(struct xftface_info): Delete the member xft_draw.
[bpt/emacs.git] / src / w32console.c
1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1992, 1999, 2001, 2002, 2003, 2004,
3 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA.
21
22 Tim Fleehart (apollo@online.com) 1-17-92
23 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
24 */
25
26
27 #include <config.h>
28
29 #include <stdlib.h>
30 #include <stdio.h>
31 #include <windows.h>
32 #include <string.h>
33
34 #include "lisp.h"
35 #include "character.h"
36 #include "coding.h"
37 #include "disptab.h"
38 /* Disable features in frame.h that require a Window System. */
39 #undef HAVE_WINDOW_SYSTEM
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "termchar.h"
43 #include "dispextern.h"
44 #include "w32inevt.h"
45
46 /* from window.c */
47 extern Lisp_Object Frecenter ();
48
49 /* from keyboard.c */
50 extern int detect_input_pending ();
51
52 /* from sysdep.c */
53 extern int read_input_pending ();
54
55 static void w32con_move_cursor (struct frame *f, int row, int col);
56 static void w32con_clear_to_end (struct frame *f);
57 static void w32con_clear_frame (struct frame *f);
58 static void w32con_clear_end_of_line (struct frame *f, int);
59 static void w32con_ins_del_lines (struct frame *f, int vpos, int n);
60 static void w32con_insert_glyphs (struct frame *f, struct glyph *start, int len);
61 static void w32con_write_glyphs (struct frame *f, struct glyph *string, int len);
62 static void w32con_delete_glyphs (struct frame *f, int n);
63 static void w32con_reset_terminal_modes (struct terminal *t);
64 static void w32con_set_terminal_modes (struct terminal *t);
65 static void w32con_set_terminal_window (struct frame *f, int size);
66 static void w32con_update_begin (struct frame * f);
67 static void w32con_update_end (struct frame * f);
68 static WORD w32_face_attributes (struct frame *f, int face_id);
69
70 static COORD cursor_coords;
71 static HANDLE prev_screen, cur_screen;
72 static WORD char_attr_normal;
73 static DWORD prev_console_mode;
74
75 #ifndef USE_SEPARATE_SCREEN
76 static CONSOLE_CURSOR_INFO prev_console_cursor;
77 #endif
78
79 /* Determine whether to make frame dimensions match the screen buffer,
80 or the current window size. The former is desirable when running
81 over telnet, while the latter is more useful when working directly at
82 the console with a large scroll-back buffer. */
83 int w32_use_full_screen_buffer;
84 HANDLE keyboard_handle;
85
86
87 /* Setting this as the ctrl handler prevents emacs from being killed when
88 someone hits ^C in a 'suspended' session (child shell).
89 Also ignore Ctrl-Break signals. */
90
91 BOOL
92 ctrl_c_handler (unsigned long type)
93 {
94 /* Only ignore "interrupt" events when running interactively. */
95 return (!noninteractive
96 && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT));
97 }
98
99
100 /* Move the cursor to (ROW, COL) on FRAME. */
101 static void
102 w32con_move_cursor (struct frame *f, int row, int col)
103 {
104 cursor_coords.X = col;
105 cursor_coords.Y = row;
106
107 /* TODO: for multi-tty support, cur_screen should be replaced with a
108 reference to the terminal for this frame. */
109 SetConsoleCursorPosition (cur_screen, cursor_coords);
110 }
111
112 /* Clear from cursor to end of screen. */
113 static void
114 w32con_clear_to_end (struct frame *f)
115 {
116 w32con_clear_end_of_line (f, FRAME_COLS (f) - 1);
117 w32con_ins_del_lines (f, cursor_coords.Y, FRAME_LINES (f) - cursor_coords.Y - 1);
118 }
119
120 /* Clear the frame. */
121 static void
122 w32con_clear_frame (struct frame *f)
123 {
124 COORD dest;
125 int n;
126 DWORD r;
127 CONSOLE_SCREEN_BUFFER_INFO info;
128
129 GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info);
130
131 /* Remember that the screen buffer might be wider than the window. */
132 n = FRAME_LINES (f) * info.dwSize.X;
133 dest.X = dest.Y = 0;
134
135 FillConsoleOutputAttribute (cur_screen, char_attr_normal, n, dest, &r);
136 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r);
137
138 w32con_move_cursor (f, 0, 0);
139 }
140
141
142 static struct glyph glyph_base[256];
143 static BOOL ceol_initialized = FALSE;
144
145 /* Clear from Cursor to end (what's "standout marker"?). */
146 static void
147 w32con_clear_end_of_line (struct frame *f, int end)
148 {
149 if (!ceol_initialized)
150 {
151 int i;
152 for (i = 0; i < 256; i++)
153 {
154 memcpy (&glyph_base[i], &space_glyph, sizeof (struct glyph));
155 }
156 ceol_initialized = TRUE;
157 }
158 w32con_write_glyphs (f, glyph_base, end - cursor_coords.X); /* fencepost ? */
159 }
160
161 /* Insert n lines at vpos. if n is negative delete -n lines. */
162 static void
163 w32con_ins_del_lines (struct frame *f, int vpos, int n)
164 {
165 int i, nb;
166 SMALL_RECT scroll;
167 COORD dest;
168 CHAR_INFO fill;
169
170 if (n < 0)
171 {
172 scroll.Top = vpos - n;
173 scroll.Bottom = FRAME_LINES (f);
174 dest.Y = vpos;
175 }
176 else
177 {
178 scroll.Top = vpos;
179 scroll.Bottom = FRAME_LINES (f) - n;
180 dest.Y = vpos + n;
181 }
182 scroll.Left = 0;
183 scroll.Right = FRAME_COLS (f);
184
185 dest.X = 0;
186
187 fill.Char.AsciiChar = 0x20;
188 fill.Attributes = char_attr_normal;
189
190 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
191
192 /* Here we have to deal with a w32 console flake: If the scroll
193 region looks like abc and we scroll c to a and fill with d we get
194 cbd... if we scroll block c one line at a time to a, we get cdd...
195 Emacs expects cdd consistently... So we have to deal with that
196 here... (this also occurs scrolling the same way in the other
197 direction. */
198
199 if (n > 0)
200 {
201 if (scroll.Bottom < dest.Y)
202 {
203 for (i = scroll.Bottom; i < dest.Y; i++)
204 {
205 w32con_move_cursor (f, i, 0);
206 w32con_clear_end_of_line (f, FRAME_COLS (f));
207 }
208 }
209 }
210 else
211 {
212 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1;
213
214 if (nb < scroll.Top)
215 {
216 for (i = nb; i < scroll.Top; i++)
217 {
218 w32con_move_cursor (f, i, 0);
219 w32con_clear_end_of_line (f, FRAME_COLS (f));
220 }
221 }
222 }
223
224 cursor_coords.X = 0;
225 cursor_coords.Y = vpos;
226 }
227
228 #undef LEFT
229 #undef RIGHT
230 #define LEFT 1
231 #define RIGHT 0
232
233 static void
234 scroll_line (struct frame *f, int dist, int direction)
235 {
236 /* The idea here is to implement a horizontal scroll in one line to
237 implement delete and half of insert. */
238 SMALL_RECT scroll;
239 COORD dest;
240 CHAR_INFO fill;
241
242 scroll.Top = cursor_coords.Y;
243 scroll.Bottom = cursor_coords.Y;
244
245 if (direction == LEFT)
246 {
247 scroll.Left = cursor_coords.X + dist;
248 scroll.Right = FRAME_COLS (f) - 1;
249 }
250 else
251 {
252 scroll.Left = cursor_coords.X;
253 scroll.Right = FRAME_COLS (f) - dist - 1;
254 }
255
256 dest.X = cursor_coords.X;
257 dest.Y = cursor_coords.Y;
258
259 fill.Char.AsciiChar = 0x20;
260 fill.Attributes = char_attr_normal;
261
262 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
263 }
264
265
266 /* If start is zero insert blanks instead of a string at start ?. */
267 static void
268 w32con_insert_glyphs (struct frame *f, register struct glyph *start, register int len)
269 {
270 scroll_line (f, len, RIGHT);
271
272 /* Move len chars to the right starting at cursor_coords, fill with blanks */
273 if (start)
274 {
275 /* Print the first len characters of start, cursor_coords.X adjusted
276 by write_glyphs. */
277
278 w32con_write_glyphs (f, start, len);
279 }
280 else
281 {
282 w32con_clear_end_of_line (f, cursor_coords.X + len);
283 }
284 }
285
286 extern unsigned char *encode_terminal_code P_ ((struct glyph *, int,
287 struct coding_system *));
288
289 static void
290 w32con_write_glyphs (struct frame *f, register struct glyph *string,
291 register int len)
292 {
293 int produced, consumed;
294 DWORD r;
295 WORD char_attr;
296 unsigned char *conversion_buffer;
297 struct coding_system *coding;
298
299 if (len <= 0)
300 return;
301
302 /* If terminal_coding does any conversion, use it, otherwise use
303 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
304 because it always return 1 if the member src_multibyte is 1. */
305 coding = (FRAME_TERMINAL_CODING (f)->common_flags & CODING_REQUIRE_ENCODING_MASK
306 ? FRAME_TERMINAL_CODING (f) : &safe_terminal_coding);
307 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
308 the tail. */
309 coding->mode &= ~CODING_MODE_LAST_BLOCK;
310
311 while (len > 0)
312 {
313 /* Identify a run of glyphs with the same face. */
314 int face_id = string->face_id;
315 int n;
316
317 for (n = 1; n < len; ++n)
318 if (string[n].face_id != face_id)
319 break;
320
321 /* Turn appearance modes of the face of the run on. */
322 char_attr = w32_face_attributes (f, face_id);
323
324 if (n == len)
325 /* This is the last run. */
326 coding->mode |= CODING_MODE_LAST_BLOCK;
327 conversion_buffer = encode_terminal_code (string, n, coding);
328 if (coding->produced > 0)
329 {
330 /* Set the attribute for these characters. */
331 if (!FillConsoleOutputAttribute (cur_screen, char_attr,
332 coding->produced, cursor_coords,
333 &r))
334 {
335 printf ("Failed writing console attributes: %d\n",
336 GetLastError ());
337 fflush (stdout);
338 }
339
340 /* Write the characters. */
341 if (!WriteConsoleOutputCharacter (cur_screen, conversion_buffer,
342 coding->produced, cursor_coords,
343 &r))
344 {
345 printf ("Failed writing console characters: %d\n",
346 GetLastError ());
347 fflush (stdout);
348 }
349
350 cursor_coords.X += coding->produced;
351 w32con_move_cursor (f, cursor_coords.Y, cursor_coords.X);
352 }
353 len -= n;
354 string += n;
355 }
356 }
357
358
359 static void
360 w32con_delete_glyphs (struct frame *f, int n)
361 {
362 /* delete chars means scroll chars from cursor_coords.X + n to
363 cursor_coords.X, anything beyond the edge of the screen should
364 come out empty... */
365
366 scroll_line (f, n, LEFT);
367 }
368
369 static unsigned int sound_type = 0xFFFFFFFF;
370 #define MB_EMACS_SILENT (0xFFFFFFFF - 1)
371
372 void
373 w32_sys_ring_bell (struct frame *f)
374 {
375 if (sound_type == 0xFFFFFFFF)
376 {
377 Beep (666, 100);
378 }
379 else if (sound_type == MB_EMACS_SILENT)
380 {
381 /* Do nothing. */
382 }
383 else
384 MessageBeep (sound_type);
385 }
386
387 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0,
388 doc: /* Set the sound generated when the bell is rung.
389 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent
390 to use the corresponding system sound for the bell. The 'silent sound
391 prevents Emacs from making any sound at all.
392 SOUND is nil to use the normal beep. */)
393 (sound)
394 Lisp_Object sound;
395 {
396 CHECK_SYMBOL (sound);
397
398 if (NILP (sound))
399 sound_type = 0xFFFFFFFF;
400 else if (EQ (sound, intern ("asterisk")))
401 sound_type = MB_ICONASTERISK;
402 else if (EQ (sound, intern ("exclamation")))
403 sound_type = MB_ICONEXCLAMATION;
404 else if (EQ (sound, intern ("hand")))
405 sound_type = MB_ICONHAND;
406 else if (EQ (sound, intern ("question")))
407 sound_type = MB_ICONQUESTION;
408 else if (EQ (sound, intern ("ok")))
409 sound_type = MB_OK;
410 else if (EQ (sound, intern ("silent")))
411 sound_type = MB_EMACS_SILENT;
412 else
413 sound_type = 0xFFFFFFFF;
414
415 return sound;
416 }
417
418 static void
419 w32con_reset_terminal_modes (struct terminal *t)
420 {
421 #ifdef USE_SEPARATE_SCREEN
422 SetConsoleActiveScreenBuffer (prev_screen);
423 #else
424 SetConsoleCursorInfo (prev_screen, &prev_console_cursor);
425 #endif
426 SetConsoleMode (keyboard_handle, prev_console_mode);
427 }
428
429 static void
430 w32con_set_terminal_modes (struct terminal *t)
431 {
432 CONSOLE_CURSOR_INFO cci;
433
434 /* make cursor big and visible (100 on Win95 makes it disappear) */
435 cci.dwSize = 99;
436 cci.bVisible = TRUE;
437 (void) SetConsoleCursorInfo (cur_screen, &cci);
438
439 SetConsoleActiveScreenBuffer (cur_screen);
440
441 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT);
442
443 /* Initialize input mode: interrupt_input off, no flow control, allow
444 8 bit character input, standard quit char. */
445 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil);
446 }
447
448 /* hmmm... perhaps these let us bracket screen changes so that we can flush
449 clumps rather than one-character-at-a-time...
450
451 we'll start with not moving the cursor while an update is in progress. */
452 static void
453 w32con_update_begin (struct frame * f)
454 {
455 }
456
457 static void
458 w32con_update_end (struct frame * f)
459 {
460 SetConsoleCursorPosition (cur_screen, cursor_coords);
461 }
462
463 static void
464 w32con_set_terminal_window (struct frame *f, int size)
465 {
466 }
467
468 /***********************************************************************
469 Faces
470 ***********************************************************************/
471
472
473 /* Turn appearances of face FACE_ID on tty frame F on. */
474
475 static WORD
476 w32_face_attributes (f, face_id)
477 struct frame *f;
478 int face_id;
479 {
480 WORD char_attr;
481 struct face *face = FACE_FROM_ID (f, face_id);
482
483 xassert (face != NULL);
484
485 char_attr = char_attr_normal;
486
487 if (face->foreground != FACE_TTY_DEFAULT_FG_COLOR
488 && face->foreground != FACE_TTY_DEFAULT_COLOR)
489 char_attr = (char_attr & 0xfff0) + (face->foreground % 16);
490
491 if (face->background != FACE_TTY_DEFAULT_BG_COLOR
492 && face->background != FACE_TTY_DEFAULT_COLOR)
493 char_attr = (char_attr & 0xff0f) + ((face->background % 16) << 4);
494
495
496 /* NTEMACS_TODO: Faces defined during startup get both foreground
497 and background of 0. Need a better way around this - for now detect
498 the problem and invert one of the faces to make the text readable. */
499 if (((char_attr & 0x00f0) >> 4) == (char_attr & 0x000f))
500 char_attr ^= 0x0007;
501
502 if (face->tty_reverse_p)
503 char_attr = (char_attr & 0xff00) + ((char_attr & 0x000f) << 4)
504 + ((char_attr & 0x00f0) >> 4);
505
506 return char_attr;
507 }
508
509
510 /* Emulation of some X window features from xfns.c and xfaces.c. */
511
512 extern char unspecified_fg[], unspecified_bg[];
513
514
515 /* Given a color index, return its standard name. */
516 Lisp_Object
517 vga_stdcolor_name (int idx)
518 {
519 /* Standard VGA colors, in the order of their standard numbering
520 in the default VGA palette. */
521 static char *vga_colors[16] = {
522 "black", "blue", "green", "cyan", "red", "magenta", "brown",
523 "lightgray", "darkgray", "lightblue", "lightgreen", "lightcyan",
524 "lightred", "lightmagenta", "yellow", "white"
525 };
526
527 extern Lisp_Object Qunspecified;
528
529 if (idx >= 0 && idx < sizeof (vga_colors) / sizeof (vga_colors[0]))
530 return build_string (vga_colors[idx]);
531 else
532 return Qunspecified; /* meaning the default */
533 }
534
535 typedef int (*term_hook) ();
536
537 void
538 initialize_w32_display (struct terminal *term)
539 {
540 CONSOLE_SCREEN_BUFFER_INFO info;
541
542 term->rif = 0; /* No window based redisplay on the console. */
543 term->cursor_to_hook = w32con_move_cursor;
544 term->raw_cursor_to_hook = w32con_move_cursor;
545 term->clear_to_end_hook = w32con_clear_to_end;
546 term->clear_frame_hook = w32con_clear_frame;
547 term->clear_end_of_line_hook = w32con_clear_end_of_line;
548 term->ins_del_lines_hook = w32con_ins_del_lines;
549 term->insert_glyphs_hook = w32con_insert_glyphs;
550 term->write_glyphs_hook = w32con_write_glyphs;
551 term->delete_glyphs_hook = w32con_delete_glyphs;
552 term->ring_bell_hook = w32_sys_ring_bell;
553 term->reset_terminal_modes_hook = w32con_reset_terminal_modes;
554 term->set_terminal_modes_hook = w32con_set_terminal_modes;
555 term->set_terminal_window_hook = w32con_set_terminal_window;
556 term->update_begin_hook = w32con_update_begin;
557 term->update_end_hook = w32con_update_end;
558
559 term->read_socket_hook = w32_console_read_socket;
560 term->mouse_position_hook = w32_console_mouse_position;
561
562 /* The following are not used on the console. */
563 term->frame_rehighlight_hook = 0;
564 term->frame_raise_lower_hook = 0;
565 term->set_vertical_scroll_bar_hook = 0;
566 term->condemn_scroll_bars_hook = 0;
567 term->redeem_scroll_bar_hook = 0;
568 term->judge_scroll_bars_hook = 0;
569 term->frame_up_to_date_hook = 0;
570
571 /* Initialize interrupt_handle. */
572 init_crit ();
573
574 /* Remember original console settings. */
575 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
576 GetConsoleMode (keyboard_handle, &prev_console_mode);
577
578 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
579
580 #ifdef USE_SEPARATE_SCREEN
581 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE,
582 0, NULL,
583 CONSOLE_TEXTMODE_BUFFER,
584 NULL);
585
586 if (cur_screen == INVALID_HANDLE_VALUE)
587 {
588 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
589 printf ("LastError = 0x%lx\n", GetLastError ());
590 fflush (stdout);
591 exit (0);
592 }
593 #else
594 cur_screen = prev_screen;
595 GetConsoleCursorInfo (prev_screen, &prev_console_cursor);
596 #endif
597
598 /* Respect setting of LINES and COLUMNS environment variables. */
599 {
600 char * lines = getenv("LINES");
601 char * columns = getenv("COLUMNS");
602
603 if (lines != NULL && columns != NULL)
604 {
605 SMALL_RECT new_win_dims;
606 COORD new_size;
607
608 new_size.X = atoi (columns);
609 new_size.Y = atoi (lines);
610
611 GetConsoleScreenBufferInfo (cur_screen, &info);
612
613 /* Shrink the window first, so the buffer dimensions can be
614 reduced if necessary. */
615 new_win_dims.Top = 0;
616 new_win_dims.Left = 0;
617 new_win_dims.Bottom = min (new_size.Y, info.dwSize.Y) - 1;
618 new_win_dims.Right = min (new_size.X, info.dwSize.X) - 1;
619 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims);
620
621 SetConsoleScreenBufferSize (cur_screen, new_size);
622
623 /* Set the window size to match the buffer dimension. */
624 new_win_dims.Top = 0;
625 new_win_dims.Left = 0;
626 new_win_dims.Bottom = new_size.Y - 1;
627 new_win_dims.Right = new_size.X - 1;
628 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims);
629 }
630 }
631
632 GetConsoleScreenBufferInfo (cur_screen, &info);
633
634 char_attr_normal = info.wAttributes;
635
636 /* Determine if the info returned by GetConsoleScreenBufferInfo
637 is realistic. Old MS Telnet servers used to only fill out
638 the dwSize portion, even modern one fill the whole struct with
639 garbage when using non-MS telnet clients. */
640 if ((w32_use_full_screen_buffer
641 && (info.dwSize.Y < 20 || info.dwSize.Y > 100
642 || info.dwSize.X < 40 || info.dwSize.X > 200))
643 || (!w32_use_full_screen_buffer
644 && (info.srWindow.Bottom - info.srWindow.Top < 20
645 || info.srWindow.Bottom - info.srWindow.Top > 100
646 || info.srWindow.Right - info.srWindow.Left < 40
647 || info.srWindow.Right - info.srWindow.Left > 100)))
648 {
649 FRAME_LINES (SELECTED_FRAME ()) = 25;
650 SET_FRAME_COLS (SELECTED_FRAME (), 80);
651 }
652
653 else if (w32_use_full_screen_buffer)
654 {
655 FRAME_LINES (SELECTED_FRAME ()) = info.dwSize.Y; /* lines per page */
656 SET_FRAME_COLS (SELECTED_FRAME (), info.dwSize.X); /* characters per line */
657 }
658 else
659 {
660 /* Lines per page. Use buffer coords instead of buffer size. */
661 FRAME_LINES (SELECTED_FRAME ()) = 1 + info.srWindow.Bottom -
662 info.srWindow.Top;
663 /* Characters per line. Use buffer coords instead of buffer size. */
664 SET_FRAME_COLS (SELECTED_FRAME (), 1 + info.srWindow.Right -
665 info.srWindow.Left);
666 }
667
668 /* Setup w32_display_info structure for this frame. */
669
670 w32_initialize_display_info (build_string ("Console"));
671
672 }
673
674
675 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0,
676 doc: /* Set screen colors. */)
677 (foreground, background)
678 Lisp_Object foreground;
679 Lisp_Object background;
680 {
681 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4);
682
683 Frecenter (Qnil);
684 return Qt;
685 }
686
687 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
688 doc: /* Set cursor size. */)
689 (size)
690 Lisp_Object size;
691 {
692 CONSOLE_CURSOR_INFO cci;
693 cci.dwSize = XFASTINT (size);
694 cci.bVisible = TRUE;
695 (void) SetConsoleCursorInfo (cur_screen, &cci);
696
697 return Qt;
698 }
699
700 void
701 syms_of_ntterm ()
702 {
703 DEFVAR_BOOL ("w32-use-full-screen-buffer",
704 &w32_use_full_screen_buffer,
705 doc: /* Non-nil means make terminal frames use the full screen buffer dimensions.
706 This is desirable when running Emacs over telnet.
707 A value of nil means use the current console window dimensions; this
708 may be preferrable when working directly at the console with a large
709 scroll-back buffer. */);
710 w32_use_full_screen_buffer = 0;
711
712 defsubr (&Sset_screen_color);
713 defsubr (&Sset_cursor_size);
714 defsubr (&Sset_message_beep);
715 }
716
717 /* arch-tag: a390a07f-f661-42bc-aeb4-e6d8bf860337
718 (do not change this comment) */