(popup_get_selection): Queue up events that aren't
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44
45 #ifdef MSDOS
46 #include "msdos.h"
47 #endif
48
49 #ifdef HAVE_X_WINDOWS
50 /* This may include sys/types.h, and that somehow loses
51 if this is not done before the other system files. */
52 #include "xterm.h"
53 #endif
54
55 /* Load sys/types.h if not already loaded.
56 In some systems loading it twice is suicidal. */
57 #ifndef makedev
58 #include <sys/types.h>
59 #endif
60
61 #include "dispextern.h"
62
63 #ifdef HAVE_X_WINDOWS
64 #ifdef USE_X_TOOLKIT
65 #include <X11/Xlib.h>
66 #include <X11/IntrinsicP.h>
67 #include <X11/CoreP.h>
68 #include <X11/StringDefs.h>
69 #include <X11/Shell.h>
70 #include "../lwlib/lwlib.h"
71 #else /* not USE_X_TOOLKIT */
72 #include "../oldXMenu/XMenu.h"
73 #endif /* not USE_X_TOOLKIT */
74 #endif /* HAVE_X_WINDOWS */
75
76 #define min(x,y) (((x) < (y)) ? (x) : (y))
77 #define max(x,y) (((x) > (y)) ? (x) : (y))
78
79 #ifndef TRUE
80 #define TRUE 1
81 #define FALSE 0
82 #endif /* no TRUE */
83
84 extern Lisp_Object Qmenu_enable;
85 extern Lisp_Object Qmenu_bar;
86 extern Lisp_Object Qmouse_click, Qevent_kind;
87
88 #ifdef USE_X_TOOLKIT
89 extern void process_expose_from_menu ();
90 extern XtAppContext Xt_app_con;
91
92 static Lisp_Object xdialog_show ();
93 void popup_get_selection ();
94 #endif
95
96 static Lisp_Object xmenu_show ();
97 static void keymap_panes ();
98 static void single_keymap_panes ();
99 static void list_of_panes ();
100 static void list_of_items ();
101 \f
102 /* This holds a Lisp vector that holds the results of decoding
103 the keymaps or alist-of-alists that specify a menu.
104
105 It describes the panes and items within the panes.
106
107 Each pane is described by 3 elements in the vector:
108 t, the pane name, the pane's prefix key.
109 Then follow the pane's items, with 5 elements per item:
110 the item string, the enable flag, the item's value,
111 the definition, and the equivalent keyboard key's description string.
112
113 In some cases, multiple levels of menus may be described.
114 A single vector slot containing nil indicates the start of a submenu.
115 A single vector slot containing lambda indicates the end of a submenu.
116 The submenu follows a menu item which is the way to reach the submenu.
117
118 A single vector slot containing quote indicates that the
119 following items should appear on the right of a dialog box.
120
121 Using a Lisp vector to hold this information while we decode it
122 takes care of protecting all the data from GC. */
123
124 #define MENU_ITEMS_PANE_NAME 1
125 #define MENU_ITEMS_PANE_PREFIX 2
126 #define MENU_ITEMS_PANE_LENGTH 3
127
128 #define MENU_ITEMS_ITEM_NAME 0
129 #define MENU_ITEMS_ITEM_ENABLE 1
130 #define MENU_ITEMS_ITEM_VALUE 2
131 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
132 #define MENU_ITEMS_ITEM_DEFINITION 4
133 #define MENU_ITEMS_ITEM_LENGTH 5
134
135 static Lisp_Object menu_items;
136
137 /* Number of slots currently allocated in menu_items. */
138 static int menu_items_allocated;
139
140 /* This is the index in menu_items of the first empty slot. */
141 static int menu_items_used;
142
143 /* The number of panes currently recorded in menu_items,
144 excluding those within submenus. */
145 static int menu_items_n_panes;
146
147 /* Current depth within submenus. */
148 static int menu_items_submenu_depth;
149
150 /* Flag which when set indicates a dialog or menu has been posted by
151 Xt on behalf of one of the widget sets. */
152 static int popup_activated_flag;
153
154 /* This holds a Lisp vector
155 which contains frames that have menu bars.
156 Each frame that has a menu bar is found at some index in this vector
157 and the menu bar widget refers to the frame through that index. */
158 static Lisp_Object frame_vector;
159 \f
160 /* Return the index of FRAME in frame_vector.
161 If FRAME isn't in frame_vector yet, put it in,
162 lengthening the vector if necessary. */
163
164 static int
165 frame_vector_add_frame (f)
166 FRAME_PTR *f;
167 {
168 int length = XVECTOR (frame_vector)->size;
169 int i, empty = -1;
170 Lisp_Object new, frame;
171
172 XSETFRAME (frame, f);
173
174 for (i = 0; i < length; i++)
175 {
176 if (EQ (frame, XVECTOR (frame_vector)->contents[i]))
177 return i;
178 if (NILP (XVECTOR (frame_vector)->contents[i]))
179 empty = i;
180 }
181
182 if (empty >= 0)
183 {
184 XVECTOR (frame_vector)->contents[empty] = frame;
185 return empty;
186 }
187
188 new = Fmake_vector (make_number (length * 2), Qnil);
189 bcopy (XVECTOR (frame_vector)->contents,
190 XVECTOR (new)->contents, sizeof (Lisp_Object) * length);
191
192 XVECTOR (frame_vector)->contents[length] = frame;
193 return length;
194 }
195 \f
196 /* Initialize the menu_items structure if we haven't already done so.
197 Also mark it as currently empty. */
198
199 static void
200 init_menu_items ()
201 {
202 if (NILP (menu_items))
203 {
204 menu_items_allocated = 60;
205 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
206 }
207
208 menu_items_used = 0;
209 menu_items_n_panes = 0;
210 menu_items_submenu_depth = 0;
211 }
212
213 /* Call at the end of generating the data in menu_items.
214 This fills in the number of items in the last pane. */
215
216 static void
217 finish_menu_items ()
218 {
219 }
220
221 /* Call when finished using the data for the current menu
222 in menu_items. */
223
224 static void
225 discard_menu_items ()
226 {
227 /* Free the structure if it is especially large.
228 Otherwise, hold on to it, to save time. */
229 if (menu_items_allocated > 200)
230 {
231 menu_items = Qnil;
232 menu_items_allocated = 0;
233 }
234 }
235
236 /* Make the menu_items vector twice as large. */
237
238 static void
239 grow_menu_items ()
240 {
241 Lisp_Object old;
242 int old_size = menu_items_allocated;
243 old = menu_items;
244
245 menu_items_allocated *= 2;
246 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
247 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
248 old_size * sizeof (Lisp_Object));
249 }
250
251 /* Begin a submenu. */
252
253 static void
254 push_submenu_start ()
255 {
256 if (menu_items_used + 1 > menu_items_allocated)
257 grow_menu_items ();
258
259 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
260 menu_items_submenu_depth++;
261 }
262
263 /* End a submenu. */
264
265 static void
266 push_submenu_end ()
267 {
268 if (menu_items_used + 1 > menu_items_allocated)
269 grow_menu_items ();
270
271 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
272 menu_items_submenu_depth--;
273 }
274
275 /* Indicate boundary between left and right. */
276
277 static void
278 push_left_right_boundary ()
279 {
280 if (menu_items_used + 1 > menu_items_allocated)
281 grow_menu_items ();
282
283 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
284 }
285
286 /* Start a new menu pane in menu_items..
287 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
288
289 static void
290 push_menu_pane (name, prefix_vec)
291 Lisp_Object name, prefix_vec;
292 {
293 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
294 grow_menu_items ();
295
296 if (menu_items_submenu_depth == 0)
297 menu_items_n_panes++;
298 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
299 XVECTOR (menu_items)->contents[menu_items_used++] = name;
300 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
301 }
302
303 /* Push one menu item into the current pane.
304 NAME is the string to display. ENABLE if non-nil means
305 this item can be selected. KEY is the key generated by
306 choosing this item, or nil if this item doesn't really have a definition.
307 DEF is the definition of this item.
308 EQUIV is the textual description of the keyboard equivalent for
309 this item (or nil if none). */
310
311 static void
312 push_menu_item (name, enable, key, def, equiv)
313 Lisp_Object name, enable, key, def, equiv;
314 {
315 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
316 grow_menu_items ();
317
318 XVECTOR (menu_items)->contents[menu_items_used++] = name;
319 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
320 XVECTOR (menu_items)->contents[menu_items_used++] = key;
321 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
322 XVECTOR (menu_items)->contents[menu_items_used++] = def;
323 }
324 \f
325 /* Figure out the current keyboard equivalent of a menu item ITEM1.
326 The item string for menu display should be ITEM_STRING.
327 Store the equivalent keyboard key sequence's
328 textual description into *DESCRIP_PTR.
329 Also cache them in the item itself.
330 Return the real definition to execute. */
331
332 static Lisp_Object
333 menu_item_equiv_key (item_string, item1, descrip_ptr)
334 Lisp_Object item_string;
335 Lisp_Object item1;
336 Lisp_Object *descrip_ptr;
337 {
338 /* This is the real definition--the function to run. */
339 Lisp_Object def;
340 /* This is the sublist that records cached equiv key data
341 so we can save time. */
342 Lisp_Object cachelist;
343 /* These are the saved equivalent keyboard key sequence
344 and its key-description. */
345 Lisp_Object savedkey, descrip;
346 Lisp_Object def1;
347 int changed = 0;
348 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
349
350 /* If a help string follows the item string, skip it. */
351 if (CONSP (XCONS (item1)->cdr)
352 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
353 item1 = XCONS (item1)->cdr;
354
355 def = Fcdr (item1);
356
357 /* Get out the saved equivalent-keyboard-key info. */
358 cachelist = savedkey = descrip = Qnil;
359 if (CONSP (def) && CONSP (XCONS (def)->car)
360 && (NILP (XCONS (XCONS (def)->car)->car)
361 || VECTORP (XCONS (XCONS (def)->car)->car)))
362 {
363 cachelist = XCONS (def)->car;
364 def = XCONS (def)->cdr;
365 savedkey = XCONS (cachelist)->car;
366 descrip = XCONS (cachelist)->cdr;
367 }
368
369 GCPRO4 (def, def1, savedkey, descrip);
370
371 /* Is it still valid? */
372 def1 = Qnil;
373 if (!NILP (savedkey))
374 def1 = Fkey_binding (savedkey, Qnil);
375 /* If not, update it. */
376 if (! EQ (def1, def)
377 /* If the command is an alias for another
378 (such as easymenu.el and lmenu.el set it up),
379 check if the original command matches the cached command. */
380 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
381 && EQ (def1, XSYMBOL (def)->function))
382 /* If something had no key binding before, don't recheck it--
383 doing that takes too much time and makes menus too slow. */
384 && !(!NILP (cachelist) && NILP (savedkey)))
385 {
386 changed = 1;
387 descrip = Qnil;
388 /* If the command is an alias for another
389 (such as easymenu.el and lmenu.el set it up),
390 see if the original command name has equivalent keys. */
391 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
392 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
393 Qnil, Qt, Qnil);
394 else
395 /* Otherwise look up the specified command itself.
396 We don't try both, because that makes easymenu menus slow. */
397 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
398
399 if (!NILP (savedkey))
400 {
401 descrip = Fkey_description (savedkey);
402 descrip = concat2 (make_string (" (", 3), descrip);
403 descrip = concat2 (descrip, make_string (")", 1));
404 }
405 }
406
407 /* Cache the data we just got in a sublist of the menu binding. */
408 if (NILP (cachelist))
409 {
410 CHECK_IMPURE (item1);
411 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
412 }
413 else if (changed)
414 {
415 XCONS (cachelist)->car = savedkey;
416 XCONS (cachelist)->cdr = descrip;
417 }
418
419 UNGCPRO;
420 *descrip_ptr = descrip;
421 return def;
422 }
423
424 /* This is used as the handler when calling internal_condition_case_1. */
425
426 static Lisp_Object
427 menu_item_enabled_p_1 (arg)
428 Lisp_Object arg;
429 {
430 return Qnil;
431 }
432
433 /* Return non-nil if the command DEF is enabled when used as a menu item.
434 This is based on looking for a menu-enable property.
435 If NOTREAL is set, don't bother really computing this. */
436
437 static Lisp_Object
438 menu_item_enabled_p (def, notreal)
439 Lisp_Object def;
440 int notreal;
441 {
442 Lisp_Object enabled, tem;
443
444 enabled = Qt;
445 if (notreal)
446 return enabled;
447 if (SYMBOLP (def))
448 {
449 /* No property, or nil, means enable.
450 Otherwise, enable if value is not nil. */
451 tem = Fget (def, Qmenu_enable);
452 if (!NILP (tem))
453 /* (condition-case nil (eval tem)
454 (error nil)) */
455 enabled = internal_condition_case_1 (Feval, tem, Qerror,
456 menu_item_enabled_p_1);
457 }
458 return enabled;
459 }
460 \f
461 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
462 and generate menu panes for them in menu_items.
463 If NOTREAL is nonzero,
464 don't bother really computing whether an item is enabled. */
465
466 static void
467 keymap_panes (keymaps, nmaps, notreal)
468 Lisp_Object *keymaps;
469 int nmaps;
470 int notreal;
471 {
472 int mapno;
473
474 init_menu_items ();
475
476 /* Loop over the given keymaps, making a pane for each map.
477 But don't make a pane that is empty--ignore that map instead.
478 P is the number of panes we have made so far. */
479 for (mapno = 0; mapno < nmaps; mapno++)
480 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
481
482 finish_menu_items ();
483 }
484
485 /* This is a recursive subroutine of keymap_panes.
486 It handles one keymap, KEYMAP.
487 The other arguments are passed along
488 or point to local variables of the previous function.
489 If NOTREAL is nonzero,
490 don't bother really computing whether an item is enabled. */
491
492 static void
493 single_keymap_panes (keymap, pane_name, prefix, notreal)
494 Lisp_Object keymap;
495 Lisp_Object pane_name;
496 Lisp_Object prefix;
497 int notreal;
498 {
499 Lisp_Object pending_maps;
500 Lisp_Object tail, item, item1, item_string, table;
501 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
502
503 pending_maps = Qnil;
504
505 push_menu_pane (pane_name, prefix);
506
507 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
508 {
509 /* Look at each key binding, and if it has a menu string,
510 make a menu item from it. */
511 item = XCONS (tail)->car;
512 if (CONSP (item))
513 {
514 item1 = XCONS (item)->cdr;
515 if (CONSP (item1))
516 {
517 item_string = XCONS (item1)->car;
518 if (STRINGP (item_string))
519 {
520 /* This is the real definition--the function to run. */
521 Lisp_Object def;
522 /* These are the saved equivalent keyboard key sequence
523 and its key-description. */
524 Lisp_Object descrip;
525 Lisp_Object tem, enabled;
526
527 /* GCPRO because ...enabled_p will call eval
528 and ..._equiv_key may autoload something.
529 Protecting KEYMAP preserves everything we use;
530 aside from that, must protect whatever might be
531 a string. Since there's no GCPRO5, we refetch
532 item_string instead of protecting it. */
533 descrip = def = Qnil;
534 GCPRO4 (keymap, pending_maps, def, descrip);
535
536 def = menu_item_equiv_key (item_string, item1, &descrip);
537 enabled = menu_item_enabled_p (def, notreal);
538
539 UNGCPRO;
540
541 item_string = XCONS (item1)->car;
542
543 tem = Fkeymapp (def);
544 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
545 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
546 pending_maps);
547 else
548 {
549 Lisp_Object submap;
550 GCPRO4 (keymap, pending_maps, descrip, item_string);
551 submap = get_keymap_1 (def, 0, 1);
552 UNGCPRO;
553 #ifndef USE_X_TOOLKIT
554 /* Indicate visually that this is a submenu. */
555 if (!NILP (submap))
556 item_string = concat2 (item_string,
557 build_string (" >"));
558 #endif
559 /* If definition is nil, pass nil as the key. */
560 push_menu_item (item_string, enabled,
561 XCONS (item)->car, def,
562 descrip);
563 #ifdef USE_X_TOOLKIT
564 /* Display a submenu using the toolkit. */
565 if (! NILP (submap))
566 {
567 push_submenu_start ();
568 single_keymap_panes (submap, Qnil,
569 XCONS (item)->car, notreal);
570 push_submenu_end ();
571 }
572 #endif
573 }
574 }
575 }
576 }
577 else if (VECTORP (item))
578 {
579 /* Loop over the char values represented in the vector. */
580 int len = XVECTOR (item)->size;
581 int c;
582 for (c = 0; c < len; c++)
583 {
584 Lisp_Object character;
585 XSETFASTINT (character, c);
586 item1 = XVECTOR (item)->contents[c];
587 if (CONSP (item1))
588 {
589 item_string = XCONS (item1)->car;
590 if (STRINGP (item_string))
591 {
592 Lisp_Object def;
593
594 /* These are the saved equivalent keyboard key sequence
595 and its key-description. */
596 Lisp_Object descrip;
597 Lisp_Object tem, enabled;
598
599 /* GCPRO because ...enabled_p will call eval
600 and ..._equiv_key may autoload something.
601 Protecting KEYMAP preserves everything we use;
602 aside from that, must protect whatever might be
603 a string. Since there's no GCPRO5, we refetch
604 item_string instead of protecting it. */
605 GCPRO4 (keymap, pending_maps, def, descrip);
606 descrip = def = Qnil;
607
608 def = menu_item_equiv_key (item_string, item1, &descrip);
609 enabled = menu_item_enabled_p (def, notreal);
610
611 UNGCPRO;
612
613 item_string = XCONS (item1)->car;
614
615 tem = Fkeymapp (def);
616 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
617 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
618 pending_maps);
619 else
620 {
621 Lisp_Object submap;
622 GCPRO4 (keymap, pending_maps, descrip, item_string);
623 submap = get_keymap_1 (def, 0, 1);
624 UNGCPRO;
625 #ifndef USE_X_TOOLKIT
626 if (!NILP (submap))
627 item_string = concat2 (item_string,
628 build_string (" >"));
629 #endif
630 /* If definition is nil, pass nil as the key. */
631 push_menu_item (item_string, enabled, character,
632 def, descrip);
633 #ifdef USE_X_TOOLKIT
634 if (! NILP (submap))
635 {
636 push_submenu_start ();
637 single_keymap_panes (submap, Qnil,
638 character, notreal);
639 push_submenu_end ();
640 }
641 #endif
642 }
643 }
644 }
645 }
646 }
647 }
648
649 /* Process now any submenus which want to be panes at this level. */
650 while (!NILP (pending_maps))
651 {
652 Lisp_Object elt, eltcdr, string;
653 elt = Fcar (pending_maps);
654 eltcdr = XCONS (elt)->cdr;
655 string = XCONS (eltcdr)->car;
656 /* We no longer discard the @ from the beginning of the string here.
657 Instead, we do this in xmenu_show. */
658 single_keymap_panes (Fcar (elt), string,
659 XCONS (eltcdr)->cdr, notreal);
660 pending_maps = Fcdr (pending_maps);
661 }
662 }
663 \f
664 /* Push all the panes and items of a menu decsribed by the
665 alist-of-alists MENU.
666 This handles old-fashioned calls to x-popup-menu. */
667
668 static void
669 list_of_panes (menu)
670 Lisp_Object menu;
671 {
672 Lisp_Object tail;
673
674 init_menu_items ();
675
676 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
677 {
678 Lisp_Object elt, pane_name, pane_data;
679 elt = Fcar (tail);
680 pane_name = Fcar (elt);
681 CHECK_STRING (pane_name, 0);
682 push_menu_pane (pane_name, Qnil);
683 pane_data = Fcdr (elt);
684 CHECK_CONS (pane_data, 0);
685 list_of_items (pane_data);
686 }
687
688 finish_menu_items ();
689 }
690
691 /* Push the items in a single pane defined by the alist PANE. */
692
693 static void
694 list_of_items (pane)
695 Lisp_Object pane;
696 {
697 Lisp_Object tail, item, item1;
698
699 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
700 {
701 item = Fcar (tail);
702 if (STRINGP (item))
703 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
704 else if (NILP (item))
705 push_left_right_boundary ();
706 else
707 {
708 CHECK_CONS (item, 0);
709 item1 = Fcar (item);
710 CHECK_STRING (item1, 1);
711 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
712 }
713 }
714 }
715 \f
716 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
717 "Pop up a deck-of-cards menu and return user's selection.\n\
718 POSITION is a position specification. This is either a mouse button event\n\
719 or a list ((XOFFSET YOFFSET) WINDOW)\n\
720 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
721 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
722 This controls the position of the center of the first line\n\
723 in the first pane of the menu, not the top left of the menu as a whole.\n\
724 If POSITION is t, it means to use the current mouse position.\n\
725 \n\
726 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
727 The menu items come from key bindings that have a menu string as well as\n\
728 a definition; actually, the \"definition\" in such a key binding looks like\n\
729 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
730 the keymap as a top-level element.\n\n\
731 You can also use a list of keymaps as MENU.\n\
732 Then each keymap makes a separate pane.\n\
733 When MENU is a keymap or a list of keymaps, the return value\n\
734 is a list of events.\n\n\
735 Alternatively, you can specify a menu of multiple panes\n\
736 with a list of the form (TITLE PANE1 PANE2...),\n\
737 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
738 Each ITEM is normally a cons cell (STRING . VALUE);\n\
739 but a string can appear as an item--that makes a nonselectable line\n\
740 in the menu.\n\
741 With this form of menu, the return value is VALUE from the chosen item.\n\
742 \n\
743 If POSITION is nil, don't display the menu at all, just precalculate the\n\
744 cached information about equivalent key sequences.")
745 (position, menu)
746 Lisp_Object position, menu;
747 {
748 int number_of_panes, panes;
749 Lisp_Object keymap, tem;
750 int xpos, ypos;
751 Lisp_Object title;
752 char *error_name;
753 Lisp_Object selection;
754 int i, j;
755 FRAME_PTR f;
756 Lisp_Object x, y, window;
757 int keymaps = 0;
758 int menubarp = 0;
759 int for_click = 0;
760 struct gcpro gcpro1;
761
762 if (! NILP (position))
763 {
764 check_x ();
765
766 /* Decode the first argument: find the window and the coordinates. */
767 if (EQ (position, Qt))
768 {
769 /* Use the mouse's current position. */
770 FRAME_PTR new_f = selected_frame;
771 Lisp_Object bar_window;
772 int part;
773 unsigned long time;
774
775 if (mouse_position_hook)
776 (*mouse_position_hook) (&new_f, 1, &bar_window,
777 &part, &x, &y, &time);
778 if (new_f != 0)
779 XSETFRAME (window, new_f);
780 else
781 {
782 window = selected_window;
783 XSETFASTINT (x, 0);
784 XSETFASTINT (y, 0);
785 }
786 }
787 else
788 {
789 tem = Fcar (position);
790 if (CONSP (tem))
791 {
792 window = Fcar (Fcdr (position));
793 x = Fcar (tem);
794 y = Fcar (Fcdr (tem));
795 }
796 else
797 {
798 for_click = 1;
799 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
800 window = Fcar (tem); /* POSN_WINDOW (tem) */
801 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
802 x = Fcar (tem);
803 y = Fcdr (tem);
804
805 /* Determine whether this menu is handling a menu bar click. */
806 tem = Fcar (Fcdr (Fcar (Fcdr (position))));
807 if (CONSP (tem) && EQ (Fcar (tem), Qmenu_bar))
808 menubarp = 1;
809 }
810 }
811
812 CHECK_NUMBER (x, 0);
813 CHECK_NUMBER (y, 0);
814
815 /* Decode where to put the menu. */
816
817 if (FRAMEP (window))
818 {
819 f = XFRAME (window);
820 xpos = 0;
821 ypos = 0;
822 }
823 else if (WINDOWP (window))
824 {
825 CHECK_LIVE_WINDOW (window, 0);
826 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
827
828 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
829 ypos = (f->display.x->line_height * XWINDOW (window)->top);
830 }
831 else
832 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
833 but I don't want to make one now. */
834 CHECK_WINDOW (window, 0);
835
836 xpos += XINT (x);
837 ypos += XINT (y);
838 }
839
840 title = Qnil;
841 GCPRO1 (title);
842
843 /* Decode the menu items from what was specified. */
844
845 keymap = Fkeymapp (menu);
846 tem = Qnil;
847 if (CONSP (menu))
848 tem = Fkeymapp (Fcar (menu));
849 if (!NILP (keymap))
850 {
851 /* We were given a keymap. Extract menu info from the keymap. */
852 Lisp_Object prompt;
853 keymap = get_keymap (menu);
854
855 /* Extract the detailed info to make one pane. */
856 keymap_panes (&menu, 1, NILP (position));
857
858 /* Search for a string appearing directly as an element of the keymap.
859 That string is the title of the menu. */
860 prompt = map_prompt (keymap);
861
862 /* Make that be the pane title of the first pane. */
863 if (!NILP (prompt) && menu_items_n_panes >= 0)
864 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
865
866 keymaps = 1;
867 }
868 else if (!NILP (tem))
869 {
870 /* We were given a list of keymaps. */
871 int nmaps = XFASTINT (Flength (menu));
872 Lisp_Object *maps
873 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
874 int i;
875
876 title = Qnil;
877
878 /* The first keymap that has a prompt string
879 supplies the menu title. */
880 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
881 {
882 Lisp_Object prompt;
883
884 maps[i++] = keymap = get_keymap (Fcar (tem));
885
886 prompt = map_prompt (keymap);
887 if (NILP (title) && !NILP (prompt))
888 title = prompt;
889 }
890
891 /* Extract the detailed info to make one pane. */
892 keymap_panes (maps, nmaps, NILP (position));
893
894 /* Make the title be the pane title of the first pane. */
895 if (!NILP (title) && menu_items_n_panes >= 0)
896 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
897
898 keymaps = 1;
899 }
900 else
901 {
902 /* We were given an old-fashioned menu. */
903 title = Fcar (menu);
904 CHECK_STRING (title, 1);
905
906 list_of_panes (Fcdr (menu));
907
908 keymaps = 0;
909 }
910
911 if (NILP (position))
912 {
913 discard_menu_items ();
914 UNGCPRO;
915 return Qnil;
916 }
917
918 /* Display them in a menu. */
919 BLOCK_INPUT;
920
921 selection = xmenu_show (f, xpos, ypos, menubarp, for_click,
922 keymaps, title, &error_name);
923 UNBLOCK_INPUT;
924
925 discard_menu_items ();
926
927 UNGCPRO;
928
929 if (error_name) error (error_name);
930 return selection;
931 }
932
933 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
934 "Pop up a dialog box and return user's selection.\n\
935 POSITION specifies which frame to use.\n\
936 This is normally a mouse button event or a window or frame.\n\
937 If POSITION is t, it means to use the frame the mouse is on.\n\
938 The dialog box appears in the middle of the specified frame.\n\
939 \n\
940 CONTENTS specifies the alternatives to display in the dialog box.\n\
941 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
942 Each ITEM is a cons cell (STRING . VALUE).\n\
943 The return value is VALUE from the chosen item.\n\n\
944 An ITEM may also be just a string--that makes a nonselectable item.\n\
945 An ITEM may also be nil--that means to put all preceding items\n\
946 on the left of the dialog box and all following items on the right.\n\
947 \(By default, approximately half appear on each side.)")
948 (position, contents)
949 Lisp_Object position, contents;
950 {
951 FRAME_PTR f;
952 Lisp_Object window;
953
954 check_x ();
955
956 /* Decode the first argument: find the window or frame to use. */
957 if (EQ (position, Qt))
958 {
959 #if 0 /* Using the frame the mouse is on may not be right. */
960 /* Use the mouse's current position. */
961 FRAME_PTR new_f = selected_frame;
962 Lisp_Object bar_window;
963 int part;
964 unsigned long time;
965 Lisp_Object x, y;
966
967 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
968
969 if (new_f != 0)
970 XSETFRAME (window, new_f);
971 else
972 window = selected_window;
973 #endif
974 /* Decode the first argument: find the window and the coordinates. */
975 if (EQ (position, Qt))
976 window = selected_window;
977 }
978 else if (CONSP (position))
979 {
980 Lisp_Object tem;
981 tem = Fcar (position);
982 if (CONSP (tem))
983 window = Fcar (Fcdr (position));
984 else
985 {
986 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
987 window = Fcar (tem); /* POSN_WINDOW (tem) */
988 }
989 }
990 else if (WINDOWP (position) || FRAMEP (position))
991 window = position;
992
993 /* Decode where to put the menu. */
994
995 if (FRAMEP (window))
996 f = XFRAME (window);
997 else if (WINDOWP (window))
998 {
999 CHECK_LIVE_WINDOW (window, 0);
1000 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1001 }
1002 else
1003 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1004 but I don't want to make one now. */
1005 CHECK_WINDOW (window, 0);
1006
1007 #ifndef USE_X_TOOLKIT
1008 /* Display a menu with these alternatives
1009 in the middle of frame F. */
1010 {
1011 Lisp_Object x, y, frame, newpos;
1012 XSETFRAME (frame, f);
1013 XSETINT (x, x_pixel_width (f) / 2);
1014 XSETINT (y, x_pixel_height (f) / 2);
1015 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1016
1017 return Fx_popup_menu (newpos,
1018 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1019 }
1020 #else
1021 {
1022 Lisp_Object title;
1023 char *error_name;
1024 Lisp_Object selection;
1025
1026 /* Decode the dialog items from what was specified. */
1027 title = Fcar (contents);
1028 CHECK_STRING (title, 1);
1029
1030 list_of_panes (Fcons (contents, Qnil));
1031
1032 /* Display them in a dialog box. */
1033 BLOCK_INPUT;
1034 selection = xdialog_show (f, 0, 0, title, &error_name);
1035 UNBLOCK_INPUT;
1036
1037 discard_menu_items ();
1038
1039 if (error_name) error (error_name);
1040 return selection;
1041 }
1042 #endif
1043 }
1044 \f
1045 #ifdef USE_X_TOOLKIT
1046
1047 /* Loop in Xt until the menu pulldown or dialog popup has been
1048 popped down (deactivated).
1049
1050 NOTE: All calls to popup_get_selection() should be protected
1051 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1052
1053 void
1054 popup_get_selection (initial_event, dpyinfo)
1055 XEvent *initial_event;
1056 struct x_display_info *dpyinfo;
1057 {
1058 XEvent event;
1059
1060 /* Define a queue to save up for later unreading
1061 all X events that don't pertain to the menu. */
1062 struct event_queue
1063 {
1064 XEvent event;
1065 struct event_queue *next;
1066 };
1067
1068 struct event_queue *queue = NULL;
1069 struct event_queue *queue_tmp;
1070
1071 if (initial_event)
1072 event = *initial_event;
1073 else
1074 XtAppNextEvent (Xt_app_con, &event);
1075
1076 while (1)
1077 {
1078 /* Handle expose events for editor frames right away. */
1079 if (event.type == Expose)
1080 process_expose_from_menu (event);
1081 /* Make sure we don't consider buttons grabbed after menu goes. */
1082 else if (event.type == ButtonRelease
1083 && dpyinfo->display == event.xbutton.display)
1084 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1085
1086 /* Queue all events not for this popup,
1087 except for Expose, which we've already handled. */
1088 if (event.type != Expose
1089 && (event.xany.display != dpyinfo->display
1090 || ! x_any_window_to_frame (dpyinfo, event.xany.window)))
1091 {
1092
1093 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1094
1095 if (queue_tmp != NULL)
1096 {
1097 queue_tmp->event = event;
1098 queue_tmp->next = queue;
1099 queue = queue_tmp;
1100 }
1101 }
1102
1103 XtDispatchEvent (&event);
1104
1105 if (!popup_activated ())
1106 break;
1107 XtAppNextEvent (Xt_app_con, &event);
1108 }
1109
1110 /* Unread any events that we got but did not handle. */
1111 while (queue != NULL)
1112 {
1113 queue_tmp = queue;
1114 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1115 queue = queue_tmp->next;
1116 free ((char *)queue_tmp);
1117 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1118 interrupt_input_pending = 1;
1119 }
1120 }
1121
1122 /* Detect if a dialog or menu has been posted. */
1123
1124 int
1125 popup_activated ()
1126 {
1127 return popup_activated_flag;
1128 }
1129
1130
1131 /* This callback is invoked when the user selects a menubar cascade
1132 pushbutton, but before the pulldown menu is posted. */
1133
1134 static void
1135 popup_activate_callback (widget, id, client_data)
1136 Widget widget;
1137 LWLIB_ID id;
1138 XtPointer client_data;
1139 {
1140 popup_activated_flag = 1;
1141 }
1142
1143 /* This callback is called from the menu bar pulldown menu
1144 when the user makes a selection.
1145 Figure out what the user chose
1146 and put the appropriate events into the keyboard buffer. */
1147
1148 static void
1149 menubar_selection_callback (widget, id, client_data)
1150 Widget widget;
1151 LWLIB_ID id;
1152 XtPointer client_data;
1153 {
1154 Lisp_Object prefix;
1155 FRAME_PTR f = XFRAME (XVECTOR (frame_vector)->contents[id]);
1156 Lisp_Object vector;
1157 Lisp_Object *subprefix_stack;
1158 int submenu_depth = 0;
1159 int i;
1160
1161 if (!f)
1162 return;
1163 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1164 vector = f->menu_bar_vector;
1165 prefix = Qnil;
1166 i = 0;
1167 while (i < f->menu_bar_items_used)
1168 {
1169 Lisp_Object entry;
1170
1171 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1172 {
1173 subprefix_stack[submenu_depth++] = prefix;
1174 prefix = entry;
1175 i++;
1176 }
1177 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1178 {
1179 prefix = subprefix_stack[--submenu_depth];
1180 i++;
1181 }
1182 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1183 {
1184 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1185 i += MENU_ITEMS_PANE_LENGTH;
1186 }
1187 else
1188 {
1189 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1190 /* The EMACS_INT cast avoids a warning. There's no problem
1191 as long as pointers have enough bits to hold small integers. */
1192 if ((int) (EMACS_INT) client_data == i)
1193 {
1194 int j;
1195 struct input_event buf;
1196 Lisp_Object frame;
1197
1198 XSETFRAME (frame, f);
1199 buf.kind = menu_bar_event;
1200 buf.frame_or_window = Fcons (frame, Qmenu_bar);
1201 kbd_buffer_store_event (&buf);
1202
1203 for (j = 0; j < submenu_depth; j++)
1204 if (!NILP (subprefix_stack[j]))
1205 {
1206 buf.kind = menu_bar_event;
1207 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1208 kbd_buffer_store_event (&buf);
1209 }
1210
1211 if (!NILP (prefix))
1212 {
1213 buf.kind = menu_bar_event;
1214 buf.frame_or_window = Fcons (frame, prefix);
1215 kbd_buffer_store_event (&buf);
1216 }
1217
1218 buf.kind = menu_bar_event;
1219 buf.frame_or_window = Fcons (frame, entry);
1220 kbd_buffer_store_event (&buf);
1221
1222 return;
1223 }
1224 i += MENU_ITEMS_ITEM_LENGTH;
1225 }
1226 }
1227 }
1228
1229 /* This callback is invoked when a dialog or menu is finished being
1230 used and has been unposted. */
1231
1232 static void
1233 popup_deactivate_callback (widget, id, client_data)
1234 Widget widget;
1235 LWLIB_ID id;
1236 XtPointer client_data;
1237 {
1238 popup_activated_flag = 0;
1239 }
1240
1241
1242 /* This recursively calls free_widget_value on the tree of widgets.
1243 It must free all data that was malloc'ed for these widget_values.
1244 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1245 must be left alone. */
1246
1247 void
1248 free_menubar_widget_value_tree (wv)
1249 widget_value *wv;
1250 {
1251 if (! wv) return;
1252
1253 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1254
1255 if (wv->contents && (wv->contents != (widget_value*)1))
1256 {
1257 free_menubar_widget_value_tree (wv->contents);
1258 wv->contents = (widget_value *) 0xDEADBEEF;
1259 }
1260 if (wv->next)
1261 {
1262 free_menubar_widget_value_tree (wv->next);
1263 wv->next = (widget_value *) 0xDEADBEEF;
1264 }
1265 BLOCK_INPUT;
1266 free_widget_value (wv);
1267 UNBLOCK_INPUT;
1268 }
1269 \f
1270 /* Return a tree of widget_value structures for a menu bar item
1271 whose event type is ITEM_KEY (with string ITEM_NAME)
1272 and whose contents come from the list of keymaps MAPS. */
1273
1274 static widget_value *
1275 single_submenu (item_key, item_name, maps)
1276 Lisp_Object item_key, item_name, maps;
1277 {
1278 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1279 int i;
1280 int submenu_depth = 0;
1281 Lisp_Object length;
1282 int len;
1283 Lisp_Object *mapvec;
1284 widget_value **submenu_stack;
1285 int mapno;
1286 int previous_items = menu_items_used;
1287
1288 length = Flength (maps);
1289 len = XINT (length);
1290
1291 /* Convert the list MAPS into a vector MAPVEC. */
1292 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1293 for (i = 0; i < len; i++)
1294 {
1295 mapvec[i] = Fcar (maps);
1296 maps = Fcdr (maps);
1297 }
1298
1299 menu_items_n_panes = 0;
1300
1301 /* Loop over the given keymaps, making a pane for each map.
1302 But don't make a pane that is empty--ignore that map instead. */
1303 for (i = 0; i < len; i++)
1304 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1305
1306 /* Create a tree of widget_value objects
1307 representing the panes and their items. */
1308
1309 submenu_stack
1310 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1311 wv = malloc_widget_value ();
1312 wv->name = "menu";
1313 wv->value = 0;
1314 wv->enabled = 1;
1315 first_wv = wv;
1316 save_wv = 0;
1317
1318 /* Loop over all panes and items made during this call
1319 and construct a tree of widget_value objects.
1320 Ignore the panes and items made by previous calls to
1321 single_submenu, even though those are also in menu_items. */
1322 i = previous_items;
1323 while (i < menu_items_used)
1324 {
1325 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1326 {
1327 submenu_stack[submenu_depth++] = save_wv;
1328 save_wv = prev_wv;
1329 prev_wv = 0;
1330 i++;
1331 }
1332 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1333 {
1334 prev_wv = save_wv;
1335 save_wv = submenu_stack[--submenu_depth];
1336 i++;
1337 }
1338 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1339 && submenu_depth != 0)
1340 i += MENU_ITEMS_PANE_LENGTH;
1341 /* Ignore a nil in the item list.
1342 It's meaningful only for dialog boxes. */
1343 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1344 i += 1;
1345 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1346 {
1347 /* Create a new pane. */
1348 Lisp_Object pane_name, prefix;
1349 char *pane_string;
1350 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1351 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1352 pane_string = (NILP (pane_name)
1353 ? "" : (char *) XSTRING (pane_name)->data);
1354 /* If there is just one top-level pane, put all its items directly
1355 under the top-level menu. */
1356 if (menu_items_n_panes == 1)
1357 pane_string = "";
1358
1359 /* If the pane has a meaningful name,
1360 make the pane a top-level menu item
1361 with its items as a submenu beneath it. */
1362 if (strcmp (pane_string, ""))
1363 {
1364 wv = malloc_widget_value ();
1365 if (save_wv)
1366 save_wv->next = wv;
1367 else
1368 first_wv->contents = wv;
1369 wv->name = pane_string;
1370 if (!NILP (prefix))
1371 wv->name++;
1372 wv->value = 0;
1373 wv->enabled = 1;
1374 }
1375 save_wv = wv;
1376 prev_wv = 0;
1377 i += MENU_ITEMS_PANE_LENGTH;
1378 }
1379 else
1380 {
1381 /* Create a new item within current pane. */
1382 Lisp_Object item_name, enable, descrip, def;
1383 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1384 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1385 descrip
1386 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1387 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1388
1389 wv = malloc_widget_value ();
1390 if (prev_wv)
1391 prev_wv->next = wv;
1392 else
1393 save_wv->contents = wv;
1394 wv->name = (char *) XSTRING (item_name)->data;
1395 if (!NILP (descrip))
1396 wv->key = (char *) XSTRING (descrip)->data;
1397 wv->value = 0;
1398 /* The EMACS_INT cast avoids a warning. There's no problem
1399 as long as pointers have enough bits to hold small integers. */
1400 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1401 wv->enabled = !NILP (enable);
1402 prev_wv = wv;
1403
1404 i += MENU_ITEMS_ITEM_LENGTH;
1405 }
1406 }
1407
1408 return first_wv;
1409 }
1410 \f
1411 extern void EmacsFrameSetCharSize ();
1412
1413 /* Recompute the menu bar of frame F. */
1414
1415 static void
1416 update_frame_menubar (f)
1417 FRAME_PTR f;
1418 {
1419 struct x_display *x = f->display.x;
1420 int columns, rows;
1421 int menubar_changed;
1422
1423 Dimension shell_height;
1424
1425 /* We assume the menubar contents has changed if the global flag is set,
1426 or if the current buffer has changed, or if the menubar has never
1427 been updated before.
1428 */
1429 menubar_changed = (x->menubar_widget
1430 && !XtIsManaged (x->menubar_widget));
1431
1432 if (! (menubar_changed))
1433 return;
1434
1435 BLOCK_INPUT;
1436 /* Save the size of the frame because the pane widget doesn't accept to
1437 resize itself. So force it. */
1438 columns = f->width;
1439 rows = f->height;
1440
1441 /* Do the voodoo which means "I'm changing lots of things, don't try to
1442 refigure sizes until I'm done." */
1443 lw_refigure_widget (x->column_widget, False);
1444
1445 /* the order in which children are managed is the top to
1446 bottom order in which they are displayed in the paned window.
1447 First, remove the text-area widget.
1448 */
1449 XtUnmanageChild (x->edit_widget);
1450
1451 /* remove the menubar that is there now, and put up the menubar that
1452 should be there.
1453 */
1454 if (menubar_changed)
1455 {
1456 XtManageChild (x->menubar_widget);
1457 XtMapWidget (x->menubar_widget);
1458 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1459 }
1460
1461 /* Re-manage the text-area widget, and then thrash the sizes. */
1462 XtManageChild (x->edit_widget);
1463 lw_refigure_widget (x->column_widget, True);
1464
1465 /* Force the pane widget to resize itself with the right values. */
1466 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1467
1468 UNBLOCK_INPUT;
1469 }
1470
1471 void
1472 set_frame_menubar (f, first_time)
1473 FRAME_PTR f;
1474 int first_time;
1475 {
1476 Widget menubar_widget = f->display.x->menubar_widget;
1477 Lisp_Object tail, items, frame;
1478 widget_value *wv, *first_wv, *prev_wv = 0;
1479 int i;
1480 int id;
1481 int count;
1482
1483 count = inhibit_garbage_collection ();
1484
1485 id = frame_vector_add_frame (f);
1486
1487 wv = malloc_widget_value ();
1488 wv->name = "menubar";
1489 wv->value = 0;
1490 wv->enabled = 1;
1491 first_wv = wv;
1492 items = FRAME_MENU_BAR_ITEMS (f);
1493 menu_items = f->menu_bar_vector;
1494 menu_items_allocated = XVECTOR (menu_items)->size;
1495 init_menu_items ();
1496
1497 for (i = 0; i < XVECTOR (items)->size; i += 3)
1498 {
1499 Lisp_Object key, string, maps;
1500
1501 key = XVECTOR (items)->contents[i];
1502 string = XVECTOR (items)->contents[i + 1];
1503 maps = XVECTOR (items)->contents[i + 2];
1504 if (NILP (string))
1505 break;
1506
1507 wv = single_submenu (key, string, maps);
1508 if (prev_wv)
1509 prev_wv->next = wv;
1510 else
1511 first_wv->contents = wv;
1512 /* Don't set wv->name here; GC during the loop might relocate it. */
1513 wv->enabled = 1;
1514 prev_wv = wv;
1515 }
1516
1517 /* Now GC cannot happen during the lifetime of the widget_value,
1518 so it's safe to store data from a Lisp_String. */
1519 wv = first_wv->contents;
1520 for (i = 0; i < XVECTOR (items)->size; i += 3)
1521 {
1522 Lisp_Object string;
1523 string = XVECTOR (items)->contents[i + 1];
1524 if (NILP (string))
1525 break;
1526 wv->name = (char *) XSTRING (string)->data;
1527 wv = wv->next;
1528 }
1529
1530 finish_menu_items ();
1531
1532 f->menu_bar_vector = menu_items;
1533 f->menu_bar_items_used = menu_items_used;
1534 menu_items = Qnil;
1535
1536 unbind_to (count, Qnil);
1537
1538 BLOCK_INPUT;
1539
1540 if (menubar_widget)
1541 {
1542 /* Disable resizing (done for Motif!) */
1543 lw_allow_resizing (f->display.x->widget, False);
1544
1545 /* The third arg is DEEP_P, which says to consider the entire
1546 menu trees we supply, rather than just the menu bar item names. */
1547 lw_modify_all_widgets (id, first_wv, 1);
1548
1549 /* Re-enable the edit widget to resize. */
1550 lw_allow_resizing (f->display.x->widget, True);
1551 }
1552 else
1553 {
1554 menubar_widget = lw_create_widget ("menubar", "menubar",
1555 id, first_wv,
1556 f->display.x->column_widget,
1557 0,
1558 popup_activate_callback,
1559 menubar_selection_callback,
1560 popup_deactivate_callback);
1561 f->display.x->menubar_widget = menubar_widget;
1562 }
1563
1564 free_menubar_widget_value_tree (first_wv);
1565
1566 /* Don't update the menubar the first time it is created via x_window. */
1567 if (!first_time)
1568 update_frame_menubar (f);
1569
1570 UNBLOCK_INPUT;
1571 }
1572
1573 /* Called from Fx_create_frame to create the inital menubar of a frame
1574 before it is mapped, so that the window is mapped with the menubar already
1575 there instead of us tacking it on later and thrashing the window after it
1576 is visible. */
1577
1578 void
1579 initialize_frame_menubar (f)
1580 FRAME_PTR f;
1581 {
1582 /* This function is called before the first chance to redisplay
1583 the frame. It has to be, so the frame will have the right size. */
1584 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1585 set_frame_menubar (f, 1);
1586 }
1587
1588 /* Get rid of the menu bar of frame F, and free its storage.
1589 This is used when deleting a frame, and when turning off the menu bar. */
1590
1591 void
1592 free_frame_menubar (f)
1593 FRAME_PTR f;
1594 {
1595 Widget menubar_widget;
1596 int id;
1597
1598 menubar_widget = f->display.x->menubar_widget;
1599
1600 if (menubar_widget)
1601 {
1602 id = frame_vector_add_frame (f);
1603 BLOCK_INPUT;
1604 lw_destroy_all_widgets (id);
1605 XVECTOR (frame_vector)->contents[id] = Qnil;
1606 UNBLOCK_INPUT;
1607 }
1608 }
1609
1610 #endif /* USE_X_TOOLKIT */
1611 \f
1612 /* xmenu_show actually displays a menu using the panes and items in menu_items
1613 and returns the value selected from it.
1614 There are two versions of xmenu_show, one for Xt and one for Xlib.
1615 Both assume input is blocked by the caller. */
1616
1617 /* F is the frame the menu is for.
1618 X and Y are the frame-relative specified position,
1619 relative to the inside upper left corner of the frame F.
1620 MENUBARP is 1 if this menu came from the menu bar.
1621 FOR_CLICK if this menu was invoked for a mouse click.
1622 KEYMAPS is 1 if this menu was specified with keymaps;
1623 in that case, we return a list containing the chosen item's value
1624 and perhaps also the pane's prefix.
1625 TITLE is the specified menu title.
1626 ERROR is a place to store an error message string in case of failure.
1627 (We return nil on failure, but the value doesn't actually matter.) */
1628
1629 #ifdef USE_X_TOOLKIT
1630
1631 /* We need a unique id for each widget handled by the Lucid Widget
1632 library. This includes the frame main windows, popup menu and
1633 dialog box. */
1634 LWLIB_ID widget_id_tick;
1635
1636 #ifdef __STDC__
1637 static Lisp_Object *volatile menu_item_selection;
1638 #else
1639 static Lisp_Object *menu_item_selection;
1640 #endif
1641
1642 static void
1643 popup_selection_callback (widget, id, client_data)
1644 Widget widget;
1645 LWLIB_ID id;
1646 XtPointer client_data;
1647 {
1648 menu_item_selection = (Lisp_Object *) client_data;
1649 }
1650
1651 static Lisp_Object
1652 xmenu_show (f, x, y, menubarp, for_click, keymaps, title, error)
1653 FRAME_PTR f;
1654 int x;
1655 int y;
1656 int menubarp; /* This arg is unused in Xt version. */
1657 int for_click;
1658 int keymaps;
1659 Lisp_Object title;
1660 char **error;
1661 {
1662 int i;
1663 int menu_id;
1664 Widget menu;
1665 Arg av [2];
1666 int ac = 0;
1667 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1668 widget_value **submenu_stack
1669 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1670 Lisp_Object *subprefix_stack
1671 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1672 int submenu_depth = 0;
1673
1674 Position root_x, root_y;
1675
1676 int first_pane;
1677 int next_release_must_exit = 0;
1678
1679 *error = NULL;
1680
1681 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1682 {
1683 *error = "Empty menu";
1684 return Qnil;
1685 }
1686
1687 /* Create a tree of widget_value objects
1688 representing the panes and their items. */
1689 wv = malloc_widget_value ();
1690 wv->name = "menu";
1691 wv->value = 0;
1692 wv->enabled = 1;
1693 first_wv = wv;
1694 first_pane = 1;
1695
1696 /* Loop over all panes and items, filling in the tree. */
1697 i = 0;
1698 while (i < menu_items_used)
1699 {
1700 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1701 {
1702 submenu_stack[submenu_depth++] = save_wv;
1703 save_wv = prev_wv;
1704 prev_wv = 0;
1705 first_pane = 1;
1706 i++;
1707 }
1708 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1709 {
1710 prev_wv = save_wv;
1711 save_wv = submenu_stack[--submenu_depth];
1712 first_pane = 0;
1713 i++;
1714 }
1715 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1716 && submenu_depth != 0)
1717 i += MENU_ITEMS_PANE_LENGTH;
1718 /* Ignore a nil in the item list.
1719 It's meaningful only for dialog boxes. */
1720 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1721 i += 1;
1722 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1723 {
1724 /* Create a new pane. */
1725 Lisp_Object pane_name, prefix;
1726 char *pane_string;
1727 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1728 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1729 pane_string = (NILP (pane_name)
1730 ? "" : (char *) XSTRING (pane_name)->data);
1731 /* If there is just one top-level pane, put all its items directly
1732 under the top-level menu. */
1733 if (menu_items_n_panes == 1)
1734 pane_string = "";
1735
1736 /* If the pane has a meaningful name,
1737 make the pane a top-level menu item
1738 with its items as a submenu beneath it. */
1739 if (!keymaps && strcmp (pane_string, ""))
1740 {
1741 wv = malloc_widget_value ();
1742 if (save_wv)
1743 save_wv->next = wv;
1744 else
1745 first_wv->contents = wv;
1746 wv->name = pane_string;
1747 if (keymaps && !NILP (prefix))
1748 wv->name++;
1749 wv->value = 0;
1750 wv->enabled = 1;
1751 save_wv = wv;
1752 prev_wv = 0;
1753 }
1754 else if (first_pane)
1755 {
1756 save_wv = wv;
1757 prev_wv = 0;
1758 }
1759 first_pane = 0;
1760 i += MENU_ITEMS_PANE_LENGTH;
1761 }
1762 else
1763 {
1764 /* Create a new item within current pane. */
1765 Lisp_Object item_name, enable, descrip, def;
1766 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1767 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1768 descrip
1769 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1770 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1771
1772 wv = malloc_widget_value ();
1773 if (prev_wv)
1774 prev_wv->next = wv;
1775 else
1776 save_wv->contents = wv;
1777 wv->name = (char *) XSTRING (item_name)->data;
1778 if (!NILP (descrip))
1779 wv->key = (char *) XSTRING (descrip)->data;
1780 wv->value = 0;
1781 /* If this item has a null value,
1782 make the call_data null so that it won't display a box
1783 when the mouse is on it. */
1784 wv->call_data
1785 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1786 wv->enabled = !NILP (enable);
1787 prev_wv = wv;
1788
1789 i += MENU_ITEMS_ITEM_LENGTH;
1790 }
1791 }
1792
1793 /* Deal with the title, if it is non-nil. */
1794 if (!NILP (title))
1795 {
1796 widget_value *wv_title = malloc_widget_value ();
1797 widget_value *wv_sep1 = malloc_widget_value ();
1798 widget_value *wv_sep2 = malloc_widget_value ();
1799
1800 wv_sep2->name = "--";
1801 wv_sep2->next = first_wv->contents;
1802
1803 wv_sep1->name = "--";
1804 wv_sep1->next = wv_sep2;
1805
1806 wv_title->name = (char *) XSTRING (title)->data;
1807 wv_title->enabled = True;
1808 wv_title->next = wv_sep1;
1809 first_wv->contents = wv_title;
1810 }
1811
1812 /* Actually create the menu. */
1813 menu_id = ++widget_id_tick;
1814 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1815 f->display.x->widget, 1, 0,
1816 popup_selection_callback,
1817 popup_deactivate_callback);
1818
1819 /* Don't allow any geometry request from the user. */
1820 XtSetArg (av[ac], XtNgeometry, 0); ac++;
1821 XtSetValues (menu, av, ac);
1822
1823 /* Free the widget_value objects we used to specify the contents. */
1824 free_menubar_widget_value_tree (first_wv);
1825
1826 /* No selection has been chosen yet. */
1827 menu_item_selection = 0;
1828
1829 /* Display the menu. */
1830 lw_popup_menu (menu);
1831 popup_activated_flag = 1;
1832
1833 /* Process events that apply to the menu. */
1834 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
1835
1836 #if 0
1837 /* fp turned off the following statement and wrote a comment
1838 that it is unnecessary--that the menu has already disappeared.
1839 I observer that is not so. -- rms. */
1840 /* Make sure the menu disappears. */
1841 lw_destroy_all_widgets (menu_id);
1842 #endif
1843
1844 /* Find the selected item, and its pane, to return
1845 the proper value. */
1846 if (menu_item_selection != 0)
1847 {
1848 Lisp_Object prefix;
1849
1850 prefix = Qnil;
1851 i = 0;
1852 while (i < menu_items_used)
1853 {
1854 Lisp_Object entry;
1855
1856 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1857 {
1858 subprefix_stack[submenu_depth++] = prefix;
1859 prefix = entry;
1860 i++;
1861 }
1862 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1863 {
1864 prefix = subprefix_stack[--submenu_depth];
1865 i++;
1866 }
1867 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1868 {
1869 prefix
1870 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1871 i += MENU_ITEMS_PANE_LENGTH;
1872 }
1873 else
1874 {
1875 entry
1876 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1877 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1878 {
1879 if (keymaps != 0)
1880 {
1881 int j;
1882
1883 entry = Fcons (entry, Qnil);
1884 if (!NILP (prefix))
1885 entry = Fcons (prefix, entry);
1886 for (j = submenu_depth - 1; j >= 0; j--)
1887 if (!NILP (subprefix_stack[j]))
1888 entry = Fcons (subprefix_stack[j], entry);
1889 }
1890 return entry;
1891 }
1892 i += MENU_ITEMS_ITEM_LENGTH;
1893 }
1894 }
1895 }
1896
1897 return Qnil;
1898 }
1899 \f
1900 static void
1901 dialog_selection_callback (widget, id, client_data)
1902 Widget widget;
1903 LWLIB_ID id;
1904 XtPointer client_data;
1905 {
1906 /* The EMACS_INT cast avoids a warning. There's no problem
1907 as long as pointers have enough bits to hold small integers. */
1908 if ((int) (EMACS_INT) client_data != -1)
1909 menu_item_selection = (Lisp_Object *) client_data;
1910 BLOCK_INPUT;
1911 lw_destroy_all_widgets (id);
1912 UNBLOCK_INPUT;
1913 }
1914
1915 static char * button_names [] = {
1916 "button1", "button2", "button3", "button4", "button5",
1917 "button6", "button7", "button8", "button9", "button10" };
1918
1919 static Lisp_Object
1920 xdialog_show (f, menubarp, keymaps, title, error)
1921 FRAME_PTR f;
1922 int menubarp;
1923 int keymaps;
1924 Lisp_Object title;
1925 char **error;
1926 {
1927 int i, nb_buttons=0;
1928 int dialog_id;
1929 Widget menu;
1930 char dialog_name[6];
1931
1932 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1933
1934 /* Number of elements seen so far, before boundary. */
1935 int left_count = 0;
1936 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1937 int boundary_seen = 0;
1938
1939 *error = NULL;
1940
1941 if (menu_items_n_panes > 1)
1942 {
1943 *error = "Multiple panes in dialog box";
1944 return Qnil;
1945 }
1946
1947 /* Create a tree of widget_value objects
1948 representing the text label and buttons. */
1949 {
1950 Lisp_Object pane_name, prefix;
1951 char *pane_string;
1952 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1953 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1954 pane_string = (NILP (pane_name)
1955 ? "" : (char *) XSTRING (pane_name)->data);
1956 prev_wv = malloc_widget_value ();
1957 prev_wv->value = pane_string;
1958 if (keymaps && !NILP (prefix))
1959 prev_wv->name++;
1960 prev_wv->enabled = 1;
1961 prev_wv->name = "message";
1962 first_wv = prev_wv;
1963
1964 /* Loop over all panes and items, filling in the tree. */
1965 i = MENU_ITEMS_PANE_LENGTH;
1966 while (i < menu_items_used)
1967 {
1968
1969 /* Create a new item within current pane. */
1970 Lisp_Object item_name, enable, descrip;
1971 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1972 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1973 descrip
1974 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1975
1976 if (NILP (item_name))
1977 {
1978 free_menubar_widget_value_tree (first_wv);
1979 *error = "Submenu in dialog items";
1980 return Qnil;
1981 }
1982 if (EQ (item_name, Qquote))
1983 {
1984 /* This is the boundary between left-side elts
1985 and right-side elts. Stop incrementing right_count. */
1986 boundary_seen = 1;
1987 i++;
1988 continue;
1989 }
1990 if (nb_buttons >= 10)
1991 {
1992 free_menubar_widget_value_tree (first_wv);
1993 *error = "Too many dialog items";
1994 return Qnil;
1995 }
1996
1997 wv = malloc_widget_value ();
1998 prev_wv->next = wv;
1999 wv->name = (char *) button_names[nb_buttons];
2000 if (!NILP (descrip))
2001 wv->key = (char *) XSTRING (descrip)->data;
2002 wv->value = (char *) XSTRING (item_name)->data;
2003 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2004 wv->enabled = !NILP (enable);
2005 prev_wv = wv;
2006
2007 if (! boundary_seen)
2008 left_count++;
2009
2010 nb_buttons++;
2011 i += MENU_ITEMS_ITEM_LENGTH;
2012 }
2013
2014 /* If the boundary was not specified,
2015 by default put half on the left and half on the right. */
2016 if (! boundary_seen)
2017 left_count = nb_buttons - nb_buttons / 2;
2018
2019 wv = malloc_widget_value ();
2020 wv->name = dialog_name;
2021
2022 /* Dialog boxes use a really stupid name encoding
2023 which specifies how many buttons to use
2024 and how many buttons are on the right.
2025 The Q means something also. */
2026 dialog_name[0] = 'Q';
2027 dialog_name[1] = '0' + nb_buttons;
2028 dialog_name[2] = 'B';
2029 dialog_name[3] = 'R';
2030 /* Number of buttons to put on the right. */
2031 dialog_name[4] = '0' + nb_buttons - left_count;
2032 dialog_name[5] = 0;
2033 wv->contents = first_wv;
2034 first_wv = wv;
2035 }
2036
2037 /* Actually create the dialog. */
2038 dialog_id = ++widget_id_tick;
2039 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2040 f->display.x->widget, 1, 0,
2041 dialog_selection_callback, 0);
2042 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2043 /* Free the widget_value objects we used to specify the contents. */
2044 free_menubar_widget_value_tree (first_wv);
2045
2046 /* No selection has been chosen yet. */
2047 menu_item_selection = 0;
2048
2049 /* Display the menu. */
2050 lw_pop_up_all_widgets (dialog_id);
2051 popup_activated_flag = 1;
2052
2053 /* Process events that apply to the menu. */
2054 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
2055
2056 /* Find the selected item, and its pane, to return
2057 the proper value. */
2058 if (menu_item_selection != 0)
2059 {
2060 Lisp_Object prefix;
2061
2062 prefix = Qnil;
2063 i = 0;
2064 while (i < menu_items_used)
2065 {
2066 Lisp_Object entry;
2067
2068 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2069 {
2070 prefix
2071 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2072 i += MENU_ITEMS_PANE_LENGTH;
2073 }
2074 else
2075 {
2076 entry
2077 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2078 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2079 {
2080 if (keymaps != 0)
2081 {
2082 entry = Fcons (entry, Qnil);
2083 if (!NILP (prefix))
2084 entry = Fcons (prefix, entry);
2085 }
2086 return entry;
2087 }
2088 i += MENU_ITEMS_ITEM_LENGTH;
2089 }
2090 }
2091 }
2092
2093 return Qnil;
2094 }
2095 #else /* not USE_X_TOOLKIT */
2096
2097 static Lisp_Object
2098 xmenu_show (f, x, y, menubarp, for_click, keymaps, title, error)
2099 FRAME_PTR f;
2100 int x, y;
2101 int menubarp;
2102 int for_click;
2103 int keymaps;
2104 Lisp_Object title;
2105 char **error;
2106 {
2107 Window root;
2108 XMenu *menu;
2109 int pane, selidx, lpane, status;
2110 Lisp_Object entry, pane_prefix;
2111 char *datap;
2112 int ulx, uly, width, height;
2113 int dispwidth, dispheight;
2114 int i, j;
2115 int maxwidth;
2116 int dummy_int;
2117 unsigned int dummy_uint;
2118
2119 *error = 0;
2120 if (menu_items_n_panes == 0)
2121 return Qnil;
2122
2123 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2124 {
2125 *error = "Empty menu";
2126 return Qnil;
2127 }
2128
2129 /* Figure out which root window F is on. */
2130 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2131 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2132 &dummy_uint, &dummy_uint);
2133
2134 /* Make the menu on that window. */
2135 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2136 if (menu == NULL)
2137 {
2138 *error = "Can't create menu";
2139 return Qnil;
2140 }
2141
2142 #ifdef HAVE_X_WINDOWS
2143 /* Adjust coordinates to relative to the outer (window manager) window. */
2144 {
2145 Window child;
2146 int win_x = 0, win_y = 0;
2147
2148 /* Find the position of the outside upper-left corner of
2149 the inner window, with respect to the outer window. */
2150 if (f->display.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2151 {
2152 BLOCK_INPUT;
2153 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2154
2155 /* From-window, to-window. */
2156 f->display.x->window_desc,
2157 f->display.x->parent_desc,
2158
2159 /* From-position, to-position. */
2160 0, 0, &win_x, &win_y,
2161
2162 /* Child of window. */
2163 &child);
2164 UNBLOCK_INPUT;
2165 x += win_x;
2166 y += win_y;
2167 }
2168 }
2169 #endif /* HAVE_X_WINDOWS */
2170
2171 /* Adjust coordinates to be root-window-relative. */
2172 x += f->display.x->left_pos;
2173 y += f->display.x->top_pos;
2174
2175 /* Create all the necessary panes and their items. */
2176 i = 0;
2177 while (i < menu_items_used)
2178 {
2179 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2180 {
2181 /* Create a new pane. */
2182 Lisp_Object pane_name, prefix;
2183 char *pane_string;
2184
2185 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2186 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2187 pane_string = (NILP (pane_name)
2188 ? "" : (char *) XSTRING (pane_name)->data);
2189 if (keymaps && !NILP (prefix))
2190 pane_string++;
2191
2192 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2193 if (lpane == XM_FAILURE)
2194 {
2195 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2196 *error = "Can't create pane";
2197 return Qnil;
2198 }
2199 i += MENU_ITEMS_PANE_LENGTH;
2200
2201 /* Find the width of the widest item in this pane. */
2202 maxwidth = 0;
2203 j = i;
2204 while (j < menu_items_used)
2205 {
2206 Lisp_Object item;
2207 item = XVECTOR (menu_items)->contents[j];
2208 if (EQ (item, Qt))
2209 break;
2210 if (NILP (item))
2211 {
2212 j++;
2213 continue;
2214 }
2215 width = XSTRING (item)->size;
2216 if (width > maxwidth)
2217 maxwidth = width;
2218
2219 j += MENU_ITEMS_ITEM_LENGTH;
2220 }
2221 }
2222 /* Ignore a nil in the item list.
2223 It's meaningful only for dialog boxes. */
2224 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2225 i += 1;
2226 else
2227 {
2228 /* Create a new item within current pane. */
2229 Lisp_Object item_name, enable, descrip;
2230 unsigned char *item_data;
2231
2232 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2233 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2234 descrip
2235 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2236 if (!NILP (descrip))
2237 {
2238 int gap = maxwidth - XSTRING (item_name)->size;
2239 #ifdef C_ALLOCA
2240 Lisp_Object spacer;
2241 spacer = Fmake_string (make_number (gap), make_number (' '));
2242 item_name = concat2 (item_name, spacer);
2243 item_name = concat2 (item_name, descrip);
2244 item_data = XSTRING (item_name)->data;
2245 #else
2246 /* if alloca is fast, use that to make the space,
2247 to reduce gc needs. */
2248 item_data
2249 = (unsigned char *) alloca (maxwidth
2250 + XSTRING (descrip)->size + 1);
2251 bcopy (XSTRING (item_name)->data, item_data,
2252 XSTRING (item_name)->size);
2253 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2254 item_data[j] = ' ';
2255 bcopy (XSTRING (descrip)->data, item_data + j,
2256 XSTRING (descrip)->size);
2257 item_data[j + XSTRING (descrip)->size] = 0;
2258 #endif
2259 }
2260 else
2261 item_data = XSTRING (item_name)->data;
2262
2263 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2264 menu, lpane, 0, item_data,
2265 !NILP (enable))
2266 == XM_FAILURE)
2267 {
2268 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2269 *error = "Can't add selection to menu";
2270 return Qnil;
2271 }
2272 i += MENU_ITEMS_ITEM_LENGTH;
2273 }
2274 }
2275
2276 /* All set and ready to fly. */
2277 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2278 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2279 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2280 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2281 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2282 x = min (x, dispwidth);
2283 y = min (y, dispheight);
2284 x = max (x, 1);
2285 y = max (y, 1);
2286 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2287 &ulx, &uly, &width, &height);
2288 if (ulx+width > dispwidth)
2289 {
2290 x -= (ulx + width) - dispwidth;
2291 ulx = dispwidth - width;
2292 }
2293 if (uly+height > dispheight)
2294 {
2295 y -= (uly + height) - dispheight;
2296 uly = dispheight - height;
2297 }
2298 if (ulx < 0) x -= ulx;
2299 if (uly < 0) y -= uly;
2300
2301 XMenuSetAEQ (menu, TRUE);
2302 XMenuSetFreeze (menu, TRUE);
2303 pane = selidx = 0;
2304
2305 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2306 x, y, ButtonReleaseMask, &datap);
2307
2308
2309 /* Assume the mouse has moved out of the X window.
2310 If it has actually moved in, we will get an EnterNotify. */
2311 x_mouse_leave ();
2312
2313 switch (status)
2314 {
2315 case XM_SUCCESS:
2316 #ifdef XDEBUG
2317 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2318 #endif
2319
2320 /* Find the item number SELIDX in pane number PANE. */
2321 i = 0;
2322 while (i < menu_items_used)
2323 {
2324 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2325 {
2326 if (pane == 0)
2327 pane_prefix
2328 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2329 pane--;
2330 i += MENU_ITEMS_PANE_LENGTH;
2331 }
2332 else
2333 {
2334 if (pane == -1)
2335 {
2336 if (selidx == 0)
2337 {
2338 entry
2339 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2340 if (keymaps != 0)
2341 {
2342 entry = Fcons (entry, Qnil);
2343 if (!NILP (pane_prefix))
2344 entry = Fcons (pane_prefix, entry);
2345 }
2346 break;
2347 }
2348 selidx--;
2349 }
2350 i += MENU_ITEMS_ITEM_LENGTH;
2351 }
2352 }
2353 break;
2354
2355 case XM_FAILURE:
2356 *error = "Can't activate menu";
2357 case XM_IA_SELECT:
2358 case XM_NO_SELECT:
2359 entry = Qnil;
2360 break;
2361 }
2362 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2363
2364 #ifdef HAVE_X_WINDOWS
2365 /* State that no mouse buttons are now held.
2366 (The oldXMenu code doesn't track this info for us.)
2367 That is not necessarily true, but the fiction leads to reasonable
2368 results, and it is a pain to ask which are actually held now. */
2369 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2370 #endif
2371
2372 return entry;
2373 }
2374
2375 #endif /* not USE_X_TOOLKIT */
2376 \f
2377 syms_of_xmenu ()
2378 {
2379 staticpro (&menu_items);
2380 menu_items = Qnil;
2381
2382 #ifdef USE_X_TOOLKIT
2383 widget_id_tick = (1<<16);
2384 #endif
2385
2386 staticpro (&frame_vector);
2387 frame_vector = Fmake_vector (make_number (10), Qnil);
2388
2389 defsubr (&Sx_popup_menu);
2390 defsubr (&Sx_popup_dialog);
2391 }