* lisp/progmodes/js.el: Add notes in comments.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "buffer.h"
34 #include "character.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
59
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
61
62 #include "systime.h"
63 #include <errno.h>
64
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
68
69 #ifdef __GNU_LIBRARY__
70
71 /* The s- file might have overridden the definition with one that
72 works for the system's C library. But we are using the GNU C
73 library, so this is the right definition for every system. */
74
75 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
77 #else
78 #undef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
80 #endif
81 #else /* not __GNU_LIBRARY__ */
82 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
83 #include <stdio_ext.h>
84 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
85 #endif
86 #ifndef PENDING_OUTPUT_COUNT
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89 #endif /* not __GNU_LIBRARY__ */
90
91 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
92 #include <term.h> /* for tgetent */
93 #endif
94 \f
95 /* Structure to pass dimensions around. Used for character bounding
96 boxes, glyph matrix dimensions and alike. */
97
98 struct dim
99 {
100 int width;
101 int height;
102 };
103
104 \f
105 /* Function prototypes. */
106
107 static void update_frame_line (struct frame *, int);
108 static int required_matrix_height (struct window *);
109 static int required_matrix_width (struct window *);
110 static void adjust_frame_glyphs (struct frame *);
111 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
112 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
113 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
114 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
115 struct window *);
116 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
117 struct window *);
118 static void adjust_frame_message_buffer (struct frame *);
119 static void adjust_decode_mode_spec_buffer (struct frame *);
120 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
121 static void clear_window_matrices (struct window *, int);
122 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
123 static int scrolling_window (struct window *, int);
124 static int update_window_line (struct window *, int, int *);
125 static void mirror_make_current (struct window *, int);
126 #if GLYPH_DEBUG
127 static void check_matrix_pointers (struct glyph_matrix *,
128 struct glyph_matrix *);
129 #endif
130 static void mirror_line_dance (struct window *, int, int, int *, char *);
131 static int update_window_tree (struct window *, int);
132 static int update_window (struct window *, int);
133 static int update_frame_1 (struct frame *, int, int);
134 static int scrolling (struct frame *);
135 static void set_window_cursor_after_update (struct window *);
136 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
137 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
138
139 \f
140 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
141 are supported, so we can check for input during redisplay at
142 regular intervals. */
143 #ifdef EMACS_HAS_USECS
144 #define PERIODIC_PREEMPTION_CHECKING 1
145 #else
146 #define PERIODIC_PREEMPTION_CHECKING 0
147 #endif
148
149 #if PERIODIC_PREEMPTION_CHECKING
150
151 /* Redisplay preemption timers. */
152
153 static EMACS_TIME preemption_period;
154 static EMACS_TIME preemption_next_check;
155
156 #endif
157
158 /* Nonzero upon entry to redisplay means do not assume anything about
159 current contents of actual terminal frame; clear and redraw it. */
160
161 int frame_garbaged;
162
163 /* Nonzero means last display completed. Zero means it was preempted. */
164
165 int display_completed;
166
167 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
168
169 \f
170 /* The currently selected frame. In a single-frame version, this
171 variable always equals the_only_frame. */
172
173 Lisp_Object selected_frame;
174
175 /* A frame which is not just a mini-buffer, or 0 if there are no such
176 frames. This is usually the most recent such frame that was
177 selected. In a single-frame version, this variable always holds
178 the address of the_only_frame. */
179
180 struct frame *last_nonminibuf_frame;
181
182 /* 1 means SIGWINCH happened when not safe. */
183
184 static int delayed_size_change;
185
186 /* 1 means glyph initialization has been completed at startup. */
187
188 static int glyphs_initialized_initially_p;
189
190 /* Updated window if != 0. Set by update_window. */
191
192 struct window *updated_window;
193
194 /* Glyph row updated in update_window_line, and area that is updated. */
195
196 struct glyph_row *updated_row;
197 int updated_area;
198
199 /* A glyph for a space. */
200
201 struct glyph space_glyph;
202
203 /* Counts of allocated structures. These counts serve to diagnose
204 memory leaks and double frees. */
205
206 static int glyph_matrix_count;
207 static int glyph_pool_count;
208
209 /* If non-null, the frame whose frame matrices are manipulated. If
210 null, window matrices are worked on. */
211
212 static struct frame *frame_matrix_frame;
213
214 /* Non-zero means that fonts have been loaded since the last glyph
215 matrix adjustments. Redisplay must stop, and glyph matrices must
216 be adjusted when this flag becomes non-zero during display. The
217 reason fonts can be loaded so late is that fonts of fontsets are
218 loaded on demand. Another reason is that a line contains many
219 characters displayed by zero width or very narrow glyphs of
220 variable-width fonts. */
221
222 int fonts_changed_p;
223
224 /* Convert vpos and hpos from frame to window and vice versa.
225 This may only be used for terminal frames. */
226
227 #if GLYPH_DEBUG
228
229 static int window_to_frame_vpos (struct window *, int);
230 static int window_to_frame_hpos (struct window *, int);
231 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
232 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
233
234 /* One element of the ring buffer containing redisplay history
235 information. */
236
237 struct redisplay_history
238 {
239 char trace[512 + 100];
240 };
241
242 /* The size of the history buffer. */
243
244 #define REDISPLAY_HISTORY_SIZE 30
245
246 /* The redisplay history buffer. */
247
248 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
249
250 /* Next free entry in redisplay_history. */
251
252 static int history_idx;
253
254 /* A tick that's incremented each time something is added to the
255 history. */
256
257 static uprintmax_t history_tick;
258
259 static void add_frame_display_history (struct frame *, int);
260 \f
261 /* Add to the redisplay history how window W has been displayed.
262 MSG is a trace containing the information how W's glyph matrix
263 has been constructed. PAUSED_P non-zero means that the update
264 has been interrupted for pending input. */
265
266 static void
267 add_window_display_history (struct window *w, const char *msg, int paused_p)
268 {
269 char *buf;
270
271 if (history_idx >= REDISPLAY_HISTORY_SIZE)
272 history_idx = 0;
273 buf = redisplay_history[history_idx].trace;
274 ++history_idx;
275
276 snprintf (buf, sizeof redisplay_history[0].trace,
277 "%"pMu": window %p (`%s')%s\n%s",
278 history_tick++,
279 w,
280 ((BUFFERP (w->buffer)
281 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
282 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
283 : "???"),
284 paused_p ? " ***paused***" : "",
285 msg);
286 }
287
288
289 /* Add to the redisplay history that frame F has been displayed.
290 PAUSED_P non-zero means that the update has been interrupted for
291 pending input. */
292
293 static void
294 add_frame_display_history (struct frame *f, int paused_p)
295 {
296 char *buf;
297
298 if (history_idx >= REDISPLAY_HISTORY_SIZE)
299 history_idx = 0;
300 buf = redisplay_history[history_idx].trace;
301 ++history_idx;
302
303 sprintf (buf, "%"pMu": update frame %p%s",
304 history_tick++,
305 f, paused_p ? " ***paused***" : "");
306 }
307
308
309 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
310 Sdump_redisplay_history, 0, 0, "",
311 doc: /* Dump redisplay history to stderr. */)
312 (void)
313 {
314 int i;
315
316 for (i = history_idx - 1; i != history_idx; --i)
317 {
318 if (i < 0)
319 i = REDISPLAY_HISTORY_SIZE - 1;
320 fprintf (stderr, "%s\n", redisplay_history[i].trace);
321 }
322
323 return Qnil;
324 }
325
326
327 #else /* GLYPH_DEBUG == 0 */
328
329 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
330 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
331
332 #endif /* GLYPH_DEBUG == 0 */
333
334
335 #if defined PROFILING && !HAVE___EXECUTABLE_START
336 /* FIXME: only used to find text start for profiling. */
337
338 void
339 safe_bcopy (const char *from, char *to, int size)
340 {
341 abort ();
342 }
343 #endif
344 \f
345 /***********************************************************************
346 Glyph Matrices
347 ***********************************************************************/
348
349 /* Allocate and return a glyph_matrix structure. POOL is the glyph
350 pool from which memory for the matrix should be allocated, or null
351 for window-based redisplay where no glyph pools are used. The
352 member `pool' of the glyph matrix structure returned is set to
353 POOL, the structure is otherwise zeroed. */
354
355 static struct glyph_matrix *
356 new_glyph_matrix (struct glyph_pool *pool)
357 {
358 struct glyph_matrix *result;
359
360 /* Allocate and clear. */
361 result = (struct glyph_matrix *) xmalloc (sizeof *result);
362 memset (result, 0, sizeof *result);
363
364 /* Increment number of allocated matrices. This count is used
365 to detect memory leaks. */
366 ++glyph_matrix_count;
367
368 /* Set pool and return. */
369 result->pool = pool;
370 return result;
371 }
372
373
374 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
375
376 The global counter glyph_matrix_count is decremented when a matrix
377 is freed. If the count gets negative, more structures were freed
378 than allocated, i.e. one matrix was freed more than once or a bogus
379 pointer was passed to this function.
380
381 If MATRIX->pool is null, this means that the matrix manages its own
382 glyph memory---this is done for matrices on X frames. Freeing the
383 matrix also frees the glyph memory in this case. */
384
385 static void
386 free_glyph_matrix (struct glyph_matrix *matrix)
387 {
388 if (matrix)
389 {
390 int i;
391
392 /* Detect the case that more matrices are freed than were
393 allocated. */
394 if (--glyph_matrix_count < 0)
395 abort ();
396
397 /* Free glyph memory if MATRIX owns it. */
398 if (matrix->pool == NULL)
399 for (i = 0; i < matrix->rows_allocated; ++i)
400 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
401
402 /* Free row structures and the matrix itself. */
403 xfree (matrix->rows);
404 xfree (matrix);
405 }
406 }
407
408
409 /* Return the number of glyphs to reserve for a marginal area of
410 window W. TOTAL_GLYPHS is the number of glyphs in a complete
411 display line of window W. MARGIN gives the width of the marginal
412 area in canonical character units. MARGIN should be an integer
413 or a float. */
414
415 static int
416 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
417 {
418 int n;
419
420 if (NUMBERP (margin))
421 {
422 int width = XFASTINT (w->total_cols);
423 double d = max (0, XFLOATINT (margin));
424 d = min (width / 2 - 1, d);
425 n = (int) ((double) total_glyphs / width * d);
426 }
427 else
428 n = 0;
429
430 return n;
431 }
432
433 #if XASSERTS
434 /* Return non-zero if ROW's hash value is correct, zero if not. */
435 int
436 verify_row_hash (struct glyph_row *row)
437 {
438 return row->hash == row_hash (row);
439 }
440 #endif
441
442 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
443 window sizes.
444
445 W is null if the function is called for a frame glyph matrix.
446 Otherwise it is the window MATRIX is a member of. X and Y are the
447 indices of the first column and row of MATRIX within the frame
448 matrix, if such a matrix exists. They are zero for purely
449 window-based redisplay. DIM is the needed size of the matrix.
450
451 In window-based redisplay, where no frame matrices exist, glyph
452 matrices manage their own glyph storage. Otherwise, they allocate
453 storage from a common frame glyph pool which can be found in
454 MATRIX->pool.
455
456 The reason for this memory management strategy is to avoid complete
457 frame redraws if possible. When we allocate from a common pool, a
458 change of the location or size of a sub-matrix within the pool
459 requires a complete redisplay of the frame because we cannot easily
460 make sure that the current matrices of all windows still agree with
461 what is displayed on the screen. While this is usually fast, it
462 leads to screen flickering. */
463
464 static void
465 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
466 {
467 int i;
468 int new_rows;
469 int marginal_areas_changed_p = 0;
470 int header_line_changed_p = 0;
471 int header_line_p = 0;
472 int left = -1, right = -1;
473 int window_width = -1, window_height = -1;
474
475 /* See if W had a header line that has disappeared now, or vice versa.
476 Get W's size. */
477 if (w)
478 {
479 window_box (w, -1, 0, 0, &window_width, &window_height);
480
481 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
482 header_line_changed_p = header_line_p != matrix->header_line_p;
483 }
484 matrix->header_line_p = header_line_p;
485
486 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
487 Do nothing if MATRIX' size, position, vscroll, and marginal areas
488 haven't changed. This optimization is important because preserving
489 the matrix means preventing redisplay. */
490 if (matrix->pool == NULL)
491 {
492 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
493 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
494 xassert (left >= 0 && right >= 0);
495 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
496 || right != matrix->right_margin_glyphs);
497
498 if (!marginal_areas_changed_p
499 && !fonts_changed_p
500 && !header_line_changed_p
501 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
502 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
503 && matrix->window_height == window_height
504 && matrix->window_vscroll == w->vscroll
505 && matrix->window_width == window_width)
506 return;
507 }
508
509 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
510 if (matrix->rows_allocated < dim.height)
511 {
512 int old_alloc = matrix->rows_allocated;
513 new_rows = dim.height - matrix->rows_allocated;
514 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
515 new_rows, INT_MAX, sizeof *matrix->rows);
516 memset (matrix->rows + old_alloc, 0,
517 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
518 }
519 else
520 new_rows = 0;
521
522 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
523 on a frame not using window-based redisplay. Set up pointers for
524 each row into the glyph pool. */
525 if (matrix->pool)
526 {
527 xassert (matrix->pool->glyphs);
528
529 if (w)
530 {
531 left = margin_glyphs_to_reserve (w, dim.width,
532 w->left_margin_cols);
533 right = margin_glyphs_to_reserve (w, dim.width,
534 w->right_margin_cols);
535 }
536 else
537 left = right = 0;
538
539 for (i = 0; i < dim.height; ++i)
540 {
541 struct glyph_row *row = &matrix->rows[i];
542
543 row->glyphs[LEFT_MARGIN_AREA]
544 = (matrix->pool->glyphs
545 + (y + i) * matrix->pool->ncolumns
546 + x);
547
548 if (w == NULL
549 || row == matrix->rows + dim.height - 1
550 || (row == matrix->rows && matrix->header_line_p))
551 {
552 row->glyphs[TEXT_AREA]
553 = row->glyphs[LEFT_MARGIN_AREA];
554 row->glyphs[RIGHT_MARGIN_AREA]
555 = row->glyphs[TEXT_AREA] + dim.width;
556 row->glyphs[LAST_AREA]
557 = row->glyphs[RIGHT_MARGIN_AREA];
558 }
559 else
560 {
561 row->glyphs[TEXT_AREA]
562 = row->glyphs[LEFT_MARGIN_AREA] + left;
563 row->glyphs[RIGHT_MARGIN_AREA]
564 = row->glyphs[TEXT_AREA] + dim.width - left - right;
565 row->glyphs[LAST_AREA]
566 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
567 }
568 }
569
570 matrix->left_margin_glyphs = left;
571 matrix->right_margin_glyphs = right;
572 }
573 else
574 {
575 /* If MATRIX->pool is null, MATRIX is responsible for managing
576 its own memory. It is a window matrix for window-based redisplay.
577 Allocate glyph memory from the heap. */
578 if (dim.width > matrix->matrix_w
579 || new_rows
580 || header_line_changed_p
581 || marginal_areas_changed_p)
582 {
583 struct glyph_row *row = matrix->rows;
584 struct glyph_row *end = row + matrix->rows_allocated;
585
586 while (row < end)
587 {
588 row->glyphs[LEFT_MARGIN_AREA]
589 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
590 dim.width, sizeof (struct glyph));
591
592 /* The mode line never has marginal areas. */
593 if (row == matrix->rows + dim.height - 1
594 || (row == matrix->rows && matrix->header_line_p))
595 {
596 row->glyphs[TEXT_AREA]
597 = row->glyphs[LEFT_MARGIN_AREA];
598 row->glyphs[RIGHT_MARGIN_AREA]
599 = row->glyphs[TEXT_AREA] + dim.width;
600 row->glyphs[LAST_AREA]
601 = row->glyphs[RIGHT_MARGIN_AREA];
602 }
603 else
604 {
605 row->glyphs[TEXT_AREA]
606 = row->glyphs[LEFT_MARGIN_AREA] + left;
607 row->glyphs[RIGHT_MARGIN_AREA]
608 = row->glyphs[TEXT_AREA] + dim.width - left - right;
609 row->glyphs[LAST_AREA]
610 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
611 }
612 ++row;
613 }
614 }
615
616 xassert (left >= 0 && right >= 0);
617 matrix->left_margin_glyphs = left;
618 matrix->right_margin_glyphs = right;
619 }
620
621 /* Number of rows to be used by MATRIX. */
622 matrix->nrows = dim.height;
623 xassert (matrix->nrows >= 0);
624
625 if (w)
626 {
627 if (matrix == w->current_matrix)
628 {
629 /* Mark rows in a current matrix of a window as not having
630 valid contents. It's important to not do this for
631 desired matrices. When Emacs starts, it may already be
632 building desired matrices when this function runs. */
633 if (window_width < 0)
634 window_width = window_box_width (w, -1);
635
636 /* Optimize the case that only the height has changed (C-x 2,
637 upper window). Invalidate all rows that are no longer part
638 of the window. */
639 if (!marginal_areas_changed_p
640 && !header_line_changed_p
641 && new_rows == 0
642 && dim.width == matrix->matrix_w
643 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
644 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
645 && matrix->window_width == window_width)
646 {
647 /* Find the last row in the window. */
648 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
649 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
650 {
651 ++i;
652 break;
653 }
654
655 /* Window end is invalid, if inside of the rows that
656 are invalidated below. */
657 if (INTEGERP (w->window_end_vpos)
658 && XFASTINT (w->window_end_vpos) >= i)
659 w->window_end_valid = Qnil;
660
661 while (i < matrix->nrows)
662 matrix->rows[i++].enabled_p = 0;
663 }
664 else
665 {
666 for (i = 0; i < matrix->nrows; ++i)
667 matrix->rows[i].enabled_p = 0;
668 }
669 }
670 else if (matrix == w->desired_matrix)
671 {
672 /* Rows in desired matrices always have to be cleared;
673 redisplay expects this is the case when it runs, so it
674 had better be the case when we adjust matrices between
675 redisplays. */
676 for (i = 0; i < matrix->nrows; ++i)
677 matrix->rows[i].enabled_p = 0;
678 }
679 }
680
681
682 /* Remember last values to be able to optimize frame redraws. */
683 matrix->matrix_x = x;
684 matrix->matrix_y = y;
685 matrix->matrix_w = dim.width;
686 matrix->matrix_h = dim.height;
687
688 /* Record the top y location and height of W at the time the matrix
689 was last adjusted. This is used to optimize redisplay above. */
690 if (w)
691 {
692 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
693 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
694 matrix->window_height = window_height;
695 matrix->window_width = window_width;
696 matrix->window_vscroll = w->vscroll;
697 }
698 }
699
700
701 /* Reverse the contents of rows in MATRIX between START and END. The
702 contents of the row at END - 1 end up at START, END - 2 at START +
703 1 etc. This is part of the implementation of rotate_matrix (see
704 below). */
705
706 static void
707 reverse_rows (struct glyph_matrix *matrix, int start, int end)
708 {
709 int i, j;
710
711 for (i = start, j = end - 1; i < j; ++i, --j)
712 {
713 /* Non-ISO HP/UX compiler doesn't like auto struct
714 initialization. */
715 struct glyph_row temp;
716 temp = matrix->rows[i];
717 matrix->rows[i] = matrix->rows[j];
718 matrix->rows[j] = temp;
719 }
720 }
721
722
723 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
724 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
725 indices. (Note: this does not copy glyphs, only glyph pointers in
726 row structures are moved around).
727
728 The algorithm used for rotating the vector was, I believe, first
729 described by Kernighan. See the vector R as consisting of two
730 sub-vectors AB, where A has length BY for BY >= 0. The result
731 after rotating is then BA. Reverse both sub-vectors to get ArBr
732 and reverse the result to get (ArBr)r which is BA. Similar for
733 rotating right. */
734
735 void
736 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
737 {
738 if (by < 0)
739 {
740 /* Up (rotate left, i.e. towards lower indices). */
741 by = -by;
742 reverse_rows (matrix, first, first + by);
743 reverse_rows (matrix, first + by, last);
744 reverse_rows (matrix, first, last);
745 }
746 else if (by > 0)
747 {
748 /* Down (rotate right, i.e. towards higher indices). */
749 reverse_rows (matrix, last - by, last);
750 reverse_rows (matrix, first, last - by);
751 reverse_rows (matrix, first, last);
752 }
753 }
754
755
756 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
757 with indices START <= index < END. Increment positions by DELTA/
758 DELTA_BYTES. */
759
760 void
761 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
762 EMACS_INT delta, EMACS_INT delta_bytes)
763 {
764 /* Check that START and END are reasonable values. */
765 xassert (start >= 0 && start <= matrix->nrows);
766 xassert (end >= 0 && end <= matrix->nrows);
767 xassert (start <= end);
768
769 for (; start < end; ++start)
770 increment_row_positions (matrix->rows + start, delta, delta_bytes);
771 }
772
773
774 /* Enable a range of rows in glyph matrix MATRIX. START and END are
775 the row indices of the first and last + 1 row to enable. If
776 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
777
778 void
779 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
780 {
781 xassert (start <= end);
782 xassert (start >= 0 && start < matrix->nrows);
783 xassert (end >= 0 && end <= matrix->nrows);
784
785 for (; start < end; ++start)
786 matrix->rows[start].enabled_p = enabled_p != 0;
787 }
788
789
790 /* Clear MATRIX.
791
792 This empties all rows in MATRIX by setting the enabled_p flag for
793 all rows of the matrix to zero. The function prepare_desired_row
794 will eventually really clear a row when it sees one with a zero
795 enabled_p flag.
796
797 Resets update hints to defaults value. The only update hint
798 currently present is the flag MATRIX->no_scrolling_p. */
799
800 void
801 clear_glyph_matrix (struct glyph_matrix *matrix)
802 {
803 if (matrix)
804 {
805 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
806 matrix->no_scrolling_p = 0;
807 }
808 }
809
810
811 /* Shift part of the glyph matrix MATRIX of window W up or down.
812 Increment y-positions in glyph rows between START and END by DY,
813 and recompute their visible height. */
814
815 void
816 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
817 {
818 int min_y, max_y;
819
820 xassert (start <= end);
821 xassert (start >= 0 && start < matrix->nrows);
822 xassert (end >= 0 && end <= matrix->nrows);
823
824 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
825 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
826
827 for (; start < end; ++start)
828 {
829 struct glyph_row *row = &matrix->rows[start];
830
831 row->y += dy;
832 row->visible_height = row->height;
833
834 if (row->y < min_y)
835 row->visible_height -= min_y - row->y;
836 if (row->y + row->height > max_y)
837 row->visible_height -= row->y + row->height - max_y;
838 if (row->fringe_bitmap_periodic_p)
839 row->redraw_fringe_bitmaps_p = 1;
840 }
841 }
842
843
844 /* Mark all rows in current matrices of frame F as invalid. Marking
845 invalid is done by setting enabled_p to zero for all rows in a
846 current matrix. */
847
848 void
849 clear_current_matrices (register struct frame *f)
850 {
851 /* Clear frame current matrix, if we have one. */
852 if (f->current_matrix)
853 clear_glyph_matrix (f->current_matrix);
854
855 /* Clear the matrix of the menu bar window, if such a window exists.
856 The menu bar window is currently used to display menus on X when
857 no toolkit support is compiled in. */
858 if (WINDOWP (f->menu_bar_window))
859 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
860
861 /* Clear the matrix of the tool-bar window, if any. */
862 if (WINDOWP (f->tool_bar_window))
863 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
864
865 /* Clear current window matrices. */
866 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
867 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
868 }
869
870
871 /* Clear out all display lines of F for a coming redisplay. */
872
873 void
874 clear_desired_matrices (register struct frame *f)
875 {
876 if (f->desired_matrix)
877 clear_glyph_matrix (f->desired_matrix);
878
879 if (WINDOWP (f->menu_bar_window))
880 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
881
882 if (WINDOWP (f->tool_bar_window))
883 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
884
885 /* Do it for window matrices. */
886 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
887 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
888 }
889
890
891 /* Clear matrices in window tree rooted in W. If DESIRED_P is
892 non-zero clear desired matrices, otherwise clear current matrices. */
893
894 static void
895 clear_window_matrices (struct window *w, int desired_p)
896 {
897 while (w)
898 {
899 if (!NILP (w->hchild))
900 {
901 xassert (WINDOWP (w->hchild));
902 clear_window_matrices (XWINDOW (w->hchild), desired_p);
903 }
904 else if (!NILP (w->vchild))
905 {
906 xassert (WINDOWP (w->vchild));
907 clear_window_matrices (XWINDOW (w->vchild), desired_p);
908 }
909 else
910 {
911 if (desired_p)
912 clear_glyph_matrix (w->desired_matrix);
913 else
914 {
915 clear_glyph_matrix (w->current_matrix);
916 w->window_end_valid = Qnil;
917 }
918 }
919
920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
921 }
922 }
923
924
925 \f
926 /***********************************************************************
927 Glyph Rows
928
929 See dispextern.h for an overall explanation of glyph rows.
930 ***********************************************************************/
931
932 /* Clear glyph row ROW. Do it in a way that makes it robust against
933 changes in the glyph_row structure, i.e. addition or removal of
934 structure members. */
935
936 static struct glyph_row null_row;
937
938 void
939 clear_glyph_row (struct glyph_row *row)
940 {
941 struct glyph *p[1 + LAST_AREA];
942
943 /* Save pointers. */
944 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
945 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
946 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
947 p[LAST_AREA] = row->glyphs[LAST_AREA];
948
949 /* Clear. */
950 *row = null_row;
951
952 /* Restore pointers. */
953 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
954 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
955 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
956 row->glyphs[LAST_AREA] = p[LAST_AREA];
957
958 #if 0 /* At some point, some bit-fields of struct glyph were not set,
959 which made glyphs unequal when compared with GLYPH_EQUAL_P.
960 Redisplay outputs such glyphs, and flickering effects were
961 the result. This also depended on the contents of memory
962 returned by xmalloc. If flickering happens again, activate
963 the code below. If the flickering is gone with that, chances
964 are that the flickering has the same reason as here. */
965 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
966 #endif
967 }
968
969
970 /* Make ROW an empty, enabled row of canonical character height,
971 in window W starting at y-position Y. */
972
973 void
974 blank_row (struct window *w, struct glyph_row *row, int y)
975 {
976 int min_y, max_y;
977
978 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
979 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
980
981 clear_glyph_row (row);
982 row->y = y;
983 row->ascent = row->phys_ascent = 0;
984 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
985 row->visible_height = row->height;
986
987 if (row->y < min_y)
988 row->visible_height -= min_y - row->y;
989 if (row->y + row->height > max_y)
990 row->visible_height -= row->y + row->height - max_y;
991
992 row->enabled_p = 1;
993 }
994
995
996 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
997 are the amounts by which to change positions. Note that the first
998 glyph of the text area of a row can have a buffer position even if
999 the used count of the text area is zero. Such rows display line
1000 ends. */
1001
1002 static void
1003 increment_row_positions (struct glyph_row *row,
1004 EMACS_INT delta, EMACS_INT delta_bytes)
1005 {
1006 int area, i;
1007
1008 /* Increment start and end positions. */
1009 MATRIX_ROW_START_CHARPOS (row) += delta;
1010 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1011 MATRIX_ROW_END_CHARPOS (row) += delta;
1012 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1013 CHARPOS (row->start.pos) += delta;
1014 BYTEPOS (row->start.pos) += delta_bytes;
1015 CHARPOS (row->end.pos) += delta;
1016 BYTEPOS (row->end.pos) += delta_bytes;
1017
1018 if (!row->enabled_p)
1019 return;
1020
1021 /* Increment positions in glyphs. */
1022 for (area = 0; area < LAST_AREA; ++area)
1023 for (i = 0; i < row->used[area]; ++i)
1024 if (BUFFERP (row->glyphs[area][i].object)
1025 && row->glyphs[area][i].charpos > 0)
1026 row->glyphs[area][i].charpos += delta;
1027
1028 /* Capture the case of rows displaying a line end. */
1029 if (row->used[TEXT_AREA] == 0
1030 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1031 row->glyphs[TEXT_AREA]->charpos += delta;
1032 }
1033
1034
1035 #if 0
1036 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1037 contents, i.e. glyph structure contents are exchanged between A and
1038 B without changing glyph pointers in A and B. */
1039
1040 static void
1041 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1042 {
1043 int area;
1044
1045 for (area = 0; area < LAST_AREA; ++area)
1046 {
1047 /* Number of glyphs to swap. */
1048 int max_used = max (a->used[area], b->used[area]);
1049
1050 /* Start of glyphs in area of row A. */
1051 struct glyph *glyph_a = a->glyphs[area];
1052
1053 /* End + 1 of glyphs in area of row A. */
1054 struct glyph *glyph_a_end = a->glyphs[max_used];
1055
1056 /* Start of glyphs in area of row B. */
1057 struct glyph *glyph_b = b->glyphs[area];
1058
1059 while (glyph_a < glyph_a_end)
1060 {
1061 /* Non-ISO HP/UX compiler doesn't like auto struct
1062 initialization. */
1063 struct glyph temp;
1064 temp = *glyph_a;
1065 *glyph_a = *glyph_b;
1066 *glyph_b = temp;
1067 ++glyph_a;
1068 ++glyph_b;
1069 }
1070 }
1071 }
1072
1073 #endif /* 0 */
1074
1075 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1076 exchange the used[] array and the hash values of the rows, because
1077 these should all go together for the row's hash value to be
1078 correct. */
1079
1080 static inline void
1081 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1082 {
1083 int i;
1084 unsigned hash_tem = a->hash;
1085
1086 for (i = 0; i < LAST_AREA + 1; ++i)
1087 {
1088 struct glyph *temp = a->glyphs[i];
1089
1090 a->glyphs[i] = b->glyphs[i];
1091 b->glyphs[i] = temp;
1092 if (i < LAST_AREA)
1093 {
1094 short used_tem = a->used[i];
1095
1096 a->used[i] = b->used[i];
1097 b->used[i] = used_tem;
1098 }
1099 }
1100 a->hash = b->hash;
1101 b->hash = hash_tem;
1102 }
1103
1104
1105 /* Copy glyph row structure FROM to glyph row structure TO, except
1106 that glyph pointers, the `used' counts, and the hash values in the
1107 structures are left unchanged. */
1108
1109 static inline void
1110 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1111 {
1112 struct glyph *pointers[1 + LAST_AREA];
1113 short used[LAST_AREA];
1114 unsigned hashval;
1115
1116 /* Save glyph pointers of TO. */
1117 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1118 memcpy (used, to->used, sizeof to->used);
1119 hashval = to->hash;
1120
1121 /* Do a structure assignment. */
1122 *to = *from;
1123
1124 /* Restore original pointers of TO. */
1125 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1126 memcpy (to->used, used, sizeof to->used);
1127 to->hash = hashval;
1128 }
1129
1130
1131 /* Assign glyph row FROM to glyph row TO. This works like a structure
1132 assignment TO = FROM, except that glyph pointers are not copied but
1133 exchanged between TO and FROM. Pointers must be exchanged to avoid
1134 a memory leak. */
1135
1136 static inline void
1137 assign_row (struct glyph_row *to, struct glyph_row *from)
1138 {
1139 swap_glyph_pointers (to, from);
1140 copy_row_except_pointers (to, from);
1141 }
1142
1143
1144 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1145 a row in a window matrix, is a slice of the glyph memory of the
1146 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1147 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1148 memory of FRAME_ROW. */
1149
1150 #if GLYPH_DEBUG
1151
1152 static int
1153 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1154 {
1155 struct glyph *window_glyph_start = window_row->glyphs[0];
1156 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1157 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1158
1159 return (frame_glyph_start <= window_glyph_start
1160 && window_glyph_start < frame_glyph_end);
1161 }
1162
1163 #endif /* GLYPH_DEBUG */
1164
1165 #if 0
1166
1167 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1168 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1169 in WINDOW_MATRIX is found satisfying the condition. */
1170
1171 static struct glyph_row *
1172 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1173 struct glyph_matrix *frame_matrix, int row)
1174 {
1175 int i;
1176
1177 xassert (row >= 0 && row < frame_matrix->nrows);
1178
1179 for (i = 0; i < window_matrix->nrows; ++i)
1180 if (glyph_row_slice_p (window_matrix->rows + i,
1181 frame_matrix->rows + row))
1182 break;
1183
1184 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1185 }
1186
1187 #endif /* 0 */
1188
1189 /* Prepare ROW for display. Desired rows are cleared lazily,
1190 i.e. they are only marked as to be cleared by setting their
1191 enabled_p flag to zero. When a row is to be displayed, a prior
1192 call to this function really clears it. */
1193
1194 void
1195 prepare_desired_row (struct glyph_row *row)
1196 {
1197 if (!row->enabled_p)
1198 {
1199 int rp = row->reversed_p;
1200
1201 clear_glyph_row (row);
1202 row->enabled_p = 1;
1203 row->reversed_p = rp;
1204 }
1205 }
1206
1207
1208 /* Return a hash code for glyph row ROW. */
1209
1210 static int
1211 line_hash_code (struct glyph_row *row)
1212 {
1213 int hash = 0;
1214
1215 if (row->enabled_p)
1216 {
1217 struct glyph *glyph = row->glyphs[TEXT_AREA];
1218 struct glyph *end = glyph + row->used[TEXT_AREA];
1219
1220 while (glyph < end)
1221 {
1222 int c = glyph->u.ch;
1223 int face_id = glyph->face_id;
1224 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1225 c -= SPACEGLYPH;
1226 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1227 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1228 ++glyph;
1229 }
1230
1231 if (hash == 0)
1232 hash = 1;
1233 }
1234
1235 return hash;
1236 }
1237
1238
1239 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1240 the number of characters in the line. If must_write_spaces is
1241 zero, leading and trailing spaces are ignored. */
1242
1243 static int
1244 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1245 {
1246 struct glyph_row *row = matrix->rows + vpos;
1247 struct glyph *beg = row->glyphs[TEXT_AREA];
1248 struct glyph *end = beg + row->used[TEXT_AREA];
1249 int len;
1250 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1251 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1252
1253 /* Ignore trailing and leading spaces if we can. */
1254 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1255 {
1256 /* Skip from the end over trailing spaces. */
1257 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1258 --end;
1259
1260 /* All blank line. */
1261 if (end == beg)
1262 return 0;
1263
1264 /* Skip over leading spaces. */
1265 while (CHAR_GLYPH_SPACE_P (*beg))
1266 ++beg;
1267 }
1268
1269 /* If we don't have a glyph-table, each glyph is one character,
1270 so return the number of glyphs. */
1271 if (glyph_table_base == 0)
1272 len = end - beg;
1273 else
1274 {
1275 /* Otherwise, scan the glyphs and accumulate their total length
1276 in LEN. */
1277 len = 0;
1278 while (beg < end)
1279 {
1280 GLYPH g;
1281
1282 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1283
1284 if (GLYPH_INVALID_P (g)
1285 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1286 len += 1;
1287 else
1288 len += GLYPH_LENGTH (glyph_table_base, g);
1289
1290 ++beg;
1291 }
1292 }
1293
1294 return len;
1295 }
1296
1297
1298 /* Test two glyph rows A and B for equality. Value is non-zero if A
1299 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1300 mouse_face_p flags of A and B, too. */
1301
1302 static inline int
1303 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1304 {
1305 xassert (verify_row_hash (a));
1306 xassert (verify_row_hash (b));
1307
1308 if (a == b)
1309 return 1;
1310 else if (a->hash != b->hash)
1311 return 0;
1312 else
1313 {
1314 struct glyph *a_glyph, *b_glyph, *a_end;
1315 int area;
1316
1317 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1318 return 0;
1319
1320 /* Compare glyphs. */
1321 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1322 {
1323 if (a->used[area] != b->used[area])
1324 return 0;
1325
1326 a_glyph = a->glyphs[area];
1327 a_end = a_glyph + a->used[area];
1328 b_glyph = b->glyphs[area];
1329
1330 while (a_glyph < a_end
1331 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1332 ++a_glyph, ++b_glyph;
1333
1334 if (a_glyph != a_end)
1335 return 0;
1336 }
1337
1338 if (a->fill_line_p != b->fill_line_p
1339 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1340 || a->left_fringe_bitmap != b->left_fringe_bitmap
1341 || a->left_fringe_face_id != b->left_fringe_face_id
1342 || a->left_fringe_offset != b->left_fringe_offset
1343 || a->right_fringe_bitmap != b->right_fringe_bitmap
1344 || a->right_fringe_face_id != b->right_fringe_face_id
1345 || a->right_fringe_offset != b->right_fringe_offset
1346 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1347 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1348 || a->exact_window_width_line_p != b->exact_window_width_line_p
1349 || a->overlapped_p != b->overlapped_p
1350 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1351 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1352 || a->reversed_p != b->reversed_p
1353 /* Different partially visible characters on left margin. */
1354 || a->x != b->x
1355 /* Different height. */
1356 || a->ascent != b->ascent
1357 || a->phys_ascent != b->phys_ascent
1358 || a->phys_height != b->phys_height
1359 || a->visible_height != b->visible_height)
1360 return 0;
1361 }
1362
1363 return 1;
1364 }
1365
1366
1367 \f
1368 /***********************************************************************
1369 Glyph Pool
1370
1371 See dispextern.h for an overall explanation of glyph pools.
1372 ***********************************************************************/
1373
1374 /* Allocate a glyph_pool structure. The structure returned is
1375 initialized with zeros. The global variable glyph_pool_count is
1376 incremented for each pool allocated. */
1377
1378 static struct glyph_pool *
1379 new_glyph_pool (void)
1380 {
1381 struct glyph_pool *result;
1382
1383 /* Allocate a new glyph_pool and clear it. */
1384 result = (struct glyph_pool *) xmalloc (sizeof *result);
1385 memset (result, 0, sizeof *result);
1386
1387 /* For memory leak and double deletion checking. */
1388 ++glyph_pool_count;
1389
1390 return result;
1391 }
1392
1393
1394 /* Free a glyph_pool structure POOL. The function may be called with
1395 a null POOL pointer. The global variable glyph_pool_count is
1396 decremented with every pool structure freed. If this count gets
1397 negative, more structures were freed than allocated, i.e. one
1398 structure must have been freed more than once or a bogus pointer
1399 was passed to free_glyph_pool. */
1400
1401 static void
1402 free_glyph_pool (struct glyph_pool *pool)
1403 {
1404 if (pool)
1405 {
1406 /* More freed than allocated? */
1407 --glyph_pool_count;
1408 xassert (glyph_pool_count >= 0);
1409
1410 xfree (pool->glyphs);
1411 xfree (pool);
1412 }
1413 }
1414
1415
1416 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1417 columns we need. This function never shrinks a pool. The only
1418 case in which this would make sense, would be when a frame's size
1419 is changed from a large value to a smaller one. But, if someone
1420 does it once, we can expect that he will do it again.
1421
1422 Value is non-zero if the pool changed in a way which makes
1423 re-adjusting window glyph matrices necessary. */
1424
1425 static int
1426 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1427 {
1428 ptrdiff_t needed;
1429 int changed_p;
1430
1431 changed_p = (pool->glyphs == 0
1432 || matrix_dim.height != pool->nrows
1433 || matrix_dim.width != pool->ncolumns);
1434
1435 /* Enlarge the glyph pool. */
1436 needed = matrix_dim.width;
1437 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1438 memory_full (SIZE_MAX);
1439 needed *= matrix_dim.height;
1440 if (needed > pool->nglyphs)
1441 {
1442 ptrdiff_t old_nglyphs = pool->nglyphs;
1443 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1444 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1445 memset (pool->glyphs + old_nglyphs, 0,
1446 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1447 }
1448
1449 /* Remember the number of rows and columns because (a) we use them
1450 to do sanity checks, and (b) the number of columns determines
1451 where rows in the frame matrix start---this must be available to
1452 determine pointers to rows of window sub-matrices. */
1453 pool->nrows = matrix_dim.height;
1454 pool->ncolumns = matrix_dim.width;
1455
1456 return changed_p;
1457 }
1458
1459
1460 \f
1461 /***********************************************************************
1462 Debug Code
1463 ***********************************************************************/
1464
1465 #if GLYPH_DEBUG
1466
1467
1468 /* Flush standard output. This is sometimes useful to call from the debugger.
1469 XXX Maybe this should be changed to flush the current terminal instead of
1470 stdout.
1471 */
1472
1473 void flush_stdout (void) EXTERNALLY_VISIBLE;
1474
1475 void
1476 flush_stdout (void)
1477 {
1478 fflush (stdout);
1479 }
1480
1481
1482 /* Check that no glyph pointers have been lost in MATRIX. If a
1483 pointer has been lost, e.g. by using a structure assignment between
1484 rows, at least one pointer must occur more than once in the rows of
1485 MATRIX. */
1486
1487 void
1488 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1489 {
1490 int i, j;
1491
1492 for (i = 0; i < matrix->nrows; ++i)
1493 for (j = 0; j < matrix->nrows; ++j)
1494 xassert (i == j
1495 || (matrix->rows[i].glyphs[TEXT_AREA]
1496 != matrix->rows[j].glyphs[TEXT_AREA]));
1497 }
1498
1499
1500 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1501
1502 struct glyph_row *
1503 matrix_row (struct glyph_matrix *matrix, int row)
1504 {
1505 xassert (matrix && matrix->rows);
1506 xassert (row >= 0 && row < matrix->nrows);
1507
1508 /* That's really too slow for normal testing because this function
1509 is called almost everywhere. Although---it's still astonishingly
1510 fast, so it is valuable to have for debugging purposes. */
1511 #if 0
1512 check_matrix_pointer_lossage (matrix);
1513 #endif
1514
1515 return matrix->rows + row;
1516 }
1517
1518
1519 #if 0 /* This function makes invalid assumptions when text is
1520 partially invisible. But it might come handy for debugging
1521 nevertheless. */
1522
1523 /* Check invariants that must hold for an up to date current matrix of
1524 window W. */
1525
1526 static void
1527 check_matrix_invariants (struct window *w)
1528 {
1529 struct glyph_matrix *matrix = w->current_matrix;
1530 int yb = window_text_bottom_y (w);
1531 struct glyph_row *row = matrix->rows;
1532 struct glyph_row *last_text_row = NULL;
1533 struct buffer *saved = current_buffer;
1534 struct buffer *buffer = XBUFFER (w->buffer);
1535 int c;
1536
1537 /* This can sometimes happen for a fresh window. */
1538 if (matrix->nrows < 2)
1539 return;
1540
1541 set_buffer_temp (buffer);
1542
1543 /* Note: last row is always reserved for the mode line. */
1544 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1545 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1546 {
1547 struct glyph_row *next = row + 1;
1548
1549 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1550 last_text_row = row;
1551
1552 /* Check that character and byte positions are in sync. */
1553 xassert (MATRIX_ROW_START_BYTEPOS (row)
1554 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1555 xassert (BYTEPOS (row->start.pos)
1556 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1557
1558 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1559 have such a position temporarily in case of a minibuffer
1560 displaying something like `[Sole completion]' at its end. */
1561 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1562 {
1563 xassert (MATRIX_ROW_END_BYTEPOS (row)
1564 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1565 xassert (BYTEPOS (row->end.pos)
1566 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1567 }
1568
1569 /* Check that end position of `row' is equal to start position
1570 of next row. */
1571 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1572 {
1573 xassert (MATRIX_ROW_END_CHARPOS (row)
1574 == MATRIX_ROW_START_CHARPOS (next));
1575 xassert (MATRIX_ROW_END_BYTEPOS (row)
1576 == MATRIX_ROW_START_BYTEPOS (next));
1577 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1578 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1579 }
1580 row = next;
1581 }
1582
1583 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1584 xassert (w->desired_matrix->rows != NULL);
1585 set_buffer_temp (saved);
1586 }
1587
1588 #endif /* 0 */
1589
1590 #endif /* GLYPH_DEBUG != 0 */
1591
1592
1593 \f
1594 /**********************************************************************
1595 Allocating/ Adjusting Glyph Matrices
1596 **********************************************************************/
1597
1598 /* Allocate glyph matrices over a window tree for a frame-based
1599 redisplay
1600
1601 X and Y are column/row within the frame glyph matrix where
1602 sub-matrices for the window tree rooted at WINDOW must be
1603 allocated. DIM_ONLY_P non-zero means that the caller of this
1604 function is only interested in the result matrix dimension, and
1605 matrix adjustments should not be performed.
1606
1607 The function returns the total width/height of the sub-matrices of
1608 the window tree. If called on a frame root window, the computation
1609 will take the mini-buffer window into account.
1610
1611 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1612
1613 NEW_LEAF_MATRIX set if any window in the tree did not have a
1614 glyph matrices yet, and
1615
1616 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1617 any window in the tree will be changed or have been changed (see
1618 DIM_ONLY_P)
1619
1620 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1621 function.
1622
1623 Windows are arranged into chains of windows on the same level
1624 through the next fields of window structures. Such a level can be
1625 either a sequence of horizontally adjacent windows from left to
1626 right, or a sequence of vertically adjacent windows from top to
1627 bottom. Each window in a horizontal sequence can be either a leaf
1628 window or a vertical sequence; a window in a vertical sequence can
1629 be either a leaf or a horizontal sequence. All windows in a
1630 horizontal sequence have the same height, and all windows in a
1631 vertical sequence have the same width.
1632
1633 This function uses, for historical reasons, a more general
1634 algorithm to determine glyph matrix dimensions that would be
1635 necessary.
1636
1637 The matrix height of a horizontal sequence is determined by the
1638 maximum height of any matrix in the sequence. The matrix width of
1639 a horizontal sequence is computed by adding up matrix widths of
1640 windows in the sequence.
1641
1642 |<------- result width ------->|
1643 +---------+----------+---------+ ---
1644 | | | | |
1645 | | | |
1646 +---------+ | | result height
1647 | +---------+
1648 | | |
1649 +----------+ ---
1650
1651 The matrix width of a vertical sequence is the maximum matrix width
1652 of any window in the sequence. Its height is computed by adding up
1653 matrix heights of windows in the sequence.
1654
1655 |<---- result width -->|
1656 +---------+ ---
1657 | | |
1658 | | |
1659 +---------+--+ |
1660 | | |
1661 | | result height
1662 | |
1663 +------------+---------+ |
1664 | | |
1665 | | |
1666 +------------+---------+ --- */
1667
1668 /* Bit indicating that a new matrix will be allocated or has been
1669 allocated. */
1670
1671 #define NEW_LEAF_MATRIX (1 << 0)
1672
1673 /* Bit indicating that a matrix will or has changed its location or
1674 size. */
1675
1676 #define CHANGED_LEAF_MATRIX (1 << 1)
1677
1678 static struct dim
1679 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1680 int dim_only_p, int *window_change_flags)
1681 {
1682 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1683 int x0 = x, y0 = y;
1684 int wmax = 0, hmax = 0;
1685 struct dim total;
1686 struct dim dim;
1687 struct window *w;
1688 int in_horz_combination_p;
1689
1690 /* What combination is WINDOW part of? Compute this once since the
1691 result is the same for all windows in the `next' chain. The
1692 special case of a root window (parent equal to nil) is treated
1693 like a vertical combination because a root window's `next'
1694 points to the mini-buffer window, if any, which is arranged
1695 vertically below other windows. */
1696 in_horz_combination_p
1697 = (!NILP (XWINDOW (window)->parent)
1698 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1699
1700 /* For WINDOW and all windows on the same level. */
1701 do
1702 {
1703 w = XWINDOW (window);
1704
1705 /* Get the dimension of the window sub-matrix for W, depending
1706 on whether this is a combination or a leaf window. */
1707 if (!NILP (w->hchild))
1708 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1709 dim_only_p,
1710 window_change_flags);
1711 else if (!NILP (w->vchild))
1712 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1713 dim_only_p,
1714 window_change_flags);
1715 else
1716 {
1717 /* If not already done, allocate sub-matrix structures. */
1718 if (w->desired_matrix == NULL)
1719 {
1720 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1721 w->current_matrix = new_glyph_matrix (f->current_pool);
1722 *window_change_flags |= NEW_LEAF_MATRIX;
1723 }
1724
1725 /* Width and height MUST be chosen so that there are no
1726 holes in the frame matrix. */
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729
1730 /* Will matrix be re-allocated? */
1731 if (x != w->desired_matrix->matrix_x
1732 || y != w->desired_matrix->matrix_y
1733 || dim.width != w->desired_matrix->matrix_w
1734 || dim.height != w->desired_matrix->matrix_h
1735 || (margin_glyphs_to_reserve (w, dim.width,
1736 w->left_margin_cols)
1737 != w->desired_matrix->left_margin_glyphs)
1738 || (margin_glyphs_to_reserve (w, dim.width,
1739 w->right_margin_cols)
1740 != w->desired_matrix->right_margin_glyphs))
1741 *window_change_flags |= CHANGED_LEAF_MATRIX;
1742
1743 /* Actually change matrices, if allowed. Do not consider
1744 CHANGED_LEAF_MATRIX computed above here because the pool
1745 may have been changed which we don't now here. We trust
1746 that we only will be called with DIM_ONLY_P != 0 when
1747 necessary. */
1748 if (!dim_only_p)
1749 {
1750 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1751 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1752 }
1753 }
1754
1755 /* If we are part of a horizontal combination, advance x for
1756 windows to the right of W; otherwise advance y for windows
1757 below W. */
1758 if (in_horz_combination_p)
1759 x += dim.width;
1760 else
1761 y += dim.height;
1762
1763 /* Remember maximum glyph matrix dimensions. */
1764 wmax = max (wmax, dim.width);
1765 hmax = max (hmax, dim.height);
1766
1767 /* Next window on same level. */
1768 window = w->next;
1769 }
1770 while (!NILP (window));
1771
1772 /* Set `total' to the total glyph matrix dimension of this window
1773 level. In a vertical combination, the width is the width of the
1774 widest window; the height is the y we finally reached, corrected
1775 by the y we started with. In a horizontal combination, the total
1776 height is the height of the tallest window, and the width is the
1777 x we finally reached, corrected by the x we started with. */
1778 if (in_horz_combination_p)
1779 {
1780 total.width = x - x0;
1781 total.height = hmax;
1782 }
1783 else
1784 {
1785 total.width = wmax;
1786 total.height = y - y0;
1787 }
1788
1789 return total;
1790 }
1791
1792
1793 /* Return the required height of glyph matrices for window W. */
1794
1795 static int
1796 required_matrix_height (struct window *w)
1797 {
1798 #ifdef HAVE_WINDOW_SYSTEM
1799 struct frame *f = XFRAME (w->frame);
1800
1801 if (FRAME_WINDOW_P (f))
1802 {
1803 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1804 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1805 return (((window_pixel_height + ch_height - 1)
1806 / ch_height) * w->nrows_scale_factor
1807 /* One partially visible line at the top and
1808 bottom of the window. */
1809 + 2
1810 /* 2 for header and mode line. */
1811 + 2);
1812 }
1813 #endif /* HAVE_WINDOW_SYSTEM */
1814
1815 return WINDOW_TOTAL_LINES (w);
1816 }
1817
1818
1819 /* Return the required width of glyph matrices for window W. */
1820
1821 static int
1822 required_matrix_width (struct window *w)
1823 {
1824 #ifdef HAVE_WINDOW_SYSTEM
1825 struct frame *f = XFRAME (w->frame);
1826 if (FRAME_WINDOW_P (f))
1827 {
1828 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1829 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1830
1831 /* Compute number of glyphs needed in a glyph row. */
1832 return (((window_pixel_width + ch_width - 1)
1833 / ch_width) * w->ncols_scale_factor
1834 /* 2 partially visible columns in the text area. */
1835 + 2
1836 /* One partially visible column at the right
1837 edge of each marginal area. */
1838 + 1 + 1);
1839 }
1840 #endif /* HAVE_WINDOW_SYSTEM */
1841
1842 return XINT (w->total_cols);
1843 }
1844
1845
1846 /* Allocate window matrices for window-based redisplay. W is the
1847 window whose matrices must be allocated/reallocated. */
1848
1849 static void
1850 allocate_matrices_for_window_redisplay (struct window *w)
1851 {
1852 while (w)
1853 {
1854 if (!NILP (w->vchild))
1855 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1856 else if (!NILP (w->hchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1858 else
1859 {
1860 /* W is a leaf window. */
1861 struct dim dim;
1862
1863 /* If matrices are not yet allocated, allocate them now. */
1864 if (w->desired_matrix == NULL)
1865 {
1866 w->desired_matrix = new_glyph_matrix (NULL);
1867 w->current_matrix = new_glyph_matrix (NULL);
1868 }
1869
1870 dim.width = required_matrix_width (w);
1871 dim.height = required_matrix_height (w);
1872 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1873 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1874 }
1875
1876 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1877 }
1878 }
1879
1880
1881 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1882 do it for all frames; otherwise do it just for the given frame.
1883 This function must be called when a new frame is created, its size
1884 changes, or its window configuration changes. */
1885
1886 void
1887 adjust_glyphs (struct frame *f)
1888 {
1889 /* Block input so that expose events and other events that access
1890 glyph matrices are not processed while we are changing them. */
1891 BLOCK_INPUT;
1892
1893 if (f)
1894 adjust_frame_glyphs (f);
1895 else
1896 {
1897 Lisp_Object tail, lisp_frame;
1898
1899 FOR_EACH_FRAME (tail, lisp_frame)
1900 adjust_frame_glyphs (XFRAME (lisp_frame));
1901 }
1902
1903 UNBLOCK_INPUT;
1904 }
1905
1906
1907 /* Adjust frame glyphs when Emacs is initialized.
1908
1909 To be called from init_display.
1910
1911 We need a glyph matrix because redraw will happen soon.
1912 Unfortunately, window sizes on selected_frame are not yet set to
1913 meaningful values. I believe we can assume that there are only two
1914 windows on the frame---the mini-buffer and the root window. Frame
1915 height and width seem to be correct so far. So, set the sizes of
1916 windows to estimated values. */
1917
1918 static void
1919 adjust_frame_glyphs_initially (void)
1920 {
1921 struct frame *sf = SELECTED_FRAME ();
1922 struct window *root = XWINDOW (sf->root_window);
1923 struct window *mini = XWINDOW (root->next);
1924 int frame_lines = FRAME_LINES (sf);
1925 int frame_cols = FRAME_COLS (sf);
1926 int top_margin = FRAME_TOP_MARGIN (sf);
1927
1928 /* Do it for the root window. */
1929 XSETFASTINT (root->top_line, top_margin);
1930 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1931 XSETFASTINT (root->total_cols, frame_cols);
1932
1933 /* Do it for the mini-buffer window. */
1934 XSETFASTINT (mini->top_line, frame_lines - 1);
1935 XSETFASTINT (mini->total_lines, 1);
1936 XSETFASTINT (mini->total_cols, frame_cols);
1937
1938 adjust_frame_glyphs (sf);
1939 glyphs_initialized_initially_p = 1;
1940 }
1941
1942
1943 /* Allocate/reallocate glyph matrices of a single frame F. */
1944
1945 static void
1946 adjust_frame_glyphs (struct frame *f)
1947 {
1948 if (FRAME_WINDOW_P (f))
1949 adjust_frame_glyphs_for_window_redisplay (f);
1950 else
1951 adjust_frame_glyphs_for_frame_redisplay (f);
1952
1953 /* Don't forget the message buffer and the buffer for
1954 decode_mode_spec. */
1955 adjust_frame_message_buffer (f);
1956 adjust_decode_mode_spec_buffer (f);
1957
1958 f->glyphs_initialized_p = 1;
1959 }
1960
1961 /* Return 1 if any window in the tree has nonzero window margins. See
1962 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1963 static int
1964 showing_window_margins_p (struct window *w)
1965 {
1966 while (w)
1967 {
1968 if (!NILP (w->hchild))
1969 {
1970 if (showing_window_margins_p (XWINDOW (w->hchild)))
1971 return 1;
1972 }
1973 else if (!NILP (w->vchild))
1974 {
1975 if (showing_window_margins_p (XWINDOW (w->vchild)))
1976 return 1;
1977 }
1978 else if (!NILP (w->left_margin_cols)
1979 || !NILP (w->right_margin_cols))
1980 return 1;
1981
1982 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1983 }
1984 return 0;
1985 }
1986
1987
1988 /* In the window tree with root W, build current matrices of leaf
1989 windows from the frame's current matrix. */
1990
1991 static void
1992 fake_current_matrices (Lisp_Object window)
1993 {
1994 struct window *w;
1995
1996 for (; !NILP (window); window = w->next)
1997 {
1998 w = XWINDOW (window);
1999
2000 if (!NILP (w->hchild))
2001 fake_current_matrices (w->hchild);
2002 else if (!NILP (w->vchild))
2003 fake_current_matrices (w->vchild);
2004 else
2005 {
2006 int i;
2007 struct frame *f = XFRAME (w->frame);
2008 struct glyph_matrix *m = w->current_matrix;
2009 struct glyph_matrix *fm = f->current_matrix;
2010
2011 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2012 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2013
2014 for (i = 0; i < m->matrix_h; ++i)
2015 {
2016 struct glyph_row *r = m->rows + i;
2017 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2018
2019 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2020 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2021
2022 r->enabled_p = fr->enabled_p;
2023 if (r->enabled_p)
2024 {
2025 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2026 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2027 r->used[TEXT_AREA] = (m->matrix_w
2028 - r->used[LEFT_MARGIN_AREA]
2029 - r->used[RIGHT_MARGIN_AREA]);
2030 r->mode_line_p = 0;
2031 }
2032 }
2033 }
2034 }
2035 }
2036
2037
2038 /* Save away the contents of frame F's current frame matrix. Value is
2039 a glyph matrix holding the contents of F's current frame matrix. */
2040
2041 static struct glyph_matrix *
2042 save_current_matrix (struct frame *f)
2043 {
2044 int i;
2045 struct glyph_matrix *saved;
2046
2047 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2048 memset (saved, 0, sizeof *saved);
2049 saved->nrows = f->current_matrix->nrows;
2050 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2051 * sizeof *saved->rows);
2052 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2053
2054 for (i = 0; i < saved->nrows; ++i)
2055 {
2056 struct glyph_row *from = f->current_matrix->rows + i;
2057 struct glyph_row *to = saved->rows + i;
2058 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2059 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2060 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2061 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2062 }
2063
2064 return saved;
2065 }
2066
2067
2068 /* Restore the contents of frame F's current frame matrix from SAVED,
2069 and free memory associated with SAVED. */
2070
2071 static void
2072 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2073 {
2074 int i;
2075
2076 for (i = 0; i < saved->nrows; ++i)
2077 {
2078 struct glyph_row *from = saved->rows + i;
2079 struct glyph_row *to = f->current_matrix->rows + i;
2080 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2081 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2082 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2083 xfree (from->glyphs[TEXT_AREA]);
2084 }
2085
2086 xfree (saved->rows);
2087 xfree (saved);
2088 }
2089
2090
2091
2092 /* Allocate/reallocate glyph matrices of a single frame F for
2093 frame-based redisplay. */
2094
2095 static void
2096 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2097 {
2098 struct dim matrix_dim;
2099 int pool_changed_p;
2100 int window_change_flags;
2101 int top_window_y;
2102
2103 if (!FRAME_LIVE_P (f))
2104 return;
2105
2106 top_window_y = FRAME_TOP_MARGIN (f);
2107
2108 /* Allocate glyph pool structures if not already done. */
2109 if (f->desired_pool == NULL)
2110 {
2111 f->desired_pool = new_glyph_pool ();
2112 f->current_pool = new_glyph_pool ();
2113 }
2114
2115 /* Allocate frames matrix structures if needed. */
2116 if (f->desired_matrix == NULL)
2117 {
2118 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2119 f->current_matrix = new_glyph_matrix (f->current_pool);
2120 }
2121
2122 /* Compute window glyph matrices. (This takes the mini-buffer
2123 window into account). The result is the size of the frame glyph
2124 matrix needed. The variable window_change_flags is set to a bit
2125 mask indicating whether new matrices will be allocated or
2126 existing matrices change their size or location within the frame
2127 matrix. */
2128 window_change_flags = 0;
2129 matrix_dim
2130 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2131 0, top_window_y,
2132 1,
2133 &window_change_flags);
2134
2135 /* Add in menu bar lines, if any. */
2136 matrix_dim.height += top_window_y;
2137
2138 /* Enlarge pools as necessary. */
2139 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2140 realloc_glyph_pool (f->current_pool, matrix_dim);
2141
2142 /* Set up glyph pointers within window matrices. Do this only if
2143 absolutely necessary since it requires a frame redraw. */
2144 if (pool_changed_p || window_change_flags)
2145 {
2146 /* Do it for window matrices. */
2147 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2148 0, top_window_y, 0,
2149 &window_change_flags);
2150
2151 /* Size of frame matrices must equal size of frame. Note
2152 that we are called for X frames with window widths NOT equal
2153 to the frame width (from CHANGE_FRAME_SIZE_1). */
2154 xassert (matrix_dim.width == FRAME_COLS (f)
2155 && matrix_dim.height == FRAME_LINES (f));
2156
2157 /* Pointers to glyph memory in glyph rows are exchanged during
2158 the update phase of redisplay, which means in general that a
2159 frame's current matrix consists of pointers into both the
2160 desired and current glyph pool of the frame. Adjusting a
2161 matrix sets the frame matrix up so that pointers are all into
2162 the same pool. If we want to preserve glyph contents of the
2163 current matrix over a call to adjust_glyph_matrix, we must
2164 make a copy of the current glyphs, and restore the current
2165 matrix' contents from that copy. */
2166 if (display_completed
2167 && !FRAME_GARBAGED_P (f)
2168 && matrix_dim.width == f->current_matrix->matrix_w
2169 && matrix_dim.height == f->current_matrix->matrix_h
2170 /* For some reason, the frame glyph matrix gets corrupted if
2171 any of the windows contain margins. I haven't been able
2172 to hunt down the reason, but for the moment this prevents
2173 the problem from manifesting. -- cyd */
2174 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2175 {
2176 struct glyph_matrix *copy = save_current_matrix (f);
2177 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2178 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2179 restore_current_matrix (f, copy);
2180 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2181 }
2182 else
2183 {
2184 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2185 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2186 SET_FRAME_GARBAGED (f);
2187 }
2188 }
2189 }
2190
2191
2192 /* Allocate/reallocate glyph matrices of a single frame F for
2193 window-based redisplay. */
2194
2195 static void
2196 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2197 {
2198 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2199
2200 /* Allocate/reallocate window matrices. */
2201 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2202
2203 #ifdef HAVE_X_WINDOWS
2204 /* Allocate/ reallocate matrices of the dummy window used to display
2205 the menu bar under X when no X toolkit support is available. */
2206 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2207 {
2208 /* Allocate a dummy window if not already done. */
2209 struct window *w;
2210 if (NILP (f->menu_bar_window))
2211 {
2212 f->menu_bar_window = make_window ();
2213 w = XWINDOW (f->menu_bar_window);
2214 XSETFRAME (w->frame, f);
2215 w->pseudo_window_p = 1;
2216 }
2217 else
2218 w = XWINDOW (f->menu_bar_window);
2219
2220 /* Set window dimensions to frame dimensions and allocate or
2221 adjust glyph matrices of W. */
2222 XSETFASTINT (w->top_line, 0);
2223 XSETFASTINT (w->left_col, 0);
2224 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2225 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2226 allocate_matrices_for_window_redisplay (w);
2227 }
2228 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2229 #endif /* HAVE_X_WINDOWS */
2230
2231 #ifndef USE_GTK
2232 {
2233 /* Allocate/ reallocate matrices of the tool bar window. If we
2234 don't have a tool bar window yet, make one. */
2235 struct window *w;
2236 if (NILP (f->tool_bar_window))
2237 {
2238 f->tool_bar_window = make_window ();
2239 w = XWINDOW (f->tool_bar_window);
2240 XSETFRAME (w->frame, f);
2241 w->pseudo_window_p = 1;
2242 }
2243 else
2244 w = XWINDOW (f->tool_bar_window);
2245
2246 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2247 XSETFASTINT (w->left_col, 0);
2248 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2249 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2250 allocate_matrices_for_window_redisplay (w);
2251 }
2252 #endif
2253 }
2254
2255
2256 /* Adjust/ allocate message buffer of frame F.
2257
2258 Note that the message buffer is never freed. Since I could not
2259 find a free in 19.34, I assume that freeing it would be
2260 problematic in some way and don't do it either.
2261
2262 (Implementation note: It should be checked if we can free it
2263 eventually without causing trouble). */
2264
2265 static void
2266 adjust_frame_message_buffer (struct frame *f)
2267 {
2268 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2269
2270 if (FRAME_MESSAGE_BUF (f))
2271 {
2272 char *buffer = FRAME_MESSAGE_BUF (f);
2273 char *new_buffer = (char *) xrealloc (buffer, size);
2274 FRAME_MESSAGE_BUF (f) = new_buffer;
2275 }
2276 else
2277 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2278 }
2279
2280
2281 /* Re-allocate buffer for decode_mode_spec on frame F. */
2282
2283 static void
2284 adjust_decode_mode_spec_buffer (struct frame *f)
2285 {
2286 f->decode_mode_spec_buffer
2287 = (char *) xrealloc (f->decode_mode_spec_buffer,
2288 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2289 }
2290
2291
2292 \f
2293 /**********************************************************************
2294 Freeing Glyph Matrices
2295 **********************************************************************/
2296
2297 /* Free glyph memory for a frame F. F may be null. This function can
2298 be called for the same frame more than once. The root window of
2299 F may be nil when this function is called. This is the case when
2300 the function is called when F is destroyed. */
2301
2302 void
2303 free_glyphs (struct frame *f)
2304 {
2305 if (f && f->glyphs_initialized_p)
2306 {
2307 /* Block interrupt input so that we don't get surprised by an X
2308 event while we're in an inconsistent state. */
2309 BLOCK_INPUT;
2310 f->glyphs_initialized_p = 0;
2311
2312 /* Release window sub-matrices. */
2313 if (!NILP (f->root_window))
2314 free_window_matrices (XWINDOW (f->root_window));
2315
2316 /* Free the dummy window for menu bars without X toolkit and its
2317 glyph matrices. */
2318 if (!NILP (f->menu_bar_window))
2319 {
2320 struct window *w = XWINDOW (f->menu_bar_window);
2321 free_glyph_matrix (w->desired_matrix);
2322 free_glyph_matrix (w->current_matrix);
2323 w->desired_matrix = w->current_matrix = NULL;
2324 f->menu_bar_window = Qnil;
2325 }
2326
2327 /* Free the tool bar window and its glyph matrices. */
2328 if (!NILP (f->tool_bar_window))
2329 {
2330 struct window *w = XWINDOW (f->tool_bar_window);
2331 free_glyph_matrix (w->desired_matrix);
2332 free_glyph_matrix (w->current_matrix);
2333 w->desired_matrix = w->current_matrix = NULL;
2334 f->tool_bar_window = Qnil;
2335 }
2336
2337 /* Release frame glyph matrices. Reset fields to zero in
2338 case we are called a second time. */
2339 if (f->desired_matrix)
2340 {
2341 free_glyph_matrix (f->desired_matrix);
2342 free_glyph_matrix (f->current_matrix);
2343 f->desired_matrix = f->current_matrix = NULL;
2344 }
2345
2346 /* Release glyph pools. */
2347 if (f->desired_pool)
2348 {
2349 free_glyph_pool (f->desired_pool);
2350 free_glyph_pool (f->current_pool);
2351 f->desired_pool = f->current_pool = NULL;
2352 }
2353
2354 UNBLOCK_INPUT;
2355 }
2356 }
2357
2358
2359 /* Free glyph sub-matrices in the window tree rooted at W. This
2360 function may be called with a null pointer, and it may be called on
2361 the same tree more than once. */
2362
2363 void
2364 free_window_matrices (struct window *w)
2365 {
2366 while (w)
2367 {
2368 if (!NILP (w->hchild))
2369 free_window_matrices (XWINDOW (w->hchild));
2370 else if (!NILP (w->vchild))
2371 free_window_matrices (XWINDOW (w->vchild));
2372 else
2373 {
2374 /* This is a leaf window. Free its memory and reset fields
2375 to zero in case this function is called a second time for
2376 W. */
2377 free_glyph_matrix (w->current_matrix);
2378 free_glyph_matrix (w->desired_matrix);
2379 w->current_matrix = w->desired_matrix = NULL;
2380 }
2381
2382 /* Next window on same level. */
2383 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2384 }
2385 }
2386
2387
2388 /* Check glyph memory leaks. This function is called from
2389 shut_down_emacs. Note that frames are not destroyed when Emacs
2390 exits. We therefore free all glyph memory for all active frames
2391 explicitly and check that nothing is left allocated. */
2392
2393 void
2394 check_glyph_memory (void)
2395 {
2396 Lisp_Object tail, frame;
2397
2398 /* Free glyph memory for all frames. */
2399 FOR_EACH_FRAME (tail, frame)
2400 free_glyphs (XFRAME (frame));
2401
2402 /* Check that nothing is left allocated. */
2403 if (glyph_matrix_count)
2404 abort ();
2405 if (glyph_pool_count)
2406 abort ();
2407 }
2408
2409
2410 \f
2411 /**********************************************************************
2412 Building a Frame Matrix
2413 **********************************************************************/
2414
2415 /* Most of the redisplay code works on glyph matrices attached to
2416 windows. This is a good solution most of the time, but it is not
2417 suitable for terminal code. Terminal output functions cannot rely
2418 on being able to set an arbitrary terminal window. Instead they
2419 must be provided with a view of the whole frame, i.e. the whole
2420 screen. We build such a view by constructing a frame matrix from
2421 window matrices in this section.
2422
2423 Windows that must be updated have their must_be_update_p flag set.
2424 For all such windows, their desired matrix is made part of the
2425 desired frame matrix. For other windows, their current matrix is
2426 made part of the desired frame matrix.
2427
2428 +-----------------+----------------+
2429 | desired | desired |
2430 | | |
2431 +-----------------+----------------+
2432 | current |
2433 | |
2434 +----------------------------------+
2435
2436 Desired window matrices can be made part of the frame matrix in a
2437 cheap way: We exploit the fact that the desired frame matrix and
2438 desired window matrices share their glyph memory. This is not
2439 possible for current window matrices. Their glyphs are copied to
2440 the desired frame matrix. The latter is equivalent to
2441 preserve_other_columns in the old redisplay.
2442
2443 Used glyphs counters for frame matrix rows are the result of adding
2444 up glyph lengths of the window matrices. A line in the frame
2445 matrix is enabled, if a corresponding line in a window matrix is
2446 enabled.
2447
2448 After building the desired frame matrix, it will be passed to
2449 terminal code, which will manipulate both the desired and current
2450 frame matrix. Changes applied to the frame's current matrix have
2451 to be visible in current window matrices afterwards, of course.
2452
2453 This problem is solved like this:
2454
2455 1. Window and frame matrices share glyphs. Window matrices are
2456 constructed in a way that their glyph contents ARE the glyph
2457 contents needed in a frame matrix. Thus, any modification of
2458 glyphs done in terminal code will be reflected in window matrices
2459 automatically.
2460
2461 2. Exchanges of rows in a frame matrix done by terminal code are
2462 intercepted by hook functions so that corresponding row operations
2463 on window matrices can be performed. This is necessary because we
2464 use pointers to glyphs in glyph row structures. To satisfy the
2465 assumption of point 1 above that glyphs are updated implicitly in
2466 window matrices when they are manipulated via the frame matrix,
2467 window and frame matrix must of course agree where to find the
2468 glyphs for their rows. Possible manipulations that must be
2469 mirrored are assignments of rows of the desired frame matrix to the
2470 current frame matrix and scrolling the current frame matrix. */
2471
2472 /* Build frame F's desired matrix from window matrices. Only windows
2473 which have the flag must_be_updated_p set have to be updated. Menu
2474 bar lines of a frame are not covered by window matrices, so make
2475 sure not to touch them in this function. */
2476
2477 static void
2478 build_frame_matrix (struct frame *f)
2479 {
2480 int i;
2481
2482 /* F must have a frame matrix when this function is called. */
2483 xassert (!FRAME_WINDOW_P (f));
2484
2485 /* Clear all rows in the frame matrix covered by window matrices.
2486 Menu bar lines are not covered by windows. */
2487 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2488 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2489
2490 /* Build the matrix by walking the window tree. */
2491 build_frame_matrix_from_window_tree (f->desired_matrix,
2492 XWINDOW (FRAME_ROOT_WINDOW (f)));
2493 }
2494
2495
2496 /* Walk a window tree, building a frame matrix MATRIX from window
2497 matrices. W is the root of a window tree. */
2498
2499 static void
2500 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2501 {
2502 while (w)
2503 {
2504 if (!NILP (w->hchild))
2505 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2506 else if (!NILP (w->vchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2508 else
2509 build_frame_matrix_from_leaf_window (matrix, w);
2510
2511 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2512 }
2513 }
2514
2515
2516 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2517 desired frame matrix built. W is a leaf window whose desired or
2518 current matrix is to be added to FRAME_MATRIX. W's flag
2519 must_be_updated_p determines which matrix it contributes to
2520 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2521 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2522 Adding a desired matrix means setting up used counters and such in
2523 frame rows, while adding a current window matrix to FRAME_MATRIX
2524 means copying glyphs. The latter case corresponds to
2525 preserve_other_columns in the old redisplay. */
2526
2527 static void
2528 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2529 {
2530 struct glyph_matrix *window_matrix;
2531 int window_y, frame_y;
2532 /* If non-zero, a glyph to insert at the right border of W. */
2533 GLYPH right_border_glyph;
2534
2535 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2536
2537 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2538 if (w->must_be_updated_p)
2539 {
2540 window_matrix = w->desired_matrix;
2541
2542 /* Decide whether we want to add a vertical border glyph. */
2543 if (!WINDOW_RIGHTMOST_P (w))
2544 {
2545 struct Lisp_Char_Table *dp = window_display_table (w);
2546 Lisp_Object gc;
2547
2548 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2549 if (dp
2550 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2551 && GLYPH_CODE_CHAR_VALID_P (gc))
2552 {
2553 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2554 spec_glyph_lookup_face (w, &right_border_glyph);
2555 }
2556
2557 if (GLYPH_FACE (right_border_glyph) <= 0)
2558 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2559 }
2560 }
2561 else
2562 window_matrix = w->current_matrix;
2563
2564 /* For all rows in the window matrix and corresponding rows in the
2565 frame matrix. */
2566 window_y = 0;
2567 frame_y = window_matrix->matrix_y;
2568 while (window_y < window_matrix->nrows)
2569 {
2570 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2571 struct glyph_row *window_row = window_matrix->rows + window_y;
2572 int current_row_p = window_matrix == w->current_matrix;
2573
2574 /* Fill up the frame row with spaces up to the left margin of the
2575 window row. */
2576 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2577
2578 /* Fill up areas in the window matrix row with spaces. */
2579 fill_up_glyph_row_with_spaces (window_row);
2580
2581 /* If only part of W's desired matrix has been built, and
2582 window_row wasn't displayed, use the corresponding current
2583 row instead. */
2584 if (window_matrix == w->desired_matrix
2585 && !window_row->enabled_p)
2586 {
2587 window_row = w->current_matrix->rows + window_y;
2588 current_row_p = 1;
2589 }
2590
2591 if (current_row_p)
2592 {
2593 /* Copy window row to frame row. */
2594 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2595 window_row->glyphs[0],
2596 window_matrix->matrix_w * sizeof (struct glyph));
2597 }
2598 else
2599 {
2600 xassert (window_row->enabled_p);
2601
2602 /* Only when a desired row has been displayed, we want
2603 the corresponding frame row to be updated. */
2604 frame_row->enabled_p = 1;
2605
2606 /* Maybe insert a vertical border between horizontally adjacent
2607 windows. */
2608 if (GLYPH_CHAR (right_border_glyph) != 0)
2609 {
2610 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2611 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2612 }
2613
2614 #if GLYPH_DEBUG
2615 /* Window row window_y must be a slice of frame row
2616 frame_y. */
2617 xassert (glyph_row_slice_p (window_row, frame_row));
2618
2619 /* If rows are in sync, we don't have to copy glyphs because
2620 frame and window share glyphs. */
2621
2622 strcpy (w->current_matrix->method, w->desired_matrix->method);
2623 add_window_display_history (w, w->current_matrix->method, 0);
2624 #endif
2625 }
2626
2627 /* Set number of used glyphs in the frame matrix. Since we fill
2628 up with spaces, and visit leaf windows from left to right it
2629 can be done simply. */
2630 frame_row->used[TEXT_AREA]
2631 = window_matrix->matrix_x + window_matrix->matrix_w;
2632
2633 /* Next row. */
2634 ++window_y;
2635 ++frame_y;
2636 }
2637 }
2638
2639 /* Given a user-specified glyph, possibly including a Lisp-level face
2640 ID, return a glyph that has a realized face ID.
2641 This is used for glyphs displayed specially and not part of the text;
2642 for instance, vertical separators, truncation markers, etc. */
2643
2644 void
2645 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2646 {
2647 int lface_id = GLYPH_FACE (*glyph);
2648 /* Convert the glyph's specified face to a realized (cache) face. */
2649 if (lface_id > 0)
2650 {
2651 int face_id = merge_faces (XFRAME (w->frame),
2652 Qt, lface_id, DEFAULT_FACE_ID);
2653 SET_GLYPH_FACE (*glyph, face_id);
2654 }
2655 }
2656
2657 /* Add spaces to a glyph row ROW in a window matrix.
2658
2659 Each row has the form:
2660
2661 +---------+-----------------------------+------------+
2662 | left | text | right |
2663 +---------+-----------------------------+------------+
2664
2665 Left and right marginal areas are optional. This function adds
2666 spaces to areas so that there are no empty holes between areas.
2667 In other words: If the right area is not empty, the text area
2668 is filled up with spaces up to the right area. If the text area
2669 is not empty, the left area is filled up.
2670
2671 To be called for frame-based redisplay, only. */
2672
2673 static void
2674 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2675 {
2676 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2677 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2678 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2679 }
2680
2681
2682 /* Fill area AREA of glyph row ROW with spaces. To be called for
2683 frame-based redisplay only. */
2684
2685 static void
2686 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2687 {
2688 if (row->glyphs[area] < row->glyphs[area + 1])
2689 {
2690 struct glyph *end = row->glyphs[area + 1];
2691 struct glyph *text = row->glyphs[area] + row->used[area];
2692
2693 while (text < end)
2694 *text++ = space_glyph;
2695 row->used[area] = text - row->glyphs[area];
2696 }
2697 }
2698
2699
2700 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2701 reached. In frame matrices only one area, TEXT_AREA, is used. */
2702
2703 static void
2704 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2705 {
2706 int i = row->used[TEXT_AREA];
2707 struct glyph *glyph = row->glyphs[TEXT_AREA];
2708
2709 while (i < upto)
2710 glyph[i++] = space_glyph;
2711
2712 row->used[TEXT_AREA] = i;
2713 }
2714
2715
2716 \f
2717 /**********************************************************************
2718 Mirroring operations on frame matrices in window matrices
2719 **********************************************************************/
2720
2721 /* Set frame being updated via frame-based redisplay to F. This
2722 function must be called before updates to make explicit that we are
2723 working on frame matrices or not. */
2724
2725 static inline void
2726 set_frame_matrix_frame (struct frame *f)
2727 {
2728 frame_matrix_frame = f;
2729 }
2730
2731
2732 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2733 DESIRED_MATRIX is the desired matrix corresponding to
2734 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2735 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2736 frame_matrix_frame is non-null, this indicates that the exchange is
2737 done in frame matrices, and that we have to perform analogous
2738 operations in window matrices of frame_matrix_frame. */
2739
2740 static inline void
2741 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2742 {
2743 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2744 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2745 int mouse_face_p = current_row->mouse_face_p;
2746
2747 /* Do current_row = desired_row. This exchanges glyph pointers
2748 between both rows, and does a structure assignment otherwise. */
2749 assign_row (current_row, desired_row);
2750
2751 /* Enable current_row to mark it as valid. */
2752 current_row->enabled_p = 1;
2753 current_row->mouse_face_p = mouse_face_p;
2754
2755 /* If we are called on frame matrices, perform analogous operations
2756 for window matrices. */
2757 if (frame_matrix_frame)
2758 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2759 }
2760
2761
2762 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2763 W's frame which has been made current (by swapping pointers between
2764 current and desired matrix). Perform analogous operations in the
2765 matrices of leaf windows in the window tree rooted at W. */
2766
2767 static void
2768 mirror_make_current (struct window *w, int frame_row)
2769 {
2770 while (w)
2771 {
2772 if (!NILP (w->hchild))
2773 mirror_make_current (XWINDOW (w->hchild), frame_row);
2774 else if (!NILP (w->vchild))
2775 mirror_make_current (XWINDOW (w->vchild), frame_row);
2776 else
2777 {
2778 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2779 here because the checks performed in debug mode there
2780 will not allow the conversion. */
2781 int row = frame_row - w->desired_matrix->matrix_y;
2782
2783 /* If FRAME_ROW is within W, assign the desired row to the
2784 current row (exchanging glyph pointers). */
2785 if (row >= 0 && row < w->desired_matrix->matrix_h)
2786 {
2787 struct glyph_row *current_row
2788 = MATRIX_ROW (w->current_matrix, row);
2789 struct glyph_row *desired_row
2790 = MATRIX_ROW (w->desired_matrix, row);
2791
2792 if (desired_row->enabled_p)
2793 assign_row (current_row, desired_row);
2794 else
2795 swap_glyph_pointers (desired_row, current_row);
2796 current_row->enabled_p = 1;
2797
2798 /* Set the Y coordinate of the mode/header line's row.
2799 It is needed in draw_row_with_mouse_face to find the
2800 screen coordinates. (Window-based redisplay sets
2801 this in update_window, but no one seems to do that
2802 for frame-based redisplay.) */
2803 if (current_row->mode_line_p)
2804 current_row->y = row;
2805 }
2806 }
2807
2808 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2809 }
2810 }
2811
2812
2813 /* Perform row dance after scrolling. We are working on the range of
2814 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2815 including) in MATRIX. COPY_FROM is a vector containing, for each
2816 row I in the range 0 <= I < NLINES, the index of the original line
2817 to move to I. This index is relative to the row range, i.e. 0 <=
2818 index < NLINES. RETAINED_P is a vector containing zero for each
2819 row 0 <= I < NLINES which is empty.
2820
2821 This function is called from do_scrolling and do_direct_scrolling. */
2822
2823 void
2824 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2825 int *copy_from, char *retained_p)
2826 {
2827 /* A copy of original rows. */
2828 struct glyph_row *old_rows;
2829
2830 /* Rows to assign to. */
2831 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2832
2833 int i;
2834
2835 /* Make a copy of the original rows. */
2836 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2837 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2838
2839 /* Assign new rows, maybe clear lines. */
2840 for (i = 0; i < nlines; ++i)
2841 {
2842 int enabled_before_p = new_rows[i].enabled_p;
2843
2844 xassert (i + unchanged_at_top < matrix->nrows);
2845 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2846 new_rows[i] = old_rows[copy_from[i]];
2847 new_rows[i].enabled_p = enabled_before_p;
2848
2849 /* RETAINED_P is zero for empty lines. */
2850 if (!retained_p[copy_from[i]])
2851 new_rows[i].enabled_p = 0;
2852 }
2853
2854 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2855 if (frame_matrix_frame)
2856 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2857 unchanged_at_top, nlines, copy_from, retained_p);
2858 }
2859
2860
2861 /* Synchronize glyph pointers in the current matrix of window W with
2862 the current frame matrix. */
2863
2864 static void
2865 sync_window_with_frame_matrix_rows (struct window *w)
2866 {
2867 struct frame *f = XFRAME (w->frame);
2868 struct glyph_row *window_row, *window_row_end, *frame_row;
2869 int left, right, x, width;
2870
2871 /* Preconditions: W must be a leaf window on a tty frame. */
2872 xassert (NILP (w->hchild) && NILP (w->vchild));
2873 xassert (!FRAME_WINDOW_P (f));
2874
2875 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2876 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2877 x = w->current_matrix->matrix_x;
2878 width = w->current_matrix->matrix_w;
2879
2880 window_row = w->current_matrix->rows;
2881 window_row_end = window_row + w->current_matrix->nrows;
2882 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2883
2884 for (; window_row < window_row_end; ++window_row, ++frame_row)
2885 {
2886 window_row->glyphs[LEFT_MARGIN_AREA]
2887 = frame_row->glyphs[0] + x;
2888 window_row->glyphs[TEXT_AREA]
2889 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2890 window_row->glyphs[LAST_AREA]
2891 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2892 window_row->glyphs[RIGHT_MARGIN_AREA]
2893 = window_row->glyphs[LAST_AREA] - right;
2894 }
2895 }
2896
2897
2898 /* Return the window in the window tree rooted in W containing frame
2899 row ROW. Value is null if none is found. */
2900
2901 static struct window *
2902 frame_row_to_window (struct window *w, int row)
2903 {
2904 struct window *found = NULL;
2905
2906 while (w && !found)
2907 {
2908 if (!NILP (w->hchild))
2909 found = frame_row_to_window (XWINDOW (w->hchild), row);
2910 else if (!NILP (w->vchild))
2911 found = frame_row_to_window (XWINDOW (w->vchild), row);
2912 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2913 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2914 found = w;
2915
2916 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2917 }
2918
2919 return found;
2920 }
2921
2922
2923 /* Perform a line dance in the window tree rooted at W, after
2924 scrolling a frame matrix in mirrored_line_dance.
2925
2926 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2927 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2928 COPY_FROM is a vector containing, for each row I in the range 0 <=
2929 I < NLINES, the index of the original line to move to I. This
2930 index is relative to the row range, i.e. 0 <= index < NLINES.
2931 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2932 which is empty. */
2933
2934 static void
2935 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2936 {
2937 while (w)
2938 {
2939 if (!NILP (w->hchild))
2940 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2941 nlines, copy_from, retained_p);
2942 else if (!NILP (w->vchild))
2943 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2944 nlines, copy_from, retained_p);
2945 else
2946 {
2947 /* W is a leaf window, and we are working on its current
2948 matrix m. */
2949 struct glyph_matrix *m = w->current_matrix;
2950 int i, sync_p = 0;
2951 struct glyph_row *old_rows;
2952
2953 /* Make a copy of the original rows of matrix m. */
2954 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2955 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2956
2957 for (i = 0; i < nlines; ++i)
2958 {
2959 /* Frame relative line assigned to. */
2960 int frame_to = i + unchanged_at_top;
2961
2962 /* Frame relative line assigned. */
2963 int frame_from = copy_from[i] + unchanged_at_top;
2964
2965 /* Window relative line assigned to. */
2966 int window_to = frame_to - m->matrix_y;
2967
2968 /* Window relative line assigned. */
2969 int window_from = frame_from - m->matrix_y;
2970
2971 /* Is assigned line inside window? */
2972 int from_inside_window_p
2973 = window_from >= 0 && window_from < m->matrix_h;
2974
2975 /* Is assigned to line inside window? */
2976 int to_inside_window_p
2977 = window_to >= 0 && window_to < m->matrix_h;
2978
2979 if (from_inside_window_p && to_inside_window_p)
2980 {
2981 /* Enabled setting before assignment. */
2982 int enabled_before_p;
2983
2984 /* Do the assignment. The enabled_p flag is saved
2985 over the assignment because the old redisplay did
2986 that. */
2987 enabled_before_p = m->rows[window_to].enabled_p;
2988 m->rows[window_to] = old_rows[window_from];
2989 m->rows[window_to].enabled_p = enabled_before_p;
2990
2991 /* If frame line is empty, window line is empty, too. */
2992 if (!retained_p[copy_from[i]])
2993 m->rows[window_to].enabled_p = 0;
2994 }
2995 else if (to_inside_window_p)
2996 {
2997 /* A copy between windows. This is an infrequent
2998 case not worth optimizing. */
2999 struct frame *f = XFRAME (w->frame);
3000 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3001 struct window *w2;
3002 struct glyph_matrix *m2;
3003 int m2_from;
3004
3005 w2 = frame_row_to_window (root, frame_from);
3006 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3007 -nw', FROM_FRAME sometimes has no associated window.
3008 This check avoids a segfault if W2 is null. */
3009 if (w2)
3010 {
3011 m2 = w2->current_matrix;
3012 m2_from = frame_from - m2->matrix_y;
3013 copy_row_except_pointers (m->rows + window_to,
3014 m2->rows + m2_from);
3015
3016 /* If frame line is empty, window line is empty, too. */
3017 if (!retained_p[copy_from[i]])
3018 m->rows[window_to].enabled_p = 0;
3019 }
3020 sync_p = 1;
3021 }
3022 else if (from_inside_window_p)
3023 sync_p = 1;
3024 }
3025
3026 /* If there was a copy between windows, make sure glyph
3027 pointers are in sync with the frame matrix. */
3028 if (sync_p)
3029 sync_window_with_frame_matrix_rows (w);
3030
3031 /* Check that no pointers are lost. */
3032 CHECK_MATRIX (m);
3033 }
3034
3035 /* Next window on same level. */
3036 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3037 }
3038 }
3039
3040
3041 #if GLYPH_DEBUG
3042
3043 /* Check that window and frame matrices agree about their
3044 understanding where glyphs of the rows are to find. For each
3045 window in the window tree rooted at W, check that rows in the
3046 matrices of leaf window agree with their frame matrices about
3047 glyph pointers. */
3048
3049 static void
3050 check_window_matrix_pointers (struct window *w)
3051 {
3052 while (w)
3053 {
3054 if (!NILP (w->hchild))
3055 check_window_matrix_pointers (XWINDOW (w->hchild));
3056 else if (!NILP (w->vchild))
3057 check_window_matrix_pointers (XWINDOW (w->vchild));
3058 else
3059 {
3060 struct frame *f = XFRAME (w->frame);
3061 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3062 check_matrix_pointers (w->current_matrix, f->current_matrix);
3063 }
3064
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3066 }
3067 }
3068
3069
3070 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3071 a window and FRAME_MATRIX is the corresponding frame matrix. For
3072 each row in WINDOW_MATRIX check that it's a slice of the
3073 corresponding frame row. If it isn't, abort. */
3074
3075 static void
3076 check_matrix_pointers (struct glyph_matrix *window_matrix,
3077 struct glyph_matrix *frame_matrix)
3078 {
3079 /* Row number in WINDOW_MATRIX. */
3080 int i = 0;
3081
3082 /* Row number corresponding to I in FRAME_MATRIX. */
3083 int j = window_matrix->matrix_y;
3084
3085 /* For all rows check that the row in the window matrix is a
3086 slice of the row in the frame matrix. If it isn't we didn't
3087 mirror an operation on the frame matrix correctly. */
3088 while (i < window_matrix->nrows)
3089 {
3090 if (!glyph_row_slice_p (window_matrix->rows + i,
3091 frame_matrix->rows + j))
3092 abort ();
3093 ++i, ++j;
3094 }
3095 }
3096
3097 #endif /* GLYPH_DEBUG != 0 */
3098
3099
3100 \f
3101 /**********************************************************************
3102 VPOS and HPOS translations
3103 **********************************************************************/
3104
3105 #if GLYPH_DEBUG
3106
3107 /* Translate vertical position VPOS which is relative to window W to a
3108 vertical position relative to W's frame. */
3109
3110 static int
3111 window_to_frame_vpos (struct window *w, int vpos)
3112 {
3113 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3114 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3115 vpos += WINDOW_TOP_EDGE_LINE (w);
3116 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3117 return vpos;
3118 }
3119
3120
3121 /* Translate horizontal position HPOS which is relative to window W to
3122 a horizontal position relative to W's frame. */
3123
3124 static int
3125 window_to_frame_hpos (struct window *w, int hpos)
3126 {
3127 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3128 hpos += WINDOW_LEFT_EDGE_COL (w);
3129 return hpos;
3130 }
3131
3132 #endif /* GLYPH_DEBUG */
3133
3134
3135 \f
3136 /**********************************************************************
3137 Redrawing Frames
3138 **********************************************************************/
3139
3140 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3141 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3142 (Lisp_Object frame)
3143 {
3144 struct frame *f;
3145
3146 CHECK_LIVE_FRAME (frame);
3147 f = XFRAME (frame);
3148
3149 /* Ignore redraw requests, if frame has no glyphs yet.
3150 (Implementation note: It still has to be checked why we are
3151 called so early here). */
3152 if (!glyphs_initialized_initially_p)
3153 return Qnil;
3154
3155 update_begin (f);
3156 #ifdef MSDOS
3157 if (FRAME_MSDOS_P (f))
3158 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3159 #endif
3160 clear_frame (f);
3161 clear_current_matrices (f);
3162 update_end (f);
3163 if (FRAME_TERMCAP_P (f))
3164 fflush (FRAME_TTY (f)->output);
3165 windows_or_buffers_changed++;
3166 /* Mark all windows as inaccurate, so that every window will have
3167 its redisplay done. */
3168 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3169 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3170 f->garbaged = 0;
3171 return Qnil;
3172 }
3173
3174
3175 /* Redraw frame F. This is nothing more than a call to the Lisp
3176 function redraw-frame. */
3177
3178 void
3179 redraw_frame (struct frame *f)
3180 {
3181 Lisp_Object frame;
3182 XSETFRAME (frame, f);
3183 Fredraw_frame (frame);
3184 }
3185
3186
3187 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3188 doc: /* Clear and redisplay all visible frames. */)
3189 (void)
3190 {
3191 Lisp_Object tail, frame;
3192
3193 FOR_EACH_FRAME (tail, frame)
3194 if (FRAME_VISIBLE_P (XFRAME (frame)))
3195 Fredraw_frame (frame);
3196
3197 return Qnil;
3198 }
3199
3200
3201 \f
3202 /***********************************************************************
3203 Frame Update
3204 ***********************************************************************/
3205
3206 /* Update frame F based on the data in desired matrices.
3207
3208 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3209 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3210 scrolling.
3211
3212 Value is non-zero if redisplay was stopped due to pending input. */
3213
3214 int
3215 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3216 {
3217 /* 1 means display has been paused because of pending input. */
3218 int paused_p;
3219 struct window *root_window = XWINDOW (f->root_window);
3220
3221 if (redisplay_dont_pause)
3222 force_p = 1;
3223 #if PERIODIC_PREEMPTION_CHECKING
3224 else if (NILP (Vredisplay_preemption_period))
3225 force_p = 1;
3226 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3227 {
3228 EMACS_TIME tm;
3229 double p = XFLOATINT (Vredisplay_preemption_period);
3230 int sec, usec;
3231
3232 if (detect_input_pending_ignore_squeezables ())
3233 {
3234 paused_p = 1;
3235 goto do_pause;
3236 }
3237
3238 sec = (int) p;
3239 usec = (p - sec) * 1000000;
3240
3241 EMACS_GET_TIME (tm);
3242 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3243 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3244 }
3245 #endif
3246
3247 if (FRAME_WINDOW_P (f))
3248 {
3249 /* We are working on window matrix basis. All windows whose
3250 flag must_be_updated_p is set have to be updated. */
3251
3252 /* Record that we are not working on frame matrices. */
3253 set_frame_matrix_frame (NULL);
3254
3255 /* Update all windows in the window tree of F, maybe stopping
3256 when pending input is detected. */
3257 update_begin (f);
3258
3259 /* Update the menu bar on X frames that don't have toolkit
3260 support. */
3261 if (WINDOWP (f->menu_bar_window))
3262 update_window (XWINDOW (f->menu_bar_window), 1);
3263
3264 /* Update the tool-bar window, if present. */
3265 if (WINDOWP (f->tool_bar_window))
3266 {
3267 struct window *w = XWINDOW (f->tool_bar_window);
3268
3269 /* Update tool-bar window. */
3270 if (w->must_be_updated_p)
3271 {
3272 Lisp_Object tem;
3273
3274 update_window (w, 1);
3275 w->must_be_updated_p = 0;
3276
3277 /* Swap tool-bar strings. We swap because we want to
3278 reuse strings. */
3279 tem = f->current_tool_bar_string;
3280 f->current_tool_bar_string = f->desired_tool_bar_string;
3281 f->desired_tool_bar_string = tem;
3282 }
3283 }
3284
3285
3286 /* Update windows. */
3287 paused_p = update_window_tree (root_window, force_p);
3288 update_end (f);
3289
3290 /* This flush is a performance bottleneck under X,
3291 and it doesn't seem to be necessary anyway (in general).
3292 It is necessary when resizing the window with the mouse, or
3293 at least the fringes are not redrawn in a timely manner. ++kfs */
3294 if (f->force_flush_display_p)
3295 {
3296 FRAME_RIF (f)->flush_display (f);
3297 f->force_flush_display_p = 0;
3298 }
3299 }
3300 else
3301 {
3302 /* We are working on frame matrix basis. Set the frame on whose
3303 frame matrix we operate. */
3304 set_frame_matrix_frame (f);
3305
3306 /* Build F's desired matrix from window matrices. */
3307 build_frame_matrix (f);
3308
3309 /* Update the display */
3310 update_begin (f);
3311 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3312 update_end (f);
3313
3314 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3315 {
3316 if (FRAME_TTY (f)->termscript)
3317 fflush (FRAME_TTY (f)->termscript);
3318 if (FRAME_TERMCAP_P (f))
3319 fflush (FRAME_TTY (f)->output);
3320 }
3321
3322 /* Check window matrices for lost pointers. */
3323 #if GLYPH_DEBUG
3324 check_window_matrix_pointers (root_window);
3325 add_frame_display_history (f, paused_p);
3326 #endif
3327 }
3328
3329 #if PERIODIC_PREEMPTION_CHECKING
3330 do_pause:
3331 #endif
3332 /* Reset flags indicating that a window should be updated. */
3333 set_window_update_flags (root_window, 0);
3334
3335 display_completed = !paused_p;
3336 return paused_p;
3337 }
3338
3339
3340 \f
3341 /************************************************************************
3342 Window-based updates
3343 ************************************************************************/
3344
3345 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3346 don't stop updating when input is pending. */
3347
3348 static int
3349 update_window_tree (struct window *w, int force_p)
3350 {
3351 int paused_p = 0;
3352
3353 while (w && !paused_p)
3354 {
3355 if (!NILP (w->hchild))
3356 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3357 else if (!NILP (w->vchild))
3358 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3359 else if (w->must_be_updated_p)
3360 paused_p |= update_window (w, force_p);
3361
3362 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3363 }
3364
3365 return paused_p;
3366 }
3367
3368
3369 /* Update window W if its flag must_be_updated_p is non-zero. If
3370 FORCE_P is non-zero, don't stop updating if input is pending. */
3371
3372 void
3373 update_single_window (struct window *w, int force_p)
3374 {
3375 if (w->must_be_updated_p)
3376 {
3377 struct frame *f = XFRAME (WINDOW_FRAME (w));
3378
3379 /* Record that this is not a frame-based redisplay. */
3380 set_frame_matrix_frame (NULL);
3381
3382 if (redisplay_dont_pause)
3383 force_p = 1;
3384 #if PERIODIC_PREEMPTION_CHECKING
3385 else if (NILP (Vredisplay_preemption_period))
3386 force_p = 1;
3387 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3388 {
3389 EMACS_TIME tm;
3390 double p = XFLOATINT (Vredisplay_preemption_period);
3391 int sec, usec;
3392
3393 sec = (int) p;
3394 usec = (p - sec) * 1000000;
3395
3396 EMACS_GET_TIME (tm);
3397 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3398 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3399 }
3400 #endif
3401
3402 /* Update W. */
3403 update_begin (f);
3404 update_window (w, force_p);
3405 update_end (f);
3406
3407 /* Reset flag in W. */
3408 w->must_be_updated_p = 0;
3409 }
3410 }
3411
3412 #ifdef HAVE_WINDOW_SYSTEM
3413
3414 /* Redraw lines from the current matrix of window W that are
3415 overlapped by other rows. YB is bottom-most y-position in W. */
3416
3417 static void
3418 redraw_overlapped_rows (struct window *w, int yb)
3419 {
3420 int i;
3421 struct frame *f = XFRAME (WINDOW_FRAME (w));
3422
3423 /* If rows overlapping others have been changed, the rows being
3424 overlapped have to be redrawn. This won't draw lines that have
3425 already been drawn in update_window_line because overlapped_p in
3426 desired rows is 0, so after row assignment overlapped_p in
3427 current rows is 0. */
3428 for (i = 0; i < w->current_matrix->nrows; ++i)
3429 {
3430 struct glyph_row *row = w->current_matrix->rows + i;
3431
3432 if (!row->enabled_p)
3433 break;
3434 else if (row->mode_line_p)
3435 continue;
3436
3437 if (row->overlapped_p)
3438 {
3439 enum glyph_row_area area;
3440
3441 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3442 {
3443 updated_row = row;
3444 updated_area = area;
3445 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3446 area == TEXT_AREA ? row->x : 0);
3447 if (row->used[area])
3448 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3449 row->used[area]);
3450 FRAME_RIF (f)->clear_end_of_line (-1);
3451 }
3452
3453 row->overlapped_p = 0;
3454 }
3455
3456 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3457 break;
3458 }
3459 }
3460
3461
3462 /* Redraw lines from the current matrix of window W that overlap
3463 others. YB is bottom-most y-position in W. */
3464
3465 static void
3466 redraw_overlapping_rows (struct window *w, int yb)
3467 {
3468 int i, bottom_y;
3469 struct glyph_row *row;
3470 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3471
3472 for (i = 0; i < w->current_matrix->nrows; ++i)
3473 {
3474 row = w->current_matrix->rows + i;
3475
3476 if (!row->enabled_p)
3477 break;
3478 else if (row->mode_line_p)
3479 continue;
3480
3481 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3482
3483 if (row->overlapping_p)
3484 {
3485 int overlaps = 0;
3486
3487 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3488 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3489 overlaps |= OVERLAPS_PRED;
3490 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3491 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3492 overlaps |= OVERLAPS_SUCC;
3493
3494 if (overlaps)
3495 {
3496 if (row->used[LEFT_MARGIN_AREA])
3497 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3498
3499 if (row->used[TEXT_AREA])
3500 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3501
3502 if (row->used[RIGHT_MARGIN_AREA])
3503 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3504
3505 /* Record in neighbor rows that ROW overwrites part of
3506 their display. */
3507 if (overlaps & OVERLAPS_PRED)
3508 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3509 if (overlaps & OVERLAPS_SUCC)
3510 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3511 }
3512 }
3513
3514 if (bottom_y >= yb)
3515 break;
3516 }
3517 }
3518
3519 #endif /* HAVE_WINDOW_SYSTEM */
3520
3521
3522 #if defined GLYPH_DEBUG && 0
3523
3524 /* Check that no row in the current matrix of window W is enabled
3525 which is below what's displayed in the window. */
3526
3527 static void
3528 check_current_matrix_flags (struct window *w)
3529 {
3530 int last_seen_p = 0;
3531 int i, yb = window_text_bottom_y (w);
3532
3533 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3534 {
3535 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3536 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3537 last_seen_p = 1;
3538 else if (last_seen_p && row->enabled_p)
3539 abort ();
3540 }
3541 }
3542
3543 #endif /* GLYPH_DEBUG */
3544
3545
3546 /* Update display of window W. FORCE_P non-zero means that we should
3547 not stop when detecting pending input. */
3548
3549 static int
3550 update_window (struct window *w, int force_p)
3551 {
3552 struct glyph_matrix *desired_matrix = w->desired_matrix;
3553 int paused_p;
3554 #if !PERIODIC_PREEMPTION_CHECKING
3555 int preempt_count = baud_rate / 2400 + 1;
3556 #endif
3557 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3558 #if GLYPH_DEBUG
3559 /* Check that W's frame doesn't have glyph matrices. */
3560 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3561 #endif
3562
3563 /* Check pending input the first time so that we can quickly return. */
3564 #if !PERIODIC_PREEMPTION_CHECKING
3565 if (!force_p)
3566 detect_input_pending_ignore_squeezables ();
3567 #endif
3568
3569 /* If forced to complete the update, or if no input is pending, do
3570 the update. */
3571 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3572 {
3573 struct glyph_row *row, *end;
3574 struct glyph_row *mode_line_row;
3575 struct glyph_row *header_line_row;
3576 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3577 #if ! PERIODIC_PREEMPTION_CHECKING
3578 int n_updated = 0;
3579 #endif
3580
3581 rif->update_window_begin_hook (w);
3582 yb = window_text_bottom_y (w);
3583 row = desired_matrix->rows;
3584 end = row + desired_matrix->nrows - 1;
3585
3586 /* Take note of the header line, if there is one. We will
3587 update it below, after updating all of the window's lines. */
3588 if (row->mode_line_p)
3589 {
3590 header_line_row = row;
3591 ++row;
3592 }
3593 else
3594 header_line_row = NULL;
3595
3596 /* Update the mode line, if necessary. */
3597 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3598 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3599 {
3600 mode_line_row->y = yb;
3601 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3602 desired_matrix),
3603 &mouse_face_overwritten_p);
3604 }
3605
3606 /* Find first enabled row. Optimizations in redisplay_internal
3607 may lead to an update with only one row enabled. There may
3608 be also completely empty matrices. */
3609 while (row < end && !row->enabled_p)
3610 ++row;
3611
3612 /* Try reusing part of the display by copying. */
3613 if (row < end && !desired_matrix->no_scrolling_p)
3614 {
3615 int rc = scrolling_window (w, header_line_row != NULL);
3616 if (rc < 0)
3617 {
3618 /* All rows were found to be equal. */
3619 paused_p = 0;
3620 goto set_cursor;
3621 }
3622 else if (rc > 0)
3623 {
3624 /* We've scrolled the display. */
3625 force_p = 1;
3626 changed_p = 1;
3627 }
3628 }
3629
3630 /* Update the rest of the lines. */
3631 for (; row < end && (force_p || !input_pending); ++row)
3632 /* scrolling_window resets the enabled_p flag of the rows it
3633 reuses from current_matrix. */
3634 if (row->enabled_p)
3635 {
3636 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3637 int i;
3638
3639 /* We'll have to play a little bit with when to
3640 detect_input_pending. If it's done too often,
3641 scrolling large windows with repeated scroll-up
3642 commands will too quickly pause redisplay. */
3643 #if PERIODIC_PREEMPTION_CHECKING
3644 if (!force_p)
3645 {
3646 EMACS_TIME tm, dif;
3647 EMACS_GET_TIME (tm);
3648 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3649 if (EMACS_TIME_NEG_P (dif))
3650 {
3651 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3652 if (detect_input_pending_ignore_squeezables ())
3653 break;
3654 }
3655 }
3656 #else
3657 if (!force_p && ++n_updated % preempt_count == 0)
3658 detect_input_pending_ignore_squeezables ();
3659 #endif
3660 changed_p |= update_window_line (w, vpos,
3661 &mouse_face_overwritten_p);
3662
3663 /* Mark all rows below the last visible one in the current
3664 matrix as invalid. This is necessary because of
3665 variable line heights. Consider the case of three
3666 successive redisplays, where the first displays 5
3667 lines, the second 3 lines, and the third 5 lines again.
3668 If the second redisplay wouldn't mark rows in the
3669 current matrix invalid, the third redisplay might be
3670 tempted to optimize redisplay based on lines displayed
3671 in the first redisplay. */
3672 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3673 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3674 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3675 }
3676
3677 /* Was display preempted? */
3678 paused_p = row < end;
3679
3680 set_cursor:
3681
3682 /* Update the header line after scrolling because a new header
3683 line would otherwise overwrite lines at the top of the window
3684 that can be scrolled. */
3685 if (header_line_row && header_line_row->enabled_p)
3686 {
3687 header_line_row->y = 0;
3688 update_window_line (w, 0, &mouse_face_overwritten_p);
3689 }
3690
3691 /* Fix the appearance of overlapping/overlapped rows. */
3692 if (!paused_p && !w->pseudo_window_p)
3693 {
3694 #ifdef HAVE_WINDOW_SYSTEM
3695 if (changed_p && rif->fix_overlapping_area)
3696 {
3697 redraw_overlapped_rows (w, yb);
3698 redraw_overlapping_rows (w, yb);
3699 }
3700 #endif
3701
3702 /* Make cursor visible at cursor position of W. */
3703 set_window_cursor_after_update (w);
3704
3705 #if 0 /* Check that current matrix invariants are satisfied. This is
3706 for debugging only. See the comment of check_matrix_invariants. */
3707 IF_DEBUG (check_matrix_invariants (w));
3708 #endif
3709 }
3710
3711 #if GLYPH_DEBUG
3712 /* Remember the redisplay method used to display the matrix. */
3713 strcpy (w->current_matrix->method, w->desired_matrix->method);
3714 #endif
3715
3716 #ifdef HAVE_WINDOW_SYSTEM
3717 update_window_fringes (w, 0);
3718 #endif
3719
3720 /* End the update of window W. Don't set the cursor if we
3721 paused updating the display because in this case,
3722 set_window_cursor_after_update hasn't been called, and
3723 output_cursor doesn't contain the cursor location. */
3724 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3725 }
3726 else
3727 paused_p = 1;
3728
3729 #if GLYPH_DEBUG
3730 /* check_current_matrix_flags (w); */
3731 add_window_display_history (w, w->current_matrix->method, paused_p);
3732 #endif
3733
3734 clear_glyph_matrix (desired_matrix);
3735
3736 return paused_p;
3737 }
3738
3739
3740 /* Update the display of area AREA in window W, row number VPOS.
3741 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3742
3743 static void
3744 update_marginal_area (struct window *w, int area, int vpos)
3745 {
3746 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3747 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3748
3749 /* Let functions in xterm.c know what area subsequent X positions
3750 will be relative to. */
3751 updated_area = area;
3752
3753 /* Set cursor to start of glyphs, write them, and clear to the end
3754 of the area. I don't think that something more sophisticated is
3755 necessary here, since marginal areas will not be the default. */
3756 rif->cursor_to (vpos, 0, desired_row->y, 0);
3757 if (desired_row->used[area])
3758 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3759 rif->clear_end_of_line (-1);
3760 }
3761
3762
3763 /* Update the display of the text area of row VPOS in window W.
3764 Value is non-zero if display has changed. */
3765
3766 static int
3767 update_text_area (struct window *w, int vpos)
3768 {
3769 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3770 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3771 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3772 int changed_p = 0;
3773
3774 /* Let functions in xterm.c know what area subsequent X positions
3775 will be relative to. */
3776 updated_area = TEXT_AREA;
3777
3778 /* If rows are at different X or Y, or rows have different height,
3779 or the current row is marked invalid, write the entire line. */
3780 if (!current_row->enabled_p
3781 || desired_row->y != current_row->y
3782 || desired_row->ascent != current_row->ascent
3783 || desired_row->phys_ascent != current_row->phys_ascent
3784 || desired_row->phys_height != current_row->phys_height
3785 || desired_row->visible_height != current_row->visible_height
3786 || current_row->overlapped_p
3787 /* This next line is necessary for correctly redrawing
3788 mouse-face areas after scrolling and other operations.
3789 However, it causes excessive flickering when mouse is moved
3790 across the mode line. Luckily, turning it off for the mode
3791 line doesn't seem to hurt anything. -- cyd.
3792 But it is still needed for the header line. -- kfs. */
3793 || (current_row->mouse_face_p
3794 && !(current_row->mode_line_p && vpos > 0))
3795 || current_row->x != desired_row->x)
3796 {
3797 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3798
3799 if (desired_row->used[TEXT_AREA])
3800 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3801 desired_row->used[TEXT_AREA]);
3802
3803 /* Clear to end of window. */
3804 rif->clear_end_of_line (-1);
3805 changed_p = 1;
3806
3807 /* This erases the cursor. We do this here because
3808 notice_overwritten_cursor cannot easily check this, which
3809 might indicate that the whole functionality of
3810 notice_overwritten_cursor would better be implemented here.
3811 On the other hand, we need notice_overwritten_cursor as long
3812 as mouse highlighting is done asynchronously outside of
3813 redisplay. */
3814 if (vpos == w->phys_cursor.vpos)
3815 w->phys_cursor_on_p = 0;
3816 }
3817 else
3818 {
3819 int stop, i, x;
3820 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3821 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3822 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3823 int desired_stop_pos = desired_row->used[TEXT_AREA];
3824 int abort_skipping = 0;
3825
3826 /* If the desired row extends its face to the text area end, and
3827 unless the current row also does so at the same position,
3828 make sure we write at least one glyph, so that the face
3829 extension actually takes place. */
3830 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3831 && (desired_stop_pos < current_row->used[TEXT_AREA]
3832 || (desired_stop_pos == current_row->used[TEXT_AREA]
3833 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3834 --desired_stop_pos;
3835
3836 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3837 i = 0;
3838 x = desired_row->x;
3839
3840 /* Loop over glyphs that current and desired row may have
3841 in common. */
3842 while (i < stop)
3843 {
3844 int can_skip_p = !abort_skipping;
3845
3846 /* Skip over glyphs that both rows have in common. These
3847 don't have to be written. We can't skip if the last
3848 current glyph overlaps the glyph to its right. For
3849 example, consider a current row of `if ' with the `f' in
3850 Courier bold so that it overlaps the ` ' to its right.
3851 If the desired row is ` ', we would skip over the space
3852 after the `if' and there would remain a pixel from the
3853 `f' on the screen. */
3854 if (overlapping_glyphs_p && i > 0)
3855 {
3856 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3857 int left, right;
3858
3859 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3860 &left, &right);
3861 can_skip_p = (right == 0 && !abort_skipping);
3862 }
3863
3864 if (can_skip_p)
3865 {
3866 int start_hpos = i;
3867
3868 while (i < stop
3869 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3870 {
3871 x += desired_glyph->pixel_width;
3872 ++desired_glyph, ++current_glyph, ++i;
3873 }
3874
3875 /* Consider the case that the current row contains "xxx
3876 ppp ggg" in italic Courier font, and the desired row
3877 is "xxx ggg". The character `p' has lbearing, `g'
3878 has not. The loop above will stop in front of the
3879 first `p' in the current row. If we would start
3880 writing glyphs there, we wouldn't erase the lbearing
3881 of the `p'. The rest of the lbearing problem is then
3882 taken care of by draw_glyphs. */
3883 if (overlapping_glyphs_p
3884 && i > 0
3885 && i < current_row->used[TEXT_AREA]
3886 && (current_row->used[TEXT_AREA]
3887 != desired_row->used[TEXT_AREA]))
3888 {
3889 int left, right;
3890
3891 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3892 &left, &right);
3893 while (left > 0 && i > 0)
3894 {
3895 --i, --desired_glyph, --current_glyph;
3896 x -= desired_glyph->pixel_width;
3897 left -= desired_glyph->pixel_width;
3898 }
3899
3900 /* Abort the skipping algorithm if we end up before
3901 our starting point, to avoid looping (bug#1070).
3902 This can happen when the lbearing is larger than
3903 the pixel width. */
3904 abort_skipping = (i < start_hpos);
3905 }
3906 }
3907
3908 /* Try to avoid writing the entire rest of the desired row
3909 by looking for a resync point. This mainly prevents
3910 mode line flickering in the case the mode line is in
3911 fixed-pitch font, which it usually will be. */
3912 if (i < desired_row->used[TEXT_AREA])
3913 {
3914 int start_x = x, start_hpos = i;
3915 struct glyph *start = desired_glyph;
3916 int current_x = x;
3917 int skip_first_p = !can_skip_p;
3918
3919 /* Find the next glyph that's equal again. */
3920 while (i < stop
3921 && (skip_first_p
3922 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3923 && x == current_x)
3924 {
3925 x += desired_glyph->pixel_width;
3926 current_x += current_glyph->pixel_width;
3927 ++desired_glyph, ++current_glyph, ++i;
3928 skip_first_p = 0;
3929 }
3930
3931 if (i == start_hpos || x != current_x)
3932 {
3933 i = start_hpos;
3934 x = start_x;
3935 desired_glyph = start;
3936 break;
3937 }
3938
3939 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3940 rif->write_glyphs (start, i - start_hpos);
3941 changed_p = 1;
3942 }
3943 }
3944
3945 /* Write the rest. */
3946 if (i < desired_row->used[TEXT_AREA])
3947 {
3948 rif->cursor_to (vpos, i, desired_row->y, x);
3949 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3950 changed_p = 1;
3951 }
3952
3953 /* Maybe clear to end of line. */
3954 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3955 {
3956 /* If new row extends to the end of the text area, nothing
3957 has to be cleared, if and only if we did a write_glyphs
3958 above. This is made sure by setting desired_stop_pos
3959 appropriately above. */
3960 xassert (i < desired_row->used[TEXT_AREA]
3961 || ((desired_row->used[TEXT_AREA]
3962 == current_row->used[TEXT_AREA])
3963 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3964 }
3965 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3966 {
3967 /* If old row extends to the end of the text area, clear. */
3968 if (i >= desired_row->used[TEXT_AREA])
3969 rif->cursor_to (vpos, i, desired_row->y,
3970 desired_row->pixel_width);
3971 rif->clear_end_of_line (-1);
3972 changed_p = 1;
3973 }
3974 else if (desired_row->pixel_width < current_row->pixel_width)
3975 {
3976 /* Otherwise clear to the end of the old row. Everything
3977 after that position should be clear already. */
3978 int xlim;
3979
3980 if (i >= desired_row->used[TEXT_AREA])
3981 rif->cursor_to (vpos, i, desired_row->y,
3982 desired_row->pixel_width);
3983
3984 /* If cursor is displayed at the end of the line, make sure
3985 it's cleared. Nowadays we don't have a phys_cursor_glyph
3986 with which to erase the cursor (because this method
3987 doesn't work with lbearing/rbearing), so we must do it
3988 this way. */
3989 if (vpos == w->phys_cursor.vpos
3990 && (desired_row->reversed_p
3991 ? (w->phys_cursor.hpos < 0)
3992 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3993 {
3994 w->phys_cursor_on_p = 0;
3995 xlim = -1;
3996 }
3997 else
3998 xlim = current_row->pixel_width;
3999 rif->clear_end_of_line (xlim);
4000 changed_p = 1;
4001 }
4002 }
4003
4004 return changed_p;
4005 }
4006
4007
4008 /* Update row VPOS in window W. Value is non-zero if display has been
4009 changed. */
4010
4011 static int
4012 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4013 {
4014 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4015 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4016 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4017 int changed_p = 0;
4018
4019 /* Set the row being updated. This is important to let xterm.c
4020 know what line height values are in effect. */
4021 updated_row = desired_row;
4022
4023 /* A row can be completely invisible in case a desired matrix was
4024 built with a vscroll and then make_cursor_line_fully_visible shifts
4025 the matrix. Make sure to make such rows current anyway, since
4026 we need the correct y-position, for example, in the current matrix. */
4027 if (desired_row->mode_line_p
4028 || desired_row->visible_height > 0)
4029 {
4030 xassert (desired_row->enabled_p);
4031
4032 /* Update display of the left margin area, if there is one. */
4033 if (!desired_row->full_width_p
4034 && !NILP (w->left_margin_cols))
4035 {
4036 changed_p = 1;
4037 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4038 }
4039
4040 /* Update the display of the text area. */
4041 if (update_text_area (w, vpos))
4042 {
4043 changed_p = 1;
4044 if (current_row->mouse_face_p)
4045 *mouse_face_overwritten_p = 1;
4046 }
4047
4048 /* Update display of the right margin area, if there is one. */
4049 if (!desired_row->full_width_p
4050 && !NILP (w->right_margin_cols))
4051 {
4052 changed_p = 1;
4053 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4054 }
4055
4056 /* Draw truncation marks etc. */
4057 if (!current_row->enabled_p
4058 || desired_row->y != current_row->y
4059 || desired_row->visible_height != current_row->visible_height
4060 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4061 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4062 || current_row->redraw_fringe_bitmaps_p
4063 || desired_row->mode_line_p != current_row->mode_line_p
4064 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4065 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4066 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4067 rif->after_update_window_line_hook (desired_row);
4068 }
4069
4070 /* Update current_row from desired_row. */
4071 make_current (w->desired_matrix, w->current_matrix, vpos);
4072 updated_row = NULL;
4073 return changed_p;
4074 }
4075
4076
4077 /* Set the cursor after an update of window W. This function may only
4078 be called from update_window. */
4079
4080 static void
4081 set_window_cursor_after_update (struct window *w)
4082 {
4083 struct frame *f = XFRAME (w->frame);
4084 struct redisplay_interface *rif = FRAME_RIF (f);
4085 int cx, cy, vpos, hpos;
4086
4087 /* Not intended for frame matrix updates. */
4088 xassert (FRAME_WINDOW_P (f));
4089
4090 if (cursor_in_echo_area
4091 && !NILP (echo_area_buffer[0])
4092 /* If we are showing a message instead of the mini-buffer,
4093 show the cursor for the message instead. */
4094 && XWINDOW (minibuf_window) == w
4095 && EQ (minibuf_window, echo_area_window)
4096 /* These cases apply only to the frame that contains
4097 the active mini-buffer window. */
4098 && FRAME_HAS_MINIBUF_P (f)
4099 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4100 {
4101 cx = cy = vpos = hpos = 0;
4102
4103 if (cursor_in_echo_area >= 0)
4104 {
4105 /* If the mini-buffer is several lines high, find the last
4106 line that has any text on it. Note: either all lines
4107 are enabled or none. Otherwise we wouldn't be able to
4108 determine Y. */
4109 struct glyph_row *row, *last_row;
4110 struct glyph *glyph;
4111 int yb = window_text_bottom_y (w);
4112
4113 last_row = NULL;
4114 row = w->current_matrix->rows;
4115 while (row->enabled_p
4116 && (last_row == NULL
4117 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4118 {
4119 if (row->used[TEXT_AREA]
4120 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4121 last_row = row;
4122 ++row;
4123 }
4124
4125 if (last_row)
4126 {
4127 struct glyph *start = last_row->glyphs[TEXT_AREA];
4128 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4129
4130 while (last > start && last->charpos < 0)
4131 --last;
4132
4133 for (glyph = start; glyph < last; ++glyph)
4134 {
4135 cx += glyph->pixel_width;
4136 ++hpos;
4137 }
4138
4139 cy = last_row->y;
4140 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4141 }
4142 }
4143 }
4144 else
4145 {
4146 cx = w->cursor.x;
4147 cy = w->cursor.y;
4148 hpos = w->cursor.hpos;
4149 vpos = w->cursor.vpos;
4150 }
4151
4152 /* Window cursor can be out of sync for horizontally split windows. */
4153 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4154 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4155 vpos = max (0, vpos);
4156 vpos = min (w->current_matrix->nrows - 1, vpos);
4157 rif->cursor_to (vpos, hpos, cy, cx);
4158 }
4159
4160
4161 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4162 tree rooted at W. */
4163
4164 void
4165 set_window_update_flags (struct window *w, int on_p)
4166 {
4167 while (w)
4168 {
4169 if (!NILP (w->hchild))
4170 set_window_update_flags (XWINDOW (w->hchild), on_p);
4171 else if (!NILP (w->vchild))
4172 set_window_update_flags (XWINDOW (w->vchild), on_p);
4173 else
4174 w->must_be_updated_p = on_p;
4175
4176 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4177 }
4178 }
4179
4180
4181 \f
4182 /***********************************************************************
4183 Window-Based Scrolling
4184 ***********************************************************************/
4185
4186 /* Structure describing rows in scrolling_window. */
4187
4188 struct row_entry
4189 {
4190 /* Number of occurrences of this row in desired and current matrix. */
4191 int old_uses, new_uses;
4192
4193 /* Vpos of row in new matrix. */
4194 int new_line_number;
4195
4196 /* Bucket index of this row_entry in the hash table row_table. */
4197 ptrdiff_t bucket;
4198
4199 /* The row described by this entry. */
4200 struct glyph_row *row;
4201
4202 /* Hash collision chain. */
4203 struct row_entry *next;
4204 };
4205
4206 /* A pool to allocate row_entry structures from, and the size of the
4207 pool. The pool is reallocated in scrolling_window when we find
4208 that we need a larger one. */
4209
4210 static struct row_entry *row_entry_pool;
4211 static ptrdiff_t row_entry_pool_size;
4212
4213 /* Index of next free entry in row_entry_pool. */
4214
4215 static ptrdiff_t row_entry_idx;
4216
4217 /* The hash table used during scrolling, and the table's size. This
4218 table is used to quickly identify equal rows in the desired and
4219 current matrix. */
4220
4221 static struct row_entry **row_table;
4222 static ptrdiff_t row_table_size;
4223
4224 /* Vectors of pointers to row_entry structures belonging to the
4225 current and desired matrix, and the size of the vectors. */
4226
4227 static struct row_entry **old_lines, **new_lines;
4228 static ptrdiff_t old_lines_size, new_lines_size;
4229
4230 /* A pool to allocate run structures from, and its size. */
4231
4232 static struct run *run_pool;
4233 static ptrdiff_t runs_size;
4234
4235 /* A vector of runs of lines found during scrolling. */
4236
4237 static struct run **runs;
4238
4239 /* Add glyph row ROW to the scrolling hash table. */
4240
4241 static inline struct row_entry *
4242 add_row_entry (struct glyph_row *row)
4243 {
4244 struct row_entry *entry;
4245 ptrdiff_t i = row->hash % row_table_size;
4246
4247 entry = row_table[i];
4248 xassert (entry || verify_row_hash (row));
4249 while (entry && !row_equal_p (entry->row, row, 1))
4250 entry = entry->next;
4251
4252 if (entry == NULL)
4253 {
4254 entry = row_entry_pool + row_entry_idx++;
4255 entry->row = row;
4256 entry->old_uses = entry->new_uses = 0;
4257 entry->new_line_number = 0;
4258 entry->bucket = i;
4259 entry->next = row_table[i];
4260 row_table[i] = entry;
4261 }
4262
4263 return entry;
4264 }
4265
4266
4267 /* Try to reuse part of the current display of W by scrolling lines.
4268 HEADER_LINE_P non-zero means W has a header line.
4269
4270 The algorithm is taken from Communications of the ACM, Apr78 "A
4271 Technique for Isolating Differences Between Files." It should take
4272 O(N) time.
4273
4274 A short outline of the steps of the algorithm
4275
4276 1. Skip lines equal at the start and end of both matrices.
4277
4278 2. Enter rows in the current and desired matrix into a symbol
4279 table, counting how often they appear in both matrices.
4280
4281 3. Rows that appear exactly once in both matrices serve as anchors,
4282 i.e. we assume that such lines are likely to have been moved.
4283
4284 4. Starting from anchor lines, extend regions to be scrolled both
4285 forward and backward.
4286
4287 Value is
4288
4289 -1 if all rows were found to be equal.
4290 0 to indicate that we did not scroll the display, or
4291 1 if we did scroll. */
4292
4293 static int
4294 scrolling_window (struct window *w, int header_line_p)
4295 {
4296 struct glyph_matrix *desired_matrix = w->desired_matrix;
4297 struct glyph_matrix *current_matrix = w->current_matrix;
4298 int yb = window_text_bottom_y (w);
4299 ptrdiff_t i;
4300 int j, first_old, first_new, last_old, last_new;
4301 int nruns, run_idx;
4302 ptrdiff_t n;
4303 struct row_entry *entry;
4304 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4305
4306 /* Skip over rows equal at the start. */
4307 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4308 {
4309 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4310 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4311
4312 if (c->enabled_p
4313 && d->enabled_p
4314 && !d->redraw_fringe_bitmaps_p
4315 && c->y == d->y
4316 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4317 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4318 && row_equal_p (c, d, 1))
4319 {
4320 assign_row (c, d);
4321 d->enabled_p = 0;
4322 }
4323 else
4324 break;
4325 }
4326
4327 /* Give up if some rows in the desired matrix are not enabled. */
4328 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4329 return -1;
4330
4331 first_old = first_new = i;
4332
4333 /* Set last_new to the index + 1 of the row that reaches the
4334 bottom boundary in the desired matrix. Give up if we find a
4335 disabled row before we reach the bottom boundary. */
4336 i = first_new + 1;
4337 while (i < desired_matrix->nrows - 1)
4338 {
4339 int bottom;
4340
4341 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4342 return 0;
4343 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4344 if (bottom <= yb)
4345 ++i;
4346 if (bottom >= yb)
4347 break;
4348 }
4349
4350 last_new = i;
4351
4352 /* Set last_old to the index + 1 of the row that reaches the bottom
4353 boundary in the current matrix. We don't look at the enabled
4354 flag here because we plan to reuse part of the display even if
4355 other parts are disabled. */
4356 i = first_old + 1;
4357 while (i < current_matrix->nrows - 1)
4358 {
4359 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4360 if (bottom <= yb)
4361 ++i;
4362 if (bottom >= yb)
4363 break;
4364 }
4365
4366 last_old = i;
4367
4368 /* Skip over rows equal at the bottom. */
4369 i = last_new;
4370 j = last_old;
4371 while (i - 1 > first_new
4372 && j - 1 > first_old
4373 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4374 && (MATRIX_ROW (current_matrix, j - 1)->y
4375 == MATRIX_ROW (desired_matrix, i - 1)->y)
4376 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4377 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4378 MATRIX_ROW (current_matrix, j - 1), 1))
4379 --i, --j;
4380 last_new = i;
4381 last_old = j;
4382
4383 /* Nothing to do if all rows are equal. */
4384 if (last_new == first_new)
4385 return 0;
4386
4387 /* Check for integer overflow in size calculation.
4388
4389 If next_almost_prime checks (N) for divisibility by 2..10, then
4390 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4391 So, set next_almost_prime_increment_max to 10.
4392
4393 It's just a coincidence that next_almost_prime_increment_max ==
4394 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4395 13, then next_almost_prime_increment_max would be 14, e.g.,
4396 because next_almost_prime (113) would be 127. */
4397 {
4398 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4399 enum { next_almost_prime_increment_max = 10 };
4400 ptrdiff_t row_table_max =
4401 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4402 - next_almost_prime_increment_max);
4403 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4404 if (current_nrows_max < current_matrix->nrows)
4405 memory_full (SIZE_MAX);
4406 }
4407
4408 /* Reallocate vectors, tables etc. if necessary. */
4409
4410 if (current_matrix->nrows > old_lines_size)
4411 old_lines = xpalloc (old_lines, &old_lines_size,
4412 current_matrix->nrows - old_lines_size,
4413 INT_MAX, sizeof *old_lines);
4414
4415 if (desired_matrix->nrows > new_lines_size)
4416 new_lines = xpalloc (new_lines, &new_lines_size,
4417 desired_matrix->nrows - new_lines_size,
4418 INT_MAX, sizeof *new_lines);
4419
4420 n = desired_matrix->nrows;
4421 n += current_matrix->nrows;
4422 if (row_table_size < 3 * n)
4423 {
4424 ptrdiff_t size = next_almost_prime (3 * n);
4425 row_table = xnrealloc (row_table, size, sizeof *row_table);
4426 row_table_size = size;
4427 memset (row_table, 0, size * sizeof *row_table);
4428 }
4429
4430 if (n > row_entry_pool_size)
4431 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4432 n - row_entry_pool_size,
4433 -1, sizeof *row_entry_pool);
4434
4435 if (desired_matrix->nrows > runs_size)
4436 {
4437 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4438 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4439 runs_size = desired_matrix->nrows;
4440 }
4441
4442 nruns = run_idx = 0;
4443 row_entry_idx = 0;
4444
4445 /* Add rows from the current and desired matrix to the hash table
4446 row_hash_table to be able to find equal ones quickly. */
4447
4448 for (i = first_old; i < last_old; ++i)
4449 {
4450 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4451 {
4452 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4453 old_lines[i] = entry;
4454 ++entry->old_uses;
4455 }
4456 else
4457 old_lines[i] = NULL;
4458 }
4459
4460 for (i = first_new; i < last_new; ++i)
4461 {
4462 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4463 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4464 ++entry->new_uses;
4465 entry->new_line_number = i;
4466 new_lines[i] = entry;
4467 }
4468
4469 /* Identify moves based on lines that are unique and equal
4470 in both matrices. */
4471 for (i = first_old; i < last_old;)
4472 if (old_lines[i]
4473 && old_lines[i]->old_uses == 1
4474 && old_lines[i]->new_uses == 1)
4475 {
4476 int p, q;
4477 int new_line = old_lines[i]->new_line_number;
4478 struct run *run = run_pool + run_idx++;
4479
4480 /* Record move. */
4481 run->current_vpos = i;
4482 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4483 run->desired_vpos = new_line;
4484 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4485 run->nrows = 1;
4486 run->height = MATRIX_ROW (current_matrix, i)->height;
4487
4488 /* Extend backward. */
4489 p = i - 1;
4490 q = new_line - 1;
4491 while (p > first_old
4492 && q > first_new
4493 && old_lines[p] == new_lines[q])
4494 {
4495 int h = MATRIX_ROW (current_matrix, p)->height;
4496 --run->current_vpos;
4497 --run->desired_vpos;
4498 ++run->nrows;
4499 run->height += h;
4500 run->desired_y -= h;
4501 run->current_y -= h;
4502 --p, --q;
4503 }
4504
4505 /* Extend forward. */
4506 p = i + 1;
4507 q = new_line + 1;
4508 while (p < last_old
4509 && q < last_new
4510 && old_lines[p] == new_lines[q])
4511 {
4512 int h = MATRIX_ROW (current_matrix, p)->height;
4513 ++run->nrows;
4514 run->height += h;
4515 ++p, ++q;
4516 }
4517
4518 /* Insert run into list of all runs. Order runs by copied
4519 pixel lines. Note that we record runs that don't have to
4520 be copied because they are already in place. This is done
4521 because we can avoid calling update_window_line in this
4522 case. */
4523 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4524 ;
4525 for (q = nruns; q > p; --q)
4526 runs[q] = runs[q - 1];
4527 runs[p] = run;
4528 ++nruns;
4529
4530 i += run->nrows;
4531 }
4532 else
4533 ++i;
4534
4535 /* Do the moves. Do it in a way that we don't overwrite something
4536 we want to copy later on. This is not solvable in general
4537 because there is only one display and we don't have a way to
4538 exchange areas on this display. Example:
4539
4540 +-----------+ +-----------+
4541 | A | | B |
4542 +-----------+ --> +-----------+
4543 | B | | A |
4544 +-----------+ +-----------+
4545
4546 Instead, prefer bigger moves, and invalidate moves that would
4547 copy from where we copied to. */
4548
4549 for (i = 0; i < nruns; ++i)
4550 if (runs[i]->nrows > 0)
4551 {
4552 struct run *r = runs[i];
4553
4554 /* Copy on the display. */
4555 if (r->current_y != r->desired_y)
4556 {
4557 rif->clear_window_mouse_face (w);
4558 rif->scroll_run_hook (w, r);
4559 }
4560
4561 /* Truncate runs that copy to where we copied to, and
4562 invalidate runs that copy from where we copied to. */
4563 for (j = nruns - 1; j > i; --j)
4564 {
4565 struct run *p = runs[j];
4566 int truncated_p = 0;
4567
4568 if (p->nrows > 0
4569 && p->desired_y < r->desired_y + r->height
4570 && p->desired_y + p->height > r->desired_y)
4571 {
4572 if (p->desired_y < r->desired_y)
4573 {
4574 p->nrows = r->desired_vpos - p->desired_vpos;
4575 p->height = r->desired_y - p->desired_y;
4576 truncated_p = 1;
4577 }
4578 else
4579 {
4580 int nrows_copied = (r->desired_vpos + r->nrows
4581 - p->desired_vpos);
4582
4583 if (p->nrows <= nrows_copied)
4584 p->nrows = 0;
4585 else
4586 {
4587 int height_copied = (r->desired_y + r->height
4588 - p->desired_y);
4589
4590 p->current_vpos += nrows_copied;
4591 p->desired_vpos += nrows_copied;
4592 p->nrows -= nrows_copied;
4593 p->current_y += height_copied;
4594 p->desired_y += height_copied;
4595 p->height -= height_copied;
4596 truncated_p = 1;
4597 }
4598 }
4599 }
4600
4601 if (r->current_y != r->desired_y
4602 /* The condition below is equivalent to
4603 ((p->current_y >= r->desired_y
4604 && p->current_y < r->desired_y + r->height)
4605 || (p->current_y + p->height > r->desired_y
4606 && (p->current_y + p->height
4607 <= r->desired_y + r->height)))
4608 because we have 0 < p->height <= r->height. */
4609 && p->current_y < r->desired_y + r->height
4610 && p->current_y + p->height > r->desired_y)
4611 p->nrows = 0;
4612
4613 /* Reorder runs by copied pixel lines if truncated. */
4614 if (truncated_p && p->nrows > 0)
4615 {
4616 int k = nruns - 1;
4617
4618 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4619 k--;
4620 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4621 runs[k] = p;
4622 }
4623 }
4624
4625 /* Assign matrix rows. */
4626 for (j = 0; j < r->nrows; ++j)
4627 {
4628 struct glyph_row *from, *to;
4629 int to_overlapped_p;
4630
4631 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4632 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4633 to_overlapped_p = to->overlapped_p;
4634 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4635 assign_row (to, from);
4636 /* The above `assign_row' actually does swap, so if we had
4637 an overlap in the copy destination of two runs, then
4638 the second run would assign a previously disabled bogus
4639 row. But thanks to the truncation code in the
4640 preceding for-loop, we no longer have such an overlap,
4641 and thus the assigned row should always be enabled. */
4642 xassert (to->enabled_p);
4643 from->enabled_p = 0;
4644 to->overlapped_p = to_overlapped_p;
4645 }
4646 }
4647
4648 /* Clear the hash table, for the next time. */
4649 for (i = 0; i < row_entry_idx; ++i)
4650 row_table[row_entry_pool[i].bucket] = NULL;
4651
4652 /* Value is 1 to indicate that we scrolled the display. */
4653 return 0 < nruns;
4654 }
4655
4656
4657 \f
4658 /************************************************************************
4659 Frame-Based Updates
4660 ************************************************************************/
4661
4662 /* Update the desired frame matrix of frame F.
4663
4664 FORCE_P non-zero means that the update should not be stopped by
4665 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4666 should not be tried.
4667
4668 Value is non-zero if update was stopped due to pending input. */
4669
4670 static int
4671 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4672 {
4673 /* Frame matrices to work on. */
4674 struct glyph_matrix *current_matrix = f->current_matrix;
4675 struct glyph_matrix *desired_matrix = f->desired_matrix;
4676 int i;
4677 int pause_p;
4678 int preempt_count = baud_rate / 2400 + 1;
4679
4680 xassert (current_matrix && desired_matrix);
4681
4682 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4683 calculate_costs (f);
4684
4685 if (preempt_count <= 0)
4686 preempt_count = 1;
4687
4688 #if !PERIODIC_PREEMPTION_CHECKING
4689 if (!force_p && detect_input_pending_ignore_squeezables ())
4690 {
4691 pause_p = 1;
4692 goto do_pause;
4693 }
4694 #endif
4695
4696 /* If we cannot insert/delete lines, it's no use trying it. */
4697 if (!FRAME_LINE_INS_DEL_OK (f))
4698 inhibit_id_p = 1;
4699
4700 /* See if any of the desired lines are enabled; don't compute for
4701 i/d line if just want cursor motion. */
4702 for (i = 0; i < desired_matrix->nrows; i++)
4703 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4704 break;
4705
4706 /* Try doing i/d line, if not yet inhibited. */
4707 if (!inhibit_id_p && i < desired_matrix->nrows)
4708 force_p |= scrolling (f);
4709
4710 /* Update the individual lines as needed. Do bottom line first. */
4711 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4712 update_frame_line (f, desired_matrix->nrows - 1);
4713
4714 /* Now update the rest of the lines. */
4715 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4716 {
4717 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4718 {
4719 if (FRAME_TERMCAP_P (f))
4720 {
4721 /* Flush out every so many lines.
4722 Also flush out if likely to have more than 1k buffered
4723 otherwise. I'm told that some telnet connections get
4724 really screwed by more than 1k output at once. */
4725 FILE *display_output = FRAME_TTY (f)->output;
4726 if (display_output)
4727 {
4728 int outq = PENDING_OUTPUT_COUNT (display_output);
4729 if (outq > 900
4730 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4731 {
4732 fflush (display_output);
4733 if (preempt_count == 1)
4734 {
4735 #ifdef EMACS_OUTQSIZE
4736 if (EMACS_OUTQSIZE (0, &outq) < 0)
4737 /* Probably not a tty. Ignore the error and reset
4738 the outq count. */
4739 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4740 #endif
4741 outq *= 10;
4742 if (baud_rate <= outq && baud_rate > 0)
4743 sleep (outq / baud_rate);
4744 }
4745 }
4746 }
4747 }
4748
4749 #if PERIODIC_PREEMPTION_CHECKING
4750 if (!force_p)
4751 {
4752 EMACS_TIME tm, dif;
4753 EMACS_GET_TIME (tm);
4754 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4755 if (EMACS_TIME_NEG_P (dif))
4756 {
4757 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4758 if (detect_input_pending_ignore_squeezables ())
4759 break;
4760 }
4761 }
4762 #else
4763 if (!force_p && (i - 1) % preempt_count == 0)
4764 detect_input_pending_ignore_squeezables ();
4765 #endif
4766
4767 update_frame_line (f, i);
4768 }
4769 }
4770
4771 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4772
4773 /* Now just clean up termcap drivers and set cursor, etc. */
4774 if (!pause_p)
4775 {
4776 if ((cursor_in_echo_area
4777 /* If we are showing a message instead of the mini-buffer,
4778 show the cursor for the message instead of for the
4779 (now hidden) mini-buffer contents. */
4780 || (EQ (minibuf_window, selected_window)
4781 && EQ (minibuf_window, echo_area_window)
4782 && !NILP (echo_area_buffer[0])))
4783 /* These cases apply only to the frame that contains
4784 the active mini-buffer window. */
4785 && FRAME_HAS_MINIBUF_P (f)
4786 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4787 {
4788 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4789 int row, col;
4790
4791 if (cursor_in_echo_area < 0)
4792 {
4793 /* Negative value of cursor_in_echo_area means put
4794 cursor at beginning of line. */
4795 row = top;
4796 col = 0;
4797 }
4798 else
4799 {
4800 /* Positive value of cursor_in_echo_area means put
4801 cursor at the end of the prompt. If the mini-buffer
4802 is several lines high, find the last line that has
4803 any text on it. */
4804 row = FRAME_LINES (f);
4805 do
4806 {
4807 --row;
4808 col = 0;
4809
4810 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4811 {
4812 /* Frame rows are filled up with spaces that
4813 must be ignored here. */
4814 struct glyph_row *r = MATRIX_ROW (current_matrix,
4815 row);
4816 struct glyph *start = r->glyphs[TEXT_AREA];
4817 struct glyph *last = start + r->used[TEXT_AREA];
4818
4819 while (last > start
4820 && (last - 1)->charpos < 0)
4821 --last;
4822
4823 col = last - start;
4824 }
4825 }
4826 while (row > top && col == 0);
4827
4828 /* Make sure COL is not out of range. */
4829 if (col >= FRAME_CURSOR_X_LIMIT (f))
4830 {
4831 /* If we have another row, advance cursor into it. */
4832 if (row < FRAME_LINES (f) - 1)
4833 {
4834 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4835 row++;
4836 }
4837 /* Otherwise move it back in range. */
4838 else
4839 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4840 }
4841 }
4842
4843 cursor_to (f, row, col);
4844 }
4845 else
4846 {
4847 /* We have only one cursor on terminal frames. Use it to
4848 display the cursor of the selected window. */
4849 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4850 if (w->cursor.vpos >= 0
4851 /* The cursor vpos may be temporarily out of bounds
4852 in the following situation: There is one window,
4853 with the cursor in the lower half of it. The window
4854 is split, and a message causes a redisplay before
4855 a new cursor position has been computed. */
4856 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4857 {
4858 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4859 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4860
4861 if (INTEGERP (w->left_margin_cols))
4862 x += XFASTINT (w->left_margin_cols);
4863
4864 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4865 cursor_to (f, y, x);
4866 }
4867 }
4868 }
4869
4870 #if !PERIODIC_PREEMPTION_CHECKING
4871 do_pause:
4872 #endif
4873
4874 clear_desired_matrices (f);
4875 return pause_p;
4876 }
4877
4878
4879 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4880
4881 static int
4882 scrolling (struct frame *frame)
4883 {
4884 int unchanged_at_top, unchanged_at_bottom;
4885 int window_size;
4886 int changed_lines;
4887 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4888 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4889 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4890 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4891 register int i;
4892 int free_at_end_vpos = FRAME_LINES (frame);
4893 struct glyph_matrix *current_matrix = frame->current_matrix;
4894 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4895
4896 if (!current_matrix)
4897 abort ();
4898
4899 /* Compute hash codes of all the lines. Also calculate number of
4900 changed lines, number of unchanged lines at the beginning, and
4901 number of unchanged lines at the end. */
4902 changed_lines = 0;
4903 unchanged_at_top = 0;
4904 unchanged_at_bottom = FRAME_LINES (frame);
4905 for (i = 0; i < FRAME_LINES (frame); i++)
4906 {
4907 /* Give up on this scrolling if some old lines are not enabled. */
4908 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4909 return 0;
4910 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4911 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4912 {
4913 /* This line cannot be redrawn, so don't let scrolling mess it. */
4914 new_hash[i] = old_hash[i];
4915 #define INFINITY 1000000 /* Taken from scroll.c */
4916 draw_cost[i] = INFINITY;
4917 }
4918 else
4919 {
4920 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4921 draw_cost[i] = line_draw_cost (desired_matrix, i);
4922 }
4923
4924 if (old_hash[i] != new_hash[i])
4925 {
4926 changed_lines++;
4927 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4928 }
4929 else if (i == unchanged_at_top)
4930 unchanged_at_top++;
4931 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4932 }
4933
4934 /* If changed lines are few, don't allow preemption, don't scroll. */
4935 if ((!FRAME_SCROLL_REGION_OK (frame)
4936 && changed_lines < baud_rate / 2400)
4937 || unchanged_at_bottom == FRAME_LINES (frame))
4938 return 1;
4939
4940 window_size = (FRAME_LINES (frame) - unchanged_at_top
4941 - unchanged_at_bottom);
4942
4943 if (FRAME_SCROLL_REGION_OK (frame))
4944 free_at_end_vpos -= unchanged_at_bottom;
4945 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4946 free_at_end_vpos = -1;
4947
4948 /* If large window, fast terminal and few lines in common between
4949 current frame and desired frame, don't bother with i/d calc. */
4950 if (!FRAME_SCROLL_REGION_OK (frame)
4951 && window_size >= 18 && baud_rate > 2400
4952 && (window_size >=
4953 10 * scrolling_max_lines_saved (unchanged_at_top,
4954 FRAME_LINES (frame) - unchanged_at_bottom,
4955 old_hash, new_hash, draw_cost)))
4956 return 0;
4957
4958 if (window_size < 2)
4959 return 0;
4960
4961 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4962 draw_cost + unchanged_at_top - 1,
4963 old_draw_cost + unchanged_at_top - 1,
4964 old_hash + unchanged_at_top - 1,
4965 new_hash + unchanged_at_top - 1,
4966 free_at_end_vpos - unchanged_at_top);
4967
4968 return 0;
4969 }
4970
4971
4972 /* Count the number of blanks at the start of the vector of glyphs R
4973 which is LEN glyphs long. */
4974
4975 static int
4976 count_blanks (struct glyph *r, int len)
4977 {
4978 int i;
4979
4980 for (i = 0; i < len; ++i)
4981 if (!CHAR_GLYPH_SPACE_P (r[i]))
4982 break;
4983
4984 return i;
4985 }
4986
4987
4988 /* Count the number of glyphs in common at the start of the glyph
4989 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4990 of STR2. Value is the number of equal glyphs equal at the start. */
4991
4992 static int
4993 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4994 {
4995 struct glyph *p1 = str1;
4996 struct glyph *p2 = str2;
4997
4998 while (p1 < end1
4999 && p2 < end2
5000 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5001 ++p1, ++p2;
5002
5003 return p1 - str1;
5004 }
5005
5006
5007 /* Char insertion/deletion cost vector, from term.c */
5008
5009 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5010
5011
5012 /* Perform a frame-based update on line VPOS in frame FRAME. */
5013
5014 static void
5015 update_frame_line (struct frame *f, int vpos)
5016 {
5017 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5018 int tem;
5019 int osp, nsp, begmatch, endmatch, olen, nlen;
5020 struct glyph_matrix *current_matrix = f->current_matrix;
5021 struct glyph_matrix *desired_matrix = f->desired_matrix;
5022 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5023 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5024 int must_write_whole_line_p;
5025 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5026 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5027 != FACE_TTY_DEFAULT_BG_COLOR);
5028
5029 if (colored_spaces_p)
5030 write_spaces_p = 1;
5031
5032 /* Current row not enabled means it has unknown contents. We must
5033 write the whole desired line in that case. */
5034 must_write_whole_line_p = !current_row->enabled_p;
5035 if (must_write_whole_line_p)
5036 {
5037 obody = 0;
5038 olen = 0;
5039 }
5040 else
5041 {
5042 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5043 olen = current_row->used[TEXT_AREA];
5044
5045 /* Ignore trailing spaces, if we can. */
5046 if (!write_spaces_p)
5047 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5048 olen--;
5049 }
5050
5051 current_row->enabled_p = 1;
5052 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5053
5054 /* If desired line is empty, just clear the line. */
5055 if (!desired_row->enabled_p)
5056 {
5057 nlen = 0;
5058 goto just_erase;
5059 }
5060
5061 nbody = desired_row->glyphs[TEXT_AREA];
5062 nlen = desired_row->used[TEXT_AREA];
5063 nend = nbody + nlen;
5064
5065 /* If display line has unknown contents, write the whole line. */
5066 if (must_write_whole_line_p)
5067 {
5068 /* Ignore spaces at the end, if we can. */
5069 if (!write_spaces_p)
5070 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5071 --nlen;
5072
5073 /* Write the contents of the desired line. */
5074 if (nlen)
5075 {
5076 cursor_to (f, vpos, 0);
5077 write_glyphs (f, nbody, nlen);
5078 }
5079
5080 /* Don't call clear_end_of_line if we already wrote the whole
5081 line. The cursor will not be at the right margin in that
5082 case but in the line below. */
5083 if (nlen < FRAME_TOTAL_COLS (f))
5084 {
5085 cursor_to (f, vpos, nlen);
5086 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5087 }
5088 else
5089 /* Make sure we are in the right row, otherwise cursor movement
5090 with cmgoto might use `ch' in the wrong row. */
5091 cursor_to (f, vpos, 0);
5092
5093 make_current (desired_matrix, current_matrix, vpos);
5094 return;
5095 }
5096
5097 /* Pretend trailing spaces are not there at all,
5098 unless for one reason or another we must write all spaces. */
5099 if (!write_spaces_p)
5100 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5101 nlen--;
5102
5103 /* If there's no i/d char, quickly do the best we can without it. */
5104 if (!FRAME_CHAR_INS_DEL_OK (f))
5105 {
5106 int i, j;
5107
5108 /* Find the first glyph in desired row that doesn't agree with
5109 a glyph in the current row, and write the rest from there on. */
5110 for (i = 0; i < nlen; i++)
5111 {
5112 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5113 {
5114 /* Find the end of the run of different glyphs. */
5115 j = i + 1;
5116 while (j < nlen
5117 && (j >= olen
5118 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5119 || CHAR_GLYPH_PADDING_P (nbody[j])))
5120 ++j;
5121
5122 /* Output this run of non-matching chars. */
5123 cursor_to (f, vpos, i);
5124 write_glyphs (f, nbody + i, j - i);
5125 i = j - 1;
5126
5127 /* Now find the next non-match. */
5128 }
5129 }
5130
5131 /* Clear the rest of the line, or the non-clear part of it. */
5132 if (olen > nlen)
5133 {
5134 cursor_to (f, vpos, nlen);
5135 clear_end_of_line (f, olen);
5136 }
5137
5138 /* Make current row = desired row. */
5139 make_current (desired_matrix, current_matrix, vpos);
5140 return;
5141 }
5142
5143 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5144 characters in a row. */
5145
5146 if (!olen)
5147 {
5148 /* If current line is blank, skip over initial spaces, if
5149 possible, and write the rest. */
5150 if (write_spaces_p)
5151 nsp = 0;
5152 else
5153 nsp = count_blanks (nbody, nlen);
5154
5155 if (nlen > nsp)
5156 {
5157 cursor_to (f, vpos, nsp);
5158 write_glyphs (f, nbody + nsp, nlen - nsp);
5159 }
5160
5161 /* Exchange contents between current_frame and new_frame. */
5162 make_current (desired_matrix, current_matrix, vpos);
5163 return;
5164 }
5165
5166 /* Compute number of leading blanks in old and new contents. */
5167 osp = count_blanks (obody, olen);
5168 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5169
5170 /* Compute number of matching chars starting with first non-blank. */
5171 begmatch = count_match (obody + osp, obody + olen,
5172 nbody + nsp, nbody + nlen);
5173
5174 /* Spaces in new match implicit space past the end of old. */
5175 /* A bug causing this to be a no-op was fixed in 18.29. */
5176 if (!write_spaces_p && osp + begmatch == olen)
5177 {
5178 np1 = nbody + nsp;
5179 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5180 ++begmatch;
5181 }
5182
5183 /* Avoid doing insert/delete char
5184 just cause number of leading spaces differs
5185 when the following text does not match. */
5186 if (begmatch == 0 && osp != nsp)
5187 osp = nsp = min (osp, nsp);
5188
5189 /* Find matching characters at end of line */
5190 op1 = obody + olen;
5191 np1 = nbody + nlen;
5192 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5193 while (op1 > op2
5194 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5195 {
5196 op1--;
5197 np1--;
5198 }
5199 endmatch = obody + olen - op1;
5200
5201 /* tem gets the distance to insert or delete.
5202 endmatch is how many characters we save by doing so.
5203 Is it worth it? */
5204
5205 tem = (nlen - nsp) - (olen - osp);
5206 if (endmatch && tem
5207 && (!FRAME_CHAR_INS_DEL_OK (f)
5208 || endmatch <= char_ins_del_cost (f)[tem]))
5209 endmatch = 0;
5210
5211 /* nsp - osp is the distance to insert or delete.
5212 If that is nonzero, begmatch is known to be nonzero also.
5213 begmatch + endmatch is how much we save by doing the ins/del.
5214 Is it worth it? */
5215
5216 if (nsp != osp
5217 && (!FRAME_CHAR_INS_DEL_OK (f)
5218 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5219 {
5220 begmatch = 0;
5221 endmatch = 0;
5222 osp = nsp = min (osp, nsp);
5223 }
5224
5225 /* Now go through the line, inserting, writing and
5226 deleting as appropriate. */
5227
5228 if (osp > nsp)
5229 {
5230 cursor_to (f, vpos, nsp);
5231 delete_glyphs (f, osp - nsp);
5232 }
5233 else if (nsp > osp)
5234 {
5235 /* If going to delete chars later in line
5236 and insert earlier in the line,
5237 must delete first to avoid losing data in the insert */
5238 if (endmatch && nlen < olen + nsp - osp)
5239 {
5240 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5241 delete_glyphs (f, olen + nsp - osp - nlen);
5242 olen = nlen - (nsp - osp);
5243 }
5244 cursor_to (f, vpos, osp);
5245 insert_glyphs (f, 0, nsp - osp);
5246 }
5247 olen += nsp - osp;
5248
5249 tem = nsp + begmatch + endmatch;
5250 if (nlen != tem || olen != tem)
5251 {
5252 if (!endmatch || nlen == olen)
5253 {
5254 /* If new text being written reaches right margin, there is
5255 no need to do clear-to-eol at the end of this function
5256 (and it would not be safe, since cursor is not going to
5257 be "at the margin" after the text is done). */
5258 if (nlen == FRAME_TOTAL_COLS (f))
5259 olen = 0;
5260
5261 /* Function write_glyphs is prepared to do nothing
5262 if passed a length <= 0. Check it here to avoid
5263 unnecessary cursor movement. */
5264 if (nlen - tem > 0)
5265 {
5266 cursor_to (f, vpos, nsp + begmatch);
5267 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5268 }
5269 }
5270 else if (nlen > olen)
5271 {
5272 /* Here, we used to have the following simple code:
5273 ----------------------------------------
5274 write_glyphs (nbody + nsp + begmatch, olen - tem);
5275 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5276 ----------------------------------------
5277 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5278 is a padding glyph. */
5279 int out = olen - tem; /* Columns to be overwritten originally. */
5280 int del;
5281
5282 cursor_to (f, vpos, nsp + begmatch);
5283
5284 /* Calculate columns we can actually overwrite. */
5285 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5286 out--;
5287 write_glyphs (f, nbody + nsp + begmatch, out);
5288
5289 /* If we left columns to be overwritten, we must delete them. */
5290 del = olen - tem - out;
5291 if (del > 0)
5292 delete_glyphs (f, del);
5293
5294 /* At last, we insert columns not yet written out. */
5295 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5296 olen = nlen;
5297 }
5298 else if (olen > nlen)
5299 {
5300 cursor_to (f, vpos, nsp + begmatch);
5301 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5302 delete_glyphs (f, olen - nlen);
5303 olen = nlen;
5304 }
5305 }
5306
5307 just_erase:
5308 /* If any unerased characters remain after the new line, erase them. */
5309 if (olen > nlen)
5310 {
5311 cursor_to (f, vpos, nlen);
5312 clear_end_of_line (f, olen);
5313 }
5314
5315 /* Exchange contents between current_frame and new_frame. */
5316 make_current (desired_matrix, current_matrix, vpos);
5317 }
5318
5319
5320 \f
5321 /***********************************************************************
5322 X/Y Position -> Buffer Position
5323 ***********************************************************************/
5324
5325 /* Determine what's under window-relative pixel position (*X, *Y).
5326 Return the OBJECT (string or buffer) that's there.
5327 Return in *POS the position in that object.
5328 Adjust *X and *Y to character positions.
5329 Return in *DX and *DY the pixel coordinates of the click,
5330 relative to the top left corner of OBJECT, or relative to
5331 the top left corner of the character glyph at (*X, *Y)
5332 if OBJECT is nil.
5333 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5334 if the coordinates point to an empty area of the display. */
5335
5336 Lisp_Object
5337 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5338 {
5339 struct it it;
5340 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5341 struct text_pos startp;
5342 Lisp_Object string;
5343 struct glyph_row *row;
5344 #ifdef HAVE_WINDOW_SYSTEM
5345 struct image *img = 0;
5346 #endif
5347 int x0, x1, to_x;
5348 void *itdata = NULL;
5349
5350 /* We used to set current_buffer directly here, but that does the
5351 wrong thing with `face-remapping-alist' (bug#2044). */
5352 Fset_buffer (w->buffer);
5353 itdata = bidi_shelve_cache ();
5354 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5355 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5356 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5357 start_display (&it, w, startp);
5358 /* start_display takes into account the header-line row, but IT's
5359 vpos still counts from the glyph row that includes the window's
5360 start position. Adjust for a possible header-line row. */
5361 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5362
5363 x0 = *x;
5364
5365 /* First, move to the beginning of the row corresponding to *Y. We
5366 need to be in that row to get the correct value of base paragraph
5367 direction for the text at (*X, *Y). */
5368 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5369
5370 /* TO_X is the pixel position that the iterator will compute for the
5371 glyph at *X. We add it.first_visible_x because iterator
5372 positions include the hscroll. */
5373 to_x = x0 + it.first_visible_x;
5374 if (it.bidi_it.paragraph_dir == R2L)
5375 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5376 text area. This is because the iterator, even in R2L
5377 paragraphs, delivers glyphs as if they started at the left
5378 margin of the window. (When we actually produce glyphs for
5379 display, we reverse their order in PRODUCE_GLYPHS, but the
5380 iterator doesn't know about that.) The following line adjusts
5381 the pixel position to the iterator geometry, which is what
5382 move_it_* routines use. (The -1 is because in a window whose
5383 text-area width is W, the rightmost pixel position is W-1, and
5384 it should be mirrored into zero pixel position.) */
5385 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5386
5387 /* Now move horizontally in the row to the glyph under *X. Second
5388 argument is ZV to prevent move_it_in_display_line from matching
5389 based on buffer positions. */
5390 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5391 bidi_unshelve_cache (itdata, 0);
5392
5393 Fset_buffer (old_current_buffer);
5394
5395 *dx = x0 + it.first_visible_x - it.current_x;
5396 *dy = *y - it.current_y;
5397
5398 string = w->buffer;
5399 if (STRINGP (it.string))
5400 string = it.string;
5401 *pos = it.current;
5402 if (it.what == IT_COMPOSITION
5403 && it.cmp_it.nchars > 1
5404 && it.cmp_it.reversed_p)
5405 {
5406 /* The current display element is a grapheme cluster in a
5407 composition. In that case, we need the position of the first
5408 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5409 it.current points to the last character of the cluster, thus
5410 we must move back to the first character of the same
5411 cluster. */
5412 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5413 if (STRINGP (it.string))
5414 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5415 else
5416 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5417 CHARPOS (pos->pos));
5418 }
5419
5420 #ifdef HAVE_WINDOW_SYSTEM
5421 if (it.what == IT_IMAGE)
5422 {
5423 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5424 && !NILP (img->spec))
5425 *object = img->spec;
5426 }
5427 #endif
5428
5429 if (it.vpos < w->current_matrix->nrows
5430 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5431 row->enabled_p))
5432 {
5433 if (it.hpos < row->used[TEXT_AREA])
5434 {
5435 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5436 #ifdef HAVE_WINDOW_SYSTEM
5437 if (img)
5438 {
5439 *dy -= row->ascent - glyph->ascent;
5440 *dx += glyph->slice.img.x;
5441 *dy += glyph->slice.img.y;
5442 /* Image slices positions are still relative to the entire image */
5443 *width = img->width;
5444 *height = img->height;
5445 }
5446 else
5447 #endif
5448 {
5449 *width = glyph->pixel_width;
5450 *height = glyph->ascent + glyph->descent;
5451 }
5452 }
5453 else
5454 {
5455 *width = 0;
5456 *height = row->height;
5457 }
5458 }
5459 else
5460 {
5461 *width = *height = 0;
5462 }
5463
5464 /* Add extra (default width) columns if clicked after EOL. */
5465 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5466 if (x0 > x1)
5467 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5468
5469 *x = it.hpos;
5470 *y = it.vpos;
5471
5472 return string;
5473 }
5474
5475
5476 /* Value is the string under window-relative coordinates X/Y in the
5477 mode line or header line (PART says which) of window W, or nil if none.
5478 *CHARPOS is set to the position in the string returned. */
5479
5480 Lisp_Object
5481 mode_line_string (struct window *w, enum window_part part,
5482 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5483 int *dx, int *dy, int *width, int *height)
5484 {
5485 struct glyph_row *row;
5486 struct glyph *glyph, *end;
5487 int x0, y0;
5488 Lisp_Object string = Qnil;
5489
5490 if (part == ON_MODE_LINE)
5491 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5492 else
5493 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5494 y0 = *y - row->y;
5495 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5496
5497 if (row->mode_line_p && row->enabled_p)
5498 {
5499 /* Find the glyph under X. If we find one with a string object,
5500 it's the one we were looking for. */
5501 glyph = row->glyphs[TEXT_AREA];
5502 end = glyph + row->used[TEXT_AREA];
5503 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5504 x0 -= glyph->pixel_width;
5505 *x = glyph - row->glyphs[TEXT_AREA];
5506 if (glyph < end)
5507 {
5508 string = glyph->object;
5509 *charpos = glyph->charpos;
5510 *width = glyph->pixel_width;
5511 *height = glyph->ascent + glyph->descent;
5512 #ifdef HAVE_WINDOW_SYSTEM
5513 if (glyph->type == IMAGE_GLYPH)
5514 {
5515 struct image *img;
5516 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5517 if (img != NULL)
5518 *object = img->spec;
5519 y0 -= row->ascent - glyph->ascent;
5520 }
5521 #endif
5522 }
5523 else
5524 {
5525 /* Add extra (default width) columns if clicked after EOL. */
5526 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5527 *width = 0;
5528 *height = row->height;
5529 }
5530 }
5531 else
5532 {
5533 *x = 0;
5534 x0 = 0;
5535 *width = *height = 0;
5536 }
5537
5538 *dx = x0;
5539 *dy = y0;
5540
5541 return string;
5542 }
5543
5544
5545 /* Value is the string under window-relative coordinates X/Y in either
5546 marginal area, or nil if none. *CHARPOS is set to the position in
5547 the string returned. */
5548
5549 Lisp_Object
5550 marginal_area_string (struct window *w, enum window_part part,
5551 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5552 int *dx, int *dy, int *width, int *height)
5553 {
5554 struct glyph_row *row = w->current_matrix->rows;
5555 struct glyph *glyph, *end;
5556 int x0, y0, i, wy = *y;
5557 int area;
5558 Lisp_Object string = Qnil;
5559
5560 if (part == ON_LEFT_MARGIN)
5561 area = LEFT_MARGIN_AREA;
5562 else if (part == ON_RIGHT_MARGIN)
5563 area = RIGHT_MARGIN_AREA;
5564 else
5565 abort ();
5566
5567 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5568 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5569 break;
5570 y0 = *y - row->y;
5571 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5572
5573 if (row->enabled_p)
5574 {
5575 /* Find the glyph under X. If we find one with a string object,
5576 it's the one we were looking for. */
5577 if (area == RIGHT_MARGIN_AREA)
5578 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5579 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5580 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5581 + window_box_width (w, LEFT_MARGIN_AREA)
5582 + window_box_width (w, TEXT_AREA));
5583 else
5584 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5585 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5586 : 0);
5587
5588 glyph = row->glyphs[area];
5589 end = glyph + row->used[area];
5590 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5591 x0 -= glyph->pixel_width;
5592 *x = glyph - row->glyphs[area];
5593 if (glyph < end)
5594 {
5595 string = glyph->object;
5596 *charpos = glyph->charpos;
5597 *width = glyph->pixel_width;
5598 *height = glyph->ascent + glyph->descent;
5599 #ifdef HAVE_WINDOW_SYSTEM
5600 if (glyph->type == IMAGE_GLYPH)
5601 {
5602 struct image *img;
5603 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5604 if (img != NULL)
5605 *object = img->spec;
5606 y0 -= row->ascent - glyph->ascent;
5607 x0 += glyph->slice.img.x;
5608 y0 += glyph->slice.img.y;
5609 }
5610 #endif
5611 }
5612 else
5613 {
5614 /* Add extra (default width) columns if clicked after EOL. */
5615 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5616 *width = 0;
5617 *height = row->height;
5618 }
5619 }
5620 else
5621 {
5622 x0 = 0;
5623 *x = 0;
5624 *width = *height = 0;
5625 }
5626
5627 *dx = x0;
5628 *dy = y0;
5629
5630 return string;
5631 }
5632
5633
5634 /***********************************************************************
5635 Changing Frame Sizes
5636 ***********************************************************************/
5637
5638 #ifdef SIGWINCH
5639
5640 static void
5641 window_change_signal (int signalnum) /* If we don't have an argument, */
5642 /* some compilers complain in signal calls. */
5643 {
5644 int width, height;
5645 int old_errno = errno;
5646
5647 struct tty_display_info *tty;
5648
5649 signal (SIGWINCH, window_change_signal);
5650 SIGNAL_THREAD_CHECK (signalnum);
5651
5652 /* The frame size change obviously applies to a single
5653 termcap-controlled terminal, but we can't decide which.
5654 Therefore, we resize the frames corresponding to each tty.
5655 */
5656 for (tty = tty_list; tty; tty = tty->next) {
5657
5658 if (! tty->term_initted)
5659 continue;
5660
5661 /* Suspended tty frames have tty->input == NULL avoid trying to
5662 use it. */
5663 if (!tty->input)
5664 continue;
5665
5666 get_tty_size (fileno (tty->input), &width, &height);
5667
5668 if (width > 5 && height > 2) {
5669 Lisp_Object tail, frame;
5670
5671 FOR_EACH_FRAME (tail, frame)
5672 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5673 /* Record the new sizes, but don't reallocate the data
5674 structures now. Let that be done later outside of the
5675 signal handler. */
5676 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5677 }
5678 }
5679
5680 errno = old_errno;
5681 }
5682 #endif /* SIGWINCH */
5683
5684
5685 /* Do any change in frame size that was requested by a signal. SAFE
5686 non-zero means this function is called from a place where it is
5687 safe to change frame sizes while a redisplay is in progress. */
5688
5689 void
5690 do_pending_window_change (int safe)
5691 {
5692 /* If window_change_signal should have run before, run it now. */
5693 if (redisplaying_p && !safe)
5694 return;
5695
5696 while (delayed_size_change)
5697 {
5698 Lisp_Object tail, frame;
5699
5700 delayed_size_change = 0;
5701
5702 FOR_EACH_FRAME (tail, frame)
5703 {
5704 struct frame *f = XFRAME (frame);
5705
5706 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5707 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5708 0, 0, safe);
5709 }
5710 }
5711 }
5712
5713
5714 /* Change the frame height and/or width. Values may be given as zero to
5715 indicate no change is to take place.
5716
5717 If DELAY is non-zero, then assume we're being called from a signal
5718 handler, and queue the change for later - perhaps the next
5719 redisplay. Since this tries to resize windows, we can't call it
5720 from a signal handler.
5721
5722 SAFE non-zero means this function is called from a place where it's
5723 safe to change frame sizes while a redisplay is in progress. */
5724
5725 void
5726 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5727 {
5728 Lisp_Object tail, frame;
5729
5730 if (FRAME_MSDOS_P (f))
5731 {
5732 /* On MS-DOS, all frames use the same screen, so a change in
5733 size affects all frames. Termcap now supports multiple
5734 ttys. */
5735 FOR_EACH_FRAME (tail, frame)
5736 if (! FRAME_WINDOW_P (XFRAME (frame)))
5737 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5738 pretend, delay, safe);
5739 }
5740 else
5741 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5742 }
5743
5744 static void
5745 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5746 {
5747 int new_frame_total_cols;
5748 int count = SPECPDL_INDEX ();
5749
5750 /* If we can't deal with the change now, queue it for later. */
5751 if (delay || (redisplaying_p && !safe))
5752 {
5753 f->new_text_lines = newheight;
5754 f->new_text_cols = newwidth;
5755 delayed_size_change = 1;
5756 return;
5757 }
5758
5759 /* This size-change overrides any pending one for this frame. */
5760 f->new_text_lines = 0;
5761 f->new_text_cols = 0;
5762
5763 /* If an argument is zero, set it to the current value. */
5764 if (newheight == 0)
5765 newheight = FRAME_LINES (f);
5766 if (newwidth == 0)
5767 newwidth = FRAME_COLS (f);
5768
5769 /* Compute width of windows in F. */
5770 /* Round up to the smallest acceptable size. */
5771 check_frame_size (f, &newheight, &newwidth);
5772
5773 /* This is the width of the frame with vertical scroll bars and fringe
5774 columns. Do this after rounding - see discussion of bug#9723. */
5775 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5776
5777 /* If we're not changing the frame size, quit now. */
5778 /* Frame width may be unchanged but the text portion may change, for
5779 example, fullscreen and remove/add scroll bar. */
5780 if (newheight == FRAME_LINES (f)
5781 /* Text portion unchanged? */
5782 && newwidth == FRAME_COLS (f)
5783 /* Frame width unchanged? */
5784 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5785 return;
5786
5787 BLOCK_INPUT;
5788
5789 #ifdef MSDOS
5790 /* We only can set screen dimensions to certain values supported
5791 by our video hardware. Try to find the smallest size greater
5792 or equal to the requested dimensions. */
5793 dos_set_window_size (&newheight, &newwidth);
5794 #endif
5795
5796 if (newheight != FRAME_LINES (f))
5797 {
5798 resize_frame_windows (f, newheight, 0);
5799
5800 /* MSDOS frames cannot PRETEND, as they change frame size by
5801 manipulating video hardware. */
5802 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5803 FrameRows (FRAME_TTY (f)) = newheight;
5804 }
5805
5806 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5807 {
5808 resize_frame_windows (f, new_frame_total_cols, 1);
5809
5810 /* MSDOS frames cannot PRETEND, as they change frame size by
5811 manipulating video hardware. */
5812 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5813 FrameCols (FRAME_TTY (f)) = newwidth;
5814
5815 if (WINDOWP (f->tool_bar_window))
5816 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5817 }
5818
5819 FRAME_LINES (f) = newheight;
5820 SET_FRAME_COLS (f, newwidth);
5821
5822 {
5823 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5824 int text_area_x, text_area_y, text_area_width, text_area_height;
5825
5826 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5827 &text_area_height);
5828 if (w->cursor.x >= text_area_x + text_area_width)
5829 w->cursor.hpos = w->cursor.x = 0;
5830 if (w->cursor.y >= text_area_y + text_area_height)
5831 w->cursor.vpos = w->cursor.y = 0;
5832 }
5833
5834 adjust_glyphs (f);
5835 calculate_costs (f);
5836 SET_FRAME_GARBAGED (f);
5837 f->resized_p = 1;
5838
5839 UNBLOCK_INPUT;
5840
5841 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5842
5843 run_window_configuration_change_hook (f);
5844
5845 unbind_to (count, Qnil);
5846 }
5847
5848
5849 \f
5850 /***********************************************************************
5851 Terminal Related Lisp Functions
5852 ***********************************************************************/
5853
5854 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5855 1, 1, "FOpen termscript file: ",
5856 doc: /* Start writing all terminal output to FILE as well as the terminal.
5857 FILE = nil means just close any termscript file currently open. */)
5858 (Lisp_Object file)
5859 {
5860 struct tty_display_info *tty;
5861
5862 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5863 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5864 error ("Current frame is not on a tty device");
5865
5866 tty = CURTTY ();
5867
5868 if (tty->termscript != 0)
5869 {
5870 BLOCK_INPUT;
5871 fclose (tty->termscript);
5872 UNBLOCK_INPUT;
5873 }
5874 tty->termscript = 0;
5875
5876 if (! NILP (file))
5877 {
5878 file = Fexpand_file_name (file, Qnil);
5879 tty->termscript = fopen (SSDATA (file), "w");
5880 if (tty->termscript == 0)
5881 report_file_error ("Opening termscript", Fcons (file, Qnil));
5882 }
5883 return Qnil;
5884 }
5885
5886
5887 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5888 Ssend_string_to_terminal, 1, 2, 0,
5889 doc: /* Send STRING to the terminal without alteration.
5890 Control characters in STRING will have terminal-dependent effects.
5891
5892 Optional parameter TERMINAL specifies the tty terminal device to use.
5893 It may be a terminal object, a frame, or nil for the terminal used by
5894 the currently selected frame. In batch mode, STRING is sent to stdout
5895 when TERMINAL is nil. */)
5896 (Lisp_Object string, Lisp_Object terminal)
5897 {
5898 struct terminal *t = get_terminal (terminal, 1);
5899 FILE *out;
5900
5901 /* ??? Perhaps we should do something special for multibyte strings here. */
5902 CHECK_STRING (string);
5903 BLOCK_INPUT;
5904
5905 if (!t)
5906 error ("Unknown terminal device");
5907
5908 if (t->type == output_initial)
5909 out = stdout;
5910 else if (t->type != output_termcap && t->type != output_msdos_raw)
5911 error ("Device %d is not a termcap terminal device", t->id);
5912 else
5913 {
5914 struct tty_display_info *tty = t->display_info.tty;
5915
5916 if (! tty->output)
5917 error ("Terminal is currently suspended");
5918
5919 if (tty->termscript)
5920 {
5921 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5922 fflush (tty->termscript);
5923 }
5924 out = tty->output;
5925 }
5926 fwrite (SDATA (string), 1, SBYTES (string), out);
5927 fflush (out);
5928 UNBLOCK_INPUT;
5929 return Qnil;
5930 }
5931
5932
5933 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5934 doc: /* Beep, or flash the screen.
5935 Also, unless an argument is given,
5936 terminate any keyboard macro currently executing. */)
5937 (Lisp_Object arg)
5938 {
5939 if (!NILP (arg))
5940 {
5941 if (noninteractive)
5942 putchar (07);
5943 else
5944 ring_bell (XFRAME (selected_frame));
5945 }
5946 else
5947 bitch_at_user ();
5948
5949 return Qnil;
5950 }
5951
5952 void
5953 bitch_at_user (void)
5954 {
5955 if (noninteractive)
5956 putchar (07);
5957 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5958 error ("Keyboard macro terminated by a command ringing the bell");
5959 else
5960 ring_bell (XFRAME (selected_frame));
5961 }
5962
5963
5964 \f
5965 /***********************************************************************
5966 Sleeping, Waiting
5967 ***********************************************************************/
5968
5969 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5970 doc: /* Pause, without updating display, for SECONDS seconds.
5971 SECONDS may be a floating-point value, meaning that you can wait for a
5972 fraction of a second. Optional second arg MILLISECONDS specifies an
5973 additional wait period, in milliseconds; this may be useful if your
5974 Emacs was built without floating point support.
5975 \(Not all operating systems support waiting for a fraction of a second.) */)
5976 (Lisp_Object seconds, Lisp_Object milliseconds)
5977 {
5978 int sec, usec;
5979
5980 if (NILP (milliseconds))
5981 XSETINT (milliseconds, 0);
5982 else
5983 CHECK_NUMBER (milliseconds);
5984 usec = XINT (milliseconds) * 1000;
5985
5986 {
5987 double duration = extract_float (seconds);
5988 sec = (int) duration;
5989 usec += (duration - sec) * 1000000;
5990 }
5991
5992 #ifndef EMACS_HAS_USECS
5993 if (sec == 0 && usec != 0)
5994 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5995 #endif
5996
5997 /* Assure that 0 <= usec < 1000000. */
5998 if (usec < 0)
5999 {
6000 /* We can't rely on the rounding being correct if usec is negative. */
6001 if (-1000000 < usec)
6002 sec--, usec += 1000000;
6003 else
6004 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6005 }
6006 else
6007 sec += usec / 1000000, usec %= 1000000;
6008
6009 if (sec < 0 || (sec == 0 && usec == 0))
6010 return Qnil;
6011
6012 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6013
6014 return Qnil;
6015 }
6016
6017
6018 /* This is just like wait_reading_process_output, except that
6019 it does redisplay.
6020
6021 TIMEOUT is number of seconds to wait (float or integer),
6022 or t to wait forever.
6023 READING is 1 if reading input.
6024 If DO_DISPLAY is >0 display process output while waiting.
6025 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6026 */
6027
6028 Lisp_Object
6029 sit_for (Lisp_Object timeout, int reading, int do_display)
6030 {
6031 int sec, usec;
6032
6033 swallow_events (do_display);
6034
6035 if ((detect_input_pending_run_timers (do_display))
6036 || !NILP (Vexecuting_kbd_macro))
6037 return Qnil;
6038
6039 if (do_display >= 2)
6040 redisplay_preserve_echo_area (2);
6041
6042 if (INTEGERP (timeout))
6043 {
6044 sec = XINT (timeout);
6045 usec = 0;
6046 }
6047 else if (FLOATP (timeout))
6048 {
6049 double seconds = XFLOAT_DATA (timeout);
6050 sec = (int) seconds;
6051 usec = (int) ((seconds - sec) * 1000000);
6052 }
6053 else if (EQ (timeout, Qt))
6054 {
6055 sec = 0;
6056 usec = 0;
6057 }
6058 else
6059 wrong_type_argument (Qnumberp, timeout);
6060
6061 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6062 return Qt;
6063
6064 #ifdef SIGIO
6065 gobble_input (0);
6066 #endif
6067
6068 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6069 Qnil, NULL, 0);
6070
6071 return detect_input_pending () ? Qnil : Qt;
6072 }
6073
6074
6075 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6076 doc: /* Perform redisplay.
6077 Optional arg FORCE, if non-nil, prevents redisplay from being
6078 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6079 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6080 preempted by arriving input, so FORCE does nothing.
6081
6082 Return t if redisplay was performed, nil if redisplay was preempted
6083 immediately by pending input. */)
6084 (Lisp_Object force)
6085 {
6086 int count;
6087
6088 swallow_events (1);
6089 if ((detect_input_pending_run_timers (1)
6090 && NILP (force) && !redisplay_dont_pause)
6091 || !NILP (Vexecuting_kbd_macro))
6092 return Qnil;
6093
6094 count = SPECPDL_INDEX ();
6095 if (!NILP (force) && !redisplay_dont_pause)
6096 specbind (Qredisplay_dont_pause, Qt);
6097 redisplay_preserve_echo_area (2);
6098 unbind_to (count, Qnil);
6099 return Qt;
6100 }
6101
6102
6103 \f
6104 /***********************************************************************
6105 Other Lisp Functions
6106 ***********************************************************************/
6107
6108 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6109 session's frames, frame names, buffers, buffer-read-only flags, and
6110 buffer-modified-flags. */
6111
6112 static Lisp_Object frame_and_buffer_state;
6113
6114
6115 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6116 Sframe_or_buffer_changed_p, 0, 1, 0,
6117 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6118 VARIABLE is a variable name whose value is either nil or a state vector
6119 that will be updated to contain all frames and buffers,
6120 aside from buffers whose names start with space,
6121 along with the buffers' read-only and modified flags. This allows a fast
6122 check to see whether buffer menus might need to be recomputed.
6123 If this function returns non-nil, it updates the internal vector to reflect
6124 the current state.
6125
6126 If VARIABLE is nil, an internal variable is used. Users should not
6127 pass nil for VARIABLE. */)
6128 (Lisp_Object variable)
6129 {
6130 Lisp_Object state, tail, frame, buf;
6131 Lisp_Object *vecp, *end;
6132 int n;
6133
6134 if (! NILP (variable))
6135 {
6136 CHECK_SYMBOL (variable);
6137 state = Fsymbol_value (variable);
6138 if (! VECTORP (state))
6139 goto changed;
6140 }
6141 else
6142 state = frame_and_buffer_state;
6143
6144 vecp = XVECTOR (state)->contents;
6145 end = vecp + ASIZE (state);
6146
6147 FOR_EACH_FRAME (tail, frame)
6148 {
6149 if (vecp == end)
6150 goto changed;
6151 if (!EQ (*vecp++, frame))
6152 goto changed;
6153 if (vecp == end)
6154 goto changed;
6155 if (!EQ (*vecp++, XFRAME (frame)->name))
6156 goto changed;
6157 }
6158 /* Check that the buffer info matches. */
6159 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6160 {
6161 buf = XCDR (XCAR (tail));
6162 /* Ignore buffers that aren't included in buffer lists. */
6163 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6164 continue;
6165 if (vecp == end)
6166 goto changed;
6167 if (!EQ (*vecp++, buf))
6168 goto changed;
6169 if (vecp == end)
6170 goto changed;
6171 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6172 goto changed;
6173 if (vecp == end)
6174 goto changed;
6175 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6176 goto changed;
6177 }
6178 if (vecp == end)
6179 goto changed;
6180 /* Detect deletion of a buffer at the end of the list. */
6181 if (EQ (*vecp, Qlambda))
6182 return Qnil;
6183
6184 /* Come here if we decide the data has changed. */
6185 changed:
6186 /* Count the size we will need.
6187 Start with 1 so there is room for at least one lambda at the end. */
6188 n = 1;
6189 FOR_EACH_FRAME (tail, frame)
6190 n += 2;
6191 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6192 n += 3;
6193 /* Reallocate the vector if data has grown to need it,
6194 or if it has shrunk a lot. */
6195 if (! VECTORP (state)
6196 || n > ASIZE (state)
6197 || n + 20 < ASIZE (state) / 2)
6198 /* Add 20 extra so we grow it less often. */
6199 {
6200 state = Fmake_vector (make_number (n + 20), Qlambda);
6201 if (! NILP (variable))
6202 Fset (variable, state);
6203 else
6204 frame_and_buffer_state = state;
6205 }
6206
6207 /* Record the new data in the (possibly reallocated) vector. */
6208 vecp = XVECTOR (state)->contents;
6209 FOR_EACH_FRAME (tail, frame)
6210 {
6211 *vecp++ = frame;
6212 *vecp++ = XFRAME (frame)->name;
6213 }
6214 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6215 {
6216 buf = XCDR (XCAR (tail));
6217 /* Ignore buffers that aren't included in buffer lists. */
6218 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6219 continue;
6220 *vecp++ = buf;
6221 *vecp++ = BVAR (XBUFFER (buf), read_only);
6222 *vecp++ = Fbuffer_modified_p (buf);
6223 }
6224 /* Fill up the vector with lambdas (always at least one). */
6225 *vecp++ = Qlambda;
6226 while (vecp - XVECTOR (state)->contents
6227 < ASIZE (state))
6228 *vecp++ = Qlambda;
6229 /* Make sure we didn't overflow the vector. */
6230 if (vecp - XVECTOR (state)->contents
6231 > ASIZE (state))
6232 abort ();
6233 return Qt;
6234 }
6235
6236
6237 \f
6238 /***********************************************************************
6239 Initialization
6240 ***********************************************************************/
6241
6242 /* Initialization done when Emacs fork is started, before doing stty.
6243 Determine terminal type and set terminal_driver. Then invoke its
6244 decoding routine to set up variables in the terminal package. */
6245
6246 void
6247 init_display (void)
6248 {
6249 char *terminal_type;
6250
6251 /* Construct the space glyph. */
6252 space_glyph.type = CHAR_GLYPH;
6253 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6254 space_glyph.charpos = -1;
6255
6256 inverse_video = 0;
6257 cursor_in_echo_area = 0;
6258 terminal_type = (char *) 0;
6259
6260 /* Now is the time to initialize this; it's used by init_sys_modes
6261 during startup. */
6262 Vinitial_window_system = Qnil;
6263
6264 /* SIGWINCH needs to be handled no matter what display we start
6265 with. Otherwise newly opened tty frames will not resize
6266 automatically. */
6267 #ifdef SIGWINCH
6268 #ifndef CANNOT_DUMP
6269 if (initialized)
6270 #endif /* CANNOT_DUMP */
6271 signal (SIGWINCH, window_change_signal);
6272 #endif /* SIGWINCH */
6273
6274 /* If running as a daemon, no need to initialize any frames/terminal. */
6275 if (IS_DAEMON)
6276 return;
6277
6278 /* If the user wants to use a window system, we shouldn't bother
6279 initializing the terminal. This is especially important when the
6280 terminal is so dumb that emacs gives up before and doesn't bother
6281 using the window system.
6282
6283 If the DISPLAY environment variable is set and nonempty,
6284 try to use X, and die with an error message if that doesn't work. */
6285
6286 #ifdef HAVE_X_WINDOWS
6287 if (! inhibit_window_system && ! display_arg)
6288 {
6289 char *display;
6290 display = getenv ("DISPLAY");
6291 display_arg = (display != 0 && *display != 0);
6292
6293 if (display_arg && !x_display_ok (display))
6294 {
6295 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6296 display);
6297 inhibit_window_system = 1;
6298 }
6299 }
6300
6301 if (!inhibit_window_system && display_arg)
6302 {
6303 Vinitial_window_system = Qx;
6304 #ifdef HAVE_X11
6305 Vwindow_system_version = make_number (11);
6306 #endif
6307 #ifdef GNU_LINUX
6308 /* In some versions of ncurses,
6309 tputs crashes if we have not called tgetent.
6310 So call tgetent. */
6311 { char b[2044]; tgetent (b, "xterm");}
6312 #endif
6313 adjust_frame_glyphs_initially ();
6314 return;
6315 }
6316 #endif /* HAVE_X_WINDOWS */
6317
6318 #ifdef HAVE_NTGUI
6319 if (!inhibit_window_system)
6320 {
6321 Vinitial_window_system = Qw32;
6322 Vwindow_system_version = make_number (1);
6323 adjust_frame_glyphs_initially ();
6324 return;
6325 }
6326 #endif /* HAVE_NTGUI */
6327
6328 #ifdef HAVE_NS
6329 if (!inhibit_window_system
6330 #ifndef CANNOT_DUMP
6331 && initialized
6332 #endif
6333 )
6334 {
6335 Vinitial_window_system = Qns;
6336 Vwindow_system_version = make_number (10);
6337 adjust_frame_glyphs_initially ();
6338 return;
6339 }
6340 #endif
6341
6342 /* If no window system has been specified, try to use the terminal. */
6343 if (! isatty (0))
6344 {
6345 fatal ("standard input is not a tty");
6346 exit (1);
6347 }
6348
6349 #ifdef WINDOWSNT
6350 terminal_type = "w32console";
6351 #else
6352 /* Look at the TERM variable. */
6353 terminal_type = (char *) getenv ("TERM");
6354 #endif
6355 if (!terminal_type)
6356 {
6357 #ifdef HAVE_WINDOW_SYSTEM
6358 if (! inhibit_window_system)
6359 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6360 else
6361 #endif /* HAVE_WINDOW_SYSTEM */
6362 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6363 exit (1);
6364 }
6365
6366 {
6367 struct terminal *t;
6368 struct frame *f = XFRAME (selected_frame);
6369
6370 /* Open a display on the controlling tty. */
6371 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6372
6373 /* Convert the initial frame to use the new display. */
6374 if (f->output_method != output_initial)
6375 abort ();
6376 f->output_method = t->type;
6377 f->terminal = t;
6378
6379 t->reference_count++;
6380 #ifdef MSDOS
6381 f->output_data.tty->display_info = &the_only_display_info;
6382 #else
6383 if (f->output_method == output_termcap)
6384 create_tty_output (f);
6385 #endif
6386 t->display_info.tty->top_frame = selected_frame;
6387 change_frame_size (XFRAME (selected_frame),
6388 FrameRows (t->display_info.tty),
6389 FrameCols (t->display_info.tty), 0, 0, 1);
6390
6391 /* Delete the initial terminal. */
6392 if (--initial_terminal->reference_count == 0
6393 && initial_terminal->delete_terminal_hook)
6394 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6395
6396 /* Update frame parameters to reflect the new type. */
6397 Fmodify_frame_parameters
6398 (selected_frame, Fcons (Fcons (Qtty_type,
6399 Ftty_type (selected_frame)), Qnil));
6400 if (t->display_info.tty->name)
6401 Fmodify_frame_parameters (selected_frame,
6402 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6403 Qnil));
6404 else
6405 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6406 Qnil));
6407 }
6408
6409 {
6410 struct frame *sf = SELECTED_FRAME ();
6411 int width = FRAME_TOTAL_COLS (sf);
6412 int height = FRAME_LINES (sf);
6413
6414 /* If these sizes are so big they cause overflow, just ignore the
6415 change. It's not clear what better we could do. The rest of
6416 the code assumes that (width + 2) * height * sizeof (struct glyph)
6417 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6418 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6419 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6420 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6421 < (width + 2) * height))
6422 fatal ("screen size %dx%d too big", width, height);
6423 }
6424
6425 adjust_frame_glyphs_initially ();
6426 calculate_costs (XFRAME (selected_frame));
6427
6428 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6429 if (initialized
6430 && !noninteractive
6431 && NILP (Vinitial_window_system))
6432 {
6433 /* For the initial frame, we don't have any way of knowing what
6434 are the foreground and background colors of the terminal. */
6435 struct frame *sf = SELECTED_FRAME ();
6436
6437 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6438 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6439 call0 (intern ("tty-set-up-initial-frame-faces"));
6440 }
6441 }
6442
6443
6444 \f
6445 /***********************************************************************
6446 Blinking cursor
6447 ***********************************************************************/
6448
6449 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6450 Sinternal_show_cursor, 2, 2, 0,
6451 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6452 WINDOW nil means use the selected window. SHOW non-nil means
6453 show a cursor in WINDOW in the next redisplay. SHOW nil means
6454 don't show a cursor. */)
6455 (Lisp_Object window, Lisp_Object show)
6456 {
6457 /* Don't change cursor state while redisplaying. This could confuse
6458 output routines. */
6459 if (!redisplaying_p)
6460 {
6461 if (NILP (window))
6462 window = selected_window;
6463 else
6464 CHECK_WINDOW (window);
6465
6466 XWINDOW (window)->cursor_off_p = NILP (show);
6467 }
6468
6469 return Qnil;
6470 }
6471
6472
6473 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6474 Sinternal_show_cursor_p, 0, 1, 0,
6475 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6476 WINDOW nil or omitted means report on the selected window. */)
6477 (Lisp_Object window)
6478 {
6479 struct window *w;
6480
6481 if (NILP (window))
6482 window = selected_window;
6483 else
6484 CHECK_WINDOW (window);
6485
6486 w = XWINDOW (window);
6487 return w->cursor_off_p ? Qnil : Qt;
6488 }
6489
6490 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6491 Slast_nonminibuf_frame, 0, 0, 0,
6492 doc: /* Value is last nonminibuffer frame. */)
6493 (void)
6494 {
6495 Lisp_Object frame = Qnil;
6496
6497 if (last_nonminibuf_frame)
6498 XSETFRAME (frame, last_nonminibuf_frame);
6499
6500 return frame;
6501 }
6502 \f
6503 /***********************************************************************
6504 Initialization
6505 ***********************************************************************/
6506
6507 void
6508 syms_of_display (void)
6509 {
6510 defsubr (&Sredraw_frame);
6511 defsubr (&Sredraw_display);
6512 defsubr (&Sframe_or_buffer_changed_p);
6513 defsubr (&Sopen_termscript);
6514 defsubr (&Sding);
6515 defsubr (&Sredisplay);
6516 defsubr (&Ssleep_for);
6517 defsubr (&Ssend_string_to_terminal);
6518 defsubr (&Sinternal_show_cursor);
6519 defsubr (&Sinternal_show_cursor_p);
6520 defsubr (&Slast_nonminibuf_frame);
6521
6522 #if GLYPH_DEBUG
6523 defsubr (&Sdump_redisplay_history);
6524 #endif
6525
6526 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6527 staticpro (&frame_and_buffer_state);
6528
6529 DEFSYM (Qdisplay_table, "display-table");
6530 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6531
6532 DEFVAR_INT ("baud-rate", baud_rate,
6533 doc: /* The output baud rate of the terminal.
6534 On most systems, changing this value will affect the amount of padding
6535 and the other strategic decisions made during redisplay. */);
6536
6537 DEFVAR_BOOL ("inverse-video", inverse_video,
6538 doc: /* Non-nil means invert the entire frame display.
6539 This means everything is in inverse video which otherwise would not be. */);
6540
6541 DEFVAR_BOOL ("visible-bell", visible_bell,
6542 doc: /* Non-nil means try to flash the frame to represent a bell.
6543
6544 See also `ring-bell-function'. */);
6545
6546 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6547 doc: /* Non-nil means no need to redraw entire frame after suspending.
6548 A non-nil value is useful if the terminal can automatically preserve
6549 Emacs's frame display when you reenter Emacs.
6550 It is up to you to set this variable if your terminal can do that. */);
6551
6552 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6553 doc: /* Name of the window system that Emacs uses for the first frame.
6554 The value is a symbol:
6555 nil for a termcap frame (a character-only terminal),
6556 'x' for an Emacs frame that is really an X window,
6557 'w32' for an Emacs frame that is a window on MS-Windows display,
6558 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6559 'pc' for a direct-write MS-DOS frame.
6560
6561 Use of this variable as a boolean is deprecated. Instead,
6562 use `display-graphic-p' or any of the other `display-*-p'
6563 predicates which report frame's specific UI-related capabilities. */);
6564
6565 DEFVAR_KBOARD ("window-system", Vwindow_system,
6566 doc: /* Name of window system through which the selected frame is displayed.
6567 The value is a symbol:
6568 nil for a termcap frame (a character-only terminal),
6569 'x' for an Emacs frame that is really an X window,
6570 'w32' for an Emacs frame that is a window on MS-Windows display,
6571 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6572 'pc' for a direct-write MS-DOS frame.
6573
6574 Use of this variable as a boolean is deprecated. Instead,
6575 use `display-graphic-p' or any of the other `display-*-p'
6576 predicates which report frame's specific UI-related capabilities. */);
6577
6578 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6579 doc: /* The version number of the window system in use.
6580 For X windows, this is 11. */);
6581
6582 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6583 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6584
6585 DEFVAR_LISP ("glyph-table", Vglyph_table,
6586 doc: /* Table defining how to output a glyph code to the frame.
6587 If not nil, this is a vector indexed by glyph code to define the glyph.
6588 Each element can be:
6589 integer: a glyph code which this glyph is an alias for.
6590 string: output this glyph using that string (not impl. in X windows).
6591 nil: this glyph mod 524288 is the code of a character to output,
6592 and this glyph / 524288 is the face number (see `face-id') to use
6593 while outputting it. */);
6594 Vglyph_table = Qnil;
6595
6596 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6597 doc: /* Display table to use for buffers that specify none.
6598 See `buffer-display-table' for more information. */);
6599 Vstandard_display_table = Qnil;
6600
6601 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6602 doc: /* Non-nil means display update isn't paused when input is detected. */);
6603 redisplay_dont_pause = 1;
6604
6605 #if PERIODIC_PREEMPTION_CHECKING
6606 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6607 doc: /* Period in seconds between checking for input during redisplay.
6608 This has an effect only if `redisplay-dont-pause' is nil; in that
6609 case, arriving input preempts redisplay until the input is processed.
6610 If the value is nil, redisplay is never preempted. */);
6611 Vredisplay_preemption_period = make_float (0.10);
6612 #endif
6613
6614 #ifdef CANNOT_DUMP
6615 if (noninteractive)
6616 #endif
6617 {
6618 Vinitial_window_system = Qnil;
6619 Vwindow_system_version = Qnil;
6620 }
6621 }