value. */
19062 if (!NILP (tem))
19063 {
19064 tem = Fsymbol_value (car);
19065 if (!NILP (tem))
19066 {
19067 elt = XCAR (elt);
19068 goto tail_recurse;
19069 }
19070 }
19071 /* Symbol's value is nil (or symbol is unbound)
19072 Get the cddr of the original list
19073 and if possible find the caddr and use that. */
19074 elt = XCDR (elt);
19075 if (NILP (elt))
19076 break;
19077 else if (!CONSP (elt))
19078 goto invalid;
19079 elt = XCAR (elt);
19080 goto tail_recurse;
19081 }
19082 else if (INTEGERP (car))
19083 {
19084 register int lim = XINT (car);
19085 elt = XCDR (elt);
19086 if (lim < 0)
19087 {
19088 /* Negative int means reduce maximum width. */
19089 if (precision <= 0)
19090 precision = -lim;
19091 else
19092 precision = min (precision, -lim);
19093 }
19094 else if (lim > 0)
19095 {
19096 /* Padding specified. Don't let it be more than
19097 current maximum. */
19098 if (precision > 0)
19099 lim = min (precision, lim);
19100
19101 /* If that's more padding than already wanted, queue it.
19102 But don't reduce padding already specified even if
19103 that is beyond the current truncation point. */
19104 field_width = max (lim, field_width);
19105 }
19106 goto tail_recurse;
19107 }
19108 else if (STRINGP (car) || CONSP (car))
19109 {
19110 Lisp_Object halftail = elt;
19111 int len = 0;
19112
19113 while (CONSP (elt)
19114 && (precision <= 0 || n < precision))
19115 {
19116 n += display_mode_element (it, depth,
19117 /* Do padding only after the last
19118 element in the list. */
19119 (! CONSP (XCDR (elt))
19120 ? field_width - n
19121 : 0),
19122 precision - n, XCAR (elt),
19123 props, risky);
19124 elt = XCDR (elt);
19125 len++;
19126 if ((len & 1) == 0)
19127 halftail = XCDR (halftail);
19128 /* Check for cycle. */
19129 if (EQ (halftail, elt))
19130 break;
19131 }
19132 }
19133 }
19134 break;
19135
19136 default:
19137 invalid:
19138 elt = build_string ("*invalid*");
19139 goto tail_recurse;
19140 }
19141
19142 /* Pad to FIELD_WIDTH. */
19143 if (field_width > 0 && n < field_width)
19144 {
19145 switch (mode_line_target)
19146 {
19147 case MODE_LINE_NOPROP:
19148 case MODE_LINE_TITLE:
19149 n += store_mode_line_noprop ("", field_width - n, 0);
19150 break;
19151 case MODE_LINE_STRING:
19152 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19153 break;
19154 case MODE_LINE_DISPLAY:
19155 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19156 0, 0, 0);
19157 break;
19158 }
19159 }
19160
19161 return n;
19162 }
19163
19164 /* Store a mode-line string element in mode_line_string_list.
19165
19166 If STRING is non-null, display that C string. Otherwise, the Lisp
19167 string LISP_STRING is displayed.
19168
19169 FIELD_WIDTH is the minimum number of output glyphs to produce.
19170 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19171 with spaces. FIELD_WIDTH <= 0 means don't pad.
19172
19173 PRECISION is the maximum number of characters to output from
19174 STRING. PRECISION <= 0 means don't truncate the string.
19175
19176 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19177 properties to the string.
19178
19179 PROPS are the properties to add to the string.
19180 The mode_line_string_face face property is always added to the string.
19181 */
19182
19183 static int
19184 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19185 char *string;
19186 Lisp_Object lisp_string;
19187 int copy_string;
19188 int field_width;
19189 int precision;
19190 Lisp_Object props;
19191 {
19192 int len;
19193 int n = 0;
19194
19195 if (string != NULL)
19196 {
19197 len = strlen (string);
19198 if (precision > 0 && len > precision)
19199 len = precision;
19200 lisp_string = make_string (string, len);
19201 if (NILP (props))
19202 props = mode_line_string_face_prop;
19203 else if (!NILP (mode_line_string_face))
19204 {
19205 Lisp_Object face = Fplist_get (props, Qface);
19206 props = Fcopy_sequence (props);
19207 if (NILP (face))
19208 face = mode_line_string_face;
19209 else
19210 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19211 props = Fplist_put (props, Qface, face);
19212 }
19213 Fadd_text_properties (make_number (0), make_number (len),
19214 props, lisp_string);
19215 }
19216 else
19217 {
19218 len = XFASTINT (Flength (lisp_string));
19219 if (precision > 0 && len > precision)
19220 {
19221 len = precision;
19222 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19223 precision = -1;
19224 }
19225 if (!NILP (mode_line_string_face))
19226 {
19227 Lisp_Object face;
19228 if (NILP (props))
19229 props = Ftext_properties_at (make_number (0), lisp_string);
19230 face = Fplist_get (props, Qface);
19231 if (NILP (face))
19232 face = mode_line_string_face;
19233 else
19234 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19235 props = Fcons (Qface, Fcons (face, Qnil));
19236 if (copy_string)
19237 lisp_string = Fcopy_sequence (lisp_string);
19238 }
19239 if (!NILP (props))
19240 Fadd_text_properties (make_number (0), make_number (len),
19241 props, lisp_string);
19242 }
19243
19244 if (len > 0)
19245 {
19246 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19247 n += len;
19248 }
19249
19250 if (field_width > len)
19251 {
19252 field_width -= len;
19253 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19254 if (!NILP (props))
19255 Fadd_text_properties (make_number (0), make_number (field_width),
19256 props, lisp_string);
19257 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19258 n += field_width;
19259 }
19260
19261 return n;
19262 }
19263
19264
19265 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19266 1, 4, 0,
19267 doc: /* Format a string out of a mode line format specification.
19268 First arg FORMAT specifies the mode line format (see `mode-line-format'
19269 for details) to use.
19270
19271 Optional second arg FACE specifies the face property to put
19272 on all characters for which no face is specified.
19273 The value t means whatever face the window's mode line currently uses
19274 \(either `mode-line' or `mode-line-inactive', depending).
19275 A value of nil means the default is no face property.
19276 If FACE is an integer, the value string has no text properties.
19277
19278 Optional third and fourth args WINDOW and BUFFER specify the window
19279 and buffer to use as the context for the formatting (defaults
19280 are the selected window and the window's buffer). */)
19281 (format, face, window, buffer)
19282 Lisp_Object format, face, window, buffer;
19283 {
19284 struct it it;
19285 int len;
19286 struct window *w;
19287 struct buffer *old_buffer = NULL;
19288 int face_id = -1;
19289 int no_props = INTEGERP (face);
19290 int count = SPECPDL_INDEX ();
19291 Lisp_Object str;
19292 int string_start = 0;
19293
19294 if (NILP (window))
19295 window = selected_window;
19296 CHECK_WINDOW (window);
19297 w = XWINDOW (window);
19298
19299 if (NILP (buffer))
19300 buffer = w->buffer;
19301 CHECK_BUFFER (buffer);
19302
19303 /* Make formatting the modeline a non-op when noninteractive, otherwise
19304 there will be problems later caused by a partially initialized frame. */
19305 if (NILP (format) || noninteractive)
19306 return empty_unibyte_string;
19307
19308 if (no_props)
19309 face = Qnil;
19310
19311 if (!NILP (face))
19312 {
19313 if (EQ (face, Qt))
19314 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19315 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19316 }
19317
19318 if (face_id < 0)
19319 face_id = DEFAULT_FACE_ID;
19320
19321 if (XBUFFER (buffer) != current_buffer)
19322 old_buffer = current_buffer;
19323
19324 /* Save things including mode_line_proptrans_alist,
19325 and set that to nil so that we don't alter the outer value. */
19326 record_unwind_protect (unwind_format_mode_line,
19327 format_mode_line_unwind_data
19328 (old_buffer, selected_window, 1));
19329 mode_line_proptrans_alist = Qnil;
19330
19331 Fselect_window (window, Qt);
19332 if (old_buffer)
19333 set_buffer_internal_1 (XBUFFER (buffer));
19334
19335 init_iterator (&it, w, -1, -1, NULL, face_id);
19336
19337 if (no_props)
19338 {
19339 mode_line_target = MODE_LINE_NOPROP;
19340 mode_line_string_face_prop = Qnil;
19341 mode_line_string_list = Qnil;
19342 string_start = MODE_LINE_NOPROP_LEN (0);
19343 }
19344 else
19345 {
19346 mode_line_target = MODE_LINE_STRING;
19347 mode_line_string_list = Qnil;
19348 mode_line_string_face = face;
19349 mode_line_string_face_prop
19350 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19351 }
19352
19353 push_kboard (FRAME_KBOARD (it.f));
19354 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19355 pop_kboard ();
19356
19357 if (no_props)
19358 {
19359 len = MODE_LINE_NOPROP_LEN (string_start);
19360 str = make_string (mode_line_noprop_buf + string_start, len);
19361 }
19362 else
19363 {
19364 mode_line_string_list = Fnreverse (mode_line_string_list);
19365 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19366 empty_unibyte_string);
19367 }
19368
19369 unbind_to (count, Qnil);
19370 return str;
19371 }
19372
19373 /* Write a null-terminated, right justified decimal representation of
19374 the positive integer D to BUF using a minimal field width WIDTH. */
19375
19376 static void
19377 pint2str (buf, width, d)
19378 register char *buf;
19379 register int width;
19380 register int d;
19381 {
19382 register char *p = buf;
19383
19384 if (d <= 0)
19385 *p++ = '0';
19386 else
19387 {
19388 while (d > 0)
19389 {
19390 *p++ = d % 10 + '0';
19391 d /= 10;
19392 }
19393 }
19394
19395 for (width -= (int) (p - buf); width > 0; --width)
19396 *p++ = ' ';
19397 *p-- = '\0';
19398 while (p > buf)
19399 {
19400 d = *buf;
19401 *buf++ = *p;
19402 *p-- = d;
19403 }
19404 }
19405
19406 /* Write a null-terminated, right justified decimal and "human
19407 readable" representation of the nonnegative integer D to BUF using
19408 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19409
19410 static const char power_letter[] =
19411 {
19412 0, /* not used */
19413 'k', /* kilo */
19414 'M', /* mega */
19415 'G', /* giga */
19416 'T', /* tera */
19417 'P', /* peta */
19418 'E', /* exa */
19419 'Z', /* zetta */
19420 'Y' /* yotta */
19421 };
19422
19423 static void
19424 pint2hrstr (buf, width, d)
19425 char *buf;
19426 int width;
19427 int d;
19428 {
19429 /* We aim to represent the nonnegative integer D as
19430 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19431 int quotient = d;
19432 int remainder = 0;
19433 /* -1 means: do not use TENTHS. */
19434 int tenths = -1;
19435 int exponent = 0;
19436
19437 /* Length of QUOTIENT.TENTHS as a string. */
19438 int length;
19439
19440 char * psuffix;
19441 char * p;
19442
19443 if (1000 <= quotient)
19444 {
19445 /* Scale to the appropriate EXPONENT. */
19446 do
19447 {
19448 remainder = quotient % 1000;
19449 quotient /= 1000;
19450 exponent++;
19451 }
19452 while (1000 <= quotient);
19453
19454 /* Round to nearest and decide whether to use TENTHS or not. */
19455 if (quotient <= 9)
19456 {
19457 tenths = remainder / 100;
19458 if (50 <= remainder % 100)
19459 {
19460 if (tenths < 9)
19461 tenths++;
19462 else
19463 {
19464 quotient++;
19465 if (quotient == 10)
19466 tenths = -1;
19467 else
19468 tenths = 0;
19469 }
19470 }
19471 }
19472 else
19473 if (500 <= remainder)
19474 {
19475 if (quotient < 999)
19476 quotient++;
19477 else
19478 {
19479 quotient = 1;
19480 exponent++;
19481 tenths = 0;
19482 }
19483 }
19484 }
19485
19486 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19487 if (tenths == -1 && quotient <= 99)
19488 if (quotient <= 9)
19489 length = 1;
19490 else
19491 length = 2;
19492 else
19493 length = 3;
19494 p = psuffix = buf + max (width, length);
19495
19496 /* Print EXPONENT. */
19497 if (exponent)
19498 *psuffix++ = power_letter[exponent];
19499 *psuffix = '\0';
19500
19501 /* Print TENTHS. */
19502 if (tenths >= 0)
19503 {
19504 *--p = '0' + tenths;
19505 *--p = '.';
19506 }
19507
19508 /* Print QUOTIENT. */
19509 do
19510 {
19511 int digit = quotient % 10;
19512 *--p = '0' + digit;
19513 }
19514 while ((quotient /= 10) != 0);
19515
19516 /* Print leading spaces. */
19517 while (buf < p)
19518 *--p = ' ';
19519 }
19520
19521 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19522 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19523 type of CODING_SYSTEM. Return updated pointer into BUF. */
19524
19525 static unsigned char invalid_eol_type[] = "(*invalid*)";
19526
19527 static char *
19528 decode_mode_spec_coding (coding_system, buf, eol_flag)
19529 Lisp_Object coding_system;
19530 register char *buf;
19531 int eol_flag;
19532 {
19533 Lisp_Object val;
19534 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19535 const unsigned char *eol_str;
19536 int eol_str_len;
19537 /* The EOL conversion we are using. */
19538 Lisp_Object eoltype;
19539
19540 val = CODING_SYSTEM_SPEC (coding_system);
19541 eoltype = Qnil;
19542
19543 if (!VECTORP (val)) /* Not yet decided. */
19544 {
19545 if (multibyte)
19546 *buf++ = '-';
19547 if (eol_flag)
19548 eoltype = eol_mnemonic_undecided;
19549 /* Don't mention EOL conversion if it isn't decided. */
19550 }
19551 else
19552 {
19553 Lisp_Object attrs;
19554 Lisp_Object eolvalue;
19555
19556 attrs = AREF (val, 0);
19557 eolvalue = AREF (val, 2);
19558
19559 if (multibyte)
19560 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19561
19562 if (eol_flag)
19563 {
19564 /* The EOL conversion that is normal on this system. */
19565
19566 if (NILP (eolvalue)) /* Not yet decided. */
19567 eoltype = eol_mnemonic_undecided;
19568 else if (VECTORP (eolvalue)) /* Not yet decided. */
19569 eoltype = eol_mnemonic_undecided;
19570 else /* eolvalue is Qunix, Qdos, or Qmac. */
19571 eoltype = (EQ (eolvalue, Qunix)
19572 ? eol_mnemonic_unix
19573 : (EQ (eolvalue, Qdos) == 1
19574 ? eol_mnemonic_dos : eol_mnemonic_mac));
19575 }
19576 }
19577
19578 if (eol_flag)
19579 {
19580 /* Mention the EOL conversion if it is not the usual one. */
19581 if (STRINGP (eoltype))
19582 {
19583 eol_str = SDATA (eoltype);
19584 eol_str_len = SBYTES (eoltype);
19585 }
19586 else if (CHARACTERP (eoltype))
19587 {
19588 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19589 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19590 eol_str = tmp;
19591 }
19592 else
19593 {
19594 eol_str = invalid_eol_type;
19595 eol_str_len = sizeof (invalid_eol_type) - 1;
19596 }
19597 bcopy (eol_str, buf, eol_str_len);
19598 buf += eol_str_len;
19599 }
19600
19601 return buf;
19602 }
19603
19604 /* Return a string for the output of a mode line %-spec for window W,
19605 generated by character C. PRECISION >= 0 means don't return a
19606 string longer than that value. FIELD_WIDTH > 0 means pad the
19607 string returned with spaces to that value. Return a Lisp string in
19608 *STRING if the resulting string is taken from that Lisp string.
19609
19610 Note we operate on the current buffer for most purposes,
19611 the exception being w->base_line_pos. */
19612
19613 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19614
19615 static char *
19616 decode_mode_spec (w, c, field_width, precision, string)
19617 struct window *w;
19618 register int c;
19619 int field_width, precision;
19620 Lisp_Object *string;
19621 {
19622 Lisp_Object obj;
19623 struct frame *f = XFRAME (WINDOW_FRAME (w));
19624 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19625 struct buffer *b = current_buffer;
19626
19627 obj = Qnil;
19628 *string = Qnil;
19629
19630 switch (c)
19631 {
19632 case '*':
19633 if (!NILP (b->read_only))
19634 return "%";
19635 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19636 return "*";
19637 return "-";
19638
19639 case '+':
19640 /* This differs from %* only for a modified read-only buffer. */
19641 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19642 return "*";
19643 if (!NILP (b->read_only))
19644 return "%";
19645 return "-";
19646
19647 case '&':
19648 /* This differs from %* in ignoring read-only-ness. */
19649 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19650 return "*";
19651 return "-";
19652
19653 case '%':
19654 return "%";
19655
19656 case '[':
19657 {
19658 int i;
19659 char *p;
19660
19661 if (command_loop_level > 5)
19662 return "[[[... ";
19663 p = decode_mode_spec_buf;
19664 for (i = 0; i < command_loop_level; i++)
19665 *p++ = '[';
19666 *p = 0;
19667 return decode_mode_spec_buf;
19668 }
19669
19670 case ']':
19671 {
19672 int i;
19673 char *p;
19674
19675 if (command_loop_level > 5)
19676 return " ...]]]";
19677 p = decode_mode_spec_buf;
19678 for (i = 0; i < command_loop_level; i++)
19679 *p++ = ']';
19680 *p = 0;
19681 return decode_mode_spec_buf;
19682 }
19683
19684 case '-':
19685 {
19686 register int i;
19687
19688 /* Let lots_of_dashes be a string of infinite length. */
19689 if (mode_line_target == MODE_LINE_NOPROP ||
19690 mode_line_target == MODE_LINE_STRING)
19691 return "--";
19692 if (field_width <= 0
19693 || field_width > sizeof (lots_of_dashes))
19694 {
19695 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19696 decode_mode_spec_buf[i] = '-';
19697 decode_mode_spec_buf[i] = '\0';
19698 return decode_mode_spec_buf;
19699 }
19700 else
19701 return lots_of_dashes;
19702 }
19703
19704 case 'b':
19705 obj = b->name;
19706 break;
19707
19708 case 'c':
19709 /* %c and %l are ignored in `frame-title-format'.
19710 (In redisplay_internal, the frame title is drawn _before_ the
19711 windows are updated, so the stuff which depends on actual
19712 window contents (such as %l) may fail to render properly, or
19713 even crash emacs.) */
19714 if (mode_line_target == MODE_LINE_TITLE)
19715 return "";
19716 else
19717 {
19718 int col = (int) current_column (); /* iftc */
19719 w->column_number_displayed = make_number (col);
19720 pint2str (decode_mode_spec_buf, field_width, col);
19721 return decode_mode_spec_buf;
19722 }
19723
19724 case 'e':
19725 #ifndef SYSTEM_MALLOC
19726 {
19727 if (NILP (Vmemory_full))
19728 return "";
19729 else
19730 return "!MEM FULL! ";
19731 }
19732 #else
19733 return "";
19734 #endif
19735
19736 case 'F':
19737 /* %F displays the frame name. */
19738 if (!NILP (f->title))
19739 return (char *) SDATA (f->title);
19740 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19741 return (char *) SDATA (f->name);
19742 return "Emacs";
19743
19744 case 'f':
19745 obj = b->filename;
19746 break;
19747
19748 case 'i':
19749 {
19750 int size = ZV - BEGV;
19751 pint2str (decode_mode_spec_buf, field_width, size);
19752 return decode_mode_spec_buf;
19753 }
19754
19755 case 'I':
19756 {
19757 int size = ZV - BEGV;
19758 pint2hrstr (decode_mode_spec_buf, field_width, size);
19759 return decode_mode_spec_buf;
19760 }
19761
19762 case 'l':
19763 {
19764 int startpos, startpos_byte, line, linepos, linepos_byte;
19765 int topline, nlines, junk, height;
19766
19767 /* %c and %l are ignored in `frame-title-format'. */
19768 if (mode_line_target == MODE_LINE_TITLE)
19769 return "";
19770
19771 startpos = XMARKER (w->start)->charpos;
19772 startpos_byte = marker_byte_position (w->start);
19773 height = WINDOW_TOTAL_LINES (w);
19774
19775 /* If we decided that this buffer isn't suitable for line numbers,
19776 don't forget that too fast. */
19777 if (EQ (w->base_line_pos, w->buffer))
19778 goto no_value;
19779 /* But do forget it, if the window shows a different buffer now. */
19780 else if (BUFFERP (w->base_line_pos))
19781 w->base_line_pos = Qnil;
19782
19783 /* If the buffer is very big, don't waste time. */
19784 if (INTEGERP (Vline_number_display_limit)
19785 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19786 {
19787 w->base_line_pos = Qnil;
19788 w->base_line_number = Qnil;
19789 goto no_value;
19790 }
19791
19792 if (INTEGERP (w->base_line_number)
19793 && INTEGERP (w->base_line_pos)
19794 && XFASTINT (w->base_line_pos) <= startpos)
19795 {
19796 line = XFASTINT (w->base_line_number);
19797 linepos = XFASTINT (w->base_line_pos);
19798 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19799 }
19800 else
19801 {
19802 line = 1;
19803 linepos = BUF_BEGV (b);
19804 linepos_byte = BUF_BEGV_BYTE (b);
19805 }
19806
19807 /* Count lines from base line to window start position. */
19808 nlines = display_count_lines (linepos, linepos_byte,
19809 startpos_byte,
19810 startpos, &junk);
19811
19812 topline = nlines + line;
19813
19814 /* Determine a new base line, if the old one is too close
19815 or too far away, or if we did not have one.
19816 "Too close" means it's plausible a scroll-down would
19817 go back past it. */
19818 if (startpos == BUF_BEGV (b))
19819 {
19820 w->base_line_number = make_number (topline);
19821 w->base_line_pos = make_number (BUF_BEGV (b));
19822 }
19823 else if (nlines < height + 25 || nlines > height * 3 + 50
19824 || linepos == BUF_BEGV (b))
19825 {
19826 int limit = BUF_BEGV (b);
19827 int limit_byte = BUF_BEGV_BYTE (b);
19828 int position;
19829 int distance = (height * 2 + 30) * line_number_display_limit_width;
19830
19831 if (startpos - distance > limit)
19832 {
19833 limit = startpos - distance;
19834 limit_byte = CHAR_TO_BYTE (limit);
19835 }
19836
19837 nlines = display_count_lines (startpos, startpos_byte,
19838 limit_byte,
19839 - (height * 2 + 30),
19840 &position);
19841 /* If we couldn't find the lines we wanted within
19842 line_number_display_limit_width chars per line,
19843 give up on line numbers for this window. */
19844 if (position == limit_byte && limit == startpos - distance)
19845 {
19846 w->base_line_pos = w->buffer;
19847 w->base_line_number = Qnil;
19848 goto no_value;
19849 }
19850
19851 w->base_line_number = make_number (topline - nlines);
19852 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19853 }
19854
19855 /* Now count lines from the start pos to point. */
19856 nlines = display_count_lines (startpos, startpos_byte,
19857 PT_BYTE, PT, &junk);
19858
19859 /* Record that we did display the line number. */
19860 line_number_displayed = 1;
19861
19862 /* Make the string to show. */
19863 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19864 return decode_mode_spec_buf;
19865 no_value:
19866 {
19867 char* p = decode_mode_spec_buf;
19868 int pad = field_width - 2;
19869 while (pad-- > 0)
19870 *p++ = ' ';
19871 *p++ = '?';
19872 *p++ = '?';
19873 *p = '\0';
19874 return decode_mode_spec_buf;
19875 }
19876 }
19877 break;
19878
19879 case 'm':
19880 obj = b->mode_name;
19881 break;
19882
19883 case 'n':
19884 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19885 return " Narrow";
19886 break;
19887
19888 case 'p':
19889 {
19890 int pos = marker_position (w->start);
19891 int total = BUF_ZV (b) - BUF_BEGV (b);
19892
19893 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19894 {
19895 if (pos <= BUF_BEGV (b))
19896 return "All";
19897 else
19898 return "Bottom";
19899 }
19900 else if (pos <= BUF_BEGV (b))
19901 return "Top";
19902 else
19903 {
19904 if (total > 1000000)
19905 /* Do it differently for a large value, to avoid overflow. */
19906 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19907 else
19908 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19909 /* We can't normally display a 3-digit number,
19910 so get us a 2-digit number that is close. */
19911 if (total == 100)
19912 total = 99;
19913 sprintf (decode_mode_spec_buf, "%2d%%", total);
19914 return decode_mode_spec_buf;
19915 }
19916 }
19917
19918 /* Display percentage of size above the bottom of the screen. */
19919 case 'P':
19920 {
19921 int toppos = marker_position (w->start);
19922 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19923 int total = BUF_ZV (b) - BUF_BEGV (b);
19924
19925 if (botpos >= BUF_ZV (b))
19926 {
19927 if (toppos <= BUF_BEGV (b))
19928 return "All";
19929 else
19930 return "Bottom";
19931 }
19932 else
19933 {
19934 if (total > 1000000)
19935 /* Do it differently for a large value, to avoid overflow. */
19936 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19937 else
19938 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19939 /* We can't normally display a 3-digit number,
19940 so get us a 2-digit number that is close. */
19941 if (total == 100)
19942 total = 99;
19943 if (toppos <= BUF_BEGV (b))
19944 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19945 else
19946 sprintf (decode_mode_spec_buf, "%2d%%", total);
19947 return decode_mode_spec_buf;
19948 }
19949 }
19950
19951 case 's':
19952 /* status of process */
19953 obj = Fget_buffer_process (Fcurrent_buffer ());
19954 if (NILP (obj))
19955 return "no process";
19956 #ifdef subprocesses
19957 obj = Fsymbol_name (Fprocess_status (obj));
19958 #endif
19959 break;
19960
19961 case '@':
19962 {
19963 int count = inhibit_garbage_collection ();
19964 Lisp_Object val = call1 (intern ("file-remote-p"),
19965 current_buffer->directory);
19966 unbind_to (count, Qnil);
19967
19968 if (NILP (val))
19969 return "-";
19970 else
19971 return "@";
19972 }
19973
19974 case 't': /* indicate TEXT or BINARY */
19975 #ifdef MODE_LINE_BINARY_TEXT
19976 return MODE_LINE_BINARY_TEXT (b);
19977 #else
19978 return "T";
19979 #endif
19980
19981 case 'z':
19982 /* coding-system (not including end-of-line format) */
19983 case 'Z':
19984 /* coding-system (including end-of-line type) */
19985 {
19986 int eol_flag = (c == 'Z');
19987 char *p = decode_mode_spec_buf;
19988
19989 if (! FRAME_WINDOW_P (f))
19990 {
19991 /* No need to mention EOL here--the terminal never needs
19992 to do EOL conversion. */
19993 p = decode_mode_spec_coding (CODING_ID_NAME
19994 (FRAME_KEYBOARD_CODING (f)->id),
19995 p, 0);
19996 p = decode_mode_spec_coding (CODING_ID_NAME
19997 (FRAME_TERMINAL_CODING (f)->id),
19998 p, 0);
19999 }
20000 p = decode_mode_spec_coding (b->buffer_file_coding_system,
20001 p, eol_flag);
20002
20003 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20004 #ifdef subprocesses
20005 obj = Fget_buffer_process (Fcurrent_buffer ());
20006 if (PROCESSP (obj))
20007 {
20008 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20009 p, eol_flag);
20010 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20011 p, eol_flag);
20012 }
20013 #endif /* subprocesses */
20014 #endif /* 0 */
20015 *p = 0;
20016 return decode_mode_spec_buf;
20017 }
20018 }
20019
20020 if (STRINGP (obj))
20021 {
20022 *string = obj;
20023 return (char *) SDATA (obj);
20024 }
20025 else
20026 return "";
20027 }
20028
20029
20030 /* Count up to COUNT lines starting from START / START_BYTE.
20031 But don't go beyond LIMIT_BYTE.
20032 Return the number of lines thus found (always nonnegative).
20033
20034 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20035
20036 static int
20037 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
20038 int start, start_byte, limit_byte, count;
20039 int *byte_pos_ptr;
20040 {
20041 register unsigned char *cursor;
20042 unsigned char *base;
20043
20044 register int ceiling;
20045 register unsigned char *ceiling_addr;
20046 int orig_count = count;
20047
20048 /* If we are not in selective display mode,
20049 check only for newlines. */
20050 int selective_display = (!NILP (current_buffer->selective_display)
20051 && !INTEGERP (current_buffer->selective_display));
20052
20053 if (count > 0)
20054 {
20055 while (start_byte < limit_byte)
20056 {
20057 ceiling = BUFFER_CEILING_OF (start_byte);
20058 ceiling = min (limit_byte - 1, ceiling);
20059 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20060 base = (cursor = BYTE_POS_ADDR (start_byte));
20061 while (1)
20062 {
20063 if (selective_display)
20064 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20065 ;
20066 else
20067 while (*cursor != '\n' && ++cursor != ceiling_addr)
20068 ;
20069
20070 if (cursor != ceiling_addr)
20071 {
20072 if (--count == 0)
20073 {
20074 start_byte += cursor - base + 1;
20075 *byte_pos_ptr = start_byte;
20076 return orig_count;
20077 }
20078 else
20079 if (++cursor == ceiling_addr)
20080 break;
20081 }
20082 else
20083 break;
20084 }
20085 start_byte += cursor - base;
20086 }
20087 }
20088 else
20089 {
20090 while (start_byte > limit_byte)
20091 {
20092 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20093 ceiling = max (limit_byte, ceiling);
20094 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20095 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20096 while (1)
20097 {
20098 if (selective_display)
20099 while (--cursor != ceiling_addr
20100 && *cursor != '\n' && *cursor != 015)
20101 ;
20102 else
20103 while (--cursor != ceiling_addr && *cursor != '\n')
20104 ;
20105
20106 if (cursor != ceiling_addr)
20107 {
20108 if (++count == 0)
20109 {
20110 start_byte += cursor - base + 1;
20111 *byte_pos_ptr = start_byte;
20112 /* When scanning backwards, we should
20113 not count the newline posterior to which we stop. */
20114 return - orig_count - 1;
20115 }
20116 }
20117 else
20118 break;
20119 }
20120 /* Here we add 1 to compensate for the last decrement
20121 of CURSOR, which took it past the valid range. */
20122 start_byte += cursor - base + 1;
20123 }
20124 }
20125
20126 *byte_pos_ptr = limit_byte;
20127
20128 if (count < 0)
20129 return - orig_count + count;
20130 return orig_count - count;
20131
20132 }
20133
20134
20135 \f
20136 /***********************************************************************
20137 Displaying strings
20138 ***********************************************************************/
20139
20140 /* Display a NUL-terminated string, starting with index START.
20141
20142 If STRING is non-null, display that C string. Otherwise, the Lisp
20143 string LISP_STRING is displayed. There's a case that STRING is
20144 non-null and LISP_STRING is not nil. It means STRING is a string
20145 data of LISP_STRING. In that case, we display LISP_STRING while
20146 ignoring its text properties.
20147
20148 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20149 FACE_STRING. Display STRING or LISP_STRING with the face at
20150 FACE_STRING_POS in FACE_STRING:
20151
20152 Display the string in the environment given by IT, but use the
20153 standard display table, temporarily.
20154
20155 FIELD_WIDTH is the minimum number of output glyphs to produce.
20156 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20157 with spaces. If STRING has more characters, more than FIELD_WIDTH
20158 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20159
20160 PRECISION is the maximum number of characters to output from
20161 STRING. PRECISION < 0 means don't truncate the string.
20162
20163 This is roughly equivalent to printf format specifiers:
20164
20165 FIELD_WIDTH PRECISION PRINTF
20166 ----------------------------------------
20167 -1 -1 %s
20168 -1 10 %.10s
20169 10 -1 %10s
20170 20 10 %20.10s
20171
20172 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20173 display them, and < 0 means obey the current buffer's value of
20174 enable_multibyte_characters.
20175
20176 Value is the number of columns displayed. */
20177
20178 static int
20179 display_string (string, lisp_string, face_string, face_string_pos,
20180 start, it, field_width, precision, max_x, multibyte)
20181 unsigned char *string;
20182 Lisp_Object lisp_string;
20183 Lisp_Object face_string;
20184 EMACS_INT face_string_pos;
20185 EMACS_INT start;
20186 struct it *it;
20187 int field_width, precision, max_x;
20188 int multibyte;
20189 {
20190 int hpos_at_start = it->hpos;
20191 int saved_face_id = it->face_id;
20192 struct glyph_row *row = it->glyph_row;
20193
20194 /* Initialize the iterator IT for iteration over STRING beginning
20195 with index START. */
20196 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20197 precision, field_width, multibyte);
20198 if (string && STRINGP (lisp_string))
20199 /* LISP_STRING is the one returned by decode_mode_spec. We should
20200 ignore its text properties. */
20201 it->stop_charpos = -1;
20202
20203 /* If displaying STRING, set up the face of the iterator
20204 from LISP_STRING, if that's given. */
20205 if (STRINGP (face_string))
20206 {
20207 EMACS_INT endptr;
20208 struct face *face;
20209
20210 it->face_id
20211 = face_at_string_position (it->w, face_string, face_string_pos,
20212 0, it->region_beg_charpos,
20213 it->region_end_charpos,
20214 &endptr, it->base_face_id, 0);
20215 face = FACE_FROM_ID (it->f, it->face_id);
20216 it->face_box_p = face->box != FACE_NO_BOX;
20217 }
20218
20219 /* Set max_x to the maximum allowed X position. Don't let it go
20220 beyond the right edge of the window. */
20221 if (max_x <= 0)
20222 max_x = it->last_visible_x;
20223 else
20224 max_x = min (max_x, it->last_visible_x);
20225
20226 /* Skip over display elements that are not visible. because IT->w is
20227 hscrolled. */
20228 if (it->current_x < it->first_visible_x)
20229 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20230 MOVE_TO_POS | MOVE_TO_X);
20231
20232 row->ascent = it->max_ascent;
20233 row->height = it->max_ascent + it->max_descent;
20234 row->phys_ascent = it->max_phys_ascent;
20235 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20236 row->extra_line_spacing = it->max_extra_line_spacing;
20237
20238 /* This condition is for the case that we are called with current_x
20239 past last_visible_x. */
20240 while (it->current_x < max_x)
20241 {
20242 int x_before, x, n_glyphs_before, i, nglyphs;
20243
20244 /* Get the next display element. */
20245 if (!get_next_display_element (it))
20246 break;
20247
20248 /* Produce glyphs. */
20249 x_before = it->current_x;
20250 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20251 PRODUCE_GLYPHS (it);
20252
20253 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20254 i = 0;
20255 x = x_before;
20256 while (i < nglyphs)
20257 {
20258 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20259
20260 if (it->line_wrap != TRUNCATE
20261 && x + glyph->pixel_width > max_x)
20262 {
20263 /* End of continued line or max_x reached. */
20264 if (CHAR_GLYPH_PADDING_P (*glyph))
20265 {
20266 /* A wide character is unbreakable. */
20267 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20268 it->current_x = x_before;
20269 }
20270 else
20271 {
20272 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20273 it->current_x = x;
20274 }
20275 break;
20276 }
20277 else if (x + glyph->pixel_width >= it->first_visible_x)
20278 {
20279 /* Glyph is at least partially visible. */
20280 ++it->hpos;
20281 if (x < it->first_visible_x)
20282 it->glyph_row->x = x - it->first_visible_x;
20283 }
20284 else
20285 {
20286 /* Glyph is off the left margin of the display area.
20287 Should not happen. */
20288 abort ();
20289 }
20290
20291 row->ascent = max (row->ascent, it->max_ascent);
20292 row->height = max (row->height, it->max_ascent + it->max_descent);
20293 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20294 row->phys_height = max (row->phys_height,
20295 it->max_phys_ascent + it->max_phys_descent);
20296 row->extra_line_spacing = max (row->extra_line_spacing,
20297 it->max_extra_line_spacing);
20298 x += glyph->pixel_width;
20299 ++i;
20300 }
20301
20302 /* Stop if max_x reached. */
20303 if (i < nglyphs)
20304 break;
20305
20306 /* Stop at line ends. */
20307 if (ITERATOR_AT_END_OF_LINE_P (it))
20308 {
20309 it->continuation_lines_width = 0;
20310 break;
20311 }
20312
20313 set_iterator_to_next (it, 1);
20314
20315 /* Stop if truncating at the right edge. */
20316 if (it->line_wrap == TRUNCATE
20317 && it->current_x >= it->last_visible_x)
20318 {
20319 /* Add truncation mark, but don't do it if the line is
20320 truncated at a padding space. */
20321 if (IT_CHARPOS (*it) < it->string_nchars)
20322 {
20323 if (!FRAME_WINDOW_P (it->f))
20324 {
20325 int i, n;
20326
20327 if (it->current_x > it->last_visible_x)
20328 {
20329 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20330 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20331 break;
20332 for (n = row->used[TEXT_AREA]; i < n; ++i)
20333 {
20334 row->used[TEXT_AREA] = i;
20335 produce_special_glyphs (it, IT_TRUNCATION);
20336 }
20337 }
20338 produce_special_glyphs (it, IT_TRUNCATION);
20339 }
20340 it->glyph_row->truncated_on_right_p = 1;
20341 }
20342 break;
20343 }
20344 }
20345
20346 /* Maybe insert a truncation at the left. */
20347 if (it->first_visible_x
20348 && IT_CHARPOS (*it) > 0)
20349 {
20350 if (!FRAME_WINDOW_P (it->f))
20351 insert_left_trunc_glyphs (it);
20352 it->glyph_row->truncated_on_left_p = 1;
20353 }
20354
20355 it->face_id = saved_face_id;
20356
20357 /* Value is number of columns displayed. */
20358 return it->hpos - hpos_at_start;
20359 }
20360
20361
20362 \f
20363 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20364 appears as an element of LIST or as the car of an element of LIST.
20365 If PROPVAL is a list, compare each element against LIST in that
20366 way, and return 1/2 if any element of PROPVAL is found in LIST.
20367 Otherwise return 0. This function cannot quit.
20368 The return value is 2 if the text is invisible but with an ellipsis
20369 and 1 if it's invisible and without an ellipsis. */
20370
20371 int
20372 invisible_p (propval, list)
20373 register Lisp_Object propval;
20374 Lisp_Object list;
20375 {
20376 register Lisp_Object tail, proptail;
20377
20378 for (tail = list; CONSP (tail); tail = XCDR (tail))
20379 {
20380 register Lisp_Object tem;
20381 tem = XCAR (tail);
20382 if (EQ (propval, tem))
20383 return 1;
20384 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20385 return NILP (XCDR (tem)) ? 1 : 2;
20386 }
20387
20388 if (CONSP (propval))
20389 {
20390 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20391 {
20392 Lisp_Object propelt;
20393 propelt = XCAR (proptail);
20394 for (tail = list; CONSP (tail); tail = XCDR (tail))
20395 {
20396 register Lisp_Object tem;
20397 tem = XCAR (tail);
20398 if (EQ (propelt, tem))
20399 return 1;
20400 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20401 return NILP (XCDR (tem)) ? 1 : 2;
20402 }
20403 }
20404 }
20405
20406 return 0;
20407 }
20408
20409 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20410 doc: /* Non-nil if the property makes the text invisible.
20411 POS-OR-PROP can be a marker or number, in which case it is taken to be
20412 a position in the current buffer and the value of the `invisible' property
20413 is checked; or it can be some other value, which is then presumed to be the
20414 value of the `invisible' property of the text of interest.
20415 The non-nil value returned can be t for truly invisible text or something
20416 else if the text is replaced by an ellipsis. */)
20417 (pos_or_prop)
20418 Lisp_Object pos_or_prop;
20419 {
20420 Lisp_Object prop
20421 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20422 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20423 : pos_or_prop);
20424 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20425 return (invis == 0 ? Qnil
20426 : invis == 1 ? Qt
20427 : make_number (invis));
20428 }
20429
20430 /* Calculate a width or height in pixels from a specification using
20431 the following elements:
20432
20433 SPEC ::=
20434 NUM - a (fractional) multiple of the default font width/height
20435 (NUM) - specifies exactly NUM pixels
20436 UNIT - a fixed number of pixels, see below.
20437 ELEMENT - size of a display element in pixels, see below.
20438 (NUM . SPEC) - equals NUM * SPEC
20439 (+ SPEC SPEC ...) - add pixel values
20440 (- SPEC SPEC ...) - subtract pixel values
20441 (- SPEC) - negate pixel value
20442
20443 NUM ::=
20444 INT or FLOAT - a number constant
20445 SYMBOL - use symbol's (buffer local) variable binding.
20446
20447 UNIT ::=
20448 in - pixels per inch *)
20449 mm - pixels per 1/1000 meter *)
20450 cm - pixels per 1/100 meter *)
20451 width - width of current font in pixels.
20452 height - height of current font in pixels.
20453
20454 *) using the ratio(s) defined in display-pixels-per-inch.
20455
20456 ELEMENT ::=
20457
20458 left-fringe - left fringe width in pixels
20459 right-fringe - right fringe width in pixels
20460
20461 left-margin - left margin width in pixels
20462 right-margin - right margin width in pixels
20463
20464 scroll-bar - scroll-bar area width in pixels
20465
20466 Examples:
20467
20468 Pixels corresponding to 5 inches:
20469 (5 . in)
20470
20471 Total width of non-text areas on left side of window (if scroll-bar is on left):
20472 '(space :width (+ left-fringe left-margin scroll-bar))
20473
20474 Align to first text column (in header line):
20475 '(space :align-to 0)
20476
20477 Align to middle of text area minus half the width of variable `my-image'
20478 containing a loaded image:
20479 '(space :align-to (0.5 . (- text my-image)))
20480
20481 Width of left margin minus width of 1 character in the default font:
20482 '(space :width (- left-margin 1))
20483
20484 Width of left margin minus width of 2 characters in the current font:
20485 '(space :width (- left-margin (2 . width)))
20486
20487 Center 1 character over left-margin (in header line):
20488 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20489
20490 Different ways to express width of left fringe plus left margin minus one pixel:
20491 '(space :width (- (+ left-fringe left-margin) (1)))
20492 '(space :width (+ left-fringe left-margin (- (1))))
20493 '(space :width (+ left-fringe left-margin (-1)))
20494
20495 */
20496
20497 #define NUMVAL(X) \
20498 ((INTEGERP (X) || FLOATP (X)) \
20499 ? XFLOATINT (X) \
20500 : - 1)
20501
20502 int
20503 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20504 double *res;
20505 struct it *it;
20506 Lisp_Object prop;
20507 struct font *font;
20508 int width_p, *align_to;
20509 {
20510 double pixels;
20511
20512 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20513 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20514
20515 if (NILP (prop))
20516 return OK_PIXELS (0);
20517
20518 xassert (FRAME_LIVE_P (it->f));
20519
20520 if (SYMBOLP (prop))
20521 {
20522 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20523 {
20524 char *unit = SDATA (SYMBOL_NAME (prop));
20525
20526 if (unit[0] == 'i' && unit[1] == 'n')
20527 pixels = 1.0;
20528 else if (unit[0] == 'm' && unit[1] == 'm')
20529 pixels = 25.4;
20530 else if (unit[0] == 'c' && unit[1] == 'm')
20531 pixels = 2.54;
20532 else
20533 pixels = 0;
20534 if (pixels > 0)
20535 {
20536 double ppi;
20537 #ifdef HAVE_WINDOW_SYSTEM
20538 if (FRAME_WINDOW_P (it->f)
20539 && (ppi = (width_p
20540 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20541 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20542 ppi > 0))
20543 return OK_PIXELS (ppi / pixels);
20544 #endif
20545
20546 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20547 || (CONSP (Vdisplay_pixels_per_inch)
20548 && (ppi = (width_p
20549 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20550 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20551 ppi > 0)))
20552 return OK_PIXELS (ppi / pixels);
20553
20554 return 0;
20555 }
20556 }
20557
20558 #ifdef HAVE_WINDOW_SYSTEM
20559 if (EQ (prop, Qheight))
20560 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20561 if (EQ (prop, Qwidth))
20562 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20563 #else
20564 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20565 return OK_PIXELS (1);
20566 #endif
20567
20568 if (EQ (prop, Qtext))
20569 return OK_PIXELS (width_p
20570 ? window_box_width (it->w, TEXT_AREA)
20571 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20572
20573 if (align_to && *align_to < 0)
20574 {
20575 *res = 0;
20576 if (EQ (prop, Qleft))
20577 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20578 if (EQ (prop, Qright))
20579 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20580 if (EQ (prop, Qcenter))
20581 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20582 + window_box_width (it->w, TEXT_AREA) / 2);
20583 if (EQ (prop, Qleft_fringe))
20584 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20585 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20586 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20587 if (EQ (prop, Qright_fringe))
20588 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20589 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20590 : window_box_right_offset (it->w, TEXT_AREA));
20591 if (EQ (prop, Qleft_margin))
20592 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20593 if (EQ (prop, Qright_margin))
20594 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20595 if (EQ (prop, Qscroll_bar))
20596 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20597 ? 0
20598 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20599 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20600 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20601 : 0)));
20602 }
20603 else
20604 {
20605 if (EQ (prop, Qleft_fringe))
20606 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20607 if (EQ (prop, Qright_fringe))
20608 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20609 if (EQ (prop, Qleft_margin))
20610 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20611 if (EQ (prop, Qright_margin))
20612 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20613 if (EQ (prop, Qscroll_bar))
20614 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20615 }
20616
20617 prop = Fbuffer_local_value (prop, it->w->buffer);
20618 }
20619
20620 if (INTEGERP (prop) || FLOATP (prop))
20621 {
20622 int base_unit = (width_p
20623 ? FRAME_COLUMN_WIDTH (it->f)
20624 : FRAME_LINE_HEIGHT (it->f));
20625 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20626 }
20627
20628 if (CONSP (prop))
20629 {
20630 Lisp_Object car = XCAR (prop);
20631 Lisp_Object cdr = XCDR (prop);
20632
20633 if (SYMBOLP (car))
20634 {
20635 #ifdef HAVE_WINDOW_SYSTEM
20636 if (FRAME_WINDOW_P (it->f)
20637 && valid_image_p (prop))
20638 {
20639 int id = lookup_image (it->f, prop);
20640 struct image *img = IMAGE_FROM_ID (it->f, id);
20641
20642 return OK_PIXELS (width_p ? img->width : img->height);
20643 }
20644 #endif
20645 if (EQ (car, Qplus) || EQ (car, Qminus))
20646 {
20647 int first = 1;
20648 double px;
20649
20650 pixels = 0;
20651 while (CONSP (cdr))
20652 {
20653 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20654 font, width_p, align_to))
20655 return 0;
20656 if (first)
20657 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20658 else
20659 pixels += px;
20660 cdr = XCDR (cdr);
20661 }
20662 if (EQ (car, Qminus))
20663 pixels = -pixels;
20664 return OK_PIXELS (pixels);
20665 }
20666
20667 car = Fbuffer_local_value (car, it->w->buffer);
20668 }
20669
20670 if (INTEGERP (car) || FLOATP (car))
20671 {
20672 double fact;
20673 pixels = XFLOATINT (car);
20674 if (NILP (cdr))
20675 return OK_PIXELS (pixels);
20676 if (calc_pixel_width_or_height (&fact, it, cdr,
20677 font, width_p, align_to))
20678 return OK_PIXELS (pixels * fact);
20679 return 0;
20680 }
20681
20682 return 0;
20683 }
20684
20685 return 0;
20686 }
20687
20688 \f
20689 /***********************************************************************
20690 Glyph Display
20691 ***********************************************************************/
20692
20693 #ifdef HAVE_WINDOW_SYSTEM
20694
20695 #if GLYPH_DEBUG
20696
20697 void
20698 dump_glyph_string (s)
20699 struct glyph_string *s;
20700 {
20701 fprintf (stderr, "glyph string\n");
20702 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20703 s->x, s->y, s->width, s->height);
20704 fprintf (stderr, " ybase = %d\n", s->ybase);
20705 fprintf (stderr, " hl = %d\n", s->hl);
20706 fprintf (stderr, " left overhang = %d, right = %d\n",
20707 s->left_overhang, s->right_overhang);
20708 fprintf (stderr, " nchars = %d\n", s->nchars);
20709 fprintf (stderr, " extends to end of line = %d\n",
20710 s->extends_to_end_of_line_p);
20711 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20712 fprintf (stderr, " bg width = %d\n", s->background_width);
20713 }
20714
20715 #endif /* GLYPH_DEBUG */
20716
20717 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20718 of XChar2b structures for S; it can't be allocated in
20719 init_glyph_string because it must be allocated via `alloca'. W
20720 is the window on which S is drawn. ROW and AREA are the glyph row
20721 and area within the row from which S is constructed. START is the
20722 index of the first glyph structure covered by S. HL is a
20723 face-override for drawing S. */
20724
20725 #ifdef HAVE_NTGUI
20726 #define OPTIONAL_HDC(hdc) hdc,
20727 #define DECLARE_HDC(hdc) HDC hdc;
20728 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20729 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20730 #endif
20731
20732 #ifndef OPTIONAL_HDC
20733 #define OPTIONAL_HDC(hdc)
20734 #define DECLARE_HDC(hdc)
20735 #define ALLOCATE_HDC(hdc, f)
20736 #define RELEASE_HDC(hdc, f)
20737 #endif
20738
20739 static void
20740 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20741 struct glyph_string *s;
20742 DECLARE_HDC (hdc)
20743 XChar2b *char2b;
20744 struct window *w;
20745 struct glyph_row *row;
20746 enum glyph_row_area area;
20747 int start;
20748 enum draw_glyphs_face hl;
20749 {
20750 bzero (s, sizeof *s);
20751 s->w = w;
20752 s->f = XFRAME (w->frame);
20753 #ifdef HAVE_NTGUI
20754 s->hdc = hdc;
20755 #endif
20756 s->display = FRAME_X_DISPLAY (s->f);
20757 s->window = FRAME_X_WINDOW (s->f);
20758 s->char2b = char2b;
20759 s->hl = hl;
20760 s->row = row;
20761 s->area = area;
20762 s->first_glyph = row->glyphs[area] + start;
20763 s->height = row->height;
20764 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20765 s->ybase = s->y + row->ascent;
20766 }
20767
20768
20769 /* Append the list of glyph strings with head H and tail T to the list
20770 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20771
20772 static INLINE void
20773 append_glyph_string_lists (head, tail, h, t)
20774 struct glyph_string **head, **tail;
20775 struct glyph_string *h, *t;
20776 {
20777 if (h)
20778 {
20779 if (*head)
20780 (*tail)->next = h;
20781 else
20782 *head = h;
20783 h->prev = *tail;
20784 *tail = t;
20785 }
20786 }
20787
20788
20789 /* Prepend the list of glyph strings with head H and tail T to the
20790 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20791 result. */
20792
20793 static INLINE void
20794 prepend_glyph_string_lists (head, tail, h, t)
20795 struct glyph_string **head, **tail;
20796 struct glyph_string *h, *t;
20797 {
20798 if (h)
20799 {
20800 if (*head)
20801 (*head)->prev = t;
20802 else
20803 *tail = t;
20804 t->next = *head;
20805 *head = h;
20806 }
20807 }
20808
20809
20810 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20811 Set *HEAD and *TAIL to the resulting list. */
20812
20813 static INLINE void
20814 append_glyph_string (head, tail, s)
20815 struct glyph_string **head, **tail;
20816 struct glyph_string *s;
20817 {
20818 s->next = s->prev = NULL;
20819 append_glyph_string_lists (head, tail, s, s);
20820 }
20821
20822
20823 /* Get face and two-byte form of character C in face FACE_ID on frame
20824 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20825 means we want to display multibyte text. DISPLAY_P non-zero means
20826 make sure that X resources for the face returned are allocated.
20827 Value is a pointer to a realized face that is ready for display if
20828 DISPLAY_P is non-zero. */
20829
20830 static INLINE struct face *
20831 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20832 struct frame *f;
20833 int c, face_id;
20834 XChar2b *char2b;
20835 int multibyte_p, display_p;
20836 {
20837 struct face *face = FACE_FROM_ID (f, face_id);
20838
20839 if (face->font)
20840 {
20841 unsigned code = face->font->driver->encode_char (face->font, c);
20842
20843 if (code != FONT_INVALID_CODE)
20844 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20845 else
20846 STORE_XCHAR2B (char2b, 0, 0);
20847 }
20848
20849 /* Make sure X resources of the face are allocated. */
20850 #ifdef HAVE_X_WINDOWS
20851 if (display_p)
20852 #endif
20853 {
20854 xassert (face != NULL);
20855 PREPARE_FACE_FOR_DISPLAY (f, face);
20856 }
20857
20858 return face;
20859 }
20860
20861
20862 /* Get face and two-byte form of character glyph GLYPH on frame F.
20863 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20864 a pointer to a realized face that is ready for display. */
20865
20866 static INLINE struct face *
20867 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20868 struct frame *f;
20869 struct glyph *glyph;
20870 XChar2b *char2b;
20871 int *two_byte_p;
20872 {
20873 struct face *face;
20874
20875 xassert (glyph->type == CHAR_GLYPH);
20876 face = FACE_FROM_ID (f, glyph->face_id);
20877
20878 if (two_byte_p)
20879 *two_byte_p = 0;
20880
20881 if (face->font)
20882 {
20883 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20884
20885 if (code != FONT_INVALID_CODE)
20886 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20887 else
20888 STORE_XCHAR2B (char2b, 0, 0);
20889 }
20890
20891 /* Make sure X resources of the face are allocated. */
20892 xassert (face != NULL);
20893 PREPARE_FACE_FOR_DISPLAY (f, face);
20894 return face;
20895 }
20896
20897
20898 /* Fill glyph string S with composition components specified by S->cmp.
20899
20900 BASE_FACE is the base face of the composition.
20901 S->cmp_from is the index of the first component for S.
20902
20903 OVERLAPS non-zero means S should draw the foreground only, and use
20904 its physical height for clipping. See also draw_glyphs.
20905
20906 Value is the index of a component not in S. */
20907
20908 static int
20909 fill_composite_glyph_string (s, base_face, overlaps)
20910 struct glyph_string *s;
20911 struct face *base_face;
20912 int overlaps;
20913 {
20914 int i;
20915 /* For all glyphs of this composition, starting at the offset
20916 S->cmp_from, until we reach the end of the definition or encounter a
20917 glyph that requires the different face, add it to S. */
20918 struct face *face;
20919
20920 xassert (s);
20921
20922 s->for_overlaps = overlaps;
20923 s->face = NULL;
20924 s->font = NULL;
20925 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20926 {
20927 int c = COMPOSITION_GLYPH (s->cmp, i);
20928
20929 if (c != '\t')
20930 {
20931 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20932 -1, Qnil);
20933
20934 face = get_char_face_and_encoding (s->f, c, face_id,
20935 s->char2b + i, 1, 1);
20936 if (face)
20937 {
20938 if (! s->face)
20939 {
20940 s->face = face;
20941 s->font = s->face->font;
20942 }
20943 else if (s->face != face)
20944 break;
20945 }
20946 }
20947 ++s->nchars;
20948 }
20949 s->cmp_to = i;
20950
20951 /* All glyph strings for the same composition has the same width,
20952 i.e. the width set for the first component of the composition. */
20953 s->width = s->first_glyph->pixel_width;
20954
20955 /* If the specified font could not be loaded, use the frame's
20956 default font, but record the fact that we couldn't load it in
20957 the glyph string so that we can draw rectangles for the
20958 characters of the glyph string. */
20959 if (s->font == NULL)
20960 {
20961 s->font_not_found_p = 1;
20962 s->font = FRAME_FONT (s->f);
20963 }
20964
20965 /* Adjust base line for subscript/superscript text. */
20966 s->ybase += s->first_glyph->voffset;
20967
20968 /* This glyph string must always be drawn with 16-bit functions. */
20969 s->two_byte_p = 1;
20970
20971 return s->cmp_to;
20972 }
20973
20974 static int
20975 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20976 struct glyph_string *s;
20977 int face_id;
20978 int start, end, overlaps;
20979 {
20980 struct glyph *glyph, *last;
20981 Lisp_Object lgstring;
20982 int i;
20983
20984 s->for_overlaps = overlaps;
20985 glyph = s->row->glyphs[s->area] + start;
20986 last = s->row->glyphs[s->area] + end;
20987 s->cmp_id = glyph->u.cmp.id;
20988 s->cmp_from = glyph->u.cmp.from;
20989 s->cmp_to = glyph->u.cmp.to + 1;
20990 s->face = FACE_FROM_ID (s->f, face_id);
20991 lgstring = composition_gstring_from_id (s->cmp_id);
20992 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20993 glyph++;
20994 while (glyph < last
20995 && glyph->u.cmp.automatic
20996 && glyph->u.cmp.id == s->cmp_id
20997 && s->cmp_to == glyph->u.cmp.from)
20998 s->cmp_to = (glyph++)->u.cmp.to + 1;
20999
21000 for (i = s->cmp_from; i < s->cmp_to; i++)
21001 {
21002 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21003 unsigned code = LGLYPH_CODE (lglyph);
21004
21005 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21006 }
21007 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21008 return glyph - s->row->glyphs[s->area];
21009 }
21010
21011
21012 /* Fill glyph string S from a sequence of character glyphs.
21013
21014 FACE_ID is the face id of the string. START is the index of the
21015 first glyph to consider, END is the index of the last + 1.
21016 OVERLAPS non-zero means S should draw the foreground only, and use
21017 its physical height for clipping. See also draw_glyphs.
21018
21019 Value is the index of the first glyph not in S. */
21020
21021 static int
21022 fill_glyph_string (s, face_id, start, end, overlaps)
21023 struct glyph_string *s;
21024 int face_id;
21025 int start, end, overlaps;
21026 {
21027 struct glyph *glyph, *last;
21028 int voffset;
21029 int glyph_not_available_p;
21030
21031 xassert (s->f == XFRAME (s->w->frame));
21032 xassert (s->nchars == 0);
21033 xassert (start >= 0 && end > start);
21034
21035 s->for_overlaps = overlaps;
21036 glyph = s->row->glyphs[s->area] + start;
21037 last = s->row->glyphs[s->area] + end;
21038 voffset = glyph->voffset;
21039 s->padding_p = glyph->padding_p;
21040 glyph_not_available_p = glyph->glyph_not_available_p;
21041
21042 while (glyph < last
21043 && glyph->type == CHAR_GLYPH
21044 && glyph->voffset == voffset
21045 /* Same face id implies same font, nowadays. */
21046 && glyph->face_id == face_id
21047 && glyph->glyph_not_available_p == glyph_not_available_p)
21048 {
21049 int two_byte_p;
21050
21051 s->face = get_glyph_face_and_encoding (s->f, glyph,
21052 s->char2b + s->nchars,
21053 &two_byte_p);
21054 s->two_byte_p = two_byte_p;
21055 ++s->nchars;
21056 xassert (s->nchars <= end - start);
21057 s->width += glyph->pixel_width;
21058 if (glyph++->padding_p != s->padding_p)
21059 break;
21060 }
21061
21062 s->font = s->face->font;
21063
21064 /* If the specified font could not be loaded, use the frame's font,
21065 but record the fact that we couldn't load it in
21066 S->font_not_found_p so that we can draw rectangles for the
21067 characters of the glyph string. */
21068 if (s->font == NULL || glyph_not_available_p)
21069 {
21070 s->font_not_found_p = 1;
21071 s->font = FRAME_FONT (s->f);
21072 }
21073
21074 /* Adjust base line for subscript/superscript text. */
21075 s->ybase += voffset;
21076
21077 xassert (s->face && s->face->gc);
21078 return glyph - s->row->glyphs[s->area];
21079 }
21080
21081
21082 /* Fill glyph string S from image glyph S->first_glyph. */
21083
21084 static void
21085 fill_image_glyph_string (s)
21086 struct glyph_string *s;
21087 {
21088 xassert (s->first_glyph->type == IMAGE_GLYPH);
21089 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21090 xassert (s->img);
21091 s->slice = s->first_glyph->slice;
21092 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21093 s->font = s->face->font;
21094 s->width = s->first_glyph->pixel_width;
21095
21096 /* Adjust base line for subscript/superscript text. */
21097 s->ybase += s->first_glyph->voffset;
21098 }
21099
21100
21101 /* Fill glyph string S from a sequence of stretch glyphs.
21102
21103 ROW is the glyph row in which the glyphs are found, AREA is the
21104 area within the row. START is the index of the first glyph to
21105 consider, END is the index of the last + 1.
21106
21107 Value is the index of the first glyph not in S. */
21108
21109 static int
21110 fill_stretch_glyph_string (s, row, area, start, end)
21111 struct glyph_string *s;
21112 struct glyph_row *row;
21113 enum glyph_row_area area;
21114 int start, end;
21115 {
21116 struct glyph *glyph, *last;
21117 int voffset, face_id;
21118
21119 xassert (s->first_glyph->type == STRETCH_GLYPH);
21120
21121 glyph = s->row->glyphs[s->area] + start;
21122 last = s->row->glyphs[s->area] + end;
21123 face_id = glyph->face_id;
21124 s->face = FACE_FROM_ID (s->f, face_id);
21125 s->font = s->face->font;
21126 s->width = glyph->pixel_width;
21127 s->nchars = 1;
21128 voffset = glyph->voffset;
21129
21130 for (++glyph;
21131 (glyph < last
21132 && glyph->type == STRETCH_GLYPH
21133 && glyph->voffset == voffset
21134 && glyph->face_id == face_id);
21135 ++glyph)
21136 s->width += glyph->pixel_width;
21137
21138 /* Adjust base line for subscript/superscript text. */
21139 s->ybase += voffset;
21140
21141 /* The case that face->gc == 0 is handled when drawing the glyph
21142 string by calling PREPARE_FACE_FOR_DISPLAY. */
21143 xassert (s->face);
21144 return glyph - s->row->glyphs[s->area];
21145 }
21146
21147 static struct font_metrics *
21148 get_per_char_metric (f, font, char2b)
21149 struct frame *f;
21150 struct font *font;
21151 XChar2b *char2b;
21152 {
21153 static struct font_metrics metrics;
21154 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21155
21156 if (! font || code == FONT_INVALID_CODE)
21157 return NULL;
21158 font->driver->text_extents (font, &code, 1, &metrics);
21159 return &metrics;
21160 }
21161
21162 /* EXPORT for RIF:
21163 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21164 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21165 assumed to be zero. */
21166
21167 void
21168 x_get_glyph_overhangs (glyph, f, left, right)
21169 struct glyph *glyph;
21170 struct frame *f;
21171 int *left, *right;
21172 {
21173 *left = *right = 0;
21174
21175 if (glyph->type == CHAR_GLYPH)
21176 {
21177 struct face *face;
21178 XChar2b char2b;
21179 struct font_metrics *pcm;
21180
21181 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21182 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21183 {
21184 if (pcm->rbearing > pcm->width)
21185 *right = pcm->rbearing - pcm->width;
21186 if (pcm->lbearing < 0)
21187 *left = -pcm->lbearing;
21188 }
21189 }
21190 else if (glyph->type == COMPOSITE_GLYPH)
21191 {
21192 if (! glyph->u.cmp.automatic)
21193 {
21194 struct composition *cmp = composition_table[glyph->u.cmp.id];
21195
21196 if (cmp->rbearing > cmp->pixel_width)
21197 *right = cmp->rbearing - cmp->pixel_width;
21198 if (cmp->lbearing < 0)
21199 *left = - cmp->lbearing;
21200 }
21201 else
21202 {
21203 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21204 struct font_metrics metrics;
21205
21206 composition_gstring_width (gstring, glyph->u.cmp.from,
21207 glyph->u.cmp.to + 1, &metrics);
21208 if (metrics.rbearing > metrics.width)
21209 *right = metrics.rbearing - metrics.width;
21210 if (metrics.lbearing < 0)
21211 *left = - metrics.lbearing;
21212 }
21213 }
21214 }
21215
21216
21217 /* Return the index of the first glyph preceding glyph string S that
21218 is overwritten by S because of S's left overhang. Value is -1
21219 if no glyphs are overwritten. */
21220
21221 static int
21222 left_overwritten (s)
21223 struct glyph_string *s;
21224 {
21225 int k;
21226
21227 if (s->left_overhang)
21228 {
21229 int x = 0, i;
21230 struct glyph *glyphs = s->row->glyphs[s->area];
21231 int first = s->first_glyph - glyphs;
21232
21233 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21234 x -= glyphs[i].pixel_width;
21235
21236 k = i + 1;
21237 }
21238 else
21239 k = -1;
21240
21241 return k;
21242 }
21243
21244
21245 /* Return the index of the first glyph preceding glyph string S that
21246 is overwriting S because of its right overhang. Value is -1 if no
21247 glyph in front of S overwrites S. */
21248
21249 static int
21250 left_overwriting (s)
21251 struct glyph_string *s;
21252 {
21253 int i, k, x;
21254 struct glyph *glyphs = s->row->glyphs[s->area];
21255 int first = s->first_glyph - glyphs;
21256
21257 k = -1;
21258 x = 0;
21259 for (i = first - 1; i >= 0; --i)
21260 {
21261 int left, right;
21262 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21263 if (x + right > 0)
21264 k = i;
21265 x -= glyphs[i].pixel_width;
21266 }
21267
21268 return k;
21269 }
21270
21271
21272 /* Return the index of the last glyph following glyph string S that is
21273 overwritten by S because of S's right overhang. Value is -1 if
21274 no such glyph is found. */
21275
21276 static int
21277 right_overwritten (s)
21278 struct glyph_string *s;
21279 {
21280 int k = -1;
21281
21282 if (s->right_overhang)
21283 {
21284 int x = 0, i;
21285 struct glyph *glyphs = s->row->glyphs[s->area];
21286 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21287 int end = s->row->used[s->area];
21288
21289 for (i = first; i < end && s->right_overhang > x; ++i)
21290 x += glyphs[i].pixel_width;
21291
21292 k = i;
21293 }
21294
21295 return k;
21296 }
21297
21298
21299 /* Return the index of the last glyph following glyph string S that
21300 overwrites S because of its left overhang. Value is negative
21301 if no such glyph is found. */
21302
21303 static int
21304 right_overwriting (s)
21305 struct glyph_string *s;
21306 {
21307 int i, k, x;
21308 int end = s->row->used[s->area];
21309 struct glyph *glyphs = s->row->glyphs[s->area];
21310 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21311
21312 k = -1;
21313 x = 0;
21314 for (i = first; i < end; ++i)
21315 {
21316 int left, right;
21317 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21318 if (x - left < 0)
21319 k = i;
21320 x += glyphs[i].pixel_width;
21321 }
21322
21323 return k;
21324 }
21325
21326
21327 /* Set background width of glyph string S. START is the index of the
21328 first glyph following S. LAST_X is the right-most x-position + 1
21329 in the drawing area. */
21330
21331 static INLINE void
21332 set_glyph_string_background_width (s, start, last_x)
21333 struct glyph_string *s;
21334 int start;
21335 int last_x;
21336 {
21337 /* If the face of this glyph string has to be drawn to the end of
21338 the drawing area, set S->extends_to_end_of_line_p. */
21339
21340 if (start == s->row->used[s->area]
21341 && s->area == TEXT_AREA
21342 && ((s->row->fill_line_p
21343 && (s->hl == DRAW_NORMAL_TEXT
21344 || s->hl == DRAW_IMAGE_RAISED
21345 || s->hl == DRAW_IMAGE_SUNKEN))
21346 || s->hl == DRAW_MOUSE_FACE))
21347 s->extends_to_end_of_line_p = 1;
21348
21349 /* If S extends its face to the end of the line, set its
21350 background_width to the distance to the right edge of the drawing
21351 area. */
21352 if (s->extends_to_end_of_line_p)
21353 s->background_width = last_x - s->x + 1;
21354 else
21355 s->background_width = s->width;
21356 }
21357
21358
21359 /* Compute overhangs and x-positions for glyph string S and its
21360 predecessors, or successors. X is the starting x-position for S.
21361 BACKWARD_P non-zero means process predecessors. */
21362
21363 static void
21364 compute_overhangs_and_x (s, x, backward_p)
21365 struct glyph_string *s;
21366 int x;
21367 int backward_p;
21368 {
21369 if (backward_p)
21370 {
21371 while (s)
21372 {
21373 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21374 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21375 x -= s->width;
21376 s->x = x;
21377 s = s->prev;
21378 }
21379 }
21380 else
21381 {
21382 while (s)
21383 {
21384 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21385 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21386 s->x = x;
21387 x += s->width;
21388 s = s->next;
21389 }
21390 }
21391 }
21392
21393
21394
21395 /* The following macros are only called from draw_glyphs below.
21396 They reference the following parameters of that function directly:
21397 `w', `row', `area', and `overlap_p'
21398 as well as the following local variables:
21399 `s', `f', and `hdc' (in W32) */
21400
21401 #ifdef HAVE_NTGUI
21402 /* On W32, silently add local `hdc' variable to argument list of
21403 init_glyph_string. */
21404 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21405 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21406 #else
21407 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21408 init_glyph_string (s, char2b, w, row, area, start, hl)
21409 #endif
21410
21411 /* Add a glyph string for a stretch glyph to the list of strings
21412 between HEAD and TAIL. START is the index of the stretch glyph in
21413 row area AREA of glyph row ROW. END is the index of the last glyph
21414 in that glyph row area. X is the current output position assigned
21415 to the new glyph string constructed. HL overrides that face of the
21416 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21417 is the right-most x-position of the drawing area. */
21418
21419 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21420 and below -- keep them on one line. */
21421 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21422 do \
21423 { \
21424 s = (struct glyph_string *) alloca (sizeof *s); \
21425 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21426 START = fill_stretch_glyph_string (s, row, area, START, END); \
21427 append_glyph_string (&HEAD, &TAIL, s); \
21428 s->x = (X); \
21429 } \
21430 while (0)
21431
21432
21433 /* Add a glyph string for an image glyph to the list of strings
21434 between HEAD and TAIL. START is the index of the image glyph in
21435 row area AREA of glyph row ROW. END is the index of the last glyph
21436 in that glyph row area. X is the current output position assigned
21437 to the new glyph string constructed. HL overrides that face of the
21438 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21439 is the right-most x-position of the drawing area. */
21440
21441 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21442 do \
21443 { \
21444 s = (struct glyph_string *) alloca (sizeof *s); \
21445 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21446 fill_image_glyph_string (s); \
21447 append_glyph_string (&HEAD, &TAIL, s); \
21448 ++START; \
21449 s->x = (X); \
21450 } \
21451 while (0)
21452
21453
21454 /* Add a glyph string for a sequence of character glyphs to the list
21455 of strings between HEAD and TAIL. START is the index of the first
21456 glyph in row area AREA of glyph row ROW that is part of the new
21457 glyph string. END is the index of the last glyph in that glyph row
21458 area. X is the current output position assigned to the new glyph
21459 string constructed. HL overrides that face of the glyph; e.g. it
21460 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21461 right-most x-position of the drawing area. */
21462
21463 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21464 do \
21465 { \
21466 int face_id; \
21467 XChar2b *char2b; \
21468 \
21469 face_id = (row)->glyphs[area][START].face_id; \
21470 \
21471 s = (struct glyph_string *) alloca (sizeof *s); \
21472 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21473 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21474 append_glyph_string (&HEAD, &TAIL, s); \
21475 s->x = (X); \
21476 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21477 } \
21478 while (0)
21479
21480
21481 /* Add a glyph string for a composite sequence to the list of strings
21482 between HEAD and TAIL. START is the index of the first glyph in
21483 row area AREA of glyph row ROW that is part of the new glyph
21484 string. END is the index of the last glyph in that glyph row area.
21485 X is the current output position assigned to the new glyph string
21486 constructed. HL overrides that face of the glyph; e.g. it is
21487 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21488 x-position of the drawing area. */
21489
21490 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21491 do { \
21492 int face_id = (row)->glyphs[area][START].face_id; \
21493 struct face *base_face = FACE_FROM_ID (f, face_id); \
21494 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21495 struct composition *cmp = composition_table[cmp_id]; \
21496 XChar2b *char2b; \
21497 struct glyph_string *first_s; \
21498 int n; \
21499 \
21500 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21501 \
21502 /* Make glyph_strings for each glyph sequence that is drawable by \
21503 the same face, and append them to HEAD/TAIL. */ \
21504 for (n = 0; n < cmp->glyph_len;) \
21505 { \
21506 s = (struct glyph_string *) alloca (sizeof *s); \
21507 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21508 append_glyph_string (&(HEAD), &(TAIL), s); \
21509 s->cmp = cmp; \
21510 s->cmp_from = n; \
21511 s->x = (X); \
21512 if (n == 0) \
21513 first_s = s; \
21514 n = fill_composite_glyph_string (s, base_face, overlaps); \
21515 } \
21516 \
21517 ++START; \
21518 s = first_s; \
21519 } while (0)
21520
21521
21522 /* Add a glyph string for a glyph-string sequence to the list of strings
21523 between HEAD and TAIL. */
21524
21525 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21526 do { \
21527 int face_id; \
21528 XChar2b *char2b; \
21529 Lisp_Object gstring; \
21530 \
21531 face_id = (row)->glyphs[area][START].face_id; \
21532 gstring = (composition_gstring_from_id \
21533 ((row)->glyphs[area][START].u.cmp.id)); \
21534 s = (struct glyph_string *) alloca (sizeof *s); \
21535 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21536 * LGSTRING_GLYPH_LEN (gstring)); \
21537 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21538 append_glyph_string (&(HEAD), &(TAIL), s); \
21539 s->x = (X); \
21540 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21541 } while (0)
21542
21543
21544 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21545 of AREA of glyph row ROW on window W between indices START and END.
21546 HL overrides the face for drawing glyph strings, e.g. it is
21547 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21548 x-positions of the drawing area.
21549
21550 This is an ugly monster macro construct because we must use alloca
21551 to allocate glyph strings (because draw_glyphs can be called
21552 asynchronously). */
21553
21554 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21555 do \
21556 { \
21557 HEAD = TAIL = NULL; \
21558 while (START < END) \
21559 { \
21560 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21561 switch (first_glyph->type) \
21562 { \
21563 case CHAR_GLYPH: \
21564 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21565 HL, X, LAST_X); \
21566 break; \
21567 \
21568 case COMPOSITE_GLYPH: \
21569 if (first_glyph->u.cmp.automatic) \
21570 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21571 HL, X, LAST_X); \
21572 else \
21573 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21574 HL, X, LAST_X); \
21575 break; \
21576 \
21577 case STRETCH_GLYPH: \
21578 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21579 HL, X, LAST_X); \
21580 break; \
21581 \
21582 case IMAGE_GLYPH: \
21583 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21584 HL, X, LAST_X); \
21585 break; \
21586 \
21587 default: \
21588 abort (); \
21589 } \
21590 \
21591 if (s) \
21592 { \
21593 set_glyph_string_background_width (s, START, LAST_X); \
21594 (X) += s->width; \
21595 } \
21596 } \
21597 } while (0)
21598
21599
21600 /* Draw glyphs between START and END in AREA of ROW on window W,
21601 starting at x-position X. X is relative to AREA in W. HL is a
21602 face-override with the following meaning:
21603
21604 DRAW_NORMAL_TEXT draw normally
21605 DRAW_CURSOR draw in cursor face
21606 DRAW_MOUSE_FACE draw in mouse face.
21607 DRAW_INVERSE_VIDEO draw in mode line face
21608 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21609 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21610
21611 If OVERLAPS is non-zero, draw only the foreground of characters and
21612 clip to the physical height of ROW. Non-zero value also defines
21613 the overlapping part to be drawn:
21614
21615 OVERLAPS_PRED overlap with preceding rows
21616 OVERLAPS_SUCC overlap with succeeding rows
21617 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21618 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21619
21620 Value is the x-position reached, relative to AREA of W. */
21621
21622 static int
21623 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21624 struct window *w;
21625 int x;
21626 struct glyph_row *row;
21627 enum glyph_row_area area;
21628 EMACS_INT start, end;
21629 enum draw_glyphs_face hl;
21630 int overlaps;
21631 {
21632 struct glyph_string *head, *tail;
21633 struct glyph_string *s;
21634 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21635 int i, j, x_reached, last_x, area_left = 0;
21636 struct frame *f = XFRAME (WINDOW_FRAME (w));
21637 DECLARE_HDC (hdc);
21638
21639 ALLOCATE_HDC (hdc, f);
21640
21641 /* Let's rather be paranoid than getting a SEGV. */
21642 end = min (end, row->used[area]);
21643 start = max (0, start);
21644 start = min (end, start);
21645
21646 /* Translate X to frame coordinates. Set last_x to the right
21647 end of the drawing area. */
21648 if (row->full_width_p)
21649 {
21650 /* X is relative to the left edge of W, without scroll bars
21651 or fringes. */
21652 area_left = WINDOW_LEFT_EDGE_X (w);
21653 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21654 }
21655 else
21656 {
21657 area_left = window_box_left (w, area);
21658 last_x = area_left + window_box_width (w, area);
21659 }
21660 x += area_left;
21661
21662 /* Build a doubly-linked list of glyph_string structures between
21663 head and tail from what we have to draw. Note that the macro
21664 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21665 the reason we use a separate variable `i'. */
21666 i = start;
21667 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21668 if (tail)
21669 x_reached = tail->x + tail->background_width;
21670 else
21671 x_reached = x;
21672
21673 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21674 the row, redraw some glyphs in front or following the glyph
21675 strings built above. */
21676 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21677 {
21678 struct glyph_string *h, *t;
21679 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21680 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21681 int dummy_x = 0;
21682
21683 /* If mouse highlighting is on, we may need to draw adjacent
21684 glyphs using mouse-face highlighting. */
21685 if (area == TEXT_AREA && row->mouse_face_p)
21686 {
21687 struct glyph_row *mouse_beg_row, *mouse_end_row;
21688
21689 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21690 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21691
21692 if (row >= mouse_beg_row && row <= mouse_end_row)
21693 {
21694 check_mouse_face = 1;
21695 mouse_beg_col = (row == mouse_beg_row)
21696 ? dpyinfo->mouse_face_beg_col : 0;
21697 mouse_end_col = (row == mouse_end_row)
21698 ? dpyinfo->mouse_face_end_col
21699 : row->used[TEXT_AREA];
21700 }
21701 }
21702
21703 /* Compute overhangs for all glyph strings. */
21704 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21705 for (s = head; s; s = s->next)
21706 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21707
21708 /* Prepend glyph strings for glyphs in front of the first glyph
21709 string that are overwritten because of the first glyph
21710 string's left overhang. The background of all strings
21711 prepended must be drawn because the first glyph string
21712 draws over it. */
21713 i = left_overwritten (head);
21714 if (i >= 0)
21715 {
21716 enum draw_glyphs_face overlap_hl;
21717
21718 /* If this row contains mouse highlighting, attempt to draw
21719 the overlapped glyphs with the correct highlight. This
21720 code fails if the overlap encompasses more than one glyph
21721 and mouse-highlight spans only some of these glyphs.
21722 However, making it work perfectly involves a lot more
21723 code, and I don't know if the pathological case occurs in
21724 practice, so we'll stick to this for now. --- cyd */
21725 if (check_mouse_face
21726 && mouse_beg_col < start && mouse_end_col > i)
21727 overlap_hl = DRAW_MOUSE_FACE;
21728 else
21729 overlap_hl = DRAW_NORMAL_TEXT;
21730
21731 j = i;
21732 BUILD_GLYPH_STRINGS (j, start, h, t,
21733 overlap_hl, dummy_x, last_x);
21734 start = i;
21735 compute_overhangs_and_x (t, head->x, 1);
21736 prepend_glyph_string_lists (&head, &tail, h, t);
21737 clip_head = head;
21738 }
21739
21740 /* Prepend glyph strings for glyphs in front of the first glyph
21741 string that overwrite that glyph string because of their
21742 right overhang. For these strings, only the foreground must
21743 be drawn, because it draws over the glyph string at `head'.
21744 The background must not be drawn because this would overwrite
21745 right overhangs of preceding glyphs for which no glyph
21746 strings exist. */
21747 i = left_overwriting (head);
21748 if (i >= 0)
21749 {
21750 enum draw_glyphs_face overlap_hl;
21751
21752 if (check_mouse_face
21753 && mouse_beg_col < start && mouse_end_col > i)
21754 overlap_hl = DRAW_MOUSE_FACE;
21755 else
21756 overlap_hl = DRAW_NORMAL_TEXT;
21757
21758 clip_head = head;
21759 BUILD_GLYPH_STRINGS (i, start, h, t,
21760 overlap_hl, dummy_x, last_x);
21761 for (s = h; s; s = s->next)
21762 s->background_filled_p = 1;
21763 compute_overhangs_and_x (t, head->x, 1);
21764 prepend_glyph_string_lists (&head, &tail, h, t);
21765 }
21766
21767 /* Append glyphs strings for glyphs following the last glyph
21768 string tail that are overwritten by tail. The background of
21769 these strings has to be drawn because tail's foreground draws
21770 over it. */
21771 i = right_overwritten (tail);
21772 if (i >= 0)
21773 {
21774 enum draw_glyphs_face overlap_hl;
21775
21776 if (check_mouse_face
21777 && mouse_beg_col < i && mouse_end_col > end)
21778 overlap_hl = DRAW_MOUSE_FACE;
21779 else
21780 overlap_hl = DRAW_NORMAL_TEXT;
21781
21782 BUILD_GLYPH_STRINGS (end, i, h, t,
21783 overlap_hl, x, last_x);
21784 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21785 we don't have `end = i;' here. */
21786 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21787 append_glyph_string_lists (&head, &tail, h, t);
21788 clip_tail = tail;
21789 }
21790
21791 /* Append glyph strings for glyphs following the last glyph
21792 string tail that overwrite tail. The foreground of such
21793 glyphs has to be drawn because it writes into the background
21794 of tail. The background must not be drawn because it could
21795 paint over the foreground of following glyphs. */
21796 i = right_overwriting (tail);
21797 if (i >= 0)
21798 {
21799 enum draw_glyphs_face overlap_hl;
21800 if (check_mouse_face
21801 && mouse_beg_col < i && mouse_end_col > end)
21802 overlap_hl = DRAW_MOUSE_FACE;
21803 else
21804 overlap_hl = DRAW_NORMAL_TEXT;
21805
21806 clip_tail = tail;
21807 i++; /* We must include the Ith glyph. */
21808 BUILD_GLYPH_STRINGS (end, i, h, t,
21809 overlap_hl, x, last_x);
21810 for (s = h; s; s = s->next)
21811 s->background_filled_p = 1;
21812 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21813 append_glyph_string_lists (&head, &tail, h, t);
21814 }
21815 if (clip_head || clip_tail)
21816 for (s = head; s; s = s->next)
21817 {
21818 s->clip_head = clip_head;
21819 s->clip_tail = clip_tail;
21820 }
21821 }
21822
21823 /* Draw all strings. */
21824 for (s = head; s; s = s->next)
21825 FRAME_RIF (f)->draw_glyph_string (s);
21826
21827 #ifndef HAVE_NS
21828 /* When focus a sole frame and move horizontally, this sets on_p to 0
21829 causing a failure to erase prev cursor position. */
21830 if (area == TEXT_AREA
21831 && !row->full_width_p
21832 /* When drawing overlapping rows, only the glyph strings'
21833 foreground is drawn, which doesn't erase a cursor
21834 completely. */
21835 && !overlaps)
21836 {
21837 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21838 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21839 : (tail ? tail->x + tail->background_width : x));
21840 x0 -= area_left;
21841 x1 -= area_left;
21842
21843 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21844 row->y, MATRIX_ROW_BOTTOM_Y (row));
21845 }
21846 #endif
21847
21848 /* Value is the x-position up to which drawn, relative to AREA of W.
21849 This doesn't include parts drawn because of overhangs. */
21850 if (row->full_width_p)
21851 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21852 else
21853 x_reached -= area_left;
21854
21855 RELEASE_HDC (hdc, f);
21856
21857 return x_reached;
21858 }
21859
21860 /* Expand row matrix if too narrow. Don't expand if area
21861 is not present. */
21862
21863 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21864 { \
21865 if (!fonts_changed_p \
21866 && (it->glyph_row->glyphs[area] \
21867 < it->glyph_row->glyphs[area + 1])) \
21868 { \
21869 it->w->ncols_scale_factor++; \
21870 fonts_changed_p = 1; \
21871 } \
21872 }
21873
21874 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21875 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21876
21877 static INLINE void
21878 append_glyph (it)
21879 struct it *it;
21880 {
21881 struct glyph *glyph;
21882 enum glyph_row_area area = it->area;
21883
21884 xassert (it->glyph_row);
21885 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21886
21887 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21888 if (glyph < it->glyph_row->glyphs[area + 1])
21889 {
21890 /* If the glyph row is reversed, we need to prepend the glyph
21891 rather than append it. */
21892 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21893 {
21894 struct glyph *g;
21895
21896 /* Make room for the additional glyph. */
21897 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21898 g[1] = *g;
21899 glyph = it->glyph_row->glyphs[area];
21900 }
21901 glyph->charpos = CHARPOS (it->position);
21902 glyph->object = it->object;
21903 if (it->pixel_width > 0)
21904 {
21905 glyph->pixel_width = it->pixel_width;
21906 glyph->padding_p = 0;
21907 }
21908 else
21909 {
21910 /* Assure at least 1-pixel width. Otherwise, cursor can't
21911 be displayed correctly. */
21912 glyph->pixel_width = 1;
21913 glyph->padding_p = 1;
21914 }
21915 glyph->ascent = it->ascent;
21916 glyph->descent = it->descent;
21917 glyph->voffset = it->voffset;
21918 glyph->type = CHAR_GLYPH;
21919 glyph->avoid_cursor_p = it->avoid_cursor_p;
21920 glyph->multibyte_p = it->multibyte_p;
21921 glyph->left_box_line_p = it->start_of_box_run_p;
21922 glyph->right_box_line_p = it->end_of_box_run_p;
21923 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21924 || it->phys_descent > it->descent);
21925 glyph->glyph_not_available_p = it->glyph_not_available_p;
21926 glyph->face_id = it->face_id;
21927 glyph->u.ch = it->char_to_display;
21928 glyph->slice = null_glyph_slice;
21929 glyph->font_type = FONT_TYPE_UNKNOWN;
21930 if (it->bidi_p)
21931 {
21932 glyph->resolved_level = it->bidi_it.resolved_level;
21933 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21934 abort ();
21935 glyph->bidi_type = it->bidi_it.type;
21936 }
21937 else
21938 {
21939 glyph->resolved_level = 0;
21940 glyph->bidi_type = UNKNOWN_BT;
21941 }
21942 ++it->glyph_row->used[area];
21943 }
21944 else
21945 IT_EXPAND_MATRIX_WIDTH (it, area);
21946 }
21947
21948 /* Store one glyph for the composition IT->cmp_it.id in
21949 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21950 non-null. */
21951
21952 static INLINE void
21953 append_composite_glyph (it)
21954 struct it *it;
21955 {
21956 struct glyph *glyph;
21957 enum glyph_row_area area = it->area;
21958
21959 xassert (it->glyph_row);
21960
21961 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21962 if (glyph < it->glyph_row->glyphs[area + 1])
21963 {
21964 /* If the glyph row is reversed, we need to prepend the glyph
21965 rather than append it. */
21966 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21967 {
21968 struct glyph *g;
21969
21970 /* Make room for the new glyph. */
21971 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21972 g[1] = *g;
21973 glyph = it->glyph_row->glyphs[it->area];
21974 }
21975 glyph->charpos = it->cmp_it.charpos;
21976 glyph->object = it->object;
21977 glyph->pixel_width = it->pixel_width;
21978 glyph->ascent = it->ascent;
21979 glyph->descent = it->descent;
21980 glyph->voffset = it->voffset;
21981 glyph->type = COMPOSITE_GLYPH;
21982 if (it->cmp_it.ch < 0)
21983 {
21984 glyph->u.cmp.automatic = 0;
21985 glyph->u.cmp.id = it->cmp_it.id;
21986 }
21987 else
21988 {
21989 glyph->u.cmp.automatic = 1;
21990 glyph->u.cmp.id = it->cmp_it.id;
21991 glyph->u.cmp.from = it->cmp_it.from;
21992 glyph->u.cmp.to = it->cmp_it.to - 1;
21993 }
21994 glyph->avoid_cursor_p = it->avoid_cursor_p;
21995 glyph->multibyte_p = it->multibyte_p;
21996 glyph->left_box_line_p = it->start_of_box_run_p;
21997 glyph->right_box_line_p = it->end_of_box_run_p;
21998 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21999 || it->phys_descent > it->descent);
22000 glyph->padding_p = 0;
22001 glyph->glyph_not_available_p = 0;
22002 glyph->face_id = it->face_id;
22003 glyph->slice = null_glyph_slice;
22004 glyph->font_type = FONT_TYPE_UNKNOWN;
22005 if (it->bidi_p)
22006 {
22007 glyph->resolved_level = it->bidi_it.resolved_level;
22008 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22009 abort ();
22010 glyph->bidi_type = it->bidi_it.type;
22011 }
22012 ++it->glyph_row->used[area];
22013 }
22014 else
22015 IT_EXPAND_MATRIX_WIDTH (it, area);
22016 }
22017
22018
22019 /* Change IT->ascent and IT->height according to the setting of
22020 IT->voffset. */
22021
22022 static INLINE void
22023 take_vertical_position_into_account (it)
22024 struct it *it;
22025 {
22026 if (it->voffset)
22027 {
22028 if (it->voffset < 0)
22029 /* Increase the ascent so that we can display the text higher
22030 in the line. */
22031 it->ascent -= it->voffset;
22032 else
22033 /* Increase the descent so that we can display the text lower
22034 in the line. */
22035 it->descent += it->voffset;
22036 }
22037 }
22038
22039
22040 /* Produce glyphs/get display metrics for the image IT is loaded with.
22041 See the description of struct display_iterator in dispextern.h for
22042 an overview of struct display_iterator. */
22043
22044 static void
22045 produce_image_glyph (it)
22046 struct it *it;
22047 {
22048 struct image *img;
22049 struct face *face;
22050 int glyph_ascent, crop;
22051 struct glyph_slice slice;
22052
22053 xassert (it->what == IT_IMAGE);
22054
22055 face = FACE_FROM_ID (it->f, it->face_id);
22056 xassert (face);
22057 /* Make sure X resources of the face is loaded. */
22058 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22059
22060 if (it->image_id < 0)
22061 {
22062 /* Fringe bitmap. */
22063 it->ascent = it->phys_ascent = 0;
22064 it->descent = it->phys_descent = 0;
22065 it->pixel_width = 0;
22066 it->nglyphs = 0;
22067 return;
22068 }
22069
22070 img = IMAGE_FROM_ID (it->f, it->image_id);
22071 xassert (img);
22072 /* Make sure X resources of the image is loaded. */
22073 prepare_image_for_display (it->f, img);
22074
22075 slice.x = slice.y = 0;
22076 slice.width = img->width;
22077 slice.height = img->height;
22078
22079 if (INTEGERP (it->slice.x))
22080 slice.x = XINT (it->slice.x);
22081 else if (FLOATP (it->slice.x))
22082 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22083
22084 if (INTEGERP (it->slice.y))
22085 slice.y = XINT (it->slice.y);
22086 else if (FLOATP (it->slice.y))
22087 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22088
22089 if (INTEGERP (it->slice.width))
22090 slice.width = XINT (it->slice.width);
22091 else if (FLOATP (it->slice.width))
22092 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22093
22094 if (INTEGERP (it->slice.height))
22095 slice.height = XINT (it->slice.height);
22096 else if (FLOATP (it->slice.height))
22097 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22098
22099 if (slice.x >= img->width)
22100 slice.x = img->width;
22101 if (slice.y >= img->height)
22102 slice.y = img->height;
22103 if (slice.x + slice.width >= img->width)
22104 slice.width = img->width - slice.x;
22105 if (slice.y + slice.height > img->height)
22106 slice.height = img->height - slice.y;
22107
22108 if (slice.width == 0 || slice.height == 0)
22109 return;
22110
22111 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22112
22113 it->descent = slice.height - glyph_ascent;
22114 if (slice.y == 0)
22115 it->descent += img->vmargin;
22116 if (slice.y + slice.height == img->height)
22117 it->descent += img->vmargin;
22118 it->phys_descent = it->descent;
22119
22120 it->pixel_width = slice.width;
22121 if (slice.x == 0)
22122 it->pixel_width += img->hmargin;
22123 if (slice.x + slice.width == img->width)
22124 it->pixel_width += img->hmargin;
22125
22126 /* It's quite possible for images to have an ascent greater than
22127 their height, so don't get confused in that case. */
22128 if (it->descent < 0)
22129 it->descent = 0;
22130
22131 it->nglyphs = 1;
22132
22133 if (face->box != FACE_NO_BOX)
22134 {
22135 if (face->box_line_width > 0)
22136 {
22137 if (slice.y == 0)
22138 it->ascent += face->box_line_width;
22139 if (slice.y + slice.height == img->height)
22140 it->descent += face->box_line_width;
22141 }
22142
22143 if (it->start_of_box_run_p && slice.x == 0)
22144 it->pixel_width += eabs (face->box_line_width);
22145 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22146 it->pixel_width += eabs (face->box_line_width);
22147 }
22148
22149 take_vertical_position_into_account (it);
22150
22151 /* Automatically crop wide image glyphs at right edge so we can
22152 draw the cursor on same display row. */
22153 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22154 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22155 {
22156 it->pixel_width -= crop;
22157 slice.width -= crop;
22158 }
22159
22160 if (it->glyph_row)
22161 {
22162 struct glyph *glyph;
22163 enum glyph_row_area area = it->area;
22164
22165 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22166 if (glyph < it->glyph_row->glyphs[area + 1])
22167 {
22168 glyph->charpos = CHARPOS (it->position);
22169 glyph->object = it->object;
22170 glyph->pixel_width = it->pixel_width;
22171 glyph->ascent = glyph_ascent;
22172 glyph->descent = it->descent;
22173 glyph->voffset = it->voffset;
22174 glyph->type = IMAGE_GLYPH;
22175 glyph->avoid_cursor_p = it->avoid_cursor_p;
22176 glyph->multibyte_p = it->multibyte_p;
22177 glyph->left_box_line_p = it->start_of_box_run_p;
22178 glyph->right_box_line_p = it->end_of_box_run_p;
22179 glyph->overlaps_vertically_p = 0;
22180 glyph->padding_p = 0;
22181 glyph->glyph_not_available_p = 0;
22182 glyph->face_id = it->face_id;
22183 glyph->u.img_id = img->id;
22184 glyph->slice = slice;
22185 glyph->font_type = FONT_TYPE_UNKNOWN;
22186 if (it->bidi_p)
22187 {
22188 glyph->resolved_level = it->bidi_it.resolved_level;
22189 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22190 abort ();
22191 glyph->bidi_type = it->bidi_it.type;
22192 }
22193 ++it->glyph_row->used[area];
22194 }
22195 else
22196 IT_EXPAND_MATRIX_WIDTH (it, area);
22197 }
22198 }
22199
22200
22201 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22202 of the glyph, WIDTH and HEIGHT are the width and height of the
22203 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22204
22205 static void
22206 append_stretch_glyph (it, object, width, height, ascent)
22207 struct it *it;
22208 Lisp_Object object;
22209 int width, height;
22210 int ascent;
22211 {
22212 struct glyph *glyph;
22213 enum glyph_row_area area = it->area;
22214
22215 xassert (ascent >= 0 && ascent <= height);
22216
22217 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22218 if (glyph < it->glyph_row->glyphs[area + 1])
22219 {
22220 /* If the glyph row is reversed, we need to prepend the glyph
22221 rather than append it. */
22222 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22223 {
22224 struct glyph *g;
22225
22226 /* Make room for the additional glyph. */
22227 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22228 g[1] = *g;
22229 glyph = it->glyph_row->glyphs[area];
22230 }
22231 glyph->charpos = CHARPOS (it->position);
22232 glyph->object = object;
22233 glyph->pixel_width = width;
22234 glyph->ascent = ascent;
22235 glyph->descent = height - ascent;
22236 glyph->voffset = it->voffset;
22237 glyph->type = STRETCH_GLYPH;
22238 glyph->avoid_cursor_p = it->avoid_cursor_p;
22239 glyph->multibyte_p = it->multibyte_p;
22240 glyph->left_box_line_p = it->start_of_box_run_p;
22241 glyph->right_box_line_p = it->end_of_box_run_p;
22242 glyph->overlaps_vertically_p = 0;
22243 glyph->padding_p = 0;
22244 glyph->glyph_not_available_p = 0;
22245 glyph->face_id = it->face_id;
22246 glyph->u.stretch.ascent = ascent;
22247 glyph->u.stretch.height = height;
22248 glyph->slice = null_glyph_slice;
22249 glyph->font_type = FONT_TYPE_UNKNOWN;
22250 if (it->bidi_p)
22251 {
22252 glyph->resolved_level = it->bidi_it.resolved_level;
22253 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22254 abort ();
22255 glyph->bidi_type = it->bidi_it.type;
22256 }
22257 else
22258 {
22259 glyph->resolved_level = 0;
22260 glyph->bidi_type = UNKNOWN_BT;
22261 }
22262 ++it->glyph_row->used[area];
22263 }
22264 else
22265 IT_EXPAND_MATRIX_WIDTH (it, area);
22266 }
22267
22268
22269 /* Produce a stretch glyph for iterator IT. IT->object is the value
22270 of the glyph property displayed. The value must be a list
22271 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22272 being recognized:
22273
22274 1. `:width WIDTH' specifies that the space should be WIDTH *
22275 canonical char width wide. WIDTH may be an integer or floating
22276 point number.
22277
22278 2. `:relative-width FACTOR' specifies that the width of the stretch
22279 should be computed from the width of the first character having the
22280 `glyph' property, and should be FACTOR times that width.
22281
22282 3. `:align-to HPOS' specifies that the space should be wide enough
22283 to reach HPOS, a value in canonical character units.
22284
22285 Exactly one of the above pairs must be present.
22286
22287 4. `:height HEIGHT' specifies that the height of the stretch produced
22288 should be HEIGHT, measured in canonical character units.
22289
22290 5. `:relative-height FACTOR' specifies that the height of the
22291 stretch should be FACTOR times the height of the characters having
22292 the glyph property.
22293
22294 Either none or exactly one of 4 or 5 must be present.
22295
22296 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22297 of the stretch should be used for the ascent of the stretch.
22298 ASCENT must be in the range 0 <= ASCENT <= 100. */
22299
22300 static void
22301 produce_stretch_glyph (it)
22302 struct it *it;
22303 {
22304 /* (space :width WIDTH :height HEIGHT ...) */
22305 Lisp_Object prop, plist;
22306 int width = 0, height = 0, align_to = -1;
22307 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22308 int ascent = 0;
22309 double tem;
22310 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22311 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22312
22313 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22314
22315 /* List should start with `space'. */
22316 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22317 plist = XCDR (it->object);
22318
22319 /* Compute the width of the stretch. */
22320 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22321 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22322 {
22323 /* Absolute width `:width WIDTH' specified and valid. */
22324 zero_width_ok_p = 1;
22325 width = (int)tem;
22326 }
22327 else if (prop = Fplist_get (plist, QCrelative_width),
22328 NUMVAL (prop) > 0)
22329 {
22330 /* Relative width `:relative-width FACTOR' specified and valid.
22331 Compute the width of the characters having the `glyph'
22332 property. */
22333 struct it it2;
22334 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22335
22336 it2 = *it;
22337 if (it->multibyte_p)
22338 {
22339 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22340 - IT_BYTEPOS (*it));
22341 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22342 }
22343 else
22344 it2.c = *p, it2.len = 1;
22345
22346 it2.glyph_row = NULL;
22347 it2.what = IT_CHARACTER;
22348 x_produce_glyphs (&it2);
22349 width = NUMVAL (prop) * it2.pixel_width;
22350 }
22351 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22352 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22353 {
22354 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22355 align_to = (align_to < 0
22356 ? 0
22357 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22358 else if (align_to < 0)
22359 align_to = window_box_left_offset (it->w, TEXT_AREA);
22360 width = max (0, (int)tem + align_to - it->current_x);
22361 zero_width_ok_p = 1;
22362 }
22363 else
22364 /* Nothing specified -> width defaults to canonical char width. */
22365 width = FRAME_COLUMN_WIDTH (it->f);
22366
22367 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22368 width = 1;
22369
22370 /* Compute height. */
22371 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22372 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22373 {
22374 height = (int)tem;
22375 zero_height_ok_p = 1;
22376 }
22377 else if (prop = Fplist_get (plist, QCrelative_height),
22378 NUMVAL (prop) > 0)
22379 height = FONT_HEIGHT (font) * NUMVAL (prop);
22380 else
22381 height = FONT_HEIGHT (font);
22382
22383 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22384 height = 1;
22385
22386 /* Compute percentage of height used for ascent. If
22387 `:ascent ASCENT' is present and valid, use that. Otherwise,
22388 derive the ascent from the font in use. */
22389 if (prop = Fplist_get (plist, QCascent),
22390 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22391 ascent = height * NUMVAL (prop) / 100.0;
22392 else if (!NILP (prop)
22393 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22394 ascent = min (max (0, (int)tem), height);
22395 else
22396 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22397
22398 if (width > 0 && it->line_wrap != TRUNCATE
22399 && it->current_x + width > it->last_visible_x)
22400 width = it->last_visible_x - it->current_x - 1;
22401
22402 if (width > 0 && height > 0 && it->glyph_row)
22403 {
22404 Lisp_Object object = it->stack[it->sp - 1].string;
22405 if (!STRINGP (object))
22406 object = it->w->buffer;
22407 append_stretch_glyph (it, object, width, height, ascent);
22408 }
22409
22410 it->pixel_width = width;
22411 it->ascent = it->phys_ascent = ascent;
22412 it->descent = it->phys_descent = height - it->ascent;
22413 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22414
22415 take_vertical_position_into_account (it);
22416 }
22417
22418 /* Calculate line-height and line-spacing properties.
22419 An integer value specifies explicit pixel value.
22420 A float value specifies relative value to current face height.
22421 A cons (float . face-name) specifies relative value to
22422 height of specified face font.
22423
22424 Returns height in pixels, or nil. */
22425
22426
22427 static Lisp_Object
22428 calc_line_height_property (it, val, font, boff, override)
22429 struct it *it;
22430 Lisp_Object val;
22431 struct font *font;
22432 int boff, override;
22433 {
22434 Lisp_Object face_name = Qnil;
22435 int ascent, descent, height;
22436
22437 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22438 return val;
22439
22440 if (CONSP (val))
22441 {
22442 face_name = XCAR (val);
22443 val = XCDR (val);
22444 if (!NUMBERP (val))
22445 val = make_number (1);
22446 if (NILP (face_name))
22447 {
22448 height = it->ascent + it->descent;
22449 goto scale;
22450 }
22451 }
22452
22453 if (NILP (face_name))
22454 {
22455 font = FRAME_FONT (it->f);
22456 boff = FRAME_BASELINE_OFFSET (it->f);
22457 }
22458 else if (EQ (face_name, Qt))
22459 {
22460 override = 0;
22461 }
22462 else
22463 {
22464 int face_id;
22465 struct face *face;
22466
22467 face_id = lookup_named_face (it->f, face_name, 0);
22468 if (face_id < 0)
22469 return make_number (-1);
22470
22471 face = FACE_FROM_ID (it->f, face_id);
22472 font = face->font;
22473 if (font == NULL)
22474 return make_number (-1);
22475 boff = font->baseline_offset;
22476 if (font->vertical_centering)
22477 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22478 }
22479
22480 ascent = FONT_BASE (font) + boff;
22481 descent = FONT_DESCENT (font) - boff;
22482
22483 if (override)
22484 {
22485 it->override_ascent = ascent;
22486 it->override_descent = descent;
22487 it->override_boff = boff;
22488 }
22489
22490 height = ascent + descent;
22491
22492 scale:
22493 if (FLOATP (val))
22494 height = (int)(XFLOAT_DATA (val) * height);
22495 else if (INTEGERP (val))
22496 height *= XINT (val);
22497
22498 return make_number (height);
22499 }
22500
22501
22502 /* RIF:
22503 Produce glyphs/get display metrics for the display element IT is
22504 loaded with. See the description of struct it in dispextern.h
22505 for an overview of struct it. */
22506
22507 void
22508 x_produce_glyphs (it)
22509 struct it *it;
22510 {
22511 int extra_line_spacing = it->extra_line_spacing;
22512
22513 it->glyph_not_available_p = 0;
22514
22515 if (it->what == IT_CHARACTER)
22516 {
22517 XChar2b char2b;
22518 struct font *font;
22519 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22520 struct font_metrics *pcm;
22521 int font_not_found_p;
22522 int boff; /* baseline offset */
22523 /* We may change it->multibyte_p upon unibyte<->multibyte
22524 conversion. So, save the current value now and restore it
22525 later.
22526
22527 Note: It seems that we don't have to record multibyte_p in
22528 struct glyph because the character code itself tells whether
22529 or not the character is multibyte. Thus, in the future, we
22530 must consider eliminating the field `multibyte_p' in the
22531 struct glyph. */
22532 int saved_multibyte_p = it->multibyte_p;
22533
22534 /* Maybe translate single-byte characters to multibyte, or the
22535 other way. */
22536 it->char_to_display = it->c;
22537 if (!ASCII_BYTE_P (it->c)
22538 && ! it->multibyte_p)
22539 {
22540 if (SINGLE_BYTE_CHAR_P (it->c)
22541 && unibyte_display_via_language_environment)
22542 {
22543 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22544
22545 /* get_next_display_element assures that this decoding
22546 never fails. */
22547 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22548 it->multibyte_p = 1;
22549 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22550 -1, Qnil);
22551 face = FACE_FROM_ID (it->f, it->face_id);
22552 }
22553 }
22554
22555 /* Get font to use. Encode IT->char_to_display. */
22556 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22557 &char2b, it->multibyte_p, 0);
22558 font = face->font;
22559
22560 font_not_found_p = font == NULL;
22561 if (font_not_found_p)
22562 {
22563 /* When no suitable font found, display an empty box based
22564 on the metrics of the font of the default face (or what
22565 remapped). */
22566 struct face *no_font_face
22567 = FACE_FROM_ID (it->f,
22568 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22569 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22570 font = no_font_face->font;
22571 boff = font->baseline_offset;
22572 }
22573 else
22574 {
22575 boff = font->baseline_offset;
22576 if (font->vertical_centering)
22577 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22578 }
22579
22580 if (it->char_to_display >= ' '
22581 && (!it->multibyte_p || it->char_to_display < 128))
22582 {
22583 /* Either unibyte or ASCII. */
22584 int stretched_p;
22585
22586 it->nglyphs = 1;
22587
22588 pcm = get_per_char_metric (it->f, font, &char2b);
22589
22590 if (it->override_ascent >= 0)
22591 {
22592 it->ascent = it->override_ascent;
22593 it->descent = it->override_descent;
22594 boff = it->override_boff;
22595 }
22596 else
22597 {
22598 it->ascent = FONT_BASE (font) + boff;
22599 it->descent = FONT_DESCENT (font) - boff;
22600 }
22601
22602 if (pcm)
22603 {
22604 it->phys_ascent = pcm->ascent + boff;
22605 it->phys_descent = pcm->descent - boff;
22606 it->pixel_width = pcm->width;
22607 }
22608 else
22609 {
22610 it->glyph_not_available_p = 1;
22611 it->phys_ascent = it->ascent;
22612 it->phys_descent = it->descent;
22613 it->pixel_width = FONT_WIDTH (font);
22614 }
22615
22616 if (it->constrain_row_ascent_descent_p)
22617 {
22618 if (it->descent > it->max_descent)
22619 {
22620 it->ascent += it->descent - it->max_descent;
22621 it->descent = it->max_descent;
22622 }
22623 if (it->ascent > it->max_ascent)
22624 {
22625 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22626 it->ascent = it->max_ascent;
22627 }
22628 it->phys_ascent = min (it->phys_ascent, it->ascent);
22629 it->phys_descent = min (it->phys_descent, it->descent);
22630 extra_line_spacing = 0;
22631 }
22632
22633 /* If this is a space inside a region of text with
22634 `space-width' property, change its width. */
22635 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22636 if (stretched_p)
22637 it->pixel_width *= XFLOATINT (it->space_width);
22638
22639 /* If face has a box, add the box thickness to the character
22640 height. If character has a box line to the left and/or
22641 right, add the box line width to the character's width. */
22642 if (face->box != FACE_NO_BOX)
22643 {
22644 int thick = face->box_line_width;
22645
22646 if (thick > 0)
22647 {
22648 it->ascent += thick;
22649 it->descent += thick;
22650 }
22651 else
22652 thick = -thick;
22653
22654 if (it->start_of_box_run_p)
22655 it->pixel_width += thick;
22656 if (it->end_of_box_run_p)
22657 it->pixel_width += thick;
22658 }
22659
22660 /* If face has an overline, add the height of the overline
22661 (1 pixel) and a 1 pixel margin to the character height. */
22662 if (face->overline_p)
22663 it->ascent += overline_margin;
22664
22665 if (it->constrain_row_ascent_descent_p)
22666 {
22667 if (it->ascent > it->max_ascent)
22668 it->ascent = it->max_ascent;
22669 if (it->descent > it->max_descent)
22670 it->descent = it->max_descent;
22671 }
22672
22673 take_vertical_position_into_account (it);
22674
22675 /* If we have to actually produce glyphs, do it. */
22676 if (it->glyph_row)
22677 {
22678 if (stretched_p)
22679 {
22680 /* Translate a space with a `space-width' property
22681 into a stretch glyph. */
22682 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22683 / FONT_HEIGHT (font));
22684 append_stretch_glyph (it, it->object, it->pixel_width,
22685 it->ascent + it->descent, ascent);
22686 }
22687 else
22688 append_glyph (it);
22689
22690 /* If characters with lbearing or rbearing are displayed
22691 in this line, record that fact in a flag of the
22692 glyph row. This is used to optimize X output code. */
22693 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22694 it->glyph_row->contains_overlapping_glyphs_p = 1;
22695 }
22696 if (! stretched_p && it->pixel_width == 0)
22697 /* We assure that all visible glyphs have at least 1-pixel
22698 width. */
22699 it->pixel_width = 1;
22700 }
22701 else if (it->char_to_display == '\n')
22702 {
22703 /* A newline has no width, but we need the height of the
22704 line. But if previous part of the line sets a height,
22705 don't increase that height */
22706
22707 Lisp_Object height;
22708 Lisp_Object total_height = Qnil;
22709
22710 it->override_ascent = -1;
22711 it->pixel_width = 0;
22712 it->nglyphs = 0;
22713
22714 height = get_it_property(it, Qline_height);
22715 /* Split (line-height total-height) list */
22716 if (CONSP (height)
22717 && CONSP (XCDR (height))
22718 && NILP (XCDR (XCDR (height))))
22719 {
22720 total_height = XCAR (XCDR (height));
22721 height = XCAR (height);
22722 }
22723 height = calc_line_height_property(it, height, font, boff, 1);
22724
22725 if (it->override_ascent >= 0)
22726 {
22727 it->ascent = it->override_ascent;
22728 it->descent = it->override_descent;
22729 boff = it->override_boff;
22730 }
22731 else
22732 {
22733 it->ascent = FONT_BASE (font) + boff;
22734 it->descent = FONT_DESCENT (font) - boff;
22735 }
22736
22737 if (EQ (height, Qt))
22738 {
22739 if (it->descent > it->max_descent)
22740 {
22741 it->ascent += it->descent - it->max_descent;
22742 it->descent = it->max_descent;
22743 }
22744 if (it->ascent > it->max_ascent)
22745 {
22746 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22747 it->ascent = it->max_ascent;
22748 }
22749 it->phys_ascent = min (it->phys_ascent, it->ascent);
22750 it->phys_descent = min (it->phys_descent, it->descent);
22751 it->constrain_row_ascent_descent_p = 1;
22752 extra_line_spacing = 0;
22753 }
22754 else
22755 {
22756 Lisp_Object spacing;
22757
22758 it->phys_ascent = it->ascent;
22759 it->phys_descent = it->descent;
22760
22761 if ((it->max_ascent > 0 || it->max_descent > 0)
22762 && face->box != FACE_NO_BOX
22763 && face->box_line_width > 0)
22764 {
22765 it->ascent += face->box_line_width;
22766 it->descent += face->box_line_width;
22767 }
22768 if (!NILP (height)
22769 && XINT (height) > it->ascent + it->descent)
22770 it->ascent = XINT (height) - it->descent;
22771
22772 if (!NILP (total_height))
22773 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22774 else
22775 {
22776 spacing = get_it_property(it, Qline_spacing);
22777 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22778 }
22779 if (INTEGERP (spacing))
22780 {
22781 extra_line_spacing = XINT (spacing);
22782 if (!NILP (total_height))
22783 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22784 }
22785 }
22786 }
22787 else if (it->char_to_display == '\t')
22788 {
22789 if (font->space_width > 0)
22790 {
22791 int tab_width = it->tab_width * font->space_width;
22792 int x = it->current_x + it->continuation_lines_width;
22793 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22794
22795 /* If the distance from the current position to the next tab
22796 stop is less than a space character width, use the
22797 tab stop after that. */
22798 if (next_tab_x - x < font->space_width)
22799 next_tab_x += tab_width;
22800
22801 it->pixel_width = next_tab_x - x;
22802 it->nglyphs = 1;
22803 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22804 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22805
22806 if (it->glyph_row)
22807 {
22808 append_stretch_glyph (it, it->object, it->pixel_width,
22809 it->ascent + it->descent, it->ascent);
22810 }
22811 }
22812 else
22813 {
22814 it->pixel_width = 0;
22815 it->nglyphs = 1;
22816 }
22817 }
22818 else
22819 {
22820 /* A multi-byte character. Assume that the display width of the
22821 character is the width of the character multiplied by the
22822 width of the font. */
22823
22824 /* If we found a font, this font should give us the right
22825 metrics. If we didn't find a font, use the frame's
22826 default font and calculate the width of the character by
22827 multiplying the width of font by the width of the
22828 character. */
22829
22830 pcm = get_per_char_metric (it->f, font, &char2b);
22831
22832 if (font_not_found_p || !pcm)
22833 {
22834 int char_width = CHAR_WIDTH (it->char_to_display);
22835
22836 if (char_width == 0)
22837 /* This is a non spacing character. But, as we are
22838 going to display an empty box, the box must occupy
22839 at least one column. */
22840 char_width = 1;
22841 it->glyph_not_available_p = 1;
22842 it->pixel_width = font->space_width * char_width;
22843 it->phys_ascent = FONT_BASE (font) + boff;
22844 it->phys_descent = FONT_DESCENT (font) - boff;
22845 }
22846 else
22847 {
22848 it->pixel_width = pcm->width;
22849 it->phys_ascent = pcm->ascent + boff;
22850 it->phys_descent = pcm->descent - boff;
22851 if (it->glyph_row
22852 && (pcm->lbearing < 0
22853 || pcm->rbearing > pcm->width))
22854 it->glyph_row->contains_overlapping_glyphs_p = 1;
22855 }
22856 it->nglyphs = 1;
22857 it->ascent = FONT_BASE (font) + boff;
22858 it->descent = FONT_DESCENT (font) - boff;
22859 if (face->box != FACE_NO_BOX)
22860 {
22861 int thick = face->box_line_width;
22862
22863 if (thick > 0)
22864 {
22865 it->ascent += thick;
22866 it->descent += thick;
22867 }
22868 else
22869 thick = - thick;
22870
22871 if (it->start_of_box_run_p)
22872 it->pixel_width += thick;
22873 if (it->end_of_box_run_p)
22874 it->pixel_width += thick;
22875 }
22876
22877 /* If face has an overline, add the height of the overline
22878 (1 pixel) and a 1 pixel margin to the character height. */
22879 if (face->overline_p)
22880 it->ascent += overline_margin;
22881
22882 take_vertical_position_into_account (it);
22883
22884 if (it->ascent < 0)
22885 it->ascent = 0;
22886 if (it->descent < 0)
22887 it->descent = 0;
22888
22889 if (it->glyph_row)
22890 append_glyph (it);
22891 if (it->pixel_width == 0)
22892 /* We assure that all visible glyphs have at least 1-pixel
22893 width. */
22894 it->pixel_width = 1;
22895 }
22896 it->multibyte_p = saved_multibyte_p;
22897 }
22898 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22899 {
22900 /* A static composition.
22901
22902 Note: A composition is represented as one glyph in the
22903 glyph matrix. There are no padding glyphs.
22904
22905 Important note: pixel_width, ascent, and descent are the
22906 values of what is drawn by draw_glyphs (i.e. the values of
22907 the overall glyphs composed). */
22908 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22909 int boff; /* baseline offset */
22910 struct composition *cmp = composition_table[it->cmp_it.id];
22911 int glyph_len = cmp->glyph_len;
22912 struct font *font = face->font;
22913
22914 it->nglyphs = 1;
22915
22916 /* If we have not yet calculated pixel size data of glyphs of
22917 the composition for the current face font, calculate them
22918 now. Theoretically, we have to check all fonts for the
22919 glyphs, but that requires much time and memory space. So,
22920 here we check only the font of the first glyph. This may
22921 lead to incorrect display, but it's very rare, and C-l
22922 (recenter-top-bottom) can correct the display anyway. */
22923 if (! cmp->font || cmp->font != font)
22924 {
22925 /* Ascent and descent of the font of the first character
22926 of this composition (adjusted by baseline offset).
22927 Ascent and descent of overall glyphs should not be less
22928 than these, respectively. */
22929 int font_ascent, font_descent, font_height;
22930 /* Bounding box of the overall glyphs. */
22931 int leftmost, rightmost, lowest, highest;
22932 int lbearing, rbearing;
22933 int i, width, ascent, descent;
22934 int left_padded = 0, right_padded = 0;
22935 int c;
22936 XChar2b char2b;
22937 struct font_metrics *pcm;
22938 int font_not_found_p;
22939 int pos;
22940
22941 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22942 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22943 break;
22944 if (glyph_len < cmp->glyph_len)
22945 right_padded = 1;
22946 for (i = 0; i < glyph_len; i++)
22947 {
22948 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22949 break;
22950 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22951 }
22952 if (i > 0)
22953 left_padded = 1;
22954
22955 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22956 : IT_CHARPOS (*it));
22957 /* If no suitable font is found, use the default font. */
22958 font_not_found_p = font == NULL;
22959 if (font_not_found_p)
22960 {
22961 face = face->ascii_face;
22962 font = face->font;
22963 }
22964 boff = font->baseline_offset;
22965 if (font->vertical_centering)
22966 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22967 font_ascent = FONT_BASE (font) + boff;
22968 font_descent = FONT_DESCENT (font) - boff;
22969 font_height = FONT_HEIGHT (font);
22970
22971 cmp->font = (void *) font;
22972
22973 pcm = NULL;
22974 if (! font_not_found_p)
22975 {
22976 get_char_face_and_encoding (it->f, c, it->face_id,
22977 &char2b, it->multibyte_p, 0);
22978 pcm = get_per_char_metric (it->f, font, &char2b);
22979 }
22980
22981 /* Initialize the bounding box. */
22982 if (pcm)
22983 {
22984 width = pcm->width;
22985 ascent = pcm->ascent;
22986 descent = pcm->descent;
22987 lbearing = pcm->lbearing;
22988 rbearing = pcm->rbearing;
22989 }
22990 else
22991 {
22992 width = FONT_WIDTH (font);
22993 ascent = FONT_BASE (font);
22994 descent = FONT_DESCENT (font);
22995 lbearing = 0;
22996 rbearing = width;
22997 }
22998
22999 rightmost = width;
23000 leftmost = 0;
23001 lowest = - descent + boff;
23002 highest = ascent + boff;
23003
23004 if (! font_not_found_p
23005 && font->default_ascent
23006 && CHAR_TABLE_P (Vuse_default_ascent)
23007 && !NILP (Faref (Vuse_default_ascent,
23008 make_number (it->char_to_display))))
23009 highest = font->default_ascent + boff;
23010
23011 /* Draw the first glyph at the normal position. It may be
23012 shifted to right later if some other glyphs are drawn
23013 at the left. */
23014 cmp->offsets[i * 2] = 0;
23015 cmp->offsets[i * 2 + 1] = boff;
23016 cmp->lbearing = lbearing;
23017 cmp->rbearing = rbearing;
23018
23019 /* Set cmp->offsets for the remaining glyphs. */
23020 for (i++; i < glyph_len; i++)
23021 {
23022 int left, right, btm, top;
23023 int ch = COMPOSITION_GLYPH (cmp, i);
23024 int face_id;
23025 struct face *this_face;
23026 int this_boff;
23027
23028 if (ch == '\t')
23029 ch = ' ';
23030 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23031 this_face = FACE_FROM_ID (it->f, face_id);
23032 font = this_face->font;
23033
23034 if (font == NULL)
23035 pcm = NULL;
23036 else
23037 {
23038 this_boff = font->baseline_offset;
23039 if (font->vertical_centering)
23040 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23041 get_char_face_and_encoding (it->f, ch, face_id,
23042 &char2b, it->multibyte_p, 0);
23043 pcm = get_per_char_metric (it->f, font, &char2b);
23044 }
23045 if (! pcm)
23046 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23047 else
23048 {
23049 width = pcm->width;
23050 ascent = pcm->ascent;
23051 descent = pcm->descent;
23052 lbearing = pcm->lbearing;
23053 rbearing = pcm->rbearing;
23054 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23055 {
23056 /* Relative composition with or without
23057 alternate chars. */
23058 left = (leftmost + rightmost - width) / 2;
23059 btm = - descent + boff;
23060 if (font->relative_compose
23061 && (! CHAR_TABLE_P (Vignore_relative_composition)
23062 || NILP (Faref (Vignore_relative_composition,
23063 make_number (ch)))))
23064 {
23065
23066 if (- descent >= font->relative_compose)
23067 /* One extra pixel between two glyphs. */
23068 btm = highest + 1;
23069 else if (ascent <= 0)
23070 /* One extra pixel between two glyphs. */
23071 btm = lowest - 1 - ascent - descent;
23072 }
23073 }
23074 else
23075 {
23076 /* A composition rule is specified by an integer
23077 value that encodes global and new reference
23078 points (GREF and NREF). GREF and NREF are
23079 specified by numbers as below:
23080
23081 0---1---2 -- ascent
23082 | |
23083 | |
23084 | |
23085 9--10--11 -- center
23086 | |
23087 ---3---4---5--- baseline
23088 | |
23089 6---7---8 -- descent
23090 */
23091 int rule = COMPOSITION_RULE (cmp, i);
23092 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23093
23094 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23095 grefx = gref % 3, nrefx = nref % 3;
23096 grefy = gref / 3, nrefy = nref / 3;
23097 if (xoff)
23098 xoff = font_height * (xoff - 128) / 256;
23099 if (yoff)
23100 yoff = font_height * (yoff - 128) / 256;
23101
23102 left = (leftmost
23103 + grefx * (rightmost - leftmost) / 2
23104 - nrefx * width / 2
23105 + xoff);
23106
23107 btm = ((grefy == 0 ? highest
23108 : grefy == 1 ? 0
23109 : grefy == 2 ? lowest
23110 : (highest + lowest) / 2)
23111 - (nrefy == 0 ? ascent + descent
23112 : nrefy == 1 ? descent - boff
23113 : nrefy == 2 ? 0
23114 : (ascent + descent) / 2)
23115 + yoff);
23116 }
23117
23118 cmp->offsets[i * 2] = left;
23119 cmp->offsets[i * 2 + 1] = btm + descent;
23120
23121 /* Update the bounding box of the overall glyphs. */
23122 if (width > 0)
23123 {
23124 right = left + width;
23125 if (left < leftmost)
23126 leftmost = left;
23127 if (right > rightmost)
23128 rightmost = right;
23129 }
23130 top = btm + descent + ascent;
23131 if (top > highest)
23132 highest = top;
23133 if (btm < lowest)
23134 lowest = btm;
23135
23136 if (cmp->lbearing > left + lbearing)
23137 cmp->lbearing = left + lbearing;
23138 if (cmp->rbearing < left + rbearing)
23139 cmp->rbearing = left + rbearing;
23140 }
23141 }
23142
23143 /* If there are glyphs whose x-offsets are negative,
23144 shift all glyphs to the right and make all x-offsets
23145 non-negative. */
23146 if (leftmost < 0)
23147 {
23148 for (i = 0; i < cmp->glyph_len; i++)
23149 cmp->offsets[i * 2] -= leftmost;
23150 rightmost -= leftmost;
23151 cmp->lbearing -= leftmost;
23152 cmp->rbearing -= leftmost;
23153 }
23154
23155 if (left_padded && cmp->lbearing < 0)
23156 {
23157 for (i = 0; i < cmp->glyph_len; i++)
23158 cmp->offsets[i * 2] -= cmp->lbearing;
23159 rightmost -= cmp->lbearing;
23160 cmp->rbearing -= cmp->lbearing;
23161 cmp->lbearing = 0;
23162 }
23163 if (right_padded && rightmost < cmp->rbearing)
23164 {
23165 rightmost = cmp->rbearing;
23166 }
23167
23168 cmp->pixel_width = rightmost;
23169 cmp->ascent = highest;
23170 cmp->descent = - lowest;
23171 if (cmp->ascent < font_ascent)
23172 cmp->ascent = font_ascent;
23173 if (cmp->descent < font_descent)
23174 cmp->descent = font_descent;
23175 }
23176
23177 if (it->glyph_row
23178 && (cmp->lbearing < 0
23179 || cmp->rbearing > cmp->pixel_width))
23180 it->glyph_row->contains_overlapping_glyphs_p = 1;
23181
23182 it->pixel_width = cmp->pixel_width;
23183 it->ascent = it->phys_ascent = cmp->ascent;
23184 it->descent = it->phys_descent = cmp->descent;
23185 if (face->box != FACE_NO_BOX)
23186 {
23187 int thick = face->box_line_width;
23188
23189 if (thick > 0)
23190 {
23191 it->ascent += thick;
23192 it->descent += thick;
23193 }
23194 else
23195 thick = - thick;
23196
23197 if (it->start_of_box_run_p)
23198 it->pixel_width += thick;
23199 if (it->end_of_box_run_p)
23200 it->pixel_width += thick;
23201 }
23202
23203 /* If face has an overline, add the height of the overline
23204 (1 pixel) and a 1 pixel margin to the character height. */
23205 if (face->overline_p)
23206 it->ascent += overline_margin;
23207
23208 take_vertical_position_into_account (it);
23209 if (it->ascent < 0)
23210 it->ascent = 0;
23211 if (it->descent < 0)
23212 it->descent = 0;
23213
23214 if (it->glyph_row)
23215 append_composite_glyph (it);
23216 }
23217 else if (it->what == IT_COMPOSITION)
23218 {
23219 /* A dynamic (automatic) composition. */
23220 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23221 Lisp_Object gstring;
23222 struct font_metrics metrics;
23223
23224 gstring = composition_gstring_from_id (it->cmp_it.id);
23225 it->pixel_width
23226 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23227 &metrics);
23228 if (it->glyph_row
23229 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23230 it->glyph_row->contains_overlapping_glyphs_p = 1;
23231 it->ascent = it->phys_ascent = metrics.ascent;
23232 it->descent = it->phys_descent = metrics.descent;
23233 if (face->box != FACE_NO_BOX)
23234 {
23235 int thick = face->box_line_width;
23236
23237 if (thick > 0)
23238 {
23239 it->ascent += thick;
23240 it->descent += thick;
23241 }
23242 else
23243 thick = - thick;
23244
23245 if (it->start_of_box_run_p)
23246 it->pixel_width += thick;
23247 if (it->end_of_box_run_p)
23248 it->pixel_width += thick;
23249 }
23250 /* If face has an overline, add the height of the overline
23251 (1 pixel) and a 1 pixel margin to the character height. */
23252 if (face->overline_p)
23253 it->ascent += overline_margin;
23254 take_vertical_position_into_account (it);
23255 if (it->ascent < 0)
23256 it->ascent = 0;
23257 if (it->descent < 0)
23258 it->descent = 0;
23259
23260 if (it->glyph_row)
23261 append_composite_glyph (it);
23262 }
23263 else if (it->what == IT_IMAGE)
23264 produce_image_glyph (it);
23265 else if (it->what == IT_STRETCH)
23266 produce_stretch_glyph (it);
23267
23268 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23269 because this isn't true for images with `:ascent 100'. */
23270 xassert (it->ascent >= 0 && it->descent >= 0);
23271 if (it->area == TEXT_AREA)
23272 it->current_x += it->pixel_width;
23273
23274 if (extra_line_spacing > 0)
23275 {
23276 it->descent += extra_line_spacing;
23277 if (extra_line_spacing > it->max_extra_line_spacing)
23278 it->max_extra_line_spacing = extra_line_spacing;
23279 }
23280
23281 it->max_ascent = max (it->max_ascent, it->ascent);
23282 it->max_descent = max (it->max_descent, it->descent);
23283 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23284 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23285 }
23286
23287 /* EXPORT for RIF:
23288 Output LEN glyphs starting at START at the nominal cursor position.
23289 Advance the nominal cursor over the text. The global variable
23290 updated_window contains the window being updated, updated_row is
23291 the glyph row being updated, and updated_area is the area of that
23292 row being updated. */
23293
23294 void
23295 x_write_glyphs (start, len)
23296 struct glyph *start;
23297 int len;
23298 {
23299 int x, hpos;
23300
23301 xassert (updated_window && updated_row);
23302 BLOCK_INPUT;
23303
23304 /* Write glyphs. */
23305
23306 hpos = start - updated_row->glyphs[updated_area];
23307 x = draw_glyphs (updated_window, output_cursor.x,
23308 updated_row, updated_area,
23309 hpos, hpos + len,
23310 DRAW_NORMAL_TEXT, 0);
23311
23312 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23313 if (updated_area == TEXT_AREA
23314 && updated_window->phys_cursor_on_p
23315 && updated_window->phys_cursor.vpos == output_cursor.vpos
23316 && updated_window->phys_cursor.hpos >= hpos
23317 && updated_window->phys_cursor.hpos < hpos + len)
23318 updated_window->phys_cursor_on_p = 0;
23319
23320 UNBLOCK_INPUT;
23321
23322 /* Advance the output cursor. */
23323 output_cursor.hpos += len;
23324 output_cursor.x = x;
23325 }
23326
23327
23328 /* EXPORT for RIF:
23329 Insert LEN glyphs from START at the nominal cursor position. */
23330
23331 void
23332 x_insert_glyphs (start, len)
23333 struct glyph *start;
23334 int len;
23335 {
23336 struct frame *f;
23337 struct window *w;
23338 int line_height, shift_by_width, shifted_region_width;
23339 struct glyph_row *row;
23340 struct glyph *glyph;
23341 int frame_x, frame_y;
23342 EMACS_INT hpos;
23343
23344 xassert (updated_window && updated_row);
23345 BLOCK_INPUT;
23346 w = updated_window;
23347 f = XFRAME (WINDOW_FRAME (w));
23348
23349 /* Get the height of the line we are in. */
23350 row = updated_row;
23351 line_height = row->height;
23352
23353 /* Get the width of the glyphs to insert. */
23354 shift_by_width = 0;
23355 for (glyph = start; glyph < start + len; ++glyph)
23356 shift_by_width += glyph->pixel_width;
23357
23358 /* Get the width of the region to shift right. */
23359 shifted_region_width = (window_box_width (w, updated_area)
23360 - output_cursor.x
23361 - shift_by_width);
23362
23363 /* Shift right. */
23364 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23365 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23366
23367 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23368 line_height, shift_by_width);
23369
23370 /* Write the glyphs. */
23371 hpos = start - row->glyphs[updated_area];
23372 draw_glyphs (w, output_cursor.x, row, updated_area,
23373 hpos, hpos + len,
23374 DRAW_NORMAL_TEXT, 0);
23375
23376 /* Advance the output cursor. */
23377 output_cursor.hpos += len;
23378 output_cursor.x += shift_by_width;
23379 UNBLOCK_INPUT;
23380 }
23381
23382
23383 /* EXPORT for RIF:
23384 Erase the current text line from the nominal cursor position
23385 (inclusive) to pixel column TO_X (exclusive). The idea is that
23386 everything from TO_X onward is already erased.
23387
23388 TO_X is a pixel position relative to updated_area of
23389 updated_window. TO_X == -1 means clear to the end of this area. */
23390
23391 void
23392 x_clear_end_of_line (to_x)
23393 int to_x;
23394 {
23395 struct frame *f;
23396 struct window *w = updated_window;
23397 int max_x, min_y, max_y;
23398 int from_x, from_y, to_y;
23399
23400 xassert (updated_window && updated_row);
23401 f = XFRAME (w->frame);
23402
23403 if (updated_row->full_width_p)
23404 max_x = WINDOW_TOTAL_WIDTH (w);
23405 else
23406 max_x = window_box_width (w, updated_area);
23407 max_y = window_text_bottom_y (w);
23408
23409 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23410 of window. For TO_X > 0, truncate to end of drawing area. */
23411 if (to_x == 0)
23412 return;
23413 else if (to_x < 0)
23414 to_x = max_x;
23415 else
23416 to_x = min (to_x, max_x);
23417
23418 to_y = min (max_y, output_cursor.y + updated_row->height);
23419
23420 /* Notice if the cursor will be cleared by this operation. */
23421 if (!updated_row->full_width_p)
23422 notice_overwritten_cursor (w, updated_area,
23423 output_cursor.x, -1,
23424 updated_row->y,
23425 MATRIX_ROW_BOTTOM_Y (updated_row));
23426
23427 from_x = output_cursor.x;
23428
23429 /* Translate to frame coordinates. */
23430 if (updated_row->full_width_p)
23431 {
23432 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23433 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23434 }
23435 else
23436 {
23437 int area_left = window_box_left (w, updated_area);
23438 from_x += area_left;
23439 to_x += area_left;
23440 }
23441
23442 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23443 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23444 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23445
23446 /* Prevent inadvertently clearing to end of the X window. */
23447 if (to_x > from_x && to_y > from_y)
23448 {
23449 BLOCK_INPUT;
23450 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23451 to_x - from_x, to_y - from_y);
23452 UNBLOCK_INPUT;
23453 }
23454 }
23455
23456 #endif /* HAVE_WINDOW_SYSTEM */
23457
23458
23459 \f
23460 /***********************************************************************
23461 Cursor types
23462 ***********************************************************************/
23463
23464 /* Value is the internal representation of the specified cursor type
23465 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23466 of the bar cursor. */
23467
23468 static enum text_cursor_kinds
23469 get_specified_cursor_type (arg, width)
23470 Lisp_Object arg;
23471 int *width;
23472 {
23473 enum text_cursor_kinds type;
23474
23475 if (NILP (arg))
23476 return NO_CURSOR;
23477
23478 if (EQ (arg, Qbox))
23479 return FILLED_BOX_CURSOR;
23480
23481 if (EQ (arg, Qhollow))
23482 return HOLLOW_BOX_CURSOR;
23483
23484 if (EQ (arg, Qbar))
23485 {
23486 *width = 2;
23487 return BAR_CURSOR;
23488 }
23489
23490 if (CONSP (arg)
23491 && EQ (XCAR (arg), Qbar)
23492 && INTEGERP (XCDR (arg))
23493 && XINT (XCDR (arg)) >= 0)
23494 {
23495 *width = XINT (XCDR (arg));
23496 return BAR_CURSOR;
23497 }
23498
23499 if (EQ (arg, Qhbar))
23500 {
23501 *width = 2;
23502 return HBAR_CURSOR;
23503 }
23504
23505 if (CONSP (arg)
23506 && EQ (XCAR (arg), Qhbar)
23507 && INTEGERP (XCDR (arg))
23508 && XINT (XCDR (arg)) >= 0)
23509 {
23510 *width = XINT (XCDR (arg));
23511 return HBAR_CURSOR;
23512 }
23513
23514 /* Treat anything unknown as "hollow box cursor".
23515 It was bad to signal an error; people have trouble fixing
23516 .Xdefaults with Emacs, when it has something bad in it. */
23517 type = HOLLOW_BOX_CURSOR;
23518
23519 return type;
23520 }
23521
23522 /* Set the default cursor types for specified frame. */
23523 void
23524 set_frame_cursor_types (f, arg)
23525 struct frame *f;
23526 Lisp_Object arg;
23527 {
23528 int width;
23529 Lisp_Object tem;
23530
23531 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23532 FRAME_CURSOR_WIDTH (f) = width;
23533
23534 /* By default, set up the blink-off state depending on the on-state. */
23535
23536 tem = Fassoc (arg, Vblink_cursor_alist);
23537 if (!NILP (tem))
23538 {
23539 FRAME_BLINK_OFF_CURSOR (f)
23540 = get_specified_cursor_type (XCDR (tem), &width);
23541 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23542 }
23543 else
23544 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23545 }
23546
23547
23548 /* Return the cursor we want to be displayed in window W. Return
23549 width of bar/hbar cursor through WIDTH arg. Return with
23550 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23551 (i.e. if the `system caret' should track this cursor).
23552
23553 In a mini-buffer window, we want the cursor only to appear if we
23554 are reading input from this window. For the selected window, we
23555 want the cursor type given by the frame parameter or buffer local
23556 setting of cursor-type. If explicitly marked off, draw no cursor.
23557 In all other cases, we want a hollow box cursor. */
23558
23559 static enum text_cursor_kinds
23560 get_window_cursor_type (w, glyph, width, active_cursor)
23561 struct window *w;
23562 struct glyph *glyph;
23563 int *width;
23564 int *active_cursor;
23565 {
23566 struct frame *f = XFRAME (w->frame);
23567 struct buffer *b = XBUFFER (w->buffer);
23568 int cursor_type = DEFAULT_CURSOR;
23569 Lisp_Object alt_cursor;
23570 int non_selected = 0;
23571
23572 *active_cursor = 1;
23573
23574 /* Echo area */
23575 if (cursor_in_echo_area
23576 && FRAME_HAS_MINIBUF_P (f)
23577 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23578 {
23579 if (w == XWINDOW (echo_area_window))
23580 {
23581 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23582 {
23583 *width = FRAME_CURSOR_WIDTH (f);
23584 return FRAME_DESIRED_CURSOR (f);
23585 }
23586 else
23587 return get_specified_cursor_type (b->cursor_type, width);
23588 }
23589
23590 *active_cursor = 0;
23591 non_selected = 1;
23592 }
23593
23594 /* Detect a nonselected window or nonselected frame. */
23595 else if (w != XWINDOW (f->selected_window)
23596 #ifdef HAVE_WINDOW_SYSTEM
23597 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23598 #endif
23599 )
23600 {
23601 *active_cursor = 0;
23602
23603 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23604 return NO_CURSOR;
23605
23606 non_selected = 1;
23607 }
23608
23609 /* Never display a cursor in a window in which cursor-type is nil. */
23610 if (NILP (b->cursor_type))
23611 return NO_CURSOR;
23612
23613 /* Get the normal cursor type for this window. */
23614 if (EQ (b->cursor_type, Qt))
23615 {
23616 cursor_type = FRAME_DESIRED_CURSOR (f);
23617 *width = FRAME_CURSOR_WIDTH (f);
23618 }
23619 else
23620 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23621
23622 /* Use cursor-in-non-selected-windows instead
23623 for non-selected window or frame. */
23624 if (non_selected)
23625 {
23626 alt_cursor = b->cursor_in_non_selected_windows;
23627 if (!EQ (Qt, alt_cursor))
23628 return get_specified_cursor_type (alt_cursor, width);
23629 /* t means modify the normal cursor type. */
23630 if (cursor_type == FILLED_BOX_CURSOR)
23631 cursor_type = HOLLOW_BOX_CURSOR;
23632 else if (cursor_type == BAR_CURSOR && *width > 1)
23633 --*width;
23634 return cursor_type;
23635 }
23636
23637 /* Use normal cursor if not blinked off. */
23638 if (!w->cursor_off_p)
23639 {
23640 #ifdef HAVE_WINDOW_SYSTEM
23641 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23642 {
23643 if (cursor_type == FILLED_BOX_CURSOR)
23644 {
23645 /* Using a block cursor on large images can be very annoying.
23646 So use a hollow cursor for "large" images.
23647 If image is not transparent (no mask), also use hollow cursor. */
23648 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23649 if (img != NULL && IMAGEP (img->spec))
23650 {
23651 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23652 where N = size of default frame font size.
23653 This should cover most of the "tiny" icons people may use. */
23654 if (!img->mask
23655 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23656 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23657 cursor_type = HOLLOW_BOX_CURSOR;
23658 }
23659 }
23660 else if (cursor_type != NO_CURSOR)
23661 {
23662 /* Display current only supports BOX and HOLLOW cursors for images.
23663 So for now, unconditionally use a HOLLOW cursor when cursor is
23664 not a solid box cursor. */
23665 cursor_type = HOLLOW_BOX_CURSOR;
23666 }
23667 }
23668 #endif
23669 return cursor_type;
23670 }
23671
23672 /* Cursor is blinked off, so determine how to "toggle" it. */
23673
23674 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23675 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23676 return get_specified_cursor_type (XCDR (alt_cursor), width);
23677
23678 /* Then see if frame has specified a specific blink off cursor type. */
23679 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23680 {
23681 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23682 return FRAME_BLINK_OFF_CURSOR (f);
23683 }
23684
23685 #if 0
23686 /* Some people liked having a permanently visible blinking cursor,
23687 while others had very strong opinions against it. So it was
23688 decided to remove it. KFS 2003-09-03 */
23689
23690 /* Finally perform built-in cursor blinking:
23691 filled box <-> hollow box
23692 wide [h]bar <-> narrow [h]bar
23693 narrow [h]bar <-> no cursor
23694 other type <-> no cursor */
23695
23696 if (cursor_type == FILLED_BOX_CURSOR)
23697 return HOLLOW_BOX_CURSOR;
23698
23699 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23700 {
23701 *width = 1;
23702 return cursor_type;
23703 }
23704 #endif
23705
23706 return NO_CURSOR;
23707 }
23708
23709
23710 #ifdef HAVE_WINDOW_SYSTEM
23711
23712 /* Notice when the text cursor of window W has been completely
23713 overwritten by a drawing operation that outputs glyphs in AREA
23714 starting at X0 and ending at X1 in the line starting at Y0 and
23715 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23716 the rest of the line after X0 has been written. Y coordinates
23717 are window-relative. */
23718
23719 static void
23720 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23721 struct window *w;
23722 enum glyph_row_area area;
23723 int x0, y0, x1, y1;
23724 {
23725 int cx0, cx1, cy0, cy1;
23726 struct glyph_row *row;
23727
23728 if (!w->phys_cursor_on_p)
23729 return;
23730 if (area != TEXT_AREA)
23731 return;
23732
23733 if (w->phys_cursor.vpos < 0
23734 || w->phys_cursor.vpos >= w->current_matrix->nrows
23735 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23736 !(row->enabled_p && row->displays_text_p)))
23737 return;
23738
23739 if (row->cursor_in_fringe_p)
23740 {
23741 row->cursor_in_fringe_p = 0;
23742 draw_fringe_bitmap (w, row, row->reversed_p);
23743 w->phys_cursor_on_p = 0;
23744 return;
23745 }
23746
23747 cx0 = w->phys_cursor.x;
23748 cx1 = cx0 + w->phys_cursor_width;
23749 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23750 return;
23751
23752 /* The cursor image will be completely removed from the
23753 screen if the output area intersects the cursor area in
23754 y-direction. When we draw in [y0 y1[, and some part of
23755 the cursor is at y < y0, that part must have been drawn
23756 before. When scrolling, the cursor is erased before
23757 actually scrolling, so we don't come here. When not
23758 scrolling, the rows above the old cursor row must have
23759 changed, and in this case these rows must have written
23760 over the cursor image.
23761
23762 Likewise if part of the cursor is below y1, with the
23763 exception of the cursor being in the first blank row at
23764 the buffer and window end because update_text_area
23765 doesn't draw that row. (Except when it does, but
23766 that's handled in update_text_area.) */
23767
23768 cy0 = w->phys_cursor.y;
23769 cy1 = cy0 + w->phys_cursor_height;
23770 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23771 return;
23772
23773 w->phys_cursor_on_p = 0;
23774 }
23775
23776 #endif /* HAVE_WINDOW_SYSTEM */
23777
23778 \f
23779 /************************************************************************
23780 Mouse Face
23781 ************************************************************************/
23782
23783 #ifdef HAVE_WINDOW_SYSTEM
23784
23785 /* EXPORT for RIF:
23786 Fix the display of area AREA of overlapping row ROW in window W
23787 with respect to the overlapping part OVERLAPS. */
23788
23789 void
23790 x_fix_overlapping_area (w, row, area, overlaps)
23791 struct window *w;
23792 struct glyph_row *row;
23793 enum glyph_row_area area;
23794 int overlaps;
23795 {
23796 int i, x;
23797
23798 BLOCK_INPUT;
23799
23800 x = 0;
23801 for (i = 0; i < row->used[area];)
23802 {
23803 if (row->glyphs[area][i].overlaps_vertically_p)
23804 {
23805 int start = i, start_x = x;
23806
23807 do
23808 {
23809 x += row->glyphs[area][i].pixel_width;
23810 ++i;
23811 }
23812 while (i < row->used[area]
23813 && row->glyphs[area][i].overlaps_vertically_p);
23814
23815 draw_glyphs (w, start_x, row, area,
23816 start, i,
23817 DRAW_NORMAL_TEXT, overlaps);
23818 }
23819 else
23820 {
23821 x += row->glyphs[area][i].pixel_width;
23822 ++i;
23823 }
23824 }
23825
23826 UNBLOCK_INPUT;
23827 }
23828
23829
23830 /* EXPORT:
23831 Draw the cursor glyph of window W in glyph row ROW. See the
23832 comment of draw_glyphs for the meaning of HL. */
23833
23834 void
23835 draw_phys_cursor_glyph (w, row, hl)
23836 struct window *w;
23837 struct glyph_row *row;
23838 enum draw_glyphs_face hl;
23839 {
23840 /* If cursor hpos is out of bounds, don't draw garbage. This can
23841 happen in mini-buffer windows when switching between echo area
23842 glyphs and mini-buffer. */
23843 if ((row->reversed_p
23844 ? (w->phys_cursor.hpos >= 0)
23845 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23846 {
23847 int on_p = w->phys_cursor_on_p;
23848 int x1;
23849 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23850 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23851 hl, 0);
23852 w->phys_cursor_on_p = on_p;
23853
23854 if (hl == DRAW_CURSOR)
23855 w->phys_cursor_width = x1 - w->phys_cursor.x;
23856 /* When we erase the cursor, and ROW is overlapped by other
23857 rows, make sure that these overlapping parts of other rows
23858 are redrawn. */
23859 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23860 {
23861 w->phys_cursor_width = x1 - w->phys_cursor.x;
23862
23863 if (row > w->current_matrix->rows
23864 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23865 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23866 OVERLAPS_ERASED_CURSOR);
23867
23868 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23869 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23870 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23871 OVERLAPS_ERASED_CURSOR);
23872 }
23873 }
23874 }
23875
23876
23877 /* EXPORT:
23878 Erase the image of a cursor of window W from the screen. */
23879
23880 void
23881 erase_phys_cursor (w)
23882 struct window *w;
23883 {
23884 struct frame *f = XFRAME (w->frame);
23885 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23886 int hpos = w->phys_cursor.hpos;
23887 int vpos = w->phys_cursor.vpos;
23888 int mouse_face_here_p = 0;
23889 struct glyph_matrix *active_glyphs = w->current_matrix;
23890 struct glyph_row *cursor_row;
23891 struct glyph *cursor_glyph;
23892 enum draw_glyphs_face hl;
23893
23894 /* No cursor displayed or row invalidated => nothing to do on the
23895 screen. */
23896 if (w->phys_cursor_type == NO_CURSOR)
23897 goto mark_cursor_off;
23898
23899 /* VPOS >= active_glyphs->nrows means that window has been resized.
23900 Don't bother to erase the cursor. */
23901 if (vpos >= active_glyphs->nrows)
23902 goto mark_cursor_off;
23903
23904 /* If row containing cursor is marked invalid, there is nothing we
23905 can do. */
23906 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23907 if (!cursor_row->enabled_p)
23908 goto mark_cursor_off;
23909
23910 /* If line spacing is > 0, old cursor may only be partially visible in
23911 window after split-window. So adjust visible height. */
23912 cursor_row->visible_height = min (cursor_row->visible_height,
23913 window_text_bottom_y (w) - cursor_row->y);
23914
23915 /* If row is completely invisible, don't attempt to delete a cursor which
23916 isn't there. This can happen if cursor is at top of a window, and
23917 we switch to a buffer with a header line in that window. */
23918 if (cursor_row->visible_height <= 0)
23919 goto mark_cursor_off;
23920
23921 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23922 if (cursor_row->cursor_in_fringe_p)
23923 {
23924 cursor_row->cursor_in_fringe_p = 0;
23925 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23926 goto mark_cursor_off;
23927 }
23928
23929 /* This can happen when the new row is shorter than the old one.
23930 In this case, either draw_glyphs or clear_end_of_line
23931 should have cleared the cursor. Note that we wouldn't be
23932 able to erase the cursor in this case because we don't have a
23933 cursor glyph at hand. */
23934 if ((cursor_row->reversed_p
23935 ? (w->phys_cursor.hpos < 0)
23936 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23937 goto mark_cursor_off;
23938
23939 /* If the cursor is in the mouse face area, redisplay that when
23940 we clear the cursor. */
23941 if (! NILP (dpyinfo->mouse_face_window)
23942 && w == XWINDOW (dpyinfo->mouse_face_window)
23943 && (vpos > dpyinfo->mouse_face_beg_row
23944 || (vpos == dpyinfo->mouse_face_beg_row
23945 && hpos >= dpyinfo->mouse_face_beg_col))
23946 && (vpos < dpyinfo->mouse_face_end_row
23947 || (vpos == dpyinfo->mouse_face_end_row
23948 && hpos < dpyinfo->mouse_face_end_col))
23949 /* Don't redraw the cursor's spot in mouse face if it is at the
23950 end of a line (on a newline). The cursor appears there, but
23951 mouse highlighting does not. */
23952 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23953 mouse_face_here_p = 1;
23954
23955 /* Maybe clear the display under the cursor. */
23956 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23957 {
23958 int x, y, left_x;
23959 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23960 int width;
23961
23962 cursor_glyph = get_phys_cursor_glyph (w);
23963 if (cursor_glyph == NULL)
23964 goto mark_cursor_off;
23965
23966 width = cursor_glyph->pixel_width;
23967 left_x = window_box_left_offset (w, TEXT_AREA);
23968 x = w->phys_cursor.x;
23969 if (x < left_x)
23970 width -= left_x - x;
23971 width = min (width, window_box_width (w, TEXT_AREA) - x);
23972 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23973 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23974
23975 if (width > 0)
23976 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23977 }
23978
23979 /* Erase the cursor by redrawing the character underneath it. */
23980 if (mouse_face_here_p)
23981 hl = DRAW_MOUSE_FACE;
23982 else
23983 hl = DRAW_NORMAL_TEXT;
23984 draw_phys_cursor_glyph (w, cursor_row, hl);
23985
23986 mark_cursor_off:
23987 w->phys_cursor_on_p = 0;
23988 w->phys_cursor_type = NO_CURSOR;
23989 }
23990
23991
23992 /* EXPORT:
23993 Display or clear cursor of window W. If ON is zero, clear the
23994 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23995 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23996
23997 void
23998 display_and_set_cursor (w, on, hpos, vpos, x, y)
23999 struct window *w;
24000 int on, hpos, vpos, x, y;
24001 {
24002 struct frame *f = XFRAME (w->frame);
24003 int new_cursor_type;
24004 int new_cursor_width;
24005 int active_cursor;
24006 struct glyph_row *glyph_row;
24007 struct glyph *glyph;
24008
24009 /* This is pointless on invisible frames, and dangerous on garbaged
24010 windows and frames; in the latter case, the frame or window may
24011 be in the midst of changing its size, and x and y may be off the
24012 window. */
24013 if (! FRAME_VISIBLE_P (f)
24014 || FRAME_GARBAGED_P (f)
24015 || vpos >= w->current_matrix->nrows
24016 || hpos >= w->current_matrix->matrix_w)
24017 return;
24018
24019 /* If cursor is off and we want it off, return quickly. */
24020 if (!on && !w->phys_cursor_on_p)
24021 return;
24022
24023 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24024 /* If cursor row is not enabled, we don't really know where to
24025 display the cursor. */
24026 if (!glyph_row->enabled_p)
24027 {
24028 w->phys_cursor_on_p = 0;
24029 return;
24030 }
24031
24032 glyph = NULL;
24033 if (!glyph_row->exact_window_width_line_p
24034 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24035 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24036
24037 xassert (interrupt_input_blocked);
24038
24039 /* Set new_cursor_type to the cursor we want to be displayed. */
24040 new_cursor_type = get_window_cursor_type (w, glyph,
24041 &new_cursor_width, &active_cursor);
24042
24043 /* If cursor is currently being shown and we don't want it to be or
24044 it is in the wrong place, or the cursor type is not what we want,
24045 erase it. */
24046 if (w->phys_cursor_on_p
24047 && (!on
24048 || w->phys_cursor.x != x
24049 || w->phys_cursor.y != y
24050 || new_cursor_type != w->phys_cursor_type
24051 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24052 && new_cursor_width != w->phys_cursor_width)))
24053 erase_phys_cursor (w);
24054
24055 /* Don't check phys_cursor_on_p here because that flag is only set
24056 to zero in some cases where we know that the cursor has been
24057 completely erased, to avoid the extra work of erasing the cursor
24058 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24059 still not be visible, or it has only been partly erased. */
24060 if (on)
24061 {
24062 w->phys_cursor_ascent = glyph_row->ascent;
24063 w->phys_cursor_height = glyph_row->height;
24064
24065 /* Set phys_cursor_.* before x_draw_.* is called because some
24066 of them may need the information. */
24067 w->phys_cursor.x = x;
24068 w->phys_cursor.y = glyph_row->y;
24069 w->phys_cursor.hpos = hpos;
24070 w->phys_cursor.vpos = vpos;
24071 }
24072
24073 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24074 new_cursor_type, new_cursor_width,
24075 on, active_cursor);
24076 }
24077
24078
24079 /* Switch the display of W's cursor on or off, according to the value
24080 of ON. */
24081
24082 void
24083 update_window_cursor (w, on)
24084 struct window *w;
24085 int on;
24086 {
24087 /* Don't update cursor in windows whose frame is in the process
24088 of being deleted. */
24089 if (w->current_matrix)
24090 {
24091 BLOCK_INPUT;
24092 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24093 w->phys_cursor.x, w->phys_cursor.y);
24094 UNBLOCK_INPUT;
24095 }
24096 }
24097
24098
24099 /* Call update_window_cursor with parameter ON_P on all leaf windows
24100 in the window tree rooted at W. */
24101
24102 static void
24103 update_cursor_in_window_tree (w, on_p)
24104 struct window *w;
24105 int on_p;
24106 {
24107 while (w)
24108 {
24109 if (!NILP (w->hchild))
24110 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24111 else if (!NILP (w->vchild))
24112 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24113 else
24114 update_window_cursor (w, on_p);
24115
24116 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24117 }
24118 }
24119
24120
24121 /* EXPORT:
24122 Display the cursor on window W, or clear it, according to ON_P.
24123 Don't change the cursor's position. */
24124
24125 void
24126 x_update_cursor (f, on_p)
24127 struct frame *f;
24128 int on_p;
24129 {
24130 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24131 }
24132
24133
24134 /* EXPORT:
24135 Clear the cursor of window W to background color, and mark the
24136 cursor as not shown. This is used when the text where the cursor
24137 is about to be rewritten. */
24138
24139 void
24140 x_clear_cursor (w)
24141 struct window *w;
24142 {
24143 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24144 update_window_cursor (w, 0);
24145 }
24146
24147
24148 /* EXPORT:
24149 Display the active region described by mouse_face_* according to DRAW. */
24150
24151 void
24152 show_mouse_face (dpyinfo, draw)
24153 Display_Info *dpyinfo;
24154 enum draw_glyphs_face draw;
24155 {
24156 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24157 struct frame *f = XFRAME (WINDOW_FRAME (w));
24158
24159 if (/* If window is in the process of being destroyed, don't bother
24160 to do anything. */
24161 w->current_matrix != NULL
24162 /* Don't update mouse highlight if hidden */
24163 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24164 /* Recognize when we are called to operate on rows that don't exist
24165 anymore. This can happen when a window is split. */
24166 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24167 {
24168 int phys_cursor_on_p = w->phys_cursor_on_p;
24169 struct glyph_row *row, *first, *last;
24170
24171 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24172 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24173
24174 for (row = first; row <= last && row->enabled_p; ++row)
24175 {
24176 int start_hpos, end_hpos, start_x;
24177
24178 /* For all but the first row, the highlight starts at column 0. */
24179 if (row == first)
24180 {
24181 start_hpos = dpyinfo->mouse_face_beg_col;
24182 start_x = dpyinfo->mouse_face_beg_x;
24183 }
24184 else
24185 {
24186 start_hpos = 0;
24187 start_x = 0;
24188 }
24189
24190 if (row == last)
24191 end_hpos = dpyinfo->mouse_face_end_col;
24192 else
24193 {
24194 end_hpos = row->used[TEXT_AREA];
24195 if (draw == DRAW_NORMAL_TEXT)
24196 row->fill_line_p = 1; /* Clear to end of line */
24197 }
24198
24199 if (end_hpos > start_hpos)
24200 {
24201 draw_glyphs (w, start_x, row, TEXT_AREA,
24202 start_hpos, end_hpos,
24203 draw, 0);
24204
24205 row->mouse_face_p
24206 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24207 }
24208 }
24209
24210 /* When we've written over the cursor, arrange for it to
24211 be displayed again. */
24212 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24213 {
24214 BLOCK_INPUT;
24215 display_and_set_cursor (w, 1,
24216 w->phys_cursor.hpos, w->phys_cursor.vpos,
24217 w->phys_cursor.x, w->phys_cursor.y);
24218 UNBLOCK_INPUT;
24219 }
24220 }
24221
24222 /* Change the mouse cursor. */
24223 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24224 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24225 else if (draw == DRAW_MOUSE_FACE)
24226 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24227 else
24228 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24229 }
24230
24231 /* EXPORT:
24232 Clear out the mouse-highlighted active region.
24233 Redraw it un-highlighted first. Value is non-zero if mouse
24234 face was actually drawn unhighlighted. */
24235
24236 int
24237 clear_mouse_face (dpyinfo)
24238 Display_Info *dpyinfo;
24239 {
24240 int cleared = 0;
24241
24242 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24243 {
24244 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24245 cleared = 1;
24246 }
24247
24248 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24249 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24250 dpyinfo->mouse_face_window = Qnil;
24251 dpyinfo->mouse_face_overlay = Qnil;
24252 return cleared;
24253 }
24254
24255
24256 /* EXPORT:
24257 Non-zero if physical cursor of window W is within mouse face. */
24258
24259 int
24260 cursor_in_mouse_face_p (w)
24261 struct window *w;
24262 {
24263 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24264 int in_mouse_face = 0;
24265
24266 if (WINDOWP (dpyinfo->mouse_face_window)
24267 && XWINDOW (dpyinfo->mouse_face_window) == w)
24268 {
24269 int hpos = w->phys_cursor.hpos;
24270 int vpos = w->phys_cursor.vpos;
24271
24272 if (vpos >= dpyinfo->mouse_face_beg_row
24273 && vpos <= dpyinfo->mouse_face_end_row
24274 && (vpos > dpyinfo->mouse_face_beg_row
24275 || hpos >= dpyinfo->mouse_face_beg_col)
24276 && (vpos < dpyinfo->mouse_face_end_row
24277 || hpos < dpyinfo->mouse_face_end_col
24278 || dpyinfo->mouse_face_past_end))
24279 in_mouse_face = 1;
24280 }
24281
24282 return in_mouse_face;
24283 }
24284
24285
24286
24287 \f
24288 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24289 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24290 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24291 for the overlay or run of text properties specifying the mouse
24292 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24293 before-string and after-string that must also be highlighted.
24294 DISPLAY_STRING, if non-nil, is a display string that may cover some
24295 or all of the highlighted text. */
24296
24297 static void
24298 mouse_face_from_buffer_pos (Lisp_Object window,
24299 Display_Info *dpyinfo,
24300 EMACS_INT mouse_charpos,
24301 EMACS_INT start_charpos,
24302 EMACS_INT end_charpos,
24303 Lisp_Object before_string,
24304 Lisp_Object after_string,
24305 Lisp_Object display_string)
24306 {
24307 struct window *w = XWINDOW (window);
24308 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24309 struct glyph_row *row;
24310 struct glyph *glyph, *end;
24311 EMACS_INT ignore;
24312 int x;
24313
24314 xassert (NILP (display_string) || STRINGP (display_string));
24315 xassert (NILP (before_string) || STRINGP (before_string));
24316 xassert (NILP (after_string) || STRINGP (after_string));
24317
24318 /* Find the first highlighted glyph. */
24319 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24320 {
24321 dpyinfo->mouse_face_beg_col = 0;
24322 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24323 dpyinfo->mouse_face_beg_x = first->x;
24324 dpyinfo->mouse_face_beg_y = first->y;
24325 }
24326 else
24327 {
24328 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24329 if (row == NULL)
24330 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24331
24332 /* If the before-string or display-string contains newlines,
24333 row_containing_pos skips to its last row. Move back. */
24334 if (!NILP (before_string) || !NILP (display_string))
24335 {
24336 struct glyph_row *prev;
24337 while ((prev = row - 1, prev >= first)
24338 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24339 && prev->used[TEXT_AREA] > 0)
24340 {
24341 struct glyph *beg = prev->glyphs[TEXT_AREA];
24342 glyph = beg + prev->used[TEXT_AREA];
24343 while (--glyph >= beg && INTEGERP (glyph->object));
24344 if (glyph < beg
24345 || !(EQ (glyph->object, before_string)
24346 || EQ (glyph->object, display_string)))
24347 break;
24348 row = prev;
24349 }
24350 }
24351
24352 glyph = row->glyphs[TEXT_AREA];
24353 end = glyph + row->used[TEXT_AREA];
24354 x = row->x;
24355 dpyinfo->mouse_face_beg_y = row->y;
24356 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24357
24358 /* Skip truncation glyphs at the start of the glyph row. */
24359 if (row->displays_text_p)
24360 for (; glyph < end
24361 && INTEGERP (glyph->object)
24362 && glyph->charpos < 0;
24363 ++glyph)
24364 x += glyph->pixel_width;
24365
24366 /* Scan the glyph row, stopping before BEFORE_STRING or
24367 DISPLAY_STRING or START_CHARPOS. */
24368 for (; glyph < end
24369 && !INTEGERP (glyph->object)
24370 && !EQ (glyph->object, before_string)
24371 && !EQ (glyph->object, display_string)
24372 && !(BUFFERP (glyph->object)
24373 && glyph->charpos >= start_charpos);
24374 ++glyph)
24375 x += glyph->pixel_width;
24376
24377 dpyinfo->mouse_face_beg_x = x;
24378 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24379 }
24380
24381 /* Find the last highlighted glyph. */
24382 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24383 if (row == NULL)
24384 {
24385 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24386 dpyinfo->mouse_face_past_end = 1;
24387 }
24388 else if (!NILP (after_string))
24389 {
24390 /* If the after-string has newlines, advance to its last row. */
24391 struct glyph_row *next;
24392 struct glyph_row *last
24393 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24394
24395 for (next = row + 1;
24396 next <= last
24397 && next->used[TEXT_AREA] > 0
24398 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24399 ++next)
24400 row = next;
24401 }
24402
24403 glyph = row->glyphs[TEXT_AREA];
24404 end = glyph + row->used[TEXT_AREA];
24405 x = row->x;
24406 dpyinfo->mouse_face_end_y = row->y;
24407 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24408
24409 /* Skip truncation glyphs at the start of the row. */
24410 if (row->displays_text_p)
24411 for (; glyph < end
24412 && INTEGERP (glyph->object)
24413 && glyph->charpos < 0;
24414 ++glyph)
24415 x += glyph->pixel_width;
24416
24417 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24418 AFTER_STRING. */
24419 for (; glyph < end
24420 && !INTEGERP (glyph->object)
24421 && !EQ (glyph->object, after_string)
24422 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24423 ++glyph)
24424 x += glyph->pixel_width;
24425
24426 /* If we found AFTER_STRING, consume it and stop. */
24427 if (EQ (glyph->object, after_string))
24428 {
24429 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24430 x += glyph->pixel_width;
24431 }
24432 else
24433 {
24434 /* If there's no after-string, we must check if we overshot,
24435 which might be the case if we stopped after a string glyph.
24436 That glyph may belong to a before-string or display-string
24437 associated with the end position, which must not be
24438 highlighted. */
24439 Lisp_Object prev_object;
24440 EMACS_INT pos;
24441
24442 while (glyph > row->glyphs[TEXT_AREA])
24443 {
24444 prev_object = (glyph - 1)->object;
24445 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24446 break;
24447
24448 pos = string_buffer_position (w, prev_object, end_charpos);
24449 if (pos && pos < end_charpos)
24450 break;
24451
24452 for (; glyph > row->glyphs[TEXT_AREA]
24453 && EQ ((glyph - 1)->object, prev_object);
24454 --glyph)
24455 x -= (glyph - 1)->pixel_width;
24456 }
24457 }
24458
24459 dpyinfo->mouse_face_end_x = x;
24460 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24461 dpyinfo->mouse_face_window = window;
24462 dpyinfo->mouse_face_face_id
24463 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24464 mouse_charpos + 1,
24465 !dpyinfo->mouse_face_hidden, -1);
24466 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24467 }
24468
24469
24470 /* Find the position of the glyph for position POS in OBJECT in
24471 window W's current matrix, and return in *X, *Y the pixel
24472 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24473
24474 RIGHT_P non-zero means return the position of the right edge of the
24475 glyph, RIGHT_P zero means return the left edge position.
24476
24477 If no glyph for POS exists in the matrix, return the position of
24478 the glyph with the next smaller position that is in the matrix, if
24479 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24480 exists in the matrix, return the position of the glyph with the
24481 next larger position in OBJECT.
24482
24483 Value is non-zero if a glyph was found. */
24484
24485 static int
24486 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24487 struct window *w;
24488 EMACS_INT pos;
24489 Lisp_Object object;
24490 int *hpos, *vpos, *x, *y;
24491 int right_p;
24492 {
24493 int yb = window_text_bottom_y (w);
24494 struct glyph_row *r;
24495 struct glyph *best_glyph = NULL;
24496 struct glyph_row *best_row = NULL;
24497 int best_x = 0;
24498
24499 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24500 r->enabled_p && r->y < yb;
24501 ++r)
24502 {
24503 struct glyph *g = r->glyphs[TEXT_AREA];
24504 struct glyph *e = g + r->used[TEXT_AREA];
24505 int gx;
24506
24507 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24508 if (EQ (g->object, object))
24509 {
24510 if (g->charpos == pos)
24511 {
24512 best_glyph = g;
24513 best_x = gx;
24514 best_row = r;
24515 goto found;
24516 }
24517 else if (best_glyph == NULL
24518 || ((eabs (g->charpos - pos)
24519 < eabs (best_glyph->charpos - pos))
24520 && (right_p
24521 ? g->charpos < pos
24522 : g->charpos > pos)))
24523 {
24524 best_glyph = g;
24525 best_x = gx;
24526 best_row = r;
24527 }
24528 }
24529 }
24530
24531 found:
24532
24533 if (best_glyph)
24534 {
24535 *x = best_x;
24536 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24537
24538 if (right_p)
24539 {
24540 *x += best_glyph->pixel_width;
24541 ++*hpos;
24542 }
24543
24544 *y = best_row->y;
24545 *vpos = best_row - w->current_matrix->rows;
24546 }
24547
24548 return best_glyph != NULL;
24549 }
24550
24551
24552 /* See if position X, Y is within a hot-spot of an image. */
24553
24554 static int
24555 on_hot_spot_p (hot_spot, x, y)
24556 Lisp_Object hot_spot;
24557 int x, y;
24558 {
24559 if (!CONSP (hot_spot))
24560 return 0;
24561
24562 if (EQ (XCAR (hot_spot), Qrect))
24563 {
24564 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24565 Lisp_Object rect = XCDR (hot_spot);
24566 Lisp_Object tem;
24567 if (!CONSP (rect))
24568 return 0;
24569 if (!CONSP (XCAR (rect)))
24570 return 0;
24571 if (!CONSP (XCDR (rect)))
24572 return 0;
24573 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24574 return 0;
24575 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24576 return 0;
24577 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24578 return 0;
24579 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24580 return 0;
24581 return 1;
24582 }
24583 else if (EQ (XCAR (hot_spot), Qcircle))
24584 {
24585 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24586 Lisp_Object circ = XCDR (hot_spot);
24587 Lisp_Object lr, lx0, ly0;
24588 if (CONSP (circ)
24589 && CONSP (XCAR (circ))
24590 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24591 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24592 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24593 {
24594 double r = XFLOATINT (lr);
24595 double dx = XINT (lx0) - x;
24596 double dy = XINT (ly0) - y;
24597 return (dx * dx + dy * dy <= r * r);
24598 }
24599 }
24600 else if (EQ (XCAR (hot_spot), Qpoly))
24601 {
24602 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24603 if (VECTORP (XCDR (hot_spot)))
24604 {
24605 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24606 Lisp_Object *poly = v->contents;
24607 int n = v->size;
24608 int i;
24609 int inside = 0;
24610 Lisp_Object lx, ly;
24611 int x0, y0;
24612
24613 /* Need an even number of coordinates, and at least 3 edges. */
24614 if (n < 6 || n & 1)
24615 return 0;
24616
24617 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24618 If count is odd, we are inside polygon. Pixels on edges
24619 may or may not be included depending on actual geometry of the
24620 polygon. */
24621 if ((lx = poly[n-2], !INTEGERP (lx))
24622 || (ly = poly[n-1], !INTEGERP (lx)))
24623 return 0;
24624 x0 = XINT (lx), y0 = XINT (ly);
24625 for (i = 0; i < n; i += 2)
24626 {
24627 int x1 = x0, y1 = y0;
24628 if ((lx = poly[i], !INTEGERP (lx))
24629 || (ly = poly[i+1], !INTEGERP (ly)))
24630 return 0;
24631 x0 = XINT (lx), y0 = XINT (ly);
24632
24633 /* Does this segment cross the X line? */
24634 if (x0 >= x)
24635 {
24636 if (x1 >= x)
24637 continue;
24638 }
24639 else if (x1 < x)
24640 continue;
24641 if (y > y0 && y > y1)
24642 continue;
24643 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24644 inside = !inside;
24645 }
24646 return inside;
24647 }
24648 }
24649 return 0;
24650 }
24651
24652 Lisp_Object
24653 find_hot_spot (map, x, y)
24654 Lisp_Object map;
24655 int x, y;
24656 {
24657 while (CONSP (map))
24658 {
24659 if (CONSP (XCAR (map))
24660 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24661 return XCAR (map);
24662 map = XCDR (map);
24663 }
24664
24665 return Qnil;
24666 }
24667
24668 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24669 3, 3, 0,
24670 doc: /* Lookup in image map MAP coordinates X and Y.
24671 An image map is an alist where each element has the format (AREA ID PLIST).
24672 An AREA is specified as either a rectangle, a circle, or a polygon:
24673 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24674 pixel coordinates of the upper left and bottom right corners.
24675 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24676 and the radius of the circle; r may be a float or integer.
24677 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24678 vector describes one corner in the polygon.
24679 Returns the alist element for the first matching AREA in MAP. */)
24680 (map, x, y)
24681 Lisp_Object map;
24682 Lisp_Object x, y;
24683 {
24684 if (NILP (map))
24685 return Qnil;
24686
24687 CHECK_NUMBER (x);
24688 CHECK_NUMBER (y);
24689
24690 return find_hot_spot (map, XINT (x), XINT (y));
24691 }
24692
24693
24694 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24695 static void
24696 define_frame_cursor1 (f, cursor, pointer)
24697 struct frame *f;
24698 Cursor cursor;
24699 Lisp_Object pointer;
24700 {
24701 /* Do not change cursor shape while dragging mouse. */
24702 if (!NILP (do_mouse_tracking))
24703 return;
24704
24705 if (!NILP (pointer))
24706 {
24707 if (EQ (pointer, Qarrow))
24708 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24709 else if (EQ (pointer, Qhand))
24710 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24711 else if (EQ (pointer, Qtext))
24712 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24713 else if (EQ (pointer, intern ("hdrag")))
24714 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24715 #ifdef HAVE_X_WINDOWS
24716 else if (EQ (pointer, intern ("vdrag")))
24717 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24718 #endif
24719 else if (EQ (pointer, intern ("hourglass")))
24720 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24721 else if (EQ (pointer, Qmodeline))
24722 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24723 else
24724 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24725 }
24726
24727 if (cursor != No_Cursor)
24728 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24729 }
24730
24731 /* Take proper action when mouse has moved to the mode or header line
24732 or marginal area AREA of window W, x-position X and y-position Y.
24733 X is relative to the start of the text display area of W, so the
24734 width of bitmap areas and scroll bars must be subtracted to get a
24735 position relative to the start of the mode line. */
24736
24737 static void
24738 note_mode_line_or_margin_highlight (window, x, y, area)
24739 Lisp_Object window;
24740 int x, y;
24741 enum window_part area;
24742 {
24743 struct window *w = XWINDOW (window);
24744 struct frame *f = XFRAME (w->frame);
24745 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24746 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24747 Lisp_Object pointer = Qnil;
24748 int charpos, dx, dy, width, height;
24749 Lisp_Object string, object = Qnil;
24750 Lisp_Object pos, help;
24751
24752 Lisp_Object mouse_face;
24753 int original_x_pixel = x;
24754 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24755 struct glyph_row *row;
24756
24757 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24758 {
24759 int x0;
24760 struct glyph *end;
24761
24762 string = mode_line_string (w, area, &x, &y, &charpos,
24763 &object, &dx, &dy, &width, &height);
24764
24765 row = (area == ON_MODE_LINE
24766 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24767 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24768
24769 /* Find glyph */
24770 if (row->mode_line_p && row->enabled_p)
24771 {
24772 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24773 end = glyph + row->used[TEXT_AREA];
24774
24775 for (x0 = original_x_pixel;
24776 glyph < end && x0 >= glyph->pixel_width;
24777 ++glyph)
24778 x0 -= glyph->pixel_width;
24779
24780 if (glyph >= end)
24781 glyph = NULL;
24782 }
24783 }
24784 else
24785 {
24786 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24787 string = marginal_area_string (w, area, &x, &y, &charpos,
24788 &object, &dx, &dy, &width, &height);
24789 }
24790
24791 help = Qnil;
24792
24793 if (IMAGEP (object))
24794 {
24795 Lisp_Object image_map, hotspot;
24796 if ((image_map = Fplist_get (XCDR (object), QCmap),
24797 !NILP (image_map))
24798 && (hotspot = find_hot_spot (image_map, dx, dy),
24799 CONSP (hotspot))
24800 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24801 {
24802 Lisp_Object area_id, plist;
24803
24804 area_id = XCAR (hotspot);
24805 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24806 If so, we could look for mouse-enter, mouse-leave
24807 properties in PLIST (and do something...). */
24808 hotspot = XCDR (hotspot);
24809 if (CONSP (hotspot)
24810 && (plist = XCAR (hotspot), CONSP (plist)))
24811 {
24812 pointer = Fplist_get (plist, Qpointer);
24813 if (NILP (pointer))
24814 pointer = Qhand;
24815 help = Fplist_get (plist, Qhelp_echo);
24816 if (!NILP (help))
24817 {
24818 help_echo_string = help;
24819 /* Is this correct? ++kfs */
24820 XSETWINDOW (help_echo_window, w);
24821 help_echo_object = w->buffer;
24822 help_echo_pos = charpos;
24823 }
24824 }
24825 }
24826 if (NILP (pointer))
24827 pointer = Fplist_get (XCDR (object), QCpointer);
24828 }
24829
24830 if (STRINGP (string))
24831 {
24832 pos = make_number (charpos);
24833 /* If we're on a string with `help-echo' text property, arrange
24834 for the help to be displayed. This is done by setting the
24835 global variable help_echo_string to the help string. */
24836 if (NILP (help))
24837 {
24838 help = Fget_text_property (pos, Qhelp_echo, string);
24839 if (!NILP (help))
24840 {
24841 help_echo_string = help;
24842 XSETWINDOW (help_echo_window, w);
24843 help_echo_object = string;
24844 help_echo_pos = charpos;
24845 }
24846 }
24847
24848 if (NILP (pointer))
24849 pointer = Fget_text_property (pos, Qpointer, string);
24850
24851 /* Change the mouse pointer according to what is under X/Y. */
24852 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24853 {
24854 Lisp_Object map;
24855 map = Fget_text_property (pos, Qlocal_map, string);
24856 if (!KEYMAPP (map))
24857 map = Fget_text_property (pos, Qkeymap, string);
24858 if (!KEYMAPP (map))
24859 cursor = dpyinfo->vertical_scroll_bar_cursor;
24860 }
24861
24862 /* Change the mouse face according to what is under X/Y. */
24863 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24864 if (!NILP (mouse_face)
24865 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24866 && glyph)
24867 {
24868 Lisp_Object b, e;
24869
24870 struct glyph * tmp_glyph;
24871
24872 int gpos;
24873 int gseq_length;
24874 int total_pixel_width;
24875 EMACS_INT ignore;
24876
24877 int vpos, hpos;
24878
24879 b = Fprevious_single_property_change (make_number (charpos + 1),
24880 Qmouse_face, string, Qnil);
24881 if (NILP (b))
24882 b = make_number (0);
24883
24884 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24885 if (NILP (e))
24886 e = make_number (SCHARS (string));
24887
24888 /* Calculate the position(glyph position: GPOS) of GLYPH in
24889 displayed string. GPOS is different from CHARPOS.
24890
24891 CHARPOS is the position of glyph in internal string
24892 object. A mode line string format has structures which
24893 is converted to a flatten by emacs lisp interpreter.
24894 The internal string is an element of the structures.
24895 The displayed string is the flatten string. */
24896 gpos = 0;
24897 if (glyph > row_start_glyph)
24898 {
24899 tmp_glyph = glyph - 1;
24900 while (tmp_glyph >= row_start_glyph
24901 && tmp_glyph->charpos >= XINT (b)
24902 && EQ (tmp_glyph->object, glyph->object))
24903 {
24904 tmp_glyph--;
24905 gpos++;
24906 }
24907 }
24908
24909 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24910 displayed string holding GLYPH.
24911
24912 GSEQ_LENGTH is different from SCHARS (STRING).
24913 SCHARS (STRING) returns the length of the internal string. */
24914 for (tmp_glyph = glyph, gseq_length = gpos;
24915 tmp_glyph->charpos < XINT (e);
24916 tmp_glyph++, gseq_length++)
24917 {
24918 if (!EQ (tmp_glyph->object, glyph->object))
24919 break;
24920 }
24921
24922 total_pixel_width = 0;
24923 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24924 total_pixel_width += tmp_glyph->pixel_width;
24925
24926 /* Pre calculation of re-rendering position */
24927 vpos = (x - gpos);
24928 hpos = (area == ON_MODE_LINE
24929 ? (w->current_matrix)->nrows - 1
24930 : 0);
24931
24932 /* If the re-rendering position is included in the last
24933 re-rendering area, we should do nothing. */
24934 if ( EQ (window, dpyinfo->mouse_face_window)
24935 && dpyinfo->mouse_face_beg_col <= vpos
24936 && vpos < dpyinfo->mouse_face_end_col
24937 && dpyinfo->mouse_face_beg_row == hpos )
24938 return;
24939
24940 if (clear_mouse_face (dpyinfo))
24941 cursor = No_Cursor;
24942
24943 dpyinfo->mouse_face_beg_col = vpos;
24944 dpyinfo->mouse_face_beg_row = hpos;
24945
24946 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24947 dpyinfo->mouse_face_beg_y = 0;
24948
24949 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24950 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24951
24952 dpyinfo->mouse_face_end_x = 0;
24953 dpyinfo->mouse_face_end_y = 0;
24954
24955 dpyinfo->mouse_face_past_end = 0;
24956 dpyinfo->mouse_face_window = window;
24957
24958 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24959 charpos,
24960 0, 0, 0, &ignore,
24961 glyph->face_id, 1);
24962 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24963
24964 if (NILP (pointer))
24965 pointer = Qhand;
24966 }
24967 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24968 clear_mouse_face (dpyinfo);
24969 }
24970 define_frame_cursor1 (f, cursor, pointer);
24971 }
24972
24973
24974 /* EXPORT:
24975 Take proper action when the mouse has moved to position X, Y on
24976 frame F as regards highlighting characters that have mouse-face
24977 properties. Also de-highlighting chars where the mouse was before.
24978 X and Y can be negative or out of range. */
24979
24980 void
24981 note_mouse_highlight (f, x, y)
24982 struct frame *f;
24983 int x, y;
24984 {
24985 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24986 enum window_part part;
24987 Lisp_Object window;
24988 struct window *w;
24989 Cursor cursor = No_Cursor;
24990 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24991 struct buffer *b;
24992
24993 /* When a menu is active, don't highlight because this looks odd. */
24994 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24995 if (popup_activated ())
24996 return;
24997 #endif
24998
24999 if (NILP (Vmouse_highlight)
25000 || !f->glyphs_initialized_p
25001 || f->pointer_invisible)
25002 return;
25003
25004 dpyinfo->mouse_face_mouse_x = x;
25005 dpyinfo->mouse_face_mouse_y = y;
25006 dpyinfo->mouse_face_mouse_frame = f;
25007
25008 if (dpyinfo->mouse_face_defer)
25009 return;
25010
25011 if (gc_in_progress)
25012 {
25013 dpyinfo->mouse_face_deferred_gc = 1;
25014 return;
25015 }
25016
25017 /* Which window is that in? */
25018 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
25019
25020 /* If we were displaying active text in another window, clear that.
25021 Also clear if we move out of text area in same window. */
25022 if (! EQ (window, dpyinfo->mouse_face_window)
25023 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25024 && !NILP (dpyinfo->mouse_face_window)))
25025 clear_mouse_face (dpyinfo);
25026
25027 /* Not on a window -> return. */
25028 if (!WINDOWP (window))
25029 return;
25030
25031 /* Reset help_echo_string. It will get recomputed below. */
25032 help_echo_string = Qnil;
25033
25034 /* Convert to window-relative pixel coordinates. */
25035 w = XWINDOW (window);
25036 frame_to_window_pixel_xy (w, &x, &y);
25037
25038 /* Handle tool-bar window differently since it doesn't display a
25039 buffer. */
25040 if (EQ (window, f->tool_bar_window))
25041 {
25042 note_tool_bar_highlight (f, x, y);
25043 return;
25044 }
25045
25046 /* Mouse is on the mode, header line or margin? */
25047 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25048 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25049 {
25050 note_mode_line_or_margin_highlight (window, x, y, part);
25051 return;
25052 }
25053
25054 if (part == ON_VERTICAL_BORDER)
25055 {
25056 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25057 help_echo_string = build_string ("drag-mouse-1: resize");
25058 }
25059 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25060 || part == ON_SCROLL_BAR)
25061 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25062 else
25063 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25064
25065 /* Are we in a window whose display is up to date?
25066 And verify the buffer's text has not changed. */
25067 b = XBUFFER (w->buffer);
25068 if (part == ON_TEXT
25069 && EQ (w->window_end_valid, w->buffer)
25070 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25071 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25072 {
25073 int hpos, vpos, i, dx, dy, area;
25074 EMACS_INT pos;
25075 struct glyph *glyph;
25076 Lisp_Object object;
25077 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25078 Lisp_Object *overlay_vec = NULL;
25079 int noverlays;
25080 struct buffer *obuf;
25081 int obegv, ozv, same_region;
25082
25083 /* Find the glyph under X/Y. */
25084 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25085
25086 /* Look for :pointer property on image. */
25087 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25088 {
25089 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25090 if (img != NULL && IMAGEP (img->spec))
25091 {
25092 Lisp_Object image_map, hotspot;
25093 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25094 !NILP (image_map))
25095 && (hotspot = find_hot_spot (image_map,
25096 glyph->slice.x + dx,
25097 glyph->slice.y + dy),
25098 CONSP (hotspot))
25099 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25100 {
25101 Lisp_Object area_id, plist;
25102
25103 area_id = XCAR (hotspot);
25104 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25105 If so, we could look for mouse-enter, mouse-leave
25106 properties in PLIST (and do something...). */
25107 hotspot = XCDR (hotspot);
25108 if (CONSP (hotspot)
25109 && (plist = XCAR (hotspot), CONSP (plist)))
25110 {
25111 pointer = Fplist_get (plist, Qpointer);
25112 if (NILP (pointer))
25113 pointer = Qhand;
25114 help_echo_string = Fplist_get (plist, Qhelp_echo);
25115 if (!NILP (help_echo_string))
25116 {
25117 help_echo_window = window;
25118 help_echo_object = glyph->object;
25119 help_echo_pos = glyph->charpos;
25120 }
25121 }
25122 }
25123 if (NILP (pointer))
25124 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25125 }
25126 }
25127
25128 /* Clear mouse face if X/Y not over text. */
25129 if (glyph == NULL
25130 || area != TEXT_AREA
25131 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25132 {
25133 if (clear_mouse_face (dpyinfo))
25134 cursor = No_Cursor;
25135 if (NILP (pointer))
25136 {
25137 if (area != TEXT_AREA)
25138 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25139 else
25140 pointer = Vvoid_text_area_pointer;
25141 }
25142 goto set_cursor;
25143 }
25144
25145 pos = glyph->charpos;
25146 object = glyph->object;
25147 if (!STRINGP (object) && !BUFFERP (object))
25148 goto set_cursor;
25149
25150 /* If we get an out-of-range value, return now; avoid an error. */
25151 if (BUFFERP (object) && pos > BUF_Z (b))
25152 goto set_cursor;
25153
25154 /* Make the window's buffer temporarily current for
25155 overlays_at and compute_char_face. */
25156 obuf = current_buffer;
25157 current_buffer = b;
25158 obegv = BEGV;
25159 ozv = ZV;
25160 BEGV = BEG;
25161 ZV = Z;
25162
25163 /* Is this char mouse-active or does it have help-echo? */
25164 position = make_number (pos);
25165
25166 if (BUFFERP (object))
25167 {
25168 /* Put all the overlays we want in a vector in overlay_vec. */
25169 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25170 /* Sort overlays into increasing priority order. */
25171 noverlays = sort_overlays (overlay_vec, noverlays, w);
25172 }
25173 else
25174 noverlays = 0;
25175
25176 same_region = (EQ (window, dpyinfo->mouse_face_window)
25177 && vpos >= dpyinfo->mouse_face_beg_row
25178 && vpos <= dpyinfo->mouse_face_end_row
25179 && (vpos > dpyinfo->mouse_face_beg_row
25180 || hpos >= dpyinfo->mouse_face_beg_col)
25181 && (vpos < dpyinfo->mouse_face_end_row
25182 || hpos < dpyinfo->mouse_face_end_col
25183 || dpyinfo->mouse_face_past_end));
25184
25185 if (same_region)
25186 cursor = No_Cursor;
25187
25188 /* Check mouse-face highlighting. */
25189 if (! same_region
25190 /* If there exists an overlay with mouse-face overlapping
25191 the one we are currently highlighting, we have to
25192 check if we enter the overlapping overlay, and then
25193 highlight only that. */
25194 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25195 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25196 {
25197 /* Find the highest priority overlay with a mouse-face. */
25198 overlay = Qnil;
25199 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25200 {
25201 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25202 if (!NILP (mouse_face))
25203 overlay = overlay_vec[i];
25204 }
25205
25206 /* If we're highlighting the same overlay as before, there's
25207 no need to do that again. */
25208 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25209 goto check_help_echo;
25210 dpyinfo->mouse_face_overlay = overlay;
25211
25212 /* Clear the display of the old active region, if any. */
25213 if (clear_mouse_face (dpyinfo))
25214 cursor = No_Cursor;
25215
25216 /* If no overlay applies, get a text property. */
25217 if (NILP (overlay))
25218 mouse_face = Fget_text_property (position, Qmouse_face, object);
25219
25220 /* Next, compute the bounds of the mouse highlighting and
25221 display it. */
25222 if (!NILP (mouse_face) && STRINGP (object))
25223 {
25224 /* The mouse-highlighting comes from a display string
25225 with a mouse-face. */
25226 Lisp_Object b, e;
25227 EMACS_INT ignore;
25228
25229 b = Fprevious_single_property_change
25230 (make_number (pos + 1), Qmouse_face, object, Qnil);
25231 e = Fnext_single_property_change
25232 (position, Qmouse_face, object, Qnil);
25233 if (NILP (b))
25234 b = make_number (0);
25235 if (NILP (e))
25236 e = make_number (SCHARS (object) - 1);
25237
25238 fast_find_string_pos (w, XINT (b), object,
25239 &dpyinfo->mouse_face_beg_col,
25240 &dpyinfo->mouse_face_beg_row,
25241 &dpyinfo->mouse_face_beg_x,
25242 &dpyinfo->mouse_face_beg_y, 0);
25243 fast_find_string_pos (w, XINT (e), object,
25244 &dpyinfo->mouse_face_end_col,
25245 &dpyinfo->mouse_face_end_row,
25246 &dpyinfo->mouse_face_end_x,
25247 &dpyinfo->mouse_face_end_y, 1);
25248 dpyinfo->mouse_face_past_end = 0;
25249 dpyinfo->mouse_face_window = window;
25250 dpyinfo->mouse_face_face_id
25251 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25252 glyph->face_id, 1);
25253 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25254 cursor = No_Cursor;
25255 }
25256 else
25257 {
25258 /* The mouse-highlighting, if any, comes from an overlay
25259 or text property in the buffer. */
25260 Lisp_Object buffer, display_string;
25261
25262 if (STRINGP (object))
25263 {
25264 /* If we are on a display string with no mouse-face,
25265 check if the text under it has one. */
25266 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25267 int start = MATRIX_ROW_START_CHARPOS (r);
25268 pos = string_buffer_position (w, object, start);
25269 if (pos > 0)
25270 {
25271 mouse_face = get_char_property_and_overlay
25272 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25273 buffer = w->buffer;
25274 display_string = object;
25275 }
25276 }
25277 else
25278 {
25279 buffer = object;
25280 display_string = Qnil;
25281 }
25282
25283 if (!NILP (mouse_face))
25284 {
25285 Lisp_Object before, after;
25286 Lisp_Object before_string, after_string;
25287
25288 if (NILP (overlay))
25289 {
25290 /* Handle the text property case. */
25291 before = Fprevious_single_property_change
25292 (make_number (pos + 1), Qmouse_face, buffer,
25293 Fmarker_position (w->start));
25294 after = Fnext_single_property_change
25295 (make_number (pos), Qmouse_face, buffer,
25296 make_number (BUF_Z (XBUFFER (buffer))
25297 - XFASTINT (w->window_end_pos)));
25298 before_string = after_string = Qnil;
25299 }
25300 else
25301 {
25302 /* Handle the overlay case. */
25303 before = Foverlay_start (overlay);
25304 after = Foverlay_end (overlay);
25305 before_string = Foverlay_get (overlay, Qbefore_string);
25306 after_string = Foverlay_get (overlay, Qafter_string);
25307
25308 if (!STRINGP (before_string)) before_string = Qnil;
25309 if (!STRINGP (after_string)) after_string = Qnil;
25310 }
25311
25312 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25313 XFASTINT (before),
25314 XFASTINT (after),
25315 before_string, after_string,
25316 display_string);
25317 cursor = No_Cursor;
25318 }
25319 }
25320 }
25321
25322 check_help_echo:
25323
25324 /* Look for a `help-echo' property. */
25325 if (NILP (help_echo_string)) {
25326 Lisp_Object help, overlay;
25327
25328 /* Check overlays first. */
25329 help = overlay = Qnil;
25330 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25331 {
25332 overlay = overlay_vec[i];
25333 help = Foverlay_get (overlay, Qhelp_echo);
25334 }
25335
25336 if (!NILP (help))
25337 {
25338 help_echo_string = help;
25339 help_echo_window = window;
25340 help_echo_object = overlay;
25341 help_echo_pos = pos;
25342 }
25343 else
25344 {
25345 Lisp_Object object = glyph->object;
25346 int charpos = glyph->charpos;
25347
25348 /* Try text properties. */
25349 if (STRINGP (object)
25350 && charpos >= 0
25351 && charpos < SCHARS (object))
25352 {
25353 help = Fget_text_property (make_number (charpos),
25354 Qhelp_echo, object);
25355 if (NILP (help))
25356 {
25357 /* If the string itself doesn't specify a help-echo,
25358 see if the buffer text ``under'' it does. */
25359 struct glyph_row *r
25360 = MATRIX_ROW (w->current_matrix, vpos);
25361 int start = MATRIX_ROW_START_CHARPOS (r);
25362 EMACS_INT pos = string_buffer_position (w, object, start);
25363 if (pos > 0)
25364 {
25365 help = Fget_char_property (make_number (pos),
25366 Qhelp_echo, w->buffer);
25367 if (!NILP (help))
25368 {
25369 charpos = pos;
25370 object = w->buffer;
25371 }
25372 }
25373 }
25374 }
25375 else if (BUFFERP (object)
25376 && charpos >= BEGV
25377 && charpos < ZV)
25378 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25379 object);
25380
25381 if (!NILP (help))
25382 {
25383 help_echo_string = help;
25384 help_echo_window = window;
25385 help_echo_object = object;
25386 help_echo_pos = charpos;
25387 }
25388 }
25389 }
25390
25391 /* Look for a `pointer' property. */
25392 if (NILP (pointer))
25393 {
25394 /* Check overlays first. */
25395 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25396 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25397
25398 if (NILP (pointer))
25399 {
25400 Lisp_Object object = glyph->object;
25401 int charpos = glyph->charpos;
25402
25403 /* Try text properties. */
25404 if (STRINGP (object)
25405 && charpos >= 0
25406 && charpos < SCHARS (object))
25407 {
25408 pointer = Fget_text_property (make_number (charpos),
25409 Qpointer, object);
25410 if (NILP (pointer))
25411 {
25412 /* If the string itself doesn't specify a pointer,
25413 see if the buffer text ``under'' it does. */
25414 struct glyph_row *r
25415 = MATRIX_ROW (w->current_matrix, vpos);
25416 int start = MATRIX_ROW_START_CHARPOS (r);
25417 EMACS_INT pos = string_buffer_position (w, object,
25418 start);
25419 if (pos > 0)
25420 pointer = Fget_char_property (make_number (pos),
25421 Qpointer, w->buffer);
25422 }
25423 }
25424 else if (BUFFERP (object)
25425 && charpos >= BEGV
25426 && charpos < ZV)
25427 pointer = Fget_text_property (make_number (charpos),
25428 Qpointer, object);
25429 }
25430 }
25431
25432 BEGV = obegv;
25433 ZV = ozv;
25434 current_buffer = obuf;
25435 }
25436
25437 set_cursor:
25438
25439 define_frame_cursor1 (f, cursor, pointer);
25440 }
25441
25442
25443 /* EXPORT for RIF:
25444 Clear any mouse-face on window W. This function is part of the
25445 redisplay interface, and is called from try_window_id and similar
25446 functions to ensure the mouse-highlight is off. */
25447
25448 void
25449 x_clear_window_mouse_face (w)
25450 struct window *w;
25451 {
25452 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25453 Lisp_Object window;
25454
25455 BLOCK_INPUT;
25456 XSETWINDOW (window, w);
25457 if (EQ (window, dpyinfo->mouse_face_window))
25458 clear_mouse_face (dpyinfo);
25459 UNBLOCK_INPUT;
25460 }
25461
25462
25463 /* EXPORT:
25464 Just discard the mouse face information for frame F, if any.
25465 This is used when the size of F is changed. */
25466
25467 void
25468 cancel_mouse_face (f)
25469 struct frame *f;
25470 {
25471 Lisp_Object window;
25472 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25473
25474 window = dpyinfo->mouse_face_window;
25475 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25476 {
25477 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25478 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25479 dpyinfo->mouse_face_window = Qnil;
25480 }
25481 }
25482
25483
25484 #endif /* HAVE_WINDOW_SYSTEM */
25485
25486 \f
25487 /***********************************************************************
25488 Exposure Events
25489 ***********************************************************************/
25490
25491 #ifdef HAVE_WINDOW_SYSTEM
25492
25493 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25494 which intersects rectangle R. R is in window-relative coordinates. */
25495
25496 static void
25497 expose_area (w, row, r, area)
25498 struct window *w;
25499 struct glyph_row *row;
25500 XRectangle *r;
25501 enum glyph_row_area area;
25502 {
25503 struct glyph *first = row->glyphs[area];
25504 struct glyph *end = row->glyphs[area] + row->used[area];
25505 struct glyph *last;
25506 int first_x, start_x, x;
25507
25508 if (area == TEXT_AREA && row->fill_line_p)
25509 /* If row extends face to end of line write the whole line. */
25510 draw_glyphs (w, 0, row, area,
25511 0, row->used[area],
25512 DRAW_NORMAL_TEXT, 0);
25513 else
25514 {
25515 /* Set START_X to the window-relative start position for drawing glyphs of
25516 AREA. The first glyph of the text area can be partially visible.
25517 The first glyphs of other areas cannot. */
25518 start_x = window_box_left_offset (w, area);
25519 x = start_x;
25520 if (area == TEXT_AREA)
25521 x += row->x;
25522
25523 /* Find the first glyph that must be redrawn. */
25524 while (first < end
25525 && x + first->pixel_width < r->x)
25526 {
25527 x += first->pixel_width;
25528 ++first;
25529 }
25530
25531 /* Find the last one. */
25532 last = first;
25533 first_x = x;
25534 while (last < end
25535 && x < r->x + r->width)
25536 {
25537 x += last->pixel_width;
25538 ++last;
25539 }
25540
25541 /* Repaint. */
25542 if (last > first)
25543 draw_glyphs (w, first_x - start_x, row, area,
25544 first - row->glyphs[area], last - row->glyphs[area],
25545 DRAW_NORMAL_TEXT, 0);
25546 }
25547 }
25548
25549
25550 /* Redraw the parts of the glyph row ROW on window W intersecting
25551 rectangle R. R is in window-relative coordinates. Value is
25552 non-zero if mouse-face was overwritten. */
25553
25554 static int
25555 expose_line (w, row, r)
25556 struct window *w;
25557 struct glyph_row *row;
25558 XRectangle *r;
25559 {
25560 xassert (row->enabled_p);
25561
25562 if (row->mode_line_p || w->pseudo_window_p)
25563 draw_glyphs (w, 0, row, TEXT_AREA,
25564 0, row->used[TEXT_AREA],
25565 DRAW_NORMAL_TEXT, 0);
25566 else
25567 {
25568 if (row->used[LEFT_MARGIN_AREA])
25569 expose_area (w, row, r, LEFT_MARGIN_AREA);
25570 if (row->used[TEXT_AREA])
25571 expose_area (w, row, r, TEXT_AREA);
25572 if (row->used[RIGHT_MARGIN_AREA])
25573 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25574 draw_row_fringe_bitmaps (w, row);
25575 }
25576
25577 return row->mouse_face_p;
25578 }
25579
25580
25581 /* Redraw those parts of glyphs rows during expose event handling that
25582 overlap other rows. Redrawing of an exposed line writes over parts
25583 of lines overlapping that exposed line; this function fixes that.
25584
25585 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25586 row in W's current matrix that is exposed and overlaps other rows.
25587 LAST_OVERLAPPING_ROW is the last such row. */
25588
25589 static void
25590 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25591 struct window *w;
25592 struct glyph_row *first_overlapping_row;
25593 struct glyph_row *last_overlapping_row;
25594 XRectangle *r;
25595 {
25596 struct glyph_row *row;
25597
25598 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25599 if (row->overlapping_p)
25600 {
25601 xassert (row->enabled_p && !row->mode_line_p);
25602
25603 row->clip = r;
25604 if (row->used[LEFT_MARGIN_AREA])
25605 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25606
25607 if (row->used[TEXT_AREA])
25608 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25609
25610 if (row->used[RIGHT_MARGIN_AREA])
25611 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25612 row->clip = NULL;
25613 }
25614 }
25615
25616
25617 /* Return non-zero if W's cursor intersects rectangle R. */
25618
25619 static int
25620 phys_cursor_in_rect_p (w, r)
25621 struct window *w;
25622 XRectangle *r;
25623 {
25624 XRectangle cr, result;
25625 struct glyph *cursor_glyph;
25626 struct glyph_row *row;
25627
25628 if (w->phys_cursor.vpos >= 0
25629 && w->phys_cursor.vpos < w->current_matrix->nrows
25630 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25631 row->enabled_p)
25632 && row->cursor_in_fringe_p)
25633 {
25634 /* Cursor is in the fringe. */
25635 cr.x = window_box_right_offset (w,
25636 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25637 ? RIGHT_MARGIN_AREA
25638 : TEXT_AREA));
25639 cr.y = row->y;
25640 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25641 cr.height = row->height;
25642 return x_intersect_rectangles (&cr, r, &result);
25643 }
25644
25645 cursor_glyph = get_phys_cursor_glyph (w);
25646 if (cursor_glyph)
25647 {
25648 /* r is relative to W's box, but w->phys_cursor.x is relative
25649 to left edge of W's TEXT area. Adjust it. */
25650 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25651 cr.y = w->phys_cursor.y;
25652 cr.width = cursor_glyph->pixel_width;
25653 cr.height = w->phys_cursor_height;
25654 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25655 I assume the effect is the same -- and this is portable. */
25656 return x_intersect_rectangles (&cr, r, &result);
25657 }
25658 /* If we don't understand the format, pretend we're not in the hot-spot. */
25659 return 0;
25660 }
25661
25662
25663 /* EXPORT:
25664 Draw a vertical window border to the right of window W if W doesn't
25665 have vertical scroll bars. */
25666
25667 void
25668 x_draw_vertical_border (w)
25669 struct window *w;
25670 {
25671 struct frame *f = XFRAME (WINDOW_FRAME (w));
25672
25673 /* We could do better, if we knew what type of scroll-bar the adjacent
25674 windows (on either side) have... But we don't :-(
25675 However, I think this works ok. ++KFS 2003-04-25 */
25676
25677 /* Redraw borders between horizontally adjacent windows. Don't
25678 do it for frames with vertical scroll bars because either the
25679 right scroll bar of a window, or the left scroll bar of its
25680 neighbor will suffice as a border. */
25681 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25682 return;
25683
25684 if (!WINDOW_RIGHTMOST_P (w)
25685 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25686 {
25687 int x0, x1, y0, y1;
25688
25689 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25690 y1 -= 1;
25691
25692 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25693 x1 -= 1;
25694
25695 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25696 }
25697 else if (!WINDOW_LEFTMOST_P (w)
25698 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25699 {
25700 int x0, x1, y0, y1;
25701
25702 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25703 y1 -= 1;
25704
25705 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25706 x0 -= 1;
25707
25708 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25709 }
25710 }
25711
25712
25713 /* Redraw the part of window W intersection rectangle FR. Pixel
25714 coordinates in FR are frame-relative. Call this function with
25715 input blocked. Value is non-zero if the exposure overwrites
25716 mouse-face. */
25717
25718 static int
25719 expose_window (w, fr)
25720 struct window *w;
25721 XRectangle *fr;
25722 {
25723 struct frame *f = XFRAME (w->frame);
25724 XRectangle wr, r;
25725 int mouse_face_overwritten_p = 0;
25726
25727 /* If window is not yet fully initialized, do nothing. This can
25728 happen when toolkit scroll bars are used and a window is split.
25729 Reconfiguring the scroll bar will generate an expose for a newly
25730 created window. */
25731 if (w->current_matrix == NULL)
25732 return 0;
25733
25734 /* When we're currently updating the window, display and current
25735 matrix usually don't agree. Arrange for a thorough display
25736 later. */
25737 if (w == updated_window)
25738 {
25739 SET_FRAME_GARBAGED (f);
25740 return 0;
25741 }
25742
25743 /* Frame-relative pixel rectangle of W. */
25744 wr.x = WINDOW_LEFT_EDGE_X (w);
25745 wr.y = WINDOW_TOP_EDGE_Y (w);
25746 wr.width = WINDOW_TOTAL_WIDTH (w);
25747 wr.height = WINDOW_TOTAL_HEIGHT (w);
25748
25749 if (x_intersect_rectangles (fr, &wr, &r))
25750 {
25751 int yb = window_text_bottom_y (w);
25752 struct glyph_row *row;
25753 int cursor_cleared_p;
25754 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25755
25756 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25757 r.x, r.y, r.width, r.height));
25758
25759 /* Convert to window coordinates. */
25760 r.x -= WINDOW_LEFT_EDGE_X (w);
25761 r.y -= WINDOW_TOP_EDGE_Y (w);
25762
25763 /* Turn off the cursor. */
25764 if (!w->pseudo_window_p
25765 && phys_cursor_in_rect_p (w, &r))
25766 {
25767 x_clear_cursor (w);
25768 cursor_cleared_p = 1;
25769 }
25770 else
25771 cursor_cleared_p = 0;
25772
25773 /* Update lines intersecting rectangle R. */
25774 first_overlapping_row = last_overlapping_row = NULL;
25775 for (row = w->current_matrix->rows;
25776 row->enabled_p;
25777 ++row)
25778 {
25779 int y0 = row->y;
25780 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25781
25782 if ((y0 >= r.y && y0 < r.y + r.height)
25783 || (y1 > r.y && y1 < r.y + r.height)
25784 || (r.y >= y0 && r.y < y1)
25785 || (r.y + r.height > y0 && r.y + r.height < y1))
25786 {
25787 /* A header line may be overlapping, but there is no need
25788 to fix overlapping areas for them. KFS 2005-02-12 */
25789 if (row->overlapping_p && !row->mode_line_p)
25790 {
25791 if (first_overlapping_row == NULL)
25792 first_overlapping_row = row;
25793 last_overlapping_row = row;
25794 }
25795
25796 row->clip = fr;
25797 if (expose_line (w, row, &r))
25798 mouse_face_overwritten_p = 1;
25799 row->clip = NULL;
25800 }
25801 else if (row->overlapping_p)
25802 {
25803 /* We must redraw a row overlapping the exposed area. */
25804 if (y0 < r.y
25805 ? y0 + row->phys_height > r.y
25806 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25807 {
25808 if (first_overlapping_row == NULL)
25809 first_overlapping_row = row;
25810 last_overlapping_row = row;
25811 }
25812 }
25813
25814 if (y1 >= yb)
25815 break;
25816 }
25817
25818 /* Display the mode line if there is one. */
25819 if (WINDOW_WANTS_MODELINE_P (w)
25820 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25821 row->enabled_p)
25822 && row->y < r.y + r.height)
25823 {
25824 if (expose_line (w, row, &r))
25825 mouse_face_overwritten_p = 1;
25826 }
25827
25828 if (!w->pseudo_window_p)
25829 {
25830 /* Fix the display of overlapping rows. */
25831 if (first_overlapping_row)
25832 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25833 fr);
25834
25835 /* Draw border between windows. */
25836 x_draw_vertical_border (w);
25837
25838 /* Turn the cursor on again. */
25839 if (cursor_cleared_p)
25840 update_window_cursor (w, 1);
25841 }
25842 }
25843
25844 return mouse_face_overwritten_p;
25845 }
25846
25847
25848
25849 /* Redraw (parts) of all windows in the window tree rooted at W that
25850 intersect R. R contains frame pixel coordinates. Value is
25851 non-zero if the exposure overwrites mouse-face. */
25852
25853 static int
25854 expose_window_tree (w, r)
25855 struct window *w;
25856 XRectangle *r;
25857 {
25858 struct frame *f = XFRAME (w->frame);
25859 int mouse_face_overwritten_p = 0;
25860
25861 while (w && !FRAME_GARBAGED_P (f))
25862 {
25863 if (!NILP (w->hchild))
25864 mouse_face_overwritten_p
25865 |= expose_window_tree (XWINDOW (w->hchild), r);
25866 else if (!NILP (w->vchild))
25867 mouse_face_overwritten_p
25868 |= expose_window_tree (XWINDOW (w->vchild), r);
25869 else
25870 mouse_face_overwritten_p |= expose_window (w, r);
25871
25872 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25873 }
25874
25875 return mouse_face_overwritten_p;
25876 }
25877
25878
25879 /* EXPORT:
25880 Redisplay an exposed area of frame F. X and Y are the upper-left
25881 corner of the exposed rectangle. W and H are width and height of
25882 the exposed area. All are pixel values. W or H zero means redraw
25883 the entire frame. */
25884
25885 void
25886 expose_frame (f, x, y, w, h)
25887 struct frame *f;
25888 int x, y, w, h;
25889 {
25890 XRectangle r;
25891 int mouse_face_overwritten_p = 0;
25892
25893 TRACE ((stderr, "expose_frame "));
25894
25895 /* No need to redraw if frame will be redrawn soon. */
25896 if (FRAME_GARBAGED_P (f))
25897 {
25898 TRACE ((stderr, " garbaged\n"));
25899 return;
25900 }
25901
25902 /* If basic faces haven't been realized yet, there is no point in
25903 trying to redraw anything. This can happen when we get an expose
25904 event while Emacs is starting, e.g. by moving another window. */
25905 if (FRAME_FACE_CACHE (f) == NULL
25906 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25907 {
25908 TRACE ((stderr, " no faces\n"));
25909 return;
25910 }
25911
25912 if (w == 0 || h == 0)
25913 {
25914 r.x = r.y = 0;
25915 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25916 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25917 }
25918 else
25919 {
25920 r.x = x;
25921 r.y = y;
25922 r.width = w;
25923 r.height = h;
25924 }
25925
25926 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25927 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25928
25929 if (WINDOWP (f->tool_bar_window))
25930 mouse_face_overwritten_p
25931 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25932
25933 #ifdef HAVE_X_WINDOWS
25934 #ifndef MSDOS
25935 #ifndef USE_X_TOOLKIT
25936 if (WINDOWP (f->menu_bar_window))
25937 mouse_face_overwritten_p
25938 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25939 #endif /* not USE_X_TOOLKIT */
25940 #endif
25941 #endif
25942
25943 /* Some window managers support a focus-follows-mouse style with
25944 delayed raising of frames. Imagine a partially obscured frame,
25945 and moving the mouse into partially obscured mouse-face on that
25946 frame. The visible part of the mouse-face will be highlighted,
25947 then the WM raises the obscured frame. With at least one WM, KDE
25948 2.1, Emacs is not getting any event for the raising of the frame
25949 (even tried with SubstructureRedirectMask), only Expose events.
25950 These expose events will draw text normally, i.e. not
25951 highlighted. Which means we must redo the highlight here.
25952 Subsume it under ``we love X''. --gerd 2001-08-15 */
25953 /* Included in Windows version because Windows most likely does not
25954 do the right thing if any third party tool offers
25955 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25956 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25957 {
25958 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25959 if (f == dpyinfo->mouse_face_mouse_frame)
25960 {
25961 int x = dpyinfo->mouse_face_mouse_x;
25962 int y = dpyinfo->mouse_face_mouse_y;
25963 clear_mouse_face (dpyinfo);
25964 note_mouse_highlight (f, x, y);
25965 }
25966 }
25967 }
25968
25969
25970 /* EXPORT:
25971 Determine the intersection of two rectangles R1 and R2. Return
25972 the intersection in *RESULT. Value is non-zero if RESULT is not
25973 empty. */
25974
25975 int
25976 x_intersect_rectangles (r1, r2, result)
25977 XRectangle *r1, *r2, *result;
25978 {
25979 XRectangle *left, *right;
25980 XRectangle *upper, *lower;
25981 int intersection_p = 0;
25982
25983 /* Rearrange so that R1 is the left-most rectangle. */
25984 if (r1->x < r2->x)
25985 left = r1, right = r2;
25986 else
25987 left = r2, right = r1;
25988
25989 /* X0 of the intersection is right.x0, if this is inside R1,
25990 otherwise there is no intersection. */
25991 if (right->x <= left->x + left->width)
25992 {
25993 result->x = right->x;
25994
25995 /* The right end of the intersection is the minimum of the
25996 the right ends of left and right. */
25997 result->width = (min (left->x + left->width, right->x + right->width)
25998 - result->x);
25999
26000 /* Same game for Y. */
26001 if (r1->y < r2->y)
26002 upper = r1, lower = r2;
26003 else
26004 upper = r2, lower = r1;
26005
26006 /* The upper end of the intersection is lower.y0, if this is inside
26007 of upper. Otherwise, there is no intersection. */
26008 if (lower->y <= upper->y + upper->height)
26009 {
26010 result->y = lower->y;
26011
26012 /* The lower end of the intersection is the minimum of the lower
26013 ends of upper and lower. */
26014 result->height = (min (lower->y + lower->height,
26015 upper->y + upper->height)
26016 - result->y);
26017 intersection_p = 1;
26018 }
26019 }
26020
26021 return intersection_p;
26022 }
26023
26024 #endif /* HAVE_WINDOW_SYSTEM */
26025
26026 \f
26027 /***********************************************************************
26028 Initialization
26029 ***********************************************************************/
26030
26031 void
26032 syms_of_xdisp ()
26033 {
26034 Vwith_echo_area_save_vector = Qnil;
26035 staticpro (&Vwith_echo_area_save_vector);
26036
26037 Vmessage_stack = Qnil;
26038 staticpro (&Vmessage_stack);
26039
26040 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26041 staticpro (&Qinhibit_redisplay);
26042
26043 message_dolog_marker1 = Fmake_marker ();
26044 staticpro (&message_dolog_marker1);
26045 message_dolog_marker2 = Fmake_marker ();
26046 staticpro (&message_dolog_marker2);
26047 message_dolog_marker3 = Fmake_marker ();
26048 staticpro (&message_dolog_marker3);
26049
26050 #if GLYPH_DEBUG
26051 defsubr (&Sdump_frame_glyph_matrix);
26052 defsubr (&Sdump_glyph_matrix);
26053 defsubr (&Sdump_glyph_row);
26054 defsubr (&Sdump_tool_bar_row);
26055 defsubr (&Strace_redisplay);
26056 defsubr (&Strace_to_stderr);
26057 #endif
26058 #ifdef HAVE_WINDOW_SYSTEM
26059 defsubr (&Stool_bar_lines_needed);
26060 defsubr (&Slookup_image_map);
26061 #endif
26062 defsubr (&Sformat_mode_line);
26063 defsubr (&Sinvisible_p);
26064 defsubr (&Scurrent_bidi_paragraph_direction);
26065
26066 staticpro (&Qmenu_bar_update_hook);
26067 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26068
26069 staticpro (&Qoverriding_terminal_local_map);
26070 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26071
26072 staticpro (&Qoverriding_local_map);
26073 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26074
26075 staticpro (&Qwindow_scroll_functions);
26076 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26077
26078 staticpro (&Qwindow_text_change_functions);
26079 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26080
26081 staticpro (&Qredisplay_end_trigger_functions);
26082 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26083
26084 staticpro (&Qinhibit_point_motion_hooks);
26085 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26086
26087 Qeval = intern_c_string ("eval");
26088 staticpro (&Qeval);
26089
26090 QCdata = intern_c_string (":data");
26091 staticpro (&QCdata);
26092 Qdisplay = intern_c_string ("display");
26093 staticpro (&Qdisplay);
26094 Qspace_width = intern_c_string ("space-width");
26095 staticpro (&Qspace_width);
26096 Qraise = intern_c_string ("raise");
26097 staticpro (&Qraise);
26098 Qslice = intern_c_string ("slice");
26099 staticpro (&Qslice);
26100 Qspace = intern_c_string ("space");
26101 staticpro (&Qspace);
26102 Qmargin = intern_c_string ("margin");
26103 staticpro (&Qmargin);
26104 Qpointer = intern_c_string ("pointer");
26105 staticpro (&Qpointer);
26106 Qleft_margin = intern_c_string ("left-margin");
26107 staticpro (&Qleft_margin);
26108 Qright_margin = intern_c_string ("right-margin");
26109 staticpro (&Qright_margin);
26110 Qcenter = intern_c_string ("center");
26111 staticpro (&Qcenter);
26112 Qline_height = intern_c_string ("line-height");
26113 staticpro (&Qline_height);
26114 QCalign_to = intern_c_string (":align-to");
26115 staticpro (&QCalign_to);
26116 QCrelative_width = intern_c_string (":relative-width");
26117 staticpro (&QCrelative_width);
26118 QCrelative_height = intern_c_string (":relative-height");
26119 staticpro (&QCrelative_height);
26120 QCeval = intern_c_string (":eval");
26121 staticpro (&QCeval);
26122 QCpropertize = intern_c_string (":propertize");
26123 staticpro (&QCpropertize);
26124 QCfile = intern_c_string (":file");
26125 staticpro (&QCfile);
26126 Qfontified = intern_c_string ("fontified");
26127 staticpro (&Qfontified);
26128 Qfontification_functions = intern_c_string ("fontification-functions");
26129 staticpro (&Qfontification_functions);
26130 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26131 staticpro (&Qtrailing_whitespace);
26132 Qescape_glyph = intern_c_string ("escape-glyph");
26133 staticpro (&Qescape_glyph);
26134 Qnobreak_space = intern_c_string ("nobreak-space");
26135 staticpro (&Qnobreak_space);
26136 Qimage = intern_c_string ("image");
26137 staticpro (&Qimage);
26138 Qtext = intern_c_string ("text");
26139 staticpro (&Qtext);
26140 Qboth = intern_c_string ("both");
26141 staticpro (&Qboth);
26142 Qboth_horiz = intern_c_string ("both-horiz");
26143 staticpro (&Qboth_horiz);
26144 QCmap = intern_c_string (":map");
26145 staticpro (&QCmap);
26146 QCpointer = intern_c_string (":pointer");
26147 staticpro (&QCpointer);
26148 Qrect = intern_c_string ("rect");
26149 staticpro (&Qrect);
26150 Qcircle = intern_c_string ("circle");
26151 staticpro (&Qcircle);
26152 Qpoly = intern_c_string ("poly");
26153 staticpro (&Qpoly);
26154 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26155 staticpro (&Qmessage_truncate_lines);
26156 Qgrow_only = intern_c_string ("grow-only");
26157 staticpro (&Qgrow_only);
26158 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26159 staticpro (&Qinhibit_menubar_update);
26160 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26161 staticpro (&Qinhibit_eval_during_redisplay);
26162 Qposition = intern_c_string ("position");
26163 staticpro (&Qposition);
26164 Qbuffer_position = intern_c_string ("buffer-position");
26165 staticpro (&Qbuffer_position);
26166 Qobject = intern_c_string ("object");
26167 staticpro (&Qobject);
26168 Qbar = intern_c_string ("bar");
26169 staticpro (&Qbar);
26170 Qhbar = intern_c_string ("hbar");
26171 staticpro (&Qhbar);
26172 Qbox = intern_c_string ("box");
26173 staticpro (&Qbox);
26174 Qhollow = intern_c_string ("hollow");
26175 staticpro (&Qhollow);
26176 Qhand = intern_c_string ("hand");
26177 staticpro (&Qhand);
26178 Qarrow = intern_c_string ("arrow");
26179 staticpro (&Qarrow);
26180 Qtext = intern_c_string ("text");
26181 staticpro (&Qtext);
26182 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26183 staticpro (&Qrisky_local_variable);
26184 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26185 staticpro (&Qinhibit_free_realized_faces);
26186
26187 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26188 Fcons (intern_c_string ("void-variable"), Qnil)),
26189 Qnil);
26190 staticpro (&list_of_error);
26191
26192 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26193 staticpro (&Qlast_arrow_position);
26194 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26195 staticpro (&Qlast_arrow_string);
26196
26197 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26198 staticpro (&Qoverlay_arrow_string);
26199 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26200 staticpro (&Qoverlay_arrow_bitmap);
26201
26202 echo_buffer[0] = echo_buffer[1] = Qnil;
26203 staticpro (&echo_buffer[0]);
26204 staticpro (&echo_buffer[1]);
26205
26206 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26207 staticpro (&echo_area_buffer[0]);
26208 staticpro (&echo_area_buffer[1]);
26209
26210 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26211 staticpro (&Vmessages_buffer_name);
26212
26213 mode_line_proptrans_alist = Qnil;
26214 staticpro (&mode_line_proptrans_alist);
26215 mode_line_string_list = Qnil;
26216 staticpro (&mode_line_string_list);
26217 mode_line_string_face = Qnil;
26218 staticpro (&mode_line_string_face);
26219 mode_line_string_face_prop = Qnil;
26220 staticpro (&mode_line_string_face_prop);
26221 Vmode_line_unwind_vector = Qnil;
26222 staticpro (&Vmode_line_unwind_vector);
26223
26224 help_echo_string = Qnil;
26225 staticpro (&help_echo_string);
26226 help_echo_object = Qnil;
26227 staticpro (&help_echo_object);
26228 help_echo_window = Qnil;
26229 staticpro (&help_echo_window);
26230 previous_help_echo_string = Qnil;
26231 staticpro (&previous_help_echo_string);
26232 help_echo_pos = -1;
26233
26234 Qright_to_left = intern_c_string ("right-to-left");
26235 staticpro (&Qright_to_left);
26236 Qleft_to_right = intern_c_string ("left-to-right");
26237 staticpro (&Qleft_to_right);
26238
26239 #ifdef HAVE_WINDOW_SYSTEM
26240 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26241 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26242 For example, if a block cursor is over a tab, it will be drawn as
26243 wide as that tab on the display. */);
26244 x_stretch_cursor_p = 0;
26245 #endif
26246
26247 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26248 doc: /* *Non-nil means highlight trailing whitespace.
26249 The face used for trailing whitespace is `trailing-whitespace'. */);
26250 Vshow_trailing_whitespace = Qnil;
26251
26252 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26253 doc: /* *Control highlighting of nobreak space and soft hyphen.
26254 A value of t means highlight the character itself (for nobreak space,
26255 use face `nobreak-space').
26256 A value of nil means no highlighting.
26257 Other values mean display the escape glyph followed by an ordinary
26258 space or ordinary hyphen. */);
26259 Vnobreak_char_display = Qt;
26260
26261 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26262 doc: /* *The pointer shape to show in void text areas.
26263 A value of nil means to show the text pointer. Other options are `arrow',
26264 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26265 Vvoid_text_area_pointer = Qarrow;
26266
26267 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26268 doc: /* Non-nil means don't actually do any redisplay.
26269 This is used for internal purposes. */);
26270 Vinhibit_redisplay = Qnil;
26271
26272 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26273 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26274 Vglobal_mode_string = Qnil;
26275
26276 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26277 doc: /* Marker for where to display an arrow on top of the buffer text.
26278 This must be the beginning of a line in order to work.
26279 See also `overlay-arrow-string'. */);
26280 Voverlay_arrow_position = Qnil;
26281
26282 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26283 doc: /* String to display as an arrow in non-window frames.
26284 See also `overlay-arrow-position'. */);
26285 Voverlay_arrow_string = make_pure_c_string ("=>");
26286
26287 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26288 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26289 The symbols on this list are examined during redisplay to determine
26290 where to display overlay arrows. */);
26291 Voverlay_arrow_variable_list
26292 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26293
26294 DEFVAR_INT ("scroll-step", &scroll_step,
26295 doc: /* *The number of lines to try scrolling a window by when point moves out.
26296 If that fails to bring point back on frame, point is centered instead.
26297 If this is zero, point is always centered after it moves off frame.
26298 If you want scrolling to always be a line at a time, you should set
26299 `scroll-conservatively' to a large value rather than set this to 1. */);
26300
26301 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26302 doc: /* *Scroll up to this many lines, to bring point back on screen.
26303 If point moves off-screen, redisplay will scroll by up to
26304 `scroll-conservatively' lines in order to bring point just barely
26305 onto the screen again. If that cannot be done, then redisplay
26306 recenters point as usual.
26307
26308 A value of zero means always recenter point if it moves off screen. */);
26309 scroll_conservatively = 0;
26310
26311 DEFVAR_INT ("scroll-margin", &scroll_margin,
26312 doc: /* *Number of lines of margin at the top and bottom of a window.
26313 Recenter the window whenever point gets within this many lines
26314 of the top or bottom of the window. */);
26315 scroll_margin = 0;
26316
26317 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26318 doc: /* Pixels per inch value for non-window system displays.
26319 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26320 Vdisplay_pixels_per_inch = make_float (72.0);
26321
26322 #if GLYPH_DEBUG
26323 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26324 #endif
26325
26326 DEFVAR_LISP ("truncate-partial-width-windows",
26327 &Vtruncate_partial_width_windows,
26328 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26329 For an integer value, truncate lines in each window narrower than the
26330 full frame width, provided the window width is less than that integer;
26331 otherwise, respect the value of `truncate-lines'.
26332
26333 For any other non-nil value, truncate lines in all windows that do
26334 not span the full frame width.
26335
26336 A value of nil means to respect the value of `truncate-lines'.
26337
26338 If `word-wrap' is enabled, you might want to reduce this. */);
26339 Vtruncate_partial_width_windows = make_number (50);
26340
26341 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26342 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26343 Any other value means to use the appropriate face, `mode-line',
26344 `header-line', or `menu' respectively. */);
26345 mode_line_inverse_video = 1;
26346
26347 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26348 doc: /* *Maximum buffer size for which line number should be displayed.
26349 If the buffer is bigger than this, the line number does not appear
26350 in the mode line. A value of nil means no limit. */);
26351 Vline_number_display_limit = Qnil;
26352
26353 DEFVAR_INT ("line-number-display-limit-width",
26354 &line_number_display_limit_width,
26355 doc: /* *Maximum line width (in characters) for line number display.
26356 If the average length of the lines near point is bigger than this, then the
26357 line number may be omitted from the mode line. */);
26358 line_number_display_limit_width = 200;
26359
26360 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26361 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26362 highlight_nonselected_windows = 0;
26363
26364 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26365 doc: /* Non-nil if more than one frame is visible on this display.
26366 Minibuffer-only frames don't count, but iconified frames do.
26367 This variable is not guaranteed to be accurate except while processing
26368 `frame-title-format' and `icon-title-format'. */);
26369
26370 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26371 doc: /* Template for displaying the title bar of visible frames.
26372 \(Assuming the window manager supports this feature.)
26373
26374 This variable has the same structure as `mode-line-format', except that
26375 the %c and %l constructs are ignored. It is used only on frames for
26376 which no explicit name has been set \(see `modify-frame-parameters'). */);
26377
26378 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26379 doc: /* Template for displaying the title bar of an iconified frame.
26380 \(Assuming the window manager supports this feature.)
26381 This variable has the same structure as `mode-line-format' (which see),
26382 and is used only on frames for which no explicit name has been set
26383 \(see `modify-frame-parameters'). */);
26384 Vicon_title_format
26385 = Vframe_title_format
26386 = pure_cons (intern_c_string ("multiple-frames"),
26387 pure_cons (make_pure_c_string ("%b"),
26388 pure_cons (pure_cons (empty_unibyte_string,
26389 pure_cons (intern_c_string ("invocation-name"),
26390 pure_cons (make_pure_c_string ("@"),
26391 pure_cons (intern_c_string ("system-name"),
26392 Qnil)))),
26393 Qnil)));
26394
26395 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26396 doc: /* Maximum number of lines to keep in the message log buffer.
26397 If nil, disable message logging. If t, log messages but don't truncate
26398 the buffer when it becomes large. */);
26399 Vmessage_log_max = make_number (100);
26400
26401 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26402 doc: /* Functions called before redisplay, if window sizes have changed.
26403 The value should be a list of functions that take one argument.
26404 Just before redisplay, for each frame, if any of its windows have changed
26405 size since the last redisplay, or have been split or deleted,
26406 all the functions in the list are called, with the frame as argument. */);
26407 Vwindow_size_change_functions = Qnil;
26408
26409 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26410 doc: /* List of functions to call before redisplaying a window with scrolling.
26411 Each function is called with two arguments, the window and its new
26412 display-start position. Note that these functions are also called by
26413 `set-window-buffer'. Also note that the value of `window-end' is not
26414 valid when these functions are called. */);
26415 Vwindow_scroll_functions = Qnil;
26416
26417 DEFVAR_LISP ("window-text-change-functions",
26418 &Vwindow_text_change_functions,
26419 doc: /* Functions to call in redisplay when text in the window might change. */);
26420 Vwindow_text_change_functions = Qnil;
26421
26422 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26423 doc: /* Functions called when redisplay of a window reaches the end trigger.
26424 Each function is called with two arguments, the window and the end trigger value.
26425 See `set-window-redisplay-end-trigger'. */);
26426 Vredisplay_end_trigger_functions = Qnil;
26427
26428 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26429 doc: /* *Non-nil means autoselect window with mouse pointer.
26430 If nil, do not autoselect windows.
26431 A positive number means delay autoselection by that many seconds: a
26432 window is autoselected only after the mouse has remained in that
26433 window for the duration of the delay.
26434 A negative number has a similar effect, but causes windows to be
26435 autoselected only after the mouse has stopped moving. \(Because of
26436 the way Emacs compares mouse events, you will occasionally wait twice
26437 that time before the window gets selected.\)
26438 Any other value means to autoselect window instantaneously when the
26439 mouse pointer enters it.
26440
26441 Autoselection selects the minibuffer only if it is active, and never
26442 unselects the minibuffer if it is active.
26443
26444 When customizing this variable make sure that the actual value of
26445 `focus-follows-mouse' matches the behavior of your window manager. */);
26446 Vmouse_autoselect_window = Qnil;
26447
26448 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26449 doc: /* *Non-nil means automatically resize tool-bars.
26450 This dynamically changes the tool-bar's height to the minimum height
26451 that is needed to make all tool-bar items visible.
26452 If value is `grow-only', the tool-bar's height is only increased
26453 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26454 Vauto_resize_tool_bars = Qt;
26455
26456 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26457 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26458 auto_raise_tool_bar_buttons_p = 1;
26459
26460 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26461 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26462 make_cursor_line_fully_visible_p = 1;
26463
26464 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26465 doc: /* *Border below tool-bar in pixels.
26466 If an integer, use it as the height of the border.
26467 If it is one of `internal-border-width' or `border-width', use the
26468 value of the corresponding frame parameter.
26469 Otherwise, no border is added below the tool-bar. */);
26470 Vtool_bar_border = Qinternal_border_width;
26471
26472 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26473 doc: /* *Margin around tool-bar buttons in pixels.
26474 If an integer, use that for both horizontal and vertical margins.
26475 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26476 HORZ specifying the horizontal margin, and VERT specifying the
26477 vertical margin. */);
26478 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26479
26480 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26481 doc: /* *Relief thickness of tool-bar buttons. */);
26482 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26483
26484 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26485 doc: /* *Tool bar style to use.
26486 It can be one of
26487 image - show images only
26488 text - show text only
26489 both - show both, text under image
26490 both-horiz - show text to the right of the image
26491 any other - use system default or image if no system default. */);
26492 Vtool_bar_style = Qnil;
26493
26494 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26495 doc: /* *Maximum number of characters a label can have to be shown.
26496 The tool bar style must also show labels for this to have any effect, see
26497 `tool-bar-style'. */);
26498 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26499
26500 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26501 doc: /* List of functions to call to fontify regions of text.
26502 Each function is called with one argument POS. Functions must
26503 fontify a region starting at POS in the current buffer, and give
26504 fontified regions the property `fontified'. */);
26505 Vfontification_functions = Qnil;
26506 Fmake_variable_buffer_local (Qfontification_functions);
26507
26508 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26509 &unibyte_display_via_language_environment,
26510 doc: /* *Non-nil means display unibyte text according to language environment.
26511 Specifically, this means that raw bytes in the range 160-255 decimal
26512 are displayed by converting them to the equivalent multibyte characters
26513 according to the current language environment. As a result, they are
26514 displayed according to the current fontset.
26515
26516 Note that this variable affects only how these bytes are displayed,
26517 but does not change the fact they are interpreted as raw bytes. */);
26518 unibyte_display_via_language_environment = 0;
26519
26520 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26521 doc: /* *Maximum height for resizing mini-windows.
26522 If a float, it specifies a fraction of the mini-window frame's height.
26523 If an integer, it specifies a number of lines. */);
26524 Vmax_mini_window_height = make_float (0.25);
26525
26526 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26527 doc: /* *How to resize mini-windows.
26528 A value of nil means don't automatically resize mini-windows.
26529 A value of t means resize them to fit the text displayed in them.
26530 A value of `grow-only', the default, means let mini-windows grow
26531 only, until their display becomes empty, at which point the windows
26532 go back to their normal size. */);
26533 Vresize_mini_windows = Qgrow_only;
26534
26535 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26536 doc: /* Alist specifying how to blink the cursor off.
26537 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26538 `cursor-type' frame-parameter or variable equals ON-STATE,
26539 comparing using `equal', Emacs uses OFF-STATE to specify
26540 how to blink it off. ON-STATE and OFF-STATE are values for
26541 the `cursor-type' frame parameter.
26542
26543 If a frame's ON-STATE has no entry in this list,
26544 the frame's other specifications determine how to blink the cursor off. */);
26545 Vblink_cursor_alist = Qnil;
26546
26547 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26548 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26549 automatic_hscrolling_p = 1;
26550 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26551 staticpro (&Qauto_hscroll_mode);
26552
26553 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26554 doc: /* *How many columns away from the window edge point is allowed to get
26555 before automatic hscrolling will horizontally scroll the window. */);
26556 hscroll_margin = 5;
26557
26558 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26559 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26560 When point is less than `hscroll-margin' columns from the window
26561 edge, automatic hscrolling will scroll the window by the amount of columns
26562 determined by this variable. If its value is a positive integer, scroll that
26563 many columns. If it's a positive floating-point number, it specifies the
26564 fraction of the window's width to scroll. If it's nil or zero, point will be
26565 centered horizontally after the scroll. Any other value, including negative
26566 numbers, are treated as if the value were zero.
26567
26568 Automatic hscrolling always moves point outside the scroll margin, so if
26569 point was more than scroll step columns inside the margin, the window will
26570 scroll more than the value given by the scroll step.
26571
26572 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26573 and `scroll-right' overrides this variable's effect. */);
26574 Vhscroll_step = make_number (0);
26575
26576 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26577 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26578 Bind this around calls to `message' to let it take effect. */);
26579 message_truncate_lines = 0;
26580
26581 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26582 doc: /* Normal hook run to update the menu bar definitions.
26583 Redisplay runs this hook before it redisplays the menu bar.
26584 This is used to update submenus such as Buffers,
26585 whose contents depend on various data. */);
26586 Vmenu_bar_update_hook = Qnil;
26587
26588 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26589 doc: /* Frame for which we are updating a menu.
26590 The enable predicate for a menu binding should check this variable. */);
26591 Vmenu_updating_frame = Qnil;
26592
26593 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26594 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26595 inhibit_menubar_update = 0;
26596
26597 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26598 doc: /* Prefix prepended to all continuation lines at display time.
26599 The value may be a string, an image, or a stretch-glyph; it is
26600 interpreted in the same way as the value of a `display' text property.
26601
26602 This variable is overridden by any `wrap-prefix' text or overlay
26603 property.
26604
26605 To add a prefix to non-continuation lines, use `line-prefix'. */);
26606 Vwrap_prefix = Qnil;
26607 staticpro (&Qwrap_prefix);
26608 Qwrap_prefix = intern_c_string ("wrap-prefix");
26609 Fmake_variable_buffer_local (Qwrap_prefix);
26610
26611 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26612 doc: /* Prefix prepended to all non-continuation lines at display time.
26613 The value may be a string, an image, or a stretch-glyph; it is
26614 interpreted in the same way as the value of a `display' text property.
26615
26616 This variable is overridden by any `line-prefix' text or overlay
26617 property.
26618
26619 To add a prefix to continuation lines, use `wrap-prefix'. */);
26620 Vline_prefix = Qnil;
26621 staticpro (&Qline_prefix);
26622 Qline_prefix = intern_c_string ("line-prefix");
26623 Fmake_variable_buffer_local (Qline_prefix);
26624
26625 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26626 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26627 inhibit_eval_during_redisplay = 0;
26628
26629 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26630 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26631 inhibit_free_realized_faces = 0;
26632
26633 #if GLYPH_DEBUG
26634 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26635 doc: /* Inhibit try_window_id display optimization. */);
26636 inhibit_try_window_id = 0;
26637
26638 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26639 doc: /* Inhibit try_window_reusing display optimization. */);
26640 inhibit_try_window_reusing = 0;
26641
26642 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26643 doc: /* Inhibit try_cursor_movement display optimization. */);
26644 inhibit_try_cursor_movement = 0;
26645 #endif /* GLYPH_DEBUG */
26646
26647 DEFVAR_INT ("overline-margin", &overline_margin,
26648 doc: /* *Space between overline and text, in pixels.
26649 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26650 margin to the caracter height. */);
26651 overline_margin = 2;
26652
26653 DEFVAR_INT ("underline-minimum-offset",
26654 &underline_minimum_offset,
26655 doc: /* Minimum distance between baseline and underline.
26656 This can improve legibility of underlined text at small font sizes,
26657 particularly when using variable `x-use-underline-position-properties'
26658 with fonts that specify an UNDERLINE_POSITION relatively close to the
26659 baseline. The default value is 1. */);
26660 underline_minimum_offset = 1;
26661
26662 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26663 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26664 display_hourglass_p = 1;
26665
26666 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26667 doc: /* *Seconds to wait before displaying an hourglass pointer.
26668 Value must be an integer or float. */);
26669 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26670
26671 hourglass_atimer = NULL;
26672 hourglass_shown_p = 0;
26673 }
26674
26675
26676 /* Initialize this module when Emacs starts. */
26677
26678 void
26679 init_xdisp ()
26680 {
26681 Lisp_Object root_window;
26682 struct window *mini_w;
26683
26684 current_header_line_height = current_mode_line_height = -1;
26685
26686 CHARPOS (this_line_start_pos) = 0;
26687
26688 mini_w = XWINDOW (minibuf_window);
26689 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26690
26691 if (!noninteractive)
26692 {
26693 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26694 int i;
26695
26696 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26697 set_window_height (root_window,
26698 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26699 0);
26700 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26701 set_window_height (minibuf_window, 1, 0);
26702
26703 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26704 mini_w->total_cols = make_number (FRAME_COLS (f));
26705
26706 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26707 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26708 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26709
26710 /* The default ellipsis glyphs `...'. */
26711 for (i = 0; i < 3; ++i)
26712 default_invis_vector[i] = make_number ('.');
26713 }
26714
26715 {
26716 /* Allocate the buffer for frame titles.
26717 Also used for `format-mode-line'. */
26718 int size = 100;
26719 mode_line_noprop_buf = (char *) xmalloc (size);
26720 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26721 mode_line_noprop_ptr = mode_line_noprop_buf;
26722 mode_line_target = MODE_LINE_DISPLAY;
26723 }
26724
26725 help_echo_showing_p = 0;
26726 }
26727
26728 /* Since w32 does not support atimers, it defines its own implementation of
26729 the following three functions in w32fns.c. */
26730 #ifndef WINDOWSNT
26731
26732 /* Platform-independent portion of hourglass implementation. */
26733
26734 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26735 int
26736 hourglass_started ()
26737 {
26738 return hourglass_shown_p || hourglass_atimer != NULL;
26739 }
26740
26741 /* Cancel a currently active hourglass timer, and start a new one. */
26742 void
26743 start_hourglass ()
26744 {
26745 #if defined (HAVE_WINDOW_SYSTEM)
26746 EMACS_TIME delay;
26747 int secs, usecs = 0;
26748
26749 cancel_hourglass ();
26750
26751 if (INTEGERP (Vhourglass_delay)
26752 && XINT (Vhourglass_delay) > 0)
26753 secs = XFASTINT (Vhourglass_delay);
26754 else if (FLOATP (Vhourglass_delay)
26755 && XFLOAT_DATA (Vhourglass_delay) > 0)
26756 {
26757 Lisp_Object tem;
26758 tem = Ftruncate (Vhourglass_delay, Qnil);
26759 secs = XFASTINT (tem);
26760 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26761 }
26762 else
26763 secs = DEFAULT_HOURGLASS_DELAY;
26764
26765 EMACS_SET_SECS_USECS (delay, secs, usecs);
26766 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26767 show_hourglass, NULL);
26768 #endif
26769 }
26770
26771
26772 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26773 shown. */
26774 void
26775 cancel_hourglass ()
26776 {
26777 #if defined (HAVE_WINDOW_SYSTEM)
26778 if (hourglass_atimer)
26779 {
26780 cancel_atimer (hourglass_atimer);
26781 hourglass_atimer = NULL;
26782 }
26783
26784 if (hourglass_shown_p)
26785 hide_hourglass ();
26786 #endif
26787 }
26788 #endif /* ! WINDOWSNT */
26789
26790 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26791 (do not change this comment) */