(getloadavg) [MSDOS]: Return 0 load instead of failing the call.
[bpt/emacs.git] / src / w32console.c
1 /* Terminal hooks for Windows NT port of GNU Emacs.
2 Copyright (C) 1992 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by the
8 Free Software Foundation; either version 2, or (at your option) any later
9 version.
10
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 more details.
15
16 You should have received a copy of the GNU General Public License along
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
19
20 Tim Fleehart (apollo@online.com) 1-17-92
21 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
22 */
23
24
25 #include <config.h>
26
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include <windows.h>
30
31 #include "lisp.h"
32 #include "frame.h"
33 #include "disptab.h"
34 #include "termhooks.h"
35
36 #include "ntinevt.h"
37
38 /* from window.c */
39 extern Lisp_Object Frecenter ();
40
41 /* from keyboard.c */
42 extern int detect_input_pending ();
43
44 /* from sysdep.c */
45 extern int read_input_pending ();
46
47 extern FRAME_PTR updating_frame;
48 extern int meta_key;
49
50 static void move_cursor (int row, int col);
51 static void clear_to_end (void);
52 static void clear_frame (void);
53 static void clear_end_of_line (int);
54 static void ins_del_lines (int vpos, int n);
55 static void change_line_highlight (int, int, int);
56 static void reassert_line_highlight (int, int);
57 static void insert_glyphs (GLYPH *start, int len);
58 static void write_glyphs (GLYPH *string, int len);
59 static void delete_glyphs (int n);
60 void nt_ring_bell (void);
61 static void reset_terminal_modes (void);
62 static void set_terminal_modes (void);
63 static void set_terminal_window (int size);
64 static void update_begin (FRAME_PTR f);
65 static void update_end (FRAME_PTR f);
66 static void reset_kbd (void);
67 static void unset_kbd (void);
68 static int hl_mode (int new_highlight);
69
70 void
71 DebPrint ()
72 {
73 }
74
75 /* Init hook called in init_keyboard. */
76 void (*keyboard_init_hook)(void) = reset_kbd;
77
78 COORD cursor_coords;
79 HANDLE prev_screen, cur_screen;
80 UCHAR char_attr, char_attr_normal, char_attr_reverse;
81 HANDLE keyboard_handle;
82
83
84 /* Setting this as the ctrl handler prevents emacs from being killed when
85 someone hits ^C in a 'suspended' session (child shell).
86 Also ignore Ctrl-Break signals. */
87
88 BOOL
89 ctrl_c_handler (unsigned long type)
90 {
91 return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT);
92 }
93
94 /* If we're updating a frame, use it as the current frame
95 Otherwise, use the selected frame. */
96 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame)
97
98 /* Move the cursor to (row, col). */
99 void
100 move_cursor (int row, int col)
101 {
102 cursor_coords.X = col;
103 cursor_coords.Y = row;
104
105 if (updating_frame == (FRAME_PTR) NULL)
106 {
107 SetConsoleCursorPosition (cur_screen, cursor_coords);
108 }
109 }
110
111 /* Clear from cursor to end of screen. */
112 void
113 clear_to_end (void)
114 {
115 FRAME_PTR f = PICK_FRAME ();
116
117 clear_end_of_line (FRAME_WIDTH (f) - 1);
118 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1);
119 }
120
121 /* Clear the frame. */
122 void
123 clear_frame (void)
124 {
125 SMALL_RECT scroll;
126 COORD dest;
127 CHAR_INFO fill;
128 FRAME_PTR f = PICK_FRAME ();
129
130 hl_mode (0);
131
132 scroll.Top = 0;
133 scroll.Bottom = FRAME_HEIGHT (f) - 1;
134 scroll.Left = 0;
135 scroll.Right = FRAME_WIDTH (f) - 1;
136
137 dest.Y = FRAME_HEIGHT (f);
138 dest.X = 0;
139
140 fill.Char.AsciiChar = 0x20;
141 fill.Attributes = char_attr;
142
143 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
144 move_cursor (0, 0);
145 }
146
147
148 static GLYPH glyph_base[256];
149 static BOOL ceol_initialized = FALSE;
150
151 /* Clear from Cursor to end (what's "standout marker"?). */
152 void
153 clear_end_of_line (int end)
154 {
155 if (!ceol_initialized)
156 {
157 int i;
158 for (i = 0; i < 256; i++)
159 {
160 glyph_base[i] = SPACEGLYPH; /* empty space */
161 }
162 ceol_initialized = TRUE;
163 }
164 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */
165 }
166
167 /* Insert n lines at vpos. if n is negative delete -n lines. */
168 void
169 ins_del_lines (int vpos, int n)
170 {
171 int i, nb, save_highlight;
172 SMALL_RECT scroll;
173 COORD dest;
174 CHAR_INFO fill;
175 FRAME_PTR f = PICK_FRAME ();
176
177 if (n < 0)
178 {
179 scroll.Top = vpos - n;
180 scroll.Bottom = FRAME_HEIGHT (f);
181 dest.Y = vpos;
182 }
183 else
184 {
185 scroll.Top = vpos;
186 scroll.Bottom = FRAME_HEIGHT (f) - n;
187 dest.Y = vpos + n;
188 }
189 scroll.Left = 0;
190 scroll.Right = FRAME_WIDTH (f);
191
192 dest.X = 0;
193
194 save_highlight = hl_mode (0);
195
196 fill.Char.AsciiChar = 0x20;
197 fill.Attributes = char_attr;
198
199 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
200
201 /* Here we have to deal with a win32 console flake: If the scroll
202 region looks like abc and we scroll c to a and fill with d we get
203 cbd... if we scroll block c one line at a time to a, we get cdd...
204 Emacs expects cdd consistently... So we have to deal with that
205 here... (this also occurs scrolling the same way in the other
206 direction. */
207
208 if (n > 0)
209 {
210 if (scroll.Bottom < dest.Y)
211 {
212 for (i = scroll.Bottom; i < dest.Y; i++)
213 {
214 move_cursor (i, 0);
215 clear_end_of_line (FRAME_WIDTH (f));
216 }
217 }
218 }
219 else
220 {
221 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1;
222
223 if (nb < scroll.Top)
224 {
225 for (i = nb; i < scroll.Top; i++)
226 {
227 move_cursor (i, 0);
228 clear_end_of_line (FRAME_WIDTH (f));
229 }
230 }
231 }
232
233 cursor_coords.X = 0;
234 cursor_coords.Y = vpos;
235
236 hl_mode (save_highlight);
237 }
238
239 /* Changes attribute to use when drawing characters to control. */
240 static int
241 hl_mode (int new_highlight)
242 {
243 static int highlight = 0;
244 int old_highlight;
245
246 old_highlight = highlight;
247 highlight = (new_highlight != 0);
248 if (highlight)
249 {
250 char_attr = char_attr_reverse;
251 }
252 else
253 {
254 char_attr = char_attr_normal;
255 }
256 return old_highlight;
257 }
258
259 /* Call this when about to modify line at position VPOS and change whether it
260 is highlighted. */
261 void
262 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos)
263 {
264 hl_mode (new_highlight);
265 move_cursor (vpos, 0);
266 clear_end_of_line (first_unused_hpos);
267 }
268
269 /* External interface to control of standout mode. Call this when about to
270 * modify line at position VPOS and not change whether it is highlighted. */
271 void
272 reassert_line_highlight (int highlight, int vpos)
273 {
274 hl_mode (highlight);
275 vpos; /* pedantic compiler silencer */
276 }
277
278 #undef LEFT
279 #undef RIGHT
280 #define LEFT 1
281 #define RIGHT 0
282
283 void
284 scroll_line (int dist, int direction)
285 {
286 /* The idea here is to implement a horizontal scroll in one line to
287 implement delete and half of insert. */
288 SMALL_RECT scroll;
289 COORD dest;
290 CHAR_INFO fill;
291 FRAME_PTR f = PICK_FRAME ();
292
293 scroll.Top = cursor_coords.Y;
294 scroll.Bottom = cursor_coords.Y;
295
296 if (direction == LEFT)
297 {
298 scroll.Left = cursor_coords.X + dist;
299 scroll.Right = FRAME_WIDTH (f) - 1;
300 }
301 else
302 {
303 scroll.Left = cursor_coords.X;
304 scroll.Right = FRAME_WIDTH (f) - dist - 1;
305 }
306
307 dest.X = cursor_coords.X;
308 dest.Y = cursor_coords.Y;
309
310 fill.Char.AsciiChar = 0x20;
311 fill.Attributes = char_attr;
312
313 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
314 }
315
316
317 /* If start is zero insert blanks instead of a string at start ?. */
318 void
319 insert_glyphs (register GLYPH *start, register int len)
320 {
321 scroll_line (len, RIGHT);
322
323 /* Move len chars to the right starting at cursor_coords, fill with blanks */
324 if (start)
325 {
326 /* Print the first len characters of start, cursor_coords.X adjusted
327 by write_glyphs. */
328
329 write_glyphs (start, len);
330 }
331 else
332 {
333 clear_end_of_line (cursor_coords.X + len);
334 }
335 }
336
337 void
338 write_glyphs (register GLYPH *string, register int len)
339 {
340 register unsigned int glyph_len = GLYPH_TABLE_LENGTH;
341 Lisp_Object *glyph_table = GLYPH_TABLE_BASE;
342 FRAME_PTR f = PICK_FRAME ();
343 register char *ptr;
344 GLYPH glyph;
345 WORD *attrs;
346 char *chars;
347 int i;
348
349 attrs = alloca (len * sizeof (*attrs));
350 chars = alloca (len * sizeof (*chars));
351 if (attrs == NULL || chars == NULL)
352 {
353 printf ("alloca failed in write_glyphs\n");
354 return;
355 }
356
357 /* We have to deal with the glyph indirection...go over the glyph
358 buffer and extract the characters. */
359 ptr = chars;
360 while (--len >= 0)
361 {
362 glyph = *string++;
363
364 if (glyph > glyph_len)
365 {
366 *ptr++ = glyph & 0xFF;
367 continue;
368 }
369 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph);
370 #ifndef HAVE_NTGUI
371 if (GLYPH_FACE (fixfix, glyph) != 0)
372 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph));
373 #endif /* !HAVE_NTGUI */
374 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph))
375 {
376 *ptr++ = glyph & 0xFF;
377 continue;
378 }
379 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++)
380 {
381 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i];
382 }
383 }
384
385 /* Number of characters we have in the buffer. */
386 len = ptr-chars;
387
388 /* Fill in the attributes for these characters. */
389 for (i = 0; i < len; i++)
390 attrs[i] = char_attr;
391
392 /* Write the attributes. */
393 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i))
394 {
395 printf ("Failed writing console attributes: %d\n", GetLastError ());
396 fflush (stdout);
397 }
398
399 /* Write the characters. */
400 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i))
401 {
402 printf ("Failed writing console characters: %d\n", GetLastError ());
403 fflush (stdout);
404 }
405
406 cursor_coords.X += len;
407 move_cursor (cursor_coords.Y, cursor_coords.X);
408 }
409
410 void
411 delete_glyphs (int n)
412 {
413 /* delete chars means scroll chars from cursor_coords.X + n to
414 cursor_coords.X, anything beyond the edge of the screen should
415 come out empty... */
416
417 scroll_line (n, LEFT);
418 }
419
420 static unsigned int sound_type = 0xFFFFFFFF;
421
422 void
423 nt_ring_bell (void)
424 {
425 if (sound_type == 0xFFFFFFFF)
426 Beep (666, 100);
427 else
428 MessageBeep (sound_type);
429 }
430
431 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0,
432 "Set the sound generated when the bell is rung.\n\
433 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\
434 to use the corresponding system sound for the bell.\n\
435 SOUND is nil to use the normal beep.")
436 (sound)
437 Lisp_Object sound;
438 {
439 CHECK_SYMBOL (sound, 0);
440
441 if (NILP (sound))
442 sound_type = 0xFFFFFFFF;
443 else if (EQ (sound, intern ("asterisk")))
444 sound_type = MB_ICONASTERISK;
445 else if (EQ (sound, intern ("exclamation")))
446 sound_type = MB_ICONEXCLAMATION;
447 else if (EQ (sound, intern ("hand")))
448 sound_type = MB_ICONHAND;
449 else if (EQ (sound, intern ("question")))
450 sound_type = MB_ICONQUESTION;
451 else if (EQ (sound, intern ("ok")))
452 sound_type = MB_OK;
453 else
454 sound_type = 0xFFFFFFFF;
455
456 return sound;
457 }
458
459 /* Put our console back up, for ending a suspended session. */
460 void
461 take_console (void)
462 {
463 reset_kbd ();
464 SetConsoleActiveScreenBuffer (cur_screen);
465 }
466
467 void
468 reset_terminal_modes (void)
469 {
470 unset_kbd ();
471 SetConsoleActiveScreenBuffer (prev_screen);
472 }
473
474 void
475 set_terminal_modes (void)
476 {
477 CONSOLE_CURSOR_INFO cci;
478
479 if (cur_screen == NULL)
480 {
481 reset_kbd ();
482 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE,
483 0, NULL,
484 CONSOLE_TEXTMODE_BUFFER,
485 NULL);
486
487 if (cur_screen == INVALID_HANDLE_VALUE)
488 {
489 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
490 printf ("LastError = 0x%lx\n", GetLastError ());
491 fflush (stdout);
492 exit (0);
493 }
494
495 SetConsoleActiveScreenBuffer (cur_screen);
496
497 /* make cursor big and visible (100 on Win95 makes it disappear) */
498 cci.dwSize = 99;
499 cci.bVisible = TRUE;
500 (void) SetConsoleCursorInfo (cur_screen, &cci);
501 }
502 }
503
504 /* hmmm... perhaps these let us bracket screen changes so that we can flush
505 clumps rather than one-character-at-a-time...
506
507 we'll start with not moving the cursor while an update is in progress. */
508 void
509 update_begin (FRAME_PTR f)
510 {
511 }
512
513 void
514 update_end (FRAME_PTR f)
515 {
516 SetConsoleCursorPosition (cur_screen, cursor_coords);
517 }
518
519 void
520 set_terminal_window (int size)
521 {
522 }
523
524 void
525 unset_kbd (void)
526 {
527 SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
528 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT);
529 }
530
531 void
532 reset_kbd (void)
533 {
534 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
535 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT);
536 }
537
538 typedef int (*term_hook) ();
539
540 void
541 initialize_win_nt_display (void)
542 {
543 CONSOLE_SCREEN_BUFFER_INFO info;
544
545 cursor_to_hook = (term_hook) move_cursor;
546 raw_cursor_to_hook = (term_hook) move_cursor;
547 clear_to_end_hook = (term_hook) clear_to_end;
548 clear_frame_hook = (term_hook) clear_frame;
549 clear_end_of_line_hook = (term_hook) clear_end_of_line;
550 ins_del_lines_hook = (term_hook) ins_del_lines;
551 change_line_highlight_hook = (term_hook) change_line_highlight;
552 reassert_line_highlight_hook = (term_hook) reassert_line_highlight;
553 insert_glyphs_hook = (term_hook) insert_glyphs;
554 write_glyphs_hook = (term_hook) write_glyphs;
555 delete_glyphs_hook = (term_hook) delete_glyphs;
556 ring_bell_hook = (term_hook) nt_ring_bell;
557 reset_terminal_modes_hook = (term_hook) reset_terminal_modes;
558 set_terminal_modes_hook = (term_hook) set_terminal_modes;
559 set_terminal_window_hook = (term_hook) set_terminal_window;
560 update_begin_hook = (term_hook) update_begin;
561 update_end_hook = (term_hook) update_end;
562
563 read_socket_hook = win32_read_socket;
564 mouse_position_hook = win32_mouse_position;
565
566 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
567
568 set_terminal_modes ();
569
570 GetConsoleScreenBufferInfo (cur_screen, &info);
571
572 meta_key = 1;
573 char_attr = info.wAttributes & 0xFF;
574 char_attr_normal = char_attr;
575 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4);
576
577 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */
578 FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */
579
580 move_cursor (0, 0);
581
582 clear_frame ();
583 }
584
585 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0,
586 "Set screen colors.")
587 (foreground, background)
588 Lisp_Object foreground;
589 Lisp_Object background;
590 {
591 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4);
592 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4);
593
594 Frecenter (Qnil);
595 return Qt;
596 }
597
598 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
599 "Set cursor size.")
600 (size)
601 Lisp_Object size;
602 {
603 CONSOLE_CURSOR_INFO cci;
604 cci.dwSize = XFASTINT (size);
605 cci.bVisible = TRUE;
606 (void) SetConsoleCursorInfo (cur_screen, &cci);
607
608 return Qt;
609 }
610
611 #ifndef HAVE_NTGUI
612 void
613 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y,
614 void *bounds, int noclip)
615 {
616 *x = pix_x;
617 *y = pix_y;
618 }
619
620 void
621 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y)
622 {
623 *pix_x = x;
624 *pix_y = y;
625 }
626 #endif /* !HAVE_NTGUI */
627
628 void
629 syms_of_ntterm ()
630 {
631 defsubr (&Sset_screen_color);
632 defsubr (&Sset_cursor_size);
633 defsubr (&Sset_message_beep);
634 }