Fix more problems found by GCC 4.6.0's static checks.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, EMACS_INT);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
778 static void ensure_echo_area_buffers (void);
779 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
780 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
781 static int with_echo_area_buffer (struct window *, int,
782 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
783 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
784 static void clear_garbaged_frames (void);
785 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static int display_echo_area (struct window *);
789 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static Lisp_Object unwind_redisplay (Lisp_Object);
792 static int string_char_and_length (const unsigned char *, int *);
793 static struct text_pos display_prop_end (struct it *, Lisp_Object,
794 struct text_pos);
795 static int compute_window_start_on_continuation_line (struct window *);
796 static Lisp_Object safe_eval_handler (Lisp_Object);
797 static void insert_left_trunc_glyphs (struct it *);
798 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
799 Lisp_Object);
800 static void extend_face_to_end_of_line (struct it *);
801 static int append_space_for_newline (struct it *, int);
802 static int cursor_row_fully_visible_p (struct window *, int, int);
803 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
804 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
805 static int trailing_whitespace_p (EMACS_INT);
806 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (void);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
829 EMACS_INT *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, EMACS_INT);
835 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 void reseat_at_previous_visible_line_start (struct it *);
841 static void reseat_at_next_visible_line_start (struct it *, int);
842 static int next_element_from_ellipsis (struct it *);
843 static int next_element_from_display_vector (struct it *);
844 static int next_element_from_string (struct it *);
845 static int next_element_from_c_string (struct it *);
846 static int next_element_from_buffer (struct it *);
847 static int next_element_from_composition (struct it *);
848 static int next_element_from_image (struct it *);
849 static int next_element_from_stretch (struct it *);
850 static void load_overlay_strings (struct it *, EMACS_INT);
851 static int init_from_display_pos (struct it *, struct window *,
852 struct display_pos *);
853 static void reseat_to_string (struct it *, const char *,
854 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
855 static enum move_it_result
856 move_it_in_display_line_to (struct it *, EMACS_INT, int,
857 enum move_operation_enum);
858 void move_it_vertically_backward (struct it *, int);
859 static void init_to_row_start (struct it *, struct window *,
860 struct glyph_row *);
861 static int init_to_row_end (struct it *, struct window *,
862 struct glyph_row *);
863 static void back_to_previous_line_start (struct it *);
864 static int forward_to_next_line_start (struct it *, int *);
865 static struct text_pos string_pos_nchars_ahead (struct text_pos,
866 Lisp_Object, EMACS_INT);
867 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
868 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
869 static EMACS_INT number_of_chars (const char *, int);
870 static void compute_stop_pos (struct it *);
871 static void compute_string_pos (struct text_pos *, struct text_pos,
872 Lisp_Object);
873 static int face_before_or_after_it_pos (struct it *, int);
874 static EMACS_INT next_overlay_change (EMACS_INT);
875 static int handle_single_display_spec (struct it *, Lisp_Object,
876 Lisp_Object, Lisp_Object,
877 struct text_pos *, int);
878 static int underlying_face_id (struct it *);
879 static int in_ellipses_for_invisible_text_p (struct display_pos *,
880 struct window *);
881
882 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
883 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
884
885 #ifdef HAVE_WINDOW_SYSTEM
886
887 static void x_consider_frame_title (Lisp_Object);
888 static int tool_bar_lines_needed (struct frame *, int *);
889 static void update_tool_bar (struct frame *, int);
890 static void build_desired_tool_bar_string (struct frame *f);
891 static int redisplay_tool_bar (struct frame *);
892 static void display_tool_bar_line (struct it *, int);
893 static void notice_overwritten_cursor (struct window *,
894 enum glyph_row_area,
895 int, int, int, int);
896 static void append_stretch_glyph (struct it *, Lisp_Object,
897 int, int, int);
898
899
900 #endif /* HAVE_WINDOW_SYSTEM */
901
902 static int coords_in_mouse_face_p (struct window *, int, int);
903
904
905 \f
906 /***********************************************************************
907 Window display dimensions
908 ***********************************************************************/
909
910 /* Return the bottom boundary y-position for text lines in window W.
911 This is the first y position at which a line cannot start.
912 It is relative to the top of the window.
913
914 This is the height of W minus the height of a mode line, if any. */
915
916 INLINE int
917 window_text_bottom_y (struct window *w)
918 {
919 int height = WINDOW_TOTAL_HEIGHT (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W. AREA < 0
927 means return the total width of W, not including fringes to
928 the left and right of the window. */
929
930 INLINE int
931 window_box_width (struct window *w, int area)
932 {
933 int cols = XFASTINT (w->total_cols);
934 int pixels = 0;
935
936 if (!w->pseudo_window_p)
937 {
938 cols -= WINDOW_SCROLL_BAR_COLS (w);
939
940 if (area == TEXT_AREA)
941 {
942 if (INTEGERP (w->left_margin_cols))
943 cols -= XFASTINT (w->left_margin_cols);
944 if (INTEGERP (w->right_margin_cols))
945 cols -= XFASTINT (w->right_margin_cols);
946 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
947 }
948 else if (area == LEFT_MARGIN_AREA)
949 {
950 cols = (INTEGERP (w->left_margin_cols)
951 ? XFASTINT (w->left_margin_cols) : 0);
952 pixels = 0;
953 }
954 else if (area == RIGHT_MARGIN_AREA)
955 {
956 cols = (INTEGERP (w->right_margin_cols)
957 ? XFASTINT (w->right_margin_cols) : 0);
958 pixels = 0;
959 }
960 }
961
962 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
963 }
964
965
966 /* Return the pixel height of the display area of window W, not
967 including mode lines of W, if any. */
968
969 INLINE int
970 window_box_height (struct window *w)
971 {
972 struct frame *f = XFRAME (w->frame);
973 int height = WINDOW_TOTAL_HEIGHT (w);
974
975 xassert (height >= 0);
976
977 /* Note: the code below that determines the mode-line/header-line
978 height is essentially the same as that contained in the macro
979 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
980 the appropriate glyph row has its `mode_line_p' flag set,
981 and if it doesn't, uses estimate_mode_line_height instead. */
982
983 if (WINDOW_WANTS_MODELINE_P (w))
984 {
985 struct glyph_row *ml_row
986 = (w->current_matrix && w->current_matrix->rows
987 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
988 : 0);
989 if (ml_row && ml_row->mode_line_p)
990 height -= ml_row->height;
991 else
992 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 }
994
995 if (WINDOW_WANTS_HEADER_LINE_P (w))
996 {
997 struct glyph_row *hl_row
998 = (w->current_matrix && w->current_matrix->rows
999 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1000 : 0);
1001 if (hl_row && hl_row->mode_line_p)
1002 height -= hl_row->height;
1003 else
1004 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 }
1006
1007 /* With a very small font and a mode-line that's taller than
1008 default, we might end up with a negative height. */
1009 return max (0, height);
1010 }
1011
1012 /* Return the window-relative coordinate of the left edge of display
1013 area AREA of window W. AREA < 0 means return the left edge of the
1014 whole window, to the right of the left fringe of W. */
1015
1016 INLINE int
1017 window_box_left_offset (struct window *w, int area)
1018 {
1019 int x;
1020
1021 if (w->pseudo_window_p)
1022 return 0;
1023
1024 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1025
1026 if (area == TEXT_AREA)
1027 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1028 + window_box_width (w, LEFT_MARGIN_AREA));
1029 else if (area == RIGHT_MARGIN_AREA)
1030 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1031 + window_box_width (w, LEFT_MARGIN_AREA)
1032 + window_box_width (w, TEXT_AREA)
1033 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1034 ? 0
1035 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1036 else if (area == LEFT_MARGIN_AREA
1037 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1038 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1039
1040 return x;
1041 }
1042
1043
1044 /* Return the window-relative coordinate of the right edge of display
1045 area AREA of window W. AREA < 0 means return the right edge of the
1046 whole window, to the left of the right fringe of W. */
1047
1048 INLINE int
1049 window_box_right_offset (struct window *w, int area)
1050 {
1051 return window_box_left_offset (w, area) + window_box_width (w, area);
1052 }
1053
1054 /* Return the frame-relative coordinate of the left edge of display
1055 area AREA of window W. AREA < 0 means return the left edge of the
1056 whole window, to the right of the left fringe of W. */
1057
1058 INLINE int
1059 window_box_left (struct window *w, int area)
1060 {
1061 struct frame *f = XFRAME (w->frame);
1062 int x;
1063
1064 if (w->pseudo_window_p)
1065 return FRAME_INTERNAL_BORDER_WIDTH (f);
1066
1067 x = (WINDOW_LEFT_EDGE_X (w)
1068 + window_box_left_offset (w, area));
1069
1070 return x;
1071 }
1072
1073
1074 /* Return the frame-relative coordinate of the right edge of display
1075 area AREA of window W. AREA < 0 means return the right edge of the
1076 whole window, to the left of the right fringe of W. */
1077
1078 INLINE int
1079 window_box_right (struct window *w, int area)
1080 {
1081 return window_box_left (w, area) + window_box_width (w, area);
1082 }
1083
1084 /* Get the bounding box of the display area AREA of window W, without
1085 mode lines, in frame-relative coordinates. AREA < 0 means the
1086 whole window, not including the left and right fringes of
1087 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1088 coordinates of the upper-left corner of the box. Return in
1089 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090
1091 INLINE void
1092 window_box (struct window *w, int area, int *box_x, int *box_y,
1093 int *box_width, int *box_height)
1094 {
1095 if (box_width)
1096 *box_width = window_box_width (w, area);
1097 if (box_height)
1098 *box_height = window_box_height (w);
1099 if (box_x)
1100 *box_x = window_box_left (w, area);
1101 if (box_y)
1102 {
1103 *box_y = WINDOW_TOP_EDGE_Y (w);
1104 if (WINDOW_WANTS_HEADER_LINE_P (w))
1105 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1106 }
1107 }
1108
1109
1110 /* Get the bounding box of the display area AREA of window W, without
1111 mode lines. AREA < 0 means the whole window, not including the
1112 left and right fringe of the window. Return in *TOP_LEFT_X
1113 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1114 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1115 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1116 box. */
1117
1118 INLINE void
1119 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1120 int *bottom_right_x, int *bottom_right_y)
1121 {
1122 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1123 bottom_right_y);
1124 *bottom_right_x += *top_left_x;
1125 *bottom_right_y += *top_left_y;
1126 }
1127
1128
1129 \f
1130 /***********************************************************************
1131 Utilities
1132 ***********************************************************************/
1133
1134 /* Return the bottom y-position of the line the iterator IT is in.
1135 This can modify IT's settings. */
1136
1137 int
1138 line_bottom_y (struct it *it)
1139 {
1140 int line_height = it->max_ascent + it->max_descent;
1141 int line_top_y = it->current_y;
1142
1143 if (line_height == 0)
1144 {
1145 if (last_height)
1146 line_height = last_height;
1147 else if (IT_CHARPOS (*it) < ZV)
1148 {
1149 move_it_by_lines (it, 1);
1150 line_height = (it->max_ascent || it->max_descent
1151 ? it->max_ascent + it->max_descent
1152 : last_height);
1153 }
1154 else
1155 {
1156 struct glyph_row *row = it->glyph_row;
1157
1158 /* Use the default character height. */
1159 it->glyph_row = NULL;
1160 it->what = IT_CHARACTER;
1161 it->c = ' ';
1162 it->len = 1;
1163 PRODUCE_GLYPHS (it);
1164 line_height = it->ascent + it->descent;
1165 it->glyph_row = row;
1166 }
1167 }
1168
1169 return line_top_y + line_height;
1170 }
1171
1172
1173 /* Return 1 if position CHARPOS is visible in window W.
1174 CHARPOS < 0 means return info about WINDOW_END position.
1175 If visible, set *X and *Y to pixel coordinates of top left corner.
1176 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1177 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1178
1179 int
1180 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1181 int *rtop, int *rbot, int *rowh, int *vpos)
1182 {
1183 struct it it;
1184 struct text_pos top;
1185 int visible_p = 0;
1186 struct buffer *old_buffer = NULL;
1187
1188 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1189 return visible_p;
1190
1191 if (XBUFFER (w->buffer) != current_buffer)
1192 {
1193 old_buffer = current_buffer;
1194 set_buffer_internal_1 (XBUFFER (w->buffer));
1195 }
1196
1197 SET_TEXT_POS_FROM_MARKER (top, w->start);
1198
1199 /* Compute exact mode line heights. */
1200 if (WINDOW_WANTS_MODELINE_P (w))
1201 current_mode_line_height
1202 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1203 BVAR (current_buffer, mode_line_format));
1204
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 current_header_line_height
1207 = display_mode_line (w, HEADER_LINE_FACE_ID,
1208 BVAR (current_buffer, header_line_format));
1209
1210 start_display (&it, w, top);
1211 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1212 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1213
1214 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1215 {
1216 /* We have reached CHARPOS, or passed it. How the call to
1217 move_it_to can overshoot: (i) If CHARPOS is on invisible
1218 text, move_it_to stops at the end of the invisible text,
1219 after CHARPOS. (ii) If CHARPOS is in a display vector,
1220 move_it_to stops on its last glyph. */
1221 int top_x = it.current_x;
1222 int top_y = it.current_y;
1223 enum it_method it_method = it.method;
1224 /* Calling line_bottom_y may change it.method, it.position, etc. */
1225 int bottom_y = (last_height = 0, line_bottom_y (&it));
1226 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1227
1228 if (top_y < window_top_y)
1229 visible_p = bottom_y > window_top_y;
1230 else if (top_y < it.last_visible_y)
1231 visible_p = 1;
1232 if (visible_p)
1233 {
1234 if (it_method == GET_FROM_DISPLAY_VECTOR)
1235 {
1236 /* We stopped on the last glyph of a display vector.
1237 Try and recompute. Hack alert! */
1238 if (charpos < 2 || top.charpos >= charpos)
1239 top_x = it.glyph_row->x;
1240 else
1241 {
1242 struct it it2;
1243 start_display (&it2, w, top);
1244 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1245 get_next_display_element (&it2);
1246 PRODUCE_GLYPHS (&it2);
1247 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1248 || it2.current_x > it2.last_visible_x)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 top_x = it2.current_x;
1253 top_y = it2.current_y;
1254 }
1255 }
1256 }
1257
1258 *x = top_x;
1259 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1260 *rtop = max (0, window_top_y - top_y);
1261 *rbot = max (0, bottom_y - it.last_visible_y);
1262 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1263 - max (top_y, window_top_y)));
1264 *vpos = it.vpos;
1265 }
1266 }
1267 else
1268 {
1269 struct it it2;
1270
1271 it2 = it;
1272 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1273 move_it_by_lines (&it, 1);
1274 if (charpos < IT_CHARPOS (it)
1275 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1276 {
1277 visible_p = 1;
1278 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1279 *x = it2.current_x;
1280 *y = it2.current_y + it2.max_ascent - it2.ascent;
1281 *rtop = max (0, -it2.current_y);
1282 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1283 - it.last_visible_y));
1284 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1285 it.last_visible_y)
1286 - max (it2.current_y,
1287 WINDOW_HEADER_LINE_HEIGHT (w))));
1288 *vpos = it2.vpos;
1289 }
1290 }
1291
1292 if (old_buffer)
1293 set_buffer_internal_1 (old_buffer);
1294
1295 current_header_line_height = current_mode_line_height = -1;
1296
1297 if (visible_p && XFASTINT (w->hscroll) > 0)
1298 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1299
1300 #if 0
1301 /* Debugging code. */
1302 if (visible_p)
1303 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1304 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1305 else
1306 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1307 #endif
1308
1309 return visible_p;
1310 }
1311
1312
1313 /* Return the next character from STR. Return in *LEN the length of
1314 the character. This is like STRING_CHAR_AND_LENGTH but never
1315 returns an invalid character. If we find one, we return a `?', but
1316 with the length of the invalid character. */
1317
1318 static INLINE int
1319 string_char_and_length (const unsigned char *str, int *len)
1320 {
1321 int c;
1322
1323 c = STRING_CHAR_AND_LENGTH (str, *len);
1324 if (!CHAR_VALID_P (c, 1))
1325 /* We may not change the length here because other places in Emacs
1326 don't use this function, i.e. they silently accept invalid
1327 characters. */
1328 c = '?';
1329
1330 return c;
1331 }
1332
1333
1334
1335 /* Given a position POS containing a valid character and byte position
1336 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1337
1338 static struct text_pos
1339 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1340 {
1341 xassert (STRINGP (string) && nchars >= 0);
1342
1343 if (STRING_MULTIBYTE (string))
1344 {
1345 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1346 int len;
1347
1348 while (nchars--)
1349 {
1350 string_char_and_length (p, &len);
1351 p += len;
1352 CHARPOS (pos) += 1;
1353 BYTEPOS (pos) += len;
1354 }
1355 }
1356 else
1357 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1358
1359 return pos;
1360 }
1361
1362
1363 /* Value is the text position, i.e. character and byte position,
1364 for character position CHARPOS in STRING. */
1365
1366 static INLINE struct text_pos
1367 string_pos (EMACS_INT charpos, Lisp_Object string)
1368 {
1369 struct text_pos pos;
1370 xassert (STRINGP (string));
1371 xassert (charpos >= 0);
1372 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1373 return pos;
1374 }
1375
1376
1377 /* Value is a text position, i.e. character and byte position, for
1378 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1379 means recognize multibyte characters. */
1380
1381 static struct text_pos
1382 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1383 {
1384 struct text_pos pos;
1385
1386 xassert (s != NULL);
1387 xassert (charpos >= 0);
1388
1389 if (multibyte_p)
1390 {
1391 int len;
1392
1393 SET_TEXT_POS (pos, 0, 0);
1394 while (charpos--)
1395 {
1396 string_char_and_length ((const unsigned char *) s, &len);
1397 s += len;
1398 CHARPOS (pos) += 1;
1399 BYTEPOS (pos) += len;
1400 }
1401 }
1402 else
1403 SET_TEXT_POS (pos, charpos, charpos);
1404
1405 return pos;
1406 }
1407
1408
1409 /* Value is the number of characters in C string S. MULTIBYTE_P
1410 non-zero means recognize multibyte characters. */
1411
1412 static EMACS_INT
1413 number_of_chars (const char *s, int multibyte_p)
1414 {
1415 EMACS_INT nchars;
1416
1417 if (multibyte_p)
1418 {
1419 EMACS_INT rest = strlen (s);
1420 int len;
1421 const unsigned char *p = (const unsigned char *) s;
1422
1423 for (nchars = 0; rest > 0; ++nchars)
1424 {
1425 string_char_and_length (p, &len);
1426 rest -= len, p += len;
1427 }
1428 }
1429 else
1430 nchars = strlen (s);
1431
1432 return nchars;
1433 }
1434
1435
1436 /* Compute byte position NEWPOS->bytepos corresponding to
1437 NEWPOS->charpos. POS is a known position in string STRING.
1438 NEWPOS->charpos must be >= POS.charpos. */
1439
1440 static void
1441 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1442 {
1443 xassert (STRINGP (string));
1444 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1445
1446 if (STRING_MULTIBYTE (string))
1447 *newpos = string_pos_nchars_ahead (pos, string,
1448 CHARPOS (*newpos) - CHARPOS (pos));
1449 else
1450 BYTEPOS (*newpos) = CHARPOS (*newpos);
1451 }
1452
1453 /* EXPORT:
1454 Return an estimation of the pixel height of mode or header lines on
1455 frame F. FACE_ID specifies what line's height to estimate. */
1456
1457 int
1458 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1459 {
1460 #ifdef HAVE_WINDOW_SYSTEM
1461 if (FRAME_WINDOW_P (f))
1462 {
1463 int height = FONT_HEIGHT (FRAME_FONT (f));
1464
1465 /* This function is called so early when Emacs starts that the face
1466 cache and mode line face are not yet initialized. */
1467 if (FRAME_FACE_CACHE (f))
1468 {
1469 struct face *face = FACE_FROM_ID (f, face_id);
1470 if (face)
1471 {
1472 if (face->font)
1473 height = FONT_HEIGHT (face->font);
1474 if (face->box_line_width > 0)
1475 height += 2 * face->box_line_width;
1476 }
1477 }
1478
1479 return height;
1480 }
1481 #endif
1482
1483 return 1;
1484 }
1485
1486 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1487 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1488 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1489 not force the value into range. */
1490
1491 void
1492 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1493 int *x, int *y, NativeRectangle *bounds, int noclip)
1494 {
1495
1496 #ifdef HAVE_WINDOW_SYSTEM
1497 if (FRAME_WINDOW_P (f))
1498 {
1499 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1500 even for negative values. */
1501 if (pix_x < 0)
1502 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1503 if (pix_y < 0)
1504 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1505
1506 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1507 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1508
1509 if (bounds)
1510 STORE_NATIVE_RECT (*bounds,
1511 FRAME_COL_TO_PIXEL_X (f, pix_x),
1512 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1513 FRAME_COLUMN_WIDTH (f) - 1,
1514 FRAME_LINE_HEIGHT (f) - 1);
1515
1516 if (!noclip)
1517 {
1518 if (pix_x < 0)
1519 pix_x = 0;
1520 else if (pix_x > FRAME_TOTAL_COLS (f))
1521 pix_x = FRAME_TOTAL_COLS (f);
1522
1523 if (pix_y < 0)
1524 pix_y = 0;
1525 else if (pix_y > FRAME_LINES (f))
1526 pix_y = FRAME_LINES (f);
1527 }
1528 }
1529 #endif
1530
1531 *x = pix_x;
1532 *y = pix_y;
1533 }
1534
1535
1536 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1537 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1538 can't tell the positions because W's display is not up to date,
1539 return 0. */
1540
1541 int
1542 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1543 int *frame_x, int *frame_y)
1544 {
1545 #ifdef HAVE_WINDOW_SYSTEM
1546 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1547 {
1548 int success_p;
1549
1550 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1551 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1552
1553 if (display_completed)
1554 {
1555 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1556 struct glyph *glyph = row->glyphs[TEXT_AREA];
1557 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1558
1559 hpos = row->x;
1560 vpos = row->y;
1561 while (glyph < end)
1562 {
1563 hpos += glyph->pixel_width;
1564 ++glyph;
1565 }
1566
1567 /* If first glyph is partially visible, its first visible position is still 0. */
1568 if (hpos < 0)
1569 hpos = 0;
1570
1571 success_p = 1;
1572 }
1573 else
1574 {
1575 hpos = vpos = 0;
1576 success_p = 0;
1577 }
1578
1579 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1580 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1581 return success_p;
1582 }
1583 #endif
1584
1585 *frame_x = hpos;
1586 *frame_y = vpos;
1587 return 1;
1588 }
1589
1590
1591 /* Find the glyph under window-relative coordinates X/Y in window W.
1592 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1593 strings. Return in *HPOS and *VPOS the row and column number of
1594 the glyph found. Return in *AREA the glyph area containing X.
1595 Value is a pointer to the glyph found or null if X/Y is not on
1596 text, or we can't tell because W's current matrix is not up to
1597 date. */
1598
1599 static
1600 struct glyph *
1601 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1602 int *dx, int *dy, int *area)
1603 {
1604 struct glyph *glyph, *end;
1605 struct glyph_row *row = NULL;
1606 int x0, i;
1607
1608 /* Find row containing Y. Give up if some row is not enabled. */
1609 for (i = 0; i < w->current_matrix->nrows; ++i)
1610 {
1611 row = MATRIX_ROW (w->current_matrix, i);
1612 if (!row->enabled_p)
1613 return NULL;
1614 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1615 break;
1616 }
1617
1618 *vpos = i;
1619 *hpos = 0;
1620
1621 /* Give up if Y is not in the window. */
1622 if (i == w->current_matrix->nrows)
1623 return NULL;
1624
1625 /* Get the glyph area containing X. */
1626 if (w->pseudo_window_p)
1627 {
1628 *area = TEXT_AREA;
1629 x0 = 0;
1630 }
1631 else
1632 {
1633 if (x < window_box_left_offset (w, TEXT_AREA))
1634 {
1635 *area = LEFT_MARGIN_AREA;
1636 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1637 }
1638 else if (x < window_box_right_offset (w, TEXT_AREA))
1639 {
1640 *area = TEXT_AREA;
1641 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1642 }
1643 else
1644 {
1645 *area = RIGHT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1647 }
1648 }
1649
1650 /* Find glyph containing X. */
1651 glyph = row->glyphs[*area];
1652 end = glyph + row->used[*area];
1653 x -= x0;
1654 while (glyph < end && x >= glyph->pixel_width)
1655 {
1656 x -= glyph->pixel_width;
1657 ++glyph;
1658 }
1659
1660 if (glyph == end)
1661 return NULL;
1662
1663 if (dx)
1664 {
1665 *dx = x;
1666 *dy = y - (row->y + row->ascent - glyph->ascent);
1667 }
1668
1669 *hpos = glyph - row->glyphs[*area];
1670 return glyph;
1671 }
1672
1673 /* EXPORT:
1674 Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (size_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (it)
2255 struct it *it;
2256 {
2257 if (it->method == GET_FROM_STRING)
2258 {
2259 xassert (STRINGP (it->string));
2260 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 }
2262 else
2263 {
2264 xassert (IT_STRING_CHARPOS (*it) < 0);
2265 if (it->method == GET_FROM_BUFFER)
2266 {
2267 /* Check that character and byte positions agree. */
2268 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2269 }
2270 }
2271
2272 if (it->dpvec)
2273 xassert (it->current.dpvec_index >= 0);
2274 else
2275 xassert (it->current.dpvec_index < 0);
2276 }
2277
2278 #define CHECK_IT(IT) check_it ((IT))
2279
2280 #else /* not 0 */
2281
2282 #define CHECK_IT(IT) (void) 0
2283
2284 #endif /* not 0 */
2285
2286
2287 #if GLYPH_DEBUG
2288
2289 /* Check that the window end of window W is what we expect it
2290 to be---the last row in the current matrix displaying text. */
2291
2292 static void
2293 check_window_end (w)
2294 struct window *w;
2295 {
2296 if (!MINI_WINDOW_P (w)
2297 && !NILP (w->window_end_valid))
2298 {
2299 struct glyph_row *row;
2300 xassert ((row = MATRIX_ROW (w->current_matrix,
2301 XFASTINT (w->window_end_vpos)),
2302 !row->enabled_p
2303 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2304 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2305 }
2306 }
2307
2308 #define CHECK_WINDOW_END(W) check_window_end ((W))
2309
2310 #else /* not GLYPH_DEBUG */
2311
2312 #define CHECK_WINDOW_END(W) (void) 0
2313
2314 #endif /* not GLYPH_DEBUG */
2315
2316
2317 \f
2318 /***********************************************************************
2319 Iterator initialization
2320 ***********************************************************************/
2321
2322 /* Initialize IT for displaying current_buffer in window W, starting
2323 at character position CHARPOS. CHARPOS < 0 means that no buffer
2324 position is specified which is useful when the iterator is assigned
2325 a position later. BYTEPOS is the byte position corresponding to
2326 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2327
2328 If ROW is not null, calls to produce_glyphs with IT as parameter
2329 will produce glyphs in that row.
2330
2331 BASE_FACE_ID is the id of a base face to use. It must be one of
2332 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2333 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2334 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2335
2336 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2338 will be initialized to use the corresponding mode line glyph row of
2339 the desired matrix of W. */
2340
2341 void
2342 init_iterator (struct it *it, struct window *w,
2343 EMACS_INT charpos, EMACS_INT bytepos,
2344 struct glyph_row *row, enum face_id base_face_id)
2345 {
2346 int highlight_region_p;
2347 enum face_id remapped_base_face_id = base_face_id;
2348
2349 /* Some precondition checks. */
2350 xassert (w != NULL && it != NULL);
2351 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2352 && charpos <= ZV));
2353
2354 /* If face attributes have been changed since the last redisplay,
2355 free realized faces now because they depend on face definitions
2356 that might have changed. Don't free faces while there might be
2357 desired matrices pending which reference these faces. */
2358 if (face_change_count && !inhibit_free_realized_faces)
2359 {
2360 face_change_count = 0;
2361 free_all_realized_faces (Qnil);
2362 }
2363
2364 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2365 if (! NILP (Vface_remapping_alist))
2366 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2367
2368 /* Use one of the mode line rows of W's desired matrix if
2369 appropriate. */
2370 if (row == NULL)
2371 {
2372 if (base_face_id == MODE_LINE_FACE_ID
2373 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2374 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2375 else if (base_face_id == HEADER_LINE_FACE_ID)
2376 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 }
2378
2379 /* Clear IT. */
2380 memset (it, 0, sizeof *it);
2381 it->current.overlay_string_index = -1;
2382 it->current.dpvec_index = -1;
2383 it->base_face_id = remapped_base_face_id;
2384 it->string = Qnil;
2385 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2386
2387 /* The window in which we iterate over current_buffer: */
2388 XSETWINDOW (it->window, w);
2389 it->w = w;
2390 it->f = XFRAME (w->frame);
2391
2392 it->cmp_it.id = -1;
2393
2394 /* Extra space between lines (on window systems only). */
2395 if (base_face_id == DEFAULT_FACE_ID
2396 && FRAME_WINDOW_P (it->f))
2397 {
2398 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2399 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2400 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2402 * FRAME_LINE_HEIGHT (it->f));
2403 else if (it->f->extra_line_spacing > 0)
2404 it->extra_line_spacing = it->f->extra_line_spacing;
2405 it->max_extra_line_spacing = 0;
2406 }
2407
2408 /* If realized faces have been removed, e.g. because of face
2409 attribute changes of named faces, recompute them. When running
2410 in batch mode, the face cache of the initial frame is null. If
2411 we happen to get called, make a dummy face cache. */
2412 if (FRAME_FACE_CACHE (it->f) == NULL)
2413 init_frame_faces (it->f);
2414 if (FRAME_FACE_CACHE (it->f)->used == 0)
2415 recompute_basic_faces (it->f);
2416
2417 /* Current value of the `slice', `space-width', and 'height' properties. */
2418 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2419 it->space_width = Qnil;
2420 it->font_height = Qnil;
2421 it->override_ascent = -1;
2422
2423 /* Are control characters displayed as `^C'? */
2424 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2425
2426 /* -1 means everything between a CR and the following line end
2427 is invisible. >0 means lines indented more than this value are
2428 invisible. */
2429 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2430 ? XFASTINT (BVAR (current_buffer, selective_display))
2431 : (!NILP (BVAR (current_buffer, selective_display))
2432 ? -1 : 0));
2433 it->selective_display_ellipsis_p
2434 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2435
2436 /* Display table to use. */
2437 it->dp = window_display_table (w);
2438
2439 /* Are multibyte characters enabled in current_buffer? */
2440 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2441
2442 /* Do we need to reorder bidirectional text? Not if this is a
2443 unibyte buffer: by definition, none of the single-byte characters
2444 are strong R2L, so no reordering is needed. And bidi.c doesn't
2445 support unibyte buffers anyway. */
2446 it->bidi_p
2447 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2448
2449 /* Non-zero if we should highlight the region. */
2450 highlight_region_p
2451 = (!NILP (Vtransient_mark_mode)
2452 && !NILP (BVAR (current_buffer, mark_active))
2453 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2454
2455 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2456 start and end of a visible region in window IT->w. Set both to
2457 -1 to indicate no region. */
2458 if (highlight_region_p
2459 /* Maybe highlight only in selected window. */
2460 && (/* Either show region everywhere. */
2461 highlight_nonselected_windows
2462 /* Or show region in the selected window. */
2463 || w == XWINDOW (selected_window)
2464 /* Or show the region if we are in the mini-buffer and W is
2465 the window the mini-buffer refers to. */
2466 || (MINI_WINDOW_P (XWINDOW (selected_window))
2467 && WINDOWP (minibuf_selected_window)
2468 && w == XWINDOW (minibuf_selected_window))))
2469 {
2470 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2471 it->region_beg_charpos = min (PT, markpos);
2472 it->region_end_charpos = max (PT, markpos);
2473 }
2474 else
2475 it->region_beg_charpos = it->region_end_charpos = -1;
2476
2477 /* Get the position at which the redisplay_end_trigger hook should
2478 be run, if it is to be run at all. */
2479 if (MARKERP (w->redisplay_end_trigger)
2480 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2481 it->redisplay_end_trigger_charpos
2482 = marker_position (w->redisplay_end_trigger);
2483 else if (INTEGERP (w->redisplay_end_trigger))
2484 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2485
2486 /* Correct bogus values of tab_width. */
2487 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2488 if (it->tab_width <= 0 || it->tab_width > 1000)
2489 it->tab_width = 8;
2490
2491 /* Are lines in the display truncated? */
2492 if (base_face_id != DEFAULT_FACE_ID
2493 || XINT (it->w->hscroll)
2494 || (! WINDOW_FULL_WIDTH_P (it->w)
2495 && ((!NILP (Vtruncate_partial_width_windows)
2496 && !INTEGERP (Vtruncate_partial_width_windows))
2497 || (INTEGERP (Vtruncate_partial_width_windows)
2498 && (WINDOW_TOTAL_COLS (it->w)
2499 < XINT (Vtruncate_partial_width_windows))))))
2500 it->line_wrap = TRUNCATE;
2501 else if (NILP (BVAR (current_buffer, truncate_lines)))
2502 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2503 ? WINDOW_WRAP : WORD_WRAP;
2504 else
2505 it->line_wrap = TRUNCATE;
2506
2507 /* Get dimensions of truncation and continuation glyphs. These are
2508 displayed as fringe bitmaps under X, so we don't need them for such
2509 frames. */
2510 if (!FRAME_WINDOW_P (it->f))
2511 {
2512 if (it->line_wrap == TRUNCATE)
2513 {
2514 /* We will need the truncation glyph. */
2515 xassert (it->glyph_row == NULL);
2516 produce_special_glyphs (it, IT_TRUNCATION);
2517 it->truncation_pixel_width = it->pixel_width;
2518 }
2519 else
2520 {
2521 /* We will need the continuation glyph. */
2522 xassert (it->glyph_row == NULL);
2523 produce_special_glyphs (it, IT_CONTINUATION);
2524 it->continuation_pixel_width = it->pixel_width;
2525 }
2526
2527 /* Reset these values to zero because the produce_special_glyphs
2528 above has changed them. */
2529 it->pixel_width = it->ascent = it->descent = 0;
2530 it->phys_ascent = it->phys_descent = 0;
2531 }
2532
2533 /* Set this after getting the dimensions of truncation and
2534 continuation glyphs, so that we don't produce glyphs when calling
2535 produce_special_glyphs, above. */
2536 it->glyph_row = row;
2537 it->area = TEXT_AREA;
2538
2539 /* Forget any previous info about this row being reversed. */
2540 if (it->glyph_row)
2541 it->glyph_row->reversed_p = 0;
2542
2543 /* Get the dimensions of the display area. The display area
2544 consists of the visible window area plus a horizontally scrolled
2545 part to the left of the window. All x-values are relative to the
2546 start of this total display area. */
2547 if (base_face_id != DEFAULT_FACE_ID)
2548 {
2549 /* Mode lines, menu bar in terminal frames. */
2550 it->first_visible_x = 0;
2551 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2552 }
2553 else
2554 {
2555 it->first_visible_x
2556 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2557 it->last_visible_x = (it->first_visible_x
2558 + window_box_width (w, TEXT_AREA));
2559
2560 /* If we truncate lines, leave room for the truncator glyph(s) at
2561 the right margin. Otherwise, leave room for the continuation
2562 glyph(s). Truncation and continuation glyphs are not inserted
2563 for window-based redisplay. */
2564 if (!FRAME_WINDOW_P (it->f))
2565 {
2566 if (it->line_wrap == TRUNCATE)
2567 it->last_visible_x -= it->truncation_pixel_width;
2568 else
2569 it->last_visible_x -= it->continuation_pixel_width;
2570 }
2571
2572 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2573 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2574 }
2575
2576 /* Leave room for a border glyph. */
2577 if (!FRAME_WINDOW_P (it->f)
2578 && !WINDOW_RIGHTMOST_P (it->w))
2579 it->last_visible_x -= 1;
2580
2581 it->last_visible_y = window_text_bottom_y (w);
2582
2583 /* For mode lines and alike, arrange for the first glyph having a
2584 left box line if the face specifies a box. */
2585 if (base_face_id != DEFAULT_FACE_ID)
2586 {
2587 struct face *face;
2588
2589 it->face_id = remapped_base_face_id;
2590
2591 /* If we have a boxed mode line, make the first character appear
2592 with a left box line. */
2593 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2594 if (face->box != FACE_NO_BOX)
2595 it->start_of_box_run_p = 1;
2596 }
2597
2598 /* If we are to reorder bidirectional text, init the bidi
2599 iterator. */
2600 if (it->bidi_p)
2601 {
2602 /* Note the paragraph direction that this buffer wants to
2603 use. */
2604 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2605 it->paragraph_embedding = L2R;
2606 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2607 it->paragraph_embedding = R2L;
2608 else
2609 it->paragraph_embedding = NEUTRAL_DIR;
2610 bidi_init_it (charpos, bytepos, &it->bidi_it);
2611 }
2612
2613 /* If a buffer position was specified, set the iterator there,
2614 getting overlays and face properties from that position. */
2615 if (charpos >= BUF_BEG (current_buffer))
2616 {
2617 it->end_charpos = ZV;
2618 it->face_id = -1;
2619 IT_CHARPOS (*it) = charpos;
2620
2621 /* Compute byte position if not specified. */
2622 if (bytepos < charpos)
2623 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2624 else
2625 IT_BYTEPOS (*it) = bytepos;
2626
2627 it->start = it->current;
2628
2629 /* Compute faces etc. */
2630 reseat (it, it->current.pos, 1);
2631 }
2632
2633 CHECK_IT (it);
2634 }
2635
2636
2637 /* Initialize IT for the display of window W with window start POS. */
2638
2639 void
2640 start_display (struct it *it, struct window *w, struct text_pos pos)
2641 {
2642 struct glyph_row *row;
2643 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2644
2645 row = w->desired_matrix->rows + first_vpos;
2646 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2647 it->first_vpos = first_vpos;
2648
2649 /* Don't reseat to previous visible line start if current start
2650 position is in a string or image. */
2651 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2652 {
2653 int start_at_line_beg_p;
2654 int first_y = it->current_y;
2655
2656 /* If window start is not at a line start, skip forward to POS to
2657 get the correct continuation lines width. */
2658 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2659 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2660 if (!start_at_line_beg_p)
2661 {
2662 int new_x;
2663
2664 reseat_at_previous_visible_line_start (it);
2665 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2666
2667 new_x = it->current_x + it->pixel_width;
2668
2669 /* If lines are continued, this line may end in the middle
2670 of a multi-glyph character (e.g. a control character
2671 displayed as \003, or in the middle of an overlay
2672 string). In this case move_it_to above will not have
2673 taken us to the start of the continuation line but to the
2674 end of the continued line. */
2675 if (it->current_x > 0
2676 && it->line_wrap != TRUNCATE /* Lines are continued. */
2677 && (/* And glyph doesn't fit on the line. */
2678 new_x > it->last_visible_x
2679 /* Or it fits exactly and we're on a window
2680 system frame. */
2681 || (new_x == it->last_visible_x
2682 && FRAME_WINDOW_P (it->f))))
2683 {
2684 if (it->current.dpvec_index >= 0
2685 || it->current.overlay_string_index >= 0)
2686 {
2687 set_iterator_to_next (it, 1);
2688 move_it_in_display_line_to (it, -1, -1, 0);
2689 }
2690
2691 it->continuation_lines_width += it->current_x;
2692 }
2693
2694 /* We're starting a new display line, not affected by the
2695 height of the continued line, so clear the appropriate
2696 fields in the iterator structure. */
2697 it->max_ascent = it->max_descent = 0;
2698 it->max_phys_ascent = it->max_phys_descent = 0;
2699
2700 it->current_y = first_y;
2701 it->vpos = 0;
2702 it->current_x = it->hpos = 0;
2703 }
2704 }
2705 }
2706
2707
2708 /* Return 1 if POS is a position in ellipses displayed for invisible
2709 text. W is the window we display, for text property lookup. */
2710
2711 static int
2712 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2713 {
2714 Lisp_Object prop, window;
2715 int ellipses_p = 0;
2716 EMACS_INT charpos = CHARPOS (pos->pos);
2717
2718 /* If POS specifies a position in a display vector, this might
2719 be for an ellipsis displayed for invisible text. We won't
2720 get the iterator set up for delivering that ellipsis unless
2721 we make sure that it gets aware of the invisible text. */
2722 if (pos->dpvec_index >= 0
2723 && pos->overlay_string_index < 0
2724 && CHARPOS (pos->string_pos) < 0
2725 && charpos > BEGV
2726 && (XSETWINDOW (window, w),
2727 prop = Fget_char_property (make_number (charpos),
2728 Qinvisible, window),
2729 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2730 {
2731 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2732 window);
2733 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2734 }
2735
2736 return ellipses_p;
2737 }
2738
2739
2740 /* Initialize IT for stepping through current_buffer in window W,
2741 starting at position POS that includes overlay string and display
2742 vector/ control character translation position information. Value
2743 is zero if there are overlay strings with newlines at POS. */
2744
2745 static int
2746 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2747 {
2748 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2749 int i, overlay_strings_with_newlines = 0;
2750
2751 /* If POS specifies a position in a display vector, this might
2752 be for an ellipsis displayed for invisible text. We won't
2753 get the iterator set up for delivering that ellipsis unless
2754 we make sure that it gets aware of the invisible text. */
2755 if (in_ellipses_for_invisible_text_p (pos, w))
2756 {
2757 --charpos;
2758 bytepos = 0;
2759 }
2760
2761 /* Keep in mind: the call to reseat in init_iterator skips invisible
2762 text, so we might end up at a position different from POS. This
2763 is only a problem when POS is a row start after a newline and an
2764 overlay starts there with an after-string, and the overlay has an
2765 invisible property. Since we don't skip invisible text in
2766 display_line and elsewhere immediately after consuming the
2767 newline before the row start, such a POS will not be in a string,
2768 but the call to init_iterator below will move us to the
2769 after-string. */
2770 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2771
2772 /* This only scans the current chunk -- it should scan all chunks.
2773 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2774 to 16 in 22.1 to make this a lesser problem. */
2775 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2776 {
2777 const char *s = SSDATA (it->overlay_strings[i]);
2778 const char *e = s + SBYTES (it->overlay_strings[i]);
2779
2780 while (s < e && *s != '\n')
2781 ++s;
2782
2783 if (s < e)
2784 {
2785 overlay_strings_with_newlines = 1;
2786 break;
2787 }
2788 }
2789
2790 /* If position is within an overlay string, set up IT to the right
2791 overlay string. */
2792 if (pos->overlay_string_index >= 0)
2793 {
2794 int relative_index;
2795
2796 /* If the first overlay string happens to have a `display'
2797 property for an image, the iterator will be set up for that
2798 image, and we have to undo that setup first before we can
2799 correct the overlay string index. */
2800 if (it->method == GET_FROM_IMAGE)
2801 pop_it (it);
2802
2803 /* We already have the first chunk of overlay strings in
2804 IT->overlay_strings. Load more until the one for
2805 pos->overlay_string_index is in IT->overlay_strings. */
2806 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2807 {
2808 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2809 it->current.overlay_string_index = 0;
2810 while (n--)
2811 {
2812 load_overlay_strings (it, 0);
2813 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2814 }
2815 }
2816
2817 it->current.overlay_string_index = pos->overlay_string_index;
2818 relative_index = (it->current.overlay_string_index
2819 % OVERLAY_STRING_CHUNK_SIZE);
2820 it->string = it->overlay_strings[relative_index];
2821 xassert (STRINGP (it->string));
2822 it->current.string_pos = pos->string_pos;
2823 it->method = GET_FROM_STRING;
2824 }
2825
2826 if (CHARPOS (pos->string_pos) >= 0)
2827 {
2828 /* Recorded position is not in an overlay string, but in another
2829 string. This can only be a string from a `display' property.
2830 IT should already be filled with that string. */
2831 it->current.string_pos = pos->string_pos;
2832 xassert (STRINGP (it->string));
2833 }
2834
2835 /* Restore position in display vector translations, control
2836 character translations or ellipses. */
2837 if (pos->dpvec_index >= 0)
2838 {
2839 if (it->dpvec == NULL)
2840 get_next_display_element (it);
2841 xassert (it->dpvec && it->current.dpvec_index == 0);
2842 it->current.dpvec_index = pos->dpvec_index;
2843 }
2844
2845 CHECK_IT (it);
2846 return !overlay_strings_with_newlines;
2847 }
2848
2849
2850 /* Initialize IT for stepping through current_buffer in window W
2851 starting at ROW->start. */
2852
2853 static void
2854 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2855 {
2856 init_from_display_pos (it, w, &row->start);
2857 it->start = row->start;
2858 it->continuation_lines_width = row->continuation_lines_width;
2859 CHECK_IT (it);
2860 }
2861
2862
2863 /* Initialize IT for stepping through current_buffer in window W
2864 starting in the line following ROW, i.e. starting at ROW->end.
2865 Value is zero if there are overlay strings with newlines at ROW's
2866 end position. */
2867
2868 static int
2869 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2870 {
2871 int success = 0;
2872
2873 if (init_from_display_pos (it, w, &row->end))
2874 {
2875 if (row->continued_p)
2876 it->continuation_lines_width
2877 = row->continuation_lines_width + row->pixel_width;
2878 CHECK_IT (it);
2879 success = 1;
2880 }
2881
2882 return success;
2883 }
2884
2885
2886
2887 \f
2888 /***********************************************************************
2889 Text properties
2890 ***********************************************************************/
2891
2892 /* Called when IT reaches IT->stop_charpos. Handle text property and
2893 overlay changes. Set IT->stop_charpos to the next position where
2894 to stop. */
2895
2896 static void
2897 handle_stop (struct it *it)
2898 {
2899 enum prop_handled handled;
2900 int handle_overlay_change_p;
2901 struct props *p;
2902
2903 it->dpvec = NULL;
2904 it->current.dpvec_index = -1;
2905 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2906 it->ignore_overlay_strings_at_pos_p = 0;
2907 it->ellipsis_p = 0;
2908
2909 /* Use face of preceding text for ellipsis (if invisible) */
2910 if (it->selective_display_ellipsis_p)
2911 it->saved_face_id = it->face_id;
2912
2913 do
2914 {
2915 handled = HANDLED_NORMALLY;
2916
2917 /* Call text property handlers. */
2918 for (p = it_props; p->handler; ++p)
2919 {
2920 handled = p->handler (it);
2921
2922 if (handled == HANDLED_RECOMPUTE_PROPS)
2923 break;
2924 else if (handled == HANDLED_RETURN)
2925 {
2926 /* We still want to show before and after strings from
2927 overlays even if the actual buffer text is replaced. */
2928 if (!handle_overlay_change_p
2929 || it->sp > 1
2930 || !get_overlay_strings_1 (it, 0, 0))
2931 {
2932 if (it->ellipsis_p)
2933 setup_for_ellipsis (it, 0);
2934 /* When handling a display spec, we might load an
2935 empty string. In that case, discard it here. We
2936 used to discard it in handle_single_display_spec,
2937 but that causes get_overlay_strings_1, above, to
2938 ignore overlay strings that we must check. */
2939 if (STRINGP (it->string) && !SCHARS (it->string))
2940 pop_it (it);
2941 return;
2942 }
2943 else if (STRINGP (it->string) && !SCHARS (it->string))
2944 pop_it (it);
2945 else
2946 {
2947 it->ignore_overlay_strings_at_pos_p = 1;
2948 it->string_from_display_prop_p = 0;
2949 handle_overlay_change_p = 0;
2950 }
2951 handled = HANDLED_RECOMPUTE_PROPS;
2952 break;
2953 }
2954 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2955 handle_overlay_change_p = 0;
2956 }
2957
2958 if (handled != HANDLED_RECOMPUTE_PROPS)
2959 {
2960 /* Don't check for overlay strings below when set to deliver
2961 characters from a display vector. */
2962 if (it->method == GET_FROM_DISPLAY_VECTOR)
2963 handle_overlay_change_p = 0;
2964
2965 /* Handle overlay changes.
2966 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2967 if it finds overlays. */
2968 if (handle_overlay_change_p)
2969 handled = handle_overlay_change (it);
2970 }
2971
2972 if (it->ellipsis_p)
2973 {
2974 setup_for_ellipsis (it, 0);
2975 break;
2976 }
2977 }
2978 while (handled == HANDLED_RECOMPUTE_PROPS);
2979
2980 /* Determine where to stop next. */
2981 if (handled == HANDLED_NORMALLY)
2982 compute_stop_pos (it);
2983 }
2984
2985
2986 /* Compute IT->stop_charpos from text property and overlay change
2987 information for IT's current position. */
2988
2989 static void
2990 compute_stop_pos (struct it *it)
2991 {
2992 register INTERVAL iv, next_iv;
2993 Lisp_Object object, limit, position;
2994 EMACS_INT charpos, bytepos;
2995
2996 /* If nowhere else, stop at the end. */
2997 it->stop_charpos = it->end_charpos;
2998
2999 if (STRINGP (it->string))
3000 {
3001 /* Strings are usually short, so don't limit the search for
3002 properties. */
3003 object = it->string;
3004 limit = Qnil;
3005 charpos = IT_STRING_CHARPOS (*it);
3006 bytepos = IT_STRING_BYTEPOS (*it);
3007 }
3008 else
3009 {
3010 EMACS_INT pos;
3011
3012 /* If next overlay change is in front of the current stop pos
3013 (which is IT->end_charpos), stop there. Note: value of
3014 next_overlay_change is point-max if no overlay change
3015 follows. */
3016 charpos = IT_CHARPOS (*it);
3017 bytepos = IT_BYTEPOS (*it);
3018 pos = next_overlay_change (charpos);
3019 if (pos < it->stop_charpos)
3020 it->stop_charpos = pos;
3021
3022 /* If showing the region, we have to stop at the region
3023 start or end because the face might change there. */
3024 if (it->region_beg_charpos > 0)
3025 {
3026 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3027 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3028 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3029 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3030 }
3031
3032 /* Set up variables for computing the stop position from text
3033 property changes. */
3034 XSETBUFFER (object, current_buffer);
3035 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3036 }
3037
3038 /* Get the interval containing IT's position. Value is a null
3039 interval if there isn't such an interval. */
3040 position = make_number (charpos);
3041 iv = validate_interval_range (object, &position, &position, 0);
3042 if (!NULL_INTERVAL_P (iv))
3043 {
3044 Lisp_Object values_here[LAST_PROP_IDX];
3045 struct props *p;
3046
3047 /* Get properties here. */
3048 for (p = it_props; p->handler; ++p)
3049 values_here[p->idx] = textget (iv->plist, *p->name);
3050
3051 /* Look for an interval following iv that has different
3052 properties. */
3053 for (next_iv = next_interval (iv);
3054 (!NULL_INTERVAL_P (next_iv)
3055 && (NILP (limit)
3056 || XFASTINT (limit) > next_iv->position));
3057 next_iv = next_interval (next_iv))
3058 {
3059 for (p = it_props; p->handler; ++p)
3060 {
3061 Lisp_Object new_value;
3062
3063 new_value = textget (next_iv->plist, *p->name);
3064 if (!EQ (values_here[p->idx], new_value))
3065 break;
3066 }
3067
3068 if (p->handler)
3069 break;
3070 }
3071
3072 if (!NULL_INTERVAL_P (next_iv))
3073 {
3074 if (INTEGERP (limit)
3075 && next_iv->position >= XFASTINT (limit))
3076 /* No text property change up to limit. */
3077 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3078 else
3079 /* Text properties change in next_iv. */
3080 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3081 }
3082 }
3083
3084 if (it->cmp_it.id < 0)
3085 {
3086 EMACS_INT stoppos = it->end_charpos;
3087
3088 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3089 stoppos = -1;
3090 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3091 stoppos, it->string);
3092 }
3093
3094 xassert (STRINGP (it->string)
3095 || (it->stop_charpos >= BEGV
3096 && it->stop_charpos >= IT_CHARPOS (*it)));
3097 }
3098
3099
3100 /* Return the position of the next overlay change after POS in
3101 current_buffer. Value is point-max if no overlay change
3102 follows. This is like `next-overlay-change' but doesn't use
3103 xmalloc. */
3104
3105 static EMACS_INT
3106 next_overlay_change (EMACS_INT pos)
3107 {
3108 int noverlays;
3109 EMACS_INT endpos;
3110 Lisp_Object *overlays;
3111 int i;
3112
3113 /* Get all overlays at the given position. */
3114 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3115
3116 /* If any of these overlays ends before endpos,
3117 use its ending point instead. */
3118 for (i = 0; i < noverlays; ++i)
3119 {
3120 Lisp_Object oend;
3121 EMACS_INT oendpos;
3122
3123 oend = OVERLAY_END (overlays[i]);
3124 oendpos = OVERLAY_POSITION (oend);
3125 endpos = min (endpos, oendpos);
3126 }
3127
3128 return endpos;
3129 }
3130
3131
3132 \f
3133 /***********************************************************************
3134 Fontification
3135 ***********************************************************************/
3136
3137 /* Handle changes in the `fontified' property of the current buffer by
3138 calling hook functions from Qfontification_functions to fontify
3139 regions of text. */
3140
3141 static enum prop_handled
3142 handle_fontified_prop (struct it *it)
3143 {
3144 Lisp_Object prop, pos;
3145 enum prop_handled handled = HANDLED_NORMALLY;
3146
3147 if (!NILP (Vmemory_full))
3148 return handled;
3149
3150 /* Get the value of the `fontified' property at IT's current buffer
3151 position. (The `fontified' property doesn't have a special
3152 meaning in strings.) If the value is nil, call functions from
3153 Qfontification_functions. */
3154 if (!STRINGP (it->string)
3155 && it->s == NULL
3156 && !NILP (Vfontification_functions)
3157 && !NILP (Vrun_hooks)
3158 && (pos = make_number (IT_CHARPOS (*it)),
3159 prop = Fget_char_property (pos, Qfontified, Qnil),
3160 /* Ignore the special cased nil value always present at EOB since
3161 no amount of fontifying will be able to change it. */
3162 NILP (prop) && IT_CHARPOS (*it) < Z))
3163 {
3164 int count = SPECPDL_INDEX ();
3165 Lisp_Object val;
3166 struct buffer *obuf = current_buffer;
3167 int begv = BEGV, zv = ZV;
3168 int old_clip_changed = current_buffer->clip_changed;
3169
3170 val = Vfontification_functions;
3171 specbind (Qfontification_functions, Qnil);
3172
3173 xassert (it->end_charpos == ZV);
3174
3175 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3176 safe_call1 (val, pos);
3177 else
3178 {
3179 Lisp_Object fns, fn;
3180 struct gcpro gcpro1, gcpro2;
3181
3182 fns = Qnil;
3183 GCPRO2 (val, fns);
3184
3185 for (; CONSP (val); val = XCDR (val))
3186 {
3187 fn = XCAR (val);
3188
3189 if (EQ (fn, Qt))
3190 {
3191 /* A value of t indicates this hook has a local
3192 binding; it means to run the global binding too.
3193 In a global value, t should not occur. If it
3194 does, we must ignore it to avoid an endless
3195 loop. */
3196 for (fns = Fdefault_value (Qfontification_functions);
3197 CONSP (fns);
3198 fns = XCDR (fns))
3199 {
3200 fn = XCAR (fns);
3201 if (!EQ (fn, Qt))
3202 safe_call1 (fn, pos);
3203 }
3204 }
3205 else
3206 safe_call1 (fn, pos);
3207 }
3208
3209 UNGCPRO;
3210 }
3211
3212 unbind_to (count, Qnil);
3213
3214 /* Fontification functions routinely call `save-restriction'.
3215 Normally, this tags clip_changed, which can confuse redisplay
3216 (see discussion in Bug#6671). Since we don't perform any
3217 special handling of fontification changes in the case where
3218 `save-restriction' isn't called, there's no point doing so in
3219 this case either. So, if the buffer's restrictions are
3220 actually left unchanged, reset clip_changed. */
3221 if (obuf == current_buffer)
3222 {
3223 if (begv == BEGV && zv == ZV)
3224 current_buffer->clip_changed = old_clip_changed;
3225 }
3226 /* There isn't much we can reasonably do to protect against
3227 misbehaving fontification, but here's a fig leaf. */
3228 else if (!NILP (BVAR (obuf, name)))
3229 set_buffer_internal_1 (obuf);
3230
3231 /* The fontification code may have added/removed text.
3232 It could do even a lot worse, but let's at least protect against
3233 the most obvious case where only the text past `pos' gets changed',
3234 as is/was done in grep.el where some escapes sequences are turned
3235 into face properties (bug#7876). */
3236 it->end_charpos = ZV;
3237
3238 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3239 something. This avoids an endless loop if they failed to
3240 fontify the text for which reason ever. */
3241 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3242 handled = HANDLED_RECOMPUTE_PROPS;
3243 }
3244
3245 return handled;
3246 }
3247
3248
3249 \f
3250 /***********************************************************************
3251 Faces
3252 ***********************************************************************/
3253
3254 /* Set up iterator IT from face properties at its current position.
3255 Called from handle_stop. */
3256
3257 static enum prop_handled
3258 handle_face_prop (struct it *it)
3259 {
3260 int new_face_id;
3261 EMACS_INT next_stop;
3262
3263 if (!STRINGP (it->string))
3264 {
3265 new_face_id
3266 = face_at_buffer_position (it->w,
3267 IT_CHARPOS (*it),
3268 it->region_beg_charpos,
3269 it->region_end_charpos,
3270 &next_stop,
3271 (IT_CHARPOS (*it)
3272 + TEXT_PROP_DISTANCE_LIMIT),
3273 0, it->base_face_id);
3274
3275 /* Is this a start of a run of characters with box face?
3276 Caveat: this can be called for a freshly initialized
3277 iterator; face_id is -1 in this case. We know that the new
3278 face will not change until limit, i.e. if the new face has a
3279 box, all characters up to limit will have one. But, as
3280 usual, we don't know whether limit is really the end. */
3281 if (new_face_id != it->face_id)
3282 {
3283 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3284
3285 /* If new face has a box but old face has not, this is
3286 the start of a run of characters with box, i.e. it has
3287 a shadow on the left side. The value of face_id of the
3288 iterator will be -1 if this is the initial call that gets
3289 the face. In this case, we have to look in front of IT's
3290 position and see whether there is a face != new_face_id. */
3291 it->start_of_box_run_p
3292 = (new_face->box != FACE_NO_BOX
3293 && (it->face_id >= 0
3294 || IT_CHARPOS (*it) == BEG
3295 || new_face_id != face_before_it_pos (it)));
3296 it->face_box_p = new_face->box != FACE_NO_BOX;
3297 }
3298 }
3299 else
3300 {
3301 int base_face_id;
3302 EMACS_INT bufpos;
3303 int i;
3304 Lisp_Object from_overlay
3305 = (it->current.overlay_string_index >= 0
3306 ? it->string_overlays[it->current.overlay_string_index]
3307 : Qnil);
3308
3309 /* See if we got to this string directly or indirectly from
3310 an overlay property. That includes the before-string or
3311 after-string of an overlay, strings in display properties
3312 provided by an overlay, their text properties, etc.
3313
3314 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3315 if (! NILP (from_overlay))
3316 for (i = it->sp - 1; i >= 0; i--)
3317 {
3318 if (it->stack[i].current.overlay_string_index >= 0)
3319 from_overlay
3320 = it->string_overlays[it->stack[i].current.overlay_string_index];
3321 else if (! NILP (it->stack[i].from_overlay))
3322 from_overlay = it->stack[i].from_overlay;
3323
3324 if (!NILP (from_overlay))
3325 break;
3326 }
3327
3328 if (! NILP (from_overlay))
3329 {
3330 bufpos = IT_CHARPOS (*it);
3331 /* For a string from an overlay, the base face depends
3332 only on text properties and ignores overlays. */
3333 base_face_id
3334 = face_for_overlay_string (it->w,
3335 IT_CHARPOS (*it),
3336 it->region_beg_charpos,
3337 it->region_end_charpos,
3338 &next_stop,
3339 (IT_CHARPOS (*it)
3340 + TEXT_PROP_DISTANCE_LIMIT),
3341 0,
3342 from_overlay);
3343 }
3344 else
3345 {
3346 bufpos = 0;
3347
3348 /* For strings from a `display' property, use the face at
3349 IT's current buffer position as the base face to merge
3350 with, so that overlay strings appear in the same face as
3351 surrounding text, unless they specify their own
3352 faces. */
3353 base_face_id = underlying_face_id (it);
3354 }
3355
3356 new_face_id = face_at_string_position (it->w,
3357 it->string,
3358 IT_STRING_CHARPOS (*it),
3359 bufpos,
3360 it->region_beg_charpos,
3361 it->region_end_charpos,
3362 &next_stop,
3363 base_face_id, 0);
3364
3365 /* Is this a start of a run of characters with box? Caveat:
3366 this can be called for a freshly allocated iterator; face_id
3367 is -1 is this case. We know that the new face will not
3368 change until the next check pos, i.e. if the new face has a
3369 box, all characters up to that position will have a
3370 box. But, as usual, we don't know whether that position
3371 is really the end. */
3372 if (new_face_id != it->face_id)
3373 {
3374 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3375 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3376
3377 /* If new face has a box but old face hasn't, this is the
3378 start of a run of characters with box, i.e. it has a
3379 shadow on the left side. */
3380 it->start_of_box_run_p
3381 = new_face->box && (old_face == NULL || !old_face->box);
3382 it->face_box_p = new_face->box != FACE_NO_BOX;
3383 }
3384 }
3385
3386 it->face_id = new_face_id;
3387 return HANDLED_NORMALLY;
3388 }
3389
3390
3391 /* Return the ID of the face ``underlying'' IT's current position,
3392 which is in a string. If the iterator is associated with a
3393 buffer, return the face at IT's current buffer position.
3394 Otherwise, use the iterator's base_face_id. */
3395
3396 static int
3397 underlying_face_id (struct it *it)
3398 {
3399 int face_id = it->base_face_id, i;
3400
3401 xassert (STRINGP (it->string));
3402
3403 for (i = it->sp - 1; i >= 0; --i)
3404 if (NILP (it->stack[i].string))
3405 face_id = it->stack[i].face_id;
3406
3407 return face_id;
3408 }
3409
3410
3411 /* Compute the face one character before or after the current position
3412 of IT. BEFORE_P non-zero means get the face in front of IT's
3413 position. Value is the id of the face. */
3414
3415 static int
3416 face_before_or_after_it_pos (struct it *it, int before_p)
3417 {
3418 int face_id, limit;
3419 EMACS_INT next_check_charpos;
3420 struct text_pos pos;
3421
3422 xassert (it->s == NULL);
3423
3424 if (STRINGP (it->string))
3425 {
3426 EMACS_INT bufpos;
3427 int base_face_id;
3428
3429 /* No face change past the end of the string (for the case
3430 we are padding with spaces). No face change before the
3431 string start. */
3432 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3433 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3434 return it->face_id;
3435
3436 /* Set pos to the position before or after IT's current position. */
3437 if (before_p)
3438 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3439 else
3440 /* For composition, we must check the character after the
3441 composition. */
3442 pos = (it->what == IT_COMPOSITION
3443 ? string_pos (IT_STRING_CHARPOS (*it)
3444 + it->cmp_it.nchars, it->string)
3445 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3446
3447 if (it->current.overlay_string_index >= 0)
3448 bufpos = IT_CHARPOS (*it);
3449 else
3450 bufpos = 0;
3451
3452 base_face_id = underlying_face_id (it);
3453
3454 /* Get the face for ASCII, or unibyte. */
3455 face_id = face_at_string_position (it->w,
3456 it->string,
3457 CHARPOS (pos),
3458 bufpos,
3459 it->region_beg_charpos,
3460 it->region_end_charpos,
3461 &next_check_charpos,
3462 base_face_id, 0);
3463
3464 /* Correct the face for charsets different from ASCII. Do it
3465 for the multibyte case only. The face returned above is
3466 suitable for unibyte text if IT->string is unibyte. */
3467 if (STRING_MULTIBYTE (it->string))
3468 {
3469 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3470 int c, len;
3471 struct face *face = FACE_FROM_ID (it->f, face_id);
3472
3473 c = string_char_and_length (p, &len);
3474 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3475 }
3476 }
3477 else
3478 {
3479 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3480 || (IT_CHARPOS (*it) <= BEGV && before_p))
3481 return it->face_id;
3482
3483 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3484 pos = it->current.pos;
3485
3486 if (before_p)
3487 DEC_TEXT_POS (pos, it->multibyte_p);
3488 else
3489 {
3490 if (it->what == IT_COMPOSITION)
3491 /* For composition, we must check the position after the
3492 composition. */
3493 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3494 else
3495 INC_TEXT_POS (pos, it->multibyte_p);
3496 }
3497
3498 /* Determine face for CHARSET_ASCII, or unibyte. */
3499 face_id = face_at_buffer_position (it->w,
3500 CHARPOS (pos),
3501 it->region_beg_charpos,
3502 it->region_end_charpos,
3503 &next_check_charpos,
3504 limit, 0, -1);
3505
3506 /* Correct the face for charsets different from ASCII. Do it
3507 for the multibyte case only. The face returned above is
3508 suitable for unibyte text if current_buffer is unibyte. */
3509 if (it->multibyte_p)
3510 {
3511 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3512 struct face *face = FACE_FROM_ID (it->f, face_id);
3513 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3514 }
3515 }
3516
3517 return face_id;
3518 }
3519
3520
3521 \f
3522 /***********************************************************************
3523 Invisible text
3524 ***********************************************************************/
3525
3526 /* Set up iterator IT from invisible properties at its current
3527 position. Called from handle_stop. */
3528
3529 static enum prop_handled
3530 handle_invisible_prop (struct it *it)
3531 {
3532 enum prop_handled handled = HANDLED_NORMALLY;
3533
3534 if (STRINGP (it->string))
3535 {
3536 Lisp_Object prop, end_charpos, limit, charpos;
3537
3538 /* Get the value of the invisible text property at the
3539 current position. Value will be nil if there is no such
3540 property. */
3541 charpos = make_number (IT_STRING_CHARPOS (*it));
3542 prop = Fget_text_property (charpos, Qinvisible, it->string);
3543
3544 if (!NILP (prop)
3545 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3546 {
3547 handled = HANDLED_RECOMPUTE_PROPS;
3548
3549 /* Get the position at which the next change of the
3550 invisible text property can be found in IT->string.
3551 Value will be nil if the property value is the same for
3552 all the rest of IT->string. */
3553 XSETINT (limit, SCHARS (it->string));
3554 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3555 it->string, limit);
3556
3557 /* Text at current position is invisible. The next
3558 change in the property is at position end_charpos.
3559 Move IT's current position to that position. */
3560 if (INTEGERP (end_charpos)
3561 && XFASTINT (end_charpos) < XFASTINT (limit))
3562 {
3563 struct text_pos old;
3564 old = it->current.string_pos;
3565 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3566 compute_string_pos (&it->current.string_pos, old, it->string);
3567 }
3568 else
3569 {
3570 /* The rest of the string is invisible. If this is an
3571 overlay string, proceed with the next overlay string
3572 or whatever comes and return a character from there. */
3573 if (it->current.overlay_string_index >= 0)
3574 {
3575 next_overlay_string (it);
3576 /* Don't check for overlay strings when we just
3577 finished processing them. */
3578 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3579 }
3580 else
3581 {
3582 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3583 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3584 }
3585 }
3586 }
3587 }
3588 else
3589 {
3590 int invis_p;
3591 EMACS_INT newpos, next_stop, start_charpos, tem;
3592 Lisp_Object pos, prop, overlay;
3593
3594 /* First of all, is there invisible text at this position? */
3595 tem = start_charpos = IT_CHARPOS (*it);
3596 pos = make_number (tem);
3597 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3598 &overlay);
3599 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3600
3601 /* If we are on invisible text, skip over it. */
3602 if (invis_p && start_charpos < it->end_charpos)
3603 {
3604 /* Record whether we have to display an ellipsis for the
3605 invisible text. */
3606 int display_ellipsis_p = invis_p == 2;
3607
3608 handled = HANDLED_RECOMPUTE_PROPS;
3609
3610 /* Loop skipping over invisible text. The loop is left at
3611 ZV or with IT on the first char being visible again. */
3612 do
3613 {
3614 /* Try to skip some invisible text. Return value is the
3615 position reached which can be equal to where we start
3616 if there is nothing invisible there. This skips both
3617 over invisible text properties and overlays with
3618 invisible property. */
3619 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3620
3621 /* If we skipped nothing at all we weren't at invisible
3622 text in the first place. If everything to the end of
3623 the buffer was skipped, end the loop. */
3624 if (newpos == tem || newpos >= ZV)
3625 invis_p = 0;
3626 else
3627 {
3628 /* We skipped some characters but not necessarily
3629 all there are. Check if we ended up on visible
3630 text. Fget_char_property returns the property of
3631 the char before the given position, i.e. if we
3632 get invis_p = 0, this means that the char at
3633 newpos is visible. */
3634 pos = make_number (newpos);
3635 prop = Fget_char_property (pos, Qinvisible, it->window);
3636 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3637 }
3638
3639 /* If we ended up on invisible text, proceed to
3640 skip starting with next_stop. */
3641 if (invis_p)
3642 tem = next_stop;
3643
3644 /* If there are adjacent invisible texts, don't lose the
3645 second one's ellipsis. */
3646 if (invis_p == 2)
3647 display_ellipsis_p = 1;
3648 }
3649 while (invis_p);
3650
3651 /* The position newpos is now either ZV or on visible text. */
3652 if (it->bidi_p && newpos < ZV)
3653 {
3654 /* With bidi iteration, the region of invisible text
3655 could start and/or end in the middle of a non-base
3656 embedding level. Therefore, we need to skip
3657 invisible text using the bidi iterator, starting at
3658 IT's current position, until we find ourselves
3659 outside the invisible text. Skipping invisible text
3660 _after_ bidi iteration avoids affecting the visual
3661 order of the displayed text when invisible properties
3662 are added or removed. */
3663 if (it->bidi_it.first_elt)
3664 {
3665 /* If we were `reseat'ed to a new paragraph,
3666 determine the paragraph base direction. We need
3667 to do it now because next_element_from_buffer may
3668 not have a chance to do it, if we are going to
3669 skip any text at the beginning, which resets the
3670 FIRST_ELT flag. */
3671 bidi_paragraph_init (it->paragraph_embedding,
3672 &it->bidi_it, 1);
3673 }
3674 do
3675 {
3676 bidi_move_to_visually_next (&it->bidi_it);
3677 }
3678 while (it->stop_charpos <= it->bidi_it.charpos
3679 && it->bidi_it.charpos < newpos);
3680 IT_CHARPOS (*it) = it->bidi_it.charpos;
3681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3682 /* If we overstepped NEWPOS, record its position in the
3683 iterator, so that we skip invisible text if later the
3684 bidi iteration lands us in the invisible region
3685 again. */
3686 if (IT_CHARPOS (*it) >= newpos)
3687 it->prev_stop = newpos;
3688 }
3689 else
3690 {
3691 IT_CHARPOS (*it) = newpos;
3692 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3693 }
3694
3695 /* If there are before-strings at the start of invisible
3696 text, and the text is invisible because of a text
3697 property, arrange to show before-strings because 20.x did
3698 it that way. (If the text is invisible because of an
3699 overlay property instead of a text property, this is
3700 already handled in the overlay code.) */
3701 if (NILP (overlay)
3702 && get_overlay_strings (it, it->stop_charpos))
3703 {
3704 handled = HANDLED_RECOMPUTE_PROPS;
3705 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3706 }
3707 else if (display_ellipsis_p)
3708 {
3709 /* Make sure that the glyphs of the ellipsis will get
3710 correct `charpos' values. If we would not update
3711 it->position here, the glyphs would belong to the
3712 last visible character _before_ the invisible
3713 text, which confuses `set_cursor_from_row'.
3714
3715 We use the last invisible position instead of the
3716 first because this way the cursor is always drawn on
3717 the first "." of the ellipsis, whenever PT is inside
3718 the invisible text. Otherwise the cursor would be
3719 placed _after_ the ellipsis when the point is after the
3720 first invisible character. */
3721 if (!STRINGP (it->object))
3722 {
3723 it->position.charpos = newpos - 1;
3724 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3725 }
3726 it->ellipsis_p = 1;
3727 /* Let the ellipsis display before
3728 considering any properties of the following char.
3729 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3730 handled = HANDLED_RETURN;
3731 }
3732 }
3733 }
3734
3735 return handled;
3736 }
3737
3738
3739 /* Make iterator IT return `...' next.
3740 Replaces LEN characters from buffer. */
3741
3742 static void
3743 setup_for_ellipsis (struct it *it, int len)
3744 {
3745 /* Use the display table definition for `...'. Invalid glyphs
3746 will be handled by the method returning elements from dpvec. */
3747 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3748 {
3749 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3750 it->dpvec = v->contents;
3751 it->dpend = v->contents + v->size;
3752 }
3753 else
3754 {
3755 /* Default `...'. */
3756 it->dpvec = default_invis_vector;
3757 it->dpend = default_invis_vector + 3;
3758 }
3759
3760 it->dpvec_char_len = len;
3761 it->current.dpvec_index = 0;
3762 it->dpvec_face_id = -1;
3763
3764 /* Remember the current face id in case glyphs specify faces.
3765 IT's face is restored in set_iterator_to_next.
3766 saved_face_id was set to preceding char's face in handle_stop. */
3767 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3768 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3769
3770 it->method = GET_FROM_DISPLAY_VECTOR;
3771 it->ellipsis_p = 1;
3772 }
3773
3774
3775 \f
3776 /***********************************************************************
3777 'display' property
3778 ***********************************************************************/
3779
3780 /* Set up iterator IT from `display' property at its current position.
3781 Called from handle_stop.
3782 We return HANDLED_RETURN if some part of the display property
3783 overrides the display of the buffer text itself.
3784 Otherwise we return HANDLED_NORMALLY. */
3785
3786 static enum prop_handled
3787 handle_display_prop (struct it *it)
3788 {
3789 Lisp_Object prop, object, overlay;
3790 struct text_pos *position;
3791 /* Nonzero if some property replaces the display of the text itself. */
3792 int display_replaced_p = 0;
3793
3794 if (STRINGP (it->string))
3795 {
3796 object = it->string;
3797 position = &it->current.string_pos;
3798 }
3799 else
3800 {
3801 XSETWINDOW (object, it->w);
3802 position = &it->current.pos;
3803 }
3804
3805 /* Reset those iterator values set from display property values. */
3806 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3807 it->space_width = Qnil;
3808 it->font_height = Qnil;
3809 it->voffset = 0;
3810
3811 /* We don't support recursive `display' properties, i.e. string
3812 values that have a string `display' property, that have a string
3813 `display' property etc. */
3814 if (!it->string_from_display_prop_p)
3815 it->area = TEXT_AREA;
3816
3817 prop = get_char_property_and_overlay (make_number (position->charpos),
3818 Qdisplay, object, &overlay);
3819 if (NILP (prop))
3820 return HANDLED_NORMALLY;
3821 /* Now OVERLAY is the overlay that gave us this property, or nil
3822 if it was a text property. */
3823
3824 if (!STRINGP (it->string))
3825 object = it->w->buffer;
3826
3827 if (CONSP (prop)
3828 /* Simple properties. */
3829 && !EQ (XCAR (prop), Qimage)
3830 && !EQ (XCAR (prop), Qspace)
3831 && !EQ (XCAR (prop), Qwhen)
3832 && !EQ (XCAR (prop), Qslice)
3833 && !EQ (XCAR (prop), Qspace_width)
3834 && !EQ (XCAR (prop), Qheight)
3835 && !EQ (XCAR (prop), Qraise)
3836 /* Marginal area specifications. */
3837 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3838 && !EQ (XCAR (prop), Qleft_fringe)
3839 && !EQ (XCAR (prop), Qright_fringe)
3840 && !NILP (XCAR (prop)))
3841 {
3842 for (; CONSP (prop); prop = XCDR (prop))
3843 {
3844 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3845 position, display_replaced_p))
3846 {
3847 display_replaced_p = 1;
3848 /* If some text in a string is replaced, `position' no
3849 longer points to the position of `object'. */
3850 if (STRINGP (object))
3851 break;
3852 }
3853 }
3854 }
3855 else if (VECTORP (prop))
3856 {
3857 int i;
3858 for (i = 0; i < ASIZE (prop); ++i)
3859 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3860 position, display_replaced_p))
3861 {
3862 display_replaced_p = 1;
3863 /* If some text in a string is replaced, `position' no
3864 longer points to the position of `object'. */
3865 if (STRINGP (object))
3866 break;
3867 }
3868 }
3869 else
3870 {
3871 if (handle_single_display_spec (it, prop, object, overlay,
3872 position, 0))
3873 display_replaced_p = 1;
3874 }
3875
3876 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3877 }
3878
3879
3880 /* Value is the position of the end of the `display' property starting
3881 at START_POS in OBJECT. */
3882
3883 static struct text_pos
3884 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3885 {
3886 Lisp_Object end;
3887 struct text_pos end_pos;
3888
3889 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3890 Qdisplay, object, Qnil);
3891 CHARPOS (end_pos) = XFASTINT (end);
3892 if (STRINGP (object))
3893 compute_string_pos (&end_pos, start_pos, it->string);
3894 else
3895 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3896
3897 return end_pos;
3898 }
3899
3900
3901 /* Set up IT from a single `display' specification PROP. OBJECT
3902 is the object in which the `display' property was found. *POSITION
3903 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3904 means that we previously saw a display specification which already
3905 replaced text display with something else, for example an image;
3906 we ignore such properties after the first one has been processed.
3907
3908 OVERLAY is the overlay this `display' property came from,
3909 or nil if it was a text property.
3910
3911 If PROP is a `space' or `image' specification, and in some other
3912 cases too, set *POSITION to the position where the `display'
3913 property ends.
3914
3915 Value is non-zero if something was found which replaces the display
3916 of buffer or string text. */
3917
3918 static int
3919 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3920 Lisp_Object overlay, struct text_pos *position,
3921 int display_replaced_before_p)
3922 {
3923 Lisp_Object form;
3924 Lisp_Object location, value;
3925 struct text_pos start_pos, save_pos;
3926 int valid_p;
3927
3928 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3929 If the result is non-nil, use VALUE instead of SPEC. */
3930 form = Qt;
3931 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3932 {
3933 spec = XCDR (spec);
3934 if (!CONSP (spec))
3935 return 0;
3936 form = XCAR (spec);
3937 spec = XCDR (spec);
3938 }
3939
3940 if (!NILP (form) && !EQ (form, Qt))
3941 {
3942 int count = SPECPDL_INDEX ();
3943 struct gcpro gcpro1;
3944
3945 /* Bind `object' to the object having the `display' property, a
3946 buffer or string. Bind `position' to the position in the
3947 object where the property was found, and `buffer-position'
3948 to the current position in the buffer. */
3949 specbind (Qobject, object);
3950 specbind (Qposition, make_number (CHARPOS (*position)));
3951 specbind (Qbuffer_position,
3952 make_number (STRINGP (object)
3953 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3954 GCPRO1 (form);
3955 form = safe_eval (form);
3956 UNGCPRO;
3957 unbind_to (count, Qnil);
3958 }
3959
3960 if (NILP (form))
3961 return 0;
3962
3963 /* Handle `(height HEIGHT)' specifications. */
3964 if (CONSP (spec)
3965 && EQ (XCAR (spec), Qheight)
3966 && CONSP (XCDR (spec)))
3967 {
3968 if (!FRAME_WINDOW_P (it->f))
3969 return 0;
3970
3971 it->font_height = XCAR (XCDR (spec));
3972 if (!NILP (it->font_height))
3973 {
3974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3975 int new_height = -1;
3976
3977 if (CONSP (it->font_height)
3978 && (EQ (XCAR (it->font_height), Qplus)
3979 || EQ (XCAR (it->font_height), Qminus))
3980 && CONSP (XCDR (it->font_height))
3981 && INTEGERP (XCAR (XCDR (it->font_height))))
3982 {
3983 /* `(+ N)' or `(- N)' where N is an integer. */
3984 int steps = XINT (XCAR (XCDR (it->font_height)));
3985 if (EQ (XCAR (it->font_height), Qplus))
3986 steps = - steps;
3987 it->face_id = smaller_face (it->f, it->face_id, steps);
3988 }
3989 else if (FUNCTIONP (it->font_height))
3990 {
3991 /* Call function with current height as argument.
3992 Value is the new height. */
3993 Lisp_Object height;
3994 height = safe_call1 (it->font_height,
3995 face->lface[LFACE_HEIGHT_INDEX]);
3996 if (NUMBERP (height))
3997 new_height = XFLOATINT (height);
3998 }
3999 else if (NUMBERP (it->font_height))
4000 {
4001 /* Value is a multiple of the canonical char height. */
4002 struct face *f;
4003
4004 f = FACE_FROM_ID (it->f,
4005 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4006 new_height = (XFLOATINT (it->font_height)
4007 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4008 }
4009 else
4010 {
4011 /* Evaluate IT->font_height with `height' bound to the
4012 current specified height to get the new height. */
4013 int count = SPECPDL_INDEX ();
4014
4015 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4016 value = safe_eval (it->font_height);
4017 unbind_to (count, Qnil);
4018
4019 if (NUMBERP (value))
4020 new_height = XFLOATINT (value);
4021 }
4022
4023 if (new_height > 0)
4024 it->face_id = face_with_height (it->f, it->face_id, new_height);
4025 }
4026
4027 return 0;
4028 }
4029
4030 /* Handle `(space-width WIDTH)'. */
4031 if (CONSP (spec)
4032 && EQ (XCAR (spec), Qspace_width)
4033 && CONSP (XCDR (spec)))
4034 {
4035 if (!FRAME_WINDOW_P (it->f))
4036 return 0;
4037
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value) && XFLOATINT (value) > 0)
4040 it->space_width = value;
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qslice))
4048 {
4049 Lisp_Object tem;
4050
4051 if (!FRAME_WINDOW_P (it->f))
4052 return 0;
4053
4054 if (tem = XCDR (spec), CONSP (tem))
4055 {
4056 it->slice.x = XCAR (tem);
4057 if (tem = XCDR (tem), CONSP (tem))
4058 {
4059 it->slice.y = XCAR (tem);
4060 if (tem = XCDR (tem), CONSP (tem))
4061 {
4062 it->slice.width = XCAR (tem);
4063 if (tem = XCDR (tem), CONSP (tem))
4064 it->slice.height = XCAR (tem);
4065 }
4066 }
4067 }
4068
4069 return 0;
4070 }
4071
4072 /* Handle `(raise FACTOR)'. */
4073 if (CONSP (spec)
4074 && EQ (XCAR (spec), Qraise)
4075 && CONSP (XCDR (spec)))
4076 {
4077 if (!FRAME_WINDOW_P (it->f))
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (NUMBERP (value))
4083 {
4084 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4085 it->voffset = - (XFLOATINT (value)
4086 * (FONT_HEIGHT (face->font)));
4087 }
4088 #endif /* HAVE_WINDOW_SYSTEM */
4089
4090 return 0;
4091 }
4092
4093 /* Don't handle the other kinds of display specifications
4094 inside a string that we got from a `display' property. */
4095 if (it->string_from_display_prop_p)
4096 return 0;
4097
4098 /* Characters having this form of property are not displayed, so
4099 we have to find the end of the property. */
4100 start_pos = *position;
4101 *position = display_prop_end (it, object, start_pos);
4102 value = Qnil;
4103
4104 /* Stop the scan at that end position--we assume that all
4105 text properties change there. */
4106 it->stop_charpos = position->charpos;
4107
4108 /* Handle `(left-fringe BITMAP [FACE])'
4109 and `(right-fringe BITMAP [FACE])'. */
4110 if (CONSP (spec)
4111 && (EQ (XCAR (spec), Qleft_fringe)
4112 || EQ (XCAR (spec), Qright_fringe))
4113 && CONSP (XCDR (spec)))
4114 {
4115 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4116 int fringe_bitmap;
4117
4118 if (!FRAME_WINDOW_P (it->f))
4119 /* If we return here, POSITION has been advanced
4120 across the text with this property. */
4121 return 0;
4122
4123 #ifdef HAVE_WINDOW_SYSTEM
4124 value = XCAR (XCDR (spec));
4125 if (!SYMBOLP (value)
4126 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4127 /* If we return here, POSITION has been advanced
4128 across the text with this property. */
4129 return 0;
4130
4131 if (CONSP (XCDR (XCDR (spec))))
4132 {
4133 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4134 int face_id2 = lookup_derived_face (it->f, face_name,
4135 FRINGE_FACE_ID, 0);
4136 if (face_id2 >= 0)
4137 face_id = face_id2;
4138 }
4139
4140 /* Save current settings of IT so that we can restore them
4141 when we are finished with the glyph property value. */
4142
4143 save_pos = it->position;
4144 it->position = *position;
4145 push_it (it);
4146 it->position = save_pos;
4147
4148 it->area = TEXT_AREA;
4149 it->what = IT_IMAGE;
4150 it->image_id = -1; /* no image */
4151 it->position = start_pos;
4152 it->object = NILP (object) ? it->w->buffer : object;
4153 it->method = GET_FROM_IMAGE;
4154 it->from_overlay = Qnil;
4155 it->face_id = face_id;
4156
4157 /* Say that we haven't consumed the characters with
4158 `display' property yet. The call to pop_it in
4159 set_iterator_to_next will clean this up. */
4160 *position = start_pos;
4161
4162 if (EQ (XCAR (spec), Qleft_fringe))
4163 {
4164 it->left_user_fringe_bitmap = fringe_bitmap;
4165 it->left_user_fringe_face_id = face_id;
4166 }
4167 else
4168 {
4169 it->right_user_fringe_bitmap = fringe_bitmap;
4170 it->right_user_fringe_face_id = face_id;
4171 }
4172 #endif /* HAVE_WINDOW_SYSTEM */
4173 return 1;
4174 }
4175
4176 /* Prepare to handle `((margin left-margin) ...)',
4177 `((margin right-margin) ...)' and `((margin nil) ...)'
4178 prefixes for display specifications. */
4179 location = Qunbound;
4180 if (CONSP (spec) && CONSP (XCAR (spec)))
4181 {
4182 Lisp_Object tem;
4183
4184 value = XCDR (spec);
4185 if (CONSP (value))
4186 value = XCAR (value);
4187
4188 tem = XCAR (spec);
4189 if (EQ (XCAR (tem), Qmargin)
4190 && (tem = XCDR (tem),
4191 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4192 (NILP (tem)
4193 || EQ (tem, Qleft_margin)
4194 || EQ (tem, Qright_margin))))
4195 location = tem;
4196 }
4197
4198 if (EQ (location, Qunbound))
4199 {
4200 location = Qnil;
4201 value = spec;
4202 }
4203
4204 /* After this point, VALUE is the property after any
4205 margin prefix has been stripped. It must be a string,
4206 an image specification, or `(space ...)'.
4207
4208 LOCATION specifies where to display: `left-margin',
4209 `right-margin' or nil. */
4210
4211 valid_p = (STRINGP (value)
4212 #ifdef HAVE_WINDOW_SYSTEM
4213 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4214 #endif /* not HAVE_WINDOW_SYSTEM */
4215 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4216
4217 if (valid_p && !display_replaced_before_p)
4218 {
4219 /* Save current settings of IT so that we can restore them
4220 when we are finished with the glyph property value. */
4221 save_pos = it->position;
4222 it->position = *position;
4223 push_it (it);
4224 it->position = save_pos;
4225 it->from_overlay = overlay;
4226
4227 if (NILP (location))
4228 it->area = TEXT_AREA;
4229 else if (EQ (location, Qleft_margin))
4230 it->area = LEFT_MARGIN_AREA;
4231 else
4232 it->area = RIGHT_MARGIN_AREA;
4233
4234 if (STRINGP (value))
4235 {
4236 it->string = value;
4237 it->multibyte_p = STRING_MULTIBYTE (it->string);
4238 it->current.overlay_string_index = -1;
4239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4240 it->end_charpos = it->string_nchars = SCHARS (it->string);
4241 it->method = GET_FROM_STRING;
4242 it->stop_charpos = 0;
4243 it->string_from_display_prop_p = 1;
4244 /* Say that we haven't consumed the characters with
4245 `display' property yet. The call to pop_it in
4246 set_iterator_to_next will clean this up. */
4247 if (BUFFERP (object))
4248 *position = start_pos;
4249 }
4250 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4251 {
4252 it->method = GET_FROM_STRETCH;
4253 it->object = value;
4254 *position = it->position = start_pos;
4255 }
4256 #ifdef HAVE_WINDOW_SYSTEM
4257 else
4258 {
4259 it->what = IT_IMAGE;
4260 it->image_id = lookup_image (it->f, value);
4261 it->position = start_pos;
4262 it->object = NILP (object) ? it->w->buffer : object;
4263 it->method = GET_FROM_IMAGE;
4264
4265 /* Say that we haven't consumed the characters with
4266 `display' property yet. The call to pop_it in
4267 set_iterator_to_next will clean this up. */
4268 *position = start_pos;
4269 }
4270 #endif /* HAVE_WINDOW_SYSTEM */
4271
4272 return 1;
4273 }
4274
4275 /* Invalid property or property not supported. Restore
4276 POSITION to what it was before. */
4277 *position = start_pos;
4278 return 0;
4279 }
4280
4281
4282 /* Check if SPEC is a display sub-property value whose text should be
4283 treated as intangible. */
4284
4285 static int
4286 single_display_spec_intangible_p (Lisp_Object prop)
4287 {
4288 /* Skip over `when FORM'. */
4289 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4290 {
4291 prop = XCDR (prop);
4292 if (!CONSP (prop))
4293 return 0;
4294 prop = XCDR (prop);
4295 }
4296
4297 if (STRINGP (prop))
4298 return 1;
4299
4300 if (!CONSP (prop))
4301 return 0;
4302
4303 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4304 we don't need to treat text as intangible. */
4305 if (EQ (XCAR (prop), Qmargin))
4306 {
4307 prop = XCDR (prop);
4308 if (!CONSP (prop))
4309 return 0;
4310
4311 prop = XCDR (prop);
4312 if (!CONSP (prop)
4313 || EQ (XCAR (prop), Qleft_margin)
4314 || EQ (XCAR (prop), Qright_margin))
4315 return 0;
4316 }
4317
4318 return (CONSP (prop)
4319 && (EQ (XCAR (prop), Qimage)
4320 || EQ (XCAR (prop), Qspace)));
4321 }
4322
4323
4324 /* Check if PROP is a display property value whose text should be
4325 treated as intangible. */
4326
4327 int
4328 display_prop_intangible_p (Lisp_Object prop)
4329 {
4330 if (CONSP (prop)
4331 && CONSP (XCAR (prop))
4332 && !EQ (Qmargin, XCAR (XCAR (prop))))
4333 {
4334 /* A list of sub-properties. */
4335 while (CONSP (prop))
4336 {
4337 if (single_display_spec_intangible_p (XCAR (prop)))
4338 return 1;
4339 prop = XCDR (prop);
4340 }
4341 }
4342 else if (VECTORP (prop))
4343 {
4344 /* A vector of sub-properties. */
4345 int i;
4346 for (i = 0; i < ASIZE (prop); ++i)
4347 if (single_display_spec_intangible_p (AREF (prop, i)))
4348 return 1;
4349 }
4350 else
4351 return single_display_spec_intangible_p (prop);
4352
4353 return 0;
4354 }
4355
4356
4357 /* Return 1 if PROP is a display sub-property value containing STRING. */
4358
4359 static int
4360 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4361 {
4362 if (EQ (string, prop))
4363 return 1;
4364
4365 /* Skip over `when FORM'. */
4366 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371 prop = XCDR (prop);
4372 }
4373
4374 if (CONSP (prop))
4375 /* Skip over `margin LOCATION'. */
4376 if (EQ (XCAR (prop), Qmargin))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381
4382 prop = XCDR (prop);
4383 if (!CONSP (prop))
4384 return 0;
4385 }
4386
4387 return CONSP (prop) && EQ (XCAR (prop), string);
4388 }
4389
4390
4391 /* Return 1 if STRING appears in the `display' property PROP. */
4392
4393 static int
4394 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4395 {
4396 if (CONSP (prop)
4397 && CONSP (XCAR (prop))
4398 && !EQ (Qmargin, XCAR (XCAR (prop))))
4399 {
4400 /* A list of sub-properties. */
4401 while (CONSP (prop))
4402 {
4403 if (single_display_spec_string_p (XCAR (prop), string))
4404 return 1;
4405 prop = XCDR (prop);
4406 }
4407 }
4408 else if (VECTORP (prop))
4409 {
4410 /* A vector of sub-properties. */
4411 int i;
4412 for (i = 0; i < ASIZE (prop); ++i)
4413 if (single_display_spec_string_p (AREF (prop, i), string))
4414 return 1;
4415 }
4416 else
4417 return single_display_spec_string_p (prop, string);
4418
4419 return 0;
4420 }
4421
4422 /* Look for STRING in overlays and text properties in the current
4423 buffer, between character positions FROM and TO (excluding TO).
4424 BACK_P non-zero means look back (in this case, TO is supposed to be
4425 less than FROM).
4426 Value is the first character position where STRING was found, or
4427 zero if it wasn't found before hitting TO.
4428
4429 This function may only use code that doesn't eval because it is
4430 called asynchronously from note_mouse_highlight. */
4431
4432 static EMACS_INT
4433 string_buffer_position_lim (Lisp_Object string,
4434 EMACS_INT from, EMACS_INT to, int back_p)
4435 {
4436 Lisp_Object limit, prop, pos;
4437 int found = 0;
4438
4439 pos = make_number (from);
4440
4441 if (!back_p) /* looking forward */
4442 {
4443 limit = make_number (min (to, ZV));
4444 while (!found && !EQ (pos, limit))
4445 {
4446 prop = Fget_char_property (pos, Qdisplay, Qnil);
4447 if (!NILP (prop) && display_prop_string_p (prop, string))
4448 found = 1;
4449 else
4450 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4451 limit);
4452 }
4453 }
4454 else /* looking back */
4455 {
4456 limit = make_number (max (to, BEGV));
4457 while (!found && !EQ (pos, limit))
4458 {
4459 prop = Fget_char_property (pos, Qdisplay, Qnil);
4460 if (!NILP (prop) && display_prop_string_p (prop, string))
4461 found = 1;
4462 else
4463 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4464 limit);
4465 }
4466 }
4467
4468 return found ? XINT (pos) : 0;
4469 }
4470
4471 /* Determine which buffer position in current buffer STRING comes from.
4472 AROUND_CHARPOS is an approximate position where it could come from.
4473 Value is the buffer position or 0 if it couldn't be determined.
4474
4475 This function is necessary because we don't record buffer positions
4476 in glyphs generated from strings (to keep struct glyph small).
4477 This function may only use code that doesn't eval because it is
4478 called asynchronously from note_mouse_highlight. */
4479
4480 static EMACS_INT
4481 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4482 {
4483 const int MAX_DISTANCE = 1000;
4484 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4485 around_charpos + MAX_DISTANCE,
4486 0);
4487
4488 if (!found)
4489 found = string_buffer_position_lim (string, around_charpos,
4490 around_charpos - MAX_DISTANCE, 1);
4491 return found;
4492 }
4493
4494
4495 \f
4496 /***********************************************************************
4497 `composition' property
4498 ***********************************************************************/
4499
4500 /* Set up iterator IT from `composition' property at its current
4501 position. Called from handle_stop. */
4502
4503 static enum prop_handled
4504 handle_composition_prop (struct it *it)
4505 {
4506 Lisp_Object prop, string;
4507 EMACS_INT pos, pos_byte, start, end;
4508
4509 if (STRINGP (it->string))
4510 {
4511 unsigned char *s;
4512
4513 pos = IT_STRING_CHARPOS (*it);
4514 pos_byte = IT_STRING_BYTEPOS (*it);
4515 string = it->string;
4516 s = SDATA (string) + pos_byte;
4517 it->c = STRING_CHAR (s);
4518 }
4519 else
4520 {
4521 pos = IT_CHARPOS (*it);
4522 pos_byte = IT_BYTEPOS (*it);
4523 string = Qnil;
4524 it->c = FETCH_CHAR (pos_byte);
4525 }
4526
4527 /* If there's a valid composition and point is not inside of the
4528 composition (in the case that the composition is from the current
4529 buffer), draw a glyph composed from the composition components. */
4530 if (find_composition (pos, -1, &start, &end, &prop, string)
4531 && COMPOSITION_VALID_P (start, end, prop)
4532 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4533 {
4534 if (start != pos)
4535 {
4536 if (STRINGP (it->string))
4537 pos_byte = string_char_to_byte (it->string, start);
4538 else
4539 pos_byte = CHAR_TO_BYTE (start);
4540 }
4541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4542 prop, string);
4543
4544 if (it->cmp_it.id >= 0)
4545 {
4546 it->cmp_it.ch = -1;
4547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4548 it->cmp_it.nglyphs = -1;
4549 }
4550 }
4551
4552 return HANDLED_NORMALLY;
4553 }
4554
4555
4556 \f
4557 /***********************************************************************
4558 Overlay strings
4559 ***********************************************************************/
4560
4561 /* The following structure is used to record overlay strings for
4562 later sorting in load_overlay_strings. */
4563
4564 struct overlay_entry
4565 {
4566 Lisp_Object overlay;
4567 Lisp_Object string;
4568 int priority;
4569 int after_string_p;
4570 };
4571
4572
4573 /* Set up iterator IT from overlay strings at its current position.
4574 Called from handle_stop. */
4575
4576 static enum prop_handled
4577 handle_overlay_change (struct it *it)
4578 {
4579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4580 return HANDLED_RECOMPUTE_PROPS;
4581 else
4582 return HANDLED_NORMALLY;
4583 }
4584
4585
4586 /* Set up the next overlay string for delivery by IT, if there is an
4587 overlay string to deliver. Called by set_iterator_to_next when the
4588 end of the current overlay string is reached. If there are more
4589 overlay strings to display, IT->string and
4590 IT->current.overlay_string_index are set appropriately here.
4591 Otherwise IT->string is set to nil. */
4592
4593 static void
4594 next_overlay_string (struct it *it)
4595 {
4596 ++it->current.overlay_string_index;
4597 if (it->current.overlay_string_index == it->n_overlay_strings)
4598 {
4599 /* No more overlay strings. Restore IT's settings to what
4600 they were before overlay strings were processed, and
4601 continue to deliver from current_buffer. */
4602
4603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4604 pop_it (it);
4605 xassert (it->sp > 0
4606 || (NILP (it->string)
4607 && it->method == GET_FROM_BUFFER
4608 && it->stop_charpos >= BEGV
4609 && it->stop_charpos <= it->end_charpos));
4610 it->current.overlay_string_index = -1;
4611 it->n_overlay_strings = 0;
4612 it->overlay_strings_charpos = -1;
4613
4614 /* If we're at the end of the buffer, record that we have
4615 processed the overlay strings there already, so that
4616 next_element_from_buffer doesn't try it again. */
4617 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4618 it->overlay_strings_at_end_processed_p = 1;
4619 }
4620 else
4621 {
4622 /* There are more overlay strings to process. If
4623 IT->current.overlay_string_index has advanced to a position
4624 where we must load IT->overlay_strings with more strings, do
4625 it. We must load at the IT->overlay_strings_charpos where
4626 IT->n_overlay_strings was originally computed; when invisible
4627 text is present, this might not be IT_CHARPOS (Bug#7016). */
4628 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4629
4630 if (it->current.overlay_string_index && i == 0)
4631 load_overlay_strings (it, it->overlay_strings_charpos);
4632
4633 /* Initialize IT to deliver display elements from the overlay
4634 string. */
4635 it->string = it->overlay_strings[i];
4636 it->multibyte_p = STRING_MULTIBYTE (it->string);
4637 SET_TEXT_POS (it->current.string_pos, 0, 0);
4638 it->method = GET_FROM_STRING;
4639 it->stop_charpos = 0;
4640 if (it->cmp_it.stop_pos >= 0)
4641 it->cmp_it.stop_pos = 0;
4642 }
4643
4644 CHECK_IT (it);
4645 }
4646
4647
4648 /* Compare two overlay_entry structures E1 and E2. Used as a
4649 comparison function for qsort in load_overlay_strings. Overlay
4650 strings for the same position are sorted so that
4651
4652 1. All after-strings come in front of before-strings, except
4653 when they come from the same overlay.
4654
4655 2. Within after-strings, strings are sorted so that overlay strings
4656 from overlays with higher priorities come first.
4657
4658 2. Within before-strings, strings are sorted so that overlay
4659 strings from overlays with higher priorities come last.
4660
4661 Value is analogous to strcmp. */
4662
4663
4664 static int
4665 compare_overlay_entries (const void *e1, const void *e2)
4666 {
4667 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4668 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4669 int result;
4670
4671 if (entry1->after_string_p != entry2->after_string_p)
4672 {
4673 /* Let after-strings appear in front of before-strings if
4674 they come from different overlays. */
4675 if (EQ (entry1->overlay, entry2->overlay))
4676 result = entry1->after_string_p ? 1 : -1;
4677 else
4678 result = entry1->after_string_p ? -1 : 1;
4679 }
4680 else if (entry1->after_string_p)
4681 /* After-strings sorted in order of decreasing priority. */
4682 result = entry2->priority - entry1->priority;
4683 else
4684 /* Before-strings sorted in order of increasing priority. */
4685 result = entry1->priority - entry2->priority;
4686
4687 return result;
4688 }
4689
4690
4691 /* Load the vector IT->overlay_strings with overlay strings from IT's
4692 current buffer position, or from CHARPOS if that is > 0. Set
4693 IT->n_overlays to the total number of overlay strings found.
4694
4695 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4696 a time. On entry into load_overlay_strings,
4697 IT->current.overlay_string_index gives the number of overlay
4698 strings that have already been loaded by previous calls to this
4699 function.
4700
4701 IT->add_overlay_start contains an additional overlay start
4702 position to consider for taking overlay strings from, if non-zero.
4703 This position comes into play when the overlay has an `invisible'
4704 property, and both before and after-strings. When we've skipped to
4705 the end of the overlay, because of its `invisible' property, we
4706 nevertheless want its before-string to appear.
4707 IT->add_overlay_start will contain the overlay start position
4708 in this case.
4709
4710 Overlay strings are sorted so that after-string strings come in
4711 front of before-string strings. Within before and after-strings,
4712 strings are sorted by overlay priority. See also function
4713 compare_overlay_entries. */
4714
4715 static void
4716 load_overlay_strings (struct it *it, EMACS_INT charpos)
4717 {
4718 Lisp_Object overlay, window, str, invisible;
4719 struct Lisp_Overlay *ov;
4720 EMACS_INT start, end;
4721 int size = 20;
4722 int n = 0, i, j, invis_p;
4723 struct overlay_entry *entries
4724 = (struct overlay_entry *) alloca (size * sizeof *entries);
4725
4726 if (charpos <= 0)
4727 charpos = IT_CHARPOS (*it);
4728
4729 /* Append the overlay string STRING of overlay OVERLAY to vector
4730 `entries' which has size `size' and currently contains `n'
4731 elements. AFTER_P non-zero means STRING is an after-string of
4732 OVERLAY. */
4733 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4734 do \
4735 { \
4736 Lisp_Object priority; \
4737 \
4738 if (n == size) \
4739 { \
4740 int new_size = 2 * size; \
4741 struct overlay_entry *old = entries; \
4742 entries = \
4743 (struct overlay_entry *) alloca (new_size \
4744 * sizeof *entries); \
4745 memcpy (entries, old, size * sizeof *entries); \
4746 size = new_size; \
4747 } \
4748 \
4749 entries[n].string = (STRING); \
4750 entries[n].overlay = (OVERLAY); \
4751 priority = Foverlay_get ((OVERLAY), Qpriority); \
4752 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4753 entries[n].after_string_p = (AFTER_P); \
4754 ++n; \
4755 } \
4756 while (0)
4757
4758 /* Process overlay before the overlay center. */
4759 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4760 {
4761 XSETMISC (overlay, ov);
4762 xassert (OVERLAYP (overlay));
4763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4765
4766 if (end < charpos)
4767 break;
4768
4769 /* Skip this overlay if it doesn't start or end at IT's current
4770 position. */
4771 if (end != charpos && start != charpos)
4772 continue;
4773
4774 /* Skip this overlay if it doesn't apply to IT->w. */
4775 window = Foverlay_get (overlay, Qwindow);
4776 if (WINDOWP (window) && XWINDOW (window) != it->w)
4777 continue;
4778
4779 /* If the text ``under'' the overlay is invisible, both before-
4780 and after-strings from this overlay are visible; start and
4781 end position are indistinguishable. */
4782 invisible = Foverlay_get (overlay, Qinvisible);
4783 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4784
4785 /* If overlay has a non-empty before-string, record it. */
4786 if ((start == charpos || (end == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 0);
4790
4791 /* If overlay has a non-empty after-string, record it. */
4792 if ((end == charpos || (start == charpos && invis_p))
4793 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4794 && SCHARS (str))
4795 RECORD_OVERLAY_STRING (overlay, str, 1);
4796 }
4797
4798 /* Process overlays after the overlay center. */
4799 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4800 {
4801 XSETMISC (overlay, ov);
4802 xassert (OVERLAYP (overlay));
4803 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4804 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4805
4806 if (start > charpos)
4807 break;
4808
4809 /* Skip this overlay if it doesn't start or end at IT's current
4810 position. */
4811 if (end != charpos && start != charpos)
4812 continue;
4813
4814 /* Skip this overlay if it doesn't apply to IT->w. */
4815 window = Foverlay_get (overlay, Qwindow);
4816 if (WINDOWP (window) && XWINDOW (window) != it->w)
4817 continue;
4818
4819 /* If the text ``under'' the overlay is invisible, it has a zero
4820 dimension, and both before- and after-strings apply. */
4821 invisible = Foverlay_get (overlay, Qinvisible);
4822 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4823
4824 /* If overlay has a non-empty before-string, record it. */
4825 if ((start == charpos || (end == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 0);
4829
4830 /* If overlay has a non-empty after-string, record it. */
4831 if ((end == charpos || (start == charpos && invis_p))
4832 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4833 && SCHARS (str))
4834 RECORD_OVERLAY_STRING (overlay, str, 1);
4835 }
4836
4837 #undef RECORD_OVERLAY_STRING
4838
4839 /* Sort entries. */
4840 if (n > 1)
4841 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4842
4843 /* Record number of overlay strings, and where we computed it. */
4844 it->n_overlay_strings = n;
4845 it->overlay_strings_charpos = charpos;
4846
4847 /* IT->current.overlay_string_index is the number of overlay strings
4848 that have already been consumed by IT. Copy some of the
4849 remaining overlay strings to IT->overlay_strings. */
4850 i = 0;
4851 j = it->current.overlay_string_index;
4852 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4853 {
4854 it->overlay_strings[i] = entries[j].string;
4855 it->string_overlays[i++] = entries[j++].overlay;
4856 }
4857
4858 CHECK_IT (it);
4859 }
4860
4861
4862 /* Get the first chunk of overlay strings at IT's current buffer
4863 position, or at CHARPOS if that is > 0. Value is non-zero if at
4864 least one overlay string was found. */
4865
4866 static int
4867 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4868 {
4869 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4870 process. This fills IT->overlay_strings with strings, and sets
4871 IT->n_overlay_strings to the total number of strings to process.
4872 IT->pos.overlay_string_index has to be set temporarily to zero
4873 because load_overlay_strings needs this; it must be set to -1
4874 when no overlay strings are found because a zero value would
4875 indicate a position in the first overlay string. */
4876 it->current.overlay_string_index = 0;
4877 load_overlay_strings (it, charpos);
4878
4879 /* If we found overlay strings, set up IT to deliver display
4880 elements from the first one. Otherwise set up IT to deliver
4881 from current_buffer. */
4882 if (it->n_overlay_strings)
4883 {
4884 /* Make sure we know settings in current_buffer, so that we can
4885 restore meaningful values when we're done with the overlay
4886 strings. */
4887 if (compute_stop_p)
4888 compute_stop_pos (it);
4889 xassert (it->face_id >= 0);
4890
4891 /* Save IT's settings. They are restored after all overlay
4892 strings have been processed. */
4893 xassert (!compute_stop_p || it->sp == 0);
4894
4895 /* When called from handle_stop, there might be an empty display
4896 string loaded. In that case, don't bother saving it. */
4897 if (!STRINGP (it->string) || SCHARS (it->string))
4898 push_it (it);
4899
4900 /* Set up IT to deliver display elements from the first overlay
4901 string. */
4902 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4903 it->string = it->overlay_strings[0];
4904 it->from_overlay = Qnil;
4905 it->stop_charpos = 0;
4906 xassert (STRINGP (it->string));
4907 it->end_charpos = SCHARS (it->string);
4908 it->multibyte_p = STRING_MULTIBYTE (it->string);
4909 it->method = GET_FROM_STRING;
4910 return 1;
4911 }
4912
4913 it->current.overlay_string_index = -1;
4914 return 0;
4915 }
4916
4917 static int
4918 get_overlay_strings (struct it *it, EMACS_INT charpos)
4919 {
4920 it->string = Qnil;
4921 it->method = GET_FROM_BUFFER;
4922
4923 (void) get_overlay_strings_1 (it, charpos, 1);
4924
4925 CHECK_IT (it);
4926
4927 /* Value is non-zero if we found at least one overlay string. */
4928 return STRINGP (it->string);
4929 }
4930
4931
4932 \f
4933 /***********************************************************************
4934 Saving and restoring state
4935 ***********************************************************************/
4936
4937 /* Save current settings of IT on IT->stack. Called, for example,
4938 before setting up IT for an overlay string, to be able to restore
4939 IT's settings to what they were after the overlay string has been
4940 processed. */
4941
4942 static void
4943 push_it (struct it *it)
4944 {
4945 struct iterator_stack_entry *p;
4946
4947 xassert (it->sp < IT_STACK_SIZE);
4948 p = it->stack + it->sp;
4949
4950 p->stop_charpos = it->stop_charpos;
4951 p->prev_stop = it->prev_stop;
4952 p->base_level_stop = it->base_level_stop;
4953 p->cmp_it = it->cmp_it;
4954 xassert (it->face_id >= 0);
4955 p->face_id = it->face_id;
4956 p->string = it->string;
4957 p->method = it->method;
4958 p->from_overlay = it->from_overlay;
4959 switch (p->method)
4960 {
4961 case GET_FROM_IMAGE:
4962 p->u.image.object = it->object;
4963 p->u.image.image_id = it->image_id;
4964 p->u.image.slice = it->slice;
4965 break;
4966 case GET_FROM_STRETCH:
4967 p->u.stretch.object = it->object;
4968 break;
4969 }
4970 p->position = it->position;
4971 p->current = it->current;
4972 p->end_charpos = it->end_charpos;
4973 p->string_nchars = it->string_nchars;
4974 p->area = it->area;
4975 p->multibyte_p = it->multibyte_p;
4976 p->avoid_cursor_p = it->avoid_cursor_p;
4977 p->space_width = it->space_width;
4978 p->font_height = it->font_height;
4979 p->voffset = it->voffset;
4980 p->string_from_display_prop_p = it->string_from_display_prop_p;
4981 p->display_ellipsis_p = 0;
4982 p->line_wrap = it->line_wrap;
4983 ++it->sp;
4984 }
4985
4986 static void
4987 iterate_out_of_display_property (struct it *it)
4988 {
4989 /* Maybe initialize paragraph direction. If we are at the beginning
4990 of a new paragraph, next_element_from_buffer may not have a
4991 chance to do that. */
4992 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4993 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4994 /* prev_stop can be zero, so check against BEGV as well. */
4995 while (it->bidi_it.charpos >= BEGV
4996 && it->prev_stop <= it->bidi_it.charpos
4997 && it->bidi_it.charpos < CHARPOS (it->position))
4998 bidi_move_to_visually_next (&it->bidi_it);
4999 /* Record the stop_pos we just crossed, for when we cross it
5000 back, maybe. */
5001 if (it->bidi_it.charpos > CHARPOS (it->position))
5002 it->prev_stop = CHARPOS (it->position);
5003 /* If we ended up not where pop_it put us, resync IT's
5004 positional members with the bidi iterator. */
5005 if (it->bidi_it.charpos != CHARPOS (it->position))
5006 {
5007 SET_TEXT_POS (it->position,
5008 it->bidi_it.charpos, it->bidi_it.bytepos);
5009 it->current.pos = it->position;
5010 }
5011 }
5012
5013 /* Restore IT's settings from IT->stack. Called, for example, when no
5014 more overlay strings must be processed, and we return to delivering
5015 display elements from a buffer, or when the end of a string from a
5016 `display' property is reached and we return to delivering display
5017 elements from an overlay string, or from a buffer. */
5018
5019 static void
5020 pop_it (struct it *it)
5021 {
5022 struct iterator_stack_entry *p;
5023
5024 xassert (it->sp > 0);
5025 --it->sp;
5026 p = it->stack + it->sp;
5027 it->stop_charpos = p->stop_charpos;
5028 it->prev_stop = p->prev_stop;
5029 it->base_level_stop = p->base_level_stop;
5030 it->cmp_it = p->cmp_it;
5031 it->face_id = p->face_id;
5032 it->current = p->current;
5033 it->position = p->position;
5034 it->string = p->string;
5035 it->from_overlay = p->from_overlay;
5036 if (NILP (it->string))
5037 SET_TEXT_POS (it->current.string_pos, -1, -1);
5038 it->method = p->method;
5039 switch (it->method)
5040 {
5041 case GET_FROM_IMAGE:
5042 it->image_id = p->u.image.image_id;
5043 it->object = p->u.image.object;
5044 it->slice = p->u.image.slice;
5045 break;
5046 case GET_FROM_STRETCH:
5047 it->object = p->u.comp.object;
5048 break;
5049 case GET_FROM_BUFFER:
5050 it->object = it->w->buffer;
5051 if (it->bidi_p)
5052 {
5053 /* Bidi-iterate until we get out of the portion of text, if
5054 any, covered by a `display' text property or an overlay
5055 with `display' property. (We cannot just jump there,
5056 because the internal coherency of the bidi iterator state
5057 can not be preserved across such jumps.) We also must
5058 determine the paragraph base direction if the overlay we
5059 just processed is at the beginning of a new
5060 paragraph. */
5061 iterate_out_of_display_property (it);
5062 }
5063 break;
5064 case GET_FROM_STRING:
5065 it->object = it->string;
5066 break;
5067 case GET_FROM_DISPLAY_VECTOR:
5068 if (it->s)
5069 it->method = GET_FROM_C_STRING;
5070 else if (STRINGP (it->string))
5071 it->method = GET_FROM_STRING;
5072 else
5073 {
5074 it->method = GET_FROM_BUFFER;
5075 it->object = it->w->buffer;
5076 }
5077 }
5078 it->end_charpos = p->end_charpos;
5079 it->string_nchars = p->string_nchars;
5080 it->area = p->area;
5081 it->multibyte_p = p->multibyte_p;
5082 it->avoid_cursor_p = p->avoid_cursor_p;
5083 it->space_width = p->space_width;
5084 it->font_height = p->font_height;
5085 it->voffset = p->voffset;
5086 it->string_from_display_prop_p = p->string_from_display_prop_p;
5087 it->line_wrap = p->line_wrap;
5088 }
5089
5090
5091 \f
5092 /***********************************************************************
5093 Moving over lines
5094 ***********************************************************************/
5095
5096 /* Set IT's current position to the previous line start. */
5097
5098 static void
5099 back_to_previous_line_start (struct it *it)
5100 {
5101 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5102 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5103 }
5104
5105
5106 /* Move IT to the next line start.
5107
5108 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5109 we skipped over part of the text (as opposed to moving the iterator
5110 continuously over the text). Otherwise, don't change the value
5111 of *SKIPPED_P.
5112
5113 Newlines may come from buffer text, overlay strings, or strings
5114 displayed via the `display' property. That's the reason we can't
5115 simply use find_next_newline_no_quit.
5116
5117 Note that this function may not skip over invisible text that is so
5118 because of text properties and immediately follows a newline. If
5119 it would, function reseat_at_next_visible_line_start, when called
5120 from set_iterator_to_next, would effectively make invisible
5121 characters following a newline part of the wrong glyph row, which
5122 leads to wrong cursor motion. */
5123
5124 static int
5125 forward_to_next_line_start (struct it *it, int *skipped_p)
5126 {
5127 int old_selective, newline_found_p, n;
5128 const int MAX_NEWLINE_DISTANCE = 500;
5129
5130 /* If already on a newline, just consume it to avoid unintended
5131 skipping over invisible text below. */
5132 if (it->what == IT_CHARACTER
5133 && it->c == '\n'
5134 && CHARPOS (it->position) == IT_CHARPOS (*it))
5135 {
5136 set_iterator_to_next (it, 0);
5137 it->c = 0;
5138 return 1;
5139 }
5140
5141 /* Don't handle selective display in the following. It's (a)
5142 unnecessary because it's done by the caller, and (b) leads to an
5143 infinite recursion because next_element_from_ellipsis indirectly
5144 calls this function. */
5145 old_selective = it->selective;
5146 it->selective = 0;
5147
5148 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5149 from buffer text. */
5150 for (n = newline_found_p = 0;
5151 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5152 n += STRINGP (it->string) ? 0 : 1)
5153 {
5154 if (!get_next_display_element (it))
5155 return 0;
5156 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5157 set_iterator_to_next (it, 0);
5158 }
5159
5160 /* If we didn't find a newline near enough, see if we can use a
5161 short-cut. */
5162 if (!newline_found_p)
5163 {
5164 EMACS_INT start = IT_CHARPOS (*it);
5165 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5166 Lisp_Object pos;
5167
5168 xassert (!STRINGP (it->string));
5169
5170 /* If there isn't any `display' property in sight, and no
5171 overlays, we can just use the position of the newline in
5172 buffer text. */
5173 if (it->stop_charpos >= limit
5174 || ((pos = Fnext_single_property_change (make_number (start),
5175 Qdisplay,
5176 Qnil, make_number (limit)),
5177 NILP (pos))
5178 && next_overlay_change (start) == ZV))
5179 {
5180 IT_CHARPOS (*it) = limit;
5181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5182 *skipped_p = newline_found_p = 1;
5183 }
5184 else
5185 {
5186 while (get_next_display_element (it)
5187 && !newline_found_p)
5188 {
5189 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5190 set_iterator_to_next (it, 0);
5191 }
5192 }
5193 }
5194
5195 it->selective = old_selective;
5196 return newline_found_p;
5197 }
5198
5199
5200 /* Set IT's current position to the previous visible line start. Skip
5201 invisible text that is so either due to text properties or due to
5202 selective display. Caution: this does not change IT->current_x and
5203 IT->hpos. */
5204
5205 static void
5206 back_to_previous_visible_line_start (struct it *it)
5207 {
5208 while (IT_CHARPOS (*it) > BEGV)
5209 {
5210 back_to_previous_line_start (it);
5211
5212 if (IT_CHARPOS (*it) <= BEGV)
5213 break;
5214
5215 /* If selective > 0, then lines indented more than its value are
5216 invisible. */
5217 if (it->selective > 0
5218 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5219 (double) it->selective)) /* iftc */
5220 continue;
5221
5222 /* Check the newline before point for invisibility. */
5223 {
5224 Lisp_Object prop;
5225 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5226 Qinvisible, it->window);
5227 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5228 continue;
5229 }
5230
5231 if (IT_CHARPOS (*it) <= BEGV)
5232 break;
5233
5234 {
5235 struct it it2;
5236 EMACS_INT pos;
5237 EMACS_INT beg, end;
5238 Lisp_Object val, overlay;
5239
5240 /* If newline is part of a composition, continue from start of composition */
5241 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5242 && beg < IT_CHARPOS (*it))
5243 goto replaced;
5244
5245 /* If newline is replaced by a display property, find start of overlay
5246 or interval and continue search from that point. */
5247 it2 = *it;
5248 pos = --IT_CHARPOS (it2);
5249 --IT_BYTEPOS (it2);
5250 it2.sp = 0;
5251 it2.string_from_display_prop_p = 0;
5252 if (handle_display_prop (&it2) == HANDLED_RETURN
5253 && !NILP (val = get_char_property_and_overlay
5254 (make_number (pos), Qdisplay, Qnil, &overlay))
5255 && (OVERLAYP (overlay)
5256 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5257 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5258 goto replaced;
5259
5260 /* Newline is not replaced by anything -- so we are done. */
5261 break;
5262
5263 replaced:
5264 if (beg < BEGV)
5265 beg = BEGV;
5266 IT_CHARPOS (*it) = beg;
5267 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5268 }
5269 }
5270
5271 it->continuation_lines_width = 0;
5272
5273 xassert (IT_CHARPOS (*it) >= BEGV);
5274 xassert (IT_CHARPOS (*it) == BEGV
5275 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5276 CHECK_IT (it);
5277 }
5278
5279
5280 /* Reseat iterator IT at the previous visible line start. Skip
5281 invisible text that is so either due to text properties or due to
5282 selective display. At the end, update IT's overlay information,
5283 face information etc. */
5284
5285 void
5286 reseat_at_previous_visible_line_start (struct it *it)
5287 {
5288 back_to_previous_visible_line_start (it);
5289 reseat (it, it->current.pos, 1);
5290 CHECK_IT (it);
5291 }
5292
5293
5294 /* Reseat iterator IT on the next visible line start in the current
5295 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5296 preceding the line start. Skip over invisible text that is so
5297 because of selective display. Compute faces, overlays etc at the
5298 new position. Note that this function does not skip over text that
5299 is invisible because of text properties. */
5300
5301 static void
5302 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5303 {
5304 int newline_found_p, skipped_p = 0;
5305
5306 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5307
5308 /* Skip over lines that are invisible because they are indented
5309 more than the value of IT->selective. */
5310 if (it->selective > 0)
5311 while (IT_CHARPOS (*it) < ZV
5312 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5313 (double) it->selective)) /* iftc */
5314 {
5315 xassert (IT_BYTEPOS (*it) == BEGV
5316 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5317 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5318 }
5319
5320 /* Position on the newline if that's what's requested. */
5321 if (on_newline_p && newline_found_p)
5322 {
5323 if (STRINGP (it->string))
5324 {
5325 if (IT_STRING_CHARPOS (*it) > 0)
5326 {
5327 --IT_STRING_CHARPOS (*it);
5328 --IT_STRING_BYTEPOS (*it);
5329 }
5330 }
5331 else if (IT_CHARPOS (*it) > BEGV)
5332 {
5333 --IT_CHARPOS (*it);
5334 --IT_BYTEPOS (*it);
5335 reseat (it, it->current.pos, 0);
5336 }
5337 }
5338 else if (skipped_p)
5339 reseat (it, it->current.pos, 0);
5340
5341 CHECK_IT (it);
5342 }
5343
5344
5345 \f
5346 /***********************************************************************
5347 Changing an iterator's position
5348 ***********************************************************************/
5349
5350 /* Change IT's current position to POS in current_buffer. If FORCE_P
5351 is non-zero, always check for text properties at the new position.
5352 Otherwise, text properties are only looked up if POS >=
5353 IT->check_charpos of a property. */
5354
5355 static void
5356 reseat (struct it *it, struct text_pos pos, int force_p)
5357 {
5358 EMACS_INT original_pos = IT_CHARPOS (*it);
5359
5360 reseat_1 (it, pos, 0);
5361
5362 /* Determine where to check text properties. Avoid doing it
5363 where possible because text property lookup is very expensive. */
5364 if (force_p
5365 || CHARPOS (pos) > it->stop_charpos
5366 || CHARPOS (pos) < original_pos)
5367 {
5368 if (it->bidi_p)
5369 {
5370 /* For bidi iteration, we need to prime prev_stop and
5371 base_level_stop with our best estimations. */
5372 if (CHARPOS (pos) < it->prev_stop)
5373 {
5374 handle_stop_backwards (it, BEGV);
5375 if (CHARPOS (pos) < it->base_level_stop)
5376 it->base_level_stop = 0;
5377 }
5378 else if (CHARPOS (pos) > it->stop_charpos
5379 && it->stop_charpos >= BEGV)
5380 handle_stop_backwards (it, it->stop_charpos);
5381 else /* force_p */
5382 handle_stop (it);
5383 }
5384 else
5385 {
5386 handle_stop (it);
5387 it->prev_stop = it->base_level_stop = 0;
5388 }
5389
5390 }
5391
5392 CHECK_IT (it);
5393 }
5394
5395
5396 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5397 IT->stop_pos to POS, also. */
5398
5399 static void
5400 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5401 {
5402 /* Don't call this function when scanning a C string. */
5403 xassert (it->s == NULL);
5404
5405 /* POS must be a reasonable value. */
5406 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5407
5408 it->current.pos = it->position = pos;
5409 it->end_charpos = ZV;
5410 it->dpvec = NULL;
5411 it->current.dpvec_index = -1;
5412 it->current.overlay_string_index = -1;
5413 IT_STRING_CHARPOS (*it) = -1;
5414 IT_STRING_BYTEPOS (*it) = -1;
5415 it->string = Qnil;
5416 it->string_from_display_prop_p = 0;
5417 it->method = GET_FROM_BUFFER;
5418 it->object = it->w->buffer;
5419 it->area = TEXT_AREA;
5420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5421 it->sp = 0;
5422 it->string_from_display_prop_p = 0;
5423 it->face_before_selective_p = 0;
5424 if (it->bidi_p)
5425 {
5426 it->bidi_it.first_elt = 1;
5427 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5428 }
5429
5430 if (set_stop_p)
5431 {
5432 it->stop_charpos = CHARPOS (pos);
5433 it->base_level_stop = CHARPOS (pos);
5434 }
5435 }
5436
5437
5438 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5439 If S is non-null, it is a C string to iterate over. Otherwise,
5440 STRING gives a Lisp string to iterate over.
5441
5442 If PRECISION > 0, don't return more then PRECISION number of
5443 characters from the string.
5444
5445 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH < 0 means an infinite
5447 field width.
5448
5449 MULTIBYTE = 0 means disable processing of multibyte characters,
5450 MULTIBYTE > 0 means enable it,
5451 MULTIBYTE < 0 means use IT->multibyte_p.
5452
5453 IT must be initialized via a prior call to init_iterator before
5454 calling this function. */
5455
5456 static void
5457 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5458 EMACS_INT charpos, EMACS_INT precision, int field_width,
5459 int multibyte)
5460 {
5461 /* No region in strings. */
5462 it->region_beg_charpos = it->region_end_charpos = -1;
5463
5464 /* No text property checks performed by default, but see below. */
5465 it->stop_charpos = -1;
5466
5467 /* Set iterator position and end position. */
5468 memset (&it->current, 0, sizeof it->current);
5469 it->current.overlay_string_index = -1;
5470 it->current.dpvec_index = -1;
5471 xassert (charpos >= 0);
5472
5473 /* If STRING is specified, use its multibyteness, otherwise use the
5474 setting of MULTIBYTE, if specified. */
5475 if (multibyte >= 0)
5476 it->multibyte_p = multibyte > 0;
5477
5478 if (s == NULL)
5479 {
5480 xassert (STRINGP (string));
5481 it->string = string;
5482 it->s = NULL;
5483 it->end_charpos = it->string_nchars = SCHARS (string);
5484 it->method = GET_FROM_STRING;
5485 it->current.string_pos = string_pos (charpos, string);
5486 }
5487 else
5488 {
5489 it->s = (const unsigned char *) s;
5490 it->string = Qnil;
5491
5492 /* Note that we use IT->current.pos, not it->current.string_pos,
5493 for displaying C strings. */
5494 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5495 if (it->multibyte_p)
5496 {
5497 it->current.pos = c_string_pos (charpos, s, 1);
5498 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5499 }
5500 else
5501 {
5502 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5503 it->end_charpos = it->string_nchars = strlen (s);
5504 }
5505
5506 it->method = GET_FROM_C_STRING;
5507 }
5508
5509 /* PRECISION > 0 means don't return more than PRECISION characters
5510 from the string. */
5511 if (precision > 0 && it->end_charpos - charpos > precision)
5512 it->end_charpos = it->string_nchars = charpos + precision;
5513
5514 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5515 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5516 FIELD_WIDTH < 0 means infinite field width. This is useful for
5517 padding with `-' at the end of a mode line. */
5518 if (field_width < 0)
5519 field_width = INFINITY;
5520 if (field_width > it->end_charpos - charpos)
5521 it->end_charpos = charpos + field_width;
5522
5523 /* Use the standard display table for displaying strings. */
5524 if (DISP_TABLE_P (Vstandard_display_table))
5525 it->dp = XCHAR_TABLE (Vstandard_display_table);
5526
5527 it->stop_charpos = charpos;
5528 if (s == NULL && it->multibyte_p)
5529 {
5530 EMACS_INT endpos = SCHARS (it->string);
5531 if (endpos > it->end_charpos)
5532 endpos = it->end_charpos;
5533 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5534 it->string);
5535 }
5536 CHECK_IT (it);
5537 }
5538
5539
5540 \f
5541 /***********************************************************************
5542 Iteration
5543 ***********************************************************************/
5544
5545 /* Map enum it_method value to corresponding next_element_from_* function. */
5546
5547 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5548 {
5549 next_element_from_buffer,
5550 next_element_from_display_vector,
5551 next_element_from_string,
5552 next_element_from_c_string,
5553 next_element_from_image,
5554 next_element_from_stretch
5555 };
5556
5557 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5558
5559
5560 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5561 (possibly with the following characters). */
5562
5563 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5564 ((IT)->cmp_it.id >= 0 \
5565 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5566 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5567 END_CHARPOS, (IT)->w, \
5568 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5569 (IT)->string)))
5570
5571
5572 /* Lookup the char-table Vglyphless_char_display for character C (-1
5573 if we want information for no-font case), and return the display
5574 method symbol. By side-effect, update it->what and
5575 it->glyphless_method. This function is called from
5576 get_next_display_element for each character element, and from
5577 x_produce_glyphs when no suitable font was found. */
5578
5579 Lisp_Object
5580 lookup_glyphless_char_display (int c, struct it *it)
5581 {
5582 Lisp_Object glyphless_method = Qnil;
5583
5584 if (CHAR_TABLE_P (Vglyphless_char_display)
5585 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5586 glyphless_method = (c >= 0
5587 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5588 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5589 retry:
5590 if (NILP (glyphless_method))
5591 {
5592 if (c >= 0)
5593 /* The default is to display the character by a proper font. */
5594 return Qnil;
5595 /* The default for the no-font case is to display an empty box. */
5596 glyphless_method = Qempty_box;
5597 }
5598 if (EQ (glyphless_method, Qzero_width))
5599 {
5600 if (c >= 0)
5601 return glyphless_method;
5602 /* This method can't be used for the no-font case. */
5603 glyphless_method = Qempty_box;
5604 }
5605 if (EQ (glyphless_method, Qthin_space))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5607 else if (EQ (glyphless_method, Qempty_box))
5608 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5609 else if (EQ (glyphless_method, Qhex_code))
5610 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5611 else if (STRINGP (glyphless_method))
5612 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5613 else
5614 {
5615 /* Invalid value. We use the default method. */
5616 glyphless_method = Qnil;
5617 goto retry;
5618 }
5619 it->what = IT_GLYPHLESS;
5620 return glyphless_method;
5621 }
5622
5623 /* Load IT's display element fields with information about the next
5624 display element from the current position of IT. Value is zero if
5625 end of buffer (or C string) is reached. */
5626
5627 static struct frame *last_escape_glyph_frame = NULL;
5628 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5629 static int last_escape_glyph_merged_face_id = 0;
5630
5631 struct frame *last_glyphless_glyph_frame = NULL;
5632 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5633 int last_glyphless_glyph_merged_face_id = 0;
5634
5635 int
5636 get_next_display_element (struct it *it)
5637 {
5638 /* Non-zero means that we found a display element. Zero means that
5639 we hit the end of what we iterate over. Performance note: the
5640 function pointer `method' used here turns out to be faster than
5641 using a sequence of if-statements. */
5642 int success_p;
5643
5644 get_next:
5645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5646
5647 if (it->what == IT_CHARACTER)
5648 {
5649 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5650 and only if (a) the resolved directionality of that character
5651 is R..." */
5652 /* FIXME: Do we need an exception for characters from display
5653 tables? */
5654 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5655 it->c = bidi_mirror_char (it->c);
5656 /* Map via display table or translate control characters.
5657 IT->c, IT->len etc. have been set to the next character by
5658 the function call above. If we have a display table, and it
5659 contains an entry for IT->c, translate it. Don't do this if
5660 IT->c itself comes from a display table, otherwise we could
5661 end up in an infinite recursion. (An alternative could be to
5662 count the recursion depth of this function and signal an
5663 error when a certain maximum depth is reached.) Is it worth
5664 it? */
5665 if (success_p && it->dpvec == NULL)
5666 {
5667 Lisp_Object dv;
5668 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5669 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5670 nbsp_or_shy = char_is_other;
5671 int c = it->c; /* This is the character to display. */
5672
5673 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5674 {
5675 xassert (SINGLE_BYTE_CHAR_P (c));
5676 if (unibyte_display_via_language_environment)
5677 {
5678 c = DECODE_CHAR (unibyte, c);
5679 if (c < 0)
5680 c = BYTE8_TO_CHAR (it->c);
5681 }
5682 else
5683 c = BYTE8_TO_CHAR (it->c);
5684 }
5685
5686 if (it->dp
5687 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5688 VECTORP (dv)))
5689 {
5690 struct Lisp_Vector *v = XVECTOR (dv);
5691
5692 /* Return the first character from the display table
5693 entry, if not empty. If empty, don't display the
5694 current character. */
5695 if (v->size)
5696 {
5697 it->dpvec_char_len = it->len;
5698 it->dpvec = v->contents;
5699 it->dpend = v->contents + v->size;
5700 it->current.dpvec_index = 0;
5701 it->dpvec_face_id = -1;
5702 it->saved_face_id = it->face_id;
5703 it->method = GET_FROM_DISPLAY_VECTOR;
5704 it->ellipsis_p = 0;
5705 }
5706 else
5707 {
5708 set_iterator_to_next (it, 0);
5709 }
5710 goto get_next;
5711 }
5712
5713 if (! NILP (lookup_glyphless_char_display (c, it)))
5714 {
5715 if (it->what == IT_GLYPHLESS)
5716 goto done;
5717 /* Don't display this character. */
5718 set_iterator_to_next (it, 0);
5719 goto get_next;
5720 }
5721
5722 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5723 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5724 : c == 0xAD ? char_is_soft_hyphen
5725 : char_is_other);
5726
5727 /* Translate control characters into `\003' or `^C' form.
5728 Control characters coming from a display table entry are
5729 currently not translated because we use IT->dpvec to hold
5730 the translation. This could easily be changed but I
5731 don't believe that it is worth doing.
5732
5733 NBSP and SOFT-HYPEN are property translated too.
5734
5735 Non-printable characters and raw-byte characters are also
5736 translated to octal form. */
5737 if (((c < ' ' || c == 127) /* ASCII control chars */
5738 ? (it->area != TEXT_AREA
5739 /* In mode line, treat \n, \t like other crl chars. */
5740 || (c != '\t'
5741 && it->glyph_row
5742 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5743 || (c != '\n' && c != '\t'))
5744 : (nbsp_or_shy
5745 || CHAR_BYTE8_P (c)
5746 || ! CHAR_PRINTABLE_P (c))))
5747 {
5748 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5749 or a non-printable character which must be displayed
5750 either as '\003' or as `^C' where the '\\' and '^'
5751 can be defined in the display table. Fill
5752 IT->ctl_chars with glyphs for what we have to
5753 display. Then, set IT->dpvec to these glyphs. */
5754 Lisp_Object gc;
5755 int ctl_len;
5756 int face_id, lface_id = 0 ;
5757 int escape_glyph;
5758
5759 /* Handle control characters with ^. */
5760
5761 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5762 {
5763 int g;
5764
5765 g = '^'; /* default glyph for Control */
5766 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5767 if (it->dp
5768 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5769 && GLYPH_CODE_CHAR_VALID_P (gc))
5770 {
5771 g = GLYPH_CODE_CHAR (gc);
5772 lface_id = GLYPH_CODE_FACE (gc);
5773 }
5774 if (lface_id)
5775 {
5776 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5777 }
5778 else if (it->f == last_escape_glyph_frame
5779 && it->face_id == last_escape_glyph_face_id)
5780 {
5781 face_id = last_escape_glyph_merged_face_id;
5782 }
5783 else
5784 {
5785 /* Merge the escape-glyph face into the current face. */
5786 face_id = merge_faces (it->f, Qescape_glyph, 0,
5787 it->face_id);
5788 last_escape_glyph_frame = it->f;
5789 last_escape_glyph_face_id = it->face_id;
5790 last_escape_glyph_merged_face_id = face_id;
5791 }
5792
5793 XSETINT (it->ctl_chars[0], g);
5794 XSETINT (it->ctl_chars[1], c ^ 0100);
5795 ctl_len = 2;
5796 goto display_control;
5797 }
5798
5799 /* Handle non-break space in the mode where it only gets
5800 highlighting. */
5801
5802 if (EQ (Vnobreak_char_display, Qt)
5803 && nbsp_or_shy == char_is_nbsp)
5804 {
5805 /* Merge the no-break-space face into the current face. */
5806 face_id = merge_faces (it->f, Qnobreak_space, 0,
5807 it->face_id);
5808
5809 c = ' ';
5810 XSETINT (it->ctl_chars[0], ' ');
5811 ctl_len = 1;
5812 goto display_control;
5813 }
5814
5815 /* Handle sequences that start with the "escape glyph". */
5816
5817 /* the default escape glyph is \. */
5818 escape_glyph = '\\';
5819
5820 if (it->dp
5821 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5822 && GLYPH_CODE_CHAR_VALID_P (gc))
5823 {
5824 escape_glyph = GLYPH_CODE_CHAR (gc);
5825 lface_id = GLYPH_CODE_FACE (gc);
5826 }
5827 if (lface_id)
5828 {
5829 /* The display table specified a face.
5830 Merge it into face_id and also into escape_glyph. */
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 /* Handle soft hyphens in the mode where they only get
5850 highlighting. */
5851
5852 if (EQ (Vnobreak_char_display, Qt)
5853 && nbsp_or_shy == char_is_soft_hyphen)
5854 {
5855 XSETINT (it->ctl_chars[0], '-');
5856 ctl_len = 1;
5857 goto display_control;
5858 }
5859
5860 /* Handle non-break space and soft hyphen
5861 with the escape glyph. */
5862
5863 if (nbsp_or_shy)
5864 {
5865 XSETINT (it->ctl_chars[0], escape_glyph);
5866 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5867 XSETINT (it->ctl_chars[1], c);
5868 ctl_len = 2;
5869 goto display_control;
5870 }
5871
5872 {
5873 char str[10];
5874 int len, i;
5875
5876 if (CHAR_BYTE8_P (c))
5877 /* Display \200 instead of \17777600. */
5878 c = CHAR_TO_BYTE8 (c);
5879 len = sprintf (str, "%03o", c);
5880
5881 XSETINT (it->ctl_chars[0], escape_glyph);
5882 for (i = 0; i < len; i++)
5883 XSETINT (it->ctl_chars[i + 1], str[i]);
5884 ctl_len = len + 1;
5885 }
5886
5887 display_control:
5888 /* Set up IT->dpvec and return first character from it. */
5889 it->dpvec_char_len = it->len;
5890 it->dpvec = it->ctl_chars;
5891 it->dpend = it->dpvec + ctl_len;
5892 it->current.dpvec_index = 0;
5893 it->dpvec_face_id = face_id;
5894 it->saved_face_id = it->face_id;
5895 it->method = GET_FROM_DISPLAY_VECTOR;
5896 it->ellipsis_p = 0;
5897 goto get_next;
5898 }
5899 it->char_to_display = c;
5900 }
5901 else if (success_p)
5902 {
5903 it->char_to_display = it->c;
5904 }
5905 }
5906
5907 #ifdef HAVE_WINDOW_SYSTEM
5908 /* Adjust face id for a multibyte character. There are no multibyte
5909 character in unibyte text. */
5910 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5911 && it->multibyte_p
5912 && success_p
5913 && FRAME_WINDOW_P (it->f))
5914 {
5915 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5916
5917 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5918 {
5919 /* Automatic composition with glyph-string. */
5920 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5921
5922 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5923 }
5924 else
5925 {
5926 EMACS_INT pos = (it->s ? -1
5927 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5928 : IT_CHARPOS (*it));
5929
5930 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5931 it->string);
5932 }
5933 }
5934 #endif
5935
5936 done:
5937 /* Is this character the last one of a run of characters with
5938 box? If yes, set IT->end_of_box_run_p to 1. */
5939 if (it->face_box_p
5940 && it->s == NULL)
5941 {
5942 if (it->method == GET_FROM_STRING && it->sp)
5943 {
5944 int face_id = underlying_face_id (it);
5945 struct face *face = FACE_FROM_ID (it->f, face_id);
5946
5947 if (face)
5948 {
5949 if (face->box == FACE_NO_BOX)
5950 {
5951 /* If the box comes from face properties in a
5952 display string, check faces in that string. */
5953 int string_face_id = face_after_it_pos (it);
5954 it->end_of_box_run_p
5955 = (FACE_FROM_ID (it->f, string_face_id)->box
5956 == FACE_NO_BOX);
5957 }
5958 /* Otherwise, the box comes from the underlying face.
5959 If this is the last string character displayed, check
5960 the next buffer location. */
5961 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5962 && (it->current.overlay_string_index
5963 == it->n_overlay_strings - 1))
5964 {
5965 EMACS_INT ignore;
5966 int next_face_id;
5967 struct text_pos pos = it->current.pos;
5968 INC_TEXT_POS (pos, it->multibyte_p);
5969
5970 next_face_id = face_at_buffer_position
5971 (it->w, CHARPOS (pos), it->region_beg_charpos,
5972 it->region_end_charpos, &ignore,
5973 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5974 -1);
5975 it->end_of_box_run_p
5976 = (FACE_FROM_ID (it->f, next_face_id)->box
5977 == FACE_NO_BOX);
5978 }
5979 }
5980 }
5981 else
5982 {
5983 int face_id = face_after_it_pos (it);
5984 it->end_of_box_run_p
5985 = (face_id != it->face_id
5986 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5987 }
5988 }
5989
5990 /* Value is 0 if end of buffer or string reached. */
5991 return success_p;
5992 }
5993
5994
5995 /* Move IT to the next display element.
5996
5997 RESEAT_P non-zero means if called on a newline in buffer text,
5998 skip to the next visible line start.
5999
6000 Functions get_next_display_element and set_iterator_to_next are
6001 separate because I find this arrangement easier to handle than a
6002 get_next_display_element function that also increments IT's
6003 position. The way it is we can first look at an iterator's current
6004 display element, decide whether it fits on a line, and if it does,
6005 increment the iterator position. The other way around we probably
6006 would either need a flag indicating whether the iterator has to be
6007 incremented the next time, or we would have to implement a
6008 decrement position function which would not be easy to write. */
6009
6010 void
6011 set_iterator_to_next (struct it *it, int reseat_p)
6012 {
6013 /* Reset flags indicating start and end of a sequence of characters
6014 with box. Reset them at the start of this function because
6015 moving the iterator to a new position might set them. */
6016 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6017
6018 switch (it->method)
6019 {
6020 case GET_FROM_BUFFER:
6021 /* The current display element of IT is a character from
6022 current_buffer. Advance in the buffer, and maybe skip over
6023 invisible lines that are so because of selective display. */
6024 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6025 reseat_at_next_visible_line_start (it, 0);
6026 else if (it->cmp_it.id >= 0)
6027 {
6028 /* We are currently getting glyphs from a composition. */
6029 int i;
6030
6031 if (! it->bidi_p)
6032 {
6033 IT_CHARPOS (*it) += it->cmp_it.nchars;
6034 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6035 if (it->cmp_it.to < it->cmp_it.nglyphs)
6036 {
6037 it->cmp_it.from = it->cmp_it.to;
6038 }
6039 else
6040 {
6041 it->cmp_it.id = -1;
6042 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6043 IT_BYTEPOS (*it),
6044 it->end_charpos, Qnil);
6045 }
6046 }
6047 else if (! it->cmp_it.reversed_p)
6048 {
6049 /* Composition created while scanning forward. */
6050 /* Update IT's char/byte positions to point to the first
6051 character of the next grapheme cluster, or to the
6052 character visually after the current composition. */
6053 for (i = 0; i < it->cmp_it.nchars; i++)
6054 bidi_move_to_visually_next (&it->bidi_it);
6055 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6056 IT_CHARPOS (*it) = it->bidi_it.charpos;
6057
6058 if (it->cmp_it.to < it->cmp_it.nglyphs)
6059 {
6060 /* Proceed to the next grapheme cluster. */
6061 it->cmp_it.from = it->cmp_it.to;
6062 }
6063 else
6064 {
6065 /* No more grapheme clusters in this composition.
6066 Find the next stop position. */
6067 EMACS_INT stop = it->end_charpos;
6068 if (it->bidi_it.scan_dir < 0)
6069 /* Now we are scanning backward and don't know
6070 where to stop. */
6071 stop = -1;
6072 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6073 IT_BYTEPOS (*it), stop, Qnil);
6074 }
6075 }
6076 else
6077 {
6078 /* Composition created while scanning backward. */
6079 /* Update IT's char/byte positions to point to the last
6080 character of the previous grapheme cluster, or the
6081 character visually after the current composition. */
6082 for (i = 0; i < it->cmp_it.nchars; i++)
6083 bidi_move_to_visually_next (&it->bidi_it);
6084 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6085 IT_CHARPOS (*it) = it->bidi_it.charpos;
6086 if (it->cmp_it.from > 0)
6087 {
6088 /* Proceed to the previous grapheme cluster. */
6089 it->cmp_it.to = it->cmp_it.from;
6090 }
6091 else
6092 {
6093 /* No more grapheme clusters in this composition.
6094 Find the next stop position. */
6095 EMACS_INT stop = it->end_charpos;
6096 if (it->bidi_it.scan_dir < 0)
6097 /* Now we are scanning backward and don't know
6098 where to stop. */
6099 stop = -1;
6100 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6101 IT_BYTEPOS (*it), stop, Qnil);
6102 }
6103 }
6104 }
6105 else
6106 {
6107 xassert (it->len != 0);
6108
6109 if (!it->bidi_p)
6110 {
6111 IT_BYTEPOS (*it) += it->len;
6112 IT_CHARPOS (*it) += 1;
6113 }
6114 else
6115 {
6116 int prev_scan_dir = it->bidi_it.scan_dir;
6117 /* If this is a new paragraph, determine its base
6118 direction (a.k.a. its base embedding level). */
6119 if (it->bidi_it.new_paragraph)
6120 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6121 bidi_move_to_visually_next (&it->bidi_it);
6122 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6123 IT_CHARPOS (*it) = it->bidi_it.charpos;
6124 if (prev_scan_dir != it->bidi_it.scan_dir)
6125 {
6126 /* As the scan direction was changed, we must
6127 re-compute the stop position for composition. */
6128 EMACS_INT stop = it->end_charpos;
6129 if (it->bidi_it.scan_dir < 0)
6130 stop = -1;
6131 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6132 IT_BYTEPOS (*it), stop, Qnil);
6133 }
6134 }
6135 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6136 }
6137 break;
6138
6139 case GET_FROM_C_STRING:
6140 /* Current display element of IT is from a C string. */
6141 IT_BYTEPOS (*it) += it->len;
6142 IT_CHARPOS (*it) += 1;
6143 break;
6144
6145 case GET_FROM_DISPLAY_VECTOR:
6146 /* Current display element of IT is from a display table entry.
6147 Advance in the display table definition. Reset it to null if
6148 end reached, and continue with characters from buffers/
6149 strings. */
6150 ++it->current.dpvec_index;
6151
6152 /* Restore face of the iterator to what they were before the
6153 display vector entry (these entries may contain faces). */
6154 it->face_id = it->saved_face_id;
6155
6156 if (it->dpvec + it->current.dpvec_index == it->dpend)
6157 {
6158 int recheck_faces = it->ellipsis_p;
6159
6160 if (it->s)
6161 it->method = GET_FROM_C_STRING;
6162 else if (STRINGP (it->string))
6163 it->method = GET_FROM_STRING;
6164 else
6165 {
6166 it->method = GET_FROM_BUFFER;
6167 it->object = it->w->buffer;
6168 }
6169
6170 it->dpvec = NULL;
6171 it->current.dpvec_index = -1;
6172
6173 /* Skip over characters which were displayed via IT->dpvec. */
6174 if (it->dpvec_char_len < 0)
6175 reseat_at_next_visible_line_start (it, 1);
6176 else if (it->dpvec_char_len > 0)
6177 {
6178 if (it->method == GET_FROM_STRING
6179 && it->n_overlay_strings > 0)
6180 it->ignore_overlay_strings_at_pos_p = 1;
6181 it->len = it->dpvec_char_len;
6182 set_iterator_to_next (it, reseat_p);
6183 }
6184
6185 /* Maybe recheck faces after display vector */
6186 if (recheck_faces)
6187 it->stop_charpos = IT_CHARPOS (*it);
6188 }
6189 break;
6190
6191 case GET_FROM_STRING:
6192 /* Current display element is a character from a Lisp string. */
6193 xassert (it->s == NULL && STRINGP (it->string));
6194 if (it->cmp_it.id >= 0)
6195 {
6196 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6197 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6198 if (it->cmp_it.to < it->cmp_it.nglyphs)
6199 it->cmp_it.from = it->cmp_it.to;
6200 else
6201 {
6202 it->cmp_it.id = -1;
6203 composition_compute_stop_pos (&it->cmp_it,
6204 IT_STRING_CHARPOS (*it),
6205 IT_STRING_BYTEPOS (*it),
6206 it->end_charpos, it->string);
6207 }
6208 }
6209 else
6210 {
6211 IT_STRING_BYTEPOS (*it) += it->len;
6212 IT_STRING_CHARPOS (*it) += 1;
6213 }
6214
6215 consider_string_end:
6216
6217 if (it->current.overlay_string_index >= 0)
6218 {
6219 /* IT->string is an overlay string. Advance to the
6220 next, if there is one. */
6221 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6222 {
6223 it->ellipsis_p = 0;
6224 next_overlay_string (it);
6225 if (it->ellipsis_p)
6226 setup_for_ellipsis (it, 0);
6227 }
6228 }
6229 else
6230 {
6231 /* IT->string is not an overlay string. If we reached
6232 its end, and there is something on IT->stack, proceed
6233 with what is on the stack. This can be either another
6234 string, this time an overlay string, or a buffer. */
6235 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6236 && it->sp > 0)
6237 {
6238 pop_it (it);
6239 if (it->method == GET_FROM_STRING)
6240 goto consider_string_end;
6241 }
6242 }
6243 break;
6244
6245 case GET_FROM_IMAGE:
6246 case GET_FROM_STRETCH:
6247 /* The position etc with which we have to proceed are on
6248 the stack. The position may be at the end of a string,
6249 if the `display' property takes up the whole string. */
6250 xassert (it->sp > 0);
6251 pop_it (it);
6252 if (it->method == GET_FROM_STRING)
6253 goto consider_string_end;
6254 break;
6255
6256 default:
6257 /* There are no other methods defined, so this should be a bug. */
6258 abort ();
6259 }
6260
6261 xassert (it->method != GET_FROM_STRING
6262 || (STRINGP (it->string)
6263 && IT_STRING_CHARPOS (*it) >= 0));
6264 }
6265
6266 /* Load IT's display element fields with information about the next
6267 display element which comes from a display table entry or from the
6268 result of translating a control character to one of the forms `^C'
6269 or `\003'.
6270
6271 IT->dpvec holds the glyphs to return as characters.
6272 IT->saved_face_id holds the face id before the display vector--it
6273 is restored into IT->face_id in set_iterator_to_next. */
6274
6275 static int
6276 next_element_from_display_vector (struct it *it)
6277 {
6278 Lisp_Object gc;
6279
6280 /* Precondition. */
6281 xassert (it->dpvec && it->current.dpvec_index >= 0);
6282
6283 it->face_id = it->saved_face_id;
6284
6285 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6286 That seemed totally bogus - so I changed it... */
6287 gc = it->dpvec[it->current.dpvec_index];
6288
6289 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6290 {
6291 it->c = GLYPH_CODE_CHAR (gc);
6292 it->len = CHAR_BYTES (it->c);
6293
6294 /* The entry may contain a face id to use. Such a face id is
6295 the id of a Lisp face, not a realized face. A face id of
6296 zero means no face is specified. */
6297 if (it->dpvec_face_id >= 0)
6298 it->face_id = it->dpvec_face_id;
6299 else
6300 {
6301 int lface_id = GLYPH_CODE_FACE (gc);
6302 if (lface_id > 0)
6303 it->face_id = merge_faces (it->f, Qt, lface_id,
6304 it->saved_face_id);
6305 }
6306 }
6307 else
6308 /* Display table entry is invalid. Return a space. */
6309 it->c = ' ', it->len = 1;
6310
6311 /* Don't change position and object of the iterator here. They are
6312 still the values of the character that had this display table
6313 entry or was translated, and that's what we want. */
6314 it->what = IT_CHARACTER;
6315 return 1;
6316 }
6317
6318
6319 /* Load IT with the next display element from Lisp string IT->string.
6320 IT->current.string_pos is the current position within the string.
6321 If IT->current.overlay_string_index >= 0, the Lisp string is an
6322 overlay string. */
6323
6324 static int
6325 next_element_from_string (struct it *it)
6326 {
6327 struct text_pos position;
6328
6329 xassert (STRINGP (it->string));
6330 xassert (IT_STRING_CHARPOS (*it) >= 0);
6331 position = it->current.string_pos;
6332
6333 /* Time to check for invisible text? */
6334 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6335 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6336 {
6337 handle_stop (it);
6338
6339 /* Since a handler may have changed IT->method, we must
6340 recurse here. */
6341 return GET_NEXT_DISPLAY_ELEMENT (it);
6342 }
6343
6344 if (it->current.overlay_string_index >= 0)
6345 {
6346 /* Get the next character from an overlay string. In overlay
6347 strings, There is no field width or padding with spaces to
6348 do. */
6349 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6350 {
6351 it->what = IT_EOB;
6352 return 0;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372 else
6373 {
6374 /* Get the next character from a Lisp string that is not an
6375 overlay string. Such strings come from the mode line, for
6376 example. We may have to pad with spaces, or truncate the
6377 string. See also next_element_from_c_string. */
6378 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6379 {
6380 it->what = IT_EOB;
6381 return 0;
6382 }
6383 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6384 {
6385 /* Pad with spaces. */
6386 it->c = ' ', it->len = 1;
6387 CHARPOS (position) = BYTEPOS (position) = -1;
6388 }
6389 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6390 IT_STRING_BYTEPOS (*it), it->string_nchars)
6391 && next_element_from_composition (it))
6392 {
6393 return 1;
6394 }
6395 else if (STRING_MULTIBYTE (it->string))
6396 {
6397 const unsigned char *s = (SDATA (it->string)
6398 + IT_STRING_BYTEPOS (*it));
6399 it->c = string_char_and_length (s, &it->len);
6400 }
6401 else
6402 {
6403 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6404 it->len = 1;
6405 }
6406 }
6407
6408 /* Record what we have and where it came from. */
6409 it->what = IT_CHARACTER;
6410 it->object = it->string;
6411 it->position = position;
6412 return 1;
6413 }
6414
6415
6416 /* Load IT with next display element from C string IT->s.
6417 IT->string_nchars is the maximum number of characters to return
6418 from the string. IT->end_charpos may be greater than
6419 IT->string_nchars when this function is called, in which case we
6420 may have to return padding spaces. Value is zero if end of string
6421 reached, including padding spaces. */
6422
6423 static int
6424 next_element_from_c_string (struct it *it)
6425 {
6426 int success_p = 1;
6427
6428 xassert (it->s);
6429 it->what = IT_CHARACTER;
6430 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6431 it->object = Qnil;
6432
6433 /* IT's position can be greater IT->string_nchars in case a field
6434 width or precision has been specified when the iterator was
6435 initialized. */
6436 if (IT_CHARPOS (*it) >= it->end_charpos)
6437 {
6438 /* End of the game. */
6439 it->what = IT_EOB;
6440 success_p = 0;
6441 }
6442 else if (IT_CHARPOS (*it) >= it->string_nchars)
6443 {
6444 /* Pad with spaces. */
6445 it->c = ' ', it->len = 1;
6446 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6447 }
6448 else if (it->multibyte_p)
6449 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6450 else
6451 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6452
6453 return success_p;
6454 }
6455
6456
6457 /* Set up IT to return characters from an ellipsis, if appropriate.
6458 The definition of the ellipsis glyphs may come from a display table
6459 entry. This function fills IT with the first glyph from the
6460 ellipsis if an ellipsis is to be displayed. */
6461
6462 static int
6463 next_element_from_ellipsis (struct it *it)
6464 {
6465 if (it->selective_display_ellipsis_p)
6466 setup_for_ellipsis (it, it->len);
6467 else
6468 {
6469 /* The face at the current position may be different from the
6470 face we find after the invisible text. Remember what it
6471 was in IT->saved_face_id, and signal that it's there by
6472 setting face_before_selective_p. */
6473 it->saved_face_id = it->face_id;
6474 it->method = GET_FROM_BUFFER;
6475 it->object = it->w->buffer;
6476 reseat_at_next_visible_line_start (it, 1);
6477 it->face_before_selective_p = 1;
6478 }
6479
6480 return GET_NEXT_DISPLAY_ELEMENT (it);
6481 }
6482
6483
6484 /* Deliver an image display element. The iterator IT is already
6485 filled with image information (done in handle_display_prop). Value
6486 is always 1. */
6487
6488
6489 static int
6490 next_element_from_image (struct it *it)
6491 {
6492 it->what = IT_IMAGE;
6493 it->ignore_overlay_strings_at_pos_p = 0;
6494 return 1;
6495 }
6496
6497
6498 /* Fill iterator IT with next display element from a stretch glyph
6499 property. IT->object is the value of the text property. Value is
6500 always 1. */
6501
6502 static int
6503 next_element_from_stretch (struct it *it)
6504 {
6505 it->what = IT_STRETCH;
6506 return 1;
6507 }
6508
6509 /* Scan forward from CHARPOS in the current buffer, until we find a
6510 stop position > current IT's position. Then handle the stop
6511 position before that. This is called when we bump into a stop
6512 position while reordering bidirectional text. CHARPOS should be
6513 the last previously processed stop_pos (or BEGV, if none were
6514 processed yet) whose position is less that IT's current
6515 position. */
6516
6517 static void
6518 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6519 {
6520 EMACS_INT where_we_are = IT_CHARPOS (*it);
6521 struct display_pos save_current = it->current;
6522 struct text_pos save_position = it->position;
6523 struct text_pos pos1;
6524 EMACS_INT next_stop;
6525
6526 /* Scan in strict logical order. */
6527 it->bidi_p = 0;
6528 do
6529 {
6530 it->prev_stop = charpos;
6531 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6532 reseat_1 (it, pos1, 0);
6533 compute_stop_pos (it);
6534 /* We must advance forward, right? */
6535 if (it->stop_charpos <= it->prev_stop)
6536 abort ();
6537 charpos = it->stop_charpos;
6538 }
6539 while (charpos <= where_we_are);
6540
6541 next_stop = it->stop_charpos;
6542 it->stop_charpos = it->prev_stop;
6543 it->bidi_p = 1;
6544 it->current = save_current;
6545 it->position = save_position;
6546 handle_stop (it);
6547 it->stop_charpos = next_stop;
6548 }
6549
6550 /* Load IT with the next display element from current_buffer. Value
6551 is zero if end of buffer reached. IT->stop_charpos is the next
6552 position at which to stop and check for text properties or buffer
6553 end. */
6554
6555 static int
6556 next_element_from_buffer (struct it *it)
6557 {
6558 int success_p = 1;
6559
6560 xassert (IT_CHARPOS (*it) >= BEGV);
6561
6562 /* With bidi reordering, the character to display might not be the
6563 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6564 we were reseat()ed to a new buffer position, which is potentially
6565 a different paragraph. */
6566 if (it->bidi_p && it->bidi_it.first_elt)
6567 {
6568 it->bidi_it.charpos = IT_CHARPOS (*it);
6569 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6570 if (it->bidi_it.bytepos == ZV_BYTE)
6571 {
6572 /* Nothing to do, but reset the FIRST_ELT flag, like
6573 bidi_paragraph_init does, because we are not going to
6574 call it. */
6575 it->bidi_it.first_elt = 0;
6576 }
6577 else if (it->bidi_it.bytepos == BEGV_BYTE
6578 /* FIXME: Should support all Unicode line separators. */
6579 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6580 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6581 {
6582 /* If we are at the beginning of a line, we can produce the
6583 next element right away. */
6584 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6585 bidi_move_to_visually_next (&it->bidi_it);
6586 }
6587 else
6588 {
6589 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6590
6591 /* We need to prime the bidi iterator starting at the line's
6592 beginning, before we will be able to produce the next
6593 element. */
6594 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6595 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6596 it->bidi_it.charpos = IT_CHARPOS (*it);
6597 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6598 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6599 do
6600 {
6601 /* Now return to buffer position where we were asked to
6602 get the next display element, and produce that. */
6603 bidi_move_to_visually_next (&it->bidi_it);
6604 }
6605 while (it->bidi_it.bytepos != orig_bytepos
6606 && it->bidi_it.bytepos < ZV_BYTE);
6607 }
6608
6609 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6610 /* Adjust IT's position information to where we ended up. */
6611 IT_CHARPOS (*it) = it->bidi_it.charpos;
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6614 {
6615 EMACS_INT stop = it->end_charpos;
6616 if (it->bidi_it.scan_dir < 0)
6617 stop = -1;
6618 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6619 IT_BYTEPOS (*it), stop, Qnil);
6620 }
6621 }
6622
6623 if (IT_CHARPOS (*it) >= it->stop_charpos)
6624 {
6625 if (IT_CHARPOS (*it) >= it->end_charpos)
6626 {
6627 int overlay_strings_follow_p;
6628
6629 /* End of the game, except when overlay strings follow that
6630 haven't been returned yet. */
6631 if (it->overlay_strings_at_end_processed_p)
6632 overlay_strings_follow_p = 0;
6633 else
6634 {
6635 it->overlay_strings_at_end_processed_p = 1;
6636 overlay_strings_follow_p = get_overlay_strings (it, 0);
6637 }
6638
6639 if (overlay_strings_follow_p)
6640 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6641 else
6642 {
6643 it->what = IT_EOB;
6644 it->position = it->current.pos;
6645 success_p = 0;
6646 }
6647 }
6648 else if (!(!it->bidi_p
6649 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6650 || IT_CHARPOS (*it) == it->stop_charpos))
6651 {
6652 /* With bidi non-linear iteration, we could find ourselves
6653 far beyond the last computed stop_charpos, with several
6654 other stop positions in between that we missed. Scan
6655 them all now, in buffer's logical order, until we find
6656 and handle the last stop_charpos that precedes our
6657 current position. */
6658 handle_stop_backwards (it, it->stop_charpos);
6659 return GET_NEXT_DISPLAY_ELEMENT (it);
6660 }
6661 else
6662 {
6663 if (it->bidi_p)
6664 {
6665 /* Take note of the stop position we just moved across,
6666 for when we will move back across it. */
6667 it->prev_stop = it->stop_charpos;
6668 /* If we are at base paragraph embedding level, take
6669 note of the last stop position seen at this
6670 level. */
6671 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6672 it->base_level_stop = it->stop_charpos;
6673 }
6674 handle_stop (it);
6675 return GET_NEXT_DISPLAY_ELEMENT (it);
6676 }
6677 }
6678 else if (it->bidi_p
6679 /* We can sometimes back up for reasons that have nothing
6680 to do with bidi reordering. E.g., compositions. The
6681 code below is only needed when we are above the base
6682 embedding level, so test for that explicitly. */
6683 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6684 && IT_CHARPOS (*it) < it->prev_stop)
6685 {
6686 if (it->base_level_stop <= 0)
6687 it->base_level_stop = BEGV;
6688 if (IT_CHARPOS (*it) < it->base_level_stop)
6689 abort ();
6690 handle_stop_backwards (it, it->base_level_stop);
6691 return GET_NEXT_DISPLAY_ELEMENT (it);
6692 }
6693 else
6694 {
6695 /* No face changes, overlays etc. in sight, so just return a
6696 character from current_buffer. */
6697 unsigned char *p;
6698 EMACS_INT stop;
6699
6700 /* Maybe run the redisplay end trigger hook. Performance note:
6701 This doesn't seem to cost measurable time. */
6702 if (it->redisplay_end_trigger_charpos
6703 && it->glyph_row
6704 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6705 run_redisplay_end_trigger_hook (it);
6706
6707 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6708 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6709 stop)
6710 && next_element_from_composition (it))
6711 {
6712 return 1;
6713 }
6714
6715 /* Get the next character, maybe multibyte. */
6716 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6717 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6718 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6719 else
6720 it->c = *p, it->len = 1;
6721
6722 /* Record what we have and where it came from. */
6723 it->what = IT_CHARACTER;
6724 it->object = it->w->buffer;
6725 it->position = it->current.pos;
6726
6727 /* Normally we return the character found above, except when we
6728 really want to return an ellipsis for selective display. */
6729 if (it->selective)
6730 {
6731 if (it->c == '\n')
6732 {
6733 /* A value of selective > 0 means hide lines indented more
6734 than that number of columns. */
6735 if (it->selective > 0
6736 && IT_CHARPOS (*it) + 1 < ZV
6737 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6738 IT_BYTEPOS (*it) + 1,
6739 (double) it->selective)) /* iftc */
6740 {
6741 success_p = next_element_from_ellipsis (it);
6742 it->dpvec_char_len = -1;
6743 }
6744 }
6745 else if (it->c == '\r' && it->selective == -1)
6746 {
6747 /* A value of selective == -1 means that everything from the
6748 CR to the end of the line is invisible, with maybe an
6749 ellipsis displayed for it. */
6750 success_p = next_element_from_ellipsis (it);
6751 it->dpvec_char_len = -1;
6752 }
6753 }
6754 }
6755
6756 /* Value is zero if end of buffer reached. */
6757 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6758 return success_p;
6759 }
6760
6761
6762 /* Run the redisplay end trigger hook for IT. */
6763
6764 static void
6765 run_redisplay_end_trigger_hook (struct it *it)
6766 {
6767 Lisp_Object args[3];
6768
6769 /* IT->glyph_row should be non-null, i.e. we should be actually
6770 displaying something, or otherwise we should not run the hook. */
6771 xassert (it->glyph_row);
6772
6773 /* Set up hook arguments. */
6774 args[0] = Qredisplay_end_trigger_functions;
6775 args[1] = it->window;
6776 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6777 it->redisplay_end_trigger_charpos = 0;
6778
6779 /* Since we are *trying* to run these functions, don't try to run
6780 them again, even if they get an error. */
6781 it->w->redisplay_end_trigger = Qnil;
6782 Frun_hook_with_args (3, args);
6783
6784 /* Notice if it changed the face of the character we are on. */
6785 handle_face_prop (it);
6786 }
6787
6788
6789 /* Deliver a composition display element. Unlike the other
6790 next_element_from_XXX, this function is not registered in the array
6791 get_next_element[]. It is called from next_element_from_buffer and
6792 next_element_from_string when necessary. */
6793
6794 static int
6795 next_element_from_composition (struct it *it)
6796 {
6797 it->what = IT_COMPOSITION;
6798 it->len = it->cmp_it.nbytes;
6799 if (STRINGP (it->string))
6800 {
6801 if (it->c < 0)
6802 {
6803 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6804 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6805 return 0;
6806 }
6807 it->position = it->current.string_pos;
6808 it->object = it->string;
6809 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6810 IT_STRING_BYTEPOS (*it), it->string);
6811 }
6812 else
6813 {
6814 if (it->c < 0)
6815 {
6816 IT_CHARPOS (*it) += it->cmp_it.nchars;
6817 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6818 if (it->bidi_p)
6819 {
6820 if (it->bidi_it.new_paragraph)
6821 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6822 /* Resync the bidi iterator with IT's new position.
6823 FIXME: this doesn't support bidirectional text. */
6824 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6825 bidi_move_to_visually_next (&it->bidi_it);
6826 }
6827 return 0;
6828 }
6829 it->position = it->current.pos;
6830 it->object = it->w->buffer;
6831 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6832 IT_BYTEPOS (*it), Qnil);
6833 }
6834 return 1;
6835 }
6836
6837
6838 \f
6839 /***********************************************************************
6840 Moving an iterator without producing glyphs
6841 ***********************************************************************/
6842
6843 /* Check if iterator is at a position corresponding to a valid buffer
6844 position after some move_it_ call. */
6845
6846 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6847 ((it)->method == GET_FROM_STRING \
6848 ? IT_STRING_CHARPOS (*it) == 0 \
6849 : 1)
6850
6851
6852 /* Move iterator IT to a specified buffer or X position within one
6853 line on the display without producing glyphs.
6854
6855 OP should be a bit mask including some or all of these bits:
6856 MOVE_TO_X: Stop upon reaching x-position TO_X.
6857 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6858 Regardless of OP's value, stop upon reaching the end of the display line.
6859
6860 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6861 This means, in particular, that TO_X includes window's horizontal
6862 scroll amount.
6863
6864 The return value has several possible values that
6865 say what condition caused the scan to stop:
6866
6867 MOVE_POS_MATCH_OR_ZV
6868 - when TO_POS or ZV was reached.
6869
6870 MOVE_X_REACHED
6871 -when TO_X was reached before TO_POS or ZV were reached.
6872
6873 MOVE_LINE_CONTINUED
6874 - when we reached the end of the display area and the line must
6875 be continued.
6876
6877 MOVE_LINE_TRUNCATED
6878 - when we reached the end of the display area and the line is
6879 truncated.
6880
6881 MOVE_NEWLINE_OR_CR
6882 - when we stopped at a line end, i.e. a newline or a CR and selective
6883 display is on. */
6884
6885 static enum move_it_result
6886 move_it_in_display_line_to (struct it *it,
6887 EMACS_INT to_charpos, int to_x,
6888 enum move_operation_enum op)
6889 {
6890 enum move_it_result result = MOVE_UNDEFINED;
6891 struct glyph_row *saved_glyph_row;
6892 struct it wrap_it, atpos_it, atx_it;
6893 int may_wrap = 0;
6894 enum it_method prev_method = it->method;
6895 EMACS_INT prev_pos = IT_CHARPOS (*it);
6896
6897 /* Don't produce glyphs in produce_glyphs. */
6898 saved_glyph_row = it->glyph_row;
6899 it->glyph_row = NULL;
6900
6901 /* Use wrap_it to save a copy of IT wherever a word wrap could
6902 occur. Use atpos_it to save a copy of IT at the desired buffer
6903 position, if found, so that we can scan ahead and check if the
6904 word later overshoots the window edge. Use atx_it similarly, for
6905 pixel positions. */
6906 wrap_it.sp = -1;
6907 atpos_it.sp = -1;
6908 atx_it.sp = -1;
6909
6910 #define BUFFER_POS_REACHED_P() \
6911 ((op & MOVE_TO_POS) != 0 \
6912 && BUFFERP (it->object) \
6913 && (IT_CHARPOS (*it) == to_charpos \
6914 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6915 && (it->method == GET_FROM_BUFFER \
6916 || (it->method == GET_FROM_DISPLAY_VECTOR \
6917 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6918
6919 /* If there's a line-/wrap-prefix, handle it. */
6920 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6921 && it->current_y < it->last_visible_y)
6922 handle_line_prefix (it);
6923
6924 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6925 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6926
6927 while (1)
6928 {
6929 int x, i, ascent = 0, descent = 0;
6930
6931 /* Utility macro to reset an iterator with x, ascent, and descent. */
6932 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6933 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6934 (IT)->max_descent = descent)
6935
6936 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6937 glyph). */
6938 if ((op & MOVE_TO_POS) != 0
6939 && BUFFERP (it->object)
6940 && it->method == GET_FROM_BUFFER
6941 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6942 || (it->bidi_p
6943 && (prev_method == GET_FROM_IMAGE
6944 || prev_method == GET_FROM_STRETCH)
6945 /* Passed TO_CHARPOS from left to right. */
6946 && ((prev_pos < to_charpos
6947 && IT_CHARPOS (*it) > to_charpos)
6948 /* Passed TO_CHARPOS from right to left. */
6949 || (prev_pos > to_charpos
6950 && IT_CHARPOS (*it) < to_charpos)))))
6951 {
6952 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6953 {
6954 result = MOVE_POS_MATCH_OR_ZV;
6955 break;
6956 }
6957 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6958 /* If wrap_it is valid, the current position might be in a
6959 word that is wrapped. So, save the iterator in
6960 atpos_it and continue to see if wrapping happens. */
6961 atpos_it = *it;
6962 }
6963
6964 prev_method = it->method;
6965 if (it->method == GET_FROM_BUFFER)
6966 prev_pos = IT_CHARPOS (*it);
6967 /* Stop when ZV reached.
6968 We used to stop here when TO_CHARPOS reached as well, but that is
6969 too soon if this glyph does not fit on this line. So we handle it
6970 explicitly below. */
6971 if (!get_next_display_element (it))
6972 {
6973 result = MOVE_POS_MATCH_OR_ZV;
6974 break;
6975 }
6976
6977 if (it->line_wrap == TRUNCATE)
6978 {
6979 if (BUFFER_POS_REACHED_P ())
6980 {
6981 result = MOVE_POS_MATCH_OR_ZV;
6982 break;
6983 }
6984 }
6985 else
6986 {
6987 if (it->line_wrap == WORD_WRAP)
6988 {
6989 if (IT_DISPLAYING_WHITESPACE (it))
6990 may_wrap = 1;
6991 else if (may_wrap)
6992 {
6993 /* We have reached a glyph that follows one or more
6994 whitespace characters. If the position is
6995 already found, we are done. */
6996 if (atpos_it.sp >= 0)
6997 {
6998 *it = atpos_it;
6999 result = MOVE_POS_MATCH_OR_ZV;
7000 goto done;
7001 }
7002 if (atx_it.sp >= 0)
7003 {
7004 *it = atx_it;
7005 result = MOVE_X_REACHED;
7006 goto done;
7007 }
7008 /* Otherwise, we can wrap here. */
7009 wrap_it = *it;
7010 may_wrap = 0;
7011 }
7012 }
7013 }
7014
7015 /* Remember the line height for the current line, in case
7016 the next element doesn't fit on the line. */
7017 ascent = it->max_ascent;
7018 descent = it->max_descent;
7019
7020 /* The call to produce_glyphs will get the metrics of the
7021 display element IT is loaded with. Record the x-position
7022 before this display element, in case it doesn't fit on the
7023 line. */
7024 x = it->current_x;
7025
7026 PRODUCE_GLYPHS (it);
7027
7028 if (it->area != TEXT_AREA)
7029 {
7030 set_iterator_to_next (it, 1);
7031 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7032 SET_TEXT_POS (this_line_min_pos,
7033 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7034 continue;
7035 }
7036
7037 /* The number of glyphs we get back in IT->nglyphs will normally
7038 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7039 character on a terminal frame, or (iii) a line end. For the
7040 second case, IT->nglyphs - 1 padding glyphs will be present.
7041 (On X frames, there is only one glyph produced for a
7042 composite character.)
7043
7044 The behavior implemented below means, for continuation lines,
7045 that as many spaces of a TAB as fit on the current line are
7046 displayed there. For terminal frames, as many glyphs of a
7047 multi-glyph character are displayed in the current line, too.
7048 This is what the old redisplay code did, and we keep it that
7049 way. Under X, the whole shape of a complex character must
7050 fit on the line or it will be completely displayed in the
7051 next line.
7052
7053 Note that both for tabs and padding glyphs, all glyphs have
7054 the same width. */
7055 if (it->nglyphs)
7056 {
7057 /* More than one glyph or glyph doesn't fit on line. All
7058 glyphs have the same width. */
7059 int single_glyph_width = it->pixel_width / it->nglyphs;
7060 int new_x;
7061 int x_before_this_char = x;
7062 int hpos_before_this_char = it->hpos;
7063
7064 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7065 {
7066 new_x = x + single_glyph_width;
7067
7068 /* We want to leave anything reaching TO_X to the caller. */
7069 if ((op & MOVE_TO_X) && new_x > to_x)
7070 {
7071 if (BUFFER_POS_REACHED_P ())
7072 {
7073 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7074 goto buffer_pos_reached;
7075 if (atpos_it.sp < 0)
7076 {
7077 atpos_it = *it;
7078 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7079 }
7080 }
7081 else
7082 {
7083 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7084 {
7085 it->current_x = x;
7086 result = MOVE_X_REACHED;
7087 break;
7088 }
7089 if (atx_it.sp < 0)
7090 {
7091 atx_it = *it;
7092 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7093 }
7094 }
7095 }
7096
7097 if (/* Lines are continued. */
7098 it->line_wrap != TRUNCATE
7099 && (/* And glyph doesn't fit on the line. */
7100 new_x > it->last_visible_x
7101 /* Or it fits exactly and we're on a window
7102 system frame. */
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f))))
7105 {
7106 if (/* IT->hpos == 0 means the very first glyph
7107 doesn't fit on the line, e.g. a wide image. */
7108 it->hpos == 0
7109 || (new_x == it->last_visible_x
7110 && FRAME_WINDOW_P (it->f)))
7111 {
7112 ++it->hpos;
7113 it->current_x = new_x;
7114
7115 /* The character's last glyph just barely fits
7116 in this row. */
7117 if (i == it->nglyphs - 1)
7118 {
7119 /* If this is the destination position,
7120 return a position *before* it in this row,
7121 now that we know it fits in this row. */
7122 if (BUFFER_POS_REACHED_P ())
7123 {
7124 if (it->line_wrap != WORD_WRAP
7125 || wrap_it.sp < 0)
7126 {
7127 it->hpos = hpos_before_this_char;
7128 it->current_x = x_before_this_char;
7129 result = MOVE_POS_MATCH_OR_ZV;
7130 break;
7131 }
7132 if (it->line_wrap == WORD_WRAP
7133 && atpos_it.sp < 0)
7134 {
7135 atpos_it = *it;
7136 atpos_it.current_x = x_before_this_char;
7137 atpos_it.hpos = hpos_before_this_char;
7138 }
7139 }
7140
7141 set_iterator_to_next (it, 1);
7142 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7143 SET_TEXT_POS (this_line_min_pos,
7144 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7145 /* On graphical terminals, newlines may
7146 "overflow" into the fringe if
7147 overflow-newline-into-fringe is non-nil.
7148 On text-only terminals, newlines may
7149 overflow into the last glyph on the
7150 display line.*/
7151 if (!FRAME_WINDOW_P (it->f)
7152 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7153 {
7154 if (!get_next_display_element (it))
7155 {
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 break;
7158 }
7159 if (BUFFER_POS_REACHED_P ())
7160 {
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 result = MOVE_POS_MATCH_OR_ZV;
7163 else
7164 result = MOVE_LINE_CONTINUED;
7165 break;
7166 }
7167 if (ITERATOR_AT_END_OF_LINE_P (it))
7168 {
7169 result = MOVE_NEWLINE_OR_CR;
7170 break;
7171 }
7172 }
7173 }
7174 }
7175 else
7176 IT_RESET_X_ASCENT_DESCENT (it);
7177
7178 if (wrap_it.sp >= 0)
7179 {
7180 *it = wrap_it;
7181 atpos_it.sp = -1;
7182 atx_it.sp = -1;
7183 }
7184
7185 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7186 IT_CHARPOS (*it)));
7187 result = MOVE_LINE_CONTINUED;
7188 break;
7189 }
7190
7191 if (BUFFER_POS_REACHED_P ())
7192 {
7193 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7194 goto buffer_pos_reached;
7195 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7196 {
7197 atpos_it = *it;
7198 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7199 }
7200 }
7201
7202 if (new_x > it->first_visible_x)
7203 {
7204 /* Glyph is visible. Increment number of glyphs that
7205 would be displayed. */
7206 ++it->hpos;
7207 }
7208 }
7209
7210 if (result != MOVE_UNDEFINED)
7211 break;
7212 }
7213 else if (BUFFER_POS_REACHED_P ())
7214 {
7215 buffer_pos_reached:
7216 IT_RESET_X_ASCENT_DESCENT (it);
7217 result = MOVE_POS_MATCH_OR_ZV;
7218 break;
7219 }
7220 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7221 {
7222 /* Stop when TO_X specified and reached. This check is
7223 necessary here because of lines consisting of a line end,
7224 only. The line end will not produce any glyphs and we
7225 would never get MOVE_X_REACHED. */
7226 xassert (it->nglyphs == 0);
7227 result = MOVE_X_REACHED;
7228 break;
7229 }
7230
7231 /* Is this a line end? If yes, we're done. */
7232 if (ITERATOR_AT_END_OF_LINE_P (it))
7233 {
7234 result = MOVE_NEWLINE_OR_CR;
7235 break;
7236 }
7237
7238 if (it->method == GET_FROM_BUFFER)
7239 prev_pos = IT_CHARPOS (*it);
7240 /* The current display element has been consumed. Advance
7241 to the next. */
7242 set_iterator_to_next (it, 1);
7243 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7244 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7245
7246 /* Stop if lines are truncated and IT's current x-position is
7247 past the right edge of the window now. */
7248 if (it->line_wrap == TRUNCATE
7249 && it->current_x >= it->last_visible_x)
7250 {
7251 if (!FRAME_WINDOW_P (it->f)
7252 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7253 {
7254 if (!get_next_display_element (it)
7255 || BUFFER_POS_REACHED_P ())
7256 {
7257 result = MOVE_POS_MATCH_OR_ZV;
7258 break;
7259 }
7260 if (ITERATOR_AT_END_OF_LINE_P (it))
7261 {
7262 result = MOVE_NEWLINE_OR_CR;
7263 break;
7264 }
7265 }
7266 result = MOVE_LINE_TRUNCATED;
7267 break;
7268 }
7269 #undef IT_RESET_X_ASCENT_DESCENT
7270 }
7271
7272 #undef BUFFER_POS_REACHED_P
7273
7274 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7275 restore the saved iterator. */
7276 if (atpos_it.sp >= 0)
7277 *it = atpos_it;
7278 else if (atx_it.sp >= 0)
7279 *it = atx_it;
7280
7281 done:
7282
7283 /* Restore the iterator settings altered at the beginning of this
7284 function. */
7285 it->glyph_row = saved_glyph_row;
7286 return result;
7287 }
7288
7289 /* For external use. */
7290 void
7291 move_it_in_display_line (struct it *it,
7292 EMACS_INT to_charpos, int to_x,
7293 enum move_operation_enum op)
7294 {
7295 if (it->line_wrap == WORD_WRAP
7296 && (op & MOVE_TO_X))
7297 {
7298 struct it save_it = *it;
7299 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7300 /* When word-wrap is on, TO_X may lie past the end
7301 of a wrapped line. Then it->current is the
7302 character on the next line, so backtrack to the
7303 space before the wrap point. */
7304 if (skip == MOVE_LINE_CONTINUED)
7305 {
7306 int prev_x = max (it->current_x - 1, 0);
7307 *it = save_it;
7308 move_it_in_display_line_to
7309 (it, -1, prev_x, MOVE_TO_X);
7310 }
7311 }
7312 else
7313 move_it_in_display_line_to (it, to_charpos, to_x, op);
7314 }
7315
7316
7317 /* Move IT forward until it satisfies one or more of the criteria in
7318 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7319
7320 OP is a bit-mask that specifies where to stop, and in particular,
7321 which of those four position arguments makes a difference. See the
7322 description of enum move_operation_enum.
7323
7324 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7325 screen line, this function will set IT to the next position >
7326 TO_CHARPOS. */
7327
7328 void
7329 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7330 {
7331 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7332 int line_height, line_start_x = 0, reached = 0;
7333
7334 for (;;)
7335 {
7336 if (op & MOVE_TO_VPOS)
7337 {
7338 /* If no TO_CHARPOS and no TO_X specified, stop at the
7339 start of the line TO_VPOS. */
7340 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7341 {
7342 if (it->vpos == to_vpos)
7343 {
7344 reached = 1;
7345 break;
7346 }
7347 else
7348 skip = move_it_in_display_line_to (it, -1, -1, 0);
7349 }
7350 else
7351 {
7352 /* TO_VPOS >= 0 means stop at TO_X in the line at
7353 TO_VPOS, or at TO_POS, whichever comes first. */
7354 if (it->vpos == to_vpos)
7355 {
7356 reached = 2;
7357 break;
7358 }
7359
7360 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7361
7362 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7363 {
7364 reached = 3;
7365 break;
7366 }
7367 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7368 {
7369 /* We have reached TO_X but not in the line we want. */
7370 skip = move_it_in_display_line_to (it, to_charpos,
7371 -1, MOVE_TO_POS);
7372 if (skip == MOVE_POS_MATCH_OR_ZV)
7373 {
7374 reached = 4;
7375 break;
7376 }
7377 }
7378 }
7379 }
7380 else if (op & MOVE_TO_Y)
7381 {
7382 struct it it_backup;
7383
7384 if (it->line_wrap == WORD_WRAP)
7385 it_backup = *it;
7386
7387 /* TO_Y specified means stop at TO_X in the line containing
7388 TO_Y---or at TO_CHARPOS if this is reached first. The
7389 problem is that we can't really tell whether the line
7390 contains TO_Y before we have completely scanned it, and
7391 this may skip past TO_X. What we do is to first scan to
7392 TO_X.
7393
7394 If TO_X is not specified, use a TO_X of zero. The reason
7395 is to make the outcome of this function more predictable.
7396 If we didn't use TO_X == 0, we would stop at the end of
7397 the line which is probably not what a caller would expect
7398 to happen. */
7399 skip = move_it_in_display_line_to
7400 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7401 (MOVE_TO_X | (op & MOVE_TO_POS)));
7402
7403 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 5;
7406 else if (skip == MOVE_X_REACHED)
7407 {
7408 /* If TO_X was reached, we want to know whether TO_Y is
7409 in the line. We know this is the case if the already
7410 scanned glyphs make the line tall enough. Otherwise,
7411 we must check by scanning the rest of the line. */
7412 line_height = it->max_ascent + it->max_descent;
7413 if (to_y >= it->current_y
7414 && to_y < it->current_y + line_height)
7415 {
7416 reached = 6;
7417 break;
7418 }
7419 it_backup = *it;
7420 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7421 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7422 op & MOVE_TO_POS);
7423 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7424 line_height = it->max_ascent + it->max_descent;
7425 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7426
7427 if (to_y >= it->current_y
7428 && to_y < it->current_y + line_height)
7429 {
7430 /* If TO_Y is in this line and TO_X was reached
7431 above, we scanned too far. We have to restore
7432 IT's settings to the ones before skipping. */
7433 *it = it_backup;
7434 reached = 6;
7435 }
7436 else
7437 {
7438 skip = skip2;
7439 if (skip == MOVE_POS_MATCH_OR_ZV)
7440 reached = 7;
7441 }
7442 }
7443 else
7444 {
7445 /* Check whether TO_Y is in this line. */
7446 line_height = it->max_ascent + it->max_descent;
7447 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7448
7449 if (to_y >= it->current_y
7450 && to_y < it->current_y + line_height)
7451 {
7452 /* When word-wrap is on, TO_X may lie past the end
7453 of a wrapped line. Then it->current is the
7454 character on the next line, so backtrack to the
7455 space before the wrap point. */
7456 if (skip == MOVE_LINE_CONTINUED
7457 && it->line_wrap == WORD_WRAP)
7458 {
7459 int prev_x = max (it->current_x - 1, 0);
7460 *it = it_backup;
7461 skip = move_it_in_display_line_to
7462 (it, -1, prev_x, MOVE_TO_X);
7463 }
7464 reached = 6;
7465 }
7466 }
7467
7468 if (reached)
7469 break;
7470 }
7471 else if (BUFFERP (it->object)
7472 && (it->method == GET_FROM_BUFFER
7473 || it->method == GET_FROM_STRETCH)
7474 && IT_CHARPOS (*it) >= to_charpos)
7475 skip = MOVE_POS_MATCH_OR_ZV;
7476 else
7477 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7478
7479 switch (skip)
7480 {
7481 case MOVE_POS_MATCH_OR_ZV:
7482 reached = 8;
7483 goto out;
7484
7485 case MOVE_NEWLINE_OR_CR:
7486 set_iterator_to_next (it, 1);
7487 it->continuation_lines_width = 0;
7488 break;
7489
7490 case MOVE_LINE_TRUNCATED:
7491 it->continuation_lines_width = 0;
7492 reseat_at_next_visible_line_start (it, 0);
7493 if ((op & MOVE_TO_POS) != 0
7494 && IT_CHARPOS (*it) > to_charpos)
7495 {
7496 reached = 9;
7497 goto out;
7498 }
7499 break;
7500
7501 case MOVE_LINE_CONTINUED:
7502 /* For continued lines ending in a tab, some of the glyphs
7503 associated with the tab are displayed on the current
7504 line. Since it->current_x does not include these glyphs,
7505 we use it->last_visible_x instead. */
7506 if (it->c == '\t')
7507 {
7508 it->continuation_lines_width += it->last_visible_x;
7509 /* When moving by vpos, ensure that the iterator really
7510 advances to the next line (bug#847, bug#969). Fixme:
7511 do we need to do this in other circumstances? */
7512 if (it->current_x != it->last_visible_x
7513 && (op & MOVE_TO_VPOS)
7514 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7515 {
7516 line_start_x = it->current_x + it->pixel_width
7517 - it->last_visible_x;
7518 set_iterator_to_next (it, 0);
7519 }
7520 }
7521 else
7522 it->continuation_lines_width += it->current_x;
7523 break;
7524
7525 default:
7526 abort ();
7527 }
7528
7529 /* Reset/increment for the next run. */
7530 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7531 it->current_x = line_start_x;
7532 line_start_x = 0;
7533 it->hpos = 0;
7534 it->current_y += it->max_ascent + it->max_descent;
7535 ++it->vpos;
7536 last_height = it->max_ascent + it->max_descent;
7537 last_max_ascent = it->max_ascent;
7538 it->max_ascent = it->max_descent = 0;
7539 }
7540
7541 out:
7542
7543 /* On text terminals, we may stop at the end of a line in the middle
7544 of a multi-character glyph. If the glyph itself is continued,
7545 i.e. it is actually displayed on the next line, don't treat this
7546 stopping point as valid; move to the next line instead (unless
7547 that brings us offscreen). */
7548 if (!FRAME_WINDOW_P (it->f)
7549 && op & MOVE_TO_POS
7550 && IT_CHARPOS (*it) == to_charpos
7551 && it->what == IT_CHARACTER
7552 && it->nglyphs > 1
7553 && it->line_wrap == WINDOW_WRAP
7554 && it->current_x == it->last_visible_x - 1
7555 && it->c != '\n'
7556 && it->c != '\t'
7557 && it->vpos < XFASTINT (it->w->window_end_vpos))
7558 {
7559 it->continuation_lines_width += it->current_x;
7560 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7561 it->current_y += it->max_ascent + it->max_descent;
7562 ++it->vpos;
7563 last_height = it->max_ascent + it->max_descent;
7564 last_max_ascent = it->max_ascent;
7565 }
7566
7567 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7568 }
7569
7570
7571 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7572
7573 If DY > 0, move IT backward at least that many pixels. DY = 0
7574 means move IT backward to the preceding line start or BEGV. This
7575 function may move over more than DY pixels if IT->current_y - DY
7576 ends up in the middle of a line; in this case IT->current_y will be
7577 set to the top of the line moved to. */
7578
7579 void
7580 move_it_vertically_backward (struct it *it, int dy)
7581 {
7582 int nlines, h;
7583 struct it it2, it3;
7584 EMACS_INT start_pos;
7585
7586 move_further_back:
7587 xassert (dy >= 0);
7588
7589 start_pos = IT_CHARPOS (*it);
7590
7591 /* Estimate how many newlines we must move back. */
7592 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7593
7594 /* Set the iterator's position that many lines back. */
7595 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7596 back_to_previous_visible_line_start (it);
7597
7598 /* Reseat the iterator here. When moving backward, we don't want
7599 reseat to skip forward over invisible text, set up the iterator
7600 to deliver from overlay strings at the new position etc. So,
7601 use reseat_1 here. */
7602 reseat_1 (it, it->current.pos, 1);
7603
7604 /* We are now surely at a line start. */
7605 it->current_x = it->hpos = 0;
7606 it->continuation_lines_width = 0;
7607
7608 /* Move forward and see what y-distance we moved. First move to the
7609 start of the next line so that we get its height. We need this
7610 height to be able to tell whether we reached the specified
7611 y-distance. */
7612 it2 = *it;
7613 it2.max_ascent = it2.max_descent = 0;
7614 do
7615 {
7616 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7617 MOVE_TO_POS | MOVE_TO_VPOS);
7618 }
7619 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7620 xassert (IT_CHARPOS (*it) >= BEGV);
7621 it3 = it2;
7622
7623 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7624 xassert (IT_CHARPOS (*it) >= BEGV);
7625 /* H is the actual vertical distance from the position in *IT
7626 and the starting position. */
7627 h = it2.current_y - it->current_y;
7628 /* NLINES is the distance in number of lines. */
7629 nlines = it2.vpos - it->vpos;
7630
7631 /* Correct IT's y and vpos position
7632 so that they are relative to the starting point. */
7633 it->vpos -= nlines;
7634 it->current_y -= h;
7635
7636 if (dy == 0)
7637 {
7638 /* DY == 0 means move to the start of the screen line. The
7639 value of nlines is > 0 if continuation lines were involved. */
7640 if (nlines > 0)
7641 move_it_by_lines (it, nlines);
7642 }
7643 else
7644 {
7645 /* The y-position we try to reach, relative to *IT.
7646 Note that H has been subtracted in front of the if-statement. */
7647 int target_y = it->current_y + h - dy;
7648 int y0 = it3.current_y;
7649 int y1 = line_bottom_y (&it3);
7650 int line_height = y1 - y0;
7651
7652 /* If we did not reach target_y, try to move further backward if
7653 we can. If we moved too far backward, try to move forward. */
7654 if (target_y < it->current_y
7655 /* This is heuristic. In a window that's 3 lines high, with
7656 a line height of 13 pixels each, recentering with point
7657 on the bottom line will try to move -39/2 = 19 pixels
7658 backward. Try to avoid moving into the first line. */
7659 && (it->current_y - target_y
7660 > min (window_box_height (it->w), line_height * 2 / 3))
7661 && IT_CHARPOS (*it) > BEGV)
7662 {
7663 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7664 target_y - it->current_y));
7665 dy = it->current_y - target_y;
7666 goto move_further_back;
7667 }
7668 else if (target_y >= it->current_y + line_height
7669 && IT_CHARPOS (*it) < ZV)
7670 {
7671 /* Should move forward by at least one line, maybe more.
7672
7673 Note: Calling move_it_by_lines can be expensive on
7674 terminal frames, where compute_motion is used (via
7675 vmotion) to do the job, when there are very long lines
7676 and truncate-lines is nil. That's the reason for
7677 treating terminal frames specially here. */
7678
7679 if (!FRAME_WINDOW_P (it->f))
7680 move_it_vertically (it, target_y - (it->current_y + line_height));
7681 else
7682 {
7683 do
7684 {
7685 move_it_by_lines (it, 1);
7686 }
7687 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7688 }
7689 }
7690 }
7691 }
7692
7693
7694 /* Move IT by a specified amount of pixel lines DY. DY negative means
7695 move backwards. DY = 0 means move to start of screen line. At the
7696 end, IT will be on the start of a screen line. */
7697
7698 void
7699 move_it_vertically (struct it *it, int dy)
7700 {
7701 if (dy <= 0)
7702 move_it_vertically_backward (it, -dy);
7703 else
7704 {
7705 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7706 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7707 MOVE_TO_POS | MOVE_TO_Y);
7708 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7709
7710 /* If buffer ends in ZV without a newline, move to the start of
7711 the line to satisfy the post-condition. */
7712 if (IT_CHARPOS (*it) == ZV
7713 && ZV > BEGV
7714 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7715 move_it_by_lines (it, 0);
7716 }
7717 }
7718
7719
7720 /* Move iterator IT past the end of the text line it is in. */
7721
7722 void
7723 move_it_past_eol (struct it *it)
7724 {
7725 enum move_it_result rc;
7726
7727 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7728 if (rc == MOVE_NEWLINE_OR_CR)
7729 set_iterator_to_next (it, 0);
7730 }
7731
7732
7733 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7734 negative means move up. DVPOS == 0 means move to the start of the
7735 screen line.
7736
7737 Optimization idea: If we would know that IT->f doesn't use
7738 a face with proportional font, we could be faster for
7739 truncate-lines nil. */
7740
7741 void
7742 move_it_by_lines (struct it *it, int dvpos)
7743 {
7744
7745 /* The commented-out optimization uses vmotion on terminals. This
7746 gives bad results, because elements like it->what, on which
7747 callers such as pos_visible_p rely, aren't updated. */
7748 /* struct position pos;
7749 if (!FRAME_WINDOW_P (it->f))
7750 {
7751 struct text_pos textpos;
7752
7753 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7754 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7755 reseat (it, textpos, 1);
7756 it->vpos += pos.vpos;
7757 it->current_y += pos.vpos;
7758 }
7759 else */
7760
7761 if (dvpos == 0)
7762 {
7763 /* DVPOS == 0 means move to the start of the screen line. */
7764 move_it_vertically_backward (it, 0);
7765 xassert (it->current_x == 0 && it->hpos == 0);
7766 /* Let next call to line_bottom_y calculate real line height */
7767 last_height = 0;
7768 }
7769 else if (dvpos > 0)
7770 {
7771 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7772 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7773 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7774 }
7775 else
7776 {
7777 struct it it2;
7778 EMACS_INT start_charpos, i;
7779
7780 /* Start at the beginning of the screen line containing IT's
7781 position. This may actually move vertically backwards,
7782 in case of overlays, so adjust dvpos accordingly. */
7783 dvpos += it->vpos;
7784 move_it_vertically_backward (it, 0);
7785 dvpos -= it->vpos;
7786
7787 /* Go back -DVPOS visible lines and reseat the iterator there. */
7788 start_charpos = IT_CHARPOS (*it);
7789 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7790 back_to_previous_visible_line_start (it);
7791 reseat (it, it->current.pos, 1);
7792
7793 /* Move further back if we end up in a string or an image. */
7794 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7795 {
7796 /* First try to move to start of display line. */
7797 dvpos += it->vpos;
7798 move_it_vertically_backward (it, 0);
7799 dvpos -= it->vpos;
7800 if (IT_POS_VALID_AFTER_MOVE_P (it))
7801 break;
7802 /* If start of line is still in string or image,
7803 move further back. */
7804 back_to_previous_visible_line_start (it);
7805 reseat (it, it->current.pos, 1);
7806 dvpos--;
7807 }
7808
7809 it->current_x = it->hpos = 0;
7810
7811 /* Above call may have moved too far if continuation lines
7812 are involved. Scan forward and see if it did. */
7813 it2 = *it;
7814 it2.vpos = it2.current_y = 0;
7815 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7816 it->vpos -= it2.vpos;
7817 it->current_y -= it2.current_y;
7818 it->current_x = it->hpos = 0;
7819
7820 /* If we moved too far back, move IT some lines forward. */
7821 if (it2.vpos > -dvpos)
7822 {
7823 int delta = it2.vpos + dvpos;
7824 it2 = *it;
7825 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7826 /* Move back again if we got too far ahead. */
7827 if (IT_CHARPOS (*it) >= start_charpos)
7828 *it = it2;
7829 }
7830 }
7831 }
7832
7833 /* Return 1 if IT points into the middle of a display vector. */
7834
7835 int
7836 in_display_vector_p (struct it *it)
7837 {
7838 return (it->method == GET_FROM_DISPLAY_VECTOR
7839 && it->current.dpvec_index > 0
7840 && it->dpvec + it->current.dpvec_index != it->dpend);
7841 }
7842
7843 \f
7844 /***********************************************************************
7845 Messages
7846 ***********************************************************************/
7847
7848
7849 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7850 to *Messages*. */
7851
7852 void
7853 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7854 {
7855 Lisp_Object args[3];
7856 Lisp_Object msg, fmt;
7857 char *buffer;
7858 EMACS_INT len;
7859 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7860 USE_SAFE_ALLOCA;
7861
7862 /* Do nothing if called asynchronously. Inserting text into
7863 a buffer may call after-change-functions and alike and
7864 that would means running Lisp asynchronously. */
7865 if (handling_signal)
7866 return;
7867
7868 fmt = msg = Qnil;
7869 GCPRO4 (fmt, msg, arg1, arg2);
7870
7871 args[0] = fmt = build_string (format);
7872 args[1] = arg1;
7873 args[2] = arg2;
7874 msg = Fformat (3, args);
7875
7876 len = SBYTES (msg) + 1;
7877 SAFE_ALLOCA (buffer, char *, len);
7878 memcpy (buffer, SDATA (msg), len);
7879
7880 message_dolog (buffer, len - 1, 1, 0);
7881 SAFE_FREE ();
7882
7883 UNGCPRO;
7884 }
7885
7886
7887 /* Output a newline in the *Messages* buffer if "needs" one. */
7888
7889 void
7890 message_log_maybe_newline (void)
7891 {
7892 if (message_log_need_newline)
7893 message_dolog ("", 0, 1, 0);
7894 }
7895
7896
7897 /* Add a string M of length NBYTES to the message log, optionally
7898 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7899 nonzero, means interpret the contents of M as multibyte. This
7900 function calls low-level routines in order to bypass text property
7901 hooks, etc. which might not be safe to run.
7902
7903 This may GC (insert may run before/after change hooks),
7904 so the buffer M must NOT point to a Lisp string. */
7905
7906 void
7907 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7908 {
7909 const unsigned char *msg = (const unsigned char *) m;
7910
7911 if (!NILP (Vmemory_full))
7912 return;
7913
7914 if (!NILP (Vmessage_log_max))
7915 {
7916 struct buffer *oldbuf;
7917 Lisp_Object oldpoint, oldbegv, oldzv;
7918 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7919 EMACS_INT point_at_end = 0;
7920 EMACS_INT zv_at_end = 0;
7921 Lisp_Object old_deactivate_mark, tem;
7922 struct gcpro gcpro1;
7923
7924 old_deactivate_mark = Vdeactivate_mark;
7925 oldbuf = current_buffer;
7926 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7927 BVAR (current_buffer, undo_list) = Qt;
7928
7929 oldpoint = message_dolog_marker1;
7930 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7931 oldbegv = message_dolog_marker2;
7932 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7933 oldzv = message_dolog_marker3;
7934 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7935 GCPRO1 (old_deactivate_mark);
7936
7937 if (PT == Z)
7938 point_at_end = 1;
7939 if (ZV == Z)
7940 zv_at_end = 1;
7941
7942 BEGV = BEG;
7943 BEGV_BYTE = BEG_BYTE;
7944 ZV = Z;
7945 ZV_BYTE = Z_BYTE;
7946 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7947
7948 /* Insert the string--maybe converting multibyte to single byte
7949 or vice versa, so that all the text fits the buffer. */
7950 if (multibyte
7951 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7952 {
7953 EMACS_INT i;
7954 int c, char_bytes;
7955 char work[1];
7956
7957 /* Convert a multibyte string to single-byte
7958 for the *Message* buffer. */
7959 for (i = 0; i < nbytes; i += char_bytes)
7960 {
7961 c = string_char_and_length (msg + i, &char_bytes);
7962 work[0] = (ASCII_CHAR_P (c)
7963 ? c
7964 : multibyte_char_to_unibyte (c));
7965 insert_1_both (work, 1, 1, 1, 0, 0);
7966 }
7967 }
7968 else if (! multibyte
7969 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7970 {
7971 EMACS_INT i;
7972 int c, char_bytes;
7973 unsigned char str[MAX_MULTIBYTE_LENGTH];
7974 /* Convert a single-byte string to multibyte
7975 for the *Message* buffer. */
7976 for (i = 0; i < nbytes; i++)
7977 {
7978 c = msg[i];
7979 MAKE_CHAR_MULTIBYTE (c);
7980 char_bytes = CHAR_STRING (c, str);
7981 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7982 }
7983 }
7984 else if (nbytes)
7985 insert_1 (m, nbytes, 1, 0, 0);
7986
7987 if (nlflag)
7988 {
7989 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7990 unsigned long int dups;
7991 insert_1 ("\n", 1, 1, 0, 0);
7992
7993 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7994 this_bol = PT;
7995 this_bol_byte = PT_BYTE;
7996
7997 /* See if this line duplicates the previous one.
7998 If so, combine duplicates. */
7999 if (this_bol > BEG)
8000 {
8001 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8002 prev_bol = PT;
8003 prev_bol_byte = PT_BYTE;
8004
8005 dups = message_log_check_duplicate (prev_bol_byte,
8006 this_bol_byte);
8007 if (dups)
8008 {
8009 del_range_both (prev_bol, prev_bol_byte,
8010 this_bol, this_bol_byte, 0);
8011 if (dups > 1)
8012 {
8013 char dupstr[40];
8014 int duplen;
8015
8016 /* If you change this format, don't forget to also
8017 change message_log_check_duplicate. */
8018 sprintf (dupstr, " [%lu times]", dups);
8019 duplen = strlen (dupstr);
8020 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8021 insert_1 (dupstr, duplen, 1, 0, 1);
8022 }
8023 }
8024 }
8025
8026 /* If we have more than the desired maximum number of lines
8027 in the *Messages* buffer now, delete the oldest ones.
8028 This is safe because we don't have undo in this buffer. */
8029
8030 if (NATNUMP (Vmessage_log_max))
8031 {
8032 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8033 -XFASTINT (Vmessage_log_max) - 1, 0);
8034 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8035 }
8036 }
8037 BEGV = XMARKER (oldbegv)->charpos;
8038 BEGV_BYTE = marker_byte_position (oldbegv);
8039
8040 if (zv_at_end)
8041 {
8042 ZV = Z;
8043 ZV_BYTE = Z_BYTE;
8044 }
8045 else
8046 {
8047 ZV = XMARKER (oldzv)->charpos;
8048 ZV_BYTE = marker_byte_position (oldzv);
8049 }
8050
8051 if (point_at_end)
8052 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8053 else
8054 /* We can't do Fgoto_char (oldpoint) because it will run some
8055 Lisp code. */
8056 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8057 XMARKER (oldpoint)->bytepos);
8058
8059 UNGCPRO;
8060 unchain_marker (XMARKER (oldpoint));
8061 unchain_marker (XMARKER (oldbegv));
8062 unchain_marker (XMARKER (oldzv));
8063
8064 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8065 set_buffer_internal (oldbuf);
8066 if (NILP (tem))
8067 windows_or_buffers_changed = old_windows_or_buffers_changed;
8068 message_log_need_newline = !nlflag;
8069 Vdeactivate_mark = old_deactivate_mark;
8070 }
8071 }
8072
8073
8074 /* We are at the end of the buffer after just having inserted a newline.
8075 (Note: We depend on the fact we won't be crossing the gap.)
8076 Check to see if the most recent message looks a lot like the previous one.
8077 Return 0 if different, 1 if the new one should just replace it, or a
8078 value N > 1 if we should also append " [N times]". */
8079
8080 static unsigned long int
8081 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8082 {
8083 EMACS_INT i;
8084 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8085 int seen_dots = 0;
8086 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8087 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8088
8089 for (i = 0; i < len; i++)
8090 {
8091 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8092 seen_dots = 1;
8093 if (p1[i] != p2[i])
8094 return seen_dots;
8095 }
8096 p1 += len;
8097 if (*p1 == '\n')
8098 return 2;
8099 if (*p1++ == ' ' && *p1++ == '[')
8100 {
8101 char *pend;
8102 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8103 if (strncmp (pend, " times]\n", 8) == 0)
8104 return n+1;
8105 }
8106 return 0;
8107 }
8108 \f
8109
8110 /* Display an echo area message M with a specified length of NBYTES
8111 bytes. The string may include null characters. If M is 0, clear
8112 out any existing message, and let the mini-buffer text show
8113 through.
8114
8115 This may GC, so the buffer M must NOT point to a Lisp string. */
8116
8117 void
8118 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8119 {
8120 /* First flush out any partial line written with print. */
8121 message_log_maybe_newline ();
8122 if (m)
8123 message_dolog (m, nbytes, 1, multibyte);
8124 message2_nolog (m, nbytes, multibyte);
8125 }
8126
8127
8128 /* The non-logging counterpart of message2. */
8129
8130 void
8131 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8132 {
8133 struct frame *sf = SELECTED_FRAME ();
8134 message_enable_multibyte = multibyte;
8135
8136 if (FRAME_INITIAL_P (sf))
8137 {
8138 if (noninteractive_need_newline)
8139 putc ('\n', stderr);
8140 noninteractive_need_newline = 0;
8141 if (m)
8142 fwrite (m, nbytes, 1, stderr);
8143 if (cursor_in_echo_area == 0)
8144 fprintf (stderr, "\n");
8145 fflush (stderr);
8146 }
8147 /* A null message buffer means that the frame hasn't really been
8148 initialized yet. Error messages get reported properly by
8149 cmd_error, so this must be just an informative message; toss it. */
8150 else if (INTERACTIVE
8151 && sf->glyphs_initialized_p
8152 && FRAME_MESSAGE_BUF (sf))
8153 {
8154 Lisp_Object mini_window;
8155 struct frame *f;
8156
8157 /* Get the frame containing the mini-buffer
8158 that the selected frame is using. */
8159 mini_window = FRAME_MINIBUF_WINDOW (sf);
8160 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8161
8162 FRAME_SAMPLE_VISIBILITY (f);
8163 if (FRAME_VISIBLE_P (sf)
8164 && ! FRAME_VISIBLE_P (f))
8165 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8166
8167 if (m)
8168 {
8169 set_message (m, Qnil, nbytes, multibyte);
8170 if (minibuffer_auto_raise)
8171 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8172 }
8173 else
8174 clear_message (1, 1);
8175
8176 do_pending_window_change (0);
8177 echo_area_display (1);
8178 do_pending_window_change (0);
8179 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8180 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8181 }
8182 }
8183
8184
8185 /* Display an echo area message M with a specified length of NBYTES
8186 bytes. The string may include null characters. If M is not a
8187 string, clear out any existing message, and let the mini-buffer
8188 text show through.
8189
8190 This function cancels echoing. */
8191
8192 void
8193 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8194 {
8195 struct gcpro gcpro1;
8196
8197 GCPRO1 (m);
8198 clear_message (1,1);
8199 cancel_echoing ();
8200
8201 /* First flush out any partial line written with print. */
8202 message_log_maybe_newline ();
8203 if (STRINGP (m))
8204 {
8205 char *buffer;
8206 USE_SAFE_ALLOCA;
8207
8208 SAFE_ALLOCA (buffer, char *, nbytes);
8209 memcpy (buffer, SDATA (m), nbytes);
8210 message_dolog (buffer, nbytes, 1, multibyte);
8211 SAFE_FREE ();
8212 }
8213 message3_nolog (m, nbytes, multibyte);
8214
8215 UNGCPRO;
8216 }
8217
8218
8219 /* The non-logging version of message3.
8220 This does not cancel echoing, because it is used for echoing.
8221 Perhaps we need to make a separate function for echoing
8222 and make this cancel echoing. */
8223
8224 void
8225 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8226 {
8227 struct frame *sf = SELECTED_FRAME ();
8228 message_enable_multibyte = multibyte;
8229
8230 if (FRAME_INITIAL_P (sf))
8231 {
8232 if (noninteractive_need_newline)
8233 putc ('\n', stderr);
8234 noninteractive_need_newline = 0;
8235 if (STRINGP (m))
8236 fwrite (SDATA (m), nbytes, 1, stderr);
8237 if (cursor_in_echo_area == 0)
8238 fprintf (stderr, "\n");
8239 fflush (stderr);
8240 }
8241 /* A null message buffer means that the frame hasn't really been
8242 initialized yet. Error messages get reported properly by
8243 cmd_error, so this must be just an informative message; toss it. */
8244 else if (INTERACTIVE
8245 && sf->glyphs_initialized_p
8246 && FRAME_MESSAGE_BUF (sf))
8247 {
8248 Lisp_Object mini_window;
8249 Lisp_Object frame;
8250 struct frame *f;
8251
8252 /* Get the frame containing the mini-buffer
8253 that the selected frame is using. */
8254 mini_window = FRAME_MINIBUF_WINDOW (sf);
8255 frame = XWINDOW (mini_window)->frame;
8256 f = XFRAME (frame);
8257
8258 FRAME_SAMPLE_VISIBILITY (f);
8259 if (FRAME_VISIBLE_P (sf)
8260 && !FRAME_VISIBLE_P (f))
8261 Fmake_frame_visible (frame);
8262
8263 if (STRINGP (m) && SCHARS (m) > 0)
8264 {
8265 set_message (NULL, m, nbytes, multibyte);
8266 if (minibuffer_auto_raise)
8267 Fraise_frame (frame);
8268 /* Assume we are not echoing.
8269 (If we are, echo_now will override this.) */
8270 echo_message_buffer = Qnil;
8271 }
8272 else
8273 clear_message (1, 1);
8274
8275 do_pending_window_change (0);
8276 echo_area_display (1);
8277 do_pending_window_change (0);
8278 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8279 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8280 }
8281 }
8282
8283
8284 /* Display a null-terminated echo area message M. If M is 0, clear
8285 out any existing message, and let the mini-buffer text show through.
8286
8287 The buffer M must continue to exist until after the echo area gets
8288 cleared or some other message gets displayed there. Do not pass
8289 text that is stored in a Lisp string. Do not pass text in a buffer
8290 that was alloca'd. */
8291
8292 void
8293 message1 (const char *m)
8294 {
8295 message2 (m, (m ? strlen (m) : 0), 0);
8296 }
8297
8298
8299 /* The non-logging counterpart of message1. */
8300
8301 void
8302 message1_nolog (const char *m)
8303 {
8304 message2_nolog (m, (m ? strlen (m) : 0), 0);
8305 }
8306
8307 /* Display a message M which contains a single %s
8308 which gets replaced with STRING. */
8309
8310 void
8311 message_with_string (const char *m, Lisp_Object string, int log)
8312 {
8313 CHECK_STRING (string);
8314
8315 if (noninteractive)
8316 {
8317 if (m)
8318 {
8319 if (noninteractive_need_newline)
8320 putc ('\n', stderr);
8321 noninteractive_need_newline = 0;
8322 fprintf (stderr, m, SDATA (string));
8323 if (!cursor_in_echo_area)
8324 fprintf (stderr, "\n");
8325 fflush (stderr);
8326 }
8327 }
8328 else if (INTERACTIVE)
8329 {
8330 /* The frame whose minibuffer we're going to display the message on.
8331 It may be larger than the selected frame, so we need
8332 to use its buffer, not the selected frame's buffer. */
8333 Lisp_Object mini_window;
8334 struct frame *f, *sf = SELECTED_FRAME ();
8335
8336 /* Get the frame containing the minibuffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8340
8341 /* A null message buffer means that the frame hasn't really been
8342 initialized yet. Error messages get reported properly by
8343 cmd_error, so this must be just an informative message; toss it. */
8344 if (FRAME_MESSAGE_BUF (f))
8345 {
8346 Lisp_Object args[2], msg;
8347 struct gcpro gcpro1, gcpro2;
8348
8349 args[0] = build_string (m);
8350 args[1] = msg = string;
8351 GCPRO2 (args[0], msg);
8352 gcpro1.nvars = 2;
8353
8354 msg = Fformat (2, args);
8355
8356 if (log)
8357 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8358 else
8359 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8360
8361 UNGCPRO;
8362
8363 /* Print should start at the beginning of the message
8364 buffer next time. */
8365 message_buf_print = 0;
8366 }
8367 }
8368 }
8369
8370
8371 /* Dump an informative message to the minibuf. If M is 0, clear out
8372 any existing message, and let the mini-buffer text show through. */
8373
8374 static void
8375 vmessage (const char *m, va_list ap)
8376 {
8377 if (noninteractive)
8378 {
8379 if (m)
8380 {
8381 if (noninteractive_need_newline)
8382 putc ('\n', stderr);
8383 noninteractive_need_newline = 0;
8384 vfprintf (stderr, m, ap);
8385 if (cursor_in_echo_area == 0)
8386 fprintf (stderr, "\n");
8387 fflush (stderr);
8388 }
8389 }
8390 else if (INTERACTIVE)
8391 {
8392 /* The frame whose mini-buffer we're going to display the message
8393 on. It may be larger than the selected frame, so we need to
8394 use its buffer, not the selected frame's buffer. */
8395 Lisp_Object mini_window;
8396 struct frame *f, *sf = SELECTED_FRAME ();
8397
8398 /* Get the frame containing the mini-buffer
8399 that the selected frame is using. */
8400 mini_window = FRAME_MINIBUF_WINDOW (sf);
8401 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8402
8403 /* A null message buffer means that the frame hasn't really been
8404 initialized yet. Error messages get reported properly by
8405 cmd_error, so this must be just an informative message; toss
8406 it. */
8407 if (FRAME_MESSAGE_BUF (f))
8408 {
8409 if (m)
8410 {
8411 char *buf = FRAME_MESSAGE_BUF (f);
8412 size_t bufsize = FRAME_MESSAGE_BUF_SIZE (f);
8413 int len;
8414
8415 memset (buf, 0, bufsize);
8416 len = vsnprintf (buf, bufsize, m, ap);
8417
8418 /* Do any truncation at a character boundary. */
8419 if (! (0 <= len && len < bufsize))
8420 for (len = strnlen (buf, bufsize);
8421 len && ! CHAR_HEAD_P (buf[len - 1]);
8422 len--)
8423 continue;
8424
8425 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8426 }
8427 else
8428 message1 (0);
8429
8430 /* Print should start at the beginning of the message
8431 buffer next time. */
8432 message_buf_print = 0;
8433 }
8434 }
8435 }
8436
8437 void
8438 message (const char *m, ...)
8439 {
8440 va_list ap;
8441 va_start (ap, m);
8442 vmessage (m, ap);
8443 va_end (ap);
8444 }
8445
8446
8447 #if 0
8448 /* The non-logging version of message. */
8449
8450 void
8451 message_nolog (const char *m, ...)
8452 {
8453 Lisp_Object old_log_max;
8454 va_list ap;
8455 va_start (ap, m);
8456 old_log_max = Vmessage_log_max;
8457 Vmessage_log_max = Qnil;
8458 vmessage (m, ap);
8459 Vmessage_log_max = old_log_max;
8460 va_end (ap);
8461 }
8462 #endif
8463
8464
8465 /* Display the current message in the current mini-buffer. This is
8466 only called from error handlers in process.c, and is not time
8467 critical. */
8468
8469 void
8470 update_echo_area (void)
8471 {
8472 if (!NILP (echo_area_buffer[0]))
8473 {
8474 Lisp_Object string;
8475 string = Fcurrent_message ();
8476 message3 (string, SBYTES (string),
8477 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8478 }
8479 }
8480
8481
8482 /* Make sure echo area buffers in `echo_buffers' are live.
8483 If they aren't, make new ones. */
8484
8485 static void
8486 ensure_echo_area_buffers (void)
8487 {
8488 int i;
8489
8490 for (i = 0; i < 2; ++i)
8491 if (!BUFFERP (echo_buffer[i])
8492 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8493 {
8494 char name[30];
8495 Lisp_Object old_buffer;
8496 int j;
8497
8498 old_buffer = echo_buffer[i];
8499 sprintf (name, " *Echo Area %d*", i);
8500 echo_buffer[i] = Fget_buffer_create (build_string (name));
8501 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8502 /* to force word wrap in echo area -
8503 it was decided to postpone this*/
8504 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8505
8506 for (j = 0; j < 2; ++j)
8507 if (EQ (old_buffer, echo_area_buffer[j]))
8508 echo_area_buffer[j] = echo_buffer[i];
8509 }
8510 }
8511
8512
8513 /* Call FN with args A1..A4 with either the current or last displayed
8514 echo_area_buffer as current buffer.
8515
8516 WHICH zero means use the current message buffer
8517 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8518 from echo_buffer[] and clear it.
8519
8520 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8521 suitable buffer from echo_buffer[] and clear it.
8522
8523 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8524 that the current message becomes the last displayed one, make
8525 choose a suitable buffer for echo_area_buffer[0], and clear it.
8526
8527 Value is what FN returns. */
8528
8529 static int
8530 with_echo_area_buffer (struct window *w, int which,
8531 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8532 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8533 {
8534 Lisp_Object buffer;
8535 int this_one, the_other, clear_buffer_p, rc;
8536 int count = SPECPDL_INDEX ();
8537
8538 /* If buffers aren't live, make new ones. */
8539 ensure_echo_area_buffers ();
8540
8541 clear_buffer_p = 0;
8542
8543 if (which == 0)
8544 this_one = 0, the_other = 1;
8545 else if (which > 0)
8546 this_one = 1, the_other = 0;
8547 else
8548 {
8549 this_one = 0, the_other = 1;
8550 clear_buffer_p = 1;
8551
8552 /* We need a fresh one in case the current echo buffer equals
8553 the one containing the last displayed echo area message. */
8554 if (!NILP (echo_area_buffer[this_one])
8555 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8556 echo_area_buffer[this_one] = Qnil;
8557 }
8558
8559 /* Choose a suitable buffer from echo_buffer[] is we don't
8560 have one. */
8561 if (NILP (echo_area_buffer[this_one]))
8562 {
8563 echo_area_buffer[this_one]
8564 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8565 ? echo_buffer[the_other]
8566 : echo_buffer[this_one]);
8567 clear_buffer_p = 1;
8568 }
8569
8570 buffer = echo_area_buffer[this_one];
8571
8572 /* Don't get confused by reusing the buffer used for echoing
8573 for a different purpose. */
8574 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8575 cancel_echoing ();
8576
8577 record_unwind_protect (unwind_with_echo_area_buffer,
8578 with_echo_area_buffer_unwind_data (w));
8579
8580 /* Make the echo area buffer current. Note that for display
8581 purposes, it is not necessary that the displayed window's buffer
8582 == current_buffer, except for text property lookup. So, let's
8583 only set that buffer temporarily here without doing a full
8584 Fset_window_buffer. We must also change w->pointm, though,
8585 because otherwise an assertions in unshow_buffer fails, and Emacs
8586 aborts. */
8587 set_buffer_internal_1 (XBUFFER (buffer));
8588 if (w)
8589 {
8590 w->buffer = buffer;
8591 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8592 }
8593
8594 BVAR (current_buffer, undo_list) = Qt;
8595 BVAR (current_buffer, read_only) = Qnil;
8596 specbind (Qinhibit_read_only, Qt);
8597 specbind (Qinhibit_modification_hooks, Qt);
8598
8599 if (clear_buffer_p && Z > BEG)
8600 del_range (BEG, Z);
8601
8602 xassert (BEGV >= BEG);
8603 xassert (ZV <= Z && ZV >= BEGV);
8604
8605 rc = fn (a1, a2, a3, a4);
8606
8607 xassert (BEGV >= BEG);
8608 xassert (ZV <= Z && ZV >= BEGV);
8609
8610 unbind_to (count, Qnil);
8611 return rc;
8612 }
8613
8614
8615 /* Save state that should be preserved around the call to the function
8616 FN called in with_echo_area_buffer. */
8617
8618 static Lisp_Object
8619 with_echo_area_buffer_unwind_data (struct window *w)
8620 {
8621 int i = 0;
8622 Lisp_Object vector, tmp;
8623
8624 /* Reduce consing by keeping one vector in
8625 Vwith_echo_area_save_vector. */
8626 vector = Vwith_echo_area_save_vector;
8627 Vwith_echo_area_save_vector = Qnil;
8628
8629 if (NILP (vector))
8630 vector = Fmake_vector (make_number (7), Qnil);
8631
8632 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8633 ASET (vector, i, Vdeactivate_mark); ++i;
8634 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8635
8636 if (w)
8637 {
8638 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8639 ASET (vector, i, w->buffer); ++i;
8640 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8641 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8642 }
8643 else
8644 {
8645 int end = i + 4;
8646 for (; i < end; ++i)
8647 ASET (vector, i, Qnil);
8648 }
8649
8650 xassert (i == ASIZE (vector));
8651 return vector;
8652 }
8653
8654
8655 /* Restore global state from VECTOR which was created by
8656 with_echo_area_buffer_unwind_data. */
8657
8658 static Lisp_Object
8659 unwind_with_echo_area_buffer (Lisp_Object vector)
8660 {
8661 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8662 Vdeactivate_mark = AREF (vector, 1);
8663 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8664
8665 if (WINDOWP (AREF (vector, 3)))
8666 {
8667 struct window *w;
8668 Lisp_Object buffer, charpos, bytepos;
8669
8670 w = XWINDOW (AREF (vector, 3));
8671 buffer = AREF (vector, 4);
8672 charpos = AREF (vector, 5);
8673 bytepos = AREF (vector, 6);
8674
8675 w->buffer = buffer;
8676 set_marker_both (w->pointm, buffer,
8677 XFASTINT (charpos), XFASTINT (bytepos));
8678 }
8679
8680 Vwith_echo_area_save_vector = vector;
8681 return Qnil;
8682 }
8683
8684
8685 /* Set up the echo area for use by print functions. MULTIBYTE_P
8686 non-zero means we will print multibyte. */
8687
8688 void
8689 setup_echo_area_for_printing (int multibyte_p)
8690 {
8691 /* If we can't find an echo area any more, exit. */
8692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8693 Fkill_emacs (Qnil);
8694
8695 ensure_echo_area_buffers ();
8696
8697 if (!message_buf_print)
8698 {
8699 /* A message has been output since the last time we printed.
8700 Choose a fresh echo area buffer. */
8701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8702 echo_area_buffer[0] = echo_buffer[1];
8703 else
8704 echo_area_buffer[0] = echo_buffer[0];
8705
8706 /* Switch to that buffer and clear it. */
8707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8708 BVAR (current_buffer, truncate_lines) = Qnil;
8709
8710 if (Z > BEG)
8711 {
8712 int count = SPECPDL_INDEX ();
8713 specbind (Qinhibit_read_only, Qt);
8714 /* Note that undo recording is always disabled. */
8715 del_range (BEG, Z);
8716 unbind_to (count, Qnil);
8717 }
8718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8719
8720 /* Set up the buffer for the multibyteness we need. */
8721 if (multibyte_p
8722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8724
8725 /* Raise the frame containing the echo area. */
8726 if (minibuffer_auto_raise)
8727 {
8728 struct frame *sf = SELECTED_FRAME ();
8729 Lisp_Object mini_window;
8730 mini_window = FRAME_MINIBUF_WINDOW (sf);
8731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8732 }
8733
8734 message_log_maybe_newline ();
8735 message_buf_print = 1;
8736 }
8737 else
8738 {
8739 if (NILP (echo_area_buffer[0]))
8740 {
8741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8742 echo_area_buffer[0] = echo_buffer[1];
8743 else
8744 echo_area_buffer[0] = echo_buffer[0];
8745 }
8746
8747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8748 {
8749 /* Someone switched buffers between print requests. */
8750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8751 BVAR (current_buffer, truncate_lines) = Qnil;
8752 }
8753 }
8754 }
8755
8756
8757 /* Display an echo area message in window W. Value is non-zero if W's
8758 height is changed. If display_last_displayed_message_p is
8759 non-zero, display the message that was last displayed, otherwise
8760 display the current message. */
8761
8762 static int
8763 display_echo_area (struct window *w)
8764 {
8765 int i, no_message_p, window_height_changed_p, count;
8766
8767 /* Temporarily disable garbage collections while displaying the echo
8768 area. This is done because a GC can print a message itself.
8769 That message would modify the echo area buffer's contents while a
8770 redisplay of the buffer is going on, and seriously confuse
8771 redisplay. */
8772 count = inhibit_garbage_collection ();
8773
8774 /* If there is no message, we must call display_echo_area_1
8775 nevertheless because it resizes the window. But we will have to
8776 reset the echo_area_buffer in question to nil at the end because
8777 with_echo_area_buffer will sets it to an empty buffer. */
8778 i = display_last_displayed_message_p ? 1 : 0;
8779 no_message_p = NILP (echo_area_buffer[i]);
8780
8781 window_height_changed_p
8782 = with_echo_area_buffer (w, display_last_displayed_message_p,
8783 display_echo_area_1,
8784 (EMACS_INT) w, Qnil, 0, 0);
8785
8786 if (no_message_p)
8787 echo_area_buffer[i] = Qnil;
8788
8789 unbind_to (count, Qnil);
8790 return window_height_changed_p;
8791 }
8792
8793
8794 /* Helper for display_echo_area. Display the current buffer which
8795 contains the current echo area message in window W, a mini-window,
8796 a pointer to which is passed in A1. A2..A4 are currently not used.
8797 Change the height of W so that all of the message is displayed.
8798 Value is non-zero if height of W was changed. */
8799
8800 static int
8801 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8802 {
8803 struct window *w = (struct window *) a1;
8804 Lisp_Object window;
8805 struct text_pos start;
8806 int window_height_changed_p = 0;
8807
8808 /* Do this before displaying, so that we have a large enough glyph
8809 matrix for the display. If we can't get enough space for the
8810 whole text, display the last N lines. That works by setting w->start. */
8811 window_height_changed_p = resize_mini_window (w, 0);
8812
8813 /* Use the starting position chosen by resize_mini_window. */
8814 SET_TEXT_POS_FROM_MARKER (start, w->start);
8815
8816 /* Display. */
8817 clear_glyph_matrix (w->desired_matrix);
8818 XSETWINDOW (window, w);
8819 try_window (window, start, 0);
8820
8821 return window_height_changed_p;
8822 }
8823
8824
8825 /* Resize the echo area window to exactly the size needed for the
8826 currently displayed message, if there is one. If a mini-buffer
8827 is active, don't shrink it. */
8828
8829 void
8830 resize_echo_area_exactly (void)
8831 {
8832 if (BUFFERP (echo_area_buffer[0])
8833 && WINDOWP (echo_area_window))
8834 {
8835 struct window *w = XWINDOW (echo_area_window);
8836 int resized_p;
8837 Lisp_Object resize_exactly;
8838
8839 if (minibuf_level == 0)
8840 resize_exactly = Qt;
8841 else
8842 resize_exactly = Qnil;
8843
8844 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8845 (EMACS_INT) w, resize_exactly, 0, 0);
8846 if (resized_p)
8847 {
8848 ++windows_or_buffers_changed;
8849 ++update_mode_lines;
8850 redisplay_internal ();
8851 }
8852 }
8853 }
8854
8855
8856 /* Callback function for with_echo_area_buffer, when used from
8857 resize_echo_area_exactly. A1 contains a pointer to the window to
8858 resize, EXACTLY non-nil means resize the mini-window exactly to the
8859 size of the text displayed. A3 and A4 are not used. Value is what
8860 resize_mini_window returns. */
8861
8862 static int
8863 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8864 {
8865 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8866 }
8867
8868
8869 /* Resize mini-window W to fit the size of its contents. EXACT_P
8870 means size the window exactly to the size needed. Otherwise, it's
8871 only enlarged until W's buffer is empty.
8872
8873 Set W->start to the right place to begin display. If the whole
8874 contents fit, start at the beginning. Otherwise, start so as
8875 to make the end of the contents appear. This is particularly
8876 important for y-or-n-p, but seems desirable generally.
8877
8878 Value is non-zero if the window height has been changed. */
8879
8880 int
8881 resize_mini_window (struct window *w, int exact_p)
8882 {
8883 struct frame *f = XFRAME (w->frame);
8884 int window_height_changed_p = 0;
8885
8886 xassert (MINI_WINDOW_P (w));
8887
8888 /* By default, start display at the beginning. */
8889 set_marker_both (w->start, w->buffer,
8890 BUF_BEGV (XBUFFER (w->buffer)),
8891 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8892
8893 /* Don't resize windows while redisplaying a window; it would
8894 confuse redisplay functions when the size of the window they are
8895 displaying changes from under them. Such a resizing can happen,
8896 for instance, when which-func prints a long message while
8897 we are running fontification-functions. We're running these
8898 functions with safe_call which binds inhibit-redisplay to t. */
8899 if (!NILP (Vinhibit_redisplay))
8900 return 0;
8901
8902 /* Nil means don't try to resize. */
8903 if (NILP (Vresize_mini_windows)
8904 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8905 return 0;
8906
8907 if (!FRAME_MINIBUF_ONLY_P (f))
8908 {
8909 struct it it;
8910 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8911 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8912 int height, max_height;
8913 int unit = FRAME_LINE_HEIGHT (f);
8914 struct text_pos start;
8915 struct buffer *old_current_buffer = NULL;
8916
8917 if (current_buffer != XBUFFER (w->buffer))
8918 {
8919 old_current_buffer = current_buffer;
8920 set_buffer_internal (XBUFFER (w->buffer));
8921 }
8922
8923 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8924
8925 /* Compute the max. number of lines specified by the user. */
8926 if (FLOATP (Vmax_mini_window_height))
8927 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8928 else if (INTEGERP (Vmax_mini_window_height))
8929 max_height = XINT (Vmax_mini_window_height);
8930 else
8931 max_height = total_height / 4;
8932
8933 /* Correct that max. height if it's bogus. */
8934 max_height = max (1, max_height);
8935 max_height = min (total_height, max_height);
8936
8937 /* Find out the height of the text in the window. */
8938 if (it.line_wrap == TRUNCATE)
8939 height = 1;
8940 else
8941 {
8942 last_height = 0;
8943 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8944 if (it.max_ascent == 0 && it.max_descent == 0)
8945 height = it.current_y + last_height;
8946 else
8947 height = it.current_y + it.max_ascent + it.max_descent;
8948 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8949 height = (height + unit - 1) / unit;
8950 }
8951
8952 /* Compute a suitable window start. */
8953 if (height > max_height)
8954 {
8955 height = max_height;
8956 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8957 move_it_vertically_backward (&it, (height - 1) * unit);
8958 start = it.current.pos;
8959 }
8960 else
8961 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8962 SET_MARKER_FROM_TEXT_POS (w->start, start);
8963
8964 if (EQ (Vresize_mini_windows, Qgrow_only))
8965 {
8966 /* Let it grow only, until we display an empty message, in which
8967 case the window shrinks again. */
8968 if (height > WINDOW_TOTAL_LINES (w))
8969 {
8970 int old_height = WINDOW_TOTAL_LINES (w);
8971 freeze_window_starts (f, 1);
8972 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8973 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8974 }
8975 else if (height < WINDOW_TOTAL_LINES (w)
8976 && (exact_p || BEGV == ZV))
8977 {
8978 int old_height = WINDOW_TOTAL_LINES (w);
8979 freeze_window_starts (f, 0);
8980 shrink_mini_window (w);
8981 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8982 }
8983 }
8984 else
8985 {
8986 /* Always resize to exact size needed. */
8987 if (height > WINDOW_TOTAL_LINES (w))
8988 {
8989 int old_height = WINDOW_TOTAL_LINES (w);
8990 freeze_window_starts (f, 1);
8991 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8992 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8993 }
8994 else if (height < WINDOW_TOTAL_LINES (w))
8995 {
8996 int old_height = WINDOW_TOTAL_LINES (w);
8997 freeze_window_starts (f, 0);
8998 shrink_mini_window (w);
8999
9000 if (height)
9001 {
9002 freeze_window_starts (f, 1);
9003 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9004 }
9005
9006 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9007 }
9008 }
9009
9010 if (old_current_buffer)
9011 set_buffer_internal (old_current_buffer);
9012 }
9013
9014 return window_height_changed_p;
9015 }
9016
9017
9018 /* Value is the current message, a string, or nil if there is no
9019 current message. */
9020
9021 Lisp_Object
9022 current_message (void)
9023 {
9024 Lisp_Object msg;
9025
9026 if (!BUFFERP (echo_area_buffer[0]))
9027 msg = Qnil;
9028 else
9029 {
9030 with_echo_area_buffer (0, 0, current_message_1,
9031 (EMACS_INT) &msg, Qnil, 0, 0);
9032 if (NILP (msg))
9033 echo_area_buffer[0] = Qnil;
9034 }
9035
9036 return msg;
9037 }
9038
9039
9040 static int
9041 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9042 {
9043 Lisp_Object *msg = (Lisp_Object *) a1;
9044
9045 if (Z > BEG)
9046 *msg = make_buffer_string (BEG, Z, 1);
9047 else
9048 *msg = Qnil;
9049 return 0;
9050 }
9051
9052
9053 /* Push the current message on Vmessage_stack for later restauration
9054 by restore_message. Value is non-zero if the current message isn't
9055 empty. This is a relatively infrequent operation, so it's not
9056 worth optimizing. */
9057
9058 int
9059 push_message (void)
9060 {
9061 Lisp_Object msg;
9062 msg = current_message ();
9063 Vmessage_stack = Fcons (msg, Vmessage_stack);
9064 return STRINGP (msg);
9065 }
9066
9067
9068 /* Restore message display from the top of Vmessage_stack. */
9069
9070 void
9071 restore_message (void)
9072 {
9073 Lisp_Object msg;
9074
9075 xassert (CONSP (Vmessage_stack));
9076 msg = XCAR (Vmessage_stack);
9077 if (STRINGP (msg))
9078 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9079 else
9080 message3_nolog (msg, 0, 0);
9081 }
9082
9083
9084 /* Handler for record_unwind_protect calling pop_message. */
9085
9086 Lisp_Object
9087 pop_message_unwind (Lisp_Object dummy)
9088 {
9089 pop_message ();
9090 return Qnil;
9091 }
9092
9093 /* Pop the top-most entry off Vmessage_stack. */
9094
9095 void
9096 pop_message (void)
9097 {
9098 xassert (CONSP (Vmessage_stack));
9099 Vmessage_stack = XCDR (Vmessage_stack);
9100 }
9101
9102
9103 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9104 exits. If the stack is not empty, we have a missing pop_message
9105 somewhere. */
9106
9107 void
9108 check_message_stack (void)
9109 {
9110 if (!NILP (Vmessage_stack))
9111 abort ();
9112 }
9113
9114
9115 /* Truncate to NCHARS what will be displayed in the echo area the next
9116 time we display it---but don't redisplay it now. */
9117
9118 void
9119 truncate_echo_area (EMACS_INT nchars)
9120 {
9121 if (nchars == 0)
9122 echo_area_buffer[0] = Qnil;
9123 /* A null message buffer means that the frame hasn't really been
9124 initialized yet. Error messages get reported properly by
9125 cmd_error, so this must be just an informative message; toss it. */
9126 else if (!noninteractive
9127 && INTERACTIVE
9128 && !NILP (echo_area_buffer[0]))
9129 {
9130 struct frame *sf = SELECTED_FRAME ();
9131 if (FRAME_MESSAGE_BUF (sf))
9132 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9133 }
9134 }
9135
9136
9137 /* Helper function for truncate_echo_area. Truncate the current
9138 message to at most NCHARS characters. */
9139
9140 static int
9141 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9142 {
9143 if (BEG + nchars < Z)
9144 del_range (BEG + nchars, Z);
9145 if (Z == BEG)
9146 echo_area_buffer[0] = Qnil;
9147 return 0;
9148 }
9149
9150
9151 /* Set the current message to a substring of S or STRING.
9152
9153 If STRING is a Lisp string, set the message to the first NBYTES
9154 bytes from STRING. NBYTES zero means use the whole string. If
9155 STRING is multibyte, the message will be displayed multibyte.
9156
9157 If S is not null, set the message to the first LEN bytes of S. LEN
9158 zero means use the whole string. MULTIBYTE_P non-zero means S is
9159 multibyte. Display the message multibyte in that case.
9160
9161 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9162 to t before calling set_message_1 (which calls insert).
9163 */
9164
9165 void
9166 set_message (const char *s, Lisp_Object string,
9167 EMACS_INT nbytes, int multibyte_p)
9168 {
9169 message_enable_multibyte
9170 = ((s && multibyte_p)
9171 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9172
9173 with_echo_area_buffer (0, -1, set_message_1,
9174 (EMACS_INT) s, string, nbytes, multibyte_p);
9175 message_buf_print = 0;
9176 help_echo_showing_p = 0;
9177 }
9178
9179
9180 /* Helper function for set_message. Arguments have the same meaning
9181 as there, with A1 corresponding to S and A2 corresponding to STRING
9182 This function is called with the echo area buffer being
9183 current. */
9184
9185 static int
9186 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9187 {
9188 const char *s = (const char *) a1;
9189 const unsigned char *msg = (const unsigned char *) s;
9190 Lisp_Object string = a2;
9191
9192 /* Change multibyteness of the echo buffer appropriately. */
9193 if (message_enable_multibyte
9194 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9195 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9196
9197 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9198 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9199 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9200
9201 /* Insert new message at BEG. */
9202 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9203
9204 if (STRINGP (string))
9205 {
9206 EMACS_INT nchars;
9207
9208 if (nbytes == 0)
9209 nbytes = SBYTES (string);
9210 nchars = string_byte_to_char (string, nbytes);
9211
9212 /* This function takes care of single/multibyte conversion. We
9213 just have to ensure that the echo area buffer has the right
9214 setting of enable_multibyte_characters. */
9215 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9216 }
9217 else if (s)
9218 {
9219 if (nbytes == 0)
9220 nbytes = strlen (s);
9221
9222 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9223 {
9224 /* Convert from multi-byte to single-byte. */
9225 EMACS_INT i;
9226 int c, n;
9227 char work[1];
9228
9229 /* Convert a multibyte string to single-byte. */
9230 for (i = 0; i < nbytes; i += n)
9231 {
9232 c = string_char_and_length (msg + i, &n);
9233 work[0] = (ASCII_CHAR_P (c)
9234 ? c
9235 : multibyte_char_to_unibyte (c));
9236 insert_1_both (work, 1, 1, 1, 0, 0);
9237 }
9238 }
9239 else if (!multibyte_p
9240 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9241 {
9242 /* Convert from single-byte to multi-byte. */
9243 EMACS_INT i;
9244 int c, n;
9245 unsigned char str[MAX_MULTIBYTE_LENGTH];
9246
9247 /* Convert a single-byte string to multibyte. */
9248 for (i = 0; i < nbytes; i++)
9249 {
9250 c = msg[i];
9251 MAKE_CHAR_MULTIBYTE (c);
9252 n = CHAR_STRING (c, str);
9253 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9254 }
9255 }
9256 else
9257 insert_1 (s, nbytes, 1, 0, 0);
9258 }
9259
9260 return 0;
9261 }
9262
9263
9264 /* Clear messages. CURRENT_P non-zero means clear the current
9265 message. LAST_DISPLAYED_P non-zero means clear the message
9266 last displayed. */
9267
9268 void
9269 clear_message (int current_p, int last_displayed_p)
9270 {
9271 if (current_p)
9272 {
9273 echo_area_buffer[0] = Qnil;
9274 message_cleared_p = 1;
9275 }
9276
9277 if (last_displayed_p)
9278 echo_area_buffer[1] = Qnil;
9279
9280 message_buf_print = 0;
9281 }
9282
9283 /* Clear garbaged frames.
9284
9285 This function is used where the old redisplay called
9286 redraw_garbaged_frames which in turn called redraw_frame which in
9287 turn called clear_frame. The call to clear_frame was a source of
9288 flickering. I believe a clear_frame is not necessary. It should
9289 suffice in the new redisplay to invalidate all current matrices,
9290 and ensure a complete redisplay of all windows. */
9291
9292 static void
9293 clear_garbaged_frames (void)
9294 {
9295 if (frame_garbaged)
9296 {
9297 Lisp_Object tail, frame;
9298 int changed_count = 0;
9299
9300 FOR_EACH_FRAME (tail, frame)
9301 {
9302 struct frame *f = XFRAME (frame);
9303
9304 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9305 {
9306 if (f->resized_p)
9307 {
9308 Fredraw_frame (frame);
9309 f->force_flush_display_p = 1;
9310 }
9311 clear_current_matrices (f);
9312 changed_count++;
9313 f->garbaged = 0;
9314 f->resized_p = 0;
9315 }
9316 }
9317
9318 frame_garbaged = 0;
9319 if (changed_count)
9320 ++windows_or_buffers_changed;
9321 }
9322 }
9323
9324
9325 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9326 is non-zero update selected_frame. Value is non-zero if the
9327 mini-windows height has been changed. */
9328
9329 static int
9330 echo_area_display (int update_frame_p)
9331 {
9332 Lisp_Object mini_window;
9333 struct window *w;
9334 struct frame *f;
9335 int window_height_changed_p = 0;
9336 struct frame *sf = SELECTED_FRAME ();
9337
9338 mini_window = FRAME_MINIBUF_WINDOW (sf);
9339 w = XWINDOW (mini_window);
9340 f = XFRAME (WINDOW_FRAME (w));
9341
9342 /* Don't display if frame is invisible or not yet initialized. */
9343 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9344 return 0;
9345
9346 #ifdef HAVE_WINDOW_SYSTEM
9347 /* When Emacs starts, selected_frame may be the initial terminal
9348 frame. If we let this through, a message would be displayed on
9349 the terminal. */
9350 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9351 return 0;
9352 #endif /* HAVE_WINDOW_SYSTEM */
9353
9354 /* Redraw garbaged frames. */
9355 if (frame_garbaged)
9356 clear_garbaged_frames ();
9357
9358 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9359 {
9360 echo_area_window = mini_window;
9361 window_height_changed_p = display_echo_area (w);
9362 w->must_be_updated_p = 1;
9363
9364 /* Update the display, unless called from redisplay_internal.
9365 Also don't update the screen during redisplay itself. The
9366 update will happen at the end of redisplay, and an update
9367 here could cause confusion. */
9368 if (update_frame_p && !redisplaying_p)
9369 {
9370 int n = 0;
9371
9372 /* If the display update has been interrupted by pending
9373 input, update mode lines in the frame. Due to the
9374 pending input, it might have been that redisplay hasn't
9375 been called, so that mode lines above the echo area are
9376 garbaged. This looks odd, so we prevent it here. */
9377 if (!display_completed)
9378 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9379
9380 if (window_height_changed_p
9381 /* Don't do this if Emacs is shutting down. Redisplay
9382 needs to run hooks. */
9383 && !NILP (Vrun_hooks))
9384 {
9385 /* Must update other windows. Likewise as in other
9386 cases, don't let this update be interrupted by
9387 pending input. */
9388 int count = SPECPDL_INDEX ();
9389 specbind (Qredisplay_dont_pause, Qt);
9390 windows_or_buffers_changed = 1;
9391 redisplay_internal ();
9392 unbind_to (count, Qnil);
9393 }
9394 else if (FRAME_WINDOW_P (f) && n == 0)
9395 {
9396 /* Window configuration is the same as before.
9397 Can do with a display update of the echo area,
9398 unless we displayed some mode lines. */
9399 update_single_window (w, 1);
9400 FRAME_RIF (f)->flush_display (f);
9401 }
9402 else
9403 update_frame (f, 1, 1);
9404
9405 /* If cursor is in the echo area, make sure that the next
9406 redisplay displays the minibuffer, so that the cursor will
9407 be replaced with what the minibuffer wants. */
9408 if (cursor_in_echo_area)
9409 ++windows_or_buffers_changed;
9410 }
9411 }
9412 else if (!EQ (mini_window, selected_window))
9413 windows_or_buffers_changed++;
9414
9415 /* Last displayed message is now the current message. */
9416 echo_area_buffer[1] = echo_area_buffer[0];
9417 /* Inform read_char that we're not echoing. */
9418 echo_message_buffer = Qnil;
9419
9420 /* Prevent redisplay optimization in redisplay_internal by resetting
9421 this_line_start_pos. This is done because the mini-buffer now
9422 displays the message instead of its buffer text. */
9423 if (EQ (mini_window, selected_window))
9424 CHARPOS (this_line_start_pos) = 0;
9425
9426 return window_height_changed_p;
9427 }
9428
9429
9430 \f
9431 /***********************************************************************
9432 Mode Lines and Frame Titles
9433 ***********************************************************************/
9434
9435 /* A buffer for constructing non-propertized mode-line strings and
9436 frame titles in it; allocated from the heap in init_xdisp and
9437 resized as needed in store_mode_line_noprop_char. */
9438
9439 static char *mode_line_noprop_buf;
9440
9441 /* The buffer's end, and a current output position in it. */
9442
9443 static char *mode_line_noprop_buf_end;
9444 static char *mode_line_noprop_ptr;
9445
9446 #define MODE_LINE_NOPROP_LEN(start) \
9447 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9448
9449 static enum {
9450 MODE_LINE_DISPLAY = 0,
9451 MODE_LINE_TITLE,
9452 MODE_LINE_NOPROP,
9453 MODE_LINE_STRING
9454 } mode_line_target;
9455
9456 /* Alist that caches the results of :propertize.
9457 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9458 static Lisp_Object mode_line_proptrans_alist;
9459
9460 /* List of strings making up the mode-line. */
9461 static Lisp_Object mode_line_string_list;
9462
9463 /* Base face property when building propertized mode line string. */
9464 static Lisp_Object mode_line_string_face;
9465 static Lisp_Object mode_line_string_face_prop;
9466
9467
9468 /* Unwind data for mode line strings */
9469
9470 static Lisp_Object Vmode_line_unwind_vector;
9471
9472 static Lisp_Object
9473 format_mode_line_unwind_data (struct buffer *obuf,
9474 Lisp_Object owin,
9475 int save_proptrans)
9476 {
9477 Lisp_Object vector, tmp;
9478
9479 /* Reduce consing by keeping one vector in
9480 Vwith_echo_area_save_vector. */
9481 vector = Vmode_line_unwind_vector;
9482 Vmode_line_unwind_vector = Qnil;
9483
9484 if (NILP (vector))
9485 vector = Fmake_vector (make_number (8), Qnil);
9486
9487 ASET (vector, 0, make_number (mode_line_target));
9488 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9489 ASET (vector, 2, mode_line_string_list);
9490 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9491 ASET (vector, 4, mode_line_string_face);
9492 ASET (vector, 5, mode_line_string_face_prop);
9493
9494 if (obuf)
9495 XSETBUFFER (tmp, obuf);
9496 else
9497 tmp = Qnil;
9498 ASET (vector, 6, tmp);
9499 ASET (vector, 7, owin);
9500
9501 return vector;
9502 }
9503
9504 static Lisp_Object
9505 unwind_format_mode_line (Lisp_Object vector)
9506 {
9507 mode_line_target = XINT (AREF (vector, 0));
9508 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9509 mode_line_string_list = AREF (vector, 2);
9510 if (! EQ (AREF (vector, 3), Qt))
9511 mode_line_proptrans_alist = AREF (vector, 3);
9512 mode_line_string_face = AREF (vector, 4);
9513 mode_line_string_face_prop = AREF (vector, 5);
9514
9515 if (!NILP (AREF (vector, 7)))
9516 /* Select window before buffer, since it may change the buffer. */
9517 Fselect_window (AREF (vector, 7), Qt);
9518
9519 if (!NILP (AREF (vector, 6)))
9520 {
9521 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9522 ASET (vector, 6, Qnil);
9523 }
9524
9525 Vmode_line_unwind_vector = vector;
9526 return Qnil;
9527 }
9528
9529
9530 /* Store a single character C for the frame title in mode_line_noprop_buf.
9531 Re-allocate mode_line_noprop_buf if necessary. */
9532
9533 static void
9534 store_mode_line_noprop_char (char c)
9535 {
9536 /* If output position has reached the end of the allocated buffer,
9537 double the buffer's size. */
9538 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9539 {
9540 int len = MODE_LINE_NOPROP_LEN (0);
9541 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9542 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9543 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9544 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9545 }
9546
9547 *mode_line_noprop_ptr++ = c;
9548 }
9549
9550
9551 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9552 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9553 characters that yield more columns than PRECISION; PRECISION <= 0
9554 means copy the whole string. Pad with spaces until FIELD_WIDTH
9555 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9556 pad. Called from display_mode_element when it is used to build a
9557 frame title. */
9558
9559 static int
9560 store_mode_line_noprop (const char *string, int field_width, int precision)
9561 {
9562 const unsigned char *str = (const unsigned char *) string;
9563 int n = 0;
9564 EMACS_INT dummy, nbytes;
9565
9566 /* Copy at most PRECISION chars from STR. */
9567 nbytes = strlen (string);
9568 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9569 while (nbytes--)
9570 store_mode_line_noprop_char (*str++);
9571
9572 /* Fill up with spaces until FIELD_WIDTH reached. */
9573 while (field_width > 0
9574 && n < field_width)
9575 {
9576 store_mode_line_noprop_char (' ');
9577 ++n;
9578 }
9579
9580 return n;
9581 }
9582
9583 /***********************************************************************
9584 Frame Titles
9585 ***********************************************************************/
9586
9587 #ifdef HAVE_WINDOW_SYSTEM
9588
9589 /* Set the title of FRAME, if it has changed. The title format is
9590 Vicon_title_format if FRAME is iconified, otherwise it is
9591 frame_title_format. */
9592
9593 static void
9594 x_consider_frame_title (Lisp_Object frame)
9595 {
9596 struct frame *f = XFRAME (frame);
9597
9598 if (FRAME_WINDOW_P (f)
9599 || FRAME_MINIBUF_ONLY_P (f)
9600 || f->explicit_name)
9601 {
9602 /* Do we have more than one visible frame on this X display? */
9603 Lisp_Object tail;
9604 Lisp_Object fmt;
9605 int title_start;
9606 char *title;
9607 int len;
9608 struct it it;
9609 int count = SPECPDL_INDEX ();
9610
9611 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9612 {
9613 Lisp_Object other_frame = XCAR (tail);
9614 struct frame *tf = XFRAME (other_frame);
9615
9616 if (tf != f
9617 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9618 && !FRAME_MINIBUF_ONLY_P (tf)
9619 && !EQ (other_frame, tip_frame)
9620 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9621 break;
9622 }
9623
9624 /* Set global variable indicating that multiple frames exist. */
9625 multiple_frames = CONSP (tail);
9626
9627 /* Switch to the buffer of selected window of the frame. Set up
9628 mode_line_target so that display_mode_element will output into
9629 mode_line_noprop_buf; then display the title. */
9630 record_unwind_protect (unwind_format_mode_line,
9631 format_mode_line_unwind_data
9632 (current_buffer, selected_window, 0));
9633
9634 Fselect_window (f->selected_window, Qt);
9635 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9636 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9637
9638 mode_line_target = MODE_LINE_TITLE;
9639 title_start = MODE_LINE_NOPROP_LEN (0);
9640 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9641 NULL, DEFAULT_FACE_ID);
9642 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9643 len = MODE_LINE_NOPROP_LEN (title_start);
9644 title = mode_line_noprop_buf + title_start;
9645 unbind_to (count, Qnil);
9646
9647 /* Set the title only if it's changed. This avoids consing in
9648 the common case where it hasn't. (If it turns out that we've
9649 already wasted too much time by walking through the list with
9650 display_mode_element, then we might need to optimize at a
9651 higher level than this.) */
9652 if (! STRINGP (f->name)
9653 || SBYTES (f->name) != len
9654 || memcmp (title, SDATA (f->name), len) != 0)
9655 x_implicitly_set_name (f, make_string (title, len), Qnil);
9656 }
9657 }
9658
9659 #endif /* not HAVE_WINDOW_SYSTEM */
9660
9661
9662
9663 \f
9664 /***********************************************************************
9665 Menu Bars
9666 ***********************************************************************/
9667
9668
9669 /* Prepare for redisplay by updating menu-bar item lists when
9670 appropriate. This can call eval. */
9671
9672 void
9673 prepare_menu_bars (void)
9674 {
9675 int all_windows;
9676 struct gcpro gcpro1, gcpro2;
9677 struct frame *f;
9678 Lisp_Object tooltip_frame;
9679
9680 #ifdef HAVE_WINDOW_SYSTEM
9681 tooltip_frame = tip_frame;
9682 #else
9683 tooltip_frame = Qnil;
9684 #endif
9685
9686 /* Update all frame titles based on their buffer names, etc. We do
9687 this before the menu bars so that the buffer-menu will show the
9688 up-to-date frame titles. */
9689 #ifdef HAVE_WINDOW_SYSTEM
9690 if (windows_or_buffers_changed || update_mode_lines)
9691 {
9692 Lisp_Object tail, frame;
9693
9694 FOR_EACH_FRAME (tail, frame)
9695 {
9696 f = XFRAME (frame);
9697 if (!EQ (frame, tooltip_frame)
9698 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9699 x_consider_frame_title (frame);
9700 }
9701 }
9702 #endif /* HAVE_WINDOW_SYSTEM */
9703
9704 /* Update the menu bar item lists, if appropriate. This has to be
9705 done before any actual redisplay or generation of display lines. */
9706 all_windows = (update_mode_lines
9707 || buffer_shared > 1
9708 || windows_or_buffers_changed);
9709 if (all_windows)
9710 {
9711 Lisp_Object tail, frame;
9712 int count = SPECPDL_INDEX ();
9713 /* 1 means that update_menu_bar has run its hooks
9714 so any further calls to update_menu_bar shouldn't do so again. */
9715 int menu_bar_hooks_run = 0;
9716
9717 record_unwind_save_match_data ();
9718
9719 FOR_EACH_FRAME (tail, frame)
9720 {
9721 f = XFRAME (frame);
9722
9723 /* Ignore tooltip frame. */
9724 if (EQ (frame, tooltip_frame))
9725 continue;
9726
9727 /* If a window on this frame changed size, report that to
9728 the user and clear the size-change flag. */
9729 if (FRAME_WINDOW_SIZES_CHANGED (f))
9730 {
9731 Lisp_Object functions;
9732
9733 /* Clear flag first in case we get an error below. */
9734 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9735 functions = Vwindow_size_change_functions;
9736 GCPRO2 (tail, functions);
9737
9738 while (CONSP (functions))
9739 {
9740 if (!EQ (XCAR (functions), Qt))
9741 call1 (XCAR (functions), frame);
9742 functions = XCDR (functions);
9743 }
9744 UNGCPRO;
9745 }
9746
9747 GCPRO1 (tail);
9748 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9749 #ifdef HAVE_WINDOW_SYSTEM
9750 update_tool_bar (f, 0);
9751 #endif
9752 #ifdef HAVE_NS
9753 if (windows_or_buffers_changed
9754 && FRAME_NS_P (f))
9755 ns_set_doc_edited (f, Fbuffer_modified_p
9756 (XWINDOW (f->selected_window)->buffer));
9757 #endif
9758 UNGCPRO;
9759 }
9760
9761 unbind_to (count, Qnil);
9762 }
9763 else
9764 {
9765 struct frame *sf = SELECTED_FRAME ();
9766 update_menu_bar (sf, 1, 0);
9767 #ifdef HAVE_WINDOW_SYSTEM
9768 update_tool_bar (sf, 1);
9769 #endif
9770 }
9771 }
9772
9773
9774 /* Update the menu bar item list for frame F. This has to be done
9775 before we start to fill in any display lines, because it can call
9776 eval.
9777
9778 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9779
9780 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9781 already ran the menu bar hooks for this redisplay, so there
9782 is no need to run them again. The return value is the
9783 updated value of this flag, to pass to the next call. */
9784
9785 static int
9786 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9787 {
9788 Lisp_Object window;
9789 register struct window *w;
9790
9791 /* If called recursively during a menu update, do nothing. This can
9792 happen when, for instance, an activate-menubar-hook causes a
9793 redisplay. */
9794 if (inhibit_menubar_update)
9795 return hooks_run;
9796
9797 window = FRAME_SELECTED_WINDOW (f);
9798 w = XWINDOW (window);
9799
9800 if (FRAME_WINDOW_P (f)
9801 ?
9802 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9803 || defined (HAVE_NS) || defined (USE_GTK)
9804 FRAME_EXTERNAL_MENU_BAR (f)
9805 #else
9806 FRAME_MENU_BAR_LINES (f) > 0
9807 #endif
9808 : FRAME_MENU_BAR_LINES (f) > 0)
9809 {
9810 /* If the user has switched buffers or windows, we need to
9811 recompute to reflect the new bindings. But we'll
9812 recompute when update_mode_lines is set too; that means
9813 that people can use force-mode-line-update to request
9814 that the menu bar be recomputed. The adverse effect on
9815 the rest of the redisplay algorithm is about the same as
9816 windows_or_buffers_changed anyway. */
9817 if (windows_or_buffers_changed
9818 /* This used to test w->update_mode_line, but we believe
9819 there is no need to recompute the menu in that case. */
9820 || update_mode_lines
9821 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9822 < BUF_MODIFF (XBUFFER (w->buffer)))
9823 != !NILP (w->last_had_star))
9824 || ((!NILP (Vtransient_mark_mode)
9825 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9826 != !NILP (w->region_showing)))
9827 {
9828 struct buffer *prev = current_buffer;
9829 int count = SPECPDL_INDEX ();
9830
9831 specbind (Qinhibit_menubar_update, Qt);
9832
9833 set_buffer_internal_1 (XBUFFER (w->buffer));
9834 if (save_match_data)
9835 record_unwind_save_match_data ();
9836 if (NILP (Voverriding_local_map_menu_flag))
9837 {
9838 specbind (Qoverriding_terminal_local_map, Qnil);
9839 specbind (Qoverriding_local_map, Qnil);
9840 }
9841
9842 if (!hooks_run)
9843 {
9844 /* Run the Lucid hook. */
9845 safe_run_hooks (Qactivate_menubar_hook);
9846
9847 /* If it has changed current-menubar from previous value,
9848 really recompute the menu-bar from the value. */
9849 if (! NILP (Vlucid_menu_bar_dirty_flag))
9850 call0 (Qrecompute_lucid_menubar);
9851
9852 safe_run_hooks (Qmenu_bar_update_hook);
9853
9854 hooks_run = 1;
9855 }
9856
9857 XSETFRAME (Vmenu_updating_frame, f);
9858 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9859
9860 /* Redisplay the menu bar in case we changed it. */
9861 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9862 || defined (HAVE_NS) || defined (USE_GTK)
9863 if (FRAME_WINDOW_P (f))
9864 {
9865 #if defined (HAVE_NS)
9866 /* All frames on Mac OS share the same menubar. So only
9867 the selected frame should be allowed to set it. */
9868 if (f == SELECTED_FRAME ())
9869 #endif
9870 set_frame_menubar (f, 0, 0);
9871 }
9872 else
9873 /* On a terminal screen, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877 /* In the non-toolkit version, the menu bar is an ordinary screen
9878 line, and this makes it get updated. */
9879 w->update_mode_line = Qt;
9880 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9881
9882 unbind_to (count, Qnil);
9883 set_buffer_internal_1 (prev);
9884 }
9885 }
9886
9887 return hooks_run;
9888 }
9889
9890
9891 \f
9892 /***********************************************************************
9893 Output Cursor
9894 ***********************************************************************/
9895
9896 #ifdef HAVE_WINDOW_SYSTEM
9897
9898 /* EXPORT:
9899 Nominal cursor position -- where to draw output.
9900 HPOS and VPOS are window relative glyph matrix coordinates.
9901 X and Y are window relative pixel coordinates. */
9902
9903 struct cursor_pos output_cursor;
9904
9905
9906 /* EXPORT:
9907 Set the global variable output_cursor to CURSOR. All cursor
9908 positions are relative to updated_window. */
9909
9910 void
9911 set_output_cursor (struct cursor_pos *cursor)
9912 {
9913 output_cursor.hpos = cursor->hpos;
9914 output_cursor.vpos = cursor->vpos;
9915 output_cursor.x = cursor->x;
9916 output_cursor.y = cursor->y;
9917 }
9918
9919
9920 /* EXPORT for RIF:
9921 Set a nominal cursor position.
9922
9923 HPOS and VPOS are column/row positions in a window glyph matrix. X
9924 and Y are window text area relative pixel positions.
9925
9926 If this is done during an update, updated_window will contain the
9927 window that is being updated and the position is the future output
9928 cursor position for that window. If updated_window is null, use
9929 selected_window and display the cursor at the given position. */
9930
9931 void
9932 x_cursor_to (int vpos, int hpos, int y, int x)
9933 {
9934 struct window *w;
9935
9936 /* If updated_window is not set, work on selected_window. */
9937 if (updated_window)
9938 w = updated_window;
9939 else
9940 w = XWINDOW (selected_window);
9941
9942 /* Set the output cursor. */
9943 output_cursor.hpos = hpos;
9944 output_cursor.vpos = vpos;
9945 output_cursor.x = x;
9946 output_cursor.y = y;
9947
9948 /* If not called as part of an update, really display the cursor.
9949 This will also set the cursor position of W. */
9950 if (updated_window == NULL)
9951 {
9952 BLOCK_INPUT;
9953 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9954 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9955 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9956 UNBLOCK_INPUT;
9957 }
9958 }
9959
9960 #endif /* HAVE_WINDOW_SYSTEM */
9961
9962 \f
9963 /***********************************************************************
9964 Tool-bars
9965 ***********************************************************************/
9966
9967 #ifdef HAVE_WINDOW_SYSTEM
9968
9969 /* Where the mouse was last time we reported a mouse event. */
9970
9971 FRAME_PTR last_mouse_frame;
9972
9973 /* Tool-bar item index of the item on which a mouse button was pressed
9974 or -1. */
9975
9976 int last_tool_bar_item;
9977
9978
9979 static Lisp_Object
9980 update_tool_bar_unwind (Lisp_Object frame)
9981 {
9982 selected_frame = frame;
9983 return Qnil;
9984 }
9985
9986 /* Update the tool-bar item list for frame F. This has to be done
9987 before we start to fill in any display lines. Called from
9988 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9989 and restore it here. */
9990
9991 static void
9992 update_tool_bar (struct frame *f, int save_match_data)
9993 {
9994 #if defined (USE_GTK) || defined (HAVE_NS)
9995 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9996 #else
9997 int do_update = WINDOWP (f->tool_bar_window)
9998 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9999 #endif
10000
10001 if (do_update)
10002 {
10003 Lisp_Object window;
10004 struct window *w;
10005
10006 window = FRAME_SELECTED_WINDOW (f);
10007 w = XWINDOW (window);
10008
10009 /* If the user has switched buffers or windows, we need to
10010 recompute to reflect the new bindings. But we'll
10011 recompute when update_mode_lines is set too; that means
10012 that people can use force-mode-line-update to request
10013 that the menu bar be recomputed. The adverse effect on
10014 the rest of the redisplay algorithm is about the same as
10015 windows_or_buffers_changed anyway. */
10016 if (windows_or_buffers_changed
10017 || !NILP (w->update_mode_line)
10018 || update_mode_lines
10019 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10020 < BUF_MODIFF (XBUFFER (w->buffer)))
10021 != !NILP (w->last_had_star))
10022 || ((!NILP (Vtransient_mark_mode)
10023 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10024 != !NILP (w->region_showing)))
10025 {
10026 struct buffer *prev = current_buffer;
10027 int count = SPECPDL_INDEX ();
10028 Lisp_Object frame, new_tool_bar;
10029 int new_n_tool_bar;
10030 struct gcpro gcpro1;
10031
10032 /* Set current_buffer to the buffer of the selected
10033 window of the frame, so that we get the right local
10034 keymaps. */
10035 set_buffer_internal_1 (XBUFFER (w->buffer));
10036
10037 /* Save match data, if we must. */
10038 if (save_match_data)
10039 record_unwind_save_match_data ();
10040
10041 /* Make sure that we don't accidentally use bogus keymaps. */
10042 if (NILP (Voverriding_local_map_menu_flag))
10043 {
10044 specbind (Qoverriding_terminal_local_map, Qnil);
10045 specbind (Qoverriding_local_map, Qnil);
10046 }
10047
10048 GCPRO1 (new_tool_bar);
10049
10050 /* We must temporarily set the selected frame to this frame
10051 before calling tool_bar_items, because the calculation of
10052 the tool-bar keymap uses the selected frame (see
10053 `tool-bar-make-keymap' in tool-bar.el). */
10054 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10055 XSETFRAME (frame, f);
10056 selected_frame = frame;
10057
10058 /* Build desired tool-bar items from keymaps. */
10059 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10060 &new_n_tool_bar);
10061
10062 /* Redisplay the tool-bar if we changed it. */
10063 if (new_n_tool_bar != f->n_tool_bar_items
10064 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10065 {
10066 /* Redisplay that happens asynchronously due to an expose event
10067 may access f->tool_bar_items. Make sure we update both
10068 variables within BLOCK_INPUT so no such event interrupts. */
10069 BLOCK_INPUT;
10070 f->tool_bar_items = new_tool_bar;
10071 f->n_tool_bar_items = new_n_tool_bar;
10072 w->update_mode_line = Qt;
10073 UNBLOCK_INPUT;
10074 }
10075
10076 UNGCPRO;
10077
10078 unbind_to (count, Qnil);
10079 set_buffer_internal_1 (prev);
10080 }
10081 }
10082 }
10083
10084
10085 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10086 F's desired tool-bar contents. F->tool_bar_items must have
10087 been set up previously by calling prepare_menu_bars. */
10088
10089 static void
10090 build_desired_tool_bar_string (struct frame *f)
10091 {
10092 int i, size, size_needed;
10093 struct gcpro gcpro1, gcpro2, gcpro3;
10094 Lisp_Object image, plist, props;
10095
10096 image = plist = props = Qnil;
10097 GCPRO3 (image, plist, props);
10098
10099 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10100 Otherwise, make a new string. */
10101
10102 /* The size of the string we might be able to reuse. */
10103 size = (STRINGP (f->desired_tool_bar_string)
10104 ? SCHARS (f->desired_tool_bar_string)
10105 : 0);
10106
10107 /* We need one space in the string for each image. */
10108 size_needed = f->n_tool_bar_items;
10109
10110 /* Reuse f->desired_tool_bar_string, if possible. */
10111 if (size < size_needed || NILP (f->desired_tool_bar_string))
10112 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10113 make_number (' '));
10114 else
10115 {
10116 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10117 Fremove_text_properties (make_number (0), make_number (size),
10118 props, f->desired_tool_bar_string);
10119 }
10120
10121 /* Put a `display' property on the string for the images to display,
10122 put a `menu_item' property on tool-bar items with a value that
10123 is the index of the item in F's tool-bar item vector. */
10124 for (i = 0; i < f->n_tool_bar_items; ++i)
10125 {
10126 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10127
10128 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10129 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10130 int hmargin, vmargin, relief, idx, end;
10131
10132 /* If image is a vector, choose the image according to the
10133 button state. */
10134 image = PROP (TOOL_BAR_ITEM_IMAGES);
10135 if (VECTORP (image))
10136 {
10137 if (enabled_p)
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10140 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10141 else
10142 idx = (selected_p
10143 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10144 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10145
10146 xassert (ASIZE (image) >= idx);
10147 image = AREF (image, idx);
10148 }
10149 else
10150 idx = -1;
10151
10152 /* Ignore invalid image specifications. */
10153 if (!valid_image_p (image))
10154 continue;
10155
10156 /* Display the tool-bar button pressed, or depressed. */
10157 plist = Fcopy_sequence (XCDR (image));
10158
10159 /* Compute margin and relief to draw. */
10160 relief = (tool_bar_button_relief >= 0
10161 ? tool_bar_button_relief
10162 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10163 hmargin = vmargin = relief;
10164
10165 if (INTEGERP (Vtool_bar_button_margin)
10166 && XINT (Vtool_bar_button_margin) > 0)
10167 {
10168 hmargin += XFASTINT (Vtool_bar_button_margin);
10169 vmargin += XFASTINT (Vtool_bar_button_margin);
10170 }
10171 else if (CONSP (Vtool_bar_button_margin))
10172 {
10173 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10174 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10175 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10176
10177 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10178 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10179 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10180 }
10181
10182 if (auto_raise_tool_bar_buttons_p)
10183 {
10184 /* Add a `:relief' property to the image spec if the item is
10185 selected. */
10186 if (selected_p)
10187 {
10188 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10189 hmargin -= relief;
10190 vmargin -= relief;
10191 }
10192 }
10193 else
10194 {
10195 /* If image is selected, display it pressed, i.e. with a
10196 negative relief. If it's not selected, display it with a
10197 raised relief. */
10198 plist = Fplist_put (plist, QCrelief,
10199 (selected_p
10200 ? make_number (-relief)
10201 : make_number (relief)));
10202 hmargin -= relief;
10203 vmargin -= relief;
10204 }
10205
10206 /* Put a margin around the image. */
10207 if (hmargin || vmargin)
10208 {
10209 if (hmargin == vmargin)
10210 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10211 else
10212 plist = Fplist_put (plist, QCmargin,
10213 Fcons (make_number (hmargin),
10214 make_number (vmargin)));
10215 }
10216
10217 /* If button is not enabled, and we don't have special images
10218 for the disabled state, make the image appear disabled by
10219 applying an appropriate algorithm to it. */
10220 if (!enabled_p && idx < 0)
10221 plist = Fplist_put (plist, QCconversion, Qdisabled);
10222
10223 /* Put a `display' text property on the string for the image to
10224 display. Put a `menu-item' property on the string that gives
10225 the start of this item's properties in the tool-bar items
10226 vector. */
10227 image = Fcons (Qimage, plist);
10228 props = list4 (Qdisplay, image,
10229 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10230
10231 /* Let the last image hide all remaining spaces in the tool bar
10232 string. The string can be longer than needed when we reuse a
10233 previous string. */
10234 if (i + 1 == f->n_tool_bar_items)
10235 end = SCHARS (f->desired_tool_bar_string);
10236 else
10237 end = i + 1;
10238 Fadd_text_properties (make_number (i), make_number (end),
10239 props, f->desired_tool_bar_string);
10240 #undef PROP
10241 }
10242
10243 UNGCPRO;
10244 }
10245
10246
10247 /* Display one line of the tool-bar of frame IT->f.
10248
10249 HEIGHT specifies the desired height of the tool-bar line.
10250 If the actual height of the glyph row is less than HEIGHT, the
10251 row's height is increased to HEIGHT, and the icons are centered
10252 vertically in the new height.
10253
10254 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10255 count a final empty row in case the tool-bar width exactly matches
10256 the window width.
10257 */
10258
10259 static void
10260 display_tool_bar_line (struct it *it, int height)
10261 {
10262 struct glyph_row *row = it->glyph_row;
10263 int max_x = it->last_visible_x;
10264 struct glyph *last;
10265
10266 prepare_desired_row (row);
10267 row->y = it->current_y;
10268
10269 /* Note that this isn't made use of if the face hasn't a box,
10270 so there's no need to check the face here. */
10271 it->start_of_box_run_p = 1;
10272
10273 while (it->current_x < max_x)
10274 {
10275 int x, n_glyphs_before, i, nglyphs;
10276 struct it it_before;
10277
10278 /* Get the next display element. */
10279 if (!get_next_display_element (it))
10280 {
10281 /* Don't count empty row if we are counting needed tool-bar lines. */
10282 if (height < 0 && !it->hpos)
10283 return;
10284 break;
10285 }
10286
10287 /* Produce glyphs. */
10288 n_glyphs_before = row->used[TEXT_AREA];
10289 it_before = *it;
10290
10291 PRODUCE_GLYPHS (it);
10292
10293 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10294 i = 0;
10295 x = it_before.current_x;
10296 while (i < nglyphs)
10297 {
10298 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10299
10300 if (x + glyph->pixel_width > max_x)
10301 {
10302 /* Glyph doesn't fit on line. Backtrack. */
10303 row->used[TEXT_AREA] = n_glyphs_before;
10304 *it = it_before;
10305 /* If this is the only glyph on this line, it will never fit on the
10306 tool-bar, so skip it. But ensure there is at least one glyph,
10307 so we don't accidentally disable the tool-bar. */
10308 if (n_glyphs_before == 0
10309 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10310 break;
10311 goto out;
10312 }
10313
10314 ++it->hpos;
10315 x += glyph->pixel_width;
10316 ++i;
10317 }
10318
10319 /* Stop at line ends. */
10320 if (ITERATOR_AT_END_OF_LINE_P (it))
10321 break;
10322
10323 set_iterator_to_next (it, 1);
10324 }
10325
10326 out:;
10327
10328 row->displays_text_p = row->used[TEXT_AREA] != 0;
10329
10330 /* Use default face for the border below the tool bar.
10331
10332 FIXME: When auto-resize-tool-bars is grow-only, there is
10333 no additional border below the possibly empty tool-bar lines.
10334 So to make the extra empty lines look "normal", we have to
10335 use the tool-bar face for the border too. */
10336 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10337 it->face_id = DEFAULT_FACE_ID;
10338
10339 extend_face_to_end_of_line (it);
10340 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10341 last->right_box_line_p = 1;
10342 if (last == row->glyphs[TEXT_AREA])
10343 last->left_box_line_p = 1;
10344
10345 /* Make line the desired height and center it vertically. */
10346 if ((height -= it->max_ascent + it->max_descent) > 0)
10347 {
10348 /* Don't add more than one line height. */
10349 height %= FRAME_LINE_HEIGHT (it->f);
10350 it->max_ascent += height / 2;
10351 it->max_descent += (height + 1) / 2;
10352 }
10353
10354 compute_line_metrics (it);
10355
10356 /* If line is empty, make it occupy the rest of the tool-bar. */
10357 if (!row->displays_text_p)
10358 {
10359 row->height = row->phys_height = it->last_visible_y - row->y;
10360 row->visible_height = row->height;
10361 row->ascent = row->phys_ascent = 0;
10362 row->extra_line_spacing = 0;
10363 }
10364
10365 row->full_width_p = 1;
10366 row->continued_p = 0;
10367 row->truncated_on_left_p = 0;
10368 row->truncated_on_right_p = 0;
10369
10370 it->current_x = it->hpos = 0;
10371 it->current_y += row->height;
10372 ++it->vpos;
10373 ++it->glyph_row;
10374 }
10375
10376
10377 /* Max tool-bar height. */
10378
10379 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10380 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10381
10382 /* Value is the number of screen lines needed to make all tool-bar
10383 items of frame F visible. The number of actual rows needed is
10384 returned in *N_ROWS if non-NULL. */
10385
10386 static int
10387 tool_bar_lines_needed (struct frame *f, int *n_rows)
10388 {
10389 struct window *w = XWINDOW (f->tool_bar_window);
10390 struct it it;
10391 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10392 the desired matrix, so use (unused) mode-line row as temporary row to
10393 avoid destroying the first tool-bar row. */
10394 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10395
10396 /* Initialize an iterator for iteration over
10397 F->desired_tool_bar_string in the tool-bar window of frame F. */
10398 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10399 it.first_visible_x = 0;
10400 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10401 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10402
10403 while (!ITERATOR_AT_END_P (&it))
10404 {
10405 clear_glyph_row (temp_row);
10406 it.glyph_row = temp_row;
10407 display_tool_bar_line (&it, -1);
10408 }
10409 clear_glyph_row (temp_row);
10410
10411 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10412 if (n_rows)
10413 *n_rows = it.vpos > 0 ? it.vpos : -1;
10414
10415 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10416 }
10417
10418
10419 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10420 0, 1, 0,
10421 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10422 (Lisp_Object frame)
10423 {
10424 struct frame *f;
10425 struct window *w;
10426 int nlines = 0;
10427
10428 if (NILP (frame))
10429 frame = selected_frame;
10430 else
10431 CHECK_FRAME (frame);
10432 f = XFRAME (frame);
10433
10434 if (WINDOWP (f->tool_bar_window)
10435 || (w = XWINDOW (f->tool_bar_window),
10436 WINDOW_TOTAL_LINES (w) > 0))
10437 {
10438 update_tool_bar (f, 1);
10439 if (f->n_tool_bar_items)
10440 {
10441 build_desired_tool_bar_string (f);
10442 nlines = tool_bar_lines_needed (f, NULL);
10443 }
10444 }
10445
10446 return make_number (nlines);
10447 }
10448
10449
10450 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10451 height should be changed. */
10452
10453 static int
10454 redisplay_tool_bar (struct frame *f)
10455 {
10456 struct window *w;
10457 struct it it;
10458 struct glyph_row *row;
10459
10460 #if defined (USE_GTK) || defined (HAVE_NS)
10461 if (FRAME_EXTERNAL_TOOL_BAR (f))
10462 update_frame_tool_bar (f);
10463 return 0;
10464 #endif
10465
10466 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10467 do anything. This means you must start with tool-bar-lines
10468 non-zero to get the auto-sizing effect. Or in other words, you
10469 can turn off tool-bars by specifying tool-bar-lines zero. */
10470 if (!WINDOWP (f->tool_bar_window)
10471 || (w = XWINDOW (f->tool_bar_window),
10472 WINDOW_TOTAL_LINES (w) == 0))
10473 return 0;
10474
10475 /* Set up an iterator for the tool-bar window. */
10476 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10477 it.first_visible_x = 0;
10478 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10479 row = it.glyph_row;
10480
10481 /* Build a string that represents the contents of the tool-bar. */
10482 build_desired_tool_bar_string (f);
10483 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10484
10485 if (f->n_tool_bar_rows == 0)
10486 {
10487 int nlines;
10488
10489 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10490 nlines != WINDOW_TOTAL_LINES (w)))
10491 {
10492 Lisp_Object frame;
10493 int old_height = WINDOW_TOTAL_LINES (w);
10494
10495 XSETFRAME (frame, f);
10496 Fmodify_frame_parameters (frame,
10497 Fcons (Fcons (Qtool_bar_lines,
10498 make_number (nlines)),
10499 Qnil));
10500 if (WINDOW_TOTAL_LINES (w) != old_height)
10501 {
10502 clear_glyph_matrix (w->desired_matrix);
10503 fonts_changed_p = 1;
10504 return 1;
10505 }
10506 }
10507 }
10508
10509 /* Display as many lines as needed to display all tool-bar items. */
10510
10511 if (f->n_tool_bar_rows > 0)
10512 {
10513 int border, rows, height, extra;
10514
10515 if (INTEGERP (Vtool_bar_border))
10516 border = XINT (Vtool_bar_border);
10517 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10518 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10519 else if (EQ (Vtool_bar_border, Qborder_width))
10520 border = f->border_width;
10521 else
10522 border = 0;
10523 if (border < 0)
10524 border = 0;
10525
10526 rows = f->n_tool_bar_rows;
10527 height = max (1, (it.last_visible_y - border) / rows);
10528 extra = it.last_visible_y - border - height * rows;
10529
10530 while (it.current_y < it.last_visible_y)
10531 {
10532 int h = 0;
10533 if (extra > 0 && rows-- > 0)
10534 {
10535 h = (extra + rows - 1) / rows;
10536 extra -= h;
10537 }
10538 display_tool_bar_line (&it, height + h);
10539 }
10540 }
10541 else
10542 {
10543 while (it.current_y < it.last_visible_y)
10544 display_tool_bar_line (&it, 0);
10545 }
10546
10547 /* It doesn't make much sense to try scrolling in the tool-bar
10548 window, so don't do it. */
10549 w->desired_matrix->no_scrolling_p = 1;
10550 w->must_be_updated_p = 1;
10551
10552 if (!NILP (Vauto_resize_tool_bars))
10553 {
10554 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10555 int change_height_p = 0;
10556
10557 /* If we couldn't display everything, change the tool-bar's
10558 height if there is room for more. */
10559 if (IT_STRING_CHARPOS (it) < it.end_charpos
10560 && it.current_y < max_tool_bar_height)
10561 change_height_p = 1;
10562
10563 row = it.glyph_row - 1;
10564
10565 /* If there are blank lines at the end, except for a partially
10566 visible blank line at the end that is smaller than
10567 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10568 if (!row->displays_text_p
10569 && row->height >= FRAME_LINE_HEIGHT (f))
10570 change_height_p = 1;
10571
10572 /* If row displays tool-bar items, but is partially visible,
10573 change the tool-bar's height. */
10574 if (row->displays_text_p
10575 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10576 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10577 change_height_p = 1;
10578
10579 /* Resize windows as needed by changing the `tool-bar-lines'
10580 frame parameter. */
10581 if (change_height_p)
10582 {
10583 Lisp_Object frame;
10584 int old_height = WINDOW_TOTAL_LINES (w);
10585 int nrows;
10586 int nlines = tool_bar_lines_needed (f, &nrows);
10587
10588 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10589 && !f->minimize_tool_bar_window_p)
10590 ? (nlines > old_height)
10591 : (nlines != old_height));
10592 f->minimize_tool_bar_window_p = 0;
10593
10594 if (change_height_p)
10595 {
10596 XSETFRAME (frame, f);
10597 Fmodify_frame_parameters (frame,
10598 Fcons (Fcons (Qtool_bar_lines,
10599 make_number (nlines)),
10600 Qnil));
10601 if (WINDOW_TOTAL_LINES (w) != old_height)
10602 {
10603 clear_glyph_matrix (w->desired_matrix);
10604 f->n_tool_bar_rows = nrows;
10605 fonts_changed_p = 1;
10606 return 1;
10607 }
10608 }
10609 }
10610 }
10611
10612 f->minimize_tool_bar_window_p = 0;
10613 return 0;
10614 }
10615
10616
10617 /* Get information about the tool-bar item which is displayed in GLYPH
10618 on frame F. Return in *PROP_IDX the index where tool-bar item
10619 properties start in F->tool_bar_items. Value is zero if
10620 GLYPH doesn't display a tool-bar item. */
10621
10622 static int
10623 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10624 {
10625 Lisp_Object prop;
10626 int success_p;
10627 int charpos;
10628
10629 /* This function can be called asynchronously, which means we must
10630 exclude any possibility that Fget_text_property signals an
10631 error. */
10632 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10633 charpos = max (0, charpos);
10634
10635 /* Get the text property `menu-item' at pos. The value of that
10636 property is the start index of this item's properties in
10637 F->tool_bar_items. */
10638 prop = Fget_text_property (make_number (charpos),
10639 Qmenu_item, f->current_tool_bar_string);
10640 if (INTEGERP (prop))
10641 {
10642 *prop_idx = XINT (prop);
10643 success_p = 1;
10644 }
10645 else
10646 success_p = 0;
10647
10648 return success_p;
10649 }
10650
10651 \f
10652 /* Get information about the tool-bar item at position X/Y on frame F.
10653 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10654 the current matrix of the tool-bar window of F, or NULL if not
10655 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10656 item in F->tool_bar_items. Value is
10657
10658 -1 if X/Y is not on a tool-bar item
10659 0 if X/Y is on the same item that was highlighted before.
10660 1 otherwise. */
10661
10662 static int
10663 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10664 int *hpos, int *vpos, int *prop_idx)
10665 {
10666 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10667 struct window *w = XWINDOW (f->tool_bar_window);
10668 int area;
10669
10670 /* Find the glyph under X/Y. */
10671 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10672 if (*glyph == NULL)
10673 return -1;
10674
10675 /* Get the start of this tool-bar item's properties in
10676 f->tool_bar_items. */
10677 if (!tool_bar_item_info (f, *glyph, prop_idx))
10678 return -1;
10679
10680 /* Is mouse on the highlighted item? */
10681 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10682 && *vpos >= hlinfo->mouse_face_beg_row
10683 && *vpos <= hlinfo->mouse_face_end_row
10684 && (*vpos > hlinfo->mouse_face_beg_row
10685 || *hpos >= hlinfo->mouse_face_beg_col)
10686 && (*vpos < hlinfo->mouse_face_end_row
10687 || *hpos < hlinfo->mouse_face_end_col
10688 || hlinfo->mouse_face_past_end))
10689 return 0;
10690
10691 return 1;
10692 }
10693
10694
10695 /* EXPORT:
10696 Handle mouse button event on the tool-bar of frame F, at
10697 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10698 0 for button release. MODIFIERS is event modifiers for button
10699 release. */
10700
10701 void
10702 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10703 unsigned int modifiers)
10704 {
10705 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10706 struct window *w = XWINDOW (f->tool_bar_window);
10707 int hpos, vpos, prop_idx;
10708 struct glyph *glyph;
10709 Lisp_Object enabled_p;
10710
10711 /* If not on the highlighted tool-bar item, return. */
10712 frame_to_window_pixel_xy (w, &x, &y);
10713 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10714 return;
10715
10716 /* If item is disabled, do nothing. */
10717 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10718 if (NILP (enabled_p))
10719 return;
10720
10721 if (down_p)
10722 {
10723 /* Show item in pressed state. */
10724 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10725 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10726 last_tool_bar_item = prop_idx;
10727 }
10728 else
10729 {
10730 Lisp_Object key, frame;
10731 struct input_event event;
10732 EVENT_INIT (event);
10733
10734 /* Show item in released state. */
10735 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10736 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10737
10738 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10739
10740 XSETFRAME (frame, f);
10741 event.kind = TOOL_BAR_EVENT;
10742 event.frame_or_window = frame;
10743 event.arg = frame;
10744 kbd_buffer_store_event (&event);
10745
10746 event.kind = TOOL_BAR_EVENT;
10747 event.frame_or_window = frame;
10748 event.arg = key;
10749 event.modifiers = modifiers;
10750 kbd_buffer_store_event (&event);
10751 last_tool_bar_item = -1;
10752 }
10753 }
10754
10755
10756 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10757 tool-bar window-relative coordinates X/Y. Called from
10758 note_mouse_highlight. */
10759
10760 static void
10761 note_tool_bar_highlight (struct frame *f, int x, int y)
10762 {
10763 Lisp_Object window = f->tool_bar_window;
10764 struct window *w = XWINDOW (window);
10765 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10766 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10767 int hpos, vpos;
10768 struct glyph *glyph;
10769 struct glyph_row *row;
10770 int i;
10771 Lisp_Object enabled_p;
10772 int prop_idx;
10773 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10774 int mouse_down_p, rc;
10775
10776 /* Function note_mouse_highlight is called with negative X/Y
10777 values when mouse moves outside of the frame. */
10778 if (x <= 0 || y <= 0)
10779 {
10780 clear_mouse_face (hlinfo);
10781 return;
10782 }
10783
10784 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10785 if (rc < 0)
10786 {
10787 /* Not on tool-bar item. */
10788 clear_mouse_face (hlinfo);
10789 return;
10790 }
10791 else if (rc == 0)
10792 /* On same tool-bar item as before. */
10793 goto set_help_echo;
10794
10795 clear_mouse_face (hlinfo);
10796
10797 /* Mouse is down, but on different tool-bar item? */
10798 mouse_down_p = (dpyinfo->grabbed
10799 && f == last_mouse_frame
10800 && FRAME_LIVE_P (f));
10801 if (mouse_down_p
10802 && last_tool_bar_item != prop_idx)
10803 return;
10804
10805 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10806 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10807
10808 /* If tool-bar item is not enabled, don't highlight it. */
10809 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10810 if (!NILP (enabled_p))
10811 {
10812 /* Compute the x-position of the glyph. In front and past the
10813 image is a space. We include this in the highlighted area. */
10814 row = MATRIX_ROW (w->current_matrix, vpos);
10815 for (i = x = 0; i < hpos; ++i)
10816 x += row->glyphs[TEXT_AREA][i].pixel_width;
10817
10818 /* Record this as the current active region. */
10819 hlinfo->mouse_face_beg_col = hpos;
10820 hlinfo->mouse_face_beg_row = vpos;
10821 hlinfo->mouse_face_beg_x = x;
10822 hlinfo->mouse_face_beg_y = row->y;
10823 hlinfo->mouse_face_past_end = 0;
10824
10825 hlinfo->mouse_face_end_col = hpos + 1;
10826 hlinfo->mouse_face_end_row = vpos;
10827 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10828 hlinfo->mouse_face_end_y = row->y;
10829 hlinfo->mouse_face_window = window;
10830 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10831
10832 /* Display it as active. */
10833 show_mouse_face (hlinfo, draw);
10834 hlinfo->mouse_face_image_state = draw;
10835 }
10836
10837 set_help_echo:
10838
10839 /* Set help_echo_string to a help string to display for this tool-bar item.
10840 XTread_socket does the rest. */
10841 help_echo_object = help_echo_window = Qnil;
10842 help_echo_pos = -1;
10843 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10844 if (NILP (help_echo_string))
10845 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10846 }
10847
10848 #endif /* HAVE_WINDOW_SYSTEM */
10849
10850
10851 \f
10852 /************************************************************************
10853 Horizontal scrolling
10854 ************************************************************************/
10855
10856 static int hscroll_window_tree (Lisp_Object);
10857 static int hscroll_windows (Lisp_Object);
10858
10859 /* For all leaf windows in the window tree rooted at WINDOW, set their
10860 hscroll value so that PT is (i) visible in the window, and (ii) so
10861 that it is not within a certain margin at the window's left and
10862 right border. Value is non-zero if any window's hscroll has been
10863 changed. */
10864
10865 static int
10866 hscroll_window_tree (Lisp_Object window)
10867 {
10868 int hscrolled_p = 0;
10869 int hscroll_relative_p = FLOATP (Vhscroll_step);
10870 int hscroll_step_abs = 0;
10871 double hscroll_step_rel = 0;
10872
10873 if (hscroll_relative_p)
10874 {
10875 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10876 if (hscroll_step_rel < 0)
10877 {
10878 hscroll_relative_p = 0;
10879 hscroll_step_abs = 0;
10880 }
10881 }
10882 else if (INTEGERP (Vhscroll_step))
10883 {
10884 hscroll_step_abs = XINT (Vhscroll_step);
10885 if (hscroll_step_abs < 0)
10886 hscroll_step_abs = 0;
10887 }
10888 else
10889 hscroll_step_abs = 0;
10890
10891 while (WINDOWP (window))
10892 {
10893 struct window *w = XWINDOW (window);
10894
10895 if (WINDOWP (w->hchild))
10896 hscrolled_p |= hscroll_window_tree (w->hchild);
10897 else if (WINDOWP (w->vchild))
10898 hscrolled_p |= hscroll_window_tree (w->vchild);
10899 else if (w->cursor.vpos >= 0)
10900 {
10901 int h_margin;
10902 int text_area_width;
10903 struct glyph_row *current_cursor_row
10904 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10905 struct glyph_row *desired_cursor_row
10906 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10907 struct glyph_row *cursor_row
10908 = (desired_cursor_row->enabled_p
10909 ? desired_cursor_row
10910 : current_cursor_row);
10911
10912 text_area_width = window_box_width (w, TEXT_AREA);
10913
10914 /* Scroll when cursor is inside this scroll margin. */
10915 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10916
10917 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10918 && ((XFASTINT (w->hscroll)
10919 && w->cursor.x <= h_margin)
10920 || (cursor_row->enabled_p
10921 && cursor_row->truncated_on_right_p
10922 && (w->cursor.x >= text_area_width - h_margin))))
10923 {
10924 struct it it;
10925 int hscroll;
10926 struct buffer *saved_current_buffer;
10927 EMACS_INT pt;
10928 int wanted_x;
10929
10930 /* Find point in a display of infinite width. */
10931 saved_current_buffer = current_buffer;
10932 current_buffer = XBUFFER (w->buffer);
10933
10934 if (w == XWINDOW (selected_window))
10935 pt = PT;
10936 else
10937 {
10938 pt = marker_position (w->pointm);
10939 pt = max (BEGV, pt);
10940 pt = min (ZV, pt);
10941 }
10942
10943 /* Move iterator to pt starting at cursor_row->start in
10944 a line with infinite width. */
10945 init_to_row_start (&it, w, cursor_row);
10946 it.last_visible_x = INFINITY;
10947 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10948 current_buffer = saved_current_buffer;
10949
10950 /* Position cursor in window. */
10951 if (!hscroll_relative_p && hscroll_step_abs == 0)
10952 hscroll = max (0, (it.current_x
10953 - (ITERATOR_AT_END_OF_LINE_P (&it)
10954 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10955 : (text_area_width / 2))))
10956 / FRAME_COLUMN_WIDTH (it.f);
10957 else if (w->cursor.x >= text_area_width - h_margin)
10958 {
10959 if (hscroll_relative_p)
10960 wanted_x = text_area_width * (1 - hscroll_step_rel)
10961 - h_margin;
10962 else
10963 wanted_x = text_area_width
10964 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10965 - h_margin;
10966 hscroll
10967 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10968 }
10969 else
10970 {
10971 if (hscroll_relative_p)
10972 wanted_x = text_area_width * hscroll_step_rel
10973 + h_margin;
10974 else
10975 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10976 + h_margin;
10977 hscroll
10978 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10979 }
10980 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10981
10982 /* Don't call Fset_window_hscroll if value hasn't
10983 changed because it will prevent redisplay
10984 optimizations. */
10985 if (XFASTINT (w->hscroll) != hscroll)
10986 {
10987 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10988 w->hscroll = make_number (hscroll);
10989 hscrolled_p = 1;
10990 }
10991 }
10992 }
10993
10994 window = w->next;
10995 }
10996
10997 /* Value is non-zero if hscroll of any leaf window has been changed. */
10998 return hscrolled_p;
10999 }
11000
11001
11002 /* Set hscroll so that cursor is visible and not inside horizontal
11003 scroll margins for all windows in the tree rooted at WINDOW. See
11004 also hscroll_window_tree above. Value is non-zero if any window's
11005 hscroll has been changed. If it has, desired matrices on the frame
11006 of WINDOW are cleared. */
11007
11008 static int
11009 hscroll_windows (Lisp_Object window)
11010 {
11011 int hscrolled_p = hscroll_window_tree (window);
11012 if (hscrolled_p)
11013 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11014 return hscrolled_p;
11015 }
11016
11017
11018 \f
11019 /************************************************************************
11020 Redisplay
11021 ************************************************************************/
11022
11023 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11024 to a non-zero value. This is sometimes handy to have in a debugger
11025 session. */
11026
11027 #if GLYPH_DEBUG
11028
11029 /* First and last unchanged row for try_window_id. */
11030
11031 int debug_first_unchanged_at_end_vpos;
11032 int debug_last_unchanged_at_beg_vpos;
11033
11034 /* Delta vpos and y. */
11035
11036 int debug_dvpos, debug_dy;
11037
11038 /* Delta in characters and bytes for try_window_id. */
11039
11040 EMACS_INT debug_delta, debug_delta_bytes;
11041
11042 /* Values of window_end_pos and window_end_vpos at the end of
11043 try_window_id. */
11044
11045 EMACS_INT debug_end_vpos;
11046
11047 /* Append a string to W->desired_matrix->method. FMT is a printf
11048 format string. A1...A9 are a supplement for a variable-length
11049 argument list. If trace_redisplay_p is non-zero also printf the
11050 resulting string to stderr. */
11051
11052 static void
11053 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11054 struct window *w;
11055 char *fmt;
11056 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11057 {
11058 char buffer[512];
11059 char *method = w->desired_matrix->method;
11060 int len = strlen (method);
11061 int size = sizeof w->desired_matrix->method;
11062 int remaining = size - len - 1;
11063
11064 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11065 if (len && remaining)
11066 {
11067 method[len] = '|';
11068 --remaining, ++len;
11069 }
11070
11071 strncpy (method + len, buffer, remaining);
11072
11073 if (trace_redisplay_p)
11074 fprintf (stderr, "%p (%s): %s\n",
11075 w,
11076 ((BUFFERP (w->buffer)
11077 && STRINGP (XBUFFER (w->buffer)->name))
11078 ? SSDATA (XBUFFER (w->buffer)->name)
11079 : "no buffer"),
11080 buffer);
11081 }
11082
11083 #endif /* GLYPH_DEBUG */
11084
11085
11086 /* Value is non-zero if all changes in window W, which displays
11087 current_buffer, are in the text between START and END. START is a
11088 buffer position, END is given as a distance from Z. Used in
11089 redisplay_internal for display optimization. */
11090
11091 static INLINE int
11092 text_outside_line_unchanged_p (struct window *w,
11093 EMACS_INT start, EMACS_INT end)
11094 {
11095 int unchanged_p = 1;
11096
11097 /* If text or overlays have changed, see where. */
11098 if (XFASTINT (w->last_modified) < MODIFF
11099 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11100 {
11101 /* Gap in the line? */
11102 if (GPT < start || Z - GPT < end)
11103 unchanged_p = 0;
11104
11105 /* Changes start in front of the line, or end after it? */
11106 if (unchanged_p
11107 && (BEG_UNCHANGED < start - 1
11108 || END_UNCHANGED < end))
11109 unchanged_p = 0;
11110
11111 /* If selective display, can't optimize if changes start at the
11112 beginning of the line. */
11113 if (unchanged_p
11114 && INTEGERP (BVAR (current_buffer, selective_display))
11115 && XINT (BVAR (current_buffer, selective_display)) > 0
11116 && (BEG_UNCHANGED < start || GPT <= start))
11117 unchanged_p = 0;
11118
11119 /* If there are overlays at the start or end of the line, these
11120 may have overlay strings with newlines in them. A change at
11121 START, for instance, may actually concern the display of such
11122 overlay strings as well, and they are displayed on different
11123 lines. So, quickly rule out this case. (For the future, it
11124 might be desirable to implement something more telling than
11125 just BEG/END_UNCHANGED.) */
11126 if (unchanged_p)
11127 {
11128 if (BEG + BEG_UNCHANGED == start
11129 && overlay_touches_p (start))
11130 unchanged_p = 0;
11131 if (END_UNCHANGED == end
11132 && overlay_touches_p (Z - end))
11133 unchanged_p = 0;
11134 }
11135
11136 /* Under bidi reordering, adding or deleting a character in the
11137 beginning of a paragraph, before the first strong directional
11138 character, can change the base direction of the paragraph (unless
11139 the buffer specifies a fixed paragraph direction), which will
11140 require to redisplay the whole paragraph. It might be worthwhile
11141 to find the paragraph limits and widen the range of redisplayed
11142 lines to that, but for now just give up this optimization. */
11143 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11144 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11145 unchanged_p = 0;
11146 }
11147
11148 return unchanged_p;
11149 }
11150
11151
11152 /* Do a frame update, taking possible shortcuts into account. This is
11153 the main external entry point for redisplay.
11154
11155 If the last redisplay displayed an echo area message and that message
11156 is no longer requested, we clear the echo area or bring back the
11157 mini-buffer if that is in use. */
11158
11159 void
11160 redisplay (void)
11161 {
11162 redisplay_internal ();
11163 }
11164
11165
11166 static Lisp_Object
11167 overlay_arrow_string_or_property (Lisp_Object var)
11168 {
11169 Lisp_Object val;
11170
11171 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11172 return val;
11173
11174 return Voverlay_arrow_string;
11175 }
11176
11177 /* Return 1 if there are any overlay-arrows in current_buffer. */
11178 static int
11179 overlay_arrow_in_current_buffer_p (void)
11180 {
11181 Lisp_Object vlist;
11182
11183 for (vlist = Voverlay_arrow_variable_list;
11184 CONSP (vlist);
11185 vlist = XCDR (vlist))
11186 {
11187 Lisp_Object var = XCAR (vlist);
11188 Lisp_Object val;
11189
11190 if (!SYMBOLP (var))
11191 continue;
11192 val = find_symbol_value (var);
11193 if (MARKERP (val)
11194 && current_buffer == XMARKER (val)->buffer)
11195 return 1;
11196 }
11197 return 0;
11198 }
11199
11200
11201 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11202 has changed. */
11203
11204 static int
11205 overlay_arrows_changed_p (void)
11206 {
11207 Lisp_Object vlist;
11208
11209 for (vlist = Voverlay_arrow_variable_list;
11210 CONSP (vlist);
11211 vlist = XCDR (vlist))
11212 {
11213 Lisp_Object var = XCAR (vlist);
11214 Lisp_Object val, pstr;
11215
11216 if (!SYMBOLP (var))
11217 continue;
11218 val = find_symbol_value (var);
11219 if (!MARKERP (val))
11220 continue;
11221 if (! EQ (COERCE_MARKER (val),
11222 Fget (var, Qlast_arrow_position))
11223 || ! (pstr = overlay_arrow_string_or_property (var),
11224 EQ (pstr, Fget (var, Qlast_arrow_string))))
11225 return 1;
11226 }
11227 return 0;
11228 }
11229
11230 /* Mark overlay arrows to be updated on next redisplay. */
11231
11232 static void
11233 update_overlay_arrows (int up_to_date)
11234 {
11235 Lisp_Object vlist;
11236
11237 for (vlist = Voverlay_arrow_variable_list;
11238 CONSP (vlist);
11239 vlist = XCDR (vlist))
11240 {
11241 Lisp_Object var = XCAR (vlist);
11242
11243 if (!SYMBOLP (var))
11244 continue;
11245
11246 if (up_to_date > 0)
11247 {
11248 Lisp_Object val = find_symbol_value (var);
11249 Fput (var, Qlast_arrow_position,
11250 COERCE_MARKER (val));
11251 Fput (var, Qlast_arrow_string,
11252 overlay_arrow_string_or_property (var));
11253 }
11254 else if (up_to_date < 0
11255 || !NILP (Fget (var, Qlast_arrow_position)))
11256 {
11257 Fput (var, Qlast_arrow_position, Qt);
11258 Fput (var, Qlast_arrow_string, Qt);
11259 }
11260 }
11261 }
11262
11263
11264 /* Return overlay arrow string to display at row.
11265 Return integer (bitmap number) for arrow bitmap in left fringe.
11266 Return nil if no overlay arrow. */
11267
11268 static Lisp_Object
11269 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11270 {
11271 Lisp_Object vlist;
11272
11273 for (vlist = Voverlay_arrow_variable_list;
11274 CONSP (vlist);
11275 vlist = XCDR (vlist))
11276 {
11277 Lisp_Object var = XCAR (vlist);
11278 Lisp_Object val;
11279
11280 if (!SYMBOLP (var))
11281 continue;
11282
11283 val = find_symbol_value (var);
11284
11285 if (MARKERP (val)
11286 && current_buffer == XMARKER (val)->buffer
11287 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11288 {
11289 if (FRAME_WINDOW_P (it->f)
11290 /* FIXME: if ROW->reversed_p is set, this should test
11291 the right fringe, not the left one. */
11292 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11293 {
11294 #ifdef HAVE_WINDOW_SYSTEM
11295 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11296 {
11297 int fringe_bitmap;
11298 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11299 return make_number (fringe_bitmap);
11300 }
11301 #endif
11302 return make_number (-1); /* Use default arrow bitmap */
11303 }
11304 return overlay_arrow_string_or_property (var);
11305 }
11306 }
11307
11308 return Qnil;
11309 }
11310
11311 /* Return 1 if point moved out of or into a composition. Otherwise
11312 return 0. PREV_BUF and PREV_PT are the last point buffer and
11313 position. BUF and PT are the current point buffer and position. */
11314
11315 int
11316 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11317 struct buffer *buf, EMACS_INT pt)
11318 {
11319 EMACS_INT start, end;
11320 Lisp_Object prop;
11321 Lisp_Object buffer;
11322
11323 XSETBUFFER (buffer, buf);
11324 /* Check a composition at the last point if point moved within the
11325 same buffer. */
11326 if (prev_buf == buf)
11327 {
11328 if (prev_pt == pt)
11329 /* Point didn't move. */
11330 return 0;
11331
11332 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11333 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11334 && COMPOSITION_VALID_P (start, end, prop)
11335 && start < prev_pt && end > prev_pt)
11336 /* The last point was within the composition. Return 1 iff
11337 point moved out of the composition. */
11338 return (pt <= start || pt >= end);
11339 }
11340
11341 /* Check a composition at the current point. */
11342 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11343 && find_composition (pt, -1, &start, &end, &prop, buffer)
11344 && COMPOSITION_VALID_P (start, end, prop)
11345 && start < pt && end > pt);
11346 }
11347
11348
11349 /* Reconsider the setting of B->clip_changed which is displayed
11350 in window W. */
11351
11352 static INLINE void
11353 reconsider_clip_changes (struct window *w, struct buffer *b)
11354 {
11355 if (b->clip_changed
11356 && !NILP (w->window_end_valid)
11357 && w->current_matrix->buffer == b
11358 && w->current_matrix->zv == BUF_ZV (b)
11359 && w->current_matrix->begv == BUF_BEGV (b))
11360 b->clip_changed = 0;
11361
11362 /* If display wasn't paused, and W is not a tool bar window, see if
11363 point has been moved into or out of a composition. In that case,
11364 we set b->clip_changed to 1 to force updating the screen. If
11365 b->clip_changed has already been set to 1, we can skip this
11366 check. */
11367 if (!b->clip_changed
11368 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11369 {
11370 EMACS_INT pt;
11371
11372 if (w == XWINDOW (selected_window))
11373 pt = PT;
11374 else
11375 pt = marker_position (w->pointm);
11376
11377 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11378 || pt != XINT (w->last_point))
11379 && check_point_in_composition (w->current_matrix->buffer,
11380 XINT (w->last_point),
11381 XBUFFER (w->buffer), pt))
11382 b->clip_changed = 1;
11383 }
11384 }
11385 \f
11386
11387 /* Select FRAME to forward the values of frame-local variables into C
11388 variables so that the redisplay routines can access those values
11389 directly. */
11390
11391 static void
11392 select_frame_for_redisplay (Lisp_Object frame)
11393 {
11394 Lisp_Object tail, tem;
11395 Lisp_Object old = selected_frame;
11396 struct Lisp_Symbol *sym;
11397
11398 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11399
11400 selected_frame = frame;
11401
11402 do {
11403 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11404 if (CONSP (XCAR (tail))
11405 && (tem = XCAR (XCAR (tail)),
11406 SYMBOLP (tem))
11407 && (sym = indirect_variable (XSYMBOL (tem)),
11408 sym->redirect == SYMBOL_LOCALIZED)
11409 && sym->val.blv->frame_local)
11410 /* Use find_symbol_value rather than Fsymbol_value
11411 to avoid an error if it is void. */
11412 find_symbol_value (tem);
11413 } while (!EQ (frame, old) && (frame = old, 1));
11414 }
11415
11416
11417 #define STOP_POLLING \
11418 do { if (! polling_stopped_here) stop_polling (); \
11419 polling_stopped_here = 1; } while (0)
11420
11421 #define RESUME_POLLING \
11422 do { if (polling_stopped_here) start_polling (); \
11423 polling_stopped_here = 0; } while (0)
11424
11425
11426 /* Perhaps in the future avoid recentering windows if it
11427 is not necessary; currently that causes some problems. */
11428
11429 static void
11430 redisplay_internal (void)
11431 {
11432 struct window *w = XWINDOW (selected_window);
11433 struct window *sw;
11434 struct frame *fr;
11435 int pending;
11436 int must_finish = 0;
11437 struct text_pos tlbufpos, tlendpos;
11438 int number_of_visible_frames;
11439 int count, count1;
11440 struct frame *sf;
11441 int polling_stopped_here = 0;
11442 Lisp_Object old_frame = selected_frame;
11443
11444 /* Non-zero means redisplay has to consider all windows on all
11445 frames. Zero means, only selected_window is considered. */
11446 int consider_all_windows_p;
11447
11448 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11449
11450 /* No redisplay if running in batch mode or frame is not yet fully
11451 initialized, or redisplay is explicitly turned off by setting
11452 Vinhibit_redisplay. */
11453 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11454 || !NILP (Vinhibit_redisplay))
11455 return;
11456
11457 /* Don't examine these until after testing Vinhibit_redisplay.
11458 When Emacs is shutting down, perhaps because its connection to
11459 X has dropped, we should not look at them at all. */
11460 fr = XFRAME (w->frame);
11461 sf = SELECTED_FRAME ();
11462
11463 if (!fr->glyphs_initialized_p)
11464 return;
11465
11466 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11467 if (popup_activated ())
11468 return;
11469 #endif
11470
11471 /* I don't think this happens but let's be paranoid. */
11472 if (redisplaying_p)
11473 return;
11474
11475 /* Record a function that resets redisplaying_p to its old value
11476 when we leave this function. */
11477 count = SPECPDL_INDEX ();
11478 record_unwind_protect (unwind_redisplay,
11479 Fcons (make_number (redisplaying_p), selected_frame));
11480 ++redisplaying_p;
11481 specbind (Qinhibit_free_realized_faces, Qnil);
11482
11483 {
11484 Lisp_Object tail, frame;
11485
11486 FOR_EACH_FRAME (tail, frame)
11487 {
11488 struct frame *f = XFRAME (frame);
11489 f->already_hscrolled_p = 0;
11490 }
11491 }
11492
11493 retry:
11494 /* Remember the currently selected window. */
11495 sw = w;
11496
11497 if (!EQ (old_frame, selected_frame)
11498 && FRAME_LIVE_P (XFRAME (old_frame)))
11499 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11500 selected_frame and selected_window to be temporarily out-of-sync so
11501 when we come back here via `goto retry', we need to resync because we
11502 may need to run Elisp code (via prepare_menu_bars). */
11503 select_frame_for_redisplay (old_frame);
11504
11505 pending = 0;
11506 reconsider_clip_changes (w, current_buffer);
11507 last_escape_glyph_frame = NULL;
11508 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11509 last_glyphless_glyph_frame = NULL;
11510 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11511
11512 /* If new fonts have been loaded that make a glyph matrix adjustment
11513 necessary, do it. */
11514 if (fonts_changed_p)
11515 {
11516 adjust_glyphs (NULL);
11517 ++windows_or_buffers_changed;
11518 fonts_changed_p = 0;
11519 }
11520
11521 /* If face_change_count is non-zero, init_iterator will free all
11522 realized faces, which includes the faces referenced from current
11523 matrices. So, we can't reuse current matrices in this case. */
11524 if (face_change_count)
11525 ++windows_or_buffers_changed;
11526
11527 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11528 && FRAME_TTY (sf)->previous_frame != sf)
11529 {
11530 /* Since frames on a single ASCII terminal share the same
11531 display area, displaying a different frame means redisplay
11532 the whole thing. */
11533 windows_or_buffers_changed++;
11534 SET_FRAME_GARBAGED (sf);
11535 #ifndef DOS_NT
11536 set_tty_color_mode (FRAME_TTY (sf), sf);
11537 #endif
11538 FRAME_TTY (sf)->previous_frame = sf;
11539 }
11540
11541 /* Set the visible flags for all frames. Do this before checking
11542 for resized or garbaged frames; they want to know if their frames
11543 are visible. See the comment in frame.h for
11544 FRAME_SAMPLE_VISIBILITY. */
11545 {
11546 Lisp_Object tail, frame;
11547
11548 number_of_visible_frames = 0;
11549
11550 FOR_EACH_FRAME (tail, frame)
11551 {
11552 struct frame *f = XFRAME (frame);
11553
11554 FRAME_SAMPLE_VISIBILITY (f);
11555 if (FRAME_VISIBLE_P (f))
11556 ++number_of_visible_frames;
11557 clear_desired_matrices (f);
11558 }
11559 }
11560
11561 /* Notice any pending interrupt request to change frame size. */
11562 do_pending_window_change (1);
11563
11564 /* do_pending_window_change could change the selected_window due to
11565 frame resizing which makes the selected window too small. */
11566 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11567 {
11568 sw = w;
11569 reconsider_clip_changes (w, current_buffer);
11570 }
11571
11572 /* Clear frames marked as garbaged. */
11573 if (frame_garbaged)
11574 clear_garbaged_frames ();
11575
11576 /* Build menubar and tool-bar items. */
11577 if (NILP (Vmemory_full))
11578 prepare_menu_bars ();
11579
11580 if (windows_or_buffers_changed)
11581 update_mode_lines++;
11582
11583 /* Detect case that we need to write or remove a star in the mode line. */
11584 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11585 {
11586 w->update_mode_line = Qt;
11587 if (buffer_shared > 1)
11588 update_mode_lines++;
11589 }
11590
11591 /* Avoid invocation of point motion hooks by `current_column' below. */
11592 count1 = SPECPDL_INDEX ();
11593 specbind (Qinhibit_point_motion_hooks, Qt);
11594
11595 /* If %c is in the mode line, update it if needed. */
11596 if (!NILP (w->column_number_displayed)
11597 /* This alternative quickly identifies a common case
11598 where no change is needed. */
11599 && !(PT == XFASTINT (w->last_point)
11600 && XFASTINT (w->last_modified) >= MODIFF
11601 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11602 && (XFASTINT (w->column_number_displayed) != current_column ()))
11603 w->update_mode_line = Qt;
11604
11605 unbind_to (count1, Qnil);
11606
11607 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11608
11609 /* The variable buffer_shared is set in redisplay_window and
11610 indicates that we redisplay a buffer in different windows. See
11611 there. */
11612 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11613 || cursor_type_changed);
11614
11615 /* If specs for an arrow have changed, do thorough redisplay
11616 to ensure we remove any arrow that should no longer exist. */
11617 if (overlay_arrows_changed_p ())
11618 consider_all_windows_p = windows_or_buffers_changed = 1;
11619
11620 /* Normally the message* functions will have already displayed and
11621 updated the echo area, but the frame may have been trashed, or
11622 the update may have been preempted, so display the echo area
11623 again here. Checking message_cleared_p captures the case that
11624 the echo area should be cleared. */
11625 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11626 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11627 || (message_cleared_p
11628 && minibuf_level == 0
11629 /* If the mini-window is currently selected, this means the
11630 echo-area doesn't show through. */
11631 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11632 {
11633 int window_height_changed_p = echo_area_display (0);
11634 must_finish = 1;
11635
11636 /* If we don't display the current message, don't clear the
11637 message_cleared_p flag, because, if we did, we wouldn't clear
11638 the echo area in the next redisplay which doesn't preserve
11639 the echo area. */
11640 if (!display_last_displayed_message_p)
11641 message_cleared_p = 0;
11642
11643 if (fonts_changed_p)
11644 goto retry;
11645 else if (window_height_changed_p)
11646 {
11647 consider_all_windows_p = 1;
11648 ++update_mode_lines;
11649 ++windows_or_buffers_changed;
11650
11651 /* If window configuration was changed, frames may have been
11652 marked garbaged. Clear them or we will experience
11653 surprises wrt scrolling. */
11654 if (frame_garbaged)
11655 clear_garbaged_frames ();
11656 }
11657 }
11658 else if (EQ (selected_window, minibuf_window)
11659 && (current_buffer->clip_changed
11660 || XFASTINT (w->last_modified) < MODIFF
11661 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11662 && resize_mini_window (w, 0))
11663 {
11664 /* Resized active mini-window to fit the size of what it is
11665 showing if its contents might have changed. */
11666 must_finish = 1;
11667 /* FIXME: this causes all frames to be updated, which seems unnecessary
11668 since only the current frame needs to be considered. This function needs
11669 to be rewritten with two variables, consider_all_windows and
11670 consider_all_frames. */
11671 consider_all_windows_p = 1;
11672 ++windows_or_buffers_changed;
11673 ++update_mode_lines;
11674
11675 /* If window configuration was changed, frames may have been
11676 marked garbaged. Clear them or we will experience
11677 surprises wrt scrolling. */
11678 if (frame_garbaged)
11679 clear_garbaged_frames ();
11680 }
11681
11682
11683 /* If showing the region, and mark has changed, we must redisplay
11684 the whole window. The assignment to this_line_start_pos prevents
11685 the optimization directly below this if-statement. */
11686 if (((!NILP (Vtransient_mark_mode)
11687 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11688 != !NILP (w->region_showing))
11689 || (!NILP (w->region_showing)
11690 && !EQ (w->region_showing,
11691 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11692 CHARPOS (this_line_start_pos) = 0;
11693
11694 /* Optimize the case that only the line containing the cursor in the
11695 selected window has changed. Variables starting with this_ are
11696 set in display_line and record information about the line
11697 containing the cursor. */
11698 tlbufpos = this_line_start_pos;
11699 tlendpos = this_line_end_pos;
11700 if (!consider_all_windows_p
11701 && CHARPOS (tlbufpos) > 0
11702 && NILP (w->update_mode_line)
11703 && !current_buffer->clip_changed
11704 && !current_buffer->prevent_redisplay_optimizations_p
11705 && FRAME_VISIBLE_P (XFRAME (w->frame))
11706 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11707 /* Make sure recorded data applies to current buffer, etc. */
11708 && this_line_buffer == current_buffer
11709 && current_buffer == XBUFFER (w->buffer)
11710 && NILP (w->force_start)
11711 && NILP (w->optional_new_start)
11712 /* Point must be on the line that we have info recorded about. */
11713 && PT >= CHARPOS (tlbufpos)
11714 && PT <= Z - CHARPOS (tlendpos)
11715 /* All text outside that line, including its final newline,
11716 must be unchanged. */
11717 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11718 CHARPOS (tlendpos)))
11719 {
11720 if (CHARPOS (tlbufpos) > BEGV
11721 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11722 && (CHARPOS (tlbufpos) == ZV
11723 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11724 /* Former continuation line has disappeared by becoming empty. */
11725 goto cancel;
11726 else if (XFASTINT (w->last_modified) < MODIFF
11727 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11728 || MINI_WINDOW_P (w))
11729 {
11730 /* We have to handle the case of continuation around a
11731 wide-column character (see the comment in indent.c around
11732 line 1340).
11733
11734 For instance, in the following case:
11735
11736 -------- Insert --------
11737 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11738 J_I_ ==> J_I_ `^^' are cursors.
11739 ^^ ^^
11740 -------- --------
11741
11742 As we have to redraw the line above, we cannot use this
11743 optimization. */
11744
11745 struct it it;
11746 int line_height_before = this_line_pixel_height;
11747
11748 /* Note that start_display will handle the case that the
11749 line starting at tlbufpos is a continuation line. */
11750 start_display (&it, w, tlbufpos);
11751
11752 /* Implementation note: It this still necessary? */
11753 if (it.current_x != this_line_start_x)
11754 goto cancel;
11755
11756 TRACE ((stderr, "trying display optimization 1\n"));
11757 w->cursor.vpos = -1;
11758 overlay_arrow_seen = 0;
11759 it.vpos = this_line_vpos;
11760 it.current_y = this_line_y;
11761 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11762 display_line (&it);
11763
11764 /* If line contains point, is not continued,
11765 and ends at same distance from eob as before, we win. */
11766 if (w->cursor.vpos >= 0
11767 /* Line is not continued, otherwise this_line_start_pos
11768 would have been set to 0 in display_line. */
11769 && CHARPOS (this_line_start_pos)
11770 /* Line ends as before. */
11771 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11772 /* Line has same height as before. Otherwise other lines
11773 would have to be shifted up or down. */
11774 && this_line_pixel_height == line_height_before)
11775 {
11776 /* If this is not the window's last line, we must adjust
11777 the charstarts of the lines below. */
11778 if (it.current_y < it.last_visible_y)
11779 {
11780 struct glyph_row *row
11781 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11782 EMACS_INT delta, delta_bytes;
11783
11784 /* We used to distinguish between two cases here,
11785 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11786 when the line ends in a newline or the end of the
11787 buffer's accessible portion. But both cases did
11788 the same, so they were collapsed. */
11789 delta = (Z
11790 - CHARPOS (tlendpos)
11791 - MATRIX_ROW_START_CHARPOS (row));
11792 delta_bytes = (Z_BYTE
11793 - BYTEPOS (tlendpos)
11794 - MATRIX_ROW_START_BYTEPOS (row));
11795
11796 increment_matrix_positions (w->current_matrix,
11797 this_line_vpos + 1,
11798 w->current_matrix->nrows,
11799 delta, delta_bytes);
11800 }
11801
11802 /* If this row displays text now but previously didn't,
11803 or vice versa, w->window_end_vpos may have to be
11804 adjusted. */
11805 if ((it.glyph_row - 1)->displays_text_p)
11806 {
11807 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11808 XSETINT (w->window_end_vpos, this_line_vpos);
11809 }
11810 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11811 && this_line_vpos > 0)
11812 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11813 w->window_end_valid = Qnil;
11814
11815 /* Update hint: No need to try to scroll in update_window. */
11816 w->desired_matrix->no_scrolling_p = 1;
11817
11818 #if GLYPH_DEBUG
11819 *w->desired_matrix->method = 0;
11820 debug_method_add (w, "optimization 1");
11821 #endif
11822 #ifdef HAVE_WINDOW_SYSTEM
11823 update_window_fringes (w, 0);
11824 #endif
11825 goto update;
11826 }
11827 else
11828 goto cancel;
11829 }
11830 else if (/* Cursor position hasn't changed. */
11831 PT == XFASTINT (w->last_point)
11832 /* Make sure the cursor was last displayed
11833 in this window. Otherwise we have to reposition it. */
11834 && 0 <= w->cursor.vpos
11835 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11836 {
11837 if (!must_finish)
11838 {
11839 do_pending_window_change (1);
11840 /* If selected_window changed, redisplay again. */
11841 if (WINDOWP (selected_window)
11842 && (w = XWINDOW (selected_window)) != sw)
11843 goto retry;
11844
11845 /* We used to always goto end_of_redisplay here, but this
11846 isn't enough if we have a blinking cursor. */
11847 if (w->cursor_off_p == w->last_cursor_off_p)
11848 goto end_of_redisplay;
11849 }
11850 goto update;
11851 }
11852 /* If highlighting the region, or if the cursor is in the echo area,
11853 then we can't just move the cursor. */
11854 else if (! (!NILP (Vtransient_mark_mode)
11855 && !NILP (BVAR (current_buffer, mark_active)))
11856 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11857 || highlight_nonselected_windows)
11858 && NILP (w->region_showing)
11859 && NILP (Vshow_trailing_whitespace)
11860 && !cursor_in_echo_area)
11861 {
11862 struct it it;
11863 struct glyph_row *row;
11864
11865 /* Skip from tlbufpos to PT and see where it is. Note that
11866 PT may be in invisible text. If so, we will end at the
11867 next visible position. */
11868 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11869 NULL, DEFAULT_FACE_ID);
11870 it.current_x = this_line_start_x;
11871 it.current_y = this_line_y;
11872 it.vpos = this_line_vpos;
11873
11874 /* The call to move_it_to stops in front of PT, but
11875 moves over before-strings. */
11876 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11877
11878 if (it.vpos == this_line_vpos
11879 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11880 row->enabled_p))
11881 {
11882 xassert (this_line_vpos == it.vpos);
11883 xassert (this_line_y == it.current_y);
11884 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11885 #if GLYPH_DEBUG
11886 *w->desired_matrix->method = 0;
11887 debug_method_add (w, "optimization 3");
11888 #endif
11889 goto update;
11890 }
11891 else
11892 goto cancel;
11893 }
11894
11895 cancel:
11896 /* Text changed drastically or point moved off of line. */
11897 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11898 }
11899
11900 CHARPOS (this_line_start_pos) = 0;
11901 consider_all_windows_p |= buffer_shared > 1;
11902 ++clear_face_cache_count;
11903 #ifdef HAVE_WINDOW_SYSTEM
11904 ++clear_image_cache_count;
11905 #endif
11906
11907 /* Build desired matrices, and update the display. If
11908 consider_all_windows_p is non-zero, do it for all windows on all
11909 frames. Otherwise do it for selected_window, only. */
11910
11911 if (consider_all_windows_p)
11912 {
11913 Lisp_Object tail, frame;
11914
11915 FOR_EACH_FRAME (tail, frame)
11916 XFRAME (frame)->updated_p = 0;
11917
11918 /* Recompute # windows showing selected buffer. This will be
11919 incremented each time such a window is displayed. */
11920 buffer_shared = 0;
11921
11922 FOR_EACH_FRAME (tail, frame)
11923 {
11924 struct frame *f = XFRAME (frame);
11925
11926 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11927 {
11928 if (! EQ (frame, selected_frame))
11929 /* Select the frame, for the sake of frame-local
11930 variables. */
11931 select_frame_for_redisplay (frame);
11932
11933 /* Mark all the scroll bars to be removed; we'll redeem
11934 the ones we want when we redisplay their windows. */
11935 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11936 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11937
11938 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11939 redisplay_windows (FRAME_ROOT_WINDOW (f));
11940
11941 /* The X error handler may have deleted that frame. */
11942 if (!FRAME_LIVE_P (f))
11943 continue;
11944
11945 /* Any scroll bars which redisplay_windows should have
11946 nuked should now go away. */
11947 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11948 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11949
11950 /* If fonts changed, display again. */
11951 /* ??? rms: I suspect it is a mistake to jump all the way
11952 back to retry here. It should just retry this frame. */
11953 if (fonts_changed_p)
11954 goto retry;
11955
11956 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11957 {
11958 /* See if we have to hscroll. */
11959 if (!f->already_hscrolled_p)
11960 {
11961 f->already_hscrolled_p = 1;
11962 if (hscroll_windows (f->root_window))
11963 goto retry;
11964 }
11965
11966 /* Prevent various kinds of signals during display
11967 update. stdio is not robust about handling
11968 signals, which can cause an apparent I/O
11969 error. */
11970 if (interrupt_input)
11971 unrequest_sigio ();
11972 STOP_POLLING;
11973
11974 /* Update the display. */
11975 set_window_update_flags (XWINDOW (f->root_window), 1);
11976 pending |= update_frame (f, 0, 0);
11977 f->updated_p = 1;
11978 }
11979 }
11980 }
11981
11982 if (!EQ (old_frame, selected_frame)
11983 && FRAME_LIVE_P (XFRAME (old_frame)))
11984 /* We played a bit fast-and-loose above and allowed selected_frame
11985 and selected_window to be temporarily out-of-sync but let's make
11986 sure this stays contained. */
11987 select_frame_for_redisplay (old_frame);
11988 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11989
11990 if (!pending)
11991 {
11992 /* Do the mark_window_display_accurate after all windows have
11993 been redisplayed because this call resets flags in buffers
11994 which are needed for proper redisplay. */
11995 FOR_EACH_FRAME (tail, frame)
11996 {
11997 struct frame *f = XFRAME (frame);
11998 if (f->updated_p)
11999 {
12000 mark_window_display_accurate (f->root_window, 1);
12001 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12002 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12003 }
12004 }
12005 }
12006 }
12007 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12008 {
12009 Lisp_Object mini_window;
12010 struct frame *mini_frame;
12011
12012 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12013 /* Use list_of_error, not Qerror, so that
12014 we catch only errors and don't run the debugger. */
12015 internal_condition_case_1 (redisplay_window_1, selected_window,
12016 list_of_error,
12017 redisplay_window_error);
12018
12019 /* Compare desired and current matrices, perform output. */
12020
12021 update:
12022 /* If fonts changed, display again. */
12023 if (fonts_changed_p)
12024 goto retry;
12025
12026 /* Prevent various kinds of signals during display update.
12027 stdio is not robust about handling signals,
12028 which can cause an apparent I/O error. */
12029 if (interrupt_input)
12030 unrequest_sigio ();
12031 STOP_POLLING;
12032
12033 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12034 {
12035 if (hscroll_windows (selected_window))
12036 goto retry;
12037
12038 XWINDOW (selected_window)->must_be_updated_p = 1;
12039 pending = update_frame (sf, 0, 0);
12040 }
12041
12042 /* We may have called echo_area_display at the top of this
12043 function. If the echo area is on another frame, that may
12044 have put text on a frame other than the selected one, so the
12045 above call to update_frame would not have caught it. Catch
12046 it here. */
12047 mini_window = FRAME_MINIBUF_WINDOW (sf);
12048 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12049
12050 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12051 {
12052 XWINDOW (mini_window)->must_be_updated_p = 1;
12053 pending |= update_frame (mini_frame, 0, 0);
12054 if (!pending && hscroll_windows (mini_window))
12055 goto retry;
12056 }
12057 }
12058
12059 /* If display was paused because of pending input, make sure we do a
12060 thorough update the next time. */
12061 if (pending)
12062 {
12063 /* Prevent the optimization at the beginning of
12064 redisplay_internal that tries a single-line update of the
12065 line containing the cursor in the selected window. */
12066 CHARPOS (this_line_start_pos) = 0;
12067
12068 /* Let the overlay arrow be updated the next time. */
12069 update_overlay_arrows (0);
12070
12071 /* If we pause after scrolling, some rows in the current
12072 matrices of some windows are not valid. */
12073 if (!WINDOW_FULL_WIDTH_P (w)
12074 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12075 update_mode_lines = 1;
12076 }
12077 else
12078 {
12079 if (!consider_all_windows_p)
12080 {
12081 /* This has already been done above if
12082 consider_all_windows_p is set. */
12083 mark_window_display_accurate_1 (w, 1);
12084
12085 /* Say overlay arrows are up to date. */
12086 update_overlay_arrows (1);
12087
12088 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12089 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12090 }
12091
12092 update_mode_lines = 0;
12093 windows_or_buffers_changed = 0;
12094 cursor_type_changed = 0;
12095 }
12096
12097 /* Start SIGIO interrupts coming again. Having them off during the
12098 code above makes it less likely one will discard output, but not
12099 impossible, since there might be stuff in the system buffer here.
12100 But it is much hairier to try to do anything about that. */
12101 if (interrupt_input)
12102 request_sigio ();
12103 RESUME_POLLING;
12104
12105 /* If a frame has become visible which was not before, redisplay
12106 again, so that we display it. Expose events for such a frame
12107 (which it gets when becoming visible) don't call the parts of
12108 redisplay constructing glyphs, so simply exposing a frame won't
12109 display anything in this case. So, we have to display these
12110 frames here explicitly. */
12111 if (!pending)
12112 {
12113 Lisp_Object tail, frame;
12114 int new_count = 0;
12115
12116 FOR_EACH_FRAME (tail, frame)
12117 {
12118 int this_is_visible = 0;
12119
12120 if (XFRAME (frame)->visible)
12121 this_is_visible = 1;
12122 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12123 if (XFRAME (frame)->visible)
12124 this_is_visible = 1;
12125
12126 if (this_is_visible)
12127 new_count++;
12128 }
12129
12130 if (new_count != number_of_visible_frames)
12131 windows_or_buffers_changed++;
12132 }
12133
12134 /* Change frame size now if a change is pending. */
12135 do_pending_window_change (1);
12136
12137 /* If we just did a pending size change, or have additional
12138 visible frames, or selected_window changed, redisplay again. */
12139 if ((windows_or_buffers_changed && !pending)
12140 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12141 goto retry;
12142
12143 /* Clear the face and image caches.
12144
12145 We used to do this only if consider_all_windows_p. But the cache
12146 needs to be cleared if a timer creates images in the current
12147 buffer (e.g. the test case in Bug#6230). */
12148
12149 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12150 {
12151 clear_face_cache (0);
12152 clear_face_cache_count = 0;
12153 }
12154
12155 #ifdef HAVE_WINDOW_SYSTEM
12156 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12157 {
12158 clear_image_caches (Qnil);
12159 clear_image_cache_count = 0;
12160 }
12161 #endif /* HAVE_WINDOW_SYSTEM */
12162
12163 end_of_redisplay:
12164 unbind_to (count, Qnil);
12165 RESUME_POLLING;
12166 }
12167
12168
12169 /* Redisplay, but leave alone any recent echo area message unless
12170 another message has been requested in its place.
12171
12172 This is useful in situations where you need to redisplay but no
12173 user action has occurred, making it inappropriate for the message
12174 area to be cleared. See tracking_off and
12175 wait_reading_process_output for examples of these situations.
12176
12177 FROM_WHERE is an integer saying from where this function was
12178 called. This is useful for debugging. */
12179
12180 void
12181 redisplay_preserve_echo_area (int from_where)
12182 {
12183 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12184
12185 if (!NILP (echo_area_buffer[1]))
12186 {
12187 /* We have a previously displayed message, but no current
12188 message. Redisplay the previous message. */
12189 display_last_displayed_message_p = 1;
12190 redisplay_internal ();
12191 display_last_displayed_message_p = 0;
12192 }
12193 else
12194 redisplay_internal ();
12195
12196 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12197 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12198 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12199 }
12200
12201
12202 /* Function registered with record_unwind_protect in
12203 redisplay_internal. Reset redisplaying_p to the value it had
12204 before redisplay_internal was called, and clear
12205 prevent_freeing_realized_faces_p. It also selects the previously
12206 selected frame, unless it has been deleted (by an X connection
12207 failure during redisplay, for example). */
12208
12209 static Lisp_Object
12210 unwind_redisplay (Lisp_Object val)
12211 {
12212 Lisp_Object old_redisplaying_p, old_frame;
12213
12214 old_redisplaying_p = XCAR (val);
12215 redisplaying_p = XFASTINT (old_redisplaying_p);
12216 old_frame = XCDR (val);
12217 if (! EQ (old_frame, selected_frame)
12218 && FRAME_LIVE_P (XFRAME (old_frame)))
12219 select_frame_for_redisplay (old_frame);
12220 return Qnil;
12221 }
12222
12223
12224 /* Mark the display of window W as accurate or inaccurate. If
12225 ACCURATE_P is non-zero mark display of W as accurate. If
12226 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12227 redisplay_internal is called. */
12228
12229 static void
12230 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12231 {
12232 if (BUFFERP (w->buffer))
12233 {
12234 struct buffer *b = XBUFFER (w->buffer);
12235
12236 w->last_modified
12237 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12238 w->last_overlay_modified
12239 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12240 w->last_had_star
12241 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12242
12243 if (accurate_p)
12244 {
12245 b->clip_changed = 0;
12246 b->prevent_redisplay_optimizations_p = 0;
12247
12248 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12249 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12250 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12251 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12252
12253 w->current_matrix->buffer = b;
12254 w->current_matrix->begv = BUF_BEGV (b);
12255 w->current_matrix->zv = BUF_ZV (b);
12256
12257 w->last_cursor = w->cursor;
12258 w->last_cursor_off_p = w->cursor_off_p;
12259
12260 if (w == XWINDOW (selected_window))
12261 w->last_point = make_number (BUF_PT (b));
12262 else
12263 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12264 }
12265 }
12266
12267 if (accurate_p)
12268 {
12269 w->window_end_valid = w->buffer;
12270 w->update_mode_line = Qnil;
12271 }
12272 }
12273
12274
12275 /* Mark the display of windows in the window tree rooted at WINDOW as
12276 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12277 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12278 be redisplayed the next time redisplay_internal is called. */
12279
12280 void
12281 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12282 {
12283 struct window *w;
12284
12285 for (; !NILP (window); window = w->next)
12286 {
12287 w = XWINDOW (window);
12288 mark_window_display_accurate_1 (w, accurate_p);
12289
12290 if (!NILP (w->vchild))
12291 mark_window_display_accurate (w->vchild, accurate_p);
12292 if (!NILP (w->hchild))
12293 mark_window_display_accurate (w->hchild, accurate_p);
12294 }
12295
12296 if (accurate_p)
12297 {
12298 update_overlay_arrows (1);
12299 }
12300 else
12301 {
12302 /* Force a thorough redisplay the next time by setting
12303 last_arrow_position and last_arrow_string to t, which is
12304 unequal to any useful value of Voverlay_arrow_... */
12305 update_overlay_arrows (-1);
12306 }
12307 }
12308
12309
12310 /* Return value in display table DP (Lisp_Char_Table *) for character
12311 C. Since a display table doesn't have any parent, we don't have to
12312 follow parent. Do not call this function directly but use the
12313 macro DISP_CHAR_VECTOR. */
12314
12315 Lisp_Object
12316 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12317 {
12318 Lisp_Object val;
12319
12320 if (ASCII_CHAR_P (c))
12321 {
12322 val = dp->ascii;
12323 if (SUB_CHAR_TABLE_P (val))
12324 val = XSUB_CHAR_TABLE (val)->contents[c];
12325 }
12326 else
12327 {
12328 Lisp_Object table;
12329
12330 XSETCHAR_TABLE (table, dp);
12331 val = char_table_ref (table, c);
12332 }
12333 if (NILP (val))
12334 val = dp->defalt;
12335 return val;
12336 }
12337
12338
12339 \f
12340 /***********************************************************************
12341 Window Redisplay
12342 ***********************************************************************/
12343
12344 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12345
12346 static void
12347 redisplay_windows (Lisp_Object window)
12348 {
12349 while (!NILP (window))
12350 {
12351 struct window *w = XWINDOW (window);
12352
12353 if (!NILP (w->hchild))
12354 redisplay_windows (w->hchild);
12355 else if (!NILP (w->vchild))
12356 redisplay_windows (w->vchild);
12357 else if (!NILP (w->buffer))
12358 {
12359 displayed_buffer = XBUFFER (w->buffer);
12360 /* Use list_of_error, not Qerror, so that
12361 we catch only errors and don't run the debugger. */
12362 internal_condition_case_1 (redisplay_window_0, window,
12363 list_of_error,
12364 redisplay_window_error);
12365 }
12366
12367 window = w->next;
12368 }
12369 }
12370
12371 static Lisp_Object
12372 redisplay_window_error (Lisp_Object ignore)
12373 {
12374 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12375 return Qnil;
12376 }
12377
12378 static Lisp_Object
12379 redisplay_window_0 (Lisp_Object window)
12380 {
12381 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12382 redisplay_window (window, 0);
12383 return Qnil;
12384 }
12385
12386 static Lisp_Object
12387 redisplay_window_1 (Lisp_Object window)
12388 {
12389 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12390 redisplay_window (window, 1);
12391 return Qnil;
12392 }
12393 \f
12394
12395 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12396 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12397 which positions recorded in ROW differ from current buffer
12398 positions.
12399
12400 Return 0 if cursor is not on this row, 1 otherwise. */
12401
12402 int
12403 set_cursor_from_row (struct window *w, struct glyph_row *row,
12404 struct glyph_matrix *matrix,
12405 EMACS_INT delta, EMACS_INT delta_bytes,
12406 int dy, int dvpos)
12407 {
12408 struct glyph *glyph = row->glyphs[TEXT_AREA];
12409 struct glyph *end = glyph + row->used[TEXT_AREA];
12410 struct glyph *cursor = NULL;
12411 /* The last known character position in row. */
12412 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12413 int x = row->x;
12414 EMACS_INT pt_old = PT - delta;
12415 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12416 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12417 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12418 /* A glyph beyond the edge of TEXT_AREA which we should never
12419 touch. */
12420 struct glyph *glyphs_end = end;
12421 /* Non-zero means we've found a match for cursor position, but that
12422 glyph has the avoid_cursor_p flag set. */
12423 int match_with_avoid_cursor = 0;
12424 /* Non-zero means we've seen at least one glyph that came from a
12425 display string. */
12426 int string_seen = 0;
12427 /* Largest and smalles buffer positions seen so far during scan of
12428 glyph row. */
12429 EMACS_INT bpos_max = pos_before;
12430 EMACS_INT bpos_min = pos_after;
12431 /* Last buffer position covered by an overlay string with an integer
12432 `cursor' property. */
12433 EMACS_INT bpos_covered = 0;
12434
12435 /* Skip over glyphs not having an object at the start and the end of
12436 the row. These are special glyphs like truncation marks on
12437 terminal frames. */
12438 if (row->displays_text_p)
12439 {
12440 if (!row->reversed_p)
12441 {
12442 while (glyph < end
12443 && INTEGERP (glyph->object)
12444 && glyph->charpos < 0)
12445 {
12446 x += glyph->pixel_width;
12447 ++glyph;
12448 }
12449 while (end > glyph
12450 && INTEGERP ((end - 1)->object)
12451 /* CHARPOS is zero for blanks and stretch glyphs
12452 inserted by extend_face_to_end_of_line. */
12453 && (end - 1)->charpos <= 0)
12454 --end;
12455 glyph_before = glyph - 1;
12456 glyph_after = end;
12457 }
12458 else
12459 {
12460 struct glyph *g;
12461
12462 /* If the glyph row is reversed, we need to process it from back
12463 to front, so swap the edge pointers. */
12464 glyphs_end = end = glyph - 1;
12465 glyph += row->used[TEXT_AREA] - 1;
12466
12467 while (glyph > end + 1
12468 && INTEGERP (glyph->object)
12469 && glyph->charpos < 0)
12470 {
12471 --glyph;
12472 x -= glyph->pixel_width;
12473 }
12474 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12475 --glyph;
12476 /* By default, in reversed rows we put the cursor on the
12477 rightmost (first in the reading order) glyph. */
12478 for (g = end + 1; g < glyph; g++)
12479 x += g->pixel_width;
12480 while (end < glyph
12481 && INTEGERP ((end + 1)->object)
12482 && (end + 1)->charpos <= 0)
12483 ++end;
12484 glyph_before = glyph + 1;
12485 glyph_after = end;
12486 }
12487 }
12488 else if (row->reversed_p)
12489 {
12490 /* In R2L rows that don't display text, put the cursor on the
12491 rightmost glyph. Case in point: an empty last line that is
12492 part of an R2L paragraph. */
12493 cursor = end - 1;
12494 /* Avoid placing the cursor on the last glyph of the row, where
12495 on terminal frames we hold the vertical border between
12496 adjacent windows. */
12497 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12498 && !WINDOW_RIGHTMOST_P (w)
12499 && cursor == row->glyphs[LAST_AREA] - 1)
12500 cursor--;
12501 x = -1; /* will be computed below, at label compute_x */
12502 }
12503
12504 /* Step 1: Try to find the glyph whose character position
12505 corresponds to point. If that's not possible, find 2 glyphs
12506 whose character positions are the closest to point, one before
12507 point, the other after it. */
12508 if (!row->reversed_p)
12509 while (/* not marched to end of glyph row */
12510 glyph < end
12511 /* glyph was not inserted by redisplay for internal purposes */
12512 && !INTEGERP (glyph->object))
12513 {
12514 if (BUFFERP (glyph->object))
12515 {
12516 EMACS_INT dpos = glyph->charpos - pt_old;
12517
12518 if (glyph->charpos > bpos_max)
12519 bpos_max = glyph->charpos;
12520 if (glyph->charpos < bpos_min)
12521 bpos_min = glyph->charpos;
12522 if (!glyph->avoid_cursor_p)
12523 {
12524 /* If we hit point, we've found the glyph on which to
12525 display the cursor. */
12526 if (dpos == 0)
12527 {
12528 match_with_avoid_cursor = 0;
12529 break;
12530 }
12531 /* See if we've found a better approximation to
12532 POS_BEFORE or to POS_AFTER. Note that we want the
12533 first (leftmost) glyph of all those that are the
12534 closest from below, and the last (rightmost) of all
12535 those from above. */
12536 if (0 > dpos && dpos > pos_before - pt_old)
12537 {
12538 pos_before = glyph->charpos;
12539 glyph_before = glyph;
12540 }
12541 else if (0 < dpos && dpos <= pos_after - pt_old)
12542 {
12543 pos_after = glyph->charpos;
12544 glyph_after = glyph;
12545 }
12546 }
12547 else if (dpos == 0)
12548 match_with_avoid_cursor = 1;
12549 }
12550 else if (STRINGP (glyph->object))
12551 {
12552 Lisp_Object chprop;
12553 EMACS_INT glyph_pos = glyph->charpos;
12554
12555 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12556 glyph->object);
12557 if (INTEGERP (chprop))
12558 {
12559 bpos_covered = bpos_max + XINT (chprop);
12560 /* If the `cursor' property covers buffer positions up
12561 to and including point, we should display cursor on
12562 this glyph. Note that overlays and text properties
12563 with string values stop bidi reordering, so every
12564 buffer position to the left of the string is always
12565 smaller than any position to the right of the
12566 string. Therefore, if a `cursor' property on one
12567 of the string's characters has an integer value, we
12568 will break out of the loop below _before_ we get to
12569 the position match above. IOW, integer values of
12570 the `cursor' property override the "exact match for
12571 point" strategy of positioning the cursor. */
12572 /* Implementation note: bpos_max == pt_old when, e.g.,
12573 we are in an empty line, where bpos_max is set to
12574 MATRIX_ROW_START_CHARPOS, see above. */
12575 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12576 {
12577 cursor = glyph;
12578 break;
12579 }
12580 }
12581
12582 string_seen = 1;
12583 }
12584 x += glyph->pixel_width;
12585 ++glyph;
12586 }
12587 else if (glyph > end) /* row is reversed */
12588 while (!INTEGERP (glyph->object))
12589 {
12590 if (BUFFERP (glyph->object))
12591 {
12592 EMACS_INT dpos = glyph->charpos - pt_old;
12593
12594 if (glyph->charpos > bpos_max)
12595 bpos_max = glyph->charpos;
12596 if (glyph->charpos < bpos_min)
12597 bpos_min = glyph->charpos;
12598 if (!glyph->avoid_cursor_p)
12599 {
12600 if (dpos == 0)
12601 {
12602 match_with_avoid_cursor = 0;
12603 break;
12604 }
12605 if (0 > dpos && dpos > pos_before - pt_old)
12606 {
12607 pos_before = glyph->charpos;
12608 glyph_before = glyph;
12609 }
12610 else if (0 < dpos && dpos <= pos_after - pt_old)
12611 {
12612 pos_after = glyph->charpos;
12613 glyph_after = glyph;
12614 }
12615 }
12616 else if (dpos == 0)
12617 match_with_avoid_cursor = 1;
12618 }
12619 else if (STRINGP (glyph->object))
12620 {
12621 Lisp_Object chprop;
12622 EMACS_INT glyph_pos = glyph->charpos;
12623
12624 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12625 glyph->object);
12626 if (INTEGERP (chprop))
12627 {
12628 bpos_covered = bpos_max + XINT (chprop);
12629 /* If the `cursor' property covers buffer positions up
12630 to and including point, we should display cursor on
12631 this glyph. */
12632 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12633 {
12634 cursor = glyph;
12635 break;
12636 }
12637 }
12638 string_seen = 1;
12639 }
12640 --glyph;
12641 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12642 {
12643 x--; /* can't use any pixel_width */
12644 break;
12645 }
12646 x -= glyph->pixel_width;
12647 }
12648
12649 /* Step 2: If we didn't find an exact match for point, we need to
12650 look for a proper place to put the cursor among glyphs between
12651 GLYPH_BEFORE and GLYPH_AFTER. */
12652 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12653 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12654 && bpos_covered < pt_old)
12655 {
12656 /* An empty line has a single glyph whose OBJECT is zero and
12657 whose CHARPOS is the position of a newline on that line.
12658 Note that on a TTY, there are more glyphs after that, which
12659 were produced by extend_face_to_end_of_line, but their
12660 CHARPOS is zero or negative. */
12661 int empty_line_p =
12662 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12663 && INTEGERP (glyph->object) && glyph->charpos > 0;
12664
12665 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12666 {
12667 EMACS_INT ellipsis_pos;
12668
12669 /* Scan back over the ellipsis glyphs. */
12670 if (!row->reversed_p)
12671 {
12672 ellipsis_pos = (glyph - 1)->charpos;
12673 while (glyph > row->glyphs[TEXT_AREA]
12674 && (glyph - 1)->charpos == ellipsis_pos)
12675 glyph--, x -= glyph->pixel_width;
12676 /* That loop always goes one position too far, including
12677 the glyph before the ellipsis. So scan forward over
12678 that one. */
12679 x += glyph->pixel_width;
12680 glyph++;
12681 }
12682 else /* row is reversed */
12683 {
12684 ellipsis_pos = (glyph + 1)->charpos;
12685 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12686 && (glyph + 1)->charpos == ellipsis_pos)
12687 glyph++, x += glyph->pixel_width;
12688 x -= glyph->pixel_width;
12689 glyph--;
12690 }
12691 }
12692 else if (match_with_avoid_cursor
12693 /* A truncated row may not include PT among its
12694 character positions. Setting the cursor inside the
12695 scroll margin will trigger recalculation of hscroll
12696 in hscroll_window_tree. */
12697 || (row->truncated_on_left_p && pt_old < bpos_min)
12698 || (row->truncated_on_right_p && pt_old > bpos_max)
12699 /* Zero-width characters produce no glyphs. */
12700 || (!string_seen
12701 && !empty_line_p
12702 && (row->reversed_p
12703 ? glyph_after > glyphs_end
12704 : glyph_after < glyphs_end)))
12705 {
12706 cursor = glyph_after;
12707 x = -1;
12708 }
12709 else if (string_seen)
12710 {
12711 int incr = row->reversed_p ? -1 : +1;
12712
12713 /* Need to find the glyph that came out of a string which is
12714 present at point. That glyph is somewhere between
12715 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12716 positioned between POS_BEFORE and POS_AFTER in the
12717 buffer. */
12718 struct glyph *stop = glyph_after;
12719 EMACS_INT pos = pos_before;
12720
12721 x = -1;
12722 for (glyph = glyph_before + incr;
12723 row->reversed_p ? glyph > stop : glyph < stop; )
12724 {
12725
12726 /* Any glyphs that come from the buffer are here because
12727 of bidi reordering. Skip them, and only pay
12728 attention to glyphs that came from some string. */
12729 if (STRINGP (glyph->object))
12730 {
12731 Lisp_Object str;
12732 EMACS_INT tem;
12733
12734 str = glyph->object;
12735 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12736 if (tem == 0 /* from overlay */
12737 || pos <= tem)
12738 {
12739 /* If the string from which this glyph came is
12740 found in the buffer at point, then we've
12741 found the glyph we've been looking for. If
12742 it comes from an overlay (tem == 0), and it
12743 has the `cursor' property on one of its
12744 glyphs, record that glyph as a candidate for
12745 displaying the cursor. (As in the
12746 unidirectional version, we will display the
12747 cursor on the last candidate we find.) */
12748 if (tem == 0 || tem == pt_old)
12749 {
12750 /* The glyphs from this string could have
12751 been reordered. Find the one with the
12752 smallest string position. Or there could
12753 be a character in the string with the
12754 `cursor' property, which means display
12755 cursor on that character's glyph. */
12756 EMACS_INT strpos = glyph->charpos;
12757
12758 if (tem)
12759 cursor = glyph;
12760 for ( ;
12761 (row->reversed_p ? glyph > stop : glyph < stop)
12762 && EQ (glyph->object, str);
12763 glyph += incr)
12764 {
12765 Lisp_Object cprop;
12766 EMACS_INT gpos = glyph->charpos;
12767
12768 cprop = Fget_char_property (make_number (gpos),
12769 Qcursor,
12770 glyph->object);
12771 if (!NILP (cprop))
12772 {
12773 cursor = glyph;
12774 break;
12775 }
12776 if (tem && glyph->charpos < strpos)
12777 {
12778 strpos = glyph->charpos;
12779 cursor = glyph;
12780 }
12781 }
12782
12783 if (tem == pt_old)
12784 goto compute_x;
12785 }
12786 if (tem)
12787 pos = tem + 1; /* don't find previous instances */
12788 }
12789 /* This string is not what we want; skip all of the
12790 glyphs that came from it. */
12791 while ((row->reversed_p ? glyph > stop : glyph < stop)
12792 && EQ (glyph->object, str))
12793 glyph += incr;
12794 }
12795 else
12796 glyph += incr;
12797 }
12798
12799 /* If we reached the end of the line, and END was from a string,
12800 the cursor is not on this line. */
12801 if (cursor == NULL
12802 && (row->reversed_p ? glyph <= end : glyph >= end)
12803 && STRINGP (end->object)
12804 && row->continued_p)
12805 return 0;
12806 }
12807 }
12808
12809 compute_x:
12810 if (cursor != NULL)
12811 glyph = cursor;
12812 if (x < 0)
12813 {
12814 struct glyph *g;
12815
12816 /* Need to compute x that corresponds to GLYPH. */
12817 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12818 {
12819 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12820 abort ();
12821 x += g->pixel_width;
12822 }
12823 }
12824
12825 /* ROW could be part of a continued line, which, under bidi
12826 reordering, might have other rows whose start and end charpos
12827 occlude point. Only set w->cursor if we found a better
12828 approximation to the cursor position than we have from previously
12829 examined candidate rows belonging to the same continued line. */
12830 if (/* we already have a candidate row */
12831 w->cursor.vpos >= 0
12832 /* that candidate is not the row we are processing */
12833 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12834 /* the row we are processing is part of a continued line */
12835 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12836 /* Make sure cursor.vpos specifies a row whose start and end
12837 charpos occlude point. This is because some callers of this
12838 function leave cursor.vpos at the row where the cursor was
12839 displayed during the last redisplay cycle. */
12840 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12841 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12842 {
12843 struct glyph *g1 =
12844 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12845
12846 /* Don't consider glyphs that are outside TEXT_AREA. */
12847 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12848 return 0;
12849 /* Keep the candidate whose buffer position is the closest to
12850 point. */
12851 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12852 w->cursor.hpos >= 0
12853 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12854 && BUFFERP (g1->object)
12855 && (g1->charpos == pt_old /* an exact match always wins */
12856 || (BUFFERP (glyph->object)
12857 && eabs (g1->charpos - pt_old)
12858 < eabs (glyph->charpos - pt_old))))
12859 return 0;
12860 /* If this candidate gives an exact match, use that. */
12861 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12862 /* Otherwise, keep the candidate that comes from a row
12863 spanning less buffer positions. This may win when one or
12864 both candidate positions are on glyphs that came from
12865 display strings, for which we cannot compare buffer
12866 positions. */
12867 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12869 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12870 return 0;
12871 }
12872 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12873 w->cursor.x = x;
12874 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12875 w->cursor.y = row->y + dy;
12876
12877 if (w == XWINDOW (selected_window))
12878 {
12879 if (!row->continued_p
12880 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12881 && row->x == 0)
12882 {
12883 this_line_buffer = XBUFFER (w->buffer);
12884
12885 CHARPOS (this_line_start_pos)
12886 = MATRIX_ROW_START_CHARPOS (row) + delta;
12887 BYTEPOS (this_line_start_pos)
12888 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12889
12890 CHARPOS (this_line_end_pos)
12891 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12892 BYTEPOS (this_line_end_pos)
12893 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12894
12895 this_line_y = w->cursor.y;
12896 this_line_pixel_height = row->height;
12897 this_line_vpos = w->cursor.vpos;
12898 this_line_start_x = row->x;
12899 }
12900 else
12901 CHARPOS (this_line_start_pos) = 0;
12902 }
12903
12904 return 1;
12905 }
12906
12907
12908 /* Run window scroll functions, if any, for WINDOW with new window
12909 start STARTP. Sets the window start of WINDOW to that position.
12910
12911 We assume that the window's buffer is really current. */
12912
12913 static INLINE struct text_pos
12914 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12915 {
12916 struct window *w = XWINDOW (window);
12917 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12918
12919 if (current_buffer != XBUFFER (w->buffer))
12920 abort ();
12921
12922 if (!NILP (Vwindow_scroll_functions))
12923 {
12924 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12925 make_number (CHARPOS (startp)));
12926 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12927 /* In case the hook functions switch buffers. */
12928 if (current_buffer != XBUFFER (w->buffer))
12929 set_buffer_internal_1 (XBUFFER (w->buffer));
12930 }
12931
12932 return startp;
12933 }
12934
12935
12936 /* Make sure the line containing the cursor is fully visible.
12937 A value of 1 means there is nothing to be done.
12938 (Either the line is fully visible, or it cannot be made so,
12939 or we cannot tell.)
12940
12941 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12942 is higher than window.
12943
12944 A value of 0 means the caller should do scrolling
12945 as if point had gone off the screen. */
12946
12947 static int
12948 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12949 {
12950 struct glyph_matrix *matrix;
12951 struct glyph_row *row;
12952 int window_height;
12953
12954 if (!make_cursor_line_fully_visible_p)
12955 return 1;
12956
12957 /* It's not always possible to find the cursor, e.g, when a window
12958 is full of overlay strings. Don't do anything in that case. */
12959 if (w->cursor.vpos < 0)
12960 return 1;
12961
12962 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12963 row = MATRIX_ROW (matrix, w->cursor.vpos);
12964
12965 /* If the cursor row is not partially visible, there's nothing to do. */
12966 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12967 return 1;
12968
12969 /* If the row the cursor is in is taller than the window's height,
12970 it's not clear what to do, so do nothing. */
12971 window_height = window_box_height (w);
12972 if (row->height >= window_height)
12973 {
12974 if (!force_p || MINI_WINDOW_P (w)
12975 || w->vscroll || w->cursor.vpos == 0)
12976 return 1;
12977 }
12978 return 0;
12979 }
12980
12981
12982 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12983 non-zero means only WINDOW is redisplayed in redisplay_internal.
12984 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12985 in redisplay_window to bring a partially visible line into view in
12986 the case that only the cursor has moved.
12987
12988 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12989 last screen line's vertical height extends past the end of the screen.
12990
12991 Value is
12992
12993 1 if scrolling succeeded
12994
12995 0 if scrolling didn't find point.
12996
12997 -1 if new fonts have been loaded so that we must interrupt
12998 redisplay, adjust glyph matrices, and try again. */
12999
13000 enum
13001 {
13002 SCROLLING_SUCCESS,
13003 SCROLLING_FAILED,
13004 SCROLLING_NEED_LARGER_MATRICES
13005 };
13006
13007 /* If scroll-conservatively is more than this, never recenter.
13008
13009 If you change this, don't forget to update the doc string of
13010 `scroll-conservatively' and the Emacs manual. */
13011 #define SCROLL_LIMIT 100
13012
13013 static int
13014 try_scrolling (Lisp_Object window, int just_this_one_p,
13015 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13016 int temp_scroll_step, int last_line_misfit)
13017 {
13018 struct window *w = XWINDOW (window);
13019 struct frame *f = XFRAME (w->frame);
13020 struct text_pos pos, startp;
13021 struct it it;
13022 int this_scroll_margin, scroll_max, rc, height;
13023 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13024 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13025 Lisp_Object aggressive;
13026 /* We will never try scrolling more than this number of lines. */
13027 int scroll_limit = SCROLL_LIMIT;
13028
13029 #if GLYPH_DEBUG
13030 debug_method_add (w, "try_scrolling");
13031 #endif
13032
13033 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13034
13035 /* Compute scroll margin height in pixels. We scroll when point is
13036 within this distance from the top or bottom of the window. */
13037 if (scroll_margin > 0)
13038 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13039 * FRAME_LINE_HEIGHT (f);
13040 else
13041 this_scroll_margin = 0;
13042
13043 /* Force arg_scroll_conservatively to have a reasonable value, to
13044 avoid scrolling too far away with slow move_it_* functions. Note
13045 that the user can supply scroll-conservatively equal to
13046 `most-positive-fixnum', which can be larger than INT_MAX. */
13047 if (arg_scroll_conservatively > scroll_limit)
13048 {
13049 arg_scroll_conservatively = scroll_limit + 1;
13050 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13051 }
13052 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13053 /* Compute how much we should try to scroll maximally to bring
13054 point into view. */
13055 scroll_max = (max (scroll_step,
13056 max (arg_scroll_conservatively, temp_scroll_step))
13057 * FRAME_LINE_HEIGHT (f));
13058 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13059 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13060 /* We're trying to scroll because of aggressive scrolling but no
13061 scroll_step is set. Choose an arbitrary one. */
13062 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13063 else
13064 scroll_max = 0;
13065
13066 too_near_end:
13067
13068 /* Decide whether to scroll down. */
13069 if (PT > CHARPOS (startp))
13070 {
13071 int scroll_margin_y;
13072
13073 /* Compute the pixel ypos of the scroll margin, then move it to
13074 either that ypos or PT, whichever comes first. */
13075 start_display (&it, w, startp);
13076 scroll_margin_y = it.last_visible_y - this_scroll_margin
13077 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13078 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13079 (MOVE_TO_POS | MOVE_TO_Y));
13080
13081 if (PT > CHARPOS (it.current.pos))
13082 {
13083 int y0 = line_bottom_y (&it);
13084 /* Compute how many pixels below window bottom to stop searching
13085 for PT. This avoids costly search for PT that is far away if
13086 the user limited scrolling by a small number of lines, but
13087 always finds PT if scroll_conservatively is set to a large
13088 number, such as most-positive-fixnum. */
13089 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13090 int y_to_move = it.last_visible_y + slack;
13091
13092 /* Compute the distance from the scroll margin to PT or to
13093 the scroll limit, whichever comes first. This should
13094 include the height of the cursor line, to make that line
13095 fully visible. */
13096 move_it_to (&it, PT, -1, y_to_move,
13097 -1, MOVE_TO_POS | MOVE_TO_Y);
13098 dy = line_bottom_y (&it) - y0;
13099
13100 if (dy > scroll_max)
13101 return SCROLLING_FAILED;
13102
13103 scroll_down_p = 1;
13104 }
13105 }
13106
13107 if (scroll_down_p)
13108 {
13109 /* Point is in or below the bottom scroll margin, so move the
13110 window start down. If scrolling conservatively, move it just
13111 enough down to make point visible. If scroll_step is set,
13112 move it down by scroll_step. */
13113 if (arg_scroll_conservatively)
13114 amount_to_scroll
13115 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13116 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13117 else if (scroll_step || temp_scroll_step)
13118 amount_to_scroll = scroll_max;
13119 else
13120 {
13121 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13122 height = WINDOW_BOX_TEXT_HEIGHT (w);
13123 if (NUMBERP (aggressive))
13124 {
13125 double float_amount = XFLOATINT (aggressive) * height;
13126 amount_to_scroll = float_amount;
13127 if (amount_to_scroll == 0 && float_amount > 0)
13128 amount_to_scroll = 1;
13129 /* Don't let point enter the scroll margin near top of
13130 the window. */
13131 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13132 amount_to_scroll = height - 2*this_scroll_margin + dy;
13133 }
13134 }
13135
13136 if (amount_to_scroll <= 0)
13137 return SCROLLING_FAILED;
13138
13139 start_display (&it, w, startp);
13140 if (arg_scroll_conservatively <= scroll_limit)
13141 move_it_vertically (&it, amount_to_scroll);
13142 else
13143 {
13144 /* Extra precision for users who set scroll-conservatively
13145 to a large number: make sure the amount we scroll
13146 the window start is never less than amount_to_scroll,
13147 which was computed as distance from window bottom to
13148 point. This matters when lines at window top and lines
13149 below window bottom have different height. */
13150 struct it it1 = it;
13151 /* We use a temporary it1 because line_bottom_y can modify
13152 its argument, if it moves one line down; see there. */
13153 int start_y = line_bottom_y (&it1);
13154
13155 do {
13156 move_it_by_lines (&it, 1);
13157 it1 = it;
13158 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13159 }
13160
13161 /* If STARTP is unchanged, move it down another screen line. */
13162 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13163 move_it_by_lines (&it, 1);
13164 startp = it.current.pos;
13165 }
13166 else
13167 {
13168 struct text_pos scroll_margin_pos = startp;
13169
13170 /* See if point is inside the scroll margin at the top of the
13171 window. */
13172 if (this_scroll_margin)
13173 {
13174 start_display (&it, w, startp);
13175 move_it_vertically (&it, this_scroll_margin);
13176 scroll_margin_pos = it.current.pos;
13177 }
13178
13179 if (PT < CHARPOS (scroll_margin_pos))
13180 {
13181 /* Point is in the scroll margin at the top of the window or
13182 above what is displayed in the window. */
13183 int y0, y_to_move;
13184
13185 /* Compute the vertical distance from PT to the scroll
13186 margin position. Move as far as scroll_max allows, or
13187 one screenful, or 10 screen lines, whichever is largest.
13188 Give up if distance is greater than scroll_max. */
13189 SET_TEXT_POS (pos, PT, PT_BYTE);
13190 start_display (&it, w, pos);
13191 y0 = it.current_y;
13192 y_to_move = max (it.last_visible_y,
13193 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13194 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13195 y_to_move, -1,
13196 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13197 dy = it.current_y - y0;
13198 if (dy > scroll_max)
13199 return SCROLLING_FAILED;
13200
13201 /* Compute new window start. */
13202 start_display (&it, w, startp);
13203
13204 if (arg_scroll_conservatively)
13205 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13206 max (scroll_step, temp_scroll_step));
13207 else if (scroll_step || temp_scroll_step)
13208 amount_to_scroll = scroll_max;
13209 else
13210 {
13211 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13212 height = WINDOW_BOX_TEXT_HEIGHT (w);
13213 if (NUMBERP (aggressive))
13214 {
13215 double float_amount = XFLOATINT (aggressive) * height;
13216 amount_to_scroll = float_amount;
13217 if (amount_to_scroll == 0 && float_amount > 0)
13218 amount_to_scroll = 1;
13219 amount_to_scroll -=
13220 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13221 /* Don't let point enter the scroll margin near
13222 bottom of the window. */
13223 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13224 amount_to_scroll = height - 2*this_scroll_margin + dy;
13225 }
13226 }
13227
13228 if (amount_to_scroll <= 0)
13229 return SCROLLING_FAILED;
13230
13231 move_it_vertically_backward (&it, amount_to_scroll);
13232 startp = it.current.pos;
13233 }
13234 }
13235
13236 /* Run window scroll functions. */
13237 startp = run_window_scroll_functions (window, startp);
13238
13239 /* Display the window. Give up if new fonts are loaded, or if point
13240 doesn't appear. */
13241 if (!try_window (window, startp, 0))
13242 rc = SCROLLING_NEED_LARGER_MATRICES;
13243 else if (w->cursor.vpos < 0)
13244 {
13245 clear_glyph_matrix (w->desired_matrix);
13246 rc = SCROLLING_FAILED;
13247 }
13248 else
13249 {
13250 /* Maybe forget recorded base line for line number display. */
13251 if (!just_this_one_p
13252 || current_buffer->clip_changed
13253 || BEG_UNCHANGED < CHARPOS (startp))
13254 w->base_line_number = Qnil;
13255
13256 /* If cursor ends up on a partially visible line,
13257 treat that as being off the bottom of the screen. */
13258 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13259 /* It's possible that the cursor is on the first line of the
13260 buffer, which is partially obscured due to a vscroll
13261 (Bug#7537). In that case, avoid looping forever . */
13262 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13263 {
13264 clear_glyph_matrix (w->desired_matrix);
13265 ++extra_scroll_margin_lines;
13266 goto too_near_end;
13267 }
13268 rc = SCROLLING_SUCCESS;
13269 }
13270
13271 return rc;
13272 }
13273
13274
13275 /* Compute a suitable window start for window W if display of W starts
13276 on a continuation line. Value is non-zero if a new window start
13277 was computed.
13278
13279 The new window start will be computed, based on W's width, starting
13280 from the start of the continued line. It is the start of the
13281 screen line with the minimum distance from the old start W->start. */
13282
13283 static int
13284 compute_window_start_on_continuation_line (struct window *w)
13285 {
13286 struct text_pos pos, start_pos;
13287 int window_start_changed_p = 0;
13288
13289 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13290
13291 /* If window start is on a continuation line... Window start may be
13292 < BEGV in case there's invisible text at the start of the
13293 buffer (M-x rmail, for example). */
13294 if (CHARPOS (start_pos) > BEGV
13295 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13296 {
13297 struct it it;
13298 struct glyph_row *row;
13299
13300 /* Handle the case that the window start is out of range. */
13301 if (CHARPOS (start_pos) < BEGV)
13302 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13303 else if (CHARPOS (start_pos) > ZV)
13304 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13305
13306 /* Find the start of the continued line. This should be fast
13307 because scan_buffer is fast (newline cache). */
13308 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13309 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13310 row, DEFAULT_FACE_ID);
13311 reseat_at_previous_visible_line_start (&it);
13312
13313 /* If the line start is "too far" away from the window start,
13314 say it takes too much time to compute a new window start. */
13315 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13316 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13317 {
13318 int min_distance, distance;
13319
13320 /* Move forward by display lines to find the new window
13321 start. If window width was enlarged, the new start can
13322 be expected to be > the old start. If window width was
13323 decreased, the new window start will be < the old start.
13324 So, we're looking for the display line start with the
13325 minimum distance from the old window start. */
13326 pos = it.current.pos;
13327 min_distance = INFINITY;
13328 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13329 distance < min_distance)
13330 {
13331 min_distance = distance;
13332 pos = it.current.pos;
13333 move_it_by_lines (&it, 1);
13334 }
13335
13336 /* Set the window start there. */
13337 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13338 window_start_changed_p = 1;
13339 }
13340 }
13341
13342 return window_start_changed_p;
13343 }
13344
13345
13346 /* Try cursor movement in case text has not changed in window WINDOW,
13347 with window start STARTP. Value is
13348
13349 CURSOR_MOVEMENT_SUCCESS if successful
13350
13351 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13352
13353 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13354 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13355 we want to scroll as if scroll-step were set to 1. See the code.
13356
13357 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13358 which case we have to abort this redisplay, and adjust matrices
13359 first. */
13360
13361 enum
13362 {
13363 CURSOR_MOVEMENT_SUCCESS,
13364 CURSOR_MOVEMENT_CANNOT_BE_USED,
13365 CURSOR_MOVEMENT_MUST_SCROLL,
13366 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13367 };
13368
13369 static int
13370 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13371 {
13372 struct window *w = XWINDOW (window);
13373 struct frame *f = XFRAME (w->frame);
13374 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13375
13376 #if GLYPH_DEBUG
13377 if (inhibit_try_cursor_movement)
13378 return rc;
13379 #endif
13380
13381 /* Handle case where text has not changed, only point, and it has
13382 not moved off the frame. */
13383 if (/* Point may be in this window. */
13384 PT >= CHARPOS (startp)
13385 /* Selective display hasn't changed. */
13386 && !current_buffer->clip_changed
13387 /* Function force-mode-line-update is used to force a thorough
13388 redisplay. It sets either windows_or_buffers_changed or
13389 update_mode_lines. So don't take a shortcut here for these
13390 cases. */
13391 && !update_mode_lines
13392 && !windows_or_buffers_changed
13393 && !cursor_type_changed
13394 /* Can't use this case if highlighting a region. When a
13395 region exists, cursor movement has to do more than just
13396 set the cursor. */
13397 && !(!NILP (Vtransient_mark_mode)
13398 && !NILP (BVAR (current_buffer, mark_active)))
13399 && NILP (w->region_showing)
13400 && NILP (Vshow_trailing_whitespace)
13401 /* Right after splitting windows, last_point may be nil. */
13402 && INTEGERP (w->last_point)
13403 /* This code is not used for mini-buffer for the sake of the case
13404 of redisplaying to replace an echo area message; since in
13405 that case the mini-buffer contents per se are usually
13406 unchanged. This code is of no real use in the mini-buffer
13407 since the handling of this_line_start_pos, etc., in redisplay
13408 handles the same cases. */
13409 && !EQ (window, minibuf_window)
13410 /* When splitting windows or for new windows, it happens that
13411 redisplay is called with a nil window_end_vpos or one being
13412 larger than the window. This should really be fixed in
13413 window.c. I don't have this on my list, now, so we do
13414 approximately the same as the old redisplay code. --gerd. */
13415 && INTEGERP (w->window_end_vpos)
13416 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13417 && (FRAME_WINDOW_P (f)
13418 || !overlay_arrow_in_current_buffer_p ()))
13419 {
13420 int this_scroll_margin, top_scroll_margin;
13421 struct glyph_row *row = NULL;
13422
13423 #if GLYPH_DEBUG
13424 debug_method_add (w, "cursor movement");
13425 #endif
13426
13427 /* Scroll if point within this distance from the top or bottom
13428 of the window. This is a pixel value. */
13429 if (scroll_margin > 0)
13430 {
13431 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13432 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13433 }
13434 else
13435 this_scroll_margin = 0;
13436
13437 top_scroll_margin = this_scroll_margin;
13438 if (WINDOW_WANTS_HEADER_LINE_P (w))
13439 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13440
13441 /* Start with the row the cursor was displayed during the last
13442 not paused redisplay. Give up if that row is not valid. */
13443 if (w->last_cursor.vpos < 0
13444 || w->last_cursor.vpos >= w->current_matrix->nrows)
13445 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13446 else
13447 {
13448 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13449 if (row->mode_line_p)
13450 ++row;
13451 if (!row->enabled_p)
13452 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13453 }
13454
13455 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13456 {
13457 int scroll_p = 0, must_scroll = 0;
13458 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13459
13460 if (PT > XFASTINT (w->last_point))
13461 {
13462 /* Point has moved forward. */
13463 while (MATRIX_ROW_END_CHARPOS (row) < PT
13464 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13465 {
13466 xassert (row->enabled_p);
13467 ++row;
13468 }
13469
13470 /* If the end position of a row equals the start
13471 position of the next row, and PT is at that position,
13472 we would rather display cursor in the next line. */
13473 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13474 && MATRIX_ROW_END_CHARPOS (row) == PT
13475 && row < w->current_matrix->rows
13476 + w->current_matrix->nrows - 1
13477 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13478 && !cursor_row_p (row))
13479 ++row;
13480
13481 /* If within the scroll margin, scroll. Note that
13482 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13483 the next line would be drawn, and that
13484 this_scroll_margin can be zero. */
13485 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13486 || PT > MATRIX_ROW_END_CHARPOS (row)
13487 /* Line is completely visible last line in window
13488 and PT is to be set in the next line. */
13489 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13490 && PT == MATRIX_ROW_END_CHARPOS (row)
13491 && !row->ends_at_zv_p
13492 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13493 scroll_p = 1;
13494 }
13495 else if (PT < XFASTINT (w->last_point))
13496 {
13497 /* Cursor has to be moved backward. Note that PT >=
13498 CHARPOS (startp) because of the outer if-statement. */
13499 while (!row->mode_line_p
13500 && (MATRIX_ROW_START_CHARPOS (row) > PT
13501 || (MATRIX_ROW_START_CHARPOS (row) == PT
13502 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13503 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13504 row > w->current_matrix->rows
13505 && (row-1)->ends_in_newline_from_string_p))))
13506 && (row->y > top_scroll_margin
13507 || CHARPOS (startp) == BEGV))
13508 {
13509 xassert (row->enabled_p);
13510 --row;
13511 }
13512
13513 /* Consider the following case: Window starts at BEGV,
13514 there is invisible, intangible text at BEGV, so that
13515 display starts at some point START > BEGV. It can
13516 happen that we are called with PT somewhere between
13517 BEGV and START. Try to handle that case. */
13518 if (row < w->current_matrix->rows
13519 || row->mode_line_p)
13520 {
13521 row = w->current_matrix->rows;
13522 if (row->mode_line_p)
13523 ++row;
13524 }
13525
13526 /* Due to newlines in overlay strings, we may have to
13527 skip forward over overlay strings. */
13528 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13529 && MATRIX_ROW_END_CHARPOS (row) == PT
13530 && !cursor_row_p (row))
13531 ++row;
13532
13533 /* If within the scroll margin, scroll. */
13534 if (row->y < top_scroll_margin
13535 && CHARPOS (startp) != BEGV)
13536 scroll_p = 1;
13537 }
13538 else
13539 {
13540 /* Cursor did not move. So don't scroll even if cursor line
13541 is partially visible, as it was so before. */
13542 rc = CURSOR_MOVEMENT_SUCCESS;
13543 }
13544
13545 if (PT < MATRIX_ROW_START_CHARPOS (row)
13546 || PT > MATRIX_ROW_END_CHARPOS (row))
13547 {
13548 /* if PT is not in the glyph row, give up. */
13549 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13550 must_scroll = 1;
13551 }
13552 else if (rc != CURSOR_MOVEMENT_SUCCESS
13553 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13554 {
13555 /* If rows are bidi-reordered and point moved, back up
13556 until we find a row that does not belong to a
13557 continuation line. This is because we must consider
13558 all rows of a continued line as candidates for the
13559 new cursor positioning, since row start and end
13560 positions change non-linearly with vertical position
13561 in such rows. */
13562 /* FIXME: Revisit this when glyph ``spilling'' in
13563 continuation lines' rows is implemented for
13564 bidi-reordered rows. */
13565 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13566 {
13567 xassert (row->enabled_p);
13568 --row;
13569 /* If we hit the beginning of the displayed portion
13570 without finding the first row of a continued
13571 line, give up. */
13572 if (row <= w->current_matrix->rows)
13573 {
13574 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13575 break;
13576 }
13577
13578 }
13579 }
13580 if (must_scroll)
13581 ;
13582 else if (rc != CURSOR_MOVEMENT_SUCCESS
13583 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13584 && make_cursor_line_fully_visible_p)
13585 {
13586 if (PT == MATRIX_ROW_END_CHARPOS (row)
13587 && !row->ends_at_zv_p
13588 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13590 else if (row->height > window_box_height (w))
13591 {
13592 /* If we end up in a partially visible line, let's
13593 make it fully visible, except when it's taller
13594 than the window, in which case we can't do much
13595 about it. */
13596 *scroll_step = 1;
13597 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13598 }
13599 else
13600 {
13601 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13602 if (!cursor_row_fully_visible_p (w, 0, 1))
13603 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13604 else
13605 rc = CURSOR_MOVEMENT_SUCCESS;
13606 }
13607 }
13608 else if (scroll_p)
13609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13610 else if (rc != CURSOR_MOVEMENT_SUCCESS
13611 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13612 {
13613 /* With bidi-reordered rows, there could be more than
13614 one candidate row whose start and end positions
13615 occlude point. We need to let set_cursor_from_row
13616 find the best candidate. */
13617 /* FIXME: Revisit this when glyph ``spilling'' in
13618 continuation lines' rows is implemented for
13619 bidi-reordered rows. */
13620 int rv = 0;
13621
13622 do
13623 {
13624 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13625 && PT <= MATRIX_ROW_END_CHARPOS (row)
13626 && cursor_row_p (row))
13627 rv |= set_cursor_from_row (w, row, w->current_matrix,
13628 0, 0, 0, 0);
13629 /* As soon as we've found the first suitable row
13630 whose ends_at_zv_p flag is set, we are done. */
13631 if (rv
13632 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13633 {
13634 rc = CURSOR_MOVEMENT_SUCCESS;
13635 break;
13636 }
13637 ++row;
13638 }
13639 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13640 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13641 || (MATRIX_ROW_START_CHARPOS (row) == PT
13642 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13643 /* If we didn't find any candidate rows, or exited the
13644 loop before all the candidates were examined, signal
13645 to the caller that this method failed. */
13646 if (rc != CURSOR_MOVEMENT_SUCCESS
13647 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13648 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13649 else if (rv)
13650 rc = CURSOR_MOVEMENT_SUCCESS;
13651 }
13652 else
13653 {
13654 do
13655 {
13656 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13657 {
13658 rc = CURSOR_MOVEMENT_SUCCESS;
13659 break;
13660 }
13661 ++row;
13662 }
13663 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13664 && MATRIX_ROW_START_CHARPOS (row) == PT
13665 && cursor_row_p (row));
13666 }
13667 }
13668 }
13669
13670 return rc;
13671 }
13672
13673 void
13674 set_vertical_scroll_bar (struct window *w)
13675 {
13676 EMACS_INT start, end, whole;
13677
13678 /* Calculate the start and end positions for the current window.
13679 At some point, it would be nice to choose between scrollbars
13680 which reflect the whole buffer size, with special markers
13681 indicating narrowing, and scrollbars which reflect only the
13682 visible region.
13683
13684 Note that mini-buffers sometimes aren't displaying any text. */
13685 if (!MINI_WINDOW_P (w)
13686 || (w == XWINDOW (minibuf_window)
13687 && NILP (echo_area_buffer[0])))
13688 {
13689 struct buffer *buf = XBUFFER (w->buffer);
13690 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13691 start = marker_position (w->start) - BUF_BEGV (buf);
13692 /* I don't think this is guaranteed to be right. For the
13693 moment, we'll pretend it is. */
13694 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13695
13696 if (end < start)
13697 end = start;
13698 if (whole < (end - start))
13699 whole = end - start;
13700 }
13701 else
13702 start = end = whole = 0;
13703
13704 /* Indicate what this scroll bar ought to be displaying now. */
13705 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13706 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13707 (w, end - start, whole, start);
13708 }
13709
13710
13711 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13712 selected_window is redisplayed.
13713
13714 We can return without actually redisplaying the window if
13715 fonts_changed_p is nonzero. In that case, redisplay_internal will
13716 retry. */
13717
13718 static void
13719 redisplay_window (Lisp_Object window, int just_this_one_p)
13720 {
13721 struct window *w = XWINDOW (window);
13722 struct frame *f = XFRAME (w->frame);
13723 struct buffer *buffer = XBUFFER (w->buffer);
13724 struct buffer *old = current_buffer;
13725 struct text_pos lpoint, opoint, startp;
13726 int update_mode_line;
13727 int tem;
13728 struct it it;
13729 /* Record it now because it's overwritten. */
13730 int current_matrix_up_to_date_p = 0;
13731 int used_current_matrix_p = 0;
13732 /* This is less strict than current_matrix_up_to_date_p.
13733 It indictes that the buffer contents and narrowing are unchanged. */
13734 int buffer_unchanged_p = 0;
13735 int temp_scroll_step = 0;
13736 int count = SPECPDL_INDEX ();
13737 int rc;
13738 int centering_position = -1;
13739 int last_line_misfit = 0;
13740 EMACS_INT beg_unchanged, end_unchanged;
13741
13742 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13743 opoint = lpoint;
13744
13745 /* W must be a leaf window here. */
13746 xassert (!NILP (w->buffer));
13747 #if GLYPH_DEBUG
13748 *w->desired_matrix->method = 0;
13749 #endif
13750
13751 restart:
13752 reconsider_clip_changes (w, buffer);
13753
13754 /* Has the mode line to be updated? */
13755 update_mode_line = (!NILP (w->update_mode_line)
13756 || update_mode_lines
13757 || buffer->clip_changed
13758 || buffer->prevent_redisplay_optimizations_p);
13759
13760 if (MINI_WINDOW_P (w))
13761 {
13762 if (w == XWINDOW (echo_area_window)
13763 && !NILP (echo_area_buffer[0]))
13764 {
13765 if (update_mode_line)
13766 /* We may have to update a tty frame's menu bar or a
13767 tool-bar. Example `M-x C-h C-h C-g'. */
13768 goto finish_menu_bars;
13769 else
13770 /* We've already displayed the echo area glyphs in this window. */
13771 goto finish_scroll_bars;
13772 }
13773 else if ((w != XWINDOW (minibuf_window)
13774 || minibuf_level == 0)
13775 /* When buffer is nonempty, redisplay window normally. */
13776 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13777 /* Quail displays non-mini buffers in minibuffer window.
13778 In that case, redisplay the window normally. */
13779 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13780 {
13781 /* W is a mini-buffer window, but it's not active, so clear
13782 it. */
13783 int yb = window_text_bottom_y (w);
13784 struct glyph_row *row;
13785 int y;
13786
13787 for (y = 0, row = w->desired_matrix->rows;
13788 y < yb;
13789 y += row->height, ++row)
13790 blank_row (w, row, y);
13791 goto finish_scroll_bars;
13792 }
13793
13794 clear_glyph_matrix (w->desired_matrix);
13795 }
13796
13797 /* Otherwise set up data on this window; select its buffer and point
13798 value. */
13799 /* Really select the buffer, for the sake of buffer-local
13800 variables. */
13801 set_buffer_internal_1 (XBUFFER (w->buffer));
13802
13803 current_matrix_up_to_date_p
13804 = (!NILP (w->window_end_valid)
13805 && !current_buffer->clip_changed
13806 && !current_buffer->prevent_redisplay_optimizations_p
13807 && XFASTINT (w->last_modified) >= MODIFF
13808 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13809
13810 /* Run the window-bottom-change-functions
13811 if it is possible that the text on the screen has changed
13812 (either due to modification of the text, or any other reason). */
13813 if (!current_matrix_up_to_date_p
13814 && !NILP (Vwindow_text_change_functions))
13815 {
13816 safe_run_hooks (Qwindow_text_change_functions);
13817 goto restart;
13818 }
13819
13820 beg_unchanged = BEG_UNCHANGED;
13821 end_unchanged = END_UNCHANGED;
13822
13823 SET_TEXT_POS (opoint, PT, PT_BYTE);
13824
13825 specbind (Qinhibit_point_motion_hooks, Qt);
13826
13827 buffer_unchanged_p
13828 = (!NILP (w->window_end_valid)
13829 && !current_buffer->clip_changed
13830 && XFASTINT (w->last_modified) >= MODIFF
13831 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13832
13833 /* When windows_or_buffers_changed is non-zero, we can't rely on
13834 the window end being valid, so set it to nil there. */
13835 if (windows_or_buffers_changed)
13836 {
13837 /* If window starts on a continuation line, maybe adjust the
13838 window start in case the window's width changed. */
13839 if (XMARKER (w->start)->buffer == current_buffer)
13840 compute_window_start_on_continuation_line (w);
13841
13842 w->window_end_valid = Qnil;
13843 }
13844
13845 /* Some sanity checks. */
13846 CHECK_WINDOW_END (w);
13847 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13848 abort ();
13849 if (BYTEPOS (opoint) < CHARPOS (opoint))
13850 abort ();
13851
13852 /* If %c is in mode line, update it if needed. */
13853 if (!NILP (w->column_number_displayed)
13854 /* This alternative quickly identifies a common case
13855 where no change is needed. */
13856 && !(PT == XFASTINT (w->last_point)
13857 && XFASTINT (w->last_modified) >= MODIFF
13858 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13859 && (XFASTINT (w->column_number_displayed) != current_column ()))
13860 update_mode_line = 1;
13861
13862 /* Count number of windows showing the selected buffer. An indirect
13863 buffer counts as its base buffer. */
13864 if (!just_this_one_p)
13865 {
13866 struct buffer *current_base, *window_base;
13867 current_base = current_buffer;
13868 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13869 if (current_base->base_buffer)
13870 current_base = current_base->base_buffer;
13871 if (window_base->base_buffer)
13872 window_base = window_base->base_buffer;
13873 if (current_base == window_base)
13874 buffer_shared++;
13875 }
13876
13877 /* Point refers normally to the selected window. For any other
13878 window, set up appropriate value. */
13879 if (!EQ (window, selected_window))
13880 {
13881 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13882 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13883 if (new_pt < BEGV)
13884 {
13885 new_pt = BEGV;
13886 new_pt_byte = BEGV_BYTE;
13887 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13888 }
13889 else if (new_pt > (ZV - 1))
13890 {
13891 new_pt = ZV;
13892 new_pt_byte = ZV_BYTE;
13893 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13894 }
13895
13896 /* We don't use SET_PT so that the point-motion hooks don't run. */
13897 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13898 }
13899
13900 /* If any of the character widths specified in the display table
13901 have changed, invalidate the width run cache. It's true that
13902 this may be a bit late to catch such changes, but the rest of
13903 redisplay goes (non-fatally) haywire when the display table is
13904 changed, so why should we worry about doing any better? */
13905 if (current_buffer->width_run_cache)
13906 {
13907 struct Lisp_Char_Table *disptab = buffer_display_table ();
13908
13909 if (! disptab_matches_widthtab (disptab,
13910 XVECTOR (BVAR (current_buffer, width_table))))
13911 {
13912 invalidate_region_cache (current_buffer,
13913 current_buffer->width_run_cache,
13914 BEG, Z);
13915 recompute_width_table (current_buffer, disptab);
13916 }
13917 }
13918
13919 /* If window-start is screwed up, choose a new one. */
13920 if (XMARKER (w->start)->buffer != current_buffer)
13921 goto recenter;
13922
13923 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13924
13925 /* If someone specified a new starting point but did not insist,
13926 check whether it can be used. */
13927 if (!NILP (w->optional_new_start)
13928 && CHARPOS (startp) >= BEGV
13929 && CHARPOS (startp) <= ZV)
13930 {
13931 w->optional_new_start = Qnil;
13932 start_display (&it, w, startp);
13933 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13934 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13935 if (IT_CHARPOS (it) == PT)
13936 w->force_start = Qt;
13937 /* IT may overshoot PT if text at PT is invisible. */
13938 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13939 w->force_start = Qt;
13940 }
13941
13942 force_start:
13943
13944 /* Handle case where place to start displaying has been specified,
13945 unless the specified location is outside the accessible range. */
13946 if (!NILP (w->force_start)
13947 || w->frozen_window_start_p)
13948 {
13949 /* We set this later on if we have to adjust point. */
13950 int new_vpos = -1;
13951
13952 w->force_start = Qnil;
13953 w->vscroll = 0;
13954 w->window_end_valid = Qnil;
13955
13956 /* Forget any recorded base line for line number display. */
13957 if (!buffer_unchanged_p)
13958 w->base_line_number = Qnil;
13959
13960 /* Redisplay the mode line. Select the buffer properly for that.
13961 Also, run the hook window-scroll-functions
13962 because we have scrolled. */
13963 /* Note, we do this after clearing force_start because
13964 if there's an error, it is better to forget about force_start
13965 than to get into an infinite loop calling the hook functions
13966 and having them get more errors. */
13967 if (!update_mode_line
13968 || ! NILP (Vwindow_scroll_functions))
13969 {
13970 update_mode_line = 1;
13971 w->update_mode_line = Qt;
13972 startp = run_window_scroll_functions (window, startp);
13973 }
13974
13975 w->last_modified = make_number (0);
13976 w->last_overlay_modified = make_number (0);
13977 if (CHARPOS (startp) < BEGV)
13978 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13979 else if (CHARPOS (startp) > ZV)
13980 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13981
13982 /* Redisplay, then check if cursor has been set during the
13983 redisplay. Give up if new fonts were loaded. */
13984 /* We used to issue a CHECK_MARGINS argument to try_window here,
13985 but this causes scrolling to fail when point begins inside
13986 the scroll margin (bug#148) -- cyd */
13987 if (!try_window (window, startp, 0))
13988 {
13989 w->force_start = Qt;
13990 clear_glyph_matrix (w->desired_matrix);
13991 goto need_larger_matrices;
13992 }
13993
13994 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13995 {
13996 /* If point does not appear, try to move point so it does
13997 appear. The desired matrix has been built above, so we
13998 can use it here. */
13999 new_vpos = window_box_height (w) / 2;
14000 }
14001
14002 if (!cursor_row_fully_visible_p (w, 0, 0))
14003 {
14004 /* Point does appear, but on a line partly visible at end of window.
14005 Move it back to a fully-visible line. */
14006 new_vpos = window_box_height (w);
14007 }
14008
14009 /* If we need to move point for either of the above reasons,
14010 now actually do it. */
14011 if (new_vpos >= 0)
14012 {
14013 struct glyph_row *row;
14014
14015 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14016 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14017 ++row;
14018
14019 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14020 MATRIX_ROW_START_BYTEPOS (row));
14021
14022 if (w != XWINDOW (selected_window))
14023 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14024 else if (current_buffer == old)
14025 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14026
14027 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14028
14029 /* If we are highlighting the region, then we just changed
14030 the region, so redisplay to show it. */
14031 if (!NILP (Vtransient_mark_mode)
14032 && !NILP (BVAR (current_buffer, mark_active)))
14033 {
14034 clear_glyph_matrix (w->desired_matrix);
14035 if (!try_window (window, startp, 0))
14036 goto need_larger_matrices;
14037 }
14038 }
14039
14040 #if GLYPH_DEBUG
14041 debug_method_add (w, "forced window start");
14042 #endif
14043 goto done;
14044 }
14045
14046 /* Handle case where text has not changed, only point, and it has
14047 not moved off the frame, and we are not retrying after hscroll.
14048 (current_matrix_up_to_date_p is nonzero when retrying.) */
14049 if (current_matrix_up_to_date_p
14050 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14051 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14052 {
14053 switch (rc)
14054 {
14055 case CURSOR_MOVEMENT_SUCCESS:
14056 used_current_matrix_p = 1;
14057 goto done;
14058
14059 case CURSOR_MOVEMENT_MUST_SCROLL:
14060 goto try_to_scroll;
14061
14062 default:
14063 abort ();
14064 }
14065 }
14066 /* If current starting point was originally the beginning of a line
14067 but no longer is, find a new starting point. */
14068 else if (!NILP (w->start_at_line_beg)
14069 && !(CHARPOS (startp) <= BEGV
14070 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14071 {
14072 #if GLYPH_DEBUG
14073 debug_method_add (w, "recenter 1");
14074 #endif
14075 goto recenter;
14076 }
14077
14078 /* Try scrolling with try_window_id. Value is > 0 if update has
14079 been done, it is -1 if we know that the same window start will
14080 not work. It is 0 if unsuccessful for some other reason. */
14081 else if ((tem = try_window_id (w)) != 0)
14082 {
14083 #if GLYPH_DEBUG
14084 debug_method_add (w, "try_window_id %d", tem);
14085 #endif
14086
14087 if (fonts_changed_p)
14088 goto need_larger_matrices;
14089 if (tem > 0)
14090 goto done;
14091
14092 /* Otherwise try_window_id has returned -1 which means that we
14093 don't want the alternative below this comment to execute. */
14094 }
14095 else if (CHARPOS (startp) >= BEGV
14096 && CHARPOS (startp) <= ZV
14097 && PT >= CHARPOS (startp)
14098 && (CHARPOS (startp) < ZV
14099 /* Avoid starting at end of buffer. */
14100 || CHARPOS (startp) == BEGV
14101 || (XFASTINT (w->last_modified) >= MODIFF
14102 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14103 {
14104
14105 /* If first window line is a continuation line, and window start
14106 is inside the modified region, but the first change is before
14107 current window start, we must select a new window start.
14108
14109 However, if this is the result of a down-mouse event (e.g. by
14110 extending the mouse-drag-overlay), we don't want to select a
14111 new window start, since that would change the position under
14112 the mouse, resulting in an unwanted mouse-movement rather
14113 than a simple mouse-click. */
14114 if (NILP (w->start_at_line_beg)
14115 && NILP (do_mouse_tracking)
14116 && CHARPOS (startp) > BEGV
14117 && CHARPOS (startp) > BEG + beg_unchanged
14118 && CHARPOS (startp) <= Z - end_unchanged
14119 /* Even if w->start_at_line_beg is nil, a new window may
14120 start at a line_beg, since that's how set_buffer_window
14121 sets it. So, we need to check the return value of
14122 compute_window_start_on_continuation_line. (See also
14123 bug#197). */
14124 && XMARKER (w->start)->buffer == current_buffer
14125 && compute_window_start_on_continuation_line (w))
14126 {
14127 w->force_start = Qt;
14128 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14129 goto force_start;
14130 }
14131
14132 #if GLYPH_DEBUG
14133 debug_method_add (w, "same window start");
14134 #endif
14135
14136 /* Try to redisplay starting at same place as before.
14137 If point has not moved off frame, accept the results. */
14138 if (!current_matrix_up_to_date_p
14139 /* Don't use try_window_reusing_current_matrix in this case
14140 because a window scroll function can have changed the
14141 buffer. */
14142 || !NILP (Vwindow_scroll_functions)
14143 || MINI_WINDOW_P (w)
14144 || !(used_current_matrix_p
14145 = try_window_reusing_current_matrix (w)))
14146 {
14147 IF_DEBUG (debug_method_add (w, "1"));
14148 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14149 /* -1 means we need to scroll.
14150 0 means we need new matrices, but fonts_changed_p
14151 is set in that case, so we will detect it below. */
14152 goto try_to_scroll;
14153 }
14154
14155 if (fonts_changed_p)
14156 goto need_larger_matrices;
14157
14158 if (w->cursor.vpos >= 0)
14159 {
14160 if (!just_this_one_p
14161 || current_buffer->clip_changed
14162 || BEG_UNCHANGED < CHARPOS (startp))
14163 /* Forget any recorded base line for line number display. */
14164 w->base_line_number = Qnil;
14165
14166 if (!cursor_row_fully_visible_p (w, 1, 0))
14167 {
14168 clear_glyph_matrix (w->desired_matrix);
14169 last_line_misfit = 1;
14170 }
14171 /* Drop through and scroll. */
14172 else
14173 goto done;
14174 }
14175 else
14176 clear_glyph_matrix (w->desired_matrix);
14177 }
14178
14179 try_to_scroll:
14180
14181 w->last_modified = make_number (0);
14182 w->last_overlay_modified = make_number (0);
14183
14184 /* Redisplay the mode line. Select the buffer properly for that. */
14185 if (!update_mode_line)
14186 {
14187 update_mode_line = 1;
14188 w->update_mode_line = Qt;
14189 }
14190
14191 /* Try to scroll by specified few lines. */
14192 if ((scroll_conservatively
14193 || emacs_scroll_step
14194 || temp_scroll_step
14195 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14196 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14197 && CHARPOS (startp) >= BEGV
14198 && CHARPOS (startp) <= ZV)
14199 {
14200 /* The function returns -1 if new fonts were loaded, 1 if
14201 successful, 0 if not successful. */
14202 int ss = try_scrolling (window, just_this_one_p,
14203 scroll_conservatively,
14204 emacs_scroll_step,
14205 temp_scroll_step, last_line_misfit);
14206 switch (ss)
14207 {
14208 case SCROLLING_SUCCESS:
14209 goto done;
14210
14211 case SCROLLING_NEED_LARGER_MATRICES:
14212 goto need_larger_matrices;
14213
14214 case SCROLLING_FAILED:
14215 break;
14216
14217 default:
14218 abort ();
14219 }
14220 }
14221
14222 /* Finally, just choose a place to start which positions point
14223 according to user preferences. */
14224
14225 recenter:
14226
14227 #if GLYPH_DEBUG
14228 debug_method_add (w, "recenter");
14229 #endif
14230
14231 /* w->vscroll = 0; */
14232
14233 /* Forget any previously recorded base line for line number display. */
14234 if (!buffer_unchanged_p)
14235 w->base_line_number = Qnil;
14236
14237 /* Determine the window start relative to point. */
14238 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14239 it.current_y = it.last_visible_y;
14240 if (centering_position < 0)
14241 {
14242 int margin =
14243 scroll_margin > 0
14244 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14245 : 0;
14246 EMACS_INT margin_pos = CHARPOS (startp);
14247 int scrolling_up;
14248 Lisp_Object aggressive;
14249
14250 /* If there is a scroll margin at the top of the window, find
14251 its character position. */
14252 if (margin)
14253 {
14254 struct it it1;
14255
14256 start_display (&it1, w, startp);
14257 move_it_vertically (&it1, margin);
14258 margin_pos = IT_CHARPOS (it1);
14259 }
14260 scrolling_up = PT > margin_pos;
14261 aggressive =
14262 scrolling_up
14263 ? BVAR (current_buffer, scroll_up_aggressively)
14264 : BVAR (current_buffer, scroll_down_aggressively);
14265
14266 if (!MINI_WINDOW_P (w)
14267 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14268 {
14269 int pt_offset = 0;
14270
14271 /* Setting scroll-conservatively overrides
14272 scroll-*-aggressively. */
14273 if (!scroll_conservatively && NUMBERP (aggressive))
14274 {
14275 double float_amount = XFLOATINT (aggressive);
14276
14277 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14278 if (pt_offset == 0 && float_amount > 0)
14279 pt_offset = 1;
14280 if (pt_offset)
14281 margin -= 1;
14282 }
14283 /* Compute how much to move the window start backward from
14284 point so that point will be displayed where the user
14285 wants it. */
14286 if (scrolling_up)
14287 {
14288 centering_position = it.last_visible_y;
14289 if (pt_offset)
14290 centering_position -= pt_offset;
14291 centering_position -=
14292 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14293 /* Don't let point enter the scroll margin near top of
14294 the window. */
14295 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14296 centering_position = margin * FRAME_LINE_HEIGHT (f);
14297 }
14298 else
14299 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14300 }
14301 else
14302 /* Set the window start half the height of the window backward
14303 from point. */
14304 centering_position = window_box_height (w) / 2;
14305 }
14306 move_it_vertically_backward (&it, centering_position);
14307
14308 xassert (IT_CHARPOS (it) >= BEGV);
14309
14310 /* The function move_it_vertically_backward may move over more
14311 than the specified y-distance. If it->w is small, e.g. a
14312 mini-buffer window, we may end up in front of the window's
14313 display area. Start displaying at the start of the line
14314 containing PT in this case. */
14315 if (it.current_y <= 0)
14316 {
14317 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14318 move_it_vertically_backward (&it, 0);
14319 it.current_y = 0;
14320 }
14321
14322 it.current_x = it.hpos = 0;
14323
14324 /* Set the window start position here explicitly, to avoid an
14325 infinite loop in case the functions in window-scroll-functions
14326 get errors. */
14327 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14328
14329 /* Run scroll hooks. */
14330 startp = run_window_scroll_functions (window, it.current.pos);
14331
14332 /* Redisplay the window. */
14333 if (!current_matrix_up_to_date_p
14334 || windows_or_buffers_changed
14335 || cursor_type_changed
14336 /* Don't use try_window_reusing_current_matrix in this case
14337 because it can have changed the buffer. */
14338 || !NILP (Vwindow_scroll_functions)
14339 || !just_this_one_p
14340 || MINI_WINDOW_P (w)
14341 || !(used_current_matrix_p
14342 = try_window_reusing_current_matrix (w)))
14343 try_window (window, startp, 0);
14344
14345 /* If new fonts have been loaded (due to fontsets), give up. We
14346 have to start a new redisplay since we need to re-adjust glyph
14347 matrices. */
14348 if (fonts_changed_p)
14349 goto need_larger_matrices;
14350
14351 /* If cursor did not appear assume that the middle of the window is
14352 in the first line of the window. Do it again with the next line.
14353 (Imagine a window of height 100, displaying two lines of height
14354 60. Moving back 50 from it->last_visible_y will end in the first
14355 line.) */
14356 if (w->cursor.vpos < 0)
14357 {
14358 if (!NILP (w->window_end_valid)
14359 && PT >= Z - XFASTINT (w->window_end_pos))
14360 {
14361 clear_glyph_matrix (w->desired_matrix);
14362 move_it_by_lines (&it, 1);
14363 try_window (window, it.current.pos, 0);
14364 }
14365 else if (PT < IT_CHARPOS (it))
14366 {
14367 clear_glyph_matrix (w->desired_matrix);
14368 move_it_by_lines (&it, -1);
14369 try_window (window, it.current.pos, 0);
14370 }
14371 else
14372 {
14373 /* Not much we can do about it. */
14374 }
14375 }
14376
14377 /* Consider the following case: Window starts at BEGV, there is
14378 invisible, intangible text at BEGV, so that display starts at
14379 some point START > BEGV. It can happen that we are called with
14380 PT somewhere between BEGV and START. Try to handle that case. */
14381 if (w->cursor.vpos < 0)
14382 {
14383 struct glyph_row *row = w->current_matrix->rows;
14384 if (row->mode_line_p)
14385 ++row;
14386 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14387 }
14388
14389 if (!cursor_row_fully_visible_p (w, 0, 0))
14390 {
14391 /* If vscroll is enabled, disable it and try again. */
14392 if (w->vscroll)
14393 {
14394 w->vscroll = 0;
14395 clear_glyph_matrix (w->desired_matrix);
14396 goto recenter;
14397 }
14398
14399 /* If centering point failed to make the whole line visible,
14400 put point at the top instead. That has to make the whole line
14401 visible, if it can be done. */
14402 if (centering_position == 0)
14403 goto done;
14404
14405 clear_glyph_matrix (w->desired_matrix);
14406 centering_position = 0;
14407 goto recenter;
14408 }
14409
14410 done:
14411
14412 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14413 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14414 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14415 ? Qt : Qnil);
14416
14417 /* Display the mode line, if we must. */
14418 if ((update_mode_line
14419 /* If window not full width, must redo its mode line
14420 if (a) the window to its side is being redone and
14421 (b) we do a frame-based redisplay. This is a consequence
14422 of how inverted lines are drawn in frame-based redisplay. */
14423 || (!just_this_one_p
14424 && !FRAME_WINDOW_P (f)
14425 && !WINDOW_FULL_WIDTH_P (w))
14426 /* Line number to display. */
14427 || INTEGERP (w->base_line_pos)
14428 /* Column number is displayed and different from the one displayed. */
14429 || (!NILP (w->column_number_displayed)
14430 && (XFASTINT (w->column_number_displayed) != current_column ())))
14431 /* This means that the window has a mode line. */
14432 && (WINDOW_WANTS_MODELINE_P (w)
14433 || WINDOW_WANTS_HEADER_LINE_P (w)))
14434 {
14435 display_mode_lines (w);
14436
14437 /* If mode line height has changed, arrange for a thorough
14438 immediate redisplay using the correct mode line height. */
14439 if (WINDOW_WANTS_MODELINE_P (w)
14440 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14441 {
14442 fonts_changed_p = 1;
14443 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14444 = DESIRED_MODE_LINE_HEIGHT (w);
14445 }
14446
14447 /* If header line height has changed, arrange for a thorough
14448 immediate redisplay using the correct header line height. */
14449 if (WINDOW_WANTS_HEADER_LINE_P (w)
14450 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14451 {
14452 fonts_changed_p = 1;
14453 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14454 = DESIRED_HEADER_LINE_HEIGHT (w);
14455 }
14456
14457 if (fonts_changed_p)
14458 goto need_larger_matrices;
14459 }
14460
14461 if (!line_number_displayed
14462 && !BUFFERP (w->base_line_pos))
14463 {
14464 w->base_line_pos = Qnil;
14465 w->base_line_number = Qnil;
14466 }
14467
14468 finish_menu_bars:
14469
14470 /* When we reach a frame's selected window, redo the frame's menu bar. */
14471 if (update_mode_line
14472 && EQ (FRAME_SELECTED_WINDOW (f), window))
14473 {
14474 int redisplay_menu_p = 0;
14475 int redisplay_tool_bar_p = 0;
14476
14477 if (FRAME_WINDOW_P (f))
14478 {
14479 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14480 || defined (HAVE_NS) || defined (USE_GTK)
14481 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14482 #else
14483 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14484 #endif
14485 }
14486 else
14487 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14488
14489 if (redisplay_menu_p)
14490 display_menu_bar (w);
14491
14492 #ifdef HAVE_WINDOW_SYSTEM
14493 if (FRAME_WINDOW_P (f))
14494 {
14495 #if defined (USE_GTK) || defined (HAVE_NS)
14496 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14497 #else
14498 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14499 && (FRAME_TOOL_BAR_LINES (f) > 0
14500 || !NILP (Vauto_resize_tool_bars));
14501 #endif
14502
14503 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14504 {
14505 ignore_mouse_drag_p = 1;
14506 }
14507 }
14508 #endif
14509 }
14510
14511 #ifdef HAVE_WINDOW_SYSTEM
14512 if (FRAME_WINDOW_P (f)
14513 && update_window_fringes (w, (just_this_one_p
14514 || (!used_current_matrix_p && !overlay_arrow_seen)
14515 || w->pseudo_window_p)))
14516 {
14517 update_begin (f);
14518 BLOCK_INPUT;
14519 if (draw_window_fringes (w, 1))
14520 x_draw_vertical_border (w);
14521 UNBLOCK_INPUT;
14522 update_end (f);
14523 }
14524 #endif /* HAVE_WINDOW_SYSTEM */
14525
14526 /* We go to this label, with fonts_changed_p nonzero,
14527 if it is necessary to try again using larger glyph matrices.
14528 We have to redeem the scroll bar even in this case,
14529 because the loop in redisplay_internal expects that. */
14530 need_larger_matrices:
14531 ;
14532 finish_scroll_bars:
14533
14534 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14535 {
14536 /* Set the thumb's position and size. */
14537 set_vertical_scroll_bar (w);
14538
14539 /* Note that we actually used the scroll bar attached to this
14540 window, so it shouldn't be deleted at the end of redisplay. */
14541 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14542 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14543 }
14544
14545 /* Restore current_buffer and value of point in it. The window
14546 update may have changed the buffer, so first make sure `opoint'
14547 is still valid (Bug#6177). */
14548 if (CHARPOS (opoint) < BEGV)
14549 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14550 else if (CHARPOS (opoint) > ZV)
14551 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14552 else
14553 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14554
14555 set_buffer_internal_1 (old);
14556 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14557 shorter. This can be caused by log truncation in *Messages*. */
14558 if (CHARPOS (lpoint) <= ZV)
14559 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14560
14561 unbind_to (count, Qnil);
14562 }
14563
14564
14565 /* Build the complete desired matrix of WINDOW with a window start
14566 buffer position POS.
14567
14568 Value is 1 if successful. It is zero if fonts were loaded during
14569 redisplay which makes re-adjusting glyph matrices necessary, and -1
14570 if point would appear in the scroll margins.
14571 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14572 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14573 set in FLAGS.) */
14574
14575 int
14576 try_window (Lisp_Object window, struct text_pos pos, int flags)
14577 {
14578 struct window *w = XWINDOW (window);
14579 struct it it;
14580 struct glyph_row *last_text_row = NULL;
14581 struct frame *f = XFRAME (w->frame);
14582
14583 /* Make POS the new window start. */
14584 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14585
14586 /* Mark cursor position as unknown. No overlay arrow seen. */
14587 w->cursor.vpos = -1;
14588 overlay_arrow_seen = 0;
14589
14590 /* Initialize iterator and info to start at POS. */
14591 start_display (&it, w, pos);
14592
14593 /* Display all lines of W. */
14594 while (it.current_y < it.last_visible_y)
14595 {
14596 if (display_line (&it))
14597 last_text_row = it.glyph_row - 1;
14598 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14599 return 0;
14600 }
14601
14602 /* Don't let the cursor end in the scroll margins. */
14603 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14604 && !MINI_WINDOW_P (w))
14605 {
14606 int this_scroll_margin;
14607
14608 if (scroll_margin > 0)
14609 {
14610 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14611 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14612 }
14613 else
14614 this_scroll_margin = 0;
14615
14616 if ((w->cursor.y >= 0 /* not vscrolled */
14617 && w->cursor.y < this_scroll_margin
14618 && CHARPOS (pos) > BEGV
14619 && IT_CHARPOS (it) < ZV)
14620 /* rms: considering make_cursor_line_fully_visible_p here
14621 seems to give wrong results. We don't want to recenter
14622 when the last line is partly visible, we want to allow
14623 that case to be handled in the usual way. */
14624 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14625 {
14626 w->cursor.vpos = -1;
14627 clear_glyph_matrix (w->desired_matrix);
14628 return -1;
14629 }
14630 }
14631
14632 /* If bottom moved off end of frame, change mode line percentage. */
14633 if (XFASTINT (w->window_end_pos) <= 0
14634 && Z != IT_CHARPOS (it))
14635 w->update_mode_line = Qt;
14636
14637 /* Set window_end_pos to the offset of the last character displayed
14638 on the window from the end of current_buffer. Set
14639 window_end_vpos to its row number. */
14640 if (last_text_row)
14641 {
14642 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14643 w->window_end_bytepos
14644 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14645 w->window_end_pos
14646 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14647 w->window_end_vpos
14648 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14649 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14650 ->displays_text_p);
14651 }
14652 else
14653 {
14654 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14655 w->window_end_pos = make_number (Z - ZV);
14656 w->window_end_vpos = make_number (0);
14657 }
14658
14659 /* But that is not valid info until redisplay finishes. */
14660 w->window_end_valid = Qnil;
14661 return 1;
14662 }
14663
14664
14665 \f
14666 /************************************************************************
14667 Window redisplay reusing current matrix when buffer has not changed
14668 ************************************************************************/
14669
14670 /* Try redisplay of window W showing an unchanged buffer with a
14671 different window start than the last time it was displayed by
14672 reusing its current matrix. Value is non-zero if successful.
14673 W->start is the new window start. */
14674
14675 static int
14676 try_window_reusing_current_matrix (struct window *w)
14677 {
14678 struct frame *f = XFRAME (w->frame);
14679 struct glyph_row *bottom_row;
14680 struct it it;
14681 struct run run;
14682 struct text_pos start, new_start;
14683 int nrows_scrolled, i;
14684 struct glyph_row *last_text_row;
14685 struct glyph_row *last_reused_text_row;
14686 struct glyph_row *start_row;
14687 int start_vpos, min_y, max_y;
14688
14689 #if GLYPH_DEBUG
14690 if (inhibit_try_window_reusing)
14691 return 0;
14692 #endif
14693
14694 if (/* This function doesn't handle terminal frames. */
14695 !FRAME_WINDOW_P (f)
14696 /* Don't try to reuse the display if windows have been split
14697 or such. */
14698 || windows_or_buffers_changed
14699 || cursor_type_changed)
14700 return 0;
14701
14702 /* Can't do this if region may have changed. */
14703 if ((!NILP (Vtransient_mark_mode)
14704 && !NILP (BVAR (current_buffer, mark_active)))
14705 || !NILP (w->region_showing)
14706 || !NILP (Vshow_trailing_whitespace))
14707 return 0;
14708
14709 /* If top-line visibility has changed, give up. */
14710 if (WINDOW_WANTS_HEADER_LINE_P (w)
14711 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14712 return 0;
14713
14714 /* Give up if old or new display is scrolled vertically. We could
14715 make this function handle this, but right now it doesn't. */
14716 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14717 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14718 return 0;
14719
14720 /* The variable new_start now holds the new window start. The old
14721 start `start' can be determined from the current matrix. */
14722 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14723 start = start_row->minpos;
14724 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14725
14726 /* Clear the desired matrix for the display below. */
14727 clear_glyph_matrix (w->desired_matrix);
14728
14729 if (CHARPOS (new_start) <= CHARPOS (start))
14730 {
14731 /* Don't use this method if the display starts with an ellipsis
14732 displayed for invisible text. It's not easy to handle that case
14733 below, and it's certainly not worth the effort since this is
14734 not a frequent case. */
14735 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14736 return 0;
14737
14738 IF_DEBUG (debug_method_add (w, "twu1"));
14739
14740 /* Display up to a row that can be reused. The variable
14741 last_text_row is set to the last row displayed that displays
14742 text. Note that it.vpos == 0 if or if not there is a
14743 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14744 start_display (&it, w, new_start);
14745 w->cursor.vpos = -1;
14746 last_text_row = last_reused_text_row = NULL;
14747
14748 while (it.current_y < it.last_visible_y
14749 && !fonts_changed_p)
14750 {
14751 /* If we have reached into the characters in the START row,
14752 that means the line boundaries have changed. So we
14753 can't start copying with the row START. Maybe it will
14754 work to start copying with the following row. */
14755 while (IT_CHARPOS (it) > CHARPOS (start))
14756 {
14757 /* Advance to the next row as the "start". */
14758 start_row++;
14759 start = start_row->minpos;
14760 /* If there are no more rows to try, or just one, give up. */
14761 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14762 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14763 || CHARPOS (start) == ZV)
14764 {
14765 clear_glyph_matrix (w->desired_matrix);
14766 return 0;
14767 }
14768
14769 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14770 }
14771 /* If we have reached alignment,
14772 we can copy the rest of the rows. */
14773 if (IT_CHARPOS (it) == CHARPOS (start))
14774 break;
14775
14776 if (display_line (&it))
14777 last_text_row = it.glyph_row - 1;
14778 }
14779
14780 /* A value of current_y < last_visible_y means that we stopped
14781 at the previous window start, which in turn means that we
14782 have at least one reusable row. */
14783 if (it.current_y < it.last_visible_y)
14784 {
14785 struct glyph_row *row;
14786
14787 /* IT.vpos always starts from 0; it counts text lines. */
14788 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14789
14790 /* Find PT if not already found in the lines displayed. */
14791 if (w->cursor.vpos < 0)
14792 {
14793 int dy = it.current_y - start_row->y;
14794
14795 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14796 row = row_containing_pos (w, PT, row, NULL, dy);
14797 if (row)
14798 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14799 dy, nrows_scrolled);
14800 else
14801 {
14802 clear_glyph_matrix (w->desired_matrix);
14803 return 0;
14804 }
14805 }
14806
14807 /* Scroll the display. Do it before the current matrix is
14808 changed. The problem here is that update has not yet
14809 run, i.e. part of the current matrix is not up to date.
14810 scroll_run_hook will clear the cursor, and use the
14811 current matrix to get the height of the row the cursor is
14812 in. */
14813 run.current_y = start_row->y;
14814 run.desired_y = it.current_y;
14815 run.height = it.last_visible_y - it.current_y;
14816
14817 if (run.height > 0 && run.current_y != run.desired_y)
14818 {
14819 update_begin (f);
14820 FRAME_RIF (f)->update_window_begin_hook (w);
14821 FRAME_RIF (f)->clear_window_mouse_face (w);
14822 FRAME_RIF (f)->scroll_run_hook (w, &run);
14823 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14824 update_end (f);
14825 }
14826
14827 /* Shift current matrix down by nrows_scrolled lines. */
14828 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14829 rotate_matrix (w->current_matrix,
14830 start_vpos,
14831 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14832 nrows_scrolled);
14833
14834 /* Disable lines that must be updated. */
14835 for (i = 0; i < nrows_scrolled; ++i)
14836 (start_row + i)->enabled_p = 0;
14837
14838 /* Re-compute Y positions. */
14839 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14840 max_y = it.last_visible_y;
14841 for (row = start_row + nrows_scrolled;
14842 row < bottom_row;
14843 ++row)
14844 {
14845 row->y = it.current_y;
14846 row->visible_height = row->height;
14847
14848 if (row->y < min_y)
14849 row->visible_height -= min_y - row->y;
14850 if (row->y + row->height > max_y)
14851 row->visible_height -= row->y + row->height - max_y;
14852 row->redraw_fringe_bitmaps_p = 1;
14853
14854 it.current_y += row->height;
14855
14856 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14857 last_reused_text_row = row;
14858 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14859 break;
14860 }
14861
14862 /* Disable lines in the current matrix which are now
14863 below the window. */
14864 for (++row; row < bottom_row; ++row)
14865 row->enabled_p = row->mode_line_p = 0;
14866 }
14867
14868 /* Update window_end_pos etc.; last_reused_text_row is the last
14869 reused row from the current matrix containing text, if any.
14870 The value of last_text_row is the last displayed line
14871 containing text. */
14872 if (last_reused_text_row)
14873 {
14874 w->window_end_bytepos
14875 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14876 w->window_end_pos
14877 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14878 w->window_end_vpos
14879 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14880 w->current_matrix));
14881 }
14882 else if (last_text_row)
14883 {
14884 w->window_end_bytepos
14885 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14886 w->window_end_pos
14887 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14888 w->window_end_vpos
14889 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14890 }
14891 else
14892 {
14893 /* This window must be completely empty. */
14894 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14895 w->window_end_pos = make_number (Z - ZV);
14896 w->window_end_vpos = make_number (0);
14897 }
14898 w->window_end_valid = Qnil;
14899
14900 /* Update hint: don't try scrolling again in update_window. */
14901 w->desired_matrix->no_scrolling_p = 1;
14902
14903 #if GLYPH_DEBUG
14904 debug_method_add (w, "try_window_reusing_current_matrix 1");
14905 #endif
14906 return 1;
14907 }
14908 else if (CHARPOS (new_start) > CHARPOS (start))
14909 {
14910 struct glyph_row *pt_row, *row;
14911 struct glyph_row *first_reusable_row;
14912 struct glyph_row *first_row_to_display;
14913 int dy;
14914 int yb = window_text_bottom_y (w);
14915
14916 /* Find the row starting at new_start, if there is one. Don't
14917 reuse a partially visible line at the end. */
14918 first_reusable_row = start_row;
14919 while (first_reusable_row->enabled_p
14920 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14921 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14922 < CHARPOS (new_start)))
14923 ++first_reusable_row;
14924
14925 /* Give up if there is no row to reuse. */
14926 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14927 || !first_reusable_row->enabled_p
14928 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14929 != CHARPOS (new_start)))
14930 return 0;
14931
14932 /* We can reuse fully visible rows beginning with
14933 first_reusable_row to the end of the window. Set
14934 first_row_to_display to the first row that cannot be reused.
14935 Set pt_row to the row containing point, if there is any. */
14936 pt_row = NULL;
14937 for (first_row_to_display = first_reusable_row;
14938 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14939 ++first_row_to_display)
14940 {
14941 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14942 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14943 pt_row = first_row_to_display;
14944 }
14945
14946 /* Start displaying at the start of first_row_to_display. */
14947 xassert (first_row_to_display->y < yb);
14948 init_to_row_start (&it, w, first_row_to_display);
14949
14950 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14951 - start_vpos);
14952 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14953 - nrows_scrolled);
14954 it.current_y = (first_row_to_display->y - first_reusable_row->y
14955 + WINDOW_HEADER_LINE_HEIGHT (w));
14956
14957 /* Display lines beginning with first_row_to_display in the
14958 desired matrix. Set last_text_row to the last row displayed
14959 that displays text. */
14960 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14961 if (pt_row == NULL)
14962 w->cursor.vpos = -1;
14963 last_text_row = NULL;
14964 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14965 if (display_line (&it))
14966 last_text_row = it.glyph_row - 1;
14967
14968 /* If point is in a reused row, adjust y and vpos of the cursor
14969 position. */
14970 if (pt_row)
14971 {
14972 w->cursor.vpos -= nrows_scrolled;
14973 w->cursor.y -= first_reusable_row->y - start_row->y;
14974 }
14975
14976 /* Give up if point isn't in a row displayed or reused. (This
14977 also handles the case where w->cursor.vpos < nrows_scrolled
14978 after the calls to display_line, which can happen with scroll
14979 margins. See bug#1295.) */
14980 if (w->cursor.vpos < 0)
14981 {
14982 clear_glyph_matrix (w->desired_matrix);
14983 return 0;
14984 }
14985
14986 /* Scroll the display. */
14987 run.current_y = first_reusable_row->y;
14988 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14989 run.height = it.last_visible_y - run.current_y;
14990 dy = run.current_y - run.desired_y;
14991
14992 if (run.height)
14993 {
14994 update_begin (f);
14995 FRAME_RIF (f)->update_window_begin_hook (w);
14996 FRAME_RIF (f)->clear_window_mouse_face (w);
14997 FRAME_RIF (f)->scroll_run_hook (w, &run);
14998 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14999 update_end (f);
15000 }
15001
15002 /* Adjust Y positions of reused rows. */
15003 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15004 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15005 max_y = it.last_visible_y;
15006 for (row = first_reusable_row; row < first_row_to_display; ++row)
15007 {
15008 row->y -= dy;
15009 row->visible_height = row->height;
15010 if (row->y < min_y)
15011 row->visible_height -= min_y - row->y;
15012 if (row->y + row->height > max_y)
15013 row->visible_height -= row->y + row->height - max_y;
15014 row->redraw_fringe_bitmaps_p = 1;
15015 }
15016
15017 /* Scroll the current matrix. */
15018 xassert (nrows_scrolled > 0);
15019 rotate_matrix (w->current_matrix,
15020 start_vpos,
15021 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15022 -nrows_scrolled);
15023
15024 /* Disable rows not reused. */
15025 for (row -= nrows_scrolled; row < bottom_row; ++row)
15026 row->enabled_p = 0;
15027
15028 /* Point may have moved to a different line, so we cannot assume that
15029 the previous cursor position is valid; locate the correct row. */
15030 if (pt_row)
15031 {
15032 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15033 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15034 row++)
15035 {
15036 w->cursor.vpos++;
15037 w->cursor.y = row->y;
15038 }
15039 if (row < bottom_row)
15040 {
15041 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15042 struct glyph *end = glyph + row->used[TEXT_AREA];
15043
15044 /* Can't use this optimization with bidi-reordered glyph
15045 rows, unless cursor is already at point. */
15046 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15047 {
15048 if (!(w->cursor.hpos >= 0
15049 && w->cursor.hpos < row->used[TEXT_AREA]
15050 && BUFFERP (glyph->object)
15051 && glyph->charpos == PT))
15052 return 0;
15053 }
15054 else
15055 for (; glyph < end
15056 && (!BUFFERP (glyph->object)
15057 || glyph->charpos < PT);
15058 glyph++)
15059 {
15060 w->cursor.hpos++;
15061 w->cursor.x += glyph->pixel_width;
15062 }
15063 }
15064 }
15065
15066 /* Adjust window end. A null value of last_text_row means that
15067 the window end is in reused rows which in turn means that
15068 only its vpos can have changed. */
15069 if (last_text_row)
15070 {
15071 w->window_end_bytepos
15072 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15073 w->window_end_pos
15074 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15075 w->window_end_vpos
15076 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15077 }
15078 else
15079 {
15080 w->window_end_vpos
15081 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15082 }
15083
15084 w->window_end_valid = Qnil;
15085 w->desired_matrix->no_scrolling_p = 1;
15086
15087 #if GLYPH_DEBUG
15088 debug_method_add (w, "try_window_reusing_current_matrix 2");
15089 #endif
15090 return 1;
15091 }
15092
15093 return 0;
15094 }
15095
15096
15097 \f
15098 /************************************************************************
15099 Window redisplay reusing current matrix when buffer has changed
15100 ************************************************************************/
15101
15102 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15103 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15104 EMACS_INT *, EMACS_INT *);
15105 static struct glyph_row *
15106 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15107 struct glyph_row *);
15108
15109
15110 /* Return the last row in MATRIX displaying text. If row START is
15111 non-null, start searching with that row. IT gives the dimensions
15112 of the display. Value is null if matrix is empty; otherwise it is
15113 a pointer to the row found. */
15114
15115 static struct glyph_row *
15116 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15117 struct glyph_row *start)
15118 {
15119 struct glyph_row *row, *row_found;
15120
15121 /* Set row_found to the last row in IT->w's current matrix
15122 displaying text. The loop looks funny but think of partially
15123 visible lines. */
15124 row_found = NULL;
15125 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15126 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15127 {
15128 xassert (row->enabled_p);
15129 row_found = row;
15130 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15131 break;
15132 ++row;
15133 }
15134
15135 return row_found;
15136 }
15137
15138
15139 /* Return the last row in the current matrix of W that is not affected
15140 by changes at the start of current_buffer that occurred since W's
15141 current matrix was built. Value is null if no such row exists.
15142
15143 BEG_UNCHANGED us the number of characters unchanged at the start of
15144 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15145 first changed character in current_buffer. Characters at positions <
15146 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15147 when the current matrix was built. */
15148
15149 static struct glyph_row *
15150 find_last_unchanged_at_beg_row (struct window *w)
15151 {
15152 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15153 struct glyph_row *row;
15154 struct glyph_row *row_found = NULL;
15155 int yb = window_text_bottom_y (w);
15156
15157 /* Find the last row displaying unchanged text. */
15158 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15159 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15160 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15161 ++row)
15162 {
15163 if (/* If row ends before first_changed_pos, it is unchanged,
15164 except in some case. */
15165 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15166 /* When row ends in ZV and we write at ZV it is not
15167 unchanged. */
15168 && !row->ends_at_zv_p
15169 /* When first_changed_pos is the end of a continued line,
15170 row is not unchanged because it may be no longer
15171 continued. */
15172 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15173 && (row->continued_p
15174 || row->exact_window_width_line_p)))
15175 row_found = row;
15176
15177 /* Stop if last visible row. */
15178 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15179 break;
15180 }
15181
15182 return row_found;
15183 }
15184
15185
15186 /* Find the first glyph row in the current matrix of W that is not
15187 affected by changes at the end of current_buffer since the
15188 time W's current matrix was built.
15189
15190 Return in *DELTA the number of chars by which buffer positions in
15191 unchanged text at the end of current_buffer must be adjusted.
15192
15193 Return in *DELTA_BYTES the corresponding number of bytes.
15194
15195 Value is null if no such row exists, i.e. all rows are affected by
15196 changes. */
15197
15198 static struct glyph_row *
15199 find_first_unchanged_at_end_row (struct window *w,
15200 EMACS_INT *delta, EMACS_INT *delta_bytes)
15201 {
15202 struct glyph_row *row;
15203 struct glyph_row *row_found = NULL;
15204
15205 *delta = *delta_bytes = 0;
15206
15207 /* Display must not have been paused, otherwise the current matrix
15208 is not up to date. */
15209 eassert (!NILP (w->window_end_valid));
15210
15211 /* A value of window_end_pos >= END_UNCHANGED means that the window
15212 end is in the range of changed text. If so, there is no
15213 unchanged row at the end of W's current matrix. */
15214 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15215 return NULL;
15216
15217 /* Set row to the last row in W's current matrix displaying text. */
15218 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15219
15220 /* If matrix is entirely empty, no unchanged row exists. */
15221 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15222 {
15223 /* The value of row is the last glyph row in the matrix having a
15224 meaningful buffer position in it. The end position of row
15225 corresponds to window_end_pos. This allows us to translate
15226 buffer positions in the current matrix to current buffer
15227 positions for characters not in changed text. */
15228 EMACS_INT Z_old =
15229 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15230 EMACS_INT Z_BYTE_old =
15231 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15232 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15233 struct glyph_row *first_text_row
15234 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15235
15236 *delta = Z - Z_old;
15237 *delta_bytes = Z_BYTE - Z_BYTE_old;
15238
15239 /* Set last_unchanged_pos to the buffer position of the last
15240 character in the buffer that has not been changed. Z is the
15241 index + 1 of the last character in current_buffer, i.e. by
15242 subtracting END_UNCHANGED we get the index of the last
15243 unchanged character, and we have to add BEG to get its buffer
15244 position. */
15245 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15246 last_unchanged_pos_old = last_unchanged_pos - *delta;
15247
15248 /* Search backward from ROW for a row displaying a line that
15249 starts at a minimum position >= last_unchanged_pos_old. */
15250 for (; row > first_text_row; --row)
15251 {
15252 /* This used to abort, but it can happen.
15253 It is ok to just stop the search instead here. KFS. */
15254 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15255 break;
15256
15257 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15258 row_found = row;
15259 }
15260 }
15261
15262 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15263
15264 return row_found;
15265 }
15266
15267
15268 /* Make sure that glyph rows in the current matrix of window W
15269 reference the same glyph memory as corresponding rows in the
15270 frame's frame matrix. This function is called after scrolling W's
15271 current matrix on a terminal frame in try_window_id and
15272 try_window_reusing_current_matrix. */
15273
15274 static void
15275 sync_frame_with_window_matrix_rows (struct window *w)
15276 {
15277 struct frame *f = XFRAME (w->frame);
15278 struct glyph_row *window_row, *window_row_end, *frame_row;
15279
15280 /* Preconditions: W must be a leaf window and full-width. Its frame
15281 must have a frame matrix. */
15282 xassert (NILP (w->hchild) && NILP (w->vchild));
15283 xassert (WINDOW_FULL_WIDTH_P (w));
15284 xassert (!FRAME_WINDOW_P (f));
15285
15286 /* If W is a full-width window, glyph pointers in W's current matrix
15287 have, by definition, to be the same as glyph pointers in the
15288 corresponding frame matrix. Note that frame matrices have no
15289 marginal areas (see build_frame_matrix). */
15290 window_row = w->current_matrix->rows;
15291 window_row_end = window_row + w->current_matrix->nrows;
15292 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15293 while (window_row < window_row_end)
15294 {
15295 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15296 struct glyph *end = window_row->glyphs[LAST_AREA];
15297
15298 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15299 frame_row->glyphs[TEXT_AREA] = start;
15300 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15301 frame_row->glyphs[LAST_AREA] = end;
15302
15303 /* Disable frame rows whose corresponding window rows have
15304 been disabled in try_window_id. */
15305 if (!window_row->enabled_p)
15306 frame_row->enabled_p = 0;
15307
15308 ++window_row, ++frame_row;
15309 }
15310 }
15311
15312
15313 /* Find the glyph row in window W containing CHARPOS. Consider all
15314 rows between START and END (not inclusive). END null means search
15315 all rows to the end of the display area of W. Value is the row
15316 containing CHARPOS or null. */
15317
15318 struct glyph_row *
15319 row_containing_pos (struct window *w, EMACS_INT charpos,
15320 struct glyph_row *start, struct glyph_row *end, int dy)
15321 {
15322 struct glyph_row *row = start;
15323 struct glyph_row *best_row = NULL;
15324 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15325 int last_y;
15326
15327 /* If we happen to start on a header-line, skip that. */
15328 if (row->mode_line_p)
15329 ++row;
15330
15331 if ((end && row >= end) || !row->enabled_p)
15332 return NULL;
15333
15334 last_y = window_text_bottom_y (w) - dy;
15335
15336 while (1)
15337 {
15338 /* Give up if we have gone too far. */
15339 if (end && row >= end)
15340 return NULL;
15341 /* This formerly returned if they were equal.
15342 I think that both quantities are of a "last plus one" type;
15343 if so, when they are equal, the row is within the screen. -- rms. */
15344 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15345 return NULL;
15346
15347 /* If it is in this row, return this row. */
15348 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15349 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15350 /* The end position of a row equals the start
15351 position of the next row. If CHARPOS is there, we
15352 would rather display it in the next line, except
15353 when this line ends in ZV. */
15354 && !row->ends_at_zv_p
15355 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15356 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15357 {
15358 struct glyph *g;
15359
15360 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15361 || (!best_row && !row->continued_p))
15362 return row;
15363 /* In bidi-reordered rows, there could be several rows
15364 occluding point, all of them belonging to the same
15365 continued line. We need to find the row which fits
15366 CHARPOS the best. */
15367 for (g = row->glyphs[TEXT_AREA];
15368 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15369 g++)
15370 {
15371 if (!STRINGP (g->object))
15372 {
15373 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15374 {
15375 mindif = eabs (g->charpos - charpos);
15376 best_row = row;
15377 /* Exact match always wins. */
15378 if (mindif == 0)
15379 return best_row;
15380 }
15381 }
15382 }
15383 }
15384 else if (best_row && !row->continued_p)
15385 return best_row;
15386 ++row;
15387 }
15388 }
15389
15390
15391 /* Try to redisplay window W by reusing its existing display. W's
15392 current matrix must be up to date when this function is called,
15393 i.e. window_end_valid must not be nil.
15394
15395 Value is
15396
15397 1 if display has been updated
15398 0 if otherwise unsuccessful
15399 -1 if redisplay with same window start is known not to succeed
15400
15401 The following steps are performed:
15402
15403 1. Find the last row in the current matrix of W that is not
15404 affected by changes at the start of current_buffer. If no such row
15405 is found, give up.
15406
15407 2. Find the first row in W's current matrix that is not affected by
15408 changes at the end of current_buffer. Maybe there is no such row.
15409
15410 3. Display lines beginning with the row + 1 found in step 1 to the
15411 row found in step 2 or, if step 2 didn't find a row, to the end of
15412 the window.
15413
15414 4. If cursor is not known to appear on the window, give up.
15415
15416 5. If display stopped at the row found in step 2, scroll the
15417 display and current matrix as needed.
15418
15419 6. Maybe display some lines at the end of W, if we must. This can
15420 happen under various circumstances, like a partially visible line
15421 becoming fully visible, or because newly displayed lines are displayed
15422 in smaller font sizes.
15423
15424 7. Update W's window end information. */
15425
15426 static int
15427 try_window_id (struct window *w)
15428 {
15429 struct frame *f = XFRAME (w->frame);
15430 struct glyph_matrix *current_matrix = w->current_matrix;
15431 struct glyph_matrix *desired_matrix = w->desired_matrix;
15432 struct glyph_row *last_unchanged_at_beg_row;
15433 struct glyph_row *first_unchanged_at_end_row;
15434 struct glyph_row *row;
15435 struct glyph_row *bottom_row;
15436 int bottom_vpos;
15437 struct it it;
15438 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15439 int dvpos, dy;
15440 struct text_pos start_pos;
15441 struct run run;
15442 int first_unchanged_at_end_vpos = 0;
15443 struct glyph_row *last_text_row, *last_text_row_at_end;
15444 struct text_pos start;
15445 EMACS_INT first_changed_charpos, last_changed_charpos;
15446
15447 #if GLYPH_DEBUG
15448 if (inhibit_try_window_id)
15449 return 0;
15450 #endif
15451
15452 /* This is handy for debugging. */
15453 #if 0
15454 #define GIVE_UP(X) \
15455 do { \
15456 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15457 return 0; \
15458 } while (0)
15459 #else
15460 #define GIVE_UP(X) return 0
15461 #endif
15462
15463 SET_TEXT_POS_FROM_MARKER (start, w->start);
15464
15465 /* Don't use this for mini-windows because these can show
15466 messages and mini-buffers, and we don't handle that here. */
15467 if (MINI_WINDOW_P (w))
15468 GIVE_UP (1);
15469
15470 /* This flag is used to prevent redisplay optimizations. */
15471 if (windows_or_buffers_changed || cursor_type_changed)
15472 GIVE_UP (2);
15473
15474 /* Verify that narrowing has not changed.
15475 Also verify that we were not told to prevent redisplay optimizations.
15476 It would be nice to further
15477 reduce the number of cases where this prevents try_window_id. */
15478 if (current_buffer->clip_changed
15479 || current_buffer->prevent_redisplay_optimizations_p)
15480 GIVE_UP (3);
15481
15482 /* Window must either use window-based redisplay or be full width. */
15483 if (!FRAME_WINDOW_P (f)
15484 && (!FRAME_LINE_INS_DEL_OK (f)
15485 || !WINDOW_FULL_WIDTH_P (w)))
15486 GIVE_UP (4);
15487
15488 /* Give up if point is known NOT to appear in W. */
15489 if (PT < CHARPOS (start))
15490 GIVE_UP (5);
15491
15492 /* Another way to prevent redisplay optimizations. */
15493 if (XFASTINT (w->last_modified) == 0)
15494 GIVE_UP (6);
15495
15496 /* Verify that window is not hscrolled. */
15497 if (XFASTINT (w->hscroll) != 0)
15498 GIVE_UP (7);
15499
15500 /* Verify that display wasn't paused. */
15501 if (NILP (w->window_end_valid))
15502 GIVE_UP (8);
15503
15504 /* Can't use this if highlighting a region because a cursor movement
15505 will do more than just set the cursor. */
15506 if (!NILP (Vtransient_mark_mode)
15507 && !NILP (BVAR (current_buffer, mark_active)))
15508 GIVE_UP (9);
15509
15510 /* Likewise if highlighting trailing whitespace. */
15511 if (!NILP (Vshow_trailing_whitespace))
15512 GIVE_UP (11);
15513
15514 /* Likewise if showing a region. */
15515 if (!NILP (w->region_showing))
15516 GIVE_UP (10);
15517
15518 /* Can't use this if overlay arrow position and/or string have
15519 changed. */
15520 if (overlay_arrows_changed_p ())
15521 GIVE_UP (12);
15522
15523 /* When word-wrap is on, adding a space to the first word of a
15524 wrapped line can change the wrap position, altering the line
15525 above it. It might be worthwhile to handle this more
15526 intelligently, but for now just redisplay from scratch. */
15527 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15528 GIVE_UP (21);
15529
15530 /* Under bidi reordering, adding or deleting a character in the
15531 beginning of a paragraph, before the first strong directional
15532 character, can change the base direction of the paragraph (unless
15533 the buffer specifies a fixed paragraph direction), which will
15534 require to redisplay the whole paragraph. It might be worthwhile
15535 to find the paragraph limits and widen the range of redisplayed
15536 lines to that, but for now just give up this optimization and
15537 redisplay from scratch. */
15538 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15539 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15540 GIVE_UP (22);
15541
15542 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15543 only if buffer has really changed. The reason is that the gap is
15544 initially at Z for freshly visited files. The code below would
15545 set end_unchanged to 0 in that case. */
15546 if (MODIFF > SAVE_MODIFF
15547 /* This seems to happen sometimes after saving a buffer. */
15548 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15549 {
15550 if (GPT - BEG < BEG_UNCHANGED)
15551 BEG_UNCHANGED = GPT - BEG;
15552 if (Z - GPT < END_UNCHANGED)
15553 END_UNCHANGED = Z - GPT;
15554 }
15555
15556 /* The position of the first and last character that has been changed. */
15557 first_changed_charpos = BEG + BEG_UNCHANGED;
15558 last_changed_charpos = Z - END_UNCHANGED;
15559
15560 /* If window starts after a line end, and the last change is in
15561 front of that newline, then changes don't affect the display.
15562 This case happens with stealth-fontification. Note that although
15563 the display is unchanged, glyph positions in the matrix have to
15564 be adjusted, of course. */
15565 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15566 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15567 && ((last_changed_charpos < CHARPOS (start)
15568 && CHARPOS (start) == BEGV)
15569 || (last_changed_charpos < CHARPOS (start) - 1
15570 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15571 {
15572 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15573 struct glyph_row *r0;
15574
15575 /* Compute how many chars/bytes have been added to or removed
15576 from the buffer. */
15577 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15578 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15579 Z_delta = Z - Z_old;
15580 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15581
15582 /* Give up if PT is not in the window. Note that it already has
15583 been checked at the start of try_window_id that PT is not in
15584 front of the window start. */
15585 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15586 GIVE_UP (13);
15587
15588 /* If window start is unchanged, we can reuse the whole matrix
15589 as is, after adjusting glyph positions. No need to compute
15590 the window end again, since its offset from Z hasn't changed. */
15591 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15592 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15593 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15594 /* PT must not be in a partially visible line. */
15595 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15596 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15597 {
15598 /* Adjust positions in the glyph matrix. */
15599 if (Z_delta || Z_delta_bytes)
15600 {
15601 struct glyph_row *r1
15602 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15603 increment_matrix_positions (w->current_matrix,
15604 MATRIX_ROW_VPOS (r0, current_matrix),
15605 MATRIX_ROW_VPOS (r1, current_matrix),
15606 Z_delta, Z_delta_bytes);
15607 }
15608
15609 /* Set the cursor. */
15610 row = row_containing_pos (w, PT, r0, NULL, 0);
15611 if (row)
15612 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15613 else
15614 abort ();
15615 return 1;
15616 }
15617 }
15618
15619 /* Handle the case that changes are all below what is displayed in
15620 the window, and that PT is in the window. This shortcut cannot
15621 be taken if ZV is visible in the window, and text has been added
15622 there that is visible in the window. */
15623 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15624 /* ZV is not visible in the window, or there are no
15625 changes at ZV, actually. */
15626 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15627 || first_changed_charpos == last_changed_charpos))
15628 {
15629 struct glyph_row *r0;
15630
15631 /* Give up if PT is not in the window. Note that it already has
15632 been checked at the start of try_window_id that PT is not in
15633 front of the window start. */
15634 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15635 GIVE_UP (14);
15636
15637 /* If window start is unchanged, we can reuse the whole matrix
15638 as is, without changing glyph positions since no text has
15639 been added/removed in front of the window end. */
15640 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15641 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15642 /* PT must not be in a partially visible line. */
15643 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15644 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15645 {
15646 /* We have to compute the window end anew since text
15647 could have been added/removed after it. */
15648 w->window_end_pos
15649 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15650 w->window_end_bytepos
15651 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15652
15653 /* Set the cursor. */
15654 row = row_containing_pos (w, PT, r0, NULL, 0);
15655 if (row)
15656 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15657 else
15658 abort ();
15659 return 2;
15660 }
15661 }
15662
15663 /* Give up if window start is in the changed area.
15664
15665 The condition used to read
15666
15667 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15668
15669 but why that was tested escapes me at the moment. */
15670 if (CHARPOS (start) >= first_changed_charpos
15671 && CHARPOS (start) <= last_changed_charpos)
15672 GIVE_UP (15);
15673
15674 /* Check that window start agrees with the start of the first glyph
15675 row in its current matrix. Check this after we know the window
15676 start is not in changed text, otherwise positions would not be
15677 comparable. */
15678 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15679 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15680 GIVE_UP (16);
15681
15682 /* Give up if the window ends in strings. Overlay strings
15683 at the end are difficult to handle, so don't try. */
15684 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15685 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15686 GIVE_UP (20);
15687
15688 /* Compute the position at which we have to start displaying new
15689 lines. Some of the lines at the top of the window might be
15690 reusable because they are not displaying changed text. Find the
15691 last row in W's current matrix not affected by changes at the
15692 start of current_buffer. Value is null if changes start in the
15693 first line of window. */
15694 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15695 if (last_unchanged_at_beg_row)
15696 {
15697 /* Avoid starting to display in the moddle of a character, a TAB
15698 for instance. This is easier than to set up the iterator
15699 exactly, and it's not a frequent case, so the additional
15700 effort wouldn't really pay off. */
15701 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15702 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15703 && last_unchanged_at_beg_row > w->current_matrix->rows)
15704 --last_unchanged_at_beg_row;
15705
15706 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15707 GIVE_UP (17);
15708
15709 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15710 GIVE_UP (18);
15711 start_pos = it.current.pos;
15712
15713 /* Start displaying new lines in the desired matrix at the same
15714 vpos we would use in the current matrix, i.e. below
15715 last_unchanged_at_beg_row. */
15716 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15717 current_matrix);
15718 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15719 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15720
15721 xassert (it.hpos == 0 && it.current_x == 0);
15722 }
15723 else
15724 {
15725 /* There are no reusable lines at the start of the window.
15726 Start displaying in the first text line. */
15727 start_display (&it, w, start);
15728 it.vpos = it.first_vpos;
15729 start_pos = it.current.pos;
15730 }
15731
15732 /* Find the first row that is not affected by changes at the end of
15733 the buffer. Value will be null if there is no unchanged row, in
15734 which case we must redisplay to the end of the window. delta
15735 will be set to the value by which buffer positions beginning with
15736 first_unchanged_at_end_row have to be adjusted due to text
15737 changes. */
15738 first_unchanged_at_end_row
15739 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15740 IF_DEBUG (debug_delta = delta);
15741 IF_DEBUG (debug_delta_bytes = delta_bytes);
15742
15743 /* Set stop_pos to the buffer position up to which we will have to
15744 display new lines. If first_unchanged_at_end_row != NULL, this
15745 is the buffer position of the start of the line displayed in that
15746 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15747 that we don't stop at a buffer position. */
15748 stop_pos = 0;
15749 if (first_unchanged_at_end_row)
15750 {
15751 xassert (last_unchanged_at_beg_row == NULL
15752 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15753
15754 /* If this is a continuation line, move forward to the next one
15755 that isn't. Changes in lines above affect this line.
15756 Caution: this may move first_unchanged_at_end_row to a row
15757 not displaying text. */
15758 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15759 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15760 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15761 < it.last_visible_y))
15762 ++first_unchanged_at_end_row;
15763
15764 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15765 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15766 >= it.last_visible_y))
15767 first_unchanged_at_end_row = NULL;
15768 else
15769 {
15770 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15771 + delta);
15772 first_unchanged_at_end_vpos
15773 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15774 xassert (stop_pos >= Z - END_UNCHANGED);
15775 }
15776 }
15777 else if (last_unchanged_at_beg_row == NULL)
15778 GIVE_UP (19);
15779
15780
15781 #if GLYPH_DEBUG
15782
15783 /* Either there is no unchanged row at the end, or the one we have
15784 now displays text. This is a necessary condition for the window
15785 end pos calculation at the end of this function. */
15786 xassert (first_unchanged_at_end_row == NULL
15787 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15788
15789 debug_last_unchanged_at_beg_vpos
15790 = (last_unchanged_at_beg_row
15791 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15792 : -1);
15793 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15794
15795 #endif /* GLYPH_DEBUG != 0 */
15796
15797
15798 /* Display new lines. Set last_text_row to the last new line
15799 displayed which has text on it, i.e. might end up as being the
15800 line where the window_end_vpos is. */
15801 w->cursor.vpos = -1;
15802 last_text_row = NULL;
15803 overlay_arrow_seen = 0;
15804 while (it.current_y < it.last_visible_y
15805 && !fonts_changed_p
15806 && (first_unchanged_at_end_row == NULL
15807 || IT_CHARPOS (it) < stop_pos))
15808 {
15809 if (display_line (&it))
15810 last_text_row = it.glyph_row - 1;
15811 }
15812
15813 if (fonts_changed_p)
15814 return -1;
15815
15816
15817 /* Compute differences in buffer positions, y-positions etc. for
15818 lines reused at the bottom of the window. Compute what we can
15819 scroll. */
15820 if (first_unchanged_at_end_row
15821 /* No lines reused because we displayed everything up to the
15822 bottom of the window. */
15823 && it.current_y < it.last_visible_y)
15824 {
15825 dvpos = (it.vpos
15826 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15827 current_matrix));
15828 dy = it.current_y - first_unchanged_at_end_row->y;
15829 run.current_y = first_unchanged_at_end_row->y;
15830 run.desired_y = run.current_y + dy;
15831 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15832 }
15833 else
15834 {
15835 delta = delta_bytes = dvpos = dy
15836 = run.current_y = run.desired_y = run.height = 0;
15837 first_unchanged_at_end_row = NULL;
15838 }
15839 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15840
15841
15842 /* Find the cursor if not already found. We have to decide whether
15843 PT will appear on this window (it sometimes doesn't, but this is
15844 not a very frequent case.) This decision has to be made before
15845 the current matrix is altered. A value of cursor.vpos < 0 means
15846 that PT is either in one of the lines beginning at
15847 first_unchanged_at_end_row or below the window. Don't care for
15848 lines that might be displayed later at the window end; as
15849 mentioned, this is not a frequent case. */
15850 if (w->cursor.vpos < 0)
15851 {
15852 /* Cursor in unchanged rows at the top? */
15853 if (PT < CHARPOS (start_pos)
15854 && last_unchanged_at_beg_row)
15855 {
15856 row = row_containing_pos (w, PT,
15857 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15858 last_unchanged_at_beg_row + 1, 0);
15859 if (row)
15860 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15861 }
15862
15863 /* Start from first_unchanged_at_end_row looking for PT. */
15864 else if (first_unchanged_at_end_row)
15865 {
15866 row = row_containing_pos (w, PT - delta,
15867 first_unchanged_at_end_row, NULL, 0);
15868 if (row)
15869 set_cursor_from_row (w, row, w->current_matrix, delta,
15870 delta_bytes, dy, dvpos);
15871 }
15872
15873 /* Give up if cursor was not found. */
15874 if (w->cursor.vpos < 0)
15875 {
15876 clear_glyph_matrix (w->desired_matrix);
15877 return -1;
15878 }
15879 }
15880
15881 /* Don't let the cursor end in the scroll margins. */
15882 {
15883 int this_scroll_margin, cursor_height;
15884
15885 this_scroll_margin = max (0, scroll_margin);
15886 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15887 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15888 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15889
15890 if ((w->cursor.y < this_scroll_margin
15891 && CHARPOS (start) > BEGV)
15892 /* Old redisplay didn't take scroll margin into account at the bottom,
15893 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15894 || (w->cursor.y + (make_cursor_line_fully_visible_p
15895 ? cursor_height + this_scroll_margin
15896 : 1)) > it.last_visible_y)
15897 {
15898 w->cursor.vpos = -1;
15899 clear_glyph_matrix (w->desired_matrix);
15900 return -1;
15901 }
15902 }
15903
15904 /* Scroll the display. Do it before changing the current matrix so
15905 that xterm.c doesn't get confused about where the cursor glyph is
15906 found. */
15907 if (dy && run.height)
15908 {
15909 update_begin (f);
15910
15911 if (FRAME_WINDOW_P (f))
15912 {
15913 FRAME_RIF (f)->update_window_begin_hook (w);
15914 FRAME_RIF (f)->clear_window_mouse_face (w);
15915 FRAME_RIF (f)->scroll_run_hook (w, &run);
15916 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15917 }
15918 else
15919 {
15920 /* Terminal frame. In this case, dvpos gives the number of
15921 lines to scroll by; dvpos < 0 means scroll up. */
15922 int from_vpos
15923 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15924 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15925 int end = (WINDOW_TOP_EDGE_LINE (w)
15926 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15927 + window_internal_height (w));
15928
15929 #if defined (HAVE_GPM) || defined (MSDOS)
15930 x_clear_window_mouse_face (w);
15931 #endif
15932 /* Perform the operation on the screen. */
15933 if (dvpos > 0)
15934 {
15935 /* Scroll last_unchanged_at_beg_row to the end of the
15936 window down dvpos lines. */
15937 set_terminal_window (f, end);
15938
15939 /* On dumb terminals delete dvpos lines at the end
15940 before inserting dvpos empty lines. */
15941 if (!FRAME_SCROLL_REGION_OK (f))
15942 ins_del_lines (f, end - dvpos, -dvpos);
15943
15944 /* Insert dvpos empty lines in front of
15945 last_unchanged_at_beg_row. */
15946 ins_del_lines (f, from, dvpos);
15947 }
15948 else if (dvpos < 0)
15949 {
15950 /* Scroll up last_unchanged_at_beg_vpos to the end of
15951 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15952 set_terminal_window (f, end);
15953
15954 /* Delete dvpos lines in front of
15955 last_unchanged_at_beg_vpos. ins_del_lines will set
15956 the cursor to the given vpos and emit |dvpos| delete
15957 line sequences. */
15958 ins_del_lines (f, from + dvpos, dvpos);
15959
15960 /* On a dumb terminal insert dvpos empty lines at the
15961 end. */
15962 if (!FRAME_SCROLL_REGION_OK (f))
15963 ins_del_lines (f, end + dvpos, -dvpos);
15964 }
15965
15966 set_terminal_window (f, 0);
15967 }
15968
15969 update_end (f);
15970 }
15971
15972 /* Shift reused rows of the current matrix to the right position.
15973 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15974 text. */
15975 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15976 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15977 if (dvpos < 0)
15978 {
15979 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15980 bottom_vpos, dvpos);
15981 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15982 bottom_vpos, 0);
15983 }
15984 else if (dvpos > 0)
15985 {
15986 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15987 bottom_vpos, dvpos);
15988 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15989 first_unchanged_at_end_vpos + dvpos, 0);
15990 }
15991
15992 /* For frame-based redisplay, make sure that current frame and window
15993 matrix are in sync with respect to glyph memory. */
15994 if (!FRAME_WINDOW_P (f))
15995 sync_frame_with_window_matrix_rows (w);
15996
15997 /* Adjust buffer positions in reused rows. */
15998 if (delta || delta_bytes)
15999 increment_matrix_positions (current_matrix,
16000 first_unchanged_at_end_vpos + dvpos,
16001 bottom_vpos, delta, delta_bytes);
16002
16003 /* Adjust Y positions. */
16004 if (dy)
16005 shift_glyph_matrix (w, current_matrix,
16006 first_unchanged_at_end_vpos + dvpos,
16007 bottom_vpos, dy);
16008
16009 if (first_unchanged_at_end_row)
16010 {
16011 first_unchanged_at_end_row += dvpos;
16012 if (first_unchanged_at_end_row->y >= it.last_visible_y
16013 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16014 first_unchanged_at_end_row = NULL;
16015 }
16016
16017 /* If scrolling up, there may be some lines to display at the end of
16018 the window. */
16019 last_text_row_at_end = NULL;
16020 if (dy < 0)
16021 {
16022 /* Scrolling up can leave for example a partially visible line
16023 at the end of the window to be redisplayed. */
16024 /* Set last_row to the glyph row in the current matrix where the
16025 window end line is found. It has been moved up or down in
16026 the matrix by dvpos. */
16027 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16028 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16029
16030 /* If last_row is the window end line, it should display text. */
16031 xassert (last_row->displays_text_p);
16032
16033 /* If window end line was partially visible before, begin
16034 displaying at that line. Otherwise begin displaying with the
16035 line following it. */
16036 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16037 {
16038 init_to_row_start (&it, w, last_row);
16039 it.vpos = last_vpos;
16040 it.current_y = last_row->y;
16041 }
16042 else
16043 {
16044 init_to_row_end (&it, w, last_row);
16045 it.vpos = 1 + last_vpos;
16046 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16047 ++last_row;
16048 }
16049
16050 /* We may start in a continuation line. If so, we have to
16051 get the right continuation_lines_width and current_x. */
16052 it.continuation_lines_width = last_row->continuation_lines_width;
16053 it.hpos = it.current_x = 0;
16054
16055 /* Display the rest of the lines at the window end. */
16056 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16057 while (it.current_y < it.last_visible_y
16058 && !fonts_changed_p)
16059 {
16060 /* Is it always sure that the display agrees with lines in
16061 the current matrix? I don't think so, so we mark rows
16062 displayed invalid in the current matrix by setting their
16063 enabled_p flag to zero. */
16064 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16065 if (display_line (&it))
16066 last_text_row_at_end = it.glyph_row - 1;
16067 }
16068 }
16069
16070 /* Update window_end_pos and window_end_vpos. */
16071 if (first_unchanged_at_end_row
16072 && !last_text_row_at_end)
16073 {
16074 /* Window end line if one of the preserved rows from the current
16075 matrix. Set row to the last row displaying text in current
16076 matrix starting at first_unchanged_at_end_row, after
16077 scrolling. */
16078 xassert (first_unchanged_at_end_row->displays_text_p);
16079 row = find_last_row_displaying_text (w->current_matrix, &it,
16080 first_unchanged_at_end_row);
16081 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16082
16083 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16084 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16085 w->window_end_vpos
16086 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16087 xassert (w->window_end_bytepos >= 0);
16088 IF_DEBUG (debug_method_add (w, "A"));
16089 }
16090 else if (last_text_row_at_end)
16091 {
16092 w->window_end_pos
16093 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16094 w->window_end_bytepos
16095 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16096 w->window_end_vpos
16097 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16098 xassert (w->window_end_bytepos >= 0);
16099 IF_DEBUG (debug_method_add (w, "B"));
16100 }
16101 else if (last_text_row)
16102 {
16103 /* We have displayed either to the end of the window or at the
16104 end of the window, i.e. the last row with text is to be found
16105 in the desired matrix. */
16106 w->window_end_pos
16107 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16108 w->window_end_bytepos
16109 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16110 w->window_end_vpos
16111 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16112 xassert (w->window_end_bytepos >= 0);
16113 }
16114 else if (first_unchanged_at_end_row == NULL
16115 && last_text_row == NULL
16116 && last_text_row_at_end == NULL)
16117 {
16118 /* Displayed to end of window, but no line containing text was
16119 displayed. Lines were deleted at the end of the window. */
16120 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16121 int vpos = XFASTINT (w->window_end_vpos);
16122 struct glyph_row *current_row = current_matrix->rows + vpos;
16123 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16124
16125 for (row = NULL;
16126 row == NULL && vpos >= first_vpos;
16127 --vpos, --current_row, --desired_row)
16128 {
16129 if (desired_row->enabled_p)
16130 {
16131 if (desired_row->displays_text_p)
16132 row = desired_row;
16133 }
16134 else if (current_row->displays_text_p)
16135 row = current_row;
16136 }
16137
16138 xassert (row != NULL);
16139 w->window_end_vpos = make_number (vpos + 1);
16140 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16141 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16142 xassert (w->window_end_bytepos >= 0);
16143 IF_DEBUG (debug_method_add (w, "C"));
16144 }
16145 else
16146 abort ();
16147
16148 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16149 debug_end_vpos = XFASTINT (w->window_end_vpos));
16150
16151 /* Record that display has not been completed. */
16152 w->window_end_valid = Qnil;
16153 w->desired_matrix->no_scrolling_p = 1;
16154 return 3;
16155
16156 #undef GIVE_UP
16157 }
16158
16159
16160 \f
16161 /***********************************************************************
16162 More debugging support
16163 ***********************************************************************/
16164
16165 #if GLYPH_DEBUG
16166
16167 void dump_glyph_row (struct glyph_row *, int, int);
16168 void dump_glyph_matrix (struct glyph_matrix *, int);
16169 void dump_glyph (struct glyph_row *, struct glyph *, int);
16170
16171
16172 /* Dump the contents of glyph matrix MATRIX on stderr.
16173
16174 GLYPHS 0 means don't show glyph contents.
16175 GLYPHS 1 means show glyphs in short form
16176 GLYPHS > 1 means show glyphs in long form. */
16177
16178 void
16179 dump_glyph_matrix (matrix, glyphs)
16180 struct glyph_matrix *matrix;
16181 int glyphs;
16182 {
16183 int i;
16184 for (i = 0; i < matrix->nrows; ++i)
16185 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16186 }
16187
16188
16189 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16190 the glyph row and area where the glyph comes from. */
16191
16192 void
16193 dump_glyph (row, glyph, area)
16194 struct glyph_row *row;
16195 struct glyph *glyph;
16196 int area;
16197 {
16198 if (glyph->type == CHAR_GLYPH)
16199 {
16200 fprintf (stderr,
16201 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16202 glyph - row->glyphs[TEXT_AREA],
16203 'C',
16204 glyph->charpos,
16205 (BUFFERP (glyph->object)
16206 ? 'B'
16207 : (STRINGP (glyph->object)
16208 ? 'S'
16209 : '-')),
16210 glyph->pixel_width,
16211 glyph->u.ch,
16212 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16213 ? glyph->u.ch
16214 : '.'),
16215 glyph->face_id,
16216 glyph->left_box_line_p,
16217 glyph->right_box_line_p);
16218 }
16219 else if (glyph->type == STRETCH_GLYPH)
16220 {
16221 fprintf (stderr,
16222 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16223 glyph - row->glyphs[TEXT_AREA],
16224 'S',
16225 glyph->charpos,
16226 (BUFFERP (glyph->object)
16227 ? 'B'
16228 : (STRINGP (glyph->object)
16229 ? 'S'
16230 : '-')),
16231 glyph->pixel_width,
16232 0,
16233 '.',
16234 glyph->face_id,
16235 glyph->left_box_line_p,
16236 glyph->right_box_line_p);
16237 }
16238 else if (glyph->type == IMAGE_GLYPH)
16239 {
16240 fprintf (stderr,
16241 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16242 glyph - row->glyphs[TEXT_AREA],
16243 'I',
16244 glyph->charpos,
16245 (BUFFERP (glyph->object)
16246 ? 'B'
16247 : (STRINGP (glyph->object)
16248 ? 'S'
16249 : '-')),
16250 glyph->pixel_width,
16251 glyph->u.img_id,
16252 '.',
16253 glyph->face_id,
16254 glyph->left_box_line_p,
16255 glyph->right_box_line_p);
16256 }
16257 else if (glyph->type == COMPOSITE_GLYPH)
16258 {
16259 fprintf (stderr,
16260 " %5d %4c %6d %c %3d 0x%05x",
16261 glyph - row->glyphs[TEXT_AREA],
16262 '+',
16263 glyph->charpos,
16264 (BUFFERP (glyph->object)
16265 ? 'B'
16266 : (STRINGP (glyph->object)
16267 ? 'S'
16268 : '-')),
16269 glyph->pixel_width,
16270 glyph->u.cmp.id);
16271 if (glyph->u.cmp.automatic)
16272 fprintf (stderr,
16273 "[%d-%d]",
16274 glyph->slice.cmp.from, glyph->slice.cmp.to);
16275 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16276 glyph->face_id,
16277 glyph->left_box_line_p,
16278 glyph->right_box_line_p);
16279 }
16280 }
16281
16282
16283 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16284 GLYPHS 0 means don't show glyph contents.
16285 GLYPHS 1 means show glyphs in short form
16286 GLYPHS > 1 means show glyphs in long form. */
16287
16288 void
16289 dump_glyph_row (row, vpos, glyphs)
16290 struct glyph_row *row;
16291 int vpos, glyphs;
16292 {
16293 if (glyphs != 1)
16294 {
16295 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16296 fprintf (stderr, "======================================================================\n");
16297
16298 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16299 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16300 vpos,
16301 MATRIX_ROW_START_CHARPOS (row),
16302 MATRIX_ROW_END_CHARPOS (row),
16303 row->used[TEXT_AREA],
16304 row->contains_overlapping_glyphs_p,
16305 row->enabled_p,
16306 row->truncated_on_left_p,
16307 row->truncated_on_right_p,
16308 row->continued_p,
16309 MATRIX_ROW_CONTINUATION_LINE_P (row),
16310 row->displays_text_p,
16311 row->ends_at_zv_p,
16312 row->fill_line_p,
16313 row->ends_in_middle_of_char_p,
16314 row->starts_in_middle_of_char_p,
16315 row->mouse_face_p,
16316 row->x,
16317 row->y,
16318 row->pixel_width,
16319 row->height,
16320 row->visible_height,
16321 row->ascent,
16322 row->phys_ascent);
16323 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16324 row->end.overlay_string_index,
16325 row->continuation_lines_width);
16326 fprintf (stderr, "%9d %5d\n",
16327 CHARPOS (row->start.string_pos),
16328 CHARPOS (row->end.string_pos));
16329 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16330 row->end.dpvec_index);
16331 }
16332
16333 if (glyphs > 1)
16334 {
16335 int area;
16336
16337 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16338 {
16339 struct glyph *glyph = row->glyphs[area];
16340 struct glyph *glyph_end = glyph + row->used[area];
16341
16342 /* Glyph for a line end in text. */
16343 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16344 ++glyph_end;
16345
16346 if (glyph < glyph_end)
16347 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16348
16349 for (; glyph < glyph_end; ++glyph)
16350 dump_glyph (row, glyph, area);
16351 }
16352 }
16353 else if (glyphs == 1)
16354 {
16355 int area;
16356
16357 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16358 {
16359 char *s = (char *) alloca (row->used[area] + 1);
16360 int i;
16361
16362 for (i = 0; i < row->used[area]; ++i)
16363 {
16364 struct glyph *glyph = row->glyphs[area] + i;
16365 if (glyph->type == CHAR_GLYPH
16366 && glyph->u.ch < 0x80
16367 && glyph->u.ch >= ' ')
16368 s[i] = glyph->u.ch;
16369 else
16370 s[i] = '.';
16371 }
16372
16373 s[i] = '\0';
16374 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16375 }
16376 }
16377 }
16378
16379
16380 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16381 Sdump_glyph_matrix, 0, 1, "p",
16382 doc: /* Dump the current matrix of the selected window to stderr.
16383 Shows contents of glyph row structures. With non-nil
16384 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16385 glyphs in short form, otherwise show glyphs in long form. */)
16386 (Lisp_Object glyphs)
16387 {
16388 struct window *w = XWINDOW (selected_window);
16389 struct buffer *buffer = XBUFFER (w->buffer);
16390
16391 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16392 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16393 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16394 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16395 fprintf (stderr, "=============================================\n");
16396 dump_glyph_matrix (w->current_matrix,
16397 NILP (glyphs) ? 0 : XINT (glyphs));
16398 return Qnil;
16399 }
16400
16401
16402 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16403 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16404 (void)
16405 {
16406 struct frame *f = XFRAME (selected_frame);
16407 dump_glyph_matrix (f->current_matrix, 1);
16408 return Qnil;
16409 }
16410
16411
16412 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16413 doc: /* Dump glyph row ROW to stderr.
16414 GLYPH 0 means don't dump glyphs.
16415 GLYPH 1 means dump glyphs in short form.
16416 GLYPH > 1 or omitted means dump glyphs in long form. */)
16417 (Lisp_Object row, Lisp_Object glyphs)
16418 {
16419 struct glyph_matrix *matrix;
16420 int vpos;
16421
16422 CHECK_NUMBER (row);
16423 matrix = XWINDOW (selected_window)->current_matrix;
16424 vpos = XINT (row);
16425 if (vpos >= 0 && vpos < matrix->nrows)
16426 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16427 vpos,
16428 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16429 return Qnil;
16430 }
16431
16432
16433 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16434 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16435 GLYPH 0 means don't dump glyphs.
16436 GLYPH 1 means dump glyphs in short form.
16437 GLYPH > 1 or omitted means dump glyphs in long form. */)
16438 (Lisp_Object row, Lisp_Object glyphs)
16439 {
16440 struct frame *sf = SELECTED_FRAME ();
16441 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16442 int vpos;
16443
16444 CHECK_NUMBER (row);
16445 vpos = XINT (row);
16446 if (vpos >= 0 && vpos < m->nrows)
16447 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16448 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16449 return Qnil;
16450 }
16451
16452
16453 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16454 doc: /* Toggle tracing of redisplay.
16455 With ARG, turn tracing on if and only if ARG is positive. */)
16456 (Lisp_Object arg)
16457 {
16458 if (NILP (arg))
16459 trace_redisplay_p = !trace_redisplay_p;
16460 else
16461 {
16462 arg = Fprefix_numeric_value (arg);
16463 trace_redisplay_p = XINT (arg) > 0;
16464 }
16465
16466 return Qnil;
16467 }
16468
16469
16470 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16471 doc: /* Like `format', but print result to stderr.
16472 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16473 (size_t nargs, Lisp_Object *args)
16474 {
16475 Lisp_Object s = Fformat (nargs, args);
16476 fprintf (stderr, "%s", SDATA (s));
16477 return Qnil;
16478 }
16479
16480 #endif /* GLYPH_DEBUG */
16481
16482
16483 \f
16484 /***********************************************************************
16485 Building Desired Matrix Rows
16486 ***********************************************************************/
16487
16488 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16489 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16490
16491 static struct glyph_row *
16492 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16493 {
16494 struct frame *f = XFRAME (WINDOW_FRAME (w));
16495 struct buffer *buffer = XBUFFER (w->buffer);
16496 struct buffer *old = current_buffer;
16497 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16498 int arrow_len = SCHARS (overlay_arrow_string);
16499 const unsigned char *arrow_end = arrow_string + arrow_len;
16500 const unsigned char *p;
16501 struct it it;
16502 int multibyte_p;
16503 int n_glyphs_before;
16504
16505 set_buffer_temp (buffer);
16506 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16507 it.glyph_row->used[TEXT_AREA] = 0;
16508 SET_TEXT_POS (it.position, 0, 0);
16509
16510 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16511 p = arrow_string;
16512 while (p < arrow_end)
16513 {
16514 Lisp_Object face, ilisp;
16515
16516 /* Get the next character. */
16517 if (multibyte_p)
16518 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16519 else
16520 {
16521 it.c = it.char_to_display = *p, it.len = 1;
16522 if (! ASCII_CHAR_P (it.c))
16523 it.char_to_display = BYTE8_TO_CHAR (it.c);
16524 }
16525 p += it.len;
16526
16527 /* Get its face. */
16528 ilisp = make_number (p - arrow_string);
16529 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16530 it.face_id = compute_char_face (f, it.char_to_display, face);
16531
16532 /* Compute its width, get its glyphs. */
16533 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16534 SET_TEXT_POS (it.position, -1, -1);
16535 PRODUCE_GLYPHS (&it);
16536
16537 /* If this character doesn't fit any more in the line, we have
16538 to remove some glyphs. */
16539 if (it.current_x > it.last_visible_x)
16540 {
16541 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16542 break;
16543 }
16544 }
16545
16546 set_buffer_temp (old);
16547 return it.glyph_row;
16548 }
16549
16550
16551 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16552 glyphs are only inserted for terminal frames since we can't really
16553 win with truncation glyphs when partially visible glyphs are
16554 involved. Which glyphs to insert is determined by
16555 produce_special_glyphs. */
16556
16557 static void
16558 insert_left_trunc_glyphs (struct it *it)
16559 {
16560 struct it truncate_it;
16561 struct glyph *from, *end, *to, *toend;
16562
16563 xassert (!FRAME_WINDOW_P (it->f));
16564
16565 /* Get the truncation glyphs. */
16566 truncate_it = *it;
16567 truncate_it.current_x = 0;
16568 truncate_it.face_id = DEFAULT_FACE_ID;
16569 truncate_it.glyph_row = &scratch_glyph_row;
16570 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16571 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16572 truncate_it.object = make_number (0);
16573 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16574
16575 /* Overwrite glyphs from IT with truncation glyphs. */
16576 if (!it->glyph_row->reversed_p)
16577 {
16578 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16579 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16580 to = it->glyph_row->glyphs[TEXT_AREA];
16581 toend = to + it->glyph_row->used[TEXT_AREA];
16582
16583 while (from < end)
16584 *to++ = *from++;
16585
16586 /* There may be padding glyphs left over. Overwrite them too. */
16587 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16588 {
16589 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16590 while (from < end)
16591 *to++ = *from++;
16592 }
16593
16594 if (to > toend)
16595 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16596 }
16597 else
16598 {
16599 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16600 that back to front. */
16601 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16602 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16603 toend = it->glyph_row->glyphs[TEXT_AREA];
16604 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16605
16606 while (from >= end && to >= toend)
16607 *to-- = *from--;
16608 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16609 {
16610 from =
16611 truncate_it.glyph_row->glyphs[TEXT_AREA]
16612 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16613 while (from >= end && to >= toend)
16614 *to-- = *from--;
16615 }
16616 if (from >= end)
16617 {
16618 /* Need to free some room before prepending additional
16619 glyphs. */
16620 int move_by = from - end + 1;
16621 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16622 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16623
16624 for ( ; g >= g0; g--)
16625 g[move_by] = *g;
16626 while (from >= end)
16627 *to-- = *from--;
16628 it->glyph_row->used[TEXT_AREA] += move_by;
16629 }
16630 }
16631 }
16632
16633
16634 /* Compute the pixel height and width of IT->glyph_row.
16635
16636 Most of the time, ascent and height of a display line will be equal
16637 to the max_ascent and max_height values of the display iterator
16638 structure. This is not the case if
16639
16640 1. We hit ZV without displaying anything. In this case, max_ascent
16641 and max_height will be zero.
16642
16643 2. We have some glyphs that don't contribute to the line height.
16644 (The glyph row flag contributes_to_line_height_p is for future
16645 pixmap extensions).
16646
16647 The first case is easily covered by using default values because in
16648 these cases, the line height does not really matter, except that it
16649 must not be zero. */
16650
16651 static void
16652 compute_line_metrics (struct it *it)
16653 {
16654 struct glyph_row *row = it->glyph_row;
16655
16656 if (FRAME_WINDOW_P (it->f))
16657 {
16658 int i, min_y, max_y;
16659
16660 /* The line may consist of one space only, that was added to
16661 place the cursor on it. If so, the row's height hasn't been
16662 computed yet. */
16663 if (row->height == 0)
16664 {
16665 if (it->max_ascent + it->max_descent == 0)
16666 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16667 row->ascent = it->max_ascent;
16668 row->height = it->max_ascent + it->max_descent;
16669 row->phys_ascent = it->max_phys_ascent;
16670 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16671 row->extra_line_spacing = it->max_extra_line_spacing;
16672 }
16673
16674 /* Compute the width of this line. */
16675 row->pixel_width = row->x;
16676 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16677 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16678
16679 xassert (row->pixel_width >= 0);
16680 xassert (row->ascent >= 0 && row->height > 0);
16681
16682 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16683 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16684
16685 /* If first line's physical ascent is larger than its logical
16686 ascent, use the physical ascent, and make the row taller.
16687 This makes accented characters fully visible. */
16688 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16689 && row->phys_ascent > row->ascent)
16690 {
16691 row->height += row->phys_ascent - row->ascent;
16692 row->ascent = row->phys_ascent;
16693 }
16694
16695 /* Compute how much of the line is visible. */
16696 row->visible_height = row->height;
16697
16698 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16699 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16700
16701 if (row->y < min_y)
16702 row->visible_height -= min_y - row->y;
16703 if (row->y + row->height > max_y)
16704 row->visible_height -= row->y + row->height - max_y;
16705 }
16706 else
16707 {
16708 row->pixel_width = row->used[TEXT_AREA];
16709 if (row->continued_p)
16710 row->pixel_width -= it->continuation_pixel_width;
16711 else if (row->truncated_on_right_p)
16712 row->pixel_width -= it->truncation_pixel_width;
16713 row->ascent = row->phys_ascent = 0;
16714 row->height = row->phys_height = row->visible_height = 1;
16715 row->extra_line_spacing = 0;
16716 }
16717
16718 /* Compute a hash code for this row. */
16719 {
16720 int area, i;
16721 row->hash = 0;
16722 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16723 for (i = 0; i < row->used[area]; ++i)
16724 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16725 + row->glyphs[area][i].u.val
16726 + row->glyphs[area][i].face_id
16727 + row->glyphs[area][i].padding_p
16728 + (row->glyphs[area][i].type << 2));
16729 }
16730
16731 it->max_ascent = it->max_descent = 0;
16732 it->max_phys_ascent = it->max_phys_descent = 0;
16733 }
16734
16735
16736 /* Append one space to the glyph row of iterator IT if doing a
16737 window-based redisplay. The space has the same face as
16738 IT->face_id. Value is non-zero if a space was added.
16739
16740 This function is called to make sure that there is always one glyph
16741 at the end of a glyph row that the cursor can be set on under
16742 window-systems. (If there weren't such a glyph we would not know
16743 how wide and tall a box cursor should be displayed).
16744
16745 At the same time this space let's a nicely handle clearing to the
16746 end of the line if the row ends in italic text. */
16747
16748 static int
16749 append_space_for_newline (struct it *it, int default_face_p)
16750 {
16751 if (FRAME_WINDOW_P (it->f))
16752 {
16753 int n = it->glyph_row->used[TEXT_AREA];
16754
16755 if (it->glyph_row->glyphs[TEXT_AREA] + n
16756 < it->glyph_row->glyphs[1 + TEXT_AREA])
16757 {
16758 /* Save some values that must not be changed.
16759 Must save IT->c and IT->len because otherwise
16760 ITERATOR_AT_END_P wouldn't work anymore after
16761 append_space_for_newline has been called. */
16762 enum display_element_type saved_what = it->what;
16763 int saved_c = it->c, saved_len = it->len;
16764 int saved_char_to_display = it->char_to_display;
16765 int saved_x = it->current_x;
16766 int saved_face_id = it->face_id;
16767 struct text_pos saved_pos;
16768 Lisp_Object saved_object;
16769 struct face *face;
16770
16771 saved_object = it->object;
16772 saved_pos = it->position;
16773
16774 it->what = IT_CHARACTER;
16775 memset (&it->position, 0, sizeof it->position);
16776 it->object = make_number (0);
16777 it->c = it->char_to_display = ' ';
16778 it->len = 1;
16779
16780 if (default_face_p)
16781 it->face_id = DEFAULT_FACE_ID;
16782 else if (it->face_before_selective_p)
16783 it->face_id = it->saved_face_id;
16784 face = FACE_FROM_ID (it->f, it->face_id);
16785 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16786
16787 PRODUCE_GLYPHS (it);
16788
16789 it->override_ascent = -1;
16790 it->constrain_row_ascent_descent_p = 0;
16791 it->current_x = saved_x;
16792 it->object = saved_object;
16793 it->position = saved_pos;
16794 it->what = saved_what;
16795 it->face_id = saved_face_id;
16796 it->len = saved_len;
16797 it->c = saved_c;
16798 it->char_to_display = saved_char_to_display;
16799 return 1;
16800 }
16801 }
16802
16803 return 0;
16804 }
16805
16806
16807 /* Extend the face of the last glyph in the text area of IT->glyph_row
16808 to the end of the display line. Called from display_line. If the
16809 glyph row is empty, add a space glyph to it so that we know the
16810 face to draw. Set the glyph row flag fill_line_p. If the glyph
16811 row is R2L, prepend a stretch glyph to cover the empty space to the
16812 left of the leftmost glyph. */
16813
16814 static void
16815 extend_face_to_end_of_line (struct it *it)
16816 {
16817 struct face *face;
16818 struct frame *f = it->f;
16819
16820 /* If line is already filled, do nothing. Non window-system frames
16821 get a grace of one more ``pixel'' because their characters are
16822 1-``pixel'' wide, so they hit the equality too early. This grace
16823 is needed only for R2L rows that are not continued, to produce
16824 one extra blank where we could display the cursor. */
16825 if (it->current_x >= it->last_visible_x
16826 + (!FRAME_WINDOW_P (f)
16827 && it->glyph_row->reversed_p
16828 && !it->glyph_row->continued_p))
16829 return;
16830
16831 /* Face extension extends the background and box of IT->face_id
16832 to the end of the line. If the background equals the background
16833 of the frame, we don't have to do anything. */
16834 if (it->face_before_selective_p)
16835 face = FACE_FROM_ID (f, it->saved_face_id);
16836 else
16837 face = FACE_FROM_ID (f, it->face_id);
16838
16839 if (FRAME_WINDOW_P (f)
16840 && it->glyph_row->displays_text_p
16841 && face->box == FACE_NO_BOX
16842 && face->background == FRAME_BACKGROUND_PIXEL (f)
16843 && !face->stipple
16844 && !it->glyph_row->reversed_p)
16845 return;
16846
16847 /* Set the glyph row flag indicating that the face of the last glyph
16848 in the text area has to be drawn to the end of the text area. */
16849 it->glyph_row->fill_line_p = 1;
16850
16851 /* If current character of IT is not ASCII, make sure we have the
16852 ASCII face. This will be automatically undone the next time
16853 get_next_display_element returns a multibyte character. Note
16854 that the character will always be single byte in unibyte
16855 text. */
16856 if (!ASCII_CHAR_P (it->c))
16857 {
16858 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16859 }
16860
16861 if (FRAME_WINDOW_P (f))
16862 {
16863 /* If the row is empty, add a space with the current face of IT,
16864 so that we know which face to draw. */
16865 if (it->glyph_row->used[TEXT_AREA] == 0)
16866 {
16867 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16868 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16869 it->glyph_row->used[TEXT_AREA] = 1;
16870 }
16871 #ifdef HAVE_WINDOW_SYSTEM
16872 if (it->glyph_row->reversed_p)
16873 {
16874 /* Prepend a stretch glyph to the row, such that the
16875 rightmost glyph will be drawn flushed all the way to the
16876 right margin of the window. The stretch glyph that will
16877 occupy the empty space, if any, to the left of the
16878 glyphs. */
16879 struct font *font = face->font ? face->font : FRAME_FONT (f);
16880 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16881 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16882 struct glyph *g;
16883 int row_width, stretch_ascent, stretch_width;
16884 struct text_pos saved_pos;
16885 int saved_face_id, saved_avoid_cursor;
16886
16887 for (row_width = 0, g = row_start; g < row_end; g++)
16888 row_width += g->pixel_width;
16889 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16890 if (stretch_width > 0)
16891 {
16892 stretch_ascent =
16893 (((it->ascent + it->descent)
16894 * FONT_BASE (font)) / FONT_HEIGHT (font));
16895 saved_pos = it->position;
16896 memset (&it->position, 0, sizeof it->position);
16897 saved_avoid_cursor = it->avoid_cursor_p;
16898 it->avoid_cursor_p = 1;
16899 saved_face_id = it->face_id;
16900 /* The last row's stretch glyph should get the default
16901 face, to avoid painting the rest of the window with
16902 the region face, if the region ends at ZV. */
16903 if (it->glyph_row->ends_at_zv_p)
16904 it->face_id = DEFAULT_FACE_ID;
16905 else
16906 it->face_id = face->id;
16907 append_stretch_glyph (it, make_number (0), stretch_width,
16908 it->ascent + it->descent, stretch_ascent);
16909 it->position = saved_pos;
16910 it->avoid_cursor_p = saved_avoid_cursor;
16911 it->face_id = saved_face_id;
16912 }
16913 }
16914 #endif /* HAVE_WINDOW_SYSTEM */
16915 }
16916 else
16917 {
16918 /* Save some values that must not be changed. */
16919 int saved_x = it->current_x;
16920 struct text_pos saved_pos;
16921 Lisp_Object saved_object;
16922 enum display_element_type saved_what = it->what;
16923 int saved_face_id = it->face_id;
16924
16925 saved_object = it->object;
16926 saved_pos = it->position;
16927
16928 it->what = IT_CHARACTER;
16929 memset (&it->position, 0, sizeof it->position);
16930 it->object = make_number (0);
16931 it->c = it->char_to_display = ' ';
16932 it->len = 1;
16933 /* The last row's blank glyphs should get the default face, to
16934 avoid painting the rest of the window with the region face,
16935 if the region ends at ZV. */
16936 if (it->glyph_row->ends_at_zv_p)
16937 it->face_id = DEFAULT_FACE_ID;
16938 else
16939 it->face_id = face->id;
16940
16941 PRODUCE_GLYPHS (it);
16942
16943 while (it->current_x <= it->last_visible_x)
16944 PRODUCE_GLYPHS (it);
16945
16946 /* Don't count these blanks really. It would let us insert a left
16947 truncation glyph below and make us set the cursor on them, maybe. */
16948 it->current_x = saved_x;
16949 it->object = saved_object;
16950 it->position = saved_pos;
16951 it->what = saved_what;
16952 it->face_id = saved_face_id;
16953 }
16954 }
16955
16956
16957 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16958 trailing whitespace. */
16959
16960 static int
16961 trailing_whitespace_p (EMACS_INT charpos)
16962 {
16963 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16964 int c = 0;
16965
16966 while (bytepos < ZV_BYTE
16967 && (c = FETCH_CHAR (bytepos),
16968 c == ' ' || c == '\t'))
16969 ++bytepos;
16970
16971 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16972 {
16973 if (bytepos != PT_BYTE)
16974 return 1;
16975 }
16976 return 0;
16977 }
16978
16979
16980 /* Highlight trailing whitespace, if any, in ROW. */
16981
16982 void
16983 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16984 {
16985 int used = row->used[TEXT_AREA];
16986
16987 if (used)
16988 {
16989 struct glyph *start = row->glyphs[TEXT_AREA];
16990 struct glyph *glyph = start + used - 1;
16991
16992 if (row->reversed_p)
16993 {
16994 /* Right-to-left rows need to be processed in the opposite
16995 direction, so swap the edge pointers. */
16996 glyph = start;
16997 start = row->glyphs[TEXT_AREA] + used - 1;
16998 }
16999
17000 /* Skip over glyphs inserted to display the cursor at the
17001 end of a line, for extending the face of the last glyph
17002 to the end of the line on terminals, and for truncation
17003 and continuation glyphs. */
17004 if (!row->reversed_p)
17005 {
17006 while (glyph >= start
17007 && glyph->type == CHAR_GLYPH
17008 && INTEGERP (glyph->object))
17009 --glyph;
17010 }
17011 else
17012 {
17013 while (glyph <= start
17014 && glyph->type == CHAR_GLYPH
17015 && INTEGERP (glyph->object))
17016 ++glyph;
17017 }
17018
17019 /* If last glyph is a space or stretch, and it's trailing
17020 whitespace, set the face of all trailing whitespace glyphs in
17021 IT->glyph_row to `trailing-whitespace'. */
17022 if ((row->reversed_p ? glyph <= start : glyph >= start)
17023 && BUFFERP (glyph->object)
17024 && (glyph->type == STRETCH_GLYPH
17025 || (glyph->type == CHAR_GLYPH
17026 && glyph->u.ch == ' '))
17027 && trailing_whitespace_p (glyph->charpos))
17028 {
17029 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17030 if (face_id < 0)
17031 return;
17032
17033 if (!row->reversed_p)
17034 {
17035 while (glyph >= start
17036 && BUFFERP (glyph->object)
17037 && (glyph->type == STRETCH_GLYPH
17038 || (glyph->type == CHAR_GLYPH
17039 && glyph->u.ch == ' ')))
17040 (glyph--)->face_id = face_id;
17041 }
17042 else
17043 {
17044 while (glyph <= start
17045 && BUFFERP (glyph->object)
17046 && (glyph->type == STRETCH_GLYPH
17047 || (glyph->type == CHAR_GLYPH
17048 && glyph->u.ch == ' ')))
17049 (glyph++)->face_id = face_id;
17050 }
17051 }
17052 }
17053 }
17054
17055
17056 /* Value is non-zero if glyph row ROW should be
17057 used to hold the cursor. */
17058
17059 static int
17060 cursor_row_p (struct glyph_row *row)
17061 {
17062 int result = 1;
17063
17064 if (PT == CHARPOS (row->end.pos))
17065 {
17066 /* Suppose the row ends on a string.
17067 Unless the row is continued, that means it ends on a newline
17068 in the string. If it's anything other than a display string
17069 (e.g. a before-string from an overlay), we don't want the
17070 cursor there. (This heuristic seems to give the optimal
17071 behavior for the various types of multi-line strings.) */
17072 if (CHARPOS (row->end.string_pos) >= 0)
17073 {
17074 if (row->continued_p)
17075 result = 1;
17076 else
17077 {
17078 /* Check for `display' property. */
17079 struct glyph *beg = row->glyphs[TEXT_AREA];
17080 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17081 struct glyph *glyph;
17082
17083 result = 0;
17084 for (glyph = end; glyph >= beg; --glyph)
17085 if (STRINGP (glyph->object))
17086 {
17087 Lisp_Object prop
17088 = Fget_char_property (make_number (PT),
17089 Qdisplay, Qnil);
17090 result =
17091 (!NILP (prop)
17092 && display_prop_string_p (prop, glyph->object));
17093 break;
17094 }
17095 }
17096 }
17097 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17098 {
17099 /* If the row ends in middle of a real character,
17100 and the line is continued, we want the cursor here.
17101 That's because CHARPOS (ROW->end.pos) would equal
17102 PT if PT is before the character. */
17103 if (!row->ends_in_ellipsis_p)
17104 result = row->continued_p;
17105 else
17106 /* If the row ends in an ellipsis, then
17107 CHARPOS (ROW->end.pos) will equal point after the
17108 invisible text. We want that position to be displayed
17109 after the ellipsis. */
17110 result = 0;
17111 }
17112 /* If the row ends at ZV, display the cursor at the end of that
17113 row instead of at the start of the row below. */
17114 else if (row->ends_at_zv_p)
17115 result = 1;
17116 else
17117 result = 0;
17118 }
17119
17120 return result;
17121 }
17122
17123 \f
17124
17125 /* Push the display property PROP so that it will be rendered at the
17126 current position in IT. Return 1 if PROP was successfully pushed,
17127 0 otherwise. */
17128
17129 static int
17130 push_display_prop (struct it *it, Lisp_Object prop)
17131 {
17132 push_it (it);
17133
17134 if (STRINGP (prop))
17135 {
17136 if (SCHARS (prop) == 0)
17137 {
17138 pop_it (it);
17139 return 0;
17140 }
17141
17142 it->string = prop;
17143 it->multibyte_p = STRING_MULTIBYTE (it->string);
17144 it->current.overlay_string_index = -1;
17145 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17146 it->end_charpos = it->string_nchars = SCHARS (it->string);
17147 it->method = GET_FROM_STRING;
17148 it->stop_charpos = 0;
17149 }
17150 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17151 {
17152 it->method = GET_FROM_STRETCH;
17153 it->object = prop;
17154 }
17155 #ifdef HAVE_WINDOW_SYSTEM
17156 else if (IMAGEP (prop))
17157 {
17158 it->what = IT_IMAGE;
17159 it->image_id = lookup_image (it->f, prop);
17160 it->method = GET_FROM_IMAGE;
17161 }
17162 #endif /* HAVE_WINDOW_SYSTEM */
17163 else
17164 {
17165 pop_it (it); /* bogus display property, give up */
17166 return 0;
17167 }
17168
17169 return 1;
17170 }
17171
17172 /* Return the character-property PROP at the current position in IT. */
17173
17174 static Lisp_Object
17175 get_it_property (struct it *it, Lisp_Object prop)
17176 {
17177 Lisp_Object position;
17178
17179 if (STRINGP (it->object))
17180 position = make_number (IT_STRING_CHARPOS (*it));
17181 else if (BUFFERP (it->object))
17182 position = make_number (IT_CHARPOS (*it));
17183 else
17184 return Qnil;
17185
17186 return Fget_char_property (position, prop, it->object);
17187 }
17188
17189 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17190
17191 static void
17192 handle_line_prefix (struct it *it)
17193 {
17194 Lisp_Object prefix;
17195 if (it->continuation_lines_width > 0)
17196 {
17197 prefix = get_it_property (it, Qwrap_prefix);
17198 if (NILP (prefix))
17199 prefix = Vwrap_prefix;
17200 }
17201 else
17202 {
17203 prefix = get_it_property (it, Qline_prefix);
17204 if (NILP (prefix))
17205 prefix = Vline_prefix;
17206 }
17207 if (! NILP (prefix) && push_display_prop (it, prefix))
17208 {
17209 /* If the prefix is wider than the window, and we try to wrap
17210 it, it would acquire its own wrap prefix, and so on till the
17211 iterator stack overflows. So, don't wrap the prefix. */
17212 it->line_wrap = TRUNCATE;
17213 it->avoid_cursor_p = 1;
17214 }
17215 }
17216
17217 \f
17218
17219 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17220 only for R2L lines from display_line, when it decides that too many
17221 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17222 continued. */
17223 static void
17224 unproduce_glyphs (struct it *it, int n)
17225 {
17226 struct glyph *glyph, *end;
17227
17228 xassert (it->glyph_row);
17229 xassert (it->glyph_row->reversed_p);
17230 xassert (it->area == TEXT_AREA);
17231 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17232
17233 if (n > it->glyph_row->used[TEXT_AREA])
17234 n = it->glyph_row->used[TEXT_AREA];
17235 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17236 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17237 for ( ; glyph < end; glyph++)
17238 glyph[-n] = *glyph;
17239 }
17240
17241 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17242 and ROW->maxpos. */
17243 static void
17244 find_row_edges (struct it *it, struct glyph_row *row,
17245 EMACS_INT min_pos, EMACS_INT min_bpos,
17246 EMACS_INT max_pos, EMACS_INT max_bpos)
17247 {
17248 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17249 lines' rows is implemented for bidi-reordered rows. */
17250
17251 /* ROW->minpos is the value of min_pos, the minimal buffer position
17252 we have in ROW. */
17253 if (min_pos <= ZV)
17254 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17255 else
17256 /* We didn't find _any_ valid buffer positions in any of the
17257 glyphs, so we must trust the iterator's computed positions. */
17258 row->minpos = row->start.pos;
17259 if (max_pos <= 0)
17260 {
17261 max_pos = CHARPOS (it->current.pos);
17262 max_bpos = BYTEPOS (it->current.pos);
17263 }
17264
17265 /* Here are the various use-cases for ending the row, and the
17266 corresponding values for ROW->maxpos:
17267
17268 Line ends in a newline from buffer eol_pos + 1
17269 Line is continued from buffer max_pos + 1
17270 Line is truncated on right it->current.pos
17271 Line ends in a newline from string max_pos
17272 Line is continued from string max_pos
17273 Line is continued from display vector max_pos
17274 Line is entirely from a string min_pos == max_pos
17275 Line is entirely from a display vector min_pos == max_pos
17276 Line that ends at ZV ZV
17277
17278 If you discover other use-cases, please add them here as
17279 appropriate. */
17280 if (row->ends_at_zv_p)
17281 row->maxpos = it->current.pos;
17282 else if (row->used[TEXT_AREA])
17283 {
17284 if (row->ends_in_newline_from_string_p)
17285 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17286 else if (CHARPOS (it->eol_pos) > 0)
17287 SET_TEXT_POS (row->maxpos,
17288 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17289 else if (row->continued_p)
17290 {
17291 /* If max_pos is different from IT's current position, it
17292 means IT->method does not belong to the display element
17293 at max_pos. However, it also means that the display
17294 element at max_pos was displayed in its entirety on this
17295 line, which is equivalent to saying that the next line
17296 starts at the next buffer position. */
17297 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17298 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17299 else
17300 {
17301 INC_BOTH (max_pos, max_bpos);
17302 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17303 }
17304 }
17305 else if (row->truncated_on_right_p)
17306 /* display_line already called reseat_at_next_visible_line_start,
17307 which puts the iterator at the beginning of the next line, in
17308 the logical order. */
17309 row->maxpos = it->current.pos;
17310 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17311 /* A line that is entirely from a string/image/stretch... */
17312 row->maxpos = row->minpos;
17313 else
17314 abort ();
17315 }
17316 else
17317 row->maxpos = it->current.pos;
17318 }
17319
17320 /* Construct the glyph row IT->glyph_row in the desired matrix of
17321 IT->w from text at the current position of IT. See dispextern.h
17322 for an overview of struct it. Value is non-zero if
17323 IT->glyph_row displays text, as opposed to a line displaying ZV
17324 only. */
17325
17326 static int
17327 display_line (struct it *it)
17328 {
17329 struct glyph_row *row = it->glyph_row;
17330 Lisp_Object overlay_arrow_string;
17331 struct it wrap_it;
17332 int may_wrap = 0, wrap_x IF_LINT (= 0);
17333 int wrap_row_used = -1;
17334 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17335 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17336 int wrap_row_extra_line_spacing IF_LINT (= 0);
17337 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17338 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17339 int cvpos;
17340 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17341 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17342
17343 /* We always start displaying at hpos zero even if hscrolled. */
17344 xassert (it->hpos == 0 && it->current_x == 0);
17345
17346 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17347 >= it->w->desired_matrix->nrows)
17348 {
17349 it->w->nrows_scale_factor++;
17350 fonts_changed_p = 1;
17351 return 0;
17352 }
17353
17354 /* Is IT->w showing the region? */
17355 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17356
17357 /* Clear the result glyph row and enable it. */
17358 prepare_desired_row (row);
17359
17360 row->y = it->current_y;
17361 row->start = it->start;
17362 row->continuation_lines_width = it->continuation_lines_width;
17363 row->displays_text_p = 1;
17364 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17365 it->starts_in_middle_of_char_p = 0;
17366
17367 /* Arrange the overlays nicely for our purposes. Usually, we call
17368 display_line on only one line at a time, in which case this
17369 can't really hurt too much, or we call it on lines which appear
17370 one after another in the buffer, in which case all calls to
17371 recenter_overlay_lists but the first will be pretty cheap. */
17372 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17373
17374 /* Move over display elements that are not visible because we are
17375 hscrolled. This may stop at an x-position < IT->first_visible_x
17376 if the first glyph is partially visible or if we hit a line end. */
17377 if (it->current_x < it->first_visible_x)
17378 {
17379 this_line_min_pos = row->start.pos;
17380 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17381 MOVE_TO_POS | MOVE_TO_X);
17382 /* Record the smallest positions seen while we moved over
17383 display elements that are not visible. This is needed by
17384 redisplay_internal for optimizing the case where the cursor
17385 stays inside the same line. The rest of this function only
17386 considers positions that are actually displayed, so
17387 RECORD_MAX_MIN_POS will not otherwise record positions that
17388 are hscrolled to the left of the left edge of the window. */
17389 min_pos = CHARPOS (this_line_min_pos);
17390 min_bpos = BYTEPOS (this_line_min_pos);
17391 }
17392 else
17393 {
17394 /* We only do this when not calling `move_it_in_display_line_to'
17395 above, because move_it_in_display_line_to calls
17396 handle_line_prefix itself. */
17397 handle_line_prefix (it);
17398 }
17399
17400 /* Get the initial row height. This is either the height of the
17401 text hscrolled, if there is any, or zero. */
17402 row->ascent = it->max_ascent;
17403 row->height = it->max_ascent + it->max_descent;
17404 row->phys_ascent = it->max_phys_ascent;
17405 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17406 row->extra_line_spacing = it->max_extra_line_spacing;
17407
17408 /* Utility macro to record max and min buffer positions seen until now. */
17409 #define RECORD_MAX_MIN_POS(IT) \
17410 do \
17411 { \
17412 if (IT_CHARPOS (*(IT)) < min_pos) \
17413 { \
17414 min_pos = IT_CHARPOS (*(IT)); \
17415 min_bpos = IT_BYTEPOS (*(IT)); \
17416 } \
17417 if (IT_CHARPOS (*(IT)) > max_pos) \
17418 { \
17419 max_pos = IT_CHARPOS (*(IT)); \
17420 max_bpos = IT_BYTEPOS (*(IT)); \
17421 } \
17422 } \
17423 while (0)
17424
17425 /* Loop generating characters. The loop is left with IT on the next
17426 character to display. */
17427 while (1)
17428 {
17429 int n_glyphs_before, hpos_before, x_before;
17430 int x, nglyphs;
17431 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17432
17433 /* Retrieve the next thing to display. Value is zero if end of
17434 buffer reached. */
17435 if (!get_next_display_element (it))
17436 {
17437 /* Maybe add a space at the end of this line that is used to
17438 display the cursor there under X. Set the charpos of the
17439 first glyph of blank lines not corresponding to any text
17440 to -1. */
17441 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17442 row->exact_window_width_line_p = 1;
17443 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17444 || row->used[TEXT_AREA] == 0)
17445 {
17446 row->glyphs[TEXT_AREA]->charpos = -1;
17447 row->displays_text_p = 0;
17448
17449 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17450 && (!MINI_WINDOW_P (it->w)
17451 || (minibuf_level && EQ (it->window, minibuf_window))))
17452 row->indicate_empty_line_p = 1;
17453 }
17454
17455 it->continuation_lines_width = 0;
17456 row->ends_at_zv_p = 1;
17457 /* A row that displays right-to-left text must always have
17458 its last face extended all the way to the end of line,
17459 even if this row ends in ZV, because we still write to
17460 the screen left to right. */
17461 if (row->reversed_p)
17462 extend_face_to_end_of_line (it);
17463 break;
17464 }
17465
17466 /* Now, get the metrics of what we want to display. This also
17467 generates glyphs in `row' (which is IT->glyph_row). */
17468 n_glyphs_before = row->used[TEXT_AREA];
17469 x = it->current_x;
17470
17471 /* Remember the line height so far in case the next element doesn't
17472 fit on the line. */
17473 if (it->line_wrap != TRUNCATE)
17474 {
17475 ascent = it->max_ascent;
17476 descent = it->max_descent;
17477 phys_ascent = it->max_phys_ascent;
17478 phys_descent = it->max_phys_descent;
17479
17480 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17481 {
17482 if (IT_DISPLAYING_WHITESPACE (it))
17483 may_wrap = 1;
17484 else if (may_wrap)
17485 {
17486 wrap_it = *it;
17487 wrap_x = x;
17488 wrap_row_used = row->used[TEXT_AREA];
17489 wrap_row_ascent = row->ascent;
17490 wrap_row_height = row->height;
17491 wrap_row_phys_ascent = row->phys_ascent;
17492 wrap_row_phys_height = row->phys_height;
17493 wrap_row_extra_line_spacing = row->extra_line_spacing;
17494 wrap_row_min_pos = min_pos;
17495 wrap_row_min_bpos = min_bpos;
17496 wrap_row_max_pos = max_pos;
17497 wrap_row_max_bpos = max_bpos;
17498 may_wrap = 0;
17499 }
17500 }
17501 }
17502
17503 PRODUCE_GLYPHS (it);
17504
17505 /* If this display element was in marginal areas, continue with
17506 the next one. */
17507 if (it->area != TEXT_AREA)
17508 {
17509 row->ascent = max (row->ascent, it->max_ascent);
17510 row->height = max (row->height, it->max_ascent + it->max_descent);
17511 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17512 row->phys_height = max (row->phys_height,
17513 it->max_phys_ascent + it->max_phys_descent);
17514 row->extra_line_spacing = max (row->extra_line_spacing,
17515 it->max_extra_line_spacing);
17516 set_iterator_to_next (it, 1);
17517 continue;
17518 }
17519
17520 /* Does the display element fit on the line? If we truncate
17521 lines, we should draw past the right edge of the window. If
17522 we don't truncate, we want to stop so that we can display the
17523 continuation glyph before the right margin. If lines are
17524 continued, there are two possible strategies for characters
17525 resulting in more than 1 glyph (e.g. tabs): Display as many
17526 glyphs as possible in this line and leave the rest for the
17527 continuation line, or display the whole element in the next
17528 line. Original redisplay did the former, so we do it also. */
17529 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17530 hpos_before = it->hpos;
17531 x_before = x;
17532
17533 if (/* Not a newline. */
17534 nglyphs > 0
17535 /* Glyphs produced fit entirely in the line. */
17536 && it->current_x < it->last_visible_x)
17537 {
17538 it->hpos += nglyphs;
17539 row->ascent = max (row->ascent, it->max_ascent);
17540 row->height = max (row->height, it->max_ascent + it->max_descent);
17541 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17542 row->phys_height = max (row->phys_height,
17543 it->max_phys_ascent + it->max_phys_descent);
17544 row->extra_line_spacing = max (row->extra_line_spacing,
17545 it->max_extra_line_spacing);
17546 if (it->current_x - it->pixel_width < it->first_visible_x)
17547 row->x = x - it->first_visible_x;
17548 /* Record the maximum and minimum buffer positions seen so
17549 far in glyphs that will be displayed by this row. */
17550 if (it->bidi_p)
17551 RECORD_MAX_MIN_POS (it);
17552 }
17553 else
17554 {
17555 int i, new_x;
17556 struct glyph *glyph;
17557
17558 for (i = 0; i < nglyphs; ++i, x = new_x)
17559 {
17560 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17561 new_x = x + glyph->pixel_width;
17562
17563 if (/* Lines are continued. */
17564 it->line_wrap != TRUNCATE
17565 && (/* Glyph doesn't fit on the line. */
17566 new_x > it->last_visible_x
17567 /* Or it fits exactly on a window system frame. */
17568 || (new_x == it->last_visible_x
17569 && FRAME_WINDOW_P (it->f))))
17570 {
17571 /* End of a continued line. */
17572
17573 if (it->hpos == 0
17574 || (new_x == it->last_visible_x
17575 && FRAME_WINDOW_P (it->f)))
17576 {
17577 /* Current glyph is the only one on the line or
17578 fits exactly on the line. We must continue
17579 the line because we can't draw the cursor
17580 after the glyph. */
17581 row->continued_p = 1;
17582 it->current_x = new_x;
17583 it->continuation_lines_width += new_x;
17584 ++it->hpos;
17585 /* Record the maximum and minimum buffer
17586 positions seen so far in glyphs that will be
17587 displayed by this row. */
17588 if (it->bidi_p)
17589 RECORD_MAX_MIN_POS (it);
17590 if (i == nglyphs - 1)
17591 {
17592 /* If line-wrap is on, check if a previous
17593 wrap point was found. */
17594 if (wrap_row_used > 0
17595 /* Even if there is a previous wrap
17596 point, continue the line here as
17597 usual, if (i) the previous character
17598 was a space or tab AND (ii) the
17599 current character is not. */
17600 && (!may_wrap
17601 || IT_DISPLAYING_WHITESPACE (it)))
17602 goto back_to_wrap;
17603
17604 set_iterator_to_next (it, 1);
17605 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17606 {
17607 if (!get_next_display_element (it))
17608 {
17609 row->exact_window_width_line_p = 1;
17610 it->continuation_lines_width = 0;
17611 row->continued_p = 0;
17612 row->ends_at_zv_p = 1;
17613 }
17614 else if (ITERATOR_AT_END_OF_LINE_P (it))
17615 {
17616 row->continued_p = 0;
17617 row->exact_window_width_line_p = 1;
17618 }
17619 }
17620 }
17621 }
17622 else if (CHAR_GLYPH_PADDING_P (*glyph)
17623 && !FRAME_WINDOW_P (it->f))
17624 {
17625 /* A padding glyph that doesn't fit on this line.
17626 This means the whole character doesn't fit
17627 on the line. */
17628 if (row->reversed_p)
17629 unproduce_glyphs (it, row->used[TEXT_AREA]
17630 - n_glyphs_before);
17631 row->used[TEXT_AREA] = n_glyphs_before;
17632
17633 /* Fill the rest of the row with continuation
17634 glyphs like in 20.x. */
17635 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17636 < row->glyphs[1 + TEXT_AREA])
17637 produce_special_glyphs (it, IT_CONTINUATION);
17638
17639 row->continued_p = 1;
17640 it->current_x = x_before;
17641 it->continuation_lines_width += x_before;
17642
17643 /* Restore the height to what it was before the
17644 element not fitting on the line. */
17645 it->max_ascent = ascent;
17646 it->max_descent = descent;
17647 it->max_phys_ascent = phys_ascent;
17648 it->max_phys_descent = phys_descent;
17649 }
17650 else if (wrap_row_used > 0)
17651 {
17652 back_to_wrap:
17653 if (row->reversed_p)
17654 unproduce_glyphs (it,
17655 row->used[TEXT_AREA] - wrap_row_used);
17656 *it = wrap_it;
17657 it->continuation_lines_width += wrap_x;
17658 row->used[TEXT_AREA] = wrap_row_used;
17659 row->ascent = wrap_row_ascent;
17660 row->height = wrap_row_height;
17661 row->phys_ascent = wrap_row_phys_ascent;
17662 row->phys_height = wrap_row_phys_height;
17663 row->extra_line_spacing = wrap_row_extra_line_spacing;
17664 min_pos = wrap_row_min_pos;
17665 min_bpos = wrap_row_min_bpos;
17666 max_pos = wrap_row_max_pos;
17667 max_bpos = wrap_row_max_bpos;
17668 row->continued_p = 1;
17669 row->ends_at_zv_p = 0;
17670 row->exact_window_width_line_p = 0;
17671 it->continuation_lines_width += x;
17672
17673 /* Make sure that a non-default face is extended
17674 up to the right margin of the window. */
17675 extend_face_to_end_of_line (it);
17676 }
17677 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17678 {
17679 /* A TAB that extends past the right edge of the
17680 window. This produces a single glyph on
17681 window system frames. We leave the glyph in
17682 this row and let it fill the row, but don't
17683 consume the TAB. */
17684 it->continuation_lines_width += it->last_visible_x;
17685 row->ends_in_middle_of_char_p = 1;
17686 row->continued_p = 1;
17687 glyph->pixel_width = it->last_visible_x - x;
17688 it->starts_in_middle_of_char_p = 1;
17689 }
17690 else
17691 {
17692 /* Something other than a TAB that draws past
17693 the right edge of the window. Restore
17694 positions to values before the element. */
17695 if (row->reversed_p)
17696 unproduce_glyphs (it, row->used[TEXT_AREA]
17697 - (n_glyphs_before + i));
17698 row->used[TEXT_AREA] = n_glyphs_before + i;
17699
17700 /* Display continuation glyphs. */
17701 if (!FRAME_WINDOW_P (it->f))
17702 produce_special_glyphs (it, IT_CONTINUATION);
17703 row->continued_p = 1;
17704
17705 it->current_x = x_before;
17706 it->continuation_lines_width += x;
17707 extend_face_to_end_of_line (it);
17708
17709 if (nglyphs > 1 && i > 0)
17710 {
17711 row->ends_in_middle_of_char_p = 1;
17712 it->starts_in_middle_of_char_p = 1;
17713 }
17714
17715 /* Restore the height to what it was before the
17716 element not fitting on the line. */
17717 it->max_ascent = ascent;
17718 it->max_descent = descent;
17719 it->max_phys_ascent = phys_ascent;
17720 it->max_phys_descent = phys_descent;
17721 }
17722
17723 break;
17724 }
17725 else if (new_x > it->first_visible_x)
17726 {
17727 /* Increment number of glyphs actually displayed. */
17728 ++it->hpos;
17729
17730 /* Record the maximum and minimum buffer positions
17731 seen so far in glyphs that will be displayed by
17732 this row. */
17733 if (it->bidi_p)
17734 RECORD_MAX_MIN_POS (it);
17735
17736 if (x < it->first_visible_x)
17737 /* Glyph is partially visible, i.e. row starts at
17738 negative X position. */
17739 row->x = x - it->first_visible_x;
17740 }
17741 else
17742 {
17743 /* Glyph is completely off the left margin of the
17744 window. This should not happen because of the
17745 move_it_in_display_line at the start of this
17746 function, unless the text display area of the
17747 window is empty. */
17748 xassert (it->first_visible_x <= it->last_visible_x);
17749 }
17750 }
17751
17752 row->ascent = max (row->ascent, it->max_ascent);
17753 row->height = max (row->height, it->max_ascent + it->max_descent);
17754 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17755 row->phys_height = max (row->phys_height,
17756 it->max_phys_ascent + it->max_phys_descent);
17757 row->extra_line_spacing = max (row->extra_line_spacing,
17758 it->max_extra_line_spacing);
17759
17760 /* End of this display line if row is continued. */
17761 if (row->continued_p || row->ends_at_zv_p)
17762 break;
17763 }
17764
17765 at_end_of_line:
17766 /* Is this a line end? If yes, we're also done, after making
17767 sure that a non-default face is extended up to the right
17768 margin of the window. */
17769 if (ITERATOR_AT_END_OF_LINE_P (it))
17770 {
17771 int used_before = row->used[TEXT_AREA];
17772
17773 row->ends_in_newline_from_string_p = STRINGP (it->object);
17774
17775 /* Add a space at the end of the line that is used to
17776 display the cursor there. */
17777 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17778 append_space_for_newline (it, 0);
17779
17780 /* Extend the face to the end of the line. */
17781 extend_face_to_end_of_line (it);
17782
17783 /* Make sure we have the position. */
17784 if (used_before == 0)
17785 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17786
17787 /* Record the position of the newline, for use in
17788 find_row_edges. */
17789 it->eol_pos = it->current.pos;
17790
17791 /* Consume the line end. This skips over invisible lines. */
17792 set_iterator_to_next (it, 1);
17793 it->continuation_lines_width = 0;
17794 break;
17795 }
17796
17797 /* Proceed with next display element. Note that this skips
17798 over lines invisible because of selective display. */
17799 set_iterator_to_next (it, 1);
17800
17801 /* If we truncate lines, we are done when the last displayed
17802 glyphs reach past the right margin of the window. */
17803 if (it->line_wrap == TRUNCATE
17804 && (FRAME_WINDOW_P (it->f)
17805 ? (it->current_x >= it->last_visible_x)
17806 : (it->current_x > it->last_visible_x)))
17807 {
17808 /* Maybe add truncation glyphs. */
17809 if (!FRAME_WINDOW_P (it->f))
17810 {
17811 int i, n;
17812
17813 if (!row->reversed_p)
17814 {
17815 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17816 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17817 break;
17818 }
17819 else
17820 {
17821 for (i = 0; i < row->used[TEXT_AREA]; i++)
17822 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17823 break;
17824 /* Remove any padding glyphs at the front of ROW, to
17825 make room for the truncation glyphs we will be
17826 adding below. The loop below always inserts at
17827 least one truncation glyph, so also remove the
17828 last glyph added to ROW. */
17829 unproduce_glyphs (it, i + 1);
17830 /* Adjust i for the loop below. */
17831 i = row->used[TEXT_AREA] - (i + 1);
17832 }
17833
17834 for (n = row->used[TEXT_AREA]; i < n; ++i)
17835 {
17836 row->used[TEXT_AREA] = i;
17837 produce_special_glyphs (it, IT_TRUNCATION);
17838 }
17839 }
17840 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17841 {
17842 /* Don't truncate if we can overflow newline into fringe. */
17843 if (!get_next_display_element (it))
17844 {
17845 it->continuation_lines_width = 0;
17846 row->ends_at_zv_p = 1;
17847 row->exact_window_width_line_p = 1;
17848 break;
17849 }
17850 if (ITERATOR_AT_END_OF_LINE_P (it))
17851 {
17852 row->exact_window_width_line_p = 1;
17853 goto at_end_of_line;
17854 }
17855 }
17856
17857 row->truncated_on_right_p = 1;
17858 it->continuation_lines_width = 0;
17859 reseat_at_next_visible_line_start (it, 0);
17860 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17861 it->hpos = hpos_before;
17862 it->current_x = x_before;
17863 break;
17864 }
17865 }
17866
17867 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17868 at the left window margin. */
17869 if (it->first_visible_x
17870 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17871 {
17872 if (!FRAME_WINDOW_P (it->f))
17873 insert_left_trunc_glyphs (it);
17874 row->truncated_on_left_p = 1;
17875 }
17876
17877 /* Remember the position at which this line ends.
17878
17879 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17880 cannot be before the call to find_row_edges below, since that is
17881 where these positions are determined. */
17882 row->end = it->current;
17883 if (!it->bidi_p)
17884 {
17885 row->minpos = row->start.pos;
17886 row->maxpos = row->end.pos;
17887 }
17888 else
17889 {
17890 /* ROW->minpos and ROW->maxpos must be the smallest and
17891 `1 + the largest' buffer positions in ROW. But if ROW was
17892 bidi-reordered, these two positions can be anywhere in the
17893 row, so we must determine them now. */
17894 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17895 }
17896
17897 /* If the start of this line is the overlay arrow-position, then
17898 mark this glyph row as the one containing the overlay arrow.
17899 This is clearly a mess with variable size fonts. It would be
17900 better to let it be displayed like cursors under X. */
17901 if ((row->displays_text_p || !overlay_arrow_seen)
17902 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17903 !NILP (overlay_arrow_string)))
17904 {
17905 /* Overlay arrow in window redisplay is a fringe bitmap. */
17906 if (STRINGP (overlay_arrow_string))
17907 {
17908 struct glyph_row *arrow_row
17909 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17910 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17911 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17912 struct glyph *p = row->glyphs[TEXT_AREA];
17913 struct glyph *p2, *end;
17914
17915 /* Copy the arrow glyphs. */
17916 while (glyph < arrow_end)
17917 *p++ = *glyph++;
17918
17919 /* Throw away padding glyphs. */
17920 p2 = p;
17921 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17922 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17923 ++p2;
17924 if (p2 > p)
17925 {
17926 while (p2 < end)
17927 *p++ = *p2++;
17928 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17929 }
17930 }
17931 else
17932 {
17933 xassert (INTEGERP (overlay_arrow_string));
17934 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17935 }
17936 overlay_arrow_seen = 1;
17937 }
17938
17939 /* Compute pixel dimensions of this line. */
17940 compute_line_metrics (it);
17941
17942 /* Record whether this row ends inside an ellipsis. */
17943 row->ends_in_ellipsis_p
17944 = (it->method == GET_FROM_DISPLAY_VECTOR
17945 && it->ellipsis_p);
17946
17947 /* Save fringe bitmaps in this row. */
17948 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17949 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17950 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17951 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17952
17953 it->left_user_fringe_bitmap = 0;
17954 it->left_user_fringe_face_id = 0;
17955 it->right_user_fringe_bitmap = 0;
17956 it->right_user_fringe_face_id = 0;
17957
17958 /* Maybe set the cursor. */
17959 cvpos = it->w->cursor.vpos;
17960 if ((cvpos < 0
17961 /* In bidi-reordered rows, keep checking for proper cursor
17962 position even if one has been found already, because buffer
17963 positions in such rows change non-linearly with ROW->VPOS,
17964 when a line is continued. One exception: when we are at ZV,
17965 display cursor on the first suitable glyph row, since all
17966 the empty rows after that also have their position set to ZV. */
17967 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17968 lines' rows is implemented for bidi-reordered rows. */
17969 || (it->bidi_p
17970 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17971 && PT >= MATRIX_ROW_START_CHARPOS (row)
17972 && PT <= MATRIX_ROW_END_CHARPOS (row)
17973 && cursor_row_p (row))
17974 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17975
17976 /* Highlight trailing whitespace. */
17977 if (!NILP (Vshow_trailing_whitespace))
17978 highlight_trailing_whitespace (it->f, it->glyph_row);
17979
17980 /* Prepare for the next line. This line starts horizontally at (X
17981 HPOS) = (0 0). Vertical positions are incremented. As a
17982 convenience for the caller, IT->glyph_row is set to the next
17983 row to be used. */
17984 it->current_x = it->hpos = 0;
17985 it->current_y += row->height;
17986 SET_TEXT_POS (it->eol_pos, 0, 0);
17987 ++it->vpos;
17988 ++it->glyph_row;
17989 /* The next row should by default use the same value of the
17990 reversed_p flag as this one. set_iterator_to_next decides when
17991 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17992 the flag accordingly. */
17993 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17994 it->glyph_row->reversed_p = row->reversed_p;
17995 it->start = row->end;
17996 return row->displays_text_p;
17997
17998 #undef RECORD_MAX_MIN_POS
17999 }
18000
18001 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18002 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18003 doc: /* Return paragraph direction at point in BUFFER.
18004 Value is either `left-to-right' or `right-to-left'.
18005 If BUFFER is omitted or nil, it defaults to the current buffer.
18006
18007 Paragraph direction determines how the text in the paragraph is displayed.
18008 In left-to-right paragraphs, text begins at the left margin of the window
18009 and the reading direction is generally left to right. In right-to-left
18010 paragraphs, text begins at the right margin and is read from right to left.
18011
18012 See also `bidi-paragraph-direction'. */)
18013 (Lisp_Object buffer)
18014 {
18015 struct buffer *buf = current_buffer;
18016 struct buffer *old = buf;
18017
18018 if (! NILP (buffer))
18019 {
18020 CHECK_BUFFER (buffer);
18021 buf = XBUFFER (buffer);
18022 }
18023
18024 if (NILP (BVAR (buf, bidi_display_reordering)))
18025 return Qleft_to_right;
18026 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18027 return BVAR (buf, bidi_paragraph_direction);
18028 else
18029 {
18030 /* Determine the direction from buffer text. We could try to
18031 use current_matrix if it is up to date, but this seems fast
18032 enough as it is. */
18033 struct bidi_it itb;
18034 EMACS_INT pos = BUF_PT (buf);
18035 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18036 int c;
18037
18038 set_buffer_temp (buf);
18039 /* bidi_paragraph_init finds the base direction of the paragraph
18040 by searching forward from paragraph start. We need the base
18041 direction of the current or _previous_ paragraph, so we need
18042 to make sure we are within that paragraph. To that end, find
18043 the previous non-empty line. */
18044 if (pos >= ZV && pos > BEGV)
18045 {
18046 pos--;
18047 bytepos = CHAR_TO_BYTE (pos);
18048 }
18049 while ((c = FETCH_BYTE (bytepos)) == '\n'
18050 || c == ' ' || c == '\t' || c == '\f')
18051 {
18052 if (bytepos <= BEGV_BYTE)
18053 break;
18054 bytepos--;
18055 pos--;
18056 }
18057 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18058 bytepos--;
18059 itb.charpos = pos;
18060 itb.bytepos = bytepos;
18061 itb.first_elt = 1;
18062 itb.separator_limit = -1;
18063 itb.paragraph_dir = NEUTRAL_DIR;
18064
18065 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18066 set_buffer_temp (old);
18067 switch (itb.paragraph_dir)
18068 {
18069 case L2R:
18070 return Qleft_to_right;
18071 break;
18072 case R2L:
18073 return Qright_to_left;
18074 break;
18075 default:
18076 abort ();
18077 }
18078 }
18079 }
18080
18081
18082 \f
18083 /***********************************************************************
18084 Menu Bar
18085 ***********************************************************************/
18086
18087 /* Redisplay the menu bar in the frame for window W.
18088
18089 The menu bar of X frames that don't have X toolkit support is
18090 displayed in a special window W->frame->menu_bar_window.
18091
18092 The menu bar of terminal frames is treated specially as far as
18093 glyph matrices are concerned. Menu bar lines are not part of
18094 windows, so the update is done directly on the frame matrix rows
18095 for the menu bar. */
18096
18097 static void
18098 display_menu_bar (struct window *w)
18099 {
18100 struct frame *f = XFRAME (WINDOW_FRAME (w));
18101 struct it it;
18102 Lisp_Object items;
18103 int i;
18104
18105 /* Don't do all this for graphical frames. */
18106 #ifdef HAVE_NTGUI
18107 if (FRAME_W32_P (f))
18108 return;
18109 #endif
18110 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18111 if (FRAME_X_P (f))
18112 return;
18113 #endif
18114
18115 #ifdef HAVE_NS
18116 if (FRAME_NS_P (f))
18117 return;
18118 #endif /* HAVE_NS */
18119
18120 #ifdef USE_X_TOOLKIT
18121 xassert (!FRAME_WINDOW_P (f));
18122 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18123 it.first_visible_x = 0;
18124 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18125 #else /* not USE_X_TOOLKIT */
18126 if (FRAME_WINDOW_P (f))
18127 {
18128 /* Menu bar lines are displayed in the desired matrix of the
18129 dummy window menu_bar_window. */
18130 struct window *menu_w;
18131 xassert (WINDOWP (f->menu_bar_window));
18132 menu_w = XWINDOW (f->menu_bar_window);
18133 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18134 MENU_FACE_ID);
18135 it.first_visible_x = 0;
18136 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18137 }
18138 else
18139 {
18140 /* This is a TTY frame, i.e. character hpos/vpos are used as
18141 pixel x/y. */
18142 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18143 MENU_FACE_ID);
18144 it.first_visible_x = 0;
18145 it.last_visible_x = FRAME_COLS (f);
18146 }
18147 #endif /* not USE_X_TOOLKIT */
18148
18149 if (! mode_line_inverse_video)
18150 /* Force the menu-bar to be displayed in the default face. */
18151 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18152
18153 /* Clear all rows of the menu bar. */
18154 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18155 {
18156 struct glyph_row *row = it.glyph_row + i;
18157 clear_glyph_row (row);
18158 row->enabled_p = 1;
18159 row->full_width_p = 1;
18160 }
18161
18162 /* Display all items of the menu bar. */
18163 items = FRAME_MENU_BAR_ITEMS (it.f);
18164 for (i = 0; i < XVECTOR (items)->size; i += 4)
18165 {
18166 Lisp_Object string;
18167
18168 /* Stop at nil string. */
18169 string = AREF (items, i + 1);
18170 if (NILP (string))
18171 break;
18172
18173 /* Remember where item was displayed. */
18174 ASET (items, i + 3, make_number (it.hpos));
18175
18176 /* Display the item, pad with one space. */
18177 if (it.current_x < it.last_visible_x)
18178 display_string (NULL, string, Qnil, 0, 0, &it,
18179 SCHARS (string) + 1, 0, 0, -1);
18180 }
18181
18182 /* Fill out the line with spaces. */
18183 if (it.current_x < it.last_visible_x)
18184 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18185
18186 /* Compute the total height of the lines. */
18187 compute_line_metrics (&it);
18188 }
18189
18190
18191 \f
18192 /***********************************************************************
18193 Mode Line
18194 ***********************************************************************/
18195
18196 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18197 FORCE is non-zero, redisplay mode lines unconditionally.
18198 Otherwise, redisplay only mode lines that are garbaged. Value is
18199 the number of windows whose mode lines were redisplayed. */
18200
18201 static int
18202 redisplay_mode_lines (Lisp_Object window, int force)
18203 {
18204 int nwindows = 0;
18205
18206 while (!NILP (window))
18207 {
18208 struct window *w = XWINDOW (window);
18209
18210 if (WINDOWP (w->hchild))
18211 nwindows += redisplay_mode_lines (w->hchild, force);
18212 else if (WINDOWP (w->vchild))
18213 nwindows += redisplay_mode_lines (w->vchild, force);
18214 else if (force
18215 || FRAME_GARBAGED_P (XFRAME (w->frame))
18216 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18217 {
18218 struct text_pos lpoint;
18219 struct buffer *old = current_buffer;
18220
18221 /* Set the window's buffer for the mode line display. */
18222 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18223 set_buffer_internal_1 (XBUFFER (w->buffer));
18224
18225 /* Point refers normally to the selected window. For any
18226 other window, set up appropriate value. */
18227 if (!EQ (window, selected_window))
18228 {
18229 struct text_pos pt;
18230
18231 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18232 if (CHARPOS (pt) < BEGV)
18233 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18234 else if (CHARPOS (pt) > (ZV - 1))
18235 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18236 else
18237 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18238 }
18239
18240 /* Display mode lines. */
18241 clear_glyph_matrix (w->desired_matrix);
18242 if (display_mode_lines (w))
18243 {
18244 ++nwindows;
18245 w->must_be_updated_p = 1;
18246 }
18247
18248 /* Restore old settings. */
18249 set_buffer_internal_1 (old);
18250 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18251 }
18252
18253 window = w->next;
18254 }
18255
18256 return nwindows;
18257 }
18258
18259
18260 /* Display the mode and/or header line of window W. Value is the
18261 sum number of mode lines and header lines displayed. */
18262
18263 static int
18264 display_mode_lines (struct window *w)
18265 {
18266 Lisp_Object old_selected_window, old_selected_frame;
18267 int n = 0;
18268
18269 old_selected_frame = selected_frame;
18270 selected_frame = w->frame;
18271 old_selected_window = selected_window;
18272 XSETWINDOW (selected_window, w);
18273
18274 /* These will be set while the mode line specs are processed. */
18275 line_number_displayed = 0;
18276 w->column_number_displayed = Qnil;
18277
18278 if (WINDOW_WANTS_MODELINE_P (w))
18279 {
18280 struct window *sel_w = XWINDOW (old_selected_window);
18281
18282 /* Select mode line face based on the real selected window. */
18283 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18284 BVAR (current_buffer, mode_line_format));
18285 ++n;
18286 }
18287
18288 if (WINDOW_WANTS_HEADER_LINE_P (w))
18289 {
18290 display_mode_line (w, HEADER_LINE_FACE_ID,
18291 BVAR (current_buffer, header_line_format));
18292 ++n;
18293 }
18294
18295 selected_frame = old_selected_frame;
18296 selected_window = old_selected_window;
18297 return n;
18298 }
18299
18300
18301 /* Display mode or header line of window W. FACE_ID specifies which
18302 line to display; it is either MODE_LINE_FACE_ID or
18303 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18304 display. Value is the pixel height of the mode/header line
18305 displayed. */
18306
18307 static int
18308 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18309 {
18310 struct it it;
18311 struct face *face;
18312 int count = SPECPDL_INDEX ();
18313
18314 init_iterator (&it, w, -1, -1, NULL, face_id);
18315 /* Don't extend on a previously drawn mode-line.
18316 This may happen if called from pos_visible_p. */
18317 it.glyph_row->enabled_p = 0;
18318 prepare_desired_row (it.glyph_row);
18319
18320 it.glyph_row->mode_line_p = 1;
18321
18322 if (! mode_line_inverse_video)
18323 /* Force the mode-line to be displayed in the default face. */
18324 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18325
18326 record_unwind_protect (unwind_format_mode_line,
18327 format_mode_line_unwind_data (NULL, Qnil, 0));
18328
18329 mode_line_target = MODE_LINE_DISPLAY;
18330
18331 /* Temporarily make frame's keyboard the current kboard so that
18332 kboard-local variables in the mode_line_format will get the right
18333 values. */
18334 push_kboard (FRAME_KBOARD (it.f));
18335 record_unwind_save_match_data ();
18336 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18337 pop_kboard ();
18338
18339 unbind_to (count, Qnil);
18340
18341 /* Fill up with spaces. */
18342 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18343
18344 compute_line_metrics (&it);
18345 it.glyph_row->full_width_p = 1;
18346 it.glyph_row->continued_p = 0;
18347 it.glyph_row->truncated_on_left_p = 0;
18348 it.glyph_row->truncated_on_right_p = 0;
18349
18350 /* Make a 3D mode-line have a shadow at its right end. */
18351 face = FACE_FROM_ID (it.f, face_id);
18352 extend_face_to_end_of_line (&it);
18353 if (face->box != FACE_NO_BOX)
18354 {
18355 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18356 + it.glyph_row->used[TEXT_AREA] - 1);
18357 last->right_box_line_p = 1;
18358 }
18359
18360 return it.glyph_row->height;
18361 }
18362
18363 /* Move element ELT in LIST to the front of LIST.
18364 Return the updated list. */
18365
18366 static Lisp_Object
18367 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18368 {
18369 register Lisp_Object tail, prev;
18370 register Lisp_Object tem;
18371
18372 tail = list;
18373 prev = Qnil;
18374 while (CONSP (tail))
18375 {
18376 tem = XCAR (tail);
18377
18378 if (EQ (elt, tem))
18379 {
18380 /* Splice out the link TAIL. */
18381 if (NILP (prev))
18382 list = XCDR (tail);
18383 else
18384 Fsetcdr (prev, XCDR (tail));
18385
18386 /* Now make it the first. */
18387 Fsetcdr (tail, list);
18388 return tail;
18389 }
18390 else
18391 prev = tail;
18392 tail = XCDR (tail);
18393 QUIT;
18394 }
18395
18396 /* Not found--return unchanged LIST. */
18397 return list;
18398 }
18399
18400 /* Contribute ELT to the mode line for window IT->w. How it
18401 translates into text depends on its data type.
18402
18403 IT describes the display environment in which we display, as usual.
18404
18405 DEPTH is the depth in recursion. It is used to prevent
18406 infinite recursion here.
18407
18408 FIELD_WIDTH is the number of characters the display of ELT should
18409 occupy in the mode line, and PRECISION is the maximum number of
18410 characters to display from ELT's representation. See
18411 display_string for details.
18412
18413 Returns the hpos of the end of the text generated by ELT.
18414
18415 PROPS is a property list to add to any string we encounter.
18416
18417 If RISKY is nonzero, remove (disregard) any properties in any string
18418 we encounter, and ignore :eval and :propertize.
18419
18420 The global variable `mode_line_target' determines whether the
18421 output is passed to `store_mode_line_noprop',
18422 `store_mode_line_string', or `display_string'. */
18423
18424 static int
18425 display_mode_element (struct it *it, int depth, int field_width, int precision,
18426 Lisp_Object elt, Lisp_Object props, int risky)
18427 {
18428 int n = 0, field, prec;
18429 int literal = 0;
18430
18431 tail_recurse:
18432 if (depth > 100)
18433 elt = build_string ("*too-deep*");
18434
18435 depth++;
18436
18437 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18438 {
18439 case Lisp_String:
18440 {
18441 /* A string: output it and check for %-constructs within it. */
18442 unsigned char c;
18443 EMACS_INT offset = 0;
18444
18445 if (SCHARS (elt) > 0
18446 && (!NILP (props) || risky))
18447 {
18448 Lisp_Object oprops, aelt;
18449 oprops = Ftext_properties_at (make_number (0), elt);
18450
18451 /* If the starting string's properties are not what
18452 we want, translate the string. Also, if the string
18453 is risky, do that anyway. */
18454
18455 if (NILP (Fequal (props, oprops)) || risky)
18456 {
18457 /* If the starting string has properties,
18458 merge the specified ones onto the existing ones. */
18459 if (! NILP (oprops) && !risky)
18460 {
18461 Lisp_Object tem;
18462
18463 oprops = Fcopy_sequence (oprops);
18464 tem = props;
18465 while (CONSP (tem))
18466 {
18467 oprops = Fplist_put (oprops, XCAR (tem),
18468 XCAR (XCDR (tem)));
18469 tem = XCDR (XCDR (tem));
18470 }
18471 props = oprops;
18472 }
18473
18474 aelt = Fassoc (elt, mode_line_proptrans_alist);
18475 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18476 {
18477 /* AELT is what we want. Move it to the front
18478 without consing. */
18479 elt = XCAR (aelt);
18480 mode_line_proptrans_alist
18481 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18482 }
18483 else
18484 {
18485 Lisp_Object tem;
18486
18487 /* If AELT has the wrong props, it is useless.
18488 so get rid of it. */
18489 if (! NILP (aelt))
18490 mode_line_proptrans_alist
18491 = Fdelq (aelt, mode_line_proptrans_alist);
18492
18493 elt = Fcopy_sequence (elt);
18494 Fset_text_properties (make_number (0), Flength (elt),
18495 props, elt);
18496 /* Add this item to mode_line_proptrans_alist. */
18497 mode_line_proptrans_alist
18498 = Fcons (Fcons (elt, props),
18499 mode_line_proptrans_alist);
18500 /* Truncate mode_line_proptrans_alist
18501 to at most 50 elements. */
18502 tem = Fnthcdr (make_number (50),
18503 mode_line_proptrans_alist);
18504 if (! NILP (tem))
18505 XSETCDR (tem, Qnil);
18506 }
18507 }
18508 }
18509
18510 offset = 0;
18511
18512 if (literal)
18513 {
18514 prec = precision - n;
18515 switch (mode_line_target)
18516 {
18517 case MODE_LINE_NOPROP:
18518 case MODE_LINE_TITLE:
18519 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18520 break;
18521 case MODE_LINE_STRING:
18522 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18523 break;
18524 case MODE_LINE_DISPLAY:
18525 n += display_string (NULL, elt, Qnil, 0, 0, it,
18526 0, prec, 0, STRING_MULTIBYTE (elt));
18527 break;
18528 }
18529
18530 break;
18531 }
18532
18533 /* Handle the non-literal case. */
18534
18535 while ((precision <= 0 || n < precision)
18536 && SREF (elt, offset) != 0
18537 && (mode_line_target != MODE_LINE_DISPLAY
18538 || it->current_x < it->last_visible_x))
18539 {
18540 EMACS_INT last_offset = offset;
18541
18542 /* Advance to end of string or next format specifier. */
18543 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18544 ;
18545
18546 if (offset - 1 != last_offset)
18547 {
18548 EMACS_INT nchars, nbytes;
18549
18550 /* Output to end of string or up to '%'. Field width
18551 is length of string. Don't output more than
18552 PRECISION allows us. */
18553 offset--;
18554
18555 prec = c_string_width (SDATA (elt) + last_offset,
18556 offset - last_offset, precision - n,
18557 &nchars, &nbytes);
18558
18559 switch (mode_line_target)
18560 {
18561 case MODE_LINE_NOPROP:
18562 case MODE_LINE_TITLE:
18563 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18564 break;
18565 case MODE_LINE_STRING:
18566 {
18567 EMACS_INT bytepos = last_offset;
18568 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18569 EMACS_INT endpos = (precision <= 0
18570 ? string_byte_to_char (elt, offset)
18571 : charpos + nchars);
18572
18573 n += store_mode_line_string (NULL,
18574 Fsubstring (elt, make_number (charpos),
18575 make_number (endpos)),
18576 0, 0, 0, Qnil);
18577 }
18578 break;
18579 case MODE_LINE_DISPLAY:
18580 {
18581 EMACS_INT bytepos = last_offset;
18582 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18583
18584 if (precision <= 0)
18585 nchars = string_byte_to_char (elt, offset) - charpos;
18586 n += display_string (NULL, elt, Qnil, 0, charpos,
18587 it, 0, nchars, 0,
18588 STRING_MULTIBYTE (elt));
18589 }
18590 break;
18591 }
18592 }
18593 else /* c == '%' */
18594 {
18595 EMACS_INT percent_position = offset;
18596
18597 /* Get the specified minimum width. Zero means
18598 don't pad. */
18599 field = 0;
18600 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18601 field = field * 10 + c - '0';
18602
18603 /* Don't pad beyond the total padding allowed. */
18604 if (field_width - n > 0 && field > field_width - n)
18605 field = field_width - n;
18606
18607 /* Note that either PRECISION <= 0 or N < PRECISION. */
18608 prec = precision - n;
18609
18610 if (c == 'M')
18611 n += display_mode_element (it, depth, field, prec,
18612 Vglobal_mode_string, props,
18613 risky);
18614 else if (c != 0)
18615 {
18616 int multibyte;
18617 EMACS_INT bytepos, charpos;
18618 const char *spec;
18619 Lisp_Object string;
18620
18621 bytepos = percent_position;
18622 charpos = (STRING_MULTIBYTE (elt)
18623 ? string_byte_to_char (elt, bytepos)
18624 : bytepos);
18625 spec = decode_mode_spec (it->w, c, field, &string);
18626 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18627
18628 switch (mode_line_target)
18629 {
18630 case MODE_LINE_NOPROP:
18631 case MODE_LINE_TITLE:
18632 n += store_mode_line_noprop (spec, field, prec);
18633 break;
18634 case MODE_LINE_STRING:
18635 {
18636 int len = strlen (spec);
18637 Lisp_Object tem = make_string (spec, len);
18638 props = Ftext_properties_at (make_number (charpos), elt);
18639 /* Should only keep face property in props */
18640 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18641 }
18642 break;
18643 case MODE_LINE_DISPLAY:
18644 {
18645 int nglyphs_before, nwritten;
18646
18647 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18648 nwritten = display_string (spec, string, elt,
18649 charpos, 0, it,
18650 field, prec, 0,
18651 multibyte);
18652
18653 /* Assign to the glyphs written above the
18654 string where the `%x' came from, position
18655 of the `%'. */
18656 if (nwritten > 0)
18657 {
18658 struct glyph *glyph
18659 = (it->glyph_row->glyphs[TEXT_AREA]
18660 + nglyphs_before);
18661 int i;
18662
18663 for (i = 0; i < nwritten; ++i)
18664 {
18665 glyph[i].object = elt;
18666 glyph[i].charpos = charpos;
18667 }
18668
18669 n += nwritten;
18670 }
18671 }
18672 break;
18673 }
18674 }
18675 else /* c == 0 */
18676 break;
18677 }
18678 }
18679 }
18680 break;
18681
18682 case Lisp_Symbol:
18683 /* A symbol: process the value of the symbol recursively
18684 as if it appeared here directly. Avoid error if symbol void.
18685 Special case: if value of symbol is a string, output the string
18686 literally. */
18687 {
18688 register Lisp_Object tem;
18689
18690 /* If the variable is not marked as risky to set
18691 then its contents are risky to use. */
18692 if (NILP (Fget (elt, Qrisky_local_variable)))
18693 risky = 1;
18694
18695 tem = Fboundp (elt);
18696 if (!NILP (tem))
18697 {
18698 tem = Fsymbol_value (elt);
18699 /* If value is a string, output that string literally:
18700 don't check for % within it. */
18701 if (STRINGP (tem))
18702 literal = 1;
18703
18704 if (!EQ (tem, elt))
18705 {
18706 /* Give up right away for nil or t. */
18707 elt = tem;
18708 goto tail_recurse;
18709 }
18710 }
18711 }
18712 break;
18713
18714 case Lisp_Cons:
18715 {
18716 register Lisp_Object car, tem;
18717
18718 /* A cons cell: five distinct cases.
18719 If first element is :eval or :propertize, do something special.
18720 If first element is a string or a cons, process all the elements
18721 and effectively concatenate them.
18722 If first element is a negative number, truncate displaying cdr to
18723 at most that many characters. If positive, pad (with spaces)
18724 to at least that many characters.
18725 If first element is a symbol, process the cadr or caddr recursively
18726 according to whether the symbol's value is non-nil or nil. */
18727 car = XCAR (elt);
18728 if (EQ (car, QCeval))
18729 {
18730 /* An element of the form (:eval FORM) means evaluate FORM
18731 and use the result as mode line elements. */
18732
18733 if (risky)
18734 break;
18735
18736 if (CONSP (XCDR (elt)))
18737 {
18738 Lisp_Object spec;
18739 spec = safe_eval (XCAR (XCDR (elt)));
18740 n += display_mode_element (it, depth, field_width - n,
18741 precision - n, spec, props,
18742 risky);
18743 }
18744 }
18745 else if (EQ (car, QCpropertize))
18746 {
18747 /* An element of the form (:propertize ELT PROPS...)
18748 means display ELT but applying properties PROPS. */
18749
18750 if (risky)
18751 break;
18752
18753 if (CONSP (XCDR (elt)))
18754 n += display_mode_element (it, depth, field_width - n,
18755 precision - n, XCAR (XCDR (elt)),
18756 XCDR (XCDR (elt)), risky);
18757 }
18758 else if (SYMBOLP (car))
18759 {
18760 tem = Fboundp (car);
18761 elt = XCDR (elt);
18762 if (!CONSP (elt))
18763 goto invalid;
18764 /* elt is now the cdr, and we know it is a cons cell.
18765 Use its car if CAR has a non-nil value. */
18766 if (!NILP (tem))
18767 {
18768 tem = Fsymbol_value (car);
18769 if (!NILP (tem))
18770 {
18771 elt = XCAR (elt);
18772 goto tail_recurse;
18773 }
18774 }
18775 /* Symbol's value is nil (or symbol is unbound)
18776 Get the cddr of the original list
18777 and if possible find the caddr and use that. */
18778 elt = XCDR (elt);
18779 if (NILP (elt))
18780 break;
18781 else if (!CONSP (elt))
18782 goto invalid;
18783 elt = XCAR (elt);
18784 goto tail_recurse;
18785 }
18786 else if (INTEGERP (car))
18787 {
18788 register int lim = XINT (car);
18789 elt = XCDR (elt);
18790 if (lim < 0)
18791 {
18792 /* Negative int means reduce maximum width. */
18793 if (precision <= 0)
18794 precision = -lim;
18795 else
18796 precision = min (precision, -lim);
18797 }
18798 else if (lim > 0)
18799 {
18800 /* Padding specified. Don't let it be more than
18801 current maximum. */
18802 if (precision > 0)
18803 lim = min (precision, lim);
18804
18805 /* If that's more padding than already wanted, queue it.
18806 But don't reduce padding already specified even if
18807 that is beyond the current truncation point. */
18808 field_width = max (lim, field_width);
18809 }
18810 goto tail_recurse;
18811 }
18812 else if (STRINGP (car) || CONSP (car))
18813 {
18814 Lisp_Object halftail = elt;
18815 int len = 0;
18816
18817 while (CONSP (elt)
18818 && (precision <= 0 || n < precision))
18819 {
18820 n += display_mode_element (it, depth,
18821 /* Do padding only after the last
18822 element in the list. */
18823 (! CONSP (XCDR (elt))
18824 ? field_width - n
18825 : 0),
18826 precision - n, XCAR (elt),
18827 props, risky);
18828 elt = XCDR (elt);
18829 len++;
18830 if ((len & 1) == 0)
18831 halftail = XCDR (halftail);
18832 /* Check for cycle. */
18833 if (EQ (halftail, elt))
18834 break;
18835 }
18836 }
18837 }
18838 break;
18839
18840 default:
18841 invalid:
18842 elt = build_string ("*invalid*");
18843 goto tail_recurse;
18844 }
18845
18846 /* Pad to FIELD_WIDTH. */
18847 if (field_width > 0 && n < field_width)
18848 {
18849 switch (mode_line_target)
18850 {
18851 case MODE_LINE_NOPROP:
18852 case MODE_LINE_TITLE:
18853 n += store_mode_line_noprop ("", field_width - n, 0);
18854 break;
18855 case MODE_LINE_STRING:
18856 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18857 break;
18858 case MODE_LINE_DISPLAY:
18859 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18860 0, 0, 0);
18861 break;
18862 }
18863 }
18864
18865 return n;
18866 }
18867
18868 /* Store a mode-line string element in mode_line_string_list.
18869
18870 If STRING is non-null, display that C string. Otherwise, the Lisp
18871 string LISP_STRING is displayed.
18872
18873 FIELD_WIDTH is the minimum number of output glyphs to produce.
18874 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18875 with spaces. FIELD_WIDTH <= 0 means don't pad.
18876
18877 PRECISION is the maximum number of characters to output from
18878 STRING. PRECISION <= 0 means don't truncate the string.
18879
18880 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18881 properties to the string.
18882
18883 PROPS are the properties to add to the string.
18884 The mode_line_string_face face property is always added to the string.
18885 */
18886
18887 static int
18888 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18889 int field_width, int precision, Lisp_Object props)
18890 {
18891 EMACS_INT len;
18892 int n = 0;
18893
18894 if (string != NULL)
18895 {
18896 len = strlen (string);
18897 if (precision > 0 && len > precision)
18898 len = precision;
18899 lisp_string = make_string (string, len);
18900 if (NILP (props))
18901 props = mode_line_string_face_prop;
18902 else if (!NILP (mode_line_string_face))
18903 {
18904 Lisp_Object face = Fplist_get (props, Qface);
18905 props = Fcopy_sequence (props);
18906 if (NILP (face))
18907 face = mode_line_string_face;
18908 else
18909 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18910 props = Fplist_put (props, Qface, face);
18911 }
18912 Fadd_text_properties (make_number (0), make_number (len),
18913 props, lisp_string);
18914 }
18915 else
18916 {
18917 len = XFASTINT (Flength (lisp_string));
18918 if (precision > 0 && len > precision)
18919 {
18920 len = precision;
18921 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18922 precision = -1;
18923 }
18924 if (!NILP (mode_line_string_face))
18925 {
18926 Lisp_Object face;
18927 if (NILP (props))
18928 props = Ftext_properties_at (make_number (0), lisp_string);
18929 face = Fplist_get (props, Qface);
18930 if (NILP (face))
18931 face = mode_line_string_face;
18932 else
18933 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18934 props = Fcons (Qface, Fcons (face, Qnil));
18935 if (copy_string)
18936 lisp_string = Fcopy_sequence (lisp_string);
18937 }
18938 if (!NILP (props))
18939 Fadd_text_properties (make_number (0), make_number (len),
18940 props, lisp_string);
18941 }
18942
18943 if (len > 0)
18944 {
18945 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18946 n += len;
18947 }
18948
18949 if (field_width > len)
18950 {
18951 field_width -= len;
18952 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18953 if (!NILP (props))
18954 Fadd_text_properties (make_number (0), make_number (field_width),
18955 props, lisp_string);
18956 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18957 n += field_width;
18958 }
18959
18960 return n;
18961 }
18962
18963
18964 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18965 1, 4, 0,
18966 doc: /* Format a string out of a mode line format specification.
18967 First arg FORMAT specifies the mode line format (see `mode-line-format'
18968 for details) to use.
18969
18970 By default, the format is evaluated for the currently selected window.
18971
18972 Optional second arg FACE specifies the face property to put on all
18973 characters for which no face is specified. The value nil means the
18974 default face. The value t means whatever face the window's mode line
18975 currently uses (either `mode-line' or `mode-line-inactive',
18976 depending on whether the window is the selected window or not).
18977 An integer value means the value string has no text
18978 properties.
18979
18980 Optional third and fourth args WINDOW and BUFFER specify the window
18981 and buffer to use as the context for the formatting (defaults
18982 are the selected window and the WINDOW's buffer). */)
18983 (Lisp_Object format, Lisp_Object face,
18984 Lisp_Object window, Lisp_Object buffer)
18985 {
18986 struct it it;
18987 int len;
18988 struct window *w;
18989 struct buffer *old_buffer = NULL;
18990 int face_id;
18991 int no_props = INTEGERP (face);
18992 int count = SPECPDL_INDEX ();
18993 Lisp_Object str;
18994 int string_start = 0;
18995
18996 if (NILP (window))
18997 window = selected_window;
18998 CHECK_WINDOW (window);
18999 w = XWINDOW (window);
19000
19001 if (NILP (buffer))
19002 buffer = w->buffer;
19003 CHECK_BUFFER (buffer);
19004
19005 /* Make formatting the modeline a non-op when noninteractive, otherwise
19006 there will be problems later caused by a partially initialized frame. */
19007 if (NILP (format) || noninteractive)
19008 return empty_unibyte_string;
19009
19010 if (no_props)
19011 face = Qnil;
19012
19013 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19014 : EQ (face, Qt) ? (EQ (window, selected_window)
19015 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19016 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19017 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19018 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19019 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19020 : DEFAULT_FACE_ID;
19021
19022 if (XBUFFER (buffer) != current_buffer)
19023 old_buffer = current_buffer;
19024
19025 /* Save things including mode_line_proptrans_alist,
19026 and set that to nil so that we don't alter the outer value. */
19027 record_unwind_protect (unwind_format_mode_line,
19028 format_mode_line_unwind_data
19029 (old_buffer, selected_window, 1));
19030 mode_line_proptrans_alist = Qnil;
19031
19032 Fselect_window (window, Qt);
19033 if (old_buffer)
19034 set_buffer_internal_1 (XBUFFER (buffer));
19035
19036 init_iterator (&it, w, -1, -1, NULL, face_id);
19037
19038 if (no_props)
19039 {
19040 mode_line_target = MODE_LINE_NOPROP;
19041 mode_line_string_face_prop = Qnil;
19042 mode_line_string_list = Qnil;
19043 string_start = MODE_LINE_NOPROP_LEN (0);
19044 }
19045 else
19046 {
19047 mode_line_target = MODE_LINE_STRING;
19048 mode_line_string_list = Qnil;
19049 mode_line_string_face = face;
19050 mode_line_string_face_prop
19051 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19052 }
19053
19054 push_kboard (FRAME_KBOARD (it.f));
19055 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19056 pop_kboard ();
19057
19058 if (no_props)
19059 {
19060 len = MODE_LINE_NOPROP_LEN (string_start);
19061 str = make_string (mode_line_noprop_buf + string_start, len);
19062 }
19063 else
19064 {
19065 mode_line_string_list = Fnreverse (mode_line_string_list);
19066 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19067 empty_unibyte_string);
19068 }
19069
19070 unbind_to (count, Qnil);
19071 return str;
19072 }
19073
19074 /* Write a null-terminated, right justified decimal representation of
19075 the positive integer D to BUF using a minimal field width WIDTH. */
19076
19077 static void
19078 pint2str (register char *buf, register int width, register EMACS_INT d)
19079 {
19080 register char *p = buf;
19081
19082 if (d <= 0)
19083 *p++ = '0';
19084 else
19085 {
19086 while (d > 0)
19087 {
19088 *p++ = d % 10 + '0';
19089 d /= 10;
19090 }
19091 }
19092
19093 for (width -= (int) (p - buf); width > 0; --width)
19094 *p++ = ' ';
19095 *p-- = '\0';
19096 while (p > buf)
19097 {
19098 d = *buf;
19099 *buf++ = *p;
19100 *p-- = d;
19101 }
19102 }
19103
19104 /* Write a null-terminated, right justified decimal and "human
19105 readable" representation of the nonnegative integer D to BUF using
19106 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19107
19108 static const char power_letter[] =
19109 {
19110 0, /* no letter */
19111 'k', /* kilo */
19112 'M', /* mega */
19113 'G', /* giga */
19114 'T', /* tera */
19115 'P', /* peta */
19116 'E', /* exa */
19117 'Z', /* zetta */
19118 'Y' /* yotta */
19119 };
19120
19121 static void
19122 pint2hrstr (char *buf, int width, EMACS_INT d)
19123 {
19124 /* We aim to represent the nonnegative integer D as
19125 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19126 EMACS_INT quotient = d;
19127 int remainder = 0;
19128 /* -1 means: do not use TENTHS. */
19129 int tenths = -1;
19130 int exponent = 0;
19131
19132 /* Length of QUOTIENT.TENTHS as a string. */
19133 int length;
19134
19135 char * psuffix;
19136 char * p;
19137
19138 if (1000 <= quotient)
19139 {
19140 /* Scale to the appropriate EXPONENT. */
19141 do
19142 {
19143 remainder = quotient % 1000;
19144 quotient /= 1000;
19145 exponent++;
19146 }
19147 while (1000 <= quotient);
19148
19149 /* Round to nearest and decide whether to use TENTHS or not. */
19150 if (quotient <= 9)
19151 {
19152 tenths = remainder / 100;
19153 if (50 <= remainder % 100)
19154 {
19155 if (tenths < 9)
19156 tenths++;
19157 else
19158 {
19159 quotient++;
19160 if (quotient == 10)
19161 tenths = -1;
19162 else
19163 tenths = 0;
19164 }
19165 }
19166 }
19167 else
19168 if (500 <= remainder)
19169 {
19170 if (quotient < 999)
19171 quotient++;
19172 else
19173 {
19174 quotient = 1;
19175 exponent++;
19176 tenths = 0;
19177 }
19178 }
19179 }
19180
19181 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19182 if (tenths == -1 && quotient <= 99)
19183 if (quotient <= 9)
19184 length = 1;
19185 else
19186 length = 2;
19187 else
19188 length = 3;
19189 p = psuffix = buf + max (width, length);
19190
19191 /* Print EXPONENT. */
19192 *psuffix++ = power_letter[exponent];
19193 *psuffix = '\0';
19194
19195 /* Print TENTHS. */
19196 if (tenths >= 0)
19197 {
19198 *--p = '0' + tenths;
19199 *--p = '.';
19200 }
19201
19202 /* Print QUOTIENT. */
19203 do
19204 {
19205 int digit = quotient % 10;
19206 *--p = '0' + digit;
19207 }
19208 while ((quotient /= 10) != 0);
19209
19210 /* Print leading spaces. */
19211 while (buf < p)
19212 *--p = ' ';
19213 }
19214
19215 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19216 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19217 type of CODING_SYSTEM. Return updated pointer into BUF. */
19218
19219 static unsigned char invalid_eol_type[] = "(*invalid*)";
19220
19221 static char *
19222 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19223 {
19224 Lisp_Object val;
19225 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19226 const unsigned char *eol_str;
19227 int eol_str_len;
19228 /* The EOL conversion we are using. */
19229 Lisp_Object eoltype;
19230
19231 val = CODING_SYSTEM_SPEC (coding_system);
19232 eoltype = Qnil;
19233
19234 if (!VECTORP (val)) /* Not yet decided. */
19235 {
19236 if (multibyte)
19237 *buf++ = '-';
19238 if (eol_flag)
19239 eoltype = eol_mnemonic_undecided;
19240 /* Don't mention EOL conversion if it isn't decided. */
19241 }
19242 else
19243 {
19244 Lisp_Object attrs;
19245 Lisp_Object eolvalue;
19246
19247 attrs = AREF (val, 0);
19248 eolvalue = AREF (val, 2);
19249
19250 if (multibyte)
19251 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19252
19253 if (eol_flag)
19254 {
19255 /* The EOL conversion that is normal on this system. */
19256
19257 if (NILP (eolvalue)) /* Not yet decided. */
19258 eoltype = eol_mnemonic_undecided;
19259 else if (VECTORP (eolvalue)) /* Not yet decided. */
19260 eoltype = eol_mnemonic_undecided;
19261 else /* eolvalue is Qunix, Qdos, or Qmac. */
19262 eoltype = (EQ (eolvalue, Qunix)
19263 ? eol_mnemonic_unix
19264 : (EQ (eolvalue, Qdos) == 1
19265 ? eol_mnemonic_dos : eol_mnemonic_mac));
19266 }
19267 }
19268
19269 if (eol_flag)
19270 {
19271 /* Mention the EOL conversion if it is not the usual one. */
19272 if (STRINGP (eoltype))
19273 {
19274 eol_str = SDATA (eoltype);
19275 eol_str_len = SBYTES (eoltype);
19276 }
19277 else if (CHARACTERP (eoltype))
19278 {
19279 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19280 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19281 eol_str = tmp;
19282 }
19283 else
19284 {
19285 eol_str = invalid_eol_type;
19286 eol_str_len = sizeof (invalid_eol_type) - 1;
19287 }
19288 memcpy (buf, eol_str, eol_str_len);
19289 buf += eol_str_len;
19290 }
19291
19292 return buf;
19293 }
19294
19295 /* Return a string for the output of a mode line %-spec for window W,
19296 generated by character C. FIELD_WIDTH > 0 means pad the string
19297 returned with spaces to that value. Return a Lisp string in
19298 *STRING if the resulting string is taken from that Lisp string.
19299
19300 Note we operate on the current buffer for most purposes,
19301 the exception being w->base_line_pos. */
19302
19303 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19304
19305 static const char *
19306 decode_mode_spec (struct window *w, register int c, int field_width,
19307 Lisp_Object *string)
19308 {
19309 Lisp_Object obj;
19310 struct frame *f = XFRAME (WINDOW_FRAME (w));
19311 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19312 struct buffer *b = current_buffer;
19313
19314 obj = Qnil;
19315 *string = Qnil;
19316
19317 switch (c)
19318 {
19319 case '*':
19320 if (!NILP (BVAR (b, read_only)))
19321 return "%";
19322 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19323 return "*";
19324 return "-";
19325
19326 case '+':
19327 /* This differs from %* only for a modified read-only buffer. */
19328 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19329 return "*";
19330 if (!NILP (BVAR (b, read_only)))
19331 return "%";
19332 return "-";
19333
19334 case '&':
19335 /* This differs from %* in ignoring read-only-ness. */
19336 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19337 return "*";
19338 return "-";
19339
19340 case '%':
19341 return "%";
19342
19343 case '[':
19344 {
19345 int i;
19346 char *p;
19347
19348 if (command_loop_level > 5)
19349 return "[[[... ";
19350 p = decode_mode_spec_buf;
19351 for (i = 0; i < command_loop_level; i++)
19352 *p++ = '[';
19353 *p = 0;
19354 return decode_mode_spec_buf;
19355 }
19356
19357 case ']':
19358 {
19359 int i;
19360 char *p;
19361
19362 if (command_loop_level > 5)
19363 return " ...]]]";
19364 p = decode_mode_spec_buf;
19365 for (i = 0; i < command_loop_level; i++)
19366 *p++ = ']';
19367 *p = 0;
19368 return decode_mode_spec_buf;
19369 }
19370
19371 case '-':
19372 {
19373 register int i;
19374
19375 /* Let lots_of_dashes be a string of infinite length. */
19376 if (mode_line_target == MODE_LINE_NOPROP ||
19377 mode_line_target == MODE_LINE_STRING)
19378 return "--";
19379 if (field_width <= 0
19380 || field_width > sizeof (lots_of_dashes))
19381 {
19382 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19383 decode_mode_spec_buf[i] = '-';
19384 decode_mode_spec_buf[i] = '\0';
19385 return decode_mode_spec_buf;
19386 }
19387 else
19388 return lots_of_dashes;
19389 }
19390
19391 case 'b':
19392 obj = BVAR (b, name);
19393 break;
19394
19395 case 'c':
19396 /* %c and %l are ignored in `frame-title-format'.
19397 (In redisplay_internal, the frame title is drawn _before_ the
19398 windows are updated, so the stuff which depends on actual
19399 window contents (such as %l) may fail to render properly, or
19400 even crash emacs.) */
19401 if (mode_line_target == MODE_LINE_TITLE)
19402 return "";
19403 else
19404 {
19405 EMACS_INT col = current_column ();
19406 w->column_number_displayed = make_number (col);
19407 pint2str (decode_mode_spec_buf, field_width, col);
19408 return decode_mode_spec_buf;
19409 }
19410
19411 case 'e':
19412 #ifndef SYSTEM_MALLOC
19413 {
19414 if (NILP (Vmemory_full))
19415 return "";
19416 else
19417 return "!MEM FULL! ";
19418 }
19419 #else
19420 return "";
19421 #endif
19422
19423 case 'F':
19424 /* %F displays the frame name. */
19425 if (!NILP (f->title))
19426 return SSDATA (f->title);
19427 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19428 return SSDATA (f->name);
19429 return "Emacs";
19430
19431 case 'f':
19432 obj = BVAR (b, filename);
19433 break;
19434
19435 case 'i':
19436 {
19437 EMACS_INT size = ZV - BEGV;
19438 pint2str (decode_mode_spec_buf, field_width, size);
19439 return decode_mode_spec_buf;
19440 }
19441
19442 case 'I':
19443 {
19444 EMACS_INT size = ZV - BEGV;
19445 pint2hrstr (decode_mode_spec_buf, field_width, size);
19446 return decode_mode_spec_buf;
19447 }
19448
19449 case 'l':
19450 {
19451 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19452 EMACS_INT topline, nlines, height;
19453 EMACS_INT junk;
19454
19455 /* %c and %l are ignored in `frame-title-format'. */
19456 if (mode_line_target == MODE_LINE_TITLE)
19457 return "";
19458
19459 startpos = XMARKER (w->start)->charpos;
19460 startpos_byte = marker_byte_position (w->start);
19461 height = WINDOW_TOTAL_LINES (w);
19462
19463 /* If we decided that this buffer isn't suitable for line numbers,
19464 don't forget that too fast. */
19465 if (EQ (w->base_line_pos, w->buffer))
19466 goto no_value;
19467 /* But do forget it, if the window shows a different buffer now. */
19468 else if (BUFFERP (w->base_line_pos))
19469 w->base_line_pos = Qnil;
19470
19471 /* If the buffer is very big, don't waste time. */
19472 if (INTEGERP (Vline_number_display_limit)
19473 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19474 {
19475 w->base_line_pos = Qnil;
19476 w->base_line_number = Qnil;
19477 goto no_value;
19478 }
19479
19480 if (INTEGERP (w->base_line_number)
19481 && INTEGERP (w->base_line_pos)
19482 && XFASTINT (w->base_line_pos) <= startpos)
19483 {
19484 line = XFASTINT (w->base_line_number);
19485 linepos = XFASTINT (w->base_line_pos);
19486 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19487 }
19488 else
19489 {
19490 line = 1;
19491 linepos = BUF_BEGV (b);
19492 linepos_byte = BUF_BEGV_BYTE (b);
19493 }
19494
19495 /* Count lines from base line to window start position. */
19496 nlines = display_count_lines (linepos_byte,
19497 startpos_byte,
19498 startpos, &junk);
19499
19500 topline = nlines + line;
19501
19502 /* Determine a new base line, if the old one is too close
19503 or too far away, or if we did not have one.
19504 "Too close" means it's plausible a scroll-down would
19505 go back past it. */
19506 if (startpos == BUF_BEGV (b))
19507 {
19508 w->base_line_number = make_number (topline);
19509 w->base_line_pos = make_number (BUF_BEGV (b));
19510 }
19511 else if (nlines < height + 25 || nlines > height * 3 + 50
19512 || linepos == BUF_BEGV (b))
19513 {
19514 EMACS_INT limit = BUF_BEGV (b);
19515 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19516 EMACS_INT position;
19517 EMACS_INT distance =
19518 (height * 2 + 30) * line_number_display_limit_width;
19519
19520 if (startpos - distance > limit)
19521 {
19522 limit = startpos - distance;
19523 limit_byte = CHAR_TO_BYTE (limit);
19524 }
19525
19526 nlines = display_count_lines (startpos_byte,
19527 limit_byte,
19528 - (height * 2 + 30),
19529 &position);
19530 /* If we couldn't find the lines we wanted within
19531 line_number_display_limit_width chars per line,
19532 give up on line numbers for this window. */
19533 if (position == limit_byte && limit == startpos - distance)
19534 {
19535 w->base_line_pos = w->buffer;
19536 w->base_line_number = Qnil;
19537 goto no_value;
19538 }
19539
19540 w->base_line_number = make_number (topline - nlines);
19541 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19542 }
19543
19544 /* Now count lines from the start pos to point. */
19545 nlines = display_count_lines (startpos_byte,
19546 PT_BYTE, PT, &junk);
19547
19548 /* Record that we did display the line number. */
19549 line_number_displayed = 1;
19550
19551 /* Make the string to show. */
19552 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19553 return decode_mode_spec_buf;
19554 no_value:
19555 {
19556 char* p = decode_mode_spec_buf;
19557 int pad = field_width - 2;
19558 while (pad-- > 0)
19559 *p++ = ' ';
19560 *p++ = '?';
19561 *p++ = '?';
19562 *p = '\0';
19563 return decode_mode_spec_buf;
19564 }
19565 }
19566 break;
19567
19568 case 'm':
19569 obj = BVAR (b, mode_name);
19570 break;
19571
19572 case 'n':
19573 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19574 return " Narrow";
19575 break;
19576
19577 case 'p':
19578 {
19579 EMACS_INT pos = marker_position (w->start);
19580 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19581
19582 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19583 {
19584 if (pos <= BUF_BEGV (b))
19585 return "All";
19586 else
19587 return "Bottom";
19588 }
19589 else if (pos <= BUF_BEGV (b))
19590 return "Top";
19591 else
19592 {
19593 if (total > 1000000)
19594 /* Do it differently for a large value, to avoid overflow. */
19595 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19596 else
19597 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19598 /* We can't normally display a 3-digit number,
19599 so get us a 2-digit number that is close. */
19600 if (total == 100)
19601 total = 99;
19602 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19603 return decode_mode_spec_buf;
19604 }
19605 }
19606
19607 /* Display percentage of size above the bottom of the screen. */
19608 case 'P':
19609 {
19610 EMACS_INT toppos = marker_position (w->start);
19611 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19612 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19613
19614 if (botpos >= BUF_ZV (b))
19615 {
19616 if (toppos <= BUF_BEGV (b))
19617 return "All";
19618 else
19619 return "Bottom";
19620 }
19621 else
19622 {
19623 if (total > 1000000)
19624 /* Do it differently for a large value, to avoid overflow. */
19625 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19626 else
19627 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19628 /* We can't normally display a 3-digit number,
19629 so get us a 2-digit number that is close. */
19630 if (total == 100)
19631 total = 99;
19632 if (toppos <= BUF_BEGV (b))
19633 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19634 else
19635 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19636 return decode_mode_spec_buf;
19637 }
19638 }
19639
19640 case 's':
19641 /* status of process */
19642 obj = Fget_buffer_process (Fcurrent_buffer ());
19643 if (NILP (obj))
19644 return "no process";
19645 #ifndef MSDOS
19646 obj = Fsymbol_name (Fprocess_status (obj));
19647 #endif
19648 break;
19649
19650 case '@':
19651 {
19652 int count = inhibit_garbage_collection ();
19653 Lisp_Object val = call1 (intern ("file-remote-p"),
19654 BVAR (current_buffer, directory));
19655 unbind_to (count, Qnil);
19656
19657 if (NILP (val))
19658 return "-";
19659 else
19660 return "@";
19661 }
19662
19663 case 't': /* indicate TEXT or BINARY */
19664 return "T";
19665
19666 case 'z':
19667 /* coding-system (not including end-of-line format) */
19668 case 'Z':
19669 /* coding-system (including end-of-line type) */
19670 {
19671 int eol_flag = (c == 'Z');
19672 char *p = decode_mode_spec_buf;
19673
19674 if (! FRAME_WINDOW_P (f))
19675 {
19676 /* No need to mention EOL here--the terminal never needs
19677 to do EOL conversion. */
19678 p = decode_mode_spec_coding (CODING_ID_NAME
19679 (FRAME_KEYBOARD_CODING (f)->id),
19680 p, 0);
19681 p = decode_mode_spec_coding (CODING_ID_NAME
19682 (FRAME_TERMINAL_CODING (f)->id),
19683 p, 0);
19684 }
19685 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19686 p, eol_flag);
19687
19688 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19689 #ifdef subprocesses
19690 obj = Fget_buffer_process (Fcurrent_buffer ());
19691 if (PROCESSP (obj))
19692 {
19693 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19694 p, eol_flag);
19695 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19696 p, eol_flag);
19697 }
19698 #endif /* subprocesses */
19699 #endif /* 0 */
19700 *p = 0;
19701 return decode_mode_spec_buf;
19702 }
19703 }
19704
19705 if (STRINGP (obj))
19706 {
19707 *string = obj;
19708 return SSDATA (obj);
19709 }
19710 else
19711 return "";
19712 }
19713
19714
19715 /* Count up to COUNT lines starting from START_BYTE.
19716 But don't go beyond LIMIT_BYTE.
19717 Return the number of lines thus found (always nonnegative).
19718
19719 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19720
19721 static EMACS_INT
19722 display_count_lines (EMACS_INT start_byte,
19723 EMACS_INT limit_byte, EMACS_INT count,
19724 EMACS_INT *byte_pos_ptr)
19725 {
19726 register unsigned char *cursor;
19727 unsigned char *base;
19728
19729 register EMACS_INT ceiling;
19730 register unsigned char *ceiling_addr;
19731 EMACS_INT orig_count = count;
19732
19733 /* If we are not in selective display mode,
19734 check only for newlines. */
19735 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19736 && !INTEGERP (BVAR (current_buffer, selective_display)));
19737
19738 if (count > 0)
19739 {
19740 while (start_byte < limit_byte)
19741 {
19742 ceiling = BUFFER_CEILING_OF (start_byte);
19743 ceiling = min (limit_byte - 1, ceiling);
19744 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19745 base = (cursor = BYTE_POS_ADDR (start_byte));
19746 while (1)
19747 {
19748 if (selective_display)
19749 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19750 ;
19751 else
19752 while (*cursor != '\n' && ++cursor != ceiling_addr)
19753 ;
19754
19755 if (cursor != ceiling_addr)
19756 {
19757 if (--count == 0)
19758 {
19759 start_byte += cursor - base + 1;
19760 *byte_pos_ptr = start_byte;
19761 return orig_count;
19762 }
19763 else
19764 if (++cursor == ceiling_addr)
19765 break;
19766 }
19767 else
19768 break;
19769 }
19770 start_byte += cursor - base;
19771 }
19772 }
19773 else
19774 {
19775 while (start_byte > limit_byte)
19776 {
19777 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19778 ceiling = max (limit_byte, ceiling);
19779 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19780 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19781 while (1)
19782 {
19783 if (selective_display)
19784 while (--cursor != ceiling_addr
19785 && *cursor != '\n' && *cursor != 015)
19786 ;
19787 else
19788 while (--cursor != ceiling_addr && *cursor != '\n')
19789 ;
19790
19791 if (cursor != ceiling_addr)
19792 {
19793 if (++count == 0)
19794 {
19795 start_byte += cursor - base + 1;
19796 *byte_pos_ptr = start_byte;
19797 /* When scanning backwards, we should
19798 not count the newline posterior to which we stop. */
19799 return - orig_count - 1;
19800 }
19801 }
19802 else
19803 break;
19804 }
19805 /* Here we add 1 to compensate for the last decrement
19806 of CURSOR, which took it past the valid range. */
19807 start_byte += cursor - base + 1;
19808 }
19809 }
19810
19811 *byte_pos_ptr = limit_byte;
19812
19813 if (count < 0)
19814 return - orig_count + count;
19815 return orig_count - count;
19816
19817 }
19818
19819
19820 \f
19821 /***********************************************************************
19822 Displaying strings
19823 ***********************************************************************/
19824
19825 /* Display a NUL-terminated string, starting with index START.
19826
19827 If STRING is non-null, display that C string. Otherwise, the Lisp
19828 string LISP_STRING is displayed. There's a case that STRING is
19829 non-null and LISP_STRING is not nil. It means STRING is a string
19830 data of LISP_STRING. In that case, we display LISP_STRING while
19831 ignoring its text properties.
19832
19833 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19834 FACE_STRING. Display STRING or LISP_STRING with the face at
19835 FACE_STRING_POS in FACE_STRING:
19836
19837 Display the string in the environment given by IT, but use the
19838 standard display table, temporarily.
19839
19840 FIELD_WIDTH is the minimum number of output glyphs to produce.
19841 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19842 with spaces. If STRING has more characters, more than FIELD_WIDTH
19843 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19844
19845 PRECISION is the maximum number of characters to output from
19846 STRING. PRECISION < 0 means don't truncate the string.
19847
19848 This is roughly equivalent to printf format specifiers:
19849
19850 FIELD_WIDTH PRECISION PRINTF
19851 ----------------------------------------
19852 -1 -1 %s
19853 -1 10 %.10s
19854 10 -1 %10s
19855 20 10 %20.10s
19856
19857 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19858 display them, and < 0 means obey the current buffer's value of
19859 enable_multibyte_characters.
19860
19861 Value is the number of columns displayed. */
19862
19863 static int
19864 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19865 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19866 int field_width, int precision, int max_x, int multibyte)
19867 {
19868 int hpos_at_start = it->hpos;
19869 int saved_face_id = it->face_id;
19870 struct glyph_row *row = it->glyph_row;
19871
19872 /* Initialize the iterator IT for iteration over STRING beginning
19873 with index START. */
19874 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19875 precision, field_width, multibyte);
19876 if (string && STRINGP (lisp_string))
19877 /* LISP_STRING is the one returned by decode_mode_spec. We should
19878 ignore its text properties. */
19879 it->stop_charpos = -1;
19880
19881 /* If displaying STRING, set up the face of the iterator
19882 from LISP_STRING, if that's given. */
19883 if (STRINGP (face_string))
19884 {
19885 EMACS_INT endptr;
19886 struct face *face;
19887
19888 it->face_id
19889 = face_at_string_position (it->w, face_string, face_string_pos,
19890 0, it->region_beg_charpos,
19891 it->region_end_charpos,
19892 &endptr, it->base_face_id, 0);
19893 face = FACE_FROM_ID (it->f, it->face_id);
19894 it->face_box_p = face->box != FACE_NO_BOX;
19895 }
19896
19897 /* Set max_x to the maximum allowed X position. Don't let it go
19898 beyond the right edge of the window. */
19899 if (max_x <= 0)
19900 max_x = it->last_visible_x;
19901 else
19902 max_x = min (max_x, it->last_visible_x);
19903
19904 /* Skip over display elements that are not visible. because IT->w is
19905 hscrolled. */
19906 if (it->current_x < it->first_visible_x)
19907 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19908 MOVE_TO_POS | MOVE_TO_X);
19909
19910 row->ascent = it->max_ascent;
19911 row->height = it->max_ascent + it->max_descent;
19912 row->phys_ascent = it->max_phys_ascent;
19913 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19914 row->extra_line_spacing = it->max_extra_line_spacing;
19915
19916 /* This condition is for the case that we are called with current_x
19917 past last_visible_x. */
19918 while (it->current_x < max_x)
19919 {
19920 int x_before, x, n_glyphs_before, i, nglyphs;
19921
19922 /* Get the next display element. */
19923 if (!get_next_display_element (it))
19924 break;
19925
19926 /* Produce glyphs. */
19927 x_before = it->current_x;
19928 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19929 PRODUCE_GLYPHS (it);
19930
19931 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19932 i = 0;
19933 x = x_before;
19934 while (i < nglyphs)
19935 {
19936 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19937
19938 if (it->line_wrap != TRUNCATE
19939 && x + glyph->pixel_width > max_x)
19940 {
19941 /* End of continued line or max_x reached. */
19942 if (CHAR_GLYPH_PADDING_P (*glyph))
19943 {
19944 /* A wide character is unbreakable. */
19945 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19946 it->current_x = x_before;
19947 }
19948 else
19949 {
19950 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19951 it->current_x = x;
19952 }
19953 break;
19954 }
19955 else if (x + glyph->pixel_width >= it->first_visible_x)
19956 {
19957 /* Glyph is at least partially visible. */
19958 ++it->hpos;
19959 if (x < it->first_visible_x)
19960 it->glyph_row->x = x - it->first_visible_x;
19961 }
19962 else
19963 {
19964 /* Glyph is off the left margin of the display area.
19965 Should not happen. */
19966 abort ();
19967 }
19968
19969 row->ascent = max (row->ascent, it->max_ascent);
19970 row->height = max (row->height, it->max_ascent + it->max_descent);
19971 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19972 row->phys_height = max (row->phys_height,
19973 it->max_phys_ascent + it->max_phys_descent);
19974 row->extra_line_spacing = max (row->extra_line_spacing,
19975 it->max_extra_line_spacing);
19976 x += glyph->pixel_width;
19977 ++i;
19978 }
19979
19980 /* Stop if max_x reached. */
19981 if (i < nglyphs)
19982 break;
19983
19984 /* Stop at line ends. */
19985 if (ITERATOR_AT_END_OF_LINE_P (it))
19986 {
19987 it->continuation_lines_width = 0;
19988 break;
19989 }
19990
19991 set_iterator_to_next (it, 1);
19992
19993 /* Stop if truncating at the right edge. */
19994 if (it->line_wrap == TRUNCATE
19995 && it->current_x >= it->last_visible_x)
19996 {
19997 /* Add truncation mark, but don't do it if the line is
19998 truncated at a padding space. */
19999 if (IT_CHARPOS (*it) < it->string_nchars)
20000 {
20001 if (!FRAME_WINDOW_P (it->f))
20002 {
20003 int ii, n;
20004
20005 if (it->current_x > it->last_visible_x)
20006 {
20007 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20008 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20009 break;
20010 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20011 {
20012 row->used[TEXT_AREA] = ii;
20013 produce_special_glyphs (it, IT_TRUNCATION);
20014 }
20015 }
20016 produce_special_glyphs (it, IT_TRUNCATION);
20017 }
20018 it->glyph_row->truncated_on_right_p = 1;
20019 }
20020 break;
20021 }
20022 }
20023
20024 /* Maybe insert a truncation at the left. */
20025 if (it->first_visible_x
20026 && IT_CHARPOS (*it) > 0)
20027 {
20028 if (!FRAME_WINDOW_P (it->f))
20029 insert_left_trunc_glyphs (it);
20030 it->glyph_row->truncated_on_left_p = 1;
20031 }
20032
20033 it->face_id = saved_face_id;
20034
20035 /* Value is number of columns displayed. */
20036 return it->hpos - hpos_at_start;
20037 }
20038
20039
20040 \f
20041 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20042 appears as an element of LIST or as the car of an element of LIST.
20043 If PROPVAL is a list, compare each element against LIST in that
20044 way, and return 1/2 if any element of PROPVAL is found in LIST.
20045 Otherwise return 0. This function cannot quit.
20046 The return value is 2 if the text is invisible but with an ellipsis
20047 and 1 if it's invisible and without an ellipsis. */
20048
20049 int
20050 invisible_p (register Lisp_Object propval, Lisp_Object list)
20051 {
20052 register Lisp_Object tail, proptail;
20053
20054 for (tail = list; CONSP (tail); tail = XCDR (tail))
20055 {
20056 register Lisp_Object tem;
20057 tem = XCAR (tail);
20058 if (EQ (propval, tem))
20059 return 1;
20060 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20061 return NILP (XCDR (tem)) ? 1 : 2;
20062 }
20063
20064 if (CONSP (propval))
20065 {
20066 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20067 {
20068 Lisp_Object propelt;
20069 propelt = XCAR (proptail);
20070 for (tail = list; CONSP (tail); tail = XCDR (tail))
20071 {
20072 register Lisp_Object tem;
20073 tem = XCAR (tail);
20074 if (EQ (propelt, tem))
20075 return 1;
20076 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20077 return NILP (XCDR (tem)) ? 1 : 2;
20078 }
20079 }
20080 }
20081
20082 return 0;
20083 }
20084
20085 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20086 doc: /* Non-nil if the property makes the text invisible.
20087 POS-OR-PROP can be a marker or number, in which case it is taken to be
20088 a position in the current buffer and the value of the `invisible' property
20089 is checked; or it can be some other value, which is then presumed to be the
20090 value of the `invisible' property of the text of interest.
20091 The non-nil value returned can be t for truly invisible text or something
20092 else if the text is replaced by an ellipsis. */)
20093 (Lisp_Object pos_or_prop)
20094 {
20095 Lisp_Object prop
20096 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20097 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20098 : pos_or_prop);
20099 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20100 return (invis == 0 ? Qnil
20101 : invis == 1 ? Qt
20102 : make_number (invis));
20103 }
20104
20105 /* Calculate a width or height in pixels from a specification using
20106 the following elements:
20107
20108 SPEC ::=
20109 NUM - a (fractional) multiple of the default font width/height
20110 (NUM) - specifies exactly NUM pixels
20111 UNIT - a fixed number of pixels, see below.
20112 ELEMENT - size of a display element in pixels, see below.
20113 (NUM . SPEC) - equals NUM * SPEC
20114 (+ SPEC SPEC ...) - add pixel values
20115 (- SPEC SPEC ...) - subtract pixel values
20116 (- SPEC) - negate pixel value
20117
20118 NUM ::=
20119 INT or FLOAT - a number constant
20120 SYMBOL - use symbol's (buffer local) variable binding.
20121
20122 UNIT ::=
20123 in - pixels per inch *)
20124 mm - pixels per 1/1000 meter *)
20125 cm - pixels per 1/100 meter *)
20126 width - width of current font in pixels.
20127 height - height of current font in pixels.
20128
20129 *) using the ratio(s) defined in display-pixels-per-inch.
20130
20131 ELEMENT ::=
20132
20133 left-fringe - left fringe width in pixels
20134 right-fringe - right fringe width in pixels
20135
20136 left-margin - left margin width in pixels
20137 right-margin - right margin width in pixels
20138
20139 scroll-bar - scroll-bar area width in pixels
20140
20141 Examples:
20142
20143 Pixels corresponding to 5 inches:
20144 (5 . in)
20145
20146 Total width of non-text areas on left side of window (if scroll-bar is on left):
20147 '(space :width (+ left-fringe left-margin scroll-bar))
20148
20149 Align to first text column (in header line):
20150 '(space :align-to 0)
20151
20152 Align to middle of text area minus half the width of variable `my-image'
20153 containing a loaded image:
20154 '(space :align-to (0.5 . (- text my-image)))
20155
20156 Width of left margin minus width of 1 character in the default font:
20157 '(space :width (- left-margin 1))
20158
20159 Width of left margin minus width of 2 characters in the current font:
20160 '(space :width (- left-margin (2 . width)))
20161
20162 Center 1 character over left-margin (in header line):
20163 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20164
20165 Different ways to express width of left fringe plus left margin minus one pixel:
20166 '(space :width (- (+ left-fringe left-margin) (1)))
20167 '(space :width (+ left-fringe left-margin (- (1))))
20168 '(space :width (+ left-fringe left-margin (-1)))
20169
20170 */
20171
20172 #define NUMVAL(X) \
20173 ((INTEGERP (X) || FLOATP (X)) \
20174 ? XFLOATINT (X) \
20175 : - 1)
20176
20177 int
20178 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20179 struct font *font, int width_p, int *align_to)
20180 {
20181 double pixels;
20182
20183 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20184 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20185
20186 if (NILP (prop))
20187 return OK_PIXELS (0);
20188
20189 xassert (FRAME_LIVE_P (it->f));
20190
20191 if (SYMBOLP (prop))
20192 {
20193 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20194 {
20195 char *unit = SSDATA (SYMBOL_NAME (prop));
20196
20197 if (unit[0] == 'i' && unit[1] == 'n')
20198 pixels = 1.0;
20199 else if (unit[0] == 'm' && unit[1] == 'm')
20200 pixels = 25.4;
20201 else if (unit[0] == 'c' && unit[1] == 'm')
20202 pixels = 2.54;
20203 else
20204 pixels = 0;
20205 if (pixels > 0)
20206 {
20207 double ppi;
20208 #ifdef HAVE_WINDOW_SYSTEM
20209 if (FRAME_WINDOW_P (it->f)
20210 && (ppi = (width_p
20211 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20212 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20213 ppi > 0))
20214 return OK_PIXELS (ppi / pixels);
20215 #endif
20216
20217 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20218 || (CONSP (Vdisplay_pixels_per_inch)
20219 && (ppi = (width_p
20220 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20221 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20222 ppi > 0)))
20223 return OK_PIXELS (ppi / pixels);
20224
20225 return 0;
20226 }
20227 }
20228
20229 #ifdef HAVE_WINDOW_SYSTEM
20230 if (EQ (prop, Qheight))
20231 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20232 if (EQ (prop, Qwidth))
20233 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20234 #else
20235 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20236 return OK_PIXELS (1);
20237 #endif
20238
20239 if (EQ (prop, Qtext))
20240 return OK_PIXELS (width_p
20241 ? window_box_width (it->w, TEXT_AREA)
20242 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20243
20244 if (align_to && *align_to < 0)
20245 {
20246 *res = 0;
20247 if (EQ (prop, Qleft))
20248 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20249 if (EQ (prop, Qright))
20250 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20251 if (EQ (prop, Qcenter))
20252 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20253 + window_box_width (it->w, TEXT_AREA) / 2);
20254 if (EQ (prop, Qleft_fringe))
20255 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20256 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20257 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20258 if (EQ (prop, Qright_fringe))
20259 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20260 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20261 : window_box_right_offset (it->w, TEXT_AREA));
20262 if (EQ (prop, Qleft_margin))
20263 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20264 if (EQ (prop, Qright_margin))
20265 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20266 if (EQ (prop, Qscroll_bar))
20267 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20268 ? 0
20269 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20270 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20271 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20272 : 0)));
20273 }
20274 else
20275 {
20276 if (EQ (prop, Qleft_fringe))
20277 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20278 if (EQ (prop, Qright_fringe))
20279 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20280 if (EQ (prop, Qleft_margin))
20281 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20282 if (EQ (prop, Qright_margin))
20283 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20284 if (EQ (prop, Qscroll_bar))
20285 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20286 }
20287
20288 prop = Fbuffer_local_value (prop, it->w->buffer);
20289 }
20290
20291 if (INTEGERP (prop) || FLOATP (prop))
20292 {
20293 int base_unit = (width_p
20294 ? FRAME_COLUMN_WIDTH (it->f)
20295 : FRAME_LINE_HEIGHT (it->f));
20296 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20297 }
20298
20299 if (CONSP (prop))
20300 {
20301 Lisp_Object car = XCAR (prop);
20302 Lisp_Object cdr = XCDR (prop);
20303
20304 if (SYMBOLP (car))
20305 {
20306 #ifdef HAVE_WINDOW_SYSTEM
20307 if (FRAME_WINDOW_P (it->f)
20308 && valid_image_p (prop))
20309 {
20310 int id = lookup_image (it->f, prop);
20311 struct image *img = IMAGE_FROM_ID (it->f, id);
20312
20313 return OK_PIXELS (width_p ? img->width : img->height);
20314 }
20315 #endif
20316 if (EQ (car, Qplus) || EQ (car, Qminus))
20317 {
20318 int first = 1;
20319 double px;
20320
20321 pixels = 0;
20322 while (CONSP (cdr))
20323 {
20324 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20325 font, width_p, align_to))
20326 return 0;
20327 if (first)
20328 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20329 else
20330 pixels += px;
20331 cdr = XCDR (cdr);
20332 }
20333 if (EQ (car, Qminus))
20334 pixels = -pixels;
20335 return OK_PIXELS (pixels);
20336 }
20337
20338 car = Fbuffer_local_value (car, it->w->buffer);
20339 }
20340
20341 if (INTEGERP (car) || FLOATP (car))
20342 {
20343 double fact;
20344 pixels = XFLOATINT (car);
20345 if (NILP (cdr))
20346 return OK_PIXELS (pixels);
20347 if (calc_pixel_width_or_height (&fact, it, cdr,
20348 font, width_p, align_to))
20349 return OK_PIXELS (pixels * fact);
20350 return 0;
20351 }
20352
20353 return 0;
20354 }
20355
20356 return 0;
20357 }
20358
20359 \f
20360 /***********************************************************************
20361 Glyph Display
20362 ***********************************************************************/
20363
20364 #ifdef HAVE_WINDOW_SYSTEM
20365
20366 #if GLYPH_DEBUG
20367
20368 void
20369 dump_glyph_string (s)
20370 struct glyph_string *s;
20371 {
20372 fprintf (stderr, "glyph string\n");
20373 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20374 s->x, s->y, s->width, s->height);
20375 fprintf (stderr, " ybase = %d\n", s->ybase);
20376 fprintf (stderr, " hl = %d\n", s->hl);
20377 fprintf (stderr, " left overhang = %d, right = %d\n",
20378 s->left_overhang, s->right_overhang);
20379 fprintf (stderr, " nchars = %d\n", s->nchars);
20380 fprintf (stderr, " extends to end of line = %d\n",
20381 s->extends_to_end_of_line_p);
20382 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20383 fprintf (stderr, " bg width = %d\n", s->background_width);
20384 }
20385
20386 #endif /* GLYPH_DEBUG */
20387
20388 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20389 of XChar2b structures for S; it can't be allocated in
20390 init_glyph_string because it must be allocated via `alloca'. W
20391 is the window on which S is drawn. ROW and AREA are the glyph row
20392 and area within the row from which S is constructed. START is the
20393 index of the first glyph structure covered by S. HL is a
20394 face-override for drawing S. */
20395
20396 #ifdef HAVE_NTGUI
20397 #define OPTIONAL_HDC(hdc) HDC hdc,
20398 #define DECLARE_HDC(hdc) HDC hdc;
20399 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20400 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20401 #endif
20402
20403 #ifndef OPTIONAL_HDC
20404 #define OPTIONAL_HDC(hdc)
20405 #define DECLARE_HDC(hdc)
20406 #define ALLOCATE_HDC(hdc, f)
20407 #define RELEASE_HDC(hdc, f)
20408 #endif
20409
20410 static void
20411 init_glyph_string (struct glyph_string *s,
20412 OPTIONAL_HDC (hdc)
20413 XChar2b *char2b, struct window *w, struct glyph_row *row,
20414 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20415 {
20416 memset (s, 0, sizeof *s);
20417 s->w = w;
20418 s->f = XFRAME (w->frame);
20419 #ifdef HAVE_NTGUI
20420 s->hdc = hdc;
20421 #endif
20422 s->display = FRAME_X_DISPLAY (s->f);
20423 s->window = FRAME_X_WINDOW (s->f);
20424 s->char2b = char2b;
20425 s->hl = hl;
20426 s->row = row;
20427 s->area = area;
20428 s->first_glyph = row->glyphs[area] + start;
20429 s->height = row->height;
20430 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20431 s->ybase = s->y + row->ascent;
20432 }
20433
20434
20435 /* Append the list of glyph strings with head H and tail T to the list
20436 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20437
20438 static INLINE void
20439 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20440 struct glyph_string *h, struct glyph_string *t)
20441 {
20442 if (h)
20443 {
20444 if (*head)
20445 (*tail)->next = h;
20446 else
20447 *head = h;
20448 h->prev = *tail;
20449 *tail = t;
20450 }
20451 }
20452
20453
20454 /* Prepend the list of glyph strings with head H and tail T to the
20455 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20456 result. */
20457
20458 static INLINE void
20459 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20460 struct glyph_string *h, struct glyph_string *t)
20461 {
20462 if (h)
20463 {
20464 if (*head)
20465 (*head)->prev = t;
20466 else
20467 *tail = t;
20468 t->next = *head;
20469 *head = h;
20470 }
20471 }
20472
20473
20474 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20475 Set *HEAD and *TAIL to the resulting list. */
20476
20477 static INLINE void
20478 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20479 struct glyph_string *s)
20480 {
20481 s->next = s->prev = NULL;
20482 append_glyph_string_lists (head, tail, s, s);
20483 }
20484
20485
20486 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20487 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20488 make sure that X resources for the face returned are allocated.
20489 Value is a pointer to a realized face that is ready for display if
20490 DISPLAY_P is non-zero. */
20491
20492 static INLINE struct face *
20493 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20494 XChar2b *char2b, int display_p)
20495 {
20496 struct face *face = FACE_FROM_ID (f, face_id);
20497
20498 if (face->font)
20499 {
20500 unsigned code = face->font->driver->encode_char (face->font, c);
20501
20502 if (code != FONT_INVALID_CODE)
20503 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20504 else
20505 STORE_XCHAR2B (char2b, 0, 0);
20506 }
20507
20508 /* Make sure X resources of the face are allocated. */
20509 #ifdef HAVE_X_WINDOWS
20510 if (display_p)
20511 #endif
20512 {
20513 xassert (face != NULL);
20514 PREPARE_FACE_FOR_DISPLAY (f, face);
20515 }
20516
20517 return face;
20518 }
20519
20520
20521 /* Get face and two-byte form of character glyph GLYPH on frame F.
20522 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20523 a pointer to a realized face that is ready for display. */
20524
20525 static INLINE struct face *
20526 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20527 XChar2b *char2b, int *two_byte_p)
20528 {
20529 struct face *face;
20530
20531 xassert (glyph->type == CHAR_GLYPH);
20532 face = FACE_FROM_ID (f, glyph->face_id);
20533
20534 if (two_byte_p)
20535 *two_byte_p = 0;
20536
20537 if (face->font)
20538 {
20539 unsigned code;
20540
20541 if (CHAR_BYTE8_P (glyph->u.ch))
20542 code = CHAR_TO_BYTE8 (glyph->u.ch);
20543 else
20544 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20545
20546 if (code != FONT_INVALID_CODE)
20547 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20548 else
20549 STORE_XCHAR2B (char2b, 0, 0);
20550 }
20551
20552 /* Make sure X resources of the face are allocated. */
20553 xassert (face != NULL);
20554 PREPARE_FACE_FOR_DISPLAY (f, face);
20555 return face;
20556 }
20557
20558
20559 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20560 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20561
20562 static INLINE int
20563 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20564 {
20565 unsigned code;
20566
20567 if (CHAR_BYTE8_P (c))
20568 code = CHAR_TO_BYTE8 (c);
20569 else
20570 code = font->driver->encode_char (font, c);
20571
20572 if (code == FONT_INVALID_CODE)
20573 return 0;
20574 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20575 return 1;
20576 }
20577
20578
20579 /* Fill glyph string S with composition components specified by S->cmp.
20580
20581 BASE_FACE is the base face of the composition.
20582 S->cmp_from is the index of the first component for S.
20583
20584 OVERLAPS non-zero means S should draw the foreground only, and use
20585 its physical height for clipping. See also draw_glyphs.
20586
20587 Value is the index of a component not in S. */
20588
20589 static int
20590 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20591 int overlaps)
20592 {
20593 int i;
20594 /* For all glyphs of this composition, starting at the offset
20595 S->cmp_from, until we reach the end of the definition or encounter a
20596 glyph that requires the different face, add it to S. */
20597 struct face *face;
20598
20599 xassert (s);
20600
20601 s->for_overlaps = overlaps;
20602 s->face = NULL;
20603 s->font = NULL;
20604 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20605 {
20606 int c = COMPOSITION_GLYPH (s->cmp, i);
20607
20608 if (c != '\t')
20609 {
20610 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20611 -1, Qnil);
20612
20613 face = get_char_face_and_encoding (s->f, c, face_id,
20614 s->char2b + i, 1);
20615 if (face)
20616 {
20617 if (! s->face)
20618 {
20619 s->face = face;
20620 s->font = s->face->font;
20621 }
20622 else if (s->face != face)
20623 break;
20624 }
20625 }
20626 ++s->nchars;
20627 }
20628 s->cmp_to = i;
20629
20630 /* All glyph strings for the same composition has the same width,
20631 i.e. the width set for the first component of the composition. */
20632 s->width = s->first_glyph->pixel_width;
20633
20634 /* If the specified font could not be loaded, use the frame's
20635 default font, but record the fact that we couldn't load it in
20636 the glyph string so that we can draw rectangles for the
20637 characters of the glyph string. */
20638 if (s->font == NULL)
20639 {
20640 s->font_not_found_p = 1;
20641 s->font = FRAME_FONT (s->f);
20642 }
20643
20644 /* Adjust base line for subscript/superscript text. */
20645 s->ybase += s->first_glyph->voffset;
20646
20647 /* This glyph string must always be drawn with 16-bit functions. */
20648 s->two_byte_p = 1;
20649
20650 return s->cmp_to;
20651 }
20652
20653 static int
20654 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20655 int start, int end, int overlaps)
20656 {
20657 struct glyph *glyph, *last;
20658 Lisp_Object lgstring;
20659 int i;
20660
20661 s->for_overlaps = overlaps;
20662 glyph = s->row->glyphs[s->area] + start;
20663 last = s->row->glyphs[s->area] + end;
20664 s->cmp_id = glyph->u.cmp.id;
20665 s->cmp_from = glyph->slice.cmp.from;
20666 s->cmp_to = glyph->slice.cmp.to + 1;
20667 s->face = FACE_FROM_ID (s->f, face_id);
20668 lgstring = composition_gstring_from_id (s->cmp_id);
20669 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20670 glyph++;
20671 while (glyph < last
20672 && glyph->u.cmp.automatic
20673 && glyph->u.cmp.id == s->cmp_id
20674 && s->cmp_to == glyph->slice.cmp.from)
20675 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20676
20677 for (i = s->cmp_from; i < s->cmp_to; i++)
20678 {
20679 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20680 unsigned code = LGLYPH_CODE (lglyph);
20681
20682 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20683 }
20684 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20685 return glyph - s->row->glyphs[s->area];
20686 }
20687
20688
20689 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20690 See the comment of fill_glyph_string for arguments.
20691 Value is the index of the first glyph not in S. */
20692
20693
20694 static int
20695 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20696 int start, int end, int overlaps)
20697 {
20698 struct glyph *glyph, *last;
20699 int voffset;
20700
20701 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20702 s->for_overlaps = overlaps;
20703 glyph = s->row->glyphs[s->area] + start;
20704 last = s->row->glyphs[s->area] + end;
20705 voffset = glyph->voffset;
20706 s->face = FACE_FROM_ID (s->f, face_id);
20707 s->font = s->face->font;
20708 s->nchars = 1;
20709 s->width = glyph->pixel_width;
20710 glyph++;
20711 while (glyph < last
20712 && glyph->type == GLYPHLESS_GLYPH
20713 && glyph->voffset == voffset
20714 && glyph->face_id == face_id)
20715 {
20716 s->nchars++;
20717 s->width += glyph->pixel_width;
20718 glyph++;
20719 }
20720 s->ybase += voffset;
20721 return glyph - s->row->glyphs[s->area];
20722 }
20723
20724
20725 /* Fill glyph string S from a sequence of character glyphs.
20726
20727 FACE_ID is the face id of the string. START is the index of the
20728 first glyph to consider, END is the index of the last + 1.
20729 OVERLAPS non-zero means S should draw the foreground only, and use
20730 its physical height for clipping. See also draw_glyphs.
20731
20732 Value is the index of the first glyph not in S. */
20733
20734 static int
20735 fill_glyph_string (struct glyph_string *s, int face_id,
20736 int start, int end, int overlaps)
20737 {
20738 struct glyph *glyph, *last;
20739 int voffset;
20740 int glyph_not_available_p;
20741
20742 xassert (s->f == XFRAME (s->w->frame));
20743 xassert (s->nchars == 0);
20744 xassert (start >= 0 && end > start);
20745
20746 s->for_overlaps = overlaps;
20747 glyph = s->row->glyphs[s->area] + start;
20748 last = s->row->glyphs[s->area] + end;
20749 voffset = glyph->voffset;
20750 s->padding_p = glyph->padding_p;
20751 glyph_not_available_p = glyph->glyph_not_available_p;
20752
20753 while (glyph < last
20754 && glyph->type == CHAR_GLYPH
20755 && glyph->voffset == voffset
20756 /* Same face id implies same font, nowadays. */
20757 && glyph->face_id == face_id
20758 && glyph->glyph_not_available_p == glyph_not_available_p)
20759 {
20760 int two_byte_p;
20761
20762 s->face = get_glyph_face_and_encoding (s->f, glyph,
20763 s->char2b + s->nchars,
20764 &two_byte_p);
20765 s->two_byte_p = two_byte_p;
20766 ++s->nchars;
20767 xassert (s->nchars <= end - start);
20768 s->width += glyph->pixel_width;
20769 if (glyph++->padding_p != s->padding_p)
20770 break;
20771 }
20772
20773 s->font = s->face->font;
20774
20775 /* If the specified font could not be loaded, use the frame's font,
20776 but record the fact that we couldn't load it in
20777 S->font_not_found_p so that we can draw rectangles for the
20778 characters of the glyph string. */
20779 if (s->font == NULL || glyph_not_available_p)
20780 {
20781 s->font_not_found_p = 1;
20782 s->font = FRAME_FONT (s->f);
20783 }
20784
20785 /* Adjust base line for subscript/superscript text. */
20786 s->ybase += voffset;
20787
20788 xassert (s->face && s->face->gc);
20789 return glyph - s->row->glyphs[s->area];
20790 }
20791
20792
20793 /* Fill glyph string S from image glyph S->first_glyph. */
20794
20795 static void
20796 fill_image_glyph_string (struct glyph_string *s)
20797 {
20798 xassert (s->first_glyph->type == IMAGE_GLYPH);
20799 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20800 xassert (s->img);
20801 s->slice = s->first_glyph->slice.img;
20802 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20803 s->font = s->face->font;
20804 s->width = s->first_glyph->pixel_width;
20805
20806 /* Adjust base line for subscript/superscript text. */
20807 s->ybase += s->first_glyph->voffset;
20808 }
20809
20810
20811 /* Fill glyph string S from a sequence of stretch glyphs.
20812
20813 START is the index of the first glyph to consider,
20814 END is the index of the last + 1.
20815
20816 Value is the index of the first glyph not in S. */
20817
20818 static int
20819 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20820 {
20821 struct glyph *glyph, *last;
20822 int voffset, face_id;
20823
20824 xassert (s->first_glyph->type == STRETCH_GLYPH);
20825
20826 glyph = s->row->glyphs[s->area] + start;
20827 last = s->row->glyphs[s->area] + end;
20828 face_id = glyph->face_id;
20829 s->face = FACE_FROM_ID (s->f, face_id);
20830 s->font = s->face->font;
20831 s->width = glyph->pixel_width;
20832 s->nchars = 1;
20833 voffset = glyph->voffset;
20834
20835 for (++glyph;
20836 (glyph < last
20837 && glyph->type == STRETCH_GLYPH
20838 && glyph->voffset == voffset
20839 && glyph->face_id == face_id);
20840 ++glyph)
20841 s->width += glyph->pixel_width;
20842
20843 /* Adjust base line for subscript/superscript text. */
20844 s->ybase += voffset;
20845
20846 /* The case that face->gc == 0 is handled when drawing the glyph
20847 string by calling PREPARE_FACE_FOR_DISPLAY. */
20848 xassert (s->face);
20849 return glyph - s->row->glyphs[s->area];
20850 }
20851
20852 static struct font_metrics *
20853 get_per_char_metric (struct font *font, XChar2b *char2b)
20854 {
20855 static struct font_metrics metrics;
20856 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20857
20858 if (! font || code == FONT_INVALID_CODE)
20859 return NULL;
20860 font->driver->text_extents (font, &code, 1, &metrics);
20861 return &metrics;
20862 }
20863
20864 /* EXPORT for RIF:
20865 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20866 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20867 assumed to be zero. */
20868
20869 void
20870 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20871 {
20872 *left = *right = 0;
20873
20874 if (glyph->type == CHAR_GLYPH)
20875 {
20876 struct face *face;
20877 XChar2b char2b;
20878 struct font_metrics *pcm;
20879
20880 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20881 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20882 {
20883 if (pcm->rbearing > pcm->width)
20884 *right = pcm->rbearing - pcm->width;
20885 if (pcm->lbearing < 0)
20886 *left = -pcm->lbearing;
20887 }
20888 }
20889 else if (glyph->type == COMPOSITE_GLYPH)
20890 {
20891 if (! glyph->u.cmp.automatic)
20892 {
20893 struct composition *cmp = composition_table[glyph->u.cmp.id];
20894
20895 if (cmp->rbearing > cmp->pixel_width)
20896 *right = cmp->rbearing - cmp->pixel_width;
20897 if (cmp->lbearing < 0)
20898 *left = - cmp->lbearing;
20899 }
20900 else
20901 {
20902 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20903 struct font_metrics metrics;
20904
20905 composition_gstring_width (gstring, glyph->slice.cmp.from,
20906 glyph->slice.cmp.to + 1, &metrics);
20907 if (metrics.rbearing > metrics.width)
20908 *right = metrics.rbearing - metrics.width;
20909 if (metrics.lbearing < 0)
20910 *left = - metrics.lbearing;
20911 }
20912 }
20913 }
20914
20915
20916 /* Return the index of the first glyph preceding glyph string S that
20917 is overwritten by S because of S's left overhang. Value is -1
20918 if no glyphs are overwritten. */
20919
20920 static int
20921 left_overwritten (struct glyph_string *s)
20922 {
20923 int k;
20924
20925 if (s->left_overhang)
20926 {
20927 int x = 0, i;
20928 struct glyph *glyphs = s->row->glyphs[s->area];
20929 int first = s->first_glyph - glyphs;
20930
20931 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20932 x -= glyphs[i].pixel_width;
20933
20934 k = i + 1;
20935 }
20936 else
20937 k = -1;
20938
20939 return k;
20940 }
20941
20942
20943 /* Return the index of the first glyph preceding glyph string S that
20944 is overwriting S because of its right overhang. Value is -1 if no
20945 glyph in front of S overwrites S. */
20946
20947 static int
20948 left_overwriting (struct glyph_string *s)
20949 {
20950 int i, k, x;
20951 struct glyph *glyphs = s->row->glyphs[s->area];
20952 int first = s->first_glyph - glyphs;
20953
20954 k = -1;
20955 x = 0;
20956 for (i = first - 1; i >= 0; --i)
20957 {
20958 int left, right;
20959 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20960 if (x + right > 0)
20961 k = i;
20962 x -= glyphs[i].pixel_width;
20963 }
20964
20965 return k;
20966 }
20967
20968
20969 /* Return the index of the last glyph following glyph string S that is
20970 overwritten by S because of S's right overhang. Value is -1 if
20971 no such glyph is found. */
20972
20973 static int
20974 right_overwritten (struct glyph_string *s)
20975 {
20976 int k = -1;
20977
20978 if (s->right_overhang)
20979 {
20980 int x = 0, i;
20981 struct glyph *glyphs = s->row->glyphs[s->area];
20982 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20983 int end = s->row->used[s->area];
20984
20985 for (i = first; i < end && s->right_overhang > x; ++i)
20986 x += glyphs[i].pixel_width;
20987
20988 k = i;
20989 }
20990
20991 return k;
20992 }
20993
20994
20995 /* Return the index of the last glyph following glyph string S that
20996 overwrites S because of its left overhang. Value is negative
20997 if no such glyph is found. */
20998
20999 static int
21000 right_overwriting (struct glyph_string *s)
21001 {
21002 int i, k, x;
21003 int end = s->row->used[s->area];
21004 struct glyph *glyphs = s->row->glyphs[s->area];
21005 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21006
21007 k = -1;
21008 x = 0;
21009 for (i = first; i < end; ++i)
21010 {
21011 int left, right;
21012 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21013 if (x - left < 0)
21014 k = i;
21015 x += glyphs[i].pixel_width;
21016 }
21017
21018 return k;
21019 }
21020
21021
21022 /* Set background width of glyph string S. START is the index of the
21023 first glyph following S. LAST_X is the right-most x-position + 1
21024 in the drawing area. */
21025
21026 static INLINE void
21027 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21028 {
21029 /* If the face of this glyph string has to be drawn to the end of
21030 the drawing area, set S->extends_to_end_of_line_p. */
21031
21032 if (start == s->row->used[s->area]
21033 && s->area == TEXT_AREA
21034 && ((s->row->fill_line_p
21035 && (s->hl == DRAW_NORMAL_TEXT
21036 || s->hl == DRAW_IMAGE_RAISED
21037 || s->hl == DRAW_IMAGE_SUNKEN))
21038 || s->hl == DRAW_MOUSE_FACE))
21039 s->extends_to_end_of_line_p = 1;
21040
21041 /* If S extends its face to the end of the line, set its
21042 background_width to the distance to the right edge of the drawing
21043 area. */
21044 if (s->extends_to_end_of_line_p)
21045 s->background_width = last_x - s->x + 1;
21046 else
21047 s->background_width = s->width;
21048 }
21049
21050
21051 /* Compute overhangs and x-positions for glyph string S and its
21052 predecessors, or successors. X is the starting x-position for S.
21053 BACKWARD_P non-zero means process predecessors. */
21054
21055 static void
21056 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21057 {
21058 if (backward_p)
21059 {
21060 while (s)
21061 {
21062 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21063 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21064 x -= s->width;
21065 s->x = x;
21066 s = s->prev;
21067 }
21068 }
21069 else
21070 {
21071 while (s)
21072 {
21073 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21074 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21075 s->x = x;
21076 x += s->width;
21077 s = s->next;
21078 }
21079 }
21080 }
21081
21082
21083
21084 /* The following macros are only called from draw_glyphs below.
21085 They reference the following parameters of that function directly:
21086 `w', `row', `area', and `overlap_p'
21087 as well as the following local variables:
21088 `s', `f', and `hdc' (in W32) */
21089
21090 #ifdef HAVE_NTGUI
21091 /* On W32, silently add local `hdc' variable to argument list of
21092 init_glyph_string. */
21093 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21094 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21095 #else
21096 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21097 init_glyph_string (s, char2b, w, row, area, start, hl)
21098 #endif
21099
21100 /* Add a glyph string for a stretch glyph to the list of strings
21101 between HEAD and TAIL. START is the index of the stretch glyph in
21102 row area AREA of glyph row ROW. END is the index of the last glyph
21103 in that glyph row area. X is the current output position assigned
21104 to the new glyph string constructed. HL overrides that face of the
21105 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21106 is the right-most x-position of the drawing area. */
21107
21108 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21109 and below -- keep them on one line. */
21110 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21111 do \
21112 { \
21113 s = (struct glyph_string *) alloca (sizeof *s); \
21114 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21115 START = fill_stretch_glyph_string (s, START, END); \
21116 append_glyph_string (&HEAD, &TAIL, s); \
21117 s->x = (X); \
21118 } \
21119 while (0)
21120
21121
21122 /* Add a glyph string for an image glyph to the list of strings
21123 between HEAD and TAIL. START is the index of the image glyph in
21124 row area AREA of glyph row ROW. END is the index of the last glyph
21125 in that glyph row area. X is the current output position assigned
21126 to the new glyph string constructed. HL overrides that face of the
21127 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21128 is the right-most x-position of the drawing area. */
21129
21130 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21131 do \
21132 { \
21133 s = (struct glyph_string *) alloca (sizeof *s); \
21134 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21135 fill_image_glyph_string (s); \
21136 append_glyph_string (&HEAD, &TAIL, s); \
21137 ++START; \
21138 s->x = (X); \
21139 } \
21140 while (0)
21141
21142
21143 /* Add a glyph string for a sequence of character glyphs to the list
21144 of strings between HEAD and TAIL. START is the index of the first
21145 glyph in row area AREA of glyph row ROW that is part of the new
21146 glyph string. END is the index of the last glyph in that glyph row
21147 area. X is the current output position assigned to the new glyph
21148 string constructed. HL overrides that face of the glyph; e.g. it
21149 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21150 right-most x-position of the drawing area. */
21151
21152 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21153 do \
21154 { \
21155 int face_id; \
21156 XChar2b *char2b; \
21157 \
21158 face_id = (row)->glyphs[area][START].face_id; \
21159 \
21160 s = (struct glyph_string *) alloca (sizeof *s); \
21161 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21162 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21163 append_glyph_string (&HEAD, &TAIL, s); \
21164 s->x = (X); \
21165 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21166 } \
21167 while (0)
21168
21169
21170 /* Add a glyph string for a composite sequence to the list of strings
21171 between HEAD and TAIL. START is the index of the first glyph in
21172 row area AREA of glyph row ROW that is part of the new glyph
21173 string. END is the index of the last glyph in that glyph row area.
21174 X is the current output position assigned to the new glyph string
21175 constructed. HL overrides that face of the glyph; e.g. it is
21176 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21177 x-position of the drawing area. */
21178
21179 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21180 do { \
21181 int face_id = (row)->glyphs[area][START].face_id; \
21182 struct face *base_face = FACE_FROM_ID (f, face_id); \
21183 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21184 struct composition *cmp = composition_table[cmp_id]; \
21185 XChar2b *char2b; \
21186 struct glyph_string *first_s IF_LINT (= NULL); \
21187 int n; \
21188 \
21189 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21190 \
21191 /* Make glyph_strings for each glyph sequence that is drawable by \
21192 the same face, and append them to HEAD/TAIL. */ \
21193 for (n = 0; n < cmp->glyph_len;) \
21194 { \
21195 s = (struct glyph_string *) alloca (sizeof *s); \
21196 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21197 append_glyph_string (&(HEAD), &(TAIL), s); \
21198 s->cmp = cmp; \
21199 s->cmp_from = n; \
21200 s->x = (X); \
21201 if (n == 0) \
21202 first_s = s; \
21203 n = fill_composite_glyph_string (s, base_face, overlaps); \
21204 } \
21205 \
21206 ++START; \
21207 s = first_s; \
21208 } while (0)
21209
21210
21211 /* Add a glyph string for a glyph-string sequence to the list of strings
21212 between HEAD and TAIL. */
21213
21214 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21215 do { \
21216 int face_id; \
21217 XChar2b *char2b; \
21218 Lisp_Object gstring; \
21219 \
21220 face_id = (row)->glyphs[area][START].face_id; \
21221 gstring = (composition_gstring_from_id \
21222 ((row)->glyphs[area][START].u.cmp.id)); \
21223 s = (struct glyph_string *) alloca (sizeof *s); \
21224 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21225 * LGSTRING_GLYPH_LEN (gstring)); \
21226 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21227 append_glyph_string (&(HEAD), &(TAIL), s); \
21228 s->x = (X); \
21229 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21230 } while (0)
21231
21232
21233 /* Add a glyph string for a sequence of glyphless character's glyphs
21234 to the list of strings between HEAD and TAIL. The meanings of
21235 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21236
21237 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21238 do \
21239 { \
21240 int face_id; \
21241 \
21242 face_id = (row)->glyphs[area][START].face_id; \
21243 \
21244 s = (struct glyph_string *) alloca (sizeof *s); \
21245 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21246 append_glyph_string (&HEAD, &TAIL, s); \
21247 s->x = (X); \
21248 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21249 overlaps); \
21250 } \
21251 while (0)
21252
21253
21254 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21255 of AREA of glyph row ROW on window W between indices START and END.
21256 HL overrides the face for drawing glyph strings, e.g. it is
21257 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21258 x-positions of the drawing area.
21259
21260 This is an ugly monster macro construct because we must use alloca
21261 to allocate glyph strings (because draw_glyphs can be called
21262 asynchronously). */
21263
21264 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21265 do \
21266 { \
21267 HEAD = TAIL = NULL; \
21268 while (START < END) \
21269 { \
21270 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21271 switch (first_glyph->type) \
21272 { \
21273 case CHAR_GLYPH: \
21274 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21275 HL, X, LAST_X); \
21276 break; \
21277 \
21278 case COMPOSITE_GLYPH: \
21279 if (first_glyph->u.cmp.automatic) \
21280 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21281 HL, X, LAST_X); \
21282 else \
21283 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21284 HL, X, LAST_X); \
21285 break; \
21286 \
21287 case STRETCH_GLYPH: \
21288 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21289 HL, X, LAST_X); \
21290 break; \
21291 \
21292 case IMAGE_GLYPH: \
21293 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21294 HL, X, LAST_X); \
21295 break; \
21296 \
21297 case GLYPHLESS_GLYPH: \
21298 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21299 HL, X, LAST_X); \
21300 break; \
21301 \
21302 default: \
21303 abort (); \
21304 } \
21305 \
21306 if (s) \
21307 { \
21308 set_glyph_string_background_width (s, START, LAST_X); \
21309 (X) += s->width; \
21310 } \
21311 } \
21312 } while (0)
21313
21314
21315 /* Draw glyphs between START and END in AREA of ROW on window W,
21316 starting at x-position X. X is relative to AREA in W. HL is a
21317 face-override with the following meaning:
21318
21319 DRAW_NORMAL_TEXT draw normally
21320 DRAW_CURSOR draw in cursor face
21321 DRAW_MOUSE_FACE draw in mouse face.
21322 DRAW_INVERSE_VIDEO draw in mode line face
21323 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21324 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21325
21326 If OVERLAPS is non-zero, draw only the foreground of characters and
21327 clip to the physical height of ROW. Non-zero value also defines
21328 the overlapping part to be drawn:
21329
21330 OVERLAPS_PRED overlap with preceding rows
21331 OVERLAPS_SUCC overlap with succeeding rows
21332 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21333 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21334
21335 Value is the x-position reached, relative to AREA of W. */
21336
21337 static int
21338 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21339 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21340 enum draw_glyphs_face hl, int overlaps)
21341 {
21342 struct glyph_string *head, *tail;
21343 struct glyph_string *s;
21344 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21345 int i, j, x_reached, last_x, area_left = 0;
21346 struct frame *f = XFRAME (WINDOW_FRAME (w));
21347 DECLARE_HDC (hdc);
21348
21349 ALLOCATE_HDC (hdc, f);
21350
21351 /* Let's rather be paranoid than getting a SEGV. */
21352 end = min (end, row->used[area]);
21353 start = max (0, start);
21354 start = min (end, start);
21355
21356 /* Translate X to frame coordinates. Set last_x to the right
21357 end of the drawing area. */
21358 if (row->full_width_p)
21359 {
21360 /* X is relative to the left edge of W, without scroll bars
21361 or fringes. */
21362 area_left = WINDOW_LEFT_EDGE_X (w);
21363 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21364 }
21365 else
21366 {
21367 area_left = window_box_left (w, area);
21368 last_x = area_left + window_box_width (w, area);
21369 }
21370 x += area_left;
21371
21372 /* Build a doubly-linked list of glyph_string structures between
21373 head and tail from what we have to draw. Note that the macro
21374 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21375 the reason we use a separate variable `i'. */
21376 i = start;
21377 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21378 if (tail)
21379 x_reached = tail->x + tail->background_width;
21380 else
21381 x_reached = x;
21382
21383 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21384 the row, redraw some glyphs in front or following the glyph
21385 strings built above. */
21386 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21387 {
21388 struct glyph_string *h, *t;
21389 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21390 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21391 int check_mouse_face = 0;
21392 int dummy_x = 0;
21393
21394 /* If mouse highlighting is on, we may need to draw adjacent
21395 glyphs using mouse-face highlighting. */
21396 if (area == TEXT_AREA && row->mouse_face_p)
21397 {
21398 struct glyph_row *mouse_beg_row, *mouse_end_row;
21399
21400 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21401 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21402
21403 if (row >= mouse_beg_row && row <= mouse_end_row)
21404 {
21405 check_mouse_face = 1;
21406 mouse_beg_col = (row == mouse_beg_row)
21407 ? hlinfo->mouse_face_beg_col : 0;
21408 mouse_end_col = (row == mouse_end_row)
21409 ? hlinfo->mouse_face_end_col
21410 : row->used[TEXT_AREA];
21411 }
21412 }
21413
21414 /* Compute overhangs for all glyph strings. */
21415 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21416 for (s = head; s; s = s->next)
21417 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21418
21419 /* Prepend glyph strings for glyphs in front of the first glyph
21420 string that are overwritten because of the first glyph
21421 string's left overhang. The background of all strings
21422 prepended must be drawn because the first glyph string
21423 draws over it. */
21424 i = left_overwritten (head);
21425 if (i >= 0)
21426 {
21427 enum draw_glyphs_face overlap_hl;
21428
21429 /* If this row contains mouse highlighting, attempt to draw
21430 the overlapped glyphs with the correct highlight. This
21431 code fails if the overlap encompasses more than one glyph
21432 and mouse-highlight spans only some of these glyphs.
21433 However, making it work perfectly involves a lot more
21434 code, and I don't know if the pathological case occurs in
21435 practice, so we'll stick to this for now. --- cyd */
21436 if (check_mouse_face
21437 && mouse_beg_col < start && mouse_end_col > i)
21438 overlap_hl = DRAW_MOUSE_FACE;
21439 else
21440 overlap_hl = DRAW_NORMAL_TEXT;
21441
21442 j = i;
21443 BUILD_GLYPH_STRINGS (j, start, h, t,
21444 overlap_hl, dummy_x, last_x);
21445 start = i;
21446 compute_overhangs_and_x (t, head->x, 1);
21447 prepend_glyph_string_lists (&head, &tail, h, t);
21448 clip_head = head;
21449 }
21450
21451 /* Prepend glyph strings for glyphs in front of the first glyph
21452 string that overwrite that glyph string because of their
21453 right overhang. For these strings, only the foreground must
21454 be drawn, because it draws over the glyph string at `head'.
21455 The background must not be drawn because this would overwrite
21456 right overhangs of preceding glyphs for which no glyph
21457 strings exist. */
21458 i = left_overwriting (head);
21459 if (i >= 0)
21460 {
21461 enum draw_glyphs_face overlap_hl;
21462
21463 if (check_mouse_face
21464 && mouse_beg_col < start && mouse_end_col > i)
21465 overlap_hl = DRAW_MOUSE_FACE;
21466 else
21467 overlap_hl = DRAW_NORMAL_TEXT;
21468
21469 clip_head = head;
21470 BUILD_GLYPH_STRINGS (i, start, h, t,
21471 overlap_hl, dummy_x, last_x);
21472 for (s = h; s; s = s->next)
21473 s->background_filled_p = 1;
21474 compute_overhangs_and_x (t, head->x, 1);
21475 prepend_glyph_string_lists (&head, &tail, h, t);
21476 }
21477
21478 /* Append glyphs strings for glyphs following the last glyph
21479 string tail that are overwritten by tail. The background of
21480 these strings has to be drawn because tail's foreground draws
21481 over it. */
21482 i = right_overwritten (tail);
21483 if (i >= 0)
21484 {
21485 enum draw_glyphs_face overlap_hl;
21486
21487 if (check_mouse_face
21488 && mouse_beg_col < i && mouse_end_col > end)
21489 overlap_hl = DRAW_MOUSE_FACE;
21490 else
21491 overlap_hl = DRAW_NORMAL_TEXT;
21492
21493 BUILD_GLYPH_STRINGS (end, i, h, t,
21494 overlap_hl, x, last_x);
21495 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21496 we don't have `end = i;' here. */
21497 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21498 append_glyph_string_lists (&head, &tail, h, t);
21499 clip_tail = tail;
21500 }
21501
21502 /* Append glyph strings for glyphs following the last glyph
21503 string tail that overwrite tail. The foreground of such
21504 glyphs has to be drawn because it writes into the background
21505 of tail. The background must not be drawn because it could
21506 paint over the foreground of following glyphs. */
21507 i = right_overwriting (tail);
21508 if (i >= 0)
21509 {
21510 enum draw_glyphs_face overlap_hl;
21511 if (check_mouse_face
21512 && mouse_beg_col < i && mouse_end_col > end)
21513 overlap_hl = DRAW_MOUSE_FACE;
21514 else
21515 overlap_hl = DRAW_NORMAL_TEXT;
21516
21517 clip_tail = tail;
21518 i++; /* We must include the Ith glyph. */
21519 BUILD_GLYPH_STRINGS (end, i, h, t,
21520 overlap_hl, x, last_x);
21521 for (s = h; s; s = s->next)
21522 s->background_filled_p = 1;
21523 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21524 append_glyph_string_lists (&head, &tail, h, t);
21525 }
21526 if (clip_head || clip_tail)
21527 for (s = head; s; s = s->next)
21528 {
21529 s->clip_head = clip_head;
21530 s->clip_tail = clip_tail;
21531 }
21532 }
21533
21534 /* Draw all strings. */
21535 for (s = head; s; s = s->next)
21536 FRAME_RIF (f)->draw_glyph_string (s);
21537
21538 #ifndef HAVE_NS
21539 /* When focus a sole frame and move horizontally, this sets on_p to 0
21540 causing a failure to erase prev cursor position. */
21541 if (area == TEXT_AREA
21542 && !row->full_width_p
21543 /* When drawing overlapping rows, only the glyph strings'
21544 foreground is drawn, which doesn't erase a cursor
21545 completely. */
21546 && !overlaps)
21547 {
21548 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21549 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21550 : (tail ? tail->x + tail->background_width : x));
21551 x0 -= area_left;
21552 x1 -= area_left;
21553
21554 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21555 row->y, MATRIX_ROW_BOTTOM_Y (row));
21556 }
21557 #endif
21558
21559 /* Value is the x-position up to which drawn, relative to AREA of W.
21560 This doesn't include parts drawn because of overhangs. */
21561 if (row->full_width_p)
21562 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21563 else
21564 x_reached -= area_left;
21565
21566 RELEASE_HDC (hdc, f);
21567
21568 return x_reached;
21569 }
21570
21571 /* Expand row matrix if too narrow. Don't expand if area
21572 is not present. */
21573
21574 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21575 { \
21576 if (!fonts_changed_p \
21577 && (it->glyph_row->glyphs[area] \
21578 < it->glyph_row->glyphs[area + 1])) \
21579 { \
21580 it->w->ncols_scale_factor++; \
21581 fonts_changed_p = 1; \
21582 } \
21583 }
21584
21585 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21586 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21587
21588 static INLINE void
21589 append_glyph (struct it *it)
21590 {
21591 struct glyph *glyph;
21592 enum glyph_row_area area = it->area;
21593
21594 xassert (it->glyph_row);
21595 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21596
21597 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21598 if (glyph < it->glyph_row->glyphs[area + 1])
21599 {
21600 /* If the glyph row is reversed, we need to prepend the glyph
21601 rather than append it. */
21602 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21603 {
21604 struct glyph *g;
21605
21606 /* Make room for the additional glyph. */
21607 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21608 g[1] = *g;
21609 glyph = it->glyph_row->glyphs[area];
21610 }
21611 glyph->charpos = CHARPOS (it->position);
21612 glyph->object = it->object;
21613 if (it->pixel_width > 0)
21614 {
21615 glyph->pixel_width = it->pixel_width;
21616 glyph->padding_p = 0;
21617 }
21618 else
21619 {
21620 /* Assure at least 1-pixel width. Otherwise, cursor can't
21621 be displayed correctly. */
21622 glyph->pixel_width = 1;
21623 glyph->padding_p = 1;
21624 }
21625 glyph->ascent = it->ascent;
21626 glyph->descent = it->descent;
21627 glyph->voffset = it->voffset;
21628 glyph->type = CHAR_GLYPH;
21629 glyph->avoid_cursor_p = it->avoid_cursor_p;
21630 glyph->multibyte_p = it->multibyte_p;
21631 glyph->left_box_line_p = it->start_of_box_run_p;
21632 glyph->right_box_line_p = it->end_of_box_run_p;
21633 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21634 || it->phys_descent > it->descent);
21635 glyph->glyph_not_available_p = it->glyph_not_available_p;
21636 glyph->face_id = it->face_id;
21637 glyph->u.ch = it->char_to_display;
21638 glyph->slice.img = null_glyph_slice;
21639 glyph->font_type = FONT_TYPE_UNKNOWN;
21640 if (it->bidi_p)
21641 {
21642 glyph->resolved_level = it->bidi_it.resolved_level;
21643 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21644 abort ();
21645 glyph->bidi_type = it->bidi_it.type;
21646 }
21647 else
21648 {
21649 glyph->resolved_level = 0;
21650 glyph->bidi_type = UNKNOWN_BT;
21651 }
21652 ++it->glyph_row->used[area];
21653 }
21654 else
21655 IT_EXPAND_MATRIX_WIDTH (it, area);
21656 }
21657
21658 /* Store one glyph for the composition IT->cmp_it.id in
21659 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21660 non-null. */
21661
21662 static INLINE void
21663 append_composite_glyph (struct it *it)
21664 {
21665 struct glyph *glyph;
21666 enum glyph_row_area area = it->area;
21667
21668 xassert (it->glyph_row);
21669
21670 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21671 if (glyph < it->glyph_row->glyphs[area + 1])
21672 {
21673 /* If the glyph row is reversed, we need to prepend the glyph
21674 rather than append it. */
21675 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21676 {
21677 struct glyph *g;
21678
21679 /* Make room for the new glyph. */
21680 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21681 g[1] = *g;
21682 glyph = it->glyph_row->glyphs[it->area];
21683 }
21684 glyph->charpos = it->cmp_it.charpos;
21685 glyph->object = it->object;
21686 glyph->pixel_width = it->pixel_width;
21687 glyph->ascent = it->ascent;
21688 glyph->descent = it->descent;
21689 glyph->voffset = it->voffset;
21690 glyph->type = COMPOSITE_GLYPH;
21691 if (it->cmp_it.ch < 0)
21692 {
21693 glyph->u.cmp.automatic = 0;
21694 glyph->u.cmp.id = it->cmp_it.id;
21695 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21696 }
21697 else
21698 {
21699 glyph->u.cmp.automatic = 1;
21700 glyph->u.cmp.id = it->cmp_it.id;
21701 glyph->slice.cmp.from = it->cmp_it.from;
21702 glyph->slice.cmp.to = it->cmp_it.to - 1;
21703 }
21704 glyph->avoid_cursor_p = it->avoid_cursor_p;
21705 glyph->multibyte_p = it->multibyte_p;
21706 glyph->left_box_line_p = it->start_of_box_run_p;
21707 glyph->right_box_line_p = it->end_of_box_run_p;
21708 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21709 || it->phys_descent > it->descent);
21710 glyph->padding_p = 0;
21711 glyph->glyph_not_available_p = 0;
21712 glyph->face_id = it->face_id;
21713 glyph->font_type = FONT_TYPE_UNKNOWN;
21714 if (it->bidi_p)
21715 {
21716 glyph->resolved_level = it->bidi_it.resolved_level;
21717 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21718 abort ();
21719 glyph->bidi_type = it->bidi_it.type;
21720 }
21721 ++it->glyph_row->used[area];
21722 }
21723 else
21724 IT_EXPAND_MATRIX_WIDTH (it, area);
21725 }
21726
21727
21728 /* Change IT->ascent and IT->height according to the setting of
21729 IT->voffset. */
21730
21731 static INLINE void
21732 take_vertical_position_into_account (struct it *it)
21733 {
21734 if (it->voffset)
21735 {
21736 if (it->voffset < 0)
21737 /* Increase the ascent so that we can display the text higher
21738 in the line. */
21739 it->ascent -= it->voffset;
21740 else
21741 /* Increase the descent so that we can display the text lower
21742 in the line. */
21743 it->descent += it->voffset;
21744 }
21745 }
21746
21747
21748 /* Produce glyphs/get display metrics for the image IT is loaded with.
21749 See the description of struct display_iterator in dispextern.h for
21750 an overview of struct display_iterator. */
21751
21752 static void
21753 produce_image_glyph (struct it *it)
21754 {
21755 struct image *img;
21756 struct face *face;
21757 int glyph_ascent, crop;
21758 struct glyph_slice slice;
21759
21760 xassert (it->what == IT_IMAGE);
21761
21762 face = FACE_FROM_ID (it->f, it->face_id);
21763 xassert (face);
21764 /* Make sure X resources of the face is loaded. */
21765 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21766
21767 if (it->image_id < 0)
21768 {
21769 /* Fringe bitmap. */
21770 it->ascent = it->phys_ascent = 0;
21771 it->descent = it->phys_descent = 0;
21772 it->pixel_width = 0;
21773 it->nglyphs = 0;
21774 return;
21775 }
21776
21777 img = IMAGE_FROM_ID (it->f, it->image_id);
21778 xassert (img);
21779 /* Make sure X resources of the image is loaded. */
21780 prepare_image_for_display (it->f, img);
21781
21782 slice.x = slice.y = 0;
21783 slice.width = img->width;
21784 slice.height = img->height;
21785
21786 if (INTEGERP (it->slice.x))
21787 slice.x = XINT (it->slice.x);
21788 else if (FLOATP (it->slice.x))
21789 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21790
21791 if (INTEGERP (it->slice.y))
21792 slice.y = XINT (it->slice.y);
21793 else if (FLOATP (it->slice.y))
21794 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21795
21796 if (INTEGERP (it->slice.width))
21797 slice.width = XINT (it->slice.width);
21798 else if (FLOATP (it->slice.width))
21799 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21800
21801 if (INTEGERP (it->slice.height))
21802 slice.height = XINT (it->slice.height);
21803 else if (FLOATP (it->slice.height))
21804 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21805
21806 if (slice.x >= img->width)
21807 slice.x = img->width;
21808 if (slice.y >= img->height)
21809 slice.y = img->height;
21810 if (slice.x + slice.width >= img->width)
21811 slice.width = img->width - slice.x;
21812 if (slice.y + slice.height > img->height)
21813 slice.height = img->height - slice.y;
21814
21815 if (slice.width == 0 || slice.height == 0)
21816 return;
21817
21818 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21819
21820 it->descent = slice.height - glyph_ascent;
21821 if (slice.y == 0)
21822 it->descent += img->vmargin;
21823 if (slice.y + slice.height == img->height)
21824 it->descent += img->vmargin;
21825 it->phys_descent = it->descent;
21826
21827 it->pixel_width = slice.width;
21828 if (slice.x == 0)
21829 it->pixel_width += img->hmargin;
21830 if (slice.x + slice.width == img->width)
21831 it->pixel_width += img->hmargin;
21832
21833 /* It's quite possible for images to have an ascent greater than
21834 their height, so don't get confused in that case. */
21835 if (it->descent < 0)
21836 it->descent = 0;
21837
21838 it->nglyphs = 1;
21839
21840 if (face->box != FACE_NO_BOX)
21841 {
21842 if (face->box_line_width > 0)
21843 {
21844 if (slice.y == 0)
21845 it->ascent += face->box_line_width;
21846 if (slice.y + slice.height == img->height)
21847 it->descent += face->box_line_width;
21848 }
21849
21850 if (it->start_of_box_run_p && slice.x == 0)
21851 it->pixel_width += eabs (face->box_line_width);
21852 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21853 it->pixel_width += eabs (face->box_line_width);
21854 }
21855
21856 take_vertical_position_into_account (it);
21857
21858 /* Automatically crop wide image glyphs at right edge so we can
21859 draw the cursor on same display row. */
21860 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21861 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21862 {
21863 it->pixel_width -= crop;
21864 slice.width -= crop;
21865 }
21866
21867 if (it->glyph_row)
21868 {
21869 struct glyph *glyph;
21870 enum glyph_row_area area = it->area;
21871
21872 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21873 if (glyph < it->glyph_row->glyphs[area + 1])
21874 {
21875 glyph->charpos = CHARPOS (it->position);
21876 glyph->object = it->object;
21877 glyph->pixel_width = it->pixel_width;
21878 glyph->ascent = glyph_ascent;
21879 glyph->descent = it->descent;
21880 glyph->voffset = it->voffset;
21881 glyph->type = IMAGE_GLYPH;
21882 glyph->avoid_cursor_p = it->avoid_cursor_p;
21883 glyph->multibyte_p = it->multibyte_p;
21884 glyph->left_box_line_p = it->start_of_box_run_p;
21885 glyph->right_box_line_p = it->end_of_box_run_p;
21886 glyph->overlaps_vertically_p = 0;
21887 glyph->padding_p = 0;
21888 glyph->glyph_not_available_p = 0;
21889 glyph->face_id = it->face_id;
21890 glyph->u.img_id = img->id;
21891 glyph->slice.img = slice;
21892 glyph->font_type = FONT_TYPE_UNKNOWN;
21893 if (it->bidi_p)
21894 {
21895 glyph->resolved_level = it->bidi_it.resolved_level;
21896 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21897 abort ();
21898 glyph->bidi_type = it->bidi_it.type;
21899 }
21900 ++it->glyph_row->used[area];
21901 }
21902 else
21903 IT_EXPAND_MATRIX_WIDTH (it, area);
21904 }
21905 }
21906
21907
21908 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21909 of the glyph, WIDTH and HEIGHT are the width and height of the
21910 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21911
21912 static void
21913 append_stretch_glyph (struct it *it, Lisp_Object object,
21914 int width, int height, int ascent)
21915 {
21916 struct glyph *glyph;
21917 enum glyph_row_area area = it->area;
21918
21919 xassert (ascent >= 0 && ascent <= height);
21920
21921 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21922 if (glyph < it->glyph_row->glyphs[area + 1])
21923 {
21924 /* If the glyph row is reversed, we need to prepend the glyph
21925 rather than append it. */
21926 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21927 {
21928 struct glyph *g;
21929
21930 /* Make room for the additional glyph. */
21931 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21932 g[1] = *g;
21933 glyph = it->glyph_row->glyphs[area];
21934 }
21935 glyph->charpos = CHARPOS (it->position);
21936 glyph->object = object;
21937 glyph->pixel_width = width;
21938 glyph->ascent = ascent;
21939 glyph->descent = height - ascent;
21940 glyph->voffset = it->voffset;
21941 glyph->type = STRETCH_GLYPH;
21942 glyph->avoid_cursor_p = it->avoid_cursor_p;
21943 glyph->multibyte_p = it->multibyte_p;
21944 glyph->left_box_line_p = it->start_of_box_run_p;
21945 glyph->right_box_line_p = it->end_of_box_run_p;
21946 glyph->overlaps_vertically_p = 0;
21947 glyph->padding_p = 0;
21948 glyph->glyph_not_available_p = 0;
21949 glyph->face_id = it->face_id;
21950 glyph->u.stretch.ascent = ascent;
21951 glyph->u.stretch.height = height;
21952 glyph->slice.img = null_glyph_slice;
21953 glyph->font_type = FONT_TYPE_UNKNOWN;
21954 if (it->bidi_p)
21955 {
21956 glyph->resolved_level = it->bidi_it.resolved_level;
21957 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21958 abort ();
21959 glyph->bidi_type = it->bidi_it.type;
21960 }
21961 else
21962 {
21963 glyph->resolved_level = 0;
21964 glyph->bidi_type = UNKNOWN_BT;
21965 }
21966 ++it->glyph_row->used[area];
21967 }
21968 else
21969 IT_EXPAND_MATRIX_WIDTH (it, area);
21970 }
21971
21972
21973 /* Produce a stretch glyph for iterator IT. IT->object is the value
21974 of the glyph property displayed. The value must be a list
21975 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21976 being recognized:
21977
21978 1. `:width WIDTH' specifies that the space should be WIDTH *
21979 canonical char width wide. WIDTH may be an integer or floating
21980 point number.
21981
21982 2. `:relative-width FACTOR' specifies that the width of the stretch
21983 should be computed from the width of the first character having the
21984 `glyph' property, and should be FACTOR times that width.
21985
21986 3. `:align-to HPOS' specifies that the space should be wide enough
21987 to reach HPOS, a value in canonical character units.
21988
21989 Exactly one of the above pairs must be present.
21990
21991 4. `:height HEIGHT' specifies that the height of the stretch produced
21992 should be HEIGHT, measured in canonical character units.
21993
21994 5. `:relative-height FACTOR' specifies that the height of the
21995 stretch should be FACTOR times the height of the characters having
21996 the glyph property.
21997
21998 Either none or exactly one of 4 or 5 must be present.
21999
22000 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22001 of the stretch should be used for the ascent of the stretch.
22002 ASCENT must be in the range 0 <= ASCENT <= 100. */
22003
22004 static void
22005 produce_stretch_glyph (struct it *it)
22006 {
22007 /* (space :width WIDTH :height HEIGHT ...) */
22008 Lisp_Object prop, plist;
22009 int width = 0, height = 0, align_to = -1;
22010 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22011 int ascent = 0;
22012 double tem;
22013 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22014 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22015
22016 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22017
22018 /* List should start with `space'. */
22019 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22020 plist = XCDR (it->object);
22021
22022 /* Compute the width of the stretch. */
22023 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22024 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22025 {
22026 /* Absolute width `:width WIDTH' specified and valid. */
22027 zero_width_ok_p = 1;
22028 width = (int)tem;
22029 }
22030 else if (prop = Fplist_get (plist, QCrelative_width),
22031 NUMVAL (prop) > 0)
22032 {
22033 /* Relative width `:relative-width FACTOR' specified and valid.
22034 Compute the width of the characters having the `glyph'
22035 property. */
22036 struct it it2;
22037 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22038
22039 it2 = *it;
22040 if (it->multibyte_p)
22041 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22042 else
22043 {
22044 it2.c = it2.char_to_display = *p, it2.len = 1;
22045 if (! ASCII_CHAR_P (it2.c))
22046 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22047 }
22048
22049 it2.glyph_row = NULL;
22050 it2.what = IT_CHARACTER;
22051 x_produce_glyphs (&it2);
22052 width = NUMVAL (prop) * it2.pixel_width;
22053 }
22054 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22055 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22056 {
22057 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22058 align_to = (align_to < 0
22059 ? 0
22060 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22061 else if (align_to < 0)
22062 align_to = window_box_left_offset (it->w, TEXT_AREA);
22063 width = max (0, (int)tem + align_to - it->current_x);
22064 zero_width_ok_p = 1;
22065 }
22066 else
22067 /* Nothing specified -> width defaults to canonical char width. */
22068 width = FRAME_COLUMN_WIDTH (it->f);
22069
22070 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22071 width = 1;
22072
22073 /* Compute height. */
22074 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22075 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22076 {
22077 height = (int)tem;
22078 zero_height_ok_p = 1;
22079 }
22080 else if (prop = Fplist_get (plist, QCrelative_height),
22081 NUMVAL (prop) > 0)
22082 height = FONT_HEIGHT (font) * NUMVAL (prop);
22083 else
22084 height = FONT_HEIGHT (font);
22085
22086 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22087 height = 1;
22088
22089 /* Compute percentage of height used for ascent. If
22090 `:ascent ASCENT' is present and valid, use that. Otherwise,
22091 derive the ascent from the font in use. */
22092 if (prop = Fplist_get (plist, QCascent),
22093 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22094 ascent = height * NUMVAL (prop) / 100.0;
22095 else if (!NILP (prop)
22096 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22097 ascent = min (max (0, (int)tem), height);
22098 else
22099 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22100
22101 if (width > 0 && it->line_wrap != TRUNCATE
22102 && it->current_x + width > it->last_visible_x)
22103 width = it->last_visible_x - it->current_x - 1;
22104
22105 if (width > 0 && height > 0 && it->glyph_row)
22106 {
22107 Lisp_Object object = it->stack[it->sp - 1].string;
22108 if (!STRINGP (object))
22109 object = it->w->buffer;
22110 append_stretch_glyph (it, object, width, height, ascent);
22111 }
22112
22113 it->pixel_width = width;
22114 it->ascent = it->phys_ascent = ascent;
22115 it->descent = it->phys_descent = height - it->ascent;
22116 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22117
22118 take_vertical_position_into_account (it);
22119 }
22120
22121 /* Calculate line-height and line-spacing properties.
22122 An integer value specifies explicit pixel value.
22123 A float value specifies relative value to current face height.
22124 A cons (float . face-name) specifies relative value to
22125 height of specified face font.
22126
22127 Returns height in pixels, or nil. */
22128
22129
22130 static Lisp_Object
22131 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22132 int boff, int override)
22133 {
22134 Lisp_Object face_name = Qnil;
22135 int ascent, descent, height;
22136
22137 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22138 return val;
22139
22140 if (CONSP (val))
22141 {
22142 face_name = XCAR (val);
22143 val = XCDR (val);
22144 if (!NUMBERP (val))
22145 val = make_number (1);
22146 if (NILP (face_name))
22147 {
22148 height = it->ascent + it->descent;
22149 goto scale;
22150 }
22151 }
22152
22153 if (NILP (face_name))
22154 {
22155 font = FRAME_FONT (it->f);
22156 boff = FRAME_BASELINE_OFFSET (it->f);
22157 }
22158 else if (EQ (face_name, Qt))
22159 {
22160 override = 0;
22161 }
22162 else
22163 {
22164 int face_id;
22165 struct face *face;
22166
22167 face_id = lookup_named_face (it->f, face_name, 0);
22168 if (face_id < 0)
22169 return make_number (-1);
22170
22171 face = FACE_FROM_ID (it->f, face_id);
22172 font = face->font;
22173 if (font == NULL)
22174 return make_number (-1);
22175 boff = font->baseline_offset;
22176 if (font->vertical_centering)
22177 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22178 }
22179
22180 ascent = FONT_BASE (font) + boff;
22181 descent = FONT_DESCENT (font) - boff;
22182
22183 if (override)
22184 {
22185 it->override_ascent = ascent;
22186 it->override_descent = descent;
22187 it->override_boff = boff;
22188 }
22189
22190 height = ascent + descent;
22191
22192 scale:
22193 if (FLOATP (val))
22194 height = (int)(XFLOAT_DATA (val) * height);
22195 else if (INTEGERP (val))
22196 height *= XINT (val);
22197
22198 return make_number (height);
22199 }
22200
22201
22202 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22203 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22204 and only if this is for a character for which no font was found.
22205
22206 If the display method (it->glyphless_method) is
22207 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22208 length of the acronym or the hexadecimal string, UPPER_XOFF and
22209 UPPER_YOFF are pixel offsets for the upper part of the string,
22210 LOWER_XOFF and LOWER_YOFF are for the lower part.
22211
22212 For the other display methods, LEN through LOWER_YOFF are zero. */
22213
22214 static void
22215 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22216 short upper_xoff, short upper_yoff,
22217 short lower_xoff, short lower_yoff)
22218 {
22219 struct glyph *glyph;
22220 enum glyph_row_area area = it->area;
22221
22222 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22223 if (glyph < it->glyph_row->glyphs[area + 1])
22224 {
22225 /* If the glyph row is reversed, we need to prepend the glyph
22226 rather than append it. */
22227 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22228 {
22229 struct glyph *g;
22230
22231 /* Make room for the additional glyph. */
22232 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22233 g[1] = *g;
22234 glyph = it->glyph_row->glyphs[area];
22235 }
22236 glyph->charpos = CHARPOS (it->position);
22237 glyph->object = it->object;
22238 glyph->pixel_width = it->pixel_width;
22239 glyph->ascent = it->ascent;
22240 glyph->descent = it->descent;
22241 glyph->voffset = it->voffset;
22242 glyph->type = GLYPHLESS_GLYPH;
22243 glyph->u.glyphless.method = it->glyphless_method;
22244 glyph->u.glyphless.for_no_font = for_no_font;
22245 glyph->u.glyphless.len = len;
22246 glyph->u.glyphless.ch = it->c;
22247 glyph->slice.glyphless.upper_xoff = upper_xoff;
22248 glyph->slice.glyphless.upper_yoff = upper_yoff;
22249 glyph->slice.glyphless.lower_xoff = lower_xoff;
22250 glyph->slice.glyphless.lower_yoff = lower_yoff;
22251 glyph->avoid_cursor_p = it->avoid_cursor_p;
22252 glyph->multibyte_p = it->multibyte_p;
22253 glyph->left_box_line_p = it->start_of_box_run_p;
22254 glyph->right_box_line_p = it->end_of_box_run_p;
22255 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22256 || it->phys_descent > it->descent);
22257 glyph->padding_p = 0;
22258 glyph->glyph_not_available_p = 0;
22259 glyph->face_id = face_id;
22260 glyph->font_type = FONT_TYPE_UNKNOWN;
22261 if (it->bidi_p)
22262 {
22263 glyph->resolved_level = it->bidi_it.resolved_level;
22264 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22265 abort ();
22266 glyph->bidi_type = it->bidi_it.type;
22267 }
22268 ++it->glyph_row->used[area];
22269 }
22270 else
22271 IT_EXPAND_MATRIX_WIDTH (it, area);
22272 }
22273
22274
22275 /* Produce a glyph for a glyphless character for iterator IT.
22276 IT->glyphless_method specifies which method to use for displaying
22277 the character. See the description of enum
22278 glyphless_display_method in dispextern.h for the detail.
22279
22280 FOR_NO_FONT is nonzero if and only if this is for a character for
22281 which no font was found. ACRONYM, if non-nil, is an acronym string
22282 for the character. */
22283
22284 static void
22285 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22286 {
22287 int face_id;
22288 struct face *face;
22289 struct font *font;
22290 int base_width, base_height, width, height;
22291 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22292 int len;
22293
22294 /* Get the metrics of the base font. We always refer to the current
22295 ASCII face. */
22296 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22297 font = face->font ? face->font : FRAME_FONT (it->f);
22298 it->ascent = FONT_BASE (font) + font->baseline_offset;
22299 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22300 base_height = it->ascent + it->descent;
22301 base_width = font->average_width;
22302
22303 /* Get a face ID for the glyph by utilizing a cache (the same way as
22304 doen for `escape-glyph' in get_next_display_element). */
22305 if (it->f == last_glyphless_glyph_frame
22306 && it->face_id == last_glyphless_glyph_face_id)
22307 {
22308 face_id = last_glyphless_glyph_merged_face_id;
22309 }
22310 else
22311 {
22312 /* Merge the `glyphless-char' face into the current face. */
22313 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22314 last_glyphless_glyph_frame = it->f;
22315 last_glyphless_glyph_face_id = it->face_id;
22316 last_glyphless_glyph_merged_face_id = face_id;
22317 }
22318
22319 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22320 {
22321 it->pixel_width = THIN_SPACE_WIDTH;
22322 len = 0;
22323 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22324 }
22325 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22326 {
22327 width = CHAR_WIDTH (it->c);
22328 if (width == 0)
22329 width = 1;
22330 else if (width > 4)
22331 width = 4;
22332 it->pixel_width = base_width * width;
22333 len = 0;
22334 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22335 }
22336 else
22337 {
22338 char buf[7];
22339 const char *str;
22340 unsigned int code[6];
22341 int upper_len;
22342 int ascent, descent;
22343 struct font_metrics metrics_upper, metrics_lower;
22344
22345 face = FACE_FROM_ID (it->f, face_id);
22346 font = face->font ? face->font : FRAME_FONT (it->f);
22347 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22348
22349 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22350 {
22351 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22352 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22353 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22354 }
22355 else
22356 {
22357 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22358 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22359 str = buf;
22360 }
22361 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22362 code[len] = font->driver->encode_char (font, str[len]);
22363 upper_len = (len + 1) / 2;
22364 font->driver->text_extents (font, code, upper_len,
22365 &metrics_upper);
22366 font->driver->text_extents (font, code + upper_len, len - upper_len,
22367 &metrics_lower);
22368
22369
22370
22371 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22372 width = max (metrics_upper.width, metrics_lower.width) + 4;
22373 upper_xoff = upper_yoff = 2; /* the typical case */
22374 if (base_width >= width)
22375 {
22376 /* Align the upper to the left, the lower to the right. */
22377 it->pixel_width = base_width;
22378 lower_xoff = base_width - 2 - metrics_lower.width;
22379 }
22380 else
22381 {
22382 /* Center the shorter one. */
22383 it->pixel_width = width;
22384 if (metrics_upper.width >= metrics_lower.width)
22385 lower_xoff = (width - metrics_lower.width) / 2;
22386 else
22387 {
22388 /* FIXME: This code doesn't look right. It formerly was
22389 missing the "lower_xoff = 0;", which couldn't have
22390 been right since it left lower_xoff uninitialized. */
22391 lower_xoff = 0;
22392 upper_xoff = (width - metrics_upper.width) / 2;
22393 }
22394 }
22395
22396 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22397 top, bottom, and between upper and lower strings. */
22398 height = (metrics_upper.ascent + metrics_upper.descent
22399 + metrics_lower.ascent + metrics_lower.descent) + 5;
22400 /* Center vertically.
22401 H:base_height, D:base_descent
22402 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22403
22404 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22405 descent = D - H/2 + h/2;
22406 lower_yoff = descent - 2 - ld;
22407 upper_yoff = lower_yoff - la - 1 - ud; */
22408 ascent = - (it->descent - (base_height + height + 1) / 2);
22409 descent = it->descent - (base_height - height) / 2;
22410 lower_yoff = descent - 2 - metrics_lower.descent;
22411 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22412 - metrics_upper.descent);
22413 /* Don't make the height shorter than the base height. */
22414 if (height > base_height)
22415 {
22416 it->ascent = ascent;
22417 it->descent = descent;
22418 }
22419 }
22420
22421 it->phys_ascent = it->ascent;
22422 it->phys_descent = it->descent;
22423 if (it->glyph_row)
22424 append_glyphless_glyph (it, face_id, for_no_font, len,
22425 upper_xoff, upper_yoff,
22426 lower_xoff, lower_yoff);
22427 it->nglyphs = 1;
22428 take_vertical_position_into_account (it);
22429 }
22430
22431
22432 /* RIF:
22433 Produce glyphs/get display metrics for the display element IT is
22434 loaded with. See the description of struct it in dispextern.h
22435 for an overview of struct it. */
22436
22437 void
22438 x_produce_glyphs (struct it *it)
22439 {
22440 int extra_line_spacing = it->extra_line_spacing;
22441
22442 it->glyph_not_available_p = 0;
22443
22444 if (it->what == IT_CHARACTER)
22445 {
22446 XChar2b char2b;
22447 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22448 struct font *font = face->font;
22449 struct font_metrics *pcm = NULL;
22450 int boff; /* baseline offset */
22451
22452 if (font == NULL)
22453 {
22454 /* When no suitable font is found, display this character by
22455 the method specified in the first extra slot of
22456 Vglyphless_char_display. */
22457 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22458
22459 xassert (it->what == IT_GLYPHLESS);
22460 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22461 goto done;
22462 }
22463
22464 boff = font->baseline_offset;
22465 if (font->vertical_centering)
22466 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22467
22468 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22469 {
22470 int stretched_p;
22471
22472 it->nglyphs = 1;
22473
22474 if (it->override_ascent >= 0)
22475 {
22476 it->ascent = it->override_ascent;
22477 it->descent = it->override_descent;
22478 boff = it->override_boff;
22479 }
22480 else
22481 {
22482 it->ascent = FONT_BASE (font) + boff;
22483 it->descent = FONT_DESCENT (font) - boff;
22484 }
22485
22486 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22487 {
22488 pcm = get_per_char_metric (font, &char2b);
22489 if (pcm->width == 0
22490 && pcm->rbearing == 0 && pcm->lbearing == 0)
22491 pcm = NULL;
22492 }
22493
22494 if (pcm)
22495 {
22496 it->phys_ascent = pcm->ascent + boff;
22497 it->phys_descent = pcm->descent - boff;
22498 it->pixel_width = pcm->width;
22499 }
22500 else
22501 {
22502 it->glyph_not_available_p = 1;
22503 it->phys_ascent = it->ascent;
22504 it->phys_descent = it->descent;
22505 it->pixel_width = font->space_width;
22506 }
22507
22508 if (it->constrain_row_ascent_descent_p)
22509 {
22510 if (it->descent > it->max_descent)
22511 {
22512 it->ascent += it->descent - it->max_descent;
22513 it->descent = it->max_descent;
22514 }
22515 if (it->ascent > it->max_ascent)
22516 {
22517 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22518 it->ascent = it->max_ascent;
22519 }
22520 it->phys_ascent = min (it->phys_ascent, it->ascent);
22521 it->phys_descent = min (it->phys_descent, it->descent);
22522 extra_line_spacing = 0;
22523 }
22524
22525 /* If this is a space inside a region of text with
22526 `space-width' property, change its width. */
22527 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22528 if (stretched_p)
22529 it->pixel_width *= XFLOATINT (it->space_width);
22530
22531 /* If face has a box, add the box thickness to the character
22532 height. If character has a box line to the left and/or
22533 right, add the box line width to the character's width. */
22534 if (face->box != FACE_NO_BOX)
22535 {
22536 int thick = face->box_line_width;
22537
22538 if (thick > 0)
22539 {
22540 it->ascent += thick;
22541 it->descent += thick;
22542 }
22543 else
22544 thick = -thick;
22545
22546 if (it->start_of_box_run_p)
22547 it->pixel_width += thick;
22548 if (it->end_of_box_run_p)
22549 it->pixel_width += thick;
22550 }
22551
22552 /* If face has an overline, add the height of the overline
22553 (1 pixel) and a 1 pixel margin to the character height. */
22554 if (face->overline_p)
22555 it->ascent += overline_margin;
22556
22557 if (it->constrain_row_ascent_descent_p)
22558 {
22559 if (it->ascent > it->max_ascent)
22560 it->ascent = it->max_ascent;
22561 if (it->descent > it->max_descent)
22562 it->descent = it->max_descent;
22563 }
22564
22565 take_vertical_position_into_account (it);
22566
22567 /* If we have to actually produce glyphs, do it. */
22568 if (it->glyph_row)
22569 {
22570 if (stretched_p)
22571 {
22572 /* Translate a space with a `space-width' property
22573 into a stretch glyph. */
22574 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22575 / FONT_HEIGHT (font));
22576 append_stretch_glyph (it, it->object, it->pixel_width,
22577 it->ascent + it->descent, ascent);
22578 }
22579 else
22580 append_glyph (it);
22581
22582 /* If characters with lbearing or rbearing are displayed
22583 in this line, record that fact in a flag of the
22584 glyph row. This is used to optimize X output code. */
22585 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22586 it->glyph_row->contains_overlapping_glyphs_p = 1;
22587 }
22588 if (! stretched_p && it->pixel_width == 0)
22589 /* We assure that all visible glyphs have at least 1-pixel
22590 width. */
22591 it->pixel_width = 1;
22592 }
22593 else if (it->char_to_display == '\n')
22594 {
22595 /* A newline has no width, but we need the height of the
22596 line. But if previous part of the line sets a height,
22597 don't increase that height */
22598
22599 Lisp_Object height;
22600 Lisp_Object total_height = Qnil;
22601
22602 it->override_ascent = -1;
22603 it->pixel_width = 0;
22604 it->nglyphs = 0;
22605
22606 height = get_it_property (it, Qline_height);
22607 /* Split (line-height total-height) list */
22608 if (CONSP (height)
22609 && CONSP (XCDR (height))
22610 && NILP (XCDR (XCDR (height))))
22611 {
22612 total_height = XCAR (XCDR (height));
22613 height = XCAR (height);
22614 }
22615 height = calc_line_height_property (it, height, font, boff, 1);
22616
22617 if (it->override_ascent >= 0)
22618 {
22619 it->ascent = it->override_ascent;
22620 it->descent = it->override_descent;
22621 boff = it->override_boff;
22622 }
22623 else
22624 {
22625 it->ascent = FONT_BASE (font) + boff;
22626 it->descent = FONT_DESCENT (font) - boff;
22627 }
22628
22629 if (EQ (height, Qt))
22630 {
22631 if (it->descent > it->max_descent)
22632 {
22633 it->ascent += it->descent - it->max_descent;
22634 it->descent = it->max_descent;
22635 }
22636 if (it->ascent > it->max_ascent)
22637 {
22638 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22639 it->ascent = it->max_ascent;
22640 }
22641 it->phys_ascent = min (it->phys_ascent, it->ascent);
22642 it->phys_descent = min (it->phys_descent, it->descent);
22643 it->constrain_row_ascent_descent_p = 1;
22644 extra_line_spacing = 0;
22645 }
22646 else
22647 {
22648 Lisp_Object spacing;
22649
22650 it->phys_ascent = it->ascent;
22651 it->phys_descent = it->descent;
22652
22653 if ((it->max_ascent > 0 || it->max_descent > 0)
22654 && face->box != FACE_NO_BOX
22655 && face->box_line_width > 0)
22656 {
22657 it->ascent += face->box_line_width;
22658 it->descent += face->box_line_width;
22659 }
22660 if (!NILP (height)
22661 && XINT (height) > it->ascent + it->descent)
22662 it->ascent = XINT (height) - it->descent;
22663
22664 if (!NILP (total_height))
22665 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22666 else
22667 {
22668 spacing = get_it_property (it, Qline_spacing);
22669 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22670 }
22671 if (INTEGERP (spacing))
22672 {
22673 extra_line_spacing = XINT (spacing);
22674 if (!NILP (total_height))
22675 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22676 }
22677 }
22678 }
22679 else /* i.e. (it->char_to_display == '\t') */
22680 {
22681 if (font->space_width > 0)
22682 {
22683 int tab_width = it->tab_width * font->space_width;
22684 int x = it->current_x + it->continuation_lines_width;
22685 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22686
22687 /* If the distance from the current position to the next tab
22688 stop is less than a space character width, use the
22689 tab stop after that. */
22690 if (next_tab_x - x < font->space_width)
22691 next_tab_x += tab_width;
22692
22693 it->pixel_width = next_tab_x - x;
22694 it->nglyphs = 1;
22695 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22696 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22697
22698 if (it->glyph_row)
22699 {
22700 append_stretch_glyph (it, it->object, it->pixel_width,
22701 it->ascent + it->descent, it->ascent);
22702 }
22703 }
22704 else
22705 {
22706 it->pixel_width = 0;
22707 it->nglyphs = 1;
22708 }
22709 }
22710 }
22711 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22712 {
22713 /* A static composition.
22714
22715 Note: A composition is represented as one glyph in the
22716 glyph matrix. There are no padding glyphs.
22717
22718 Important note: pixel_width, ascent, and descent are the
22719 values of what is drawn by draw_glyphs (i.e. the values of
22720 the overall glyphs composed). */
22721 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22722 int boff; /* baseline offset */
22723 struct composition *cmp = composition_table[it->cmp_it.id];
22724 int glyph_len = cmp->glyph_len;
22725 struct font *font = face->font;
22726
22727 it->nglyphs = 1;
22728
22729 /* If we have not yet calculated pixel size data of glyphs of
22730 the composition for the current face font, calculate them
22731 now. Theoretically, we have to check all fonts for the
22732 glyphs, but that requires much time and memory space. So,
22733 here we check only the font of the first glyph. This may
22734 lead to incorrect display, but it's very rare, and C-l
22735 (recenter-top-bottom) can correct the display anyway. */
22736 if (! cmp->font || cmp->font != font)
22737 {
22738 /* Ascent and descent of the font of the first character
22739 of this composition (adjusted by baseline offset).
22740 Ascent and descent of overall glyphs should not be less
22741 than these, respectively. */
22742 int font_ascent, font_descent, font_height;
22743 /* Bounding box of the overall glyphs. */
22744 int leftmost, rightmost, lowest, highest;
22745 int lbearing, rbearing;
22746 int i, width, ascent, descent;
22747 int left_padded = 0, right_padded = 0;
22748 int c;
22749 XChar2b char2b;
22750 struct font_metrics *pcm;
22751 int font_not_found_p;
22752 EMACS_INT pos;
22753
22754 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22755 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22756 break;
22757 if (glyph_len < cmp->glyph_len)
22758 right_padded = 1;
22759 for (i = 0; i < glyph_len; i++)
22760 {
22761 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22762 break;
22763 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22764 }
22765 if (i > 0)
22766 left_padded = 1;
22767
22768 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22769 : IT_CHARPOS (*it));
22770 /* If no suitable font is found, use the default font. */
22771 font_not_found_p = font == NULL;
22772 if (font_not_found_p)
22773 {
22774 face = face->ascii_face;
22775 font = face->font;
22776 }
22777 boff = font->baseline_offset;
22778 if (font->vertical_centering)
22779 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22780 font_ascent = FONT_BASE (font) + boff;
22781 font_descent = FONT_DESCENT (font) - boff;
22782 font_height = FONT_HEIGHT (font);
22783
22784 cmp->font = (void *) font;
22785
22786 pcm = NULL;
22787 if (! font_not_found_p)
22788 {
22789 get_char_face_and_encoding (it->f, c, it->face_id,
22790 &char2b, 0);
22791 pcm = get_per_char_metric (font, &char2b);
22792 }
22793
22794 /* Initialize the bounding box. */
22795 if (pcm)
22796 {
22797 width = pcm->width;
22798 ascent = pcm->ascent;
22799 descent = pcm->descent;
22800 lbearing = pcm->lbearing;
22801 rbearing = pcm->rbearing;
22802 }
22803 else
22804 {
22805 width = font->space_width;
22806 ascent = FONT_BASE (font);
22807 descent = FONT_DESCENT (font);
22808 lbearing = 0;
22809 rbearing = width;
22810 }
22811
22812 rightmost = width;
22813 leftmost = 0;
22814 lowest = - descent + boff;
22815 highest = ascent + boff;
22816
22817 if (! font_not_found_p
22818 && font->default_ascent
22819 && CHAR_TABLE_P (Vuse_default_ascent)
22820 && !NILP (Faref (Vuse_default_ascent,
22821 make_number (it->char_to_display))))
22822 highest = font->default_ascent + boff;
22823
22824 /* Draw the first glyph at the normal position. It may be
22825 shifted to right later if some other glyphs are drawn
22826 at the left. */
22827 cmp->offsets[i * 2] = 0;
22828 cmp->offsets[i * 2 + 1] = boff;
22829 cmp->lbearing = lbearing;
22830 cmp->rbearing = rbearing;
22831
22832 /* Set cmp->offsets for the remaining glyphs. */
22833 for (i++; i < glyph_len; i++)
22834 {
22835 int left, right, btm, top;
22836 int ch = COMPOSITION_GLYPH (cmp, i);
22837 int face_id;
22838 struct face *this_face;
22839
22840 if (ch == '\t')
22841 ch = ' ';
22842 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22843 this_face = FACE_FROM_ID (it->f, face_id);
22844 font = this_face->font;
22845
22846 if (font == NULL)
22847 pcm = NULL;
22848 else
22849 {
22850 get_char_face_and_encoding (it->f, ch, face_id,
22851 &char2b, 0);
22852 pcm = get_per_char_metric (font, &char2b);
22853 }
22854 if (! pcm)
22855 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22856 else
22857 {
22858 width = pcm->width;
22859 ascent = pcm->ascent;
22860 descent = pcm->descent;
22861 lbearing = pcm->lbearing;
22862 rbearing = pcm->rbearing;
22863 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22864 {
22865 /* Relative composition with or without
22866 alternate chars. */
22867 left = (leftmost + rightmost - width) / 2;
22868 btm = - descent + boff;
22869 if (font->relative_compose
22870 && (! CHAR_TABLE_P (Vignore_relative_composition)
22871 || NILP (Faref (Vignore_relative_composition,
22872 make_number (ch)))))
22873 {
22874
22875 if (- descent >= font->relative_compose)
22876 /* One extra pixel between two glyphs. */
22877 btm = highest + 1;
22878 else if (ascent <= 0)
22879 /* One extra pixel between two glyphs. */
22880 btm = lowest - 1 - ascent - descent;
22881 }
22882 }
22883 else
22884 {
22885 /* A composition rule is specified by an integer
22886 value that encodes global and new reference
22887 points (GREF and NREF). GREF and NREF are
22888 specified by numbers as below:
22889
22890 0---1---2 -- ascent
22891 | |
22892 | |
22893 | |
22894 9--10--11 -- center
22895 | |
22896 ---3---4---5--- baseline
22897 | |
22898 6---7---8 -- descent
22899 */
22900 int rule = COMPOSITION_RULE (cmp, i);
22901 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22902
22903 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22904 grefx = gref % 3, nrefx = nref % 3;
22905 grefy = gref / 3, nrefy = nref / 3;
22906 if (xoff)
22907 xoff = font_height * (xoff - 128) / 256;
22908 if (yoff)
22909 yoff = font_height * (yoff - 128) / 256;
22910
22911 left = (leftmost
22912 + grefx * (rightmost - leftmost) / 2
22913 - nrefx * width / 2
22914 + xoff);
22915
22916 btm = ((grefy == 0 ? highest
22917 : grefy == 1 ? 0
22918 : grefy == 2 ? lowest
22919 : (highest + lowest) / 2)
22920 - (nrefy == 0 ? ascent + descent
22921 : nrefy == 1 ? descent - boff
22922 : nrefy == 2 ? 0
22923 : (ascent + descent) / 2)
22924 + yoff);
22925 }
22926
22927 cmp->offsets[i * 2] = left;
22928 cmp->offsets[i * 2 + 1] = btm + descent;
22929
22930 /* Update the bounding box of the overall glyphs. */
22931 if (width > 0)
22932 {
22933 right = left + width;
22934 if (left < leftmost)
22935 leftmost = left;
22936 if (right > rightmost)
22937 rightmost = right;
22938 }
22939 top = btm + descent + ascent;
22940 if (top > highest)
22941 highest = top;
22942 if (btm < lowest)
22943 lowest = btm;
22944
22945 if (cmp->lbearing > left + lbearing)
22946 cmp->lbearing = left + lbearing;
22947 if (cmp->rbearing < left + rbearing)
22948 cmp->rbearing = left + rbearing;
22949 }
22950 }
22951
22952 /* If there are glyphs whose x-offsets are negative,
22953 shift all glyphs to the right and make all x-offsets
22954 non-negative. */
22955 if (leftmost < 0)
22956 {
22957 for (i = 0; i < cmp->glyph_len; i++)
22958 cmp->offsets[i * 2] -= leftmost;
22959 rightmost -= leftmost;
22960 cmp->lbearing -= leftmost;
22961 cmp->rbearing -= leftmost;
22962 }
22963
22964 if (left_padded && cmp->lbearing < 0)
22965 {
22966 for (i = 0; i < cmp->glyph_len; i++)
22967 cmp->offsets[i * 2] -= cmp->lbearing;
22968 rightmost -= cmp->lbearing;
22969 cmp->rbearing -= cmp->lbearing;
22970 cmp->lbearing = 0;
22971 }
22972 if (right_padded && rightmost < cmp->rbearing)
22973 {
22974 rightmost = cmp->rbearing;
22975 }
22976
22977 cmp->pixel_width = rightmost;
22978 cmp->ascent = highest;
22979 cmp->descent = - lowest;
22980 if (cmp->ascent < font_ascent)
22981 cmp->ascent = font_ascent;
22982 if (cmp->descent < font_descent)
22983 cmp->descent = font_descent;
22984 }
22985
22986 if (it->glyph_row
22987 && (cmp->lbearing < 0
22988 || cmp->rbearing > cmp->pixel_width))
22989 it->glyph_row->contains_overlapping_glyphs_p = 1;
22990
22991 it->pixel_width = cmp->pixel_width;
22992 it->ascent = it->phys_ascent = cmp->ascent;
22993 it->descent = it->phys_descent = cmp->descent;
22994 if (face->box != FACE_NO_BOX)
22995 {
22996 int thick = face->box_line_width;
22997
22998 if (thick > 0)
22999 {
23000 it->ascent += thick;
23001 it->descent += thick;
23002 }
23003 else
23004 thick = - thick;
23005
23006 if (it->start_of_box_run_p)
23007 it->pixel_width += thick;
23008 if (it->end_of_box_run_p)
23009 it->pixel_width += thick;
23010 }
23011
23012 /* If face has an overline, add the height of the overline
23013 (1 pixel) and a 1 pixel margin to the character height. */
23014 if (face->overline_p)
23015 it->ascent += overline_margin;
23016
23017 take_vertical_position_into_account (it);
23018 if (it->ascent < 0)
23019 it->ascent = 0;
23020 if (it->descent < 0)
23021 it->descent = 0;
23022
23023 if (it->glyph_row)
23024 append_composite_glyph (it);
23025 }
23026 else if (it->what == IT_COMPOSITION)
23027 {
23028 /* A dynamic (automatic) composition. */
23029 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23030 Lisp_Object gstring;
23031 struct font_metrics metrics;
23032
23033 gstring = composition_gstring_from_id (it->cmp_it.id);
23034 it->pixel_width
23035 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23036 &metrics);
23037 if (it->glyph_row
23038 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23039 it->glyph_row->contains_overlapping_glyphs_p = 1;
23040 it->ascent = it->phys_ascent = metrics.ascent;
23041 it->descent = it->phys_descent = metrics.descent;
23042 if (face->box != FACE_NO_BOX)
23043 {
23044 int thick = face->box_line_width;
23045
23046 if (thick > 0)
23047 {
23048 it->ascent += thick;
23049 it->descent += thick;
23050 }
23051 else
23052 thick = - thick;
23053
23054 if (it->start_of_box_run_p)
23055 it->pixel_width += thick;
23056 if (it->end_of_box_run_p)
23057 it->pixel_width += thick;
23058 }
23059 /* If face has an overline, add the height of the overline
23060 (1 pixel) and a 1 pixel margin to the character height. */
23061 if (face->overline_p)
23062 it->ascent += overline_margin;
23063 take_vertical_position_into_account (it);
23064 if (it->ascent < 0)
23065 it->ascent = 0;
23066 if (it->descent < 0)
23067 it->descent = 0;
23068
23069 if (it->glyph_row)
23070 append_composite_glyph (it);
23071 }
23072 else if (it->what == IT_GLYPHLESS)
23073 produce_glyphless_glyph (it, 0, Qnil);
23074 else if (it->what == IT_IMAGE)
23075 produce_image_glyph (it);
23076 else if (it->what == IT_STRETCH)
23077 produce_stretch_glyph (it);
23078
23079 done:
23080 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23081 because this isn't true for images with `:ascent 100'. */
23082 xassert (it->ascent >= 0 && it->descent >= 0);
23083 if (it->area == TEXT_AREA)
23084 it->current_x += it->pixel_width;
23085
23086 if (extra_line_spacing > 0)
23087 {
23088 it->descent += extra_line_spacing;
23089 if (extra_line_spacing > it->max_extra_line_spacing)
23090 it->max_extra_line_spacing = extra_line_spacing;
23091 }
23092
23093 it->max_ascent = max (it->max_ascent, it->ascent);
23094 it->max_descent = max (it->max_descent, it->descent);
23095 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23096 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23097 }
23098
23099 /* EXPORT for RIF:
23100 Output LEN glyphs starting at START at the nominal cursor position.
23101 Advance the nominal cursor over the text. The global variable
23102 updated_window contains the window being updated, updated_row is
23103 the glyph row being updated, and updated_area is the area of that
23104 row being updated. */
23105
23106 void
23107 x_write_glyphs (struct glyph *start, int len)
23108 {
23109 int x, hpos;
23110
23111 xassert (updated_window && updated_row);
23112 BLOCK_INPUT;
23113
23114 /* Write glyphs. */
23115
23116 hpos = start - updated_row->glyphs[updated_area];
23117 x = draw_glyphs (updated_window, output_cursor.x,
23118 updated_row, updated_area,
23119 hpos, hpos + len,
23120 DRAW_NORMAL_TEXT, 0);
23121
23122 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23123 if (updated_area == TEXT_AREA
23124 && updated_window->phys_cursor_on_p
23125 && updated_window->phys_cursor.vpos == output_cursor.vpos
23126 && updated_window->phys_cursor.hpos >= hpos
23127 && updated_window->phys_cursor.hpos < hpos + len)
23128 updated_window->phys_cursor_on_p = 0;
23129
23130 UNBLOCK_INPUT;
23131
23132 /* Advance the output cursor. */
23133 output_cursor.hpos += len;
23134 output_cursor.x = x;
23135 }
23136
23137
23138 /* EXPORT for RIF:
23139 Insert LEN glyphs from START at the nominal cursor position. */
23140
23141 void
23142 x_insert_glyphs (struct glyph *start, int len)
23143 {
23144 struct frame *f;
23145 struct window *w;
23146 int line_height, shift_by_width, shifted_region_width;
23147 struct glyph_row *row;
23148 struct glyph *glyph;
23149 int frame_x, frame_y;
23150 EMACS_INT hpos;
23151
23152 xassert (updated_window && updated_row);
23153 BLOCK_INPUT;
23154 w = updated_window;
23155 f = XFRAME (WINDOW_FRAME (w));
23156
23157 /* Get the height of the line we are in. */
23158 row = updated_row;
23159 line_height = row->height;
23160
23161 /* Get the width of the glyphs to insert. */
23162 shift_by_width = 0;
23163 for (glyph = start; glyph < start + len; ++glyph)
23164 shift_by_width += glyph->pixel_width;
23165
23166 /* Get the width of the region to shift right. */
23167 shifted_region_width = (window_box_width (w, updated_area)
23168 - output_cursor.x
23169 - shift_by_width);
23170
23171 /* Shift right. */
23172 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23173 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23174
23175 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23176 line_height, shift_by_width);
23177
23178 /* Write the glyphs. */
23179 hpos = start - row->glyphs[updated_area];
23180 draw_glyphs (w, output_cursor.x, row, updated_area,
23181 hpos, hpos + len,
23182 DRAW_NORMAL_TEXT, 0);
23183
23184 /* Advance the output cursor. */
23185 output_cursor.hpos += len;
23186 output_cursor.x += shift_by_width;
23187 UNBLOCK_INPUT;
23188 }
23189
23190
23191 /* EXPORT for RIF:
23192 Erase the current text line from the nominal cursor position
23193 (inclusive) to pixel column TO_X (exclusive). The idea is that
23194 everything from TO_X onward is already erased.
23195
23196 TO_X is a pixel position relative to updated_area of
23197 updated_window. TO_X == -1 means clear to the end of this area. */
23198
23199 void
23200 x_clear_end_of_line (int to_x)
23201 {
23202 struct frame *f;
23203 struct window *w = updated_window;
23204 int max_x, min_y, max_y;
23205 int from_x, from_y, to_y;
23206
23207 xassert (updated_window && updated_row);
23208 f = XFRAME (w->frame);
23209
23210 if (updated_row->full_width_p)
23211 max_x = WINDOW_TOTAL_WIDTH (w);
23212 else
23213 max_x = window_box_width (w, updated_area);
23214 max_y = window_text_bottom_y (w);
23215
23216 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23217 of window. For TO_X > 0, truncate to end of drawing area. */
23218 if (to_x == 0)
23219 return;
23220 else if (to_x < 0)
23221 to_x = max_x;
23222 else
23223 to_x = min (to_x, max_x);
23224
23225 to_y = min (max_y, output_cursor.y + updated_row->height);
23226
23227 /* Notice if the cursor will be cleared by this operation. */
23228 if (!updated_row->full_width_p)
23229 notice_overwritten_cursor (w, updated_area,
23230 output_cursor.x, -1,
23231 updated_row->y,
23232 MATRIX_ROW_BOTTOM_Y (updated_row));
23233
23234 from_x = output_cursor.x;
23235
23236 /* Translate to frame coordinates. */
23237 if (updated_row->full_width_p)
23238 {
23239 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23240 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23241 }
23242 else
23243 {
23244 int area_left = window_box_left (w, updated_area);
23245 from_x += area_left;
23246 to_x += area_left;
23247 }
23248
23249 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23250 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23251 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23252
23253 /* Prevent inadvertently clearing to end of the X window. */
23254 if (to_x > from_x && to_y > from_y)
23255 {
23256 BLOCK_INPUT;
23257 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23258 to_x - from_x, to_y - from_y);
23259 UNBLOCK_INPUT;
23260 }
23261 }
23262
23263 #endif /* HAVE_WINDOW_SYSTEM */
23264
23265
23266 \f
23267 /***********************************************************************
23268 Cursor types
23269 ***********************************************************************/
23270
23271 /* Value is the internal representation of the specified cursor type
23272 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23273 of the bar cursor. */
23274
23275 static enum text_cursor_kinds
23276 get_specified_cursor_type (Lisp_Object arg, int *width)
23277 {
23278 enum text_cursor_kinds type;
23279
23280 if (NILP (arg))
23281 return NO_CURSOR;
23282
23283 if (EQ (arg, Qbox))
23284 return FILLED_BOX_CURSOR;
23285
23286 if (EQ (arg, Qhollow))
23287 return HOLLOW_BOX_CURSOR;
23288
23289 if (EQ (arg, Qbar))
23290 {
23291 *width = 2;
23292 return BAR_CURSOR;
23293 }
23294
23295 if (CONSP (arg)
23296 && EQ (XCAR (arg), Qbar)
23297 && INTEGERP (XCDR (arg))
23298 && XINT (XCDR (arg)) >= 0)
23299 {
23300 *width = XINT (XCDR (arg));
23301 return BAR_CURSOR;
23302 }
23303
23304 if (EQ (arg, Qhbar))
23305 {
23306 *width = 2;
23307 return HBAR_CURSOR;
23308 }
23309
23310 if (CONSP (arg)
23311 && EQ (XCAR (arg), Qhbar)
23312 && INTEGERP (XCDR (arg))
23313 && XINT (XCDR (arg)) >= 0)
23314 {
23315 *width = XINT (XCDR (arg));
23316 return HBAR_CURSOR;
23317 }
23318
23319 /* Treat anything unknown as "hollow box cursor".
23320 It was bad to signal an error; people have trouble fixing
23321 .Xdefaults with Emacs, when it has something bad in it. */
23322 type = HOLLOW_BOX_CURSOR;
23323
23324 return type;
23325 }
23326
23327 /* Set the default cursor types for specified frame. */
23328 void
23329 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23330 {
23331 int width = 1;
23332 Lisp_Object tem;
23333
23334 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23335 FRAME_CURSOR_WIDTH (f) = width;
23336
23337 /* By default, set up the blink-off state depending on the on-state. */
23338
23339 tem = Fassoc (arg, Vblink_cursor_alist);
23340 if (!NILP (tem))
23341 {
23342 FRAME_BLINK_OFF_CURSOR (f)
23343 = get_specified_cursor_type (XCDR (tem), &width);
23344 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23345 }
23346 else
23347 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23348 }
23349
23350
23351 #ifdef HAVE_WINDOW_SYSTEM
23352
23353 /* Return the cursor we want to be displayed in window W. Return
23354 width of bar/hbar cursor through WIDTH arg. Return with
23355 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23356 (i.e. if the `system caret' should track this cursor).
23357
23358 In a mini-buffer window, we want the cursor only to appear if we
23359 are reading input from this window. For the selected window, we
23360 want the cursor type given by the frame parameter or buffer local
23361 setting of cursor-type. If explicitly marked off, draw no cursor.
23362 In all other cases, we want a hollow box cursor. */
23363
23364 static enum text_cursor_kinds
23365 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23366 int *active_cursor)
23367 {
23368 struct frame *f = XFRAME (w->frame);
23369 struct buffer *b = XBUFFER (w->buffer);
23370 int cursor_type = DEFAULT_CURSOR;
23371 Lisp_Object alt_cursor;
23372 int non_selected = 0;
23373
23374 *active_cursor = 1;
23375
23376 /* Echo area */
23377 if (cursor_in_echo_area
23378 && FRAME_HAS_MINIBUF_P (f)
23379 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23380 {
23381 if (w == XWINDOW (echo_area_window))
23382 {
23383 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23384 {
23385 *width = FRAME_CURSOR_WIDTH (f);
23386 return FRAME_DESIRED_CURSOR (f);
23387 }
23388 else
23389 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23390 }
23391
23392 *active_cursor = 0;
23393 non_selected = 1;
23394 }
23395
23396 /* Detect a nonselected window or nonselected frame. */
23397 else if (w != XWINDOW (f->selected_window)
23398 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23399 {
23400 *active_cursor = 0;
23401
23402 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23403 return NO_CURSOR;
23404
23405 non_selected = 1;
23406 }
23407
23408 /* Never display a cursor in a window in which cursor-type is nil. */
23409 if (NILP (BVAR (b, cursor_type)))
23410 return NO_CURSOR;
23411
23412 /* Get the normal cursor type for this window. */
23413 if (EQ (BVAR (b, cursor_type), Qt))
23414 {
23415 cursor_type = FRAME_DESIRED_CURSOR (f);
23416 *width = FRAME_CURSOR_WIDTH (f);
23417 }
23418 else
23419 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23420
23421 /* Use cursor-in-non-selected-windows instead
23422 for non-selected window or frame. */
23423 if (non_selected)
23424 {
23425 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23426 if (!EQ (Qt, alt_cursor))
23427 return get_specified_cursor_type (alt_cursor, width);
23428 /* t means modify the normal cursor type. */
23429 if (cursor_type == FILLED_BOX_CURSOR)
23430 cursor_type = HOLLOW_BOX_CURSOR;
23431 else if (cursor_type == BAR_CURSOR && *width > 1)
23432 --*width;
23433 return cursor_type;
23434 }
23435
23436 /* Use normal cursor if not blinked off. */
23437 if (!w->cursor_off_p)
23438 {
23439 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23440 {
23441 if (cursor_type == FILLED_BOX_CURSOR)
23442 {
23443 /* Using a block cursor on large images can be very annoying.
23444 So use a hollow cursor for "large" images.
23445 If image is not transparent (no mask), also use hollow cursor. */
23446 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23447 if (img != NULL && IMAGEP (img->spec))
23448 {
23449 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23450 where N = size of default frame font size.
23451 This should cover most of the "tiny" icons people may use. */
23452 if (!img->mask
23453 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23454 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23455 cursor_type = HOLLOW_BOX_CURSOR;
23456 }
23457 }
23458 else if (cursor_type != NO_CURSOR)
23459 {
23460 /* Display current only supports BOX and HOLLOW cursors for images.
23461 So for now, unconditionally use a HOLLOW cursor when cursor is
23462 not a solid box cursor. */
23463 cursor_type = HOLLOW_BOX_CURSOR;
23464 }
23465 }
23466 return cursor_type;
23467 }
23468
23469 /* Cursor is blinked off, so determine how to "toggle" it. */
23470
23471 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23472 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23473 return get_specified_cursor_type (XCDR (alt_cursor), width);
23474
23475 /* Then see if frame has specified a specific blink off cursor type. */
23476 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23477 {
23478 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23479 return FRAME_BLINK_OFF_CURSOR (f);
23480 }
23481
23482 #if 0
23483 /* Some people liked having a permanently visible blinking cursor,
23484 while others had very strong opinions against it. So it was
23485 decided to remove it. KFS 2003-09-03 */
23486
23487 /* Finally perform built-in cursor blinking:
23488 filled box <-> hollow box
23489 wide [h]bar <-> narrow [h]bar
23490 narrow [h]bar <-> no cursor
23491 other type <-> no cursor */
23492
23493 if (cursor_type == FILLED_BOX_CURSOR)
23494 return HOLLOW_BOX_CURSOR;
23495
23496 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23497 {
23498 *width = 1;
23499 return cursor_type;
23500 }
23501 #endif
23502
23503 return NO_CURSOR;
23504 }
23505
23506
23507 /* Notice when the text cursor of window W has been completely
23508 overwritten by a drawing operation that outputs glyphs in AREA
23509 starting at X0 and ending at X1 in the line starting at Y0 and
23510 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23511 the rest of the line after X0 has been written. Y coordinates
23512 are window-relative. */
23513
23514 static void
23515 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23516 int x0, int x1, int y0, int y1)
23517 {
23518 int cx0, cx1, cy0, cy1;
23519 struct glyph_row *row;
23520
23521 if (!w->phys_cursor_on_p)
23522 return;
23523 if (area != TEXT_AREA)
23524 return;
23525
23526 if (w->phys_cursor.vpos < 0
23527 || w->phys_cursor.vpos >= w->current_matrix->nrows
23528 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23529 !(row->enabled_p && row->displays_text_p)))
23530 return;
23531
23532 if (row->cursor_in_fringe_p)
23533 {
23534 row->cursor_in_fringe_p = 0;
23535 draw_fringe_bitmap (w, row, row->reversed_p);
23536 w->phys_cursor_on_p = 0;
23537 return;
23538 }
23539
23540 cx0 = w->phys_cursor.x;
23541 cx1 = cx0 + w->phys_cursor_width;
23542 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23543 return;
23544
23545 /* The cursor image will be completely removed from the
23546 screen if the output area intersects the cursor area in
23547 y-direction. When we draw in [y0 y1[, and some part of
23548 the cursor is at y < y0, that part must have been drawn
23549 before. When scrolling, the cursor is erased before
23550 actually scrolling, so we don't come here. When not
23551 scrolling, the rows above the old cursor row must have
23552 changed, and in this case these rows must have written
23553 over the cursor image.
23554
23555 Likewise if part of the cursor is below y1, with the
23556 exception of the cursor being in the first blank row at
23557 the buffer and window end because update_text_area
23558 doesn't draw that row. (Except when it does, but
23559 that's handled in update_text_area.) */
23560
23561 cy0 = w->phys_cursor.y;
23562 cy1 = cy0 + w->phys_cursor_height;
23563 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23564 return;
23565
23566 w->phys_cursor_on_p = 0;
23567 }
23568
23569 #endif /* HAVE_WINDOW_SYSTEM */
23570
23571 \f
23572 /************************************************************************
23573 Mouse Face
23574 ************************************************************************/
23575
23576 #ifdef HAVE_WINDOW_SYSTEM
23577
23578 /* EXPORT for RIF:
23579 Fix the display of area AREA of overlapping row ROW in window W
23580 with respect to the overlapping part OVERLAPS. */
23581
23582 void
23583 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23584 enum glyph_row_area area, int overlaps)
23585 {
23586 int i, x;
23587
23588 BLOCK_INPUT;
23589
23590 x = 0;
23591 for (i = 0; i < row->used[area];)
23592 {
23593 if (row->glyphs[area][i].overlaps_vertically_p)
23594 {
23595 int start = i, start_x = x;
23596
23597 do
23598 {
23599 x += row->glyphs[area][i].pixel_width;
23600 ++i;
23601 }
23602 while (i < row->used[area]
23603 && row->glyphs[area][i].overlaps_vertically_p);
23604
23605 draw_glyphs (w, start_x, row, area,
23606 start, i,
23607 DRAW_NORMAL_TEXT, overlaps);
23608 }
23609 else
23610 {
23611 x += row->glyphs[area][i].pixel_width;
23612 ++i;
23613 }
23614 }
23615
23616 UNBLOCK_INPUT;
23617 }
23618
23619
23620 /* EXPORT:
23621 Draw the cursor glyph of window W in glyph row ROW. See the
23622 comment of draw_glyphs for the meaning of HL. */
23623
23624 void
23625 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23626 enum draw_glyphs_face hl)
23627 {
23628 /* If cursor hpos is out of bounds, don't draw garbage. This can
23629 happen in mini-buffer windows when switching between echo area
23630 glyphs and mini-buffer. */
23631 if ((row->reversed_p
23632 ? (w->phys_cursor.hpos >= 0)
23633 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23634 {
23635 int on_p = w->phys_cursor_on_p;
23636 int x1;
23637 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23638 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23639 hl, 0);
23640 w->phys_cursor_on_p = on_p;
23641
23642 if (hl == DRAW_CURSOR)
23643 w->phys_cursor_width = x1 - w->phys_cursor.x;
23644 /* When we erase the cursor, and ROW is overlapped by other
23645 rows, make sure that these overlapping parts of other rows
23646 are redrawn. */
23647 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23648 {
23649 w->phys_cursor_width = x1 - w->phys_cursor.x;
23650
23651 if (row > w->current_matrix->rows
23652 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23653 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23654 OVERLAPS_ERASED_CURSOR);
23655
23656 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23657 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23658 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23659 OVERLAPS_ERASED_CURSOR);
23660 }
23661 }
23662 }
23663
23664
23665 /* EXPORT:
23666 Erase the image of a cursor of window W from the screen. */
23667
23668 void
23669 erase_phys_cursor (struct window *w)
23670 {
23671 struct frame *f = XFRAME (w->frame);
23672 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23673 int hpos = w->phys_cursor.hpos;
23674 int vpos = w->phys_cursor.vpos;
23675 int mouse_face_here_p = 0;
23676 struct glyph_matrix *active_glyphs = w->current_matrix;
23677 struct glyph_row *cursor_row;
23678 struct glyph *cursor_glyph;
23679 enum draw_glyphs_face hl;
23680
23681 /* No cursor displayed or row invalidated => nothing to do on the
23682 screen. */
23683 if (w->phys_cursor_type == NO_CURSOR)
23684 goto mark_cursor_off;
23685
23686 /* VPOS >= active_glyphs->nrows means that window has been resized.
23687 Don't bother to erase the cursor. */
23688 if (vpos >= active_glyphs->nrows)
23689 goto mark_cursor_off;
23690
23691 /* If row containing cursor is marked invalid, there is nothing we
23692 can do. */
23693 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23694 if (!cursor_row->enabled_p)
23695 goto mark_cursor_off;
23696
23697 /* If line spacing is > 0, old cursor may only be partially visible in
23698 window after split-window. So adjust visible height. */
23699 cursor_row->visible_height = min (cursor_row->visible_height,
23700 window_text_bottom_y (w) - cursor_row->y);
23701
23702 /* If row is completely invisible, don't attempt to delete a cursor which
23703 isn't there. This can happen if cursor is at top of a window, and
23704 we switch to a buffer with a header line in that window. */
23705 if (cursor_row->visible_height <= 0)
23706 goto mark_cursor_off;
23707
23708 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23709 if (cursor_row->cursor_in_fringe_p)
23710 {
23711 cursor_row->cursor_in_fringe_p = 0;
23712 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23713 goto mark_cursor_off;
23714 }
23715
23716 /* This can happen when the new row is shorter than the old one.
23717 In this case, either draw_glyphs or clear_end_of_line
23718 should have cleared the cursor. Note that we wouldn't be
23719 able to erase the cursor in this case because we don't have a
23720 cursor glyph at hand. */
23721 if ((cursor_row->reversed_p
23722 ? (w->phys_cursor.hpos < 0)
23723 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23724 goto mark_cursor_off;
23725
23726 /* If the cursor is in the mouse face area, redisplay that when
23727 we clear the cursor. */
23728 if (! NILP (hlinfo->mouse_face_window)
23729 && coords_in_mouse_face_p (w, hpos, vpos)
23730 /* Don't redraw the cursor's spot in mouse face if it is at the
23731 end of a line (on a newline). The cursor appears there, but
23732 mouse highlighting does not. */
23733 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23734 mouse_face_here_p = 1;
23735
23736 /* Maybe clear the display under the cursor. */
23737 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23738 {
23739 int x, y, left_x;
23740 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23741 int width;
23742
23743 cursor_glyph = get_phys_cursor_glyph (w);
23744 if (cursor_glyph == NULL)
23745 goto mark_cursor_off;
23746
23747 width = cursor_glyph->pixel_width;
23748 left_x = window_box_left_offset (w, TEXT_AREA);
23749 x = w->phys_cursor.x;
23750 if (x < left_x)
23751 width -= left_x - x;
23752 width = min (width, window_box_width (w, TEXT_AREA) - x);
23753 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23754 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23755
23756 if (width > 0)
23757 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23758 }
23759
23760 /* Erase the cursor by redrawing the character underneath it. */
23761 if (mouse_face_here_p)
23762 hl = DRAW_MOUSE_FACE;
23763 else
23764 hl = DRAW_NORMAL_TEXT;
23765 draw_phys_cursor_glyph (w, cursor_row, hl);
23766
23767 mark_cursor_off:
23768 w->phys_cursor_on_p = 0;
23769 w->phys_cursor_type = NO_CURSOR;
23770 }
23771
23772
23773 /* EXPORT:
23774 Display or clear cursor of window W. If ON is zero, clear the
23775 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23776 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23777
23778 void
23779 display_and_set_cursor (struct window *w, int on,
23780 int hpos, int vpos, int x, int y)
23781 {
23782 struct frame *f = XFRAME (w->frame);
23783 int new_cursor_type;
23784 int new_cursor_width;
23785 int active_cursor;
23786 struct glyph_row *glyph_row;
23787 struct glyph *glyph;
23788
23789 /* This is pointless on invisible frames, and dangerous on garbaged
23790 windows and frames; in the latter case, the frame or window may
23791 be in the midst of changing its size, and x and y may be off the
23792 window. */
23793 if (! FRAME_VISIBLE_P (f)
23794 || FRAME_GARBAGED_P (f)
23795 || vpos >= w->current_matrix->nrows
23796 || hpos >= w->current_matrix->matrix_w)
23797 return;
23798
23799 /* If cursor is off and we want it off, return quickly. */
23800 if (!on && !w->phys_cursor_on_p)
23801 return;
23802
23803 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23804 /* If cursor row is not enabled, we don't really know where to
23805 display the cursor. */
23806 if (!glyph_row->enabled_p)
23807 {
23808 w->phys_cursor_on_p = 0;
23809 return;
23810 }
23811
23812 glyph = NULL;
23813 if (!glyph_row->exact_window_width_line_p
23814 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23815 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23816
23817 xassert (interrupt_input_blocked);
23818
23819 /* Set new_cursor_type to the cursor we want to be displayed. */
23820 new_cursor_type = get_window_cursor_type (w, glyph,
23821 &new_cursor_width, &active_cursor);
23822
23823 /* If cursor is currently being shown and we don't want it to be or
23824 it is in the wrong place, or the cursor type is not what we want,
23825 erase it. */
23826 if (w->phys_cursor_on_p
23827 && (!on
23828 || w->phys_cursor.x != x
23829 || w->phys_cursor.y != y
23830 || new_cursor_type != w->phys_cursor_type
23831 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23832 && new_cursor_width != w->phys_cursor_width)))
23833 erase_phys_cursor (w);
23834
23835 /* Don't check phys_cursor_on_p here because that flag is only set
23836 to zero in some cases where we know that the cursor has been
23837 completely erased, to avoid the extra work of erasing the cursor
23838 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23839 still not be visible, or it has only been partly erased. */
23840 if (on)
23841 {
23842 w->phys_cursor_ascent = glyph_row->ascent;
23843 w->phys_cursor_height = glyph_row->height;
23844
23845 /* Set phys_cursor_.* before x_draw_.* is called because some
23846 of them may need the information. */
23847 w->phys_cursor.x = x;
23848 w->phys_cursor.y = glyph_row->y;
23849 w->phys_cursor.hpos = hpos;
23850 w->phys_cursor.vpos = vpos;
23851 }
23852
23853 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23854 new_cursor_type, new_cursor_width,
23855 on, active_cursor);
23856 }
23857
23858
23859 /* Switch the display of W's cursor on or off, according to the value
23860 of ON. */
23861
23862 static void
23863 update_window_cursor (struct window *w, int on)
23864 {
23865 /* Don't update cursor in windows whose frame is in the process
23866 of being deleted. */
23867 if (w->current_matrix)
23868 {
23869 BLOCK_INPUT;
23870 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23871 w->phys_cursor.x, w->phys_cursor.y);
23872 UNBLOCK_INPUT;
23873 }
23874 }
23875
23876
23877 /* Call update_window_cursor with parameter ON_P on all leaf windows
23878 in the window tree rooted at W. */
23879
23880 static void
23881 update_cursor_in_window_tree (struct window *w, int on_p)
23882 {
23883 while (w)
23884 {
23885 if (!NILP (w->hchild))
23886 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23887 else if (!NILP (w->vchild))
23888 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23889 else
23890 update_window_cursor (w, on_p);
23891
23892 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23893 }
23894 }
23895
23896
23897 /* EXPORT:
23898 Display the cursor on window W, or clear it, according to ON_P.
23899 Don't change the cursor's position. */
23900
23901 void
23902 x_update_cursor (struct frame *f, int on_p)
23903 {
23904 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23905 }
23906
23907
23908 /* EXPORT:
23909 Clear the cursor of window W to background color, and mark the
23910 cursor as not shown. This is used when the text where the cursor
23911 is about to be rewritten. */
23912
23913 void
23914 x_clear_cursor (struct window *w)
23915 {
23916 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23917 update_window_cursor (w, 0);
23918 }
23919
23920 #endif /* HAVE_WINDOW_SYSTEM */
23921
23922 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23923 and MSDOS. */
23924 void
23925 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23926 int start_hpos, int end_hpos,
23927 enum draw_glyphs_face draw)
23928 {
23929 #ifdef HAVE_WINDOW_SYSTEM
23930 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23931 {
23932 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23933 return;
23934 }
23935 #endif
23936 #if defined (HAVE_GPM) || defined (MSDOS)
23937 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23938 #endif
23939 }
23940
23941 /* EXPORT:
23942 Display the active region described by mouse_face_* according to DRAW. */
23943
23944 void
23945 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23946 {
23947 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23948 struct frame *f = XFRAME (WINDOW_FRAME (w));
23949
23950 if (/* If window is in the process of being destroyed, don't bother
23951 to do anything. */
23952 w->current_matrix != NULL
23953 /* Don't update mouse highlight if hidden */
23954 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23955 /* Recognize when we are called to operate on rows that don't exist
23956 anymore. This can happen when a window is split. */
23957 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23958 {
23959 int phys_cursor_on_p = w->phys_cursor_on_p;
23960 struct glyph_row *row, *first, *last;
23961
23962 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23963 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23964
23965 for (row = first; row <= last && row->enabled_p; ++row)
23966 {
23967 int start_hpos, end_hpos, start_x;
23968
23969 /* For all but the first row, the highlight starts at column 0. */
23970 if (row == first)
23971 {
23972 /* R2L rows have BEG and END in reversed order, but the
23973 screen drawing geometry is always left to right. So
23974 we need to mirror the beginning and end of the
23975 highlighted area in R2L rows. */
23976 if (!row->reversed_p)
23977 {
23978 start_hpos = hlinfo->mouse_face_beg_col;
23979 start_x = hlinfo->mouse_face_beg_x;
23980 }
23981 else if (row == last)
23982 {
23983 start_hpos = hlinfo->mouse_face_end_col;
23984 start_x = hlinfo->mouse_face_end_x;
23985 }
23986 else
23987 {
23988 start_hpos = 0;
23989 start_x = 0;
23990 }
23991 }
23992 else if (row->reversed_p && row == last)
23993 {
23994 start_hpos = hlinfo->mouse_face_end_col;
23995 start_x = hlinfo->mouse_face_end_x;
23996 }
23997 else
23998 {
23999 start_hpos = 0;
24000 start_x = 0;
24001 }
24002
24003 if (row == last)
24004 {
24005 if (!row->reversed_p)
24006 end_hpos = hlinfo->mouse_face_end_col;
24007 else if (row == first)
24008 end_hpos = hlinfo->mouse_face_beg_col;
24009 else
24010 {
24011 end_hpos = row->used[TEXT_AREA];
24012 if (draw == DRAW_NORMAL_TEXT)
24013 row->fill_line_p = 1; /* Clear to end of line */
24014 }
24015 }
24016 else if (row->reversed_p && row == first)
24017 end_hpos = hlinfo->mouse_face_beg_col;
24018 else
24019 {
24020 end_hpos = row->used[TEXT_AREA];
24021 if (draw == DRAW_NORMAL_TEXT)
24022 row->fill_line_p = 1; /* Clear to end of line */
24023 }
24024
24025 if (end_hpos > start_hpos)
24026 {
24027 draw_row_with_mouse_face (w, start_x, row,
24028 start_hpos, end_hpos, draw);
24029
24030 row->mouse_face_p
24031 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24032 }
24033 }
24034
24035 #ifdef HAVE_WINDOW_SYSTEM
24036 /* When we've written over the cursor, arrange for it to
24037 be displayed again. */
24038 if (FRAME_WINDOW_P (f)
24039 && phys_cursor_on_p && !w->phys_cursor_on_p)
24040 {
24041 BLOCK_INPUT;
24042 display_and_set_cursor (w, 1,
24043 w->phys_cursor.hpos, w->phys_cursor.vpos,
24044 w->phys_cursor.x, w->phys_cursor.y);
24045 UNBLOCK_INPUT;
24046 }
24047 #endif /* HAVE_WINDOW_SYSTEM */
24048 }
24049
24050 #ifdef HAVE_WINDOW_SYSTEM
24051 /* Change the mouse cursor. */
24052 if (FRAME_WINDOW_P (f))
24053 {
24054 if (draw == DRAW_NORMAL_TEXT
24055 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24056 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24057 else if (draw == DRAW_MOUSE_FACE)
24058 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24059 else
24060 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24061 }
24062 #endif /* HAVE_WINDOW_SYSTEM */
24063 }
24064
24065 /* EXPORT:
24066 Clear out the mouse-highlighted active region.
24067 Redraw it un-highlighted first. Value is non-zero if mouse
24068 face was actually drawn unhighlighted. */
24069
24070 int
24071 clear_mouse_face (Mouse_HLInfo *hlinfo)
24072 {
24073 int cleared = 0;
24074
24075 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24076 {
24077 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24078 cleared = 1;
24079 }
24080
24081 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24082 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24083 hlinfo->mouse_face_window = Qnil;
24084 hlinfo->mouse_face_overlay = Qnil;
24085 return cleared;
24086 }
24087
24088 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24089 within the mouse face on that window. */
24090 static int
24091 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24092 {
24093 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24094
24095 /* Quickly resolve the easy cases. */
24096 if (!(WINDOWP (hlinfo->mouse_face_window)
24097 && XWINDOW (hlinfo->mouse_face_window) == w))
24098 return 0;
24099 if (vpos < hlinfo->mouse_face_beg_row
24100 || vpos > hlinfo->mouse_face_end_row)
24101 return 0;
24102 if (vpos > hlinfo->mouse_face_beg_row
24103 && vpos < hlinfo->mouse_face_end_row)
24104 return 1;
24105
24106 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24107 {
24108 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24109 {
24110 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24111 return 1;
24112 }
24113 else if ((vpos == hlinfo->mouse_face_beg_row
24114 && hpos >= hlinfo->mouse_face_beg_col)
24115 || (vpos == hlinfo->mouse_face_end_row
24116 && hpos < hlinfo->mouse_face_end_col))
24117 return 1;
24118 }
24119 else
24120 {
24121 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24122 {
24123 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24124 return 1;
24125 }
24126 else if ((vpos == hlinfo->mouse_face_beg_row
24127 && hpos <= hlinfo->mouse_face_beg_col)
24128 || (vpos == hlinfo->mouse_face_end_row
24129 && hpos > hlinfo->mouse_face_end_col))
24130 return 1;
24131 }
24132 return 0;
24133 }
24134
24135
24136 /* EXPORT:
24137 Non-zero if physical cursor of window W is within mouse face. */
24138
24139 int
24140 cursor_in_mouse_face_p (struct window *w)
24141 {
24142 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24143 }
24144
24145
24146 \f
24147 /* Find the glyph rows START_ROW and END_ROW of window W that display
24148 characters between buffer positions START_CHARPOS and END_CHARPOS
24149 (excluding END_CHARPOS). This is similar to row_containing_pos,
24150 but is more accurate when bidi reordering makes buffer positions
24151 change non-linearly with glyph rows. */
24152 static void
24153 rows_from_pos_range (struct window *w,
24154 EMACS_INT start_charpos, EMACS_INT end_charpos,
24155 struct glyph_row **start, struct glyph_row **end)
24156 {
24157 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24158 int last_y = window_text_bottom_y (w);
24159 struct glyph_row *row;
24160
24161 *start = NULL;
24162 *end = NULL;
24163
24164 while (!first->enabled_p
24165 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24166 first++;
24167
24168 /* Find the START row. */
24169 for (row = first;
24170 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24171 row++)
24172 {
24173 /* A row can potentially be the START row if the range of the
24174 characters it displays intersects the range
24175 [START_CHARPOS..END_CHARPOS). */
24176 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24177 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24178 /* See the commentary in row_containing_pos, for the
24179 explanation of the complicated way to check whether
24180 some position is beyond the end of the characters
24181 displayed by a row. */
24182 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24183 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24184 && !row->ends_at_zv_p
24185 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24186 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24187 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24188 && !row->ends_at_zv_p
24189 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24190 {
24191 /* Found a candidate row. Now make sure at least one of the
24192 glyphs it displays has a charpos from the range
24193 [START_CHARPOS..END_CHARPOS).
24194
24195 This is not obvious because bidi reordering could make
24196 buffer positions of a row be 1,2,3,102,101,100, and if we
24197 want to highlight characters in [50..60), we don't want
24198 this row, even though [50..60) does intersect [1..103),
24199 the range of character positions given by the row's start
24200 and end positions. */
24201 struct glyph *g = row->glyphs[TEXT_AREA];
24202 struct glyph *e = g + row->used[TEXT_AREA];
24203
24204 while (g < e)
24205 {
24206 if (BUFFERP (g->object)
24207 && start_charpos <= g->charpos && g->charpos < end_charpos)
24208 *start = row;
24209 g++;
24210 }
24211 if (*start)
24212 break;
24213 }
24214 }
24215
24216 /* Find the END row. */
24217 if (!*start
24218 /* If the last row is partially visible, start looking for END
24219 from that row, instead of starting from FIRST. */
24220 && !(row->enabled_p
24221 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24222 row = first;
24223 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24224 {
24225 struct glyph_row *next = row + 1;
24226
24227 if (!next->enabled_p
24228 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24229 /* The first row >= START whose range of displayed characters
24230 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24231 is the row END + 1. */
24232 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24233 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24234 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24235 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24236 && !next->ends_at_zv_p
24237 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24238 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24239 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24240 && !next->ends_at_zv_p
24241 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24242 {
24243 *end = row;
24244 break;
24245 }
24246 else
24247 {
24248 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24249 but none of the characters it displays are in the range, it is
24250 also END + 1. */
24251 struct glyph *g = next->glyphs[TEXT_AREA];
24252 struct glyph *e = g + next->used[TEXT_AREA];
24253
24254 while (g < e)
24255 {
24256 if (BUFFERP (g->object)
24257 && start_charpos <= g->charpos && g->charpos < end_charpos)
24258 break;
24259 g++;
24260 }
24261 if (g == e)
24262 {
24263 *end = row;
24264 break;
24265 }
24266 }
24267 }
24268 }
24269
24270 /* This function sets the mouse_face_* elements of HLINFO, assuming
24271 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24272 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24273 for the overlay or run of text properties specifying the mouse
24274 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24275 before-string and after-string that must also be highlighted.
24276 COVER_STRING, if non-nil, is a display string that may cover some
24277 or all of the highlighted text. */
24278
24279 static void
24280 mouse_face_from_buffer_pos (Lisp_Object window,
24281 Mouse_HLInfo *hlinfo,
24282 EMACS_INT mouse_charpos,
24283 EMACS_INT start_charpos,
24284 EMACS_INT end_charpos,
24285 Lisp_Object before_string,
24286 Lisp_Object after_string,
24287 Lisp_Object cover_string)
24288 {
24289 struct window *w = XWINDOW (window);
24290 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24291 struct glyph_row *r1, *r2;
24292 struct glyph *glyph, *end;
24293 EMACS_INT ignore, pos;
24294 int x;
24295
24296 xassert (NILP (cover_string) || STRINGP (cover_string));
24297 xassert (NILP (before_string) || STRINGP (before_string));
24298 xassert (NILP (after_string) || STRINGP (after_string));
24299
24300 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24301 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24302 if (r1 == NULL)
24303 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24304 /* If the before-string or display-string contains newlines,
24305 rows_from_pos_range skips to its last row. Move back. */
24306 if (!NILP (before_string) || !NILP (cover_string))
24307 {
24308 struct glyph_row *prev;
24309 while ((prev = r1 - 1, prev >= first)
24310 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24311 && prev->used[TEXT_AREA] > 0)
24312 {
24313 struct glyph *beg = prev->glyphs[TEXT_AREA];
24314 glyph = beg + prev->used[TEXT_AREA];
24315 while (--glyph >= beg && INTEGERP (glyph->object));
24316 if (glyph < beg
24317 || !(EQ (glyph->object, before_string)
24318 || EQ (glyph->object, cover_string)))
24319 break;
24320 r1 = prev;
24321 }
24322 }
24323 if (r2 == NULL)
24324 {
24325 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24326 hlinfo->mouse_face_past_end = 1;
24327 }
24328 else if (!NILP (after_string))
24329 {
24330 /* If the after-string has newlines, advance to its last row. */
24331 struct glyph_row *next;
24332 struct glyph_row *last
24333 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24334
24335 for (next = r2 + 1;
24336 next <= last
24337 && next->used[TEXT_AREA] > 0
24338 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24339 ++next)
24340 r2 = next;
24341 }
24342 /* The rest of the display engine assumes that mouse_face_beg_row is
24343 either above below mouse_face_end_row or identical to it. But
24344 with bidi-reordered continued lines, the row for START_CHARPOS
24345 could be below the row for END_CHARPOS. If so, swap the rows and
24346 store them in correct order. */
24347 if (r1->y > r2->y)
24348 {
24349 struct glyph_row *tem = r2;
24350
24351 r2 = r1;
24352 r1 = tem;
24353 }
24354
24355 hlinfo->mouse_face_beg_y = r1->y;
24356 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24357 hlinfo->mouse_face_end_y = r2->y;
24358 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24359
24360 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24361 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24362 could be anywhere in the row and in any order. The strategy
24363 below is to find the leftmost and the rightmost glyph that
24364 belongs to either of these 3 strings, or whose position is
24365 between START_CHARPOS and END_CHARPOS, and highlight all the
24366 glyphs between those two. This may cover more than just the text
24367 between START_CHARPOS and END_CHARPOS if the range of characters
24368 strides the bidi level boundary, e.g. if the beginning is in R2L
24369 text while the end is in L2R text or vice versa. */
24370 if (!r1->reversed_p)
24371 {
24372 /* This row is in a left to right paragraph. Scan it left to
24373 right. */
24374 glyph = r1->glyphs[TEXT_AREA];
24375 end = glyph + r1->used[TEXT_AREA];
24376 x = r1->x;
24377
24378 /* Skip truncation glyphs at the start of the glyph row. */
24379 if (r1->displays_text_p)
24380 for (; glyph < end
24381 && INTEGERP (glyph->object)
24382 && glyph->charpos < 0;
24383 ++glyph)
24384 x += glyph->pixel_width;
24385
24386 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24387 or COVER_STRING, and the first glyph from buffer whose
24388 position is between START_CHARPOS and END_CHARPOS. */
24389 for (; glyph < end
24390 && !INTEGERP (glyph->object)
24391 && !EQ (glyph->object, cover_string)
24392 && !(BUFFERP (glyph->object)
24393 && (glyph->charpos >= start_charpos
24394 && glyph->charpos < end_charpos));
24395 ++glyph)
24396 {
24397 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24398 are present at buffer positions between START_CHARPOS and
24399 END_CHARPOS, or if they come from an overlay. */
24400 if (EQ (glyph->object, before_string))
24401 {
24402 pos = string_buffer_position (before_string,
24403 start_charpos);
24404 /* If pos == 0, it means before_string came from an
24405 overlay, not from a buffer position. */
24406 if (!pos || (pos >= start_charpos && pos < end_charpos))
24407 break;
24408 }
24409 else if (EQ (glyph->object, after_string))
24410 {
24411 pos = string_buffer_position (after_string, end_charpos);
24412 if (!pos || (pos >= start_charpos && pos < end_charpos))
24413 break;
24414 }
24415 x += glyph->pixel_width;
24416 }
24417 hlinfo->mouse_face_beg_x = x;
24418 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24419 }
24420 else
24421 {
24422 /* This row is in a right to left paragraph. Scan it right to
24423 left. */
24424 struct glyph *g;
24425
24426 end = r1->glyphs[TEXT_AREA] - 1;
24427 glyph = end + r1->used[TEXT_AREA];
24428
24429 /* Skip truncation glyphs at the start of the glyph row. */
24430 if (r1->displays_text_p)
24431 for (; glyph > end
24432 && INTEGERP (glyph->object)
24433 && glyph->charpos < 0;
24434 --glyph)
24435 ;
24436
24437 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24438 or COVER_STRING, and the first glyph from buffer whose
24439 position is between START_CHARPOS and END_CHARPOS. */
24440 for (; glyph > end
24441 && !INTEGERP (glyph->object)
24442 && !EQ (glyph->object, cover_string)
24443 && !(BUFFERP (glyph->object)
24444 && (glyph->charpos >= start_charpos
24445 && glyph->charpos < end_charpos));
24446 --glyph)
24447 {
24448 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24449 are present at buffer positions between START_CHARPOS and
24450 END_CHARPOS, or if they come from an overlay. */
24451 if (EQ (glyph->object, before_string))
24452 {
24453 pos = string_buffer_position (before_string, start_charpos);
24454 /* If pos == 0, it means before_string came from an
24455 overlay, not from a buffer position. */
24456 if (!pos || (pos >= start_charpos && pos < end_charpos))
24457 break;
24458 }
24459 else if (EQ (glyph->object, after_string))
24460 {
24461 pos = string_buffer_position (after_string, end_charpos);
24462 if (!pos || (pos >= start_charpos && pos < end_charpos))
24463 break;
24464 }
24465 }
24466
24467 glyph++; /* first glyph to the right of the highlighted area */
24468 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24469 x += g->pixel_width;
24470 hlinfo->mouse_face_beg_x = x;
24471 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24472 }
24473
24474 /* If the highlight ends in a different row, compute GLYPH and END
24475 for the end row. Otherwise, reuse the values computed above for
24476 the row where the highlight begins. */
24477 if (r2 != r1)
24478 {
24479 if (!r2->reversed_p)
24480 {
24481 glyph = r2->glyphs[TEXT_AREA];
24482 end = glyph + r2->used[TEXT_AREA];
24483 x = r2->x;
24484 }
24485 else
24486 {
24487 end = r2->glyphs[TEXT_AREA] - 1;
24488 glyph = end + r2->used[TEXT_AREA];
24489 }
24490 }
24491
24492 if (!r2->reversed_p)
24493 {
24494 /* Skip truncation and continuation glyphs near the end of the
24495 row, and also blanks and stretch glyphs inserted by
24496 extend_face_to_end_of_line. */
24497 while (end > glyph
24498 && INTEGERP ((end - 1)->object)
24499 && (end - 1)->charpos <= 0)
24500 --end;
24501 /* Scan the rest of the glyph row from the end, looking for the
24502 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24503 COVER_STRING, or whose position is between START_CHARPOS
24504 and END_CHARPOS */
24505 for (--end;
24506 end > glyph
24507 && !INTEGERP (end->object)
24508 && !EQ (end->object, cover_string)
24509 && !(BUFFERP (end->object)
24510 && (end->charpos >= start_charpos
24511 && end->charpos < end_charpos));
24512 --end)
24513 {
24514 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24515 are present at buffer positions between START_CHARPOS and
24516 END_CHARPOS, or if they come from an overlay. */
24517 if (EQ (end->object, before_string))
24518 {
24519 pos = string_buffer_position (before_string, start_charpos);
24520 if (!pos || (pos >= start_charpos && pos < end_charpos))
24521 break;
24522 }
24523 else if (EQ (end->object, after_string))
24524 {
24525 pos = string_buffer_position (after_string, end_charpos);
24526 if (!pos || (pos >= start_charpos && pos < end_charpos))
24527 break;
24528 }
24529 }
24530 /* Find the X coordinate of the last glyph to be highlighted. */
24531 for (; glyph <= end; ++glyph)
24532 x += glyph->pixel_width;
24533
24534 hlinfo->mouse_face_end_x = x;
24535 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24536 }
24537 else
24538 {
24539 /* Skip truncation and continuation glyphs near the end of the
24540 row, and also blanks and stretch glyphs inserted by
24541 extend_face_to_end_of_line. */
24542 x = r2->x;
24543 end++;
24544 while (end < glyph
24545 && INTEGERP (end->object)
24546 && end->charpos <= 0)
24547 {
24548 x += end->pixel_width;
24549 ++end;
24550 }
24551 /* Scan the rest of the glyph row from the end, looking for the
24552 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24553 COVER_STRING, or whose position is between START_CHARPOS
24554 and END_CHARPOS */
24555 for ( ;
24556 end < glyph
24557 && !INTEGERP (end->object)
24558 && !EQ (end->object, cover_string)
24559 && !(BUFFERP (end->object)
24560 && (end->charpos >= start_charpos
24561 && end->charpos < end_charpos));
24562 ++end)
24563 {
24564 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24565 are present at buffer positions between START_CHARPOS and
24566 END_CHARPOS, or if they come from an overlay. */
24567 if (EQ (end->object, before_string))
24568 {
24569 pos = string_buffer_position (before_string, start_charpos);
24570 if (!pos || (pos >= start_charpos && pos < end_charpos))
24571 break;
24572 }
24573 else if (EQ (end->object, after_string))
24574 {
24575 pos = string_buffer_position (after_string, end_charpos);
24576 if (!pos || (pos >= start_charpos && pos < end_charpos))
24577 break;
24578 }
24579 x += end->pixel_width;
24580 }
24581 hlinfo->mouse_face_end_x = x;
24582 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24583 }
24584
24585 hlinfo->mouse_face_window = window;
24586 hlinfo->mouse_face_face_id
24587 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24588 mouse_charpos + 1,
24589 !hlinfo->mouse_face_hidden, -1);
24590 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24591 }
24592
24593 /* The following function is not used anymore (replaced with
24594 mouse_face_from_string_pos), but I leave it here for the time
24595 being, in case someone would. */
24596
24597 #if 0 /* not used */
24598
24599 /* Find the position of the glyph for position POS in OBJECT in
24600 window W's current matrix, and return in *X, *Y the pixel
24601 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24602
24603 RIGHT_P non-zero means return the position of the right edge of the
24604 glyph, RIGHT_P zero means return the left edge position.
24605
24606 If no glyph for POS exists in the matrix, return the position of
24607 the glyph with the next smaller position that is in the matrix, if
24608 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24609 exists in the matrix, return the position of the glyph with the
24610 next larger position in OBJECT.
24611
24612 Value is non-zero if a glyph was found. */
24613
24614 static int
24615 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24616 int *hpos, int *vpos, int *x, int *y, int right_p)
24617 {
24618 int yb = window_text_bottom_y (w);
24619 struct glyph_row *r;
24620 struct glyph *best_glyph = NULL;
24621 struct glyph_row *best_row = NULL;
24622 int best_x = 0;
24623
24624 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24625 r->enabled_p && r->y < yb;
24626 ++r)
24627 {
24628 struct glyph *g = r->glyphs[TEXT_AREA];
24629 struct glyph *e = g + r->used[TEXT_AREA];
24630 int gx;
24631
24632 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24633 if (EQ (g->object, object))
24634 {
24635 if (g->charpos == pos)
24636 {
24637 best_glyph = g;
24638 best_x = gx;
24639 best_row = r;
24640 goto found;
24641 }
24642 else if (best_glyph == NULL
24643 || ((eabs (g->charpos - pos)
24644 < eabs (best_glyph->charpos - pos))
24645 && (right_p
24646 ? g->charpos < pos
24647 : g->charpos > pos)))
24648 {
24649 best_glyph = g;
24650 best_x = gx;
24651 best_row = r;
24652 }
24653 }
24654 }
24655
24656 found:
24657
24658 if (best_glyph)
24659 {
24660 *x = best_x;
24661 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24662
24663 if (right_p)
24664 {
24665 *x += best_glyph->pixel_width;
24666 ++*hpos;
24667 }
24668
24669 *y = best_row->y;
24670 *vpos = best_row - w->current_matrix->rows;
24671 }
24672
24673 return best_glyph != NULL;
24674 }
24675 #endif /* not used */
24676
24677 /* Find the positions of the first and the last glyphs in window W's
24678 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24679 (assumed to be a string), and return in HLINFO's mouse_face_*
24680 members the pixel and column/row coordinates of those glyphs. */
24681
24682 static void
24683 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24684 Lisp_Object object,
24685 EMACS_INT startpos, EMACS_INT endpos)
24686 {
24687 int yb = window_text_bottom_y (w);
24688 struct glyph_row *r;
24689 struct glyph *g, *e;
24690 int gx;
24691 int found = 0;
24692
24693 /* Find the glyph row with at least one position in the range
24694 [STARTPOS..ENDPOS], and the first glyph in that row whose
24695 position belongs to that range. */
24696 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24697 r->enabled_p && r->y < yb;
24698 ++r)
24699 {
24700 if (!r->reversed_p)
24701 {
24702 g = r->glyphs[TEXT_AREA];
24703 e = g + r->used[TEXT_AREA];
24704 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24705 if (EQ (g->object, object)
24706 && startpos <= g->charpos && g->charpos <= endpos)
24707 {
24708 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24709 hlinfo->mouse_face_beg_y = r->y;
24710 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24711 hlinfo->mouse_face_beg_x = gx;
24712 found = 1;
24713 break;
24714 }
24715 }
24716 else
24717 {
24718 struct glyph *g1;
24719
24720 e = r->glyphs[TEXT_AREA];
24721 g = e + r->used[TEXT_AREA];
24722 for ( ; g > e; --g)
24723 if (EQ ((g-1)->object, object)
24724 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24725 {
24726 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24727 hlinfo->mouse_face_beg_y = r->y;
24728 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24729 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24730 gx += g1->pixel_width;
24731 hlinfo->mouse_face_beg_x = gx;
24732 found = 1;
24733 break;
24734 }
24735 }
24736 if (found)
24737 break;
24738 }
24739
24740 if (!found)
24741 return;
24742
24743 /* Starting with the next row, look for the first row which does NOT
24744 include any glyphs whose positions are in the range. */
24745 for (++r; r->enabled_p && r->y < yb; ++r)
24746 {
24747 g = r->glyphs[TEXT_AREA];
24748 e = g + r->used[TEXT_AREA];
24749 found = 0;
24750 for ( ; g < e; ++g)
24751 if (EQ (g->object, object)
24752 && startpos <= g->charpos && g->charpos <= endpos)
24753 {
24754 found = 1;
24755 break;
24756 }
24757 if (!found)
24758 break;
24759 }
24760
24761 /* The highlighted region ends on the previous row. */
24762 r--;
24763
24764 /* Set the end row and its vertical pixel coordinate. */
24765 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24766 hlinfo->mouse_face_end_y = r->y;
24767
24768 /* Compute and set the end column and the end column's horizontal
24769 pixel coordinate. */
24770 if (!r->reversed_p)
24771 {
24772 g = r->glyphs[TEXT_AREA];
24773 e = g + r->used[TEXT_AREA];
24774 for ( ; e > g; --e)
24775 if (EQ ((e-1)->object, object)
24776 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24777 break;
24778 hlinfo->mouse_face_end_col = e - g;
24779
24780 for (gx = r->x; g < e; ++g)
24781 gx += g->pixel_width;
24782 hlinfo->mouse_face_end_x = gx;
24783 }
24784 else
24785 {
24786 e = r->glyphs[TEXT_AREA];
24787 g = e + r->used[TEXT_AREA];
24788 for (gx = r->x ; e < g; ++e)
24789 {
24790 if (EQ (e->object, object)
24791 && startpos <= e->charpos && e->charpos <= endpos)
24792 break;
24793 gx += e->pixel_width;
24794 }
24795 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24796 hlinfo->mouse_face_end_x = gx;
24797 }
24798 }
24799
24800 #ifdef HAVE_WINDOW_SYSTEM
24801
24802 /* See if position X, Y is within a hot-spot of an image. */
24803
24804 static int
24805 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24806 {
24807 if (!CONSP (hot_spot))
24808 return 0;
24809
24810 if (EQ (XCAR (hot_spot), Qrect))
24811 {
24812 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24813 Lisp_Object rect = XCDR (hot_spot);
24814 Lisp_Object tem;
24815 if (!CONSP (rect))
24816 return 0;
24817 if (!CONSP (XCAR (rect)))
24818 return 0;
24819 if (!CONSP (XCDR (rect)))
24820 return 0;
24821 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24822 return 0;
24823 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24824 return 0;
24825 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24826 return 0;
24827 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24828 return 0;
24829 return 1;
24830 }
24831 else if (EQ (XCAR (hot_spot), Qcircle))
24832 {
24833 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24834 Lisp_Object circ = XCDR (hot_spot);
24835 Lisp_Object lr, lx0, ly0;
24836 if (CONSP (circ)
24837 && CONSP (XCAR (circ))
24838 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24839 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24840 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24841 {
24842 double r = XFLOATINT (lr);
24843 double dx = XINT (lx0) - x;
24844 double dy = XINT (ly0) - y;
24845 return (dx * dx + dy * dy <= r * r);
24846 }
24847 }
24848 else if (EQ (XCAR (hot_spot), Qpoly))
24849 {
24850 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24851 if (VECTORP (XCDR (hot_spot)))
24852 {
24853 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24854 Lisp_Object *poly = v->contents;
24855 int n = v->size;
24856 int i;
24857 int inside = 0;
24858 Lisp_Object lx, ly;
24859 int x0, y0;
24860
24861 /* Need an even number of coordinates, and at least 3 edges. */
24862 if (n < 6 || n & 1)
24863 return 0;
24864
24865 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24866 If count is odd, we are inside polygon. Pixels on edges
24867 may or may not be included depending on actual geometry of the
24868 polygon. */
24869 if ((lx = poly[n-2], !INTEGERP (lx))
24870 || (ly = poly[n-1], !INTEGERP (lx)))
24871 return 0;
24872 x0 = XINT (lx), y0 = XINT (ly);
24873 for (i = 0; i < n; i += 2)
24874 {
24875 int x1 = x0, y1 = y0;
24876 if ((lx = poly[i], !INTEGERP (lx))
24877 || (ly = poly[i+1], !INTEGERP (ly)))
24878 return 0;
24879 x0 = XINT (lx), y0 = XINT (ly);
24880
24881 /* Does this segment cross the X line? */
24882 if (x0 >= x)
24883 {
24884 if (x1 >= x)
24885 continue;
24886 }
24887 else if (x1 < x)
24888 continue;
24889 if (y > y0 && y > y1)
24890 continue;
24891 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24892 inside = !inside;
24893 }
24894 return inside;
24895 }
24896 }
24897 return 0;
24898 }
24899
24900 Lisp_Object
24901 find_hot_spot (Lisp_Object map, int x, int y)
24902 {
24903 while (CONSP (map))
24904 {
24905 if (CONSP (XCAR (map))
24906 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24907 return XCAR (map);
24908 map = XCDR (map);
24909 }
24910
24911 return Qnil;
24912 }
24913
24914 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24915 3, 3, 0,
24916 doc: /* Lookup in image map MAP coordinates X and Y.
24917 An image map is an alist where each element has the format (AREA ID PLIST).
24918 An AREA is specified as either a rectangle, a circle, or a polygon:
24919 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24920 pixel coordinates of the upper left and bottom right corners.
24921 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24922 and the radius of the circle; r may be a float or integer.
24923 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24924 vector describes one corner in the polygon.
24925 Returns the alist element for the first matching AREA in MAP. */)
24926 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24927 {
24928 if (NILP (map))
24929 return Qnil;
24930
24931 CHECK_NUMBER (x);
24932 CHECK_NUMBER (y);
24933
24934 return find_hot_spot (map, XINT (x), XINT (y));
24935 }
24936
24937
24938 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24939 static void
24940 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24941 {
24942 /* Do not change cursor shape while dragging mouse. */
24943 if (!NILP (do_mouse_tracking))
24944 return;
24945
24946 if (!NILP (pointer))
24947 {
24948 if (EQ (pointer, Qarrow))
24949 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24950 else if (EQ (pointer, Qhand))
24951 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24952 else if (EQ (pointer, Qtext))
24953 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24954 else if (EQ (pointer, intern ("hdrag")))
24955 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24956 #ifdef HAVE_X_WINDOWS
24957 else if (EQ (pointer, intern ("vdrag")))
24958 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24959 #endif
24960 else if (EQ (pointer, intern ("hourglass")))
24961 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24962 else if (EQ (pointer, Qmodeline))
24963 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24964 else
24965 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24966 }
24967
24968 if (cursor != No_Cursor)
24969 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24970 }
24971
24972 #endif /* HAVE_WINDOW_SYSTEM */
24973
24974 /* Take proper action when mouse has moved to the mode or header line
24975 or marginal area AREA of window W, x-position X and y-position Y.
24976 X is relative to the start of the text display area of W, so the
24977 width of bitmap areas and scroll bars must be subtracted to get a
24978 position relative to the start of the mode line. */
24979
24980 static void
24981 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24982 enum window_part area)
24983 {
24984 struct window *w = XWINDOW (window);
24985 struct frame *f = XFRAME (w->frame);
24986 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24987 #ifdef HAVE_WINDOW_SYSTEM
24988 Display_Info *dpyinfo;
24989 #endif
24990 Cursor cursor = No_Cursor;
24991 Lisp_Object pointer = Qnil;
24992 int dx, dy, width, height;
24993 EMACS_INT charpos;
24994 Lisp_Object string, object = Qnil;
24995 Lisp_Object pos, help;
24996
24997 Lisp_Object mouse_face;
24998 int original_x_pixel = x;
24999 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25000 struct glyph_row *row;
25001
25002 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25003 {
25004 int x0;
25005 struct glyph *end;
25006
25007 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25008 returns them in row/column units! */
25009 string = mode_line_string (w, area, &x, &y, &charpos,
25010 &object, &dx, &dy, &width, &height);
25011
25012 row = (area == ON_MODE_LINE
25013 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25014 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25015
25016 /* Find the glyph under the mouse pointer. */
25017 if (row->mode_line_p && row->enabled_p)
25018 {
25019 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25020 end = glyph + row->used[TEXT_AREA];
25021
25022 for (x0 = original_x_pixel;
25023 glyph < end && x0 >= glyph->pixel_width;
25024 ++glyph)
25025 x0 -= glyph->pixel_width;
25026
25027 if (glyph >= end)
25028 glyph = NULL;
25029 }
25030 }
25031 else
25032 {
25033 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25034 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25035 returns them in row/column units! */
25036 string = marginal_area_string (w, area, &x, &y, &charpos,
25037 &object, &dx, &dy, &width, &height);
25038 }
25039
25040 help = Qnil;
25041
25042 #ifdef HAVE_WINDOW_SYSTEM
25043 if (IMAGEP (object))
25044 {
25045 Lisp_Object image_map, hotspot;
25046 if ((image_map = Fplist_get (XCDR (object), QCmap),
25047 !NILP (image_map))
25048 && (hotspot = find_hot_spot (image_map, dx, dy),
25049 CONSP (hotspot))
25050 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25051 {
25052 Lisp_Object plist;
25053
25054 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25055 If so, we could look for mouse-enter, mouse-leave
25056 properties in PLIST (and do something...). */
25057 hotspot = XCDR (hotspot);
25058 if (CONSP (hotspot)
25059 && (plist = XCAR (hotspot), CONSP (plist)))
25060 {
25061 pointer = Fplist_get (plist, Qpointer);
25062 if (NILP (pointer))
25063 pointer = Qhand;
25064 help = Fplist_get (plist, Qhelp_echo);
25065 if (!NILP (help))
25066 {
25067 help_echo_string = help;
25068 /* Is this correct? ++kfs */
25069 XSETWINDOW (help_echo_window, w);
25070 help_echo_object = w->buffer;
25071 help_echo_pos = charpos;
25072 }
25073 }
25074 }
25075 if (NILP (pointer))
25076 pointer = Fplist_get (XCDR (object), QCpointer);
25077 }
25078 #endif /* HAVE_WINDOW_SYSTEM */
25079
25080 if (STRINGP (string))
25081 {
25082 pos = make_number (charpos);
25083 /* If we're on a string with `help-echo' text property, arrange
25084 for the help to be displayed. This is done by setting the
25085 global variable help_echo_string to the help string. */
25086 if (NILP (help))
25087 {
25088 help = Fget_text_property (pos, Qhelp_echo, string);
25089 if (!NILP (help))
25090 {
25091 help_echo_string = help;
25092 XSETWINDOW (help_echo_window, w);
25093 help_echo_object = string;
25094 help_echo_pos = charpos;
25095 }
25096 }
25097
25098 #ifdef HAVE_WINDOW_SYSTEM
25099 if (FRAME_WINDOW_P (f))
25100 {
25101 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25102 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25103 if (NILP (pointer))
25104 pointer = Fget_text_property (pos, Qpointer, string);
25105
25106 /* Change the mouse pointer according to what is under X/Y. */
25107 if (NILP (pointer)
25108 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25109 {
25110 Lisp_Object map;
25111 map = Fget_text_property (pos, Qlocal_map, string);
25112 if (!KEYMAPP (map))
25113 map = Fget_text_property (pos, Qkeymap, string);
25114 if (!KEYMAPP (map))
25115 cursor = dpyinfo->vertical_scroll_bar_cursor;
25116 }
25117 }
25118 #endif
25119
25120 /* Change the mouse face according to what is under X/Y. */
25121 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25122 if (!NILP (mouse_face)
25123 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25124 && glyph)
25125 {
25126 Lisp_Object b, e;
25127
25128 struct glyph * tmp_glyph;
25129
25130 int gpos;
25131 int gseq_length;
25132 int total_pixel_width;
25133 EMACS_INT begpos, endpos, ignore;
25134
25135 int vpos, hpos;
25136
25137 b = Fprevious_single_property_change (make_number (charpos + 1),
25138 Qmouse_face, string, Qnil);
25139 if (NILP (b))
25140 begpos = 0;
25141 else
25142 begpos = XINT (b);
25143
25144 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25145 if (NILP (e))
25146 endpos = SCHARS (string);
25147 else
25148 endpos = XINT (e);
25149
25150 /* Calculate the glyph position GPOS of GLYPH in the
25151 displayed string, relative to the beginning of the
25152 highlighted part of the string.
25153
25154 Note: GPOS is different from CHARPOS. CHARPOS is the
25155 position of GLYPH in the internal string object. A mode
25156 line string format has structures which are converted to
25157 a flattened string by the Emacs Lisp interpreter. The
25158 internal string is an element of those structures. The
25159 displayed string is the flattened string. */
25160 tmp_glyph = row_start_glyph;
25161 while (tmp_glyph < glyph
25162 && (!(EQ (tmp_glyph->object, glyph->object)
25163 && begpos <= tmp_glyph->charpos
25164 && tmp_glyph->charpos < endpos)))
25165 tmp_glyph++;
25166 gpos = glyph - tmp_glyph;
25167
25168 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25169 the highlighted part of the displayed string to which
25170 GLYPH belongs. Note: GSEQ_LENGTH is different from
25171 SCHARS (STRING), because the latter returns the length of
25172 the internal string. */
25173 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25174 tmp_glyph > glyph
25175 && (!(EQ (tmp_glyph->object, glyph->object)
25176 && begpos <= tmp_glyph->charpos
25177 && tmp_glyph->charpos < endpos));
25178 tmp_glyph--)
25179 ;
25180 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25181
25182 /* Calculate the total pixel width of all the glyphs between
25183 the beginning of the highlighted area and GLYPH. */
25184 total_pixel_width = 0;
25185 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25186 total_pixel_width += tmp_glyph->pixel_width;
25187
25188 /* Pre calculation of re-rendering position. Note: X is in
25189 column units here, after the call to mode_line_string or
25190 marginal_area_string. */
25191 hpos = x - gpos;
25192 vpos = (area == ON_MODE_LINE
25193 ? (w->current_matrix)->nrows - 1
25194 : 0);
25195
25196 /* If GLYPH's position is included in the region that is
25197 already drawn in mouse face, we have nothing to do. */
25198 if ( EQ (window, hlinfo->mouse_face_window)
25199 && (!row->reversed_p
25200 ? (hlinfo->mouse_face_beg_col <= hpos
25201 && hpos < hlinfo->mouse_face_end_col)
25202 /* In R2L rows we swap BEG and END, see below. */
25203 : (hlinfo->mouse_face_end_col <= hpos
25204 && hpos < hlinfo->mouse_face_beg_col))
25205 && hlinfo->mouse_face_beg_row == vpos )
25206 return;
25207
25208 if (clear_mouse_face (hlinfo))
25209 cursor = No_Cursor;
25210
25211 if (!row->reversed_p)
25212 {
25213 hlinfo->mouse_face_beg_col = hpos;
25214 hlinfo->mouse_face_beg_x = original_x_pixel
25215 - (total_pixel_width + dx);
25216 hlinfo->mouse_face_end_col = hpos + gseq_length;
25217 hlinfo->mouse_face_end_x = 0;
25218 }
25219 else
25220 {
25221 /* In R2L rows, show_mouse_face expects BEG and END
25222 coordinates to be swapped. */
25223 hlinfo->mouse_face_end_col = hpos;
25224 hlinfo->mouse_face_end_x = original_x_pixel
25225 - (total_pixel_width + dx);
25226 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25227 hlinfo->mouse_face_beg_x = 0;
25228 }
25229
25230 hlinfo->mouse_face_beg_row = vpos;
25231 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25232 hlinfo->mouse_face_beg_y = 0;
25233 hlinfo->mouse_face_end_y = 0;
25234 hlinfo->mouse_face_past_end = 0;
25235 hlinfo->mouse_face_window = window;
25236
25237 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25238 charpos,
25239 0, 0, 0,
25240 &ignore,
25241 glyph->face_id,
25242 1);
25243 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25244
25245 if (NILP (pointer))
25246 pointer = Qhand;
25247 }
25248 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25249 clear_mouse_face (hlinfo);
25250 }
25251 #ifdef HAVE_WINDOW_SYSTEM
25252 if (FRAME_WINDOW_P (f))
25253 define_frame_cursor1 (f, cursor, pointer);
25254 #endif
25255 }
25256
25257
25258 /* EXPORT:
25259 Take proper action when the mouse has moved to position X, Y on
25260 frame F as regards highlighting characters that have mouse-face
25261 properties. Also de-highlighting chars where the mouse was before.
25262 X and Y can be negative or out of range. */
25263
25264 void
25265 note_mouse_highlight (struct frame *f, int x, int y)
25266 {
25267 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25268 enum window_part part;
25269 Lisp_Object window;
25270 struct window *w;
25271 Cursor cursor = No_Cursor;
25272 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25273 struct buffer *b;
25274
25275 /* When a menu is active, don't highlight because this looks odd. */
25276 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25277 if (popup_activated ())
25278 return;
25279 #endif
25280
25281 if (NILP (Vmouse_highlight)
25282 || !f->glyphs_initialized_p
25283 || f->pointer_invisible)
25284 return;
25285
25286 hlinfo->mouse_face_mouse_x = x;
25287 hlinfo->mouse_face_mouse_y = y;
25288 hlinfo->mouse_face_mouse_frame = f;
25289
25290 if (hlinfo->mouse_face_defer)
25291 return;
25292
25293 if (gc_in_progress)
25294 {
25295 hlinfo->mouse_face_deferred_gc = 1;
25296 return;
25297 }
25298
25299 /* Which window is that in? */
25300 window = window_from_coordinates (f, x, y, &part, 1);
25301
25302 /* If we were displaying active text in another window, clear that.
25303 Also clear if we move out of text area in same window. */
25304 if (! EQ (window, hlinfo->mouse_face_window)
25305 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25306 && !NILP (hlinfo->mouse_face_window)))
25307 clear_mouse_face (hlinfo);
25308
25309 /* Not on a window -> return. */
25310 if (!WINDOWP (window))
25311 return;
25312
25313 /* Reset help_echo_string. It will get recomputed below. */
25314 help_echo_string = Qnil;
25315
25316 /* Convert to window-relative pixel coordinates. */
25317 w = XWINDOW (window);
25318 frame_to_window_pixel_xy (w, &x, &y);
25319
25320 #ifdef HAVE_WINDOW_SYSTEM
25321 /* Handle tool-bar window differently since it doesn't display a
25322 buffer. */
25323 if (EQ (window, f->tool_bar_window))
25324 {
25325 note_tool_bar_highlight (f, x, y);
25326 return;
25327 }
25328 #endif
25329
25330 /* Mouse is on the mode, header line or margin? */
25331 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25332 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25333 {
25334 note_mode_line_or_margin_highlight (window, x, y, part);
25335 return;
25336 }
25337
25338 #ifdef HAVE_WINDOW_SYSTEM
25339 if (part == ON_VERTICAL_BORDER)
25340 {
25341 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25342 help_echo_string = build_string ("drag-mouse-1: resize");
25343 }
25344 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25345 || part == ON_SCROLL_BAR)
25346 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25347 else
25348 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25349 #endif
25350
25351 /* Are we in a window whose display is up to date?
25352 And verify the buffer's text has not changed. */
25353 b = XBUFFER (w->buffer);
25354 if (part == ON_TEXT
25355 && EQ (w->window_end_valid, w->buffer)
25356 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25357 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25358 {
25359 int hpos, vpos, i, dx, dy, area;
25360 EMACS_INT pos;
25361 struct glyph *glyph;
25362 Lisp_Object object;
25363 Lisp_Object mouse_face = Qnil, position;
25364 Lisp_Object *overlay_vec = NULL;
25365 int noverlays;
25366 struct buffer *obuf;
25367 EMACS_INT obegv, ozv;
25368 int same_region;
25369
25370 /* Find the glyph under X/Y. */
25371 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25372
25373 #ifdef HAVE_WINDOW_SYSTEM
25374 /* Look for :pointer property on image. */
25375 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25376 {
25377 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25378 if (img != NULL && IMAGEP (img->spec))
25379 {
25380 Lisp_Object image_map, hotspot;
25381 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25382 !NILP (image_map))
25383 && (hotspot = find_hot_spot (image_map,
25384 glyph->slice.img.x + dx,
25385 glyph->slice.img.y + dy),
25386 CONSP (hotspot))
25387 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25388 {
25389 Lisp_Object plist;
25390
25391 /* Could check XCAR (hotspot) to see if we enter/leave
25392 this hot-spot.
25393 If so, we could look for mouse-enter, mouse-leave
25394 properties in PLIST (and do something...). */
25395 hotspot = XCDR (hotspot);
25396 if (CONSP (hotspot)
25397 && (plist = XCAR (hotspot), CONSP (plist)))
25398 {
25399 pointer = Fplist_get (plist, Qpointer);
25400 if (NILP (pointer))
25401 pointer = Qhand;
25402 help_echo_string = Fplist_get (plist, Qhelp_echo);
25403 if (!NILP (help_echo_string))
25404 {
25405 help_echo_window = window;
25406 help_echo_object = glyph->object;
25407 help_echo_pos = glyph->charpos;
25408 }
25409 }
25410 }
25411 if (NILP (pointer))
25412 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25413 }
25414 }
25415 #endif /* HAVE_WINDOW_SYSTEM */
25416
25417 /* Clear mouse face if X/Y not over text. */
25418 if (glyph == NULL
25419 || area != TEXT_AREA
25420 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25421 /* Glyph's OBJECT is an integer for glyphs inserted by the
25422 display engine for its internal purposes, like truncation
25423 and continuation glyphs and blanks beyond the end of
25424 line's text on text terminals. If we are over such a
25425 glyph, we are not over any text. */
25426 || INTEGERP (glyph->object)
25427 /* R2L rows have a stretch glyph at their front, which
25428 stands for no text, whereas L2R rows have no glyphs at
25429 all beyond the end of text. Treat such stretch glyphs
25430 like we do with NULL glyphs in L2R rows. */
25431 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25432 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25433 && glyph->type == STRETCH_GLYPH
25434 && glyph->avoid_cursor_p))
25435 {
25436 if (clear_mouse_face (hlinfo))
25437 cursor = No_Cursor;
25438 #ifdef HAVE_WINDOW_SYSTEM
25439 if (FRAME_WINDOW_P (f) && NILP (pointer))
25440 {
25441 if (area != TEXT_AREA)
25442 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25443 else
25444 pointer = Vvoid_text_area_pointer;
25445 }
25446 #endif
25447 goto set_cursor;
25448 }
25449
25450 pos = glyph->charpos;
25451 object = glyph->object;
25452 if (!STRINGP (object) && !BUFFERP (object))
25453 goto set_cursor;
25454
25455 /* If we get an out-of-range value, return now; avoid an error. */
25456 if (BUFFERP (object) && pos > BUF_Z (b))
25457 goto set_cursor;
25458
25459 /* Make the window's buffer temporarily current for
25460 overlays_at and compute_char_face. */
25461 obuf = current_buffer;
25462 current_buffer = b;
25463 obegv = BEGV;
25464 ozv = ZV;
25465 BEGV = BEG;
25466 ZV = Z;
25467
25468 /* Is this char mouse-active or does it have help-echo? */
25469 position = make_number (pos);
25470
25471 if (BUFFERP (object))
25472 {
25473 /* Put all the overlays we want in a vector in overlay_vec. */
25474 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25475 /* Sort overlays into increasing priority order. */
25476 noverlays = sort_overlays (overlay_vec, noverlays, w);
25477 }
25478 else
25479 noverlays = 0;
25480
25481 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25482
25483 if (same_region)
25484 cursor = No_Cursor;
25485
25486 /* Check mouse-face highlighting. */
25487 if (! same_region
25488 /* If there exists an overlay with mouse-face overlapping
25489 the one we are currently highlighting, we have to
25490 check if we enter the overlapping overlay, and then
25491 highlight only that. */
25492 || (OVERLAYP (hlinfo->mouse_face_overlay)
25493 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25494 {
25495 /* Find the highest priority overlay with a mouse-face. */
25496 Lisp_Object overlay = Qnil;
25497 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25498 {
25499 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25500 if (!NILP (mouse_face))
25501 overlay = overlay_vec[i];
25502 }
25503
25504 /* If we're highlighting the same overlay as before, there's
25505 no need to do that again. */
25506 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25507 goto check_help_echo;
25508 hlinfo->mouse_face_overlay = overlay;
25509
25510 /* Clear the display of the old active region, if any. */
25511 if (clear_mouse_face (hlinfo))
25512 cursor = No_Cursor;
25513
25514 /* If no overlay applies, get a text property. */
25515 if (NILP (overlay))
25516 mouse_face = Fget_text_property (position, Qmouse_face, object);
25517
25518 /* Next, compute the bounds of the mouse highlighting and
25519 display it. */
25520 if (!NILP (mouse_face) && STRINGP (object))
25521 {
25522 /* The mouse-highlighting comes from a display string
25523 with a mouse-face. */
25524 Lisp_Object s, e;
25525 EMACS_INT ignore;
25526
25527 s = Fprevious_single_property_change
25528 (make_number (pos + 1), Qmouse_face, object, Qnil);
25529 e = Fnext_single_property_change
25530 (position, Qmouse_face, object, Qnil);
25531 if (NILP (s))
25532 s = make_number (0);
25533 if (NILP (e))
25534 e = make_number (SCHARS (object) - 1);
25535 mouse_face_from_string_pos (w, hlinfo, object,
25536 XINT (s), XINT (e));
25537 hlinfo->mouse_face_past_end = 0;
25538 hlinfo->mouse_face_window = window;
25539 hlinfo->mouse_face_face_id
25540 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25541 glyph->face_id, 1);
25542 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25543 cursor = No_Cursor;
25544 }
25545 else
25546 {
25547 /* The mouse-highlighting, if any, comes from an overlay
25548 or text property in the buffer. */
25549 Lisp_Object buffer IF_LINT (= Qnil);
25550 Lisp_Object cover_string IF_LINT (= Qnil);
25551
25552 if (STRINGP (object))
25553 {
25554 /* If we are on a display string with no mouse-face,
25555 check if the text under it has one. */
25556 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25557 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25558 pos = string_buffer_position (object, start);
25559 if (pos > 0)
25560 {
25561 mouse_face = get_char_property_and_overlay
25562 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25563 buffer = w->buffer;
25564 cover_string = object;
25565 }
25566 }
25567 else
25568 {
25569 buffer = object;
25570 cover_string = Qnil;
25571 }
25572
25573 if (!NILP (mouse_face))
25574 {
25575 Lisp_Object before, after;
25576 Lisp_Object before_string, after_string;
25577 /* To correctly find the limits of mouse highlight
25578 in a bidi-reordered buffer, we must not use the
25579 optimization of limiting the search in
25580 previous-single-property-change and
25581 next-single-property-change, because
25582 rows_from_pos_range needs the real start and end
25583 positions to DTRT in this case. That's because
25584 the first row visible in a window does not
25585 necessarily display the character whose position
25586 is the smallest. */
25587 Lisp_Object lim1 =
25588 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25589 ? Fmarker_position (w->start)
25590 : Qnil;
25591 Lisp_Object lim2 =
25592 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25593 ? make_number (BUF_Z (XBUFFER (buffer))
25594 - XFASTINT (w->window_end_pos))
25595 : Qnil;
25596
25597 if (NILP (overlay))
25598 {
25599 /* Handle the text property case. */
25600 before = Fprevious_single_property_change
25601 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25602 after = Fnext_single_property_change
25603 (make_number (pos), Qmouse_face, buffer, lim2);
25604 before_string = after_string = Qnil;
25605 }
25606 else
25607 {
25608 /* Handle the overlay case. */
25609 before = Foverlay_start (overlay);
25610 after = Foverlay_end (overlay);
25611 before_string = Foverlay_get (overlay, Qbefore_string);
25612 after_string = Foverlay_get (overlay, Qafter_string);
25613
25614 if (!STRINGP (before_string)) before_string = Qnil;
25615 if (!STRINGP (after_string)) after_string = Qnil;
25616 }
25617
25618 mouse_face_from_buffer_pos (window, hlinfo, pos,
25619 XFASTINT (before),
25620 XFASTINT (after),
25621 before_string, after_string,
25622 cover_string);
25623 cursor = No_Cursor;
25624 }
25625 }
25626 }
25627
25628 check_help_echo:
25629
25630 /* Look for a `help-echo' property. */
25631 if (NILP (help_echo_string)) {
25632 Lisp_Object help, overlay;
25633
25634 /* Check overlays first. */
25635 help = overlay = Qnil;
25636 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25637 {
25638 overlay = overlay_vec[i];
25639 help = Foverlay_get (overlay, Qhelp_echo);
25640 }
25641
25642 if (!NILP (help))
25643 {
25644 help_echo_string = help;
25645 help_echo_window = window;
25646 help_echo_object = overlay;
25647 help_echo_pos = pos;
25648 }
25649 else
25650 {
25651 Lisp_Object obj = glyph->object;
25652 EMACS_INT charpos = glyph->charpos;
25653
25654 /* Try text properties. */
25655 if (STRINGP (obj)
25656 && charpos >= 0
25657 && charpos < SCHARS (obj))
25658 {
25659 help = Fget_text_property (make_number (charpos),
25660 Qhelp_echo, obj);
25661 if (NILP (help))
25662 {
25663 /* If the string itself doesn't specify a help-echo,
25664 see if the buffer text ``under'' it does. */
25665 struct glyph_row *r
25666 = MATRIX_ROW (w->current_matrix, vpos);
25667 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25668 EMACS_INT p = string_buffer_position (obj, start);
25669 if (p > 0)
25670 {
25671 help = Fget_char_property (make_number (p),
25672 Qhelp_echo, w->buffer);
25673 if (!NILP (help))
25674 {
25675 charpos = p;
25676 obj = w->buffer;
25677 }
25678 }
25679 }
25680 }
25681 else if (BUFFERP (obj)
25682 && charpos >= BEGV
25683 && charpos < ZV)
25684 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25685 obj);
25686
25687 if (!NILP (help))
25688 {
25689 help_echo_string = help;
25690 help_echo_window = window;
25691 help_echo_object = obj;
25692 help_echo_pos = charpos;
25693 }
25694 }
25695 }
25696
25697 #ifdef HAVE_WINDOW_SYSTEM
25698 /* Look for a `pointer' property. */
25699 if (FRAME_WINDOW_P (f) && NILP (pointer))
25700 {
25701 /* Check overlays first. */
25702 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25703 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25704
25705 if (NILP (pointer))
25706 {
25707 Lisp_Object obj = glyph->object;
25708 EMACS_INT charpos = glyph->charpos;
25709
25710 /* Try text properties. */
25711 if (STRINGP (obj)
25712 && charpos >= 0
25713 && charpos < SCHARS (obj))
25714 {
25715 pointer = Fget_text_property (make_number (charpos),
25716 Qpointer, obj);
25717 if (NILP (pointer))
25718 {
25719 /* If the string itself doesn't specify a pointer,
25720 see if the buffer text ``under'' it does. */
25721 struct glyph_row *r
25722 = MATRIX_ROW (w->current_matrix, vpos);
25723 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25724 EMACS_INT p = string_buffer_position (obj, start);
25725 if (p > 0)
25726 pointer = Fget_char_property (make_number (p),
25727 Qpointer, w->buffer);
25728 }
25729 }
25730 else if (BUFFERP (obj)
25731 && charpos >= BEGV
25732 && charpos < ZV)
25733 pointer = Fget_text_property (make_number (charpos),
25734 Qpointer, obj);
25735 }
25736 }
25737 #endif /* HAVE_WINDOW_SYSTEM */
25738
25739 BEGV = obegv;
25740 ZV = ozv;
25741 current_buffer = obuf;
25742 }
25743
25744 set_cursor:
25745
25746 #ifdef HAVE_WINDOW_SYSTEM
25747 if (FRAME_WINDOW_P (f))
25748 define_frame_cursor1 (f, cursor, pointer);
25749 #else
25750 /* This is here to prevent a compiler error, about "label at end of
25751 compound statement". */
25752 return;
25753 #endif
25754 }
25755
25756
25757 /* EXPORT for RIF:
25758 Clear any mouse-face on window W. This function is part of the
25759 redisplay interface, and is called from try_window_id and similar
25760 functions to ensure the mouse-highlight is off. */
25761
25762 void
25763 x_clear_window_mouse_face (struct window *w)
25764 {
25765 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25766 Lisp_Object window;
25767
25768 BLOCK_INPUT;
25769 XSETWINDOW (window, w);
25770 if (EQ (window, hlinfo->mouse_face_window))
25771 clear_mouse_face (hlinfo);
25772 UNBLOCK_INPUT;
25773 }
25774
25775
25776 /* EXPORT:
25777 Just discard the mouse face information for frame F, if any.
25778 This is used when the size of F is changed. */
25779
25780 void
25781 cancel_mouse_face (struct frame *f)
25782 {
25783 Lisp_Object window;
25784 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25785
25786 window = hlinfo->mouse_face_window;
25787 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25788 {
25789 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25790 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25791 hlinfo->mouse_face_window = Qnil;
25792 }
25793 }
25794
25795
25796 \f
25797 /***********************************************************************
25798 Exposure Events
25799 ***********************************************************************/
25800
25801 #ifdef HAVE_WINDOW_SYSTEM
25802
25803 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25804 which intersects rectangle R. R is in window-relative coordinates. */
25805
25806 static void
25807 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25808 enum glyph_row_area area)
25809 {
25810 struct glyph *first = row->glyphs[area];
25811 struct glyph *end = row->glyphs[area] + row->used[area];
25812 struct glyph *last;
25813 int first_x, start_x, x;
25814
25815 if (area == TEXT_AREA && row->fill_line_p)
25816 /* If row extends face to end of line write the whole line. */
25817 draw_glyphs (w, 0, row, area,
25818 0, row->used[area],
25819 DRAW_NORMAL_TEXT, 0);
25820 else
25821 {
25822 /* Set START_X to the window-relative start position for drawing glyphs of
25823 AREA. The first glyph of the text area can be partially visible.
25824 The first glyphs of other areas cannot. */
25825 start_x = window_box_left_offset (w, area);
25826 x = start_x;
25827 if (area == TEXT_AREA)
25828 x += row->x;
25829
25830 /* Find the first glyph that must be redrawn. */
25831 while (first < end
25832 && x + first->pixel_width < r->x)
25833 {
25834 x += first->pixel_width;
25835 ++first;
25836 }
25837
25838 /* Find the last one. */
25839 last = first;
25840 first_x = x;
25841 while (last < end
25842 && x < r->x + r->width)
25843 {
25844 x += last->pixel_width;
25845 ++last;
25846 }
25847
25848 /* Repaint. */
25849 if (last > first)
25850 draw_glyphs (w, first_x - start_x, row, area,
25851 first - row->glyphs[area], last - row->glyphs[area],
25852 DRAW_NORMAL_TEXT, 0);
25853 }
25854 }
25855
25856
25857 /* Redraw the parts of the glyph row ROW on window W intersecting
25858 rectangle R. R is in window-relative coordinates. Value is
25859 non-zero if mouse-face was overwritten. */
25860
25861 static int
25862 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25863 {
25864 xassert (row->enabled_p);
25865
25866 if (row->mode_line_p || w->pseudo_window_p)
25867 draw_glyphs (w, 0, row, TEXT_AREA,
25868 0, row->used[TEXT_AREA],
25869 DRAW_NORMAL_TEXT, 0);
25870 else
25871 {
25872 if (row->used[LEFT_MARGIN_AREA])
25873 expose_area (w, row, r, LEFT_MARGIN_AREA);
25874 if (row->used[TEXT_AREA])
25875 expose_area (w, row, r, TEXT_AREA);
25876 if (row->used[RIGHT_MARGIN_AREA])
25877 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25878 draw_row_fringe_bitmaps (w, row);
25879 }
25880
25881 return row->mouse_face_p;
25882 }
25883
25884
25885 /* Redraw those parts of glyphs rows during expose event handling that
25886 overlap other rows. Redrawing of an exposed line writes over parts
25887 of lines overlapping that exposed line; this function fixes that.
25888
25889 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25890 row in W's current matrix that is exposed and overlaps other rows.
25891 LAST_OVERLAPPING_ROW is the last such row. */
25892
25893 static void
25894 expose_overlaps (struct window *w,
25895 struct glyph_row *first_overlapping_row,
25896 struct glyph_row *last_overlapping_row,
25897 XRectangle *r)
25898 {
25899 struct glyph_row *row;
25900
25901 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25902 if (row->overlapping_p)
25903 {
25904 xassert (row->enabled_p && !row->mode_line_p);
25905
25906 row->clip = r;
25907 if (row->used[LEFT_MARGIN_AREA])
25908 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25909
25910 if (row->used[TEXT_AREA])
25911 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25912
25913 if (row->used[RIGHT_MARGIN_AREA])
25914 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25915 row->clip = NULL;
25916 }
25917 }
25918
25919
25920 /* Return non-zero if W's cursor intersects rectangle R. */
25921
25922 static int
25923 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25924 {
25925 XRectangle cr, result;
25926 struct glyph *cursor_glyph;
25927 struct glyph_row *row;
25928
25929 if (w->phys_cursor.vpos >= 0
25930 && w->phys_cursor.vpos < w->current_matrix->nrows
25931 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25932 row->enabled_p)
25933 && row->cursor_in_fringe_p)
25934 {
25935 /* Cursor is in the fringe. */
25936 cr.x = window_box_right_offset (w,
25937 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25938 ? RIGHT_MARGIN_AREA
25939 : TEXT_AREA));
25940 cr.y = row->y;
25941 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25942 cr.height = row->height;
25943 return x_intersect_rectangles (&cr, r, &result);
25944 }
25945
25946 cursor_glyph = get_phys_cursor_glyph (w);
25947 if (cursor_glyph)
25948 {
25949 /* r is relative to W's box, but w->phys_cursor.x is relative
25950 to left edge of W's TEXT area. Adjust it. */
25951 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25952 cr.y = w->phys_cursor.y;
25953 cr.width = cursor_glyph->pixel_width;
25954 cr.height = w->phys_cursor_height;
25955 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25956 I assume the effect is the same -- and this is portable. */
25957 return x_intersect_rectangles (&cr, r, &result);
25958 }
25959 /* If we don't understand the format, pretend we're not in the hot-spot. */
25960 return 0;
25961 }
25962
25963
25964 /* EXPORT:
25965 Draw a vertical window border to the right of window W if W doesn't
25966 have vertical scroll bars. */
25967
25968 void
25969 x_draw_vertical_border (struct window *w)
25970 {
25971 struct frame *f = XFRAME (WINDOW_FRAME (w));
25972
25973 /* We could do better, if we knew what type of scroll-bar the adjacent
25974 windows (on either side) have... But we don't :-(
25975 However, I think this works ok. ++KFS 2003-04-25 */
25976
25977 /* Redraw borders between horizontally adjacent windows. Don't
25978 do it for frames with vertical scroll bars because either the
25979 right scroll bar of a window, or the left scroll bar of its
25980 neighbor will suffice as a border. */
25981 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25982 return;
25983
25984 if (!WINDOW_RIGHTMOST_P (w)
25985 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25986 {
25987 int x0, x1, y0, y1;
25988
25989 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25990 y1 -= 1;
25991
25992 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25993 x1 -= 1;
25994
25995 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25996 }
25997 else if (!WINDOW_LEFTMOST_P (w)
25998 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25999 {
26000 int x0, x1, y0, y1;
26001
26002 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26003 y1 -= 1;
26004
26005 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26006 x0 -= 1;
26007
26008 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26009 }
26010 }
26011
26012
26013 /* Redraw the part of window W intersection rectangle FR. Pixel
26014 coordinates in FR are frame-relative. Call this function with
26015 input blocked. Value is non-zero if the exposure overwrites
26016 mouse-face. */
26017
26018 static int
26019 expose_window (struct window *w, XRectangle *fr)
26020 {
26021 struct frame *f = XFRAME (w->frame);
26022 XRectangle wr, r;
26023 int mouse_face_overwritten_p = 0;
26024
26025 /* If window is not yet fully initialized, do nothing. This can
26026 happen when toolkit scroll bars are used and a window is split.
26027 Reconfiguring the scroll bar will generate an expose for a newly
26028 created window. */
26029 if (w->current_matrix == NULL)
26030 return 0;
26031
26032 /* When we're currently updating the window, display and current
26033 matrix usually don't agree. Arrange for a thorough display
26034 later. */
26035 if (w == updated_window)
26036 {
26037 SET_FRAME_GARBAGED (f);
26038 return 0;
26039 }
26040
26041 /* Frame-relative pixel rectangle of W. */
26042 wr.x = WINDOW_LEFT_EDGE_X (w);
26043 wr.y = WINDOW_TOP_EDGE_Y (w);
26044 wr.width = WINDOW_TOTAL_WIDTH (w);
26045 wr.height = WINDOW_TOTAL_HEIGHT (w);
26046
26047 if (x_intersect_rectangles (fr, &wr, &r))
26048 {
26049 int yb = window_text_bottom_y (w);
26050 struct glyph_row *row;
26051 int cursor_cleared_p;
26052 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26053
26054 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26055 r.x, r.y, r.width, r.height));
26056
26057 /* Convert to window coordinates. */
26058 r.x -= WINDOW_LEFT_EDGE_X (w);
26059 r.y -= WINDOW_TOP_EDGE_Y (w);
26060
26061 /* Turn off the cursor. */
26062 if (!w->pseudo_window_p
26063 && phys_cursor_in_rect_p (w, &r))
26064 {
26065 x_clear_cursor (w);
26066 cursor_cleared_p = 1;
26067 }
26068 else
26069 cursor_cleared_p = 0;
26070
26071 /* Update lines intersecting rectangle R. */
26072 first_overlapping_row = last_overlapping_row = NULL;
26073 for (row = w->current_matrix->rows;
26074 row->enabled_p;
26075 ++row)
26076 {
26077 int y0 = row->y;
26078 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26079
26080 if ((y0 >= r.y && y0 < r.y + r.height)
26081 || (y1 > r.y && y1 < r.y + r.height)
26082 || (r.y >= y0 && r.y < y1)
26083 || (r.y + r.height > y0 && r.y + r.height < y1))
26084 {
26085 /* A header line may be overlapping, but there is no need
26086 to fix overlapping areas for them. KFS 2005-02-12 */
26087 if (row->overlapping_p && !row->mode_line_p)
26088 {
26089 if (first_overlapping_row == NULL)
26090 first_overlapping_row = row;
26091 last_overlapping_row = row;
26092 }
26093
26094 row->clip = fr;
26095 if (expose_line (w, row, &r))
26096 mouse_face_overwritten_p = 1;
26097 row->clip = NULL;
26098 }
26099 else if (row->overlapping_p)
26100 {
26101 /* We must redraw a row overlapping the exposed area. */
26102 if (y0 < r.y
26103 ? y0 + row->phys_height > r.y
26104 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26105 {
26106 if (first_overlapping_row == NULL)
26107 first_overlapping_row = row;
26108 last_overlapping_row = row;
26109 }
26110 }
26111
26112 if (y1 >= yb)
26113 break;
26114 }
26115
26116 /* Display the mode line if there is one. */
26117 if (WINDOW_WANTS_MODELINE_P (w)
26118 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26119 row->enabled_p)
26120 && row->y < r.y + r.height)
26121 {
26122 if (expose_line (w, row, &r))
26123 mouse_face_overwritten_p = 1;
26124 }
26125
26126 if (!w->pseudo_window_p)
26127 {
26128 /* Fix the display of overlapping rows. */
26129 if (first_overlapping_row)
26130 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26131 fr);
26132
26133 /* Draw border between windows. */
26134 x_draw_vertical_border (w);
26135
26136 /* Turn the cursor on again. */
26137 if (cursor_cleared_p)
26138 update_window_cursor (w, 1);
26139 }
26140 }
26141
26142 return mouse_face_overwritten_p;
26143 }
26144
26145
26146
26147 /* Redraw (parts) of all windows in the window tree rooted at W that
26148 intersect R. R contains frame pixel coordinates. Value is
26149 non-zero if the exposure overwrites mouse-face. */
26150
26151 static int
26152 expose_window_tree (struct window *w, XRectangle *r)
26153 {
26154 struct frame *f = XFRAME (w->frame);
26155 int mouse_face_overwritten_p = 0;
26156
26157 while (w && !FRAME_GARBAGED_P (f))
26158 {
26159 if (!NILP (w->hchild))
26160 mouse_face_overwritten_p
26161 |= expose_window_tree (XWINDOW (w->hchild), r);
26162 else if (!NILP (w->vchild))
26163 mouse_face_overwritten_p
26164 |= expose_window_tree (XWINDOW (w->vchild), r);
26165 else
26166 mouse_face_overwritten_p |= expose_window (w, r);
26167
26168 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26169 }
26170
26171 return mouse_face_overwritten_p;
26172 }
26173
26174
26175 /* EXPORT:
26176 Redisplay an exposed area of frame F. X and Y are the upper-left
26177 corner of the exposed rectangle. W and H are width and height of
26178 the exposed area. All are pixel values. W or H zero means redraw
26179 the entire frame. */
26180
26181 void
26182 expose_frame (struct frame *f, int x, int y, int w, int h)
26183 {
26184 XRectangle r;
26185 int mouse_face_overwritten_p = 0;
26186
26187 TRACE ((stderr, "expose_frame "));
26188
26189 /* No need to redraw if frame will be redrawn soon. */
26190 if (FRAME_GARBAGED_P (f))
26191 {
26192 TRACE ((stderr, " garbaged\n"));
26193 return;
26194 }
26195
26196 /* If basic faces haven't been realized yet, there is no point in
26197 trying to redraw anything. This can happen when we get an expose
26198 event while Emacs is starting, e.g. by moving another window. */
26199 if (FRAME_FACE_CACHE (f) == NULL
26200 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26201 {
26202 TRACE ((stderr, " no faces\n"));
26203 return;
26204 }
26205
26206 if (w == 0 || h == 0)
26207 {
26208 r.x = r.y = 0;
26209 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26210 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26211 }
26212 else
26213 {
26214 r.x = x;
26215 r.y = y;
26216 r.width = w;
26217 r.height = h;
26218 }
26219
26220 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26221 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26222
26223 if (WINDOWP (f->tool_bar_window))
26224 mouse_face_overwritten_p
26225 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26226
26227 #ifdef HAVE_X_WINDOWS
26228 #ifndef MSDOS
26229 #ifndef USE_X_TOOLKIT
26230 if (WINDOWP (f->menu_bar_window))
26231 mouse_face_overwritten_p
26232 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26233 #endif /* not USE_X_TOOLKIT */
26234 #endif
26235 #endif
26236
26237 /* Some window managers support a focus-follows-mouse style with
26238 delayed raising of frames. Imagine a partially obscured frame,
26239 and moving the mouse into partially obscured mouse-face on that
26240 frame. The visible part of the mouse-face will be highlighted,
26241 then the WM raises the obscured frame. With at least one WM, KDE
26242 2.1, Emacs is not getting any event for the raising of the frame
26243 (even tried with SubstructureRedirectMask), only Expose events.
26244 These expose events will draw text normally, i.e. not
26245 highlighted. Which means we must redo the highlight here.
26246 Subsume it under ``we love X''. --gerd 2001-08-15 */
26247 /* Included in Windows version because Windows most likely does not
26248 do the right thing if any third party tool offers
26249 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26250 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26251 {
26252 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26253 if (f == hlinfo->mouse_face_mouse_frame)
26254 {
26255 int mouse_x = hlinfo->mouse_face_mouse_x;
26256 int mouse_y = hlinfo->mouse_face_mouse_y;
26257 clear_mouse_face (hlinfo);
26258 note_mouse_highlight (f, mouse_x, mouse_y);
26259 }
26260 }
26261 }
26262
26263
26264 /* EXPORT:
26265 Determine the intersection of two rectangles R1 and R2. Return
26266 the intersection in *RESULT. Value is non-zero if RESULT is not
26267 empty. */
26268
26269 int
26270 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26271 {
26272 XRectangle *left, *right;
26273 XRectangle *upper, *lower;
26274 int intersection_p = 0;
26275
26276 /* Rearrange so that R1 is the left-most rectangle. */
26277 if (r1->x < r2->x)
26278 left = r1, right = r2;
26279 else
26280 left = r2, right = r1;
26281
26282 /* X0 of the intersection is right.x0, if this is inside R1,
26283 otherwise there is no intersection. */
26284 if (right->x <= left->x + left->width)
26285 {
26286 result->x = right->x;
26287
26288 /* The right end of the intersection is the minimum of the
26289 the right ends of left and right. */
26290 result->width = (min (left->x + left->width, right->x + right->width)
26291 - result->x);
26292
26293 /* Same game for Y. */
26294 if (r1->y < r2->y)
26295 upper = r1, lower = r2;
26296 else
26297 upper = r2, lower = r1;
26298
26299 /* The upper end of the intersection is lower.y0, if this is inside
26300 of upper. Otherwise, there is no intersection. */
26301 if (lower->y <= upper->y + upper->height)
26302 {
26303 result->y = lower->y;
26304
26305 /* The lower end of the intersection is the minimum of the lower
26306 ends of upper and lower. */
26307 result->height = (min (lower->y + lower->height,
26308 upper->y + upper->height)
26309 - result->y);
26310 intersection_p = 1;
26311 }
26312 }
26313
26314 return intersection_p;
26315 }
26316
26317 #endif /* HAVE_WINDOW_SYSTEM */
26318
26319 \f
26320 /***********************************************************************
26321 Initialization
26322 ***********************************************************************/
26323
26324 void
26325 syms_of_xdisp (void)
26326 {
26327 Vwith_echo_area_save_vector = Qnil;
26328 staticpro (&Vwith_echo_area_save_vector);
26329
26330 Vmessage_stack = Qnil;
26331 staticpro (&Vmessage_stack);
26332
26333 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26334 staticpro (&Qinhibit_redisplay);
26335
26336 message_dolog_marker1 = Fmake_marker ();
26337 staticpro (&message_dolog_marker1);
26338 message_dolog_marker2 = Fmake_marker ();
26339 staticpro (&message_dolog_marker2);
26340 message_dolog_marker3 = Fmake_marker ();
26341 staticpro (&message_dolog_marker3);
26342
26343 #if GLYPH_DEBUG
26344 defsubr (&Sdump_frame_glyph_matrix);
26345 defsubr (&Sdump_glyph_matrix);
26346 defsubr (&Sdump_glyph_row);
26347 defsubr (&Sdump_tool_bar_row);
26348 defsubr (&Strace_redisplay);
26349 defsubr (&Strace_to_stderr);
26350 #endif
26351 #ifdef HAVE_WINDOW_SYSTEM
26352 defsubr (&Stool_bar_lines_needed);
26353 defsubr (&Slookup_image_map);
26354 #endif
26355 defsubr (&Sformat_mode_line);
26356 defsubr (&Sinvisible_p);
26357 defsubr (&Scurrent_bidi_paragraph_direction);
26358
26359 staticpro (&Qmenu_bar_update_hook);
26360 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26361
26362 staticpro (&Qoverriding_terminal_local_map);
26363 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26364
26365 staticpro (&Qoverriding_local_map);
26366 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26367
26368 staticpro (&Qwindow_scroll_functions);
26369 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26370
26371 staticpro (&Qwindow_text_change_functions);
26372 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26373
26374 staticpro (&Qredisplay_end_trigger_functions);
26375 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26376
26377 staticpro (&Qinhibit_point_motion_hooks);
26378 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26379
26380 Qeval = intern_c_string ("eval");
26381 staticpro (&Qeval);
26382
26383 QCdata = intern_c_string (":data");
26384 staticpro (&QCdata);
26385 Qdisplay = intern_c_string ("display");
26386 staticpro (&Qdisplay);
26387 Qspace_width = intern_c_string ("space-width");
26388 staticpro (&Qspace_width);
26389 Qraise = intern_c_string ("raise");
26390 staticpro (&Qraise);
26391 Qslice = intern_c_string ("slice");
26392 staticpro (&Qslice);
26393 Qspace = intern_c_string ("space");
26394 staticpro (&Qspace);
26395 Qmargin = intern_c_string ("margin");
26396 staticpro (&Qmargin);
26397 Qpointer = intern_c_string ("pointer");
26398 staticpro (&Qpointer);
26399 Qleft_margin = intern_c_string ("left-margin");
26400 staticpro (&Qleft_margin);
26401 Qright_margin = intern_c_string ("right-margin");
26402 staticpro (&Qright_margin);
26403 Qcenter = intern_c_string ("center");
26404 staticpro (&Qcenter);
26405 Qline_height = intern_c_string ("line-height");
26406 staticpro (&Qline_height);
26407 QCalign_to = intern_c_string (":align-to");
26408 staticpro (&QCalign_to);
26409 QCrelative_width = intern_c_string (":relative-width");
26410 staticpro (&QCrelative_width);
26411 QCrelative_height = intern_c_string (":relative-height");
26412 staticpro (&QCrelative_height);
26413 QCeval = intern_c_string (":eval");
26414 staticpro (&QCeval);
26415 QCpropertize = intern_c_string (":propertize");
26416 staticpro (&QCpropertize);
26417 QCfile = intern_c_string (":file");
26418 staticpro (&QCfile);
26419 Qfontified = intern_c_string ("fontified");
26420 staticpro (&Qfontified);
26421 Qfontification_functions = intern_c_string ("fontification-functions");
26422 staticpro (&Qfontification_functions);
26423 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26424 staticpro (&Qtrailing_whitespace);
26425 Qescape_glyph = intern_c_string ("escape-glyph");
26426 staticpro (&Qescape_glyph);
26427 Qnobreak_space = intern_c_string ("nobreak-space");
26428 staticpro (&Qnobreak_space);
26429 Qimage = intern_c_string ("image");
26430 staticpro (&Qimage);
26431 Qtext = intern_c_string ("text");
26432 staticpro (&Qtext);
26433 Qboth = intern_c_string ("both");
26434 staticpro (&Qboth);
26435 Qboth_horiz = intern_c_string ("both-horiz");
26436 staticpro (&Qboth_horiz);
26437 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26438 staticpro (&Qtext_image_horiz);
26439 QCmap = intern_c_string (":map");
26440 staticpro (&QCmap);
26441 QCpointer = intern_c_string (":pointer");
26442 staticpro (&QCpointer);
26443 Qrect = intern_c_string ("rect");
26444 staticpro (&Qrect);
26445 Qcircle = intern_c_string ("circle");
26446 staticpro (&Qcircle);
26447 Qpoly = intern_c_string ("poly");
26448 staticpro (&Qpoly);
26449 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26450 staticpro (&Qmessage_truncate_lines);
26451 Qgrow_only = intern_c_string ("grow-only");
26452 staticpro (&Qgrow_only);
26453 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26454 staticpro (&Qinhibit_menubar_update);
26455 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26456 staticpro (&Qinhibit_eval_during_redisplay);
26457 Qposition = intern_c_string ("position");
26458 staticpro (&Qposition);
26459 Qbuffer_position = intern_c_string ("buffer-position");
26460 staticpro (&Qbuffer_position);
26461 Qobject = intern_c_string ("object");
26462 staticpro (&Qobject);
26463 Qbar = intern_c_string ("bar");
26464 staticpro (&Qbar);
26465 Qhbar = intern_c_string ("hbar");
26466 staticpro (&Qhbar);
26467 Qbox = intern_c_string ("box");
26468 staticpro (&Qbox);
26469 Qhollow = intern_c_string ("hollow");
26470 staticpro (&Qhollow);
26471 Qhand = intern_c_string ("hand");
26472 staticpro (&Qhand);
26473 Qarrow = intern_c_string ("arrow");
26474 staticpro (&Qarrow);
26475 Qtext = intern_c_string ("text");
26476 staticpro (&Qtext);
26477 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26478 staticpro (&Qinhibit_free_realized_faces);
26479
26480 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26481 Fcons (intern_c_string ("void-variable"), Qnil)),
26482 Qnil);
26483 staticpro (&list_of_error);
26484
26485 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26486 staticpro (&Qlast_arrow_position);
26487 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26488 staticpro (&Qlast_arrow_string);
26489
26490 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26491 staticpro (&Qoverlay_arrow_string);
26492 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26493 staticpro (&Qoverlay_arrow_bitmap);
26494
26495 echo_buffer[0] = echo_buffer[1] = Qnil;
26496 staticpro (&echo_buffer[0]);
26497 staticpro (&echo_buffer[1]);
26498
26499 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26500 staticpro (&echo_area_buffer[0]);
26501 staticpro (&echo_area_buffer[1]);
26502
26503 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26504 staticpro (&Vmessages_buffer_name);
26505
26506 mode_line_proptrans_alist = Qnil;
26507 staticpro (&mode_line_proptrans_alist);
26508 mode_line_string_list = Qnil;
26509 staticpro (&mode_line_string_list);
26510 mode_line_string_face = Qnil;
26511 staticpro (&mode_line_string_face);
26512 mode_line_string_face_prop = Qnil;
26513 staticpro (&mode_line_string_face_prop);
26514 Vmode_line_unwind_vector = Qnil;
26515 staticpro (&Vmode_line_unwind_vector);
26516
26517 help_echo_string = Qnil;
26518 staticpro (&help_echo_string);
26519 help_echo_object = Qnil;
26520 staticpro (&help_echo_object);
26521 help_echo_window = Qnil;
26522 staticpro (&help_echo_window);
26523 previous_help_echo_string = Qnil;
26524 staticpro (&previous_help_echo_string);
26525 help_echo_pos = -1;
26526
26527 Qright_to_left = intern_c_string ("right-to-left");
26528 staticpro (&Qright_to_left);
26529 Qleft_to_right = intern_c_string ("left-to-right");
26530 staticpro (&Qleft_to_right);
26531
26532 #ifdef HAVE_WINDOW_SYSTEM
26533 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26534 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26535 For example, if a block cursor is over a tab, it will be drawn as
26536 wide as that tab on the display. */);
26537 x_stretch_cursor_p = 0;
26538 #endif
26539
26540 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26541 doc: /* *Non-nil means highlight trailing whitespace.
26542 The face used for trailing whitespace is `trailing-whitespace'. */);
26543 Vshow_trailing_whitespace = Qnil;
26544
26545 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26546 doc: /* *Control highlighting of nobreak space and soft hyphen.
26547 A value of t means highlight the character itself (for nobreak space,
26548 use face `nobreak-space').
26549 A value of nil means no highlighting.
26550 Other values mean display the escape glyph followed by an ordinary
26551 space or ordinary hyphen. */);
26552 Vnobreak_char_display = Qt;
26553
26554 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26555 doc: /* *The pointer shape to show in void text areas.
26556 A value of nil means to show the text pointer. Other options are `arrow',
26557 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26558 Vvoid_text_area_pointer = Qarrow;
26559
26560 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26561 doc: /* Non-nil means don't actually do any redisplay.
26562 This is used for internal purposes. */);
26563 Vinhibit_redisplay = Qnil;
26564
26565 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26566 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26567 Vglobal_mode_string = Qnil;
26568
26569 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26570 doc: /* Marker for where to display an arrow on top of the buffer text.
26571 This must be the beginning of a line in order to work.
26572 See also `overlay-arrow-string'. */);
26573 Voverlay_arrow_position = Qnil;
26574
26575 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26576 doc: /* String to display as an arrow in non-window frames.
26577 See also `overlay-arrow-position'. */);
26578 Voverlay_arrow_string = make_pure_c_string ("=>");
26579
26580 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26581 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26582 The symbols on this list are examined during redisplay to determine
26583 where to display overlay arrows. */);
26584 Voverlay_arrow_variable_list
26585 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26586
26587 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26588 doc: /* *The number of lines to try scrolling a window by when point moves out.
26589 If that fails to bring point back on frame, point is centered instead.
26590 If this is zero, point is always centered after it moves off frame.
26591 If you want scrolling to always be a line at a time, you should set
26592 `scroll-conservatively' to a large value rather than set this to 1. */);
26593
26594 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26595 doc: /* *Scroll up to this many lines, to bring point back on screen.
26596 If point moves off-screen, redisplay will scroll by up to
26597 `scroll-conservatively' lines in order to bring point just barely
26598 onto the screen again. If that cannot be done, then redisplay
26599 recenters point as usual.
26600
26601 If the value is greater than 100, redisplay will never recenter point,
26602 but will always scroll just enough text to bring point into view, even
26603 if you move far away.
26604
26605 A value of zero means always recenter point if it moves off screen. */);
26606 scroll_conservatively = 0;
26607
26608 DEFVAR_INT ("scroll-margin", scroll_margin,
26609 doc: /* *Number of lines of margin at the top and bottom of a window.
26610 Recenter the window whenever point gets within this many lines
26611 of the top or bottom of the window. */);
26612 scroll_margin = 0;
26613
26614 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26615 doc: /* Pixels per inch value for non-window system displays.
26616 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26617 Vdisplay_pixels_per_inch = make_float (72.0);
26618
26619 #if GLYPH_DEBUG
26620 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26621 #endif
26622
26623 DEFVAR_LISP ("truncate-partial-width-windows",
26624 Vtruncate_partial_width_windows,
26625 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26626 For an integer value, truncate lines in each window narrower than the
26627 full frame width, provided the window width is less than that integer;
26628 otherwise, respect the value of `truncate-lines'.
26629
26630 For any other non-nil value, truncate lines in all windows that do
26631 not span the full frame width.
26632
26633 A value of nil means to respect the value of `truncate-lines'.
26634
26635 If `word-wrap' is enabled, you might want to reduce this. */);
26636 Vtruncate_partial_width_windows = make_number (50);
26637
26638 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26639 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26640 Any other value means to use the appropriate face, `mode-line',
26641 `header-line', or `menu' respectively. */);
26642 mode_line_inverse_video = 1;
26643
26644 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26645 doc: /* *Maximum buffer size for which line number should be displayed.
26646 If the buffer is bigger than this, the line number does not appear
26647 in the mode line. A value of nil means no limit. */);
26648 Vline_number_display_limit = Qnil;
26649
26650 DEFVAR_INT ("line-number-display-limit-width",
26651 line_number_display_limit_width,
26652 doc: /* *Maximum line width (in characters) for line number display.
26653 If the average length of the lines near point is bigger than this, then the
26654 line number may be omitted from the mode line. */);
26655 line_number_display_limit_width = 200;
26656
26657 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26658 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26659 highlight_nonselected_windows = 0;
26660
26661 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26662 doc: /* Non-nil if more than one frame is visible on this display.
26663 Minibuffer-only frames don't count, but iconified frames do.
26664 This variable is not guaranteed to be accurate except while processing
26665 `frame-title-format' and `icon-title-format'. */);
26666
26667 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26668 doc: /* Template for displaying the title bar of visible frames.
26669 \(Assuming the window manager supports this feature.)
26670
26671 This variable has the same structure as `mode-line-format', except that
26672 the %c and %l constructs are ignored. It is used only on frames for
26673 which no explicit name has been set \(see `modify-frame-parameters'). */);
26674
26675 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26676 doc: /* Template for displaying the title bar of an iconified frame.
26677 \(Assuming the window manager supports this feature.)
26678 This variable has the same structure as `mode-line-format' (which see),
26679 and is used only on frames for which no explicit name has been set
26680 \(see `modify-frame-parameters'). */);
26681 Vicon_title_format
26682 = Vframe_title_format
26683 = pure_cons (intern_c_string ("multiple-frames"),
26684 pure_cons (make_pure_c_string ("%b"),
26685 pure_cons (pure_cons (empty_unibyte_string,
26686 pure_cons (intern_c_string ("invocation-name"),
26687 pure_cons (make_pure_c_string ("@"),
26688 pure_cons (intern_c_string ("system-name"),
26689 Qnil)))),
26690 Qnil)));
26691
26692 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26693 doc: /* Maximum number of lines to keep in the message log buffer.
26694 If nil, disable message logging. If t, log messages but don't truncate
26695 the buffer when it becomes large. */);
26696 Vmessage_log_max = make_number (100);
26697
26698 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26699 doc: /* Functions called before redisplay, if window sizes have changed.
26700 The value should be a list of functions that take one argument.
26701 Just before redisplay, for each frame, if any of its windows have changed
26702 size since the last redisplay, or have been split or deleted,
26703 all the functions in the list are called, with the frame as argument. */);
26704 Vwindow_size_change_functions = Qnil;
26705
26706 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26707 doc: /* List of functions to call before redisplaying a window with scrolling.
26708 Each function is called with two arguments, the window and its new
26709 display-start position. Note that these functions are also called by
26710 `set-window-buffer'. Also note that the value of `window-end' is not
26711 valid when these functions are called. */);
26712 Vwindow_scroll_functions = Qnil;
26713
26714 DEFVAR_LISP ("window-text-change-functions",
26715 Vwindow_text_change_functions,
26716 doc: /* Functions to call in redisplay when text in the window might change. */);
26717 Vwindow_text_change_functions = Qnil;
26718
26719 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26720 doc: /* Functions called when redisplay of a window reaches the end trigger.
26721 Each function is called with two arguments, the window and the end trigger value.
26722 See `set-window-redisplay-end-trigger'. */);
26723 Vredisplay_end_trigger_functions = Qnil;
26724
26725 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26726 doc: /* *Non-nil means autoselect window with mouse pointer.
26727 If nil, do not autoselect windows.
26728 A positive number means delay autoselection by that many seconds: a
26729 window is autoselected only after the mouse has remained in that
26730 window for the duration of the delay.
26731 A negative number has a similar effect, but causes windows to be
26732 autoselected only after the mouse has stopped moving. \(Because of
26733 the way Emacs compares mouse events, you will occasionally wait twice
26734 that time before the window gets selected.\)
26735 Any other value means to autoselect window instantaneously when the
26736 mouse pointer enters it.
26737
26738 Autoselection selects the minibuffer only if it is active, and never
26739 unselects the minibuffer if it is active.
26740
26741 When customizing this variable make sure that the actual value of
26742 `focus-follows-mouse' matches the behavior of your window manager. */);
26743 Vmouse_autoselect_window = Qnil;
26744
26745 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26746 doc: /* *Non-nil means automatically resize tool-bars.
26747 This dynamically changes the tool-bar's height to the minimum height
26748 that is needed to make all tool-bar items visible.
26749 If value is `grow-only', the tool-bar's height is only increased
26750 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26751 Vauto_resize_tool_bars = Qt;
26752
26753 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26754 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26755 auto_raise_tool_bar_buttons_p = 1;
26756
26757 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26758 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26759 make_cursor_line_fully_visible_p = 1;
26760
26761 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26762 doc: /* *Border below tool-bar in pixels.
26763 If an integer, use it as the height of the border.
26764 If it is one of `internal-border-width' or `border-width', use the
26765 value of the corresponding frame parameter.
26766 Otherwise, no border is added below the tool-bar. */);
26767 Vtool_bar_border = Qinternal_border_width;
26768
26769 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26770 doc: /* *Margin around tool-bar buttons in pixels.
26771 If an integer, use that for both horizontal and vertical margins.
26772 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26773 HORZ specifying the horizontal margin, and VERT specifying the
26774 vertical margin. */);
26775 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26776
26777 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26778 doc: /* *Relief thickness of tool-bar buttons. */);
26779 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26780
26781 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26782 doc: /* Tool bar style to use.
26783 It can be one of
26784 image - show images only
26785 text - show text only
26786 both - show both, text below image
26787 both-horiz - show text to the right of the image
26788 text-image-horiz - show text to the left of the image
26789 any other - use system default or image if no system default. */);
26790 Vtool_bar_style = Qnil;
26791
26792 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26793 doc: /* *Maximum number of characters a label can have to be shown.
26794 The tool bar style must also show labels for this to have any effect, see
26795 `tool-bar-style'. */);
26796 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26797
26798 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26799 doc: /* List of functions to call to fontify regions of text.
26800 Each function is called with one argument POS. Functions must
26801 fontify a region starting at POS in the current buffer, and give
26802 fontified regions the property `fontified'. */);
26803 Vfontification_functions = Qnil;
26804 Fmake_variable_buffer_local (Qfontification_functions);
26805
26806 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26807 unibyte_display_via_language_environment,
26808 doc: /* *Non-nil means display unibyte text according to language environment.
26809 Specifically, this means that raw bytes in the range 160-255 decimal
26810 are displayed by converting them to the equivalent multibyte characters
26811 according to the current language environment. As a result, they are
26812 displayed according to the current fontset.
26813
26814 Note that this variable affects only how these bytes are displayed,
26815 but does not change the fact they are interpreted as raw bytes. */);
26816 unibyte_display_via_language_environment = 0;
26817
26818 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26819 doc: /* *Maximum height for resizing mini-windows.
26820 If a float, it specifies a fraction of the mini-window frame's height.
26821 If an integer, it specifies a number of lines. */);
26822 Vmax_mini_window_height = make_float (0.25);
26823
26824 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26825 doc: /* *How to resize mini-windows.
26826 A value of nil means don't automatically resize mini-windows.
26827 A value of t means resize them to fit the text displayed in them.
26828 A value of `grow-only', the default, means let mini-windows grow
26829 only, until their display becomes empty, at which point the windows
26830 go back to their normal size. */);
26831 Vresize_mini_windows = Qgrow_only;
26832
26833 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26834 doc: /* Alist specifying how to blink the cursor off.
26835 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26836 `cursor-type' frame-parameter or variable equals ON-STATE,
26837 comparing using `equal', Emacs uses OFF-STATE to specify
26838 how to blink it off. ON-STATE and OFF-STATE are values for
26839 the `cursor-type' frame parameter.
26840
26841 If a frame's ON-STATE has no entry in this list,
26842 the frame's other specifications determine how to blink the cursor off. */);
26843 Vblink_cursor_alist = Qnil;
26844
26845 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26846 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26847 If non-nil, windows are automatically scrolled horizontally to make
26848 point visible. */);
26849 automatic_hscrolling_p = 1;
26850 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26851 staticpro (&Qauto_hscroll_mode);
26852
26853 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26854 doc: /* *How many columns away from the window edge point is allowed to get
26855 before automatic hscrolling will horizontally scroll the window. */);
26856 hscroll_margin = 5;
26857
26858 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26859 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26860 When point is less than `hscroll-margin' columns from the window
26861 edge, automatic hscrolling will scroll the window by the amount of columns
26862 determined by this variable. If its value is a positive integer, scroll that
26863 many columns. If it's a positive floating-point number, it specifies the
26864 fraction of the window's width to scroll. If it's nil or zero, point will be
26865 centered horizontally after the scroll. Any other value, including negative
26866 numbers, are treated as if the value were zero.
26867
26868 Automatic hscrolling always moves point outside the scroll margin, so if
26869 point was more than scroll step columns inside the margin, the window will
26870 scroll more than the value given by the scroll step.
26871
26872 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26873 and `scroll-right' overrides this variable's effect. */);
26874 Vhscroll_step = make_number (0);
26875
26876 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26877 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26878 Bind this around calls to `message' to let it take effect. */);
26879 message_truncate_lines = 0;
26880
26881 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26882 doc: /* Normal hook run to update the menu bar definitions.
26883 Redisplay runs this hook before it redisplays the menu bar.
26884 This is used to update submenus such as Buffers,
26885 whose contents depend on various data. */);
26886 Vmenu_bar_update_hook = Qnil;
26887
26888 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26889 doc: /* Frame for which we are updating a menu.
26890 The enable predicate for a menu binding should check this variable. */);
26891 Vmenu_updating_frame = Qnil;
26892
26893 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26894 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26895 inhibit_menubar_update = 0;
26896
26897 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26898 doc: /* Prefix prepended to all continuation lines at display time.
26899 The value may be a string, an image, or a stretch-glyph; it is
26900 interpreted in the same way as the value of a `display' text property.
26901
26902 This variable is overridden by any `wrap-prefix' text or overlay
26903 property.
26904
26905 To add a prefix to non-continuation lines, use `line-prefix'. */);
26906 Vwrap_prefix = Qnil;
26907 staticpro (&Qwrap_prefix);
26908 Qwrap_prefix = intern_c_string ("wrap-prefix");
26909 Fmake_variable_buffer_local (Qwrap_prefix);
26910
26911 DEFVAR_LISP ("line-prefix", Vline_prefix,
26912 doc: /* Prefix prepended to all non-continuation lines at display time.
26913 The value may be a string, an image, or a stretch-glyph; it is
26914 interpreted in the same way as the value of a `display' text property.
26915
26916 This variable is overridden by any `line-prefix' text or overlay
26917 property.
26918
26919 To add a prefix to continuation lines, use `wrap-prefix'. */);
26920 Vline_prefix = Qnil;
26921 staticpro (&Qline_prefix);
26922 Qline_prefix = intern_c_string ("line-prefix");
26923 Fmake_variable_buffer_local (Qline_prefix);
26924
26925 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26926 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26927 inhibit_eval_during_redisplay = 0;
26928
26929 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26930 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26931 inhibit_free_realized_faces = 0;
26932
26933 #if GLYPH_DEBUG
26934 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26935 doc: /* Inhibit try_window_id display optimization. */);
26936 inhibit_try_window_id = 0;
26937
26938 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26939 doc: /* Inhibit try_window_reusing display optimization. */);
26940 inhibit_try_window_reusing = 0;
26941
26942 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26943 doc: /* Inhibit try_cursor_movement display optimization. */);
26944 inhibit_try_cursor_movement = 0;
26945 #endif /* GLYPH_DEBUG */
26946
26947 DEFVAR_INT ("overline-margin", overline_margin,
26948 doc: /* *Space between overline and text, in pixels.
26949 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26950 margin to the caracter height. */);
26951 overline_margin = 2;
26952
26953 DEFVAR_INT ("underline-minimum-offset",
26954 underline_minimum_offset,
26955 doc: /* Minimum distance between baseline and underline.
26956 This can improve legibility of underlined text at small font sizes,
26957 particularly when using variable `x-use-underline-position-properties'
26958 with fonts that specify an UNDERLINE_POSITION relatively close to the
26959 baseline. The default value is 1. */);
26960 underline_minimum_offset = 1;
26961
26962 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26963 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26964 This feature only works when on a window system that can change
26965 cursor shapes. */);
26966 display_hourglass_p = 1;
26967
26968 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26969 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26970 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26971
26972 hourglass_atimer = NULL;
26973 hourglass_shown_p = 0;
26974
26975 DEFSYM (Qglyphless_char, "glyphless-char");
26976 DEFSYM (Qhex_code, "hex-code");
26977 DEFSYM (Qempty_box, "empty-box");
26978 DEFSYM (Qthin_space, "thin-space");
26979 DEFSYM (Qzero_width, "zero-width");
26980
26981 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26982 /* Intern this now in case it isn't already done.
26983 Setting this variable twice is harmless.
26984 But don't staticpro it here--that is done in alloc.c. */
26985 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26986 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26987
26988 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26989 doc: /* Char-table to control displaying of glyphless characters.
26990 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26991 or one of these symbols:
26992 hex-code: display the hexadecimal code of a character in a box
26993 empty-box: display as an empty box
26994 thin-space: display as 1-pixel width space
26995 zero-width: don't display
26996
26997 It has one extra slot to control the display of a character for which
26998 no font is found. The value of the slot is `hex-code' or `empty-box'.
26999 The default is `empty-box'. */);
27000 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27001 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27002 Qempty_box);
27003 }
27004
27005
27006 /* Initialize this module when Emacs starts. */
27007
27008 void
27009 init_xdisp (void)
27010 {
27011 Lisp_Object root_window;
27012 struct window *mini_w;
27013
27014 current_header_line_height = current_mode_line_height = -1;
27015
27016 CHARPOS (this_line_start_pos) = 0;
27017
27018 mini_w = XWINDOW (minibuf_window);
27019 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27020
27021 if (!noninteractive)
27022 {
27023 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27024 int i;
27025
27026 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27027 set_window_height (root_window,
27028 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27029 0);
27030 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27031 set_window_height (minibuf_window, 1, 0);
27032
27033 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27034 mini_w->total_cols = make_number (FRAME_COLS (f));
27035
27036 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27037 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27038 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27039
27040 /* The default ellipsis glyphs `...'. */
27041 for (i = 0; i < 3; ++i)
27042 default_invis_vector[i] = make_number ('.');
27043 }
27044
27045 {
27046 /* Allocate the buffer for frame titles.
27047 Also used for `format-mode-line'. */
27048 int size = 100;
27049 mode_line_noprop_buf = (char *) xmalloc (size);
27050 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27051 mode_line_noprop_ptr = mode_line_noprop_buf;
27052 mode_line_target = MODE_LINE_DISPLAY;
27053 }
27054
27055 help_echo_showing_p = 0;
27056 }
27057
27058 /* Since w32 does not support atimers, it defines its own implementation of
27059 the following three functions in w32fns.c. */
27060 #ifndef WINDOWSNT
27061
27062 /* Platform-independent portion of hourglass implementation. */
27063
27064 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27065 int
27066 hourglass_started (void)
27067 {
27068 return hourglass_shown_p || hourglass_atimer != NULL;
27069 }
27070
27071 /* Cancel a currently active hourglass timer, and start a new one. */
27072 void
27073 start_hourglass (void)
27074 {
27075 #if defined (HAVE_WINDOW_SYSTEM)
27076 EMACS_TIME delay;
27077 int secs, usecs = 0;
27078
27079 cancel_hourglass ();
27080
27081 if (INTEGERP (Vhourglass_delay)
27082 && XINT (Vhourglass_delay) > 0)
27083 secs = XFASTINT (Vhourglass_delay);
27084 else if (FLOATP (Vhourglass_delay)
27085 && XFLOAT_DATA (Vhourglass_delay) > 0)
27086 {
27087 Lisp_Object tem;
27088 tem = Ftruncate (Vhourglass_delay, Qnil);
27089 secs = XFASTINT (tem);
27090 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27091 }
27092 else
27093 secs = DEFAULT_HOURGLASS_DELAY;
27094
27095 EMACS_SET_SECS_USECS (delay, secs, usecs);
27096 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27097 show_hourglass, NULL);
27098 #endif
27099 }
27100
27101
27102 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27103 shown. */
27104 void
27105 cancel_hourglass (void)
27106 {
27107 #if defined (HAVE_WINDOW_SYSTEM)
27108 if (hourglass_atimer)
27109 {
27110 cancel_atimer (hourglass_atimer);
27111 hourglass_atimer = NULL;
27112 }
27113
27114 if (hourglass_shown_p)
27115 hide_hourglass ();
27116 #endif
27117 }
27118 #endif /* ! WINDOWSNT */