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[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98,2000,01,02,2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop = Fget_char_property (position, Qinvisible,
270 (!NILP (window)
271 && EQ (XWINDOW (window)->buffer, buffer))
272 ? window : buffer);
273 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window) ? inv_p == 1 : inv_p)
276 return *next_boundary_p;
277 return pos;
278 }
279 \f
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
283
284 static int
285 check_composition (pos, pos_byte, point, len, len_byte, width)
286 int pos, pos_byte, point;
287 int *len, *len_byte, *width;
288 {
289 Lisp_Object prop;
290 int start, end;
291 int id;
292
293 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
294 || pos != start || point < end
295 || !COMPOSITION_VALID_P (start, end, prop))
296 return 0;
297 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
298 return 0;
299
300 *len = COMPOSITION_LENGTH (prop);
301 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
302 *width = composition_table[id]->width;
303 return 1;
304 }
305 \f
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
307
308 DP is a display table or NULL.
309
310 This macro is used in current_column_1, Fmove_to_column, and
311 compute_motion. */
312
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
314 do { \
315 int c; \
316 \
317 wide_column = 0; \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
320 width = bytes * 4; \
321 else \
322 { \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
325 else \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
327 if (width > 1) \
328 wide_column = width; \
329 } \
330 } while (0)
331
332
333 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
334 doc: /* Return the horizontal position of point. Beginning of line is column 0.
335 This is calculated by adding together the widths of all the displayed
336 representations of the character between the start of the previous line
337 and point. (eg control characters will have a width of 2 or 4, tabs
338 will have a variable width)
339 Ignores finite width of frame, which means that this function may return
340 values greater than (frame-width).
341 Whether the line is visible (if `selective-display' is t) has no effect;
342 however, ^M is treated as end of line when `selective-display' is t. */)
343 ()
344 {
345 Lisp_Object temp;
346 XSETFASTINT (temp, (int) current_column ()); /* iftc */
347 return temp;
348 }
349
350 /* Cancel any recorded value of the horizontal position. */
351
352 void
353 invalidate_current_column ()
354 {
355 last_known_column_point = 0;
356 }
357
358 double
359 current_column ()
360 {
361 register int col;
362 register unsigned char *ptr, *stop;
363 register int tab_seen;
364 int post_tab;
365 register int c;
366 register int tab_width = XINT (current_buffer->tab_width);
367 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
368 register struct Lisp_Char_Table *dp = buffer_display_table ();
369
370 if (PT == last_known_column_point
371 && MODIFF == last_known_column_modified)
372 return last_known_column;
373
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer)
377 || current_buffer->overlays_before
378 || current_buffer->overlays_after
379 || Z != Z_BYTE)
380 return current_column_1 ();
381
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
384
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
389 if (PT == BEGV)
390 stop = ptr;
391 else if (PT <= GPT || BEGV > GPT)
392 stop = BEGV_ADDR;
393 else
394 stop = GAP_END_ADDR;
395
396 if (tab_width <= 0 || tab_width > 1000)
397 tab_width = 8;
398
399 col = 0, tab_seen = 0, post_tab = 0;
400
401 while (1)
402 {
403 EMACS_INT i, n;
404 Lisp_Object charvec;
405
406 if (ptr == stop)
407 {
408 /* We stopped either for the beginning of the buffer
409 or for the gap. */
410 if (ptr == BEGV_ADDR)
411 break;
412
413 /* It was the gap. Jump back over it. */
414 stop = BEGV_ADDR;
415 ptr = GPT_ADDR;
416
417 /* Check whether that brings us to beginning of buffer. */
418 if (BEGV >= GPT)
419 break;
420 }
421
422 c = *--ptr;
423
424 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
425 {
426 charvec = DISP_CHAR_VECTOR (dp, c);
427 n = ASIZE (charvec);
428 }
429 else
430 {
431 charvec = Qnil;
432 n = 1;
433 }
434
435 for (i = n - 1; i >= 0; --i)
436 {
437 if (VECTORP (charvec))
438 {
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry = AREF (charvec, i);
442
443 if (INTEGERP (entry)
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
445 c = FAST_GLYPH_CHAR (XFASTINT (entry));
446 else
447 c = ' ';
448 }
449
450 if (c >= 040 && c < 0177)
451 col++;
452 else if (c == '\n'
453 || (c == '\r'
454 && EQ (current_buffer->selective_display, Qt)))
455 {
456 ptr++;
457 goto start_of_line_found;
458 }
459 else if (c == '\t')
460 {
461 if (tab_seen)
462 col = ((col + tab_width) / tab_width) * tab_width;
463
464 post_tab += col;
465 col = 0;
466 tab_seen = 1;
467 }
468 else if (VECTORP (charvec))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
474 ++col;
475 else
476 col += (ctl_arrow && c < 0200) ? 2 : 4;
477 }
478 }
479
480 start_of_line_found:
481
482 if (tab_seen)
483 {
484 col = ((col + tab_width) / tab_width) * tab_width;
485 col += post_tab;
486 }
487
488 if (ptr == BEGV_ADDR)
489 current_column_bol_cache = BEGV;
490 else
491 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
492
493 last_known_column = col;
494 last_known_column_point = PT;
495 last_known_column_modified = MODIFF;
496
497 return col;
498 }
499 \f
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
504
505 static double
506 current_column_1 ()
507 {
508 register int tab_width = XINT (current_buffer->tab_width);
509 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
510 register struct Lisp_Char_Table *dp = buffer_display_table ();
511 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
512
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col = 0;
515 int scan, scan_byte;
516 int next_boundary;
517 int opoint = PT, opoint_byte = PT_BYTE;
518
519 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
520 current_column_bol_cache = PT;
521 scan = PT, scan_byte = PT_BYTE;
522 SET_PT_BOTH (opoint, opoint_byte);
523 next_boundary = scan;
524
525 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
526
527 /* Scan forward to the target position. */
528 while (scan < opoint)
529 {
530 int c;
531
532 /* Occasionally we may need to skip invisible text. */
533 while (scan == next_boundary)
534 {
535 int old_scan = scan;
536 /* This updates NEXT_BOUNDARY to the next place
537 where we might need to skip more invisible text. */
538 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
539 if (scan >= opoint)
540 goto endloop;
541 if (scan != old_scan)
542 scan_byte = CHAR_TO_BYTE (scan);
543 }
544
545 /* Check composition sequence. */
546 {
547 int len, len_byte, width;
548
549 if (check_composition (scan, scan_byte, opoint,
550 &len, &len_byte, &width))
551 {
552 scan += len;
553 scan_byte += len_byte;
554 if (scan <= opoint)
555 col += width;
556 continue;
557 }
558 }
559
560 c = FETCH_BYTE (scan_byte);
561
562 if (dp != 0
563 && ! (multibyte && BASE_LEADING_CODE_P (c))
564 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
565 {
566 Lisp_Object charvec;
567 EMACS_INT i, n;
568
569 /* This character is displayed using a vector of glyphs.
570 Update the column based on those glyphs. */
571
572 charvec = DISP_CHAR_VECTOR (dp, c);
573 n = ASIZE (charvec);
574
575 for (i = 0; i < n; i++)
576 {
577 /* This should be handled the same as
578 next_element_from_display_vector does it. */
579 Lisp_Object entry;
580 entry = AREF (charvec, i);
581
582 if (INTEGERP (entry)
583 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
584 c = FAST_GLYPH_CHAR (XFASTINT (entry));
585 else
586 c = ' ';
587
588 if (c == '\n')
589 goto endloop;
590 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
591 goto endloop;
592 if (c == '\t')
593 {
594 col += tab_width;
595 col = col / tab_width * tab_width;
596 }
597 else
598 ++col;
599 }
600 }
601 else
602 {
603 /* The display table says nothing for this character.
604 Display it as itself. */
605
606 if (c == '\n')
607 goto endloop;
608 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
609 goto endloop;
610 if (c == '\t')
611 {
612 col += tab_width;
613 col = col / tab_width * tab_width;
614 }
615 else if (multibyte && BASE_LEADING_CODE_P (c))
616 {
617 unsigned char *ptr;
618 int bytes, width, wide_column;
619
620 ptr = BYTE_POS_ADDR (scan_byte);
621 MULTIBYTE_BYTES_WIDTH (ptr, dp);
622 scan_byte += bytes;
623 /* Subtract one to compensate for the increment
624 that is going to happen below. */
625 scan_byte--;
626 col += width;
627 }
628 else if (ctl_arrow && (c < 040 || c == 0177))
629 col += 2;
630 else if (c < 040 || c >= 0177)
631 col += 4;
632 else
633 col++;
634 }
635 scan++;
636 scan_byte++;
637
638 }
639 endloop:
640
641 last_known_column = col;
642 last_known_column_point = PT;
643 last_known_column_modified = MODIFF;
644
645 return col;
646 }
647 \f
648
649 #if 0 /* Not used. */
650
651 /* Return the width in columns of the part of STRING from BEG to END.
652 If BEG is nil, that stands for the beginning of STRING.
653 If END is nil, that stands for the end of STRING. */
654
655 static double
656 string_display_width (string, beg, end)
657 Lisp_Object string, beg, end;
658 {
659 register int col;
660 register unsigned char *ptr, *stop;
661 register int tab_seen;
662 int post_tab;
663 register int c;
664 register int tab_width = XINT (current_buffer->tab_width);
665 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
666 register struct Lisp_Char_Table *dp = buffer_display_table ();
667 int b, e;
668
669 if (NILP (end))
670 e = SCHARS (string);
671 else
672 {
673 CHECK_NUMBER (end);
674 e = XINT (end);
675 }
676
677 if (NILP (beg))
678 b = 0;
679 else
680 {
681 CHECK_NUMBER (beg);
682 b = XINT (beg);
683 }
684
685 /* Make a pointer for decrementing through the chars before point. */
686 ptr = SDATA (string) + e;
687 /* Make a pointer to where consecutive chars leave off,
688 going backwards from point. */
689 stop = SDATA (string) + b;
690
691 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
692
693 col = 0, tab_seen = 0, post_tab = 0;
694
695 while (1)
696 {
697 if (ptr == stop)
698 break;
699
700 c = *--ptr;
701 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
702 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
703 else if (c >= 040 && c < 0177)
704 col++;
705 else if (c == '\n')
706 break;
707 else if (c == '\t')
708 {
709 if (tab_seen)
710 col = ((col + tab_width) / tab_width) * tab_width;
711
712 post_tab += col;
713 col = 0;
714 tab_seen = 1;
715 }
716 else
717 col += (ctl_arrow && c < 0200) ? 2 : 4;
718 }
719
720 if (tab_seen)
721 {
722 col = ((col + tab_width) / tab_width) * tab_width;
723 col += post_tab;
724 }
725
726 return col;
727 }
728
729 #endif /* 0 */
730
731 \f
732 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
733 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
734 Optional second argument MININUM says always do at least MININUM spaces
735 even if that goes past COLUMN; by default, MININUM is zero. */)
736 (column, minimum)
737 Lisp_Object column, minimum;
738 {
739 int mincol;
740 register int fromcol;
741 register int tab_width = XINT (current_buffer->tab_width);
742
743 CHECK_NUMBER (column);
744 if (NILP (minimum))
745 XSETFASTINT (minimum, 0);
746 CHECK_NUMBER (minimum);
747
748 fromcol = current_column ();
749 mincol = fromcol + XINT (minimum);
750 if (mincol < XINT (column)) mincol = XINT (column);
751
752 if (fromcol == mincol)
753 return make_number (mincol);
754
755 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
756
757 if (indent_tabs_mode)
758 {
759 Lisp_Object n;
760 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
761 if (XFASTINT (n) != 0)
762 {
763 Finsert_char (make_number ('\t'), n, Qt);
764
765 fromcol = (mincol / tab_width) * tab_width;
766 }
767 }
768
769 XSETFASTINT (column, mincol - fromcol);
770 Finsert_char (make_number (' '), column, Qt);
771
772 last_known_column = mincol;
773 last_known_column_point = PT;
774 last_known_column_modified = MODIFF;
775
776 XSETINT (column, mincol);
777 return column;
778 }
779
780 \f
781 static double position_indentation P_ ((int));
782
783 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
784 0, 0, 0,
785 doc: /* Return the indentation of the current line.
786 This is the horizontal position of the character
787 following any initial whitespace. */)
788 ()
789 {
790 Lisp_Object val;
791 int opoint = PT, opoint_byte = PT_BYTE;
792
793 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
794
795 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
796 SET_PT_BOTH (opoint, opoint_byte);
797 return val;
798 }
799
800 static double
801 position_indentation (pos_byte)
802 register int pos_byte;
803 {
804 register int column = 0;
805 register int tab_width = XINT (current_buffer->tab_width);
806 register unsigned char *p;
807 register unsigned char *stop;
808 unsigned char *start;
809 int next_boundary_byte = pos_byte;
810 int ceiling = next_boundary_byte;
811
812 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
813
814 p = BYTE_POS_ADDR (pos_byte);
815 /* STOP records the value of P at which we will need
816 to think about the gap, or about invisible text,
817 or about the end of the buffer. */
818 stop = p;
819 /* START records the starting value of P. */
820 start = p;
821 while (1)
822 {
823 while (p == stop)
824 {
825 int stop_pos_byte;
826
827 /* If we have updated P, set POS_BYTE to match.
828 The first time we enter the loop, POS_BYTE is already right. */
829 if (p != start)
830 pos_byte = PTR_BYTE_POS (p);
831 /* Consider the various reasons STOP might have been set here. */
832 if (pos_byte == ZV_BYTE)
833 return column;
834 if (pos_byte == next_boundary_byte)
835 {
836 int next_boundary;
837 int pos = BYTE_TO_CHAR (pos_byte);
838 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
839 pos_byte = CHAR_TO_BYTE (pos);
840 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
841 }
842 if (pos_byte >= ceiling)
843 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
844 /* Compute the next place we need to stop and think,
845 and set STOP accordingly. */
846 stop_pos_byte = min (ceiling, next_boundary_byte);
847 /* The -1 and +1 arrange to point at the first byte of gap
848 (if STOP_POS_BYTE is the position of the gap)
849 rather than at the data after the gap. */
850
851 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
852 p = BYTE_POS_ADDR (pos_byte);
853 }
854 switch (*p++)
855 {
856 case 0240:
857 if (! NILP (current_buffer->enable_multibyte_characters))
858 return column;
859 case ' ':
860 column++;
861 break;
862 case '\t':
863 column += tab_width - column % tab_width;
864 break;
865 default:
866 if (ASCII_BYTE_P (p[-1])
867 || NILP (current_buffer->enable_multibyte_characters))
868 return column;
869 {
870 int c;
871 pos_byte = PTR_BYTE_POS (p - 1);
872 c = FETCH_MULTIBYTE_CHAR (pos_byte);
873 if (CHAR_HAS_CATEGORY (c, ' '))
874 {
875 column++;
876 INC_POS (pos_byte);
877 p = BYTE_POS_ADDR (pos_byte);
878 }
879 else
880 return column;
881 }
882 }
883 }
884 }
885
886 /* Test whether the line beginning at POS is indented beyond COLUMN.
887 Blank lines are treated as if they had the same indentation as the
888 preceding line. */
889
890 int
891 indented_beyond_p (pos, pos_byte, column)
892 int pos, pos_byte;
893 double column;
894 {
895 double val;
896 int opoint = PT, opoint_byte = PT_BYTE;
897
898 SET_PT_BOTH (pos, pos_byte);
899 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
900 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
901
902 val = position_indentation (PT_BYTE);
903 SET_PT_BOTH (opoint, opoint_byte);
904 return val >= column; /* hmm, float comparison */
905 }
906 \f
907 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
908 doc: /* Move point to column COLUMN in the current line.
909 The column of a character is calculated by adding together the widths
910 as displayed of the previous characters in the line.
911 This function ignores line-continuation;
912 there is no upper limit on the column number a character can have
913 and horizontal scrolling has no effect.
914
915 If specified column is within a character, point goes after that character.
916 If it's past end of line, point goes to end of line.
917
918 A non-nil second (optional) argument FORCE means,
919 if COLUMN is in the middle of a tab character, change it to spaces.
920 In addition, if FORCE is t, and the line is too short
921 to reach column COLUMN, add spaces/tabs to get there.
922
923 The return value is the current column. */)
924 (column, force)
925 Lisp_Object column, force;
926 {
927 register int pos;
928 register int col = current_column ();
929 register int goal;
930 register int end;
931 register int tab_width = XINT (current_buffer->tab_width);
932 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
933 register struct Lisp_Char_Table *dp = buffer_display_table ();
934 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
935
936 Lisp_Object val;
937 int prev_col = 0;
938 int c = 0;
939 int next_boundary, pos_byte;
940
941 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
942 CHECK_NATNUM (column);
943 goal = XINT (column);
944
945 pos = PT;
946 pos_byte = PT_BYTE;
947 end = ZV;
948 next_boundary = pos;
949
950 /* If we're starting past the desired column,
951 back up to beginning of line and scan from there. */
952 if (col > goal)
953 {
954 end = pos;
955 pos = current_column_bol_cache;
956 pos_byte = CHAR_TO_BYTE (pos);
957 col = 0;
958 }
959
960 while (pos < end)
961 {
962 while (pos == next_boundary)
963 {
964 int prev = pos;
965 pos = skip_invisible (pos, &next_boundary, end, Qnil);
966 if (pos != prev)
967 pos_byte = CHAR_TO_BYTE (pos);
968 if (pos >= end)
969 goto endloop;
970 }
971
972 /* Test reaching the goal column. We do this after skipping
973 invisible characters, so that we put point before the
974 character on which the cursor will appear. */
975 if (col >= goal)
976 break;
977
978 /* Check composition sequence. */
979 {
980 int len, len_byte, width;
981
982 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
983 {
984 pos += len;
985 pos_byte += len_byte;
986 col += width;
987 continue;
988 }
989 }
990
991 c = FETCH_BYTE (pos_byte);
992
993 /* See if there is a display table and it relates
994 to this character. */
995
996 if (dp != 0
997 && ! (multibyte && BASE_LEADING_CODE_P (c))
998 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
999 {
1000 Lisp_Object charvec;
1001 EMACS_INT i, n;
1002
1003 /* This character is displayed using a vector of glyphs.
1004 Update the position based on those glyphs. */
1005
1006 charvec = DISP_CHAR_VECTOR (dp, c);
1007 n = ASIZE (charvec);
1008
1009 for (i = 0; i < n; i++)
1010 {
1011 /* This should be handled the same as
1012 next_element_from_display_vector does it. */
1013
1014 Lisp_Object entry;
1015 entry = AREF (charvec, i);
1016
1017 if (INTEGERP (entry)
1018 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1019 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1020 else
1021 c = ' ';
1022
1023 if (c == '\n')
1024 goto endloop;
1025 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1026 goto endloop;
1027 if (c == '\t')
1028 {
1029 prev_col = col;
1030 col += tab_width;
1031 col = col / tab_width * tab_width;
1032 }
1033 else
1034 ++col;
1035 }
1036 }
1037 else
1038 {
1039 /* The display table doesn't affect this character;
1040 it displays as itself. */
1041
1042 if (c == '\n')
1043 goto endloop;
1044 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1045 goto endloop;
1046 if (c == '\t')
1047 {
1048 prev_col = col;
1049 col += tab_width;
1050 col = col / tab_width * tab_width;
1051 }
1052 else if (ctl_arrow && (c < 040 || c == 0177))
1053 col += 2;
1054 else if (c < 040 || c == 0177)
1055 col += 4;
1056 else if (c < 0177)
1057 col++;
1058 else if (multibyte && BASE_LEADING_CODE_P (c))
1059 {
1060 /* Start of multi-byte form. */
1061 unsigned char *ptr;
1062 int bytes, width, wide_column;
1063
1064 ptr = BYTE_POS_ADDR (pos_byte);
1065 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1066 pos_byte += bytes - 1;
1067 col += width;
1068 }
1069 else
1070 col += 4;
1071 }
1072
1073 pos++;
1074 pos_byte++;
1075 }
1076 endloop:
1077
1078 SET_PT_BOTH (pos, pos_byte);
1079
1080 /* If a tab char made us overshoot, change it to spaces
1081 and scan through it again. */
1082 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1083 {
1084 int goal_pt, goal_pt_byte;
1085
1086 /* Insert spaces in front of the tab to reach GOAL. Do this
1087 first so that a marker at the end of the tab gets
1088 adjusted. */
1089 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1090 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1091
1092 /* Now delete the tab, and indent to COL. */
1093 del_range (PT, PT + 1);
1094 goal_pt = PT;
1095 goal_pt_byte = PT_BYTE;
1096 Findent_to (make_number (col), Qnil);
1097 SET_PT_BOTH (goal_pt, goal_pt_byte);
1098
1099 /* Set the last_known... vars consistently. */
1100 col = goal;
1101 }
1102
1103 /* If line ends prematurely, add space to the end. */
1104 if (col < goal && EQ (force, Qt))
1105 Findent_to (make_number (col = goal), Qnil);
1106
1107 last_known_column = col;
1108 last_known_column_point = PT;
1109 last_known_column_modified = MODIFF;
1110
1111 XSETFASTINT (val, col);
1112 return val;
1113 }
1114 \f
1115 /* compute_motion: compute buffer posn given screen posn and vice versa */
1116
1117 struct position val_compute_motion;
1118
1119 /* Scan the current buffer forward from offset FROM, pretending that
1120 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1121 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1122 and return the ending buffer position and screen location. If we
1123 can't hit the requested column exactly (because of a tab or other
1124 multi-column character), overshoot.
1125
1126 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1127 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1128 earlier call to compute_motion. The other common case is that FROMHPOS
1129 is zero and FROM is a position that "belongs" at column zero, but might
1130 be shifted by overlay strings; in this case DID_MOTION should be 0.
1131
1132 WIDTH is the number of columns available to display text;
1133 compute_motion uses this to handle continuation lines and such.
1134 HSCROLL is the number of columns not being displayed at the left
1135 margin; this is usually taken from a window's hscroll member.
1136 TAB_OFFSET is the number of columns of the first tab that aren't
1137 being displayed, perhaps because of a continuation line or
1138 something.
1139
1140 compute_motion returns a pointer to a struct position. The bufpos
1141 member gives the buffer position at the end of the scan, and hpos
1142 and vpos give its cartesian location. prevhpos is the column at
1143 which the character before bufpos started, and contin is non-zero
1144 if we reached the current line by continuing the previous.
1145
1146 Note that FROMHPOS and TOHPOS should be expressed in real screen
1147 columns, taking HSCROLL and the truncation glyph at the left margin
1148 into account. That is, beginning-of-line moves you to the hpos
1149 -HSCROLL + (HSCROLL > 0).
1150
1151 For example, to find the buffer position of column COL of line LINE
1152 of a certain window, pass the window's starting location as FROM
1153 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1154 Pass the buffer's ZV as TO, to limit the scan to the end of the
1155 visible section of the buffer, and pass LINE and COL as TOVPOS and
1156 TOHPOS.
1157
1158 When displaying in window w, a typical formula for WIDTH is:
1159
1160 window_width - 1
1161 - (has_vertical_scroll_bars
1162 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1163 : (window_width + window_left != frame_cols))
1164
1165 where
1166 window_width is XFASTINT (w->total_cols),
1167 window_left is XFASTINT (w->left_col),
1168 has_vertical_scroll_bars is
1169 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1170 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1171
1172 Or you can let window_box_text_cols do this all for you, and write:
1173 window_box_text_cols (w) - 1
1174
1175 The `-1' accounts for the continuation-line backslashes; the rest
1176 accounts for window borders if the window is split horizontally, and
1177 the scroll bars if they are turned on. */
1178
1179 struct position *
1180 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1181 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1182 int did_motion;
1183 register int width;
1184 int hscroll, tab_offset;
1185 struct window *win;
1186 {
1187 register int hpos = fromhpos;
1188 register int vpos = fromvpos;
1189
1190 register int pos;
1191 int pos_byte;
1192 register int c = 0;
1193 register int tab_width = XFASTINT (current_buffer->tab_width);
1194 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1195 register struct Lisp_Char_Table *dp = window_display_table (win);
1196 int selective
1197 = (INTEGERP (current_buffer->selective_display)
1198 ? XINT (current_buffer->selective_display)
1199 : !NILP (current_buffer->selective_display) ? -1 : 0);
1200 int prev_hpos = 0;
1201 int selective_rlen
1202 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1203 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1204 /* The next location where the `invisible' property changes, or an
1205 overlay starts or ends. */
1206 int next_boundary = from;
1207
1208 /* For computing runs of characters with similar widths.
1209 Invariant: width_run_width is zero, or all the characters
1210 from width_run_start to width_run_end have a fixed width of
1211 width_run_width. */
1212 int width_run_start = from;
1213 int width_run_end = from;
1214 int width_run_width = 0;
1215 Lisp_Object *width_table;
1216 Lisp_Object buffer;
1217
1218 /* The next buffer pos where we should consult the width run cache. */
1219 int next_width_run = from;
1220 Lisp_Object window;
1221
1222 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1223 /* If previous char scanned was a wide character,
1224 this is the column where it ended. Otherwise, this is 0. */
1225 int wide_column_end_hpos = 0;
1226 int prev_pos; /* Previous buffer position. */
1227 int prev_pos_byte; /* Previous buffer position. */
1228 int contin_hpos; /* HPOS of last column of continued line. */
1229 int prev_tab_offset; /* Previous tab offset. */
1230
1231 XSETBUFFER (buffer, current_buffer);
1232 XSETWINDOW (window, win);
1233
1234 width_run_cache_on_off ();
1235 if (dp == buffer_display_table ())
1236 width_table = (VECTORP (current_buffer->width_table)
1237 ? XVECTOR (current_buffer->width_table)->contents
1238 : 0);
1239 else
1240 /* If the window has its own display table, we can't use the width
1241 run cache, because that's based on the buffer's display table. */
1242 width_table = 0;
1243
1244 if (tab_width <= 0 || tab_width > 1000)
1245 tab_width = 8;
1246
1247 immediate_quit = 1;
1248 QUIT;
1249
1250 pos = prev_pos = from;
1251 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1252 contin_hpos = 0;
1253 prev_tab_offset = tab_offset;
1254 while (1)
1255 {
1256 while (pos == next_boundary)
1257 {
1258 int pos_here = pos;
1259 int newpos;
1260
1261 /* Don't skip invisible if we are already at the margin. */
1262 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1263 {
1264 if (contin_hpos && prev_hpos == 0
1265 && hpos > tohpos
1266 && (contin_hpos == width || wide_column_end_hpos > width))
1267 { /* Line breaks because we can't put the character at the
1268 previous line any more. It is not the multi-column
1269 character continued in middle. Go back to previous
1270 buffer position, screen position, and set tab offset
1271 to previous value. It's the beginning of the
1272 line. */
1273 pos = prev_pos;
1274 pos_byte = prev_pos_byte;
1275 hpos = prev_hpos;
1276 tab_offset = prev_tab_offset;
1277 }
1278 break;
1279 }
1280
1281 /* If the caller says that the screen position came from an earlier
1282 call to compute_motion, then we've already accounted for the
1283 overlay strings at point. This is only true the first time
1284 through, so clear the flag after testing it. */
1285 if (!did_motion)
1286 /* We need to skip past the overlay strings. Currently those
1287 strings must not contain TAB;
1288 if we want to relax that restriction, something will have
1289 to be changed here. */
1290 {
1291 unsigned char *ovstr;
1292 int ovlen = overlay_strings (pos, win, &ovstr);
1293 hpos += ((multibyte && ovlen > 0)
1294 ? strwidth (ovstr, ovlen) : ovlen);
1295 }
1296 did_motion = 0;
1297
1298 if (pos >= to)
1299 break;
1300
1301 /* Advance POS past invisible characters
1302 (but not necessarily all that there are here),
1303 and store in next_boundary the next position where
1304 we need to call skip_invisible. */
1305 newpos = skip_invisible (pos, &next_boundary, to, window);
1306
1307 if (newpos >= to)
1308 {
1309 pos = min (to, newpos);
1310 pos_byte = CHAR_TO_BYTE (pos);
1311 goto after_loop;
1312 }
1313
1314 if (newpos != pos_here)
1315 {
1316 pos = newpos;
1317 pos_byte = CHAR_TO_BYTE (pos);
1318 }
1319 }
1320
1321 /* Handle right margin. */
1322 /* Note on a wide-column character.
1323
1324 Characters are classified into the following three categories
1325 according to the width (columns occupied on screen).
1326
1327 (1) single-column character: ex. `a'
1328 (2) multi-column character: ex. `^A', TAB, `\033'
1329 (3) wide-column character: ex. Japanese character, Chinese character
1330 (In the following example, `W_' stands for them.)
1331
1332 Multi-column characters can be divided around the right margin,
1333 but wide-column characters cannot.
1334
1335 NOTE:
1336
1337 (*) The cursor is placed on the next character after the point.
1338
1339 ----------
1340 abcdefghi\
1341 j ^---- next after the point
1342 ^--- next char. after the point.
1343 ----------
1344 In case of sigle-column character
1345
1346 ----------
1347 abcdefgh\\
1348 033 ^---- next after the point, next char. after the point.
1349 ----------
1350 In case of multi-column character
1351
1352 ----------
1353 abcdefgh\\
1354 W_ ^---- next after the point
1355 ^---- next char. after the point.
1356 ----------
1357 In case of wide-column character
1358
1359 The problem here is continuation at a wide-column character.
1360 In this case, the line may shorter less than WIDTH.
1361 And we find the continuation AFTER it occurs.
1362
1363 */
1364
1365 if (hpos > width)
1366 {
1367 if (hscroll
1368 || (truncate_partial_width_windows
1369 && width + 1 < FRAME_COLS (XFRAME (WINDOW_FRAME (win))))
1370 || !NILP (current_buffer->truncate_lines))
1371 {
1372 /* Truncating: skip to newline, unless we are already past
1373 TO (we need to go back below). */
1374 if (pos <= to)
1375 {
1376 pos = find_before_next_newline (pos, to, 1);
1377 pos_byte = CHAR_TO_BYTE (pos);
1378 hpos = width;
1379 /* If we just skipped next_boundary,
1380 loop around in the main while
1381 and handle it. */
1382 if (pos >= next_boundary)
1383 next_boundary = pos + 1;
1384 prev_hpos = width;
1385 prev_tab_offset = tab_offset;
1386 }
1387 }
1388 else
1389 {
1390 /* Continuing. */
1391 /* Remember the previous value. */
1392 prev_tab_offset = tab_offset;
1393
1394 if (wide_column_end_hpos > width)
1395 {
1396 hpos -= prev_hpos;
1397 tab_offset += prev_hpos;
1398 }
1399 else
1400 {
1401 tab_offset += width;
1402 hpos -= width;
1403 }
1404 vpos++;
1405 contin_hpos = prev_hpos;
1406 prev_hpos = 0;
1407 }
1408 }
1409
1410 /* Stop if past the target buffer position or screen position. */
1411 if (pos > to)
1412 {
1413 /* Go back to the previous position. */
1414 pos = prev_pos;
1415 pos_byte = prev_pos_byte;
1416 hpos = prev_hpos;
1417 tab_offset = prev_tab_offset;
1418
1419 /* NOTE on contin_hpos, hpos, and prev_hpos.
1420
1421 ----------
1422 abcdefgh\\
1423 W_ ^---- contin_hpos
1424 | ^----- hpos
1425 \---- prev_hpos
1426 ----------
1427 */
1428
1429 if (contin_hpos && prev_hpos == 0
1430 && contin_hpos < width && !wide_column_end_hpos)
1431 {
1432 /* Line breaking occurs in the middle of multi-column
1433 character. Go back to previous line. */
1434 hpos = contin_hpos;
1435 vpos = vpos - 1;
1436 }
1437 else if (c == '\n')
1438 /* If previous character is NEWLINE,
1439 set VPOS back to previous line */
1440 vpos = vpos - 1;
1441 break;
1442 }
1443
1444 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1445 {
1446 if (contin_hpos && prev_hpos == 0
1447 && hpos > tohpos
1448 && (contin_hpos == width || wide_column_end_hpos > width))
1449 { /* Line breaks because we can't put the character at the
1450 previous line any more. It is not the multi-column
1451 character continued in middle. Go back to previous
1452 buffer position, screen position, and set tab offset
1453 to previous value. It's the beginning of the
1454 line. */
1455 pos = prev_pos;
1456 pos_byte = prev_pos_byte;
1457 hpos = prev_hpos;
1458 tab_offset = prev_tab_offset;
1459 }
1460 break;
1461 }
1462 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1463 break;
1464
1465 prev_hpos = hpos;
1466 prev_pos = pos;
1467 prev_pos_byte = pos_byte;
1468 wide_column_end_hpos = 0;
1469
1470 /* Consult the width run cache to see if we can avoid inspecting
1471 the text character-by-character. */
1472 if (current_buffer->width_run_cache && pos >= next_width_run)
1473 {
1474 int run_end;
1475 int common_width
1476 = region_cache_forward (current_buffer,
1477 current_buffer->width_run_cache,
1478 pos, &run_end);
1479
1480 /* A width of zero means the character's width varies (like
1481 a tab), is meaningless (like a newline), or we just don't
1482 want to skip over it for some other reason. */
1483 if (common_width != 0)
1484 {
1485 int run_end_hpos;
1486
1487 /* Don't go past the final buffer posn the user
1488 requested. */
1489 if (run_end > to)
1490 run_end = to;
1491
1492 run_end_hpos = hpos + (run_end - pos) * common_width;
1493
1494 /* Don't go past the final horizontal position the user
1495 requested. */
1496 if (vpos == tovpos && run_end_hpos > tohpos)
1497 {
1498 run_end = pos + (tohpos - hpos) / common_width;
1499 run_end_hpos = hpos + (run_end - pos) * common_width;
1500 }
1501
1502 /* Don't go past the margin. */
1503 if (run_end_hpos >= width)
1504 {
1505 run_end = pos + (width - hpos) / common_width;
1506 run_end_hpos = hpos + (run_end - pos) * common_width;
1507 }
1508
1509 hpos = run_end_hpos;
1510 if (run_end > pos)
1511 prev_hpos = hpos - common_width;
1512 if (pos != run_end)
1513 {
1514 pos = run_end;
1515 pos_byte = CHAR_TO_BYTE (pos);
1516 }
1517 }
1518
1519 next_width_run = run_end + 1;
1520 }
1521
1522 /* We have to scan the text character-by-character. */
1523 else
1524 {
1525 EMACS_INT i, n;
1526 Lisp_Object charvec;
1527
1528 c = FETCH_BYTE (pos_byte);
1529
1530 /* Check composition sequence. */
1531 {
1532 int len, len_byte, width;
1533
1534 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1535 {
1536 pos += len;
1537 pos_byte += len_byte;
1538 hpos += width;
1539 continue;
1540 }
1541 }
1542
1543 pos++, pos_byte++;
1544
1545 /* Perhaps add some info to the width_run_cache. */
1546 if (current_buffer->width_run_cache)
1547 {
1548 /* Is this character part of the current run? If so, extend
1549 the run. */
1550 if (pos - 1 == width_run_end
1551 && XFASTINT (width_table[c]) == width_run_width)
1552 width_run_end = pos;
1553
1554 /* The previous run is over, since this is a character at a
1555 different position, or a different width. */
1556 else
1557 {
1558 /* Have we accumulated a run to put in the cache?
1559 (Currently, we only cache runs of width == 1). */
1560 if (width_run_start < width_run_end
1561 && width_run_width == 1)
1562 know_region_cache (current_buffer,
1563 current_buffer->width_run_cache,
1564 width_run_start, width_run_end);
1565
1566 /* Start recording a new width run. */
1567 width_run_width = XFASTINT (width_table[c]);
1568 width_run_start = pos - 1;
1569 width_run_end = pos;
1570 }
1571 }
1572
1573 if (dp != 0
1574 && ! (multibyte && BASE_LEADING_CODE_P (c))
1575 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1576 {
1577 charvec = DISP_CHAR_VECTOR (dp, c);
1578 n = ASIZE (charvec);
1579 }
1580 else
1581 {
1582 charvec = Qnil;
1583 n = 1;
1584 }
1585
1586 for (i = n - 1; i >= 0; --i)
1587 {
1588 if (VECTORP (charvec))
1589 {
1590 /* This should be handled the same as
1591 next_element_from_display_vector does it. */
1592 Lisp_Object entry = AREF (charvec, i);
1593
1594 if (INTEGERP (entry)
1595 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1596 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1597 else
1598 c = ' ';
1599 }
1600
1601 if (c >= 040 && c < 0177)
1602 hpos++;
1603 else if (c == '\t')
1604 {
1605 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1606 % tab_width);
1607 if (tem < 0)
1608 tem += tab_width;
1609 hpos += tab_width - tem;
1610 }
1611 else if (c == '\n')
1612 {
1613 if (selective > 0
1614 && indented_beyond_p (pos, pos_byte,
1615 (double) selective)) /* iftc */
1616 {
1617 /* If (pos == to), we don't have to take care of
1618 selective display. */
1619 if (pos < to)
1620 {
1621 /* Skip any number of invisible lines all at once */
1622 do
1623 {
1624 pos = find_before_next_newline (pos, to, 1);
1625 if (pos < to)
1626 pos++;
1627 pos_byte = CHAR_TO_BYTE (pos);
1628 }
1629 while (pos < to
1630 && indented_beyond_p (pos, pos_byte,
1631 (double) selective)); /* iftc */
1632 /* Allow for the " ..." that is displayed for them. */
1633 if (selective_rlen)
1634 {
1635 hpos += selective_rlen;
1636 if (hpos >= width)
1637 hpos = width;
1638 }
1639 DEC_BOTH (pos, pos_byte);
1640 /* We have skipped the invis text, but not the
1641 newline after. */
1642 }
1643 }
1644 else
1645 {
1646 /* A visible line. */
1647 vpos++;
1648 hpos = 0;
1649 hpos -= hscroll;
1650 /* Count the truncation glyph on column 0 */
1651 if (hscroll > 0)
1652 hpos++;
1653 tab_offset = 0;
1654 }
1655 contin_hpos = 0;
1656 }
1657 else if (c == CR && selective < 0)
1658 {
1659 /* In selective display mode,
1660 everything from a ^M to the end of the line is invisible.
1661 Stop *before* the real newline. */
1662 if (pos < to)
1663 {
1664 pos = find_before_next_newline (pos, to, 1);
1665 pos_byte = CHAR_TO_BYTE (pos);
1666 }
1667 /* If we just skipped next_boundary,
1668 loop around in the main while
1669 and handle it. */
1670 if (pos > next_boundary)
1671 next_boundary = pos;
1672 /* Allow for the " ..." that is displayed for them. */
1673 if (selective_rlen)
1674 {
1675 hpos += selective_rlen;
1676 if (hpos >= width)
1677 hpos = width;
1678 }
1679 }
1680 else if (multibyte && BASE_LEADING_CODE_P (c))
1681 {
1682 /* Start of multi-byte form. */
1683 unsigned char *ptr;
1684 int bytes, width, wide_column;
1685
1686 pos_byte--; /* rewind POS_BYTE */
1687 ptr = BYTE_POS_ADDR (pos_byte);
1688 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1689 pos_byte += bytes;
1690 if (wide_column)
1691 wide_column_end_hpos = hpos + wide_column;
1692 hpos += width;
1693 }
1694 else if (VECTORP (charvec))
1695 ++hpos;
1696 else
1697 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1698 }
1699 }
1700 }
1701
1702 after_loop:
1703
1704 /* Remember any final width run in the cache. */
1705 if (current_buffer->width_run_cache
1706 && width_run_width == 1
1707 && width_run_start < width_run_end)
1708 know_region_cache (current_buffer, current_buffer->width_run_cache,
1709 width_run_start, width_run_end);
1710
1711 val_compute_motion.bufpos = pos;
1712 val_compute_motion.bytepos = pos_byte;
1713 val_compute_motion.hpos = hpos;
1714 val_compute_motion.vpos = vpos;
1715 if (contin_hpos && prev_hpos == 0)
1716 val_compute_motion.prevhpos = contin_hpos;
1717 else
1718 val_compute_motion.prevhpos = prev_hpos;
1719 /* We alalways handle all of them here; none of them remain to do. */
1720 val_compute_motion.ovstring_chars_done = 0;
1721
1722 /* Nonzero if have just continued a line */
1723 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1724
1725 immediate_quit = 0;
1726 return &val_compute_motion;
1727 }
1728
1729
1730 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1731 doc: /* Scan through the current buffer, calculating screen position.
1732 Scan the current buffer forward from offset FROM,
1733 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1734 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1735 and return the ending buffer position and screen location.
1736
1737 There are three additional arguments:
1738
1739 WIDTH is the number of columns available to display text;
1740 this affects handling of continuation lines.
1741 This is usually the value returned by `window-width', less one (to allow
1742 for the continuation glyph).
1743
1744 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1745 HSCROLL is the number of columns not being displayed at the left
1746 margin; this is usually taken from a window's hscroll member.
1747 TAB-OFFSET is the number of columns of the first tab that aren't
1748 being displayed, perhaps because the line was continued within it.
1749 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1750
1751 WINDOW is the window to operate on. It is used to choose the display table;
1752 if it is showing the current buffer, it is used also for
1753 deciding which overlay properties apply.
1754 Note that `compute-motion' always operates on the current buffer.
1755
1756 The value is a list of five elements:
1757 (POS HPOS VPOS PREVHPOS CONTIN)
1758 POS is the buffer position where the scan stopped.
1759 VPOS is the vertical position where the scan stopped.
1760 HPOS is the horizontal position where the scan stopped.
1761
1762 PREVHPOS is the horizontal position one character back from POS.
1763 CONTIN is t if a line was continued after (or within) the previous character.
1764
1765 For example, to find the buffer position of column COL of line LINE
1766 of a certain window, pass the window's starting location as FROM
1767 and the window's upper-left coordinates as FROMPOS.
1768 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1769 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1770 (from, frompos, to, topos, width, offsets, window)
1771 Lisp_Object from, frompos, to, topos;
1772 Lisp_Object width, offsets, window;
1773 {
1774 Lisp_Object bufpos, hpos, vpos, prevhpos;
1775 struct position *pos;
1776 int hscroll, tab_offset;
1777
1778 CHECK_NUMBER_COERCE_MARKER (from);
1779 CHECK_CONS (frompos);
1780 CHECK_NUMBER_CAR (frompos);
1781 CHECK_NUMBER_CDR (frompos);
1782 CHECK_NUMBER_COERCE_MARKER (to);
1783 CHECK_CONS (topos);
1784 CHECK_NUMBER_CAR (topos);
1785 CHECK_NUMBER_CDR (topos);
1786 CHECK_NUMBER (width);
1787 if (!NILP (offsets))
1788 {
1789 CHECK_CONS (offsets);
1790 CHECK_NUMBER_CAR (offsets);
1791 CHECK_NUMBER_CDR (offsets);
1792 hscroll = XINT (XCAR (offsets));
1793 tab_offset = XINT (XCDR (offsets));
1794 }
1795 else
1796 hscroll = tab_offset = 0;
1797
1798 if (NILP (window))
1799 window = Fselected_window ();
1800 else
1801 CHECK_LIVE_WINDOW (window);
1802
1803 if (XINT (from) < BEGV || XINT (from) > ZV)
1804 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1805 if (XINT (to) < BEGV || XINT (to) > ZV)
1806 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1807
1808 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1809 XINT (XCAR (frompos)), 0,
1810 XINT (to), XINT (XCDR (topos)),
1811 XINT (XCAR (topos)),
1812 XINT (width), hscroll, tab_offset,
1813 XWINDOW (window));
1814
1815 XSETFASTINT (bufpos, pos->bufpos);
1816 XSETINT (hpos, pos->hpos);
1817 XSETINT (vpos, pos->vpos);
1818 XSETINT (prevhpos, pos->prevhpos);
1819
1820 return Fcons (bufpos,
1821 Fcons (hpos,
1822 Fcons (vpos,
1823 Fcons (prevhpos,
1824 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1825
1826 }
1827 \f
1828 /* Fvertical_motion and vmotion */
1829
1830 struct position val_vmotion;
1831
1832 struct position *
1833 vmotion (from, vtarget, w)
1834 register int from, vtarget;
1835 struct window *w;
1836 {
1837 /* We don't need to make room for continuation marks (we have fringes now),
1838 so hould we really subtract 1 here if FRAME_WINDOW_P ? ++KFS */
1839 int width = window_box_text_cols (w) - 1;
1840 int hscroll = XINT (w->hscroll);
1841 struct position pos;
1842 /* vpos is cumulative vertical position, changed as from is changed */
1843 register int vpos = 0;
1844 Lisp_Object prevline;
1845 register int first;
1846 int from_byte;
1847 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1848 int selective
1849 = (INTEGERP (current_buffer->selective_display)
1850 ? XINT (current_buffer->selective_display)
1851 : !NILP (current_buffer->selective_display) ? -1 : 0);
1852 Lisp_Object window;
1853 int start_hpos = 0;
1854 int did_motion;
1855 /* This is the object we use for fetching character properties. */
1856 Lisp_Object text_prop_object;
1857
1858 XSETWINDOW (window, w);
1859
1860 /* If the window contains this buffer, use it for getting text properties.
1861 Otherwise use the current buffer as arg for doing that. */
1862 if (EQ (w->buffer, Fcurrent_buffer ()))
1863 text_prop_object = window;
1864 else
1865 text_prop_object = Fcurrent_buffer ();
1866
1867 if (vpos >= vtarget)
1868 {
1869 /* To move upward, go a line at a time until
1870 we have gone at least far enough. */
1871
1872 first = 1;
1873
1874 while ((vpos > vtarget || first) && from > BEGV)
1875 {
1876 Lisp_Object propval;
1877
1878 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1879 while (XFASTINT (prevline) > BEGV
1880 && ((selective > 0
1881 && indented_beyond_p (XFASTINT (prevline),
1882 CHAR_TO_BYTE (XFASTINT (prevline)),
1883 (double) selective)) /* iftc */
1884 /* watch out for newlines with `invisible' property */
1885 || (propval = Fget_char_property (prevline,
1886 Qinvisible,
1887 text_prop_object),
1888 TEXT_PROP_MEANS_INVISIBLE (propval))))
1889 XSETFASTINT (prevline,
1890 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1891 -1));
1892 pos = *compute_motion (XFASTINT (prevline), 0,
1893 lmargin + (XFASTINT (prevline) == BEG
1894 ? start_hpos : 0),
1895 0,
1896 from,
1897 /* Don't care for VPOS... */
1898 1 << (BITS_PER_SHORT - 1),
1899 /* ... nor HPOS. */
1900 1 << (BITS_PER_SHORT - 1),
1901 width, hscroll,
1902 /* This compensates for start_hpos
1903 so that a tab as first character
1904 still occupies 8 columns. */
1905 (XFASTINT (prevline) == BEG
1906 ? -start_hpos : 0),
1907 w);
1908 vpos -= pos.vpos;
1909 first = 0;
1910 from = XFASTINT (prevline);
1911 }
1912
1913 /* If we made exactly the desired vertical distance,
1914 or if we hit beginning of buffer,
1915 return point found */
1916 if (vpos >= vtarget)
1917 {
1918 val_vmotion.bufpos = from;
1919 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1920 val_vmotion.vpos = vpos;
1921 val_vmotion.hpos = lmargin;
1922 val_vmotion.contin = 0;
1923 val_vmotion.prevhpos = 0;
1924 val_vmotion.ovstring_chars_done = 0;
1925 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1926 return &val_vmotion;
1927 }
1928
1929 /* Otherwise find the correct spot by moving down */
1930 }
1931 /* Moving downward is simple, but must calculate from beg of line
1932 to determine hpos of starting point */
1933 from_byte = CHAR_TO_BYTE (from);
1934 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1935 {
1936 Lisp_Object propval;
1937
1938 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1939 while (XFASTINT (prevline) > BEGV
1940 && ((selective > 0
1941 && indented_beyond_p (XFASTINT (prevline),
1942 CHAR_TO_BYTE (XFASTINT (prevline)),
1943 (double) selective)) /* iftc */
1944 /* watch out for newlines with `invisible' property */
1945 || (propval = Fget_char_property (prevline, Qinvisible,
1946 text_prop_object),
1947 TEXT_PROP_MEANS_INVISIBLE (propval))))
1948 XSETFASTINT (prevline,
1949 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1950 -1));
1951 pos = *compute_motion (XFASTINT (prevline), 0,
1952 lmargin + (XFASTINT (prevline) == BEG
1953 ? start_hpos : 0),
1954 0,
1955 from,
1956 /* Don't care for VPOS... */
1957 1 << (BITS_PER_SHORT - 1),
1958 /* ... nor HPOS. */
1959 1 << (BITS_PER_SHORT - 1),
1960 width, hscroll,
1961 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1962 w);
1963 did_motion = 1;
1964 }
1965 else
1966 {
1967 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1968 pos.vpos = 0;
1969 pos.tab_offset = 0;
1970 did_motion = 0;
1971 }
1972 return compute_motion (from, vpos, pos.hpos, did_motion,
1973 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1974 width, hscroll,
1975 pos.tab_offset - (from == BEG ? start_hpos : 0),
1976 w);
1977 }
1978
1979 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1980 doc: /* Move point to start of the screen line LINES lines down.
1981 If LINES is negative, this means moving up.
1982
1983 This function is an ordinary cursor motion function
1984 which calculates the new position based on how text would be displayed.
1985 The new position may be the start of a line,
1986 or just the start of a continuation line.
1987 The function returns number of screen lines moved over;
1988 that usually equals LINES, but may be closer to zero
1989 if beginning or end of buffer was reached.
1990
1991 The optional second argument WINDOW specifies the window to use for
1992 parameters such as width, horizontal scrolling, and so on.
1993 The default is to use the selected window's parameters.
1994
1995 `vertical-motion' always uses the current buffer,
1996 regardless of which buffer is displayed in WINDOW.
1997 This is consistent with other cursor motion functions
1998 and makes it possible to use `vertical-motion' in any buffer,
1999 whether or not it is currently displayed in some window. */)
2000 (lines, window)
2001 Lisp_Object lines, window;
2002 {
2003 struct it it;
2004 struct text_pos pt;
2005 struct window *w;
2006 Lisp_Object old_buffer;
2007 struct gcpro gcpro1;
2008
2009 CHECK_NUMBER (lines);
2010 if (! NILP (window))
2011 CHECK_WINDOW (window);
2012 else
2013 window = selected_window;
2014 w = XWINDOW (window);
2015
2016 old_buffer = Qnil;
2017 GCPRO1 (old_buffer);
2018 if (XBUFFER (w->buffer) != current_buffer)
2019 {
2020 /* Set the window's buffer temporarily to the current buffer. */
2021 old_buffer = w->buffer;
2022 XSETBUFFER (w->buffer, current_buffer);
2023 }
2024
2025 SET_TEXT_POS (pt, PT, PT_BYTE);
2026 start_display (&it, w, pt);
2027
2028 /* Move to the start of the display line containing PT. If we don't
2029 do this, we start moving with IT->current_x == 0, while PT is
2030 really at some x > 0. The effect is, in continuation lines, that
2031 we end up with the iterator placed at where it thinks X is 0,
2032 while the end position is really at some X > 0, the same X that
2033 PT had. */
2034 move_it_by_lines (&it, 0, 0);
2035
2036 if (XINT (lines) != 0)
2037 move_it_by_lines (&it, XINT (lines), 0);
2038
2039 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2040
2041 if (BUFFERP (old_buffer))
2042 w->buffer = old_buffer;
2043
2044 RETURN_UNGCPRO (make_number (it.vpos));
2045 }
2046
2047
2048 \f
2049 /* File's initialization. */
2050
2051 void
2052 syms_of_indent ()
2053 {
2054 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2055 doc: /* *Indentation can insert tabs if this is non-nil.
2056 Setting this variable automatically makes it local to the current buffer. */);
2057 indent_tabs_mode = 1;
2058
2059 defsubr (&Scurrent_indentation);
2060 defsubr (&Sindent_to);
2061 defsubr (&Scurrent_column);
2062 defsubr (&Smove_to_column);
2063 defsubr (&Svertical_motion);
2064 defsubr (&Scompute_motion);
2065 }
2066
2067 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2068 (do not change this comment) */