Fixes: debbugs:17865
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 ptrdiff_t count = SPECPDL_INDEX ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 val = unbind_to (count, val);
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 ptrdiff_t count = SPECPDL_INDEX ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 unbind_to (count, Qnil);
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 ptrdiff_t count = SPECPDL_INDEX ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 unbind_to (count, Qnil);
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 ptrdiff_t count = SPECPDL_INDEX ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 unbind_to (count, Qnil);
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = (ASCII_CHAR_P (c)
9936 ? c
9937 : multibyte_char_to_unibyte (c));
9938 insert_1_both (work, 1, 1, 1, 0, 0);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9959
9960 if (nlflag)
9961 {
9962 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9963 printmax_t dups;
9964
9965 insert_1_both ("\n", 1, 1, 1, 0, 0);
9966
9967 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9968 this_bol = PT;
9969 this_bol_byte = PT_BYTE;
9970
9971 /* See if this line duplicates the previous one.
9972 If so, combine duplicates. */
9973 if (this_bol > BEG)
9974 {
9975 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9976 prev_bol = PT;
9977 prev_bol_byte = PT_BYTE;
9978
9979 dups = message_log_check_duplicate (prev_bol_byte,
9980 this_bol_byte);
9981 if (dups)
9982 {
9983 del_range_both (prev_bol, prev_bol_byte,
9984 this_bol, this_bol_byte, 0);
9985 if (dups > 1)
9986 {
9987 char dupstr[sizeof " [ times]"
9988 + INT_STRLEN_BOUND (printmax_t)];
9989
9990 /* If you change this format, don't forget to also
9991 change message_log_check_duplicate. */
9992 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9993 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9994 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9995 }
9996 }
9997 }
9998
9999 /* If we have more than the desired maximum number of lines
10000 in the *Messages* buffer now, delete the oldest ones.
10001 This is safe because we don't have undo in this buffer. */
10002
10003 if (NATNUMP (Vmessage_log_max))
10004 {
10005 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10006 -XFASTINT (Vmessage_log_max) - 1, 0);
10007 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10008 }
10009 }
10010 BEGV = marker_position (oldbegv);
10011 BEGV_BYTE = marker_byte_position (oldbegv);
10012
10013 if (zv_at_end)
10014 {
10015 ZV = Z;
10016 ZV_BYTE = Z_BYTE;
10017 }
10018 else
10019 {
10020 ZV = marker_position (oldzv);
10021 ZV_BYTE = marker_byte_position (oldzv);
10022 }
10023
10024 if (point_at_end)
10025 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10026 else
10027 /* We can't do Fgoto_char (oldpoint) because it will run some
10028 Lisp code. */
10029 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10030 marker_byte_position (oldpoint));
10031
10032 UNGCPRO;
10033 unchain_marker (XMARKER (oldpoint));
10034 unchain_marker (XMARKER (oldbegv));
10035 unchain_marker (XMARKER (oldzv));
10036
10037 /* We called insert_1_both above with its 5th argument (PREPARE)
10038 zero, which prevents insert_1_both from calling
10039 prepare_to_modify_buffer, which in turns prevents us from
10040 incrementing windows_or_buffers_changed even if *Messages* is
10041 shown in some window. So we must manually set
10042 windows_or_buffers_changed here to make up for that. */
10043 windows_or_buffers_changed = old_windows_or_buffers_changed;
10044 bset_redisplay (current_buffer);
10045
10046 set_buffer_internal (oldbuf);
10047
10048 message_log_need_newline = !nlflag;
10049 Vdeactivate_mark = old_deactivate_mark;
10050 }
10051 }
10052
10053
10054 /* We are at the end of the buffer after just having inserted a newline.
10055 (Note: We depend on the fact we won't be crossing the gap.)
10056 Check to see if the most recent message looks a lot like the previous one.
10057 Return 0 if different, 1 if the new one should just replace it, or a
10058 value N > 1 if we should also append " [N times]". */
10059
10060 static intmax_t
10061 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10062 {
10063 ptrdiff_t i;
10064 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10065 int seen_dots = 0;
10066 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10067 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10068
10069 for (i = 0; i < len; i++)
10070 {
10071 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10072 seen_dots = 1;
10073 if (p1[i] != p2[i])
10074 return seen_dots;
10075 }
10076 p1 += len;
10077 if (*p1 == '\n')
10078 return 2;
10079 if (*p1++ == ' ' && *p1++ == '[')
10080 {
10081 char *pend;
10082 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10083 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10084 return n + 1;
10085 }
10086 return 0;
10087 }
10088 \f
10089
10090 /* Display an echo area message M with a specified length of NBYTES
10091 bytes. The string may include null characters. If M is not a
10092 string, clear out any existing message, and let the mini-buffer
10093 text show through.
10094
10095 This function cancels echoing. */
10096
10097 void
10098 message3 (Lisp_Object m)
10099 {
10100 struct gcpro gcpro1;
10101
10102 GCPRO1 (m);
10103 clear_message (true, true);
10104 cancel_echoing ();
10105
10106 /* First flush out any partial line written with print. */
10107 message_log_maybe_newline ();
10108 if (STRINGP (m))
10109 {
10110 ptrdiff_t nbytes = SBYTES (m);
10111 bool multibyte = STRING_MULTIBYTE (m);
10112 USE_SAFE_ALLOCA;
10113 char *buffer = SAFE_ALLOCA (nbytes);
10114 memcpy (buffer, SDATA (m), nbytes);
10115 message_dolog (buffer, nbytes, 1, multibyte);
10116 SAFE_FREE ();
10117 }
10118 message3_nolog (m);
10119
10120 UNGCPRO;
10121 }
10122
10123
10124 /* The non-logging version of message3.
10125 This does not cancel echoing, because it is used for echoing.
10126 Perhaps we need to make a separate function for echoing
10127 and make this cancel echoing. */
10128
10129 void
10130 message3_nolog (Lisp_Object m)
10131 {
10132 struct frame *sf = SELECTED_FRAME ();
10133
10134 if (FRAME_INITIAL_P (sf))
10135 {
10136 if (noninteractive_need_newline)
10137 putc ('\n', stderr);
10138 noninteractive_need_newline = 0;
10139 if (STRINGP (m))
10140 {
10141 Lisp_Object s = ENCODE_SYSTEM (m);
10142
10143 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10144 }
10145 if (cursor_in_echo_area == 0)
10146 fprintf (stderr, "\n");
10147 fflush (stderr);
10148 }
10149 /* Error messages get reported properly by cmd_error, so this must be just an
10150 informative message; if the frame hasn't really been initialized yet, just
10151 toss it. */
10152 else if (INTERACTIVE && sf->glyphs_initialized_p)
10153 {
10154 /* Get the frame containing the mini-buffer
10155 that the selected frame is using. */
10156 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10157 Lisp_Object frame = XWINDOW (mini_window)->frame;
10158 struct frame *f = XFRAME (frame);
10159
10160 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10161 Fmake_frame_visible (frame);
10162
10163 if (STRINGP (m) && SCHARS (m) > 0)
10164 {
10165 set_message (m);
10166 if (minibuffer_auto_raise)
10167 Fraise_frame (frame);
10168 /* Assume we are not echoing.
10169 (If we are, echo_now will override this.) */
10170 echo_message_buffer = Qnil;
10171 }
10172 else
10173 clear_message (true, true);
10174
10175 do_pending_window_change (0);
10176 echo_area_display (1);
10177 do_pending_window_change (0);
10178 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10179 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10180 }
10181 }
10182
10183
10184 /* Display a null-terminated echo area message M. If M is 0, clear
10185 out any existing message, and let the mini-buffer text show through.
10186
10187 The buffer M must continue to exist until after the echo area gets
10188 cleared or some other message gets displayed there. Do not pass
10189 text that is stored in a Lisp string. Do not pass text in a buffer
10190 that was alloca'd. */
10191
10192 void
10193 message1 (const char *m)
10194 {
10195 message3 (m ? build_unibyte_string (m) : Qnil);
10196 }
10197
10198
10199 /* The non-logging counterpart of message1. */
10200
10201 void
10202 message1_nolog (const char *m)
10203 {
10204 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10205 }
10206
10207 /* Display a message M which contains a single %s
10208 which gets replaced with STRING. */
10209
10210 void
10211 message_with_string (const char *m, Lisp_Object string, int log)
10212 {
10213 CHECK_STRING (string);
10214
10215 if (noninteractive)
10216 {
10217 if (m)
10218 {
10219 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10220 String whose data pointer might be passed to us in M. So
10221 we use a local copy. */
10222 char *fmt = xstrdup (m);
10223
10224 if (noninteractive_need_newline)
10225 putc ('\n', stderr);
10226 noninteractive_need_newline = 0;
10227 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10228 if (!cursor_in_echo_area)
10229 fprintf (stderr, "\n");
10230 fflush (stderr);
10231 xfree (fmt);
10232 }
10233 }
10234 else if (INTERACTIVE)
10235 {
10236 /* The frame whose minibuffer we're going to display the message on.
10237 It may be larger than the selected frame, so we need
10238 to use its buffer, not the selected frame's buffer. */
10239 Lisp_Object mini_window;
10240 struct frame *f, *sf = SELECTED_FRAME ();
10241
10242 /* Get the frame containing the minibuffer
10243 that the selected frame is using. */
10244 mini_window = FRAME_MINIBUF_WINDOW (sf);
10245 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10246
10247 /* Error messages get reported properly by cmd_error, so this must be
10248 just an informative message; if the frame hasn't really been
10249 initialized yet, just toss it. */
10250 if (f->glyphs_initialized_p)
10251 {
10252 Lisp_Object args[2], msg;
10253 struct gcpro gcpro1, gcpro2;
10254
10255 args[0] = build_string (m);
10256 args[1] = msg = string;
10257 GCPRO2 (args[0], msg);
10258 gcpro1.nvars = 2;
10259
10260 msg = Fformat (2, args);
10261
10262 if (log)
10263 message3 (msg);
10264 else
10265 message3_nolog (msg);
10266
10267 UNGCPRO;
10268
10269 /* Print should start at the beginning of the message
10270 buffer next time. */
10271 message_buf_print = 0;
10272 }
10273 }
10274 }
10275
10276
10277 /* Dump an informative message to the minibuf. If M is 0, clear out
10278 any existing message, and let the mini-buffer text show through. */
10279
10280 static void
10281 vmessage (const char *m, va_list ap)
10282 {
10283 if (noninteractive)
10284 {
10285 if (m)
10286 {
10287 if (noninteractive_need_newline)
10288 putc ('\n', stderr);
10289 noninteractive_need_newline = 0;
10290 vfprintf (stderr, m, ap);
10291 if (cursor_in_echo_area == 0)
10292 fprintf (stderr, "\n");
10293 fflush (stderr);
10294 }
10295 }
10296 else if (INTERACTIVE)
10297 {
10298 /* The frame whose mini-buffer we're going to display the message
10299 on. It may be larger than the selected frame, so we need to
10300 use its buffer, not the selected frame's buffer. */
10301 Lisp_Object mini_window;
10302 struct frame *f, *sf = SELECTED_FRAME ();
10303
10304 /* Get the frame containing the mini-buffer
10305 that the selected frame is using. */
10306 mini_window = FRAME_MINIBUF_WINDOW (sf);
10307 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10308
10309 /* Error messages get reported properly by cmd_error, so this must be
10310 just an informative message; if the frame hasn't really been
10311 initialized yet, just toss it. */
10312 if (f->glyphs_initialized_p)
10313 {
10314 if (m)
10315 {
10316 ptrdiff_t len;
10317 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10318 char *message_buf = alloca (maxsize + 1);
10319
10320 len = doprnt (message_buf, maxsize, m, 0, ap);
10321
10322 message3 (make_string (message_buf, len));
10323 }
10324 else
10325 message1 (0);
10326
10327 /* Print should start at the beginning of the message
10328 buffer next time. */
10329 message_buf_print = 0;
10330 }
10331 }
10332 }
10333
10334 void
10335 message (const char *m, ...)
10336 {
10337 va_list ap;
10338 va_start (ap, m);
10339 vmessage (m, ap);
10340 va_end (ap);
10341 }
10342
10343
10344 #if 0
10345 /* The non-logging version of message. */
10346
10347 void
10348 message_nolog (const char *m, ...)
10349 {
10350 Lisp_Object old_log_max;
10351 va_list ap;
10352 va_start (ap, m);
10353 old_log_max = Vmessage_log_max;
10354 Vmessage_log_max = Qnil;
10355 vmessage (m, ap);
10356 Vmessage_log_max = old_log_max;
10357 va_end (ap);
10358 }
10359 #endif
10360
10361
10362 /* Display the current message in the current mini-buffer. This is
10363 only called from error handlers in process.c, and is not time
10364 critical. */
10365
10366 void
10367 update_echo_area (void)
10368 {
10369 if (!NILP (echo_area_buffer[0]))
10370 {
10371 Lisp_Object string;
10372 string = Fcurrent_message ();
10373 message3 (string);
10374 }
10375 }
10376
10377
10378 /* Make sure echo area buffers in `echo_buffers' are live.
10379 If they aren't, make new ones. */
10380
10381 static void
10382 ensure_echo_area_buffers (void)
10383 {
10384 int i;
10385
10386 for (i = 0; i < 2; ++i)
10387 if (!BUFFERP (echo_buffer[i])
10388 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10389 {
10390 char name[30];
10391 Lisp_Object old_buffer;
10392 int j;
10393
10394 old_buffer = echo_buffer[i];
10395 echo_buffer[i] = Fget_buffer_create
10396 (make_formatted_string (name, " *Echo Area %d*", i));
10397 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10398 /* to force word wrap in echo area -
10399 it was decided to postpone this*/
10400 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10401
10402 for (j = 0; j < 2; ++j)
10403 if (EQ (old_buffer, echo_area_buffer[j]))
10404 echo_area_buffer[j] = echo_buffer[i];
10405 }
10406 }
10407
10408
10409 /* Call FN with args A1..A2 with either the current or last displayed
10410 echo_area_buffer as current buffer.
10411
10412 WHICH zero means use the current message buffer
10413 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10414 from echo_buffer[] and clear it.
10415
10416 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10417 suitable buffer from echo_buffer[] and clear it.
10418
10419 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10420 that the current message becomes the last displayed one, make
10421 choose a suitable buffer for echo_area_buffer[0], and clear it.
10422
10423 Value is what FN returns. */
10424
10425 static int
10426 with_echo_area_buffer (struct window *w, int which,
10427 int (*fn) (ptrdiff_t, Lisp_Object),
10428 ptrdiff_t a1, Lisp_Object a2)
10429 {
10430 Lisp_Object buffer;
10431 int this_one, the_other, clear_buffer_p, rc;
10432 ptrdiff_t count = SPECPDL_INDEX ();
10433
10434 /* If buffers aren't live, make new ones. */
10435 ensure_echo_area_buffers ();
10436
10437 clear_buffer_p = 0;
10438
10439 if (which == 0)
10440 this_one = 0, the_other = 1;
10441 else if (which > 0)
10442 this_one = 1, the_other = 0;
10443 else
10444 {
10445 this_one = 0, the_other = 1;
10446 clear_buffer_p = true;
10447
10448 /* We need a fresh one in case the current echo buffer equals
10449 the one containing the last displayed echo area message. */
10450 if (!NILP (echo_area_buffer[this_one])
10451 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10452 echo_area_buffer[this_one] = Qnil;
10453 }
10454
10455 /* Choose a suitable buffer from echo_buffer[] is we don't
10456 have one. */
10457 if (NILP (echo_area_buffer[this_one]))
10458 {
10459 echo_area_buffer[this_one]
10460 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10461 ? echo_buffer[the_other]
10462 : echo_buffer[this_one]);
10463 clear_buffer_p = true;
10464 }
10465
10466 buffer = echo_area_buffer[this_one];
10467
10468 /* Don't get confused by reusing the buffer used for echoing
10469 for a different purpose. */
10470 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10471 cancel_echoing ();
10472
10473 record_unwind_protect (unwind_with_echo_area_buffer,
10474 with_echo_area_buffer_unwind_data (w));
10475
10476 /* Make the echo area buffer current. Note that for display
10477 purposes, it is not necessary that the displayed window's buffer
10478 == current_buffer, except for text property lookup. So, let's
10479 only set that buffer temporarily here without doing a full
10480 Fset_window_buffer. We must also change w->pointm, though,
10481 because otherwise an assertions in unshow_buffer fails, and Emacs
10482 aborts. */
10483 set_buffer_internal_1 (XBUFFER (buffer));
10484 if (w)
10485 {
10486 wset_buffer (w, buffer);
10487 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10488 }
10489
10490 bset_undo_list (current_buffer, Qt);
10491 bset_read_only (current_buffer, Qnil);
10492 specbind (Qinhibit_read_only, Qt);
10493 specbind (Qinhibit_modification_hooks, Qt);
10494
10495 if (clear_buffer_p && Z > BEG)
10496 del_range (BEG, Z);
10497
10498 eassert (BEGV >= BEG);
10499 eassert (ZV <= Z && ZV >= BEGV);
10500
10501 rc = fn (a1, a2);
10502
10503 eassert (BEGV >= BEG);
10504 eassert (ZV <= Z && ZV >= BEGV);
10505
10506 unbind_to (count, Qnil);
10507 return rc;
10508 }
10509
10510
10511 /* Save state that should be preserved around the call to the function
10512 FN called in with_echo_area_buffer. */
10513
10514 static Lisp_Object
10515 with_echo_area_buffer_unwind_data (struct window *w)
10516 {
10517 int i = 0;
10518 Lisp_Object vector, tmp;
10519
10520 /* Reduce consing by keeping one vector in
10521 Vwith_echo_area_save_vector. */
10522 vector = Vwith_echo_area_save_vector;
10523 Vwith_echo_area_save_vector = Qnil;
10524
10525 if (NILP (vector))
10526 vector = Fmake_vector (make_number (9), Qnil);
10527
10528 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10529 ASET (vector, i, Vdeactivate_mark); ++i;
10530 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10531
10532 if (w)
10533 {
10534 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10535 ASET (vector, i, w->contents); ++i;
10536 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10537 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10538 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10539 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10540 }
10541 else
10542 {
10543 int end = i + 6;
10544 for (; i < end; ++i)
10545 ASET (vector, i, Qnil);
10546 }
10547
10548 eassert (i == ASIZE (vector));
10549 return vector;
10550 }
10551
10552
10553 /* Restore global state from VECTOR which was created by
10554 with_echo_area_buffer_unwind_data. */
10555
10556 static void
10557 unwind_with_echo_area_buffer (Lisp_Object vector)
10558 {
10559 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10560 Vdeactivate_mark = AREF (vector, 1);
10561 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10562
10563 if (WINDOWP (AREF (vector, 3)))
10564 {
10565 struct window *w;
10566 Lisp_Object buffer;
10567
10568 w = XWINDOW (AREF (vector, 3));
10569 buffer = AREF (vector, 4);
10570
10571 wset_buffer (w, buffer);
10572 set_marker_both (w->pointm, buffer,
10573 XFASTINT (AREF (vector, 5)),
10574 XFASTINT (AREF (vector, 6)));
10575 set_marker_both (w->start, buffer,
10576 XFASTINT (AREF (vector, 7)),
10577 XFASTINT (AREF (vector, 8)));
10578 }
10579
10580 Vwith_echo_area_save_vector = vector;
10581 }
10582
10583
10584 /* Set up the echo area for use by print functions. MULTIBYTE_P
10585 non-zero means we will print multibyte. */
10586
10587 void
10588 setup_echo_area_for_printing (int multibyte_p)
10589 {
10590 /* If we can't find an echo area any more, exit. */
10591 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10592 Fkill_emacs (Qnil);
10593
10594 ensure_echo_area_buffers ();
10595
10596 if (!message_buf_print)
10597 {
10598 /* A message has been output since the last time we printed.
10599 Choose a fresh echo area buffer. */
10600 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10601 echo_area_buffer[0] = echo_buffer[1];
10602 else
10603 echo_area_buffer[0] = echo_buffer[0];
10604
10605 /* Switch to that buffer and clear it. */
10606 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10607 bset_truncate_lines (current_buffer, Qnil);
10608
10609 if (Z > BEG)
10610 {
10611 ptrdiff_t count = SPECPDL_INDEX ();
10612 specbind (Qinhibit_read_only, Qt);
10613 /* Note that undo recording is always disabled. */
10614 del_range (BEG, Z);
10615 unbind_to (count, Qnil);
10616 }
10617 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10618
10619 /* Set up the buffer for the multibyteness we need. */
10620 if (multibyte_p
10621 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10622 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10623
10624 /* Raise the frame containing the echo area. */
10625 if (minibuffer_auto_raise)
10626 {
10627 struct frame *sf = SELECTED_FRAME ();
10628 Lisp_Object mini_window;
10629 mini_window = FRAME_MINIBUF_WINDOW (sf);
10630 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10631 }
10632
10633 message_log_maybe_newline ();
10634 message_buf_print = 1;
10635 }
10636 else
10637 {
10638 if (NILP (echo_area_buffer[0]))
10639 {
10640 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10641 echo_area_buffer[0] = echo_buffer[1];
10642 else
10643 echo_area_buffer[0] = echo_buffer[0];
10644 }
10645
10646 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10647 {
10648 /* Someone switched buffers between print requests. */
10649 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10650 bset_truncate_lines (current_buffer, Qnil);
10651 }
10652 }
10653 }
10654
10655
10656 /* Display an echo area message in window W. Value is non-zero if W's
10657 height is changed. If display_last_displayed_message_p is
10658 non-zero, display the message that was last displayed, otherwise
10659 display the current message. */
10660
10661 static int
10662 display_echo_area (struct window *w)
10663 {
10664 int i, no_message_p, window_height_changed_p;
10665
10666 /* Temporarily disable garbage collections while displaying the echo
10667 area. This is done because a GC can print a message itself.
10668 That message would modify the echo area buffer's contents while a
10669 redisplay of the buffer is going on, and seriously confuse
10670 redisplay. */
10671 ptrdiff_t count = inhibit_garbage_collection ();
10672
10673 /* If there is no message, we must call display_echo_area_1
10674 nevertheless because it resizes the window. But we will have to
10675 reset the echo_area_buffer in question to nil at the end because
10676 with_echo_area_buffer will sets it to an empty buffer. */
10677 i = display_last_displayed_message_p ? 1 : 0;
10678 no_message_p = NILP (echo_area_buffer[i]);
10679
10680 window_height_changed_p
10681 = with_echo_area_buffer (w, display_last_displayed_message_p,
10682 display_echo_area_1,
10683 (intptr_t) w, Qnil);
10684
10685 if (no_message_p)
10686 echo_area_buffer[i] = Qnil;
10687
10688 unbind_to (count, Qnil);
10689 return window_height_changed_p;
10690 }
10691
10692
10693 /* Helper for display_echo_area. Display the current buffer which
10694 contains the current echo area message in window W, a mini-window,
10695 a pointer to which is passed in A1. A2..A4 are currently not used.
10696 Change the height of W so that all of the message is displayed.
10697 Value is non-zero if height of W was changed. */
10698
10699 static int
10700 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10701 {
10702 intptr_t i1 = a1;
10703 struct window *w = (struct window *) i1;
10704 Lisp_Object window;
10705 struct text_pos start;
10706 int window_height_changed_p = 0;
10707
10708 /* Do this before displaying, so that we have a large enough glyph
10709 matrix for the display. If we can't get enough space for the
10710 whole text, display the last N lines. That works by setting w->start. */
10711 window_height_changed_p = resize_mini_window (w, 0);
10712
10713 /* Use the starting position chosen by resize_mini_window. */
10714 SET_TEXT_POS_FROM_MARKER (start, w->start);
10715
10716 /* Display. */
10717 clear_glyph_matrix (w->desired_matrix);
10718 XSETWINDOW (window, w);
10719 try_window (window, start, 0);
10720
10721 return window_height_changed_p;
10722 }
10723
10724
10725 /* Resize the echo area window to exactly the size needed for the
10726 currently displayed message, if there is one. If a mini-buffer
10727 is active, don't shrink it. */
10728
10729 void
10730 resize_echo_area_exactly (void)
10731 {
10732 if (BUFFERP (echo_area_buffer[0])
10733 && WINDOWP (echo_area_window))
10734 {
10735 struct window *w = XWINDOW (echo_area_window);
10736 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10737 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10738 (intptr_t) w, resize_exactly);
10739 if (resized_p)
10740 {
10741 windows_or_buffers_changed = 42;
10742 update_mode_lines = 30;
10743 redisplay_internal ();
10744 }
10745 }
10746 }
10747
10748
10749 /* Callback function for with_echo_area_buffer, when used from
10750 resize_echo_area_exactly. A1 contains a pointer to the window to
10751 resize, EXACTLY non-nil means resize the mini-window exactly to the
10752 size of the text displayed. A3 and A4 are not used. Value is what
10753 resize_mini_window returns. */
10754
10755 static int
10756 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10757 {
10758 intptr_t i1 = a1;
10759 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10760 }
10761
10762
10763 /* Resize mini-window W to fit the size of its contents. EXACT_P
10764 means size the window exactly to the size needed. Otherwise, it's
10765 only enlarged until W's buffer is empty.
10766
10767 Set W->start to the right place to begin display. If the whole
10768 contents fit, start at the beginning. Otherwise, start so as
10769 to make the end of the contents appear. This is particularly
10770 important for y-or-n-p, but seems desirable generally.
10771
10772 Value is non-zero if the window height has been changed. */
10773
10774 int
10775 resize_mini_window (struct window *w, int exact_p)
10776 {
10777 struct frame *f = XFRAME (w->frame);
10778 int window_height_changed_p = 0;
10779
10780 eassert (MINI_WINDOW_P (w));
10781
10782 /* By default, start display at the beginning. */
10783 set_marker_both (w->start, w->contents,
10784 BUF_BEGV (XBUFFER (w->contents)),
10785 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10786
10787 /* Don't resize windows while redisplaying a window; it would
10788 confuse redisplay functions when the size of the window they are
10789 displaying changes from under them. Such a resizing can happen,
10790 for instance, when which-func prints a long message while
10791 we are running fontification-functions. We're running these
10792 functions with safe_call which binds inhibit-redisplay to t. */
10793 if (!NILP (Vinhibit_redisplay))
10794 return 0;
10795
10796 /* Nil means don't try to resize. */
10797 if (NILP (Vresize_mini_windows)
10798 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10799 return 0;
10800
10801 if (!FRAME_MINIBUF_ONLY_P (f))
10802 {
10803 struct it it;
10804 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10805 + WINDOW_PIXEL_HEIGHT (w));
10806 int unit = FRAME_LINE_HEIGHT (f);
10807 int height, max_height;
10808 struct text_pos start;
10809 struct buffer *old_current_buffer = NULL;
10810
10811 if (current_buffer != XBUFFER (w->contents))
10812 {
10813 old_current_buffer = current_buffer;
10814 set_buffer_internal (XBUFFER (w->contents));
10815 }
10816
10817 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10818
10819 /* Compute the max. number of lines specified by the user. */
10820 if (FLOATP (Vmax_mini_window_height))
10821 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10822 else if (INTEGERP (Vmax_mini_window_height))
10823 max_height = XINT (Vmax_mini_window_height) * unit;
10824 else
10825 max_height = total_height / 4;
10826
10827 /* Correct that max. height if it's bogus. */
10828 max_height = clip_to_bounds (unit, max_height, total_height);
10829
10830 /* Find out the height of the text in the window. */
10831 if (it.line_wrap == TRUNCATE)
10832 height = unit;
10833 else
10834 {
10835 last_height = 0;
10836 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10837 if (it.max_ascent == 0 && it.max_descent == 0)
10838 height = it.current_y + last_height;
10839 else
10840 height = it.current_y + it.max_ascent + it.max_descent;
10841 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10842 }
10843
10844 /* Compute a suitable window start. */
10845 if (height > max_height)
10846 {
10847 height = (max_height / unit) * unit;
10848 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10849 move_it_vertically_backward (&it, height - unit);
10850 start = it.current.pos;
10851 }
10852 else
10853 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10854 SET_MARKER_FROM_TEXT_POS (w->start, start);
10855
10856 if (EQ (Vresize_mini_windows, Qgrow_only))
10857 {
10858 /* Let it grow only, until we display an empty message, in which
10859 case the window shrinks again. */
10860 if (height > WINDOW_PIXEL_HEIGHT (w))
10861 {
10862 int old_height = WINDOW_PIXEL_HEIGHT (w);
10863
10864 FRAME_WINDOWS_FROZEN (f) = 1;
10865 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10866 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10867 }
10868 else if (height < WINDOW_PIXEL_HEIGHT (w)
10869 && (exact_p || BEGV == ZV))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 0;
10874 shrink_mini_window (w, 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 }
10878 else
10879 {
10880 /* Always resize to exact size needed. */
10881 if (height > WINDOW_PIXEL_HEIGHT (w))
10882 {
10883 int old_height = WINDOW_PIXEL_HEIGHT (w);
10884
10885 FRAME_WINDOWS_FROZEN (f) = 1;
10886 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10887 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10888 }
10889 else if (height < WINDOW_PIXEL_HEIGHT (w))
10890 {
10891 int old_height = WINDOW_PIXEL_HEIGHT (w);
10892
10893 FRAME_WINDOWS_FROZEN (f) = 0;
10894 shrink_mini_window (w, 1);
10895
10896 if (height)
10897 {
10898 FRAME_WINDOWS_FROZEN (f) = 1;
10899 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10900 }
10901
10902 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10903 }
10904 }
10905
10906 if (old_current_buffer)
10907 set_buffer_internal (old_current_buffer);
10908 }
10909
10910 return window_height_changed_p;
10911 }
10912
10913
10914 /* Value is the current message, a string, or nil if there is no
10915 current message. */
10916
10917 Lisp_Object
10918 current_message (void)
10919 {
10920 Lisp_Object msg;
10921
10922 if (!BUFFERP (echo_area_buffer[0]))
10923 msg = Qnil;
10924 else
10925 {
10926 with_echo_area_buffer (0, 0, current_message_1,
10927 (intptr_t) &msg, Qnil);
10928 if (NILP (msg))
10929 echo_area_buffer[0] = Qnil;
10930 }
10931
10932 return msg;
10933 }
10934
10935
10936 static int
10937 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10938 {
10939 intptr_t i1 = a1;
10940 Lisp_Object *msg = (Lisp_Object *) i1;
10941
10942 if (Z > BEG)
10943 *msg = make_buffer_string (BEG, Z, 1);
10944 else
10945 *msg = Qnil;
10946 return 0;
10947 }
10948
10949
10950 /* Push the current message on Vmessage_stack for later restoration
10951 by restore_message. Value is non-zero if the current message isn't
10952 empty. This is a relatively infrequent operation, so it's not
10953 worth optimizing. */
10954
10955 bool
10956 push_message (void)
10957 {
10958 Lisp_Object msg = current_message ();
10959 Vmessage_stack = Fcons (msg, Vmessage_stack);
10960 return STRINGP (msg);
10961 }
10962
10963
10964 /* Restore message display from the top of Vmessage_stack. */
10965
10966 void
10967 restore_message (void)
10968 {
10969 eassert (CONSP (Vmessage_stack));
10970 message3_nolog (XCAR (Vmessage_stack));
10971 }
10972
10973
10974 /* Handler for unwind-protect calling pop_message. */
10975
10976 void
10977 pop_message_unwind (void)
10978 {
10979 /* Pop the top-most entry off Vmessage_stack. */
10980 eassert (CONSP (Vmessage_stack));
10981 Vmessage_stack = XCDR (Vmessage_stack);
10982 }
10983
10984
10985 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10986 exits. If the stack is not empty, we have a missing pop_message
10987 somewhere. */
10988
10989 void
10990 check_message_stack (void)
10991 {
10992 if (!NILP (Vmessage_stack))
10993 emacs_abort ();
10994 }
10995
10996
10997 /* Truncate to NCHARS what will be displayed in the echo area the next
10998 time we display it---but don't redisplay it now. */
10999
11000 void
11001 truncate_echo_area (ptrdiff_t nchars)
11002 {
11003 if (nchars == 0)
11004 echo_area_buffer[0] = Qnil;
11005 else if (!noninteractive
11006 && INTERACTIVE
11007 && !NILP (echo_area_buffer[0]))
11008 {
11009 struct frame *sf = SELECTED_FRAME ();
11010 /* Error messages get reported properly by cmd_error, so this must be
11011 just an informative message; if the frame hasn't really been
11012 initialized yet, just toss it. */
11013 if (sf->glyphs_initialized_p)
11014 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11015 }
11016 }
11017
11018
11019 /* Helper function for truncate_echo_area. Truncate the current
11020 message to at most NCHARS characters. */
11021
11022 static int
11023 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11024 {
11025 if (BEG + nchars < Z)
11026 del_range (BEG + nchars, Z);
11027 if (Z == BEG)
11028 echo_area_buffer[0] = Qnil;
11029 return 0;
11030 }
11031
11032 /* Set the current message to STRING. */
11033
11034 static void
11035 set_message (Lisp_Object string)
11036 {
11037 eassert (STRINGP (string));
11038
11039 message_enable_multibyte = STRING_MULTIBYTE (string);
11040
11041 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11042 message_buf_print = 0;
11043 help_echo_showing_p = 0;
11044
11045 if (STRINGP (Vdebug_on_message)
11046 && STRINGP (string)
11047 && fast_string_match (Vdebug_on_message, string) >= 0)
11048 call_debugger (list2 (Qerror, string));
11049 }
11050
11051
11052 /* Helper function for set_message. First argument is ignored and second
11053 argument has the same meaning as for set_message.
11054 This function is called with the echo area buffer being current. */
11055
11056 static int
11057 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11058 {
11059 eassert (STRINGP (string));
11060
11061 /* Change multibyteness of the echo buffer appropriately. */
11062 if (message_enable_multibyte
11063 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11064 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11065
11066 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11067 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11068 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11069
11070 /* Insert new message at BEG. */
11071 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11072
11073 /* This function takes care of single/multibyte conversion.
11074 We just have to ensure that the echo area buffer has the right
11075 setting of enable_multibyte_characters. */
11076 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11077
11078 return 0;
11079 }
11080
11081
11082 /* Clear messages. CURRENT_P non-zero means clear the current
11083 message. LAST_DISPLAYED_P non-zero means clear the message
11084 last displayed. */
11085
11086 void
11087 clear_message (bool current_p, bool last_displayed_p)
11088 {
11089 if (current_p)
11090 {
11091 echo_area_buffer[0] = Qnil;
11092 message_cleared_p = true;
11093 }
11094
11095 if (last_displayed_p)
11096 echo_area_buffer[1] = Qnil;
11097
11098 message_buf_print = 0;
11099 }
11100
11101 /* Clear garbaged frames.
11102
11103 This function is used where the old redisplay called
11104 redraw_garbaged_frames which in turn called redraw_frame which in
11105 turn called clear_frame. The call to clear_frame was a source of
11106 flickering. I believe a clear_frame is not necessary. It should
11107 suffice in the new redisplay to invalidate all current matrices,
11108 and ensure a complete redisplay of all windows. */
11109
11110 static void
11111 clear_garbaged_frames (void)
11112 {
11113 if (frame_garbaged)
11114 {
11115 Lisp_Object tail, frame;
11116
11117 FOR_EACH_FRAME (tail, frame)
11118 {
11119 struct frame *f = XFRAME (frame);
11120
11121 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11122 {
11123 if (f->resized_p)
11124 redraw_frame (f);
11125 else
11126 clear_current_matrices (f);
11127 fset_redisplay (f);
11128 f->garbaged = false;
11129 f->resized_p = false;
11130 }
11131 }
11132
11133 frame_garbaged = false;
11134 }
11135 }
11136
11137
11138 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11139 is non-zero update selected_frame. Value is non-zero if the
11140 mini-windows height has been changed. */
11141
11142 static int
11143 echo_area_display (int update_frame_p)
11144 {
11145 Lisp_Object mini_window;
11146 struct window *w;
11147 struct frame *f;
11148 int window_height_changed_p = 0;
11149 struct frame *sf = SELECTED_FRAME ();
11150
11151 mini_window = FRAME_MINIBUF_WINDOW (sf);
11152 w = XWINDOW (mini_window);
11153 f = XFRAME (WINDOW_FRAME (w));
11154
11155 /* Don't display if frame is invisible or not yet initialized. */
11156 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11157 return 0;
11158
11159 #ifdef HAVE_WINDOW_SYSTEM
11160 /* When Emacs starts, selected_frame may be the initial terminal
11161 frame. If we let this through, a message would be displayed on
11162 the terminal. */
11163 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11164 return 0;
11165 #endif /* HAVE_WINDOW_SYSTEM */
11166
11167 /* Redraw garbaged frames. */
11168 clear_garbaged_frames ();
11169
11170 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11171 {
11172 echo_area_window = mini_window;
11173 window_height_changed_p = display_echo_area (w);
11174 w->must_be_updated_p = true;
11175
11176 /* Update the display, unless called from redisplay_internal.
11177 Also don't update the screen during redisplay itself. The
11178 update will happen at the end of redisplay, and an update
11179 here could cause confusion. */
11180 if (update_frame_p && !redisplaying_p)
11181 {
11182 int n = 0;
11183
11184 /* If the display update has been interrupted by pending
11185 input, update mode lines in the frame. Due to the
11186 pending input, it might have been that redisplay hasn't
11187 been called, so that mode lines above the echo area are
11188 garbaged. This looks odd, so we prevent it here. */
11189 if (!display_completed)
11190 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11191
11192 if (window_height_changed_p
11193 /* Don't do this if Emacs is shutting down. Redisplay
11194 needs to run hooks. */
11195 && !NILP (Vrun_hooks))
11196 {
11197 /* Must update other windows. Likewise as in other
11198 cases, don't let this update be interrupted by
11199 pending input. */
11200 ptrdiff_t count = SPECPDL_INDEX ();
11201 specbind (Qredisplay_dont_pause, Qt);
11202 windows_or_buffers_changed = 44;
11203 redisplay_internal ();
11204 unbind_to (count, Qnil);
11205 }
11206 else if (FRAME_WINDOW_P (f) && n == 0)
11207 {
11208 /* Window configuration is the same as before.
11209 Can do with a display update of the echo area,
11210 unless we displayed some mode lines. */
11211 update_single_window (w, 1);
11212 flush_frame (f);
11213 }
11214 else
11215 update_frame (f, 1, 1);
11216
11217 /* If cursor is in the echo area, make sure that the next
11218 redisplay displays the minibuffer, so that the cursor will
11219 be replaced with what the minibuffer wants. */
11220 if (cursor_in_echo_area)
11221 wset_redisplay (XWINDOW (mini_window));
11222 }
11223 }
11224 else if (!EQ (mini_window, selected_window))
11225 wset_redisplay (XWINDOW (mini_window));
11226
11227 /* Last displayed message is now the current message. */
11228 echo_area_buffer[1] = echo_area_buffer[0];
11229 /* Inform read_char that we're not echoing. */
11230 echo_message_buffer = Qnil;
11231
11232 /* Prevent redisplay optimization in redisplay_internal by resetting
11233 this_line_start_pos. This is done because the mini-buffer now
11234 displays the message instead of its buffer text. */
11235 if (EQ (mini_window, selected_window))
11236 CHARPOS (this_line_start_pos) = 0;
11237
11238 return window_height_changed_p;
11239 }
11240
11241 /* Nonzero if W's buffer was changed but not saved. */
11242
11243 static int
11244 window_buffer_changed (struct window *w)
11245 {
11246 struct buffer *b = XBUFFER (w->contents);
11247
11248 eassert (BUFFER_LIVE_P (b));
11249
11250 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11251 }
11252
11253 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11254
11255 static int
11256 mode_line_update_needed (struct window *w)
11257 {
11258 return (w->column_number_displayed != -1
11259 && !(PT == w->last_point && !window_outdated (w))
11260 && (w->column_number_displayed != current_column ()));
11261 }
11262
11263 /* Nonzero if window start of W is frozen and may not be changed during
11264 redisplay. */
11265
11266 static bool
11267 window_frozen_p (struct window *w)
11268 {
11269 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11270 {
11271 Lisp_Object window;
11272
11273 XSETWINDOW (window, w);
11274 if (MINI_WINDOW_P (w))
11275 return 0;
11276 else if (EQ (window, selected_window))
11277 return 0;
11278 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11279 && EQ (window, Vminibuf_scroll_window))
11280 /* This special window can't be frozen too. */
11281 return 0;
11282 else
11283 return 1;
11284 }
11285 return 0;
11286 }
11287
11288 /***********************************************************************
11289 Mode Lines and Frame Titles
11290 ***********************************************************************/
11291
11292 /* A buffer for constructing non-propertized mode-line strings and
11293 frame titles in it; allocated from the heap in init_xdisp and
11294 resized as needed in store_mode_line_noprop_char. */
11295
11296 static char *mode_line_noprop_buf;
11297
11298 /* The buffer's end, and a current output position in it. */
11299
11300 static char *mode_line_noprop_buf_end;
11301 static char *mode_line_noprop_ptr;
11302
11303 #define MODE_LINE_NOPROP_LEN(start) \
11304 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11305
11306 static enum {
11307 MODE_LINE_DISPLAY = 0,
11308 MODE_LINE_TITLE,
11309 MODE_LINE_NOPROP,
11310 MODE_LINE_STRING
11311 } mode_line_target;
11312
11313 /* Alist that caches the results of :propertize.
11314 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11315 static Lisp_Object mode_line_proptrans_alist;
11316
11317 /* List of strings making up the mode-line. */
11318 static Lisp_Object mode_line_string_list;
11319
11320 /* Base face property when building propertized mode line string. */
11321 static Lisp_Object mode_line_string_face;
11322 static Lisp_Object mode_line_string_face_prop;
11323
11324
11325 /* Unwind data for mode line strings */
11326
11327 static Lisp_Object Vmode_line_unwind_vector;
11328
11329 static Lisp_Object
11330 format_mode_line_unwind_data (struct frame *target_frame,
11331 struct buffer *obuf,
11332 Lisp_Object owin,
11333 int save_proptrans)
11334 {
11335 Lisp_Object vector, tmp;
11336
11337 /* Reduce consing by keeping one vector in
11338 Vwith_echo_area_save_vector. */
11339 vector = Vmode_line_unwind_vector;
11340 Vmode_line_unwind_vector = Qnil;
11341
11342 if (NILP (vector))
11343 vector = Fmake_vector (make_number (10), Qnil);
11344
11345 ASET (vector, 0, make_number (mode_line_target));
11346 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11347 ASET (vector, 2, mode_line_string_list);
11348 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11349 ASET (vector, 4, mode_line_string_face);
11350 ASET (vector, 5, mode_line_string_face_prop);
11351
11352 if (obuf)
11353 XSETBUFFER (tmp, obuf);
11354 else
11355 tmp = Qnil;
11356 ASET (vector, 6, tmp);
11357 ASET (vector, 7, owin);
11358 if (target_frame)
11359 {
11360 /* Similarly to `with-selected-window', if the operation selects
11361 a window on another frame, we must restore that frame's
11362 selected window, and (for a tty) the top-frame. */
11363 ASET (vector, 8, target_frame->selected_window);
11364 if (FRAME_TERMCAP_P (target_frame))
11365 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11366 }
11367
11368 return vector;
11369 }
11370
11371 static void
11372 unwind_format_mode_line (Lisp_Object vector)
11373 {
11374 Lisp_Object old_window = AREF (vector, 7);
11375 Lisp_Object target_frame_window = AREF (vector, 8);
11376 Lisp_Object old_top_frame = AREF (vector, 9);
11377
11378 mode_line_target = XINT (AREF (vector, 0));
11379 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11380 mode_line_string_list = AREF (vector, 2);
11381 if (! EQ (AREF (vector, 3), Qt))
11382 mode_line_proptrans_alist = AREF (vector, 3);
11383 mode_line_string_face = AREF (vector, 4);
11384 mode_line_string_face_prop = AREF (vector, 5);
11385
11386 /* Select window before buffer, since it may change the buffer. */
11387 if (!NILP (old_window))
11388 {
11389 /* If the operation that we are unwinding had selected a window
11390 on a different frame, reset its frame-selected-window. For a
11391 text terminal, reset its top-frame if necessary. */
11392 if (!NILP (target_frame_window))
11393 {
11394 Lisp_Object frame
11395 = WINDOW_FRAME (XWINDOW (target_frame_window));
11396
11397 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11398 Fselect_window (target_frame_window, Qt);
11399
11400 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11401 Fselect_frame (old_top_frame, Qt);
11402 }
11403
11404 Fselect_window (old_window, Qt);
11405 }
11406
11407 if (!NILP (AREF (vector, 6)))
11408 {
11409 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11410 ASET (vector, 6, Qnil);
11411 }
11412
11413 Vmode_line_unwind_vector = vector;
11414 }
11415
11416
11417 /* Store a single character C for the frame title in mode_line_noprop_buf.
11418 Re-allocate mode_line_noprop_buf if necessary. */
11419
11420 static void
11421 store_mode_line_noprop_char (char c)
11422 {
11423 /* If output position has reached the end of the allocated buffer,
11424 increase the buffer's size. */
11425 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11426 {
11427 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11428 ptrdiff_t size = len;
11429 mode_line_noprop_buf =
11430 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11431 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11432 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11433 }
11434
11435 *mode_line_noprop_ptr++ = c;
11436 }
11437
11438
11439 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11440 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11441 characters that yield more columns than PRECISION; PRECISION <= 0
11442 means copy the whole string. Pad with spaces until FIELD_WIDTH
11443 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11444 pad. Called from display_mode_element when it is used to build a
11445 frame title. */
11446
11447 static int
11448 store_mode_line_noprop (const char *string, int field_width, int precision)
11449 {
11450 const unsigned char *str = (const unsigned char *) string;
11451 int n = 0;
11452 ptrdiff_t dummy, nbytes;
11453
11454 /* Copy at most PRECISION chars from STR. */
11455 nbytes = strlen (string);
11456 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11457 while (nbytes--)
11458 store_mode_line_noprop_char (*str++);
11459
11460 /* Fill up with spaces until FIELD_WIDTH reached. */
11461 while (field_width > 0
11462 && n < field_width)
11463 {
11464 store_mode_line_noprop_char (' ');
11465 ++n;
11466 }
11467
11468 return n;
11469 }
11470
11471 /***********************************************************************
11472 Frame Titles
11473 ***********************************************************************/
11474
11475 #ifdef HAVE_WINDOW_SYSTEM
11476
11477 /* Set the title of FRAME, if it has changed. The title format is
11478 Vicon_title_format if FRAME is iconified, otherwise it is
11479 frame_title_format. */
11480
11481 static void
11482 x_consider_frame_title (Lisp_Object frame)
11483 {
11484 struct frame *f = XFRAME (frame);
11485
11486 if (FRAME_WINDOW_P (f)
11487 || FRAME_MINIBUF_ONLY_P (f)
11488 || f->explicit_name)
11489 {
11490 /* Do we have more than one visible frame on this X display? */
11491 Lisp_Object tail, other_frame, fmt;
11492 ptrdiff_t title_start;
11493 char *title;
11494 ptrdiff_t len;
11495 struct it it;
11496 ptrdiff_t count = SPECPDL_INDEX ();
11497
11498 FOR_EACH_FRAME (tail, other_frame)
11499 {
11500 struct frame *tf = XFRAME (other_frame);
11501
11502 if (tf != f
11503 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11504 && !FRAME_MINIBUF_ONLY_P (tf)
11505 && !EQ (other_frame, tip_frame)
11506 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11507 break;
11508 }
11509
11510 /* Set global variable indicating that multiple frames exist. */
11511 multiple_frames = CONSP (tail);
11512
11513 /* Switch to the buffer of selected window of the frame. Set up
11514 mode_line_target so that display_mode_element will output into
11515 mode_line_noprop_buf; then display the title. */
11516 record_unwind_protect (unwind_format_mode_line,
11517 format_mode_line_unwind_data
11518 (f, current_buffer, selected_window, 0));
11519
11520 Fselect_window (f->selected_window, Qt);
11521 set_buffer_internal_1
11522 (XBUFFER (XWINDOW (f->selected_window)->contents));
11523 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11524
11525 mode_line_target = MODE_LINE_TITLE;
11526 title_start = MODE_LINE_NOPROP_LEN (0);
11527 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11528 NULL, DEFAULT_FACE_ID);
11529 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11530 len = MODE_LINE_NOPROP_LEN (title_start);
11531 title = mode_line_noprop_buf + title_start;
11532 unbind_to (count, Qnil);
11533
11534 /* Set the title only if it's changed. This avoids consing in
11535 the common case where it hasn't. (If it turns out that we've
11536 already wasted too much time by walking through the list with
11537 display_mode_element, then we might need to optimize at a
11538 higher level than this.) */
11539 if (! STRINGP (f->name)
11540 || SBYTES (f->name) != len
11541 || memcmp (title, SDATA (f->name), len) != 0)
11542 x_implicitly_set_name (f, make_string (title, len), Qnil);
11543 }
11544 }
11545
11546 #endif /* not HAVE_WINDOW_SYSTEM */
11547
11548 \f
11549 /***********************************************************************
11550 Menu Bars
11551 ***********************************************************************/
11552
11553 /* Non-zero if we will not redisplay all visible windows. */
11554 #define REDISPLAY_SOME_P() \
11555 ((windows_or_buffers_changed == 0 \
11556 || windows_or_buffers_changed == REDISPLAY_SOME) \
11557 && (update_mode_lines == 0 \
11558 || update_mode_lines == REDISPLAY_SOME))
11559
11560 /* Prepare for redisplay by updating menu-bar item lists when
11561 appropriate. This can call eval. */
11562
11563 static void
11564 prepare_menu_bars (void)
11565 {
11566 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11567 bool some_windows = REDISPLAY_SOME_P ();
11568 struct gcpro gcpro1, gcpro2;
11569 Lisp_Object tooltip_frame;
11570
11571 #ifdef HAVE_WINDOW_SYSTEM
11572 tooltip_frame = tip_frame;
11573 #else
11574 tooltip_frame = Qnil;
11575 #endif
11576
11577 if (FUNCTIONP (Vpre_redisplay_function))
11578 {
11579 Lisp_Object windows = all_windows ? Qt : Qnil;
11580 if (all_windows && some_windows)
11581 {
11582 Lisp_Object ws = window_list ();
11583 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11584 {
11585 Lisp_Object this = XCAR (ws);
11586 struct window *w = XWINDOW (this);
11587 if (w->redisplay
11588 || XFRAME (w->frame)->redisplay
11589 || XBUFFER (w->contents)->text->redisplay)
11590 {
11591 windows = Fcons (this, windows);
11592 }
11593 }
11594 }
11595 safe__call1 (true, Vpre_redisplay_function, windows);
11596 }
11597
11598 /* Update all frame titles based on their buffer names, etc. We do
11599 this before the menu bars so that the buffer-menu will show the
11600 up-to-date frame titles. */
11601 #ifdef HAVE_WINDOW_SYSTEM
11602 if (all_windows)
11603 {
11604 Lisp_Object tail, frame;
11605
11606 FOR_EACH_FRAME (tail, frame)
11607 {
11608 struct frame *f = XFRAME (frame);
11609 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11610 if (some_windows
11611 && !f->redisplay
11612 && !w->redisplay
11613 && !XBUFFER (w->contents)->text->redisplay)
11614 continue;
11615
11616 if (!EQ (frame, tooltip_frame)
11617 && (FRAME_ICONIFIED_P (f)
11618 || FRAME_VISIBLE_P (f) == 1
11619 /* Exclude TTY frames that are obscured because they
11620 are not the top frame on their console. This is
11621 because x_consider_frame_title actually switches
11622 to the frame, which for TTY frames means it is
11623 marked as garbaged, and will be completely
11624 redrawn on the next redisplay cycle. This causes
11625 TTY frames to be completely redrawn, when there
11626 are more than one of them, even though nothing
11627 should be changed on display. */
11628 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11629 x_consider_frame_title (frame);
11630 }
11631 }
11632 #endif /* HAVE_WINDOW_SYSTEM */
11633
11634 /* Update the menu bar item lists, if appropriate. This has to be
11635 done before any actual redisplay or generation of display lines. */
11636
11637 if (all_windows)
11638 {
11639 Lisp_Object tail, frame;
11640 ptrdiff_t count = SPECPDL_INDEX ();
11641 /* 1 means that update_menu_bar has run its hooks
11642 so any further calls to update_menu_bar shouldn't do so again. */
11643 int menu_bar_hooks_run = 0;
11644
11645 record_unwind_save_match_data ();
11646
11647 FOR_EACH_FRAME (tail, frame)
11648 {
11649 struct frame *f = XFRAME (frame);
11650 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11651
11652 /* Ignore tooltip frame. */
11653 if (EQ (frame, tooltip_frame))
11654 continue;
11655
11656 if (some_windows
11657 && !f->redisplay
11658 && !w->redisplay
11659 && !XBUFFER (w->contents)->text->redisplay)
11660 continue;
11661
11662 /* If a window on this frame changed size, report that to
11663 the user and clear the size-change flag. */
11664 if (FRAME_WINDOW_SIZES_CHANGED (f))
11665 {
11666 Lisp_Object functions;
11667
11668 /* Clear flag first in case we get an error below. */
11669 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11670 functions = Vwindow_size_change_functions;
11671 GCPRO2 (tail, functions);
11672
11673 while (CONSP (functions))
11674 {
11675 if (!EQ (XCAR (functions), Qt))
11676 call1 (XCAR (functions), frame);
11677 functions = XCDR (functions);
11678 }
11679 UNGCPRO;
11680 }
11681
11682 GCPRO1 (tail);
11683 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11684 #ifdef HAVE_WINDOW_SYSTEM
11685 update_tool_bar (f, 0);
11686 #endif
11687 #ifdef HAVE_NS
11688 if (windows_or_buffers_changed
11689 && FRAME_NS_P (f))
11690 ns_set_doc_edited
11691 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11692 #endif
11693 UNGCPRO;
11694 }
11695
11696 unbind_to (count, Qnil);
11697 }
11698 else
11699 {
11700 struct frame *sf = SELECTED_FRAME ();
11701 update_menu_bar (sf, 1, 0);
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 update_tool_bar (sf, 1);
11704 #endif
11705 }
11706 }
11707
11708
11709 /* Update the menu bar item list for frame F. This has to be done
11710 before we start to fill in any display lines, because it can call
11711 eval.
11712
11713 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11714
11715 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11716 already ran the menu bar hooks for this redisplay, so there
11717 is no need to run them again. The return value is the
11718 updated value of this flag, to pass to the next call. */
11719
11720 static int
11721 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11722 {
11723 Lisp_Object window;
11724 register struct window *w;
11725
11726 /* If called recursively during a menu update, do nothing. This can
11727 happen when, for instance, an activate-menubar-hook causes a
11728 redisplay. */
11729 if (inhibit_menubar_update)
11730 return hooks_run;
11731
11732 window = FRAME_SELECTED_WINDOW (f);
11733 w = XWINDOW (window);
11734
11735 if (FRAME_WINDOW_P (f)
11736 ?
11737 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11738 || defined (HAVE_NS) || defined (USE_GTK)
11739 FRAME_EXTERNAL_MENU_BAR (f)
11740 #else
11741 FRAME_MENU_BAR_LINES (f) > 0
11742 #endif
11743 : FRAME_MENU_BAR_LINES (f) > 0)
11744 {
11745 /* If the user has switched buffers or windows, we need to
11746 recompute to reflect the new bindings. But we'll
11747 recompute when update_mode_lines is set too; that means
11748 that people can use force-mode-line-update to request
11749 that the menu bar be recomputed. The adverse effect on
11750 the rest of the redisplay algorithm is about the same as
11751 windows_or_buffers_changed anyway. */
11752 if (windows_or_buffers_changed
11753 /* This used to test w->update_mode_line, but we believe
11754 there is no need to recompute the menu in that case. */
11755 || update_mode_lines
11756 || window_buffer_changed (w))
11757 {
11758 struct buffer *prev = current_buffer;
11759 ptrdiff_t count = SPECPDL_INDEX ();
11760
11761 specbind (Qinhibit_menubar_update, Qt);
11762
11763 set_buffer_internal_1 (XBUFFER (w->contents));
11764 if (save_match_data)
11765 record_unwind_save_match_data ();
11766 if (NILP (Voverriding_local_map_menu_flag))
11767 {
11768 specbind (Qoverriding_terminal_local_map, Qnil);
11769 specbind (Qoverriding_local_map, Qnil);
11770 }
11771
11772 if (!hooks_run)
11773 {
11774 /* Run the Lucid hook. */
11775 safe_run_hooks (Qactivate_menubar_hook);
11776
11777 /* If it has changed current-menubar from previous value,
11778 really recompute the menu-bar from the value. */
11779 if (! NILP (Vlucid_menu_bar_dirty_flag))
11780 call0 (Qrecompute_lucid_menubar);
11781
11782 safe_run_hooks (Qmenu_bar_update_hook);
11783
11784 hooks_run = 1;
11785 }
11786
11787 XSETFRAME (Vmenu_updating_frame, f);
11788 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11789
11790 /* Redisplay the menu bar in case we changed it. */
11791 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11792 || defined (HAVE_NS) || defined (USE_GTK)
11793 if (FRAME_WINDOW_P (f))
11794 {
11795 #if defined (HAVE_NS)
11796 /* All frames on Mac OS share the same menubar. So only
11797 the selected frame should be allowed to set it. */
11798 if (f == SELECTED_FRAME ())
11799 #endif
11800 set_frame_menubar (f, 0, 0);
11801 }
11802 else
11803 /* On a terminal screen, the menu bar is an ordinary screen
11804 line, and this makes it get updated. */
11805 w->update_mode_line = 1;
11806 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11807 /* In the non-toolkit version, the menu bar is an ordinary screen
11808 line, and this makes it get updated. */
11809 w->update_mode_line = 1;
11810 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11811
11812 unbind_to (count, Qnil);
11813 set_buffer_internal_1 (prev);
11814 }
11815 }
11816
11817 return hooks_run;
11818 }
11819
11820 /***********************************************************************
11821 Tool-bars
11822 ***********************************************************************/
11823
11824 #ifdef HAVE_WINDOW_SYSTEM
11825
11826 /* Tool-bar item index of the item on which a mouse button was pressed
11827 or -1. */
11828
11829 int last_tool_bar_item;
11830
11831 /* Select `frame' temporarily without running all the code in
11832 do_switch_frame.
11833 FIXME: Maybe do_switch_frame should be trimmed down similarly
11834 when `norecord' is set. */
11835 static void
11836 fast_set_selected_frame (Lisp_Object frame)
11837 {
11838 if (!EQ (selected_frame, frame))
11839 {
11840 selected_frame = frame;
11841 selected_window = XFRAME (frame)->selected_window;
11842 }
11843 }
11844
11845 /* Update the tool-bar item list for frame F. This has to be done
11846 before we start to fill in any display lines. Called from
11847 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11848 and restore it here. */
11849
11850 static void
11851 update_tool_bar (struct frame *f, int save_match_data)
11852 {
11853 #if defined (USE_GTK) || defined (HAVE_NS)
11854 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11855 #else
11856 int do_update = (WINDOWP (f->tool_bar_window)
11857 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11858 #endif
11859
11860 if (do_update)
11861 {
11862 Lisp_Object window;
11863 struct window *w;
11864
11865 window = FRAME_SELECTED_WINDOW (f);
11866 w = XWINDOW (window);
11867
11868 /* If the user has switched buffers or windows, we need to
11869 recompute to reflect the new bindings. But we'll
11870 recompute when update_mode_lines is set too; that means
11871 that people can use force-mode-line-update to request
11872 that the menu bar be recomputed. The adverse effect on
11873 the rest of the redisplay algorithm is about the same as
11874 windows_or_buffers_changed anyway. */
11875 if (windows_or_buffers_changed
11876 || w->update_mode_line
11877 || update_mode_lines
11878 || window_buffer_changed (w))
11879 {
11880 struct buffer *prev = current_buffer;
11881 ptrdiff_t count = SPECPDL_INDEX ();
11882 Lisp_Object frame, new_tool_bar;
11883 int new_n_tool_bar;
11884 struct gcpro gcpro1;
11885
11886 /* Set current_buffer to the buffer of the selected
11887 window of the frame, so that we get the right local
11888 keymaps. */
11889 set_buffer_internal_1 (XBUFFER (w->contents));
11890
11891 /* Save match data, if we must. */
11892 if (save_match_data)
11893 record_unwind_save_match_data ();
11894
11895 /* Make sure that we don't accidentally use bogus keymaps. */
11896 if (NILP (Voverriding_local_map_menu_flag))
11897 {
11898 specbind (Qoverriding_terminal_local_map, Qnil);
11899 specbind (Qoverriding_local_map, Qnil);
11900 }
11901
11902 GCPRO1 (new_tool_bar);
11903
11904 /* We must temporarily set the selected frame to this frame
11905 before calling tool_bar_items, because the calculation of
11906 the tool-bar keymap uses the selected frame (see
11907 `tool-bar-make-keymap' in tool-bar.el). */
11908 eassert (EQ (selected_window,
11909 /* Since we only explicitly preserve selected_frame,
11910 check that selected_window would be redundant. */
11911 XFRAME (selected_frame)->selected_window));
11912 record_unwind_protect (fast_set_selected_frame, selected_frame);
11913 XSETFRAME (frame, f);
11914 fast_set_selected_frame (frame);
11915
11916 /* Build desired tool-bar items from keymaps. */
11917 new_tool_bar
11918 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11919 &new_n_tool_bar);
11920
11921 /* Redisplay the tool-bar if we changed it. */
11922 if (new_n_tool_bar != f->n_tool_bar_items
11923 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11924 {
11925 /* Redisplay that happens asynchronously due to an expose event
11926 may access f->tool_bar_items. Make sure we update both
11927 variables within BLOCK_INPUT so no such event interrupts. */
11928 block_input ();
11929 fset_tool_bar_items (f, new_tool_bar);
11930 f->n_tool_bar_items = new_n_tool_bar;
11931 w->update_mode_line = 1;
11932 unblock_input ();
11933 }
11934
11935 UNGCPRO;
11936
11937 unbind_to (count, Qnil);
11938 set_buffer_internal_1 (prev);
11939 }
11940 }
11941 }
11942
11943 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11944
11945 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11946 F's desired tool-bar contents. F->tool_bar_items must have
11947 been set up previously by calling prepare_menu_bars. */
11948
11949 static void
11950 build_desired_tool_bar_string (struct frame *f)
11951 {
11952 int i, size, size_needed;
11953 struct gcpro gcpro1, gcpro2, gcpro3;
11954 Lisp_Object image, plist, props;
11955
11956 image = plist = props = Qnil;
11957 GCPRO3 (image, plist, props);
11958
11959 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11960 Otherwise, make a new string. */
11961
11962 /* The size of the string we might be able to reuse. */
11963 size = (STRINGP (f->desired_tool_bar_string)
11964 ? SCHARS (f->desired_tool_bar_string)
11965 : 0);
11966
11967 /* We need one space in the string for each image. */
11968 size_needed = f->n_tool_bar_items;
11969
11970 /* Reuse f->desired_tool_bar_string, if possible. */
11971 if (size < size_needed || NILP (f->desired_tool_bar_string))
11972 fset_desired_tool_bar_string
11973 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11974 else
11975 {
11976 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11977 Fremove_text_properties (make_number (0), make_number (size),
11978 props, f->desired_tool_bar_string);
11979 }
11980
11981 /* Put a `display' property on the string for the images to display,
11982 put a `menu_item' property on tool-bar items with a value that
11983 is the index of the item in F's tool-bar item vector. */
11984 for (i = 0; i < f->n_tool_bar_items; ++i)
11985 {
11986 #define PROP(IDX) \
11987 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11988
11989 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11990 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11991 int hmargin, vmargin, relief, idx, end;
11992
11993 /* If image is a vector, choose the image according to the
11994 button state. */
11995 image = PROP (TOOL_BAR_ITEM_IMAGES);
11996 if (VECTORP (image))
11997 {
11998 if (enabled_p)
11999 idx = (selected_p
12000 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12001 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12002 else
12003 idx = (selected_p
12004 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12005 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12006
12007 eassert (ASIZE (image) >= idx);
12008 image = AREF (image, idx);
12009 }
12010 else
12011 idx = -1;
12012
12013 /* Ignore invalid image specifications. */
12014 if (!valid_image_p (image))
12015 continue;
12016
12017 /* Display the tool-bar button pressed, or depressed. */
12018 plist = Fcopy_sequence (XCDR (image));
12019
12020 /* Compute margin and relief to draw. */
12021 relief = (tool_bar_button_relief >= 0
12022 ? tool_bar_button_relief
12023 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12024 hmargin = vmargin = relief;
12025
12026 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12027 INT_MAX - max (hmargin, vmargin)))
12028 {
12029 hmargin += XFASTINT (Vtool_bar_button_margin);
12030 vmargin += XFASTINT (Vtool_bar_button_margin);
12031 }
12032 else if (CONSP (Vtool_bar_button_margin))
12033 {
12034 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12035 INT_MAX - hmargin))
12036 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12037
12038 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12039 INT_MAX - vmargin))
12040 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12041 }
12042
12043 if (auto_raise_tool_bar_buttons_p)
12044 {
12045 /* Add a `:relief' property to the image spec if the item is
12046 selected. */
12047 if (selected_p)
12048 {
12049 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12050 hmargin -= relief;
12051 vmargin -= relief;
12052 }
12053 }
12054 else
12055 {
12056 /* If image is selected, display it pressed, i.e. with a
12057 negative relief. If it's not selected, display it with a
12058 raised relief. */
12059 plist = Fplist_put (plist, QCrelief,
12060 (selected_p
12061 ? make_number (-relief)
12062 : make_number (relief)));
12063 hmargin -= relief;
12064 vmargin -= relief;
12065 }
12066
12067 /* Put a margin around the image. */
12068 if (hmargin || vmargin)
12069 {
12070 if (hmargin == vmargin)
12071 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12072 else
12073 plist = Fplist_put (plist, QCmargin,
12074 Fcons (make_number (hmargin),
12075 make_number (vmargin)));
12076 }
12077
12078 /* If button is not enabled, and we don't have special images
12079 for the disabled state, make the image appear disabled by
12080 applying an appropriate algorithm to it. */
12081 if (!enabled_p && idx < 0)
12082 plist = Fplist_put (plist, QCconversion, Qdisabled);
12083
12084 /* Put a `display' text property on the string for the image to
12085 display. Put a `menu-item' property on the string that gives
12086 the start of this item's properties in the tool-bar items
12087 vector. */
12088 image = Fcons (Qimage, plist);
12089 props = list4 (Qdisplay, image,
12090 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12091
12092 /* Let the last image hide all remaining spaces in the tool bar
12093 string. The string can be longer than needed when we reuse a
12094 previous string. */
12095 if (i + 1 == f->n_tool_bar_items)
12096 end = SCHARS (f->desired_tool_bar_string);
12097 else
12098 end = i + 1;
12099 Fadd_text_properties (make_number (i), make_number (end),
12100 props, f->desired_tool_bar_string);
12101 #undef PROP
12102 }
12103
12104 UNGCPRO;
12105 }
12106
12107
12108 /* Display one line of the tool-bar of frame IT->f.
12109
12110 HEIGHT specifies the desired height of the tool-bar line.
12111 If the actual height of the glyph row is less than HEIGHT, the
12112 row's height is increased to HEIGHT, and the icons are centered
12113 vertically in the new height.
12114
12115 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12116 count a final empty row in case the tool-bar width exactly matches
12117 the window width.
12118 */
12119
12120 static void
12121 display_tool_bar_line (struct it *it, int height)
12122 {
12123 struct glyph_row *row = it->glyph_row;
12124 int max_x = it->last_visible_x;
12125 struct glyph *last;
12126
12127 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12128 clear_glyph_row (row);
12129 row->enabled_p = true;
12130 row->y = it->current_y;
12131
12132 /* Note that this isn't made use of if the face hasn't a box,
12133 so there's no need to check the face here. */
12134 it->start_of_box_run_p = 1;
12135
12136 while (it->current_x < max_x)
12137 {
12138 int x, n_glyphs_before, i, nglyphs;
12139 struct it it_before;
12140
12141 /* Get the next display element. */
12142 if (!get_next_display_element (it))
12143 {
12144 /* Don't count empty row if we are counting needed tool-bar lines. */
12145 if (height < 0 && !it->hpos)
12146 return;
12147 break;
12148 }
12149
12150 /* Produce glyphs. */
12151 n_glyphs_before = row->used[TEXT_AREA];
12152 it_before = *it;
12153
12154 PRODUCE_GLYPHS (it);
12155
12156 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12157 i = 0;
12158 x = it_before.current_x;
12159 while (i < nglyphs)
12160 {
12161 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12162
12163 if (x + glyph->pixel_width > max_x)
12164 {
12165 /* Glyph doesn't fit on line. Backtrack. */
12166 row->used[TEXT_AREA] = n_glyphs_before;
12167 *it = it_before;
12168 /* If this is the only glyph on this line, it will never fit on the
12169 tool-bar, so skip it. But ensure there is at least one glyph,
12170 so we don't accidentally disable the tool-bar. */
12171 if (n_glyphs_before == 0
12172 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12173 break;
12174 goto out;
12175 }
12176
12177 ++it->hpos;
12178 x += glyph->pixel_width;
12179 ++i;
12180 }
12181
12182 /* Stop at line end. */
12183 if (ITERATOR_AT_END_OF_LINE_P (it))
12184 break;
12185
12186 set_iterator_to_next (it, 1);
12187 }
12188
12189 out:;
12190
12191 row->displays_text_p = row->used[TEXT_AREA] != 0;
12192
12193 /* Use default face for the border below the tool bar.
12194
12195 FIXME: When auto-resize-tool-bars is grow-only, there is
12196 no additional border below the possibly empty tool-bar lines.
12197 So to make the extra empty lines look "normal", we have to
12198 use the tool-bar face for the border too. */
12199 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12200 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12201 it->face_id = DEFAULT_FACE_ID;
12202
12203 extend_face_to_end_of_line (it);
12204 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12205 last->right_box_line_p = 1;
12206 if (last == row->glyphs[TEXT_AREA])
12207 last->left_box_line_p = 1;
12208
12209 /* Make line the desired height and center it vertically. */
12210 if ((height -= it->max_ascent + it->max_descent) > 0)
12211 {
12212 /* Don't add more than one line height. */
12213 height %= FRAME_LINE_HEIGHT (it->f);
12214 it->max_ascent += height / 2;
12215 it->max_descent += (height + 1) / 2;
12216 }
12217
12218 compute_line_metrics (it);
12219
12220 /* If line is empty, make it occupy the rest of the tool-bar. */
12221 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12222 {
12223 row->height = row->phys_height = it->last_visible_y - row->y;
12224 row->visible_height = row->height;
12225 row->ascent = row->phys_ascent = 0;
12226 row->extra_line_spacing = 0;
12227 }
12228
12229 row->full_width_p = 1;
12230 row->continued_p = 0;
12231 row->truncated_on_left_p = 0;
12232 row->truncated_on_right_p = 0;
12233
12234 it->current_x = it->hpos = 0;
12235 it->current_y += row->height;
12236 ++it->vpos;
12237 ++it->glyph_row;
12238 }
12239
12240
12241 /* Max tool-bar height. Basically, this is what makes all other windows
12242 disappear when the frame gets too small. Rethink this! */
12243
12244 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12245 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12246
12247 /* Value is the number of pixels needed to make all tool-bar items of
12248 frame F visible. The actual number of glyph rows needed is
12249 returned in *N_ROWS if non-NULL. */
12250
12251 static int
12252 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12253 {
12254 struct window *w = XWINDOW (f->tool_bar_window);
12255 struct it it;
12256 /* tool_bar_height is called from redisplay_tool_bar after building
12257 the desired matrix, so use (unused) mode-line row as temporary row to
12258 avoid destroying the first tool-bar row. */
12259 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12260
12261 /* Initialize an iterator for iteration over
12262 F->desired_tool_bar_string in the tool-bar window of frame F. */
12263 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12264 it.first_visible_x = 0;
12265 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12266 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12267 it.paragraph_embedding = L2R;
12268
12269 while (!ITERATOR_AT_END_P (&it))
12270 {
12271 clear_glyph_row (temp_row);
12272 it.glyph_row = temp_row;
12273 display_tool_bar_line (&it, -1);
12274 }
12275 clear_glyph_row (temp_row);
12276
12277 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12278 if (n_rows)
12279 *n_rows = it.vpos > 0 ? it.vpos : -1;
12280
12281 if (pixelwise)
12282 return it.current_y;
12283 else
12284 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12285 }
12286
12287 #endif /* !USE_GTK && !HAVE_NS */
12288
12289 #if defined USE_GTK || defined HAVE_NS
12290 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12291 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12292 #endif
12293
12294 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12295 0, 2, 0,
12296 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12297 If FRAME is nil or omitted, use the selected frame. Optional argument
12298 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12299 (Lisp_Object frame, Lisp_Object pixelwise)
12300 {
12301 int height = 0;
12302
12303 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12304 struct frame *f = decode_any_frame (frame);
12305
12306 if (WINDOWP (f->tool_bar_window)
12307 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12308 {
12309 update_tool_bar (f, 1);
12310 if (f->n_tool_bar_items)
12311 {
12312 build_desired_tool_bar_string (f);
12313 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12314 }
12315 }
12316 #endif
12317
12318 return make_number (height);
12319 }
12320
12321
12322 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12323 height should be changed. */
12324
12325 static int
12326 redisplay_tool_bar (struct frame *f)
12327 {
12328 #if defined (USE_GTK) || defined (HAVE_NS)
12329
12330 if (FRAME_EXTERNAL_TOOL_BAR (f))
12331 update_frame_tool_bar (f);
12332 return 0;
12333
12334 #else /* !USE_GTK && !HAVE_NS */
12335
12336 struct window *w;
12337 struct it it;
12338 struct glyph_row *row;
12339
12340 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12341 do anything. This means you must start with tool-bar-lines
12342 non-zero to get the auto-sizing effect. Or in other words, you
12343 can turn off tool-bars by specifying tool-bar-lines zero. */
12344 if (!WINDOWP (f->tool_bar_window)
12345 || (w = XWINDOW (f->tool_bar_window),
12346 WINDOW_PIXEL_HEIGHT (w) == 0))
12347 return 0;
12348
12349 /* Set up an iterator for the tool-bar window. */
12350 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12351 it.first_visible_x = 0;
12352 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12353 row = it.glyph_row;
12354
12355 /* Build a string that represents the contents of the tool-bar. */
12356 build_desired_tool_bar_string (f);
12357 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12358 /* FIXME: This should be controlled by a user option. But it
12359 doesn't make sense to have an R2L tool bar if the menu bar cannot
12360 be drawn also R2L, and making the menu bar R2L is tricky due
12361 toolkit-specific code that implements it. If an R2L tool bar is
12362 ever supported, display_tool_bar_line should also be augmented to
12363 call unproduce_glyphs like display_line and display_string
12364 do. */
12365 it.paragraph_embedding = L2R;
12366
12367 if (f->n_tool_bar_rows == 0)
12368 {
12369 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12370
12371 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12372 {
12373 Lisp_Object frame;
12374 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12375 / FRAME_LINE_HEIGHT (f));
12376
12377 XSETFRAME (frame, f);
12378 Fmodify_frame_parameters (frame,
12379 list1 (Fcons (Qtool_bar_lines,
12380 make_number (new_lines))));
12381 /* Always do that now. */
12382 clear_glyph_matrix (w->desired_matrix);
12383 f->fonts_changed = 1;
12384 return 1;
12385 }
12386 }
12387
12388 /* Display as many lines as needed to display all tool-bar items. */
12389
12390 if (f->n_tool_bar_rows > 0)
12391 {
12392 int border, rows, height, extra;
12393
12394 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12395 border = XINT (Vtool_bar_border);
12396 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12397 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12398 else if (EQ (Vtool_bar_border, Qborder_width))
12399 border = f->border_width;
12400 else
12401 border = 0;
12402 if (border < 0)
12403 border = 0;
12404
12405 rows = f->n_tool_bar_rows;
12406 height = max (1, (it.last_visible_y - border) / rows);
12407 extra = it.last_visible_y - border - height * rows;
12408
12409 while (it.current_y < it.last_visible_y)
12410 {
12411 int h = 0;
12412 if (extra > 0 && rows-- > 0)
12413 {
12414 h = (extra + rows - 1) / rows;
12415 extra -= h;
12416 }
12417 display_tool_bar_line (&it, height + h);
12418 }
12419 }
12420 else
12421 {
12422 while (it.current_y < it.last_visible_y)
12423 display_tool_bar_line (&it, 0);
12424 }
12425
12426 /* It doesn't make much sense to try scrolling in the tool-bar
12427 window, so don't do it. */
12428 w->desired_matrix->no_scrolling_p = 1;
12429 w->must_be_updated_p = 1;
12430
12431 if (!NILP (Vauto_resize_tool_bars))
12432 {
12433 /* Do we really allow the toolbar to occupy the whole frame? */
12434 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12435 int change_height_p = 0;
12436
12437 /* If we couldn't display everything, change the tool-bar's
12438 height if there is room for more. */
12439 if (IT_STRING_CHARPOS (it) < it.end_charpos
12440 && it.current_y < max_tool_bar_height)
12441 change_height_p = 1;
12442
12443 /* We subtract 1 because display_tool_bar_line advances the
12444 glyph_row pointer before returning to its caller. We want to
12445 examine the last glyph row produced by
12446 display_tool_bar_line. */
12447 row = it.glyph_row - 1;
12448
12449 /* If there are blank lines at the end, except for a partially
12450 visible blank line at the end that is smaller than
12451 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12452 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12453 && row->height >= FRAME_LINE_HEIGHT (f))
12454 change_height_p = 1;
12455
12456 /* If row displays tool-bar items, but is partially visible,
12457 change the tool-bar's height. */
12458 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12459 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12460 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12461 change_height_p = 1;
12462
12463 /* Resize windows as needed by changing the `tool-bar-lines'
12464 frame parameter. */
12465 if (change_height_p)
12466 {
12467 Lisp_Object frame;
12468 int nrows;
12469 int new_height = tool_bar_height (f, &nrows, 1);
12470
12471 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12472 && !f->minimize_tool_bar_window_p)
12473 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12474 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12475 f->minimize_tool_bar_window_p = 0;
12476
12477 if (change_height_p)
12478 {
12479 /* Current size of the tool-bar window in canonical line
12480 units. */
12481 int old_lines = WINDOW_TOTAL_LINES (w);
12482 /* Required size of the tool-bar window in canonical
12483 line units. */
12484 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12485 / FRAME_LINE_HEIGHT (f));
12486 /* Maximum size of the tool-bar window in canonical line
12487 units that this frame can allow. */
12488 int max_lines =
12489 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12490
12491 /* Don't try to change the tool-bar window size and set
12492 the fonts_changed flag unless really necessary. That
12493 flag causes redisplay to give up and retry
12494 redisplaying the frame from scratch, so setting it
12495 unnecessarily can lead to nasty redisplay loops. */
12496 if (new_lines <= max_lines
12497 && eabs (new_lines - old_lines) >= 1)
12498 {
12499 XSETFRAME (frame, f);
12500 Fmodify_frame_parameters (frame,
12501 list1 (Fcons (Qtool_bar_lines,
12502 make_number (new_lines))));
12503 clear_glyph_matrix (w->desired_matrix);
12504 f->n_tool_bar_rows = nrows;
12505 f->fonts_changed = 1;
12506 return 1;
12507 }
12508 }
12509 }
12510 }
12511
12512 f->minimize_tool_bar_window_p = 0;
12513 return 0;
12514
12515 #endif /* USE_GTK || HAVE_NS */
12516 }
12517
12518 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12519
12520 /* Get information about the tool-bar item which is displayed in GLYPH
12521 on frame F. Return in *PROP_IDX the index where tool-bar item
12522 properties start in F->tool_bar_items. Value is zero if
12523 GLYPH doesn't display a tool-bar item. */
12524
12525 static int
12526 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12527 {
12528 Lisp_Object prop;
12529 int success_p;
12530 int charpos;
12531
12532 /* This function can be called asynchronously, which means we must
12533 exclude any possibility that Fget_text_property signals an
12534 error. */
12535 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12536 charpos = max (0, charpos);
12537
12538 /* Get the text property `menu-item' at pos. The value of that
12539 property is the start index of this item's properties in
12540 F->tool_bar_items. */
12541 prop = Fget_text_property (make_number (charpos),
12542 Qmenu_item, f->current_tool_bar_string);
12543 if (INTEGERP (prop))
12544 {
12545 *prop_idx = XINT (prop);
12546 success_p = 1;
12547 }
12548 else
12549 success_p = 0;
12550
12551 return success_p;
12552 }
12553
12554 \f
12555 /* Get information about the tool-bar item at position X/Y on frame F.
12556 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12557 the current matrix of the tool-bar window of F, or NULL if not
12558 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12559 item in F->tool_bar_items. Value is
12560
12561 -1 if X/Y is not on a tool-bar item
12562 0 if X/Y is on the same item that was highlighted before.
12563 1 otherwise. */
12564
12565 static int
12566 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12567 int *hpos, int *vpos, int *prop_idx)
12568 {
12569 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12570 struct window *w = XWINDOW (f->tool_bar_window);
12571 int area;
12572
12573 /* Find the glyph under X/Y. */
12574 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12575 if (*glyph == NULL)
12576 return -1;
12577
12578 /* Get the start of this tool-bar item's properties in
12579 f->tool_bar_items. */
12580 if (!tool_bar_item_info (f, *glyph, prop_idx))
12581 return -1;
12582
12583 /* Is mouse on the highlighted item? */
12584 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12585 && *vpos >= hlinfo->mouse_face_beg_row
12586 && *vpos <= hlinfo->mouse_face_end_row
12587 && (*vpos > hlinfo->mouse_face_beg_row
12588 || *hpos >= hlinfo->mouse_face_beg_col)
12589 && (*vpos < hlinfo->mouse_face_end_row
12590 || *hpos < hlinfo->mouse_face_end_col
12591 || hlinfo->mouse_face_past_end))
12592 return 0;
12593
12594 return 1;
12595 }
12596
12597
12598 /* EXPORT:
12599 Handle mouse button event on the tool-bar of frame F, at
12600 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12601 0 for button release. MODIFIERS is event modifiers for button
12602 release. */
12603
12604 void
12605 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12606 int modifiers)
12607 {
12608 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12609 struct window *w = XWINDOW (f->tool_bar_window);
12610 int hpos, vpos, prop_idx;
12611 struct glyph *glyph;
12612 Lisp_Object enabled_p;
12613 int ts;
12614
12615 /* If not on the highlighted tool-bar item, and mouse-highlight is
12616 non-nil, return. This is so we generate the tool-bar button
12617 click only when the mouse button is released on the same item as
12618 where it was pressed. However, when mouse-highlight is disabled,
12619 generate the click when the button is released regardless of the
12620 highlight, since tool-bar items are not highlighted in that
12621 case. */
12622 frame_to_window_pixel_xy (w, &x, &y);
12623 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12624 if (ts == -1
12625 || (ts != 0 && !NILP (Vmouse_highlight)))
12626 return;
12627
12628 /* When mouse-highlight is off, generate the click for the item
12629 where the button was pressed, disregarding where it was
12630 released. */
12631 if (NILP (Vmouse_highlight) && !down_p)
12632 prop_idx = last_tool_bar_item;
12633
12634 /* If item is disabled, do nothing. */
12635 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12636 if (NILP (enabled_p))
12637 return;
12638
12639 if (down_p)
12640 {
12641 /* Show item in pressed state. */
12642 if (!NILP (Vmouse_highlight))
12643 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12644 last_tool_bar_item = prop_idx;
12645 }
12646 else
12647 {
12648 Lisp_Object key, frame;
12649 struct input_event event;
12650 EVENT_INIT (event);
12651
12652 /* Show item in released state. */
12653 if (!NILP (Vmouse_highlight))
12654 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12655
12656 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12657
12658 XSETFRAME (frame, f);
12659 event.kind = TOOL_BAR_EVENT;
12660 event.frame_or_window = frame;
12661 event.arg = frame;
12662 kbd_buffer_store_event (&event);
12663
12664 event.kind = TOOL_BAR_EVENT;
12665 event.frame_or_window = frame;
12666 event.arg = key;
12667 event.modifiers = modifiers;
12668 kbd_buffer_store_event (&event);
12669 last_tool_bar_item = -1;
12670 }
12671 }
12672
12673
12674 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12675 tool-bar window-relative coordinates X/Y. Called from
12676 note_mouse_highlight. */
12677
12678 static void
12679 note_tool_bar_highlight (struct frame *f, int x, int y)
12680 {
12681 Lisp_Object window = f->tool_bar_window;
12682 struct window *w = XWINDOW (window);
12683 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12684 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12685 int hpos, vpos;
12686 struct glyph *glyph;
12687 struct glyph_row *row;
12688 int i;
12689 Lisp_Object enabled_p;
12690 int prop_idx;
12691 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12692 int mouse_down_p, rc;
12693
12694 /* Function note_mouse_highlight is called with negative X/Y
12695 values when mouse moves outside of the frame. */
12696 if (x <= 0 || y <= 0)
12697 {
12698 clear_mouse_face (hlinfo);
12699 return;
12700 }
12701
12702 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12703 if (rc < 0)
12704 {
12705 /* Not on tool-bar item. */
12706 clear_mouse_face (hlinfo);
12707 return;
12708 }
12709 else if (rc == 0)
12710 /* On same tool-bar item as before. */
12711 goto set_help_echo;
12712
12713 clear_mouse_face (hlinfo);
12714
12715 /* Mouse is down, but on different tool-bar item? */
12716 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12717 && f == dpyinfo->last_mouse_frame);
12718
12719 if (mouse_down_p
12720 && last_tool_bar_item != prop_idx)
12721 return;
12722
12723 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12724
12725 /* If tool-bar item is not enabled, don't highlight it. */
12726 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12727 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12728 {
12729 /* Compute the x-position of the glyph. In front and past the
12730 image is a space. We include this in the highlighted area. */
12731 row = MATRIX_ROW (w->current_matrix, vpos);
12732 for (i = x = 0; i < hpos; ++i)
12733 x += row->glyphs[TEXT_AREA][i].pixel_width;
12734
12735 /* Record this as the current active region. */
12736 hlinfo->mouse_face_beg_col = hpos;
12737 hlinfo->mouse_face_beg_row = vpos;
12738 hlinfo->mouse_face_beg_x = x;
12739 hlinfo->mouse_face_past_end = 0;
12740
12741 hlinfo->mouse_face_end_col = hpos + 1;
12742 hlinfo->mouse_face_end_row = vpos;
12743 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12744 hlinfo->mouse_face_window = window;
12745 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12746
12747 /* Display it as active. */
12748 show_mouse_face (hlinfo, draw);
12749 }
12750
12751 set_help_echo:
12752
12753 /* Set help_echo_string to a help string to display for this tool-bar item.
12754 XTread_socket does the rest. */
12755 help_echo_object = help_echo_window = Qnil;
12756 help_echo_pos = -1;
12757 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12758 if (NILP (help_echo_string))
12759 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12760 }
12761
12762 #endif /* !USE_GTK && !HAVE_NS */
12763
12764 #endif /* HAVE_WINDOW_SYSTEM */
12765
12766
12767 \f
12768 /************************************************************************
12769 Horizontal scrolling
12770 ************************************************************************/
12771
12772 static int hscroll_window_tree (Lisp_Object);
12773 static int hscroll_windows (Lisp_Object);
12774
12775 /* For all leaf windows in the window tree rooted at WINDOW, set their
12776 hscroll value so that PT is (i) visible in the window, and (ii) so
12777 that it is not within a certain margin at the window's left and
12778 right border. Value is non-zero if any window's hscroll has been
12779 changed. */
12780
12781 static int
12782 hscroll_window_tree (Lisp_Object window)
12783 {
12784 int hscrolled_p = 0;
12785 int hscroll_relative_p = FLOATP (Vhscroll_step);
12786 int hscroll_step_abs = 0;
12787 double hscroll_step_rel = 0;
12788
12789 if (hscroll_relative_p)
12790 {
12791 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12792 if (hscroll_step_rel < 0)
12793 {
12794 hscroll_relative_p = 0;
12795 hscroll_step_abs = 0;
12796 }
12797 }
12798 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12799 {
12800 hscroll_step_abs = XINT (Vhscroll_step);
12801 if (hscroll_step_abs < 0)
12802 hscroll_step_abs = 0;
12803 }
12804 else
12805 hscroll_step_abs = 0;
12806
12807 while (WINDOWP (window))
12808 {
12809 struct window *w = XWINDOW (window);
12810
12811 if (WINDOWP (w->contents))
12812 hscrolled_p |= hscroll_window_tree (w->contents);
12813 else if (w->cursor.vpos >= 0)
12814 {
12815 int h_margin;
12816 int text_area_width;
12817 struct glyph_row *cursor_row;
12818 struct glyph_row *bottom_row;
12819 int row_r2l_p;
12820
12821 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12822 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12823 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12824 else
12825 cursor_row = bottom_row - 1;
12826
12827 if (!cursor_row->enabled_p)
12828 {
12829 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12830 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12831 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12832 else
12833 cursor_row = bottom_row - 1;
12834 }
12835 row_r2l_p = cursor_row->reversed_p;
12836
12837 text_area_width = window_box_width (w, TEXT_AREA);
12838
12839 /* Scroll when cursor is inside this scroll margin. */
12840 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12841
12842 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12843 /* For left-to-right rows, hscroll when cursor is either
12844 (i) inside the right hscroll margin, or (ii) if it is
12845 inside the left margin and the window is already
12846 hscrolled. */
12847 && ((!row_r2l_p
12848 && ((w->hscroll
12849 && w->cursor.x <= h_margin)
12850 || (cursor_row->enabled_p
12851 && cursor_row->truncated_on_right_p
12852 && (w->cursor.x >= text_area_width - h_margin))))
12853 /* For right-to-left rows, the logic is similar,
12854 except that rules for scrolling to left and right
12855 are reversed. E.g., if cursor.x <= h_margin, we
12856 need to hscroll "to the right" unconditionally,
12857 and that will scroll the screen to the left so as
12858 to reveal the next portion of the row. */
12859 || (row_r2l_p
12860 && ((cursor_row->enabled_p
12861 /* FIXME: It is confusing to set the
12862 truncated_on_right_p flag when R2L rows
12863 are actually truncated on the left. */
12864 && cursor_row->truncated_on_right_p
12865 && w->cursor.x <= h_margin)
12866 || (w->hscroll
12867 && (w->cursor.x >= text_area_width - h_margin))))))
12868 {
12869 struct it it;
12870 ptrdiff_t hscroll;
12871 struct buffer *saved_current_buffer;
12872 ptrdiff_t pt;
12873 int wanted_x;
12874
12875 /* Find point in a display of infinite width. */
12876 saved_current_buffer = current_buffer;
12877 current_buffer = XBUFFER (w->contents);
12878
12879 if (w == XWINDOW (selected_window))
12880 pt = PT;
12881 else
12882 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12883
12884 /* Move iterator to pt starting at cursor_row->start in
12885 a line with infinite width. */
12886 init_to_row_start (&it, w, cursor_row);
12887 it.last_visible_x = INFINITY;
12888 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12889 current_buffer = saved_current_buffer;
12890
12891 /* Position cursor in window. */
12892 if (!hscroll_relative_p && hscroll_step_abs == 0)
12893 hscroll = max (0, (it.current_x
12894 - (ITERATOR_AT_END_OF_LINE_P (&it)
12895 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12896 : (text_area_width / 2))))
12897 / FRAME_COLUMN_WIDTH (it.f);
12898 else if ((!row_r2l_p
12899 && w->cursor.x >= text_area_width - h_margin)
12900 || (row_r2l_p && w->cursor.x <= h_margin))
12901 {
12902 if (hscroll_relative_p)
12903 wanted_x = text_area_width * (1 - hscroll_step_rel)
12904 - h_margin;
12905 else
12906 wanted_x = text_area_width
12907 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12908 - h_margin;
12909 hscroll
12910 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12911 }
12912 else
12913 {
12914 if (hscroll_relative_p)
12915 wanted_x = text_area_width * hscroll_step_rel
12916 + h_margin;
12917 else
12918 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12919 + h_margin;
12920 hscroll
12921 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12922 }
12923 hscroll = max (hscroll, w->min_hscroll);
12924
12925 /* Don't prevent redisplay optimizations if hscroll
12926 hasn't changed, as it will unnecessarily slow down
12927 redisplay. */
12928 if (w->hscroll != hscroll)
12929 {
12930 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12931 w->hscroll = hscroll;
12932 hscrolled_p = 1;
12933 }
12934 }
12935 }
12936
12937 window = w->next;
12938 }
12939
12940 /* Value is non-zero if hscroll of any leaf window has been changed. */
12941 return hscrolled_p;
12942 }
12943
12944
12945 /* Set hscroll so that cursor is visible and not inside horizontal
12946 scroll margins for all windows in the tree rooted at WINDOW. See
12947 also hscroll_window_tree above. Value is non-zero if any window's
12948 hscroll has been changed. If it has, desired matrices on the frame
12949 of WINDOW are cleared. */
12950
12951 static int
12952 hscroll_windows (Lisp_Object window)
12953 {
12954 int hscrolled_p = hscroll_window_tree (window);
12955 if (hscrolled_p)
12956 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12957 return hscrolled_p;
12958 }
12959
12960
12961 \f
12962 /************************************************************************
12963 Redisplay
12964 ************************************************************************/
12965
12966 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12967 to a non-zero value. This is sometimes handy to have in a debugger
12968 session. */
12969
12970 #ifdef GLYPH_DEBUG
12971
12972 /* First and last unchanged row for try_window_id. */
12973
12974 static int debug_first_unchanged_at_end_vpos;
12975 static int debug_last_unchanged_at_beg_vpos;
12976
12977 /* Delta vpos and y. */
12978
12979 static int debug_dvpos, debug_dy;
12980
12981 /* Delta in characters and bytes for try_window_id. */
12982
12983 static ptrdiff_t debug_delta, debug_delta_bytes;
12984
12985 /* Values of window_end_pos and window_end_vpos at the end of
12986 try_window_id. */
12987
12988 static ptrdiff_t debug_end_vpos;
12989
12990 /* Append a string to W->desired_matrix->method. FMT is a printf
12991 format string. If trace_redisplay_p is true also printf the
12992 resulting string to stderr. */
12993
12994 static void debug_method_add (struct window *, char const *, ...)
12995 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12996
12997 static void
12998 debug_method_add (struct window *w, char const *fmt, ...)
12999 {
13000 void *ptr = w;
13001 char *method = w->desired_matrix->method;
13002 int len = strlen (method);
13003 int size = sizeof w->desired_matrix->method;
13004 int remaining = size - len - 1;
13005 va_list ap;
13006
13007 if (len && remaining)
13008 {
13009 method[len] = '|';
13010 --remaining, ++len;
13011 }
13012
13013 va_start (ap, fmt);
13014 vsnprintf (method + len, remaining + 1, fmt, ap);
13015 va_end (ap);
13016
13017 if (trace_redisplay_p)
13018 fprintf (stderr, "%p (%s): %s\n",
13019 ptr,
13020 ((BUFFERP (w->contents)
13021 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13022 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13023 : "no buffer"),
13024 method + len);
13025 }
13026
13027 #endif /* GLYPH_DEBUG */
13028
13029
13030 /* Value is non-zero if all changes in window W, which displays
13031 current_buffer, are in the text between START and END. START is a
13032 buffer position, END is given as a distance from Z. Used in
13033 redisplay_internal for display optimization. */
13034
13035 static int
13036 text_outside_line_unchanged_p (struct window *w,
13037 ptrdiff_t start, ptrdiff_t end)
13038 {
13039 int unchanged_p = 1;
13040
13041 /* If text or overlays have changed, see where. */
13042 if (window_outdated (w))
13043 {
13044 /* Gap in the line? */
13045 if (GPT < start || Z - GPT < end)
13046 unchanged_p = 0;
13047
13048 /* Changes start in front of the line, or end after it? */
13049 if (unchanged_p
13050 && (BEG_UNCHANGED < start - 1
13051 || END_UNCHANGED < end))
13052 unchanged_p = 0;
13053
13054 /* If selective display, can't optimize if changes start at the
13055 beginning of the line. */
13056 if (unchanged_p
13057 && INTEGERP (BVAR (current_buffer, selective_display))
13058 && XINT (BVAR (current_buffer, selective_display)) > 0
13059 && (BEG_UNCHANGED < start || GPT <= start))
13060 unchanged_p = 0;
13061
13062 /* If there are overlays at the start or end of the line, these
13063 may have overlay strings with newlines in them. A change at
13064 START, for instance, may actually concern the display of such
13065 overlay strings as well, and they are displayed on different
13066 lines. So, quickly rule out this case. (For the future, it
13067 might be desirable to implement something more telling than
13068 just BEG/END_UNCHANGED.) */
13069 if (unchanged_p)
13070 {
13071 if (BEG + BEG_UNCHANGED == start
13072 && overlay_touches_p (start))
13073 unchanged_p = 0;
13074 if (END_UNCHANGED == end
13075 && overlay_touches_p (Z - end))
13076 unchanged_p = 0;
13077 }
13078
13079 /* Under bidi reordering, adding or deleting a character in the
13080 beginning of a paragraph, before the first strong directional
13081 character, can change the base direction of the paragraph (unless
13082 the buffer specifies a fixed paragraph direction), which will
13083 require to redisplay the whole paragraph. It might be worthwhile
13084 to find the paragraph limits and widen the range of redisplayed
13085 lines to that, but for now just give up this optimization. */
13086 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13087 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13088 unchanged_p = 0;
13089 }
13090
13091 return unchanged_p;
13092 }
13093
13094
13095 /* Do a frame update, taking possible shortcuts into account. This is
13096 the main external entry point for redisplay.
13097
13098 If the last redisplay displayed an echo area message and that message
13099 is no longer requested, we clear the echo area or bring back the
13100 mini-buffer if that is in use. */
13101
13102 void
13103 redisplay (void)
13104 {
13105 redisplay_internal ();
13106 }
13107
13108
13109 static Lisp_Object
13110 overlay_arrow_string_or_property (Lisp_Object var)
13111 {
13112 Lisp_Object val;
13113
13114 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13115 return val;
13116
13117 return Voverlay_arrow_string;
13118 }
13119
13120 /* Return 1 if there are any overlay-arrows in current_buffer. */
13121 static int
13122 overlay_arrow_in_current_buffer_p (void)
13123 {
13124 Lisp_Object vlist;
13125
13126 for (vlist = Voverlay_arrow_variable_list;
13127 CONSP (vlist);
13128 vlist = XCDR (vlist))
13129 {
13130 Lisp_Object var = XCAR (vlist);
13131 Lisp_Object val;
13132
13133 if (!SYMBOLP (var))
13134 continue;
13135 val = find_symbol_value (var);
13136 if (MARKERP (val)
13137 && current_buffer == XMARKER (val)->buffer)
13138 return 1;
13139 }
13140 return 0;
13141 }
13142
13143
13144 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13145 has changed. */
13146
13147 static int
13148 overlay_arrows_changed_p (void)
13149 {
13150 Lisp_Object vlist;
13151
13152 for (vlist = Voverlay_arrow_variable_list;
13153 CONSP (vlist);
13154 vlist = XCDR (vlist))
13155 {
13156 Lisp_Object var = XCAR (vlist);
13157 Lisp_Object val, pstr;
13158
13159 if (!SYMBOLP (var))
13160 continue;
13161 val = find_symbol_value (var);
13162 if (!MARKERP (val))
13163 continue;
13164 if (! EQ (COERCE_MARKER (val),
13165 Fget (var, Qlast_arrow_position))
13166 || ! (pstr = overlay_arrow_string_or_property (var),
13167 EQ (pstr, Fget (var, Qlast_arrow_string))))
13168 return 1;
13169 }
13170 return 0;
13171 }
13172
13173 /* Mark overlay arrows to be updated on next redisplay. */
13174
13175 static void
13176 update_overlay_arrows (int up_to_date)
13177 {
13178 Lisp_Object vlist;
13179
13180 for (vlist = Voverlay_arrow_variable_list;
13181 CONSP (vlist);
13182 vlist = XCDR (vlist))
13183 {
13184 Lisp_Object var = XCAR (vlist);
13185
13186 if (!SYMBOLP (var))
13187 continue;
13188
13189 if (up_to_date > 0)
13190 {
13191 Lisp_Object val = find_symbol_value (var);
13192 Fput (var, Qlast_arrow_position,
13193 COERCE_MARKER (val));
13194 Fput (var, Qlast_arrow_string,
13195 overlay_arrow_string_or_property (var));
13196 }
13197 else if (up_to_date < 0
13198 || !NILP (Fget (var, Qlast_arrow_position)))
13199 {
13200 Fput (var, Qlast_arrow_position, Qt);
13201 Fput (var, Qlast_arrow_string, Qt);
13202 }
13203 }
13204 }
13205
13206
13207 /* Return overlay arrow string to display at row.
13208 Return integer (bitmap number) for arrow bitmap in left fringe.
13209 Return nil if no overlay arrow. */
13210
13211 static Lisp_Object
13212 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13213 {
13214 Lisp_Object vlist;
13215
13216 for (vlist = Voverlay_arrow_variable_list;
13217 CONSP (vlist);
13218 vlist = XCDR (vlist))
13219 {
13220 Lisp_Object var = XCAR (vlist);
13221 Lisp_Object val;
13222
13223 if (!SYMBOLP (var))
13224 continue;
13225
13226 val = find_symbol_value (var);
13227
13228 if (MARKERP (val)
13229 && current_buffer == XMARKER (val)->buffer
13230 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13231 {
13232 if (FRAME_WINDOW_P (it->f)
13233 /* FIXME: if ROW->reversed_p is set, this should test
13234 the right fringe, not the left one. */
13235 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13236 {
13237 #ifdef HAVE_WINDOW_SYSTEM
13238 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13239 {
13240 int fringe_bitmap;
13241 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13242 return make_number (fringe_bitmap);
13243 }
13244 #endif
13245 return make_number (-1); /* Use default arrow bitmap. */
13246 }
13247 return overlay_arrow_string_or_property (var);
13248 }
13249 }
13250
13251 return Qnil;
13252 }
13253
13254 /* Return 1 if point moved out of or into a composition. Otherwise
13255 return 0. PREV_BUF and PREV_PT are the last point buffer and
13256 position. BUF and PT are the current point buffer and position. */
13257
13258 static int
13259 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13260 struct buffer *buf, ptrdiff_t pt)
13261 {
13262 ptrdiff_t start, end;
13263 Lisp_Object prop;
13264 Lisp_Object buffer;
13265
13266 XSETBUFFER (buffer, buf);
13267 /* Check a composition at the last point if point moved within the
13268 same buffer. */
13269 if (prev_buf == buf)
13270 {
13271 if (prev_pt == pt)
13272 /* Point didn't move. */
13273 return 0;
13274
13275 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13276 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13277 && composition_valid_p (start, end, prop)
13278 && start < prev_pt && end > prev_pt)
13279 /* The last point was within the composition. Return 1 iff
13280 point moved out of the composition. */
13281 return (pt <= start || pt >= end);
13282 }
13283
13284 /* Check a composition at the current point. */
13285 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13286 && find_composition (pt, -1, &start, &end, &prop, buffer)
13287 && composition_valid_p (start, end, prop)
13288 && start < pt && end > pt);
13289 }
13290
13291 /* Reconsider the clip changes of buffer which is displayed in W. */
13292
13293 static void
13294 reconsider_clip_changes (struct window *w)
13295 {
13296 struct buffer *b = XBUFFER (w->contents);
13297
13298 if (b->clip_changed
13299 && w->window_end_valid
13300 && w->current_matrix->buffer == b
13301 && w->current_matrix->zv == BUF_ZV (b)
13302 && w->current_matrix->begv == BUF_BEGV (b))
13303 b->clip_changed = 0;
13304
13305 /* If display wasn't paused, and W is not a tool bar window, see if
13306 point has been moved into or out of a composition. In that case,
13307 we set b->clip_changed to 1 to force updating the screen. If
13308 b->clip_changed has already been set to 1, we can skip this
13309 check. */
13310 if (!b->clip_changed && w->window_end_valid)
13311 {
13312 ptrdiff_t pt = (w == XWINDOW (selected_window)
13313 ? PT : marker_position (w->pointm));
13314
13315 if ((w->current_matrix->buffer != b || pt != w->last_point)
13316 && check_point_in_composition (w->current_matrix->buffer,
13317 w->last_point, b, pt))
13318 b->clip_changed = 1;
13319 }
13320 }
13321
13322 static void
13323 propagate_buffer_redisplay (void)
13324 { /* Resetting b->text->redisplay is problematic!
13325 We can't just reset it in the case that some window that displays
13326 it has not been redisplayed; and such a window can stay
13327 unredisplayed for a long time if it's currently invisible.
13328 But we do want to reset it at the end of redisplay otherwise
13329 its displayed windows will keep being redisplayed over and over
13330 again.
13331 So we copy all b->text->redisplay flags up to their windows here,
13332 such that mark_window_display_accurate can safely reset
13333 b->text->redisplay. */
13334 Lisp_Object ws = window_list ();
13335 for (; CONSP (ws); ws = XCDR (ws))
13336 {
13337 struct window *thisw = XWINDOW (XCAR (ws));
13338 struct buffer *thisb = XBUFFER (thisw->contents);
13339 if (thisb->text->redisplay)
13340 thisw->redisplay = true;
13341 }
13342 }
13343
13344 #define STOP_POLLING \
13345 do { if (! polling_stopped_here) stop_polling (); \
13346 polling_stopped_here = 1; } while (0)
13347
13348 #define RESUME_POLLING \
13349 do { if (polling_stopped_here) start_polling (); \
13350 polling_stopped_here = 0; } while (0)
13351
13352
13353 /* Perhaps in the future avoid recentering windows if it
13354 is not necessary; currently that causes some problems. */
13355
13356 static void
13357 redisplay_internal (void)
13358 {
13359 struct window *w = XWINDOW (selected_window);
13360 struct window *sw;
13361 struct frame *fr;
13362 int pending;
13363 bool must_finish = 0, match_p;
13364 struct text_pos tlbufpos, tlendpos;
13365 int number_of_visible_frames;
13366 ptrdiff_t count;
13367 struct frame *sf;
13368 int polling_stopped_here = 0;
13369 Lisp_Object tail, frame;
13370
13371 /* True means redisplay has to consider all windows on all
13372 frames. False, only selected_window is considered. */
13373 bool consider_all_windows_p;
13374
13375 /* True means redisplay has to redisplay the miniwindow. */
13376 bool update_miniwindow_p = false;
13377
13378 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13379
13380 /* No redisplay if running in batch mode or frame is not yet fully
13381 initialized, or redisplay is explicitly turned off by setting
13382 Vinhibit_redisplay. */
13383 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13384 || !NILP (Vinhibit_redisplay))
13385 return;
13386
13387 /* Don't examine these until after testing Vinhibit_redisplay.
13388 When Emacs is shutting down, perhaps because its connection to
13389 X has dropped, we should not look at them at all. */
13390 fr = XFRAME (w->frame);
13391 sf = SELECTED_FRAME ();
13392
13393 if (!fr->glyphs_initialized_p)
13394 return;
13395
13396 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13397 if (popup_activated ())
13398 return;
13399 #endif
13400
13401 /* I don't think this happens but let's be paranoid. */
13402 if (redisplaying_p)
13403 return;
13404
13405 /* Record a function that clears redisplaying_p
13406 when we leave this function. */
13407 count = SPECPDL_INDEX ();
13408 record_unwind_protect_void (unwind_redisplay);
13409 redisplaying_p = 1;
13410 specbind (Qinhibit_free_realized_faces, Qnil);
13411
13412 /* Record this function, so it appears on the profiler's backtraces. */
13413 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13414
13415 FOR_EACH_FRAME (tail, frame)
13416 XFRAME (frame)->already_hscrolled_p = 0;
13417
13418 retry:
13419 /* Remember the currently selected window. */
13420 sw = w;
13421
13422 pending = 0;
13423 last_escape_glyph_frame = NULL;
13424 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13425 last_glyphless_glyph_frame = NULL;
13426 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13427
13428 /* If face_change_count is non-zero, init_iterator will free all
13429 realized faces, which includes the faces referenced from current
13430 matrices. So, we can't reuse current matrices in this case. */
13431 if (face_change_count)
13432 windows_or_buffers_changed = 47;
13433
13434 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13435 && FRAME_TTY (sf)->previous_frame != sf)
13436 {
13437 /* Since frames on a single ASCII terminal share the same
13438 display area, displaying a different frame means redisplay
13439 the whole thing. */
13440 SET_FRAME_GARBAGED (sf);
13441 #ifndef DOS_NT
13442 set_tty_color_mode (FRAME_TTY (sf), sf);
13443 #endif
13444 FRAME_TTY (sf)->previous_frame = sf;
13445 }
13446
13447 /* Set the visible flags for all frames. Do this before checking for
13448 resized or garbaged frames; they want to know if their frames are
13449 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13450 number_of_visible_frames = 0;
13451
13452 FOR_EACH_FRAME (tail, frame)
13453 {
13454 struct frame *f = XFRAME (frame);
13455
13456 if (FRAME_VISIBLE_P (f))
13457 {
13458 ++number_of_visible_frames;
13459 /* Adjust matrices for visible frames only. */
13460 if (f->fonts_changed)
13461 {
13462 adjust_frame_glyphs (f);
13463 f->fonts_changed = 0;
13464 }
13465 /* If cursor type has been changed on the frame
13466 other than selected, consider all frames. */
13467 if (f != sf && f->cursor_type_changed)
13468 update_mode_lines = 31;
13469 }
13470 clear_desired_matrices (f);
13471 }
13472
13473 /* Notice any pending interrupt request to change frame size. */
13474 do_pending_window_change (1);
13475
13476 /* do_pending_window_change could change the selected_window due to
13477 frame resizing which makes the selected window too small. */
13478 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13479 sw = w;
13480
13481 /* Clear frames marked as garbaged. */
13482 clear_garbaged_frames ();
13483
13484 /* Build menubar and tool-bar items. */
13485 if (NILP (Vmemory_full))
13486 prepare_menu_bars ();
13487
13488 reconsider_clip_changes (w);
13489
13490 /* In most cases selected window displays current buffer. */
13491 match_p = XBUFFER (w->contents) == current_buffer;
13492 if (match_p)
13493 {
13494 /* Detect case that we need to write or remove a star in the mode line. */
13495 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13496 w->update_mode_line = 1;
13497
13498 if (mode_line_update_needed (w))
13499 w->update_mode_line = 1;
13500 }
13501
13502 /* Normally the message* functions will have already displayed and
13503 updated the echo area, but the frame may have been trashed, or
13504 the update may have been preempted, so display the echo area
13505 again here. Checking message_cleared_p captures the case that
13506 the echo area should be cleared. */
13507 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13508 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13509 || (message_cleared_p
13510 && minibuf_level == 0
13511 /* If the mini-window is currently selected, this means the
13512 echo-area doesn't show through. */
13513 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13514 {
13515 int window_height_changed_p = echo_area_display (0);
13516
13517 if (message_cleared_p)
13518 update_miniwindow_p = true;
13519
13520 must_finish = 1;
13521
13522 /* If we don't display the current message, don't clear the
13523 message_cleared_p flag, because, if we did, we wouldn't clear
13524 the echo area in the next redisplay which doesn't preserve
13525 the echo area. */
13526 if (!display_last_displayed_message_p)
13527 message_cleared_p = 0;
13528
13529 if (window_height_changed_p)
13530 {
13531 windows_or_buffers_changed = 50;
13532
13533 /* If window configuration was changed, frames may have been
13534 marked garbaged. Clear them or we will experience
13535 surprises wrt scrolling. */
13536 clear_garbaged_frames ();
13537 }
13538 }
13539 else if (EQ (selected_window, minibuf_window)
13540 && (current_buffer->clip_changed || window_outdated (w))
13541 && resize_mini_window (w, 0))
13542 {
13543 /* Resized active mini-window to fit the size of what it is
13544 showing if its contents might have changed. */
13545 must_finish = 1;
13546
13547 /* If window configuration was changed, frames may have been
13548 marked garbaged. Clear them or we will experience
13549 surprises wrt scrolling. */
13550 clear_garbaged_frames ();
13551 }
13552
13553 if (windows_or_buffers_changed && !update_mode_lines)
13554 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13555 only the windows's contents needs to be refreshed, or whether the
13556 mode-lines also need a refresh. */
13557 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13558 ? REDISPLAY_SOME : 32);
13559
13560 /* If specs for an arrow have changed, do thorough redisplay
13561 to ensure we remove any arrow that should no longer exist. */
13562 if (overlay_arrows_changed_p ())
13563 /* Apparently, this is the only case where we update other windows,
13564 without updating other mode-lines. */
13565 windows_or_buffers_changed = 49;
13566
13567 consider_all_windows_p = (update_mode_lines
13568 || windows_or_buffers_changed);
13569
13570 #define AINC(a,i) \
13571 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13572 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13573
13574 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13575 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13576
13577 /* Optimize the case that only the line containing the cursor in the
13578 selected window has changed. Variables starting with this_ are
13579 set in display_line and record information about the line
13580 containing the cursor. */
13581 tlbufpos = this_line_start_pos;
13582 tlendpos = this_line_end_pos;
13583 if (!consider_all_windows_p
13584 && CHARPOS (tlbufpos) > 0
13585 && !w->update_mode_line
13586 && !current_buffer->clip_changed
13587 && !current_buffer->prevent_redisplay_optimizations_p
13588 && FRAME_VISIBLE_P (XFRAME (w->frame))
13589 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13590 && !XFRAME (w->frame)->cursor_type_changed
13591 /* Make sure recorded data applies to current buffer, etc. */
13592 && this_line_buffer == current_buffer
13593 && match_p
13594 && !w->force_start
13595 && !w->optional_new_start
13596 /* Point must be on the line that we have info recorded about. */
13597 && PT >= CHARPOS (tlbufpos)
13598 && PT <= Z - CHARPOS (tlendpos)
13599 /* All text outside that line, including its final newline,
13600 must be unchanged. */
13601 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13602 CHARPOS (tlendpos)))
13603 {
13604 if (CHARPOS (tlbufpos) > BEGV
13605 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13606 && (CHARPOS (tlbufpos) == ZV
13607 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13608 /* Former continuation line has disappeared by becoming empty. */
13609 goto cancel;
13610 else if (window_outdated (w) || MINI_WINDOW_P (w))
13611 {
13612 /* We have to handle the case of continuation around a
13613 wide-column character (see the comment in indent.c around
13614 line 1340).
13615
13616 For instance, in the following case:
13617
13618 -------- Insert --------
13619 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13620 J_I_ ==> J_I_ `^^' are cursors.
13621 ^^ ^^
13622 -------- --------
13623
13624 As we have to redraw the line above, we cannot use this
13625 optimization. */
13626
13627 struct it it;
13628 int line_height_before = this_line_pixel_height;
13629
13630 /* Note that start_display will handle the case that the
13631 line starting at tlbufpos is a continuation line. */
13632 start_display (&it, w, tlbufpos);
13633
13634 /* Implementation note: It this still necessary? */
13635 if (it.current_x != this_line_start_x)
13636 goto cancel;
13637
13638 TRACE ((stderr, "trying display optimization 1\n"));
13639 w->cursor.vpos = -1;
13640 overlay_arrow_seen = 0;
13641 it.vpos = this_line_vpos;
13642 it.current_y = this_line_y;
13643 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13644 display_line (&it);
13645
13646 /* If line contains point, is not continued,
13647 and ends at same distance from eob as before, we win. */
13648 if (w->cursor.vpos >= 0
13649 /* Line is not continued, otherwise this_line_start_pos
13650 would have been set to 0 in display_line. */
13651 && CHARPOS (this_line_start_pos)
13652 /* Line ends as before. */
13653 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13654 /* Line has same height as before. Otherwise other lines
13655 would have to be shifted up or down. */
13656 && this_line_pixel_height == line_height_before)
13657 {
13658 /* If this is not the window's last line, we must adjust
13659 the charstarts of the lines below. */
13660 if (it.current_y < it.last_visible_y)
13661 {
13662 struct glyph_row *row
13663 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13664 ptrdiff_t delta, delta_bytes;
13665
13666 /* We used to distinguish between two cases here,
13667 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13668 when the line ends in a newline or the end of the
13669 buffer's accessible portion. But both cases did
13670 the same, so they were collapsed. */
13671 delta = (Z
13672 - CHARPOS (tlendpos)
13673 - MATRIX_ROW_START_CHARPOS (row));
13674 delta_bytes = (Z_BYTE
13675 - BYTEPOS (tlendpos)
13676 - MATRIX_ROW_START_BYTEPOS (row));
13677
13678 increment_matrix_positions (w->current_matrix,
13679 this_line_vpos + 1,
13680 w->current_matrix->nrows,
13681 delta, delta_bytes);
13682 }
13683
13684 /* If this row displays text now but previously didn't,
13685 or vice versa, w->window_end_vpos may have to be
13686 adjusted. */
13687 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13688 {
13689 if (w->window_end_vpos < this_line_vpos)
13690 w->window_end_vpos = this_line_vpos;
13691 }
13692 else if (w->window_end_vpos == this_line_vpos
13693 && this_line_vpos > 0)
13694 w->window_end_vpos = this_line_vpos - 1;
13695 w->window_end_valid = 0;
13696
13697 /* Update hint: No need to try to scroll in update_window. */
13698 w->desired_matrix->no_scrolling_p = 1;
13699
13700 #ifdef GLYPH_DEBUG
13701 *w->desired_matrix->method = 0;
13702 debug_method_add (w, "optimization 1");
13703 #endif
13704 #ifdef HAVE_WINDOW_SYSTEM
13705 update_window_fringes (w, 0);
13706 #endif
13707 goto update;
13708 }
13709 else
13710 goto cancel;
13711 }
13712 else if (/* Cursor position hasn't changed. */
13713 PT == w->last_point
13714 /* Make sure the cursor was last displayed
13715 in this window. Otherwise we have to reposition it. */
13716
13717 /* PXW: Must be converted to pixels, probably. */
13718 && 0 <= w->cursor.vpos
13719 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13720 {
13721 if (!must_finish)
13722 {
13723 do_pending_window_change (1);
13724 /* If selected_window changed, redisplay again. */
13725 if (WINDOWP (selected_window)
13726 && (w = XWINDOW (selected_window)) != sw)
13727 goto retry;
13728
13729 /* We used to always goto end_of_redisplay here, but this
13730 isn't enough if we have a blinking cursor. */
13731 if (w->cursor_off_p == w->last_cursor_off_p)
13732 goto end_of_redisplay;
13733 }
13734 goto update;
13735 }
13736 /* If highlighting the region, or if the cursor is in the echo area,
13737 then we can't just move the cursor. */
13738 else if (NILP (Vshow_trailing_whitespace)
13739 && !cursor_in_echo_area)
13740 {
13741 struct it it;
13742 struct glyph_row *row;
13743
13744 /* Skip from tlbufpos to PT and see where it is. Note that
13745 PT may be in invisible text. If so, we will end at the
13746 next visible position. */
13747 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13748 NULL, DEFAULT_FACE_ID);
13749 it.current_x = this_line_start_x;
13750 it.current_y = this_line_y;
13751 it.vpos = this_line_vpos;
13752
13753 /* The call to move_it_to stops in front of PT, but
13754 moves over before-strings. */
13755 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13756
13757 if (it.vpos == this_line_vpos
13758 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13759 row->enabled_p))
13760 {
13761 eassert (this_line_vpos == it.vpos);
13762 eassert (this_line_y == it.current_y);
13763 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13764 #ifdef GLYPH_DEBUG
13765 *w->desired_matrix->method = 0;
13766 debug_method_add (w, "optimization 3");
13767 #endif
13768 goto update;
13769 }
13770 else
13771 goto cancel;
13772 }
13773
13774 cancel:
13775 /* Text changed drastically or point moved off of line. */
13776 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13777 }
13778
13779 CHARPOS (this_line_start_pos) = 0;
13780 ++clear_face_cache_count;
13781 #ifdef HAVE_WINDOW_SYSTEM
13782 ++clear_image_cache_count;
13783 #endif
13784
13785 /* Build desired matrices, and update the display. If
13786 consider_all_windows_p is non-zero, do it for all windows on all
13787 frames. Otherwise do it for selected_window, only. */
13788
13789 if (consider_all_windows_p)
13790 {
13791 FOR_EACH_FRAME (tail, frame)
13792 XFRAME (frame)->updated_p = 0;
13793
13794 propagate_buffer_redisplay ();
13795
13796 FOR_EACH_FRAME (tail, frame)
13797 {
13798 struct frame *f = XFRAME (frame);
13799
13800 /* We don't have to do anything for unselected terminal
13801 frames. */
13802 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13803 && !EQ (FRAME_TTY (f)->top_frame, frame))
13804 continue;
13805
13806 retry_frame:
13807
13808 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13809 {
13810 bool gcscrollbars
13811 /* Only GC scrollbars when we redisplay the whole frame. */
13812 = f->redisplay || !REDISPLAY_SOME_P ();
13813 /* Mark all the scroll bars to be removed; we'll redeem
13814 the ones we want when we redisplay their windows. */
13815 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13816 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13817
13818 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13819 redisplay_windows (FRAME_ROOT_WINDOW (f));
13820 /* Remember that the invisible frames need to be redisplayed next
13821 time they're visible. */
13822 else if (!REDISPLAY_SOME_P ())
13823 f->redisplay = true;
13824
13825 /* The X error handler may have deleted that frame. */
13826 if (!FRAME_LIVE_P (f))
13827 continue;
13828
13829 /* Any scroll bars which redisplay_windows should have
13830 nuked should now go away. */
13831 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13832 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13833
13834 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13835 {
13836 /* If fonts changed on visible frame, display again. */
13837 if (f->fonts_changed)
13838 {
13839 adjust_frame_glyphs (f);
13840 f->fonts_changed = 0;
13841 goto retry_frame;
13842 }
13843
13844 /* See if we have to hscroll. */
13845 if (!f->already_hscrolled_p)
13846 {
13847 f->already_hscrolled_p = 1;
13848 if (hscroll_windows (f->root_window))
13849 goto retry_frame;
13850 }
13851
13852 /* Prevent various kinds of signals during display
13853 update. stdio is not robust about handling
13854 signals, which can cause an apparent I/O error. */
13855 if (interrupt_input)
13856 unrequest_sigio ();
13857 STOP_POLLING;
13858
13859 pending |= update_frame (f, 0, 0);
13860 f->cursor_type_changed = 0;
13861 f->updated_p = 1;
13862 }
13863 }
13864 }
13865
13866 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13867
13868 if (!pending)
13869 {
13870 /* Do the mark_window_display_accurate after all windows have
13871 been redisplayed because this call resets flags in buffers
13872 which are needed for proper redisplay. */
13873 FOR_EACH_FRAME (tail, frame)
13874 {
13875 struct frame *f = XFRAME (frame);
13876 if (f->updated_p)
13877 {
13878 f->redisplay = false;
13879 mark_window_display_accurate (f->root_window, 1);
13880 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13881 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13882 }
13883 }
13884 }
13885 }
13886 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13887 {
13888 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13889 struct frame *mini_frame;
13890
13891 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13892 /* Use list_of_error, not Qerror, so that
13893 we catch only errors and don't run the debugger. */
13894 internal_condition_case_1 (redisplay_window_1, selected_window,
13895 list_of_error,
13896 redisplay_window_error);
13897 if (update_miniwindow_p)
13898 internal_condition_case_1 (redisplay_window_1, mini_window,
13899 list_of_error,
13900 redisplay_window_error);
13901
13902 /* Compare desired and current matrices, perform output. */
13903
13904 update:
13905 /* If fonts changed, display again. */
13906 if (sf->fonts_changed)
13907 goto retry;
13908
13909 /* Prevent various kinds of signals during display update.
13910 stdio is not robust about handling signals,
13911 which can cause an apparent I/O error. */
13912 if (interrupt_input)
13913 unrequest_sigio ();
13914 STOP_POLLING;
13915
13916 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13917 {
13918 if (hscroll_windows (selected_window))
13919 goto retry;
13920
13921 XWINDOW (selected_window)->must_be_updated_p = true;
13922 pending = update_frame (sf, 0, 0);
13923 sf->cursor_type_changed = 0;
13924 }
13925
13926 /* We may have called echo_area_display at the top of this
13927 function. If the echo area is on another frame, that may
13928 have put text on a frame other than the selected one, so the
13929 above call to update_frame would not have caught it. Catch
13930 it here. */
13931 mini_window = FRAME_MINIBUF_WINDOW (sf);
13932 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13933
13934 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13935 {
13936 XWINDOW (mini_window)->must_be_updated_p = true;
13937 pending |= update_frame (mini_frame, 0, 0);
13938 mini_frame->cursor_type_changed = 0;
13939 if (!pending && hscroll_windows (mini_window))
13940 goto retry;
13941 }
13942 }
13943
13944 /* If display was paused because of pending input, make sure we do a
13945 thorough update the next time. */
13946 if (pending)
13947 {
13948 /* Prevent the optimization at the beginning of
13949 redisplay_internal that tries a single-line update of the
13950 line containing the cursor in the selected window. */
13951 CHARPOS (this_line_start_pos) = 0;
13952
13953 /* Let the overlay arrow be updated the next time. */
13954 update_overlay_arrows (0);
13955
13956 /* If we pause after scrolling, some rows in the current
13957 matrices of some windows are not valid. */
13958 if (!WINDOW_FULL_WIDTH_P (w)
13959 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13960 update_mode_lines = 36;
13961 }
13962 else
13963 {
13964 if (!consider_all_windows_p)
13965 {
13966 /* This has already been done above if
13967 consider_all_windows_p is set. */
13968 if (XBUFFER (w->contents)->text->redisplay
13969 && buffer_window_count (XBUFFER (w->contents)) > 1)
13970 /* This can happen if b->text->redisplay was set during
13971 jit-lock. */
13972 propagate_buffer_redisplay ();
13973 mark_window_display_accurate_1 (w, 1);
13974
13975 /* Say overlay arrows are up to date. */
13976 update_overlay_arrows (1);
13977
13978 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13979 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13980 }
13981
13982 update_mode_lines = 0;
13983 windows_or_buffers_changed = 0;
13984 }
13985
13986 /* Start SIGIO interrupts coming again. Having them off during the
13987 code above makes it less likely one will discard output, but not
13988 impossible, since there might be stuff in the system buffer here.
13989 But it is much hairier to try to do anything about that. */
13990 if (interrupt_input)
13991 request_sigio ();
13992 RESUME_POLLING;
13993
13994 /* If a frame has become visible which was not before, redisplay
13995 again, so that we display it. Expose events for such a frame
13996 (which it gets when becoming visible) don't call the parts of
13997 redisplay constructing glyphs, so simply exposing a frame won't
13998 display anything in this case. So, we have to display these
13999 frames here explicitly. */
14000 if (!pending)
14001 {
14002 int new_count = 0;
14003
14004 FOR_EACH_FRAME (tail, frame)
14005 {
14006 if (XFRAME (frame)->visible)
14007 new_count++;
14008 }
14009
14010 if (new_count != number_of_visible_frames)
14011 windows_or_buffers_changed = 52;
14012 }
14013
14014 /* Change frame size now if a change is pending. */
14015 do_pending_window_change (1);
14016
14017 /* If we just did a pending size change, or have additional
14018 visible frames, or selected_window changed, redisplay again. */
14019 if ((windows_or_buffers_changed && !pending)
14020 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14021 goto retry;
14022
14023 /* Clear the face and image caches.
14024
14025 We used to do this only if consider_all_windows_p. But the cache
14026 needs to be cleared if a timer creates images in the current
14027 buffer (e.g. the test case in Bug#6230). */
14028
14029 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14030 {
14031 clear_face_cache (0);
14032 clear_face_cache_count = 0;
14033 }
14034
14035 #ifdef HAVE_WINDOW_SYSTEM
14036 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14037 {
14038 clear_image_caches (Qnil);
14039 clear_image_cache_count = 0;
14040 }
14041 #endif /* HAVE_WINDOW_SYSTEM */
14042
14043 end_of_redisplay:
14044 if (interrupt_input && interrupts_deferred)
14045 request_sigio ();
14046
14047 unbind_to (count, Qnil);
14048 RESUME_POLLING;
14049 }
14050
14051
14052 /* Redisplay, but leave alone any recent echo area message unless
14053 another message has been requested in its place.
14054
14055 This is useful in situations where you need to redisplay but no
14056 user action has occurred, making it inappropriate for the message
14057 area to be cleared. See tracking_off and
14058 wait_reading_process_output for examples of these situations.
14059
14060 FROM_WHERE is an integer saying from where this function was
14061 called. This is useful for debugging. */
14062
14063 void
14064 redisplay_preserve_echo_area (int from_where)
14065 {
14066 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14067
14068 if (!NILP (echo_area_buffer[1]))
14069 {
14070 /* We have a previously displayed message, but no current
14071 message. Redisplay the previous message. */
14072 display_last_displayed_message_p = 1;
14073 redisplay_internal ();
14074 display_last_displayed_message_p = 0;
14075 }
14076 else
14077 redisplay_internal ();
14078
14079 flush_frame (SELECTED_FRAME ());
14080 }
14081
14082
14083 /* Function registered with record_unwind_protect in redisplay_internal. */
14084
14085 static void
14086 unwind_redisplay (void)
14087 {
14088 redisplaying_p = 0;
14089 }
14090
14091
14092 /* Mark the display of leaf window W as accurate or inaccurate.
14093 If ACCURATE_P is non-zero mark display of W as accurate. If
14094 ACCURATE_P is zero, arrange for W to be redisplayed the next
14095 time redisplay_internal is called. */
14096
14097 static void
14098 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14099 {
14100 struct buffer *b = XBUFFER (w->contents);
14101
14102 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14103 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14104 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14105
14106 if (accurate_p)
14107 {
14108 b->clip_changed = false;
14109 b->prevent_redisplay_optimizations_p = false;
14110 eassert (buffer_window_count (b) > 0);
14111 /* Resetting b->text->redisplay is problematic!
14112 In order to make it safer to do it here, redisplay_internal must
14113 have copied all b->text->redisplay to their respective windows. */
14114 b->text->redisplay = false;
14115
14116 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14117 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14118 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14119 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14120
14121 w->current_matrix->buffer = b;
14122 w->current_matrix->begv = BUF_BEGV (b);
14123 w->current_matrix->zv = BUF_ZV (b);
14124
14125 w->last_cursor_vpos = w->cursor.vpos;
14126 w->last_cursor_off_p = w->cursor_off_p;
14127
14128 if (w == XWINDOW (selected_window))
14129 w->last_point = BUF_PT (b);
14130 else
14131 w->last_point = marker_position (w->pointm);
14132
14133 w->window_end_valid = true;
14134 w->update_mode_line = false;
14135 }
14136
14137 w->redisplay = !accurate_p;
14138 }
14139
14140
14141 /* Mark the display of windows in the window tree rooted at WINDOW as
14142 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14143 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14144 be redisplayed the next time redisplay_internal is called. */
14145
14146 void
14147 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14148 {
14149 struct window *w;
14150
14151 for (; !NILP (window); window = w->next)
14152 {
14153 w = XWINDOW (window);
14154 if (WINDOWP (w->contents))
14155 mark_window_display_accurate (w->contents, accurate_p);
14156 else
14157 mark_window_display_accurate_1 (w, accurate_p);
14158 }
14159
14160 if (accurate_p)
14161 update_overlay_arrows (1);
14162 else
14163 /* Force a thorough redisplay the next time by setting
14164 last_arrow_position and last_arrow_string to t, which is
14165 unequal to any useful value of Voverlay_arrow_... */
14166 update_overlay_arrows (-1);
14167 }
14168
14169
14170 /* Return value in display table DP (Lisp_Char_Table *) for character
14171 C. Since a display table doesn't have any parent, we don't have to
14172 follow parent. Do not call this function directly but use the
14173 macro DISP_CHAR_VECTOR. */
14174
14175 Lisp_Object
14176 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14177 {
14178 Lisp_Object val;
14179
14180 if (ASCII_CHAR_P (c))
14181 {
14182 val = dp->ascii;
14183 if (SUB_CHAR_TABLE_P (val))
14184 val = XSUB_CHAR_TABLE (val)->contents[c];
14185 }
14186 else
14187 {
14188 Lisp_Object table;
14189
14190 XSETCHAR_TABLE (table, dp);
14191 val = char_table_ref (table, c);
14192 }
14193 if (NILP (val))
14194 val = dp->defalt;
14195 return val;
14196 }
14197
14198
14199 \f
14200 /***********************************************************************
14201 Window Redisplay
14202 ***********************************************************************/
14203
14204 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14205
14206 static void
14207 redisplay_windows (Lisp_Object window)
14208 {
14209 while (!NILP (window))
14210 {
14211 struct window *w = XWINDOW (window);
14212
14213 if (WINDOWP (w->contents))
14214 redisplay_windows (w->contents);
14215 else if (BUFFERP (w->contents))
14216 {
14217 displayed_buffer = XBUFFER (w->contents);
14218 /* Use list_of_error, not Qerror, so that
14219 we catch only errors and don't run the debugger. */
14220 internal_condition_case_1 (redisplay_window_0, window,
14221 list_of_error,
14222 redisplay_window_error);
14223 }
14224
14225 window = w->next;
14226 }
14227 }
14228
14229 static Lisp_Object
14230 redisplay_window_error (Lisp_Object ignore)
14231 {
14232 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14233 return Qnil;
14234 }
14235
14236 static Lisp_Object
14237 redisplay_window_0 (Lisp_Object window)
14238 {
14239 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14240 redisplay_window (window, false);
14241 return Qnil;
14242 }
14243
14244 static Lisp_Object
14245 redisplay_window_1 (Lisp_Object window)
14246 {
14247 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14248 redisplay_window (window, true);
14249 return Qnil;
14250 }
14251 \f
14252
14253 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14254 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14255 which positions recorded in ROW differ from current buffer
14256 positions.
14257
14258 Return 0 if cursor is not on this row, 1 otherwise. */
14259
14260 static int
14261 set_cursor_from_row (struct window *w, struct glyph_row *row,
14262 struct glyph_matrix *matrix,
14263 ptrdiff_t delta, ptrdiff_t delta_bytes,
14264 int dy, int dvpos)
14265 {
14266 struct glyph *glyph = row->glyphs[TEXT_AREA];
14267 struct glyph *end = glyph + row->used[TEXT_AREA];
14268 struct glyph *cursor = NULL;
14269 /* The last known character position in row. */
14270 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14271 int x = row->x;
14272 ptrdiff_t pt_old = PT - delta;
14273 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14274 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14275 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14276 /* A glyph beyond the edge of TEXT_AREA which we should never
14277 touch. */
14278 struct glyph *glyphs_end = end;
14279 /* Non-zero means we've found a match for cursor position, but that
14280 glyph has the avoid_cursor_p flag set. */
14281 int match_with_avoid_cursor = 0;
14282 /* Non-zero means we've seen at least one glyph that came from a
14283 display string. */
14284 int string_seen = 0;
14285 /* Largest and smallest buffer positions seen so far during scan of
14286 glyph row. */
14287 ptrdiff_t bpos_max = pos_before;
14288 ptrdiff_t bpos_min = pos_after;
14289 /* Last buffer position covered by an overlay string with an integer
14290 `cursor' property. */
14291 ptrdiff_t bpos_covered = 0;
14292 /* Non-zero means the display string on which to display the cursor
14293 comes from a text property, not from an overlay. */
14294 int string_from_text_prop = 0;
14295
14296 /* Don't even try doing anything if called for a mode-line or
14297 header-line row, since the rest of the code isn't prepared to
14298 deal with such calamities. */
14299 eassert (!row->mode_line_p);
14300 if (row->mode_line_p)
14301 return 0;
14302
14303 /* Skip over glyphs not having an object at the start and the end of
14304 the row. These are special glyphs like truncation marks on
14305 terminal frames. */
14306 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14307 {
14308 if (!row->reversed_p)
14309 {
14310 while (glyph < end
14311 && INTEGERP (glyph->object)
14312 && glyph->charpos < 0)
14313 {
14314 x += glyph->pixel_width;
14315 ++glyph;
14316 }
14317 while (end > glyph
14318 && INTEGERP ((end - 1)->object)
14319 /* CHARPOS is zero for blanks and stretch glyphs
14320 inserted by extend_face_to_end_of_line. */
14321 && (end - 1)->charpos <= 0)
14322 --end;
14323 glyph_before = glyph - 1;
14324 glyph_after = end;
14325 }
14326 else
14327 {
14328 struct glyph *g;
14329
14330 /* If the glyph row is reversed, we need to process it from back
14331 to front, so swap the edge pointers. */
14332 glyphs_end = end = glyph - 1;
14333 glyph += row->used[TEXT_AREA] - 1;
14334
14335 while (glyph > end + 1
14336 && INTEGERP (glyph->object)
14337 && glyph->charpos < 0)
14338 {
14339 --glyph;
14340 x -= glyph->pixel_width;
14341 }
14342 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14343 --glyph;
14344 /* By default, in reversed rows we put the cursor on the
14345 rightmost (first in the reading order) glyph. */
14346 for (g = end + 1; g < glyph; g++)
14347 x += g->pixel_width;
14348 while (end < glyph
14349 && INTEGERP ((end + 1)->object)
14350 && (end + 1)->charpos <= 0)
14351 ++end;
14352 glyph_before = glyph + 1;
14353 glyph_after = end;
14354 }
14355 }
14356 else if (row->reversed_p)
14357 {
14358 /* In R2L rows that don't display text, put the cursor on the
14359 rightmost glyph. Case in point: an empty last line that is
14360 part of an R2L paragraph. */
14361 cursor = end - 1;
14362 /* Avoid placing the cursor on the last glyph of the row, where
14363 on terminal frames we hold the vertical border between
14364 adjacent windows. */
14365 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14366 && !WINDOW_RIGHTMOST_P (w)
14367 && cursor == row->glyphs[LAST_AREA] - 1)
14368 cursor--;
14369 x = -1; /* will be computed below, at label compute_x */
14370 }
14371
14372 /* Step 1: Try to find the glyph whose character position
14373 corresponds to point. If that's not possible, find 2 glyphs
14374 whose character positions are the closest to point, one before
14375 point, the other after it. */
14376 if (!row->reversed_p)
14377 while (/* not marched to end of glyph row */
14378 glyph < end
14379 /* glyph was not inserted by redisplay for internal purposes */
14380 && !INTEGERP (glyph->object))
14381 {
14382 if (BUFFERP (glyph->object))
14383 {
14384 ptrdiff_t dpos = glyph->charpos - pt_old;
14385
14386 if (glyph->charpos > bpos_max)
14387 bpos_max = glyph->charpos;
14388 if (glyph->charpos < bpos_min)
14389 bpos_min = glyph->charpos;
14390 if (!glyph->avoid_cursor_p)
14391 {
14392 /* If we hit point, we've found the glyph on which to
14393 display the cursor. */
14394 if (dpos == 0)
14395 {
14396 match_with_avoid_cursor = 0;
14397 break;
14398 }
14399 /* See if we've found a better approximation to
14400 POS_BEFORE or to POS_AFTER. */
14401 if (0 > dpos && dpos > pos_before - pt_old)
14402 {
14403 pos_before = glyph->charpos;
14404 glyph_before = glyph;
14405 }
14406 else if (0 < dpos && dpos < pos_after - pt_old)
14407 {
14408 pos_after = glyph->charpos;
14409 glyph_after = glyph;
14410 }
14411 }
14412 else if (dpos == 0)
14413 match_with_avoid_cursor = 1;
14414 }
14415 else if (STRINGP (glyph->object))
14416 {
14417 Lisp_Object chprop;
14418 ptrdiff_t glyph_pos = glyph->charpos;
14419
14420 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14421 glyph->object);
14422 if (!NILP (chprop))
14423 {
14424 /* If the string came from a `display' text property,
14425 look up the buffer position of that property and
14426 use that position to update bpos_max, as if we
14427 actually saw such a position in one of the row's
14428 glyphs. This helps with supporting integer values
14429 of `cursor' property on the display string in
14430 situations where most or all of the row's buffer
14431 text is completely covered by display properties,
14432 so that no glyph with valid buffer positions is
14433 ever seen in the row. */
14434 ptrdiff_t prop_pos =
14435 string_buffer_position_lim (glyph->object, pos_before,
14436 pos_after, 0);
14437
14438 if (prop_pos >= pos_before)
14439 bpos_max = prop_pos;
14440 }
14441 if (INTEGERP (chprop))
14442 {
14443 bpos_covered = bpos_max + XINT (chprop);
14444 /* If the `cursor' property covers buffer positions up
14445 to and including point, we should display cursor on
14446 this glyph. Note that, if a `cursor' property on one
14447 of the string's characters has an integer value, we
14448 will break out of the loop below _before_ we get to
14449 the position match above. IOW, integer values of
14450 the `cursor' property override the "exact match for
14451 point" strategy of positioning the cursor. */
14452 /* Implementation note: bpos_max == pt_old when, e.g.,
14453 we are in an empty line, where bpos_max is set to
14454 MATRIX_ROW_START_CHARPOS, see above. */
14455 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14456 {
14457 cursor = glyph;
14458 break;
14459 }
14460 }
14461
14462 string_seen = 1;
14463 }
14464 x += glyph->pixel_width;
14465 ++glyph;
14466 }
14467 else if (glyph > end) /* row is reversed */
14468 while (!INTEGERP (glyph->object))
14469 {
14470 if (BUFFERP (glyph->object))
14471 {
14472 ptrdiff_t dpos = glyph->charpos - pt_old;
14473
14474 if (glyph->charpos > bpos_max)
14475 bpos_max = glyph->charpos;
14476 if (glyph->charpos < bpos_min)
14477 bpos_min = glyph->charpos;
14478 if (!glyph->avoid_cursor_p)
14479 {
14480 if (dpos == 0)
14481 {
14482 match_with_avoid_cursor = 0;
14483 break;
14484 }
14485 if (0 > dpos && dpos > pos_before - pt_old)
14486 {
14487 pos_before = glyph->charpos;
14488 glyph_before = glyph;
14489 }
14490 else if (0 < dpos && dpos < pos_after - pt_old)
14491 {
14492 pos_after = glyph->charpos;
14493 glyph_after = glyph;
14494 }
14495 }
14496 else if (dpos == 0)
14497 match_with_avoid_cursor = 1;
14498 }
14499 else if (STRINGP (glyph->object))
14500 {
14501 Lisp_Object chprop;
14502 ptrdiff_t glyph_pos = glyph->charpos;
14503
14504 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14505 glyph->object);
14506 if (!NILP (chprop))
14507 {
14508 ptrdiff_t prop_pos =
14509 string_buffer_position_lim (glyph->object, pos_before,
14510 pos_after, 0);
14511
14512 if (prop_pos >= pos_before)
14513 bpos_max = prop_pos;
14514 }
14515 if (INTEGERP (chprop))
14516 {
14517 bpos_covered = bpos_max + XINT (chprop);
14518 /* If the `cursor' property covers buffer positions up
14519 to and including point, we should display cursor on
14520 this glyph. */
14521 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14522 {
14523 cursor = glyph;
14524 break;
14525 }
14526 }
14527 string_seen = 1;
14528 }
14529 --glyph;
14530 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14531 {
14532 x--; /* can't use any pixel_width */
14533 break;
14534 }
14535 x -= glyph->pixel_width;
14536 }
14537
14538 /* Step 2: If we didn't find an exact match for point, we need to
14539 look for a proper place to put the cursor among glyphs between
14540 GLYPH_BEFORE and GLYPH_AFTER. */
14541 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14542 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14543 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14544 {
14545 /* An empty line has a single glyph whose OBJECT is zero and
14546 whose CHARPOS is the position of a newline on that line.
14547 Note that on a TTY, there are more glyphs after that, which
14548 were produced by extend_face_to_end_of_line, but their
14549 CHARPOS is zero or negative. */
14550 int empty_line_p =
14551 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14552 && INTEGERP (glyph->object) && glyph->charpos > 0
14553 /* On a TTY, continued and truncated rows also have a glyph at
14554 their end whose OBJECT is zero and whose CHARPOS is
14555 positive (the continuation and truncation glyphs), but such
14556 rows are obviously not "empty". */
14557 && !(row->continued_p || row->truncated_on_right_p);
14558
14559 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14560 {
14561 ptrdiff_t ellipsis_pos;
14562
14563 /* Scan back over the ellipsis glyphs. */
14564 if (!row->reversed_p)
14565 {
14566 ellipsis_pos = (glyph - 1)->charpos;
14567 while (glyph > row->glyphs[TEXT_AREA]
14568 && (glyph - 1)->charpos == ellipsis_pos)
14569 glyph--, x -= glyph->pixel_width;
14570 /* That loop always goes one position too far, including
14571 the glyph before the ellipsis. So scan forward over
14572 that one. */
14573 x += glyph->pixel_width;
14574 glyph++;
14575 }
14576 else /* row is reversed */
14577 {
14578 ellipsis_pos = (glyph + 1)->charpos;
14579 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14580 && (glyph + 1)->charpos == ellipsis_pos)
14581 glyph++, x += glyph->pixel_width;
14582 x -= glyph->pixel_width;
14583 glyph--;
14584 }
14585 }
14586 else if (match_with_avoid_cursor)
14587 {
14588 cursor = glyph_after;
14589 x = -1;
14590 }
14591 else if (string_seen)
14592 {
14593 int incr = row->reversed_p ? -1 : +1;
14594
14595 /* Need to find the glyph that came out of a string which is
14596 present at point. That glyph is somewhere between
14597 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14598 positioned between POS_BEFORE and POS_AFTER in the
14599 buffer. */
14600 struct glyph *start, *stop;
14601 ptrdiff_t pos = pos_before;
14602
14603 x = -1;
14604
14605 /* If the row ends in a newline from a display string,
14606 reordering could have moved the glyphs belonging to the
14607 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14608 in this case we extend the search to the last glyph in
14609 the row that was not inserted by redisplay. */
14610 if (row->ends_in_newline_from_string_p)
14611 {
14612 glyph_after = end;
14613 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14614 }
14615
14616 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14617 correspond to POS_BEFORE and POS_AFTER, respectively. We
14618 need START and STOP in the order that corresponds to the
14619 row's direction as given by its reversed_p flag. If the
14620 directionality of characters between POS_BEFORE and
14621 POS_AFTER is the opposite of the row's base direction,
14622 these characters will have been reordered for display,
14623 and we need to reverse START and STOP. */
14624 if (!row->reversed_p)
14625 {
14626 start = min (glyph_before, glyph_after);
14627 stop = max (glyph_before, glyph_after);
14628 }
14629 else
14630 {
14631 start = max (glyph_before, glyph_after);
14632 stop = min (glyph_before, glyph_after);
14633 }
14634 for (glyph = start + incr;
14635 row->reversed_p ? glyph > stop : glyph < stop; )
14636 {
14637
14638 /* Any glyphs that come from the buffer are here because
14639 of bidi reordering. Skip them, and only pay
14640 attention to glyphs that came from some string. */
14641 if (STRINGP (glyph->object))
14642 {
14643 Lisp_Object str;
14644 ptrdiff_t tem;
14645 /* If the display property covers the newline, we
14646 need to search for it one position farther. */
14647 ptrdiff_t lim = pos_after
14648 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14649
14650 string_from_text_prop = 0;
14651 str = glyph->object;
14652 tem = string_buffer_position_lim (str, pos, lim, 0);
14653 if (tem == 0 /* from overlay */
14654 || pos <= tem)
14655 {
14656 /* If the string from which this glyph came is
14657 found in the buffer at point, or at position
14658 that is closer to point than pos_after, then
14659 we've found the glyph we've been looking for.
14660 If it comes from an overlay (tem == 0), and
14661 it has the `cursor' property on one of its
14662 glyphs, record that glyph as a candidate for
14663 displaying the cursor. (As in the
14664 unidirectional version, we will display the
14665 cursor on the last candidate we find.) */
14666 if (tem == 0
14667 || tem == pt_old
14668 || (tem - pt_old > 0 && tem < pos_after))
14669 {
14670 /* The glyphs from this string could have
14671 been reordered. Find the one with the
14672 smallest string position. Or there could
14673 be a character in the string with the
14674 `cursor' property, which means display
14675 cursor on that character's glyph. */
14676 ptrdiff_t strpos = glyph->charpos;
14677
14678 if (tem)
14679 {
14680 cursor = glyph;
14681 string_from_text_prop = 1;
14682 }
14683 for ( ;
14684 (row->reversed_p ? glyph > stop : glyph < stop)
14685 && EQ (glyph->object, str);
14686 glyph += incr)
14687 {
14688 Lisp_Object cprop;
14689 ptrdiff_t gpos = glyph->charpos;
14690
14691 cprop = Fget_char_property (make_number (gpos),
14692 Qcursor,
14693 glyph->object);
14694 if (!NILP (cprop))
14695 {
14696 cursor = glyph;
14697 break;
14698 }
14699 if (tem && glyph->charpos < strpos)
14700 {
14701 strpos = glyph->charpos;
14702 cursor = glyph;
14703 }
14704 }
14705
14706 if (tem == pt_old
14707 || (tem - pt_old > 0 && tem < pos_after))
14708 goto compute_x;
14709 }
14710 if (tem)
14711 pos = tem + 1; /* don't find previous instances */
14712 }
14713 /* This string is not what we want; skip all of the
14714 glyphs that came from it. */
14715 while ((row->reversed_p ? glyph > stop : glyph < stop)
14716 && EQ (glyph->object, str))
14717 glyph += incr;
14718 }
14719 else
14720 glyph += incr;
14721 }
14722
14723 /* If we reached the end of the line, and END was from a string,
14724 the cursor is not on this line. */
14725 if (cursor == NULL
14726 && (row->reversed_p ? glyph <= end : glyph >= end)
14727 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14728 && STRINGP (end->object)
14729 && row->continued_p)
14730 return 0;
14731 }
14732 /* A truncated row may not include PT among its character positions.
14733 Setting the cursor inside the scroll margin will trigger
14734 recalculation of hscroll in hscroll_window_tree. But if a
14735 display string covers point, defer to the string-handling
14736 code below to figure this out. */
14737 else if (row->truncated_on_left_p && pt_old < bpos_min)
14738 {
14739 cursor = glyph_before;
14740 x = -1;
14741 }
14742 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14743 /* Zero-width characters produce no glyphs. */
14744 || (!empty_line_p
14745 && (row->reversed_p
14746 ? glyph_after > glyphs_end
14747 : glyph_after < glyphs_end)))
14748 {
14749 cursor = glyph_after;
14750 x = -1;
14751 }
14752 }
14753
14754 compute_x:
14755 if (cursor != NULL)
14756 glyph = cursor;
14757 else if (glyph == glyphs_end
14758 && pos_before == pos_after
14759 && STRINGP ((row->reversed_p
14760 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14761 : row->glyphs[TEXT_AREA])->object))
14762 {
14763 /* If all the glyphs of this row came from strings, put the
14764 cursor on the first glyph of the row. This avoids having the
14765 cursor outside of the text area in this very rare and hard
14766 use case. */
14767 glyph =
14768 row->reversed_p
14769 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14770 : row->glyphs[TEXT_AREA];
14771 }
14772 if (x < 0)
14773 {
14774 struct glyph *g;
14775
14776 /* Need to compute x that corresponds to GLYPH. */
14777 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14778 {
14779 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14780 emacs_abort ();
14781 x += g->pixel_width;
14782 }
14783 }
14784
14785 /* ROW could be part of a continued line, which, under bidi
14786 reordering, might have other rows whose start and end charpos
14787 occlude point. Only set w->cursor if we found a better
14788 approximation to the cursor position than we have from previously
14789 examined candidate rows belonging to the same continued line. */
14790 if (/* We already have a candidate row. */
14791 w->cursor.vpos >= 0
14792 /* That candidate is not the row we are processing. */
14793 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14794 /* Make sure cursor.vpos specifies a row whose start and end
14795 charpos occlude point, and it is valid candidate for being a
14796 cursor-row. This is because some callers of this function
14797 leave cursor.vpos at the row where the cursor was displayed
14798 during the last redisplay cycle. */
14799 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14800 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14801 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14802 {
14803 struct glyph *g1
14804 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14805
14806 /* Don't consider glyphs that are outside TEXT_AREA. */
14807 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14808 return 0;
14809 /* Keep the candidate whose buffer position is the closest to
14810 point or has the `cursor' property. */
14811 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14812 w->cursor.hpos >= 0
14813 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14814 && ((BUFFERP (g1->object)
14815 && (g1->charpos == pt_old /* An exact match always wins. */
14816 || (BUFFERP (glyph->object)
14817 && eabs (g1->charpos - pt_old)
14818 < eabs (glyph->charpos - pt_old))))
14819 /* Previous candidate is a glyph from a string that has
14820 a non-nil `cursor' property. */
14821 || (STRINGP (g1->object)
14822 && (!NILP (Fget_char_property (make_number (g1->charpos),
14823 Qcursor, g1->object))
14824 /* Previous candidate is from the same display
14825 string as this one, and the display string
14826 came from a text property. */
14827 || (EQ (g1->object, glyph->object)
14828 && string_from_text_prop)
14829 /* this candidate is from newline and its
14830 position is not an exact match */
14831 || (INTEGERP (glyph->object)
14832 && glyph->charpos != pt_old)))))
14833 return 0;
14834 /* If this candidate gives an exact match, use that. */
14835 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14836 /* If this candidate is a glyph created for the
14837 terminating newline of a line, and point is on that
14838 newline, it wins because it's an exact match. */
14839 || (!row->continued_p
14840 && INTEGERP (glyph->object)
14841 && glyph->charpos == 0
14842 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14843 /* Otherwise, keep the candidate that comes from a row
14844 spanning less buffer positions. This may win when one or
14845 both candidate positions are on glyphs that came from
14846 display strings, for which we cannot compare buffer
14847 positions. */
14848 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14849 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14850 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14851 return 0;
14852 }
14853 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14854 w->cursor.x = x;
14855 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14856 w->cursor.y = row->y + dy;
14857
14858 if (w == XWINDOW (selected_window))
14859 {
14860 if (!row->continued_p
14861 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14862 && row->x == 0)
14863 {
14864 this_line_buffer = XBUFFER (w->contents);
14865
14866 CHARPOS (this_line_start_pos)
14867 = MATRIX_ROW_START_CHARPOS (row) + delta;
14868 BYTEPOS (this_line_start_pos)
14869 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14870
14871 CHARPOS (this_line_end_pos)
14872 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14873 BYTEPOS (this_line_end_pos)
14874 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14875
14876 this_line_y = w->cursor.y;
14877 this_line_pixel_height = row->height;
14878 this_line_vpos = w->cursor.vpos;
14879 this_line_start_x = row->x;
14880 }
14881 else
14882 CHARPOS (this_line_start_pos) = 0;
14883 }
14884
14885 return 1;
14886 }
14887
14888
14889 /* Run window scroll functions, if any, for WINDOW with new window
14890 start STARTP. Sets the window start of WINDOW to that position.
14891
14892 We assume that the window's buffer is really current. */
14893
14894 static struct text_pos
14895 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14896 {
14897 struct window *w = XWINDOW (window);
14898 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14899
14900 eassert (current_buffer == XBUFFER (w->contents));
14901
14902 if (!NILP (Vwindow_scroll_functions))
14903 {
14904 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14905 make_number (CHARPOS (startp)));
14906 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14907 /* In case the hook functions switch buffers. */
14908 set_buffer_internal (XBUFFER (w->contents));
14909 }
14910
14911 return startp;
14912 }
14913
14914
14915 /* Make sure the line containing the cursor is fully visible.
14916 A value of 1 means there is nothing to be done.
14917 (Either the line is fully visible, or it cannot be made so,
14918 or we cannot tell.)
14919
14920 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14921 is higher than window.
14922
14923 A value of 0 means the caller should do scrolling
14924 as if point had gone off the screen. */
14925
14926 static int
14927 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14928 {
14929 struct glyph_matrix *matrix;
14930 struct glyph_row *row;
14931 int window_height;
14932
14933 if (!make_cursor_line_fully_visible_p)
14934 return 1;
14935
14936 /* It's not always possible to find the cursor, e.g, when a window
14937 is full of overlay strings. Don't do anything in that case. */
14938 if (w->cursor.vpos < 0)
14939 return 1;
14940
14941 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14942 row = MATRIX_ROW (matrix, w->cursor.vpos);
14943
14944 /* If the cursor row is not partially visible, there's nothing to do. */
14945 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14946 return 1;
14947
14948 /* If the row the cursor is in is taller than the window's height,
14949 it's not clear what to do, so do nothing. */
14950 window_height = window_box_height (w);
14951 if (row->height >= window_height)
14952 {
14953 if (!force_p || MINI_WINDOW_P (w)
14954 || w->vscroll || w->cursor.vpos == 0)
14955 return 1;
14956 }
14957 return 0;
14958 }
14959
14960
14961 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14962 non-zero means only WINDOW is redisplayed in redisplay_internal.
14963 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14964 in redisplay_window to bring a partially visible line into view in
14965 the case that only the cursor has moved.
14966
14967 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14968 last screen line's vertical height extends past the end of the screen.
14969
14970 Value is
14971
14972 1 if scrolling succeeded
14973
14974 0 if scrolling didn't find point.
14975
14976 -1 if new fonts have been loaded so that we must interrupt
14977 redisplay, adjust glyph matrices, and try again. */
14978
14979 enum
14980 {
14981 SCROLLING_SUCCESS,
14982 SCROLLING_FAILED,
14983 SCROLLING_NEED_LARGER_MATRICES
14984 };
14985
14986 /* If scroll-conservatively is more than this, never recenter.
14987
14988 If you change this, don't forget to update the doc string of
14989 `scroll-conservatively' and the Emacs manual. */
14990 #define SCROLL_LIMIT 100
14991
14992 static int
14993 try_scrolling (Lisp_Object window, int just_this_one_p,
14994 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14995 int temp_scroll_step, int last_line_misfit)
14996 {
14997 struct window *w = XWINDOW (window);
14998 struct frame *f = XFRAME (w->frame);
14999 struct text_pos pos, startp;
15000 struct it it;
15001 int this_scroll_margin, scroll_max, rc, height;
15002 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15003 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15004 Lisp_Object aggressive;
15005 /* We will never try scrolling more than this number of lines. */
15006 int scroll_limit = SCROLL_LIMIT;
15007 int frame_line_height = default_line_pixel_height (w);
15008 int window_total_lines
15009 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15010
15011 #ifdef GLYPH_DEBUG
15012 debug_method_add (w, "try_scrolling");
15013 #endif
15014
15015 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15016
15017 /* Compute scroll margin height in pixels. We scroll when point is
15018 within this distance from the top or bottom of the window. */
15019 if (scroll_margin > 0)
15020 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15021 * frame_line_height;
15022 else
15023 this_scroll_margin = 0;
15024
15025 /* Force arg_scroll_conservatively to have a reasonable value, to
15026 avoid scrolling too far away with slow move_it_* functions. Note
15027 that the user can supply scroll-conservatively equal to
15028 `most-positive-fixnum', which can be larger than INT_MAX. */
15029 if (arg_scroll_conservatively > scroll_limit)
15030 {
15031 arg_scroll_conservatively = scroll_limit + 1;
15032 scroll_max = scroll_limit * frame_line_height;
15033 }
15034 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15035 /* Compute how much we should try to scroll maximally to bring
15036 point into view. */
15037 scroll_max = (max (scroll_step,
15038 max (arg_scroll_conservatively, temp_scroll_step))
15039 * frame_line_height);
15040 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15041 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15042 /* We're trying to scroll because of aggressive scrolling but no
15043 scroll_step is set. Choose an arbitrary one. */
15044 scroll_max = 10 * frame_line_height;
15045 else
15046 scroll_max = 0;
15047
15048 too_near_end:
15049
15050 /* Decide whether to scroll down. */
15051 if (PT > CHARPOS (startp))
15052 {
15053 int scroll_margin_y;
15054
15055 /* Compute the pixel ypos of the scroll margin, then move IT to
15056 either that ypos or PT, whichever comes first. */
15057 start_display (&it, w, startp);
15058 scroll_margin_y = it.last_visible_y - this_scroll_margin
15059 - frame_line_height * extra_scroll_margin_lines;
15060 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15061 (MOVE_TO_POS | MOVE_TO_Y));
15062
15063 if (PT > CHARPOS (it.current.pos))
15064 {
15065 int y0 = line_bottom_y (&it);
15066 /* Compute how many pixels below window bottom to stop searching
15067 for PT. This avoids costly search for PT that is far away if
15068 the user limited scrolling by a small number of lines, but
15069 always finds PT if scroll_conservatively is set to a large
15070 number, such as most-positive-fixnum. */
15071 int slack = max (scroll_max, 10 * frame_line_height);
15072 int y_to_move = it.last_visible_y + slack;
15073
15074 /* Compute the distance from the scroll margin to PT or to
15075 the scroll limit, whichever comes first. This should
15076 include the height of the cursor line, to make that line
15077 fully visible. */
15078 move_it_to (&it, PT, -1, y_to_move,
15079 -1, MOVE_TO_POS | MOVE_TO_Y);
15080 dy = line_bottom_y (&it) - y0;
15081
15082 if (dy > scroll_max)
15083 return SCROLLING_FAILED;
15084
15085 if (dy > 0)
15086 scroll_down_p = 1;
15087 }
15088 }
15089
15090 if (scroll_down_p)
15091 {
15092 /* Point is in or below the bottom scroll margin, so move the
15093 window start down. If scrolling conservatively, move it just
15094 enough down to make point visible. If scroll_step is set,
15095 move it down by scroll_step. */
15096 if (arg_scroll_conservatively)
15097 amount_to_scroll
15098 = min (max (dy, frame_line_height),
15099 frame_line_height * arg_scroll_conservatively);
15100 else if (scroll_step || temp_scroll_step)
15101 amount_to_scroll = scroll_max;
15102 else
15103 {
15104 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15105 height = WINDOW_BOX_TEXT_HEIGHT (w);
15106 if (NUMBERP (aggressive))
15107 {
15108 double float_amount = XFLOATINT (aggressive) * height;
15109 int aggressive_scroll = float_amount;
15110 if (aggressive_scroll == 0 && float_amount > 0)
15111 aggressive_scroll = 1;
15112 /* Don't let point enter the scroll margin near top of
15113 the window. This could happen if the value of
15114 scroll_up_aggressively is too large and there are
15115 non-zero margins, because scroll_up_aggressively
15116 means put point that fraction of window height
15117 _from_the_bottom_margin_. */
15118 if (aggressive_scroll + 2*this_scroll_margin > height)
15119 aggressive_scroll = height - 2*this_scroll_margin;
15120 amount_to_scroll = dy + aggressive_scroll;
15121 }
15122 }
15123
15124 if (amount_to_scroll <= 0)
15125 return SCROLLING_FAILED;
15126
15127 start_display (&it, w, startp);
15128 if (arg_scroll_conservatively <= scroll_limit)
15129 move_it_vertically (&it, amount_to_scroll);
15130 else
15131 {
15132 /* Extra precision for users who set scroll-conservatively
15133 to a large number: make sure the amount we scroll
15134 the window start is never less than amount_to_scroll,
15135 which was computed as distance from window bottom to
15136 point. This matters when lines at window top and lines
15137 below window bottom have different height. */
15138 struct it it1;
15139 void *it1data = NULL;
15140 /* We use a temporary it1 because line_bottom_y can modify
15141 its argument, if it moves one line down; see there. */
15142 int start_y;
15143
15144 SAVE_IT (it1, it, it1data);
15145 start_y = line_bottom_y (&it1);
15146 do {
15147 RESTORE_IT (&it, &it, it1data);
15148 move_it_by_lines (&it, 1);
15149 SAVE_IT (it1, it, it1data);
15150 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15151 }
15152
15153 /* If STARTP is unchanged, move it down another screen line. */
15154 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15155 move_it_by_lines (&it, 1);
15156 startp = it.current.pos;
15157 }
15158 else
15159 {
15160 struct text_pos scroll_margin_pos = startp;
15161 int y_offset = 0;
15162
15163 /* See if point is inside the scroll margin at the top of the
15164 window. */
15165 if (this_scroll_margin)
15166 {
15167 int y_start;
15168
15169 start_display (&it, w, startp);
15170 y_start = it.current_y;
15171 move_it_vertically (&it, this_scroll_margin);
15172 scroll_margin_pos = it.current.pos;
15173 /* If we didn't move enough before hitting ZV, request
15174 additional amount of scroll, to move point out of the
15175 scroll margin. */
15176 if (IT_CHARPOS (it) == ZV
15177 && it.current_y - y_start < this_scroll_margin)
15178 y_offset = this_scroll_margin - (it.current_y - y_start);
15179 }
15180
15181 if (PT < CHARPOS (scroll_margin_pos))
15182 {
15183 /* Point is in the scroll margin at the top of the window or
15184 above what is displayed in the window. */
15185 int y0, y_to_move;
15186
15187 /* Compute the vertical distance from PT to the scroll
15188 margin position. Move as far as scroll_max allows, or
15189 one screenful, or 10 screen lines, whichever is largest.
15190 Give up if distance is greater than scroll_max or if we
15191 didn't reach the scroll margin position. */
15192 SET_TEXT_POS (pos, PT, PT_BYTE);
15193 start_display (&it, w, pos);
15194 y0 = it.current_y;
15195 y_to_move = max (it.last_visible_y,
15196 max (scroll_max, 10 * frame_line_height));
15197 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15198 y_to_move, -1,
15199 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15200 dy = it.current_y - y0;
15201 if (dy > scroll_max
15202 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15203 return SCROLLING_FAILED;
15204
15205 /* Additional scroll for when ZV was too close to point. */
15206 dy += y_offset;
15207
15208 /* Compute new window start. */
15209 start_display (&it, w, startp);
15210
15211 if (arg_scroll_conservatively)
15212 amount_to_scroll = max (dy, frame_line_height *
15213 max (scroll_step, temp_scroll_step));
15214 else if (scroll_step || temp_scroll_step)
15215 amount_to_scroll = scroll_max;
15216 else
15217 {
15218 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15219 height = WINDOW_BOX_TEXT_HEIGHT (w);
15220 if (NUMBERP (aggressive))
15221 {
15222 double float_amount = XFLOATINT (aggressive) * height;
15223 int aggressive_scroll = float_amount;
15224 if (aggressive_scroll == 0 && float_amount > 0)
15225 aggressive_scroll = 1;
15226 /* Don't let point enter the scroll margin near
15227 bottom of the window, if the value of
15228 scroll_down_aggressively happens to be too
15229 large. */
15230 if (aggressive_scroll + 2*this_scroll_margin > height)
15231 aggressive_scroll = height - 2*this_scroll_margin;
15232 amount_to_scroll = dy + aggressive_scroll;
15233 }
15234 }
15235
15236 if (amount_to_scroll <= 0)
15237 return SCROLLING_FAILED;
15238
15239 move_it_vertically_backward (&it, amount_to_scroll);
15240 startp = it.current.pos;
15241 }
15242 }
15243
15244 /* Run window scroll functions. */
15245 startp = run_window_scroll_functions (window, startp);
15246
15247 /* Display the window. Give up if new fonts are loaded, or if point
15248 doesn't appear. */
15249 if (!try_window (window, startp, 0))
15250 rc = SCROLLING_NEED_LARGER_MATRICES;
15251 else if (w->cursor.vpos < 0)
15252 {
15253 clear_glyph_matrix (w->desired_matrix);
15254 rc = SCROLLING_FAILED;
15255 }
15256 else
15257 {
15258 /* Maybe forget recorded base line for line number display. */
15259 if (!just_this_one_p
15260 || current_buffer->clip_changed
15261 || BEG_UNCHANGED < CHARPOS (startp))
15262 w->base_line_number = 0;
15263
15264 /* If cursor ends up on a partially visible line,
15265 treat that as being off the bottom of the screen. */
15266 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15267 /* It's possible that the cursor is on the first line of the
15268 buffer, which is partially obscured due to a vscroll
15269 (Bug#7537). In that case, avoid looping forever. */
15270 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15271 {
15272 clear_glyph_matrix (w->desired_matrix);
15273 ++extra_scroll_margin_lines;
15274 goto too_near_end;
15275 }
15276 rc = SCROLLING_SUCCESS;
15277 }
15278
15279 return rc;
15280 }
15281
15282
15283 /* Compute a suitable window start for window W if display of W starts
15284 on a continuation line. Value is non-zero if a new window start
15285 was computed.
15286
15287 The new window start will be computed, based on W's width, starting
15288 from the start of the continued line. It is the start of the
15289 screen line with the minimum distance from the old start W->start. */
15290
15291 static int
15292 compute_window_start_on_continuation_line (struct window *w)
15293 {
15294 struct text_pos pos, start_pos;
15295 int window_start_changed_p = 0;
15296
15297 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15298
15299 /* If window start is on a continuation line... Window start may be
15300 < BEGV in case there's invisible text at the start of the
15301 buffer (M-x rmail, for example). */
15302 if (CHARPOS (start_pos) > BEGV
15303 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15304 {
15305 struct it it;
15306 struct glyph_row *row;
15307
15308 /* Handle the case that the window start is out of range. */
15309 if (CHARPOS (start_pos) < BEGV)
15310 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15311 else if (CHARPOS (start_pos) > ZV)
15312 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15313
15314 /* Find the start of the continued line. This should be fast
15315 because find_newline is fast (newline cache). */
15316 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15317 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15318 row, DEFAULT_FACE_ID);
15319 reseat_at_previous_visible_line_start (&it);
15320
15321 /* If the line start is "too far" away from the window start,
15322 say it takes too much time to compute a new window start. */
15323 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15324 /* PXW: Do we need upper bounds here? */
15325 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15326 {
15327 int min_distance, distance;
15328
15329 /* Move forward by display lines to find the new window
15330 start. If window width was enlarged, the new start can
15331 be expected to be > the old start. If window width was
15332 decreased, the new window start will be < the old start.
15333 So, we're looking for the display line start with the
15334 minimum distance from the old window start. */
15335 pos = it.current.pos;
15336 min_distance = INFINITY;
15337 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15338 distance < min_distance)
15339 {
15340 min_distance = distance;
15341 pos = it.current.pos;
15342 if (it.line_wrap == WORD_WRAP)
15343 {
15344 /* Under WORD_WRAP, move_it_by_lines is likely to
15345 overshoot and stop not at the first, but the
15346 second character from the left margin. So in
15347 that case, we need a more tight control on the X
15348 coordinate of the iterator than move_it_by_lines
15349 promises in its contract. The method is to first
15350 go to the last (rightmost) visible character of a
15351 line, then move to the leftmost character on the
15352 next line in a separate call. */
15353 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15354 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15355 move_it_to (&it, ZV, 0,
15356 it.current_y + it.max_ascent + it.max_descent, -1,
15357 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15358 }
15359 else
15360 move_it_by_lines (&it, 1);
15361 }
15362
15363 /* Set the window start there. */
15364 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15365 window_start_changed_p = 1;
15366 }
15367 }
15368
15369 return window_start_changed_p;
15370 }
15371
15372
15373 /* Try cursor movement in case text has not changed in window WINDOW,
15374 with window start STARTP. Value is
15375
15376 CURSOR_MOVEMENT_SUCCESS if successful
15377
15378 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15379
15380 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15381 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15382 we want to scroll as if scroll-step were set to 1. See the code.
15383
15384 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15385 which case we have to abort this redisplay, and adjust matrices
15386 first. */
15387
15388 enum
15389 {
15390 CURSOR_MOVEMENT_SUCCESS,
15391 CURSOR_MOVEMENT_CANNOT_BE_USED,
15392 CURSOR_MOVEMENT_MUST_SCROLL,
15393 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15394 };
15395
15396 static int
15397 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15398 {
15399 struct window *w = XWINDOW (window);
15400 struct frame *f = XFRAME (w->frame);
15401 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15402
15403 #ifdef GLYPH_DEBUG
15404 if (inhibit_try_cursor_movement)
15405 return rc;
15406 #endif
15407
15408 /* Previously, there was a check for Lisp integer in the
15409 if-statement below. Now, this field is converted to
15410 ptrdiff_t, thus zero means invalid position in a buffer. */
15411 eassert (w->last_point > 0);
15412 /* Likewise there was a check whether window_end_vpos is nil or larger
15413 than the window. Now window_end_vpos is int and so never nil, but
15414 let's leave eassert to check whether it fits in the window. */
15415 eassert (w->window_end_vpos < w->current_matrix->nrows);
15416
15417 /* Handle case where text has not changed, only point, and it has
15418 not moved off the frame. */
15419 if (/* Point may be in this window. */
15420 PT >= CHARPOS (startp)
15421 /* Selective display hasn't changed. */
15422 && !current_buffer->clip_changed
15423 /* Function force-mode-line-update is used to force a thorough
15424 redisplay. It sets either windows_or_buffers_changed or
15425 update_mode_lines. So don't take a shortcut here for these
15426 cases. */
15427 && !update_mode_lines
15428 && !windows_or_buffers_changed
15429 && !f->cursor_type_changed
15430 && NILP (Vshow_trailing_whitespace)
15431 /* This code is not used for mini-buffer for the sake of the case
15432 of redisplaying to replace an echo area message; since in
15433 that case the mini-buffer contents per se are usually
15434 unchanged. This code is of no real use in the mini-buffer
15435 since the handling of this_line_start_pos, etc., in redisplay
15436 handles the same cases. */
15437 && !EQ (window, minibuf_window)
15438 && (FRAME_WINDOW_P (f)
15439 || !overlay_arrow_in_current_buffer_p ()))
15440 {
15441 int this_scroll_margin, top_scroll_margin;
15442 struct glyph_row *row = NULL;
15443 int frame_line_height = default_line_pixel_height (w);
15444 int window_total_lines
15445 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15446
15447 #ifdef GLYPH_DEBUG
15448 debug_method_add (w, "cursor movement");
15449 #endif
15450
15451 /* Scroll if point within this distance from the top or bottom
15452 of the window. This is a pixel value. */
15453 if (scroll_margin > 0)
15454 {
15455 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15456 this_scroll_margin *= frame_line_height;
15457 }
15458 else
15459 this_scroll_margin = 0;
15460
15461 top_scroll_margin = this_scroll_margin;
15462 if (WINDOW_WANTS_HEADER_LINE_P (w))
15463 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15464
15465 /* Start with the row the cursor was displayed during the last
15466 not paused redisplay. Give up if that row is not valid. */
15467 if (w->last_cursor_vpos < 0
15468 || w->last_cursor_vpos >= w->current_matrix->nrows)
15469 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15470 else
15471 {
15472 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15473 if (row->mode_line_p)
15474 ++row;
15475 if (!row->enabled_p)
15476 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15477 }
15478
15479 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15480 {
15481 int scroll_p = 0, must_scroll = 0;
15482 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15483
15484 if (PT > w->last_point)
15485 {
15486 /* Point has moved forward. */
15487 while (MATRIX_ROW_END_CHARPOS (row) < PT
15488 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15489 {
15490 eassert (row->enabled_p);
15491 ++row;
15492 }
15493
15494 /* If the end position of a row equals the start
15495 position of the next row, and PT is at that position,
15496 we would rather display cursor in the next line. */
15497 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15498 && MATRIX_ROW_END_CHARPOS (row) == PT
15499 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15500 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15501 && !cursor_row_p (row))
15502 ++row;
15503
15504 /* If within the scroll margin, scroll. Note that
15505 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15506 the next line would be drawn, and that
15507 this_scroll_margin can be zero. */
15508 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15509 || PT > MATRIX_ROW_END_CHARPOS (row)
15510 /* Line is completely visible last line in window
15511 and PT is to be set in the next line. */
15512 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15513 && PT == MATRIX_ROW_END_CHARPOS (row)
15514 && !row->ends_at_zv_p
15515 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15516 scroll_p = 1;
15517 }
15518 else if (PT < w->last_point)
15519 {
15520 /* Cursor has to be moved backward. Note that PT >=
15521 CHARPOS (startp) because of the outer if-statement. */
15522 while (!row->mode_line_p
15523 && (MATRIX_ROW_START_CHARPOS (row) > PT
15524 || (MATRIX_ROW_START_CHARPOS (row) == PT
15525 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15526 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15527 row > w->current_matrix->rows
15528 && (row-1)->ends_in_newline_from_string_p))))
15529 && (row->y > top_scroll_margin
15530 || CHARPOS (startp) == BEGV))
15531 {
15532 eassert (row->enabled_p);
15533 --row;
15534 }
15535
15536 /* Consider the following case: Window starts at BEGV,
15537 there is invisible, intangible text at BEGV, so that
15538 display starts at some point START > BEGV. It can
15539 happen that we are called with PT somewhere between
15540 BEGV and START. Try to handle that case. */
15541 if (row < w->current_matrix->rows
15542 || row->mode_line_p)
15543 {
15544 row = w->current_matrix->rows;
15545 if (row->mode_line_p)
15546 ++row;
15547 }
15548
15549 /* Due to newlines in overlay strings, we may have to
15550 skip forward over overlay strings. */
15551 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15552 && MATRIX_ROW_END_CHARPOS (row) == PT
15553 && !cursor_row_p (row))
15554 ++row;
15555
15556 /* If within the scroll margin, scroll. */
15557 if (row->y < top_scroll_margin
15558 && CHARPOS (startp) != BEGV)
15559 scroll_p = 1;
15560 }
15561 else
15562 {
15563 /* Cursor did not move. So don't scroll even if cursor line
15564 is partially visible, as it was so before. */
15565 rc = CURSOR_MOVEMENT_SUCCESS;
15566 }
15567
15568 if (PT < MATRIX_ROW_START_CHARPOS (row)
15569 || PT > MATRIX_ROW_END_CHARPOS (row))
15570 {
15571 /* if PT is not in the glyph row, give up. */
15572 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15573 must_scroll = 1;
15574 }
15575 else if (rc != CURSOR_MOVEMENT_SUCCESS
15576 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15577 {
15578 struct glyph_row *row1;
15579
15580 /* If rows are bidi-reordered and point moved, back up
15581 until we find a row that does not belong to a
15582 continuation line. This is because we must consider
15583 all rows of a continued line as candidates for the
15584 new cursor positioning, since row start and end
15585 positions change non-linearly with vertical position
15586 in such rows. */
15587 /* FIXME: Revisit this when glyph ``spilling'' in
15588 continuation lines' rows is implemented for
15589 bidi-reordered rows. */
15590 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15591 MATRIX_ROW_CONTINUATION_LINE_P (row);
15592 --row)
15593 {
15594 /* If we hit the beginning of the displayed portion
15595 without finding the first row of a continued
15596 line, give up. */
15597 if (row <= row1)
15598 {
15599 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15600 break;
15601 }
15602 eassert (row->enabled_p);
15603 }
15604 }
15605 if (must_scroll)
15606 ;
15607 else if (rc != CURSOR_MOVEMENT_SUCCESS
15608 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15609 /* Make sure this isn't a header line by any chance, since
15610 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15611 && !row->mode_line_p
15612 && make_cursor_line_fully_visible_p)
15613 {
15614 if (PT == MATRIX_ROW_END_CHARPOS (row)
15615 && !row->ends_at_zv_p
15616 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15617 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15618 else if (row->height > window_box_height (w))
15619 {
15620 /* If we end up in a partially visible line, let's
15621 make it fully visible, except when it's taller
15622 than the window, in which case we can't do much
15623 about it. */
15624 *scroll_step = 1;
15625 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15626 }
15627 else
15628 {
15629 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15630 if (!cursor_row_fully_visible_p (w, 0, 1))
15631 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15632 else
15633 rc = CURSOR_MOVEMENT_SUCCESS;
15634 }
15635 }
15636 else if (scroll_p)
15637 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15638 else if (rc != CURSOR_MOVEMENT_SUCCESS
15639 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15640 {
15641 /* With bidi-reordered rows, there could be more than
15642 one candidate row whose start and end positions
15643 occlude point. We need to let set_cursor_from_row
15644 find the best candidate. */
15645 /* FIXME: Revisit this when glyph ``spilling'' in
15646 continuation lines' rows is implemented for
15647 bidi-reordered rows. */
15648 int rv = 0;
15649
15650 do
15651 {
15652 int at_zv_p = 0, exact_match_p = 0;
15653
15654 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15655 && PT <= MATRIX_ROW_END_CHARPOS (row)
15656 && cursor_row_p (row))
15657 rv |= set_cursor_from_row (w, row, w->current_matrix,
15658 0, 0, 0, 0);
15659 /* As soon as we've found the exact match for point,
15660 or the first suitable row whose ends_at_zv_p flag
15661 is set, we are done. */
15662 if (rv)
15663 {
15664 at_zv_p = MATRIX_ROW (w->current_matrix,
15665 w->cursor.vpos)->ends_at_zv_p;
15666 if (!at_zv_p
15667 && w->cursor.hpos >= 0
15668 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15669 w->cursor.vpos))
15670 {
15671 struct glyph_row *candidate =
15672 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15673 struct glyph *g =
15674 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15675 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15676
15677 exact_match_p =
15678 (BUFFERP (g->object) && g->charpos == PT)
15679 || (INTEGERP (g->object)
15680 && (g->charpos == PT
15681 || (g->charpos == 0 && endpos - 1 == PT)));
15682 }
15683 if (at_zv_p || exact_match_p)
15684 {
15685 rc = CURSOR_MOVEMENT_SUCCESS;
15686 break;
15687 }
15688 }
15689 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15690 break;
15691 ++row;
15692 }
15693 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15694 || row->continued_p)
15695 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15696 || (MATRIX_ROW_START_CHARPOS (row) == PT
15697 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15698 /* If we didn't find any candidate rows, or exited the
15699 loop before all the candidates were examined, signal
15700 to the caller that this method failed. */
15701 if (rc != CURSOR_MOVEMENT_SUCCESS
15702 && !(rv
15703 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15704 && !row->continued_p))
15705 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15706 else if (rv)
15707 rc = CURSOR_MOVEMENT_SUCCESS;
15708 }
15709 else
15710 {
15711 do
15712 {
15713 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15714 {
15715 rc = CURSOR_MOVEMENT_SUCCESS;
15716 break;
15717 }
15718 ++row;
15719 }
15720 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15721 && MATRIX_ROW_START_CHARPOS (row) == PT
15722 && cursor_row_p (row));
15723 }
15724 }
15725 }
15726
15727 return rc;
15728 }
15729
15730 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15731 static
15732 #endif
15733 void
15734 set_vertical_scroll_bar (struct window *w)
15735 {
15736 ptrdiff_t start, end, whole;
15737
15738 /* Calculate the start and end positions for the current window.
15739 At some point, it would be nice to choose between scrollbars
15740 which reflect the whole buffer size, with special markers
15741 indicating narrowing, and scrollbars which reflect only the
15742 visible region.
15743
15744 Note that mini-buffers sometimes aren't displaying any text. */
15745 if (!MINI_WINDOW_P (w)
15746 || (w == XWINDOW (minibuf_window)
15747 && NILP (echo_area_buffer[0])))
15748 {
15749 struct buffer *buf = XBUFFER (w->contents);
15750 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15751 start = marker_position (w->start) - BUF_BEGV (buf);
15752 /* I don't think this is guaranteed to be right. For the
15753 moment, we'll pretend it is. */
15754 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15755
15756 if (end < start)
15757 end = start;
15758 if (whole < (end - start))
15759 whole = end - start;
15760 }
15761 else
15762 start = end = whole = 0;
15763
15764 /* Indicate what this scroll bar ought to be displaying now. */
15765 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15766 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15767 (w, end - start, whole, start);
15768 }
15769
15770
15771 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15772 selected_window is redisplayed.
15773
15774 We can return without actually redisplaying the window if fonts has been
15775 changed on window's frame. In that case, redisplay_internal will retry.
15776
15777 As one of the important parts of redisplaying a window, we need to
15778 decide whether the previous window-start position (stored in the
15779 window's w->start marker position) is still valid, and if it isn't,
15780 recompute it. Some details about that:
15781
15782 . The previous window-start could be in a continuation line, in
15783 which case we need to recompute it when the window width
15784 changes. See compute_window_start_on_continuation_line and its
15785 call below.
15786
15787 . The text that changed since last redisplay could include the
15788 previous window-start position. In that case, we try to salvage
15789 what we can from the current glyph matrix by calling
15790 try_scrolling, which see.
15791
15792 . Some Emacs command could force us to use a specific window-start
15793 position by setting the window's force_start flag, or gently
15794 propose doing that by setting the window's optional_new_start
15795 flag. In these cases, we try using the specified start point if
15796 that succeeds (i.e. the window desired matrix is successfully
15797 recomputed, and point location is within the window). In case
15798 of optional_new_start, we first check if the specified start
15799 position is feasible, i.e. if it will allow point to be
15800 displayed in the window. If using the specified start point
15801 fails, e.g., if new fonts are needed to be loaded, we abort the
15802 redisplay cycle and leave it up to the next cycle to figure out
15803 things.
15804
15805 . Note that the window's force_start flag is sometimes set by
15806 redisplay itself, when it decides that the previous window start
15807 point is fine and should be kept. Search for "goto force_start"
15808 below to see the details. Like the values of window-start
15809 specified outside of redisplay, these internally-deduced values
15810 are tested for feasibility, and ignored if found to be
15811 unfeasible.
15812
15813 . Note that the function try_window, used to completely redisplay
15814 a window, accepts the window's start point as its argument.
15815 This is used several times in the redisplay code to control
15816 where the window start will be, according to user options such
15817 as scroll-conservatively, and also to ensure the screen line
15818 showing point will be fully (as opposed to partially) visible on
15819 display. */
15820
15821 static void
15822 redisplay_window (Lisp_Object window, bool just_this_one_p)
15823 {
15824 struct window *w = XWINDOW (window);
15825 struct frame *f = XFRAME (w->frame);
15826 struct buffer *buffer = XBUFFER (w->contents);
15827 struct buffer *old = current_buffer;
15828 struct text_pos lpoint, opoint, startp;
15829 int update_mode_line;
15830 int tem;
15831 struct it it;
15832 /* Record it now because it's overwritten. */
15833 bool current_matrix_up_to_date_p = false;
15834 bool used_current_matrix_p = false;
15835 /* This is less strict than current_matrix_up_to_date_p.
15836 It indicates that the buffer contents and narrowing are unchanged. */
15837 bool buffer_unchanged_p = false;
15838 int temp_scroll_step = 0;
15839 ptrdiff_t count = SPECPDL_INDEX ();
15840 int rc;
15841 int centering_position = -1;
15842 int last_line_misfit = 0;
15843 ptrdiff_t beg_unchanged, end_unchanged;
15844 int frame_line_height;
15845
15846 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15847 opoint = lpoint;
15848
15849 #ifdef GLYPH_DEBUG
15850 *w->desired_matrix->method = 0;
15851 #endif
15852
15853 if (!just_this_one_p
15854 && REDISPLAY_SOME_P ()
15855 && !w->redisplay
15856 && !f->redisplay
15857 && !buffer->text->redisplay
15858 && BUF_PT (buffer) == w->last_point)
15859 return;
15860
15861 /* Make sure that both W's markers are valid. */
15862 eassert (XMARKER (w->start)->buffer == buffer);
15863 eassert (XMARKER (w->pointm)->buffer == buffer);
15864
15865 /* We come here again if we need to run window-text-change-functions
15866 below. */
15867 restart:
15868 reconsider_clip_changes (w);
15869 frame_line_height = default_line_pixel_height (w);
15870
15871 /* Has the mode line to be updated? */
15872 update_mode_line = (w->update_mode_line
15873 || update_mode_lines
15874 || buffer->clip_changed
15875 || buffer->prevent_redisplay_optimizations_p);
15876
15877 if (!just_this_one_p)
15878 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15879 cleverly elsewhere. */
15880 w->must_be_updated_p = true;
15881
15882 if (MINI_WINDOW_P (w))
15883 {
15884 if (w == XWINDOW (echo_area_window)
15885 && !NILP (echo_area_buffer[0]))
15886 {
15887 if (update_mode_line)
15888 /* We may have to update a tty frame's menu bar or a
15889 tool-bar. Example `M-x C-h C-h C-g'. */
15890 goto finish_menu_bars;
15891 else
15892 /* We've already displayed the echo area glyphs in this window. */
15893 goto finish_scroll_bars;
15894 }
15895 else if ((w != XWINDOW (minibuf_window)
15896 || minibuf_level == 0)
15897 /* When buffer is nonempty, redisplay window normally. */
15898 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15899 /* Quail displays non-mini buffers in minibuffer window.
15900 In that case, redisplay the window normally. */
15901 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15902 {
15903 /* W is a mini-buffer window, but it's not active, so clear
15904 it. */
15905 int yb = window_text_bottom_y (w);
15906 struct glyph_row *row;
15907 int y;
15908
15909 for (y = 0, row = w->desired_matrix->rows;
15910 y < yb;
15911 y += row->height, ++row)
15912 blank_row (w, row, y);
15913 goto finish_scroll_bars;
15914 }
15915
15916 clear_glyph_matrix (w->desired_matrix);
15917 }
15918
15919 /* Otherwise set up data on this window; select its buffer and point
15920 value. */
15921 /* Really select the buffer, for the sake of buffer-local
15922 variables. */
15923 set_buffer_internal_1 (XBUFFER (w->contents));
15924
15925 current_matrix_up_to_date_p
15926 = (w->window_end_valid
15927 && !current_buffer->clip_changed
15928 && !current_buffer->prevent_redisplay_optimizations_p
15929 && !window_outdated (w));
15930
15931 /* Run the window-text-change-functions
15932 if it is possible that the text on the screen has changed
15933 (either due to modification of the text, or any other reason). */
15934 if (!current_matrix_up_to_date_p
15935 && !NILP (Vwindow_text_change_functions))
15936 {
15937 safe_run_hooks (Qwindow_text_change_functions);
15938 goto restart;
15939 }
15940
15941 beg_unchanged = BEG_UNCHANGED;
15942 end_unchanged = END_UNCHANGED;
15943
15944 SET_TEXT_POS (opoint, PT, PT_BYTE);
15945
15946 specbind (Qinhibit_point_motion_hooks, Qt);
15947
15948 buffer_unchanged_p
15949 = (w->window_end_valid
15950 && !current_buffer->clip_changed
15951 && !window_outdated (w));
15952
15953 /* When windows_or_buffers_changed is non-zero, we can't rely
15954 on the window end being valid, so set it to zero there. */
15955 if (windows_or_buffers_changed)
15956 {
15957 /* If window starts on a continuation line, maybe adjust the
15958 window start in case the window's width changed. */
15959 if (XMARKER (w->start)->buffer == current_buffer)
15960 compute_window_start_on_continuation_line (w);
15961
15962 w->window_end_valid = false;
15963 /* If so, we also can't rely on current matrix
15964 and should not fool try_cursor_movement below. */
15965 current_matrix_up_to_date_p = false;
15966 }
15967
15968 /* Some sanity checks. */
15969 CHECK_WINDOW_END (w);
15970 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15971 emacs_abort ();
15972 if (BYTEPOS (opoint) < CHARPOS (opoint))
15973 emacs_abort ();
15974
15975 if (mode_line_update_needed (w))
15976 update_mode_line = 1;
15977
15978 /* Point refers normally to the selected window. For any other
15979 window, set up appropriate value. */
15980 if (!EQ (window, selected_window))
15981 {
15982 ptrdiff_t new_pt = marker_position (w->pointm);
15983 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15984 if (new_pt < BEGV)
15985 {
15986 new_pt = BEGV;
15987 new_pt_byte = BEGV_BYTE;
15988 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15989 }
15990 else if (new_pt > (ZV - 1))
15991 {
15992 new_pt = ZV;
15993 new_pt_byte = ZV_BYTE;
15994 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15995 }
15996
15997 /* We don't use SET_PT so that the point-motion hooks don't run. */
15998 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15999 }
16000
16001 /* If any of the character widths specified in the display table
16002 have changed, invalidate the width run cache. It's true that
16003 this may be a bit late to catch such changes, but the rest of
16004 redisplay goes (non-fatally) haywire when the display table is
16005 changed, so why should we worry about doing any better? */
16006 if (current_buffer->width_run_cache
16007 || (current_buffer->base_buffer
16008 && current_buffer->base_buffer->width_run_cache))
16009 {
16010 struct Lisp_Char_Table *disptab = buffer_display_table ();
16011
16012 if (! disptab_matches_widthtab
16013 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16014 {
16015 struct buffer *buf = current_buffer;
16016
16017 if (buf->base_buffer)
16018 buf = buf->base_buffer;
16019 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16020 recompute_width_table (current_buffer, disptab);
16021 }
16022 }
16023
16024 /* If window-start is screwed up, choose a new one. */
16025 if (XMARKER (w->start)->buffer != current_buffer)
16026 goto recenter;
16027
16028 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16029
16030 /* If someone specified a new starting point but did not insist,
16031 check whether it can be used. */
16032 if (w->optional_new_start
16033 && CHARPOS (startp) >= BEGV
16034 && CHARPOS (startp) <= ZV)
16035 {
16036 w->optional_new_start = 0;
16037 start_display (&it, w, startp);
16038 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16039 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16040 if (IT_CHARPOS (it) == PT)
16041 w->force_start = 1;
16042 /* IT may overshoot PT if text at PT is invisible. */
16043 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16044 w->force_start = 1;
16045 }
16046
16047 force_start:
16048
16049 /* Handle case where place to start displaying has been specified,
16050 unless the specified location is outside the accessible range. */
16051 if (w->force_start || window_frozen_p (w))
16052 {
16053 /* We set this later on if we have to adjust point. */
16054 int new_vpos = -1;
16055
16056 w->force_start = 0;
16057 w->vscroll = 0;
16058 w->window_end_valid = 0;
16059
16060 /* Forget any recorded base line for line number display. */
16061 if (!buffer_unchanged_p)
16062 w->base_line_number = 0;
16063
16064 /* Redisplay the mode line. Select the buffer properly for that.
16065 Also, run the hook window-scroll-functions
16066 because we have scrolled. */
16067 /* Note, we do this after clearing force_start because
16068 if there's an error, it is better to forget about force_start
16069 than to get into an infinite loop calling the hook functions
16070 and having them get more errors. */
16071 if (!update_mode_line
16072 || ! NILP (Vwindow_scroll_functions))
16073 {
16074 update_mode_line = 1;
16075 w->update_mode_line = 1;
16076 startp = run_window_scroll_functions (window, startp);
16077 }
16078
16079 if (CHARPOS (startp) < BEGV)
16080 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16081 else if (CHARPOS (startp) > ZV)
16082 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16083
16084 /* Redisplay, then check if cursor has been set during the
16085 redisplay. Give up if new fonts were loaded. */
16086 /* We used to issue a CHECK_MARGINS argument to try_window here,
16087 but this causes scrolling to fail when point begins inside
16088 the scroll margin (bug#148) -- cyd */
16089 if (!try_window (window, startp, 0))
16090 {
16091 w->force_start = 1;
16092 clear_glyph_matrix (w->desired_matrix);
16093 goto need_larger_matrices;
16094 }
16095
16096 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16097 {
16098 /* If point does not appear, try to move point so it does
16099 appear. The desired matrix has been built above, so we
16100 can use it here. */
16101 new_vpos = window_box_height (w) / 2;
16102 }
16103
16104 if (!cursor_row_fully_visible_p (w, 0, 0))
16105 {
16106 /* Point does appear, but on a line partly visible at end of window.
16107 Move it back to a fully-visible line. */
16108 new_vpos = window_box_height (w);
16109 }
16110 else if (w->cursor.vpos >= 0)
16111 {
16112 /* Some people insist on not letting point enter the scroll
16113 margin, even though this part handles windows that didn't
16114 scroll at all. */
16115 int window_total_lines
16116 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16117 int margin = min (scroll_margin, window_total_lines / 4);
16118 int pixel_margin = margin * frame_line_height;
16119 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16120
16121 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16122 below, which finds the row to move point to, advances by
16123 the Y coordinate of the _next_ row, see the definition of
16124 MATRIX_ROW_BOTTOM_Y. */
16125 if (w->cursor.vpos < margin + header_line)
16126 {
16127 w->cursor.vpos = -1;
16128 clear_glyph_matrix (w->desired_matrix);
16129 goto try_to_scroll;
16130 }
16131 else
16132 {
16133 int window_height = window_box_height (w);
16134
16135 if (header_line)
16136 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16137 if (w->cursor.y >= window_height - pixel_margin)
16138 {
16139 w->cursor.vpos = -1;
16140 clear_glyph_matrix (w->desired_matrix);
16141 goto try_to_scroll;
16142 }
16143 }
16144 }
16145
16146 /* If we need to move point for either of the above reasons,
16147 now actually do it. */
16148 if (new_vpos >= 0)
16149 {
16150 struct glyph_row *row;
16151
16152 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16153 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16154 ++row;
16155
16156 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16157 MATRIX_ROW_START_BYTEPOS (row));
16158
16159 if (w != XWINDOW (selected_window))
16160 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16161 else if (current_buffer == old)
16162 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16163
16164 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16165
16166 /* If we are highlighting the region, then we just changed
16167 the region, so redisplay to show it. */
16168 /* FIXME: We need to (re)run pre-redisplay-function! */
16169 /* if (markpos_of_region () >= 0)
16170 {
16171 clear_glyph_matrix (w->desired_matrix);
16172 if (!try_window (window, startp, 0))
16173 goto need_larger_matrices;
16174 }
16175 */
16176 }
16177
16178 #ifdef GLYPH_DEBUG
16179 debug_method_add (w, "forced window start");
16180 #endif
16181 goto done;
16182 }
16183
16184 /* Handle case where text has not changed, only point, and it has
16185 not moved off the frame, and we are not retrying after hscroll.
16186 (current_matrix_up_to_date_p is nonzero when retrying.) */
16187 if (current_matrix_up_to_date_p
16188 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16189 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16190 {
16191 switch (rc)
16192 {
16193 case CURSOR_MOVEMENT_SUCCESS:
16194 used_current_matrix_p = 1;
16195 goto done;
16196
16197 case CURSOR_MOVEMENT_MUST_SCROLL:
16198 goto try_to_scroll;
16199
16200 default:
16201 emacs_abort ();
16202 }
16203 }
16204 /* If current starting point was originally the beginning of a line
16205 but no longer is, find a new starting point. */
16206 else if (w->start_at_line_beg
16207 && !(CHARPOS (startp) <= BEGV
16208 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16209 {
16210 #ifdef GLYPH_DEBUG
16211 debug_method_add (w, "recenter 1");
16212 #endif
16213 goto recenter;
16214 }
16215
16216 /* Try scrolling with try_window_id. Value is > 0 if update has
16217 been done, it is -1 if we know that the same window start will
16218 not work. It is 0 if unsuccessful for some other reason. */
16219 else if ((tem = try_window_id (w)) != 0)
16220 {
16221 #ifdef GLYPH_DEBUG
16222 debug_method_add (w, "try_window_id %d", tem);
16223 #endif
16224
16225 if (f->fonts_changed)
16226 goto need_larger_matrices;
16227 if (tem > 0)
16228 goto done;
16229
16230 /* Otherwise try_window_id has returned -1 which means that we
16231 don't want the alternative below this comment to execute. */
16232 }
16233 else if (CHARPOS (startp) >= BEGV
16234 && CHARPOS (startp) <= ZV
16235 && PT >= CHARPOS (startp)
16236 && (CHARPOS (startp) < ZV
16237 /* Avoid starting at end of buffer. */
16238 || CHARPOS (startp) == BEGV
16239 || !window_outdated (w)))
16240 {
16241 int d1, d2, d3, d4, d5, d6;
16242
16243 /* If first window line is a continuation line, and window start
16244 is inside the modified region, but the first change is before
16245 current window start, we must select a new window start.
16246
16247 However, if this is the result of a down-mouse event (e.g. by
16248 extending the mouse-drag-overlay), we don't want to select a
16249 new window start, since that would change the position under
16250 the mouse, resulting in an unwanted mouse-movement rather
16251 than a simple mouse-click. */
16252 if (!w->start_at_line_beg
16253 && NILP (do_mouse_tracking)
16254 && CHARPOS (startp) > BEGV
16255 && CHARPOS (startp) > BEG + beg_unchanged
16256 && CHARPOS (startp) <= Z - end_unchanged
16257 /* Even if w->start_at_line_beg is nil, a new window may
16258 start at a line_beg, since that's how set_buffer_window
16259 sets it. So, we need to check the return value of
16260 compute_window_start_on_continuation_line. (See also
16261 bug#197). */
16262 && XMARKER (w->start)->buffer == current_buffer
16263 && compute_window_start_on_continuation_line (w)
16264 /* It doesn't make sense to force the window start like we
16265 do at label force_start if it is already known that point
16266 will not be visible in the resulting window, because
16267 doing so will move point from its correct position
16268 instead of scrolling the window to bring point into view.
16269 See bug#9324. */
16270 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16271 {
16272 w->force_start = 1;
16273 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16274 goto force_start;
16275 }
16276
16277 #ifdef GLYPH_DEBUG
16278 debug_method_add (w, "same window start");
16279 #endif
16280
16281 /* Try to redisplay starting at same place as before.
16282 If point has not moved off frame, accept the results. */
16283 if (!current_matrix_up_to_date_p
16284 /* Don't use try_window_reusing_current_matrix in this case
16285 because a window scroll function can have changed the
16286 buffer. */
16287 || !NILP (Vwindow_scroll_functions)
16288 || MINI_WINDOW_P (w)
16289 || !(used_current_matrix_p
16290 = try_window_reusing_current_matrix (w)))
16291 {
16292 IF_DEBUG (debug_method_add (w, "1"));
16293 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16294 /* -1 means we need to scroll.
16295 0 means we need new matrices, but fonts_changed
16296 is set in that case, so we will detect it below. */
16297 goto try_to_scroll;
16298 }
16299
16300 if (f->fonts_changed)
16301 goto need_larger_matrices;
16302
16303 if (w->cursor.vpos >= 0)
16304 {
16305 if (!just_this_one_p
16306 || current_buffer->clip_changed
16307 || BEG_UNCHANGED < CHARPOS (startp))
16308 /* Forget any recorded base line for line number display. */
16309 w->base_line_number = 0;
16310
16311 if (!cursor_row_fully_visible_p (w, 1, 0))
16312 {
16313 clear_glyph_matrix (w->desired_matrix);
16314 last_line_misfit = 1;
16315 }
16316 /* Drop through and scroll. */
16317 else
16318 goto done;
16319 }
16320 else
16321 clear_glyph_matrix (w->desired_matrix);
16322 }
16323
16324 try_to_scroll:
16325
16326 /* Redisplay the mode line. Select the buffer properly for that. */
16327 if (!update_mode_line)
16328 {
16329 update_mode_line = 1;
16330 w->update_mode_line = 1;
16331 }
16332
16333 /* Try to scroll by specified few lines. */
16334 if ((scroll_conservatively
16335 || emacs_scroll_step
16336 || temp_scroll_step
16337 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16338 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16339 && CHARPOS (startp) >= BEGV
16340 && CHARPOS (startp) <= ZV)
16341 {
16342 /* The function returns -1 if new fonts were loaded, 1 if
16343 successful, 0 if not successful. */
16344 int ss = try_scrolling (window, just_this_one_p,
16345 scroll_conservatively,
16346 emacs_scroll_step,
16347 temp_scroll_step, last_line_misfit);
16348 switch (ss)
16349 {
16350 case SCROLLING_SUCCESS:
16351 goto done;
16352
16353 case SCROLLING_NEED_LARGER_MATRICES:
16354 goto need_larger_matrices;
16355
16356 case SCROLLING_FAILED:
16357 break;
16358
16359 default:
16360 emacs_abort ();
16361 }
16362 }
16363
16364 /* Finally, just choose a place to start which positions point
16365 according to user preferences. */
16366
16367 recenter:
16368
16369 #ifdef GLYPH_DEBUG
16370 debug_method_add (w, "recenter");
16371 #endif
16372
16373 /* Forget any previously recorded base line for line number display. */
16374 if (!buffer_unchanged_p)
16375 w->base_line_number = 0;
16376
16377 /* Determine the window start relative to point. */
16378 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16379 it.current_y = it.last_visible_y;
16380 if (centering_position < 0)
16381 {
16382 int window_total_lines
16383 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16384 int margin =
16385 scroll_margin > 0
16386 ? min (scroll_margin, window_total_lines / 4)
16387 : 0;
16388 ptrdiff_t margin_pos = CHARPOS (startp);
16389 Lisp_Object aggressive;
16390 int scrolling_up;
16391
16392 /* If there is a scroll margin at the top of the window, find
16393 its character position. */
16394 if (margin
16395 /* Cannot call start_display if startp is not in the
16396 accessible region of the buffer. This can happen when we
16397 have just switched to a different buffer and/or changed
16398 its restriction. In that case, startp is initialized to
16399 the character position 1 (BEGV) because we did not yet
16400 have chance to display the buffer even once. */
16401 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16402 {
16403 struct it it1;
16404 void *it1data = NULL;
16405
16406 SAVE_IT (it1, it, it1data);
16407 start_display (&it1, w, startp);
16408 move_it_vertically (&it1, margin * frame_line_height);
16409 margin_pos = IT_CHARPOS (it1);
16410 RESTORE_IT (&it, &it, it1data);
16411 }
16412 scrolling_up = PT > margin_pos;
16413 aggressive =
16414 scrolling_up
16415 ? BVAR (current_buffer, scroll_up_aggressively)
16416 : BVAR (current_buffer, scroll_down_aggressively);
16417
16418 if (!MINI_WINDOW_P (w)
16419 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16420 {
16421 int pt_offset = 0;
16422
16423 /* Setting scroll-conservatively overrides
16424 scroll-*-aggressively. */
16425 if (!scroll_conservatively && NUMBERP (aggressive))
16426 {
16427 double float_amount = XFLOATINT (aggressive);
16428
16429 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16430 if (pt_offset == 0 && float_amount > 0)
16431 pt_offset = 1;
16432 if (pt_offset && margin > 0)
16433 margin -= 1;
16434 }
16435 /* Compute how much to move the window start backward from
16436 point so that point will be displayed where the user
16437 wants it. */
16438 if (scrolling_up)
16439 {
16440 centering_position = it.last_visible_y;
16441 if (pt_offset)
16442 centering_position -= pt_offset;
16443 centering_position -=
16444 frame_line_height * (1 + margin + (last_line_misfit != 0))
16445 + WINDOW_HEADER_LINE_HEIGHT (w);
16446 /* Don't let point enter the scroll margin near top of
16447 the window. */
16448 if (centering_position < margin * frame_line_height)
16449 centering_position = margin * frame_line_height;
16450 }
16451 else
16452 centering_position = margin * frame_line_height + pt_offset;
16453 }
16454 else
16455 /* Set the window start half the height of the window backward
16456 from point. */
16457 centering_position = window_box_height (w) / 2;
16458 }
16459 move_it_vertically_backward (&it, centering_position);
16460
16461 eassert (IT_CHARPOS (it) >= BEGV);
16462
16463 /* The function move_it_vertically_backward may move over more
16464 than the specified y-distance. If it->w is small, e.g. a
16465 mini-buffer window, we may end up in front of the window's
16466 display area. Start displaying at the start of the line
16467 containing PT in this case. */
16468 if (it.current_y <= 0)
16469 {
16470 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16471 move_it_vertically_backward (&it, 0);
16472 it.current_y = 0;
16473 }
16474
16475 it.current_x = it.hpos = 0;
16476
16477 /* Set the window start position here explicitly, to avoid an
16478 infinite loop in case the functions in window-scroll-functions
16479 get errors. */
16480 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16481
16482 /* Run scroll hooks. */
16483 startp = run_window_scroll_functions (window, it.current.pos);
16484
16485 /* Redisplay the window. */
16486 if (!current_matrix_up_to_date_p
16487 || windows_or_buffers_changed
16488 || f->cursor_type_changed
16489 /* Don't use try_window_reusing_current_matrix in this case
16490 because it can have changed the buffer. */
16491 || !NILP (Vwindow_scroll_functions)
16492 || !just_this_one_p
16493 || MINI_WINDOW_P (w)
16494 || !(used_current_matrix_p
16495 = try_window_reusing_current_matrix (w)))
16496 try_window (window, startp, 0);
16497
16498 /* If new fonts have been loaded (due to fontsets), give up. We
16499 have to start a new redisplay since we need to re-adjust glyph
16500 matrices. */
16501 if (f->fonts_changed)
16502 goto need_larger_matrices;
16503
16504 /* If cursor did not appear assume that the middle of the window is
16505 in the first line of the window. Do it again with the next line.
16506 (Imagine a window of height 100, displaying two lines of height
16507 60. Moving back 50 from it->last_visible_y will end in the first
16508 line.) */
16509 if (w->cursor.vpos < 0)
16510 {
16511 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16512 {
16513 clear_glyph_matrix (w->desired_matrix);
16514 move_it_by_lines (&it, 1);
16515 try_window (window, it.current.pos, 0);
16516 }
16517 else if (PT < IT_CHARPOS (it))
16518 {
16519 clear_glyph_matrix (w->desired_matrix);
16520 move_it_by_lines (&it, -1);
16521 try_window (window, it.current.pos, 0);
16522 }
16523 else
16524 {
16525 /* Not much we can do about it. */
16526 }
16527 }
16528
16529 /* Consider the following case: Window starts at BEGV, there is
16530 invisible, intangible text at BEGV, so that display starts at
16531 some point START > BEGV. It can happen that we are called with
16532 PT somewhere between BEGV and START. Try to handle that case,
16533 and similar ones. */
16534 if (w->cursor.vpos < 0)
16535 {
16536 /* First, try locating the proper glyph row for PT. */
16537 struct glyph_row *row =
16538 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16539
16540 /* Sometimes point is at the beginning of invisible text that is
16541 before the 1st character displayed in the row. In that case,
16542 row_containing_pos fails to find the row, because no glyphs
16543 with appropriate buffer positions are present in the row.
16544 Therefore, we next try to find the row which shows the 1st
16545 position after the invisible text. */
16546 if (!row)
16547 {
16548 Lisp_Object val =
16549 get_char_property_and_overlay (make_number (PT), Qinvisible,
16550 Qnil, NULL);
16551
16552 if (TEXT_PROP_MEANS_INVISIBLE (val))
16553 {
16554 ptrdiff_t alt_pos;
16555 Lisp_Object invis_end =
16556 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16557 Qnil, Qnil);
16558
16559 if (NATNUMP (invis_end))
16560 alt_pos = XFASTINT (invis_end);
16561 else
16562 alt_pos = ZV;
16563 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16564 NULL, 0);
16565 }
16566 }
16567 /* Finally, fall back on the first row of the window after the
16568 header line (if any). This is slightly better than not
16569 displaying the cursor at all. */
16570 if (!row)
16571 {
16572 row = w->current_matrix->rows;
16573 if (row->mode_line_p)
16574 ++row;
16575 }
16576 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16577 }
16578
16579 if (!cursor_row_fully_visible_p (w, 0, 0))
16580 {
16581 /* If vscroll is enabled, disable it and try again. */
16582 if (w->vscroll)
16583 {
16584 w->vscroll = 0;
16585 clear_glyph_matrix (w->desired_matrix);
16586 goto recenter;
16587 }
16588
16589 /* Users who set scroll-conservatively to a large number want
16590 point just above/below the scroll margin. If we ended up
16591 with point's row partially visible, move the window start to
16592 make that row fully visible and out of the margin. */
16593 if (scroll_conservatively > SCROLL_LIMIT)
16594 {
16595 int window_total_lines
16596 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16597 int margin =
16598 scroll_margin > 0
16599 ? min (scroll_margin, window_total_lines / 4)
16600 : 0;
16601 int move_down = w->cursor.vpos >= window_total_lines / 2;
16602
16603 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16604 clear_glyph_matrix (w->desired_matrix);
16605 if (1 == try_window (window, it.current.pos,
16606 TRY_WINDOW_CHECK_MARGINS))
16607 goto done;
16608 }
16609
16610 /* If centering point failed to make the whole line visible,
16611 put point at the top instead. That has to make the whole line
16612 visible, if it can be done. */
16613 if (centering_position == 0)
16614 goto done;
16615
16616 clear_glyph_matrix (w->desired_matrix);
16617 centering_position = 0;
16618 goto recenter;
16619 }
16620
16621 done:
16622
16623 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16624 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16625 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16626
16627 /* Display the mode line, if we must. */
16628 if ((update_mode_line
16629 /* If window not full width, must redo its mode line
16630 if (a) the window to its side is being redone and
16631 (b) we do a frame-based redisplay. This is a consequence
16632 of how inverted lines are drawn in frame-based redisplay. */
16633 || (!just_this_one_p
16634 && !FRAME_WINDOW_P (f)
16635 && !WINDOW_FULL_WIDTH_P (w))
16636 /* Line number to display. */
16637 || w->base_line_pos > 0
16638 /* Column number is displayed and different from the one displayed. */
16639 || (w->column_number_displayed != -1
16640 && (w->column_number_displayed != current_column ())))
16641 /* This means that the window has a mode line. */
16642 && (WINDOW_WANTS_MODELINE_P (w)
16643 || WINDOW_WANTS_HEADER_LINE_P (w)))
16644 {
16645
16646 display_mode_lines (w);
16647
16648 /* If mode line height has changed, arrange for a thorough
16649 immediate redisplay using the correct mode line height. */
16650 if (WINDOW_WANTS_MODELINE_P (w)
16651 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16652 {
16653 f->fonts_changed = 1;
16654 w->mode_line_height = -1;
16655 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16656 = DESIRED_MODE_LINE_HEIGHT (w);
16657 }
16658
16659 /* If header line height has changed, arrange for a thorough
16660 immediate redisplay using the correct header line height. */
16661 if (WINDOW_WANTS_HEADER_LINE_P (w)
16662 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16663 {
16664 f->fonts_changed = 1;
16665 w->header_line_height = -1;
16666 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16667 = DESIRED_HEADER_LINE_HEIGHT (w);
16668 }
16669
16670 if (f->fonts_changed)
16671 goto need_larger_matrices;
16672 }
16673
16674 if (!line_number_displayed && w->base_line_pos != -1)
16675 {
16676 w->base_line_pos = 0;
16677 w->base_line_number = 0;
16678 }
16679
16680 finish_menu_bars:
16681
16682 /* When we reach a frame's selected window, redo the frame's menu bar. */
16683 if (update_mode_line
16684 && EQ (FRAME_SELECTED_WINDOW (f), window))
16685 {
16686 int redisplay_menu_p = 0;
16687
16688 if (FRAME_WINDOW_P (f))
16689 {
16690 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16691 || defined (HAVE_NS) || defined (USE_GTK)
16692 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16693 #else
16694 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16695 #endif
16696 }
16697 else
16698 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16699
16700 if (redisplay_menu_p)
16701 display_menu_bar (w);
16702
16703 #ifdef HAVE_WINDOW_SYSTEM
16704 if (FRAME_WINDOW_P (f))
16705 {
16706 #if defined (USE_GTK) || defined (HAVE_NS)
16707 if (FRAME_EXTERNAL_TOOL_BAR (f))
16708 redisplay_tool_bar (f);
16709 #else
16710 if (WINDOWP (f->tool_bar_window)
16711 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16712 || !NILP (Vauto_resize_tool_bars))
16713 && redisplay_tool_bar (f))
16714 ignore_mouse_drag_p = 1;
16715 #endif
16716 }
16717 #endif
16718 }
16719
16720 #ifdef HAVE_WINDOW_SYSTEM
16721 if (FRAME_WINDOW_P (f)
16722 && update_window_fringes (w, (just_this_one_p
16723 || (!used_current_matrix_p && !overlay_arrow_seen)
16724 || w->pseudo_window_p)))
16725 {
16726 update_begin (f);
16727 block_input ();
16728 if (draw_window_fringes (w, 1))
16729 {
16730 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16731 x_draw_right_divider (w);
16732 else
16733 x_draw_vertical_border (w);
16734 }
16735 unblock_input ();
16736 update_end (f);
16737 }
16738
16739 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16740 x_draw_bottom_divider (w);
16741 #endif /* HAVE_WINDOW_SYSTEM */
16742
16743 /* We go to this label, with fonts_changed set, if it is
16744 necessary to try again using larger glyph matrices.
16745 We have to redeem the scroll bar even in this case,
16746 because the loop in redisplay_internal expects that. */
16747 need_larger_matrices:
16748 ;
16749 finish_scroll_bars:
16750
16751 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16752 {
16753 /* Set the thumb's position and size. */
16754 set_vertical_scroll_bar (w);
16755
16756 /* Note that we actually used the scroll bar attached to this
16757 window, so it shouldn't be deleted at the end of redisplay. */
16758 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16759 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16760 }
16761
16762 /* Restore current_buffer and value of point in it. The window
16763 update may have changed the buffer, so first make sure `opoint'
16764 is still valid (Bug#6177). */
16765 if (CHARPOS (opoint) < BEGV)
16766 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16767 else if (CHARPOS (opoint) > ZV)
16768 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16769 else
16770 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16771
16772 set_buffer_internal_1 (old);
16773 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16774 shorter. This can be caused by log truncation in *Messages*. */
16775 if (CHARPOS (lpoint) <= ZV)
16776 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16777
16778 unbind_to (count, Qnil);
16779 }
16780
16781
16782 /* Build the complete desired matrix of WINDOW with a window start
16783 buffer position POS.
16784
16785 Value is 1 if successful. It is zero if fonts were loaded during
16786 redisplay which makes re-adjusting glyph matrices necessary, and -1
16787 if point would appear in the scroll margins.
16788 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16789 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16790 set in FLAGS.) */
16791
16792 int
16793 try_window (Lisp_Object window, struct text_pos pos, int flags)
16794 {
16795 struct window *w = XWINDOW (window);
16796 struct it it;
16797 struct glyph_row *last_text_row = NULL;
16798 struct frame *f = XFRAME (w->frame);
16799 int frame_line_height = default_line_pixel_height (w);
16800
16801 /* Make POS the new window start. */
16802 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16803
16804 /* Mark cursor position as unknown. No overlay arrow seen. */
16805 w->cursor.vpos = -1;
16806 overlay_arrow_seen = 0;
16807
16808 /* Initialize iterator and info to start at POS. */
16809 start_display (&it, w, pos);
16810
16811 /* Display all lines of W. */
16812 while (it.current_y < it.last_visible_y)
16813 {
16814 if (display_line (&it))
16815 last_text_row = it.glyph_row - 1;
16816 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16817 return 0;
16818 }
16819
16820 /* Don't let the cursor end in the scroll margins. */
16821 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16822 && !MINI_WINDOW_P (w))
16823 {
16824 int this_scroll_margin;
16825 int window_total_lines
16826 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16827
16828 if (scroll_margin > 0)
16829 {
16830 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16831 this_scroll_margin *= frame_line_height;
16832 }
16833 else
16834 this_scroll_margin = 0;
16835
16836 if ((w->cursor.y >= 0 /* not vscrolled */
16837 && w->cursor.y < this_scroll_margin
16838 && CHARPOS (pos) > BEGV
16839 && IT_CHARPOS (it) < ZV)
16840 /* rms: considering make_cursor_line_fully_visible_p here
16841 seems to give wrong results. We don't want to recenter
16842 when the last line is partly visible, we want to allow
16843 that case to be handled in the usual way. */
16844 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16845 {
16846 w->cursor.vpos = -1;
16847 clear_glyph_matrix (w->desired_matrix);
16848 return -1;
16849 }
16850 }
16851
16852 /* If bottom moved off end of frame, change mode line percentage. */
16853 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16854 w->update_mode_line = 1;
16855
16856 /* Set window_end_pos to the offset of the last character displayed
16857 on the window from the end of current_buffer. Set
16858 window_end_vpos to its row number. */
16859 if (last_text_row)
16860 {
16861 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16862 adjust_window_ends (w, last_text_row, 0);
16863 eassert
16864 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16865 w->window_end_vpos)));
16866 }
16867 else
16868 {
16869 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16870 w->window_end_pos = Z - ZV;
16871 w->window_end_vpos = 0;
16872 }
16873
16874 /* But that is not valid info until redisplay finishes. */
16875 w->window_end_valid = 0;
16876 return 1;
16877 }
16878
16879
16880 \f
16881 /************************************************************************
16882 Window redisplay reusing current matrix when buffer has not changed
16883 ************************************************************************/
16884
16885 /* Try redisplay of window W showing an unchanged buffer with a
16886 different window start than the last time it was displayed by
16887 reusing its current matrix. Value is non-zero if successful.
16888 W->start is the new window start. */
16889
16890 static int
16891 try_window_reusing_current_matrix (struct window *w)
16892 {
16893 struct frame *f = XFRAME (w->frame);
16894 struct glyph_row *bottom_row;
16895 struct it it;
16896 struct run run;
16897 struct text_pos start, new_start;
16898 int nrows_scrolled, i;
16899 struct glyph_row *last_text_row;
16900 struct glyph_row *last_reused_text_row;
16901 struct glyph_row *start_row;
16902 int start_vpos, min_y, max_y;
16903
16904 #ifdef GLYPH_DEBUG
16905 if (inhibit_try_window_reusing)
16906 return 0;
16907 #endif
16908
16909 if (/* This function doesn't handle terminal frames. */
16910 !FRAME_WINDOW_P (f)
16911 /* Don't try to reuse the display if windows have been split
16912 or such. */
16913 || windows_or_buffers_changed
16914 || f->cursor_type_changed)
16915 return 0;
16916
16917 /* Can't do this if showing trailing whitespace. */
16918 if (!NILP (Vshow_trailing_whitespace))
16919 return 0;
16920
16921 /* If top-line visibility has changed, give up. */
16922 if (WINDOW_WANTS_HEADER_LINE_P (w)
16923 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16924 return 0;
16925
16926 /* Give up if old or new display is scrolled vertically. We could
16927 make this function handle this, but right now it doesn't. */
16928 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16929 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16930 return 0;
16931
16932 /* The variable new_start now holds the new window start. The old
16933 start `start' can be determined from the current matrix. */
16934 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16935 start = start_row->minpos;
16936 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16937
16938 /* Clear the desired matrix for the display below. */
16939 clear_glyph_matrix (w->desired_matrix);
16940
16941 if (CHARPOS (new_start) <= CHARPOS (start))
16942 {
16943 /* Don't use this method if the display starts with an ellipsis
16944 displayed for invisible text. It's not easy to handle that case
16945 below, and it's certainly not worth the effort since this is
16946 not a frequent case. */
16947 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16948 return 0;
16949
16950 IF_DEBUG (debug_method_add (w, "twu1"));
16951
16952 /* Display up to a row that can be reused. The variable
16953 last_text_row is set to the last row displayed that displays
16954 text. Note that it.vpos == 0 if or if not there is a
16955 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16956 start_display (&it, w, new_start);
16957 w->cursor.vpos = -1;
16958 last_text_row = last_reused_text_row = NULL;
16959
16960 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16961 {
16962 /* If we have reached into the characters in the START row,
16963 that means the line boundaries have changed. So we
16964 can't start copying with the row START. Maybe it will
16965 work to start copying with the following row. */
16966 while (IT_CHARPOS (it) > CHARPOS (start))
16967 {
16968 /* Advance to the next row as the "start". */
16969 start_row++;
16970 start = start_row->minpos;
16971 /* If there are no more rows to try, or just one, give up. */
16972 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16973 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16974 || CHARPOS (start) == ZV)
16975 {
16976 clear_glyph_matrix (w->desired_matrix);
16977 return 0;
16978 }
16979
16980 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16981 }
16982 /* If we have reached alignment, we can copy the rest of the
16983 rows. */
16984 if (IT_CHARPOS (it) == CHARPOS (start)
16985 /* Don't accept "alignment" inside a display vector,
16986 since start_row could have started in the middle of
16987 that same display vector (thus their character
16988 positions match), and we have no way of telling if
16989 that is the case. */
16990 && it.current.dpvec_index < 0)
16991 break;
16992
16993 if (display_line (&it))
16994 last_text_row = it.glyph_row - 1;
16995
16996 }
16997
16998 /* A value of current_y < last_visible_y means that we stopped
16999 at the previous window start, which in turn means that we
17000 have at least one reusable row. */
17001 if (it.current_y < it.last_visible_y)
17002 {
17003 struct glyph_row *row;
17004
17005 /* IT.vpos always starts from 0; it counts text lines. */
17006 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17007
17008 /* Find PT if not already found in the lines displayed. */
17009 if (w->cursor.vpos < 0)
17010 {
17011 int dy = it.current_y - start_row->y;
17012
17013 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17014 row = row_containing_pos (w, PT, row, NULL, dy);
17015 if (row)
17016 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17017 dy, nrows_scrolled);
17018 else
17019 {
17020 clear_glyph_matrix (w->desired_matrix);
17021 return 0;
17022 }
17023 }
17024
17025 /* Scroll the display. Do it before the current matrix is
17026 changed. The problem here is that update has not yet
17027 run, i.e. part of the current matrix is not up to date.
17028 scroll_run_hook will clear the cursor, and use the
17029 current matrix to get the height of the row the cursor is
17030 in. */
17031 run.current_y = start_row->y;
17032 run.desired_y = it.current_y;
17033 run.height = it.last_visible_y - it.current_y;
17034
17035 if (run.height > 0 && run.current_y != run.desired_y)
17036 {
17037 update_begin (f);
17038 FRAME_RIF (f)->update_window_begin_hook (w);
17039 FRAME_RIF (f)->clear_window_mouse_face (w);
17040 FRAME_RIF (f)->scroll_run_hook (w, &run);
17041 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17042 update_end (f);
17043 }
17044
17045 /* Shift current matrix down by nrows_scrolled lines. */
17046 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17047 rotate_matrix (w->current_matrix,
17048 start_vpos,
17049 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17050 nrows_scrolled);
17051
17052 /* Disable lines that must be updated. */
17053 for (i = 0; i < nrows_scrolled; ++i)
17054 (start_row + i)->enabled_p = false;
17055
17056 /* Re-compute Y positions. */
17057 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17058 max_y = it.last_visible_y;
17059 for (row = start_row + nrows_scrolled;
17060 row < bottom_row;
17061 ++row)
17062 {
17063 row->y = it.current_y;
17064 row->visible_height = row->height;
17065
17066 if (row->y < min_y)
17067 row->visible_height -= min_y - row->y;
17068 if (row->y + row->height > max_y)
17069 row->visible_height -= row->y + row->height - max_y;
17070 if (row->fringe_bitmap_periodic_p)
17071 row->redraw_fringe_bitmaps_p = 1;
17072
17073 it.current_y += row->height;
17074
17075 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17076 last_reused_text_row = row;
17077 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17078 break;
17079 }
17080
17081 /* Disable lines in the current matrix which are now
17082 below the window. */
17083 for (++row; row < bottom_row; ++row)
17084 row->enabled_p = row->mode_line_p = 0;
17085 }
17086
17087 /* Update window_end_pos etc.; last_reused_text_row is the last
17088 reused row from the current matrix containing text, if any.
17089 The value of last_text_row is the last displayed line
17090 containing text. */
17091 if (last_reused_text_row)
17092 adjust_window_ends (w, last_reused_text_row, 1);
17093 else if (last_text_row)
17094 adjust_window_ends (w, last_text_row, 0);
17095 else
17096 {
17097 /* This window must be completely empty. */
17098 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17099 w->window_end_pos = Z - ZV;
17100 w->window_end_vpos = 0;
17101 }
17102 w->window_end_valid = 0;
17103
17104 /* Update hint: don't try scrolling again in update_window. */
17105 w->desired_matrix->no_scrolling_p = 1;
17106
17107 #ifdef GLYPH_DEBUG
17108 debug_method_add (w, "try_window_reusing_current_matrix 1");
17109 #endif
17110 return 1;
17111 }
17112 else if (CHARPOS (new_start) > CHARPOS (start))
17113 {
17114 struct glyph_row *pt_row, *row;
17115 struct glyph_row *first_reusable_row;
17116 struct glyph_row *first_row_to_display;
17117 int dy;
17118 int yb = window_text_bottom_y (w);
17119
17120 /* Find the row starting at new_start, if there is one. Don't
17121 reuse a partially visible line at the end. */
17122 first_reusable_row = start_row;
17123 while (first_reusable_row->enabled_p
17124 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17125 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17126 < CHARPOS (new_start)))
17127 ++first_reusable_row;
17128
17129 /* Give up if there is no row to reuse. */
17130 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17131 || !first_reusable_row->enabled_p
17132 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17133 != CHARPOS (new_start)))
17134 return 0;
17135
17136 /* We can reuse fully visible rows beginning with
17137 first_reusable_row to the end of the window. Set
17138 first_row_to_display to the first row that cannot be reused.
17139 Set pt_row to the row containing point, if there is any. */
17140 pt_row = NULL;
17141 for (first_row_to_display = first_reusable_row;
17142 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17143 ++first_row_to_display)
17144 {
17145 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17146 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17147 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17148 && first_row_to_display->ends_at_zv_p
17149 && pt_row == NULL)))
17150 pt_row = first_row_to_display;
17151 }
17152
17153 /* Start displaying at the start of first_row_to_display. */
17154 eassert (first_row_to_display->y < yb);
17155 init_to_row_start (&it, w, first_row_to_display);
17156
17157 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17158 - start_vpos);
17159 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17160 - nrows_scrolled);
17161 it.current_y = (first_row_to_display->y - first_reusable_row->y
17162 + WINDOW_HEADER_LINE_HEIGHT (w));
17163
17164 /* Display lines beginning with first_row_to_display in the
17165 desired matrix. Set last_text_row to the last row displayed
17166 that displays text. */
17167 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17168 if (pt_row == NULL)
17169 w->cursor.vpos = -1;
17170 last_text_row = NULL;
17171 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17172 if (display_line (&it))
17173 last_text_row = it.glyph_row - 1;
17174
17175 /* If point is in a reused row, adjust y and vpos of the cursor
17176 position. */
17177 if (pt_row)
17178 {
17179 w->cursor.vpos -= nrows_scrolled;
17180 w->cursor.y -= first_reusable_row->y - start_row->y;
17181 }
17182
17183 /* Give up if point isn't in a row displayed or reused. (This
17184 also handles the case where w->cursor.vpos < nrows_scrolled
17185 after the calls to display_line, which can happen with scroll
17186 margins. See bug#1295.) */
17187 if (w->cursor.vpos < 0)
17188 {
17189 clear_glyph_matrix (w->desired_matrix);
17190 return 0;
17191 }
17192
17193 /* Scroll the display. */
17194 run.current_y = first_reusable_row->y;
17195 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17196 run.height = it.last_visible_y - run.current_y;
17197 dy = run.current_y - run.desired_y;
17198
17199 if (run.height)
17200 {
17201 update_begin (f);
17202 FRAME_RIF (f)->update_window_begin_hook (w);
17203 FRAME_RIF (f)->clear_window_mouse_face (w);
17204 FRAME_RIF (f)->scroll_run_hook (w, &run);
17205 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17206 update_end (f);
17207 }
17208
17209 /* Adjust Y positions of reused rows. */
17210 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17211 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17212 max_y = it.last_visible_y;
17213 for (row = first_reusable_row; row < first_row_to_display; ++row)
17214 {
17215 row->y -= dy;
17216 row->visible_height = row->height;
17217 if (row->y < min_y)
17218 row->visible_height -= min_y - row->y;
17219 if (row->y + row->height > max_y)
17220 row->visible_height -= row->y + row->height - max_y;
17221 if (row->fringe_bitmap_periodic_p)
17222 row->redraw_fringe_bitmaps_p = 1;
17223 }
17224
17225 /* Scroll the current matrix. */
17226 eassert (nrows_scrolled > 0);
17227 rotate_matrix (w->current_matrix,
17228 start_vpos,
17229 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17230 -nrows_scrolled);
17231
17232 /* Disable rows not reused. */
17233 for (row -= nrows_scrolled; row < bottom_row; ++row)
17234 row->enabled_p = false;
17235
17236 /* Point may have moved to a different line, so we cannot assume that
17237 the previous cursor position is valid; locate the correct row. */
17238 if (pt_row)
17239 {
17240 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17241 row < bottom_row
17242 && PT >= MATRIX_ROW_END_CHARPOS (row)
17243 && !row->ends_at_zv_p;
17244 row++)
17245 {
17246 w->cursor.vpos++;
17247 w->cursor.y = row->y;
17248 }
17249 if (row < bottom_row)
17250 {
17251 /* Can't simply scan the row for point with
17252 bidi-reordered glyph rows. Let set_cursor_from_row
17253 figure out where to put the cursor, and if it fails,
17254 give up. */
17255 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17256 {
17257 if (!set_cursor_from_row (w, row, w->current_matrix,
17258 0, 0, 0, 0))
17259 {
17260 clear_glyph_matrix (w->desired_matrix);
17261 return 0;
17262 }
17263 }
17264 else
17265 {
17266 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17267 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17268
17269 for (; glyph < end
17270 && (!BUFFERP (glyph->object)
17271 || glyph->charpos < PT);
17272 glyph++)
17273 {
17274 w->cursor.hpos++;
17275 w->cursor.x += glyph->pixel_width;
17276 }
17277 }
17278 }
17279 }
17280
17281 /* Adjust window end. A null value of last_text_row means that
17282 the window end is in reused rows which in turn means that
17283 only its vpos can have changed. */
17284 if (last_text_row)
17285 adjust_window_ends (w, last_text_row, 0);
17286 else
17287 w->window_end_vpos -= nrows_scrolled;
17288
17289 w->window_end_valid = 0;
17290 w->desired_matrix->no_scrolling_p = 1;
17291
17292 #ifdef GLYPH_DEBUG
17293 debug_method_add (w, "try_window_reusing_current_matrix 2");
17294 #endif
17295 return 1;
17296 }
17297
17298 return 0;
17299 }
17300
17301
17302 \f
17303 /************************************************************************
17304 Window redisplay reusing current matrix when buffer has changed
17305 ************************************************************************/
17306
17307 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17308 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17309 ptrdiff_t *, ptrdiff_t *);
17310 static struct glyph_row *
17311 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17312 struct glyph_row *);
17313
17314
17315 /* Return the last row in MATRIX displaying text. If row START is
17316 non-null, start searching with that row. IT gives the dimensions
17317 of the display. Value is null if matrix is empty; otherwise it is
17318 a pointer to the row found. */
17319
17320 static struct glyph_row *
17321 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17322 struct glyph_row *start)
17323 {
17324 struct glyph_row *row, *row_found;
17325
17326 /* Set row_found to the last row in IT->w's current matrix
17327 displaying text. The loop looks funny but think of partially
17328 visible lines. */
17329 row_found = NULL;
17330 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17331 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17332 {
17333 eassert (row->enabled_p);
17334 row_found = row;
17335 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17336 break;
17337 ++row;
17338 }
17339
17340 return row_found;
17341 }
17342
17343
17344 /* Return the last row in the current matrix of W that is not affected
17345 by changes at the start of current_buffer that occurred since W's
17346 current matrix was built. Value is null if no such row exists.
17347
17348 BEG_UNCHANGED us the number of characters unchanged at the start of
17349 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17350 first changed character in current_buffer. Characters at positions <
17351 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17352 when the current matrix was built. */
17353
17354 static struct glyph_row *
17355 find_last_unchanged_at_beg_row (struct window *w)
17356 {
17357 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17358 struct glyph_row *row;
17359 struct glyph_row *row_found = NULL;
17360 int yb = window_text_bottom_y (w);
17361
17362 /* Find the last row displaying unchanged text. */
17363 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17364 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17365 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17366 ++row)
17367 {
17368 if (/* If row ends before first_changed_pos, it is unchanged,
17369 except in some case. */
17370 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17371 /* When row ends in ZV and we write at ZV it is not
17372 unchanged. */
17373 && !row->ends_at_zv_p
17374 /* When first_changed_pos is the end of a continued line,
17375 row is not unchanged because it may be no longer
17376 continued. */
17377 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17378 && (row->continued_p
17379 || row->exact_window_width_line_p))
17380 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17381 needs to be recomputed, so don't consider this row as
17382 unchanged. This happens when the last line was
17383 bidi-reordered and was killed immediately before this
17384 redisplay cycle. In that case, ROW->end stores the
17385 buffer position of the first visual-order character of
17386 the killed text, which is now beyond ZV. */
17387 && CHARPOS (row->end.pos) <= ZV)
17388 row_found = row;
17389
17390 /* Stop if last visible row. */
17391 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17392 break;
17393 }
17394
17395 return row_found;
17396 }
17397
17398
17399 /* Find the first glyph row in the current matrix of W that is not
17400 affected by changes at the end of current_buffer since the
17401 time W's current matrix was built.
17402
17403 Return in *DELTA the number of chars by which buffer positions in
17404 unchanged text at the end of current_buffer must be adjusted.
17405
17406 Return in *DELTA_BYTES the corresponding number of bytes.
17407
17408 Value is null if no such row exists, i.e. all rows are affected by
17409 changes. */
17410
17411 static struct glyph_row *
17412 find_first_unchanged_at_end_row (struct window *w,
17413 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17414 {
17415 struct glyph_row *row;
17416 struct glyph_row *row_found = NULL;
17417
17418 *delta = *delta_bytes = 0;
17419
17420 /* Display must not have been paused, otherwise the current matrix
17421 is not up to date. */
17422 eassert (w->window_end_valid);
17423
17424 /* A value of window_end_pos >= END_UNCHANGED means that the window
17425 end is in the range of changed text. If so, there is no
17426 unchanged row at the end of W's current matrix. */
17427 if (w->window_end_pos >= END_UNCHANGED)
17428 return NULL;
17429
17430 /* Set row to the last row in W's current matrix displaying text. */
17431 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17432
17433 /* If matrix is entirely empty, no unchanged row exists. */
17434 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17435 {
17436 /* The value of row is the last glyph row in the matrix having a
17437 meaningful buffer position in it. The end position of row
17438 corresponds to window_end_pos. This allows us to translate
17439 buffer positions in the current matrix to current buffer
17440 positions for characters not in changed text. */
17441 ptrdiff_t Z_old =
17442 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17443 ptrdiff_t Z_BYTE_old =
17444 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17445 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17446 struct glyph_row *first_text_row
17447 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17448
17449 *delta = Z - Z_old;
17450 *delta_bytes = Z_BYTE - Z_BYTE_old;
17451
17452 /* Set last_unchanged_pos to the buffer position of the last
17453 character in the buffer that has not been changed. Z is the
17454 index + 1 of the last character in current_buffer, i.e. by
17455 subtracting END_UNCHANGED we get the index of the last
17456 unchanged character, and we have to add BEG to get its buffer
17457 position. */
17458 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17459 last_unchanged_pos_old = last_unchanged_pos - *delta;
17460
17461 /* Search backward from ROW for a row displaying a line that
17462 starts at a minimum position >= last_unchanged_pos_old. */
17463 for (; row > first_text_row; --row)
17464 {
17465 /* This used to abort, but it can happen.
17466 It is ok to just stop the search instead here. KFS. */
17467 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17468 break;
17469
17470 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17471 row_found = row;
17472 }
17473 }
17474
17475 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17476
17477 return row_found;
17478 }
17479
17480
17481 /* Make sure that glyph rows in the current matrix of window W
17482 reference the same glyph memory as corresponding rows in the
17483 frame's frame matrix. This function is called after scrolling W's
17484 current matrix on a terminal frame in try_window_id and
17485 try_window_reusing_current_matrix. */
17486
17487 static void
17488 sync_frame_with_window_matrix_rows (struct window *w)
17489 {
17490 struct frame *f = XFRAME (w->frame);
17491 struct glyph_row *window_row, *window_row_end, *frame_row;
17492
17493 /* Preconditions: W must be a leaf window and full-width. Its frame
17494 must have a frame matrix. */
17495 eassert (BUFFERP (w->contents));
17496 eassert (WINDOW_FULL_WIDTH_P (w));
17497 eassert (!FRAME_WINDOW_P (f));
17498
17499 /* If W is a full-width window, glyph pointers in W's current matrix
17500 have, by definition, to be the same as glyph pointers in the
17501 corresponding frame matrix. Note that frame matrices have no
17502 marginal areas (see build_frame_matrix). */
17503 window_row = w->current_matrix->rows;
17504 window_row_end = window_row + w->current_matrix->nrows;
17505 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17506 while (window_row < window_row_end)
17507 {
17508 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17509 struct glyph *end = window_row->glyphs[LAST_AREA];
17510
17511 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17512 frame_row->glyphs[TEXT_AREA] = start;
17513 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17514 frame_row->glyphs[LAST_AREA] = end;
17515
17516 /* Disable frame rows whose corresponding window rows have
17517 been disabled in try_window_id. */
17518 if (!window_row->enabled_p)
17519 frame_row->enabled_p = false;
17520
17521 ++window_row, ++frame_row;
17522 }
17523 }
17524
17525
17526 /* Find the glyph row in window W containing CHARPOS. Consider all
17527 rows between START and END (not inclusive). END null means search
17528 all rows to the end of the display area of W. Value is the row
17529 containing CHARPOS or null. */
17530
17531 struct glyph_row *
17532 row_containing_pos (struct window *w, ptrdiff_t charpos,
17533 struct glyph_row *start, struct glyph_row *end, int dy)
17534 {
17535 struct glyph_row *row = start;
17536 struct glyph_row *best_row = NULL;
17537 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17538 int last_y;
17539
17540 /* If we happen to start on a header-line, skip that. */
17541 if (row->mode_line_p)
17542 ++row;
17543
17544 if ((end && row >= end) || !row->enabled_p)
17545 return NULL;
17546
17547 last_y = window_text_bottom_y (w) - dy;
17548
17549 while (1)
17550 {
17551 /* Give up if we have gone too far. */
17552 if (end && row >= end)
17553 return NULL;
17554 /* This formerly returned if they were equal.
17555 I think that both quantities are of a "last plus one" type;
17556 if so, when they are equal, the row is within the screen. -- rms. */
17557 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17558 return NULL;
17559
17560 /* If it is in this row, return this row. */
17561 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17562 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17563 /* The end position of a row equals the start
17564 position of the next row. If CHARPOS is there, we
17565 would rather consider it displayed in the next
17566 line, except when this line ends in ZV. */
17567 && !row_for_charpos_p (row, charpos)))
17568 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17569 {
17570 struct glyph *g;
17571
17572 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17573 || (!best_row && !row->continued_p))
17574 return row;
17575 /* In bidi-reordered rows, there could be several rows whose
17576 edges surround CHARPOS, all of these rows belonging to
17577 the same continued line. We need to find the row which
17578 fits CHARPOS the best. */
17579 for (g = row->glyphs[TEXT_AREA];
17580 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17581 g++)
17582 {
17583 if (!STRINGP (g->object))
17584 {
17585 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17586 {
17587 mindif = eabs (g->charpos - charpos);
17588 best_row = row;
17589 /* Exact match always wins. */
17590 if (mindif == 0)
17591 return best_row;
17592 }
17593 }
17594 }
17595 }
17596 else if (best_row && !row->continued_p)
17597 return best_row;
17598 ++row;
17599 }
17600 }
17601
17602
17603 /* Try to redisplay window W by reusing its existing display. W's
17604 current matrix must be up to date when this function is called,
17605 i.e. window_end_valid must be nonzero.
17606
17607 Value is
17608
17609 >= 1 if successful, i.e. display has been updated
17610 specifically:
17611 1 means the changes were in front of a newline that precedes
17612 the window start, and the whole current matrix was reused
17613 2 means the changes were after the last position displayed
17614 in the window, and the whole current matrix was reused
17615 3 means portions of the current matrix were reused, while
17616 some of the screen lines were redrawn
17617 -1 if redisplay with same window start is known not to succeed
17618 0 if otherwise unsuccessful
17619
17620 The following steps are performed:
17621
17622 1. Find the last row in the current matrix of W that is not
17623 affected by changes at the start of current_buffer. If no such row
17624 is found, give up.
17625
17626 2. Find the first row in W's current matrix that is not affected by
17627 changes at the end of current_buffer. Maybe there is no such row.
17628
17629 3. Display lines beginning with the row + 1 found in step 1 to the
17630 row found in step 2 or, if step 2 didn't find a row, to the end of
17631 the window.
17632
17633 4. If cursor is not known to appear on the window, give up.
17634
17635 5. If display stopped at the row found in step 2, scroll the
17636 display and current matrix as needed.
17637
17638 6. Maybe display some lines at the end of W, if we must. This can
17639 happen under various circumstances, like a partially visible line
17640 becoming fully visible, or because newly displayed lines are displayed
17641 in smaller font sizes.
17642
17643 7. Update W's window end information. */
17644
17645 static int
17646 try_window_id (struct window *w)
17647 {
17648 struct frame *f = XFRAME (w->frame);
17649 struct glyph_matrix *current_matrix = w->current_matrix;
17650 struct glyph_matrix *desired_matrix = w->desired_matrix;
17651 struct glyph_row *last_unchanged_at_beg_row;
17652 struct glyph_row *first_unchanged_at_end_row;
17653 struct glyph_row *row;
17654 struct glyph_row *bottom_row;
17655 int bottom_vpos;
17656 struct it it;
17657 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17658 int dvpos, dy;
17659 struct text_pos start_pos;
17660 struct run run;
17661 int first_unchanged_at_end_vpos = 0;
17662 struct glyph_row *last_text_row, *last_text_row_at_end;
17663 struct text_pos start;
17664 ptrdiff_t first_changed_charpos, last_changed_charpos;
17665
17666 #ifdef GLYPH_DEBUG
17667 if (inhibit_try_window_id)
17668 return 0;
17669 #endif
17670
17671 /* This is handy for debugging. */
17672 #if 0
17673 #define GIVE_UP(X) \
17674 do { \
17675 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17676 return 0; \
17677 } while (0)
17678 #else
17679 #define GIVE_UP(X) return 0
17680 #endif
17681
17682 SET_TEXT_POS_FROM_MARKER (start, w->start);
17683
17684 /* Don't use this for mini-windows because these can show
17685 messages and mini-buffers, and we don't handle that here. */
17686 if (MINI_WINDOW_P (w))
17687 GIVE_UP (1);
17688
17689 /* This flag is used to prevent redisplay optimizations. */
17690 if (windows_or_buffers_changed || f->cursor_type_changed)
17691 GIVE_UP (2);
17692
17693 /* This function's optimizations cannot be used if overlays have
17694 changed in the buffer displayed by the window, so give up if they
17695 have. */
17696 if (w->last_overlay_modified != OVERLAY_MODIFF)
17697 GIVE_UP (21);
17698
17699 /* Verify that narrowing has not changed.
17700 Also verify that we were not told to prevent redisplay optimizations.
17701 It would be nice to further
17702 reduce the number of cases where this prevents try_window_id. */
17703 if (current_buffer->clip_changed
17704 || current_buffer->prevent_redisplay_optimizations_p)
17705 GIVE_UP (3);
17706
17707 /* Window must either use window-based redisplay or be full width. */
17708 if (!FRAME_WINDOW_P (f)
17709 && (!FRAME_LINE_INS_DEL_OK (f)
17710 || !WINDOW_FULL_WIDTH_P (w)))
17711 GIVE_UP (4);
17712
17713 /* Give up if point is known NOT to appear in W. */
17714 if (PT < CHARPOS (start))
17715 GIVE_UP (5);
17716
17717 /* Another way to prevent redisplay optimizations. */
17718 if (w->last_modified == 0)
17719 GIVE_UP (6);
17720
17721 /* Verify that window is not hscrolled. */
17722 if (w->hscroll != 0)
17723 GIVE_UP (7);
17724
17725 /* Verify that display wasn't paused. */
17726 if (!w->window_end_valid)
17727 GIVE_UP (8);
17728
17729 /* Likewise if highlighting trailing whitespace. */
17730 if (!NILP (Vshow_trailing_whitespace))
17731 GIVE_UP (11);
17732
17733 /* Can't use this if overlay arrow position and/or string have
17734 changed. */
17735 if (overlay_arrows_changed_p ())
17736 GIVE_UP (12);
17737
17738 /* When word-wrap is on, adding a space to the first word of a
17739 wrapped line can change the wrap position, altering the line
17740 above it. It might be worthwhile to handle this more
17741 intelligently, but for now just redisplay from scratch. */
17742 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17743 GIVE_UP (21);
17744
17745 /* Under bidi reordering, adding or deleting a character in the
17746 beginning of a paragraph, before the first strong directional
17747 character, can change the base direction of the paragraph (unless
17748 the buffer specifies a fixed paragraph direction), which will
17749 require to redisplay the whole paragraph. It might be worthwhile
17750 to find the paragraph limits and widen the range of redisplayed
17751 lines to that, but for now just give up this optimization and
17752 redisplay from scratch. */
17753 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17754 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17755 GIVE_UP (22);
17756
17757 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17758 only if buffer has really changed. The reason is that the gap is
17759 initially at Z for freshly visited files. The code below would
17760 set end_unchanged to 0 in that case. */
17761 if (MODIFF > SAVE_MODIFF
17762 /* This seems to happen sometimes after saving a buffer. */
17763 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17764 {
17765 if (GPT - BEG < BEG_UNCHANGED)
17766 BEG_UNCHANGED = GPT - BEG;
17767 if (Z - GPT < END_UNCHANGED)
17768 END_UNCHANGED = Z - GPT;
17769 }
17770
17771 /* The position of the first and last character that has been changed. */
17772 first_changed_charpos = BEG + BEG_UNCHANGED;
17773 last_changed_charpos = Z - END_UNCHANGED;
17774
17775 /* If window starts after a line end, and the last change is in
17776 front of that newline, then changes don't affect the display.
17777 This case happens with stealth-fontification. Note that although
17778 the display is unchanged, glyph positions in the matrix have to
17779 be adjusted, of course. */
17780 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17781 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17782 && ((last_changed_charpos < CHARPOS (start)
17783 && CHARPOS (start) == BEGV)
17784 || (last_changed_charpos < CHARPOS (start) - 1
17785 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17786 {
17787 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17788 struct glyph_row *r0;
17789
17790 /* Compute how many chars/bytes have been added to or removed
17791 from the buffer. */
17792 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17793 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17794 Z_delta = Z - Z_old;
17795 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17796
17797 /* Give up if PT is not in the window. Note that it already has
17798 been checked at the start of try_window_id that PT is not in
17799 front of the window start. */
17800 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17801 GIVE_UP (13);
17802
17803 /* If window start is unchanged, we can reuse the whole matrix
17804 as is, after adjusting glyph positions. No need to compute
17805 the window end again, since its offset from Z hasn't changed. */
17806 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17807 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17808 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17809 /* PT must not be in a partially visible line. */
17810 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17811 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17812 {
17813 /* Adjust positions in the glyph matrix. */
17814 if (Z_delta || Z_delta_bytes)
17815 {
17816 struct glyph_row *r1
17817 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17818 increment_matrix_positions (w->current_matrix,
17819 MATRIX_ROW_VPOS (r0, current_matrix),
17820 MATRIX_ROW_VPOS (r1, current_matrix),
17821 Z_delta, Z_delta_bytes);
17822 }
17823
17824 /* Set the cursor. */
17825 row = row_containing_pos (w, PT, r0, NULL, 0);
17826 if (row)
17827 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17828 return 1;
17829 }
17830 }
17831
17832 /* Handle the case that changes are all below what is displayed in
17833 the window, and that PT is in the window. This shortcut cannot
17834 be taken if ZV is visible in the window, and text has been added
17835 there that is visible in the window. */
17836 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17837 /* ZV is not visible in the window, or there are no
17838 changes at ZV, actually. */
17839 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17840 || first_changed_charpos == last_changed_charpos))
17841 {
17842 struct glyph_row *r0;
17843
17844 /* Give up if PT is not in the window. Note that it already has
17845 been checked at the start of try_window_id that PT is not in
17846 front of the window start. */
17847 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17848 GIVE_UP (14);
17849
17850 /* If window start is unchanged, we can reuse the whole matrix
17851 as is, without changing glyph positions since no text has
17852 been added/removed in front of the window end. */
17853 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17854 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17855 /* PT must not be in a partially visible line. */
17856 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17857 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17858 {
17859 /* We have to compute the window end anew since text
17860 could have been added/removed after it. */
17861 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17862 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17863
17864 /* Set the cursor. */
17865 row = row_containing_pos (w, PT, r0, NULL, 0);
17866 if (row)
17867 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17868 return 2;
17869 }
17870 }
17871
17872 /* Give up if window start is in the changed area.
17873
17874 The condition used to read
17875
17876 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17877
17878 but why that was tested escapes me at the moment. */
17879 if (CHARPOS (start) >= first_changed_charpos
17880 && CHARPOS (start) <= last_changed_charpos)
17881 GIVE_UP (15);
17882
17883 /* Check that window start agrees with the start of the first glyph
17884 row in its current matrix. Check this after we know the window
17885 start is not in changed text, otherwise positions would not be
17886 comparable. */
17887 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17888 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17889 GIVE_UP (16);
17890
17891 /* Give up if the window ends in strings. Overlay strings
17892 at the end are difficult to handle, so don't try. */
17893 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17894 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17895 GIVE_UP (20);
17896
17897 /* Compute the position at which we have to start displaying new
17898 lines. Some of the lines at the top of the window might be
17899 reusable because they are not displaying changed text. Find the
17900 last row in W's current matrix not affected by changes at the
17901 start of current_buffer. Value is null if changes start in the
17902 first line of window. */
17903 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17904 if (last_unchanged_at_beg_row)
17905 {
17906 /* Avoid starting to display in the middle of a character, a TAB
17907 for instance. This is easier than to set up the iterator
17908 exactly, and it's not a frequent case, so the additional
17909 effort wouldn't really pay off. */
17910 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17911 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17912 && last_unchanged_at_beg_row > w->current_matrix->rows)
17913 --last_unchanged_at_beg_row;
17914
17915 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17916 GIVE_UP (17);
17917
17918 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17919 GIVE_UP (18);
17920 start_pos = it.current.pos;
17921
17922 /* Start displaying new lines in the desired matrix at the same
17923 vpos we would use in the current matrix, i.e. below
17924 last_unchanged_at_beg_row. */
17925 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17926 current_matrix);
17927 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17928 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17929
17930 eassert (it.hpos == 0 && it.current_x == 0);
17931 }
17932 else
17933 {
17934 /* There are no reusable lines at the start of the window.
17935 Start displaying in the first text line. */
17936 start_display (&it, w, start);
17937 it.vpos = it.first_vpos;
17938 start_pos = it.current.pos;
17939 }
17940
17941 /* Find the first row that is not affected by changes at the end of
17942 the buffer. Value will be null if there is no unchanged row, in
17943 which case we must redisplay to the end of the window. delta
17944 will be set to the value by which buffer positions beginning with
17945 first_unchanged_at_end_row have to be adjusted due to text
17946 changes. */
17947 first_unchanged_at_end_row
17948 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17949 IF_DEBUG (debug_delta = delta);
17950 IF_DEBUG (debug_delta_bytes = delta_bytes);
17951
17952 /* Set stop_pos to the buffer position up to which we will have to
17953 display new lines. If first_unchanged_at_end_row != NULL, this
17954 is the buffer position of the start of the line displayed in that
17955 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17956 that we don't stop at a buffer position. */
17957 stop_pos = 0;
17958 if (first_unchanged_at_end_row)
17959 {
17960 eassert (last_unchanged_at_beg_row == NULL
17961 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17962
17963 /* If this is a continuation line, move forward to the next one
17964 that isn't. Changes in lines above affect this line.
17965 Caution: this may move first_unchanged_at_end_row to a row
17966 not displaying text. */
17967 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17968 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17969 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17970 < it.last_visible_y))
17971 ++first_unchanged_at_end_row;
17972
17973 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17974 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17975 >= it.last_visible_y))
17976 first_unchanged_at_end_row = NULL;
17977 else
17978 {
17979 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17980 + delta);
17981 first_unchanged_at_end_vpos
17982 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17983 eassert (stop_pos >= Z - END_UNCHANGED);
17984 }
17985 }
17986 else if (last_unchanged_at_beg_row == NULL)
17987 GIVE_UP (19);
17988
17989
17990 #ifdef GLYPH_DEBUG
17991
17992 /* Either there is no unchanged row at the end, or the one we have
17993 now displays text. This is a necessary condition for the window
17994 end pos calculation at the end of this function. */
17995 eassert (first_unchanged_at_end_row == NULL
17996 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17997
17998 debug_last_unchanged_at_beg_vpos
17999 = (last_unchanged_at_beg_row
18000 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18001 : -1);
18002 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18003
18004 #endif /* GLYPH_DEBUG */
18005
18006
18007 /* Display new lines. Set last_text_row to the last new line
18008 displayed which has text on it, i.e. might end up as being the
18009 line where the window_end_vpos is. */
18010 w->cursor.vpos = -1;
18011 last_text_row = NULL;
18012 overlay_arrow_seen = 0;
18013 while (it.current_y < it.last_visible_y
18014 && !f->fonts_changed
18015 && (first_unchanged_at_end_row == NULL
18016 || IT_CHARPOS (it) < stop_pos))
18017 {
18018 if (display_line (&it))
18019 last_text_row = it.glyph_row - 1;
18020 }
18021
18022 if (f->fonts_changed)
18023 return -1;
18024
18025
18026 /* Compute differences in buffer positions, y-positions etc. for
18027 lines reused at the bottom of the window. Compute what we can
18028 scroll. */
18029 if (first_unchanged_at_end_row
18030 /* No lines reused because we displayed everything up to the
18031 bottom of the window. */
18032 && it.current_y < it.last_visible_y)
18033 {
18034 dvpos = (it.vpos
18035 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18036 current_matrix));
18037 dy = it.current_y - first_unchanged_at_end_row->y;
18038 run.current_y = first_unchanged_at_end_row->y;
18039 run.desired_y = run.current_y + dy;
18040 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18041 }
18042 else
18043 {
18044 delta = delta_bytes = dvpos = dy
18045 = run.current_y = run.desired_y = run.height = 0;
18046 first_unchanged_at_end_row = NULL;
18047 }
18048 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18049
18050
18051 /* Find the cursor if not already found. We have to decide whether
18052 PT will appear on this window (it sometimes doesn't, but this is
18053 not a very frequent case.) This decision has to be made before
18054 the current matrix is altered. A value of cursor.vpos < 0 means
18055 that PT is either in one of the lines beginning at
18056 first_unchanged_at_end_row or below the window. Don't care for
18057 lines that might be displayed later at the window end; as
18058 mentioned, this is not a frequent case. */
18059 if (w->cursor.vpos < 0)
18060 {
18061 /* Cursor in unchanged rows at the top? */
18062 if (PT < CHARPOS (start_pos)
18063 && last_unchanged_at_beg_row)
18064 {
18065 row = row_containing_pos (w, PT,
18066 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18067 last_unchanged_at_beg_row + 1, 0);
18068 if (row)
18069 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18070 }
18071
18072 /* Start from first_unchanged_at_end_row looking for PT. */
18073 else if (first_unchanged_at_end_row)
18074 {
18075 row = row_containing_pos (w, PT - delta,
18076 first_unchanged_at_end_row, NULL, 0);
18077 if (row)
18078 set_cursor_from_row (w, row, w->current_matrix, delta,
18079 delta_bytes, dy, dvpos);
18080 }
18081
18082 /* Give up if cursor was not found. */
18083 if (w->cursor.vpos < 0)
18084 {
18085 clear_glyph_matrix (w->desired_matrix);
18086 return -1;
18087 }
18088 }
18089
18090 /* Don't let the cursor end in the scroll margins. */
18091 {
18092 int this_scroll_margin, cursor_height;
18093 int frame_line_height = default_line_pixel_height (w);
18094 int window_total_lines
18095 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18096
18097 this_scroll_margin =
18098 max (0, min (scroll_margin, window_total_lines / 4));
18099 this_scroll_margin *= frame_line_height;
18100 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18101
18102 if ((w->cursor.y < this_scroll_margin
18103 && CHARPOS (start) > BEGV)
18104 /* Old redisplay didn't take scroll margin into account at the bottom,
18105 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18106 || (w->cursor.y + (make_cursor_line_fully_visible_p
18107 ? cursor_height + this_scroll_margin
18108 : 1)) > it.last_visible_y)
18109 {
18110 w->cursor.vpos = -1;
18111 clear_glyph_matrix (w->desired_matrix);
18112 return -1;
18113 }
18114 }
18115
18116 /* Scroll the display. Do it before changing the current matrix so
18117 that xterm.c doesn't get confused about where the cursor glyph is
18118 found. */
18119 if (dy && run.height)
18120 {
18121 update_begin (f);
18122
18123 if (FRAME_WINDOW_P (f))
18124 {
18125 FRAME_RIF (f)->update_window_begin_hook (w);
18126 FRAME_RIF (f)->clear_window_mouse_face (w);
18127 FRAME_RIF (f)->scroll_run_hook (w, &run);
18128 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18129 }
18130 else
18131 {
18132 /* Terminal frame. In this case, dvpos gives the number of
18133 lines to scroll by; dvpos < 0 means scroll up. */
18134 int from_vpos
18135 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18136 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18137 int end = (WINDOW_TOP_EDGE_LINE (w)
18138 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18139 + window_internal_height (w));
18140
18141 #if defined (HAVE_GPM) || defined (MSDOS)
18142 x_clear_window_mouse_face (w);
18143 #endif
18144 /* Perform the operation on the screen. */
18145 if (dvpos > 0)
18146 {
18147 /* Scroll last_unchanged_at_beg_row to the end of the
18148 window down dvpos lines. */
18149 set_terminal_window (f, end);
18150
18151 /* On dumb terminals delete dvpos lines at the end
18152 before inserting dvpos empty lines. */
18153 if (!FRAME_SCROLL_REGION_OK (f))
18154 ins_del_lines (f, end - dvpos, -dvpos);
18155
18156 /* Insert dvpos empty lines in front of
18157 last_unchanged_at_beg_row. */
18158 ins_del_lines (f, from, dvpos);
18159 }
18160 else if (dvpos < 0)
18161 {
18162 /* Scroll up last_unchanged_at_beg_vpos to the end of
18163 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18164 set_terminal_window (f, end);
18165
18166 /* Delete dvpos lines in front of
18167 last_unchanged_at_beg_vpos. ins_del_lines will set
18168 the cursor to the given vpos and emit |dvpos| delete
18169 line sequences. */
18170 ins_del_lines (f, from + dvpos, dvpos);
18171
18172 /* On a dumb terminal insert dvpos empty lines at the
18173 end. */
18174 if (!FRAME_SCROLL_REGION_OK (f))
18175 ins_del_lines (f, end + dvpos, -dvpos);
18176 }
18177
18178 set_terminal_window (f, 0);
18179 }
18180
18181 update_end (f);
18182 }
18183
18184 /* Shift reused rows of the current matrix to the right position.
18185 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18186 text. */
18187 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18188 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18189 if (dvpos < 0)
18190 {
18191 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18192 bottom_vpos, dvpos);
18193 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18194 bottom_vpos);
18195 }
18196 else if (dvpos > 0)
18197 {
18198 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18199 bottom_vpos, dvpos);
18200 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18201 first_unchanged_at_end_vpos + dvpos);
18202 }
18203
18204 /* For frame-based redisplay, make sure that current frame and window
18205 matrix are in sync with respect to glyph memory. */
18206 if (!FRAME_WINDOW_P (f))
18207 sync_frame_with_window_matrix_rows (w);
18208
18209 /* Adjust buffer positions in reused rows. */
18210 if (delta || delta_bytes)
18211 increment_matrix_positions (current_matrix,
18212 first_unchanged_at_end_vpos + dvpos,
18213 bottom_vpos, delta, delta_bytes);
18214
18215 /* Adjust Y positions. */
18216 if (dy)
18217 shift_glyph_matrix (w, current_matrix,
18218 first_unchanged_at_end_vpos + dvpos,
18219 bottom_vpos, dy);
18220
18221 if (first_unchanged_at_end_row)
18222 {
18223 first_unchanged_at_end_row += dvpos;
18224 if (first_unchanged_at_end_row->y >= it.last_visible_y
18225 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18226 first_unchanged_at_end_row = NULL;
18227 }
18228
18229 /* If scrolling up, there may be some lines to display at the end of
18230 the window. */
18231 last_text_row_at_end = NULL;
18232 if (dy < 0)
18233 {
18234 /* Scrolling up can leave for example a partially visible line
18235 at the end of the window to be redisplayed. */
18236 /* Set last_row to the glyph row in the current matrix where the
18237 window end line is found. It has been moved up or down in
18238 the matrix by dvpos. */
18239 int last_vpos = w->window_end_vpos + dvpos;
18240 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18241
18242 /* If last_row is the window end line, it should display text. */
18243 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18244
18245 /* If window end line was partially visible before, begin
18246 displaying at that line. Otherwise begin displaying with the
18247 line following it. */
18248 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18249 {
18250 init_to_row_start (&it, w, last_row);
18251 it.vpos = last_vpos;
18252 it.current_y = last_row->y;
18253 }
18254 else
18255 {
18256 init_to_row_end (&it, w, last_row);
18257 it.vpos = 1 + last_vpos;
18258 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18259 ++last_row;
18260 }
18261
18262 /* We may start in a continuation line. If so, we have to
18263 get the right continuation_lines_width and current_x. */
18264 it.continuation_lines_width = last_row->continuation_lines_width;
18265 it.hpos = it.current_x = 0;
18266
18267 /* Display the rest of the lines at the window end. */
18268 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18269 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18270 {
18271 /* Is it always sure that the display agrees with lines in
18272 the current matrix? I don't think so, so we mark rows
18273 displayed invalid in the current matrix by setting their
18274 enabled_p flag to zero. */
18275 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18276 if (display_line (&it))
18277 last_text_row_at_end = it.glyph_row - 1;
18278 }
18279 }
18280
18281 /* Update window_end_pos and window_end_vpos. */
18282 if (first_unchanged_at_end_row && !last_text_row_at_end)
18283 {
18284 /* Window end line if one of the preserved rows from the current
18285 matrix. Set row to the last row displaying text in current
18286 matrix starting at first_unchanged_at_end_row, after
18287 scrolling. */
18288 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18289 row = find_last_row_displaying_text (w->current_matrix, &it,
18290 first_unchanged_at_end_row);
18291 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18292 adjust_window_ends (w, row, 1);
18293 eassert (w->window_end_bytepos >= 0);
18294 IF_DEBUG (debug_method_add (w, "A"));
18295 }
18296 else if (last_text_row_at_end)
18297 {
18298 adjust_window_ends (w, last_text_row_at_end, 0);
18299 eassert (w->window_end_bytepos >= 0);
18300 IF_DEBUG (debug_method_add (w, "B"));
18301 }
18302 else if (last_text_row)
18303 {
18304 /* We have displayed either to the end of the window or at the
18305 end of the window, i.e. the last row with text is to be found
18306 in the desired matrix. */
18307 adjust_window_ends (w, last_text_row, 0);
18308 eassert (w->window_end_bytepos >= 0);
18309 }
18310 else if (first_unchanged_at_end_row == NULL
18311 && last_text_row == NULL
18312 && last_text_row_at_end == NULL)
18313 {
18314 /* Displayed to end of window, but no line containing text was
18315 displayed. Lines were deleted at the end of the window. */
18316 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18317 int vpos = w->window_end_vpos;
18318 struct glyph_row *current_row = current_matrix->rows + vpos;
18319 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18320
18321 for (row = NULL;
18322 row == NULL && vpos >= first_vpos;
18323 --vpos, --current_row, --desired_row)
18324 {
18325 if (desired_row->enabled_p)
18326 {
18327 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18328 row = desired_row;
18329 }
18330 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18331 row = current_row;
18332 }
18333
18334 eassert (row != NULL);
18335 w->window_end_vpos = vpos + 1;
18336 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18337 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18338 eassert (w->window_end_bytepos >= 0);
18339 IF_DEBUG (debug_method_add (w, "C"));
18340 }
18341 else
18342 emacs_abort ();
18343
18344 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18345 debug_end_vpos = w->window_end_vpos));
18346
18347 /* Record that display has not been completed. */
18348 w->window_end_valid = 0;
18349 w->desired_matrix->no_scrolling_p = 1;
18350 return 3;
18351
18352 #undef GIVE_UP
18353 }
18354
18355
18356 \f
18357 /***********************************************************************
18358 More debugging support
18359 ***********************************************************************/
18360
18361 #ifdef GLYPH_DEBUG
18362
18363 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18364 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18365 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18366
18367
18368 /* Dump the contents of glyph matrix MATRIX on stderr.
18369
18370 GLYPHS 0 means don't show glyph contents.
18371 GLYPHS 1 means show glyphs in short form
18372 GLYPHS > 1 means show glyphs in long form. */
18373
18374 void
18375 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18376 {
18377 int i;
18378 for (i = 0; i < matrix->nrows; ++i)
18379 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18380 }
18381
18382
18383 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18384 the glyph row and area where the glyph comes from. */
18385
18386 void
18387 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18388 {
18389 if (glyph->type == CHAR_GLYPH
18390 || glyph->type == GLYPHLESS_GLYPH)
18391 {
18392 fprintf (stderr,
18393 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18394 glyph - row->glyphs[TEXT_AREA],
18395 (glyph->type == CHAR_GLYPH
18396 ? 'C'
18397 : 'G'),
18398 glyph->charpos,
18399 (BUFFERP (glyph->object)
18400 ? 'B'
18401 : (STRINGP (glyph->object)
18402 ? 'S'
18403 : (INTEGERP (glyph->object)
18404 ? '0'
18405 : '-'))),
18406 glyph->pixel_width,
18407 glyph->u.ch,
18408 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18409 ? glyph->u.ch
18410 : '.'),
18411 glyph->face_id,
18412 glyph->left_box_line_p,
18413 glyph->right_box_line_p);
18414 }
18415 else if (glyph->type == STRETCH_GLYPH)
18416 {
18417 fprintf (stderr,
18418 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18419 glyph - row->glyphs[TEXT_AREA],
18420 'S',
18421 glyph->charpos,
18422 (BUFFERP (glyph->object)
18423 ? 'B'
18424 : (STRINGP (glyph->object)
18425 ? 'S'
18426 : (INTEGERP (glyph->object)
18427 ? '0'
18428 : '-'))),
18429 glyph->pixel_width,
18430 0,
18431 ' ',
18432 glyph->face_id,
18433 glyph->left_box_line_p,
18434 glyph->right_box_line_p);
18435 }
18436 else if (glyph->type == IMAGE_GLYPH)
18437 {
18438 fprintf (stderr,
18439 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18440 glyph - row->glyphs[TEXT_AREA],
18441 'I',
18442 glyph->charpos,
18443 (BUFFERP (glyph->object)
18444 ? 'B'
18445 : (STRINGP (glyph->object)
18446 ? 'S'
18447 : (INTEGERP (glyph->object)
18448 ? '0'
18449 : '-'))),
18450 glyph->pixel_width,
18451 glyph->u.img_id,
18452 '.',
18453 glyph->face_id,
18454 glyph->left_box_line_p,
18455 glyph->right_box_line_p);
18456 }
18457 else if (glyph->type == COMPOSITE_GLYPH)
18458 {
18459 fprintf (stderr,
18460 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18461 glyph - row->glyphs[TEXT_AREA],
18462 '+',
18463 glyph->charpos,
18464 (BUFFERP (glyph->object)
18465 ? 'B'
18466 : (STRINGP (glyph->object)
18467 ? 'S'
18468 : (INTEGERP (glyph->object)
18469 ? '0'
18470 : '-'))),
18471 glyph->pixel_width,
18472 glyph->u.cmp.id);
18473 if (glyph->u.cmp.automatic)
18474 fprintf (stderr,
18475 "[%d-%d]",
18476 glyph->slice.cmp.from, glyph->slice.cmp.to);
18477 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18478 glyph->face_id,
18479 glyph->left_box_line_p,
18480 glyph->right_box_line_p);
18481 }
18482 }
18483
18484
18485 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18486 GLYPHS 0 means don't show glyph contents.
18487 GLYPHS 1 means show glyphs in short form
18488 GLYPHS > 1 means show glyphs in long form. */
18489
18490 void
18491 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18492 {
18493 if (glyphs != 1)
18494 {
18495 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18496 fprintf (stderr, "==============================================================================\n");
18497
18498 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18499 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18500 vpos,
18501 MATRIX_ROW_START_CHARPOS (row),
18502 MATRIX_ROW_END_CHARPOS (row),
18503 row->used[TEXT_AREA],
18504 row->contains_overlapping_glyphs_p,
18505 row->enabled_p,
18506 row->truncated_on_left_p,
18507 row->truncated_on_right_p,
18508 row->continued_p,
18509 MATRIX_ROW_CONTINUATION_LINE_P (row),
18510 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18511 row->ends_at_zv_p,
18512 row->fill_line_p,
18513 row->ends_in_middle_of_char_p,
18514 row->starts_in_middle_of_char_p,
18515 row->mouse_face_p,
18516 row->x,
18517 row->y,
18518 row->pixel_width,
18519 row->height,
18520 row->visible_height,
18521 row->ascent,
18522 row->phys_ascent);
18523 /* The next 3 lines should align to "Start" in the header. */
18524 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18525 row->end.overlay_string_index,
18526 row->continuation_lines_width);
18527 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18528 CHARPOS (row->start.string_pos),
18529 CHARPOS (row->end.string_pos));
18530 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18531 row->end.dpvec_index);
18532 }
18533
18534 if (glyphs > 1)
18535 {
18536 int area;
18537
18538 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18539 {
18540 struct glyph *glyph = row->glyphs[area];
18541 struct glyph *glyph_end = glyph + row->used[area];
18542
18543 /* Glyph for a line end in text. */
18544 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18545 ++glyph_end;
18546
18547 if (glyph < glyph_end)
18548 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18549
18550 for (; glyph < glyph_end; ++glyph)
18551 dump_glyph (row, glyph, area);
18552 }
18553 }
18554 else if (glyphs == 1)
18555 {
18556 int area;
18557
18558 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18559 {
18560 char *s = alloca (row->used[area] + 4);
18561 int i;
18562
18563 for (i = 0; i < row->used[area]; ++i)
18564 {
18565 struct glyph *glyph = row->glyphs[area] + i;
18566 if (i == row->used[area] - 1
18567 && area == TEXT_AREA
18568 && INTEGERP (glyph->object)
18569 && glyph->type == CHAR_GLYPH
18570 && glyph->u.ch == ' ')
18571 {
18572 strcpy (&s[i], "[\\n]");
18573 i += 4;
18574 }
18575 else if (glyph->type == CHAR_GLYPH
18576 && glyph->u.ch < 0x80
18577 && glyph->u.ch >= ' ')
18578 s[i] = glyph->u.ch;
18579 else
18580 s[i] = '.';
18581 }
18582
18583 s[i] = '\0';
18584 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18585 }
18586 }
18587 }
18588
18589
18590 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18591 Sdump_glyph_matrix, 0, 1, "p",
18592 doc: /* Dump the current matrix of the selected window to stderr.
18593 Shows contents of glyph row structures. With non-nil
18594 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18595 glyphs in short form, otherwise show glyphs in long form. */)
18596 (Lisp_Object glyphs)
18597 {
18598 struct window *w = XWINDOW (selected_window);
18599 struct buffer *buffer = XBUFFER (w->contents);
18600
18601 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18602 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18603 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18604 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18605 fprintf (stderr, "=============================================\n");
18606 dump_glyph_matrix (w->current_matrix,
18607 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18608 return Qnil;
18609 }
18610
18611
18612 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18613 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18614 (void)
18615 {
18616 struct frame *f = XFRAME (selected_frame);
18617 dump_glyph_matrix (f->current_matrix, 1);
18618 return Qnil;
18619 }
18620
18621
18622 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18623 doc: /* Dump glyph row ROW to stderr.
18624 GLYPH 0 means don't dump glyphs.
18625 GLYPH 1 means dump glyphs in short form.
18626 GLYPH > 1 or omitted means dump glyphs in long form. */)
18627 (Lisp_Object row, Lisp_Object glyphs)
18628 {
18629 struct glyph_matrix *matrix;
18630 EMACS_INT vpos;
18631
18632 CHECK_NUMBER (row);
18633 matrix = XWINDOW (selected_window)->current_matrix;
18634 vpos = XINT (row);
18635 if (vpos >= 0 && vpos < matrix->nrows)
18636 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18637 vpos,
18638 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18639 return Qnil;
18640 }
18641
18642
18643 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18644 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18645 GLYPH 0 means don't dump glyphs.
18646 GLYPH 1 means dump glyphs in short form.
18647 GLYPH > 1 or omitted means dump glyphs in long form.
18648
18649 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18650 do nothing. */)
18651 (Lisp_Object row, Lisp_Object glyphs)
18652 {
18653 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18654 struct frame *sf = SELECTED_FRAME ();
18655 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18656 EMACS_INT vpos;
18657
18658 CHECK_NUMBER (row);
18659 vpos = XINT (row);
18660 if (vpos >= 0 && vpos < m->nrows)
18661 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18662 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18663 #endif
18664 return Qnil;
18665 }
18666
18667
18668 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18669 doc: /* Toggle tracing of redisplay.
18670 With ARG, turn tracing on if and only if ARG is positive. */)
18671 (Lisp_Object arg)
18672 {
18673 if (NILP (arg))
18674 trace_redisplay_p = !trace_redisplay_p;
18675 else
18676 {
18677 arg = Fprefix_numeric_value (arg);
18678 trace_redisplay_p = XINT (arg) > 0;
18679 }
18680
18681 return Qnil;
18682 }
18683
18684
18685 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18686 doc: /* Like `format', but print result to stderr.
18687 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18688 (ptrdiff_t nargs, Lisp_Object *args)
18689 {
18690 Lisp_Object s = Fformat (nargs, args);
18691 fprintf (stderr, "%s", SDATA (s));
18692 return Qnil;
18693 }
18694
18695 #endif /* GLYPH_DEBUG */
18696
18697
18698 \f
18699 /***********************************************************************
18700 Building Desired Matrix Rows
18701 ***********************************************************************/
18702
18703 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18704 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18705
18706 static struct glyph_row *
18707 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18708 {
18709 struct frame *f = XFRAME (WINDOW_FRAME (w));
18710 struct buffer *buffer = XBUFFER (w->contents);
18711 struct buffer *old = current_buffer;
18712 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18713 int arrow_len = SCHARS (overlay_arrow_string);
18714 const unsigned char *arrow_end = arrow_string + arrow_len;
18715 const unsigned char *p;
18716 struct it it;
18717 bool multibyte_p;
18718 int n_glyphs_before;
18719
18720 set_buffer_temp (buffer);
18721 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18722 it.glyph_row->used[TEXT_AREA] = 0;
18723 SET_TEXT_POS (it.position, 0, 0);
18724
18725 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18726 p = arrow_string;
18727 while (p < arrow_end)
18728 {
18729 Lisp_Object face, ilisp;
18730
18731 /* Get the next character. */
18732 if (multibyte_p)
18733 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18734 else
18735 {
18736 it.c = it.char_to_display = *p, it.len = 1;
18737 if (! ASCII_CHAR_P (it.c))
18738 it.char_to_display = BYTE8_TO_CHAR (it.c);
18739 }
18740 p += it.len;
18741
18742 /* Get its face. */
18743 ilisp = make_number (p - arrow_string);
18744 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18745 it.face_id = compute_char_face (f, it.char_to_display, face);
18746
18747 /* Compute its width, get its glyphs. */
18748 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18749 SET_TEXT_POS (it.position, -1, -1);
18750 PRODUCE_GLYPHS (&it);
18751
18752 /* If this character doesn't fit any more in the line, we have
18753 to remove some glyphs. */
18754 if (it.current_x > it.last_visible_x)
18755 {
18756 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18757 break;
18758 }
18759 }
18760
18761 set_buffer_temp (old);
18762 return it.glyph_row;
18763 }
18764
18765
18766 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18767 glyphs to insert is determined by produce_special_glyphs. */
18768
18769 static void
18770 insert_left_trunc_glyphs (struct it *it)
18771 {
18772 struct it truncate_it;
18773 struct glyph *from, *end, *to, *toend;
18774
18775 eassert (!FRAME_WINDOW_P (it->f)
18776 || (!it->glyph_row->reversed_p
18777 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18778 || (it->glyph_row->reversed_p
18779 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18780
18781 /* Get the truncation glyphs. */
18782 truncate_it = *it;
18783 truncate_it.current_x = 0;
18784 truncate_it.face_id = DEFAULT_FACE_ID;
18785 truncate_it.glyph_row = &scratch_glyph_row;
18786 truncate_it.area = TEXT_AREA;
18787 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18788 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18789 truncate_it.object = make_number (0);
18790 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18791
18792 /* Overwrite glyphs from IT with truncation glyphs. */
18793 if (!it->glyph_row->reversed_p)
18794 {
18795 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18796
18797 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18798 end = from + tused;
18799 to = it->glyph_row->glyphs[TEXT_AREA];
18800 toend = to + it->glyph_row->used[TEXT_AREA];
18801 if (FRAME_WINDOW_P (it->f))
18802 {
18803 /* On GUI frames, when variable-size fonts are displayed,
18804 the truncation glyphs may need more pixels than the row's
18805 glyphs they overwrite. We overwrite more glyphs to free
18806 enough screen real estate, and enlarge the stretch glyph
18807 on the right (see display_line), if there is one, to
18808 preserve the screen position of the truncation glyphs on
18809 the right. */
18810 int w = 0;
18811 struct glyph *g = to;
18812 short used;
18813
18814 /* The first glyph could be partially visible, in which case
18815 it->glyph_row->x will be negative. But we want the left
18816 truncation glyphs to be aligned at the left margin of the
18817 window, so we override the x coordinate at which the row
18818 will begin. */
18819 it->glyph_row->x = 0;
18820 while (g < toend && w < it->truncation_pixel_width)
18821 {
18822 w += g->pixel_width;
18823 ++g;
18824 }
18825 if (g - to - tused > 0)
18826 {
18827 memmove (to + tused, g, (toend - g) * sizeof(*g));
18828 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18829 }
18830 used = it->glyph_row->used[TEXT_AREA];
18831 if (it->glyph_row->truncated_on_right_p
18832 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18833 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18834 == STRETCH_GLYPH)
18835 {
18836 int extra = w - it->truncation_pixel_width;
18837
18838 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18839 }
18840 }
18841
18842 while (from < end)
18843 *to++ = *from++;
18844
18845 /* There may be padding glyphs left over. Overwrite them too. */
18846 if (!FRAME_WINDOW_P (it->f))
18847 {
18848 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18849 {
18850 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18851 while (from < end)
18852 *to++ = *from++;
18853 }
18854 }
18855
18856 if (to > toend)
18857 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18858 }
18859 else
18860 {
18861 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18862
18863 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18864 that back to front. */
18865 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18866 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18867 toend = it->glyph_row->glyphs[TEXT_AREA];
18868 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18869 if (FRAME_WINDOW_P (it->f))
18870 {
18871 int w = 0;
18872 struct glyph *g = to;
18873
18874 while (g >= toend && w < it->truncation_pixel_width)
18875 {
18876 w += g->pixel_width;
18877 --g;
18878 }
18879 if (to - g - tused > 0)
18880 to = g + tused;
18881 if (it->glyph_row->truncated_on_right_p
18882 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18883 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18884 {
18885 int extra = w - it->truncation_pixel_width;
18886
18887 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18888 }
18889 }
18890
18891 while (from >= end && to >= toend)
18892 *to-- = *from--;
18893 if (!FRAME_WINDOW_P (it->f))
18894 {
18895 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18896 {
18897 from =
18898 truncate_it.glyph_row->glyphs[TEXT_AREA]
18899 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18900 while (from >= end && to >= toend)
18901 *to-- = *from--;
18902 }
18903 }
18904 if (from >= end)
18905 {
18906 /* Need to free some room before prepending additional
18907 glyphs. */
18908 int move_by = from - end + 1;
18909 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18910 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18911
18912 for ( ; g >= g0; g--)
18913 g[move_by] = *g;
18914 while (from >= end)
18915 *to-- = *from--;
18916 it->glyph_row->used[TEXT_AREA] += move_by;
18917 }
18918 }
18919 }
18920
18921 /* Compute the hash code for ROW. */
18922 unsigned
18923 row_hash (struct glyph_row *row)
18924 {
18925 int area, k;
18926 unsigned hashval = 0;
18927
18928 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18929 for (k = 0; k < row->used[area]; ++k)
18930 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18931 + row->glyphs[area][k].u.val
18932 + row->glyphs[area][k].face_id
18933 + row->glyphs[area][k].padding_p
18934 + (row->glyphs[area][k].type << 2));
18935
18936 return hashval;
18937 }
18938
18939 /* Compute the pixel height and width of IT->glyph_row.
18940
18941 Most of the time, ascent and height of a display line will be equal
18942 to the max_ascent and max_height values of the display iterator
18943 structure. This is not the case if
18944
18945 1. We hit ZV without displaying anything. In this case, max_ascent
18946 and max_height will be zero.
18947
18948 2. We have some glyphs that don't contribute to the line height.
18949 (The glyph row flag contributes_to_line_height_p is for future
18950 pixmap extensions).
18951
18952 The first case is easily covered by using default values because in
18953 these cases, the line height does not really matter, except that it
18954 must not be zero. */
18955
18956 static void
18957 compute_line_metrics (struct it *it)
18958 {
18959 struct glyph_row *row = it->glyph_row;
18960
18961 if (FRAME_WINDOW_P (it->f))
18962 {
18963 int i, min_y, max_y;
18964
18965 /* The line may consist of one space only, that was added to
18966 place the cursor on it. If so, the row's height hasn't been
18967 computed yet. */
18968 if (row->height == 0)
18969 {
18970 if (it->max_ascent + it->max_descent == 0)
18971 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18972 row->ascent = it->max_ascent;
18973 row->height = it->max_ascent + it->max_descent;
18974 row->phys_ascent = it->max_phys_ascent;
18975 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18976 row->extra_line_spacing = it->max_extra_line_spacing;
18977 }
18978
18979 /* Compute the width of this line. */
18980 row->pixel_width = row->x;
18981 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18982 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18983
18984 eassert (row->pixel_width >= 0);
18985 eassert (row->ascent >= 0 && row->height > 0);
18986
18987 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18988 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18989
18990 /* If first line's physical ascent is larger than its logical
18991 ascent, use the physical ascent, and make the row taller.
18992 This makes accented characters fully visible. */
18993 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18994 && row->phys_ascent > row->ascent)
18995 {
18996 row->height += row->phys_ascent - row->ascent;
18997 row->ascent = row->phys_ascent;
18998 }
18999
19000 /* Compute how much of the line is visible. */
19001 row->visible_height = row->height;
19002
19003 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19004 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19005
19006 if (row->y < min_y)
19007 row->visible_height -= min_y - row->y;
19008 if (row->y + row->height > max_y)
19009 row->visible_height -= row->y + row->height - max_y;
19010 }
19011 else
19012 {
19013 row->pixel_width = row->used[TEXT_AREA];
19014 if (row->continued_p)
19015 row->pixel_width -= it->continuation_pixel_width;
19016 else if (row->truncated_on_right_p)
19017 row->pixel_width -= it->truncation_pixel_width;
19018 row->ascent = row->phys_ascent = 0;
19019 row->height = row->phys_height = row->visible_height = 1;
19020 row->extra_line_spacing = 0;
19021 }
19022
19023 /* Compute a hash code for this row. */
19024 row->hash = row_hash (row);
19025
19026 it->max_ascent = it->max_descent = 0;
19027 it->max_phys_ascent = it->max_phys_descent = 0;
19028 }
19029
19030
19031 /* Append one space to the glyph row of iterator IT if doing a
19032 window-based redisplay. The space has the same face as
19033 IT->face_id. Value is non-zero if a space was added.
19034
19035 This function is called to make sure that there is always one glyph
19036 at the end of a glyph row that the cursor can be set on under
19037 window-systems. (If there weren't such a glyph we would not know
19038 how wide and tall a box cursor should be displayed).
19039
19040 At the same time this space let's a nicely handle clearing to the
19041 end of the line if the row ends in italic text. */
19042
19043 static int
19044 append_space_for_newline (struct it *it, int default_face_p)
19045 {
19046 if (FRAME_WINDOW_P (it->f))
19047 {
19048 int n = it->glyph_row->used[TEXT_AREA];
19049
19050 if (it->glyph_row->glyphs[TEXT_AREA] + n
19051 < it->glyph_row->glyphs[1 + TEXT_AREA])
19052 {
19053 /* Save some values that must not be changed.
19054 Must save IT->c and IT->len because otherwise
19055 ITERATOR_AT_END_P wouldn't work anymore after
19056 append_space_for_newline has been called. */
19057 enum display_element_type saved_what = it->what;
19058 int saved_c = it->c, saved_len = it->len;
19059 int saved_char_to_display = it->char_to_display;
19060 int saved_x = it->current_x;
19061 int saved_face_id = it->face_id;
19062 int saved_box_end = it->end_of_box_run_p;
19063 struct text_pos saved_pos;
19064 Lisp_Object saved_object;
19065 struct face *face;
19066
19067 saved_object = it->object;
19068 saved_pos = it->position;
19069
19070 it->what = IT_CHARACTER;
19071 memset (&it->position, 0, sizeof it->position);
19072 it->object = make_number (0);
19073 it->c = it->char_to_display = ' ';
19074 it->len = 1;
19075
19076 /* If the default face was remapped, be sure to use the
19077 remapped face for the appended newline. */
19078 if (default_face_p)
19079 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19080 else if (it->face_before_selective_p)
19081 it->face_id = it->saved_face_id;
19082 face = FACE_FROM_ID (it->f, it->face_id);
19083 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19084 /* In R2L rows, we will prepend a stretch glyph that will
19085 have the end_of_box_run_p flag set for it, so there's no
19086 need for the appended newline glyph to have that flag
19087 set. */
19088 if (it->glyph_row->reversed_p
19089 /* But if the appended newline glyph goes all the way to
19090 the end of the row, there will be no stretch glyph,
19091 so leave the box flag set. */
19092 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19093 it->end_of_box_run_p = 0;
19094
19095 PRODUCE_GLYPHS (it);
19096
19097 it->override_ascent = -1;
19098 it->constrain_row_ascent_descent_p = 0;
19099 it->current_x = saved_x;
19100 it->object = saved_object;
19101 it->position = saved_pos;
19102 it->what = saved_what;
19103 it->face_id = saved_face_id;
19104 it->len = saved_len;
19105 it->c = saved_c;
19106 it->char_to_display = saved_char_to_display;
19107 it->end_of_box_run_p = saved_box_end;
19108 return 1;
19109 }
19110 }
19111
19112 return 0;
19113 }
19114
19115
19116 /* Extend the face of the last glyph in the text area of IT->glyph_row
19117 to the end of the display line. Called from display_line. If the
19118 glyph row is empty, add a space glyph to it so that we know the
19119 face to draw. Set the glyph row flag fill_line_p. If the glyph
19120 row is R2L, prepend a stretch glyph to cover the empty space to the
19121 left of the leftmost glyph. */
19122
19123 static void
19124 extend_face_to_end_of_line (struct it *it)
19125 {
19126 struct face *face, *default_face;
19127 struct frame *f = it->f;
19128
19129 /* If line is already filled, do nothing. Non window-system frames
19130 get a grace of one more ``pixel'' because their characters are
19131 1-``pixel'' wide, so they hit the equality too early. This grace
19132 is needed only for R2L rows that are not continued, to produce
19133 one extra blank where we could display the cursor. */
19134 if ((it->current_x >= it->last_visible_x
19135 + (!FRAME_WINDOW_P (f)
19136 && it->glyph_row->reversed_p
19137 && !it->glyph_row->continued_p))
19138 /* If the window has display margins, we will need to extend
19139 their face even if the text area is filled. */
19140 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19141 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19142 return;
19143
19144 /* The default face, possibly remapped. */
19145 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19146
19147 /* Face extension extends the background and box of IT->face_id
19148 to the end of the line. If the background equals the background
19149 of the frame, we don't have to do anything. */
19150 if (it->face_before_selective_p)
19151 face = FACE_FROM_ID (f, it->saved_face_id);
19152 else
19153 face = FACE_FROM_ID (f, it->face_id);
19154
19155 if (FRAME_WINDOW_P (f)
19156 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19157 && face->box == FACE_NO_BOX
19158 && face->background == FRAME_BACKGROUND_PIXEL (f)
19159 #ifdef HAVE_WINDOW_SYSTEM
19160 && !face->stipple
19161 #endif
19162 && !it->glyph_row->reversed_p)
19163 return;
19164
19165 /* Set the glyph row flag indicating that the face of the last glyph
19166 in the text area has to be drawn to the end of the text area. */
19167 it->glyph_row->fill_line_p = 1;
19168
19169 /* If current character of IT is not ASCII, make sure we have the
19170 ASCII face. This will be automatically undone the next time
19171 get_next_display_element returns a multibyte character. Note
19172 that the character will always be single byte in unibyte
19173 text. */
19174 if (!ASCII_CHAR_P (it->c))
19175 {
19176 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19177 }
19178
19179 if (FRAME_WINDOW_P (f))
19180 {
19181 /* If the row is empty, add a space with the current face of IT,
19182 so that we know which face to draw. */
19183 if (it->glyph_row->used[TEXT_AREA] == 0)
19184 {
19185 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19186 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19187 it->glyph_row->used[TEXT_AREA] = 1;
19188 }
19189 /* Mode line and the header line don't have margins, and
19190 likewise the frame's tool-bar window, if there is any. */
19191 if (!(it->glyph_row->mode_line_p
19192 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19193 || (WINDOWP (f->tool_bar_window)
19194 && it->w == XWINDOW (f->tool_bar_window))
19195 #endif
19196 ))
19197 {
19198 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19199 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19200 {
19201 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19202 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19203 default_face->id;
19204 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19205 }
19206 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19207 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19208 {
19209 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19210 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19211 default_face->id;
19212 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19213 }
19214 }
19215 #ifdef HAVE_WINDOW_SYSTEM
19216 if (it->glyph_row->reversed_p)
19217 {
19218 /* Prepend a stretch glyph to the row, such that the
19219 rightmost glyph will be drawn flushed all the way to the
19220 right margin of the window. The stretch glyph that will
19221 occupy the empty space, if any, to the left of the
19222 glyphs. */
19223 struct font *font = face->font ? face->font : FRAME_FONT (f);
19224 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19225 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19226 struct glyph *g;
19227 int row_width, stretch_ascent, stretch_width;
19228 struct text_pos saved_pos;
19229 int saved_face_id, saved_avoid_cursor, saved_box_start;
19230
19231 for (row_width = 0, g = row_start; g < row_end; g++)
19232 row_width += g->pixel_width;
19233 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19234 if (stretch_width > 0)
19235 {
19236 stretch_ascent =
19237 (((it->ascent + it->descent)
19238 * FONT_BASE (font)) / FONT_HEIGHT (font));
19239 saved_pos = it->position;
19240 memset (&it->position, 0, sizeof it->position);
19241 saved_avoid_cursor = it->avoid_cursor_p;
19242 it->avoid_cursor_p = 1;
19243 saved_face_id = it->face_id;
19244 saved_box_start = it->start_of_box_run_p;
19245 /* The last row's stretch glyph should get the default
19246 face, to avoid painting the rest of the window with
19247 the region face, if the region ends at ZV. */
19248 if (it->glyph_row->ends_at_zv_p)
19249 it->face_id = default_face->id;
19250 else
19251 it->face_id = face->id;
19252 it->start_of_box_run_p = 0;
19253 append_stretch_glyph (it, make_number (0), stretch_width,
19254 it->ascent + it->descent, stretch_ascent);
19255 it->position = saved_pos;
19256 it->avoid_cursor_p = saved_avoid_cursor;
19257 it->face_id = saved_face_id;
19258 it->start_of_box_run_p = saved_box_start;
19259 }
19260 }
19261 #endif /* HAVE_WINDOW_SYSTEM */
19262 }
19263 else
19264 {
19265 /* Save some values that must not be changed. */
19266 int saved_x = it->current_x;
19267 struct text_pos saved_pos;
19268 Lisp_Object saved_object;
19269 enum display_element_type saved_what = it->what;
19270 int saved_face_id = it->face_id;
19271
19272 saved_object = it->object;
19273 saved_pos = it->position;
19274
19275 it->what = IT_CHARACTER;
19276 memset (&it->position, 0, sizeof it->position);
19277 it->object = make_number (0);
19278 it->c = it->char_to_display = ' ';
19279 it->len = 1;
19280
19281 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19282 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19283 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19284 && !it->glyph_row->mode_line_p
19285 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19286 {
19287 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19288 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19289
19290 for (it->current_x = 0; g < e; g++)
19291 it->current_x += g->pixel_width;
19292
19293 it->area = LEFT_MARGIN_AREA;
19294 it->face_id = default_face->id;
19295 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19296 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19297 {
19298 PRODUCE_GLYPHS (it);
19299 /* term.c:produce_glyphs advances it->current_x only for
19300 TEXT_AREA. */
19301 it->current_x += it->pixel_width;
19302 }
19303
19304 it->current_x = saved_x;
19305 it->area = TEXT_AREA;
19306 }
19307
19308 /* The last row's blank glyphs should get the default face, to
19309 avoid painting the rest of the window with the region face,
19310 if the region ends at ZV. */
19311 if (it->glyph_row->ends_at_zv_p)
19312 it->face_id = default_face->id;
19313 else
19314 it->face_id = face->id;
19315 PRODUCE_GLYPHS (it);
19316
19317 while (it->current_x <= it->last_visible_x)
19318 PRODUCE_GLYPHS (it);
19319
19320 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19321 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19322 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19323 && !it->glyph_row->mode_line_p
19324 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19325 {
19326 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19327 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19328
19329 for ( ; g < e; g++)
19330 it->current_x += g->pixel_width;
19331
19332 it->area = RIGHT_MARGIN_AREA;
19333 it->face_id = default_face->id;
19334 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19335 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19336 {
19337 PRODUCE_GLYPHS (it);
19338 it->current_x += it->pixel_width;
19339 }
19340
19341 it->area = TEXT_AREA;
19342 }
19343
19344 /* Don't count these blanks really. It would let us insert a left
19345 truncation glyph below and make us set the cursor on them, maybe. */
19346 it->current_x = saved_x;
19347 it->object = saved_object;
19348 it->position = saved_pos;
19349 it->what = saved_what;
19350 it->face_id = saved_face_id;
19351 }
19352 }
19353
19354
19355 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19356 trailing whitespace. */
19357
19358 static int
19359 trailing_whitespace_p (ptrdiff_t charpos)
19360 {
19361 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19362 int c = 0;
19363
19364 while (bytepos < ZV_BYTE
19365 && (c = FETCH_CHAR (bytepos),
19366 c == ' ' || c == '\t'))
19367 ++bytepos;
19368
19369 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19370 {
19371 if (bytepos != PT_BYTE)
19372 return 1;
19373 }
19374 return 0;
19375 }
19376
19377
19378 /* Highlight trailing whitespace, if any, in ROW. */
19379
19380 static void
19381 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19382 {
19383 int used = row->used[TEXT_AREA];
19384
19385 if (used)
19386 {
19387 struct glyph *start = row->glyphs[TEXT_AREA];
19388 struct glyph *glyph = start + used - 1;
19389
19390 if (row->reversed_p)
19391 {
19392 /* Right-to-left rows need to be processed in the opposite
19393 direction, so swap the edge pointers. */
19394 glyph = start;
19395 start = row->glyphs[TEXT_AREA] + used - 1;
19396 }
19397
19398 /* Skip over glyphs inserted to display the cursor at the
19399 end of a line, for extending the face of the last glyph
19400 to the end of the line on terminals, and for truncation
19401 and continuation glyphs. */
19402 if (!row->reversed_p)
19403 {
19404 while (glyph >= start
19405 && glyph->type == CHAR_GLYPH
19406 && INTEGERP (glyph->object))
19407 --glyph;
19408 }
19409 else
19410 {
19411 while (glyph <= start
19412 && glyph->type == CHAR_GLYPH
19413 && INTEGERP (glyph->object))
19414 ++glyph;
19415 }
19416
19417 /* If last glyph is a space or stretch, and it's trailing
19418 whitespace, set the face of all trailing whitespace glyphs in
19419 IT->glyph_row to `trailing-whitespace'. */
19420 if ((row->reversed_p ? glyph <= start : glyph >= start)
19421 && BUFFERP (glyph->object)
19422 && (glyph->type == STRETCH_GLYPH
19423 || (glyph->type == CHAR_GLYPH
19424 && glyph->u.ch == ' '))
19425 && trailing_whitespace_p (glyph->charpos))
19426 {
19427 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19428 if (face_id < 0)
19429 return;
19430
19431 if (!row->reversed_p)
19432 {
19433 while (glyph >= start
19434 && BUFFERP (glyph->object)
19435 && (glyph->type == STRETCH_GLYPH
19436 || (glyph->type == CHAR_GLYPH
19437 && glyph->u.ch == ' ')))
19438 (glyph--)->face_id = face_id;
19439 }
19440 else
19441 {
19442 while (glyph <= start
19443 && BUFFERP (glyph->object)
19444 && (glyph->type == STRETCH_GLYPH
19445 || (glyph->type == CHAR_GLYPH
19446 && glyph->u.ch == ' ')))
19447 (glyph++)->face_id = face_id;
19448 }
19449 }
19450 }
19451 }
19452
19453
19454 /* Value is non-zero if glyph row ROW should be
19455 considered to hold the buffer position CHARPOS. */
19456
19457 static int
19458 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19459 {
19460 int result = 1;
19461
19462 if (charpos == CHARPOS (row->end.pos)
19463 || charpos == MATRIX_ROW_END_CHARPOS (row))
19464 {
19465 /* Suppose the row ends on a string.
19466 Unless the row is continued, that means it ends on a newline
19467 in the string. If it's anything other than a display string
19468 (e.g., a before-string from an overlay), we don't want the
19469 cursor there. (This heuristic seems to give the optimal
19470 behavior for the various types of multi-line strings.)
19471 One exception: if the string has `cursor' property on one of
19472 its characters, we _do_ want the cursor there. */
19473 if (CHARPOS (row->end.string_pos) >= 0)
19474 {
19475 if (row->continued_p)
19476 result = 1;
19477 else
19478 {
19479 /* Check for `display' property. */
19480 struct glyph *beg = row->glyphs[TEXT_AREA];
19481 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19482 struct glyph *glyph;
19483
19484 result = 0;
19485 for (glyph = end; glyph >= beg; --glyph)
19486 if (STRINGP (glyph->object))
19487 {
19488 Lisp_Object prop
19489 = Fget_char_property (make_number (charpos),
19490 Qdisplay, Qnil);
19491 result =
19492 (!NILP (prop)
19493 && display_prop_string_p (prop, glyph->object));
19494 /* If there's a `cursor' property on one of the
19495 string's characters, this row is a cursor row,
19496 even though this is not a display string. */
19497 if (!result)
19498 {
19499 Lisp_Object s = glyph->object;
19500
19501 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19502 {
19503 ptrdiff_t gpos = glyph->charpos;
19504
19505 if (!NILP (Fget_char_property (make_number (gpos),
19506 Qcursor, s)))
19507 {
19508 result = 1;
19509 break;
19510 }
19511 }
19512 }
19513 break;
19514 }
19515 }
19516 }
19517 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19518 {
19519 /* If the row ends in middle of a real character,
19520 and the line is continued, we want the cursor here.
19521 That's because CHARPOS (ROW->end.pos) would equal
19522 PT if PT is before the character. */
19523 if (!row->ends_in_ellipsis_p)
19524 result = row->continued_p;
19525 else
19526 /* If the row ends in an ellipsis, then
19527 CHARPOS (ROW->end.pos) will equal point after the
19528 invisible text. We want that position to be displayed
19529 after the ellipsis. */
19530 result = 0;
19531 }
19532 /* If the row ends at ZV, display the cursor at the end of that
19533 row instead of at the start of the row below. */
19534 else if (row->ends_at_zv_p)
19535 result = 1;
19536 else
19537 result = 0;
19538 }
19539
19540 return result;
19541 }
19542
19543 /* Value is non-zero if glyph row ROW should be
19544 used to hold the cursor. */
19545
19546 static int
19547 cursor_row_p (struct glyph_row *row)
19548 {
19549 return row_for_charpos_p (row, PT);
19550 }
19551
19552 \f
19553
19554 /* Push the property PROP so that it will be rendered at the current
19555 position in IT. Return 1 if PROP was successfully pushed, 0
19556 otherwise. Called from handle_line_prefix to handle the
19557 `line-prefix' and `wrap-prefix' properties. */
19558
19559 static int
19560 push_prefix_prop (struct it *it, Lisp_Object prop)
19561 {
19562 struct text_pos pos =
19563 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19564
19565 eassert (it->method == GET_FROM_BUFFER
19566 || it->method == GET_FROM_DISPLAY_VECTOR
19567 || it->method == GET_FROM_STRING);
19568
19569 /* We need to save the current buffer/string position, so it will be
19570 restored by pop_it, because iterate_out_of_display_property
19571 depends on that being set correctly, but some situations leave
19572 it->position not yet set when this function is called. */
19573 push_it (it, &pos);
19574
19575 if (STRINGP (prop))
19576 {
19577 if (SCHARS (prop) == 0)
19578 {
19579 pop_it (it);
19580 return 0;
19581 }
19582
19583 it->string = prop;
19584 it->string_from_prefix_prop_p = 1;
19585 it->multibyte_p = STRING_MULTIBYTE (it->string);
19586 it->current.overlay_string_index = -1;
19587 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19588 it->end_charpos = it->string_nchars = SCHARS (it->string);
19589 it->method = GET_FROM_STRING;
19590 it->stop_charpos = 0;
19591 it->prev_stop = 0;
19592 it->base_level_stop = 0;
19593
19594 /* Force paragraph direction to be that of the parent
19595 buffer/string. */
19596 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19597 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19598 else
19599 it->paragraph_embedding = L2R;
19600
19601 /* Set up the bidi iterator for this display string. */
19602 if (it->bidi_p)
19603 {
19604 it->bidi_it.string.lstring = it->string;
19605 it->bidi_it.string.s = NULL;
19606 it->bidi_it.string.schars = it->end_charpos;
19607 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19608 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19609 it->bidi_it.string.unibyte = !it->multibyte_p;
19610 it->bidi_it.w = it->w;
19611 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19612 }
19613 }
19614 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19615 {
19616 it->method = GET_FROM_STRETCH;
19617 it->object = prop;
19618 }
19619 #ifdef HAVE_WINDOW_SYSTEM
19620 else if (IMAGEP (prop))
19621 {
19622 it->what = IT_IMAGE;
19623 it->image_id = lookup_image (it->f, prop);
19624 it->method = GET_FROM_IMAGE;
19625 }
19626 #endif /* HAVE_WINDOW_SYSTEM */
19627 else
19628 {
19629 pop_it (it); /* bogus display property, give up */
19630 return 0;
19631 }
19632
19633 return 1;
19634 }
19635
19636 /* Return the character-property PROP at the current position in IT. */
19637
19638 static Lisp_Object
19639 get_it_property (struct it *it, Lisp_Object prop)
19640 {
19641 Lisp_Object position, object = it->object;
19642
19643 if (STRINGP (object))
19644 position = make_number (IT_STRING_CHARPOS (*it));
19645 else if (BUFFERP (object))
19646 {
19647 position = make_number (IT_CHARPOS (*it));
19648 object = it->window;
19649 }
19650 else
19651 return Qnil;
19652
19653 return Fget_char_property (position, prop, object);
19654 }
19655
19656 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19657
19658 static void
19659 handle_line_prefix (struct it *it)
19660 {
19661 Lisp_Object prefix;
19662
19663 if (it->continuation_lines_width > 0)
19664 {
19665 prefix = get_it_property (it, Qwrap_prefix);
19666 if (NILP (prefix))
19667 prefix = Vwrap_prefix;
19668 }
19669 else
19670 {
19671 prefix = get_it_property (it, Qline_prefix);
19672 if (NILP (prefix))
19673 prefix = Vline_prefix;
19674 }
19675 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19676 {
19677 /* If the prefix is wider than the window, and we try to wrap
19678 it, it would acquire its own wrap prefix, and so on till the
19679 iterator stack overflows. So, don't wrap the prefix. */
19680 it->line_wrap = TRUNCATE;
19681 it->avoid_cursor_p = 1;
19682 }
19683 }
19684
19685 \f
19686
19687 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19688 only for R2L lines from display_line and display_string, when they
19689 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19690 the line/string needs to be continued on the next glyph row. */
19691 static void
19692 unproduce_glyphs (struct it *it, int n)
19693 {
19694 struct glyph *glyph, *end;
19695
19696 eassert (it->glyph_row);
19697 eassert (it->glyph_row->reversed_p);
19698 eassert (it->area == TEXT_AREA);
19699 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19700
19701 if (n > it->glyph_row->used[TEXT_AREA])
19702 n = it->glyph_row->used[TEXT_AREA];
19703 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19704 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19705 for ( ; glyph < end; glyph++)
19706 glyph[-n] = *glyph;
19707 }
19708
19709 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19710 and ROW->maxpos. */
19711 static void
19712 find_row_edges (struct it *it, struct glyph_row *row,
19713 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19714 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19715 {
19716 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19717 lines' rows is implemented for bidi-reordered rows. */
19718
19719 /* ROW->minpos is the value of min_pos, the minimal buffer position
19720 we have in ROW, or ROW->start.pos if that is smaller. */
19721 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19722 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19723 else
19724 /* We didn't find buffer positions smaller than ROW->start, or
19725 didn't find _any_ valid buffer positions in any of the glyphs,
19726 so we must trust the iterator's computed positions. */
19727 row->minpos = row->start.pos;
19728 if (max_pos <= 0)
19729 {
19730 max_pos = CHARPOS (it->current.pos);
19731 max_bpos = BYTEPOS (it->current.pos);
19732 }
19733
19734 /* Here are the various use-cases for ending the row, and the
19735 corresponding values for ROW->maxpos:
19736
19737 Line ends in a newline from buffer eol_pos + 1
19738 Line is continued from buffer max_pos + 1
19739 Line is truncated on right it->current.pos
19740 Line ends in a newline from string max_pos + 1(*)
19741 (*) + 1 only when line ends in a forward scan
19742 Line is continued from string max_pos
19743 Line is continued from display vector max_pos
19744 Line is entirely from a string min_pos == max_pos
19745 Line is entirely from a display vector min_pos == max_pos
19746 Line that ends at ZV ZV
19747
19748 If you discover other use-cases, please add them here as
19749 appropriate. */
19750 if (row->ends_at_zv_p)
19751 row->maxpos = it->current.pos;
19752 else if (row->used[TEXT_AREA])
19753 {
19754 int seen_this_string = 0;
19755 struct glyph_row *r1 = row - 1;
19756
19757 /* Did we see the same display string on the previous row? */
19758 if (STRINGP (it->object)
19759 /* this is not the first row */
19760 && row > it->w->desired_matrix->rows
19761 /* previous row is not the header line */
19762 && !r1->mode_line_p
19763 /* previous row also ends in a newline from a string */
19764 && r1->ends_in_newline_from_string_p)
19765 {
19766 struct glyph *start, *end;
19767
19768 /* Search for the last glyph of the previous row that came
19769 from buffer or string. Depending on whether the row is
19770 L2R or R2L, we need to process it front to back or the
19771 other way round. */
19772 if (!r1->reversed_p)
19773 {
19774 start = r1->glyphs[TEXT_AREA];
19775 end = start + r1->used[TEXT_AREA];
19776 /* Glyphs inserted by redisplay have an integer (zero)
19777 as their object. */
19778 while (end > start
19779 && INTEGERP ((end - 1)->object)
19780 && (end - 1)->charpos <= 0)
19781 --end;
19782 if (end > start)
19783 {
19784 if (EQ ((end - 1)->object, it->object))
19785 seen_this_string = 1;
19786 }
19787 else
19788 /* If all the glyphs of the previous row were inserted
19789 by redisplay, it means the previous row was
19790 produced from a single newline, which is only
19791 possible if that newline came from the same string
19792 as the one which produced this ROW. */
19793 seen_this_string = 1;
19794 }
19795 else
19796 {
19797 end = r1->glyphs[TEXT_AREA] - 1;
19798 start = end + r1->used[TEXT_AREA];
19799 while (end < start
19800 && INTEGERP ((end + 1)->object)
19801 && (end + 1)->charpos <= 0)
19802 ++end;
19803 if (end < start)
19804 {
19805 if (EQ ((end + 1)->object, it->object))
19806 seen_this_string = 1;
19807 }
19808 else
19809 seen_this_string = 1;
19810 }
19811 }
19812 /* Take note of each display string that covers a newline only
19813 once, the first time we see it. This is for when a display
19814 string includes more than one newline in it. */
19815 if (row->ends_in_newline_from_string_p && !seen_this_string)
19816 {
19817 /* If we were scanning the buffer forward when we displayed
19818 the string, we want to account for at least one buffer
19819 position that belongs to this row (position covered by
19820 the display string), so that cursor positioning will
19821 consider this row as a candidate when point is at the end
19822 of the visual line represented by this row. This is not
19823 required when scanning back, because max_pos will already
19824 have a much larger value. */
19825 if (CHARPOS (row->end.pos) > max_pos)
19826 INC_BOTH (max_pos, max_bpos);
19827 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19828 }
19829 else if (CHARPOS (it->eol_pos) > 0)
19830 SET_TEXT_POS (row->maxpos,
19831 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19832 else if (row->continued_p)
19833 {
19834 /* If max_pos is different from IT's current position, it
19835 means IT->method does not belong to the display element
19836 at max_pos. However, it also means that the display
19837 element at max_pos was displayed in its entirety on this
19838 line, which is equivalent to saying that the next line
19839 starts at the next buffer position. */
19840 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19841 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19842 else
19843 {
19844 INC_BOTH (max_pos, max_bpos);
19845 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19846 }
19847 }
19848 else if (row->truncated_on_right_p)
19849 /* display_line already called reseat_at_next_visible_line_start,
19850 which puts the iterator at the beginning of the next line, in
19851 the logical order. */
19852 row->maxpos = it->current.pos;
19853 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19854 /* A line that is entirely from a string/image/stretch... */
19855 row->maxpos = row->minpos;
19856 else
19857 emacs_abort ();
19858 }
19859 else
19860 row->maxpos = it->current.pos;
19861 }
19862
19863 /* Construct the glyph row IT->glyph_row in the desired matrix of
19864 IT->w from text at the current position of IT. See dispextern.h
19865 for an overview of struct it. Value is non-zero if
19866 IT->glyph_row displays text, as opposed to a line displaying ZV
19867 only. */
19868
19869 static int
19870 display_line (struct it *it)
19871 {
19872 struct glyph_row *row = it->glyph_row;
19873 Lisp_Object overlay_arrow_string;
19874 struct it wrap_it;
19875 void *wrap_data = NULL;
19876 int may_wrap = 0, wrap_x IF_LINT (= 0);
19877 int wrap_row_used = -1;
19878 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19879 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19880 int wrap_row_extra_line_spacing IF_LINT (= 0);
19881 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19882 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19883 int cvpos;
19884 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19885 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19886
19887 /* We always start displaying at hpos zero even if hscrolled. */
19888 eassert (it->hpos == 0 && it->current_x == 0);
19889
19890 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19891 >= it->w->desired_matrix->nrows)
19892 {
19893 it->w->nrows_scale_factor++;
19894 it->f->fonts_changed = 1;
19895 return 0;
19896 }
19897
19898 /* Clear the result glyph row and enable it. */
19899 prepare_desired_row (row);
19900
19901 row->y = it->current_y;
19902 row->start = it->start;
19903 row->continuation_lines_width = it->continuation_lines_width;
19904 row->displays_text_p = 1;
19905 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19906 it->starts_in_middle_of_char_p = 0;
19907
19908 /* Arrange the overlays nicely for our purposes. Usually, we call
19909 display_line on only one line at a time, in which case this
19910 can't really hurt too much, or we call it on lines which appear
19911 one after another in the buffer, in which case all calls to
19912 recenter_overlay_lists but the first will be pretty cheap. */
19913 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19914
19915 /* Move over display elements that are not visible because we are
19916 hscrolled. This may stop at an x-position < IT->first_visible_x
19917 if the first glyph is partially visible or if we hit a line end. */
19918 if (it->current_x < it->first_visible_x)
19919 {
19920 enum move_it_result move_result;
19921
19922 this_line_min_pos = row->start.pos;
19923 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19924 MOVE_TO_POS | MOVE_TO_X);
19925 /* If we are under a large hscroll, move_it_in_display_line_to
19926 could hit the end of the line without reaching
19927 it->first_visible_x. Pretend that we did reach it. This is
19928 especially important on a TTY, where we will call
19929 extend_face_to_end_of_line, which needs to know how many
19930 blank glyphs to produce. */
19931 if (it->current_x < it->first_visible_x
19932 && (move_result == MOVE_NEWLINE_OR_CR
19933 || move_result == MOVE_POS_MATCH_OR_ZV))
19934 it->current_x = it->first_visible_x;
19935
19936 /* Record the smallest positions seen while we moved over
19937 display elements that are not visible. This is needed by
19938 redisplay_internal for optimizing the case where the cursor
19939 stays inside the same line. The rest of this function only
19940 considers positions that are actually displayed, so
19941 RECORD_MAX_MIN_POS will not otherwise record positions that
19942 are hscrolled to the left of the left edge of the window. */
19943 min_pos = CHARPOS (this_line_min_pos);
19944 min_bpos = BYTEPOS (this_line_min_pos);
19945 }
19946 else
19947 {
19948 /* We only do this when not calling `move_it_in_display_line_to'
19949 above, because move_it_in_display_line_to calls
19950 handle_line_prefix itself. */
19951 handle_line_prefix (it);
19952 }
19953
19954 /* Get the initial row height. This is either the height of the
19955 text hscrolled, if there is any, or zero. */
19956 row->ascent = it->max_ascent;
19957 row->height = it->max_ascent + it->max_descent;
19958 row->phys_ascent = it->max_phys_ascent;
19959 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19960 row->extra_line_spacing = it->max_extra_line_spacing;
19961
19962 /* Utility macro to record max and min buffer positions seen until now. */
19963 #define RECORD_MAX_MIN_POS(IT) \
19964 do \
19965 { \
19966 int composition_p = !STRINGP ((IT)->string) \
19967 && ((IT)->what == IT_COMPOSITION); \
19968 ptrdiff_t current_pos = \
19969 composition_p ? (IT)->cmp_it.charpos \
19970 : IT_CHARPOS (*(IT)); \
19971 ptrdiff_t current_bpos = \
19972 composition_p ? CHAR_TO_BYTE (current_pos) \
19973 : IT_BYTEPOS (*(IT)); \
19974 if (current_pos < min_pos) \
19975 { \
19976 min_pos = current_pos; \
19977 min_bpos = current_bpos; \
19978 } \
19979 if (IT_CHARPOS (*it) > max_pos) \
19980 { \
19981 max_pos = IT_CHARPOS (*it); \
19982 max_bpos = IT_BYTEPOS (*it); \
19983 } \
19984 } \
19985 while (0)
19986
19987 /* Loop generating characters. The loop is left with IT on the next
19988 character to display. */
19989 while (1)
19990 {
19991 int n_glyphs_before, hpos_before, x_before;
19992 int x, nglyphs;
19993 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19994
19995 /* Retrieve the next thing to display. Value is zero if end of
19996 buffer reached. */
19997 if (!get_next_display_element (it))
19998 {
19999 /* Maybe add a space at the end of this line that is used to
20000 display the cursor there under X. Set the charpos of the
20001 first glyph of blank lines not corresponding to any text
20002 to -1. */
20003 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20004 row->exact_window_width_line_p = 1;
20005 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20006 || row->used[TEXT_AREA] == 0)
20007 {
20008 row->glyphs[TEXT_AREA]->charpos = -1;
20009 row->displays_text_p = 0;
20010
20011 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20012 && (!MINI_WINDOW_P (it->w)
20013 || (minibuf_level && EQ (it->window, minibuf_window))))
20014 row->indicate_empty_line_p = 1;
20015 }
20016
20017 it->continuation_lines_width = 0;
20018 row->ends_at_zv_p = 1;
20019 /* A row that displays right-to-left text must always have
20020 its last face extended all the way to the end of line,
20021 even if this row ends in ZV, because we still write to
20022 the screen left to right. We also need to extend the
20023 last face if the default face is remapped to some
20024 different face, otherwise the functions that clear
20025 portions of the screen will clear with the default face's
20026 background color. */
20027 if (row->reversed_p
20028 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20029 extend_face_to_end_of_line (it);
20030 break;
20031 }
20032
20033 /* Now, get the metrics of what we want to display. This also
20034 generates glyphs in `row' (which is IT->glyph_row). */
20035 n_glyphs_before = row->used[TEXT_AREA];
20036 x = it->current_x;
20037
20038 /* Remember the line height so far in case the next element doesn't
20039 fit on the line. */
20040 if (it->line_wrap != TRUNCATE)
20041 {
20042 ascent = it->max_ascent;
20043 descent = it->max_descent;
20044 phys_ascent = it->max_phys_ascent;
20045 phys_descent = it->max_phys_descent;
20046
20047 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20048 {
20049 if (IT_DISPLAYING_WHITESPACE (it))
20050 may_wrap = 1;
20051 else if (may_wrap)
20052 {
20053 SAVE_IT (wrap_it, *it, wrap_data);
20054 wrap_x = x;
20055 wrap_row_used = row->used[TEXT_AREA];
20056 wrap_row_ascent = row->ascent;
20057 wrap_row_height = row->height;
20058 wrap_row_phys_ascent = row->phys_ascent;
20059 wrap_row_phys_height = row->phys_height;
20060 wrap_row_extra_line_spacing = row->extra_line_spacing;
20061 wrap_row_min_pos = min_pos;
20062 wrap_row_min_bpos = min_bpos;
20063 wrap_row_max_pos = max_pos;
20064 wrap_row_max_bpos = max_bpos;
20065 may_wrap = 0;
20066 }
20067 }
20068 }
20069
20070 PRODUCE_GLYPHS (it);
20071
20072 /* If this display element was in marginal areas, continue with
20073 the next one. */
20074 if (it->area != TEXT_AREA)
20075 {
20076 row->ascent = max (row->ascent, it->max_ascent);
20077 row->height = max (row->height, it->max_ascent + it->max_descent);
20078 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20079 row->phys_height = max (row->phys_height,
20080 it->max_phys_ascent + it->max_phys_descent);
20081 row->extra_line_spacing = max (row->extra_line_spacing,
20082 it->max_extra_line_spacing);
20083 set_iterator_to_next (it, 1);
20084 continue;
20085 }
20086
20087 /* Does the display element fit on the line? If we truncate
20088 lines, we should draw past the right edge of the window. If
20089 we don't truncate, we want to stop so that we can display the
20090 continuation glyph before the right margin. If lines are
20091 continued, there are two possible strategies for characters
20092 resulting in more than 1 glyph (e.g. tabs): Display as many
20093 glyphs as possible in this line and leave the rest for the
20094 continuation line, or display the whole element in the next
20095 line. Original redisplay did the former, so we do it also. */
20096 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20097 hpos_before = it->hpos;
20098 x_before = x;
20099
20100 if (/* Not a newline. */
20101 nglyphs > 0
20102 /* Glyphs produced fit entirely in the line. */
20103 && it->current_x < it->last_visible_x)
20104 {
20105 it->hpos += nglyphs;
20106 row->ascent = max (row->ascent, it->max_ascent);
20107 row->height = max (row->height, it->max_ascent + it->max_descent);
20108 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20109 row->phys_height = max (row->phys_height,
20110 it->max_phys_ascent + it->max_phys_descent);
20111 row->extra_line_spacing = max (row->extra_line_spacing,
20112 it->max_extra_line_spacing);
20113 if (it->current_x - it->pixel_width < it->first_visible_x)
20114 row->x = x - it->first_visible_x;
20115 /* Record the maximum and minimum buffer positions seen so
20116 far in glyphs that will be displayed by this row. */
20117 if (it->bidi_p)
20118 RECORD_MAX_MIN_POS (it);
20119 }
20120 else
20121 {
20122 int i, new_x;
20123 struct glyph *glyph;
20124
20125 for (i = 0; i < nglyphs; ++i, x = new_x)
20126 {
20127 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20128 new_x = x + glyph->pixel_width;
20129
20130 if (/* Lines are continued. */
20131 it->line_wrap != TRUNCATE
20132 && (/* Glyph doesn't fit on the line. */
20133 new_x > it->last_visible_x
20134 /* Or it fits exactly on a window system frame. */
20135 || (new_x == it->last_visible_x
20136 && FRAME_WINDOW_P (it->f)
20137 && (row->reversed_p
20138 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20139 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20140 {
20141 /* End of a continued line. */
20142
20143 if (it->hpos == 0
20144 || (new_x == it->last_visible_x
20145 && FRAME_WINDOW_P (it->f)
20146 && (row->reversed_p
20147 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20148 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20149 {
20150 /* Current glyph is the only one on the line or
20151 fits exactly on the line. We must continue
20152 the line because we can't draw the cursor
20153 after the glyph. */
20154 row->continued_p = 1;
20155 it->current_x = new_x;
20156 it->continuation_lines_width += new_x;
20157 ++it->hpos;
20158 if (i == nglyphs - 1)
20159 {
20160 /* If line-wrap is on, check if a previous
20161 wrap point was found. */
20162 if (wrap_row_used > 0
20163 /* Even if there is a previous wrap
20164 point, continue the line here as
20165 usual, if (i) the previous character
20166 was a space or tab AND (ii) the
20167 current character is not. */
20168 && (!may_wrap
20169 || IT_DISPLAYING_WHITESPACE (it)))
20170 goto back_to_wrap;
20171
20172 /* Record the maximum and minimum buffer
20173 positions seen so far in glyphs that will be
20174 displayed by this row. */
20175 if (it->bidi_p)
20176 RECORD_MAX_MIN_POS (it);
20177 set_iterator_to_next (it, 1);
20178 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20179 {
20180 if (!get_next_display_element (it))
20181 {
20182 row->exact_window_width_line_p = 1;
20183 it->continuation_lines_width = 0;
20184 row->continued_p = 0;
20185 row->ends_at_zv_p = 1;
20186 }
20187 else if (ITERATOR_AT_END_OF_LINE_P (it))
20188 {
20189 row->continued_p = 0;
20190 row->exact_window_width_line_p = 1;
20191 }
20192 }
20193 }
20194 else if (it->bidi_p)
20195 RECORD_MAX_MIN_POS (it);
20196 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20197 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20198 extend_face_to_end_of_line (it);
20199 }
20200 else if (CHAR_GLYPH_PADDING_P (*glyph)
20201 && !FRAME_WINDOW_P (it->f))
20202 {
20203 /* A padding glyph that doesn't fit on this line.
20204 This means the whole character doesn't fit
20205 on the line. */
20206 if (row->reversed_p)
20207 unproduce_glyphs (it, row->used[TEXT_AREA]
20208 - n_glyphs_before);
20209 row->used[TEXT_AREA] = n_glyphs_before;
20210
20211 /* Fill the rest of the row with continuation
20212 glyphs like in 20.x. */
20213 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20214 < row->glyphs[1 + TEXT_AREA])
20215 produce_special_glyphs (it, IT_CONTINUATION);
20216
20217 row->continued_p = 1;
20218 it->current_x = x_before;
20219 it->continuation_lines_width += x_before;
20220
20221 /* Restore the height to what it was before the
20222 element not fitting on the line. */
20223 it->max_ascent = ascent;
20224 it->max_descent = descent;
20225 it->max_phys_ascent = phys_ascent;
20226 it->max_phys_descent = phys_descent;
20227 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20228 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20229 extend_face_to_end_of_line (it);
20230 }
20231 else if (wrap_row_used > 0)
20232 {
20233 back_to_wrap:
20234 if (row->reversed_p)
20235 unproduce_glyphs (it,
20236 row->used[TEXT_AREA] - wrap_row_used);
20237 RESTORE_IT (it, &wrap_it, wrap_data);
20238 it->continuation_lines_width += wrap_x;
20239 row->used[TEXT_AREA] = wrap_row_used;
20240 row->ascent = wrap_row_ascent;
20241 row->height = wrap_row_height;
20242 row->phys_ascent = wrap_row_phys_ascent;
20243 row->phys_height = wrap_row_phys_height;
20244 row->extra_line_spacing = wrap_row_extra_line_spacing;
20245 min_pos = wrap_row_min_pos;
20246 min_bpos = wrap_row_min_bpos;
20247 max_pos = wrap_row_max_pos;
20248 max_bpos = wrap_row_max_bpos;
20249 row->continued_p = 1;
20250 row->ends_at_zv_p = 0;
20251 row->exact_window_width_line_p = 0;
20252 it->continuation_lines_width += x;
20253
20254 /* Make sure that a non-default face is extended
20255 up to the right margin of the window. */
20256 extend_face_to_end_of_line (it);
20257 }
20258 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20259 {
20260 /* A TAB that extends past the right edge of the
20261 window. This produces a single glyph on
20262 window system frames. We leave the glyph in
20263 this row and let it fill the row, but don't
20264 consume the TAB. */
20265 if ((row->reversed_p
20266 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20267 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20268 produce_special_glyphs (it, IT_CONTINUATION);
20269 it->continuation_lines_width += it->last_visible_x;
20270 row->ends_in_middle_of_char_p = 1;
20271 row->continued_p = 1;
20272 glyph->pixel_width = it->last_visible_x - x;
20273 it->starts_in_middle_of_char_p = 1;
20274 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20275 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20276 extend_face_to_end_of_line (it);
20277 }
20278 else
20279 {
20280 /* Something other than a TAB that draws past
20281 the right edge of the window. Restore
20282 positions to values before the element. */
20283 if (row->reversed_p)
20284 unproduce_glyphs (it, row->used[TEXT_AREA]
20285 - (n_glyphs_before + i));
20286 row->used[TEXT_AREA] = n_glyphs_before + i;
20287
20288 /* Display continuation glyphs. */
20289 it->current_x = x_before;
20290 it->continuation_lines_width += x;
20291 if (!FRAME_WINDOW_P (it->f)
20292 || (row->reversed_p
20293 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20294 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20295 produce_special_glyphs (it, IT_CONTINUATION);
20296 row->continued_p = 1;
20297
20298 extend_face_to_end_of_line (it);
20299
20300 if (nglyphs > 1 && i > 0)
20301 {
20302 row->ends_in_middle_of_char_p = 1;
20303 it->starts_in_middle_of_char_p = 1;
20304 }
20305
20306 /* Restore the height to what it was before the
20307 element not fitting on the line. */
20308 it->max_ascent = ascent;
20309 it->max_descent = descent;
20310 it->max_phys_ascent = phys_ascent;
20311 it->max_phys_descent = phys_descent;
20312 }
20313
20314 break;
20315 }
20316 else if (new_x > it->first_visible_x)
20317 {
20318 /* Increment number of glyphs actually displayed. */
20319 ++it->hpos;
20320
20321 /* Record the maximum and minimum buffer positions
20322 seen so far in glyphs that will be displayed by
20323 this row. */
20324 if (it->bidi_p)
20325 RECORD_MAX_MIN_POS (it);
20326
20327 if (x < it->first_visible_x)
20328 /* Glyph is partially visible, i.e. row starts at
20329 negative X position. */
20330 row->x = x - it->first_visible_x;
20331 }
20332 else
20333 {
20334 /* Glyph is completely off the left margin of the
20335 window. This should not happen because of the
20336 move_it_in_display_line at the start of this
20337 function, unless the text display area of the
20338 window is empty. */
20339 eassert (it->first_visible_x <= it->last_visible_x);
20340 }
20341 }
20342 /* Even if this display element produced no glyphs at all,
20343 we want to record its position. */
20344 if (it->bidi_p && nglyphs == 0)
20345 RECORD_MAX_MIN_POS (it);
20346
20347 row->ascent = max (row->ascent, it->max_ascent);
20348 row->height = max (row->height, it->max_ascent + it->max_descent);
20349 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20350 row->phys_height = max (row->phys_height,
20351 it->max_phys_ascent + it->max_phys_descent);
20352 row->extra_line_spacing = max (row->extra_line_spacing,
20353 it->max_extra_line_spacing);
20354
20355 /* End of this display line if row is continued. */
20356 if (row->continued_p || row->ends_at_zv_p)
20357 break;
20358 }
20359
20360 at_end_of_line:
20361 /* Is this a line end? If yes, we're also done, after making
20362 sure that a non-default face is extended up to the right
20363 margin of the window. */
20364 if (ITERATOR_AT_END_OF_LINE_P (it))
20365 {
20366 int used_before = row->used[TEXT_AREA];
20367
20368 row->ends_in_newline_from_string_p = STRINGP (it->object);
20369
20370 /* Add a space at the end of the line that is used to
20371 display the cursor there. */
20372 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20373 append_space_for_newline (it, 0);
20374
20375 /* Extend the face to the end of the line. */
20376 extend_face_to_end_of_line (it);
20377
20378 /* Make sure we have the position. */
20379 if (used_before == 0)
20380 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20381
20382 /* Record the position of the newline, for use in
20383 find_row_edges. */
20384 it->eol_pos = it->current.pos;
20385
20386 /* Consume the line end. This skips over invisible lines. */
20387 set_iterator_to_next (it, 1);
20388 it->continuation_lines_width = 0;
20389 break;
20390 }
20391
20392 /* Proceed with next display element. Note that this skips
20393 over lines invisible because of selective display. */
20394 set_iterator_to_next (it, 1);
20395
20396 /* If we truncate lines, we are done when the last displayed
20397 glyphs reach past the right margin of the window. */
20398 if (it->line_wrap == TRUNCATE
20399 && ((FRAME_WINDOW_P (it->f)
20400 /* Images are preprocessed in produce_image_glyph such
20401 that they are cropped at the right edge of the
20402 window, so an image glyph will always end exactly at
20403 last_visible_x, even if there's no right fringe. */
20404 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20405 ? (it->current_x >= it->last_visible_x)
20406 : (it->current_x > it->last_visible_x)))
20407 {
20408 /* Maybe add truncation glyphs. */
20409 if (!FRAME_WINDOW_P (it->f)
20410 || (row->reversed_p
20411 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20412 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20413 {
20414 int i, n;
20415
20416 if (!row->reversed_p)
20417 {
20418 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20419 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20420 break;
20421 }
20422 else
20423 {
20424 for (i = 0; i < row->used[TEXT_AREA]; i++)
20425 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20426 break;
20427 /* Remove any padding glyphs at the front of ROW, to
20428 make room for the truncation glyphs we will be
20429 adding below. The loop below always inserts at
20430 least one truncation glyph, so also remove the
20431 last glyph added to ROW. */
20432 unproduce_glyphs (it, i + 1);
20433 /* Adjust i for the loop below. */
20434 i = row->used[TEXT_AREA] - (i + 1);
20435 }
20436
20437 /* produce_special_glyphs overwrites the last glyph, so
20438 we don't want that if we want to keep that last
20439 glyph, which means it's an image. */
20440 if (it->current_x > it->last_visible_x)
20441 {
20442 it->current_x = x_before;
20443 if (!FRAME_WINDOW_P (it->f))
20444 {
20445 for (n = row->used[TEXT_AREA]; i < n; ++i)
20446 {
20447 row->used[TEXT_AREA] = i;
20448 produce_special_glyphs (it, IT_TRUNCATION);
20449 }
20450 }
20451 else
20452 {
20453 row->used[TEXT_AREA] = i;
20454 produce_special_glyphs (it, IT_TRUNCATION);
20455 }
20456 it->hpos = hpos_before;
20457 }
20458 }
20459 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20460 {
20461 /* Don't truncate if we can overflow newline into fringe. */
20462 if (!get_next_display_element (it))
20463 {
20464 it->continuation_lines_width = 0;
20465 row->ends_at_zv_p = 1;
20466 row->exact_window_width_line_p = 1;
20467 break;
20468 }
20469 if (ITERATOR_AT_END_OF_LINE_P (it))
20470 {
20471 row->exact_window_width_line_p = 1;
20472 goto at_end_of_line;
20473 }
20474 it->current_x = x_before;
20475 it->hpos = hpos_before;
20476 }
20477
20478 row->truncated_on_right_p = 1;
20479 it->continuation_lines_width = 0;
20480 reseat_at_next_visible_line_start (it, 0);
20481 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20482 break;
20483 }
20484 }
20485
20486 if (wrap_data)
20487 bidi_unshelve_cache (wrap_data, 1);
20488
20489 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20490 at the left window margin. */
20491 if (it->first_visible_x
20492 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20493 {
20494 if (!FRAME_WINDOW_P (it->f)
20495 || (((row->reversed_p
20496 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20497 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20498 /* Don't let insert_left_trunc_glyphs overwrite the
20499 first glyph of the row if it is an image. */
20500 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20501 insert_left_trunc_glyphs (it);
20502 row->truncated_on_left_p = 1;
20503 }
20504
20505 /* Remember the position at which this line ends.
20506
20507 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20508 cannot be before the call to find_row_edges below, since that is
20509 where these positions are determined. */
20510 row->end = it->current;
20511 if (!it->bidi_p)
20512 {
20513 row->minpos = row->start.pos;
20514 row->maxpos = row->end.pos;
20515 }
20516 else
20517 {
20518 /* ROW->minpos and ROW->maxpos must be the smallest and
20519 `1 + the largest' buffer positions in ROW. But if ROW was
20520 bidi-reordered, these two positions can be anywhere in the
20521 row, so we must determine them now. */
20522 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20523 }
20524
20525 /* If the start of this line is the overlay arrow-position, then
20526 mark this glyph row as the one containing the overlay arrow.
20527 This is clearly a mess with variable size fonts. It would be
20528 better to let it be displayed like cursors under X. */
20529 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20530 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20531 !NILP (overlay_arrow_string)))
20532 {
20533 /* Overlay arrow in window redisplay is a fringe bitmap. */
20534 if (STRINGP (overlay_arrow_string))
20535 {
20536 struct glyph_row *arrow_row
20537 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20538 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20539 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20540 struct glyph *p = row->glyphs[TEXT_AREA];
20541 struct glyph *p2, *end;
20542
20543 /* Copy the arrow glyphs. */
20544 while (glyph < arrow_end)
20545 *p++ = *glyph++;
20546
20547 /* Throw away padding glyphs. */
20548 p2 = p;
20549 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20550 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20551 ++p2;
20552 if (p2 > p)
20553 {
20554 while (p2 < end)
20555 *p++ = *p2++;
20556 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20557 }
20558 }
20559 else
20560 {
20561 eassert (INTEGERP (overlay_arrow_string));
20562 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20563 }
20564 overlay_arrow_seen = 1;
20565 }
20566
20567 /* Highlight trailing whitespace. */
20568 if (!NILP (Vshow_trailing_whitespace))
20569 highlight_trailing_whitespace (it->f, it->glyph_row);
20570
20571 /* Compute pixel dimensions of this line. */
20572 compute_line_metrics (it);
20573
20574 /* Implementation note: No changes in the glyphs of ROW or in their
20575 faces can be done past this point, because compute_line_metrics
20576 computes ROW's hash value and stores it within the glyph_row
20577 structure. */
20578
20579 /* Record whether this row ends inside an ellipsis. */
20580 row->ends_in_ellipsis_p
20581 = (it->method == GET_FROM_DISPLAY_VECTOR
20582 && it->ellipsis_p);
20583
20584 /* Save fringe bitmaps in this row. */
20585 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20586 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20587 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20588 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20589
20590 it->left_user_fringe_bitmap = 0;
20591 it->left_user_fringe_face_id = 0;
20592 it->right_user_fringe_bitmap = 0;
20593 it->right_user_fringe_face_id = 0;
20594
20595 /* Maybe set the cursor. */
20596 cvpos = it->w->cursor.vpos;
20597 if ((cvpos < 0
20598 /* In bidi-reordered rows, keep checking for proper cursor
20599 position even if one has been found already, because buffer
20600 positions in such rows change non-linearly with ROW->VPOS,
20601 when a line is continued. One exception: when we are at ZV,
20602 display cursor on the first suitable glyph row, since all
20603 the empty rows after that also have their position set to ZV. */
20604 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20605 lines' rows is implemented for bidi-reordered rows. */
20606 || (it->bidi_p
20607 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20608 && PT >= MATRIX_ROW_START_CHARPOS (row)
20609 && PT <= MATRIX_ROW_END_CHARPOS (row)
20610 && cursor_row_p (row))
20611 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20612
20613 /* Prepare for the next line. This line starts horizontally at (X
20614 HPOS) = (0 0). Vertical positions are incremented. As a
20615 convenience for the caller, IT->glyph_row is set to the next
20616 row to be used. */
20617 it->current_x = it->hpos = 0;
20618 it->current_y += row->height;
20619 SET_TEXT_POS (it->eol_pos, 0, 0);
20620 ++it->vpos;
20621 ++it->glyph_row;
20622 /* The next row should by default use the same value of the
20623 reversed_p flag as this one. set_iterator_to_next decides when
20624 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20625 the flag accordingly. */
20626 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20627 it->glyph_row->reversed_p = row->reversed_p;
20628 it->start = row->end;
20629 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20630
20631 #undef RECORD_MAX_MIN_POS
20632 }
20633
20634 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20635 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20636 doc: /* Return paragraph direction at point in BUFFER.
20637 Value is either `left-to-right' or `right-to-left'.
20638 If BUFFER is omitted or nil, it defaults to the current buffer.
20639
20640 Paragraph direction determines how the text in the paragraph is displayed.
20641 In left-to-right paragraphs, text begins at the left margin of the window
20642 and the reading direction is generally left to right. In right-to-left
20643 paragraphs, text begins at the right margin and is read from right to left.
20644
20645 See also `bidi-paragraph-direction'. */)
20646 (Lisp_Object buffer)
20647 {
20648 struct buffer *buf = current_buffer;
20649 struct buffer *old = buf;
20650
20651 if (! NILP (buffer))
20652 {
20653 CHECK_BUFFER (buffer);
20654 buf = XBUFFER (buffer);
20655 }
20656
20657 if (NILP (BVAR (buf, bidi_display_reordering))
20658 || NILP (BVAR (buf, enable_multibyte_characters))
20659 /* When we are loading loadup.el, the character property tables
20660 needed for bidi iteration are not yet available. */
20661 || !NILP (Vpurify_flag))
20662 return Qleft_to_right;
20663 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20664 return BVAR (buf, bidi_paragraph_direction);
20665 else
20666 {
20667 /* Determine the direction from buffer text. We could try to
20668 use current_matrix if it is up to date, but this seems fast
20669 enough as it is. */
20670 struct bidi_it itb;
20671 ptrdiff_t pos = BUF_PT (buf);
20672 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20673 int c;
20674 void *itb_data = bidi_shelve_cache ();
20675
20676 set_buffer_temp (buf);
20677 /* bidi_paragraph_init finds the base direction of the paragraph
20678 by searching forward from paragraph start. We need the base
20679 direction of the current or _previous_ paragraph, so we need
20680 to make sure we are within that paragraph. To that end, find
20681 the previous non-empty line. */
20682 if (pos >= ZV && pos > BEGV)
20683 DEC_BOTH (pos, bytepos);
20684 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20685 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20686 {
20687 while ((c = FETCH_BYTE (bytepos)) == '\n'
20688 || c == ' ' || c == '\t' || c == '\f')
20689 {
20690 if (bytepos <= BEGV_BYTE)
20691 break;
20692 bytepos--;
20693 pos--;
20694 }
20695 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20696 bytepos--;
20697 }
20698 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20699 itb.paragraph_dir = NEUTRAL_DIR;
20700 itb.string.s = NULL;
20701 itb.string.lstring = Qnil;
20702 itb.string.bufpos = 0;
20703 itb.string.from_disp_str = 0;
20704 itb.string.unibyte = 0;
20705 /* We have no window to use here for ignoring window-specific
20706 overlays. Using NULL for window pointer will cause
20707 compute_display_string_pos to use the current buffer. */
20708 itb.w = NULL;
20709 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20710 bidi_unshelve_cache (itb_data, 0);
20711 set_buffer_temp (old);
20712 switch (itb.paragraph_dir)
20713 {
20714 case L2R:
20715 return Qleft_to_right;
20716 break;
20717 case R2L:
20718 return Qright_to_left;
20719 break;
20720 default:
20721 emacs_abort ();
20722 }
20723 }
20724 }
20725
20726 DEFUN ("move-point-visually", Fmove_point_visually,
20727 Smove_point_visually, 1, 1, 0,
20728 doc: /* Move point in the visual order in the specified DIRECTION.
20729 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20730 left.
20731
20732 Value is the new character position of point. */)
20733 (Lisp_Object direction)
20734 {
20735 struct window *w = XWINDOW (selected_window);
20736 struct buffer *b = XBUFFER (w->contents);
20737 struct glyph_row *row;
20738 int dir;
20739 Lisp_Object paragraph_dir;
20740
20741 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20742 (!(ROW)->continued_p \
20743 && INTEGERP ((GLYPH)->object) \
20744 && (GLYPH)->type == CHAR_GLYPH \
20745 && (GLYPH)->u.ch == ' ' \
20746 && (GLYPH)->charpos >= 0 \
20747 && !(GLYPH)->avoid_cursor_p)
20748
20749 CHECK_NUMBER (direction);
20750 dir = XINT (direction);
20751 if (dir > 0)
20752 dir = 1;
20753 else
20754 dir = -1;
20755
20756 /* If current matrix is up-to-date, we can use the information
20757 recorded in the glyphs, at least as long as the goal is on the
20758 screen. */
20759 if (w->window_end_valid
20760 && !windows_or_buffers_changed
20761 && b
20762 && !b->clip_changed
20763 && !b->prevent_redisplay_optimizations_p
20764 && !window_outdated (w)
20765 /* We rely below on the cursor coordinates to be up to date, but
20766 we cannot trust them if some command moved point since the
20767 last complete redisplay. */
20768 && w->last_point == BUF_PT (b)
20769 && w->cursor.vpos >= 0
20770 && w->cursor.vpos < w->current_matrix->nrows
20771 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20772 {
20773 struct glyph *g = row->glyphs[TEXT_AREA];
20774 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20775 struct glyph *gpt = g + w->cursor.hpos;
20776
20777 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20778 {
20779 if (BUFFERP (g->object) && g->charpos != PT)
20780 {
20781 SET_PT (g->charpos);
20782 w->cursor.vpos = -1;
20783 return make_number (PT);
20784 }
20785 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20786 {
20787 ptrdiff_t new_pos;
20788
20789 if (BUFFERP (gpt->object))
20790 {
20791 new_pos = PT;
20792 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20793 new_pos += (row->reversed_p ? -dir : dir);
20794 else
20795 new_pos -= (row->reversed_p ? -dir : dir);;
20796 }
20797 else if (BUFFERP (g->object))
20798 new_pos = g->charpos;
20799 else
20800 break;
20801 SET_PT (new_pos);
20802 w->cursor.vpos = -1;
20803 return make_number (PT);
20804 }
20805 else if (ROW_GLYPH_NEWLINE_P (row, g))
20806 {
20807 /* Glyphs inserted at the end of a non-empty line for
20808 positioning the cursor have zero charpos, so we must
20809 deduce the value of point by other means. */
20810 if (g->charpos > 0)
20811 SET_PT (g->charpos);
20812 else if (row->ends_at_zv_p && PT != ZV)
20813 SET_PT (ZV);
20814 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20815 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20816 else
20817 break;
20818 w->cursor.vpos = -1;
20819 return make_number (PT);
20820 }
20821 }
20822 if (g == e || INTEGERP (g->object))
20823 {
20824 if (row->truncated_on_left_p || row->truncated_on_right_p)
20825 goto simulate_display;
20826 if (!row->reversed_p)
20827 row += dir;
20828 else
20829 row -= dir;
20830 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20831 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20832 goto simulate_display;
20833
20834 if (dir > 0)
20835 {
20836 if (row->reversed_p && !row->continued_p)
20837 {
20838 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20839 w->cursor.vpos = -1;
20840 return make_number (PT);
20841 }
20842 g = row->glyphs[TEXT_AREA];
20843 e = g + row->used[TEXT_AREA];
20844 for ( ; g < e; g++)
20845 {
20846 if (BUFFERP (g->object)
20847 /* Empty lines have only one glyph, which stands
20848 for the newline, and whose charpos is the
20849 buffer position of the newline. */
20850 || ROW_GLYPH_NEWLINE_P (row, g)
20851 /* When the buffer ends in a newline, the line at
20852 EOB also has one glyph, but its charpos is -1. */
20853 || (row->ends_at_zv_p
20854 && !row->reversed_p
20855 && INTEGERP (g->object)
20856 && g->type == CHAR_GLYPH
20857 && g->u.ch == ' '))
20858 {
20859 if (g->charpos > 0)
20860 SET_PT (g->charpos);
20861 else if (!row->reversed_p
20862 && row->ends_at_zv_p
20863 && PT != ZV)
20864 SET_PT (ZV);
20865 else
20866 continue;
20867 w->cursor.vpos = -1;
20868 return make_number (PT);
20869 }
20870 }
20871 }
20872 else
20873 {
20874 if (!row->reversed_p && !row->continued_p)
20875 {
20876 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20877 w->cursor.vpos = -1;
20878 return make_number (PT);
20879 }
20880 e = row->glyphs[TEXT_AREA];
20881 g = e + row->used[TEXT_AREA] - 1;
20882 for ( ; g >= e; g--)
20883 {
20884 if (BUFFERP (g->object)
20885 || (ROW_GLYPH_NEWLINE_P (row, g)
20886 && g->charpos > 0)
20887 /* Empty R2L lines on GUI frames have the buffer
20888 position of the newline stored in the stretch
20889 glyph. */
20890 || g->type == STRETCH_GLYPH
20891 || (row->ends_at_zv_p
20892 && row->reversed_p
20893 && INTEGERP (g->object)
20894 && g->type == CHAR_GLYPH
20895 && g->u.ch == ' '))
20896 {
20897 if (g->charpos > 0)
20898 SET_PT (g->charpos);
20899 else if (row->reversed_p
20900 && row->ends_at_zv_p
20901 && PT != ZV)
20902 SET_PT (ZV);
20903 else
20904 continue;
20905 w->cursor.vpos = -1;
20906 return make_number (PT);
20907 }
20908 }
20909 }
20910 }
20911 }
20912
20913 simulate_display:
20914
20915 /* If we wind up here, we failed to move by using the glyphs, so we
20916 need to simulate display instead. */
20917
20918 if (b)
20919 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20920 else
20921 paragraph_dir = Qleft_to_right;
20922 if (EQ (paragraph_dir, Qright_to_left))
20923 dir = -dir;
20924 if (PT <= BEGV && dir < 0)
20925 xsignal0 (Qbeginning_of_buffer);
20926 else if (PT >= ZV && dir > 0)
20927 xsignal0 (Qend_of_buffer);
20928 else
20929 {
20930 struct text_pos pt;
20931 struct it it;
20932 int pt_x, target_x, pixel_width, pt_vpos;
20933 bool at_eol_p;
20934 bool overshoot_expected = false;
20935 bool target_is_eol_p = false;
20936
20937 /* Setup the arena. */
20938 SET_TEXT_POS (pt, PT, PT_BYTE);
20939 start_display (&it, w, pt);
20940
20941 if (it.cmp_it.id < 0
20942 && it.method == GET_FROM_STRING
20943 && it.area == TEXT_AREA
20944 && it.string_from_display_prop_p
20945 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20946 overshoot_expected = true;
20947
20948 /* Find the X coordinate of point. We start from the beginning
20949 of this or previous line to make sure we are before point in
20950 the logical order (since the move_it_* functions can only
20951 move forward). */
20952 reseat:
20953 reseat_at_previous_visible_line_start (&it);
20954 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20955 if (IT_CHARPOS (it) != PT)
20956 {
20957 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20958 -1, -1, -1, MOVE_TO_POS);
20959 /* If we missed point because the character there is
20960 displayed out of a display vector that has more than one
20961 glyph, retry expecting overshoot. */
20962 if (it.method == GET_FROM_DISPLAY_VECTOR
20963 && it.current.dpvec_index > 0
20964 && !overshoot_expected)
20965 {
20966 overshoot_expected = true;
20967 goto reseat;
20968 }
20969 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20970 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20971 }
20972 pt_x = it.current_x;
20973 pt_vpos = it.vpos;
20974 if (dir > 0 || overshoot_expected)
20975 {
20976 struct glyph_row *row = it.glyph_row;
20977
20978 /* When point is at beginning of line, we don't have
20979 information about the glyph there loaded into struct
20980 it. Calling get_next_display_element fixes that. */
20981 if (pt_x == 0)
20982 get_next_display_element (&it);
20983 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20984 it.glyph_row = NULL;
20985 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20986 it.glyph_row = row;
20987 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20988 it, lest it will become out of sync with it's buffer
20989 position. */
20990 it.current_x = pt_x;
20991 }
20992 else
20993 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20994 pixel_width = it.pixel_width;
20995 if (overshoot_expected && at_eol_p)
20996 pixel_width = 0;
20997 else if (pixel_width <= 0)
20998 pixel_width = 1;
20999
21000 /* If there's a display string (or something similar) at point,
21001 we are actually at the glyph to the left of point, so we need
21002 to correct the X coordinate. */
21003 if (overshoot_expected)
21004 {
21005 if (it.bidi_p)
21006 pt_x += pixel_width * it.bidi_it.scan_dir;
21007 else
21008 pt_x += pixel_width;
21009 }
21010
21011 /* Compute target X coordinate, either to the left or to the
21012 right of point. On TTY frames, all characters have the same
21013 pixel width of 1, so we can use that. On GUI frames we don't
21014 have an easy way of getting at the pixel width of the
21015 character to the left of point, so we use a different method
21016 of getting to that place. */
21017 if (dir > 0)
21018 target_x = pt_x + pixel_width;
21019 else
21020 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21021
21022 /* Target X coordinate could be one line above or below the line
21023 of point, in which case we need to adjust the target X
21024 coordinate. Also, if moving to the left, we need to begin at
21025 the left edge of the point's screen line. */
21026 if (dir < 0)
21027 {
21028 if (pt_x > 0)
21029 {
21030 start_display (&it, w, pt);
21031 reseat_at_previous_visible_line_start (&it);
21032 it.current_x = it.current_y = it.hpos = 0;
21033 if (pt_vpos != 0)
21034 move_it_by_lines (&it, pt_vpos);
21035 }
21036 else
21037 {
21038 move_it_by_lines (&it, -1);
21039 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21040 target_is_eol_p = true;
21041 /* Under word-wrap, we don't know the x coordinate of
21042 the last character displayed on the previous line,
21043 which immediately precedes the wrap point. To find
21044 out its x coordinate, we try moving to the right
21045 margin of the window, which will stop at the wrap
21046 point, and then reset target_x to point at the
21047 character that precedes the wrap point. This is not
21048 needed on GUI frames, because (see below) there we
21049 move from the left margin one grapheme cluster at a
21050 time, and stop when we hit the wrap point. */
21051 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21052 {
21053 void *it_data = NULL;
21054 struct it it2;
21055
21056 SAVE_IT (it2, it, it_data);
21057 move_it_in_display_line_to (&it, ZV, target_x,
21058 MOVE_TO_POS | MOVE_TO_X);
21059 /* If we arrived at target_x, that _is_ the last
21060 character on the previous line. */
21061 if (it.current_x != target_x)
21062 target_x = it.current_x - 1;
21063 RESTORE_IT (&it, &it2, it_data);
21064 }
21065 }
21066 }
21067 else
21068 {
21069 if (at_eol_p
21070 || (target_x >= it.last_visible_x
21071 && it.line_wrap != TRUNCATE))
21072 {
21073 if (pt_x > 0)
21074 move_it_by_lines (&it, 0);
21075 move_it_by_lines (&it, 1);
21076 target_x = 0;
21077 }
21078 }
21079
21080 /* Move to the target X coordinate. */
21081 #ifdef HAVE_WINDOW_SYSTEM
21082 /* On GUI frames, as we don't know the X coordinate of the
21083 character to the left of point, moving point to the left
21084 requires walking, one grapheme cluster at a time, until we
21085 find ourself at a place immediately to the left of the
21086 character at point. */
21087 if (FRAME_WINDOW_P (it.f) && dir < 0)
21088 {
21089 struct text_pos new_pos;
21090 enum move_it_result rc = MOVE_X_REACHED;
21091
21092 if (it.current_x == 0)
21093 get_next_display_element (&it);
21094 if (it.what == IT_COMPOSITION)
21095 {
21096 new_pos.charpos = it.cmp_it.charpos;
21097 new_pos.bytepos = -1;
21098 }
21099 else
21100 new_pos = it.current.pos;
21101
21102 while (it.current_x + it.pixel_width <= target_x
21103 && (rc == MOVE_X_REACHED
21104 /* Under word-wrap, move_it_in_display_line_to
21105 stops at correct coordinates, but sometimes
21106 returns MOVE_POS_MATCH_OR_ZV. */
21107 || (it.line_wrap == WORD_WRAP
21108 && rc == MOVE_POS_MATCH_OR_ZV)))
21109 {
21110 int new_x = it.current_x + it.pixel_width;
21111
21112 /* For composed characters, we want the position of the
21113 first character in the grapheme cluster (usually, the
21114 composition's base character), whereas it.current
21115 might give us the position of the _last_ one, e.g. if
21116 the composition is rendered in reverse due to bidi
21117 reordering. */
21118 if (it.what == IT_COMPOSITION)
21119 {
21120 new_pos.charpos = it.cmp_it.charpos;
21121 new_pos.bytepos = -1;
21122 }
21123 else
21124 new_pos = it.current.pos;
21125 if (new_x == it.current_x)
21126 new_x++;
21127 rc = move_it_in_display_line_to (&it, ZV, new_x,
21128 MOVE_TO_POS | MOVE_TO_X);
21129 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21130 break;
21131 }
21132 /* The previous position we saw in the loop is the one we
21133 want. */
21134 if (new_pos.bytepos == -1)
21135 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21136 it.current.pos = new_pos;
21137 }
21138 else
21139 #endif
21140 if (it.current_x != target_x)
21141 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21142
21143 /* When lines are truncated, the above loop will stop at the
21144 window edge. But we want to get to the end of line, even if
21145 it is beyond the window edge; automatic hscroll will then
21146 scroll the window to show point as appropriate. */
21147 if (target_is_eol_p && it.line_wrap == TRUNCATE
21148 && get_next_display_element (&it))
21149 {
21150 struct text_pos new_pos = it.current.pos;
21151
21152 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21153 {
21154 set_iterator_to_next (&it, 0);
21155 if (it.method == GET_FROM_BUFFER)
21156 new_pos = it.current.pos;
21157 if (!get_next_display_element (&it))
21158 break;
21159 }
21160
21161 it.current.pos = new_pos;
21162 }
21163
21164 /* If we ended up in a display string that covers point, move to
21165 buffer position to the right in the visual order. */
21166 if (dir > 0)
21167 {
21168 while (IT_CHARPOS (it) == PT)
21169 {
21170 set_iterator_to_next (&it, 0);
21171 if (!get_next_display_element (&it))
21172 break;
21173 }
21174 }
21175
21176 /* Move point to that position. */
21177 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21178 }
21179
21180 return make_number (PT);
21181
21182 #undef ROW_GLYPH_NEWLINE_P
21183 }
21184
21185 \f
21186 /***********************************************************************
21187 Menu Bar
21188 ***********************************************************************/
21189
21190 /* Redisplay the menu bar in the frame for window W.
21191
21192 The menu bar of X frames that don't have X toolkit support is
21193 displayed in a special window W->frame->menu_bar_window.
21194
21195 The menu bar of terminal frames is treated specially as far as
21196 glyph matrices are concerned. Menu bar lines are not part of
21197 windows, so the update is done directly on the frame matrix rows
21198 for the menu bar. */
21199
21200 static void
21201 display_menu_bar (struct window *w)
21202 {
21203 struct frame *f = XFRAME (WINDOW_FRAME (w));
21204 struct it it;
21205 Lisp_Object items;
21206 int i;
21207
21208 /* Don't do all this for graphical frames. */
21209 #ifdef HAVE_NTGUI
21210 if (FRAME_W32_P (f))
21211 return;
21212 #endif
21213 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21214 if (FRAME_X_P (f))
21215 return;
21216 #endif
21217
21218 #ifdef HAVE_NS
21219 if (FRAME_NS_P (f))
21220 return;
21221 #endif /* HAVE_NS */
21222
21223 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21224 eassert (!FRAME_WINDOW_P (f));
21225 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21226 it.first_visible_x = 0;
21227 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21228 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21229 if (FRAME_WINDOW_P (f))
21230 {
21231 /* Menu bar lines are displayed in the desired matrix of the
21232 dummy window menu_bar_window. */
21233 struct window *menu_w;
21234 menu_w = XWINDOW (f->menu_bar_window);
21235 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21236 MENU_FACE_ID);
21237 it.first_visible_x = 0;
21238 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21239 }
21240 else
21241 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21242 {
21243 /* This is a TTY frame, i.e. character hpos/vpos are used as
21244 pixel x/y. */
21245 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21246 MENU_FACE_ID);
21247 it.first_visible_x = 0;
21248 it.last_visible_x = FRAME_COLS (f);
21249 }
21250
21251 /* FIXME: This should be controlled by a user option. See the
21252 comments in redisplay_tool_bar and display_mode_line about
21253 this. */
21254 it.paragraph_embedding = L2R;
21255
21256 /* Clear all rows of the menu bar. */
21257 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21258 {
21259 struct glyph_row *row = it.glyph_row + i;
21260 clear_glyph_row (row);
21261 row->enabled_p = true;
21262 row->full_width_p = 1;
21263 }
21264
21265 /* Display all items of the menu bar. */
21266 items = FRAME_MENU_BAR_ITEMS (it.f);
21267 for (i = 0; i < ASIZE (items); i += 4)
21268 {
21269 Lisp_Object string;
21270
21271 /* Stop at nil string. */
21272 string = AREF (items, i + 1);
21273 if (NILP (string))
21274 break;
21275
21276 /* Remember where item was displayed. */
21277 ASET (items, i + 3, make_number (it.hpos));
21278
21279 /* Display the item, pad with one space. */
21280 if (it.current_x < it.last_visible_x)
21281 display_string (NULL, string, Qnil, 0, 0, &it,
21282 SCHARS (string) + 1, 0, 0, -1);
21283 }
21284
21285 /* Fill out the line with spaces. */
21286 if (it.current_x < it.last_visible_x)
21287 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21288
21289 /* Compute the total height of the lines. */
21290 compute_line_metrics (&it);
21291 }
21292
21293 /* Deep copy of a glyph row, including the glyphs. */
21294 static void
21295 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21296 {
21297 struct glyph *pointers[1 + LAST_AREA];
21298 int to_used = to->used[TEXT_AREA];
21299
21300 /* Save glyph pointers of TO. */
21301 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21302
21303 /* Do a structure assignment. */
21304 *to = *from;
21305
21306 /* Restore original glyph pointers of TO. */
21307 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21308
21309 /* Copy the glyphs. */
21310 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21311 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21312
21313 /* If we filled only part of the TO row, fill the rest with
21314 space_glyph (which will display as empty space). */
21315 if (to_used > from->used[TEXT_AREA])
21316 fill_up_frame_row_with_spaces (to, to_used);
21317 }
21318
21319 /* Display one menu item on a TTY, by overwriting the glyphs in the
21320 frame F's desired glyph matrix with glyphs produced from the menu
21321 item text. Called from term.c to display TTY drop-down menus one
21322 item at a time.
21323
21324 ITEM_TEXT is the menu item text as a C string.
21325
21326 FACE_ID is the face ID to be used for this menu item. FACE_ID
21327 could specify one of 3 faces: a face for an enabled item, a face
21328 for a disabled item, or a face for a selected item.
21329
21330 X and Y are coordinates of the first glyph in the frame's desired
21331 matrix to be overwritten by the menu item. Since this is a TTY, Y
21332 is the zero-based number of the glyph row and X is the zero-based
21333 glyph number in the row, starting from left, where to start
21334 displaying the item.
21335
21336 SUBMENU non-zero means this menu item drops down a submenu, which
21337 should be indicated by displaying a proper visual cue after the
21338 item text. */
21339
21340 void
21341 display_tty_menu_item (const char *item_text, int width, int face_id,
21342 int x, int y, int submenu)
21343 {
21344 struct it it;
21345 struct frame *f = SELECTED_FRAME ();
21346 struct window *w = XWINDOW (f->selected_window);
21347 int saved_used, saved_truncated, saved_width, saved_reversed;
21348 struct glyph_row *row;
21349 size_t item_len = strlen (item_text);
21350
21351 eassert (FRAME_TERMCAP_P (f));
21352
21353 /* Don't write beyond the matrix's last row. This can happen for
21354 TTY screens that are not high enough to show the entire menu.
21355 (This is actually a bit of defensive programming, as
21356 tty_menu_display already limits the number of menu items to one
21357 less than the number of screen lines.) */
21358 if (y >= f->desired_matrix->nrows)
21359 return;
21360
21361 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21362 it.first_visible_x = 0;
21363 it.last_visible_x = FRAME_COLS (f) - 1;
21364 row = it.glyph_row;
21365 /* Start with the row contents from the current matrix. */
21366 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21367 saved_width = row->full_width_p;
21368 row->full_width_p = 1;
21369 saved_reversed = row->reversed_p;
21370 row->reversed_p = 0;
21371 row->enabled_p = true;
21372
21373 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21374 desired face. */
21375 eassert (x < f->desired_matrix->matrix_w);
21376 it.current_x = it.hpos = x;
21377 it.current_y = it.vpos = y;
21378 saved_used = row->used[TEXT_AREA];
21379 saved_truncated = row->truncated_on_right_p;
21380 row->used[TEXT_AREA] = x;
21381 it.face_id = face_id;
21382 it.line_wrap = TRUNCATE;
21383
21384 /* FIXME: This should be controlled by a user option. See the
21385 comments in redisplay_tool_bar and display_mode_line about this.
21386 Also, if paragraph_embedding could ever be R2L, changes will be
21387 needed to avoid shifting to the right the row characters in
21388 term.c:append_glyph. */
21389 it.paragraph_embedding = L2R;
21390
21391 /* Pad with a space on the left. */
21392 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21393 width--;
21394 /* Display the menu item, pad with spaces to WIDTH. */
21395 if (submenu)
21396 {
21397 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21398 item_len, 0, FRAME_COLS (f) - 1, -1);
21399 width -= item_len;
21400 /* Indicate with " >" that there's a submenu. */
21401 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21402 FRAME_COLS (f) - 1, -1);
21403 }
21404 else
21405 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21406 width, 0, FRAME_COLS (f) - 1, -1);
21407
21408 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21409 row->truncated_on_right_p = saved_truncated;
21410 row->hash = row_hash (row);
21411 row->full_width_p = saved_width;
21412 row->reversed_p = saved_reversed;
21413 }
21414 \f
21415 /***********************************************************************
21416 Mode Line
21417 ***********************************************************************/
21418
21419 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21420 FORCE is non-zero, redisplay mode lines unconditionally.
21421 Otherwise, redisplay only mode lines that are garbaged. Value is
21422 the number of windows whose mode lines were redisplayed. */
21423
21424 static int
21425 redisplay_mode_lines (Lisp_Object window, bool force)
21426 {
21427 int nwindows = 0;
21428
21429 while (!NILP (window))
21430 {
21431 struct window *w = XWINDOW (window);
21432
21433 if (WINDOWP (w->contents))
21434 nwindows += redisplay_mode_lines (w->contents, force);
21435 else if (force
21436 || FRAME_GARBAGED_P (XFRAME (w->frame))
21437 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21438 {
21439 struct text_pos lpoint;
21440 struct buffer *old = current_buffer;
21441
21442 /* Set the window's buffer for the mode line display. */
21443 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21444 set_buffer_internal_1 (XBUFFER (w->contents));
21445
21446 /* Point refers normally to the selected window. For any
21447 other window, set up appropriate value. */
21448 if (!EQ (window, selected_window))
21449 {
21450 struct text_pos pt;
21451
21452 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21453 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21454 }
21455
21456 /* Display mode lines. */
21457 clear_glyph_matrix (w->desired_matrix);
21458 if (display_mode_lines (w))
21459 ++nwindows;
21460
21461 /* Restore old settings. */
21462 set_buffer_internal_1 (old);
21463 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21464 }
21465
21466 window = w->next;
21467 }
21468
21469 return nwindows;
21470 }
21471
21472
21473 /* Display the mode and/or header line of window W. Value is the
21474 sum number of mode lines and header lines displayed. */
21475
21476 static int
21477 display_mode_lines (struct window *w)
21478 {
21479 Lisp_Object old_selected_window = selected_window;
21480 Lisp_Object old_selected_frame = selected_frame;
21481 Lisp_Object new_frame = w->frame;
21482 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21483 int n = 0;
21484
21485 selected_frame = new_frame;
21486 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21487 or window's point, then we'd need select_window_1 here as well. */
21488 XSETWINDOW (selected_window, w);
21489 XFRAME (new_frame)->selected_window = selected_window;
21490
21491 /* These will be set while the mode line specs are processed. */
21492 line_number_displayed = 0;
21493 w->column_number_displayed = -1;
21494
21495 if (WINDOW_WANTS_MODELINE_P (w))
21496 {
21497 struct window *sel_w = XWINDOW (old_selected_window);
21498
21499 /* Select mode line face based on the real selected window. */
21500 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21501 BVAR (current_buffer, mode_line_format));
21502 ++n;
21503 }
21504
21505 if (WINDOW_WANTS_HEADER_LINE_P (w))
21506 {
21507 display_mode_line (w, HEADER_LINE_FACE_ID,
21508 BVAR (current_buffer, header_line_format));
21509 ++n;
21510 }
21511
21512 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21513 selected_frame = old_selected_frame;
21514 selected_window = old_selected_window;
21515 if (n > 0)
21516 w->must_be_updated_p = true;
21517 return n;
21518 }
21519
21520
21521 /* Display mode or header line of window W. FACE_ID specifies which
21522 line to display; it is either MODE_LINE_FACE_ID or
21523 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21524 display. Value is the pixel height of the mode/header line
21525 displayed. */
21526
21527 static int
21528 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21529 {
21530 struct it it;
21531 struct face *face;
21532 ptrdiff_t count = SPECPDL_INDEX ();
21533
21534 init_iterator (&it, w, -1, -1, NULL, face_id);
21535 /* Don't extend on a previously drawn mode-line.
21536 This may happen if called from pos_visible_p. */
21537 it.glyph_row->enabled_p = false;
21538 prepare_desired_row (it.glyph_row);
21539
21540 it.glyph_row->mode_line_p = 1;
21541
21542 /* FIXME: This should be controlled by a user option. But
21543 supporting such an option is not trivial, since the mode line is
21544 made up of many separate strings. */
21545 it.paragraph_embedding = L2R;
21546
21547 record_unwind_protect (unwind_format_mode_line,
21548 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21549
21550 mode_line_target = MODE_LINE_DISPLAY;
21551
21552 /* Temporarily make frame's keyboard the current kboard so that
21553 kboard-local variables in the mode_line_format will get the right
21554 values. */
21555 push_kboard (FRAME_KBOARD (it.f));
21556 record_unwind_save_match_data ();
21557 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21558 pop_kboard ();
21559
21560 unbind_to (count, Qnil);
21561
21562 /* Fill up with spaces. */
21563 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21564
21565 compute_line_metrics (&it);
21566 it.glyph_row->full_width_p = 1;
21567 it.glyph_row->continued_p = 0;
21568 it.glyph_row->truncated_on_left_p = 0;
21569 it.glyph_row->truncated_on_right_p = 0;
21570
21571 /* Make a 3D mode-line have a shadow at its right end. */
21572 face = FACE_FROM_ID (it.f, face_id);
21573 extend_face_to_end_of_line (&it);
21574 if (face->box != FACE_NO_BOX)
21575 {
21576 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21577 + it.glyph_row->used[TEXT_AREA] - 1);
21578 last->right_box_line_p = 1;
21579 }
21580
21581 return it.glyph_row->height;
21582 }
21583
21584 /* Move element ELT in LIST to the front of LIST.
21585 Return the updated list. */
21586
21587 static Lisp_Object
21588 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21589 {
21590 register Lisp_Object tail, prev;
21591 register Lisp_Object tem;
21592
21593 tail = list;
21594 prev = Qnil;
21595 while (CONSP (tail))
21596 {
21597 tem = XCAR (tail);
21598
21599 if (EQ (elt, tem))
21600 {
21601 /* Splice out the link TAIL. */
21602 if (NILP (prev))
21603 list = XCDR (tail);
21604 else
21605 Fsetcdr (prev, XCDR (tail));
21606
21607 /* Now make it the first. */
21608 Fsetcdr (tail, list);
21609 return tail;
21610 }
21611 else
21612 prev = tail;
21613 tail = XCDR (tail);
21614 QUIT;
21615 }
21616
21617 /* Not found--return unchanged LIST. */
21618 return list;
21619 }
21620
21621 /* Contribute ELT to the mode line for window IT->w. How it
21622 translates into text depends on its data type.
21623
21624 IT describes the display environment in which we display, as usual.
21625
21626 DEPTH is the depth in recursion. It is used to prevent
21627 infinite recursion here.
21628
21629 FIELD_WIDTH is the number of characters the display of ELT should
21630 occupy in the mode line, and PRECISION is the maximum number of
21631 characters to display from ELT's representation. See
21632 display_string for details.
21633
21634 Returns the hpos of the end of the text generated by ELT.
21635
21636 PROPS is a property list to add to any string we encounter.
21637
21638 If RISKY is nonzero, remove (disregard) any properties in any string
21639 we encounter, and ignore :eval and :propertize.
21640
21641 The global variable `mode_line_target' determines whether the
21642 output is passed to `store_mode_line_noprop',
21643 `store_mode_line_string', or `display_string'. */
21644
21645 static int
21646 display_mode_element (struct it *it, int depth, int field_width, int precision,
21647 Lisp_Object elt, Lisp_Object props, int risky)
21648 {
21649 int n = 0, field, prec;
21650 int literal = 0;
21651
21652 tail_recurse:
21653 if (depth > 100)
21654 elt = build_string ("*too-deep*");
21655
21656 depth++;
21657
21658 switch (XTYPE (elt))
21659 {
21660 case Lisp_String:
21661 {
21662 /* A string: output it and check for %-constructs within it. */
21663 unsigned char c;
21664 ptrdiff_t offset = 0;
21665
21666 if (SCHARS (elt) > 0
21667 && (!NILP (props) || risky))
21668 {
21669 Lisp_Object oprops, aelt;
21670 oprops = Ftext_properties_at (make_number (0), elt);
21671
21672 /* If the starting string's properties are not what
21673 we want, translate the string. Also, if the string
21674 is risky, do that anyway. */
21675
21676 if (NILP (Fequal (props, oprops)) || risky)
21677 {
21678 /* If the starting string has properties,
21679 merge the specified ones onto the existing ones. */
21680 if (! NILP (oprops) && !risky)
21681 {
21682 Lisp_Object tem;
21683
21684 oprops = Fcopy_sequence (oprops);
21685 tem = props;
21686 while (CONSP (tem))
21687 {
21688 oprops = Fplist_put (oprops, XCAR (tem),
21689 XCAR (XCDR (tem)));
21690 tem = XCDR (XCDR (tem));
21691 }
21692 props = oprops;
21693 }
21694
21695 aelt = Fassoc (elt, mode_line_proptrans_alist);
21696 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21697 {
21698 /* AELT is what we want. Move it to the front
21699 without consing. */
21700 elt = XCAR (aelt);
21701 mode_line_proptrans_alist
21702 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21703 }
21704 else
21705 {
21706 Lisp_Object tem;
21707
21708 /* If AELT has the wrong props, it is useless.
21709 so get rid of it. */
21710 if (! NILP (aelt))
21711 mode_line_proptrans_alist
21712 = Fdelq (aelt, mode_line_proptrans_alist);
21713
21714 elt = Fcopy_sequence (elt);
21715 Fset_text_properties (make_number (0), Flength (elt),
21716 props, elt);
21717 /* Add this item to mode_line_proptrans_alist. */
21718 mode_line_proptrans_alist
21719 = Fcons (Fcons (elt, props),
21720 mode_line_proptrans_alist);
21721 /* Truncate mode_line_proptrans_alist
21722 to at most 50 elements. */
21723 tem = Fnthcdr (make_number (50),
21724 mode_line_proptrans_alist);
21725 if (! NILP (tem))
21726 XSETCDR (tem, Qnil);
21727 }
21728 }
21729 }
21730
21731 offset = 0;
21732
21733 if (literal)
21734 {
21735 prec = precision - n;
21736 switch (mode_line_target)
21737 {
21738 case MODE_LINE_NOPROP:
21739 case MODE_LINE_TITLE:
21740 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21741 break;
21742 case MODE_LINE_STRING:
21743 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21744 break;
21745 case MODE_LINE_DISPLAY:
21746 n += display_string (NULL, elt, Qnil, 0, 0, it,
21747 0, prec, 0, STRING_MULTIBYTE (elt));
21748 break;
21749 }
21750
21751 break;
21752 }
21753
21754 /* Handle the non-literal case. */
21755
21756 while ((precision <= 0 || n < precision)
21757 && SREF (elt, offset) != 0
21758 && (mode_line_target != MODE_LINE_DISPLAY
21759 || it->current_x < it->last_visible_x))
21760 {
21761 ptrdiff_t last_offset = offset;
21762
21763 /* Advance to end of string or next format specifier. */
21764 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21765 ;
21766
21767 if (offset - 1 != last_offset)
21768 {
21769 ptrdiff_t nchars, nbytes;
21770
21771 /* Output to end of string or up to '%'. Field width
21772 is length of string. Don't output more than
21773 PRECISION allows us. */
21774 offset--;
21775
21776 prec = c_string_width (SDATA (elt) + last_offset,
21777 offset - last_offset, precision - n,
21778 &nchars, &nbytes);
21779
21780 switch (mode_line_target)
21781 {
21782 case MODE_LINE_NOPROP:
21783 case MODE_LINE_TITLE:
21784 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21785 break;
21786 case MODE_LINE_STRING:
21787 {
21788 ptrdiff_t bytepos = last_offset;
21789 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21790 ptrdiff_t endpos = (precision <= 0
21791 ? string_byte_to_char (elt, offset)
21792 : charpos + nchars);
21793
21794 n += store_mode_line_string (NULL,
21795 Fsubstring (elt, make_number (charpos),
21796 make_number (endpos)),
21797 0, 0, 0, Qnil);
21798 }
21799 break;
21800 case MODE_LINE_DISPLAY:
21801 {
21802 ptrdiff_t bytepos = last_offset;
21803 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21804
21805 if (precision <= 0)
21806 nchars = string_byte_to_char (elt, offset) - charpos;
21807 n += display_string (NULL, elt, Qnil, 0, charpos,
21808 it, 0, nchars, 0,
21809 STRING_MULTIBYTE (elt));
21810 }
21811 break;
21812 }
21813 }
21814 else /* c == '%' */
21815 {
21816 ptrdiff_t percent_position = offset;
21817
21818 /* Get the specified minimum width. Zero means
21819 don't pad. */
21820 field = 0;
21821 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21822 field = field * 10 + c - '0';
21823
21824 /* Don't pad beyond the total padding allowed. */
21825 if (field_width - n > 0 && field > field_width - n)
21826 field = field_width - n;
21827
21828 /* Note that either PRECISION <= 0 or N < PRECISION. */
21829 prec = precision - n;
21830
21831 if (c == 'M')
21832 n += display_mode_element (it, depth, field, prec,
21833 Vglobal_mode_string, props,
21834 risky);
21835 else if (c != 0)
21836 {
21837 bool multibyte;
21838 ptrdiff_t bytepos, charpos;
21839 const char *spec;
21840 Lisp_Object string;
21841
21842 bytepos = percent_position;
21843 charpos = (STRING_MULTIBYTE (elt)
21844 ? string_byte_to_char (elt, bytepos)
21845 : bytepos);
21846 spec = decode_mode_spec (it->w, c, field, &string);
21847 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21848
21849 switch (mode_line_target)
21850 {
21851 case MODE_LINE_NOPROP:
21852 case MODE_LINE_TITLE:
21853 n += store_mode_line_noprop (spec, field, prec);
21854 break;
21855 case MODE_LINE_STRING:
21856 {
21857 Lisp_Object tem = build_string (spec);
21858 props = Ftext_properties_at (make_number (charpos), elt);
21859 /* Should only keep face property in props */
21860 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21861 }
21862 break;
21863 case MODE_LINE_DISPLAY:
21864 {
21865 int nglyphs_before, nwritten;
21866
21867 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21868 nwritten = display_string (spec, string, elt,
21869 charpos, 0, it,
21870 field, prec, 0,
21871 multibyte);
21872
21873 /* Assign to the glyphs written above the
21874 string where the `%x' came from, position
21875 of the `%'. */
21876 if (nwritten > 0)
21877 {
21878 struct glyph *glyph
21879 = (it->glyph_row->glyphs[TEXT_AREA]
21880 + nglyphs_before);
21881 int i;
21882
21883 for (i = 0; i < nwritten; ++i)
21884 {
21885 glyph[i].object = elt;
21886 glyph[i].charpos = charpos;
21887 }
21888
21889 n += nwritten;
21890 }
21891 }
21892 break;
21893 }
21894 }
21895 else /* c == 0 */
21896 break;
21897 }
21898 }
21899 }
21900 break;
21901
21902 case Lisp_Symbol:
21903 /* A symbol: process the value of the symbol recursively
21904 as if it appeared here directly. Avoid error if symbol void.
21905 Special case: if value of symbol is a string, output the string
21906 literally. */
21907 {
21908 register Lisp_Object tem;
21909
21910 /* If the variable is not marked as risky to set
21911 then its contents are risky to use. */
21912 if (NILP (Fget (elt, Qrisky_local_variable)))
21913 risky = 1;
21914
21915 tem = Fboundp (elt);
21916 if (!NILP (tem))
21917 {
21918 tem = Fsymbol_value (elt);
21919 /* If value is a string, output that string literally:
21920 don't check for % within it. */
21921 if (STRINGP (tem))
21922 literal = 1;
21923
21924 if (!EQ (tem, elt))
21925 {
21926 /* Give up right away for nil or t. */
21927 elt = tem;
21928 goto tail_recurse;
21929 }
21930 }
21931 }
21932 break;
21933
21934 case Lisp_Cons:
21935 {
21936 register Lisp_Object car, tem;
21937
21938 /* A cons cell: five distinct cases.
21939 If first element is :eval or :propertize, do something special.
21940 If first element is a string or a cons, process all the elements
21941 and effectively concatenate them.
21942 If first element is a negative number, truncate displaying cdr to
21943 at most that many characters. If positive, pad (with spaces)
21944 to at least that many characters.
21945 If first element is a symbol, process the cadr or caddr recursively
21946 according to whether the symbol's value is non-nil or nil. */
21947 car = XCAR (elt);
21948 if (EQ (car, QCeval))
21949 {
21950 /* An element of the form (:eval FORM) means evaluate FORM
21951 and use the result as mode line elements. */
21952
21953 if (risky)
21954 break;
21955
21956 if (CONSP (XCDR (elt)))
21957 {
21958 Lisp_Object spec;
21959 spec = safe__eval (true, XCAR (XCDR (elt)));
21960 n += display_mode_element (it, depth, field_width - n,
21961 precision - n, spec, props,
21962 risky);
21963 }
21964 }
21965 else if (EQ (car, QCpropertize))
21966 {
21967 /* An element of the form (:propertize ELT PROPS...)
21968 means display ELT but applying properties PROPS. */
21969
21970 if (risky)
21971 break;
21972
21973 if (CONSP (XCDR (elt)))
21974 n += display_mode_element (it, depth, field_width - n,
21975 precision - n, XCAR (XCDR (elt)),
21976 XCDR (XCDR (elt)), risky);
21977 }
21978 else if (SYMBOLP (car))
21979 {
21980 tem = Fboundp (car);
21981 elt = XCDR (elt);
21982 if (!CONSP (elt))
21983 goto invalid;
21984 /* elt is now the cdr, and we know it is a cons cell.
21985 Use its car if CAR has a non-nil value. */
21986 if (!NILP (tem))
21987 {
21988 tem = Fsymbol_value (car);
21989 if (!NILP (tem))
21990 {
21991 elt = XCAR (elt);
21992 goto tail_recurse;
21993 }
21994 }
21995 /* Symbol's value is nil (or symbol is unbound)
21996 Get the cddr of the original list
21997 and if possible find the caddr and use that. */
21998 elt = XCDR (elt);
21999 if (NILP (elt))
22000 break;
22001 else if (!CONSP (elt))
22002 goto invalid;
22003 elt = XCAR (elt);
22004 goto tail_recurse;
22005 }
22006 else if (INTEGERP (car))
22007 {
22008 register int lim = XINT (car);
22009 elt = XCDR (elt);
22010 if (lim < 0)
22011 {
22012 /* Negative int means reduce maximum width. */
22013 if (precision <= 0)
22014 precision = -lim;
22015 else
22016 precision = min (precision, -lim);
22017 }
22018 else if (lim > 0)
22019 {
22020 /* Padding specified. Don't let it be more than
22021 current maximum. */
22022 if (precision > 0)
22023 lim = min (precision, lim);
22024
22025 /* If that's more padding than already wanted, queue it.
22026 But don't reduce padding already specified even if
22027 that is beyond the current truncation point. */
22028 field_width = max (lim, field_width);
22029 }
22030 goto tail_recurse;
22031 }
22032 else if (STRINGP (car) || CONSP (car))
22033 {
22034 Lisp_Object halftail = elt;
22035 int len = 0;
22036
22037 while (CONSP (elt)
22038 && (precision <= 0 || n < precision))
22039 {
22040 n += display_mode_element (it, depth,
22041 /* Do padding only after the last
22042 element in the list. */
22043 (! CONSP (XCDR (elt))
22044 ? field_width - n
22045 : 0),
22046 precision - n, XCAR (elt),
22047 props, risky);
22048 elt = XCDR (elt);
22049 len++;
22050 if ((len & 1) == 0)
22051 halftail = XCDR (halftail);
22052 /* Check for cycle. */
22053 if (EQ (halftail, elt))
22054 break;
22055 }
22056 }
22057 }
22058 break;
22059
22060 default:
22061 invalid:
22062 elt = build_string ("*invalid*");
22063 goto tail_recurse;
22064 }
22065
22066 /* Pad to FIELD_WIDTH. */
22067 if (field_width > 0 && n < field_width)
22068 {
22069 switch (mode_line_target)
22070 {
22071 case MODE_LINE_NOPROP:
22072 case MODE_LINE_TITLE:
22073 n += store_mode_line_noprop ("", field_width - n, 0);
22074 break;
22075 case MODE_LINE_STRING:
22076 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22077 break;
22078 case MODE_LINE_DISPLAY:
22079 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22080 0, 0, 0);
22081 break;
22082 }
22083 }
22084
22085 return n;
22086 }
22087
22088 /* Store a mode-line string element in mode_line_string_list.
22089
22090 If STRING is non-null, display that C string. Otherwise, the Lisp
22091 string LISP_STRING is displayed.
22092
22093 FIELD_WIDTH is the minimum number of output glyphs to produce.
22094 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22095 with spaces. FIELD_WIDTH <= 0 means don't pad.
22096
22097 PRECISION is the maximum number of characters to output from
22098 STRING. PRECISION <= 0 means don't truncate the string.
22099
22100 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22101 properties to the string.
22102
22103 PROPS are the properties to add to the string.
22104 The mode_line_string_face face property is always added to the string.
22105 */
22106
22107 static int
22108 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22109 int field_width, int precision, Lisp_Object props)
22110 {
22111 ptrdiff_t len;
22112 int n = 0;
22113
22114 if (string != NULL)
22115 {
22116 len = strlen (string);
22117 if (precision > 0 && len > precision)
22118 len = precision;
22119 lisp_string = make_string (string, len);
22120 if (NILP (props))
22121 props = mode_line_string_face_prop;
22122 else if (!NILP (mode_line_string_face))
22123 {
22124 Lisp_Object face = Fplist_get (props, Qface);
22125 props = Fcopy_sequence (props);
22126 if (NILP (face))
22127 face = mode_line_string_face;
22128 else
22129 face = list2 (face, mode_line_string_face);
22130 props = Fplist_put (props, Qface, face);
22131 }
22132 Fadd_text_properties (make_number (0), make_number (len),
22133 props, lisp_string);
22134 }
22135 else
22136 {
22137 len = XFASTINT (Flength (lisp_string));
22138 if (precision > 0 && len > precision)
22139 {
22140 len = precision;
22141 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22142 precision = -1;
22143 }
22144 if (!NILP (mode_line_string_face))
22145 {
22146 Lisp_Object face;
22147 if (NILP (props))
22148 props = Ftext_properties_at (make_number (0), lisp_string);
22149 face = Fplist_get (props, Qface);
22150 if (NILP (face))
22151 face = mode_line_string_face;
22152 else
22153 face = list2 (face, mode_line_string_face);
22154 props = list2 (Qface, face);
22155 if (copy_string)
22156 lisp_string = Fcopy_sequence (lisp_string);
22157 }
22158 if (!NILP (props))
22159 Fadd_text_properties (make_number (0), make_number (len),
22160 props, lisp_string);
22161 }
22162
22163 if (len > 0)
22164 {
22165 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22166 n += len;
22167 }
22168
22169 if (field_width > len)
22170 {
22171 field_width -= len;
22172 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22173 if (!NILP (props))
22174 Fadd_text_properties (make_number (0), make_number (field_width),
22175 props, lisp_string);
22176 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22177 n += field_width;
22178 }
22179
22180 return n;
22181 }
22182
22183
22184 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22185 1, 4, 0,
22186 doc: /* Format a string out of a mode line format specification.
22187 First arg FORMAT specifies the mode line format (see `mode-line-format'
22188 for details) to use.
22189
22190 By default, the format is evaluated for the currently selected window.
22191
22192 Optional second arg FACE specifies the face property to put on all
22193 characters for which no face is specified. The value nil means the
22194 default face. The value t means whatever face the window's mode line
22195 currently uses (either `mode-line' or `mode-line-inactive',
22196 depending on whether the window is the selected window or not).
22197 An integer value means the value string has no text
22198 properties.
22199
22200 Optional third and fourth args WINDOW and BUFFER specify the window
22201 and buffer to use as the context for the formatting (defaults
22202 are the selected window and the WINDOW's buffer). */)
22203 (Lisp_Object format, Lisp_Object face,
22204 Lisp_Object window, Lisp_Object buffer)
22205 {
22206 struct it it;
22207 int len;
22208 struct window *w;
22209 struct buffer *old_buffer = NULL;
22210 int face_id;
22211 int no_props = INTEGERP (face);
22212 ptrdiff_t count = SPECPDL_INDEX ();
22213 Lisp_Object str;
22214 int string_start = 0;
22215
22216 w = decode_any_window (window);
22217 XSETWINDOW (window, w);
22218
22219 if (NILP (buffer))
22220 buffer = w->contents;
22221 CHECK_BUFFER (buffer);
22222
22223 /* Make formatting the modeline a non-op when noninteractive, otherwise
22224 there will be problems later caused by a partially initialized frame. */
22225 if (NILP (format) || noninteractive)
22226 return empty_unibyte_string;
22227
22228 if (no_props)
22229 face = Qnil;
22230
22231 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22232 : EQ (face, Qt) ? (EQ (window, selected_window)
22233 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22234 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22235 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22236 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22237 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22238 : DEFAULT_FACE_ID;
22239
22240 old_buffer = current_buffer;
22241
22242 /* Save things including mode_line_proptrans_alist,
22243 and set that to nil so that we don't alter the outer value. */
22244 record_unwind_protect (unwind_format_mode_line,
22245 format_mode_line_unwind_data
22246 (XFRAME (WINDOW_FRAME (w)),
22247 old_buffer, selected_window, 1));
22248 mode_line_proptrans_alist = Qnil;
22249
22250 Fselect_window (window, Qt);
22251 set_buffer_internal_1 (XBUFFER (buffer));
22252
22253 init_iterator (&it, w, -1, -1, NULL, face_id);
22254
22255 if (no_props)
22256 {
22257 mode_line_target = MODE_LINE_NOPROP;
22258 mode_line_string_face_prop = Qnil;
22259 mode_line_string_list = Qnil;
22260 string_start = MODE_LINE_NOPROP_LEN (0);
22261 }
22262 else
22263 {
22264 mode_line_target = MODE_LINE_STRING;
22265 mode_line_string_list = Qnil;
22266 mode_line_string_face = face;
22267 mode_line_string_face_prop
22268 = NILP (face) ? Qnil : list2 (Qface, face);
22269 }
22270
22271 push_kboard (FRAME_KBOARD (it.f));
22272 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22273 pop_kboard ();
22274
22275 if (no_props)
22276 {
22277 len = MODE_LINE_NOPROP_LEN (string_start);
22278 str = make_string (mode_line_noprop_buf + string_start, len);
22279 }
22280 else
22281 {
22282 mode_line_string_list = Fnreverse (mode_line_string_list);
22283 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22284 empty_unibyte_string);
22285 }
22286
22287 unbind_to (count, Qnil);
22288 return str;
22289 }
22290
22291 /* Write a null-terminated, right justified decimal representation of
22292 the positive integer D to BUF using a minimal field width WIDTH. */
22293
22294 static void
22295 pint2str (register char *buf, register int width, register ptrdiff_t d)
22296 {
22297 register char *p = buf;
22298
22299 if (d <= 0)
22300 *p++ = '0';
22301 else
22302 {
22303 while (d > 0)
22304 {
22305 *p++ = d % 10 + '0';
22306 d /= 10;
22307 }
22308 }
22309
22310 for (width -= (int) (p - buf); width > 0; --width)
22311 *p++ = ' ';
22312 *p-- = '\0';
22313 while (p > buf)
22314 {
22315 d = *buf;
22316 *buf++ = *p;
22317 *p-- = d;
22318 }
22319 }
22320
22321 /* Write a null-terminated, right justified decimal and "human
22322 readable" representation of the nonnegative integer D to BUF using
22323 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22324
22325 static const char power_letter[] =
22326 {
22327 0, /* no letter */
22328 'k', /* kilo */
22329 'M', /* mega */
22330 'G', /* giga */
22331 'T', /* tera */
22332 'P', /* peta */
22333 'E', /* exa */
22334 'Z', /* zetta */
22335 'Y' /* yotta */
22336 };
22337
22338 static void
22339 pint2hrstr (char *buf, int width, ptrdiff_t d)
22340 {
22341 /* We aim to represent the nonnegative integer D as
22342 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22343 ptrdiff_t quotient = d;
22344 int remainder = 0;
22345 /* -1 means: do not use TENTHS. */
22346 int tenths = -1;
22347 int exponent = 0;
22348
22349 /* Length of QUOTIENT.TENTHS as a string. */
22350 int length;
22351
22352 char * psuffix;
22353 char * p;
22354
22355 if (quotient >= 1000)
22356 {
22357 /* Scale to the appropriate EXPONENT. */
22358 do
22359 {
22360 remainder = quotient % 1000;
22361 quotient /= 1000;
22362 exponent++;
22363 }
22364 while (quotient >= 1000);
22365
22366 /* Round to nearest and decide whether to use TENTHS or not. */
22367 if (quotient <= 9)
22368 {
22369 tenths = remainder / 100;
22370 if (remainder % 100 >= 50)
22371 {
22372 if (tenths < 9)
22373 tenths++;
22374 else
22375 {
22376 quotient++;
22377 if (quotient == 10)
22378 tenths = -1;
22379 else
22380 tenths = 0;
22381 }
22382 }
22383 }
22384 else
22385 if (remainder >= 500)
22386 {
22387 if (quotient < 999)
22388 quotient++;
22389 else
22390 {
22391 quotient = 1;
22392 exponent++;
22393 tenths = 0;
22394 }
22395 }
22396 }
22397
22398 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22399 if (tenths == -1 && quotient <= 99)
22400 if (quotient <= 9)
22401 length = 1;
22402 else
22403 length = 2;
22404 else
22405 length = 3;
22406 p = psuffix = buf + max (width, length);
22407
22408 /* Print EXPONENT. */
22409 *psuffix++ = power_letter[exponent];
22410 *psuffix = '\0';
22411
22412 /* Print TENTHS. */
22413 if (tenths >= 0)
22414 {
22415 *--p = '0' + tenths;
22416 *--p = '.';
22417 }
22418
22419 /* Print QUOTIENT. */
22420 do
22421 {
22422 int digit = quotient % 10;
22423 *--p = '0' + digit;
22424 }
22425 while ((quotient /= 10) != 0);
22426
22427 /* Print leading spaces. */
22428 while (buf < p)
22429 *--p = ' ';
22430 }
22431
22432 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22433 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22434 type of CODING_SYSTEM. Return updated pointer into BUF. */
22435
22436 static unsigned char invalid_eol_type[] = "(*invalid*)";
22437
22438 static char *
22439 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22440 {
22441 Lisp_Object val;
22442 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22443 const unsigned char *eol_str;
22444 int eol_str_len;
22445 /* The EOL conversion we are using. */
22446 Lisp_Object eoltype;
22447
22448 val = CODING_SYSTEM_SPEC (coding_system);
22449 eoltype = Qnil;
22450
22451 if (!VECTORP (val)) /* Not yet decided. */
22452 {
22453 *buf++ = multibyte ? '-' : ' ';
22454 if (eol_flag)
22455 eoltype = eol_mnemonic_undecided;
22456 /* Don't mention EOL conversion if it isn't decided. */
22457 }
22458 else
22459 {
22460 Lisp_Object attrs;
22461 Lisp_Object eolvalue;
22462
22463 attrs = AREF (val, 0);
22464 eolvalue = AREF (val, 2);
22465
22466 *buf++ = multibyte
22467 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22468 : ' ';
22469
22470 if (eol_flag)
22471 {
22472 /* The EOL conversion that is normal on this system. */
22473
22474 if (NILP (eolvalue)) /* Not yet decided. */
22475 eoltype = eol_mnemonic_undecided;
22476 else if (VECTORP (eolvalue)) /* Not yet decided. */
22477 eoltype = eol_mnemonic_undecided;
22478 else /* eolvalue is Qunix, Qdos, or Qmac. */
22479 eoltype = (EQ (eolvalue, Qunix)
22480 ? eol_mnemonic_unix
22481 : (EQ (eolvalue, Qdos) == 1
22482 ? eol_mnemonic_dos : eol_mnemonic_mac));
22483 }
22484 }
22485
22486 if (eol_flag)
22487 {
22488 /* Mention the EOL conversion if it is not the usual one. */
22489 if (STRINGP (eoltype))
22490 {
22491 eol_str = SDATA (eoltype);
22492 eol_str_len = SBYTES (eoltype);
22493 }
22494 else if (CHARACTERP (eoltype))
22495 {
22496 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22497 int c = XFASTINT (eoltype);
22498 eol_str_len = CHAR_STRING (c, tmp);
22499 eol_str = tmp;
22500 }
22501 else
22502 {
22503 eol_str = invalid_eol_type;
22504 eol_str_len = sizeof (invalid_eol_type) - 1;
22505 }
22506 memcpy (buf, eol_str, eol_str_len);
22507 buf += eol_str_len;
22508 }
22509
22510 return buf;
22511 }
22512
22513 /* Return a string for the output of a mode line %-spec for window W,
22514 generated by character C. FIELD_WIDTH > 0 means pad the string
22515 returned with spaces to that value. Return a Lisp string in
22516 *STRING if the resulting string is taken from that Lisp string.
22517
22518 Note we operate on the current buffer for most purposes. */
22519
22520 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22521
22522 static const char *
22523 decode_mode_spec (struct window *w, register int c, int field_width,
22524 Lisp_Object *string)
22525 {
22526 Lisp_Object obj;
22527 struct frame *f = XFRAME (WINDOW_FRAME (w));
22528 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22529 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22530 produce strings from numerical values, so limit preposterously
22531 large values of FIELD_WIDTH to avoid overrunning the buffer's
22532 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22533 bytes plus the terminating null. */
22534 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22535 struct buffer *b = current_buffer;
22536
22537 obj = Qnil;
22538 *string = Qnil;
22539
22540 switch (c)
22541 {
22542 case '*':
22543 if (!NILP (BVAR (b, read_only)))
22544 return "%";
22545 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22546 return "*";
22547 return "-";
22548
22549 case '+':
22550 /* This differs from %* only for a modified read-only buffer. */
22551 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22552 return "*";
22553 if (!NILP (BVAR (b, read_only)))
22554 return "%";
22555 return "-";
22556
22557 case '&':
22558 /* This differs from %* in ignoring read-only-ness. */
22559 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22560 return "*";
22561 return "-";
22562
22563 case '%':
22564 return "%";
22565
22566 case '[':
22567 {
22568 int i;
22569 char *p;
22570
22571 if (command_loop_level > 5)
22572 return "[[[... ";
22573 p = decode_mode_spec_buf;
22574 for (i = 0; i < command_loop_level; i++)
22575 *p++ = '[';
22576 *p = 0;
22577 return decode_mode_spec_buf;
22578 }
22579
22580 case ']':
22581 {
22582 int i;
22583 char *p;
22584
22585 if (command_loop_level > 5)
22586 return " ...]]]";
22587 p = decode_mode_spec_buf;
22588 for (i = 0; i < command_loop_level; i++)
22589 *p++ = ']';
22590 *p = 0;
22591 return decode_mode_spec_buf;
22592 }
22593
22594 case '-':
22595 {
22596 register int i;
22597
22598 /* Let lots_of_dashes be a string of infinite length. */
22599 if (mode_line_target == MODE_LINE_NOPROP
22600 || mode_line_target == MODE_LINE_STRING)
22601 return "--";
22602 if (field_width <= 0
22603 || field_width > sizeof (lots_of_dashes))
22604 {
22605 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22606 decode_mode_spec_buf[i] = '-';
22607 decode_mode_spec_buf[i] = '\0';
22608 return decode_mode_spec_buf;
22609 }
22610 else
22611 return lots_of_dashes;
22612 }
22613
22614 case 'b':
22615 obj = BVAR (b, name);
22616 break;
22617
22618 case 'c':
22619 /* %c and %l are ignored in `frame-title-format'.
22620 (In redisplay_internal, the frame title is drawn _before_ the
22621 windows are updated, so the stuff which depends on actual
22622 window contents (such as %l) may fail to render properly, or
22623 even crash emacs.) */
22624 if (mode_line_target == MODE_LINE_TITLE)
22625 return "";
22626 else
22627 {
22628 ptrdiff_t col = current_column ();
22629 w->column_number_displayed = col;
22630 pint2str (decode_mode_spec_buf, width, col);
22631 return decode_mode_spec_buf;
22632 }
22633
22634 case 'e':
22635 #ifndef SYSTEM_MALLOC
22636 {
22637 if (NILP (Vmemory_full))
22638 return "";
22639 else
22640 return "!MEM FULL! ";
22641 }
22642 #else
22643 return "";
22644 #endif
22645
22646 case 'F':
22647 /* %F displays the frame name. */
22648 if (!NILP (f->title))
22649 return SSDATA (f->title);
22650 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22651 return SSDATA (f->name);
22652 return "Emacs";
22653
22654 case 'f':
22655 obj = BVAR (b, filename);
22656 break;
22657
22658 case 'i':
22659 {
22660 ptrdiff_t size = ZV - BEGV;
22661 pint2str (decode_mode_spec_buf, width, size);
22662 return decode_mode_spec_buf;
22663 }
22664
22665 case 'I':
22666 {
22667 ptrdiff_t size = ZV - BEGV;
22668 pint2hrstr (decode_mode_spec_buf, width, size);
22669 return decode_mode_spec_buf;
22670 }
22671
22672 case 'l':
22673 {
22674 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22675 ptrdiff_t topline, nlines, height;
22676 ptrdiff_t junk;
22677
22678 /* %c and %l are ignored in `frame-title-format'. */
22679 if (mode_line_target == MODE_LINE_TITLE)
22680 return "";
22681
22682 startpos = marker_position (w->start);
22683 startpos_byte = marker_byte_position (w->start);
22684 height = WINDOW_TOTAL_LINES (w);
22685
22686 /* If we decided that this buffer isn't suitable for line numbers,
22687 don't forget that too fast. */
22688 if (w->base_line_pos == -1)
22689 goto no_value;
22690
22691 /* If the buffer is very big, don't waste time. */
22692 if (INTEGERP (Vline_number_display_limit)
22693 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22694 {
22695 w->base_line_pos = 0;
22696 w->base_line_number = 0;
22697 goto no_value;
22698 }
22699
22700 if (w->base_line_number > 0
22701 && w->base_line_pos > 0
22702 && w->base_line_pos <= startpos)
22703 {
22704 line = w->base_line_number;
22705 linepos = w->base_line_pos;
22706 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22707 }
22708 else
22709 {
22710 line = 1;
22711 linepos = BUF_BEGV (b);
22712 linepos_byte = BUF_BEGV_BYTE (b);
22713 }
22714
22715 /* Count lines from base line to window start position. */
22716 nlines = display_count_lines (linepos_byte,
22717 startpos_byte,
22718 startpos, &junk);
22719
22720 topline = nlines + line;
22721
22722 /* Determine a new base line, if the old one is too close
22723 or too far away, or if we did not have one.
22724 "Too close" means it's plausible a scroll-down would
22725 go back past it. */
22726 if (startpos == BUF_BEGV (b))
22727 {
22728 w->base_line_number = topline;
22729 w->base_line_pos = BUF_BEGV (b);
22730 }
22731 else if (nlines < height + 25 || nlines > height * 3 + 50
22732 || linepos == BUF_BEGV (b))
22733 {
22734 ptrdiff_t limit = BUF_BEGV (b);
22735 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22736 ptrdiff_t position;
22737 ptrdiff_t distance =
22738 (height * 2 + 30) * line_number_display_limit_width;
22739
22740 if (startpos - distance > limit)
22741 {
22742 limit = startpos - distance;
22743 limit_byte = CHAR_TO_BYTE (limit);
22744 }
22745
22746 nlines = display_count_lines (startpos_byte,
22747 limit_byte,
22748 - (height * 2 + 30),
22749 &position);
22750 /* If we couldn't find the lines we wanted within
22751 line_number_display_limit_width chars per line,
22752 give up on line numbers for this window. */
22753 if (position == limit_byte && limit == startpos - distance)
22754 {
22755 w->base_line_pos = -1;
22756 w->base_line_number = 0;
22757 goto no_value;
22758 }
22759
22760 w->base_line_number = topline - nlines;
22761 w->base_line_pos = BYTE_TO_CHAR (position);
22762 }
22763
22764 /* Now count lines from the start pos to point. */
22765 nlines = display_count_lines (startpos_byte,
22766 PT_BYTE, PT, &junk);
22767
22768 /* Record that we did display the line number. */
22769 line_number_displayed = 1;
22770
22771 /* Make the string to show. */
22772 pint2str (decode_mode_spec_buf, width, topline + nlines);
22773 return decode_mode_spec_buf;
22774 no_value:
22775 {
22776 char* p = decode_mode_spec_buf;
22777 int pad = width - 2;
22778 while (pad-- > 0)
22779 *p++ = ' ';
22780 *p++ = '?';
22781 *p++ = '?';
22782 *p = '\0';
22783 return decode_mode_spec_buf;
22784 }
22785 }
22786 break;
22787
22788 case 'm':
22789 obj = BVAR (b, mode_name);
22790 break;
22791
22792 case 'n':
22793 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22794 return " Narrow";
22795 break;
22796
22797 case 'p':
22798 {
22799 ptrdiff_t pos = marker_position (w->start);
22800 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22801
22802 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22803 {
22804 if (pos <= BUF_BEGV (b))
22805 return "All";
22806 else
22807 return "Bottom";
22808 }
22809 else if (pos <= BUF_BEGV (b))
22810 return "Top";
22811 else
22812 {
22813 if (total > 1000000)
22814 /* Do it differently for a large value, to avoid overflow. */
22815 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22816 else
22817 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22818 /* We can't normally display a 3-digit number,
22819 so get us a 2-digit number that is close. */
22820 if (total == 100)
22821 total = 99;
22822 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22823 return decode_mode_spec_buf;
22824 }
22825 }
22826
22827 /* Display percentage of size above the bottom of the screen. */
22828 case 'P':
22829 {
22830 ptrdiff_t toppos = marker_position (w->start);
22831 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22832 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22833
22834 if (botpos >= BUF_ZV (b))
22835 {
22836 if (toppos <= BUF_BEGV (b))
22837 return "All";
22838 else
22839 return "Bottom";
22840 }
22841 else
22842 {
22843 if (total > 1000000)
22844 /* Do it differently for a large value, to avoid overflow. */
22845 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22846 else
22847 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22848 /* We can't normally display a 3-digit number,
22849 so get us a 2-digit number that is close. */
22850 if (total == 100)
22851 total = 99;
22852 if (toppos <= BUF_BEGV (b))
22853 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22854 else
22855 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22856 return decode_mode_spec_buf;
22857 }
22858 }
22859
22860 case 's':
22861 /* status of process */
22862 obj = Fget_buffer_process (Fcurrent_buffer ());
22863 if (NILP (obj))
22864 return "no process";
22865 #ifndef MSDOS
22866 obj = Fsymbol_name (Fprocess_status (obj));
22867 #endif
22868 break;
22869
22870 case '@':
22871 {
22872 ptrdiff_t count = inhibit_garbage_collection ();
22873 Lisp_Object val = call1 (intern ("file-remote-p"),
22874 BVAR (current_buffer, directory));
22875 unbind_to (count, Qnil);
22876
22877 if (NILP (val))
22878 return "-";
22879 else
22880 return "@";
22881 }
22882
22883 case 'z':
22884 /* coding-system (not including end-of-line format) */
22885 case 'Z':
22886 /* coding-system (including end-of-line type) */
22887 {
22888 int eol_flag = (c == 'Z');
22889 char *p = decode_mode_spec_buf;
22890
22891 if (! FRAME_WINDOW_P (f))
22892 {
22893 /* No need to mention EOL here--the terminal never needs
22894 to do EOL conversion. */
22895 p = decode_mode_spec_coding (CODING_ID_NAME
22896 (FRAME_KEYBOARD_CODING (f)->id),
22897 p, 0);
22898 p = decode_mode_spec_coding (CODING_ID_NAME
22899 (FRAME_TERMINAL_CODING (f)->id),
22900 p, 0);
22901 }
22902 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22903 p, eol_flag);
22904
22905 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22906 #ifdef subprocesses
22907 obj = Fget_buffer_process (Fcurrent_buffer ());
22908 if (PROCESSP (obj))
22909 {
22910 p = decode_mode_spec_coding
22911 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22912 p = decode_mode_spec_coding
22913 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22914 }
22915 #endif /* subprocesses */
22916 #endif /* 0 */
22917 *p = 0;
22918 return decode_mode_spec_buf;
22919 }
22920 }
22921
22922 if (STRINGP (obj))
22923 {
22924 *string = obj;
22925 return SSDATA (obj);
22926 }
22927 else
22928 return "";
22929 }
22930
22931
22932 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22933 means count lines back from START_BYTE. But don't go beyond
22934 LIMIT_BYTE. Return the number of lines thus found (always
22935 nonnegative).
22936
22937 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22938 either the position COUNT lines after/before START_BYTE, if we
22939 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22940 COUNT lines. */
22941
22942 static ptrdiff_t
22943 display_count_lines (ptrdiff_t start_byte,
22944 ptrdiff_t limit_byte, ptrdiff_t count,
22945 ptrdiff_t *byte_pos_ptr)
22946 {
22947 register unsigned char *cursor;
22948 unsigned char *base;
22949
22950 register ptrdiff_t ceiling;
22951 register unsigned char *ceiling_addr;
22952 ptrdiff_t orig_count = count;
22953
22954 /* If we are not in selective display mode,
22955 check only for newlines. */
22956 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22957 && !INTEGERP (BVAR (current_buffer, selective_display)));
22958
22959 if (count > 0)
22960 {
22961 while (start_byte < limit_byte)
22962 {
22963 ceiling = BUFFER_CEILING_OF (start_byte);
22964 ceiling = min (limit_byte - 1, ceiling);
22965 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22966 base = (cursor = BYTE_POS_ADDR (start_byte));
22967
22968 do
22969 {
22970 if (selective_display)
22971 {
22972 while (*cursor != '\n' && *cursor != 015
22973 && ++cursor != ceiling_addr)
22974 continue;
22975 if (cursor == ceiling_addr)
22976 break;
22977 }
22978 else
22979 {
22980 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22981 if (! cursor)
22982 break;
22983 }
22984
22985 cursor++;
22986
22987 if (--count == 0)
22988 {
22989 start_byte += cursor - base;
22990 *byte_pos_ptr = start_byte;
22991 return orig_count;
22992 }
22993 }
22994 while (cursor < ceiling_addr);
22995
22996 start_byte += ceiling_addr - base;
22997 }
22998 }
22999 else
23000 {
23001 while (start_byte > limit_byte)
23002 {
23003 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23004 ceiling = max (limit_byte, ceiling);
23005 ceiling_addr = BYTE_POS_ADDR (ceiling);
23006 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23007 while (1)
23008 {
23009 if (selective_display)
23010 {
23011 while (--cursor >= ceiling_addr
23012 && *cursor != '\n' && *cursor != 015)
23013 continue;
23014 if (cursor < ceiling_addr)
23015 break;
23016 }
23017 else
23018 {
23019 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23020 if (! cursor)
23021 break;
23022 }
23023
23024 if (++count == 0)
23025 {
23026 start_byte += cursor - base + 1;
23027 *byte_pos_ptr = start_byte;
23028 /* When scanning backwards, we should
23029 not count the newline posterior to which we stop. */
23030 return - orig_count - 1;
23031 }
23032 }
23033 start_byte += ceiling_addr - base;
23034 }
23035 }
23036
23037 *byte_pos_ptr = limit_byte;
23038
23039 if (count < 0)
23040 return - orig_count + count;
23041 return orig_count - count;
23042
23043 }
23044
23045
23046 \f
23047 /***********************************************************************
23048 Displaying strings
23049 ***********************************************************************/
23050
23051 /* Display a NUL-terminated string, starting with index START.
23052
23053 If STRING is non-null, display that C string. Otherwise, the Lisp
23054 string LISP_STRING is displayed. There's a case that STRING is
23055 non-null and LISP_STRING is not nil. It means STRING is a string
23056 data of LISP_STRING. In that case, we display LISP_STRING while
23057 ignoring its text properties.
23058
23059 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23060 FACE_STRING. Display STRING or LISP_STRING with the face at
23061 FACE_STRING_POS in FACE_STRING:
23062
23063 Display the string in the environment given by IT, but use the
23064 standard display table, temporarily.
23065
23066 FIELD_WIDTH is the minimum number of output glyphs to produce.
23067 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23068 with spaces. If STRING has more characters, more than FIELD_WIDTH
23069 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23070
23071 PRECISION is the maximum number of characters to output from
23072 STRING. PRECISION < 0 means don't truncate the string.
23073
23074 This is roughly equivalent to printf format specifiers:
23075
23076 FIELD_WIDTH PRECISION PRINTF
23077 ----------------------------------------
23078 -1 -1 %s
23079 -1 10 %.10s
23080 10 -1 %10s
23081 20 10 %20.10s
23082
23083 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23084 display them, and < 0 means obey the current buffer's value of
23085 enable_multibyte_characters.
23086
23087 Value is the number of columns displayed. */
23088
23089 static int
23090 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23091 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23092 int field_width, int precision, int max_x, int multibyte)
23093 {
23094 int hpos_at_start = it->hpos;
23095 int saved_face_id = it->face_id;
23096 struct glyph_row *row = it->glyph_row;
23097 ptrdiff_t it_charpos;
23098
23099 /* Initialize the iterator IT for iteration over STRING beginning
23100 with index START. */
23101 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23102 precision, field_width, multibyte);
23103 if (string && STRINGP (lisp_string))
23104 /* LISP_STRING is the one returned by decode_mode_spec. We should
23105 ignore its text properties. */
23106 it->stop_charpos = it->end_charpos;
23107
23108 /* If displaying STRING, set up the face of the iterator from
23109 FACE_STRING, if that's given. */
23110 if (STRINGP (face_string))
23111 {
23112 ptrdiff_t endptr;
23113 struct face *face;
23114
23115 it->face_id
23116 = face_at_string_position (it->w, face_string, face_string_pos,
23117 0, &endptr, it->base_face_id, 0);
23118 face = FACE_FROM_ID (it->f, it->face_id);
23119 it->face_box_p = face->box != FACE_NO_BOX;
23120 }
23121
23122 /* Set max_x to the maximum allowed X position. Don't let it go
23123 beyond the right edge of the window. */
23124 if (max_x <= 0)
23125 max_x = it->last_visible_x;
23126 else
23127 max_x = min (max_x, it->last_visible_x);
23128
23129 /* Skip over display elements that are not visible. because IT->w is
23130 hscrolled. */
23131 if (it->current_x < it->first_visible_x)
23132 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23133 MOVE_TO_POS | MOVE_TO_X);
23134
23135 row->ascent = it->max_ascent;
23136 row->height = it->max_ascent + it->max_descent;
23137 row->phys_ascent = it->max_phys_ascent;
23138 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23139 row->extra_line_spacing = it->max_extra_line_spacing;
23140
23141 if (STRINGP (it->string))
23142 it_charpos = IT_STRING_CHARPOS (*it);
23143 else
23144 it_charpos = IT_CHARPOS (*it);
23145
23146 /* This condition is for the case that we are called with current_x
23147 past last_visible_x. */
23148 while (it->current_x < max_x)
23149 {
23150 int x_before, x, n_glyphs_before, i, nglyphs;
23151
23152 /* Get the next display element. */
23153 if (!get_next_display_element (it))
23154 break;
23155
23156 /* Produce glyphs. */
23157 x_before = it->current_x;
23158 n_glyphs_before = row->used[TEXT_AREA];
23159 PRODUCE_GLYPHS (it);
23160
23161 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23162 i = 0;
23163 x = x_before;
23164 while (i < nglyphs)
23165 {
23166 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23167
23168 if (it->line_wrap != TRUNCATE
23169 && x + glyph->pixel_width > max_x)
23170 {
23171 /* End of continued line or max_x reached. */
23172 if (CHAR_GLYPH_PADDING_P (*glyph))
23173 {
23174 /* A wide character is unbreakable. */
23175 if (row->reversed_p)
23176 unproduce_glyphs (it, row->used[TEXT_AREA]
23177 - n_glyphs_before);
23178 row->used[TEXT_AREA] = n_glyphs_before;
23179 it->current_x = x_before;
23180 }
23181 else
23182 {
23183 if (row->reversed_p)
23184 unproduce_glyphs (it, row->used[TEXT_AREA]
23185 - (n_glyphs_before + i));
23186 row->used[TEXT_AREA] = n_glyphs_before + i;
23187 it->current_x = x;
23188 }
23189 break;
23190 }
23191 else if (x + glyph->pixel_width >= it->first_visible_x)
23192 {
23193 /* Glyph is at least partially visible. */
23194 ++it->hpos;
23195 if (x < it->first_visible_x)
23196 row->x = x - it->first_visible_x;
23197 }
23198 else
23199 {
23200 /* Glyph is off the left margin of the display area.
23201 Should not happen. */
23202 emacs_abort ();
23203 }
23204
23205 row->ascent = max (row->ascent, it->max_ascent);
23206 row->height = max (row->height, it->max_ascent + it->max_descent);
23207 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23208 row->phys_height = max (row->phys_height,
23209 it->max_phys_ascent + it->max_phys_descent);
23210 row->extra_line_spacing = max (row->extra_line_spacing,
23211 it->max_extra_line_spacing);
23212 x += glyph->pixel_width;
23213 ++i;
23214 }
23215
23216 /* Stop if max_x reached. */
23217 if (i < nglyphs)
23218 break;
23219
23220 /* Stop at line ends. */
23221 if (ITERATOR_AT_END_OF_LINE_P (it))
23222 {
23223 it->continuation_lines_width = 0;
23224 break;
23225 }
23226
23227 set_iterator_to_next (it, 1);
23228 if (STRINGP (it->string))
23229 it_charpos = IT_STRING_CHARPOS (*it);
23230 else
23231 it_charpos = IT_CHARPOS (*it);
23232
23233 /* Stop if truncating at the right edge. */
23234 if (it->line_wrap == TRUNCATE
23235 && it->current_x >= it->last_visible_x)
23236 {
23237 /* Add truncation mark, but don't do it if the line is
23238 truncated at a padding space. */
23239 if (it_charpos < it->string_nchars)
23240 {
23241 if (!FRAME_WINDOW_P (it->f))
23242 {
23243 int ii, n;
23244
23245 if (it->current_x > it->last_visible_x)
23246 {
23247 if (!row->reversed_p)
23248 {
23249 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23250 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23251 break;
23252 }
23253 else
23254 {
23255 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23256 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23257 break;
23258 unproduce_glyphs (it, ii + 1);
23259 ii = row->used[TEXT_AREA] - (ii + 1);
23260 }
23261 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23262 {
23263 row->used[TEXT_AREA] = ii;
23264 produce_special_glyphs (it, IT_TRUNCATION);
23265 }
23266 }
23267 produce_special_glyphs (it, IT_TRUNCATION);
23268 }
23269 row->truncated_on_right_p = 1;
23270 }
23271 break;
23272 }
23273 }
23274
23275 /* Maybe insert a truncation at the left. */
23276 if (it->first_visible_x
23277 && it_charpos > 0)
23278 {
23279 if (!FRAME_WINDOW_P (it->f)
23280 || (row->reversed_p
23281 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23282 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23283 insert_left_trunc_glyphs (it);
23284 row->truncated_on_left_p = 1;
23285 }
23286
23287 it->face_id = saved_face_id;
23288
23289 /* Value is number of columns displayed. */
23290 return it->hpos - hpos_at_start;
23291 }
23292
23293
23294 \f
23295 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23296 appears as an element of LIST or as the car of an element of LIST.
23297 If PROPVAL is a list, compare each element against LIST in that
23298 way, and return 1/2 if any element of PROPVAL is found in LIST.
23299 Otherwise return 0. This function cannot quit.
23300 The return value is 2 if the text is invisible but with an ellipsis
23301 and 1 if it's invisible and without an ellipsis. */
23302
23303 int
23304 invisible_p (register Lisp_Object propval, Lisp_Object list)
23305 {
23306 register Lisp_Object tail, proptail;
23307
23308 for (tail = list; CONSP (tail); tail = XCDR (tail))
23309 {
23310 register Lisp_Object tem;
23311 tem = XCAR (tail);
23312 if (EQ (propval, tem))
23313 return 1;
23314 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23315 return NILP (XCDR (tem)) ? 1 : 2;
23316 }
23317
23318 if (CONSP (propval))
23319 {
23320 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23321 {
23322 Lisp_Object propelt;
23323 propelt = XCAR (proptail);
23324 for (tail = list; CONSP (tail); tail = XCDR (tail))
23325 {
23326 register Lisp_Object tem;
23327 tem = XCAR (tail);
23328 if (EQ (propelt, tem))
23329 return 1;
23330 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23331 return NILP (XCDR (tem)) ? 1 : 2;
23332 }
23333 }
23334 }
23335
23336 return 0;
23337 }
23338
23339 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23340 doc: /* Non-nil if the property makes the text invisible.
23341 POS-OR-PROP can be a marker or number, in which case it is taken to be
23342 a position in the current buffer and the value of the `invisible' property
23343 is checked; or it can be some other value, which is then presumed to be the
23344 value of the `invisible' property of the text of interest.
23345 The non-nil value returned can be t for truly invisible text or something
23346 else if the text is replaced by an ellipsis. */)
23347 (Lisp_Object pos_or_prop)
23348 {
23349 Lisp_Object prop
23350 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23351 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23352 : pos_or_prop);
23353 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23354 return (invis == 0 ? Qnil
23355 : invis == 1 ? Qt
23356 : make_number (invis));
23357 }
23358
23359 /* Calculate a width or height in pixels from a specification using
23360 the following elements:
23361
23362 SPEC ::=
23363 NUM - a (fractional) multiple of the default font width/height
23364 (NUM) - specifies exactly NUM pixels
23365 UNIT - a fixed number of pixels, see below.
23366 ELEMENT - size of a display element in pixels, see below.
23367 (NUM . SPEC) - equals NUM * SPEC
23368 (+ SPEC SPEC ...) - add pixel values
23369 (- SPEC SPEC ...) - subtract pixel values
23370 (- SPEC) - negate pixel value
23371
23372 NUM ::=
23373 INT or FLOAT - a number constant
23374 SYMBOL - use symbol's (buffer local) variable binding.
23375
23376 UNIT ::=
23377 in - pixels per inch *)
23378 mm - pixels per 1/1000 meter *)
23379 cm - pixels per 1/100 meter *)
23380 width - width of current font in pixels.
23381 height - height of current font in pixels.
23382
23383 *) using the ratio(s) defined in display-pixels-per-inch.
23384
23385 ELEMENT ::=
23386
23387 left-fringe - left fringe width in pixels
23388 right-fringe - right fringe width in pixels
23389
23390 left-margin - left margin width in pixels
23391 right-margin - right margin width in pixels
23392
23393 scroll-bar - scroll-bar area width in pixels
23394
23395 Examples:
23396
23397 Pixels corresponding to 5 inches:
23398 (5 . in)
23399
23400 Total width of non-text areas on left side of window (if scroll-bar is on left):
23401 '(space :width (+ left-fringe left-margin scroll-bar))
23402
23403 Align to first text column (in header line):
23404 '(space :align-to 0)
23405
23406 Align to middle of text area minus half the width of variable `my-image'
23407 containing a loaded image:
23408 '(space :align-to (0.5 . (- text my-image)))
23409
23410 Width of left margin minus width of 1 character in the default font:
23411 '(space :width (- left-margin 1))
23412
23413 Width of left margin minus width of 2 characters in the current font:
23414 '(space :width (- left-margin (2 . width)))
23415
23416 Center 1 character over left-margin (in header line):
23417 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23418
23419 Different ways to express width of left fringe plus left margin minus one pixel:
23420 '(space :width (- (+ left-fringe left-margin) (1)))
23421 '(space :width (+ left-fringe left-margin (- (1))))
23422 '(space :width (+ left-fringe left-margin (-1)))
23423
23424 */
23425
23426 static int
23427 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23428 struct font *font, int width_p, int *align_to)
23429 {
23430 double pixels;
23431
23432 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23433 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23434
23435 if (NILP (prop))
23436 return OK_PIXELS (0);
23437
23438 eassert (FRAME_LIVE_P (it->f));
23439
23440 if (SYMBOLP (prop))
23441 {
23442 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23443 {
23444 char *unit = SSDATA (SYMBOL_NAME (prop));
23445
23446 if (unit[0] == 'i' && unit[1] == 'n')
23447 pixels = 1.0;
23448 else if (unit[0] == 'm' && unit[1] == 'm')
23449 pixels = 25.4;
23450 else if (unit[0] == 'c' && unit[1] == 'm')
23451 pixels = 2.54;
23452 else
23453 pixels = 0;
23454 if (pixels > 0)
23455 {
23456 double ppi = (width_p ? FRAME_RES_X (it->f)
23457 : FRAME_RES_Y (it->f));
23458
23459 if (ppi > 0)
23460 return OK_PIXELS (ppi / pixels);
23461 return 0;
23462 }
23463 }
23464
23465 #ifdef HAVE_WINDOW_SYSTEM
23466 if (EQ (prop, Qheight))
23467 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23468 if (EQ (prop, Qwidth))
23469 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23470 #else
23471 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23472 return OK_PIXELS (1);
23473 #endif
23474
23475 if (EQ (prop, Qtext))
23476 return OK_PIXELS (width_p
23477 ? window_box_width (it->w, TEXT_AREA)
23478 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23479
23480 if (align_to && *align_to < 0)
23481 {
23482 *res = 0;
23483 if (EQ (prop, Qleft))
23484 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23485 if (EQ (prop, Qright))
23486 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23487 if (EQ (prop, Qcenter))
23488 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23489 + window_box_width (it->w, TEXT_AREA) / 2);
23490 if (EQ (prop, Qleft_fringe))
23491 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23492 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23493 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23494 if (EQ (prop, Qright_fringe))
23495 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23496 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23497 : window_box_right_offset (it->w, TEXT_AREA));
23498 if (EQ (prop, Qleft_margin))
23499 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23500 if (EQ (prop, Qright_margin))
23501 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23502 if (EQ (prop, Qscroll_bar))
23503 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23504 ? 0
23505 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23506 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23507 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23508 : 0)));
23509 }
23510 else
23511 {
23512 if (EQ (prop, Qleft_fringe))
23513 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23514 if (EQ (prop, Qright_fringe))
23515 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23516 if (EQ (prop, Qleft_margin))
23517 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23518 if (EQ (prop, Qright_margin))
23519 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23520 if (EQ (prop, Qscroll_bar))
23521 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23522 }
23523
23524 prop = buffer_local_value_1 (prop, it->w->contents);
23525 if (EQ (prop, Qunbound))
23526 prop = Qnil;
23527 }
23528
23529 if (INTEGERP (prop) || FLOATP (prop))
23530 {
23531 int base_unit = (width_p
23532 ? FRAME_COLUMN_WIDTH (it->f)
23533 : FRAME_LINE_HEIGHT (it->f));
23534 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23535 }
23536
23537 if (CONSP (prop))
23538 {
23539 Lisp_Object car = XCAR (prop);
23540 Lisp_Object cdr = XCDR (prop);
23541
23542 if (SYMBOLP (car))
23543 {
23544 #ifdef HAVE_WINDOW_SYSTEM
23545 if (FRAME_WINDOW_P (it->f)
23546 && valid_image_p (prop))
23547 {
23548 ptrdiff_t id = lookup_image (it->f, prop);
23549 struct image *img = IMAGE_FROM_ID (it->f, id);
23550
23551 return OK_PIXELS (width_p ? img->width : img->height);
23552 }
23553 #endif
23554 if (EQ (car, Qplus) || EQ (car, Qminus))
23555 {
23556 int first = 1;
23557 double px;
23558
23559 pixels = 0;
23560 while (CONSP (cdr))
23561 {
23562 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23563 font, width_p, align_to))
23564 return 0;
23565 if (first)
23566 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23567 else
23568 pixels += px;
23569 cdr = XCDR (cdr);
23570 }
23571 if (EQ (car, Qminus))
23572 pixels = -pixels;
23573 return OK_PIXELS (pixels);
23574 }
23575
23576 car = buffer_local_value_1 (car, it->w->contents);
23577 if (EQ (car, Qunbound))
23578 car = Qnil;
23579 }
23580
23581 if (INTEGERP (car) || FLOATP (car))
23582 {
23583 double fact;
23584 pixels = XFLOATINT (car);
23585 if (NILP (cdr))
23586 return OK_PIXELS (pixels);
23587 if (calc_pixel_width_or_height (&fact, it, cdr,
23588 font, width_p, align_to))
23589 return OK_PIXELS (pixels * fact);
23590 return 0;
23591 }
23592
23593 return 0;
23594 }
23595
23596 return 0;
23597 }
23598
23599 \f
23600 /***********************************************************************
23601 Glyph Display
23602 ***********************************************************************/
23603
23604 #ifdef HAVE_WINDOW_SYSTEM
23605
23606 #ifdef GLYPH_DEBUG
23607
23608 void
23609 dump_glyph_string (struct glyph_string *s)
23610 {
23611 fprintf (stderr, "glyph string\n");
23612 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23613 s->x, s->y, s->width, s->height);
23614 fprintf (stderr, " ybase = %d\n", s->ybase);
23615 fprintf (stderr, " hl = %d\n", s->hl);
23616 fprintf (stderr, " left overhang = %d, right = %d\n",
23617 s->left_overhang, s->right_overhang);
23618 fprintf (stderr, " nchars = %d\n", s->nchars);
23619 fprintf (stderr, " extends to end of line = %d\n",
23620 s->extends_to_end_of_line_p);
23621 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23622 fprintf (stderr, " bg width = %d\n", s->background_width);
23623 }
23624
23625 #endif /* GLYPH_DEBUG */
23626
23627 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23628 of XChar2b structures for S; it can't be allocated in
23629 init_glyph_string because it must be allocated via `alloca'. W
23630 is the window on which S is drawn. ROW and AREA are the glyph row
23631 and area within the row from which S is constructed. START is the
23632 index of the first glyph structure covered by S. HL is a
23633 face-override for drawing S. */
23634
23635 #ifdef HAVE_NTGUI
23636 #define OPTIONAL_HDC(hdc) HDC hdc,
23637 #define DECLARE_HDC(hdc) HDC hdc;
23638 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23639 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23640 #endif
23641
23642 #ifndef OPTIONAL_HDC
23643 #define OPTIONAL_HDC(hdc)
23644 #define DECLARE_HDC(hdc)
23645 #define ALLOCATE_HDC(hdc, f)
23646 #define RELEASE_HDC(hdc, f)
23647 #endif
23648
23649 static void
23650 init_glyph_string (struct glyph_string *s,
23651 OPTIONAL_HDC (hdc)
23652 XChar2b *char2b, struct window *w, struct glyph_row *row,
23653 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23654 {
23655 memset (s, 0, sizeof *s);
23656 s->w = w;
23657 s->f = XFRAME (w->frame);
23658 #ifdef HAVE_NTGUI
23659 s->hdc = hdc;
23660 #endif
23661 s->display = FRAME_X_DISPLAY (s->f);
23662 s->window = FRAME_X_WINDOW (s->f);
23663 s->char2b = char2b;
23664 s->hl = hl;
23665 s->row = row;
23666 s->area = area;
23667 s->first_glyph = row->glyphs[area] + start;
23668 s->height = row->height;
23669 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23670 s->ybase = s->y + row->ascent;
23671 }
23672
23673
23674 /* Append the list of glyph strings with head H and tail T to the list
23675 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23676
23677 static void
23678 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23679 struct glyph_string *h, struct glyph_string *t)
23680 {
23681 if (h)
23682 {
23683 if (*head)
23684 (*tail)->next = h;
23685 else
23686 *head = h;
23687 h->prev = *tail;
23688 *tail = t;
23689 }
23690 }
23691
23692
23693 /* Prepend the list of glyph strings with head H and tail T to the
23694 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23695 result. */
23696
23697 static void
23698 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23699 struct glyph_string *h, struct glyph_string *t)
23700 {
23701 if (h)
23702 {
23703 if (*head)
23704 (*head)->prev = t;
23705 else
23706 *tail = t;
23707 t->next = *head;
23708 *head = h;
23709 }
23710 }
23711
23712
23713 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23714 Set *HEAD and *TAIL to the resulting list. */
23715
23716 static void
23717 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23718 struct glyph_string *s)
23719 {
23720 s->next = s->prev = NULL;
23721 append_glyph_string_lists (head, tail, s, s);
23722 }
23723
23724
23725 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23726 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23727 make sure that X resources for the face returned are allocated.
23728 Value is a pointer to a realized face that is ready for display if
23729 DISPLAY_P is non-zero. */
23730
23731 static struct face *
23732 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23733 XChar2b *char2b, int display_p)
23734 {
23735 struct face *face = FACE_FROM_ID (f, face_id);
23736 unsigned code = 0;
23737
23738 if (face->font)
23739 {
23740 code = face->font->driver->encode_char (face->font, c);
23741
23742 if (code == FONT_INVALID_CODE)
23743 code = 0;
23744 }
23745 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23746
23747 /* Make sure X resources of the face are allocated. */
23748 #ifdef HAVE_X_WINDOWS
23749 if (display_p)
23750 #endif
23751 {
23752 eassert (face != NULL);
23753 PREPARE_FACE_FOR_DISPLAY (f, face);
23754 }
23755
23756 return face;
23757 }
23758
23759
23760 /* Get face and two-byte form of character glyph GLYPH on frame F.
23761 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23762 a pointer to a realized face that is ready for display. */
23763
23764 static struct face *
23765 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23766 XChar2b *char2b, int *two_byte_p)
23767 {
23768 struct face *face;
23769 unsigned code = 0;
23770
23771 eassert (glyph->type == CHAR_GLYPH);
23772 face = FACE_FROM_ID (f, glyph->face_id);
23773
23774 /* Make sure X resources of the face are allocated. */
23775 eassert (face != NULL);
23776 PREPARE_FACE_FOR_DISPLAY (f, face);
23777
23778 if (two_byte_p)
23779 *two_byte_p = 0;
23780
23781 if (face->font)
23782 {
23783 if (CHAR_BYTE8_P (glyph->u.ch))
23784 code = CHAR_TO_BYTE8 (glyph->u.ch);
23785 else
23786 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23787
23788 if (code == FONT_INVALID_CODE)
23789 code = 0;
23790 }
23791
23792 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23793 return face;
23794 }
23795
23796
23797 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23798 Return 1 if FONT has a glyph for C, otherwise return 0. */
23799
23800 static int
23801 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23802 {
23803 unsigned code;
23804
23805 if (CHAR_BYTE8_P (c))
23806 code = CHAR_TO_BYTE8 (c);
23807 else
23808 code = font->driver->encode_char (font, c);
23809
23810 if (code == FONT_INVALID_CODE)
23811 return 0;
23812 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23813 return 1;
23814 }
23815
23816
23817 /* Fill glyph string S with composition components specified by S->cmp.
23818
23819 BASE_FACE is the base face of the composition.
23820 S->cmp_from is the index of the first component for S.
23821
23822 OVERLAPS non-zero means S should draw the foreground only, and use
23823 its physical height for clipping. See also draw_glyphs.
23824
23825 Value is the index of a component not in S. */
23826
23827 static int
23828 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23829 int overlaps)
23830 {
23831 int i;
23832 /* For all glyphs of this composition, starting at the offset
23833 S->cmp_from, until we reach the end of the definition or encounter a
23834 glyph that requires the different face, add it to S. */
23835 struct face *face;
23836
23837 eassert (s);
23838
23839 s->for_overlaps = overlaps;
23840 s->face = NULL;
23841 s->font = NULL;
23842 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23843 {
23844 int c = COMPOSITION_GLYPH (s->cmp, i);
23845
23846 /* TAB in a composition means display glyphs with padding space
23847 on the left or right. */
23848 if (c != '\t')
23849 {
23850 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23851 -1, Qnil);
23852
23853 face = get_char_face_and_encoding (s->f, c, face_id,
23854 s->char2b + i, 1);
23855 if (face)
23856 {
23857 if (! s->face)
23858 {
23859 s->face = face;
23860 s->font = s->face->font;
23861 }
23862 else if (s->face != face)
23863 break;
23864 }
23865 }
23866 ++s->nchars;
23867 }
23868 s->cmp_to = i;
23869
23870 if (s->face == NULL)
23871 {
23872 s->face = base_face->ascii_face;
23873 s->font = s->face->font;
23874 }
23875
23876 /* All glyph strings for the same composition has the same width,
23877 i.e. the width set for the first component of the composition. */
23878 s->width = s->first_glyph->pixel_width;
23879
23880 /* If the specified font could not be loaded, use the frame's
23881 default font, but record the fact that we couldn't load it in
23882 the glyph string so that we can draw rectangles for the
23883 characters of the glyph string. */
23884 if (s->font == NULL)
23885 {
23886 s->font_not_found_p = 1;
23887 s->font = FRAME_FONT (s->f);
23888 }
23889
23890 /* Adjust base line for subscript/superscript text. */
23891 s->ybase += s->first_glyph->voffset;
23892
23893 /* This glyph string must always be drawn with 16-bit functions. */
23894 s->two_byte_p = 1;
23895
23896 return s->cmp_to;
23897 }
23898
23899 static int
23900 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23901 int start, int end, int overlaps)
23902 {
23903 struct glyph *glyph, *last;
23904 Lisp_Object lgstring;
23905 int i;
23906
23907 s->for_overlaps = overlaps;
23908 glyph = s->row->glyphs[s->area] + start;
23909 last = s->row->glyphs[s->area] + end;
23910 s->cmp_id = glyph->u.cmp.id;
23911 s->cmp_from = glyph->slice.cmp.from;
23912 s->cmp_to = glyph->slice.cmp.to + 1;
23913 s->face = FACE_FROM_ID (s->f, face_id);
23914 lgstring = composition_gstring_from_id (s->cmp_id);
23915 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23916 glyph++;
23917 while (glyph < last
23918 && glyph->u.cmp.automatic
23919 && glyph->u.cmp.id == s->cmp_id
23920 && s->cmp_to == glyph->slice.cmp.from)
23921 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23922
23923 for (i = s->cmp_from; i < s->cmp_to; i++)
23924 {
23925 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23926 unsigned code = LGLYPH_CODE (lglyph);
23927
23928 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23929 }
23930 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23931 return glyph - s->row->glyphs[s->area];
23932 }
23933
23934
23935 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23936 See the comment of fill_glyph_string for arguments.
23937 Value is the index of the first glyph not in S. */
23938
23939
23940 static int
23941 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23942 int start, int end, int overlaps)
23943 {
23944 struct glyph *glyph, *last;
23945 int voffset;
23946
23947 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23948 s->for_overlaps = overlaps;
23949 glyph = s->row->glyphs[s->area] + start;
23950 last = s->row->glyphs[s->area] + end;
23951 voffset = glyph->voffset;
23952 s->face = FACE_FROM_ID (s->f, face_id);
23953 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23954 s->nchars = 1;
23955 s->width = glyph->pixel_width;
23956 glyph++;
23957 while (glyph < last
23958 && glyph->type == GLYPHLESS_GLYPH
23959 && glyph->voffset == voffset
23960 && glyph->face_id == face_id)
23961 {
23962 s->nchars++;
23963 s->width += glyph->pixel_width;
23964 glyph++;
23965 }
23966 s->ybase += voffset;
23967 return glyph - s->row->glyphs[s->area];
23968 }
23969
23970
23971 /* Fill glyph string S from a sequence of character glyphs.
23972
23973 FACE_ID is the face id of the string. START is the index of the
23974 first glyph to consider, END is the index of the last + 1.
23975 OVERLAPS non-zero means S should draw the foreground only, and use
23976 its physical height for clipping. See also draw_glyphs.
23977
23978 Value is the index of the first glyph not in S. */
23979
23980 static int
23981 fill_glyph_string (struct glyph_string *s, int face_id,
23982 int start, int end, int overlaps)
23983 {
23984 struct glyph *glyph, *last;
23985 int voffset;
23986 int glyph_not_available_p;
23987
23988 eassert (s->f == XFRAME (s->w->frame));
23989 eassert (s->nchars == 0);
23990 eassert (start >= 0 && end > start);
23991
23992 s->for_overlaps = overlaps;
23993 glyph = s->row->glyphs[s->area] + start;
23994 last = s->row->glyphs[s->area] + end;
23995 voffset = glyph->voffset;
23996 s->padding_p = glyph->padding_p;
23997 glyph_not_available_p = glyph->glyph_not_available_p;
23998
23999 while (glyph < last
24000 && glyph->type == CHAR_GLYPH
24001 && glyph->voffset == voffset
24002 /* Same face id implies same font, nowadays. */
24003 && glyph->face_id == face_id
24004 && glyph->glyph_not_available_p == glyph_not_available_p)
24005 {
24006 int two_byte_p;
24007
24008 s->face = get_glyph_face_and_encoding (s->f, glyph,
24009 s->char2b + s->nchars,
24010 &two_byte_p);
24011 s->two_byte_p = two_byte_p;
24012 ++s->nchars;
24013 eassert (s->nchars <= end - start);
24014 s->width += glyph->pixel_width;
24015 if (glyph++->padding_p != s->padding_p)
24016 break;
24017 }
24018
24019 s->font = s->face->font;
24020
24021 /* If the specified font could not be loaded, use the frame's font,
24022 but record the fact that we couldn't load it in
24023 S->font_not_found_p so that we can draw rectangles for the
24024 characters of the glyph string. */
24025 if (s->font == NULL || glyph_not_available_p)
24026 {
24027 s->font_not_found_p = 1;
24028 s->font = FRAME_FONT (s->f);
24029 }
24030
24031 /* Adjust base line for subscript/superscript text. */
24032 s->ybase += voffset;
24033
24034 eassert (s->face && s->face->gc);
24035 return glyph - s->row->glyphs[s->area];
24036 }
24037
24038
24039 /* Fill glyph string S from image glyph S->first_glyph. */
24040
24041 static void
24042 fill_image_glyph_string (struct glyph_string *s)
24043 {
24044 eassert (s->first_glyph->type == IMAGE_GLYPH);
24045 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24046 eassert (s->img);
24047 s->slice = s->first_glyph->slice.img;
24048 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24049 s->font = s->face->font;
24050 s->width = s->first_glyph->pixel_width;
24051
24052 /* Adjust base line for subscript/superscript text. */
24053 s->ybase += s->first_glyph->voffset;
24054 }
24055
24056
24057 /* Fill glyph string S from a sequence of stretch glyphs.
24058
24059 START is the index of the first glyph to consider,
24060 END is the index of the last + 1.
24061
24062 Value is the index of the first glyph not in S. */
24063
24064 static int
24065 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24066 {
24067 struct glyph *glyph, *last;
24068 int voffset, face_id;
24069
24070 eassert (s->first_glyph->type == STRETCH_GLYPH);
24071
24072 glyph = s->row->glyphs[s->area] + start;
24073 last = s->row->glyphs[s->area] + end;
24074 face_id = glyph->face_id;
24075 s->face = FACE_FROM_ID (s->f, face_id);
24076 s->font = s->face->font;
24077 s->width = glyph->pixel_width;
24078 s->nchars = 1;
24079 voffset = glyph->voffset;
24080
24081 for (++glyph;
24082 (glyph < last
24083 && glyph->type == STRETCH_GLYPH
24084 && glyph->voffset == voffset
24085 && glyph->face_id == face_id);
24086 ++glyph)
24087 s->width += glyph->pixel_width;
24088
24089 /* Adjust base line for subscript/superscript text. */
24090 s->ybase += voffset;
24091
24092 /* The case that face->gc == 0 is handled when drawing the glyph
24093 string by calling PREPARE_FACE_FOR_DISPLAY. */
24094 eassert (s->face);
24095 return glyph - s->row->glyphs[s->area];
24096 }
24097
24098 static struct font_metrics *
24099 get_per_char_metric (struct font *font, XChar2b *char2b)
24100 {
24101 static struct font_metrics metrics;
24102 unsigned code;
24103
24104 if (! font)
24105 return NULL;
24106 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24107 if (code == FONT_INVALID_CODE)
24108 return NULL;
24109 font->driver->text_extents (font, &code, 1, &metrics);
24110 return &metrics;
24111 }
24112
24113 /* EXPORT for RIF:
24114 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24115 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24116 assumed to be zero. */
24117
24118 void
24119 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24120 {
24121 *left = *right = 0;
24122
24123 if (glyph->type == CHAR_GLYPH)
24124 {
24125 struct face *face;
24126 XChar2b char2b;
24127 struct font_metrics *pcm;
24128
24129 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24130 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24131 {
24132 if (pcm->rbearing > pcm->width)
24133 *right = pcm->rbearing - pcm->width;
24134 if (pcm->lbearing < 0)
24135 *left = -pcm->lbearing;
24136 }
24137 }
24138 else if (glyph->type == COMPOSITE_GLYPH)
24139 {
24140 if (! glyph->u.cmp.automatic)
24141 {
24142 struct composition *cmp = composition_table[glyph->u.cmp.id];
24143
24144 if (cmp->rbearing > cmp->pixel_width)
24145 *right = cmp->rbearing - cmp->pixel_width;
24146 if (cmp->lbearing < 0)
24147 *left = - cmp->lbearing;
24148 }
24149 else
24150 {
24151 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24152 struct font_metrics metrics;
24153
24154 composition_gstring_width (gstring, glyph->slice.cmp.from,
24155 glyph->slice.cmp.to + 1, &metrics);
24156 if (metrics.rbearing > metrics.width)
24157 *right = metrics.rbearing - metrics.width;
24158 if (metrics.lbearing < 0)
24159 *left = - metrics.lbearing;
24160 }
24161 }
24162 }
24163
24164
24165 /* Return the index of the first glyph preceding glyph string S that
24166 is overwritten by S because of S's left overhang. Value is -1
24167 if no glyphs are overwritten. */
24168
24169 static int
24170 left_overwritten (struct glyph_string *s)
24171 {
24172 int k;
24173
24174 if (s->left_overhang)
24175 {
24176 int x = 0, i;
24177 struct glyph *glyphs = s->row->glyphs[s->area];
24178 int first = s->first_glyph - glyphs;
24179
24180 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24181 x -= glyphs[i].pixel_width;
24182
24183 k = i + 1;
24184 }
24185 else
24186 k = -1;
24187
24188 return k;
24189 }
24190
24191
24192 /* Return the index of the first glyph preceding glyph string S that
24193 is overwriting S because of its right overhang. Value is -1 if no
24194 glyph in front of S overwrites S. */
24195
24196 static int
24197 left_overwriting (struct glyph_string *s)
24198 {
24199 int i, k, x;
24200 struct glyph *glyphs = s->row->glyphs[s->area];
24201 int first = s->first_glyph - glyphs;
24202
24203 k = -1;
24204 x = 0;
24205 for (i = first - 1; i >= 0; --i)
24206 {
24207 int left, right;
24208 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24209 if (x + right > 0)
24210 k = i;
24211 x -= glyphs[i].pixel_width;
24212 }
24213
24214 return k;
24215 }
24216
24217
24218 /* Return the index of the last glyph following glyph string S that is
24219 overwritten by S because of S's right overhang. Value is -1 if
24220 no such glyph is found. */
24221
24222 static int
24223 right_overwritten (struct glyph_string *s)
24224 {
24225 int k = -1;
24226
24227 if (s->right_overhang)
24228 {
24229 int x = 0, i;
24230 struct glyph *glyphs = s->row->glyphs[s->area];
24231 int first = (s->first_glyph - glyphs
24232 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24233 int end = s->row->used[s->area];
24234
24235 for (i = first; i < end && s->right_overhang > x; ++i)
24236 x += glyphs[i].pixel_width;
24237
24238 k = i;
24239 }
24240
24241 return k;
24242 }
24243
24244
24245 /* Return the index of the last glyph following glyph string S that
24246 overwrites S because of its left overhang. Value is negative
24247 if no such glyph is found. */
24248
24249 static int
24250 right_overwriting (struct glyph_string *s)
24251 {
24252 int i, k, x;
24253 int end = s->row->used[s->area];
24254 struct glyph *glyphs = s->row->glyphs[s->area];
24255 int first = (s->first_glyph - glyphs
24256 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24257
24258 k = -1;
24259 x = 0;
24260 for (i = first; i < end; ++i)
24261 {
24262 int left, right;
24263 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24264 if (x - left < 0)
24265 k = i;
24266 x += glyphs[i].pixel_width;
24267 }
24268
24269 return k;
24270 }
24271
24272
24273 /* Set background width of glyph string S. START is the index of the
24274 first glyph following S. LAST_X is the right-most x-position + 1
24275 in the drawing area. */
24276
24277 static void
24278 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24279 {
24280 /* If the face of this glyph string has to be drawn to the end of
24281 the drawing area, set S->extends_to_end_of_line_p. */
24282
24283 if (start == s->row->used[s->area]
24284 && ((s->row->fill_line_p
24285 && (s->hl == DRAW_NORMAL_TEXT
24286 || s->hl == DRAW_IMAGE_RAISED
24287 || s->hl == DRAW_IMAGE_SUNKEN))
24288 || s->hl == DRAW_MOUSE_FACE))
24289 s->extends_to_end_of_line_p = 1;
24290
24291 /* If S extends its face to the end of the line, set its
24292 background_width to the distance to the right edge of the drawing
24293 area. */
24294 if (s->extends_to_end_of_line_p)
24295 s->background_width = last_x - s->x + 1;
24296 else
24297 s->background_width = s->width;
24298 }
24299
24300
24301 /* Compute overhangs and x-positions for glyph string S and its
24302 predecessors, or successors. X is the starting x-position for S.
24303 BACKWARD_P non-zero means process predecessors. */
24304
24305 static void
24306 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24307 {
24308 if (backward_p)
24309 {
24310 while (s)
24311 {
24312 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24313 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24314 x -= s->width;
24315 s->x = x;
24316 s = s->prev;
24317 }
24318 }
24319 else
24320 {
24321 while (s)
24322 {
24323 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24324 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24325 s->x = x;
24326 x += s->width;
24327 s = s->next;
24328 }
24329 }
24330 }
24331
24332
24333
24334 /* The following macros are only called from draw_glyphs below.
24335 They reference the following parameters of that function directly:
24336 `w', `row', `area', and `overlap_p'
24337 as well as the following local variables:
24338 `s', `f', and `hdc' (in W32) */
24339
24340 #ifdef HAVE_NTGUI
24341 /* On W32, silently add local `hdc' variable to argument list of
24342 init_glyph_string. */
24343 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24344 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24345 #else
24346 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24347 init_glyph_string (s, char2b, w, row, area, start, hl)
24348 #endif
24349
24350 /* Add a glyph string for a stretch glyph to the list of strings
24351 between HEAD and TAIL. START is the index of the stretch glyph in
24352 row area AREA of glyph row ROW. END is the index of the last glyph
24353 in that glyph row area. X is the current output position assigned
24354 to the new glyph string constructed. HL overrides that face of the
24355 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24356 is the right-most x-position of the drawing area. */
24357
24358 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24359 and below -- keep them on one line. */
24360 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24361 do \
24362 { \
24363 s = alloca (sizeof *s); \
24364 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24365 START = fill_stretch_glyph_string (s, START, END); \
24366 append_glyph_string (&HEAD, &TAIL, s); \
24367 s->x = (X); \
24368 } \
24369 while (0)
24370
24371
24372 /* Add a glyph string for an image glyph to the list of strings
24373 between HEAD and TAIL. START is the index of the image glyph in
24374 row area AREA of glyph row ROW. END is the index of the last glyph
24375 in that glyph row area. X is the current output position assigned
24376 to the new glyph string constructed. HL overrides that face of the
24377 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24378 is the right-most x-position of the drawing area. */
24379
24380 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24381 do \
24382 { \
24383 s = alloca (sizeof *s); \
24384 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24385 fill_image_glyph_string (s); \
24386 append_glyph_string (&HEAD, &TAIL, s); \
24387 ++START; \
24388 s->x = (X); \
24389 } \
24390 while (0)
24391
24392
24393 /* Add a glyph string for a sequence of character glyphs to the list
24394 of strings between HEAD and TAIL. START is the index of the first
24395 glyph in row area AREA of glyph row ROW that is part of the new
24396 glyph string. END is the index of the last glyph in that glyph row
24397 area. X is the current output position assigned to the new glyph
24398 string constructed. HL overrides that face of the glyph; e.g. it
24399 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24400 right-most x-position of the drawing area. */
24401
24402 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24403 do \
24404 { \
24405 int face_id; \
24406 XChar2b *char2b; \
24407 \
24408 face_id = (row)->glyphs[area][START].face_id; \
24409 \
24410 s = alloca (sizeof *s); \
24411 char2b = alloca ((END - START) * sizeof *char2b); \
24412 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24413 append_glyph_string (&HEAD, &TAIL, s); \
24414 s->x = (X); \
24415 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24416 } \
24417 while (0)
24418
24419
24420 /* Add a glyph string for a composite sequence to the list of strings
24421 between HEAD and TAIL. START is the index of the first glyph in
24422 row area AREA of glyph row ROW that is part of the new glyph
24423 string. END is the index of the last glyph in that glyph row area.
24424 X is the current output position assigned to the new glyph string
24425 constructed. HL overrides that face of the glyph; e.g. it is
24426 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24427 x-position of the drawing area. */
24428
24429 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24430 do { \
24431 int face_id = (row)->glyphs[area][START].face_id; \
24432 struct face *base_face = FACE_FROM_ID (f, face_id); \
24433 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24434 struct composition *cmp = composition_table[cmp_id]; \
24435 XChar2b *char2b; \
24436 struct glyph_string *first_s = NULL; \
24437 int n; \
24438 \
24439 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24440 \
24441 /* Make glyph_strings for each glyph sequence that is drawable by \
24442 the same face, and append them to HEAD/TAIL. */ \
24443 for (n = 0; n < cmp->glyph_len;) \
24444 { \
24445 s = alloca (sizeof *s); \
24446 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24447 append_glyph_string (&(HEAD), &(TAIL), s); \
24448 s->cmp = cmp; \
24449 s->cmp_from = n; \
24450 s->x = (X); \
24451 if (n == 0) \
24452 first_s = s; \
24453 n = fill_composite_glyph_string (s, base_face, overlaps); \
24454 } \
24455 \
24456 ++START; \
24457 s = first_s; \
24458 } while (0)
24459
24460
24461 /* Add a glyph string for a glyph-string sequence to the list of strings
24462 between HEAD and TAIL. */
24463
24464 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24465 do { \
24466 int face_id; \
24467 XChar2b *char2b; \
24468 Lisp_Object gstring; \
24469 \
24470 face_id = (row)->glyphs[area][START].face_id; \
24471 gstring = (composition_gstring_from_id \
24472 ((row)->glyphs[area][START].u.cmp.id)); \
24473 s = alloca (sizeof *s); \
24474 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24475 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24476 append_glyph_string (&(HEAD), &(TAIL), s); \
24477 s->x = (X); \
24478 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24479 } while (0)
24480
24481
24482 /* Add a glyph string for a sequence of glyphless character's glyphs
24483 to the list of strings between HEAD and TAIL. The meanings of
24484 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24485
24486 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24487 do \
24488 { \
24489 int face_id; \
24490 \
24491 face_id = (row)->glyphs[area][START].face_id; \
24492 \
24493 s = alloca (sizeof *s); \
24494 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24495 append_glyph_string (&HEAD, &TAIL, s); \
24496 s->x = (X); \
24497 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24498 overlaps); \
24499 } \
24500 while (0)
24501
24502
24503 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24504 of AREA of glyph row ROW on window W between indices START and END.
24505 HL overrides the face for drawing glyph strings, e.g. it is
24506 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24507 x-positions of the drawing area.
24508
24509 This is an ugly monster macro construct because we must use alloca
24510 to allocate glyph strings (because draw_glyphs can be called
24511 asynchronously). */
24512
24513 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24514 do \
24515 { \
24516 HEAD = TAIL = NULL; \
24517 while (START < END) \
24518 { \
24519 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24520 switch (first_glyph->type) \
24521 { \
24522 case CHAR_GLYPH: \
24523 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24524 HL, X, LAST_X); \
24525 break; \
24526 \
24527 case COMPOSITE_GLYPH: \
24528 if (first_glyph->u.cmp.automatic) \
24529 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24530 HL, X, LAST_X); \
24531 else \
24532 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24533 HL, X, LAST_X); \
24534 break; \
24535 \
24536 case STRETCH_GLYPH: \
24537 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24538 HL, X, LAST_X); \
24539 break; \
24540 \
24541 case IMAGE_GLYPH: \
24542 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24543 HL, X, LAST_X); \
24544 break; \
24545 \
24546 case GLYPHLESS_GLYPH: \
24547 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24548 HL, X, LAST_X); \
24549 break; \
24550 \
24551 default: \
24552 emacs_abort (); \
24553 } \
24554 \
24555 if (s) \
24556 { \
24557 set_glyph_string_background_width (s, START, LAST_X); \
24558 (X) += s->width; \
24559 } \
24560 } \
24561 } while (0)
24562
24563
24564 /* Draw glyphs between START and END in AREA of ROW on window W,
24565 starting at x-position X. X is relative to AREA in W. HL is a
24566 face-override with the following meaning:
24567
24568 DRAW_NORMAL_TEXT draw normally
24569 DRAW_CURSOR draw in cursor face
24570 DRAW_MOUSE_FACE draw in mouse face.
24571 DRAW_INVERSE_VIDEO draw in mode line face
24572 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24573 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24574
24575 If OVERLAPS is non-zero, draw only the foreground of characters and
24576 clip to the physical height of ROW. Non-zero value also defines
24577 the overlapping part to be drawn:
24578
24579 OVERLAPS_PRED overlap with preceding rows
24580 OVERLAPS_SUCC overlap with succeeding rows
24581 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24582 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24583
24584 Value is the x-position reached, relative to AREA of W. */
24585
24586 static int
24587 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24588 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24589 enum draw_glyphs_face hl, int overlaps)
24590 {
24591 struct glyph_string *head, *tail;
24592 struct glyph_string *s;
24593 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24594 int i, j, x_reached, last_x, area_left = 0;
24595 struct frame *f = XFRAME (WINDOW_FRAME (w));
24596 DECLARE_HDC (hdc);
24597
24598 ALLOCATE_HDC (hdc, f);
24599
24600 /* Let's rather be paranoid than getting a SEGV. */
24601 end = min (end, row->used[area]);
24602 start = clip_to_bounds (0, start, end);
24603
24604 /* Translate X to frame coordinates. Set last_x to the right
24605 end of the drawing area. */
24606 if (row->full_width_p)
24607 {
24608 /* X is relative to the left edge of W, without scroll bars
24609 or fringes. */
24610 area_left = WINDOW_LEFT_EDGE_X (w);
24611 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24612 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24613 }
24614 else
24615 {
24616 area_left = window_box_left (w, area);
24617 last_x = area_left + window_box_width (w, area);
24618 }
24619 x += area_left;
24620
24621 /* Build a doubly-linked list of glyph_string structures between
24622 head and tail from what we have to draw. Note that the macro
24623 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24624 the reason we use a separate variable `i'. */
24625 i = start;
24626 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24627 if (tail)
24628 x_reached = tail->x + tail->background_width;
24629 else
24630 x_reached = x;
24631
24632 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24633 the row, redraw some glyphs in front or following the glyph
24634 strings built above. */
24635 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24636 {
24637 struct glyph_string *h, *t;
24638 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24639 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24640 int check_mouse_face = 0;
24641 int dummy_x = 0;
24642
24643 /* If mouse highlighting is on, we may need to draw adjacent
24644 glyphs using mouse-face highlighting. */
24645 if (area == TEXT_AREA && row->mouse_face_p
24646 && hlinfo->mouse_face_beg_row >= 0
24647 && hlinfo->mouse_face_end_row >= 0)
24648 {
24649 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24650
24651 if (row_vpos >= hlinfo->mouse_face_beg_row
24652 && row_vpos <= hlinfo->mouse_face_end_row)
24653 {
24654 check_mouse_face = 1;
24655 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24656 ? hlinfo->mouse_face_beg_col : 0;
24657 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24658 ? hlinfo->mouse_face_end_col
24659 : row->used[TEXT_AREA];
24660 }
24661 }
24662
24663 /* Compute overhangs for all glyph strings. */
24664 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24665 for (s = head; s; s = s->next)
24666 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24667
24668 /* Prepend glyph strings for glyphs in front of the first glyph
24669 string that are overwritten because of the first glyph
24670 string's left overhang. The background of all strings
24671 prepended must be drawn because the first glyph string
24672 draws over it. */
24673 i = left_overwritten (head);
24674 if (i >= 0)
24675 {
24676 enum draw_glyphs_face overlap_hl;
24677
24678 /* If this row contains mouse highlighting, attempt to draw
24679 the overlapped glyphs with the correct highlight. This
24680 code fails if the overlap encompasses more than one glyph
24681 and mouse-highlight spans only some of these glyphs.
24682 However, making it work perfectly involves a lot more
24683 code, and I don't know if the pathological case occurs in
24684 practice, so we'll stick to this for now. --- cyd */
24685 if (check_mouse_face
24686 && mouse_beg_col < start && mouse_end_col > i)
24687 overlap_hl = DRAW_MOUSE_FACE;
24688 else
24689 overlap_hl = DRAW_NORMAL_TEXT;
24690
24691 j = i;
24692 BUILD_GLYPH_STRINGS (j, start, h, t,
24693 overlap_hl, dummy_x, last_x);
24694 start = i;
24695 compute_overhangs_and_x (t, head->x, 1);
24696 prepend_glyph_string_lists (&head, &tail, h, t);
24697 clip_head = head;
24698 }
24699
24700 /* Prepend glyph strings for glyphs in front of the first glyph
24701 string that overwrite that glyph string because of their
24702 right overhang. For these strings, only the foreground must
24703 be drawn, because it draws over the glyph string at `head'.
24704 The background must not be drawn because this would overwrite
24705 right overhangs of preceding glyphs for which no glyph
24706 strings exist. */
24707 i = left_overwriting (head);
24708 if (i >= 0)
24709 {
24710 enum draw_glyphs_face overlap_hl;
24711
24712 if (check_mouse_face
24713 && mouse_beg_col < start && mouse_end_col > i)
24714 overlap_hl = DRAW_MOUSE_FACE;
24715 else
24716 overlap_hl = DRAW_NORMAL_TEXT;
24717
24718 clip_head = head;
24719 BUILD_GLYPH_STRINGS (i, start, h, t,
24720 overlap_hl, dummy_x, last_x);
24721 for (s = h; s; s = s->next)
24722 s->background_filled_p = 1;
24723 compute_overhangs_and_x (t, head->x, 1);
24724 prepend_glyph_string_lists (&head, &tail, h, t);
24725 }
24726
24727 /* Append glyphs strings for glyphs following the last glyph
24728 string tail that are overwritten by tail. The background of
24729 these strings has to be drawn because tail's foreground draws
24730 over it. */
24731 i = right_overwritten (tail);
24732 if (i >= 0)
24733 {
24734 enum draw_glyphs_face overlap_hl;
24735
24736 if (check_mouse_face
24737 && mouse_beg_col < i && mouse_end_col > end)
24738 overlap_hl = DRAW_MOUSE_FACE;
24739 else
24740 overlap_hl = DRAW_NORMAL_TEXT;
24741
24742 BUILD_GLYPH_STRINGS (end, i, h, t,
24743 overlap_hl, x, last_x);
24744 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24745 we don't have `end = i;' here. */
24746 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24747 append_glyph_string_lists (&head, &tail, h, t);
24748 clip_tail = tail;
24749 }
24750
24751 /* Append glyph strings for glyphs following the last glyph
24752 string tail that overwrite tail. The foreground of such
24753 glyphs has to be drawn because it writes into the background
24754 of tail. The background must not be drawn because it could
24755 paint over the foreground of following glyphs. */
24756 i = right_overwriting (tail);
24757 if (i >= 0)
24758 {
24759 enum draw_glyphs_face overlap_hl;
24760 if (check_mouse_face
24761 && mouse_beg_col < i && mouse_end_col > end)
24762 overlap_hl = DRAW_MOUSE_FACE;
24763 else
24764 overlap_hl = DRAW_NORMAL_TEXT;
24765
24766 clip_tail = tail;
24767 i++; /* We must include the Ith glyph. */
24768 BUILD_GLYPH_STRINGS (end, i, h, t,
24769 overlap_hl, x, last_x);
24770 for (s = h; s; s = s->next)
24771 s->background_filled_p = 1;
24772 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24773 append_glyph_string_lists (&head, &tail, h, t);
24774 }
24775 if (clip_head || clip_tail)
24776 for (s = head; s; s = s->next)
24777 {
24778 s->clip_head = clip_head;
24779 s->clip_tail = clip_tail;
24780 }
24781 }
24782
24783 /* Draw all strings. */
24784 for (s = head; s; s = s->next)
24785 FRAME_RIF (f)->draw_glyph_string (s);
24786
24787 #ifndef HAVE_NS
24788 /* When focus a sole frame and move horizontally, this sets on_p to 0
24789 causing a failure to erase prev cursor position. */
24790 if (area == TEXT_AREA
24791 && !row->full_width_p
24792 /* When drawing overlapping rows, only the glyph strings'
24793 foreground is drawn, which doesn't erase a cursor
24794 completely. */
24795 && !overlaps)
24796 {
24797 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24798 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24799 : (tail ? tail->x + tail->background_width : x));
24800 x0 -= area_left;
24801 x1 -= area_left;
24802
24803 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24804 row->y, MATRIX_ROW_BOTTOM_Y (row));
24805 }
24806 #endif
24807
24808 /* Value is the x-position up to which drawn, relative to AREA of W.
24809 This doesn't include parts drawn because of overhangs. */
24810 if (row->full_width_p)
24811 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24812 else
24813 x_reached -= area_left;
24814
24815 RELEASE_HDC (hdc, f);
24816
24817 return x_reached;
24818 }
24819
24820 /* Expand row matrix if too narrow. Don't expand if area
24821 is not present. */
24822
24823 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24824 { \
24825 if (!it->f->fonts_changed \
24826 && (it->glyph_row->glyphs[area] \
24827 < it->glyph_row->glyphs[area + 1])) \
24828 { \
24829 it->w->ncols_scale_factor++; \
24830 it->f->fonts_changed = 1; \
24831 } \
24832 }
24833
24834 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24835 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24836
24837 static void
24838 append_glyph (struct it *it)
24839 {
24840 struct glyph *glyph;
24841 enum glyph_row_area area = it->area;
24842
24843 eassert (it->glyph_row);
24844 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24845
24846 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24847 if (glyph < it->glyph_row->glyphs[area + 1])
24848 {
24849 /* If the glyph row is reversed, we need to prepend the glyph
24850 rather than append it. */
24851 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24852 {
24853 struct glyph *g;
24854
24855 /* Make room for the additional glyph. */
24856 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24857 g[1] = *g;
24858 glyph = it->glyph_row->glyphs[area];
24859 }
24860 glyph->charpos = CHARPOS (it->position);
24861 glyph->object = it->object;
24862 if (it->pixel_width > 0)
24863 {
24864 glyph->pixel_width = it->pixel_width;
24865 glyph->padding_p = 0;
24866 }
24867 else
24868 {
24869 /* Assure at least 1-pixel width. Otherwise, cursor can't
24870 be displayed correctly. */
24871 glyph->pixel_width = 1;
24872 glyph->padding_p = 1;
24873 }
24874 glyph->ascent = it->ascent;
24875 glyph->descent = it->descent;
24876 glyph->voffset = it->voffset;
24877 glyph->type = CHAR_GLYPH;
24878 glyph->avoid_cursor_p = it->avoid_cursor_p;
24879 glyph->multibyte_p = it->multibyte_p;
24880 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24881 {
24882 /* In R2L rows, the left and the right box edges need to be
24883 drawn in reverse direction. */
24884 glyph->right_box_line_p = it->start_of_box_run_p;
24885 glyph->left_box_line_p = it->end_of_box_run_p;
24886 }
24887 else
24888 {
24889 glyph->left_box_line_p = it->start_of_box_run_p;
24890 glyph->right_box_line_p = it->end_of_box_run_p;
24891 }
24892 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24893 || it->phys_descent > it->descent);
24894 glyph->glyph_not_available_p = it->glyph_not_available_p;
24895 glyph->face_id = it->face_id;
24896 glyph->u.ch = it->char_to_display;
24897 glyph->slice.img = null_glyph_slice;
24898 glyph->font_type = FONT_TYPE_UNKNOWN;
24899 if (it->bidi_p)
24900 {
24901 glyph->resolved_level = it->bidi_it.resolved_level;
24902 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24903 emacs_abort ();
24904 glyph->bidi_type = it->bidi_it.type;
24905 }
24906 else
24907 {
24908 glyph->resolved_level = 0;
24909 glyph->bidi_type = UNKNOWN_BT;
24910 }
24911 ++it->glyph_row->used[area];
24912 }
24913 else
24914 IT_EXPAND_MATRIX_WIDTH (it, area);
24915 }
24916
24917 /* Store one glyph for the composition IT->cmp_it.id in
24918 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24919 non-null. */
24920
24921 static void
24922 append_composite_glyph (struct it *it)
24923 {
24924 struct glyph *glyph;
24925 enum glyph_row_area area = it->area;
24926
24927 eassert (it->glyph_row);
24928
24929 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24930 if (glyph < it->glyph_row->glyphs[area + 1])
24931 {
24932 /* If the glyph row is reversed, we need to prepend the glyph
24933 rather than append it. */
24934 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24935 {
24936 struct glyph *g;
24937
24938 /* Make room for the new glyph. */
24939 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24940 g[1] = *g;
24941 glyph = it->glyph_row->glyphs[it->area];
24942 }
24943 glyph->charpos = it->cmp_it.charpos;
24944 glyph->object = it->object;
24945 glyph->pixel_width = it->pixel_width;
24946 glyph->ascent = it->ascent;
24947 glyph->descent = it->descent;
24948 glyph->voffset = it->voffset;
24949 glyph->type = COMPOSITE_GLYPH;
24950 if (it->cmp_it.ch < 0)
24951 {
24952 glyph->u.cmp.automatic = 0;
24953 glyph->u.cmp.id = it->cmp_it.id;
24954 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24955 }
24956 else
24957 {
24958 glyph->u.cmp.automatic = 1;
24959 glyph->u.cmp.id = it->cmp_it.id;
24960 glyph->slice.cmp.from = it->cmp_it.from;
24961 glyph->slice.cmp.to = it->cmp_it.to - 1;
24962 }
24963 glyph->avoid_cursor_p = it->avoid_cursor_p;
24964 glyph->multibyte_p = it->multibyte_p;
24965 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24966 {
24967 /* In R2L rows, the left and the right box edges need to be
24968 drawn in reverse direction. */
24969 glyph->right_box_line_p = it->start_of_box_run_p;
24970 glyph->left_box_line_p = it->end_of_box_run_p;
24971 }
24972 else
24973 {
24974 glyph->left_box_line_p = it->start_of_box_run_p;
24975 glyph->right_box_line_p = it->end_of_box_run_p;
24976 }
24977 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24978 || it->phys_descent > it->descent);
24979 glyph->padding_p = 0;
24980 glyph->glyph_not_available_p = 0;
24981 glyph->face_id = it->face_id;
24982 glyph->font_type = FONT_TYPE_UNKNOWN;
24983 if (it->bidi_p)
24984 {
24985 glyph->resolved_level = it->bidi_it.resolved_level;
24986 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24987 emacs_abort ();
24988 glyph->bidi_type = it->bidi_it.type;
24989 }
24990 ++it->glyph_row->used[area];
24991 }
24992 else
24993 IT_EXPAND_MATRIX_WIDTH (it, area);
24994 }
24995
24996
24997 /* Change IT->ascent and IT->height according to the setting of
24998 IT->voffset. */
24999
25000 static void
25001 take_vertical_position_into_account (struct it *it)
25002 {
25003 if (it->voffset)
25004 {
25005 if (it->voffset < 0)
25006 /* Increase the ascent so that we can display the text higher
25007 in the line. */
25008 it->ascent -= it->voffset;
25009 else
25010 /* Increase the descent so that we can display the text lower
25011 in the line. */
25012 it->descent += it->voffset;
25013 }
25014 }
25015
25016
25017 /* Produce glyphs/get display metrics for the image IT is loaded with.
25018 See the description of struct display_iterator in dispextern.h for
25019 an overview of struct display_iterator. */
25020
25021 static void
25022 produce_image_glyph (struct it *it)
25023 {
25024 struct image *img;
25025 struct face *face;
25026 int glyph_ascent, crop;
25027 struct glyph_slice slice;
25028
25029 eassert (it->what == IT_IMAGE);
25030
25031 face = FACE_FROM_ID (it->f, it->face_id);
25032 eassert (face);
25033 /* Make sure X resources of the face is loaded. */
25034 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25035
25036 if (it->image_id < 0)
25037 {
25038 /* Fringe bitmap. */
25039 it->ascent = it->phys_ascent = 0;
25040 it->descent = it->phys_descent = 0;
25041 it->pixel_width = 0;
25042 it->nglyphs = 0;
25043 return;
25044 }
25045
25046 img = IMAGE_FROM_ID (it->f, it->image_id);
25047 eassert (img);
25048 /* Make sure X resources of the image is loaded. */
25049 prepare_image_for_display (it->f, img);
25050
25051 slice.x = slice.y = 0;
25052 slice.width = img->width;
25053 slice.height = img->height;
25054
25055 if (INTEGERP (it->slice.x))
25056 slice.x = XINT (it->slice.x);
25057 else if (FLOATP (it->slice.x))
25058 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25059
25060 if (INTEGERP (it->slice.y))
25061 slice.y = XINT (it->slice.y);
25062 else if (FLOATP (it->slice.y))
25063 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25064
25065 if (INTEGERP (it->slice.width))
25066 slice.width = XINT (it->slice.width);
25067 else if (FLOATP (it->slice.width))
25068 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25069
25070 if (INTEGERP (it->slice.height))
25071 slice.height = XINT (it->slice.height);
25072 else if (FLOATP (it->slice.height))
25073 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25074
25075 if (slice.x >= img->width)
25076 slice.x = img->width;
25077 if (slice.y >= img->height)
25078 slice.y = img->height;
25079 if (slice.x + slice.width >= img->width)
25080 slice.width = img->width - slice.x;
25081 if (slice.y + slice.height > img->height)
25082 slice.height = img->height - slice.y;
25083
25084 if (slice.width == 0 || slice.height == 0)
25085 return;
25086
25087 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25088
25089 it->descent = slice.height - glyph_ascent;
25090 if (slice.y == 0)
25091 it->descent += img->vmargin;
25092 if (slice.y + slice.height == img->height)
25093 it->descent += img->vmargin;
25094 it->phys_descent = it->descent;
25095
25096 it->pixel_width = slice.width;
25097 if (slice.x == 0)
25098 it->pixel_width += img->hmargin;
25099 if (slice.x + slice.width == img->width)
25100 it->pixel_width += img->hmargin;
25101
25102 /* It's quite possible for images to have an ascent greater than
25103 their height, so don't get confused in that case. */
25104 if (it->descent < 0)
25105 it->descent = 0;
25106
25107 it->nglyphs = 1;
25108
25109 if (face->box != FACE_NO_BOX)
25110 {
25111 if (face->box_line_width > 0)
25112 {
25113 if (slice.y == 0)
25114 it->ascent += face->box_line_width;
25115 if (slice.y + slice.height == img->height)
25116 it->descent += face->box_line_width;
25117 }
25118
25119 if (it->start_of_box_run_p && slice.x == 0)
25120 it->pixel_width += eabs (face->box_line_width);
25121 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25122 it->pixel_width += eabs (face->box_line_width);
25123 }
25124
25125 take_vertical_position_into_account (it);
25126
25127 /* Automatically crop wide image glyphs at right edge so we can
25128 draw the cursor on same display row. */
25129 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25130 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25131 {
25132 it->pixel_width -= crop;
25133 slice.width -= crop;
25134 }
25135
25136 if (it->glyph_row)
25137 {
25138 struct glyph *glyph;
25139 enum glyph_row_area area = it->area;
25140
25141 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25142 if (glyph < it->glyph_row->glyphs[area + 1])
25143 {
25144 glyph->charpos = CHARPOS (it->position);
25145 glyph->object = it->object;
25146 glyph->pixel_width = it->pixel_width;
25147 glyph->ascent = glyph_ascent;
25148 glyph->descent = it->descent;
25149 glyph->voffset = it->voffset;
25150 glyph->type = IMAGE_GLYPH;
25151 glyph->avoid_cursor_p = it->avoid_cursor_p;
25152 glyph->multibyte_p = it->multibyte_p;
25153 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25154 {
25155 /* In R2L rows, the left and the right box edges need to be
25156 drawn in reverse direction. */
25157 glyph->right_box_line_p = it->start_of_box_run_p;
25158 glyph->left_box_line_p = it->end_of_box_run_p;
25159 }
25160 else
25161 {
25162 glyph->left_box_line_p = it->start_of_box_run_p;
25163 glyph->right_box_line_p = it->end_of_box_run_p;
25164 }
25165 glyph->overlaps_vertically_p = 0;
25166 glyph->padding_p = 0;
25167 glyph->glyph_not_available_p = 0;
25168 glyph->face_id = it->face_id;
25169 glyph->u.img_id = img->id;
25170 glyph->slice.img = slice;
25171 glyph->font_type = FONT_TYPE_UNKNOWN;
25172 if (it->bidi_p)
25173 {
25174 glyph->resolved_level = it->bidi_it.resolved_level;
25175 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25176 emacs_abort ();
25177 glyph->bidi_type = it->bidi_it.type;
25178 }
25179 ++it->glyph_row->used[area];
25180 }
25181 else
25182 IT_EXPAND_MATRIX_WIDTH (it, area);
25183 }
25184 }
25185
25186
25187 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25188 of the glyph, WIDTH and HEIGHT are the width and height of the
25189 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25190
25191 static void
25192 append_stretch_glyph (struct it *it, Lisp_Object object,
25193 int width, int height, int ascent)
25194 {
25195 struct glyph *glyph;
25196 enum glyph_row_area area = it->area;
25197
25198 eassert (ascent >= 0 && ascent <= height);
25199
25200 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25201 if (glyph < it->glyph_row->glyphs[area + 1])
25202 {
25203 /* If the glyph row is reversed, we need to prepend the glyph
25204 rather than append it. */
25205 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25206 {
25207 struct glyph *g;
25208
25209 /* Make room for the additional glyph. */
25210 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25211 g[1] = *g;
25212 glyph = it->glyph_row->glyphs[area];
25213 }
25214 glyph->charpos = CHARPOS (it->position);
25215 glyph->object = object;
25216 glyph->pixel_width = width;
25217 glyph->ascent = ascent;
25218 glyph->descent = height - ascent;
25219 glyph->voffset = it->voffset;
25220 glyph->type = STRETCH_GLYPH;
25221 glyph->avoid_cursor_p = it->avoid_cursor_p;
25222 glyph->multibyte_p = it->multibyte_p;
25223 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25224 {
25225 /* In R2L rows, the left and the right box edges need to be
25226 drawn in reverse direction. */
25227 glyph->right_box_line_p = it->start_of_box_run_p;
25228 glyph->left_box_line_p = it->end_of_box_run_p;
25229 }
25230 else
25231 {
25232 glyph->left_box_line_p = it->start_of_box_run_p;
25233 glyph->right_box_line_p = it->end_of_box_run_p;
25234 }
25235 glyph->overlaps_vertically_p = 0;
25236 glyph->padding_p = 0;
25237 glyph->glyph_not_available_p = 0;
25238 glyph->face_id = it->face_id;
25239 glyph->u.stretch.ascent = ascent;
25240 glyph->u.stretch.height = height;
25241 glyph->slice.img = null_glyph_slice;
25242 glyph->font_type = FONT_TYPE_UNKNOWN;
25243 if (it->bidi_p)
25244 {
25245 glyph->resolved_level = it->bidi_it.resolved_level;
25246 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25247 emacs_abort ();
25248 glyph->bidi_type = it->bidi_it.type;
25249 }
25250 else
25251 {
25252 glyph->resolved_level = 0;
25253 glyph->bidi_type = UNKNOWN_BT;
25254 }
25255 ++it->glyph_row->used[area];
25256 }
25257 else
25258 IT_EXPAND_MATRIX_WIDTH (it, area);
25259 }
25260
25261 #endif /* HAVE_WINDOW_SYSTEM */
25262
25263 /* Produce a stretch glyph for iterator IT. IT->object is the value
25264 of the glyph property displayed. The value must be a list
25265 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25266 being recognized:
25267
25268 1. `:width WIDTH' specifies that the space should be WIDTH *
25269 canonical char width wide. WIDTH may be an integer or floating
25270 point number.
25271
25272 2. `:relative-width FACTOR' specifies that the width of the stretch
25273 should be computed from the width of the first character having the
25274 `glyph' property, and should be FACTOR times that width.
25275
25276 3. `:align-to HPOS' specifies that the space should be wide enough
25277 to reach HPOS, a value in canonical character units.
25278
25279 Exactly one of the above pairs must be present.
25280
25281 4. `:height HEIGHT' specifies that the height of the stretch produced
25282 should be HEIGHT, measured in canonical character units.
25283
25284 5. `:relative-height FACTOR' specifies that the height of the
25285 stretch should be FACTOR times the height of the characters having
25286 the glyph property.
25287
25288 Either none or exactly one of 4 or 5 must be present.
25289
25290 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25291 of the stretch should be used for the ascent of the stretch.
25292 ASCENT must be in the range 0 <= ASCENT <= 100. */
25293
25294 void
25295 produce_stretch_glyph (struct it *it)
25296 {
25297 /* (space :width WIDTH :height HEIGHT ...) */
25298 Lisp_Object prop, plist;
25299 int width = 0, height = 0, align_to = -1;
25300 int zero_width_ok_p = 0;
25301 double tem;
25302 struct font *font = NULL;
25303
25304 #ifdef HAVE_WINDOW_SYSTEM
25305 int ascent = 0;
25306 int zero_height_ok_p = 0;
25307
25308 if (FRAME_WINDOW_P (it->f))
25309 {
25310 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25311 font = face->font ? face->font : FRAME_FONT (it->f);
25312 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25313 }
25314 #endif
25315
25316 /* List should start with `space'. */
25317 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25318 plist = XCDR (it->object);
25319
25320 /* Compute the width of the stretch. */
25321 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25322 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25323 {
25324 /* Absolute width `:width WIDTH' specified and valid. */
25325 zero_width_ok_p = 1;
25326 width = (int)tem;
25327 }
25328 #ifdef HAVE_WINDOW_SYSTEM
25329 else if (FRAME_WINDOW_P (it->f)
25330 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25331 {
25332 /* Relative width `:relative-width FACTOR' specified and valid.
25333 Compute the width of the characters having the `glyph'
25334 property. */
25335 struct it it2;
25336 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25337
25338 it2 = *it;
25339 if (it->multibyte_p)
25340 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25341 else
25342 {
25343 it2.c = it2.char_to_display = *p, it2.len = 1;
25344 if (! ASCII_CHAR_P (it2.c))
25345 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25346 }
25347
25348 it2.glyph_row = NULL;
25349 it2.what = IT_CHARACTER;
25350 x_produce_glyphs (&it2);
25351 width = NUMVAL (prop) * it2.pixel_width;
25352 }
25353 #endif /* HAVE_WINDOW_SYSTEM */
25354 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25355 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25356 {
25357 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25358 align_to = (align_to < 0
25359 ? 0
25360 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25361 else if (align_to < 0)
25362 align_to = window_box_left_offset (it->w, TEXT_AREA);
25363 width = max (0, (int)tem + align_to - it->current_x);
25364 zero_width_ok_p = 1;
25365 }
25366 else
25367 /* Nothing specified -> width defaults to canonical char width. */
25368 width = FRAME_COLUMN_WIDTH (it->f);
25369
25370 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25371 width = 1;
25372
25373 #ifdef HAVE_WINDOW_SYSTEM
25374 /* Compute height. */
25375 if (FRAME_WINDOW_P (it->f))
25376 {
25377 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25378 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25379 {
25380 height = (int)tem;
25381 zero_height_ok_p = 1;
25382 }
25383 else if (prop = Fplist_get (plist, QCrelative_height),
25384 NUMVAL (prop) > 0)
25385 height = FONT_HEIGHT (font) * NUMVAL (prop);
25386 else
25387 height = FONT_HEIGHT (font);
25388
25389 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25390 height = 1;
25391
25392 /* Compute percentage of height used for ascent. If
25393 `:ascent ASCENT' is present and valid, use that. Otherwise,
25394 derive the ascent from the font in use. */
25395 if (prop = Fplist_get (plist, QCascent),
25396 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25397 ascent = height * NUMVAL (prop) / 100.0;
25398 else if (!NILP (prop)
25399 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25400 ascent = min (max (0, (int)tem), height);
25401 else
25402 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25403 }
25404 else
25405 #endif /* HAVE_WINDOW_SYSTEM */
25406 height = 1;
25407
25408 if (width > 0 && it->line_wrap != TRUNCATE
25409 && it->current_x + width > it->last_visible_x)
25410 {
25411 width = it->last_visible_x - it->current_x;
25412 #ifdef HAVE_WINDOW_SYSTEM
25413 /* Subtract one more pixel from the stretch width, but only on
25414 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25415 width -= FRAME_WINDOW_P (it->f);
25416 #endif
25417 }
25418
25419 if (width > 0 && height > 0 && it->glyph_row)
25420 {
25421 Lisp_Object o_object = it->object;
25422 Lisp_Object object = it->stack[it->sp - 1].string;
25423 int n = width;
25424
25425 if (!STRINGP (object))
25426 object = it->w->contents;
25427 #ifdef HAVE_WINDOW_SYSTEM
25428 if (FRAME_WINDOW_P (it->f))
25429 append_stretch_glyph (it, object, width, height, ascent);
25430 else
25431 #endif
25432 {
25433 it->object = object;
25434 it->char_to_display = ' ';
25435 it->pixel_width = it->len = 1;
25436 while (n--)
25437 tty_append_glyph (it);
25438 it->object = o_object;
25439 }
25440 }
25441
25442 it->pixel_width = width;
25443 #ifdef HAVE_WINDOW_SYSTEM
25444 if (FRAME_WINDOW_P (it->f))
25445 {
25446 it->ascent = it->phys_ascent = ascent;
25447 it->descent = it->phys_descent = height - it->ascent;
25448 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25449 take_vertical_position_into_account (it);
25450 }
25451 else
25452 #endif
25453 it->nglyphs = width;
25454 }
25455
25456 /* Get information about special display element WHAT in an
25457 environment described by IT. WHAT is one of IT_TRUNCATION or
25458 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25459 non-null glyph_row member. This function ensures that fields like
25460 face_id, c, len of IT are left untouched. */
25461
25462 static void
25463 produce_special_glyphs (struct it *it, enum display_element_type what)
25464 {
25465 struct it temp_it;
25466 Lisp_Object gc;
25467 GLYPH glyph;
25468
25469 temp_it = *it;
25470 temp_it.object = make_number (0);
25471 memset (&temp_it.current, 0, sizeof temp_it.current);
25472
25473 if (what == IT_CONTINUATION)
25474 {
25475 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25476 if (it->bidi_it.paragraph_dir == R2L)
25477 SET_GLYPH_FROM_CHAR (glyph, '/');
25478 else
25479 SET_GLYPH_FROM_CHAR (glyph, '\\');
25480 if (it->dp
25481 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25482 {
25483 /* FIXME: Should we mirror GC for R2L lines? */
25484 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25485 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25486 }
25487 }
25488 else if (what == IT_TRUNCATION)
25489 {
25490 /* Truncation glyph. */
25491 SET_GLYPH_FROM_CHAR (glyph, '$');
25492 if (it->dp
25493 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25494 {
25495 /* FIXME: Should we mirror GC for R2L lines? */
25496 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25497 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25498 }
25499 }
25500 else
25501 emacs_abort ();
25502
25503 #ifdef HAVE_WINDOW_SYSTEM
25504 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25505 is turned off, we precede the truncation/continuation glyphs by a
25506 stretch glyph whose width is computed such that these special
25507 glyphs are aligned at the window margin, even when very different
25508 fonts are used in different glyph rows. */
25509 if (FRAME_WINDOW_P (temp_it.f)
25510 /* init_iterator calls this with it->glyph_row == NULL, and it
25511 wants only the pixel width of the truncation/continuation
25512 glyphs. */
25513 && temp_it.glyph_row
25514 /* insert_left_trunc_glyphs calls us at the beginning of the
25515 row, and it has its own calculation of the stretch glyph
25516 width. */
25517 && temp_it.glyph_row->used[TEXT_AREA] > 0
25518 && (temp_it.glyph_row->reversed_p
25519 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25520 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25521 {
25522 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25523
25524 if (stretch_width > 0)
25525 {
25526 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25527 struct font *font =
25528 face->font ? face->font : FRAME_FONT (temp_it.f);
25529 int stretch_ascent =
25530 (((temp_it.ascent + temp_it.descent)
25531 * FONT_BASE (font)) / FONT_HEIGHT (font));
25532
25533 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25534 temp_it.ascent + temp_it.descent,
25535 stretch_ascent);
25536 }
25537 }
25538 #endif
25539
25540 temp_it.dp = NULL;
25541 temp_it.what = IT_CHARACTER;
25542 temp_it.len = 1;
25543 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25544 temp_it.face_id = GLYPH_FACE (glyph);
25545 temp_it.len = CHAR_BYTES (temp_it.c);
25546
25547 PRODUCE_GLYPHS (&temp_it);
25548 it->pixel_width = temp_it.pixel_width;
25549 it->nglyphs = temp_it.pixel_width;
25550 }
25551
25552 #ifdef HAVE_WINDOW_SYSTEM
25553
25554 /* Calculate line-height and line-spacing properties.
25555 An integer value specifies explicit pixel value.
25556 A float value specifies relative value to current face height.
25557 A cons (float . face-name) specifies relative value to
25558 height of specified face font.
25559
25560 Returns height in pixels, or nil. */
25561
25562
25563 static Lisp_Object
25564 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25565 int boff, int override)
25566 {
25567 Lisp_Object face_name = Qnil;
25568 int ascent, descent, height;
25569
25570 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25571 return val;
25572
25573 if (CONSP (val))
25574 {
25575 face_name = XCAR (val);
25576 val = XCDR (val);
25577 if (!NUMBERP (val))
25578 val = make_number (1);
25579 if (NILP (face_name))
25580 {
25581 height = it->ascent + it->descent;
25582 goto scale;
25583 }
25584 }
25585
25586 if (NILP (face_name))
25587 {
25588 font = FRAME_FONT (it->f);
25589 boff = FRAME_BASELINE_OFFSET (it->f);
25590 }
25591 else if (EQ (face_name, Qt))
25592 {
25593 override = 0;
25594 }
25595 else
25596 {
25597 int face_id;
25598 struct face *face;
25599
25600 face_id = lookup_named_face (it->f, face_name, 0);
25601 if (face_id < 0)
25602 return make_number (-1);
25603
25604 face = FACE_FROM_ID (it->f, face_id);
25605 font = face->font;
25606 if (font == NULL)
25607 return make_number (-1);
25608 boff = font->baseline_offset;
25609 if (font->vertical_centering)
25610 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25611 }
25612
25613 ascent = FONT_BASE (font) + boff;
25614 descent = FONT_DESCENT (font) - boff;
25615
25616 if (override)
25617 {
25618 it->override_ascent = ascent;
25619 it->override_descent = descent;
25620 it->override_boff = boff;
25621 }
25622
25623 height = ascent + descent;
25624
25625 scale:
25626 if (FLOATP (val))
25627 height = (int)(XFLOAT_DATA (val) * height);
25628 else if (INTEGERP (val))
25629 height *= XINT (val);
25630
25631 return make_number (height);
25632 }
25633
25634
25635 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25636 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25637 and only if this is for a character for which no font was found.
25638
25639 If the display method (it->glyphless_method) is
25640 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25641 length of the acronym or the hexadecimal string, UPPER_XOFF and
25642 UPPER_YOFF are pixel offsets for the upper part of the string,
25643 LOWER_XOFF and LOWER_YOFF are for the lower part.
25644
25645 For the other display methods, LEN through LOWER_YOFF are zero. */
25646
25647 static void
25648 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25649 short upper_xoff, short upper_yoff,
25650 short lower_xoff, short lower_yoff)
25651 {
25652 struct glyph *glyph;
25653 enum glyph_row_area area = it->area;
25654
25655 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25656 if (glyph < it->glyph_row->glyphs[area + 1])
25657 {
25658 /* If the glyph row is reversed, we need to prepend the glyph
25659 rather than append it. */
25660 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25661 {
25662 struct glyph *g;
25663
25664 /* Make room for the additional glyph. */
25665 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25666 g[1] = *g;
25667 glyph = it->glyph_row->glyphs[area];
25668 }
25669 glyph->charpos = CHARPOS (it->position);
25670 glyph->object = it->object;
25671 glyph->pixel_width = it->pixel_width;
25672 glyph->ascent = it->ascent;
25673 glyph->descent = it->descent;
25674 glyph->voffset = it->voffset;
25675 glyph->type = GLYPHLESS_GLYPH;
25676 glyph->u.glyphless.method = it->glyphless_method;
25677 glyph->u.glyphless.for_no_font = for_no_font;
25678 glyph->u.glyphless.len = len;
25679 glyph->u.glyphless.ch = it->c;
25680 glyph->slice.glyphless.upper_xoff = upper_xoff;
25681 glyph->slice.glyphless.upper_yoff = upper_yoff;
25682 glyph->slice.glyphless.lower_xoff = lower_xoff;
25683 glyph->slice.glyphless.lower_yoff = lower_yoff;
25684 glyph->avoid_cursor_p = it->avoid_cursor_p;
25685 glyph->multibyte_p = it->multibyte_p;
25686 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25687 {
25688 /* In R2L rows, the left and the right box edges need to be
25689 drawn in reverse direction. */
25690 glyph->right_box_line_p = it->start_of_box_run_p;
25691 glyph->left_box_line_p = it->end_of_box_run_p;
25692 }
25693 else
25694 {
25695 glyph->left_box_line_p = it->start_of_box_run_p;
25696 glyph->right_box_line_p = it->end_of_box_run_p;
25697 }
25698 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25699 || it->phys_descent > it->descent);
25700 glyph->padding_p = 0;
25701 glyph->glyph_not_available_p = 0;
25702 glyph->face_id = face_id;
25703 glyph->font_type = FONT_TYPE_UNKNOWN;
25704 if (it->bidi_p)
25705 {
25706 glyph->resolved_level = it->bidi_it.resolved_level;
25707 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25708 emacs_abort ();
25709 glyph->bidi_type = it->bidi_it.type;
25710 }
25711 ++it->glyph_row->used[area];
25712 }
25713 else
25714 IT_EXPAND_MATRIX_WIDTH (it, area);
25715 }
25716
25717
25718 /* Produce a glyph for a glyphless character for iterator IT.
25719 IT->glyphless_method specifies which method to use for displaying
25720 the character. See the description of enum
25721 glyphless_display_method in dispextern.h for the detail.
25722
25723 FOR_NO_FONT is nonzero if and only if this is for a character for
25724 which no font was found. ACRONYM, if non-nil, is an acronym string
25725 for the character. */
25726
25727 static void
25728 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25729 {
25730 int face_id;
25731 struct face *face;
25732 struct font *font;
25733 int base_width, base_height, width, height;
25734 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25735 int len;
25736
25737 /* Get the metrics of the base font. We always refer to the current
25738 ASCII face. */
25739 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25740 font = face->font ? face->font : FRAME_FONT (it->f);
25741 it->ascent = FONT_BASE (font) + font->baseline_offset;
25742 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25743 base_height = it->ascent + it->descent;
25744 base_width = font->average_width;
25745
25746 face_id = merge_glyphless_glyph_face (it);
25747
25748 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25749 {
25750 it->pixel_width = THIN_SPACE_WIDTH;
25751 len = 0;
25752 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25753 }
25754 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25755 {
25756 width = CHAR_WIDTH (it->c);
25757 if (width == 0)
25758 width = 1;
25759 else if (width > 4)
25760 width = 4;
25761 it->pixel_width = base_width * width;
25762 len = 0;
25763 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25764 }
25765 else
25766 {
25767 char buf[7];
25768 const char *str;
25769 unsigned int code[6];
25770 int upper_len;
25771 int ascent, descent;
25772 struct font_metrics metrics_upper, metrics_lower;
25773
25774 face = FACE_FROM_ID (it->f, face_id);
25775 font = face->font ? face->font : FRAME_FONT (it->f);
25776 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25777
25778 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25779 {
25780 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25781 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25782 if (CONSP (acronym))
25783 acronym = XCAR (acronym);
25784 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25785 }
25786 else
25787 {
25788 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25789 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25790 str = buf;
25791 }
25792 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25793 code[len] = font->driver->encode_char (font, str[len]);
25794 upper_len = (len + 1) / 2;
25795 font->driver->text_extents (font, code, upper_len,
25796 &metrics_upper);
25797 font->driver->text_extents (font, code + upper_len, len - upper_len,
25798 &metrics_lower);
25799
25800
25801
25802 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25803 width = max (metrics_upper.width, metrics_lower.width) + 4;
25804 upper_xoff = upper_yoff = 2; /* the typical case */
25805 if (base_width >= width)
25806 {
25807 /* Align the upper to the left, the lower to the right. */
25808 it->pixel_width = base_width;
25809 lower_xoff = base_width - 2 - metrics_lower.width;
25810 }
25811 else
25812 {
25813 /* Center the shorter one. */
25814 it->pixel_width = width;
25815 if (metrics_upper.width >= metrics_lower.width)
25816 lower_xoff = (width - metrics_lower.width) / 2;
25817 else
25818 {
25819 /* FIXME: This code doesn't look right. It formerly was
25820 missing the "lower_xoff = 0;", which couldn't have
25821 been right since it left lower_xoff uninitialized. */
25822 lower_xoff = 0;
25823 upper_xoff = (width - metrics_upper.width) / 2;
25824 }
25825 }
25826
25827 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25828 top, bottom, and between upper and lower strings. */
25829 height = (metrics_upper.ascent + metrics_upper.descent
25830 + metrics_lower.ascent + metrics_lower.descent) + 5;
25831 /* Center vertically.
25832 H:base_height, D:base_descent
25833 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25834
25835 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25836 descent = D - H/2 + h/2;
25837 lower_yoff = descent - 2 - ld;
25838 upper_yoff = lower_yoff - la - 1 - ud; */
25839 ascent = - (it->descent - (base_height + height + 1) / 2);
25840 descent = it->descent - (base_height - height) / 2;
25841 lower_yoff = descent - 2 - metrics_lower.descent;
25842 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25843 - metrics_upper.descent);
25844 /* Don't make the height shorter than the base height. */
25845 if (height > base_height)
25846 {
25847 it->ascent = ascent;
25848 it->descent = descent;
25849 }
25850 }
25851
25852 it->phys_ascent = it->ascent;
25853 it->phys_descent = it->descent;
25854 if (it->glyph_row)
25855 append_glyphless_glyph (it, face_id, for_no_font, len,
25856 upper_xoff, upper_yoff,
25857 lower_xoff, lower_yoff);
25858 it->nglyphs = 1;
25859 take_vertical_position_into_account (it);
25860 }
25861
25862
25863 /* RIF:
25864 Produce glyphs/get display metrics for the display element IT is
25865 loaded with. See the description of struct it in dispextern.h
25866 for an overview of struct it. */
25867
25868 void
25869 x_produce_glyphs (struct it *it)
25870 {
25871 int extra_line_spacing = it->extra_line_spacing;
25872
25873 it->glyph_not_available_p = 0;
25874
25875 if (it->what == IT_CHARACTER)
25876 {
25877 XChar2b char2b;
25878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25879 struct font *font = face->font;
25880 struct font_metrics *pcm = NULL;
25881 int boff; /* Baseline offset. */
25882
25883 if (font == NULL)
25884 {
25885 /* When no suitable font is found, display this character by
25886 the method specified in the first extra slot of
25887 Vglyphless_char_display. */
25888 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25889
25890 eassert (it->what == IT_GLYPHLESS);
25891 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25892 goto done;
25893 }
25894
25895 boff = font->baseline_offset;
25896 if (font->vertical_centering)
25897 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25898
25899 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25900 {
25901 int stretched_p;
25902
25903 it->nglyphs = 1;
25904
25905 if (it->override_ascent >= 0)
25906 {
25907 it->ascent = it->override_ascent;
25908 it->descent = it->override_descent;
25909 boff = it->override_boff;
25910 }
25911 else
25912 {
25913 it->ascent = FONT_BASE (font) + boff;
25914 it->descent = FONT_DESCENT (font) - boff;
25915 }
25916
25917 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25918 {
25919 pcm = get_per_char_metric (font, &char2b);
25920 if (pcm->width == 0
25921 && pcm->rbearing == 0 && pcm->lbearing == 0)
25922 pcm = NULL;
25923 }
25924
25925 if (pcm)
25926 {
25927 it->phys_ascent = pcm->ascent + boff;
25928 it->phys_descent = pcm->descent - boff;
25929 it->pixel_width = pcm->width;
25930 }
25931 else
25932 {
25933 it->glyph_not_available_p = 1;
25934 it->phys_ascent = it->ascent;
25935 it->phys_descent = it->descent;
25936 it->pixel_width = font->space_width;
25937 }
25938
25939 if (it->constrain_row_ascent_descent_p)
25940 {
25941 if (it->descent > it->max_descent)
25942 {
25943 it->ascent += it->descent - it->max_descent;
25944 it->descent = it->max_descent;
25945 }
25946 if (it->ascent > it->max_ascent)
25947 {
25948 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25949 it->ascent = it->max_ascent;
25950 }
25951 it->phys_ascent = min (it->phys_ascent, it->ascent);
25952 it->phys_descent = min (it->phys_descent, it->descent);
25953 extra_line_spacing = 0;
25954 }
25955
25956 /* If this is a space inside a region of text with
25957 `space-width' property, change its width. */
25958 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25959 if (stretched_p)
25960 it->pixel_width *= XFLOATINT (it->space_width);
25961
25962 /* If face has a box, add the box thickness to the character
25963 height. If character has a box line to the left and/or
25964 right, add the box line width to the character's width. */
25965 if (face->box != FACE_NO_BOX)
25966 {
25967 int thick = face->box_line_width;
25968
25969 if (thick > 0)
25970 {
25971 it->ascent += thick;
25972 it->descent += thick;
25973 }
25974 else
25975 thick = -thick;
25976
25977 if (it->start_of_box_run_p)
25978 it->pixel_width += thick;
25979 if (it->end_of_box_run_p)
25980 it->pixel_width += thick;
25981 }
25982
25983 /* If face has an overline, add the height of the overline
25984 (1 pixel) and a 1 pixel margin to the character height. */
25985 if (face->overline_p)
25986 it->ascent += overline_margin;
25987
25988 if (it->constrain_row_ascent_descent_p)
25989 {
25990 if (it->ascent > it->max_ascent)
25991 it->ascent = it->max_ascent;
25992 if (it->descent > it->max_descent)
25993 it->descent = it->max_descent;
25994 }
25995
25996 take_vertical_position_into_account (it);
25997
25998 /* If we have to actually produce glyphs, do it. */
25999 if (it->glyph_row)
26000 {
26001 if (stretched_p)
26002 {
26003 /* Translate a space with a `space-width' property
26004 into a stretch glyph. */
26005 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26006 / FONT_HEIGHT (font));
26007 append_stretch_glyph (it, it->object, it->pixel_width,
26008 it->ascent + it->descent, ascent);
26009 }
26010 else
26011 append_glyph (it);
26012
26013 /* If characters with lbearing or rbearing are displayed
26014 in this line, record that fact in a flag of the
26015 glyph row. This is used to optimize X output code. */
26016 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26017 it->glyph_row->contains_overlapping_glyphs_p = 1;
26018 }
26019 if (! stretched_p && it->pixel_width == 0)
26020 /* We assure that all visible glyphs have at least 1-pixel
26021 width. */
26022 it->pixel_width = 1;
26023 }
26024 else if (it->char_to_display == '\n')
26025 {
26026 /* A newline has no width, but we need the height of the
26027 line. But if previous part of the line sets a height,
26028 don't increase that height. */
26029
26030 Lisp_Object height;
26031 Lisp_Object total_height = Qnil;
26032
26033 it->override_ascent = -1;
26034 it->pixel_width = 0;
26035 it->nglyphs = 0;
26036
26037 height = get_it_property (it, Qline_height);
26038 /* Split (line-height total-height) list. */
26039 if (CONSP (height)
26040 && CONSP (XCDR (height))
26041 && NILP (XCDR (XCDR (height))))
26042 {
26043 total_height = XCAR (XCDR (height));
26044 height = XCAR (height);
26045 }
26046 height = calc_line_height_property (it, height, font, boff, 1);
26047
26048 if (it->override_ascent >= 0)
26049 {
26050 it->ascent = it->override_ascent;
26051 it->descent = it->override_descent;
26052 boff = it->override_boff;
26053 }
26054 else
26055 {
26056 it->ascent = FONT_BASE (font) + boff;
26057 it->descent = FONT_DESCENT (font) - boff;
26058 }
26059
26060 if (EQ (height, Qt))
26061 {
26062 if (it->descent > it->max_descent)
26063 {
26064 it->ascent += it->descent - it->max_descent;
26065 it->descent = it->max_descent;
26066 }
26067 if (it->ascent > it->max_ascent)
26068 {
26069 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26070 it->ascent = it->max_ascent;
26071 }
26072 it->phys_ascent = min (it->phys_ascent, it->ascent);
26073 it->phys_descent = min (it->phys_descent, it->descent);
26074 it->constrain_row_ascent_descent_p = 1;
26075 extra_line_spacing = 0;
26076 }
26077 else
26078 {
26079 Lisp_Object spacing;
26080
26081 it->phys_ascent = it->ascent;
26082 it->phys_descent = it->descent;
26083
26084 if ((it->max_ascent > 0 || it->max_descent > 0)
26085 && face->box != FACE_NO_BOX
26086 && face->box_line_width > 0)
26087 {
26088 it->ascent += face->box_line_width;
26089 it->descent += face->box_line_width;
26090 }
26091 if (!NILP (height)
26092 && XINT (height) > it->ascent + it->descent)
26093 it->ascent = XINT (height) - it->descent;
26094
26095 if (!NILP (total_height))
26096 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26097 else
26098 {
26099 spacing = get_it_property (it, Qline_spacing);
26100 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26101 }
26102 if (INTEGERP (spacing))
26103 {
26104 extra_line_spacing = XINT (spacing);
26105 if (!NILP (total_height))
26106 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26107 }
26108 }
26109 }
26110 else /* i.e. (it->char_to_display == '\t') */
26111 {
26112 if (font->space_width > 0)
26113 {
26114 int tab_width = it->tab_width * font->space_width;
26115 int x = it->current_x + it->continuation_lines_width;
26116 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26117
26118 /* If the distance from the current position to the next tab
26119 stop is less than a space character width, use the
26120 tab stop after that. */
26121 if (next_tab_x - x < font->space_width)
26122 next_tab_x += tab_width;
26123
26124 it->pixel_width = next_tab_x - x;
26125 it->nglyphs = 1;
26126 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26127 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26128
26129 if (it->glyph_row)
26130 {
26131 append_stretch_glyph (it, it->object, it->pixel_width,
26132 it->ascent + it->descent, it->ascent);
26133 }
26134 }
26135 else
26136 {
26137 it->pixel_width = 0;
26138 it->nglyphs = 1;
26139 }
26140 }
26141 }
26142 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26143 {
26144 /* A static composition.
26145
26146 Note: A composition is represented as one glyph in the
26147 glyph matrix. There are no padding glyphs.
26148
26149 Important note: pixel_width, ascent, and descent are the
26150 values of what is drawn by draw_glyphs (i.e. the values of
26151 the overall glyphs composed). */
26152 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26153 int boff; /* baseline offset */
26154 struct composition *cmp = composition_table[it->cmp_it.id];
26155 int glyph_len = cmp->glyph_len;
26156 struct font *font = face->font;
26157
26158 it->nglyphs = 1;
26159
26160 /* If we have not yet calculated pixel size data of glyphs of
26161 the composition for the current face font, calculate them
26162 now. Theoretically, we have to check all fonts for the
26163 glyphs, but that requires much time and memory space. So,
26164 here we check only the font of the first glyph. This may
26165 lead to incorrect display, but it's very rare, and C-l
26166 (recenter-top-bottom) can correct the display anyway. */
26167 if (! cmp->font || cmp->font != font)
26168 {
26169 /* Ascent and descent of the font of the first character
26170 of this composition (adjusted by baseline offset).
26171 Ascent and descent of overall glyphs should not be less
26172 than these, respectively. */
26173 int font_ascent, font_descent, font_height;
26174 /* Bounding box of the overall glyphs. */
26175 int leftmost, rightmost, lowest, highest;
26176 int lbearing, rbearing;
26177 int i, width, ascent, descent;
26178 int left_padded = 0, right_padded = 0;
26179 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26180 XChar2b char2b;
26181 struct font_metrics *pcm;
26182 int font_not_found_p;
26183 ptrdiff_t pos;
26184
26185 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26186 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26187 break;
26188 if (glyph_len < cmp->glyph_len)
26189 right_padded = 1;
26190 for (i = 0; i < glyph_len; i++)
26191 {
26192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26193 break;
26194 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26195 }
26196 if (i > 0)
26197 left_padded = 1;
26198
26199 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26200 : IT_CHARPOS (*it));
26201 /* If no suitable font is found, use the default font. */
26202 font_not_found_p = font == NULL;
26203 if (font_not_found_p)
26204 {
26205 face = face->ascii_face;
26206 font = face->font;
26207 }
26208 boff = font->baseline_offset;
26209 if (font->vertical_centering)
26210 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26211 font_ascent = FONT_BASE (font) + boff;
26212 font_descent = FONT_DESCENT (font) - boff;
26213 font_height = FONT_HEIGHT (font);
26214
26215 cmp->font = font;
26216
26217 pcm = NULL;
26218 if (! font_not_found_p)
26219 {
26220 get_char_face_and_encoding (it->f, c, it->face_id,
26221 &char2b, 0);
26222 pcm = get_per_char_metric (font, &char2b);
26223 }
26224
26225 /* Initialize the bounding box. */
26226 if (pcm)
26227 {
26228 width = cmp->glyph_len > 0 ? pcm->width : 0;
26229 ascent = pcm->ascent;
26230 descent = pcm->descent;
26231 lbearing = pcm->lbearing;
26232 rbearing = pcm->rbearing;
26233 }
26234 else
26235 {
26236 width = cmp->glyph_len > 0 ? font->space_width : 0;
26237 ascent = FONT_BASE (font);
26238 descent = FONT_DESCENT (font);
26239 lbearing = 0;
26240 rbearing = width;
26241 }
26242
26243 rightmost = width;
26244 leftmost = 0;
26245 lowest = - descent + boff;
26246 highest = ascent + boff;
26247
26248 if (! font_not_found_p
26249 && font->default_ascent
26250 && CHAR_TABLE_P (Vuse_default_ascent)
26251 && !NILP (Faref (Vuse_default_ascent,
26252 make_number (it->char_to_display))))
26253 highest = font->default_ascent + boff;
26254
26255 /* Draw the first glyph at the normal position. It may be
26256 shifted to right later if some other glyphs are drawn
26257 at the left. */
26258 cmp->offsets[i * 2] = 0;
26259 cmp->offsets[i * 2 + 1] = boff;
26260 cmp->lbearing = lbearing;
26261 cmp->rbearing = rbearing;
26262
26263 /* Set cmp->offsets for the remaining glyphs. */
26264 for (i++; i < glyph_len; i++)
26265 {
26266 int left, right, btm, top;
26267 int ch = COMPOSITION_GLYPH (cmp, i);
26268 int face_id;
26269 struct face *this_face;
26270
26271 if (ch == '\t')
26272 ch = ' ';
26273 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26274 this_face = FACE_FROM_ID (it->f, face_id);
26275 font = this_face->font;
26276
26277 if (font == NULL)
26278 pcm = NULL;
26279 else
26280 {
26281 get_char_face_and_encoding (it->f, ch, face_id,
26282 &char2b, 0);
26283 pcm = get_per_char_metric (font, &char2b);
26284 }
26285 if (! pcm)
26286 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26287 else
26288 {
26289 width = pcm->width;
26290 ascent = pcm->ascent;
26291 descent = pcm->descent;
26292 lbearing = pcm->lbearing;
26293 rbearing = pcm->rbearing;
26294 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26295 {
26296 /* Relative composition with or without
26297 alternate chars. */
26298 left = (leftmost + rightmost - width) / 2;
26299 btm = - descent + boff;
26300 if (font->relative_compose
26301 && (! CHAR_TABLE_P (Vignore_relative_composition)
26302 || NILP (Faref (Vignore_relative_composition,
26303 make_number (ch)))))
26304 {
26305
26306 if (- descent >= font->relative_compose)
26307 /* One extra pixel between two glyphs. */
26308 btm = highest + 1;
26309 else if (ascent <= 0)
26310 /* One extra pixel between two glyphs. */
26311 btm = lowest - 1 - ascent - descent;
26312 }
26313 }
26314 else
26315 {
26316 /* A composition rule is specified by an integer
26317 value that encodes global and new reference
26318 points (GREF and NREF). GREF and NREF are
26319 specified by numbers as below:
26320
26321 0---1---2 -- ascent
26322 | |
26323 | |
26324 | |
26325 9--10--11 -- center
26326 | |
26327 ---3---4---5--- baseline
26328 | |
26329 6---7---8 -- descent
26330 */
26331 int rule = COMPOSITION_RULE (cmp, i);
26332 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26333
26334 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26335 grefx = gref % 3, nrefx = nref % 3;
26336 grefy = gref / 3, nrefy = nref / 3;
26337 if (xoff)
26338 xoff = font_height * (xoff - 128) / 256;
26339 if (yoff)
26340 yoff = font_height * (yoff - 128) / 256;
26341
26342 left = (leftmost
26343 + grefx * (rightmost - leftmost) / 2
26344 - nrefx * width / 2
26345 + xoff);
26346
26347 btm = ((grefy == 0 ? highest
26348 : grefy == 1 ? 0
26349 : grefy == 2 ? lowest
26350 : (highest + lowest) / 2)
26351 - (nrefy == 0 ? ascent + descent
26352 : nrefy == 1 ? descent - boff
26353 : nrefy == 2 ? 0
26354 : (ascent + descent) / 2)
26355 + yoff);
26356 }
26357
26358 cmp->offsets[i * 2] = left;
26359 cmp->offsets[i * 2 + 1] = btm + descent;
26360
26361 /* Update the bounding box of the overall glyphs. */
26362 if (width > 0)
26363 {
26364 right = left + width;
26365 if (left < leftmost)
26366 leftmost = left;
26367 if (right > rightmost)
26368 rightmost = right;
26369 }
26370 top = btm + descent + ascent;
26371 if (top > highest)
26372 highest = top;
26373 if (btm < lowest)
26374 lowest = btm;
26375
26376 if (cmp->lbearing > left + lbearing)
26377 cmp->lbearing = left + lbearing;
26378 if (cmp->rbearing < left + rbearing)
26379 cmp->rbearing = left + rbearing;
26380 }
26381 }
26382
26383 /* If there are glyphs whose x-offsets are negative,
26384 shift all glyphs to the right and make all x-offsets
26385 non-negative. */
26386 if (leftmost < 0)
26387 {
26388 for (i = 0; i < cmp->glyph_len; i++)
26389 cmp->offsets[i * 2] -= leftmost;
26390 rightmost -= leftmost;
26391 cmp->lbearing -= leftmost;
26392 cmp->rbearing -= leftmost;
26393 }
26394
26395 if (left_padded && cmp->lbearing < 0)
26396 {
26397 for (i = 0; i < cmp->glyph_len; i++)
26398 cmp->offsets[i * 2] -= cmp->lbearing;
26399 rightmost -= cmp->lbearing;
26400 cmp->rbearing -= cmp->lbearing;
26401 cmp->lbearing = 0;
26402 }
26403 if (right_padded && rightmost < cmp->rbearing)
26404 {
26405 rightmost = cmp->rbearing;
26406 }
26407
26408 cmp->pixel_width = rightmost;
26409 cmp->ascent = highest;
26410 cmp->descent = - lowest;
26411 if (cmp->ascent < font_ascent)
26412 cmp->ascent = font_ascent;
26413 if (cmp->descent < font_descent)
26414 cmp->descent = font_descent;
26415 }
26416
26417 if (it->glyph_row
26418 && (cmp->lbearing < 0
26419 || cmp->rbearing > cmp->pixel_width))
26420 it->glyph_row->contains_overlapping_glyphs_p = 1;
26421
26422 it->pixel_width = cmp->pixel_width;
26423 it->ascent = it->phys_ascent = cmp->ascent;
26424 it->descent = it->phys_descent = cmp->descent;
26425 if (face->box != FACE_NO_BOX)
26426 {
26427 int thick = face->box_line_width;
26428
26429 if (thick > 0)
26430 {
26431 it->ascent += thick;
26432 it->descent += thick;
26433 }
26434 else
26435 thick = - thick;
26436
26437 if (it->start_of_box_run_p)
26438 it->pixel_width += thick;
26439 if (it->end_of_box_run_p)
26440 it->pixel_width += thick;
26441 }
26442
26443 /* If face has an overline, add the height of the overline
26444 (1 pixel) and a 1 pixel margin to the character height. */
26445 if (face->overline_p)
26446 it->ascent += overline_margin;
26447
26448 take_vertical_position_into_account (it);
26449 if (it->ascent < 0)
26450 it->ascent = 0;
26451 if (it->descent < 0)
26452 it->descent = 0;
26453
26454 if (it->glyph_row && cmp->glyph_len > 0)
26455 append_composite_glyph (it);
26456 }
26457 else if (it->what == IT_COMPOSITION)
26458 {
26459 /* A dynamic (automatic) composition. */
26460 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26461 Lisp_Object gstring;
26462 struct font_metrics metrics;
26463
26464 it->nglyphs = 1;
26465
26466 gstring = composition_gstring_from_id (it->cmp_it.id);
26467 it->pixel_width
26468 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26469 &metrics);
26470 if (it->glyph_row
26471 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26472 it->glyph_row->contains_overlapping_glyphs_p = 1;
26473 it->ascent = it->phys_ascent = metrics.ascent;
26474 it->descent = it->phys_descent = metrics.descent;
26475 if (face->box != FACE_NO_BOX)
26476 {
26477 int thick = face->box_line_width;
26478
26479 if (thick > 0)
26480 {
26481 it->ascent += thick;
26482 it->descent += thick;
26483 }
26484 else
26485 thick = - thick;
26486
26487 if (it->start_of_box_run_p)
26488 it->pixel_width += thick;
26489 if (it->end_of_box_run_p)
26490 it->pixel_width += thick;
26491 }
26492 /* If face has an overline, add the height of the overline
26493 (1 pixel) and a 1 pixel margin to the character height. */
26494 if (face->overline_p)
26495 it->ascent += overline_margin;
26496 take_vertical_position_into_account (it);
26497 if (it->ascent < 0)
26498 it->ascent = 0;
26499 if (it->descent < 0)
26500 it->descent = 0;
26501
26502 if (it->glyph_row)
26503 append_composite_glyph (it);
26504 }
26505 else if (it->what == IT_GLYPHLESS)
26506 produce_glyphless_glyph (it, 0, Qnil);
26507 else if (it->what == IT_IMAGE)
26508 produce_image_glyph (it);
26509 else if (it->what == IT_STRETCH)
26510 produce_stretch_glyph (it);
26511
26512 done:
26513 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26514 because this isn't true for images with `:ascent 100'. */
26515 eassert (it->ascent >= 0 && it->descent >= 0);
26516 if (it->area == TEXT_AREA)
26517 it->current_x += it->pixel_width;
26518
26519 if (extra_line_spacing > 0)
26520 {
26521 it->descent += extra_line_spacing;
26522 if (extra_line_spacing > it->max_extra_line_spacing)
26523 it->max_extra_line_spacing = extra_line_spacing;
26524 }
26525
26526 it->max_ascent = max (it->max_ascent, it->ascent);
26527 it->max_descent = max (it->max_descent, it->descent);
26528 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26529 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26530 }
26531
26532 /* EXPORT for RIF:
26533 Output LEN glyphs starting at START at the nominal cursor position.
26534 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26535 being updated, and UPDATED_AREA is the area of that row being updated. */
26536
26537 void
26538 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26539 struct glyph *start, enum glyph_row_area updated_area, int len)
26540 {
26541 int x, hpos, chpos = w->phys_cursor.hpos;
26542
26543 eassert (updated_row);
26544 /* When the window is hscrolled, cursor hpos can legitimately be out
26545 of bounds, but we draw the cursor at the corresponding window
26546 margin in that case. */
26547 if (!updated_row->reversed_p && chpos < 0)
26548 chpos = 0;
26549 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26550 chpos = updated_row->used[TEXT_AREA] - 1;
26551
26552 block_input ();
26553
26554 /* Write glyphs. */
26555
26556 hpos = start - updated_row->glyphs[updated_area];
26557 x = draw_glyphs (w, w->output_cursor.x,
26558 updated_row, updated_area,
26559 hpos, hpos + len,
26560 DRAW_NORMAL_TEXT, 0);
26561
26562 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26563 if (updated_area == TEXT_AREA
26564 && w->phys_cursor_on_p
26565 && w->phys_cursor.vpos == w->output_cursor.vpos
26566 && chpos >= hpos
26567 && chpos < hpos + len)
26568 w->phys_cursor_on_p = 0;
26569
26570 unblock_input ();
26571
26572 /* Advance the output cursor. */
26573 w->output_cursor.hpos += len;
26574 w->output_cursor.x = x;
26575 }
26576
26577
26578 /* EXPORT for RIF:
26579 Insert LEN glyphs from START at the nominal cursor position. */
26580
26581 void
26582 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26583 struct glyph *start, enum glyph_row_area updated_area, int len)
26584 {
26585 struct frame *f;
26586 int line_height, shift_by_width, shifted_region_width;
26587 struct glyph_row *row;
26588 struct glyph *glyph;
26589 int frame_x, frame_y;
26590 ptrdiff_t hpos;
26591
26592 eassert (updated_row);
26593 block_input ();
26594 f = XFRAME (WINDOW_FRAME (w));
26595
26596 /* Get the height of the line we are in. */
26597 row = updated_row;
26598 line_height = row->height;
26599
26600 /* Get the width of the glyphs to insert. */
26601 shift_by_width = 0;
26602 for (glyph = start; glyph < start + len; ++glyph)
26603 shift_by_width += glyph->pixel_width;
26604
26605 /* Get the width of the region to shift right. */
26606 shifted_region_width = (window_box_width (w, updated_area)
26607 - w->output_cursor.x
26608 - shift_by_width);
26609
26610 /* Shift right. */
26611 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26612 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26613
26614 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26615 line_height, shift_by_width);
26616
26617 /* Write the glyphs. */
26618 hpos = start - row->glyphs[updated_area];
26619 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26620 hpos, hpos + len,
26621 DRAW_NORMAL_TEXT, 0);
26622
26623 /* Advance the output cursor. */
26624 w->output_cursor.hpos += len;
26625 w->output_cursor.x += shift_by_width;
26626 unblock_input ();
26627 }
26628
26629
26630 /* EXPORT for RIF:
26631 Erase the current text line from the nominal cursor position
26632 (inclusive) to pixel column TO_X (exclusive). The idea is that
26633 everything from TO_X onward is already erased.
26634
26635 TO_X is a pixel position relative to UPDATED_AREA of currently
26636 updated window W. TO_X == -1 means clear to the end of this area. */
26637
26638 void
26639 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26640 enum glyph_row_area updated_area, int to_x)
26641 {
26642 struct frame *f;
26643 int max_x, min_y, max_y;
26644 int from_x, from_y, to_y;
26645
26646 eassert (updated_row);
26647 f = XFRAME (w->frame);
26648
26649 if (updated_row->full_width_p)
26650 max_x = (WINDOW_PIXEL_WIDTH (w)
26651 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26652 else
26653 max_x = window_box_width (w, updated_area);
26654 max_y = window_text_bottom_y (w);
26655
26656 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26657 of window. For TO_X > 0, truncate to end of drawing area. */
26658 if (to_x == 0)
26659 return;
26660 else if (to_x < 0)
26661 to_x = max_x;
26662 else
26663 to_x = min (to_x, max_x);
26664
26665 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26666
26667 /* Notice if the cursor will be cleared by this operation. */
26668 if (!updated_row->full_width_p)
26669 notice_overwritten_cursor (w, updated_area,
26670 w->output_cursor.x, -1,
26671 updated_row->y,
26672 MATRIX_ROW_BOTTOM_Y (updated_row));
26673
26674 from_x = w->output_cursor.x;
26675
26676 /* Translate to frame coordinates. */
26677 if (updated_row->full_width_p)
26678 {
26679 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26680 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26681 }
26682 else
26683 {
26684 int area_left = window_box_left (w, updated_area);
26685 from_x += area_left;
26686 to_x += area_left;
26687 }
26688
26689 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26690 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26691 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26692
26693 /* Prevent inadvertently clearing to end of the X window. */
26694 if (to_x > from_x && to_y > from_y)
26695 {
26696 block_input ();
26697 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26698 to_x - from_x, to_y - from_y);
26699 unblock_input ();
26700 }
26701 }
26702
26703 #endif /* HAVE_WINDOW_SYSTEM */
26704
26705
26706 \f
26707 /***********************************************************************
26708 Cursor types
26709 ***********************************************************************/
26710
26711 /* Value is the internal representation of the specified cursor type
26712 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26713 of the bar cursor. */
26714
26715 static enum text_cursor_kinds
26716 get_specified_cursor_type (Lisp_Object arg, int *width)
26717 {
26718 enum text_cursor_kinds type;
26719
26720 if (NILP (arg))
26721 return NO_CURSOR;
26722
26723 if (EQ (arg, Qbox))
26724 return FILLED_BOX_CURSOR;
26725
26726 if (EQ (arg, Qhollow))
26727 return HOLLOW_BOX_CURSOR;
26728
26729 if (EQ (arg, Qbar))
26730 {
26731 *width = 2;
26732 return BAR_CURSOR;
26733 }
26734
26735 if (CONSP (arg)
26736 && EQ (XCAR (arg), Qbar)
26737 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26738 {
26739 *width = XINT (XCDR (arg));
26740 return BAR_CURSOR;
26741 }
26742
26743 if (EQ (arg, Qhbar))
26744 {
26745 *width = 2;
26746 return HBAR_CURSOR;
26747 }
26748
26749 if (CONSP (arg)
26750 && EQ (XCAR (arg), Qhbar)
26751 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26752 {
26753 *width = XINT (XCDR (arg));
26754 return HBAR_CURSOR;
26755 }
26756
26757 /* Treat anything unknown as "hollow box cursor".
26758 It was bad to signal an error; people have trouble fixing
26759 .Xdefaults with Emacs, when it has something bad in it. */
26760 type = HOLLOW_BOX_CURSOR;
26761
26762 return type;
26763 }
26764
26765 /* Set the default cursor types for specified frame. */
26766 void
26767 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26768 {
26769 int width = 1;
26770 Lisp_Object tem;
26771
26772 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26773 FRAME_CURSOR_WIDTH (f) = width;
26774
26775 /* By default, set up the blink-off state depending on the on-state. */
26776
26777 tem = Fassoc (arg, Vblink_cursor_alist);
26778 if (!NILP (tem))
26779 {
26780 FRAME_BLINK_OFF_CURSOR (f)
26781 = get_specified_cursor_type (XCDR (tem), &width);
26782 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26783 }
26784 else
26785 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26786
26787 /* Make sure the cursor gets redrawn. */
26788 f->cursor_type_changed = 1;
26789 }
26790
26791
26792 #ifdef HAVE_WINDOW_SYSTEM
26793
26794 /* Return the cursor we want to be displayed in window W. Return
26795 width of bar/hbar cursor through WIDTH arg. Return with
26796 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26797 (i.e. if the `system caret' should track this cursor).
26798
26799 In a mini-buffer window, we want the cursor only to appear if we
26800 are reading input from this window. For the selected window, we
26801 want the cursor type given by the frame parameter or buffer local
26802 setting of cursor-type. If explicitly marked off, draw no cursor.
26803 In all other cases, we want a hollow box cursor. */
26804
26805 static enum text_cursor_kinds
26806 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26807 int *active_cursor)
26808 {
26809 struct frame *f = XFRAME (w->frame);
26810 struct buffer *b = XBUFFER (w->contents);
26811 int cursor_type = DEFAULT_CURSOR;
26812 Lisp_Object alt_cursor;
26813 int non_selected = 0;
26814
26815 *active_cursor = 1;
26816
26817 /* Echo area */
26818 if (cursor_in_echo_area
26819 && FRAME_HAS_MINIBUF_P (f)
26820 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26821 {
26822 if (w == XWINDOW (echo_area_window))
26823 {
26824 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26825 {
26826 *width = FRAME_CURSOR_WIDTH (f);
26827 return FRAME_DESIRED_CURSOR (f);
26828 }
26829 else
26830 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26831 }
26832
26833 *active_cursor = 0;
26834 non_selected = 1;
26835 }
26836
26837 /* Detect a nonselected window or nonselected frame. */
26838 else if (w != XWINDOW (f->selected_window)
26839 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26840 {
26841 *active_cursor = 0;
26842
26843 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26844 return NO_CURSOR;
26845
26846 non_selected = 1;
26847 }
26848
26849 /* Never display a cursor in a window in which cursor-type is nil. */
26850 if (NILP (BVAR (b, cursor_type)))
26851 return NO_CURSOR;
26852
26853 /* Get the normal cursor type for this window. */
26854 if (EQ (BVAR (b, cursor_type), Qt))
26855 {
26856 cursor_type = FRAME_DESIRED_CURSOR (f);
26857 *width = FRAME_CURSOR_WIDTH (f);
26858 }
26859 else
26860 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26861
26862 /* Use cursor-in-non-selected-windows instead
26863 for non-selected window or frame. */
26864 if (non_selected)
26865 {
26866 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26867 if (!EQ (Qt, alt_cursor))
26868 return get_specified_cursor_type (alt_cursor, width);
26869 /* t means modify the normal cursor type. */
26870 if (cursor_type == FILLED_BOX_CURSOR)
26871 cursor_type = HOLLOW_BOX_CURSOR;
26872 else if (cursor_type == BAR_CURSOR && *width > 1)
26873 --*width;
26874 return cursor_type;
26875 }
26876
26877 /* Use normal cursor if not blinked off. */
26878 if (!w->cursor_off_p)
26879 {
26880 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26881 {
26882 if (cursor_type == FILLED_BOX_CURSOR)
26883 {
26884 /* Using a block cursor on large images can be very annoying.
26885 So use a hollow cursor for "large" images.
26886 If image is not transparent (no mask), also use hollow cursor. */
26887 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26888 if (img != NULL && IMAGEP (img->spec))
26889 {
26890 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26891 where N = size of default frame font size.
26892 This should cover most of the "tiny" icons people may use. */
26893 if (!img->mask
26894 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26895 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26896 cursor_type = HOLLOW_BOX_CURSOR;
26897 }
26898 }
26899 else if (cursor_type != NO_CURSOR)
26900 {
26901 /* Display current only supports BOX and HOLLOW cursors for images.
26902 So for now, unconditionally use a HOLLOW cursor when cursor is
26903 not a solid box cursor. */
26904 cursor_type = HOLLOW_BOX_CURSOR;
26905 }
26906 }
26907 return cursor_type;
26908 }
26909
26910 /* Cursor is blinked off, so determine how to "toggle" it. */
26911
26912 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26913 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26914 return get_specified_cursor_type (XCDR (alt_cursor), width);
26915
26916 /* Then see if frame has specified a specific blink off cursor type. */
26917 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26918 {
26919 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26920 return FRAME_BLINK_OFF_CURSOR (f);
26921 }
26922
26923 #if 0
26924 /* Some people liked having a permanently visible blinking cursor,
26925 while others had very strong opinions against it. So it was
26926 decided to remove it. KFS 2003-09-03 */
26927
26928 /* Finally perform built-in cursor blinking:
26929 filled box <-> hollow box
26930 wide [h]bar <-> narrow [h]bar
26931 narrow [h]bar <-> no cursor
26932 other type <-> no cursor */
26933
26934 if (cursor_type == FILLED_BOX_CURSOR)
26935 return HOLLOW_BOX_CURSOR;
26936
26937 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26938 {
26939 *width = 1;
26940 return cursor_type;
26941 }
26942 #endif
26943
26944 return NO_CURSOR;
26945 }
26946
26947
26948 /* Notice when the text cursor of window W has been completely
26949 overwritten by a drawing operation that outputs glyphs in AREA
26950 starting at X0 and ending at X1 in the line starting at Y0 and
26951 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26952 the rest of the line after X0 has been written. Y coordinates
26953 are window-relative. */
26954
26955 static void
26956 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26957 int x0, int x1, int y0, int y1)
26958 {
26959 int cx0, cx1, cy0, cy1;
26960 struct glyph_row *row;
26961
26962 if (!w->phys_cursor_on_p)
26963 return;
26964 if (area != TEXT_AREA)
26965 return;
26966
26967 if (w->phys_cursor.vpos < 0
26968 || w->phys_cursor.vpos >= w->current_matrix->nrows
26969 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26970 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26971 return;
26972
26973 if (row->cursor_in_fringe_p)
26974 {
26975 row->cursor_in_fringe_p = 0;
26976 draw_fringe_bitmap (w, row, row->reversed_p);
26977 w->phys_cursor_on_p = 0;
26978 return;
26979 }
26980
26981 cx0 = w->phys_cursor.x;
26982 cx1 = cx0 + w->phys_cursor_width;
26983 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26984 return;
26985
26986 /* The cursor image will be completely removed from the
26987 screen if the output area intersects the cursor area in
26988 y-direction. When we draw in [y0 y1[, and some part of
26989 the cursor is at y < y0, that part must have been drawn
26990 before. When scrolling, the cursor is erased before
26991 actually scrolling, so we don't come here. When not
26992 scrolling, the rows above the old cursor row must have
26993 changed, and in this case these rows must have written
26994 over the cursor image.
26995
26996 Likewise if part of the cursor is below y1, with the
26997 exception of the cursor being in the first blank row at
26998 the buffer and window end because update_text_area
26999 doesn't draw that row. (Except when it does, but
27000 that's handled in update_text_area.) */
27001
27002 cy0 = w->phys_cursor.y;
27003 cy1 = cy0 + w->phys_cursor_height;
27004 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27005 return;
27006
27007 w->phys_cursor_on_p = 0;
27008 }
27009
27010 #endif /* HAVE_WINDOW_SYSTEM */
27011
27012 \f
27013 /************************************************************************
27014 Mouse Face
27015 ************************************************************************/
27016
27017 #ifdef HAVE_WINDOW_SYSTEM
27018
27019 /* EXPORT for RIF:
27020 Fix the display of area AREA of overlapping row ROW in window W
27021 with respect to the overlapping part OVERLAPS. */
27022
27023 void
27024 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27025 enum glyph_row_area area, int overlaps)
27026 {
27027 int i, x;
27028
27029 block_input ();
27030
27031 x = 0;
27032 for (i = 0; i < row->used[area];)
27033 {
27034 if (row->glyphs[area][i].overlaps_vertically_p)
27035 {
27036 int start = i, start_x = x;
27037
27038 do
27039 {
27040 x += row->glyphs[area][i].pixel_width;
27041 ++i;
27042 }
27043 while (i < row->used[area]
27044 && row->glyphs[area][i].overlaps_vertically_p);
27045
27046 draw_glyphs (w, start_x, row, area,
27047 start, i,
27048 DRAW_NORMAL_TEXT, overlaps);
27049 }
27050 else
27051 {
27052 x += row->glyphs[area][i].pixel_width;
27053 ++i;
27054 }
27055 }
27056
27057 unblock_input ();
27058 }
27059
27060
27061 /* EXPORT:
27062 Draw the cursor glyph of window W in glyph row ROW. See the
27063 comment of draw_glyphs for the meaning of HL. */
27064
27065 void
27066 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27067 enum draw_glyphs_face hl)
27068 {
27069 /* If cursor hpos is out of bounds, don't draw garbage. This can
27070 happen in mini-buffer windows when switching between echo area
27071 glyphs and mini-buffer. */
27072 if ((row->reversed_p
27073 ? (w->phys_cursor.hpos >= 0)
27074 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27075 {
27076 int on_p = w->phys_cursor_on_p;
27077 int x1;
27078 int hpos = w->phys_cursor.hpos;
27079
27080 /* When the window is hscrolled, cursor hpos can legitimately be
27081 out of bounds, but we draw the cursor at the corresponding
27082 window margin in that case. */
27083 if (!row->reversed_p && hpos < 0)
27084 hpos = 0;
27085 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27086 hpos = row->used[TEXT_AREA] - 1;
27087
27088 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27089 hl, 0);
27090 w->phys_cursor_on_p = on_p;
27091
27092 if (hl == DRAW_CURSOR)
27093 w->phys_cursor_width = x1 - w->phys_cursor.x;
27094 /* When we erase the cursor, and ROW is overlapped by other
27095 rows, make sure that these overlapping parts of other rows
27096 are redrawn. */
27097 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27098 {
27099 w->phys_cursor_width = x1 - w->phys_cursor.x;
27100
27101 if (row > w->current_matrix->rows
27102 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27103 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27104 OVERLAPS_ERASED_CURSOR);
27105
27106 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27107 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27108 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27109 OVERLAPS_ERASED_CURSOR);
27110 }
27111 }
27112 }
27113
27114
27115 /* Erase the image of a cursor of window W from the screen. */
27116
27117 #ifndef HAVE_NTGUI
27118 static
27119 #endif
27120 void
27121 erase_phys_cursor (struct window *w)
27122 {
27123 struct frame *f = XFRAME (w->frame);
27124 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27125 int hpos = w->phys_cursor.hpos;
27126 int vpos = w->phys_cursor.vpos;
27127 int mouse_face_here_p = 0;
27128 struct glyph_matrix *active_glyphs = w->current_matrix;
27129 struct glyph_row *cursor_row;
27130 struct glyph *cursor_glyph;
27131 enum draw_glyphs_face hl;
27132
27133 /* No cursor displayed or row invalidated => nothing to do on the
27134 screen. */
27135 if (w->phys_cursor_type == NO_CURSOR)
27136 goto mark_cursor_off;
27137
27138 /* VPOS >= active_glyphs->nrows means that window has been resized.
27139 Don't bother to erase the cursor. */
27140 if (vpos >= active_glyphs->nrows)
27141 goto mark_cursor_off;
27142
27143 /* If row containing cursor is marked invalid, there is nothing we
27144 can do. */
27145 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27146 if (!cursor_row->enabled_p)
27147 goto mark_cursor_off;
27148
27149 /* If line spacing is > 0, old cursor may only be partially visible in
27150 window after split-window. So adjust visible height. */
27151 cursor_row->visible_height = min (cursor_row->visible_height,
27152 window_text_bottom_y (w) - cursor_row->y);
27153
27154 /* If row is completely invisible, don't attempt to delete a cursor which
27155 isn't there. This can happen if cursor is at top of a window, and
27156 we switch to a buffer with a header line in that window. */
27157 if (cursor_row->visible_height <= 0)
27158 goto mark_cursor_off;
27159
27160 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27161 if (cursor_row->cursor_in_fringe_p)
27162 {
27163 cursor_row->cursor_in_fringe_p = 0;
27164 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27165 goto mark_cursor_off;
27166 }
27167
27168 /* This can happen when the new row is shorter than the old one.
27169 In this case, either draw_glyphs or clear_end_of_line
27170 should have cleared the cursor. Note that we wouldn't be
27171 able to erase the cursor in this case because we don't have a
27172 cursor glyph at hand. */
27173 if ((cursor_row->reversed_p
27174 ? (w->phys_cursor.hpos < 0)
27175 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27176 goto mark_cursor_off;
27177
27178 /* When the window is hscrolled, cursor hpos can legitimately be out
27179 of bounds, but we draw the cursor at the corresponding window
27180 margin in that case. */
27181 if (!cursor_row->reversed_p && hpos < 0)
27182 hpos = 0;
27183 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27184 hpos = cursor_row->used[TEXT_AREA] - 1;
27185
27186 /* If the cursor is in the mouse face area, redisplay that when
27187 we clear the cursor. */
27188 if (! NILP (hlinfo->mouse_face_window)
27189 && coords_in_mouse_face_p (w, hpos, vpos)
27190 /* Don't redraw the cursor's spot in mouse face if it is at the
27191 end of a line (on a newline). The cursor appears there, but
27192 mouse highlighting does not. */
27193 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27194 mouse_face_here_p = 1;
27195
27196 /* Maybe clear the display under the cursor. */
27197 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27198 {
27199 int x, y, left_x;
27200 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27201 int width;
27202
27203 cursor_glyph = get_phys_cursor_glyph (w);
27204 if (cursor_glyph == NULL)
27205 goto mark_cursor_off;
27206
27207 width = cursor_glyph->pixel_width;
27208 left_x = window_box_left_offset (w, TEXT_AREA);
27209 x = w->phys_cursor.x;
27210 if (x < left_x)
27211 width -= left_x - x;
27212 width = min (width, window_box_width (w, TEXT_AREA) - x);
27213 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27214 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27215
27216 if (width > 0)
27217 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27218 }
27219
27220 /* Erase the cursor by redrawing the character underneath it. */
27221 if (mouse_face_here_p)
27222 hl = DRAW_MOUSE_FACE;
27223 else
27224 hl = DRAW_NORMAL_TEXT;
27225 draw_phys_cursor_glyph (w, cursor_row, hl);
27226
27227 mark_cursor_off:
27228 w->phys_cursor_on_p = 0;
27229 w->phys_cursor_type = NO_CURSOR;
27230 }
27231
27232
27233 /* EXPORT:
27234 Display or clear cursor of window W. If ON is zero, clear the
27235 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27236 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27237
27238 void
27239 display_and_set_cursor (struct window *w, bool on,
27240 int hpos, int vpos, int x, int y)
27241 {
27242 struct frame *f = XFRAME (w->frame);
27243 int new_cursor_type;
27244 int new_cursor_width;
27245 int active_cursor;
27246 struct glyph_row *glyph_row;
27247 struct glyph *glyph;
27248
27249 /* This is pointless on invisible frames, and dangerous on garbaged
27250 windows and frames; in the latter case, the frame or window may
27251 be in the midst of changing its size, and x and y may be off the
27252 window. */
27253 if (! FRAME_VISIBLE_P (f)
27254 || FRAME_GARBAGED_P (f)
27255 || vpos >= w->current_matrix->nrows
27256 || hpos >= w->current_matrix->matrix_w)
27257 return;
27258
27259 /* If cursor is off and we want it off, return quickly. */
27260 if (!on && !w->phys_cursor_on_p)
27261 return;
27262
27263 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27264 /* If cursor row is not enabled, we don't really know where to
27265 display the cursor. */
27266 if (!glyph_row->enabled_p)
27267 {
27268 w->phys_cursor_on_p = 0;
27269 return;
27270 }
27271
27272 glyph = NULL;
27273 if (!glyph_row->exact_window_width_line_p
27274 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27275 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27276
27277 eassert (input_blocked_p ());
27278
27279 /* Set new_cursor_type to the cursor we want to be displayed. */
27280 new_cursor_type = get_window_cursor_type (w, glyph,
27281 &new_cursor_width, &active_cursor);
27282
27283 /* If cursor is currently being shown and we don't want it to be or
27284 it is in the wrong place, or the cursor type is not what we want,
27285 erase it. */
27286 if (w->phys_cursor_on_p
27287 && (!on
27288 || w->phys_cursor.x != x
27289 || w->phys_cursor.y != y
27290 || new_cursor_type != w->phys_cursor_type
27291 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27292 && new_cursor_width != w->phys_cursor_width)))
27293 erase_phys_cursor (w);
27294
27295 /* Don't check phys_cursor_on_p here because that flag is only set
27296 to zero in some cases where we know that the cursor has been
27297 completely erased, to avoid the extra work of erasing the cursor
27298 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27299 still not be visible, or it has only been partly erased. */
27300 if (on)
27301 {
27302 w->phys_cursor_ascent = glyph_row->ascent;
27303 w->phys_cursor_height = glyph_row->height;
27304
27305 /* Set phys_cursor_.* before x_draw_.* is called because some
27306 of them may need the information. */
27307 w->phys_cursor.x = x;
27308 w->phys_cursor.y = glyph_row->y;
27309 w->phys_cursor.hpos = hpos;
27310 w->phys_cursor.vpos = vpos;
27311 }
27312
27313 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27314 new_cursor_type, new_cursor_width,
27315 on, active_cursor);
27316 }
27317
27318
27319 /* Switch the display of W's cursor on or off, according to the value
27320 of ON. */
27321
27322 static void
27323 update_window_cursor (struct window *w, bool on)
27324 {
27325 /* Don't update cursor in windows whose frame is in the process
27326 of being deleted. */
27327 if (w->current_matrix)
27328 {
27329 int hpos = w->phys_cursor.hpos;
27330 int vpos = w->phys_cursor.vpos;
27331 struct glyph_row *row;
27332
27333 if (vpos >= w->current_matrix->nrows
27334 || hpos >= w->current_matrix->matrix_w)
27335 return;
27336
27337 row = MATRIX_ROW (w->current_matrix, vpos);
27338
27339 /* When the window is hscrolled, cursor hpos can legitimately be
27340 out of bounds, but we draw the cursor at the corresponding
27341 window margin in that case. */
27342 if (!row->reversed_p && hpos < 0)
27343 hpos = 0;
27344 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27345 hpos = row->used[TEXT_AREA] - 1;
27346
27347 block_input ();
27348 display_and_set_cursor (w, on, hpos, vpos,
27349 w->phys_cursor.x, w->phys_cursor.y);
27350 unblock_input ();
27351 }
27352 }
27353
27354
27355 /* Call update_window_cursor with parameter ON_P on all leaf windows
27356 in the window tree rooted at W. */
27357
27358 static void
27359 update_cursor_in_window_tree (struct window *w, bool on_p)
27360 {
27361 while (w)
27362 {
27363 if (WINDOWP (w->contents))
27364 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27365 else
27366 update_window_cursor (w, on_p);
27367
27368 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27369 }
27370 }
27371
27372
27373 /* EXPORT:
27374 Display the cursor on window W, or clear it, according to ON_P.
27375 Don't change the cursor's position. */
27376
27377 void
27378 x_update_cursor (struct frame *f, bool on_p)
27379 {
27380 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27381 }
27382
27383
27384 /* EXPORT:
27385 Clear the cursor of window W to background color, and mark the
27386 cursor as not shown. This is used when the text where the cursor
27387 is about to be rewritten. */
27388
27389 void
27390 x_clear_cursor (struct window *w)
27391 {
27392 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27393 update_window_cursor (w, 0);
27394 }
27395
27396 #endif /* HAVE_WINDOW_SYSTEM */
27397
27398 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27399 and MSDOS. */
27400 static void
27401 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27402 int start_hpos, int end_hpos,
27403 enum draw_glyphs_face draw)
27404 {
27405 #ifdef HAVE_WINDOW_SYSTEM
27406 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27407 {
27408 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27409 return;
27410 }
27411 #endif
27412 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27413 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27414 #endif
27415 }
27416
27417 /* Display the active region described by mouse_face_* according to DRAW. */
27418
27419 static void
27420 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27421 {
27422 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27423 struct frame *f = XFRAME (WINDOW_FRAME (w));
27424
27425 if (/* If window is in the process of being destroyed, don't bother
27426 to do anything. */
27427 w->current_matrix != NULL
27428 /* Don't update mouse highlight if hidden. */
27429 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27430 /* Recognize when we are called to operate on rows that don't exist
27431 anymore. This can happen when a window is split. */
27432 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27433 {
27434 int phys_cursor_on_p = w->phys_cursor_on_p;
27435 struct glyph_row *row, *first, *last;
27436
27437 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27438 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27439
27440 for (row = first; row <= last && row->enabled_p; ++row)
27441 {
27442 int start_hpos, end_hpos, start_x;
27443
27444 /* For all but the first row, the highlight starts at column 0. */
27445 if (row == first)
27446 {
27447 /* R2L rows have BEG and END in reversed order, but the
27448 screen drawing geometry is always left to right. So
27449 we need to mirror the beginning and end of the
27450 highlighted area in R2L rows. */
27451 if (!row->reversed_p)
27452 {
27453 start_hpos = hlinfo->mouse_face_beg_col;
27454 start_x = hlinfo->mouse_face_beg_x;
27455 }
27456 else if (row == last)
27457 {
27458 start_hpos = hlinfo->mouse_face_end_col;
27459 start_x = hlinfo->mouse_face_end_x;
27460 }
27461 else
27462 {
27463 start_hpos = 0;
27464 start_x = 0;
27465 }
27466 }
27467 else if (row->reversed_p && row == last)
27468 {
27469 start_hpos = hlinfo->mouse_face_end_col;
27470 start_x = hlinfo->mouse_face_end_x;
27471 }
27472 else
27473 {
27474 start_hpos = 0;
27475 start_x = 0;
27476 }
27477
27478 if (row == last)
27479 {
27480 if (!row->reversed_p)
27481 end_hpos = hlinfo->mouse_face_end_col;
27482 else if (row == first)
27483 end_hpos = hlinfo->mouse_face_beg_col;
27484 else
27485 {
27486 end_hpos = row->used[TEXT_AREA];
27487 if (draw == DRAW_NORMAL_TEXT)
27488 row->fill_line_p = 1; /* Clear to end of line */
27489 }
27490 }
27491 else if (row->reversed_p && row == first)
27492 end_hpos = hlinfo->mouse_face_beg_col;
27493 else
27494 {
27495 end_hpos = row->used[TEXT_AREA];
27496 if (draw == DRAW_NORMAL_TEXT)
27497 row->fill_line_p = 1; /* Clear to end of line */
27498 }
27499
27500 if (end_hpos > start_hpos)
27501 {
27502 draw_row_with_mouse_face (w, start_x, row,
27503 start_hpos, end_hpos, draw);
27504
27505 row->mouse_face_p
27506 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27507 }
27508 }
27509
27510 #ifdef HAVE_WINDOW_SYSTEM
27511 /* When we've written over the cursor, arrange for it to
27512 be displayed again. */
27513 if (FRAME_WINDOW_P (f)
27514 && phys_cursor_on_p && !w->phys_cursor_on_p)
27515 {
27516 int hpos = w->phys_cursor.hpos;
27517
27518 /* When the window is hscrolled, cursor hpos can legitimately be
27519 out of bounds, but we draw the cursor at the corresponding
27520 window margin in that case. */
27521 if (!row->reversed_p && hpos < 0)
27522 hpos = 0;
27523 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27524 hpos = row->used[TEXT_AREA] - 1;
27525
27526 block_input ();
27527 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27528 w->phys_cursor.x, w->phys_cursor.y);
27529 unblock_input ();
27530 }
27531 #endif /* HAVE_WINDOW_SYSTEM */
27532 }
27533
27534 #ifdef HAVE_WINDOW_SYSTEM
27535 /* Change the mouse cursor. */
27536 if (FRAME_WINDOW_P (f))
27537 {
27538 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27539 if (draw == DRAW_NORMAL_TEXT
27540 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27541 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27542 else
27543 #endif
27544 if (draw == DRAW_MOUSE_FACE)
27545 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27546 else
27547 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27548 }
27549 #endif /* HAVE_WINDOW_SYSTEM */
27550 }
27551
27552 /* EXPORT:
27553 Clear out the mouse-highlighted active region.
27554 Redraw it un-highlighted first. Value is non-zero if mouse
27555 face was actually drawn unhighlighted. */
27556
27557 int
27558 clear_mouse_face (Mouse_HLInfo *hlinfo)
27559 {
27560 int cleared = 0;
27561
27562 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27563 {
27564 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27565 cleared = 1;
27566 }
27567
27568 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27569 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27570 hlinfo->mouse_face_window = Qnil;
27571 hlinfo->mouse_face_overlay = Qnil;
27572 return cleared;
27573 }
27574
27575 /* Return true if the coordinates HPOS and VPOS on windows W are
27576 within the mouse face on that window. */
27577 static bool
27578 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27579 {
27580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27581
27582 /* Quickly resolve the easy cases. */
27583 if (!(WINDOWP (hlinfo->mouse_face_window)
27584 && XWINDOW (hlinfo->mouse_face_window) == w))
27585 return false;
27586 if (vpos < hlinfo->mouse_face_beg_row
27587 || vpos > hlinfo->mouse_face_end_row)
27588 return false;
27589 if (vpos > hlinfo->mouse_face_beg_row
27590 && vpos < hlinfo->mouse_face_end_row)
27591 return true;
27592
27593 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27594 {
27595 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27596 {
27597 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27598 return true;
27599 }
27600 else if ((vpos == hlinfo->mouse_face_beg_row
27601 && hpos >= hlinfo->mouse_face_beg_col)
27602 || (vpos == hlinfo->mouse_face_end_row
27603 && hpos < hlinfo->mouse_face_end_col))
27604 return true;
27605 }
27606 else
27607 {
27608 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27609 {
27610 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27611 return true;
27612 }
27613 else if ((vpos == hlinfo->mouse_face_beg_row
27614 && hpos <= hlinfo->mouse_face_beg_col)
27615 || (vpos == hlinfo->mouse_face_end_row
27616 && hpos > hlinfo->mouse_face_end_col))
27617 return true;
27618 }
27619 return false;
27620 }
27621
27622
27623 /* EXPORT:
27624 True if physical cursor of window W is within mouse face. */
27625
27626 bool
27627 cursor_in_mouse_face_p (struct window *w)
27628 {
27629 int hpos = w->phys_cursor.hpos;
27630 int vpos = w->phys_cursor.vpos;
27631 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27632
27633 /* When the window is hscrolled, cursor hpos can legitimately be out
27634 of bounds, but we draw the cursor at the corresponding window
27635 margin in that case. */
27636 if (!row->reversed_p && hpos < 0)
27637 hpos = 0;
27638 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27639 hpos = row->used[TEXT_AREA] - 1;
27640
27641 return coords_in_mouse_face_p (w, hpos, vpos);
27642 }
27643
27644
27645 \f
27646 /* Find the glyph rows START_ROW and END_ROW of window W that display
27647 characters between buffer positions START_CHARPOS and END_CHARPOS
27648 (excluding END_CHARPOS). DISP_STRING is a display string that
27649 covers these buffer positions. This is similar to
27650 row_containing_pos, but is more accurate when bidi reordering makes
27651 buffer positions change non-linearly with glyph rows. */
27652 static void
27653 rows_from_pos_range (struct window *w,
27654 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27655 Lisp_Object disp_string,
27656 struct glyph_row **start, struct glyph_row **end)
27657 {
27658 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27659 int last_y = window_text_bottom_y (w);
27660 struct glyph_row *row;
27661
27662 *start = NULL;
27663 *end = NULL;
27664
27665 while (!first->enabled_p
27666 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27667 first++;
27668
27669 /* Find the START row. */
27670 for (row = first;
27671 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27672 row++)
27673 {
27674 /* A row can potentially be the START row if the range of the
27675 characters it displays intersects the range
27676 [START_CHARPOS..END_CHARPOS). */
27677 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27678 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27679 /* See the commentary in row_containing_pos, for the
27680 explanation of the complicated way to check whether
27681 some position is beyond the end of the characters
27682 displayed by a row. */
27683 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27684 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27685 && !row->ends_at_zv_p
27686 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27687 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27688 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27689 && !row->ends_at_zv_p
27690 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27691 {
27692 /* Found a candidate row. Now make sure at least one of the
27693 glyphs it displays has a charpos from the range
27694 [START_CHARPOS..END_CHARPOS).
27695
27696 This is not obvious because bidi reordering could make
27697 buffer positions of a row be 1,2,3,102,101,100, and if we
27698 want to highlight characters in [50..60), we don't want
27699 this row, even though [50..60) does intersect [1..103),
27700 the range of character positions given by the row's start
27701 and end positions. */
27702 struct glyph *g = row->glyphs[TEXT_AREA];
27703 struct glyph *e = g + row->used[TEXT_AREA];
27704
27705 while (g < e)
27706 {
27707 if (((BUFFERP (g->object) || INTEGERP (g->object))
27708 && start_charpos <= g->charpos && g->charpos < end_charpos)
27709 /* A glyph that comes from DISP_STRING is by
27710 definition to be highlighted. */
27711 || EQ (g->object, disp_string))
27712 *start = row;
27713 g++;
27714 }
27715 if (*start)
27716 break;
27717 }
27718 }
27719
27720 /* Find the END row. */
27721 if (!*start
27722 /* If the last row is partially visible, start looking for END
27723 from that row, instead of starting from FIRST. */
27724 && !(row->enabled_p
27725 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27726 row = first;
27727 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27728 {
27729 struct glyph_row *next = row + 1;
27730 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27731
27732 if (!next->enabled_p
27733 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27734 /* The first row >= START whose range of displayed characters
27735 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27736 is the row END + 1. */
27737 || (start_charpos < next_start
27738 && end_charpos < next_start)
27739 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27740 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27741 && !next->ends_at_zv_p
27742 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27743 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27744 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27745 && !next->ends_at_zv_p
27746 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27747 {
27748 *end = row;
27749 break;
27750 }
27751 else
27752 {
27753 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27754 but none of the characters it displays are in the range, it is
27755 also END + 1. */
27756 struct glyph *g = next->glyphs[TEXT_AREA];
27757 struct glyph *s = g;
27758 struct glyph *e = g + next->used[TEXT_AREA];
27759
27760 while (g < e)
27761 {
27762 if (((BUFFERP (g->object) || INTEGERP (g->object))
27763 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27764 /* If the buffer position of the first glyph in
27765 the row is equal to END_CHARPOS, it means
27766 the last character to be highlighted is the
27767 newline of ROW, and we must consider NEXT as
27768 END, not END+1. */
27769 || (((!next->reversed_p && g == s)
27770 || (next->reversed_p && g == e - 1))
27771 && (g->charpos == end_charpos
27772 /* Special case for when NEXT is an
27773 empty line at ZV. */
27774 || (g->charpos == -1
27775 && !row->ends_at_zv_p
27776 && next_start == end_charpos)))))
27777 /* A glyph that comes from DISP_STRING is by
27778 definition to be highlighted. */
27779 || EQ (g->object, disp_string))
27780 break;
27781 g++;
27782 }
27783 if (g == e)
27784 {
27785 *end = row;
27786 break;
27787 }
27788 /* The first row that ends at ZV must be the last to be
27789 highlighted. */
27790 else if (next->ends_at_zv_p)
27791 {
27792 *end = next;
27793 break;
27794 }
27795 }
27796 }
27797 }
27798
27799 /* This function sets the mouse_face_* elements of HLINFO, assuming
27800 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27801 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27802 for the overlay or run of text properties specifying the mouse
27803 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27804 before-string and after-string that must also be highlighted.
27805 DISP_STRING, if non-nil, is a display string that may cover some
27806 or all of the highlighted text. */
27807
27808 static void
27809 mouse_face_from_buffer_pos (Lisp_Object window,
27810 Mouse_HLInfo *hlinfo,
27811 ptrdiff_t mouse_charpos,
27812 ptrdiff_t start_charpos,
27813 ptrdiff_t end_charpos,
27814 Lisp_Object before_string,
27815 Lisp_Object after_string,
27816 Lisp_Object disp_string)
27817 {
27818 struct window *w = XWINDOW (window);
27819 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27820 struct glyph_row *r1, *r2;
27821 struct glyph *glyph, *end;
27822 ptrdiff_t ignore, pos;
27823 int x;
27824
27825 eassert (NILP (disp_string) || STRINGP (disp_string));
27826 eassert (NILP (before_string) || STRINGP (before_string));
27827 eassert (NILP (after_string) || STRINGP (after_string));
27828
27829 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27830 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27831 if (r1 == NULL)
27832 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27833 /* If the before-string or display-string contains newlines,
27834 rows_from_pos_range skips to its last row. Move back. */
27835 if (!NILP (before_string) || !NILP (disp_string))
27836 {
27837 struct glyph_row *prev;
27838 while ((prev = r1 - 1, prev >= first)
27839 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27840 && prev->used[TEXT_AREA] > 0)
27841 {
27842 struct glyph *beg = prev->glyphs[TEXT_AREA];
27843 glyph = beg + prev->used[TEXT_AREA];
27844 while (--glyph >= beg && INTEGERP (glyph->object));
27845 if (glyph < beg
27846 || !(EQ (glyph->object, before_string)
27847 || EQ (glyph->object, disp_string)))
27848 break;
27849 r1 = prev;
27850 }
27851 }
27852 if (r2 == NULL)
27853 {
27854 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27855 hlinfo->mouse_face_past_end = 1;
27856 }
27857 else if (!NILP (after_string))
27858 {
27859 /* If the after-string has newlines, advance to its last row. */
27860 struct glyph_row *next;
27861 struct glyph_row *last
27862 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27863
27864 for (next = r2 + 1;
27865 next <= last
27866 && next->used[TEXT_AREA] > 0
27867 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27868 ++next)
27869 r2 = next;
27870 }
27871 /* The rest of the display engine assumes that mouse_face_beg_row is
27872 either above mouse_face_end_row or identical to it. But with
27873 bidi-reordered continued lines, the row for START_CHARPOS could
27874 be below the row for END_CHARPOS. If so, swap the rows and store
27875 them in correct order. */
27876 if (r1->y > r2->y)
27877 {
27878 struct glyph_row *tem = r2;
27879
27880 r2 = r1;
27881 r1 = tem;
27882 }
27883
27884 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27885 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27886
27887 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27888 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27889 could be anywhere in the row and in any order. The strategy
27890 below is to find the leftmost and the rightmost glyph that
27891 belongs to either of these 3 strings, or whose position is
27892 between START_CHARPOS and END_CHARPOS, and highlight all the
27893 glyphs between those two. This may cover more than just the text
27894 between START_CHARPOS and END_CHARPOS if the range of characters
27895 strides the bidi level boundary, e.g. if the beginning is in R2L
27896 text while the end is in L2R text or vice versa. */
27897 if (!r1->reversed_p)
27898 {
27899 /* This row is in a left to right paragraph. Scan it left to
27900 right. */
27901 glyph = r1->glyphs[TEXT_AREA];
27902 end = glyph + r1->used[TEXT_AREA];
27903 x = r1->x;
27904
27905 /* Skip truncation glyphs at the start of the glyph row. */
27906 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27907 for (; glyph < end
27908 && INTEGERP (glyph->object)
27909 && glyph->charpos < 0;
27910 ++glyph)
27911 x += glyph->pixel_width;
27912
27913 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27914 or DISP_STRING, and the first glyph from buffer whose
27915 position is between START_CHARPOS and END_CHARPOS. */
27916 for (; glyph < end
27917 && !INTEGERP (glyph->object)
27918 && !EQ (glyph->object, disp_string)
27919 && !(BUFFERP (glyph->object)
27920 && (glyph->charpos >= start_charpos
27921 && glyph->charpos < end_charpos));
27922 ++glyph)
27923 {
27924 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27925 are present at buffer positions between START_CHARPOS and
27926 END_CHARPOS, or if they come from an overlay. */
27927 if (EQ (glyph->object, before_string))
27928 {
27929 pos = string_buffer_position (before_string,
27930 start_charpos);
27931 /* If pos == 0, it means before_string came from an
27932 overlay, not from a buffer position. */
27933 if (!pos || (pos >= start_charpos && pos < end_charpos))
27934 break;
27935 }
27936 else if (EQ (glyph->object, after_string))
27937 {
27938 pos = string_buffer_position (after_string, end_charpos);
27939 if (!pos || (pos >= start_charpos && pos < end_charpos))
27940 break;
27941 }
27942 x += glyph->pixel_width;
27943 }
27944 hlinfo->mouse_face_beg_x = x;
27945 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27946 }
27947 else
27948 {
27949 /* This row is in a right to left paragraph. Scan it right to
27950 left. */
27951 struct glyph *g;
27952
27953 end = r1->glyphs[TEXT_AREA] - 1;
27954 glyph = end + r1->used[TEXT_AREA];
27955
27956 /* Skip truncation glyphs at the start of the glyph row. */
27957 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27958 for (; glyph > end
27959 && INTEGERP (glyph->object)
27960 && glyph->charpos < 0;
27961 --glyph)
27962 ;
27963
27964 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27965 or DISP_STRING, and the first glyph from buffer whose
27966 position is between START_CHARPOS and END_CHARPOS. */
27967 for (; glyph > end
27968 && !INTEGERP (glyph->object)
27969 && !EQ (glyph->object, disp_string)
27970 && !(BUFFERP (glyph->object)
27971 && (glyph->charpos >= start_charpos
27972 && glyph->charpos < end_charpos));
27973 --glyph)
27974 {
27975 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27976 are present at buffer positions between START_CHARPOS and
27977 END_CHARPOS, or if they come from an overlay. */
27978 if (EQ (glyph->object, before_string))
27979 {
27980 pos = string_buffer_position (before_string, start_charpos);
27981 /* If pos == 0, it means before_string came from an
27982 overlay, not from a buffer position. */
27983 if (!pos || (pos >= start_charpos && pos < end_charpos))
27984 break;
27985 }
27986 else if (EQ (glyph->object, after_string))
27987 {
27988 pos = string_buffer_position (after_string, end_charpos);
27989 if (!pos || (pos >= start_charpos && pos < end_charpos))
27990 break;
27991 }
27992 }
27993
27994 glyph++; /* first glyph to the right of the highlighted area */
27995 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27996 x += g->pixel_width;
27997 hlinfo->mouse_face_beg_x = x;
27998 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27999 }
28000
28001 /* If the highlight ends in a different row, compute GLYPH and END
28002 for the end row. Otherwise, reuse the values computed above for
28003 the row where the highlight begins. */
28004 if (r2 != r1)
28005 {
28006 if (!r2->reversed_p)
28007 {
28008 glyph = r2->glyphs[TEXT_AREA];
28009 end = glyph + r2->used[TEXT_AREA];
28010 x = r2->x;
28011 }
28012 else
28013 {
28014 end = r2->glyphs[TEXT_AREA] - 1;
28015 glyph = end + r2->used[TEXT_AREA];
28016 }
28017 }
28018
28019 if (!r2->reversed_p)
28020 {
28021 /* Skip truncation and continuation glyphs near the end of the
28022 row, and also blanks and stretch glyphs inserted by
28023 extend_face_to_end_of_line. */
28024 while (end > glyph
28025 && INTEGERP ((end - 1)->object))
28026 --end;
28027 /* Scan the rest of the glyph row from the end, looking for the
28028 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28029 DISP_STRING, or whose position is between START_CHARPOS
28030 and END_CHARPOS */
28031 for (--end;
28032 end > glyph
28033 && !INTEGERP (end->object)
28034 && !EQ (end->object, disp_string)
28035 && !(BUFFERP (end->object)
28036 && (end->charpos >= start_charpos
28037 && end->charpos < end_charpos));
28038 --end)
28039 {
28040 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28041 are present at buffer positions between START_CHARPOS and
28042 END_CHARPOS, or if they come from an overlay. */
28043 if (EQ (end->object, before_string))
28044 {
28045 pos = string_buffer_position (before_string, start_charpos);
28046 if (!pos || (pos >= start_charpos && pos < end_charpos))
28047 break;
28048 }
28049 else if (EQ (end->object, after_string))
28050 {
28051 pos = string_buffer_position (after_string, end_charpos);
28052 if (!pos || (pos >= start_charpos && pos < end_charpos))
28053 break;
28054 }
28055 }
28056 /* Find the X coordinate of the last glyph to be highlighted. */
28057 for (; glyph <= end; ++glyph)
28058 x += glyph->pixel_width;
28059
28060 hlinfo->mouse_face_end_x = x;
28061 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28062 }
28063 else
28064 {
28065 /* Skip truncation and continuation glyphs near the end of the
28066 row, and also blanks and stretch glyphs inserted by
28067 extend_face_to_end_of_line. */
28068 x = r2->x;
28069 end++;
28070 while (end < glyph
28071 && INTEGERP (end->object))
28072 {
28073 x += end->pixel_width;
28074 ++end;
28075 }
28076 /* Scan the rest of the glyph row from the end, looking for the
28077 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28078 DISP_STRING, or whose position is between START_CHARPOS
28079 and END_CHARPOS */
28080 for ( ;
28081 end < glyph
28082 && !INTEGERP (end->object)
28083 && !EQ (end->object, disp_string)
28084 && !(BUFFERP (end->object)
28085 && (end->charpos >= start_charpos
28086 && end->charpos < end_charpos));
28087 ++end)
28088 {
28089 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28090 are present at buffer positions between START_CHARPOS and
28091 END_CHARPOS, or if they come from an overlay. */
28092 if (EQ (end->object, before_string))
28093 {
28094 pos = string_buffer_position (before_string, start_charpos);
28095 if (!pos || (pos >= start_charpos && pos < end_charpos))
28096 break;
28097 }
28098 else if (EQ (end->object, after_string))
28099 {
28100 pos = string_buffer_position (after_string, end_charpos);
28101 if (!pos || (pos >= start_charpos && pos < end_charpos))
28102 break;
28103 }
28104 x += end->pixel_width;
28105 }
28106 /* If we exited the above loop because we arrived at the last
28107 glyph of the row, and its buffer position is still not in
28108 range, it means the last character in range is the preceding
28109 newline. Bump the end column and x values to get past the
28110 last glyph. */
28111 if (end == glyph
28112 && BUFFERP (end->object)
28113 && (end->charpos < start_charpos
28114 || end->charpos >= end_charpos))
28115 {
28116 x += end->pixel_width;
28117 ++end;
28118 }
28119 hlinfo->mouse_face_end_x = x;
28120 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28121 }
28122
28123 hlinfo->mouse_face_window = window;
28124 hlinfo->mouse_face_face_id
28125 = face_at_buffer_position (w, mouse_charpos, &ignore,
28126 mouse_charpos + 1,
28127 !hlinfo->mouse_face_hidden, -1);
28128 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28129 }
28130
28131 /* The following function is not used anymore (replaced with
28132 mouse_face_from_string_pos), but I leave it here for the time
28133 being, in case someone would. */
28134
28135 #if 0 /* not used */
28136
28137 /* Find the position of the glyph for position POS in OBJECT in
28138 window W's current matrix, and return in *X, *Y the pixel
28139 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28140
28141 RIGHT_P non-zero means return the position of the right edge of the
28142 glyph, RIGHT_P zero means return the left edge position.
28143
28144 If no glyph for POS exists in the matrix, return the position of
28145 the glyph with the next smaller position that is in the matrix, if
28146 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28147 exists in the matrix, return the position of the glyph with the
28148 next larger position in OBJECT.
28149
28150 Value is non-zero if a glyph was found. */
28151
28152 static int
28153 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28154 int *hpos, int *vpos, int *x, int *y, int right_p)
28155 {
28156 int yb = window_text_bottom_y (w);
28157 struct glyph_row *r;
28158 struct glyph *best_glyph = NULL;
28159 struct glyph_row *best_row = NULL;
28160 int best_x = 0;
28161
28162 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28163 r->enabled_p && r->y < yb;
28164 ++r)
28165 {
28166 struct glyph *g = r->glyphs[TEXT_AREA];
28167 struct glyph *e = g + r->used[TEXT_AREA];
28168 int gx;
28169
28170 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28171 if (EQ (g->object, object))
28172 {
28173 if (g->charpos == pos)
28174 {
28175 best_glyph = g;
28176 best_x = gx;
28177 best_row = r;
28178 goto found;
28179 }
28180 else if (best_glyph == NULL
28181 || ((eabs (g->charpos - pos)
28182 < eabs (best_glyph->charpos - pos))
28183 && (right_p
28184 ? g->charpos < pos
28185 : g->charpos > pos)))
28186 {
28187 best_glyph = g;
28188 best_x = gx;
28189 best_row = r;
28190 }
28191 }
28192 }
28193
28194 found:
28195
28196 if (best_glyph)
28197 {
28198 *x = best_x;
28199 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28200
28201 if (right_p)
28202 {
28203 *x += best_glyph->pixel_width;
28204 ++*hpos;
28205 }
28206
28207 *y = best_row->y;
28208 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28209 }
28210
28211 return best_glyph != NULL;
28212 }
28213 #endif /* not used */
28214
28215 /* Find the positions of the first and the last glyphs in window W's
28216 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28217 (assumed to be a string), and return in HLINFO's mouse_face_*
28218 members the pixel and column/row coordinates of those glyphs. */
28219
28220 static void
28221 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28222 Lisp_Object object,
28223 ptrdiff_t startpos, ptrdiff_t endpos)
28224 {
28225 int yb = window_text_bottom_y (w);
28226 struct glyph_row *r;
28227 struct glyph *g, *e;
28228 int gx;
28229 int found = 0;
28230
28231 /* Find the glyph row with at least one position in the range
28232 [STARTPOS..ENDPOS), and the first glyph in that row whose
28233 position belongs to that range. */
28234 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28235 r->enabled_p && r->y < yb;
28236 ++r)
28237 {
28238 if (!r->reversed_p)
28239 {
28240 g = r->glyphs[TEXT_AREA];
28241 e = g + r->used[TEXT_AREA];
28242 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28243 if (EQ (g->object, object)
28244 && startpos <= g->charpos && g->charpos < endpos)
28245 {
28246 hlinfo->mouse_face_beg_row
28247 = MATRIX_ROW_VPOS (r, w->current_matrix);
28248 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28249 hlinfo->mouse_face_beg_x = gx;
28250 found = 1;
28251 break;
28252 }
28253 }
28254 else
28255 {
28256 struct glyph *g1;
28257
28258 e = r->glyphs[TEXT_AREA];
28259 g = e + r->used[TEXT_AREA];
28260 for ( ; g > e; --g)
28261 if (EQ ((g-1)->object, object)
28262 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28263 {
28264 hlinfo->mouse_face_beg_row
28265 = MATRIX_ROW_VPOS (r, w->current_matrix);
28266 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28267 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28268 gx += g1->pixel_width;
28269 hlinfo->mouse_face_beg_x = gx;
28270 found = 1;
28271 break;
28272 }
28273 }
28274 if (found)
28275 break;
28276 }
28277
28278 if (!found)
28279 return;
28280
28281 /* Starting with the next row, look for the first row which does NOT
28282 include any glyphs whose positions are in the range. */
28283 for (++r; r->enabled_p && r->y < yb; ++r)
28284 {
28285 g = r->glyphs[TEXT_AREA];
28286 e = g + r->used[TEXT_AREA];
28287 found = 0;
28288 for ( ; g < e; ++g)
28289 if (EQ (g->object, object)
28290 && startpos <= g->charpos && g->charpos < endpos)
28291 {
28292 found = 1;
28293 break;
28294 }
28295 if (!found)
28296 break;
28297 }
28298
28299 /* The highlighted region ends on the previous row. */
28300 r--;
28301
28302 /* Set the end row. */
28303 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28304
28305 /* Compute and set the end column and the end column's horizontal
28306 pixel coordinate. */
28307 if (!r->reversed_p)
28308 {
28309 g = r->glyphs[TEXT_AREA];
28310 e = g + r->used[TEXT_AREA];
28311 for ( ; e > g; --e)
28312 if (EQ ((e-1)->object, object)
28313 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28314 break;
28315 hlinfo->mouse_face_end_col = e - g;
28316
28317 for (gx = r->x; g < e; ++g)
28318 gx += g->pixel_width;
28319 hlinfo->mouse_face_end_x = gx;
28320 }
28321 else
28322 {
28323 e = r->glyphs[TEXT_AREA];
28324 g = e + r->used[TEXT_AREA];
28325 for (gx = r->x ; e < g; ++e)
28326 {
28327 if (EQ (e->object, object)
28328 && startpos <= e->charpos && e->charpos < endpos)
28329 break;
28330 gx += e->pixel_width;
28331 }
28332 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28333 hlinfo->mouse_face_end_x = gx;
28334 }
28335 }
28336
28337 #ifdef HAVE_WINDOW_SYSTEM
28338
28339 /* See if position X, Y is within a hot-spot of an image. */
28340
28341 static int
28342 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28343 {
28344 if (!CONSP (hot_spot))
28345 return 0;
28346
28347 if (EQ (XCAR (hot_spot), Qrect))
28348 {
28349 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28350 Lisp_Object rect = XCDR (hot_spot);
28351 Lisp_Object tem;
28352 if (!CONSP (rect))
28353 return 0;
28354 if (!CONSP (XCAR (rect)))
28355 return 0;
28356 if (!CONSP (XCDR (rect)))
28357 return 0;
28358 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28359 return 0;
28360 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28361 return 0;
28362 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28363 return 0;
28364 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28365 return 0;
28366 return 1;
28367 }
28368 else if (EQ (XCAR (hot_spot), Qcircle))
28369 {
28370 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28371 Lisp_Object circ = XCDR (hot_spot);
28372 Lisp_Object lr, lx0, ly0;
28373 if (CONSP (circ)
28374 && CONSP (XCAR (circ))
28375 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28376 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28377 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28378 {
28379 double r = XFLOATINT (lr);
28380 double dx = XINT (lx0) - x;
28381 double dy = XINT (ly0) - y;
28382 return (dx * dx + dy * dy <= r * r);
28383 }
28384 }
28385 else if (EQ (XCAR (hot_spot), Qpoly))
28386 {
28387 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28388 if (VECTORP (XCDR (hot_spot)))
28389 {
28390 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28391 Lisp_Object *poly = v->contents;
28392 ptrdiff_t n = v->header.size;
28393 ptrdiff_t i;
28394 int inside = 0;
28395 Lisp_Object lx, ly;
28396 int x0, y0;
28397
28398 /* Need an even number of coordinates, and at least 3 edges. */
28399 if (n < 6 || n & 1)
28400 return 0;
28401
28402 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28403 If count is odd, we are inside polygon. Pixels on edges
28404 may or may not be included depending on actual geometry of the
28405 polygon. */
28406 if ((lx = poly[n-2], !INTEGERP (lx))
28407 || (ly = poly[n-1], !INTEGERP (lx)))
28408 return 0;
28409 x0 = XINT (lx), y0 = XINT (ly);
28410 for (i = 0; i < n; i += 2)
28411 {
28412 int x1 = x0, y1 = y0;
28413 if ((lx = poly[i], !INTEGERP (lx))
28414 || (ly = poly[i+1], !INTEGERP (ly)))
28415 return 0;
28416 x0 = XINT (lx), y0 = XINT (ly);
28417
28418 /* Does this segment cross the X line? */
28419 if (x0 >= x)
28420 {
28421 if (x1 >= x)
28422 continue;
28423 }
28424 else if (x1 < x)
28425 continue;
28426 if (y > y0 && y > y1)
28427 continue;
28428 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28429 inside = !inside;
28430 }
28431 return inside;
28432 }
28433 }
28434 return 0;
28435 }
28436
28437 Lisp_Object
28438 find_hot_spot (Lisp_Object map, int x, int y)
28439 {
28440 while (CONSP (map))
28441 {
28442 if (CONSP (XCAR (map))
28443 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28444 return XCAR (map);
28445 map = XCDR (map);
28446 }
28447
28448 return Qnil;
28449 }
28450
28451 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28452 3, 3, 0,
28453 doc: /* Lookup in image map MAP coordinates X and Y.
28454 An image map is an alist where each element has the format (AREA ID PLIST).
28455 An AREA is specified as either a rectangle, a circle, or a polygon:
28456 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28457 pixel coordinates of the upper left and bottom right corners.
28458 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28459 and the radius of the circle; r may be a float or integer.
28460 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28461 vector describes one corner in the polygon.
28462 Returns the alist element for the first matching AREA in MAP. */)
28463 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28464 {
28465 if (NILP (map))
28466 return Qnil;
28467
28468 CHECK_NUMBER (x);
28469 CHECK_NUMBER (y);
28470
28471 return find_hot_spot (map,
28472 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28473 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28474 }
28475
28476
28477 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28478 static void
28479 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28480 {
28481 /* Do not change cursor shape while dragging mouse. */
28482 if (!NILP (do_mouse_tracking))
28483 return;
28484
28485 if (!NILP (pointer))
28486 {
28487 if (EQ (pointer, Qarrow))
28488 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28489 else if (EQ (pointer, Qhand))
28490 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28491 else if (EQ (pointer, Qtext))
28492 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28493 else if (EQ (pointer, intern ("hdrag")))
28494 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28495 else if (EQ (pointer, intern ("nhdrag")))
28496 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28497 #ifdef HAVE_X_WINDOWS
28498 else if (EQ (pointer, intern ("vdrag")))
28499 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28500 #endif
28501 else if (EQ (pointer, intern ("hourglass")))
28502 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28503 else if (EQ (pointer, Qmodeline))
28504 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28505 else
28506 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28507 }
28508
28509 if (cursor != No_Cursor)
28510 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28511 }
28512
28513 #endif /* HAVE_WINDOW_SYSTEM */
28514
28515 /* Take proper action when mouse has moved to the mode or header line
28516 or marginal area AREA of window W, x-position X and y-position Y.
28517 X is relative to the start of the text display area of W, so the
28518 width of bitmap areas and scroll bars must be subtracted to get a
28519 position relative to the start of the mode line. */
28520
28521 static void
28522 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28523 enum window_part area)
28524 {
28525 struct window *w = XWINDOW (window);
28526 struct frame *f = XFRAME (w->frame);
28527 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28528 #ifdef HAVE_WINDOW_SYSTEM
28529 Display_Info *dpyinfo;
28530 #endif
28531 Cursor cursor = No_Cursor;
28532 Lisp_Object pointer = Qnil;
28533 int dx, dy, width, height;
28534 ptrdiff_t charpos;
28535 Lisp_Object string, object = Qnil;
28536 Lisp_Object pos IF_LINT (= Qnil), help;
28537
28538 Lisp_Object mouse_face;
28539 int original_x_pixel = x;
28540 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28541 struct glyph_row *row IF_LINT (= 0);
28542
28543 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28544 {
28545 int x0;
28546 struct glyph *end;
28547
28548 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28549 returns them in row/column units! */
28550 string = mode_line_string (w, area, &x, &y, &charpos,
28551 &object, &dx, &dy, &width, &height);
28552
28553 row = (area == ON_MODE_LINE
28554 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28555 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28556
28557 /* Find the glyph under the mouse pointer. */
28558 if (row->mode_line_p && row->enabled_p)
28559 {
28560 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28561 end = glyph + row->used[TEXT_AREA];
28562
28563 for (x0 = original_x_pixel;
28564 glyph < end && x0 >= glyph->pixel_width;
28565 ++glyph)
28566 x0 -= glyph->pixel_width;
28567
28568 if (glyph >= end)
28569 glyph = NULL;
28570 }
28571 }
28572 else
28573 {
28574 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28575 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28576 returns them in row/column units! */
28577 string = marginal_area_string (w, area, &x, &y, &charpos,
28578 &object, &dx, &dy, &width, &height);
28579 }
28580
28581 help = Qnil;
28582
28583 #ifdef HAVE_WINDOW_SYSTEM
28584 if (IMAGEP (object))
28585 {
28586 Lisp_Object image_map, hotspot;
28587 if ((image_map = Fplist_get (XCDR (object), QCmap),
28588 !NILP (image_map))
28589 && (hotspot = find_hot_spot (image_map, dx, dy),
28590 CONSP (hotspot))
28591 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28592 {
28593 Lisp_Object plist;
28594
28595 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28596 If so, we could look for mouse-enter, mouse-leave
28597 properties in PLIST (and do something...). */
28598 hotspot = XCDR (hotspot);
28599 if (CONSP (hotspot)
28600 && (plist = XCAR (hotspot), CONSP (plist)))
28601 {
28602 pointer = Fplist_get (plist, Qpointer);
28603 if (NILP (pointer))
28604 pointer = Qhand;
28605 help = Fplist_get (plist, Qhelp_echo);
28606 if (!NILP (help))
28607 {
28608 help_echo_string = help;
28609 XSETWINDOW (help_echo_window, w);
28610 help_echo_object = w->contents;
28611 help_echo_pos = charpos;
28612 }
28613 }
28614 }
28615 if (NILP (pointer))
28616 pointer = Fplist_get (XCDR (object), QCpointer);
28617 }
28618 #endif /* HAVE_WINDOW_SYSTEM */
28619
28620 if (STRINGP (string))
28621 pos = make_number (charpos);
28622
28623 /* Set the help text and mouse pointer. If the mouse is on a part
28624 of the mode line without any text (e.g. past the right edge of
28625 the mode line text), use the default help text and pointer. */
28626 if (STRINGP (string) || area == ON_MODE_LINE)
28627 {
28628 /* Arrange to display the help by setting the global variables
28629 help_echo_string, help_echo_object, and help_echo_pos. */
28630 if (NILP (help))
28631 {
28632 if (STRINGP (string))
28633 help = Fget_text_property (pos, Qhelp_echo, string);
28634
28635 if (!NILP (help))
28636 {
28637 help_echo_string = help;
28638 XSETWINDOW (help_echo_window, w);
28639 help_echo_object = string;
28640 help_echo_pos = charpos;
28641 }
28642 else if (area == ON_MODE_LINE)
28643 {
28644 Lisp_Object default_help
28645 = buffer_local_value_1 (Qmode_line_default_help_echo,
28646 w->contents);
28647
28648 if (STRINGP (default_help))
28649 {
28650 help_echo_string = default_help;
28651 XSETWINDOW (help_echo_window, w);
28652 help_echo_object = Qnil;
28653 help_echo_pos = -1;
28654 }
28655 }
28656 }
28657
28658 #ifdef HAVE_WINDOW_SYSTEM
28659 /* Change the mouse pointer according to what is under it. */
28660 if (FRAME_WINDOW_P (f))
28661 {
28662 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28663 || minibuf_level
28664 || NILP (Vresize_mini_windows));
28665
28666 dpyinfo = FRAME_DISPLAY_INFO (f);
28667 if (STRINGP (string))
28668 {
28669 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28670
28671 if (NILP (pointer))
28672 pointer = Fget_text_property (pos, Qpointer, string);
28673
28674 /* Change the mouse pointer according to what is under X/Y. */
28675 if (NILP (pointer)
28676 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28677 {
28678 Lisp_Object map;
28679 map = Fget_text_property (pos, Qlocal_map, string);
28680 if (!KEYMAPP (map))
28681 map = Fget_text_property (pos, Qkeymap, string);
28682 if (!KEYMAPP (map) && draggable)
28683 cursor = dpyinfo->vertical_scroll_bar_cursor;
28684 }
28685 }
28686 else if (draggable)
28687 /* Default mode-line pointer. */
28688 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28689 }
28690 #endif
28691 }
28692
28693 /* Change the mouse face according to what is under X/Y. */
28694 if (STRINGP (string))
28695 {
28696 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28697 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28698 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28699 && glyph)
28700 {
28701 Lisp_Object b, e;
28702
28703 struct glyph * tmp_glyph;
28704
28705 int gpos;
28706 int gseq_length;
28707 int total_pixel_width;
28708 ptrdiff_t begpos, endpos, ignore;
28709
28710 int vpos, hpos;
28711
28712 b = Fprevious_single_property_change (make_number (charpos + 1),
28713 Qmouse_face, string, Qnil);
28714 if (NILP (b))
28715 begpos = 0;
28716 else
28717 begpos = XINT (b);
28718
28719 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28720 if (NILP (e))
28721 endpos = SCHARS (string);
28722 else
28723 endpos = XINT (e);
28724
28725 /* Calculate the glyph position GPOS of GLYPH in the
28726 displayed string, relative to the beginning of the
28727 highlighted part of the string.
28728
28729 Note: GPOS is different from CHARPOS. CHARPOS is the
28730 position of GLYPH in the internal string object. A mode
28731 line string format has structures which are converted to
28732 a flattened string by the Emacs Lisp interpreter. The
28733 internal string is an element of those structures. The
28734 displayed string is the flattened string. */
28735 tmp_glyph = row_start_glyph;
28736 while (tmp_glyph < glyph
28737 && (!(EQ (tmp_glyph->object, glyph->object)
28738 && begpos <= tmp_glyph->charpos
28739 && tmp_glyph->charpos < endpos)))
28740 tmp_glyph++;
28741 gpos = glyph - tmp_glyph;
28742
28743 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28744 the highlighted part of the displayed string to which
28745 GLYPH belongs. Note: GSEQ_LENGTH is different from
28746 SCHARS (STRING), because the latter returns the length of
28747 the internal string. */
28748 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28749 tmp_glyph > glyph
28750 && (!(EQ (tmp_glyph->object, glyph->object)
28751 && begpos <= tmp_glyph->charpos
28752 && tmp_glyph->charpos < endpos));
28753 tmp_glyph--)
28754 ;
28755 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28756
28757 /* Calculate the total pixel width of all the glyphs between
28758 the beginning of the highlighted area and GLYPH. */
28759 total_pixel_width = 0;
28760 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28761 total_pixel_width += tmp_glyph->pixel_width;
28762
28763 /* Pre calculation of re-rendering position. Note: X is in
28764 column units here, after the call to mode_line_string or
28765 marginal_area_string. */
28766 hpos = x - gpos;
28767 vpos = (area == ON_MODE_LINE
28768 ? (w->current_matrix)->nrows - 1
28769 : 0);
28770
28771 /* If GLYPH's position is included in the region that is
28772 already drawn in mouse face, we have nothing to do. */
28773 if ( EQ (window, hlinfo->mouse_face_window)
28774 && (!row->reversed_p
28775 ? (hlinfo->mouse_face_beg_col <= hpos
28776 && hpos < hlinfo->mouse_face_end_col)
28777 /* In R2L rows we swap BEG and END, see below. */
28778 : (hlinfo->mouse_face_end_col <= hpos
28779 && hpos < hlinfo->mouse_face_beg_col))
28780 && hlinfo->mouse_face_beg_row == vpos )
28781 return;
28782
28783 if (clear_mouse_face (hlinfo))
28784 cursor = No_Cursor;
28785
28786 if (!row->reversed_p)
28787 {
28788 hlinfo->mouse_face_beg_col = hpos;
28789 hlinfo->mouse_face_beg_x = original_x_pixel
28790 - (total_pixel_width + dx);
28791 hlinfo->mouse_face_end_col = hpos + gseq_length;
28792 hlinfo->mouse_face_end_x = 0;
28793 }
28794 else
28795 {
28796 /* In R2L rows, show_mouse_face expects BEG and END
28797 coordinates to be swapped. */
28798 hlinfo->mouse_face_end_col = hpos;
28799 hlinfo->mouse_face_end_x = original_x_pixel
28800 - (total_pixel_width + dx);
28801 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28802 hlinfo->mouse_face_beg_x = 0;
28803 }
28804
28805 hlinfo->mouse_face_beg_row = vpos;
28806 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28807 hlinfo->mouse_face_past_end = 0;
28808 hlinfo->mouse_face_window = window;
28809
28810 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28811 charpos,
28812 0, &ignore,
28813 glyph->face_id,
28814 1);
28815 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28816
28817 if (NILP (pointer))
28818 pointer = Qhand;
28819 }
28820 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28821 clear_mouse_face (hlinfo);
28822 }
28823 #ifdef HAVE_WINDOW_SYSTEM
28824 if (FRAME_WINDOW_P (f))
28825 define_frame_cursor1 (f, cursor, pointer);
28826 #endif
28827 }
28828
28829
28830 /* EXPORT:
28831 Take proper action when the mouse has moved to position X, Y on
28832 frame F with regards to highlighting portions of display that have
28833 mouse-face properties. Also de-highlight portions of display where
28834 the mouse was before, set the mouse pointer shape as appropriate
28835 for the mouse coordinates, and activate help echo (tooltips).
28836 X and Y can be negative or out of range. */
28837
28838 void
28839 note_mouse_highlight (struct frame *f, int x, int y)
28840 {
28841 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28842 enum window_part part = ON_NOTHING;
28843 Lisp_Object window;
28844 struct window *w;
28845 Cursor cursor = No_Cursor;
28846 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28847 struct buffer *b;
28848
28849 /* When a menu is active, don't highlight because this looks odd. */
28850 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28851 if (popup_activated ())
28852 return;
28853 #endif
28854
28855 if (!f->glyphs_initialized_p
28856 || f->pointer_invisible)
28857 return;
28858
28859 hlinfo->mouse_face_mouse_x = x;
28860 hlinfo->mouse_face_mouse_y = y;
28861 hlinfo->mouse_face_mouse_frame = f;
28862
28863 if (hlinfo->mouse_face_defer)
28864 return;
28865
28866 /* Which window is that in? */
28867 window = window_from_coordinates (f, x, y, &part, 1);
28868
28869 /* If displaying active text in another window, clear that. */
28870 if (! EQ (window, hlinfo->mouse_face_window)
28871 /* Also clear if we move out of text area in same window. */
28872 || (!NILP (hlinfo->mouse_face_window)
28873 && !NILP (window)
28874 && part != ON_TEXT
28875 && part != ON_MODE_LINE
28876 && part != ON_HEADER_LINE))
28877 clear_mouse_face (hlinfo);
28878
28879 /* Not on a window -> return. */
28880 if (!WINDOWP (window))
28881 return;
28882
28883 /* Reset help_echo_string. It will get recomputed below. */
28884 help_echo_string = Qnil;
28885
28886 /* Convert to window-relative pixel coordinates. */
28887 w = XWINDOW (window);
28888 frame_to_window_pixel_xy (w, &x, &y);
28889
28890 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28891 /* Handle tool-bar window differently since it doesn't display a
28892 buffer. */
28893 if (EQ (window, f->tool_bar_window))
28894 {
28895 note_tool_bar_highlight (f, x, y);
28896 return;
28897 }
28898 #endif
28899
28900 /* Mouse is on the mode, header line or margin? */
28901 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28902 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28903 {
28904 note_mode_line_or_margin_highlight (window, x, y, part);
28905
28906 #ifdef HAVE_WINDOW_SYSTEM
28907 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28908 {
28909 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28910 /* Show non-text cursor (Bug#16647). */
28911 goto set_cursor;
28912 }
28913 else
28914 #endif
28915 return;
28916 }
28917
28918 #ifdef HAVE_WINDOW_SYSTEM
28919 if (part == ON_VERTICAL_BORDER)
28920 {
28921 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28922 help_echo_string = build_string ("drag-mouse-1: resize");
28923 }
28924 else if (part == ON_RIGHT_DIVIDER)
28925 {
28926 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28927 help_echo_string = build_string ("drag-mouse-1: resize");
28928 }
28929 else if (part == ON_BOTTOM_DIVIDER)
28930 if (! WINDOW_BOTTOMMOST_P (w)
28931 || minibuf_level
28932 || NILP (Vresize_mini_windows))
28933 {
28934 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28935 help_echo_string = build_string ("drag-mouse-1: resize");
28936 }
28937 else
28938 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28939 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28940 || part == ON_SCROLL_BAR)
28941 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28942 else
28943 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28944 #endif
28945
28946 /* Are we in a window whose display is up to date?
28947 And verify the buffer's text has not changed. */
28948 b = XBUFFER (w->contents);
28949 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28950 {
28951 int hpos, vpos, dx, dy, area = LAST_AREA;
28952 ptrdiff_t pos;
28953 struct glyph *glyph;
28954 Lisp_Object object;
28955 Lisp_Object mouse_face = Qnil, position;
28956 Lisp_Object *overlay_vec = NULL;
28957 ptrdiff_t i, noverlays;
28958 struct buffer *obuf;
28959 ptrdiff_t obegv, ozv;
28960 int same_region;
28961
28962 /* Find the glyph under X/Y. */
28963 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28964
28965 #ifdef HAVE_WINDOW_SYSTEM
28966 /* Look for :pointer property on image. */
28967 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28968 {
28969 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28970 if (img != NULL && IMAGEP (img->spec))
28971 {
28972 Lisp_Object image_map, hotspot;
28973 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28974 !NILP (image_map))
28975 && (hotspot = find_hot_spot (image_map,
28976 glyph->slice.img.x + dx,
28977 glyph->slice.img.y + dy),
28978 CONSP (hotspot))
28979 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28980 {
28981 Lisp_Object plist;
28982
28983 /* Could check XCAR (hotspot) to see if we enter/leave
28984 this hot-spot.
28985 If so, we could look for mouse-enter, mouse-leave
28986 properties in PLIST (and do something...). */
28987 hotspot = XCDR (hotspot);
28988 if (CONSP (hotspot)
28989 && (plist = XCAR (hotspot), CONSP (plist)))
28990 {
28991 pointer = Fplist_get (plist, Qpointer);
28992 if (NILP (pointer))
28993 pointer = Qhand;
28994 help_echo_string = Fplist_get (plist, Qhelp_echo);
28995 if (!NILP (help_echo_string))
28996 {
28997 help_echo_window = window;
28998 help_echo_object = glyph->object;
28999 help_echo_pos = glyph->charpos;
29000 }
29001 }
29002 }
29003 if (NILP (pointer))
29004 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29005 }
29006 }
29007 #endif /* HAVE_WINDOW_SYSTEM */
29008
29009 /* Clear mouse face if X/Y not over text. */
29010 if (glyph == NULL
29011 || area != TEXT_AREA
29012 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29013 /* Glyph's OBJECT is an integer for glyphs inserted by the
29014 display engine for its internal purposes, like truncation
29015 and continuation glyphs and blanks beyond the end of
29016 line's text on text terminals. If we are over such a
29017 glyph, we are not over any text. */
29018 || INTEGERP (glyph->object)
29019 /* R2L rows have a stretch glyph at their front, which
29020 stands for no text, whereas L2R rows have no glyphs at
29021 all beyond the end of text. Treat such stretch glyphs
29022 like we do with NULL glyphs in L2R rows. */
29023 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29024 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29025 && glyph->type == STRETCH_GLYPH
29026 && glyph->avoid_cursor_p))
29027 {
29028 if (clear_mouse_face (hlinfo))
29029 cursor = No_Cursor;
29030 #ifdef HAVE_WINDOW_SYSTEM
29031 if (FRAME_WINDOW_P (f) && NILP (pointer))
29032 {
29033 if (area != TEXT_AREA)
29034 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29035 else
29036 pointer = Vvoid_text_area_pointer;
29037 }
29038 #endif
29039 goto set_cursor;
29040 }
29041
29042 pos = glyph->charpos;
29043 object = glyph->object;
29044 if (!STRINGP (object) && !BUFFERP (object))
29045 goto set_cursor;
29046
29047 /* If we get an out-of-range value, return now; avoid an error. */
29048 if (BUFFERP (object) && pos > BUF_Z (b))
29049 goto set_cursor;
29050
29051 /* Make the window's buffer temporarily current for
29052 overlays_at and compute_char_face. */
29053 obuf = current_buffer;
29054 current_buffer = b;
29055 obegv = BEGV;
29056 ozv = ZV;
29057 BEGV = BEG;
29058 ZV = Z;
29059
29060 /* Is this char mouse-active or does it have help-echo? */
29061 position = make_number (pos);
29062
29063 if (BUFFERP (object))
29064 {
29065 /* Put all the overlays we want in a vector in overlay_vec. */
29066 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29067 /* Sort overlays into increasing priority order. */
29068 noverlays = sort_overlays (overlay_vec, noverlays, w);
29069 }
29070 else
29071 noverlays = 0;
29072
29073 if (NILP (Vmouse_highlight))
29074 {
29075 clear_mouse_face (hlinfo);
29076 goto check_help_echo;
29077 }
29078
29079 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29080
29081 if (same_region)
29082 cursor = No_Cursor;
29083
29084 /* Check mouse-face highlighting. */
29085 if (! same_region
29086 /* If there exists an overlay with mouse-face overlapping
29087 the one we are currently highlighting, we have to
29088 check if we enter the overlapping overlay, and then
29089 highlight only that. */
29090 || (OVERLAYP (hlinfo->mouse_face_overlay)
29091 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29092 {
29093 /* Find the highest priority overlay with a mouse-face. */
29094 Lisp_Object overlay = Qnil;
29095 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29096 {
29097 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29098 if (!NILP (mouse_face))
29099 overlay = overlay_vec[i];
29100 }
29101
29102 /* If we're highlighting the same overlay as before, there's
29103 no need to do that again. */
29104 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29105 goto check_help_echo;
29106 hlinfo->mouse_face_overlay = overlay;
29107
29108 /* Clear the display of the old active region, if any. */
29109 if (clear_mouse_face (hlinfo))
29110 cursor = No_Cursor;
29111
29112 /* If no overlay applies, get a text property. */
29113 if (NILP (overlay))
29114 mouse_face = Fget_text_property (position, Qmouse_face, object);
29115
29116 /* Next, compute the bounds of the mouse highlighting and
29117 display it. */
29118 if (!NILP (mouse_face) && STRINGP (object))
29119 {
29120 /* The mouse-highlighting comes from a display string
29121 with a mouse-face. */
29122 Lisp_Object s, e;
29123 ptrdiff_t ignore;
29124
29125 s = Fprevious_single_property_change
29126 (make_number (pos + 1), Qmouse_face, object, Qnil);
29127 e = Fnext_single_property_change
29128 (position, Qmouse_face, object, Qnil);
29129 if (NILP (s))
29130 s = make_number (0);
29131 if (NILP (e))
29132 e = make_number (SCHARS (object));
29133 mouse_face_from_string_pos (w, hlinfo, object,
29134 XINT (s), XINT (e));
29135 hlinfo->mouse_face_past_end = 0;
29136 hlinfo->mouse_face_window = window;
29137 hlinfo->mouse_face_face_id
29138 = face_at_string_position (w, object, pos, 0, &ignore,
29139 glyph->face_id, 1);
29140 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29141 cursor = No_Cursor;
29142 }
29143 else
29144 {
29145 /* The mouse-highlighting, if any, comes from an overlay
29146 or text property in the buffer. */
29147 Lisp_Object buffer IF_LINT (= Qnil);
29148 Lisp_Object disp_string IF_LINT (= Qnil);
29149
29150 if (STRINGP (object))
29151 {
29152 /* If we are on a display string with no mouse-face,
29153 check if the text under it has one. */
29154 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29155 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29156 pos = string_buffer_position (object, start);
29157 if (pos > 0)
29158 {
29159 mouse_face = get_char_property_and_overlay
29160 (make_number (pos), Qmouse_face, w->contents, &overlay);
29161 buffer = w->contents;
29162 disp_string = object;
29163 }
29164 }
29165 else
29166 {
29167 buffer = object;
29168 disp_string = Qnil;
29169 }
29170
29171 if (!NILP (mouse_face))
29172 {
29173 Lisp_Object before, after;
29174 Lisp_Object before_string, after_string;
29175 /* To correctly find the limits of mouse highlight
29176 in a bidi-reordered buffer, we must not use the
29177 optimization of limiting the search in
29178 previous-single-property-change and
29179 next-single-property-change, because
29180 rows_from_pos_range needs the real start and end
29181 positions to DTRT in this case. That's because
29182 the first row visible in a window does not
29183 necessarily display the character whose position
29184 is the smallest. */
29185 Lisp_Object lim1
29186 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29187 ? Fmarker_position (w->start)
29188 : Qnil;
29189 Lisp_Object lim2
29190 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29191 ? make_number (BUF_Z (XBUFFER (buffer))
29192 - w->window_end_pos)
29193 : Qnil;
29194
29195 if (NILP (overlay))
29196 {
29197 /* Handle the text property case. */
29198 before = Fprevious_single_property_change
29199 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29200 after = Fnext_single_property_change
29201 (make_number (pos), Qmouse_face, buffer, lim2);
29202 before_string = after_string = Qnil;
29203 }
29204 else
29205 {
29206 /* Handle the overlay case. */
29207 before = Foverlay_start (overlay);
29208 after = Foverlay_end (overlay);
29209 before_string = Foverlay_get (overlay, Qbefore_string);
29210 after_string = Foverlay_get (overlay, Qafter_string);
29211
29212 if (!STRINGP (before_string)) before_string = Qnil;
29213 if (!STRINGP (after_string)) after_string = Qnil;
29214 }
29215
29216 mouse_face_from_buffer_pos (window, hlinfo, pos,
29217 NILP (before)
29218 ? 1
29219 : XFASTINT (before),
29220 NILP (after)
29221 ? BUF_Z (XBUFFER (buffer))
29222 : XFASTINT (after),
29223 before_string, after_string,
29224 disp_string);
29225 cursor = No_Cursor;
29226 }
29227 }
29228 }
29229
29230 check_help_echo:
29231
29232 /* Look for a `help-echo' property. */
29233 if (NILP (help_echo_string)) {
29234 Lisp_Object help, overlay;
29235
29236 /* Check overlays first. */
29237 help = overlay = Qnil;
29238 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29239 {
29240 overlay = overlay_vec[i];
29241 help = Foverlay_get (overlay, Qhelp_echo);
29242 }
29243
29244 if (!NILP (help))
29245 {
29246 help_echo_string = help;
29247 help_echo_window = window;
29248 help_echo_object = overlay;
29249 help_echo_pos = pos;
29250 }
29251 else
29252 {
29253 Lisp_Object obj = glyph->object;
29254 ptrdiff_t charpos = glyph->charpos;
29255
29256 /* Try text properties. */
29257 if (STRINGP (obj)
29258 && charpos >= 0
29259 && charpos < SCHARS (obj))
29260 {
29261 help = Fget_text_property (make_number (charpos),
29262 Qhelp_echo, obj);
29263 if (NILP (help))
29264 {
29265 /* If the string itself doesn't specify a help-echo,
29266 see if the buffer text ``under'' it does. */
29267 struct glyph_row *r
29268 = MATRIX_ROW (w->current_matrix, vpos);
29269 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29270 ptrdiff_t p = string_buffer_position (obj, start);
29271 if (p > 0)
29272 {
29273 help = Fget_char_property (make_number (p),
29274 Qhelp_echo, w->contents);
29275 if (!NILP (help))
29276 {
29277 charpos = p;
29278 obj = w->contents;
29279 }
29280 }
29281 }
29282 }
29283 else if (BUFFERP (obj)
29284 && charpos >= BEGV
29285 && charpos < ZV)
29286 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29287 obj);
29288
29289 if (!NILP (help))
29290 {
29291 help_echo_string = help;
29292 help_echo_window = window;
29293 help_echo_object = obj;
29294 help_echo_pos = charpos;
29295 }
29296 }
29297 }
29298
29299 #ifdef HAVE_WINDOW_SYSTEM
29300 /* Look for a `pointer' property. */
29301 if (FRAME_WINDOW_P (f) && NILP (pointer))
29302 {
29303 /* Check overlays first. */
29304 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29305 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29306
29307 if (NILP (pointer))
29308 {
29309 Lisp_Object obj = glyph->object;
29310 ptrdiff_t charpos = glyph->charpos;
29311
29312 /* Try text properties. */
29313 if (STRINGP (obj)
29314 && charpos >= 0
29315 && charpos < SCHARS (obj))
29316 {
29317 pointer = Fget_text_property (make_number (charpos),
29318 Qpointer, obj);
29319 if (NILP (pointer))
29320 {
29321 /* If the string itself doesn't specify a pointer,
29322 see if the buffer text ``under'' it does. */
29323 struct glyph_row *r
29324 = MATRIX_ROW (w->current_matrix, vpos);
29325 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29326 ptrdiff_t p = string_buffer_position (obj, start);
29327 if (p > 0)
29328 pointer = Fget_char_property (make_number (p),
29329 Qpointer, w->contents);
29330 }
29331 }
29332 else if (BUFFERP (obj)
29333 && charpos >= BEGV
29334 && charpos < ZV)
29335 pointer = Fget_text_property (make_number (charpos),
29336 Qpointer, obj);
29337 }
29338 }
29339 #endif /* HAVE_WINDOW_SYSTEM */
29340
29341 BEGV = obegv;
29342 ZV = ozv;
29343 current_buffer = obuf;
29344 }
29345
29346 set_cursor:
29347
29348 #ifdef HAVE_WINDOW_SYSTEM
29349 if (FRAME_WINDOW_P (f))
29350 define_frame_cursor1 (f, cursor, pointer);
29351 #else
29352 /* This is here to prevent a compiler error, about "label at end of
29353 compound statement". */
29354 return;
29355 #endif
29356 }
29357
29358
29359 /* EXPORT for RIF:
29360 Clear any mouse-face on window W. This function is part of the
29361 redisplay interface, and is called from try_window_id and similar
29362 functions to ensure the mouse-highlight is off. */
29363
29364 void
29365 x_clear_window_mouse_face (struct window *w)
29366 {
29367 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29368 Lisp_Object window;
29369
29370 block_input ();
29371 XSETWINDOW (window, w);
29372 if (EQ (window, hlinfo->mouse_face_window))
29373 clear_mouse_face (hlinfo);
29374 unblock_input ();
29375 }
29376
29377
29378 /* EXPORT:
29379 Just discard the mouse face information for frame F, if any.
29380 This is used when the size of F is changed. */
29381
29382 void
29383 cancel_mouse_face (struct frame *f)
29384 {
29385 Lisp_Object window;
29386 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29387
29388 window = hlinfo->mouse_face_window;
29389 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29390 reset_mouse_highlight (hlinfo);
29391 }
29392
29393
29394 \f
29395 /***********************************************************************
29396 Exposure Events
29397 ***********************************************************************/
29398
29399 #ifdef HAVE_WINDOW_SYSTEM
29400
29401 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29402 which intersects rectangle R. R is in window-relative coordinates. */
29403
29404 static void
29405 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29406 enum glyph_row_area area)
29407 {
29408 struct glyph *first = row->glyphs[area];
29409 struct glyph *end = row->glyphs[area] + row->used[area];
29410 struct glyph *last;
29411 int first_x, start_x, x;
29412
29413 if (area == TEXT_AREA && row->fill_line_p)
29414 /* If row extends face to end of line write the whole line. */
29415 draw_glyphs (w, 0, row, area,
29416 0, row->used[area],
29417 DRAW_NORMAL_TEXT, 0);
29418 else
29419 {
29420 /* Set START_X to the window-relative start position for drawing glyphs of
29421 AREA. The first glyph of the text area can be partially visible.
29422 The first glyphs of other areas cannot. */
29423 start_x = window_box_left_offset (w, area);
29424 x = start_x;
29425 if (area == TEXT_AREA)
29426 x += row->x;
29427
29428 /* Find the first glyph that must be redrawn. */
29429 while (first < end
29430 && x + first->pixel_width < r->x)
29431 {
29432 x += first->pixel_width;
29433 ++first;
29434 }
29435
29436 /* Find the last one. */
29437 last = first;
29438 first_x = x;
29439 while (last < end
29440 && x < r->x + r->width)
29441 {
29442 x += last->pixel_width;
29443 ++last;
29444 }
29445
29446 /* Repaint. */
29447 if (last > first)
29448 draw_glyphs (w, first_x - start_x, row, area,
29449 first - row->glyphs[area], last - row->glyphs[area],
29450 DRAW_NORMAL_TEXT, 0);
29451 }
29452 }
29453
29454
29455 /* Redraw the parts of the glyph row ROW on window W intersecting
29456 rectangle R. R is in window-relative coordinates. Value is
29457 non-zero if mouse-face was overwritten. */
29458
29459 static int
29460 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29461 {
29462 eassert (row->enabled_p);
29463
29464 if (row->mode_line_p || w->pseudo_window_p)
29465 draw_glyphs (w, 0, row, TEXT_AREA,
29466 0, row->used[TEXT_AREA],
29467 DRAW_NORMAL_TEXT, 0);
29468 else
29469 {
29470 if (row->used[LEFT_MARGIN_AREA])
29471 expose_area (w, row, r, LEFT_MARGIN_AREA);
29472 if (row->used[TEXT_AREA])
29473 expose_area (w, row, r, TEXT_AREA);
29474 if (row->used[RIGHT_MARGIN_AREA])
29475 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29476 draw_row_fringe_bitmaps (w, row);
29477 }
29478
29479 return row->mouse_face_p;
29480 }
29481
29482
29483 /* Redraw those parts of glyphs rows during expose event handling that
29484 overlap other rows. Redrawing of an exposed line writes over parts
29485 of lines overlapping that exposed line; this function fixes that.
29486
29487 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29488 row in W's current matrix that is exposed and overlaps other rows.
29489 LAST_OVERLAPPING_ROW is the last such row. */
29490
29491 static void
29492 expose_overlaps (struct window *w,
29493 struct glyph_row *first_overlapping_row,
29494 struct glyph_row *last_overlapping_row,
29495 XRectangle *r)
29496 {
29497 struct glyph_row *row;
29498
29499 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29500 if (row->overlapping_p)
29501 {
29502 eassert (row->enabled_p && !row->mode_line_p);
29503
29504 row->clip = r;
29505 if (row->used[LEFT_MARGIN_AREA])
29506 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29507
29508 if (row->used[TEXT_AREA])
29509 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29510
29511 if (row->used[RIGHT_MARGIN_AREA])
29512 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29513 row->clip = NULL;
29514 }
29515 }
29516
29517
29518 /* Return non-zero if W's cursor intersects rectangle R. */
29519
29520 static int
29521 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29522 {
29523 XRectangle cr, result;
29524 struct glyph *cursor_glyph;
29525 struct glyph_row *row;
29526
29527 if (w->phys_cursor.vpos >= 0
29528 && w->phys_cursor.vpos < w->current_matrix->nrows
29529 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29530 row->enabled_p)
29531 && row->cursor_in_fringe_p)
29532 {
29533 /* Cursor is in the fringe. */
29534 cr.x = window_box_right_offset (w,
29535 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29536 ? RIGHT_MARGIN_AREA
29537 : TEXT_AREA));
29538 cr.y = row->y;
29539 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29540 cr.height = row->height;
29541 return x_intersect_rectangles (&cr, r, &result);
29542 }
29543
29544 cursor_glyph = get_phys_cursor_glyph (w);
29545 if (cursor_glyph)
29546 {
29547 /* r is relative to W's box, but w->phys_cursor.x is relative
29548 to left edge of W's TEXT area. Adjust it. */
29549 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29550 cr.y = w->phys_cursor.y;
29551 cr.width = cursor_glyph->pixel_width;
29552 cr.height = w->phys_cursor_height;
29553 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29554 I assume the effect is the same -- and this is portable. */
29555 return x_intersect_rectangles (&cr, r, &result);
29556 }
29557 /* If we don't understand the format, pretend we're not in the hot-spot. */
29558 return 0;
29559 }
29560
29561
29562 /* EXPORT:
29563 Draw a vertical window border to the right of window W if W doesn't
29564 have vertical scroll bars. */
29565
29566 void
29567 x_draw_vertical_border (struct window *w)
29568 {
29569 struct frame *f = XFRAME (WINDOW_FRAME (w));
29570
29571 /* We could do better, if we knew what type of scroll-bar the adjacent
29572 windows (on either side) have... But we don't :-(
29573 However, I think this works ok. ++KFS 2003-04-25 */
29574
29575 /* Redraw borders between horizontally adjacent windows. Don't
29576 do it for frames with vertical scroll bars because either the
29577 right scroll bar of a window, or the left scroll bar of its
29578 neighbor will suffice as a border. */
29579 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29580 return;
29581
29582 /* Note: It is necessary to redraw both the left and the right
29583 borders, for when only this single window W is being
29584 redisplayed. */
29585 if (!WINDOW_RIGHTMOST_P (w)
29586 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29587 {
29588 int x0, x1, y0, y1;
29589
29590 window_box_edges (w, &x0, &y0, &x1, &y1);
29591 y1 -= 1;
29592
29593 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29594 x1 -= 1;
29595
29596 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29597 }
29598
29599 if (!WINDOW_LEFTMOST_P (w)
29600 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29601 {
29602 int x0, x1, y0, y1;
29603
29604 window_box_edges (w, &x0, &y0, &x1, &y1);
29605 y1 -= 1;
29606
29607 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29608 x0 -= 1;
29609
29610 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29611 }
29612 }
29613
29614
29615 /* Draw window dividers for window W. */
29616
29617 void
29618 x_draw_right_divider (struct window *w)
29619 {
29620 struct frame *f = WINDOW_XFRAME (w);
29621
29622 if (w->mini || w->pseudo_window_p)
29623 return;
29624 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29625 {
29626 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29627 int x1 = WINDOW_RIGHT_EDGE_X (w);
29628 int y0 = WINDOW_TOP_EDGE_Y (w);
29629 /* The bottom divider prevails. */
29630 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29631
29632 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29633 }
29634 }
29635
29636 static void
29637 x_draw_bottom_divider (struct window *w)
29638 {
29639 struct frame *f = XFRAME (WINDOW_FRAME (w));
29640
29641 if (w->mini || w->pseudo_window_p)
29642 return;
29643 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29644 {
29645 int x0 = WINDOW_LEFT_EDGE_X (w);
29646 int x1 = WINDOW_RIGHT_EDGE_X (w);
29647 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29648 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29649
29650 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29651 }
29652 }
29653
29654 /* Redraw the part of window W intersection rectangle FR. Pixel
29655 coordinates in FR are frame-relative. Call this function with
29656 input blocked. Value is non-zero if the exposure overwrites
29657 mouse-face. */
29658
29659 static int
29660 expose_window (struct window *w, XRectangle *fr)
29661 {
29662 struct frame *f = XFRAME (w->frame);
29663 XRectangle wr, r;
29664 int mouse_face_overwritten_p = 0;
29665
29666 /* If window is not yet fully initialized, do nothing. This can
29667 happen when toolkit scroll bars are used and a window is split.
29668 Reconfiguring the scroll bar will generate an expose for a newly
29669 created window. */
29670 if (w->current_matrix == NULL)
29671 return 0;
29672
29673 /* When we're currently updating the window, display and current
29674 matrix usually don't agree. Arrange for a thorough display
29675 later. */
29676 if (w->must_be_updated_p)
29677 {
29678 SET_FRAME_GARBAGED (f);
29679 return 0;
29680 }
29681
29682 /* Frame-relative pixel rectangle of W. */
29683 wr.x = WINDOW_LEFT_EDGE_X (w);
29684 wr.y = WINDOW_TOP_EDGE_Y (w);
29685 wr.width = WINDOW_PIXEL_WIDTH (w);
29686 wr.height = WINDOW_PIXEL_HEIGHT (w);
29687
29688 if (x_intersect_rectangles (fr, &wr, &r))
29689 {
29690 int yb = window_text_bottom_y (w);
29691 struct glyph_row *row;
29692 int cursor_cleared_p, phys_cursor_on_p;
29693 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29694
29695 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29696 r.x, r.y, r.width, r.height));
29697
29698 /* Convert to window coordinates. */
29699 r.x -= WINDOW_LEFT_EDGE_X (w);
29700 r.y -= WINDOW_TOP_EDGE_Y (w);
29701
29702 /* Turn off the cursor. */
29703 if (!w->pseudo_window_p
29704 && phys_cursor_in_rect_p (w, &r))
29705 {
29706 x_clear_cursor (w);
29707 cursor_cleared_p = 1;
29708 }
29709 else
29710 cursor_cleared_p = 0;
29711
29712 /* If the row containing the cursor extends face to end of line,
29713 then expose_area might overwrite the cursor outside the
29714 rectangle and thus notice_overwritten_cursor might clear
29715 w->phys_cursor_on_p. We remember the original value and
29716 check later if it is changed. */
29717 phys_cursor_on_p = w->phys_cursor_on_p;
29718
29719 /* Update lines intersecting rectangle R. */
29720 first_overlapping_row = last_overlapping_row = NULL;
29721 for (row = w->current_matrix->rows;
29722 row->enabled_p;
29723 ++row)
29724 {
29725 int y0 = row->y;
29726 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29727
29728 if ((y0 >= r.y && y0 < r.y + r.height)
29729 || (y1 > r.y && y1 < r.y + r.height)
29730 || (r.y >= y0 && r.y < y1)
29731 || (r.y + r.height > y0 && r.y + r.height < y1))
29732 {
29733 /* A header line may be overlapping, but there is no need
29734 to fix overlapping areas for them. KFS 2005-02-12 */
29735 if (row->overlapping_p && !row->mode_line_p)
29736 {
29737 if (first_overlapping_row == NULL)
29738 first_overlapping_row = row;
29739 last_overlapping_row = row;
29740 }
29741
29742 row->clip = fr;
29743 if (expose_line (w, row, &r))
29744 mouse_face_overwritten_p = 1;
29745 row->clip = NULL;
29746 }
29747 else if (row->overlapping_p)
29748 {
29749 /* We must redraw a row overlapping the exposed area. */
29750 if (y0 < r.y
29751 ? y0 + row->phys_height > r.y
29752 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29753 {
29754 if (first_overlapping_row == NULL)
29755 first_overlapping_row = row;
29756 last_overlapping_row = row;
29757 }
29758 }
29759
29760 if (y1 >= yb)
29761 break;
29762 }
29763
29764 /* Display the mode line if there is one. */
29765 if (WINDOW_WANTS_MODELINE_P (w)
29766 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29767 row->enabled_p)
29768 && row->y < r.y + r.height)
29769 {
29770 if (expose_line (w, row, &r))
29771 mouse_face_overwritten_p = 1;
29772 }
29773
29774 if (!w->pseudo_window_p)
29775 {
29776 /* Fix the display of overlapping rows. */
29777 if (first_overlapping_row)
29778 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29779 fr);
29780
29781 /* Draw border between windows. */
29782 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29783 x_draw_right_divider (w);
29784 else
29785 x_draw_vertical_border (w);
29786
29787 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29788 x_draw_bottom_divider (w);
29789
29790 /* Turn the cursor on again. */
29791 if (cursor_cleared_p
29792 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29793 update_window_cursor (w, 1);
29794 }
29795 }
29796
29797 return mouse_face_overwritten_p;
29798 }
29799
29800
29801
29802 /* Redraw (parts) of all windows in the window tree rooted at W that
29803 intersect R. R contains frame pixel coordinates. Value is
29804 non-zero if the exposure overwrites mouse-face. */
29805
29806 static int
29807 expose_window_tree (struct window *w, XRectangle *r)
29808 {
29809 struct frame *f = XFRAME (w->frame);
29810 int mouse_face_overwritten_p = 0;
29811
29812 while (w && !FRAME_GARBAGED_P (f))
29813 {
29814 if (WINDOWP (w->contents))
29815 mouse_face_overwritten_p
29816 |= expose_window_tree (XWINDOW (w->contents), r);
29817 else
29818 mouse_face_overwritten_p |= expose_window (w, r);
29819
29820 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29821 }
29822
29823 return mouse_face_overwritten_p;
29824 }
29825
29826
29827 /* EXPORT:
29828 Redisplay an exposed area of frame F. X and Y are the upper-left
29829 corner of the exposed rectangle. W and H are width and height of
29830 the exposed area. All are pixel values. W or H zero means redraw
29831 the entire frame. */
29832
29833 void
29834 expose_frame (struct frame *f, int x, int y, int w, int h)
29835 {
29836 XRectangle r;
29837 int mouse_face_overwritten_p = 0;
29838
29839 TRACE ((stderr, "expose_frame "));
29840
29841 /* No need to redraw if frame will be redrawn soon. */
29842 if (FRAME_GARBAGED_P (f))
29843 {
29844 TRACE ((stderr, " garbaged\n"));
29845 return;
29846 }
29847
29848 /* If basic faces haven't been realized yet, there is no point in
29849 trying to redraw anything. This can happen when we get an expose
29850 event while Emacs is starting, e.g. by moving another window. */
29851 if (FRAME_FACE_CACHE (f) == NULL
29852 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29853 {
29854 TRACE ((stderr, " no faces\n"));
29855 return;
29856 }
29857
29858 if (w == 0 || h == 0)
29859 {
29860 r.x = r.y = 0;
29861 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29862 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29863 }
29864 else
29865 {
29866 r.x = x;
29867 r.y = y;
29868 r.width = w;
29869 r.height = h;
29870 }
29871
29872 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29873 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29874
29875 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29876 if (WINDOWP (f->tool_bar_window))
29877 mouse_face_overwritten_p
29878 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29879 #endif
29880
29881 #ifdef HAVE_X_WINDOWS
29882 #ifndef MSDOS
29883 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29884 if (WINDOWP (f->menu_bar_window))
29885 mouse_face_overwritten_p
29886 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29887 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29888 #endif
29889 #endif
29890
29891 /* Some window managers support a focus-follows-mouse style with
29892 delayed raising of frames. Imagine a partially obscured frame,
29893 and moving the mouse into partially obscured mouse-face on that
29894 frame. The visible part of the mouse-face will be highlighted,
29895 then the WM raises the obscured frame. With at least one WM, KDE
29896 2.1, Emacs is not getting any event for the raising of the frame
29897 (even tried with SubstructureRedirectMask), only Expose events.
29898 These expose events will draw text normally, i.e. not
29899 highlighted. Which means we must redo the highlight here.
29900 Subsume it under ``we love X''. --gerd 2001-08-15 */
29901 /* Included in Windows version because Windows most likely does not
29902 do the right thing if any third party tool offers
29903 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29904 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29905 {
29906 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29907 if (f == hlinfo->mouse_face_mouse_frame)
29908 {
29909 int mouse_x = hlinfo->mouse_face_mouse_x;
29910 int mouse_y = hlinfo->mouse_face_mouse_y;
29911 clear_mouse_face (hlinfo);
29912 note_mouse_highlight (f, mouse_x, mouse_y);
29913 }
29914 }
29915 }
29916
29917
29918 /* EXPORT:
29919 Determine the intersection of two rectangles R1 and R2. Return
29920 the intersection in *RESULT. Value is non-zero if RESULT is not
29921 empty. */
29922
29923 int
29924 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29925 {
29926 XRectangle *left, *right;
29927 XRectangle *upper, *lower;
29928 int intersection_p = 0;
29929
29930 /* Rearrange so that R1 is the left-most rectangle. */
29931 if (r1->x < r2->x)
29932 left = r1, right = r2;
29933 else
29934 left = r2, right = r1;
29935
29936 /* X0 of the intersection is right.x0, if this is inside R1,
29937 otherwise there is no intersection. */
29938 if (right->x <= left->x + left->width)
29939 {
29940 result->x = right->x;
29941
29942 /* The right end of the intersection is the minimum of
29943 the right ends of left and right. */
29944 result->width = (min (left->x + left->width, right->x + right->width)
29945 - result->x);
29946
29947 /* Same game for Y. */
29948 if (r1->y < r2->y)
29949 upper = r1, lower = r2;
29950 else
29951 upper = r2, lower = r1;
29952
29953 /* The upper end of the intersection is lower.y0, if this is inside
29954 of upper. Otherwise, there is no intersection. */
29955 if (lower->y <= upper->y + upper->height)
29956 {
29957 result->y = lower->y;
29958
29959 /* The lower end of the intersection is the minimum of the lower
29960 ends of upper and lower. */
29961 result->height = (min (lower->y + lower->height,
29962 upper->y + upper->height)
29963 - result->y);
29964 intersection_p = 1;
29965 }
29966 }
29967
29968 return intersection_p;
29969 }
29970
29971 #endif /* HAVE_WINDOW_SYSTEM */
29972
29973 \f
29974 /***********************************************************************
29975 Initialization
29976 ***********************************************************************/
29977
29978 void
29979 syms_of_xdisp (void)
29980 {
29981 Vwith_echo_area_save_vector = Qnil;
29982 staticpro (&Vwith_echo_area_save_vector);
29983
29984 Vmessage_stack = Qnil;
29985 staticpro (&Vmessage_stack);
29986
29987 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29988 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29989
29990 message_dolog_marker1 = Fmake_marker ();
29991 staticpro (&message_dolog_marker1);
29992 message_dolog_marker2 = Fmake_marker ();
29993 staticpro (&message_dolog_marker2);
29994 message_dolog_marker3 = Fmake_marker ();
29995 staticpro (&message_dolog_marker3);
29996
29997 #ifdef GLYPH_DEBUG
29998 defsubr (&Sdump_frame_glyph_matrix);
29999 defsubr (&Sdump_glyph_matrix);
30000 defsubr (&Sdump_glyph_row);
30001 defsubr (&Sdump_tool_bar_row);
30002 defsubr (&Strace_redisplay);
30003 defsubr (&Strace_to_stderr);
30004 #endif
30005 #ifdef HAVE_WINDOW_SYSTEM
30006 defsubr (&Stool_bar_height);
30007 defsubr (&Slookup_image_map);
30008 #endif
30009 defsubr (&Sline_pixel_height);
30010 defsubr (&Sformat_mode_line);
30011 defsubr (&Sinvisible_p);
30012 defsubr (&Scurrent_bidi_paragraph_direction);
30013 defsubr (&Swindow_text_pixel_size);
30014 defsubr (&Smove_point_visually);
30015
30016 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30017 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30018 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30019 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30020 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30021 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30022 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30023 DEFSYM (Qeval, "eval");
30024 DEFSYM (QCdata, ":data");
30025 DEFSYM (Qdisplay, "display");
30026 DEFSYM (Qspace_width, "space-width");
30027 DEFSYM (Qraise, "raise");
30028 DEFSYM (Qslice, "slice");
30029 DEFSYM (Qspace, "space");
30030 DEFSYM (Qmargin, "margin");
30031 DEFSYM (Qpointer, "pointer");
30032 DEFSYM (Qleft_margin, "left-margin");
30033 DEFSYM (Qright_margin, "right-margin");
30034 DEFSYM (Qcenter, "center");
30035 DEFSYM (Qline_height, "line-height");
30036 DEFSYM (QCalign_to, ":align-to");
30037 DEFSYM (QCrelative_width, ":relative-width");
30038 DEFSYM (QCrelative_height, ":relative-height");
30039 DEFSYM (QCeval, ":eval");
30040 DEFSYM (QCpropertize, ":propertize");
30041 DEFSYM (QCfile, ":file");
30042 DEFSYM (Qfontified, "fontified");
30043 DEFSYM (Qfontification_functions, "fontification-functions");
30044 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30045 DEFSYM (Qescape_glyph, "escape-glyph");
30046 DEFSYM (Qnobreak_space, "nobreak-space");
30047 DEFSYM (Qimage, "image");
30048 DEFSYM (Qtext, "text");
30049 DEFSYM (Qboth, "both");
30050 DEFSYM (Qboth_horiz, "both-horiz");
30051 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30052 DEFSYM (QCmap, ":map");
30053 DEFSYM (QCpointer, ":pointer");
30054 DEFSYM (Qrect, "rect");
30055 DEFSYM (Qcircle, "circle");
30056 DEFSYM (Qpoly, "poly");
30057 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30058 DEFSYM (Qgrow_only, "grow-only");
30059 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30060 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30061 DEFSYM (Qposition, "position");
30062 DEFSYM (Qbuffer_position, "buffer-position");
30063 DEFSYM (Qobject, "object");
30064 DEFSYM (Qbar, "bar");
30065 DEFSYM (Qhbar, "hbar");
30066 DEFSYM (Qbox, "box");
30067 DEFSYM (Qhollow, "hollow");
30068 DEFSYM (Qhand, "hand");
30069 DEFSYM (Qarrow, "arrow");
30070 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30071
30072 list_of_error = list1 (list2 (intern_c_string ("error"),
30073 intern_c_string ("void-variable")));
30074 staticpro (&list_of_error);
30075
30076 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30077 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30078 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30079 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30080
30081 echo_buffer[0] = echo_buffer[1] = Qnil;
30082 staticpro (&echo_buffer[0]);
30083 staticpro (&echo_buffer[1]);
30084
30085 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30086 staticpro (&echo_area_buffer[0]);
30087 staticpro (&echo_area_buffer[1]);
30088
30089 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30090 staticpro (&Vmessages_buffer_name);
30091
30092 mode_line_proptrans_alist = Qnil;
30093 staticpro (&mode_line_proptrans_alist);
30094 mode_line_string_list = Qnil;
30095 staticpro (&mode_line_string_list);
30096 mode_line_string_face = Qnil;
30097 staticpro (&mode_line_string_face);
30098 mode_line_string_face_prop = Qnil;
30099 staticpro (&mode_line_string_face_prop);
30100 Vmode_line_unwind_vector = Qnil;
30101 staticpro (&Vmode_line_unwind_vector);
30102
30103 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30104
30105 help_echo_string = Qnil;
30106 staticpro (&help_echo_string);
30107 help_echo_object = Qnil;
30108 staticpro (&help_echo_object);
30109 help_echo_window = Qnil;
30110 staticpro (&help_echo_window);
30111 previous_help_echo_string = Qnil;
30112 staticpro (&previous_help_echo_string);
30113 help_echo_pos = -1;
30114
30115 DEFSYM (Qright_to_left, "right-to-left");
30116 DEFSYM (Qleft_to_right, "left-to-right");
30117
30118 #ifdef HAVE_WINDOW_SYSTEM
30119 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30120 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30121 For example, if a block cursor is over a tab, it will be drawn as
30122 wide as that tab on the display. */);
30123 x_stretch_cursor_p = 0;
30124 #endif
30125
30126 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30127 doc: /* Non-nil means highlight trailing whitespace.
30128 The face used for trailing whitespace is `trailing-whitespace'. */);
30129 Vshow_trailing_whitespace = Qnil;
30130
30131 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30132 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30133 If the value is t, Emacs highlights non-ASCII chars which have the
30134 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30135 or `escape-glyph' face respectively.
30136
30137 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30138 U+2011 (non-breaking hyphen) are affected.
30139
30140 Any other non-nil value means to display these characters as a escape
30141 glyph followed by an ordinary space or hyphen.
30142
30143 A value of nil means no special handling of these characters. */);
30144 Vnobreak_char_display = Qt;
30145
30146 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30147 doc: /* The pointer shape to show in void text areas.
30148 A value of nil means to show the text pointer. Other options are `arrow',
30149 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30150 Vvoid_text_area_pointer = Qarrow;
30151
30152 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30153 doc: /* Non-nil means don't actually do any redisplay.
30154 This is used for internal purposes. */);
30155 Vinhibit_redisplay = Qnil;
30156
30157 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30158 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30159 Vglobal_mode_string = Qnil;
30160
30161 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30162 doc: /* Marker for where to display an arrow on top of the buffer text.
30163 This must be the beginning of a line in order to work.
30164 See also `overlay-arrow-string'. */);
30165 Voverlay_arrow_position = Qnil;
30166
30167 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30168 doc: /* String to display as an arrow in non-window frames.
30169 See also `overlay-arrow-position'. */);
30170 Voverlay_arrow_string = build_pure_c_string ("=>");
30171
30172 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30173 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30174 The symbols on this list are examined during redisplay to determine
30175 where to display overlay arrows. */);
30176 Voverlay_arrow_variable_list
30177 = list1 (intern_c_string ("overlay-arrow-position"));
30178
30179 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30180 doc: /* The number of lines to try scrolling a window by when point moves out.
30181 If that fails to bring point back on frame, point is centered instead.
30182 If this is zero, point is always centered after it moves off frame.
30183 If you want scrolling to always be a line at a time, you should set
30184 `scroll-conservatively' to a large value rather than set this to 1. */);
30185
30186 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30187 doc: /* Scroll up to this many lines, to bring point back on screen.
30188 If point moves off-screen, redisplay will scroll by up to
30189 `scroll-conservatively' lines in order to bring point just barely
30190 onto the screen again. If that cannot be done, then redisplay
30191 recenters point as usual.
30192
30193 If the value is greater than 100, redisplay will never recenter point,
30194 but will always scroll just enough text to bring point into view, even
30195 if you move far away.
30196
30197 A value of zero means always recenter point if it moves off screen. */);
30198 scroll_conservatively = 0;
30199
30200 DEFVAR_INT ("scroll-margin", scroll_margin,
30201 doc: /* Number of lines of margin at the top and bottom of a window.
30202 Recenter the window whenever point gets within this many lines
30203 of the top or bottom of the window. */);
30204 scroll_margin = 0;
30205
30206 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30207 doc: /* Pixels per inch value for non-window system displays.
30208 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30209 Vdisplay_pixels_per_inch = make_float (72.0);
30210
30211 #ifdef GLYPH_DEBUG
30212 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30213 #endif
30214
30215 DEFVAR_LISP ("truncate-partial-width-windows",
30216 Vtruncate_partial_width_windows,
30217 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30218 For an integer value, truncate lines in each window narrower than the
30219 full frame width, provided the window width is less than that integer;
30220 otherwise, respect the value of `truncate-lines'.
30221
30222 For any other non-nil value, truncate lines in all windows that do
30223 not span the full frame width.
30224
30225 A value of nil means to respect the value of `truncate-lines'.
30226
30227 If `word-wrap' is enabled, you might want to reduce this. */);
30228 Vtruncate_partial_width_windows = make_number (50);
30229
30230 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30231 doc: /* Maximum buffer size for which line number should be displayed.
30232 If the buffer is bigger than this, the line number does not appear
30233 in the mode line. A value of nil means no limit. */);
30234 Vline_number_display_limit = Qnil;
30235
30236 DEFVAR_INT ("line-number-display-limit-width",
30237 line_number_display_limit_width,
30238 doc: /* Maximum line width (in characters) for line number display.
30239 If the average length of the lines near point is bigger than this, then the
30240 line number may be omitted from the mode line. */);
30241 line_number_display_limit_width = 200;
30242
30243 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30244 doc: /* Non-nil means highlight region even in nonselected windows. */);
30245 highlight_nonselected_windows = 0;
30246
30247 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30248 doc: /* Non-nil if more than one frame is visible on this display.
30249 Minibuffer-only frames don't count, but iconified frames do.
30250 This variable is not guaranteed to be accurate except while processing
30251 `frame-title-format' and `icon-title-format'. */);
30252
30253 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30254 doc: /* Template for displaying the title bar of visible frames.
30255 \(Assuming the window manager supports this feature.)
30256
30257 This variable has the same structure as `mode-line-format', except that
30258 the %c and %l constructs are ignored. It is used only on frames for
30259 which no explicit name has been set \(see `modify-frame-parameters'). */);
30260
30261 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30262 doc: /* Template for displaying the title bar of an iconified frame.
30263 \(Assuming the window manager supports this feature.)
30264 This variable has the same structure as `mode-line-format' (which see),
30265 and is used only on frames for which no explicit name has been set
30266 \(see `modify-frame-parameters'). */);
30267 Vicon_title_format
30268 = Vframe_title_format
30269 = listn (CONSTYPE_PURE, 3,
30270 intern_c_string ("multiple-frames"),
30271 build_pure_c_string ("%b"),
30272 listn (CONSTYPE_PURE, 4,
30273 empty_unibyte_string,
30274 intern_c_string ("invocation-name"),
30275 build_pure_c_string ("@"),
30276 intern_c_string ("system-name")));
30277
30278 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30279 doc: /* Maximum number of lines to keep in the message log buffer.
30280 If nil, disable message logging. If t, log messages but don't truncate
30281 the buffer when it becomes large. */);
30282 Vmessage_log_max = make_number (1000);
30283
30284 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30285 doc: /* Functions called before redisplay, if window sizes have changed.
30286 The value should be a list of functions that take one argument.
30287 Just before redisplay, for each frame, if any of its windows have changed
30288 size since the last redisplay, or have been split or deleted,
30289 all the functions in the list are called, with the frame as argument. */);
30290 Vwindow_size_change_functions = Qnil;
30291
30292 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30293 doc: /* List of functions to call before redisplaying a window with scrolling.
30294 Each function is called with two arguments, the window and its new
30295 display-start position. Note that these functions are also called by
30296 `set-window-buffer'. Also note that the value of `window-end' is not
30297 valid when these functions are called.
30298
30299 Warning: Do not use this feature to alter the way the window
30300 is scrolled. It is not designed for that, and such use probably won't
30301 work. */);
30302 Vwindow_scroll_functions = Qnil;
30303
30304 DEFVAR_LISP ("window-text-change-functions",
30305 Vwindow_text_change_functions,
30306 doc: /* Functions to call in redisplay when text in the window might change. */);
30307 Vwindow_text_change_functions = Qnil;
30308
30309 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30310 doc: /* Functions called when redisplay of a window reaches the end trigger.
30311 Each function is called with two arguments, the window and the end trigger value.
30312 See `set-window-redisplay-end-trigger'. */);
30313 Vredisplay_end_trigger_functions = Qnil;
30314
30315 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30316 doc: /* Non-nil means autoselect window with mouse pointer.
30317 If nil, do not autoselect windows.
30318 A positive number means delay autoselection by that many seconds: a
30319 window is autoselected only after the mouse has remained in that
30320 window for the duration of the delay.
30321 A negative number has a similar effect, but causes windows to be
30322 autoselected only after the mouse has stopped moving. \(Because of
30323 the way Emacs compares mouse events, you will occasionally wait twice
30324 that time before the window gets selected.\)
30325 Any other value means to autoselect window instantaneously when the
30326 mouse pointer enters it.
30327
30328 Autoselection selects the minibuffer only if it is active, and never
30329 unselects the minibuffer if it is active.
30330
30331 When customizing this variable make sure that the actual value of
30332 `focus-follows-mouse' matches the behavior of your window manager. */);
30333 Vmouse_autoselect_window = Qnil;
30334
30335 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30336 doc: /* Non-nil means automatically resize tool-bars.
30337 This dynamically changes the tool-bar's height to the minimum height
30338 that is needed to make all tool-bar items visible.
30339 If value is `grow-only', the tool-bar's height is only increased
30340 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30341 Vauto_resize_tool_bars = Qt;
30342
30343 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30344 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30345 auto_raise_tool_bar_buttons_p = 1;
30346
30347 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30348 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30349 make_cursor_line_fully_visible_p = 1;
30350
30351 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30352 doc: /* Border below tool-bar in pixels.
30353 If an integer, use it as the height of the border.
30354 If it is one of `internal-border-width' or `border-width', use the
30355 value of the corresponding frame parameter.
30356 Otherwise, no border is added below the tool-bar. */);
30357 Vtool_bar_border = Qinternal_border_width;
30358
30359 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30360 doc: /* Margin around tool-bar buttons in pixels.
30361 If an integer, use that for both horizontal and vertical margins.
30362 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30363 HORZ specifying the horizontal margin, and VERT specifying the
30364 vertical margin. */);
30365 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30366
30367 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30368 doc: /* Relief thickness of tool-bar buttons. */);
30369 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30370
30371 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30372 doc: /* Tool bar style to use.
30373 It can be one of
30374 image - show images only
30375 text - show text only
30376 both - show both, text below image
30377 both-horiz - show text to the right of the image
30378 text-image-horiz - show text to the left of the image
30379 any other - use system default or image if no system default.
30380
30381 This variable only affects the GTK+ toolkit version of Emacs. */);
30382 Vtool_bar_style = Qnil;
30383
30384 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30385 doc: /* Maximum number of characters a label can have to be shown.
30386 The tool bar style must also show labels for this to have any effect, see
30387 `tool-bar-style'. */);
30388 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30389
30390 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30391 doc: /* List of functions to call to fontify regions of text.
30392 Each function is called with one argument POS. Functions must
30393 fontify a region starting at POS in the current buffer, and give
30394 fontified regions the property `fontified'. */);
30395 Vfontification_functions = Qnil;
30396 Fmake_variable_buffer_local (Qfontification_functions);
30397
30398 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30399 unibyte_display_via_language_environment,
30400 doc: /* Non-nil means display unibyte text according to language environment.
30401 Specifically, this means that raw bytes in the range 160-255 decimal
30402 are displayed by converting them to the equivalent multibyte characters
30403 according to the current language environment. As a result, they are
30404 displayed according to the current fontset.
30405
30406 Note that this variable affects only how these bytes are displayed,
30407 but does not change the fact they are interpreted as raw bytes. */);
30408 unibyte_display_via_language_environment = 0;
30409
30410 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30411 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30412 If a float, it specifies a fraction of the mini-window frame's height.
30413 If an integer, it specifies a number of lines. */);
30414 Vmax_mini_window_height = make_float (0.25);
30415
30416 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30417 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30418 A value of nil means don't automatically resize mini-windows.
30419 A value of t means resize them to fit the text displayed in them.
30420 A value of `grow-only', the default, means let mini-windows grow only;
30421 they return to their normal size when the minibuffer is closed, or the
30422 echo area becomes empty. */);
30423 Vresize_mini_windows = Qgrow_only;
30424
30425 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30426 doc: /* Alist specifying how to blink the cursor off.
30427 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30428 `cursor-type' frame-parameter or variable equals ON-STATE,
30429 comparing using `equal', Emacs uses OFF-STATE to specify
30430 how to blink it off. ON-STATE and OFF-STATE are values for
30431 the `cursor-type' frame parameter.
30432
30433 If a frame's ON-STATE has no entry in this list,
30434 the frame's other specifications determine how to blink the cursor off. */);
30435 Vblink_cursor_alist = Qnil;
30436
30437 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30438 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30439 If non-nil, windows are automatically scrolled horizontally to make
30440 point visible. */);
30441 automatic_hscrolling_p = 1;
30442 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30443
30444 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30445 doc: /* How many columns away from the window edge point is allowed to get
30446 before automatic hscrolling will horizontally scroll the window. */);
30447 hscroll_margin = 5;
30448
30449 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30450 doc: /* How many columns to scroll the window when point gets too close to the edge.
30451 When point is less than `hscroll-margin' columns from the window
30452 edge, automatic hscrolling will scroll the window by the amount of columns
30453 determined by this variable. If its value is a positive integer, scroll that
30454 many columns. If it's a positive floating-point number, it specifies the
30455 fraction of the window's width to scroll. If it's nil or zero, point will be
30456 centered horizontally after the scroll. Any other value, including negative
30457 numbers, are treated as if the value were zero.
30458
30459 Automatic hscrolling always moves point outside the scroll margin, so if
30460 point was more than scroll step columns inside the margin, the window will
30461 scroll more than the value given by the scroll step.
30462
30463 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30464 and `scroll-right' overrides this variable's effect. */);
30465 Vhscroll_step = make_number (0);
30466
30467 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30468 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30469 Bind this around calls to `message' to let it take effect. */);
30470 message_truncate_lines = 0;
30471
30472 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30473 doc: /* Normal hook run to update the menu bar definitions.
30474 Redisplay runs this hook before it redisplays the menu bar.
30475 This is used to update menus such as Buffers, whose contents depend on
30476 various data. */);
30477 Vmenu_bar_update_hook = Qnil;
30478
30479 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30480 doc: /* Frame for which we are updating a menu.
30481 The enable predicate for a menu binding should check this variable. */);
30482 Vmenu_updating_frame = Qnil;
30483
30484 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30485 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30486 inhibit_menubar_update = 0;
30487
30488 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30489 doc: /* Prefix prepended to all continuation lines at display time.
30490 The value may be a string, an image, or a stretch-glyph; it is
30491 interpreted in the same way as the value of a `display' text property.
30492
30493 This variable is overridden by any `wrap-prefix' text or overlay
30494 property.
30495
30496 To add a prefix to non-continuation lines, use `line-prefix'. */);
30497 Vwrap_prefix = Qnil;
30498 DEFSYM (Qwrap_prefix, "wrap-prefix");
30499 Fmake_variable_buffer_local (Qwrap_prefix);
30500
30501 DEFVAR_LISP ("line-prefix", Vline_prefix,
30502 doc: /* Prefix prepended to all non-continuation lines at display time.
30503 The value may be a string, an image, or a stretch-glyph; it is
30504 interpreted in the same way as the value of a `display' text property.
30505
30506 This variable is overridden by any `line-prefix' text or overlay
30507 property.
30508
30509 To add a prefix to continuation lines, use `wrap-prefix'. */);
30510 Vline_prefix = Qnil;
30511 DEFSYM (Qline_prefix, "line-prefix");
30512 Fmake_variable_buffer_local (Qline_prefix);
30513
30514 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30515 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30516 inhibit_eval_during_redisplay = 0;
30517
30518 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30519 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30520 inhibit_free_realized_faces = 0;
30521
30522 #ifdef GLYPH_DEBUG
30523 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30524 doc: /* Inhibit try_window_id display optimization. */);
30525 inhibit_try_window_id = 0;
30526
30527 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30528 doc: /* Inhibit try_window_reusing display optimization. */);
30529 inhibit_try_window_reusing = 0;
30530
30531 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30532 doc: /* Inhibit try_cursor_movement display optimization. */);
30533 inhibit_try_cursor_movement = 0;
30534 #endif /* GLYPH_DEBUG */
30535
30536 DEFVAR_INT ("overline-margin", overline_margin,
30537 doc: /* Space between overline and text, in pixels.
30538 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30539 margin to the character height. */);
30540 overline_margin = 2;
30541
30542 DEFVAR_INT ("underline-minimum-offset",
30543 underline_minimum_offset,
30544 doc: /* Minimum distance between baseline and underline.
30545 This can improve legibility of underlined text at small font sizes,
30546 particularly when using variable `x-use-underline-position-properties'
30547 with fonts that specify an UNDERLINE_POSITION relatively close to the
30548 baseline. The default value is 1. */);
30549 underline_minimum_offset = 1;
30550
30551 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30552 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30553 This feature only works when on a window system that can change
30554 cursor shapes. */);
30555 display_hourglass_p = 1;
30556
30557 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30558 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30559 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30560
30561 #ifdef HAVE_WINDOW_SYSTEM
30562 hourglass_atimer = NULL;
30563 hourglass_shown_p = 0;
30564 #endif /* HAVE_WINDOW_SYSTEM */
30565
30566 DEFSYM (Qglyphless_char, "glyphless-char");
30567 DEFSYM (Qhex_code, "hex-code");
30568 DEFSYM (Qempty_box, "empty-box");
30569 DEFSYM (Qthin_space, "thin-space");
30570 DEFSYM (Qzero_width, "zero-width");
30571
30572 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30573 doc: /* Function run just before redisplay.
30574 It is called with one argument, which is the set of windows that are to
30575 be redisplayed. This set can be nil (meaning, only the selected window),
30576 or t (meaning all windows). */);
30577 Vpre_redisplay_function = intern ("ignore");
30578
30579 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30580 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30581
30582 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30583 doc: /* Char-table defining glyphless characters.
30584 Each element, if non-nil, should be one of the following:
30585 an ASCII acronym string: display this string in a box
30586 `hex-code': display the hexadecimal code of a character in a box
30587 `empty-box': display as an empty box
30588 `thin-space': display as 1-pixel width space
30589 `zero-width': don't display
30590 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30591 display method for graphical terminals and text terminals respectively.
30592 GRAPHICAL and TEXT should each have one of the values listed above.
30593
30594 The char-table has one extra slot to control the display of a character for
30595 which no font is found. This slot only takes effect on graphical terminals.
30596 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30597 `thin-space'. The default is `empty-box'.
30598
30599 If a character has a non-nil entry in an active display table, the
30600 display table takes effect; in this case, Emacs does not consult
30601 `glyphless-char-display' at all. */);
30602 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30603 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30604 Qempty_box);
30605
30606 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30607 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30608 Vdebug_on_message = Qnil;
30609
30610 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30611 doc: /* */);
30612 Vredisplay__all_windows_cause
30613 = Fmake_vector (make_number (100), make_number (0));
30614
30615 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30616 doc: /* */);
30617 Vredisplay__mode_lines_cause
30618 = Fmake_vector (make_number (100), make_number (0));
30619 }
30620
30621
30622 /* Initialize this module when Emacs starts. */
30623
30624 void
30625 init_xdisp (void)
30626 {
30627 CHARPOS (this_line_start_pos) = 0;
30628
30629 if (!noninteractive)
30630 {
30631 struct window *m = XWINDOW (minibuf_window);
30632 Lisp_Object frame = m->frame;
30633 struct frame *f = XFRAME (frame);
30634 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30635 struct window *r = XWINDOW (root);
30636 int i;
30637
30638 echo_area_window = minibuf_window;
30639
30640 r->top_line = FRAME_TOP_MARGIN (f);
30641 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30642 r->total_cols = FRAME_COLS (f);
30643 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30644 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30645 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30646
30647 m->top_line = FRAME_LINES (f) - 1;
30648 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30649 m->total_cols = FRAME_COLS (f);
30650 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30651 m->total_lines = 1;
30652 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30653
30654 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30655 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30656 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30657
30658 /* The default ellipsis glyphs `...'. */
30659 for (i = 0; i < 3; ++i)
30660 default_invis_vector[i] = make_number ('.');
30661 }
30662
30663 {
30664 /* Allocate the buffer for frame titles.
30665 Also used for `format-mode-line'. */
30666 int size = 100;
30667 mode_line_noprop_buf = xmalloc (size);
30668 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30669 mode_line_noprop_ptr = mode_line_noprop_buf;
30670 mode_line_target = MODE_LINE_DISPLAY;
30671 }
30672
30673 help_echo_showing_p = 0;
30674 }
30675
30676 #ifdef HAVE_WINDOW_SYSTEM
30677
30678 /* Platform-independent portion of hourglass implementation. */
30679
30680 /* Cancel a currently active hourglass timer, and start a new one. */
30681 void
30682 start_hourglass (void)
30683 {
30684 struct timespec delay;
30685
30686 cancel_hourglass ();
30687
30688 if (INTEGERP (Vhourglass_delay)
30689 && XINT (Vhourglass_delay) > 0)
30690 delay = make_timespec (min (XINT (Vhourglass_delay),
30691 TYPE_MAXIMUM (time_t)),
30692 0);
30693 else if (FLOATP (Vhourglass_delay)
30694 && XFLOAT_DATA (Vhourglass_delay) > 0)
30695 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30696 else
30697 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30698
30699 #ifdef HAVE_NTGUI
30700 {
30701 extern void w32_note_current_window (void);
30702 w32_note_current_window ();
30703 }
30704 #endif /* HAVE_NTGUI */
30705
30706 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30707 show_hourglass, NULL);
30708 }
30709
30710
30711 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30712 shown. */
30713 void
30714 cancel_hourglass (void)
30715 {
30716 if (hourglass_atimer)
30717 {
30718 cancel_atimer (hourglass_atimer);
30719 hourglass_atimer = NULL;
30720 }
30721
30722 if (hourglass_shown_p)
30723 hide_hourglass ();
30724 }
30725
30726 #endif /* HAVE_WINDOW_SYSTEM */