* xdisp.c (SKIP_GLYPHS): Removed unused macro.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* Prompt to display in front of the mini-buffer contents. */
487
488 Lisp_Object minibuf_prompt;
489
490 /* Width of current mini-buffer prompt. Only set after display_line
491 of the line that contains the prompt. */
492
493 int minibuf_prompt_width;
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 Lisp_Object Qinhibit_menubar_update;
561 Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 #if GLYPH_DEBUG
598
599 /* Non-zero means print traces of redisplay if compiled with
600 GLYPH_DEBUG != 0. */
601
602 int trace_redisplay_p;
603
604 #endif /* GLYPH_DEBUG */
605
606 #ifdef DEBUG_TRACE_MOVE
607 /* Non-zero means trace with TRACE_MOVE to stderr. */
608 int trace_move;
609
610 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
611 #else
612 #define TRACE_MOVE(x) (void) 0
613 #endif
614
615 Lisp_Object Qauto_hscroll_mode;
616
617 /* Buffer being redisplayed -- for redisplay_window_error. */
618
619 struct buffer *displayed_buffer;
620
621 /* Value returned from text property handlers (see below). */
622
623 enum prop_handled
624 {
625 HANDLED_NORMALLY,
626 HANDLED_RECOMPUTE_PROPS,
627 HANDLED_OVERLAY_STRING_CONSUMED,
628 HANDLED_RETURN
629 };
630
631 /* A description of text properties that redisplay is interested
632 in. */
633
634 struct props
635 {
636 /* The name of the property. */
637 Lisp_Object *name;
638
639 /* A unique index for the property. */
640 enum prop_idx idx;
641
642 /* A handler function called to set up iterator IT from the property
643 at IT's current position. Value is used to steer handle_stop. */
644 enum prop_handled (*handler) (struct it *it);
645 };
646
647 static enum prop_handled handle_face_prop (struct it *);
648 static enum prop_handled handle_invisible_prop (struct it *);
649 static enum prop_handled handle_display_prop (struct it *);
650 static enum prop_handled handle_composition_prop (struct it *);
651 static enum prop_handled handle_overlay_change (struct it *);
652 static enum prop_handled handle_fontified_prop (struct it *);
653
654 /* Properties handled by iterators. */
655
656 static struct props it_props[] =
657 {
658 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
659 /* Handle `face' before `display' because some sub-properties of
660 `display' need to know the face. */
661 {&Qface, FACE_PROP_IDX, handle_face_prop},
662 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
663 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
664 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
665 {NULL, 0, NULL}
666 };
667
668 /* Value is the position described by X. If X is a marker, value is
669 the marker_position of X. Otherwise, value is X. */
670
671 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
672
673 /* Enumeration returned by some move_it_.* functions internally. */
674
675 enum move_it_result
676 {
677 /* Not used. Undefined value. */
678 MOVE_UNDEFINED,
679
680 /* Move ended at the requested buffer position or ZV. */
681 MOVE_POS_MATCH_OR_ZV,
682
683 /* Move ended at the requested X pixel position. */
684 MOVE_X_REACHED,
685
686 /* Move within a line ended at the end of a line that must be
687 continued. */
688 MOVE_LINE_CONTINUED,
689
690 /* Move within a line ended at the end of a line that would
691 be displayed truncated. */
692 MOVE_LINE_TRUNCATED,
693
694 /* Move within a line ended at a line end. */
695 MOVE_NEWLINE_OR_CR
696 };
697
698 /* This counter is used to clear the face cache every once in a while
699 in redisplay_internal. It is incremented for each redisplay.
700 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
701 cleared. */
702
703 #define CLEAR_FACE_CACHE_COUNT 500
704 static int clear_face_cache_count;
705
706 /* Similarly for the image cache. */
707
708 #ifdef HAVE_WINDOW_SYSTEM
709 #define CLEAR_IMAGE_CACHE_COUNT 101
710 static int clear_image_cache_count;
711
712 /* Null glyph slice */
713 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
714 #endif
715
716 /* Non-zero while redisplay_internal is in progress. */
717
718 int redisplaying_p;
719
720 Lisp_Object Qinhibit_free_realized_faces;
721
722 /* If a string, XTread_socket generates an event to display that string.
723 (The display is done in read_char.) */
724
725 Lisp_Object help_echo_string;
726 Lisp_Object help_echo_window;
727 Lisp_Object help_echo_object;
728 EMACS_INT help_echo_pos;
729
730 /* Temporary variable for XTread_socket. */
731
732 Lisp_Object previous_help_echo_string;
733
734 /* Platform-independent portion of hourglass implementation. */
735
736 /* Non-zero means an hourglass cursor is currently shown. */
737 int hourglass_shown_p;
738
739 /* If non-null, an asynchronous timer that, when it expires, displays
740 an hourglass cursor on all frames. */
741 struct atimer *hourglass_atimer;
742
743 /* Name of the face used to display glyphless characters. */
744 Lisp_Object Qglyphless_char;
745
746 /* Symbol for the purpose of Vglyphless_char_display. */
747 Lisp_Object Qglyphless_char_display;
748
749 /* Method symbols for Vglyphless_char_display. */
750 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
751
752 /* Default pixel width of `thin-space' display method. */
753 #define THIN_SPACE_WIDTH 1
754
755 /* Default number of seconds to wait before displaying an hourglass
756 cursor. */
757 #define DEFAULT_HOURGLASS_DELAY 1
758
759 \f
760 /* Function prototypes. */
761
762 static void setup_for_ellipsis (struct it *, int);
763 static void mark_window_display_accurate_1 (struct window *, int);
764 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
765 static int display_prop_string_p (Lisp_Object, Lisp_Object);
766 static int cursor_row_p (struct window *, struct glyph_row *);
767 static int redisplay_mode_lines (Lisp_Object, int);
768 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
769
770 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
771
772 static void handle_line_prefix (struct it *);
773
774 static void pint2str (char *, int, int);
775 static void pint2hrstr (char *, int, int);
776 static struct text_pos run_window_scroll_functions (Lisp_Object,
777 struct text_pos);
778 static void reconsider_clip_changes (struct window *, struct buffer *);
779 static int text_outside_line_unchanged_p (struct window *,
780 EMACS_INT, EMACS_INT);
781 static void store_mode_line_noprop_char (char);
782 static int store_mode_line_noprop (const char *, int, int);
783 static void handle_stop (struct it *);
784 static void handle_stop_backwards (struct it *, EMACS_INT);
785 static int single_display_spec_intangible_p (Lisp_Object);
786 static void ensure_echo_area_buffers (void);
787 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
788 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
789 static int with_echo_area_buffer (struct window *, int,
790 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
791 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void clear_garbaged_frames (void);
793 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
815 EMACS_INT, EMACS_INT);
816 static void push_it (struct it *);
817 static void pop_it (struct it *);
818 static void sync_frame_with_window_matrix_rows (struct window *);
819 static void select_frame_for_redisplay (Lisp_Object);
820 static void redisplay_internal (int);
821 static int echo_area_display (int);
822 static void redisplay_windows (Lisp_Object);
823 static void redisplay_window (Lisp_Object, int);
824 static Lisp_Object redisplay_window_error (Lisp_Object);
825 static Lisp_Object redisplay_window_0 (Lisp_Object);
826 static Lisp_Object redisplay_window_1 (Lisp_Object);
827 static int update_menu_bar (struct frame *, int, int);
828 static int try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static int display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
834 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
835 static const char *decode_mode_spec (struct window *, int, int, int,
836 Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, EMACS_INT, int,
867 enum move_operation_enum);
868 void move_it_vertically_backward (struct it *, int);
869 static void init_to_row_start (struct it *, struct window *,
870 struct glyph_row *);
871 static int init_to_row_end (struct it *, struct window *,
872 struct glyph_row *);
873 static void back_to_previous_line_start (struct it *);
874 static int forward_to_next_line_start (struct it *, int *);
875 static struct text_pos string_pos_nchars_ahead (struct text_pos,
876 Lisp_Object, EMACS_INT);
877 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
878 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
879 static EMACS_INT number_of_chars (const char *, int);
880 static void compute_stop_pos (struct it *);
881 static void compute_string_pos (struct text_pos *, struct text_pos,
882 Lisp_Object);
883 static int face_before_or_after_it_pos (struct it *, int);
884 static EMACS_INT next_overlay_change (EMACS_INT);
885 static int handle_single_display_spec (struct it *, Lisp_Object,
886 Lisp_Object, Lisp_Object,
887 struct text_pos *, int);
888 static int underlying_face_id (struct it *);
889 static int in_ellipses_for_invisible_text_p (struct display_pos *,
890 struct window *);
891
892 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
893 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
894
895 #ifdef HAVE_WINDOW_SYSTEM
896
897 static void x_consider_frame_title (Lisp_Object);
898 static int tool_bar_lines_needed (struct frame *, int *);
899 static void update_tool_bar (struct frame *, int);
900 static void build_desired_tool_bar_string (struct frame *f);
901 static int redisplay_tool_bar (struct frame *);
902 static void display_tool_bar_line (struct it *, int);
903 static void notice_overwritten_cursor (struct window *,
904 enum glyph_row_area,
905 int, int, int, int);
906 static void append_stretch_glyph (struct it *, Lisp_Object,
907 int, int, int);
908
909
910 #endif /* HAVE_WINDOW_SYSTEM */
911
912 static int coords_in_mouse_face_p (struct window *, int, int);
913
914
915 \f
916 /***********************************************************************
917 Window display dimensions
918 ***********************************************************************/
919
920 /* Return the bottom boundary y-position for text lines in window W.
921 This is the first y position at which a line cannot start.
922 It is relative to the top of the window.
923
924 This is the height of W minus the height of a mode line, if any. */
925
926 INLINE int
927 window_text_bottom_y (struct window *w)
928 {
929 int height = WINDOW_TOTAL_HEIGHT (w);
930
931 if (WINDOW_WANTS_MODELINE_P (w))
932 height -= CURRENT_MODE_LINE_HEIGHT (w);
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W. AREA < 0
937 means return the total width of W, not including fringes to
938 the left and right of the window. */
939
940 INLINE int
941 window_box_width (struct window *w, int area)
942 {
943 int cols = XFASTINT (w->total_cols);
944 int pixels = 0;
945
946 if (!w->pseudo_window_p)
947 {
948 cols -= WINDOW_SCROLL_BAR_COLS (w);
949
950 if (area == TEXT_AREA)
951 {
952 if (INTEGERP (w->left_margin_cols))
953 cols -= XFASTINT (w->left_margin_cols);
954 if (INTEGERP (w->right_margin_cols))
955 cols -= XFASTINT (w->right_margin_cols);
956 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
957 }
958 else if (area == LEFT_MARGIN_AREA)
959 {
960 cols = (INTEGERP (w->left_margin_cols)
961 ? XFASTINT (w->left_margin_cols) : 0);
962 pixels = 0;
963 }
964 else if (area == RIGHT_MARGIN_AREA)
965 {
966 cols = (INTEGERP (w->right_margin_cols)
967 ? XFASTINT (w->right_margin_cols) : 0);
968 pixels = 0;
969 }
970 }
971
972 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
973 }
974
975
976 /* Return the pixel height of the display area of window W, not
977 including mode lines of W, if any. */
978
979 INLINE int
980 window_box_height (struct window *w)
981 {
982 struct frame *f = XFRAME (w->frame);
983 int height = WINDOW_TOTAL_HEIGHT (w);
984
985 xassert (height >= 0);
986
987 /* Note: the code below that determines the mode-line/header-line
988 height is essentially the same as that contained in the macro
989 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
990 the appropriate glyph row has its `mode_line_p' flag set,
991 and if it doesn't, uses estimate_mode_line_height instead. */
992
993 if (WINDOW_WANTS_MODELINE_P (w))
994 {
995 struct glyph_row *ml_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
998 : 0);
999 if (ml_row && ml_row->mode_line_p)
1000 height -= ml_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1003 }
1004
1005 if (WINDOW_WANTS_HEADER_LINE_P (w))
1006 {
1007 struct glyph_row *hl_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (hl_row && hl_row->mode_line_p)
1012 height -= hl_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1015 }
1016
1017 /* With a very small font and a mode-line that's taller than
1018 default, we might end up with a negative height. */
1019 return max (0, height);
1020 }
1021
1022 /* Return the window-relative coordinate of the left edge of display
1023 area AREA of window W. AREA < 0 means return the left edge of the
1024 whole window, to the right of the left fringe of W. */
1025
1026 INLINE int
1027 window_box_left_offset (struct window *w, int area)
1028 {
1029 int x;
1030
1031 if (w->pseudo_window_p)
1032 return 0;
1033
1034 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1035
1036 if (area == TEXT_AREA)
1037 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1038 + window_box_width (w, LEFT_MARGIN_AREA));
1039 else if (area == RIGHT_MARGIN_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA)
1042 + window_box_width (w, TEXT_AREA)
1043 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1044 ? 0
1045 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1046 else if (area == LEFT_MARGIN_AREA
1047 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1048 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1049
1050 return x;
1051 }
1052
1053
1054 /* Return the window-relative coordinate of the right edge of display
1055 area AREA of window W. AREA < 0 means return the right edge of the
1056 whole window, to the left of the right fringe of W. */
1057
1058 INLINE int
1059 window_box_right_offset (struct window *w, int area)
1060 {
1061 return window_box_left_offset (w, area) + window_box_width (w, area);
1062 }
1063
1064 /* Return the frame-relative coordinate of the left edge of display
1065 area AREA of window W. AREA < 0 means return the left edge of the
1066 whole window, to the right of the left fringe of W. */
1067
1068 INLINE int
1069 window_box_left (struct window *w, int area)
1070 {
1071 struct frame *f = XFRAME (w->frame);
1072 int x;
1073
1074 if (w->pseudo_window_p)
1075 return FRAME_INTERNAL_BORDER_WIDTH (f);
1076
1077 x = (WINDOW_LEFT_EDGE_X (w)
1078 + window_box_left_offset (w, area));
1079
1080 return x;
1081 }
1082
1083
1084 /* Return the frame-relative coordinate of the right edge of display
1085 area AREA of window W. AREA < 0 means return the right edge of the
1086 whole window, to the left of the right fringe of W. */
1087
1088 INLINE int
1089 window_box_right (struct window *w, int area)
1090 {
1091 return window_box_left (w, area) + window_box_width (w, area);
1092 }
1093
1094 /* Get the bounding box of the display area AREA of window W, without
1095 mode lines, in frame-relative coordinates. AREA < 0 means the
1096 whole window, not including the left and right fringes of
1097 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1098 coordinates of the upper-left corner of the box. Return in
1099 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1100
1101 INLINE void
1102 window_box (struct window *w, int area, int *box_x, int *box_y,
1103 int *box_width, int *box_height)
1104 {
1105 if (box_width)
1106 *box_width = window_box_width (w, area);
1107 if (box_height)
1108 *box_height = window_box_height (w);
1109 if (box_x)
1110 *box_x = window_box_left (w, area);
1111 if (box_y)
1112 {
1113 *box_y = WINDOW_TOP_EDGE_Y (w);
1114 if (WINDOW_WANTS_HEADER_LINE_P (w))
1115 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1116 }
1117 }
1118
1119
1120 /* Get the bounding box of the display area AREA of window W, without
1121 mode lines. AREA < 0 means the whole window, not including the
1122 left and right fringe of the window. Return in *TOP_LEFT_X
1123 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1124 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1125 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1126 box. */
1127
1128 INLINE void
1129 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1130 int *bottom_right_x, int *bottom_right_y)
1131 {
1132 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1133 bottom_right_y);
1134 *bottom_right_x += *top_left_x;
1135 *bottom_right_y += *top_left_y;
1136 }
1137
1138
1139 \f
1140 /***********************************************************************
1141 Utilities
1142 ***********************************************************************/
1143
1144 /* Return the bottom y-position of the line the iterator IT is in.
1145 This can modify IT's settings. */
1146
1147 int
1148 line_bottom_y (struct it *it)
1149 {
1150 int line_height = it->max_ascent + it->max_descent;
1151 int line_top_y = it->current_y;
1152
1153 if (line_height == 0)
1154 {
1155 if (last_height)
1156 line_height = last_height;
1157 else if (IT_CHARPOS (*it) < ZV)
1158 {
1159 move_it_by_lines (it, 1, 1);
1160 line_height = (it->max_ascent || it->max_descent
1161 ? it->max_ascent + it->max_descent
1162 : last_height);
1163 }
1164 else
1165 {
1166 struct glyph_row *row = it->glyph_row;
1167
1168 /* Use the default character height. */
1169 it->glyph_row = NULL;
1170 it->what = IT_CHARACTER;
1171 it->c = ' ';
1172 it->len = 1;
1173 PRODUCE_GLYPHS (it);
1174 line_height = it->ascent + it->descent;
1175 it->glyph_row = row;
1176 }
1177 }
1178
1179 return line_top_y + line_height;
1180 }
1181
1182
1183 /* Return 1 if position CHARPOS is visible in window W.
1184 CHARPOS < 0 means return info about WINDOW_END position.
1185 If visible, set *X and *Y to pixel coordinates of top left corner.
1186 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1187 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1188
1189 int
1190 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1191 int *rtop, int *rbot, int *rowh, int *vpos)
1192 {
1193 struct it it;
1194 struct text_pos top;
1195 int visible_p = 0;
1196 struct buffer *old_buffer = NULL;
1197
1198 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1199 return visible_p;
1200
1201 if (XBUFFER (w->buffer) != current_buffer)
1202 {
1203 old_buffer = current_buffer;
1204 set_buffer_internal_1 (XBUFFER (w->buffer));
1205 }
1206
1207 SET_TEXT_POS_FROM_MARKER (top, w->start);
1208
1209 /* Compute exact mode line heights. */
1210 if (WINDOW_WANTS_MODELINE_P (w))
1211 current_mode_line_height
1212 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1213 BVAR (current_buffer, mode_line_format));
1214
1215 if (WINDOW_WANTS_HEADER_LINE_P (w))
1216 current_header_line_height
1217 = display_mode_line (w, HEADER_LINE_FACE_ID,
1218 BVAR (current_buffer, header_line_format));
1219
1220 start_display (&it, w, top);
1221 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1222 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1223
1224 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1225 {
1226 /* We have reached CHARPOS, or passed it. How the call to
1227 move_it_to can overshoot: (i) If CHARPOS is on invisible
1228 text, move_it_to stops at the end of the invisible text,
1229 after CHARPOS. (ii) If CHARPOS is in a display vector,
1230 move_it_to stops on its last glyph. */
1231 int top_x = it.current_x;
1232 int top_y = it.current_y;
1233 enum it_method it_method = it.method;
1234 /* Calling line_bottom_y may change it.method, it.position, etc. */
1235 int bottom_y = (last_height = 0, line_bottom_y (&it));
1236 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1237
1238 if (top_y < window_top_y)
1239 visible_p = bottom_y > window_top_y;
1240 else if (top_y < it.last_visible_y)
1241 visible_p = 1;
1242 if (visible_p)
1243 {
1244 if (it_method == GET_FROM_DISPLAY_VECTOR)
1245 {
1246 /* We stopped on the last glyph of a display vector.
1247 Try and recompute. Hack alert! */
1248 if (charpos < 2 || top.charpos >= charpos)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 struct it it2;
1253 start_display (&it2, w, top);
1254 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1255 get_next_display_element (&it2);
1256 PRODUCE_GLYPHS (&it2);
1257 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1258 || it2.current_x > it2.last_visible_x)
1259 top_x = it.glyph_row->x;
1260 else
1261 {
1262 top_x = it2.current_x;
1263 top_y = it2.current_y;
1264 }
1265 }
1266 }
1267
1268 *x = top_x;
1269 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1270 *rtop = max (0, window_top_y - top_y);
1271 *rbot = max (0, bottom_y - it.last_visible_y);
1272 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1273 - max (top_y, window_top_y)));
1274 *vpos = it.vpos;
1275 }
1276 }
1277 else
1278 {
1279 struct it it2;
1280
1281 it2 = it;
1282 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1283 move_it_by_lines (&it, 1, 0);
1284 if (charpos < IT_CHARPOS (it)
1285 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1286 {
1287 visible_p = 1;
1288 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1289 *x = it2.current_x;
1290 *y = it2.current_y + it2.max_ascent - it2.ascent;
1291 *rtop = max (0, -it2.current_y);
1292 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1293 - it.last_visible_y));
1294 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1295 it.last_visible_y)
1296 - max (it2.current_y,
1297 WINDOW_HEADER_LINE_HEIGHT (w))));
1298 *vpos = it2.vpos;
1299 }
1300 }
1301
1302 if (old_buffer)
1303 set_buffer_internal_1 (old_buffer);
1304
1305 current_header_line_height = current_mode_line_height = -1;
1306
1307 if (visible_p && XFASTINT (w->hscroll) > 0)
1308 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1309
1310 #if 0
1311 /* Debugging code. */
1312 if (visible_p)
1313 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1314 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1315 else
1316 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1317 #endif
1318
1319 return visible_p;
1320 }
1321
1322
1323 /* Return the next character from STR. Return in *LEN the length of
1324 the character. This is like STRING_CHAR_AND_LENGTH but never
1325 returns an invalid character. If we find one, we return a `?', but
1326 with the length of the invalid character. */
1327
1328 static INLINE int
1329 string_char_and_length (const unsigned char *str, int *len)
1330 {
1331 int c;
1332
1333 c = STRING_CHAR_AND_LENGTH (str, *len);
1334 if (!CHAR_VALID_P (c, 1))
1335 /* We may not change the length here because other places in Emacs
1336 don't use this function, i.e. they silently accept invalid
1337 characters. */
1338 c = '?';
1339
1340 return c;
1341 }
1342
1343
1344
1345 /* Given a position POS containing a valid character and byte position
1346 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1347
1348 static struct text_pos
1349 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1350 {
1351 xassert (STRINGP (string) && nchars >= 0);
1352
1353 if (STRING_MULTIBYTE (string))
1354 {
1355 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1356 int len;
1357
1358 while (nchars--)
1359 {
1360 string_char_and_length (p, &len);
1361 p += len;
1362 CHARPOS (pos) += 1;
1363 BYTEPOS (pos) += len;
1364 }
1365 }
1366 else
1367 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1368
1369 return pos;
1370 }
1371
1372
1373 /* Value is the text position, i.e. character and byte position,
1374 for character position CHARPOS in STRING. */
1375
1376 static INLINE struct text_pos
1377 string_pos (EMACS_INT charpos, Lisp_Object string)
1378 {
1379 struct text_pos pos;
1380 xassert (STRINGP (string));
1381 xassert (charpos >= 0);
1382 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1383 return pos;
1384 }
1385
1386
1387 /* Value is a text position, i.e. character and byte position, for
1388 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1389 means recognize multibyte characters. */
1390
1391 static struct text_pos
1392 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1393 {
1394 struct text_pos pos;
1395
1396 xassert (s != NULL);
1397 xassert (charpos >= 0);
1398
1399 if (multibyte_p)
1400 {
1401 int len;
1402
1403 SET_TEXT_POS (pos, 0, 0);
1404 while (charpos--)
1405 {
1406 string_char_and_length ((const unsigned char *) s, &len);
1407 s += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, charpos, charpos);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the number of characters in C string S. MULTIBYTE_P
1420 non-zero means recognize multibyte characters. */
1421
1422 static EMACS_INT
1423 number_of_chars (const char *s, int multibyte_p)
1424 {
1425 EMACS_INT nchars;
1426
1427 if (multibyte_p)
1428 {
1429 EMACS_INT rest = strlen (s);
1430 int len;
1431 const unsigned char *p = (const unsigned char *) s;
1432
1433 for (nchars = 0; rest > 0; ++nchars)
1434 {
1435 string_char_and_length (p, &len);
1436 rest -= len, p += len;
1437 }
1438 }
1439 else
1440 nchars = strlen (s);
1441
1442 return nchars;
1443 }
1444
1445
1446 /* Compute byte position NEWPOS->bytepos corresponding to
1447 NEWPOS->charpos. POS is a known position in string STRING.
1448 NEWPOS->charpos must be >= POS.charpos. */
1449
1450 static void
1451 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1452 {
1453 xassert (STRINGP (string));
1454 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1455
1456 if (STRING_MULTIBYTE (string))
1457 *newpos = string_pos_nchars_ahead (pos, string,
1458 CHARPOS (*newpos) - CHARPOS (pos));
1459 else
1460 BYTEPOS (*newpos) = CHARPOS (*newpos);
1461 }
1462
1463 /* EXPORT:
1464 Return an estimation of the pixel height of mode or header lines on
1465 frame F. FACE_ID specifies what line's height to estimate. */
1466
1467 int
1468 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1469 {
1470 #ifdef HAVE_WINDOW_SYSTEM
1471 if (FRAME_WINDOW_P (f))
1472 {
1473 int height = FONT_HEIGHT (FRAME_FONT (f));
1474
1475 /* This function is called so early when Emacs starts that the face
1476 cache and mode line face are not yet initialized. */
1477 if (FRAME_FACE_CACHE (f))
1478 {
1479 struct face *face = FACE_FROM_ID (f, face_id);
1480 if (face)
1481 {
1482 if (face->font)
1483 height = FONT_HEIGHT (face->font);
1484 if (face->box_line_width > 0)
1485 height += 2 * face->box_line_width;
1486 }
1487 }
1488
1489 return height;
1490 }
1491 #endif
1492
1493 return 1;
1494 }
1495
1496 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1497 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1498 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1499 not force the value into range. */
1500
1501 void
1502 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1503 int *x, int *y, NativeRectangle *bounds, int noclip)
1504 {
1505
1506 #ifdef HAVE_WINDOW_SYSTEM
1507 if (FRAME_WINDOW_P (f))
1508 {
1509 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1510 even for negative values. */
1511 if (pix_x < 0)
1512 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1513 if (pix_y < 0)
1514 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1515
1516 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1517 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1518
1519 if (bounds)
1520 STORE_NATIVE_RECT (*bounds,
1521 FRAME_COL_TO_PIXEL_X (f, pix_x),
1522 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1523 FRAME_COLUMN_WIDTH (f) - 1,
1524 FRAME_LINE_HEIGHT (f) - 1);
1525
1526 if (!noclip)
1527 {
1528 if (pix_x < 0)
1529 pix_x = 0;
1530 else if (pix_x > FRAME_TOTAL_COLS (f))
1531 pix_x = FRAME_TOTAL_COLS (f);
1532
1533 if (pix_y < 0)
1534 pix_y = 0;
1535 else if (pix_y > FRAME_LINES (f))
1536 pix_y = FRAME_LINES (f);
1537 }
1538 }
1539 #endif
1540
1541 *x = pix_x;
1542 *y = pix_y;
1543 }
1544
1545
1546 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1547 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1548 can't tell the positions because W's display is not up to date,
1549 return 0. */
1550
1551 int
1552 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1553 int *frame_x, int *frame_y)
1554 {
1555 #ifdef HAVE_WINDOW_SYSTEM
1556 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1557 {
1558 int success_p;
1559
1560 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1561 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1562
1563 if (display_completed)
1564 {
1565 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1566 struct glyph *glyph = row->glyphs[TEXT_AREA];
1567 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1568
1569 hpos = row->x;
1570 vpos = row->y;
1571 while (glyph < end)
1572 {
1573 hpos += glyph->pixel_width;
1574 ++glyph;
1575 }
1576
1577 /* If first glyph is partially visible, its first visible position is still 0. */
1578 if (hpos < 0)
1579 hpos = 0;
1580
1581 success_p = 1;
1582 }
1583 else
1584 {
1585 hpos = vpos = 0;
1586 success_p = 0;
1587 }
1588
1589 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1590 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1591 return success_p;
1592 }
1593 #endif
1594
1595 *frame_x = hpos;
1596 *frame_y = vpos;
1597 return 1;
1598 }
1599
1600
1601 /* Find the glyph under window-relative coordinates X/Y in window W.
1602 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1603 strings. Return in *HPOS and *VPOS the row and column number of
1604 the glyph found. Return in *AREA the glyph area containing X.
1605 Value is a pointer to the glyph found or null if X/Y is not on
1606 text, or we can't tell because W's current matrix is not up to
1607 date. */
1608
1609 static
1610 struct glyph *
1611 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1612 int *dx, int *dy, int *area)
1613 {
1614 struct glyph *glyph, *end;
1615 struct glyph_row *row = NULL;
1616 int x0, i;
1617
1618 /* Find row containing Y. Give up if some row is not enabled. */
1619 for (i = 0; i < w->current_matrix->nrows; ++i)
1620 {
1621 row = MATRIX_ROW (w->current_matrix, i);
1622 if (!row->enabled_p)
1623 return NULL;
1624 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1625 break;
1626 }
1627
1628 *vpos = i;
1629 *hpos = 0;
1630
1631 /* Give up if Y is not in the window. */
1632 if (i == w->current_matrix->nrows)
1633 return NULL;
1634
1635 /* Get the glyph area containing X. */
1636 if (w->pseudo_window_p)
1637 {
1638 *area = TEXT_AREA;
1639 x0 = 0;
1640 }
1641 else
1642 {
1643 if (x < window_box_left_offset (w, TEXT_AREA))
1644 {
1645 *area = LEFT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1647 }
1648 else if (x < window_box_right_offset (w, TEXT_AREA))
1649 {
1650 *area = TEXT_AREA;
1651 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1652 }
1653 else
1654 {
1655 *area = RIGHT_MARGIN_AREA;
1656 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1657 }
1658 }
1659
1660 /* Find glyph containing X. */
1661 glyph = row->glyphs[*area];
1662 end = glyph + row->used[*area];
1663 x -= x0;
1664 while (glyph < end && x >= glyph->pixel_width)
1665 {
1666 x -= glyph->pixel_width;
1667 ++glyph;
1668 }
1669
1670 if (glyph == end)
1671 return NULL;
1672
1673 if (dx)
1674 {
1675 *dx = x;
1676 *dy = y - (row->y + row->ascent - glyph->ascent);
1677 }
1678
1679 *hpos = glyph - row->glyphs[*area];
1680 return glyph;
1681 }
1682
1683 /* EXPORT:
1684 Convert frame-relative x/y to coordinates relative to window W.
1685 Takes pseudo-windows into account. */
1686
1687 void
1688 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1689 {
1690 if (w->pseudo_window_p)
1691 {
1692 /* A pseudo-window is always full-width, and starts at the
1693 left edge of the frame, plus a frame border. */
1694 struct frame *f = XFRAME (w->frame);
1695 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1696 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1697 }
1698 else
1699 {
1700 *x -= WINDOW_LEFT_EDGE_X (w);
1701 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1702 }
1703 }
1704
1705 #ifdef HAVE_WINDOW_SYSTEM
1706
1707 /* EXPORT:
1708 Return in RECTS[] at most N clipping rectangles for glyph string S.
1709 Return the number of stored rectangles. */
1710
1711 int
1712 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1713 {
1714 XRectangle r;
1715
1716 if (n <= 0)
1717 return 0;
1718
1719 if (s->row->full_width_p)
1720 {
1721 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1722 r.x = WINDOW_LEFT_EDGE_X (s->w);
1723 r.width = WINDOW_TOTAL_WIDTH (s->w);
1724
1725 /* Unless displaying a mode or menu bar line, which are always
1726 fully visible, clip to the visible part of the row. */
1727 if (s->w->pseudo_window_p)
1728 r.height = s->row->visible_height;
1729 else
1730 r.height = s->height;
1731 }
1732 else
1733 {
1734 /* This is a text line that may be partially visible. */
1735 r.x = window_box_left (s->w, s->area);
1736 r.width = window_box_width (s->w, s->area);
1737 r.height = s->row->visible_height;
1738 }
1739
1740 if (s->clip_head)
1741 if (r.x < s->clip_head->x)
1742 {
1743 if (r.width >= s->clip_head->x - r.x)
1744 r.width -= s->clip_head->x - r.x;
1745 else
1746 r.width = 0;
1747 r.x = s->clip_head->x;
1748 }
1749 if (s->clip_tail)
1750 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1751 {
1752 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1753 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1754 else
1755 r.width = 0;
1756 }
1757
1758 /* If S draws overlapping rows, it's sufficient to use the top and
1759 bottom of the window for clipping because this glyph string
1760 intentionally draws over other lines. */
1761 if (s->for_overlaps)
1762 {
1763 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1764 r.height = window_text_bottom_y (s->w) - r.y;
1765
1766 /* Alas, the above simple strategy does not work for the
1767 environments with anti-aliased text: if the same text is
1768 drawn onto the same place multiple times, it gets thicker.
1769 If the overlap we are processing is for the erased cursor, we
1770 take the intersection with the rectagle of the cursor. */
1771 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1772 {
1773 XRectangle rc, r_save = r;
1774
1775 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1776 rc.y = s->w->phys_cursor.y;
1777 rc.width = s->w->phys_cursor_width;
1778 rc.height = s->w->phys_cursor_height;
1779
1780 x_intersect_rectangles (&r_save, &rc, &r);
1781 }
1782 }
1783 else
1784 {
1785 /* Don't use S->y for clipping because it doesn't take partially
1786 visible lines into account. For example, it can be negative for
1787 partially visible lines at the top of a window. */
1788 if (!s->row->full_width_p
1789 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1790 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1791 else
1792 r.y = max (0, s->row->y);
1793 }
1794
1795 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1796
1797 /* If drawing the cursor, don't let glyph draw outside its
1798 advertised boundaries. Cleartype does this under some circumstances. */
1799 if (s->hl == DRAW_CURSOR)
1800 {
1801 struct glyph *glyph = s->first_glyph;
1802 int height, max_y;
1803
1804 if (s->x > r.x)
1805 {
1806 r.width -= s->x - r.x;
1807 r.x = s->x;
1808 }
1809 r.width = min (r.width, glyph->pixel_width);
1810
1811 /* If r.y is below window bottom, ensure that we still see a cursor. */
1812 height = min (glyph->ascent + glyph->descent,
1813 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1814 max_y = window_text_bottom_y (s->w) - height;
1815 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1816 if (s->ybase - glyph->ascent > max_y)
1817 {
1818 r.y = max_y;
1819 r.height = height;
1820 }
1821 else
1822 {
1823 /* Don't draw cursor glyph taller than our actual glyph. */
1824 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1825 if (height < r.height)
1826 {
1827 max_y = r.y + r.height;
1828 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1829 r.height = min (max_y - r.y, height);
1830 }
1831 }
1832 }
1833
1834 if (s->row->clip)
1835 {
1836 XRectangle r_save = r;
1837
1838 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1839 r.width = 0;
1840 }
1841
1842 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1843 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1844 {
1845 #ifdef CONVERT_FROM_XRECT
1846 CONVERT_FROM_XRECT (r, *rects);
1847 #else
1848 *rects = r;
1849 #endif
1850 return 1;
1851 }
1852 else
1853 {
1854 /* If we are processing overlapping and allowed to return
1855 multiple clipping rectangles, we exclude the row of the glyph
1856 string from the clipping rectangle. This is to avoid drawing
1857 the same text on the environment with anti-aliasing. */
1858 #ifdef CONVERT_FROM_XRECT
1859 XRectangle rs[2];
1860 #else
1861 XRectangle *rs = rects;
1862 #endif
1863 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1864
1865 if (s->for_overlaps & OVERLAPS_PRED)
1866 {
1867 rs[i] = r;
1868 if (r.y + r.height > row_y)
1869 {
1870 if (r.y < row_y)
1871 rs[i].height = row_y - r.y;
1872 else
1873 rs[i].height = 0;
1874 }
1875 i++;
1876 }
1877 if (s->for_overlaps & OVERLAPS_SUCC)
1878 {
1879 rs[i] = r;
1880 if (r.y < row_y + s->row->visible_height)
1881 {
1882 if (r.y + r.height > row_y + s->row->visible_height)
1883 {
1884 rs[i].y = row_y + s->row->visible_height;
1885 rs[i].height = r.y + r.height - rs[i].y;
1886 }
1887 else
1888 rs[i].height = 0;
1889 }
1890 i++;
1891 }
1892
1893 n = i;
1894 #ifdef CONVERT_FROM_XRECT
1895 for (i = 0; i < n; i++)
1896 CONVERT_FROM_XRECT (rs[i], rects[i]);
1897 #endif
1898 return n;
1899 }
1900 }
1901
1902 /* EXPORT:
1903 Return in *NR the clipping rectangle for glyph string S. */
1904
1905 void
1906 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1907 {
1908 get_glyph_string_clip_rects (s, nr, 1);
1909 }
1910
1911
1912 /* EXPORT:
1913 Return the position and height of the phys cursor in window W.
1914 Set w->phys_cursor_width to width of phys cursor.
1915 */
1916
1917 void
1918 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1919 struct glyph *glyph, int *xp, int *yp, int *heightp)
1920 {
1921 struct frame *f = XFRAME (WINDOW_FRAME (w));
1922 int x, y, wd, h, h0, y0;
1923
1924 /* Compute the width of the rectangle to draw. If on a stretch
1925 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1926 rectangle as wide as the glyph, but use a canonical character
1927 width instead. */
1928 wd = glyph->pixel_width - 1;
1929 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1930 wd++; /* Why? */
1931 #endif
1932
1933 x = w->phys_cursor.x;
1934 if (x < 0)
1935 {
1936 wd += x;
1937 x = 0;
1938 }
1939
1940 if (glyph->type == STRETCH_GLYPH
1941 && !x_stretch_cursor_p)
1942 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1943 w->phys_cursor_width = wd;
1944
1945 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1946
1947 /* If y is below window bottom, ensure that we still see a cursor. */
1948 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1949
1950 h = max (h0, glyph->ascent + glyph->descent);
1951 h0 = min (h0, glyph->ascent + glyph->descent);
1952
1953 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1954 if (y < y0)
1955 {
1956 h = max (h - (y0 - y) + 1, h0);
1957 y = y0 - 1;
1958 }
1959 else
1960 {
1961 y0 = window_text_bottom_y (w) - h0;
1962 if (y > y0)
1963 {
1964 h += y - y0;
1965 y = y0;
1966 }
1967 }
1968
1969 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1970 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1971 *heightp = h;
1972 }
1973
1974 /*
1975 * Remember which glyph the mouse is over.
1976 */
1977
1978 void
1979 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1980 {
1981 Lisp_Object window;
1982 struct window *w;
1983 struct glyph_row *r, *gr, *end_row;
1984 enum window_part part;
1985 enum glyph_row_area area;
1986 int x, y, width, height;
1987
1988 /* Try to determine frame pixel position and size of the glyph under
1989 frame pixel coordinates X/Y on frame F. */
1990
1991 if (!f->glyphs_initialized_p
1992 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1993 NILP (window)))
1994 {
1995 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1996 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1997 goto virtual_glyph;
1998 }
1999
2000 w = XWINDOW (window);
2001 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2002 height = WINDOW_FRAME_LINE_HEIGHT (w);
2003
2004 x = window_relative_x_coord (w, part, gx);
2005 y = gy - WINDOW_TOP_EDGE_Y (w);
2006
2007 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2008 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2009
2010 if (w->pseudo_window_p)
2011 {
2012 area = TEXT_AREA;
2013 part = ON_MODE_LINE; /* Don't adjust margin. */
2014 goto text_glyph;
2015 }
2016
2017 switch (part)
2018 {
2019 case ON_LEFT_MARGIN:
2020 area = LEFT_MARGIN_AREA;
2021 goto text_glyph;
2022
2023 case ON_RIGHT_MARGIN:
2024 area = RIGHT_MARGIN_AREA;
2025 goto text_glyph;
2026
2027 case ON_HEADER_LINE:
2028 case ON_MODE_LINE:
2029 gr = (part == ON_HEADER_LINE
2030 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2031 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2032 gy = gr->y;
2033 area = TEXT_AREA;
2034 goto text_glyph_row_found;
2035
2036 case ON_TEXT:
2037 area = TEXT_AREA;
2038
2039 text_glyph:
2040 gr = 0; gy = 0;
2041 for (; r <= end_row && r->enabled_p; ++r)
2042 if (r->y + r->height > y)
2043 {
2044 gr = r; gy = r->y;
2045 break;
2046 }
2047
2048 text_glyph_row_found:
2049 if (gr && gy <= y)
2050 {
2051 struct glyph *g = gr->glyphs[area];
2052 struct glyph *end = g + gr->used[area];
2053
2054 height = gr->height;
2055 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2056 if (gx + g->pixel_width > x)
2057 break;
2058
2059 if (g < end)
2060 {
2061 if (g->type == IMAGE_GLYPH)
2062 {
2063 /* Don't remember when mouse is over image, as
2064 image may have hot-spots. */
2065 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2066 return;
2067 }
2068 width = g->pixel_width;
2069 }
2070 else
2071 {
2072 /* Use nominal char spacing at end of line. */
2073 x -= gx;
2074 gx += (x / width) * width;
2075 }
2076
2077 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2078 gx += window_box_left_offset (w, area);
2079 }
2080 else
2081 {
2082 /* Use nominal line height at end of window. */
2083 gx = (x / width) * width;
2084 y -= gy;
2085 gy += (y / height) * height;
2086 }
2087 break;
2088
2089 case ON_LEFT_FRINGE:
2090 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2091 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2092 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2093 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2094 goto row_glyph;
2095
2096 case ON_RIGHT_FRINGE:
2097 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2099 : window_box_right_offset (w, TEXT_AREA));
2100 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2101 goto row_glyph;
2102
2103 case ON_SCROLL_BAR:
2104 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2105 ? 0
2106 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2107 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2108 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2109 : 0)));
2110 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2111
2112 row_glyph:
2113 gr = 0, gy = 0;
2114 for (; r <= end_row && r->enabled_p; ++r)
2115 if (r->y + r->height > y)
2116 {
2117 gr = r; gy = r->y;
2118 break;
2119 }
2120
2121 if (gr && gy <= y)
2122 height = gr->height;
2123 else
2124 {
2125 /* Use nominal line height at end of window. */
2126 y -= gy;
2127 gy += (y / height) * height;
2128 }
2129 break;
2130
2131 default:
2132 ;
2133 virtual_glyph:
2134 /* If there is no glyph under the mouse, then we divide the screen
2135 into a grid of the smallest glyph in the frame, and use that
2136 as our "glyph". */
2137
2138 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2139 round down even for negative values. */
2140 if (gx < 0)
2141 gx -= width - 1;
2142 if (gy < 0)
2143 gy -= height - 1;
2144
2145 gx = (gx / width) * width;
2146 gy = (gy / height) * height;
2147
2148 goto store_rect;
2149 }
2150
2151 gx += WINDOW_LEFT_EDGE_X (w);
2152 gy += WINDOW_TOP_EDGE_Y (w);
2153
2154 store_rect:
2155 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2156
2157 /* Visible feedback for debugging. */
2158 #if 0
2159 #if HAVE_X_WINDOWS
2160 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2161 f->output_data.x->normal_gc,
2162 gx, gy, width, height);
2163 #endif
2164 #endif
2165 }
2166
2167
2168 #endif /* HAVE_WINDOW_SYSTEM */
2169
2170 \f
2171 /***********************************************************************
2172 Lisp form evaluation
2173 ***********************************************************************/
2174
2175 /* Error handler for safe_eval and safe_call. */
2176
2177 static Lisp_Object
2178 safe_eval_handler (Lisp_Object arg)
2179 {
2180 add_to_log ("Error during redisplay: %S", arg, Qnil);
2181 return Qnil;
2182 }
2183
2184
2185 /* Evaluate SEXPR and return the result, or nil if something went
2186 wrong. Prevent redisplay during the evaluation. */
2187
2188 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2189 Return the result, or nil if something went wrong. Prevent
2190 redisplay during the evaluation. */
2191
2192 Lisp_Object
2193 safe_call (int nargs, Lisp_Object *args)
2194 {
2195 Lisp_Object val;
2196
2197 if (inhibit_eval_during_redisplay)
2198 val = Qnil;
2199 else
2200 {
2201 int count = SPECPDL_INDEX ();
2202 struct gcpro gcpro1;
2203
2204 GCPRO1 (args[0]);
2205 gcpro1.nvars = nargs;
2206 specbind (Qinhibit_redisplay, Qt);
2207 /* Use Qt to ensure debugger does not run,
2208 so there is no possibility of wanting to redisplay. */
2209 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2210 safe_eval_handler);
2211 UNGCPRO;
2212 val = unbind_to (count, val);
2213 }
2214
2215 return val;
2216 }
2217
2218
2219 /* Call function FN with one argument ARG.
2220 Return the result, or nil if something went wrong. */
2221
2222 Lisp_Object
2223 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2224 {
2225 Lisp_Object args[2];
2226 args[0] = fn;
2227 args[1] = arg;
2228 return safe_call (2, args);
2229 }
2230
2231 static Lisp_Object Qeval;
2232
2233 Lisp_Object
2234 safe_eval (Lisp_Object sexpr)
2235 {
2236 return safe_call1 (Qeval, sexpr);
2237 }
2238
2239 /* Call function FN with one argument ARG.
2240 Return the result, or nil if something went wrong. */
2241
2242 Lisp_Object
2243 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2244 {
2245 Lisp_Object args[3];
2246 args[0] = fn;
2247 args[1] = arg1;
2248 args[2] = arg2;
2249 return safe_call (3, args);
2250 }
2251
2252
2253 \f
2254 /***********************************************************************
2255 Debugging
2256 ***********************************************************************/
2257
2258 #if 0
2259
2260 /* Define CHECK_IT to perform sanity checks on iterators.
2261 This is for debugging. It is too slow to do unconditionally. */
2262
2263 static void
2264 check_it (it)
2265 struct it *it;
2266 {
2267 if (it->method == GET_FROM_STRING)
2268 {
2269 xassert (STRINGP (it->string));
2270 xassert (IT_STRING_CHARPOS (*it) >= 0);
2271 }
2272 else
2273 {
2274 xassert (IT_STRING_CHARPOS (*it) < 0);
2275 if (it->method == GET_FROM_BUFFER)
2276 {
2277 /* Check that character and byte positions agree. */
2278 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2279 }
2280 }
2281
2282 if (it->dpvec)
2283 xassert (it->current.dpvec_index >= 0);
2284 else
2285 xassert (it->current.dpvec_index < 0);
2286 }
2287
2288 #define CHECK_IT(IT) check_it ((IT))
2289
2290 #else /* not 0 */
2291
2292 #define CHECK_IT(IT) (void) 0
2293
2294 #endif /* not 0 */
2295
2296
2297 #if GLYPH_DEBUG
2298
2299 /* Check that the window end of window W is what we expect it
2300 to be---the last row in the current matrix displaying text. */
2301
2302 static void
2303 check_window_end (w)
2304 struct window *w;
2305 {
2306 if (!MINI_WINDOW_P (w)
2307 && !NILP (w->window_end_valid))
2308 {
2309 struct glyph_row *row;
2310 xassert ((row = MATRIX_ROW (w->current_matrix,
2311 XFASTINT (w->window_end_vpos)),
2312 !row->enabled_p
2313 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2314 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2315 }
2316 }
2317
2318 #define CHECK_WINDOW_END(W) check_window_end ((W))
2319
2320 #else /* not GLYPH_DEBUG */
2321
2322 #define CHECK_WINDOW_END(W) (void) 0
2323
2324 #endif /* not GLYPH_DEBUG */
2325
2326
2327 \f
2328 /***********************************************************************
2329 Iterator initialization
2330 ***********************************************************************/
2331
2332 /* Initialize IT for displaying current_buffer in window W, starting
2333 at character position CHARPOS. CHARPOS < 0 means that no buffer
2334 position is specified which is useful when the iterator is assigned
2335 a position later. BYTEPOS is the byte position corresponding to
2336 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2337
2338 If ROW is not null, calls to produce_glyphs with IT as parameter
2339 will produce glyphs in that row.
2340
2341 BASE_FACE_ID is the id of a base face to use. It must be one of
2342 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2343 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2344 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2345
2346 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2347 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2348 will be initialized to use the corresponding mode line glyph row of
2349 the desired matrix of W. */
2350
2351 void
2352 init_iterator (struct it *it, struct window *w,
2353 EMACS_INT charpos, EMACS_INT bytepos,
2354 struct glyph_row *row, enum face_id base_face_id)
2355 {
2356 int highlight_region_p;
2357 enum face_id remapped_base_face_id = base_face_id;
2358
2359 /* Some precondition checks. */
2360 xassert (w != NULL && it != NULL);
2361 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2362 && charpos <= ZV));
2363
2364 /* If face attributes have been changed since the last redisplay,
2365 free realized faces now because they depend on face definitions
2366 that might have changed. Don't free faces while there might be
2367 desired matrices pending which reference these faces. */
2368 if (face_change_count && !inhibit_free_realized_faces)
2369 {
2370 face_change_count = 0;
2371 free_all_realized_faces (Qnil);
2372 }
2373
2374 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2375 if (! NILP (Vface_remapping_alist))
2376 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2377
2378 /* Use one of the mode line rows of W's desired matrix if
2379 appropriate. */
2380 if (row == NULL)
2381 {
2382 if (base_face_id == MODE_LINE_FACE_ID
2383 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2384 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2385 else if (base_face_id == HEADER_LINE_FACE_ID)
2386 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2387 }
2388
2389 /* Clear IT. */
2390 memset (it, 0, sizeof *it);
2391 it->current.overlay_string_index = -1;
2392 it->current.dpvec_index = -1;
2393 it->base_face_id = remapped_base_face_id;
2394 it->string = Qnil;
2395 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2396
2397 /* The window in which we iterate over current_buffer: */
2398 XSETWINDOW (it->window, w);
2399 it->w = w;
2400 it->f = XFRAME (w->frame);
2401
2402 it->cmp_it.id = -1;
2403
2404 /* Extra space between lines (on window systems only). */
2405 if (base_face_id == DEFAULT_FACE_ID
2406 && FRAME_WINDOW_P (it->f))
2407 {
2408 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2409 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2410 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2411 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2412 * FRAME_LINE_HEIGHT (it->f));
2413 else if (it->f->extra_line_spacing > 0)
2414 it->extra_line_spacing = it->f->extra_line_spacing;
2415 it->max_extra_line_spacing = 0;
2416 }
2417
2418 /* If realized faces have been removed, e.g. because of face
2419 attribute changes of named faces, recompute them. When running
2420 in batch mode, the face cache of the initial frame is null. If
2421 we happen to get called, make a dummy face cache. */
2422 if (FRAME_FACE_CACHE (it->f) == NULL)
2423 init_frame_faces (it->f);
2424 if (FRAME_FACE_CACHE (it->f)->used == 0)
2425 recompute_basic_faces (it->f);
2426
2427 /* Current value of the `slice', `space-width', and 'height' properties. */
2428 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2429 it->space_width = Qnil;
2430 it->font_height = Qnil;
2431 it->override_ascent = -1;
2432
2433 /* Are control characters displayed as `^C'? */
2434 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2435
2436 /* -1 means everything between a CR and the following line end
2437 is invisible. >0 means lines indented more than this value are
2438 invisible. */
2439 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2440 ? XFASTINT (BVAR (current_buffer, selective_display))
2441 : (!NILP (BVAR (current_buffer, selective_display))
2442 ? -1 : 0));
2443 it->selective_display_ellipsis_p
2444 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2445
2446 /* Display table to use. */
2447 it->dp = window_display_table (w);
2448
2449 /* Are multibyte characters enabled in current_buffer? */
2450 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2451
2452 /* Do we need to reorder bidirectional text? Not if this is a
2453 unibyte buffer: by definition, none of the single-byte characters
2454 are strong R2L, so no reordering is needed. And bidi.c doesn't
2455 support unibyte buffers anyway. */
2456 it->bidi_p
2457 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2458
2459 /* Non-zero if we should highlight the region. */
2460 highlight_region_p
2461 = (!NILP (Vtransient_mark_mode)
2462 && !NILP (BVAR (current_buffer, mark_active))
2463 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2464
2465 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2466 start and end of a visible region in window IT->w. Set both to
2467 -1 to indicate no region. */
2468 if (highlight_region_p
2469 /* Maybe highlight only in selected window. */
2470 && (/* Either show region everywhere. */
2471 highlight_nonselected_windows
2472 /* Or show region in the selected window. */
2473 || w == XWINDOW (selected_window)
2474 /* Or show the region if we are in the mini-buffer and W is
2475 the window the mini-buffer refers to. */
2476 || (MINI_WINDOW_P (XWINDOW (selected_window))
2477 && WINDOWP (minibuf_selected_window)
2478 && w == XWINDOW (minibuf_selected_window))))
2479 {
2480 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2481 it->region_beg_charpos = min (PT, markpos);
2482 it->region_end_charpos = max (PT, markpos);
2483 }
2484 else
2485 it->region_beg_charpos = it->region_end_charpos = -1;
2486
2487 /* Get the position at which the redisplay_end_trigger hook should
2488 be run, if it is to be run at all. */
2489 if (MARKERP (w->redisplay_end_trigger)
2490 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2491 it->redisplay_end_trigger_charpos
2492 = marker_position (w->redisplay_end_trigger);
2493 else if (INTEGERP (w->redisplay_end_trigger))
2494 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2495
2496 /* Correct bogus values of tab_width. */
2497 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2498 if (it->tab_width <= 0 || it->tab_width > 1000)
2499 it->tab_width = 8;
2500
2501 /* Are lines in the display truncated? */
2502 if (base_face_id != DEFAULT_FACE_ID
2503 || XINT (it->w->hscroll)
2504 || (! WINDOW_FULL_WIDTH_P (it->w)
2505 && ((!NILP (Vtruncate_partial_width_windows)
2506 && !INTEGERP (Vtruncate_partial_width_windows))
2507 || (INTEGERP (Vtruncate_partial_width_windows)
2508 && (WINDOW_TOTAL_COLS (it->w)
2509 < XINT (Vtruncate_partial_width_windows))))))
2510 it->line_wrap = TRUNCATE;
2511 else if (NILP (BVAR (current_buffer, truncate_lines)))
2512 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2513 ? WINDOW_WRAP : WORD_WRAP;
2514 else
2515 it->line_wrap = TRUNCATE;
2516
2517 /* Get dimensions of truncation and continuation glyphs. These are
2518 displayed as fringe bitmaps under X, so we don't need them for such
2519 frames. */
2520 if (!FRAME_WINDOW_P (it->f))
2521 {
2522 if (it->line_wrap == TRUNCATE)
2523 {
2524 /* We will need the truncation glyph. */
2525 xassert (it->glyph_row == NULL);
2526 produce_special_glyphs (it, IT_TRUNCATION);
2527 it->truncation_pixel_width = it->pixel_width;
2528 }
2529 else
2530 {
2531 /* We will need the continuation glyph. */
2532 xassert (it->glyph_row == NULL);
2533 produce_special_glyphs (it, IT_CONTINUATION);
2534 it->continuation_pixel_width = it->pixel_width;
2535 }
2536
2537 /* Reset these values to zero because the produce_special_glyphs
2538 above has changed them. */
2539 it->pixel_width = it->ascent = it->descent = 0;
2540 it->phys_ascent = it->phys_descent = 0;
2541 }
2542
2543 /* Set this after getting the dimensions of truncation and
2544 continuation glyphs, so that we don't produce glyphs when calling
2545 produce_special_glyphs, above. */
2546 it->glyph_row = row;
2547 it->area = TEXT_AREA;
2548
2549 /* Forget any previous info about this row being reversed. */
2550 if (it->glyph_row)
2551 it->glyph_row->reversed_p = 0;
2552
2553 /* Get the dimensions of the display area. The display area
2554 consists of the visible window area plus a horizontally scrolled
2555 part to the left of the window. All x-values are relative to the
2556 start of this total display area. */
2557 if (base_face_id != DEFAULT_FACE_ID)
2558 {
2559 /* Mode lines, menu bar in terminal frames. */
2560 it->first_visible_x = 0;
2561 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2562 }
2563 else
2564 {
2565 it->first_visible_x
2566 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2567 it->last_visible_x = (it->first_visible_x
2568 + window_box_width (w, TEXT_AREA));
2569
2570 /* If we truncate lines, leave room for the truncator glyph(s) at
2571 the right margin. Otherwise, leave room for the continuation
2572 glyph(s). Truncation and continuation glyphs are not inserted
2573 for window-based redisplay. */
2574 if (!FRAME_WINDOW_P (it->f))
2575 {
2576 if (it->line_wrap == TRUNCATE)
2577 it->last_visible_x -= it->truncation_pixel_width;
2578 else
2579 it->last_visible_x -= it->continuation_pixel_width;
2580 }
2581
2582 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2583 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2584 }
2585
2586 /* Leave room for a border glyph. */
2587 if (!FRAME_WINDOW_P (it->f)
2588 && !WINDOW_RIGHTMOST_P (it->w))
2589 it->last_visible_x -= 1;
2590
2591 it->last_visible_y = window_text_bottom_y (w);
2592
2593 /* For mode lines and alike, arrange for the first glyph having a
2594 left box line if the face specifies a box. */
2595 if (base_face_id != DEFAULT_FACE_ID)
2596 {
2597 struct face *face;
2598
2599 it->face_id = remapped_base_face_id;
2600
2601 /* If we have a boxed mode line, make the first character appear
2602 with a left box line. */
2603 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2604 if (face->box != FACE_NO_BOX)
2605 it->start_of_box_run_p = 1;
2606 }
2607
2608 /* If we are to reorder bidirectional text, init the bidi
2609 iterator. */
2610 if (it->bidi_p)
2611 {
2612 /* Note the paragraph direction that this buffer wants to
2613 use. */
2614 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2615 it->paragraph_embedding = L2R;
2616 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2617 it->paragraph_embedding = R2L;
2618 else
2619 it->paragraph_embedding = NEUTRAL_DIR;
2620 bidi_init_it (charpos, bytepos, &it->bidi_it);
2621 }
2622
2623 /* If a buffer position was specified, set the iterator there,
2624 getting overlays and face properties from that position. */
2625 if (charpos >= BUF_BEG (current_buffer))
2626 {
2627 it->end_charpos = ZV;
2628 it->face_id = -1;
2629 IT_CHARPOS (*it) = charpos;
2630
2631 /* Compute byte position if not specified. */
2632 if (bytepos < charpos)
2633 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2634 else
2635 IT_BYTEPOS (*it) = bytepos;
2636
2637 it->start = it->current;
2638
2639 /* Compute faces etc. */
2640 reseat (it, it->current.pos, 1);
2641 }
2642
2643 CHECK_IT (it);
2644 }
2645
2646
2647 /* Initialize IT for the display of window W with window start POS. */
2648
2649 void
2650 start_display (struct it *it, struct window *w, struct text_pos pos)
2651 {
2652 struct glyph_row *row;
2653 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2654
2655 row = w->desired_matrix->rows + first_vpos;
2656 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2657 it->first_vpos = first_vpos;
2658
2659 /* Don't reseat to previous visible line start if current start
2660 position is in a string or image. */
2661 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2662 {
2663 int start_at_line_beg_p;
2664 int first_y = it->current_y;
2665
2666 /* If window start is not at a line start, skip forward to POS to
2667 get the correct continuation lines width. */
2668 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2669 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2670 if (!start_at_line_beg_p)
2671 {
2672 int new_x;
2673
2674 reseat_at_previous_visible_line_start (it);
2675 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2676
2677 new_x = it->current_x + it->pixel_width;
2678
2679 /* If lines are continued, this line may end in the middle
2680 of a multi-glyph character (e.g. a control character
2681 displayed as \003, or in the middle of an overlay
2682 string). In this case move_it_to above will not have
2683 taken us to the start of the continuation line but to the
2684 end of the continued line. */
2685 if (it->current_x > 0
2686 && it->line_wrap != TRUNCATE /* Lines are continued. */
2687 && (/* And glyph doesn't fit on the line. */
2688 new_x > it->last_visible_x
2689 /* Or it fits exactly and we're on a window
2690 system frame. */
2691 || (new_x == it->last_visible_x
2692 && FRAME_WINDOW_P (it->f))))
2693 {
2694 if (it->current.dpvec_index >= 0
2695 || it->current.overlay_string_index >= 0)
2696 {
2697 set_iterator_to_next (it, 1);
2698 move_it_in_display_line_to (it, -1, -1, 0);
2699 }
2700
2701 it->continuation_lines_width += it->current_x;
2702 }
2703
2704 /* We're starting a new display line, not affected by the
2705 height of the continued line, so clear the appropriate
2706 fields in the iterator structure. */
2707 it->max_ascent = it->max_descent = 0;
2708 it->max_phys_ascent = it->max_phys_descent = 0;
2709
2710 it->current_y = first_y;
2711 it->vpos = 0;
2712 it->current_x = it->hpos = 0;
2713 }
2714 }
2715 }
2716
2717
2718 /* Return 1 if POS is a position in ellipses displayed for invisible
2719 text. W is the window we display, for text property lookup. */
2720
2721 static int
2722 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2723 {
2724 Lisp_Object prop, window;
2725 int ellipses_p = 0;
2726 EMACS_INT charpos = CHARPOS (pos->pos);
2727
2728 /* If POS specifies a position in a display vector, this might
2729 be for an ellipsis displayed for invisible text. We won't
2730 get the iterator set up for delivering that ellipsis unless
2731 we make sure that it gets aware of the invisible text. */
2732 if (pos->dpvec_index >= 0
2733 && pos->overlay_string_index < 0
2734 && CHARPOS (pos->string_pos) < 0
2735 && charpos > BEGV
2736 && (XSETWINDOW (window, w),
2737 prop = Fget_char_property (make_number (charpos),
2738 Qinvisible, window),
2739 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2740 {
2741 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2742 window);
2743 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2744 }
2745
2746 return ellipses_p;
2747 }
2748
2749
2750 /* Initialize IT for stepping through current_buffer in window W,
2751 starting at position POS that includes overlay string and display
2752 vector/ control character translation position information. Value
2753 is zero if there are overlay strings with newlines at POS. */
2754
2755 static int
2756 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2757 {
2758 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2759 int i, overlay_strings_with_newlines = 0;
2760
2761 /* If POS specifies a position in a display vector, this might
2762 be for an ellipsis displayed for invisible text. We won't
2763 get the iterator set up for delivering that ellipsis unless
2764 we make sure that it gets aware of the invisible text. */
2765 if (in_ellipses_for_invisible_text_p (pos, w))
2766 {
2767 --charpos;
2768 bytepos = 0;
2769 }
2770
2771 /* Keep in mind: the call to reseat in init_iterator skips invisible
2772 text, so we might end up at a position different from POS. This
2773 is only a problem when POS is a row start after a newline and an
2774 overlay starts there with an after-string, and the overlay has an
2775 invisible property. Since we don't skip invisible text in
2776 display_line and elsewhere immediately after consuming the
2777 newline before the row start, such a POS will not be in a string,
2778 but the call to init_iterator below will move us to the
2779 after-string. */
2780 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2781
2782 /* This only scans the current chunk -- it should scan all chunks.
2783 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2784 to 16 in 22.1 to make this a lesser problem. */
2785 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2786 {
2787 const char *s = SSDATA (it->overlay_strings[i]);
2788 const char *e = s + SBYTES (it->overlay_strings[i]);
2789
2790 while (s < e && *s != '\n')
2791 ++s;
2792
2793 if (s < e)
2794 {
2795 overlay_strings_with_newlines = 1;
2796 break;
2797 }
2798 }
2799
2800 /* If position is within an overlay string, set up IT to the right
2801 overlay string. */
2802 if (pos->overlay_string_index >= 0)
2803 {
2804 int relative_index;
2805
2806 /* If the first overlay string happens to have a `display'
2807 property for an image, the iterator will be set up for that
2808 image, and we have to undo that setup first before we can
2809 correct the overlay string index. */
2810 if (it->method == GET_FROM_IMAGE)
2811 pop_it (it);
2812
2813 /* We already have the first chunk of overlay strings in
2814 IT->overlay_strings. Load more until the one for
2815 pos->overlay_string_index is in IT->overlay_strings. */
2816 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2817 {
2818 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2819 it->current.overlay_string_index = 0;
2820 while (n--)
2821 {
2822 load_overlay_strings (it, 0);
2823 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2824 }
2825 }
2826
2827 it->current.overlay_string_index = pos->overlay_string_index;
2828 relative_index = (it->current.overlay_string_index
2829 % OVERLAY_STRING_CHUNK_SIZE);
2830 it->string = it->overlay_strings[relative_index];
2831 xassert (STRINGP (it->string));
2832 it->current.string_pos = pos->string_pos;
2833 it->method = GET_FROM_STRING;
2834 }
2835
2836 if (CHARPOS (pos->string_pos) >= 0)
2837 {
2838 /* Recorded position is not in an overlay string, but in another
2839 string. This can only be a string from a `display' property.
2840 IT should already be filled with that string. */
2841 it->current.string_pos = pos->string_pos;
2842 xassert (STRINGP (it->string));
2843 }
2844
2845 /* Restore position in display vector translations, control
2846 character translations or ellipses. */
2847 if (pos->dpvec_index >= 0)
2848 {
2849 if (it->dpvec == NULL)
2850 get_next_display_element (it);
2851 xassert (it->dpvec && it->current.dpvec_index == 0);
2852 it->current.dpvec_index = pos->dpvec_index;
2853 }
2854
2855 CHECK_IT (it);
2856 return !overlay_strings_with_newlines;
2857 }
2858
2859
2860 /* Initialize IT for stepping through current_buffer in window W
2861 starting at ROW->start. */
2862
2863 static void
2864 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2865 {
2866 init_from_display_pos (it, w, &row->start);
2867 it->start = row->start;
2868 it->continuation_lines_width = row->continuation_lines_width;
2869 CHECK_IT (it);
2870 }
2871
2872
2873 /* Initialize IT for stepping through current_buffer in window W
2874 starting in the line following ROW, i.e. starting at ROW->end.
2875 Value is zero if there are overlay strings with newlines at ROW's
2876 end position. */
2877
2878 static int
2879 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2880 {
2881 int success = 0;
2882
2883 if (init_from_display_pos (it, w, &row->end))
2884 {
2885 if (row->continued_p)
2886 it->continuation_lines_width
2887 = row->continuation_lines_width + row->pixel_width;
2888 CHECK_IT (it);
2889 success = 1;
2890 }
2891
2892 return success;
2893 }
2894
2895
2896
2897 \f
2898 /***********************************************************************
2899 Text properties
2900 ***********************************************************************/
2901
2902 /* Called when IT reaches IT->stop_charpos. Handle text property and
2903 overlay changes. Set IT->stop_charpos to the next position where
2904 to stop. */
2905
2906 static void
2907 handle_stop (struct it *it)
2908 {
2909 enum prop_handled handled;
2910 int handle_overlay_change_p;
2911 struct props *p;
2912
2913 it->dpvec = NULL;
2914 it->current.dpvec_index = -1;
2915 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2916 it->ignore_overlay_strings_at_pos_p = 0;
2917 it->ellipsis_p = 0;
2918
2919 /* Use face of preceding text for ellipsis (if invisible) */
2920 if (it->selective_display_ellipsis_p)
2921 it->saved_face_id = it->face_id;
2922
2923 do
2924 {
2925 handled = HANDLED_NORMALLY;
2926
2927 /* Call text property handlers. */
2928 for (p = it_props; p->handler; ++p)
2929 {
2930 handled = p->handler (it);
2931
2932 if (handled == HANDLED_RECOMPUTE_PROPS)
2933 break;
2934 else if (handled == HANDLED_RETURN)
2935 {
2936 /* We still want to show before and after strings from
2937 overlays even if the actual buffer text is replaced. */
2938 if (!handle_overlay_change_p
2939 || it->sp > 1
2940 || !get_overlay_strings_1 (it, 0, 0))
2941 {
2942 if (it->ellipsis_p)
2943 setup_for_ellipsis (it, 0);
2944 /* When handling a display spec, we might load an
2945 empty string. In that case, discard it here. We
2946 used to discard it in handle_single_display_spec,
2947 but that causes get_overlay_strings_1, above, to
2948 ignore overlay strings that we must check. */
2949 if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 return;
2952 }
2953 else if (STRINGP (it->string) && !SCHARS (it->string))
2954 pop_it (it);
2955 else
2956 {
2957 it->ignore_overlay_strings_at_pos_p = 1;
2958 it->string_from_display_prop_p = 0;
2959 handle_overlay_change_p = 0;
2960 }
2961 handled = HANDLED_RECOMPUTE_PROPS;
2962 break;
2963 }
2964 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2965 handle_overlay_change_p = 0;
2966 }
2967
2968 if (handled != HANDLED_RECOMPUTE_PROPS)
2969 {
2970 /* Don't check for overlay strings below when set to deliver
2971 characters from a display vector. */
2972 if (it->method == GET_FROM_DISPLAY_VECTOR)
2973 handle_overlay_change_p = 0;
2974
2975 /* Handle overlay changes.
2976 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2977 if it finds overlays. */
2978 if (handle_overlay_change_p)
2979 handled = handle_overlay_change (it);
2980 }
2981
2982 if (it->ellipsis_p)
2983 {
2984 setup_for_ellipsis (it, 0);
2985 break;
2986 }
2987 }
2988 while (handled == HANDLED_RECOMPUTE_PROPS);
2989
2990 /* Determine where to stop next. */
2991 if (handled == HANDLED_NORMALLY)
2992 compute_stop_pos (it);
2993 }
2994
2995
2996 /* Compute IT->stop_charpos from text property and overlay change
2997 information for IT's current position. */
2998
2999 static void
3000 compute_stop_pos (struct it *it)
3001 {
3002 register INTERVAL iv, next_iv;
3003 Lisp_Object object, limit, position;
3004 EMACS_INT charpos, bytepos;
3005
3006 /* If nowhere else, stop at the end. */
3007 it->stop_charpos = it->end_charpos;
3008
3009 if (STRINGP (it->string))
3010 {
3011 /* Strings are usually short, so don't limit the search for
3012 properties. */
3013 object = it->string;
3014 limit = Qnil;
3015 charpos = IT_STRING_CHARPOS (*it);
3016 bytepos = IT_STRING_BYTEPOS (*it);
3017 }
3018 else
3019 {
3020 EMACS_INT pos;
3021
3022 /* If next overlay change is in front of the current stop pos
3023 (which is IT->end_charpos), stop there. Note: value of
3024 next_overlay_change is point-max if no overlay change
3025 follows. */
3026 charpos = IT_CHARPOS (*it);
3027 bytepos = IT_BYTEPOS (*it);
3028 pos = next_overlay_change (charpos);
3029 if (pos < it->stop_charpos)
3030 it->stop_charpos = pos;
3031
3032 /* If showing the region, we have to stop at the region
3033 start or end because the face might change there. */
3034 if (it->region_beg_charpos > 0)
3035 {
3036 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3037 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3038 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3039 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3040 }
3041
3042 /* Set up variables for computing the stop position from text
3043 property changes. */
3044 XSETBUFFER (object, current_buffer);
3045 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3046 }
3047
3048 /* Get the interval containing IT's position. Value is a null
3049 interval if there isn't such an interval. */
3050 position = make_number (charpos);
3051 iv = validate_interval_range (object, &position, &position, 0);
3052 if (!NULL_INTERVAL_P (iv))
3053 {
3054 Lisp_Object values_here[LAST_PROP_IDX];
3055 struct props *p;
3056
3057 /* Get properties here. */
3058 for (p = it_props; p->handler; ++p)
3059 values_here[p->idx] = textget (iv->plist, *p->name);
3060
3061 /* Look for an interval following iv that has different
3062 properties. */
3063 for (next_iv = next_interval (iv);
3064 (!NULL_INTERVAL_P (next_iv)
3065 && (NILP (limit)
3066 || XFASTINT (limit) > next_iv->position));
3067 next_iv = next_interval (next_iv))
3068 {
3069 for (p = it_props; p->handler; ++p)
3070 {
3071 Lisp_Object new_value;
3072
3073 new_value = textget (next_iv->plist, *p->name);
3074 if (!EQ (values_here[p->idx], new_value))
3075 break;
3076 }
3077
3078 if (p->handler)
3079 break;
3080 }
3081
3082 if (!NULL_INTERVAL_P (next_iv))
3083 {
3084 if (INTEGERP (limit)
3085 && next_iv->position >= XFASTINT (limit))
3086 /* No text property change up to limit. */
3087 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3088 else
3089 /* Text properties change in next_iv. */
3090 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3091 }
3092 }
3093
3094 if (it->cmp_it.id < 0)
3095 {
3096 EMACS_INT stoppos = it->end_charpos;
3097
3098 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3099 stoppos = -1;
3100 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3101 stoppos, it->string);
3102 }
3103
3104 xassert (STRINGP (it->string)
3105 || (it->stop_charpos >= BEGV
3106 && it->stop_charpos >= IT_CHARPOS (*it)));
3107 }
3108
3109
3110 /* Return the position of the next overlay change after POS in
3111 current_buffer. Value is point-max if no overlay change
3112 follows. This is like `next-overlay-change' but doesn't use
3113 xmalloc. */
3114
3115 static EMACS_INT
3116 next_overlay_change (EMACS_INT pos)
3117 {
3118 int noverlays;
3119 EMACS_INT endpos;
3120 Lisp_Object *overlays;
3121 int i;
3122
3123 /* Get all overlays at the given position. */
3124 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3125
3126 /* If any of these overlays ends before endpos,
3127 use its ending point instead. */
3128 for (i = 0; i < noverlays; ++i)
3129 {
3130 Lisp_Object oend;
3131 EMACS_INT oendpos;
3132
3133 oend = OVERLAY_END (overlays[i]);
3134 oendpos = OVERLAY_POSITION (oend);
3135 endpos = min (endpos, oendpos);
3136 }
3137
3138 return endpos;
3139 }
3140
3141
3142 \f
3143 /***********************************************************************
3144 Fontification
3145 ***********************************************************************/
3146
3147 /* Handle changes in the `fontified' property of the current buffer by
3148 calling hook functions from Qfontification_functions to fontify
3149 regions of text. */
3150
3151 static enum prop_handled
3152 handle_fontified_prop (struct it *it)
3153 {
3154 Lisp_Object prop, pos;
3155 enum prop_handled handled = HANDLED_NORMALLY;
3156
3157 if (!NILP (Vmemory_full))
3158 return handled;
3159
3160 /* Get the value of the `fontified' property at IT's current buffer
3161 position. (The `fontified' property doesn't have a special
3162 meaning in strings.) If the value is nil, call functions from
3163 Qfontification_functions. */
3164 if (!STRINGP (it->string)
3165 && it->s == NULL
3166 && !NILP (Vfontification_functions)
3167 && !NILP (Vrun_hooks)
3168 && (pos = make_number (IT_CHARPOS (*it)),
3169 prop = Fget_char_property (pos, Qfontified, Qnil),
3170 /* Ignore the special cased nil value always present at EOB since
3171 no amount of fontifying will be able to change it. */
3172 NILP (prop) && IT_CHARPOS (*it) < Z))
3173 {
3174 int count = SPECPDL_INDEX ();
3175 Lisp_Object val;
3176
3177 val = Vfontification_functions;
3178 specbind (Qfontification_functions, Qnil);
3179
3180 xassert (it->end_charpos == ZV);
3181
3182 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3183 safe_call1 (val, pos);
3184 else
3185 {
3186 Lisp_Object fns, fn;
3187 struct gcpro gcpro1, gcpro2;
3188
3189 fns = Qnil;
3190 GCPRO2 (val, fns);
3191
3192 for (; CONSP (val); val = XCDR (val))
3193 {
3194 fn = XCAR (val);
3195
3196 if (EQ (fn, Qt))
3197 {
3198 /* A value of t indicates this hook has a local
3199 binding; it means to run the global binding too.
3200 In a global value, t should not occur. If it
3201 does, we must ignore it to avoid an endless
3202 loop. */
3203 for (fns = Fdefault_value (Qfontification_functions);
3204 CONSP (fns);
3205 fns = XCDR (fns))
3206 {
3207 fn = XCAR (fns);
3208 if (!EQ (fn, Qt))
3209 safe_call1 (fn, pos);
3210 }
3211 }
3212 else
3213 safe_call1 (fn, pos);
3214 }
3215
3216 UNGCPRO;
3217 }
3218
3219 unbind_to (count, Qnil);
3220
3221 /* The fontification code may have added/removed text.
3222 It could do even a lot worse, but let's at least protect against
3223 the most obvious case where only the text past `pos' gets changed',
3224 as is/was done in grep.el where some escapes sequences are turned
3225 into face properties (bug#7876). */
3226 it->end_charpos = ZV;
3227
3228 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3229 something. This avoids an endless loop if they failed to
3230 fontify the text for which reason ever. */
3231 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3232 handled = HANDLED_RECOMPUTE_PROPS;
3233 }
3234
3235 return handled;
3236 }
3237
3238
3239 \f
3240 /***********************************************************************
3241 Faces
3242 ***********************************************************************/
3243
3244 /* Set up iterator IT from face properties at its current position.
3245 Called from handle_stop. */
3246
3247 static enum prop_handled
3248 handle_face_prop (struct it *it)
3249 {
3250 int new_face_id;
3251 EMACS_INT next_stop;
3252
3253 if (!STRINGP (it->string))
3254 {
3255 new_face_id
3256 = face_at_buffer_position (it->w,
3257 IT_CHARPOS (*it),
3258 it->region_beg_charpos,
3259 it->region_end_charpos,
3260 &next_stop,
3261 (IT_CHARPOS (*it)
3262 + TEXT_PROP_DISTANCE_LIMIT),
3263 0, it->base_face_id);
3264
3265 /* Is this a start of a run of characters with box face?
3266 Caveat: this can be called for a freshly initialized
3267 iterator; face_id is -1 in this case. We know that the new
3268 face will not change until limit, i.e. if the new face has a
3269 box, all characters up to limit will have one. But, as
3270 usual, we don't know whether limit is really the end. */
3271 if (new_face_id != it->face_id)
3272 {
3273 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3274
3275 /* If new face has a box but old face has not, this is
3276 the start of a run of characters with box, i.e. it has
3277 a shadow on the left side. The value of face_id of the
3278 iterator will be -1 if this is the initial call that gets
3279 the face. In this case, we have to look in front of IT's
3280 position and see whether there is a face != new_face_id. */
3281 it->start_of_box_run_p
3282 = (new_face->box != FACE_NO_BOX
3283 && (it->face_id >= 0
3284 || IT_CHARPOS (*it) == BEG
3285 || new_face_id != face_before_it_pos (it)));
3286 it->face_box_p = new_face->box != FACE_NO_BOX;
3287 }
3288 }
3289 else
3290 {
3291 int base_face_id;
3292 EMACS_INT bufpos;
3293 int i;
3294 Lisp_Object from_overlay
3295 = (it->current.overlay_string_index >= 0
3296 ? it->string_overlays[it->current.overlay_string_index]
3297 : Qnil);
3298
3299 /* See if we got to this string directly or indirectly from
3300 an overlay property. That includes the before-string or
3301 after-string of an overlay, strings in display properties
3302 provided by an overlay, their text properties, etc.
3303
3304 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3305 if (! NILP (from_overlay))
3306 for (i = it->sp - 1; i >= 0; i--)
3307 {
3308 if (it->stack[i].current.overlay_string_index >= 0)
3309 from_overlay
3310 = it->string_overlays[it->stack[i].current.overlay_string_index];
3311 else if (! NILP (it->stack[i].from_overlay))
3312 from_overlay = it->stack[i].from_overlay;
3313
3314 if (!NILP (from_overlay))
3315 break;
3316 }
3317
3318 if (! NILP (from_overlay))
3319 {
3320 bufpos = IT_CHARPOS (*it);
3321 /* For a string from an overlay, the base face depends
3322 only on text properties and ignores overlays. */
3323 base_face_id
3324 = face_for_overlay_string (it->w,
3325 IT_CHARPOS (*it),
3326 it->region_beg_charpos,
3327 it->region_end_charpos,
3328 &next_stop,
3329 (IT_CHARPOS (*it)
3330 + TEXT_PROP_DISTANCE_LIMIT),
3331 0,
3332 from_overlay);
3333 }
3334 else
3335 {
3336 bufpos = 0;
3337
3338 /* For strings from a `display' property, use the face at
3339 IT's current buffer position as the base face to merge
3340 with, so that overlay strings appear in the same face as
3341 surrounding text, unless they specify their own
3342 faces. */
3343 base_face_id = underlying_face_id (it);
3344 }
3345
3346 new_face_id = face_at_string_position (it->w,
3347 it->string,
3348 IT_STRING_CHARPOS (*it),
3349 bufpos,
3350 it->region_beg_charpos,
3351 it->region_end_charpos,
3352 &next_stop,
3353 base_face_id, 0);
3354
3355 /* Is this a start of a run of characters with box? Caveat:
3356 this can be called for a freshly allocated iterator; face_id
3357 is -1 is this case. We know that the new face will not
3358 change until the next check pos, i.e. if the new face has a
3359 box, all characters up to that position will have a
3360 box. But, as usual, we don't know whether that position
3361 is really the end. */
3362 if (new_face_id != it->face_id)
3363 {
3364 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3365 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3366
3367 /* If new face has a box but old face hasn't, this is the
3368 start of a run of characters with box, i.e. it has a
3369 shadow on the left side. */
3370 it->start_of_box_run_p
3371 = new_face->box && (old_face == NULL || !old_face->box);
3372 it->face_box_p = new_face->box != FACE_NO_BOX;
3373 }
3374 }
3375
3376 it->face_id = new_face_id;
3377 return HANDLED_NORMALLY;
3378 }
3379
3380
3381 /* Return the ID of the face ``underlying'' IT's current position,
3382 which is in a string. If the iterator is associated with a
3383 buffer, return the face at IT's current buffer position.
3384 Otherwise, use the iterator's base_face_id. */
3385
3386 static int
3387 underlying_face_id (struct it *it)
3388 {
3389 int face_id = it->base_face_id, i;
3390
3391 xassert (STRINGP (it->string));
3392
3393 for (i = it->sp - 1; i >= 0; --i)
3394 if (NILP (it->stack[i].string))
3395 face_id = it->stack[i].face_id;
3396
3397 return face_id;
3398 }
3399
3400
3401 /* Compute the face one character before or after the current position
3402 of IT. BEFORE_P non-zero means get the face in front of IT's
3403 position. Value is the id of the face. */
3404
3405 static int
3406 face_before_or_after_it_pos (struct it *it, int before_p)
3407 {
3408 int face_id, limit;
3409 EMACS_INT next_check_charpos;
3410 struct text_pos pos;
3411
3412 xassert (it->s == NULL);
3413
3414 if (STRINGP (it->string))
3415 {
3416 EMACS_INT bufpos;
3417 int base_face_id;
3418
3419 /* No face change past the end of the string (for the case
3420 we are padding with spaces). No face change before the
3421 string start. */
3422 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3423 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3424 return it->face_id;
3425
3426 /* Set pos to the position before or after IT's current position. */
3427 if (before_p)
3428 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3429 else
3430 /* For composition, we must check the character after the
3431 composition. */
3432 pos = (it->what == IT_COMPOSITION
3433 ? string_pos (IT_STRING_CHARPOS (*it)
3434 + it->cmp_it.nchars, it->string)
3435 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3436
3437 if (it->current.overlay_string_index >= 0)
3438 bufpos = IT_CHARPOS (*it);
3439 else
3440 bufpos = 0;
3441
3442 base_face_id = underlying_face_id (it);
3443
3444 /* Get the face for ASCII, or unibyte. */
3445 face_id = face_at_string_position (it->w,
3446 it->string,
3447 CHARPOS (pos),
3448 bufpos,
3449 it->region_beg_charpos,
3450 it->region_end_charpos,
3451 &next_check_charpos,
3452 base_face_id, 0);
3453
3454 /* Correct the face for charsets different from ASCII. Do it
3455 for the multibyte case only. The face returned above is
3456 suitable for unibyte text if IT->string is unibyte. */
3457 if (STRING_MULTIBYTE (it->string))
3458 {
3459 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3460 int c, len;
3461 struct face *face = FACE_FROM_ID (it->f, face_id);
3462
3463 c = string_char_and_length (p, &len);
3464 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3465 }
3466 }
3467 else
3468 {
3469 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3470 || (IT_CHARPOS (*it) <= BEGV && before_p))
3471 return it->face_id;
3472
3473 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3474 pos = it->current.pos;
3475
3476 if (before_p)
3477 DEC_TEXT_POS (pos, it->multibyte_p);
3478 else
3479 {
3480 if (it->what == IT_COMPOSITION)
3481 /* For composition, we must check the position after the
3482 composition. */
3483 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3484 else
3485 INC_TEXT_POS (pos, it->multibyte_p);
3486 }
3487
3488 /* Determine face for CHARSET_ASCII, or unibyte. */
3489 face_id = face_at_buffer_position (it->w,
3490 CHARPOS (pos),
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 limit, 0, -1);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if current_buffer is unibyte. */
3499 if (it->multibyte_p)
3500 {
3501 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3502 struct face *face = FACE_FROM_ID (it->f, face_id);
3503 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3504 }
3505 }
3506
3507 return face_id;
3508 }
3509
3510
3511 \f
3512 /***********************************************************************
3513 Invisible text
3514 ***********************************************************************/
3515
3516 /* Set up iterator IT from invisible properties at its current
3517 position. Called from handle_stop. */
3518
3519 static enum prop_handled
3520 handle_invisible_prop (struct it *it)
3521 {
3522 enum prop_handled handled = HANDLED_NORMALLY;
3523
3524 if (STRINGP (it->string))
3525 {
3526 Lisp_Object prop, end_charpos, limit, charpos;
3527
3528 /* Get the value of the invisible text property at the
3529 current position. Value will be nil if there is no such
3530 property. */
3531 charpos = make_number (IT_STRING_CHARPOS (*it));
3532 prop = Fget_text_property (charpos, Qinvisible, it->string);
3533
3534 if (!NILP (prop)
3535 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3536 {
3537 handled = HANDLED_RECOMPUTE_PROPS;
3538
3539 /* Get the position at which the next change of the
3540 invisible text property can be found in IT->string.
3541 Value will be nil if the property value is the same for
3542 all the rest of IT->string. */
3543 XSETINT (limit, SCHARS (it->string));
3544 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3545 it->string, limit);
3546
3547 /* Text at current position is invisible. The next
3548 change in the property is at position end_charpos.
3549 Move IT's current position to that position. */
3550 if (INTEGERP (end_charpos)
3551 && XFASTINT (end_charpos) < XFASTINT (limit))
3552 {
3553 struct text_pos old;
3554 old = it->current.string_pos;
3555 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3556 compute_string_pos (&it->current.string_pos, old, it->string);
3557 }
3558 else
3559 {
3560 /* The rest of the string is invisible. If this is an
3561 overlay string, proceed with the next overlay string
3562 or whatever comes and return a character from there. */
3563 if (it->current.overlay_string_index >= 0)
3564 {
3565 next_overlay_string (it);
3566 /* Don't check for overlay strings when we just
3567 finished processing them. */
3568 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3569 }
3570 else
3571 {
3572 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3573 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3574 }
3575 }
3576 }
3577 }
3578 else
3579 {
3580 int invis_p;
3581 EMACS_INT newpos, next_stop, start_charpos, tem;
3582 Lisp_Object pos, prop, overlay;
3583
3584 /* First of all, is there invisible text at this position? */
3585 tem = start_charpos = IT_CHARPOS (*it);
3586 pos = make_number (tem);
3587 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3588 &overlay);
3589 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3590
3591 /* If we are on invisible text, skip over it. */
3592 if (invis_p && start_charpos < it->end_charpos)
3593 {
3594 /* Record whether we have to display an ellipsis for the
3595 invisible text. */
3596 int display_ellipsis_p = invis_p == 2;
3597
3598 handled = HANDLED_RECOMPUTE_PROPS;
3599
3600 /* Loop skipping over invisible text. The loop is left at
3601 ZV or with IT on the first char being visible again. */
3602 do
3603 {
3604 /* Try to skip some invisible text. Return value is the
3605 position reached which can be equal to where we start
3606 if there is nothing invisible there. This skips both
3607 over invisible text properties and overlays with
3608 invisible property. */
3609 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3610
3611 /* If we skipped nothing at all we weren't at invisible
3612 text in the first place. If everything to the end of
3613 the buffer was skipped, end the loop. */
3614 if (newpos == tem || newpos >= ZV)
3615 invis_p = 0;
3616 else
3617 {
3618 /* We skipped some characters but not necessarily
3619 all there are. Check if we ended up on visible
3620 text. Fget_char_property returns the property of
3621 the char before the given position, i.e. if we
3622 get invis_p = 0, this means that the char at
3623 newpos is visible. */
3624 pos = make_number (newpos);
3625 prop = Fget_char_property (pos, Qinvisible, it->window);
3626 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3627 }
3628
3629 /* If we ended up on invisible text, proceed to
3630 skip starting with next_stop. */
3631 if (invis_p)
3632 tem = next_stop;
3633
3634 /* If there are adjacent invisible texts, don't lose the
3635 second one's ellipsis. */
3636 if (invis_p == 2)
3637 display_ellipsis_p = 1;
3638 }
3639 while (invis_p);
3640
3641 /* The position newpos is now either ZV or on visible text. */
3642 if (it->bidi_p && newpos < ZV)
3643 {
3644 /* With bidi iteration, the region of invisible text
3645 could start and/or end in the middle of a non-base
3646 embedding level. Therefore, we need to skip
3647 invisible text using the bidi iterator, starting at
3648 IT's current position, until we find ourselves
3649 outside the invisible text. Skipping invisible text
3650 _after_ bidi iteration avoids affecting the visual
3651 order of the displayed text when invisible properties
3652 are added or removed. */
3653 if (it->bidi_it.first_elt)
3654 {
3655 /* If we were `reseat'ed to a new paragraph,
3656 determine the paragraph base direction. We need
3657 to do it now because next_element_from_buffer may
3658 not have a chance to do it, if we are going to
3659 skip any text at the beginning, which resets the
3660 FIRST_ELT flag. */
3661 bidi_paragraph_init (it->paragraph_embedding,
3662 &it->bidi_it, 1);
3663 }
3664 do
3665 {
3666 bidi_move_to_visually_next (&it->bidi_it);
3667 }
3668 while (it->stop_charpos <= it->bidi_it.charpos
3669 && it->bidi_it.charpos < newpos);
3670 IT_CHARPOS (*it) = it->bidi_it.charpos;
3671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3672 /* If we overstepped NEWPOS, record its position in the
3673 iterator, so that we skip invisible text if later the
3674 bidi iteration lands us in the invisible region
3675 again. */
3676 if (IT_CHARPOS (*it) >= newpos)
3677 it->prev_stop = newpos;
3678 }
3679 else
3680 {
3681 IT_CHARPOS (*it) = newpos;
3682 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3683 }
3684
3685 /* If there are before-strings at the start of invisible
3686 text, and the text is invisible because of a text
3687 property, arrange to show before-strings because 20.x did
3688 it that way. (If the text is invisible because of an
3689 overlay property instead of a text property, this is
3690 already handled in the overlay code.) */
3691 if (NILP (overlay)
3692 && get_overlay_strings (it, it->stop_charpos))
3693 {
3694 handled = HANDLED_RECOMPUTE_PROPS;
3695 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3696 }
3697 else if (display_ellipsis_p)
3698 {
3699 /* Make sure that the glyphs of the ellipsis will get
3700 correct `charpos' values. If we would not update
3701 it->position here, the glyphs would belong to the
3702 last visible character _before_ the invisible
3703 text, which confuses `set_cursor_from_row'.
3704
3705 We use the last invisible position instead of the
3706 first because this way the cursor is always drawn on
3707 the first "." of the ellipsis, whenever PT is inside
3708 the invisible text. Otherwise the cursor would be
3709 placed _after_ the ellipsis when the point is after the
3710 first invisible character. */
3711 if (!STRINGP (it->object))
3712 {
3713 it->position.charpos = newpos - 1;
3714 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3715 }
3716 it->ellipsis_p = 1;
3717 /* Let the ellipsis display before
3718 considering any properties of the following char.
3719 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3720 handled = HANDLED_RETURN;
3721 }
3722 }
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 /* Make iterator IT return `...' next.
3730 Replaces LEN characters from buffer. */
3731
3732 static void
3733 setup_for_ellipsis (struct it *it, int len)
3734 {
3735 /* Use the display table definition for `...'. Invalid glyphs
3736 will be handled by the method returning elements from dpvec. */
3737 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3738 {
3739 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3740 it->dpvec = v->contents;
3741 it->dpend = v->contents + v->size;
3742 }
3743 else
3744 {
3745 /* Default `...'. */
3746 it->dpvec = default_invis_vector;
3747 it->dpend = default_invis_vector + 3;
3748 }
3749
3750 it->dpvec_char_len = len;
3751 it->current.dpvec_index = 0;
3752 it->dpvec_face_id = -1;
3753
3754 /* Remember the current face id in case glyphs specify faces.
3755 IT's face is restored in set_iterator_to_next.
3756 saved_face_id was set to preceding char's face in handle_stop. */
3757 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3758 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3759
3760 it->method = GET_FROM_DISPLAY_VECTOR;
3761 it->ellipsis_p = 1;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 'display' property
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from `display' property at its current position.
3771 Called from handle_stop.
3772 We return HANDLED_RETURN if some part of the display property
3773 overrides the display of the buffer text itself.
3774 Otherwise we return HANDLED_NORMALLY. */
3775
3776 static enum prop_handled
3777 handle_display_prop (struct it *it)
3778 {
3779 Lisp_Object prop, object, overlay;
3780 struct text_pos *position;
3781 /* Nonzero if some property replaces the display of the text itself. */
3782 int display_replaced_p = 0;
3783
3784 if (STRINGP (it->string))
3785 {
3786 object = it->string;
3787 position = &it->current.string_pos;
3788 }
3789 else
3790 {
3791 XSETWINDOW (object, it->w);
3792 position = &it->current.pos;
3793 }
3794
3795 /* Reset those iterator values set from display property values. */
3796 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3797 it->space_width = Qnil;
3798 it->font_height = Qnil;
3799 it->voffset = 0;
3800
3801 /* We don't support recursive `display' properties, i.e. string
3802 values that have a string `display' property, that have a string
3803 `display' property etc. */
3804 if (!it->string_from_display_prop_p)
3805 it->area = TEXT_AREA;
3806
3807 prop = get_char_property_and_overlay (make_number (position->charpos),
3808 Qdisplay, object, &overlay);
3809 if (NILP (prop))
3810 return HANDLED_NORMALLY;
3811 /* Now OVERLAY is the overlay that gave us this property, or nil
3812 if it was a text property. */
3813
3814 if (!STRINGP (it->string))
3815 object = it->w->buffer;
3816
3817 if (CONSP (prop)
3818 /* Simple properties. */
3819 && !EQ (XCAR (prop), Qimage)
3820 && !EQ (XCAR (prop), Qspace)
3821 && !EQ (XCAR (prop), Qwhen)
3822 && !EQ (XCAR (prop), Qslice)
3823 && !EQ (XCAR (prop), Qspace_width)
3824 && !EQ (XCAR (prop), Qheight)
3825 && !EQ (XCAR (prop), Qraise)
3826 /* Marginal area specifications. */
3827 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3828 && !EQ (XCAR (prop), Qleft_fringe)
3829 && !EQ (XCAR (prop), Qright_fringe)
3830 && !NILP (XCAR (prop)))
3831 {
3832 for (; CONSP (prop); prop = XCDR (prop))
3833 {
3834 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3835 position, display_replaced_p))
3836 {
3837 display_replaced_p = 1;
3838 /* If some text in a string is replaced, `position' no
3839 longer points to the position of `object'. */
3840 if (STRINGP (object))
3841 break;
3842 }
3843 }
3844 }
3845 else if (VECTORP (prop))
3846 {
3847 int i;
3848 for (i = 0; i < ASIZE (prop); ++i)
3849 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3850 position, display_replaced_p))
3851 {
3852 display_replaced_p = 1;
3853 /* If some text in a string is replaced, `position' no
3854 longer points to the position of `object'. */
3855 if (STRINGP (object))
3856 break;
3857 }
3858 }
3859 else
3860 {
3861 if (handle_single_display_spec (it, prop, object, overlay,
3862 position, 0))
3863 display_replaced_p = 1;
3864 }
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869
3870 /* Value is the position of the end of the `display' property starting
3871 at START_POS in OBJECT. */
3872
3873 static struct text_pos
3874 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3875 {
3876 Lisp_Object end;
3877 struct text_pos end_pos;
3878
3879 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3880 Qdisplay, object, Qnil);
3881 CHARPOS (end_pos) = XFASTINT (end);
3882 if (STRINGP (object))
3883 compute_string_pos (&end_pos, start_pos, it->string);
3884 else
3885 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3886
3887 return end_pos;
3888 }
3889
3890
3891 /* Set up IT from a single `display' specification PROP. OBJECT
3892 is the object in which the `display' property was found. *POSITION
3893 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3894 means that we previously saw a display specification which already
3895 replaced text display with something else, for example an image;
3896 we ignore such properties after the first one has been processed.
3897
3898 OVERLAY is the overlay this `display' property came from,
3899 or nil if it was a text property.
3900
3901 If PROP is a `space' or `image' specification, and in some other
3902 cases too, set *POSITION to the position where the `display'
3903 property ends.
3904
3905 Value is non-zero if something was found which replaces the display
3906 of buffer or string text. */
3907
3908 static int
3909 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3910 Lisp_Object overlay, struct text_pos *position,
3911 int display_replaced_before_p)
3912 {
3913 Lisp_Object form;
3914 Lisp_Object location, value;
3915 struct text_pos start_pos, save_pos;
3916 int valid_p;
3917
3918 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3919 If the result is non-nil, use VALUE instead of SPEC. */
3920 form = Qt;
3921 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3922 {
3923 spec = XCDR (spec);
3924 if (!CONSP (spec))
3925 return 0;
3926 form = XCAR (spec);
3927 spec = XCDR (spec);
3928 }
3929
3930 if (!NILP (form) && !EQ (form, Qt))
3931 {
3932 int count = SPECPDL_INDEX ();
3933 struct gcpro gcpro1;
3934
3935 /* Bind `object' to the object having the `display' property, a
3936 buffer or string. Bind `position' to the position in the
3937 object where the property was found, and `buffer-position'
3938 to the current position in the buffer. */
3939 specbind (Qobject, object);
3940 specbind (Qposition, make_number (CHARPOS (*position)));
3941 specbind (Qbuffer_position,
3942 make_number (STRINGP (object)
3943 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3944 GCPRO1 (form);
3945 form = safe_eval (form);
3946 UNGCPRO;
3947 unbind_to (count, Qnil);
3948 }
3949
3950 if (NILP (form))
3951 return 0;
3952
3953 /* Handle `(height HEIGHT)' specifications. */
3954 if (CONSP (spec)
3955 && EQ (XCAR (spec), Qheight)
3956 && CONSP (XCDR (spec)))
3957 {
3958 if (!FRAME_WINDOW_P (it->f))
3959 return 0;
3960
3961 it->font_height = XCAR (XCDR (spec));
3962 if (!NILP (it->font_height))
3963 {
3964 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3965 int new_height = -1;
3966
3967 if (CONSP (it->font_height)
3968 && (EQ (XCAR (it->font_height), Qplus)
3969 || EQ (XCAR (it->font_height), Qminus))
3970 && CONSP (XCDR (it->font_height))
3971 && INTEGERP (XCAR (XCDR (it->font_height))))
3972 {
3973 /* `(+ N)' or `(- N)' where N is an integer. */
3974 int steps = XINT (XCAR (XCDR (it->font_height)));
3975 if (EQ (XCAR (it->font_height), Qplus))
3976 steps = - steps;
3977 it->face_id = smaller_face (it->f, it->face_id, steps);
3978 }
3979 else if (FUNCTIONP (it->font_height))
3980 {
3981 /* Call function with current height as argument.
3982 Value is the new height. */
3983 Lisp_Object height;
3984 height = safe_call1 (it->font_height,
3985 face->lface[LFACE_HEIGHT_INDEX]);
3986 if (NUMBERP (height))
3987 new_height = XFLOATINT (height);
3988 }
3989 else if (NUMBERP (it->font_height))
3990 {
3991 /* Value is a multiple of the canonical char height. */
3992 struct face *f;
3993
3994 f = FACE_FROM_ID (it->f,
3995 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3996 new_height = (XFLOATINT (it->font_height)
3997 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3998 }
3999 else
4000 {
4001 /* Evaluate IT->font_height with `height' bound to the
4002 current specified height to get the new height. */
4003 int count = SPECPDL_INDEX ();
4004
4005 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4006 value = safe_eval (it->font_height);
4007 unbind_to (count, Qnil);
4008
4009 if (NUMBERP (value))
4010 new_height = XFLOATINT (value);
4011 }
4012
4013 if (new_height > 0)
4014 it->face_id = face_with_height (it->f, it->face_id, new_height);
4015 }
4016
4017 return 0;
4018 }
4019
4020 /* Handle `(space-width WIDTH)'. */
4021 if (CONSP (spec)
4022 && EQ (XCAR (spec), Qspace_width)
4023 && CONSP (XCDR (spec)))
4024 {
4025 if (!FRAME_WINDOW_P (it->f))
4026 return 0;
4027
4028 value = XCAR (XCDR (spec));
4029 if (NUMBERP (value) && XFLOATINT (value) > 0)
4030 it->space_width = value;
4031
4032 return 0;
4033 }
4034
4035 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qslice))
4038 {
4039 Lisp_Object tem;
4040
4041 if (!FRAME_WINDOW_P (it->f))
4042 return 0;
4043
4044 if (tem = XCDR (spec), CONSP (tem))
4045 {
4046 it->slice.x = XCAR (tem);
4047 if (tem = XCDR (tem), CONSP (tem))
4048 {
4049 it->slice.y = XCAR (tem);
4050 if (tem = XCDR (tem), CONSP (tem))
4051 {
4052 it->slice.width = XCAR (tem);
4053 if (tem = XCDR (tem), CONSP (tem))
4054 it->slice.height = XCAR (tem);
4055 }
4056 }
4057 }
4058
4059 return 0;
4060 }
4061
4062 /* Handle `(raise FACTOR)'. */
4063 if (CONSP (spec)
4064 && EQ (XCAR (spec), Qraise)
4065 && CONSP (XCDR (spec)))
4066 {
4067 if (!FRAME_WINDOW_P (it->f))
4068 return 0;
4069
4070 #ifdef HAVE_WINDOW_SYSTEM
4071 value = XCAR (XCDR (spec));
4072 if (NUMBERP (value))
4073 {
4074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4075 it->voffset = - (XFLOATINT (value)
4076 * (FONT_HEIGHT (face->font)));
4077 }
4078 #endif /* HAVE_WINDOW_SYSTEM */
4079
4080 return 0;
4081 }
4082
4083 /* Don't handle the other kinds of display specifications
4084 inside a string that we got from a `display' property. */
4085 if (it->string_from_display_prop_p)
4086 return 0;
4087
4088 /* Characters having this form of property are not displayed, so
4089 we have to find the end of the property. */
4090 start_pos = *position;
4091 *position = display_prop_end (it, object, start_pos);
4092 value = Qnil;
4093
4094 /* Stop the scan at that end position--we assume that all
4095 text properties change there. */
4096 it->stop_charpos = position->charpos;
4097
4098 /* Handle `(left-fringe BITMAP [FACE])'
4099 and `(right-fringe BITMAP [FACE])'. */
4100 if (CONSP (spec)
4101 && (EQ (XCAR (spec), Qleft_fringe)
4102 || EQ (XCAR (spec), Qright_fringe))
4103 && CONSP (XCDR (spec)))
4104 {
4105 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4106 int fringe_bitmap;
4107
4108 if (!FRAME_WINDOW_P (it->f))
4109 /* If we return here, POSITION has been advanced
4110 across the text with this property. */
4111 return 0;
4112
4113 #ifdef HAVE_WINDOW_SYSTEM
4114 value = XCAR (XCDR (spec));
4115 if (!SYMBOLP (value)
4116 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4117 /* If we return here, POSITION has been advanced
4118 across the text with this property. */
4119 return 0;
4120
4121 if (CONSP (XCDR (XCDR (spec))))
4122 {
4123 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4124 int face_id2 = lookup_derived_face (it->f, face_name,
4125 FRINGE_FACE_ID, 0);
4126 if (face_id2 >= 0)
4127 face_id = face_id2;
4128 }
4129
4130 /* Save current settings of IT so that we can restore them
4131 when we are finished with the glyph property value. */
4132
4133 save_pos = it->position;
4134 it->position = *position;
4135 push_it (it);
4136 it->position = save_pos;
4137
4138 it->area = TEXT_AREA;
4139 it->what = IT_IMAGE;
4140 it->image_id = -1; /* no image */
4141 it->position = start_pos;
4142 it->object = NILP (object) ? it->w->buffer : object;
4143 it->method = GET_FROM_IMAGE;
4144 it->from_overlay = Qnil;
4145 it->face_id = face_id;
4146
4147 /* Say that we haven't consumed the characters with
4148 `display' property yet. The call to pop_it in
4149 set_iterator_to_next will clean this up. */
4150 *position = start_pos;
4151
4152 if (EQ (XCAR (spec), Qleft_fringe))
4153 {
4154 it->left_user_fringe_bitmap = fringe_bitmap;
4155 it->left_user_fringe_face_id = face_id;
4156 }
4157 else
4158 {
4159 it->right_user_fringe_bitmap = fringe_bitmap;
4160 it->right_user_fringe_face_id = face_id;
4161 }
4162 #endif /* HAVE_WINDOW_SYSTEM */
4163 return 1;
4164 }
4165
4166 /* Prepare to handle `((margin left-margin) ...)',
4167 `((margin right-margin) ...)' and `((margin nil) ...)'
4168 prefixes for display specifications. */
4169 location = Qunbound;
4170 if (CONSP (spec) && CONSP (XCAR (spec)))
4171 {
4172 Lisp_Object tem;
4173
4174 value = XCDR (spec);
4175 if (CONSP (value))
4176 value = XCAR (value);
4177
4178 tem = XCAR (spec);
4179 if (EQ (XCAR (tem), Qmargin)
4180 && (tem = XCDR (tem),
4181 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4182 (NILP (tem)
4183 || EQ (tem, Qleft_margin)
4184 || EQ (tem, Qright_margin))))
4185 location = tem;
4186 }
4187
4188 if (EQ (location, Qunbound))
4189 {
4190 location = Qnil;
4191 value = spec;
4192 }
4193
4194 /* After this point, VALUE is the property after any
4195 margin prefix has been stripped. It must be a string,
4196 an image specification, or `(space ...)'.
4197
4198 LOCATION specifies where to display: `left-margin',
4199 `right-margin' or nil. */
4200
4201 valid_p = (STRINGP (value)
4202 #ifdef HAVE_WINDOW_SYSTEM
4203 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4204 #endif /* not HAVE_WINDOW_SYSTEM */
4205 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4206
4207 if (valid_p && !display_replaced_before_p)
4208 {
4209 /* Save current settings of IT so that we can restore them
4210 when we are finished with the glyph property value. */
4211 save_pos = it->position;
4212 it->position = *position;
4213 push_it (it);
4214 it->position = save_pos;
4215 it->from_overlay = overlay;
4216
4217 if (NILP (location))
4218 it->area = TEXT_AREA;
4219 else if (EQ (location, Qleft_margin))
4220 it->area = LEFT_MARGIN_AREA;
4221 else
4222 it->area = RIGHT_MARGIN_AREA;
4223
4224 if (STRINGP (value))
4225 {
4226 it->string = value;
4227 it->multibyte_p = STRING_MULTIBYTE (it->string);
4228 it->current.overlay_string_index = -1;
4229 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4230 it->end_charpos = it->string_nchars = SCHARS (it->string);
4231 it->method = GET_FROM_STRING;
4232 it->stop_charpos = 0;
4233 it->string_from_display_prop_p = 1;
4234 /* Say that we haven't consumed the characters with
4235 `display' property yet. The call to pop_it in
4236 set_iterator_to_next will clean this up. */
4237 if (BUFFERP (object))
4238 *position = start_pos;
4239 }
4240 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4241 {
4242 it->method = GET_FROM_STRETCH;
4243 it->object = value;
4244 *position = it->position = start_pos;
4245 }
4246 #ifdef HAVE_WINDOW_SYSTEM
4247 else
4248 {
4249 it->what = IT_IMAGE;
4250 it->image_id = lookup_image (it->f, value);
4251 it->position = start_pos;
4252 it->object = NILP (object) ? it->w->buffer : object;
4253 it->method = GET_FROM_IMAGE;
4254
4255 /* Say that we haven't consumed the characters with
4256 `display' property yet. The call to pop_it in
4257 set_iterator_to_next will clean this up. */
4258 *position = start_pos;
4259 }
4260 #endif /* HAVE_WINDOW_SYSTEM */
4261
4262 return 1;
4263 }
4264
4265 /* Invalid property or property not supported. Restore
4266 POSITION to what it was before. */
4267 *position = start_pos;
4268 return 0;
4269 }
4270
4271
4272 /* Check if SPEC is a display sub-property value whose text should be
4273 treated as intangible. */
4274
4275 static int
4276 single_display_spec_intangible_p (Lisp_Object prop)
4277 {
4278 /* Skip over `when FORM'. */
4279 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4280 {
4281 prop = XCDR (prop);
4282 if (!CONSP (prop))
4283 return 0;
4284 prop = XCDR (prop);
4285 }
4286
4287 if (STRINGP (prop))
4288 return 1;
4289
4290 if (!CONSP (prop))
4291 return 0;
4292
4293 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4294 we don't need to treat text as intangible. */
4295 if (EQ (XCAR (prop), Qmargin))
4296 {
4297 prop = XCDR (prop);
4298 if (!CONSP (prop))
4299 return 0;
4300
4301 prop = XCDR (prop);
4302 if (!CONSP (prop)
4303 || EQ (XCAR (prop), Qleft_margin)
4304 || EQ (XCAR (prop), Qright_margin))
4305 return 0;
4306 }
4307
4308 return (CONSP (prop)
4309 && (EQ (XCAR (prop), Qimage)
4310 || EQ (XCAR (prop), Qspace)));
4311 }
4312
4313
4314 /* Check if PROP is a display property value whose text should be
4315 treated as intangible. */
4316
4317 int
4318 display_prop_intangible_p (Lisp_Object prop)
4319 {
4320 if (CONSP (prop)
4321 && CONSP (XCAR (prop))
4322 && !EQ (Qmargin, XCAR (XCAR (prop))))
4323 {
4324 /* A list of sub-properties. */
4325 while (CONSP (prop))
4326 {
4327 if (single_display_spec_intangible_p (XCAR (prop)))
4328 return 1;
4329 prop = XCDR (prop);
4330 }
4331 }
4332 else if (VECTORP (prop))
4333 {
4334 /* A vector of sub-properties. */
4335 int i;
4336 for (i = 0; i < ASIZE (prop); ++i)
4337 if (single_display_spec_intangible_p (AREF (prop, i)))
4338 return 1;
4339 }
4340 else
4341 return single_display_spec_intangible_p (prop);
4342
4343 return 0;
4344 }
4345
4346
4347 /* Return 1 if PROP is a display sub-property value containing STRING. */
4348
4349 static int
4350 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4351 {
4352 if (EQ (string, prop))
4353 return 1;
4354
4355 /* Skip over `when FORM'. */
4356 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4357 {
4358 prop = XCDR (prop);
4359 if (!CONSP (prop))
4360 return 0;
4361 prop = XCDR (prop);
4362 }
4363
4364 if (CONSP (prop))
4365 /* Skip over `margin LOCATION'. */
4366 if (EQ (XCAR (prop), Qmargin))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371
4372 prop = XCDR (prop);
4373 if (!CONSP (prop))
4374 return 0;
4375 }
4376
4377 return CONSP (prop) && EQ (XCAR (prop), string);
4378 }
4379
4380
4381 /* Return 1 if STRING appears in the `display' property PROP. */
4382
4383 static int
4384 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4385 {
4386 if (CONSP (prop)
4387 && CONSP (XCAR (prop))
4388 && !EQ (Qmargin, XCAR (XCAR (prop))))
4389 {
4390 /* A list of sub-properties. */
4391 while (CONSP (prop))
4392 {
4393 if (single_display_spec_string_p (XCAR (prop), string))
4394 return 1;
4395 prop = XCDR (prop);
4396 }
4397 }
4398 else if (VECTORP (prop))
4399 {
4400 /* A vector of sub-properties. */
4401 int i;
4402 for (i = 0; i < ASIZE (prop); ++i)
4403 if (single_display_spec_string_p (AREF (prop, i), string))
4404 return 1;
4405 }
4406 else
4407 return single_display_spec_string_p (prop, string);
4408
4409 return 0;
4410 }
4411
4412 /* Look for STRING in overlays and text properties in W's buffer,
4413 between character positions FROM and TO (excluding TO).
4414 BACK_P non-zero means look back (in this case, TO is supposed to be
4415 less than FROM).
4416 Value is the first character position where STRING was found, or
4417 zero if it wasn't found before hitting TO.
4418
4419 W's buffer must be current.
4420
4421 This function may only use code that doesn't eval because it is
4422 called asynchronously from note_mouse_highlight. */
4423
4424 static EMACS_INT
4425 string_buffer_position_lim (struct window *w, Lisp_Object string,
4426 EMACS_INT from, EMACS_INT to, int back_p)
4427 {
4428 Lisp_Object limit, prop, pos;
4429 int found = 0;
4430
4431 pos = make_number (from);
4432
4433 if (!back_p) /* looking forward */
4434 {
4435 limit = make_number (min (to, ZV));
4436 while (!found && !EQ (pos, limit))
4437 {
4438 prop = Fget_char_property (pos, Qdisplay, Qnil);
4439 if (!NILP (prop) && display_prop_string_p (prop, string))
4440 found = 1;
4441 else
4442 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4443 limit);
4444 }
4445 }
4446 else /* looking back */
4447 {
4448 limit = make_number (max (to, BEGV));
4449 while (!found && !EQ (pos, limit))
4450 {
4451 prop = Fget_char_property (pos, Qdisplay, Qnil);
4452 if (!NILP (prop) && display_prop_string_p (prop, string))
4453 found = 1;
4454 else
4455 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4456 limit);
4457 }
4458 }
4459
4460 return found ? XINT (pos) : 0;
4461 }
4462
4463 /* Determine which buffer position in W's buffer STRING comes from.
4464 AROUND_CHARPOS is an approximate position where it could come from.
4465 Value is the buffer position or 0 if it couldn't be determined.
4466
4467 W's buffer must be current.
4468
4469 This function is necessary because we don't record buffer positions
4470 in glyphs generated from strings (to keep struct glyph small).
4471 This function may only use code that doesn't eval because it is
4472 called asynchronously from note_mouse_highlight. */
4473
4474 EMACS_INT
4475 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4476 {
4477 const int MAX_DISTANCE = 1000;
4478 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4479 around_charpos + MAX_DISTANCE,
4480 0);
4481
4482 if (!found)
4483 found = string_buffer_position_lim (w, string, around_charpos,
4484 around_charpos - MAX_DISTANCE, 1);
4485 return found;
4486 }
4487
4488
4489 \f
4490 /***********************************************************************
4491 `composition' property
4492 ***********************************************************************/
4493
4494 /* Set up iterator IT from `composition' property at its current
4495 position. Called from handle_stop. */
4496
4497 static enum prop_handled
4498 handle_composition_prop (struct it *it)
4499 {
4500 Lisp_Object prop, string;
4501 EMACS_INT pos, pos_byte, start, end;
4502
4503 if (STRINGP (it->string))
4504 {
4505 unsigned char *s;
4506
4507 pos = IT_STRING_CHARPOS (*it);
4508 pos_byte = IT_STRING_BYTEPOS (*it);
4509 string = it->string;
4510 s = SDATA (string) + pos_byte;
4511 it->c = STRING_CHAR (s);
4512 }
4513 else
4514 {
4515 pos = IT_CHARPOS (*it);
4516 pos_byte = IT_BYTEPOS (*it);
4517 string = Qnil;
4518 it->c = FETCH_CHAR (pos_byte);
4519 }
4520
4521 /* If there's a valid composition and point is not inside of the
4522 composition (in the case that the composition is from the current
4523 buffer), draw a glyph composed from the composition components. */
4524 if (find_composition (pos, -1, &start, &end, &prop, string)
4525 && COMPOSITION_VALID_P (start, end, prop)
4526 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4527 {
4528 if (start != pos)
4529 {
4530 if (STRINGP (it->string))
4531 pos_byte = string_char_to_byte (it->string, start);
4532 else
4533 pos_byte = CHAR_TO_BYTE (start);
4534 }
4535 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4536 prop, string);
4537
4538 if (it->cmp_it.id >= 0)
4539 {
4540 it->cmp_it.ch = -1;
4541 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4542 it->cmp_it.nglyphs = -1;
4543 }
4544 }
4545
4546 return HANDLED_NORMALLY;
4547 }
4548
4549
4550 \f
4551 /***********************************************************************
4552 Overlay strings
4553 ***********************************************************************/
4554
4555 /* The following structure is used to record overlay strings for
4556 later sorting in load_overlay_strings. */
4557
4558 struct overlay_entry
4559 {
4560 Lisp_Object overlay;
4561 Lisp_Object string;
4562 int priority;
4563 int after_string_p;
4564 };
4565
4566
4567 /* Set up iterator IT from overlay strings at its current position.
4568 Called from handle_stop. */
4569
4570 static enum prop_handled
4571 handle_overlay_change (struct it *it)
4572 {
4573 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4574 return HANDLED_RECOMPUTE_PROPS;
4575 else
4576 return HANDLED_NORMALLY;
4577 }
4578
4579
4580 /* Set up the next overlay string for delivery by IT, if there is an
4581 overlay string to deliver. Called by set_iterator_to_next when the
4582 end of the current overlay string is reached. If there are more
4583 overlay strings to display, IT->string and
4584 IT->current.overlay_string_index are set appropriately here.
4585 Otherwise IT->string is set to nil. */
4586
4587 static void
4588 next_overlay_string (struct it *it)
4589 {
4590 ++it->current.overlay_string_index;
4591 if (it->current.overlay_string_index == it->n_overlay_strings)
4592 {
4593 /* No more overlay strings. Restore IT's settings to what
4594 they were before overlay strings were processed, and
4595 continue to deliver from current_buffer. */
4596
4597 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4598 pop_it (it);
4599 xassert (it->sp > 0
4600 || (NILP (it->string)
4601 && it->method == GET_FROM_BUFFER
4602 && it->stop_charpos >= BEGV
4603 && it->stop_charpos <= it->end_charpos));
4604 it->current.overlay_string_index = -1;
4605 it->n_overlay_strings = 0;
4606 it->overlay_strings_charpos = -1;
4607
4608 /* If we're at the end of the buffer, record that we have
4609 processed the overlay strings there already, so that
4610 next_element_from_buffer doesn't try it again. */
4611 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4612 it->overlay_strings_at_end_processed_p = 1;
4613 }
4614 else
4615 {
4616 /* There are more overlay strings to process. If
4617 IT->current.overlay_string_index has advanced to a position
4618 where we must load IT->overlay_strings with more strings, do
4619 it. We must load at the IT->overlay_strings_charpos where
4620 IT->n_overlay_strings was originally computed; when invisible
4621 text is present, this might not be IT_CHARPOS (Bug#7016). */
4622 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4623
4624 if (it->current.overlay_string_index && i == 0)
4625 load_overlay_strings (it, it->overlay_strings_charpos);
4626
4627 /* Initialize IT to deliver display elements from the overlay
4628 string. */
4629 it->string = it->overlay_strings[i];
4630 it->multibyte_p = STRING_MULTIBYTE (it->string);
4631 SET_TEXT_POS (it->current.string_pos, 0, 0);
4632 it->method = GET_FROM_STRING;
4633 it->stop_charpos = 0;
4634 if (it->cmp_it.stop_pos >= 0)
4635 it->cmp_it.stop_pos = 0;
4636 }
4637
4638 CHECK_IT (it);
4639 }
4640
4641
4642 /* Compare two overlay_entry structures E1 and E2. Used as a
4643 comparison function for qsort in load_overlay_strings. Overlay
4644 strings for the same position are sorted so that
4645
4646 1. All after-strings come in front of before-strings, except
4647 when they come from the same overlay.
4648
4649 2. Within after-strings, strings are sorted so that overlay strings
4650 from overlays with higher priorities come first.
4651
4652 2. Within before-strings, strings are sorted so that overlay
4653 strings from overlays with higher priorities come last.
4654
4655 Value is analogous to strcmp. */
4656
4657
4658 static int
4659 compare_overlay_entries (const void *e1, const void *e2)
4660 {
4661 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4662 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4663 int result;
4664
4665 if (entry1->after_string_p != entry2->after_string_p)
4666 {
4667 /* Let after-strings appear in front of before-strings if
4668 they come from different overlays. */
4669 if (EQ (entry1->overlay, entry2->overlay))
4670 result = entry1->after_string_p ? 1 : -1;
4671 else
4672 result = entry1->after_string_p ? -1 : 1;
4673 }
4674 else if (entry1->after_string_p)
4675 /* After-strings sorted in order of decreasing priority. */
4676 result = entry2->priority - entry1->priority;
4677 else
4678 /* Before-strings sorted in order of increasing priority. */
4679 result = entry1->priority - entry2->priority;
4680
4681 return result;
4682 }
4683
4684
4685 /* Load the vector IT->overlay_strings with overlay strings from IT's
4686 current buffer position, or from CHARPOS if that is > 0. Set
4687 IT->n_overlays to the total number of overlay strings found.
4688
4689 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4690 a time. On entry into load_overlay_strings,
4691 IT->current.overlay_string_index gives the number of overlay
4692 strings that have already been loaded by previous calls to this
4693 function.
4694
4695 IT->add_overlay_start contains an additional overlay start
4696 position to consider for taking overlay strings from, if non-zero.
4697 This position comes into play when the overlay has an `invisible'
4698 property, and both before and after-strings. When we've skipped to
4699 the end of the overlay, because of its `invisible' property, we
4700 nevertheless want its before-string to appear.
4701 IT->add_overlay_start will contain the overlay start position
4702 in this case.
4703
4704 Overlay strings are sorted so that after-string strings come in
4705 front of before-string strings. Within before and after-strings,
4706 strings are sorted by overlay priority. See also function
4707 compare_overlay_entries. */
4708
4709 static void
4710 load_overlay_strings (struct it *it, EMACS_INT charpos)
4711 {
4712 Lisp_Object overlay, window, str, invisible;
4713 struct Lisp_Overlay *ov;
4714 EMACS_INT start, end;
4715 int size = 20;
4716 int n = 0, i, j, invis_p;
4717 struct overlay_entry *entries
4718 = (struct overlay_entry *) alloca (size * sizeof *entries);
4719
4720 if (charpos <= 0)
4721 charpos = IT_CHARPOS (*it);
4722
4723 /* Append the overlay string STRING of overlay OVERLAY to vector
4724 `entries' which has size `size' and currently contains `n'
4725 elements. AFTER_P non-zero means STRING is an after-string of
4726 OVERLAY. */
4727 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4728 do \
4729 { \
4730 Lisp_Object priority; \
4731 \
4732 if (n == size) \
4733 { \
4734 int new_size = 2 * size; \
4735 struct overlay_entry *old = entries; \
4736 entries = \
4737 (struct overlay_entry *) alloca (new_size \
4738 * sizeof *entries); \
4739 memcpy (entries, old, size * sizeof *entries); \
4740 size = new_size; \
4741 } \
4742 \
4743 entries[n].string = (STRING); \
4744 entries[n].overlay = (OVERLAY); \
4745 priority = Foverlay_get ((OVERLAY), Qpriority); \
4746 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4747 entries[n].after_string_p = (AFTER_P); \
4748 ++n; \
4749 } \
4750 while (0)
4751
4752 /* Process overlay before the overlay center. */
4753 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4754 {
4755 XSETMISC (overlay, ov);
4756 xassert (OVERLAYP (overlay));
4757 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4758 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4759
4760 if (end < charpos)
4761 break;
4762
4763 /* Skip this overlay if it doesn't start or end at IT's current
4764 position. */
4765 if (end != charpos && start != charpos)
4766 continue;
4767
4768 /* Skip this overlay if it doesn't apply to IT->w. */
4769 window = Foverlay_get (overlay, Qwindow);
4770 if (WINDOWP (window) && XWINDOW (window) != it->w)
4771 continue;
4772
4773 /* If the text ``under'' the overlay is invisible, both before-
4774 and after-strings from this overlay are visible; start and
4775 end position are indistinguishable. */
4776 invisible = Foverlay_get (overlay, Qinvisible);
4777 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4778
4779 /* If overlay has a non-empty before-string, record it. */
4780 if ((start == charpos || (end == charpos && invis_p))
4781 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4782 && SCHARS (str))
4783 RECORD_OVERLAY_STRING (overlay, str, 0);
4784
4785 /* If overlay has a non-empty after-string, record it. */
4786 if ((end == charpos || (start == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 1);
4790 }
4791
4792 /* Process overlays after the overlay center. */
4793 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4794 {
4795 XSETMISC (overlay, ov);
4796 xassert (OVERLAYP (overlay));
4797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4799
4800 if (start > charpos)
4801 break;
4802
4803 /* Skip this overlay if it doesn't start or end at IT's current
4804 position. */
4805 if (end != charpos && start != charpos)
4806 continue;
4807
4808 /* Skip this overlay if it doesn't apply to IT->w. */
4809 window = Foverlay_get (overlay, Qwindow);
4810 if (WINDOWP (window) && XWINDOW (window) != it->w)
4811 continue;
4812
4813 /* If the text ``under'' the overlay is invisible, it has a zero
4814 dimension, and both before- and after-strings apply. */
4815 invisible = Foverlay_get (overlay, Qinvisible);
4816 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4817
4818 /* If overlay has a non-empty before-string, record it. */
4819 if ((start == charpos || (end == charpos && invis_p))
4820 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4821 && SCHARS (str))
4822 RECORD_OVERLAY_STRING (overlay, str, 0);
4823
4824 /* If overlay has a non-empty after-string, record it. */
4825 if ((end == charpos || (start == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 1);
4829 }
4830
4831 #undef RECORD_OVERLAY_STRING
4832
4833 /* Sort entries. */
4834 if (n > 1)
4835 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4836
4837 /* Record number of overlay strings, and where we computed it. */
4838 it->n_overlay_strings = n;
4839 it->overlay_strings_charpos = charpos;
4840
4841 /* IT->current.overlay_string_index is the number of overlay strings
4842 that have already been consumed by IT. Copy some of the
4843 remaining overlay strings to IT->overlay_strings. */
4844 i = 0;
4845 j = it->current.overlay_string_index;
4846 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4847 {
4848 it->overlay_strings[i] = entries[j].string;
4849 it->string_overlays[i++] = entries[j++].overlay;
4850 }
4851
4852 CHECK_IT (it);
4853 }
4854
4855
4856 /* Get the first chunk of overlay strings at IT's current buffer
4857 position, or at CHARPOS if that is > 0. Value is non-zero if at
4858 least one overlay string was found. */
4859
4860 static int
4861 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4862 {
4863 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4864 process. This fills IT->overlay_strings with strings, and sets
4865 IT->n_overlay_strings to the total number of strings to process.
4866 IT->pos.overlay_string_index has to be set temporarily to zero
4867 because load_overlay_strings needs this; it must be set to -1
4868 when no overlay strings are found because a zero value would
4869 indicate a position in the first overlay string. */
4870 it->current.overlay_string_index = 0;
4871 load_overlay_strings (it, charpos);
4872
4873 /* If we found overlay strings, set up IT to deliver display
4874 elements from the first one. Otherwise set up IT to deliver
4875 from current_buffer. */
4876 if (it->n_overlay_strings)
4877 {
4878 /* Make sure we know settings in current_buffer, so that we can
4879 restore meaningful values when we're done with the overlay
4880 strings. */
4881 if (compute_stop_p)
4882 compute_stop_pos (it);
4883 xassert (it->face_id >= 0);
4884
4885 /* Save IT's settings. They are restored after all overlay
4886 strings have been processed. */
4887 xassert (!compute_stop_p || it->sp == 0);
4888
4889 /* When called from handle_stop, there might be an empty display
4890 string loaded. In that case, don't bother saving it. */
4891 if (!STRINGP (it->string) || SCHARS (it->string))
4892 push_it (it);
4893
4894 /* Set up IT to deliver display elements from the first overlay
4895 string. */
4896 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4897 it->string = it->overlay_strings[0];
4898 it->from_overlay = Qnil;
4899 it->stop_charpos = 0;
4900 xassert (STRINGP (it->string));
4901 it->end_charpos = SCHARS (it->string);
4902 it->multibyte_p = STRING_MULTIBYTE (it->string);
4903 it->method = GET_FROM_STRING;
4904 return 1;
4905 }
4906
4907 it->current.overlay_string_index = -1;
4908 return 0;
4909 }
4910
4911 static int
4912 get_overlay_strings (struct it *it, EMACS_INT charpos)
4913 {
4914 it->string = Qnil;
4915 it->method = GET_FROM_BUFFER;
4916
4917 (void) get_overlay_strings_1 (it, charpos, 1);
4918
4919 CHECK_IT (it);
4920
4921 /* Value is non-zero if we found at least one overlay string. */
4922 return STRINGP (it->string);
4923 }
4924
4925
4926 \f
4927 /***********************************************************************
4928 Saving and restoring state
4929 ***********************************************************************/
4930
4931 /* Save current settings of IT on IT->stack. Called, for example,
4932 before setting up IT for an overlay string, to be able to restore
4933 IT's settings to what they were after the overlay string has been
4934 processed. */
4935
4936 static void
4937 push_it (struct it *it)
4938 {
4939 struct iterator_stack_entry *p;
4940
4941 xassert (it->sp < IT_STACK_SIZE);
4942 p = it->stack + it->sp;
4943
4944 p->stop_charpos = it->stop_charpos;
4945 p->prev_stop = it->prev_stop;
4946 p->base_level_stop = it->base_level_stop;
4947 p->cmp_it = it->cmp_it;
4948 xassert (it->face_id >= 0);
4949 p->face_id = it->face_id;
4950 p->string = it->string;
4951 p->method = it->method;
4952 p->from_overlay = it->from_overlay;
4953 switch (p->method)
4954 {
4955 case GET_FROM_IMAGE:
4956 p->u.image.object = it->object;
4957 p->u.image.image_id = it->image_id;
4958 p->u.image.slice = it->slice;
4959 break;
4960 case GET_FROM_STRETCH:
4961 p->u.stretch.object = it->object;
4962 break;
4963 }
4964 p->position = it->position;
4965 p->current = it->current;
4966 p->end_charpos = it->end_charpos;
4967 p->string_nchars = it->string_nchars;
4968 p->area = it->area;
4969 p->multibyte_p = it->multibyte_p;
4970 p->avoid_cursor_p = it->avoid_cursor_p;
4971 p->space_width = it->space_width;
4972 p->font_height = it->font_height;
4973 p->voffset = it->voffset;
4974 p->string_from_display_prop_p = it->string_from_display_prop_p;
4975 p->display_ellipsis_p = 0;
4976 p->line_wrap = it->line_wrap;
4977 ++it->sp;
4978 }
4979
4980 static void
4981 iterate_out_of_display_property (struct it *it)
4982 {
4983 /* Maybe initialize paragraph direction. If we are at the beginning
4984 of a new paragraph, next_element_from_buffer may not have a
4985 chance to do that. */
4986 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4987 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4988 /* prev_stop can be zero, so check against BEGV as well. */
4989 while (it->bidi_it.charpos >= BEGV
4990 && it->prev_stop <= it->bidi_it.charpos
4991 && it->bidi_it.charpos < CHARPOS (it->position))
4992 bidi_move_to_visually_next (&it->bidi_it);
4993 /* Record the stop_pos we just crossed, for when we cross it
4994 back, maybe. */
4995 if (it->bidi_it.charpos > CHARPOS (it->position))
4996 it->prev_stop = CHARPOS (it->position);
4997 /* If we ended up not where pop_it put us, resync IT's
4998 positional members with the bidi iterator. */
4999 if (it->bidi_it.charpos != CHARPOS (it->position))
5000 {
5001 SET_TEXT_POS (it->position,
5002 it->bidi_it.charpos, it->bidi_it.bytepos);
5003 it->current.pos = it->position;
5004 }
5005 }
5006
5007 /* Restore IT's settings from IT->stack. Called, for example, when no
5008 more overlay strings must be processed, and we return to delivering
5009 display elements from a buffer, or when the end of a string from a
5010 `display' property is reached and we return to delivering display
5011 elements from an overlay string, or from a buffer. */
5012
5013 static void
5014 pop_it (struct it *it)
5015 {
5016 struct iterator_stack_entry *p;
5017
5018 xassert (it->sp > 0);
5019 --it->sp;
5020 p = it->stack + it->sp;
5021 it->stop_charpos = p->stop_charpos;
5022 it->prev_stop = p->prev_stop;
5023 it->base_level_stop = p->base_level_stop;
5024 it->cmp_it = p->cmp_it;
5025 it->face_id = p->face_id;
5026 it->current = p->current;
5027 it->position = p->position;
5028 it->string = p->string;
5029 it->from_overlay = p->from_overlay;
5030 if (NILP (it->string))
5031 SET_TEXT_POS (it->current.string_pos, -1, -1);
5032 it->method = p->method;
5033 switch (it->method)
5034 {
5035 case GET_FROM_IMAGE:
5036 it->image_id = p->u.image.image_id;
5037 it->object = p->u.image.object;
5038 it->slice = p->u.image.slice;
5039 break;
5040 case GET_FROM_STRETCH:
5041 it->object = p->u.comp.object;
5042 break;
5043 case GET_FROM_BUFFER:
5044 it->object = it->w->buffer;
5045 if (it->bidi_p)
5046 {
5047 /* Bidi-iterate until we get out of the portion of text, if
5048 any, covered by a `display' text property or an overlay
5049 with `display' property. (We cannot just jump there,
5050 because the internal coherency of the bidi iterator state
5051 can not be preserved across such jumps.) We also must
5052 determine the paragraph base direction if the overlay we
5053 just processed is at the beginning of a new
5054 paragraph. */
5055 iterate_out_of_display_property (it);
5056 }
5057 break;
5058 case GET_FROM_STRING:
5059 it->object = it->string;
5060 break;
5061 case GET_FROM_DISPLAY_VECTOR:
5062 if (it->s)
5063 it->method = GET_FROM_C_STRING;
5064 else if (STRINGP (it->string))
5065 it->method = GET_FROM_STRING;
5066 else
5067 {
5068 it->method = GET_FROM_BUFFER;
5069 it->object = it->w->buffer;
5070 }
5071 }
5072 it->end_charpos = p->end_charpos;
5073 it->string_nchars = p->string_nchars;
5074 it->area = p->area;
5075 it->multibyte_p = p->multibyte_p;
5076 it->avoid_cursor_p = p->avoid_cursor_p;
5077 it->space_width = p->space_width;
5078 it->font_height = p->font_height;
5079 it->voffset = p->voffset;
5080 it->string_from_display_prop_p = p->string_from_display_prop_p;
5081 it->line_wrap = p->line_wrap;
5082 }
5083
5084
5085 \f
5086 /***********************************************************************
5087 Moving over lines
5088 ***********************************************************************/
5089
5090 /* Set IT's current position to the previous line start. */
5091
5092 static void
5093 back_to_previous_line_start (struct it *it)
5094 {
5095 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5096 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5097 }
5098
5099
5100 /* Move IT to the next line start.
5101
5102 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5103 we skipped over part of the text (as opposed to moving the iterator
5104 continuously over the text). Otherwise, don't change the value
5105 of *SKIPPED_P.
5106
5107 Newlines may come from buffer text, overlay strings, or strings
5108 displayed via the `display' property. That's the reason we can't
5109 simply use find_next_newline_no_quit.
5110
5111 Note that this function may not skip over invisible text that is so
5112 because of text properties and immediately follows a newline. If
5113 it would, function reseat_at_next_visible_line_start, when called
5114 from set_iterator_to_next, would effectively make invisible
5115 characters following a newline part of the wrong glyph row, which
5116 leads to wrong cursor motion. */
5117
5118 static int
5119 forward_to_next_line_start (struct it *it, int *skipped_p)
5120 {
5121 int old_selective, newline_found_p, n;
5122 const int MAX_NEWLINE_DISTANCE = 500;
5123
5124 /* If already on a newline, just consume it to avoid unintended
5125 skipping over invisible text below. */
5126 if (it->what == IT_CHARACTER
5127 && it->c == '\n'
5128 && CHARPOS (it->position) == IT_CHARPOS (*it))
5129 {
5130 set_iterator_to_next (it, 0);
5131 it->c = 0;
5132 return 1;
5133 }
5134
5135 /* Don't handle selective display in the following. It's (a)
5136 unnecessary because it's done by the caller, and (b) leads to an
5137 infinite recursion because next_element_from_ellipsis indirectly
5138 calls this function. */
5139 old_selective = it->selective;
5140 it->selective = 0;
5141
5142 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5143 from buffer text. */
5144 for (n = newline_found_p = 0;
5145 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5146 n += STRINGP (it->string) ? 0 : 1)
5147 {
5148 if (!get_next_display_element (it))
5149 return 0;
5150 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5151 set_iterator_to_next (it, 0);
5152 }
5153
5154 /* If we didn't find a newline near enough, see if we can use a
5155 short-cut. */
5156 if (!newline_found_p)
5157 {
5158 EMACS_INT start = IT_CHARPOS (*it);
5159 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5160 Lisp_Object pos;
5161
5162 xassert (!STRINGP (it->string));
5163
5164 /* If there isn't any `display' property in sight, and no
5165 overlays, we can just use the position of the newline in
5166 buffer text. */
5167 if (it->stop_charpos >= limit
5168 || ((pos = Fnext_single_property_change (make_number (start),
5169 Qdisplay,
5170 Qnil, make_number (limit)),
5171 NILP (pos))
5172 && next_overlay_change (start) == ZV))
5173 {
5174 IT_CHARPOS (*it) = limit;
5175 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5176 *skipped_p = newline_found_p = 1;
5177 }
5178 else
5179 {
5180 while (get_next_display_element (it)
5181 && !newline_found_p)
5182 {
5183 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5184 set_iterator_to_next (it, 0);
5185 }
5186 }
5187 }
5188
5189 it->selective = old_selective;
5190 return newline_found_p;
5191 }
5192
5193
5194 /* Set IT's current position to the previous visible line start. Skip
5195 invisible text that is so either due to text properties or due to
5196 selective display. Caution: this does not change IT->current_x and
5197 IT->hpos. */
5198
5199 static void
5200 back_to_previous_visible_line_start (struct it *it)
5201 {
5202 while (IT_CHARPOS (*it) > BEGV)
5203 {
5204 back_to_previous_line_start (it);
5205
5206 if (IT_CHARPOS (*it) <= BEGV)
5207 break;
5208
5209 /* If selective > 0, then lines indented more than its value are
5210 invisible. */
5211 if (it->selective > 0
5212 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5213 (double) it->selective)) /* iftc */
5214 continue;
5215
5216 /* Check the newline before point for invisibility. */
5217 {
5218 Lisp_Object prop;
5219 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5220 Qinvisible, it->window);
5221 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5222 continue;
5223 }
5224
5225 if (IT_CHARPOS (*it) <= BEGV)
5226 break;
5227
5228 {
5229 struct it it2;
5230 EMACS_INT pos;
5231 EMACS_INT beg, end;
5232 Lisp_Object val, overlay;
5233
5234 /* If newline is part of a composition, continue from start of composition */
5235 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5236 && beg < IT_CHARPOS (*it))
5237 goto replaced;
5238
5239 /* If newline is replaced by a display property, find start of overlay
5240 or interval and continue search from that point. */
5241 it2 = *it;
5242 pos = --IT_CHARPOS (it2);
5243 --IT_BYTEPOS (it2);
5244 it2.sp = 0;
5245 it2.string_from_display_prop_p = 0;
5246 if (handle_display_prop (&it2) == HANDLED_RETURN
5247 && !NILP (val = get_char_property_and_overlay
5248 (make_number (pos), Qdisplay, Qnil, &overlay))
5249 && (OVERLAYP (overlay)
5250 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5251 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5252 goto replaced;
5253
5254 /* Newline is not replaced by anything -- so we are done. */
5255 break;
5256
5257 replaced:
5258 if (beg < BEGV)
5259 beg = BEGV;
5260 IT_CHARPOS (*it) = beg;
5261 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5262 }
5263 }
5264
5265 it->continuation_lines_width = 0;
5266
5267 xassert (IT_CHARPOS (*it) >= BEGV);
5268 xassert (IT_CHARPOS (*it) == BEGV
5269 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5270 CHECK_IT (it);
5271 }
5272
5273
5274 /* Reseat iterator IT at the previous visible line start. Skip
5275 invisible text that is so either due to text properties or due to
5276 selective display. At the end, update IT's overlay information,
5277 face information etc. */
5278
5279 void
5280 reseat_at_previous_visible_line_start (struct it *it)
5281 {
5282 back_to_previous_visible_line_start (it);
5283 reseat (it, it->current.pos, 1);
5284 CHECK_IT (it);
5285 }
5286
5287
5288 /* Reseat iterator IT on the next visible line start in the current
5289 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5290 preceding the line start. Skip over invisible text that is so
5291 because of selective display. Compute faces, overlays etc at the
5292 new position. Note that this function does not skip over text that
5293 is invisible because of text properties. */
5294
5295 static void
5296 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5297 {
5298 int newline_found_p, skipped_p = 0;
5299
5300 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5301
5302 /* Skip over lines that are invisible because they are indented
5303 more than the value of IT->selective. */
5304 if (it->selective > 0)
5305 while (IT_CHARPOS (*it) < ZV
5306 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5307 (double) it->selective)) /* iftc */
5308 {
5309 xassert (IT_BYTEPOS (*it) == BEGV
5310 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312 }
5313
5314 /* Position on the newline if that's what's requested. */
5315 if (on_newline_p && newline_found_p)
5316 {
5317 if (STRINGP (it->string))
5318 {
5319 if (IT_STRING_CHARPOS (*it) > 0)
5320 {
5321 --IT_STRING_CHARPOS (*it);
5322 --IT_STRING_BYTEPOS (*it);
5323 }
5324 }
5325 else if (IT_CHARPOS (*it) > BEGV)
5326 {
5327 --IT_CHARPOS (*it);
5328 --IT_BYTEPOS (*it);
5329 reseat (it, it->current.pos, 0);
5330 }
5331 }
5332 else if (skipped_p)
5333 reseat (it, it->current.pos, 0);
5334
5335 CHECK_IT (it);
5336 }
5337
5338
5339 \f
5340 /***********************************************************************
5341 Changing an iterator's position
5342 ***********************************************************************/
5343
5344 /* Change IT's current position to POS in current_buffer. If FORCE_P
5345 is non-zero, always check for text properties at the new position.
5346 Otherwise, text properties are only looked up if POS >=
5347 IT->check_charpos of a property. */
5348
5349 static void
5350 reseat (struct it *it, struct text_pos pos, int force_p)
5351 {
5352 EMACS_INT original_pos = IT_CHARPOS (*it);
5353
5354 reseat_1 (it, pos, 0);
5355
5356 /* Determine where to check text properties. Avoid doing it
5357 where possible because text property lookup is very expensive. */
5358 if (force_p
5359 || CHARPOS (pos) > it->stop_charpos
5360 || CHARPOS (pos) < original_pos)
5361 {
5362 if (it->bidi_p)
5363 {
5364 /* For bidi iteration, we need to prime prev_stop and
5365 base_level_stop with our best estimations. */
5366 if (CHARPOS (pos) < it->prev_stop)
5367 {
5368 handle_stop_backwards (it, BEGV);
5369 if (CHARPOS (pos) < it->base_level_stop)
5370 it->base_level_stop = 0;
5371 }
5372 else if (CHARPOS (pos) > it->stop_charpos
5373 && it->stop_charpos >= BEGV)
5374 handle_stop_backwards (it, it->stop_charpos);
5375 else /* force_p */
5376 handle_stop (it);
5377 }
5378 else
5379 {
5380 handle_stop (it);
5381 it->prev_stop = it->base_level_stop = 0;
5382 }
5383
5384 }
5385
5386 CHECK_IT (it);
5387 }
5388
5389
5390 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5391 IT->stop_pos to POS, also. */
5392
5393 static void
5394 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5395 {
5396 /* Don't call this function when scanning a C string. */
5397 xassert (it->s == NULL);
5398
5399 /* POS must be a reasonable value. */
5400 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5401
5402 it->current.pos = it->position = pos;
5403 it->end_charpos = ZV;
5404 it->dpvec = NULL;
5405 it->current.dpvec_index = -1;
5406 it->current.overlay_string_index = -1;
5407 IT_STRING_CHARPOS (*it) = -1;
5408 IT_STRING_BYTEPOS (*it) = -1;
5409 it->string = Qnil;
5410 it->string_from_display_prop_p = 0;
5411 it->method = GET_FROM_BUFFER;
5412 it->object = it->w->buffer;
5413 it->area = TEXT_AREA;
5414 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5415 it->sp = 0;
5416 it->string_from_display_prop_p = 0;
5417 it->face_before_selective_p = 0;
5418 if (it->bidi_p)
5419 {
5420 it->bidi_it.first_elt = 1;
5421 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5422 }
5423
5424 if (set_stop_p)
5425 {
5426 it->stop_charpos = CHARPOS (pos);
5427 it->base_level_stop = CHARPOS (pos);
5428 }
5429 }
5430
5431
5432 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5433 If S is non-null, it is a C string to iterate over. Otherwise,
5434 STRING gives a Lisp string to iterate over.
5435
5436 If PRECISION > 0, don't return more then PRECISION number of
5437 characters from the string.
5438
5439 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5440 characters have been returned. FIELD_WIDTH < 0 means an infinite
5441 field width.
5442
5443 MULTIBYTE = 0 means disable processing of multibyte characters,
5444 MULTIBYTE > 0 means enable it,
5445 MULTIBYTE < 0 means use IT->multibyte_p.
5446
5447 IT must be initialized via a prior call to init_iterator before
5448 calling this function. */
5449
5450 static void
5451 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5452 EMACS_INT charpos, EMACS_INT precision, int field_width,
5453 int multibyte)
5454 {
5455 /* No region in strings. */
5456 it->region_beg_charpos = it->region_end_charpos = -1;
5457
5458 /* No text property checks performed by default, but see below. */
5459 it->stop_charpos = -1;
5460
5461 /* Set iterator position and end position. */
5462 memset (&it->current, 0, sizeof it->current);
5463 it->current.overlay_string_index = -1;
5464 it->current.dpvec_index = -1;
5465 xassert (charpos >= 0);
5466
5467 /* If STRING is specified, use its multibyteness, otherwise use the
5468 setting of MULTIBYTE, if specified. */
5469 if (multibyte >= 0)
5470 it->multibyte_p = multibyte > 0;
5471
5472 if (s == NULL)
5473 {
5474 xassert (STRINGP (string));
5475 it->string = string;
5476 it->s = NULL;
5477 it->end_charpos = it->string_nchars = SCHARS (string);
5478 it->method = GET_FROM_STRING;
5479 it->current.string_pos = string_pos (charpos, string);
5480 }
5481 else
5482 {
5483 it->s = (const unsigned char *) s;
5484 it->string = Qnil;
5485
5486 /* Note that we use IT->current.pos, not it->current.string_pos,
5487 for displaying C strings. */
5488 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5489 if (it->multibyte_p)
5490 {
5491 it->current.pos = c_string_pos (charpos, s, 1);
5492 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5493 }
5494 else
5495 {
5496 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5497 it->end_charpos = it->string_nchars = strlen (s);
5498 }
5499
5500 it->method = GET_FROM_C_STRING;
5501 }
5502
5503 /* PRECISION > 0 means don't return more than PRECISION characters
5504 from the string. */
5505 if (precision > 0 && it->end_charpos - charpos > precision)
5506 it->end_charpos = it->string_nchars = charpos + precision;
5507
5508 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5509 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5510 FIELD_WIDTH < 0 means infinite field width. This is useful for
5511 padding with `-' at the end of a mode line. */
5512 if (field_width < 0)
5513 field_width = INFINITY;
5514 if (field_width > it->end_charpos - charpos)
5515 it->end_charpos = charpos + field_width;
5516
5517 /* Use the standard display table for displaying strings. */
5518 if (DISP_TABLE_P (Vstandard_display_table))
5519 it->dp = XCHAR_TABLE (Vstandard_display_table);
5520
5521 it->stop_charpos = charpos;
5522 if (s == NULL && it->multibyte_p)
5523 {
5524 EMACS_INT endpos = SCHARS (it->string);
5525 if (endpos > it->end_charpos)
5526 endpos = it->end_charpos;
5527 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5528 it->string);
5529 }
5530 CHECK_IT (it);
5531 }
5532
5533
5534 \f
5535 /***********************************************************************
5536 Iteration
5537 ***********************************************************************/
5538
5539 /* Map enum it_method value to corresponding next_element_from_* function. */
5540
5541 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5542 {
5543 next_element_from_buffer,
5544 next_element_from_display_vector,
5545 next_element_from_string,
5546 next_element_from_c_string,
5547 next_element_from_image,
5548 next_element_from_stretch
5549 };
5550
5551 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5552
5553
5554 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5555 (possibly with the following characters). */
5556
5557 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5558 ((IT)->cmp_it.id >= 0 \
5559 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5560 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5561 END_CHARPOS, (IT)->w, \
5562 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5563 (IT)->string)))
5564
5565
5566 /* Lookup the char-table Vglyphless_char_display for character C (-1
5567 if we want information for no-font case), and return the display
5568 method symbol. By side-effect, update it->what and
5569 it->glyphless_method. This function is called from
5570 get_next_display_element for each character element, and from
5571 x_produce_glyphs when no suitable font was found. */
5572
5573 Lisp_Object
5574 lookup_glyphless_char_display (int c, struct it *it)
5575 {
5576 Lisp_Object glyphless_method = Qnil;
5577
5578 if (CHAR_TABLE_P (Vglyphless_char_display)
5579 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5580 glyphless_method = (c >= 0
5581 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5582 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5583 retry:
5584 if (NILP (glyphless_method))
5585 {
5586 if (c >= 0)
5587 /* The default is to display the character by a proper font. */
5588 return Qnil;
5589 /* The default for the no-font case is to display an empty box. */
5590 glyphless_method = Qempty_box;
5591 }
5592 if (EQ (glyphless_method, Qzero_width))
5593 {
5594 if (c >= 0)
5595 return glyphless_method;
5596 /* This method can't be used for the no-font case. */
5597 glyphless_method = Qempty_box;
5598 }
5599 if (EQ (glyphless_method, Qthin_space))
5600 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5601 else if (EQ (glyphless_method, Qempty_box))
5602 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5603 else if (EQ (glyphless_method, Qhex_code))
5604 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5605 else if (STRINGP (glyphless_method))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5607 else
5608 {
5609 /* Invalid value. We use the default method. */
5610 glyphless_method = Qnil;
5611 goto retry;
5612 }
5613 it->what = IT_GLYPHLESS;
5614 return glyphless_method;
5615 }
5616
5617 /* Load IT's display element fields with information about the next
5618 display element from the current position of IT. Value is zero if
5619 end of buffer (or C string) is reached. */
5620
5621 static struct frame *last_escape_glyph_frame = NULL;
5622 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5623 static int last_escape_glyph_merged_face_id = 0;
5624
5625 struct frame *last_glyphless_glyph_frame = NULL;
5626 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5627 int last_glyphless_glyph_merged_face_id = 0;
5628
5629 int
5630 get_next_display_element (struct it *it)
5631 {
5632 /* Non-zero means that we found a display element. Zero means that
5633 we hit the end of what we iterate over. Performance note: the
5634 function pointer `method' used here turns out to be faster than
5635 using a sequence of if-statements. */
5636 int success_p;
5637
5638 get_next:
5639 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5640
5641 if (it->what == IT_CHARACTER)
5642 {
5643 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5644 and only if (a) the resolved directionality of that character
5645 is R..." */
5646 /* FIXME: Do we need an exception for characters from display
5647 tables? */
5648 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5649 it->c = bidi_mirror_char (it->c);
5650 /* Map via display table or translate control characters.
5651 IT->c, IT->len etc. have been set to the next character by
5652 the function call above. If we have a display table, and it
5653 contains an entry for IT->c, translate it. Don't do this if
5654 IT->c itself comes from a display table, otherwise we could
5655 end up in an infinite recursion. (An alternative could be to
5656 count the recursion depth of this function and signal an
5657 error when a certain maximum depth is reached.) Is it worth
5658 it? */
5659 if (success_p && it->dpvec == NULL)
5660 {
5661 Lisp_Object dv;
5662 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5663 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5664 nbsp_or_shy = char_is_other;
5665 int c = it->c; /* This is the character to display. */
5666
5667 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5668 {
5669 xassert (SINGLE_BYTE_CHAR_P (c));
5670 if (unibyte_display_via_language_environment)
5671 {
5672 c = DECODE_CHAR (unibyte, c);
5673 if (c < 0)
5674 c = BYTE8_TO_CHAR (it->c);
5675 }
5676 else
5677 c = BYTE8_TO_CHAR (it->c);
5678 }
5679
5680 if (it->dp
5681 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5682 VECTORP (dv)))
5683 {
5684 struct Lisp_Vector *v = XVECTOR (dv);
5685
5686 /* Return the first character from the display table
5687 entry, if not empty. If empty, don't display the
5688 current character. */
5689 if (v->size)
5690 {
5691 it->dpvec_char_len = it->len;
5692 it->dpvec = v->contents;
5693 it->dpend = v->contents + v->size;
5694 it->current.dpvec_index = 0;
5695 it->dpvec_face_id = -1;
5696 it->saved_face_id = it->face_id;
5697 it->method = GET_FROM_DISPLAY_VECTOR;
5698 it->ellipsis_p = 0;
5699 }
5700 else
5701 {
5702 set_iterator_to_next (it, 0);
5703 }
5704 goto get_next;
5705 }
5706
5707 if (! NILP (lookup_glyphless_char_display (c, it)))
5708 {
5709 if (it->what == IT_GLYPHLESS)
5710 goto done;
5711 /* Don't display this character. */
5712 set_iterator_to_next (it, 0);
5713 goto get_next;
5714 }
5715
5716 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5717 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5718 : c == 0xAD ? char_is_soft_hyphen
5719 : char_is_other);
5720
5721 /* Translate control characters into `\003' or `^C' form.
5722 Control characters coming from a display table entry are
5723 currently not translated because we use IT->dpvec to hold
5724 the translation. This could easily be changed but I
5725 don't believe that it is worth doing.
5726
5727 NBSP and SOFT-HYPEN are property translated too.
5728
5729 Non-printable characters and raw-byte characters are also
5730 translated to octal form. */
5731 if (((c < ' ' || c == 127) /* ASCII control chars */
5732 ? (it->area != TEXT_AREA
5733 /* In mode line, treat \n, \t like other crl chars. */
5734 || (c != '\t'
5735 && it->glyph_row
5736 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5737 || (c != '\n' && c != '\t'))
5738 : (nbsp_or_shy
5739 || CHAR_BYTE8_P (c)
5740 || ! CHAR_PRINTABLE_P (c))))
5741 {
5742 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5743 or a non-printable character which must be displayed
5744 either as '\003' or as `^C' where the '\\' and '^'
5745 can be defined in the display table. Fill
5746 IT->ctl_chars with glyphs for what we have to
5747 display. Then, set IT->dpvec to these glyphs. */
5748 Lisp_Object gc;
5749 int ctl_len;
5750 int face_id, lface_id = 0 ;
5751 int escape_glyph;
5752
5753 /* Handle control characters with ^. */
5754
5755 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5756 {
5757 int g;
5758
5759 g = '^'; /* default glyph for Control */
5760 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5761 if (it->dp
5762 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5763 && GLYPH_CODE_CHAR_VALID_P (gc))
5764 {
5765 g = GLYPH_CODE_CHAR (gc);
5766 lface_id = GLYPH_CODE_FACE (gc);
5767 }
5768 if (lface_id)
5769 {
5770 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5771 }
5772 else if (it->f == last_escape_glyph_frame
5773 && it->face_id == last_escape_glyph_face_id)
5774 {
5775 face_id = last_escape_glyph_merged_face_id;
5776 }
5777 else
5778 {
5779 /* Merge the escape-glyph face into the current face. */
5780 face_id = merge_faces (it->f, Qescape_glyph, 0,
5781 it->face_id);
5782 last_escape_glyph_frame = it->f;
5783 last_escape_glyph_face_id = it->face_id;
5784 last_escape_glyph_merged_face_id = face_id;
5785 }
5786
5787 XSETINT (it->ctl_chars[0], g);
5788 XSETINT (it->ctl_chars[1], c ^ 0100);
5789 ctl_len = 2;
5790 goto display_control;
5791 }
5792
5793 /* Handle non-break space in the mode where it only gets
5794 highlighting. */
5795
5796 if (EQ (Vnobreak_char_display, Qt)
5797 && nbsp_or_shy == char_is_nbsp)
5798 {
5799 /* Merge the no-break-space face into the current face. */
5800 face_id = merge_faces (it->f, Qnobreak_space, 0,
5801 it->face_id);
5802
5803 c = ' ';
5804 XSETINT (it->ctl_chars[0], ' ');
5805 ctl_len = 1;
5806 goto display_control;
5807 }
5808
5809 /* Handle sequences that start with the "escape glyph". */
5810
5811 /* the default escape glyph is \. */
5812 escape_glyph = '\\';
5813
5814 if (it->dp
5815 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5816 && GLYPH_CODE_CHAR_VALID_P (gc))
5817 {
5818 escape_glyph = GLYPH_CODE_CHAR (gc);
5819 lface_id = GLYPH_CODE_FACE (gc);
5820 }
5821 if (lface_id)
5822 {
5823 /* The display table specified a face.
5824 Merge it into face_id and also into escape_glyph. */
5825 face_id = merge_faces (it->f, Qt, lface_id,
5826 it->face_id);
5827 }
5828 else if (it->f == last_escape_glyph_frame
5829 && it->face_id == last_escape_glyph_face_id)
5830 {
5831 face_id = last_escape_glyph_merged_face_id;
5832 }
5833 else
5834 {
5835 /* Merge the escape-glyph face into the current face. */
5836 face_id = merge_faces (it->f, Qescape_glyph, 0,
5837 it->face_id);
5838 last_escape_glyph_frame = it->f;
5839 last_escape_glyph_face_id = it->face_id;
5840 last_escape_glyph_merged_face_id = face_id;
5841 }
5842
5843 /* Handle soft hyphens in the mode where they only get
5844 highlighting. */
5845
5846 if (EQ (Vnobreak_char_display, Qt)
5847 && nbsp_or_shy == char_is_soft_hyphen)
5848 {
5849 XSETINT (it->ctl_chars[0], '-');
5850 ctl_len = 1;
5851 goto display_control;
5852 }
5853
5854 /* Handle non-break space and soft hyphen
5855 with the escape glyph. */
5856
5857 if (nbsp_or_shy)
5858 {
5859 XSETINT (it->ctl_chars[0], escape_glyph);
5860 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5861 XSETINT (it->ctl_chars[1], c);
5862 ctl_len = 2;
5863 goto display_control;
5864 }
5865
5866 {
5867 char str[10];
5868 int len, i;
5869
5870 if (CHAR_BYTE8_P (c))
5871 /* Display \200 instead of \17777600. */
5872 c = CHAR_TO_BYTE8 (c);
5873 len = sprintf (str, "%03o", c);
5874
5875 XSETINT (it->ctl_chars[0], escape_glyph);
5876 for (i = 0; i < len; i++)
5877 XSETINT (it->ctl_chars[i + 1], str[i]);
5878 ctl_len = len + 1;
5879 }
5880
5881 display_control:
5882 /* Set up IT->dpvec and return first character from it. */
5883 it->dpvec_char_len = it->len;
5884 it->dpvec = it->ctl_chars;
5885 it->dpend = it->dpvec + ctl_len;
5886 it->current.dpvec_index = 0;
5887 it->dpvec_face_id = face_id;
5888 it->saved_face_id = it->face_id;
5889 it->method = GET_FROM_DISPLAY_VECTOR;
5890 it->ellipsis_p = 0;
5891 goto get_next;
5892 }
5893 it->char_to_display = c;
5894 }
5895 else if (success_p)
5896 {
5897 it->char_to_display = it->c;
5898 }
5899 }
5900
5901 #ifdef HAVE_WINDOW_SYSTEM
5902 /* Adjust face id for a multibyte character. There are no multibyte
5903 character in unibyte text. */
5904 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5905 && it->multibyte_p
5906 && success_p
5907 && FRAME_WINDOW_P (it->f))
5908 {
5909 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5910
5911 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5912 {
5913 /* Automatic composition with glyph-string. */
5914 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5915
5916 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5917 }
5918 else
5919 {
5920 EMACS_INT pos = (it->s ? -1
5921 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5922 : IT_CHARPOS (*it));
5923
5924 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5925 it->string);
5926 }
5927 }
5928 #endif
5929
5930 done:
5931 /* Is this character the last one of a run of characters with
5932 box? If yes, set IT->end_of_box_run_p to 1. */
5933 if (it->face_box_p
5934 && it->s == NULL)
5935 {
5936 if (it->method == GET_FROM_STRING && it->sp)
5937 {
5938 int face_id = underlying_face_id (it);
5939 struct face *face = FACE_FROM_ID (it->f, face_id);
5940
5941 if (face)
5942 {
5943 if (face->box == FACE_NO_BOX)
5944 {
5945 /* If the box comes from face properties in a
5946 display string, check faces in that string. */
5947 int string_face_id = face_after_it_pos (it);
5948 it->end_of_box_run_p
5949 = (FACE_FROM_ID (it->f, string_face_id)->box
5950 == FACE_NO_BOX);
5951 }
5952 /* Otherwise, the box comes from the underlying face.
5953 If this is the last string character displayed, check
5954 the next buffer location. */
5955 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5956 && (it->current.overlay_string_index
5957 == it->n_overlay_strings - 1))
5958 {
5959 EMACS_INT ignore;
5960 int next_face_id;
5961 struct text_pos pos = it->current.pos;
5962 INC_TEXT_POS (pos, it->multibyte_p);
5963
5964 next_face_id = face_at_buffer_position
5965 (it->w, CHARPOS (pos), it->region_beg_charpos,
5966 it->region_end_charpos, &ignore,
5967 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5968 -1);
5969 it->end_of_box_run_p
5970 = (FACE_FROM_ID (it->f, next_face_id)->box
5971 == FACE_NO_BOX);
5972 }
5973 }
5974 }
5975 else
5976 {
5977 int face_id = face_after_it_pos (it);
5978 it->end_of_box_run_p
5979 = (face_id != it->face_id
5980 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5981 }
5982 }
5983
5984 /* Value is 0 if end of buffer or string reached. */
5985 return success_p;
5986 }
5987
5988
5989 /* Move IT to the next display element.
5990
5991 RESEAT_P non-zero means if called on a newline in buffer text,
5992 skip to the next visible line start.
5993
5994 Functions get_next_display_element and set_iterator_to_next are
5995 separate because I find this arrangement easier to handle than a
5996 get_next_display_element function that also increments IT's
5997 position. The way it is we can first look at an iterator's current
5998 display element, decide whether it fits on a line, and if it does,
5999 increment the iterator position. The other way around we probably
6000 would either need a flag indicating whether the iterator has to be
6001 incremented the next time, or we would have to implement a
6002 decrement position function which would not be easy to write. */
6003
6004 void
6005 set_iterator_to_next (struct it *it, int reseat_p)
6006 {
6007 /* Reset flags indicating start and end of a sequence of characters
6008 with box. Reset them at the start of this function because
6009 moving the iterator to a new position might set them. */
6010 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6011
6012 switch (it->method)
6013 {
6014 case GET_FROM_BUFFER:
6015 /* The current display element of IT is a character from
6016 current_buffer. Advance in the buffer, and maybe skip over
6017 invisible lines that are so because of selective display. */
6018 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6019 reseat_at_next_visible_line_start (it, 0);
6020 else if (it->cmp_it.id >= 0)
6021 {
6022 /* We are currently getting glyphs from a composition. */
6023 int i;
6024
6025 if (! it->bidi_p)
6026 {
6027 IT_CHARPOS (*it) += it->cmp_it.nchars;
6028 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6029 if (it->cmp_it.to < it->cmp_it.nglyphs)
6030 {
6031 it->cmp_it.from = it->cmp_it.to;
6032 }
6033 else
6034 {
6035 it->cmp_it.id = -1;
6036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6037 IT_BYTEPOS (*it),
6038 it->end_charpos, Qnil);
6039 }
6040 }
6041 else if (! it->cmp_it.reversed_p)
6042 {
6043 /* Composition created while scanning forward. */
6044 /* Update IT's char/byte positions to point to the first
6045 character of the next grapheme cluster, or to the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051
6052 if (it->cmp_it.to < it->cmp_it.nglyphs)
6053 {
6054 /* Proceed to the next grapheme cluster. */
6055 it->cmp_it.from = it->cmp_it.to;
6056 }
6057 else
6058 {
6059 /* No more grapheme clusters in this composition.
6060 Find the next stop position. */
6061 EMACS_INT stop = it->end_charpos;
6062 if (it->bidi_it.scan_dir < 0)
6063 /* Now we are scanning backward and don't know
6064 where to stop. */
6065 stop = -1;
6066 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6067 IT_BYTEPOS (*it), stop, Qnil);
6068 }
6069 }
6070 else
6071 {
6072 /* Composition created while scanning backward. */
6073 /* Update IT's char/byte positions to point to the last
6074 character of the previous grapheme cluster, or the
6075 character visually after the current composition. */
6076 for (i = 0; i < it->cmp_it.nchars; i++)
6077 bidi_move_to_visually_next (&it->bidi_it);
6078 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6079 IT_CHARPOS (*it) = it->bidi_it.charpos;
6080 if (it->cmp_it.from > 0)
6081 {
6082 /* Proceed to the previous grapheme cluster. */
6083 it->cmp_it.to = it->cmp_it.from;
6084 }
6085 else
6086 {
6087 /* No more grapheme clusters in this composition.
6088 Find the next stop position. */
6089 EMACS_INT stop = it->end_charpos;
6090 if (it->bidi_it.scan_dir < 0)
6091 /* Now we are scanning backward and don't know
6092 where to stop. */
6093 stop = -1;
6094 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6095 IT_BYTEPOS (*it), stop, Qnil);
6096 }
6097 }
6098 }
6099 else
6100 {
6101 xassert (it->len != 0);
6102
6103 if (!it->bidi_p)
6104 {
6105 IT_BYTEPOS (*it) += it->len;
6106 IT_CHARPOS (*it) += 1;
6107 }
6108 else
6109 {
6110 int prev_scan_dir = it->bidi_it.scan_dir;
6111 /* If this is a new paragraph, determine its base
6112 direction (a.k.a. its base embedding level). */
6113 if (it->bidi_it.new_paragraph)
6114 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6115 bidi_move_to_visually_next (&it->bidi_it);
6116 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6117 IT_CHARPOS (*it) = it->bidi_it.charpos;
6118 if (prev_scan_dir != it->bidi_it.scan_dir)
6119 {
6120 /* As the scan direction was changed, we must
6121 re-compute the stop position for composition. */
6122 EMACS_INT stop = it->end_charpos;
6123 if (it->bidi_it.scan_dir < 0)
6124 stop = -1;
6125 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6126 IT_BYTEPOS (*it), stop, Qnil);
6127 }
6128 }
6129 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6130 }
6131 break;
6132
6133 case GET_FROM_C_STRING:
6134 /* Current display element of IT is from a C string. */
6135 IT_BYTEPOS (*it) += it->len;
6136 IT_CHARPOS (*it) += 1;
6137 break;
6138
6139 case GET_FROM_DISPLAY_VECTOR:
6140 /* Current display element of IT is from a display table entry.
6141 Advance in the display table definition. Reset it to null if
6142 end reached, and continue with characters from buffers/
6143 strings. */
6144 ++it->current.dpvec_index;
6145
6146 /* Restore face of the iterator to what they were before the
6147 display vector entry (these entries may contain faces). */
6148 it->face_id = it->saved_face_id;
6149
6150 if (it->dpvec + it->current.dpvec_index == it->dpend)
6151 {
6152 int recheck_faces = it->ellipsis_p;
6153
6154 if (it->s)
6155 it->method = GET_FROM_C_STRING;
6156 else if (STRINGP (it->string))
6157 it->method = GET_FROM_STRING;
6158 else
6159 {
6160 it->method = GET_FROM_BUFFER;
6161 it->object = it->w->buffer;
6162 }
6163
6164 it->dpvec = NULL;
6165 it->current.dpvec_index = -1;
6166
6167 /* Skip over characters which were displayed via IT->dpvec. */
6168 if (it->dpvec_char_len < 0)
6169 reseat_at_next_visible_line_start (it, 1);
6170 else if (it->dpvec_char_len > 0)
6171 {
6172 if (it->method == GET_FROM_STRING
6173 && it->n_overlay_strings > 0)
6174 it->ignore_overlay_strings_at_pos_p = 1;
6175 it->len = it->dpvec_char_len;
6176 set_iterator_to_next (it, reseat_p);
6177 }
6178
6179 /* Maybe recheck faces after display vector */
6180 if (recheck_faces)
6181 it->stop_charpos = IT_CHARPOS (*it);
6182 }
6183 break;
6184
6185 case GET_FROM_STRING:
6186 /* Current display element is a character from a Lisp string. */
6187 xassert (it->s == NULL && STRINGP (it->string));
6188 if (it->cmp_it.id >= 0)
6189 {
6190 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6191 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6192 if (it->cmp_it.to < it->cmp_it.nglyphs)
6193 it->cmp_it.from = it->cmp_it.to;
6194 else
6195 {
6196 it->cmp_it.id = -1;
6197 composition_compute_stop_pos (&it->cmp_it,
6198 IT_STRING_CHARPOS (*it),
6199 IT_STRING_BYTEPOS (*it),
6200 it->end_charpos, it->string);
6201 }
6202 }
6203 else
6204 {
6205 IT_STRING_BYTEPOS (*it) += it->len;
6206 IT_STRING_CHARPOS (*it) += 1;
6207 }
6208
6209 consider_string_end:
6210
6211 if (it->current.overlay_string_index >= 0)
6212 {
6213 /* IT->string is an overlay string. Advance to the
6214 next, if there is one. */
6215 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6216 {
6217 it->ellipsis_p = 0;
6218 next_overlay_string (it);
6219 if (it->ellipsis_p)
6220 setup_for_ellipsis (it, 0);
6221 }
6222 }
6223 else
6224 {
6225 /* IT->string is not an overlay string. If we reached
6226 its end, and there is something on IT->stack, proceed
6227 with what is on the stack. This can be either another
6228 string, this time an overlay string, or a buffer. */
6229 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6230 && it->sp > 0)
6231 {
6232 pop_it (it);
6233 if (it->method == GET_FROM_STRING)
6234 goto consider_string_end;
6235 }
6236 }
6237 break;
6238
6239 case GET_FROM_IMAGE:
6240 case GET_FROM_STRETCH:
6241 /* The position etc with which we have to proceed are on
6242 the stack. The position may be at the end of a string,
6243 if the `display' property takes up the whole string. */
6244 xassert (it->sp > 0);
6245 pop_it (it);
6246 if (it->method == GET_FROM_STRING)
6247 goto consider_string_end;
6248 break;
6249
6250 default:
6251 /* There are no other methods defined, so this should be a bug. */
6252 abort ();
6253 }
6254
6255 xassert (it->method != GET_FROM_STRING
6256 || (STRINGP (it->string)
6257 && IT_STRING_CHARPOS (*it) >= 0));
6258 }
6259
6260 /* Load IT's display element fields with information about the next
6261 display element which comes from a display table entry or from the
6262 result of translating a control character to one of the forms `^C'
6263 or `\003'.
6264
6265 IT->dpvec holds the glyphs to return as characters.
6266 IT->saved_face_id holds the face id before the display vector--it
6267 is restored into IT->face_id in set_iterator_to_next. */
6268
6269 static int
6270 next_element_from_display_vector (struct it *it)
6271 {
6272 Lisp_Object gc;
6273
6274 /* Precondition. */
6275 xassert (it->dpvec && it->current.dpvec_index >= 0);
6276
6277 it->face_id = it->saved_face_id;
6278
6279 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6280 That seemed totally bogus - so I changed it... */
6281 gc = it->dpvec[it->current.dpvec_index];
6282
6283 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6284 {
6285 it->c = GLYPH_CODE_CHAR (gc);
6286 it->len = CHAR_BYTES (it->c);
6287
6288 /* The entry may contain a face id to use. Such a face id is
6289 the id of a Lisp face, not a realized face. A face id of
6290 zero means no face is specified. */
6291 if (it->dpvec_face_id >= 0)
6292 it->face_id = it->dpvec_face_id;
6293 else
6294 {
6295 int lface_id = GLYPH_CODE_FACE (gc);
6296 if (lface_id > 0)
6297 it->face_id = merge_faces (it->f, Qt, lface_id,
6298 it->saved_face_id);
6299 }
6300 }
6301 else
6302 /* Display table entry is invalid. Return a space. */
6303 it->c = ' ', it->len = 1;
6304
6305 /* Don't change position and object of the iterator here. They are
6306 still the values of the character that had this display table
6307 entry or was translated, and that's what we want. */
6308 it->what = IT_CHARACTER;
6309 return 1;
6310 }
6311
6312
6313 /* Load IT with the next display element from Lisp string IT->string.
6314 IT->current.string_pos is the current position within the string.
6315 If IT->current.overlay_string_index >= 0, the Lisp string is an
6316 overlay string. */
6317
6318 static int
6319 next_element_from_string (struct it *it)
6320 {
6321 struct text_pos position;
6322
6323 xassert (STRINGP (it->string));
6324 xassert (IT_STRING_CHARPOS (*it) >= 0);
6325 position = it->current.string_pos;
6326
6327 /* Time to check for invisible text? */
6328 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6329 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6330 {
6331 handle_stop (it);
6332
6333 /* Since a handler may have changed IT->method, we must
6334 recurse here. */
6335 return GET_NEXT_DISPLAY_ELEMENT (it);
6336 }
6337
6338 if (it->current.overlay_string_index >= 0)
6339 {
6340 /* Get the next character from an overlay string. In overlay
6341 strings, There is no field width or padding with spaces to
6342 do. */
6343 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6349 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6350 && next_element_from_composition (it))
6351 {
6352 return 1;
6353 }
6354 else if (STRING_MULTIBYTE (it->string))
6355 {
6356 const unsigned char *s = (SDATA (it->string)
6357 + IT_STRING_BYTEPOS (*it));
6358 it->c = string_char_and_length (s, &it->len);
6359 }
6360 else
6361 {
6362 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6363 it->len = 1;
6364 }
6365 }
6366 else
6367 {
6368 /* Get the next character from a Lisp string that is not an
6369 overlay string. Such strings come from the mode line, for
6370 example. We may have to pad with spaces, or truncate the
6371 string. See also next_element_from_c_string. */
6372 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6373 {
6374 it->what = IT_EOB;
6375 return 0;
6376 }
6377 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6378 {
6379 /* Pad with spaces. */
6380 it->c = ' ', it->len = 1;
6381 CHARPOS (position) = BYTEPOS (position) = -1;
6382 }
6383 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6384 IT_STRING_BYTEPOS (*it), it->string_nchars)
6385 && next_element_from_composition (it))
6386 {
6387 return 1;
6388 }
6389 else if (STRING_MULTIBYTE (it->string))
6390 {
6391 const unsigned char *s = (SDATA (it->string)
6392 + IT_STRING_BYTEPOS (*it));
6393 it->c = string_char_and_length (s, &it->len);
6394 }
6395 else
6396 {
6397 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6398 it->len = 1;
6399 }
6400 }
6401
6402 /* Record what we have and where it came from. */
6403 it->what = IT_CHARACTER;
6404 it->object = it->string;
6405 it->position = position;
6406 return 1;
6407 }
6408
6409
6410 /* Load IT with next display element from C string IT->s.
6411 IT->string_nchars is the maximum number of characters to return
6412 from the string. IT->end_charpos may be greater than
6413 IT->string_nchars when this function is called, in which case we
6414 may have to return padding spaces. Value is zero if end of string
6415 reached, including padding spaces. */
6416
6417 static int
6418 next_element_from_c_string (struct it *it)
6419 {
6420 int success_p = 1;
6421
6422 xassert (it->s);
6423 it->what = IT_CHARACTER;
6424 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6425 it->object = Qnil;
6426
6427 /* IT's position can be greater IT->string_nchars in case a field
6428 width or precision has been specified when the iterator was
6429 initialized. */
6430 if (IT_CHARPOS (*it) >= it->end_charpos)
6431 {
6432 /* End of the game. */
6433 it->what = IT_EOB;
6434 success_p = 0;
6435 }
6436 else if (IT_CHARPOS (*it) >= it->string_nchars)
6437 {
6438 /* Pad with spaces. */
6439 it->c = ' ', it->len = 1;
6440 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6441 }
6442 else if (it->multibyte_p)
6443 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6444 else
6445 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6446
6447 return success_p;
6448 }
6449
6450
6451 /* Set up IT to return characters from an ellipsis, if appropriate.
6452 The definition of the ellipsis glyphs may come from a display table
6453 entry. This function fills IT with the first glyph from the
6454 ellipsis if an ellipsis is to be displayed. */
6455
6456 static int
6457 next_element_from_ellipsis (struct it *it)
6458 {
6459 if (it->selective_display_ellipsis_p)
6460 setup_for_ellipsis (it, it->len);
6461 else
6462 {
6463 /* The face at the current position may be different from the
6464 face we find after the invisible text. Remember what it
6465 was in IT->saved_face_id, and signal that it's there by
6466 setting face_before_selective_p. */
6467 it->saved_face_id = it->face_id;
6468 it->method = GET_FROM_BUFFER;
6469 it->object = it->w->buffer;
6470 reseat_at_next_visible_line_start (it, 1);
6471 it->face_before_selective_p = 1;
6472 }
6473
6474 return GET_NEXT_DISPLAY_ELEMENT (it);
6475 }
6476
6477
6478 /* Deliver an image display element. The iterator IT is already
6479 filled with image information (done in handle_display_prop). Value
6480 is always 1. */
6481
6482
6483 static int
6484 next_element_from_image (struct it *it)
6485 {
6486 it->what = IT_IMAGE;
6487 it->ignore_overlay_strings_at_pos_p = 0;
6488 return 1;
6489 }
6490
6491
6492 /* Fill iterator IT with next display element from a stretch glyph
6493 property. IT->object is the value of the text property. Value is
6494 always 1. */
6495
6496 static int
6497 next_element_from_stretch (struct it *it)
6498 {
6499 it->what = IT_STRETCH;
6500 return 1;
6501 }
6502
6503 /* Scan forward from CHARPOS in the current buffer, until we find a
6504 stop position > current IT's position. Then handle the stop
6505 position before that. This is called when we bump into a stop
6506 position while reordering bidirectional text. CHARPOS should be
6507 the last previously processed stop_pos (or BEGV, if none were
6508 processed yet) whose position is less that IT's current
6509 position. */
6510
6511 static void
6512 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6513 {
6514 EMACS_INT where_we_are = IT_CHARPOS (*it);
6515 struct display_pos save_current = it->current;
6516 struct text_pos save_position = it->position;
6517 struct text_pos pos1;
6518 EMACS_INT next_stop;
6519
6520 /* Scan in strict logical order. */
6521 it->bidi_p = 0;
6522 do
6523 {
6524 it->prev_stop = charpos;
6525 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6526 reseat_1 (it, pos1, 0);
6527 compute_stop_pos (it);
6528 /* We must advance forward, right? */
6529 if (it->stop_charpos <= it->prev_stop)
6530 abort ();
6531 charpos = it->stop_charpos;
6532 }
6533 while (charpos <= where_we_are);
6534
6535 next_stop = it->stop_charpos;
6536 it->stop_charpos = it->prev_stop;
6537 it->bidi_p = 1;
6538 it->current = save_current;
6539 it->position = save_position;
6540 handle_stop (it);
6541 it->stop_charpos = next_stop;
6542 }
6543
6544 /* Load IT with the next display element from current_buffer. Value
6545 is zero if end of buffer reached. IT->stop_charpos is the next
6546 position at which to stop and check for text properties or buffer
6547 end. */
6548
6549 static int
6550 next_element_from_buffer (struct it *it)
6551 {
6552 int success_p = 1;
6553
6554 xassert (IT_CHARPOS (*it) >= BEGV);
6555
6556 /* With bidi reordering, the character to display might not be the
6557 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6558 we were reseat()ed to a new buffer position, which is potentially
6559 a different paragraph. */
6560 if (it->bidi_p && it->bidi_it.first_elt)
6561 {
6562 it->bidi_it.charpos = IT_CHARPOS (*it);
6563 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6564 if (it->bidi_it.bytepos == ZV_BYTE)
6565 {
6566 /* Nothing to do, but reset the FIRST_ELT flag, like
6567 bidi_paragraph_init does, because we are not going to
6568 call it. */
6569 it->bidi_it.first_elt = 0;
6570 }
6571 else if (it->bidi_it.bytepos == BEGV_BYTE
6572 /* FIXME: Should support all Unicode line separators. */
6573 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6574 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6575 {
6576 /* If we are at the beginning of a line, we can produce the
6577 next element right away. */
6578 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6579 bidi_move_to_visually_next (&it->bidi_it);
6580 }
6581 else
6582 {
6583 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6584
6585 /* We need to prime the bidi iterator starting at the line's
6586 beginning, before we will be able to produce the next
6587 element. */
6588 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6589 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6590 it->bidi_it.charpos = IT_CHARPOS (*it);
6591 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6592 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6593 do
6594 {
6595 /* Now return to buffer position where we were asked to
6596 get the next display element, and produce that. */
6597 bidi_move_to_visually_next (&it->bidi_it);
6598 }
6599 while (it->bidi_it.bytepos != orig_bytepos
6600 && it->bidi_it.bytepos < ZV_BYTE);
6601 }
6602
6603 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6604 /* Adjust IT's position information to where we ended up. */
6605 IT_CHARPOS (*it) = it->bidi_it.charpos;
6606 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6607 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6608 {
6609 EMACS_INT stop = it->end_charpos;
6610 if (it->bidi_it.scan_dir < 0)
6611 stop = -1;
6612 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6613 IT_BYTEPOS (*it), stop, Qnil);
6614 }
6615 }
6616
6617 if (IT_CHARPOS (*it) >= it->stop_charpos)
6618 {
6619 if (IT_CHARPOS (*it) >= it->end_charpos)
6620 {
6621 int overlay_strings_follow_p;
6622
6623 /* End of the game, except when overlay strings follow that
6624 haven't been returned yet. */
6625 if (it->overlay_strings_at_end_processed_p)
6626 overlay_strings_follow_p = 0;
6627 else
6628 {
6629 it->overlay_strings_at_end_processed_p = 1;
6630 overlay_strings_follow_p = get_overlay_strings (it, 0);
6631 }
6632
6633 if (overlay_strings_follow_p)
6634 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6635 else
6636 {
6637 it->what = IT_EOB;
6638 it->position = it->current.pos;
6639 success_p = 0;
6640 }
6641 }
6642 else if (!(!it->bidi_p
6643 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6644 || IT_CHARPOS (*it) == it->stop_charpos))
6645 {
6646 /* With bidi non-linear iteration, we could find ourselves
6647 far beyond the last computed stop_charpos, with several
6648 other stop positions in between that we missed. Scan
6649 them all now, in buffer's logical order, until we find
6650 and handle the last stop_charpos that precedes our
6651 current position. */
6652 handle_stop_backwards (it, it->stop_charpos);
6653 return GET_NEXT_DISPLAY_ELEMENT (it);
6654 }
6655 else
6656 {
6657 if (it->bidi_p)
6658 {
6659 /* Take note of the stop position we just moved across,
6660 for when we will move back across it. */
6661 it->prev_stop = it->stop_charpos;
6662 /* If we are at base paragraph embedding level, take
6663 note of the last stop position seen at this
6664 level. */
6665 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6666 it->base_level_stop = it->stop_charpos;
6667 }
6668 handle_stop (it);
6669 return GET_NEXT_DISPLAY_ELEMENT (it);
6670 }
6671 }
6672 else if (it->bidi_p
6673 /* We can sometimes back up for reasons that have nothing
6674 to do with bidi reordering. E.g., compositions. The
6675 code below is only needed when we are above the base
6676 embedding level, so test for that explicitly. */
6677 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6678 && IT_CHARPOS (*it) < it->prev_stop)
6679 {
6680 if (it->base_level_stop <= 0)
6681 it->base_level_stop = BEGV;
6682 if (IT_CHARPOS (*it) < it->base_level_stop)
6683 abort ();
6684 handle_stop_backwards (it, it->base_level_stop);
6685 return GET_NEXT_DISPLAY_ELEMENT (it);
6686 }
6687 else
6688 {
6689 /* No face changes, overlays etc. in sight, so just return a
6690 character from current_buffer. */
6691 unsigned char *p;
6692 EMACS_INT stop;
6693
6694 /* Maybe run the redisplay end trigger hook. Performance note:
6695 This doesn't seem to cost measurable time. */
6696 if (it->redisplay_end_trigger_charpos
6697 && it->glyph_row
6698 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6699 run_redisplay_end_trigger_hook (it);
6700
6701 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6702 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6703 stop)
6704 && next_element_from_composition (it))
6705 {
6706 return 1;
6707 }
6708
6709 /* Get the next character, maybe multibyte. */
6710 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6711 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6712 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6713 else
6714 it->c = *p, it->len = 1;
6715
6716 /* Record what we have and where it came from. */
6717 it->what = IT_CHARACTER;
6718 it->object = it->w->buffer;
6719 it->position = it->current.pos;
6720
6721 /* Normally we return the character found above, except when we
6722 really want to return an ellipsis for selective display. */
6723 if (it->selective)
6724 {
6725 if (it->c == '\n')
6726 {
6727 /* A value of selective > 0 means hide lines indented more
6728 than that number of columns. */
6729 if (it->selective > 0
6730 && IT_CHARPOS (*it) + 1 < ZV
6731 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6732 IT_BYTEPOS (*it) + 1,
6733 (double) it->selective)) /* iftc */
6734 {
6735 success_p = next_element_from_ellipsis (it);
6736 it->dpvec_char_len = -1;
6737 }
6738 }
6739 else if (it->c == '\r' && it->selective == -1)
6740 {
6741 /* A value of selective == -1 means that everything from the
6742 CR to the end of the line is invisible, with maybe an
6743 ellipsis displayed for it. */
6744 success_p = next_element_from_ellipsis (it);
6745 it->dpvec_char_len = -1;
6746 }
6747 }
6748 }
6749
6750 /* Value is zero if end of buffer reached. */
6751 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6752 return success_p;
6753 }
6754
6755
6756 /* Run the redisplay end trigger hook for IT. */
6757
6758 static void
6759 run_redisplay_end_trigger_hook (struct it *it)
6760 {
6761 Lisp_Object args[3];
6762
6763 /* IT->glyph_row should be non-null, i.e. we should be actually
6764 displaying something, or otherwise we should not run the hook. */
6765 xassert (it->glyph_row);
6766
6767 /* Set up hook arguments. */
6768 args[0] = Qredisplay_end_trigger_functions;
6769 args[1] = it->window;
6770 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6771 it->redisplay_end_trigger_charpos = 0;
6772
6773 /* Since we are *trying* to run these functions, don't try to run
6774 them again, even if they get an error. */
6775 it->w->redisplay_end_trigger = Qnil;
6776 Frun_hook_with_args (3, args);
6777
6778 /* Notice if it changed the face of the character we are on. */
6779 handle_face_prop (it);
6780 }
6781
6782
6783 /* Deliver a composition display element. Unlike the other
6784 next_element_from_XXX, this function is not registered in the array
6785 get_next_element[]. It is called from next_element_from_buffer and
6786 next_element_from_string when necessary. */
6787
6788 static int
6789 next_element_from_composition (struct it *it)
6790 {
6791 it->what = IT_COMPOSITION;
6792 it->len = it->cmp_it.nbytes;
6793 if (STRINGP (it->string))
6794 {
6795 if (it->c < 0)
6796 {
6797 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6798 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6799 return 0;
6800 }
6801 it->position = it->current.string_pos;
6802 it->object = it->string;
6803 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6804 IT_STRING_BYTEPOS (*it), it->string);
6805 }
6806 else
6807 {
6808 if (it->c < 0)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->bidi_p)
6813 {
6814 if (it->bidi_it.new_paragraph)
6815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6816 /* Resync the bidi iterator with IT's new position.
6817 FIXME: this doesn't support bidirectional text. */
6818 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6819 bidi_move_to_visually_next (&it->bidi_it);
6820 }
6821 return 0;
6822 }
6823 it->position = it->current.pos;
6824 it->object = it->w->buffer;
6825 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6826 IT_BYTEPOS (*it), Qnil);
6827 }
6828 return 1;
6829 }
6830
6831
6832 \f
6833 /***********************************************************************
6834 Moving an iterator without producing glyphs
6835 ***********************************************************************/
6836
6837 /* Check if iterator is at a position corresponding to a valid buffer
6838 position after some move_it_ call. */
6839
6840 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6841 ((it)->method == GET_FROM_STRING \
6842 ? IT_STRING_CHARPOS (*it) == 0 \
6843 : 1)
6844
6845
6846 /* Move iterator IT to a specified buffer or X position within one
6847 line on the display without producing glyphs.
6848
6849 OP should be a bit mask including some or all of these bits:
6850 MOVE_TO_X: Stop upon reaching x-position TO_X.
6851 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6852 Regardless of OP's value, stop upon reaching the end of the display line.
6853
6854 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6855 This means, in particular, that TO_X includes window's horizontal
6856 scroll amount.
6857
6858 The return value has several possible values that
6859 say what condition caused the scan to stop:
6860
6861 MOVE_POS_MATCH_OR_ZV
6862 - when TO_POS or ZV was reached.
6863
6864 MOVE_X_REACHED
6865 -when TO_X was reached before TO_POS or ZV were reached.
6866
6867 MOVE_LINE_CONTINUED
6868 - when we reached the end of the display area and the line must
6869 be continued.
6870
6871 MOVE_LINE_TRUNCATED
6872 - when we reached the end of the display area and the line is
6873 truncated.
6874
6875 MOVE_NEWLINE_OR_CR
6876 - when we stopped at a line end, i.e. a newline or a CR and selective
6877 display is on. */
6878
6879 static enum move_it_result
6880 move_it_in_display_line_to (struct it *it,
6881 EMACS_INT to_charpos, int to_x,
6882 enum move_operation_enum op)
6883 {
6884 enum move_it_result result = MOVE_UNDEFINED;
6885 struct glyph_row *saved_glyph_row;
6886 struct it wrap_it, atpos_it, atx_it;
6887 int may_wrap = 0;
6888 enum it_method prev_method = it->method;
6889 EMACS_INT prev_pos = IT_CHARPOS (*it);
6890
6891 /* Don't produce glyphs in produce_glyphs. */
6892 saved_glyph_row = it->glyph_row;
6893 it->glyph_row = NULL;
6894
6895 /* Use wrap_it to save a copy of IT wherever a word wrap could
6896 occur. Use atpos_it to save a copy of IT at the desired buffer
6897 position, if found, so that we can scan ahead and check if the
6898 word later overshoots the window edge. Use atx_it similarly, for
6899 pixel positions. */
6900 wrap_it.sp = -1;
6901 atpos_it.sp = -1;
6902 atx_it.sp = -1;
6903
6904 #define BUFFER_POS_REACHED_P() \
6905 ((op & MOVE_TO_POS) != 0 \
6906 && BUFFERP (it->object) \
6907 && (IT_CHARPOS (*it) == to_charpos \
6908 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6909 && (it->method == GET_FROM_BUFFER \
6910 || (it->method == GET_FROM_DISPLAY_VECTOR \
6911 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6912
6913 /* If there's a line-/wrap-prefix, handle it. */
6914 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6915 && it->current_y < it->last_visible_y)
6916 handle_line_prefix (it);
6917
6918 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6919 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6920
6921 while (1)
6922 {
6923 int x, i, ascent = 0, descent = 0;
6924
6925 /* Utility macro to reset an iterator with x, ascent, and descent. */
6926 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6927 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6928 (IT)->max_descent = descent)
6929
6930 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6931 glyph). */
6932 if ((op & MOVE_TO_POS) != 0
6933 && BUFFERP (it->object)
6934 && it->method == GET_FROM_BUFFER
6935 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6936 || (it->bidi_p
6937 && (prev_method == GET_FROM_IMAGE
6938 || prev_method == GET_FROM_STRETCH)
6939 /* Passed TO_CHARPOS from left to right. */
6940 && ((prev_pos < to_charpos
6941 && IT_CHARPOS (*it) > to_charpos)
6942 /* Passed TO_CHARPOS from right to left. */
6943 || (prev_pos > to_charpos
6944 && IT_CHARPOS (*it) < to_charpos)))))
6945 {
6946 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6947 {
6948 result = MOVE_POS_MATCH_OR_ZV;
6949 break;
6950 }
6951 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6952 /* If wrap_it is valid, the current position might be in a
6953 word that is wrapped. So, save the iterator in
6954 atpos_it and continue to see if wrapping happens. */
6955 atpos_it = *it;
6956 }
6957
6958 prev_method = it->method;
6959 if (it->method == GET_FROM_BUFFER)
6960 prev_pos = IT_CHARPOS (*it);
6961 /* Stop when ZV reached.
6962 We used to stop here when TO_CHARPOS reached as well, but that is
6963 too soon if this glyph does not fit on this line. So we handle it
6964 explicitly below. */
6965 if (!get_next_display_element (it))
6966 {
6967 result = MOVE_POS_MATCH_OR_ZV;
6968 break;
6969 }
6970
6971 if (it->line_wrap == TRUNCATE)
6972 {
6973 if (BUFFER_POS_REACHED_P ())
6974 {
6975 result = MOVE_POS_MATCH_OR_ZV;
6976 break;
6977 }
6978 }
6979 else
6980 {
6981 if (it->line_wrap == WORD_WRAP)
6982 {
6983 if (IT_DISPLAYING_WHITESPACE (it))
6984 may_wrap = 1;
6985 else if (may_wrap)
6986 {
6987 /* We have reached a glyph that follows one or more
6988 whitespace characters. If the position is
6989 already found, we are done. */
6990 if (atpos_it.sp >= 0)
6991 {
6992 *it = atpos_it;
6993 result = MOVE_POS_MATCH_OR_ZV;
6994 goto done;
6995 }
6996 if (atx_it.sp >= 0)
6997 {
6998 *it = atx_it;
6999 result = MOVE_X_REACHED;
7000 goto done;
7001 }
7002 /* Otherwise, we can wrap here. */
7003 wrap_it = *it;
7004 may_wrap = 0;
7005 }
7006 }
7007 }
7008
7009 /* Remember the line height for the current line, in case
7010 the next element doesn't fit on the line. */
7011 ascent = it->max_ascent;
7012 descent = it->max_descent;
7013
7014 /* The call to produce_glyphs will get the metrics of the
7015 display element IT is loaded with. Record the x-position
7016 before this display element, in case it doesn't fit on the
7017 line. */
7018 x = it->current_x;
7019
7020 PRODUCE_GLYPHS (it);
7021
7022 if (it->area != TEXT_AREA)
7023 {
7024 set_iterator_to_next (it, 1);
7025 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7026 SET_TEXT_POS (this_line_min_pos,
7027 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7028 continue;
7029 }
7030
7031 /* The number of glyphs we get back in IT->nglyphs will normally
7032 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7033 character on a terminal frame, or (iii) a line end. For the
7034 second case, IT->nglyphs - 1 padding glyphs will be present.
7035 (On X frames, there is only one glyph produced for a
7036 composite character.)
7037
7038 The behavior implemented below means, for continuation lines,
7039 that as many spaces of a TAB as fit on the current line are
7040 displayed there. For terminal frames, as many glyphs of a
7041 multi-glyph character are displayed in the current line, too.
7042 This is what the old redisplay code did, and we keep it that
7043 way. Under X, the whole shape of a complex character must
7044 fit on the line or it will be completely displayed in the
7045 next line.
7046
7047 Note that both for tabs and padding glyphs, all glyphs have
7048 the same width. */
7049 if (it->nglyphs)
7050 {
7051 /* More than one glyph or glyph doesn't fit on line. All
7052 glyphs have the same width. */
7053 int single_glyph_width = it->pixel_width / it->nglyphs;
7054 int new_x;
7055 int x_before_this_char = x;
7056 int hpos_before_this_char = it->hpos;
7057
7058 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7059 {
7060 new_x = x + single_glyph_width;
7061
7062 /* We want to leave anything reaching TO_X to the caller. */
7063 if ((op & MOVE_TO_X) && new_x > to_x)
7064 {
7065 if (BUFFER_POS_REACHED_P ())
7066 {
7067 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7068 goto buffer_pos_reached;
7069 if (atpos_it.sp < 0)
7070 {
7071 atpos_it = *it;
7072 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7073 }
7074 }
7075 else
7076 {
7077 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7078 {
7079 it->current_x = x;
7080 result = MOVE_X_REACHED;
7081 break;
7082 }
7083 if (atx_it.sp < 0)
7084 {
7085 atx_it = *it;
7086 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7087 }
7088 }
7089 }
7090
7091 if (/* Lines are continued. */
7092 it->line_wrap != TRUNCATE
7093 && (/* And glyph doesn't fit on the line. */
7094 new_x > it->last_visible_x
7095 /* Or it fits exactly and we're on a window
7096 system frame. */
7097 || (new_x == it->last_visible_x
7098 && FRAME_WINDOW_P (it->f))))
7099 {
7100 if (/* IT->hpos == 0 means the very first glyph
7101 doesn't fit on the line, e.g. a wide image. */
7102 it->hpos == 0
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f)))
7105 {
7106 ++it->hpos;
7107 it->current_x = new_x;
7108
7109 /* The character's last glyph just barely fits
7110 in this row. */
7111 if (i == it->nglyphs - 1)
7112 {
7113 /* If this is the destination position,
7114 return a position *before* it in this row,
7115 now that we know it fits in this row. */
7116 if (BUFFER_POS_REACHED_P ())
7117 {
7118 if (it->line_wrap != WORD_WRAP
7119 || wrap_it.sp < 0)
7120 {
7121 it->hpos = hpos_before_this_char;
7122 it->current_x = x_before_this_char;
7123 result = MOVE_POS_MATCH_OR_ZV;
7124 break;
7125 }
7126 if (it->line_wrap == WORD_WRAP
7127 && atpos_it.sp < 0)
7128 {
7129 atpos_it = *it;
7130 atpos_it.current_x = x_before_this_char;
7131 atpos_it.hpos = hpos_before_this_char;
7132 }
7133 }
7134
7135 set_iterator_to_next (it, 1);
7136 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7137 SET_TEXT_POS (this_line_min_pos,
7138 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7139 /* On graphical terminals, newlines may
7140 "overflow" into the fringe if
7141 overflow-newline-into-fringe is non-nil.
7142 On text-only terminals, newlines may
7143 overflow into the last glyph on the
7144 display line.*/
7145 if (!FRAME_WINDOW_P (it->f)
7146 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7147 {
7148 if (!get_next_display_element (it))
7149 {
7150 result = MOVE_POS_MATCH_OR_ZV;
7151 break;
7152 }
7153 if (BUFFER_POS_REACHED_P ())
7154 {
7155 if (ITERATOR_AT_END_OF_LINE_P (it))
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 else
7158 result = MOVE_LINE_CONTINUED;
7159 break;
7160 }
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 {
7163 result = MOVE_NEWLINE_OR_CR;
7164 break;
7165 }
7166 }
7167 }
7168 }
7169 else
7170 IT_RESET_X_ASCENT_DESCENT (it);
7171
7172 if (wrap_it.sp >= 0)
7173 {
7174 *it = wrap_it;
7175 atpos_it.sp = -1;
7176 atx_it.sp = -1;
7177 }
7178
7179 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7180 IT_CHARPOS (*it)));
7181 result = MOVE_LINE_CONTINUED;
7182 break;
7183 }
7184
7185 if (BUFFER_POS_REACHED_P ())
7186 {
7187 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7188 goto buffer_pos_reached;
7189 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7190 {
7191 atpos_it = *it;
7192 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7193 }
7194 }
7195
7196 if (new_x > it->first_visible_x)
7197 {
7198 /* Glyph is visible. Increment number of glyphs that
7199 would be displayed. */
7200 ++it->hpos;
7201 }
7202 }
7203
7204 if (result != MOVE_UNDEFINED)
7205 break;
7206 }
7207 else if (BUFFER_POS_REACHED_P ())
7208 {
7209 buffer_pos_reached:
7210 IT_RESET_X_ASCENT_DESCENT (it);
7211 result = MOVE_POS_MATCH_OR_ZV;
7212 break;
7213 }
7214 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7215 {
7216 /* Stop when TO_X specified and reached. This check is
7217 necessary here because of lines consisting of a line end,
7218 only. The line end will not produce any glyphs and we
7219 would never get MOVE_X_REACHED. */
7220 xassert (it->nglyphs == 0);
7221 result = MOVE_X_REACHED;
7222 break;
7223 }
7224
7225 /* Is this a line end? If yes, we're done. */
7226 if (ITERATOR_AT_END_OF_LINE_P (it))
7227 {
7228 result = MOVE_NEWLINE_OR_CR;
7229 break;
7230 }
7231
7232 if (it->method == GET_FROM_BUFFER)
7233 prev_pos = IT_CHARPOS (*it);
7234 /* The current display element has been consumed. Advance
7235 to the next. */
7236 set_iterator_to_next (it, 1);
7237 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7238 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7239
7240 /* Stop if lines are truncated and IT's current x-position is
7241 past the right edge of the window now. */
7242 if (it->line_wrap == TRUNCATE
7243 && it->current_x >= it->last_visible_x)
7244 {
7245 if (!FRAME_WINDOW_P (it->f)
7246 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7247 {
7248 if (!get_next_display_element (it)
7249 || BUFFER_POS_REACHED_P ())
7250 {
7251 result = MOVE_POS_MATCH_OR_ZV;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 result = MOVE_LINE_TRUNCATED;
7261 break;
7262 }
7263 #undef IT_RESET_X_ASCENT_DESCENT
7264 }
7265
7266 #undef BUFFER_POS_REACHED_P
7267
7268 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7269 restore the saved iterator. */
7270 if (atpos_it.sp >= 0)
7271 *it = atpos_it;
7272 else if (atx_it.sp >= 0)
7273 *it = atx_it;
7274
7275 done:
7276
7277 /* Restore the iterator settings altered at the beginning of this
7278 function. */
7279 it->glyph_row = saved_glyph_row;
7280 return result;
7281 }
7282
7283 /* For external use. */
7284 void
7285 move_it_in_display_line (struct it *it,
7286 EMACS_INT to_charpos, int to_x,
7287 enum move_operation_enum op)
7288 {
7289 if (it->line_wrap == WORD_WRAP
7290 && (op & MOVE_TO_X))
7291 {
7292 struct it save_it = *it;
7293 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7294 /* When word-wrap is on, TO_X may lie past the end
7295 of a wrapped line. Then it->current is the
7296 character on the next line, so backtrack to the
7297 space before the wrap point. */
7298 if (skip == MOVE_LINE_CONTINUED)
7299 {
7300 int prev_x = max (it->current_x - 1, 0);
7301 *it = save_it;
7302 move_it_in_display_line_to
7303 (it, -1, prev_x, MOVE_TO_X);
7304 }
7305 }
7306 else
7307 move_it_in_display_line_to (it, to_charpos, to_x, op);
7308 }
7309
7310
7311 /* Move IT forward until it satisfies one or more of the criteria in
7312 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7313
7314 OP is a bit-mask that specifies where to stop, and in particular,
7315 which of those four position arguments makes a difference. See the
7316 description of enum move_operation_enum.
7317
7318 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7319 screen line, this function will set IT to the next position >
7320 TO_CHARPOS. */
7321
7322 void
7323 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7324 {
7325 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7326 int line_height, line_start_x = 0, reached = 0;
7327
7328 for (;;)
7329 {
7330 if (op & MOVE_TO_VPOS)
7331 {
7332 /* If no TO_CHARPOS and no TO_X specified, stop at the
7333 start of the line TO_VPOS. */
7334 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7335 {
7336 if (it->vpos == to_vpos)
7337 {
7338 reached = 1;
7339 break;
7340 }
7341 else
7342 skip = move_it_in_display_line_to (it, -1, -1, 0);
7343 }
7344 else
7345 {
7346 /* TO_VPOS >= 0 means stop at TO_X in the line at
7347 TO_VPOS, or at TO_POS, whichever comes first. */
7348 if (it->vpos == to_vpos)
7349 {
7350 reached = 2;
7351 break;
7352 }
7353
7354 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7355
7356 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7357 {
7358 reached = 3;
7359 break;
7360 }
7361 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7362 {
7363 /* We have reached TO_X but not in the line we want. */
7364 skip = move_it_in_display_line_to (it, to_charpos,
7365 -1, MOVE_TO_POS);
7366 if (skip == MOVE_POS_MATCH_OR_ZV)
7367 {
7368 reached = 4;
7369 break;
7370 }
7371 }
7372 }
7373 }
7374 else if (op & MOVE_TO_Y)
7375 {
7376 struct it it_backup;
7377
7378 if (it->line_wrap == WORD_WRAP)
7379 it_backup = *it;
7380
7381 /* TO_Y specified means stop at TO_X in the line containing
7382 TO_Y---or at TO_CHARPOS if this is reached first. The
7383 problem is that we can't really tell whether the line
7384 contains TO_Y before we have completely scanned it, and
7385 this may skip past TO_X. What we do is to first scan to
7386 TO_X.
7387
7388 If TO_X is not specified, use a TO_X of zero. The reason
7389 is to make the outcome of this function more predictable.
7390 If we didn't use TO_X == 0, we would stop at the end of
7391 the line which is probably not what a caller would expect
7392 to happen. */
7393 skip = move_it_in_display_line_to
7394 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7395 (MOVE_TO_X | (op & MOVE_TO_POS)));
7396
7397 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7398 if (skip == MOVE_POS_MATCH_OR_ZV)
7399 reached = 5;
7400 else if (skip == MOVE_X_REACHED)
7401 {
7402 /* If TO_X was reached, we want to know whether TO_Y is
7403 in the line. We know this is the case if the already
7404 scanned glyphs make the line tall enough. Otherwise,
7405 we must check by scanning the rest of the line. */
7406 line_height = it->max_ascent + it->max_descent;
7407 if (to_y >= it->current_y
7408 && to_y < it->current_y + line_height)
7409 {
7410 reached = 6;
7411 break;
7412 }
7413 it_backup = *it;
7414 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7415 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7416 op & MOVE_TO_POS);
7417 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7418 line_height = it->max_ascent + it->max_descent;
7419 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7420
7421 if (to_y >= it->current_y
7422 && to_y < it->current_y + line_height)
7423 {
7424 /* If TO_Y is in this line and TO_X was reached
7425 above, we scanned too far. We have to restore
7426 IT's settings to the ones before skipping. */
7427 *it = it_backup;
7428 reached = 6;
7429 }
7430 else
7431 {
7432 skip = skip2;
7433 if (skip == MOVE_POS_MATCH_OR_ZV)
7434 reached = 7;
7435 }
7436 }
7437 else
7438 {
7439 /* Check whether TO_Y is in this line. */
7440 line_height = it->max_ascent + it->max_descent;
7441 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7442
7443 if (to_y >= it->current_y
7444 && to_y < it->current_y + line_height)
7445 {
7446 /* When word-wrap is on, TO_X may lie past the end
7447 of a wrapped line. Then it->current is the
7448 character on the next line, so backtrack to the
7449 space before the wrap point. */
7450 if (skip == MOVE_LINE_CONTINUED
7451 && it->line_wrap == WORD_WRAP)
7452 {
7453 int prev_x = max (it->current_x - 1, 0);
7454 *it = it_backup;
7455 skip = move_it_in_display_line_to
7456 (it, -1, prev_x, MOVE_TO_X);
7457 }
7458 reached = 6;
7459 }
7460 }
7461
7462 if (reached)
7463 break;
7464 }
7465 else if (BUFFERP (it->object)
7466 && (it->method == GET_FROM_BUFFER
7467 || it->method == GET_FROM_STRETCH)
7468 && IT_CHARPOS (*it) >= to_charpos)
7469 skip = MOVE_POS_MATCH_OR_ZV;
7470 else
7471 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7472
7473 switch (skip)
7474 {
7475 case MOVE_POS_MATCH_OR_ZV:
7476 reached = 8;
7477 goto out;
7478
7479 case MOVE_NEWLINE_OR_CR:
7480 set_iterator_to_next (it, 1);
7481 it->continuation_lines_width = 0;
7482 break;
7483
7484 case MOVE_LINE_TRUNCATED:
7485 it->continuation_lines_width = 0;
7486 reseat_at_next_visible_line_start (it, 0);
7487 if ((op & MOVE_TO_POS) != 0
7488 && IT_CHARPOS (*it) > to_charpos)
7489 {
7490 reached = 9;
7491 goto out;
7492 }
7493 break;
7494
7495 case MOVE_LINE_CONTINUED:
7496 /* For continued lines ending in a tab, some of the glyphs
7497 associated with the tab are displayed on the current
7498 line. Since it->current_x does not include these glyphs,
7499 we use it->last_visible_x instead. */
7500 if (it->c == '\t')
7501 {
7502 it->continuation_lines_width += it->last_visible_x;
7503 /* When moving by vpos, ensure that the iterator really
7504 advances to the next line (bug#847, bug#969). Fixme:
7505 do we need to do this in other circumstances? */
7506 if (it->current_x != it->last_visible_x
7507 && (op & MOVE_TO_VPOS)
7508 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7509 {
7510 line_start_x = it->current_x + it->pixel_width
7511 - it->last_visible_x;
7512 set_iterator_to_next (it, 0);
7513 }
7514 }
7515 else
7516 it->continuation_lines_width += it->current_x;
7517 break;
7518
7519 default:
7520 abort ();
7521 }
7522
7523 /* Reset/increment for the next run. */
7524 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7525 it->current_x = line_start_x;
7526 line_start_x = 0;
7527 it->hpos = 0;
7528 it->current_y += it->max_ascent + it->max_descent;
7529 ++it->vpos;
7530 last_height = it->max_ascent + it->max_descent;
7531 last_max_ascent = it->max_ascent;
7532 it->max_ascent = it->max_descent = 0;
7533 }
7534
7535 out:
7536
7537 /* On text terminals, we may stop at the end of a line in the middle
7538 of a multi-character glyph. If the glyph itself is continued,
7539 i.e. it is actually displayed on the next line, don't treat this
7540 stopping point as valid; move to the next line instead (unless
7541 that brings us offscreen). */
7542 if (!FRAME_WINDOW_P (it->f)
7543 && op & MOVE_TO_POS
7544 && IT_CHARPOS (*it) == to_charpos
7545 && it->what == IT_CHARACTER
7546 && it->nglyphs > 1
7547 && it->line_wrap == WINDOW_WRAP
7548 && it->current_x == it->last_visible_x - 1
7549 && it->c != '\n'
7550 && it->c != '\t'
7551 && it->vpos < XFASTINT (it->w->window_end_vpos))
7552 {
7553 it->continuation_lines_width += it->current_x;
7554 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7555 it->current_y += it->max_ascent + it->max_descent;
7556 ++it->vpos;
7557 last_height = it->max_ascent + it->max_descent;
7558 last_max_ascent = it->max_ascent;
7559 }
7560
7561 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7562 }
7563
7564
7565 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7566
7567 If DY > 0, move IT backward at least that many pixels. DY = 0
7568 means move IT backward to the preceding line start or BEGV. This
7569 function may move over more than DY pixels if IT->current_y - DY
7570 ends up in the middle of a line; in this case IT->current_y will be
7571 set to the top of the line moved to. */
7572
7573 void
7574 move_it_vertically_backward (struct it *it, int dy)
7575 {
7576 int nlines, h;
7577 struct it it2, it3;
7578 EMACS_INT start_pos;
7579
7580 move_further_back:
7581 xassert (dy >= 0);
7582
7583 start_pos = IT_CHARPOS (*it);
7584
7585 /* Estimate how many newlines we must move back. */
7586 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7587
7588 /* Set the iterator's position that many lines back. */
7589 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7590 back_to_previous_visible_line_start (it);
7591
7592 /* Reseat the iterator here. When moving backward, we don't want
7593 reseat to skip forward over invisible text, set up the iterator
7594 to deliver from overlay strings at the new position etc. So,
7595 use reseat_1 here. */
7596 reseat_1 (it, it->current.pos, 1);
7597
7598 /* We are now surely at a line start. */
7599 it->current_x = it->hpos = 0;
7600 it->continuation_lines_width = 0;
7601
7602 /* Move forward and see what y-distance we moved. First move to the
7603 start of the next line so that we get its height. We need this
7604 height to be able to tell whether we reached the specified
7605 y-distance. */
7606 it2 = *it;
7607 it2.max_ascent = it2.max_descent = 0;
7608 do
7609 {
7610 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7611 MOVE_TO_POS | MOVE_TO_VPOS);
7612 }
7613 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7614 xassert (IT_CHARPOS (*it) >= BEGV);
7615 it3 = it2;
7616
7617 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7618 xassert (IT_CHARPOS (*it) >= BEGV);
7619 /* H is the actual vertical distance from the position in *IT
7620 and the starting position. */
7621 h = it2.current_y - it->current_y;
7622 /* NLINES is the distance in number of lines. */
7623 nlines = it2.vpos - it->vpos;
7624
7625 /* Correct IT's y and vpos position
7626 so that they are relative to the starting point. */
7627 it->vpos -= nlines;
7628 it->current_y -= h;
7629
7630 if (dy == 0)
7631 {
7632 /* DY == 0 means move to the start of the screen line. The
7633 value of nlines is > 0 if continuation lines were involved. */
7634 if (nlines > 0)
7635 move_it_by_lines (it, nlines, 1);
7636 }
7637 else
7638 {
7639 /* The y-position we try to reach, relative to *IT.
7640 Note that H has been subtracted in front of the if-statement. */
7641 int target_y = it->current_y + h - dy;
7642 int y0 = it3.current_y;
7643 int y1 = line_bottom_y (&it3);
7644 int line_height = y1 - y0;
7645
7646 /* If we did not reach target_y, try to move further backward if
7647 we can. If we moved too far backward, try to move forward. */
7648 if (target_y < it->current_y
7649 /* This is heuristic. In a window that's 3 lines high, with
7650 a line height of 13 pixels each, recentering with point
7651 on the bottom line will try to move -39/2 = 19 pixels
7652 backward. Try to avoid moving into the first line. */
7653 && (it->current_y - target_y
7654 > min (window_box_height (it->w), line_height * 2 / 3))
7655 && IT_CHARPOS (*it) > BEGV)
7656 {
7657 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7658 target_y - it->current_y));
7659 dy = it->current_y - target_y;
7660 goto move_further_back;
7661 }
7662 else if (target_y >= it->current_y + line_height
7663 && IT_CHARPOS (*it) < ZV)
7664 {
7665 /* Should move forward by at least one line, maybe more.
7666
7667 Note: Calling move_it_by_lines can be expensive on
7668 terminal frames, where compute_motion is used (via
7669 vmotion) to do the job, when there are very long lines
7670 and truncate-lines is nil. That's the reason for
7671 treating terminal frames specially here. */
7672
7673 if (!FRAME_WINDOW_P (it->f))
7674 move_it_vertically (it, target_y - (it->current_y + line_height));
7675 else
7676 {
7677 do
7678 {
7679 move_it_by_lines (it, 1, 1);
7680 }
7681 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7682 }
7683 }
7684 }
7685 }
7686
7687
7688 /* Move IT by a specified amount of pixel lines DY. DY negative means
7689 move backwards. DY = 0 means move to start of screen line. At the
7690 end, IT will be on the start of a screen line. */
7691
7692 void
7693 move_it_vertically (struct it *it, int dy)
7694 {
7695 if (dy <= 0)
7696 move_it_vertically_backward (it, -dy);
7697 else
7698 {
7699 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7700 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7701 MOVE_TO_POS | MOVE_TO_Y);
7702 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7703
7704 /* If buffer ends in ZV without a newline, move to the start of
7705 the line to satisfy the post-condition. */
7706 if (IT_CHARPOS (*it) == ZV
7707 && ZV > BEGV
7708 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7709 move_it_by_lines (it, 0, 0);
7710 }
7711 }
7712
7713
7714 /* Move iterator IT past the end of the text line it is in. */
7715
7716 void
7717 move_it_past_eol (struct it *it)
7718 {
7719 enum move_it_result rc;
7720
7721 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7722 if (rc == MOVE_NEWLINE_OR_CR)
7723 set_iterator_to_next (it, 0);
7724 }
7725
7726
7727 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7728 negative means move up. DVPOS == 0 means move to the start of the
7729 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7730 NEED_Y_P is zero, IT->current_y will be left unchanged.
7731
7732 Further optimization ideas: If we would know that IT->f doesn't use
7733 a face with proportional font, we could be faster for
7734 truncate-lines nil. */
7735
7736 void
7737 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7738 {
7739
7740 /* The commented-out optimization uses vmotion on terminals. This
7741 gives bad results, because elements like it->what, on which
7742 callers such as pos_visible_p rely, aren't updated. */
7743 /* struct position pos;
7744 if (!FRAME_WINDOW_P (it->f))
7745 {
7746 struct text_pos textpos;
7747
7748 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7749 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7750 reseat (it, textpos, 1);
7751 it->vpos += pos.vpos;
7752 it->current_y += pos.vpos;
7753 }
7754 else */
7755
7756 if (dvpos == 0)
7757 {
7758 /* DVPOS == 0 means move to the start of the screen line. */
7759 move_it_vertically_backward (it, 0);
7760 xassert (it->current_x == 0 && it->hpos == 0);
7761 /* Let next call to line_bottom_y calculate real line height */
7762 last_height = 0;
7763 }
7764 else if (dvpos > 0)
7765 {
7766 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7767 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7768 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7769 }
7770 else
7771 {
7772 struct it it2;
7773 EMACS_INT start_charpos, i;
7774
7775 /* Start at the beginning of the screen line containing IT's
7776 position. This may actually move vertically backwards,
7777 in case of overlays, so adjust dvpos accordingly. */
7778 dvpos += it->vpos;
7779 move_it_vertically_backward (it, 0);
7780 dvpos -= it->vpos;
7781
7782 /* Go back -DVPOS visible lines and reseat the iterator there. */
7783 start_charpos = IT_CHARPOS (*it);
7784 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7785 back_to_previous_visible_line_start (it);
7786 reseat (it, it->current.pos, 1);
7787
7788 /* Move further back if we end up in a string or an image. */
7789 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7790 {
7791 /* First try to move to start of display line. */
7792 dvpos += it->vpos;
7793 move_it_vertically_backward (it, 0);
7794 dvpos -= it->vpos;
7795 if (IT_POS_VALID_AFTER_MOVE_P (it))
7796 break;
7797 /* If start of line is still in string or image,
7798 move further back. */
7799 back_to_previous_visible_line_start (it);
7800 reseat (it, it->current.pos, 1);
7801 dvpos--;
7802 }
7803
7804 it->current_x = it->hpos = 0;
7805
7806 /* Above call may have moved too far if continuation lines
7807 are involved. Scan forward and see if it did. */
7808 it2 = *it;
7809 it2.vpos = it2.current_y = 0;
7810 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7811 it->vpos -= it2.vpos;
7812 it->current_y -= it2.current_y;
7813 it->current_x = it->hpos = 0;
7814
7815 /* If we moved too far back, move IT some lines forward. */
7816 if (it2.vpos > -dvpos)
7817 {
7818 int delta = it2.vpos + dvpos;
7819 it2 = *it;
7820 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7821 /* Move back again if we got too far ahead. */
7822 if (IT_CHARPOS (*it) >= start_charpos)
7823 *it = it2;
7824 }
7825 }
7826 }
7827
7828 /* Return 1 if IT points into the middle of a display vector. */
7829
7830 int
7831 in_display_vector_p (struct it *it)
7832 {
7833 return (it->method == GET_FROM_DISPLAY_VECTOR
7834 && it->current.dpvec_index > 0
7835 && it->dpvec + it->current.dpvec_index != it->dpend);
7836 }
7837
7838 \f
7839 /***********************************************************************
7840 Messages
7841 ***********************************************************************/
7842
7843
7844 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7845 to *Messages*. */
7846
7847 void
7848 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7849 {
7850 Lisp_Object args[3];
7851 Lisp_Object msg, fmt;
7852 char *buffer;
7853 EMACS_INT len;
7854 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7855 USE_SAFE_ALLOCA;
7856
7857 /* Do nothing if called asynchronously. Inserting text into
7858 a buffer may call after-change-functions and alike and
7859 that would means running Lisp asynchronously. */
7860 if (handling_signal)
7861 return;
7862
7863 fmt = msg = Qnil;
7864 GCPRO4 (fmt, msg, arg1, arg2);
7865
7866 args[0] = fmt = build_string (format);
7867 args[1] = arg1;
7868 args[2] = arg2;
7869 msg = Fformat (3, args);
7870
7871 len = SBYTES (msg) + 1;
7872 SAFE_ALLOCA (buffer, char *, len);
7873 memcpy (buffer, SDATA (msg), len);
7874
7875 message_dolog (buffer, len - 1, 1, 0);
7876 SAFE_FREE ();
7877
7878 UNGCPRO;
7879 }
7880
7881
7882 /* Output a newline in the *Messages* buffer if "needs" one. */
7883
7884 void
7885 message_log_maybe_newline (void)
7886 {
7887 if (message_log_need_newline)
7888 message_dolog ("", 0, 1, 0);
7889 }
7890
7891
7892 /* Add a string M of length NBYTES to the message log, optionally
7893 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7894 nonzero, means interpret the contents of M as multibyte. This
7895 function calls low-level routines in order to bypass text property
7896 hooks, etc. which might not be safe to run.
7897
7898 This may GC (insert may run before/after change hooks),
7899 so the buffer M must NOT point to a Lisp string. */
7900
7901 void
7902 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7903 {
7904 const unsigned char *msg = (const unsigned char *) m;
7905
7906 if (!NILP (Vmemory_full))
7907 return;
7908
7909 if (!NILP (Vmessage_log_max))
7910 {
7911 struct buffer *oldbuf;
7912 Lisp_Object oldpoint, oldbegv, oldzv;
7913 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7914 EMACS_INT point_at_end = 0;
7915 EMACS_INT zv_at_end = 0;
7916 Lisp_Object old_deactivate_mark, tem;
7917 struct gcpro gcpro1;
7918
7919 old_deactivate_mark = Vdeactivate_mark;
7920 oldbuf = current_buffer;
7921 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7922 BVAR (current_buffer, undo_list) = Qt;
7923
7924 oldpoint = message_dolog_marker1;
7925 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7926 oldbegv = message_dolog_marker2;
7927 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7928 oldzv = message_dolog_marker3;
7929 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7930 GCPRO1 (old_deactivate_mark);
7931
7932 if (PT == Z)
7933 point_at_end = 1;
7934 if (ZV == Z)
7935 zv_at_end = 1;
7936
7937 BEGV = BEG;
7938 BEGV_BYTE = BEG_BYTE;
7939 ZV = Z;
7940 ZV_BYTE = Z_BYTE;
7941 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7942
7943 /* Insert the string--maybe converting multibyte to single byte
7944 or vice versa, so that all the text fits the buffer. */
7945 if (multibyte
7946 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7947 {
7948 EMACS_INT i;
7949 int c, char_bytes;
7950 char work[1];
7951
7952 /* Convert a multibyte string to single-byte
7953 for the *Message* buffer. */
7954 for (i = 0; i < nbytes; i += char_bytes)
7955 {
7956 c = string_char_and_length (msg + i, &char_bytes);
7957 work[0] = (ASCII_CHAR_P (c)
7958 ? c
7959 : multibyte_char_to_unibyte (c, Qnil));
7960 insert_1_both (work, 1, 1, 1, 0, 0);
7961 }
7962 }
7963 else if (! multibyte
7964 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7965 {
7966 EMACS_INT i;
7967 int c, char_bytes;
7968 unsigned char str[MAX_MULTIBYTE_LENGTH];
7969 /* Convert a single-byte string to multibyte
7970 for the *Message* buffer. */
7971 for (i = 0; i < nbytes; i++)
7972 {
7973 c = msg[i];
7974 MAKE_CHAR_MULTIBYTE (c);
7975 char_bytes = CHAR_STRING (c, str);
7976 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7977 }
7978 }
7979 else if (nbytes)
7980 insert_1 (m, nbytes, 1, 0, 0);
7981
7982 if (nlflag)
7983 {
7984 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7985 int dups;
7986 insert_1 ("\n", 1, 1, 0, 0);
7987
7988 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7989 this_bol = PT;
7990 this_bol_byte = PT_BYTE;
7991
7992 /* See if this line duplicates the previous one.
7993 If so, combine duplicates. */
7994 if (this_bol > BEG)
7995 {
7996 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7997 prev_bol = PT;
7998 prev_bol_byte = PT_BYTE;
7999
8000 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8001 this_bol, this_bol_byte);
8002 if (dups)
8003 {
8004 del_range_both (prev_bol, prev_bol_byte,
8005 this_bol, this_bol_byte, 0);
8006 if (dups > 1)
8007 {
8008 char dupstr[40];
8009 int duplen;
8010
8011 /* If you change this format, don't forget to also
8012 change message_log_check_duplicate. */
8013 sprintf (dupstr, " [%d times]", dups);
8014 duplen = strlen (dupstr);
8015 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8016 insert_1 (dupstr, duplen, 1, 0, 1);
8017 }
8018 }
8019 }
8020
8021 /* If we have more than the desired maximum number of lines
8022 in the *Messages* buffer now, delete the oldest ones.
8023 This is safe because we don't have undo in this buffer. */
8024
8025 if (NATNUMP (Vmessage_log_max))
8026 {
8027 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8028 -XFASTINT (Vmessage_log_max) - 1, 0);
8029 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8030 }
8031 }
8032 BEGV = XMARKER (oldbegv)->charpos;
8033 BEGV_BYTE = marker_byte_position (oldbegv);
8034
8035 if (zv_at_end)
8036 {
8037 ZV = Z;
8038 ZV_BYTE = Z_BYTE;
8039 }
8040 else
8041 {
8042 ZV = XMARKER (oldzv)->charpos;
8043 ZV_BYTE = marker_byte_position (oldzv);
8044 }
8045
8046 if (point_at_end)
8047 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8048 else
8049 /* We can't do Fgoto_char (oldpoint) because it will run some
8050 Lisp code. */
8051 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8052 XMARKER (oldpoint)->bytepos);
8053
8054 UNGCPRO;
8055 unchain_marker (XMARKER (oldpoint));
8056 unchain_marker (XMARKER (oldbegv));
8057 unchain_marker (XMARKER (oldzv));
8058
8059 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8060 set_buffer_internal (oldbuf);
8061 if (NILP (tem))
8062 windows_or_buffers_changed = old_windows_or_buffers_changed;
8063 message_log_need_newline = !nlflag;
8064 Vdeactivate_mark = old_deactivate_mark;
8065 }
8066 }
8067
8068
8069 /* We are at the end of the buffer after just having inserted a newline.
8070 (Note: We depend on the fact we won't be crossing the gap.)
8071 Check to see if the most recent message looks a lot like the previous one.
8072 Return 0 if different, 1 if the new one should just replace it, or a
8073 value N > 1 if we should also append " [N times]". */
8074
8075 static int
8076 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8077 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8078 {
8079 EMACS_INT i;
8080 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8081 int seen_dots = 0;
8082 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8083 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8084
8085 for (i = 0; i < len; i++)
8086 {
8087 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8088 seen_dots = 1;
8089 if (p1[i] != p2[i])
8090 return seen_dots;
8091 }
8092 p1 += len;
8093 if (*p1 == '\n')
8094 return 2;
8095 if (*p1++ == ' ' && *p1++ == '[')
8096 {
8097 int n = 0;
8098 while (*p1 >= '0' && *p1 <= '9')
8099 n = n * 10 + *p1++ - '0';
8100 if (strncmp ((char *) p1, " times]\n", 8) == 0)
8101 return n+1;
8102 }
8103 return 0;
8104 }
8105 \f
8106
8107 /* Display an echo area message M with a specified length of NBYTES
8108 bytes. The string may include null characters. If M is 0, clear
8109 out any existing message, and let the mini-buffer text show
8110 through.
8111
8112 This may GC, so the buffer M must NOT point to a Lisp string. */
8113
8114 void
8115 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8116 {
8117 /* First flush out any partial line written with print. */
8118 message_log_maybe_newline ();
8119 if (m)
8120 message_dolog (m, nbytes, 1, multibyte);
8121 message2_nolog (m, nbytes, multibyte);
8122 }
8123
8124
8125 /* The non-logging counterpart of message2. */
8126
8127 void
8128 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8129 {
8130 struct frame *sf = SELECTED_FRAME ();
8131 message_enable_multibyte = multibyte;
8132
8133 if (FRAME_INITIAL_P (sf))
8134 {
8135 if (noninteractive_need_newline)
8136 putc ('\n', stderr);
8137 noninteractive_need_newline = 0;
8138 if (m)
8139 fwrite (m, nbytes, 1, stderr);
8140 if (cursor_in_echo_area == 0)
8141 fprintf (stderr, "\n");
8142 fflush (stderr);
8143 }
8144 /* A null message buffer means that the frame hasn't really been
8145 initialized yet. Error messages get reported properly by
8146 cmd_error, so this must be just an informative message; toss it. */
8147 else if (INTERACTIVE
8148 && sf->glyphs_initialized_p
8149 && FRAME_MESSAGE_BUF (sf))
8150 {
8151 Lisp_Object mini_window;
8152 struct frame *f;
8153
8154 /* Get the frame containing the mini-buffer
8155 that the selected frame is using. */
8156 mini_window = FRAME_MINIBUF_WINDOW (sf);
8157 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8158
8159 FRAME_SAMPLE_VISIBILITY (f);
8160 if (FRAME_VISIBLE_P (sf)
8161 && ! FRAME_VISIBLE_P (f))
8162 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8163
8164 if (m)
8165 {
8166 set_message (m, Qnil, nbytes, multibyte);
8167 if (minibuffer_auto_raise)
8168 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8169 }
8170 else
8171 clear_message (1, 1);
8172
8173 do_pending_window_change (0);
8174 echo_area_display (1);
8175 do_pending_window_change (0);
8176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8178 }
8179 }
8180
8181
8182 /* Display an echo area message M with a specified length of NBYTES
8183 bytes. The string may include null characters. If M is not a
8184 string, clear out any existing message, and let the mini-buffer
8185 text show through.
8186
8187 This function cancels echoing. */
8188
8189 void
8190 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct gcpro gcpro1;
8193
8194 GCPRO1 (m);
8195 clear_message (1,1);
8196 cancel_echoing ();
8197
8198 /* First flush out any partial line written with print. */
8199 message_log_maybe_newline ();
8200 if (STRINGP (m))
8201 {
8202 char *buffer;
8203 USE_SAFE_ALLOCA;
8204
8205 SAFE_ALLOCA (buffer, char *, nbytes);
8206 memcpy (buffer, SDATA (m), nbytes);
8207 message_dolog (buffer, nbytes, 1, multibyte);
8208 SAFE_FREE ();
8209 }
8210 message3_nolog (m, nbytes, multibyte);
8211
8212 UNGCPRO;
8213 }
8214
8215
8216 /* The non-logging version of message3.
8217 This does not cancel echoing, because it is used for echoing.
8218 Perhaps we need to make a separate function for echoing
8219 and make this cancel echoing. */
8220
8221 void
8222 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8223 {
8224 struct frame *sf = SELECTED_FRAME ();
8225 message_enable_multibyte = multibyte;
8226
8227 if (FRAME_INITIAL_P (sf))
8228 {
8229 if (noninteractive_need_newline)
8230 putc ('\n', stderr);
8231 noninteractive_need_newline = 0;
8232 if (STRINGP (m))
8233 fwrite (SDATA (m), nbytes, 1, stderr);
8234 if (cursor_in_echo_area == 0)
8235 fprintf (stderr, "\n");
8236 fflush (stderr);
8237 }
8238 /* A null message buffer means that the frame hasn't really been
8239 initialized yet. Error messages get reported properly by
8240 cmd_error, so this must be just an informative message; toss it. */
8241 else if (INTERACTIVE
8242 && sf->glyphs_initialized_p
8243 && FRAME_MESSAGE_BUF (sf))
8244 {
8245 Lisp_Object mini_window;
8246 Lisp_Object frame;
8247 struct frame *f;
8248
8249 /* Get the frame containing the mini-buffer
8250 that the selected frame is using. */
8251 mini_window = FRAME_MINIBUF_WINDOW (sf);
8252 frame = XWINDOW (mini_window)->frame;
8253 f = XFRAME (frame);
8254
8255 FRAME_SAMPLE_VISIBILITY (f);
8256 if (FRAME_VISIBLE_P (sf)
8257 && !FRAME_VISIBLE_P (f))
8258 Fmake_frame_visible (frame);
8259
8260 if (STRINGP (m) && SCHARS (m) > 0)
8261 {
8262 set_message (NULL, m, nbytes, multibyte);
8263 if (minibuffer_auto_raise)
8264 Fraise_frame (frame);
8265 /* Assume we are not echoing.
8266 (If we are, echo_now will override this.) */
8267 echo_message_buffer = Qnil;
8268 }
8269 else
8270 clear_message (1, 1);
8271
8272 do_pending_window_change (0);
8273 echo_area_display (1);
8274 do_pending_window_change (0);
8275 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8276 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8277 }
8278 }
8279
8280
8281 /* Display a null-terminated echo area message M. If M is 0, clear
8282 out any existing message, and let the mini-buffer text show through.
8283
8284 The buffer M must continue to exist until after the echo area gets
8285 cleared or some other message gets displayed there. Do not pass
8286 text that is stored in a Lisp string. Do not pass text in a buffer
8287 that was alloca'd. */
8288
8289 void
8290 message1 (const char *m)
8291 {
8292 message2 (m, (m ? strlen (m) : 0), 0);
8293 }
8294
8295
8296 /* The non-logging counterpart of message1. */
8297
8298 void
8299 message1_nolog (const char *m)
8300 {
8301 message2_nolog (m, (m ? strlen (m) : 0), 0);
8302 }
8303
8304 /* Display a message M which contains a single %s
8305 which gets replaced with STRING. */
8306
8307 void
8308 message_with_string (const char *m, Lisp_Object string, int log)
8309 {
8310 CHECK_STRING (string);
8311
8312 if (noninteractive)
8313 {
8314 if (m)
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 fprintf (stderr, m, SDATA (string));
8320 if (!cursor_in_echo_area)
8321 fprintf (stderr, "\n");
8322 fflush (stderr);
8323 }
8324 }
8325 else if (INTERACTIVE)
8326 {
8327 /* The frame whose minibuffer we're going to display the message on.
8328 It may be larger than the selected frame, so we need
8329 to use its buffer, not the selected frame's buffer. */
8330 Lisp_Object mini_window;
8331 struct frame *f, *sf = SELECTED_FRAME ();
8332
8333 /* Get the frame containing the minibuffer
8334 that the selected frame is using. */
8335 mini_window = FRAME_MINIBUF_WINDOW (sf);
8336 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8337
8338 /* A null message buffer means that the frame hasn't really been
8339 initialized yet. Error messages get reported properly by
8340 cmd_error, so this must be just an informative message; toss it. */
8341 if (FRAME_MESSAGE_BUF (f))
8342 {
8343 Lisp_Object args[2], msg;
8344 struct gcpro gcpro1, gcpro2;
8345
8346 args[0] = build_string (m);
8347 args[1] = msg = string;
8348 GCPRO2 (args[0], msg);
8349 gcpro1.nvars = 2;
8350
8351 msg = Fformat (2, args);
8352
8353 if (log)
8354 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8355 else
8356 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8357
8358 UNGCPRO;
8359
8360 /* Print should start at the beginning of the message
8361 buffer next time. */
8362 message_buf_print = 0;
8363 }
8364 }
8365 }
8366
8367
8368 /* Dump an informative message to the minibuf. If M is 0, clear out
8369 any existing message, and let the mini-buffer text show through. */
8370
8371 static void
8372 vmessage (const char *m, va_list ap)
8373 {
8374 if (noninteractive)
8375 {
8376 if (m)
8377 {
8378 if (noninteractive_need_newline)
8379 putc ('\n', stderr);
8380 noninteractive_need_newline = 0;
8381 vfprintf (stderr, m, ap);
8382 if (cursor_in_echo_area == 0)
8383 fprintf (stderr, "\n");
8384 fflush (stderr);
8385 }
8386 }
8387 else if (INTERACTIVE)
8388 {
8389 /* The frame whose mini-buffer we're going to display the message
8390 on. It may be larger than the selected frame, so we need to
8391 use its buffer, not the selected frame's buffer. */
8392 Lisp_Object mini_window;
8393 struct frame *f, *sf = SELECTED_FRAME ();
8394
8395 /* Get the frame containing the mini-buffer
8396 that the selected frame is using. */
8397 mini_window = FRAME_MINIBUF_WINDOW (sf);
8398 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8399
8400 /* A null message buffer means that the frame hasn't really been
8401 initialized yet. Error messages get reported properly by
8402 cmd_error, so this must be just an informative message; toss
8403 it. */
8404 if (FRAME_MESSAGE_BUF (f))
8405 {
8406 if (m)
8407 {
8408 EMACS_INT len;
8409
8410 len = doprnt (FRAME_MESSAGE_BUF (f),
8411 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8412
8413 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8414 }
8415 else
8416 message1 (0);
8417
8418 /* Print should start at the beginning of the message
8419 buffer next time. */
8420 message_buf_print = 0;
8421 }
8422 }
8423 }
8424
8425 void
8426 message (const char *m, ...)
8427 {
8428 va_list ap;
8429 va_start (ap, m);
8430 vmessage (m, ap);
8431 va_end (ap);
8432 }
8433
8434
8435 /* The non-logging version of message. */
8436
8437 void
8438 message_nolog (const char *m, ...)
8439 {
8440 Lisp_Object old_log_max;
8441 va_list ap;
8442 va_start (ap, m);
8443 old_log_max = Vmessage_log_max;
8444 Vmessage_log_max = Qnil;
8445 vmessage (m, ap);
8446 Vmessage_log_max = old_log_max;
8447 va_end (ap);
8448 }
8449
8450
8451 /* Display the current message in the current mini-buffer. This is
8452 only called from error handlers in process.c, and is not time
8453 critical. */
8454
8455 void
8456 update_echo_area (void)
8457 {
8458 if (!NILP (echo_area_buffer[0]))
8459 {
8460 Lisp_Object string;
8461 string = Fcurrent_message ();
8462 message3 (string, SBYTES (string),
8463 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8464 }
8465 }
8466
8467
8468 /* Make sure echo area buffers in `echo_buffers' are live.
8469 If they aren't, make new ones. */
8470
8471 static void
8472 ensure_echo_area_buffers (void)
8473 {
8474 int i;
8475
8476 for (i = 0; i < 2; ++i)
8477 if (!BUFFERP (echo_buffer[i])
8478 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8479 {
8480 char name[30];
8481 Lisp_Object old_buffer;
8482 int j;
8483
8484 old_buffer = echo_buffer[i];
8485 sprintf (name, " *Echo Area %d*", i);
8486 echo_buffer[i] = Fget_buffer_create (build_string (name));
8487 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8488 /* to force word wrap in echo area -
8489 it was decided to postpone this*/
8490 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8491
8492 for (j = 0; j < 2; ++j)
8493 if (EQ (old_buffer, echo_area_buffer[j]))
8494 echo_area_buffer[j] = echo_buffer[i];
8495 }
8496 }
8497
8498
8499 /* Call FN with args A1..A4 with either the current or last displayed
8500 echo_area_buffer as current buffer.
8501
8502 WHICH zero means use the current message buffer
8503 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8504 from echo_buffer[] and clear it.
8505
8506 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8507 suitable buffer from echo_buffer[] and clear it.
8508
8509 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8510 that the current message becomes the last displayed one, make
8511 choose a suitable buffer for echo_area_buffer[0], and clear it.
8512
8513 Value is what FN returns. */
8514
8515 static int
8516 with_echo_area_buffer (struct window *w, int which,
8517 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8518 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8519 {
8520 Lisp_Object buffer;
8521 int this_one, the_other, clear_buffer_p, rc;
8522 int count = SPECPDL_INDEX ();
8523
8524 /* If buffers aren't live, make new ones. */
8525 ensure_echo_area_buffers ();
8526
8527 clear_buffer_p = 0;
8528
8529 if (which == 0)
8530 this_one = 0, the_other = 1;
8531 else if (which > 0)
8532 this_one = 1, the_other = 0;
8533 else
8534 {
8535 this_one = 0, the_other = 1;
8536 clear_buffer_p = 1;
8537
8538 /* We need a fresh one in case the current echo buffer equals
8539 the one containing the last displayed echo area message. */
8540 if (!NILP (echo_area_buffer[this_one])
8541 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8542 echo_area_buffer[this_one] = Qnil;
8543 }
8544
8545 /* Choose a suitable buffer from echo_buffer[] is we don't
8546 have one. */
8547 if (NILP (echo_area_buffer[this_one]))
8548 {
8549 echo_area_buffer[this_one]
8550 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8551 ? echo_buffer[the_other]
8552 : echo_buffer[this_one]);
8553 clear_buffer_p = 1;
8554 }
8555
8556 buffer = echo_area_buffer[this_one];
8557
8558 /* Don't get confused by reusing the buffer used for echoing
8559 for a different purpose. */
8560 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8561 cancel_echoing ();
8562
8563 record_unwind_protect (unwind_with_echo_area_buffer,
8564 with_echo_area_buffer_unwind_data (w));
8565
8566 /* Make the echo area buffer current. Note that for display
8567 purposes, it is not necessary that the displayed window's buffer
8568 == current_buffer, except for text property lookup. So, let's
8569 only set that buffer temporarily here without doing a full
8570 Fset_window_buffer. We must also change w->pointm, though,
8571 because otherwise an assertions in unshow_buffer fails, and Emacs
8572 aborts. */
8573 set_buffer_internal_1 (XBUFFER (buffer));
8574 if (w)
8575 {
8576 w->buffer = buffer;
8577 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8578 }
8579
8580 BVAR (current_buffer, undo_list) = Qt;
8581 BVAR (current_buffer, read_only) = Qnil;
8582 specbind (Qinhibit_read_only, Qt);
8583 specbind (Qinhibit_modification_hooks, Qt);
8584
8585 if (clear_buffer_p && Z > BEG)
8586 del_range (BEG, Z);
8587
8588 xassert (BEGV >= BEG);
8589 xassert (ZV <= Z && ZV >= BEGV);
8590
8591 rc = fn (a1, a2, a3, a4);
8592
8593 xassert (BEGV >= BEG);
8594 xassert (ZV <= Z && ZV >= BEGV);
8595
8596 unbind_to (count, Qnil);
8597 return rc;
8598 }
8599
8600
8601 /* Save state that should be preserved around the call to the function
8602 FN called in with_echo_area_buffer. */
8603
8604 static Lisp_Object
8605 with_echo_area_buffer_unwind_data (struct window *w)
8606 {
8607 int i = 0;
8608 Lisp_Object vector, tmp;
8609
8610 /* Reduce consing by keeping one vector in
8611 Vwith_echo_area_save_vector. */
8612 vector = Vwith_echo_area_save_vector;
8613 Vwith_echo_area_save_vector = Qnil;
8614
8615 if (NILP (vector))
8616 vector = Fmake_vector (make_number (7), Qnil);
8617
8618 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8619 ASET (vector, i, Vdeactivate_mark); ++i;
8620 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8621
8622 if (w)
8623 {
8624 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8625 ASET (vector, i, w->buffer); ++i;
8626 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8627 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8628 }
8629 else
8630 {
8631 int end = i + 4;
8632 for (; i < end; ++i)
8633 ASET (vector, i, Qnil);
8634 }
8635
8636 xassert (i == ASIZE (vector));
8637 return vector;
8638 }
8639
8640
8641 /* Restore global state from VECTOR which was created by
8642 with_echo_area_buffer_unwind_data. */
8643
8644 static Lisp_Object
8645 unwind_with_echo_area_buffer (Lisp_Object vector)
8646 {
8647 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8648 Vdeactivate_mark = AREF (vector, 1);
8649 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8650
8651 if (WINDOWP (AREF (vector, 3)))
8652 {
8653 struct window *w;
8654 Lisp_Object buffer, charpos, bytepos;
8655
8656 w = XWINDOW (AREF (vector, 3));
8657 buffer = AREF (vector, 4);
8658 charpos = AREF (vector, 5);
8659 bytepos = AREF (vector, 6);
8660
8661 w->buffer = buffer;
8662 set_marker_both (w->pointm, buffer,
8663 XFASTINT (charpos), XFASTINT (bytepos));
8664 }
8665
8666 Vwith_echo_area_save_vector = vector;
8667 return Qnil;
8668 }
8669
8670
8671 /* Set up the echo area for use by print functions. MULTIBYTE_P
8672 non-zero means we will print multibyte. */
8673
8674 void
8675 setup_echo_area_for_printing (int multibyte_p)
8676 {
8677 /* If we can't find an echo area any more, exit. */
8678 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8679 Fkill_emacs (Qnil);
8680
8681 ensure_echo_area_buffers ();
8682
8683 if (!message_buf_print)
8684 {
8685 /* A message has been output since the last time we printed.
8686 Choose a fresh echo area buffer. */
8687 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8688 echo_area_buffer[0] = echo_buffer[1];
8689 else
8690 echo_area_buffer[0] = echo_buffer[0];
8691
8692 /* Switch to that buffer and clear it. */
8693 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8694 BVAR (current_buffer, truncate_lines) = Qnil;
8695
8696 if (Z > BEG)
8697 {
8698 int count = SPECPDL_INDEX ();
8699 specbind (Qinhibit_read_only, Qt);
8700 /* Note that undo recording is always disabled. */
8701 del_range (BEG, Z);
8702 unbind_to (count, Qnil);
8703 }
8704 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8705
8706 /* Set up the buffer for the multibyteness we need. */
8707 if (multibyte_p
8708 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8709 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8710
8711 /* Raise the frame containing the echo area. */
8712 if (minibuffer_auto_raise)
8713 {
8714 struct frame *sf = SELECTED_FRAME ();
8715 Lisp_Object mini_window;
8716 mini_window = FRAME_MINIBUF_WINDOW (sf);
8717 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8718 }
8719
8720 message_log_maybe_newline ();
8721 message_buf_print = 1;
8722 }
8723 else
8724 {
8725 if (NILP (echo_area_buffer[0]))
8726 {
8727 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8728 echo_area_buffer[0] = echo_buffer[1];
8729 else
8730 echo_area_buffer[0] = echo_buffer[0];
8731 }
8732
8733 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8734 {
8735 /* Someone switched buffers between print requests. */
8736 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8737 BVAR (current_buffer, truncate_lines) = Qnil;
8738 }
8739 }
8740 }
8741
8742
8743 /* Display an echo area message in window W. Value is non-zero if W's
8744 height is changed. If display_last_displayed_message_p is
8745 non-zero, display the message that was last displayed, otherwise
8746 display the current message. */
8747
8748 static int
8749 display_echo_area (struct window *w)
8750 {
8751 int i, no_message_p, window_height_changed_p, count;
8752
8753 /* Temporarily disable garbage collections while displaying the echo
8754 area. This is done because a GC can print a message itself.
8755 That message would modify the echo area buffer's contents while a
8756 redisplay of the buffer is going on, and seriously confuse
8757 redisplay. */
8758 count = inhibit_garbage_collection ();
8759
8760 /* If there is no message, we must call display_echo_area_1
8761 nevertheless because it resizes the window. But we will have to
8762 reset the echo_area_buffer in question to nil at the end because
8763 with_echo_area_buffer will sets it to an empty buffer. */
8764 i = display_last_displayed_message_p ? 1 : 0;
8765 no_message_p = NILP (echo_area_buffer[i]);
8766
8767 window_height_changed_p
8768 = with_echo_area_buffer (w, display_last_displayed_message_p,
8769 display_echo_area_1,
8770 (EMACS_INT) w, Qnil, 0, 0);
8771
8772 if (no_message_p)
8773 echo_area_buffer[i] = Qnil;
8774
8775 unbind_to (count, Qnil);
8776 return window_height_changed_p;
8777 }
8778
8779
8780 /* Helper for display_echo_area. Display the current buffer which
8781 contains the current echo area message in window W, a mini-window,
8782 a pointer to which is passed in A1. A2..A4 are currently not used.
8783 Change the height of W so that all of the message is displayed.
8784 Value is non-zero if height of W was changed. */
8785
8786 static int
8787 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8788 {
8789 struct window *w = (struct window *) a1;
8790 Lisp_Object window;
8791 struct text_pos start;
8792 int window_height_changed_p = 0;
8793
8794 /* Do this before displaying, so that we have a large enough glyph
8795 matrix for the display. If we can't get enough space for the
8796 whole text, display the last N lines. That works by setting w->start. */
8797 window_height_changed_p = resize_mini_window (w, 0);
8798
8799 /* Use the starting position chosen by resize_mini_window. */
8800 SET_TEXT_POS_FROM_MARKER (start, w->start);
8801
8802 /* Display. */
8803 clear_glyph_matrix (w->desired_matrix);
8804 XSETWINDOW (window, w);
8805 try_window (window, start, 0);
8806
8807 return window_height_changed_p;
8808 }
8809
8810
8811 /* Resize the echo area window to exactly the size needed for the
8812 currently displayed message, if there is one. If a mini-buffer
8813 is active, don't shrink it. */
8814
8815 void
8816 resize_echo_area_exactly (void)
8817 {
8818 if (BUFFERP (echo_area_buffer[0])
8819 && WINDOWP (echo_area_window))
8820 {
8821 struct window *w = XWINDOW (echo_area_window);
8822 int resized_p;
8823 Lisp_Object resize_exactly;
8824
8825 if (minibuf_level == 0)
8826 resize_exactly = Qt;
8827 else
8828 resize_exactly = Qnil;
8829
8830 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8831 (EMACS_INT) w, resize_exactly, 0, 0);
8832 if (resized_p)
8833 {
8834 ++windows_or_buffers_changed;
8835 ++update_mode_lines;
8836 redisplay_internal (0);
8837 }
8838 }
8839 }
8840
8841
8842 /* Callback function for with_echo_area_buffer, when used from
8843 resize_echo_area_exactly. A1 contains a pointer to the window to
8844 resize, EXACTLY non-nil means resize the mini-window exactly to the
8845 size of the text displayed. A3 and A4 are not used. Value is what
8846 resize_mini_window returns. */
8847
8848 static int
8849 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8850 {
8851 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8852 }
8853
8854
8855 /* Resize mini-window W to fit the size of its contents. EXACT_P
8856 means size the window exactly to the size needed. Otherwise, it's
8857 only enlarged until W's buffer is empty.
8858
8859 Set W->start to the right place to begin display. If the whole
8860 contents fit, start at the beginning. Otherwise, start so as
8861 to make the end of the contents appear. This is particularly
8862 important for y-or-n-p, but seems desirable generally.
8863
8864 Value is non-zero if the window height has been changed. */
8865
8866 int
8867 resize_mini_window (struct window *w, int exact_p)
8868 {
8869 struct frame *f = XFRAME (w->frame);
8870 int window_height_changed_p = 0;
8871
8872 xassert (MINI_WINDOW_P (w));
8873
8874 /* By default, start display at the beginning. */
8875 set_marker_both (w->start, w->buffer,
8876 BUF_BEGV (XBUFFER (w->buffer)),
8877 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8878
8879 /* Don't resize windows while redisplaying a window; it would
8880 confuse redisplay functions when the size of the window they are
8881 displaying changes from under them. Such a resizing can happen,
8882 for instance, when which-func prints a long message while
8883 we are running fontification-functions. We're running these
8884 functions with safe_call which binds inhibit-redisplay to t. */
8885 if (!NILP (Vinhibit_redisplay))
8886 return 0;
8887
8888 /* Nil means don't try to resize. */
8889 if (NILP (Vresize_mini_windows)
8890 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8891 return 0;
8892
8893 if (!FRAME_MINIBUF_ONLY_P (f))
8894 {
8895 struct it it;
8896 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8897 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8898 int height, max_height;
8899 int unit = FRAME_LINE_HEIGHT (f);
8900 struct text_pos start;
8901 struct buffer *old_current_buffer = NULL;
8902
8903 if (current_buffer != XBUFFER (w->buffer))
8904 {
8905 old_current_buffer = current_buffer;
8906 set_buffer_internal (XBUFFER (w->buffer));
8907 }
8908
8909 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8910
8911 /* Compute the max. number of lines specified by the user. */
8912 if (FLOATP (Vmax_mini_window_height))
8913 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8914 else if (INTEGERP (Vmax_mini_window_height))
8915 max_height = XINT (Vmax_mini_window_height);
8916 else
8917 max_height = total_height / 4;
8918
8919 /* Correct that max. height if it's bogus. */
8920 max_height = max (1, max_height);
8921 max_height = min (total_height, max_height);
8922
8923 /* Find out the height of the text in the window. */
8924 if (it.line_wrap == TRUNCATE)
8925 height = 1;
8926 else
8927 {
8928 last_height = 0;
8929 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8930 if (it.max_ascent == 0 && it.max_descent == 0)
8931 height = it.current_y + last_height;
8932 else
8933 height = it.current_y + it.max_ascent + it.max_descent;
8934 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8935 height = (height + unit - 1) / unit;
8936 }
8937
8938 /* Compute a suitable window start. */
8939 if (height > max_height)
8940 {
8941 height = max_height;
8942 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8943 move_it_vertically_backward (&it, (height - 1) * unit);
8944 start = it.current.pos;
8945 }
8946 else
8947 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8948 SET_MARKER_FROM_TEXT_POS (w->start, start);
8949
8950 if (EQ (Vresize_mini_windows, Qgrow_only))
8951 {
8952 /* Let it grow only, until we display an empty message, in which
8953 case the window shrinks again. */
8954 if (height > WINDOW_TOTAL_LINES (w))
8955 {
8956 int old_height = WINDOW_TOTAL_LINES (w);
8957 freeze_window_starts (f, 1);
8958 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8959 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8960 }
8961 else if (height < WINDOW_TOTAL_LINES (w)
8962 && (exact_p || BEGV == ZV))
8963 {
8964 int old_height = WINDOW_TOTAL_LINES (w);
8965 freeze_window_starts (f, 0);
8966 shrink_mini_window (w);
8967 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8968 }
8969 }
8970 else
8971 {
8972 /* Always resize to exact size needed. */
8973 if (height > WINDOW_TOTAL_LINES (w))
8974 {
8975 int old_height = WINDOW_TOTAL_LINES (w);
8976 freeze_window_starts (f, 1);
8977 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8978 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8979 }
8980 else if (height < WINDOW_TOTAL_LINES (w))
8981 {
8982 int old_height = WINDOW_TOTAL_LINES (w);
8983 freeze_window_starts (f, 0);
8984 shrink_mini_window (w);
8985
8986 if (height)
8987 {
8988 freeze_window_starts (f, 1);
8989 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8990 }
8991
8992 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8993 }
8994 }
8995
8996 if (old_current_buffer)
8997 set_buffer_internal (old_current_buffer);
8998 }
8999
9000 return window_height_changed_p;
9001 }
9002
9003
9004 /* Value is the current message, a string, or nil if there is no
9005 current message. */
9006
9007 Lisp_Object
9008 current_message (void)
9009 {
9010 Lisp_Object msg;
9011
9012 if (!BUFFERP (echo_area_buffer[0]))
9013 msg = Qnil;
9014 else
9015 {
9016 with_echo_area_buffer (0, 0, current_message_1,
9017 (EMACS_INT) &msg, Qnil, 0, 0);
9018 if (NILP (msg))
9019 echo_area_buffer[0] = Qnil;
9020 }
9021
9022 return msg;
9023 }
9024
9025
9026 static int
9027 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9028 {
9029 Lisp_Object *msg = (Lisp_Object *) a1;
9030
9031 if (Z > BEG)
9032 *msg = make_buffer_string (BEG, Z, 1);
9033 else
9034 *msg = Qnil;
9035 return 0;
9036 }
9037
9038
9039 /* Push the current message on Vmessage_stack for later restauration
9040 by restore_message. Value is non-zero if the current message isn't
9041 empty. This is a relatively infrequent operation, so it's not
9042 worth optimizing. */
9043
9044 int
9045 push_message (void)
9046 {
9047 Lisp_Object msg;
9048 msg = current_message ();
9049 Vmessage_stack = Fcons (msg, Vmessage_stack);
9050 return STRINGP (msg);
9051 }
9052
9053
9054 /* Restore message display from the top of Vmessage_stack. */
9055
9056 void
9057 restore_message (void)
9058 {
9059 Lisp_Object msg;
9060
9061 xassert (CONSP (Vmessage_stack));
9062 msg = XCAR (Vmessage_stack);
9063 if (STRINGP (msg))
9064 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9065 else
9066 message3_nolog (msg, 0, 0);
9067 }
9068
9069
9070 /* Handler for record_unwind_protect calling pop_message. */
9071
9072 Lisp_Object
9073 pop_message_unwind (Lisp_Object dummy)
9074 {
9075 pop_message ();
9076 return Qnil;
9077 }
9078
9079 /* Pop the top-most entry off Vmessage_stack. */
9080
9081 void
9082 pop_message (void)
9083 {
9084 xassert (CONSP (Vmessage_stack));
9085 Vmessage_stack = XCDR (Vmessage_stack);
9086 }
9087
9088
9089 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9090 exits. If the stack is not empty, we have a missing pop_message
9091 somewhere. */
9092
9093 void
9094 check_message_stack (void)
9095 {
9096 if (!NILP (Vmessage_stack))
9097 abort ();
9098 }
9099
9100
9101 /* Truncate to NCHARS what will be displayed in the echo area the next
9102 time we display it---but don't redisplay it now. */
9103
9104 void
9105 truncate_echo_area (EMACS_INT nchars)
9106 {
9107 if (nchars == 0)
9108 echo_area_buffer[0] = Qnil;
9109 /* A null message buffer means that the frame hasn't really been
9110 initialized yet. Error messages get reported properly by
9111 cmd_error, so this must be just an informative message; toss it. */
9112 else if (!noninteractive
9113 && INTERACTIVE
9114 && !NILP (echo_area_buffer[0]))
9115 {
9116 struct frame *sf = SELECTED_FRAME ();
9117 if (FRAME_MESSAGE_BUF (sf))
9118 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9119 }
9120 }
9121
9122
9123 /* Helper function for truncate_echo_area. Truncate the current
9124 message to at most NCHARS characters. */
9125
9126 static int
9127 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9128 {
9129 if (BEG + nchars < Z)
9130 del_range (BEG + nchars, Z);
9131 if (Z == BEG)
9132 echo_area_buffer[0] = Qnil;
9133 return 0;
9134 }
9135
9136
9137 /* Set the current message to a substring of S or STRING.
9138
9139 If STRING is a Lisp string, set the message to the first NBYTES
9140 bytes from STRING. NBYTES zero means use the whole string. If
9141 STRING is multibyte, the message will be displayed multibyte.
9142
9143 If S is not null, set the message to the first LEN bytes of S. LEN
9144 zero means use the whole string. MULTIBYTE_P non-zero means S is
9145 multibyte. Display the message multibyte in that case.
9146
9147 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9148 to t before calling set_message_1 (which calls insert).
9149 */
9150
9151 void
9152 set_message (const char *s, Lisp_Object string,
9153 EMACS_INT nbytes, int multibyte_p)
9154 {
9155 message_enable_multibyte
9156 = ((s && multibyte_p)
9157 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9158
9159 with_echo_area_buffer (0, -1, set_message_1,
9160 (EMACS_INT) s, string, nbytes, multibyte_p);
9161 message_buf_print = 0;
9162 help_echo_showing_p = 0;
9163 }
9164
9165
9166 /* Helper function for set_message. Arguments have the same meaning
9167 as there, with A1 corresponding to S and A2 corresponding to STRING
9168 This function is called with the echo area buffer being
9169 current. */
9170
9171 static int
9172 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9173 {
9174 const char *s = (const char *) a1;
9175 const unsigned char *msg = (const unsigned char *) s;
9176 Lisp_Object string = a2;
9177
9178 /* Change multibyteness of the echo buffer appropriately. */
9179 if (message_enable_multibyte
9180 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9181 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9182
9183 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9184 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9185 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9186
9187 /* Insert new message at BEG. */
9188 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9189
9190 if (STRINGP (string))
9191 {
9192 EMACS_INT nchars;
9193
9194 if (nbytes == 0)
9195 nbytes = SBYTES (string);
9196 nchars = string_byte_to_char (string, nbytes);
9197
9198 /* This function takes care of single/multibyte conversion. We
9199 just have to ensure that the echo area buffer has the right
9200 setting of enable_multibyte_characters. */
9201 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9202 }
9203 else if (s)
9204 {
9205 if (nbytes == 0)
9206 nbytes = strlen (s);
9207
9208 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9209 {
9210 /* Convert from multi-byte to single-byte. */
9211 EMACS_INT i;
9212 int c, n;
9213 char work[1];
9214
9215 /* Convert a multibyte string to single-byte. */
9216 for (i = 0; i < nbytes; i += n)
9217 {
9218 c = string_char_and_length (msg + i, &n);
9219 work[0] = (ASCII_CHAR_P (c)
9220 ? c
9221 : multibyte_char_to_unibyte (c, Qnil));
9222 insert_1_both (work, 1, 1, 1, 0, 0);
9223 }
9224 }
9225 else if (!multibyte_p
9226 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9227 {
9228 /* Convert from single-byte to multi-byte. */
9229 EMACS_INT i;
9230 int c, n;
9231 unsigned char str[MAX_MULTIBYTE_LENGTH];
9232
9233 /* Convert a single-byte string to multibyte. */
9234 for (i = 0; i < nbytes; i++)
9235 {
9236 c = msg[i];
9237 MAKE_CHAR_MULTIBYTE (c);
9238 n = CHAR_STRING (c, str);
9239 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9240 }
9241 }
9242 else
9243 insert_1 (s, nbytes, 1, 0, 0);
9244 }
9245
9246 return 0;
9247 }
9248
9249
9250 /* Clear messages. CURRENT_P non-zero means clear the current
9251 message. LAST_DISPLAYED_P non-zero means clear the message
9252 last displayed. */
9253
9254 void
9255 clear_message (int current_p, int last_displayed_p)
9256 {
9257 if (current_p)
9258 {
9259 echo_area_buffer[0] = Qnil;
9260 message_cleared_p = 1;
9261 }
9262
9263 if (last_displayed_p)
9264 echo_area_buffer[1] = Qnil;
9265
9266 message_buf_print = 0;
9267 }
9268
9269 /* Clear garbaged frames.
9270
9271 This function is used where the old redisplay called
9272 redraw_garbaged_frames which in turn called redraw_frame which in
9273 turn called clear_frame. The call to clear_frame was a source of
9274 flickering. I believe a clear_frame is not necessary. It should
9275 suffice in the new redisplay to invalidate all current matrices,
9276 and ensure a complete redisplay of all windows. */
9277
9278 static void
9279 clear_garbaged_frames (void)
9280 {
9281 if (frame_garbaged)
9282 {
9283 Lisp_Object tail, frame;
9284 int changed_count = 0;
9285
9286 FOR_EACH_FRAME (tail, frame)
9287 {
9288 struct frame *f = XFRAME (frame);
9289
9290 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9291 {
9292 if (f->resized_p)
9293 {
9294 Fredraw_frame (frame);
9295 f->force_flush_display_p = 1;
9296 }
9297 clear_current_matrices (f);
9298 changed_count++;
9299 f->garbaged = 0;
9300 f->resized_p = 0;
9301 }
9302 }
9303
9304 frame_garbaged = 0;
9305 if (changed_count)
9306 ++windows_or_buffers_changed;
9307 }
9308 }
9309
9310
9311 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9312 is non-zero update selected_frame. Value is non-zero if the
9313 mini-windows height has been changed. */
9314
9315 static int
9316 echo_area_display (int update_frame_p)
9317 {
9318 Lisp_Object mini_window;
9319 struct window *w;
9320 struct frame *f;
9321 int window_height_changed_p = 0;
9322 struct frame *sf = SELECTED_FRAME ();
9323
9324 mini_window = FRAME_MINIBUF_WINDOW (sf);
9325 w = XWINDOW (mini_window);
9326 f = XFRAME (WINDOW_FRAME (w));
9327
9328 /* Don't display if frame is invisible or not yet initialized. */
9329 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9330 return 0;
9331
9332 #ifdef HAVE_WINDOW_SYSTEM
9333 /* When Emacs starts, selected_frame may be the initial terminal
9334 frame. If we let this through, a message would be displayed on
9335 the terminal. */
9336 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9337 return 0;
9338 #endif /* HAVE_WINDOW_SYSTEM */
9339
9340 /* Redraw garbaged frames. */
9341 if (frame_garbaged)
9342 clear_garbaged_frames ();
9343
9344 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9345 {
9346 echo_area_window = mini_window;
9347 window_height_changed_p = display_echo_area (w);
9348 w->must_be_updated_p = 1;
9349
9350 /* Update the display, unless called from redisplay_internal.
9351 Also don't update the screen during redisplay itself. The
9352 update will happen at the end of redisplay, and an update
9353 here could cause confusion. */
9354 if (update_frame_p && !redisplaying_p)
9355 {
9356 int n = 0;
9357
9358 /* If the display update has been interrupted by pending
9359 input, update mode lines in the frame. Due to the
9360 pending input, it might have been that redisplay hasn't
9361 been called, so that mode lines above the echo area are
9362 garbaged. This looks odd, so we prevent it here. */
9363 if (!display_completed)
9364 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9365
9366 if (window_height_changed_p
9367 /* Don't do this if Emacs is shutting down. Redisplay
9368 needs to run hooks. */
9369 && !NILP (Vrun_hooks))
9370 {
9371 /* Must update other windows. Likewise as in other
9372 cases, don't let this update be interrupted by
9373 pending input. */
9374 int count = SPECPDL_INDEX ();
9375 specbind (Qredisplay_dont_pause, Qt);
9376 windows_or_buffers_changed = 1;
9377 redisplay_internal (0);
9378 unbind_to (count, Qnil);
9379 }
9380 else if (FRAME_WINDOW_P (f) && n == 0)
9381 {
9382 /* Window configuration is the same as before.
9383 Can do with a display update of the echo area,
9384 unless we displayed some mode lines. */
9385 update_single_window (w, 1);
9386 FRAME_RIF (f)->flush_display (f);
9387 }
9388 else
9389 update_frame (f, 1, 1);
9390
9391 /* If cursor is in the echo area, make sure that the next
9392 redisplay displays the minibuffer, so that the cursor will
9393 be replaced with what the minibuffer wants. */
9394 if (cursor_in_echo_area)
9395 ++windows_or_buffers_changed;
9396 }
9397 }
9398 else if (!EQ (mini_window, selected_window))
9399 windows_or_buffers_changed++;
9400
9401 /* Last displayed message is now the current message. */
9402 echo_area_buffer[1] = echo_area_buffer[0];
9403 /* Inform read_char that we're not echoing. */
9404 echo_message_buffer = Qnil;
9405
9406 /* Prevent redisplay optimization in redisplay_internal by resetting
9407 this_line_start_pos. This is done because the mini-buffer now
9408 displays the message instead of its buffer text. */
9409 if (EQ (mini_window, selected_window))
9410 CHARPOS (this_line_start_pos) = 0;
9411
9412 return window_height_changed_p;
9413 }
9414
9415
9416 \f
9417 /***********************************************************************
9418 Mode Lines and Frame Titles
9419 ***********************************************************************/
9420
9421 /* A buffer for constructing non-propertized mode-line strings and
9422 frame titles in it; allocated from the heap in init_xdisp and
9423 resized as needed in store_mode_line_noprop_char. */
9424
9425 static char *mode_line_noprop_buf;
9426
9427 /* The buffer's end, and a current output position in it. */
9428
9429 static char *mode_line_noprop_buf_end;
9430 static char *mode_line_noprop_ptr;
9431
9432 #define MODE_LINE_NOPROP_LEN(start) \
9433 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9434
9435 static enum {
9436 MODE_LINE_DISPLAY = 0,
9437 MODE_LINE_TITLE,
9438 MODE_LINE_NOPROP,
9439 MODE_LINE_STRING
9440 } mode_line_target;
9441
9442 /* Alist that caches the results of :propertize.
9443 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9444 static Lisp_Object mode_line_proptrans_alist;
9445
9446 /* List of strings making up the mode-line. */
9447 static Lisp_Object mode_line_string_list;
9448
9449 /* Base face property when building propertized mode line string. */
9450 static Lisp_Object mode_line_string_face;
9451 static Lisp_Object mode_line_string_face_prop;
9452
9453
9454 /* Unwind data for mode line strings */
9455
9456 static Lisp_Object Vmode_line_unwind_vector;
9457
9458 static Lisp_Object
9459 format_mode_line_unwind_data (struct buffer *obuf,
9460 Lisp_Object owin,
9461 int save_proptrans)
9462 {
9463 Lisp_Object vector, tmp;
9464
9465 /* Reduce consing by keeping one vector in
9466 Vwith_echo_area_save_vector. */
9467 vector = Vmode_line_unwind_vector;
9468 Vmode_line_unwind_vector = Qnil;
9469
9470 if (NILP (vector))
9471 vector = Fmake_vector (make_number (8), Qnil);
9472
9473 ASET (vector, 0, make_number (mode_line_target));
9474 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9475 ASET (vector, 2, mode_line_string_list);
9476 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9477 ASET (vector, 4, mode_line_string_face);
9478 ASET (vector, 5, mode_line_string_face_prop);
9479
9480 if (obuf)
9481 XSETBUFFER (tmp, obuf);
9482 else
9483 tmp = Qnil;
9484 ASET (vector, 6, tmp);
9485 ASET (vector, 7, owin);
9486
9487 return vector;
9488 }
9489
9490 static Lisp_Object
9491 unwind_format_mode_line (Lisp_Object vector)
9492 {
9493 mode_line_target = XINT (AREF (vector, 0));
9494 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9495 mode_line_string_list = AREF (vector, 2);
9496 if (! EQ (AREF (vector, 3), Qt))
9497 mode_line_proptrans_alist = AREF (vector, 3);
9498 mode_line_string_face = AREF (vector, 4);
9499 mode_line_string_face_prop = AREF (vector, 5);
9500
9501 if (!NILP (AREF (vector, 7)))
9502 /* Select window before buffer, since it may change the buffer. */
9503 Fselect_window (AREF (vector, 7), Qt);
9504
9505 if (!NILP (AREF (vector, 6)))
9506 {
9507 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9508 ASET (vector, 6, Qnil);
9509 }
9510
9511 Vmode_line_unwind_vector = vector;
9512 return Qnil;
9513 }
9514
9515
9516 /* Store a single character C for the frame title in mode_line_noprop_buf.
9517 Re-allocate mode_line_noprop_buf if necessary. */
9518
9519 static void
9520 store_mode_line_noprop_char (char c)
9521 {
9522 /* If output position has reached the end of the allocated buffer,
9523 double the buffer's size. */
9524 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9525 {
9526 int len = MODE_LINE_NOPROP_LEN (0);
9527 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9528 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9529 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9530 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9531 }
9532
9533 *mode_line_noprop_ptr++ = c;
9534 }
9535
9536
9537 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9538 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9539 characters that yield more columns than PRECISION; PRECISION <= 0
9540 means copy the whole string. Pad with spaces until FIELD_WIDTH
9541 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9542 pad. Called from display_mode_element when it is used to build a
9543 frame title. */
9544
9545 static int
9546 store_mode_line_noprop (const char *string, int field_width, int precision)
9547 {
9548 const unsigned char *str = (const unsigned char *) string;
9549 int n = 0;
9550 EMACS_INT dummy, nbytes;
9551
9552 /* Copy at most PRECISION chars from STR. */
9553 nbytes = strlen (string);
9554 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9555 while (nbytes--)
9556 store_mode_line_noprop_char (*str++);
9557
9558 /* Fill up with spaces until FIELD_WIDTH reached. */
9559 while (field_width > 0
9560 && n < field_width)
9561 {
9562 store_mode_line_noprop_char (' ');
9563 ++n;
9564 }
9565
9566 return n;
9567 }
9568
9569 /***********************************************************************
9570 Frame Titles
9571 ***********************************************************************/
9572
9573 #ifdef HAVE_WINDOW_SYSTEM
9574
9575 /* Set the title of FRAME, if it has changed. The title format is
9576 Vicon_title_format if FRAME is iconified, otherwise it is
9577 frame_title_format. */
9578
9579 static void
9580 x_consider_frame_title (Lisp_Object frame)
9581 {
9582 struct frame *f = XFRAME (frame);
9583
9584 if (FRAME_WINDOW_P (f)
9585 || FRAME_MINIBUF_ONLY_P (f)
9586 || f->explicit_name)
9587 {
9588 /* Do we have more than one visible frame on this X display? */
9589 Lisp_Object tail;
9590 Lisp_Object fmt;
9591 int title_start;
9592 char *title;
9593 int len;
9594 struct it it;
9595 int count = SPECPDL_INDEX ();
9596
9597 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9598 {
9599 Lisp_Object other_frame = XCAR (tail);
9600 struct frame *tf = XFRAME (other_frame);
9601
9602 if (tf != f
9603 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9604 && !FRAME_MINIBUF_ONLY_P (tf)
9605 && !EQ (other_frame, tip_frame)
9606 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9607 break;
9608 }
9609
9610 /* Set global variable indicating that multiple frames exist. */
9611 multiple_frames = CONSP (tail);
9612
9613 /* Switch to the buffer of selected window of the frame. Set up
9614 mode_line_target so that display_mode_element will output into
9615 mode_line_noprop_buf; then display the title. */
9616 record_unwind_protect (unwind_format_mode_line,
9617 format_mode_line_unwind_data
9618 (current_buffer, selected_window, 0));
9619
9620 Fselect_window (f->selected_window, Qt);
9621 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9622 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9623
9624 mode_line_target = MODE_LINE_TITLE;
9625 title_start = MODE_LINE_NOPROP_LEN (0);
9626 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9627 NULL, DEFAULT_FACE_ID);
9628 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9629 len = MODE_LINE_NOPROP_LEN (title_start);
9630 title = mode_line_noprop_buf + title_start;
9631 unbind_to (count, Qnil);
9632
9633 /* Set the title only if it's changed. This avoids consing in
9634 the common case where it hasn't. (If it turns out that we've
9635 already wasted too much time by walking through the list with
9636 display_mode_element, then we might need to optimize at a
9637 higher level than this.) */
9638 if (! STRINGP (f->name)
9639 || SBYTES (f->name) != len
9640 || memcmp (title, SDATA (f->name), len) != 0)
9641 x_implicitly_set_name (f, make_string (title, len), Qnil);
9642 }
9643 }
9644
9645 #endif /* not HAVE_WINDOW_SYSTEM */
9646
9647
9648
9649 \f
9650 /***********************************************************************
9651 Menu Bars
9652 ***********************************************************************/
9653
9654
9655 /* Prepare for redisplay by updating menu-bar item lists when
9656 appropriate. This can call eval. */
9657
9658 void
9659 prepare_menu_bars (void)
9660 {
9661 int all_windows;
9662 struct gcpro gcpro1, gcpro2;
9663 struct frame *f;
9664 Lisp_Object tooltip_frame;
9665
9666 #ifdef HAVE_WINDOW_SYSTEM
9667 tooltip_frame = tip_frame;
9668 #else
9669 tooltip_frame = Qnil;
9670 #endif
9671
9672 /* Update all frame titles based on their buffer names, etc. We do
9673 this before the menu bars so that the buffer-menu will show the
9674 up-to-date frame titles. */
9675 #ifdef HAVE_WINDOW_SYSTEM
9676 if (windows_or_buffers_changed || update_mode_lines)
9677 {
9678 Lisp_Object tail, frame;
9679
9680 FOR_EACH_FRAME (tail, frame)
9681 {
9682 f = XFRAME (frame);
9683 if (!EQ (frame, tooltip_frame)
9684 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9685 x_consider_frame_title (frame);
9686 }
9687 }
9688 #endif /* HAVE_WINDOW_SYSTEM */
9689
9690 /* Update the menu bar item lists, if appropriate. This has to be
9691 done before any actual redisplay or generation of display lines. */
9692 all_windows = (update_mode_lines
9693 || buffer_shared > 1
9694 || windows_or_buffers_changed);
9695 if (all_windows)
9696 {
9697 Lisp_Object tail, frame;
9698 int count = SPECPDL_INDEX ();
9699 /* 1 means that update_menu_bar has run its hooks
9700 so any further calls to update_menu_bar shouldn't do so again. */
9701 int menu_bar_hooks_run = 0;
9702
9703 record_unwind_save_match_data ();
9704
9705 FOR_EACH_FRAME (tail, frame)
9706 {
9707 f = XFRAME (frame);
9708
9709 /* Ignore tooltip frame. */
9710 if (EQ (frame, tooltip_frame))
9711 continue;
9712
9713 /* If a window on this frame changed size, report that to
9714 the user and clear the size-change flag. */
9715 if (FRAME_WINDOW_SIZES_CHANGED (f))
9716 {
9717 Lisp_Object functions;
9718
9719 /* Clear flag first in case we get an error below. */
9720 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9721 functions = Vwindow_size_change_functions;
9722 GCPRO2 (tail, functions);
9723
9724 while (CONSP (functions))
9725 {
9726 if (!EQ (XCAR (functions), Qt))
9727 call1 (XCAR (functions), frame);
9728 functions = XCDR (functions);
9729 }
9730 UNGCPRO;
9731 }
9732
9733 GCPRO1 (tail);
9734 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9735 #ifdef HAVE_WINDOW_SYSTEM
9736 update_tool_bar (f, 0);
9737 #endif
9738 #ifdef HAVE_NS
9739 if (windows_or_buffers_changed
9740 && FRAME_NS_P (f))
9741 ns_set_doc_edited (f, Fbuffer_modified_p
9742 (XWINDOW (f->selected_window)->buffer));
9743 #endif
9744 UNGCPRO;
9745 }
9746
9747 unbind_to (count, Qnil);
9748 }
9749 else
9750 {
9751 struct frame *sf = SELECTED_FRAME ();
9752 update_menu_bar (sf, 1, 0);
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 update_tool_bar (sf, 1);
9755 #endif
9756 }
9757 }
9758
9759
9760 /* Update the menu bar item list for frame F. This has to be done
9761 before we start to fill in any display lines, because it can call
9762 eval.
9763
9764 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9765
9766 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9767 already ran the menu bar hooks for this redisplay, so there
9768 is no need to run them again. The return value is the
9769 updated value of this flag, to pass to the next call. */
9770
9771 static int
9772 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9773 {
9774 Lisp_Object window;
9775 register struct window *w;
9776
9777 /* If called recursively during a menu update, do nothing. This can
9778 happen when, for instance, an activate-menubar-hook causes a
9779 redisplay. */
9780 if (inhibit_menubar_update)
9781 return hooks_run;
9782
9783 window = FRAME_SELECTED_WINDOW (f);
9784 w = XWINDOW (window);
9785
9786 if (FRAME_WINDOW_P (f)
9787 ?
9788 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9789 || defined (HAVE_NS) || defined (USE_GTK)
9790 FRAME_EXTERNAL_MENU_BAR (f)
9791 #else
9792 FRAME_MENU_BAR_LINES (f) > 0
9793 #endif
9794 : FRAME_MENU_BAR_LINES (f) > 0)
9795 {
9796 /* If the user has switched buffers or windows, we need to
9797 recompute to reflect the new bindings. But we'll
9798 recompute when update_mode_lines is set too; that means
9799 that people can use force-mode-line-update to request
9800 that the menu bar be recomputed. The adverse effect on
9801 the rest of the redisplay algorithm is about the same as
9802 windows_or_buffers_changed anyway. */
9803 if (windows_or_buffers_changed
9804 /* This used to test w->update_mode_line, but we believe
9805 there is no need to recompute the menu in that case. */
9806 || update_mode_lines
9807 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9808 < BUF_MODIFF (XBUFFER (w->buffer)))
9809 != !NILP (w->last_had_star))
9810 || ((!NILP (Vtransient_mark_mode)
9811 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9812 != !NILP (w->region_showing)))
9813 {
9814 struct buffer *prev = current_buffer;
9815 int count = SPECPDL_INDEX ();
9816
9817 specbind (Qinhibit_menubar_update, Qt);
9818
9819 set_buffer_internal_1 (XBUFFER (w->buffer));
9820 if (save_match_data)
9821 record_unwind_save_match_data ();
9822 if (NILP (Voverriding_local_map_menu_flag))
9823 {
9824 specbind (Qoverriding_terminal_local_map, Qnil);
9825 specbind (Qoverriding_local_map, Qnil);
9826 }
9827
9828 if (!hooks_run)
9829 {
9830 /* Run the Lucid hook. */
9831 safe_run_hooks (Qactivate_menubar_hook);
9832
9833 /* If it has changed current-menubar from previous value,
9834 really recompute the menu-bar from the value. */
9835 if (! NILP (Vlucid_menu_bar_dirty_flag))
9836 call0 (Qrecompute_lucid_menubar);
9837
9838 safe_run_hooks (Qmenu_bar_update_hook);
9839
9840 hooks_run = 1;
9841 }
9842
9843 XSETFRAME (Vmenu_updating_frame, f);
9844 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9845
9846 /* Redisplay the menu bar in case we changed it. */
9847 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9848 || defined (HAVE_NS) || defined (USE_GTK)
9849 if (FRAME_WINDOW_P (f))
9850 {
9851 #if defined (HAVE_NS)
9852 /* All frames on Mac OS share the same menubar. So only
9853 the selected frame should be allowed to set it. */
9854 if (f == SELECTED_FRAME ())
9855 #endif
9856 set_frame_menubar (f, 0, 0);
9857 }
9858 else
9859 /* On a terminal screen, the menu bar is an ordinary screen
9860 line, and this makes it get updated. */
9861 w->update_mode_line = Qt;
9862 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9863 /* In the non-toolkit version, the menu bar is an ordinary screen
9864 line, and this makes it get updated. */
9865 w->update_mode_line = Qt;
9866 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9867
9868 unbind_to (count, Qnil);
9869 set_buffer_internal_1 (prev);
9870 }
9871 }
9872
9873 return hooks_run;
9874 }
9875
9876
9877 \f
9878 /***********************************************************************
9879 Output Cursor
9880 ***********************************************************************/
9881
9882 #ifdef HAVE_WINDOW_SYSTEM
9883
9884 /* EXPORT:
9885 Nominal cursor position -- where to draw output.
9886 HPOS and VPOS are window relative glyph matrix coordinates.
9887 X and Y are window relative pixel coordinates. */
9888
9889 struct cursor_pos output_cursor;
9890
9891
9892 /* EXPORT:
9893 Set the global variable output_cursor to CURSOR. All cursor
9894 positions are relative to updated_window. */
9895
9896 void
9897 set_output_cursor (struct cursor_pos *cursor)
9898 {
9899 output_cursor.hpos = cursor->hpos;
9900 output_cursor.vpos = cursor->vpos;
9901 output_cursor.x = cursor->x;
9902 output_cursor.y = cursor->y;
9903 }
9904
9905
9906 /* EXPORT for RIF:
9907 Set a nominal cursor position.
9908
9909 HPOS and VPOS are column/row positions in a window glyph matrix. X
9910 and Y are window text area relative pixel positions.
9911
9912 If this is done during an update, updated_window will contain the
9913 window that is being updated and the position is the future output
9914 cursor position for that window. If updated_window is null, use
9915 selected_window and display the cursor at the given position. */
9916
9917 void
9918 x_cursor_to (int vpos, int hpos, int y, int x)
9919 {
9920 struct window *w;
9921
9922 /* If updated_window is not set, work on selected_window. */
9923 if (updated_window)
9924 w = updated_window;
9925 else
9926 w = XWINDOW (selected_window);
9927
9928 /* Set the output cursor. */
9929 output_cursor.hpos = hpos;
9930 output_cursor.vpos = vpos;
9931 output_cursor.x = x;
9932 output_cursor.y = y;
9933
9934 /* If not called as part of an update, really display the cursor.
9935 This will also set the cursor position of W. */
9936 if (updated_window == NULL)
9937 {
9938 BLOCK_INPUT;
9939 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9940 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9941 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9942 UNBLOCK_INPUT;
9943 }
9944 }
9945
9946 #endif /* HAVE_WINDOW_SYSTEM */
9947
9948 \f
9949 /***********************************************************************
9950 Tool-bars
9951 ***********************************************************************/
9952
9953 #ifdef HAVE_WINDOW_SYSTEM
9954
9955 /* Where the mouse was last time we reported a mouse event. */
9956
9957 FRAME_PTR last_mouse_frame;
9958
9959 /* Tool-bar item index of the item on which a mouse button was pressed
9960 or -1. */
9961
9962 int last_tool_bar_item;
9963
9964
9965 static Lisp_Object
9966 update_tool_bar_unwind (Lisp_Object frame)
9967 {
9968 selected_frame = frame;
9969 return Qnil;
9970 }
9971
9972 /* Update the tool-bar item list for frame F. This has to be done
9973 before we start to fill in any display lines. Called from
9974 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9975 and restore it here. */
9976
9977 static void
9978 update_tool_bar (struct frame *f, int save_match_data)
9979 {
9980 #if defined (USE_GTK) || defined (HAVE_NS)
9981 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9982 #else
9983 int do_update = WINDOWP (f->tool_bar_window)
9984 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9985 #endif
9986
9987 if (do_update)
9988 {
9989 Lisp_Object window;
9990 struct window *w;
9991
9992 window = FRAME_SELECTED_WINDOW (f);
9993 w = XWINDOW (window);
9994
9995 /* If the user has switched buffers or windows, we need to
9996 recompute to reflect the new bindings. But we'll
9997 recompute when update_mode_lines is set too; that means
9998 that people can use force-mode-line-update to request
9999 that the menu bar be recomputed. The adverse effect on
10000 the rest of the redisplay algorithm is about the same as
10001 windows_or_buffers_changed anyway. */
10002 if (windows_or_buffers_changed
10003 || !NILP (w->update_mode_line)
10004 || update_mode_lines
10005 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10006 < BUF_MODIFF (XBUFFER (w->buffer)))
10007 != !NILP (w->last_had_star))
10008 || ((!NILP (Vtransient_mark_mode)
10009 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10010 != !NILP (w->region_showing)))
10011 {
10012 struct buffer *prev = current_buffer;
10013 int count = SPECPDL_INDEX ();
10014 Lisp_Object frame, new_tool_bar;
10015 int new_n_tool_bar;
10016 struct gcpro gcpro1;
10017
10018 /* Set current_buffer to the buffer of the selected
10019 window of the frame, so that we get the right local
10020 keymaps. */
10021 set_buffer_internal_1 (XBUFFER (w->buffer));
10022
10023 /* Save match data, if we must. */
10024 if (save_match_data)
10025 record_unwind_save_match_data ();
10026
10027 /* Make sure that we don't accidentally use bogus keymaps. */
10028 if (NILP (Voverriding_local_map_menu_flag))
10029 {
10030 specbind (Qoverriding_terminal_local_map, Qnil);
10031 specbind (Qoverriding_local_map, Qnil);
10032 }
10033
10034 GCPRO1 (new_tool_bar);
10035
10036 /* We must temporarily set the selected frame to this frame
10037 before calling tool_bar_items, because the calculation of
10038 the tool-bar keymap uses the selected frame (see
10039 `tool-bar-make-keymap' in tool-bar.el). */
10040 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10041 XSETFRAME (frame, f);
10042 selected_frame = frame;
10043
10044 /* Build desired tool-bar items from keymaps. */
10045 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10046 &new_n_tool_bar);
10047
10048 /* Redisplay the tool-bar if we changed it. */
10049 if (new_n_tool_bar != f->n_tool_bar_items
10050 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10051 {
10052 /* Redisplay that happens asynchronously due to an expose event
10053 may access f->tool_bar_items. Make sure we update both
10054 variables within BLOCK_INPUT so no such event interrupts. */
10055 BLOCK_INPUT;
10056 f->tool_bar_items = new_tool_bar;
10057 f->n_tool_bar_items = new_n_tool_bar;
10058 w->update_mode_line = Qt;
10059 UNBLOCK_INPUT;
10060 }
10061
10062 UNGCPRO;
10063
10064 unbind_to (count, Qnil);
10065 set_buffer_internal_1 (prev);
10066 }
10067 }
10068 }
10069
10070
10071 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10072 F's desired tool-bar contents. F->tool_bar_items must have
10073 been set up previously by calling prepare_menu_bars. */
10074
10075 static void
10076 build_desired_tool_bar_string (struct frame *f)
10077 {
10078 int i, size, size_needed;
10079 struct gcpro gcpro1, gcpro2, gcpro3;
10080 Lisp_Object image, plist, props;
10081
10082 image = plist = props = Qnil;
10083 GCPRO3 (image, plist, props);
10084
10085 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10086 Otherwise, make a new string. */
10087
10088 /* The size of the string we might be able to reuse. */
10089 size = (STRINGP (f->desired_tool_bar_string)
10090 ? SCHARS (f->desired_tool_bar_string)
10091 : 0);
10092
10093 /* We need one space in the string for each image. */
10094 size_needed = f->n_tool_bar_items;
10095
10096 /* Reuse f->desired_tool_bar_string, if possible. */
10097 if (size < size_needed || NILP (f->desired_tool_bar_string))
10098 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10099 make_number (' '));
10100 else
10101 {
10102 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10103 Fremove_text_properties (make_number (0), make_number (size),
10104 props, f->desired_tool_bar_string);
10105 }
10106
10107 /* Put a `display' property on the string for the images to display,
10108 put a `menu_item' property on tool-bar items with a value that
10109 is the index of the item in F's tool-bar item vector. */
10110 for (i = 0; i < f->n_tool_bar_items; ++i)
10111 {
10112 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10113
10114 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10115 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10116 int hmargin, vmargin, relief, idx, end;
10117
10118 /* If image is a vector, choose the image according to the
10119 button state. */
10120 image = PROP (TOOL_BAR_ITEM_IMAGES);
10121 if (VECTORP (image))
10122 {
10123 if (enabled_p)
10124 idx = (selected_p
10125 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10126 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10127 else
10128 idx = (selected_p
10129 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10130 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10131
10132 xassert (ASIZE (image) >= idx);
10133 image = AREF (image, idx);
10134 }
10135 else
10136 idx = -1;
10137
10138 /* Ignore invalid image specifications. */
10139 if (!valid_image_p (image))
10140 continue;
10141
10142 /* Display the tool-bar button pressed, or depressed. */
10143 plist = Fcopy_sequence (XCDR (image));
10144
10145 /* Compute margin and relief to draw. */
10146 relief = (tool_bar_button_relief >= 0
10147 ? tool_bar_button_relief
10148 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10149 hmargin = vmargin = relief;
10150
10151 if (INTEGERP (Vtool_bar_button_margin)
10152 && XINT (Vtool_bar_button_margin) > 0)
10153 {
10154 hmargin += XFASTINT (Vtool_bar_button_margin);
10155 vmargin += XFASTINT (Vtool_bar_button_margin);
10156 }
10157 else if (CONSP (Vtool_bar_button_margin))
10158 {
10159 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10160 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10161 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10162
10163 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10164 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10165 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10166 }
10167
10168 if (auto_raise_tool_bar_buttons_p)
10169 {
10170 /* Add a `:relief' property to the image spec if the item is
10171 selected. */
10172 if (selected_p)
10173 {
10174 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10175 hmargin -= relief;
10176 vmargin -= relief;
10177 }
10178 }
10179 else
10180 {
10181 /* If image is selected, display it pressed, i.e. with a
10182 negative relief. If it's not selected, display it with a
10183 raised relief. */
10184 plist = Fplist_put (plist, QCrelief,
10185 (selected_p
10186 ? make_number (-relief)
10187 : make_number (relief)));
10188 hmargin -= relief;
10189 vmargin -= relief;
10190 }
10191
10192 /* Put a margin around the image. */
10193 if (hmargin || vmargin)
10194 {
10195 if (hmargin == vmargin)
10196 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10197 else
10198 plist = Fplist_put (plist, QCmargin,
10199 Fcons (make_number (hmargin),
10200 make_number (vmargin)));
10201 }
10202
10203 /* If button is not enabled, and we don't have special images
10204 for the disabled state, make the image appear disabled by
10205 applying an appropriate algorithm to it. */
10206 if (!enabled_p && idx < 0)
10207 plist = Fplist_put (plist, QCconversion, Qdisabled);
10208
10209 /* Put a `display' text property on the string for the image to
10210 display. Put a `menu-item' property on the string that gives
10211 the start of this item's properties in the tool-bar items
10212 vector. */
10213 image = Fcons (Qimage, plist);
10214 props = list4 (Qdisplay, image,
10215 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10216
10217 /* Let the last image hide all remaining spaces in the tool bar
10218 string. The string can be longer than needed when we reuse a
10219 previous string. */
10220 if (i + 1 == f->n_tool_bar_items)
10221 end = SCHARS (f->desired_tool_bar_string);
10222 else
10223 end = i + 1;
10224 Fadd_text_properties (make_number (i), make_number (end),
10225 props, f->desired_tool_bar_string);
10226 #undef PROP
10227 }
10228
10229 UNGCPRO;
10230 }
10231
10232
10233 /* Display one line of the tool-bar of frame IT->f.
10234
10235 HEIGHT specifies the desired height of the tool-bar line.
10236 If the actual height of the glyph row is less than HEIGHT, the
10237 row's height is increased to HEIGHT, and the icons are centered
10238 vertically in the new height.
10239
10240 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10241 count a final empty row in case the tool-bar width exactly matches
10242 the window width.
10243 */
10244
10245 static void
10246 display_tool_bar_line (struct it *it, int height)
10247 {
10248 struct glyph_row *row = it->glyph_row;
10249 int max_x = it->last_visible_x;
10250 struct glyph *last;
10251
10252 prepare_desired_row (row);
10253 row->y = it->current_y;
10254
10255 /* Note that this isn't made use of if the face hasn't a box,
10256 so there's no need to check the face here. */
10257 it->start_of_box_run_p = 1;
10258
10259 while (it->current_x < max_x)
10260 {
10261 int x, n_glyphs_before, i, nglyphs;
10262 struct it it_before;
10263
10264 /* Get the next display element. */
10265 if (!get_next_display_element (it))
10266 {
10267 /* Don't count empty row if we are counting needed tool-bar lines. */
10268 if (height < 0 && !it->hpos)
10269 return;
10270 break;
10271 }
10272
10273 /* Produce glyphs. */
10274 n_glyphs_before = row->used[TEXT_AREA];
10275 it_before = *it;
10276
10277 PRODUCE_GLYPHS (it);
10278
10279 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10280 i = 0;
10281 x = it_before.current_x;
10282 while (i < nglyphs)
10283 {
10284 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10285
10286 if (x + glyph->pixel_width > max_x)
10287 {
10288 /* Glyph doesn't fit on line. Backtrack. */
10289 row->used[TEXT_AREA] = n_glyphs_before;
10290 *it = it_before;
10291 /* If this is the only glyph on this line, it will never fit on the
10292 tool-bar, so skip it. But ensure there is at least one glyph,
10293 so we don't accidentally disable the tool-bar. */
10294 if (n_glyphs_before == 0
10295 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10296 break;
10297 goto out;
10298 }
10299
10300 ++it->hpos;
10301 x += glyph->pixel_width;
10302 ++i;
10303 }
10304
10305 /* Stop at line ends. */
10306 if (ITERATOR_AT_END_OF_LINE_P (it))
10307 break;
10308
10309 set_iterator_to_next (it, 1);
10310 }
10311
10312 out:;
10313
10314 row->displays_text_p = row->used[TEXT_AREA] != 0;
10315
10316 /* Use default face for the border below the tool bar.
10317
10318 FIXME: When auto-resize-tool-bars is grow-only, there is
10319 no additional border below the possibly empty tool-bar lines.
10320 So to make the extra empty lines look "normal", we have to
10321 use the tool-bar face for the border too. */
10322 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10323 it->face_id = DEFAULT_FACE_ID;
10324
10325 extend_face_to_end_of_line (it);
10326 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10327 last->right_box_line_p = 1;
10328 if (last == row->glyphs[TEXT_AREA])
10329 last->left_box_line_p = 1;
10330
10331 /* Make line the desired height and center it vertically. */
10332 if ((height -= it->max_ascent + it->max_descent) > 0)
10333 {
10334 /* Don't add more than one line height. */
10335 height %= FRAME_LINE_HEIGHT (it->f);
10336 it->max_ascent += height / 2;
10337 it->max_descent += (height + 1) / 2;
10338 }
10339
10340 compute_line_metrics (it);
10341
10342 /* If line is empty, make it occupy the rest of the tool-bar. */
10343 if (!row->displays_text_p)
10344 {
10345 row->height = row->phys_height = it->last_visible_y - row->y;
10346 row->visible_height = row->height;
10347 row->ascent = row->phys_ascent = 0;
10348 row->extra_line_spacing = 0;
10349 }
10350
10351 row->full_width_p = 1;
10352 row->continued_p = 0;
10353 row->truncated_on_left_p = 0;
10354 row->truncated_on_right_p = 0;
10355
10356 it->current_x = it->hpos = 0;
10357 it->current_y += row->height;
10358 ++it->vpos;
10359 ++it->glyph_row;
10360 }
10361
10362
10363 /* Max tool-bar height. */
10364
10365 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10366 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10367
10368 /* Value is the number of screen lines needed to make all tool-bar
10369 items of frame F visible. The number of actual rows needed is
10370 returned in *N_ROWS if non-NULL. */
10371
10372 static int
10373 tool_bar_lines_needed (struct frame *f, int *n_rows)
10374 {
10375 struct window *w = XWINDOW (f->tool_bar_window);
10376 struct it it;
10377 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10378 the desired matrix, so use (unused) mode-line row as temporary row to
10379 avoid destroying the first tool-bar row. */
10380 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10381
10382 /* Initialize an iterator for iteration over
10383 F->desired_tool_bar_string in the tool-bar window of frame F. */
10384 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10385 it.first_visible_x = 0;
10386 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10387 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10388
10389 while (!ITERATOR_AT_END_P (&it))
10390 {
10391 clear_glyph_row (temp_row);
10392 it.glyph_row = temp_row;
10393 display_tool_bar_line (&it, -1);
10394 }
10395 clear_glyph_row (temp_row);
10396
10397 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10398 if (n_rows)
10399 *n_rows = it.vpos > 0 ? it.vpos : -1;
10400
10401 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10402 }
10403
10404
10405 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10406 0, 1, 0,
10407 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10408 (Lisp_Object frame)
10409 {
10410 struct frame *f;
10411 struct window *w;
10412 int nlines = 0;
10413
10414 if (NILP (frame))
10415 frame = selected_frame;
10416 else
10417 CHECK_FRAME (frame);
10418 f = XFRAME (frame);
10419
10420 if (WINDOWP (f->tool_bar_window)
10421 || (w = XWINDOW (f->tool_bar_window),
10422 WINDOW_TOTAL_LINES (w) > 0))
10423 {
10424 update_tool_bar (f, 1);
10425 if (f->n_tool_bar_items)
10426 {
10427 build_desired_tool_bar_string (f);
10428 nlines = tool_bar_lines_needed (f, NULL);
10429 }
10430 }
10431
10432 return make_number (nlines);
10433 }
10434
10435
10436 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10437 height should be changed. */
10438
10439 static int
10440 redisplay_tool_bar (struct frame *f)
10441 {
10442 struct window *w;
10443 struct it it;
10444 struct glyph_row *row;
10445
10446 #if defined (USE_GTK) || defined (HAVE_NS)
10447 if (FRAME_EXTERNAL_TOOL_BAR (f))
10448 update_frame_tool_bar (f);
10449 return 0;
10450 #endif
10451
10452 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10453 do anything. This means you must start with tool-bar-lines
10454 non-zero to get the auto-sizing effect. Or in other words, you
10455 can turn off tool-bars by specifying tool-bar-lines zero. */
10456 if (!WINDOWP (f->tool_bar_window)
10457 || (w = XWINDOW (f->tool_bar_window),
10458 WINDOW_TOTAL_LINES (w) == 0))
10459 return 0;
10460
10461 /* Set up an iterator for the tool-bar window. */
10462 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10463 it.first_visible_x = 0;
10464 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10465 row = it.glyph_row;
10466
10467 /* Build a string that represents the contents of the tool-bar. */
10468 build_desired_tool_bar_string (f);
10469 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10470
10471 if (f->n_tool_bar_rows == 0)
10472 {
10473 int nlines;
10474
10475 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10476 nlines != WINDOW_TOTAL_LINES (w)))
10477 {
10478 Lisp_Object frame;
10479 int old_height = WINDOW_TOTAL_LINES (w);
10480
10481 XSETFRAME (frame, f);
10482 Fmodify_frame_parameters (frame,
10483 Fcons (Fcons (Qtool_bar_lines,
10484 make_number (nlines)),
10485 Qnil));
10486 if (WINDOW_TOTAL_LINES (w) != old_height)
10487 {
10488 clear_glyph_matrix (w->desired_matrix);
10489 fonts_changed_p = 1;
10490 return 1;
10491 }
10492 }
10493 }
10494
10495 /* Display as many lines as needed to display all tool-bar items. */
10496
10497 if (f->n_tool_bar_rows > 0)
10498 {
10499 int border, rows, height, extra;
10500
10501 if (INTEGERP (Vtool_bar_border))
10502 border = XINT (Vtool_bar_border);
10503 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10504 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10505 else if (EQ (Vtool_bar_border, Qborder_width))
10506 border = f->border_width;
10507 else
10508 border = 0;
10509 if (border < 0)
10510 border = 0;
10511
10512 rows = f->n_tool_bar_rows;
10513 height = max (1, (it.last_visible_y - border) / rows);
10514 extra = it.last_visible_y - border - height * rows;
10515
10516 while (it.current_y < it.last_visible_y)
10517 {
10518 int h = 0;
10519 if (extra > 0 && rows-- > 0)
10520 {
10521 h = (extra + rows - 1) / rows;
10522 extra -= h;
10523 }
10524 display_tool_bar_line (&it, height + h);
10525 }
10526 }
10527 else
10528 {
10529 while (it.current_y < it.last_visible_y)
10530 display_tool_bar_line (&it, 0);
10531 }
10532
10533 /* It doesn't make much sense to try scrolling in the tool-bar
10534 window, so don't do it. */
10535 w->desired_matrix->no_scrolling_p = 1;
10536 w->must_be_updated_p = 1;
10537
10538 if (!NILP (Vauto_resize_tool_bars))
10539 {
10540 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10541 int change_height_p = 0;
10542
10543 /* If we couldn't display everything, change the tool-bar's
10544 height if there is room for more. */
10545 if (IT_STRING_CHARPOS (it) < it.end_charpos
10546 && it.current_y < max_tool_bar_height)
10547 change_height_p = 1;
10548
10549 row = it.glyph_row - 1;
10550
10551 /* If there are blank lines at the end, except for a partially
10552 visible blank line at the end that is smaller than
10553 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10554 if (!row->displays_text_p
10555 && row->height >= FRAME_LINE_HEIGHT (f))
10556 change_height_p = 1;
10557
10558 /* If row displays tool-bar items, but is partially visible,
10559 change the tool-bar's height. */
10560 if (row->displays_text_p
10561 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10562 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10563 change_height_p = 1;
10564
10565 /* Resize windows as needed by changing the `tool-bar-lines'
10566 frame parameter. */
10567 if (change_height_p)
10568 {
10569 Lisp_Object frame;
10570 int old_height = WINDOW_TOTAL_LINES (w);
10571 int nrows;
10572 int nlines = tool_bar_lines_needed (f, &nrows);
10573
10574 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10575 && !f->minimize_tool_bar_window_p)
10576 ? (nlines > old_height)
10577 : (nlines != old_height));
10578 f->minimize_tool_bar_window_p = 0;
10579
10580 if (change_height_p)
10581 {
10582 XSETFRAME (frame, f);
10583 Fmodify_frame_parameters (frame,
10584 Fcons (Fcons (Qtool_bar_lines,
10585 make_number (nlines)),
10586 Qnil));
10587 if (WINDOW_TOTAL_LINES (w) != old_height)
10588 {
10589 clear_glyph_matrix (w->desired_matrix);
10590 f->n_tool_bar_rows = nrows;
10591 fonts_changed_p = 1;
10592 return 1;
10593 }
10594 }
10595 }
10596 }
10597
10598 f->minimize_tool_bar_window_p = 0;
10599 return 0;
10600 }
10601
10602
10603 /* Get information about the tool-bar item which is displayed in GLYPH
10604 on frame F. Return in *PROP_IDX the index where tool-bar item
10605 properties start in F->tool_bar_items. Value is zero if
10606 GLYPH doesn't display a tool-bar item. */
10607
10608 static int
10609 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10610 {
10611 Lisp_Object prop;
10612 int success_p;
10613 int charpos;
10614
10615 /* This function can be called asynchronously, which means we must
10616 exclude any possibility that Fget_text_property signals an
10617 error. */
10618 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10619 charpos = max (0, charpos);
10620
10621 /* Get the text property `menu-item' at pos. The value of that
10622 property is the start index of this item's properties in
10623 F->tool_bar_items. */
10624 prop = Fget_text_property (make_number (charpos),
10625 Qmenu_item, f->current_tool_bar_string);
10626 if (INTEGERP (prop))
10627 {
10628 *prop_idx = XINT (prop);
10629 success_p = 1;
10630 }
10631 else
10632 success_p = 0;
10633
10634 return success_p;
10635 }
10636
10637 \f
10638 /* Get information about the tool-bar item at position X/Y on frame F.
10639 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10640 the current matrix of the tool-bar window of F, or NULL if not
10641 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10642 item in F->tool_bar_items. Value is
10643
10644 -1 if X/Y is not on a tool-bar item
10645 0 if X/Y is on the same item that was highlighted before.
10646 1 otherwise. */
10647
10648 static int
10649 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10650 int *hpos, int *vpos, int *prop_idx)
10651 {
10652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10653 struct window *w = XWINDOW (f->tool_bar_window);
10654 int area;
10655
10656 /* Find the glyph under X/Y. */
10657 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10658 if (*glyph == NULL)
10659 return -1;
10660
10661 /* Get the start of this tool-bar item's properties in
10662 f->tool_bar_items. */
10663 if (!tool_bar_item_info (f, *glyph, prop_idx))
10664 return -1;
10665
10666 /* Is mouse on the highlighted item? */
10667 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10668 && *vpos >= hlinfo->mouse_face_beg_row
10669 && *vpos <= hlinfo->mouse_face_end_row
10670 && (*vpos > hlinfo->mouse_face_beg_row
10671 || *hpos >= hlinfo->mouse_face_beg_col)
10672 && (*vpos < hlinfo->mouse_face_end_row
10673 || *hpos < hlinfo->mouse_face_end_col
10674 || hlinfo->mouse_face_past_end))
10675 return 0;
10676
10677 return 1;
10678 }
10679
10680
10681 /* EXPORT:
10682 Handle mouse button event on the tool-bar of frame F, at
10683 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10684 0 for button release. MODIFIERS is event modifiers for button
10685 release. */
10686
10687 void
10688 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10689 unsigned int modifiers)
10690 {
10691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10692 struct window *w = XWINDOW (f->tool_bar_window);
10693 int hpos, vpos, prop_idx;
10694 struct glyph *glyph;
10695 Lisp_Object enabled_p;
10696
10697 /* If not on the highlighted tool-bar item, return. */
10698 frame_to_window_pixel_xy (w, &x, &y);
10699 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10700 return;
10701
10702 /* If item is disabled, do nothing. */
10703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10704 if (NILP (enabled_p))
10705 return;
10706
10707 if (down_p)
10708 {
10709 /* Show item in pressed state. */
10710 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10711 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10712 last_tool_bar_item = prop_idx;
10713 }
10714 else
10715 {
10716 Lisp_Object key, frame;
10717 struct input_event event;
10718 EVENT_INIT (event);
10719
10720 /* Show item in released state. */
10721 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10722 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10723
10724 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10725
10726 XSETFRAME (frame, f);
10727 event.kind = TOOL_BAR_EVENT;
10728 event.frame_or_window = frame;
10729 event.arg = frame;
10730 kbd_buffer_store_event (&event);
10731
10732 event.kind = TOOL_BAR_EVENT;
10733 event.frame_or_window = frame;
10734 event.arg = key;
10735 event.modifiers = modifiers;
10736 kbd_buffer_store_event (&event);
10737 last_tool_bar_item = -1;
10738 }
10739 }
10740
10741
10742 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10743 tool-bar window-relative coordinates X/Y. Called from
10744 note_mouse_highlight. */
10745
10746 static void
10747 note_tool_bar_highlight (struct frame *f, int x, int y)
10748 {
10749 Lisp_Object window = f->tool_bar_window;
10750 struct window *w = XWINDOW (window);
10751 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10753 int hpos, vpos;
10754 struct glyph *glyph;
10755 struct glyph_row *row;
10756 int i;
10757 Lisp_Object enabled_p;
10758 int prop_idx;
10759 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10760 int mouse_down_p, rc;
10761
10762 /* Function note_mouse_highlight is called with negative X/Y
10763 values when mouse moves outside of the frame. */
10764 if (x <= 0 || y <= 0)
10765 {
10766 clear_mouse_face (hlinfo);
10767 return;
10768 }
10769
10770 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10771 if (rc < 0)
10772 {
10773 /* Not on tool-bar item. */
10774 clear_mouse_face (hlinfo);
10775 return;
10776 }
10777 else if (rc == 0)
10778 /* On same tool-bar item as before. */
10779 goto set_help_echo;
10780
10781 clear_mouse_face (hlinfo);
10782
10783 /* Mouse is down, but on different tool-bar item? */
10784 mouse_down_p = (dpyinfo->grabbed
10785 && f == last_mouse_frame
10786 && FRAME_LIVE_P (f));
10787 if (mouse_down_p
10788 && last_tool_bar_item != prop_idx)
10789 return;
10790
10791 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10792 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10793
10794 /* If tool-bar item is not enabled, don't highlight it. */
10795 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10796 if (!NILP (enabled_p))
10797 {
10798 /* Compute the x-position of the glyph. In front and past the
10799 image is a space. We include this in the highlighted area. */
10800 row = MATRIX_ROW (w->current_matrix, vpos);
10801 for (i = x = 0; i < hpos; ++i)
10802 x += row->glyphs[TEXT_AREA][i].pixel_width;
10803
10804 /* Record this as the current active region. */
10805 hlinfo->mouse_face_beg_col = hpos;
10806 hlinfo->mouse_face_beg_row = vpos;
10807 hlinfo->mouse_face_beg_x = x;
10808 hlinfo->mouse_face_beg_y = row->y;
10809 hlinfo->mouse_face_past_end = 0;
10810
10811 hlinfo->mouse_face_end_col = hpos + 1;
10812 hlinfo->mouse_face_end_row = vpos;
10813 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10814 hlinfo->mouse_face_end_y = row->y;
10815 hlinfo->mouse_face_window = window;
10816 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10817
10818 /* Display it as active. */
10819 show_mouse_face (hlinfo, draw);
10820 hlinfo->mouse_face_image_state = draw;
10821 }
10822
10823 set_help_echo:
10824
10825 /* Set help_echo_string to a help string to display for this tool-bar item.
10826 XTread_socket does the rest. */
10827 help_echo_object = help_echo_window = Qnil;
10828 help_echo_pos = -1;
10829 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10830 if (NILP (help_echo_string))
10831 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10832 }
10833
10834 #endif /* HAVE_WINDOW_SYSTEM */
10835
10836
10837 \f
10838 /************************************************************************
10839 Horizontal scrolling
10840 ************************************************************************/
10841
10842 static int hscroll_window_tree (Lisp_Object);
10843 static int hscroll_windows (Lisp_Object);
10844
10845 /* For all leaf windows in the window tree rooted at WINDOW, set their
10846 hscroll value so that PT is (i) visible in the window, and (ii) so
10847 that it is not within a certain margin at the window's left and
10848 right border. Value is non-zero if any window's hscroll has been
10849 changed. */
10850
10851 static int
10852 hscroll_window_tree (Lisp_Object window)
10853 {
10854 int hscrolled_p = 0;
10855 int hscroll_relative_p = FLOATP (Vhscroll_step);
10856 int hscroll_step_abs = 0;
10857 double hscroll_step_rel = 0;
10858
10859 if (hscroll_relative_p)
10860 {
10861 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10862 if (hscroll_step_rel < 0)
10863 {
10864 hscroll_relative_p = 0;
10865 hscroll_step_abs = 0;
10866 }
10867 }
10868 else if (INTEGERP (Vhscroll_step))
10869 {
10870 hscroll_step_abs = XINT (Vhscroll_step);
10871 if (hscroll_step_abs < 0)
10872 hscroll_step_abs = 0;
10873 }
10874 else
10875 hscroll_step_abs = 0;
10876
10877 while (WINDOWP (window))
10878 {
10879 struct window *w = XWINDOW (window);
10880
10881 if (WINDOWP (w->hchild))
10882 hscrolled_p |= hscroll_window_tree (w->hchild);
10883 else if (WINDOWP (w->vchild))
10884 hscrolled_p |= hscroll_window_tree (w->vchild);
10885 else if (w->cursor.vpos >= 0)
10886 {
10887 int h_margin;
10888 int text_area_width;
10889 struct glyph_row *current_cursor_row
10890 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10891 struct glyph_row *desired_cursor_row
10892 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10893 struct glyph_row *cursor_row
10894 = (desired_cursor_row->enabled_p
10895 ? desired_cursor_row
10896 : current_cursor_row);
10897
10898 text_area_width = window_box_width (w, TEXT_AREA);
10899
10900 /* Scroll when cursor is inside this scroll margin. */
10901 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10902
10903 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10904 && ((XFASTINT (w->hscroll)
10905 && w->cursor.x <= h_margin)
10906 || (cursor_row->enabled_p
10907 && cursor_row->truncated_on_right_p
10908 && (w->cursor.x >= text_area_width - h_margin))))
10909 {
10910 struct it it;
10911 int hscroll;
10912 struct buffer *saved_current_buffer;
10913 EMACS_INT pt;
10914 int wanted_x;
10915
10916 /* Find point in a display of infinite width. */
10917 saved_current_buffer = current_buffer;
10918 current_buffer = XBUFFER (w->buffer);
10919
10920 if (w == XWINDOW (selected_window))
10921 pt = BUF_PT (current_buffer);
10922 else
10923 {
10924 pt = marker_position (w->pointm);
10925 pt = max (BEGV, pt);
10926 pt = min (ZV, pt);
10927 }
10928
10929 /* Move iterator to pt starting at cursor_row->start in
10930 a line with infinite width. */
10931 init_to_row_start (&it, w, cursor_row);
10932 it.last_visible_x = INFINITY;
10933 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10934 current_buffer = saved_current_buffer;
10935
10936 /* Position cursor in window. */
10937 if (!hscroll_relative_p && hscroll_step_abs == 0)
10938 hscroll = max (0, (it.current_x
10939 - (ITERATOR_AT_END_OF_LINE_P (&it)
10940 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10941 : (text_area_width / 2))))
10942 / FRAME_COLUMN_WIDTH (it.f);
10943 else if (w->cursor.x >= text_area_width - h_margin)
10944 {
10945 if (hscroll_relative_p)
10946 wanted_x = text_area_width * (1 - hscroll_step_rel)
10947 - h_margin;
10948 else
10949 wanted_x = text_area_width
10950 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10951 - h_margin;
10952 hscroll
10953 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10954 }
10955 else
10956 {
10957 if (hscroll_relative_p)
10958 wanted_x = text_area_width * hscroll_step_rel
10959 + h_margin;
10960 else
10961 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10962 + h_margin;
10963 hscroll
10964 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10965 }
10966 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10967
10968 /* Don't call Fset_window_hscroll if value hasn't
10969 changed because it will prevent redisplay
10970 optimizations. */
10971 if (XFASTINT (w->hscroll) != hscroll)
10972 {
10973 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10974 w->hscroll = make_number (hscroll);
10975 hscrolled_p = 1;
10976 }
10977 }
10978 }
10979
10980 window = w->next;
10981 }
10982
10983 /* Value is non-zero if hscroll of any leaf window has been changed. */
10984 return hscrolled_p;
10985 }
10986
10987
10988 /* Set hscroll so that cursor is visible and not inside horizontal
10989 scroll margins for all windows in the tree rooted at WINDOW. See
10990 also hscroll_window_tree above. Value is non-zero if any window's
10991 hscroll has been changed. If it has, desired matrices on the frame
10992 of WINDOW are cleared. */
10993
10994 static int
10995 hscroll_windows (Lisp_Object window)
10996 {
10997 int hscrolled_p = hscroll_window_tree (window);
10998 if (hscrolled_p)
10999 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11000 return hscrolled_p;
11001 }
11002
11003
11004 \f
11005 /************************************************************************
11006 Redisplay
11007 ************************************************************************/
11008
11009 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11010 to a non-zero value. This is sometimes handy to have in a debugger
11011 session. */
11012
11013 #if GLYPH_DEBUG
11014
11015 /* First and last unchanged row for try_window_id. */
11016
11017 int debug_first_unchanged_at_end_vpos;
11018 int debug_last_unchanged_at_beg_vpos;
11019
11020 /* Delta vpos and y. */
11021
11022 int debug_dvpos, debug_dy;
11023
11024 /* Delta in characters and bytes for try_window_id. */
11025
11026 EMACS_INT debug_delta, debug_delta_bytes;
11027
11028 /* Values of window_end_pos and window_end_vpos at the end of
11029 try_window_id. */
11030
11031 EMACS_INT debug_end_vpos;
11032
11033 /* Append a string to W->desired_matrix->method. FMT is a printf
11034 format string. A1...A9 are a supplement for a variable-length
11035 argument list. If trace_redisplay_p is non-zero also printf the
11036 resulting string to stderr. */
11037
11038 static void
11039 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11040 struct window *w;
11041 char *fmt;
11042 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11043 {
11044 char buffer[512];
11045 char *method = w->desired_matrix->method;
11046 int len = strlen (method);
11047 int size = sizeof w->desired_matrix->method;
11048 int remaining = size - len - 1;
11049
11050 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11051 if (len && remaining)
11052 {
11053 method[len] = '|';
11054 --remaining, ++len;
11055 }
11056
11057 strncpy (method + len, buffer, remaining);
11058
11059 if (trace_redisplay_p)
11060 fprintf (stderr, "%p (%s): %s\n",
11061 w,
11062 ((BUFFERP (w->buffer)
11063 && STRINGP (XBUFFER (w->buffer)->name))
11064 ? SSDATA (XBUFFER (w->buffer)->name)
11065 : "no buffer"),
11066 buffer);
11067 }
11068
11069 #endif /* GLYPH_DEBUG */
11070
11071
11072 /* Value is non-zero if all changes in window W, which displays
11073 current_buffer, are in the text between START and END. START is a
11074 buffer position, END is given as a distance from Z. Used in
11075 redisplay_internal for display optimization. */
11076
11077 static INLINE int
11078 text_outside_line_unchanged_p (struct window *w,
11079 EMACS_INT start, EMACS_INT end)
11080 {
11081 int unchanged_p = 1;
11082
11083 /* If text or overlays have changed, see where. */
11084 if (XFASTINT (w->last_modified) < MODIFF
11085 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11086 {
11087 /* Gap in the line? */
11088 if (GPT < start || Z - GPT < end)
11089 unchanged_p = 0;
11090
11091 /* Changes start in front of the line, or end after it? */
11092 if (unchanged_p
11093 && (BEG_UNCHANGED < start - 1
11094 || END_UNCHANGED < end))
11095 unchanged_p = 0;
11096
11097 /* If selective display, can't optimize if changes start at the
11098 beginning of the line. */
11099 if (unchanged_p
11100 && INTEGERP (BVAR (current_buffer, selective_display))
11101 && XINT (BVAR (current_buffer, selective_display)) > 0
11102 && (BEG_UNCHANGED < start || GPT <= start))
11103 unchanged_p = 0;
11104
11105 /* If there are overlays at the start or end of the line, these
11106 may have overlay strings with newlines in them. A change at
11107 START, for instance, may actually concern the display of such
11108 overlay strings as well, and they are displayed on different
11109 lines. So, quickly rule out this case. (For the future, it
11110 might be desirable to implement something more telling than
11111 just BEG/END_UNCHANGED.) */
11112 if (unchanged_p)
11113 {
11114 if (BEG + BEG_UNCHANGED == start
11115 && overlay_touches_p (start))
11116 unchanged_p = 0;
11117 if (END_UNCHANGED == end
11118 && overlay_touches_p (Z - end))
11119 unchanged_p = 0;
11120 }
11121
11122 /* Under bidi reordering, adding or deleting a character in the
11123 beginning of a paragraph, before the first strong directional
11124 character, can change the base direction of the paragraph (unless
11125 the buffer specifies a fixed paragraph direction), which will
11126 require to redisplay the whole paragraph. It might be worthwhile
11127 to find the paragraph limits and widen the range of redisplayed
11128 lines to that, but for now just give up this optimization. */
11129 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11130 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11131 unchanged_p = 0;
11132 }
11133
11134 return unchanged_p;
11135 }
11136
11137
11138 /* Do a frame update, taking possible shortcuts into account. This is
11139 the main external entry point for redisplay.
11140
11141 If the last redisplay displayed an echo area message and that message
11142 is no longer requested, we clear the echo area or bring back the
11143 mini-buffer if that is in use. */
11144
11145 void
11146 redisplay (void)
11147 {
11148 redisplay_internal (0);
11149 }
11150
11151
11152 static Lisp_Object
11153 overlay_arrow_string_or_property (Lisp_Object var)
11154 {
11155 Lisp_Object val;
11156
11157 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11158 return val;
11159
11160 return Voverlay_arrow_string;
11161 }
11162
11163 /* Return 1 if there are any overlay-arrows in current_buffer. */
11164 static int
11165 overlay_arrow_in_current_buffer_p (void)
11166 {
11167 Lisp_Object vlist;
11168
11169 for (vlist = Voverlay_arrow_variable_list;
11170 CONSP (vlist);
11171 vlist = XCDR (vlist))
11172 {
11173 Lisp_Object var = XCAR (vlist);
11174 Lisp_Object val;
11175
11176 if (!SYMBOLP (var))
11177 continue;
11178 val = find_symbol_value (var);
11179 if (MARKERP (val)
11180 && current_buffer == XMARKER (val)->buffer)
11181 return 1;
11182 }
11183 return 0;
11184 }
11185
11186
11187 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11188 has changed. */
11189
11190 static int
11191 overlay_arrows_changed_p (void)
11192 {
11193 Lisp_Object vlist;
11194
11195 for (vlist = Voverlay_arrow_variable_list;
11196 CONSP (vlist);
11197 vlist = XCDR (vlist))
11198 {
11199 Lisp_Object var = XCAR (vlist);
11200 Lisp_Object val, pstr;
11201
11202 if (!SYMBOLP (var))
11203 continue;
11204 val = find_symbol_value (var);
11205 if (!MARKERP (val))
11206 continue;
11207 if (! EQ (COERCE_MARKER (val),
11208 Fget (var, Qlast_arrow_position))
11209 || ! (pstr = overlay_arrow_string_or_property (var),
11210 EQ (pstr, Fget (var, Qlast_arrow_string))))
11211 return 1;
11212 }
11213 return 0;
11214 }
11215
11216 /* Mark overlay arrows to be updated on next redisplay. */
11217
11218 static void
11219 update_overlay_arrows (int up_to_date)
11220 {
11221 Lisp_Object vlist;
11222
11223 for (vlist = Voverlay_arrow_variable_list;
11224 CONSP (vlist);
11225 vlist = XCDR (vlist))
11226 {
11227 Lisp_Object var = XCAR (vlist);
11228
11229 if (!SYMBOLP (var))
11230 continue;
11231
11232 if (up_to_date > 0)
11233 {
11234 Lisp_Object val = find_symbol_value (var);
11235 Fput (var, Qlast_arrow_position,
11236 COERCE_MARKER (val));
11237 Fput (var, Qlast_arrow_string,
11238 overlay_arrow_string_or_property (var));
11239 }
11240 else if (up_to_date < 0
11241 || !NILP (Fget (var, Qlast_arrow_position)))
11242 {
11243 Fput (var, Qlast_arrow_position, Qt);
11244 Fput (var, Qlast_arrow_string, Qt);
11245 }
11246 }
11247 }
11248
11249
11250 /* Return overlay arrow string to display at row.
11251 Return integer (bitmap number) for arrow bitmap in left fringe.
11252 Return nil if no overlay arrow. */
11253
11254 static Lisp_Object
11255 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11256 {
11257 Lisp_Object vlist;
11258
11259 for (vlist = Voverlay_arrow_variable_list;
11260 CONSP (vlist);
11261 vlist = XCDR (vlist))
11262 {
11263 Lisp_Object var = XCAR (vlist);
11264 Lisp_Object val;
11265
11266 if (!SYMBOLP (var))
11267 continue;
11268
11269 val = find_symbol_value (var);
11270
11271 if (MARKERP (val)
11272 && current_buffer == XMARKER (val)->buffer
11273 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11274 {
11275 if (FRAME_WINDOW_P (it->f)
11276 /* FIXME: if ROW->reversed_p is set, this should test
11277 the right fringe, not the left one. */
11278 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11279 {
11280 #ifdef HAVE_WINDOW_SYSTEM
11281 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11282 {
11283 int fringe_bitmap;
11284 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11285 return make_number (fringe_bitmap);
11286 }
11287 #endif
11288 return make_number (-1); /* Use default arrow bitmap */
11289 }
11290 return overlay_arrow_string_or_property (var);
11291 }
11292 }
11293
11294 return Qnil;
11295 }
11296
11297 /* Return 1 if point moved out of or into a composition. Otherwise
11298 return 0. PREV_BUF and PREV_PT are the last point buffer and
11299 position. BUF and PT are the current point buffer and position. */
11300
11301 int
11302 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11303 struct buffer *buf, EMACS_INT pt)
11304 {
11305 EMACS_INT start, end;
11306 Lisp_Object prop;
11307 Lisp_Object buffer;
11308
11309 XSETBUFFER (buffer, buf);
11310 /* Check a composition at the last point if point moved within the
11311 same buffer. */
11312 if (prev_buf == buf)
11313 {
11314 if (prev_pt == pt)
11315 /* Point didn't move. */
11316 return 0;
11317
11318 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11319 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11320 && COMPOSITION_VALID_P (start, end, prop)
11321 && start < prev_pt && end > prev_pt)
11322 /* The last point was within the composition. Return 1 iff
11323 point moved out of the composition. */
11324 return (pt <= start || pt >= end);
11325 }
11326
11327 /* Check a composition at the current point. */
11328 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11329 && find_composition (pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < pt && end > pt);
11332 }
11333
11334
11335 /* Reconsider the setting of B->clip_changed which is displayed
11336 in window W. */
11337
11338 static INLINE void
11339 reconsider_clip_changes (struct window *w, struct buffer *b)
11340 {
11341 if (b->clip_changed
11342 && !NILP (w->window_end_valid)
11343 && w->current_matrix->buffer == b
11344 && w->current_matrix->zv == BUF_ZV (b)
11345 && w->current_matrix->begv == BUF_BEGV (b))
11346 b->clip_changed = 0;
11347
11348 /* If display wasn't paused, and W is not a tool bar window, see if
11349 point has been moved into or out of a composition. In that case,
11350 we set b->clip_changed to 1 to force updating the screen. If
11351 b->clip_changed has already been set to 1, we can skip this
11352 check. */
11353 if (!b->clip_changed
11354 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11355 {
11356 EMACS_INT pt;
11357
11358 if (w == XWINDOW (selected_window))
11359 pt = BUF_PT (current_buffer);
11360 else
11361 pt = marker_position (w->pointm);
11362
11363 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11364 || pt != XINT (w->last_point))
11365 && check_point_in_composition (w->current_matrix->buffer,
11366 XINT (w->last_point),
11367 XBUFFER (w->buffer), pt))
11368 b->clip_changed = 1;
11369 }
11370 }
11371 \f
11372
11373 /* Select FRAME to forward the values of frame-local variables into C
11374 variables so that the redisplay routines can access those values
11375 directly. */
11376
11377 static void
11378 select_frame_for_redisplay (Lisp_Object frame)
11379 {
11380 Lisp_Object tail, tem;
11381 Lisp_Object old = selected_frame;
11382 struct Lisp_Symbol *sym;
11383
11384 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11385
11386 selected_frame = frame;
11387
11388 do {
11389 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11390 if (CONSP (XCAR (tail))
11391 && (tem = XCAR (XCAR (tail)),
11392 SYMBOLP (tem))
11393 && (sym = indirect_variable (XSYMBOL (tem)),
11394 sym->redirect == SYMBOL_LOCALIZED)
11395 && sym->val.blv->frame_local)
11396 /* Use find_symbol_value rather than Fsymbol_value
11397 to avoid an error if it is void. */
11398 find_symbol_value (tem);
11399 } while (!EQ (frame, old) && (frame = old, 1));
11400 }
11401
11402
11403 #define STOP_POLLING \
11404 do { if (! polling_stopped_here) stop_polling (); \
11405 polling_stopped_here = 1; } while (0)
11406
11407 #define RESUME_POLLING \
11408 do { if (polling_stopped_here) start_polling (); \
11409 polling_stopped_here = 0; } while (0)
11410
11411
11412 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11413 response to any user action; therefore, we should preserve the echo
11414 area. (Actually, our caller does that job.) Perhaps in the future
11415 avoid recentering windows if it is not necessary; currently that
11416 causes some problems. */
11417
11418 static void
11419 redisplay_internal (int preserve_echo_area)
11420 {
11421 struct window *w = XWINDOW (selected_window);
11422 struct window *sw;
11423 struct frame *fr;
11424 int pending;
11425 int must_finish = 0;
11426 struct text_pos tlbufpos, tlendpos;
11427 int number_of_visible_frames;
11428 int count, count1;
11429 struct frame *sf;
11430 int polling_stopped_here = 0;
11431 Lisp_Object old_frame = selected_frame;
11432
11433 /* Non-zero means redisplay has to consider all windows on all
11434 frames. Zero means, only selected_window is considered. */
11435 int consider_all_windows_p;
11436
11437 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11438
11439 /* No redisplay if running in batch mode or frame is not yet fully
11440 initialized, or redisplay is explicitly turned off by setting
11441 Vinhibit_redisplay. */
11442 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11443 || !NILP (Vinhibit_redisplay))
11444 return;
11445
11446 /* Don't examine these until after testing Vinhibit_redisplay.
11447 When Emacs is shutting down, perhaps because its connection to
11448 X has dropped, we should not look at them at all. */
11449 fr = XFRAME (w->frame);
11450 sf = SELECTED_FRAME ();
11451
11452 if (!fr->glyphs_initialized_p)
11453 return;
11454
11455 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11456 if (popup_activated ())
11457 return;
11458 #endif
11459
11460 /* I don't think this happens but let's be paranoid. */
11461 if (redisplaying_p)
11462 return;
11463
11464 /* Record a function that resets redisplaying_p to its old value
11465 when we leave this function. */
11466 count = SPECPDL_INDEX ();
11467 record_unwind_protect (unwind_redisplay,
11468 Fcons (make_number (redisplaying_p), selected_frame));
11469 ++redisplaying_p;
11470 specbind (Qinhibit_free_realized_faces, Qnil);
11471
11472 {
11473 Lisp_Object tail, frame;
11474
11475 FOR_EACH_FRAME (tail, frame)
11476 {
11477 struct frame *f = XFRAME (frame);
11478 f->already_hscrolled_p = 0;
11479 }
11480 }
11481
11482 retry:
11483 /* Remember the currently selected window. */
11484 sw = w;
11485
11486 if (!EQ (old_frame, selected_frame)
11487 && FRAME_LIVE_P (XFRAME (old_frame)))
11488 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11489 selected_frame and selected_window to be temporarily out-of-sync so
11490 when we come back here via `goto retry', we need to resync because we
11491 may need to run Elisp code (via prepare_menu_bars). */
11492 select_frame_for_redisplay (old_frame);
11493
11494 pending = 0;
11495 reconsider_clip_changes (w, current_buffer);
11496 last_escape_glyph_frame = NULL;
11497 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11498 last_glyphless_glyph_frame = NULL;
11499 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11500
11501 /* If new fonts have been loaded that make a glyph matrix adjustment
11502 necessary, do it. */
11503 if (fonts_changed_p)
11504 {
11505 adjust_glyphs (NULL);
11506 ++windows_or_buffers_changed;
11507 fonts_changed_p = 0;
11508 }
11509
11510 /* If face_change_count is non-zero, init_iterator will free all
11511 realized faces, which includes the faces referenced from current
11512 matrices. So, we can't reuse current matrices in this case. */
11513 if (face_change_count)
11514 ++windows_or_buffers_changed;
11515
11516 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11517 && FRAME_TTY (sf)->previous_frame != sf)
11518 {
11519 /* Since frames on a single ASCII terminal share the same
11520 display area, displaying a different frame means redisplay
11521 the whole thing. */
11522 windows_or_buffers_changed++;
11523 SET_FRAME_GARBAGED (sf);
11524 #ifndef DOS_NT
11525 set_tty_color_mode (FRAME_TTY (sf), sf);
11526 #endif
11527 FRAME_TTY (sf)->previous_frame = sf;
11528 }
11529
11530 /* Set the visible flags for all frames. Do this before checking
11531 for resized or garbaged frames; they want to know if their frames
11532 are visible. See the comment in frame.h for
11533 FRAME_SAMPLE_VISIBILITY. */
11534 {
11535 Lisp_Object tail, frame;
11536
11537 number_of_visible_frames = 0;
11538
11539 FOR_EACH_FRAME (tail, frame)
11540 {
11541 struct frame *f = XFRAME (frame);
11542
11543 FRAME_SAMPLE_VISIBILITY (f);
11544 if (FRAME_VISIBLE_P (f))
11545 ++number_of_visible_frames;
11546 clear_desired_matrices (f);
11547 }
11548 }
11549
11550 /* Notice any pending interrupt request to change frame size. */
11551 do_pending_window_change (1);
11552
11553 /* do_pending_window_change could change the selected_window due to
11554 frame resizing which makes the selected window too small. */
11555 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11556 {
11557 sw = w;
11558 reconsider_clip_changes (w, current_buffer);
11559 }
11560
11561 /* Clear frames marked as garbaged. */
11562 if (frame_garbaged)
11563 clear_garbaged_frames ();
11564
11565 /* Build menubar and tool-bar items. */
11566 if (NILP (Vmemory_full))
11567 prepare_menu_bars ();
11568
11569 if (windows_or_buffers_changed)
11570 update_mode_lines++;
11571
11572 /* Detect case that we need to write or remove a star in the mode line. */
11573 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11574 {
11575 w->update_mode_line = Qt;
11576 if (buffer_shared > 1)
11577 update_mode_lines++;
11578 }
11579
11580 /* Avoid invocation of point motion hooks by `current_column' below. */
11581 count1 = SPECPDL_INDEX ();
11582 specbind (Qinhibit_point_motion_hooks, Qt);
11583
11584 /* If %c is in the mode line, update it if needed. */
11585 if (!NILP (w->column_number_displayed)
11586 /* This alternative quickly identifies a common case
11587 where no change is needed. */
11588 && !(PT == XFASTINT (w->last_point)
11589 && XFASTINT (w->last_modified) >= MODIFF
11590 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11591 && (XFASTINT (w->column_number_displayed)
11592 != (int) current_column ())) /* iftc */
11593 w->update_mode_line = Qt;
11594
11595 unbind_to (count1, Qnil);
11596
11597 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11598
11599 /* The variable buffer_shared is set in redisplay_window and
11600 indicates that we redisplay a buffer in different windows. See
11601 there. */
11602 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11603 || cursor_type_changed);
11604
11605 /* If specs for an arrow have changed, do thorough redisplay
11606 to ensure we remove any arrow that should no longer exist. */
11607 if (overlay_arrows_changed_p ())
11608 consider_all_windows_p = windows_or_buffers_changed = 1;
11609
11610 /* Normally the message* functions will have already displayed and
11611 updated the echo area, but the frame may have been trashed, or
11612 the update may have been preempted, so display the echo area
11613 again here. Checking message_cleared_p captures the case that
11614 the echo area should be cleared. */
11615 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11616 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11617 || (message_cleared_p
11618 && minibuf_level == 0
11619 /* If the mini-window is currently selected, this means the
11620 echo-area doesn't show through. */
11621 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11622 {
11623 int window_height_changed_p = echo_area_display (0);
11624 must_finish = 1;
11625
11626 /* If we don't display the current message, don't clear the
11627 message_cleared_p flag, because, if we did, we wouldn't clear
11628 the echo area in the next redisplay which doesn't preserve
11629 the echo area. */
11630 if (!display_last_displayed_message_p)
11631 message_cleared_p = 0;
11632
11633 if (fonts_changed_p)
11634 goto retry;
11635 else if (window_height_changed_p)
11636 {
11637 consider_all_windows_p = 1;
11638 ++update_mode_lines;
11639 ++windows_or_buffers_changed;
11640
11641 /* If window configuration was changed, frames may have been
11642 marked garbaged. Clear them or we will experience
11643 surprises wrt scrolling. */
11644 if (frame_garbaged)
11645 clear_garbaged_frames ();
11646 }
11647 }
11648 else if (EQ (selected_window, minibuf_window)
11649 && (current_buffer->clip_changed
11650 || XFASTINT (w->last_modified) < MODIFF
11651 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11652 && resize_mini_window (w, 0))
11653 {
11654 /* Resized active mini-window to fit the size of what it is
11655 showing if its contents might have changed. */
11656 must_finish = 1;
11657 /* FIXME: this causes all frames to be updated, which seems unnecessary
11658 since only the current frame needs to be considered. This function needs
11659 to be rewritten with two variables, consider_all_windows and
11660 consider_all_frames. */
11661 consider_all_windows_p = 1;
11662 ++windows_or_buffers_changed;
11663 ++update_mode_lines;
11664
11665 /* If window configuration was changed, frames may have been
11666 marked garbaged. Clear them or we will experience
11667 surprises wrt scrolling. */
11668 if (frame_garbaged)
11669 clear_garbaged_frames ();
11670 }
11671
11672
11673 /* If showing the region, and mark has changed, we must redisplay
11674 the whole window. The assignment to this_line_start_pos prevents
11675 the optimization directly below this if-statement. */
11676 if (((!NILP (Vtransient_mark_mode)
11677 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11678 != !NILP (w->region_showing))
11679 || (!NILP (w->region_showing)
11680 && !EQ (w->region_showing,
11681 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11682 CHARPOS (this_line_start_pos) = 0;
11683
11684 /* Optimize the case that only the line containing the cursor in the
11685 selected window has changed. Variables starting with this_ are
11686 set in display_line and record information about the line
11687 containing the cursor. */
11688 tlbufpos = this_line_start_pos;
11689 tlendpos = this_line_end_pos;
11690 if (!consider_all_windows_p
11691 && CHARPOS (tlbufpos) > 0
11692 && NILP (w->update_mode_line)
11693 && !current_buffer->clip_changed
11694 && !current_buffer->prevent_redisplay_optimizations_p
11695 && FRAME_VISIBLE_P (XFRAME (w->frame))
11696 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11697 /* Make sure recorded data applies to current buffer, etc. */
11698 && this_line_buffer == current_buffer
11699 && current_buffer == XBUFFER (w->buffer)
11700 && NILP (w->force_start)
11701 && NILP (w->optional_new_start)
11702 /* Point must be on the line that we have info recorded about. */
11703 && PT >= CHARPOS (tlbufpos)
11704 && PT <= Z - CHARPOS (tlendpos)
11705 /* All text outside that line, including its final newline,
11706 must be unchanged. */
11707 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11708 CHARPOS (tlendpos)))
11709 {
11710 if (CHARPOS (tlbufpos) > BEGV
11711 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11712 && (CHARPOS (tlbufpos) == ZV
11713 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11714 /* Former continuation line has disappeared by becoming empty. */
11715 goto cancel;
11716 else if (XFASTINT (w->last_modified) < MODIFF
11717 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11718 || MINI_WINDOW_P (w))
11719 {
11720 /* We have to handle the case of continuation around a
11721 wide-column character (see the comment in indent.c around
11722 line 1340).
11723
11724 For instance, in the following case:
11725
11726 -------- Insert --------
11727 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11728 J_I_ ==> J_I_ `^^' are cursors.
11729 ^^ ^^
11730 -------- --------
11731
11732 As we have to redraw the line above, we cannot use this
11733 optimization. */
11734
11735 struct it it;
11736 int line_height_before = this_line_pixel_height;
11737
11738 /* Note that start_display will handle the case that the
11739 line starting at tlbufpos is a continuation line. */
11740 start_display (&it, w, tlbufpos);
11741
11742 /* Implementation note: It this still necessary? */
11743 if (it.current_x != this_line_start_x)
11744 goto cancel;
11745
11746 TRACE ((stderr, "trying display optimization 1\n"));
11747 w->cursor.vpos = -1;
11748 overlay_arrow_seen = 0;
11749 it.vpos = this_line_vpos;
11750 it.current_y = this_line_y;
11751 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11752 display_line (&it);
11753
11754 /* If line contains point, is not continued,
11755 and ends at same distance from eob as before, we win. */
11756 if (w->cursor.vpos >= 0
11757 /* Line is not continued, otherwise this_line_start_pos
11758 would have been set to 0 in display_line. */
11759 && CHARPOS (this_line_start_pos)
11760 /* Line ends as before. */
11761 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11762 /* Line has same height as before. Otherwise other lines
11763 would have to be shifted up or down. */
11764 && this_line_pixel_height == line_height_before)
11765 {
11766 /* If this is not the window's last line, we must adjust
11767 the charstarts of the lines below. */
11768 if (it.current_y < it.last_visible_y)
11769 {
11770 struct glyph_row *row
11771 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11772 EMACS_INT delta, delta_bytes;
11773
11774 /* We used to distinguish between two cases here,
11775 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11776 when the line ends in a newline or the end of the
11777 buffer's accessible portion. But both cases did
11778 the same, so they were collapsed. */
11779 delta = (Z
11780 - CHARPOS (tlendpos)
11781 - MATRIX_ROW_START_CHARPOS (row));
11782 delta_bytes = (Z_BYTE
11783 - BYTEPOS (tlendpos)
11784 - MATRIX_ROW_START_BYTEPOS (row));
11785
11786 increment_matrix_positions (w->current_matrix,
11787 this_line_vpos + 1,
11788 w->current_matrix->nrows,
11789 delta, delta_bytes);
11790 }
11791
11792 /* If this row displays text now but previously didn't,
11793 or vice versa, w->window_end_vpos may have to be
11794 adjusted. */
11795 if ((it.glyph_row - 1)->displays_text_p)
11796 {
11797 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11798 XSETINT (w->window_end_vpos, this_line_vpos);
11799 }
11800 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11801 && this_line_vpos > 0)
11802 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11803 w->window_end_valid = Qnil;
11804
11805 /* Update hint: No need to try to scroll in update_window. */
11806 w->desired_matrix->no_scrolling_p = 1;
11807
11808 #if GLYPH_DEBUG
11809 *w->desired_matrix->method = 0;
11810 debug_method_add (w, "optimization 1");
11811 #endif
11812 #ifdef HAVE_WINDOW_SYSTEM
11813 update_window_fringes (w, 0);
11814 #endif
11815 goto update;
11816 }
11817 else
11818 goto cancel;
11819 }
11820 else if (/* Cursor position hasn't changed. */
11821 PT == XFASTINT (w->last_point)
11822 /* Make sure the cursor was last displayed
11823 in this window. Otherwise we have to reposition it. */
11824 && 0 <= w->cursor.vpos
11825 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11826 {
11827 if (!must_finish)
11828 {
11829 do_pending_window_change (1);
11830 /* If selected_window changed, redisplay again. */
11831 if (WINDOWP (selected_window)
11832 && (w = XWINDOW (selected_window)) != sw)
11833 goto retry;
11834
11835 /* We used to always goto end_of_redisplay here, but this
11836 isn't enough if we have a blinking cursor. */
11837 if (w->cursor_off_p == w->last_cursor_off_p)
11838 goto end_of_redisplay;
11839 }
11840 goto update;
11841 }
11842 /* If highlighting the region, or if the cursor is in the echo area,
11843 then we can't just move the cursor. */
11844 else if (! (!NILP (Vtransient_mark_mode)
11845 && !NILP (BVAR (current_buffer, mark_active)))
11846 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11847 || highlight_nonselected_windows)
11848 && NILP (w->region_showing)
11849 && NILP (Vshow_trailing_whitespace)
11850 && !cursor_in_echo_area)
11851 {
11852 struct it it;
11853 struct glyph_row *row;
11854
11855 /* Skip from tlbufpos to PT and see where it is. Note that
11856 PT may be in invisible text. If so, we will end at the
11857 next visible position. */
11858 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11859 NULL, DEFAULT_FACE_ID);
11860 it.current_x = this_line_start_x;
11861 it.current_y = this_line_y;
11862 it.vpos = this_line_vpos;
11863
11864 /* The call to move_it_to stops in front of PT, but
11865 moves over before-strings. */
11866 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11867
11868 if (it.vpos == this_line_vpos
11869 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11870 row->enabled_p))
11871 {
11872 xassert (this_line_vpos == it.vpos);
11873 xassert (this_line_y == it.current_y);
11874 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11875 #if GLYPH_DEBUG
11876 *w->desired_matrix->method = 0;
11877 debug_method_add (w, "optimization 3");
11878 #endif
11879 goto update;
11880 }
11881 else
11882 goto cancel;
11883 }
11884
11885 cancel:
11886 /* Text changed drastically or point moved off of line. */
11887 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11888 }
11889
11890 CHARPOS (this_line_start_pos) = 0;
11891 consider_all_windows_p |= buffer_shared > 1;
11892 ++clear_face_cache_count;
11893 #ifdef HAVE_WINDOW_SYSTEM
11894 ++clear_image_cache_count;
11895 #endif
11896
11897 /* Build desired matrices, and update the display. If
11898 consider_all_windows_p is non-zero, do it for all windows on all
11899 frames. Otherwise do it for selected_window, only. */
11900
11901 if (consider_all_windows_p)
11902 {
11903 Lisp_Object tail, frame;
11904
11905 FOR_EACH_FRAME (tail, frame)
11906 XFRAME (frame)->updated_p = 0;
11907
11908 /* Recompute # windows showing selected buffer. This will be
11909 incremented each time such a window is displayed. */
11910 buffer_shared = 0;
11911
11912 FOR_EACH_FRAME (tail, frame)
11913 {
11914 struct frame *f = XFRAME (frame);
11915
11916 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11917 {
11918 if (! EQ (frame, selected_frame))
11919 /* Select the frame, for the sake of frame-local
11920 variables. */
11921 select_frame_for_redisplay (frame);
11922
11923 /* Mark all the scroll bars to be removed; we'll redeem
11924 the ones we want when we redisplay their windows. */
11925 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11926 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11927
11928 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11929 redisplay_windows (FRAME_ROOT_WINDOW (f));
11930
11931 /* The X error handler may have deleted that frame. */
11932 if (!FRAME_LIVE_P (f))
11933 continue;
11934
11935 /* Any scroll bars which redisplay_windows should have
11936 nuked should now go away. */
11937 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11938 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11939
11940 /* If fonts changed, display again. */
11941 /* ??? rms: I suspect it is a mistake to jump all the way
11942 back to retry here. It should just retry this frame. */
11943 if (fonts_changed_p)
11944 goto retry;
11945
11946 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11947 {
11948 /* See if we have to hscroll. */
11949 if (!f->already_hscrolled_p)
11950 {
11951 f->already_hscrolled_p = 1;
11952 if (hscroll_windows (f->root_window))
11953 goto retry;
11954 }
11955
11956 /* Prevent various kinds of signals during display
11957 update. stdio is not robust about handling
11958 signals, which can cause an apparent I/O
11959 error. */
11960 if (interrupt_input)
11961 unrequest_sigio ();
11962 STOP_POLLING;
11963
11964 /* Update the display. */
11965 set_window_update_flags (XWINDOW (f->root_window), 1);
11966 pending |= update_frame (f, 0, 0);
11967 f->updated_p = 1;
11968 }
11969 }
11970 }
11971
11972 if (!EQ (old_frame, selected_frame)
11973 && FRAME_LIVE_P (XFRAME (old_frame)))
11974 /* We played a bit fast-and-loose above and allowed selected_frame
11975 and selected_window to be temporarily out-of-sync but let's make
11976 sure this stays contained. */
11977 select_frame_for_redisplay (old_frame);
11978 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11979
11980 if (!pending)
11981 {
11982 /* Do the mark_window_display_accurate after all windows have
11983 been redisplayed because this call resets flags in buffers
11984 which are needed for proper redisplay. */
11985 FOR_EACH_FRAME (tail, frame)
11986 {
11987 struct frame *f = XFRAME (frame);
11988 if (f->updated_p)
11989 {
11990 mark_window_display_accurate (f->root_window, 1);
11991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11992 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11993 }
11994 }
11995 }
11996 }
11997 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11998 {
11999 Lisp_Object mini_window;
12000 struct frame *mini_frame;
12001
12002 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12003 /* Use list_of_error, not Qerror, so that
12004 we catch only errors and don't run the debugger. */
12005 internal_condition_case_1 (redisplay_window_1, selected_window,
12006 list_of_error,
12007 redisplay_window_error);
12008
12009 /* Compare desired and current matrices, perform output. */
12010
12011 update:
12012 /* If fonts changed, display again. */
12013 if (fonts_changed_p)
12014 goto retry;
12015
12016 /* Prevent various kinds of signals during display update.
12017 stdio is not robust about handling signals,
12018 which can cause an apparent I/O error. */
12019 if (interrupt_input)
12020 unrequest_sigio ();
12021 STOP_POLLING;
12022
12023 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12024 {
12025 if (hscroll_windows (selected_window))
12026 goto retry;
12027
12028 XWINDOW (selected_window)->must_be_updated_p = 1;
12029 pending = update_frame (sf, 0, 0);
12030 }
12031
12032 /* We may have called echo_area_display at the top of this
12033 function. If the echo area is on another frame, that may
12034 have put text on a frame other than the selected one, so the
12035 above call to update_frame would not have caught it. Catch
12036 it here. */
12037 mini_window = FRAME_MINIBUF_WINDOW (sf);
12038 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12039
12040 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12041 {
12042 XWINDOW (mini_window)->must_be_updated_p = 1;
12043 pending |= update_frame (mini_frame, 0, 0);
12044 if (!pending && hscroll_windows (mini_window))
12045 goto retry;
12046 }
12047 }
12048
12049 /* If display was paused because of pending input, make sure we do a
12050 thorough update the next time. */
12051 if (pending)
12052 {
12053 /* Prevent the optimization at the beginning of
12054 redisplay_internal that tries a single-line update of the
12055 line containing the cursor in the selected window. */
12056 CHARPOS (this_line_start_pos) = 0;
12057
12058 /* Let the overlay arrow be updated the next time. */
12059 update_overlay_arrows (0);
12060
12061 /* If we pause after scrolling, some rows in the current
12062 matrices of some windows are not valid. */
12063 if (!WINDOW_FULL_WIDTH_P (w)
12064 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12065 update_mode_lines = 1;
12066 }
12067 else
12068 {
12069 if (!consider_all_windows_p)
12070 {
12071 /* This has already been done above if
12072 consider_all_windows_p is set. */
12073 mark_window_display_accurate_1 (w, 1);
12074
12075 /* Say overlay arrows are up to date. */
12076 update_overlay_arrows (1);
12077
12078 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12079 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12080 }
12081
12082 update_mode_lines = 0;
12083 windows_or_buffers_changed = 0;
12084 cursor_type_changed = 0;
12085 }
12086
12087 /* Start SIGIO interrupts coming again. Having them off during the
12088 code above makes it less likely one will discard output, but not
12089 impossible, since there might be stuff in the system buffer here.
12090 But it is much hairier to try to do anything about that. */
12091 if (interrupt_input)
12092 request_sigio ();
12093 RESUME_POLLING;
12094
12095 /* If a frame has become visible which was not before, redisplay
12096 again, so that we display it. Expose events for such a frame
12097 (which it gets when becoming visible) don't call the parts of
12098 redisplay constructing glyphs, so simply exposing a frame won't
12099 display anything in this case. So, we have to display these
12100 frames here explicitly. */
12101 if (!pending)
12102 {
12103 Lisp_Object tail, frame;
12104 int new_count = 0;
12105
12106 FOR_EACH_FRAME (tail, frame)
12107 {
12108 int this_is_visible = 0;
12109
12110 if (XFRAME (frame)->visible)
12111 this_is_visible = 1;
12112 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12113 if (XFRAME (frame)->visible)
12114 this_is_visible = 1;
12115
12116 if (this_is_visible)
12117 new_count++;
12118 }
12119
12120 if (new_count != number_of_visible_frames)
12121 windows_or_buffers_changed++;
12122 }
12123
12124 /* Change frame size now if a change is pending. */
12125 do_pending_window_change (1);
12126
12127 /* If we just did a pending size change, or have additional
12128 visible frames, or selected_window changed, redisplay again. */
12129 if ((windows_or_buffers_changed && !pending)
12130 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12131 goto retry;
12132
12133 /* Clear the face and image caches.
12134
12135 We used to do this only if consider_all_windows_p. But the cache
12136 needs to be cleared if a timer creates images in the current
12137 buffer (e.g. the test case in Bug#6230). */
12138
12139 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12140 {
12141 clear_face_cache (0);
12142 clear_face_cache_count = 0;
12143 }
12144
12145 #ifdef HAVE_WINDOW_SYSTEM
12146 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12147 {
12148 clear_image_caches (Qnil);
12149 clear_image_cache_count = 0;
12150 }
12151 #endif /* HAVE_WINDOW_SYSTEM */
12152
12153 end_of_redisplay:
12154 unbind_to (count, Qnil);
12155 RESUME_POLLING;
12156 }
12157
12158
12159 /* Redisplay, but leave alone any recent echo area message unless
12160 another message has been requested in its place.
12161
12162 This is useful in situations where you need to redisplay but no
12163 user action has occurred, making it inappropriate for the message
12164 area to be cleared. See tracking_off and
12165 wait_reading_process_output for examples of these situations.
12166
12167 FROM_WHERE is an integer saying from where this function was
12168 called. This is useful for debugging. */
12169
12170 void
12171 redisplay_preserve_echo_area (int from_where)
12172 {
12173 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12174
12175 if (!NILP (echo_area_buffer[1]))
12176 {
12177 /* We have a previously displayed message, but no current
12178 message. Redisplay the previous message. */
12179 display_last_displayed_message_p = 1;
12180 redisplay_internal (1);
12181 display_last_displayed_message_p = 0;
12182 }
12183 else
12184 redisplay_internal (1);
12185
12186 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12187 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12188 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12189 }
12190
12191
12192 /* Function registered with record_unwind_protect in
12193 redisplay_internal. Reset redisplaying_p to the value it had
12194 before redisplay_internal was called, and clear
12195 prevent_freeing_realized_faces_p. It also selects the previously
12196 selected frame, unless it has been deleted (by an X connection
12197 failure during redisplay, for example). */
12198
12199 static Lisp_Object
12200 unwind_redisplay (Lisp_Object val)
12201 {
12202 Lisp_Object old_redisplaying_p, old_frame;
12203
12204 old_redisplaying_p = XCAR (val);
12205 redisplaying_p = XFASTINT (old_redisplaying_p);
12206 old_frame = XCDR (val);
12207 if (! EQ (old_frame, selected_frame)
12208 && FRAME_LIVE_P (XFRAME (old_frame)))
12209 select_frame_for_redisplay (old_frame);
12210 return Qnil;
12211 }
12212
12213
12214 /* Mark the display of window W as accurate or inaccurate. If
12215 ACCURATE_P is non-zero mark display of W as accurate. If
12216 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12217 redisplay_internal is called. */
12218
12219 static void
12220 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12221 {
12222 if (BUFFERP (w->buffer))
12223 {
12224 struct buffer *b = XBUFFER (w->buffer);
12225
12226 w->last_modified
12227 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12228 w->last_overlay_modified
12229 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12230 w->last_had_star
12231 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12232
12233 if (accurate_p)
12234 {
12235 b->clip_changed = 0;
12236 b->prevent_redisplay_optimizations_p = 0;
12237
12238 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12239 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12240 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12241 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12242
12243 w->current_matrix->buffer = b;
12244 w->current_matrix->begv = BUF_BEGV (b);
12245 w->current_matrix->zv = BUF_ZV (b);
12246
12247 w->last_cursor = w->cursor;
12248 w->last_cursor_off_p = w->cursor_off_p;
12249
12250 if (w == XWINDOW (selected_window))
12251 w->last_point = make_number (BUF_PT (b));
12252 else
12253 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12254 }
12255 }
12256
12257 if (accurate_p)
12258 {
12259 w->window_end_valid = w->buffer;
12260 w->update_mode_line = Qnil;
12261 }
12262 }
12263
12264
12265 /* Mark the display of windows in the window tree rooted at WINDOW as
12266 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12267 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12268 be redisplayed the next time redisplay_internal is called. */
12269
12270 void
12271 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12272 {
12273 struct window *w;
12274
12275 for (; !NILP (window); window = w->next)
12276 {
12277 w = XWINDOW (window);
12278 mark_window_display_accurate_1 (w, accurate_p);
12279
12280 if (!NILP (w->vchild))
12281 mark_window_display_accurate (w->vchild, accurate_p);
12282 if (!NILP (w->hchild))
12283 mark_window_display_accurate (w->hchild, accurate_p);
12284 }
12285
12286 if (accurate_p)
12287 {
12288 update_overlay_arrows (1);
12289 }
12290 else
12291 {
12292 /* Force a thorough redisplay the next time by setting
12293 last_arrow_position and last_arrow_string to t, which is
12294 unequal to any useful value of Voverlay_arrow_... */
12295 update_overlay_arrows (-1);
12296 }
12297 }
12298
12299
12300 /* Return value in display table DP (Lisp_Char_Table *) for character
12301 C. Since a display table doesn't have any parent, we don't have to
12302 follow parent. Do not call this function directly but use the
12303 macro DISP_CHAR_VECTOR. */
12304
12305 Lisp_Object
12306 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12307 {
12308 Lisp_Object val;
12309
12310 if (ASCII_CHAR_P (c))
12311 {
12312 val = dp->ascii;
12313 if (SUB_CHAR_TABLE_P (val))
12314 val = XSUB_CHAR_TABLE (val)->contents[c];
12315 }
12316 else
12317 {
12318 Lisp_Object table;
12319
12320 XSETCHAR_TABLE (table, dp);
12321 val = char_table_ref (table, c);
12322 }
12323 if (NILP (val))
12324 val = dp->defalt;
12325 return val;
12326 }
12327
12328
12329 \f
12330 /***********************************************************************
12331 Window Redisplay
12332 ***********************************************************************/
12333
12334 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12335
12336 static void
12337 redisplay_windows (Lisp_Object window)
12338 {
12339 while (!NILP (window))
12340 {
12341 struct window *w = XWINDOW (window);
12342
12343 if (!NILP (w->hchild))
12344 redisplay_windows (w->hchild);
12345 else if (!NILP (w->vchild))
12346 redisplay_windows (w->vchild);
12347 else if (!NILP (w->buffer))
12348 {
12349 displayed_buffer = XBUFFER (w->buffer);
12350 /* Use list_of_error, not Qerror, so that
12351 we catch only errors and don't run the debugger. */
12352 internal_condition_case_1 (redisplay_window_0, window,
12353 list_of_error,
12354 redisplay_window_error);
12355 }
12356
12357 window = w->next;
12358 }
12359 }
12360
12361 static Lisp_Object
12362 redisplay_window_error (Lisp_Object ignore)
12363 {
12364 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12365 return Qnil;
12366 }
12367
12368 static Lisp_Object
12369 redisplay_window_0 (Lisp_Object window)
12370 {
12371 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12372 redisplay_window (window, 0);
12373 return Qnil;
12374 }
12375
12376 static Lisp_Object
12377 redisplay_window_1 (Lisp_Object window)
12378 {
12379 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12380 redisplay_window (window, 1);
12381 return Qnil;
12382 }
12383 \f
12384
12385 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12386 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12387 which positions recorded in ROW differ from current buffer
12388 positions.
12389
12390 Return 0 if cursor is not on this row, 1 otherwise. */
12391
12392 int
12393 set_cursor_from_row (struct window *w, struct glyph_row *row,
12394 struct glyph_matrix *matrix,
12395 EMACS_INT delta, EMACS_INT delta_bytes,
12396 int dy, int dvpos)
12397 {
12398 struct glyph *glyph = row->glyphs[TEXT_AREA];
12399 struct glyph *end = glyph + row->used[TEXT_AREA];
12400 struct glyph *cursor = NULL;
12401 /* The last known character position in row. */
12402 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12403 int x = row->x;
12404 EMACS_INT pt_old = PT - delta;
12405 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12406 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12407 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12408 /* A glyph beyond the edge of TEXT_AREA which we should never
12409 touch. */
12410 struct glyph *glyphs_end = end;
12411 /* Non-zero means we've found a match for cursor position, but that
12412 glyph has the avoid_cursor_p flag set. */
12413 int match_with_avoid_cursor = 0;
12414 /* Non-zero means we've seen at least one glyph that came from a
12415 display string. */
12416 int string_seen = 0;
12417 /* Largest and smalles buffer positions seen so far during scan of
12418 glyph row. */
12419 EMACS_INT bpos_max = pos_before;
12420 EMACS_INT bpos_min = pos_after;
12421 /* Last buffer position covered by an overlay string with an integer
12422 `cursor' property. */
12423 EMACS_INT bpos_covered = 0;
12424
12425 /* Skip over glyphs not having an object at the start and the end of
12426 the row. These are special glyphs like truncation marks on
12427 terminal frames. */
12428 if (row->displays_text_p)
12429 {
12430 if (!row->reversed_p)
12431 {
12432 while (glyph < end
12433 && INTEGERP (glyph->object)
12434 && glyph->charpos < 0)
12435 {
12436 x += glyph->pixel_width;
12437 ++glyph;
12438 }
12439 while (end > glyph
12440 && INTEGERP ((end - 1)->object)
12441 /* CHARPOS is zero for blanks and stretch glyphs
12442 inserted by extend_face_to_end_of_line. */
12443 && (end - 1)->charpos <= 0)
12444 --end;
12445 glyph_before = glyph - 1;
12446 glyph_after = end;
12447 }
12448 else
12449 {
12450 struct glyph *g;
12451
12452 /* If the glyph row is reversed, we need to process it from back
12453 to front, so swap the edge pointers. */
12454 glyphs_end = end = glyph - 1;
12455 glyph += row->used[TEXT_AREA] - 1;
12456
12457 while (glyph > end + 1
12458 && INTEGERP (glyph->object)
12459 && glyph->charpos < 0)
12460 {
12461 --glyph;
12462 x -= glyph->pixel_width;
12463 }
12464 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12465 --glyph;
12466 /* By default, in reversed rows we put the cursor on the
12467 rightmost (first in the reading order) glyph. */
12468 for (g = end + 1; g < glyph; g++)
12469 x += g->pixel_width;
12470 while (end < glyph
12471 && INTEGERP ((end + 1)->object)
12472 && (end + 1)->charpos <= 0)
12473 ++end;
12474 glyph_before = glyph + 1;
12475 glyph_after = end;
12476 }
12477 }
12478 else if (row->reversed_p)
12479 {
12480 /* In R2L rows that don't display text, put the cursor on the
12481 rightmost glyph. Case in point: an empty last line that is
12482 part of an R2L paragraph. */
12483 cursor = end - 1;
12484 /* Avoid placing the cursor on the last glyph of the row, where
12485 on terminal frames we hold the vertical border between
12486 adjacent windows. */
12487 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12488 && !WINDOW_RIGHTMOST_P (w)
12489 && cursor == row->glyphs[LAST_AREA] - 1)
12490 cursor--;
12491 x = -1; /* will be computed below, at label compute_x */
12492 }
12493
12494 /* Step 1: Try to find the glyph whose character position
12495 corresponds to point. If that's not possible, find 2 glyphs
12496 whose character positions are the closest to point, one before
12497 point, the other after it. */
12498 if (!row->reversed_p)
12499 while (/* not marched to end of glyph row */
12500 glyph < end
12501 /* glyph was not inserted by redisplay for internal purposes */
12502 && !INTEGERP (glyph->object))
12503 {
12504 if (BUFFERP (glyph->object))
12505 {
12506 EMACS_INT dpos = glyph->charpos - pt_old;
12507
12508 if (glyph->charpos > bpos_max)
12509 bpos_max = glyph->charpos;
12510 if (glyph->charpos < bpos_min)
12511 bpos_min = glyph->charpos;
12512 if (!glyph->avoid_cursor_p)
12513 {
12514 /* If we hit point, we've found the glyph on which to
12515 display the cursor. */
12516 if (dpos == 0)
12517 {
12518 match_with_avoid_cursor = 0;
12519 break;
12520 }
12521 /* See if we've found a better approximation to
12522 POS_BEFORE or to POS_AFTER. Note that we want the
12523 first (leftmost) glyph of all those that are the
12524 closest from below, and the last (rightmost) of all
12525 those from above. */
12526 if (0 > dpos && dpos > pos_before - pt_old)
12527 {
12528 pos_before = glyph->charpos;
12529 glyph_before = glyph;
12530 }
12531 else if (0 < dpos && dpos <= pos_after - pt_old)
12532 {
12533 pos_after = glyph->charpos;
12534 glyph_after = glyph;
12535 }
12536 }
12537 else if (dpos == 0)
12538 match_with_avoid_cursor = 1;
12539 }
12540 else if (STRINGP (glyph->object))
12541 {
12542 Lisp_Object chprop;
12543 EMACS_INT glyph_pos = glyph->charpos;
12544
12545 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12546 glyph->object);
12547 if (INTEGERP (chprop))
12548 {
12549 bpos_covered = bpos_max + XINT (chprop);
12550 /* If the `cursor' property covers buffer positions up
12551 to and including point, we should display cursor on
12552 this glyph. Note that overlays and text properties
12553 with string values stop bidi reordering, so every
12554 buffer position to the left of the string is always
12555 smaller than any position to the right of the
12556 string. Therefore, if a `cursor' property on one
12557 of the string's characters has an integer value, we
12558 will break out of the loop below _before_ we get to
12559 the position match above. IOW, integer values of
12560 the `cursor' property override the "exact match for
12561 point" strategy of positioning the cursor. */
12562 /* Implementation note: bpos_max == pt_old when, e.g.,
12563 we are in an empty line, where bpos_max is set to
12564 MATRIX_ROW_START_CHARPOS, see above. */
12565 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12566 {
12567 cursor = glyph;
12568 break;
12569 }
12570 }
12571
12572 string_seen = 1;
12573 }
12574 x += glyph->pixel_width;
12575 ++glyph;
12576 }
12577 else if (glyph > end) /* row is reversed */
12578 while (!INTEGERP (glyph->object))
12579 {
12580 if (BUFFERP (glyph->object))
12581 {
12582 EMACS_INT dpos = glyph->charpos - pt_old;
12583
12584 if (glyph->charpos > bpos_max)
12585 bpos_max = glyph->charpos;
12586 if (glyph->charpos < bpos_min)
12587 bpos_min = glyph->charpos;
12588 if (!glyph->avoid_cursor_p)
12589 {
12590 if (dpos == 0)
12591 {
12592 match_with_avoid_cursor = 0;
12593 break;
12594 }
12595 if (0 > dpos && dpos > pos_before - pt_old)
12596 {
12597 pos_before = glyph->charpos;
12598 glyph_before = glyph;
12599 }
12600 else if (0 < dpos && dpos <= pos_after - pt_old)
12601 {
12602 pos_after = glyph->charpos;
12603 glyph_after = glyph;
12604 }
12605 }
12606 else if (dpos == 0)
12607 match_with_avoid_cursor = 1;
12608 }
12609 else if (STRINGP (glyph->object))
12610 {
12611 Lisp_Object chprop;
12612 EMACS_INT glyph_pos = glyph->charpos;
12613
12614 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12615 glyph->object);
12616 if (INTEGERP (chprop))
12617 {
12618 bpos_covered = bpos_max + XINT (chprop);
12619 /* If the `cursor' property covers buffer positions up
12620 to and including point, we should display cursor on
12621 this glyph. */
12622 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12623 {
12624 cursor = glyph;
12625 break;
12626 }
12627 }
12628 string_seen = 1;
12629 }
12630 --glyph;
12631 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12632 {
12633 x--; /* can't use any pixel_width */
12634 break;
12635 }
12636 x -= glyph->pixel_width;
12637 }
12638
12639 /* Step 2: If we didn't find an exact match for point, we need to
12640 look for a proper place to put the cursor among glyphs between
12641 GLYPH_BEFORE and GLYPH_AFTER. */
12642 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12643 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12644 && bpos_covered < pt_old)
12645 {
12646 /* An empty line has a single glyph whose OBJECT is zero and
12647 whose CHARPOS is the position of a newline on that line.
12648 Note that on a TTY, there are more glyphs after that, which
12649 were produced by extend_face_to_end_of_line, but their
12650 CHARPOS is zero or negative. */
12651 int empty_line_p =
12652 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12653 && INTEGERP (glyph->object) && glyph->charpos > 0;
12654
12655 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12656 {
12657 EMACS_INT ellipsis_pos;
12658
12659 /* Scan back over the ellipsis glyphs. */
12660 if (!row->reversed_p)
12661 {
12662 ellipsis_pos = (glyph - 1)->charpos;
12663 while (glyph > row->glyphs[TEXT_AREA]
12664 && (glyph - 1)->charpos == ellipsis_pos)
12665 glyph--, x -= glyph->pixel_width;
12666 /* That loop always goes one position too far, including
12667 the glyph before the ellipsis. So scan forward over
12668 that one. */
12669 x += glyph->pixel_width;
12670 glyph++;
12671 }
12672 else /* row is reversed */
12673 {
12674 ellipsis_pos = (glyph + 1)->charpos;
12675 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12676 && (glyph + 1)->charpos == ellipsis_pos)
12677 glyph++, x += glyph->pixel_width;
12678 x -= glyph->pixel_width;
12679 glyph--;
12680 }
12681 }
12682 else if (match_with_avoid_cursor
12683 /* A truncated row may not include PT among its
12684 character positions. Setting the cursor inside the
12685 scroll margin will trigger recalculation of hscroll
12686 in hscroll_window_tree. */
12687 || (row->truncated_on_left_p && pt_old < bpos_min)
12688 || (row->truncated_on_right_p && pt_old > bpos_max)
12689 /* Zero-width characters produce no glyphs. */
12690 || (!string_seen
12691 && !empty_line_p
12692 && (row->reversed_p
12693 ? glyph_after > glyphs_end
12694 : glyph_after < glyphs_end)))
12695 {
12696 cursor = glyph_after;
12697 x = -1;
12698 }
12699 else if (string_seen)
12700 {
12701 int incr = row->reversed_p ? -1 : +1;
12702
12703 /* Need to find the glyph that came out of a string which is
12704 present at point. That glyph is somewhere between
12705 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12706 positioned between POS_BEFORE and POS_AFTER in the
12707 buffer. */
12708 struct glyph *stop = glyph_after;
12709 EMACS_INT pos = pos_before;
12710
12711 x = -1;
12712 for (glyph = glyph_before + incr;
12713 row->reversed_p ? glyph > stop : glyph < stop; )
12714 {
12715
12716 /* Any glyphs that come from the buffer are here because
12717 of bidi reordering. Skip them, and only pay
12718 attention to glyphs that came from some string. */
12719 if (STRINGP (glyph->object))
12720 {
12721 Lisp_Object str;
12722 EMACS_INT tem;
12723
12724 str = glyph->object;
12725 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12726 if (tem == 0 /* from overlay */
12727 || pos <= tem)
12728 {
12729 /* If the string from which this glyph came is
12730 found in the buffer at point, then we've
12731 found the glyph we've been looking for. If
12732 it comes from an overlay (tem == 0), and it
12733 has the `cursor' property on one of its
12734 glyphs, record that glyph as a candidate for
12735 displaying the cursor. (As in the
12736 unidirectional version, we will display the
12737 cursor on the last candidate we find.) */
12738 if (tem == 0 || tem == pt_old)
12739 {
12740 /* The glyphs from this string could have
12741 been reordered. Find the one with the
12742 smallest string position. Or there could
12743 be a character in the string with the
12744 `cursor' property, which means display
12745 cursor on that character's glyph. */
12746 EMACS_INT strpos = glyph->charpos;
12747
12748 if (tem)
12749 cursor = glyph;
12750 for ( ;
12751 (row->reversed_p ? glyph > stop : glyph < stop)
12752 && EQ (glyph->object, str);
12753 glyph += incr)
12754 {
12755 Lisp_Object cprop;
12756 EMACS_INT gpos = glyph->charpos;
12757
12758 cprop = Fget_char_property (make_number (gpos),
12759 Qcursor,
12760 glyph->object);
12761 if (!NILP (cprop))
12762 {
12763 cursor = glyph;
12764 break;
12765 }
12766 if (tem && glyph->charpos < strpos)
12767 {
12768 strpos = glyph->charpos;
12769 cursor = glyph;
12770 }
12771 }
12772
12773 if (tem == pt_old)
12774 goto compute_x;
12775 }
12776 if (tem)
12777 pos = tem + 1; /* don't find previous instances */
12778 }
12779 /* This string is not what we want; skip all of the
12780 glyphs that came from it. */
12781 while ((row->reversed_p ? glyph > stop : glyph < stop)
12782 && EQ (glyph->object, str))
12783 glyph += incr;
12784 }
12785 else
12786 glyph += incr;
12787 }
12788
12789 /* If we reached the end of the line, and END was from a string,
12790 the cursor is not on this line. */
12791 if (cursor == NULL
12792 && (row->reversed_p ? glyph <= end : glyph >= end)
12793 && STRINGP (end->object)
12794 && row->continued_p)
12795 return 0;
12796 }
12797 }
12798
12799 compute_x:
12800 if (cursor != NULL)
12801 glyph = cursor;
12802 if (x < 0)
12803 {
12804 struct glyph *g;
12805
12806 /* Need to compute x that corresponds to GLYPH. */
12807 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12808 {
12809 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12810 abort ();
12811 x += g->pixel_width;
12812 }
12813 }
12814
12815 /* ROW could be part of a continued line, which, under bidi
12816 reordering, might have other rows whose start and end charpos
12817 occlude point. Only set w->cursor if we found a better
12818 approximation to the cursor position than we have from previously
12819 examined candidate rows belonging to the same continued line. */
12820 if (/* we already have a candidate row */
12821 w->cursor.vpos >= 0
12822 /* that candidate is not the row we are processing */
12823 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12824 /* the row we are processing is part of a continued line */
12825 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12826 /* Make sure cursor.vpos specifies a row whose start and end
12827 charpos occlude point. This is because some callers of this
12828 function leave cursor.vpos at the row where the cursor was
12829 displayed during the last redisplay cycle. */
12830 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12831 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12832 {
12833 struct glyph *g1 =
12834 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12835
12836 /* Don't consider glyphs that are outside TEXT_AREA. */
12837 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12838 return 0;
12839 /* Keep the candidate whose buffer position is the closest to
12840 point. */
12841 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12842 w->cursor.hpos >= 0
12843 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12844 && BUFFERP (g1->object)
12845 && (g1->charpos == pt_old /* an exact match always wins */
12846 || (BUFFERP (glyph->object)
12847 && eabs (g1->charpos - pt_old)
12848 < eabs (glyph->charpos - pt_old))))
12849 return 0;
12850 /* If this candidate gives an exact match, use that. */
12851 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12852 /* Otherwise, keep the candidate that comes from a row
12853 spanning less buffer positions. This may win when one or
12854 both candidate positions are on glyphs that came from
12855 display strings, for which we cannot compare buffer
12856 positions. */
12857 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12858 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12859 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12860 return 0;
12861 }
12862 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12863 w->cursor.x = x;
12864 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12865 w->cursor.y = row->y + dy;
12866
12867 if (w == XWINDOW (selected_window))
12868 {
12869 if (!row->continued_p
12870 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12871 && row->x == 0)
12872 {
12873 this_line_buffer = XBUFFER (w->buffer);
12874
12875 CHARPOS (this_line_start_pos)
12876 = MATRIX_ROW_START_CHARPOS (row) + delta;
12877 BYTEPOS (this_line_start_pos)
12878 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12879
12880 CHARPOS (this_line_end_pos)
12881 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12882 BYTEPOS (this_line_end_pos)
12883 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12884
12885 this_line_y = w->cursor.y;
12886 this_line_pixel_height = row->height;
12887 this_line_vpos = w->cursor.vpos;
12888 this_line_start_x = row->x;
12889 }
12890 else
12891 CHARPOS (this_line_start_pos) = 0;
12892 }
12893
12894 return 1;
12895 }
12896
12897
12898 /* Run window scroll functions, if any, for WINDOW with new window
12899 start STARTP. Sets the window start of WINDOW to that position.
12900
12901 We assume that the window's buffer is really current. */
12902
12903 static INLINE struct text_pos
12904 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12905 {
12906 struct window *w = XWINDOW (window);
12907 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12908
12909 if (current_buffer != XBUFFER (w->buffer))
12910 abort ();
12911
12912 if (!NILP (Vwindow_scroll_functions))
12913 {
12914 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12915 make_number (CHARPOS (startp)));
12916 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12917 /* In case the hook functions switch buffers. */
12918 if (current_buffer != XBUFFER (w->buffer))
12919 set_buffer_internal_1 (XBUFFER (w->buffer));
12920 }
12921
12922 return startp;
12923 }
12924
12925
12926 /* Make sure the line containing the cursor is fully visible.
12927 A value of 1 means there is nothing to be done.
12928 (Either the line is fully visible, or it cannot be made so,
12929 or we cannot tell.)
12930
12931 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12932 is higher than window.
12933
12934 A value of 0 means the caller should do scrolling
12935 as if point had gone off the screen. */
12936
12937 static int
12938 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12939 {
12940 struct glyph_matrix *matrix;
12941 struct glyph_row *row;
12942 int window_height;
12943
12944 if (!make_cursor_line_fully_visible_p)
12945 return 1;
12946
12947 /* It's not always possible to find the cursor, e.g, when a window
12948 is full of overlay strings. Don't do anything in that case. */
12949 if (w->cursor.vpos < 0)
12950 return 1;
12951
12952 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12953 row = MATRIX_ROW (matrix, w->cursor.vpos);
12954
12955 /* If the cursor row is not partially visible, there's nothing to do. */
12956 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12957 return 1;
12958
12959 /* If the row the cursor is in is taller than the window's height,
12960 it's not clear what to do, so do nothing. */
12961 window_height = window_box_height (w);
12962 if (row->height >= window_height)
12963 {
12964 if (!force_p || MINI_WINDOW_P (w)
12965 || w->vscroll || w->cursor.vpos == 0)
12966 return 1;
12967 }
12968 return 0;
12969 }
12970
12971
12972 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12973 non-zero means only WINDOW is redisplayed in redisplay_internal.
12974 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12975 in redisplay_window to bring a partially visible line into view in
12976 the case that only the cursor has moved.
12977
12978 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12979 last screen line's vertical height extends past the end of the screen.
12980
12981 Value is
12982
12983 1 if scrolling succeeded
12984
12985 0 if scrolling didn't find point.
12986
12987 -1 if new fonts have been loaded so that we must interrupt
12988 redisplay, adjust glyph matrices, and try again. */
12989
12990 enum
12991 {
12992 SCROLLING_SUCCESS,
12993 SCROLLING_FAILED,
12994 SCROLLING_NEED_LARGER_MATRICES
12995 };
12996
12997 static int
12998 try_scrolling (Lisp_Object window, int just_this_one_p,
12999 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13000 int temp_scroll_step, int last_line_misfit)
13001 {
13002 struct window *w = XWINDOW (window);
13003 struct frame *f = XFRAME (w->frame);
13004 struct text_pos pos, startp;
13005 struct it it;
13006 int this_scroll_margin, scroll_max, rc, height;
13007 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13008 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13009 Lisp_Object aggressive;
13010 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13011
13012 #if GLYPH_DEBUG
13013 debug_method_add (w, "try_scrolling");
13014 #endif
13015
13016 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13017
13018 /* Compute scroll margin height in pixels. We scroll when point is
13019 within this distance from the top or bottom of the window. */
13020 if (scroll_margin > 0)
13021 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13022 * FRAME_LINE_HEIGHT (f);
13023 else
13024 this_scroll_margin = 0;
13025
13026 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13027 overflow while computing how much to scroll. Note that the user
13028 can supply scroll-conservatively equal to `most-positive-fixnum',
13029 which can be larger than INT_MAX. */
13030 if (arg_scroll_conservatively > scroll_limit)
13031 {
13032 arg_scroll_conservatively = scroll_limit;
13033 scroll_max = INT_MAX;
13034 }
13035 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13036 /* Compute how much we should try to scroll maximally to bring
13037 point into view. */
13038 scroll_max = (max (scroll_step,
13039 max (arg_scroll_conservatively, temp_scroll_step))
13040 * FRAME_LINE_HEIGHT (f));
13041 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13042 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13043 /* We're trying to scroll because of aggressive scrolling but no
13044 scroll_step is set. Choose an arbitrary one. */
13045 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13046 else
13047 scroll_max = 0;
13048
13049 too_near_end:
13050
13051 /* Decide whether to scroll down. */
13052 if (PT > CHARPOS (startp))
13053 {
13054 int scroll_margin_y;
13055
13056 /* Compute the pixel ypos of the scroll margin, then move it to
13057 either that ypos or PT, whichever comes first. */
13058 start_display (&it, w, startp);
13059 scroll_margin_y = it.last_visible_y - this_scroll_margin
13060 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13061 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13062 (MOVE_TO_POS | MOVE_TO_Y));
13063
13064 if (PT > CHARPOS (it.current.pos))
13065 {
13066 int y0 = line_bottom_y (&it);
13067 /* Compute how many pixels below window bottom to stop searching
13068 for PT. This avoids costly search for PT that is far away if
13069 the user limited scrolling by a small number of lines, but
13070 always finds PT if arg_scroll_conservatively is set to a large
13071 number, such as most-positive-fixnum. */
13072 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13073 int y_to_move =
13074 slack >= INT_MAX - it.last_visible_y
13075 ? INT_MAX
13076 : it.last_visible_y + slack;
13077
13078 /* Compute the distance from the scroll margin to PT or to
13079 the scroll limit, whichever comes first. This should
13080 include the height of the cursor line, to make that line
13081 fully visible. */
13082 move_it_to (&it, PT, -1, y_to_move,
13083 -1, MOVE_TO_POS | MOVE_TO_Y);
13084 dy = line_bottom_y (&it) - y0;
13085
13086 if (dy > scroll_max)
13087 return SCROLLING_FAILED;
13088
13089 scroll_down_p = 1;
13090 }
13091 }
13092
13093 if (scroll_down_p)
13094 {
13095 /* Point is in or below the bottom scroll margin, so move the
13096 window start down. If scrolling conservatively, move it just
13097 enough down to make point visible. If scroll_step is set,
13098 move it down by scroll_step. */
13099 if (arg_scroll_conservatively)
13100 amount_to_scroll
13101 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13102 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13103 else if (scroll_step || temp_scroll_step)
13104 amount_to_scroll = scroll_max;
13105 else
13106 {
13107 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13108 height = WINDOW_BOX_TEXT_HEIGHT (w);
13109 if (NUMBERP (aggressive))
13110 {
13111 double float_amount = XFLOATINT (aggressive) * height;
13112 amount_to_scroll = float_amount;
13113 if (amount_to_scroll == 0 && float_amount > 0)
13114 amount_to_scroll = 1;
13115 }
13116 }
13117
13118 if (amount_to_scroll <= 0)
13119 return SCROLLING_FAILED;
13120
13121 start_display (&it, w, startp);
13122 if (scroll_max < INT_MAX)
13123 move_it_vertically (&it, amount_to_scroll);
13124 else
13125 {
13126 /* Extra precision for users who set scroll-conservatively
13127 to most-positive-fixnum: make sure the amount we scroll
13128 the window start is never less than amount_to_scroll,
13129 which was computed as distance from window bottom to
13130 point. This matters when lines at window top and lines
13131 below window bottom have different height. */
13132 struct it it1 = it;
13133 /* We use a temporary it1 because line_bottom_y can modify
13134 its argument, if it moves one line down; see there. */
13135 int start_y = line_bottom_y (&it1);
13136
13137 do {
13138 move_it_by_lines (&it, 1, 1);
13139 it1 = it;
13140 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13141 }
13142
13143 /* If STARTP is unchanged, move it down another screen line. */
13144 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13145 move_it_by_lines (&it, 1, 1);
13146 startp = it.current.pos;
13147 }
13148 else
13149 {
13150 struct text_pos scroll_margin_pos = startp;
13151
13152 /* See if point is inside the scroll margin at the top of the
13153 window. */
13154 if (this_scroll_margin)
13155 {
13156 start_display (&it, w, startp);
13157 move_it_vertically (&it, this_scroll_margin);
13158 scroll_margin_pos = it.current.pos;
13159 }
13160
13161 if (PT < CHARPOS (scroll_margin_pos))
13162 {
13163 /* Point is in the scroll margin at the top of the window or
13164 above what is displayed in the window. */
13165 int y0;
13166
13167 /* Compute the vertical distance from PT to the scroll
13168 margin position. Give up if distance is greater than
13169 scroll_max. */
13170 SET_TEXT_POS (pos, PT, PT_BYTE);
13171 start_display (&it, w, pos);
13172 y0 = it.current_y;
13173 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13174 it.last_visible_y, -1,
13175 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13176 dy = it.current_y - y0;
13177 if (dy > scroll_max)
13178 return SCROLLING_FAILED;
13179
13180 /* Compute new window start. */
13181 start_display (&it, w, startp);
13182
13183 if (arg_scroll_conservatively)
13184 amount_to_scroll
13185 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13186 else if (scroll_step || temp_scroll_step)
13187 amount_to_scroll = scroll_max;
13188 else
13189 {
13190 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13191 height = WINDOW_BOX_TEXT_HEIGHT (w);
13192 if (NUMBERP (aggressive))
13193 {
13194 double float_amount = XFLOATINT (aggressive) * height;
13195 amount_to_scroll = float_amount;
13196 if (amount_to_scroll == 0 && float_amount > 0)
13197 amount_to_scroll = 1;
13198 }
13199 }
13200
13201 if (amount_to_scroll <= 0)
13202 return SCROLLING_FAILED;
13203
13204 move_it_vertically_backward (&it, amount_to_scroll);
13205 startp = it.current.pos;
13206 }
13207 }
13208
13209 /* Run window scroll functions. */
13210 startp = run_window_scroll_functions (window, startp);
13211
13212 /* Display the window. Give up if new fonts are loaded, or if point
13213 doesn't appear. */
13214 if (!try_window (window, startp, 0))
13215 rc = SCROLLING_NEED_LARGER_MATRICES;
13216 else if (w->cursor.vpos < 0)
13217 {
13218 clear_glyph_matrix (w->desired_matrix);
13219 rc = SCROLLING_FAILED;
13220 }
13221 else
13222 {
13223 /* Maybe forget recorded base line for line number display. */
13224 if (!just_this_one_p
13225 || current_buffer->clip_changed
13226 || BEG_UNCHANGED < CHARPOS (startp))
13227 w->base_line_number = Qnil;
13228
13229 /* If cursor ends up on a partially visible line,
13230 treat that as being off the bottom of the screen. */
13231 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13232 /* It's possible that the cursor is on the first line of the
13233 buffer, which is partially obscured due to a vscroll
13234 (Bug#7537). In that case, avoid looping forever . */
13235 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13236 {
13237 clear_glyph_matrix (w->desired_matrix);
13238 ++extra_scroll_margin_lines;
13239 goto too_near_end;
13240 }
13241 rc = SCROLLING_SUCCESS;
13242 }
13243
13244 return rc;
13245 }
13246
13247
13248 /* Compute a suitable window start for window W if display of W starts
13249 on a continuation line. Value is non-zero if a new window start
13250 was computed.
13251
13252 The new window start will be computed, based on W's width, starting
13253 from the start of the continued line. It is the start of the
13254 screen line with the minimum distance from the old start W->start. */
13255
13256 static int
13257 compute_window_start_on_continuation_line (struct window *w)
13258 {
13259 struct text_pos pos, start_pos;
13260 int window_start_changed_p = 0;
13261
13262 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13263
13264 /* If window start is on a continuation line... Window start may be
13265 < BEGV in case there's invisible text at the start of the
13266 buffer (M-x rmail, for example). */
13267 if (CHARPOS (start_pos) > BEGV
13268 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13269 {
13270 struct it it;
13271 struct glyph_row *row;
13272
13273 /* Handle the case that the window start is out of range. */
13274 if (CHARPOS (start_pos) < BEGV)
13275 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13276 else if (CHARPOS (start_pos) > ZV)
13277 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13278
13279 /* Find the start of the continued line. This should be fast
13280 because scan_buffer is fast (newline cache). */
13281 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13282 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13283 row, DEFAULT_FACE_ID);
13284 reseat_at_previous_visible_line_start (&it);
13285
13286 /* If the line start is "too far" away from the window start,
13287 say it takes too much time to compute a new window start. */
13288 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13289 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13290 {
13291 int min_distance, distance;
13292
13293 /* Move forward by display lines to find the new window
13294 start. If window width was enlarged, the new start can
13295 be expected to be > the old start. If window width was
13296 decreased, the new window start will be < the old start.
13297 So, we're looking for the display line start with the
13298 minimum distance from the old window start. */
13299 pos = it.current.pos;
13300 min_distance = INFINITY;
13301 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13302 distance < min_distance)
13303 {
13304 min_distance = distance;
13305 pos = it.current.pos;
13306 move_it_by_lines (&it, 1, 0);
13307 }
13308
13309 /* Set the window start there. */
13310 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13311 window_start_changed_p = 1;
13312 }
13313 }
13314
13315 return window_start_changed_p;
13316 }
13317
13318
13319 /* Try cursor movement in case text has not changed in window WINDOW,
13320 with window start STARTP. Value is
13321
13322 CURSOR_MOVEMENT_SUCCESS if successful
13323
13324 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13325
13326 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13327 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13328 we want to scroll as if scroll-step were set to 1. See the code.
13329
13330 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13331 which case we have to abort this redisplay, and adjust matrices
13332 first. */
13333
13334 enum
13335 {
13336 CURSOR_MOVEMENT_SUCCESS,
13337 CURSOR_MOVEMENT_CANNOT_BE_USED,
13338 CURSOR_MOVEMENT_MUST_SCROLL,
13339 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13340 };
13341
13342 static int
13343 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13344 {
13345 struct window *w = XWINDOW (window);
13346 struct frame *f = XFRAME (w->frame);
13347 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13348
13349 #if GLYPH_DEBUG
13350 if (inhibit_try_cursor_movement)
13351 return rc;
13352 #endif
13353
13354 /* Handle case where text has not changed, only point, and it has
13355 not moved off the frame. */
13356 if (/* Point may be in this window. */
13357 PT >= CHARPOS (startp)
13358 /* Selective display hasn't changed. */
13359 && !current_buffer->clip_changed
13360 /* Function force-mode-line-update is used to force a thorough
13361 redisplay. It sets either windows_or_buffers_changed or
13362 update_mode_lines. So don't take a shortcut here for these
13363 cases. */
13364 && !update_mode_lines
13365 && !windows_or_buffers_changed
13366 && !cursor_type_changed
13367 /* Can't use this case if highlighting a region. When a
13368 region exists, cursor movement has to do more than just
13369 set the cursor. */
13370 && !(!NILP (Vtransient_mark_mode)
13371 && !NILP (BVAR (current_buffer, mark_active)))
13372 && NILP (w->region_showing)
13373 && NILP (Vshow_trailing_whitespace)
13374 /* Right after splitting windows, last_point may be nil. */
13375 && INTEGERP (w->last_point)
13376 /* This code is not used for mini-buffer for the sake of the case
13377 of redisplaying to replace an echo area message; since in
13378 that case the mini-buffer contents per se are usually
13379 unchanged. This code is of no real use in the mini-buffer
13380 since the handling of this_line_start_pos, etc., in redisplay
13381 handles the same cases. */
13382 && !EQ (window, minibuf_window)
13383 /* When splitting windows or for new windows, it happens that
13384 redisplay is called with a nil window_end_vpos or one being
13385 larger than the window. This should really be fixed in
13386 window.c. I don't have this on my list, now, so we do
13387 approximately the same as the old redisplay code. --gerd. */
13388 && INTEGERP (w->window_end_vpos)
13389 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13390 && (FRAME_WINDOW_P (f)
13391 || !overlay_arrow_in_current_buffer_p ()))
13392 {
13393 int this_scroll_margin, top_scroll_margin;
13394 struct glyph_row *row = NULL;
13395
13396 #if GLYPH_DEBUG
13397 debug_method_add (w, "cursor movement");
13398 #endif
13399
13400 /* Scroll if point within this distance from the top or bottom
13401 of the window. This is a pixel value. */
13402 if (scroll_margin > 0)
13403 {
13404 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13405 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13406 }
13407 else
13408 this_scroll_margin = 0;
13409
13410 top_scroll_margin = this_scroll_margin;
13411 if (WINDOW_WANTS_HEADER_LINE_P (w))
13412 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13413
13414 /* Start with the row the cursor was displayed during the last
13415 not paused redisplay. Give up if that row is not valid. */
13416 if (w->last_cursor.vpos < 0
13417 || w->last_cursor.vpos >= w->current_matrix->nrows)
13418 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13419 else
13420 {
13421 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13422 if (row->mode_line_p)
13423 ++row;
13424 if (!row->enabled_p)
13425 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13426 }
13427
13428 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13429 {
13430 int scroll_p = 0, must_scroll = 0;
13431 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13432
13433 if (PT > XFASTINT (w->last_point))
13434 {
13435 /* Point has moved forward. */
13436 while (MATRIX_ROW_END_CHARPOS (row) < PT
13437 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13438 {
13439 xassert (row->enabled_p);
13440 ++row;
13441 }
13442
13443 /* If the end position of a row equals the start
13444 position of the next row, and PT is at that position,
13445 we would rather display cursor in the next line. */
13446 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13447 && MATRIX_ROW_END_CHARPOS (row) == PT
13448 && row < w->current_matrix->rows
13449 + w->current_matrix->nrows - 1
13450 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13451 && !cursor_row_p (w, row))
13452 ++row;
13453
13454 /* If within the scroll margin, scroll. Note that
13455 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13456 the next line would be drawn, and that
13457 this_scroll_margin can be zero. */
13458 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13459 || PT > MATRIX_ROW_END_CHARPOS (row)
13460 /* Line is completely visible last line in window
13461 and PT is to be set in the next line. */
13462 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13463 && PT == MATRIX_ROW_END_CHARPOS (row)
13464 && !row->ends_at_zv_p
13465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13466 scroll_p = 1;
13467 }
13468 else if (PT < XFASTINT (w->last_point))
13469 {
13470 /* Cursor has to be moved backward. Note that PT >=
13471 CHARPOS (startp) because of the outer if-statement. */
13472 while (!row->mode_line_p
13473 && (MATRIX_ROW_START_CHARPOS (row) > PT
13474 || (MATRIX_ROW_START_CHARPOS (row) == PT
13475 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13476 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13477 row > w->current_matrix->rows
13478 && (row-1)->ends_in_newline_from_string_p))))
13479 && (row->y > top_scroll_margin
13480 || CHARPOS (startp) == BEGV))
13481 {
13482 xassert (row->enabled_p);
13483 --row;
13484 }
13485
13486 /* Consider the following case: Window starts at BEGV,
13487 there is invisible, intangible text at BEGV, so that
13488 display starts at some point START > BEGV. It can
13489 happen that we are called with PT somewhere between
13490 BEGV and START. Try to handle that case. */
13491 if (row < w->current_matrix->rows
13492 || row->mode_line_p)
13493 {
13494 row = w->current_matrix->rows;
13495 if (row->mode_line_p)
13496 ++row;
13497 }
13498
13499 /* Due to newlines in overlay strings, we may have to
13500 skip forward over overlay strings. */
13501 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13502 && MATRIX_ROW_END_CHARPOS (row) == PT
13503 && !cursor_row_p (w, row))
13504 ++row;
13505
13506 /* If within the scroll margin, scroll. */
13507 if (row->y < top_scroll_margin
13508 && CHARPOS (startp) != BEGV)
13509 scroll_p = 1;
13510 }
13511 else
13512 {
13513 /* Cursor did not move. So don't scroll even if cursor line
13514 is partially visible, as it was so before. */
13515 rc = CURSOR_MOVEMENT_SUCCESS;
13516 }
13517
13518 if (PT < MATRIX_ROW_START_CHARPOS (row)
13519 || PT > MATRIX_ROW_END_CHARPOS (row))
13520 {
13521 /* if PT is not in the glyph row, give up. */
13522 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13523 must_scroll = 1;
13524 }
13525 else if (rc != CURSOR_MOVEMENT_SUCCESS
13526 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13527 {
13528 /* If rows are bidi-reordered and point moved, back up
13529 until we find a row that does not belong to a
13530 continuation line. This is because we must consider
13531 all rows of a continued line as candidates for the
13532 new cursor positioning, since row start and end
13533 positions change non-linearly with vertical position
13534 in such rows. */
13535 /* FIXME: Revisit this when glyph ``spilling'' in
13536 continuation lines' rows is implemented for
13537 bidi-reordered rows. */
13538 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13539 {
13540 xassert (row->enabled_p);
13541 --row;
13542 /* If we hit the beginning of the displayed portion
13543 without finding the first row of a continued
13544 line, give up. */
13545 if (row <= w->current_matrix->rows)
13546 {
13547 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13548 break;
13549 }
13550
13551 }
13552 }
13553 if (must_scroll)
13554 ;
13555 else if (rc != CURSOR_MOVEMENT_SUCCESS
13556 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13557 && make_cursor_line_fully_visible_p)
13558 {
13559 if (PT == MATRIX_ROW_END_CHARPOS (row)
13560 && !row->ends_at_zv_p
13561 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13563 else if (row->height > window_box_height (w))
13564 {
13565 /* If we end up in a partially visible line, let's
13566 make it fully visible, except when it's taller
13567 than the window, in which case we can't do much
13568 about it. */
13569 *scroll_step = 1;
13570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13571 }
13572 else
13573 {
13574 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13575 if (!cursor_row_fully_visible_p (w, 0, 1))
13576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13577 else
13578 rc = CURSOR_MOVEMENT_SUCCESS;
13579 }
13580 }
13581 else if (scroll_p)
13582 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13583 else if (rc != CURSOR_MOVEMENT_SUCCESS
13584 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13585 {
13586 /* With bidi-reordered rows, there could be more than
13587 one candidate row whose start and end positions
13588 occlude point. We need to let set_cursor_from_row
13589 find the best candidate. */
13590 /* FIXME: Revisit this when glyph ``spilling'' in
13591 continuation lines' rows is implemented for
13592 bidi-reordered rows. */
13593 int rv = 0;
13594
13595 do
13596 {
13597 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13598 && PT <= MATRIX_ROW_END_CHARPOS (row)
13599 && cursor_row_p (w, row))
13600 rv |= set_cursor_from_row (w, row, w->current_matrix,
13601 0, 0, 0, 0);
13602 /* As soon as we've found the first suitable row
13603 whose ends_at_zv_p flag is set, we are done. */
13604 if (rv
13605 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13606 {
13607 rc = CURSOR_MOVEMENT_SUCCESS;
13608 break;
13609 }
13610 ++row;
13611 }
13612 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13613 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13614 || (MATRIX_ROW_START_CHARPOS (row) == PT
13615 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13616 /* If we didn't find any candidate rows, or exited the
13617 loop before all the candidates were examined, signal
13618 to the caller that this method failed. */
13619 if (rc != CURSOR_MOVEMENT_SUCCESS
13620 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13621 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13622 else if (rv)
13623 rc = CURSOR_MOVEMENT_SUCCESS;
13624 }
13625 else
13626 {
13627 do
13628 {
13629 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13630 {
13631 rc = CURSOR_MOVEMENT_SUCCESS;
13632 break;
13633 }
13634 ++row;
13635 }
13636 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13637 && MATRIX_ROW_START_CHARPOS (row) == PT
13638 && cursor_row_p (w, row));
13639 }
13640 }
13641 }
13642
13643 return rc;
13644 }
13645
13646 void
13647 set_vertical_scroll_bar (struct window *w)
13648 {
13649 EMACS_INT start, end, whole;
13650
13651 /* Calculate the start and end positions for the current window.
13652 At some point, it would be nice to choose between scrollbars
13653 which reflect the whole buffer size, with special markers
13654 indicating narrowing, and scrollbars which reflect only the
13655 visible region.
13656
13657 Note that mini-buffers sometimes aren't displaying any text. */
13658 if (!MINI_WINDOW_P (w)
13659 || (w == XWINDOW (minibuf_window)
13660 && NILP (echo_area_buffer[0])))
13661 {
13662 struct buffer *buf = XBUFFER (w->buffer);
13663 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13664 start = marker_position (w->start) - BUF_BEGV (buf);
13665 /* I don't think this is guaranteed to be right. For the
13666 moment, we'll pretend it is. */
13667 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13668
13669 if (end < start)
13670 end = start;
13671 if (whole < (end - start))
13672 whole = end - start;
13673 }
13674 else
13675 start = end = whole = 0;
13676
13677 /* Indicate what this scroll bar ought to be displaying now. */
13678 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13679 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13680 (w, end - start, whole, start);
13681 }
13682
13683
13684 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13685 selected_window is redisplayed.
13686
13687 We can return without actually redisplaying the window if
13688 fonts_changed_p is nonzero. In that case, redisplay_internal will
13689 retry. */
13690
13691 static void
13692 redisplay_window (Lisp_Object window, int just_this_one_p)
13693 {
13694 struct window *w = XWINDOW (window);
13695 struct frame *f = XFRAME (w->frame);
13696 struct buffer *buffer = XBUFFER (w->buffer);
13697 struct buffer *old = current_buffer;
13698 struct text_pos lpoint, opoint, startp;
13699 int update_mode_line;
13700 int tem;
13701 struct it it;
13702 /* Record it now because it's overwritten. */
13703 int current_matrix_up_to_date_p = 0;
13704 int used_current_matrix_p = 0;
13705 /* This is less strict than current_matrix_up_to_date_p.
13706 It indictes that the buffer contents and narrowing are unchanged. */
13707 int buffer_unchanged_p = 0;
13708 int temp_scroll_step = 0;
13709 int count = SPECPDL_INDEX ();
13710 int centering_position = -1;
13711 int last_line_misfit = 0;
13712 EMACS_INT beg_unchanged, end_unchanged;
13713
13714 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13715 opoint = lpoint;
13716
13717 /* W must be a leaf window here. */
13718 xassert (!NILP (w->buffer));
13719 #if GLYPH_DEBUG
13720 *w->desired_matrix->method = 0;
13721 #endif
13722
13723 restart:
13724 reconsider_clip_changes (w, buffer);
13725
13726 /* Has the mode line to be updated? */
13727 update_mode_line = (!NILP (w->update_mode_line)
13728 || update_mode_lines
13729 || buffer->clip_changed
13730 || buffer->prevent_redisplay_optimizations_p);
13731
13732 if (MINI_WINDOW_P (w))
13733 {
13734 if (w == XWINDOW (echo_area_window)
13735 && !NILP (echo_area_buffer[0]))
13736 {
13737 if (update_mode_line)
13738 /* We may have to update a tty frame's menu bar or a
13739 tool-bar. Example `M-x C-h C-h C-g'. */
13740 goto finish_menu_bars;
13741 else
13742 /* We've already displayed the echo area glyphs in this window. */
13743 goto finish_scroll_bars;
13744 }
13745 else if ((w != XWINDOW (minibuf_window)
13746 || minibuf_level == 0)
13747 /* When buffer is nonempty, redisplay window normally. */
13748 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13749 /* Quail displays non-mini buffers in minibuffer window.
13750 In that case, redisplay the window normally. */
13751 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13752 {
13753 /* W is a mini-buffer window, but it's not active, so clear
13754 it. */
13755 int yb = window_text_bottom_y (w);
13756 struct glyph_row *row;
13757 int y;
13758
13759 for (y = 0, row = w->desired_matrix->rows;
13760 y < yb;
13761 y += row->height, ++row)
13762 blank_row (w, row, y);
13763 goto finish_scroll_bars;
13764 }
13765
13766 clear_glyph_matrix (w->desired_matrix);
13767 }
13768
13769 /* Otherwise set up data on this window; select its buffer and point
13770 value. */
13771 /* Really select the buffer, for the sake of buffer-local
13772 variables. */
13773 set_buffer_internal_1 (XBUFFER (w->buffer));
13774
13775 current_matrix_up_to_date_p
13776 = (!NILP (w->window_end_valid)
13777 && !current_buffer->clip_changed
13778 && !current_buffer->prevent_redisplay_optimizations_p
13779 && XFASTINT (w->last_modified) >= MODIFF
13780 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13781
13782 /* Run the window-bottom-change-functions
13783 if it is possible that the text on the screen has changed
13784 (either due to modification of the text, or any other reason). */
13785 if (!current_matrix_up_to_date_p
13786 && !NILP (Vwindow_text_change_functions))
13787 {
13788 safe_run_hooks (Qwindow_text_change_functions);
13789 goto restart;
13790 }
13791
13792 beg_unchanged = BEG_UNCHANGED;
13793 end_unchanged = END_UNCHANGED;
13794
13795 SET_TEXT_POS (opoint, PT, PT_BYTE);
13796
13797 specbind (Qinhibit_point_motion_hooks, Qt);
13798
13799 buffer_unchanged_p
13800 = (!NILP (w->window_end_valid)
13801 && !current_buffer->clip_changed
13802 && XFASTINT (w->last_modified) >= MODIFF
13803 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13804
13805 /* When windows_or_buffers_changed is non-zero, we can't rely on
13806 the window end being valid, so set it to nil there. */
13807 if (windows_or_buffers_changed)
13808 {
13809 /* If window starts on a continuation line, maybe adjust the
13810 window start in case the window's width changed. */
13811 if (XMARKER (w->start)->buffer == current_buffer)
13812 compute_window_start_on_continuation_line (w);
13813
13814 w->window_end_valid = Qnil;
13815 }
13816
13817 /* Some sanity checks. */
13818 CHECK_WINDOW_END (w);
13819 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13820 abort ();
13821 if (BYTEPOS (opoint) < CHARPOS (opoint))
13822 abort ();
13823
13824 /* If %c is in mode line, update it if needed. */
13825 if (!NILP (w->column_number_displayed)
13826 /* This alternative quickly identifies a common case
13827 where no change is needed. */
13828 && !(PT == XFASTINT (w->last_point)
13829 && XFASTINT (w->last_modified) >= MODIFF
13830 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13831 && (XFASTINT (w->column_number_displayed)
13832 != (int) current_column ())) /* iftc */
13833 update_mode_line = 1;
13834
13835 /* Count number of windows showing the selected buffer. An indirect
13836 buffer counts as its base buffer. */
13837 if (!just_this_one_p)
13838 {
13839 struct buffer *current_base, *window_base;
13840 current_base = current_buffer;
13841 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13842 if (current_base->base_buffer)
13843 current_base = current_base->base_buffer;
13844 if (window_base->base_buffer)
13845 window_base = window_base->base_buffer;
13846 if (current_base == window_base)
13847 buffer_shared++;
13848 }
13849
13850 /* Point refers normally to the selected window. For any other
13851 window, set up appropriate value. */
13852 if (!EQ (window, selected_window))
13853 {
13854 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13855 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13856 if (new_pt < BEGV)
13857 {
13858 new_pt = BEGV;
13859 new_pt_byte = BEGV_BYTE;
13860 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13861 }
13862 else if (new_pt > (ZV - 1))
13863 {
13864 new_pt = ZV;
13865 new_pt_byte = ZV_BYTE;
13866 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13867 }
13868
13869 /* We don't use SET_PT so that the point-motion hooks don't run. */
13870 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13871 }
13872
13873 /* If any of the character widths specified in the display table
13874 have changed, invalidate the width run cache. It's true that
13875 this may be a bit late to catch such changes, but the rest of
13876 redisplay goes (non-fatally) haywire when the display table is
13877 changed, so why should we worry about doing any better? */
13878 if (current_buffer->width_run_cache)
13879 {
13880 struct Lisp_Char_Table *disptab = buffer_display_table ();
13881
13882 if (! disptab_matches_widthtab (disptab,
13883 XVECTOR (BVAR (current_buffer, width_table))))
13884 {
13885 invalidate_region_cache (current_buffer,
13886 current_buffer->width_run_cache,
13887 BEG, Z);
13888 recompute_width_table (current_buffer, disptab);
13889 }
13890 }
13891
13892 /* If window-start is screwed up, choose a new one. */
13893 if (XMARKER (w->start)->buffer != current_buffer)
13894 goto recenter;
13895
13896 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13897
13898 /* If someone specified a new starting point but did not insist,
13899 check whether it can be used. */
13900 if (!NILP (w->optional_new_start)
13901 && CHARPOS (startp) >= BEGV
13902 && CHARPOS (startp) <= ZV)
13903 {
13904 w->optional_new_start = Qnil;
13905 start_display (&it, w, startp);
13906 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13907 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13908 if (IT_CHARPOS (it) == PT)
13909 w->force_start = Qt;
13910 /* IT may overshoot PT if text at PT is invisible. */
13911 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13912 w->force_start = Qt;
13913 }
13914
13915 force_start:
13916
13917 /* Handle case where place to start displaying has been specified,
13918 unless the specified location is outside the accessible range. */
13919 if (!NILP (w->force_start)
13920 || w->frozen_window_start_p)
13921 {
13922 /* We set this later on if we have to adjust point. */
13923 int new_vpos = -1;
13924
13925 w->force_start = Qnil;
13926 w->vscroll = 0;
13927 w->window_end_valid = Qnil;
13928
13929 /* Forget any recorded base line for line number display. */
13930 if (!buffer_unchanged_p)
13931 w->base_line_number = Qnil;
13932
13933 /* Redisplay the mode line. Select the buffer properly for that.
13934 Also, run the hook window-scroll-functions
13935 because we have scrolled. */
13936 /* Note, we do this after clearing force_start because
13937 if there's an error, it is better to forget about force_start
13938 than to get into an infinite loop calling the hook functions
13939 and having them get more errors. */
13940 if (!update_mode_line
13941 || ! NILP (Vwindow_scroll_functions))
13942 {
13943 update_mode_line = 1;
13944 w->update_mode_line = Qt;
13945 startp = run_window_scroll_functions (window, startp);
13946 }
13947
13948 w->last_modified = make_number (0);
13949 w->last_overlay_modified = make_number (0);
13950 if (CHARPOS (startp) < BEGV)
13951 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13952 else if (CHARPOS (startp) > ZV)
13953 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13954
13955 /* Redisplay, then check if cursor has been set during the
13956 redisplay. Give up if new fonts were loaded. */
13957 /* We used to issue a CHECK_MARGINS argument to try_window here,
13958 but this causes scrolling to fail when point begins inside
13959 the scroll margin (bug#148) -- cyd */
13960 if (!try_window (window, startp, 0))
13961 {
13962 w->force_start = Qt;
13963 clear_glyph_matrix (w->desired_matrix);
13964 goto need_larger_matrices;
13965 }
13966
13967 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13968 {
13969 /* If point does not appear, try to move point so it does
13970 appear. The desired matrix has been built above, so we
13971 can use it here. */
13972 new_vpos = window_box_height (w) / 2;
13973 }
13974
13975 if (!cursor_row_fully_visible_p (w, 0, 0))
13976 {
13977 /* Point does appear, but on a line partly visible at end of window.
13978 Move it back to a fully-visible line. */
13979 new_vpos = window_box_height (w);
13980 }
13981
13982 /* If we need to move point for either of the above reasons,
13983 now actually do it. */
13984 if (new_vpos >= 0)
13985 {
13986 struct glyph_row *row;
13987
13988 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13989 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13990 ++row;
13991
13992 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13993 MATRIX_ROW_START_BYTEPOS (row));
13994
13995 if (w != XWINDOW (selected_window))
13996 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13997 else if (current_buffer == old)
13998 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13999
14000 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14001
14002 /* If we are highlighting the region, then we just changed
14003 the region, so redisplay to show it. */
14004 if (!NILP (Vtransient_mark_mode)
14005 && !NILP (BVAR (current_buffer, mark_active)))
14006 {
14007 clear_glyph_matrix (w->desired_matrix);
14008 if (!try_window (window, startp, 0))
14009 goto need_larger_matrices;
14010 }
14011 }
14012
14013 #if GLYPH_DEBUG
14014 debug_method_add (w, "forced window start");
14015 #endif
14016 goto done;
14017 }
14018
14019 /* Handle case where text has not changed, only point, and it has
14020 not moved off the frame, and we are not retrying after hscroll.
14021 (current_matrix_up_to_date_p is nonzero when retrying.) */
14022 if (current_matrix_up_to_date_p)
14023 {
14024 int rc = try_cursor_movement (window, startp, &temp_scroll_step);
14025
14026 switch (rc)
14027 {
14028 case CURSOR_MOVEMENT_CANNOT_BE_USED:
14029 break;
14030
14031 case CURSOR_MOVEMENT_SUCCESS:
14032 used_current_matrix_p = 1;
14033 goto done;
14034
14035 case CURSOR_MOVEMENT_MUST_SCROLL:
14036 goto try_to_scroll;
14037
14038 default:
14039 abort ();
14040 }
14041 }
14042 /* If current starting point was originally the beginning of a line
14043 but no longer is, find a new starting point. */
14044 else if (!NILP (w->start_at_line_beg)
14045 && !(CHARPOS (startp) <= BEGV
14046 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14047 {
14048 #if GLYPH_DEBUG
14049 debug_method_add (w, "recenter 1");
14050 #endif
14051 goto recenter;
14052 }
14053
14054 /* Try scrolling with try_window_id. Value is > 0 if update has
14055 been done, it is -1 if we know that the same window start will
14056 not work. It is 0 if unsuccessful for some other reason. */
14057 else if ((tem = try_window_id (w)) != 0)
14058 {
14059 #if GLYPH_DEBUG
14060 debug_method_add (w, "try_window_id %d", tem);
14061 #endif
14062
14063 if (fonts_changed_p)
14064 goto need_larger_matrices;
14065 if (tem > 0)
14066 goto done;
14067
14068 /* Otherwise try_window_id has returned -1 which means that we
14069 don't want the alternative below this comment to execute. */
14070 }
14071 else if (CHARPOS (startp) >= BEGV
14072 && CHARPOS (startp) <= ZV
14073 && PT >= CHARPOS (startp)
14074 && (CHARPOS (startp) < ZV
14075 /* Avoid starting at end of buffer. */
14076 || CHARPOS (startp) == BEGV
14077 || (XFASTINT (w->last_modified) >= MODIFF
14078 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14079 {
14080
14081 /* If first window line is a continuation line, and window start
14082 is inside the modified region, but the first change is before
14083 current window start, we must select a new window start.
14084
14085 However, if this is the result of a down-mouse event (e.g. by
14086 extending the mouse-drag-overlay), we don't want to select a
14087 new window start, since that would change the position under
14088 the mouse, resulting in an unwanted mouse-movement rather
14089 than a simple mouse-click. */
14090 if (NILP (w->start_at_line_beg)
14091 && NILP (do_mouse_tracking)
14092 && CHARPOS (startp) > BEGV
14093 && CHARPOS (startp) > BEG + beg_unchanged
14094 && CHARPOS (startp) <= Z - end_unchanged
14095 /* Even if w->start_at_line_beg is nil, a new window may
14096 start at a line_beg, since that's how set_buffer_window
14097 sets it. So, we need to check the return value of
14098 compute_window_start_on_continuation_line. (See also
14099 bug#197). */
14100 && XMARKER (w->start)->buffer == current_buffer
14101 && compute_window_start_on_continuation_line (w))
14102 {
14103 w->force_start = Qt;
14104 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14105 goto force_start;
14106 }
14107
14108 #if GLYPH_DEBUG
14109 debug_method_add (w, "same window start");
14110 #endif
14111
14112 /* Try to redisplay starting at same place as before.
14113 If point has not moved off frame, accept the results. */
14114 if (!current_matrix_up_to_date_p
14115 /* Don't use try_window_reusing_current_matrix in this case
14116 because a window scroll function can have changed the
14117 buffer. */
14118 || !NILP (Vwindow_scroll_functions)
14119 || MINI_WINDOW_P (w)
14120 || !(used_current_matrix_p
14121 = try_window_reusing_current_matrix (w)))
14122 {
14123 IF_DEBUG (debug_method_add (w, "1"));
14124 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14125 /* -1 means we need to scroll.
14126 0 means we need new matrices, but fonts_changed_p
14127 is set in that case, so we will detect it below. */
14128 goto try_to_scroll;
14129 }
14130
14131 if (fonts_changed_p)
14132 goto need_larger_matrices;
14133
14134 if (w->cursor.vpos >= 0)
14135 {
14136 if (!just_this_one_p
14137 || current_buffer->clip_changed
14138 || BEG_UNCHANGED < CHARPOS (startp))
14139 /* Forget any recorded base line for line number display. */
14140 w->base_line_number = Qnil;
14141
14142 if (!cursor_row_fully_visible_p (w, 1, 0))
14143 {
14144 clear_glyph_matrix (w->desired_matrix);
14145 last_line_misfit = 1;
14146 }
14147 /* Drop through and scroll. */
14148 else
14149 goto done;
14150 }
14151 else
14152 clear_glyph_matrix (w->desired_matrix);
14153 }
14154
14155 try_to_scroll:
14156
14157 w->last_modified = make_number (0);
14158 w->last_overlay_modified = make_number (0);
14159
14160 /* Redisplay the mode line. Select the buffer properly for that. */
14161 if (!update_mode_line)
14162 {
14163 update_mode_line = 1;
14164 w->update_mode_line = Qt;
14165 }
14166
14167 /* Try to scroll by specified few lines. */
14168 if ((scroll_conservatively
14169 || emacs_scroll_step
14170 || temp_scroll_step
14171 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14172 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14173 && !current_buffer->clip_changed
14174 && CHARPOS (startp) >= BEGV
14175 && CHARPOS (startp) <= ZV)
14176 {
14177 /* The function returns -1 if new fonts were loaded, 1 if
14178 successful, 0 if not successful. */
14179 int rc = try_scrolling (window, just_this_one_p,
14180 scroll_conservatively,
14181 emacs_scroll_step,
14182 temp_scroll_step, last_line_misfit);
14183 switch (rc)
14184 {
14185 case SCROLLING_SUCCESS:
14186 goto done;
14187
14188 case SCROLLING_NEED_LARGER_MATRICES:
14189 goto need_larger_matrices;
14190
14191 case SCROLLING_FAILED:
14192 break;
14193
14194 default:
14195 abort ();
14196 }
14197 }
14198
14199 /* Finally, just choose place to start which centers point */
14200
14201 recenter:
14202 if (centering_position < 0)
14203 centering_position = window_box_height (w) / 2;
14204
14205 #if GLYPH_DEBUG
14206 debug_method_add (w, "recenter");
14207 #endif
14208
14209 /* w->vscroll = 0; */
14210
14211 /* Forget any previously recorded base line for line number display. */
14212 if (!buffer_unchanged_p)
14213 w->base_line_number = Qnil;
14214
14215 /* Move backward half the height of the window. */
14216 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14217 it.current_y = it.last_visible_y;
14218 move_it_vertically_backward (&it, centering_position);
14219 xassert (IT_CHARPOS (it) >= BEGV);
14220
14221 /* The function move_it_vertically_backward may move over more
14222 than the specified y-distance. If it->w is small, e.g. a
14223 mini-buffer window, we may end up in front of the window's
14224 display area. Start displaying at the start of the line
14225 containing PT in this case. */
14226 if (it.current_y <= 0)
14227 {
14228 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14229 move_it_vertically_backward (&it, 0);
14230 it.current_y = 0;
14231 }
14232
14233 it.current_x = it.hpos = 0;
14234
14235 /* Set startp here explicitly in case that helps avoid an infinite loop
14236 in case the window-scroll-functions functions get errors. */
14237 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14238
14239 /* Run scroll hooks. */
14240 startp = run_window_scroll_functions (window, it.current.pos);
14241
14242 /* Redisplay the window. */
14243 if (!current_matrix_up_to_date_p
14244 || windows_or_buffers_changed
14245 || cursor_type_changed
14246 /* Don't use try_window_reusing_current_matrix in this case
14247 because it can have changed the buffer. */
14248 || !NILP (Vwindow_scroll_functions)
14249 || !just_this_one_p
14250 || MINI_WINDOW_P (w)
14251 || !(used_current_matrix_p
14252 = try_window_reusing_current_matrix (w)))
14253 try_window (window, startp, 0);
14254
14255 /* If new fonts have been loaded (due to fontsets), give up. We
14256 have to start a new redisplay since we need to re-adjust glyph
14257 matrices. */
14258 if (fonts_changed_p)
14259 goto need_larger_matrices;
14260
14261 /* If cursor did not appear assume that the middle of the window is
14262 in the first line of the window. Do it again with the next line.
14263 (Imagine a window of height 100, displaying two lines of height
14264 60. Moving back 50 from it->last_visible_y will end in the first
14265 line.) */
14266 if (w->cursor.vpos < 0)
14267 {
14268 if (!NILP (w->window_end_valid)
14269 && PT >= Z - XFASTINT (w->window_end_pos))
14270 {
14271 clear_glyph_matrix (w->desired_matrix);
14272 move_it_by_lines (&it, 1, 0);
14273 try_window (window, it.current.pos, 0);
14274 }
14275 else if (PT < IT_CHARPOS (it))
14276 {
14277 clear_glyph_matrix (w->desired_matrix);
14278 move_it_by_lines (&it, -1, 0);
14279 try_window (window, it.current.pos, 0);
14280 }
14281 else
14282 {
14283 /* Not much we can do about it. */
14284 }
14285 }
14286
14287 /* Consider the following case: Window starts at BEGV, there is
14288 invisible, intangible text at BEGV, so that display starts at
14289 some point START > BEGV. It can happen that we are called with
14290 PT somewhere between BEGV and START. Try to handle that case. */
14291 if (w->cursor.vpos < 0)
14292 {
14293 struct glyph_row *row = w->current_matrix->rows;
14294 if (row->mode_line_p)
14295 ++row;
14296 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14297 }
14298
14299 if (!cursor_row_fully_visible_p (w, 0, 0))
14300 {
14301 /* If vscroll is enabled, disable it and try again. */
14302 if (w->vscroll)
14303 {
14304 w->vscroll = 0;
14305 clear_glyph_matrix (w->desired_matrix);
14306 goto recenter;
14307 }
14308
14309 /* If centering point failed to make the whole line visible,
14310 put point at the top instead. That has to make the whole line
14311 visible, if it can be done. */
14312 if (centering_position == 0)
14313 goto done;
14314
14315 clear_glyph_matrix (w->desired_matrix);
14316 centering_position = 0;
14317 goto recenter;
14318 }
14319
14320 done:
14321
14322 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14323 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14324 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14325 ? Qt : Qnil);
14326
14327 /* Display the mode line, if we must. */
14328 if ((update_mode_line
14329 /* If window not full width, must redo its mode line
14330 if (a) the window to its side is being redone and
14331 (b) we do a frame-based redisplay. This is a consequence
14332 of how inverted lines are drawn in frame-based redisplay. */
14333 || (!just_this_one_p
14334 && !FRAME_WINDOW_P (f)
14335 && !WINDOW_FULL_WIDTH_P (w))
14336 /* Line number to display. */
14337 || INTEGERP (w->base_line_pos)
14338 /* Column number is displayed and different from the one displayed. */
14339 || (!NILP (w->column_number_displayed)
14340 && (XFASTINT (w->column_number_displayed)
14341 != (int) current_column ()))) /* iftc */
14342 /* This means that the window has a mode line. */
14343 && (WINDOW_WANTS_MODELINE_P (w)
14344 || WINDOW_WANTS_HEADER_LINE_P (w)))
14345 {
14346 display_mode_lines (w);
14347
14348 /* If mode line height has changed, arrange for a thorough
14349 immediate redisplay using the correct mode line height. */
14350 if (WINDOW_WANTS_MODELINE_P (w)
14351 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14352 {
14353 fonts_changed_p = 1;
14354 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14355 = DESIRED_MODE_LINE_HEIGHT (w);
14356 }
14357
14358 /* If header line height has changed, arrange for a thorough
14359 immediate redisplay using the correct header line height. */
14360 if (WINDOW_WANTS_HEADER_LINE_P (w)
14361 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14362 {
14363 fonts_changed_p = 1;
14364 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14365 = DESIRED_HEADER_LINE_HEIGHT (w);
14366 }
14367
14368 if (fonts_changed_p)
14369 goto need_larger_matrices;
14370 }
14371
14372 if (!line_number_displayed
14373 && !BUFFERP (w->base_line_pos))
14374 {
14375 w->base_line_pos = Qnil;
14376 w->base_line_number = Qnil;
14377 }
14378
14379 finish_menu_bars:
14380
14381 /* When we reach a frame's selected window, redo the frame's menu bar. */
14382 if (update_mode_line
14383 && EQ (FRAME_SELECTED_WINDOW (f), window))
14384 {
14385 int redisplay_menu_p = 0;
14386 int redisplay_tool_bar_p = 0;
14387
14388 if (FRAME_WINDOW_P (f))
14389 {
14390 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14391 || defined (HAVE_NS) || defined (USE_GTK)
14392 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14393 #else
14394 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14395 #endif
14396 }
14397 else
14398 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14399
14400 if (redisplay_menu_p)
14401 display_menu_bar (w);
14402
14403 #ifdef HAVE_WINDOW_SYSTEM
14404 if (FRAME_WINDOW_P (f))
14405 {
14406 #if defined (USE_GTK) || defined (HAVE_NS)
14407 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14408 #else
14409 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14410 && (FRAME_TOOL_BAR_LINES (f) > 0
14411 || !NILP (Vauto_resize_tool_bars));
14412 #endif
14413
14414 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14415 {
14416 ignore_mouse_drag_p = 1;
14417 }
14418 }
14419 #endif
14420 }
14421
14422 #ifdef HAVE_WINDOW_SYSTEM
14423 if (FRAME_WINDOW_P (f)
14424 && update_window_fringes (w, (just_this_one_p
14425 || (!used_current_matrix_p && !overlay_arrow_seen)
14426 || w->pseudo_window_p)))
14427 {
14428 update_begin (f);
14429 BLOCK_INPUT;
14430 if (draw_window_fringes (w, 1))
14431 x_draw_vertical_border (w);
14432 UNBLOCK_INPUT;
14433 update_end (f);
14434 }
14435 #endif /* HAVE_WINDOW_SYSTEM */
14436
14437 /* We go to this label, with fonts_changed_p nonzero,
14438 if it is necessary to try again using larger glyph matrices.
14439 We have to redeem the scroll bar even in this case,
14440 because the loop in redisplay_internal expects that. */
14441 need_larger_matrices:
14442 ;
14443 finish_scroll_bars:
14444
14445 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14446 {
14447 /* Set the thumb's position and size. */
14448 set_vertical_scroll_bar (w);
14449
14450 /* Note that we actually used the scroll bar attached to this
14451 window, so it shouldn't be deleted at the end of redisplay. */
14452 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14453 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14454 }
14455
14456 /* Restore current_buffer and value of point in it. The window
14457 update may have changed the buffer, so first make sure `opoint'
14458 is still valid (Bug#6177). */
14459 if (CHARPOS (opoint) < BEGV)
14460 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14461 else if (CHARPOS (opoint) > ZV)
14462 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14463 else
14464 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14465
14466 set_buffer_internal_1 (old);
14467 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14468 shorter. This can be caused by log truncation in *Messages*. */
14469 if (CHARPOS (lpoint) <= ZV)
14470 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14471
14472 unbind_to (count, Qnil);
14473 }
14474
14475
14476 /* Build the complete desired matrix of WINDOW with a window start
14477 buffer position POS.
14478
14479 Value is 1 if successful. It is zero if fonts were loaded during
14480 redisplay which makes re-adjusting glyph matrices necessary, and -1
14481 if point would appear in the scroll margins.
14482 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14483 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14484 set in FLAGS.) */
14485
14486 int
14487 try_window (Lisp_Object window, struct text_pos pos, int flags)
14488 {
14489 struct window *w = XWINDOW (window);
14490 struct it it;
14491 struct glyph_row *last_text_row = NULL;
14492 struct frame *f = XFRAME (w->frame);
14493
14494 /* Make POS the new window start. */
14495 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14496
14497 /* Mark cursor position as unknown. No overlay arrow seen. */
14498 w->cursor.vpos = -1;
14499 overlay_arrow_seen = 0;
14500
14501 /* Initialize iterator and info to start at POS. */
14502 start_display (&it, w, pos);
14503
14504 /* Display all lines of W. */
14505 while (it.current_y < it.last_visible_y)
14506 {
14507 if (display_line (&it))
14508 last_text_row = it.glyph_row - 1;
14509 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14510 return 0;
14511 }
14512
14513 /* Don't let the cursor end in the scroll margins. */
14514 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14515 && !MINI_WINDOW_P (w))
14516 {
14517 int this_scroll_margin;
14518
14519 if (scroll_margin > 0)
14520 {
14521 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14522 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14523 }
14524 else
14525 this_scroll_margin = 0;
14526
14527 if ((w->cursor.y >= 0 /* not vscrolled */
14528 && w->cursor.y < this_scroll_margin
14529 && CHARPOS (pos) > BEGV
14530 && IT_CHARPOS (it) < ZV)
14531 /* rms: considering make_cursor_line_fully_visible_p here
14532 seems to give wrong results. We don't want to recenter
14533 when the last line is partly visible, we want to allow
14534 that case to be handled in the usual way. */
14535 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14536 {
14537 w->cursor.vpos = -1;
14538 clear_glyph_matrix (w->desired_matrix);
14539 return -1;
14540 }
14541 }
14542
14543 /* If bottom moved off end of frame, change mode line percentage. */
14544 if (XFASTINT (w->window_end_pos) <= 0
14545 && Z != IT_CHARPOS (it))
14546 w->update_mode_line = Qt;
14547
14548 /* Set window_end_pos to the offset of the last character displayed
14549 on the window from the end of current_buffer. Set
14550 window_end_vpos to its row number. */
14551 if (last_text_row)
14552 {
14553 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14554 w->window_end_bytepos
14555 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14556 w->window_end_pos
14557 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14558 w->window_end_vpos
14559 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14560 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14561 ->displays_text_p);
14562 }
14563 else
14564 {
14565 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14566 w->window_end_pos = make_number (Z - ZV);
14567 w->window_end_vpos = make_number (0);
14568 }
14569
14570 /* But that is not valid info until redisplay finishes. */
14571 w->window_end_valid = Qnil;
14572 return 1;
14573 }
14574
14575
14576 \f
14577 /************************************************************************
14578 Window redisplay reusing current matrix when buffer has not changed
14579 ************************************************************************/
14580
14581 /* Try redisplay of window W showing an unchanged buffer with a
14582 different window start than the last time it was displayed by
14583 reusing its current matrix. Value is non-zero if successful.
14584 W->start is the new window start. */
14585
14586 static int
14587 try_window_reusing_current_matrix (struct window *w)
14588 {
14589 struct frame *f = XFRAME (w->frame);
14590 struct glyph_row *bottom_row;
14591 struct it it;
14592 struct run run;
14593 struct text_pos start, new_start;
14594 int nrows_scrolled, i;
14595 struct glyph_row *last_text_row;
14596 struct glyph_row *last_reused_text_row;
14597 struct glyph_row *start_row;
14598 int start_vpos, min_y, max_y;
14599
14600 #if GLYPH_DEBUG
14601 if (inhibit_try_window_reusing)
14602 return 0;
14603 #endif
14604
14605 if (/* This function doesn't handle terminal frames. */
14606 !FRAME_WINDOW_P (f)
14607 /* Don't try to reuse the display if windows have been split
14608 or such. */
14609 || windows_or_buffers_changed
14610 || cursor_type_changed)
14611 return 0;
14612
14613 /* Can't do this if region may have changed. */
14614 if ((!NILP (Vtransient_mark_mode)
14615 && !NILP (BVAR (current_buffer, mark_active)))
14616 || !NILP (w->region_showing)
14617 || !NILP (Vshow_trailing_whitespace))
14618 return 0;
14619
14620 /* If top-line visibility has changed, give up. */
14621 if (WINDOW_WANTS_HEADER_LINE_P (w)
14622 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14623 return 0;
14624
14625 /* Give up if old or new display is scrolled vertically. We could
14626 make this function handle this, but right now it doesn't. */
14627 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14628 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14629 return 0;
14630
14631 /* The variable new_start now holds the new window start. The old
14632 start `start' can be determined from the current matrix. */
14633 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14634 start = start_row->minpos;
14635 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14636
14637 /* Clear the desired matrix for the display below. */
14638 clear_glyph_matrix (w->desired_matrix);
14639
14640 if (CHARPOS (new_start) <= CHARPOS (start))
14641 {
14642 int first_row_y;
14643
14644 /* Don't use this method if the display starts with an ellipsis
14645 displayed for invisible text. It's not easy to handle that case
14646 below, and it's certainly not worth the effort since this is
14647 not a frequent case. */
14648 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14649 return 0;
14650
14651 IF_DEBUG (debug_method_add (w, "twu1"));
14652
14653 /* Display up to a row that can be reused. The variable
14654 last_text_row is set to the last row displayed that displays
14655 text. Note that it.vpos == 0 if or if not there is a
14656 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14657 start_display (&it, w, new_start);
14658 first_row_y = it.current_y;
14659 w->cursor.vpos = -1;
14660 last_text_row = last_reused_text_row = NULL;
14661
14662 while (it.current_y < it.last_visible_y
14663 && !fonts_changed_p)
14664 {
14665 /* If we have reached into the characters in the START row,
14666 that means the line boundaries have changed. So we
14667 can't start copying with the row START. Maybe it will
14668 work to start copying with the following row. */
14669 while (IT_CHARPOS (it) > CHARPOS (start))
14670 {
14671 /* Advance to the next row as the "start". */
14672 start_row++;
14673 start = start_row->minpos;
14674 /* If there are no more rows to try, or just one, give up. */
14675 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14676 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14677 || CHARPOS (start) == ZV)
14678 {
14679 clear_glyph_matrix (w->desired_matrix);
14680 return 0;
14681 }
14682
14683 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14684 }
14685 /* If we have reached alignment,
14686 we can copy the rest of the rows. */
14687 if (IT_CHARPOS (it) == CHARPOS (start))
14688 break;
14689
14690 if (display_line (&it))
14691 last_text_row = it.glyph_row - 1;
14692 }
14693
14694 /* A value of current_y < last_visible_y means that we stopped
14695 at the previous window start, which in turn means that we
14696 have at least one reusable row. */
14697 if (it.current_y < it.last_visible_y)
14698 {
14699 struct glyph_row *row;
14700
14701 /* IT.vpos always starts from 0; it counts text lines. */
14702 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14703
14704 /* Find PT if not already found in the lines displayed. */
14705 if (w->cursor.vpos < 0)
14706 {
14707 int dy = it.current_y - start_row->y;
14708
14709 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14710 row = row_containing_pos (w, PT, row, NULL, dy);
14711 if (row)
14712 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14713 dy, nrows_scrolled);
14714 else
14715 {
14716 clear_glyph_matrix (w->desired_matrix);
14717 return 0;
14718 }
14719 }
14720
14721 /* Scroll the display. Do it before the current matrix is
14722 changed. The problem here is that update has not yet
14723 run, i.e. part of the current matrix is not up to date.
14724 scroll_run_hook will clear the cursor, and use the
14725 current matrix to get the height of the row the cursor is
14726 in. */
14727 run.current_y = start_row->y;
14728 run.desired_y = it.current_y;
14729 run.height = it.last_visible_y - it.current_y;
14730
14731 if (run.height > 0 && run.current_y != run.desired_y)
14732 {
14733 update_begin (f);
14734 FRAME_RIF (f)->update_window_begin_hook (w);
14735 FRAME_RIF (f)->clear_window_mouse_face (w);
14736 FRAME_RIF (f)->scroll_run_hook (w, &run);
14737 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14738 update_end (f);
14739 }
14740
14741 /* Shift current matrix down by nrows_scrolled lines. */
14742 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14743 rotate_matrix (w->current_matrix,
14744 start_vpos,
14745 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14746 nrows_scrolled);
14747
14748 /* Disable lines that must be updated. */
14749 for (i = 0; i < nrows_scrolled; ++i)
14750 (start_row + i)->enabled_p = 0;
14751
14752 /* Re-compute Y positions. */
14753 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14754 max_y = it.last_visible_y;
14755 for (row = start_row + nrows_scrolled;
14756 row < bottom_row;
14757 ++row)
14758 {
14759 row->y = it.current_y;
14760 row->visible_height = row->height;
14761
14762 if (row->y < min_y)
14763 row->visible_height -= min_y - row->y;
14764 if (row->y + row->height > max_y)
14765 row->visible_height -= row->y + row->height - max_y;
14766 row->redraw_fringe_bitmaps_p = 1;
14767
14768 it.current_y += row->height;
14769
14770 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14771 last_reused_text_row = row;
14772 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14773 break;
14774 }
14775
14776 /* Disable lines in the current matrix which are now
14777 below the window. */
14778 for (++row; row < bottom_row; ++row)
14779 row->enabled_p = row->mode_line_p = 0;
14780 }
14781
14782 /* Update window_end_pos etc.; last_reused_text_row is the last
14783 reused row from the current matrix containing text, if any.
14784 The value of last_text_row is the last displayed line
14785 containing text. */
14786 if (last_reused_text_row)
14787 {
14788 w->window_end_bytepos
14789 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14790 w->window_end_pos
14791 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14792 w->window_end_vpos
14793 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14794 w->current_matrix));
14795 }
14796 else if (last_text_row)
14797 {
14798 w->window_end_bytepos
14799 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14800 w->window_end_pos
14801 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14802 w->window_end_vpos
14803 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14804 }
14805 else
14806 {
14807 /* This window must be completely empty. */
14808 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14809 w->window_end_pos = make_number (Z - ZV);
14810 w->window_end_vpos = make_number (0);
14811 }
14812 w->window_end_valid = Qnil;
14813
14814 /* Update hint: don't try scrolling again in update_window. */
14815 w->desired_matrix->no_scrolling_p = 1;
14816
14817 #if GLYPH_DEBUG
14818 debug_method_add (w, "try_window_reusing_current_matrix 1");
14819 #endif
14820 return 1;
14821 }
14822 else if (CHARPOS (new_start) > CHARPOS (start))
14823 {
14824 struct glyph_row *pt_row, *row;
14825 struct glyph_row *first_reusable_row;
14826 struct glyph_row *first_row_to_display;
14827 int dy;
14828 int yb = window_text_bottom_y (w);
14829
14830 /* Find the row starting at new_start, if there is one. Don't
14831 reuse a partially visible line at the end. */
14832 first_reusable_row = start_row;
14833 while (first_reusable_row->enabled_p
14834 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14835 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14836 < CHARPOS (new_start)))
14837 ++first_reusable_row;
14838
14839 /* Give up if there is no row to reuse. */
14840 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14841 || !first_reusable_row->enabled_p
14842 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14843 != CHARPOS (new_start)))
14844 return 0;
14845
14846 /* We can reuse fully visible rows beginning with
14847 first_reusable_row to the end of the window. Set
14848 first_row_to_display to the first row that cannot be reused.
14849 Set pt_row to the row containing point, if there is any. */
14850 pt_row = NULL;
14851 for (first_row_to_display = first_reusable_row;
14852 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14853 ++first_row_to_display)
14854 {
14855 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14856 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14857 pt_row = first_row_to_display;
14858 }
14859
14860 /* Start displaying at the start of first_row_to_display. */
14861 xassert (first_row_to_display->y < yb);
14862 init_to_row_start (&it, w, first_row_to_display);
14863
14864 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14865 - start_vpos);
14866 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14867 - nrows_scrolled);
14868 it.current_y = (first_row_to_display->y - first_reusable_row->y
14869 + WINDOW_HEADER_LINE_HEIGHT (w));
14870
14871 /* Display lines beginning with first_row_to_display in the
14872 desired matrix. Set last_text_row to the last row displayed
14873 that displays text. */
14874 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14875 if (pt_row == NULL)
14876 w->cursor.vpos = -1;
14877 last_text_row = NULL;
14878 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14879 if (display_line (&it))
14880 last_text_row = it.glyph_row - 1;
14881
14882 /* If point is in a reused row, adjust y and vpos of the cursor
14883 position. */
14884 if (pt_row)
14885 {
14886 w->cursor.vpos -= nrows_scrolled;
14887 w->cursor.y -= first_reusable_row->y - start_row->y;
14888 }
14889
14890 /* Give up if point isn't in a row displayed or reused. (This
14891 also handles the case where w->cursor.vpos < nrows_scrolled
14892 after the calls to display_line, which can happen with scroll
14893 margins. See bug#1295.) */
14894 if (w->cursor.vpos < 0)
14895 {
14896 clear_glyph_matrix (w->desired_matrix);
14897 return 0;
14898 }
14899
14900 /* Scroll the display. */
14901 run.current_y = first_reusable_row->y;
14902 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14903 run.height = it.last_visible_y - run.current_y;
14904 dy = run.current_y - run.desired_y;
14905
14906 if (run.height)
14907 {
14908 update_begin (f);
14909 FRAME_RIF (f)->update_window_begin_hook (w);
14910 FRAME_RIF (f)->clear_window_mouse_face (w);
14911 FRAME_RIF (f)->scroll_run_hook (w, &run);
14912 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14913 update_end (f);
14914 }
14915
14916 /* Adjust Y positions of reused rows. */
14917 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14918 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14919 max_y = it.last_visible_y;
14920 for (row = first_reusable_row; row < first_row_to_display; ++row)
14921 {
14922 row->y -= dy;
14923 row->visible_height = row->height;
14924 if (row->y < min_y)
14925 row->visible_height -= min_y - row->y;
14926 if (row->y + row->height > max_y)
14927 row->visible_height -= row->y + row->height - max_y;
14928 row->redraw_fringe_bitmaps_p = 1;
14929 }
14930
14931 /* Scroll the current matrix. */
14932 xassert (nrows_scrolled > 0);
14933 rotate_matrix (w->current_matrix,
14934 start_vpos,
14935 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14936 -nrows_scrolled);
14937
14938 /* Disable rows not reused. */
14939 for (row -= nrows_scrolled; row < bottom_row; ++row)
14940 row->enabled_p = 0;
14941
14942 /* Point may have moved to a different line, so we cannot assume that
14943 the previous cursor position is valid; locate the correct row. */
14944 if (pt_row)
14945 {
14946 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14947 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14948 row++)
14949 {
14950 w->cursor.vpos++;
14951 w->cursor.y = row->y;
14952 }
14953 if (row < bottom_row)
14954 {
14955 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14956 struct glyph *end = glyph + row->used[TEXT_AREA];
14957
14958 /* Can't use this optimization with bidi-reordered glyph
14959 rows, unless cursor is already at point. */
14960 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14961 {
14962 if (!(w->cursor.hpos >= 0
14963 && w->cursor.hpos < row->used[TEXT_AREA]
14964 && BUFFERP (glyph->object)
14965 && glyph->charpos == PT))
14966 return 0;
14967 }
14968 else
14969 for (; glyph < end
14970 && (!BUFFERP (glyph->object)
14971 || glyph->charpos < PT);
14972 glyph++)
14973 {
14974 w->cursor.hpos++;
14975 w->cursor.x += glyph->pixel_width;
14976 }
14977 }
14978 }
14979
14980 /* Adjust window end. A null value of last_text_row means that
14981 the window end is in reused rows which in turn means that
14982 only its vpos can have changed. */
14983 if (last_text_row)
14984 {
14985 w->window_end_bytepos
14986 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14987 w->window_end_pos
14988 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14989 w->window_end_vpos
14990 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14991 }
14992 else
14993 {
14994 w->window_end_vpos
14995 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14996 }
14997
14998 w->window_end_valid = Qnil;
14999 w->desired_matrix->no_scrolling_p = 1;
15000
15001 #if GLYPH_DEBUG
15002 debug_method_add (w, "try_window_reusing_current_matrix 2");
15003 #endif
15004 return 1;
15005 }
15006
15007 return 0;
15008 }
15009
15010
15011 \f
15012 /************************************************************************
15013 Window redisplay reusing current matrix when buffer has changed
15014 ************************************************************************/
15015
15016 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15017 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15018 EMACS_INT *, EMACS_INT *);
15019 static struct glyph_row *
15020 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15021 struct glyph_row *);
15022
15023
15024 /* Return the last row in MATRIX displaying text. If row START is
15025 non-null, start searching with that row. IT gives the dimensions
15026 of the display. Value is null if matrix is empty; otherwise it is
15027 a pointer to the row found. */
15028
15029 static struct glyph_row *
15030 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15031 struct glyph_row *start)
15032 {
15033 struct glyph_row *row, *row_found;
15034
15035 /* Set row_found to the last row in IT->w's current matrix
15036 displaying text. The loop looks funny but think of partially
15037 visible lines. */
15038 row_found = NULL;
15039 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15040 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15041 {
15042 xassert (row->enabled_p);
15043 row_found = row;
15044 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15045 break;
15046 ++row;
15047 }
15048
15049 return row_found;
15050 }
15051
15052
15053 /* Return the last row in the current matrix of W that is not affected
15054 by changes at the start of current_buffer that occurred since W's
15055 current matrix was built. Value is null if no such row exists.
15056
15057 BEG_UNCHANGED us the number of characters unchanged at the start of
15058 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15059 first changed character in current_buffer. Characters at positions <
15060 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15061 when the current matrix was built. */
15062
15063 static struct glyph_row *
15064 find_last_unchanged_at_beg_row (struct window *w)
15065 {
15066 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15067 struct glyph_row *row;
15068 struct glyph_row *row_found = NULL;
15069 int yb = window_text_bottom_y (w);
15070
15071 /* Find the last row displaying unchanged text. */
15072 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15073 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15074 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15075 ++row)
15076 {
15077 if (/* If row ends before first_changed_pos, it is unchanged,
15078 except in some case. */
15079 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15080 /* When row ends in ZV and we write at ZV it is not
15081 unchanged. */
15082 && !row->ends_at_zv_p
15083 /* When first_changed_pos is the end of a continued line,
15084 row is not unchanged because it may be no longer
15085 continued. */
15086 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15087 && (row->continued_p
15088 || row->exact_window_width_line_p)))
15089 row_found = row;
15090
15091 /* Stop if last visible row. */
15092 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15093 break;
15094 }
15095
15096 return row_found;
15097 }
15098
15099
15100 /* Find the first glyph row in the current matrix of W that is not
15101 affected by changes at the end of current_buffer since the
15102 time W's current matrix was built.
15103
15104 Return in *DELTA the number of chars by which buffer positions in
15105 unchanged text at the end of current_buffer must be adjusted.
15106
15107 Return in *DELTA_BYTES the corresponding number of bytes.
15108
15109 Value is null if no such row exists, i.e. all rows are affected by
15110 changes. */
15111
15112 static struct glyph_row *
15113 find_first_unchanged_at_end_row (struct window *w,
15114 EMACS_INT *delta, EMACS_INT *delta_bytes)
15115 {
15116 struct glyph_row *row;
15117 struct glyph_row *row_found = NULL;
15118
15119 *delta = *delta_bytes = 0;
15120
15121 /* Display must not have been paused, otherwise the current matrix
15122 is not up to date. */
15123 eassert (!NILP (w->window_end_valid));
15124
15125 /* A value of window_end_pos >= END_UNCHANGED means that the window
15126 end is in the range of changed text. If so, there is no
15127 unchanged row at the end of W's current matrix. */
15128 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15129 return NULL;
15130
15131 /* Set row to the last row in W's current matrix displaying text. */
15132 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15133
15134 /* If matrix is entirely empty, no unchanged row exists. */
15135 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15136 {
15137 /* The value of row is the last glyph row in the matrix having a
15138 meaningful buffer position in it. The end position of row
15139 corresponds to window_end_pos. This allows us to translate
15140 buffer positions in the current matrix to current buffer
15141 positions for characters not in changed text. */
15142 EMACS_INT Z_old =
15143 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15144 EMACS_INT Z_BYTE_old =
15145 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15146 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15147 struct glyph_row *first_text_row
15148 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15149
15150 *delta = Z - Z_old;
15151 *delta_bytes = Z_BYTE - Z_BYTE_old;
15152
15153 /* Set last_unchanged_pos to the buffer position of the last
15154 character in the buffer that has not been changed. Z is the
15155 index + 1 of the last character in current_buffer, i.e. by
15156 subtracting END_UNCHANGED we get the index of the last
15157 unchanged character, and we have to add BEG to get its buffer
15158 position. */
15159 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15160 last_unchanged_pos_old = last_unchanged_pos - *delta;
15161
15162 /* Search backward from ROW for a row displaying a line that
15163 starts at a minimum position >= last_unchanged_pos_old. */
15164 for (; row > first_text_row; --row)
15165 {
15166 /* This used to abort, but it can happen.
15167 It is ok to just stop the search instead here. KFS. */
15168 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15169 break;
15170
15171 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15172 row_found = row;
15173 }
15174 }
15175
15176 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15177
15178 return row_found;
15179 }
15180
15181
15182 /* Make sure that glyph rows in the current matrix of window W
15183 reference the same glyph memory as corresponding rows in the
15184 frame's frame matrix. This function is called after scrolling W's
15185 current matrix on a terminal frame in try_window_id and
15186 try_window_reusing_current_matrix. */
15187
15188 static void
15189 sync_frame_with_window_matrix_rows (struct window *w)
15190 {
15191 struct frame *f = XFRAME (w->frame);
15192 struct glyph_row *window_row, *window_row_end, *frame_row;
15193
15194 /* Preconditions: W must be a leaf window and full-width. Its frame
15195 must have a frame matrix. */
15196 xassert (NILP (w->hchild) && NILP (w->vchild));
15197 xassert (WINDOW_FULL_WIDTH_P (w));
15198 xassert (!FRAME_WINDOW_P (f));
15199
15200 /* If W is a full-width window, glyph pointers in W's current matrix
15201 have, by definition, to be the same as glyph pointers in the
15202 corresponding frame matrix. Note that frame matrices have no
15203 marginal areas (see build_frame_matrix). */
15204 window_row = w->current_matrix->rows;
15205 window_row_end = window_row + w->current_matrix->nrows;
15206 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15207 while (window_row < window_row_end)
15208 {
15209 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15210 struct glyph *end = window_row->glyphs[LAST_AREA];
15211
15212 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15213 frame_row->glyphs[TEXT_AREA] = start;
15214 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15215 frame_row->glyphs[LAST_AREA] = end;
15216
15217 /* Disable frame rows whose corresponding window rows have
15218 been disabled in try_window_id. */
15219 if (!window_row->enabled_p)
15220 frame_row->enabled_p = 0;
15221
15222 ++window_row, ++frame_row;
15223 }
15224 }
15225
15226
15227 /* Find the glyph row in window W containing CHARPOS. Consider all
15228 rows between START and END (not inclusive). END null means search
15229 all rows to the end of the display area of W. Value is the row
15230 containing CHARPOS or null. */
15231
15232 struct glyph_row *
15233 row_containing_pos (struct window *w, EMACS_INT charpos,
15234 struct glyph_row *start, struct glyph_row *end, int dy)
15235 {
15236 struct glyph_row *row = start;
15237 struct glyph_row *best_row = NULL;
15238 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15239 int last_y;
15240
15241 /* If we happen to start on a header-line, skip that. */
15242 if (row->mode_line_p)
15243 ++row;
15244
15245 if ((end && row >= end) || !row->enabled_p)
15246 return NULL;
15247
15248 last_y = window_text_bottom_y (w) - dy;
15249
15250 while (1)
15251 {
15252 /* Give up if we have gone too far. */
15253 if (end && row >= end)
15254 return NULL;
15255 /* This formerly returned if they were equal.
15256 I think that both quantities are of a "last plus one" type;
15257 if so, when they are equal, the row is within the screen. -- rms. */
15258 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15259 return NULL;
15260
15261 /* If it is in this row, return this row. */
15262 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15263 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15264 /* The end position of a row equals the start
15265 position of the next row. If CHARPOS is there, we
15266 would rather display it in the next line, except
15267 when this line ends in ZV. */
15268 && !row->ends_at_zv_p
15269 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15270 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15271 {
15272 struct glyph *g;
15273
15274 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15275 || (!best_row && !row->continued_p))
15276 return row;
15277 /* In bidi-reordered rows, there could be several rows
15278 occluding point, all of them belonging to the same
15279 continued line. We need to find the row which fits
15280 CHARPOS the best. */
15281 for (g = row->glyphs[TEXT_AREA];
15282 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15283 g++)
15284 {
15285 if (!STRINGP (g->object))
15286 {
15287 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15288 {
15289 mindif = eabs (g->charpos - charpos);
15290 best_row = row;
15291 /* Exact match always wins. */
15292 if (mindif == 0)
15293 return best_row;
15294 }
15295 }
15296 }
15297 }
15298 else if (best_row && !row->continued_p)
15299 return best_row;
15300 ++row;
15301 }
15302 }
15303
15304
15305 /* Try to redisplay window W by reusing its existing display. W's
15306 current matrix must be up to date when this function is called,
15307 i.e. window_end_valid must not be nil.
15308
15309 Value is
15310
15311 1 if display has been updated
15312 0 if otherwise unsuccessful
15313 -1 if redisplay with same window start is known not to succeed
15314
15315 The following steps are performed:
15316
15317 1. Find the last row in the current matrix of W that is not
15318 affected by changes at the start of current_buffer. If no such row
15319 is found, give up.
15320
15321 2. Find the first row in W's current matrix that is not affected by
15322 changes at the end of current_buffer. Maybe there is no such row.
15323
15324 3. Display lines beginning with the row + 1 found in step 1 to the
15325 row found in step 2 or, if step 2 didn't find a row, to the end of
15326 the window.
15327
15328 4. If cursor is not known to appear on the window, give up.
15329
15330 5. If display stopped at the row found in step 2, scroll the
15331 display and current matrix as needed.
15332
15333 6. Maybe display some lines at the end of W, if we must. This can
15334 happen under various circumstances, like a partially visible line
15335 becoming fully visible, or because newly displayed lines are displayed
15336 in smaller font sizes.
15337
15338 7. Update W's window end information. */
15339
15340 static int
15341 try_window_id (struct window *w)
15342 {
15343 struct frame *f = XFRAME (w->frame);
15344 struct glyph_matrix *current_matrix = w->current_matrix;
15345 struct glyph_matrix *desired_matrix = w->desired_matrix;
15346 struct glyph_row *last_unchanged_at_beg_row;
15347 struct glyph_row *first_unchanged_at_end_row;
15348 struct glyph_row *row;
15349 struct glyph_row *bottom_row;
15350 int bottom_vpos;
15351 struct it it;
15352 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15353 int dvpos, dy;
15354 struct text_pos start_pos;
15355 struct run run;
15356 int first_unchanged_at_end_vpos = 0;
15357 struct glyph_row *last_text_row, *last_text_row_at_end;
15358 struct text_pos start;
15359 EMACS_INT first_changed_charpos, last_changed_charpos;
15360
15361 #if GLYPH_DEBUG
15362 if (inhibit_try_window_id)
15363 return 0;
15364 #endif
15365
15366 /* This is handy for debugging. */
15367 #if 0
15368 #define GIVE_UP(X) \
15369 do { \
15370 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15371 return 0; \
15372 } while (0)
15373 #else
15374 #define GIVE_UP(X) return 0
15375 #endif
15376
15377 SET_TEXT_POS_FROM_MARKER (start, w->start);
15378
15379 /* Don't use this for mini-windows because these can show
15380 messages and mini-buffers, and we don't handle that here. */
15381 if (MINI_WINDOW_P (w))
15382 GIVE_UP (1);
15383
15384 /* This flag is used to prevent redisplay optimizations. */
15385 if (windows_or_buffers_changed || cursor_type_changed)
15386 GIVE_UP (2);
15387
15388 /* Verify that narrowing has not changed.
15389 Also verify that we were not told to prevent redisplay optimizations.
15390 It would be nice to further
15391 reduce the number of cases where this prevents try_window_id. */
15392 if (current_buffer->clip_changed
15393 || current_buffer->prevent_redisplay_optimizations_p)
15394 GIVE_UP (3);
15395
15396 /* Window must either use window-based redisplay or be full width. */
15397 if (!FRAME_WINDOW_P (f)
15398 && (!FRAME_LINE_INS_DEL_OK (f)
15399 || !WINDOW_FULL_WIDTH_P (w)))
15400 GIVE_UP (4);
15401
15402 /* Give up if point is known NOT to appear in W. */
15403 if (PT < CHARPOS (start))
15404 GIVE_UP (5);
15405
15406 /* Another way to prevent redisplay optimizations. */
15407 if (XFASTINT (w->last_modified) == 0)
15408 GIVE_UP (6);
15409
15410 /* Verify that window is not hscrolled. */
15411 if (XFASTINT (w->hscroll) != 0)
15412 GIVE_UP (7);
15413
15414 /* Verify that display wasn't paused. */
15415 if (NILP (w->window_end_valid))
15416 GIVE_UP (8);
15417
15418 /* Can't use this if highlighting a region because a cursor movement
15419 will do more than just set the cursor. */
15420 if (!NILP (Vtransient_mark_mode)
15421 && !NILP (BVAR (current_buffer, mark_active)))
15422 GIVE_UP (9);
15423
15424 /* Likewise if highlighting trailing whitespace. */
15425 if (!NILP (Vshow_trailing_whitespace))
15426 GIVE_UP (11);
15427
15428 /* Likewise if showing a region. */
15429 if (!NILP (w->region_showing))
15430 GIVE_UP (10);
15431
15432 /* Can't use this if overlay arrow position and/or string have
15433 changed. */
15434 if (overlay_arrows_changed_p ())
15435 GIVE_UP (12);
15436
15437 /* When word-wrap is on, adding a space to the first word of a
15438 wrapped line can change the wrap position, altering the line
15439 above it. It might be worthwhile to handle this more
15440 intelligently, but for now just redisplay from scratch. */
15441 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15442 GIVE_UP (21);
15443
15444 /* Under bidi reordering, adding or deleting a character in the
15445 beginning of a paragraph, before the first strong directional
15446 character, can change the base direction of the paragraph (unless
15447 the buffer specifies a fixed paragraph direction), which will
15448 require to redisplay the whole paragraph. It might be worthwhile
15449 to find the paragraph limits and widen the range of redisplayed
15450 lines to that, but for now just give up this optimization and
15451 redisplay from scratch. */
15452 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15453 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15454 GIVE_UP (22);
15455
15456 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15457 only if buffer has really changed. The reason is that the gap is
15458 initially at Z for freshly visited files. The code below would
15459 set end_unchanged to 0 in that case. */
15460 if (MODIFF > SAVE_MODIFF
15461 /* This seems to happen sometimes after saving a buffer. */
15462 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15463 {
15464 if (GPT - BEG < BEG_UNCHANGED)
15465 BEG_UNCHANGED = GPT - BEG;
15466 if (Z - GPT < END_UNCHANGED)
15467 END_UNCHANGED = Z - GPT;
15468 }
15469
15470 /* The position of the first and last character that has been changed. */
15471 first_changed_charpos = BEG + BEG_UNCHANGED;
15472 last_changed_charpos = Z - END_UNCHANGED;
15473
15474 /* If window starts after a line end, and the last change is in
15475 front of that newline, then changes don't affect the display.
15476 This case happens with stealth-fontification. Note that although
15477 the display is unchanged, glyph positions in the matrix have to
15478 be adjusted, of course. */
15479 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15480 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15481 && ((last_changed_charpos < CHARPOS (start)
15482 && CHARPOS (start) == BEGV)
15483 || (last_changed_charpos < CHARPOS (start) - 1
15484 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15485 {
15486 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15487 struct glyph_row *r0;
15488
15489 /* Compute how many chars/bytes have been added to or removed
15490 from the buffer. */
15491 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15492 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15493 Z_delta = Z - Z_old;
15494 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15495
15496 /* Give up if PT is not in the window. Note that it already has
15497 been checked at the start of try_window_id that PT is not in
15498 front of the window start. */
15499 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15500 GIVE_UP (13);
15501
15502 /* If window start is unchanged, we can reuse the whole matrix
15503 as is, after adjusting glyph positions. No need to compute
15504 the window end again, since its offset from Z hasn't changed. */
15505 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15506 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15507 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15508 /* PT must not be in a partially visible line. */
15509 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15510 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15511 {
15512 /* Adjust positions in the glyph matrix. */
15513 if (Z_delta || Z_delta_bytes)
15514 {
15515 struct glyph_row *r1
15516 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15517 increment_matrix_positions (w->current_matrix,
15518 MATRIX_ROW_VPOS (r0, current_matrix),
15519 MATRIX_ROW_VPOS (r1, current_matrix),
15520 Z_delta, Z_delta_bytes);
15521 }
15522
15523 /* Set the cursor. */
15524 row = row_containing_pos (w, PT, r0, NULL, 0);
15525 if (row)
15526 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15527 else
15528 abort ();
15529 return 1;
15530 }
15531 }
15532
15533 /* Handle the case that changes are all below what is displayed in
15534 the window, and that PT is in the window. This shortcut cannot
15535 be taken if ZV is visible in the window, and text has been added
15536 there that is visible in the window. */
15537 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15538 /* ZV is not visible in the window, or there are no
15539 changes at ZV, actually. */
15540 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15541 || first_changed_charpos == last_changed_charpos))
15542 {
15543 struct glyph_row *r0;
15544
15545 /* Give up if PT is not in the window. Note that it already has
15546 been checked at the start of try_window_id that PT is not in
15547 front of the window start. */
15548 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15549 GIVE_UP (14);
15550
15551 /* If window start is unchanged, we can reuse the whole matrix
15552 as is, without changing glyph positions since no text has
15553 been added/removed in front of the window end. */
15554 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15555 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15556 /* PT must not be in a partially visible line. */
15557 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15558 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15559 {
15560 /* We have to compute the window end anew since text
15561 could have been added/removed after it. */
15562 w->window_end_pos
15563 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15564 w->window_end_bytepos
15565 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15566
15567 /* Set the cursor. */
15568 row = row_containing_pos (w, PT, r0, NULL, 0);
15569 if (row)
15570 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15571 else
15572 abort ();
15573 return 2;
15574 }
15575 }
15576
15577 /* Give up if window start is in the changed area.
15578
15579 The condition used to read
15580
15581 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15582
15583 but why that was tested escapes me at the moment. */
15584 if (CHARPOS (start) >= first_changed_charpos
15585 && CHARPOS (start) <= last_changed_charpos)
15586 GIVE_UP (15);
15587
15588 /* Check that window start agrees with the start of the first glyph
15589 row in its current matrix. Check this after we know the window
15590 start is not in changed text, otherwise positions would not be
15591 comparable. */
15592 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15593 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15594 GIVE_UP (16);
15595
15596 /* Give up if the window ends in strings. Overlay strings
15597 at the end are difficult to handle, so don't try. */
15598 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15599 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15600 GIVE_UP (20);
15601
15602 /* Compute the position at which we have to start displaying new
15603 lines. Some of the lines at the top of the window might be
15604 reusable because they are not displaying changed text. Find the
15605 last row in W's current matrix not affected by changes at the
15606 start of current_buffer. Value is null if changes start in the
15607 first line of window. */
15608 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15609 if (last_unchanged_at_beg_row)
15610 {
15611 /* Avoid starting to display in the moddle of a character, a TAB
15612 for instance. This is easier than to set up the iterator
15613 exactly, and it's not a frequent case, so the additional
15614 effort wouldn't really pay off. */
15615 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15616 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15617 && last_unchanged_at_beg_row > w->current_matrix->rows)
15618 --last_unchanged_at_beg_row;
15619
15620 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15621 GIVE_UP (17);
15622
15623 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15624 GIVE_UP (18);
15625 start_pos = it.current.pos;
15626
15627 /* Start displaying new lines in the desired matrix at the same
15628 vpos we would use in the current matrix, i.e. below
15629 last_unchanged_at_beg_row. */
15630 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15631 current_matrix);
15632 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15633 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15634
15635 xassert (it.hpos == 0 && it.current_x == 0);
15636 }
15637 else
15638 {
15639 /* There are no reusable lines at the start of the window.
15640 Start displaying in the first text line. */
15641 start_display (&it, w, start);
15642 it.vpos = it.first_vpos;
15643 start_pos = it.current.pos;
15644 }
15645
15646 /* Find the first row that is not affected by changes at the end of
15647 the buffer. Value will be null if there is no unchanged row, in
15648 which case we must redisplay to the end of the window. delta
15649 will be set to the value by which buffer positions beginning with
15650 first_unchanged_at_end_row have to be adjusted due to text
15651 changes. */
15652 first_unchanged_at_end_row
15653 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15654 IF_DEBUG (debug_delta = delta);
15655 IF_DEBUG (debug_delta_bytes = delta_bytes);
15656
15657 /* Set stop_pos to the buffer position up to which we will have to
15658 display new lines. If first_unchanged_at_end_row != NULL, this
15659 is the buffer position of the start of the line displayed in that
15660 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15661 that we don't stop at a buffer position. */
15662 stop_pos = 0;
15663 if (first_unchanged_at_end_row)
15664 {
15665 xassert (last_unchanged_at_beg_row == NULL
15666 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15667
15668 /* If this is a continuation line, move forward to the next one
15669 that isn't. Changes in lines above affect this line.
15670 Caution: this may move first_unchanged_at_end_row to a row
15671 not displaying text. */
15672 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15673 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15674 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15675 < it.last_visible_y))
15676 ++first_unchanged_at_end_row;
15677
15678 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15679 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15680 >= it.last_visible_y))
15681 first_unchanged_at_end_row = NULL;
15682 else
15683 {
15684 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15685 + delta);
15686 first_unchanged_at_end_vpos
15687 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15688 xassert (stop_pos >= Z - END_UNCHANGED);
15689 }
15690 }
15691 else if (last_unchanged_at_beg_row == NULL)
15692 GIVE_UP (19);
15693
15694
15695 #if GLYPH_DEBUG
15696
15697 /* Either there is no unchanged row at the end, or the one we have
15698 now displays text. This is a necessary condition for the window
15699 end pos calculation at the end of this function. */
15700 xassert (first_unchanged_at_end_row == NULL
15701 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15702
15703 debug_last_unchanged_at_beg_vpos
15704 = (last_unchanged_at_beg_row
15705 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15706 : -1);
15707 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15708
15709 #endif /* GLYPH_DEBUG != 0 */
15710
15711
15712 /* Display new lines. Set last_text_row to the last new line
15713 displayed which has text on it, i.e. might end up as being the
15714 line where the window_end_vpos is. */
15715 w->cursor.vpos = -1;
15716 last_text_row = NULL;
15717 overlay_arrow_seen = 0;
15718 while (it.current_y < it.last_visible_y
15719 && !fonts_changed_p
15720 && (first_unchanged_at_end_row == NULL
15721 || IT_CHARPOS (it) < stop_pos))
15722 {
15723 if (display_line (&it))
15724 last_text_row = it.glyph_row - 1;
15725 }
15726
15727 if (fonts_changed_p)
15728 return -1;
15729
15730
15731 /* Compute differences in buffer positions, y-positions etc. for
15732 lines reused at the bottom of the window. Compute what we can
15733 scroll. */
15734 if (first_unchanged_at_end_row
15735 /* No lines reused because we displayed everything up to the
15736 bottom of the window. */
15737 && it.current_y < it.last_visible_y)
15738 {
15739 dvpos = (it.vpos
15740 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15741 current_matrix));
15742 dy = it.current_y - first_unchanged_at_end_row->y;
15743 run.current_y = first_unchanged_at_end_row->y;
15744 run.desired_y = run.current_y + dy;
15745 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15746 }
15747 else
15748 {
15749 delta = delta_bytes = dvpos = dy
15750 = run.current_y = run.desired_y = run.height = 0;
15751 first_unchanged_at_end_row = NULL;
15752 }
15753 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15754
15755
15756 /* Find the cursor if not already found. We have to decide whether
15757 PT will appear on this window (it sometimes doesn't, but this is
15758 not a very frequent case.) This decision has to be made before
15759 the current matrix is altered. A value of cursor.vpos < 0 means
15760 that PT is either in one of the lines beginning at
15761 first_unchanged_at_end_row or below the window. Don't care for
15762 lines that might be displayed later at the window end; as
15763 mentioned, this is not a frequent case. */
15764 if (w->cursor.vpos < 0)
15765 {
15766 /* Cursor in unchanged rows at the top? */
15767 if (PT < CHARPOS (start_pos)
15768 && last_unchanged_at_beg_row)
15769 {
15770 row = row_containing_pos (w, PT,
15771 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15772 last_unchanged_at_beg_row + 1, 0);
15773 if (row)
15774 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15775 }
15776
15777 /* Start from first_unchanged_at_end_row looking for PT. */
15778 else if (first_unchanged_at_end_row)
15779 {
15780 row = row_containing_pos (w, PT - delta,
15781 first_unchanged_at_end_row, NULL, 0);
15782 if (row)
15783 set_cursor_from_row (w, row, w->current_matrix, delta,
15784 delta_bytes, dy, dvpos);
15785 }
15786
15787 /* Give up if cursor was not found. */
15788 if (w->cursor.vpos < 0)
15789 {
15790 clear_glyph_matrix (w->desired_matrix);
15791 return -1;
15792 }
15793 }
15794
15795 /* Don't let the cursor end in the scroll margins. */
15796 {
15797 int this_scroll_margin, cursor_height;
15798
15799 this_scroll_margin = max (0, scroll_margin);
15800 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15801 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15802 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15803
15804 if ((w->cursor.y < this_scroll_margin
15805 && CHARPOS (start) > BEGV)
15806 /* Old redisplay didn't take scroll margin into account at the bottom,
15807 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15808 || (w->cursor.y + (make_cursor_line_fully_visible_p
15809 ? cursor_height + this_scroll_margin
15810 : 1)) > it.last_visible_y)
15811 {
15812 w->cursor.vpos = -1;
15813 clear_glyph_matrix (w->desired_matrix);
15814 return -1;
15815 }
15816 }
15817
15818 /* Scroll the display. Do it before changing the current matrix so
15819 that xterm.c doesn't get confused about where the cursor glyph is
15820 found. */
15821 if (dy && run.height)
15822 {
15823 update_begin (f);
15824
15825 if (FRAME_WINDOW_P (f))
15826 {
15827 FRAME_RIF (f)->update_window_begin_hook (w);
15828 FRAME_RIF (f)->clear_window_mouse_face (w);
15829 FRAME_RIF (f)->scroll_run_hook (w, &run);
15830 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15831 }
15832 else
15833 {
15834 /* Terminal frame. In this case, dvpos gives the number of
15835 lines to scroll by; dvpos < 0 means scroll up. */
15836 int from_vpos
15837 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15838 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15839 int end = (WINDOW_TOP_EDGE_LINE (w)
15840 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15841 + window_internal_height (w));
15842
15843 #if defined (HAVE_GPM) || defined (MSDOS)
15844 x_clear_window_mouse_face (w);
15845 #endif
15846 /* Perform the operation on the screen. */
15847 if (dvpos > 0)
15848 {
15849 /* Scroll last_unchanged_at_beg_row to the end of the
15850 window down dvpos lines. */
15851 set_terminal_window (f, end);
15852
15853 /* On dumb terminals delete dvpos lines at the end
15854 before inserting dvpos empty lines. */
15855 if (!FRAME_SCROLL_REGION_OK (f))
15856 ins_del_lines (f, end - dvpos, -dvpos);
15857
15858 /* Insert dvpos empty lines in front of
15859 last_unchanged_at_beg_row. */
15860 ins_del_lines (f, from, dvpos);
15861 }
15862 else if (dvpos < 0)
15863 {
15864 /* Scroll up last_unchanged_at_beg_vpos to the end of
15865 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15866 set_terminal_window (f, end);
15867
15868 /* Delete dvpos lines in front of
15869 last_unchanged_at_beg_vpos. ins_del_lines will set
15870 the cursor to the given vpos and emit |dvpos| delete
15871 line sequences. */
15872 ins_del_lines (f, from + dvpos, dvpos);
15873
15874 /* On a dumb terminal insert dvpos empty lines at the
15875 end. */
15876 if (!FRAME_SCROLL_REGION_OK (f))
15877 ins_del_lines (f, end + dvpos, -dvpos);
15878 }
15879
15880 set_terminal_window (f, 0);
15881 }
15882
15883 update_end (f);
15884 }
15885
15886 /* Shift reused rows of the current matrix to the right position.
15887 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15888 text. */
15889 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15890 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15891 if (dvpos < 0)
15892 {
15893 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15894 bottom_vpos, dvpos);
15895 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15896 bottom_vpos, 0);
15897 }
15898 else if (dvpos > 0)
15899 {
15900 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15901 bottom_vpos, dvpos);
15902 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15903 first_unchanged_at_end_vpos + dvpos, 0);
15904 }
15905
15906 /* For frame-based redisplay, make sure that current frame and window
15907 matrix are in sync with respect to glyph memory. */
15908 if (!FRAME_WINDOW_P (f))
15909 sync_frame_with_window_matrix_rows (w);
15910
15911 /* Adjust buffer positions in reused rows. */
15912 if (delta || delta_bytes)
15913 increment_matrix_positions (current_matrix,
15914 first_unchanged_at_end_vpos + dvpos,
15915 bottom_vpos, delta, delta_bytes);
15916
15917 /* Adjust Y positions. */
15918 if (dy)
15919 shift_glyph_matrix (w, current_matrix,
15920 first_unchanged_at_end_vpos + dvpos,
15921 bottom_vpos, dy);
15922
15923 if (first_unchanged_at_end_row)
15924 {
15925 first_unchanged_at_end_row += dvpos;
15926 if (first_unchanged_at_end_row->y >= it.last_visible_y
15927 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15928 first_unchanged_at_end_row = NULL;
15929 }
15930
15931 /* If scrolling up, there may be some lines to display at the end of
15932 the window. */
15933 last_text_row_at_end = NULL;
15934 if (dy < 0)
15935 {
15936 /* Scrolling up can leave for example a partially visible line
15937 at the end of the window to be redisplayed. */
15938 /* Set last_row to the glyph row in the current matrix where the
15939 window end line is found. It has been moved up or down in
15940 the matrix by dvpos. */
15941 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15942 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15943
15944 /* If last_row is the window end line, it should display text. */
15945 xassert (last_row->displays_text_p);
15946
15947 /* If window end line was partially visible before, begin
15948 displaying at that line. Otherwise begin displaying with the
15949 line following it. */
15950 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15951 {
15952 init_to_row_start (&it, w, last_row);
15953 it.vpos = last_vpos;
15954 it.current_y = last_row->y;
15955 }
15956 else
15957 {
15958 init_to_row_end (&it, w, last_row);
15959 it.vpos = 1 + last_vpos;
15960 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15961 ++last_row;
15962 }
15963
15964 /* We may start in a continuation line. If so, we have to
15965 get the right continuation_lines_width and current_x. */
15966 it.continuation_lines_width = last_row->continuation_lines_width;
15967 it.hpos = it.current_x = 0;
15968
15969 /* Display the rest of the lines at the window end. */
15970 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15971 while (it.current_y < it.last_visible_y
15972 && !fonts_changed_p)
15973 {
15974 /* Is it always sure that the display agrees with lines in
15975 the current matrix? I don't think so, so we mark rows
15976 displayed invalid in the current matrix by setting their
15977 enabled_p flag to zero. */
15978 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15979 if (display_line (&it))
15980 last_text_row_at_end = it.glyph_row - 1;
15981 }
15982 }
15983
15984 /* Update window_end_pos and window_end_vpos. */
15985 if (first_unchanged_at_end_row
15986 && !last_text_row_at_end)
15987 {
15988 /* Window end line if one of the preserved rows from the current
15989 matrix. Set row to the last row displaying text in current
15990 matrix starting at first_unchanged_at_end_row, after
15991 scrolling. */
15992 xassert (first_unchanged_at_end_row->displays_text_p);
15993 row = find_last_row_displaying_text (w->current_matrix, &it,
15994 first_unchanged_at_end_row);
15995 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15996
15997 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15998 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15999 w->window_end_vpos
16000 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16001 xassert (w->window_end_bytepos >= 0);
16002 IF_DEBUG (debug_method_add (w, "A"));
16003 }
16004 else if (last_text_row_at_end)
16005 {
16006 w->window_end_pos
16007 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16008 w->window_end_bytepos
16009 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16010 w->window_end_vpos
16011 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16012 xassert (w->window_end_bytepos >= 0);
16013 IF_DEBUG (debug_method_add (w, "B"));
16014 }
16015 else if (last_text_row)
16016 {
16017 /* We have displayed either to the end of the window or at the
16018 end of the window, i.e. the last row with text is to be found
16019 in the desired matrix. */
16020 w->window_end_pos
16021 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16022 w->window_end_bytepos
16023 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16024 w->window_end_vpos
16025 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16026 xassert (w->window_end_bytepos >= 0);
16027 }
16028 else if (first_unchanged_at_end_row == NULL
16029 && last_text_row == NULL
16030 && last_text_row_at_end == NULL)
16031 {
16032 /* Displayed to end of window, but no line containing text was
16033 displayed. Lines were deleted at the end of the window. */
16034 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16035 int vpos = XFASTINT (w->window_end_vpos);
16036 struct glyph_row *current_row = current_matrix->rows + vpos;
16037 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16038
16039 for (row = NULL;
16040 row == NULL && vpos >= first_vpos;
16041 --vpos, --current_row, --desired_row)
16042 {
16043 if (desired_row->enabled_p)
16044 {
16045 if (desired_row->displays_text_p)
16046 row = desired_row;
16047 }
16048 else if (current_row->displays_text_p)
16049 row = current_row;
16050 }
16051
16052 xassert (row != NULL);
16053 w->window_end_vpos = make_number (vpos + 1);
16054 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16055 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16056 xassert (w->window_end_bytepos >= 0);
16057 IF_DEBUG (debug_method_add (w, "C"));
16058 }
16059 else
16060 abort ();
16061
16062 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16063 debug_end_vpos = XFASTINT (w->window_end_vpos));
16064
16065 /* Record that display has not been completed. */
16066 w->window_end_valid = Qnil;
16067 w->desired_matrix->no_scrolling_p = 1;
16068 return 3;
16069
16070 #undef GIVE_UP
16071 }
16072
16073
16074 \f
16075 /***********************************************************************
16076 More debugging support
16077 ***********************************************************************/
16078
16079 #if GLYPH_DEBUG
16080
16081 void dump_glyph_row (struct glyph_row *, int, int);
16082 void dump_glyph_matrix (struct glyph_matrix *, int);
16083 void dump_glyph (struct glyph_row *, struct glyph *, int);
16084
16085
16086 /* Dump the contents of glyph matrix MATRIX on stderr.
16087
16088 GLYPHS 0 means don't show glyph contents.
16089 GLYPHS 1 means show glyphs in short form
16090 GLYPHS > 1 means show glyphs in long form. */
16091
16092 void
16093 dump_glyph_matrix (matrix, glyphs)
16094 struct glyph_matrix *matrix;
16095 int glyphs;
16096 {
16097 int i;
16098 for (i = 0; i < matrix->nrows; ++i)
16099 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16100 }
16101
16102
16103 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16104 the glyph row and area where the glyph comes from. */
16105
16106 void
16107 dump_glyph (row, glyph, area)
16108 struct glyph_row *row;
16109 struct glyph *glyph;
16110 int area;
16111 {
16112 if (glyph->type == CHAR_GLYPH)
16113 {
16114 fprintf (stderr,
16115 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16116 glyph - row->glyphs[TEXT_AREA],
16117 'C',
16118 glyph->charpos,
16119 (BUFFERP (glyph->object)
16120 ? 'B'
16121 : (STRINGP (glyph->object)
16122 ? 'S'
16123 : '-')),
16124 glyph->pixel_width,
16125 glyph->u.ch,
16126 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16127 ? glyph->u.ch
16128 : '.'),
16129 glyph->face_id,
16130 glyph->left_box_line_p,
16131 glyph->right_box_line_p);
16132 }
16133 else if (glyph->type == STRETCH_GLYPH)
16134 {
16135 fprintf (stderr,
16136 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16137 glyph - row->glyphs[TEXT_AREA],
16138 'S',
16139 glyph->charpos,
16140 (BUFFERP (glyph->object)
16141 ? 'B'
16142 : (STRINGP (glyph->object)
16143 ? 'S'
16144 : '-')),
16145 glyph->pixel_width,
16146 0,
16147 '.',
16148 glyph->face_id,
16149 glyph->left_box_line_p,
16150 glyph->right_box_line_p);
16151 }
16152 else if (glyph->type == IMAGE_GLYPH)
16153 {
16154 fprintf (stderr,
16155 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16156 glyph - row->glyphs[TEXT_AREA],
16157 'I',
16158 glyph->charpos,
16159 (BUFFERP (glyph->object)
16160 ? 'B'
16161 : (STRINGP (glyph->object)
16162 ? 'S'
16163 : '-')),
16164 glyph->pixel_width,
16165 glyph->u.img_id,
16166 '.',
16167 glyph->face_id,
16168 glyph->left_box_line_p,
16169 glyph->right_box_line_p);
16170 }
16171 else if (glyph->type == COMPOSITE_GLYPH)
16172 {
16173 fprintf (stderr,
16174 " %5d %4c %6d %c %3d 0x%05x",
16175 glyph - row->glyphs[TEXT_AREA],
16176 '+',
16177 glyph->charpos,
16178 (BUFFERP (glyph->object)
16179 ? 'B'
16180 : (STRINGP (glyph->object)
16181 ? 'S'
16182 : '-')),
16183 glyph->pixel_width,
16184 glyph->u.cmp.id);
16185 if (glyph->u.cmp.automatic)
16186 fprintf (stderr,
16187 "[%d-%d]",
16188 glyph->slice.cmp.from, glyph->slice.cmp.to);
16189 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16190 glyph->face_id,
16191 glyph->left_box_line_p,
16192 glyph->right_box_line_p);
16193 }
16194 }
16195
16196
16197 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16198 GLYPHS 0 means don't show glyph contents.
16199 GLYPHS 1 means show glyphs in short form
16200 GLYPHS > 1 means show glyphs in long form. */
16201
16202 void
16203 dump_glyph_row (row, vpos, glyphs)
16204 struct glyph_row *row;
16205 int vpos, glyphs;
16206 {
16207 if (glyphs != 1)
16208 {
16209 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16210 fprintf (stderr, "======================================================================\n");
16211
16212 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16213 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16214 vpos,
16215 MATRIX_ROW_START_CHARPOS (row),
16216 MATRIX_ROW_END_CHARPOS (row),
16217 row->used[TEXT_AREA],
16218 row->contains_overlapping_glyphs_p,
16219 row->enabled_p,
16220 row->truncated_on_left_p,
16221 row->truncated_on_right_p,
16222 row->continued_p,
16223 MATRIX_ROW_CONTINUATION_LINE_P (row),
16224 row->displays_text_p,
16225 row->ends_at_zv_p,
16226 row->fill_line_p,
16227 row->ends_in_middle_of_char_p,
16228 row->starts_in_middle_of_char_p,
16229 row->mouse_face_p,
16230 row->x,
16231 row->y,
16232 row->pixel_width,
16233 row->height,
16234 row->visible_height,
16235 row->ascent,
16236 row->phys_ascent);
16237 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16238 row->end.overlay_string_index,
16239 row->continuation_lines_width);
16240 fprintf (stderr, "%9d %5d\n",
16241 CHARPOS (row->start.string_pos),
16242 CHARPOS (row->end.string_pos));
16243 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16244 row->end.dpvec_index);
16245 }
16246
16247 if (glyphs > 1)
16248 {
16249 int area;
16250
16251 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16252 {
16253 struct glyph *glyph = row->glyphs[area];
16254 struct glyph *glyph_end = glyph + row->used[area];
16255
16256 /* Glyph for a line end in text. */
16257 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16258 ++glyph_end;
16259
16260 if (glyph < glyph_end)
16261 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16262
16263 for (; glyph < glyph_end; ++glyph)
16264 dump_glyph (row, glyph, area);
16265 }
16266 }
16267 else if (glyphs == 1)
16268 {
16269 int area;
16270
16271 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16272 {
16273 char *s = (char *) alloca (row->used[area] + 1);
16274 int i;
16275
16276 for (i = 0; i < row->used[area]; ++i)
16277 {
16278 struct glyph *glyph = row->glyphs[area] + i;
16279 if (glyph->type == CHAR_GLYPH
16280 && glyph->u.ch < 0x80
16281 && glyph->u.ch >= ' ')
16282 s[i] = glyph->u.ch;
16283 else
16284 s[i] = '.';
16285 }
16286
16287 s[i] = '\0';
16288 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16289 }
16290 }
16291 }
16292
16293
16294 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16295 Sdump_glyph_matrix, 0, 1, "p",
16296 doc: /* Dump the current matrix of the selected window to stderr.
16297 Shows contents of glyph row structures. With non-nil
16298 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16299 glyphs in short form, otherwise show glyphs in long form. */)
16300 (Lisp_Object glyphs)
16301 {
16302 struct window *w = XWINDOW (selected_window);
16303 struct buffer *buffer = XBUFFER (w->buffer);
16304
16305 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16306 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16307 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16308 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16309 fprintf (stderr, "=============================================\n");
16310 dump_glyph_matrix (w->current_matrix,
16311 NILP (glyphs) ? 0 : XINT (glyphs));
16312 return Qnil;
16313 }
16314
16315
16316 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16317 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16318 (void)
16319 {
16320 struct frame *f = XFRAME (selected_frame);
16321 dump_glyph_matrix (f->current_matrix, 1);
16322 return Qnil;
16323 }
16324
16325
16326 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16327 doc: /* Dump glyph row ROW to stderr.
16328 GLYPH 0 means don't dump glyphs.
16329 GLYPH 1 means dump glyphs in short form.
16330 GLYPH > 1 or omitted means dump glyphs in long form. */)
16331 (Lisp_Object row, Lisp_Object glyphs)
16332 {
16333 struct glyph_matrix *matrix;
16334 int vpos;
16335
16336 CHECK_NUMBER (row);
16337 matrix = XWINDOW (selected_window)->current_matrix;
16338 vpos = XINT (row);
16339 if (vpos >= 0 && vpos < matrix->nrows)
16340 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16341 vpos,
16342 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16343 return Qnil;
16344 }
16345
16346
16347 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16348 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16349 GLYPH 0 means don't dump glyphs.
16350 GLYPH 1 means dump glyphs in short form.
16351 GLYPH > 1 or omitted means dump glyphs in long form. */)
16352 (Lisp_Object row, Lisp_Object glyphs)
16353 {
16354 struct frame *sf = SELECTED_FRAME ();
16355 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16356 int vpos;
16357
16358 CHECK_NUMBER (row);
16359 vpos = XINT (row);
16360 if (vpos >= 0 && vpos < m->nrows)
16361 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16362 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16363 return Qnil;
16364 }
16365
16366
16367 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16368 doc: /* Toggle tracing of redisplay.
16369 With ARG, turn tracing on if and only if ARG is positive. */)
16370 (Lisp_Object arg)
16371 {
16372 if (NILP (arg))
16373 trace_redisplay_p = !trace_redisplay_p;
16374 else
16375 {
16376 arg = Fprefix_numeric_value (arg);
16377 trace_redisplay_p = XINT (arg) > 0;
16378 }
16379
16380 return Qnil;
16381 }
16382
16383
16384 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16385 doc: /* Like `format', but print result to stderr.
16386 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16387 (int nargs, Lisp_Object *args)
16388 {
16389 Lisp_Object s = Fformat (nargs, args);
16390 fprintf (stderr, "%s", SDATA (s));
16391 return Qnil;
16392 }
16393
16394 #endif /* GLYPH_DEBUG */
16395
16396
16397 \f
16398 /***********************************************************************
16399 Building Desired Matrix Rows
16400 ***********************************************************************/
16401
16402 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16403 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16404
16405 static struct glyph_row *
16406 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16407 {
16408 struct frame *f = XFRAME (WINDOW_FRAME (w));
16409 struct buffer *buffer = XBUFFER (w->buffer);
16410 struct buffer *old = current_buffer;
16411 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16412 int arrow_len = SCHARS (overlay_arrow_string);
16413 const unsigned char *arrow_end = arrow_string + arrow_len;
16414 const unsigned char *p;
16415 struct it it;
16416 int multibyte_p;
16417 int n_glyphs_before;
16418
16419 set_buffer_temp (buffer);
16420 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16421 it.glyph_row->used[TEXT_AREA] = 0;
16422 SET_TEXT_POS (it.position, 0, 0);
16423
16424 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16425 p = arrow_string;
16426 while (p < arrow_end)
16427 {
16428 Lisp_Object face, ilisp;
16429
16430 /* Get the next character. */
16431 if (multibyte_p)
16432 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16433 else
16434 {
16435 it.c = it.char_to_display = *p, it.len = 1;
16436 if (! ASCII_CHAR_P (it.c))
16437 it.char_to_display = BYTE8_TO_CHAR (it.c);
16438 }
16439 p += it.len;
16440
16441 /* Get its face. */
16442 ilisp = make_number (p - arrow_string);
16443 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16444 it.face_id = compute_char_face (f, it.char_to_display, face);
16445
16446 /* Compute its width, get its glyphs. */
16447 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16448 SET_TEXT_POS (it.position, -1, -1);
16449 PRODUCE_GLYPHS (&it);
16450
16451 /* If this character doesn't fit any more in the line, we have
16452 to remove some glyphs. */
16453 if (it.current_x > it.last_visible_x)
16454 {
16455 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16456 break;
16457 }
16458 }
16459
16460 set_buffer_temp (old);
16461 return it.glyph_row;
16462 }
16463
16464
16465 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16466 glyphs are only inserted for terminal frames since we can't really
16467 win with truncation glyphs when partially visible glyphs are
16468 involved. Which glyphs to insert is determined by
16469 produce_special_glyphs. */
16470
16471 static void
16472 insert_left_trunc_glyphs (struct it *it)
16473 {
16474 struct it truncate_it;
16475 struct glyph *from, *end, *to, *toend;
16476
16477 xassert (!FRAME_WINDOW_P (it->f));
16478
16479 /* Get the truncation glyphs. */
16480 truncate_it = *it;
16481 truncate_it.current_x = 0;
16482 truncate_it.face_id = DEFAULT_FACE_ID;
16483 truncate_it.glyph_row = &scratch_glyph_row;
16484 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16485 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16486 truncate_it.object = make_number (0);
16487 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16488
16489 /* Overwrite glyphs from IT with truncation glyphs. */
16490 if (!it->glyph_row->reversed_p)
16491 {
16492 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16493 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16494 to = it->glyph_row->glyphs[TEXT_AREA];
16495 toend = to + it->glyph_row->used[TEXT_AREA];
16496
16497 while (from < end)
16498 *to++ = *from++;
16499
16500 /* There may be padding glyphs left over. Overwrite them too. */
16501 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16502 {
16503 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16504 while (from < end)
16505 *to++ = *from++;
16506 }
16507
16508 if (to > toend)
16509 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16510 }
16511 else
16512 {
16513 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16514 that back to front. */
16515 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16516 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16517 toend = it->glyph_row->glyphs[TEXT_AREA];
16518 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16519
16520 while (from >= end && to >= toend)
16521 *to-- = *from--;
16522 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16523 {
16524 from =
16525 truncate_it.glyph_row->glyphs[TEXT_AREA]
16526 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16527 while (from >= end && to >= toend)
16528 *to-- = *from--;
16529 }
16530 if (from >= end)
16531 {
16532 /* Need to free some room before prepending additional
16533 glyphs. */
16534 int move_by = from - end + 1;
16535 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16536 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16537
16538 for ( ; g >= g0; g--)
16539 g[move_by] = *g;
16540 while (from >= end)
16541 *to-- = *from--;
16542 it->glyph_row->used[TEXT_AREA] += move_by;
16543 }
16544 }
16545 }
16546
16547
16548 /* Compute the pixel height and width of IT->glyph_row.
16549
16550 Most of the time, ascent and height of a display line will be equal
16551 to the max_ascent and max_height values of the display iterator
16552 structure. This is not the case if
16553
16554 1. We hit ZV without displaying anything. In this case, max_ascent
16555 and max_height will be zero.
16556
16557 2. We have some glyphs that don't contribute to the line height.
16558 (The glyph row flag contributes_to_line_height_p is for future
16559 pixmap extensions).
16560
16561 The first case is easily covered by using default values because in
16562 these cases, the line height does not really matter, except that it
16563 must not be zero. */
16564
16565 static void
16566 compute_line_metrics (struct it *it)
16567 {
16568 struct glyph_row *row = it->glyph_row;
16569
16570 if (FRAME_WINDOW_P (it->f))
16571 {
16572 int i, min_y, max_y;
16573
16574 /* The line may consist of one space only, that was added to
16575 place the cursor on it. If so, the row's height hasn't been
16576 computed yet. */
16577 if (row->height == 0)
16578 {
16579 if (it->max_ascent + it->max_descent == 0)
16580 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16581 row->ascent = it->max_ascent;
16582 row->height = it->max_ascent + it->max_descent;
16583 row->phys_ascent = it->max_phys_ascent;
16584 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16585 row->extra_line_spacing = it->max_extra_line_spacing;
16586 }
16587
16588 /* Compute the width of this line. */
16589 row->pixel_width = row->x;
16590 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16591 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16592
16593 xassert (row->pixel_width >= 0);
16594 xassert (row->ascent >= 0 && row->height > 0);
16595
16596 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16597 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16598
16599 /* If first line's physical ascent is larger than its logical
16600 ascent, use the physical ascent, and make the row taller.
16601 This makes accented characters fully visible. */
16602 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16603 && row->phys_ascent > row->ascent)
16604 {
16605 row->height += row->phys_ascent - row->ascent;
16606 row->ascent = row->phys_ascent;
16607 }
16608
16609 /* Compute how much of the line is visible. */
16610 row->visible_height = row->height;
16611
16612 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16613 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16614
16615 if (row->y < min_y)
16616 row->visible_height -= min_y - row->y;
16617 if (row->y + row->height > max_y)
16618 row->visible_height -= row->y + row->height - max_y;
16619 }
16620 else
16621 {
16622 row->pixel_width = row->used[TEXT_AREA];
16623 if (row->continued_p)
16624 row->pixel_width -= it->continuation_pixel_width;
16625 else if (row->truncated_on_right_p)
16626 row->pixel_width -= it->truncation_pixel_width;
16627 row->ascent = row->phys_ascent = 0;
16628 row->height = row->phys_height = row->visible_height = 1;
16629 row->extra_line_spacing = 0;
16630 }
16631
16632 /* Compute a hash code for this row. */
16633 {
16634 int area, i;
16635 row->hash = 0;
16636 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16637 for (i = 0; i < row->used[area]; ++i)
16638 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16639 + row->glyphs[area][i].u.val
16640 + row->glyphs[area][i].face_id
16641 + row->glyphs[area][i].padding_p
16642 + (row->glyphs[area][i].type << 2));
16643 }
16644
16645 it->max_ascent = it->max_descent = 0;
16646 it->max_phys_ascent = it->max_phys_descent = 0;
16647 }
16648
16649
16650 /* Append one space to the glyph row of iterator IT if doing a
16651 window-based redisplay. The space has the same face as
16652 IT->face_id. Value is non-zero if a space was added.
16653
16654 This function is called to make sure that there is always one glyph
16655 at the end of a glyph row that the cursor can be set on under
16656 window-systems. (If there weren't such a glyph we would not know
16657 how wide and tall a box cursor should be displayed).
16658
16659 At the same time this space let's a nicely handle clearing to the
16660 end of the line if the row ends in italic text. */
16661
16662 static int
16663 append_space_for_newline (struct it *it, int default_face_p)
16664 {
16665 if (FRAME_WINDOW_P (it->f))
16666 {
16667 int n = it->glyph_row->used[TEXT_AREA];
16668
16669 if (it->glyph_row->glyphs[TEXT_AREA] + n
16670 < it->glyph_row->glyphs[1 + TEXT_AREA])
16671 {
16672 /* Save some values that must not be changed.
16673 Must save IT->c and IT->len because otherwise
16674 ITERATOR_AT_END_P wouldn't work anymore after
16675 append_space_for_newline has been called. */
16676 enum display_element_type saved_what = it->what;
16677 int saved_c = it->c, saved_len = it->len;
16678 int saved_char_to_display = it->char_to_display;
16679 int saved_x = it->current_x;
16680 int saved_face_id = it->face_id;
16681 struct text_pos saved_pos;
16682 Lisp_Object saved_object;
16683 struct face *face;
16684
16685 saved_object = it->object;
16686 saved_pos = it->position;
16687
16688 it->what = IT_CHARACTER;
16689 memset (&it->position, 0, sizeof it->position);
16690 it->object = make_number (0);
16691 it->c = it->char_to_display = ' ';
16692 it->len = 1;
16693
16694 if (default_face_p)
16695 it->face_id = DEFAULT_FACE_ID;
16696 else if (it->face_before_selective_p)
16697 it->face_id = it->saved_face_id;
16698 face = FACE_FROM_ID (it->f, it->face_id);
16699 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16700
16701 PRODUCE_GLYPHS (it);
16702
16703 it->override_ascent = -1;
16704 it->constrain_row_ascent_descent_p = 0;
16705 it->current_x = saved_x;
16706 it->object = saved_object;
16707 it->position = saved_pos;
16708 it->what = saved_what;
16709 it->face_id = saved_face_id;
16710 it->len = saved_len;
16711 it->c = saved_c;
16712 it->char_to_display = saved_char_to_display;
16713 return 1;
16714 }
16715 }
16716
16717 return 0;
16718 }
16719
16720
16721 /* Extend the face of the last glyph in the text area of IT->glyph_row
16722 to the end of the display line. Called from display_line. If the
16723 glyph row is empty, add a space glyph to it so that we know the
16724 face to draw. Set the glyph row flag fill_line_p. If the glyph
16725 row is R2L, prepend a stretch glyph to cover the empty space to the
16726 left of the leftmost glyph. */
16727
16728 static void
16729 extend_face_to_end_of_line (struct it *it)
16730 {
16731 struct face *face;
16732 struct frame *f = it->f;
16733
16734 /* If line is already filled, do nothing. Non window-system frames
16735 get a grace of one more ``pixel'' because their characters are
16736 1-``pixel'' wide, so they hit the equality too early. This grace
16737 is needed only for R2L rows that are not continued, to produce
16738 one extra blank where we could display the cursor. */
16739 if (it->current_x >= it->last_visible_x
16740 + (!FRAME_WINDOW_P (f)
16741 && it->glyph_row->reversed_p
16742 && !it->glyph_row->continued_p))
16743 return;
16744
16745 /* Face extension extends the background and box of IT->face_id
16746 to the end of the line. If the background equals the background
16747 of the frame, we don't have to do anything. */
16748 if (it->face_before_selective_p)
16749 face = FACE_FROM_ID (f, it->saved_face_id);
16750 else
16751 face = FACE_FROM_ID (f, it->face_id);
16752
16753 if (FRAME_WINDOW_P (f)
16754 && it->glyph_row->displays_text_p
16755 && face->box == FACE_NO_BOX
16756 && face->background == FRAME_BACKGROUND_PIXEL (f)
16757 && !face->stipple
16758 && !it->glyph_row->reversed_p)
16759 return;
16760
16761 /* Set the glyph row flag indicating that the face of the last glyph
16762 in the text area has to be drawn to the end of the text area. */
16763 it->glyph_row->fill_line_p = 1;
16764
16765 /* If current character of IT is not ASCII, make sure we have the
16766 ASCII face. This will be automatically undone the next time
16767 get_next_display_element returns a multibyte character. Note
16768 that the character will always be single byte in unibyte
16769 text. */
16770 if (!ASCII_CHAR_P (it->c))
16771 {
16772 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16773 }
16774
16775 if (FRAME_WINDOW_P (f))
16776 {
16777 /* If the row is empty, add a space with the current face of IT,
16778 so that we know which face to draw. */
16779 if (it->glyph_row->used[TEXT_AREA] == 0)
16780 {
16781 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16782 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16783 it->glyph_row->used[TEXT_AREA] = 1;
16784 }
16785 #ifdef HAVE_WINDOW_SYSTEM
16786 if (it->glyph_row->reversed_p)
16787 {
16788 /* Prepend a stretch glyph to the row, such that the
16789 rightmost glyph will be drawn flushed all the way to the
16790 right margin of the window. The stretch glyph that will
16791 occupy the empty space, if any, to the left of the
16792 glyphs. */
16793 struct font *font = face->font ? face->font : FRAME_FONT (f);
16794 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16795 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16796 struct glyph *g;
16797 int row_width, stretch_ascent, stretch_width;
16798 struct text_pos saved_pos;
16799 int saved_face_id, saved_avoid_cursor;
16800
16801 for (row_width = 0, g = row_start; g < row_end; g++)
16802 row_width += g->pixel_width;
16803 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16804 if (stretch_width > 0)
16805 {
16806 stretch_ascent =
16807 (((it->ascent + it->descent)
16808 * FONT_BASE (font)) / FONT_HEIGHT (font));
16809 saved_pos = it->position;
16810 memset (&it->position, 0, sizeof it->position);
16811 saved_avoid_cursor = it->avoid_cursor_p;
16812 it->avoid_cursor_p = 1;
16813 saved_face_id = it->face_id;
16814 /* The last row's stretch glyph should get the default
16815 face, to avoid painting the rest of the window with
16816 the region face, if the region ends at ZV. */
16817 if (it->glyph_row->ends_at_zv_p)
16818 it->face_id = DEFAULT_FACE_ID;
16819 else
16820 it->face_id = face->id;
16821 append_stretch_glyph (it, make_number (0), stretch_width,
16822 it->ascent + it->descent, stretch_ascent);
16823 it->position = saved_pos;
16824 it->avoid_cursor_p = saved_avoid_cursor;
16825 it->face_id = saved_face_id;
16826 }
16827 }
16828 #endif /* HAVE_WINDOW_SYSTEM */
16829 }
16830 else
16831 {
16832 /* Save some values that must not be changed. */
16833 int saved_x = it->current_x;
16834 struct text_pos saved_pos;
16835 Lisp_Object saved_object;
16836 enum display_element_type saved_what = it->what;
16837 int saved_face_id = it->face_id;
16838
16839 saved_object = it->object;
16840 saved_pos = it->position;
16841
16842 it->what = IT_CHARACTER;
16843 memset (&it->position, 0, sizeof it->position);
16844 it->object = make_number (0);
16845 it->c = it->char_to_display = ' ';
16846 it->len = 1;
16847 /* The last row's blank glyphs should get the default face, to
16848 avoid painting the rest of the window with the region face,
16849 if the region ends at ZV. */
16850 if (it->glyph_row->ends_at_zv_p)
16851 it->face_id = DEFAULT_FACE_ID;
16852 else
16853 it->face_id = face->id;
16854
16855 PRODUCE_GLYPHS (it);
16856
16857 while (it->current_x <= it->last_visible_x)
16858 PRODUCE_GLYPHS (it);
16859
16860 /* Don't count these blanks really. It would let us insert a left
16861 truncation glyph below and make us set the cursor on them, maybe. */
16862 it->current_x = saved_x;
16863 it->object = saved_object;
16864 it->position = saved_pos;
16865 it->what = saved_what;
16866 it->face_id = saved_face_id;
16867 }
16868 }
16869
16870
16871 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16872 trailing whitespace. */
16873
16874 static int
16875 trailing_whitespace_p (EMACS_INT charpos)
16876 {
16877 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16878 int c = 0;
16879
16880 while (bytepos < ZV_BYTE
16881 && (c = FETCH_CHAR (bytepos),
16882 c == ' ' || c == '\t'))
16883 ++bytepos;
16884
16885 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16886 {
16887 if (bytepos != PT_BYTE)
16888 return 1;
16889 }
16890 return 0;
16891 }
16892
16893
16894 /* Highlight trailing whitespace, if any, in ROW. */
16895
16896 void
16897 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16898 {
16899 int used = row->used[TEXT_AREA];
16900
16901 if (used)
16902 {
16903 struct glyph *start = row->glyphs[TEXT_AREA];
16904 struct glyph *glyph = start + used - 1;
16905
16906 if (row->reversed_p)
16907 {
16908 /* Right-to-left rows need to be processed in the opposite
16909 direction, so swap the edge pointers. */
16910 glyph = start;
16911 start = row->glyphs[TEXT_AREA] + used - 1;
16912 }
16913
16914 /* Skip over glyphs inserted to display the cursor at the
16915 end of a line, for extending the face of the last glyph
16916 to the end of the line on terminals, and for truncation
16917 and continuation glyphs. */
16918 if (!row->reversed_p)
16919 {
16920 while (glyph >= start
16921 && glyph->type == CHAR_GLYPH
16922 && INTEGERP (glyph->object))
16923 --glyph;
16924 }
16925 else
16926 {
16927 while (glyph <= start
16928 && glyph->type == CHAR_GLYPH
16929 && INTEGERP (glyph->object))
16930 ++glyph;
16931 }
16932
16933 /* If last glyph is a space or stretch, and it's trailing
16934 whitespace, set the face of all trailing whitespace glyphs in
16935 IT->glyph_row to `trailing-whitespace'. */
16936 if ((row->reversed_p ? glyph <= start : glyph >= start)
16937 && BUFFERP (glyph->object)
16938 && (glyph->type == STRETCH_GLYPH
16939 || (glyph->type == CHAR_GLYPH
16940 && glyph->u.ch == ' '))
16941 && trailing_whitespace_p (glyph->charpos))
16942 {
16943 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16944 if (face_id < 0)
16945 return;
16946
16947 if (!row->reversed_p)
16948 {
16949 while (glyph >= start
16950 && BUFFERP (glyph->object)
16951 && (glyph->type == STRETCH_GLYPH
16952 || (glyph->type == CHAR_GLYPH
16953 && glyph->u.ch == ' ')))
16954 (glyph--)->face_id = face_id;
16955 }
16956 else
16957 {
16958 while (glyph <= start
16959 && BUFFERP (glyph->object)
16960 && (glyph->type == STRETCH_GLYPH
16961 || (glyph->type == CHAR_GLYPH
16962 && glyph->u.ch == ' ')))
16963 (glyph++)->face_id = face_id;
16964 }
16965 }
16966 }
16967 }
16968
16969
16970 /* Value is non-zero if glyph row ROW in window W should be
16971 used to hold the cursor. */
16972
16973 static int
16974 cursor_row_p (struct window *w, struct glyph_row *row)
16975 {
16976 int result = 1;
16977
16978 if (PT == CHARPOS (row->end.pos))
16979 {
16980 /* Suppose the row ends on a string.
16981 Unless the row is continued, that means it ends on a newline
16982 in the string. If it's anything other than a display string
16983 (e.g. a before-string from an overlay), we don't want the
16984 cursor there. (This heuristic seems to give the optimal
16985 behavior for the various types of multi-line strings.) */
16986 if (CHARPOS (row->end.string_pos) >= 0)
16987 {
16988 if (row->continued_p)
16989 result = 1;
16990 else
16991 {
16992 /* Check for `display' property. */
16993 struct glyph *beg = row->glyphs[TEXT_AREA];
16994 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16995 struct glyph *glyph;
16996
16997 result = 0;
16998 for (glyph = end; glyph >= beg; --glyph)
16999 if (STRINGP (glyph->object))
17000 {
17001 Lisp_Object prop
17002 = Fget_char_property (make_number (PT),
17003 Qdisplay, Qnil);
17004 result =
17005 (!NILP (prop)
17006 && display_prop_string_p (prop, glyph->object));
17007 break;
17008 }
17009 }
17010 }
17011 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17012 {
17013 /* If the row ends in middle of a real character,
17014 and the line is continued, we want the cursor here.
17015 That's because CHARPOS (ROW->end.pos) would equal
17016 PT if PT is before the character. */
17017 if (!row->ends_in_ellipsis_p)
17018 result = row->continued_p;
17019 else
17020 /* If the row ends in an ellipsis, then
17021 CHARPOS (ROW->end.pos) will equal point after the
17022 invisible text. We want that position to be displayed
17023 after the ellipsis. */
17024 result = 0;
17025 }
17026 /* If the row ends at ZV, display the cursor at the end of that
17027 row instead of at the start of the row below. */
17028 else if (row->ends_at_zv_p)
17029 result = 1;
17030 else
17031 result = 0;
17032 }
17033
17034 return result;
17035 }
17036
17037 \f
17038
17039 /* Push the display property PROP so that it will be rendered at the
17040 current position in IT. Return 1 if PROP was successfully pushed,
17041 0 otherwise. */
17042
17043 static int
17044 push_display_prop (struct it *it, Lisp_Object prop)
17045 {
17046 push_it (it);
17047
17048 if (STRINGP (prop))
17049 {
17050 if (SCHARS (prop) == 0)
17051 {
17052 pop_it (it);
17053 return 0;
17054 }
17055
17056 it->string = prop;
17057 it->multibyte_p = STRING_MULTIBYTE (it->string);
17058 it->current.overlay_string_index = -1;
17059 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17060 it->end_charpos = it->string_nchars = SCHARS (it->string);
17061 it->method = GET_FROM_STRING;
17062 it->stop_charpos = 0;
17063 }
17064 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17065 {
17066 it->method = GET_FROM_STRETCH;
17067 it->object = prop;
17068 }
17069 #ifdef HAVE_WINDOW_SYSTEM
17070 else if (IMAGEP (prop))
17071 {
17072 it->what = IT_IMAGE;
17073 it->image_id = lookup_image (it->f, prop);
17074 it->method = GET_FROM_IMAGE;
17075 }
17076 #endif /* HAVE_WINDOW_SYSTEM */
17077 else
17078 {
17079 pop_it (it); /* bogus display property, give up */
17080 return 0;
17081 }
17082
17083 return 1;
17084 }
17085
17086 /* Return the character-property PROP at the current position in IT. */
17087
17088 static Lisp_Object
17089 get_it_property (struct it *it, Lisp_Object prop)
17090 {
17091 Lisp_Object position;
17092
17093 if (STRINGP (it->object))
17094 position = make_number (IT_STRING_CHARPOS (*it));
17095 else if (BUFFERP (it->object))
17096 position = make_number (IT_CHARPOS (*it));
17097 else
17098 return Qnil;
17099
17100 return Fget_char_property (position, prop, it->object);
17101 }
17102
17103 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17104
17105 static void
17106 handle_line_prefix (struct it *it)
17107 {
17108 Lisp_Object prefix;
17109 if (it->continuation_lines_width > 0)
17110 {
17111 prefix = get_it_property (it, Qwrap_prefix);
17112 if (NILP (prefix))
17113 prefix = Vwrap_prefix;
17114 }
17115 else
17116 {
17117 prefix = get_it_property (it, Qline_prefix);
17118 if (NILP (prefix))
17119 prefix = Vline_prefix;
17120 }
17121 if (! NILP (prefix) && push_display_prop (it, prefix))
17122 {
17123 /* If the prefix is wider than the window, and we try to wrap
17124 it, it would acquire its own wrap prefix, and so on till the
17125 iterator stack overflows. So, don't wrap the prefix. */
17126 it->line_wrap = TRUNCATE;
17127 it->avoid_cursor_p = 1;
17128 }
17129 }
17130
17131 \f
17132
17133 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17134 only for R2L lines from display_line, when it decides that too many
17135 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17136 continued. */
17137 static void
17138 unproduce_glyphs (struct it *it, int n)
17139 {
17140 struct glyph *glyph, *end;
17141
17142 xassert (it->glyph_row);
17143 xassert (it->glyph_row->reversed_p);
17144 xassert (it->area == TEXT_AREA);
17145 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17146
17147 if (n > it->glyph_row->used[TEXT_AREA])
17148 n = it->glyph_row->used[TEXT_AREA];
17149 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17150 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17151 for ( ; glyph < end; glyph++)
17152 glyph[-n] = *glyph;
17153 }
17154
17155 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17156 and ROW->maxpos. */
17157 static void
17158 find_row_edges (struct it *it, struct glyph_row *row,
17159 EMACS_INT min_pos, EMACS_INT min_bpos,
17160 EMACS_INT max_pos, EMACS_INT max_bpos)
17161 {
17162 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17163 lines' rows is implemented for bidi-reordered rows. */
17164
17165 /* ROW->minpos is the value of min_pos, the minimal buffer position
17166 we have in ROW. */
17167 if (min_pos <= ZV)
17168 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17169 else
17170 /* We didn't find _any_ valid buffer positions in any of the
17171 glyphs, so we must trust the iterator's computed positions. */
17172 row->minpos = row->start.pos;
17173 if (max_pos <= 0)
17174 {
17175 max_pos = CHARPOS (it->current.pos);
17176 max_bpos = BYTEPOS (it->current.pos);
17177 }
17178
17179 /* Here are the various use-cases for ending the row, and the
17180 corresponding values for ROW->maxpos:
17181
17182 Line ends in a newline from buffer eol_pos + 1
17183 Line is continued from buffer max_pos + 1
17184 Line is truncated on right it->current.pos
17185 Line ends in a newline from string max_pos
17186 Line is continued from string max_pos
17187 Line is continued from display vector max_pos
17188 Line is entirely from a string min_pos == max_pos
17189 Line is entirely from a display vector min_pos == max_pos
17190 Line that ends at ZV ZV
17191
17192 If you discover other use-cases, please add them here as
17193 appropriate. */
17194 if (row->ends_at_zv_p)
17195 row->maxpos = it->current.pos;
17196 else if (row->used[TEXT_AREA])
17197 {
17198 if (row->ends_in_newline_from_string_p)
17199 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17200 else if (CHARPOS (it->eol_pos) > 0)
17201 SET_TEXT_POS (row->maxpos,
17202 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17203 else if (row->continued_p)
17204 {
17205 /* If max_pos is different from IT's current position, it
17206 means IT->method does not belong to the display element
17207 at max_pos. However, it also means that the display
17208 element at max_pos was displayed in its entirety on this
17209 line, which is equivalent to saying that the next line
17210 starts at the next buffer position. */
17211 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17212 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17213 else
17214 {
17215 INC_BOTH (max_pos, max_bpos);
17216 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17217 }
17218 }
17219 else if (row->truncated_on_right_p)
17220 /* display_line already called reseat_at_next_visible_line_start,
17221 which puts the iterator at the beginning of the next line, in
17222 the logical order. */
17223 row->maxpos = it->current.pos;
17224 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17225 /* A line that is entirely from a string/image/stretch... */
17226 row->maxpos = row->minpos;
17227 else
17228 abort ();
17229 }
17230 else
17231 row->maxpos = it->current.pos;
17232 }
17233
17234 /* Construct the glyph row IT->glyph_row in the desired matrix of
17235 IT->w from text at the current position of IT. See dispextern.h
17236 for an overview of struct it. Value is non-zero if
17237 IT->glyph_row displays text, as opposed to a line displaying ZV
17238 only. */
17239
17240 static int
17241 display_line (struct it *it)
17242 {
17243 struct glyph_row *row = it->glyph_row;
17244 Lisp_Object overlay_arrow_string;
17245 struct it wrap_it;
17246 int may_wrap = 0, wrap_x;
17247 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17248 int wrap_row_phys_ascent, wrap_row_phys_height;
17249 int wrap_row_extra_line_spacing;
17250 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17251 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17252 int cvpos;
17253 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17254
17255 /* We always start displaying at hpos zero even if hscrolled. */
17256 xassert (it->hpos == 0 && it->current_x == 0);
17257
17258 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17259 >= it->w->desired_matrix->nrows)
17260 {
17261 it->w->nrows_scale_factor++;
17262 fonts_changed_p = 1;
17263 return 0;
17264 }
17265
17266 /* Is IT->w showing the region? */
17267 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17268
17269 /* Clear the result glyph row and enable it. */
17270 prepare_desired_row (row);
17271
17272 row->y = it->current_y;
17273 row->start = it->start;
17274 row->continuation_lines_width = it->continuation_lines_width;
17275 row->displays_text_p = 1;
17276 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17277 it->starts_in_middle_of_char_p = 0;
17278
17279 /* Arrange the overlays nicely for our purposes. Usually, we call
17280 display_line on only one line at a time, in which case this
17281 can't really hurt too much, or we call it on lines which appear
17282 one after another in the buffer, in which case all calls to
17283 recenter_overlay_lists but the first will be pretty cheap. */
17284 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17285
17286 /* Move over display elements that are not visible because we are
17287 hscrolled. This may stop at an x-position < IT->first_visible_x
17288 if the first glyph is partially visible or if we hit a line end. */
17289 if (it->current_x < it->first_visible_x)
17290 {
17291 this_line_min_pos = row->start.pos;
17292 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17293 MOVE_TO_POS | MOVE_TO_X);
17294 /* Record the smallest positions seen while we moved over
17295 display elements that are not visible. This is needed by
17296 redisplay_internal for optimizing the case where the cursor
17297 stays inside the same line. The rest of this function only
17298 considers positions that are actually displayed, so
17299 RECORD_MAX_MIN_POS will not otherwise record positions that
17300 are hscrolled to the left of the left edge of the window. */
17301 min_pos = CHARPOS (this_line_min_pos);
17302 min_bpos = BYTEPOS (this_line_min_pos);
17303 }
17304 else
17305 {
17306 /* We only do this when not calling `move_it_in_display_line_to'
17307 above, because move_it_in_display_line_to calls
17308 handle_line_prefix itself. */
17309 handle_line_prefix (it);
17310 }
17311
17312 /* Get the initial row height. This is either the height of the
17313 text hscrolled, if there is any, or zero. */
17314 row->ascent = it->max_ascent;
17315 row->height = it->max_ascent + it->max_descent;
17316 row->phys_ascent = it->max_phys_ascent;
17317 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17318 row->extra_line_spacing = it->max_extra_line_spacing;
17319
17320 /* Utility macro to record max and min buffer positions seen until now. */
17321 #define RECORD_MAX_MIN_POS(IT) \
17322 do \
17323 { \
17324 if (IT_CHARPOS (*(IT)) < min_pos) \
17325 { \
17326 min_pos = IT_CHARPOS (*(IT)); \
17327 min_bpos = IT_BYTEPOS (*(IT)); \
17328 } \
17329 if (IT_CHARPOS (*(IT)) > max_pos) \
17330 { \
17331 max_pos = IT_CHARPOS (*(IT)); \
17332 max_bpos = IT_BYTEPOS (*(IT)); \
17333 } \
17334 } \
17335 while (0)
17336
17337 /* Loop generating characters. The loop is left with IT on the next
17338 character to display. */
17339 while (1)
17340 {
17341 int n_glyphs_before, hpos_before, x_before;
17342 int x, nglyphs;
17343 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17344
17345 /* Retrieve the next thing to display. Value is zero if end of
17346 buffer reached. */
17347 if (!get_next_display_element (it))
17348 {
17349 /* Maybe add a space at the end of this line that is used to
17350 display the cursor there under X. Set the charpos of the
17351 first glyph of blank lines not corresponding to any text
17352 to -1. */
17353 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17354 row->exact_window_width_line_p = 1;
17355 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17356 || row->used[TEXT_AREA] == 0)
17357 {
17358 row->glyphs[TEXT_AREA]->charpos = -1;
17359 row->displays_text_p = 0;
17360
17361 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17362 && (!MINI_WINDOW_P (it->w)
17363 || (minibuf_level && EQ (it->window, minibuf_window))))
17364 row->indicate_empty_line_p = 1;
17365 }
17366
17367 it->continuation_lines_width = 0;
17368 row->ends_at_zv_p = 1;
17369 /* A row that displays right-to-left text must always have
17370 its last face extended all the way to the end of line,
17371 even if this row ends in ZV, because we still write to
17372 the screen left to right. */
17373 if (row->reversed_p)
17374 extend_face_to_end_of_line (it);
17375 break;
17376 }
17377
17378 /* Now, get the metrics of what we want to display. This also
17379 generates glyphs in `row' (which is IT->glyph_row). */
17380 n_glyphs_before = row->used[TEXT_AREA];
17381 x = it->current_x;
17382
17383 /* Remember the line height so far in case the next element doesn't
17384 fit on the line. */
17385 if (it->line_wrap != TRUNCATE)
17386 {
17387 ascent = it->max_ascent;
17388 descent = it->max_descent;
17389 phys_ascent = it->max_phys_ascent;
17390 phys_descent = it->max_phys_descent;
17391
17392 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17393 {
17394 if (IT_DISPLAYING_WHITESPACE (it))
17395 may_wrap = 1;
17396 else if (may_wrap)
17397 {
17398 wrap_it = *it;
17399 wrap_x = x;
17400 wrap_row_used = row->used[TEXT_AREA];
17401 wrap_row_ascent = row->ascent;
17402 wrap_row_height = row->height;
17403 wrap_row_phys_ascent = row->phys_ascent;
17404 wrap_row_phys_height = row->phys_height;
17405 wrap_row_extra_line_spacing = row->extra_line_spacing;
17406 wrap_row_min_pos = min_pos;
17407 wrap_row_min_bpos = min_bpos;
17408 wrap_row_max_pos = max_pos;
17409 wrap_row_max_bpos = max_bpos;
17410 may_wrap = 0;
17411 }
17412 }
17413 }
17414
17415 PRODUCE_GLYPHS (it);
17416
17417 /* If this display element was in marginal areas, continue with
17418 the next one. */
17419 if (it->area != TEXT_AREA)
17420 {
17421 row->ascent = max (row->ascent, it->max_ascent);
17422 row->height = max (row->height, it->max_ascent + it->max_descent);
17423 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17424 row->phys_height = max (row->phys_height,
17425 it->max_phys_ascent + it->max_phys_descent);
17426 row->extra_line_spacing = max (row->extra_line_spacing,
17427 it->max_extra_line_spacing);
17428 set_iterator_to_next (it, 1);
17429 continue;
17430 }
17431
17432 /* Does the display element fit on the line? If we truncate
17433 lines, we should draw past the right edge of the window. If
17434 we don't truncate, we want to stop so that we can display the
17435 continuation glyph before the right margin. If lines are
17436 continued, there are two possible strategies for characters
17437 resulting in more than 1 glyph (e.g. tabs): Display as many
17438 glyphs as possible in this line and leave the rest for the
17439 continuation line, or display the whole element in the next
17440 line. Original redisplay did the former, so we do it also. */
17441 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17442 hpos_before = it->hpos;
17443 x_before = x;
17444
17445 if (/* Not a newline. */
17446 nglyphs > 0
17447 /* Glyphs produced fit entirely in the line. */
17448 && it->current_x < it->last_visible_x)
17449 {
17450 it->hpos += nglyphs;
17451 row->ascent = max (row->ascent, it->max_ascent);
17452 row->height = max (row->height, it->max_ascent + it->max_descent);
17453 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17454 row->phys_height = max (row->phys_height,
17455 it->max_phys_ascent + it->max_phys_descent);
17456 row->extra_line_spacing = max (row->extra_line_spacing,
17457 it->max_extra_line_spacing);
17458 if (it->current_x - it->pixel_width < it->first_visible_x)
17459 row->x = x - it->first_visible_x;
17460 /* Record the maximum and minimum buffer positions seen so
17461 far in glyphs that will be displayed by this row. */
17462 if (it->bidi_p)
17463 RECORD_MAX_MIN_POS (it);
17464 }
17465 else
17466 {
17467 int i, new_x;
17468 struct glyph *glyph;
17469
17470 for (i = 0; i < nglyphs; ++i, x = new_x)
17471 {
17472 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17473 new_x = x + glyph->pixel_width;
17474
17475 if (/* Lines are continued. */
17476 it->line_wrap != TRUNCATE
17477 && (/* Glyph doesn't fit on the line. */
17478 new_x > it->last_visible_x
17479 /* Or it fits exactly on a window system frame. */
17480 || (new_x == it->last_visible_x
17481 && FRAME_WINDOW_P (it->f))))
17482 {
17483 /* End of a continued line. */
17484
17485 if (it->hpos == 0
17486 || (new_x == it->last_visible_x
17487 && FRAME_WINDOW_P (it->f)))
17488 {
17489 /* Current glyph is the only one on the line or
17490 fits exactly on the line. We must continue
17491 the line because we can't draw the cursor
17492 after the glyph. */
17493 row->continued_p = 1;
17494 it->current_x = new_x;
17495 it->continuation_lines_width += new_x;
17496 ++it->hpos;
17497 /* Record the maximum and minimum buffer
17498 positions seen so far in glyphs that will be
17499 displayed by this row. */
17500 if (it->bidi_p)
17501 RECORD_MAX_MIN_POS (it);
17502 if (i == nglyphs - 1)
17503 {
17504 /* If line-wrap is on, check if a previous
17505 wrap point was found. */
17506 if (wrap_row_used > 0
17507 /* Even if there is a previous wrap
17508 point, continue the line here as
17509 usual, if (i) the previous character
17510 was a space or tab AND (ii) the
17511 current character is not. */
17512 && (!may_wrap
17513 || IT_DISPLAYING_WHITESPACE (it)))
17514 goto back_to_wrap;
17515
17516 set_iterator_to_next (it, 1);
17517 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17518 {
17519 if (!get_next_display_element (it))
17520 {
17521 row->exact_window_width_line_p = 1;
17522 it->continuation_lines_width = 0;
17523 row->continued_p = 0;
17524 row->ends_at_zv_p = 1;
17525 }
17526 else if (ITERATOR_AT_END_OF_LINE_P (it))
17527 {
17528 row->continued_p = 0;
17529 row->exact_window_width_line_p = 1;
17530 }
17531 }
17532 }
17533 }
17534 else if (CHAR_GLYPH_PADDING_P (*glyph)
17535 && !FRAME_WINDOW_P (it->f))
17536 {
17537 /* A padding glyph that doesn't fit on this line.
17538 This means the whole character doesn't fit
17539 on the line. */
17540 if (row->reversed_p)
17541 unproduce_glyphs (it, row->used[TEXT_AREA]
17542 - n_glyphs_before);
17543 row->used[TEXT_AREA] = n_glyphs_before;
17544
17545 /* Fill the rest of the row with continuation
17546 glyphs like in 20.x. */
17547 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17548 < row->glyphs[1 + TEXT_AREA])
17549 produce_special_glyphs (it, IT_CONTINUATION);
17550
17551 row->continued_p = 1;
17552 it->current_x = x_before;
17553 it->continuation_lines_width += x_before;
17554
17555 /* Restore the height to what it was before the
17556 element not fitting on the line. */
17557 it->max_ascent = ascent;
17558 it->max_descent = descent;
17559 it->max_phys_ascent = phys_ascent;
17560 it->max_phys_descent = phys_descent;
17561 }
17562 else if (wrap_row_used > 0)
17563 {
17564 back_to_wrap:
17565 if (row->reversed_p)
17566 unproduce_glyphs (it,
17567 row->used[TEXT_AREA] - wrap_row_used);
17568 *it = wrap_it;
17569 it->continuation_lines_width += wrap_x;
17570 row->used[TEXT_AREA] = wrap_row_used;
17571 row->ascent = wrap_row_ascent;
17572 row->height = wrap_row_height;
17573 row->phys_ascent = wrap_row_phys_ascent;
17574 row->phys_height = wrap_row_phys_height;
17575 row->extra_line_spacing = wrap_row_extra_line_spacing;
17576 min_pos = wrap_row_min_pos;
17577 min_bpos = wrap_row_min_bpos;
17578 max_pos = wrap_row_max_pos;
17579 max_bpos = wrap_row_max_bpos;
17580 row->continued_p = 1;
17581 row->ends_at_zv_p = 0;
17582 row->exact_window_width_line_p = 0;
17583 it->continuation_lines_width += x;
17584
17585 /* Make sure that a non-default face is extended
17586 up to the right margin of the window. */
17587 extend_face_to_end_of_line (it);
17588 }
17589 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17590 {
17591 /* A TAB that extends past the right edge of the
17592 window. This produces a single glyph on
17593 window system frames. We leave the glyph in
17594 this row and let it fill the row, but don't
17595 consume the TAB. */
17596 it->continuation_lines_width += it->last_visible_x;
17597 row->ends_in_middle_of_char_p = 1;
17598 row->continued_p = 1;
17599 glyph->pixel_width = it->last_visible_x - x;
17600 it->starts_in_middle_of_char_p = 1;
17601 }
17602 else
17603 {
17604 /* Something other than a TAB that draws past
17605 the right edge of the window. Restore
17606 positions to values before the element. */
17607 if (row->reversed_p)
17608 unproduce_glyphs (it, row->used[TEXT_AREA]
17609 - (n_glyphs_before + i));
17610 row->used[TEXT_AREA] = n_glyphs_before + i;
17611
17612 /* Display continuation glyphs. */
17613 if (!FRAME_WINDOW_P (it->f))
17614 produce_special_glyphs (it, IT_CONTINUATION);
17615 row->continued_p = 1;
17616
17617 it->current_x = x_before;
17618 it->continuation_lines_width += x;
17619 extend_face_to_end_of_line (it);
17620
17621 if (nglyphs > 1 && i > 0)
17622 {
17623 row->ends_in_middle_of_char_p = 1;
17624 it->starts_in_middle_of_char_p = 1;
17625 }
17626
17627 /* Restore the height to what it was before the
17628 element not fitting on the line. */
17629 it->max_ascent = ascent;
17630 it->max_descent = descent;
17631 it->max_phys_ascent = phys_ascent;
17632 it->max_phys_descent = phys_descent;
17633 }
17634
17635 break;
17636 }
17637 else if (new_x > it->first_visible_x)
17638 {
17639 /* Increment number of glyphs actually displayed. */
17640 ++it->hpos;
17641
17642 /* Record the maximum and minimum buffer positions
17643 seen so far in glyphs that will be displayed by
17644 this row. */
17645 if (it->bidi_p)
17646 RECORD_MAX_MIN_POS (it);
17647
17648 if (x < it->first_visible_x)
17649 /* Glyph is partially visible, i.e. row starts at
17650 negative X position. */
17651 row->x = x - it->first_visible_x;
17652 }
17653 else
17654 {
17655 /* Glyph is completely off the left margin of the
17656 window. This should not happen because of the
17657 move_it_in_display_line at the start of this
17658 function, unless the text display area of the
17659 window is empty. */
17660 xassert (it->first_visible_x <= it->last_visible_x);
17661 }
17662 }
17663
17664 row->ascent = max (row->ascent, it->max_ascent);
17665 row->height = max (row->height, it->max_ascent + it->max_descent);
17666 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17667 row->phys_height = max (row->phys_height,
17668 it->max_phys_ascent + it->max_phys_descent);
17669 row->extra_line_spacing = max (row->extra_line_spacing,
17670 it->max_extra_line_spacing);
17671
17672 /* End of this display line if row is continued. */
17673 if (row->continued_p || row->ends_at_zv_p)
17674 break;
17675 }
17676
17677 at_end_of_line:
17678 /* Is this a line end? If yes, we're also done, after making
17679 sure that a non-default face is extended up to the right
17680 margin of the window. */
17681 if (ITERATOR_AT_END_OF_LINE_P (it))
17682 {
17683 int used_before = row->used[TEXT_AREA];
17684
17685 row->ends_in_newline_from_string_p = STRINGP (it->object);
17686
17687 /* Add a space at the end of the line that is used to
17688 display the cursor there. */
17689 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17690 append_space_for_newline (it, 0);
17691
17692 /* Extend the face to the end of the line. */
17693 extend_face_to_end_of_line (it);
17694
17695 /* Make sure we have the position. */
17696 if (used_before == 0)
17697 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17698
17699 /* Record the position of the newline, for use in
17700 find_row_edges. */
17701 it->eol_pos = it->current.pos;
17702
17703 /* Consume the line end. This skips over invisible lines. */
17704 set_iterator_to_next (it, 1);
17705 it->continuation_lines_width = 0;
17706 break;
17707 }
17708
17709 /* Proceed with next display element. Note that this skips
17710 over lines invisible because of selective display. */
17711 set_iterator_to_next (it, 1);
17712
17713 /* If we truncate lines, we are done when the last displayed
17714 glyphs reach past the right margin of the window. */
17715 if (it->line_wrap == TRUNCATE
17716 && (FRAME_WINDOW_P (it->f)
17717 ? (it->current_x >= it->last_visible_x)
17718 : (it->current_x > it->last_visible_x)))
17719 {
17720 /* Maybe add truncation glyphs. */
17721 if (!FRAME_WINDOW_P (it->f))
17722 {
17723 int i, n;
17724
17725 if (!row->reversed_p)
17726 {
17727 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17728 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17729 break;
17730 }
17731 else
17732 {
17733 for (i = 0; i < row->used[TEXT_AREA]; i++)
17734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17735 break;
17736 /* Remove any padding glyphs at the front of ROW, to
17737 make room for the truncation glyphs we will be
17738 adding below. The loop below always inserts at
17739 least one truncation glyph, so also remove the
17740 last glyph added to ROW. */
17741 unproduce_glyphs (it, i + 1);
17742 /* Adjust i for the loop below. */
17743 i = row->used[TEXT_AREA] - (i + 1);
17744 }
17745
17746 for (n = row->used[TEXT_AREA]; i < n; ++i)
17747 {
17748 row->used[TEXT_AREA] = i;
17749 produce_special_glyphs (it, IT_TRUNCATION);
17750 }
17751 }
17752 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17753 {
17754 /* Don't truncate if we can overflow newline into fringe. */
17755 if (!get_next_display_element (it))
17756 {
17757 it->continuation_lines_width = 0;
17758 row->ends_at_zv_p = 1;
17759 row->exact_window_width_line_p = 1;
17760 break;
17761 }
17762 if (ITERATOR_AT_END_OF_LINE_P (it))
17763 {
17764 row->exact_window_width_line_p = 1;
17765 goto at_end_of_line;
17766 }
17767 }
17768
17769 row->truncated_on_right_p = 1;
17770 it->continuation_lines_width = 0;
17771 reseat_at_next_visible_line_start (it, 0);
17772 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17773 it->hpos = hpos_before;
17774 it->current_x = x_before;
17775 break;
17776 }
17777 }
17778
17779 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17780 at the left window margin. */
17781 if (it->first_visible_x
17782 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17783 {
17784 if (!FRAME_WINDOW_P (it->f))
17785 insert_left_trunc_glyphs (it);
17786 row->truncated_on_left_p = 1;
17787 }
17788
17789 /* Remember the position at which this line ends.
17790
17791 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17792 cannot be before the call to find_row_edges below, since that is
17793 where these positions are determined. */
17794 row->end = it->current;
17795 if (!it->bidi_p)
17796 {
17797 row->minpos = row->start.pos;
17798 row->maxpos = row->end.pos;
17799 }
17800 else
17801 {
17802 /* ROW->minpos and ROW->maxpos must be the smallest and
17803 `1 + the largest' buffer positions in ROW. But if ROW was
17804 bidi-reordered, these two positions can be anywhere in the
17805 row, so we must determine them now. */
17806 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17807 }
17808
17809 /* If the start of this line is the overlay arrow-position, then
17810 mark this glyph row as the one containing the overlay arrow.
17811 This is clearly a mess with variable size fonts. It would be
17812 better to let it be displayed like cursors under X. */
17813 if ((row->displays_text_p || !overlay_arrow_seen)
17814 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17815 !NILP (overlay_arrow_string)))
17816 {
17817 /* Overlay arrow in window redisplay is a fringe bitmap. */
17818 if (STRINGP (overlay_arrow_string))
17819 {
17820 struct glyph_row *arrow_row
17821 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17822 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17823 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17824 struct glyph *p = row->glyphs[TEXT_AREA];
17825 struct glyph *p2, *end;
17826
17827 /* Copy the arrow glyphs. */
17828 while (glyph < arrow_end)
17829 *p++ = *glyph++;
17830
17831 /* Throw away padding glyphs. */
17832 p2 = p;
17833 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17834 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17835 ++p2;
17836 if (p2 > p)
17837 {
17838 while (p2 < end)
17839 *p++ = *p2++;
17840 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17841 }
17842 }
17843 else
17844 {
17845 xassert (INTEGERP (overlay_arrow_string));
17846 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17847 }
17848 overlay_arrow_seen = 1;
17849 }
17850
17851 /* Compute pixel dimensions of this line. */
17852 compute_line_metrics (it);
17853
17854 /* Record whether this row ends inside an ellipsis. */
17855 row->ends_in_ellipsis_p
17856 = (it->method == GET_FROM_DISPLAY_VECTOR
17857 && it->ellipsis_p);
17858
17859 /* Save fringe bitmaps in this row. */
17860 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17861 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17862 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17863 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17864
17865 it->left_user_fringe_bitmap = 0;
17866 it->left_user_fringe_face_id = 0;
17867 it->right_user_fringe_bitmap = 0;
17868 it->right_user_fringe_face_id = 0;
17869
17870 /* Maybe set the cursor. */
17871 cvpos = it->w->cursor.vpos;
17872 if ((cvpos < 0
17873 /* In bidi-reordered rows, keep checking for proper cursor
17874 position even if one has been found already, because buffer
17875 positions in such rows change non-linearly with ROW->VPOS,
17876 when a line is continued. One exception: when we are at ZV,
17877 display cursor on the first suitable glyph row, since all
17878 the empty rows after that also have their position set to ZV. */
17879 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17880 lines' rows is implemented for bidi-reordered rows. */
17881 || (it->bidi_p
17882 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17883 && PT >= MATRIX_ROW_START_CHARPOS (row)
17884 && PT <= MATRIX_ROW_END_CHARPOS (row)
17885 && cursor_row_p (it->w, row))
17886 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17887
17888 /* Highlight trailing whitespace. */
17889 if (!NILP (Vshow_trailing_whitespace))
17890 highlight_trailing_whitespace (it->f, it->glyph_row);
17891
17892 /* Prepare for the next line. This line starts horizontally at (X
17893 HPOS) = (0 0). Vertical positions are incremented. As a
17894 convenience for the caller, IT->glyph_row is set to the next
17895 row to be used. */
17896 it->current_x = it->hpos = 0;
17897 it->current_y += row->height;
17898 SET_TEXT_POS (it->eol_pos, 0, 0);
17899 ++it->vpos;
17900 ++it->glyph_row;
17901 /* The next row should by default use the same value of the
17902 reversed_p flag as this one. set_iterator_to_next decides when
17903 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17904 the flag accordingly. */
17905 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17906 it->glyph_row->reversed_p = row->reversed_p;
17907 it->start = row->end;
17908 return row->displays_text_p;
17909
17910 #undef RECORD_MAX_MIN_POS
17911 }
17912
17913 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17914 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17915 doc: /* Return paragraph direction at point in BUFFER.
17916 Value is either `left-to-right' or `right-to-left'.
17917 If BUFFER is omitted or nil, it defaults to the current buffer.
17918
17919 Paragraph direction determines how the text in the paragraph is displayed.
17920 In left-to-right paragraphs, text begins at the left margin of the window
17921 and the reading direction is generally left to right. In right-to-left
17922 paragraphs, text begins at the right margin and is read from right to left.
17923
17924 See also `bidi-paragraph-direction'. */)
17925 (Lisp_Object buffer)
17926 {
17927 struct buffer *buf;
17928 struct buffer *old;
17929
17930 if (NILP (buffer))
17931 buf = current_buffer;
17932 else
17933 {
17934 CHECK_BUFFER (buffer);
17935 buf = XBUFFER (buffer);
17936 old = current_buffer;
17937 }
17938
17939 if (NILP (BVAR (buf, bidi_display_reordering)))
17940 return Qleft_to_right;
17941 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17942 return BVAR (buf, bidi_paragraph_direction);
17943 else
17944 {
17945 /* Determine the direction from buffer text. We could try to
17946 use current_matrix if it is up to date, but this seems fast
17947 enough as it is. */
17948 struct bidi_it itb;
17949 EMACS_INT pos = BUF_PT (buf);
17950 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17951 int c;
17952
17953 if (buf != current_buffer)
17954 set_buffer_temp (buf);
17955 /* bidi_paragraph_init finds the base direction of the paragraph
17956 by searching forward from paragraph start. We need the base
17957 direction of the current or _previous_ paragraph, so we need
17958 to make sure we are within that paragraph. To that end, find
17959 the previous non-empty line. */
17960 if (pos >= ZV && pos > BEGV)
17961 {
17962 pos--;
17963 bytepos = CHAR_TO_BYTE (pos);
17964 }
17965 while ((c = FETCH_BYTE (bytepos)) == '\n'
17966 || c == ' ' || c == '\t' || c == '\f')
17967 {
17968 if (bytepos <= BEGV_BYTE)
17969 break;
17970 bytepos--;
17971 pos--;
17972 }
17973 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17974 bytepos--;
17975 itb.charpos = pos;
17976 itb.bytepos = bytepos;
17977 itb.first_elt = 1;
17978 itb.separator_limit = -1;
17979 itb.paragraph_dir = NEUTRAL_DIR;
17980
17981 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17982 if (buf != current_buffer)
17983 set_buffer_temp (old);
17984 switch (itb.paragraph_dir)
17985 {
17986 case L2R:
17987 return Qleft_to_right;
17988 break;
17989 case R2L:
17990 return Qright_to_left;
17991 break;
17992 default:
17993 abort ();
17994 }
17995 }
17996 }
17997
17998
17999 \f
18000 /***********************************************************************
18001 Menu Bar
18002 ***********************************************************************/
18003
18004 /* Redisplay the menu bar in the frame for window W.
18005
18006 The menu bar of X frames that don't have X toolkit support is
18007 displayed in a special window W->frame->menu_bar_window.
18008
18009 The menu bar of terminal frames is treated specially as far as
18010 glyph matrices are concerned. Menu bar lines are not part of
18011 windows, so the update is done directly on the frame matrix rows
18012 for the menu bar. */
18013
18014 static void
18015 display_menu_bar (struct window *w)
18016 {
18017 struct frame *f = XFRAME (WINDOW_FRAME (w));
18018 struct it it;
18019 Lisp_Object items;
18020 int i;
18021
18022 /* Don't do all this for graphical frames. */
18023 #ifdef HAVE_NTGUI
18024 if (FRAME_W32_P (f))
18025 return;
18026 #endif
18027 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18028 if (FRAME_X_P (f))
18029 return;
18030 #endif
18031
18032 #ifdef HAVE_NS
18033 if (FRAME_NS_P (f))
18034 return;
18035 #endif /* HAVE_NS */
18036
18037 #ifdef USE_X_TOOLKIT
18038 xassert (!FRAME_WINDOW_P (f));
18039 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18040 it.first_visible_x = 0;
18041 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18042 #else /* not USE_X_TOOLKIT */
18043 if (FRAME_WINDOW_P (f))
18044 {
18045 /* Menu bar lines are displayed in the desired matrix of the
18046 dummy window menu_bar_window. */
18047 struct window *menu_w;
18048 xassert (WINDOWP (f->menu_bar_window));
18049 menu_w = XWINDOW (f->menu_bar_window);
18050 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18051 MENU_FACE_ID);
18052 it.first_visible_x = 0;
18053 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18054 }
18055 else
18056 {
18057 /* This is a TTY frame, i.e. character hpos/vpos are used as
18058 pixel x/y. */
18059 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18060 MENU_FACE_ID);
18061 it.first_visible_x = 0;
18062 it.last_visible_x = FRAME_COLS (f);
18063 }
18064 #endif /* not USE_X_TOOLKIT */
18065
18066 if (! mode_line_inverse_video)
18067 /* Force the menu-bar to be displayed in the default face. */
18068 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18069
18070 /* Clear all rows of the menu bar. */
18071 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18072 {
18073 struct glyph_row *row = it.glyph_row + i;
18074 clear_glyph_row (row);
18075 row->enabled_p = 1;
18076 row->full_width_p = 1;
18077 }
18078
18079 /* Display all items of the menu bar. */
18080 items = FRAME_MENU_BAR_ITEMS (it.f);
18081 for (i = 0; i < XVECTOR (items)->size; i += 4)
18082 {
18083 Lisp_Object string;
18084
18085 /* Stop at nil string. */
18086 string = AREF (items, i + 1);
18087 if (NILP (string))
18088 break;
18089
18090 /* Remember where item was displayed. */
18091 ASET (items, i + 3, make_number (it.hpos));
18092
18093 /* Display the item, pad with one space. */
18094 if (it.current_x < it.last_visible_x)
18095 display_string (NULL, string, Qnil, 0, 0, &it,
18096 SCHARS (string) + 1, 0, 0, -1);
18097 }
18098
18099 /* Fill out the line with spaces. */
18100 if (it.current_x < it.last_visible_x)
18101 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18102
18103 /* Compute the total height of the lines. */
18104 compute_line_metrics (&it);
18105 }
18106
18107
18108 \f
18109 /***********************************************************************
18110 Mode Line
18111 ***********************************************************************/
18112
18113 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18114 FORCE is non-zero, redisplay mode lines unconditionally.
18115 Otherwise, redisplay only mode lines that are garbaged. Value is
18116 the number of windows whose mode lines were redisplayed. */
18117
18118 static int
18119 redisplay_mode_lines (Lisp_Object window, int force)
18120 {
18121 int nwindows = 0;
18122
18123 while (!NILP (window))
18124 {
18125 struct window *w = XWINDOW (window);
18126
18127 if (WINDOWP (w->hchild))
18128 nwindows += redisplay_mode_lines (w->hchild, force);
18129 else if (WINDOWP (w->vchild))
18130 nwindows += redisplay_mode_lines (w->vchild, force);
18131 else if (force
18132 || FRAME_GARBAGED_P (XFRAME (w->frame))
18133 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18134 {
18135 struct text_pos lpoint;
18136 struct buffer *old = current_buffer;
18137
18138 /* Set the window's buffer for the mode line display. */
18139 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18140 set_buffer_internal_1 (XBUFFER (w->buffer));
18141
18142 /* Point refers normally to the selected window. For any
18143 other window, set up appropriate value. */
18144 if (!EQ (window, selected_window))
18145 {
18146 struct text_pos pt;
18147
18148 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18149 if (CHARPOS (pt) < BEGV)
18150 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18151 else if (CHARPOS (pt) > (ZV - 1))
18152 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18153 else
18154 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18155 }
18156
18157 /* Display mode lines. */
18158 clear_glyph_matrix (w->desired_matrix);
18159 if (display_mode_lines (w))
18160 {
18161 ++nwindows;
18162 w->must_be_updated_p = 1;
18163 }
18164
18165 /* Restore old settings. */
18166 set_buffer_internal_1 (old);
18167 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18168 }
18169
18170 window = w->next;
18171 }
18172
18173 return nwindows;
18174 }
18175
18176
18177 /* Display the mode and/or header line of window W. Value is the
18178 sum number of mode lines and header lines displayed. */
18179
18180 static int
18181 display_mode_lines (struct window *w)
18182 {
18183 Lisp_Object old_selected_window, old_selected_frame;
18184 int n = 0;
18185
18186 old_selected_frame = selected_frame;
18187 selected_frame = w->frame;
18188 old_selected_window = selected_window;
18189 XSETWINDOW (selected_window, w);
18190
18191 /* These will be set while the mode line specs are processed. */
18192 line_number_displayed = 0;
18193 w->column_number_displayed = Qnil;
18194
18195 if (WINDOW_WANTS_MODELINE_P (w))
18196 {
18197 struct window *sel_w = XWINDOW (old_selected_window);
18198
18199 /* Select mode line face based on the real selected window. */
18200 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18201 BVAR (current_buffer, mode_line_format));
18202 ++n;
18203 }
18204
18205 if (WINDOW_WANTS_HEADER_LINE_P (w))
18206 {
18207 display_mode_line (w, HEADER_LINE_FACE_ID,
18208 BVAR (current_buffer, header_line_format));
18209 ++n;
18210 }
18211
18212 selected_frame = old_selected_frame;
18213 selected_window = old_selected_window;
18214 return n;
18215 }
18216
18217
18218 /* Display mode or header line of window W. FACE_ID specifies which
18219 line to display; it is either MODE_LINE_FACE_ID or
18220 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18221 display. Value is the pixel height of the mode/header line
18222 displayed. */
18223
18224 static int
18225 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18226 {
18227 struct it it;
18228 struct face *face;
18229 int count = SPECPDL_INDEX ();
18230
18231 init_iterator (&it, w, -1, -1, NULL, face_id);
18232 /* Don't extend on a previously drawn mode-line.
18233 This may happen if called from pos_visible_p. */
18234 it.glyph_row->enabled_p = 0;
18235 prepare_desired_row (it.glyph_row);
18236
18237 it.glyph_row->mode_line_p = 1;
18238
18239 if (! mode_line_inverse_video)
18240 /* Force the mode-line to be displayed in the default face. */
18241 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18242
18243 record_unwind_protect (unwind_format_mode_line,
18244 format_mode_line_unwind_data (NULL, Qnil, 0));
18245
18246 mode_line_target = MODE_LINE_DISPLAY;
18247
18248 /* Temporarily make frame's keyboard the current kboard so that
18249 kboard-local variables in the mode_line_format will get the right
18250 values. */
18251 push_kboard (FRAME_KBOARD (it.f));
18252 record_unwind_save_match_data ();
18253 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18254 pop_kboard ();
18255
18256 unbind_to (count, Qnil);
18257
18258 /* Fill up with spaces. */
18259 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18260
18261 compute_line_metrics (&it);
18262 it.glyph_row->full_width_p = 1;
18263 it.glyph_row->continued_p = 0;
18264 it.glyph_row->truncated_on_left_p = 0;
18265 it.glyph_row->truncated_on_right_p = 0;
18266
18267 /* Make a 3D mode-line have a shadow at its right end. */
18268 face = FACE_FROM_ID (it.f, face_id);
18269 extend_face_to_end_of_line (&it);
18270 if (face->box != FACE_NO_BOX)
18271 {
18272 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18273 + it.glyph_row->used[TEXT_AREA] - 1);
18274 last->right_box_line_p = 1;
18275 }
18276
18277 return it.glyph_row->height;
18278 }
18279
18280 /* Move element ELT in LIST to the front of LIST.
18281 Return the updated list. */
18282
18283 static Lisp_Object
18284 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18285 {
18286 register Lisp_Object tail, prev;
18287 register Lisp_Object tem;
18288
18289 tail = list;
18290 prev = Qnil;
18291 while (CONSP (tail))
18292 {
18293 tem = XCAR (tail);
18294
18295 if (EQ (elt, tem))
18296 {
18297 /* Splice out the link TAIL. */
18298 if (NILP (prev))
18299 list = XCDR (tail);
18300 else
18301 Fsetcdr (prev, XCDR (tail));
18302
18303 /* Now make it the first. */
18304 Fsetcdr (tail, list);
18305 return tail;
18306 }
18307 else
18308 prev = tail;
18309 tail = XCDR (tail);
18310 QUIT;
18311 }
18312
18313 /* Not found--return unchanged LIST. */
18314 return list;
18315 }
18316
18317 /* Contribute ELT to the mode line for window IT->w. How it
18318 translates into text depends on its data type.
18319
18320 IT describes the display environment in which we display, as usual.
18321
18322 DEPTH is the depth in recursion. It is used to prevent
18323 infinite recursion here.
18324
18325 FIELD_WIDTH is the number of characters the display of ELT should
18326 occupy in the mode line, and PRECISION is the maximum number of
18327 characters to display from ELT's representation. See
18328 display_string for details.
18329
18330 Returns the hpos of the end of the text generated by ELT.
18331
18332 PROPS is a property list to add to any string we encounter.
18333
18334 If RISKY is nonzero, remove (disregard) any properties in any string
18335 we encounter, and ignore :eval and :propertize.
18336
18337 The global variable `mode_line_target' determines whether the
18338 output is passed to `store_mode_line_noprop',
18339 `store_mode_line_string', or `display_string'. */
18340
18341 static int
18342 display_mode_element (struct it *it, int depth, int field_width, int precision,
18343 Lisp_Object elt, Lisp_Object props, int risky)
18344 {
18345 int n = 0, field, prec;
18346 int literal = 0;
18347
18348 tail_recurse:
18349 if (depth > 100)
18350 elt = build_string ("*too-deep*");
18351
18352 depth++;
18353
18354 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18355 {
18356 case Lisp_String:
18357 {
18358 /* A string: output it and check for %-constructs within it. */
18359 unsigned char c;
18360 EMACS_INT offset = 0;
18361
18362 if (SCHARS (elt) > 0
18363 && (!NILP (props) || risky))
18364 {
18365 Lisp_Object oprops, aelt;
18366 oprops = Ftext_properties_at (make_number (0), elt);
18367
18368 /* If the starting string's properties are not what
18369 we want, translate the string. Also, if the string
18370 is risky, do that anyway. */
18371
18372 if (NILP (Fequal (props, oprops)) || risky)
18373 {
18374 /* If the starting string has properties,
18375 merge the specified ones onto the existing ones. */
18376 if (! NILP (oprops) && !risky)
18377 {
18378 Lisp_Object tem;
18379
18380 oprops = Fcopy_sequence (oprops);
18381 tem = props;
18382 while (CONSP (tem))
18383 {
18384 oprops = Fplist_put (oprops, XCAR (tem),
18385 XCAR (XCDR (tem)));
18386 tem = XCDR (XCDR (tem));
18387 }
18388 props = oprops;
18389 }
18390
18391 aelt = Fassoc (elt, mode_line_proptrans_alist);
18392 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18393 {
18394 /* AELT is what we want. Move it to the front
18395 without consing. */
18396 elt = XCAR (aelt);
18397 mode_line_proptrans_alist
18398 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18399 }
18400 else
18401 {
18402 Lisp_Object tem;
18403
18404 /* If AELT has the wrong props, it is useless.
18405 so get rid of it. */
18406 if (! NILP (aelt))
18407 mode_line_proptrans_alist
18408 = Fdelq (aelt, mode_line_proptrans_alist);
18409
18410 elt = Fcopy_sequence (elt);
18411 Fset_text_properties (make_number (0), Flength (elt),
18412 props, elt);
18413 /* Add this item to mode_line_proptrans_alist. */
18414 mode_line_proptrans_alist
18415 = Fcons (Fcons (elt, props),
18416 mode_line_proptrans_alist);
18417 /* Truncate mode_line_proptrans_alist
18418 to at most 50 elements. */
18419 tem = Fnthcdr (make_number (50),
18420 mode_line_proptrans_alist);
18421 if (! NILP (tem))
18422 XSETCDR (tem, Qnil);
18423 }
18424 }
18425 }
18426
18427 offset = 0;
18428
18429 if (literal)
18430 {
18431 prec = precision - n;
18432 switch (mode_line_target)
18433 {
18434 case MODE_LINE_NOPROP:
18435 case MODE_LINE_TITLE:
18436 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18437 break;
18438 case MODE_LINE_STRING:
18439 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18440 break;
18441 case MODE_LINE_DISPLAY:
18442 n += display_string (NULL, elt, Qnil, 0, 0, it,
18443 0, prec, 0, STRING_MULTIBYTE (elt));
18444 break;
18445 }
18446
18447 break;
18448 }
18449
18450 /* Handle the non-literal case. */
18451
18452 while ((precision <= 0 || n < precision)
18453 && SREF (elt, offset) != 0
18454 && (mode_line_target != MODE_LINE_DISPLAY
18455 || it->current_x < it->last_visible_x))
18456 {
18457 EMACS_INT last_offset = offset;
18458
18459 /* Advance to end of string or next format specifier. */
18460 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18461 ;
18462
18463 if (offset - 1 != last_offset)
18464 {
18465 EMACS_INT nchars, nbytes;
18466
18467 /* Output to end of string or up to '%'. Field width
18468 is length of string. Don't output more than
18469 PRECISION allows us. */
18470 offset--;
18471
18472 prec = c_string_width (SDATA (elt) + last_offset,
18473 offset - last_offset, precision - n,
18474 &nchars, &nbytes);
18475
18476 switch (mode_line_target)
18477 {
18478 case MODE_LINE_NOPROP:
18479 case MODE_LINE_TITLE:
18480 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18481 break;
18482 case MODE_LINE_STRING:
18483 {
18484 EMACS_INT bytepos = last_offset;
18485 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18486 EMACS_INT endpos = (precision <= 0
18487 ? string_byte_to_char (elt, offset)
18488 : charpos + nchars);
18489
18490 n += store_mode_line_string (NULL,
18491 Fsubstring (elt, make_number (charpos),
18492 make_number (endpos)),
18493 0, 0, 0, Qnil);
18494 }
18495 break;
18496 case MODE_LINE_DISPLAY:
18497 {
18498 EMACS_INT bytepos = last_offset;
18499 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18500
18501 if (precision <= 0)
18502 nchars = string_byte_to_char (elt, offset) - charpos;
18503 n += display_string (NULL, elt, Qnil, 0, charpos,
18504 it, 0, nchars, 0,
18505 STRING_MULTIBYTE (elt));
18506 }
18507 break;
18508 }
18509 }
18510 else /* c == '%' */
18511 {
18512 EMACS_INT percent_position = offset;
18513
18514 /* Get the specified minimum width. Zero means
18515 don't pad. */
18516 field = 0;
18517 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18518 field = field * 10 + c - '0';
18519
18520 /* Don't pad beyond the total padding allowed. */
18521 if (field_width - n > 0 && field > field_width - n)
18522 field = field_width - n;
18523
18524 /* Note that either PRECISION <= 0 or N < PRECISION. */
18525 prec = precision - n;
18526
18527 if (c == 'M')
18528 n += display_mode_element (it, depth, field, prec,
18529 Vglobal_mode_string, props,
18530 risky);
18531 else if (c != 0)
18532 {
18533 int multibyte;
18534 EMACS_INT bytepos, charpos;
18535 const char *spec;
18536 Lisp_Object string;
18537
18538 bytepos = percent_position;
18539 charpos = (STRING_MULTIBYTE (elt)
18540 ? string_byte_to_char (elt, bytepos)
18541 : bytepos);
18542 spec = decode_mode_spec (it->w, c, field, prec, &string);
18543 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18544
18545 switch (mode_line_target)
18546 {
18547 case MODE_LINE_NOPROP:
18548 case MODE_LINE_TITLE:
18549 n += store_mode_line_noprop (spec, field, prec);
18550 break;
18551 case MODE_LINE_STRING:
18552 {
18553 int len = strlen (spec);
18554 Lisp_Object tem = make_string (spec, len);
18555 props = Ftext_properties_at (make_number (charpos), elt);
18556 /* Should only keep face property in props */
18557 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18558 }
18559 break;
18560 case MODE_LINE_DISPLAY:
18561 {
18562 int nglyphs_before, nwritten;
18563
18564 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18565 nwritten = display_string (spec, string, elt,
18566 charpos, 0, it,
18567 field, prec, 0,
18568 multibyte);
18569
18570 /* Assign to the glyphs written above the
18571 string where the `%x' came from, position
18572 of the `%'. */
18573 if (nwritten > 0)
18574 {
18575 struct glyph *glyph
18576 = (it->glyph_row->glyphs[TEXT_AREA]
18577 + nglyphs_before);
18578 int i;
18579
18580 for (i = 0; i < nwritten; ++i)
18581 {
18582 glyph[i].object = elt;
18583 glyph[i].charpos = charpos;
18584 }
18585
18586 n += nwritten;
18587 }
18588 }
18589 break;
18590 }
18591 }
18592 else /* c == 0 */
18593 break;
18594 }
18595 }
18596 }
18597 break;
18598
18599 case Lisp_Symbol:
18600 /* A symbol: process the value of the symbol recursively
18601 as if it appeared here directly. Avoid error if symbol void.
18602 Special case: if value of symbol is a string, output the string
18603 literally. */
18604 {
18605 register Lisp_Object tem;
18606
18607 /* If the variable is not marked as risky to set
18608 then its contents are risky to use. */
18609 if (NILP (Fget (elt, Qrisky_local_variable)))
18610 risky = 1;
18611
18612 tem = Fboundp (elt);
18613 if (!NILP (tem))
18614 {
18615 tem = Fsymbol_value (elt);
18616 /* If value is a string, output that string literally:
18617 don't check for % within it. */
18618 if (STRINGP (tem))
18619 literal = 1;
18620
18621 if (!EQ (tem, elt))
18622 {
18623 /* Give up right away for nil or t. */
18624 elt = tem;
18625 goto tail_recurse;
18626 }
18627 }
18628 }
18629 break;
18630
18631 case Lisp_Cons:
18632 {
18633 register Lisp_Object car, tem;
18634
18635 /* A cons cell: five distinct cases.
18636 If first element is :eval or :propertize, do something special.
18637 If first element is a string or a cons, process all the elements
18638 and effectively concatenate them.
18639 If first element is a negative number, truncate displaying cdr to
18640 at most that many characters. If positive, pad (with spaces)
18641 to at least that many characters.
18642 If first element is a symbol, process the cadr or caddr recursively
18643 according to whether the symbol's value is non-nil or nil. */
18644 car = XCAR (elt);
18645 if (EQ (car, QCeval))
18646 {
18647 /* An element of the form (:eval FORM) means evaluate FORM
18648 and use the result as mode line elements. */
18649
18650 if (risky)
18651 break;
18652
18653 if (CONSP (XCDR (elt)))
18654 {
18655 Lisp_Object spec;
18656 spec = safe_eval (XCAR (XCDR (elt)));
18657 n += display_mode_element (it, depth, field_width - n,
18658 precision - n, spec, props,
18659 risky);
18660 }
18661 }
18662 else if (EQ (car, QCpropertize))
18663 {
18664 /* An element of the form (:propertize ELT PROPS...)
18665 means display ELT but applying properties PROPS. */
18666
18667 if (risky)
18668 break;
18669
18670 if (CONSP (XCDR (elt)))
18671 n += display_mode_element (it, depth, field_width - n,
18672 precision - n, XCAR (XCDR (elt)),
18673 XCDR (XCDR (elt)), risky);
18674 }
18675 else if (SYMBOLP (car))
18676 {
18677 tem = Fboundp (car);
18678 elt = XCDR (elt);
18679 if (!CONSP (elt))
18680 goto invalid;
18681 /* elt is now the cdr, and we know it is a cons cell.
18682 Use its car if CAR has a non-nil value. */
18683 if (!NILP (tem))
18684 {
18685 tem = Fsymbol_value (car);
18686 if (!NILP (tem))
18687 {
18688 elt = XCAR (elt);
18689 goto tail_recurse;
18690 }
18691 }
18692 /* Symbol's value is nil (or symbol is unbound)
18693 Get the cddr of the original list
18694 and if possible find the caddr and use that. */
18695 elt = XCDR (elt);
18696 if (NILP (elt))
18697 break;
18698 else if (!CONSP (elt))
18699 goto invalid;
18700 elt = XCAR (elt);
18701 goto tail_recurse;
18702 }
18703 else if (INTEGERP (car))
18704 {
18705 register int lim = XINT (car);
18706 elt = XCDR (elt);
18707 if (lim < 0)
18708 {
18709 /* Negative int means reduce maximum width. */
18710 if (precision <= 0)
18711 precision = -lim;
18712 else
18713 precision = min (precision, -lim);
18714 }
18715 else if (lim > 0)
18716 {
18717 /* Padding specified. Don't let it be more than
18718 current maximum. */
18719 if (precision > 0)
18720 lim = min (precision, lim);
18721
18722 /* If that's more padding than already wanted, queue it.
18723 But don't reduce padding already specified even if
18724 that is beyond the current truncation point. */
18725 field_width = max (lim, field_width);
18726 }
18727 goto tail_recurse;
18728 }
18729 else if (STRINGP (car) || CONSP (car))
18730 {
18731 Lisp_Object halftail = elt;
18732 int len = 0;
18733
18734 while (CONSP (elt)
18735 && (precision <= 0 || n < precision))
18736 {
18737 n += display_mode_element (it, depth,
18738 /* Do padding only after the last
18739 element in the list. */
18740 (! CONSP (XCDR (elt))
18741 ? field_width - n
18742 : 0),
18743 precision - n, XCAR (elt),
18744 props, risky);
18745 elt = XCDR (elt);
18746 len++;
18747 if ((len & 1) == 0)
18748 halftail = XCDR (halftail);
18749 /* Check for cycle. */
18750 if (EQ (halftail, elt))
18751 break;
18752 }
18753 }
18754 }
18755 break;
18756
18757 default:
18758 invalid:
18759 elt = build_string ("*invalid*");
18760 goto tail_recurse;
18761 }
18762
18763 /* Pad to FIELD_WIDTH. */
18764 if (field_width > 0 && n < field_width)
18765 {
18766 switch (mode_line_target)
18767 {
18768 case MODE_LINE_NOPROP:
18769 case MODE_LINE_TITLE:
18770 n += store_mode_line_noprop ("", field_width - n, 0);
18771 break;
18772 case MODE_LINE_STRING:
18773 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18774 break;
18775 case MODE_LINE_DISPLAY:
18776 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18777 0, 0, 0);
18778 break;
18779 }
18780 }
18781
18782 return n;
18783 }
18784
18785 /* Store a mode-line string element in mode_line_string_list.
18786
18787 If STRING is non-null, display that C string. Otherwise, the Lisp
18788 string LISP_STRING is displayed.
18789
18790 FIELD_WIDTH is the minimum number of output glyphs to produce.
18791 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18792 with spaces. FIELD_WIDTH <= 0 means don't pad.
18793
18794 PRECISION is the maximum number of characters to output from
18795 STRING. PRECISION <= 0 means don't truncate the string.
18796
18797 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18798 properties to the string.
18799
18800 PROPS are the properties to add to the string.
18801 The mode_line_string_face face property is always added to the string.
18802 */
18803
18804 static int
18805 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18806 int field_width, int precision, Lisp_Object props)
18807 {
18808 EMACS_INT len;
18809 int n = 0;
18810
18811 if (string != NULL)
18812 {
18813 len = strlen (string);
18814 if (precision > 0 && len > precision)
18815 len = precision;
18816 lisp_string = make_string (string, len);
18817 if (NILP (props))
18818 props = mode_line_string_face_prop;
18819 else if (!NILP (mode_line_string_face))
18820 {
18821 Lisp_Object face = Fplist_get (props, Qface);
18822 props = Fcopy_sequence (props);
18823 if (NILP (face))
18824 face = mode_line_string_face;
18825 else
18826 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18827 props = Fplist_put (props, Qface, face);
18828 }
18829 Fadd_text_properties (make_number (0), make_number (len),
18830 props, lisp_string);
18831 }
18832 else
18833 {
18834 len = XFASTINT (Flength (lisp_string));
18835 if (precision > 0 && len > precision)
18836 {
18837 len = precision;
18838 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18839 precision = -1;
18840 }
18841 if (!NILP (mode_line_string_face))
18842 {
18843 Lisp_Object face;
18844 if (NILP (props))
18845 props = Ftext_properties_at (make_number (0), lisp_string);
18846 face = Fplist_get (props, Qface);
18847 if (NILP (face))
18848 face = mode_line_string_face;
18849 else
18850 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18851 props = Fcons (Qface, Fcons (face, Qnil));
18852 if (copy_string)
18853 lisp_string = Fcopy_sequence (lisp_string);
18854 }
18855 if (!NILP (props))
18856 Fadd_text_properties (make_number (0), make_number (len),
18857 props, lisp_string);
18858 }
18859
18860 if (len > 0)
18861 {
18862 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18863 n += len;
18864 }
18865
18866 if (field_width > len)
18867 {
18868 field_width -= len;
18869 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18870 if (!NILP (props))
18871 Fadd_text_properties (make_number (0), make_number (field_width),
18872 props, lisp_string);
18873 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18874 n += field_width;
18875 }
18876
18877 return n;
18878 }
18879
18880
18881 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18882 1, 4, 0,
18883 doc: /* Format a string out of a mode line format specification.
18884 First arg FORMAT specifies the mode line format (see `mode-line-format'
18885 for details) to use.
18886
18887 By default, the format is evaluated for the currently selected window.
18888
18889 Optional second arg FACE specifies the face property to put on all
18890 characters for which no face is specified. The value nil means the
18891 default face. The value t means whatever face the window's mode line
18892 currently uses (either `mode-line' or `mode-line-inactive',
18893 depending on whether the window is the selected window or not).
18894 An integer value means the value string has no text
18895 properties.
18896
18897 Optional third and fourth args WINDOW and BUFFER specify the window
18898 and buffer to use as the context for the formatting (defaults
18899 are the selected window and the WINDOW's buffer). */)
18900 (Lisp_Object format, Lisp_Object face,
18901 Lisp_Object window, Lisp_Object buffer)
18902 {
18903 struct it it;
18904 int len;
18905 struct window *w;
18906 struct buffer *old_buffer = NULL;
18907 int face_id;
18908 int no_props = INTEGERP (face);
18909 int count = SPECPDL_INDEX ();
18910 Lisp_Object str;
18911 int string_start = 0;
18912
18913 if (NILP (window))
18914 window = selected_window;
18915 CHECK_WINDOW (window);
18916 w = XWINDOW (window);
18917
18918 if (NILP (buffer))
18919 buffer = w->buffer;
18920 CHECK_BUFFER (buffer);
18921
18922 /* Make formatting the modeline a non-op when noninteractive, otherwise
18923 there will be problems later caused by a partially initialized frame. */
18924 if (NILP (format) || noninteractive)
18925 return empty_unibyte_string;
18926
18927 if (no_props)
18928 face = Qnil;
18929
18930 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18931 : EQ (face, Qt) ? (EQ (window, selected_window)
18932 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18933 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18934 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18935 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18936 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18937 : DEFAULT_FACE_ID;
18938
18939 if (XBUFFER (buffer) != current_buffer)
18940 old_buffer = current_buffer;
18941
18942 /* Save things including mode_line_proptrans_alist,
18943 and set that to nil so that we don't alter the outer value. */
18944 record_unwind_protect (unwind_format_mode_line,
18945 format_mode_line_unwind_data
18946 (old_buffer, selected_window, 1));
18947 mode_line_proptrans_alist = Qnil;
18948
18949 Fselect_window (window, Qt);
18950 if (old_buffer)
18951 set_buffer_internal_1 (XBUFFER (buffer));
18952
18953 init_iterator (&it, w, -1, -1, NULL, face_id);
18954
18955 if (no_props)
18956 {
18957 mode_line_target = MODE_LINE_NOPROP;
18958 mode_line_string_face_prop = Qnil;
18959 mode_line_string_list = Qnil;
18960 string_start = MODE_LINE_NOPROP_LEN (0);
18961 }
18962 else
18963 {
18964 mode_line_target = MODE_LINE_STRING;
18965 mode_line_string_list = Qnil;
18966 mode_line_string_face = face;
18967 mode_line_string_face_prop
18968 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18969 }
18970
18971 push_kboard (FRAME_KBOARD (it.f));
18972 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18973 pop_kboard ();
18974
18975 if (no_props)
18976 {
18977 len = MODE_LINE_NOPROP_LEN (string_start);
18978 str = make_string (mode_line_noprop_buf + string_start, len);
18979 }
18980 else
18981 {
18982 mode_line_string_list = Fnreverse (mode_line_string_list);
18983 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18984 empty_unibyte_string);
18985 }
18986
18987 unbind_to (count, Qnil);
18988 return str;
18989 }
18990
18991 /* Write a null-terminated, right justified decimal representation of
18992 the positive integer D to BUF using a minimal field width WIDTH. */
18993
18994 static void
18995 pint2str (register char *buf, register int width, register int d)
18996 {
18997 register char *p = buf;
18998
18999 if (d <= 0)
19000 *p++ = '0';
19001 else
19002 {
19003 while (d > 0)
19004 {
19005 *p++ = d % 10 + '0';
19006 d /= 10;
19007 }
19008 }
19009
19010 for (width -= (int) (p - buf); width > 0; --width)
19011 *p++ = ' ';
19012 *p-- = '\0';
19013 while (p > buf)
19014 {
19015 d = *buf;
19016 *buf++ = *p;
19017 *p-- = d;
19018 }
19019 }
19020
19021 /* Write a null-terminated, right justified decimal and "human
19022 readable" representation of the nonnegative integer D to BUF using
19023 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19024
19025 static const char power_letter[] =
19026 {
19027 0, /* not used */
19028 'k', /* kilo */
19029 'M', /* mega */
19030 'G', /* giga */
19031 'T', /* tera */
19032 'P', /* peta */
19033 'E', /* exa */
19034 'Z', /* zetta */
19035 'Y' /* yotta */
19036 };
19037
19038 static void
19039 pint2hrstr (char *buf, int width, int d)
19040 {
19041 /* We aim to represent the nonnegative integer D as
19042 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19043 int quotient = d;
19044 int remainder = 0;
19045 /* -1 means: do not use TENTHS. */
19046 int tenths = -1;
19047 int exponent = 0;
19048
19049 /* Length of QUOTIENT.TENTHS as a string. */
19050 int length;
19051
19052 char * psuffix;
19053 char * p;
19054
19055 if (1000 <= quotient)
19056 {
19057 /* Scale to the appropriate EXPONENT. */
19058 do
19059 {
19060 remainder = quotient % 1000;
19061 quotient /= 1000;
19062 exponent++;
19063 }
19064 while (1000 <= quotient);
19065
19066 /* Round to nearest and decide whether to use TENTHS or not. */
19067 if (quotient <= 9)
19068 {
19069 tenths = remainder / 100;
19070 if (50 <= remainder % 100)
19071 {
19072 if (tenths < 9)
19073 tenths++;
19074 else
19075 {
19076 quotient++;
19077 if (quotient == 10)
19078 tenths = -1;
19079 else
19080 tenths = 0;
19081 }
19082 }
19083 }
19084 else
19085 if (500 <= remainder)
19086 {
19087 if (quotient < 999)
19088 quotient++;
19089 else
19090 {
19091 quotient = 1;
19092 exponent++;
19093 tenths = 0;
19094 }
19095 }
19096 }
19097
19098 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19099 if (tenths == -1 && quotient <= 99)
19100 if (quotient <= 9)
19101 length = 1;
19102 else
19103 length = 2;
19104 else
19105 length = 3;
19106 p = psuffix = buf + max (width, length);
19107
19108 /* Print EXPONENT. */
19109 if (exponent)
19110 *psuffix++ = power_letter[exponent];
19111 *psuffix = '\0';
19112
19113 /* Print TENTHS. */
19114 if (tenths >= 0)
19115 {
19116 *--p = '0' + tenths;
19117 *--p = '.';
19118 }
19119
19120 /* Print QUOTIENT. */
19121 do
19122 {
19123 int digit = quotient % 10;
19124 *--p = '0' + digit;
19125 }
19126 while ((quotient /= 10) != 0);
19127
19128 /* Print leading spaces. */
19129 while (buf < p)
19130 *--p = ' ';
19131 }
19132
19133 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19134 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19135 type of CODING_SYSTEM. Return updated pointer into BUF. */
19136
19137 static unsigned char invalid_eol_type[] = "(*invalid*)";
19138
19139 static char *
19140 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19141 {
19142 Lisp_Object val;
19143 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19144 const unsigned char *eol_str;
19145 int eol_str_len;
19146 /* The EOL conversion we are using. */
19147 Lisp_Object eoltype;
19148
19149 val = CODING_SYSTEM_SPEC (coding_system);
19150 eoltype = Qnil;
19151
19152 if (!VECTORP (val)) /* Not yet decided. */
19153 {
19154 if (multibyte)
19155 *buf++ = '-';
19156 if (eol_flag)
19157 eoltype = eol_mnemonic_undecided;
19158 /* Don't mention EOL conversion if it isn't decided. */
19159 }
19160 else
19161 {
19162 Lisp_Object attrs;
19163 Lisp_Object eolvalue;
19164
19165 attrs = AREF (val, 0);
19166 eolvalue = AREF (val, 2);
19167
19168 if (multibyte)
19169 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19170
19171 if (eol_flag)
19172 {
19173 /* The EOL conversion that is normal on this system. */
19174
19175 if (NILP (eolvalue)) /* Not yet decided. */
19176 eoltype = eol_mnemonic_undecided;
19177 else if (VECTORP (eolvalue)) /* Not yet decided. */
19178 eoltype = eol_mnemonic_undecided;
19179 else /* eolvalue is Qunix, Qdos, or Qmac. */
19180 eoltype = (EQ (eolvalue, Qunix)
19181 ? eol_mnemonic_unix
19182 : (EQ (eolvalue, Qdos) == 1
19183 ? eol_mnemonic_dos : eol_mnemonic_mac));
19184 }
19185 }
19186
19187 if (eol_flag)
19188 {
19189 /* Mention the EOL conversion if it is not the usual one. */
19190 if (STRINGP (eoltype))
19191 {
19192 eol_str = SDATA (eoltype);
19193 eol_str_len = SBYTES (eoltype);
19194 }
19195 else if (CHARACTERP (eoltype))
19196 {
19197 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19198 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19199 eol_str = tmp;
19200 }
19201 else
19202 {
19203 eol_str = invalid_eol_type;
19204 eol_str_len = sizeof (invalid_eol_type) - 1;
19205 }
19206 memcpy (buf, eol_str, eol_str_len);
19207 buf += eol_str_len;
19208 }
19209
19210 return buf;
19211 }
19212
19213 /* Return a string for the output of a mode line %-spec for window W,
19214 generated by character C. PRECISION >= 0 means don't return a
19215 string longer than that value. FIELD_WIDTH > 0 means pad the
19216 string returned with spaces to that value. Return a Lisp string in
19217 *STRING if the resulting string is taken from that Lisp string.
19218
19219 Note we operate on the current buffer for most purposes,
19220 the exception being w->base_line_pos. */
19221
19222 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19223
19224 static const char *
19225 decode_mode_spec (struct window *w, register int c, int field_width,
19226 int precision, Lisp_Object *string)
19227 {
19228 Lisp_Object obj;
19229 struct frame *f = XFRAME (WINDOW_FRAME (w));
19230 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19231 struct buffer *b = current_buffer;
19232
19233 obj = Qnil;
19234 *string = Qnil;
19235
19236 switch (c)
19237 {
19238 case '*':
19239 if (!NILP (BVAR (b, read_only)))
19240 return "%";
19241 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19242 return "*";
19243 return "-";
19244
19245 case '+':
19246 /* This differs from %* only for a modified read-only buffer. */
19247 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19248 return "*";
19249 if (!NILP (BVAR (b, read_only)))
19250 return "%";
19251 return "-";
19252
19253 case '&':
19254 /* This differs from %* in ignoring read-only-ness. */
19255 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19256 return "*";
19257 return "-";
19258
19259 case '%':
19260 return "%";
19261
19262 case '[':
19263 {
19264 int i;
19265 char *p;
19266
19267 if (command_loop_level > 5)
19268 return "[[[... ";
19269 p = decode_mode_spec_buf;
19270 for (i = 0; i < command_loop_level; i++)
19271 *p++ = '[';
19272 *p = 0;
19273 return decode_mode_spec_buf;
19274 }
19275
19276 case ']':
19277 {
19278 int i;
19279 char *p;
19280
19281 if (command_loop_level > 5)
19282 return " ...]]]";
19283 p = decode_mode_spec_buf;
19284 for (i = 0; i < command_loop_level; i++)
19285 *p++ = ']';
19286 *p = 0;
19287 return decode_mode_spec_buf;
19288 }
19289
19290 case '-':
19291 {
19292 register int i;
19293
19294 /* Let lots_of_dashes be a string of infinite length. */
19295 if (mode_line_target == MODE_LINE_NOPROP ||
19296 mode_line_target == MODE_LINE_STRING)
19297 return "--";
19298 if (field_width <= 0
19299 || field_width > sizeof (lots_of_dashes))
19300 {
19301 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19302 decode_mode_spec_buf[i] = '-';
19303 decode_mode_spec_buf[i] = '\0';
19304 return decode_mode_spec_buf;
19305 }
19306 else
19307 return lots_of_dashes;
19308 }
19309
19310 case 'b':
19311 obj = BVAR (b, name);
19312 break;
19313
19314 case 'c':
19315 /* %c and %l are ignored in `frame-title-format'.
19316 (In redisplay_internal, the frame title is drawn _before_ the
19317 windows are updated, so the stuff which depends on actual
19318 window contents (such as %l) may fail to render properly, or
19319 even crash emacs.) */
19320 if (mode_line_target == MODE_LINE_TITLE)
19321 return "";
19322 else
19323 {
19324 int col = (int) current_column (); /* iftc */
19325 w->column_number_displayed = make_number (col);
19326 pint2str (decode_mode_spec_buf, field_width, col);
19327 return decode_mode_spec_buf;
19328 }
19329
19330 case 'e':
19331 #ifndef SYSTEM_MALLOC
19332 {
19333 if (NILP (Vmemory_full))
19334 return "";
19335 else
19336 return "!MEM FULL! ";
19337 }
19338 #else
19339 return "";
19340 #endif
19341
19342 case 'F':
19343 /* %F displays the frame name. */
19344 if (!NILP (f->title))
19345 return SSDATA (f->title);
19346 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19347 return SSDATA (f->name);
19348 return "Emacs";
19349
19350 case 'f':
19351 obj = BVAR (b, filename);
19352 break;
19353
19354 case 'i':
19355 {
19356 EMACS_INT size = ZV - BEGV;
19357 pint2str (decode_mode_spec_buf, field_width, size);
19358 return decode_mode_spec_buf;
19359 }
19360
19361 case 'I':
19362 {
19363 EMACS_INT size = ZV - BEGV;
19364 pint2hrstr (decode_mode_spec_buf, field_width, size);
19365 return decode_mode_spec_buf;
19366 }
19367
19368 case 'l':
19369 {
19370 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19371 int topline, nlines, height;
19372 EMACS_INT junk;
19373
19374 /* %c and %l are ignored in `frame-title-format'. */
19375 if (mode_line_target == MODE_LINE_TITLE)
19376 return "";
19377
19378 startpos = XMARKER (w->start)->charpos;
19379 startpos_byte = marker_byte_position (w->start);
19380 height = WINDOW_TOTAL_LINES (w);
19381
19382 /* If we decided that this buffer isn't suitable for line numbers,
19383 don't forget that too fast. */
19384 if (EQ (w->base_line_pos, w->buffer))
19385 goto no_value;
19386 /* But do forget it, if the window shows a different buffer now. */
19387 else if (BUFFERP (w->base_line_pos))
19388 w->base_line_pos = Qnil;
19389
19390 /* If the buffer is very big, don't waste time. */
19391 if (INTEGERP (Vline_number_display_limit)
19392 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19393 {
19394 w->base_line_pos = Qnil;
19395 w->base_line_number = Qnil;
19396 goto no_value;
19397 }
19398
19399 if (INTEGERP (w->base_line_number)
19400 && INTEGERP (w->base_line_pos)
19401 && XFASTINT (w->base_line_pos) <= startpos)
19402 {
19403 line = XFASTINT (w->base_line_number);
19404 linepos = XFASTINT (w->base_line_pos);
19405 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19406 }
19407 else
19408 {
19409 line = 1;
19410 linepos = BUF_BEGV (b);
19411 linepos_byte = BUF_BEGV_BYTE (b);
19412 }
19413
19414 /* Count lines from base line to window start position. */
19415 nlines = display_count_lines (linepos, linepos_byte,
19416 startpos_byte,
19417 startpos, &junk);
19418
19419 topline = nlines + line;
19420
19421 /* Determine a new base line, if the old one is too close
19422 or too far away, or if we did not have one.
19423 "Too close" means it's plausible a scroll-down would
19424 go back past it. */
19425 if (startpos == BUF_BEGV (b))
19426 {
19427 w->base_line_number = make_number (topline);
19428 w->base_line_pos = make_number (BUF_BEGV (b));
19429 }
19430 else if (nlines < height + 25 || nlines > height * 3 + 50
19431 || linepos == BUF_BEGV (b))
19432 {
19433 EMACS_INT limit = BUF_BEGV (b);
19434 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19435 EMACS_INT position;
19436 int distance = (height * 2 + 30) * line_number_display_limit_width;
19437
19438 if (startpos - distance > limit)
19439 {
19440 limit = startpos - distance;
19441 limit_byte = CHAR_TO_BYTE (limit);
19442 }
19443
19444 nlines = display_count_lines (startpos, startpos_byte,
19445 limit_byte,
19446 - (height * 2 + 30),
19447 &position);
19448 /* If we couldn't find the lines we wanted within
19449 line_number_display_limit_width chars per line,
19450 give up on line numbers for this window. */
19451 if (position == limit_byte && limit == startpos - distance)
19452 {
19453 w->base_line_pos = w->buffer;
19454 w->base_line_number = Qnil;
19455 goto no_value;
19456 }
19457
19458 w->base_line_number = make_number (topline - nlines);
19459 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19460 }
19461
19462 /* Now count lines from the start pos to point. */
19463 nlines = display_count_lines (startpos, startpos_byte,
19464 PT_BYTE, PT, &junk);
19465
19466 /* Record that we did display the line number. */
19467 line_number_displayed = 1;
19468
19469 /* Make the string to show. */
19470 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19471 return decode_mode_spec_buf;
19472 no_value:
19473 {
19474 char* p = decode_mode_spec_buf;
19475 int pad = field_width - 2;
19476 while (pad-- > 0)
19477 *p++ = ' ';
19478 *p++ = '?';
19479 *p++ = '?';
19480 *p = '\0';
19481 return decode_mode_spec_buf;
19482 }
19483 }
19484 break;
19485
19486 case 'm':
19487 obj = BVAR (b, mode_name);
19488 break;
19489
19490 case 'n':
19491 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19492 return " Narrow";
19493 break;
19494
19495 case 'p':
19496 {
19497 EMACS_INT pos = marker_position (w->start);
19498 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19499
19500 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19501 {
19502 if (pos <= BUF_BEGV (b))
19503 return "All";
19504 else
19505 return "Bottom";
19506 }
19507 else if (pos <= BUF_BEGV (b))
19508 return "Top";
19509 else
19510 {
19511 if (total > 1000000)
19512 /* Do it differently for a large value, to avoid overflow. */
19513 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19514 else
19515 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19516 /* We can't normally display a 3-digit number,
19517 so get us a 2-digit number that is close. */
19518 if (total == 100)
19519 total = 99;
19520 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19521 return decode_mode_spec_buf;
19522 }
19523 }
19524
19525 /* Display percentage of size above the bottom of the screen. */
19526 case 'P':
19527 {
19528 EMACS_INT toppos = marker_position (w->start);
19529 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19530 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19531
19532 if (botpos >= BUF_ZV (b))
19533 {
19534 if (toppos <= BUF_BEGV (b))
19535 return "All";
19536 else
19537 return "Bottom";
19538 }
19539 else
19540 {
19541 if (total > 1000000)
19542 /* Do it differently for a large value, to avoid overflow. */
19543 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19544 else
19545 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19546 /* We can't normally display a 3-digit number,
19547 so get us a 2-digit number that is close. */
19548 if (total == 100)
19549 total = 99;
19550 if (toppos <= BUF_BEGV (b))
19551 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19552 else
19553 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19554 return decode_mode_spec_buf;
19555 }
19556 }
19557
19558 case 's':
19559 /* status of process */
19560 obj = Fget_buffer_process (Fcurrent_buffer ());
19561 if (NILP (obj))
19562 return "no process";
19563 #ifndef MSDOS
19564 obj = Fsymbol_name (Fprocess_status (obj));
19565 #endif
19566 break;
19567
19568 case '@':
19569 {
19570 int count = inhibit_garbage_collection ();
19571 Lisp_Object val = call1 (intern ("file-remote-p"),
19572 BVAR (current_buffer, directory));
19573 unbind_to (count, Qnil);
19574
19575 if (NILP (val))
19576 return "-";
19577 else
19578 return "@";
19579 }
19580
19581 case 't': /* indicate TEXT or BINARY */
19582 return "T";
19583
19584 case 'z':
19585 /* coding-system (not including end-of-line format) */
19586 case 'Z':
19587 /* coding-system (including end-of-line type) */
19588 {
19589 int eol_flag = (c == 'Z');
19590 char *p = decode_mode_spec_buf;
19591
19592 if (! FRAME_WINDOW_P (f))
19593 {
19594 /* No need to mention EOL here--the terminal never needs
19595 to do EOL conversion. */
19596 p = decode_mode_spec_coding (CODING_ID_NAME
19597 (FRAME_KEYBOARD_CODING (f)->id),
19598 p, 0);
19599 p = decode_mode_spec_coding (CODING_ID_NAME
19600 (FRAME_TERMINAL_CODING (f)->id),
19601 p, 0);
19602 }
19603 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19604 p, eol_flag);
19605
19606 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19607 #ifdef subprocesses
19608 obj = Fget_buffer_process (Fcurrent_buffer ());
19609 if (PROCESSP (obj))
19610 {
19611 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19612 p, eol_flag);
19613 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19614 p, eol_flag);
19615 }
19616 #endif /* subprocesses */
19617 #endif /* 0 */
19618 *p = 0;
19619 return decode_mode_spec_buf;
19620 }
19621 }
19622
19623 if (STRINGP (obj))
19624 {
19625 *string = obj;
19626 return SSDATA (obj);
19627 }
19628 else
19629 return "";
19630 }
19631
19632
19633 /* Count up to COUNT lines starting from START / START_BYTE.
19634 But don't go beyond LIMIT_BYTE.
19635 Return the number of lines thus found (always nonnegative).
19636
19637 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19638
19639 static int
19640 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19641 EMACS_INT limit_byte, int count,
19642 EMACS_INT *byte_pos_ptr)
19643 {
19644 register unsigned char *cursor;
19645 unsigned char *base;
19646
19647 register int ceiling;
19648 register unsigned char *ceiling_addr;
19649 int orig_count = count;
19650
19651 /* If we are not in selective display mode,
19652 check only for newlines. */
19653 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19654 && !INTEGERP (BVAR (current_buffer, selective_display)));
19655
19656 if (count > 0)
19657 {
19658 while (start_byte < limit_byte)
19659 {
19660 ceiling = BUFFER_CEILING_OF (start_byte);
19661 ceiling = min (limit_byte - 1, ceiling);
19662 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19663 base = (cursor = BYTE_POS_ADDR (start_byte));
19664 while (1)
19665 {
19666 if (selective_display)
19667 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19668 ;
19669 else
19670 while (*cursor != '\n' && ++cursor != ceiling_addr)
19671 ;
19672
19673 if (cursor != ceiling_addr)
19674 {
19675 if (--count == 0)
19676 {
19677 start_byte += cursor - base + 1;
19678 *byte_pos_ptr = start_byte;
19679 return orig_count;
19680 }
19681 else
19682 if (++cursor == ceiling_addr)
19683 break;
19684 }
19685 else
19686 break;
19687 }
19688 start_byte += cursor - base;
19689 }
19690 }
19691 else
19692 {
19693 while (start_byte > limit_byte)
19694 {
19695 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19696 ceiling = max (limit_byte, ceiling);
19697 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19698 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19699 while (1)
19700 {
19701 if (selective_display)
19702 while (--cursor != ceiling_addr
19703 && *cursor != '\n' && *cursor != 015)
19704 ;
19705 else
19706 while (--cursor != ceiling_addr && *cursor != '\n')
19707 ;
19708
19709 if (cursor != ceiling_addr)
19710 {
19711 if (++count == 0)
19712 {
19713 start_byte += cursor - base + 1;
19714 *byte_pos_ptr = start_byte;
19715 /* When scanning backwards, we should
19716 not count the newline posterior to which we stop. */
19717 return - orig_count - 1;
19718 }
19719 }
19720 else
19721 break;
19722 }
19723 /* Here we add 1 to compensate for the last decrement
19724 of CURSOR, which took it past the valid range. */
19725 start_byte += cursor - base + 1;
19726 }
19727 }
19728
19729 *byte_pos_ptr = limit_byte;
19730
19731 if (count < 0)
19732 return - orig_count + count;
19733 return orig_count - count;
19734
19735 }
19736
19737
19738 \f
19739 /***********************************************************************
19740 Displaying strings
19741 ***********************************************************************/
19742
19743 /* Display a NUL-terminated string, starting with index START.
19744
19745 If STRING is non-null, display that C string. Otherwise, the Lisp
19746 string LISP_STRING is displayed. There's a case that STRING is
19747 non-null and LISP_STRING is not nil. It means STRING is a string
19748 data of LISP_STRING. In that case, we display LISP_STRING while
19749 ignoring its text properties.
19750
19751 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19752 FACE_STRING. Display STRING or LISP_STRING with the face at
19753 FACE_STRING_POS in FACE_STRING:
19754
19755 Display the string in the environment given by IT, but use the
19756 standard display table, temporarily.
19757
19758 FIELD_WIDTH is the minimum number of output glyphs to produce.
19759 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19760 with spaces. If STRING has more characters, more than FIELD_WIDTH
19761 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19762
19763 PRECISION is the maximum number of characters to output from
19764 STRING. PRECISION < 0 means don't truncate the string.
19765
19766 This is roughly equivalent to printf format specifiers:
19767
19768 FIELD_WIDTH PRECISION PRINTF
19769 ----------------------------------------
19770 -1 -1 %s
19771 -1 10 %.10s
19772 10 -1 %10s
19773 20 10 %20.10s
19774
19775 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19776 display them, and < 0 means obey the current buffer's value of
19777 enable_multibyte_characters.
19778
19779 Value is the number of columns displayed. */
19780
19781 static int
19782 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19783 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19784 int field_width, int precision, int max_x, int multibyte)
19785 {
19786 int hpos_at_start = it->hpos;
19787 int saved_face_id = it->face_id;
19788 struct glyph_row *row = it->glyph_row;
19789
19790 /* Initialize the iterator IT for iteration over STRING beginning
19791 with index START. */
19792 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19793 precision, field_width, multibyte);
19794 if (string && STRINGP (lisp_string))
19795 /* LISP_STRING is the one returned by decode_mode_spec. We should
19796 ignore its text properties. */
19797 it->stop_charpos = -1;
19798
19799 /* If displaying STRING, set up the face of the iterator
19800 from LISP_STRING, if that's given. */
19801 if (STRINGP (face_string))
19802 {
19803 EMACS_INT endptr;
19804 struct face *face;
19805
19806 it->face_id
19807 = face_at_string_position (it->w, face_string, face_string_pos,
19808 0, it->region_beg_charpos,
19809 it->region_end_charpos,
19810 &endptr, it->base_face_id, 0);
19811 face = FACE_FROM_ID (it->f, it->face_id);
19812 it->face_box_p = face->box != FACE_NO_BOX;
19813 }
19814
19815 /* Set max_x to the maximum allowed X position. Don't let it go
19816 beyond the right edge of the window. */
19817 if (max_x <= 0)
19818 max_x = it->last_visible_x;
19819 else
19820 max_x = min (max_x, it->last_visible_x);
19821
19822 /* Skip over display elements that are not visible. because IT->w is
19823 hscrolled. */
19824 if (it->current_x < it->first_visible_x)
19825 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19826 MOVE_TO_POS | MOVE_TO_X);
19827
19828 row->ascent = it->max_ascent;
19829 row->height = it->max_ascent + it->max_descent;
19830 row->phys_ascent = it->max_phys_ascent;
19831 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19832 row->extra_line_spacing = it->max_extra_line_spacing;
19833
19834 /* This condition is for the case that we are called with current_x
19835 past last_visible_x. */
19836 while (it->current_x < max_x)
19837 {
19838 int x_before, x, n_glyphs_before, i, nglyphs;
19839
19840 /* Get the next display element. */
19841 if (!get_next_display_element (it))
19842 break;
19843
19844 /* Produce glyphs. */
19845 x_before = it->current_x;
19846 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19847 PRODUCE_GLYPHS (it);
19848
19849 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19850 i = 0;
19851 x = x_before;
19852 while (i < nglyphs)
19853 {
19854 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19855
19856 if (it->line_wrap != TRUNCATE
19857 && x + glyph->pixel_width > max_x)
19858 {
19859 /* End of continued line or max_x reached. */
19860 if (CHAR_GLYPH_PADDING_P (*glyph))
19861 {
19862 /* A wide character is unbreakable. */
19863 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19864 it->current_x = x_before;
19865 }
19866 else
19867 {
19868 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19869 it->current_x = x;
19870 }
19871 break;
19872 }
19873 else if (x + glyph->pixel_width >= it->first_visible_x)
19874 {
19875 /* Glyph is at least partially visible. */
19876 ++it->hpos;
19877 if (x < it->first_visible_x)
19878 it->glyph_row->x = x - it->first_visible_x;
19879 }
19880 else
19881 {
19882 /* Glyph is off the left margin of the display area.
19883 Should not happen. */
19884 abort ();
19885 }
19886
19887 row->ascent = max (row->ascent, it->max_ascent);
19888 row->height = max (row->height, it->max_ascent + it->max_descent);
19889 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19890 row->phys_height = max (row->phys_height,
19891 it->max_phys_ascent + it->max_phys_descent);
19892 row->extra_line_spacing = max (row->extra_line_spacing,
19893 it->max_extra_line_spacing);
19894 x += glyph->pixel_width;
19895 ++i;
19896 }
19897
19898 /* Stop if max_x reached. */
19899 if (i < nglyphs)
19900 break;
19901
19902 /* Stop at line ends. */
19903 if (ITERATOR_AT_END_OF_LINE_P (it))
19904 {
19905 it->continuation_lines_width = 0;
19906 break;
19907 }
19908
19909 set_iterator_to_next (it, 1);
19910
19911 /* Stop if truncating at the right edge. */
19912 if (it->line_wrap == TRUNCATE
19913 && it->current_x >= it->last_visible_x)
19914 {
19915 /* Add truncation mark, but don't do it if the line is
19916 truncated at a padding space. */
19917 if (IT_CHARPOS (*it) < it->string_nchars)
19918 {
19919 if (!FRAME_WINDOW_P (it->f))
19920 {
19921 int ii, n;
19922
19923 if (it->current_x > it->last_visible_x)
19924 {
19925 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19926 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19927 break;
19928 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19929 {
19930 row->used[TEXT_AREA] = ii;
19931 produce_special_glyphs (it, IT_TRUNCATION);
19932 }
19933 }
19934 produce_special_glyphs (it, IT_TRUNCATION);
19935 }
19936 it->glyph_row->truncated_on_right_p = 1;
19937 }
19938 break;
19939 }
19940 }
19941
19942 /* Maybe insert a truncation at the left. */
19943 if (it->first_visible_x
19944 && IT_CHARPOS (*it) > 0)
19945 {
19946 if (!FRAME_WINDOW_P (it->f))
19947 insert_left_trunc_glyphs (it);
19948 it->glyph_row->truncated_on_left_p = 1;
19949 }
19950
19951 it->face_id = saved_face_id;
19952
19953 /* Value is number of columns displayed. */
19954 return it->hpos - hpos_at_start;
19955 }
19956
19957
19958 \f
19959 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19960 appears as an element of LIST or as the car of an element of LIST.
19961 If PROPVAL is a list, compare each element against LIST in that
19962 way, and return 1/2 if any element of PROPVAL is found in LIST.
19963 Otherwise return 0. This function cannot quit.
19964 The return value is 2 if the text is invisible but with an ellipsis
19965 and 1 if it's invisible and without an ellipsis. */
19966
19967 int
19968 invisible_p (register Lisp_Object propval, Lisp_Object list)
19969 {
19970 register Lisp_Object tail, proptail;
19971
19972 for (tail = list; CONSP (tail); tail = XCDR (tail))
19973 {
19974 register Lisp_Object tem;
19975 tem = XCAR (tail);
19976 if (EQ (propval, tem))
19977 return 1;
19978 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19979 return NILP (XCDR (tem)) ? 1 : 2;
19980 }
19981
19982 if (CONSP (propval))
19983 {
19984 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19985 {
19986 Lisp_Object propelt;
19987 propelt = XCAR (proptail);
19988 for (tail = list; CONSP (tail); tail = XCDR (tail))
19989 {
19990 register Lisp_Object tem;
19991 tem = XCAR (tail);
19992 if (EQ (propelt, tem))
19993 return 1;
19994 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19995 return NILP (XCDR (tem)) ? 1 : 2;
19996 }
19997 }
19998 }
19999
20000 return 0;
20001 }
20002
20003 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20004 doc: /* Non-nil if the property makes the text invisible.
20005 POS-OR-PROP can be a marker or number, in which case it is taken to be
20006 a position in the current buffer and the value of the `invisible' property
20007 is checked; or it can be some other value, which is then presumed to be the
20008 value of the `invisible' property of the text of interest.
20009 The non-nil value returned can be t for truly invisible text or something
20010 else if the text is replaced by an ellipsis. */)
20011 (Lisp_Object pos_or_prop)
20012 {
20013 Lisp_Object prop
20014 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20015 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20016 : pos_or_prop);
20017 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20018 return (invis == 0 ? Qnil
20019 : invis == 1 ? Qt
20020 : make_number (invis));
20021 }
20022
20023 /* Calculate a width or height in pixels from a specification using
20024 the following elements:
20025
20026 SPEC ::=
20027 NUM - a (fractional) multiple of the default font width/height
20028 (NUM) - specifies exactly NUM pixels
20029 UNIT - a fixed number of pixels, see below.
20030 ELEMENT - size of a display element in pixels, see below.
20031 (NUM . SPEC) - equals NUM * SPEC
20032 (+ SPEC SPEC ...) - add pixel values
20033 (- SPEC SPEC ...) - subtract pixel values
20034 (- SPEC) - negate pixel value
20035
20036 NUM ::=
20037 INT or FLOAT - a number constant
20038 SYMBOL - use symbol's (buffer local) variable binding.
20039
20040 UNIT ::=
20041 in - pixels per inch *)
20042 mm - pixels per 1/1000 meter *)
20043 cm - pixels per 1/100 meter *)
20044 width - width of current font in pixels.
20045 height - height of current font in pixels.
20046
20047 *) using the ratio(s) defined in display-pixels-per-inch.
20048
20049 ELEMENT ::=
20050
20051 left-fringe - left fringe width in pixels
20052 right-fringe - right fringe width in pixels
20053
20054 left-margin - left margin width in pixels
20055 right-margin - right margin width in pixels
20056
20057 scroll-bar - scroll-bar area width in pixels
20058
20059 Examples:
20060
20061 Pixels corresponding to 5 inches:
20062 (5 . in)
20063
20064 Total width of non-text areas on left side of window (if scroll-bar is on left):
20065 '(space :width (+ left-fringe left-margin scroll-bar))
20066
20067 Align to first text column (in header line):
20068 '(space :align-to 0)
20069
20070 Align to middle of text area minus half the width of variable `my-image'
20071 containing a loaded image:
20072 '(space :align-to (0.5 . (- text my-image)))
20073
20074 Width of left margin minus width of 1 character in the default font:
20075 '(space :width (- left-margin 1))
20076
20077 Width of left margin minus width of 2 characters in the current font:
20078 '(space :width (- left-margin (2 . width)))
20079
20080 Center 1 character over left-margin (in header line):
20081 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20082
20083 Different ways to express width of left fringe plus left margin minus one pixel:
20084 '(space :width (- (+ left-fringe left-margin) (1)))
20085 '(space :width (+ left-fringe left-margin (- (1))))
20086 '(space :width (+ left-fringe left-margin (-1)))
20087
20088 */
20089
20090 #define NUMVAL(X) \
20091 ((INTEGERP (X) || FLOATP (X)) \
20092 ? XFLOATINT (X) \
20093 : - 1)
20094
20095 int
20096 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20097 struct font *font, int width_p, int *align_to)
20098 {
20099 double pixels;
20100
20101 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20102 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20103
20104 if (NILP (prop))
20105 return OK_PIXELS (0);
20106
20107 xassert (FRAME_LIVE_P (it->f));
20108
20109 if (SYMBOLP (prop))
20110 {
20111 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20112 {
20113 char *unit = SSDATA (SYMBOL_NAME (prop));
20114
20115 if (unit[0] == 'i' && unit[1] == 'n')
20116 pixels = 1.0;
20117 else if (unit[0] == 'm' && unit[1] == 'm')
20118 pixels = 25.4;
20119 else if (unit[0] == 'c' && unit[1] == 'm')
20120 pixels = 2.54;
20121 else
20122 pixels = 0;
20123 if (pixels > 0)
20124 {
20125 double ppi;
20126 #ifdef HAVE_WINDOW_SYSTEM
20127 if (FRAME_WINDOW_P (it->f)
20128 && (ppi = (width_p
20129 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20130 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20131 ppi > 0))
20132 return OK_PIXELS (ppi / pixels);
20133 #endif
20134
20135 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20136 || (CONSP (Vdisplay_pixels_per_inch)
20137 && (ppi = (width_p
20138 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20139 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20140 ppi > 0)))
20141 return OK_PIXELS (ppi / pixels);
20142
20143 return 0;
20144 }
20145 }
20146
20147 #ifdef HAVE_WINDOW_SYSTEM
20148 if (EQ (prop, Qheight))
20149 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20150 if (EQ (prop, Qwidth))
20151 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20152 #else
20153 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20154 return OK_PIXELS (1);
20155 #endif
20156
20157 if (EQ (prop, Qtext))
20158 return OK_PIXELS (width_p
20159 ? window_box_width (it->w, TEXT_AREA)
20160 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20161
20162 if (align_to && *align_to < 0)
20163 {
20164 *res = 0;
20165 if (EQ (prop, Qleft))
20166 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20167 if (EQ (prop, Qright))
20168 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20169 if (EQ (prop, Qcenter))
20170 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20171 + window_box_width (it->w, TEXT_AREA) / 2);
20172 if (EQ (prop, Qleft_fringe))
20173 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20174 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20175 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20176 if (EQ (prop, Qright_fringe))
20177 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20178 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20179 : window_box_right_offset (it->w, TEXT_AREA));
20180 if (EQ (prop, Qleft_margin))
20181 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20182 if (EQ (prop, Qright_margin))
20183 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20184 if (EQ (prop, Qscroll_bar))
20185 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20186 ? 0
20187 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20188 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20189 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20190 : 0)));
20191 }
20192 else
20193 {
20194 if (EQ (prop, Qleft_fringe))
20195 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20196 if (EQ (prop, Qright_fringe))
20197 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20198 if (EQ (prop, Qleft_margin))
20199 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20200 if (EQ (prop, Qright_margin))
20201 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20202 if (EQ (prop, Qscroll_bar))
20203 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20204 }
20205
20206 prop = Fbuffer_local_value (prop, it->w->buffer);
20207 }
20208
20209 if (INTEGERP (prop) || FLOATP (prop))
20210 {
20211 int base_unit = (width_p
20212 ? FRAME_COLUMN_WIDTH (it->f)
20213 : FRAME_LINE_HEIGHT (it->f));
20214 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20215 }
20216
20217 if (CONSP (prop))
20218 {
20219 Lisp_Object car = XCAR (prop);
20220 Lisp_Object cdr = XCDR (prop);
20221
20222 if (SYMBOLP (car))
20223 {
20224 #ifdef HAVE_WINDOW_SYSTEM
20225 if (FRAME_WINDOW_P (it->f)
20226 && valid_image_p (prop))
20227 {
20228 int id = lookup_image (it->f, prop);
20229 struct image *img = IMAGE_FROM_ID (it->f, id);
20230
20231 return OK_PIXELS (width_p ? img->width : img->height);
20232 }
20233 #endif
20234 if (EQ (car, Qplus) || EQ (car, Qminus))
20235 {
20236 int first = 1;
20237 double px;
20238
20239 pixels = 0;
20240 while (CONSP (cdr))
20241 {
20242 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20243 font, width_p, align_to))
20244 return 0;
20245 if (first)
20246 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20247 else
20248 pixels += px;
20249 cdr = XCDR (cdr);
20250 }
20251 if (EQ (car, Qminus))
20252 pixels = -pixels;
20253 return OK_PIXELS (pixels);
20254 }
20255
20256 car = Fbuffer_local_value (car, it->w->buffer);
20257 }
20258
20259 if (INTEGERP (car) || FLOATP (car))
20260 {
20261 double fact;
20262 pixels = XFLOATINT (car);
20263 if (NILP (cdr))
20264 return OK_PIXELS (pixels);
20265 if (calc_pixel_width_or_height (&fact, it, cdr,
20266 font, width_p, align_to))
20267 return OK_PIXELS (pixels * fact);
20268 return 0;
20269 }
20270
20271 return 0;
20272 }
20273
20274 return 0;
20275 }
20276
20277 \f
20278 /***********************************************************************
20279 Glyph Display
20280 ***********************************************************************/
20281
20282 #ifdef HAVE_WINDOW_SYSTEM
20283
20284 #if GLYPH_DEBUG
20285
20286 void
20287 dump_glyph_string (s)
20288 struct glyph_string *s;
20289 {
20290 fprintf (stderr, "glyph string\n");
20291 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20292 s->x, s->y, s->width, s->height);
20293 fprintf (stderr, " ybase = %d\n", s->ybase);
20294 fprintf (stderr, " hl = %d\n", s->hl);
20295 fprintf (stderr, " left overhang = %d, right = %d\n",
20296 s->left_overhang, s->right_overhang);
20297 fprintf (stderr, " nchars = %d\n", s->nchars);
20298 fprintf (stderr, " extends to end of line = %d\n",
20299 s->extends_to_end_of_line_p);
20300 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20301 fprintf (stderr, " bg width = %d\n", s->background_width);
20302 }
20303
20304 #endif /* GLYPH_DEBUG */
20305
20306 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20307 of XChar2b structures for S; it can't be allocated in
20308 init_glyph_string because it must be allocated via `alloca'. W
20309 is the window on which S is drawn. ROW and AREA are the glyph row
20310 and area within the row from which S is constructed. START is the
20311 index of the first glyph structure covered by S. HL is a
20312 face-override for drawing S. */
20313
20314 #ifdef HAVE_NTGUI
20315 #define OPTIONAL_HDC(hdc) HDC hdc,
20316 #define DECLARE_HDC(hdc) HDC hdc;
20317 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20318 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20319 #endif
20320
20321 #ifndef OPTIONAL_HDC
20322 #define OPTIONAL_HDC(hdc)
20323 #define DECLARE_HDC(hdc)
20324 #define ALLOCATE_HDC(hdc, f)
20325 #define RELEASE_HDC(hdc, f)
20326 #endif
20327
20328 static void
20329 init_glyph_string (struct glyph_string *s,
20330 OPTIONAL_HDC (hdc)
20331 XChar2b *char2b, struct window *w, struct glyph_row *row,
20332 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20333 {
20334 memset (s, 0, sizeof *s);
20335 s->w = w;
20336 s->f = XFRAME (w->frame);
20337 #ifdef HAVE_NTGUI
20338 s->hdc = hdc;
20339 #endif
20340 s->display = FRAME_X_DISPLAY (s->f);
20341 s->window = FRAME_X_WINDOW (s->f);
20342 s->char2b = char2b;
20343 s->hl = hl;
20344 s->row = row;
20345 s->area = area;
20346 s->first_glyph = row->glyphs[area] + start;
20347 s->height = row->height;
20348 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20349 s->ybase = s->y + row->ascent;
20350 }
20351
20352
20353 /* Append the list of glyph strings with head H and tail T to the list
20354 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20355
20356 static INLINE void
20357 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20358 struct glyph_string *h, struct glyph_string *t)
20359 {
20360 if (h)
20361 {
20362 if (*head)
20363 (*tail)->next = h;
20364 else
20365 *head = h;
20366 h->prev = *tail;
20367 *tail = t;
20368 }
20369 }
20370
20371
20372 /* Prepend the list of glyph strings with head H and tail T to the
20373 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20374 result. */
20375
20376 static INLINE void
20377 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20378 struct glyph_string *h, struct glyph_string *t)
20379 {
20380 if (h)
20381 {
20382 if (*head)
20383 (*head)->prev = t;
20384 else
20385 *tail = t;
20386 t->next = *head;
20387 *head = h;
20388 }
20389 }
20390
20391
20392 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20393 Set *HEAD and *TAIL to the resulting list. */
20394
20395 static INLINE void
20396 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20397 struct glyph_string *s)
20398 {
20399 s->next = s->prev = NULL;
20400 append_glyph_string_lists (head, tail, s, s);
20401 }
20402
20403
20404 /* Get face and two-byte form of character C in face FACE_ID on frame
20405 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20406 means we want to display multibyte text. DISPLAY_P non-zero means
20407 make sure that X resources for the face returned are allocated.
20408 Value is a pointer to a realized face that is ready for display if
20409 DISPLAY_P is non-zero. */
20410
20411 static INLINE struct face *
20412 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20413 XChar2b *char2b, int multibyte_p, int display_p)
20414 {
20415 struct face *face = FACE_FROM_ID (f, face_id);
20416
20417 if (face->font)
20418 {
20419 unsigned code = face->font->driver->encode_char (face->font, c);
20420
20421 if (code != FONT_INVALID_CODE)
20422 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20423 else
20424 STORE_XCHAR2B (char2b, 0, 0);
20425 }
20426
20427 /* Make sure X resources of the face are allocated. */
20428 #ifdef HAVE_X_WINDOWS
20429 if (display_p)
20430 #endif
20431 {
20432 xassert (face != NULL);
20433 PREPARE_FACE_FOR_DISPLAY (f, face);
20434 }
20435
20436 return face;
20437 }
20438
20439
20440 /* Get face and two-byte form of character glyph GLYPH on frame F.
20441 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20442 a pointer to a realized face that is ready for display. */
20443
20444 static INLINE struct face *
20445 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20446 XChar2b *char2b, int *two_byte_p)
20447 {
20448 struct face *face;
20449
20450 xassert (glyph->type == CHAR_GLYPH);
20451 face = FACE_FROM_ID (f, glyph->face_id);
20452
20453 if (two_byte_p)
20454 *two_byte_p = 0;
20455
20456 if (face->font)
20457 {
20458 unsigned code;
20459
20460 if (CHAR_BYTE8_P (glyph->u.ch))
20461 code = CHAR_TO_BYTE8 (glyph->u.ch);
20462 else
20463 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20464
20465 if (code != FONT_INVALID_CODE)
20466 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20467 else
20468 STORE_XCHAR2B (char2b, 0, 0);
20469 }
20470
20471 /* Make sure X resources of the face are allocated. */
20472 xassert (face != NULL);
20473 PREPARE_FACE_FOR_DISPLAY (f, face);
20474 return face;
20475 }
20476
20477
20478 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20479 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20480
20481 static INLINE int
20482 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20483 {
20484 unsigned code;
20485
20486 if (CHAR_BYTE8_P (c))
20487 code = CHAR_TO_BYTE8 (c);
20488 else
20489 code = font->driver->encode_char (font, c);
20490
20491 if (code == FONT_INVALID_CODE)
20492 return 0;
20493 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20494 return 1;
20495 }
20496
20497
20498 /* Fill glyph string S with composition components specified by S->cmp.
20499
20500 BASE_FACE is the base face of the composition.
20501 S->cmp_from is the index of the first component for S.
20502
20503 OVERLAPS non-zero means S should draw the foreground only, and use
20504 its physical height for clipping. See also draw_glyphs.
20505
20506 Value is the index of a component not in S. */
20507
20508 static int
20509 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20510 int overlaps)
20511 {
20512 int i;
20513 /* For all glyphs of this composition, starting at the offset
20514 S->cmp_from, until we reach the end of the definition or encounter a
20515 glyph that requires the different face, add it to S. */
20516 struct face *face;
20517
20518 xassert (s);
20519
20520 s->for_overlaps = overlaps;
20521 s->face = NULL;
20522 s->font = NULL;
20523 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20524 {
20525 int c = COMPOSITION_GLYPH (s->cmp, i);
20526
20527 if (c != '\t')
20528 {
20529 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20530 -1, Qnil);
20531
20532 face = get_char_face_and_encoding (s->f, c, face_id,
20533 s->char2b + i, 1, 1);
20534 if (face)
20535 {
20536 if (! s->face)
20537 {
20538 s->face = face;
20539 s->font = s->face->font;
20540 }
20541 else if (s->face != face)
20542 break;
20543 }
20544 }
20545 ++s->nchars;
20546 }
20547 s->cmp_to = i;
20548
20549 /* All glyph strings for the same composition has the same width,
20550 i.e. the width set for the first component of the composition. */
20551 s->width = s->first_glyph->pixel_width;
20552
20553 /* If the specified font could not be loaded, use the frame's
20554 default font, but record the fact that we couldn't load it in
20555 the glyph string so that we can draw rectangles for the
20556 characters of the glyph string. */
20557 if (s->font == NULL)
20558 {
20559 s->font_not_found_p = 1;
20560 s->font = FRAME_FONT (s->f);
20561 }
20562
20563 /* Adjust base line for subscript/superscript text. */
20564 s->ybase += s->first_glyph->voffset;
20565
20566 /* This glyph string must always be drawn with 16-bit functions. */
20567 s->two_byte_p = 1;
20568
20569 return s->cmp_to;
20570 }
20571
20572 static int
20573 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20574 int start, int end, int overlaps)
20575 {
20576 struct glyph *glyph, *last;
20577 Lisp_Object lgstring;
20578 int i;
20579
20580 s->for_overlaps = overlaps;
20581 glyph = s->row->glyphs[s->area] + start;
20582 last = s->row->glyphs[s->area] + end;
20583 s->cmp_id = glyph->u.cmp.id;
20584 s->cmp_from = glyph->slice.cmp.from;
20585 s->cmp_to = glyph->slice.cmp.to + 1;
20586 s->face = FACE_FROM_ID (s->f, face_id);
20587 lgstring = composition_gstring_from_id (s->cmp_id);
20588 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20589 glyph++;
20590 while (glyph < last
20591 && glyph->u.cmp.automatic
20592 && glyph->u.cmp.id == s->cmp_id
20593 && s->cmp_to == glyph->slice.cmp.from)
20594 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20595
20596 for (i = s->cmp_from; i < s->cmp_to; i++)
20597 {
20598 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20599 unsigned code = LGLYPH_CODE (lglyph);
20600
20601 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20602 }
20603 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20604 return glyph - s->row->glyphs[s->area];
20605 }
20606
20607
20608 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20609 See the comment of fill_glyph_string for arguments.
20610 Value is the index of the first glyph not in S. */
20611
20612
20613 static int
20614 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20615 int start, int end, int overlaps)
20616 {
20617 struct glyph *glyph, *last;
20618 int voffset;
20619
20620 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20621 s->for_overlaps = overlaps;
20622 glyph = s->row->glyphs[s->area] + start;
20623 last = s->row->glyphs[s->area] + end;
20624 voffset = glyph->voffset;
20625 s->face = FACE_FROM_ID (s->f, face_id);
20626 s->font = s->face->font;
20627 s->nchars = 1;
20628 s->width = glyph->pixel_width;
20629 glyph++;
20630 while (glyph < last
20631 && glyph->type == GLYPHLESS_GLYPH
20632 && glyph->voffset == voffset
20633 && glyph->face_id == face_id)
20634 {
20635 s->nchars++;
20636 s->width += glyph->pixel_width;
20637 glyph++;
20638 }
20639 s->ybase += voffset;
20640 return glyph - s->row->glyphs[s->area];
20641 }
20642
20643
20644 /* Fill glyph string S from a sequence of character glyphs.
20645
20646 FACE_ID is the face id of the string. START is the index of the
20647 first glyph to consider, END is the index of the last + 1.
20648 OVERLAPS non-zero means S should draw the foreground only, and use
20649 its physical height for clipping. See also draw_glyphs.
20650
20651 Value is the index of the first glyph not in S. */
20652
20653 static int
20654 fill_glyph_string (struct glyph_string *s, int face_id,
20655 int start, int end, int overlaps)
20656 {
20657 struct glyph *glyph, *last;
20658 int voffset;
20659 int glyph_not_available_p;
20660
20661 xassert (s->f == XFRAME (s->w->frame));
20662 xassert (s->nchars == 0);
20663 xassert (start >= 0 && end > start);
20664
20665 s->for_overlaps = overlaps;
20666 glyph = s->row->glyphs[s->area] + start;
20667 last = s->row->glyphs[s->area] + end;
20668 voffset = glyph->voffset;
20669 s->padding_p = glyph->padding_p;
20670 glyph_not_available_p = glyph->glyph_not_available_p;
20671
20672 while (glyph < last
20673 && glyph->type == CHAR_GLYPH
20674 && glyph->voffset == voffset
20675 /* Same face id implies same font, nowadays. */
20676 && glyph->face_id == face_id
20677 && glyph->glyph_not_available_p == glyph_not_available_p)
20678 {
20679 int two_byte_p;
20680
20681 s->face = get_glyph_face_and_encoding (s->f, glyph,
20682 s->char2b + s->nchars,
20683 &two_byte_p);
20684 s->two_byte_p = two_byte_p;
20685 ++s->nchars;
20686 xassert (s->nchars <= end - start);
20687 s->width += glyph->pixel_width;
20688 if (glyph++->padding_p != s->padding_p)
20689 break;
20690 }
20691
20692 s->font = s->face->font;
20693
20694 /* If the specified font could not be loaded, use the frame's font,
20695 but record the fact that we couldn't load it in
20696 S->font_not_found_p so that we can draw rectangles for the
20697 characters of the glyph string. */
20698 if (s->font == NULL || glyph_not_available_p)
20699 {
20700 s->font_not_found_p = 1;
20701 s->font = FRAME_FONT (s->f);
20702 }
20703
20704 /* Adjust base line for subscript/superscript text. */
20705 s->ybase += voffset;
20706
20707 xassert (s->face && s->face->gc);
20708 return glyph - s->row->glyphs[s->area];
20709 }
20710
20711
20712 /* Fill glyph string S from image glyph S->first_glyph. */
20713
20714 static void
20715 fill_image_glyph_string (struct glyph_string *s)
20716 {
20717 xassert (s->first_glyph->type == IMAGE_GLYPH);
20718 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20719 xassert (s->img);
20720 s->slice = s->first_glyph->slice.img;
20721 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20722 s->font = s->face->font;
20723 s->width = s->first_glyph->pixel_width;
20724
20725 /* Adjust base line for subscript/superscript text. */
20726 s->ybase += s->first_glyph->voffset;
20727 }
20728
20729
20730 /* Fill glyph string S from a sequence of stretch glyphs.
20731
20732 ROW is the glyph row in which the glyphs are found, AREA is the
20733 area within the row. START is the index of the first glyph to
20734 consider, END is the index of the last + 1.
20735
20736 Value is the index of the first glyph not in S. */
20737
20738 static int
20739 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20740 enum glyph_row_area area, int start, int end)
20741 {
20742 struct glyph *glyph, *last;
20743 int voffset, face_id;
20744
20745 xassert (s->first_glyph->type == STRETCH_GLYPH);
20746
20747 glyph = s->row->glyphs[s->area] + start;
20748 last = s->row->glyphs[s->area] + end;
20749 face_id = glyph->face_id;
20750 s->face = FACE_FROM_ID (s->f, face_id);
20751 s->font = s->face->font;
20752 s->width = glyph->pixel_width;
20753 s->nchars = 1;
20754 voffset = glyph->voffset;
20755
20756 for (++glyph;
20757 (glyph < last
20758 && glyph->type == STRETCH_GLYPH
20759 && glyph->voffset == voffset
20760 && glyph->face_id == face_id);
20761 ++glyph)
20762 s->width += glyph->pixel_width;
20763
20764 /* Adjust base line for subscript/superscript text. */
20765 s->ybase += voffset;
20766
20767 /* The case that face->gc == 0 is handled when drawing the glyph
20768 string by calling PREPARE_FACE_FOR_DISPLAY. */
20769 xassert (s->face);
20770 return glyph - s->row->glyphs[s->area];
20771 }
20772
20773 static struct font_metrics *
20774 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20775 {
20776 static struct font_metrics metrics;
20777 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20778
20779 if (! font || code == FONT_INVALID_CODE)
20780 return NULL;
20781 font->driver->text_extents (font, &code, 1, &metrics);
20782 return &metrics;
20783 }
20784
20785 /* EXPORT for RIF:
20786 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20787 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20788 assumed to be zero. */
20789
20790 void
20791 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20792 {
20793 *left = *right = 0;
20794
20795 if (glyph->type == CHAR_GLYPH)
20796 {
20797 struct face *face;
20798 XChar2b char2b;
20799 struct font_metrics *pcm;
20800
20801 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20802 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20803 {
20804 if (pcm->rbearing > pcm->width)
20805 *right = pcm->rbearing - pcm->width;
20806 if (pcm->lbearing < 0)
20807 *left = -pcm->lbearing;
20808 }
20809 }
20810 else if (glyph->type == COMPOSITE_GLYPH)
20811 {
20812 if (! glyph->u.cmp.automatic)
20813 {
20814 struct composition *cmp = composition_table[glyph->u.cmp.id];
20815
20816 if (cmp->rbearing > cmp->pixel_width)
20817 *right = cmp->rbearing - cmp->pixel_width;
20818 if (cmp->lbearing < 0)
20819 *left = - cmp->lbearing;
20820 }
20821 else
20822 {
20823 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20824 struct font_metrics metrics;
20825
20826 composition_gstring_width (gstring, glyph->slice.cmp.from,
20827 glyph->slice.cmp.to + 1, &metrics);
20828 if (metrics.rbearing > metrics.width)
20829 *right = metrics.rbearing - metrics.width;
20830 if (metrics.lbearing < 0)
20831 *left = - metrics.lbearing;
20832 }
20833 }
20834 }
20835
20836
20837 /* Return the index of the first glyph preceding glyph string S that
20838 is overwritten by S because of S's left overhang. Value is -1
20839 if no glyphs are overwritten. */
20840
20841 static int
20842 left_overwritten (struct glyph_string *s)
20843 {
20844 int k;
20845
20846 if (s->left_overhang)
20847 {
20848 int x = 0, i;
20849 struct glyph *glyphs = s->row->glyphs[s->area];
20850 int first = s->first_glyph - glyphs;
20851
20852 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20853 x -= glyphs[i].pixel_width;
20854
20855 k = i + 1;
20856 }
20857 else
20858 k = -1;
20859
20860 return k;
20861 }
20862
20863
20864 /* Return the index of the first glyph preceding glyph string S that
20865 is overwriting S because of its right overhang. Value is -1 if no
20866 glyph in front of S overwrites S. */
20867
20868 static int
20869 left_overwriting (struct glyph_string *s)
20870 {
20871 int i, k, x;
20872 struct glyph *glyphs = s->row->glyphs[s->area];
20873 int first = s->first_glyph - glyphs;
20874
20875 k = -1;
20876 x = 0;
20877 for (i = first - 1; i >= 0; --i)
20878 {
20879 int left, right;
20880 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20881 if (x + right > 0)
20882 k = i;
20883 x -= glyphs[i].pixel_width;
20884 }
20885
20886 return k;
20887 }
20888
20889
20890 /* Return the index of the last glyph following glyph string S that is
20891 overwritten by S because of S's right overhang. Value is -1 if
20892 no such glyph is found. */
20893
20894 static int
20895 right_overwritten (struct glyph_string *s)
20896 {
20897 int k = -1;
20898
20899 if (s->right_overhang)
20900 {
20901 int x = 0, i;
20902 struct glyph *glyphs = s->row->glyphs[s->area];
20903 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20904 int end = s->row->used[s->area];
20905
20906 for (i = first; i < end && s->right_overhang > x; ++i)
20907 x += glyphs[i].pixel_width;
20908
20909 k = i;
20910 }
20911
20912 return k;
20913 }
20914
20915
20916 /* Return the index of the last glyph following glyph string S that
20917 overwrites S because of its left overhang. Value is negative
20918 if no such glyph is found. */
20919
20920 static int
20921 right_overwriting (struct glyph_string *s)
20922 {
20923 int i, k, x;
20924 int end = s->row->used[s->area];
20925 struct glyph *glyphs = s->row->glyphs[s->area];
20926 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20927
20928 k = -1;
20929 x = 0;
20930 for (i = first; i < end; ++i)
20931 {
20932 int left, right;
20933 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20934 if (x - left < 0)
20935 k = i;
20936 x += glyphs[i].pixel_width;
20937 }
20938
20939 return k;
20940 }
20941
20942
20943 /* Set background width of glyph string S. START is the index of the
20944 first glyph following S. LAST_X is the right-most x-position + 1
20945 in the drawing area. */
20946
20947 static INLINE void
20948 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20949 {
20950 /* If the face of this glyph string has to be drawn to the end of
20951 the drawing area, set S->extends_to_end_of_line_p. */
20952
20953 if (start == s->row->used[s->area]
20954 && s->area == TEXT_AREA
20955 && ((s->row->fill_line_p
20956 && (s->hl == DRAW_NORMAL_TEXT
20957 || s->hl == DRAW_IMAGE_RAISED
20958 || s->hl == DRAW_IMAGE_SUNKEN))
20959 || s->hl == DRAW_MOUSE_FACE))
20960 s->extends_to_end_of_line_p = 1;
20961
20962 /* If S extends its face to the end of the line, set its
20963 background_width to the distance to the right edge of the drawing
20964 area. */
20965 if (s->extends_to_end_of_line_p)
20966 s->background_width = last_x - s->x + 1;
20967 else
20968 s->background_width = s->width;
20969 }
20970
20971
20972 /* Compute overhangs and x-positions for glyph string S and its
20973 predecessors, or successors. X is the starting x-position for S.
20974 BACKWARD_P non-zero means process predecessors. */
20975
20976 static void
20977 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20978 {
20979 if (backward_p)
20980 {
20981 while (s)
20982 {
20983 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20984 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20985 x -= s->width;
20986 s->x = x;
20987 s = s->prev;
20988 }
20989 }
20990 else
20991 {
20992 while (s)
20993 {
20994 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20995 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20996 s->x = x;
20997 x += s->width;
20998 s = s->next;
20999 }
21000 }
21001 }
21002
21003
21004
21005 /* The following macros are only called from draw_glyphs below.
21006 They reference the following parameters of that function directly:
21007 `w', `row', `area', and `overlap_p'
21008 as well as the following local variables:
21009 `s', `f', and `hdc' (in W32) */
21010
21011 #ifdef HAVE_NTGUI
21012 /* On W32, silently add local `hdc' variable to argument list of
21013 init_glyph_string. */
21014 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21015 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21016 #else
21017 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21018 init_glyph_string (s, char2b, w, row, area, start, hl)
21019 #endif
21020
21021 /* Add a glyph string for a stretch glyph to the list of strings
21022 between HEAD and TAIL. START is the index of the stretch glyph in
21023 row area AREA of glyph row ROW. END is the index of the last glyph
21024 in that glyph row area. X is the current output position assigned
21025 to the new glyph string constructed. HL overrides that face of the
21026 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21027 is the right-most x-position of the drawing area. */
21028
21029 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21030 and below -- keep them on one line. */
21031 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21032 do \
21033 { \
21034 s = (struct glyph_string *) alloca (sizeof *s); \
21035 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21036 START = fill_stretch_glyph_string (s, row, area, START, END); \
21037 append_glyph_string (&HEAD, &TAIL, s); \
21038 s->x = (X); \
21039 } \
21040 while (0)
21041
21042
21043 /* Add a glyph string for an image glyph to the list of strings
21044 between HEAD and TAIL. START is the index of the image glyph in
21045 row area AREA of glyph row ROW. END is the index of the last glyph
21046 in that glyph row area. X is the current output position assigned
21047 to the new glyph string constructed. HL overrides that face of the
21048 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21049 is the right-most x-position of the drawing area. */
21050
21051 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21052 do \
21053 { \
21054 s = (struct glyph_string *) alloca (sizeof *s); \
21055 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21056 fill_image_glyph_string (s); \
21057 append_glyph_string (&HEAD, &TAIL, s); \
21058 ++START; \
21059 s->x = (X); \
21060 } \
21061 while (0)
21062
21063
21064 /* Add a glyph string for a sequence of character glyphs to the list
21065 of strings between HEAD and TAIL. START is the index of the first
21066 glyph in row area AREA of glyph row ROW that is part of the new
21067 glyph string. END is the index of the last glyph in that glyph row
21068 area. X is the current output position assigned to the new glyph
21069 string constructed. HL overrides that face of the glyph; e.g. it
21070 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21071 right-most x-position of the drawing area. */
21072
21073 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21074 do \
21075 { \
21076 int face_id; \
21077 XChar2b *char2b; \
21078 \
21079 face_id = (row)->glyphs[area][START].face_id; \
21080 \
21081 s = (struct glyph_string *) alloca (sizeof *s); \
21082 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21083 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21084 append_glyph_string (&HEAD, &TAIL, s); \
21085 s->x = (X); \
21086 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21087 } \
21088 while (0)
21089
21090
21091 /* Add a glyph string for a composite sequence to the list of strings
21092 between HEAD and TAIL. START is the index of the first glyph in
21093 row area AREA of glyph row ROW that is part of the new glyph
21094 string. END is the index of the last glyph in that glyph row area.
21095 X is the current output position assigned to the new glyph string
21096 constructed. HL overrides that face of the glyph; e.g. it is
21097 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21098 x-position of the drawing area. */
21099
21100 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21101 do { \
21102 int face_id = (row)->glyphs[area][START].face_id; \
21103 struct face *base_face = FACE_FROM_ID (f, face_id); \
21104 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21105 struct composition *cmp = composition_table[cmp_id]; \
21106 XChar2b *char2b; \
21107 struct glyph_string *first_s; \
21108 int n; \
21109 \
21110 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21111 \
21112 /* Make glyph_strings for each glyph sequence that is drawable by \
21113 the same face, and append them to HEAD/TAIL. */ \
21114 for (n = 0; n < cmp->glyph_len;) \
21115 { \
21116 s = (struct glyph_string *) alloca (sizeof *s); \
21117 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21118 append_glyph_string (&(HEAD), &(TAIL), s); \
21119 s->cmp = cmp; \
21120 s->cmp_from = n; \
21121 s->x = (X); \
21122 if (n == 0) \
21123 first_s = s; \
21124 n = fill_composite_glyph_string (s, base_face, overlaps); \
21125 } \
21126 \
21127 ++START; \
21128 s = first_s; \
21129 } while (0)
21130
21131
21132 /* Add a glyph string for a glyph-string sequence to the list of strings
21133 between HEAD and TAIL. */
21134
21135 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21136 do { \
21137 int face_id; \
21138 XChar2b *char2b; \
21139 Lisp_Object gstring; \
21140 \
21141 face_id = (row)->glyphs[area][START].face_id; \
21142 gstring = (composition_gstring_from_id \
21143 ((row)->glyphs[area][START].u.cmp.id)); \
21144 s = (struct glyph_string *) alloca (sizeof *s); \
21145 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21146 * LGSTRING_GLYPH_LEN (gstring)); \
21147 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21148 append_glyph_string (&(HEAD), &(TAIL), s); \
21149 s->x = (X); \
21150 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21151 } while (0)
21152
21153
21154 /* Add a glyph string for a sequence of glyphless character's glyphs
21155 to the list of strings between HEAD and TAIL. The meanings of
21156 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21157
21158 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21159 do \
21160 { \
21161 int face_id; \
21162 \
21163 face_id = (row)->glyphs[area][START].face_id; \
21164 \
21165 s = (struct glyph_string *) alloca (sizeof *s); \
21166 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21167 append_glyph_string (&HEAD, &TAIL, s); \
21168 s->x = (X); \
21169 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21170 overlaps); \
21171 } \
21172 while (0)
21173
21174
21175 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21176 of AREA of glyph row ROW on window W between indices START and END.
21177 HL overrides the face for drawing glyph strings, e.g. it is
21178 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21179 x-positions of the drawing area.
21180
21181 This is an ugly monster macro construct because we must use alloca
21182 to allocate glyph strings (because draw_glyphs can be called
21183 asynchronously). */
21184
21185 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21186 do \
21187 { \
21188 HEAD = TAIL = NULL; \
21189 while (START < END) \
21190 { \
21191 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21192 switch (first_glyph->type) \
21193 { \
21194 case CHAR_GLYPH: \
21195 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21196 HL, X, LAST_X); \
21197 break; \
21198 \
21199 case COMPOSITE_GLYPH: \
21200 if (first_glyph->u.cmp.automatic) \
21201 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21202 HL, X, LAST_X); \
21203 else \
21204 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21205 HL, X, LAST_X); \
21206 break; \
21207 \
21208 case STRETCH_GLYPH: \
21209 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21210 HL, X, LAST_X); \
21211 break; \
21212 \
21213 case IMAGE_GLYPH: \
21214 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21215 HL, X, LAST_X); \
21216 break; \
21217 \
21218 case GLYPHLESS_GLYPH: \
21219 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21220 HL, X, LAST_X); \
21221 break; \
21222 \
21223 default: \
21224 abort (); \
21225 } \
21226 \
21227 if (s) \
21228 { \
21229 set_glyph_string_background_width (s, START, LAST_X); \
21230 (X) += s->width; \
21231 } \
21232 } \
21233 } while (0)
21234
21235
21236 /* Draw glyphs between START and END in AREA of ROW on window W,
21237 starting at x-position X. X is relative to AREA in W. HL is a
21238 face-override with the following meaning:
21239
21240 DRAW_NORMAL_TEXT draw normally
21241 DRAW_CURSOR draw in cursor face
21242 DRAW_MOUSE_FACE draw in mouse face.
21243 DRAW_INVERSE_VIDEO draw in mode line face
21244 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21245 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21246
21247 If OVERLAPS is non-zero, draw only the foreground of characters and
21248 clip to the physical height of ROW. Non-zero value also defines
21249 the overlapping part to be drawn:
21250
21251 OVERLAPS_PRED overlap with preceding rows
21252 OVERLAPS_SUCC overlap with succeeding rows
21253 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21254 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21255
21256 Value is the x-position reached, relative to AREA of W. */
21257
21258 static int
21259 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21260 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21261 enum draw_glyphs_face hl, int overlaps)
21262 {
21263 struct glyph_string *head, *tail;
21264 struct glyph_string *s;
21265 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21266 int i, j, x_reached, last_x, area_left = 0;
21267 struct frame *f = XFRAME (WINDOW_FRAME (w));
21268 DECLARE_HDC (hdc);
21269
21270 ALLOCATE_HDC (hdc, f);
21271
21272 /* Let's rather be paranoid than getting a SEGV. */
21273 end = min (end, row->used[area]);
21274 start = max (0, start);
21275 start = min (end, start);
21276
21277 /* Translate X to frame coordinates. Set last_x to the right
21278 end of the drawing area. */
21279 if (row->full_width_p)
21280 {
21281 /* X is relative to the left edge of W, without scroll bars
21282 or fringes. */
21283 area_left = WINDOW_LEFT_EDGE_X (w);
21284 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21285 }
21286 else
21287 {
21288 area_left = window_box_left (w, area);
21289 last_x = area_left + window_box_width (w, area);
21290 }
21291 x += area_left;
21292
21293 /* Build a doubly-linked list of glyph_string structures between
21294 head and tail from what we have to draw. Note that the macro
21295 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21296 the reason we use a separate variable `i'. */
21297 i = start;
21298 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21299 if (tail)
21300 x_reached = tail->x + tail->background_width;
21301 else
21302 x_reached = x;
21303
21304 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21305 the row, redraw some glyphs in front or following the glyph
21306 strings built above. */
21307 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21308 {
21309 struct glyph_string *h, *t;
21310 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21311 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21312 int dummy_x = 0;
21313
21314 /* If mouse highlighting is on, we may need to draw adjacent
21315 glyphs using mouse-face highlighting. */
21316 if (area == TEXT_AREA && row->mouse_face_p)
21317 {
21318 struct glyph_row *mouse_beg_row, *mouse_end_row;
21319
21320 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21321 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21322
21323 if (row >= mouse_beg_row && row <= mouse_end_row)
21324 {
21325 check_mouse_face = 1;
21326 mouse_beg_col = (row == mouse_beg_row)
21327 ? hlinfo->mouse_face_beg_col : 0;
21328 mouse_end_col = (row == mouse_end_row)
21329 ? hlinfo->mouse_face_end_col
21330 : row->used[TEXT_AREA];
21331 }
21332 }
21333
21334 /* Compute overhangs for all glyph strings. */
21335 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21336 for (s = head; s; s = s->next)
21337 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21338
21339 /* Prepend glyph strings for glyphs in front of the first glyph
21340 string that are overwritten because of the first glyph
21341 string's left overhang. The background of all strings
21342 prepended must be drawn because the first glyph string
21343 draws over it. */
21344 i = left_overwritten (head);
21345 if (i >= 0)
21346 {
21347 enum draw_glyphs_face overlap_hl;
21348
21349 /* If this row contains mouse highlighting, attempt to draw
21350 the overlapped glyphs with the correct highlight. This
21351 code fails if the overlap encompasses more than one glyph
21352 and mouse-highlight spans only some of these glyphs.
21353 However, making it work perfectly involves a lot more
21354 code, and I don't know if the pathological case occurs in
21355 practice, so we'll stick to this for now. --- cyd */
21356 if (check_mouse_face
21357 && mouse_beg_col < start && mouse_end_col > i)
21358 overlap_hl = DRAW_MOUSE_FACE;
21359 else
21360 overlap_hl = DRAW_NORMAL_TEXT;
21361
21362 j = i;
21363 BUILD_GLYPH_STRINGS (j, start, h, t,
21364 overlap_hl, dummy_x, last_x);
21365 start = i;
21366 compute_overhangs_and_x (t, head->x, 1);
21367 prepend_glyph_string_lists (&head, &tail, h, t);
21368 clip_head = head;
21369 }
21370
21371 /* Prepend glyph strings for glyphs in front of the first glyph
21372 string that overwrite that glyph string because of their
21373 right overhang. For these strings, only the foreground must
21374 be drawn, because it draws over the glyph string at `head'.
21375 The background must not be drawn because this would overwrite
21376 right overhangs of preceding glyphs for which no glyph
21377 strings exist. */
21378 i = left_overwriting (head);
21379 if (i >= 0)
21380 {
21381 enum draw_glyphs_face overlap_hl;
21382
21383 if (check_mouse_face
21384 && mouse_beg_col < start && mouse_end_col > i)
21385 overlap_hl = DRAW_MOUSE_FACE;
21386 else
21387 overlap_hl = DRAW_NORMAL_TEXT;
21388
21389 clip_head = head;
21390 BUILD_GLYPH_STRINGS (i, start, h, t,
21391 overlap_hl, dummy_x, last_x);
21392 for (s = h; s; s = s->next)
21393 s->background_filled_p = 1;
21394 compute_overhangs_and_x (t, head->x, 1);
21395 prepend_glyph_string_lists (&head, &tail, h, t);
21396 }
21397
21398 /* Append glyphs strings for glyphs following the last glyph
21399 string tail that are overwritten by tail. The background of
21400 these strings has to be drawn because tail's foreground draws
21401 over it. */
21402 i = right_overwritten (tail);
21403 if (i >= 0)
21404 {
21405 enum draw_glyphs_face overlap_hl;
21406
21407 if (check_mouse_face
21408 && mouse_beg_col < i && mouse_end_col > end)
21409 overlap_hl = DRAW_MOUSE_FACE;
21410 else
21411 overlap_hl = DRAW_NORMAL_TEXT;
21412
21413 BUILD_GLYPH_STRINGS (end, i, h, t,
21414 overlap_hl, x, last_x);
21415 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21416 we don't have `end = i;' here. */
21417 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21418 append_glyph_string_lists (&head, &tail, h, t);
21419 clip_tail = tail;
21420 }
21421
21422 /* Append glyph strings for glyphs following the last glyph
21423 string tail that overwrite tail. The foreground of such
21424 glyphs has to be drawn because it writes into the background
21425 of tail. The background must not be drawn because it could
21426 paint over the foreground of following glyphs. */
21427 i = right_overwriting (tail);
21428 if (i >= 0)
21429 {
21430 enum draw_glyphs_face overlap_hl;
21431 if (check_mouse_face
21432 && mouse_beg_col < i && mouse_end_col > end)
21433 overlap_hl = DRAW_MOUSE_FACE;
21434 else
21435 overlap_hl = DRAW_NORMAL_TEXT;
21436
21437 clip_tail = tail;
21438 i++; /* We must include the Ith glyph. */
21439 BUILD_GLYPH_STRINGS (end, i, h, t,
21440 overlap_hl, x, last_x);
21441 for (s = h; s; s = s->next)
21442 s->background_filled_p = 1;
21443 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21444 append_glyph_string_lists (&head, &tail, h, t);
21445 }
21446 if (clip_head || clip_tail)
21447 for (s = head; s; s = s->next)
21448 {
21449 s->clip_head = clip_head;
21450 s->clip_tail = clip_tail;
21451 }
21452 }
21453
21454 /* Draw all strings. */
21455 for (s = head; s; s = s->next)
21456 FRAME_RIF (f)->draw_glyph_string (s);
21457
21458 #ifndef HAVE_NS
21459 /* When focus a sole frame and move horizontally, this sets on_p to 0
21460 causing a failure to erase prev cursor position. */
21461 if (area == TEXT_AREA
21462 && !row->full_width_p
21463 /* When drawing overlapping rows, only the glyph strings'
21464 foreground is drawn, which doesn't erase a cursor
21465 completely. */
21466 && !overlaps)
21467 {
21468 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21469 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21470 : (tail ? tail->x + tail->background_width : x));
21471 x0 -= area_left;
21472 x1 -= area_left;
21473
21474 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21475 row->y, MATRIX_ROW_BOTTOM_Y (row));
21476 }
21477 #endif
21478
21479 /* Value is the x-position up to which drawn, relative to AREA of W.
21480 This doesn't include parts drawn because of overhangs. */
21481 if (row->full_width_p)
21482 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21483 else
21484 x_reached -= area_left;
21485
21486 RELEASE_HDC (hdc, f);
21487
21488 return x_reached;
21489 }
21490
21491 /* Expand row matrix if too narrow. Don't expand if area
21492 is not present. */
21493
21494 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21495 { \
21496 if (!fonts_changed_p \
21497 && (it->glyph_row->glyphs[area] \
21498 < it->glyph_row->glyphs[area + 1])) \
21499 { \
21500 it->w->ncols_scale_factor++; \
21501 fonts_changed_p = 1; \
21502 } \
21503 }
21504
21505 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21506 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21507
21508 static INLINE void
21509 append_glyph (struct it *it)
21510 {
21511 struct glyph *glyph;
21512 enum glyph_row_area area = it->area;
21513
21514 xassert (it->glyph_row);
21515 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21516
21517 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21518 if (glyph < it->glyph_row->glyphs[area + 1])
21519 {
21520 /* If the glyph row is reversed, we need to prepend the glyph
21521 rather than append it. */
21522 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21523 {
21524 struct glyph *g;
21525
21526 /* Make room for the additional glyph. */
21527 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21528 g[1] = *g;
21529 glyph = it->glyph_row->glyphs[area];
21530 }
21531 glyph->charpos = CHARPOS (it->position);
21532 glyph->object = it->object;
21533 if (it->pixel_width > 0)
21534 {
21535 glyph->pixel_width = it->pixel_width;
21536 glyph->padding_p = 0;
21537 }
21538 else
21539 {
21540 /* Assure at least 1-pixel width. Otherwise, cursor can't
21541 be displayed correctly. */
21542 glyph->pixel_width = 1;
21543 glyph->padding_p = 1;
21544 }
21545 glyph->ascent = it->ascent;
21546 glyph->descent = it->descent;
21547 glyph->voffset = it->voffset;
21548 glyph->type = CHAR_GLYPH;
21549 glyph->avoid_cursor_p = it->avoid_cursor_p;
21550 glyph->multibyte_p = it->multibyte_p;
21551 glyph->left_box_line_p = it->start_of_box_run_p;
21552 glyph->right_box_line_p = it->end_of_box_run_p;
21553 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21554 || it->phys_descent > it->descent);
21555 glyph->glyph_not_available_p = it->glyph_not_available_p;
21556 glyph->face_id = it->face_id;
21557 glyph->u.ch = it->char_to_display;
21558 glyph->slice.img = null_glyph_slice;
21559 glyph->font_type = FONT_TYPE_UNKNOWN;
21560 if (it->bidi_p)
21561 {
21562 glyph->resolved_level = it->bidi_it.resolved_level;
21563 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21564 abort ();
21565 glyph->bidi_type = it->bidi_it.type;
21566 }
21567 else
21568 {
21569 glyph->resolved_level = 0;
21570 glyph->bidi_type = UNKNOWN_BT;
21571 }
21572 ++it->glyph_row->used[area];
21573 }
21574 else
21575 IT_EXPAND_MATRIX_WIDTH (it, area);
21576 }
21577
21578 /* Store one glyph for the composition IT->cmp_it.id in
21579 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21580 non-null. */
21581
21582 static INLINE void
21583 append_composite_glyph (struct it *it)
21584 {
21585 struct glyph *glyph;
21586 enum glyph_row_area area = it->area;
21587
21588 xassert (it->glyph_row);
21589
21590 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21591 if (glyph < it->glyph_row->glyphs[area + 1])
21592 {
21593 /* If the glyph row is reversed, we need to prepend the glyph
21594 rather than append it. */
21595 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21596 {
21597 struct glyph *g;
21598
21599 /* Make room for the new glyph. */
21600 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21601 g[1] = *g;
21602 glyph = it->glyph_row->glyphs[it->area];
21603 }
21604 glyph->charpos = it->cmp_it.charpos;
21605 glyph->object = it->object;
21606 glyph->pixel_width = it->pixel_width;
21607 glyph->ascent = it->ascent;
21608 glyph->descent = it->descent;
21609 glyph->voffset = it->voffset;
21610 glyph->type = COMPOSITE_GLYPH;
21611 if (it->cmp_it.ch < 0)
21612 {
21613 glyph->u.cmp.automatic = 0;
21614 glyph->u.cmp.id = it->cmp_it.id;
21615 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21616 }
21617 else
21618 {
21619 glyph->u.cmp.automatic = 1;
21620 glyph->u.cmp.id = it->cmp_it.id;
21621 glyph->slice.cmp.from = it->cmp_it.from;
21622 glyph->slice.cmp.to = it->cmp_it.to - 1;
21623 }
21624 glyph->avoid_cursor_p = it->avoid_cursor_p;
21625 glyph->multibyte_p = it->multibyte_p;
21626 glyph->left_box_line_p = it->start_of_box_run_p;
21627 glyph->right_box_line_p = it->end_of_box_run_p;
21628 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21629 || it->phys_descent > it->descent);
21630 glyph->padding_p = 0;
21631 glyph->glyph_not_available_p = 0;
21632 glyph->face_id = it->face_id;
21633 glyph->font_type = FONT_TYPE_UNKNOWN;
21634 if (it->bidi_p)
21635 {
21636 glyph->resolved_level = it->bidi_it.resolved_level;
21637 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21638 abort ();
21639 glyph->bidi_type = it->bidi_it.type;
21640 }
21641 ++it->glyph_row->used[area];
21642 }
21643 else
21644 IT_EXPAND_MATRIX_WIDTH (it, area);
21645 }
21646
21647
21648 /* Change IT->ascent and IT->height according to the setting of
21649 IT->voffset. */
21650
21651 static INLINE void
21652 take_vertical_position_into_account (struct it *it)
21653 {
21654 if (it->voffset)
21655 {
21656 if (it->voffset < 0)
21657 /* Increase the ascent so that we can display the text higher
21658 in the line. */
21659 it->ascent -= it->voffset;
21660 else
21661 /* Increase the descent so that we can display the text lower
21662 in the line. */
21663 it->descent += it->voffset;
21664 }
21665 }
21666
21667
21668 /* Produce glyphs/get display metrics for the image IT is loaded with.
21669 See the description of struct display_iterator in dispextern.h for
21670 an overview of struct display_iterator. */
21671
21672 static void
21673 produce_image_glyph (struct it *it)
21674 {
21675 struct image *img;
21676 struct face *face;
21677 int glyph_ascent, crop;
21678 struct glyph_slice slice;
21679
21680 xassert (it->what == IT_IMAGE);
21681
21682 face = FACE_FROM_ID (it->f, it->face_id);
21683 xassert (face);
21684 /* Make sure X resources of the face is loaded. */
21685 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21686
21687 if (it->image_id < 0)
21688 {
21689 /* Fringe bitmap. */
21690 it->ascent = it->phys_ascent = 0;
21691 it->descent = it->phys_descent = 0;
21692 it->pixel_width = 0;
21693 it->nglyphs = 0;
21694 return;
21695 }
21696
21697 img = IMAGE_FROM_ID (it->f, it->image_id);
21698 xassert (img);
21699 /* Make sure X resources of the image is loaded. */
21700 prepare_image_for_display (it->f, img);
21701
21702 slice.x = slice.y = 0;
21703 slice.width = img->width;
21704 slice.height = img->height;
21705
21706 if (INTEGERP (it->slice.x))
21707 slice.x = XINT (it->slice.x);
21708 else if (FLOATP (it->slice.x))
21709 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21710
21711 if (INTEGERP (it->slice.y))
21712 slice.y = XINT (it->slice.y);
21713 else if (FLOATP (it->slice.y))
21714 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21715
21716 if (INTEGERP (it->slice.width))
21717 slice.width = XINT (it->slice.width);
21718 else if (FLOATP (it->slice.width))
21719 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21720
21721 if (INTEGERP (it->slice.height))
21722 slice.height = XINT (it->slice.height);
21723 else if (FLOATP (it->slice.height))
21724 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21725
21726 if (slice.x >= img->width)
21727 slice.x = img->width;
21728 if (slice.y >= img->height)
21729 slice.y = img->height;
21730 if (slice.x + slice.width >= img->width)
21731 slice.width = img->width - slice.x;
21732 if (slice.y + slice.height > img->height)
21733 slice.height = img->height - slice.y;
21734
21735 if (slice.width == 0 || slice.height == 0)
21736 return;
21737
21738 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21739
21740 it->descent = slice.height - glyph_ascent;
21741 if (slice.y == 0)
21742 it->descent += img->vmargin;
21743 if (slice.y + slice.height == img->height)
21744 it->descent += img->vmargin;
21745 it->phys_descent = it->descent;
21746
21747 it->pixel_width = slice.width;
21748 if (slice.x == 0)
21749 it->pixel_width += img->hmargin;
21750 if (slice.x + slice.width == img->width)
21751 it->pixel_width += img->hmargin;
21752
21753 /* It's quite possible for images to have an ascent greater than
21754 their height, so don't get confused in that case. */
21755 if (it->descent < 0)
21756 it->descent = 0;
21757
21758 it->nglyphs = 1;
21759
21760 if (face->box != FACE_NO_BOX)
21761 {
21762 if (face->box_line_width > 0)
21763 {
21764 if (slice.y == 0)
21765 it->ascent += face->box_line_width;
21766 if (slice.y + slice.height == img->height)
21767 it->descent += face->box_line_width;
21768 }
21769
21770 if (it->start_of_box_run_p && slice.x == 0)
21771 it->pixel_width += eabs (face->box_line_width);
21772 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21773 it->pixel_width += eabs (face->box_line_width);
21774 }
21775
21776 take_vertical_position_into_account (it);
21777
21778 /* Automatically crop wide image glyphs at right edge so we can
21779 draw the cursor on same display row. */
21780 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21781 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21782 {
21783 it->pixel_width -= crop;
21784 slice.width -= crop;
21785 }
21786
21787 if (it->glyph_row)
21788 {
21789 struct glyph *glyph;
21790 enum glyph_row_area area = it->area;
21791
21792 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21793 if (glyph < it->glyph_row->glyphs[area + 1])
21794 {
21795 glyph->charpos = CHARPOS (it->position);
21796 glyph->object = it->object;
21797 glyph->pixel_width = it->pixel_width;
21798 glyph->ascent = glyph_ascent;
21799 glyph->descent = it->descent;
21800 glyph->voffset = it->voffset;
21801 glyph->type = IMAGE_GLYPH;
21802 glyph->avoid_cursor_p = it->avoid_cursor_p;
21803 glyph->multibyte_p = it->multibyte_p;
21804 glyph->left_box_line_p = it->start_of_box_run_p;
21805 glyph->right_box_line_p = it->end_of_box_run_p;
21806 glyph->overlaps_vertically_p = 0;
21807 glyph->padding_p = 0;
21808 glyph->glyph_not_available_p = 0;
21809 glyph->face_id = it->face_id;
21810 glyph->u.img_id = img->id;
21811 glyph->slice.img = slice;
21812 glyph->font_type = FONT_TYPE_UNKNOWN;
21813 if (it->bidi_p)
21814 {
21815 glyph->resolved_level = it->bidi_it.resolved_level;
21816 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21817 abort ();
21818 glyph->bidi_type = it->bidi_it.type;
21819 }
21820 ++it->glyph_row->used[area];
21821 }
21822 else
21823 IT_EXPAND_MATRIX_WIDTH (it, area);
21824 }
21825 }
21826
21827
21828 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21829 of the glyph, WIDTH and HEIGHT are the width and height of the
21830 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21831
21832 static void
21833 append_stretch_glyph (struct it *it, Lisp_Object object,
21834 int width, int height, int ascent)
21835 {
21836 struct glyph *glyph;
21837 enum glyph_row_area area = it->area;
21838
21839 xassert (ascent >= 0 && ascent <= height);
21840
21841 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21842 if (glyph < it->glyph_row->glyphs[area + 1])
21843 {
21844 /* If the glyph row is reversed, we need to prepend the glyph
21845 rather than append it. */
21846 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21847 {
21848 struct glyph *g;
21849
21850 /* Make room for the additional glyph. */
21851 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21852 g[1] = *g;
21853 glyph = it->glyph_row->glyphs[area];
21854 }
21855 glyph->charpos = CHARPOS (it->position);
21856 glyph->object = object;
21857 glyph->pixel_width = width;
21858 glyph->ascent = ascent;
21859 glyph->descent = height - ascent;
21860 glyph->voffset = it->voffset;
21861 glyph->type = STRETCH_GLYPH;
21862 glyph->avoid_cursor_p = it->avoid_cursor_p;
21863 glyph->multibyte_p = it->multibyte_p;
21864 glyph->left_box_line_p = it->start_of_box_run_p;
21865 glyph->right_box_line_p = it->end_of_box_run_p;
21866 glyph->overlaps_vertically_p = 0;
21867 glyph->padding_p = 0;
21868 glyph->glyph_not_available_p = 0;
21869 glyph->face_id = it->face_id;
21870 glyph->u.stretch.ascent = ascent;
21871 glyph->u.stretch.height = height;
21872 glyph->slice.img = null_glyph_slice;
21873 glyph->font_type = FONT_TYPE_UNKNOWN;
21874 if (it->bidi_p)
21875 {
21876 glyph->resolved_level = it->bidi_it.resolved_level;
21877 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21878 abort ();
21879 glyph->bidi_type = it->bidi_it.type;
21880 }
21881 else
21882 {
21883 glyph->resolved_level = 0;
21884 glyph->bidi_type = UNKNOWN_BT;
21885 }
21886 ++it->glyph_row->used[area];
21887 }
21888 else
21889 IT_EXPAND_MATRIX_WIDTH (it, area);
21890 }
21891
21892
21893 /* Produce a stretch glyph for iterator IT. IT->object is the value
21894 of the glyph property displayed. The value must be a list
21895 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21896 being recognized:
21897
21898 1. `:width WIDTH' specifies that the space should be WIDTH *
21899 canonical char width wide. WIDTH may be an integer or floating
21900 point number.
21901
21902 2. `:relative-width FACTOR' specifies that the width of the stretch
21903 should be computed from the width of the first character having the
21904 `glyph' property, and should be FACTOR times that width.
21905
21906 3. `:align-to HPOS' specifies that the space should be wide enough
21907 to reach HPOS, a value in canonical character units.
21908
21909 Exactly one of the above pairs must be present.
21910
21911 4. `:height HEIGHT' specifies that the height of the stretch produced
21912 should be HEIGHT, measured in canonical character units.
21913
21914 5. `:relative-height FACTOR' specifies that the height of the
21915 stretch should be FACTOR times the height of the characters having
21916 the glyph property.
21917
21918 Either none or exactly one of 4 or 5 must be present.
21919
21920 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21921 of the stretch should be used for the ascent of the stretch.
21922 ASCENT must be in the range 0 <= ASCENT <= 100. */
21923
21924 static void
21925 produce_stretch_glyph (struct it *it)
21926 {
21927 /* (space :width WIDTH :height HEIGHT ...) */
21928 Lisp_Object prop, plist;
21929 int width = 0, height = 0, align_to = -1;
21930 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21931 int ascent = 0;
21932 double tem;
21933 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21934 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21935
21936 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21937
21938 /* List should start with `space'. */
21939 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21940 plist = XCDR (it->object);
21941
21942 /* Compute the width of the stretch. */
21943 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21944 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21945 {
21946 /* Absolute width `:width WIDTH' specified and valid. */
21947 zero_width_ok_p = 1;
21948 width = (int)tem;
21949 }
21950 else if (prop = Fplist_get (plist, QCrelative_width),
21951 NUMVAL (prop) > 0)
21952 {
21953 /* Relative width `:relative-width FACTOR' specified and valid.
21954 Compute the width of the characters having the `glyph'
21955 property. */
21956 struct it it2;
21957 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21958
21959 it2 = *it;
21960 if (it->multibyte_p)
21961 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21962 else
21963 {
21964 it2.c = it2.char_to_display = *p, it2.len = 1;
21965 if (! ASCII_CHAR_P (it2.c))
21966 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21967 }
21968
21969 it2.glyph_row = NULL;
21970 it2.what = IT_CHARACTER;
21971 x_produce_glyphs (&it2);
21972 width = NUMVAL (prop) * it2.pixel_width;
21973 }
21974 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21975 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21976 {
21977 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21978 align_to = (align_to < 0
21979 ? 0
21980 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21981 else if (align_to < 0)
21982 align_to = window_box_left_offset (it->w, TEXT_AREA);
21983 width = max (0, (int)tem + align_to - it->current_x);
21984 zero_width_ok_p = 1;
21985 }
21986 else
21987 /* Nothing specified -> width defaults to canonical char width. */
21988 width = FRAME_COLUMN_WIDTH (it->f);
21989
21990 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21991 width = 1;
21992
21993 /* Compute height. */
21994 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21995 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21996 {
21997 height = (int)tem;
21998 zero_height_ok_p = 1;
21999 }
22000 else if (prop = Fplist_get (plist, QCrelative_height),
22001 NUMVAL (prop) > 0)
22002 height = FONT_HEIGHT (font) * NUMVAL (prop);
22003 else
22004 height = FONT_HEIGHT (font);
22005
22006 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22007 height = 1;
22008
22009 /* Compute percentage of height used for ascent. If
22010 `:ascent ASCENT' is present and valid, use that. Otherwise,
22011 derive the ascent from the font in use. */
22012 if (prop = Fplist_get (plist, QCascent),
22013 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22014 ascent = height * NUMVAL (prop) / 100.0;
22015 else if (!NILP (prop)
22016 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22017 ascent = min (max (0, (int)tem), height);
22018 else
22019 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22020
22021 if (width > 0 && it->line_wrap != TRUNCATE
22022 && it->current_x + width > it->last_visible_x)
22023 width = it->last_visible_x - it->current_x - 1;
22024
22025 if (width > 0 && height > 0 && it->glyph_row)
22026 {
22027 Lisp_Object object = it->stack[it->sp - 1].string;
22028 if (!STRINGP (object))
22029 object = it->w->buffer;
22030 append_stretch_glyph (it, object, width, height, ascent);
22031 }
22032
22033 it->pixel_width = width;
22034 it->ascent = it->phys_ascent = ascent;
22035 it->descent = it->phys_descent = height - it->ascent;
22036 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22037
22038 take_vertical_position_into_account (it);
22039 }
22040
22041 /* Calculate line-height and line-spacing properties.
22042 An integer value specifies explicit pixel value.
22043 A float value specifies relative value to current face height.
22044 A cons (float . face-name) specifies relative value to
22045 height of specified face font.
22046
22047 Returns height in pixels, or nil. */
22048
22049
22050 static Lisp_Object
22051 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22052 int boff, int override)
22053 {
22054 Lisp_Object face_name = Qnil;
22055 int ascent, descent, height;
22056
22057 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22058 return val;
22059
22060 if (CONSP (val))
22061 {
22062 face_name = XCAR (val);
22063 val = XCDR (val);
22064 if (!NUMBERP (val))
22065 val = make_number (1);
22066 if (NILP (face_name))
22067 {
22068 height = it->ascent + it->descent;
22069 goto scale;
22070 }
22071 }
22072
22073 if (NILP (face_name))
22074 {
22075 font = FRAME_FONT (it->f);
22076 boff = FRAME_BASELINE_OFFSET (it->f);
22077 }
22078 else if (EQ (face_name, Qt))
22079 {
22080 override = 0;
22081 }
22082 else
22083 {
22084 int face_id;
22085 struct face *face;
22086
22087 face_id = lookup_named_face (it->f, face_name, 0);
22088 if (face_id < 0)
22089 return make_number (-1);
22090
22091 face = FACE_FROM_ID (it->f, face_id);
22092 font = face->font;
22093 if (font == NULL)
22094 return make_number (-1);
22095 boff = font->baseline_offset;
22096 if (font->vertical_centering)
22097 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22098 }
22099
22100 ascent = FONT_BASE (font) + boff;
22101 descent = FONT_DESCENT (font) - boff;
22102
22103 if (override)
22104 {
22105 it->override_ascent = ascent;
22106 it->override_descent = descent;
22107 it->override_boff = boff;
22108 }
22109
22110 height = ascent + descent;
22111
22112 scale:
22113 if (FLOATP (val))
22114 height = (int)(XFLOAT_DATA (val) * height);
22115 else if (INTEGERP (val))
22116 height *= XINT (val);
22117
22118 return make_number (height);
22119 }
22120
22121
22122 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22123 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22124 and only if this is for a character for which no font was found.
22125
22126 If the display method (it->glyphless_method) is
22127 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22128 length of the acronym or the hexadecimal string, UPPER_XOFF and
22129 UPPER_YOFF are pixel offsets for the upper part of the string,
22130 LOWER_XOFF and LOWER_YOFF are for the lower part.
22131
22132 For the other display methods, LEN through LOWER_YOFF are zero. */
22133
22134 static void
22135 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22136 short upper_xoff, short upper_yoff,
22137 short lower_xoff, short lower_yoff)
22138 {
22139 struct glyph *glyph;
22140 enum glyph_row_area area = it->area;
22141
22142 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22143 if (glyph < it->glyph_row->glyphs[area + 1])
22144 {
22145 /* If the glyph row is reversed, we need to prepend the glyph
22146 rather than append it. */
22147 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22148 {
22149 struct glyph *g;
22150
22151 /* Make room for the additional glyph. */
22152 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22153 g[1] = *g;
22154 glyph = it->glyph_row->glyphs[area];
22155 }
22156 glyph->charpos = CHARPOS (it->position);
22157 glyph->object = it->object;
22158 glyph->pixel_width = it->pixel_width;
22159 glyph->ascent = it->ascent;
22160 glyph->descent = it->descent;
22161 glyph->voffset = it->voffset;
22162 glyph->type = GLYPHLESS_GLYPH;
22163 glyph->u.glyphless.method = it->glyphless_method;
22164 glyph->u.glyphless.for_no_font = for_no_font;
22165 glyph->u.glyphless.len = len;
22166 glyph->u.glyphless.ch = it->c;
22167 glyph->slice.glyphless.upper_xoff = upper_xoff;
22168 glyph->slice.glyphless.upper_yoff = upper_yoff;
22169 glyph->slice.glyphless.lower_xoff = lower_xoff;
22170 glyph->slice.glyphless.lower_yoff = lower_yoff;
22171 glyph->avoid_cursor_p = it->avoid_cursor_p;
22172 glyph->multibyte_p = it->multibyte_p;
22173 glyph->left_box_line_p = it->start_of_box_run_p;
22174 glyph->right_box_line_p = it->end_of_box_run_p;
22175 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22176 || it->phys_descent > it->descent);
22177 glyph->padding_p = 0;
22178 glyph->glyph_not_available_p = 0;
22179 glyph->face_id = face_id;
22180 glyph->font_type = FONT_TYPE_UNKNOWN;
22181 if (it->bidi_p)
22182 {
22183 glyph->resolved_level = it->bidi_it.resolved_level;
22184 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22185 abort ();
22186 glyph->bidi_type = it->bidi_it.type;
22187 }
22188 ++it->glyph_row->used[area];
22189 }
22190 else
22191 IT_EXPAND_MATRIX_WIDTH (it, area);
22192 }
22193
22194
22195 /* Produce a glyph for a glyphless character for iterator IT.
22196 IT->glyphless_method specifies which method to use for displaying
22197 the character. See the description of enum
22198 glyphless_display_method in dispextern.h for the detail.
22199
22200 FOR_NO_FONT is nonzero if and only if this is for a character for
22201 which no font was found. ACRONYM, if non-nil, is an acronym string
22202 for the character. */
22203
22204 static void
22205 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22206 {
22207 int face_id;
22208 struct face *face;
22209 struct font *font;
22210 int base_width, base_height, width, height;
22211 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22212 int len;
22213
22214 /* Get the metrics of the base font. We always refer to the current
22215 ASCII face. */
22216 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22217 font = face->font ? face->font : FRAME_FONT (it->f);
22218 it->ascent = FONT_BASE (font) + font->baseline_offset;
22219 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22220 base_height = it->ascent + it->descent;
22221 base_width = font->average_width;
22222
22223 /* Get a face ID for the glyph by utilizing a cache (the same way as
22224 doen for `escape-glyph' in get_next_display_element). */
22225 if (it->f == last_glyphless_glyph_frame
22226 && it->face_id == last_glyphless_glyph_face_id)
22227 {
22228 face_id = last_glyphless_glyph_merged_face_id;
22229 }
22230 else
22231 {
22232 /* Merge the `glyphless-char' face into the current face. */
22233 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22234 last_glyphless_glyph_frame = it->f;
22235 last_glyphless_glyph_face_id = it->face_id;
22236 last_glyphless_glyph_merged_face_id = face_id;
22237 }
22238
22239 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22240 {
22241 it->pixel_width = THIN_SPACE_WIDTH;
22242 len = 0;
22243 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22244 }
22245 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22246 {
22247 width = CHAR_WIDTH (it->c);
22248 if (width == 0)
22249 width = 1;
22250 else if (width > 4)
22251 width = 4;
22252 it->pixel_width = base_width * width;
22253 len = 0;
22254 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22255 }
22256 else
22257 {
22258 char buf[7];
22259 const char *str;
22260 unsigned int code[6];
22261 int upper_len;
22262 int ascent, descent;
22263 struct font_metrics metrics_upper, metrics_lower;
22264
22265 face = FACE_FROM_ID (it->f, face_id);
22266 font = face->font ? face->font : FRAME_FONT (it->f);
22267 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22268
22269 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22270 {
22271 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22272 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22273 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22274 }
22275 else
22276 {
22277 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22278 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22279 str = buf;
22280 }
22281 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22282 code[len] = font->driver->encode_char (font, str[len]);
22283 upper_len = (len + 1) / 2;
22284 font->driver->text_extents (font, code, upper_len,
22285 &metrics_upper);
22286 font->driver->text_extents (font, code + upper_len, len - upper_len,
22287 &metrics_lower);
22288
22289
22290
22291 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22292 width = max (metrics_upper.width, metrics_lower.width) + 4;
22293 upper_xoff = upper_yoff = 2; /* the typical case */
22294 if (base_width >= width)
22295 {
22296 /* Align the upper to the left, the lower to the right. */
22297 it->pixel_width = base_width;
22298 lower_xoff = base_width - 2 - metrics_lower.width;
22299 }
22300 else
22301 {
22302 /* Center the shorter one. */
22303 it->pixel_width = width;
22304 if (metrics_upper.width >= metrics_lower.width)
22305 lower_xoff = (width - metrics_lower.width) / 2;
22306 else
22307 upper_xoff = (width - metrics_upper.width) / 2;
22308 }
22309
22310 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22311 top, bottom, and between upper and lower strings. */
22312 height = (metrics_upper.ascent + metrics_upper.descent
22313 + metrics_lower.ascent + metrics_lower.descent) + 5;
22314 /* Center vertically.
22315 H:base_height, D:base_descent
22316 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22317
22318 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22319 descent = D - H/2 + h/2;
22320 lower_yoff = descent - 2 - ld;
22321 upper_yoff = lower_yoff - la - 1 - ud; */
22322 ascent = - (it->descent - (base_height + height + 1) / 2);
22323 descent = it->descent - (base_height - height) / 2;
22324 lower_yoff = descent - 2 - metrics_lower.descent;
22325 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22326 - metrics_upper.descent);
22327 /* Don't make the height shorter than the base height. */
22328 if (height > base_height)
22329 {
22330 it->ascent = ascent;
22331 it->descent = descent;
22332 }
22333 }
22334
22335 it->phys_ascent = it->ascent;
22336 it->phys_descent = it->descent;
22337 if (it->glyph_row)
22338 append_glyphless_glyph (it, face_id, for_no_font, len,
22339 upper_xoff, upper_yoff,
22340 lower_xoff, lower_yoff);
22341 it->nglyphs = 1;
22342 take_vertical_position_into_account (it);
22343 }
22344
22345
22346 /* RIF:
22347 Produce glyphs/get display metrics for the display element IT is
22348 loaded with. See the description of struct it in dispextern.h
22349 for an overview of struct it. */
22350
22351 void
22352 x_produce_glyphs (struct it *it)
22353 {
22354 int extra_line_spacing = it->extra_line_spacing;
22355
22356 it->glyph_not_available_p = 0;
22357
22358 if (it->what == IT_CHARACTER)
22359 {
22360 XChar2b char2b;
22361 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22362 struct font *font = face->font;
22363 struct font_metrics *pcm = NULL;
22364 int boff; /* baseline offset */
22365
22366 if (font == NULL)
22367 {
22368 /* When no suitable font is found, display this character by
22369 the method specified in the first extra slot of
22370 Vglyphless_char_display. */
22371 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22372
22373 xassert (it->what == IT_GLYPHLESS);
22374 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22375 goto done;
22376 }
22377
22378 boff = font->baseline_offset;
22379 if (font->vertical_centering)
22380 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22381
22382 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22383 {
22384 int stretched_p;
22385
22386 it->nglyphs = 1;
22387
22388 if (it->override_ascent >= 0)
22389 {
22390 it->ascent = it->override_ascent;
22391 it->descent = it->override_descent;
22392 boff = it->override_boff;
22393 }
22394 else
22395 {
22396 it->ascent = FONT_BASE (font) + boff;
22397 it->descent = FONT_DESCENT (font) - boff;
22398 }
22399
22400 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22401 {
22402 pcm = get_per_char_metric (it->f, font, &char2b);
22403 if (pcm->width == 0
22404 && pcm->rbearing == 0 && pcm->lbearing == 0)
22405 pcm = NULL;
22406 }
22407
22408 if (pcm)
22409 {
22410 it->phys_ascent = pcm->ascent + boff;
22411 it->phys_descent = pcm->descent - boff;
22412 it->pixel_width = pcm->width;
22413 }
22414 else
22415 {
22416 it->glyph_not_available_p = 1;
22417 it->phys_ascent = it->ascent;
22418 it->phys_descent = it->descent;
22419 it->pixel_width = font->space_width;
22420 }
22421
22422 if (it->constrain_row_ascent_descent_p)
22423 {
22424 if (it->descent > it->max_descent)
22425 {
22426 it->ascent += it->descent - it->max_descent;
22427 it->descent = it->max_descent;
22428 }
22429 if (it->ascent > it->max_ascent)
22430 {
22431 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22432 it->ascent = it->max_ascent;
22433 }
22434 it->phys_ascent = min (it->phys_ascent, it->ascent);
22435 it->phys_descent = min (it->phys_descent, it->descent);
22436 extra_line_spacing = 0;
22437 }
22438
22439 /* If this is a space inside a region of text with
22440 `space-width' property, change its width. */
22441 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22442 if (stretched_p)
22443 it->pixel_width *= XFLOATINT (it->space_width);
22444
22445 /* If face has a box, add the box thickness to the character
22446 height. If character has a box line to the left and/or
22447 right, add the box line width to the character's width. */
22448 if (face->box != FACE_NO_BOX)
22449 {
22450 int thick = face->box_line_width;
22451
22452 if (thick > 0)
22453 {
22454 it->ascent += thick;
22455 it->descent += thick;
22456 }
22457 else
22458 thick = -thick;
22459
22460 if (it->start_of_box_run_p)
22461 it->pixel_width += thick;
22462 if (it->end_of_box_run_p)
22463 it->pixel_width += thick;
22464 }
22465
22466 /* If face has an overline, add the height of the overline
22467 (1 pixel) and a 1 pixel margin to the character height. */
22468 if (face->overline_p)
22469 it->ascent += overline_margin;
22470
22471 if (it->constrain_row_ascent_descent_p)
22472 {
22473 if (it->ascent > it->max_ascent)
22474 it->ascent = it->max_ascent;
22475 if (it->descent > it->max_descent)
22476 it->descent = it->max_descent;
22477 }
22478
22479 take_vertical_position_into_account (it);
22480
22481 /* If we have to actually produce glyphs, do it. */
22482 if (it->glyph_row)
22483 {
22484 if (stretched_p)
22485 {
22486 /* Translate a space with a `space-width' property
22487 into a stretch glyph. */
22488 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22489 / FONT_HEIGHT (font));
22490 append_stretch_glyph (it, it->object, it->pixel_width,
22491 it->ascent + it->descent, ascent);
22492 }
22493 else
22494 append_glyph (it);
22495
22496 /* If characters with lbearing or rbearing are displayed
22497 in this line, record that fact in a flag of the
22498 glyph row. This is used to optimize X output code. */
22499 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22500 it->glyph_row->contains_overlapping_glyphs_p = 1;
22501 }
22502 if (! stretched_p && it->pixel_width == 0)
22503 /* We assure that all visible glyphs have at least 1-pixel
22504 width. */
22505 it->pixel_width = 1;
22506 }
22507 else if (it->char_to_display == '\n')
22508 {
22509 /* A newline has no width, but we need the height of the
22510 line. But if previous part of the line sets a height,
22511 don't increase that height */
22512
22513 Lisp_Object height;
22514 Lisp_Object total_height = Qnil;
22515
22516 it->override_ascent = -1;
22517 it->pixel_width = 0;
22518 it->nglyphs = 0;
22519
22520 height = get_it_property (it, Qline_height);
22521 /* Split (line-height total-height) list */
22522 if (CONSP (height)
22523 && CONSP (XCDR (height))
22524 && NILP (XCDR (XCDR (height))))
22525 {
22526 total_height = XCAR (XCDR (height));
22527 height = XCAR (height);
22528 }
22529 height = calc_line_height_property (it, height, font, boff, 1);
22530
22531 if (it->override_ascent >= 0)
22532 {
22533 it->ascent = it->override_ascent;
22534 it->descent = it->override_descent;
22535 boff = it->override_boff;
22536 }
22537 else
22538 {
22539 it->ascent = FONT_BASE (font) + boff;
22540 it->descent = FONT_DESCENT (font) - boff;
22541 }
22542
22543 if (EQ (height, Qt))
22544 {
22545 if (it->descent > it->max_descent)
22546 {
22547 it->ascent += it->descent - it->max_descent;
22548 it->descent = it->max_descent;
22549 }
22550 if (it->ascent > it->max_ascent)
22551 {
22552 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22553 it->ascent = it->max_ascent;
22554 }
22555 it->phys_ascent = min (it->phys_ascent, it->ascent);
22556 it->phys_descent = min (it->phys_descent, it->descent);
22557 it->constrain_row_ascent_descent_p = 1;
22558 extra_line_spacing = 0;
22559 }
22560 else
22561 {
22562 Lisp_Object spacing;
22563
22564 it->phys_ascent = it->ascent;
22565 it->phys_descent = it->descent;
22566
22567 if ((it->max_ascent > 0 || it->max_descent > 0)
22568 && face->box != FACE_NO_BOX
22569 && face->box_line_width > 0)
22570 {
22571 it->ascent += face->box_line_width;
22572 it->descent += face->box_line_width;
22573 }
22574 if (!NILP (height)
22575 && XINT (height) > it->ascent + it->descent)
22576 it->ascent = XINT (height) - it->descent;
22577
22578 if (!NILP (total_height))
22579 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22580 else
22581 {
22582 spacing = get_it_property (it, Qline_spacing);
22583 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22584 }
22585 if (INTEGERP (spacing))
22586 {
22587 extra_line_spacing = XINT (spacing);
22588 if (!NILP (total_height))
22589 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22590 }
22591 }
22592 }
22593 else /* i.e. (it->char_to_display == '\t') */
22594 {
22595 if (font->space_width > 0)
22596 {
22597 int tab_width = it->tab_width * font->space_width;
22598 int x = it->current_x + it->continuation_lines_width;
22599 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22600
22601 /* If the distance from the current position to the next tab
22602 stop is less than a space character width, use the
22603 tab stop after that. */
22604 if (next_tab_x - x < font->space_width)
22605 next_tab_x += tab_width;
22606
22607 it->pixel_width = next_tab_x - x;
22608 it->nglyphs = 1;
22609 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22610 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22611
22612 if (it->glyph_row)
22613 {
22614 append_stretch_glyph (it, it->object, it->pixel_width,
22615 it->ascent + it->descent, it->ascent);
22616 }
22617 }
22618 else
22619 {
22620 it->pixel_width = 0;
22621 it->nglyphs = 1;
22622 }
22623 }
22624 }
22625 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22626 {
22627 /* A static composition.
22628
22629 Note: A composition is represented as one glyph in the
22630 glyph matrix. There are no padding glyphs.
22631
22632 Important note: pixel_width, ascent, and descent are the
22633 values of what is drawn by draw_glyphs (i.e. the values of
22634 the overall glyphs composed). */
22635 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22636 int boff; /* baseline offset */
22637 struct composition *cmp = composition_table[it->cmp_it.id];
22638 int glyph_len = cmp->glyph_len;
22639 struct font *font = face->font;
22640
22641 it->nglyphs = 1;
22642
22643 /* If we have not yet calculated pixel size data of glyphs of
22644 the composition for the current face font, calculate them
22645 now. Theoretically, we have to check all fonts for the
22646 glyphs, but that requires much time and memory space. So,
22647 here we check only the font of the first glyph. This may
22648 lead to incorrect display, but it's very rare, and C-l
22649 (recenter-top-bottom) can correct the display anyway. */
22650 if (! cmp->font || cmp->font != font)
22651 {
22652 /* Ascent and descent of the font of the first character
22653 of this composition (adjusted by baseline offset).
22654 Ascent and descent of overall glyphs should not be less
22655 than these, respectively. */
22656 int font_ascent, font_descent, font_height;
22657 /* Bounding box of the overall glyphs. */
22658 int leftmost, rightmost, lowest, highest;
22659 int lbearing, rbearing;
22660 int i, width, ascent, descent;
22661 int left_padded = 0, right_padded = 0;
22662 int c;
22663 XChar2b char2b;
22664 struct font_metrics *pcm;
22665 int font_not_found_p;
22666 EMACS_INT pos;
22667
22668 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22669 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22670 break;
22671 if (glyph_len < cmp->glyph_len)
22672 right_padded = 1;
22673 for (i = 0; i < glyph_len; i++)
22674 {
22675 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22676 break;
22677 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22678 }
22679 if (i > 0)
22680 left_padded = 1;
22681
22682 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22683 : IT_CHARPOS (*it));
22684 /* If no suitable font is found, use the default font. */
22685 font_not_found_p = font == NULL;
22686 if (font_not_found_p)
22687 {
22688 face = face->ascii_face;
22689 font = face->font;
22690 }
22691 boff = font->baseline_offset;
22692 if (font->vertical_centering)
22693 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22694 font_ascent = FONT_BASE (font) + boff;
22695 font_descent = FONT_DESCENT (font) - boff;
22696 font_height = FONT_HEIGHT (font);
22697
22698 cmp->font = (void *) font;
22699
22700 pcm = NULL;
22701 if (! font_not_found_p)
22702 {
22703 get_char_face_and_encoding (it->f, c, it->face_id,
22704 &char2b, it->multibyte_p, 0);
22705 pcm = get_per_char_metric (it->f, font, &char2b);
22706 }
22707
22708 /* Initialize the bounding box. */
22709 if (pcm)
22710 {
22711 width = pcm->width;
22712 ascent = pcm->ascent;
22713 descent = pcm->descent;
22714 lbearing = pcm->lbearing;
22715 rbearing = pcm->rbearing;
22716 }
22717 else
22718 {
22719 width = font->space_width;
22720 ascent = FONT_BASE (font);
22721 descent = FONT_DESCENT (font);
22722 lbearing = 0;
22723 rbearing = width;
22724 }
22725
22726 rightmost = width;
22727 leftmost = 0;
22728 lowest = - descent + boff;
22729 highest = ascent + boff;
22730
22731 if (! font_not_found_p
22732 && font->default_ascent
22733 && CHAR_TABLE_P (Vuse_default_ascent)
22734 && !NILP (Faref (Vuse_default_ascent,
22735 make_number (it->char_to_display))))
22736 highest = font->default_ascent + boff;
22737
22738 /* Draw the first glyph at the normal position. It may be
22739 shifted to right later if some other glyphs are drawn
22740 at the left. */
22741 cmp->offsets[i * 2] = 0;
22742 cmp->offsets[i * 2 + 1] = boff;
22743 cmp->lbearing = lbearing;
22744 cmp->rbearing = rbearing;
22745
22746 /* Set cmp->offsets for the remaining glyphs. */
22747 for (i++; i < glyph_len; i++)
22748 {
22749 int left, right, btm, top;
22750 int ch = COMPOSITION_GLYPH (cmp, i);
22751 int face_id;
22752 struct face *this_face;
22753 int this_boff;
22754
22755 if (ch == '\t')
22756 ch = ' ';
22757 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22758 this_face = FACE_FROM_ID (it->f, face_id);
22759 font = this_face->font;
22760
22761 if (font == NULL)
22762 pcm = NULL;
22763 else
22764 {
22765 this_boff = font->baseline_offset;
22766 if (font->vertical_centering)
22767 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22768 get_char_face_and_encoding (it->f, ch, face_id,
22769 &char2b, it->multibyte_p, 0);
22770 pcm = get_per_char_metric (it->f, font, &char2b);
22771 }
22772 if (! pcm)
22773 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22774 else
22775 {
22776 width = pcm->width;
22777 ascent = pcm->ascent;
22778 descent = pcm->descent;
22779 lbearing = pcm->lbearing;
22780 rbearing = pcm->rbearing;
22781 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22782 {
22783 /* Relative composition with or without
22784 alternate chars. */
22785 left = (leftmost + rightmost - width) / 2;
22786 btm = - descent + boff;
22787 if (font->relative_compose
22788 && (! CHAR_TABLE_P (Vignore_relative_composition)
22789 || NILP (Faref (Vignore_relative_composition,
22790 make_number (ch)))))
22791 {
22792
22793 if (- descent >= font->relative_compose)
22794 /* One extra pixel between two glyphs. */
22795 btm = highest + 1;
22796 else if (ascent <= 0)
22797 /* One extra pixel between two glyphs. */
22798 btm = lowest - 1 - ascent - descent;
22799 }
22800 }
22801 else
22802 {
22803 /* A composition rule is specified by an integer
22804 value that encodes global and new reference
22805 points (GREF and NREF). GREF and NREF are
22806 specified by numbers as below:
22807
22808 0---1---2 -- ascent
22809 | |
22810 | |
22811 | |
22812 9--10--11 -- center
22813 | |
22814 ---3---4---5--- baseline
22815 | |
22816 6---7---8 -- descent
22817 */
22818 int rule = COMPOSITION_RULE (cmp, i);
22819 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22820
22821 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22822 grefx = gref % 3, nrefx = nref % 3;
22823 grefy = gref / 3, nrefy = nref / 3;
22824 if (xoff)
22825 xoff = font_height * (xoff - 128) / 256;
22826 if (yoff)
22827 yoff = font_height * (yoff - 128) / 256;
22828
22829 left = (leftmost
22830 + grefx * (rightmost - leftmost) / 2
22831 - nrefx * width / 2
22832 + xoff);
22833
22834 btm = ((grefy == 0 ? highest
22835 : grefy == 1 ? 0
22836 : grefy == 2 ? lowest
22837 : (highest + lowest) / 2)
22838 - (nrefy == 0 ? ascent + descent
22839 : nrefy == 1 ? descent - boff
22840 : nrefy == 2 ? 0
22841 : (ascent + descent) / 2)
22842 + yoff);
22843 }
22844
22845 cmp->offsets[i * 2] = left;
22846 cmp->offsets[i * 2 + 1] = btm + descent;
22847
22848 /* Update the bounding box of the overall glyphs. */
22849 if (width > 0)
22850 {
22851 right = left + width;
22852 if (left < leftmost)
22853 leftmost = left;
22854 if (right > rightmost)
22855 rightmost = right;
22856 }
22857 top = btm + descent + ascent;
22858 if (top > highest)
22859 highest = top;
22860 if (btm < lowest)
22861 lowest = btm;
22862
22863 if (cmp->lbearing > left + lbearing)
22864 cmp->lbearing = left + lbearing;
22865 if (cmp->rbearing < left + rbearing)
22866 cmp->rbearing = left + rbearing;
22867 }
22868 }
22869
22870 /* If there are glyphs whose x-offsets are negative,
22871 shift all glyphs to the right and make all x-offsets
22872 non-negative. */
22873 if (leftmost < 0)
22874 {
22875 for (i = 0; i < cmp->glyph_len; i++)
22876 cmp->offsets[i * 2] -= leftmost;
22877 rightmost -= leftmost;
22878 cmp->lbearing -= leftmost;
22879 cmp->rbearing -= leftmost;
22880 }
22881
22882 if (left_padded && cmp->lbearing < 0)
22883 {
22884 for (i = 0; i < cmp->glyph_len; i++)
22885 cmp->offsets[i * 2] -= cmp->lbearing;
22886 rightmost -= cmp->lbearing;
22887 cmp->rbearing -= cmp->lbearing;
22888 cmp->lbearing = 0;
22889 }
22890 if (right_padded && rightmost < cmp->rbearing)
22891 {
22892 rightmost = cmp->rbearing;
22893 }
22894
22895 cmp->pixel_width = rightmost;
22896 cmp->ascent = highest;
22897 cmp->descent = - lowest;
22898 if (cmp->ascent < font_ascent)
22899 cmp->ascent = font_ascent;
22900 if (cmp->descent < font_descent)
22901 cmp->descent = font_descent;
22902 }
22903
22904 if (it->glyph_row
22905 && (cmp->lbearing < 0
22906 || cmp->rbearing > cmp->pixel_width))
22907 it->glyph_row->contains_overlapping_glyphs_p = 1;
22908
22909 it->pixel_width = cmp->pixel_width;
22910 it->ascent = it->phys_ascent = cmp->ascent;
22911 it->descent = it->phys_descent = cmp->descent;
22912 if (face->box != FACE_NO_BOX)
22913 {
22914 int thick = face->box_line_width;
22915
22916 if (thick > 0)
22917 {
22918 it->ascent += thick;
22919 it->descent += thick;
22920 }
22921 else
22922 thick = - thick;
22923
22924 if (it->start_of_box_run_p)
22925 it->pixel_width += thick;
22926 if (it->end_of_box_run_p)
22927 it->pixel_width += thick;
22928 }
22929
22930 /* If face has an overline, add the height of the overline
22931 (1 pixel) and a 1 pixel margin to the character height. */
22932 if (face->overline_p)
22933 it->ascent += overline_margin;
22934
22935 take_vertical_position_into_account (it);
22936 if (it->ascent < 0)
22937 it->ascent = 0;
22938 if (it->descent < 0)
22939 it->descent = 0;
22940
22941 if (it->glyph_row)
22942 append_composite_glyph (it);
22943 }
22944 else if (it->what == IT_COMPOSITION)
22945 {
22946 /* A dynamic (automatic) composition. */
22947 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22948 Lisp_Object gstring;
22949 struct font_metrics metrics;
22950
22951 gstring = composition_gstring_from_id (it->cmp_it.id);
22952 it->pixel_width
22953 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22954 &metrics);
22955 if (it->glyph_row
22956 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22957 it->glyph_row->contains_overlapping_glyphs_p = 1;
22958 it->ascent = it->phys_ascent = metrics.ascent;
22959 it->descent = it->phys_descent = metrics.descent;
22960 if (face->box != FACE_NO_BOX)
22961 {
22962 int thick = face->box_line_width;
22963
22964 if (thick > 0)
22965 {
22966 it->ascent += thick;
22967 it->descent += thick;
22968 }
22969 else
22970 thick = - thick;
22971
22972 if (it->start_of_box_run_p)
22973 it->pixel_width += thick;
22974 if (it->end_of_box_run_p)
22975 it->pixel_width += thick;
22976 }
22977 /* If face has an overline, add the height of the overline
22978 (1 pixel) and a 1 pixel margin to the character height. */
22979 if (face->overline_p)
22980 it->ascent += overline_margin;
22981 take_vertical_position_into_account (it);
22982 if (it->ascent < 0)
22983 it->ascent = 0;
22984 if (it->descent < 0)
22985 it->descent = 0;
22986
22987 if (it->glyph_row)
22988 append_composite_glyph (it);
22989 }
22990 else if (it->what == IT_GLYPHLESS)
22991 produce_glyphless_glyph (it, 0, Qnil);
22992 else if (it->what == IT_IMAGE)
22993 produce_image_glyph (it);
22994 else if (it->what == IT_STRETCH)
22995 produce_stretch_glyph (it);
22996
22997 done:
22998 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22999 because this isn't true for images with `:ascent 100'. */
23000 xassert (it->ascent >= 0 && it->descent >= 0);
23001 if (it->area == TEXT_AREA)
23002 it->current_x += it->pixel_width;
23003
23004 if (extra_line_spacing > 0)
23005 {
23006 it->descent += extra_line_spacing;
23007 if (extra_line_spacing > it->max_extra_line_spacing)
23008 it->max_extra_line_spacing = extra_line_spacing;
23009 }
23010
23011 it->max_ascent = max (it->max_ascent, it->ascent);
23012 it->max_descent = max (it->max_descent, it->descent);
23013 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23014 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23015 }
23016
23017 /* EXPORT for RIF:
23018 Output LEN glyphs starting at START at the nominal cursor position.
23019 Advance the nominal cursor over the text. The global variable
23020 updated_window contains the window being updated, updated_row is
23021 the glyph row being updated, and updated_area is the area of that
23022 row being updated. */
23023
23024 void
23025 x_write_glyphs (struct glyph *start, int len)
23026 {
23027 int x, hpos;
23028
23029 xassert (updated_window && updated_row);
23030 BLOCK_INPUT;
23031
23032 /* Write glyphs. */
23033
23034 hpos = start - updated_row->glyphs[updated_area];
23035 x = draw_glyphs (updated_window, output_cursor.x,
23036 updated_row, updated_area,
23037 hpos, hpos + len,
23038 DRAW_NORMAL_TEXT, 0);
23039
23040 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23041 if (updated_area == TEXT_AREA
23042 && updated_window->phys_cursor_on_p
23043 && updated_window->phys_cursor.vpos == output_cursor.vpos
23044 && updated_window->phys_cursor.hpos >= hpos
23045 && updated_window->phys_cursor.hpos < hpos + len)
23046 updated_window->phys_cursor_on_p = 0;
23047
23048 UNBLOCK_INPUT;
23049
23050 /* Advance the output cursor. */
23051 output_cursor.hpos += len;
23052 output_cursor.x = x;
23053 }
23054
23055
23056 /* EXPORT for RIF:
23057 Insert LEN glyphs from START at the nominal cursor position. */
23058
23059 void
23060 x_insert_glyphs (struct glyph *start, int len)
23061 {
23062 struct frame *f;
23063 struct window *w;
23064 int line_height, shift_by_width, shifted_region_width;
23065 struct glyph_row *row;
23066 struct glyph *glyph;
23067 int frame_x, frame_y;
23068 EMACS_INT hpos;
23069
23070 xassert (updated_window && updated_row);
23071 BLOCK_INPUT;
23072 w = updated_window;
23073 f = XFRAME (WINDOW_FRAME (w));
23074
23075 /* Get the height of the line we are in. */
23076 row = updated_row;
23077 line_height = row->height;
23078
23079 /* Get the width of the glyphs to insert. */
23080 shift_by_width = 0;
23081 for (glyph = start; glyph < start + len; ++glyph)
23082 shift_by_width += glyph->pixel_width;
23083
23084 /* Get the width of the region to shift right. */
23085 shifted_region_width = (window_box_width (w, updated_area)
23086 - output_cursor.x
23087 - shift_by_width);
23088
23089 /* Shift right. */
23090 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23091 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23092
23093 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23094 line_height, shift_by_width);
23095
23096 /* Write the glyphs. */
23097 hpos = start - row->glyphs[updated_area];
23098 draw_glyphs (w, output_cursor.x, row, updated_area,
23099 hpos, hpos + len,
23100 DRAW_NORMAL_TEXT, 0);
23101
23102 /* Advance the output cursor. */
23103 output_cursor.hpos += len;
23104 output_cursor.x += shift_by_width;
23105 UNBLOCK_INPUT;
23106 }
23107
23108
23109 /* EXPORT for RIF:
23110 Erase the current text line from the nominal cursor position
23111 (inclusive) to pixel column TO_X (exclusive). The idea is that
23112 everything from TO_X onward is already erased.
23113
23114 TO_X is a pixel position relative to updated_area of
23115 updated_window. TO_X == -1 means clear to the end of this area. */
23116
23117 void
23118 x_clear_end_of_line (int to_x)
23119 {
23120 struct frame *f;
23121 struct window *w = updated_window;
23122 int max_x, min_y, max_y;
23123 int from_x, from_y, to_y;
23124
23125 xassert (updated_window && updated_row);
23126 f = XFRAME (w->frame);
23127
23128 if (updated_row->full_width_p)
23129 max_x = WINDOW_TOTAL_WIDTH (w);
23130 else
23131 max_x = window_box_width (w, updated_area);
23132 max_y = window_text_bottom_y (w);
23133
23134 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23135 of window. For TO_X > 0, truncate to end of drawing area. */
23136 if (to_x == 0)
23137 return;
23138 else if (to_x < 0)
23139 to_x = max_x;
23140 else
23141 to_x = min (to_x, max_x);
23142
23143 to_y = min (max_y, output_cursor.y + updated_row->height);
23144
23145 /* Notice if the cursor will be cleared by this operation. */
23146 if (!updated_row->full_width_p)
23147 notice_overwritten_cursor (w, updated_area,
23148 output_cursor.x, -1,
23149 updated_row->y,
23150 MATRIX_ROW_BOTTOM_Y (updated_row));
23151
23152 from_x = output_cursor.x;
23153
23154 /* Translate to frame coordinates. */
23155 if (updated_row->full_width_p)
23156 {
23157 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23158 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23159 }
23160 else
23161 {
23162 int area_left = window_box_left (w, updated_area);
23163 from_x += area_left;
23164 to_x += area_left;
23165 }
23166
23167 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23168 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23169 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23170
23171 /* Prevent inadvertently clearing to end of the X window. */
23172 if (to_x > from_x && to_y > from_y)
23173 {
23174 BLOCK_INPUT;
23175 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23176 to_x - from_x, to_y - from_y);
23177 UNBLOCK_INPUT;
23178 }
23179 }
23180
23181 #endif /* HAVE_WINDOW_SYSTEM */
23182
23183
23184 \f
23185 /***********************************************************************
23186 Cursor types
23187 ***********************************************************************/
23188
23189 /* Value is the internal representation of the specified cursor type
23190 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23191 of the bar cursor. */
23192
23193 static enum text_cursor_kinds
23194 get_specified_cursor_type (Lisp_Object arg, int *width)
23195 {
23196 enum text_cursor_kinds type;
23197
23198 if (NILP (arg))
23199 return NO_CURSOR;
23200
23201 if (EQ (arg, Qbox))
23202 return FILLED_BOX_CURSOR;
23203
23204 if (EQ (arg, Qhollow))
23205 return HOLLOW_BOX_CURSOR;
23206
23207 if (EQ (arg, Qbar))
23208 {
23209 *width = 2;
23210 return BAR_CURSOR;
23211 }
23212
23213 if (CONSP (arg)
23214 && EQ (XCAR (arg), Qbar)
23215 && INTEGERP (XCDR (arg))
23216 && XINT (XCDR (arg)) >= 0)
23217 {
23218 *width = XINT (XCDR (arg));
23219 return BAR_CURSOR;
23220 }
23221
23222 if (EQ (arg, Qhbar))
23223 {
23224 *width = 2;
23225 return HBAR_CURSOR;
23226 }
23227
23228 if (CONSP (arg)
23229 && EQ (XCAR (arg), Qhbar)
23230 && INTEGERP (XCDR (arg))
23231 && XINT (XCDR (arg)) >= 0)
23232 {
23233 *width = XINT (XCDR (arg));
23234 return HBAR_CURSOR;
23235 }
23236
23237 /* Treat anything unknown as "hollow box cursor".
23238 It was bad to signal an error; people have trouble fixing
23239 .Xdefaults with Emacs, when it has something bad in it. */
23240 type = HOLLOW_BOX_CURSOR;
23241
23242 return type;
23243 }
23244
23245 /* Set the default cursor types for specified frame. */
23246 void
23247 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23248 {
23249 int width = 1;
23250 Lisp_Object tem;
23251
23252 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23253 FRAME_CURSOR_WIDTH (f) = width;
23254
23255 /* By default, set up the blink-off state depending on the on-state. */
23256
23257 tem = Fassoc (arg, Vblink_cursor_alist);
23258 if (!NILP (tem))
23259 {
23260 FRAME_BLINK_OFF_CURSOR (f)
23261 = get_specified_cursor_type (XCDR (tem), &width);
23262 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23263 }
23264 else
23265 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23266 }
23267
23268
23269 #ifdef HAVE_WINDOW_SYSTEM
23270
23271 /* Return the cursor we want to be displayed in window W. Return
23272 width of bar/hbar cursor through WIDTH arg. Return with
23273 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23274 (i.e. if the `system caret' should track this cursor).
23275
23276 In a mini-buffer window, we want the cursor only to appear if we
23277 are reading input from this window. For the selected window, we
23278 want the cursor type given by the frame parameter or buffer local
23279 setting of cursor-type. If explicitly marked off, draw no cursor.
23280 In all other cases, we want a hollow box cursor. */
23281
23282 static enum text_cursor_kinds
23283 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23284 int *active_cursor)
23285 {
23286 struct frame *f = XFRAME (w->frame);
23287 struct buffer *b = XBUFFER (w->buffer);
23288 int cursor_type = DEFAULT_CURSOR;
23289 Lisp_Object alt_cursor;
23290 int non_selected = 0;
23291
23292 *active_cursor = 1;
23293
23294 /* Echo area */
23295 if (cursor_in_echo_area
23296 && FRAME_HAS_MINIBUF_P (f)
23297 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23298 {
23299 if (w == XWINDOW (echo_area_window))
23300 {
23301 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23302 {
23303 *width = FRAME_CURSOR_WIDTH (f);
23304 return FRAME_DESIRED_CURSOR (f);
23305 }
23306 else
23307 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23308 }
23309
23310 *active_cursor = 0;
23311 non_selected = 1;
23312 }
23313
23314 /* Detect a nonselected window or nonselected frame. */
23315 else if (w != XWINDOW (f->selected_window)
23316 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23317 {
23318 *active_cursor = 0;
23319
23320 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23321 return NO_CURSOR;
23322
23323 non_selected = 1;
23324 }
23325
23326 /* Never display a cursor in a window in which cursor-type is nil. */
23327 if (NILP (BVAR (b, cursor_type)))
23328 return NO_CURSOR;
23329
23330 /* Get the normal cursor type for this window. */
23331 if (EQ (BVAR (b, cursor_type), Qt))
23332 {
23333 cursor_type = FRAME_DESIRED_CURSOR (f);
23334 *width = FRAME_CURSOR_WIDTH (f);
23335 }
23336 else
23337 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23338
23339 /* Use cursor-in-non-selected-windows instead
23340 for non-selected window or frame. */
23341 if (non_selected)
23342 {
23343 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23344 if (!EQ (Qt, alt_cursor))
23345 return get_specified_cursor_type (alt_cursor, width);
23346 /* t means modify the normal cursor type. */
23347 if (cursor_type == FILLED_BOX_CURSOR)
23348 cursor_type = HOLLOW_BOX_CURSOR;
23349 else if (cursor_type == BAR_CURSOR && *width > 1)
23350 --*width;
23351 return cursor_type;
23352 }
23353
23354 /* Use normal cursor if not blinked off. */
23355 if (!w->cursor_off_p)
23356 {
23357 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23358 {
23359 if (cursor_type == FILLED_BOX_CURSOR)
23360 {
23361 /* Using a block cursor on large images can be very annoying.
23362 So use a hollow cursor for "large" images.
23363 If image is not transparent (no mask), also use hollow cursor. */
23364 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23365 if (img != NULL && IMAGEP (img->spec))
23366 {
23367 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23368 where N = size of default frame font size.
23369 This should cover most of the "tiny" icons people may use. */
23370 if (!img->mask
23371 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23372 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23373 cursor_type = HOLLOW_BOX_CURSOR;
23374 }
23375 }
23376 else if (cursor_type != NO_CURSOR)
23377 {
23378 /* Display current only supports BOX and HOLLOW cursors for images.
23379 So for now, unconditionally use a HOLLOW cursor when cursor is
23380 not a solid box cursor. */
23381 cursor_type = HOLLOW_BOX_CURSOR;
23382 }
23383 }
23384 return cursor_type;
23385 }
23386
23387 /* Cursor is blinked off, so determine how to "toggle" it. */
23388
23389 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23390 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23391 return get_specified_cursor_type (XCDR (alt_cursor), width);
23392
23393 /* Then see if frame has specified a specific blink off cursor type. */
23394 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23395 {
23396 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23397 return FRAME_BLINK_OFF_CURSOR (f);
23398 }
23399
23400 #if 0
23401 /* Some people liked having a permanently visible blinking cursor,
23402 while others had very strong opinions against it. So it was
23403 decided to remove it. KFS 2003-09-03 */
23404
23405 /* Finally perform built-in cursor blinking:
23406 filled box <-> hollow box
23407 wide [h]bar <-> narrow [h]bar
23408 narrow [h]bar <-> no cursor
23409 other type <-> no cursor */
23410
23411 if (cursor_type == FILLED_BOX_CURSOR)
23412 return HOLLOW_BOX_CURSOR;
23413
23414 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23415 {
23416 *width = 1;
23417 return cursor_type;
23418 }
23419 #endif
23420
23421 return NO_CURSOR;
23422 }
23423
23424
23425 /* Notice when the text cursor of window W has been completely
23426 overwritten by a drawing operation that outputs glyphs in AREA
23427 starting at X0 and ending at X1 in the line starting at Y0 and
23428 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23429 the rest of the line after X0 has been written. Y coordinates
23430 are window-relative. */
23431
23432 static void
23433 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23434 int x0, int x1, int y0, int y1)
23435 {
23436 int cx0, cx1, cy0, cy1;
23437 struct glyph_row *row;
23438
23439 if (!w->phys_cursor_on_p)
23440 return;
23441 if (area != TEXT_AREA)
23442 return;
23443
23444 if (w->phys_cursor.vpos < 0
23445 || w->phys_cursor.vpos >= w->current_matrix->nrows
23446 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23447 !(row->enabled_p && row->displays_text_p)))
23448 return;
23449
23450 if (row->cursor_in_fringe_p)
23451 {
23452 row->cursor_in_fringe_p = 0;
23453 draw_fringe_bitmap (w, row, row->reversed_p);
23454 w->phys_cursor_on_p = 0;
23455 return;
23456 }
23457
23458 cx0 = w->phys_cursor.x;
23459 cx1 = cx0 + w->phys_cursor_width;
23460 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23461 return;
23462
23463 /* The cursor image will be completely removed from the
23464 screen if the output area intersects the cursor area in
23465 y-direction. When we draw in [y0 y1[, and some part of
23466 the cursor is at y < y0, that part must have been drawn
23467 before. When scrolling, the cursor is erased before
23468 actually scrolling, so we don't come here. When not
23469 scrolling, the rows above the old cursor row must have
23470 changed, and in this case these rows must have written
23471 over the cursor image.
23472
23473 Likewise if part of the cursor is below y1, with the
23474 exception of the cursor being in the first blank row at
23475 the buffer and window end because update_text_area
23476 doesn't draw that row. (Except when it does, but
23477 that's handled in update_text_area.) */
23478
23479 cy0 = w->phys_cursor.y;
23480 cy1 = cy0 + w->phys_cursor_height;
23481 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23482 return;
23483
23484 w->phys_cursor_on_p = 0;
23485 }
23486
23487 #endif /* HAVE_WINDOW_SYSTEM */
23488
23489 \f
23490 /************************************************************************
23491 Mouse Face
23492 ************************************************************************/
23493
23494 #ifdef HAVE_WINDOW_SYSTEM
23495
23496 /* EXPORT for RIF:
23497 Fix the display of area AREA of overlapping row ROW in window W
23498 with respect to the overlapping part OVERLAPS. */
23499
23500 void
23501 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23502 enum glyph_row_area area, int overlaps)
23503 {
23504 int i, x;
23505
23506 BLOCK_INPUT;
23507
23508 x = 0;
23509 for (i = 0; i < row->used[area];)
23510 {
23511 if (row->glyphs[area][i].overlaps_vertically_p)
23512 {
23513 int start = i, start_x = x;
23514
23515 do
23516 {
23517 x += row->glyphs[area][i].pixel_width;
23518 ++i;
23519 }
23520 while (i < row->used[area]
23521 && row->glyphs[area][i].overlaps_vertically_p);
23522
23523 draw_glyphs (w, start_x, row, area,
23524 start, i,
23525 DRAW_NORMAL_TEXT, overlaps);
23526 }
23527 else
23528 {
23529 x += row->glyphs[area][i].pixel_width;
23530 ++i;
23531 }
23532 }
23533
23534 UNBLOCK_INPUT;
23535 }
23536
23537
23538 /* EXPORT:
23539 Draw the cursor glyph of window W in glyph row ROW. See the
23540 comment of draw_glyphs for the meaning of HL. */
23541
23542 void
23543 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23544 enum draw_glyphs_face hl)
23545 {
23546 /* If cursor hpos is out of bounds, don't draw garbage. This can
23547 happen in mini-buffer windows when switching between echo area
23548 glyphs and mini-buffer. */
23549 if ((row->reversed_p
23550 ? (w->phys_cursor.hpos >= 0)
23551 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23552 {
23553 int on_p = w->phys_cursor_on_p;
23554 int x1;
23555 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23556 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23557 hl, 0);
23558 w->phys_cursor_on_p = on_p;
23559
23560 if (hl == DRAW_CURSOR)
23561 w->phys_cursor_width = x1 - w->phys_cursor.x;
23562 /* When we erase the cursor, and ROW is overlapped by other
23563 rows, make sure that these overlapping parts of other rows
23564 are redrawn. */
23565 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23566 {
23567 w->phys_cursor_width = x1 - w->phys_cursor.x;
23568
23569 if (row > w->current_matrix->rows
23570 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23571 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23572 OVERLAPS_ERASED_CURSOR);
23573
23574 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23575 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23576 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23577 OVERLAPS_ERASED_CURSOR);
23578 }
23579 }
23580 }
23581
23582
23583 /* EXPORT:
23584 Erase the image of a cursor of window W from the screen. */
23585
23586 void
23587 erase_phys_cursor (struct window *w)
23588 {
23589 struct frame *f = XFRAME (w->frame);
23590 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23591 int hpos = w->phys_cursor.hpos;
23592 int vpos = w->phys_cursor.vpos;
23593 int mouse_face_here_p = 0;
23594 struct glyph_matrix *active_glyphs = w->current_matrix;
23595 struct glyph_row *cursor_row;
23596 struct glyph *cursor_glyph;
23597 enum draw_glyphs_face hl;
23598
23599 /* No cursor displayed or row invalidated => nothing to do on the
23600 screen. */
23601 if (w->phys_cursor_type == NO_CURSOR)
23602 goto mark_cursor_off;
23603
23604 /* VPOS >= active_glyphs->nrows means that window has been resized.
23605 Don't bother to erase the cursor. */
23606 if (vpos >= active_glyphs->nrows)
23607 goto mark_cursor_off;
23608
23609 /* If row containing cursor is marked invalid, there is nothing we
23610 can do. */
23611 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23612 if (!cursor_row->enabled_p)
23613 goto mark_cursor_off;
23614
23615 /* If line spacing is > 0, old cursor may only be partially visible in
23616 window after split-window. So adjust visible height. */
23617 cursor_row->visible_height = min (cursor_row->visible_height,
23618 window_text_bottom_y (w) - cursor_row->y);
23619
23620 /* If row is completely invisible, don't attempt to delete a cursor which
23621 isn't there. This can happen if cursor is at top of a window, and
23622 we switch to a buffer with a header line in that window. */
23623 if (cursor_row->visible_height <= 0)
23624 goto mark_cursor_off;
23625
23626 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23627 if (cursor_row->cursor_in_fringe_p)
23628 {
23629 cursor_row->cursor_in_fringe_p = 0;
23630 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23631 goto mark_cursor_off;
23632 }
23633
23634 /* This can happen when the new row is shorter than the old one.
23635 In this case, either draw_glyphs or clear_end_of_line
23636 should have cleared the cursor. Note that we wouldn't be
23637 able to erase the cursor in this case because we don't have a
23638 cursor glyph at hand. */
23639 if ((cursor_row->reversed_p
23640 ? (w->phys_cursor.hpos < 0)
23641 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23642 goto mark_cursor_off;
23643
23644 /* If the cursor is in the mouse face area, redisplay that when
23645 we clear the cursor. */
23646 if (! NILP (hlinfo->mouse_face_window)
23647 && coords_in_mouse_face_p (w, hpos, vpos)
23648 /* Don't redraw the cursor's spot in mouse face if it is at the
23649 end of a line (on a newline). The cursor appears there, but
23650 mouse highlighting does not. */
23651 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23652 mouse_face_here_p = 1;
23653
23654 /* Maybe clear the display under the cursor. */
23655 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23656 {
23657 int x, y, left_x;
23658 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23659 int width;
23660
23661 cursor_glyph = get_phys_cursor_glyph (w);
23662 if (cursor_glyph == NULL)
23663 goto mark_cursor_off;
23664
23665 width = cursor_glyph->pixel_width;
23666 left_x = window_box_left_offset (w, TEXT_AREA);
23667 x = w->phys_cursor.x;
23668 if (x < left_x)
23669 width -= left_x - x;
23670 width = min (width, window_box_width (w, TEXT_AREA) - x);
23671 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23672 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23673
23674 if (width > 0)
23675 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23676 }
23677
23678 /* Erase the cursor by redrawing the character underneath it. */
23679 if (mouse_face_here_p)
23680 hl = DRAW_MOUSE_FACE;
23681 else
23682 hl = DRAW_NORMAL_TEXT;
23683 draw_phys_cursor_glyph (w, cursor_row, hl);
23684
23685 mark_cursor_off:
23686 w->phys_cursor_on_p = 0;
23687 w->phys_cursor_type = NO_CURSOR;
23688 }
23689
23690
23691 /* EXPORT:
23692 Display or clear cursor of window W. If ON is zero, clear the
23693 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23694 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23695
23696 void
23697 display_and_set_cursor (struct window *w, int on,
23698 int hpos, int vpos, int x, int y)
23699 {
23700 struct frame *f = XFRAME (w->frame);
23701 int new_cursor_type;
23702 int new_cursor_width;
23703 int active_cursor;
23704 struct glyph_row *glyph_row;
23705 struct glyph *glyph;
23706
23707 /* This is pointless on invisible frames, and dangerous on garbaged
23708 windows and frames; in the latter case, the frame or window may
23709 be in the midst of changing its size, and x and y may be off the
23710 window. */
23711 if (! FRAME_VISIBLE_P (f)
23712 || FRAME_GARBAGED_P (f)
23713 || vpos >= w->current_matrix->nrows
23714 || hpos >= w->current_matrix->matrix_w)
23715 return;
23716
23717 /* If cursor is off and we want it off, return quickly. */
23718 if (!on && !w->phys_cursor_on_p)
23719 return;
23720
23721 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23722 /* If cursor row is not enabled, we don't really know where to
23723 display the cursor. */
23724 if (!glyph_row->enabled_p)
23725 {
23726 w->phys_cursor_on_p = 0;
23727 return;
23728 }
23729
23730 glyph = NULL;
23731 if (!glyph_row->exact_window_width_line_p
23732 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23733 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23734
23735 xassert (interrupt_input_blocked);
23736
23737 /* Set new_cursor_type to the cursor we want to be displayed. */
23738 new_cursor_type = get_window_cursor_type (w, glyph,
23739 &new_cursor_width, &active_cursor);
23740
23741 /* If cursor is currently being shown and we don't want it to be or
23742 it is in the wrong place, or the cursor type is not what we want,
23743 erase it. */
23744 if (w->phys_cursor_on_p
23745 && (!on
23746 || w->phys_cursor.x != x
23747 || w->phys_cursor.y != y
23748 || new_cursor_type != w->phys_cursor_type
23749 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23750 && new_cursor_width != w->phys_cursor_width)))
23751 erase_phys_cursor (w);
23752
23753 /* Don't check phys_cursor_on_p here because that flag is only set
23754 to zero in some cases where we know that the cursor has been
23755 completely erased, to avoid the extra work of erasing the cursor
23756 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23757 still not be visible, or it has only been partly erased. */
23758 if (on)
23759 {
23760 w->phys_cursor_ascent = glyph_row->ascent;
23761 w->phys_cursor_height = glyph_row->height;
23762
23763 /* Set phys_cursor_.* before x_draw_.* is called because some
23764 of them may need the information. */
23765 w->phys_cursor.x = x;
23766 w->phys_cursor.y = glyph_row->y;
23767 w->phys_cursor.hpos = hpos;
23768 w->phys_cursor.vpos = vpos;
23769 }
23770
23771 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23772 new_cursor_type, new_cursor_width,
23773 on, active_cursor);
23774 }
23775
23776
23777 /* Switch the display of W's cursor on or off, according to the value
23778 of ON. */
23779
23780 static void
23781 update_window_cursor (struct window *w, int on)
23782 {
23783 /* Don't update cursor in windows whose frame is in the process
23784 of being deleted. */
23785 if (w->current_matrix)
23786 {
23787 BLOCK_INPUT;
23788 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23789 w->phys_cursor.x, w->phys_cursor.y);
23790 UNBLOCK_INPUT;
23791 }
23792 }
23793
23794
23795 /* Call update_window_cursor with parameter ON_P on all leaf windows
23796 in the window tree rooted at W. */
23797
23798 static void
23799 update_cursor_in_window_tree (struct window *w, int on_p)
23800 {
23801 while (w)
23802 {
23803 if (!NILP (w->hchild))
23804 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23805 else if (!NILP (w->vchild))
23806 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23807 else
23808 update_window_cursor (w, on_p);
23809
23810 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23811 }
23812 }
23813
23814
23815 /* EXPORT:
23816 Display the cursor on window W, or clear it, according to ON_P.
23817 Don't change the cursor's position. */
23818
23819 void
23820 x_update_cursor (struct frame *f, int on_p)
23821 {
23822 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23823 }
23824
23825
23826 /* EXPORT:
23827 Clear the cursor of window W to background color, and mark the
23828 cursor as not shown. This is used when the text where the cursor
23829 is about to be rewritten. */
23830
23831 void
23832 x_clear_cursor (struct window *w)
23833 {
23834 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23835 update_window_cursor (w, 0);
23836 }
23837
23838 #endif /* HAVE_WINDOW_SYSTEM */
23839
23840 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23841 and MSDOS. */
23842 void
23843 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23844 int start_hpos, int end_hpos,
23845 enum draw_glyphs_face draw)
23846 {
23847 #ifdef HAVE_WINDOW_SYSTEM
23848 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23849 {
23850 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23851 return;
23852 }
23853 #endif
23854 #if defined (HAVE_GPM) || defined (MSDOS)
23855 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23856 #endif
23857 }
23858
23859 /* EXPORT:
23860 Display the active region described by mouse_face_* according to DRAW. */
23861
23862 void
23863 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23864 {
23865 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23866 struct frame *f = XFRAME (WINDOW_FRAME (w));
23867
23868 if (/* If window is in the process of being destroyed, don't bother
23869 to do anything. */
23870 w->current_matrix != NULL
23871 /* Don't update mouse highlight if hidden */
23872 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23873 /* Recognize when we are called to operate on rows that don't exist
23874 anymore. This can happen when a window is split. */
23875 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23876 {
23877 int phys_cursor_on_p = w->phys_cursor_on_p;
23878 struct glyph_row *row, *first, *last;
23879
23880 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23881 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23882
23883 for (row = first; row <= last && row->enabled_p; ++row)
23884 {
23885 int start_hpos, end_hpos, start_x;
23886
23887 /* For all but the first row, the highlight starts at column 0. */
23888 if (row == first)
23889 {
23890 /* R2L rows have BEG and END in reversed order, but the
23891 screen drawing geometry is always left to right. So
23892 we need to mirror the beginning and end of the
23893 highlighted area in R2L rows. */
23894 if (!row->reversed_p)
23895 {
23896 start_hpos = hlinfo->mouse_face_beg_col;
23897 start_x = hlinfo->mouse_face_beg_x;
23898 }
23899 else if (row == last)
23900 {
23901 start_hpos = hlinfo->mouse_face_end_col;
23902 start_x = hlinfo->mouse_face_end_x;
23903 }
23904 else
23905 {
23906 start_hpos = 0;
23907 start_x = 0;
23908 }
23909 }
23910 else if (row->reversed_p && row == last)
23911 {
23912 start_hpos = hlinfo->mouse_face_end_col;
23913 start_x = hlinfo->mouse_face_end_x;
23914 }
23915 else
23916 {
23917 start_hpos = 0;
23918 start_x = 0;
23919 }
23920
23921 if (row == last)
23922 {
23923 if (!row->reversed_p)
23924 end_hpos = hlinfo->mouse_face_end_col;
23925 else if (row == first)
23926 end_hpos = hlinfo->mouse_face_beg_col;
23927 else
23928 {
23929 end_hpos = row->used[TEXT_AREA];
23930 if (draw == DRAW_NORMAL_TEXT)
23931 row->fill_line_p = 1; /* Clear to end of line */
23932 }
23933 }
23934 else if (row->reversed_p && row == first)
23935 end_hpos = hlinfo->mouse_face_beg_col;
23936 else
23937 {
23938 end_hpos = row->used[TEXT_AREA];
23939 if (draw == DRAW_NORMAL_TEXT)
23940 row->fill_line_p = 1; /* Clear to end of line */
23941 }
23942
23943 if (end_hpos > start_hpos)
23944 {
23945 draw_row_with_mouse_face (w, start_x, row,
23946 start_hpos, end_hpos, draw);
23947
23948 row->mouse_face_p
23949 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23950 }
23951 }
23952
23953 #ifdef HAVE_WINDOW_SYSTEM
23954 /* When we've written over the cursor, arrange for it to
23955 be displayed again. */
23956 if (FRAME_WINDOW_P (f)
23957 && phys_cursor_on_p && !w->phys_cursor_on_p)
23958 {
23959 BLOCK_INPUT;
23960 display_and_set_cursor (w, 1,
23961 w->phys_cursor.hpos, w->phys_cursor.vpos,
23962 w->phys_cursor.x, w->phys_cursor.y);
23963 UNBLOCK_INPUT;
23964 }
23965 #endif /* HAVE_WINDOW_SYSTEM */
23966 }
23967
23968 #ifdef HAVE_WINDOW_SYSTEM
23969 /* Change the mouse cursor. */
23970 if (FRAME_WINDOW_P (f))
23971 {
23972 if (draw == DRAW_NORMAL_TEXT
23973 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23974 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23975 else if (draw == DRAW_MOUSE_FACE)
23976 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23977 else
23978 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23979 }
23980 #endif /* HAVE_WINDOW_SYSTEM */
23981 }
23982
23983 /* EXPORT:
23984 Clear out the mouse-highlighted active region.
23985 Redraw it un-highlighted first. Value is non-zero if mouse
23986 face was actually drawn unhighlighted. */
23987
23988 int
23989 clear_mouse_face (Mouse_HLInfo *hlinfo)
23990 {
23991 int cleared = 0;
23992
23993 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23994 {
23995 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23996 cleared = 1;
23997 }
23998
23999 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24000 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24001 hlinfo->mouse_face_window = Qnil;
24002 hlinfo->mouse_face_overlay = Qnil;
24003 return cleared;
24004 }
24005
24006 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24007 within the mouse face on that window. */
24008 static int
24009 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24010 {
24011 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24012
24013 /* Quickly resolve the easy cases. */
24014 if (!(WINDOWP (hlinfo->mouse_face_window)
24015 && XWINDOW (hlinfo->mouse_face_window) == w))
24016 return 0;
24017 if (vpos < hlinfo->mouse_face_beg_row
24018 || vpos > hlinfo->mouse_face_end_row)
24019 return 0;
24020 if (vpos > hlinfo->mouse_face_beg_row
24021 && vpos < hlinfo->mouse_face_end_row)
24022 return 1;
24023
24024 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24025 {
24026 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24027 {
24028 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24029 return 1;
24030 }
24031 else if ((vpos == hlinfo->mouse_face_beg_row
24032 && hpos >= hlinfo->mouse_face_beg_col)
24033 || (vpos == hlinfo->mouse_face_end_row
24034 && hpos < hlinfo->mouse_face_end_col))
24035 return 1;
24036 }
24037 else
24038 {
24039 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24040 {
24041 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24042 return 1;
24043 }
24044 else if ((vpos == hlinfo->mouse_face_beg_row
24045 && hpos <= hlinfo->mouse_face_beg_col)
24046 || (vpos == hlinfo->mouse_face_end_row
24047 && hpos > hlinfo->mouse_face_end_col))
24048 return 1;
24049 }
24050 return 0;
24051 }
24052
24053
24054 /* EXPORT:
24055 Non-zero if physical cursor of window W is within mouse face. */
24056
24057 int
24058 cursor_in_mouse_face_p (struct window *w)
24059 {
24060 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24061 }
24062
24063
24064 \f
24065 /* Find the glyph rows START_ROW and END_ROW of window W that display
24066 characters between buffer positions START_CHARPOS and END_CHARPOS
24067 (excluding END_CHARPOS). This is similar to row_containing_pos,
24068 but is more accurate when bidi reordering makes buffer positions
24069 change non-linearly with glyph rows. */
24070 static void
24071 rows_from_pos_range (struct window *w,
24072 EMACS_INT start_charpos, EMACS_INT end_charpos,
24073 struct glyph_row **start, struct glyph_row **end)
24074 {
24075 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24076 int last_y = window_text_bottom_y (w);
24077 struct glyph_row *row;
24078
24079 *start = NULL;
24080 *end = NULL;
24081
24082 while (!first->enabled_p
24083 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24084 first++;
24085
24086 /* Find the START row. */
24087 for (row = first;
24088 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24089 row++)
24090 {
24091 /* A row can potentially be the START row if the range of the
24092 characters it displays intersects the range
24093 [START_CHARPOS..END_CHARPOS). */
24094 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24095 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24096 /* See the commentary in row_containing_pos, for the
24097 explanation of the complicated way to check whether
24098 some position is beyond the end of the characters
24099 displayed by a row. */
24100 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24101 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24102 && !row->ends_at_zv_p
24103 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24104 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24105 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24106 && !row->ends_at_zv_p
24107 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24108 {
24109 /* Found a candidate row. Now make sure at least one of the
24110 glyphs it displays has a charpos from the range
24111 [START_CHARPOS..END_CHARPOS).
24112
24113 This is not obvious because bidi reordering could make
24114 buffer positions of a row be 1,2,3,102,101,100, and if we
24115 want to highlight characters in [50..60), we don't want
24116 this row, even though [50..60) does intersect [1..103),
24117 the range of character positions given by the row's start
24118 and end positions. */
24119 struct glyph *g = row->glyphs[TEXT_AREA];
24120 struct glyph *e = g + row->used[TEXT_AREA];
24121
24122 while (g < e)
24123 {
24124 if (BUFFERP (g->object)
24125 && start_charpos <= g->charpos && g->charpos < end_charpos)
24126 *start = row;
24127 g++;
24128 }
24129 if (*start)
24130 break;
24131 }
24132 }
24133
24134 /* Find the END row. */
24135 if (!*start
24136 /* If the last row is partially visible, start looking for END
24137 from that row, instead of starting from FIRST. */
24138 && !(row->enabled_p
24139 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24140 row = first;
24141 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24142 {
24143 struct glyph_row *next = row + 1;
24144
24145 if (!next->enabled_p
24146 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24147 /* The first row >= START whose range of displayed characters
24148 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24149 is the row END + 1. */
24150 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24151 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24152 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24153 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24154 && !next->ends_at_zv_p
24155 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24156 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24157 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24158 && !next->ends_at_zv_p
24159 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24160 {
24161 *end = row;
24162 break;
24163 }
24164 else
24165 {
24166 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24167 but none of the characters it displays are in the range, it is
24168 also END + 1. */
24169 struct glyph *g = next->glyphs[TEXT_AREA];
24170 struct glyph *e = g + next->used[TEXT_AREA];
24171
24172 while (g < e)
24173 {
24174 if (BUFFERP (g->object)
24175 && start_charpos <= g->charpos && g->charpos < end_charpos)
24176 break;
24177 g++;
24178 }
24179 if (g == e)
24180 {
24181 *end = row;
24182 break;
24183 }
24184 }
24185 }
24186 }
24187
24188 /* This function sets the mouse_face_* elements of HLINFO, assuming
24189 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24190 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24191 for the overlay or run of text properties specifying the mouse
24192 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24193 before-string and after-string that must also be highlighted.
24194 COVER_STRING, if non-nil, is a display string that may cover some
24195 or all of the highlighted text. */
24196
24197 static void
24198 mouse_face_from_buffer_pos (Lisp_Object window,
24199 Mouse_HLInfo *hlinfo,
24200 EMACS_INT mouse_charpos,
24201 EMACS_INT start_charpos,
24202 EMACS_INT end_charpos,
24203 Lisp_Object before_string,
24204 Lisp_Object after_string,
24205 Lisp_Object cover_string)
24206 {
24207 struct window *w = XWINDOW (window);
24208 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24209 struct glyph_row *r1, *r2;
24210 struct glyph *glyph, *end;
24211 EMACS_INT ignore, pos;
24212 int x;
24213
24214 xassert (NILP (cover_string) || STRINGP (cover_string));
24215 xassert (NILP (before_string) || STRINGP (before_string));
24216 xassert (NILP (after_string) || STRINGP (after_string));
24217
24218 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24219 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24220 if (r1 == NULL)
24221 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24222 /* If the before-string or display-string contains newlines,
24223 rows_from_pos_range skips to its last row. Move back. */
24224 if (!NILP (before_string) || !NILP (cover_string))
24225 {
24226 struct glyph_row *prev;
24227 while ((prev = r1 - 1, prev >= first)
24228 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24229 && prev->used[TEXT_AREA] > 0)
24230 {
24231 struct glyph *beg = prev->glyphs[TEXT_AREA];
24232 glyph = beg + prev->used[TEXT_AREA];
24233 while (--glyph >= beg && INTEGERP (glyph->object));
24234 if (glyph < beg
24235 || !(EQ (glyph->object, before_string)
24236 || EQ (glyph->object, cover_string)))
24237 break;
24238 r1 = prev;
24239 }
24240 }
24241 if (r2 == NULL)
24242 {
24243 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24244 hlinfo->mouse_face_past_end = 1;
24245 }
24246 else if (!NILP (after_string))
24247 {
24248 /* If the after-string has newlines, advance to its last row. */
24249 struct glyph_row *next;
24250 struct glyph_row *last
24251 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24252
24253 for (next = r2 + 1;
24254 next <= last
24255 && next->used[TEXT_AREA] > 0
24256 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24257 ++next)
24258 r2 = next;
24259 }
24260 /* The rest of the display engine assumes that mouse_face_beg_row is
24261 either above below mouse_face_end_row or identical to it. But
24262 with bidi-reordered continued lines, the row for START_CHARPOS
24263 could be below the row for END_CHARPOS. If so, swap the rows and
24264 store them in correct order. */
24265 if (r1->y > r2->y)
24266 {
24267 struct glyph_row *tem = r2;
24268
24269 r2 = r1;
24270 r1 = tem;
24271 }
24272
24273 hlinfo->mouse_face_beg_y = r1->y;
24274 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24275 hlinfo->mouse_face_end_y = r2->y;
24276 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24277
24278 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24279 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24280 could be anywhere in the row and in any order. The strategy
24281 below is to find the leftmost and the rightmost glyph that
24282 belongs to either of these 3 strings, or whose position is
24283 between START_CHARPOS and END_CHARPOS, and highlight all the
24284 glyphs between those two. This may cover more than just the text
24285 between START_CHARPOS and END_CHARPOS if the range of characters
24286 strides the bidi level boundary, e.g. if the beginning is in R2L
24287 text while the end is in L2R text or vice versa. */
24288 if (!r1->reversed_p)
24289 {
24290 /* This row is in a left to right paragraph. Scan it left to
24291 right. */
24292 glyph = r1->glyphs[TEXT_AREA];
24293 end = glyph + r1->used[TEXT_AREA];
24294 x = r1->x;
24295
24296 /* Skip truncation glyphs at the start of the glyph row. */
24297 if (r1->displays_text_p)
24298 for (; glyph < end
24299 && INTEGERP (glyph->object)
24300 && glyph->charpos < 0;
24301 ++glyph)
24302 x += glyph->pixel_width;
24303
24304 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24305 or COVER_STRING, and the first glyph from buffer whose
24306 position is between START_CHARPOS and END_CHARPOS. */
24307 for (; glyph < end
24308 && !INTEGERP (glyph->object)
24309 && !EQ (glyph->object, cover_string)
24310 && !(BUFFERP (glyph->object)
24311 && (glyph->charpos >= start_charpos
24312 && glyph->charpos < end_charpos));
24313 ++glyph)
24314 {
24315 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24316 are present at buffer positions between START_CHARPOS and
24317 END_CHARPOS, or if they come from an overlay. */
24318 if (EQ (glyph->object, before_string))
24319 {
24320 pos = string_buffer_position (w, before_string,
24321 start_charpos);
24322 /* If pos == 0, it means before_string came from an
24323 overlay, not from a buffer position. */
24324 if (!pos || (pos >= start_charpos && pos < end_charpos))
24325 break;
24326 }
24327 else if (EQ (glyph->object, after_string))
24328 {
24329 pos = string_buffer_position (w, after_string, end_charpos);
24330 if (!pos || (pos >= start_charpos && pos < end_charpos))
24331 break;
24332 }
24333 x += glyph->pixel_width;
24334 }
24335 hlinfo->mouse_face_beg_x = x;
24336 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24337 }
24338 else
24339 {
24340 /* This row is in a right to left paragraph. Scan it right to
24341 left. */
24342 struct glyph *g;
24343
24344 end = r1->glyphs[TEXT_AREA] - 1;
24345 glyph = end + r1->used[TEXT_AREA];
24346
24347 /* Skip truncation glyphs at the start of the glyph row. */
24348 if (r1->displays_text_p)
24349 for (; glyph > end
24350 && INTEGERP (glyph->object)
24351 && glyph->charpos < 0;
24352 --glyph)
24353 ;
24354
24355 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24356 or COVER_STRING, and the first glyph from buffer whose
24357 position is between START_CHARPOS and END_CHARPOS. */
24358 for (; glyph > end
24359 && !INTEGERP (glyph->object)
24360 && !EQ (glyph->object, cover_string)
24361 && !(BUFFERP (glyph->object)
24362 && (glyph->charpos >= start_charpos
24363 && glyph->charpos < end_charpos));
24364 --glyph)
24365 {
24366 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24367 are present at buffer positions between START_CHARPOS and
24368 END_CHARPOS, or if they come from an overlay. */
24369 if (EQ (glyph->object, before_string))
24370 {
24371 pos = string_buffer_position (w, before_string, start_charpos);
24372 /* If pos == 0, it means before_string came from an
24373 overlay, not from a buffer position. */
24374 if (!pos || (pos >= start_charpos && pos < end_charpos))
24375 break;
24376 }
24377 else if (EQ (glyph->object, after_string))
24378 {
24379 pos = string_buffer_position (w, after_string, end_charpos);
24380 if (!pos || (pos >= start_charpos && pos < end_charpos))
24381 break;
24382 }
24383 }
24384
24385 glyph++; /* first glyph to the right of the highlighted area */
24386 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24387 x += g->pixel_width;
24388 hlinfo->mouse_face_beg_x = x;
24389 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24390 }
24391
24392 /* If the highlight ends in a different row, compute GLYPH and END
24393 for the end row. Otherwise, reuse the values computed above for
24394 the row where the highlight begins. */
24395 if (r2 != r1)
24396 {
24397 if (!r2->reversed_p)
24398 {
24399 glyph = r2->glyphs[TEXT_AREA];
24400 end = glyph + r2->used[TEXT_AREA];
24401 x = r2->x;
24402 }
24403 else
24404 {
24405 end = r2->glyphs[TEXT_AREA] - 1;
24406 glyph = end + r2->used[TEXT_AREA];
24407 }
24408 }
24409
24410 if (!r2->reversed_p)
24411 {
24412 /* Skip truncation and continuation glyphs near the end of the
24413 row, and also blanks and stretch glyphs inserted by
24414 extend_face_to_end_of_line. */
24415 while (end > glyph
24416 && INTEGERP ((end - 1)->object)
24417 && (end - 1)->charpos <= 0)
24418 --end;
24419 /* Scan the rest of the glyph row from the end, looking for the
24420 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24421 COVER_STRING, or whose position is between START_CHARPOS
24422 and END_CHARPOS */
24423 for (--end;
24424 end > glyph
24425 && !INTEGERP (end->object)
24426 && !EQ (end->object, cover_string)
24427 && !(BUFFERP (end->object)
24428 && (end->charpos >= start_charpos
24429 && end->charpos < end_charpos));
24430 --end)
24431 {
24432 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24433 are present at buffer positions between START_CHARPOS and
24434 END_CHARPOS, or if they come from an overlay. */
24435 if (EQ (end->object, before_string))
24436 {
24437 pos = string_buffer_position (w, before_string, start_charpos);
24438 if (!pos || (pos >= start_charpos && pos < end_charpos))
24439 break;
24440 }
24441 else if (EQ (end->object, after_string))
24442 {
24443 pos = string_buffer_position (w, after_string, end_charpos);
24444 if (!pos || (pos >= start_charpos && pos < end_charpos))
24445 break;
24446 }
24447 }
24448 /* Find the X coordinate of the last glyph to be highlighted. */
24449 for (; glyph <= end; ++glyph)
24450 x += glyph->pixel_width;
24451
24452 hlinfo->mouse_face_end_x = x;
24453 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24454 }
24455 else
24456 {
24457 /* Skip truncation and continuation glyphs near the end of the
24458 row, and also blanks and stretch glyphs inserted by
24459 extend_face_to_end_of_line. */
24460 x = r2->x;
24461 end++;
24462 while (end < glyph
24463 && INTEGERP (end->object)
24464 && end->charpos <= 0)
24465 {
24466 x += end->pixel_width;
24467 ++end;
24468 }
24469 /* Scan the rest of the glyph row from the end, looking for the
24470 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24471 COVER_STRING, or whose position is between START_CHARPOS
24472 and END_CHARPOS */
24473 for ( ;
24474 end < glyph
24475 && !INTEGERP (end->object)
24476 && !EQ (end->object, cover_string)
24477 && !(BUFFERP (end->object)
24478 && (end->charpos >= start_charpos
24479 && end->charpos < end_charpos));
24480 ++end)
24481 {
24482 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24483 are present at buffer positions between START_CHARPOS and
24484 END_CHARPOS, or if they come from an overlay. */
24485 if (EQ (end->object, before_string))
24486 {
24487 pos = string_buffer_position (w, before_string, start_charpos);
24488 if (!pos || (pos >= start_charpos && pos < end_charpos))
24489 break;
24490 }
24491 else if (EQ (end->object, after_string))
24492 {
24493 pos = string_buffer_position (w, after_string, end_charpos);
24494 if (!pos || (pos >= start_charpos && pos < end_charpos))
24495 break;
24496 }
24497 x += end->pixel_width;
24498 }
24499 hlinfo->mouse_face_end_x = x;
24500 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24501 }
24502
24503 hlinfo->mouse_face_window = window;
24504 hlinfo->mouse_face_face_id
24505 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24506 mouse_charpos + 1,
24507 !hlinfo->mouse_face_hidden, -1);
24508 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24509 }
24510
24511 /* The following function is not used anymore (replaced with
24512 mouse_face_from_string_pos), but I leave it here for the time
24513 being, in case someone would. */
24514
24515 #if 0 /* not used */
24516
24517 /* Find the position of the glyph for position POS in OBJECT in
24518 window W's current matrix, and return in *X, *Y the pixel
24519 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24520
24521 RIGHT_P non-zero means return the position of the right edge of the
24522 glyph, RIGHT_P zero means return the left edge position.
24523
24524 If no glyph for POS exists in the matrix, return the position of
24525 the glyph with the next smaller position that is in the matrix, if
24526 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24527 exists in the matrix, return the position of the glyph with the
24528 next larger position in OBJECT.
24529
24530 Value is non-zero if a glyph was found. */
24531
24532 static int
24533 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24534 int *hpos, int *vpos, int *x, int *y, int right_p)
24535 {
24536 int yb = window_text_bottom_y (w);
24537 struct glyph_row *r;
24538 struct glyph *best_glyph = NULL;
24539 struct glyph_row *best_row = NULL;
24540 int best_x = 0;
24541
24542 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24543 r->enabled_p && r->y < yb;
24544 ++r)
24545 {
24546 struct glyph *g = r->glyphs[TEXT_AREA];
24547 struct glyph *e = g + r->used[TEXT_AREA];
24548 int gx;
24549
24550 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24551 if (EQ (g->object, object))
24552 {
24553 if (g->charpos == pos)
24554 {
24555 best_glyph = g;
24556 best_x = gx;
24557 best_row = r;
24558 goto found;
24559 }
24560 else if (best_glyph == NULL
24561 || ((eabs (g->charpos - pos)
24562 < eabs (best_glyph->charpos - pos))
24563 && (right_p
24564 ? g->charpos < pos
24565 : g->charpos > pos)))
24566 {
24567 best_glyph = g;
24568 best_x = gx;
24569 best_row = r;
24570 }
24571 }
24572 }
24573
24574 found:
24575
24576 if (best_glyph)
24577 {
24578 *x = best_x;
24579 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24580
24581 if (right_p)
24582 {
24583 *x += best_glyph->pixel_width;
24584 ++*hpos;
24585 }
24586
24587 *y = best_row->y;
24588 *vpos = best_row - w->current_matrix->rows;
24589 }
24590
24591 return best_glyph != NULL;
24592 }
24593 #endif /* not used */
24594
24595 /* Find the positions of the first and the last glyphs in window W's
24596 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24597 (assumed to be a string), and return in HLINFO's mouse_face_*
24598 members the pixel and column/row coordinates of those glyphs. */
24599
24600 static void
24601 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24602 Lisp_Object object,
24603 EMACS_INT startpos, EMACS_INT endpos)
24604 {
24605 int yb = window_text_bottom_y (w);
24606 struct glyph_row *r;
24607 struct glyph *g, *e;
24608 int gx;
24609 int found = 0;
24610
24611 /* Find the glyph row with at least one position in the range
24612 [STARTPOS..ENDPOS], and the first glyph in that row whose
24613 position belongs to that range. */
24614 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24615 r->enabled_p && r->y < yb;
24616 ++r)
24617 {
24618 if (!r->reversed_p)
24619 {
24620 g = r->glyphs[TEXT_AREA];
24621 e = g + r->used[TEXT_AREA];
24622 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24623 if (EQ (g->object, object)
24624 && startpos <= g->charpos && g->charpos <= endpos)
24625 {
24626 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24627 hlinfo->mouse_face_beg_y = r->y;
24628 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24629 hlinfo->mouse_face_beg_x = gx;
24630 found = 1;
24631 break;
24632 }
24633 }
24634 else
24635 {
24636 struct glyph *g1;
24637
24638 e = r->glyphs[TEXT_AREA];
24639 g = e + r->used[TEXT_AREA];
24640 for ( ; g > e; --g)
24641 if (EQ ((g-1)->object, object)
24642 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24643 {
24644 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24645 hlinfo->mouse_face_beg_y = r->y;
24646 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24647 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24648 gx += g1->pixel_width;
24649 hlinfo->mouse_face_beg_x = gx;
24650 found = 1;
24651 break;
24652 }
24653 }
24654 if (found)
24655 break;
24656 }
24657
24658 if (!found)
24659 return;
24660
24661 /* Starting with the next row, look for the first row which does NOT
24662 include any glyphs whose positions are in the range. */
24663 for (++r; r->enabled_p && r->y < yb; ++r)
24664 {
24665 g = r->glyphs[TEXT_AREA];
24666 e = g + r->used[TEXT_AREA];
24667 found = 0;
24668 for ( ; g < e; ++g)
24669 if (EQ (g->object, object)
24670 && startpos <= g->charpos && g->charpos <= endpos)
24671 {
24672 found = 1;
24673 break;
24674 }
24675 if (!found)
24676 break;
24677 }
24678
24679 /* The highlighted region ends on the previous row. */
24680 r--;
24681
24682 /* Set the end row and its vertical pixel coordinate. */
24683 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24684 hlinfo->mouse_face_end_y = r->y;
24685
24686 /* Compute and set the end column and the end column's horizontal
24687 pixel coordinate. */
24688 if (!r->reversed_p)
24689 {
24690 g = r->glyphs[TEXT_AREA];
24691 e = g + r->used[TEXT_AREA];
24692 for ( ; e > g; --e)
24693 if (EQ ((e-1)->object, object)
24694 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24695 break;
24696 hlinfo->mouse_face_end_col = e - g;
24697
24698 for (gx = r->x; g < e; ++g)
24699 gx += g->pixel_width;
24700 hlinfo->mouse_face_end_x = gx;
24701 }
24702 else
24703 {
24704 e = r->glyphs[TEXT_AREA];
24705 g = e + r->used[TEXT_AREA];
24706 for (gx = r->x ; e < g; ++e)
24707 {
24708 if (EQ (e->object, object)
24709 && startpos <= e->charpos && e->charpos <= endpos)
24710 break;
24711 gx += e->pixel_width;
24712 }
24713 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24714 hlinfo->mouse_face_end_x = gx;
24715 }
24716 }
24717
24718 #ifdef HAVE_WINDOW_SYSTEM
24719
24720 /* See if position X, Y is within a hot-spot of an image. */
24721
24722 static int
24723 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24724 {
24725 if (!CONSP (hot_spot))
24726 return 0;
24727
24728 if (EQ (XCAR (hot_spot), Qrect))
24729 {
24730 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24731 Lisp_Object rect = XCDR (hot_spot);
24732 Lisp_Object tem;
24733 if (!CONSP (rect))
24734 return 0;
24735 if (!CONSP (XCAR (rect)))
24736 return 0;
24737 if (!CONSP (XCDR (rect)))
24738 return 0;
24739 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24740 return 0;
24741 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24742 return 0;
24743 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24744 return 0;
24745 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24746 return 0;
24747 return 1;
24748 }
24749 else if (EQ (XCAR (hot_spot), Qcircle))
24750 {
24751 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24752 Lisp_Object circ = XCDR (hot_spot);
24753 Lisp_Object lr, lx0, ly0;
24754 if (CONSP (circ)
24755 && CONSP (XCAR (circ))
24756 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24757 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24758 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24759 {
24760 double r = XFLOATINT (lr);
24761 double dx = XINT (lx0) - x;
24762 double dy = XINT (ly0) - y;
24763 return (dx * dx + dy * dy <= r * r);
24764 }
24765 }
24766 else if (EQ (XCAR (hot_spot), Qpoly))
24767 {
24768 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24769 if (VECTORP (XCDR (hot_spot)))
24770 {
24771 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24772 Lisp_Object *poly = v->contents;
24773 int n = v->size;
24774 int i;
24775 int inside = 0;
24776 Lisp_Object lx, ly;
24777 int x0, y0;
24778
24779 /* Need an even number of coordinates, and at least 3 edges. */
24780 if (n < 6 || n & 1)
24781 return 0;
24782
24783 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24784 If count is odd, we are inside polygon. Pixels on edges
24785 may or may not be included depending on actual geometry of the
24786 polygon. */
24787 if ((lx = poly[n-2], !INTEGERP (lx))
24788 || (ly = poly[n-1], !INTEGERP (lx)))
24789 return 0;
24790 x0 = XINT (lx), y0 = XINT (ly);
24791 for (i = 0; i < n; i += 2)
24792 {
24793 int x1 = x0, y1 = y0;
24794 if ((lx = poly[i], !INTEGERP (lx))
24795 || (ly = poly[i+1], !INTEGERP (ly)))
24796 return 0;
24797 x0 = XINT (lx), y0 = XINT (ly);
24798
24799 /* Does this segment cross the X line? */
24800 if (x0 >= x)
24801 {
24802 if (x1 >= x)
24803 continue;
24804 }
24805 else if (x1 < x)
24806 continue;
24807 if (y > y0 && y > y1)
24808 continue;
24809 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24810 inside = !inside;
24811 }
24812 return inside;
24813 }
24814 }
24815 return 0;
24816 }
24817
24818 Lisp_Object
24819 find_hot_spot (Lisp_Object map, int x, int y)
24820 {
24821 while (CONSP (map))
24822 {
24823 if (CONSP (XCAR (map))
24824 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24825 return XCAR (map);
24826 map = XCDR (map);
24827 }
24828
24829 return Qnil;
24830 }
24831
24832 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24833 3, 3, 0,
24834 doc: /* Lookup in image map MAP coordinates X and Y.
24835 An image map is an alist where each element has the format (AREA ID PLIST).
24836 An AREA is specified as either a rectangle, a circle, or a polygon:
24837 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24838 pixel coordinates of the upper left and bottom right corners.
24839 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24840 and the radius of the circle; r may be a float or integer.
24841 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24842 vector describes one corner in the polygon.
24843 Returns the alist element for the first matching AREA in MAP. */)
24844 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24845 {
24846 if (NILP (map))
24847 return Qnil;
24848
24849 CHECK_NUMBER (x);
24850 CHECK_NUMBER (y);
24851
24852 return find_hot_spot (map, XINT (x), XINT (y));
24853 }
24854
24855
24856 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24857 static void
24858 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24859 {
24860 /* Do not change cursor shape while dragging mouse. */
24861 if (!NILP (do_mouse_tracking))
24862 return;
24863
24864 if (!NILP (pointer))
24865 {
24866 if (EQ (pointer, Qarrow))
24867 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24868 else if (EQ (pointer, Qhand))
24869 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24870 else if (EQ (pointer, Qtext))
24871 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24872 else if (EQ (pointer, intern ("hdrag")))
24873 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24874 #ifdef HAVE_X_WINDOWS
24875 else if (EQ (pointer, intern ("vdrag")))
24876 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24877 #endif
24878 else if (EQ (pointer, intern ("hourglass")))
24879 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24880 else if (EQ (pointer, Qmodeline))
24881 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24882 else
24883 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24884 }
24885
24886 if (cursor != No_Cursor)
24887 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24888 }
24889
24890 #endif /* HAVE_WINDOW_SYSTEM */
24891
24892 /* Take proper action when mouse has moved to the mode or header line
24893 or marginal area AREA of window W, x-position X and y-position Y.
24894 X is relative to the start of the text display area of W, so the
24895 width of bitmap areas and scroll bars must be subtracted to get a
24896 position relative to the start of the mode line. */
24897
24898 static void
24899 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24900 enum window_part area)
24901 {
24902 struct window *w = XWINDOW (window);
24903 struct frame *f = XFRAME (w->frame);
24904 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24905 #ifdef HAVE_WINDOW_SYSTEM
24906 Display_Info *dpyinfo;
24907 #endif
24908 Cursor cursor = No_Cursor;
24909 Lisp_Object pointer = Qnil;
24910 int dx, dy, width, height;
24911 EMACS_INT charpos;
24912 Lisp_Object string, object = Qnil;
24913 Lisp_Object pos, help;
24914
24915 Lisp_Object mouse_face;
24916 int original_x_pixel = x;
24917 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24918 struct glyph_row *row;
24919
24920 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24921 {
24922 int x0;
24923 struct glyph *end;
24924
24925 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24926 returns them in row/column units! */
24927 string = mode_line_string (w, area, &x, &y, &charpos,
24928 &object, &dx, &dy, &width, &height);
24929
24930 row = (area == ON_MODE_LINE
24931 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24932 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24933
24934 /* Find the glyph under the mouse pointer. */
24935 if (row->mode_line_p && row->enabled_p)
24936 {
24937 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24938 end = glyph + row->used[TEXT_AREA];
24939
24940 for (x0 = original_x_pixel;
24941 glyph < end && x0 >= glyph->pixel_width;
24942 ++glyph)
24943 x0 -= glyph->pixel_width;
24944
24945 if (glyph >= end)
24946 glyph = NULL;
24947 }
24948 }
24949 else
24950 {
24951 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24952 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24953 returns them in row/column units! */
24954 string = marginal_area_string (w, area, &x, &y, &charpos,
24955 &object, &dx, &dy, &width, &height);
24956 }
24957
24958 help = Qnil;
24959
24960 #ifdef HAVE_WINDOW_SYSTEM
24961 if (IMAGEP (object))
24962 {
24963 Lisp_Object image_map, hotspot;
24964 if ((image_map = Fplist_get (XCDR (object), QCmap),
24965 !NILP (image_map))
24966 && (hotspot = find_hot_spot (image_map, dx, dy),
24967 CONSP (hotspot))
24968 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24969 {
24970 Lisp_Object area_id, plist;
24971
24972 area_id = XCAR (hotspot);
24973 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24974 If so, we could look for mouse-enter, mouse-leave
24975 properties in PLIST (and do something...). */
24976 hotspot = XCDR (hotspot);
24977 if (CONSP (hotspot)
24978 && (plist = XCAR (hotspot), CONSP (plist)))
24979 {
24980 pointer = Fplist_get (plist, Qpointer);
24981 if (NILP (pointer))
24982 pointer = Qhand;
24983 help = Fplist_get (plist, Qhelp_echo);
24984 if (!NILP (help))
24985 {
24986 help_echo_string = help;
24987 /* Is this correct? ++kfs */
24988 XSETWINDOW (help_echo_window, w);
24989 help_echo_object = w->buffer;
24990 help_echo_pos = charpos;
24991 }
24992 }
24993 }
24994 if (NILP (pointer))
24995 pointer = Fplist_get (XCDR (object), QCpointer);
24996 }
24997 #endif /* HAVE_WINDOW_SYSTEM */
24998
24999 if (STRINGP (string))
25000 {
25001 pos = make_number (charpos);
25002 /* If we're on a string with `help-echo' text property, arrange
25003 for the help to be displayed. This is done by setting the
25004 global variable help_echo_string to the help string. */
25005 if (NILP (help))
25006 {
25007 help = Fget_text_property (pos, Qhelp_echo, string);
25008 if (!NILP (help))
25009 {
25010 help_echo_string = help;
25011 XSETWINDOW (help_echo_window, w);
25012 help_echo_object = string;
25013 help_echo_pos = charpos;
25014 }
25015 }
25016
25017 #ifdef HAVE_WINDOW_SYSTEM
25018 if (FRAME_WINDOW_P (f))
25019 {
25020 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25021 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25022 if (NILP (pointer))
25023 pointer = Fget_text_property (pos, Qpointer, string);
25024
25025 /* Change the mouse pointer according to what is under X/Y. */
25026 if (NILP (pointer)
25027 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25028 {
25029 Lisp_Object map;
25030 map = Fget_text_property (pos, Qlocal_map, string);
25031 if (!KEYMAPP (map))
25032 map = Fget_text_property (pos, Qkeymap, string);
25033 if (!KEYMAPP (map))
25034 cursor = dpyinfo->vertical_scroll_bar_cursor;
25035 }
25036 }
25037 #endif
25038
25039 /* Change the mouse face according to what is under X/Y. */
25040 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25041 if (!NILP (mouse_face)
25042 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25043 && glyph)
25044 {
25045 Lisp_Object b, e;
25046
25047 struct glyph * tmp_glyph;
25048
25049 int gpos;
25050 int gseq_length;
25051 int total_pixel_width;
25052 EMACS_INT begpos, endpos, ignore;
25053
25054 int vpos, hpos;
25055
25056 b = Fprevious_single_property_change (make_number (charpos + 1),
25057 Qmouse_face, string, Qnil);
25058 if (NILP (b))
25059 begpos = 0;
25060 else
25061 begpos = XINT (b);
25062
25063 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25064 if (NILP (e))
25065 endpos = SCHARS (string);
25066 else
25067 endpos = XINT (e);
25068
25069 /* Calculate the glyph position GPOS of GLYPH in the
25070 displayed string, relative to the beginning of the
25071 highlighted part of the string.
25072
25073 Note: GPOS is different from CHARPOS. CHARPOS is the
25074 position of GLYPH in the internal string object. A mode
25075 line string format has structures which are converted to
25076 a flattened string by the Emacs Lisp interpreter. The
25077 internal string is an element of those structures. The
25078 displayed string is the flattened string. */
25079 tmp_glyph = row_start_glyph;
25080 while (tmp_glyph < glyph
25081 && (!(EQ (tmp_glyph->object, glyph->object)
25082 && begpos <= tmp_glyph->charpos
25083 && tmp_glyph->charpos < endpos)))
25084 tmp_glyph++;
25085 gpos = glyph - tmp_glyph;
25086
25087 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25088 the highlighted part of the displayed string to which
25089 GLYPH belongs. Note: GSEQ_LENGTH is different from
25090 SCHARS (STRING), because the latter returns the length of
25091 the internal string. */
25092 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25093 tmp_glyph > glyph
25094 && (!(EQ (tmp_glyph->object, glyph->object)
25095 && begpos <= tmp_glyph->charpos
25096 && tmp_glyph->charpos < endpos));
25097 tmp_glyph--)
25098 ;
25099 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25100
25101 /* Calculate the total pixel width of all the glyphs between
25102 the beginning of the highlighted area and GLYPH. */
25103 total_pixel_width = 0;
25104 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25105 total_pixel_width += tmp_glyph->pixel_width;
25106
25107 /* Pre calculation of re-rendering position. Note: X is in
25108 column units here, after the call to mode_line_string or
25109 marginal_area_string. */
25110 hpos = x - gpos;
25111 vpos = (area == ON_MODE_LINE
25112 ? (w->current_matrix)->nrows - 1
25113 : 0);
25114
25115 /* If GLYPH's position is included in the region that is
25116 already drawn in mouse face, we have nothing to do. */
25117 if ( EQ (window, hlinfo->mouse_face_window)
25118 && (!row->reversed_p
25119 ? (hlinfo->mouse_face_beg_col <= hpos
25120 && hpos < hlinfo->mouse_face_end_col)
25121 /* In R2L rows we swap BEG and END, see below. */
25122 : (hlinfo->mouse_face_end_col <= hpos
25123 && hpos < hlinfo->mouse_face_beg_col))
25124 && hlinfo->mouse_face_beg_row == vpos )
25125 return;
25126
25127 if (clear_mouse_face (hlinfo))
25128 cursor = No_Cursor;
25129
25130 if (!row->reversed_p)
25131 {
25132 hlinfo->mouse_face_beg_col = hpos;
25133 hlinfo->mouse_face_beg_x = original_x_pixel
25134 - (total_pixel_width + dx);
25135 hlinfo->mouse_face_end_col = hpos + gseq_length;
25136 hlinfo->mouse_face_end_x = 0;
25137 }
25138 else
25139 {
25140 /* In R2L rows, show_mouse_face expects BEG and END
25141 coordinates to be swapped. */
25142 hlinfo->mouse_face_end_col = hpos;
25143 hlinfo->mouse_face_end_x = original_x_pixel
25144 - (total_pixel_width + dx);
25145 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25146 hlinfo->mouse_face_beg_x = 0;
25147 }
25148
25149 hlinfo->mouse_face_beg_row = vpos;
25150 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25151 hlinfo->mouse_face_beg_y = 0;
25152 hlinfo->mouse_face_end_y = 0;
25153 hlinfo->mouse_face_past_end = 0;
25154 hlinfo->mouse_face_window = window;
25155
25156 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25157 charpos,
25158 0, 0, 0,
25159 &ignore,
25160 glyph->face_id,
25161 1);
25162 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25163
25164 if (NILP (pointer))
25165 pointer = Qhand;
25166 }
25167 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25168 clear_mouse_face (hlinfo);
25169 }
25170 #ifdef HAVE_WINDOW_SYSTEM
25171 if (FRAME_WINDOW_P (f))
25172 define_frame_cursor1 (f, cursor, pointer);
25173 #endif
25174 }
25175
25176
25177 /* EXPORT:
25178 Take proper action when the mouse has moved to position X, Y on
25179 frame F as regards highlighting characters that have mouse-face
25180 properties. Also de-highlighting chars where the mouse was before.
25181 X and Y can be negative or out of range. */
25182
25183 void
25184 note_mouse_highlight (struct frame *f, int x, int y)
25185 {
25186 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25187 enum window_part part;
25188 Lisp_Object window;
25189 struct window *w;
25190 Cursor cursor = No_Cursor;
25191 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25192 struct buffer *b;
25193
25194 /* When a menu is active, don't highlight because this looks odd. */
25195 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25196 if (popup_activated ())
25197 return;
25198 #endif
25199
25200 if (NILP (Vmouse_highlight)
25201 || !f->glyphs_initialized_p
25202 || f->pointer_invisible)
25203 return;
25204
25205 hlinfo->mouse_face_mouse_x = x;
25206 hlinfo->mouse_face_mouse_y = y;
25207 hlinfo->mouse_face_mouse_frame = f;
25208
25209 if (hlinfo->mouse_face_defer)
25210 return;
25211
25212 if (gc_in_progress)
25213 {
25214 hlinfo->mouse_face_deferred_gc = 1;
25215 return;
25216 }
25217
25218 /* Which window is that in? */
25219 window = window_from_coordinates (f, x, y, &part, 1);
25220
25221 /* If we were displaying active text in another window, clear that.
25222 Also clear if we move out of text area in same window. */
25223 if (! EQ (window, hlinfo->mouse_face_window)
25224 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25225 && !NILP (hlinfo->mouse_face_window)))
25226 clear_mouse_face (hlinfo);
25227
25228 /* Not on a window -> return. */
25229 if (!WINDOWP (window))
25230 return;
25231
25232 /* Reset help_echo_string. It will get recomputed below. */
25233 help_echo_string = Qnil;
25234
25235 /* Convert to window-relative pixel coordinates. */
25236 w = XWINDOW (window);
25237 frame_to_window_pixel_xy (w, &x, &y);
25238
25239 #ifdef HAVE_WINDOW_SYSTEM
25240 /* Handle tool-bar window differently since it doesn't display a
25241 buffer. */
25242 if (EQ (window, f->tool_bar_window))
25243 {
25244 note_tool_bar_highlight (f, x, y);
25245 return;
25246 }
25247 #endif
25248
25249 /* Mouse is on the mode, header line or margin? */
25250 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25251 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25252 {
25253 note_mode_line_or_margin_highlight (window, x, y, part);
25254 return;
25255 }
25256
25257 #ifdef HAVE_WINDOW_SYSTEM
25258 if (part == ON_VERTICAL_BORDER)
25259 {
25260 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25261 help_echo_string = build_string ("drag-mouse-1: resize");
25262 }
25263 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25264 || part == ON_SCROLL_BAR)
25265 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25266 else
25267 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25268 #endif
25269
25270 /* Are we in a window whose display is up to date?
25271 And verify the buffer's text has not changed. */
25272 b = XBUFFER (w->buffer);
25273 if (part == ON_TEXT
25274 && EQ (w->window_end_valid, w->buffer)
25275 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25276 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25277 {
25278 int hpos, vpos, i, dx, dy, area;
25279 EMACS_INT pos;
25280 struct glyph *glyph;
25281 Lisp_Object object;
25282 Lisp_Object mouse_face = Qnil, position;
25283 Lisp_Object *overlay_vec = NULL;
25284 int noverlays;
25285 struct buffer *obuf;
25286 EMACS_INT obegv, ozv;
25287 int same_region;
25288
25289 /* Find the glyph under X/Y. */
25290 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25291
25292 #ifdef HAVE_WINDOW_SYSTEM
25293 /* Look for :pointer property on image. */
25294 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25295 {
25296 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25297 if (img != NULL && IMAGEP (img->spec))
25298 {
25299 Lisp_Object image_map, hotspot;
25300 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25301 !NILP (image_map))
25302 && (hotspot = find_hot_spot (image_map,
25303 glyph->slice.img.x + dx,
25304 glyph->slice.img.y + dy),
25305 CONSP (hotspot))
25306 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25307 {
25308 Lisp_Object area_id, plist;
25309
25310 area_id = XCAR (hotspot);
25311 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25312 If so, we could look for mouse-enter, mouse-leave
25313 properties in PLIST (and do something...). */
25314 hotspot = XCDR (hotspot);
25315 if (CONSP (hotspot)
25316 && (plist = XCAR (hotspot), CONSP (plist)))
25317 {
25318 pointer = Fplist_get (plist, Qpointer);
25319 if (NILP (pointer))
25320 pointer = Qhand;
25321 help_echo_string = Fplist_get (plist, Qhelp_echo);
25322 if (!NILP (help_echo_string))
25323 {
25324 help_echo_window = window;
25325 help_echo_object = glyph->object;
25326 help_echo_pos = glyph->charpos;
25327 }
25328 }
25329 }
25330 if (NILP (pointer))
25331 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25332 }
25333 }
25334 #endif /* HAVE_WINDOW_SYSTEM */
25335
25336 /* Clear mouse face if X/Y not over text. */
25337 if (glyph == NULL
25338 || area != TEXT_AREA
25339 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25340 /* Glyph's OBJECT is an integer for glyphs inserted by the
25341 display engine for its internal purposes, like truncation
25342 and continuation glyphs and blanks beyond the end of
25343 line's text on text terminals. If we are over such a
25344 glyph, we are not over any text. */
25345 || INTEGERP (glyph->object)
25346 /* R2L rows have a stretch glyph at their front, which
25347 stands for no text, whereas L2R rows have no glyphs at
25348 all beyond the end of text. Treat such stretch glyphs
25349 like we do with NULL glyphs in L2R rows. */
25350 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25351 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25352 && glyph->type == STRETCH_GLYPH
25353 && glyph->avoid_cursor_p))
25354 {
25355 if (clear_mouse_face (hlinfo))
25356 cursor = No_Cursor;
25357 #ifdef HAVE_WINDOW_SYSTEM
25358 if (FRAME_WINDOW_P (f) && NILP (pointer))
25359 {
25360 if (area != TEXT_AREA)
25361 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25362 else
25363 pointer = Vvoid_text_area_pointer;
25364 }
25365 #endif
25366 goto set_cursor;
25367 }
25368
25369 pos = glyph->charpos;
25370 object = glyph->object;
25371 if (!STRINGP (object) && !BUFFERP (object))
25372 goto set_cursor;
25373
25374 /* If we get an out-of-range value, return now; avoid an error. */
25375 if (BUFFERP (object) && pos > BUF_Z (b))
25376 goto set_cursor;
25377
25378 /* Make the window's buffer temporarily current for
25379 overlays_at and compute_char_face. */
25380 obuf = current_buffer;
25381 current_buffer = b;
25382 obegv = BEGV;
25383 ozv = ZV;
25384 BEGV = BEG;
25385 ZV = Z;
25386
25387 /* Is this char mouse-active or does it have help-echo? */
25388 position = make_number (pos);
25389
25390 if (BUFFERP (object))
25391 {
25392 /* Put all the overlays we want in a vector in overlay_vec. */
25393 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25394 /* Sort overlays into increasing priority order. */
25395 noverlays = sort_overlays (overlay_vec, noverlays, w);
25396 }
25397 else
25398 noverlays = 0;
25399
25400 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25401
25402 if (same_region)
25403 cursor = No_Cursor;
25404
25405 /* Check mouse-face highlighting. */
25406 if (! same_region
25407 /* If there exists an overlay with mouse-face overlapping
25408 the one we are currently highlighting, we have to
25409 check if we enter the overlapping overlay, and then
25410 highlight only that. */
25411 || (OVERLAYP (hlinfo->mouse_face_overlay)
25412 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25413 {
25414 /* Find the highest priority overlay with a mouse-face. */
25415 Lisp_Object overlay = Qnil;
25416 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25417 {
25418 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25419 if (!NILP (mouse_face))
25420 overlay = overlay_vec[i];
25421 }
25422
25423 /* If we're highlighting the same overlay as before, there's
25424 no need to do that again. */
25425 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25426 goto check_help_echo;
25427 hlinfo->mouse_face_overlay = overlay;
25428
25429 /* Clear the display of the old active region, if any. */
25430 if (clear_mouse_face (hlinfo))
25431 cursor = No_Cursor;
25432
25433 /* If no overlay applies, get a text property. */
25434 if (NILP (overlay))
25435 mouse_face = Fget_text_property (position, Qmouse_face, object);
25436
25437 /* Next, compute the bounds of the mouse highlighting and
25438 display it. */
25439 if (!NILP (mouse_face) && STRINGP (object))
25440 {
25441 /* The mouse-highlighting comes from a display string
25442 with a mouse-face. */
25443 Lisp_Object s, e;
25444 EMACS_INT ignore;
25445
25446 s = Fprevious_single_property_change
25447 (make_number (pos + 1), Qmouse_face, object, Qnil);
25448 e = Fnext_single_property_change
25449 (position, Qmouse_face, object, Qnil);
25450 if (NILP (s))
25451 s = make_number (0);
25452 if (NILP (e))
25453 e = make_number (SCHARS (object) - 1);
25454 mouse_face_from_string_pos (w, hlinfo, object,
25455 XINT (s), XINT (e));
25456 hlinfo->mouse_face_past_end = 0;
25457 hlinfo->mouse_face_window = window;
25458 hlinfo->mouse_face_face_id
25459 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25460 glyph->face_id, 1);
25461 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25462 cursor = No_Cursor;
25463 }
25464 else
25465 {
25466 /* The mouse-highlighting, if any, comes from an overlay
25467 or text property in the buffer. */
25468 Lisp_Object buffer, cover_string;
25469
25470 if (STRINGP (object))
25471 {
25472 /* If we are on a display string with no mouse-face,
25473 check if the text under it has one. */
25474 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25475 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25476 pos = string_buffer_position (w, object, start);
25477 if (pos > 0)
25478 {
25479 mouse_face = get_char_property_and_overlay
25480 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25481 buffer = w->buffer;
25482 cover_string = object;
25483 }
25484 }
25485 else
25486 {
25487 buffer = object;
25488 cover_string = Qnil;
25489 }
25490
25491 if (!NILP (mouse_face))
25492 {
25493 Lisp_Object before, after;
25494 Lisp_Object before_string, after_string;
25495 /* To correctly find the limits of mouse highlight
25496 in a bidi-reordered buffer, we must not use the
25497 optimization of limiting the search in
25498 previous-single-property-change and
25499 next-single-property-change, because
25500 rows_from_pos_range needs the real start and end
25501 positions to DTRT in this case. That's because
25502 the first row visible in a window does not
25503 necessarily display the character whose position
25504 is the smallest. */
25505 Lisp_Object lim1 =
25506 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25507 ? Fmarker_position (w->start)
25508 : Qnil;
25509 Lisp_Object lim2 =
25510 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25511 ? make_number (BUF_Z (XBUFFER (buffer))
25512 - XFASTINT (w->window_end_pos))
25513 : Qnil;
25514
25515 if (NILP (overlay))
25516 {
25517 /* Handle the text property case. */
25518 before = Fprevious_single_property_change
25519 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25520 after = Fnext_single_property_change
25521 (make_number (pos), Qmouse_face, buffer, lim2);
25522 before_string = after_string = Qnil;
25523 }
25524 else
25525 {
25526 /* Handle the overlay case. */
25527 before = Foverlay_start (overlay);
25528 after = Foverlay_end (overlay);
25529 before_string = Foverlay_get (overlay, Qbefore_string);
25530 after_string = Foverlay_get (overlay, Qafter_string);
25531
25532 if (!STRINGP (before_string)) before_string = Qnil;
25533 if (!STRINGP (after_string)) after_string = Qnil;
25534 }
25535
25536 mouse_face_from_buffer_pos (window, hlinfo, pos,
25537 XFASTINT (before),
25538 XFASTINT (after),
25539 before_string, after_string,
25540 cover_string);
25541 cursor = No_Cursor;
25542 }
25543 }
25544 }
25545
25546 check_help_echo:
25547
25548 /* Look for a `help-echo' property. */
25549 if (NILP (help_echo_string)) {
25550 Lisp_Object help, overlay;
25551
25552 /* Check overlays first. */
25553 help = overlay = Qnil;
25554 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25555 {
25556 overlay = overlay_vec[i];
25557 help = Foverlay_get (overlay, Qhelp_echo);
25558 }
25559
25560 if (!NILP (help))
25561 {
25562 help_echo_string = help;
25563 help_echo_window = window;
25564 help_echo_object = overlay;
25565 help_echo_pos = pos;
25566 }
25567 else
25568 {
25569 Lisp_Object obj = glyph->object;
25570 EMACS_INT charpos = glyph->charpos;
25571
25572 /* Try text properties. */
25573 if (STRINGP (obj)
25574 && charpos >= 0
25575 && charpos < SCHARS (obj))
25576 {
25577 help = Fget_text_property (make_number (charpos),
25578 Qhelp_echo, obj);
25579 if (NILP (help))
25580 {
25581 /* If the string itself doesn't specify a help-echo,
25582 see if the buffer text ``under'' it does. */
25583 struct glyph_row *r
25584 = MATRIX_ROW (w->current_matrix, vpos);
25585 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25586 EMACS_INT p = string_buffer_position (w, obj, start);
25587 if (p > 0)
25588 {
25589 help = Fget_char_property (make_number (p),
25590 Qhelp_echo, w->buffer);
25591 if (!NILP (help))
25592 {
25593 charpos = p;
25594 obj = w->buffer;
25595 }
25596 }
25597 }
25598 }
25599 else if (BUFFERP (obj)
25600 && charpos >= BEGV
25601 && charpos < ZV)
25602 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25603 obj);
25604
25605 if (!NILP (help))
25606 {
25607 help_echo_string = help;
25608 help_echo_window = window;
25609 help_echo_object = obj;
25610 help_echo_pos = charpos;
25611 }
25612 }
25613 }
25614
25615 #ifdef HAVE_WINDOW_SYSTEM
25616 /* Look for a `pointer' property. */
25617 if (FRAME_WINDOW_P (f) && NILP (pointer))
25618 {
25619 /* Check overlays first. */
25620 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25621 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25622
25623 if (NILP (pointer))
25624 {
25625 Lisp_Object obj = glyph->object;
25626 EMACS_INT charpos = glyph->charpos;
25627
25628 /* Try text properties. */
25629 if (STRINGP (obj)
25630 && charpos >= 0
25631 && charpos < SCHARS (obj))
25632 {
25633 pointer = Fget_text_property (make_number (charpos),
25634 Qpointer, obj);
25635 if (NILP (pointer))
25636 {
25637 /* If the string itself doesn't specify a pointer,
25638 see if the buffer text ``under'' it does. */
25639 struct glyph_row *r
25640 = MATRIX_ROW (w->current_matrix, vpos);
25641 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25642 EMACS_INT p = string_buffer_position (w, obj, start);
25643 if (p > 0)
25644 pointer = Fget_char_property (make_number (p),
25645 Qpointer, w->buffer);
25646 }
25647 }
25648 else if (BUFFERP (obj)
25649 && charpos >= BEGV
25650 && charpos < ZV)
25651 pointer = Fget_text_property (make_number (charpos),
25652 Qpointer, obj);
25653 }
25654 }
25655 #endif /* HAVE_WINDOW_SYSTEM */
25656
25657 BEGV = obegv;
25658 ZV = ozv;
25659 current_buffer = obuf;
25660 }
25661
25662 set_cursor:
25663
25664 #ifdef HAVE_WINDOW_SYSTEM
25665 if (FRAME_WINDOW_P (f))
25666 define_frame_cursor1 (f, cursor, pointer);
25667 #else
25668 /* This is here to prevent a compiler error, about "label at end of
25669 compound statement". */
25670 return;
25671 #endif
25672 }
25673
25674
25675 /* EXPORT for RIF:
25676 Clear any mouse-face on window W. This function is part of the
25677 redisplay interface, and is called from try_window_id and similar
25678 functions to ensure the mouse-highlight is off. */
25679
25680 void
25681 x_clear_window_mouse_face (struct window *w)
25682 {
25683 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25684 Lisp_Object window;
25685
25686 BLOCK_INPUT;
25687 XSETWINDOW (window, w);
25688 if (EQ (window, hlinfo->mouse_face_window))
25689 clear_mouse_face (hlinfo);
25690 UNBLOCK_INPUT;
25691 }
25692
25693
25694 /* EXPORT:
25695 Just discard the mouse face information for frame F, if any.
25696 This is used when the size of F is changed. */
25697
25698 void
25699 cancel_mouse_face (struct frame *f)
25700 {
25701 Lisp_Object window;
25702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25703
25704 window = hlinfo->mouse_face_window;
25705 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25706 {
25707 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25708 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25709 hlinfo->mouse_face_window = Qnil;
25710 }
25711 }
25712
25713
25714 \f
25715 /***********************************************************************
25716 Exposure Events
25717 ***********************************************************************/
25718
25719 #ifdef HAVE_WINDOW_SYSTEM
25720
25721 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25722 which intersects rectangle R. R is in window-relative coordinates. */
25723
25724 static void
25725 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25726 enum glyph_row_area area)
25727 {
25728 struct glyph *first = row->glyphs[area];
25729 struct glyph *end = row->glyphs[area] + row->used[area];
25730 struct glyph *last;
25731 int first_x, start_x, x;
25732
25733 if (area == TEXT_AREA && row->fill_line_p)
25734 /* If row extends face to end of line write the whole line. */
25735 draw_glyphs (w, 0, row, area,
25736 0, row->used[area],
25737 DRAW_NORMAL_TEXT, 0);
25738 else
25739 {
25740 /* Set START_X to the window-relative start position for drawing glyphs of
25741 AREA. The first glyph of the text area can be partially visible.
25742 The first glyphs of other areas cannot. */
25743 start_x = window_box_left_offset (w, area);
25744 x = start_x;
25745 if (area == TEXT_AREA)
25746 x += row->x;
25747
25748 /* Find the first glyph that must be redrawn. */
25749 while (first < end
25750 && x + first->pixel_width < r->x)
25751 {
25752 x += first->pixel_width;
25753 ++first;
25754 }
25755
25756 /* Find the last one. */
25757 last = first;
25758 first_x = x;
25759 while (last < end
25760 && x < r->x + r->width)
25761 {
25762 x += last->pixel_width;
25763 ++last;
25764 }
25765
25766 /* Repaint. */
25767 if (last > first)
25768 draw_glyphs (w, first_x - start_x, row, area,
25769 first - row->glyphs[area], last - row->glyphs[area],
25770 DRAW_NORMAL_TEXT, 0);
25771 }
25772 }
25773
25774
25775 /* Redraw the parts of the glyph row ROW on window W intersecting
25776 rectangle R. R is in window-relative coordinates. Value is
25777 non-zero if mouse-face was overwritten. */
25778
25779 static int
25780 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25781 {
25782 xassert (row->enabled_p);
25783
25784 if (row->mode_line_p || w->pseudo_window_p)
25785 draw_glyphs (w, 0, row, TEXT_AREA,
25786 0, row->used[TEXT_AREA],
25787 DRAW_NORMAL_TEXT, 0);
25788 else
25789 {
25790 if (row->used[LEFT_MARGIN_AREA])
25791 expose_area (w, row, r, LEFT_MARGIN_AREA);
25792 if (row->used[TEXT_AREA])
25793 expose_area (w, row, r, TEXT_AREA);
25794 if (row->used[RIGHT_MARGIN_AREA])
25795 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25796 draw_row_fringe_bitmaps (w, row);
25797 }
25798
25799 return row->mouse_face_p;
25800 }
25801
25802
25803 /* Redraw those parts of glyphs rows during expose event handling that
25804 overlap other rows. Redrawing of an exposed line writes over parts
25805 of lines overlapping that exposed line; this function fixes that.
25806
25807 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25808 row in W's current matrix that is exposed and overlaps other rows.
25809 LAST_OVERLAPPING_ROW is the last such row. */
25810
25811 static void
25812 expose_overlaps (struct window *w,
25813 struct glyph_row *first_overlapping_row,
25814 struct glyph_row *last_overlapping_row,
25815 XRectangle *r)
25816 {
25817 struct glyph_row *row;
25818
25819 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25820 if (row->overlapping_p)
25821 {
25822 xassert (row->enabled_p && !row->mode_line_p);
25823
25824 row->clip = r;
25825 if (row->used[LEFT_MARGIN_AREA])
25826 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25827
25828 if (row->used[TEXT_AREA])
25829 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25830
25831 if (row->used[RIGHT_MARGIN_AREA])
25832 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25833 row->clip = NULL;
25834 }
25835 }
25836
25837
25838 /* Return non-zero if W's cursor intersects rectangle R. */
25839
25840 static int
25841 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25842 {
25843 XRectangle cr, result;
25844 struct glyph *cursor_glyph;
25845 struct glyph_row *row;
25846
25847 if (w->phys_cursor.vpos >= 0
25848 && w->phys_cursor.vpos < w->current_matrix->nrows
25849 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25850 row->enabled_p)
25851 && row->cursor_in_fringe_p)
25852 {
25853 /* Cursor is in the fringe. */
25854 cr.x = window_box_right_offset (w,
25855 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25856 ? RIGHT_MARGIN_AREA
25857 : TEXT_AREA));
25858 cr.y = row->y;
25859 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25860 cr.height = row->height;
25861 return x_intersect_rectangles (&cr, r, &result);
25862 }
25863
25864 cursor_glyph = get_phys_cursor_glyph (w);
25865 if (cursor_glyph)
25866 {
25867 /* r is relative to W's box, but w->phys_cursor.x is relative
25868 to left edge of W's TEXT area. Adjust it. */
25869 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25870 cr.y = w->phys_cursor.y;
25871 cr.width = cursor_glyph->pixel_width;
25872 cr.height = w->phys_cursor_height;
25873 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25874 I assume the effect is the same -- and this is portable. */
25875 return x_intersect_rectangles (&cr, r, &result);
25876 }
25877 /* If we don't understand the format, pretend we're not in the hot-spot. */
25878 return 0;
25879 }
25880
25881
25882 /* EXPORT:
25883 Draw a vertical window border to the right of window W if W doesn't
25884 have vertical scroll bars. */
25885
25886 void
25887 x_draw_vertical_border (struct window *w)
25888 {
25889 struct frame *f = XFRAME (WINDOW_FRAME (w));
25890
25891 /* We could do better, if we knew what type of scroll-bar the adjacent
25892 windows (on either side) have... But we don't :-(
25893 However, I think this works ok. ++KFS 2003-04-25 */
25894
25895 /* Redraw borders between horizontally adjacent windows. Don't
25896 do it for frames with vertical scroll bars because either the
25897 right scroll bar of a window, or the left scroll bar of its
25898 neighbor will suffice as a border. */
25899 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25900 return;
25901
25902 if (!WINDOW_RIGHTMOST_P (w)
25903 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25904 {
25905 int x0, x1, y0, y1;
25906
25907 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25908 y1 -= 1;
25909
25910 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25911 x1 -= 1;
25912
25913 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25914 }
25915 else if (!WINDOW_LEFTMOST_P (w)
25916 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25917 {
25918 int x0, x1, y0, y1;
25919
25920 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25921 y1 -= 1;
25922
25923 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25924 x0 -= 1;
25925
25926 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25927 }
25928 }
25929
25930
25931 /* Redraw the part of window W intersection rectangle FR. Pixel
25932 coordinates in FR are frame-relative. Call this function with
25933 input blocked. Value is non-zero if the exposure overwrites
25934 mouse-face. */
25935
25936 static int
25937 expose_window (struct window *w, XRectangle *fr)
25938 {
25939 struct frame *f = XFRAME (w->frame);
25940 XRectangle wr, r;
25941 int mouse_face_overwritten_p = 0;
25942
25943 /* If window is not yet fully initialized, do nothing. This can
25944 happen when toolkit scroll bars are used and a window is split.
25945 Reconfiguring the scroll bar will generate an expose for a newly
25946 created window. */
25947 if (w->current_matrix == NULL)
25948 return 0;
25949
25950 /* When we're currently updating the window, display and current
25951 matrix usually don't agree. Arrange for a thorough display
25952 later. */
25953 if (w == updated_window)
25954 {
25955 SET_FRAME_GARBAGED (f);
25956 return 0;
25957 }
25958
25959 /* Frame-relative pixel rectangle of W. */
25960 wr.x = WINDOW_LEFT_EDGE_X (w);
25961 wr.y = WINDOW_TOP_EDGE_Y (w);
25962 wr.width = WINDOW_TOTAL_WIDTH (w);
25963 wr.height = WINDOW_TOTAL_HEIGHT (w);
25964
25965 if (x_intersect_rectangles (fr, &wr, &r))
25966 {
25967 int yb = window_text_bottom_y (w);
25968 struct glyph_row *row;
25969 int cursor_cleared_p;
25970 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25971
25972 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25973 r.x, r.y, r.width, r.height));
25974
25975 /* Convert to window coordinates. */
25976 r.x -= WINDOW_LEFT_EDGE_X (w);
25977 r.y -= WINDOW_TOP_EDGE_Y (w);
25978
25979 /* Turn off the cursor. */
25980 if (!w->pseudo_window_p
25981 && phys_cursor_in_rect_p (w, &r))
25982 {
25983 x_clear_cursor (w);
25984 cursor_cleared_p = 1;
25985 }
25986 else
25987 cursor_cleared_p = 0;
25988
25989 /* Update lines intersecting rectangle R. */
25990 first_overlapping_row = last_overlapping_row = NULL;
25991 for (row = w->current_matrix->rows;
25992 row->enabled_p;
25993 ++row)
25994 {
25995 int y0 = row->y;
25996 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25997
25998 if ((y0 >= r.y && y0 < r.y + r.height)
25999 || (y1 > r.y && y1 < r.y + r.height)
26000 || (r.y >= y0 && r.y < y1)
26001 || (r.y + r.height > y0 && r.y + r.height < y1))
26002 {
26003 /* A header line may be overlapping, but there is no need
26004 to fix overlapping areas for them. KFS 2005-02-12 */
26005 if (row->overlapping_p && !row->mode_line_p)
26006 {
26007 if (first_overlapping_row == NULL)
26008 first_overlapping_row = row;
26009 last_overlapping_row = row;
26010 }
26011
26012 row->clip = fr;
26013 if (expose_line (w, row, &r))
26014 mouse_face_overwritten_p = 1;
26015 row->clip = NULL;
26016 }
26017 else if (row->overlapping_p)
26018 {
26019 /* We must redraw a row overlapping the exposed area. */
26020 if (y0 < r.y
26021 ? y0 + row->phys_height > r.y
26022 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26023 {
26024 if (first_overlapping_row == NULL)
26025 first_overlapping_row = row;
26026 last_overlapping_row = row;
26027 }
26028 }
26029
26030 if (y1 >= yb)
26031 break;
26032 }
26033
26034 /* Display the mode line if there is one. */
26035 if (WINDOW_WANTS_MODELINE_P (w)
26036 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26037 row->enabled_p)
26038 && row->y < r.y + r.height)
26039 {
26040 if (expose_line (w, row, &r))
26041 mouse_face_overwritten_p = 1;
26042 }
26043
26044 if (!w->pseudo_window_p)
26045 {
26046 /* Fix the display of overlapping rows. */
26047 if (first_overlapping_row)
26048 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26049 fr);
26050
26051 /* Draw border between windows. */
26052 x_draw_vertical_border (w);
26053
26054 /* Turn the cursor on again. */
26055 if (cursor_cleared_p)
26056 update_window_cursor (w, 1);
26057 }
26058 }
26059
26060 return mouse_face_overwritten_p;
26061 }
26062
26063
26064
26065 /* Redraw (parts) of all windows in the window tree rooted at W that
26066 intersect R. R contains frame pixel coordinates. Value is
26067 non-zero if the exposure overwrites mouse-face. */
26068
26069 static int
26070 expose_window_tree (struct window *w, XRectangle *r)
26071 {
26072 struct frame *f = XFRAME (w->frame);
26073 int mouse_face_overwritten_p = 0;
26074
26075 while (w && !FRAME_GARBAGED_P (f))
26076 {
26077 if (!NILP (w->hchild))
26078 mouse_face_overwritten_p
26079 |= expose_window_tree (XWINDOW (w->hchild), r);
26080 else if (!NILP (w->vchild))
26081 mouse_face_overwritten_p
26082 |= expose_window_tree (XWINDOW (w->vchild), r);
26083 else
26084 mouse_face_overwritten_p |= expose_window (w, r);
26085
26086 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26087 }
26088
26089 return mouse_face_overwritten_p;
26090 }
26091
26092
26093 /* EXPORT:
26094 Redisplay an exposed area of frame F. X and Y are the upper-left
26095 corner of the exposed rectangle. W and H are width and height of
26096 the exposed area. All are pixel values. W or H zero means redraw
26097 the entire frame. */
26098
26099 void
26100 expose_frame (struct frame *f, int x, int y, int w, int h)
26101 {
26102 XRectangle r;
26103 int mouse_face_overwritten_p = 0;
26104
26105 TRACE ((stderr, "expose_frame "));
26106
26107 /* No need to redraw if frame will be redrawn soon. */
26108 if (FRAME_GARBAGED_P (f))
26109 {
26110 TRACE ((stderr, " garbaged\n"));
26111 return;
26112 }
26113
26114 /* If basic faces haven't been realized yet, there is no point in
26115 trying to redraw anything. This can happen when we get an expose
26116 event while Emacs is starting, e.g. by moving another window. */
26117 if (FRAME_FACE_CACHE (f) == NULL
26118 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26119 {
26120 TRACE ((stderr, " no faces\n"));
26121 return;
26122 }
26123
26124 if (w == 0 || h == 0)
26125 {
26126 r.x = r.y = 0;
26127 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26128 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26129 }
26130 else
26131 {
26132 r.x = x;
26133 r.y = y;
26134 r.width = w;
26135 r.height = h;
26136 }
26137
26138 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26139 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26140
26141 if (WINDOWP (f->tool_bar_window))
26142 mouse_face_overwritten_p
26143 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26144
26145 #ifdef HAVE_X_WINDOWS
26146 #ifndef MSDOS
26147 #ifndef USE_X_TOOLKIT
26148 if (WINDOWP (f->menu_bar_window))
26149 mouse_face_overwritten_p
26150 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26151 #endif /* not USE_X_TOOLKIT */
26152 #endif
26153 #endif
26154
26155 /* Some window managers support a focus-follows-mouse style with
26156 delayed raising of frames. Imagine a partially obscured frame,
26157 and moving the mouse into partially obscured mouse-face on that
26158 frame. The visible part of the mouse-face will be highlighted,
26159 then the WM raises the obscured frame. With at least one WM, KDE
26160 2.1, Emacs is not getting any event for the raising of the frame
26161 (even tried with SubstructureRedirectMask), only Expose events.
26162 These expose events will draw text normally, i.e. not
26163 highlighted. Which means we must redo the highlight here.
26164 Subsume it under ``we love X''. --gerd 2001-08-15 */
26165 /* Included in Windows version because Windows most likely does not
26166 do the right thing if any third party tool offers
26167 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26168 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26169 {
26170 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26171 if (f == hlinfo->mouse_face_mouse_frame)
26172 {
26173 int mouse_x = hlinfo->mouse_face_mouse_x;
26174 int mouse_y = hlinfo->mouse_face_mouse_y;
26175 clear_mouse_face (hlinfo);
26176 note_mouse_highlight (f, mouse_x, mouse_y);
26177 }
26178 }
26179 }
26180
26181
26182 /* EXPORT:
26183 Determine the intersection of two rectangles R1 and R2. Return
26184 the intersection in *RESULT. Value is non-zero if RESULT is not
26185 empty. */
26186
26187 int
26188 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26189 {
26190 XRectangle *left, *right;
26191 XRectangle *upper, *lower;
26192 int intersection_p = 0;
26193
26194 /* Rearrange so that R1 is the left-most rectangle. */
26195 if (r1->x < r2->x)
26196 left = r1, right = r2;
26197 else
26198 left = r2, right = r1;
26199
26200 /* X0 of the intersection is right.x0, if this is inside R1,
26201 otherwise there is no intersection. */
26202 if (right->x <= left->x + left->width)
26203 {
26204 result->x = right->x;
26205
26206 /* The right end of the intersection is the minimum of the
26207 the right ends of left and right. */
26208 result->width = (min (left->x + left->width, right->x + right->width)
26209 - result->x);
26210
26211 /* Same game for Y. */
26212 if (r1->y < r2->y)
26213 upper = r1, lower = r2;
26214 else
26215 upper = r2, lower = r1;
26216
26217 /* The upper end of the intersection is lower.y0, if this is inside
26218 of upper. Otherwise, there is no intersection. */
26219 if (lower->y <= upper->y + upper->height)
26220 {
26221 result->y = lower->y;
26222
26223 /* The lower end of the intersection is the minimum of the lower
26224 ends of upper and lower. */
26225 result->height = (min (lower->y + lower->height,
26226 upper->y + upper->height)
26227 - result->y);
26228 intersection_p = 1;
26229 }
26230 }
26231
26232 return intersection_p;
26233 }
26234
26235 #endif /* HAVE_WINDOW_SYSTEM */
26236
26237 \f
26238 /***********************************************************************
26239 Initialization
26240 ***********************************************************************/
26241
26242 void
26243 syms_of_xdisp (void)
26244 {
26245 Vwith_echo_area_save_vector = Qnil;
26246 staticpro (&Vwith_echo_area_save_vector);
26247
26248 Vmessage_stack = Qnil;
26249 staticpro (&Vmessage_stack);
26250
26251 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26252 staticpro (&Qinhibit_redisplay);
26253
26254 message_dolog_marker1 = Fmake_marker ();
26255 staticpro (&message_dolog_marker1);
26256 message_dolog_marker2 = Fmake_marker ();
26257 staticpro (&message_dolog_marker2);
26258 message_dolog_marker3 = Fmake_marker ();
26259 staticpro (&message_dolog_marker3);
26260
26261 #if GLYPH_DEBUG
26262 defsubr (&Sdump_frame_glyph_matrix);
26263 defsubr (&Sdump_glyph_matrix);
26264 defsubr (&Sdump_glyph_row);
26265 defsubr (&Sdump_tool_bar_row);
26266 defsubr (&Strace_redisplay);
26267 defsubr (&Strace_to_stderr);
26268 #endif
26269 #ifdef HAVE_WINDOW_SYSTEM
26270 defsubr (&Stool_bar_lines_needed);
26271 defsubr (&Slookup_image_map);
26272 #endif
26273 defsubr (&Sformat_mode_line);
26274 defsubr (&Sinvisible_p);
26275 defsubr (&Scurrent_bidi_paragraph_direction);
26276
26277 staticpro (&Qmenu_bar_update_hook);
26278 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26279
26280 staticpro (&Qoverriding_terminal_local_map);
26281 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26282
26283 staticpro (&Qoverriding_local_map);
26284 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26285
26286 staticpro (&Qwindow_scroll_functions);
26287 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26288
26289 staticpro (&Qwindow_text_change_functions);
26290 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26291
26292 staticpro (&Qredisplay_end_trigger_functions);
26293 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26294
26295 staticpro (&Qinhibit_point_motion_hooks);
26296 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26297
26298 Qeval = intern_c_string ("eval");
26299 staticpro (&Qeval);
26300
26301 QCdata = intern_c_string (":data");
26302 staticpro (&QCdata);
26303 Qdisplay = intern_c_string ("display");
26304 staticpro (&Qdisplay);
26305 Qspace_width = intern_c_string ("space-width");
26306 staticpro (&Qspace_width);
26307 Qraise = intern_c_string ("raise");
26308 staticpro (&Qraise);
26309 Qslice = intern_c_string ("slice");
26310 staticpro (&Qslice);
26311 Qspace = intern_c_string ("space");
26312 staticpro (&Qspace);
26313 Qmargin = intern_c_string ("margin");
26314 staticpro (&Qmargin);
26315 Qpointer = intern_c_string ("pointer");
26316 staticpro (&Qpointer);
26317 Qleft_margin = intern_c_string ("left-margin");
26318 staticpro (&Qleft_margin);
26319 Qright_margin = intern_c_string ("right-margin");
26320 staticpro (&Qright_margin);
26321 Qcenter = intern_c_string ("center");
26322 staticpro (&Qcenter);
26323 Qline_height = intern_c_string ("line-height");
26324 staticpro (&Qline_height);
26325 QCalign_to = intern_c_string (":align-to");
26326 staticpro (&QCalign_to);
26327 QCrelative_width = intern_c_string (":relative-width");
26328 staticpro (&QCrelative_width);
26329 QCrelative_height = intern_c_string (":relative-height");
26330 staticpro (&QCrelative_height);
26331 QCeval = intern_c_string (":eval");
26332 staticpro (&QCeval);
26333 QCpropertize = intern_c_string (":propertize");
26334 staticpro (&QCpropertize);
26335 QCfile = intern_c_string (":file");
26336 staticpro (&QCfile);
26337 Qfontified = intern_c_string ("fontified");
26338 staticpro (&Qfontified);
26339 Qfontification_functions = intern_c_string ("fontification-functions");
26340 staticpro (&Qfontification_functions);
26341 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26342 staticpro (&Qtrailing_whitespace);
26343 Qescape_glyph = intern_c_string ("escape-glyph");
26344 staticpro (&Qescape_glyph);
26345 Qnobreak_space = intern_c_string ("nobreak-space");
26346 staticpro (&Qnobreak_space);
26347 Qimage = intern_c_string ("image");
26348 staticpro (&Qimage);
26349 Qtext = intern_c_string ("text");
26350 staticpro (&Qtext);
26351 Qboth = intern_c_string ("both");
26352 staticpro (&Qboth);
26353 Qboth_horiz = intern_c_string ("both-horiz");
26354 staticpro (&Qboth_horiz);
26355 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26356 staticpro (&Qtext_image_horiz);
26357 QCmap = intern_c_string (":map");
26358 staticpro (&QCmap);
26359 QCpointer = intern_c_string (":pointer");
26360 staticpro (&QCpointer);
26361 Qrect = intern_c_string ("rect");
26362 staticpro (&Qrect);
26363 Qcircle = intern_c_string ("circle");
26364 staticpro (&Qcircle);
26365 Qpoly = intern_c_string ("poly");
26366 staticpro (&Qpoly);
26367 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26368 staticpro (&Qmessage_truncate_lines);
26369 Qgrow_only = intern_c_string ("grow-only");
26370 staticpro (&Qgrow_only);
26371 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26372 staticpro (&Qinhibit_menubar_update);
26373 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26374 staticpro (&Qinhibit_eval_during_redisplay);
26375 Qposition = intern_c_string ("position");
26376 staticpro (&Qposition);
26377 Qbuffer_position = intern_c_string ("buffer-position");
26378 staticpro (&Qbuffer_position);
26379 Qobject = intern_c_string ("object");
26380 staticpro (&Qobject);
26381 Qbar = intern_c_string ("bar");
26382 staticpro (&Qbar);
26383 Qhbar = intern_c_string ("hbar");
26384 staticpro (&Qhbar);
26385 Qbox = intern_c_string ("box");
26386 staticpro (&Qbox);
26387 Qhollow = intern_c_string ("hollow");
26388 staticpro (&Qhollow);
26389 Qhand = intern_c_string ("hand");
26390 staticpro (&Qhand);
26391 Qarrow = intern_c_string ("arrow");
26392 staticpro (&Qarrow);
26393 Qtext = intern_c_string ("text");
26394 staticpro (&Qtext);
26395 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26396 staticpro (&Qinhibit_free_realized_faces);
26397
26398 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26399 Fcons (intern_c_string ("void-variable"), Qnil)),
26400 Qnil);
26401 staticpro (&list_of_error);
26402
26403 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26404 staticpro (&Qlast_arrow_position);
26405 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26406 staticpro (&Qlast_arrow_string);
26407
26408 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26409 staticpro (&Qoverlay_arrow_string);
26410 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26411 staticpro (&Qoverlay_arrow_bitmap);
26412
26413 echo_buffer[0] = echo_buffer[1] = Qnil;
26414 staticpro (&echo_buffer[0]);
26415 staticpro (&echo_buffer[1]);
26416
26417 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26418 staticpro (&echo_area_buffer[0]);
26419 staticpro (&echo_area_buffer[1]);
26420
26421 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26422 staticpro (&Vmessages_buffer_name);
26423
26424 mode_line_proptrans_alist = Qnil;
26425 staticpro (&mode_line_proptrans_alist);
26426 mode_line_string_list = Qnil;
26427 staticpro (&mode_line_string_list);
26428 mode_line_string_face = Qnil;
26429 staticpro (&mode_line_string_face);
26430 mode_line_string_face_prop = Qnil;
26431 staticpro (&mode_line_string_face_prop);
26432 Vmode_line_unwind_vector = Qnil;
26433 staticpro (&Vmode_line_unwind_vector);
26434
26435 help_echo_string = Qnil;
26436 staticpro (&help_echo_string);
26437 help_echo_object = Qnil;
26438 staticpro (&help_echo_object);
26439 help_echo_window = Qnil;
26440 staticpro (&help_echo_window);
26441 previous_help_echo_string = Qnil;
26442 staticpro (&previous_help_echo_string);
26443 help_echo_pos = -1;
26444
26445 Qright_to_left = intern_c_string ("right-to-left");
26446 staticpro (&Qright_to_left);
26447 Qleft_to_right = intern_c_string ("left-to-right");
26448 staticpro (&Qleft_to_right);
26449
26450 #ifdef HAVE_WINDOW_SYSTEM
26451 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26452 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26453 For example, if a block cursor is over a tab, it will be drawn as
26454 wide as that tab on the display. */);
26455 x_stretch_cursor_p = 0;
26456 #endif
26457
26458 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26459 doc: /* *Non-nil means highlight trailing whitespace.
26460 The face used for trailing whitespace is `trailing-whitespace'. */);
26461 Vshow_trailing_whitespace = Qnil;
26462
26463 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26464 doc: /* *Control highlighting of nobreak space and soft hyphen.
26465 A value of t means highlight the character itself (for nobreak space,
26466 use face `nobreak-space').
26467 A value of nil means no highlighting.
26468 Other values mean display the escape glyph followed by an ordinary
26469 space or ordinary hyphen. */);
26470 Vnobreak_char_display = Qt;
26471
26472 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26473 doc: /* *The pointer shape to show in void text areas.
26474 A value of nil means to show the text pointer. Other options are `arrow',
26475 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26476 Vvoid_text_area_pointer = Qarrow;
26477
26478 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26479 doc: /* Non-nil means don't actually do any redisplay.
26480 This is used for internal purposes. */);
26481 Vinhibit_redisplay = Qnil;
26482
26483 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26484 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26485 Vglobal_mode_string = Qnil;
26486
26487 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26488 doc: /* Marker for where to display an arrow on top of the buffer text.
26489 This must be the beginning of a line in order to work.
26490 See also `overlay-arrow-string'. */);
26491 Voverlay_arrow_position = Qnil;
26492
26493 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26494 doc: /* String to display as an arrow in non-window frames.
26495 See also `overlay-arrow-position'. */);
26496 Voverlay_arrow_string = make_pure_c_string ("=>");
26497
26498 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26499 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26500 The symbols on this list are examined during redisplay to determine
26501 where to display overlay arrows. */);
26502 Voverlay_arrow_variable_list
26503 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26504
26505 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26506 doc: /* *The number of lines to try scrolling a window by when point moves out.
26507 If that fails to bring point back on frame, point is centered instead.
26508 If this is zero, point is always centered after it moves off frame.
26509 If you want scrolling to always be a line at a time, you should set
26510 `scroll-conservatively' to a large value rather than set this to 1. */);
26511
26512 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26513 doc: /* *Scroll up to this many lines, to bring point back on screen.
26514 If point moves off-screen, redisplay will scroll by up to
26515 `scroll-conservatively' lines in order to bring point just barely
26516 onto the screen again. If that cannot be done, then redisplay
26517 recenters point as usual.
26518
26519 A value of zero means always recenter point if it moves off screen. */);
26520 scroll_conservatively = 0;
26521
26522 DEFVAR_INT ("scroll-margin", scroll_margin,
26523 doc: /* *Number of lines of margin at the top and bottom of a window.
26524 Recenter the window whenever point gets within this many lines
26525 of the top or bottom of the window. */);
26526 scroll_margin = 0;
26527
26528 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26529 doc: /* Pixels per inch value for non-window system displays.
26530 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26531 Vdisplay_pixels_per_inch = make_float (72.0);
26532
26533 #if GLYPH_DEBUG
26534 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26535 #endif
26536
26537 DEFVAR_LISP ("truncate-partial-width-windows",
26538 Vtruncate_partial_width_windows,
26539 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26540 For an integer value, truncate lines in each window narrower than the
26541 full frame width, provided the window width is less than that integer;
26542 otherwise, respect the value of `truncate-lines'.
26543
26544 For any other non-nil value, truncate lines in all windows that do
26545 not span the full frame width.
26546
26547 A value of nil means to respect the value of `truncate-lines'.
26548
26549 If `word-wrap' is enabled, you might want to reduce this. */);
26550 Vtruncate_partial_width_windows = make_number (50);
26551
26552 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26553 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26554 Any other value means to use the appropriate face, `mode-line',
26555 `header-line', or `menu' respectively. */);
26556 mode_line_inverse_video = 1;
26557
26558 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26559 doc: /* *Maximum buffer size for which line number should be displayed.
26560 If the buffer is bigger than this, the line number does not appear
26561 in the mode line. A value of nil means no limit. */);
26562 Vline_number_display_limit = Qnil;
26563
26564 DEFVAR_INT ("line-number-display-limit-width",
26565 line_number_display_limit_width,
26566 doc: /* *Maximum line width (in characters) for line number display.
26567 If the average length of the lines near point is bigger than this, then the
26568 line number may be omitted from the mode line. */);
26569 line_number_display_limit_width = 200;
26570
26571 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26572 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26573 highlight_nonselected_windows = 0;
26574
26575 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26576 doc: /* Non-nil if more than one frame is visible on this display.
26577 Minibuffer-only frames don't count, but iconified frames do.
26578 This variable is not guaranteed to be accurate except while processing
26579 `frame-title-format' and `icon-title-format'. */);
26580
26581 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26582 doc: /* Template for displaying the title bar of visible frames.
26583 \(Assuming the window manager supports this feature.)
26584
26585 This variable has the same structure as `mode-line-format', except that
26586 the %c and %l constructs are ignored. It is used only on frames for
26587 which no explicit name has been set \(see `modify-frame-parameters'). */);
26588
26589 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26590 doc: /* Template for displaying the title bar of an iconified frame.
26591 \(Assuming the window manager supports this feature.)
26592 This variable has the same structure as `mode-line-format' (which see),
26593 and is used only on frames for which no explicit name has been set
26594 \(see `modify-frame-parameters'). */);
26595 Vicon_title_format
26596 = Vframe_title_format
26597 = pure_cons (intern_c_string ("multiple-frames"),
26598 pure_cons (make_pure_c_string ("%b"),
26599 pure_cons (pure_cons (empty_unibyte_string,
26600 pure_cons (intern_c_string ("invocation-name"),
26601 pure_cons (make_pure_c_string ("@"),
26602 pure_cons (intern_c_string ("system-name"),
26603 Qnil)))),
26604 Qnil)));
26605
26606 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26607 doc: /* Maximum number of lines to keep in the message log buffer.
26608 If nil, disable message logging. If t, log messages but don't truncate
26609 the buffer when it becomes large. */);
26610 Vmessage_log_max = make_number (100);
26611
26612 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26613 doc: /* Functions called before redisplay, if window sizes have changed.
26614 The value should be a list of functions that take one argument.
26615 Just before redisplay, for each frame, if any of its windows have changed
26616 size since the last redisplay, or have been split or deleted,
26617 all the functions in the list are called, with the frame as argument. */);
26618 Vwindow_size_change_functions = Qnil;
26619
26620 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26621 doc: /* List of functions to call before redisplaying a window with scrolling.
26622 Each function is called with two arguments, the window and its new
26623 display-start position. Note that these functions are also called by
26624 `set-window-buffer'. Also note that the value of `window-end' is not
26625 valid when these functions are called. */);
26626 Vwindow_scroll_functions = Qnil;
26627
26628 DEFVAR_LISP ("window-text-change-functions",
26629 Vwindow_text_change_functions,
26630 doc: /* Functions to call in redisplay when text in the window might change. */);
26631 Vwindow_text_change_functions = Qnil;
26632
26633 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26634 doc: /* Functions called when redisplay of a window reaches the end trigger.
26635 Each function is called with two arguments, the window and the end trigger value.
26636 See `set-window-redisplay-end-trigger'. */);
26637 Vredisplay_end_trigger_functions = Qnil;
26638
26639 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26640 doc: /* *Non-nil means autoselect window with mouse pointer.
26641 If nil, do not autoselect windows.
26642 A positive number means delay autoselection by that many seconds: a
26643 window is autoselected only after the mouse has remained in that
26644 window for the duration of the delay.
26645 A negative number has a similar effect, but causes windows to be
26646 autoselected only after the mouse has stopped moving. \(Because of
26647 the way Emacs compares mouse events, you will occasionally wait twice
26648 that time before the window gets selected.\)
26649 Any other value means to autoselect window instantaneously when the
26650 mouse pointer enters it.
26651
26652 Autoselection selects the minibuffer only if it is active, and never
26653 unselects the minibuffer if it is active.
26654
26655 When customizing this variable make sure that the actual value of
26656 `focus-follows-mouse' matches the behavior of your window manager. */);
26657 Vmouse_autoselect_window = Qnil;
26658
26659 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26660 doc: /* *Non-nil means automatically resize tool-bars.
26661 This dynamically changes the tool-bar's height to the minimum height
26662 that is needed to make all tool-bar items visible.
26663 If value is `grow-only', the tool-bar's height is only increased
26664 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26665 Vauto_resize_tool_bars = Qt;
26666
26667 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26668 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26669 auto_raise_tool_bar_buttons_p = 1;
26670
26671 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26672 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26673 make_cursor_line_fully_visible_p = 1;
26674
26675 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26676 doc: /* *Border below tool-bar in pixels.
26677 If an integer, use it as the height of the border.
26678 If it is one of `internal-border-width' or `border-width', use the
26679 value of the corresponding frame parameter.
26680 Otherwise, no border is added below the tool-bar. */);
26681 Vtool_bar_border = Qinternal_border_width;
26682
26683 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26684 doc: /* *Margin around tool-bar buttons in pixels.
26685 If an integer, use that for both horizontal and vertical margins.
26686 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26687 HORZ specifying the horizontal margin, and VERT specifying the
26688 vertical margin. */);
26689 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26690
26691 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26692 doc: /* *Relief thickness of tool-bar buttons. */);
26693 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26694
26695 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26696 doc: /* Tool bar style to use.
26697 It can be one of
26698 image - show images only
26699 text - show text only
26700 both - show both, text below image
26701 both-horiz - show text to the right of the image
26702 text-image-horiz - show text to the left of the image
26703 any other - use system default or image if no system default. */);
26704 Vtool_bar_style = Qnil;
26705
26706 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26707 doc: /* *Maximum number of characters a label can have to be shown.
26708 The tool bar style must also show labels for this to have any effect, see
26709 `tool-bar-style'. */);
26710 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26711
26712 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26713 doc: /* List of functions to call to fontify regions of text.
26714 Each function is called with one argument POS. Functions must
26715 fontify a region starting at POS in the current buffer, and give
26716 fontified regions the property `fontified'. */);
26717 Vfontification_functions = Qnil;
26718 Fmake_variable_buffer_local (Qfontification_functions);
26719
26720 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26721 unibyte_display_via_language_environment,
26722 doc: /* *Non-nil means display unibyte text according to language environment.
26723 Specifically, this means that raw bytes in the range 160-255 decimal
26724 are displayed by converting them to the equivalent multibyte characters
26725 according to the current language environment. As a result, they are
26726 displayed according to the current fontset.
26727
26728 Note that this variable affects only how these bytes are displayed,
26729 but does not change the fact they are interpreted as raw bytes. */);
26730 unibyte_display_via_language_environment = 0;
26731
26732 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26733 doc: /* *Maximum height for resizing mini-windows.
26734 If a float, it specifies a fraction of the mini-window frame's height.
26735 If an integer, it specifies a number of lines. */);
26736 Vmax_mini_window_height = make_float (0.25);
26737
26738 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26739 doc: /* *How to resize mini-windows.
26740 A value of nil means don't automatically resize mini-windows.
26741 A value of t means resize them to fit the text displayed in them.
26742 A value of `grow-only', the default, means let mini-windows grow
26743 only, until their display becomes empty, at which point the windows
26744 go back to their normal size. */);
26745 Vresize_mini_windows = Qgrow_only;
26746
26747 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26748 doc: /* Alist specifying how to blink the cursor off.
26749 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26750 `cursor-type' frame-parameter or variable equals ON-STATE,
26751 comparing using `equal', Emacs uses OFF-STATE to specify
26752 how to blink it off. ON-STATE and OFF-STATE are values for
26753 the `cursor-type' frame parameter.
26754
26755 If a frame's ON-STATE has no entry in this list,
26756 the frame's other specifications determine how to blink the cursor off. */);
26757 Vblink_cursor_alist = Qnil;
26758
26759 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26760 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26761 If non-nil, windows are automatically scrolled horizontally to make
26762 point visible. */);
26763 automatic_hscrolling_p = 1;
26764 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26765 staticpro (&Qauto_hscroll_mode);
26766
26767 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26768 doc: /* *How many columns away from the window edge point is allowed to get
26769 before automatic hscrolling will horizontally scroll the window. */);
26770 hscroll_margin = 5;
26771
26772 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26773 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26774 When point is less than `hscroll-margin' columns from the window
26775 edge, automatic hscrolling will scroll the window by the amount of columns
26776 determined by this variable. If its value is a positive integer, scroll that
26777 many columns. If it's a positive floating-point number, it specifies the
26778 fraction of the window's width to scroll. If it's nil or zero, point will be
26779 centered horizontally after the scroll. Any other value, including negative
26780 numbers, are treated as if the value were zero.
26781
26782 Automatic hscrolling always moves point outside the scroll margin, so if
26783 point was more than scroll step columns inside the margin, the window will
26784 scroll more than the value given by the scroll step.
26785
26786 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26787 and `scroll-right' overrides this variable's effect. */);
26788 Vhscroll_step = make_number (0);
26789
26790 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26791 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26792 Bind this around calls to `message' to let it take effect. */);
26793 message_truncate_lines = 0;
26794
26795 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26796 doc: /* Normal hook run to update the menu bar definitions.
26797 Redisplay runs this hook before it redisplays the menu bar.
26798 This is used to update submenus such as Buffers,
26799 whose contents depend on various data. */);
26800 Vmenu_bar_update_hook = Qnil;
26801
26802 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26803 doc: /* Frame for which we are updating a menu.
26804 The enable predicate for a menu binding should check this variable. */);
26805 Vmenu_updating_frame = Qnil;
26806
26807 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26808 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26809 inhibit_menubar_update = 0;
26810
26811 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26812 doc: /* Prefix prepended to all continuation lines at display time.
26813 The value may be a string, an image, or a stretch-glyph; it is
26814 interpreted in the same way as the value of a `display' text property.
26815
26816 This variable is overridden by any `wrap-prefix' text or overlay
26817 property.
26818
26819 To add a prefix to non-continuation lines, use `line-prefix'. */);
26820 Vwrap_prefix = Qnil;
26821 staticpro (&Qwrap_prefix);
26822 Qwrap_prefix = intern_c_string ("wrap-prefix");
26823 Fmake_variable_buffer_local (Qwrap_prefix);
26824
26825 DEFVAR_LISP ("line-prefix", Vline_prefix,
26826 doc: /* Prefix prepended to all non-continuation lines at display time.
26827 The value may be a string, an image, or a stretch-glyph; it is
26828 interpreted in the same way as the value of a `display' text property.
26829
26830 This variable is overridden by any `line-prefix' text or overlay
26831 property.
26832
26833 To add a prefix to continuation lines, use `wrap-prefix'. */);
26834 Vline_prefix = Qnil;
26835 staticpro (&Qline_prefix);
26836 Qline_prefix = intern_c_string ("line-prefix");
26837 Fmake_variable_buffer_local (Qline_prefix);
26838
26839 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26840 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26841 inhibit_eval_during_redisplay = 0;
26842
26843 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26844 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26845 inhibit_free_realized_faces = 0;
26846
26847 #if GLYPH_DEBUG
26848 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26849 doc: /* Inhibit try_window_id display optimization. */);
26850 inhibit_try_window_id = 0;
26851
26852 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26853 doc: /* Inhibit try_window_reusing display optimization. */);
26854 inhibit_try_window_reusing = 0;
26855
26856 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26857 doc: /* Inhibit try_cursor_movement display optimization. */);
26858 inhibit_try_cursor_movement = 0;
26859 #endif /* GLYPH_DEBUG */
26860
26861 DEFVAR_INT ("overline-margin", overline_margin,
26862 doc: /* *Space between overline and text, in pixels.
26863 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26864 margin to the caracter height. */);
26865 overline_margin = 2;
26866
26867 DEFVAR_INT ("underline-minimum-offset",
26868 underline_minimum_offset,
26869 doc: /* Minimum distance between baseline and underline.
26870 This can improve legibility of underlined text at small font sizes,
26871 particularly when using variable `x-use-underline-position-properties'
26872 with fonts that specify an UNDERLINE_POSITION relatively close to the
26873 baseline. The default value is 1. */);
26874 underline_minimum_offset = 1;
26875
26876 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26877 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26878 This feature only works when on a window system that can change
26879 cursor shapes. */);
26880 display_hourglass_p = 1;
26881
26882 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26883 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26884 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26885
26886 hourglass_atimer = NULL;
26887 hourglass_shown_p = 0;
26888
26889 DEFSYM (Qglyphless_char, "glyphless-char");
26890 DEFSYM (Qhex_code, "hex-code");
26891 DEFSYM (Qempty_box, "empty-box");
26892 DEFSYM (Qthin_space, "thin-space");
26893 DEFSYM (Qzero_width, "zero-width");
26894
26895 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26896 /* Intern this now in case it isn't already done.
26897 Setting this variable twice is harmless.
26898 But don't staticpro it here--that is done in alloc.c. */
26899 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26900 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26901
26902 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26903 doc: /* Char-table to control displaying of glyphless characters.
26904 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26905 or one of these symbols:
26906 hex-code: display the hexadecimal code of a character in a box
26907 empty-box: display as an empty box
26908 thin-space: display as 1-pixel width space
26909 zero-width: don't display
26910
26911 It has one extra slot to control the display of a character for which
26912 no font is found. The value of the slot is `hex-code' or `empty-box'.
26913 The default is `empty-box'. */);
26914 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26915 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26916 Qempty_box);
26917 }
26918
26919
26920 /* Initialize this module when Emacs starts. */
26921
26922 void
26923 init_xdisp (void)
26924 {
26925 Lisp_Object root_window;
26926 struct window *mini_w;
26927
26928 current_header_line_height = current_mode_line_height = -1;
26929
26930 CHARPOS (this_line_start_pos) = 0;
26931
26932 mini_w = XWINDOW (minibuf_window);
26933 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26934
26935 if (!noninteractive)
26936 {
26937 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26938 int i;
26939
26940 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26941 set_window_height (root_window,
26942 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26943 0);
26944 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26945 set_window_height (minibuf_window, 1, 0);
26946
26947 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26948 mini_w->total_cols = make_number (FRAME_COLS (f));
26949
26950 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26951 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26952 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26953
26954 /* The default ellipsis glyphs `...'. */
26955 for (i = 0; i < 3; ++i)
26956 default_invis_vector[i] = make_number ('.');
26957 }
26958
26959 {
26960 /* Allocate the buffer for frame titles.
26961 Also used for `format-mode-line'. */
26962 int size = 100;
26963 mode_line_noprop_buf = (char *) xmalloc (size);
26964 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26965 mode_line_noprop_ptr = mode_line_noprop_buf;
26966 mode_line_target = MODE_LINE_DISPLAY;
26967 }
26968
26969 help_echo_showing_p = 0;
26970 }
26971
26972 /* Since w32 does not support atimers, it defines its own implementation of
26973 the following three functions in w32fns.c. */
26974 #ifndef WINDOWSNT
26975
26976 /* Platform-independent portion of hourglass implementation. */
26977
26978 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26979 int
26980 hourglass_started (void)
26981 {
26982 return hourglass_shown_p || hourglass_atimer != NULL;
26983 }
26984
26985 /* Cancel a currently active hourglass timer, and start a new one. */
26986 void
26987 start_hourglass (void)
26988 {
26989 #if defined (HAVE_WINDOW_SYSTEM)
26990 EMACS_TIME delay;
26991 int secs, usecs = 0;
26992
26993 cancel_hourglass ();
26994
26995 if (INTEGERP (Vhourglass_delay)
26996 && XINT (Vhourglass_delay) > 0)
26997 secs = XFASTINT (Vhourglass_delay);
26998 else if (FLOATP (Vhourglass_delay)
26999 && XFLOAT_DATA (Vhourglass_delay) > 0)
27000 {
27001 Lisp_Object tem;
27002 tem = Ftruncate (Vhourglass_delay, Qnil);
27003 secs = XFASTINT (tem);
27004 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27005 }
27006 else
27007 secs = DEFAULT_HOURGLASS_DELAY;
27008
27009 EMACS_SET_SECS_USECS (delay, secs, usecs);
27010 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27011 show_hourglass, NULL);
27012 #endif
27013 }
27014
27015
27016 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27017 shown. */
27018 void
27019 cancel_hourglass (void)
27020 {
27021 #if defined (HAVE_WINDOW_SYSTEM)
27022 if (hourglass_atimer)
27023 {
27024 cancel_atimer (hourglass_atimer);
27025 hourglass_atimer = NULL;
27026 }
27027
27028 if (hourglass_shown_p)
27029 hide_hourglass ();
27030 #endif
27031 }
27032 #endif /* ! WINDOWSNT */