Merge changes from emacs-24 branch
[bpt/emacs.git] / doc / lispref / windows.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2012
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Windows, Frames, Buffers, Top
7 @chapter Windows
8
9 This chapter describes the functions and variables related to Emacs
10 windows. @xref{Frames}, for how windows are assigned an area of screen
11 available for Emacs to use. @xref{Display}, for information on how text
12 is displayed in windows.
13
14 @menu
15 * Basic Windows:: Basic information on using windows.
16 * Windows and Frames:: Relating windows to the frame they appear on.
17 * Window Sizes:: Accessing a window's size.
18 * Resizing Windows:: Changing the sizes of windows.
19 * Splitting Windows:: Splitting one window into two windows.
20 * Deleting Windows:: Deleting a window gives its space to other windows.
21 * Selecting Windows:: The selected window is the one that you edit in.
22 * Cyclic Window Ordering:: Moving around the existing windows.
23 * Buffers and Windows:: Each window displays the contents of a buffer.
24 * Switching Buffers:: Higher-level functions for switching to a buffer.
25 * Choosing Window:: How to choose a window for displaying a buffer.
26 * Display Action Functions:: Subroutines for @code{display-buffer}.
27 * Choosing Window Options:: Extra options affecting how buffers are displayed.
28 * Window History:: Each window remembers the buffers displayed in it.
29 * Dedicated Windows:: How to avoid displaying another buffer in
30 a specific window.
31 * Quitting Windows:: How to restore the state prior to displaying a
32 buffer.
33 * Window Point:: Each window has its own location of point.
34 * Window Start and End:: Buffer positions indicating which text is
35 on-screen in a window.
36 * Textual Scrolling:: Moving text up and down through the window.
37 * Vertical Scrolling:: Moving the contents up and down on the window.
38 * Horizontal Scrolling:: Moving the contents sideways on the window.
39 * Coordinates and Windows:: Converting coordinates to windows.
40 * Window Configurations:: Saving and restoring the state of the screen.
41 * Window Parameters:: Associating additional information with windows.
42 * Window Hooks:: Hooks for scrolling, window size changes,
43 redisplay going past a certain point,
44 or window configuration changes.
45 @end menu
46
47
48 @node Basic Windows
49 @section Basic Concepts of Emacs Windows
50 @cindex window
51
52 A @dfn{window} is a area of the screen that is used to display a
53 buffer (@pxref{Buffers}). In Emacs Lisp, windows are represented by a
54 special Lisp object type.
55
56 @cindex multiple windows
57 Windows are grouped into frames (@pxref{Frames}). Each frame
58 contains at least one window; the user can subdivide it into multiple,
59 non-overlapping windows to view several buffers at once. Lisp
60 programs can use multiple windows for a variety of purposes. In
61 Rmail, for example, you can view a summary of message titles in one
62 window, and the contents of the selected message in another window.
63
64 @cindex terminal screen
65 @cindex screen of terminal
66 Emacs uses the word ``window'' with a different meaning than in
67 graphical desktop environments and window systems, such as the X
68 Window System. When Emacs is run on X, each of its graphical X
69 windows is an Emacs frame (containing one or more Emacs windows).
70 When Emacs is run on a text terminal, the frame fills the entire
71 terminal screen.
72
73 @cindex tiled windows
74 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
75 within the area of the frame. When a window is created, resized, or
76 deleted, the change in window space is taken from or given to the
77 adjacent windows, so that the total area of the frame is unchanged.
78
79 @cindex live windows
80 @cindex internal windows
81 A @dfn{live window} is one that is actually displaying a buffer in a
82 frame. Such a window can be @dfn{deleted}, i.e. removed from the
83 frame (@pxref{Deleting Windows}); then it is no longer live, but the
84 Lisp object representing it might be still referenced from other Lisp
85 objects. A deleted window may be brought back to life by restoring a
86 saved window configuration (@pxref{Window Configurations}).
87
88 @defun windowp object
89 This function returns @code{t} if @var{object} is a window (whether or
90 not it is live). Otherwise, it returns @code{nil}.
91 @end defun
92
93 @defun window-live-p object
94 This function returns @code{t} if @var{object} is a live window and
95 @code{nil} otherwise. A live window is one that displays a buffer.
96 @end defun
97
98 The windows in each frame are organized into a @dfn{window tree}.
99 @xref{Windows and Frames}. The leaf nodes of each window tree are
100 live windows---the ones actually displaying buffers. The internal
101 nodes of the window tree are internal windows, which are not live.
102 You can distinguish internal windows from deleted windows with
103 @code{window-valid-p}.
104
105 @defun window-valid-p object
106 This function returns @code{t} if @var{object} is a live window, or an
107 internal window in a window tree. Otherwise, it returns @code{nil},
108 including for the case where @var{object} is a deleted window.
109 @end defun
110
111 @cindex selected window
112 @cindex window selected within a frame
113 In each frame, at any time, exactly one Emacs window is designated
114 as @dfn{selected within the frame}. For the selected frame, that
115 window is called the @dfn{selected window}---the one in which most
116 editing takes place, and in which the cursor for selected windows
117 appears (@pxref{Cursor Parameters}). The selected window's buffer is
118 usually also the current buffer, except when @code{set-buffer} has
119 been used (@pxref{Current Buffer}). As for non-selected frames, the
120 window selected within the frame becomes the selected window if the
121 frame is ever selected. @xref{Selecting Windows}.
122
123 @defun selected-window
124 This function returns the selected window (which is always a live
125 window).
126 @end defun
127
128 @node Windows and Frames
129 @section Windows and Frames
130
131 Each window belongs to exactly one frame (@pxref{Frames}).
132
133 @defun window-frame window
134 This function returns the frame that the window @var{window} belongs
135 to. If @var{window} is @code{nil}, it defaults to the selected
136 window.
137 @end defun
138
139 @defun window-list &optional frame minibuffer window
140 This function returns a list of live windows belonging to the frame
141 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
142 the selected frame.
143
144 The optional argument @var{minibuffer} specifies whether to include
145 the minibuffer window in the returned list. If @var{minibuffer} is
146 @code{t}, the minibuffer window is included. If @var{minibuffer} is
147 @code{nil} or omitted, the minibuffer window is included only if it is
148 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
149 minibuffer window is never included.
150
151 The optional argument @var{window}, if non-@code{nil}, should be a live
152 window on the specified frame; then @var{window} will be the first
153 element in the returned list. If @var{window} is omitted or @code{nil},
154 the window selected within the frame is the first element.
155 @end defun
156
157 @cindex window tree
158 @cindex root window
159 Windows in the same frame are organized into a @dfn{window tree},
160 whose leaf nodes are the live windows. The internal nodes of a window
161 tree are not live; they exist for the purpose of organizing the
162 relationships between live windows. The root node of a window tree is
163 called the @dfn{root window}. It can be either a live window (if the
164 frame has just one window), or an internal window.
165
166 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
167 frame's window tree unless the frame is a minibuffer-only frame.
168 Nonetheless, most of the functions in this section accept the
169 minibuffer window as an argument. Also, the function
170 @code{window-tree} described at the end of this section lists the
171 minibuffer window alongside the actual window tree.
172
173 @defun frame-root-window &optional frame-or-window
174 This function returns the root window for @var{frame-or-window}. The
175 argument @var{frame-or-window} should be either a window or a frame;
176 if omitted or @code{nil}, it defaults to the selected frame. If
177 @var{frame-or-window} is a window, the return value is the root window
178 of that window's frame.
179 @end defun
180
181 @cindex parent window
182 @cindex child window
183 @cindex sibling window
184 When a window is split, there are two live windows where previously
185 there was one. One of these is represented by the same Lisp window
186 object as the original window, and the other is represented by a
187 newly-created Lisp window object. Both of these live windows become
188 leaf nodes of the window tree, as @dfn{child windows} of a single
189 internal window. If necessary, Emacs automatically creates this
190 internal window, which is also called the @dfn{parent window}, and
191 assigns it to the appropriate position in the window tree. A set of
192 windows that share the same parent are called @dfn{siblings}.
193
194 @cindex parent window
195 @defun window-parent &optional window
196 This function returns the parent window of @var{window}. If
197 @var{window} is omitted or @code{nil}, it defaults to the selected
198 window. The return value is @code{nil} if @var{window} has no parent
199 (i.e. it is a minibuffer window or the root window of its frame).
200 @end defun
201
202 Each internal window always has at least two child windows. If this
203 number falls to one as a result of window deletion, Emacs
204 automatically deletes the internal window, and its sole remaining
205 child window takes its place in the window tree.
206
207 Each child window can be either a live window, or an internal window
208 (which in turn would have its own child windows). Therefore, each
209 internal window can be thought of as occupying a certain rectangular
210 @dfn{screen area}---the union of the areas occupied by the live
211 windows that are ultimately descended from it.
212
213 @cindex window combination
214 @cindex vertical combination
215 @cindex horizontal combination
216 For each internal window, the screen areas of the immediate children
217 are arranged either vertically or horizontally (never both). If the
218 child windows are arranged one above the other, they are said to form
219 a @dfn{vertical combination}; if they are arranged side by side, they
220 are said to form a @dfn{horizontal combination}. Consider the
221 following example:
222
223 @smallexample
224 @group
225 ______________________________________
226 | ______ ____________________________ |
227 || || __________________________ ||
228 || ||| |||
229 || ||| |||
230 || ||| |||
231 || |||____________W4____________|||
232 || || __________________________ ||
233 || ||| |||
234 || ||| |||
235 || |||____________W5____________|||
236 ||__W2__||_____________W3_____________ |
237 |__________________W1__________________|
238
239 @end group
240 @end smallexample
241
242 @noindent
243 The root window of this frame is an internal window, @code{W1}. Its
244 child windows form a horizontal combination, consisting of the live
245 window @code{W2} and the internal window @code{W3}. The child windows
246 of @code{W3} form a vertical combination, consisting of the live
247 windows @code{W4} and @code{W5}. Hence, the live windows in this
248 window tree are @code{W2} @code{W4}, and @code{W5}.
249
250 The following functions can be used to retrieve a child window of an
251 internal window, and the siblings of a child window.
252
253 @defun window-top-child window
254 This function returns the topmost child window of @var{window}, if
255 @var{window} is an internal window whose children form a vertical
256 combination. For any other type of window, the return value is
257 @code{nil}.
258 @end defun
259
260 @defun window-left-child window
261 This function returns the leftmost child window of @var{window}, if
262 @var{window} is an internal window whose children form a horizontal
263 combination. For any other type of window, the return value is
264 @code{nil}.
265 @end defun
266
267 @defun window-child window
268 This function returns the first child window of the internal window
269 @var{window}---the topmost child window for a vertical combination, or
270 the leftmost child window for a horizontal combination. If
271 @var{window} is a live window, the return value is @code{nil}.
272 @end defun
273
274 @defun window-combined-p &optional window horizontal
275 This function returns a non-@code{nil} value if and only if
276 @var{window} is part of a vertical combination. If @var{window} is
277 omitted or @code{nil}, it defaults to the selected one.
278
279 If the optional argument @var{horizontal} is non-@code{nil}, this
280 means to return non-@code{nil} if and only if @var{window} is part of
281 a horizontal combination.
282 @end defun
283
284 @defun window-next-sibling &optional window
285 This function returns the next sibling of the window @var{window}. If
286 omitted or @code{nil}, @var{window} defaults to the selected window.
287 The return value is @code{nil} if @var{window} is the last child of
288 its parent.
289 @end defun
290
291 @defun window-prev-sibling &optional window
292 This function returns the previous sibling of the window @var{window}.
293 If omitted or @code{nil}, @var{window} defaults to the selected
294 window. The return value is @code{nil} if @var{window} is the first
295 child of its parent.
296 @end defun
297
298 The functions @code{window-next-sibling} and
299 @code{window-prev-sibling} should not be confused with the functions
300 @code{next-window} and @code{previous-window}, which return the next
301 and previous window, respectively, in the cyclic ordering of windows
302 (@pxref{Cyclic Window Ordering}).
303
304 You can use the following functions to find the first live window on
305 a frame, and to retrieve the entire window tree of a frame:
306
307 @defun frame-first-window &optional frame-or-window
308 This function returns the live window at the upper left corner of the
309 frame specified by @var{frame-or-window}. The argument
310 @var{frame-or-window} must denote a window or a live frame and defaults
311 to the selected frame. If @var{frame-or-window} specifies a window,
312 this function returns the first window on that window's frame. Under
313 the assumption that the frame from our canonical example is selected
314 @code{(frame-first-window)} returns @code{W2}.
315 @end defun
316
317 @defun window-tree &optional frame
318 This function returns a list representing the window tree for frame
319 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
320 the selected frame.
321
322 The return value is a list of the form @code{(@var{root} @var{mini})},
323 where @var{root} represents the window tree of the frame's root
324 window, and @var{mini} is the frame's minibuffer window.
325
326 If the root window is live, @var{root} is that window itself.
327 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
328 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
329 combination and @code{t} for a vertical combination, @var{edges} gives
330 the size and position of the combination, and the remaining elements
331 are the child windows. Each child window may again be a window object
332 (for a live window) or a list with the same format as above (for an
333 internal window). The @var{edges} element is a list @code{(@var{left}
334 @var{top} @var{right} @var{bottom})}, similar to the value returned by
335 @code{window-edges} (@pxref{Coordinates and Windows}).
336 @end defun
337
338 @node Window Sizes
339 @section Window Sizes
340 @cindex window size
341 @cindex size of window
342
343 The following schematic shows the structure of a live window:
344
345 @smallexample
346 @group
347 _________________________________________
348 ^ |______________ Header Line_______________|
349 | |LS|LF|LM| |RM|RF|RS| ^
350 | | | | | | | | | |
351 Window | | | | Text Area | | | | Window
352 Total | | | | (Window Body) | | | | Body
353 Height | | | | | | | | Height
354 | | | | |<- Window Body Width ->| | | | |
355 | |__|__|__|_______________________|__|__|__| v
356 v |_______________ Mode Line _______________|
357
358 <----------- Window Total Width -------->
359
360 @end group
361 @end smallexample
362
363 @cindex window body
364 @cindex text area of a window
365 @cindex body of a window
366 At the center of the window is the @dfn{text area}, or @dfn{body},
367 where the buffer text is displayed. On each side of the text area is
368 a series of vertical areas; from innermost to outermost, these are the
369 left and right margins, denoted by LM and RM in the schematic
370 (@pxref{Display Margins}); the left and right fringes, denoted by LF
371 and RF (@pxref{Fringes}); and the left or right scroll bar, only one of
372 which is present at any time, denoted by LS and RS (@pxref{Scroll
373 Bars}). At the top of the window is an optional header line
374 (@pxref{Header Lines}), and at the bottom of the window is the mode
375 line (@pxref{Mode Line Format}).
376
377 Emacs provides several functions for finding the height and width of
378 a window. Except where noted, Emacs reports window heights and widths
379 as integer numbers of lines and columns, respectively. On a graphical
380 display, each ``line'' and ``column'' actually corresponds to the
381 height and width of a ``default'' character specified by the frame's
382 default font. Thus, if a window is displaying text with a different
383 font or size, the reported height and width for that window may differ
384 from the actual number of text lines or columns displayed within it.
385
386 @cindex window height
387 @cindex height of a window
388 @cindex total height of a window
389 @cindex window width
390 @cindex width of a window
391 @cindex total width of a window
392 The @dfn{total height} of a window is the distance between the top
393 and bottom of the window, including the header line (if one exists)
394 and the mode line. The @dfn{total width} of a window is the distance
395 between the left and right edges of the mode line. Note that the
396 height of a frame is not the same as the height of its windows, since
397 a frame may also contain an echo area, menu bar, and tool bar
398 (@pxref{Size and Position}).
399
400 @defun window-total-height &optional window
401 This function returns the total height, in lines, of the window
402 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
403 to the selected window. If @var{window} is an internal window, the
404 return value is the total height occupied by its descendant windows.
405 @end defun
406
407 @defun window-total-width &optional window
408 This function returns the total width, in columns, of the window
409 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
410 to the selected window. If @var{window} is internal, the return value
411 is the total width occupied by its descendant windows.
412 @end defun
413
414 @defun window-total-size &optional window horizontal
415 This function returns either the total height or width of the window
416 @var{window}. If @var{horizontal} is omitted or @code{nil}, this is
417 equivalent to calling @code{window-total-height} for @var{window};
418 otherwise it is equivalent to calling @code{window-total-width} for
419 @var{window}.
420 @end defun
421
422 @cindex full-width window
423 @cindex full-height window
424 The following functions can be used to determine whether a given
425 window has any adjacent windows.
426
427 @defun window-full-height-p &optional window
428 This function returns non-@code{nil} if @var{window} has no other
429 window above or below it in its frame, i.e. its total height equals
430 the total height of the root window on that frame. If @var{window} is
431 omitted or @code{nil}, it defaults to the selected window.
432 @end defun
433
434 @defun window-full-width-p &optional window
435 This function returns non-@code{nil} if @var{window} has no other
436 window to the left or right in its frame, i.e. its total width equals
437 that of the root window on that frame. If @var{window} is omitted or
438 @code{nil}, it defaults to the selected window.
439 @end defun
440
441 @cindex window body height
442 @cindex body height of a window
443 @cindex window body width
444 @cindex body width of a window
445 @cindex body size of a window
446 @cindex window body size
447 The @dfn{body height} of a window is the height of its text area,
448 which does not include the mode or header line. Similarly, the
449 @dfn{body width} is the width of the text area, which does not include
450 the scroll bar, fringes, or margins.
451
452 @defun window-body-height &optional window
453 This function returns the body height, in lines, of the window
454 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
455 to the selected window; otherwise it must be a live window.
456
457 If there is a partially-visible line at the bottom of the text area,
458 that counts as a whole line; to exclude such a partially-visible line,
459 use @code{window-text-height}, below.
460 @end defun
461
462 @defun window-body-width &optional window
463 This function returns the body width, in columns, of the window
464 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
465 to the selected window; otherwise it must be a live window.
466 @end defun
467
468 @defun window-body-size &optional window horizontal
469 This function returns the body height or body width of @var{window}.
470 If @var{horizontal} is omitted or @code{nil}, it is equivalent to
471 calling @code{window-body-height} for @var{window}; otherwise it is
472 equivalent to calling @code{window-body-width}.
473 @end defun
474
475 @defun window-text-height &optional window
476 This function is like @code{window-body-height}, except that any
477 partially-visible line at the bottom of the text area is not counted.
478 @end defun
479
480 For compatibility with previous versions of Emacs,
481 @code{window-height} is an alias for @code{window-total-height}, and
482 @code{window-width} is an alias for @code{window-body-width}. These
483 aliases are considered obsolete and will be removed in the future.
484
485 @cindex fixed-size window
486 Commands that change the size of windows (@pxref{Resizing Windows}),
487 or split them (@pxref{Splitting Windows}), obey the variables
488 @code{window-min-height} and @code{window-min-width}, which specify
489 the smallest allowable window height and width. @xref{Change
490 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
491 Manual}. They also obey the variable @code{window-size-fixed}, with
492 which a window can be @dfn{fixed} in size:
493
494 @defvar window-size-fixed
495 If this buffer-local variable is non-@code{nil}, the size of any
496 window displaying the buffer cannot normally be changed. Deleting a
497 window or changing the frame's size may still change its size, if
498 there is no choice.
499
500 If the value is @code{height}, then only the window's height is fixed;
501 if the value is @code{width}, then only the window's width is fixed.
502 Any other non-@code{nil} value fixes both the width and the height.
503 @end defvar
504
505 @defun window-size-fixed-p &optional window horizontal
506 This function returns a non-@code{nil} value if @var{window}'s height
507 is fixed. If @var{window} is omitted or @code{nil}, it defaults to
508 the selected window. If the optional argument @var{horizontal} is
509 non-@code{nil}, the return value is non-@code{nil} if @var{window}'s
510 width is fixed.
511
512 A @code{nil} return value does not necessarily mean that @var{window}
513 can be resized in the desired direction. To determine that, use the
514 function @code{window-resizable}. @xref{Resizing Windows}.
515 @end defun
516
517 @xref{Coordinates and Windows}, for more functions that report the
518 positions of various parts of a window relative to the frame, from
519 which you can calculate its size. In particular, you can use the
520 functions @code{window-pixel-edges} and
521 @code{window-inside-pixel-edges} to find the size in pixels, for
522 graphical displays.
523
524 @node Resizing Windows
525 @section Resizing Windows
526 @cindex window resizing
527 @cindex resize window
528 @cindex changing window size
529 @cindex window size, changing
530
531 This section describes functions for resizing a window without
532 changing the size of its frame. Because live windows do not overlap,
533 these functions are meaningful only on frames that contain two or more
534 windows: resizing a window also changes the size of a neighboring
535 window. If there is just one window on a frame, its size cannot be
536 changed except by resizing the frame (@pxref{Size and Position}).
537
538 Except where noted, these functions also accept internal windows as
539 arguments. Resizing an internal window causes its child windows to be
540 resized to fit the same space.
541
542 @defun window-resizable window delta &optional horizontal ignore
543 This function returns @var{delta} if the size of @var{window} can be
544 changed vertically by @var{delta} lines. If the optional argument
545 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
546 @var{window} can be resized horizontally by @var{delta} columns. It
547 does not actually change the window size.
548
549 If @var{window} is @code{nil}, it defaults to the selected window.
550
551 A positive value of @var{delta} means to check whether the window can be
552 enlarged by that number of lines or columns; a negative value of
553 @var{delta} means to check whether the window can be shrunk by that many
554 lines or columns. If @var{delta} is non-zero, a return value of 0 means
555 that the window cannot be resized.
556
557 Normally, the variables @code{window-min-height} and
558 @code{window-min-width} specify the smallest allowable window size.
559 @xref{Change Window,, Deleting and Rearranging Windows, emacs, The GNU
560 Emacs Manual}. However, if the optional argument @var{ignore} is
561 non-@code{nil}, this function ignores @code{window-min-height} and
562 @code{window-min-width}, as well as @code{window-size-fixed}.
563 Instead, it considers the minimum-height window to be one consisting
564 of a header (if any), a mode line, plus a text area one line tall; and
565 a minimum-width window as one consisting of fringes, margins, and
566 scroll bar (if any), plus a text area two columns wide.
567 @end defun
568
569 @defun window-resize window delta &optional horizontal ignore
570 This function resizes @var{window} by @var{delta} increments. If
571 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
572 lines; otherwise, it changes the width by @var{delta} columns. A
573 positive @var{delta} means to enlarge the window, and a negative
574 @var{delta} means to shrink it.
575
576 If @var{window} is @code{nil}, it defaults to the selected window. If
577 the window cannot be resized as demanded, an error is signaled.
578
579 The optional argument @var{ignore} has the same meaning as for the
580 function @code{window-resizable} above.
581
582 The choice of which window edges this function alters depends on the
583 values of the option @code{window-combination-resize} and the
584 combination limits of the involved windows; in some cases, it may alter
585 both edges. @xref{Splitting Windows}. To resize by moving only the
586 bottom or right edge of a window, use the function
587 @code{adjust-window-trailing-edge}, below.
588 @end defun
589
590 @c The commands enlarge-window, enlarge-window-horizontally,
591 @c shrink-window, and shrink-window-horizontally are documented in the
592 @c Emacs manual. They are not preferred for calling from Lisp.
593
594 @defun adjust-window-trailing-edge window delta &optional horizontal
595 This function moves @var{window}'s bottom edge by @var{delta} lines.
596 If optional argument @var{horizontal} is non-@code{nil}, it instead
597 moves the right edge by @var{delta} columns. If @var{window} is
598 @code{nil}, it defaults to the selected window.
599
600 A positive @var{delta} moves the edge downwards or to the right; a
601 negative @var{delta} moves it upwards or to the left. If the edge
602 cannot be moved as far as specified by @var{delta}, this function
603 moves it as far as possible but does not signal a error.
604
605 This function tries to resize windows adjacent to the edge that is
606 moved. If this is not possible for some reason (e.g. if that adjacent
607 window is fixed-size), it may resize other windows.
608 @end defun
609
610 The following commands resize windows in more specific ways. When
611 called interactively, they act on the selected window.
612
613 @deffn Command fit-window-to-buffer &optional window max-height min-height override
614 This command adjusts the height of @var{window} to fit the text in it.
615 It returns non-@code{nil} if it was able to resize @var{window}, and
616 @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
617 defaults to the selected window. Otherwise, it should be a live
618 window.
619
620 The optional argument @var{max-height}, if non-@code{nil}, specifies
621 the maximum total height that this function can give @var{window}.
622 The optional argument @var{min-height}, if non-@code{nil}, specifies
623 the minimum total height that it can give, which overrides the
624 variable @code{window-min-height}.
625
626 If the optional argument @var{override} is non-@code{nil}, this
627 function ignores any size restrictions imposed by
628 @code{window-min-height} and @code{window-min-width}.
629 @end deffn
630
631 @deffn Command shrink-window-if-larger-than-buffer &optional window
632 This command attempts to reduce @var{window}'s height as much as
633 possible while still showing its full buffer, but no less than
634 @code{window-min-height} lines. The return value is non-@code{nil} if
635 the window was resized, and @code{nil} otherwise. If @var{window} is
636 omitted or @code{nil}, it defaults to the selected window. Otherwise,
637 it should be a live window.
638
639 This command does nothing if the window is already too short to
640 display all of its buffer, or if any of the buffer is scrolled
641 off-screen, or if the window is the only live window in its frame.
642 @end deffn
643
644 @cindex balancing window sizes
645 @deffn Command balance-windows &optional window-or-frame
646 This function balances windows in a way that gives more space to
647 full-width and/or full-height windows. If @var{window-or-frame}
648 specifies a frame, it balances all windows on that frame. If
649 @var{window-or-frame} specifies a window, it balances only that window
650 and its siblings (@pxref{Windows and Frames}).
651 @end deffn
652
653 @deffn Command balance-windows-area
654 This function attempts to give all windows on the selected frame
655 approximately the same share of the screen area. Full-width or
656 full-height windows are not given more space than other windows.
657 @end deffn
658
659 @cindex maximizing windows
660 @deffn Command maximize-window &optional window
661 This function attempts to make @var{window} as large as possible, in
662 both dimensions, without resizing its frame or deleting other windows.
663 If @var{window} is omitted or @code{nil}, it defaults to the selected
664 window.
665 @end deffn
666
667 @cindex minimizing windows
668 @deffn Command minimize-window &optional window
669 This function attempts to make @var{window} as small as possible, in
670 both dimensions, without deleting it or resizing its frame. If
671 @var{window} is omitted or @code{nil}, it defaults to the selected
672 window.
673 @end deffn
674
675
676 @node Splitting Windows
677 @section Splitting Windows
678 @cindex splitting windows
679 @cindex window splitting
680
681 This section describes functions for creating a new window by
682 @dfn{splitting} an existing one.
683
684 @deffn Command split-window &optional window size side
685 This function creates a new live window next to the window
686 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
687 to the selected window. That window is ``split'', and reduced in
688 size. The space is taken up by the new window, which is returned.
689
690 The optional second argument @var{size} determines the sizes of
691 @var{window} and/or the new window. If it is omitted or @code{nil},
692 both windows are given equal sizes; if there is an odd line, it is
693 allocated to the new window. If @var{size} is a positive number,
694 @var{window} is given @var{size} lines (or columns, depending on the
695 value of @var{side}). If @var{size} is a negative number, the new
696 window is given @minus{}@var{size} lines (or columns).
697
698 If @var{size} is @code{nil}, this function obeys the variables
699 @code{window-min-height} and @code{window-min-width}. @xref{Change
700 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
701 Manual}. Thus, it signals an error if splitting would result in
702 making a window smaller than those variables specify. However, a
703 non-@code{nil} value for @var{size} causes those variables to be
704 ignored; in that case, the smallest allowable window is considered to
705 be one that has space for a text area one line tall and/or two columns
706 wide.
707
708 The optional third argument @var{side} determines the position of the
709 new window relative to @var{window}. If it is @code{nil} or
710 @code{below}, the new window is placed below @var{window}. If it is
711 @code{above}, the new window is placed above @var{window}. In both
712 these cases, @var{size} specifies a total window height, in lines.
713
714 If @var{side} is @code{t} or @code{right}, the new window is placed on
715 the right of @var{window}. If @var{side} is @code{left}, the new
716 window is placed on the left of @var{window}. In both these cases,
717 @var{size} specifies a total window width, in columns.
718
719 If @var{window} is a live window, the new window inherits various
720 properties from it, including margins and scroll bars. If
721 @var{window} is an internal window, the new window inherits the
722 properties of the window selected within @var{window}'s frame.
723
724 The behavior of this function may be altered by the window parameters
725 of @var{window}, so long as the variable
726 @code{ignore-window-parameters} is @code{nil}. If the value of
727 the @code{split-window} window parameter is @code{t}, this function
728 ignores all other window parameters. Otherwise, if the value of the
729 @code{split-window} window parameter is a function, that function is
730 called with the arguments @var{window}, @var{size}, and @var{side}, in
731 lieu of the usual action of @code{split-window}. Otherwise, this
732 function obeys the @code{window-atom} or @code{window-side} window
733 parameter, if any. @xref{Window Parameters}.
734 @end deffn
735
736 As an example, here is a sequence of @code{split-window} calls that
737 yields the window configuration discussed in @ref{Windows and Frames}.
738 This example demonstrates splitting a live window as well as splitting
739 an internal window. We begin with a frame containing a single window
740 (a live root window), which we denote by @var{W4}. Calling
741 @code{(split-window W4)} yields this window configuration:
742
743 @smallexample
744 @group
745 ______________________________________
746 | ____________________________________ |
747 || ||
748 || ||
749 || ||
750 ||_________________W4_________________||
751 | ____________________________________ |
752 || ||
753 || ||
754 || ||
755 ||_________________W5_________________||
756 |__________________W3__________________|
757
758 @end group
759 @end smallexample
760
761 @noindent
762 The @code{split-window} call has created a new live window, denoted by
763 @var{W5}. It has also created a new internal window, denoted by
764 @var{W3}, which becomes the root window and the parent of both
765 @var{W4} and @var{W5}.
766
767 Next, we call @code{(split-window W3 nil 'left)}, passing the
768 internal window @var{W3} as the argument. The result:
769
770 @smallexample
771 @group
772 ______________________________________
773 | ______ ____________________________ |
774 || || __________________________ ||
775 || ||| |||
776 || ||| |||
777 || ||| |||
778 || |||____________W4____________|||
779 || || __________________________ ||
780 || ||| |||
781 || ||| |||
782 || |||____________W5____________|||
783 ||__W2__||_____________W3_____________ |
784 |__________________W1__________________|
785 @end group
786 @end smallexample
787
788 @noindent
789 A new live window @var{W2} is created, to the left of the internal
790 window @var{W3}. A new internal window @var{W1} is created, becoming
791 the new root window.
792
793 @defopt window-combination-resize
794 If this variable is @code{nil}, @code{split-window} can only split a
795 window (denoted by @var{window}) if @var{window}'s screen area is large
796 enough to accommodate both itself and the new window.
797
798 If this variable is @code{t}, @code{split-window} tries to resize all
799 windows that are part of the same combination as @var{window}, in order
800 to accommodate the new window. In particular, this may allow
801 @code{split-window} to succeed even if @var{window} is a fixed-size
802 window or too small to ordinarily split. Furthermore, subsequently
803 resizing or deleting @var{window} may resize all other windows in its
804 combination.
805
806 The default is @code{nil}. Other values are reserved for future use.
807 The value of this variable is ignored when
808 @code{window-combination-limit} is non-@code{nil} (see below).
809 @end defopt
810
811 To illustrate the effect of @code{window-combination-resize},
812 consider the following window configuration:
813
814 @smallexample
815 @group
816 ______________________________________
817 | ____________________________________ |
818 || ||
819 || ||
820 || ||
821 || ||
822 ||_________________W2_________________||
823 | ____________________________________ |
824 || ||
825 || ||
826 || ||
827 || ||
828 ||_________________W3_________________||
829 |__________________W1__________________|
830
831 @end group
832 @end smallexample
833
834 @noindent
835 If @code{window-combination-resize} is @code{nil}, splitting window
836 @code{W3} leaves the size of @code{W2} unchanged:
837
838 @smallexample
839 @group
840 ______________________________________
841 | ____________________________________ |
842 || ||
843 || ||
844 || ||
845 || ||
846 ||_________________W2_________________||
847 | ____________________________________ |
848 || ||
849 ||_________________W3_________________||
850 | ____________________________________ |
851 || ||
852 ||_________________W4_________________||
853 |__________________W1__________________|
854
855 @end group
856 @end smallexample
857
858 @noindent
859 If @code{window-combination-resize} is @code{t}, splitting @code{W3}
860 instead leaves all three live windows with approximately the same
861 height:
862
863 @smallexample
864 @group
865 ______________________________________
866 | ____________________________________ |
867 || ||
868 || ||
869 ||_________________W2_________________||
870 | ____________________________________ |
871 || ||
872 || ||
873 ||_________________W3_________________||
874 | ____________________________________ |
875 || ||
876 || ||
877 ||_________________W4_________________||
878 |__________________W1__________________|
879
880 @end group
881 @end smallexample
882
883 @defopt window-combination-limit
884 If the value of this variable is @code{t}, the @code{split-window}
885 function always creates a new internal window. If the value is
886 @code{nil}, the new live window is allowed to share the existing
887 parent window, if one exists, provided the split occurs in the same
888 direction as the existing window combination (otherwise, a new
889 internal window is created anyway). The default is @code{nil}. Other
890 values are reserved for future use.
891
892 Thus, if the value of this variable is at all times @code{t}, then at
893 all times every window tree is a binary tree (a tree where each window
894 except the root window has exactly one sibling).
895
896 Furthermore, @code{split-window} calls
897 @code{set-window-combination-limit} on the newly-created internal
898 window, recording the current value of this variable. This affects
899 how the window tree is rearranged when the child windows are deleted
900 (see below).
901 @end defopt
902
903 @cindex window combination limit
904 @defun set-window-combination-limit window limit
905 This functions sets the @dfn{combination limit} of the window
906 @var{window} to @var{limit}. This value can be retrieved via the
907 function @code{window-combination-limit}. See below for its effects;
908 note that it is only meaningful for internal windows. The
909 @code{split-window} function automatically calls this function, passing
910 the value of the variable @code{window-combination-limit} as
911 @var{limit}.
912 @end defun
913
914 @defun window-combination-limit window
915 This function returns the combination limit for @var{window}.
916
917 The combination limit is meaningful only for an internal window. If
918 it is @code{nil}, then Emacs is allowed to automatically delete
919 @var{window}, in response to a window deletion, in order to group the
920 child windows of @var{window} with its sibling windows to form a new
921 window combination. If the combination limit is @code{t}, the child
922 windows of @var{window} are never automatically re-combined with its
923 siblings.
924 @end defun
925
926 To illustrate the effect of @code{window-combination-limit},
927 consider the following configuration (throughout this example, we will
928 assume that @code{window-combination-resize} is @code{nil}):
929
930 @smallexample
931 @group
932 ______________________________________
933 | ____________________________________ |
934 || ||
935 || ||
936 || ||
937 || ||
938 || ||
939 || ||
940 ||_________________W2_________________||
941 | ____________________________________ |
942 || ||
943 || ||
944 ||_________________W3_________________||
945 |__________________W1__________________|
946
947 @end group
948 @end smallexample
949
950 @noindent
951 If @code{window-combination-limit} is @code{nil}, splitting @code{W2}
952 into two windows, one above the other, yields
953
954 @smallexample
955 @group
956 ______________________________________
957 | ____________________________________ |
958 || ||
959 || ||
960 ||_________________W2_________________||
961 | ____________________________________ |
962 || ||
963 || ||
964 ||_________________W4_________________||
965 | ____________________________________ |
966 || ||
967 || ||
968 ||_________________W3_________________||
969 |__________________W1__________________|
970
971 @end group
972 @end smallexample
973
974 @noindent
975 The newly-created window, @code{W4}, shares the same internal window
976 @code{W1}. If @code{W4} is resized, it is allowed to resize the other
977 live window, @code{W3}.
978
979 If @code{window-combination-limit} is @code{t}, splitting @code{W2}
980 in the initial configuration would instead have produced this:
981
982 @smallexample
983 @group
984 ______________________________________
985 | ____________________________________ |
986 || __________________________________ ||
987 ||| |||
988 |||________________W2________________|||
989 || __________________________________ ||
990 ||| |||
991 |||________________W4________________|||
992 ||_________________W5_________________||
993 | ____________________________________ |
994 || ||
995 || ||
996 ||_________________W3_________________||
997 |__________________W1__________________|
998
999 @end group
1000 @end smallexample
1001
1002 @noindent
1003 A new internal window @code{W5} has been created; its children are
1004 @code{W2} and the new live window @code{W4}. Now, @code{W2} is the
1005 only sibling of @code{W4}, so resizing @code{W4} will resize
1006 @code{W2}, leaving @code{W3} unaffected.
1007
1008 For interactive use, Emacs provides two commands which always split
1009 the selected window. These call @code{split-window} internally.
1010
1011 @deffn Command split-window-right &optional size
1012 This function splits the selected window into two side-by-side
1013 windows, putting the selected window on the left. If @var{size} is
1014 positive, the left window gets @var{size} columns; if @var{size} is
1015 negative, the right window gets @minus{}@var{size} columns.
1016 @end deffn
1017
1018 @deffn Command split-window-below &optional size
1019 This function splits the selected window into two windows, one above
1020 the other, leaving the upper window selected. If @var{size} is
1021 positive, the upper window gets @var{size} lines; if @var{size} is
1022 negative, the lower window gets @minus{}@var{size} lines.
1023 @end deffn
1024
1025 @defopt split-window-keep-point
1026 If the value of this variable is non-@code{nil} (the default),
1027 @code{split-window-below} behaves as described above.
1028
1029 If it is @code{nil}, @code{split-window-below} adjusts point in each
1030 of the two windows to minimize redisplay. (This is useful on slow
1031 terminals.) It selects whichever window contains the screen line that
1032 point was previously on. Note that this only affects
1033 @code{split-window-below}, not the lower-level @code{split-window}
1034 function.
1035 @end defopt
1036
1037 @node Deleting Windows
1038 @section Deleting Windows
1039 @cindex deleting windows
1040
1041 @dfn{Deleting} a window removes it from the frame's window tree. If
1042 the window is a live window, it disappears from the screen. If the
1043 window is an internal window, its child windows are deleted too.
1044
1045 Even after a window is deleted, it continues to exist as a Lisp
1046 object, until there are no more references to it. Window deletion can
1047 be reversed, by restoring a saved window configuration (@pxref{Window
1048 Configurations}).
1049
1050 @deffn Command delete-window &optional window
1051 This function removes @var{window} from display and returns
1052 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
1053 the selected window. If deleting the window would leave no more
1054 windows in the window tree (e.g. if it is the only live window in the
1055 frame), an error is signaled.
1056
1057 By default, the space taken up by @var{window} is given to one of its
1058 adjacent sibling windows, if any. However, if the variable
1059 @code{window-combination-resize} is non-@code{nil}, the space is
1060 proportionally distributed among any remaining windows in the window
1061 combination. @xref{Splitting Windows}.
1062
1063 The behavior of this function may be altered by the window parameters
1064 of @var{window}, so long as the variable
1065 @code{ignore-window-parameters} is @code{nil}. If the value of
1066 the @code{delete-window} window parameter is @code{t}, this function
1067 ignores all other window parameters. Otherwise, if the value of the
1068 @code{delete-window} window parameter is a function, that function is
1069 called with the argument @var{window}, in lieu of the usual action of
1070 @code{delete-window}. Otherwise, this function obeys the
1071 @code{window-atom} or @code{window-side} window parameter, if any.
1072 @xref{Window Parameters}.
1073 @end deffn
1074
1075 @deffn Command delete-other-windows &optional window
1076 This function makes @var{window} fill its frame, by deleting other
1077 windows as necessary. If @var{window} is omitted or @code{nil}, it
1078 defaults to the selected window. The return value is @code{nil}.
1079
1080 The behavior of this function may be altered by the window parameters
1081 of @var{window}, so long as the variable
1082 @code{ignore-window-parameters} is @code{nil}. If the value of
1083 the @code{delete-other-windows} window parameter is @code{t}, this
1084 function ignores all other window parameters. Otherwise, if the value
1085 of the @code{delete-other-windows} window parameter is a function,
1086 that function is called with the argument @var{window}, in lieu of the
1087 usual action of @code{delete-other-windows}. Otherwise, this function
1088 obeys the @code{window-atom} or @code{window-side} window parameter,
1089 if any. @xref{Window Parameters}.
1090 @end deffn
1091
1092 @deffn Command delete-windows-on &optional buffer-or-name frame
1093 This function deletes all windows showing @var{buffer-or-name}, by
1094 calling @code{delete-window} on those windows. @var{buffer-or-name}
1095 should be a buffer, or the name of a buffer; if omitted or @code{nil},
1096 it defaults to the current buffer. If there are no windows showing
1097 the specified buffer, this function does nothing. If the specified
1098 buffer is a minibuffer, an error is signaled.
1099
1100 If there is a dedicated window showing the buffer, and that window is
1101 the only one on its frame, this function also deletes that frame if it
1102 is not the only frame on the terminal.
1103
1104 The optional argument @var{frame} specifies which frames to operate
1105 on:
1106
1107 @itemize @bullet
1108 @item @code{nil}
1109 means operate on all frames.
1110 @item @code{t}
1111 means operate on the selected frame.
1112 @item @code{visible}
1113 means operate on all visible frames.
1114 @item @code{0}
1115 means operate on all visible or iconified frames.
1116 @item A frame
1117 means operate on that frame.
1118 @end itemize
1119
1120 Note that this argument does not have the same meaning as in other
1121 functions which scan all live windows (@pxref{Cyclic Window
1122 Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
1123 are the opposite of what they are in those other functions.
1124 @end deffn
1125
1126 @node Selecting Windows
1127 @section Selecting Windows
1128 @cindex selecting a window
1129
1130 @defun select-window window &optional norecord
1131 This function makes @var{window} the selected window, as well as the
1132 window selected within its frame (@pxref{Basic Windows}).
1133 @var{window} must be a live window. Unless @var{window} already is the
1134 selected window, its buffer becomes the current buffer (@pxref{Buffers
1135 and Windows}). The return value is @var{window}.
1136
1137 By default, this function also moves @var{window}'s selected buffer to
1138 the front of the buffer list (@pxref{The Buffer List}), and makes
1139 @var{window} the most recently selected window. However, if the
1140 optional argument @var{norecord} is non-@code{nil}, these additional
1141 actions are omitted.
1142 @end defun
1143
1144 @cindex most recently selected windows
1145 The sequence of calls to @code{select-window} with a non-@code{nil}
1146 @var{norecord} argument determines an ordering of windows by their
1147 selection time. The function @code{get-lru-window} can be used to
1148 retrieve the least recently selected live window (@pxref{Cyclic Window
1149 Ordering}).
1150
1151 @defmac save-selected-window forms@dots{}
1152 This macro records the selected frame, as well as the selected window
1153 of each frame, executes @var{forms} in sequence, then restores the
1154 earlier selected frame and windows. It also saves and restores the
1155 current buffer. It returns the value of the last form in @var{forms}.
1156
1157 This macro does not save or restore anything about the sizes,
1158 arrangement or contents of windows; therefore, if @var{forms} change
1159 them, the change persists. If the previously selected window of some
1160 frame is no longer live at the time of exit from @var{forms}, that
1161 frame's selected window is left alone. If the previously selected
1162 window is no longer live, then whatever window is selected at the end of
1163 @var{forms} remains selected. The current buffer is restored if and
1164 only if it is still live when exiting @var{forms}.
1165
1166 This macro changes neither the ordering of recently selected windows nor
1167 the buffer list.
1168 @end defmac
1169
1170 @defmac with-selected-window window forms@dots{}
1171 This macro selects @var{window}, executes @var{forms} in sequence, then
1172 restores the previously selected window and current buffer. The ordering
1173 of recently selected windows and the buffer list remain unchanged unless
1174 you deliberately change them within @var{forms}; for example, by calling
1175 @code{select-window} with argument @var{norecord} @code{nil}.
1176
1177 This macro does not change the order of recently selected windows or
1178 the buffer list.
1179 @end defmac
1180
1181 @defun frame-selected-window &optional frame
1182 This function returns the window on @var{frame} that is selected
1183 within that frame. @var{frame} should be a live frame; if omitted or
1184 @code{nil}, it defaults to the selected frame.
1185 @end defun
1186
1187 @defun set-frame-selected-window frame window &optional norecord
1188 This function makes @var{window} the window selected within the frame
1189 @var{frame}. @var{frame} should be a live frame; if omitted or
1190 @code{nil}, it defaults to the selected frame. @var{window} should be
1191 a live window; if omitted or @code{nil}, it defaults to the selected
1192 window.
1193
1194 If @var{frame} is the selected frame, this makes @var{window} the
1195 selected window.
1196
1197 If the optional argument @var{norecord} is non-@code{nil}, this
1198 function does not alter the list of most recently selected windows,
1199 nor the buffer list.
1200 @end defun
1201
1202 @node Cyclic Window Ordering
1203 @section Cyclic Ordering of Windows
1204 @cindex cyclic ordering of windows
1205 @cindex ordering of windows, cyclic
1206 @cindex window ordering, cyclic
1207
1208 When you use the command @kbd{C-x o} (@code{other-window}) to select
1209 some other window, it moves through live windows in a specific order.
1210 For any given configuration of windows, this order never varies. It
1211 is called the @dfn{cyclic ordering of windows}.
1212
1213 The ordering is determined by a depth-first traversal of the frame's
1214 window tree, retrieving the live windows which are the leaf nodes of
1215 the tree (@pxref{Windows and Frames}). If the minibuffer is active,
1216 the minibuffer window is included too. The ordering is cyclic, so the
1217 last window in the sequence is followed by the first one.
1218
1219 @defun next-window &optional window minibuf all-frames
1220 @cindex minibuffer window, and @code{next-window}
1221 This function returns a live window, the one following @var{window} in
1222 the cyclic ordering of windows. @var{window} should be a live window;
1223 if omitted or @code{nil}, it defaults to the selected window.
1224
1225 The optional argument @var{minibuf} specifies whether minibuffer windows
1226 should be included in the cyclic ordering. Normally, when @var{minibuf}
1227 is @code{nil}, a minibuffer window is included only if it is currently
1228 ``active''; this matches the behavior of @kbd{C-x o}. (Note that a
1229 minibuffer window is active as long as its minibuffer is in use; see
1230 @ref{Minibuffers}).
1231
1232 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1233 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1234 @code{nil}, minibuffer windows are not included even if they are active.
1235
1236 The optional argument @var{all-frames} specifies which frames to
1237 consider:
1238
1239 @itemize @bullet
1240 @item @code{nil}
1241 means to consider windows on @var{window}'s frame. If the minibuffer
1242 window is considered (as specified by the @var{minibuf} argument),
1243 then frames that share the minibuffer window are considered too.
1244
1245 @item @code{t}
1246 means to consider windows on all existing frames.
1247
1248 @item @code{visible}
1249 means to consider windows on all visible frames.
1250
1251 @item 0
1252 means to consider windows on all visible or iconified frames.
1253
1254 @item A frame
1255 means to consider windows on that specific frame.
1256
1257 @item Anything else
1258 means to consider windows on @var{window}'s frame, and no others.
1259 @end itemize
1260
1261 If more than one frame is considered, the cyclic ordering is obtained
1262 by appending the orderings for those frames, in the same order as the
1263 list of all live frames (@pxref{Finding All Frames}).
1264 @end defun
1265
1266 @defun previous-window &optional window minibuf all-frames
1267 This function returns a live window, the one preceding @var{window} in
1268 the cyclic ordering of windows. The other arguments are handled like
1269 in @code{next-window}.
1270 @end defun
1271
1272 @deffn Command other-window count &optional all-frames
1273 This function selects a live window, one @var{count} places from the
1274 selected window in the cyclic ordering of windows. If @var{count} is
1275 a positive number, it skips @var{count} windows forwards; if
1276 @var{count} is negative, it skips @minus{}@var{count} windows
1277 backwards; if @var{count} is zero, that simply re-selects the selected
1278 window. When called interactively, @var{count} is the numeric prefix
1279 argument.
1280
1281 The optional argument @var{all-frames} has the same meaning as in
1282 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1283 @code{next-window}.
1284
1285 This function does not select a window that has a non-@code{nil}
1286 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1287 @end deffn
1288
1289 @defun walk-windows fun &optional minibuf all-frames
1290 This function calls the function @var{fun} once for each live window,
1291 with the window as the argument.
1292
1293 It follows the cyclic ordering of windows. The optional arguments
1294 @var{minibuf} and @var{all-frames} specify the set of windows
1295 included; these have the same arguments as in @code{next-window}. If
1296 @var{all-frames} specifies a frame, the first window walked is the
1297 first window on that frame (the one returned by
1298 @code{frame-first-window}), not necessarily the selected window.
1299
1300 If @var{fun} changes the window configuration by splitting or deleting
1301 windows, that does not alter the set of windows walked, which is
1302 determined prior to calling @var{fun} for the first time.
1303 @end defun
1304
1305 @defun one-window-p &optional no-mini all-frames
1306 This function returns @code{t} if the selected window is the only live
1307 window, and @code{nil} otherwise.
1308
1309 If the minibuffer window is active, it is normally considered (so that
1310 this function returns @code{nil}). However, if the optional argument
1311 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1312 if active. The optional argument @var{all-frames} has the same
1313 meaning as for @code{next-window}.
1314 @end defun
1315
1316 @cindex finding windows
1317 The following functions return a window which satisfies some
1318 criterion, without selecting it:
1319
1320 @cindex least recently used window
1321 @defun get-lru-window &optional all-frames dedicated
1322 This function returns a live window which is heuristically the ``least
1323 recently used'' window. The optional argument @var{all-frames} has
1324 the same meaning as in @code{next-window}.
1325
1326 If any full-width windows are present, only those windows are
1327 considered. The selected window is never returned, unless it is the
1328 only candidate. A minibuffer window is never a candidate. A
1329 dedicated window (@pxref{Dedicated Windows}) is never a candidate
1330 unless the optional argument @var{dedicated} is non-@code{nil}.
1331 @end defun
1332
1333 @cindex largest window
1334 @defun get-largest-window &optional all-frames dedicated
1335 This function returns the window with the largest area (height times
1336 width). A minibuffer window is never a candidate. A dedicated window
1337 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1338 argument @var{dedicated} is non-@code{nil}.
1339
1340 If there are two candidate windows of the same size, this function
1341 prefers the one that comes first in the cyclic ordering of windows,
1342 starting from the selected window.
1343
1344 The optional argument @var{all-frames} specifies the windows to
1345 search, and has the same meaning as in @code{next-window}.
1346 @end defun
1347
1348 @cindex window that satisfies a predicate
1349 @cindex conditional selection of windows
1350 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1351 This function calls the function @var{predicate} for each of the
1352 windows in the cyclic order of windows in turn, passing it the window
1353 as an argument. If the predicate returns non-@code{nil} for any
1354 window, this function stops and returns that window. If no such
1355 window is found, the return value is @var{default} (which defaults to
1356 @code{nil}).
1357
1358 The optional arguments @var{minibuf} and @var{all-frames} specify the
1359 windows to search, and have the same meanings as in
1360 @code{next-window}.
1361 @end defun
1362
1363 @node Buffers and Windows
1364 @section Buffers and Windows
1365 @cindex examining windows
1366 @cindex windows, controlling precisely
1367 @cindex buffers, controlled in windows
1368
1369 This section describes low-level functions for examining and setting
1370 the contents of windows. @xref{Switching Buffers}, for higher-level
1371 functions for displaying a specific buffer in a window.
1372
1373 @defun window-buffer &optional window
1374 This function returns the buffer that @var{window} is displaying. If
1375 @var{window} is omitted or @code{nil} it defaults to the selected
1376 window. If @var{window} is an internal window, this function returns
1377 @code{nil}.
1378 @end defun
1379
1380 @defun set-window-buffer window buffer-or-name &optional keep-margins
1381 This function makes @var{window} display @var{buffer-or-name}.
1382 @var{window} should be a live window; if @code{nil}, it defaults to
1383 the selected window. @var{buffer-or-name} should be a buffer, or the
1384 name of an existing buffer. This function does not change which
1385 window is selected, nor does it directly change which buffer is
1386 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1387
1388 If @var{window} is @dfn{strongly dedicated} to a buffer and
1389 @var{buffer-or-name} does not specify that buffer, this function
1390 signals an error. @xref{Dedicated Windows}.
1391
1392 By default, this function resets @var{window}'s position, display
1393 margins, fringe widths, and scroll bar settings, based on the local
1394 variables in the specified buffer. However, if the optional argument
1395 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1396 and fringe widths unchanged.
1397
1398 When writing an application, you should normally use the higher-level
1399 functions described in @ref{Switching Buffers}, instead of calling
1400 @code{set-window-buffer} directly.
1401
1402 This function runs @code{window-scroll-functions}, followed by
1403 @code{window-configuration-change-hook}. @xref{Window Hooks}.
1404 @end defun
1405
1406 @defvar buffer-display-count
1407 This buffer-local variable records the number of times a buffer has been
1408 displayed in a window. It is incremented each time
1409 @code{set-window-buffer} is called for the buffer.
1410 @end defvar
1411
1412 @defvar buffer-display-time
1413 This buffer-local variable records the time at which a buffer was last
1414 displayed in a window. The value is @code{nil} if the buffer has
1415 never been displayed. It is updated each time
1416 @code{set-window-buffer} is called for the buffer, with the value
1417 returned by @code{current-time} (@pxref{Time of Day}).
1418 @end defvar
1419
1420 @defun get-buffer-window &optional buffer-or-name all-frames
1421 This function returns the first window displaying @var{buffer-or-name}
1422 in the cyclic ordering of windows, starting from the selected window
1423 (@pxref{Cyclic Window Ordering}). If no such window exists, the
1424 return value is @code{nil}.
1425
1426 @var{buffer-or-name} should be a buffer or the name of a buffer; if
1427 omitted or @code{nil}, it defaults to the current buffer. The
1428 optional argument @var{all-frames} specifies which windows to
1429 consider:
1430
1431 @itemize @bullet
1432 @item
1433 @code{t} means consider windows on all existing frames.
1434 @item
1435 @code{visible} means consider windows on all visible frames.
1436 @item
1437 0 means consider windows on all visible or iconified frames.
1438 @item
1439 A frame means consider windows on that frame only.
1440 @item
1441 Any other value means consider windows on the selected frame.
1442 @end itemize
1443
1444 Note that these meanings differ slightly from those of the
1445 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
1446 Ordering}). This function may be changed in a future version of Emacs
1447 to eliminate this discrepancy.
1448 @end defun
1449
1450 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
1451 This function returns a list of all windows currently displaying
1452 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
1453 name of an existing buffer. If omitted or @code{nil}, it defaults to
1454 the current buffer.
1455
1456 The arguments @var{minibuf} and @var{all-frames} have the same
1457 meanings as in the function @code{next-window} (@pxref{Cyclic Window
1458 Ordering}). Note that the @var{all-frames} argument does @emph{not}
1459 behave exactly like in @code{get-buffer-window}.
1460 @end defun
1461
1462 @deffn Command replace-buffer-in-windows &optional buffer-or-name
1463 This command replaces @var{buffer-or-name} with some other buffer, in
1464 all windows displaying it. @var{buffer-or-name} should be a buffer,
1465 or the name of an existing buffer; if omitted or @code{nil}, it
1466 defaults to the current buffer.
1467
1468 The replacement buffer in each window is chosen via
1469 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
1470 window displaying @var{buffer-or-name} is deleted (@pxref{Dedicated
1471 Windows}), unless it is the only window on its frame---if it is the
1472 only window, and that frame is not the only frame on its terminal, the
1473 frame is ``dismissed'' by calling the function specified by
1474 @code{frame-auto-hide-function} (@pxref{Quitting Windows}). If the
1475 dedicated window is the only window on the only frame on its terminal,
1476 the buffer is replaced anyway.
1477 @end deffn
1478
1479 @node Switching Buffers
1480 @section Switching to a Buffer in a Window
1481 @cindex switching to a buffer
1482 @cindex displaying a buffer
1483
1484 This section describes high-level functions for switching to a
1485 specified buffer in some window.
1486
1487 Do @emph{not} use these functions to make a buffer temporarily
1488 current just so a Lisp program can access or modify it. They have
1489 side-effects, such as changing window histories (@pxref{Window
1490 History}), which will surprise the user if used that way. If you want
1491 to make a buffer current to modify it in Lisp, use
1492 @code{with-current-buffer}, @code{save-current-buffer}, or
1493 @code{set-buffer}. @xref{Current Buffer}.
1494
1495 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
1496 This function displays @var{buffer-or-name} in the selected window,
1497 and makes it the current buffer. (In contrast, @code{set-buffer}
1498 makes the buffer current but does not display it; @pxref{Current
1499 Buffer}). It is often used interactively (as the binding of @kbd{C-x
1500 b}), as well as in Lisp programs. The return value is the buffer
1501 switched to.
1502
1503 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1504 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1505 @var{buffer-or-name} is a string that is not the name of any existing
1506 buffer, this function creates a new buffer with that name; the new
1507 buffer's major mode is determined by the variable @code{major-mode}
1508 (@pxref{Major Modes}).
1509
1510 Normally the specified buffer is put at the front of the buffer
1511 list---both the global buffer list and the selected frame's buffer
1512 list (@pxref{The Buffer List}). However, this is not done if the
1513 optional argument @var{norecord} is non-@code{nil}.
1514
1515 If this function is unable to display the buffer in the selected
1516 window---usually because the selected window is a minibuffer window or
1517 is strongly dedicated to its buffer (@pxref{Dedicated Windows})---then
1518 it normally tries to display the buffer in some other window, in the
1519 manner of @code{pop-to-buffer} (see below). However, if the optional
1520 argument @var{force-same-window} is non-@code{nil}, it signals an error
1521 instead.
1522 @end deffn
1523
1524 The next two functions are similar to @code{switch-to-buffer}, except
1525 for the described features.
1526
1527 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
1528 This function makes the buffer specified by @var{buffer-or-name}
1529 current and displays it in some window other than the selected window.
1530 It uses the function @code{pop-to-buffer} internally (see below).
1531
1532 If the selected window already displays the specified buffer, it
1533 continues to do so, but another window is nonetheless found to display
1534 it as well.
1535
1536 The @var{buffer-or-name} and @var{norecord} arguments have the same
1537 meanings as in @code{switch-to-buffer}.
1538 @end deffn
1539
1540 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
1541 This function makes the buffer specified by @var{buffer-or-name}
1542 current and displays it, usually in a new frame. It uses the function
1543 @code{pop-to-buffer} (see below).
1544
1545 If the specified buffer is already displayed in another window, in any
1546 frame on the current terminal, this switches to that window instead of
1547 creating a new frame. However, the selected window is never used for
1548 this.
1549
1550 The @var{buffer-or-name} and @var{norecord} arguments have the same
1551 meanings as in @code{switch-to-buffer}.
1552 @end deffn
1553
1554 The above commands use the function @code{pop-to-buffer}, which
1555 flexibly displays a buffer in some window and selects that window for
1556 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
1557 displaying the buffer. Hence, all the variables affecting
1558 @code{display-buffer} will affect it as well. @xref{Choosing Window},
1559 for the documentation of @code{display-buffer}.
1560
1561 @defun pop-to-buffer buffer-or-name &optional action norecord
1562 This function makes @var{buffer-or-name} the current buffer and
1563 displays it in some window, preferably not the window previously
1564 selected. It then selects the displaying window. If that window is
1565 on a different graphical frame, that frame is given input focus if
1566 possible (@pxref{Input Focus}). The return value is the buffer that
1567 was switched to.
1568
1569 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1570 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1571 @var{buffer-or-name} is a string that is not the name of any existing
1572 buffer, this function creates a new buffer with that name; the new
1573 buffer's major mode is determined by the variable @code{major-mode}
1574 (@pxref{Major Modes}).
1575
1576 If @var{action} is non-@code{nil}, it should be a display action to
1577 pass to @code{display-buffer} (@pxref{Choosing Window}).
1578 Alternatively, a non-@code{nil}, non-list value means to pop to a
1579 window other than the selected one---even if the buffer is already
1580 displayed in the selected window.
1581
1582 Like @code{switch-to-buffer}, this function updates the buffer list
1583 unless @var{norecord} is non-@code{nil}.
1584 @end defun
1585
1586 @node Choosing Window
1587 @section Choosing a Window for Display
1588
1589 The command @code{display-buffer} flexibly chooses a window for
1590 display, and displays a specified buffer in that window. It can be
1591 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
1592 used as a subroutine by many functions and commands, including
1593 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
1594 Buffers}).
1595
1596 @cindex display action
1597 @cindex action function, for @code{display-buffer}
1598 @cindex action alist, for @code{display-buffer}
1599 This command performs several complex steps to find a window to
1600 display in. These steps are described by means of @dfn{display
1601 actions}, which have the form @code{(@var{function} . @var{alist})}.
1602 Here, @var{function} is either a function or a list of functions,
1603 which we refer to as @dfn{action functions}; @var{alist} is an
1604 association list, which we refer to as @dfn{action alists}.
1605
1606 An action function accepts two arguments: the buffer to display and
1607 an action alist. It attempts to display the buffer in some window,
1608 picking or creating a window according to its own criteria. If
1609 successful, it returns the window; otherwise, it returns @code{nil}.
1610 @xref{Display Action Functions}, for a list of predefined action
1611 functions.
1612
1613 @code{display-buffer} works by combining display actions from
1614 several sources, and calling the action functions in turn, until one
1615 of them manages to display the buffer and returns a non-@code{nil}
1616 value.
1617
1618 @deffn Command display-buffer buffer-or-name &optional action frame
1619 This command makes @var{buffer-or-name} appear in some window, without
1620 selecting the window or making the buffer current. The argument
1621 @var{buffer-or-name} must be a buffer or the name of an existing
1622 buffer. The return value is the window chosen to display the buffer.
1623
1624 The optional argument @var{action}, if non-@code{nil}, should normally
1625 be a display action (described above). @code{display-buffer} builds a
1626 list of action functions and an action alist, by consolidating display
1627 actions from the following sources (in order):
1628
1629 @itemize
1630 @item
1631 The variable @code{display-buffer-overriding-action}.
1632
1633 @item
1634 The user option @code{display-buffer-alist}.
1635
1636 @item
1637 A special action for handling @code{special-display-buffer-names} and
1638 @code{special-display-regexps}, if either of those variables is
1639 non-@code{nil}. @xref{Choosing Window Options}.
1640
1641 @item
1642 The @var{action} argument.
1643
1644 @item
1645 The user option @code{display-buffer-base-action}.
1646
1647 @item
1648 The constant @code{display-buffer-fallback-action}.
1649 @end itemize
1650
1651 @noindent
1652 Each action function is called in turn, passing the buffer as the
1653 first argument and the combined action alist as the second argument,
1654 until one of the functions returns non-@code{nil}.
1655
1656 The argument @var{action} can also have a non-@code{nil}, non-list
1657 value. This has the special meaning that the buffer should be
1658 displayed in a window other than the selected one, even if the
1659 selected window is already displaying it. If called interactively
1660 with a prefix argument, @var{action} is @code{t}.
1661
1662 The optional argument @var{frame}, if non-@code{nil}, specifies which
1663 frames to check when deciding whether the buffer is already displayed.
1664 It is equivalent to adding an element @code{(reusable-frames
1665 . @var{frame})} to the action alist of @var{action}. @xref{Display
1666 Action Functions}.
1667 @end deffn
1668
1669 @defvar display-buffer-overriding-action
1670 The value of this variable should be a display action, which is
1671 treated with the highest priority by @code{display-buffer}. The
1672 default value is empty, i.e. @code{(nil . nil)}.
1673 @end defvar
1674
1675 @defopt display-buffer-alist
1676 The value of this option is an alist mapping regular expressions to
1677 display actions. If the name of the buffer passed to
1678 @code{display-buffer} matches a regular expression in this alist, then
1679 @code{display-buffer} uses the corresponding display action.
1680 @end defopt
1681
1682 @defopt display-buffer-base-action
1683 The value of this option should be a display action. This option can
1684 be used to define a ``standard'' display action for calls to
1685 @code{display-buffer}.
1686 @end defopt
1687
1688 @defvr Constant display-buffer-fallback-action
1689 This display action specifies the fallback behavior for
1690 @code{display-buffer} if no other display actions are given.
1691 @end defvr
1692
1693 @node Display Action Functions
1694 @section Action Functions for @code{display-buffer}
1695
1696 The following basic action functions are defined in Emacs. Each of
1697 these functions takes two arguments: @var{buffer}, the buffer to
1698 display, and @var{alist}, an action alist. Each action function
1699 returns the window if it succeeds, and @code{nil} if it fails.
1700
1701 @defun display-buffer-same-window buffer alist
1702 This function tries to display @var{buffer} in the selected window.
1703 It fails if the selected window is a minibuffer window or is dedicated
1704 to another buffer (@pxref{Dedicated Windows}). It also fails if
1705 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
1706 @end defun
1707
1708 @defun display-buffer-reuse-window buffer alist
1709 This function tries to ``display'' @var{buffer} by finding a window
1710 that is already displaying it.
1711
1712 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
1713 the selected window is not eligible for reuse. If @var{alist}
1714 contains a @code{reusable-frames} entry, its value determines which
1715 frames to search for a reusable window:
1716
1717 @itemize @bullet
1718 @item
1719 @code{nil} means consider windows on the selected frame.
1720 (Actually, the last non-minibuffer frame.)
1721 @item
1722 @code{t} means consider windows on all frames.
1723 @item
1724 @code{visible} means consider windows on all visible frames.
1725 @item
1726 0 means consider windows on all visible or iconified frames.
1727 @item
1728 A frame means consider windows on that frame only.
1729 @end itemize
1730
1731 If @var{alist} contains no @code{reusable-frames} entry, this function
1732 normally searches just the selected frame; however, if either the
1733 variable @code{display-buffer-reuse-frames} or the variable
1734 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
1735 current terminal. @xref{Choosing Window Options}.
1736
1737 If this function chooses a window on another frame, it makes that
1738 frame visible and raises it if necessary.
1739 @end defun
1740
1741 @defun display-buffer-pop-up-frame buffer alist
1742 This function creates a new frame, and displays the buffer in that
1743 frame's window. It actually performs the frame creation by calling
1744 the function specified in @code{pop-up-frame-function}
1745 (@pxref{Choosing Window Options}).
1746 @end defun
1747
1748 @defun display-buffer-pop-up-window buffer alist
1749 This function tries to display @var{buffer} by splitting the largest
1750 or least recently-used window (typically one on the selected frame).
1751 It actually performs the split by calling the function specified in
1752 @code{split-window-preferred-function} (@pxref{Choosing Window
1753 Options}).
1754
1755 It can fail if no window splitting can be performed for some reason
1756 (e.g. if there is just one frame and it has an @code{unsplittable}
1757 frame parameter; @pxref{Buffer Parameters}).
1758 @end defun
1759
1760 @defun display-buffer-use-some-window buffer alist
1761 This function tries to display @var{buffer} by choosing an existing
1762 window and displaying the buffer in that window. It can fail if all
1763 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
1764 @end defun
1765
1766 @node Choosing Window Options
1767 @section Additional Options for Displaying Buffers
1768
1769 The behavior of the standard display actions of @code{display-buffer}
1770 (@pxref{Choosing Window}) can be modified by a variety of user
1771 options.
1772
1773 @defopt display-buffer-reuse-frames
1774 If the value of this variable is non-@code{nil}, @code{display-buffer}
1775 may search all frames on the current terminal when looking for a
1776 window already displaying the specified buffer. The default is
1777 @code{nil}. This variable is consulted by the action function
1778 @code{display-buffer-reuse-window} (@pxref{Display Action Functions}).
1779 @end defopt
1780
1781 @defopt pop-up-windows
1782 If the value of this variable is non-@code{nil}, @code{display-buffer}
1783 is allowed to split an existing window to make a new window for
1784 displaying in. This is the default.
1785
1786 This variable is provided mainly for backward compatibility. It is
1787 obeyed by @code{display-buffer} via a special mechanism in
1788 @code{display-buffer-fallback-action}, which only calls the action
1789 function @code{display-buffer-pop-up-window} (@pxref{Display Action
1790 Functions}) when the value is @code{nil}. It is not consulted by
1791 @code{display-buffer-pop-up-window} itself, which the user may specify
1792 directly in @code{display-buffer-alist} etc.
1793 @end defopt
1794
1795 @defopt split-window-preferred-function
1796 This variable specifies a function for splitting a window, in order to
1797 make a new window for displaying a buffer. It is used by the
1798 @code{display-buffer-pop-up-window} action function to actually split
1799 the window (@pxref{Display Action Functions}).
1800
1801 The default value is @code{split-window-sensibly}, which is documented
1802 below. The value must be a function that takes one argument, a
1803 window, and return either a new window (which is used to display the
1804 desired buffer) or @code{nil} (which means the splitting failed).
1805 @end defopt
1806
1807 @defun split-window-sensibly window
1808 This function tries to split @var{window}, and return the newly
1809 created window. If @var{window} cannot be split, it returns
1810 @code{nil}.
1811
1812 This function obeys the usual rules that determine when a window may
1813 be split (@pxref{Splitting Windows}). It first tries to split by
1814 placing the new window below, subject to the restriction imposed by
1815 @code{split-height-threshold} (see below), in addition to any other
1816 restrictions. If that fails, it tries to split by placing the new
1817 window to the right, subject to @code{split-width-threshold} (see
1818 below). If that fails, and the window is the only window on its
1819 frame, this function again tries to split and place the new window
1820 below, disregarding @code{split-height-threshold}. If this fails as
1821 well, this function gives up and returns @code{nil}.
1822 @end defun
1823
1824 @defopt split-height-threshold
1825 This variable, used by @code{split-window-sensibly}, specifies whether
1826 to split the window placing the new window below. If it is an
1827 integer, that means to split only if the original window has at least
1828 that many lines. If it is @code{nil}, that means not to split this
1829 way.
1830 @end defopt
1831
1832 @defopt split-width-threshold
1833 This variable, used by @code{split-window-sensibly}, specifies whether
1834 to split the window placing the new window to the right. If the value
1835 is an integer, that means to split only if the original window has at
1836 least that many columns. If the value is @code{nil}, that means not
1837 to split this way.
1838 @end defopt
1839
1840 @defopt pop-up-frames
1841 If the value of this variable is non-@code{nil}, that means
1842 @code{display-buffer} may display buffers by making new frames. The
1843 default is @code{nil}.
1844
1845 A non-@code{nil} value also means that when @code{display-buffer} is
1846 looking for a window already displaying @var{buffer-or-name}, it can
1847 search any visible or iconified frame, not just the selected frame.
1848
1849 This variable is provided mainly for backward compatibility. It is
1850 obeyed by @code{display-buffer} via a special mechanism in
1851 @code{display-buffer-fallback-action}, which calls the action function
1852 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
1853 if the value is non-@code{nil}. (This is done before attempting to
1854 split a window.) This variable is not consulted by
1855 @code{display-buffer-pop-up-frame} itself, which the user may specify
1856 directly in @code{display-buffer-alist} etc.
1857 @end defopt
1858
1859 @defopt pop-up-frame-function
1860 This variable specifies a function for creating a new frame, in order
1861 to make a new window for displaying a buffer. It is used by the
1862 @code{display-buffer-pop-up-frame} action function (@pxref{Display
1863 Action Functions}).
1864
1865 The value should be a function that takes no arguments and returns a
1866 frame, or @code{nil} if no frame could be created. The default value
1867 is a function that creates a frame using the parameters specified by
1868 @code{pop-up-frame-alist} (see below).
1869 @end defopt
1870
1871 @defopt pop-up-frame-alist
1872 This variable holds an alist of frame parameters (@pxref{Frame
1873 Parameters}), which is used by the default function in
1874 @code{pop-up-frame-function} to make a new frame. The default is
1875 @code{nil}.
1876 @end defopt
1877
1878 @defopt special-display-buffer-names
1879 A list of buffer names identifying buffers that should be displayed
1880 specially. If the name of @var{buffer-or-name} is in this list,
1881 @code{display-buffer} handles the buffer specially. By default, special
1882 display means to give the buffer a dedicated frame.
1883
1884 If an element is a list, instead of a string, then the @sc{car} of that
1885 list is the buffer name, and the rest of that list says how to create
1886 the frame. There are two possibilities for the rest of that list (its
1887 @sc{cdr}): It can be an alist, specifying frame parameters, or it can
1888 contain a function and arguments to give to it. (The function's first
1889 argument is always the buffer to be displayed; the arguments from the
1890 list come after that.)
1891
1892 For example:
1893
1894 @example
1895 (("myfile" (minibuffer) (menu-bar-lines . 0)))
1896 @end example
1897
1898 @noindent
1899 specifies to display a buffer named @samp{myfile} in a dedicated frame
1900 with specified @code{minibuffer} and @code{menu-bar-lines} parameters.
1901
1902 The list of frame parameters can also use the phony frame parameters
1903 @code{same-frame} and @code{same-window}. If the specified frame
1904 parameters include @code{(same-window . @var{value})} and @var{value}
1905 is non-@code{nil}, that means to display the buffer in the current
1906 selected window. Otherwise, if they include @code{(same-frame .
1907 @var{value})} and @var{value} is non-@code{nil}, that means to display
1908 the buffer in a new window in the currently selected frame.
1909 @end defopt
1910
1911 @defopt special-display-regexps
1912 A list of regular expressions specifying buffers that should be
1913 displayed specially. If the buffer's name matches any of the regular
1914 expressions in this list, @code{display-buffer} handles the buffer
1915 specially. By default, special display means to give the buffer a
1916 dedicated frame.
1917
1918 If an element is a list, instead of a string, then the @sc{car} of the
1919 list is the regular expression, and the rest of the list says how to
1920 create the frame. See @code{special-display-buffer-names} above.
1921 @end defopt
1922
1923 @defun special-display-p buffer-name
1924 This function returns non-@code{nil} if displaying a buffer
1925 named @var{buffer-name} with @code{display-buffer} would
1926 create a special frame. The value is @code{t} if it would
1927 use the default frame parameters, or else the specified list
1928 of frame parameters.
1929 @end defun
1930
1931 @defopt special-display-function
1932 This variable holds the function to call to display a buffer specially.
1933 It receives the buffer as an argument, and should return the window in
1934 which it is displayed. The default value of this variable is
1935 @code{special-display-popup-frame}, see below.
1936 @end defopt
1937
1938 @defun special-display-popup-frame buffer &optional args
1939 This function tries to make @var{buffer} visible in a frame of its own.
1940 If @var{buffer} is already displayed in some window, it makes that
1941 window's frame visible and raises it. Otherwise, it creates a frame
1942 that is dedicated to @var{buffer}. The return value is the window used
1943 to display @var{buffer}.
1944
1945 If @var{args} is an alist, it specifies frame parameters for the new
1946 frame. If @var{args} is a list whose @sc{car} is a symbol, then
1947 @code{(car @var{args})} is a function to actually create and
1948 set up the frame; it is called with @var{buffer} as first argument, and
1949 @code{(cdr @var{args})} as additional arguments.
1950
1951 This function always uses an existing window displaying @var{buffer},
1952 whether or not it is in a frame of its own; but if you set up the above
1953 variables in your init file, before @var{buffer} was created, then
1954 presumably the window was previously made by this function.
1955 @end defun
1956
1957 @defopt special-display-frame-alist
1958 @anchor{Definition of special-display-frame-alist}
1959 This variable holds frame parameters for
1960 @code{special-display-popup-frame} to use when it creates a frame.
1961 @end defopt
1962
1963 @defopt same-window-buffer-names
1964 A list of buffer names for buffers that should be displayed in the
1965 selected window. If a buffer's name is in this list,
1966 @code{display-buffer} handles the buffer by switching to it in the
1967 selected window.
1968 @end defopt
1969
1970 @defopt same-window-regexps
1971 A list of regular expressions that specify buffers that should be
1972 displayed in the selected window. If the buffer's name matches any of
1973 the regular expressions in this list, @code{display-buffer} handles the
1974 buffer by switching to it in the selected window.
1975 @end defopt
1976
1977 @defun same-window-p buffer-name
1978 This function returns @code{t} if displaying a buffer
1979 named @var{buffer-name} with @code{display-buffer} would
1980 put it in the selected window.
1981 @end defun
1982
1983 @c Emacs 19 feature
1984 @defopt display-buffer-function
1985 This variable is the most flexible way to customize the behavior of
1986 @code{display-buffer}. If it is non-@code{nil}, it should be a function
1987 that @code{display-buffer} calls to do the work. The function should
1988 accept two arguments, the first two arguments that @code{display-buffer}
1989 received. It should choose or create a window, display the specified
1990 buffer in it, and then return the window.
1991
1992 This variable takes precedence over all the other options described
1993 above.
1994 @end defopt
1995
1996 @node Window History
1997 @section Window History
1998 @cindex window history
1999
2000 Each window remembers the buffers it has previously displayed, and the order
2001 in which these buffers were removed from it. This history is used,
2002 for example, by @code{replace-buffer-in-windows} (@pxref{Buffers and
2003 Windows}). This list is automatically maintained by Emacs, but you can
2004 use the following functions to explicitly inspect or alter it:
2005
2006 @defun window-prev-buffers &optional window
2007 This function returns a list specifying the previous contents of
2008 @var{window}, which should be a live window and defaults to the
2009 selected window.
2010
2011 Each list element has the form @code{(@var{buffer} @var{window-start}
2012 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2013 the window, @var{window-start} is the window start position when that
2014 buffer was last shown, and @var{window-pos} is the point position when
2015 that buffer was last shown.
2016
2017 The list is ordered so that earlier elements correspond to more
2018 recently-shown buffers, and the first element usually corresponds to the
2019 buffer most recently removed from the window.
2020 @end defun
2021
2022 @defun set-window-prev-buffers window prev-buffers
2023 This function sets @var{window}'s previous buffers to the value of
2024 @var{prev-buffers}. The argument @var{window} must be a live window
2025 and defaults to the selected one. The argument @var{prev-buffers}
2026 should be a list of the same form as that returned by
2027 @code{window-prev-buffers}.
2028 @end defun
2029
2030 In addition, each buffer maintains a list of @dfn{next buffers}, which
2031 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2032 below). This list is mainly used by @code{switch-to-prev-buffer} and
2033 @code{switch-to-next-buffer} for choosing buffers to switch to.
2034
2035 @defun window-next-buffers &optional window
2036 This function returns the list of buffers recently re-shown in
2037 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2038 argument must denote a live window or @code{nil} (meaning the selected
2039 window).
2040 @end defun
2041
2042 @defun set-window-next-buffers window next-buffers
2043 This function sets the next buffer list of @var{window} to
2044 @var{next-buffers}. The @var{window} argument should be a live window
2045 or @code{nil} (meaning the selected window). The argument
2046 @var{next-buffers} should be a list of buffers.
2047 @end defun
2048
2049 The following commands can be used to cycle through the global buffer
2050 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2051 they cycle according to the specified window's history list, rather
2052 than the global buffer list. In addition, they restore
2053 window-specific window start and point positions, and may show a
2054 buffer even if it is already shown in another window. The
2055 @code{switch-to-prev-buffer} command, in particular, is used by
2056 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2057 @code{quit-window} to find a replacement buffer for a window.
2058
2059 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2060 This command displays the previous buffer in @var{window}. The
2061 argument @var{window} should be a live window or @code{nil} (meaning
2062 the selected window). If the optional argument @var{bury-or-kill} is
2063 non-@code{nil}, this means that the buffer currently shown in
2064 @var{window} is about to be buried or killed and consequently should
2065 not be switched to in future invocations of this command.
2066
2067 The previous buffer is usually the buffer shown before the buffer
2068 currently shown in @var{window}. However, a buffer that has been buried
2069 or killed, or has been already shown by a recent invocation of
2070 @code{switch-to-prev-buffer}, does not qualify as previous buffer.
2071
2072 If repeated invocations of this command have already shown all buffers
2073 previously shown in @var{window}, further invocations will show buffers
2074 from the buffer list of the frame @var{window} appears on (@pxref{The
2075 Buffer List}), trying to skip buffers that are already shown in another
2076 window on that frame.
2077 @end deffn
2078
2079 @deffn Command switch-to-next-buffer &optional window
2080 This command switches to the next buffer in @var{window}, thus undoing
2081 the effect of the last @code{switch-to-prev-buffer} command in
2082 @var{window}. The argument @var{window} must be a live window and
2083 defaults to the selected one.
2084
2085 If there is no recent invocation of @code{switch-to-prev-buffer} that
2086 can be undone, this function tries to show a buffer from the buffer list
2087 of the frame @var{window} appears on (@pxref{The Buffer List}).
2088 @end deffn
2089
2090 By default @code{switch-to-prev-buffer} and @code{switch-to-next-buffer}
2091 can switch to a buffer that is already shown in another window on the
2092 same frame. The following option can be used to override this behavior.
2093
2094 @defopt switch-to-visible-buffer
2095 If this variable is non-@code{nil}, @code{switch-to-prev-buffer} and
2096 @code{switch-to-next-buffer} may switch to a buffer that is already
2097 visible on the same frame, provided the buffer was shown in the relevant
2098 window before. If it is @code{nil}, @code{switch-to-prev-buffer} and
2099 @code{switch-to-next-buffer} always try to avoid switching to a buffer
2100 that is already visible in another window on the same frame.
2101 @end defopt
2102
2103
2104 @node Dedicated Windows
2105 @section Dedicated Windows
2106 @cindex dedicated window
2107
2108 Functions for displaying a buffer can be told to not use specific
2109 windows by marking these windows as @dfn{dedicated} to their buffers.
2110 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2111 window for displaying another buffer in it. @code{get-lru-window} and
2112 @code{get-largest-window} (@pxref{Selecting Windows}) do not consider
2113 dedicated windows as candidates when their @var{dedicated} argument is
2114 non-@code{nil}. The behavior of @code{set-window-buffer}
2115 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2116 slightly different, see below.
2117
2118 When @code{delete-windows-on} (@pxref{Deleting Windows}) wants to
2119 delete a dedicated window and that window is the only window on its
2120 frame, it deletes the window's frame too, provided there are other
2121 frames left. @code{replace-buffer-in-windows} (@pxref{Switching
2122 Buffers}) tries to delete all dedicated windows showing its buffer
2123 argument. When such a window is the only window on its frame, that
2124 frame is deleted, provided there are other frames left. If there are
2125 no more frames left, some other buffer is displayed in the window, and
2126 the window is marked as non-dedicated.
2127
2128 When you kill a buffer (@pxref{Killing Buffers}) displayed in a
2129 dedicated window, any such window usually gets deleted too, since
2130 @code{kill-buffer} calls @code{replace-buffer-in-windows} for cleaning
2131 up windows. Burying a buffer (@pxref{The Buffer List}) deletes the
2132 selected window if it is dedicated to that buffer. If, however, that
2133 window is the only window on its frame, @code{bury-buffer} displays
2134 another buffer in it and iconifies the frame.
2135
2136 @defun window-dedicated-p &optional window
2137 This function returns non-@code{nil} if @var{window} is dedicated to its
2138 buffer and @code{nil} otherwise. More precisely, the return value is
2139 the value assigned by the last call of @code{set-window-dedicated-p} for
2140 @var{window}, or @code{nil} if that function was never called with
2141 @var{window} as its argument. The default for @var{window} is the
2142 selected window.
2143 @end defun
2144
2145 @defun set-window-dedicated-p window flag
2146 This function marks @var{window} as dedicated to its buffer if
2147 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2148
2149 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2150 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2151 signals an error when the window it acts upon is strongly dedicated to
2152 its buffer and does not already display the buffer it is asked to
2153 display. Other functions do not treat @code{t} differently from any
2154 non-@code{nil} value.
2155 @end defun
2156
2157
2158 @node Quitting Windows
2159 @section Quitting Windows
2160
2161 When you want to get rid of a window used for displaying a buffer, you
2162 can call @code{delete-window} or @code{delete-windows-on}
2163 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2164 buffer is shown on a separate frame, you might want to call
2165 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2166 hand, a window has been reused for displaying the buffer, you might
2167 prefer showing the buffer previously shown in that window, by calling the
2168 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2169 Finally, you might want to either bury (@pxref{The Buffer List}) or kill
2170 (@pxref{Killing Buffers}) the window's buffer.
2171
2172 The following function uses information on how the window for
2173 displaying the buffer was obtained in the first place, thus attempting to
2174 automate the above decisions for you.
2175
2176 @deffn Command quit-window &optional kill window
2177 This command quits @var{window} and buries its buffer. The argument
2178 @var{window} must be a live window and defaults to the selected one.
2179 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2180 instead of burying it.
2181
2182 Quitting @var{window} means to proceed as follows: If @var{window} was
2183 created specially for displaying its current buffer, delete @var{window}
2184 provided its frame contains at least one other live window. If
2185 @var{window} is the only window on its frame and there are other frames
2186 on the frame's terminal, the value of @var{kill} determines how to
2187 proceed with the window. If @var{kill} is @code{nil}, the fate of the
2188 frame is determined by calling @code{frame-auto-hide-function} (see
2189 below) with that frame as sole argument. If @var{kill} is
2190 non-@code{nil}, the frame is deleted unconditionally.
2191
2192 If @var{window} was reused for displaying its buffer, this command tries
2193 to display the buffer previously shown in it. It also tries to restore
2194 the window start (@pxref{Window Start and End}) and point (@pxref{Window
2195 Point}) positions of the previously shown buffer. If, in addition, the
2196 current buffer was temporarily resized, this command will also try to
2197 restore the original height of @var{window}.
2198
2199 The three cases described so far require that the buffer shown in
2200 @var{window} is still the buffer displayed by the last buffer display
2201 function for this window. If another buffer has been shown in the
2202 meantime, or the buffer previously shown no longer exists, this command
2203 calls @code{switch-to-prev-buffer} (@pxref{Window History}) to show some
2204 other buffer instead.
2205 @end deffn
2206
2207 The function @code{quit-window} bases its decisions on information
2208 stored in @var{window}'s @code{quit-restore} window parameter
2209 (@pxref{Window Parameters}), and resets that parameter to @code{nil}
2210 after it's done.
2211
2212 The following option specifies how to deal with a frame containing just
2213 one window that should be either quit, or whose buffer should be buried.
2214
2215 @defopt frame-auto-hide-function
2216 The function specified by this option is called to automatically hide
2217 frames. This function is called with one argument---a frame.
2218
2219 The function specified here is called by @code{bury-buffer} (@pxref{The
2220 Buffer List}) when the selected window is dedicated and shows the buffer
2221 that should be buried. It is also called by @code{quit-window} (see
2222 above) when the frame of the window that should be quit has been
2223 specially created for displaying that window's buffer and the buffer
2224 should be buried.
2225
2226 The default is to call @code{iconify-frame} (@pxref{Visibility of
2227 Frames}). Alternatively, you may specify either @code{delete-frame}
2228 (@pxref{Deleting Frames}) to remove the frame from its display,
2229 @code{ignore} to leave the frame unchanged, or any other function that
2230 can take a frame as its sole argument.
2231
2232 Note that the function specified by this option is called if and only if
2233 there is at least one other frame on the terminal of the frame it's
2234 supposed to handle, and that frame contains only one live window.
2235 @end defopt
2236
2237
2238 @node Window Point
2239 @section Windows and Point
2240 @cindex window position
2241 @cindex window point
2242 @cindex position in window
2243 @cindex point in window
2244
2245 Each window has its own value of point (@pxref{Point}), independent of
2246 the value of point in other windows displaying the same buffer. This
2247 makes it useful to have multiple windows showing one buffer.
2248
2249 @itemize @bullet
2250 @item
2251 The window point is established when a window is first created; it is
2252 initialized from the buffer's point, or from the window point of another
2253 window opened on the buffer if such a window exists.
2254
2255 @item
2256 Selecting a window sets the value of point in its buffer from the
2257 window's value of point. Conversely, deselecting a window sets the
2258 window's value of point from that of the buffer. Thus, when you switch
2259 between windows that display a given buffer, the point value for the
2260 selected window is in effect in the buffer, while the point values for
2261 the other windows are stored in those windows.
2262
2263 @item
2264 As long as the selected window displays the current buffer, the window's
2265 point and the buffer's point always move together; they remain equal.
2266 @end itemize
2267
2268 @cindex cursor
2269 As far as the user is concerned, point is where the cursor is, and
2270 when the user switches to another buffer, the cursor jumps to the
2271 position of point in that buffer.
2272
2273 @defun window-point &optional window
2274 This function returns the current position of point in @var{window}.
2275 For a nonselected window, this is the value point would have (in that
2276 window's buffer) if that window were selected. The default for
2277 @var{window} is the selected window.
2278
2279 When @var{window} is the selected window and its buffer is also the
2280 current buffer, the value returned is the same as point in that buffer.
2281 Strictly speaking, it would be more correct to return the ``top-level''
2282 value of point, outside of any @code{save-excursion} forms. But that
2283 value is hard to find.
2284 @end defun
2285
2286 @defun set-window-point window position
2287 This function positions point in @var{window} at position
2288 @var{position} in @var{window}'s buffer. It returns @var{position}.
2289
2290 If @var{window} is selected, and its buffer is current,
2291 this simply does @code{goto-char}.
2292 @end defun
2293
2294 @defvar window-point-insertion-type
2295 This variable specifies the marker insertion type (@pxref{Marker
2296 Insertion Types}) of @code{window-point}. The default is @code{nil},
2297 so @code{window-point} will stay behind text inserted there.
2298 @end defvar
2299
2300 @node Window Start and End
2301 @section The Window Start and End Positions
2302 @cindex window start position
2303
2304 Each window maintains a marker used to keep track of a buffer position
2305 that specifies where in the buffer display should start. This position
2306 is called the @dfn{display-start} position of the window (or just the
2307 @dfn{start}). The character after this position is the one that appears
2308 at the upper left corner of the window. It is usually, but not
2309 inevitably, at the beginning of a text line.
2310
2311 After switching windows or buffers, and in some other cases, if the
2312 window start is in the middle of a line, Emacs adjusts the window
2313 start to the start of a line. This prevents certain operations from
2314 leaving the window start at a meaningless point within a line. This
2315 feature may interfere with testing some Lisp code by executing it
2316 using the commands of Lisp mode, because they trigger this
2317 readjustment. To test such code, put it into a command and bind the
2318 command to a key.
2319
2320 @defun window-start &optional window
2321 @cindex window top line
2322 This function returns the display-start position of window
2323 @var{window}. If @var{window} is @code{nil}, the selected window is
2324 used.
2325
2326 When you create a window, or display a different buffer in it, the
2327 display-start position is set to a display-start position recently used
2328 for the same buffer, or to @code{point-min} if the buffer doesn't have
2329 any.
2330
2331 Redisplay updates the window-start position (if you have not specified
2332 it explicitly since the previous redisplay)---to make sure point appears
2333 on the screen. Nothing except redisplay automatically changes the
2334 window-start position; if you move point, do not expect the window-start
2335 position to change in response until after the next redisplay.
2336 @end defun
2337
2338 @cindex window end position
2339 @defun window-end &optional window update
2340 This function returns the position where display of its buffer ends in
2341 @var{window}. The default for @var{window} is the selected window.
2342
2343 Simply changing the buffer text or moving point does not update the
2344 value that @code{window-end} returns. The value is updated only when
2345 Emacs redisplays and redisplay completes without being preempted.
2346
2347 If the last redisplay of @var{window} was preempted, and did not finish,
2348 Emacs does not know the position of the end of display in that window.
2349 In that case, this function returns @code{nil}.
2350
2351 If @var{update} is non-@code{nil}, @code{window-end} always returns an
2352 up-to-date value for where display ends, based on the current
2353 @code{window-start} value. If a previously saved value of that position
2354 is still valid, @code{window-end} returns that value; otherwise it
2355 computes the correct value by scanning the buffer text.
2356
2357 Even if @var{update} is non-@code{nil}, @code{window-end} does not
2358 attempt to scroll the display if point has moved off the screen, the
2359 way real redisplay would do. It does not alter the
2360 @code{window-start} value. In effect, it reports where the displayed
2361 text will end if scrolling is not required.
2362 @end defun
2363
2364 @defun set-window-start window position &optional noforce
2365 This function sets the display-start position of @var{window} to
2366 @var{position} in @var{window}'s buffer. It returns @var{position}.
2367
2368 The display routines insist that the position of point be visible when a
2369 buffer is displayed. Normally, they change the display-start position
2370 (that is, scroll the window) whenever necessary to make point visible.
2371 However, if you specify the start position with this function using
2372 @code{nil} for @var{noforce}, it means you want display to start at
2373 @var{position} even if that would put the location of point off the
2374 screen. If this does place point off screen, the display routines move
2375 point to the left margin on the middle line in the window.
2376
2377 For example, if point @w{is 1} and you set the start of the window
2378 @w{to 37}, the start of the next line, point will be ``above'' the top
2379 of the window. The display routines will automatically move point if
2380 it is still 1 when redisplay occurs. Here is an example:
2381
2382 @example
2383 @group
2384 ;; @r{Here is what @samp{foo} looks like before executing}
2385 ;; @r{the @code{set-window-start} expression.}
2386 @end group
2387
2388 @group
2389 ---------- Buffer: foo ----------
2390 @point{}This is the contents of buffer foo.
2391 2
2392 3
2393 4
2394 5
2395 6
2396 ---------- Buffer: foo ----------
2397 @end group
2398
2399 @group
2400 (set-window-start
2401 (selected-window)
2402 (save-excursion
2403 (goto-char 1)
2404 (forward-line 1)
2405 (point)))
2406 @result{} 37
2407 @end group
2408
2409 @group
2410 ;; @r{Here is what @samp{foo} looks like after executing}
2411 ;; @r{the @code{set-window-start} expression.}
2412 ---------- Buffer: foo ----------
2413 2
2414 3
2415 @point{}4
2416 5
2417 6
2418 ---------- Buffer: foo ----------
2419 @end group
2420 @end example
2421
2422 If @var{noforce} is non-@code{nil}, and @var{position} would place point
2423 off screen at the next redisplay, then redisplay computes a new window-start
2424 position that works well with point, and thus @var{position} is not used.
2425 @end defun
2426
2427 @defun pos-visible-in-window-p &optional position window partially
2428 This function returns non-@code{nil} if @var{position} is within the
2429 range of text currently visible on the screen in @var{window}. It
2430 returns @code{nil} if @var{position} is scrolled vertically out of view.
2431 Locations that are partially obscured are not considered visible unless
2432 @var{partially} is non-@code{nil}. The argument @var{position} defaults
2433 to the current position of point in @var{window}; @var{window}, to the
2434 selected window. If @var{position} is @code{t}, that means to check the
2435 last visible position in @var{window}.
2436
2437 This function considers only vertical scrolling. If @var{position} is
2438 out of view only because @var{window} has been scrolled horizontally,
2439 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
2440 @xref{Horizontal Scrolling}.
2441
2442 If @var{position} is visible, @code{pos-visible-in-window-p} returns
2443 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
2444 non-@code{nil}, and the character following @var{position} is fully
2445 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
2446 @var{x} and @var{y} are the pixel coordinates relative to the top left
2447 corner of the window; otherwise it returns an extended list of the form
2448 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
2449 where @var{rtop} and @var{rbot} specify the number of off-window pixels
2450 at the top and bottom of the row at @var{position}, @var{rowh} specifies
2451 the visible height of that row, and @var{vpos} specifies the vertical
2452 position (zero-based row number) of that row.
2453
2454 Here is an example:
2455
2456 @example
2457 @group
2458 ;; @r{If point is off the screen now, recenter it now.}
2459 (or (pos-visible-in-window-p
2460 (point) (selected-window))
2461 (recenter 0))
2462 @end group
2463 @end example
2464 @end defun
2465
2466 @defun window-line-height &optional line window
2467 This function returns the height of text line @var{line} in
2468 @var{window}. If @var{line} is one of @code{header-line} or
2469 @code{mode-line}, @code{window-line-height} returns information about
2470 the corresponding line of the window. Otherwise, @var{line} is a text
2471 line number starting from 0. A negative number counts from the end of
2472 the window. The default for @var{line} is the current line in
2473 @var{window}; the default for @var{window} is the selected window.
2474
2475 If the display is not up to date, @code{window-line-height} returns
2476 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
2477 to obtain related information.
2478
2479 If there is no line corresponding to the specified @var{line},
2480 @code{window-line-height} returns @code{nil}. Otherwise, it returns
2481 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
2482 where @var{height} is the height in pixels of the visible part of the
2483 line, @var{vpos} and @var{ypos} are the vertical position in lines and
2484 pixels of the line relative to the top of the first text line, and
2485 @var{offbot} is the number of off-window pixels at the bottom of the
2486 text line. If there are off-window pixels at the top of the (first)
2487 text line, @var{ypos} is negative.
2488 @end defun
2489
2490 @node Textual Scrolling
2491 @section Textual Scrolling
2492 @cindex textual scrolling
2493 @cindex scrolling textually
2494
2495 @dfn{Textual scrolling} means moving the text up or down through a
2496 window. It works by changing the window's display-start location. It
2497 may also change the value of @code{window-point} to keep point on the
2498 screen (@pxref{Window Point}).
2499
2500 The basic textual scrolling functions are @code{scroll-up} (which
2501 scrolls forward) and @code{scroll-down} (which scrolls backward). In
2502 these function names, ``up'' and ``down'' refer to the direction of
2503 motion of the buffer text relative to the window. Imagine that the
2504 text is written on a long roll of paper and that the scrolling
2505 commands move the paper up and down. Thus, if you are looking at the
2506 middle of a buffer and repeatedly call @code{scroll-down}, you will
2507 eventually see the beginning of the buffer.
2508
2509 Unfortunately, this sometimes causes confusion, because some people
2510 tend to think in terms of the opposite convention: they
2511 imagine the window moving over text that remains in place, so that
2512 ``down'' commands take you to the end of the buffer. This convention
2513 is consistent with fact that such a command is bound to a key named
2514 @key{PageDown} on modern keyboards.
2515 @ignore
2516 We have not switched to this convention as that is likely to break
2517 existing Emacs Lisp code.
2518 @end ignore
2519
2520 Textual scrolling functions (aside from @code{scroll-other-window})
2521 have unpredictable results if the current buffer is not the one
2522 displayed in the selected window. @xref{Current Buffer}.
2523
2524 If the window contains a row taller than the height of the window
2525 (for example in the presence of a large image), the scroll functions
2526 will adjust the window's vertical scroll position to scroll the
2527 partially visible row. Lisp callers can disable this feature by
2528 binding the variable @code{auto-window-vscroll} to @code{nil}
2529 (@pxref{Vertical Scrolling}).
2530
2531 @deffn Command scroll-up &optional count
2532 This function scrolls forward by @var{count} lines in the selected
2533 window.
2534
2535 If @var{count} is negative, it scrolls backward instead. If
2536 @var{count} is @code{nil} (or omitted), the distance scrolled is
2537 @code{next-screen-context-lines} lines less than the height of the
2538 window's text area.
2539
2540 If the selected window cannot be scrolled any further, this function
2541 signals an error. Otherwise, it returns @code{nil}.
2542 @end deffn
2543
2544 @deffn Command scroll-down &optional count
2545 This function scrolls backward by @var{count} lines in the selected
2546 window.
2547
2548 If @var{count} is negative, it scrolls forward instead. In other
2549 respects, it behaves the same way as @code{scroll-up} does.
2550 @end deffn
2551
2552 @deffn Command scroll-up-command &optional count
2553 This behaves like @code{scroll-up}, except that if the selected window
2554 cannot be scrolled any further and the value of the variable
2555 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2556 end of the buffer instead. If point is already there, it signals an
2557 error.
2558 @end deffn
2559
2560 @deffn Command scroll-down-command &optional count
2561 This behaves like @code{scroll-down}, except that if the selected
2562 window cannot be scrolled any further and the value of the variable
2563 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2564 beginning of the buffer instead. If point is already there, it
2565 signals an error.
2566 @end deffn
2567
2568 @deffn Command scroll-other-window &optional count
2569 This function scrolls the text in another window upward @var{count}
2570 lines. Negative values of @var{count}, or @code{nil}, are handled
2571 as in @code{scroll-up}.
2572
2573 You can specify which buffer to scroll by setting the variable
2574 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
2575 already displayed, @code{scroll-other-window} displays it in some
2576 window.
2577
2578 When the selected window is the minibuffer, the next window is normally
2579 the leftmost one immediately above it. You can specify a different
2580 window to scroll, when the minibuffer is selected, by setting the variable
2581 @code{minibuffer-scroll-window}. This variable has no effect when any
2582 other window is selected. When it is non-@code{nil} and the
2583 minibuffer is selected, it takes precedence over
2584 @code{other-window-scroll-buffer}. @xref{Definition of
2585 minibuffer-scroll-window}.
2586
2587 When the minibuffer is active, it is the next window if the selected
2588 window is the one at the bottom right corner. In this case,
2589 @code{scroll-other-window} attempts to scroll the minibuffer. If the
2590 minibuffer contains just one line, it has nowhere to scroll to, so the
2591 line reappears after the echo area momentarily displays the message
2592 @samp{End of buffer}.
2593 @end deffn
2594
2595 @defvar other-window-scroll-buffer
2596 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
2597 which buffer's window to scroll.
2598 @end defvar
2599
2600 @defopt scroll-margin
2601 This option specifies the size of the scroll margin---a minimum number
2602 of lines between point and the top or bottom of a window. Whenever
2603 point gets within this many lines of the top or bottom of the window,
2604 redisplay scrolls the text automatically (if possible) to move point
2605 out of the margin, closer to the center of the window.
2606 @end defopt
2607
2608 @defopt scroll-conservatively
2609 This variable controls how scrolling is done automatically when point
2610 moves off the screen (or into the scroll margin). If the value is a
2611 positive integer @var{n}, then redisplay scrolls the text up to
2612 @var{n} lines in either direction, if that will bring point back into
2613 proper view. This behavior is called @dfn{conservative scrolling}.
2614 Otherwise, scrolling happens in the usual way, under the control of
2615 other variables such as @code{scroll-up-aggressively} and
2616 @code{scroll-down-aggressively}.
2617
2618 The default value is zero, which means that conservative scrolling
2619 never happens.
2620 @end defopt
2621
2622 @defopt scroll-down-aggressively
2623 The value of this variable should be either @code{nil} or a fraction
2624 @var{f} between 0 and 1. If it is a fraction, that specifies where on
2625 the screen to put point when scrolling down. More precisely, when a
2626 window scrolls down because point is above the window start, the new
2627 start position is chosen to put point @var{f} part of the window
2628 height from the top. The larger @var{f}, the more aggressive the
2629 scrolling.
2630
2631 A value of @code{nil} is equivalent to .5, since its effect is to center
2632 point. This variable automatically becomes buffer-local when set in any
2633 fashion.
2634 @end defopt
2635
2636 @defopt scroll-up-aggressively
2637 Likewise, for scrolling up. The value, @var{f}, specifies how far
2638 point should be placed from the bottom of the window; thus, as with
2639 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
2640 @end defopt
2641
2642 @defopt scroll-step
2643 This variable is an older variant of @code{scroll-conservatively}.
2644 The difference is that if its value is @var{n}, that permits scrolling
2645 only by precisely @var{n} lines, not a smaller number. This feature
2646 does not work with @code{scroll-margin}. The default value is zero.
2647 @end defopt
2648
2649 @cindex @code{scroll-command} property
2650 @defopt scroll-preserve-screen-position
2651 If this option is @code{t}, whenever a scrolling command moves point
2652 off-window, Emacs tries to adjust point to keep the cursor at its old
2653 vertical position in the window, rather than the window edge.
2654
2655 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
2656 to keep the cursor at the same vertical position, even if the
2657 scrolling command didn't move point off-window.
2658
2659 This option affects all scroll commands that have a non-@code{nil}
2660 @code{scroll-command} symbol property.
2661 @end defopt
2662
2663 @defopt next-screen-context-lines
2664 The value of this variable is the number of lines of continuity to
2665 retain when scrolling by full screens. For example, @code{scroll-up}
2666 with an argument of @code{nil} scrolls so that this many lines at the
2667 bottom of the window appear instead at the top. The default value is
2668 @code{2}.
2669 @end defopt
2670
2671 @defopt scroll-error-top-bottom
2672 If this option is @code{nil} (the default), @code{scroll-up-command}
2673 and @code{scroll-down-command} simply signal an error when no more
2674 scrolling is possible.
2675
2676 If the value is @code{t}, these commands instead move point to the
2677 beginning or end of the buffer (depending on scrolling direction);
2678 only if point is already on that position do they signal an error.
2679 @end defopt
2680
2681 @deffn Command recenter &optional count
2682 @cindex centering point
2683 This function scrolls the text in the selected window so that point is
2684 displayed at a specified vertical position within the window. It does
2685 not ``move point'' with respect to the text.
2686
2687 If @var{count} is a non-negative number, that puts the line containing
2688 point @var{count} lines down from the top of the window. If
2689 @var{count} is a negative number, then it counts upward from the
2690 bottom of the window, so that @minus{}1 stands for the last usable
2691 line in the window.
2692
2693 If @var{count} is @code{nil} (or a non-@code{nil} list),
2694 @code{recenter} puts the line containing point in the middle of the
2695 window. If @var{count} is @code{nil}, this function may redraw the
2696 frame, according to the value of @code{recenter-redisplay}.
2697
2698 When @code{recenter} is called interactively, @var{count} is the raw
2699 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
2700 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
2701 @var{count} to 4, which positions the current line four lines from the
2702 top.
2703
2704 With an argument of zero, @code{recenter} positions the current line at
2705 the top of the window. The command @code{recenter-top-bottom} offers
2706 a more convenient way to achieve this.
2707 @end deffn
2708
2709 @defopt recenter-redisplay
2710 If this variable is non-@code{nil}, calling @code{recenter} with a
2711 @code{nil} argument redraws the frame. The default value is
2712 @code{tty}, which means only redraw the frame if it is a tty frame.
2713 @end defopt
2714
2715 @deffn Command recenter-top-bottom &optional count
2716 This command, which is the default binding for @kbd{C-l}, acts like
2717 @code{recenter}, except if called with no argument. In that case,
2718 successive calls place point according to the cycling order defined
2719 by the variable @code{recenter-positions}.
2720 @end deffn
2721
2722 @defopt recenter-positions
2723 This variable controls how @code{recenter-top-bottom} behaves when
2724 called with no argument. The default value is @code{(middle top
2725 bottom)}, which means that successive calls of
2726 @code{recenter-top-bottom} with no argument cycle between placing
2727 point at the middle, top, and bottom of the window.
2728 @end defopt
2729
2730
2731 @node Vertical Scrolling
2732 @section Vertical Fractional Scrolling
2733 @cindex vertical fractional scrolling
2734 @cindex vertical scroll position
2735
2736 @dfn{Vertical fractional scrolling} means shifting text in a window
2737 up or down by a specified multiple or fraction of a line. Each window
2738 has a @dfn{vertical scroll position}, which is a number, never less than
2739 zero. It specifies how far to raise the contents of the window.
2740 Raising the window contents generally makes all or part of some lines
2741 disappear off the top, and all or part of some other lines appear at the
2742 bottom. The usual value is zero.
2743
2744 The vertical scroll position is measured in units of the normal line
2745 height, which is the height of the default font. Thus, if the value is
2746 .5, that means the window contents are scrolled up half the normal line
2747 height. If it is 3.3, that means the window contents are scrolled up
2748 somewhat over three times the normal line height.
2749
2750 What fraction of a line the vertical scrolling covers, or how many
2751 lines, depends on what the lines contain. A value of .5 could scroll a
2752 line whose height is very short off the screen, while a value of 3.3
2753 could scroll just part of the way through a tall line or an image.
2754
2755 @defun window-vscroll &optional window pixels-p
2756 This function returns the current vertical scroll position of
2757 @var{window}. The default for @var{window} is the selected window.
2758 If @var{pixels-p} is non-@code{nil}, the return value is measured in
2759 pixels, rather than in units of the normal line height.
2760
2761 @example
2762 @group
2763 (window-vscroll)
2764 @result{} 0
2765 @end group
2766 @end example
2767 @end defun
2768
2769 @defun set-window-vscroll window lines &optional pixels-p
2770 This function sets @var{window}'s vertical scroll position to
2771 @var{lines}. If @var{window} is @code{nil}, the selected window is
2772 used. The argument @var{lines} should be zero or positive; if not, it
2773 is taken as zero.
2774
2775
2776 The actual vertical scroll position must always correspond
2777 to an integral number of pixels, so the value you specify
2778 is rounded accordingly.
2779
2780 The return value is the result of this rounding.
2781
2782 @example
2783 @group
2784 (set-window-vscroll (selected-window) 1.2)
2785 @result{} 1.13
2786 @end group
2787 @end example
2788
2789 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
2790 pixels. In this case, the return value is @var{lines}.
2791 @end defun
2792
2793 @defvar auto-window-vscroll
2794 If this variable is non-@code{nil}, the line-move, scroll-up, and
2795 scroll-down functions will automatically modify the vertical scroll
2796 position to scroll through display rows that are taller than the height
2797 of the window, for example in the presence of large images.
2798 @end defvar
2799
2800 @node Horizontal Scrolling
2801 @section Horizontal Scrolling
2802 @cindex horizontal scrolling
2803
2804 @dfn{Horizontal scrolling} means shifting the image in the window left
2805 or right by a specified multiple of the normal character width. Each
2806 window has a @dfn{horizontal scroll position}, which is a number, never
2807 less than zero. It specifies how far to shift the contents left.
2808 Shifting the window contents left generally makes all or part of some
2809 characters disappear off the left, and all or part of some other
2810 characters appear at the right. The usual value is zero.
2811
2812 The horizontal scroll position is measured in units of the normal
2813 character width, which is the width of space in the default font. Thus,
2814 if the value is 5, that means the window contents are scrolled left by 5
2815 times the normal character width. How many characters actually
2816 disappear off to the left depends on their width, and could vary from
2817 line to line.
2818
2819 Because we read from side to side in the ``inner loop'', and from top
2820 to bottom in the ``outer loop'', the effect of horizontal scrolling is
2821 not like that of textual or vertical scrolling. Textual scrolling
2822 involves selection of a portion of text to display, and vertical
2823 scrolling moves the window contents contiguously; but horizontal
2824 scrolling causes part of @emph{each line} to go off screen.
2825
2826 Usually, no horizontal scrolling is in effect; then the leftmost
2827 column is at the left edge of the window. In this state, scrolling to
2828 the right is meaningless, since there is no data to the left of the edge
2829 to be revealed by it; so this is not allowed. Scrolling to the left is
2830 allowed; it scrolls the first columns of text off the edge of the window
2831 and can reveal additional columns on the right that were truncated
2832 before. Once a window has a nonzero amount of leftward horizontal
2833 scrolling, you can scroll it back to the right, but only so far as to
2834 reduce the net horizontal scroll to zero. There is no limit to how far
2835 left you can scroll, but eventually all the text will disappear off the
2836 left edge.
2837
2838 @vindex auto-hscroll-mode
2839 If @code{auto-hscroll-mode} is set, redisplay automatically alters
2840 the horizontal scrolling of a window as necessary to ensure that point
2841 is always visible. However, you can still set the horizontal
2842 scrolling value explicitly. The value you specify serves as a lower
2843 bound for automatic scrolling, i.e. automatic scrolling will not
2844 scroll a window to a column less than the specified one.
2845
2846 @deffn Command scroll-left &optional count set-minimum
2847 This function scrolls the selected window @var{count} columns to the
2848 left (or to the right if @var{count} is negative). The default
2849 for @var{count} is the window width, minus 2.
2850
2851 The return value is the total amount of leftward horizontal scrolling in
2852 effect after the change---just like the value returned by
2853 @code{window-hscroll} (below).
2854
2855 Once you scroll a window as far right as it can go, back to its normal
2856 position where the total leftward scrolling is zero, attempts to scroll
2857 any farther right have no effect.
2858
2859 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
2860 the lower bound for automatic scrolling; that is, automatic scrolling
2861 will not scroll a window to a column less than the value returned by
2862 this function. Interactive calls pass non-@code{nil} for
2863 @var{set-minimum}.
2864 @end deffn
2865
2866 @deffn Command scroll-right &optional count set-minimum
2867 This function scrolls the selected window @var{count} columns to the
2868 right (or to the left if @var{count} is negative). The default
2869 for @var{count} is the window width, minus 2. Aside from the direction
2870 of scrolling, this works just like @code{scroll-left}.
2871 @end deffn
2872
2873 @defun window-hscroll &optional window
2874 This function returns the total leftward horizontal scrolling of
2875 @var{window}---the number of columns by which the text in @var{window}
2876 is scrolled left past the left margin. The default for
2877 @var{window} is the selected window.
2878
2879 The return value is never negative. It is zero when no horizontal
2880 scrolling has been done in @var{window} (which is usually the case).
2881
2882
2883 @example
2884 @group
2885 (window-hscroll)
2886 @result{} 0
2887 @end group
2888 @group
2889 (scroll-left 5)
2890 @result{} 5
2891 @end group
2892 @group
2893 (window-hscroll)
2894 @result{} 5
2895 @end group
2896 @end example
2897 @end defun
2898
2899 @defun set-window-hscroll window columns
2900 This function sets horizontal scrolling of @var{window}. The value of
2901 @var{columns} specifies the amount of scrolling, in terms of columns
2902 from the left margin. The argument @var{columns} should be zero or
2903 positive; if not, it is taken as zero. Fractional values of
2904 @var{columns} are not supported at present.
2905
2906 Note that @code{set-window-hscroll} may appear not to work if you test
2907 it by evaluating a call with @kbd{M-:} in a simple way. What happens
2908 is that the function sets the horizontal scroll value and returns, but
2909 then redisplay adjusts the horizontal scrolling to make point visible,
2910 and this overrides what the function did. You can observe the
2911 function's effect if you call it while point is sufficiently far from
2912 the left margin that it will remain visible.
2913
2914 The value returned is @var{columns}.
2915
2916 @example
2917 @group
2918 (set-window-hscroll (selected-window) 10)
2919 @result{} 10
2920 @end group
2921 @end example
2922 @end defun
2923
2924 Here is how you can determine whether a given position @var{position}
2925 is off the screen due to horizontal scrolling:
2926
2927 @example
2928 @group
2929 (defun hscroll-on-screen (window position)
2930 (save-excursion
2931 (goto-char position)
2932 (and
2933 (>= (- (current-column) (window-hscroll window)) 0)
2934 (< (- (current-column) (window-hscroll window))
2935 (window-width window)))))
2936 @end group
2937 @end example
2938
2939 @node Coordinates and Windows
2940 @section Coordinates and Windows
2941 @cindex frame-relative coordinate
2942 @cindex coordinate, relative to frame
2943 @cindex window position
2944
2945 This section describes functions that report the position of a
2946 window. Most of these functions report positions relative to the
2947 window's frame. In this case, the coordinate origin @samp{(0,0)} lies
2948 near the upper left corner of the frame. For technical reasons, on
2949 graphical displays the origin is not located at the exact corner of
2950 the graphical window as it appears on the screen. If Emacs is built
2951 with the GTK+ toolkit, the origin is at the upper left corner of the
2952 frame area used for displaying Emacs windows, below the title-bar,
2953 GTK+ menu bar, and tool bar (since these are drawn by the window
2954 manager and/or GTK+, not by Emacs). But if Emacs is not built with
2955 GTK+, the origin is at the upper left corner of the tool bar (since in
2956 this case Emacs itself draws the tool bar). In both cases, the X and
2957 Y coordinates increase rightward and downward respectively.
2958
2959 Except where noted, X and Y coordinates are reported in integer
2960 character units, i.e. numbers of lines and columns respectively. On a
2961 graphical display, each ``line'' and ``column'' corresponds to the
2962 height and width of a default character specified by the frame's
2963 default font.
2964
2965 @defun window-edges &optional window
2966 This function returns a list of the edge coordinates of @var{window}.
2967 If @var{window} is omitted or @code{nil}, it defaults to the selected
2968 window.
2969
2970 The return value has the form @code{(@var{left} @var{top} @var{right}
2971 @var{bottom})}. These list elements are, respectively, the X
2972 coordinate of the leftmost column occupied by the window, the Y
2973 coordinate of the topmost row, the X coordinate one column to the
2974 right of the rightmost column, and the Y coordinate one row down from
2975 the bottommost row.
2976
2977 Note that these are the actual outer edges of the window, including
2978 any header line, mode line, scroll bar, fringes, and display margins.
2979 On a text terminal, if the window has a neighbor on its right, its
2980 right edge includes the separator line between the window and its
2981 neighbor.
2982 @end defun
2983
2984 @defun window-inside-edges &optional window
2985 This function is similar to @code{window-edges}, but the returned edge
2986 values are for the text area of the window. They exclude any header
2987 line, mode line, scroll bar, fringes, display margins, and vertical
2988 separator.
2989 @end defun
2990
2991 @defun window-top-line &optional window
2992 This function returns the Y coordinate of the topmost row of
2993 @var{window}, equivalent to the @var{top} entry in the list returned
2994 by @code{window-edges}.
2995 @end defun
2996
2997 @defun window-left-column &optional window
2998 This function returns the X coordinate of the leftmost column of
2999 @var{window}, equivalent to the @var{left} entry in the list returned
3000 by @code{window-edges}.
3001 @end defun
3002
3003 The following functions can be used to relate a set of
3004 frame-relative coordinates to a window:
3005
3006 @defun window-at x y &optional frame
3007 This function returns the live window at the frame-relative
3008 coordinates @var{x} and @var{y}, on frame @var{frame}. If there is no
3009 window at that position, the return value is @code{nil}. If
3010 @var{frame} is omitted or @code{nil}, it defaults to the selected
3011 frame.
3012 @end defun
3013
3014 @defun coordinates-in-window-p coordinates window
3015 This function checks whether a window @var{window} occupies the
3016 frame-relative coordinates @var{coordinates}, and if so, which part of
3017 the window that is. @var{window} should be a live window.
3018 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3019 . @var{y})}, where @var{x} and @var{y} are frame-relative coordinates.
3020
3021 If there is no window at the specified position, the return value is
3022 @code{nil} . Otherwise, the return value is one of the following:
3023
3024 @table @code
3025 @item (@var{relx} . @var{rely})
3026 The coordinates are inside @var{window}. The numbers @var{relx} and
3027 @var{rely} are the equivalent window-relative coordinates for the
3028 specified position, counting from 0 at the top left corner of the
3029 window.
3030
3031 @item mode-line
3032 The coordinates are in the mode line of @var{window}.
3033
3034 @item header-line
3035 The coordinates are in the header line of @var{window}.
3036
3037 @item vertical-line
3038 The coordinates are in the vertical line between @var{window} and its
3039 neighbor to the right. This value occurs only if the window doesn't
3040 have a scroll bar; positions in a scroll bar are considered outside the
3041 window for these purposes.
3042
3043 @item left-fringe
3044 @itemx right-fringe
3045 The coordinates are in the left or right fringe of the window.
3046
3047 @item left-margin
3048 @itemx right-margin
3049 The coordinates are in the left or right margin of the window.
3050
3051 @item nil
3052 The coordinates are not in any part of @var{window}.
3053 @end table
3054
3055 The function @code{coordinates-in-window-p} does not require a frame as
3056 argument because it always uses the frame that @var{window} is on.
3057 @end defun
3058
3059 The following functions return window positions in pixels, rather
3060 than character units. Though mostly useful on graphical displays,
3061 they can also be called on text terminals, where the screen area of
3062 each text character is taken to be ``one pixel''.
3063
3064 @defun window-pixel-edges &optional window
3065 This function returns a list of pixel coordinates for the edges of
3066 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
3067 to the selected window.
3068
3069 The return value has the form @code{(@var{left} @var{top} @var{right}
3070 @var{bottom})}. The list elements are, respectively, the X pixel
3071 coordinate of the left window edge, the Y pixel coordinate of the top
3072 edge, one more than the X pixel coordinate of the right edge, and one
3073 more than the Y pixel coordinate of the bottom edge.
3074 @end defun
3075
3076 @defun window-inside-pixel-edges &optional window
3077 This function is like @code{window-pixel-edges}, except that it
3078 returns the pixel coordinates for the edges of the window's text area,
3079 rather than the pixel coordinates for the edges of the window itself.
3080 @var{window} must specify a live window.
3081 @end defun
3082
3083 The following functions return window positions in pixels, relative
3084 to the display screen rather than the frame:
3085
3086 @defun window-absolute-pixel-edges &optional window
3087 This function is like @code{window-pixel-edges}, except that it
3088 returns the edge pixel coordinates relative to the top left corner of
3089 the display screen.
3090 @end defun
3091
3092 @defun window-inside-absolute-pixel-edges &optional window
3093 This function is like @code{window-inside-pixel-edges}, except that it
3094 returns the edge pixel coordinates relative to the top left corner of
3095 the display screen. @var{window} must specify a live window.
3096 @end defun
3097
3098 @node Window Configurations
3099 @section Window Configurations
3100 @cindex window configurations
3101 @cindex saving window information
3102
3103 A @dfn{window configuration} records the entire layout of one
3104 frame---all windows, their sizes, which buffers they contain, how those
3105 buffers are scrolled, and their values of point and the mark; also their
3106 fringes, margins, and scroll bar settings. It also includes the value
3107 of @code{minibuffer-scroll-window}. As a special exception, the window
3108 configuration does not record the value of point in the selected window
3109 for the current buffer.
3110
3111 You can bring back an entire frame layout by restoring a previously
3112 saved window configuration. If you want to record the layout of all
3113 frames instead of just one, use a frame configuration instead of a
3114 window configuration. @xref{Frame Configurations}.
3115
3116 @defun current-window-configuration &optional frame
3117 This function returns a new object representing @var{frame}'s current
3118 window configuration. The default for @var{frame} is the selected
3119 frame. The variable @code{window-persistent-parameters} specifies
3120 which window parameters (if any) are saved by this function.
3121 @xref{Window Parameters}.
3122 @end defun
3123
3124 @defun set-window-configuration configuration
3125 This function restores the configuration of windows and buffers as
3126 specified by @var{configuration}, for the frame that @var{configuration}
3127 was created for.
3128
3129 The argument @var{configuration} must be a value that was previously
3130 returned by @code{current-window-configuration}. The configuration is
3131 restored in the frame from which @var{configuration} was made, whether
3132 that frame is selected or not. This always counts as a window size
3133 change and triggers execution of the @code{window-size-change-functions}
3134 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
3135 know how to tell whether the new configuration actually differs from the
3136 old one.
3137
3138 If the frame from which @var{configuration} was saved is dead, all this
3139 function does is restore the three variables @code{window-min-height},
3140 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
3141 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
3142
3143 Here is a way of using this function to get the same effect
3144 as @code{save-window-excursion}:
3145
3146 @example
3147 @group
3148 (let ((config (current-window-configuration)))
3149 (unwind-protect
3150 (progn (split-window-below nil)
3151 @dots{})
3152 (set-window-configuration config)))
3153 @end group
3154 @end example
3155 @end defun
3156
3157 @defmac save-window-excursion forms@dots{}
3158 This special form records the window configuration, executes @var{forms}
3159 in sequence, then restores the earlier window configuration. The window
3160 configuration includes, for each window, the value of point and the
3161 portion of the buffer that is visible. It also includes the choice of
3162 selected window. However, it does not include the value of point in
3163 the current buffer; use @code{save-excursion} also, if you wish to
3164 preserve that.
3165
3166 Don't use this construct when @code{save-selected-window} is sufficient.
3167
3168 Exit from @code{save-window-excursion} always triggers execution of
3169 @code{window-size-change-functions}. (It doesn't know how to tell
3170 whether the restored configuration actually differs from the one in
3171 effect at the end of the @var{forms}.)
3172
3173 The return value is the value of the final form in @var{forms}.
3174 For example:
3175
3176 @example
3177 @group
3178 (split-window)
3179 @result{} #<window 25 on control.texi>
3180 @end group
3181 @group
3182 (setq w (selected-window))
3183 @result{} #<window 19 on control.texi>
3184 @end group
3185 @group
3186 (save-window-excursion
3187 (delete-other-windows w)
3188 (switch-to-buffer "foo")
3189 'do-something)
3190 @result{} do-something
3191 ;; @r{The screen is now split again.}
3192 @end group
3193 @end example
3194 @end defmac
3195
3196 @defun window-configuration-p object
3197 This function returns @code{t} if @var{object} is a window configuration.
3198 @end defun
3199
3200 @defun compare-window-configurations config1 config2
3201 This function compares two window configurations as regards the
3202 structure of windows, but ignores the values of point and mark and the
3203 saved scrolling positions---it can return @code{t} even if those
3204 aspects differ.
3205
3206 The function @code{equal} can also compare two window configurations; it
3207 regards configurations as unequal if they differ in any respect, even a
3208 saved point or mark.
3209 @end defun
3210
3211 @defun window-configuration-frame config
3212 This function returns the frame for which the window configuration
3213 @var{config} was made.
3214 @end defun
3215
3216 Other primitives to look inside of window configurations would make
3217 sense, but are not implemented because we did not need them. See the
3218 file @file{winner.el} for some more operations on windows
3219 configurations.
3220
3221 The objects returned by @code{current-window-configuration} die
3222 together with the Emacs process. In order to store a window
3223 configuration on disk and read it back in another Emacs session, you
3224 can use the functions described next. These functions are also useful
3225 to clone the state of a frame into an arbitrary live window
3226 (@code{set-window-configuration} effectively clones the windows of a
3227 frame into the root window of that very frame only).
3228
3229 @defun window-state-get &optional window writable
3230 This function returns the state of @var{window} as a Lisp object. The
3231 argument @var{window} can be any window and defaults to the root window
3232 of the selected frame.
3233
3234 If the optional argument @var{writable} is non-@code{nil}, this means to
3235 not use markers for sampling positions like @code{window-point} or
3236 @code{window-start}. This argument should be non-@code{nil} when the
3237 state will be written to disk and read back in another session.
3238
3239 Together, the argument @var{writable} and the variable
3240 @code{window-persistent-parameters} specify which window parameters are
3241 saved by this function. @xref{Window Parameters}.
3242 @end defun
3243
3244 The value returned by @code{window-state-get} can be used in the same
3245 session to make a clone of a window in another window. It can be also
3246 written to disk and read back in another session. In either case, use
3247 the following function to restore the state of the window.
3248
3249 @defun window-state-put state &optional window ignore
3250 This function puts the window state @var{state} into @var{window}. The
3251 argument @var{state} should be the state of a window returned by an
3252 earlier invocation of @code{window-state-get}, see above. The optional
3253 argument @var{window} must specify a live window and defaults to the
3254 selected one.
3255
3256 If the optional argument @var{ignore} is non-@code{nil}, it means to ignore
3257 minimum window sizes and fixed-size restrictions. If @var{ignore}
3258 is @code{safe}, this means windows can get as small as one line
3259 and/or two columns.
3260 @end defun
3261
3262
3263 @node Window Parameters
3264 @section Window Parameters
3265 @cindex window parameters
3266
3267 This section describes how window parameters can be used to associate
3268 additional information with windows.
3269
3270 @defun window-parameter window parameter
3271 This function returns @var{window}'s value for @var{parameter}. The
3272 default for @var{window} is the selected window. If @var{window} has no
3273 setting for @var{parameter}, this function returns @code{nil}.
3274 @end defun
3275
3276 @defun window-parameters &optional window
3277 This function returns all parameters of @var{window} and their values.
3278 The default for @var{window} is the selected window. The return value
3279 is either @code{nil}, or an association list whose elements have the form
3280 @code{(@var{parameter} . @var{value})}.
3281 @end defun
3282
3283 @defun set-window-parameter window parameter value
3284 This function sets @var{window}'s value of @var{parameter} to
3285 @var{value} and returns @var{value}. The default for @var{window}
3286 is the selected window.
3287 @end defun
3288
3289 By default, the functions that save and restore window configurations or the
3290 states of windows (@pxref{Window Configurations}) do not care about
3291 window parameters. This means that when you change the value of a
3292 parameter within the body of a @code{save-window-excursion}, the
3293 previous value is not restored when that macro exits. It also means
3294 that when you restore via @code{window-state-put} a window state saved
3295 earlier by @code{window-state-get}, all cloned windows have their
3296 parameters reset to @code{nil}. The following variable allows you to
3297 override the standard behavior:
3298
3299 @defvar window-persistent-parameters
3300 This variable is an alist specifying which parameters get saved by
3301 @code{current-window-configuration} and @code{window-state-get}, and
3302 subsequently restored by @code{set-window-configuration} and
3303 @code{window-state-put}. @xref{Window Configurations}.
3304
3305 The @sc{car} of each entry of this alist is a symbol specifying the
3306 parameter. The @sc{cdr} should be one of the following:
3307
3308 @table @asis
3309 @item @code{nil}
3310 This value means the parameter is saved neither by
3311 @code{window-state-get} nor by @code{current-window-configuration}.
3312
3313 @item @code{t}
3314 This value specifies that the parameter is saved by
3315 @code{current-window-configuration} and (provided its @var{writable}
3316 argument is @code{nil}) by @code{window-state-get}.
3317
3318 @item @code{writable}
3319 This means that the parameter is saved unconditionally by both
3320 @code{current-window-configuration} and @code{window-state-get}. This
3321 value should not be used for parameters whose values do not have a read
3322 syntax. Otherwise, invoking @code{window-state-put} in another session
3323 may fail with an @code{invalid-read-syntax} error.
3324 @end table
3325 @end defvar
3326
3327 Some functions (notably @code{delete-window},
3328 @code{delete-other-windows} and @code{split-window}), may behave specially
3329 when their @var{window} argument has a parameter set. You can override
3330 such special behavior by binding the following variable to a
3331 non-@code{nil} value:
3332
3333 @defvar ignore-window-parameters
3334 If this variable is non-@code{nil}, some standard functions do not
3335 process window parameters. The functions currently affected by this are
3336 @code{split-window}, @code{delete-window}, @code{delete-other-windows},
3337 and @code{other-window}.
3338
3339 An application can bind this variable to a non-@code{nil} value around
3340 calls to these functions. If it does so, the application is fully
3341 responsible for correctly assigning the parameters of all involved
3342 windows when exiting that function.
3343 @end defvar
3344
3345 The following parameters are currently used by the window management
3346 code:
3347
3348 @table @asis
3349 @item @code{delete-window}
3350 This parameter affects the execution of @code{delete-window}
3351 (@pxref{Deleting Windows}).
3352
3353 @item @code{delete-other-windows}
3354 This parameter affects the execution of @code{delete-other-windows}
3355 (@pxref{Deleting Windows}).
3356
3357 @item @code{split-window}
3358 This parameter affects the execution of @code{split-window}
3359 (@pxref{Splitting Windows}).
3360
3361 @item @code{other-window}
3362 This parameter affects the execution of @code{other-window}
3363 (@pxref{Cyclic Window Ordering}).
3364
3365 @item @code{no-other-window}
3366 This parameter marks the window as not selectable by @code{other-window}
3367 (@pxref{Cyclic Window Ordering}).
3368
3369 @item @code{clone-of}
3370 This parameter specifies the window that this one has been cloned
3371 from. It is installed by @code{window-state-get} (@pxref{Window
3372 Configurations}).
3373
3374 @item @code{quit-restore}
3375 This parameter specifies what to do with a window when the buffer it
3376 shows is not needed any more. It is installed by the buffer display
3377 functions (@pxref{Choosing Window}), and consulted by the function
3378 @code{quit-window} (@pxref{Quitting Windows}).
3379 @end table
3380
3381 There are additional parameters @code{window-atom} and @code{window-side};
3382 these are reserved and should not be used by applications.
3383
3384
3385 @node Window Hooks
3386 @section Hooks for Window Scrolling and Changes
3387 @cindex hooks for window operations
3388
3389 This section describes how a Lisp program can take action whenever a
3390 window displays a different part of its buffer or a different buffer.
3391 There are three actions that can change this: scrolling the window,
3392 switching buffers in the window, and changing the size of the window.
3393 The first two actions run @code{window-scroll-functions}; the last runs
3394 @code{window-size-change-functions}.
3395
3396 @defvar window-scroll-functions
3397 This variable holds a list of functions that Emacs should call before
3398 redisplaying a window with scrolling. Displaying a different buffer in
3399 the window also runs these functions.
3400
3401 This variable is not a normal hook, because each function is called with
3402 two arguments: the window, and its new display-start position.
3403
3404 These functions must take care when using @code{window-end}
3405 (@pxref{Window Start and End}); if you need an up-to-date value, you
3406 must use the @var{update} argument to ensure you get it.
3407
3408 @strong{Warning:} don't use this feature to alter the way the window
3409 is scrolled. It's not designed for that, and such use probably won't
3410 work.
3411 @end defvar
3412
3413 @defvar window-size-change-functions
3414 This variable holds a list of functions to be called if the size of any
3415 window changes for any reason. The functions are called just once per
3416 redisplay, and just once for each frame on which size changes have
3417 occurred.
3418
3419 Each function receives the frame as its sole argument. There is no
3420 direct way to find out which windows on that frame have changed size, or
3421 precisely how. However, if a size-change function records, at each
3422 call, the existing windows and their sizes, it can also compare the
3423 present sizes and the previous sizes.
3424
3425 Creating or deleting windows counts as a size change, and therefore
3426 causes these functions to be called. Changing the frame size also
3427 counts, because it changes the sizes of the existing windows.
3428
3429 It is not a good idea to use @code{save-window-excursion} (@pxref{Window
3430 Configurations}) in these functions, because that always counts as a
3431 size change, and it would cause these functions to be called over and
3432 over. In most cases, @code{save-selected-window} (@pxref{Selecting
3433 Windows}) is what you need here.
3434 @end defvar
3435
3436 @defvar window-configuration-change-hook
3437 A normal hook that is run every time you change the window configuration
3438 of an existing frame. This includes splitting or deleting windows,
3439 changing the sizes of windows, or displaying a different buffer in a
3440 window.
3441
3442 The buffer-local part of this hook is run once for each window on the
3443 affected frame, with the relevant window selected and its buffer
3444 current. The global part is run once for the modified frame, with that
3445 frame selected.
3446 @end defvar
3447
3448 In addition, you can use @code{jit-lock-register} to register a Font
3449 Lock fontification function, which will be called whenever parts of a
3450 buffer are (re)fontified because a window was scrolled or its size
3451 changed. @xref{Other Font Lock Variables}.