(detect_coding_iso2022): Handle ESC N and ESC O
[bpt/emacs.git] / src / coding.c
1 /* Coding system handler (conversion, detection, and etc).
2 Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /*** TABLE OF CONTENTS ***
23
24 1. Preamble
25 2. Emacs' internal format (emacs-mule) handlers
26 3. ISO2022 handlers
27 4. Shift-JIS and BIG5 handlers
28 5. CCL handlers
29 6. End-of-line handlers
30 7. C library functions
31 8. Emacs Lisp library functions
32 9. Post-amble
33
34 */
35
36 /*** GENERAL NOTE on CODING SYSTEM ***
37
38 Coding system is an encoding mechanism of one or more character
39 sets. Here's a list of coding systems which Emacs can handle. When
40 we say "decode", it means converting some other coding system to
41 Emacs' internal format (emacs-internal), and when we say "encode",
42 it means converting the coding system emacs-mule to some other
43 coding system.
44
45 0. Emacs' internal format (emacs-mule)
46
47 Emacs itself holds a multi-lingual character in a buffer and a string
48 in a special format. Details are described in section 2.
49
50 1. ISO2022
51
52 The most famous coding system for multiple character sets. X's
53 Compound Text, various EUCs (Extended Unix Code), and coding
54 systems used in Internet communication such as ISO-2022-JP are
55 all variants of ISO2022. Details are described in section 3.
56
57 2. SJIS (or Shift-JIS or MS-Kanji-Code)
58
59 A coding system to encode character sets: ASCII, JISX0201, and
60 JISX0208. Widely used for PC's in Japan. Details are described in
61 section 4.
62
63 3. BIG5
64
65 A coding system to encode character sets: ASCII and Big5. Widely
66 used by Chinese (mainly in Taiwan and Hong Kong). Details are
67 described in section 4. In this file, when we write "BIG5"
68 (all uppercase), we mean the coding system, and when we write
69 "Big5" (capitalized), we mean the character set.
70
71 4. Raw text
72
73 A coding system for a text containing random 8-bit code. Emacs does
74 no code conversion on such a text except for end-of-line format.
75
76 5. Other
77
78 If a user wants to read/write a text encoded in a coding system not
79 listed above, he can supply a decoder and an encoder for it in CCL
80 (Code Conversion Language) programs. Emacs executes the CCL program
81 while reading/writing.
82
83 Emacs represents a coding system by a Lisp symbol that has a property
84 `coding-system'. But, before actually using the coding system, the
85 information about it is set in a structure of type `struct
86 coding_system' for rapid processing. See section 6 for more details.
87
88 */
89
90 /*** GENERAL NOTES on END-OF-LINE FORMAT ***
91
92 How end-of-line of a text is encoded depends on a system. For
93 instance, Unix's format is just one byte of `line-feed' code,
94 whereas DOS's format is two-byte sequence of `carriage-return' and
95 `line-feed' codes. MacOS's format is usually one byte of
96 `carriage-return'.
97
98 Since text characters encoding and end-of-line encoding are
99 independent, any coding system described above can take
100 any format of end-of-line. So, Emacs has information of format of
101 end-of-line in each coding-system. See section 6 for more details.
102
103 */
104
105 /*** GENERAL NOTES on `detect_coding_XXX ()' functions ***
106
107 These functions check if a text between SRC and SRC_END is encoded
108 in the coding system category XXX. Each returns an integer value in
109 which appropriate flag bits for the category XXX is set. The flag
110 bits are defined in macros CODING_CATEGORY_MASK_XXX. Below is the
111 template of these functions. */
112 #if 0
113 int
114 detect_coding_emacs_mule (src, src_end)
115 unsigned char *src, *src_end;
116 {
117 ...
118 }
119 #endif
120
121 /*** GENERAL NOTES on `decode_coding_XXX ()' functions ***
122
123 These functions decode SRC_BYTES length text at SOURCE encoded in
124 CODING to Emacs' internal format (emacs-mule). The resulting text
125 goes to a place pointed to by DESTINATION, the length of which
126 should not exceed DST_BYTES. These functions set the information of
127 original and decoded texts in the members produced, produced_char,
128 consumed, and consumed_char of the structure *CODING.
129
130 The return value is an integer (CODING_FINISH_XXX) indicating how
131 the decoding finished.
132
133 DST_BYTES zero means that source area and destination area are
134 overlapped, which means that we can produce a decoded text until it
135 reaches at the head of not-yet-decoded source text.
136
137 Below is a template of these functions. */
138 #if 0
139 decode_coding_XXX (coding, source, destination, src_bytes, dst_bytes)
140 struct coding_system *coding;
141 unsigned char *source, *destination;
142 int src_bytes, dst_bytes;
143 {
144 ...
145 }
146 #endif
147
148 /*** GENERAL NOTES on `encode_coding_XXX ()' functions ***
149
150 These functions encode SRC_BYTES length text at SOURCE of Emacs'
151 internal format (emacs-mule) to CODING. The resulting text goes to
152 a place pointed to by DESTINATION, the length of which should not
153 exceed DST_BYTES. These functions set the information of
154 original and encoded texts in the members produced, produced_char,
155 consumed, and consumed_char of the structure *CODING.
156
157 The return value is an integer (CODING_FINISH_XXX) indicating how
158 the encoding finished.
159
160 DST_BYTES zero means that source area and destination area are
161 overlapped, which means that we can produce a decoded text until it
162 reaches at the head of not-yet-decoded source text.
163
164 Below is a template of these functions. */
165 #if 0
166 encode_coding_XXX (coding, source, destination, src_bytes, dst_bytes)
167 struct coding_system *coding;
168 unsigned char *source, *destination;
169 int src_bytes, dst_bytes;
170 {
171 ...
172 }
173 #endif
174
175 /*** COMMONLY USED MACROS ***/
176
177 /* The following three macros ONE_MORE_BYTE, TWO_MORE_BYTES, and
178 THREE_MORE_BYTES safely get one, two, and three bytes from the
179 source text respectively. If there are not enough bytes in the
180 source, they jump to `label_end_of_loop'. The caller should set
181 variables `src' and `src_end' to appropriate areas in advance. */
182
183 #define ONE_MORE_BYTE(c1) \
184 do { \
185 if (src < src_end) \
186 c1 = *src++; \
187 else \
188 goto label_end_of_loop; \
189 } while (0)
190
191 #define TWO_MORE_BYTES(c1, c2) \
192 do { \
193 if (src + 1 < src_end) \
194 c1 = *src++, c2 = *src++; \
195 else \
196 goto label_end_of_loop; \
197 } while (0)
198
199 #define THREE_MORE_BYTES(c1, c2, c3) \
200 do { \
201 if (src + 2 < src_end) \
202 c1 = *src++, c2 = *src++, c3 = *src++; \
203 else \
204 goto label_end_of_loop; \
205 } while (0)
206
207 /* The following three macros DECODE_CHARACTER_ASCII,
208 DECODE_CHARACTER_DIMENSION1, and DECODE_CHARACTER_DIMENSION2 put
209 the multi-byte form of a character of each class at the place
210 pointed by `dst'. The caller should set the variable `dst' to
211 point to an appropriate area and the variable `coding' to point to
212 the coding-system of the currently decoding text in advance. */
213
214 /* Decode one ASCII character C. */
215
216 #define DECODE_CHARACTER_ASCII(c) \
217 do { \
218 if (COMPOSING_P (coding->composing)) \
219 *dst++ = 0xA0, *dst++ = (c) | 0x80; \
220 else \
221 { \
222 *dst++ = (c); \
223 coding->produced_char++; \
224 } \
225 } while (0)
226
227 /* Decode one DIMENSION1 character whose charset is CHARSET and whose
228 position-code is C. */
229
230 #define DECODE_CHARACTER_DIMENSION1(charset, c) \
231 do { \
232 unsigned char leading_code = CHARSET_LEADING_CODE_BASE (charset); \
233 if (COMPOSING_P (coding->composing)) \
234 *dst++ = leading_code + 0x20; \
235 else \
236 { \
237 *dst++ = leading_code; \
238 coding->produced_char++; \
239 } \
240 if (leading_code = CHARSET_LEADING_CODE_EXT (charset)) \
241 *dst++ = leading_code; \
242 *dst++ = (c) | 0x80; \
243 } while (0)
244
245 /* Decode one DIMENSION2 character whose charset is CHARSET and whose
246 position-codes are C1 and C2. */
247
248 #define DECODE_CHARACTER_DIMENSION2(charset, c1, c2) \
249 do { \
250 DECODE_CHARACTER_DIMENSION1 (charset, c1); \
251 *dst++ = (c2) | 0x80; \
252 } while (0)
253
254 \f
255 /*** 1. Preamble ***/
256
257 #include <stdio.h>
258
259 #ifdef emacs
260
261 #include <config.h>
262 #include "lisp.h"
263 #include "buffer.h"
264 #include "charset.h"
265 #include "ccl.h"
266 #include "coding.h"
267 #include "window.h"
268
269 #else /* not emacs */
270
271 #include "mulelib.h"
272
273 #endif /* not emacs */
274
275 Lisp_Object Qcoding_system, Qeol_type;
276 Lisp_Object Qbuffer_file_coding_system;
277 Lisp_Object Qpost_read_conversion, Qpre_write_conversion;
278 Lisp_Object Qno_conversion, Qundecided;
279 Lisp_Object Qcoding_system_history;
280 Lisp_Object Qsafe_charsets;
281 Lisp_Object Qvalid_codes;
282
283 extern Lisp_Object Qinsert_file_contents, Qwrite_region;
284 Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument;
285 Lisp_Object Qstart_process, Qopen_network_stream;
286 Lisp_Object Qtarget_idx;
287
288 Lisp_Object Vselect_safe_coding_system_function;
289
290 /* Mnemonic character of each format of end-of-line. */
291 int eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac;
292 /* Mnemonic character to indicate format of end-of-line is not yet
293 decided. */
294 int eol_mnemonic_undecided;
295
296 /* Format of end-of-line decided by system. This is CODING_EOL_LF on
297 Unix, CODING_EOL_CRLF on DOS/Windows, and CODING_EOL_CR on Mac. */
298 int system_eol_type;
299
300 #ifdef emacs
301
302 Lisp_Object Vcoding_system_list, Vcoding_system_alist;
303
304 Lisp_Object Qcoding_system_p, Qcoding_system_error;
305
306 /* Coding system emacs-mule and raw-text are for converting only
307 end-of-line format. */
308 Lisp_Object Qemacs_mule, Qraw_text;
309
310 /* Coding-systems are handed between Emacs Lisp programs and C internal
311 routines by the following three variables. */
312 /* Coding-system for reading files and receiving data from process. */
313 Lisp_Object Vcoding_system_for_read;
314 /* Coding-system for writing files and sending data to process. */
315 Lisp_Object Vcoding_system_for_write;
316 /* Coding-system actually used in the latest I/O. */
317 Lisp_Object Vlast_coding_system_used;
318
319 /* A vector of length 256 which contains information about special
320 Latin codes (especially for dealing with Microsoft codes). */
321 Lisp_Object Vlatin_extra_code_table;
322
323 /* Flag to inhibit code conversion of end-of-line format. */
324 int inhibit_eol_conversion;
325
326 /* Flag to make buffer-file-coding-system inherit from process-coding. */
327 int inherit_process_coding_system;
328
329 /* Coding system to be used to encode text for terminal display. */
330 struct coding_system terminal_coding;
331
332 /* Coding system to be used to encode text for terminal display when
333 terminal coding system is nil. */
334 struct coding_system safe_terminal_coding;
335
336 /* Coding system of what is sent from terminal keyboard. */
337 struct coding_system keyboard_coding;
338
339 /* Default coding system to be used to write a file. */
340 struct coding_system default_buffer_file_coding;
341
342 Lisp_Object Vfile_coding_system_alist;
343 Lisp_Object Vprocess_coding_system_alist;
344 Lisp_Object Vnetwork_coding_system_alist;
345
346 #endif /* emacs */
347
348 Lisp_Object Qcoding_category, Qcoding_category_index;
349
350 /* List of symbols `coding-category-xxx' ordered by priority. */
351 Lisp_Object Vcoding_category_list;
352
353 /* Table of coding categories (Lisp symbols). */
354 Lisp_Object Vcoding_category_table;
355
356 /* Table of names of symbol for each coding-category. */
357 char *coding_category_name[CODING_CATEGORY_IDX_MAX] = {
358 "coding-category-emacs-mule",
359 "coding-category-sjis",
360 "coding-category-iso-7",
361 "coding-category-iso-7-tight",
362 "coding-category-iso-8-1",
363 "coding-category-iso-8-2",
364 "coding-category-iso-7-else",
365 "coding-category-iso-8-else",
366 "coding-category-ccl",
367 "coding-category-big5",
368 "coding-category-raw-text",
369 "coding-category-binary"
370 };
371
372 /* Table of pointers to coding systems corresponding to each coding
373 categories. */
374 struct coding_system *coding_system_table[CODING_CATEGORY_IDX_MAX];
375
376 /* Table of coding category masks. Nth element is a mask for a coding
377 cateogry of which priority is Nth. */
378 static
379 int coding_priorities[CODING_CATEGORY_IDX_MAX];
380
381 /* Flag to tell if we look up translation table on character code
382 conversion. */
383 Lisp_Object Venable_character_translation;
384 /* Standard translation table to look up on decoding (reading). */
385 Lisp_Object Vstandard_translation_table_for_decode;
386 /* Standard translation table to look up on encoding (writing). */
387 Lisp_Object Vstandard_translation_table_for_encode;
388
389 Lisp_Object Qtranslation_table;
390 Lisp_Object Qtranslation_table_id;
391 Lisp_Object Qtranslation_table_for_decode;
392 Lisp_Object Qtranslation_table_for_encode;
393
394 /* Alist of charsets vs revision number. */
395 Lisp_Object Vcharset_revision_alist;
396
397 /* Default coding systems used for process I/O. */
398 Lisp_Object Vdefault_process_coding_system;
399
400 \f
401 /*** 2. Emacs internal format (emacs-mule) handlers ***/
402
403 /* Emacs' internal format for encoding multiple character sets is a
404 kind of multi-byte encoding, i.e. characters are encoded by
405 variable-length sequences of one-byte codes. ASCII characters
406 and control characters (e.g. `tab', `newline') are represented by
407 one-byte sequences which are their ASCII codes, in the range 0x00
408 through 0x7F. The other characters are represented by a sequence
409 of `base leading-code', optional `extended leading-code', and one
410 or two `position-code's. The length of the sequence is determined
411 by the base leading-code. Leading-code takes the range 0x80
412 through 0x9F, whereas extended leading-code and position-code take
413 the range 0xA0 through 0xFF. See `charset.h' for more details
414 about leading-code and position-code.
415
416 There's one exception to this rule. Special leading-code
417 `leading-code-composition' denotes that the following several
418 characters should be composed into one character. Leading-codes of
419 components (except for ASCII) are added 0x20. An ASCII character
420 component is represented by a 2-byte sequence of `0xA0' and
421 `ASCII-code + 0x80'. See also the comments in `charset.h' for the
422 details of composite character. Hence, we can summarize the code
423 range as follows:
424
425 --- CODE RANGE of Emacs' internal format ---
426 (character set) (range)
427 ASCII 0x00 .. 0x7F
428 ELSE (1st byte) 0x80 .. 0x9F
429 (rest bytes) 0xA0 .. 0xFF
430 ---------------------------------------------
431
432 */
433
434 enum emacs_code_class_type emacs_code_class[256];
435
436 /* Go to the next statement only if *SRC is accessible and the code is
437 greater than 0xA0. */
438 #define CHECK_CODE_RANGE_A0_FF \
439 do { \
440 if (src >= src_end) \
441 goto label_end_of_switch; \
442 else if (*src++ < 0xA0) \
443 return 0; \
444 } while (0)
445
446 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
447 Check if a text is encoded in Emacs' internal format. If it is,
448 return CODING_CATEGORY_MASK_EMACS_MULE, else return 0. */
449
450 int
451 detect_coding_emacs_mule (src, src_end)
452 unsigned char *src, *src_end;
453 {
454 unsigned char c;
455 int composing = 0;
456
457 while (src < src_end)
458 {
459 c = *src++;
460
461 if (composing)
462 {
463 if (c < 0xA0)
464 composing = 0;
465 else
466 c -= 0x20;
467 }
468
469 switch (emacs_code_class[c])
470 {
471 case EMACS_ascii_code:
472 case EMACS_linefeed_code:
473 break;
474
475 case EMACS_control_code:
476 if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)
477 return 0;
478 break;
479
480 case EMACS_invalid_code:
481 return 0;
482
483 case EMACS_leading_code_composition: /* c == 0x80 */
484 if (composing)
485 CHECK_CODE_RANGE_A0_FF;
486 else
487 composing = 1;
488 break;
489
490 case EMACS_leading_code_4:
491 CHECK_CODE_RANGE_A0_FF;
492 /* fall down to check it two more times ... */
493
494 case EMACS_leading_code_3:
495 CHECK_CODE_RANGE_A0_FF;
496 /* fall down to check it one more time ... */
497
498 case EMACS_leading_code_2:
499 CHECK_CODE_RANGE_A0_FF;
500 break;
501
502 default:
503 label_end_of_switch:
504 break;
505 }
506 }
507 return CODING_CATEGORY_MASK_EMACS_MULE;
508 }
509
510 \f
511 /*** 3. ISO2022 handlers ***/
512
513 /* The following note describes the coding system ISO2022 briefly.
514 Since the intention of this note is to help in understanding of
515 the programs in this file, some parts are NOT ACCURATE or OVERLY
516 SIMPLIFIED. For the thorough understanding, please refer to the
517 original document of ISO2022.
518
519 ISO2022 provides many mechanisms to encode several character sets
520 in 7-bit and 8-bit environment. If one chooses 7-bite environment,
521 all text is encoded by codes of less than 128. This may make the
522 encoded text a little bit longer, but the text gets more stability
523 to pass through several gateways (some of them strip off the MSB).
524
525 There are two kinds of character set: control character set and
526 graphic character set. The former contains control characters such
527 as `newline' and `escape' to provide control functions (control
528 functions are provided also by escape sequences). The latter
529 contains graphic characters such as ' A' and '-'. Emacs recognizes
530 two control character sets and many graphic character sets.
531
532 Graphic character sets are classified into one of the following
533 four classes, DIMENSION1_CHARS94, DIMENSION1_CHARS96,
534 DIMENSION2_CHARS94, DIMENSION2_CHARS96 according to the number of
535 bytes (DIMENSION) and the number of characters in one dimension
536 (CHARS) of the set. In addition, each character set is assigned an
537 identification tag (called "final character" and denoted as <F>
538 here after) which is unique in each class. <F> of each character
539 set is decided by ECMA(*) when it is registered in ISO. Code range
540 of <F> is 0x30..0x7F (0x30..0x3F are for private use only).
541
542 Note (*): ECMA = European Computer Manufacturers Association
543
544 Here are examples of graphic character set [NAME(<F>)]:
545 o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ...
546 o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ...
547 o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ...
548 o DIMENSION2_CHARS96 -- none for the moment
549
550 A code area (1byte=8bits) is divided into 4 areas, C0, GL, C1, and GR.
551 C0 [0x00..0x1F] -- control character plane 0
552 GL [0x20..0x7F] -- graphic character plane 0
553 C1 [0x80..0x9F] -- control character plane 1
554 GR [0xA0..0xFF] -- graphic character plane 1
555
556 A control character set is directly designated and invoked to C0 or
557 C1 by an escape sequence. The most common case is that ISO646's
558 control character set is designated/invoked to C0 and ISO6429's
559 control character set is designated/invoked to C1, and usually
560 these designations/invocations are omitted in a coded text. With
561 7-bit environment, only C0 can be used, and a control character for
562 C1 is encoded by an appropriate escape sequence to fit in the
563 environment. All control characters for C1 are defined the
564 corresponding escape sequences.
565
566 A graphic character set is at first designated to one of four
567 graphic registers (G0 through G3), then these graphic registers are
568 invoked to GL or GR. These designations and invocations can be
569 done independently. The most common case is that G0 is invoked to
570 GL, G1 is invoked to GR, and ASCII is designated to G0, and usually
571 these invocations and designations are omitted in a coded text.
572 With 7-bit environment, only GL can be used.
573
574 When a graphic character set of CHARS94 is invoked to GL, code 0x20
575 and 0x7F of GL area work as control characters SPACE and DEL
576 respectively, and code 0xA0 and 0xFF of GR area should not be used.
577
578 There are two ways of invocation: locking-shift and single-shift.
579 With locking-shift, the invocation lasts until the next different
580 invocation, whereas with single-shift, the invocation works only
581 for the following character and doesn't affect locking-shift.
582 Invocations are done by the following control characters or escape
583 sequences.
584
585 ----------------------------------------------------------------------
586 function control char escape sequence description
587 ----------------------------------------------------------------------
588 SI (shift-in) 0x0F none invoke G0 to GL
589 SO (shift-out) 0x0E none invoke G1 to GL
590 LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL
591 LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL
592 SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 into GL
593 SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 into GL
594 ----------------------------------------------------------------------
595 The first four are for locking-shift. Control characters for these
596 functions are defined by macros ISO_CODE_XXX in `coding.h'.
597
598 Designations are done by the following escape sequences.
599 ----------------------------------------------------------------------
600 escape sequence description
601 ----------------------------------------------------------------------
602 ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0
603 ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1
604 ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2
605 ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3
606 ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*)
607 ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1
608 ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2
609 ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3
610 ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**)
611 ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1
612 ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2
613 ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3
614 ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*)
615 ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1
616 ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2
617 ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3
618 ----------------------------------------------------------------------
619
620 In this list, "DIMENSION1_CHARS94<F>" means a graphic character set
621 of dimension 1, chars 94, and final character <F>, and etc.
622
623 Note (*): Although these designations are not allowed in ISO2022,
624 Emacs accepts them on decoding, and produces them on encoding
625 CHARS96 character set in a coding system which is characterized as
626 7-bit environment, non-locking-shift, and non-single-shift.
627
628 Note (**): If <F> is '@', 'A', or 'B', the intermediate character
629 '(' can be omitted. We call this as "short-form" here after.
630
631 Now you may notice that there are a lot of ways for encoding the
632 same multilingual text in ISO2022. Actually, there exists many
633 coding systems such as Compound Text (used in X's inter client
634 communication, ISO-2022-JP (used in Japanese Internet), ISO-2022-KR
635 (used in Korean Internet), EUC (Extended UNIX Code, used in Asian
636 localized platforms), and all of these are variants of ISO2022.
637
638 In addition to the above, Emacs handles two more kinds of escape
639 sequences: ISO6429's direction specification and Emacs' private
640 sequence for specifying character composition.
641
642 ISO6429's direction specification takes the following format:
643 o CSI ']' -- end of the current direction
644 o CSI '0' ']' -- end of the current direction
645 o CSI '1' ']' -- start of left-to-right text
646 o CSI '2' ']' -- start of right-to-left text
647 The control character CSI (0x9B: control sequence introducer) is
648 abbreviated to the escape sequence ESC '[' in 7-bit environment.
649
650 Character composition specification takes the following format:
651 o ESC '0' -- start character composition
652 o ESC '1' -- end character composition
653 Since these are not standard escape sequences of any ISO, the use
654 of them for these meaning is restricted to Emacs only. */
655
656 enum iso_code_class_type iso_code_class[256];
657
658 #define CHARSET_OK(idx, charset) \
659 (coding_system_table[idx] \
660 && (coding_system_table[idx]->safe_charsets[charset] \
661 || (CODING_SPEC_ISO_REQUESTED_DESIGNATION \
662 (coding_system_table[idx], charset) \
663 != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION)))
664
665 #define SHIFT_OUT_OK(idx) \
666 (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding_system_table[idx], 1) >= 0)
667
668 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
669 Check if a text is encoded in ISO2022. If it is, returns an
670 integer in which appropriate flag bits any of:
671 CODING_CATEGORY_MASK_ISO_7
672 CODING_CATEGORY_MASK_ISO_7_TIGHT
673 CODING_CATEGORY_MASK_ISO_8_1
674 CODING_CATEGORY_MASK_ISO_8_2
675 CODING_CATEGORY_MASK_ISO_7_ELSE
676 CODING_CATEGORY_MASK_ISO_8_ELSE
677 are set. If a code which should never appear in ISO2022 is found,
678 returns 0. */
679
680 int
681 detect_coding_iso2022 (src, src_end)
682 unsigned char *src, *src_end;
683 {
684 int mask = CODING_CATEGORY_MASK_ISO;
685 int mask_found = 0;
686 int reg[4], shift_out = 0, single_shifting = 0;
687 int c, c1, i, charset;
688
689 reg[0] = CHARSET_ASCII, reg[1] = reg[2] = reg[3] = -1;
690 while (mask && src < src_end)
691 {
692 c = *src++;
693 switch (c)
694 {
695 case ISO_CODE_ESC:
696 single_shifting = 0;
697 if (src >= src_end)
698 break;
699 c = *src++;
700 if (c >= '(' && c <= '/')
701 {
702 /* Designation sequence for a charset of dimension 1. */
703 if (src >= src_end)
704 break;
705 c1 = *src++;
706 if (c1 < ' ' || c1 >= 0x80
707 || (charset = iso_charset_table[0][c >= ','][c1]) < 0)
708 /* Invalid designation sequence. Just ignore. */
709 break;
710 reg[(c - '(') % 4] = charset;
711 }
712 else if (c == '$')
713 {
714 /* Designation sequence for a charset of dimension 2. */
715 if (src >= src_end)
716 break;
717 c = *src++;
718 if (c >= '@' && c <= 'B')
719 /* Designation for JISX0208.1978, GB2312, or JISX0208. */
720 reg[0] = charset = iso_charset_table[1][0][c];
721 else if (c >= '(' && c <= '/')
722 {
723 if (src >= src_end)
724 break;
725 c1 = *src++;
726 if (c1 < ' ' || c1 >= 0x80
727 || (charset = iso_charset_table[1][c >= ','][c1]) < 0)
728 /* Invalid designation sequence. Just ignore. */
729 break;
730 reg[(c - '(') % 4] = charset;
731 }
732 else
733 /* Invalid designation sequence. Just ignore. */
734 break;
735 }
736 else if (c == 'N' || c == 'O')
737 {
738 /* ESC <Fe> for SS2 or SS3. */
739 mask &= CODING_CATEGORY_MASK_ISO_7_ELSE;
740 break;
741 }
742 else if (c == '0' || c == '1' || c == '2')
743 /* ESC <Fp> for start/end composition. Just ignore. */
744 break;
745 else
746 /* Invalid escape sequence. Just ignore. */
747 break;
748
749 /* We found a valid designation sequence for CHARSET. */
750 mask &= ~CODING_CATEGORY_MASK_ISO_8BIT;
751 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7, charset))
752 mask_found |= CODING_CATEGORY_MASK_ISO_7;
753 else
754 mask &= ~CODING_CATEGORY_MASK_ISO_7;
755 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_TIGHT, charset))
756 mask_found |= CODING_CATEGORY_MASK_ISO_7_TIGHT;
757 else
758 mask &= ~CODING_CATEGORY_MASK_ISO_7_TIGHT;
759 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_ELSE, charset))
760 mask_found |= CODING_CATEGORY_MASK_ISO_7_ELSE;
761 else
762 mask &= ~CODING_CATEGORY_MASK_ISO_7_ELSE;
763 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_8_ELSE, charset))
764 mask_found |= CODING_CATEGORY_MASK_ISO_8_ELSE;
765 else
766 mask &= ~CODING_CATEGORY_MASK_ISO_8_ELSE;
767 break;
768
769 case ISO_CODE_SO:
770 single_shifting = 0;
771 if (shift_out == 0
772 && (reg[1] >= 0
773 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_7_ELSE)
774 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_8_ELSE)))
775 {
776 /* Locking shift out. */
777 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
778 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
779 }
780 break;
781
782 case ISO_CODE_SI:
783 single_shifting = 0;
784 if (shift_out == 1)
785 {
786 /* Locking shift in. */
787 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
788 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
789 }
790 break;
791
792 case ISO_CODE_CSI:
793 single_shifting = 0;
794 case ISO_CODE_SS2:
795 case ISO_CODE_SS3:
796 {
797 int newmask = CODING_CATEGORY_MASK_ISO_8_ELSE;
798
799 if (c != ISO_CODE_CSI)
800 {
801 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
802 & CODING_FLAG_ISO_SINGLE_SHIFT)
803 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
804 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
805 & CODING_FLAG_ISO_SINGLE_SHIFT)
806 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
807 single_shifting = 1;
808 }
809 if (VECTORP (Vlatin_extra_code_table)
810 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
811 {
812 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
813 & CODING_FLAG_ISO_LATIN_EXTRA)
814 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
815 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
816 & CODING_FLAG_ISO_LATIN_EXTRA)
817 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
818 }
819 mask &= newmask;
820 mask_found |= newmask;
821 }
822 break;
823
824 default:
825 if (c < 0x80)
826 {
827 single_shifting = 0;
828 break;
829 }
830 else if (c < 0xA0)
831 {
832 single_shifting = 0;
833 if (VECTORP (Vlatin_extra_code_table)
834 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
835 {
836 int newmask = 0;
837
838 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
839 & CODING_FLAG_ISO_LATIN_EXTRA)
840 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
841 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
842 & CODING_FLAG_ISO_LATIN_EXTRA)
843 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
844 mask &= newmask;
845 mask_found |= newmask;
846 }
847 else
848 return 0;
849 }
850 else
851 {
852 unsigned char *src_begin = src;
853
854 mask &= ~(CODING_CATEGORY_MASK_ISO_7BIT
855 | CODING_CATEGORY_MASK_ISO_7_ELSE);
856 mask_found |= CODING_CATEGORY_MASK_ISO_8_1;
857 /* Check the length of succeeding codes of the range
858 0xA0..0FF. If the byte length is odd, we exclude
859 CODING_CATEGORY_MASK_ISO_8_2. We can check this only
860 when we are not single shifting. */
861 if (!single_shifting)
862 {
863 while (src < src_end && *src >= 0xA0)
864 src++;
865 if ((src - src_begin - 1) & 1 && src < src_end)
866 mask &= ~CODING_CATEGORY_MASK_ISO_8_2;
867 else
868 mask_found |= CODING_CATEGORY_MASK_ISO_8_2;
869 }
870 }
871 break;
872 }
873 }
874
875 return (mask & mask_found);
876 }
877
878 /* Decode a character of which charset is CHARSET and the 1st position
879 code is C1. If dimension of CHARSET is 2, the 2nd position code is
880 fetched from SRC and set to C2. If CHARSET is negative, it means
881 that we are decoding ill formed text, and what we can do is just to
882 read C1 as is. */
883
884 #define DECODE_ISO_CHARACTER(charset, c1) \
885 do { \
886 int c_alt, charset_alt = (charset); \
887 if (COMPOSING_HEAD_P (coding->composing)) \
888 { \
889 *dst++ = LEADING_CODE_COMPOSITION; \
890 if (COMPOSING_WITH_RULE_P (coding->composing)) \
891 /* To tell composition rules are embeded. */ \
892 *dst++ = 0xFF; \
893 coding->composing += 2; \
894 } \
895 if (charset_alt >= 0) \
896 { \
897 if (CHARSET_DIMENSION (charset_alt) == 2) \
898 { \
899 ONE_MORE_BYTE (c2); \
900 if (iso_code_class[(c2) & 0x7F] != ISO_0x20_or_0x7F \
901 && iso_code_class[(c2) & 0x7F] != ISO_graphic_plane_0) \
902 { \
903 src--; \
904 charset_alt = CHARSET_ASCII; \
905 } \
906 } \
907 if (!NILP (translation_table) \
908 && ((c_alt = translate_char (translation_table, \
909 -1, charset_alt, c1, c2)) >= 0)) \
910 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
911 } \
912 if (charset_alt == CHARSET_ASCII || charset_alt < 0) \
913 DECODE_CHARACTER_ASCII (c1); \
914 else if (CHARSET_DIMENSION (charset_alt) == 1) \
915 DECODE_CHARACTER_DIMENSION1 (charset_alt, c1); \
916 else \
917 DECODE_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
918 if (COMPOSING_WITH_RULE_P (coding->composing)) \
919 /* To tell a composition rule follows. */ \
920 coding->composing = COMPOSING_WITH_RULE_RULE; \
921 } while (0)
922
923 /* Set designation state into CODING. */
924 #define DECODE_DESIGNATION(reg, dimension, chars, final_char) \
925 do { \
926 int charset = ISO_CHARSET_TABLE (make_number (dimension), \
927 make_number (chars), \
928 make_number (final_char)); \
929 if (charset >= 0 \
930 && (CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) == reg \
931 || coding->safe_charsets[charset])) \
932 { \
933 if (coding->spec.iso2022.last_invalid_designation_register == 0 \
934 && reg == 0 \
935 && charset == CHARSET_ASCII) \
936 { \
937 /* We should insert this designation sequence as is so \
938 that it is surely written back to a file. */ \
939 coding->spec.iso2022.last_invalid_designation_register = -1; \
940 goto label_invalid_code; \
941 } \
942 coding->spec.iso2022.last_invalid_designation_register = -1; \
943 if ((coding->mode & CODING_MODE_DIRECTION) \
944 && CHARSET_REVERSE_CHARSET (charset) >= 0) \
945 charset = CHARSET_REVERSE_CHARSET (charset); \
946 CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \
947 } \
948 else \
949 { \
950 coding->spec.iso2022.last_invalid_designation_register = reg; \
951 goto label_invalid_code; \
952 } \
953 } while (0)
954
955 /* Check if the current composing sequence contains only valid codes.
956 If the composing sequence doesn't end before SRC_END, return -1.
957 Else, if it contains only valid codes, return 0.
958 Else return the length of the composing sequence. */
959
960 int
961 check_composing_code (coding, src, src_end)
962 struct coding_system *coding;
963 unsigned char *src, *src_end;
964 {
965 unsigned char *src_start = src;
966 int invalid_code_found = 0;
967 int charset, c, c1, dim;
968
969 while (src < src_end)
970 {
971 if (*src++ != ISO_CODE_ESC) continue;
972 if (src >= src_end) break;
973 if ((c = *src++) == '1') /* end of compsition */
974 return (invalid_code_found ? src - src_start : 0);
975 if (src + 2 >= src_end) break;
976 if (!coding->flags & CODING_FLAG_ISO_DESIGNATION)
977 invalid_code_found = 1;
978 else
979 {
980 dim = 0;
981 if (c == '$')
982 {
983 dim = 1;
984 c = (*src >= '@' && *src <= 'B') ? '(' : *src++;
985 }
986 if (c >= '(' && c <= '/')
987 {
988 c1 = *src++;
989 if ((c1 < ' ' || c1 >= 0x80)
990 || (charset = iso_charset_table[dim][c >= ','][c1]) < 0
991 || ! coding->safe_charsets[charset]
992 || (CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
993 == CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION))
994 invalid_code_found = 1;
995 }
996 else
997 invalid_code_found = 1;
998 }
999 }
1000 return (invalid_code_found
1001 ? src - src_start
1002 : (coding->mode & CODING_MODE_LAST_BLOCK ? 0 : -1));
1003 }
1004
1005 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */
1006
1007 int
1008 decode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes)
1009 struct coding_system *coding;
1010 unsigned char *source, *destination;
1011 int src_bytes, dst_bytes;
1012 {
1013 unsigned char *src = source;
1014 unsigned char *src_end = source + src_bytes;
1015 unsigned char *dst = destination;
1016 unsigned char *dst_end = destination + dst_bytes;
1017 /* Since the maximum bytes produced by each loop is 7, we subtract 6
1018 from DST_END to assure that overflow checking is necessary only
1019 at the head of loop. */
1020 unsigned char *adjusted_dst_end = dst_end - 6;
1021 int charset;
1022 /* Charsets invoked to graphic plane 0 and 1 respectively. */
1023 int charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1024 int charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1);
1025 Lisp_Object translation_table
1026 = coding->translation_table_for_decode;
1027 int result = CODING_FINISH_NORMAL;
1028
1029 if (!NILP (Venable_character_translation) && NILP (translation_table))
1030 translation_table = Vstandard_translation_table_for_decode;
1031
1032 coding->produced_char = 0;
1033 coding->fake_multibyte = 0;
1034 while (src < src_end && (dst_bytes
1035 ? (dst < adjusted_dst_end)
1036 : (dst < src - 6)))
1037 {
1038 /* SRC_BASE remembers the start position in source in each loop.
1039 The loop will be exited when there's not enough source text
1040 to analyze long escape sequence or 2-byte code (within macros
1041 ONE_MORE_BYTE or TWO_MORE_BYTES). In that case, SRC is reset
1042 to SRC_BASE before exiting. */
1043 unsigned char *src_base = src;
1044 int c1 = *src++, c2;
1045
1046 switch (iso_code_class [c1])
1047 {
1048 case ISO_0x20_or_0x7F:
1049 if (!coding->composing
1050 && (charset0 < 0 || CHARSET_CHARS (charset0) == 94))
1051 {
1052 /* This is SPACE or DEL. */
1053 *dst++ = c1;
1054 coding->produced_char++;
1055 break;
1056 }
1057 /* This is a graphic character, we fall down ... */
1058
1059 case ISO_graphic_plane_0:
1060 if (coding->composing == COMPOSING_WITH_RULE_RULE)
1061 {
1062 /* This is a composition rule. */
1063 *dst++ = c1 | 0x80;
1064 coding->composing = COMPOSING_WITH_RULE_TAIL;
1065 }
1066 else
1067 DECODE_ISO_CHARACTER (charset0, c1);
1068 break;
1069
1070 case ISO_0xA0_or_0xFF:
1071 if (charset1 < 0 || CHARSET_CHARS (charset1) == 94
1072 || coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
1073 goto label_invalid_code;
1074 /* This is a graphic character, we fall down ... */
1075
1076 case ISO_graphic_plane_1:
1077 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
1078 goto label_invalid_code;
1079 else
1080 DECODE_ISO_CHARACTER (charset1, c1);
1081 break;
1082
1083 case ISO_control_code:
1084 /* All ISO2022 control characters in this class have the
1085 same representation in Emacs internal format. */
1086 if (c1 == '\n'
1087 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
1088 && (coding->eol_type == CODING_EOL_CR
1089 || coding->eol_type == CODING_EOL_CRLF))
1090 {
1091 result = CODING_FINISH_INCONSISTENT_EOL;
1092 goto label_end_of_loop_2;
1093 }
1094 *dst++ = c1;
1095 coding->produced_char++;
1096 break;
1097
1098 case ISO_carriage_return:
1099 if (coding->eol_type == CODING_EOL_CR)
1100 *dst++ = '\n';
1101 else if (coding->eol_type == CODING_EOL_CRLF)
1102 {
1103 ONE_MORE_BYTE (c1);
1104 if (c1 == ISO_CODE_LF)
1105 *dst++ = '\n';
1106 else
1107 {
1108 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
1109 {
1110 result = CODING_FINISH_INCONSISTENT_EOL;
1111 goto label_end_of_loop_2;
1112 }
1113 src--;
1114 *dst++ = '\r';
1115 }
1116 }
1117 else
1118 *dst++ = c1;
1119 coding->produced_char++;
1120 break;
1121
1122 case ISO_shift_out:
1123 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1124 || CODING_SPEC_ISO_DESIGNATION (coding, 1) < 0)
1125 goto label_invalid_code;
1126 CODING_SPEC_ISO_INVOCATION (coding, 0) = 1;
1127 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1128 break;
1129
1130 case ISO_shift_in:
1131 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT))
1132 goto label_invalid_code;
1133 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0;
1134 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1135 break;
1136
1137 case ISO_single_shift_2_7:
1138 case ISO_single_shift_2:
1139 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
1140 goto label_invalid_code;
1141 /* SS2 is handled as an escape sequence of ESC 'N' */
1142 c1 = 'N';
1143 goto label_escape_sequence;
1144
1145 case ISO_single_shift_3:
1146 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
1147 goto label_invalid_code;
1148 /* SS2 is handled as an escape sequence of ESC 'O' */
1149 c1 = 'O';
1150 goto label_escape_sequence;
1151
1152 case ISO_control_sequence_introducer:
1153 /* CSI is handled as an escape sequence of ESC '[' ... */
1154 c1 = '[';
1155 goto label_escape_sequence;
1156
1157 case ISO_escape:
1158 ONE_MORE_BYTE (c1);
1159 label_escape_sequence:
1160 /* Escape sequences handled by Emacs are invocation,
1161 designation, direction specification, and character
1162 composition specification. */
1163 switch (c1)
1164 {
1165 case '&': /* revision of following character set */
1166 ONE_MORE_BYTE (c1);
1167 if (!(c1 >= '@' && c1 <= '~'))
1168 goto label_invalid_code;
1169 ONE_MORE_BYTE (c1);
1170 if (c1 != ISO_CODE_ESC)
1171 goto label_invalid_code;
1172 ONE_MORE_BYTE (c1);
1173 goto label_escape_sequence;
1174
1175 case '$': /* designation of 2-byte character set */
1176 if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION))
1177 goto label_invalid_code;
1178 ONE_MORE_BYTE (c1);
1179 if (c1 >= '@' && c1 <= 'B')
1180 { /* designation of JISX0208.1978, GB2312.1980,
1181 or JISX0208.1980 */
1182 DECODE_DESIGNATION (0, 2, 94, c1);
1183 }
1184 else if (c1 >= 0x28 && c1 <= 0x2B)
1185 { /* designation of DIMENSION2_CHARS94 character set */
1186 ONE_MORE_BYTE (c2);
1187 DECODE_DESIGNATION (c1 - 0x28, 2, 94, c2);
1188 }
1189 else if (c1 >= 0x2C && c1 <= 0x2F)
1190 { /* designation of DIMENSION2_CHARS96 character set */
1191 ONE_MORE_BYTE (c2);
1192 DECODE_DESIGNATION (c1 - 0x2C, 2, 96, c2);
1193 }
1194 else
1195 goto label_invalid_code;
1196 break;
1197
1198 case 'n': /* invocation of locking-shift-2 */
1199 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1200 || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0)
1201 goto label_invalid_code;
1202 CODING_SPEC_ISO_INVOCATION (coding, 0) = 2;
1203 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1204 break;
1205
1206 case 'o': /* invocation of locking-shift-3 */
1207 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1208 || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0)
1209 goto label_invalid_code;
1210 CODING_SPEC_ISO_INVOCATION (coding, 0) = 3;
1211 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1212 break;
1213
1214 case 'N': /* invocation of single-shift-2 */
1215 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1216 || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0)
1217 goto label_invalid_code;
1218 ONE_MORE_BYTE (c1);
1219 charset = CODING_SPEC_ISO_DESIGNATION (coding, 2);
1220 DECODE_ISO_CHARACTER (charset, c1);
1221 break;
1222
1223 case 'O': /* invocation of single-shift-3 */
1224 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1225 || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0)
1226 goto label_invalid_code;
1227 ONE_MORE_BYTE (c1);
1228 charset = CODING_SPEC_ISO_DESIGNATION (coding, 3);
1229 DECODE_ISO_CHARACTER (charset, c1);
1230 break;
1231
1232 case '0': case '2': /* start composing */
1233 /* Before processing composing, we must be sure that all
1234 characters being composed are supported by CODING.
1235 If not, we must give up composing and insert the
1236 bunch of codes for composing as is without decoding. */
1237 {
1238 int result1;
1239
1240 result1 = check_composing_code (coding, src, src_end);
1241 if (result1 == 0)
1242 {
1243 coding->composing = (c1 == '0'
1244 ? COMPOSING_NO_RULE_HEAD
1245 : COMPOSING_WITH_RULE_HEAD);
1246 coding->produced_char++;
1247 }
1248 else if (result1 > 0)
1249 {
1250 if (result1 + 2 < (dst_bytes ? dst_end : src_base) - dst)
1251 {
1252 bcopy (src_base, dst, result1 + 2);
1253 src += result1;
1254 dst += result1 + 2;
1255 coding->produced_char += result1 + 2;
1256 }
1257 else
1258 {
1259 result = CODING_FINISH_INSUFFICIENT_DST;
1260 goto label_end_of_loop_2;
1261 }
1262 }
1263 else
1264 goto label_end_of_loop;
1265 }
1266 break;
1267
1268 case '1': /* end composing */
1269 coding->composing = COMPOSING_NO;
1270 break;
1271
1272 case '[': /* specification of direction */
1273 if (coding->flags & CODING_FLAG_ISO_NO_DIRECTION)
1274 goto label_invalid_code;
1275 /* For the moment, nested direction is not supported.
1276 So, `coding->mode & CODING_MODE_DIRECTION' zero means
1277 left-to-right, and nozero means right-to-left. */
1278 ONE_MORE_BYTE (c1);
1279 switch (c1)
1280 {
1281 case ']': /* end of the current direction */
1282 coding->mode &= ~CODING_MODE_DIRECTION;
1283
1284 case '0': /* end of the current direction */
1285 case '1': /* start of left-to-right direction */
1286 ONE_MORE_BYTE (c1);
1287 if (c1 == ']')
1288 coding->mode &= ~CODING_MODE_DIRECTION;
1289 else
1290 goto label_invalid_code;
1291 break;
1292
1293 case '2': /* start of right-to-left direction */
1294 ONE_MORE_BYTE (c1);
1295 if (c1 == ']')
1296 coding->mode |= CODING_MODE_DIRECTION;
1297 else
1298 goto label_invalid_code;
1299 break;
1300
1301 default:
1302 goto label_invalid_code;
1303 }
1304 break;
1305
1306 default:
1307 if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION))
1308 goto label_invalid_code;
1309 if (c1 >= 0x28 && c1 <= 0x2B)
1310 { /* designation of DIMENSION1_CHARS94 character set */
1311 ONE_MORE_BYTE (c2);
1312 DECODE_DESIGNATION (c1 - 0x28, 1, 94, c2);
1313 }
1314 else if (c1 >= 0x2C && c1 <= 0x2F)
1315 { /* designation of DIMENSION1_CHARS96 character set */
1316 ONE_MORE_BYTE (c2);
1317 DECODE_DESIGNATION (c1 - 0x2C, 1, 96, c2);
1318 }
1319 else
1320 {
1321 goto label_invalid_code;
1322 }
1323 }
1324 /* We must update these variables now. */
1325 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1326 charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1);
1327 break;
1328
1329 label_invalid_code:
1330 while (src_base < src)
1331 *dst++ = *src_base++;
1332 coding->fake_multibyte = 1;
1333 }
1334 continue;
1335
1336 label_end_of_loop:
1337 result = CODING_FINISH_INSUFFICIENT_SRC;
1338 label_end_of_loop_2:
1339 src = src_base;
1340 break;
1341 }
1342
1343 if (src < src_end)
1344 {
1345 if (result == CODING_FINISH_NORMAL)
1346 result = CODING_FINISH_INSUFFICIENT_DST;
1347 else if (result != CODING_FINISH_INCONSISTENT_EOL
1348 && coding->mode & CODING_MODE_LAST_BLOCK)
1349 {
1350 /* This is the last block of the text to be decoded. We had
1351 better just flush out all remaining codes in the text
1352 although they are not valid characters. */
1353 src_bytes = src_end - src;
1354 if (dst_bytes && (dst_end - dst < src_bytes))
1355 src_bytes = dst_end - dst;
1356 bcopy (src, dst, src_bytes);
1357 dst += src_bytes;
1358 src += src_bytes;
1359 coding->fake_multibyte = 1;
1360 }
1361 }
1362
1363 coding->consumed = coding->consumed_char = src - source;
1364 coding->produced = dst - destination;
1365 return result;
1366 }
1367
1368 /* ISO2022 encoding stuff. */
1369
1370 /*
1371 It is not enough to say just "ISO2022" on encoding, we have to
1372 specify more details. In Emacs, each coding system of ISO2022
1373 variant has the following specifications:
1374 1. Initial designation to G0 thru G3.
1375 2. Allows short-form designation?
1376 3. ASCII should be designated to G0 before control characters?
1377 4. ASCII should be designated to G0 at end of line?
1378 5. 7-bit environment or 8-bit environment?
1379 6. Use locking-shift?
1380 7. Use Single-shift?
1381 And the following two are only for Japanese:
1382 8. Use ASCII in place of JIS0201-1976-Roman?
1383 9. Use JISX0208-1983 in place of JISX0208-1978?
1384 These specifications are encoded in `coding->flags' as flag bits
1385 defined by macros CODING_FLAG_ISO_XXX. See `coding.h' for more
1386 details.
1387 */
1388
1389 /* Produce codes (escape sequence) for designating CHARSET to graphic
1390 register REG. If <final-char> of CHARSET is '@', 'A', or 'B' and
1391 the coding system CODING allows, produce designation sequence of
1392 short-form. */
1393
1394 #define ENCODE_DESIGNATION(charset, reg, coding) \
1395 do { \
1396 unsigned char final_char = CHARSET_ISO_FINAL_CHAR (charset); \
1397 char *intermediate_char_94 = "()*+"; \
1398 char *intermediate_char_96 = ",-./"; \
1399 int revision = CODING_SPEC_ISO_REVISION_NUMBER(coding, charset); \
1400 if (revision < 255) \
1401 { \
1402 *dst++ = ISO_CODE_ESC; \
1403 *dst++ = '&'; \
1404 *dst++ = '@' + revision; \
1405 } \
1406 *dst++ = ISO_CODE_ESC; \
1407 if (CHARSET_DIMENSION (charset) == 1) \
1408 { \
1409 if (CHARSET_CHARS (charset) == 94) \
1410 *dst++ = (unsigned char) (intermediate_char_94[reg]); \
1411 else \
1412 *dst++ = (unsigned char) (intermediate_char_96[reg]); \
1413 } \
1414 else \
1415 { \
1416 *dst++ = '$'; \
1417 if (CHARSET_CHARS (charset) == 94) \
1418 { \
1419 if (! (coding->flags & CODING_FLAG_ISO_SHORT_FORM) \
1420 || reg != 0 \
1421 || final_char < '@' || final_char > 'B') \
1422 *dst++ = (unsigned char) (intermediate_char_94[reg]); \
1423 } \
1424 else \
1425 *dst++ = (unsigned char) (intermediate_char_96[reg]); \
1426 } \
1427 *dst++ = final_char; \
1428 CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \
1429 } while (0)
1430
1431 /* The following two macros produce codes (control character or escape
1432 sequence) for ISO2022 single-shift functions (single-shift-2 and
1433 single-shift-3). */
1434
1435 #define ENCODE_SINGLE_SHIFT_2 \
1436 do { \
1437 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1438 *dst++ = ISO_CODE_ESC, *dst++ = 'N'; \
1439 else \
1440 { \
1441 *dst++ = ISO_CODE_SS2; \
1442 coding->fake_multibyte = 1; \
1443 } \
1444 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \
1445 } while (0)
1446
1447 #define ENCODE_SINGLE_SHIFT_3 \
1448 do { \
1449 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1450 *dst++ = ISO_CODE_ESC, *dst++ = 'O'; \
1451 else \
1452 { \
1453 *dst++ = ISO_CODE_SS3; \
1454 coding->fake_multibyte = 1; \
1455 } \
1456 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \
1457 } while (0)
1458
1459 /* The following four macros produce codes (control character or
1460 escape sequence) for ISO2022 locking-shift functions (shift-in,
1461 shift-out, locking-shift-2, and locking-shift-3). */
1462
1463 #define ENCODE_SHIFT_IN \
1464 do { \
1465 *dst++ = ISO_CODE_SI; \
1466 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; \
1467 } while (0)
1468
1469 #define ENCODE_SHIFT_OUT \
1470 do { \
1471 *dst++ = ISO_CODE_SO; \
1472 CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; \
1473 } while (0)
1474
1475 #define ENCODE_LOCKING_SHIFT_2 \
1476 do { \
1477 *dst++ = ISO_CODE_ESC, *dst++ = 'n'; \
1478 CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; \
1479 } while (0)
1480
1481 #define ENCODE_LOCKING_SHIFT_3 \
1482 do { \
1483 *dst++ = ISO_CODE_ESC, *dst++ = 'o'; \
1484 CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; \
1485 } while (0)
1486
1487 /* Produce codes for a DIMENSION1 character whose character set is
1488 CHARSET and whose position-code is C1. Designation and invocation
1489 sequences are also produced in advance if necessary. */
1490
1491
1492 #define ENCODE_ISO_CHARACTER_DIMENSION1(charset, c1) \
1493 do { \
1494 if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \
1495 { \
1496 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1497 *dst++ = c1 & 0x7F; \
1498 else \
1499 *dst++ = c1 | 0x80; \
1500 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \
1501 break; \
1502 } \
1503 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \
1504 { \
1505 *dst++ = c1 & 0x7F; \
1506 break; \
1507 } \
1508 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \
1509 { \
1510 *dst++ = c1 | 0x80; \
1511 break; \
1512 } \
1513 else if (coding->flags & CODING_FLAG_ISO_SAFE \
1514 && !coding->safe_charsets[charset]) \
1515 { \
1516 /* We should not encode this character, instead produce one or \
1517 two `?'s. */ \
1518 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1519 if (CHARSET_WIDTH (charset) == 2) \
1520 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1521 break; \
1522 } \
1523 else \
1524 /* Since CHARSET is not yet invoked to any graphic planes, we \
1525 must invoke it, or, at first, designate it to some graphic \
1526 register. Then repeat the loop to actually produce the \
1527 character. */ \
1528 dst = encode_invocation_designation (charset, coding, dst); \
1529 } while (1)
1530
1531 /* Produce codes for a DIMENSION2 character whose character set is
1532 CHARSET and whose position-codes are C1 and C2. Designation and
1533 invocation codes are also produced in advance if necessary. */
1534
1535 #define ENCODE_ISO_CHARACTER_DIMENSION2(charset, c1, c2) \
1536 do { \
1537 if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \
1538 { \
1539 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1540 *dst++ = c1 & 0x7F, *dst++ = c2 & 0x7F; \
1541 else \
1542 *dst++ = c1 | 0x80, *dst++ = c2 | 0x80; \
1543 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \
1544 break; \
1545 } \
1546 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \
1547 { \
1548 *dst++ = c1 & 0x7F, *dst++= c2 & 0x7F; \
1549 break; \
1550 } \
1551 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \
1552 { \
1553 *dst++ = c1 | 0x80, *dst++= c2 | 0x80; \
1554 break; \
1555 } \
1556 else if (coding->flags & CODING_FLAG_ISO_SAFE \
1557 && !coding->safe_charsets[charset]) \
1558 { \
1559 /* We should not encode this character, instead produce one or \
1560 two `?'s. */ \
1561 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1562 if (CHARSET_WIDTH (charset) == 2) \
1563 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1564 break; \
1565 } \
1566 else \
1567 /* Since CHARSET is not yet invoked to any graphic planes, we \
1568 must invoke it, or, at first, designate it to some graphic \
1569 register. Then repeat the loop to actually produce the \
1570 character. */ \
1571 dst = encode_invocation_designation (charset, coding, dst); \
1572 } while (1)
1573
1574 #define ENCODE_ISO_CHARACTER(charset, c1, c2) \
1575 do { \
1576 int c_alt, charset_alt; \
1577 if (!NILP (translation_table) \
1578 && ((c_alt = translate_char (translation_table, -1, \
1579 charset, c1, c2)) \
1580 >= 0)) \
1581 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
1582 else \
1583 charset_alt = charset; \
1584 if (CHARSET_DIMENSION (charset_alt) == 1) \
1585 { \
1586 if (charset == CHARSET_ASCII \
1587 && coding->flags & CODING_FLAG_ISO_USE_ROMAN) \
1588 charset_alt = charset_latin_jisx0201; \
1589 ENCODE_ISO_CHARACTER_DIMENSION1 (charset_alt, c1); \
1590 } \
1591 else \
1592 { \
1593 if (charset == charset_jisx0208 \
1594 && coding->flags & CODING_FLAG_ISO_USE_OLDJIS) \
1595 charset_alt = charset_jisx0208_1978; \
1596 ENCODE_ISO_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
1597 } \
1598 if (! COMPOSING_P (coding->composing)) \
1599 coding->consumed_char++; \
1600 } while (0)
1601
1602 /* Produce designation and invocation codes at a place pointed by DST
1603 to use CHARSET. The element `spec.iso2022' of *CODING is updated.
1604 Return new DST. */
1605
1606 unsigned char *
1607 encode_invocation_designation (charset, coding, dst)
1608 int charset;
1609 struct coding_system *coding;
1610 unsigned char *dst;
1611 {
1612 int reg; /* graphic register number */
1613
1614 /* At first, check designations. */
1615 for (reg = 0; reg < 4; reg++)
1616 if (charset == CODING_SPEC_ISO_DESIGNATION (coding, reg))
1617 break;
1618
1619 if (reg >= 4)
1620 {
1621 /* CHARSET is not yet designated to any graphic registers. */
1622 /* At first check the requested designation. */
1623 reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset);
1624 if (reg == CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION)
1625 /* Since CHARSET requests no special designation, designate it
1626 to graphic register 0. */
1627 reg = 0;
1628
1629 ENCODE_DESIGNATION (charset, reg, coding);
1630 }
1631
1632 if (CODING_SPEC_ISO_INVOCATION (coding, 0) != reg
1633 && CODING_SPEC_ISO_INVOCATION (coding, 1) != reg)
1634 {
1635 /* Since the graphic register REG is not invoked to any graphic
1636 planes, invoke it to graphic plane 0. */
1637 switch (reg)
1638 {
1639 case 0: /* graphic register 0 */
1640 ENCODE_SHIFT_IN;
1641 break;
1642
1643 case 1: /* graphic register 1 */
1644 ENCODE_SHIFT_OUT;
1645 break;
1646
1647 case 2: /* graphic register 2 */
1648 if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1649 ENCODE_SINGLE_SHIFT_2;
1650 else
1651 ENCODE_LOCKING_SHIFT_2;
1652 break;
1653
1654 case 3: /* graphic register 3 */
1655 if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1656 ENCODE_SINGLE_SHIFT_3;
1657 else
1658 ENCODE_LOCKING_SHIFT_3;
1659 break;
1660 }
1661 }
1662 return dst;
1663 }
1664
1665 /* The following two macros produce codes for indicating composition. */
1666 #define ENCODE_COMPOSITION_NO_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '0'
1667 #define ENCODE_COMPOSITION_WITH_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '2'
1668 #define ENCODE_COMPOSITION_END *dst++ = ISO_CODE_ESC, *dst++ = '1'
1669
1670 /* The following three macros produce codes for indicating direction
1671 of text. */
1672 #define ENCODE_CONTROL_SEQUENCE_INTRODUCER \
1673 do { \
1674 if (coding->flags == CODING_FLAG_ISO_SEVEN_BITS) \
1675 *dst++ = ISO_CODE_ESC, *dst++ = '['; \
1676 else \
1677 *dst++ = ISO_CODE_CSI; \
1678 } while (0)
1679
1680 #define ENCODE_DIRECTION_R2L \
1681 ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '2', *dst++ = ']'
1682
1683 #define ENCODE_DIRECTION_L2R \
1684 ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '0', *dst++ = ']'
1685
1686 /* Produce codes for designation and invocation to reset the graphic
1687 planes and registers to initial state. */
1688 #define ENCODE_RESET_PLANE_AND_REGISTER \
1689 do { \
1690 int reg; \
1691 if (CODING_SPEC_ISO_INVOCATION (coding, 0) != 0) \
1692 ENCODE_SHIFT_IN; \
1693 for (reg = 0; reg < 4; reg++) \
1694 if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg) >= 0 \
1695 && (CODING_SPEC_ISO_DESIGNATION (coding, reg) \
1696 != CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg))) \
1697 ENCODE_DESIGNATION \
1698 (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg), reg, coding); \
1699 } while (0)
1700
1701 /* Produce designation sequences of charsets in the line started from
1702 SRC to a place pointed by *DSTP, and update DSTP.
1703
1704 If the current block ends before any end-of-line, we may fail to
1705 find all the necessary designations. */
1706
1707 void
1708 encode_designation_at_bol (coding, table, src, src_end, dstp)
1709 struct coding_system *coding;
1710 Lisp_Object table;
1711 unsigned char *src, *src_end, **dstp;
1712 {
1713 int charset, c, found = 0, reg;
1714 /* Table of charsets to be designated to each graphic register. */
1715 int r[4];
1716 unsigned char *dst = *dstp;
1717
1718 for (reg = 0; reg < 4; reg++)
1719 r[reg] = -1;
1720
1721 while (src < src_end && *src != '\n' && found < 4)
1722 {
1723 int bytes = BYTES_BY_CHAR_HEAD (*src);
1724
1725 if (NILP (table))
1726 charset = CHARSET_AT (src);
1727 else
1728 {
1729 int c_alt;
1730 unsigned char c1, c2;
1731
1732 SPLIT_STRING(src, bytes, charset, c1, c2);
1733 if ((c_alt = translate_char (table, -1, charset, c1, c2)) >= 0)
1734 charset = CHAR_CHARSET (c_alt);
1735 }
1736
1737 reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset);
1738 if (reg != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION && r[reg] < 0)
1739 {
1740 found++;
1741 r[reg] = charset;
1742 }
1743
1744 src += bytes;
1745 }
1746
1747 if (found)
1748 {
1749 for (reg = 0; reg < 4; reg++)
1750 if (r[reg] >= 0
1751 && CODING_SPEC_ISO_DESIGNATION (coding, reg) != r[reg])
1752 ENCODE_DESIGNATION (r[reg], reg, coding);
1753 *dstp = dst;
1754 }
1755 }
1756
1757 /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". */
1758
1759 int
1760 encode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes)
1761 struct coding_system *coding;
1762 unsigned char *source, *destination;
1763 int src_bytes, dst_bytes;
1764 {
1765 unsigned char *src = source;
1766 unsigned char *src_end = source + src_bytes;
1767 unsigned char *dst = destination;
1768 unsigned char *dst_end = destination + dst_bytes;
1769 /* Since the maximum bytes produced by each loop is 20, we subtract 19
1770 from DST_END to assure overflow checking is necessary only at the
1771 head of loop. */
1772 unsigned char *adjusted_dst_end = dst_end - 19;
1773 Lisp_Object translation_table
1774 = coding->translation_table_for_encode;
1775 int result = CODING_FINISH_NORMAL;
1776
1777 if (!NILP (Venable_character_translation) && NILP (translation_table))
1778 translation_table = Vstandard_translation_table_for_encode;
1779
1780 coding->consumed_char = 0;
1781 coding->fake_multibyte = 0;
1782 while (src < src_end && (dst_bytes
1783 ? (dst < adjusted_dst_end)
1784 : (dst < src - 19)))
1785 {
1786 /* SRC_BASE remembers the start position in source in each loop.
1787 The loop will be exited when there's not enough source text
1788 to analyze multi-byte codes (within macros ONE_MORE_BYTE,
1789 TWO_MORE_BYTES, and THREE_MORE_BYTES). In that case, SRC is
1790 reset to SRC_BASE before exiting. */
1791 unsigned char *src_base = src;
1792 int charset, c1, c2, c3, c4;
1793
1794 if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL
1795 && CODING_SPEC_ISO_BOL (coding))
1796 {
1797 /* We have to produce designation sequences if any now. */
1798 encode_designation_at_bol (coding, translation_table,
1799 src, src_end, &dst);
1800 CODING_SPEC_ISO_BOL (coding) = 0;
1801 }
1802
1803 c1 = *src++;
1804 /* If we are seeing a component of a composite character, we are
1805 seeing a leading-code encoded irregularly for composition, or
1806 a composition rule if composing with rule. We must set C1 to
1807 a normal leading-code or an ASCII code. If we are not seeing
1808 a composite character, we must reset composition,
1809 designation, and invocation states. */
1810 if (COMPOSING_P (coding->composing))
1811 {
1812 if (c1 < 0xA0)
1813 {
1814 /* We are not in a composite character any longer. */
1815 coding->composing = COMPOSING_NO;
1816 ENCODE_RESET_PLANE_AND_REGISTER;
1817 ENCODE_COMPOSITION_END;
1818 }
1819 else
1820 {
1821 if (coding->composing == COMPOSING_WITH_RULE_RULE)
1822 {
1823 *dst++ = c1 & 0x7F;
1824 coding->composing = COMPOSING_WITH_RULE_HEAD;
1825 continue;
1826 }
1827 else if (coding->composing == COMPOSING_WITH_RULE_HEAD)
1828 coding->composing = COMPOSING_WITH_RULE_RULE;
1829 if (c1 == 0xA0)
1830 {
1831 /* This is an ASCII component. */
1832 ONE_MORE_BYTE (c1);
1833 c1 &= 0x7F;
1834 }
1835 else
1836 /* This is a leading-code of non ASCII component. */
1837 c1 -= 0x20;
1838 }
1839 }
1840
1841 /* Now encode one character. C1 is a control character, an
1842 ASCII character, or a leading-code of multi-byte character. */
1843 switch (emacs_code_class[c1])
1844 {
1845 case EMACS_ascii_code:
1846 ENCODE_ISO_CHARACTER (CHARSET_ASCII, c1, /* dummy */ c2);
1847 break;
1848
1849 case EMACS_control_code:
1850 if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL)
1851 ENCODE_RESET_PLANE_AND_REGISTER;
1852 *dst++ = c1;
1853 coding->consumed_char++;
1854 break;
1855
1856 case EMACS_carriage_return_code:
1857 if (! (coding->mode & CODING_MODE_SELECTIVE_DISPLAY))
1858 {
1859 if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL)
1860 ENCODE_RESET_PLANE_AND_REGISTER;
1861 *dst++ = c1;
1862 coding->consumed_char++;
1863 break;
1864 }
1865 /* fall down to treat '\r' as '\n' ... */
1866
1867 case EMACS_linefeed_code:
1868 if (coding->flags & CODING_FLAG_ISO_RESET_AT_EOL)
1869 ENCODE_RESET_PLANE_AND_REGISTER;
1870 if (coding->flags & CODING_FLAG_ISO_INIT_AT_BOL)
1871 bcopy (coding->spec.iso2022.initial_designation,
1872 coding->spec.iso2022.current_designation,
1873 sizeof coding->spec.iso2022.initial_designation);
1874 if (coding->eol_type == CODING_EOL_LF
1875 || coding->eol_type == CODING_EOL_UNDECIDED)
1876 *dst++ = ISO_CODE_LF;
1877 else if (coding->eol_type == CODING_EOL_CRLF)
1878 *dst++ = ISO_CODE_CR, *dst++ = ISO_CODE_LF;
1879 else
1880 *dst++ = ISO_CODE_CR;
1881 CODING_SPEC_ISO_BOL (coding) = 1;
1882 coding->consumed_char++;
1883 break;
1884
1885 case EMACS_leading_code_2:
1886 ONE_MORE_BYTE (c2);
1887 if (c2 < 0xA0)
1888 {
1889 /* invalid sequence */
1890 *dst++ = c1;
1891 src--;
1892 coding->consumed_char++;
1893 }
1894 else
1895 ENCODE_ISO_CHARACTER (c1, c2, /* dummy */ c3);
1896 break;
1897
1898 case EMACS_leading_code_3:
1899 TWO_MORE_BYTES (c2, c3);
1900 if (c2 < 0xA0 || c3 < 0xA0)
1901 {
1902 /* invalid sequence */
1903 *dst++ = c1;
1904 src -= 2;
1905 coding->consumed_char++;
1906 }
1907 else if (c1 < LEADING_CODE_PRIVATE_11)
1908 ENCODE_ISO_CHARACTER (c1, c2, c3);
1909 else
1910 ENCODE_ISO_CHARACTER (c2, c3, /* dummy */ c4);
1911 break;
1912
1913 case EMACS_leading_code_4:
1914 THREE_MORE_BYTES (c2, c3, c4);
1915 if (c2 < 0xA0 || c3 < 0xA0 || c4 < 0xA0)
1916 {
1917 /* invalid sequence */
1918 *dst++ = c1;
1919 src -= 3;
1920 coding->consumed_char++;
1921 }
1922 else
1923 ENCODE_ISO_CHARACTER (c2, c3, c4);
1924 break;
1925
1926 case EMACS_leading_code_composition:
1927 ONE_MORE_BYTE (c2);
1928 if (c2 < 0xA0)
1929 {
1930 /* invalid sequence */
1931 *dst++ = c1;
1932 src--;
1933 coding->consumed_char++;
1934 }
1935 else if (c2 == 0xFF)
1936 {
1937 ENCODE_RESET_PLANE_AND_REGISTER;
1938 coding->composing = COMPOSING_WITH_RULE_HEAD;
1939 ENCODE_COMPOSITION_WITH_RULE_START;
1940 coding->consumed_char++;
1941 }
1942 else
1943 {
1944 ENCODE_RESET_PLANE_AND_REGISTER;
1945 /* Rewind one byte because it is a character code of
1946 composition elements. */
1947 src--;
1948 coding->composing = COMPOSING_NO_RULE_HEAD;
1949 ENCODE_COMPOSITION_NO_RULE_START;
1950 coding->consumed_char++;
1951 }
1952 break;
1953
1954 case EMACS_invalid_code:
1955 *dst++ = c1;
1956 coding->consumed_char++;
1957 break;
1958 }
1959 continue;
1960 label_end_of_loop:
1961 result = CODING_FINISH_INSUFFICIENT_SRC;
1962 src = src_base;
1963 break;
1964 }
1965
1966 if (src < src_end && result == CODING_FINISH_NORMAL)
1967 result = CODING_FINISH_INSUFFICIENT_DST;
1968
1969 /* If this is the last block of the text to be encoded, we must
1970 reset graphic planes and registers to the initial state, and
1971 flush out the carryover if any. */
1972 if (coding->mode & CODING_MODE_LAST_BLOCK)
1973 {
1974 ENCODE_RESET_PLANE_AND_REGISTER;
1975 if (COMPOSING_P (coding->composing))
1976 ENCODE_COMPOSITION_END;
1977 }
1978 coding->consumed = src - source;
1979 coding->produced = coding->produced_char = dst - destination;
1980 return result;
1981 }
1982
1983 \f
1984 /*** 4. SJIS and BIG5 handlers ***/
1985
1986 /* Although SJIS and BIG5 are not ISO's coding system, they are used
1987 quite widely. So, for the moment, Emacs supports them in the bare
1988 C code. But, in the future, they may be supported only by CCL. */
1989
1990 /* SJIS is a coding system encoding three character sets: ASCII, right
1991 half of JISX0201-Kana, and JISX0208. An ASCII character is encoded
1992 as is. A character of charset katakana-jisx0201 is encoded by
1993 "position-code + 0x80". A character of charset japanese-jisx0208
1994 is encoded in 2-byte but two position-codes are divided and shifted
1995 so that it fit in the range below.
1996
1997 --- CODE RANGE of SJIS ---
1998 (character set) (range)
1999 ASCII 0x00 .. 0x7F
2000 KATAKANA-JISX0201 0xA0 .. 0xDF
2001 JISX0208 (1st byte) 0x80 .. 0x9F and 0xE0 .. 0xEF
2002 (2nd byte) 0x40 .. 0xFF
2003 -------------------------------
2004
2005 */
2006
2007 /* BIG5 is a coding system encoding two character sets: ASCII and
2008 Big5. An ASCII character is encoded as is. Big5 is a two-byte
2009 character set and is encoded in two-byte.
2010
2011 --- CODE RANGE of BIG5 ---
2012 (character set) (range)
2013 ASCII 0x00 .. 0x7F
2014 Big5 (1st byte) 0xA1 .. 0xFE
2015 (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE
2016 --------------------------
2017
2018 Since the number of characters in Big5 is larger than maximum
2019 characters in Emacs' charset (96x96), it can't be handled as one
2020 charset. So, in Emacs, Big5 is divided into two: `charset-big5-1'
2021 and `charset-big5-2'. Both are DIMENSION2 and CHARS94. The former
2022 contains frequently used characters and the latter contains less
2023 frequently used characters. */
2024
2025 /* Macros to decode or encode a character of Big5 in BIG5. B1 and B2
2026 are the 1st and 2nd position-codes of Big5 in BIG5 coding system.
2027 C1 and C2 are the 1st and 2nd position-codes of of Emacs' internal
2028 format. CHARSET is `charset_big5_1' or `charset_big5_2'. */
2029
2030 /* Number of Big5 characters which have the same code in 1st byte. */
2031 #define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40)
2032
2033 #define DECODE_BIG5(b1, b2, charset, c1, c2) \
2034 do { \
2035 unsigned int temp \
2036 = (b1 - 0xA1) * BIG5_SAME_ROW + b2 - (b2 < 0x7F ? 0x40 : 0x62); \
2037 if (b1 < 0xC9) \
2038 charset = charset_big5_1; \
2039 else \
2040 { \
2041 charset = charset_big5_2; \
2042 temp -= (0xC9 - 0xA1) * BIG5_SAME_ROW; \
2043 } \
2044 c1 = temp / (0xFF - 0xA1) + 0x21; \
2045 c2 = temp % (0xFF - 0xA1) + 0x21; \
2046 } while (0)
2047
2048 #define ENCODE_BIG5(charset, c1, c2, b1, b2) \
2049 do { \
2050 unsigned int temp = (c1 - 0x21) * (0xFF - 0xA1) + (c2 - 0x21); \
2051 if (charset == charset_big5_2) \
2052 temp += BIG5_SAME_ROW * (0xC9 - 0xA1); \
2053 b1 = temp / BIG5_SAME_ROW + 0xA1; \
2054 b2 = temp % BIG5_SAME_ROW; \
2055 b2 += b2 < 0x3F ? 0x40 : 0x62; \
2056 } while (0)
2057
2058 #define DECODE_SJIS_BIG5_CHARACTER(charset, c1, c2) \
2059 do { \
2060 int c_alt, charset_alt = (charset); \
2061 if (!NILP (translation_table) \
2062 && ((c_alt = translate_char (translation_table, \
2063 -1, (charset), c1, c2)) >= 0)) \
2064 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
2065 if (charset_alt == CHARSET_ASCII || charset_alt < 0) \
2066 DECODE_CHARACTER_ASCII (c1); \
2067 else if (CHARSET_DIMENSION (charset_alt) == 1) \
2068 DECODE_CHARACTER_DIMENSION1 (charset_alt, c1); \
2069 else \
2070 DECODE_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
2071 } while (0)
2072
2073 #define ENCODE_SJIS_BIG5_CHARACTER(charset, c1, c2) \
2074 do { \
2075 int c_alt, charset_alt; \
2076 if (!NILP (translation_table) \
2077 && ((c_alt = translate_char (translation_table, -1, \
2078 charset, c1, c2)) \
2079 >= 0)) \
2080 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
2081 else \
2082 charset_alt = charset; \
2083 if (charset_alt == charset_ascii) \
2084 *dst++ = c1; \
2085 else if (CHARSET_DIMENSION (charset_alt) == 1) \
2086 { \
2087 if (sjis_p && charset_alt == charset_katakana_jisx0201) \
2088 *dst++ = c1; \
2089 else \
2090 { \
2091 *dst++ = charset_alt, *dst++ = c1; \
2092 coding->fake_multibyte = 1; \
2093 } \
2094 } \
2095 else \
2096 { \
2097 c1 &= 0x7F, c2 &= 0x7F; \
2098 if (sjis_p && charset_alt == charset_jisx0208) \
2099 { \
2100 unsigned char s1, s2; \
2101 \
2102 ENCODE_SJIS (c1, c2, s1, s2); \
2103 *dst++ = s1, *dst++ = s2; \
2104 coding->fake_multibyte = 1; \
2105 } \
2106 else if (!sjis_p \
2107 && (charset_alt == charset_big5_1 \
2108 || charset_alt == charset_big5_2)) \
2109 { \
2110 unsigned char b1, b2; \
2111 \
2112 ENCODE_BIG5 (charset_alt, c1, c2, b1, b2); \
2113 *dst++ = b1, *dst++ = b2; \
2114 } \
2115 else \
2116 { \
2117 *dst++ = charset_alt, *dst++ = c1, *dst++ = c2; \
2118 coding->fake_multibyte = 1; \
2119 } \
2120 } \
2121 coding->consumed_char++; \
2122 } while (0);
2123
2124 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
2125 Check if a text is encoded in SJIS. If it is, return
2126 CODING_CATEGORY_MASK_SJIS, else return 0. */
2127
2128 int
2129 detect_coding_sjis (src, src_end)
2130 unsigned char *src, *src_end;
2131 {
2132 unsigned char c;
2133
2134 while (src < src_end)
2135 {
2136 c = *src++;
2137 if ((c >= 0x80 && c < 0xA0) || c >= 0xE0)
2138 {
2139 if (src < src_end && *src++ < 0x40)
2140 return 0;
2141 }
2142 }
2143 return CODING_CATEGORY_MASK_SJIS;
2144 }
2145
2146 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
2147 Check if a text is encoded in BIG5. If it is, return
2148 CODING_CATEGORY_MASK_BIG5, else return 0. */
2149
2150 int
2151 detect_coding_big5 (src, src_end)
2152 unsigned char *src, *src_end;
2153 {
2154 unsigned char c;
2155
2156 while (src < src_end)
2157 {
2158 c = *src++;
2159 if (c >= 0xA1)
2160 {
2161 if (src >= src_end)
2162 break;
2163 c = *src++;
2164 if (c < 0x40 || (c >= 0x7F && c <= 0xA0))
2165 return 0;
2166 }
2167 }
2168 return CODING_CATEGORY_MASK_BIG5;
2169 }
2170
2171 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions".
2172 If SJIS_P is 1, decode SJIS text, else decode BIG5 test. */
2173
2174 int
2175 decode_coding_sjis_big5 (coding, source, destination,
2176 src_bytes, dst_bytes, sjis_p)
2177 struct coding_system *coding;
2178 unsigned char *source, *destination;
2179 int src_bytes, dst_bytes;
2180 int sjis_p;
2181 {
2182 unsigned char *src = source;
2183 unsigned char *src_end = source + src_bytes;
2184 unsigned char *dst = destination;
2185 unsigned char *dst_end = destination + dst_bytes;
2186 /* Since the maximum bytes produced by each loop is 4, we subtract 3
2187 from DST_END to assure overflow checking is necessary only at the
2188 head of loop. */
2189 unsigned char *adjusted_dst_end = dst_end - 3;
2190 Lisp_Object translation_table
2191 = coding->translation_table_for_decode;
2192 int result = CODING_FINISH_NORMAL;
2193
2194 if (!NILP (Venable_character_translation) && NILP (translation_table))
2195 translation_table = Vstandard_translation_table_for_decode;
2196
2197 coding->produced_char = 0;
2198 coding->fake_multibyte = 0;
2199 while (src < src_end && (dst_bytes
2200 ? (dst < adjusted_dst_end)
2201 : (dst < src - 3)))
2202 {
2203 /* SRC_BASE remembers the start position in source in each loop.
2204 The loop will be exited when there's not enough source text
2205 to analyze two-byte character (within macro ONE_MORE_BYTE).
2206 In that case, SRC is reset to SRC_BASE before exiting. */
2207 unsigned char *src_base = src;
2208 unsigned char c1 = *src++, c2, c3, c4;
2209
2210 if (c1 < 0x20)
2211 {
2212 if (c1 == '\r')
2213 {
2214 if (coding->eol_type == CODING_EOL_CRLF)
2215 {
2216 ONE_MORE_BYTE (c2);
2217 if (c2 == '\n')
2218 *dst++ = c2;
2219 else if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2220 {
2221 result = CODING_FINISH_INCONSISTENT_EOL;
2222 goto label_end_of_loop_2;
2223 }
2224 else
2225 /* To process C2 again, SRC is subtracted by 1. */
2226 *dst++ = c1, src--;
2227 }
2228 else if (coding->eol_type == CODING_EOL_CR)
2229 *dst++ = '\n';
2230 else
2231 *dst++ = c1;
2232 }
2233 else if (c1 == '\n'
2234 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2235 && (coding->eol_type == CODING_EOL_CR
2236 || coding->eol_type == CODING_EOL_CRLF))
2237 {
2238 result = CODING_FINISH_INCONSISTENT_EOL;
2239 goto label_end_of_loop_2;
2240 }
2241 else
2242 *dst++ = c1;
2243 coding->produced_char++;
2244 }
2245 else if (c1 < 0x80)
2246 DECODE_SJIS_BIG5_CHARACTER (charset_ascii, c1, /* dummy */ c2);
2247 else
2248 {
2249 if (sjis_p)
2250 {
2251 if (c1 < 0xA0 || (c1 >= 0xE0 && c1 < 0xF0))
2252 {
2253 /* SJIS -> JISX0208 */
2254 ONE_MORE_BYTE (c2);
2255 if (c2 >= 0x40)
2256 {
2257 DECODE_SJIS (c1, c2, c3, c4);
2258 DECODE_SJIS_BIG5_CHARACTER (charset_jisx0208, c3, c4);
2259 }
2260 else
2261 goto label_invalid_code_2;
2262 }
2263 else if (c1 < 0xE0)
2264 /* SJIS -> JISX0201-Kana */
2265 DECODE_SJIS_BIG5_CHARACTER (charset_katakana_jisx0201, c1,
2266 /* dummy */ c2);
2267 else
2268 goto label_invalid_code_1;
2269 }
2270 else
2271 {
2272 /* BIG5 -> Big5 */
2273 if (c1 >= 0xA1 && c1 <= 0xFE)
2274 {
2275 ONE_MORE_BYTE (c2);
2276 if ((c2 >= 0x40 && c2 <= 0x7E) || (c2 >= 0xA1 && c2 <= 0xFE))
2277 {
2278 int charset;
2279
2280 DECODE_BIG5 (c1, c2, charset, c3, c4);
2281 DECODE_SJIS_BIG5_CHARACTER (charset, c3, c4);
2282 }
2283 else
2284 goto label_invalid_code_2;
2285 }
2286 else
2287 goto label_invalid_code_1;
2288 }
2289 }
2290 continue;
2291
2292 label_invalid_code_1:
2293 *dst++ = c1;
2294 coding->produced_char++;
2295 coding->fake_multibyte = 1;
2296 continue;
2297
2298 label_invalid_code_2:
2299 *dst++ = c1; *dst++= c2;
2300 coding->produced_char += 2;
2301 coding->fake_multibyte = 1;
2302 continue;
2303
2304 label_end_of_loop:
2305 result = CODING_FINISH_INSUFFICIENT_SRC;
2306 label_end_of_loop_2:
2307 src = src_base;
2308 break;
2309 }
2310
2311 if (src < src_end)
2312 {
2313 if (result == CODING_FINISH_NORMAL)
2314 result = CODING_FINISH_INSUFFICIENT_DST;
2315 else if (result != CODING_FINISH_INCONSISTENT_EOL
2316 && coding->mode & CODING_MODE_LAST_BLOCK)
2317 {
2318 src_bytes = src_end - src;
2319 if (dst_bytes && (dst_end - dst < src_bytes))
2320 src_bytes = dst_end - dst;
2321 bcopy (dst, src, src_bytes);
2322 src += src_bytes;
2323 dst += src_bytes;
2324 coding->fake_multibyte = 1;
2325 }
2326 }
2327
2328 coding->consumed = coding->consumed_char = src - source;
2329 coding->produced = dst - destination;
2330 return result;
2331 }
2332
2333 /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions".
2334 This function can encode `charset_ascii', `charset_katakana_jisx0201',
2335 `charset_jisx0208', `charset_big5_1', and `charset_big5-2'. We are
2336 sure that all these charsets are registered as official charset
2337 (i.e. do not have extended leading-codes). Characters of other
2338 charsets are produced without any encoding. If SJIS_P is 1, encode
2339 SJIS text, else encode BIG5 text. */
2340
2341 int
2342 encode_coding_sjis_big5 (coding, source, destination,
2343 src_bytes, dst_bytes, sjis_p)
2344 struct coding_system *coding;
2345 unsigned char *source, *destination;
2346 int src_bytes, dst_bytes;
2347 int sjis_p;
2348 {
2349 unsigned char *src = source;
2350 unsigned char *src_end = source + src_bytes;
2351 unsigned char *dst = destination;
2352 unsigned char *dst_end = destination + dst_bytes;
2353 /* Since the maximum bytes produced by each loop is 2, we subtract 1
2354 from DST_END to assure overflow checking is necessary only at the
2355 head of loop. */
2356 unsigned char *adjusted_dst_end = dst_end - 1;
2357 Lisp_Object translation_table
2358 = coding->translation_table_for_encode;
2359 int result = CODING_FINISH_NORMAL;
2360
2361 if (!NILP (Venable_character_translation) && NILP (translation_table))
2362 translation_table = Vstandard_translation_table_for_encode;
2363
2364 coding->consumed_char = 0;
2365 coding->fake_multibyte = 0;
2366 while (src < src_end && (dst_bytes
2367 ? (dst < adjusted_dst_end)
2368 : (dst < src - 1)))
2369 {
2370 /* SRC_BASE remembers the start position in source in each loop.
2371 The loop will be exited when there's not enough source text
2372 to analyze multi-byte codes (within macros ONE_MORE_BYTE and
2373 TWO_MORE_BYTES). In that case, SRC is reset to SRC_BASE
2374 before exiting. */
2375 unsigned char *src_base = src;
2376 unsigned char c1 = *src++, c2, c3, c4;
2377
2378 if (coding->composing)
2379 {
2380 if (c1 == 0xA0)
2381 {
2382 ONE_MORE_BYTE (c1);
2383 c1 &= 0x7F;
2384 }
2385 else if (c1 >= 0xA0)
2386 c1 -= 0x20;
2387 else
2388 coding->composing = 0;
2389 }
2390
2391 switch (emacs_code_class[c1])
2392 {
2393 case EMACS_ascii_code:
2394 ENCODE_SJIS_BIG5_CHARACTER (charset_ascii, c1, /* dummy */ c2);
2395 break;
2396
2397 case EMACS_control_code:
2398 *dst++ = c1;
2399 coding->consumed_char++;
2400 break;
2401
2402 case EMACS_carriage_return_code:
2403 if (! (coding->mode & CODING_MODE_SELECTIVE_DISPLAY))
2404 {
2405 *dst++ = c1;
2406 coding->consumed_char++;
2407 break;
2408 }
2409 /* fall down to treat '\r' as '\n' ... */
2410
2411 case EMACS_linefeed_code:
2412 if (coding->eol_type == CODING_EOL_LF
2413 || coding->eol_type == CODING_EOL_UNDECIDED)
2414 *dst++ = '\n';
2415 else if (coding->eol_type == CODING_EOL_CRLF)
2416 *dst++ = '\r', *dst++ = '\n';
2417 else
2418 *dst++ = '\r';
2419 coding->consumed_char++;
2420 break;
2421
2422 case EMACS_leading_code_2:
2423 ONE_MORE_BYTE (c2);
2424 ENCODE_SJIS_BIG5_CHARACTER (c1, c2, /* dummy */ c3);
2425 break;
2426
2427 case EMACS_leading_code_3:
2428 TWO_MORE_BYTES (c2, c3);
2429 ENCODE_SJIS_BIG5_CHARACTER (c1, c2, c3);
2430 break;
2431
2432 case EMACS_leading_code_4:
2433 THREE_MORE_BYTES (c2, c3, c4);
2434 ENCODE_SJIS_BIG5_CHARACTER (c2, c3, c4);
2435 break;
2436
2437 case EMACS_leading_code_composition:
2438 coding->composing = 1;
2439 break;
2440
2441 default: /* i.e. case EMACS_invalid_code: */
2442 *dst++ = c1;
2443 coding->consumed_char++;
2444 }
2445 continue;
2446
2447 label_end_of_loop:
2448 result = CODING_FINISH_INSUFFICIENT_SRC;
2449 src = src_base;
2450 break;
2451 }
2452
2453 if (result == CODING_FINISH_NORMAL
2454 && src < src_end)
2455 result = CODING_FINISH_INSUFFICIENT_DST;
2456 coding->consumed = src - source;
2457 coding->produced = coding->produced_char = dst - destination;
2458 return result;
2459 }
2460
2461 \f
2462 /*** 5. CCL handlers ***/
2463
2464 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
2465 Check if a text is encoded in a coding system of which
2466 encoder/decoder are written in CCL program. If it is, return
2467 CODING_CATEGORY_MASK_CCL, else return 0. */
2468
2469 int
2470 detect_coding_ccl (src, src_end)
2471 unsigned char *src, *src_end;
2472 {
2473 unsigned char *valid;
2474
2475 /* No coding system is assigned to coding-category-ccl. */
2476 if (!coding_system_table[CODING_CATEGORY_IDX_CCL])
2477 return 0;
2478
2479 valid = coding_system_table[CODING_CATEGORY_IDX_CCL]->spec.ccl.valid_codes;
2480 while (src < src_end)
2481 {
2482 if (! valid[*src]) return 0;
2483 src++;
2484 }
2485 return CODING_CATEGORY_MASK_CCL;
2486 }
2487
2488 \f
2489 /*** 6. End-of-line handlers ***/
2490
2491 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions".
2492 This function is called only when `coding->eol_type' is
2493 CODING_EOL_CRLF or CODING_EOL_CR. */
2494
2495 int
2496 decode_eol (coding, source, destination, src_bytes, dst_bytes)
2497 struct coding_system *coding;
2498 unsigned char *source, *destination;
2499 int src_bytes, dst_bytes;
2500 {
2501 unsigned char *src = source;
2502 unsigned char *src_end = source + src_bytes;
2503 unsigned char *dst = destination;
2504 unsigned char *dst_end = destination + dst_bytes;
2505 unsigned char c;
2506 int result = CODING_FINISH_NORMAL;
2507
2508 coding->fake_multibyte = 0;
2509
2510 if (src_bytes <= 0)
2511 return result;
2512
2513 switch (coding->eol_type)
2514 {
2515 case CODING_EOL_CRLF:
2516 {
2517 /* Since the maximum bytes produced by each loop is 2, we
2518 subtract 1 from DST_END to assure overflow checking is
2519 necessary only at the head of loop. */
2520 unsigned char *adjusted_dst_end = dst_end - 1;
2521
2522 while (src < src_end && (dst_bytes
2523 ? (dst < adjusted_dst_end)
2524 : (dst < src - 1)))
2525 {
2526 unsigned char *src_base = src;
2527
2528 c = *src++;
2529 if (c == '\r')
2530 {
2531 ONE_MORE_BYTE (c);
2532 if (c != '\n')
2533 {
2534 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2535 {
2536 result = CODING_FINISH_INCONSISTENT_EOL;
2537 goto label_end_of_loop_2;
2538 }
2539 *dst++ = '\r';
2540 if (BASE_LEADING_CODE_P (c))
2541 coding->fake_multibyte = 1;
2542 }
2543 *dst++ = c;
2544 }
2545 else if (c == '\n'
2546 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL))
2547 {
2548 result = CODING_FINISH_INCONSISTENT_EOL;
2549 goto label_end_of_loop_2;
2550 }
2551 else
2552 {
2553 *dst++ = c;
2554 if (BASE_LEADING_CODE_P (c))
2555 coding->fake_multibyte = 1;
2556 }
2557 continue;
2558
2559 label_end_of_loop:
2560 result = CODING_FINISH_INSUFFICIENT_SRC;
2561 label_end_of_loop_2:
2562 src = src_base;
2563 break;
2564 }
2565 if (result == CODING_FINISH_NORMAL
2566 && src < src_end)
2567 result = CODING_FINISH_INSUFFICIENT_DST;
2568 }
2569 break;
2570
2571 case CODING_EOL_CR:
2572 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2573 {
2574 while (src < src_end)
2575 {
2576 if ((c = *src++) == '\n')
2577 break;
2578 if (BASE_LEADING_CODE_P (c))
2579 coding->fake_multibyte = 1;
2580 }
2581 if (*--src == '\n')
2582 {
2583 src_bytes = src - source;
2584 result = CODING_FINISH_INCONSISTENT_EOL;
2585 }
2586 }
2587 if (dst_bytes && src_bytes > dst_bytes)
2588 {
2589 result = CODING_FINISH_INSUFFICIENT_DST;
2590 src_bytes = dst_bytes;
2591 }
2592 if (dst_bytes)
2593 bcopy (source, destination, src_bytes);
2594 else
2595 safe_bcopy (source, destination, src_bytes);
2596 src = source + src_bytes;
2597 while (src_bytes--) if (*dst++ == '\r') dst[-1] = '\n';
2598 break;
2599
2600 default: /* i.e. case: CODING_EOL_LF */
2601 if (dst_bytes && src_bytes > dst_bytes)
2602 {
2603 result = CODING_FINISH_INSUFFICIENT_DST;
2604 src_bytes = dst_bytes;
2605 }
2606 if (dst_bytes)
2607 bcopy (source, destination, src_bytes);
2608 else
2609 safe_bcopy (source, destination, src_bytes);
2610 src += src_bytes;
2611 dst += src_bytes;
2612 coding->fake_multibyte = 1;
2613 break;
2614 }
2615
2616 coding->consumed = coding->consumed_char = src - source;
2617 coding->produced = coding->produced_char = dst - destination;
2618 return result;
2619 }
2620
2621 /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". Encode
2622 format of end-of-line according to `coding->eol_type'. If
2623 `coding->mode & CODING_MODE_SELECTIVE_DISPLAY' is nonzero, code
2624 '\r' in source text also means end-of-line. */
2625
2626 int
2627 encode_eol (coding, source, destination, src_bytes, dst_bytes)
2628 struct coding_system *coding;
2629 unsigned char *source, *destination;
2630 int src_bytes, dst_bytes;
2631 {
2632 unsigned char *src = source;
2633 unsigned char *dst = destination;
2634 int result = CODING_FINISH_NORMAL;
2635
2636 coding->fake_multibyte = 0;
2637
2638 if (coding->eol_type == CODING_EOL_CRLF)
2639 {
2640 unsigned char c;
2641 unsigned char *src_end = source + src_bytes;
2642 unsigned char *dst_end = destination + dst_bytes;
2643 /* Since the maximum bytes produced by each loop is 2, we
2644 subtract 1 from DST_END to assure overflow checking is
2645 necessary only at the head of loop. */
2646 unsigned char *adjusted_dst_end = dst_end - 1;
2647
2648 while (src < src_end && (dst_bytes
2649 ? (dst < adjusted_dst_end)
2650 : (dst < src - 1)))
2651 {
2652 c = *src++;
2653 if (c == '\n'
2654 || (c == '\r' && (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)))
2655 *dst++ = '\r', *dst++ = '\n';
2656 else
2657 {
2658 *dst++ = c;
2659 if (BASE_LEADING_CODE_P (c))
2660 coding->fake_multibyte = 1;
2661 }
2662 }
2663 if (src < src_end)
2664 result = CODING_FINISH_INSUFFICIENT_DST;
2665 }
2666 else
2667 {
2668 unsigned char c;
2669
2670 if (dst_bytes && src_bytes > dst_bytes)
2671 {
2672 src_bytes = dst_bytes;
2673 result = CODING_FINISH_INSUFFICIENT_DST;
2674 }
2675 if (dst_bytes)
2676 bcopy (source, destination, src_bytes);
2677 else
2678 safe_bcopy (source, destination, src_bytes);
2679 dst_bytes = src_bytes;
2680 if (coding->eol_type == CODING_EOL_CR)
2681 {
2682 while (src_bytes--)
2683 {
2684 if ((c = *dst++) == '\n')
2685 dst[-1] = '\r';
2686 else if (BASE_LEADING_CODE_P (c))
2687 coding->fake_multibyte = 1;
2688 }
2689 }
2690 else
2691 {
2692 if (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)
2693 {
2694 while (src_bytes--)
2695 if (*dst++ == '\r') dst[-1] = '\n';
2696 }
2697 coding->fake_multibyte = 1;
2698 }
2699 src = source + dst_bytes;
2700 dst = destination + dst_bytes;
2701 }
2702
2703 coding->consumed = coding->consumed_char = src - source;
2704 coding->produced = coding->produced_char = dst - destination;
2705 return result;
2706 }
2707
2708 \f
2709 /*** 7. C library functions ***/
2710
2711 /* In Emacs Lisp, coding system is represented by a Lisp symbol which
2712 has a property `coding-system'. The value of this property is a
2713 vector of length 5 (called as coding-vector). Among elements of
2714 this vector, the first (element[0]) and the fifth (element[4])
2715 carry important information for decoding/encoding. Before
2716 decoding/encoding, this information should be set in fields of a
2717 structure of type `coding_system'.
2718
2719 A value of property `coding-system' can be a symbol of another
2720 subsidiary coding-system. In that case, Emacs gets coding-vector
2721 from that symbol.
2722
2723 `element[0]' contains information to be set in `coding->type'. The
2724 value and its meaning is as follows:
2725
2726 0 -- coding_type_emacs_mule
2727 1 -- coding_type_sjis
2728 2 -- coding_type_iso2022
2729 3 -- coding_type_big5
2730 4 -- coding_type_ccl encoder/decoder written in CCL
2731 nil -- coding_type_no_conversion
2732 t -- coding_type_undecided (automatic conversion on decoding,
2733 no-conversion on encoding)
2734
2735 `element[4]' contains information to be set in `coding->flags' and
2736 `coding->spec'. The meaning varies by `coding->type'.
2737
2738 If `coding->type' is `coding_type_iso2022', element[4] is a vector
2739 of length 32 (of which the first 13 sub-elements are used now).
2740 Meanings of these sub-elements are:
2741
2742 sub-element[N] where N is 0 through 3: to be set in `coding->spec.iso2022'
2743 If the value is an integer of valid charset, the charset is
2744 assumed to be designated to graphic register N initially.
2745
2746 If the value is minus, it is a minus value of charset which
2747 reserves graphic register N, which means that the charset is
2748 not designated initially but should be designated to graphic
2749 register N just before encoding a character in that charset.
2750
2751 If the value is nil, graphic register N is never used on
2752 encoding.
2753
2754 sub-element[N] where N is 4 through 11: to be set in `coding->flags'
2755 Each value takes t or nil. See the section ISO2022 of
2756 `coding.h' for more information.
2757
2758 If `coding->type' is `coding_type_big5', element[4] is t to denote
2759 BIG5-ETen or nil to denote BIG5-HKU.
2760
2761 If `coding->type' takes the other value, element[4] is ignored.
2762
2763 Emacs Lisp's coding system also carries information about format of
2764 end-of-line in a value of property `eol-type'. If the value is
2765 integer, 0 means CODING_EOL_LF, 1 means CODING_EOL_CRLF, and 2
2766 means CODING_EOL_CR. If it is not integer, it should be a vector
2767 of subsidiary coding systems of which property `eol-type' has one
2768 of above values.
2769
2770 */
2771
2772 /* Extract information for decoding/encoding from CODING_SYSTEM_SYMBOL
2773 and set it in CODING. If CODING_SYSTEM_SYMBOL is invalid, CODING
2774 is setup so that no conversion is necessary and return -1, else
2775 return 0. */
2776
2777 int
2778 setup_coding_system (coding_system, coding)
2779 Lisp_Object coding_system;
2780 struct coding_system *coding;
2781 {
2782 Lisp_Object coding_spec, coding_type, eol_type, plist;
2783 Lisp_Object val;
2784 int i;
2785
2786 /* Initialize some fields required for all kinds of coding systems. */
2787 coding->symbol = coding_system;
2788 coding->common_flags = 0;
2789 coding->mode = 0;
2790 coding->heading_ascii = -1;
2791 coding->post_read_conversion = coding->pre_write_conversion = Qnil;
2792 coding_spec = Fget (coding_system, Qcoding_system);
2793 if (!VECTORP (coding_spec)
2794 || XVECTOR (coding_spec)->size != 5
2795 || !CONSP (XVECTOR (coding_spec)->contents[3]))
2796 goto label_invalid_coding_system;
2797
2798 eol_type = inhibit_eol_conversion ? Qnil : Fget (coding_system, Qeol_type);
2799 if (VECTORP (eol_type))
2800 {
2801 coding->eol_type = CODING_EOL_UNDECIDED;
2802 coding->common_flags = CODING_REQUIRE_DETECTION_MASK;
2803 }
2804 else if (XFASTINT (eol_type) == 1)
2805 {
2806 coding->eol_type = CODING_EOL_CRLF;
2807 coding->common_flags
2808 = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2809 }
2810 else if (XFASTINT (eol_type) == 2)
2811 {
2812 coding->eol_type = CODING_EOL_CR;
2813 coding->common_flags
2814 = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2815 }
2816 else
2817 coding->eol_type = CODING_EOL_LF;
2818
2819 coding_type = XVECTOR (coding_spec)->contents[0];
2820 /* Try short cut. */
2821 if (SYMBOLP (coding_type))
2822 {
2823 if (EQ (coding_type, Qt))
2824 {
2825 coding->type = coding_type_undecided;
2826 coding->common_flags |= CODING_REQUIRE_DETECTION_MASK;
2827 }
2828 else
2829 coding->type = coding_type_no_conversion;
2830 return 0;
2831 }
2832
2833 /* Initialize remaining fields. */
2834 coding->composing = 0;
2835 coding->translation_table_for_decode = Qnil;
2836 coding->translation_table_for_encode = Qnil;
2837
2838 /* Get values of coding system properties:
2839 `post-read-conversion', `pre-write-conversion',
2840 `translation-table-for-decode', `translation-table-for-encode'. */
2841 plist = XVECTOR (coding_spec)->contents[3];
2842 coding->post_read_conversion = Fplist_get (plist, Qpost_read_conversion);
2843 coding->pre_write_conversion = Fplist_get (plist, Qpre_write_conversion);
2844 val = Fplist_get (plist, Qtranslation_table_for_decode);
2845 if (SYMBOLP (val))
2846 val = Fget (val, Qtranslation_table_for_decode);
2847 coding->translation_table_for_decode = CHAR_TABLE_P (val) ? val : Qnil;
2848 val = Fplist_get (plist, Qtranslation_table_for_encode);
2849 if (SYMBOLP (val))
2850 val = Fget (val, Qtranslation_table_for_encode);
2851 coding->translation_table_for_encode = CHAR_TABLE_P (val) ? val : Qnil;
2852 val = Fplist_get (plist, Qcoding_category);
2853 if (!NILP (val))
2854 {
2855 val = Fget (val, Qcoding_category_index);
2856 if (INTEGERP (val))
2857 coding->category_idx = XINT (val);
2858 else
2859 goto label_invalid_coding_system;
2860 }
2861 else
2862 goto label_invalid_coding_system;
2863
2864 val = Fplist_get (plist, Qsafe_charsets);
2865 if (EQ (val, Qt))
2866 {
2867 for (i = 0; i <= MAX_CHARSET; i++)
2868 coding->safe_charsets[i] = 1;
2869 }
2870 else
2871 {
2872 bzero (coding->safe_charsets, MAX_CHARSET + 1);
2873 while (CONSP (val))
2874 {
2875 if ((i = get_charset_id (XCONS (val)->car)) >= 0)
2876 coding->safe_charsets[i] = 1;
2877 val = XCONS (val)->cdr;
2878 }
2879 }
2880
2881 switch (XFASTINT (coding_type))
2882 {
2883 case 0:
2884 coding->type = coding_type_emacs_mule;
2885 if (!NILP (coding->post_read_conversion))
2886 coding->common_flags |= CODING_REQUIRE_DECODING_MASK;
2887 if (!NILP (coding->pre_write_conversion))
2888 coding->common_flags |= CODING_REQUIRE_ENCODING_MASK;
2889 break;
2890
2891 case 1:
2892 coding->type = coding_type_sjis;
2893 coding->common_flags
2894 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2895 break;
2896
2897 case 2:
2898 coding->type = coding_type_iso2022;
2899 coding->common_flags
2900 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2901 {
2902 Lisp_Object val, temp;
2903 Lisp_Object *flags;
2904 int i, charset, reg_bits = 0;
2905
2906 val = XVECTOR (coding_spec)->contents[4];
2907
2908 if (!VECTORP (val) || XVECTOR (val)->size != 32)
2909 goto label_invalid_coding_system;
2910
2911 flags = XVECTOR (val)->contents;
2912 coding->flags
2913 = ((NILP (flags[4]) ? 0 : CODING_FLAG_ISO_SHORT_FORM)
2914 | (NILP (flags[5]) ? 0 : CODING_FLAG_ISO_RESET_AT_EOL)
2915 | (NILP (flags[6]) ? 0 : CODING_FLAG_ISO_RESET_AT_CNTL)
2916 | (NILP (flags[7]) ? 0 : CODING_FLAG_ISO_SEVEN_BITS)
2917 | (NILP (flags[8]) ? 0 : CODING_FLAG_ISO_LOCKING_SHIFT)
2918 | (NILP (flags[9]) ? 0 : CODING_FLAG_ISO_SINGLE_SHIFT)
2919 | (NILP (flags[10]) ? 0 : CODING_FLAG_ISO_USE_ROMAN)
2920 | (NILP (flags[11]) ? 0 : CODING_FLAG_ISO_USE_OLDJIS)
2921 | (NILP (flags[12]) ? 0 : CODING_FLAG_ISO_NO_DIRECTION)
2922 | (NILP (flags[13]) ? 0 : CODING_FLAG_ISO_INIT_AT_BOL)
2923 | (NILP (flags[14]) ? 0 : CODING_FLAG_ISO_DESIGNATE_AT_BOL)
2924 | (NILP (flags[15]) ? 0 : CODING_FLAG_ISO_SAFE)
2925 | (NILP (flags[16]) ? 0 : CODING_FLAG_ISO_LATIN_EXTRA)
2926 );
2927
2928 /* Invoke graphic register 0 to plane 0. */
2929 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0;
2930 /* Invoke graphic register 1 to plane 1 if we can use full 8-bit. */
2931 CODING_SPEC_ISO_INVOCATION (coding, 1)
2932 = (coding->flags & CODING_FLAG_ISO_SEVEN_BITS ? -1 : 1);
2933 /* Not single shifting at first. */
2934 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0;
2935 /* Beginning of buffer should also be regarded as bol. */
2936 CODING_SPEC_ISO_BOL (coding) = 1;
2937
2938 for (charset = 0; charset <= MAX_CHARSET; charset++)
2939 CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = 255;
2940 val = Vcharset_revision_alist;
2941 while (CONSP (val))
2942 {
2943 charset = get_charset_id (Fcar_safe (XCONS (val)->car));
2944 if (charset >= 0
2945 && (temp = Fcdr_safe (XCONS (val)->car), INTEGERP (temp))
2946 && (i = XINT (temp), (i >= 0 && (i + '@') < 128)))
2947 CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = i;
2948 val = XCONS (val)->cdr;
2949 }
2950
2951 /* Checks FLAGS[REG] (REG = 0, 1, 2 3) and decide designations.
2952 FLAGS[REG] can be one of below:
2953 integer CHARSET: CHARSET occupies register I,
2954 t: designate nothing to REG initially, but can be used
2955 by any charsets,
2956 list of integer, nil, or t: designate the first
2957 element (if integer) to REG initially, the remaining
2958 elements (if integer) is designated to REG on request,
2959 if an element is t, REG can be used by any charsets,
2960 nil: REG is never used. */
2961 for (charset = 0; charset <= MAX_CHARSET; charset++)
2962 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
2963 = CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION;
2964 for (i = 0; i < 4; i++)
2965 {
2966 if (INTEGERP (flags[i])
2967 && (charset = XINT (flags[i]), CHARSET_VALID_P (charset))
2968 || (charset = get_charset_id (flags[i])) >= 0)
2969 {
2970 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset;
2971 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i;
2972 }
2973 else if (EQ (flags[i], Qt))
2974 {
2975 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
2976 reg_bits |= 1 << i;
2977 coding->flags |= CODING_FLAG_ISO_DESIGNATION;
2978 }
2979 else if (CONSP (flags[i]))
2980 {
2981 Lisp_Object tail;
2982 tail = flags[i];
2983
2984 coding->flags |= CODING_FLAG_ISO_DESIGNATION;
2985 if (INTEGERP (XCONS (tail)->car)
2986 && (charset = XINT (XCONS (tail)->car),
2987 CHARSET_VALID_P (charset))
2988 || (charset = get_charset_id (XCONS (tail)->car)) >= 0)
2989 {
2990 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset;
2991 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) =i;
2992 }
2993 else
2994 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
2995 tail = XCONS (tail)->cdr;
2996 while (CONSP (tail))
2997 {
2998 if (INTEGERP (XCONS (tail)->car)
2999 && (charset = XINT (XCONS (tail)->car),
3000 CHARSET_VALID_P (charset))
3001 || (charset = get_charset_id (XCONS (tail)->car)) >= 0)
3002 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
3003 = i;
3004 else if (EQ (XCONS (tail)->car, Qt))
3005 reg_bits |= 1 << i;
3006 tail = XCONS (tail)->cdr;
3007 }
3008 }
3009 else
3010 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
3011
3012 CODING_SPEC_ISO_DESIGNATION (coding, i)
3013 = CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i);
3014 }
3015
3016 if (reg_bits && ! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT))
3017 {
3018 /* REG 1 can be used only by locking shift in 7-bit env. */
3019 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
3020 reg_bits &= ~2;
3021 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
3022 /* Without any shifting, only REG 0 and 1 can be used. */
3023 reg_bits &= 3;
3024 }
3025
3026 if (reg_bits)
3027 for (charset = 0; charset <= MAX_CHARSET; charset++)
3028 {
3029 if (CHARSET_VALID_P (charset))
3030 {
3031 /* There exist some default graphic registers to be
3032 used CHARSET. */
3033
3034 /* We had better avoid designating a charset of
3035 CHARS96 to REG 0 as far as possible. */
3036 if (CHARSET_CHARS (charset) == 96)
3037 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
3038 = (reg_bits & 2
3039 ? 1 : (reg_bits & 4 ? 2 : (reg_bits & 8 ? 3 : 0)));
3040 else
3041 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
3042 = (reg_bits & 1
3043 ? 0 : (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : 3)));
3044 }
3045 }
3046 }
3047 coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK;
3048 coding->spec.iso2022.last_invalid_designation_register = -1;
3049 break;
3050
3051 case 3:
3052 coding->type = coding_type_big5;
3053 coding->common_flags
3054 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
3055 coding->flags
3056 = (NILP (XVECTOR (coding_spec)->contents[4])
3057 ? CODING_FLAG_BIG5_HKU
3058 : CODING_FLAG_BIG5_ETEN);
3059 break;
3060
3061 case 4:
3062 coding->type = coding_type_ccl;
3063 coding->common_flags
3064 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
3065 {
3066 Lisp_Object val;
3067 Lisp_Object decoder, encoder;
3068
3069 val = XVECTOR (coding_spec)->contents[4];
3070 if (CONSP (val)
3071 && SYMBOLP (XCONS (val)->car)
3072 && !NILP (decoder = Fget (XCONS (val)->car, Qccl_program_idx))
3073 && !NILP (decoder = Fcdr (Faref (Vccl_program_table, decoder)))
3074 && SYMBOLP (XCONS (val)->cdr)
3075 && !NILP (encoder = Fget (XCONS (val)->cdr, Qccl_program_idx))
3076 && !NILP (encoder = Fcdr (Faref (Vccl_program_table, encoder))))
3077 {
3078 setup_ccl_program (&(coding->spec.ccl.decoder), decoder);
3079 setup_ccl_program (&(coding->spec.ccl.encoder), encoder);
3080 }
3081 else
3082 goto label_invalid_coding_system;
3083
3084 bzero (coding->spec.ccl.valid_codes, 256);
3085 val = Fplist_get (plist, Qvalid_codes);
3086 if (CONSP (val))
3087 {
3088 Lisp_Object this;
3089
3090 for (; CONSP (val); val = XCONS (val)->cdr)
3091 {
3092 this = XCONS (val)->car;
3093 if (INTEGERP (this)
3094 && XINT (this) >= 0 && XINT (this) < 256)
3095 coding->spec.ccl.valid_codes[XINT (this)] = 1;
3096 else if (CONSP (this)
3097 && INTEGERP (XCONS (this)->car)
3098 && INTEGERP (XCONS (this)->cdr))
3099 {
3100 int start = XINT (XCONS (this)->car);
3101 int end = XINT (XCONS (this)->cdr);
3102
3103 if (start >= 0 && start <= end && end < 256)
3104 while (start < end)
3105 coding->spec.ccl.valid_codes[start++] = 1;
3106 }
3107 }
3108 }
3109 }
3110 coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK;
3111 break;
3112
3113 case 5:
3114 coding->type = coding_type_raw_text;
3115 break;
3116
3117 default:
3118 goto label_invalid_coding_system;
3119 }
3120 return 0;
3121
3122 label_invalid_coding_system:
3123 coding->type = coding_type_no_conversion;
3124 coding->category_idx = CODING_CATEGORY_IDX_BINARY;
3125 coding->common_flags = 0;
3126 coding->eol_type = CODING_EOL_LF;
3127 coding->pre_write_conversion = coding->post_read_conversion = Qnil;
3128 return -1;
3129 }
3130
3131 /* Setup raw-text or one of its subsidiaries in the structure
3132 coding_system CODING according to the already setup value eol_type
3133 in CODING. CODING should be setup for some coding system in
3134 advance. */
3135
3136 void
3137 setup_raw_text_coding_system (coding)
3138 struct coding_system *coding;
3139 {
3140 if (coding->type != coding_type_raw_text)
3141 {
3142 coding->symbol = Qraw_text;
3143 coding->type = coding_type_raw_text;
3144 if (coding->eol_type != CODING_EOL_UNDECIDED)
3145 {
3146 Lisp_Object subsidiaries;
3147 subsidiaries = Fget (Qraw_text, Qeol_type);
3148
3149 if (VECTORP (subsidiaries)
3150 && XVECTOR (subsidiaries)->size == 3)
3151 coding->symbol
3152 = XVECTOR (subsidiaries)->contents[coding->eol_type];
3153 }
3154 }
3155 return;
3156 }
3157
3158 /* Emacs has a mechanism to automatically detect a coding system if it
3159 is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But,
3160 it's impossible to distinguish some coding systems accurately
3161 because they use the same range of codes. So, at first, coding
3162 systems are categorized into 7, those are:
3163
3164 o coding-category-emacs-mule
3165
3166 The category for a coding system which has the same code range
3167 as Emacs' internal format. Assigned the coding-system (Lisp
3168 symbol) `emacs-mule' by default.
3169
3170 o coding-category-sjis
3171
3172 The category for a coding system which has the same code range
3173 as SJIS. Assigned the coding-system (Lisp
3174 symbol) `japanese-shift-jis' by default.
3175
3176 o coding-category-iso-7
3177
3178 The category for a coding system which has the same code range
3179 as ISO2022 of 7-bit environment. This doesn't use any locking
3180 shift and single shift functions. This can encode/decode all
3181 charsets. Assigned the coding-system (Lisp symbol)
3182 `iso-2022-7bit' by default.
3183
3184 o coding-category-iso-7-tight
3185
3186 Same as coding-category-iso-7 except that this can
3187 encode/decode only the specified charsets.
3188
3189 o coding-category-iso-8-1
3190
3191 The category for a coding system which has the same code range
3192 as ISO2022 of 8-bit environment and graphic plane 1 used only
3193 for DIMENSION1 charset. This doesn't use any locking shift
3194 and single shift functions. Assigned the coding-system (Lisp
3195 symbol) `iso-latin-1' by default.
3196
3197 o coding-category-iso-8-2
3198
3199 The category for a coding system which has the same code range
3200 as ISO2022 of 8-bit environment and graphic plane 1 used only
3201 for DIMENSION2 charset. This doesn't use any locking shift
3202 and single shift functions. Assigned the coding-system (Lisp
3203 symbol) `japanese-iso-8bit' by default.
3204
3205 o coding-category-iso-7-else
3206
3207 The category for a coding system which has the same code range
3208 as ISO2022 of 7-bit environemnt but uses locking shift or
3209 single shift functions. Assigned the coding-system (Lisp
3210 symbol) `iso-2022-7bit-lock' by default.
3211
3212 o coding-category-iso-8-else
3213
3214 The category for a coding system which has the same code range
3215 as ISO2022 of 8-bit environemnt but uses locking shift or
3216 single shift functions. Assigned the coding-system (Lisp
3217 symbol) `iso-2022-8bit-ss2' by default.
3218
3219 o coding-category-big5
3220
3221 The category for a coding system which has the same code range
3222 as BIG5. Assigned the coding-system (Lisp symbol)
3223 `cn-big5' by default.
3224
3225 o coding-category-ccl
3226
3227 The category for a coding system of which encoder/decoder is
3228 written in CCL programs. The default value is nil, i.e., no
3229 coding system is assigned.
3230
3231 o coding-category-binary
3232
3233 The category for a coding system not categorized in any of the
3234 above. Assigned the coding-system (Lisp symbol)
3235 `no-conversion' by default.
3236
3237 Each of them is a Lisp symbol and the value is an actual
3238 `coding-system's (this is also a Lisp symbol) assigned by a user.
3239 What Emacs does actually is to detect a category of coding system.
3240 Then, it uses a `coding-system' assigned to it. If Emacs can't
3241 decide only one possible category, it selects a category of the
3242 highest priority. Priorities of categories are also specified by a
3243 user in a Lisp variable `coding-category-list'.
3244
3245 */
3246
3247 static
3248 int ascii_skip_code[256];
3249
3250 /* Detect how a text of length SRC_BYTES pointed by SOURCE is encoded.
3251 If it detects possible coding systems, return an integer in which
3252 appropriate flag bits are set. Flag bits are defined by macros
3253 CODING_CATEGORY_MASK_XXX in `coding.h'.
3254
3255 How many ASCII characters are at the head is returned as *SKIP. */
3256
3257 static int
3258 detect_coding_mask (source, src_bytes, priorities, skip)
3259 unsigned char *source;
3260 int src_bytes, *priorities, *skip;
3261 {
3262 register unsigned char c;
3263 unsigned char *src = source, *src_end = source + src_bytes;
3264 unsigned int mask;
3265 int i;
3266
3267 /* At first, skip all ASCII characters and control characters except
3268 for three ISO2022 specific control characters. */
3269 ascii_skip_code[ISO_CODE_SO] = 0;
3270 ascii_skip_code[ISO_CODE_SI] = 0;
3271 ascii_skip_code[ISO_CODE_ESC] = 0;
3272
3273 label_loop_detect_coding:
3274 while (src < src_end && ascii_skip_code[*src]) src++;
3275 *skip = src - source;
3276
3277 if (src >= src_end)
3278 /* We found nothing other than ASCII. There's nothing to do. */
3279 return 0;
3280
3281 c = *src;
3282 /* The text seems to be encoded in some multilingual coding system.
3283 Now, try to find in which coding system the text is encoded. */
3284 if (c < 0x80)
3285 {
3286 /* i.e. (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) */
3287 /* C is an ISO2022 specific control code of C0. */
3288 mask = detect_coding_iso2022 (src, src_end);
3289 if (mask == 0)
3290 {
3291 /* No valid ISO2022 code follows C. Try again. */
3292 src++;
3293 if (c == ISO_CODE_ESC)
3294 ascii_skip_code[ISO_CODE_ESC] = 1;
3295 else
3296 ascii_skip_code[ISO_CODE_SO] = ascii_skip_code[ISO_CODE_SI] = 1;
3297 goto label_loop_detect_coding;
3298 }
3299 if (priorities)
3300 goto label_return_highest_only;
3301 }
3302 else
3303 {
3304 int try;
3305
3306 if (c < 0xA0)
3307 {
3308 /* C is the first byte of SJIS character code,
3309 or a leading-code of Emacs' internal format (emacs-mule). */
3310 try = CODING_CATEGORY_MASK_SJIS | CODING_CATEGORY_MASK_EMACS_MULE;
3311
3312 /* Or, if C is a special latin extra code,
3313 or is an ISO2022 specific control code of C1 (SS2 or SS3),
3314 or is an ISO2022 control-sequence-introducer (CSI),
3315 we should also consider the possibility of ISO2022 codings. */
3316 if ((VECTORP (Vlatin_extra_code_table)
3317 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
3318 || (c == ISO_CODE_SS2 || c == ISO_CODE_SS3)
3319 || (c == ISO_CODE_CSI
3320 && (src < src_end
3321 && (*src == ']'
3322 || ((*src == '0' || *src == '1' || *src == '2')
3323 && src + 1 < src_end
3324 && src[1] == ']')))))
3325 try |= (CODING_CATEGORY_MASK_ISO_8_ELSE
3326 | CODING_CATEGORY_MASK_ISO_8BIT);
3327 }
3328 else
3329 /* C is a character of ISO2022 in graphic plane right,
3330 or a SJIS's 1-byte character code (i.e. JISX0201),
3331 or the first byte of BIG5's 2-byte code. */
3332 try = (CODING_CATEGORY_MASK_ISO_8_ELSE
3333 | CODING_CATEGORY_MASK_ISO_8BIT
3334 | CODING_CATEGORY_MASK_SJIS
3335 | CODING_CATEGORY_MASK_BIG5);
3336
3337 /* Or, we may have to consider the possibility of CCL. */
3338 if (coding_system_table[CODING_CATEGORY_IDX_CCL]
3339 && (coding_system_table[CODING_CATEGORY_IDX_CCL]
3340 ->spec.ccl.valid_codes)[c])
3341 try |= CODING_CATEGORY_MASK_CCL;
3342
3343 mask = 0;
3344 if (priorities)
3345 {
3346 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
3347 {
3348 if (priorities[i] & try & CODING_CATEGORY_MASK_ISO)
3349 mask = detect_coding_iso2022 (src, src_end);
3350 else if (priorities[i] & try & CODING_CATEGORY_MASK_SJIS)
3351 mask = detect_coding_sjis (src, src_end);
3352 else if (priorities[i] & try & CODING_CATEGORY_MASK_BIG5)
3353 mask = detect_coding_big5 (src, src_end);
3354 else if (priorities[i] & try & CODING_CATEGORY_MASK_EMACS_MULE)
3355 mask = detect_coding_emacs_mule (src, src_end);
3356 else if (priorities[i] & try & CODING_CATEGORY_MASK_CCL)
3357 mask = detect_coding_ccl (src, src_end);
3358 else if (priorities[i] & CODING_CATEGORY_MASK_RAW_TEXT)
3359 mask = CODING_CATEGORY_MASK_RAW_TEXT;
3360 else if (priorities[i] & CODING_CATEGORY_MASK_BINARY)
3361 mask = CODING_CATEGORY_MASK_BINARY;
3362 if (mask)
3363 goto label_return_highest_only;
3364 }
3365 return CODING_CATEGORY_MASK_RAW_TEXT;
3366 }
3367 if (try & CODING_CATEGORY_MASK_ISO)
3368 mask |= detect_coding_iso2022 (src, src_end);
3369 if (try & CODING_CATEGORY_MASK_SJIS)
3370 mask |= detect_coding_sjis (src, src_end);
3371 if (try & CODING_CATEGORY_MASK_BIG5)
3372 mask |= detect_coding_big5 (src, src_end);
3373 if (try & CODING_CATEGORY_MASK_EMACS_MULE)
3374 mask |= detect_coding_emacs_mule (src, src_end);
3375 if (try & CODING_CATEGORY_MASK_CCL)
3376 mask |= detect_coding_ccl (src, src_end);
3377 }
3378 return (mask | CODING_CATEGORY_MASK_RAW_TEXT | CODING_CATEGORY_MASK_BINARY);
3379
3380 label_return_highest_only:
3381 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
3382 {
3383 if (mask & priorities[i])
3384 return priorities[i];
3385 }
3386 return CODING_CATEGORY_MASK_RAW_TEXT;
3387 }
3388
3389 /* Detect how a text of length SRC_BYTES pointed by SRC is encoded.
3390 The information of the detected coding system is set in CODING. */
3391
3392 void
3393 detect_coding (coding, src, src_bytes)
3394 struct coding_system *coding;
3395 unsigned char *src;
3396 int src_bytes;
3397 {
3398 unsigned int idx;
3399 int skip, mask, i;
3400 Lisp_Object val;
3401
3402 val = Vcoding_category_list;
3403 mask = detect_coding_mask (src, src_bytes, coding_priorities, &skip);
3404 coding->heading_ascii = skip;
3405
3406 if (!mask) return;
3407
3408 /* We found a single coding system of the highest priority in MASK. */
3409 idx = 0;
3410 while (mask && ! (mask & 1)) mask >>= 1, idx++;
3411 if (! mask)
3412 idx = CODING_CATEGORY_IDX_RAW_TEXT;
3413
3414 val = XSYMBOL (XVECTOR (Vcoding_category_table)->contents[idx])->value;
3415
3416 if (coding->eol_type != CODING_EOL_UNDECIDED)
3417 {
3418 Lisp_Object tmp;
3419
3420 tmp = Fget (val, Qeol_type);
3421 if (VECTORP (tmp))
3422 val = XVECTOR (tmp)->contents[coding->eol_type];
3423 }
3424 setup_coding_system (val, coding);
3425 /* Set this again because setup_coding_system reset this member. */
3426 coding->heading_ascii = skip;
3427 }
3428
3429 /* Detect how end-of-line of a text of length SRC_BYTES pointed by
3430 SOURCE is encoded. Return one of CODING_EOL_LF, CODING_EOL_CRLF,
3431 CODING_EOL_CR, and CODING_EOL_UNDECIDED.
3432
3433 How many non-eol characters are at the head is returned as *SKIP. */
3434
3435 #define MAX_EOL_CHECK_COUNT 3
3436
3437 static int
3438 detect_eol_type (source, src_bytes, skip)
3439 unsigned char *source;
3440 int src_bytes, *skip;
3441 {
3442 unsigned char *src = source, *src_end = src + src_bytes;
3443 unsigned char c;
3444 int total = 0; /* How many end-of-lines are found so far. */
3445 int eol_type = CODING_EOL_UNDECIDED;
3446 int this_eol_type;
3447
3448 *skip = 0;
3449
3450 while (src < src_end && total < MAX_EOL_CHECK_COUNT)
3451 {
3452 c = *src++;
3453 if (c == '\n' || c == '\r')
3454 {
3455 if (*skip == 0)
3456 *skip = src - 1 - source;
3457 total++;
3458 if (c == '\n')
3459 this_eol_type = CODING_EOL_LF;
3460 else if (src >= src_end || *src != '\n')
3461 this_eol_type = CODING_EOL_CR;
3462 else
3463 this_eol_type = CODING_EOL_CRLF, src++;
3464
3465 if (eol_type == CODING_EOL_UNDECIDED)
3466 /* This is the first end-of-line. */
3467 eol_type = this_eol_type;
3468 else if (eol_type != this_eol_type)
3469 {
3470 /* The found type is different from what found before. */
3471 eol_type = CODING_EOL_INCONSISTENT;
3472 break;
3473 }
3474 }
3475 }
3476
3477 if (*skip == 0)
3478 *skip = src_end - source;
3479 return eol_type;
3480 }
3481
3482 /* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC
3483 is encoded. If it detects an appropriate format of end-of-line, it
3484 sets the information in *CODING. */
3485
3486 void
3487 detect_eol (coding, src, src_bytes)
3488 struct coding_system *coding;
3489 unsigned char *src;
3490 int src_bytes;
3491 {
3492 Lisp_Object val;
3493 int skip;
3494 int eol_type = detect_eol_type (src, src_bytes, &skip);
3495
3496 if (coding->heading_ascii > skip)
3497 coding->heading_ascii = skip;
3498 else
3499 skip = coding->heading_ascii;
3500
3501 if (eol_type == CODING_EOL_UNDECIDED)
3502 return;
3503 if (eol_type == CODING_EOL_INCONSISTENT)
3504 {
3505 #if 0
3506 /* This code is suppressed until we find a better way to
3507 distinguish raw text file and binary file. */
3508
3509 /* If we have already detected that the coding is raw-text, the
3510 coding should actually be no-conversion. */
3511 if (coding->type == coding_type_raw_text)
3512 {
3513 setup_coding_system (Qno_conversion, coding);
3514 return;
3515 }
3516 /* Else, let's decode only text code anyway. */
3517 #endif /* 0 */
3518 eol_type = CODING_EOL_LF;
3519 }
3520
3521 val = Fget (coding->symbol, Qeol_type);
3522 if (VECTORP (val) && XVECTOR (val)->size == 3)
3523 {
3524 setup_coding_system (XVECTOR (val)->contents[eol_type], coding);
3525 coding->heading_ascii = skip;
3526 }
3527 }
3528
3529 #define CONVERSION_BUFFER_EXTRA_ROOM 256
3530
3531 #define DECODING_BUFFER_MAG(coding) \
3532 (coding->type == coding_type_iso2022 \
3533 ? 3 \
3534 : ((coding->type == coding_type_sjis || coding->type == coding_type_big5) \
3535 ? 2 \
3536 : (coding->type == coding_type_raw_text \
3537 ? 1 \
3538 : (coding->type == coding_type_ccl \
3539 ? coding->spec.ccl.decoder.buf_magnification \
3540 : 2))))
3541
3542 /* Return maximum size (bytes) of a buffer enough for decoding
3543 SRC_BYTES of text encoded in CODING. */
3544
3545 int
3546 decoding_buffer_size (coding, src_bytes)
3547 struct coding_system *coding;
3548 int src_bytes;
3549 {
3550 return (src_bytes * DECODING_BUFFER_MAG (coding)
3551 + CONVERSION_BUFFER_EXTRA_ROOM);
3552 }
3553
3554 /* Return maximum size (bytes) of a buffer enough for encoding
3555 SRC_BYTES of text to CODING. */
3556
3557 int
3558 encoding_buffer_size (coding, src_bytes)
3559 struct coding_system *coding;
3560 int src_bytes;
3561 {
3562 int magnification;
3563
3564 if (coding->type == coding_type_ccl)
3565 magnification = coding->spec.ccl.encoder.buf_magnification;
3566 else
3567 magnification = 3;
3568
3569 return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM);
3570 }
3571
3572 #ifndef MINIMUM_CONVERSION_BUFFER_SIZE
3573 #define MINIMUM_CONVERSION_BUFFER_SIZE 1024
3574 #endif
3575
3576 char *conversion_buffer;
3577 int conversion_buffer_size;
3578
3579 /* Return a pointer to a SIZE bytes of buffer to be used for encoding
3580 or decoding. Sufficient memory is allocated automatically. If we
3581 run out of memory, return NULL. */
3582
3583 char *
3584 get_conversion_buffer (size)
3585 int size;
3586 {
3587 if (size > conversion_buffer_size)
3588 {
3589 char *buf;
3590 int real_size = conversion_buffer_size * 2;
3591
3592 while (real_size < size) real_size *= 2;
3593 buf = (char *) xmalloc (real_size);
3594 xfree (conversion_buffer);
3595 conversion_buffer = buf;
3596 conversion_buffer_size = real_size;
3597 }
3598 return conversion_buffer;
3599 }
3600
3601 int
3602 ccl_coding_driver (coding, source, destination, src_bytes, dst_bytes, encodep)
3603 struct coding_system *coding;
3604 unsigned char *source, *destination;
3605 int src_bytes, dst_bytes, encodep;
3606 {
3607 struct ccl_program *ccl
3608 = encodep ? &coding->spec.ccl.encoder : &coding->spec.ccl.decoder;
3609 int result;
3610
3611 ccl->last_block = coding->mode & CODING_MODE_LAST_BLOCK;
3612
3613 coding->produced = ccl_driver (ccl, source, destination,
3614 src_bytes, dst_bytes, &(coding->consumed));
3615 if (encodep)
3616 {
3617 coding->produced_char = coding->produced;
3618 coding->consumed_char
3619 = multibyte_chars_in_text (source, coding->consumed);
3620 }
3621 else
3622 {
3623 coding->produced_char
3624 = multibyte_chars_in_text (destination, coding->produced);
3625 coding->consumed_char = coding->consumed;
3626 }
3627 switch (ccl->status)
3628 {
3629 case CCL_STAT_SUSPEND_BY_SRC:
3630 result = CODING_FINISH_INSUFFICIENT_SRC;
3631 break;
3632 case CCL_STAT_SUSPEND_BY_DST:
3633 result = CODING_FINISH_INSUFFICIENT_DST;
3634 break;
3635 default:
3636 result = CODING_FINISH_NORMAL;
3637 break;
3638 }
3639 return result;
3640 }
3641
3642 /* See "GENERAL NOTES about `decode_coding_XXX ()' functions". Before
3643 decoding, it may detect coding system and format of end-of-line if
3644 those are not yet decided. */
3645
3646 int
3647 decode_coding (coding, source, destination, src_bytes, dst_bytes)
3648 struct coding_system *coding;
3649 unsigned char *source, *destination;
3650 int src_bytes, dst_bytes;
3651 {
3652 int result;
3653
3654 if (src_bytes <= 0)
3655 {
3656 coding->produced = coding->produced_char = 0;
3657 coding->consumed = coding->consumed_char = 0;
3658 coding->fake_multibyte = 0;
3659 return CODING_FINISH_NORMAL;
3660 }
3661
3662 if (coding->type == coding_type_undecided)
3663 detect_coding (coding, source, src_bytes);
3664
3665 if (coding->eol_type == CODING_EOL_UNDECIDED)
3666 detect_eol (coding, source, src_bytes);
3667
3668 switch (coding->type)
3669 {
3670 case coding_type_emacs_mule:
3671 case coding_type_undecided:
3672 case coding_type_raw_text:
3673 if (coding->eol_type == CODING_EOL_LF
3674 || coding->eol_type == CODING_EOL_UNDECIDED)
3675 goto label_no_conversion;
3676 result = decode_eol (coding, source, destination, src_bytes, dst_bytes);
3677 break;
3678
3679 case coding_type_sjis:
3680 result = decode_coding_sjis_big5 (coding, source, destination,
3681 src_bytes, dst_bytes, 1);
3682 break;
3683
3684 case coding_type_iso2022:
3685 result = decode_coding_iso2022 (coding, source, destination,
3686 src_bytes, dst_bytes);
3687 break;
3688
3689 case coding_type_big5:
3690 result = decode_coding_sjis_big5 (coding, source, destination,
3691 src_bytes, dst_bytes, 0);
3692 break;
3693
3694 case coding_type_ccl:
3695 result = ccl_coding_driver (coding, source, destination,
3696 src_bytes, dst_bytes, 0);
3697 break;
3698
3699 default: /* i.e. case coding_type_no_conversion: */
3700 label_no_conversion:
3701 if (dst_bytes && src_bytes > dst_bytes)
3702 {
3703 coding->produced = dst_bytes;
3704 result = CODING_FINISH_INSUFFICIENT_DST;
3705 }
3706 else
3707 {
3708 coding->produced = src_bytes;
3709 result = CODING_FINISH_NORMAL;
3710 }
3711 if (dst_bytes)
3712 bcopy (source, destination, coding->produced);
3713 else
3714 safe_bcopy (source, destination, coding->produced);
3715 coding->fake_multibyte = 1;
3716 coding->consumed
3717 = coding->consumed_char = coding->produced_char = coding->produced;
3718 break;
3719 }
3720
3721 return result;
3722 }
3723
3724 /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". */
3725
3726 int
3727 encode_coding (coding, source, destination, src_bytes, dst_bytes)
3728 struct coding_system *coding;
3729 unsigned char *source, *destination;
3730 int src_bytes, dst_bytes;
3731 {
3732 int result;
3733
3734 if (src_bytes <= 0)
3735 {
3736 coding->produced = coding->produced_char = 0;
3737 coding->consumed = coding->consumed_char = 0;
3738 coding->fake_multibyte = 0;
3739 return CODING_FINISH_NORMAL;
3740 }
3741
3742 switch (coding->type)
3743 {
3744 case coding_type_emacs_mule:
3745 case coding_type_undecided:
3746 case coding_type_raw_text:
3747 if (coding->eol_type == CODING_EOL_LF
3748 || coding->eol_type == CODING_EOL_UNDECIDED)
3749 goto label_no_conversion;
3750 result = encode_eol (coding, source, destination, src_bytes, dst_bytes);
3751 break;
3752
3753 case coding_type_sjis:
3754 result = encode_coding_sjis_big5 (coding, source, destination,
3755 src_bytes, dst_bytes, 1);
3756 break;
3757
3758 case coding_type_iso2022:
3759 result = encode_coding_iso2022 (coding, source, destination,
3760 src_bytes, dst_bytes);
3761 break;
3762
3763 case coding_type_big5:
3764 result = encode_coding_sjis_big5 (coding, source, destination,
3765 src_bytes, dst_bytes, 0);
3766 break;
3767
3768 case coding_type_ccl:
3769 result = ccl_coding_driver (coding, source, destination,
3770 src_bytes, dst_bytes, 1);
3771 break;
3772
3773 default: /* i.e. case coding_type_no_conversion: */
3774 label_no_conversion:
3775 if (dst_bytes && src_bytes > dst_bytes)
3776 {
3777 coding->produced = dst_bytes;
3778 result = CODING_FINISH_INSUFFICIENT_DST;
3779 }
3780 else
3781 {
3782 coding->produced = src_bytes;
3783 result = CODING_FINISH_NORMAL;
3784 }
3785 if (dst_bytes)
3786 bcopy (source, destination, coding->produced);
3787 else
3788 safe_bcopy (source, destination, coding->produced);
3789 if (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)
3790 {
3791 unsigned char *p = destination, *pend = p + coding->produced;
3792 while (p < pend)
3793 if (*p++ == '\015') p[-1] = '\n';
3794 }
3795 coding->fake_multibyte = 1;
3796 coding->consumed
3797 = coding->consumed_char = coding->produced_char = coding->produced;
3798 break;
3799 }
3800
3801 return result;
3802 }
3803
3804 /* Scan text in the region between *BEG and *END (byte positions),
3805 skip characters which we don't have to decode by coding system
3806 CODING at the head and tail, then set *BEG and *END to the region
3807 of the text we actually have to convert. The caller should move
3808 the gap out of the region in advance.
3809
3810 If STR is not NULL, *BEG and *END are indices into STR. */
3811
3812 static void
3813 shrink_decoding_region (beg, end, coding, str)
3814 int *beg, *end;
3815 struct coding_system *coding;
3816 unsigned char *str;
3817 {
3818 unsigned char *begp_orig, *begp, *endp_orig, *endp, c;
3819 int eol_conversion;
3820
3821 if (coding->type == coding_type_ccl
3822 || coding->type == coding_type_undecided
3823 || !NILP (coding->post_read_conversion))
3824 {
3825 /* We can't skip any data. */
3826 return;
3827 }
3828 else if (coding->type == coding_type_no_conversion)
3829 {
3830 /* We need no conversion, but don't have to skip any data here.
3831 Decoding routine handles them effectively anyway. */
3832 return;
3833 }
3834
3835 eol_conversion = (coding->eol_type != CODING_EOL_LF);
3836
3837 if ((! eol_conversion) && (coding->heading_ascii >= 0))
3838 /* Detection routine has already found how much we can skip at the
3839 head. */
3840 *beg += coding->heading_ascii;
3841
3842 if (str)
3843 {
3844 begp_orig = begp = str + *beg;
3845 endp_orig = endp = str + *end;
3846 }
3847 else
3848 {
3849 begp_orig = begp = BYTE_POS_ADDR (*beg);
3850 endp_orig = endp = begp + *end - *beg;
3851 }
3852
3853 switch (coding->type)
3854 {
3855 case coding_type_emacs_mule:
3856 case coding_type_raw_text:
3857 if (eol_conversion)
3858 {
3859 if (coding->heading_ascii < 0)
3860 while (begp < endp && *begp != '\r' && *begp < 0x80) begp++;
3861 while (begp < endp && endp[-1] != '\r' && endp[-1] < 0x80)
3862 endp--;
3863 /* Do not consider LF as ascii if preceded by CR, since that
3864 confuses eol decoding. */
3865 if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n')
3866 endp++;
3867 }
3868 else
3869 begp = endp;
3870 break;
3871
3872 case coding_type_sjis:
3873 case coding_type_big5:
3874 /* We can skip all ASCII characters at the head. */
3875 if (coding->heading_ascii < 0)
3876 {
3877 if (eol_conversion)
3878 while (begp < endp && *begp < 0x80 && *begp != '\r') begp++;
3879 else
3880 while (begp < endp && *begp < 0x80) begp++;
3881 }
3882 /* We can skip all ASCII characters at the tail except for the
3883 second byte of SJIS or BIG5 code. */
3884 if (eol_conversion)
3885 while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\r') endp--;
3886 else
3887 while (begp < endp && endp[-1] < 0x80) endp--;
3888 /* Do not consider LF as ascii if preceded by CR, since that
3889 confuses eol decoding. */
3890 if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n')
3891 endp++;
3892 if (begp < endp && endp < endp_orig && endp[-1] >= 0x80)
3893 endp++;
3894 break;
3895
3896 default: /* i.e. case coding_type_iso2022: */
3897 if (coding->heading_ascii < 0)
3898 {
3899 /* We can skip all ASCII characters at the head except for a
3900 few control codes. */
3901 while (begp < endp && (c = *begp) < 0x80
3902 && c != ISO_CODE_CR && c != ISO_CODE_SO
3903 && c != ISO_CODE_SI && c != ISO_CODE_ESC
3904 && (!eol_conversion || c != ISO_CODE_LF))
3905 begp++;
3906 }
3907 switch (coding->category_idx)
3908 {
3909 case CODING_CATEGORY_IDX_ISO_8_1:
3910 case CODING_CATEGORY_IDX_ISO_8_2:
3911 /* We can skip all ASCII characters at the tail. */
3912 if (eol_conversion)
3913 while (begp < endp && (c = endp[-1]) < 0x80 && c != '\r') endp--;
3914 else
3915 while (begp < endp && endp[-1] < 0x80) endp--;
3916 /* Do not consider LF as ascii if preceded by CR, since that
3917 confuses eol decoding. */
3918 if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n')
3919 endp++;
3920 break;
3921
3922 case CODING_CATEGORY_IDX_ISO_7:
3923 case CODING_CATEGORY_IDX_ISO_7_TIGHT:
3924 /* We can skip all charactes at the tail except for ESC and
3925 the following 2-byte at the tail. */
3926 if (eol_conversion)
3927 while (begp < endp
3928 && (c = endp[-1]) < 0x80 && c != ISO_CODE_ESC && c != '\r')
3929 endp--;
3930 else
3931 while (begp < endp
3932 && (c = endp[-1]) < 0x80 && c != ISO_CODE_ESC)
3933 endp--;
3934 /* Do not consider LF as ascii if preceded by CR, since that
3935 confuses eol decoding. */
3936 if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n')
3937 endp++;
3938 if (begp < endp && endp[-1] == ISO_CODE_ESC)
3939 {
3940 if (endp + 1 < endp_orig && end[0] == '(' && end[1] == 'B')
3941 /* This is an ASCII designation sequence. We can
3942 surely skip the tail. */
3943 endp += 2;
3944 else
3945 /* Hmmm, we can't skip the tail. */
3946 endp = endp_orig;
3947 }
3948 }
3949 }
3950 *beg += begp - begp_orig;
3951 *end += endp - endp_orig;
3952 return;
3953 }
3954
3955 /* Like shrink_decoding_region but for encoding. */
3956
3957 static void
3958 shrink_encoding_region (beg, end, coding, str)
3959 int *beg, *end;
3960 struct coding_system *coding;
3961 unsigned char *str;
3962 {
3963 unsigned char *begp_orig, *begp, *endp_orig, *endp;
3964 int eol_conversion;
3965
3966 if (coding->type == coding_type_ccl)
3967 /* We can't skip any data. */
3968 return;
3969 else if (coding->type == coding_type_no_conversion)
3970 {
3971 /* We need no conversion. */
3972 *beg = *end;
3973 return;
3974 }
3975
3976 if (str)
3977 {
3978 begp_orig = begp = str + *beg;
3979 endp_orig = endp = str + *end;
3980 }
3981 else
3982 {
3983 begp_orig = begp = BYTE_POS_ADDR (*beg);
3984 endp_orig = endp = begp + *end - *beg;
3985 }
3986
3987 eol_conversion = (coding->eol_type == CODING_EOL_CR
3988 || coding->eol_type == CODING_EOL_CRLF);
3989
3990 /* Here, we don't have to check coding->pre_write_conversion because
3991 the caller is expected to have handled it already. */
3992 switch (coding->type)
3993 {
3994 case coding_type_undecided:
3995 case coding_type_emacs_mule:
3996 case coding_type_raw_text:
3997 if (eol_conversion)
3998 {
3999 while (begp < endp && *begp != '\n') begp++;
4000 while (begp < endp && endp[-1] != '\n') endp--;
4001 }
4002 else
4003 begp = endp;
4004 break;
4005
4006 case coding_type_iso2022:
4007 if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL)
4008 {
4009 unsigned char *bol = begp;
4010 while (begp < endp && *begp < 0x80)
4011 {
4012 begp++;
4013 if (begp[-1] == '\n')
4014 bol = begp;
4015 }
4016 begp = bol;
4017 goto label_skip_tail;
4018 }
4019 /* fall down ... */
4020
4021 default:
4022 /* We can skip all ASCII characters at the head and tail. */
4023 if (eol_conversion)
4024 while (begp < endp && *begp < 0x80 && *begp != '\n') begp++;
4025 else
4026 while (begp < endp && *begp < 0x80) begp++;
4027 label_skip_tail:
4028 if (eol_conversion)
4029 while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\n') endp--;
4030 else
4031 while (begp < endp && *(endp - 1) < 0x80) endp--;
4032 break;
4033 }
4034
4035 *beg += begp - begp_orig;
4036 *end += endp - endp_orig;
4037 return;
4038 }
4039
4040 /* Decode (if ENCODEP is zero) or encode (if ENCODEP is nonzero) the
4041 text from FROM to TO (byte positions are FROM_BYTE and TO_BYTE) by
4042 coding system CODING, and return the status code of code conversion
4043 (currently, this value has no meaning).
4044
4045 How many characters (and bytes) are converted to how many
4046 characters (and bytes) are recorded in members of the structure
4047 CODING.
4048
4049 If REPLACE is nonzero, we do various things as if the original text
4050 is deleted and a new text is inserted. See the comments in
4051 replace_range (insdel.c) to know what we are doing. */
4052
4053 int
4054 code_convert_region (from, from_byte, to, to_byte, coding, encodep, replace)
4055 int from, from_byte, to, to_byte, encodep, replace;
4056 struct coding_system *coding;
4057 {
4058 int len = to - from, len_byte = to_byte - from_byte;
4059 int require, inserted, inserted_byte;
4060 int head_skip, tail_skip, total_skip;
4061 Lisp_Object saved_coding_symbol;
4062 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
4063 int first = 1;
4064 int fake_multibyte = 0;
4065 unsigned char *src, *dst;
4066 Lisp_Object deletion;
4067
4068 deletion = Qnil;
4069 saved_coding_symbol = Qnil;
4070
4071 if (from < PT && PT < to)
4072 SET_PT_BOTH (from, from_byte);
4073
4074 if (replace)
4075 {
4076 int saved_from = from;
4077
4078 prepare_to_modify_buffer (from, to, &from);
4079 if (saved_from != from)
4080 {
4081 to = from + len;
4082 if (multibyte)
4083 from_byte = CHAR_TO_BYTE (from), to_byte = CHAR_TO_BYTE (to);
4084 else
4085 from_byte = from, to_byte = to;
4086 len_byte = to_byte - from_byte;
4087 }
4088 }
4089
4090 if (! encodep && CODING_REQUIRE_DETECTION (coding))
4091 {
4092 /* We must detect encoding of text and eol format. */
4093
4094 if (from < GPT && to > GPT)
4095 move_gap_both (from, from_byte);
4096 if (coding->type == coding_type_undecided)
4097 {
4098 detect_coding (coding, BYTE_POS_ADDR (from_byte), len_byte);
4099 if (coding->type == coding_type_undecided)
4100 /* It seems that the text contains only ASCII, but we
4101 should not left it undecided because the deeper
4102 decoding routine (decode_coding) tries to detect the
4103 encodings again in vain. */
4104 coding->type = coding_type_emacs_mule;
4105 }
4106 if (coding->eol_type == CODING_EOL_UNDECIDED)
4107 {
4108 saved_coding_symbol = coding->symbol;
4109 detect_eol (coding, BYTE_POS_ADDR (from_byte), len_byte);
4110 if (coding->eol_type == CODING_EOL_UNDECIDED)
4111 coding->eol_type = CODING_EOL_LF;
4112 /* We had better recover the original eol format if we
4113 encounter an inconsitent eol format while decoding. */
4114 coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL;
4115 }
4116 }
4117
4118 coding->consumed_char = len, coding->consumed = len_byte;
4119
4120 if (encodep
4121 ? ! CODING_REQUIRE_ENCODING (coding)
4122 : ! CODING_REQUIRE_DECODING (coding))
4123 {
4124 coding->produced = len_byte;
4125 if (multibyte
4126 && ! replace
4127 /* See the comment of the member heading_ascii in coding.h. */
4128 && coding->heading_ascii < len_byte)
4129 {
4130 /* We still may have to combine byte at the head and the
4131 tail of the text in the region. */
4132 if (from < GPT && GPT < to)
4133 move_gap_both (to, to_byte);
4134 len = multibyte_chars_in_text (BYTE_POS_ADDR (from_byte), len_byte);
4135 adjust_after_insert (from, from_byte, to, to_byte, len);
4136 coding->produced_char = len;
4137 }
4138 else
4139 {
4140 if (!replace)
4141 adjust_after_insert (from, from_byte, to, to_byte, len_byte);
4142 coding->produced_char = len_byte;
4143 }
4144 return 0;
4145 }
4146
4147 /* Now we convert the text. */
4148
4149 /* For encoding, we must process pre-write-conversion in advance. */
4150 if (encodep
4151 && ! NILP (coding->pre_write_conversion)
4152 && SYMBOLP (coding->pre_write_conversion)
4153 && ! NILP (Ffboundp (coding->pre_write_conversion)))
4154 {
4155 /* The function in pre-write-conversion may put a new text in a
4156 new buffer. */
4157 struct buffer *prev = current_buffer, *new;
4158
4159 call2 (coding->pre_write_conversion,
4160 make_number (from), make_number (to));
4161 if (current_buffer != prev)
4162 {
4163 len = ZV - BEGV;
4164 new = current_buffer;
4165 set_buffer_internal_1 (prev);
4166 del_range_2 (from, from_byte, to, to_byte);
4167 insert_from_buffer (new, BEG, len, 0);
4168 to = from + len;
4169 to_byte = multibyte ? CHAR_TO_BYTE (to) : to;
4170 len_byte = to_byte - from_byte;
4171 }
4172 }
4173
4174 if (replace)
4175 deletion = make_buffer_string_both (from, from_byte, to, to_byte, 1);
4176
4177 /* Try to skip the heading and tailing ASCIIs. */
4178 {
4179 int from_byte_orig = from_byte, to_byte_orig = to_byte;
4180
4181 if (from < GPT && GPT < to)
4182 move_gap_both (from, from_byte);
4183 if (encodep)
4184 shrink_encoding_region (&from_byte, &to_byte, coding, NULL);
4185 else
4186 shrink_decoding_region (&from_byte, &to_byte, coding, NULL);
4187 if (from_byte == to_byte)
4188 {
4189 coding->produced = len_byte;
4190 coding->produced_char = multibyte ? len : len_byte;
4191 if (!replace)
4192 /* We must record and adjust for this new text now. */
4193 adjust_after_insert (from, from_byte_orig, to, to_byte_orig, len);
4194 return 0;
4195 }
4196
4197 head_skip = from_byte - from_byte_orig;
4198 tail_skip = to_byte_orig - to_byte;
4199 total_skip = head_skip + tail_skip;
4200 from += head_skip;
4201 to -= tail_skip;
4202 len -= total_skip; len_byte -= total_skip;
4203 }
4204
4205 /* For converion, we must put the gap before the text in addition to
4206 making the gap larger for efficient decoding. The required gap
4207 size starts from 2000 which is the magic number used in make_gap.
4208 But, after one batch of conversion, it will be incremented if we
4209 find that it is not enough . */
4210 require = 2000;
4211
4212 if (GAP_SIZE < require)
4213 make_gap (require - GAP_SIZE);
4214 move_gap_both (from, from_byte);
4215
4216 if (GPT - BEG < beg_unchanged)
4217 beg_unchanged = GPT - BEG;
4218 if (Z - GPT < end_unchanged)
4219 end_unchanged = Z - GPT;
4220
4221 inserted = inserted_byte = 0;
4222 src = GAP_END_ADDR, dst = GPT_ADDR;
4223
4224 GAP_SIZE += len_byte;
4225 ZV -= len;
4226 Z -= len;
4227 ZV_BYTE -= len_byte;
4228 Z_BYTE -= len_byte;
4229
4230 for (;;)
4231 {
4232 int result;
4233
4234 /* The buffer memory is changed from:
4235 +--------+converted-text+---------+-------original-text------+---+
4236 |<-from->|<--inserted-->|---------|<-----------len---------->|---|
4237 |<------------------- GAP_SIZE -------------------->| */
4238 if (encodep)
4239 result = encode_coding (coding, src, dst, len_byte, 0);
4240 else
4241 result = decode_coding (coding, src, dst, len_byte, 0);
4242 /* to:
4243 +--------+-------converted-text--------+--+---original-text--+---+
4244 |<-from->|<--inserted-->|<--produced-->|--|<-(len-consumed)->|---|
4245 |<------------------- GAP_SIZE -------------------->| */
4246 if (coding->fake_multibyte)
4247 fake_multibyte = 1;
4248
4249 if (!encodep && !multibyte)
4250 coding->produced_char = coding->produced;
4251 inserted += coding->produced_char;
4252 inserted_byte += coding->produced;
4253 len_byte -= coding->consumed;
4254 src += coding->consumed;
4255 dst += inserted_byte;
4256
4257 if (! encodep && result == CODING_FINISH_INCONSISTENT_EOL)
4258 {
4259 unsigned char *pend = dst, *p = pend - inserted_byte;
4260
4261 /* Encode LFs back to the original eol format (CR or CRLF). */
4262 if (coding->eol_type == CODING_EOL_CR)
4263 {
4264 while (p < pend) if (*p++ == '\n') p[-1] = '\r';
4265 }
4266 else
4267 {
4268 int count = 0;
4269
4270 while (p < pend) if (*p++ == '\n') count++;
4271 if (src - dst < count)
4272 {
4273 /* We don't have sufficient room for putting LFs
4274 back to CRLF. We must record converted and
4275 not-yet-converted text back to the buffer
4276 content, enlarge the gap, then record them out of
4277 the buffer contents again. */
4278 int add = len_byte + inserted_byte;
4279
4280 GAP_SIZE -= add;
4281 ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add;
4282 GPT += inserted_byte; GPT_BYTE += inserted_byte;
4283 make_gap (count - GAP_SIZE);
4284 GAP_SIZE += add;
4285 ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add;
4286 GPT -= inserted_byte; GPT_BYTE -= inserted_byte;
4287 /* Don't forget to update SRC, DST, and PEND. */
4288 src = GAP_END_ADDR - len_byte;
4289 dst = GPT_ADDR + inserted_byte;
4290 pend = dst;
4291 }
4292 inserted += count;
4293 inserted_byte += count;
4294 coding->produced += count;
4295 p = dst = pend + count;
4296 while (count)
4297 {
4298 *--p = *--pend;
4299 if (*p == '\n') count--, *--p = '\r';
4300 }
4301 }
4302
4303 /* Suppress eol-format conversion in the further conversion. */
4304 coding->eol_type = CODING_EOL_LF;
4305
4306 /* Restore the original symbol. */
4307 coding->symbol = saved_coding_symbol;
4308
4309 continue;
4310 }
4311 if (len_byte <= 0)
4312 break;
4313 if (result == CODING_FINISH_INSUFFICIENT_SRC)
4314 {
4315 /* The source text ends in invalid codes. Let's just
4316 make them valid buffer contents, and finish conversion. */
4317 inserted += len_byte;
4318 inserted_byte += len_byte;
4319 while (len_byte--)
4320 *dst++ = *src++;
4321 fake_multibyte = 1;
4322 break;
4323 }
4324 if (first)
4325 {
4326 /* We have just done the first batch of conversion which was
4327 stoped because of insufficient gap. Let's reconsider the
4328 required gap size (i.e. SRT - DST) now.
4329
4330 We have converted ORIG bytes (== coding->consumed) into
4331 NEW bytes (coding->produced). To convert the remaining
4332 LEN bytes, we may need REQUIRE bytes of gap, where:
4333 REQUIRE + LEN_BYTE = LEN_BYTE * (NEW / ORIG)
4334 REQUIRE = LEN_BYTE * (NEW - ORIG) / ORIG
4335 Here, we are sure that NEW >= ORIG. */
4336 float ratio = coding->produced - coding->consumed;
4337 ratio /= coding->consumed;
4338 require = len_byte * ratio;
4339 first = 0;
4340 }
4341 if ((src - dst) < (require + 2000))
4342 {
4343 /* See the comment above the previous call of make_gap. */
4344 int add = len_byte + inserted_byte;
4345
4346 GAP_SIZE -= add;
4347 ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add;
4348 GPT += inserted_byte; GPT_BYTE += inserted_byte;
4349 make_gap (require + 2000);
4350 GAP_SIZE += add;
4351 ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add;
4352 GPT -= inserted_byte; GPT_BYTE -= inserted_byte;
4353 /* Don't forget to update SRC, DST. */
4354 src = GAP_END_ADDR - len_byte;
4355 dst = GPT_ADDR + inserted_byte;
4356 }
4357 }
4358 if (src - dst > 0) *dst = 0; /* Put an anchor. */
4359
4360 if (multibyte
4361 && (fake_multibyte
4362 || !encodep && (to - from) != (to_byte - from_byte)))
4363 inserted = multibyte_chars_in_text (GPT_ADDR, inserted_byte);
4364
4365 /* If we have shrinked the conversion area, adjust it now. */
4366 if (total_skip > 0)
4367 {
4368 if (tail_skip > 0)
4369 safe_bcopy (GAP_END_ADDR, GPT_ADDR + inserted_byte, tail_skip);
4370 inserted += total_skip; inserted_byte += total_skip;
4371 GAP_SIZE += total_skip;
4372 GPT -= head_skip; GPT_BYTE -= head_skip;
4373 ZV -= total_skip; ZV_BYTE -= total_skip;
4374 Z -= total_skip; Z_BYTE -= total_skip;
4375 from -= head_skip; from_byte -= head_skip;
4376 to += tail_skip; to_byte += tail_skip;
4377 }
4378
4379 adjust_after_replace (from, from_byte, deletion, inserted, inserted_byte);
4380
4381 if (! encodep && ! NILP (coding->post_read_conversion))
4382 {
4383 Lisp_Object val;
4384 int orig_inserted = inserted, pos = PT;
4385
4386 if (from != pos)
4387 temp_set_point_both (current_buffer, from, from_byte);
4388 val = call1 (coding->post_read_conversion, make_number (inserted));
4389 if (! NILP (val))
4390 {
4391 CHECK_NUMBER (val, 0);
4392 inserted = XFASTINT (val);
4393 }
4394 if (pos >= from + orig_inserted)
4395 temp_set_point (current_buffer, pos + (inserted - orig_inserted));
4396 }
4397
4398 signal_after_change (from, to - from, inserted);
4399
4400 {
4401 coding->consumed = to_byte - from_byte;
4402 coding->consumed_char = to - from;
4403 coding->produced = inserted_byte;
4404 coding->produced_char = inserted;
4405 }
4406
4407 return 0;
4408 }
4409
4410 Lisp_Object
4411 code_convert_string (str, coding, encodep, nocopy)
4412 Lisp_Object str;
4413 struct coding_system *coding;
4414 int encodep, nocopy;
4415 {
4416 int len;
4417 char *buf;
4418 int from = 0, to = XSTRING (str)->size;
4419 int to_byte = STRING_BYTES (XSTRING (str));
4420 struct gcpro gcpro1;
4421 Lisp_Object saved_coding_symbol;
4422 int result;
4423
4424 saved_coding_symbol = Qnil;
4425 if (encodep && !NILP (coding->pre_write_conversion)
4426 || !encodep && !NILP (coding->post_read_conversion))
4427 {
4428 /* Since we have to call Lisp functions which assume target text
4429 is in a buffer, after setting a temporary buffer, call
4430 code_convert_region. */
4431 int count = specpdl_ptr - specpdl;
4432 struct buffer *prev = current_buffer;
4433
4434 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
4435 temp_output_buffer_setup (" *code-converting-work*");
4436 set_buffer_internal (XBUFFER (Vstandard_output));
4437 if (encodep)
4438 insert_from_string (str, 0, 0, to, to_byte, 0);
4439 else
4440 {
4441 /* We must insert the contents of STR as is without
4442 unibyte<->multibyte conversion. */
4443 current_buffer->enable_multibyte_characters = Qnil;
4444 insert_from_string (str, 0, 0, to_byte, to_byte, 0);
4445 current_buffer->enable_multibyte_characters = Qt;
4446 }
4447 code_convert_region (BEGV, BEGV_BYTE, ZV, ZV_BYTE, coding, encodep, 1);
4448 if (encodep)
4449 /* We must return the buffer contents as unibyte string. */
4450 current_buffer->enable_multibyte_characters = Qnil;
4451 str = make_buffer_string (BEGV, ZV, 0);
4452 set_buffer_internal (prev);
4453 return unbind_to (count, str);
4454 }
4455
4456 if (! encodep && CODING_REQUIRE_DETECTION (coding))
4457 {
4458 /* See the comments in code_convert_region. */
4459 if (coding->type == coding_type_undecided)
4460 {
4461 detect_coding (coding, XSTRING (str)->data, to_byte);
4462 if (coding->type == coding_type_undecided)
4463 coding->type = coding_type_emacs_mule;
4464 }
4465 if (coding->eol_type == CODING_EOL_UNDECIDED)
4466 {
4467 saved_coding_symbol = coding->symbol;
4468 detect_eol (coding, XSTRING (str)->data, to_byte);
4469 if (coding->eol_type == CODING_EOL_UNDECIDED)
4470 coding->eol_type = CODING_EOL_LF;
4471 /* We had better recover the original eol format if we
4472 encounter an inconsitent eol format while decoding. */
4473 coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL;
4474 }
4475 }
4476
4477 if (encodep
4478 ? ! CODING_REQUIRE_ENCODING (coding)
4479 : ! CODING_REQUIRE_DECODING (coding))
4480 from = to_byte;
4481 else
4482 {
4483 /* Try to skip the heading and tailing ASCIIs. */
4484 if (encodep)
4485 shrink_encoding_region (&from, &to_byte, coding, XSTRING (str)->data);
4486 else
4487 shrink_decoding_region (&from, &to_byte, coding, XSTRING (str)->data);
4488 }
4489 if (from == to_byte)
4490 return (nocopy ? str : Fcopy_sequence (str));
4491
4492 if (encodep)
4493 len = encoding_buffer_size (coding, to_byte - from);
4494 else
4495 len = decoding_buffer_size (coding, to_byte - from);
4496 len += from + STRING_BYTES (XSTRING (str)) - to_byte;
4497 GCPRO1 (str);
4498 buf = get_conversion_buffer (len);
4499 UNGCPRO;
4500
4501 if (from > 0)
4502 bcopy (XSTRING (str)->data, buf, from);
4503 result = (encodep
4504 ? encode_coding (coding, XSTRING (str)->data + from,
4505 buf + from, to_byte - from, len)
4506 : decode_coding (coding, XSTRING (str)->data + from,
4507 buf + from, to_byte - from, len));
4508 if (! encodep && result == CODING_FINISH_INCONSISTENT_EOL)
4509 {
4510 /* We simple try to decode the whole string again but without
4511 eol-conversion this time. */
4512 coding->eol_type = CODING_EOL_LF;
4513 coding->symbol = saved_coding_symbol;
4514 return code_convert_string (str, coding, encodep, nocopy);
4515 }
4516
4517 bcopy (XSTRING (str)->data + to_byte, buf + from + coding->produced,
4518 STRING_BYTES (XSTRING (str)) - to_byte);
4519
4520 len = from + STRING_BYTES (XSTRING (str)) - to_byte;
4521 if (encodep)
4522 str = make_unibyte_string (buf, len + coding->produced);
4523 else
4524 {
4525 int chars= (coding->fake_multibyte
4526 ? multibyte_chars_in_text (buf + from, coding->produced)
4527 : coding->produced_char);
4528 str = make_multibyte_string (buf, len + chars, len + coding->produced);
4529 }
4530
4531 return str;
4532 }
4533
4534 \f
4535 #ifdef emacs
4536 /*** 8. Emacs Lisp library functions ***/
4537
4538 DEFUN ("coding-system-p", Fcoding_system_p, Scoding_system_p, 1, 1, 0,
4539 "Return t if OBJECT is nil or a coding-system.\n\
4540 See the documentation of `make-coding-system' for information\n\
4541 about coding-system objects.")
4542 (obj)
4543 Lisp_Object obj;
4544 {
4545 if (NILP (obj))
4546 return Qt;
4547 if (!SYMBOLP (obj))
4548 return Qnil;
4549 /* Get coding-spec vector for OBJ. */
4550 obj = Fget (obj, Qcoding_system);
4551 return ((VECTORP (obj) && XVECTOR (obj)->size == 5)
4552 ? Qt : Qnil);
4553 }
4554
4555 DEFUN ("read-non-nil-coding-system", Fread_non_nil_coding_system,
4556 Sread_non_nil_coding_system, 1, 1, 0,
4557 "Read a coding system from the minibuffer, prompting with string PROMPT.")
4558 (prompt)
4559 Lisp_Object prompt;
4560 {
4561 Lisp_Object val;
4562 do
4563 {
4564 val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil,
4565 Qt, Qnil, Qcoding_system_history, Qnil, Qnil);
4566 }
4567 while (XSTRING (val)->size == 0);
4568 return (Fintern (val, Qnil));
4569 }
4570
4571 DEFUN ("read-coding-system", Fread_coding_system, Sread_coding_system, 1, 2, 0,
4572 "Read a coding system from the minibuffer, prompting with string PROMPT.\n\
4573 If the user enters null input, return second argument DEFAULT-CODING-SYSTEM.")
4574 (prompt, default_coding_system)
4575 Lisp_Object prompt, default_coding_system;
4576 {
4577 Lisp_Object val;
4578 if (SYMBOLP (default_coding_system))
4579 XSETSTRING (default_coding_system, XSYMBOL (default_coding_system)->name);
4580 val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil,
4581 Qt, Qnil, Qcoding_system_history,
4582 default_coding_system, Qnil);
4583 return (XSTRING (val)->size == 0 ? Qnil : Fintern (val, Qnil));
4584 }
4585
4586 DEFUN ("check-coding-system", Fcheck_coding_system, Scheck_coding_system,
4587 1, 1, 0,
4588 "Check validity of CODING-SYSTEM.\n\
4589 If valid, return CODING-SYSTEM, else signal a `coding-system-error' error.\n\
4590 It is valid if it is a symbol with a non-nil `coding-system' property.\n\
4591 The value of property should be a vector of length 5.")
4592 (coding_system)
4593 Lisp_Object coding_system;
4594 {
4595 CHECK_SYMBOL (coding_system, 0);
4596 if (!NILP (Fcoding_system_p (coding_system)))
4597 return coding_system;
4598 while (1)
4599 Fsignal (Qcoding_system_error, Fcons (coding_system, Qnil));
4600 }
4601 \f
4602 Lisp_Object
4603 detect_coding_system (src, src_bytes, highest)
4604 unsigned char *src;
4605 int src_bytes, highest;
4606 {
4607 int coding_mask, eol_type;
4608 Lisp_Object val, tmp;
4609 int dummy;
4610
4611 coding_mask = detect_coding_mask (src, src_bytes, NULL, &dummy);
4612 eol_type = detect_eol_type (src, src_bytes, &dummy);
4613 if (eol_type == CODING_EOL_INCONSISTENT)
4614 eol_type = CODING_EOL_UNDECIDED;
4615
4616 if (!coding_mask)
4617 {
4618 val = Qundecided;
4619 if (eol_type != CODING_EOL_UNDECIDED)
4620 {
4621 Lisp_Object val2;
4622 val2 = Fget (Qundecided, Qeol_type);
4623 if (VECTORP (val2))
4624 val = XVECTOR (val2)->contents[eol_type];
4625 }
4626 return (highest ? val : Fcons (val, Qnil));
4627 }
4628
4629 /* At first, gather possible coding systems in VAL. */
4630 val = Qnil;
4631 for (tmp = Vcoding_category_list; !NILP (tmp); tmp = XCONS (tmp)->cdr)
4632 {
4633 int idx
4634 = XFASTINT (Fget (XCONS (tmp)->car, Qcoding_category_index));
4635 if (coding_mask & (1 << idx))
4636 {
4637 val = Fcons (Fsymbol_value (XCONS (tmp)->car), val);
4638 if (highest)
4639 break;
4640 }
4641 }
4642 if (!highest)
4643 val = Fnreverse (val);
4644
4645 /* Then, replace the elements with subsidiary coding systems. */
4646 for (tmp = val; !NILP (tmp); tmp = XCONS (tmp)->cdr)
4647 {
4648 if (eol_type != CODING_EOL_UNDECIDED
4649 && eol_type != CODING_EOL_INCONSISTENT)
4650 {
4651 Lisp_Object eol;
4652 eol = Fget (XCONS (tmp)->car, Qeol_type);
4653 if (VECTORP (eol))
4654 XCONS (tmp)->car = XVECTOR (eol)->contents[eol_type];
4655 }
4656 }
4657 return (highest ? XCONS (val)->car : val);
4658 }
4659
4660 DEFUN ("detect-coding-region", Fdetect_coding_region, Sdetect_coding_region,
4661 2, 3, 0,
4662 "Detect coding system of the text in the region between START and END.\n\
4663 Return a list of possible coding systems ordered by priority.\n\
4664 \n\
4665 If only ASCII characters are found, it returns a list of single element\n\
4666 `undecided' or its subsidiary coding system according to a detected\n\
4667 end-of-line format.\n\
4668 \n\
4669 If optional argument HIGHEST is non-nil, return the coding system of\n\
4670 highest priority.")
4671 (start, end, highest)
4672 Lisp_Object start, end, highest;
4673 {
4674 int from, to;
4675 int from_byte, to_byte;
4676
4677 CHECK_NUMBER_COERCE_MARKER (start, 0);
4678 CHECK_NUMBER_COERCE_MARKER (end, 1);
4679
4680 validate_region (&start, &end);
4681 from = XINT (start), to = XINT (end);
4682 from_byte = CHAR_TO_BYTE (from);
4683 to_byte = CHAR_TO_BYTE (to);
4684
4685 if (from < GPT && to >= GPT)
4686 move_gap_both (to, to_byte);
4687
4688 return detect_coding_system (BYTE_POS_ADDR (from_byte),
4689 to_byte - from_byte,
4690 !NILP (highest));
4691 }
4692
4693 DEFUN ("detect-coding-string", Fdetect_coding_string, Sdetect_coding_string,
4694 1, 2, 0,
4695 "Detect coding system of the text in STRING.\n\
4696 Return a list of possible coding systems ordered by priority.\n\
4697 \n\
4698 If only ASCII characters are found, it returns a list of single element\n\
4699 `undecided' or its subsidiary coding system according to a detected\n\
4700 end-of-line format.\n\
4701 \n\
4702 If optional argument HIGHEST is non-nil, return the coding system of\n\
4703 highest priority.")
4704 (string, highest)
4705 Lisp_Object string, highest;
4706 {
4707 CHECK_STRING (string, 0);
4708
4709 return detect_coding_system (XSTRING (string)->data,
4710 STRING_BYTES (XSTRING (string)),
4711 !NILP (highest));
4712 }
4713
4714 Lisp_Object
4715 code_convert_region1 (start, end, coding_system, encodep)
4716 Lisp_Object start, end, coding_system;
4717 int encodep;
4718 {
4719 struct coding_system coding;
4720 int from, to, len;
4721
4722 CHECK_NUMBER_COERCE_MARKER (start, 0);
4723 CHECK_NUMBER_COERCE_MARKER (end, 1);
4724 CHECK_SYMBOL (coding_system, 2);
4725
4726 validate_region (&start, &end);
4727 from = XFASTINT (start);
4728 to = XFASTINT (end);
4729
4730 if (NILP (coding_system))
4731 return make_number (to - from);
4732
4733 if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0)
4734 error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data);
4735
4736 coding.mode |= CODING_MODE_LAST_BLOCK;
4737 code_convert_region (from, CHAR_TO_BYTE (from), to, CHAR_TO_BYTE (to),
4738 &coding, encodep, 1);
4739 Vlast_coding_system_used = coding.symbol;
4740 return make_number (coding.produced_char);
4741 }
4742
4743 DEFUN ("decode-coding-region", Fdecode_coding_region, Sdecode_coding_region,
4744 3, 3, "r\nzCoding system: ",
4745 "Decode the current region by specified coding system.\n\
4746 When called from a program, takes three arguments:\n\
4747 START, END, and CODING-SYSTEM. START and END are buffer positions.\n\
4748 This function sets `last-coding-system-used' to the precise coding system\n\
4749 used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\
4750 not fully specified.)\n\
4751 It returns the length of the decoded text.")
4752 (start, end, coding_system)
4753 Lisp_Object start, end, coding_system;
4754 {
4755 return code_convert_region1 (start, end, coding_system, 0);
4756 }
4757
4758 DEFUN ("encode-coding-region", Fencode_coding_region, Sencode_coding_region,
4759 3, 3, "r\nzCoding system: ",
4760 "Encode the current region by specified coding system.\n\
4761 When called from a program, takes three arguments:\n\
4762 START, END, and CODING-SYSTEM. START and END are buffer positions.\n\
4763 This function sets `last-coding-system-used' to the precise coding system\n\
4764 used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\
4765 not fully specified.)\n\
4766 It returns the length of the encoded text.")
4767 (start, end, coding_system)
4768 Lisp_Object start, end, coding_system;
4769 {
4770 return code_convert_region1 (start, end, coding_system, 1);
4771 }
4772
4773 Lisp_Object
4774 code_convert_string1 (string, coding_system, nocopy, encodep)
4775 Lisp_Object string, coding_system, nocopy;
4776 int encodep;
4777 {
4778 struct coding_system coding;
4779
4780 CHECK_STRING (string, 0);
4781 CHECK_SYMBOL (coding_system, 1);
4782
4783 if (NILP (coding_system))
4784 return (NILP (nocopy) ? Fcopy_sequence (string) : string);
4785
4786 if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0)
4787 error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data);
4788
4789 coding.mode |= CODING_MODE_LAST_BLOCK;
4790 Vlast_coding_system_used = coding.symbol;
4791 return code_convert_string (string, &coding, encodep, !NILP (nocopy));
4792 }
4793
4794 DEFUN ("decode-coding-string", Fdecode_coding_string, Sdecode_coding_string,
4795 2, 3, 0,
4796 "Decode STRING which is encoded in CODING-SYSTEM, and return the result.\n\
4797 Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\
4798 if the decoding operation is trivial.\n\
4799 This function sets `last-coding-system-used' to the precise coding system\n\
4800 used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\
4801 not fully specified.)")
4802 (string, coding_system, nocopy)
4803 Lisp_Object string, coding_system, nocopy;
4804 {
4805 return code_convert_string1 (string, coding_system, nocopy, 0);
4806 }
4807
4808 DEFUN ("encode-coding-string", Fencode_coding_string, Sencode_coding_string,
4809 2, 3, 0,
4810 "Encode STRING to CODING-SYSTEM, and return the result.\n\
4811 Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\
4812 if the encoding operation is trivial.\n\
4813 This function sets `last-coding-system-used' to the precise coding system\n\
4814 used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\
4815 not fully specified.)")
4816 (string, coding_system, nocopy)
4817 Lisp_Object string, coding_system, nocopy;
4818 {
4819 return code_convert_string1 (string, coding_system, nocopy, 1);
4820 }
4821
4822 /* Encode or decode STRING according to CODING_SYSTEM.
4823 Do not set Vlast_coding_system_used. */
4824
4825 Lisp_Object
4826 code_convert_string_norecord (string, coding_system, encodep)
4827 Lisp_Object string, coding_system;
4828 int encodep;
4829 {
4830 struct coding_system coding;
4831
4832 CHECK_STRING (string, 0);
4833 CHECK_SYMBOL (coding_system, 1);
4834
4835 if (NILP (coding_system))
4836 return string;
4837
4838 if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0)
4839 error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data);
4840
4841 coding.mode |= CODING_MODE_LAST_BLOCK;
4842 return code_convert_string (string, &coding, encodep, Qt);
4843 }
4844 \f
4845 DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0,
4846 "Decode a JISX0208 character of shift-jis encoding.\n\
4847 CODE is the character code in SJIS.\n\
4848 Return the corresponding character.")
4849 (code)
4850 Lisp_Object code;
4851 {
4852 unsigned char c1, c2, s1, s2;
4853 Lisp_Object val;
4854
4855 CHECK_NUMBER (code, 0);
4856 s1 = (XFASTINT (code)) >> 8, s2 = (XFASTINT (code)) & 0xFF;
4857 DECODE_SJIS (s1, s2, c1, c2);
4858 XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset_jisx0208, c1, c2));
4859 return val;
4860 }
4861
4862 DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0,
4863 "Encode a JISX0208 character CHAR to SJIS coding system.\n\
4864 Return the corresponding character code in SJIS.")
4865 (ch)
4866 Lisp_Object ch;
4867 {
4868 int charset, c1, c2, s1, s2;
4869 Lisp_Object val;
4870
4871 CHECK_NUMBER (ch, 0);
4872 SPLIT_CHAR (XFASTINT (ch), charset, c1, c2);
4873 if (charset == charset_jisx0208)
4874 {
4875 ENCODE_SJIS (c1, c2, s1, s2);
4876 XSETFASTINT (val, (s1 << 8) | s2);
4877 }
4878 else
4879 XSETFASTINT (val, 0);
4880 return val;
4881 }
4882
4883 DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0,
4884 "Decode a Big5 character CODE of BIG5 coding system.\n\
4885 CODE is the character code in BIG5.\n\
4886 Return the corresponding character.")
4887 (code)
4888 Lisp_Object code;
4889 {
4890 int charset;
4891 unsigned char b1, b2, c1, c2;
4892 Lisp_Object val;
4893
4894 CHECK_NUMBER (code, 0);
4895 b1 = (XFASTINT (code)) >> 8, b2 = (XFASTINT (code)) & 0xFF;
4896 DECODE_BIG5 (b1, b2, charset, c1, c2);
4897 XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset, c1, c2));
4898 return val;
4899 }
4900
4901 DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0,
4902 "Encode the Big5 character CHAR to BIG5 coding system.\n\
4903 Return the corresponding character code in Big5.")
4904 (ch)
4905 Lisp_Object ch;
4906 {
4907 int charset, c1, c2, b1, b2;
4908 Lisp_Object val;
4909
4910 CHECK_NUMBER (ch, 0);
4911 SPLIT_CHAR (XFASTINT (ch), charset, c1, c2);
4912 if (charset == charset_big5_1 || charset == charset_big5_2)
4913 {
4914 ENCODE_BIG5 (charset, c1, c2, b1, b2);
4915 XSETFASTINT (val, (b1 << 8) | b2);
4916 }
4917 else
4918 XSETFASTINT (val, 0);
4919 return val;
4920 }
4921 \f
4922 DEFUN ("set-terminal-coding-system-internal",
4923 Fset_terminal_coding_system_internal,
4924 Sset_terminal_coding_system_internal, 1, 1, 0, "")
4925 (coding_system)
4926 Lisp_Object coding_system;
4927 {
4928 CHECK_SYMBOL (coding_system, 0);
4929 setup_coding_system (Fcheck_coding_system (coding_system), &terminal_coding);
4930 /* We had better not send unsafe characters to terminal. */
4931 terminal_coding.flags |= CODING_FLAG_ISO_SAFE;
4932
4933 return Qnil;
4934 }
4935
4936 DEFUN ("set-safe-terminal-coding-system-internal",
4937 Fset_safe_terminal_coding_system_internal,
4938 Sset_safe_terminal_coding_system_internal, 1, 1, 0, "")
4939 (coding_system)
4940 Lisp_Object coding_system;
4941 {
4942 CHECK_SYMBOL (coding_system, 0);
4943 setup_coding_system (Fcheck_coding_system (coding_system),
4944 &safe_terminal_coding);
4945 return Qnil;
4946 }
4947
4948 DEFUN ("terminal-coding-system",
4949 Fterminal_coding_system, Sterminal_coding_system, 0, 0, 0,
4950 "Return coding system specified for terminal output.")
4951 ()
4952 {
4953 return terminal_coding.symbol;
4954 }
4955
4956 DEFUN ("set-keyboard-coding-system-internal",
4957 Fset_keyboard_coding_system_internal,
4958 Sset_keyboard_coding_system_internal, 1, 1, 0, "")
4959 (coding_system)
4960 Lisp_Object coding_system;
4961 {
4962 CHECK_SYMBOL (coding_system, 0);
4963 setup_coding_system (Fcheck_coding_system (coding_system), &keyboard_coding);
4964 return Qnil;
4965 }
4966
4967 DEFUN ("keyboard-coding-system",
4968 Fkeyboard_coding_system, Skeyboard_coding_system, 0, 0, 0,
4969 "Return coding system specified for decoding keyboard input.")
4970 ()
4971 {
4972 return keyboard_coding.symbol;
4973 }
4974
4975 \f
4976 DEFUN ("find-operation-coding-system", Ffind_operation_coding_system,
4977 Sfind_operation_coding_system, 1, MANY, 0,
4978 "Choose a coding system for an operation based on the target name.\n\
4979 The value names a pair of coding systems: (DECODING-SYSTEM ENCODING-SYSTEM).\n\
4980 DECODING-SYSTEM is the coding system to use for decoding\n\
4981 \(in case OPERATION does decoding), and ENCODING-SYSTEM is the coding system\n\
4982 for encoding (in case OPERATION does encoding).\n\
4983 \n\
4984 The first argument OPERATION specifies an I/O primitive:\n\
4985 For file I/O, `insert-file-contents' or `write-region'.\n\
4986 For process I/O, `call-process', `call-process-region', or `start-process'.\n\
4987 For network I/O, `open-network-stream'.\n\
4988 \n\
4989 The remaining arguments should be the same arguments that were passed\n\
4990 to the primitive. Depending on which primitive, one of those arguments\n\
4991 is selected as the TARGET. For example, if OPERATION does file I/O,\n\
4992 whichever argument specifies the file name is TARGET.\n\
4993 \n\
4994 TARGET has a meaning which depends on OPERATION:\n\
4995 For file I/O, TARGET is a file name.\n\
4996 For process I/O, TARGET is a process name.\n\
4997 For network I/O, TARGET is a service name or a port number\n\
4998 \n\
4999 This function looks up what specified for TARGET in,\n\
5000 `file-coding-system-alist', `process-coding-system-alist',\n\
5001 or `network-coding-system-alist' depending on OPERATION.\n\
5002 They may specify a coding system, a cons of coding systems,\n\
5003 or a function symbol to call.\n\
5004 In the last case, we call the function with one argument,\n\
5005 which is a list of all the arguments given to this function.")
5006 (nargs, args)
5007 int nargs;
5008 Lisp_Object *args;
5009 {
5010 Lisp_Object operation, target_idx, target, val;
5011 register Lisp_Object chain;
5012
5013 if (nargs < 2)
5014 error ("Too few arguments");
5015 operation = args[0];
5016 if (!SYMBOLP (operation)
5017 || !INTEGERP (target_idx = Fget (operation, Qtarget_idx)))
5018 error ("Invalid first arguement");
5019 if (nargs < 1 + XINT (target_idx))
5020 error ("Too few arguments for operation: %s",
5021 XSYMBOL (operation)->name->data);
5022 target = args[XINT (target_idx) + 1];
5023 if (!(STRINGP (target)
5024 || (EQ (operation, Qopen_network_stream) && INTEGERP (target))))
5025 error ("Invalid %dth argument", XINT (target_idx) + 1);
5026
5027 chain = ((EQ (operation, Qinsert_file_contents)
5028 || EQ (operation, Qwrite_region))
5029 ? Vfile_coding_system_alist
5030 : (EQ (operation, Qopen_network_stream)
5031 ? Vnetwork_coding_system_alist
5032 : Vprocess_coding_system_alist));
5033 if (NILP (chain))
5034 return Qnil;
5035
5036 for (; CONSP (chain); chain = XCONS (chain)->cdr)
5037 {
5038 Lisp_Object elt;
5039 elt = XCONS (chain)->car;
5040
5041 if (CONSP (elt)
5042 && ((STRINGP (target)
5043 && STRINGP (XCONS (elt)->car)
5044 && fast_string_match (XCONS (elt)->car, target) >= 0)
5045 || (INTEGERP (target) && EQ (target, XCONS (elt)->car))))
5046 {
5047 val = XCONS (elt)->cdr;
5048 /* Here, if VAL is both a valid coding system and a valid
5049 function symbol, we return VAL as a coding system. */
5050 if (CONSP (val))
5051 return val;
5052 if (! SYMBOLP (val))
5053 return Qnil;
5054 if (! NILP (Fcoding_system_p (val)))
5055 return Fcons (val, val);
5056 if (! NILP (Ffboundp (val)))
5057 {
5058 val = call1 (val, Flist (nargs, args));
5059 if (CONSP (val))
5060 return val;
5061 if (SYMBOLP (val) && ! NILP (Fcoding_system_p (val)))
5062 return Fcons (val, val);
5063 }
5064 return Qnil;
5065 }
5066 }
5067 return Qnil;
5068 }
5069
5070 DEFUN ("update-coding-systems-internal", Fupdate_coding_systems_internal,
5071 Supdate_coding_systems_internal, 0, 0, 0,
5072 "Update internal database for ISO2022 and CCL based coding systems.\n\
5073 When values of the following coding categories are changed, you must\n\
5074 call this function:\n\
5075 coding-category-iso-7, coding-category-iso-7-tight,\n\
5076 coding-category-iso-8-1, coding-category-iso-8-2,\n\
5077 coding-category-iso-7-else, coding-category-iso-8-else,\n\
5078 coding-category-ccl")
5079 ()
5080 {
5081 int i;
5082
5083 for (i = CODING_CATEGORY_IDX_ISO_7; i <= CODING_CATEGORY_IDX_CCL; i++)
5084 {
5085 Lisp_Object val;
5086
5087 val = XSYMBOL (XVECTOR (Vcoding_category_table)->contents[i])->value;
5088 if (!NILP (val))
5089 {
5090 if (! coding_system_table[i])
5091 coding_system_table[i] = ((struct coding_system *)
5092 xmalloc (sizeof (struct coding_system)));
5093 setup_coding_system (val, coding_system_table[i]);
5094 }
5095 else if (coding_system_table[i])
5096 {
5097 xfree (coding_system_table[i]);
5098 coding_system_table[i] = NULL;
5099 }
5100 }
5101
5102 return Qnil;
5103 }
5104
5105 DEFUN ("set-coding-priority-internal", Fset_coding_priority_internal,
5106 Sset_coding_priority_internal, 0, 0, 0,
5107 "Update internal database for the current value of `coding-category-list'.\n\
5108 This function is internal use only.")
5109 ()
5110 {
5111 int i = 0, idx;
5112 Lisp_Object val;
5113
5114 val = Vcoding_category_list;
5115
5116 while (CONSP (val) && i < CODING_CATEGORY_IDX_MAX)
5117 {
5118 if (! SYMBOLP (XCONS (val)->car))
5119 break;
5120 idx = XFASTINT (Fget (XCONS (val)->car, Qcoding_category_index));
5121 if (idx >= CODING_CATEGORY_IDX_MAX)
5122 break;
5123 coding_priorities[i++] = (1 << idx);
5124 val = XCONS (val)->cdr;
5125 }
5126 /* If coding-category-list is valid and contains all coding
5127 categories, `i' should be CODING_CATEGORY_IDX_MAX now. If not,
5128 the following code saves Emacs from craching. */
5129 while (i < CODING_CATEGORY_IDX_MAX)
5130 coding_priorities[i++] = CODING_CATEGORY_MASK_RAW_TEXT;
5131
5132 return Qnil;
5133 }
5134
5135 #endif /* emacs */
5136
5137 \f
5138 /*** 9. Post-amble ***/
5139
5140 void
5141 init_coding ()
5142 {
5143 conversion_buffer = (char *) xmalloc (MINIMUM_CONVERSION_BUFFER_SIZE);
5144 }
5145
5146 void
5147 init_coding_once ()
5148 {
5149 int i;
5150
5151 /* Emacs' internal format specific initialize routine. */
5152 for (i = 0; i <= 0x20; i++)
5153 emacs_code_class[i] = EMACS_control_code;
5154 emacs_code_class[0x0A] = EMACS_linefeed_code;
5155 emacs_code_class[0x0D] = EMACS_carriage_return_code;
5156 for (i = 0x21 ; i < 0x7F; i++)
5157 emacs_code_class[i] = EMACS_ascii_code;
5158 emacs_code_class[0x7F] = EMACS_control_code;
5159 emacs_code_class[0x80] = EMACS_leading_code_composition;
5160 for (i = 0x81; i < 0xFF; i++)
5161 emacs_code_class[i] = EMACS_invalid_code;
5162 emacs_code_class[LEADING_CODE_PRIVATE_11] = EMACS_leading_code_3;
5163 emacs_code_class[LEADING_CODE_PRIVATE_12] = EMACS_leading_code_3;
5164 emacs_code_class[LEADING_CODE_PRIVATE_21] = EMACS_leading_code_4;
5165 emacs_code_class[LEADING_CODE_PRIVATE_22] = EMACS_leading_code_4;
5166
5167 /* ISO2022 specific initialize routine. */
5168 for (i = 0; i < 0x20; i++)
5169 iso_code_class[i] = ISO_control_code;
5170 for (i = 0x21; i < 0x7F; i++)
5171 iso_code_class[i] = ISO_graphic_plane_0;
5172 for (i = 0x80; i < 0xA0; i++)
5173 iso_code_class[i] = ISO_control_code;
5174 for (i = 0xA1; i < 0xFF; i++)
5175 iso_code_class[i] = ISO_graphic_plane_1;
5176 iso_code_class[0x20] = iso_code_class[0x7F] = ISO_0x20_or_0x7F;
5177 iso_code_class[0xA0] = iso_code_class[0xFF] = ISO_0xA0_or_0xFF;
5178 iso_code_class[ISO_CODE_CR] = ISO_carriage_return;
5179 iso_code_class[ISO_CODE_SO] = ISO_shift_out;
5180 iso_code_class[ISO_CODE_SI] = ISO_shift_in;
5181 iso_code_class[ISO_CODE_SS2_7] = ISO_single_shift_2_7;
5182 iso_code_class[ISO_CODE_ESC] = ISO_escape;
5183 iso_code_class[ISO_CODE_SS2] = ISO_single_shift_2;
5184 iso_code_class[ISO_CODE_SS3] = ISO_single_shift_3;
5185 iso_code_class[ISO_CODE_CSI] = ISO_control_sequence_introducer;
5186
5187 conversion_buffer_size = MINIMUM_CONVERSION_BUFFER_SIZE;
5188
5189 setup_coding_system (Qnil, &keyboard_coding);
5190 setup_coding_system (Qnil, &terminal_coding);
5191 setup_coding_system (Qnil, &safe_terminal_coding);
5192 setup_coding_system (Qnil, &default_buffer_file_coding);
5193
5194 bzero (coding_system_table, sizeof coding_system_table);
5195
5196 bzero (ascii_skip_code, sizeof ascii_skip_code);
5197 for (i = 0; i < 128; i++)
5198 ascii_skip_code[i] = 1;
5199
5200 #if defined (MSDOS) || defined (WINDOWSNT)
5201 system_eol_type = CODING_EOL_CRLF;
5202 #else
5203 system_eol_type = CODING_EOL_LF;
5204 #endif
5205 }
5206
5207 #ifdef emacs
5208
5209 void
5210 syms_of_coding ()
5211 {
5212 Qtarget_idx = intern ("target-idx");
5213 staticpro (&Qtarget_idx);
5214
5215 Qcoding_system_history = intern ("coding-system-history");
5216 staticpro (&Qcoding_system_history);
5217 Fset (Qcoding_system_history, Qnil);
5218
5219 /* Target FILENAME is the first argument. */
5220 Fput (Qinsert_file_contents, Qtarget_idx, make_number (0));
5221 /* Target FILENAME is the third argument. */
5222 Fput (Qwrite_region, Qtarget_idx, make_number (2));
5223
5224 Qcall_process = intern ("call-process");
5225 staticpro (&Qcall_process);
5226 /* Target PROGRAM is the first argument. */
5227 Fput (Qcall_process, Qtarget_idx, make_number (0));
5228
5229 Qcall_process_region = intern ("call-process-region");
5230 staticpro (&Qcall_process_region);
5231 /* Target PROGRAM is the third argument. */
5232 Fput (Qcall_process_region, Qtarget_idx, make_number (2));
5233
5234 Qstart_process = intern ("start-process");
5235 staticpro (&Qstart_process);
5236 /* Target PROGRAM is the third argument. */
5237 Fput (Qstart_process, Qtarget_idx, make_number (2));
5238
5239 Qopen_network_stream = intern ("open-network-stream");
5240 staticpro (&Qopen_network_stream);
5241 /* Target SERVICE is the fourth argument. */
5242 Fput (Qopen_network_stream, Qtarget_idx, make_number (3));
5243
5244 Qcoding_system = intern ("coding-system");
5245 staticpro (&Qcoding_system);
5246
5247 Qeol_type = intern ("eol-type");
5248 staticpro (&Qeol_type);
5249
5250 Qbuffer_file_coding_system = intern ("buffer-file-coding-system");
5251 staticpro (&Qbuffer_file_coding_system);
5252
5253 Qpost_read_conversion = intern ("post-read-conversion");
5254 staticpro (&Qpost_read_conversion);
5255
5256 Qpre_write_conversion = intern ("pre-write-conversion");
5257 staticpro (&Qpre_write_conversion);
5258
5259 Qno_conversion = intern ("no-conversion");
5260 staticpro (&Qno_conversion);
5261
5262 Qundecided = intern ("undecided");
5263 staticpro (&Qundecided);
5264
5265 Qcoding_system_p = intern ("coding-system-p");
5266 staticpro (&Qcoding_system_p);
5267
5268 Qcoding_system_error = intern ("coding-system-error");
5269 staticpro (&Qcoding_system_error);
5270
5271 Fput (Qcoding_system_error, Qerror_conditions,
5272 Fcons (Qcoding_system_error, Fcons (Qerror, Qnil)));
5273 Fput (Qcoding_system_error, Qerror_message,
5274 build_string ("Invalid coding system"));
5275
5276 Qcoding_category = intern ("coding-category");
5277 staticpro (&Qcoding_category);
5278 Qcoding_category_index = intern ("coding-category-index");
5279 staticpro (&Qcoding_category_index);
5280
5281 Vcoding_category_table
5282 = Fmake_vector (make_number (CODING_CATEGORY_IDX_MAX), Qnil);
5283 staticpro (&Vcoding_category_table);
5284 {
5285 int i;
5286 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
5287 {
5288 XVECTOR (Vcoding_category_table)->contents[i]
5289 = intern (coding_category_name[i]);
5290 Fput (XVECTOR (Vcoding_category_table)->contents[i],
5291 Qcoding_category_index, make_number (i));
5292 }
5293 }
5294
5295 Qtranslation_table = intern ("translation-table");
5296 staticpro (&Qtranslation_table);
5297 Fput (Qtranslation_table, Qchar_table_extra_slots, make_number (1));
5298
5299 Qtranslation_table_id = intern ("translation-table-id");
5300 staticpro (&Qtranslation_table_id);
5301
5302 Qtranslation_table_for_decode = intern ("translation-table-for-decode");
5303 staticpro (&Qtranslation_table_for_decode);
5304
5305 Qtranslation_table_for_encode = intern ("translation-table-for-encode");
5306 staticpro (&Qtranslation_table_for_encode);
5307
5308 Qsafe_charsets = intern ("safe-charsets");
5309 staticpro (&Qsafe_charsets);
5310
5311 Qvalid_codes = intern ("valid-codes");
5312 staticpro (&Qvalid_codes);
5313
5314 Qemacs_mule = intern ("emacs-mule");
5315 staticpro (&Qemacs_mule);
5316
5317 Qraw_text = intern ("raw-text");
5318 staticpro (&Qraw_text);
5319
5320 defsubr (&Scoding_system_p);
5321 defsubr (&Sread_coding_system);
5322 defsubr (&Sread_non_nil_coding_system);
5323 defsubr (&Scheck_coding_system);
5324 defsubr (&Sdetect_coding_region);
5325 defsubr (&Sdetect_coding_string);
5326 defsubr (&Sdecode_coding_region);
5327 defsubr (&Sencode_coding_region);
5328 defsubr (&Sdecode_coding_string);
5329 defsubr (&Sencode_coding_string);
5330 defsubr (&Sdecode_sjis_char);
5331 defsubr (&Sencode_sjis_char);
5332 defsubr (&Sdecode_big5_char);
5333 defsubr (&Sencode_big5_char);
5334 defsubr (&Sset_terminal_coding_system_internal);
5335 defsubr (&Sset_safe_terminal_coding_system_internal);
5336 defsubr (&Sterminal_coding_system);
5337 defsubr (&Sset_keyboard_coding_system_internal);
5338 defsubr (&Skeyboard_coding_system);
5339 defsubr (&Sfind_operation_coding_system);
5340 defsubr (&Supdate_coding_systems_internal);
5341 defsubr (&Sset_coding_priority_internal);
5342
5343 DEFVAR_LISP ("coding-system-list", &Vcoding_system_list,
5344 "List of coding systems.\n\
5345 \n\
5346 Do not alter the value of this variable manually. This variable should be\n\
5347 updated by the functions `make-coding-system' and\n\
5348 `define-coding-system-alias'.");
5349 Vcoding_system_list = Qnil;
5350
5351 DEFVAR_LISP ("coding-system-alist", &Vcoding_system_alist,
5352 "Alist of coding system names.\n\
5353 Each element is one element list of coding system name.\n\
5354 This variable is given to `completing-read' as TABLE argument.\n\
5355 \n\
5356 Do not alter the value of this variable manually. This variable should be\n\
5357 updated by the functions `make-coding-system' and\n\
5358 `define-coding-system-alias'.");
5359 Vcoding_system_alist = Qnil;
5360
5361 DEFVAR_LISP ("coding-category-list", &Vcoding_category_list,
5362 "List of coding-categories (symbols) ordered by priority.");
5363 {
5364 int i;
5365
5366 Vcoding_category_list = Qnil;
5367 for (i = CODING_CATEGORY_IDX_MAX - 1; i >= 0; i--)
5368 Vcoding_category_list
5369 = Fcons (XVECTOR (Vcoding_category_table)->contents[i],
5370 Vcoding_category_list);
5371 }
5372
5373 DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read,
5374 "Specify the coding system for read operations.\n\
5375 It is useful to bind this variable with `let', but do not set it globally.\n\
5376 If the value is a coding system, it is used for decoding on read operation.\n\
5377 If not, an appropriate element is used from one of the coding system alists:\n\
5378 There are three such tables, `file-coding-system-alist',\n\
5379 `process-coding-system-alist', and `network-coding-system-alist'.");
5380 Vcoding_system_for_read = Qnil;
5381
5382 DEFVAR_LISP ("coding-system-for-write", &Vcoding_system_for_write,
5383 "Specify the coding system for write operations.\n\
5384 It is useful to bind this variable with `let', but do not set it globally.\n\
5385 If the value is a coding system, it is used for encoding on write operation.\n\
5386 If not, an appropriate element is used from one of the coding system alists:\n\
5387 There are three such tables, `file-coding-system-alist',\n\
5388 `process-coding-system-alist', and `network-coding-system-alist'.");
5389 Vcoding_system_for_write = Qnil;
5390
5391 DEFVAR_LISP ("last-coding-system-used", &Vlast_coding_system_used,
5392 "Coding system used in the latest file or process I/O.");
5393 Vlast_coding_system_used = Qnil;
5394
5395 DEFVAR_BOOL ("inhibit-eol-conversion", &inhibit_eol_conversion,
5396 "*Non-nil inhibit code conversion of end-of-line format in any cases.");
5397 inhibit_eol_conversion = 0;
5398
5399 DEFVAR_BOOL ("inherit-process-coding-system", &inherit_process_coding_system,
5400 "Non-nil means process buffer inherits coding system of process output.\n\
5401 Bind it to t if the process output is to be treated as if it were a file\n\
5402 read from some filesystem.");
5403 inherit_process_coding_system = 0;
5404
5405 DEFVAR_LISP ("file-coding-system-alist", &Vfile_coding_system_alist,
5406 "Alist to decide a coding system to use for a file I/O operation.\n\
5407 The format is ((PATTERN . VAL) ...),\n\
5408 where PATTERN is a regular expression matching a file name,\n\
5409 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5410 If VAL is a coding system, it is used for both decoding and encoding\n\
5411 the file contents.\n\
5412 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5413 and the cdr part is used for encoding.\n\
5414 If VAL is a function symbol, the function must return a coding system\n\
5415 or a cons of coding systems which are used as above.\n\
5416 \n\
5417 See also the function `find-operation-coding-system'\n\
5418 and the variable `auto-coding-alist'.");
5419 Vfile_coding_system_alist = Qnil;
5420
5421 DEFVAR_LISP ("process-coding-system-alist", &Vprocess_coding_system_alist,
5422 "Alist to decide a coding system to use for a process I/O operation.\n\
5423 The format is ((PATTERN . VAL) ...),\n\
5424 where PATTERN is a regular expression matching a program name,\n\
5425 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5426 If VAL is a coding system, it is used for both decoding what received\n\
5427 from the program and encoding what sent to the program.\n\
5428 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5429 and the cdr part is used for encoding.\n\
5430 If VAL is a function symbol, the function must return a coding system\n\
5431 or a cons of coding systems which are used as above.\n\
5432 \n\
5433 See also the function `find-operation-coding-system'.");
5434 Vprocess_coding_system_alist = Qnil;
5435
5436 DEFVAR_LISP ("network-coding-system-alist", &Vnetwork_coding_system_alist,
5437 "Alist to decide a coding system to use for a network I/O operation.\n\
5438 The format is ((PATTERN . VAL) ...),\n\
5439 where PATTERN is a regular expression matching a network service name\n\
5440 or is a port number to connect to,\n\
5441 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5442 If VAL is a coding system, it is used for both decoding what received\n\
5443 from the network stream and encoding what sent to the network stream.\n\
5444 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5445 and the cdr part is used for encoding.\n\
5446 If VAL is a function symbol, the function must return a coding system\n\
5447 or a cons of coding systems which are used as above.\n\
5448 \n\
5449 See also the function `find-operation-coding-system'.");
5450 Vnetwork_coding_system_alist = Qnil;
5451
5452 DEFVAR_INT ("eol-mnemonic-unix", &eol_mnemonic_unix,
5453 "Mnemonic character indicating UNIX-like end-of-line format (i.e. LF) .");
5454 eol_mnemonic_unix = ':';
5455
5456 DEFVAR_INT ("eol-mnemonic-dos", &eol_mnemonic_dos,
5457 "Mnemonic character indicating DOS-like end-of-line format (i.e. CRLF).");
5458 eol_mnemonic_dos = '\\';
5459
5460 DEFVAR_INT ("eol-mnemonic-mac", &eol_mnemonic_mac,
5461 "Mnemonic character indicating MAC-like end-of-line format (i.e. CR).");
5462 eol_mnemonic_mac = '/';
5463
5464 DEFVAR_INT ("eol-mnemonic-undecided", &eol_mnemonic_undecided,
5465 "Mnemonic character indicating end-of-line format is not yet decided.");
5466 eol_mnemonic_undecided = ':';
5467
5468 DEFVAR_LISP ("enable-character-translation", &Venable_character_translation,
5469 "*Non-nil enables character translation while encoding and decoding.");
5470 Venable_character_translation = Qt;
5471
5472 DEFVAR_LISP ("standard-translation-table-for-decode",
5473 &Vstandard_translation_table_for_decode,
5474 "Table for translating characters while decoding.");
5475 Vstandard_translation_table_for_decode = Qnil;
5476
5477 DEFVAR_LISP ("standard-translation-table-for-encode",
5478 &Vstandard_translation_table_for_encode,
5479 "Table for translationg characters while encoding.");
5480 Vstandard_translation_table_for_encode = Qnil;
5481
5482 DEFVAR_LISP ("charset-revision-table", &Vcharset_revision_alist,
5483 "Alist of charsets vs revision numbers.\n\
5484 While encoding, if a charset (car part of an element) is found,\n\
5485 designate it with the escape sequence identifing revision (cdr part of the element).");
5486 Vcharset_revision_alist = Qnil;
5487
5488 DEFVAR_LISP ("default-process-coding-system",
5489 &Vdefault_process_coding_system,
5490 "Cons of coding systems used for process I/O by default.\n\
5491 The car part is used for decoding a process output,\n\
5492 the cdr part is used for encoding a text to be sent to a process.");
5493 Vdefault_process_coding_system = Qnil;
5494
5495 DEFVAR_LISP ("latin-extra-code-table", &Vlatin_extra_code_table,
5496 "Table of extra Latin codes in the range 128..159 (inclusive).\n\
5497 This is a vector of length 256.\n\
5498 If Nth element is non-nil, the existence of code N in a file\n\
5499 \(or output of subprocess) doesn't prevent it to be detected as\n\
5500 a coding system of ISO 2022 variant which has a flag\n\
5501 `accept-latin-extra-code' t (e.g. iso-latin-1) on reading a file\n\
5502 or reading output of a subprocess.\n\
5503 Only 128th through 159th elements has a meaning.");
5504 Vlatin_extra_code_table = Fmake_vector (make_number (256), Qnil);
5505
5506 DEFVAR_LISP ("select-safe-coding-system-function",
5507 &Vselect_safe_coding_system_function,
5508 "Function to call to select safe coding system for encoding a text.\n\
5509 \n\
5510 If set, this function is called to force a user to select a proper\n\
5511 coding system which can encode the text in the case that a default\n\
5512 coding system used in each operation can't encode the text.\n\
5513 \n\
5514 The default value is `select-safe-coding-system' (which see).");
5515 Vselect_safe_coding_system_function = Qnil;
5516
5517 }
5518
5519 #endif /* emacs */