use BDW-GC
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software
3 Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22
23 #include <byteswap.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "character.h"
30 #include "buffer.h"
31 #include "blockinput.h"
32 #include "termhooks.h"
33
34 /* Fringe bitmaps are represented in three different ways:
35
36 Logical bitmaps are used internally to denote things like
37 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
38
39 Physical bitmaps specify the visual appearance of the bitmap,
40 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
41 User defined bitmaps are physical bitmaps.
42
43 Internally, fringe bitmaps for a specific display row are
44 represented as a simple integer that is used as an index
45 into the table of all defined bitmaps. This index is stored
46 in the `fringe' property of the physical bitmap symbol.
47
48 Logical bitmaps are mapped to physical bitmaps through the
49 buffer-local `fringe-indicator-alist' variable.
50
51 Each element of this alist is a cons (LOGICAL . PHYSICAL)
52 mapping a logical bitmap to a physical bitmap.
53 PHYSICAL is either a symbol to use in both left and right fringe,
54 or a cons of two symbols (LEFT . RIGHT) denoting different
55 bitmaps to use in left and right fringe.
56
57 LOGICAL is first looked up in the window's buffer's buffer-local
58 value of the fringe-indicator-alist variable, and if not present,
59 in the global value of fringe-indicator-alist.
60
61 If LOGICAL is not present in either alist, or the PHYSICAL value
62 found is nil, no bitmap is shown for the logical bitmap.
63
64 The `left-fringe' and `right-fringe' display properties
65 must specify physical bitmap symbols.
66 */
67
68 static Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
69 static Lisp_Object Qempty_line, Qtop_bottom;
70 static Lisp_Object Qhollow_small;
71
72 enum fringe_bitmap_align
73 {
74 ALIGN_BITMAP_CENTER = 0,
75 ALIGN_BITMAP_TOP,
76 ALIGN_BITMAP_BOTTOM
77 };
78
79 struct fringe_bitmap
80 {
81 unsigned short *bits;
82 unsigned height : 8;
83 unsigned width : 8;
84 unsigned period : 8;
85 unsigned align : 2;
86 bool_bf dynamic : 1;
87 };
88
89 \f
90 /***********************************************************************
91 Fringe bitmaps
92 ***********************************************************************/
93
94 /* Undefined bitmap. A question mark. */
95 /*
96 ..xxxx..
97 .xxxxxx.
98 xx....xx
99 xx....xx
100 ....xx..
101 ...xx...
102 ...xx...
103 ........
104 ...xx...
105 ...xx...
106 */
107 static unsigned short question_mark_bits[] = {
108 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
109
110 /* An exclamation mark. */
111 /*
112 ...XX...
113 ...XX...
114 ...XX...
115 ...XX...
116 ...XX...
117 ...XX...
118 ...XX...
119 ........
120 ...XX...
121 ...XX...
122 */
123 static unsigned short exclamation_mark_bits[] = {
124 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18};
125
126 /* An arrow like this: `<-'. */
127 /*
128 ...xx...
129 ..xx....
130 .xx.....
131 xxxxxx..
132 xxxxxx..
133 .xx.....
134 ..xx....
135 ...xx...
136 */
137 static unsigned short left_arrow_bits[] = {
138 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
139
140
141 /* Right truncation arrow bitmap `->'. */
142 /*
143 ...xx...
144 ....xx..
145 .....xx.
146 ..xxxxxx
147 ..xxxxxx
148 .....xx.
149 ....xx..
150 ...xx...
151 */
152 static unsigned short right_arrow_bits[] = {
153 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
154
155
156 /* Up arrow bitmap. */
157 /*
158 ...xx...
159 ..xxxx..
160 .xxxxxx.
161 xxxxxxxx
162 ...xx...
163 ...xx...
164 ...xx...
165 ...xx...
166 */
167 static unsigned short up_arrow_bits[] = {
168 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
169
170
171 /* Down arrow bitmap. */
172 /*
173 ...xx...
174 ...xx...
175 ...xx...
176 ...xx...
177 xxxxxxxx
178 .xxxxxx.
179 ..xxxx..
180 ...xx...
181 */
182 static unsigned short down_arrow_bits[] = {
183 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
184
185 /* Marker for continuation lines. */
186 /*
187 ..xxxx..
188 .xxxxx..
189 xx......
190 xxx..x..
191 xxxxxx..
192 .xxxxx..
193 ..xxxx..
194 .xxxxx..
195 */
196 static unsigned short left_curly_arrow_bits[] = {
197 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
198
199 /* Marker for continued lines. */
200 /*
201 ..xxxx..
202 ..xxxxx.
203 ......xx
204 ..x..xxx
205 ..xxxxxx
206 ..xxxxx.
207 ..xxxx..
208 ..xxxxx.
209 */
210 static unsigned short right_curly_arrow_bits[] = {
211 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
212
213 /* Reverse Overlay arrow bitmap. A triangular arrow. */
214 /*
215 ......xx
216 ....xxxx
217 ...xxxxx
218 ..xxxxxx
219 ..xxxxxx
220 ...xxxxx
221 ....xxxx
222 ......xx
223 */
224 static unsigned short left_triangle_bits[] = {
225 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
226
227 /* Overlay arrow bitmap. A triangular arrow. */
228 /*
229 xx......
230 xxxx....
231 xxxxx...
232 xxxxxx..
233 xxxxxx..
234 xxxxx...
235 xxxx....
236 xx......
237 */
238 static unsigned short right_triangle_bits[] = {
239 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
240
241 /* First line bitmap. An top-left angle. */
242 /*
243 xxxxxx..
244 xxxxxx..
245 xx......
246 xx......
247 xx......
248 xx......
249 xx......
250 ........
251 */
252 static unsigned short top_left_angle_bits[] = {
253 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
254
255 /* First line bitmap. An right-up angle. */
256 /*
257 ..xxxxxx
258 ..xxxxxx
259 ......xx
260 ......xx
261 ......xx
262 ......xx
263 ......xx
264 ........
265 */
266 static unsigned short top_right_angle_bits[] = {
267 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
268
269 /* Last line bitmap. An left-down angle. */
270 /*
271 ........
272 xx......
273 xx......
274 xx......
275 xx......
276 xx......
277 xxxxxx..
278 xxxxxx..
279 */
280 static unsigned short bottom_left_angle_bits[] = {
281 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
282
283 /* Last line bitmap. An right-down angle. */
284 /*
285 ........
286 ......xx
287 ......xx
288 ......xx
289 ......xx
290 ......xx
291 ..xxxxxx
292 ..xxxxxx
293 */
294 static unsigned short bottom_right_angle_bits[] = {
295 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
296
297 /* First/last line bitmap. An left bracket. */
298 /*
299 xxxxxx..
300 xxxxxx..
301 xx......
302 xx......
303 xx......
304 xx......
305 xx......
306 xx......
307 xxxxxx..
308 xxxxxx..
309 */
310 static unsigned short left_bracket_bits[] = {
311 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
312
313 /* First/last line bitmap. An right bracket. */
314 /*
315 ..xxxxxx
316 ..xxxxxx
317 ......xx
318 ......xx
319 ......xx
320 ......xx
321 ......xx
322 ......xx
323 ..xxxxxx
324 ..xxxxxx
325 */
326 static unsigned short right_bracket_bits[] = {
327 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
328
329 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
330 /*
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 xxxxxxx.
336 xxxxxxx.
337 xxxxxxx.
338 xxxxxxx.
339 xxxxxxx.
340 xxxxxxx.
341 xxxxxxx.
342 xxxxxxx.
343 xxxxxxx.
344 */
345 static unsigned short filled_rectangle_bits[] = {
346 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
347
348 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
349 /*
350 xxxxxxx.
351 x.....x.
352 x.....x.
353 x.....x.
354 x.....x.
355 x.....x.
356 x.....x.
357 x.....x.
358 x.....x.
359 x.....x.
360 x.....x.
361 x.....x.
362 xxxxxxx.
363 */
364 static unsigned short hollow_rectangle_bits[] = {
365 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
366
367 /* Hollow square bitmap. */
368 /*
369 .xxxxxx.
370 .x....x.
371 .x....x.
372 .x....x.
373 .x....x.
374 .xxxxxx.
375 */
376 static unsigned short hollow_square_bits[] = {
377 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
378
379 /* Filled square bitmap. */
380 /*
381 .xxxxxx.
382 .xxxxxx.
383 .xxxxxx.
384 .xxxxxx.
385 .xxxxxx.
386 .xxxxxx.
387 */
388 static unsigned short filled_square_bits[] = {
389 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
390
391 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
392 /*
393 xx......
394 xx......
395 xx......
396 xx......
397 xx......
398 xx......
399 xx......
400 xx......
401 xx......
402 xx......
403 xx......
404 xx......
405 xx......
406 */
407 static unsigned short vertical_bar_bits[] = {
408 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
409
410 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
411 /*
412 xxxxxxx.
413 xxxxxxx.
414 */
415 static unsigned short horizontal_bar_bits[] = {
416 0xfe, 0xfe};
417
418
419 /* Bitmap drawn to indicate lines not displaying text if
420 `indicate-empty-lines' is non-nil. */
421 /*
422 ........
423 ..xxxx..
424 ........
425 ........
426 ..xxxx..
427 ........
428 */
429 static unsigned short empty_line_bits[] = {
430 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
431 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
432 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
433 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
434 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
435 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
436 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
437 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
438
439
440 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
441 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
442 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
443
444 /* NOTE: The order of these bitmaps must match the sequence
445 used in fringe.el to define the corresponding symbols. */
446
447 static struct fringe_bitmap standard_bitmaps[] =
448 {
449 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
450 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (exclamation_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
453 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
454 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
455 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
456 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
457 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
458 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
459 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
460 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
461 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
462 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
463 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
464 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
465 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
466 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
467 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
468 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
469 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
470 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
471 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
472 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
473 };
474
475 #define NO_FRINGE_BITMAP 0
476 #define UNDEF_FRINGE_BITMAP 1
477 #define MAX_STANDARD_FRINGE_BITMAPS ARRAYELTS (standard_bitmaps)
478
479 static struct fringe_bitmap **fringe_bitmaps;
480 static Lisp_Object *fringe_faces;
481 static int max_fringe_bitmaps;
482
483 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
484
485
486 /* Lookup bitmap number for symbol BITMAP.
487 Return 0 if not a bitmap. */
488
489 int
490 lookup_fringe_bitmap (Lisp_Object bitmap)
491 {
492 EMACS_INT bn;
493
494 bitmap = Fget (bitmap, Qfringe);
495 if (!INTEGERP (bitmap))
496 return 0;
497
498 bn = XINT (bitmap);
499 if (bn > NO_FRINGE_BITMAP
500 && bn < max_used_fringe_bitmap
501 && (bn < MAX_STANDARD_FRINGE_BITMAPS
502 || fringe_bitmaps[bn] != NULL))
503 return bn;
504
505 return 0;
506 }
507
508 /* Get fringe bitmap name for bitmap number BN.
509
510 Found by traversing Vfringe_bitmaps comparing BN to the
511 fringe property for each symbol.
512
513 Return BN if not found in Vfringe_bitmaps. */
514
515 static Lisp_Object
516 get_fringe_bitmap_name (int bn)
517 {
518 Lisp_Object bitmaps;
519 Lisp_Object num;
520
521 /* Zero means no bitmap -- return nil. */
522 if (bn <= 0)
523 return Qnil;
524
525 bitmaps = Vfringe_bitmaps;
526 num = make_number (bn);
527
528 while (CONSP (bitmaps))
529 {
530 Lisp_Object bitmap = XCAR (bitmaps);
531 if (EQ (num, Fget (bitmap, Qfringe)))
532 return bitmap;
533 bitmaps = XCDR (bitmaps);
534 }
535
536 return num;
537 }
538
539 /* Get fringe bitmap data for bitmap number BN. */
540
541 static struct fringe_bitmap *
542 get_fringe_bitmap_data (int bn)
543 {
544 struct fringe_bitmap *fb;
545
546 fb = fringe_bitmaps[bn];
547 if (fb == NULL)
548 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
549 ? bn : UNDEF_FRINGE_BITMAP];
550
551 return fb;
552 }
553
554 /* Draw the bitmap WHICH in one of the left or right fringes of
555 window W. ROW is the glyph row for which to display the bitmap; it
556 determines the vertical position at which the bitmap has to be
557 drawn.
558 LEFT_P is 1 for left fringe, 0 for right fringe.
559 */
560
561 static void
562 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
563 {
564 struct frame *f = XFRAME (WINDOW_FRAME (w));
565 struct draw_fringe_bitmap_params p;
566 struct fringe_bitmap *fb;
567 int period;
568 int face_id = DEFAULT_FACE_ID;
569 int offset, header_line_height;
570
571 p.overlay_p = (overlay & 1) == 1;
572 p.cursor_p = (overlay & 2) == 2;
573
574 if (which != NO_FRINGE_BITMAP)
575 {
576 offset = 0;
577 }
578 else if (left_p)
579 {
580 which = row->left_fringe_bitmap;
581 face_id = row->left_fringe_face_id;
582 offset = row->left_fringe_offset;
583 }
584 else
585 {
586 which = row->right_fringe_bitmap;
587 face_id = row->right_fringe_face_id;
588 offset = row->right_fringe_offset;
589 }
590
591 if (face_id == DEFAULT_FACE_ID)
592 {
593 Lisp_Object face = fringe_faces[which];
594 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
595 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
596 if (face_id < 0)
597 face_id = FRINGE_FACE_ID;
598 }
599
600 fb = get_fringe_bitmap_data (which);
601
602 period = fb->period;
603
604 /* Convert row to frame coordinates. */
605 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
606
607 p.which = which;
608 p.bits = fb->bits;
609 p.wd = fb->width;
610
611 p.h = fb->height;
612 p.dh = (period > 0 ? (p.y % period) : 0);
613 p.h -= p.dh;
614
615 /* Adjust y to the offset in the row to start drawing the bitmap. */
616 switch (fb->align)
617 {
618 case ALIGN_BITMAP_CENTER:
619 p.y += (row->height - p.h) / 2;
620 break;
621 case ALIGN_BITMAP_BOTTOM:
622 p.y += (row->visible_height - p.h);
623 break;
624 case ALIGN_BITMAP_TOP:
625 break;
626 }
627
628 p.face = FACE_FROM_ID (f, face_id);
629
630 if (p.face == NULL)
631 {
632 /* This could happen after clearing face cache.
633 But it shouldn't happen anymore. ++kfs */
634 return;
635 }
636
637 prepare_face_for_display (f, p.face);
638
639 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
640 the fringe. */
641 p.bx = -1;
642 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
643 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
644 p.ny = row->visible_height;
645 if (left_p)
646 {
647 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
648 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
649 ? LEFT_MARGIN_AREA
650 : TEXT_AREA));
651 if (p.wd > wd)
652 p.wd = wd;
653 p.x = x - p.wd - (wd - p.wd) / 2;
654
655 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
656 {
657 /* If W has a vertical border to its left, don't draw over it. */
658 wd -= ((!WINDOW_LEFTMOST_P (w)
659 /* This could be wrong when we allow window local
660 right dividers - but the window on the left is hard
661 to get. */
662 && !FRAME_RIGHT_DIVIDER_WIDTH (f)
663 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
664 /* But don't reduce the fringe width if the window
665 has a left margin, because that means we are not
666 in danger of drawing over the vertical border,
667 and OTOH leaving out that one pixel leaves behind
668 traces of the cursor, if it was in column zero
669 before drawing non-empty margin area. */
670 && w->left_margin_cols == 0)
671 ? 1 : 0);
672 p.bx = x - wd;
673 p.nx = wd;
674 }
675 }
676 else
677 {
678 int x = window_box_right (w,
679 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
680 ? RIGHT_MARGIN_AREA
681 : TEXT_AREA));
682 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
683 if (p.wd > wd)
684 p.wd = wd;
685 p.x = x + (wd - p.wd) / 2;
686 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
687 the fringe. */
688 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
689 {
690 p.bx = x;
691 p.nx = wd;
692 }
693 }
694
695 if (p.x >= WINDOW_BOX_LEFT_EDGE_X (w)
696 && (p.x + p.wd) <= WINDOW_BOX_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w))
697 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
698 }
699
700 static int
701 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
702 {
703 Lisp_Object cmap, bm = Qnil;
704
705 if ((cmap = BVAR (XBUFFER (w->contents), fringe_cursor_alist)), !NILP (cmap))
706 {
707 bm = Fassq (cursor, cmap);
708 if (CONSP (bm))
709 {
710 if ((bm = XCDR (bm)), NILP (bm))
711 return NO_FRINGE_BITMAP;
712 return lookup_fringe_bitmap (bm);
713 }
714 }
715 if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
716 return NO_FRINGE_BITMAP;
717 bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
718 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
719 return NO_FRINGE_BITMAP;
720 return lookup_fringe_bitmap (bm);
721 }
722
723 static int
724 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
725 {
726 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
727 EMACS_INT ln1 = 0, ln2 = 0;
728 int ix1 = right_p;
729 int ix2 = ix1 + (partial_p ? 2 : 0);
730
731 /* Lookup in buffer-local fringe-indicator-alist before global alist.
732
733 Elements are:
734 BITMAP -- use for all
735 (L R) -- use for left right (whether partial or not)
736 (L R PL PR) -- use for left right partial-left partial-right
737 If any value in local binding is not present or t, use global value.
738
739 If partial, lookup partial bitmap in default value if not found here.
740 If not partial, or no partial spec is present, use non-partial bitmap. */
741
742 if ((cmap = BVAR (XBUFFER (w->contents), fringe_indicator_alist)), !NILP (cmap))
743 {
744 bm1 = Fassq (bitmap, cmap);
745 if (CONSP (bm1))
746 {
747 if ((bm1 = XCDR (bm1)), NILP (bm1))
748 return NO_FRINGE_BITMAP;
749 if (CONSP (bm1))
750 {
751 ln1 = XINT (Flength (bm1));
752 if (partial_p)
753 {
754 if (ln1 > ix2)
755 {
756 bm = Fnth (make_number (ix2), bm1);
757 if (!EQ (bm, Qt))
758 goto found;
759 }
760 }
761 else
762 {
763 if (ln1 > ix1)
764 {
765 bm = Fnth (make_number (ix1), bm1);
766 if (!EQ (bm, Qt))
767 goto found;
768 }
769 }
770 }
771 else if ((bm = bm1, !EQ (bm, Qt)))
772 goto found;
773 }
774 }
775
776 if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
777 && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
778 {
779 bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
780 if (CONSP (bm2))
781 {
782 if ((bm2 = XCDR (bm2)), !NILP (bm2))
783 {
784 if (CONSP (bm2))
785 {
786 ln2 = XINT (Flength (bm2));
787 if (partial_p)
788 {
789 if (ln2 > ix2)
790 {
791 bm = Fnth (make_number (ix2), bm2);
792 if (!EQ (bm, Qt))
793 goto found;
794 }
795 }
796 }
797 }
798 }
799 }
800
801 if (ln1 > ix1)
802 {
803 bm = Fnth (make_number (ix1), bm1);
804 if (!EQ (bm, Qt))
805 goto found;
806 }
807
808 if (ln2 > ix1)
809 {
810 bm = Fnth (make_number (ix1), bm2);
811 if (!EQ (bm, Qt))
812 goto found;
813 return NO_FRINGE_BITMAP;
814 }
815 else if ((bm = bm2, NILP (bm)))
816 return NO_FRINGE_BITMAP;
817
818 found:
819 return lookup_fringe_bitmap (bm);
820 }
821
822
823 void
824 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
825 {
826 int overlay = 0;
827
828 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
829 {
830 Lisp_Object cursor = Qnil;
831
832 switch (w->phys_cursor_type)
833 {
834 case HOLLOW_BOX_CURSOR:
835 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
836 cursor = Qhollow;
837 else
838 cursor = Qhollow_small;
839 break;
840 case FILLED_BOX_CURSOR:
841 cursor = Qbox;
842 break;
843 case BAR_CURSOR:
844 cursor = Qbar;
845 break;
846 case HBAR_CURSOR:
847 cursor = Qhbar;
848 break;
849 case NO_CURSOR:
850 default:
851 w->phys_cursor_on_p = 0;
852 row->cursor_in_fringe_p = 0;
853 break;
854 }
855 if (!NILP (cursor))
856 {
857 int bm = get_logical_cursor_bitmap (w, cursor);
858 if (bm != NO_FRINGE_BITMAP)
859 {
860 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
861 overlay = EQ (cursor, Qbox) ? 3 : 1;
862 }
863 }
864 }
865
866 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
867
868 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
869 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
870 }
871
872
873 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
874 function with input blocked. */
875
876 void
877 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
878 {
879 eassert (input_blocked_p ());
880
881 /* If row is completely invisible, because of vscrolling, we
882 don't have to draw anything. */
883 if (row->visible_height <= 0)
884 return;
885
886 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
887 draw_fringe_bitmap (w, row, 1);
888
889 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
890 draw_fringe_bitmap (w, row, 0);
891 }
892
893 /* Draw the fringes of window W. Only fringes for rows marked for
894 update in redraw_fringe_bitmaps_p are drawn.
895
896 Return nonzero if left or right fringe was redrawn in any way.
897
898 If NO_FRINGE_P is non-zero, also return nonzero if either fringe
899 has zero width.
900
901 A return nonzero value indicates that the vertical line between
902 windows needs update (as it may be drawn in the fringe).
903 */
904
905 bool
906 draw_window_fringes (struct window *w, bool no_fringe_p)
907 {
908 struct glyph_row *row;
909 int yb = window_text_bottom_y (w);
910 int nrows = w->current_matrix->nrows;
911 int y, rn;
912 bool updated_p = 0;
913
914 if (w->pseudo_window_p)
915 return updated_p;
916
917 /* Must draw line if no fringe */
918 if (no_fringe_p
919 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
920 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
921 updated_p = 1;
922
923 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
924 y < yb && rn < nrows;
925 y += row->height, ++row, ++rn)
926 {
927 if (!row->redraw_fringe_bitmaps_p)
928 continue;
929 draw_row_fringe_bitmaps (w, row);
930 row->redraw_fringe_bitmaps_p = 0;
931 updated_p = 1;
932 }
933
934 return updated_p;
935 }
936
937
938 /* Recalculate the bitmaps to show in the fringes of window W.
939 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
940
941 If KEEP_CURRENT_P is 0, update current_matrix too. */
942
943 bool
944 update_window_fringes (struct window *w, bool keep_current_p)
945 {
946 struct glyph_row *row, *cur = 0;
947 int yb = window_text_bottom_y (w);
948 int rn, nrows = w->current_matrix->nrows;
949 int y;
950 bool redraw_p = 0;
951 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
952 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
953 Lisp_Object empty_pos;
954 Lisp_Object ind = Qnil;
955 #define MAX_BITMAP_CACHE (8*4)
956 int bitmap_cache[MAX_BITMAP_CACHE];
957 int top_ind_rn, bot_ind_rn;
958 int top_ind_min_y, bot_ind_max_y;
959
960 /* top_ind_rn is set to a nonnegative value whenever
961 row->indicate_bob_p is set, so it's OK that top_row_ends_at_zv_p
962 is not initialized here. Similarly for bot_ind_rn,
963 row->indicate_eob_p and bot_row_ends_at_zv_p. */
964 int top_row_ends_at_zv_p IF_LINT (= 0), bot_row_ends_at_zv_p IF_LINT (= 0);
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 if (!MINI_WINDOW_P (w)
970 && (ind = BVAR (XBUFFER (w->contents), indicate_buffer_boundaries), !NILP (ind)))
971 {
972 if (EQ (ind, Qleft) || EQ (ind, Qright))
973 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
974 else if (CONSP (ind) && CONSP (XCAR (ind)))
975 {
976 Lisp_Object pos;
977 if (pos = Fassq (Qt, ind), !NILP (pos))
978 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
979 if (pos = Fassq (Qtop, ind), !NILP (pos))
980 boundary_top = XCDR (pos);
981 if (pos = Fassq (Qbottom, ind), !NILP (pos))
982 boundary_bot = XCDR (pos);
983 if (pos = Fassq (Qup, ind), !NILP (pos))
984 arrow_top = XCDR (pos);
985 if (pos = Fassq (Qdown, ind), !NILP (pos))
986 arrow_bot = XCDR (pos);
987 }
988 else
989 /* Anything else means boundary on left and no arrows. */
990 boundary_top = boundary_bot = Qleft;
991 }
992
993 top_ind_rn = bot_ind_rn = -1;
994 if (!NILP (ind))
995 {
996 for (y = w->vscroll, rn = 0;
997 y < yb && rn < nrows;
998 y += row->height, ++rn)
999 {
1000 row = w->desired_matrix->rows + rn;
1001 if (!row->enabled_p)
1002 row = w->current_matrix->rows + rn;
1003
1004 row->indicate_bob_p = row->indicate_top_line_p = 0;
1005 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
1006
1007 if (!row->mode_line_p)
1008 {
1009 if (top_ind_rn < 0 && row->visible_height > 0)
1010 {
1011 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->contents))
1012 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
1013 row->indicate_bob_p = !NILP (boundary_top);
1014 else
1015 row->indicate_top_line_p = !NILP (arrow_top);
1016 top_ind_rn = rn;
1017 }
1018
1019 if (bot_ind_rn < 0)
1020 {
1021 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->contents))
1022 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
1023 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
1024 else if (y + row->height >= yb)
1025 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
1026 }
1027 }
1028 }
1029 }
1030
1031 empty_pos = BVAR (XBUFFER (w->contents), indicate_empty_lines);
1032 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
1033 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
1034
1035 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1036 bitmap_cache[y] = -1;
1037
1038 #define LEFT_FRINGE(cache, which, partial_p) \
1039 (bitmap_cache[cache*4+partial_p] >= 0 \
1040 ? bitmap_cache[cache*4+partial_p] \
1041 : (bitmap_cache[cache*4+partial_p] = \
1042 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1043
1044 #define RIGHT_FRINGE(cache, which, partial_p) \
1045 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1046 ? bitmap_cache[cache*4+2+partial_p] \
1047 : (bitmap_cache[cache*4+2+partial_p] = \
1048 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1049
1050
1051 /* Extend top-aligned top indicator (or bottom-aligned bottom
1052 indicator) to adjacent rows if it doesn't fit in one row. */
1053 top_ind_min_y = bot_ind_max_y = -1;
1054 if (top_ind_rn >= 0)
1055 {
1056 int bn = NO_FRINGE_BITMAP;
1057
1058 row = w->desired_matrix->rows + top_ind_rn;
1059 if (!row->enabled_p)
1060 row = w->current_matrix->rows + top_ind_rn;
1061
1062 top_row_ends_at_zv_p = row->ends_at_zv_p;
1063 if (row->indicate_bob_p)
1064 {
1065 if (EQ (boundary_top, Qleft))
1066 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1067 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1068 : LEFT_FRINGE (2, Qtop, 0));
1069 else
1070 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1071 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1072 : RIGHT_FRINGE (2, Qtop, 0));
1073 }
1074 else if (row->indicate_top_line_p)
1075 {
1076 if (EQ (arrow_top, Qleft))
1077 bn = LEFT_FRINGE (6, Qup, 0);
1078 else
1079 bn = RIGHT_FRINGE (6, Qup, 0);
1080 }
1081
1082 if (bn != NO_FRINGE_BITMAP)
1083 {
1084 struct fringe_bitmap *fb = get_fringe_bitmap_data (bn);
1085
1086 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1087 {
1088 struct glyph_row *row1;
1089 int top_ind_max_y;
1090
1091 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1092 top_ind_max_y = top_ind_min_y + fb->height;
1093 if (top_ind_max_y > yb)
1094 top_ind_max_y = yb;
1095
1096 for (y = row->y + row->height, rn = top_ind_rn + 1;
1097 y < top_ind_max_y && rn < nrows;
1098 y += row1->height, rn++)
1099 {
1100 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1101 break;
1102
1103 row1 = w->desired_matrix->rows + rn;
1104 if (!row1->enabled_p)
1105 row1 = w->current_matrix->rows + rn;
1106
1107 row1->indicate_bob_p = row->indicate_bob_p;
1108 row1->indicate_top_line_p = row->indicate_top_line_p;
1109 }
1110 }
1111 }
1112 }
1113 if (bot_ind_rn >= 0)
1114 {
1115 int bn = NO_FRINGE_BITMAP;
1116
1117 row = w->desired_matrix->rows + bot_ind_rn;
1118 if (!row->enabled_p)
1119 row = w->current_matrix->rows + bot_ind_rn;
1120
1121 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1122 if (row->indicate_eob_p)
1123 {
1124 if (EQ (boundary_bot, Qleft))
1125 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1126 else
1127 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1128 }
1129 else if (row->indicate_bottom_line_p)
1130 {
1131 if (EQ (arrow_bot, Qleft))
1132 bn = LEFT_FRINGE (7, Qdown, 0);
1133 else
1134 bn = RIGHT_FRINGE (7, Qdown, 0);
1135 }
1136
1137 if (bn != NO_FRINGE_BITMAP)
1138 {
1139 struct fringe_bitmap *fb = get_fringe_bitmap_data (bn);
1140
1141 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1142 {
1143 struct glyph_row *row1;
1144 int bot_ind_min_y;
1145
1146 bot_ind_max_y = row->y + row->visible_height;
1147 bot_ind_min_y = bot_ind_max_y - fb->height;
1148 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1149 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1150
1151 for (y = row->y, rn = bot_ind_rn - 1;
1152 y >= bot_ind_min_y && rn >= 0;
1153 y -= row1->height, rn--)
1154 {
1155 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1156 break;
1157
1158 row1 = w->desired_matrix->rows + rn;
1159 if (!row1->enabled_p)
1160 row1 = w->current_matrix->rows + rn;
1161
1162 row1->indicate_eob_p = row->indicate_eob_p;
1163 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1164 }
1165 }
1166 }
1167 }
1168
1169 for (y = w->vscroll, rn = 0;
1170 y < yb && rn < nrows;
1171 y += row->height, rn++)
1172 {
1173 int left, right;
1174 unsigned left_face_id, right_face_id;
1175 int left_offset, right_offset;
1176 bool periodic_p;
1177
1178 row = w->desired_matrix->rows + rn;
1179 cur = w->current_matrix->rows + rn;
1180 if (!row->enabled_p)
1181 row = cur;
1182
1183 left_face_id = right_face_id = DEFAULT_FACE_ID;
1184 left_offset = right_offset = 0;
1185 periodic_p = 0;
1186
1187 /* Decide which bitmap to draw in the left fringe. */
1188 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1189 left = NO_FRINGE_BITMAP;
1190 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1191 {
1192 left = row->left_user_fringe_bitmap;
1193 left_face_id = row->left_user_fringe_face_id;
1194 }
1195 else if ((!row->reversed_p && row->truncated_on_left_p)
1196 || (row->reversed_p && row->truncated_on_right_p))
1197 left = LEFT_FRINGE (0, Qtruncation, 0);
1198 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1199 {
1200 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1201 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1202 : LEFT_FRINGE (2, Qtop, 0));
1203 if (top_ind_min_y >= 0)
1204 left_offset = top_ind_min_y - row->y;
1205 }
1206 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1207 {
1208 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1209 if (bot_ind_max_y >= 0)
1210 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1211 }
1212 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1213 || (row->reversed_p && row->continued_p))
1214 left = LEFT_FRINGE (4, Qcontinuation, 0);
1215 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1216 left = LEFT_FRINGE (5, Qempty_line, 0);
1217 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1218 {
1219 left = LEFT_FRINGE (6, Qup, 0);
1220 if (top_ind_min_y >= 0)
1221 left_offset = top_ind_min_y - row->y;
1222 }
1223 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1224 {
1225 left = LEFT_FRINGE (7, Qdown, 0);
1226 if (bot_ind_max_y >= 0)
1227 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1228 }
1229 else
1230 left = NO_FRINGE_BITMAP;
1231
1232 /* Decide which bitmap to draw in the right fringe. */
1233 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1234 right = NO_FRINGE_BITMAP;
1235 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1236 {
1237 right = row->right_user_fringe_bitmap;
1238 right_face_id = row->right_user_fringe_face_id;
1239 }
1240 else if ((!row->reversed_p && row->truncated_on_right_p)
1241 || (row->reversed_p && row->truncated_on_left_p))
1242 right = RIGHT_FRINGE (0, Qtruncation, 0);
1243 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1244 {
1245 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1246 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1247 : RIGHT_FRINGE (2, Qtop, 0));
1248 if (top_ind_min_y >= 0)
1249 right_offset = top_ind_min_y - row->y;
1250 }
1251 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1252 {
1253 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1254 if (bot_ind_max_y >= 0)
1255 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1256 }
1257 else if ((!row->reversed_p && row->continued_p)
1258 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1259 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1260 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1261 {
1262 right = RIGHT_FRINGE (6, Qup, 0);
1263 if (top_ind_min_y >= 0)
1264 right_offset = top_ind_min_y - row->y;
1265 }
1266 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1267 {
1268 right = RIGHT_FRINGE (7, Qdown, 0);
1269 if (bot_ind_max_y >= 0)
1270 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1271 }
1272 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1273 right = RIGHT_FRINGE (5, Qempty_line, 0);
1274 else
1275 right = NO_FRINGE_BITMAP;
1276
1277 periodic_p = (get_fringe_bitmap_data (left)->period != 0
1278 || get_fringe_bitmap_data (right)->period != 0);
1279
1280 if (row->y != cur->y
1281 || row->visible_height != cur->visible_height
1282 || row->ends_at_zv_p != cur->ends_at_zv_p
1283 || left != cur->left_fringe_bitmap
1284 || right != cur->right_fringe_bitmap
1285 || left_face_id != cur->left_fringe_face_id
1286 || right_face_id != cur->right_fringe_face_id
1287 || left_offset != cur->left_fringe_offset
1288 || right_offset != cur->right_fringe_offset
1289 || periodic_p != cur->fringe_bitmap_periodic_p
1290 || cur->redraw_fringe_bitmaps_p)
1291 {
1292 redraw_p = 1, row->redraw_fringe_bitmaps_p = 1;
1293 if (!keep_current_p)
1294 {
1295 cur->redraw_fringe_bitmaps_p = 1;
1296 cur->left_fringe_bitmap = left;
1297 cur->right_fringe_bitmap = right;
1298 cur->left_fringe_face_id = left_face_id;
1299 cur->right_fringe_face_id = right_face_id;
1300 cur->left_fringe_offset = left_offset;
1301 cur->right_fringe_offset = right_offset;
1302 cur->fringe_bitmap_periodic_p = periodic_p;
1303 }
1304 }
1305
1306 if (row->overlay_arrow_bitmap < 0)
1307 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1308
1309 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1310 {
1311 redraw_p = 1, row->redraw_fringe_bitmaps_p = 1;
1312 if (!keep_current_p)
1313 {
1314 cur->redraw_fringe_bitmaps_p = 1;
1315 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1316 }
1317 }
1318
1319 row->left_fringe_bitmap = left;
1320 row->right_fringe_bitmap = right;
1321 row->left_fringe_face_id = left_face_id;
1322 row->right_fringe_face_id = right_face_id;
1323 row->left_fringe_offset = left_offset;
1324 row->right_fringe_offset = right_offset;
1325 row->fringe_bitmap_periodic_p = periodic_p;
1326 }
1327
1328 return redraw_p && !keep_current_p;
1329 }
1330
1331
1332 /* Compute actual fringe widths for frame F.
1333
1334 If REDRAW is 1, redraw F if the fringe settings was actually
1335 modified and F is visible.
1336
1337 Since the combined left and right fringe must occupy an integral
1338 number of columns, we may need to add some pixels to each fringe.
1339 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1340 but a negative width value is taken literally (after negating it).
1341
1342 We never make the fringes narrower than specified.
1343 */
1344
1345 void
1346 compute_fringe_widths (struct frame *f, bool redraw_p)
1347 {
1348 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1349 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1350 int o_cols = FRAME_FRINGE_COLS (f);
1351
1352 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1353 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1354 int left_fringe_width, right_fringe_width;
1355
1356 if (!NILP (left_fringe))
1357 left_fringe = Fcdr (left_fringe);
1358 if (!NILP (right_fringe))
1359 right_fringe = Fcdr (right_fringe);
1360
1361 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1362 XINT (left_fringe));
1363 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1364 XINT (right_fringe));
1365
1366 if (left_fringe_width || right_fringe_width)
1367 {
1368 int left_wid = eabs (left_fringe_width);
1369 int right_wid = eabs (right_fringe_width);
1370 int conf_wid = left_wid + right_wid;
1371 int font_wid = FRAME_COLUMN_WIDTH (f);
1372 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1373 int real_wid = cols * font_wid;
1374 if (left_wid && right_wid)
1375 {
1376 if (left_fringe_width < 0)
1377 {
1378 /* Left fringe width is fixed, adjust right fringe if necessary */
1379 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1380 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1381 }
1382 else if (right_fringe_width < 0)
1383 {
1384 /* Right fringe width is fixed, adjust left fringe if necessary */
1385 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1386 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1387 }
1388 else
1389 {
1390 /* Adjust both fringes with an equal amount.
1391 Note that we are doing integer arithmetic here, so don't
1392 lose a pixel if the total width is an odd number. */
1393 int fill = real_wid - conf_wid;
1394 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1395 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1396 }
1397 }
1398 else if (left_fringe_width)
1399 {
1400 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1401 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1402 }
1403 else
1404 {
1405 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1406 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1407 }
1408 FRAME_FRINGE_COLS (f) = cols;
1409 }
1410 else
1411 {
1412 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1413 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1414 FRAME_FRINGE_COLS (f) = 0;
1415 }
1416
1417 if (redraw_p && FRAME_VISIBLE_P (f))
1418 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1419 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1420 o_cols != FRAME_FRINGE_COLS (f))
1421 redraw_frame (f);
1422 }
1423
1424
1425 /* Free resources used by a user-defined bitmap. */
1426
1427 static void
1428 destroy_fringe_bitmap (int n)
1429 {
1430 struct fringe_bitmap **fbp;
1431
1432 fringe_faces[n] = Qnil;
1433
1434 fbp = &fringe_bitmaps[n];
1435 if (*fbp && (*fbp)->dynamic)
1436 {
1437 /* XXX Is SELECTED_FRAME OK here? */
1438 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1439 if (rif && rif->destroy_fringe_bitmap)
1440 rif->destroy_fringe_bitmap (n);
1441 xfree (*fbp);
1442 *fbp = NULL;
1443 }
1444
1445 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1446 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1447 max_used_fringe_bitmap--;
1448 }
1449
1450
1451 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1452 1, 1, 0,
1453 doc: /* Destroy fringe bitmap BITMAP.
1454 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1455 (Lisp_Object bitmap)
1456 {
1457 int n;
1458
1459 CHECK_SYMBOL (bitmap);
1460 n = lookup_fringe_bitmap (bitmap);
1461 if (!n)
1462 return Qnil;
1463
1464 destroy_fringe_bitmap (n);
1465
1466 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1467 {
1468 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1469 /* It would be better to remove the fringe property. */
1470 Fput (bitmap, Qfringe, Qnil);
1471 }
1472
1473 return Qnil;
1474 }
1475
1476
1477 /* Initialize bitmap bit.
1478
1479 On X, we bit-swap the built-in bitmaps and reduce bitmap
1480 from short to char array if width is <= 8 bits.
1481
1482 On MAC with big-endian CPU, we need to byte-swap each short.
1483
1484 On W32 and MAC (little endian), there's no need to do this.
1485 */
1486
1487 #if defined (HAVE_X_WINDOWS)
1488 static const unsigned char swap_nibble[16] = {
1489 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1490 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1491 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1492 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1493 #endif /* HAVE_X_WINDOWS */
1494
1495 static void
1496 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1497 {
1498 if (once_p || fb->dynamic)
1499 {
1500 #if defined (HAVE_X_WINDOWS)
1501 unsigned short *bits = fb->bits;
1502 int j;
1503
1504 if (fb->width <= 8)
1505 {
1506 unsigned char *cbits = (unsigned char *)fb->bits;
1507 for (j = 0; j < fb->height; j++)
1508 {
1509 unsigned short b = *bits++;
1510 unsigned char c;
1511 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1512 | (swap_nibble[(b>>4) & 0xf]));
1513 *cbits++ = (c >> (8 - fb->width));
1514 }
1515 }
1516 else
1517 {
1518 for (j = 0; j < fb->height; j++)
1519 {
1520 unsigned short b = *bits;
1521 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1522 | (swap_nibble[(b>>4) & 0xf] << 8)
1523 | (swap_nibble[(b>>8) & 0xf] << 4)
1524 | (swap_nibble[(b>>12) & 0xf]));
1525 b >>= (16 - fb->width);
1526 #ifdef WORDS_BIGENDIAN
1527 b = bswap_16 (b);
1528 #endif
1529 *bits++ = b;
1530 }
1531 }
1532 #endif /* HAVE_X_WINDOWS */
1533
1534 }
1535
1536 if (!once_p)
1537 {
1538 /* XXX Is SELECTED_FRAME OK here? */
1539 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1540
1541 destroy_fringe_bitmap (which);
1542
1543 if (rif && rif->define_fringe_bitmap)
1544 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1545
1546 fringe_bitmaps[which] = fb;
1547 if (which >= max_used_fringe_bitmap)
1548 max_used_fringe_bitmap = which + 1;
1549 }
1550 }
1551
1552
1553 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1554 2, 5, 0,
1555 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1556 BITMAP is a symbol identifying the new fringe bitmap.
1557 BITS is either a string or a vector of integers.
1558 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1559 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1560 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1561 indicating the positioning of the bitmap relative to the rows where it
1562 is used; the default is to center the bitmap. Fifth arg may also be a
1563 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1564 should be repeated.
1565 If BITMAP already exists, the existing definition is replaced. */)
1566 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1567 {
1568 int n, h, i, j;
1569 unsigned short *b;
1570 struct fringe_bitmap fb, *xfb;
1571 int fill1 = 0, fill2 = 0;
1572
1573 CHECK_SYMBOL (bitmap);
1574
1575 if (STRINGP (bits))
1576 h = SCHARS (bits);
1577 else if (VECTORP (bits))
1578 h = ASIZE (bits);
1579 else
1580 wrong_type_argument (Qsequencep, bits);
1581
1582 if (NILP (height))
1583 fb.height = h;
1584 else
1585 {
1586 CHECK_NUMBER (height);
1587 fb.height = max (0, min (XINT (height), 255));
1588 if (fb.height > h)
1589 {
1590 fill1 = (fb.height - h) / 2;
1591 fill2 = fb.height - h - fill1;
1592 }
1593 }
1594
1595 if (NILP (width))
1596 fb.width = 8;
1597 else
1598 {
1599 CHECK_NUMBER (width);
1600 fb.width = max (0, min (XINT (width), 255));
1601 }
1602
1603 fb.period = 0;
1604 fb.align = ALIGN_BITMAP_CENTER;
1605
1606 if (CONSP (align))
1607 {
1608 Lisp_Object period = XCDR (align);
1609 if (CONSP (period))
1610 {
1611 period = XCAR (period);
1612 if (!NILP (period))
1613 {
1614 fb.period = fb.height;
1615 fb.height = 255;
1616 }
1617 }
1618 align = XCAR (align);
1619 }
1620 if (EQ (align, Qtop))
1621 fb.align = ALIGN_BITMAP_TOP;
1622 else if (EQ (align, Qbottom))
1623 fb.align = ALIGN_BITMAP_BOTTOM;
1624 else if (!NILP (align) && !EQ (align, Qcenter))
1625 error ("Bad align argument");
1626
1627 n = lookup_fringe_bitmap (bitmap);
1628 if (!n)
1629 {
1630 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1631 n = max_used_fringe_bitmap++;
1632 else
1633 {
1634 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1635 n < max_fringe_bitmaps;
1636 n++)
1637 if (fringe_bitmaps[n] == NULL)
1638 break;
1639
1640 if (n == max_fringe_bitmaps)
1641 {
1642 int bitmaps = max_fringe_bitmaps + 20;
1643 if (MAX_FRINGE_BITMAPS < bitmaps)
1644 error ("No free fringe bitmap slots");
1645
1646 i = max_fringe_bitmaps;
1647 fringe_bitmaps = xrealloc (fringe_bitmaps,
1648 bitmaps * sizeof *fringe_bitmaps);
1649 fringe_faces = xrealloc (fringe_faces,
1650 bitmaps * sizeof *fringe_faces);
1651
1652 for (i = max_fringe_bitmaps; i < bitmaps; i++)
1653 {
1654 fringe_bitmaps[i] = NULL;
1655 fringe_faces[i] = Qnil;
1656 }
1657
1658 max_fringe_bitmaps = bitmaps;
1659 }
1660 }
1661
1662 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1663 Fput (bitmap, Qfringe, make_number (n));
1664 }
1665
1666 fb.dynamic = true;
1667
1668 xfb = xmalloc (sizeof fb + fb.height * BYTES_PER_BITMAP_ROW);
1669 fb.bits = b = (unsigned short *) (xfb + 1);
1670 memset (b, 0, fb.height);
1671
1672 j = 0;
1673 while (j < fb.height)
1674 {
1675 for (i = 0; i < fill1 && j < fb.height; i++)
1676 b[j++] = 0;
1677 for (i = 0; i < h && j < fb.height; i++)
1678 {
1679 Lisp_Object elt = Faref (bits, make_number (i));
1680 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1681 }
1682 for (i = 0; i < fill2 && j < fb.height; i++)
1683 b[j++] = 0;
1684 }
1685
1686 *xfb = fb;
1687
1688 init_fringe_bitmap (n, xfb, 0);
1689
1690 return bitmap;
1691 }
1692
1693 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1694 1, 2, 0,
1695 doc: /* Set face for fringe bitmap BITMAP to FACE.
1696 FACE is merged with the `fringe' face, so normally FACE should specify
1697 only the foreground color.
1698 If FACE is nil, reset face to default fringe face. */)
1699 (Lisp_Object bitmap, Lisp_Object face)
1700 {
1701 int n;
1702
1703 CHECK_SYMBOL (bitmap);
1704 n = lookup_fringe_bitmap (bitmap);
1705 if (!n)
1706 error ("Undefined fringe bitmap");
1707
1708 /* The purpose of the following code is to signal an error if FACE
1709 is not a face. This is for the caller's convenience only; the
1710 redisplay code should be able to fail gracefully. Skip the check
1711 if FRINGE_FACE_ID is unrealized (as in batch mode and during
1712 daemon startup). */
1713 if (!NILP (face))
1714 {
1715 struct frame *f = SELECTED_FRAME ();
1716
1717 if (FACE_FROM_ID (f, FRINGE_FACE_ID)
1718 && lookup_derived_face (f, face, FRINGE_FACE_ID, 1) < 0)
1719 error ("No such face");
1720 }
1721
1722 fringe_faces[n] = face;
1723 return Qnil;
1724 }
1725
1726 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1727 0, 2, 0,
1728 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1729 If WINDOW is nil, use selected window. If POS is nil, use value of point
1730 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1731 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1732 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1733 overlay arrow in the left fringe.
1734 Return nil if POS is not visible in WINDOW. */)
1735 (Lisp_Object pos, Lisp_Object window)
1736 {
1737 struct window *w;
1738 struct glyph_row *row;
1739 ptrdiff_t textpos;
1740
1741 w = decode_any_window (window);
1742 XSETWINDOW (window, w);
1743
1744 if (!NILP (pos))
1745 {
1746 CHECK_NUMBER_COERCE_MARKER (pos);
1747 if (! (BEGV <= XINT (pos) && XINT (pos) <= ZV))
1748 args_out_of_range (window, pos);
1749 textpos = XINT (pos);
1750 }
1751 else if (w == XWINDOW (selected_window))
1752 textpos = PT;
1753 else
1754 textpos = marker_position (w->pointm);
1755
1756 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1757 row = row_containing_pos (w, textpos, row, NULL, 0);
1758 if (row)
1759 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1760 get_fringe_bitmap_name (row->right_fringe_bitmap),
1761 (row->overlay_arrow_bitmap == 0 ? Qnil
1762 : row->overlay_arrow_bitmap < 0 ? Qt
1763 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1764 else
1765 return Qnil;
1766 }
1767
1768
1769 /***********************************************************************
1770 Initialization
1771 ***********************************************************************/
1772
1773 void
1774 syms_of_fringe (void)
1775 {
1776 DEFSYM (Qtruncation, "truncation");
1777 DEFSYM (Qcontinuation, "continuation");
1778 DEFSYM (Qoverlay_arrow, "overlay-arrow");
1779 DEFSYM (Qempty_line, "empty-line");
1780 DEFSYM (Qtop_bottom, "top-bottom");
1781 DEFSYM (Qhollow_small, "hollow-small");
1782
1783 defsubr (&Sdestroy_fringe_bitmap);
1784 defsubr (&Sdefine_fringe_bitmap);
1785 defsubr (&Sfringe_bitmaps_at_pos);
1786 defsubr (&Sset_fringe_bitmap_face);
1787
1788 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1789 doc: /* Non-nil means that newline may flow into the right fringe.
1790 This means that display lines which are exactly as wide as the window
1791 (not counting the final newline) will only occupy one screen line, by
1792 showing (or hiding) the final newline in the right fringe; when point
1793 is at the final newline, the cursor is shown in the right fringe.
1794 If nil, also continue lines which are exactly as wide as the window. */);
1795 Voverflow_newline_into_fringe = Qt;
1796
1797 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1798 doc: /* List of fringe bitmap symbols. */);
1799 Vfringe_bitmaps = Qnil;
1800 }
1801
1802 /* Initialize this module when Emacs starts. */
1803
1804 void
1805 init_fringe_once (void)
1806 {
1807 int bt;
1808
1809 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1810 init_fringe_bitmap (bt, &standard_bitmaps[bt], 1);
1811 }
1812
1813 void
1814 init_fringe (void)
1815 {
1816 int i;
1817
1818 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1819
1820 fringe_bitmaps = xzalloc (max_fringe_bitmaps * sizeof *fringe_bitmaps);
1821 fringe_faces = xmalloc (max_fringe_bitmaps * sizeof *fringe_faces);
1822
1823 for (i = 0; i < max_fringe_bitmaps; i++)
1824 fringe_faces[i] = Qnil;
1825 }
1826
1827 #ifdef HAVE_NTGUI
1828
1829 void
1830 w32_init_fringe (struct redisplay_interface *rif)
1831 {
1832 int bt;
1833
1834 if (!rif)
1835 return;
1836
1837 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1838 {
1839 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1840 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1841 }
1842 }
1843
1844 void
1845 w32_reset_fringes (void)
1846 {
1847 /* Destroy row bitmaps. */
1848 int bt;
1849 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1850
1851 if (!rif)
1852 return;
1853
1854 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1855 rif->destroy_fringe_bitmap (bt);
1856 }
1857
1858 #endif /* HAVE_NTGUI */