Undo the DEFUN->DEFUE change.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_single_display_spec (struct it *, Lisp_Object,
888 Lisp_Object, Lisp_Object,
889 struct text_pos *, int);
890 static int underlying_face_id (struct it *);
891 static int in_ellipses_for_invisible_text_p (struct display_pos *,
892 struct window *);
893
894 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
895 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
896
897 #ifdef HAVE_WINDOW_SYSTEM
898
899 static void x_consider_frame_title (Lisp_Object);
900 static int tool_bar_lines_needed (struct frame *, int *);
901 static void update_tool_bar (struct frame *, int);
902 static void build_desired_tool_bar_string (struct frame *f);
903 static int redisplay_tool_bar (struct frame *);
904 static void display_tool_bar_line (struct it *, int);
905 static void notice_overwritten_cursor (struct window *,
906 enum glyph_row_area,
907 int, int, int, int);
908 static void append_stretch_glyph (struct it *, Lisp_Object,
909 int, int, int);
910
911
912 #endif /* HAVE_WINDOW_SYSTEM */
913
914 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
915 static int coords_in_mouse_face_p (struct window *, int, int);
916
917
918 \f
919 /***********************************************************************
920 Window display dimensions
921 ***********************************************************************/
922
923 /* Return the bottom boundary y-position for text lines in window W.
924 This is the first y position at which a line cannot start.
925 It is relative to the top of the window.
926
927 This is the height of W minus the height of a mode line, if any. */
928
929 INLINE int
930 window_text_bottom_y (struct window *w)
931 {
932 int height = WINDOW_TOTAL_HEIGHT (w);
933
934 if (WINDOW_WANTS_MODELINE_P (w))
935 height -= CURRENT_MODE_LINE_HEIGHT (w);
936 return height;
937 }
938
939 /* Return the pixel width of display area AREA of window W. AREA < 0
940 means return the total width of W, not including fringes to
941 the left and right of the window. */
942
943 INLINE int
944 window_box_width (struct window *w, int area)
945 {
946 int cols = XFASTINT (w->total_cols);
947 int pixels = 0;
948
949 if (!w->pseudo_window_p)
950 {
951 cols -= WINDOW_SCROLL_BAR_COLS (w);
952
953 if (area == TEXT_AREA)
954 {
955 if (INTEGERP (w->left_margin_cols))
956 cols -= XFASTINT (w->left_margin_cols);
957 if (INTEGERP (w->right_margin_cols))
958 cols -= XFASTINT (w->right_margin_cols);
959 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
960 }
961 else if (area == LEFT_MARGIN_AREA)
962 {
963 cols = (INTEGERP (w->left_margin_cols)
964 ? XFASTINT (w->left_margin_cols) : 0);
965 pixels = 0;
966 }
967 else if (area == RIGHT_MARGIN_AREA)
968 {
969 cols = (INTEGERP (w->right_margin_cols)
970 ? XFASTINT (w->right_margin_cols) : 0);
971 pixels = 0;
972 }
973 }
974
975 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
976 }
977
978
979 /* Return the pixel height of the display area of window W, not
980 including mode lines of W, if any. */
981
982 INLINE int
983 window_box_height (struct window *w)
984 {
985 struct frame *f = XFRAME (w->frame);
986 int height = WINDOW_TOTAL_HEIGHT (w);
987
988 xassert (height >= 0);
989
990 /* Note: the code below that determines the mode-line/header-line
991 height is essentially the same as that contained in the macro
992 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
993 the appropriate glyph row has its `mode_line_p' flag set,
994 and if it doesn't, uses estimate_mode_line_height instead. */
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 {
998 struct glyph_row *ml_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (ml_row && ml_row->mode_line_p)
1003 height -= ml_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1006 }
1007
1008 if (WINDOW_WANTS_HEADER_LINE_P (w))
1009 {
1010 struct glyph_row *hl_row
1011 = (w->current_matrix && w->current_matrix->rows
1012 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1013 : 0);
1014 if (hl_row && hl_row->mode_line_p)
1015 height -= hl_row->height;
1016 else
1017 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1018 }
1019
1020 /* With a very small font and a mode-line that's taller than
1021 default, we might end up with a negative height. */
1022 return max (0, height);
1023 }
1024
1025 /* Return the window-relative coordinate of the left edge of display
1026 area AREA of window W. AREA < 0 means return the left edge of the
1027 whole window, to the right of the left fringe of W. */
1028
1029 INLINE int
1030 window_box_left_offset (struct window *w, int area)
1031 {
1032 int x;
1033
1034 if (w->pseudo_window_p)
1035 return 0;
1036
1037 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1038
1039 if (area == TEXT_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA));
1042 else if (area == RIGHT_MARGIN_AREA)
1043 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1044 + window_box_width (w, LEFT_MARGIN_AREA)
1045 + window_box_width (w, TEXT_AREA)
1046 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1047 ? 0
1048 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1049 else if (area == LEFT_MARGIN_AREA
1050 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1051 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1052
1053 return x;
1054 }
1055
1056
1057 /* Return the window-relative coordinate of the right edge of display
1058 area AREA of window W. AREA < 0 means return the right edge of the
1059 whole window, to the left of the right fringe of W. */
1060
1061 INLINE int
1062 window_box_right_offset (struct window *w, int area)
1063 {
1064 return window_box_left_offset (w, area) + window_box_width (w, area);
1065 }
1066
1067 /* Return the frame-relative coordinate of the left edge of display
1068 area AREA of window W. AREA < 0 means return the left edge of the
1069 whole window, to the right of the left fringe of W. */
1070
1071 INLINE int
1072 window_box_left (struct window *w, int area)
1073 {
1074 struct frame *f = XFRAME (w->frame);
1075 int x;
1076
1077 if (w->pseudo_window_p)
1078 return FRAME_INTERNAL_BORDER_WIDTH (f);
1079
1080 x = (WINDOW_LEFT_EDGE_X (w)
1081 + window_box_left_offset (w, area));
1082
1083 return x;
1084 }
1085
1086
1087 /* Return the frame-relative coordinate of the right edge of display
1088 area AREA of window W. AREA < 0 means return the right edge of the
1089 whole window, to the left of the right fringe of W. */
1090
1091 INLINE int
1092 window_box_right (struct window *w, int area)
1093 {
1094 return window_box_left (w, area) + window_box_width (w, area);
1095 }
1096
1097 /* Get the bounding box of the display area AREA of window W, without
1098 mode lines, in frame-relative coordinates. AREA < 0 means the
1099 whole window, not including the left and right fringes of
1100 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1101 coordinates of the upper-left corner of the box. Return in
1102 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1103
1104 INLINE void
1105 window_box (struct window *w, int area, int *box_x, int *box_y,
1106 int *box_width, int *box_height)
1107 {
1108 if (box_width)
1109 *box_width = window_box_width (w, area);
1110 if (box_height)
1111 *box_height = window_box_height (w);
1112 if (box_x)
1113 *box_x = window_box_left (w, area);
1114 if (box_y)
1115 {
1116 *box_y = WINDOW_TOP_EDGE_Y (w);
1117 if (WINDOW_WANTS_HEADER_LINE_P (w))
1118 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1119 }
1120 }
1121
1122
1123 /* Get the bounding box of the display area AREA of window W, without
1124 mode lines. AREA < 0 means the whole window, not including the
1125 left and right fringe of the window. Return in *TOP_LEFT_X
1126 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1127 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1128 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1129 box. */
1130
1131 static INLINE void
1132 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1133 int *bottom_right_x, int *bottom_right_y)
1134 {
1135 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1136 bottom_right_y);
1137 *bottom_right_x += *top_left_x;
1138 *bottom_right_y += *top_left_y;
1139 }
1140
1141
1142 \f
1143 /***********************************************************************
1144 Utilities
1145 ***********************************************************************/
1146
1147 /* Return the bottom y-position of the line the iterator IT is in.
1148 This can modify IT's settings. */
1149
1150 int
1151 line_bottom_y (struct it *it)
1152 {
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1155
1156 if (line_height == 0)
1157 {
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1161 {
1162 move_it_by_lines (it, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1166 }
1167 else
1168 {
1169 struct glyph_row *row = it->glyph_row;
1170
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1179 }
1180 }
1181
1182 return line_top_y + line_height;
1183 }
1184
1185
1186 /* Return 1 if position CHARPOS is visible in window W.
1187 CHARPOS < 0 means return info about WINDOW_END position.
1188 If visible, set *X and *Y to pixel coordinates of top left corner.
1189 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1190 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1191
1192 int
1193 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1194 int *rtop, int *rbot, int *rowh, int *vpos)
1195 {
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p = 0;
1199 struct buffer *old_buffer = NULL;
1200
1201 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1202 return visible_p;
1203
1204 if (XBUFFER (w->buffer) != current_buffer)
1205 {
1206 old_buffer = current_buffer;
1207 set_buffer_internal_1 (XBUFFER (w->buffer));
1208 }
1209
1210 SET_TEXT_POS_FROM_MARKER (top, w->start);
1211
1212 /* Compute exact mode line heights. */
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 BVAR (current_buffer, mode_line_format));
1217
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 BVAR (current_buffer, header_line_format));
1222
1223 start_display (&it, w, top);
1224 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1225 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1226
1227 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1228 {
1229 /* We have reached CHARPOS, or passed it. How the call to
1230 move_it_to can overshoot: (i) If CHARPOS is on invisible
1231 text, move_it_to stops at the end of the invisible text,
1232 after CHARPOS. (ii) If CHARPOS is in a display vector,
1233 move_it_to stops on its last glyph. */
1234 int top_x = it.current_x;
1235 int top_y = it.current_y;
1236 enum it_method it_method = it.method;
1237 /* Calling line_bottom_y may change it.method, it.position, etc. */
1238 int bottom_y = (last_height = 0, line_bottom_y (&it));
1239 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1240
1241 if (top_y < window_top_y)
1242 visible_p = bottom_y > window_top_y;
1243 else if (top_y < it.last_visible_y)
1244 visible_p = 1;
1245 if (visible_p)
1246 {
1247 if (it_method == GET_FROM_DISPLAY_VECTOR)
1248 {
1249 /* We stopped on the last glyph of a display vector.
1250 Try and recompute. Hack alert! */
1251 if (charpos < 2 || top.charpos >= charpos)
1252 top_x = it.glyph_row->x;
1253 else
1254 {
1255 struct it it2;
1256 start_display (&it2, w, top);
1257 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1258 get_next_display_element (&it2);
1259 PRODUCE_GLYPHS (&it2);
1260 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1261 || it2.current_x > it2.last_visible_x)
1262 top_x = it.glyph_row->x;
1263 else
1264 {
1265 top_x = it2.current_x;
1266 top_y = it2.current_y;
1267 }
1268 }
1269 }
1270
1271 *x = top_x;
1272 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1273 *rtop = max (0, window_top_y - top_y);
1274 *rbot = max (0, bottom_y - it.last_visible_y);
1275 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1276 - max (top_y, window_top_y)));
1277 *vpos = it.vpos;
1278 }
1279 }
1280 else
1281 {
1282 struct it it2;
1283
1284 it2 = it;
1285 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1286 move_it_by_lines (&it, 1);
1287 if (charpos < IT_CHARPOS (it)
1288 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1289 {
1290 visible_p = 1;
1291 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1292 *x = it2.current_x;
1293 *y = it2.current_y + it2.max_ascent - it2.ascent;
1294 *rtop = max (0, -it2.current_y);
1295 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1296 - it.last_visible_y));
1297 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1298 it.last_visible_y)
1299 - max (it2.current_y,
1300 WINDOW_HEADER_LINE_HEIGHT (w))));
1301 *vpos = it2.vpos;
1302 }
1303 }
1304
1305 if (old_buffer)
1306 set_buffer_internal_1 (old_buffer);
1307
1308 current_header_line_height = current_mode_line_height = -1;
1309
1310 if (visible_p && XFASTINT (w->hscroll) > 0)
1311 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1312
1313 #if 0
1314 /* Debugging code. */
1315 if (visible_p)
1316 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1317 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1318 else
1319 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1320 #endif
1321
1322 return visible_p;
1323 }
1324
1325
1326 /* Return the next character from STR. Return in *LEN the length of
1327 the character. This is like STRING_CHAR_AND_LENGTH but never
1328 returns an invalid character. If we find one, we return a `?', but
1329 with the length of the invalid character. */
1330
1331 static INLINE int
1332 string_char_and_length (const unsigned char *str, int *len)
1333 {
1334 int c;
1335
1336 c = STRING_CHAR_AND_LENGTH (str, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1342
1343 return c;
1344 }
1345
1346
1347
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1350
1351 static struct text_pos
1352 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1353 {
1354 xassert (STRINGP (string) && nchars >= 0);
1355
1356 if (STRING_MULTIBYTE (string))
1357 {
1358 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1359 int len;
1360
1361 while (nchars--)
1362 {
1363 string_char_and_length (p, &len);
1364 p += len;
1365 CHARPOS (pos) += 1;
1366 BYTEPOS (pos) += len;
1367 }
1368 }
1369 else
1370 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1371
1372 return pos;
1373 }
1374
1375
1376 /* Value is the text position, i.e. character and byte position,
1377 for character position CHARPOS in STRING. */
1378
1379 static INLINE struct text_pos
1380 string_pos (EMACS_INT charpos, Lisp_Object string)
1381 {
1382 struct text_pos pos;
1383 xassert (STRINGP (string));
1384 xassert (charpos >= 0);
1385 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1386 return pos;
1387 }
1388
1389
1390 /* Value is a text position, i.e. character and byte position, for
1391 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1392 means recognize multibyte characters. */
1393
1394 static struct text_pos
1395 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1396 {
1397 struct text_pos pos;
1398
1399 xassert (s != NULL);
1400 xassert (charpos >= 0);
1401
1402 if (multibyte_p)
1403 {
1404 int len;
1405
1406 SET_TEXT_POS (pos, 0, 0);
1407 while (charpos--)
1408 {
1409 string_char_and_length ((const unsigned char *) s, &len);
1410 s += len;
1411 CHARPOS (pos) += 1;
1412 BYTEPOS (pos) += len;
1413 }
1414 }
1415 else
1416 SET_TEXT_POS (pos, charpos, charpos);
1417
1418 return pos;
1419 }
1420
1421
1422 /* Value is the number of characters in C string S. MULTIBYTE_P
1423 non-zero means recognize multibyte characters. */
1424
1425 static EMACS_INT
1426 number_of_chars (const char *s, int multibyte_p)
1427 {
1428 EMACS_INT nchars;
1429
1430 if (multibyte_p)
1431 {
1432 EMACS_INT rest = strlen (s);
1433 int len;
1434 const unsigned char *p = (const unsigned char *) s;
1435
1436 for (nchars = 0; rest > 0; ++nchars)
1437 {
1438 string_char_and_length (p, &len);
1439 rest -= len, p += len;
1440 }
1441 }
1442 else
1443 nchars = strlen (s);
1444
1445 return nchars;
1446 }
1447
1448
1449 /* Compute byte position NEWPOS->bytepos corresponding to
1450 NEWPOS->charpos. POS is a known position in string STRING.
1451 NEWPOS->charpos must be >= POS.charpos. */
1452
1453 static void
1454 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1455 {
1456 xassert (STRINGP (string));
1457 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1458
1459 if (STRING_MULTIBYTE (string))
1460 *newpos = string_pos_nchars_ahead (pos, string,
1461 CHARPOS (*newpos) - CHARPOS (pos));
1462 else
1463 BYTEPOS (*newpos) = CHARPOS (*newpos);
1464 }
1465
1466 /* EXPORT:
1467 Return an estimation of the pixel height of mode or header lines on
1468 frame F. FACE_ID specifies what line's height to estimate. */
1469
1470 int
1471 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1472 {
1473 #ifdef HAVE_WINDOW_SYSTEM
1474 if (FRAME_WINDOW_P (f))
1475 {
1476 int height = FONT_HEIGHT (FRAME_FONT (f));
1477
1478 /* This function is called so early when Emacs starts that the face
1479 cache and mode line face are not yet initialized. */
1480 if (FRAME_FACE_CACHE (f))
1481 {
1482 struct face *face = FACE_FROM_ID (f, face_id);
1483 if (face)
1484 {
1485 if (face->font)
1486 height = FONT_HEIGHT (face->font);
1487 if (face->box_line_width > 0)
1488 height += 2 * face->box_line_width;
1489 }
1490 }
1491
1492 return height;
1493 }
1494 #endif
1495
1496 return 1;
1497 }
1498
1499 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1500 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1501 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1502 not force the value into range. */
1503
1504 void
1505 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1506 int *x, int *y, NativeRectangle *bounds, int noclip)
1507 {
1508
1509 #ifdef HAVE_WINDOW_SYSTEM
1510 if (FRAME_WINDOW_P (f))
1511 {
1512 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1513 even for negative values. */
1514 if (pix_x < 0)
1515 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1516 if (pix_y < 0)
1517 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1518
1519 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1520 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1521
1522 if (bounds)
1523 STORE_NATIVE_RECT (*bounds,
1524 FRAME_COL_TO_PIXEL_X (f, pix_x),
1525 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1526 FRAME_COLUMN_WIDTH (f) - 1,
1527 FRAME_LINE_HEIGHT (f) - 1);
1528
1529 if (!noclip)
1530 {
1531 if (pix_x < 0)
1532 pix_x = 0;
1533 else if (pix_x > FRAME_TOTAL_COLS (f))
1534 pix_x = FRAME_TOTAL_COLS (f);
1535
1536 if (pix_y < 0)
1537 pix_y = 0;
1538 else if (pix_y > FRAME_LINES (f))
1539 pix_y = FRAME_LINES (f);
1540 }
1541 }
1542 #endif
1543
1544 *x = pix_x;
1545 *y = pix_y;
1546 }
1547
1548
1549 /* Find the glyph under window-relative coordinates X/Y in window W.
1550 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1551 strings. Return in *HPOS and *VPOS the row and column number of
1552 the glyph found. Return in *AREA the glyph area containing X.
1553 Value is a pointer to the glyph found or null if X/Y is not on
1554 text, or we can't tell because W's current matrix is not up to
1555 date. */
1556
1557 static
1558 struct glyph *
1559 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1560 int *dx, int *dy, int *area)
1561 {
1562 struct glyph *glyph, *end;
1563 struct glyph_row *row = NULL;
1564 int x0, i;
1565
1566 /* Find row containing Y. Give up if some row is not enabled. */
1567 for (i = 0; i < w->current_matrix->nrows; ++i)
1568 {
1569 row = MATRIX_ROW (w->current_matrix, i);
1570 if (!row->enabled_p)
1571 return NULL;
1572 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1573 break;
1574 }
1575
1576 *vpos = i;
1577 *hpos = 0;
1578
1579 /* Give up if Y is not in the window. */
1580 if (i == w->current_matrix->nrows)
1581 return NULL;
1582
1583 /* Get the glyph area containing X. */
1584 if (w->pseudo_window_p)
1585 {
1586 *area = TEXT_AREA;
1587 x0 = 0;
1588 }
1589 else
1590 {
1591 if (x < window_box_left_offset (w, TEXT_AREA))
1592 {
1593 *area = LEFT_MARGIN_AREA;
1594 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1595 }
1596 else if (x < window_box_right_offset (w, TEXT_AREA))
1597 {
1598 *area = TEXT_AREA;
1599 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1600 }
1601 else
1602 {
1603 *area = RIGHT_MARGIN_AREA;
1604 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1605 }
1606 }
1607
1608 /* Find glyph containing X. */
1609 glyph = row->glyphs[*area];
1610 end = glyph + row->used[*area];
1611 x -= x0;
1612 while (glyph < end && x >= glyph->pixel_width)
1613 {
1614 x -= glyph->pixel_width;
1615 ++glyph;
1616 }
1617
1618 if (glyph == end)
1619 return NULL;
1620
1621 if (dx)
1622 {
1623 *dx = x;
1624 *dy = y - (row->y + row->ascent - glyph->ascent);
1625 }
1626
1627 *hpos = glyph - row->glyphs[*area];
1628 return glyph;
1629 }
1630
1631 /* Convert frame-relative x/y to coordinates relative to window W.
1632 Takes pseudo-windows into account. */
1633
1634 static void
1635 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1636 {
1637 if (w->pseudo_window_p)
1638 {
1639 /* A pseudo-window is always full-width, and starts at the
1640 left edge of the frame, plus a frame border. */
1641 struct frame *f = XFRAME (w->frame);
1642 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1643 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1644 }
1645 else
1646 {
1647 *x -= WINDOW_LEFT_EDGE_X (w);
1648 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1649 }
1650 }
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653
1654 /* EXPORT:
1655 Return in RECTS[] at most N clipping rectangles for glyph string S.
1656 Return the number of stored rectangles. */
1657
1658 int
1659 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1660 {
1661 XRectangle r;
1662
1663 if (n <= 0)
1664 return 0;
1665
1666 if (s->row->full_width_p)
1667 {
1668 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1669 r.x = WINDOW_LEFT_EDGE_X (s->w);
1670 r.width = WINDOW_TOTAL_WIDTH (s->w);
1671
1672 /* Unless displaying a mode or menu bar line, which are always
1673 fully visible, clip to the visible part of the row. */
1674 if (s->w->pseudo_window_p)
1675 r.height = s->row->visible_height;
1676 else
1677 r.height = s->height;
1678 }
1679 else
1680 {
1681 /* This is a text line that may be partially visible. */
1682 r.x = window_box_left (s->w, s->area);
1683 r.width = window_box_width (s->w, s->area);
1684 r.height = s->row->visible_height;
1685 }
1686
1687 if (s->clip_head)
1688 if (r.x < s->clip_head->x)
1689 {
1690 if (r.width >= s->clip_head->x - r.x)
1691 r.width -= s->clip_head->x - r.x;
1692 else
1693 r.width = 0;
1694 r.x = s->clip_head->x;
1695 }
1696 if (s->clip_tail)
1697 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1698 {
1699 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1700 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1701 else
1702 r.width = 0;
1703 }
1704
1705 /* If S draws overlapping rows, it's sufficient to use the top and
1706 bottom of the window for clipping because this glyph string
1707 intentionally draws over other lines. */
1708 if (s->for_overlaps)
1709 {
1710 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1711 r.height = window_text_bottom_y (s->w) - r.y;
1712
1713 /* Alas, the above simple strategy does not work for the
1714 environments with anti-aliased text: if the same text is
1715 drawn onto the same place multiple times, it gets thicker.
1716 If the overlap we are processing is for the erased cursor, we
1717 take the intersection with the rectagle of the cursor. */
1718 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1719 {
1720 XRectangle rc, r_save = r;
1721
1722 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1723 rc.y = s->w->phys_cursor.y;
1724 rc.width = s->w->phys_cursor_width;
1725 rc.height = s->w->phys_cursor_height;
1726
1727 x_intersect_rectangles (&r_save, &rc, &r);
1728 }
1729 }
1730 else
1731 {
1732 /* Don't use S->y for clipping because it doesn't take partially
1733 visible lines into account. For example, it can be negative for
1734 partially visible lines at the top of a window. */
1735 if (!s->row->full_width_p
1736 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1737 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1738 else
1739 r.y = max (0, s->row->y);
1740 }
1741
1742 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1743
1744 /* If drawing the cursor, don't let glyph draw outside its
1745 advertised boundaries. Cleartype does this under some circumstances. */
1746 if (s->hl == DRAW_CURSOR)
1747 {
1748 struct glyph *glyph = s->first_glyph;
1749 int height, max_y;
1750
1751 if (s->x > r.x)
1752 {
1753 r.width -= s->x - r.x;
1754 r.x = s->x;
1755 }
1756 r.width = min (r.width, glyph->pixel_width);
1757
1758 /* If r.y is below window bottom, ensure that we still see a cursor. */
1759 height = min (glyph->ascent + glyph->descent,
1760 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1761 max_y = window_text_bottom_y (s->w) - height;
1762 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1763 if (s->ybase - glyph->ascent > max_y)
1764 {
1765 r.y = max_y;
1766 r.height = height;
1767 }
1768 else
1769 {
1770 /* Don't draw cursor glyph taller than our actual glyph. */
1771 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1772 if (height < r.height)
1773 {
1774 max_y = r.y + r.height;
1775 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1776 r.height = min (max_y - r.y, height);
1777 }
1778 }
1779 }
1780
1781 if (s->row->clip)
1782 {
1783 XRectangle r_save = r;
1784
1785 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1786 r.width = 0;
1787 }
1788
1789 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1790 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1791 {
1792 #ifdef CONVERT_FROM_XRECT
1793 CONVERT_FROM_XRECT (r, *rects);
1794 #else
1795 *rects = r;
1796 #endif
1797 return 1;
1798 }
1799 else
1800 {
1801 /* If we are processing overlapping and allowed to return
1802 multiple clipping rectangles, we exclude the row of the glyph
1803 string from the clipping rectangle. This is to avoid drawing
1804 the same text on the environment with anti-aliasing. */
1805 #ifdef CONVERT_FROM_XRECT
1806 XRectangle rs[2];
1807 #else
1808 XRectangle *rs = rects;
1809 #endif
1810 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1811
1812 if (s->for_overlaps & OVERLAPS_PRED)
1813 {
1814 rs[i] = r;
1815 if (r.y + r.height > row_y)
1816 {
1817 if (r.y < row_y)
1818 rs[i].height = row_y - r.y;
1819 else
1820 rs[i].height = 0;
1821 }
1822 i++;
1823 }
1824 if (s->for_overlaps & OVERLAPS_SUCC)
1825 {
1826 rs[i] = r;
1827 if (r.y < row_y + s->row->visible_height)
1828 {
1829 if (r.y + r.height > row_y + s->row->visible_height)
1830 {
1831 rs[i].y = row_y + s->row->visible_height;
1832 rs[i].height = r.y + r.height - rs[i].y;
1833 }
1834 else
1835 rs[i].height = 0;
1836 }
1837 i++;
1838 }
1839
1840 n = i;
1841 #ifdef CONVERT_FROM_XRECT
1842 for (i = 0; i < n; i++)
1843 CONVERT_FROM_XRECT (rs[i], rects[i]);
1844 #endif
1845 return n;
1846 }
1847 }
1848
1849 /* EXPORT:
1850 Return in *NR the clipping rectangle for glyph string S. */
1851
1852 void
1853 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1854 {
1855 get_glyph_string_clip_rects (s, nr, 1);
1856 }
1857
1858
1859 /* EXPORT:
1860 Return the position and height of the phys cursor in window W.
1861 Set w->phys_cursor_width to width of phys cursor.
1862 */
1863
1864 void
1865 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1866 struct glyph *glyph, int *xp, int *yp, int *heightp)
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (w));
1869 int x, y, wd, h, h0, y0;
1870
1871 /* Compute the width of the rectangle to draw. If on a stretch
1872 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1873 rectangle as wide as the glyph, but use a canonical character
1874 width instead. */
1875 wd = glyph->pixel_width - 1;
1876 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1877 wd++; /* Why? */
1878 #endif
1879
1880 x = w->phys_cursor.x;
1881 if (x < 0)
1882 {
1883 wd += x;
1884 x = 0;
1885 }
1886
1887 if (glyph->type == STRETCH_GLYPH
1888 && !x_stretch_cursor_p)
1889 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1890 w->phys_cursor_width = wd;
1891
1892 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1893
1894 /* If y is below window bottom, ensure that we still see a cursor. */
1895 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1896
1897 h = max (h0, glyph->ascent + glyph->descent);
1898 h0 = min (h0, glyph->ascent + glyph->descent);
1899
1900 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1901 if (y < y0)
1902 {
1903 h = max (h - (y0 - y) + 1, h0);
1904 y = y0 - 1;
1905 }
1906 else
1907 {
1908 y0 = window_text_bottom_y (w) - h0;
1909 if (y > y0)
1910 {
1911 h += y - y0;
1912 y = y0;
1913 }
1914 }
1915
1916 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1917 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1918 *heightp = h;
1919 }
1920
1921 /*
1922 * Remember which glyph the mouse is over.
1923 */
1924
1925 void
1926 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1927 {
1928 Lisp_Object window;
1929 struct window *w;
1930 struct glyph_row *r, *gr, *end_row;
1931 enum window_part part;
1932 enum glyph_row_area area;
1933 int x, y, width, height;
1934
1935 /* Try to determine frame pixel position and size of the glyph under
1936 frame pixel coordinates X/Y on frame F. */
1937
1938 if (!f->glyphs_initialized_p
1939 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1940 NILP (window)))
1941 {
1942 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1943 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1944 goto virtual_glyph;
1945 }
1946
1947 w = XWINDOW (window);
1948 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1949 height = WINDOW_FRAME_LINE_HEIGHT (w);
1950
1951 x = window_relative_x_coord (w, part, gx);
1952 y = gy - WINDOW_TOP_EDGE_Y (w);
1953
1954 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1955 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1956
1957 if (w->pseudo_window_p)
1958 {
1959 area = TEXT_AREA;
1960 part = ON_MODE_LINE; /* Don't adjust margin. */
1961 goto text_glyph;
1962 }
1963
1964 switch (part)
1965 {
1966 case ON_LEFT_MARGIN:
1967 area = LEFT_MARGIN_AREA;
1968 goto text_glyph;
1969
1970 case ON_RIGHT_MARGIN:
1971 area = RIGHT_MARGIN_AREA;
1972 goto text_glyph;
1973
1974 case ON_HEADER_LINE:
1975 case ON_MODE_LINE:
1976 gr = (part == ON_HEADER_LINE
1977 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1978 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1979 gy = gr->y;
1980 area = TEXT_AREA;
1981 goto text_glyph_row_found;
1982
1983 case ON_TEXT:
1984 area = TEXT_AREA;
1985
1986 text_glyph:
1987 gr = 0; gy = 0;
1988 for (; r <= end_row && r->enabled_p; ++r)
1989 if (r->y + r->height > y)
1990 {
1991 gr = r; gy = r->y;
1992 break;
1993 }
1994
1995 text_glyph_row_found:
1996 if (gr && gy <= y)
1997 {
1998 struct glyph *g = gr->glyphs[area];
1999 struct glyph *end = g + gr->used[area];
2000
2001 height = gr->height;
2002 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2003 if (gx + g->pixel_width > x)
2004 break;
2005
2006 if (g < end)
2007 {
2008 if (g->type == IMAGE_GLYPH)
2009 {
2010 /* Don't remember when mouse is over image, as
2011 image may have hot-spots. */
2012 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2013 return;
2014 }
2015 width = g->pixel_width;
2016 }
2017 else
2018 {
2019 /* Use nominal char spacing at end of line. */
2020 x -= gx;
2021 gx += (x / width) * width;
2022 }
2023
2024 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2025 gx += window_box_left_offset (w, area);
2026 }
2027 else
2028 {
2029 /* Use nominal line height at end of window. */
2030 gx = (x / width) * width;
2031 y -= gy;
2032 gy += (y / height) * height;
2033 }
2034 break;
2035
2036 case ON_LEFT_FRINGE:
2037 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2039 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2040 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2041 goto row_glyph;
2042
2043 case ON_RIGHT_FRINGE:
2044 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2045 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2046 : window_box_right_offset (w, TEXT_AREA));
2047 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2048 goto row_glyph;
2049
2050 case ON_SCROLL_BAR:
2051 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2052 ? 0
2053 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2054 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2055 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2056 : 0)));
2057 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2058
2059 row_glyph:
2060 gr = 0, gy = 0;
2061 for (; r <= end_row && r->enabled_p; ++r)
2062 if (r->y + r->height > y)
2063 {
2064 gr = r; gy = r->y;
2065 break;
2066 }
2067
2068 if (gr && gy <= y)
2069 height = gr->height;
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 y -= gy;
2074 gy += (y / height) * height;
2075 }
2076 break;
2077
2078 default:
2079 ;
2080 virtual_glyph:
2081 /* If there is no glyph under the mouse, then we divide the screen
2082 into a grid of the smallest glyph in the frame, and use that
2083 as our "glyph". */
2084
2085 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2086 round down even for negative values. */
2087 if (gx < 0)
2088 gx -= width - 1;
2089 if (gy < 0)
2090 gy -= height - 1;
2091
2092 gx = (gx / width) * width;
2093 gy = (gy / height) * height;
2094
2095 goto store_rect;
2096 }
2097
2098 gx += WINDOW_LEFT_EDGE_X (w);
2099 gy += WINDOW_TOP_EDGE_Y (w);
2100
2101 store_rect:
2102 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2103
2104 /* Visible feedback for debugging. */
2105 #if 0
2106 #if HAVE_X_WINDOWS
2107 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2108 f->output_data.x->normal_gc,
2109 gx, gy, width, height);
2110 #endif
2111 #endif
2112 }
2113
2114
2115 #endif /* HAVE_WINDOW_SYSTEM */
2116
2117 \f
2118 /***********************************************************************
2119 Lisp form evaluation
2120 ***********************************************************************/
2121
2122 /* Error handler for safe_eval and safe_call. */
2123
2124 static Lisp_Object
2125 safe_eval_handler (Lisp_Object arg)
2126 {
2127 add_to_log ("Error during redisplay: %S", arg, Qnil);
2128 return Qnil;
2129 }
2130
2131
2132 /* Evaluate SEXPR and return the result, or nil if something went
2133 wrong. Prevent redisplay during the evaluation. */
2134
2135 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2136 Return the result, or nil if something went wrong. Prevent
2137 redisplay during the evaluation. */
2138
2139 Lisp_Object
2140 safe_call (size_t nargs, Lisp_Object *args)
2141 {
2142 Lisp_Object val;
2143
2144 if (inhibit_eval_during_redisplay)
2145 val = Qnil;
2146 else
2147 {
2148 int count = SPECPDL_INDEX ();
2149 struct gcpro gcpro1;
2150
2151 GCPRO1 (args[0]);
2152 gcpro1.nvars = nargs;
2153 specbind (Qinhibit_redisplay, Qt);
2154 /* Use Qt to ensure debugger does not run,
2155 so there is no possibility of wanting to redisplay. */
2156 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2157 safe_eval_handler);
2158 UNGCPRO;
2159 val = unbind_to (count, val);
2160 }
2161
2162 return val;
2163 }
2164
2165
2166 /* Call function FN with one argument ARG.
2167 Return the result, or nil if something went wrong. */
2168
2169 Lisp_Object
2170 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2171 {
2172 Lisp_Object args[2];
2173 args[0] = fn;
2174 args[1] = arg;
2175 return safe_call (2, args);
2176 }
2177
2178 static Lisp_Object Qeval;
2179
2180 Lisp_Object
2181 safe_eval (Lisp_Object sexpr)
2182 {
2183 return safe_call1 (Qeval, sexpr);
2184 }
2185
2186 /* Call function FN with one argument ARG.
2187 Return the result, or nil if something went wrong. */
2188
2189 Lisp_Object
2190 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2191 {
2192 Lisp_Object args[3];
2193 args[0] = fn;
2194 args[1] = arg1;
2195 args[2] = arg2;
2196 return safe_call (3, args);
2197 }
2198
2199
2200 \f
2201 /***********************************************************************
2202 Debugging
2203 ***********************************************************************/
2204
2205 #if 0
2206
2207 /* Define CHECK_IT to perform sanity checks on iterators.
2208 This is for debugging. It is too slow to do unconditionally. */
2209
2210 static void
2211 check_it (it)
2212 struct it *it;
2213 {
2214 if (it->method == GET_FROM_STRING)
2215 {
2216 xassert (STRINGP (it->string));
2217 xassert (IT_STRING_CHARPOS (*it) >= 0);
2218 }
2219 else
2220 {
2221 xassert (IT_STRING_CHARPOS (*it) < 0);
2222 if (it->method == GET_FROM_BUFFER)
2223 {
2224 /* Check that character and byte positions agree. */
2225 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2226 }
2227 }
2228
2229 if (it->dpvec)
2230 xassert (it->current.dpvec_index >= 0);
2231 else
2232 xassert (it->current.dpvec_index < 0);
2233 }
2234
2235 #define CHECK_IT(IT) check_it ((IT))
2236
2237 #else /* not 0 */
2238
2239 #define CHECK_IT(IT) (void) 0
2240
2241 #endif /* not 0 */
2242
2243
2244 #if GLYPH_DEBUG
2245
2246 /* Check that the window end of window W is what we expect it
2247 to be---the last row in the current matrix displaying text. */
2248
2249 static void
2250 check_window_end (w)
2251 struct window *w;
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XFASTINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3069
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3072
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3076 {
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3079
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3083 }
3084
3085 return endpos;
3086 }
3087
3088
3089 \f
3090 /***********************************************************************
3091 Fontification
3092 ***********************************************************************/
3093
3094 /* Handle changes in the `fontified' property of the current buffer by
3095 calling hook functions from Qfontification_functions to fontify
3096 regions of text. */
3097
3098 static enum prop_handled
3099 handle_fontified_prop (struct it *it)
3100 {
3101 Lisp_Object prop, pos;
3102 enum prop_handled handled = HANDLED_NORMALLY;
3103
3104 if (!NILP (Vmemory_full))
3105 return handled;
3106
3107 /* Get the value of the `fontified' property at IT's current buffer
3108 position. (The `fontified' property doesn't have a special
3109 meaning in strings.) If the value is nil, call functions from
3110 Qfontification_functions. */
3111 if (!STRINGP (it->string)
3112 && it->s == NULL
3113 && !NILP (Vfontification_functions)
3114 && !NILP (Vrun_hooks)
3115 && (pos = make_number (IT_CHARPOS (*it)),
3116 prop = Fget_char_property (pos, Qfontified, Qnil),
3117 /* Ignore the special cased nil value always present at EOB since
3118 no amount of fontifying will be able to change it. */
3119 NILP (prop) && IT_CHARPOS (*it) < Z))
3120 {
3121 int count = SPECPDL_INDEX ();
3122 Lisp_Object val;
3123 struct buffer *obuf = current_buffer;
3124 int begv = BEGV, zv = ZV;
3125 int old_clip_changed = current_buffer->clip_changed;
3126
3127 val = Vfontification_functions;
3128 specbind (Qfontification_functions, Qnil);
3129
3130 xassert (it->end_charpos == ZV);
3131
3132 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3133 safe_call1 (val, pos);
3134 else
3135 {
3136 Lisp_Object fns, fn;
3137 struct gcpro gcpro1, gcpro2;
3138
3139 fns = Qnil;
3140 GCPRO2 (val, fns);
3141
3142 for (; CONSP (val); val = XCDR (val))
3143 {
3144 fn = XCAR (val);
3145
3146 if (EQ (fn, Qt))
3147 {
3148 /* A value of t indicates this hook has a local
3149 binding; it means to run the global binding too.
3150 In a global value, t should not occur. If it
3151 does, we must ignore it to avoid an endless
3152 loop. */
3153 for (fns = Fdefault_value (Qfontification_functions);
3154 CONSP (fns);
3155 fns = XCDR (fns))
3156 {
3157 fn = XCAR (fns);
3158 if (!EQ (fn, Qt))
3159 safe_call1 (fn, pos);
3160 }
3161 }
3162 else
3163 safe_call1 (fn, pos);
3164 }
3165
3166 UNGCPRO;
3167 }
3168
3169 unbind_to (count, Qnil);
3170
3171 /* Fontification functions routinely call `save-restriction'.
3172 Normally, this tags clip_changed, which can confuse redisplay
3173 (see discussion in Bug#6671). Since we don't perform any
3174 special handling of fontification changes in the case where
3175 `save-restriction' isn't called, there's no point doing so in
3176 this case either. So, if the buffer's restrictions are
3177 actually left unchanged, reset clip_changed. */
3178 if (obuf == current_buffer)
3179 {
3180 if (begv == BEGV && zv == ZV)
3181 current_buffer->clip_changed = old_clip_changed;
3182 }
3183 /* There isn't much we can reasonably do to protect against
3184 misbehaving fontification, but here's a fig leaf. */
3185 else if (!NILP (BVAR (obuf, name)))
3186 set_buffer_internal_1 (obuf);
3187
3188 /* The fontification code may have added/removed text.
3189 It could do even a lot worse, but let's at least protect against
3190 the most obvious case where only the text past `pos' gets changed',
3191 as is/was done in grep.el where some escapes sequences are turned
3192 into face properties (bug#7876). */
3193 it->end_charpos = ZV;
3194
3195 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3196 something. This avoids an endless loop if they failed to
3197 fontify the text for which reason ever. */
3198 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3199 handled = HANDLED_RECOMPUTE_PROPS;
3200 }
3201
3202 return handled;
3203 }
3204
3205
3206 \f
3207 /***********************************************************************
3208 Faces
3209 ***********************************************************************/
3210
3211 /* Set up iterator IT from face properties at its current position.
3212 Called from handle_stop. */
3213
3214 static enum prop_handled
3215 handle_face_prop (struct it *it)
3216 {
3217 int new_face_id;
3218 EMACS_INT next_stop;
3219
3220 if (!STRINGP (it->string))
3221 {
3222 new_face_id
3223 = face_at_buffer_position (it->w,
3224 IT_CHARPOS (*it),
3225 it->region_beg_charpos,
3226 it->region_end_charpos,
3227 &next_stop,
3228 (IT_CHARPOS (*it)
3229 + TEXT_PROP_DISTANCE_LIMIT),
3230 0, it->base_face_id);
3231
3232 /* Is this a start of a run of characters with box face?
3233 Caveat: this can be called for a freshly initialized
3234 iterator; face_id is -1 in this case. We know that the new
3235 face will not change until limit, i.e. if the new face has a
3236 box, all characters up to limit will have one. But, as
3237 usual, we don't know whether limit is really the end. */
3238 if (new_face_id != it->face_id)
3239 {
3240 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3241
3242 /* If new face has a box but old face has not, this is
3243 the start of a run of characters with box, i.e. it has
3244 a shadow on the left side. The value of face_id of the
3245 iterator will be -1 if this is the initial call that gets
3246 the face. In this case, we have to look in front of IT's
3247 position and see whether there is a face != new_face_id. */
3248 it->start_of_box_run_p
3249 = (new_face->box != FACE_NO_BOX
3250 && (it->face_id >= 0
3251 || IT_CHARPOS (*it) == BEG
3252 || new_face_id != face_before_it_pos (it)));
3253 it->face_box_p = new_face->box != FACE_NO_BOX;
3254 }
3255 }
3256 else
3257 {
3258 int base_face_id;
3259 EMACS_INT bufpos;
3260 int i;
3261 Lisp_Object from_overlay
3262 = (it->current.overlay_string_index >= 0
3263 ? it->string_overlays[it->current.overlay_string_index]
3264 : Qnil);
3265
3266 /* See if we got to this string directly or indirectly from
3267 an overlay property. That includes the before-string or
3268 after-string of an overlay, strings in display properties
3269 provided by an overlay, their text properties, etc.
3270
3271 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3272 if (! NILP (from_overlay))
3273 for (i = it->sp - 1; i >= 0; i--)
3274 {
3275 if (it->stack[i].current.overlay_string_index >= 0)
3276 from_overlay
3277 = it->string_overlays[it->stack[i].current.overlay_string_index];
3278 else if (! NILP (it->stack[i].from_overlay))
3279 from_overlay = it->stack[i].from_overlay;
3280
3281 if (!NILP (from_overlay))
3282 break;
3283 }
3284
3285 if (! NILP (from_overlay))
3286 {
3287 bufpos = IT_CHARPOS (*it);
3288 /* For a string from an overlay, the base face depends
3289 only on text properties and ignores overlays. */
3290 base_face_id
3291 = face_for_overlay_string (it->w,
3292 IT_CHARPOS (*it),
3293 it->region_beg_charpos,
3294 it->region_end_charpos,
3295 &next_stop,
3296 (IT_CHARPOS (*it)
3297 + TEXT_PROP_DISTANCE_LIMIT),
3298 0,
3299 from_overlay);
3300 }
3301 else
3302 {
3303 bufpos = 0;
3304
3305 /* For strings from a `display' property, use the face at
3306 IT's current buffer position as the base face to merge
3307 with, so that overlay strings appear in the same face as
3308 surrounding text, unless they specify their own
3309 faces. */
3310 base_face_id = underlying_face_id (it);
3311 }
3312
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3321
3322 /* Is this a start of a run of characters with box? Caveat:
3323 this can be called for a freshly allocated iterator; face_id
3324 is -1 is this case. We know that the new face will not
3325 change until the next check pos, i.e. if the new face has a
3326 box, all characters up to that position will have a
3327 box. But, as usual, we don't know whether that position
3328 is really the end. */
3329 if (new_face_id != it->face_id)
3330 {
3331 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3332 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3333
3334 /* If new face has a box but old face hasn't, this is the
3335 start of a run of characters with box, i.e. it has a
3336 shadow on the left side. */
3337 it->start_of_box_run_p
3338 = new_face->box && (old_face == NULL || !old_face->box);
3339 it->face_box_p = new_face->box != FACE_NO_BOX;
3340 }
3341 }
3342
3343 it->face_id = new_face_id;
3344 return HANDLED_NORMALLY;
3345 }
3346
3347
3348 /* Return the ID of the face ``underlying'' IT's current position,
3349 which is in a string. If the iterator is associated with a
3350 buffer, return the face at IT's current buffer position.
3351 Otherwise, use the iterator's base_face_id. */
3352
3353 static int
3354 underlying_face_id (struct it *it)
3355 {
3356 int face_id = it->base_face_id, i;
3357
3358 xassert (STRINGP (it->string));
3359
3360 for (i = it->sp - 1; i >= 0; --i)
3361 if (NILP (it->stack[i].string))
3362 face_id = it->stack[i].face_id;
3363
3364 return face_id;
3365 }
3366
3367
3368 /* Compute the face one character before or after the current position
3369 of IT. BEFORE_P non-zero means get the face in front of IT's
3370 position. Value is the id of the face. */
3371
3372 static int
3373 face_before_or_after_it_pos (struct it *it, int before_p)
3374 {
3375 int face_id, limit;
3376 EMACS_INT next_check_charpos;
3377 struct text_pos pos;
3378
3379 xassert (it->s == NULL);
3380
3381 if (STRINGP (it->string))
3382 {
3383 EMACS_INT bufpos;
3384 int base_face_id;
3385
3386 /* No face change past the end of the string (for the case
3387 we are padding with spaces). No face change before the
3388 string start. */
3389 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3390 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3391 return it->face_id;
3392
3393 /* Set pos to the position before or after IT's current position. */
3394 if (before_p)
3395 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3396 else
3397 /* For composition, we must check the character after the
3398 composition. */
3399 pos = (it->what == IT_COMPOSITION
3400 ? string_pos (IT_STRING_CHARPOS (*it)
3401 + it->cmp_it.nchars, it->string)
3402 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3403
3404 if (it->current.overlay_string_index >= 0)
3405 bufpos = IT_CHARPOS (*it);
3406 else
3407 bufpos = 0;
3408
3409 base_face_id = underlying_face_id (it);
3410
3411 /* Get the face for ASCII, or unibyte. */
3412 face_id = face_at_string_position (it->w,
3413 it->string,
3414 CHARPOS (pos),
3415 bufpos,
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_check_charpos,
3419 base_face_id, 0);
3420
3421 /* Correct the face for charsets different from ASCII. Do it
3422 for the multibyte case only. The face returned above is
3423 suitable for unibyte text if IT->string is unibyte. */
3424 if (STRING_MULTIBYTE (it->string))
3425 {
3426 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3427 int c, len;
3428 struct face *face = FACE_FROM_ID (it->f, face_id);
3429
3430 c = string_char_and_length (p, &len);
3431 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3432 }
3433 }
3434 else
3435 {
3436 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3437 || (IT_CHARPOS (*it) <= BEGV && before_p))
3438 return it->face_id;
3439
3440 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3441 pos = it->current.pos;
3442
3443 if (before_p)
3444 DEC_TEXT_POS (pos, it->multibyte_p);
3445 else
3446 {
3447 if (it->what == IT_COMPOSITION)
3448 /* For composition, we must check the position after the
3449 composition. */
3450 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3451 else
3452 INC_TEXT_POS (pos, it->multibyte_p);
3453 }
3454
3455 /* Determine face for CHARSET_ASCII, or unibyte. */
3456 face_id = face_at_buffer_position (it->w,
3457 CHARPOS (pos),
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 limit, 0, -1);
3462
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if current_buffer is unibyte. */
3466 if (it->multibyte_p)
3467 {
3468 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3469 struct face *face = FACE_FROM_ID (it->f, face_id);
3470 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3471 }
3472 }
3473
3474 return face_id;
3475 }
3476
3477
3478 \f
3479 /***********************************************************************
3480 Invisible text
3481 ***********************************************************************/
3482
3483 /* Set up iterator IT from invisible properties at its current
3484 position. Called from handle_stop. */
3485
3486 static enum prop_handled
3487 handle_invisible_prop (struct it *it)
3488 {
3489 enum prop_handled handled = HANDLED_NORMALLY;
3490
3491 if (STRINGP (it->string))
3492 {
3493 Lisp_Object prop, end_charpos, limit, charpos;
3494
3495 /* Get the value of the invisible text property at the
3496 current position. Value will be nil if there is no such
3497 property. */
3498 charpos = make_number (IT_STRING_CHARPOS (*it));
3499 prop = Fget_text_property (charpos, Qinvisible, it->string);
3500
3501 if (!NILP (prop)
3502 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3503 {
3504 handled = HANDLED_RECOMPUTE_PROPS;
3505
3506 /* Get the position at which the next change of the
3507 invisible text property can be found in IT->string.
3508 Value will be nil if the property value is the same for
3509 all the rest of IT->string. */
3510 XSETINT (limit, SCHARS (it->string));
3511 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3512 it->string, limit);
3513
3514 /* Text at current position is invisible. The next
3515 change in the property is at position end_charpos.
3516 Move IT's current position to that position. */
3517 if (INTEGERP (end_charpos)
3518 && XFASTINT (end_charpos) < XFASTINT (limit))
3519 {
3520 struct text_pos old;
3521 old = it->current.string_pos;
3522 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3523 compute_string_pos (&it->current.string_pos, old, it->string);
3524 }
3525 else
3526 {
3527 /* The rest of the string is invisible. If this is an
3528 overlay string, proceed with the next overlay string
3529 or whatever comes and return a character from there. */
3530 if (it->current.overlay_string_index >= 0)
3531 {
3532 next_overlay_string (it);
3533 /* Don't check for overlay strings when we just
3534 finished processing them. */
3535 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3536 }
3537 else
3538 {
3539 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3540 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3541 }
3542 }
3543 }
3544 }
3545 else
3546 {
3547 int invis_p;
3548 EMACS_INT newpos, next_stop, start_charpos, tem;
3549 Lisp_Object pos, prop, overlay;
3550
3551 /* First of all, is there invisible text at this position? */
3552 tem = start_charpos = IT_CHARPOS (*it);
3553 pos = make_number (tem);
3554 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3555 &overlay);
3556 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3557
3558 /* If we are on invisible text, skip over it. */
3559 if (invis_p && start_charpos < it->end_charpos)
3560 {
3561 /* Record whether we have to display an ellipsis for the
3562 invisible text. */
3563 int display_ellipsis_p = invis_p == 2;
3564
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566
3567 /* Loop skipping over invisible text. The loop is left at
3568 ZV or with IT on the first char being visible again. */
3569 do
3570 {
3571 /* Try to skip some invisible text. Return value is the
3572 position reached which can be equal to where we start
3573 if there is nothing invisible there. This skips both
3574 over invisible text properties and overlays with
3575 invisible property. */
3576 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3577
3578 /* If we skipped nothing at all we weren't at invisible
3579 text in the first place. If everything to the end of
3580 the buffer was skipped, end the loop. */
3581 if (newpos == tem || newpos >= ZV)
3582 invis_p = 0;
3583 else
3584 {
3585 /* We skipped some characters but not necessarily
3586 all there are. Check if we ended up on visible
3587 text. Fget_char_property returns the property of
3588 the char before the given position, i.e. if we
3589 get invis_p = 0, this means that the char at
3590 newpos is visible. */
3591 pos = make_number (newpos);
3592 prop = Fget_char_property (pos, Qinvisible, it->window);
3593 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3594 }
3595
3596 /* If we ended up on invisible text, proceed to
3597 skip starting with next_stop. */
3598 if (invis_p)
3599 tem = next_stop;
3600
3601 /* If there are adjacent invisible texts, don't lose the
3602 second one's ellipsis. */
3603 if (invis_p == 2)
3604 display_ellipsis_p = 1;
3605 }
3606 while (invis_p);
3607
3608 /* The position newpos is now either ZV or on visible text. */
3609 if (it->bidi_p && newpos < ZV)
3610 {
3611 /* With bidi iteration, the region of invisible text
3612 could start and/or end in the middle of a non-base
3613 embedding level. Therefore, we need to skip
3614 invisible text using the bidi iterator, starting at
3615 IT's current position, until we find ourselves
3616 outside the invisible text. Skipping invisible text
3617 _after_ bidi iteration avoids affecting the visual
3618 order of the displayed text when invisible properties
3619 are added or removed. */
3620 if (it->bidi_it.first_elt)
3621 {
3622 /* If we were `reseat'ed to a new paragraph,
3623 determine the paragraph base direction. We need
3624 to do it now because next_element_from_buffer may
3625 not have a chance to do it, if we are going to
3626 skip any text at the beginning, which resets the
3627 FIRST_ELT flag. */
3628 bidi_paragraph_init (it->paragraph_embedding,
3629 &it->bidi_it, 1);
3630 }
3631 do
3632 {
3633 bidi_move_to_visually_next (&it->bidi_it);
3634 }
3635 while (it->stop_charpos <= it->bidi_it.charpos
3636 && it->bidi_it.charpos < newpos);
3637 IT_CHARPOS (*it) = it->bidi_it.charpos;
3638 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3639 /* If we overstepped NEWPOS, record its position in the
3640 iterator, so that we skip invisible text if later the
3641 bidi iteration lands us in the invisible region
3642 again. */
3643 if (IT_CHARPOS (*it) >= newpos)
3644 it->prev_stop = newpos;
3645 }
3646 else
3647 {
3648 IT_CHARPOS (*it) = newpos;
3649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3650 }
3651
3652 /* If there are before-strings at the start of invisible
3653 text, and the text is invisible because of a text
3654 property, arrange to show before-strings because 20.x did
3655 it that way. (If the text is invisible because of an
3656 overlay property instead of a text property, this is
3657 already handled in the overlay code.) */
3658 if (NILP (overlay)
3659 && get_overlay_strings (it, it->stop_charpos))
3660 {
3661 handled = HANDLED_RECOMPUTE_PROPS;
3662 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3663 }
3664 else if (display_ellipsis_p)
3665 {
3666 /* Make sure that the glyphs of the ellipsis will get
3667 correct `charpos' values. If we would not update
3668 it->position here, the glyphs would belong to the
3669 last visible character _before_ the invisible
3670 text, which confuses `set_cursor_from_row'.
3671
3672 We use the last invisible position instead of the
3673 first because this way the cursor is always drawn on
3674 the first "." of the ellipsis, whenever PT is inside
3675 the invisible text. Otherwise the cursor would be
3676 placed _after_ the ellipsis when the point is after the
3677 first invisible character. */
3678 if (!STRINGP (it->object))
3679 {
3680 it->position.charpos = newpos - 1;
3681 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3682 }
3683 it->ellipsis_p = 1;
3684 /* Let the ellipsis display before
3685 considering any properties of the following char.
3686 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3687 handled = HANDLED_RETURN;
3688 }
3689 }
3690 }
3691
3692 return handled;
3693 }
3694
3695
3696 /* Make iterator IT return `...' next.
3697 Replaces LEN characters from buffer. */
3698
3699 static void
3700 setup_for_ellipsis (struct it *it, int len)
3701 {
3702 /* Use the display table definition for `...'. Invalid glyphs
3703 will be handled by the method returning elements from dpvec. */
3704 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3705 {
3706 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3707 it->dpvec = v->contents;
3708 it->dpend = v->contents + v->size;
3709 }
3710 else
3711 {
3712 /* Default `...'. */
3713 it->dpvec = default_invis_vector;
3714 it->dpend = default_invis_vector + 3;
3715 }
3716
3717 it->dpvec_char_len = len;
3718 it->current.dpvec_index = 0;
3719 it->dpvec_face_id = -1;
3720
3721 /* Remember the current face id in case glyphs specify faces.
3722 IT's face is restored in set_iterator_to_next.
3723 saved_face_id was set to preceding char's face in handle_stop. */
3724 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3725 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3726
3727 it->method = GET_FROM_DISPLAY_VECTOR;
3728 it->ellipsis_p = 1;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 'display' property
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from `display' property at its current position.
3738 Called from handle_stop.
3739 We return HANDLED_RETURN if some part of the display property
3740 overrides the display of the buffer text itself.
3741 Otherwise we return HANDLED_NORMALLY. */
3742
3743 static enum prop_handled
3744 handle_display_prop (struct it *it)
3745 {
3746 Lisp_Object prop, object, overlay;
3747 struct text_pos *position;
3748 /* Nonzero if some property replaces the display of the text itself. */
3749 int display_replaced_p = 0;
3750
3751 if (STRINGP (it->string))
3752 {
3753 object = it->string;
3754 position = &it->current.string_pos;
3755 }
3756 else
3757 {
3758 XSETWINDOW (object, it->w);
3759 position = &it->current.pos;
3760 }
3761
3762 /* Reset those iterator values set from display property values. */
3763 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3764 it->space_width = Qnil;
3765 it->font_height = Qnil;
3766 it->voffset = 0;
3767
3768 /* We don't support recursive `display' properties, i.e. string
3769 values that have a string `display' property, that have a string
3770 `display' property etc. */
3771 if (!it->string_from_display_prop_p)
3772 it->area = TEXT_AREA;
3773
3774 prop = get_char_property_and_overlay (make_number (position->charpos),
3775 Qdisplay, object, &overlay);
3776 if (NILP (prop))
3777 return HANDLED_NORMALLY;
3778 /* Now OVERLAY is the overlay that gave us this property, or nil
3779 if it was a text property. */
3780
3781 if (!STRINGP (it->string))
3782 object = it->w->buffer;
3783
3784 if (CONSP (prop)
3785 /* Simple properties. */
3786 && !EQ (XCAR (prop), Qimage)
3787 && !EQ (XCAR (prop), Qspace)
3788 && !EQ (XCAR (prop), Qwhen)
3789 && !EQ (XCAR (prop), Qslice)
3790 && !EQ (XCAR (prop), Qspace_width)
3791 && !EQ (XCAR (prop), Qheight)
3792 && !EQ (XCAR (prop), Qraise)
3793 /* Marginal area specifications. */
3794 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3795 && !EQ (XCAR (prop), Qleft_fringe)
3796 && !EQ (XCAR (prop), Qright_fringe)
3797 && !NILP (XCAR (prop)))
3798 {
3799 for (; CONSP (prop); prop = XCDR (prop))
3800 {
3801 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3802 position, display_replaced_p))
3803 {
3804 display_replaced_p = 1;
3805 /* If some text in a string is replaced, `position' no
3806 longer points to the position of `object'. */
3807 if (STRINGP (object))
3808 break;
3809 }
3810 }
3811 }
3812 else if (VECTORP (prop))
3813 {
3814 int i;
3815 for (i = 0; i < ASIZE (prop); ++i)
3816 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3817 position, display_replaced_p))
3818 {
3819 display_replaced_p = 1;
3820 /* If some text in a string is replaced, `position' no
3821 longer points to the position of `object'. */
3822 if (STRINGP (object))
3823 break;
3824 }
3825 }
3826 else
3827 {
3828 if (handle_single_display_spec (it, prop, object, overlay,
3829 position, 0))
3830 display_replaced_p = 1;
3831 }
3832
3833 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3834 }
3835
3836
3837 /* Value is the position of the end of the `display' property starting
3838 at START_POS in OBJECT. */
3839
3840 static struct text_pos
3841 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3842 {
3843 Lisp_Object end;
3844 struct text_pos end_pos;
3845
3846 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3847 Qdisplay, object, Qnil);
3848 CHARPOS (end_pos) = XFASTINT (end);
3849 if (STRINGP (object))
3850 compute_string_pos (&end_pos, start_pos, it->string);
3851 else
3852 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3853
3854 return end_pos;
3855 }
3856
3857
3858 /* Set up IT from a single `display' specification PROP. OBJECT
3859 is the object in which the `display' property was found. *POSITION
3860 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3861 means that we previously saw a display specification which already
3862 replaced text display with something else, for example an image;
3863 we ignore such properties after the first one has been processed.
3864
3865 OVERLAY is the overlay this `display' property came from,
3866 or nil if it was a text property.
3867
3868 If PROP is a `space' or `image' specification, and in some other
3869 cases too, set *POSITION to the position where the `display'
3870 property ends.
3871
3872 Value is non-zero if something was found which replaces the display
3873 of buffer or string text. */
3874
3875 static int
3876 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3877 Lisp_Object overlay, struct text_pos *position,
3878 int display_replaced_before_p)
3879 {
3880 Lisp_Object form;
3881 Lisp_Object location, value;
3882 struct text_pos start_pos, save_pos;
3883 int valid_p;
3884
3885 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3886 If the result is non-nil, use VALUE instead of SPEC. */
3887 form = Qt;
3888 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3889 {
3890 spec = XCDR (spec);
3891 if (!CONSP (spec))
3892 return 0;
3893 form = XCAR (spec);
3894 spec = XCDR (spec);
3895 }
3896
3897 if (!NILP (form) && !EQ (form, Qt))
3898 {
3899 int count = SPECPDL_INDEX ();
3900 struct gcpro gcpro1;
3901
3902 /* Bind `object' to the object having the `display' property, a
3903 buffer or string. Bind `position' to the position in the
3904 object where the property was found, and `buffer-position'
3905 to the current position in the buffer. */
3906 specbind (Qobject, object);
3907 specbind (Qposition, make_number (CHARPOS (*position)));
3908 specbind (Qbuffer_position,
3909 make_number (STRINGP (object)
3910 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3911 GCPRO1 (form);
3912 form = safe_eval (form);
3913 UNGCPRO;
3914 unbind_to (count, Qnil);
3915 }
3916
3917 if (NILP (form))
3918 return 0;
3919
3920 /* Handle `(height HEIGHT)' specifications. */
3921 if (CONSP (spec)
3922 && EQ (XCAR (spec), Qheight)
3923 && CONSP (XCDR (spec)))
3924 {
3925 if (!FRAME_WINDOW_P (it->f))
3926 return 0;
3927
3928 it->font_height = XCAR (XCDR (spec));
3929 if (!NILP (it->font_height))
3930 {
3931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3932 int new_height = -1;
3933
3934 if (CONSP (it->font_height)
3935 && (EQ (XCAR (it->font_height), Qplus)
3936 || EQ (XCAR (it->font_height), Qminus))
3937 && CONSP (XCDR (it->font_height))
3938 && INTEGERP (XCAR (XCDR (it->font_height))))
3939 {
3940 /* `(+ N)' or `(- N)' where N is an integer. */
3941 int steps = XINT (XCAR (XCDR (it->font_height)));
3942 if (EQ (XCAR (it->font_height), Qplus))
3943 steps = - steps;
3944 it->face_id = smaller_face (it->f, it->face_id, steps);
3945 }
3946 else if (FUNCTIONP (it->font_height))
3947 {
3948 /* Call function with current height as argument.
3949 Value is the new height. */
3950 Lisp_Object height;
3951 height = safe_call1 (it->font_height,
3952 face->lface[LFACE_HEIGHT_INDEX]);
3953 if (NUMBERP (height))
3954 new_height = XFLOATINT (height);
3955 }
3956 else if (NUMBERP (it->font_height))
3957 {
3958 /* Value is a multiple of the canonical char height. */
3959 struct face *f;
3960
3961 f = FACE_FROM_ID (it->f,
3962 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3963 new_height = (XFLOATINT (it->font_height)
3964 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3965 }
3966 else
3967 {
3968 /* Evaluate IT->font_height with `height' bound to the
3969 current specified height to get the new height. */
3970 int count = SPECPDL_INDEX ();
3971
3972 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3973 value = safe_eval (it->font_height);
3974 unbind_to (count, Qnil);
3975
3976 if (NUMBERP (value))
3977 new_height = XFLOATINT (value);
3978 }
3979
3980 if (new_height > 0)
3981 it->face_id = face_with_height (it->f, it->face_id, new_height);
3982 }
3983
3984 return 0;
3985 }
3986
3987 /* Handle `(space-width WIDTH)'. */
3988 if (CONSP (spec)
3989 && EQ (XCAR (spec), Qspace_width)
3990 && CONSP (XCDR (spec)))
3991 {
3992 if (!FRAME_WINDOW_P (it->f))
3993 return 0;
3994
3995 value = XCAR (XCDR (spec));
3996 if (NUMBERP (value) && XFLOATINT (value) > 0)
3997 it->space_width = value;
3998
3999 return 0;
4000 }
4001
4002 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4003 if (CONSP (spec)
4004 && EQ (XCAR (spec), Qslice))
4005 {
4006 Lisp_Object tem;
4007
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 if (tem = XCDR (spec), CONSP (tem))
4012 {
4013 it->slice.x = XCAR (tem);
4014 if (tem = XCDR (tem), CONSP (tem))
4015 {
4016 it->slice.y = XCAR (tem);
4017 if (tem = XCDR (tem), CONSP (tem))
4018 {
4019 it->slice.width = XCAR (tem);
4020 if (tem = XCDR (tem), CONSP (tem))
4021 it->slice.height = XCAR (tem);
4022 }
4023 }
4024 }
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(raise FACTOR)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qraise)
4032 && CONSP (XCDR (spec)))
4033 {
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4036
4037 #ifdef HAVE_WINDOW_SYSTEM
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value))
4040 {
4041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4042 it->voffset = - (XFLOATINT (value)
4043 * (FONT_HEIGHT (face->font)));
4044 }
4045 #endif /* HAVE_WINDOW_SYSTEM */
4046
4047 return 0;
4048 }
4049
4050 /* Don't handle the other kinds of display specifications
4051 inside a string that we got from a `display' property. */
4052 if (it->string_from_display_prop_p)
4053 return 0;
4054
4055 /* Characters having this form of property are not displayed, so
4056 we have to find the end of the property. */
4057 start_pos = *position;
4058 *position = display_prop_end (it, object, start_pos);
4059 value = Qnil;
4060
4061 /* Stop the scan at that end position--we assume that all
4062 text properties change there. */
4063 it->stop_charpos = position->charpos;
4064
4065 /* Handle `(left-fringe BITMAP [FACE])'
4066 and `(right-fringe BITMAP [FACE])'. */
4067 if (CONSP (spec)
4068 && (EQ (XCAR (spec), Qleft_fringe)
4069 || EQ (XCAR (spec), Qright_fringe))
4070 && CONSP (XCDR (spec)))
4071 {
4072 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4073 int fringe_bitmap;
4074
4075 if (!FRAME_WINDOW_P (it->f))
4076 /* If we return here, POSITION has been advanced
4077 across the text with this property. */
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (!SYMBOLP (value)
4083 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4084 /* If we return here, POSITION has been advanced
4085 across the text with this property. */
4086 return 0;
4087
4088 if (CONSP (XCDR (XCDR (spec))))
4089 {
4090 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4091 int face_id2 = lookup_derived_face (it->f, face_name,
4092 FRINGE_FACE_ID, 0);
4093 if (face_id2 >= 0)
4094 face_id = face_id2;
4095 }
4096
4097 /* Save current settings of IT so that we can restore them
4098 when we are finished with the glyph property value. */
4099
4100 save_pos = it->position;
4101 it->position = *position;
4102 push_it (it);
4103 it->position = save_pos;
4104
4105 it->area = TEXT_AREA;
4106 it->what = IT_IMAGE;
4107 it->image_id = -1; /* no image */
4108 it->position = start_pos;
4109 it->object = NILP (object) ? it->w->buffer : object;
4110 it->method = GET_FROM_IMAGE;
4111 it->from_overlay = Qnil;
4112 it->face_id = face_id;
4113
4114 /* Say that we haven't consumed the characters with
4115 `display' property yet. The call to pop_it in
4116 set_iterator_to_next will clean this up. */
4117 *position = start_pos;
4118
4119 if (EQ (XCAR (spec), Qleft_fringe))
4120 {
4121 it->left_user_fringe_bitmap = fringe_bitmap;
4122 it->left_user_fringe_face_id = face_id;
4123 }
4124 else
4125 {
4126 it->right_user_fringe_bitmap = fringe_bitmap;
4127 it->right_user_fringe_face_id = face_id;
4128 }
4129 #endif /* HAVE_WINDOW_SYSTEM */
4130 return 1;
4131 }
4132
4133 /* Prepare to handle `((margin left-margin) ...)',
4134 `((margin right-margin) ...)' and `((margin nil) ...)'
4135 prefixes for display specifications. */
4136 location = Qunbound;
4137 if (CONSP (spec) && CONSP (XCAR (spec)))
4138 {
4139 Lisp_Object tem;
4140
4141 value = XCDR (spec);
4142 if (CONSP (value))
4143 value = XCAR (value);
4144
4145 tem = XCAR (spec);
4146 if (EQ (XCAR (tem), Qmargin)
4147 && (tem = XCDR (tem),
4148 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4149 (NILP (tem)
4150 || EQ (tem, Qleft_margin)
4151 || EQ (tem, Qright_margin))))
4152 location = tem;
4153 }
4154
4155 if (EQ (location, Qunbound))
4156 {
4157 location = Qnil;
4158 value = spec;
4159 }
4160
4161 /* After this point, VALUE is the property after any
4162 margin prefix has been stripped. It must be a string,
4163 an image specification, or `(space ...)'.
4164
4165 LOCATION specifies where to display: `left-margin',
4166 `right-margin' or nil. */
4167
4168 valid_p = (STRINGP (value)
4169 #ifdef HAVE_WINDOW_SYSTEM
4170 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4171 #endif /* not HAVE_WINDOW_SYSTEM */
4172 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4173
4174 if (valid_p && !display_replaced_before_p)
4175 {
4176 /* Save current settings of IT so that we can restore them
4177 when we are finished with the glyph property value. */
4178 save_pos = it->position;
4179 it->position = *position;
4180 push_it (it);
4181 it->position = save_pos;
4182 it->from_overlay = overlay;
4183
4184 if (NILP (location))
4185 it->area = TEXT_AREA;
4186 else if (EQ (location, Qleft_margin))
4187 it->area = LEFT_MARGIN_AREA;
4188 else
4189 it->area = RIGHT_MARGIN_AREA;
4190
4191 if (STRINGP (value))
4192 {
4193 it->string = value;
4194 it->multibyte_p = STRING_MULTIBYTE (it->string);
4195 it->current.overlay_string_index = -1;
4196 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4197 it->end_charpos = it->string_nchars = SCHARS (it->string);
4198 it->method = GET_FROM_STRING;
4199 it->stop_charpos = 0;
4200 it->string_from_display_prop_p = 1;
4201 /* Say that we haven't consumed the characters with
4202 `display' property yet. The call to pop_it in
4203 set_iterator_to_next will clean this up. */
4204 if (BUFFERP (object))
4205 *position = start_pos;
4206 }
4207 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4208 {
4209 it->method = GET_FROM_STRETCH;
4210 it->object = value;
4211 *position = it->position = start_pos;
4212 }
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 else
4215 {
4216 it->what = IT_IMAGE;
4217 it->image_id = lookup_image (it->f, value);
4218 it->position = start_pos;
4219 it->object = NILP (object) ? it->w->buffer : object;
4220 it->method = GET_FROM_IMAGE;
4221
4222 /* Say that we haven't consumed the characters with
4223 `display' property yet. The call to pop_it in
4224 set_iterator_to_next will clean this up. */
4225 *position = start_pos;
4226 }
4227 #endif /* HAVE_WINDOW_SYSTEM */
4228
4229 return 1;
4230 }
4231
4232 /* Invalid property or property not supported. Restore
4233 POSITION to what it was before. */
4234 *position = start_pos;
4235 return 0;
4236 }
4237
4238
4239 /* Check if SPEC is a display sub-property value whose text should be
4240 treated as intangible. */
4241
4242 static int
4243 single_display_spec_intangible_p (Lisp_Object prop)
4244 {
4245 /* Skip over `when FORM'. */
4246 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4247 {
4248 prop = XCDR (prop);
4249 if (!CONSP (prop))
4250 return 0;
4251 prop = XCDR (prop);
4252 }
4253
4254 if (STRINGP (prop))
4255 return 1;
4256
4257 if (!CONSP (prop))
4258 return 0;
4259
4260 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4261 we don't need to treat text as intangible. */
4262 if (EQ (XCAR (prop), Qmargin))
4263 {
4264 prop = XCDR (prop);
4265 if (!CONSP (prop))
4266 return 0;
4267
4268 prop = XCDR (prop);
4269 if (!CONSP (prop)
4270 || EQ (XCAR (prop), Qleft_margin)
4271 || EQ (XCAR (prop), Qright_margin))
4272 return 0;
4273 }
4274
4275 return (CONSP (prop)
4276 && (EQ (XCAR (prop), Qimage)
4277 || EQ (XCAR (prop), Qspace)));
4278 }
4279
4280
4281 /* Check if PROP is a display property value whose text should be
4282 treated as intangible. */
4283
4284 int
4285 display_prop_intangible_p (Lisp_Object prop)
4286 {
4287 if (CONSP (prop)
4288 && CONSP (XCAR (prop))
4289 && !EQ (Qmargin, XCAR (XCAR (prop))))
4290 {
4291 /* A list of sub-properties. */
4292 while (CONSP (prop))
4293 {
4294 if (single_display_spec_intangible_p (XCAR (prop)))
4295 return 1;
4296 prop = XCDR (prop);
4297 }
4298 }
4299 else if (VECTORP (prop))
4300 {
4301 /* A vector of sub-properties. */
4302 int i;
4303 for (i = 0; i < ASIZE (prop); ++i)
4304 if (single_display_spec_intangible_p (AREF (prop, i)))
4305 return 1;
4306 }
4307 else
4308 return single_display_spec_intangible_p (prop);
4309
4310 return 0;
4311 }
4312
4313
4314 /* Return 1 if PROP is a display sub-property value containing STRING. */
4315
4316 static int
4317 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4318 {
4319 if (EQ (string, prop))
4320 return 1;
4321
4322 /* Skip over `when FORM'. */
4323 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4324 {
4325 prop = XCDR (prop);
4326 if (!CONSP (prop))
4327 return 0;
4328 prop = XCDR (prop);
4329 }
4330
4331 if (CONSP (prop))
4332 /* Skip over `margin LOCATION'. */
4333 if (EQ (XCAR (prop), Qmargin))
4334 {
4335 prop = XCDR (prop);
4336 if (!CONSP (prop))
4337 return 0;
4338
4339 prop = XCDR (prop);
4340 if (!CONSP (prop))
4341 return 0;
4342 }
4343
4344 return CONSP (prop) && EQ (XCAR (prop), string);
4345 }
4346
4347
4348 /* Return 1 if STRING appears in the `display' property PROP. */
4349
4350 static int
4351 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4352 {
4353 if (CONSP (prop)
4354 && CONSP (XCAR (prop))
4355 && !EQ (Qmargin, XCAR (XCAR (prop))))
4356 {
4357 /* A list of sub-properties. */
4358 while (CONSP (prop))
4359 {
4360 if (single_display_spec_string_p (XCAR (prop), string))
4361 return 1;
4362 prop = XCDR (prop);
4363 }
4364 }
4365 else if (VECTORP (prop))
4366 {
4367 /* A vector of sub-properties. */
4368 int i;
4369 for (i = 0; i < ASIZE (prop); ++i)
4370 if (single_display_spec_string_p (AREF (prop, i), string))
4371 return 1;
4372 }
4373 else
4374 return single_display_spec_string_p (prop, string);
4375
4376 return 0;
4377 }
4378
4379 /* Look for STRING in overlays and text properties in the current
4380 buffer, between character positions FROM and TO (excluding TO).
4381 BACK_P non-zero means look back (in this case, TO is supposed to be
4382 less than FROM).
4383 Value is the first character position where STRING was found, or
4384 zero if it wasn't found before hitting TO.
4385
4386 This function may only use code that doesn't eval because it is
4387 called asynchronously from note_mouse_highlight. */
4388
4389 static EMACS_INT
4390 string_buffer_position_lim (Lisp_Object string,
4391 EMACS_INT from, EMACS_INT to, int back_p)
4392 {
4393 Lisp_Object limit, prop, pos;
4394 int found = 0;
4395
4396 pos = make_number (from);
4397
4398 if (!back_p) /* looking forward */
4399 {
4400 limit = make_number (min (to, ZV));
4401 while (!found && !EQ (pos, limit))
4402 {
4403 prop = Fget_char_property (pos, Qdisplay, Qnil);
4404 if (!NILP (prop) && display_prop_string_p (prop, string))
4405 found = 1;
4406 else
4407 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4408 limit);
4409 }
4410 }
4411 else /* looking back */
4412 {
4413 limit = make_number (max (to, BEGV));
4414 while (!found && !EQ (pos, limit))
4415 {
4416 prop = Fget_char_property (pos, Qdisplay, Qnil);
4417 if (!NILP (prop) && display_prop_string_p (prop, string))
4418 found = 1;
4419 else
4420 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4421 limit);
4422 }
4423 }
4424
4425 return found ? XINT (pos) : 0;
4426 }
4427
4428 /* Determine which buffer position in current buffer STRING comes from.
4429 AROUND_CHARPOS is an approximate position where it could come from.
4430 Value is the buffer position or 0 if it couldn't be determined.
4431
4432 This function is necessary because we don't record buffer positions
4433 in glyphs generated from strings (to keep struct glyph small).
4434 This function may only use code that doesn't eval because it is
4435 called asynchronously from note_mouse_highlight. */
4436
4437 static EMACS_INT
4438 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4439 {
4440 const int MAX_DISTANCE = 1000;
4441 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4442 around_charpos + MAX_DISTANCE,
4443 0);
4444
4445 if (!found)
4446 found = string_buffer_position_lim (string, around_charpos,
4447 around_charpos - MAX_DISTANCE, 1);
4448 return found;
4449 }
4450
4451
4452 \f
4453 /***********************************************************************
4454 `composition' property
4455 ***********************************************************************/
4456
4457 /* Set up iterator IT from `composition' property at its current
4458 position. Called from handle_stop. */
4459
4460 static enum prop_handled
4461 handle_composition_prop (struct it *it)
4462 {
4463 Lisp_Object prop, string;
4464 EMACS_INT pos, pos_byte, start, end;
4465
4466 if (STRINGP (it->string))
4467 {
4468 unsigned char *s;
4469
4470 pos = IT_STRING_CHARPOS (*it);
4471 pos_byte = IT_STRING_BYTEPOS (*it);
4472 string = it->string;
4473 s = SDATA (string) + pos_byte;
4474 it->c = STRING_CHAR (s);
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 it->c = FETCH_CHAR (pos_byte);
4482 }
4483
4484 /* If there's a valid composition and point is not inside of the
4485 composition (in the case that the composition is from the current
4486 buffer), draw a glyph composed from the composition components. */
4487 if (find_composition (pos, -1, &start, &end, &prop, string)
4488 && COMPOSITION_VALID_P (start, end, prop)
4489 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4490 {
4491 if (start != pos)
4492 {
4493 if (STRINGP (it->string))
4494 pos_byte = string_char_to_byte (it->string, start);
4495 else
4496 pos_byte = CHAR_TO_BYTE (start);
4497 }
4498 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4499 prop, string);
4500
4501 if (it->cmp_it.id >= 0)
4502 {
4503 it->cmp_it.ch = -1;
4504 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4505 it->cmp_it.nglyphs = -1;
4506 }
4507 }
4508
4509 return HANDLED_NORMALLY;
4510 }
4511
4512
4513 \f
4514 /***********************************************************************
4515 Overlay strings
4516 ***********************************************************************/
4517
4518 /* The following structure is used to record overlay strings for
4519 later sorting in load_overlay_strings. */
4520
4521 struct overlay_entry
4522 {
4523 Lisp_Object overlay;
4524 Lisp_Object string;
4525 int priority;
4526 int after_string_p;
4527 };
4528
4529
4530 /* Set up iterator IT from overlay strings at its current position.
4531 Called from handle_stop. */
4532
4533 static enum prop_handled
4534 handle_overlay_change (struct it *it)
4535 {
4536 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4537 return HANDLED_RECOMPUTE_PROPS;
4538 else
4539 return HANDLED_NORMALLY;
4540 }
4541
4542
4543 /* Set up the next overlay string for delivery by IT, if there is an
4544 overlay string to deliver. Called by set_iterator_to_next when the
4545 end of the current overlay string is reached. If there are more
4546 overlay strings to display, IT->string and
4547 IT->current.overlay_string_index are set appropriately here.
4548 Otherwise IT->string is set to nil. */
4549
4550 static void
4551 next_overlay_string (struct it *it)
4552 {
4553 ++it->current.overlay_string_index;
4554 if (it->current.overlay_string_index == it->n_overlay_strings)
4555 {
4556 /* No more overlay strings. Restore IT's settings to what
4557 they were before overlay strings were processed, and
4558 continue to deliver from current_buffer. */
4559
4560 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4561 pop_it (it);
4562 xassert (it->sp > 0
4563 || (NILP (it->string)
4564 && it->method == GET_FROM_BUFFER
4565 && it->stop_charpos >= BEGV
4566 && it->stop_charpos <= it->end_charpos));
4567 it->current.overlay_string_index = -1;
4568 it->n_overlay_strings = 0;
4569 it->overlay_strings_charpos = -1;
4570
4571 /* If we're at the end of the buffer, record that we have
4572 processed the overlay strings there already, so that
4573 next_element_from_buffer doesn't try it again. */
4574 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4575 it->overlay_strings_at_end_processed_p = 1;
4576 }
4577 else
4578 {
4579 /* There are more overlay strings to process. If
4580 IT->current.overlay_string_index has advanced to a position
4581 where we must load IT->overlay_strings with more strings, do
4582 it. We must load at the IT->overlay_strings_charpos where
4583 IT->n_overlay_strings was originally computed; when invisible
4584 text is present, this might not be IT_CHARPOS (Bug#7016). */
4585 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4586
4587 if (it->current.overlay_string_index && i == 0)
4588 load_overlay_strings (it, it->overlay_strings_charpos);
4589
4590 /* Initialize IT to deliver display elements from the overlay
4591 string. */
4592 it->string = it->overlay_strings[i];
4593 it->multibyte_p = STRING_MULTIBYTE (it->string);
4594 SET_TEXT_POS (it->current.string_pos, 0, 0);
4595 it->method = GET_FROM_STRING;
4596 it->stop_charpos = 0;
4597 if (it->cmp_it.stop_pos >= 0)
4598 it->cmp_it.stop_pos = 0;
4599 }
4600
4601 CHECK_IT (it);
4602 }
4603
4604
4605 /* Compare two overlay_entry structures E1 and E2. Used as a
4606 comparison function for qsort in load_overlay_strings. Overlay
4607 strings for the same position are sorted so that
4608
4609 1. All after-strings come in front of before-strings, except
4610 when they come from the same overlay.
4611
4612 2. Within after-strings, strings are sorted so that overlay strings
4613 from overlays with higher priorities come first.
4614
4615 2. Within before-strings, strings are sorted so that overlay
4616 strings from overlays with higher priorities come last.
4617
4618 Value is analogous to strcmp. */
4619
4620
4621 static int
4622 compare_overlay_entries (const void *e1, const void *e2)
4623 {
4624 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4625 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4626 int result;
4627
4628 if (entry1->after_string_p != entry2->after_string_p)
4629 {
4630 /* Let after-strings appear in front of before-strings if
4631 they come from different overlays. */
4632 if (EQ (entry1->overlay, entry2->overlay))
4633 result = entry1->after_string_p ? 1 : -1;
4634 else
4635 result = entry1->after_string_p ? -1 : 1;
4636 }
4637 else if (entry1->after_string_p)
4638 /* After-strings sorted in order of decreasing priority. */
4639 result = entry2->priority - entry1->priority;
4640 else
4641 /* Before-strings sorted in order of increasing priority. */
4642 result = entry1->priority - entry2->priority;
4643
4644 return result;
4645 }
4646
4647
4648 /* Load the vector IT->overlay_strings with overlay strings from IT's
4649 current buffer position, or from CHARPOS if that is > 0. Set
4650 IT->n_overlays to the total number of overlay strings found.
4651
4652 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4653 a time. On entry into load_overlay_strings,
4654 IT->current.overlay_string_index gives the number of overlay
4655 strings that have already been loaded by previous calls to this
4656 function.
4657
4658 IT->add_overlay_start contains an additional overlay start
4659 position to consider for taking overlay strings from, if non-zero.
4660 This position comes into play when the overlay has an `invisible'
4661 property, and both before and after-strings. When we've skipped to
4662 the end of the overlay, because of its `invisible' property, we
4663 nevertheless want its before-string to appear.
4664 IT->add_overlay_start will contain the overlay start position
4665 in this case.
4666
4667 Overlay strings are sorted so that after-string strings come in
4668 front of before-string strings. Within before and after-strings,
4669 strings are sorted by overlay priority. See also function
4670 compare_overlay_entries. */
4671
4672 static void
4673 load_overlay_strings (struct it *it, EMACS_INT charpos)
4674 {
4675 Lisp_Object overlay, window, str, invisible;
4676 struct Lisp_Overlay *ov;
4677 EMACS_INT start, end;
4678 int size = 20;
4679 int n = 0, i, j, invis_p;
4680 struct overlay_entry *entries
4681 = (struct overlay_entry *) alloca (size * sizeof *entries);
4682
4683 if (charpos <= 0)
4684 charpos = IT_CHARPOS (*it);
4685
4686 /* Append the overlay string STRING of overlay OVERLAY to vector
4687 `entries' which has size `size' and currently contains `n'
4688 elements. AFTER_P non-zero means STRING is an after-string of
4689 OVERLAY. */
4690 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4691 do \
4692 { \
4693 Lisp_Object priority; \
4694 \
4695 if (n == size) \
4696 { \
4697 int new_size = 2 * size; \
4698 struct overlay_entry *old = entries; \
4699 entries = \
4700 (struct overlay_entry *) alloca (new_size \
4701 * sizeof *entries); \
4702 memcpy (entries, old, size * sizeof *entries); \
4703 size = new_size; \
4704 } \
4705 \
4706 entries[n].string = (STRING); \
4707 entries[n].overlay = (OVERLAY); \
4708 priority = Foverlay_get ((OVERLAY), Qpriority); \
4709 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4710 entries[n].after_string_p = (AFTER_P); \
4711 ++n; \
4712 } \
4713 while (0)
4714
4715 /* Process overlay before the overlay center. */
4716 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4717 {
4718 XSETMISC (overlay, ov);
4719 xassert (OVERLAYP (overlay));
4720 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4721 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4722
4723 if (end < charpos)
4724 break;
4725
4726 /* Skip this overlay if it doesn't start or end at IT's current
4727 position. */
4728 if (end != charpos && start != charpos)
4729 continue;
4730
4731 /* Skip this overlay if it doesn't apply to IT->w. */
4732 window = Foverlay_get (overlay, Qwindow);
4733 if (WINDOWP (window) && XWINDOW (window) != it->w)
4734 continue;
4735
4736 /* If the text ``under'' the overlay is invisible, both before-
4737 and after-strings from this overlay are visible; start and
4738 end position are indistinguishable. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4741
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4747
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4753 }
4754
4755 /* Process overlays after the overlay center. */
4756 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (start > charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, it has a zero
4777 dimension, and both before- and after-strings apply. */
4778 invisible = Foverlay_get (overlay, Qinvisible);
4779 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4780
4781 /* If overlay has a non-empty before-string, record it. */
4782 if ((start == charpos || (end == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 0);
4786
4787 /* If overlay has a non-empty after-string, record it. */
4788 if ((end == charpos || (start == charpos && invis_p))
4789 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4790 && SCHARS (str))
4791 RECORD_OVERLAY_STRING (overlay, str, 1);
4792 }
4793
4794 #undef RECORD_OVERLAY_STRING
4795
4796 /* Sort entries. */
4797 if (n > 1)
4798 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4799
4800 /* Record number of overlay strings, and where we computed it. */
4801 it->n_overlay_strings = n;
4802 it->overlay_strings_charpos = charpos;
4803
4804 /* IT->current.overlay_string_index is the number of overlay strings
4805 that have already been consumed by IT. Copy some of the
4806 remaining overlay strings to IT->overlay_strings. */
4807 i = 0;
4808 j = it->current.overlay_string_index;
4809 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4810 {
4811 it->overlay_strings[i] = entries[j].string;
4812 it->string_overlays[i++] = entries[j++].overlay;
4813 }
4814
4815 CHECK_IT (it);
4816 }
4817
4818
4819 /* Get the first chunk of overlay strings at IT's current buffer
4820 position, or at CHARPOS if that is > 0. Value is non-zero if at
4821 least one overlay string was found. */
4822
4823 static int
4824 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4825 {
4826 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4827 process. This fills IT->overlay_strings with strings, and sets
4828 IT->n_overlay_strings to the total number of strings to process.
4829 IT->pos.overlay_string_index has to be set temporarily to zero
4830 because load_overlay_strings needs this; it must be set to -1
4831 when no overlay strings are found because a zero value would
4832 indicate a position in the first overlay string. */
4833 it->current.overlay_string_index = 0;
4834 load_overlay_strings (it, charpos);
4835
4836 /* If we found overlay strings, set up IT to deliver display
4837 elements from the first one. Otherwise set up IT to deliver
4838 from current_buffer. */
4839 if (it->n_overlay_strings)
4840 {
4841 /* Make sure we know settings in current_buffer, so that we can
4842 restore meaningful values when we're done with the overlay
4843 strings. */
4844 if (compute_stop_p)
4845 compute_stop_pos (it);
4846 xassert (it->face_id >= 0);
4847
4848 /* Save IT's settings. They are restored after all overlay
4849 strings have been processed. */
4850 xassert (!compute_stop_p || it->sp == 0);
4851
4852 /* When called from handle_stop, there might be an empty display
4853 string loaded. In that case, don't bother saving it. */
4854 if (!STRINGP (it->string) || SCHARS (it->string))
4855 push_it (it);
4856
4857 /* Set up IT to deliver display elements from the first overlay
4858 string. */
4859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4860 it->string = it->overlay_strings[0];
4861 it->from_overlay = Qnil;
4862 it->stop_charpos = 0;
4863 xassert (STRINGP (it->string));
4864 it->end_charpos = SCHARS (it->string);
4865 it->multibyte_p = STRING_MULTIBYTE (it->string);
4866 it->method = GET_FROM_STRING;
4867 return 1;
4868 }
4869
4870 it->current.overlay_string_index = -1;
4871 return 0;
4872 }
4873
4874 static int
4875 get_overlay_strings (struct it *it, EMACS_INT charpos)
4876 {
4877 it->string = Qnil;
4878 it->method = GET_FROM_BUFFER;
4879
4880 (void) get_overlay_strings_1 (it, charpos, 1);
4881
4882 CHECK_IT (it);
4883
4884 /* Value is non-zero if we found at least one overlay string. */
4885 return STRINGP (it->string);
4886 }
4887
4888
4889 \f
4890 /***********************************************************************
4891 Saving and restoring state
4892 ***********************************************************************/
4893
4894 /* Save current settings of IT on IT->stack. Called, for example,
4895 before setting up IT for an overlay string, to be able to restore
4896 IT's settings to what they were after the overlay string has been
4897 processed. */
4898
4899 static void
4900 push_it (struct it *it)
4901 {
4902 struct iterator_stack_entry *p;
4903
4904 xassert (it->sp < IT_STACK_SIZE);
4905 p = it->stack + it->sp;
4906
4907 p->stop_charpos = it->stop_charpos;
4908 p->prev_stop = it->prev_stop;
4909 p->base_level_stop = it->base_level_stop;
4910 p->cmp_it = it->cmp_it;
4911 xassert (it->face_id >= 0);
4912 p->face_id = it->face_id;
4913 p->string = it->string;
4914 p->method = it->method;
4915 p->from_overlay = it->from_overlay;
4916 switch (p->method)
4917 {
4918 case GET_FROM_IMAGE:
4919 p->u.image.object = it->object;
4920 p->u.image.image_id = it->image_id;
4921 p->u.image.slice = it->slice;
4922 break;
4923 case GET_FROM_STRETCH:
4924 p->u.stretch.object = it->object;
4925 break;
4926 }
4927 p->position = it->position;
4928 p->current = it->current;
4929 p->end_charpos = it->end_charpos;
4930 p->string_nchars = it->string_nchars;
4931 p->area = it->area;
4932 p->multibyte_p = it->multibyte_p;
4933 p->avoid_cursor_p = it->avoid_cursor_p;
4934 p->space_width = it->space_width;
4935 p->font_height = it->font_height;
4936 p->voffset = it->voffset;
4937 p->string_from_display_prop_p = it->string_from_display_prop_p;
4938 p->display_ellipsis_p = 0;
4939 p->line_wrap = it->line_wrap;
4940 ++it->sp;
4941 }
4942
4943 static void
4944 iterate_out_of_display_property (struct it *it)
4945 {
4946 /* Maybe initialize paragraph direction. If we are at the beginning
4947 of a new paragraph, next_element_from_buffer may not have a
4948 chance to do that. */
4949 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4951 /* prev_stop can be zero, so check against BEGV as well. */
4952 while (it->bidi_it.charpos >= BEGV
4953 && it->prev_stop <= it->bidi_it.charpos
4954 && it->bidi_it.charpos < CHARPOS (it->position))
4955 bidi_move_to_visually_next (&it->bidi_it);
4956 /* Record the stop_pos we just crossed, for when we cross it
4957 back, maybe. */
4958 if (it->bidi_it.charpos > CHARPOS (it->position))
4959 it->prev_stop = CHARPOS (it->position);
4960 /* If we ended up not where pop_it put us, resync IT's
4961 positional members with the bidi iterator. */
4962 if (it->bidi_it.charpos != CHARPOS (it->position))
4963 {
4964 SET_TEXT_POS (it->position,
4965 it->bidi_it.charpos, it->bidi_it.bytepos);
4966 it->current.pos = it->position;
4967 }
4968 }
4969
4970 /* Restore IT's settings from IT->stack. Called, for example, when no
4971 more overlay strings must be processed, and we return to delivering
4972 display elements from a buffer, or when the end of a string from a
4973 `display' property is reached and we return to delivering display
4974 elements from an overlay string, or from a buffer. */
4975
4976 static void
4977 pop_it (struct it *it)
4978 {
4979 struct iterator_stack_entry *p;
4980
4981 xassert (it->sp > 0);
4982 --it->sp;
4983 p = it->stack + it->sp;
4984 it->stop_charpos = p->stop_charpos;
4985 it->prev_stop = p->prev_stop;
4986 it->base_level_stop = p->base_level_stop;
4987 it->cmp_it = p->cmp_it;
4988 it->face_id = p->face_id;
4989 it->current = p->current;
4990 it->position = p->position;
4991 it->string = p->string;
4992 it->from_overlay = p->from_overlay;
4993 if (NILP (it->string))
4994 SET_TEXT_POS (it->current.string_pos, -1, -1);
4995 it->method = p->method;
4996 switch (it->method)
4997 {
4998 case GET_FROM_IMAGE:
4999 it->image_id = p->u.image.image_id;
5000 it->object = p->u.image.object;
5001 it->slice = p->u.image.slice;
5002 break;
5003 case GET_FROM_STRETCH:
5004 it->object = p->u.comp.object;
5005 break;
5006 case GET_FROM_BUFFER:
5007 it->object = it->w->buffer;
5008 if (it->bidi_p)
5009 {
5010 /* Bidi-iterate until we get out of the portion of text, if
5011 any, covered by a `display' text property or an overlay
5012 with `display' property. (We cannot just jump there,
5013 because the internal coherency of the bidi iterator state
5014 can not be preserved across such jumps.) We also must
5015 determine the paragraph base direction if the overlay we
5016 just processed is at the beginning of a new
5017 paragraph. */
5018 iterate_out_of_display_property (it);
5019 }
5020 break;
5021 case GET_FROM_STRING:
5022 it->object = it->string;
5023 break;
5024 case GET_FROM_DISPLAY_VECTOR:
5025 if (it->s)
5026 it->method = GET_FROM_C_STRING;
5027 else if (STRINGP (it->string))
5028 it->method = GET_FROM_STRING;
5029 else
5030 {
5031 it->method = GET_FROM_BUFFER;
5032 it->object = it->w->buffer;
5033 }
5034 }
5035 it->end_charpos = p->end_charpos;
5036 it->string_nchars = p->string_nchars;
5037 it->area = p->area;
5038 it->multibyte_p = p->multibyte_p;
5039 it->avoid_cursor_p = p->avoid_cursor_p;
5040 it->space_width = p->space_width;
5041 it->font_height = p->font_height;
5042 it->voffset = p->voffset;
5043 it->string_from_display_prop_p = p->string_from_display_prop_p;
5044 it->line_wrap = p->line_wrap;
5045 }
5046
5047
5048 \f
5049 /***********************************************************************
5050 Moving over lines
5051 ***********************************************************************/
5052
5053 /* Set IT's current position to the previous line start. */
5054
5055 static void
5056 back_to_previous_line_start (struct it *it)
5057 {
5058 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5059 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5060 }
5061
5062
5063 /* Move IT to the next line start.
5064
5065 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5066 we skipped over part of the text (as opposed to moving the iterator
5067 continuously over the text). Otherwise, don't change the value
5068 of *SKIPPED_P.
5069
5070 Newlines may come from buffer text, overlay strings, or strings
5071 displayed via the `display' property. That's the reason we can't
5072 simply use find_next_newline_no_quit.
5073
5074 Note that this function may not skip over invisible text that is so
5075 because of text properties and immediately follows a newline. If
5076 it would, function reseat_at_next_visible_line_start, when called
5077 from set_iterator_to_next, would effectively make invisible
5078 characters following a newline part of the wrong glyph row, which
5079 leads to wrong cursor motion. */
5080
5081 static int
5082 forward_to_next_line_start (struct it *it, int *skipped_p)
5083 {
5084 int old_selective, newline_found_p, n;
5085 const int MAX_NEWLINE_DISTANCE = 500;
5086
5087 /* If already on a newline, just consume it to avoid unintended
5088 skipping over invisible text below. */
5089 if (it->what == IT_CHARACTER
5090 && it->c == '\n'
5091 && CHARPOS (it->position) == IT_CHARPOS (*it))
5092 {
5093 set_iterator_to_next (it, 0);
5094 it->c = 0;
5095 return 1;
5096 }
5097
5098 /* Don't handle selective display in the following. It's (a)
5099 unnecessary because it's done by the caller, and (b) leads to an
5100 infinite recursion because next_element_from_ellipsis indirectly
5101 calls this function. */
5102 old_selective = it->selective;
5103 it->selective = 0;
5104
5105 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5106 from buffer text. */
5107 for (n = newline_found_p = 0;
5108 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5109 n += STRINGP (it->string) ? 0 : 1)
5110 {
5111 if (!get_next_display_element (it))
5112 return 0;
5113 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5114 set_iterator_to_next (it, 0);
5115 }
5116
5117 /* If we didn't find a newline near enough, see if we can use a
5118 short-cut. */
5119 if (!newline_found_p)
5120 {
5121 EMACS_INT start = IT_CHARPOS (*it);
5122 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5123 Lisp_Object pos;
5124
5125 xassert (!STRINGP (it->string));
5126
5127 /* If there isn't any `display' property in sight, and no
5128 overlays, we can just use the position of the newline in
5129 buffer text. */
5130 if (it->stop_charpos >= limit
5131 || ((pos = Fnext_single_property_change (make_number (start),
5132 Qdisplay,
5133 Qnil, make_number (limit)),
5134 NILP (pos))
5135 && next_overlay_change (start) == ZV))
5136 {
5137 IT_CHARPOS (*it) = limit;
5138 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5139 *skipped_p = newline_found_p = 1;
5140 }
5141 else
5142 {
5143 while (get_next_display_element (it)
5144 && !newline_found_p)
5145 {
5146 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5147 set_iterator_to_next (it, 0);
5148 }
5149 }
5150 }
5151
5152 it->selective = old_selective;
5153 return newline_found_p;
5154 }
5155
5156
5157 /* Set IT's current position to the previous visible line start. Skip
5158 invisible text that is so either due to text properties or due to
5159 selective display. Caution: this does not change IT->current_x and
5160 IT->hpos. */
5161
5162 static void
5163 back_to_previous_visible_line_start (struct it *it)
5164 {
5165 while (IT_CHARPOS (*it) > BEGV)
5166 {
5167 back_to_previous_line_start (it);
5168
5169 if (IT_CHARPOS (*it) <= BEGV)
5170 break;
5171
5172 /* If selective > 0, then lines indented more than its value are
5173 invisible. */
5174 if (it->selective > 0
5175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5176 (double) it->selective)) /* iftc */
5177 continue;
5178
5179 /* Check the newline before point for invisibility. */
5180 {
5181 Lisp_Object prop;
5182 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5183 Qinvisible, it->window);
5184 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5185 continue;
5186 }
5187
5188 if (IT_CHARPOS (*it) <= BEGV)
5189 break;
5190
5191 {
5192 struct it it2;
5193 EMACS_INT pos;
5194 EMACS_INT beg, end;
5195 Lisp_Object val, overlay;
5196
5197 /* If newline is part of a composition, continue from start of composition */
5198 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5199 && beg < IT_CHARPOS (*it))
5200 goto replaced;
5201
5202 /* If newline is replaced by a display property, find start of overlay
5203 or interval and continue search from that point. */
5204 it2 = *it;
5205 pos = --IT_CHARPOS (it2);
5206 --IT_BYTEPOS (it2);
5207 it2.sp = 0;
5208 it2.string_from_display_prop_p = 0;
5209 if (handle_display_prop (&it2) == HANDLED_RETURN
5210 && !NILP (val = get_char_property_and_overlay
5211 (make_number (pos), Qdisplay, Qnil, &overlay))
5212 && (OVERLAYP (overlay)
5213 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5214 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5215 goto replaced;
5216
5217 /* Newline is not replaced by anything -- so we are done. */
5218 break;
5219
5220 replaced:
5221 if (beg < BEGV)
5222 beg = BEGV;
5223 IT_CHARPOS (*it) = beg;
5224 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5225 }
5226 }
5227
5228 it->continuation_lines_width = 0;
5229
5230 xassert (IT_CHARPOS (*it) >= BEGV);
5231 xassert (IT_CHARPOS (*it) == BEGV
5232 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5233 CHECK_IT (it);
5234 }
5235
5236
5237 /* Reseat iterator IT at the previous visible line start. Skip
5238 invisible text that is so either due to text properties or due to
5239 selective display. At the end, update IT's overlay information,
5240 face information etc. */
5241
5242 void
5243 reseat_at_previous_visible_line_start (struct it *it)
5244 {
5245 back_to_previous_visible_line_start (it);
5246 reseat (it, it->current.pos, 1);
5247 CHECK_IT (it);
5248 }
5249
5250
5251 /* Reseat iterator IT on the next visible line start in the current
5252 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5253 preceding the line start. Skip over invisible text that is so
5254 because of selective display. Compute faces, overlays etc at the
5255 new position. Note that this function does not skip over text that
5256 is invisible because of text properties. */
5257
5258 static void
5259 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5260 {
5261 int newline_found_p, skipped_p = 0;
5262
5263 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5264
5265 /* Skip over lines that are invisible because they are indented
5266 more than the value of IT->selective. */
5267 if (it->selective > 0)
5268 while (IT_CHARPOS (*it) < ZV
5269 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5270 (double) it->selective)) /* iftc */
5271 {
5272 xassert (IT_BYTEPOS (*it) == BEGV
5273 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5274 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5275 }
5276
5277 /* Position on the newline if that's what's requested. */
5278 if (on_newline_p && newline_found_p)
5279 {
5280 if (STRINGP (it->string))
5281 {
5282 if (IT_STRING_CHARPOS (*it) > 0)
5283 {
5284 --IT_STRING_CHARPOS (*it);
5285 --IT_STRING_BYTEPOS (*it);
5286 }
5287 }
5288 else if (IT_CHARPOS (*it) > BEGV)
5289 {
5290 --IT_CHARPOS (*it);
5291 --IT_BYTEPOS (*it);
5292 reseat (it, it->current.pos, 0);
5293 }
5294 }
5295 else if (skipped_p)
5296 reseat (it, it->current.pos, 0);
5297
5298 CHECK_IT (it);
5299 }
5300
5301
5302 \f
5303 /***********************************************************************
5304 Changing an iterator's position
5305 ***********************************************************************/
5306
5307 /* Change IT's current position to POS in current_buffer. If FORCE_P
5308 is non-zero, always check for text properties at the new position.
5309 Otherwise, text properties are only looked up if POS >=
5310 IT->check_charpos of a property. */
5311
5312 static void
5313 reseat (struct it *it, struct text_pos pos, int force_p)
5314 {
5315 EMACS_INT original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 {
5325 if (it->bidi_p)
5326 {
5327 /* For bidi iteration, we need to prime prev_stop and
5328 base_level_stop with our best estimations. */
5329 if (CHARPOS (pos) < it->prev_stop)
5330 {
5331 handle_stop_backwards (it, BEGV);
5332 if (CHARPOS (pos) < it->base_level_stop)
5333 it->base_level_stop = 0;
5334 }
5335 else if (CHARPOS (pos) > it->stop_charpos
5336 && it->stop_charpos >= BEGV)
5337 handle_stop_backwards (it, it->stop_charpos);
5338 else /* force_p */
5339 handle_stop (it);
5340 }
5341 else
5342 {
5343 handle_stop (it);
5344 it->prev_stop = it->base_level_stop = 0;
5345 }
5346
5347 }
5348
5349 CHECK_IT (it);
5350 }
5351
5352
5353 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5354 IT->stop_pos to POS, also. */
5355
5356 static void
5357 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5358 {
5359 /* Don't call this function when scanning a C string. */
5360 xassert (it->s == NULL);
5361
5362 /* POS must be a reasonable value. */
5363 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5364
5365 it->current.pos = it->position = pos;
5366 it->end_charpos = ZV;
5367 it->dpvec = NULL;
5368 it->current.dpvec_index = -1;
5369 it->current.overlay_string_index = -1;
5370 IT_STRING_CHARPOS (*it) = -1;
5371 IT_STRING_BYTEPOS (*it) = -1;
5372 it->string = Qnil;
5373 it->string_from_display_prop_p = 0;
5374 it->method = GET_FROM_BUFFER;
5375 it->object = it->w->buffer;
5376 it->area = TEXT_AREA;
5377 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5378 it->sp = 0;
5379 it->string_from_display_prop_p = 0;
5380 it->face_before_selective_p = 0;
5381 if (it->bidi_p)
5382 {
5383 it->bidi_it.first_elt = 1;
5384 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5385 }
5386
5387 if (set_stop_p)
5388 {
5389 it->stop_charpos = CHARPOS (pos);
5390 it->base_level_stop = CHARPOS (pos);
5391 }
5392 }
5393
5394
5395 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5396 If S is non-null, it is a C string to iterate over. Otherwise,
5397 STRING gives a Lisp string to iterate over.
5398
5399 If PRECISION > 0, don't return more then PRECISION number of
5400 characters from the string.
5401
5402 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5403 characters have been returned. FIELD_WIDTH < 0 means an infinite
5404 field width.
5405
5406 MULTIBYTE = 0 means disable processing of multibyte characters,
5407 MULTIBYTE > 0 means enable it,
5408 MULTIBYTE < 0 means use IT->multibyte_p.
5409
5410 IT must be initialized via a prior call to init_iterator before
5411 calling this function. */
5412
5413 static void
5414 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5415 EMACS_INT charpos, EMACS_INT precision, int field_width,
5416 int multibyte)
5417 {
5418 /* No region in strings. */
5419 it->region_beg_charpos = it->region_end_charpos = -1;
5420
5421 /* No text property checks performed by default, but see below. */
5422 it->stop_charpos = -1;
5423
5424 /* Set iterator position and end position. */
5425 memset (&it->current, 0, sizeof it->current);
5426 it->current.overlay_string_index = -1;
5427 it->current.dpvec_index = -1;
5428 xassert (charpos >= 0);
5429
5430 /* If STRING is specified, use its multibyteness, otherwise use the
5431 setting of MULTIBYTE, if specified. */
5432 if (multibyte >= 0)
5433 it->multibyte_p = multibyte > 0;
5434
5435 if (s == NULL)
5436 {
5437 xassert (STRINGP (string));
5438 it->string = string;
5439 it->s = NULL;
5440 it->end_charpos = it->string_nchars = SCHARS (string);
5441 it->method = GET_FROM_STRING;
5442 it->current.string_pos = string_pos (charpos, string);
5443 }
5444 else
5445 {
5446 it->s = (const unsigned char *) s;
5447 it->string = Qnil;
5448
5449 /* Note that we use IT->current.pos, not it->current.string_pos,
5450 for displaying C strings. */
5451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5452 if (it->multibyte_p)
5453 {
5454 it->current.pos = c_string_pos (charpos, s, 1);
5455 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5456 }
5457 else
5458 {
5459 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5460 it->end_charpos = it->string_nchars = strlen (s);
5461 }
5462
5463 it->method = GET_FROM_C_STRING;
5464 }
5465
5466 /* PRECISION > 0 means don't return more than PRECISION characters
5467 from the string. */
5468 if (precision > 0 && it->end_charpos - charpos > precision)
5469 it->end_charpos = it->string_nchars = charpos + precision;
5470
5471 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5472 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5473 FIELD_WIDTH < 0 means infinite field width. This is useful for
5474 padding with `-' at the end of a mode line. */
5475 if (field_width < 0)
5476 field_width = INFINITY;
5477 if (field_width > it->end_charpos - charpos)
5478 it->end_charpos = charpos + field_width;
5479
5480 /* Use the standard display table for displaying strings. */
5481 if (DISP_TABLE_P (Vstandard_display_table))
5482 it->dp = XCHAR_TABLE (Vstandard_display_table);
5483
5484 it->stop_charpos = charpos;
5485 if (s == NULL && it->multibyte_p)
5486 {
5487 EMACS_INT endpos = SCHARS (it->string);
5488 if (endpos > it->end_charpos)
5489 endpos = it->end_charpos;
5490 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5491 it->string);
5492 }
5493 CHECK_IT (it);
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Iteration
5500 ***********************************************************************/
5501
5502 /* Map enum it_method value to corresponding next_element_from_* function. */
5503
5504 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5505 {
5506 next_element_from_buffer,
5507 next_element_from_display_vector,
5508 next_element_from_string,
5509 next_element_from_c_string,
5510 next_element_from_image,
5511 next_element_from_stretch
5512 };
5513
5514 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5515
5516
5517 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5518 (possibly with the following characters). */
5519
5520 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5521 ((IT)->cmp_it.id >= 0 \
5522 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5523 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5524 END_CHARPOS, (IT)->w, \
5525 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5526 (IT)->string)))
5527
5528
5529 /* Lookup the char-table Vglyphless_char_display for character C (-1
5530 if we want information for no-font case), and return the display
5531 method symbol. By side-effect, update it->what and
5532 it->glyphless_method. This function is called from
5533 get_next_display_element for each character element, and from
5534 x_produce_glyphs when no suitable font was found. */
5535
5536 Lisp_Object
5537 lookup_glyphless_char_display (int c, struct it *it)
5538 {
5539 Lisp_Object glyphless_method = Qnil;
5540
5541 if (CHAR_TABLE_P (Vglyphless_char_display)
5542 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5543 glyphless_method = (c >= 0
5544 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5545 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5546 retry:
5547 if (NILP (glyphless_method))
5548 {
5549 if (c >= 0)
5550 /* The default is to display the character by a proper font. */
5551 return Qnil;
5552 /* The default for the no-font case is to display an empty box. */
5553 glyphless_method = Qempty_box;
5554 }
5555 if (EQ (glyphless_method, Qzero_width))
5556 {
5557 if (c >= 0)
5558 return glyphless_method;
5559 /* This method can't be used for the no-font case. */
5560 glyphless_method = Qempty_box;
5561 }
5562 if (EQ (glyphless_method, Qthin_space))
5563 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5564 else if (EQ (glyphless_method, Qempty_box))
5565 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5566 else if (EQ (glyphless_method, Qhex_code))
5567 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5568 else if (STRINGP (glyphless_method))
5569 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5570 else
5571 {
5572 /* Invalid value. We use the default method. */
5573 glyphless_method = Qnil;
5574 goto retry;
5575 }
5576 it->what = IT_GLYPHLESS;
5577 return glyphless_method;
5578 }
5579
5580 /* Load IT's display element fields with information about the next
5581 display element from the current position of IT. Value is zero if
5582 end of buffer (or C string) is reached. */
5583
5584 static struct frame *last_escape_glyph_frame = NULL;
5585 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5586 static int last_escape_glyph_merged_face_id = 0;
5587
5588 struct frame *last_glyphless_glyph_frame = NULL;
5589 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5590 int last_glyphless_glyph_merged_face_id = 0;
5591
5592 static int
5593 get_next_display_element (struct it *it)
5594 {
5595 /* Non-zero means that we found a display element. Zero means that
5596 we hit the end of what we iterate over. Performance note: the
5597 function pointer `method' used here turns out to be faster than
5598 using a sequence of if-statements. */
5599 int success_p;
5600
5601 get_next:
5602 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5603
5604 if (it->what == IT_CHARACTER)
5605 {
5606 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5607 and only if (a) the resolved directionality of that character
5608 is R..." */
5609 /* FIXME: Do we need an exception for characters from display
5610 tables? */
5611 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5612 it->c = bidi_mirror_char (it->c);
5613 /* Map via display table or translate control characters.
5614 IT->c, IT->len etc. have been set to the next character by
5615 the function call above. If we have a display table, and it
5616 contains an entry for IT->c, translate it. Don't do this if
5617 IT->c itself comes from a display table, otherwise we could
5618 end up in an infinite recursion. (An alternative could be to
5619 count the recursion depth of this function and signal an
5620 error when a certain maximum depth is reached.) Is it worth
5621 it? */
5622 if (success_p && it->dpvec == NULL)
5623 {
5624 Lisp_Object dv;
5625 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5626 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5627 nbsp_or_shy = char_is_other;
5628 int c = it->c; /* This is the character to display. */
5629
5630 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5631 {
5632 xassert (SINGLE_BYTE_CHAR_P (c));
5633 if (unibyte_display_via_language_environment)
5634 {
5635 c = DECODE_CHAR (unibyte, c);
5636 if (c < 0)
5637 c = BYTE8_TO_CHAR (it->c);
5638 }
5639 else
5640 c = BYTE8_TO_CHAR (it->c);
5641 }
5642
5643 if (it->dp
5644 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5645 VECTORP (dv)))
5646 {
5647 struct Lisp_Vector *v = XVECTOR (dv);
5648
5649 /* Return the first character from the display table
5650 entry, if not empty. If empty, don't display the
5651 current character. */
5652 if (v->size)
5653 {
5654 it->dpvec_char_len = it->len;
5655 it->dpvec = v->contents;
5656 it->dpend = v->contents + v->size;
5657 it->current.dpvec_index = 0;
5658 it->dpvec_face_id = -1;
5659 it->saved_face_id = it->face_id;
5660 it->method = GET_FROM_DISPLAY_VECTOR;
5661 it->ellipsis_p = 0;
5662 }
5663 else
5664 {
5665 set_iterator_to_next (it, 0);
5666 }
5667 goto get_next;
5668 }
5669
5670 if (! NILP (lookup_glyphless_char_display (c, it)))
5671 {
5672 if (it->what == IT_GLYPHLESS)
5673 goto done;
5674 /* Don't display this character. */
5675 set_iterator_to_next (it, 0);
5676 goto get_next;
5677 }
5678
5679 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5680 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5681 : c == 0xAD ? char_is_soft_hyphen
5682 : char_is_other);
5683
5684 /* Translate control characters into `\003' or `^C' form.
5685 Control characters coming from a display table entry are
5686 currently not translated because we use IT->dpvec to hold
5687 the translation. This could easily be changed but I
5688 don't believe that it is worth doing.
5689
5690 NBSP and SOFT-HYPEN are property translated too.
5691
5692 Non-printable characters and raw-byte characters are also
5693 translated to octal form. */
5694 if (((c < ' ' || c == 127) /* ASCII control chars */
5695 ? (it->area != TEXT_AREA
5696 /* In mode line, treat \n, \t like other crl chars. */
5697 || (c != '\t'
5698 && it->glyph_row
5699 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5700 || (c != '\n' && c != '\t'))
5701 : (nbsp_or_shy
5702 || CHAR_BYTE8_P (c)
5703 || ! CHAR_PRINTABLE_P (c))))
5704 {
5705 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5706 or a non-printable character which must be displayed
5707 either as '\003' or as `^C' where the '\\' and '^'
5708 can be defined in the display table. Fill
5709 IT->ctl_chars with glyphs for what we have to
5710 display. Then, set IT->dpvec to these glyphs. */
5711 Lisp_Object gc;
5712 int ctl_len;
5713 int face_id, lface_id = 0 ;
5714 int escape_glyph;
5715
5716 /* Handle control characters with ^. */
5717
5718 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5719 {
5720 int g;
5721
5722 g = '^'; /* default glyph for Control */
5723 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5724 if (it->dp
5725 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5726 && GLYPH_CODE_CHAR_VALID_P (gc))
5727 {
5728 g = GLYPH_CODE_CHAR (gc);
5729 lface_id = GLYPH_CODE_FACE (gc);
5730 }
5731 if (lface_id)
5732 {
5733 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5734 }
5735 else if (it->f == last_escape_glyph_frame
5736 && it->face_id == last_escape_glyph_face_id)
5737 {
5738 face_id = last_escape_glyph_merged_face_id;
5739 }
5740 else
5741 {
5742 /* Merge the escape-glyph face into the current face. */
5743 face_id = merge_faces (it->f, Qescape_glyph, 0,
5744 it->face_id);
5745 last_escape_glyph_frame = it->f;
5746 last_escape_glyph_face_id = it->face_id;
5747 last_escape_glyph_merged_face_id = face_id;
5748 }
5749
5750 XSETINT (it->ctl_chars[0], g);
5751 XSETINT (it->ctl_chars[1], c ^ 0100);
5752 ctl_len = 2;
5753 goto display_control;
5754 }
5755
5756 /* Handle non-break space in the mode where it only gets
5757 highlighting. */
5758
5759 if (EQ (Vnobreak_char_display, Qt)
5760 && nbsp_or_shy == char_is_nbsp)
5761 {
5762 /* Merge the no-break-space face into the current face. */
5763 face_id = merge_faces (it->f, Qnobreak_space, 0,
5764 it->face_id);
5765
5766 c = ' ';
5767 XSETINT (it->ctl_chars[0], ' ');
5768 ctl_len = 1;
5769 goto display_control;
5770 }
5771
5772 /* Handle sequences that start with the "escape glyph". */
5773
5774 /* the default escape glyph is \. */
5775 escape_glyph = '\\';
5776
5777 if (it->dp
5778 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5779 && GLYPH_CODE_CHAR_VALID_P (gc))
5780 {
5781 escape_glyph = GLYPH_CODE_CHAR (gc);
5782 lface_id = GLYPH_CODE_FACE (gc);
5783 }
5784 if (lface_id)
5785 {
5786 /* The display table specified a face.
5787 Merge it into face_id and also into escape_glyph. */
5788 face_id = merge_faces (it->f, Qt, lface_id,
5789 it->face_id);
5790 }
5791 else if (it->f == last_escape_glyph_frame
5792 && it->face_id == last_escape_glyph_face_id)
5793 {
5794 face_id = last_escape_glyph_merged_face_id;
5795 }
5796 else
5797 {
5798 /* Merge the escape-glyph face into the current face. */
5799 face_id = merge_faces (it->f, Qescape_glyph, 0,
5800 it->face_id);
5801 last_escape_glyph_frame = it->f;
5802 last_escape_glyph_face_id = it->face_id;
5803 last_escape_glyph_merged_face_id = face_id;
5804 }
5805
5806 /* Handle soft hyphens in the mode where they only get
5807 highlighting. */
5808
5809 if (EQ (Vnobreak_char_display, Qt)
5810 && nbsp_or_shy == char_is_soft_hyphen)
5811 {
5812 XSETINT (it->ctl_chars[0], '-');
5813 ctl_len = 1;
5814 goto display_control;
5815 }
5816
5817 /* Handle non-break space and soft hyphen
5818 with the escape glyph. */
5819
5820 if (nbsp_or_shy)
5821 {
5822 XSETINT (it->ctl_chars[0], escape_glyph);
5823 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5824 XSETINT (it->ctl_chars[1], c);
5825 ctl_len = 2;
5826 goto display_control;
5827 }
5828
5829 {
5830 char str[10];
5831 int len, i;
5832
5833 if (CHAR_BYTE8_P (c))
5834 /* Display \200 instead of \17777600. */
5835 c = CHAR_TO_BYTE8 (c);
5836 len = sprintf (str, "%03o", c);
5837
5838 XSETINT (it->ctl_chars[0], escape_glyph);
5839 for (i = 0; i < len; i++)
5840 XSETINT (it->ctl_chars[i + 1], str[i]);
5841 ctl_len = len + 1;
5842 }
5843
5844 display_control:
5845 /* Set up IT->dpvec and return first character from it. */
5846 it->dpvec_char_len = it->len;
5847 it->dpvec = it->ctl_chars;
5848 it->dpend = it->dpvec + ctl_len;
5849 it->current.dpvec_index = 0;
5850 it->dpvec_face_id = face_id;
5851 it->saved_face_id = it->face_id;
5852 it->method = GET_FROM_DISPLAY_VECTOR;
5853 it->ellipsis_p = 0;
5854 goto get_next;
5855 }
5856 it->char_to_display = c;
5857 }
5858 else if (success_p)
5859 {
5860 it->char_to_display = it->c;
5861 }
5862 }
5863
5864 #ifdef HAVE_WINDOW_SYSTEM
5865 /* Adjust face id for a multibyte character. There are no multibyte
5866 character in unibyte text. */
5867 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5868 && it->multibyte_p
5869 && success_p
5870 && FRAME_WINDOW_P (it->f))
5871 {
5872 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5873
5874 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5875 {
5876 /* Automatic composition with glyph-string. */
5877 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5878
5879 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5880 }
5881 else
5882 {
5883 EMACS_INT pos = (it->s ? -1
5884 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5885 : IT_CHARPOS (*it));
5886
5887 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5888 it->string);
5889 }
5890 }
5891 #endif
5892
5893 done:
5894 /* Is this character the last one of a run of characters with
5895 box? If yes, set IT->end_of_box_run_p to 1. */
5896 if (it->face_box_p
5897 && it->s == NULL)
5898 {
5899 if (it->method == GET_FROM_STRING && it->sp)
5900 {
5901 int face_id = underlying_face_id (it);
5902 struct face *face = FACE_FROM_ID (it->f, face_id);
5903
5904 if (face)
5905 {
5906 if (face->box == FACE_NO_BOX)
5907 {
5908 /* If the box comes from face properties in a
5909 display string, check faces in that string. */
5910 int string_face_id = face_after_it_pos (it);
5911 it->end_of_box_run_p
5912 = (FACE_FROM_ID (it->f, string_face_id)->box
5913 == FACE_NO_BOX);
5914 }
5915 /* Otherwise, the box comes from the underlying face.
5916 If this is the last string character displayed, check
5917 the next buffer location. */
5918 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5919 && (it->current.overlay_string_index
5920 == it->n_overlay_strings - 1))
5921 {
5922 EMACS_INT ignore;
5923 int next_face_id;
5924 struct text_pos pos = it->current.pos;
5925 INC_TEXT_POS (pos, it->multibyte_p);
5926
5927 next_face_id = face_at_buffer_position
5928 (it->w, CHARPOS (pos), it->region_beg_charpos,
5929 it->region_end_charpos, &ignore,
5930 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5931 -1);
5932 it->end_of_box_run_p
5933 = (FACE_FROM_ID (it->f, next_face_id)->box
5934 == FACE_NO_BOX);
5935 }
5936 }
5937 }
5938 else
5939 {
5940 int face_id = face_after_it_pos (it);
5941 it->end_of_box_run_p
5942 = (face_id != it->face_id
5943 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5944 }
5945 }
5946
5947 /* Value is 0 if end of buffer or string reached. */
5948 return success_p;
5949 }
5950
5951
5952 /* Move IT to the next display element.
5953
5954 RESEAT_P non-zero means if called on a newline in buffer text,
5955 skip to the next visible line start.
5956
5957 Functions get_next_display_element and set_iterator_to_next are
5958 separate because I find this arrangement easier to handle than a
5959 get_next_display_element function that also increments IT's
5960 position. The way it is we can first look at an iterator's current
5961 display element, decide whether it fits on a line, and if it does,
5962 increment the iterator position. The other way around we probably
5963 would either need a flag indicating whether the iterator has to be
5964 incremented the next time, or we would have to implement a
5965 decrement position function which would not be easy to write. */
5966
5967 void
5968 set_iterator_to_next (struct it *it, int reseat_p)
5969 {
5970 /* Reset flags indicating start and end of a sequence of characters
5971 with box. Reset them at the start of this function because
5972 moving the iterator to a new position might set them. */
5973 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5974
5975 switch (it->method)
5976 {
5977 case GET_FROM_BUFFER:
5978 /* The current display element of IT is a character from
5979 current_buffer. Advance in the buffer, and maybe skip over
5980 invisible lines that are so because of selective display. */
5981 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5982 reseat_at_next_visible_line_start (it, 0);
5983 else if (it->cmp_it.id >= 0)
5984 {
5985 /* We are currently getting glyphs from a composition. */
5986 int i;
5987
5988 if (! it->bidi_p)
5989 {
5990 IT_CHARPOS (*it) += it->cmp_it.nchars;
5991 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
5992 if (it->cmp_it.to < it->cmp_it.nglyphs)
5993 {
5994 it->cmp_it.from = it->cmp_it.to;
5995 }
5996 else
5997 {
5998 it->cmp_it.id = -1;
5999 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6000 IT_BYTEPOS (*it),
6001 it->end_charpos, Qnil);
6002 }
6003 }
6004 else if (! it->cmp_it.reversed_p)
6005 {
6006 /* Composition created while scanning forward. */
6007 /* Update IT's char/byte positions to point to the first
6008 character of the next grapheme cluster, or to the
6009 character visually after the current composition. */
6010 for (i = 0; i < it->cmp_it.nchars; i++)
6011 bidi_move_to_visually_next (&it->bidi_it);
6012 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6013 IT_CHARPOS (*it) = it->bidi_it.charpos;
6014
6015 if (it->cmp_it.to < it->cmp_it.nglyphs)
6016 {
6017 /* Proceed to the next grapheme cluster. */
6018 it->cmp_it.from = it->cmp_it.to;
6019 }
6020 else
6021 {
6022 /* No more grapheme clusters in this composition.
6023 Find the next stop position. */
6024 EMACS_INT stop = it->end_charpos;
6025 if (it->bidi_it.scan_dir < 0)
6026 /* Now we are scanning backward and don't know
6027 where to stop. */
6028 stop = -1;
6029 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6030 IT_BYTEPOS (*it), stop, Qnil);
6031 }
6032 }
6033 else
6034 {
6035 /* Composition created while scanning backward. */
6036 /* Update IT's char/byte positions to point to the last
6037 character of the previous grapheme cluster, or the
6038 character visually after the current composition. */
6039 for (i = 0; i < it->cmp_it.nchars; i++)
6040 bidi_move_to_visually_next (&it->bidi_it);
6041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6042 IT_CHARPOS (*it) = it->bidi_it.charpos;
6043 if (it->cmp_it.from > 0)
6044 {
6045 /* Proceed to the previous grapheme cluster. */
6046 it->cmp_it.to = it->cmp_it.from;
6047 }
6048 else
6049 {
6050 /* No more grapheme clusters in this composition.
6051 Find the next stop position. */
6052 EMACS_INT stop = it->end_charpos;
6053 if (it->bidi_it.scan_dir < 0)
6054 /* Now we are scanning backward and don't know
6055 where to stop. */
6056 stop = -1;
6057 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6058 IT_BYTEPOS (*it), stop, Qnil);
6059 }
6060 }
6061 }
6062 else
6063 {
6064 xassert (it->len != 0);
6065
6066 if (!it->bidi_p)
6067 {
6068 IT_BYTEPOS (*it) += it->len;
6069 IT_CHARPOS (*it) += 1;
6070 }
6071 else
6072 {
6073 int prev_scan_dir = it->bidi_it.scan_dir;
6074 /* If this is a new paragraph, determine its base
6075 direction (a.k.a. its base embedding level). */
6076 if (it->bidi_it.new_paragraph)
6077 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6078 bidi_move_to_visually_next (&it->bidi_it);
6079 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6080 IT_CHARPOS (*it) = it->bidi_it.charpos;
6081 if (prev_scan_dir != it->bidi_it.scan_dir)
6082 {
6083 /* As the scan direction was changed, we must
6084 re-compute the stop position for composition. */
6085 EMACS_INT stop = it->end_charpos;
6086 if (it->bidi_it.scan_dir < 0)
6087 stop = -1;
6088 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6089 IT_BYTEPOS (*it), stop, Qnil);
6090 }
6091 }
6092 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6093 }
6094 break;
6095
6096 case GET_FROM_C_STRING:
6097 /* Current display element of IT is from a C string. */
6098 IT_BYTEPOS (*it) += it->len;
6099 IT_CHARPOS (*it) += 1;
6100 break;
6101
6102 case GET_FROM_DISPLAY_VECTOR:
6103 /* Current display element of IT is from a display table entry.
6104 Advance in the display table definition. Reset it to null if
6105 end reached, and continue with characters from buffers/
6106 strings. */
6107 ++it->current.dpvec_index;
6108
6109 /* Restore face of the iterator to what they were before the
6110 display vector entry (these entries may contain faces). */
6111 it->face_id = it->saved_face_id;
6112
6113 if (it->dpvec + it->current.dpvec_index == it->dpend)
6114 {
6115 int recheck_faces = it->ellipsis_p;
6116
6117 if (it->s)
6118 it->method = GET_FROM_C_STRING;
6119 else if (STRINGP (it->string))
6120 it->method = GET_FROM_STRING;
6121 else
6122 {
6123 it->method = GET_FROM_BUFFER;
6124 it->object = it->w->buffer;
6125 }
6126
6127 it->dpvec = NULL;
6128 it->current.dpvec_index = -1;
6129
6130 /* Skip over characters which were displayed via IT->dpvec. */
6131 if (it->dpvec_char_len < 0)
6132 reseat_at_next_visible_line_start (it, 1);
6133 else if (it->dpvec_char_len > 0)
6134 {
6135 if (it->method == GET_FROM_STRING
6136 && it->n_overlay_strings > 0)
6137 it->ignore_overlay_strings_at_pos_p = 1;
6138 it->len = it->dpvec_char_len;
6139 set_iterator_to_next (it, reseat_p);
6140 }
6141
6142 /* Maybe recheck faces after display vector */
6143 if (recheck_faces)
6144 it->stop_charpos = IT_CHARPOS (*it);
6145 }
6146 break;
6147
6148 case GET_FROM_STRING:
6149 /* Current display element is a character from a Lisp string. */
6150 xassert (it->s == NULL && STRINGP (it->string));
6151 if (it->cmp_it.id >= 0)
6152 {
6153 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6154 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6155 if (it->cmp_it.to < it->cmp_it.nglyphs)
6156 it->cmp_it.from = it->cmp_it.to;
6157 else
6158 {
6159 it->cmp_it.id = -1;
6160 composition_compute_stop_pos (&it->cmp_it,
6161 IT_STRING_CHARPOS (*it),
6162 IT_STRING_BYTEPOS (*it),
6163 it->end_charpos, it->string);
6164 }
6165 }
6166 else
6167 {
6168 IT_STRING_BYTEPOS (*it) += it->len;
6169 IT_STRING_CHARPOS (*it) += 1;
6170 }
6171
6172 consider_string_end:
6173
6174 if (it->current.overlay_string_index >= 0)
6175 {
6176 /* IT->string is an overlay string. Advance to the
6177 next, if there is one. */
6178 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6179 {
6180 it->ellipsis_p = 0;
6181 next_overlay_string (it);
6182 if (it->ellipsis_p)
6183 setup_for_ellipsis (it, 0);
6184 }
6185 }
6186 else
6187 {
6188 /* IT->string is not an overlay string. If we reached
6189 its end, and there is something on IT->stack, proceed
6190 with what is on the stack. This can be either another
6191 string, this time an overlay string, or a buffer. */
6192 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6193 && it->sp > 0)
6194 {
6195 pop_it (it);
6196 if (it->method == GET_FROM_STRING)
6197 goto consider_string_end;
6198 }
6199 }
6200 break;
6201
6202 case GET_FROM_IMAGE:
6203 case GET_FROM_STRETCH:
6204 /* The position etc with which we have to proceed are on
6205 the stack. The position may be at the end of a string,
6206 if the `display' property takes up the whole string. */
6207 xassert (it->sp > 0);
6208 pop_it (it);
6209 if (it->method == GET_FROM_STRING)
6210 goto consider_string_end;
6211 break;
6212
6213 default:
6214 /* There are no other methods defined, so this should be a bug. */
6215 abort ();
6216 }
6217
6218 xassert (it->method != GET_FROM_STRING
6219 || (STRINGP (it->string)
6220 && IT_STRING_CHARPOS (*it) >= 0));
6221 }
6222
6223 /* Load IT's display element fields with information about the next
6224 display element which comes from a display table entry or from the
6225 result of translating a control character to one of the forms `^C'
6226 or `\003'.
6227
6228 IT->dpvec holds the glyphs to return as characters.
6229 IT->saved_face_id holds the face id before the display vector--it
6230 is restored into IT->face_id in set_iterator_to_next. */
6231
6232 static int
6233 next_element_from_display_vector (struct it *it)
6234 {
6235 Lisp_Object gc;
6236
6237 /* Precondition. */
6238 xassert (it->dpvec && it->current.dpvec_index >= 0);
6239
6240 it->face_id = it->saved_face_id;
6241
6242 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6243 That seemed totally bogus - so I changed it... */
6244 gc = it->dpvec[it->current.dpvec_index];
6245
6246 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6247 {
6248 it->c = GLYPH_CODE_CHAR (gc);
6249 it->len = CHAR_BYTES (it->c);
6250
6251 /* The entry may contain a face id to use. Such a face id is
6252 the id of a Lisp face, not a realized face. A face id of
6253 zero means no face is specified. */
6254 if (it->dpvec_face_id >= 0)
6255 it->face_id = it->dpvec_face_id;
6256 else
6257 {
6258 int lface_id = GLYPH_CODE_FACE (gc);
6259 if (lface_id > 0)
6260 it->face_id = merge_faces (it->f, Qt, lface_id,
6261 it->saved_face_id);
6262 }
6263 }
6264 else
6265 /* Display table entry is invalid. Return a space. */
6266 it->c = ' ', it->len = 1;
6267
6268 /* Don't change position and object of the iterator here. They are
6269 still the values of the character that had this display table
6270 entry or was translated, and that's what we want. */
6271 it->what = IT_CHARACTER;
6272 return 1;
6273 }
6274
6275
6276 /* Load IT with the next display element from Lisp string IT->string.
6277 IT->current.string_pos is the current position within the string.
6278 If IT->current.overlay_string_index >= 0, the Lisp string is an
6279 overlay string. */
6280
6281 static int
6282 next_element_from_string (struct it *it)
6283 {
6284 struct text_pos position;
6285
6286 xassert (STRINGP (it->string));
6287 xassert (IT_STRING_CHARPOS (*it) >= 0);
6288 position = it->current.string_pos;
6289
6290 /* Time to check for invisible text? */
6291 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6292 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6293 {
6294 handle_stop (it);
6295
6296 /* Since a handler may have changed IT->method, we must
6297 recurse here. */
6298 return GET_NEXT_DISPLAY_ELEMENT (it);
6299 }
6300
6301 if (it->current.overlay_string_index >= 0)
6302 {
6303 /* Get the next character from an overlay string. In overlay
6304 strings, There is no field width or padding with spaces to
6305 do. */
6306 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6307 {
6308 it->what = IT_EOB;
6309 return 0;
6310 }
6311 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6312 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6313 && next_element_from_composition (it))
6314 {
6315 return 1;
6316 }
6317 else if (STRING_MULTIBYTE (it->string))
6318 {
6319 const unsigned char *s = (SDATA (it->string)
6320 + IT_STRING_BYTEPOS (*it));
6321 it->c = string_char_and_length (s, &it->len);
6322 }
6323 else
6324 {
6325 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6326 it->len = 1;
6327 }
6328 }
6329 else
6330 {
6331 /* Get the next character from a Lisp string that is not an
6332 overlay string. Such strings come from the mode line, for
6333 example. We may have to pad with spaces, or truncate the
6334 string. See also next_element_from_c_string. */
6335 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6336 {
6337 it->what = IT_EOB;
6338 return 0;
6339 }
6340 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6341 {
6342 /* Pad with spaces. */
6343 it->c = ' ', it->len = 1;
6344 CHARPOS (position) = BYTEPOS (position) = -1;
6345 }
6346 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6347 IT_STRING_BYTEPOS (*it), it->string_nchars)
6348 && next_element_from_composition (it))
6349 {
6350 return 1;
6351 }
6352 else if (STRING_MULTIBYTE (it->string))
6353 {
6354 const unsigned char *s = (SDATA (it->string)
6355 + IT_STRING_BYTEPOS (*it));
6356 it->c = string_char_and_length (s, &it->len);
6357 }
6358 else
6359 {
6360 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6361 it->len = 1;
6362 }
6363 }
6364
6365 /* Record what we have and where it came from. */
6366 it->what = IT_CHARACTER;
6367 it->object = it->string;
6368 it->position = position;
6369 return 1;
6370 }
6371
6372
6373 /* Load IT with next display element from C string IT->s.
6374 IT->string_nchars is the maximum number of characters to return
6375 from the string. IT->end_charpos may be greater than
6376 IT->string_nchars when this function is called, in which case we
6377 may have to return padding spaces. Value is zero if end of string
6378 reached, including padding spaces. */
6379
6380 static int
6381 next_element_from_c_string (struct it *it)
6382 {
6383 int success_p = 1;
6384
6385 xassert (it->s);
6386 it->what = IT_CHARACTER;
6387 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6388 it->object = Qnil;
6389
6390 /* IT's position can be greater IT->string_nchars in case a field
6391 width or precision has been specified when the iterator was
6392 initialized. */
6393 if (IT_CHARPOS (*it) >= it->end_charpos)
6394 {
6395 /* End of the game. */
6396 it->what = IT_EOB;
6397 success_p = 0;
6398 }
6399 else if (IT_CHARPOS (*it) >= it->string_nchars)
6400 {
6401 /* Pad with spaces. */
6402 it->c = ' ', it->len = 1;
6403 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6404 }
6405 else if (it->multibyte_p)
6406 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6407 else
6408 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6409
6410 return success_p;
6411 }
6412
6413
6414 /* Set up IT to return characters from an ellipsis, if appropriate.
6415 The definition of the ellipsis glyphs may come from a display table
6416 entry. This function fills IT with the first glyph from the
6417 ellipsis if an ellipsis is to be displayed. */
6418
6419 static int
6420 next_element_from_ellipsis (struct it *it)
6421 {
6422 if (it->selective_display_ellipsis_p)
6423 setup_for_ellipsis (it, it->len);
6424 else
6425 {
6426 /* The face at the current position may be different from the
6427 face we find after the invisible text. Remember what it
6428 was in IT->saved_face_id, and signal that it's there by
6429 setting face_before_selective_p. */
6430 it->saved_face_id = it->face_id;
6431 it->method = GET_FROM_BUFFER;
6432 it->object = it->w->buffer;
6433 reseat_at_next_visible_line_start (it, 1);
6434 it->face_before_selective_p = 1;
6435 }
6436
6437 return GET_NEXT_DISPLAY_ELEMENT (it);
6438 }
6439
6440
6441 /* Deliver an image display element. The iterator IT is already
6442 filled with image information (done in handle_display_prop). Value
6443 is always 1. */
6444
6445
6446 static int
6447 next_element_from_image (struct it *it)
6448 {
6449 it->what = IT_IMAGE;
6450 it->ignore_overlay_strings_at_pos_p = 0;
6451 return 1;
6452 }
6453
6454
6455 /* Fill iterator IT with next display element from a stretch glyph
6456 property. IT->object is the value of the text property. Value is
6457 always 1. */
6458
6459 static int
6460 next_element_from_stretch (struct it *it)
6461 {
6462 it->what = IT_STRETCH;
6463 return 1;
6464 }
6465
6466 /* Scan forward from CHARPOS in the current buffer, until we find a
6467 stop position > current IT's position. Then handle the stop
6468 position before that. This is called when we bump into a stop
6469 position while reordering bidirectional text. CHARPOS should be
6470 the last previously processed stop_pos (or BEGV, if none were
6471 processed yet) whose position is less that IT's current
6472 position. */
6473
6474 static void
6475 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6476 {
6477 EMACS_INT where_we_are = IT_CHARPOS (*it);
6478 struct display_pos save_current = it->current;
6479 struct text_pos save_position = it->position;
6480 struct text_pos pos1;
6481 EMACS_INT next_stop;
6482
6483 /* Scan in strict logical order. */
6484 it->bidi_p = 0;
6485 do
6486 {
6487 it->prev_stop = charpos;
6488 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6489 reseat_1 (it, pos1, 0);
6490 compute_stop_pos (it);
6491 /* We must advance forward, right? */
6492 if (it->stop_charpos <= it->prev_stop)
6493 abort ();
6494 charpos = it->stop_charpos;
6495 }
6496 while (charpos <= where_we_are);
6497
6498 next_stop = it->stop_charpos;
6499 it->stop_charpos = it->prev_stop;
6500 it->bidi_p = 1;
6501 it->current = save_current;
6502 it->position = save_position;
6503 handle_stop (it);
6504 it->stop_charpos = next_stop;
6505 }
6506
6507 /* Load IT with the next display element from current_buffer. Value
6508 is zero if end of buffer reached. IT->stop_charpos is the next
6509 position at which to stop and check for text properties or buffer
6510 end. */
6511
6512 static int
6513 next_element_from_buffer (struct it *it)
6514 {
6515 int success_p = 1;
6516
6517 xassert (IT_CHARPOS (*it) >= BEGV);
6518
6519 /* With bidi reordering, the character to display might not be the
6520 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6521 we were reseat()ed to a new buffer position, which is potentially
6522 a different paragraph. */
6523 if (it->bidi_p && it->bidi_it.first_elt)
6524 {
6525 it->bidi_it.charpos = IT_CHARPOS (*it);
6526 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6527 if (it->bidi_it.bytepos == ZV_BYTE)
6528 {
6529 /* Nothing to do, but reset the FIRST_ELT flag, like
6530 bidi_paragraph_init does, because we are not going to
6531 call it. */
6532 it->bidi_it.first_elt = 0;
6533 }
6534 else if (it->bidi_it.bytepos == BEGV_BYTE
6535 /* FIXME: Should support all Unicode line separators. */
6536 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6537 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6538 {
6539 /* If we are at the beginning of a line, we can produce the
6540 next element right away. */
6541 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6542 bidi_move_to_visually_next (&it->bidi_it);
6543 }
6544 else
6545 {
6546 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6547
6548 /* We need to prime the bidi iterator starting at the line's
6549 beginning, before we will be able to produce the next
6550 element. */
6551 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6552 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6553 it->bidi_it.charpos = IT_CHARPOS (*it);
6554 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6555 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6556 do
6557 {
6558 /* Now return to buffer position where we were asked to
6559 get the next display element, and produce that. */
6560 bidi_move_to_visually_next (&it->bidi_it);
6561 }
6562 while (it->bidi_it.bytepos != orig_bytepos
6563 && it->bidi_it.bytepos < ZV_BYTE);
6564 }
6565
6566 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6567 /* Adjust IT's position information to where we ended up. */
6568 IT_CHARPOS (*it) = it->bidi_it.charpos;
6569 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6570 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6571 {
6572 EMACS_INT stop = it->end_charpos;
6573 if (it->bidi_it.scan_dir < 0)
6574 stop = -1;
6575 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6576 IT_BYTEPOS (*it), stop, Qnil);
6577 }
6578 }
6579
6580 if (IT_CHARPOS (*it) >= it->stop_charpos)
6581 {
6582 if (IT_CHARPOS (*it) >= it->end_charpos)
6583 {
6584 int overlay_strings_follow_p;
6585
6586 /* End of the game, except when overlay strings follow that
6587 haven't been returned yet. */
6588 if (it->overlay_strings_at_end_processed_p)
6589 overlay_strings_follow_p = 0;
6590 else
6591 {
6592 it->overlay_strings_at_end_processed_p = 1;
6593 overlay_strings_follow_p = get_overlay_strings (it, 0);
6594 }
6595
6596 if (overlay_strings_follow_p)
6597 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6598 else
6599 {
6600 it->what = IT_EOB;
6601 it->position = it->current.pos;
6602 success_p = 0;
6603 }
6604 }
6605 else if (!(!it->bidi_p
6606 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6607 || IT_CHARPOS (*it) == it->stop_charpos))
6608 {
6609 /* With bidi non-linear iteration, we could find ourselves
6610 far beyond the last computed stop_charpos, with several
6611 other stop positions in between that we missed. Scan
6612 them all now, in buffer's logical order, until we find
6613 and handle the last stop_charpos that precedes our
6614 current position. */
6615 handle_stop_backwards (it, it->stop_charpos);
6616 return GET_NEXT_DISPLAY_ELEMENT (it);
6617 }
6618 else
6619 {
6620 if (it->bidi_p)
6621 {
6622 /* Take note of the stop position we just moved across,
6623 for when we will move back across it. */
6624 it->prev_stop = it->stop_charpos;
6625 /* If we are at base paragraph embedding level, take
6626 note of the last stop position seen at this
6627 level. */
6628 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6629 it->base_level_stop = it->stop_charpos;
6630 }
6631 handle_stop (it);
6632 return GET_NEXT_DISPLAY_ELEMENT (it);
6633 }
6634 }
6635 else if (it->bidi_p
6636 /* We can sometimes back up for reasons that have nothing
6637 to do with bidi reordering. E.g., compositions. The
6638 code below is only needed when we are above the base
6639 embedding level, so test for that explicitly. */
6640 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6641 && IT_CHARPOS (*it) < it->prev_stop)
6642 {
6643 if (it->base_level_stop <= 0)
6644 it->base_level_stop = BEGV;
6645 if (IT_CHARPOS (*it) < it->base_level_stop)
6646 abort ();
6647 handle_stop_backwards (it, it->base_level_stop);
6648 return GET_NEXT_DISPLAY_ELEMENT (it);
6649 }
6650 else
6651 {
6652 /* No face changes, overlays etc. in sight, so just return a
6653 character from current_buffer. */
6654 unsigned char *p;
6655 EMACS_INT stop;
6656
6657 /* Maybe run the redisplay end trigger hook. Performance note:
6658 This doesn't seem to cost measurable time. */
6659 if (it->redisplay_end_trigger_charpos
6660 && it->glyph_row
6661 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6662 run_redisplay_end_trigger_hook (it);
6663
6664 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6665 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6666 stop)
6667 && next_element_from_composition (it))
6668 {
6669 return 1;
6670 }
6671
6672 /* Get the next character, maybe multibyte. */
6673 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6674 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6675 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6676 else
6677 it->c = *p, it->len = 1;
6678
6679 /* Record what we have and where it came from. */
6680 it->what = IT_CHARACTER;
6681 it->object = it->w->buffer;
6682 it->position = it->current.pos;
6683
6684 /* Normally we return the character found above, except when we
6685 really want to return an ellipsis for selective display. */
6686 if (it->selective)
6687 {
6688 if (it->c == '\n')
6689 {
6690 /* A value of selective > 0 means hide lines indented more
6691 than that number of columns. */
6692 if (it->selective > 0
6693 && IT_CHARPOS (*it) + 1 < ZV
6694 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6695 IT_BYTEPOS (*it) + 1,
6696 (double) it->selective)) /* iftc */
6697 {
6698 success_p = next_element_from_ellipsis (it);
6699 it->dpvec_char_len = -1;
6700 }
6701 }
6702 else if (it->c == '\r' && it->selective == -1)
6703 {
6704 /* A value of selective == -1 means that everything from the
6705 CR to the end of the line is invisible, with maybe an
6706 ellipsis displayed for it. */
6707 success_p = next_element_from_ellipsis (it);
6708 it->dpvec_char_len = -1;
6709 }
6710 }
6711 }
6712
6713 /* Value is zero if end of buffer reached. */
6714 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6715 return success_p;
6716 }
6717
6718
6719 /* Run the redisplay end trigger hook for IT. */
6720
6721 static void
6722 run_redisplay_end_trigger_hook (struct it *it)
6723 {
6724 Lisp_Object args[3];
6725
6726 /* IT->glyph_row should be non-null, i.e. we should be actually
6727 displaying something, or otherwise we should not run the hook. */
6728 xassert (it->glyph_row);
6729
6730 /* Set up hook arguments. */
6731 args[0] = Qredisplay_end_trigger_functions;
6732 args[1] = it->window;
6733 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6734 it->redisplay_end_trigger_charpos = 0;
6735
6736 /* Since we are *trying* to run these functions, don't try to run
6737 them again, even if they get an error. */
6738 it->w->redisplay_end_trigger = Qnil;
6739 Frun_hook_with_args (3, args);
6740
6741 /* Notice if it changed the face of the character we are on. */
6742 handle_face_prop (it);
6743 }
6744
6745
6746 /* Deliver a composition display element. Unlike the other
6747 next_element_from_XXX, this function is not registered in the array
6748 get_next_element[]. It is called from next_element_from_buffer and
6749 next_element_from_string when necessary. */
6750
6751 static int
6752 next_element_from_composition (struct it *it)
6753 {
6754 it->what = IT_COMPOSITION;
6755 it->len = it->cmp_it.nbytes;
6756 if (STRINGP (it->string))
6757 {
6758 if (it->c < 0)
6759 {
6760 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6761 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6762 return 0;
6763 }
6764 it->position = it->current.string_pos;
6765 it->object = it->string;
6766 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6767 IT_STRING_BYTEPOS (*it), it->string);
6768 }
6769 else
6770 {
6771 if (it->c < 0)
6772 {
6773 IT_CHARPOS (*it) += it->cmp_it.nchars;
6774 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6775 if (it->bidi_p)
6776 {
6777 if (it->bidi_it.new_paragraph)
6778 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6779 /* Resync the bidi iterator with IT's new position.
6780 FIXME: this doesn't support bidirectional text. */
6781 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6782 bidi_move_to_visually_next (&it->bidi_it);
6783 }
6784 return 0;
6785 }
6786 it->position = it->current.pos;
6787 it->object = it->w->buffer;
6788 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6789 IT_BYTEPOS (*it), Qnil);
6790 }
6791 return 1;
6792 }
6793
6794
6795 \f
6796 /***********************************************************************
6797 Moving an iterator without producing glyphs
6798 ***********************************************************************/
6799
6800 /* Check if iterator is at a position corresponding to a valid buffer
6801 position after some move_it_ call. */
6802
6803 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6804 ((it)->method == GET_FROM_STRING \
6805 ? IT_STRING_CHARPOS (*it) == 0 \
6806 : 1)
6807
6808
6809 /* Move iterator IT to a specified buffer or X position within one
6810 line on the display without producing glyphs.
6811
6812 OP should be a bit mask including some or all of these bits:
6813 MOVE_TO_X: Stop upon reaching x-position TO_X.
6814 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6815 Regardless of OP's value, stop upon reaching the end of the display line.
6816
6817 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6818 This means, in particular, that TO_X includes window's horizontal
6819 scroll amount.
6820
6821 The return value has several possible values that
6822 say what condition caused the scan to stop:
6823
6824 MOVE_POS_MATCH_OR_ZV
6825 - when TO_POS or ZV was reached.
6826
6827 MOVE_X_REACHED
6828 -when TO_X was reached before TO_POS or ZV were reached.
6829
6830 MOVE_LINE_CONTINUED
6831 - when we reached the end of the display area and the line must
6832 be continued.
6833
6834 MOVE_LINE_TRUNCATED
6835 - when we reached the end of the display area and the line is
6836 truncated.
6837
6838 MOVE_NEWLINE_OR_CR
6839 - when we stopped at a line end, i.e. a newline or a CR and selective
6840 display is on. */
6841
6842 static enum move_it_result
6843 move_it_in_display_line_to (struct it *it,
6844 EMACS_INT to_charpos, int to_x,
6845 enum move_operation_enum op)
6846 {
6847 enum move_it_result result = MOVE_UNDEFINED;
6848 struct glyph_row *saved_glyph_row;
6849 struct it wrap_it, atpos_it, atx_it;
6850 int may_wrap = 0;
6851 enum it_method prev_method = it->method;
6852 EMACS_INT prev_pos = IT_CHARPOS (*it);
6853
6854 /* Don't produce glyphs in produce_glyphs. */
6855 saved_glyph_row = it->glyph_row;
6856 it->glyph_row = NULL;
6857
6858 /* Use wrap_it to save a copy of IT wherever a word wrap could
6859 occur. Use atpos_it to save a copy of IT at the desired buffer
6860 position, if found, so that we can scan ahead and check if the
6861 word later overshoots the window edge. Use atx_it similarly, for
6862 pixel positions. */
6863 wrap_it.sp = -1;
6864 atpos_it.sp = -1;
6865 atx_it.sp = -1;
6866
6867 #define BUFFER_POS_REACHED_P() \
6868 ((op & MOVE_TO_POS) != 0 \
6869 && BUFFERP (it->object) \
6870 && (IT_CHARPOS (*it) == to_charpos \
6871 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6872 && (it->method == GET_FROM_BUFFER \
6873 || (it->method == GET_FROM_DISPLAY_VECTOR \
6874 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6875
6876 /* If there's a line-/wrap-prefix, handle it. */
6877 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6878 && it->current_y < it->last_visible_y)
6879 handle_line_prefix (it);
6880
6881 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6882 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6883
6884 while (1)
6885 {
6886 int x, i, ascent = 0, descent = 0;
6887
6888 /* Utility macro to reset an iterator with x, ascent, and descent. */
6889 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6890 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6891 (IT)->max_descent = descent)
6892
6893 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6894 glyph). */
6895 if ((op & MOVE_TO_POS) != 0
6896 && BUFFERP (it->object)
6897 && it->method == GET_FROM_BUFFER
6898 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6899 || (it->bidi_p
6900 && (prev_method == GET_FROM_IMAGE
6901 || prev_method == GET_FROM_STRETCH)
6902 /* Passed TO_CHARPOS from left to right. */
6903 && ((prev_pos < to_charpos
6904 && IT_CHARPOS (*it) > to_charpos)
6905 /* Passed TO_CHARPOS from right to left. */
6906 || (prev_pos > to_charpos
6907 && IT_CHARPOS (*it) < to_charpos)))))
6908 {
6909 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6910 {
6911 result = MOVE_POS_MATCH_OR_ZV;
6912 break;
6913 }
6914 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6915 /* If wrap_it is valid, the current position might be in a
6916 word that is wrapped. So, save the iterator in
6917 atpos_it and continue to see if wrapping happens. */
6918 atpos_it = *it;
6919 }
6920
6921 prev_method = it->method;
6922 if (it->method == GET_FROM_BUFFER)
6923 prev_pos = IT_CHARPOS (*it);
6924 /* Stop when ZV reached.
6925 We used to stop here when TO_CHARPOS reached as well, but that is
6926 too soon if this glyph does not fit on this line. So we handle it
6927 explicitly below. */
6928 if (!get_next_display_element (it))
6929 {
6930 result = MOVE_POS_MATCH_OR_ZV;
6931 break;
6932 }
6933
6934 if (it->line_wrap == TRUNCATE)
6935 {
6936 if (BUFFER_POS_REACHED_P ())
6937 {
6938 result = MOVE_POS_MATCH_OR_ZV;
6939 break;
6940 }
6941 }
6942 else
6943 {
6944 if (it->line_wrap == WORD_WRAP)
6945 {
6946 if (IT_DISPLAYING_WHITESPACE (it))
6947 may_wrap = 1;
6948 else if (may_wrap)
6949 {
6950 /* We have reached a glyph that follows one or more
6951 whitespace characters. If the position is
6952 already found, we are done. */
6953 if (atpos_it.sp >= 0)
6954 {
6955 *it = atpos_it;
6956 result = MOVE_POS_MATCH_OR_ZV;
6957 goto done;
6958 }
6959 if (atx_it.sp >= 0)
6960 {
6961 *it = atx_it;
6962 result = MOVE_X_REACHED;
6963 goto done;
6964 }
6965 /* Otherwise, we can wrap here. */
6966 wrap_it = *it;
6967 may_wrap = 0;
6968 }
6969 }
6970 }
6971
6972 /* Remember the line height for the current line, in case
6973 the next element doesn't fit on the line. */
6974 ascent = it->max_ascent;
6975 descent = it->max_descent;
6976
6977 /* The call to produce_glyphs will get the metrics of the
6978 display element IT is loaded with. Record the x-position
6979 before this display element, in case it doesn't fit on the
6980 line. */
6981 x = it->current_x;
6982
6983 PRODUCE_GLYPHS (it);
6984
6985 if (it->area != TEXT_AREA)
6986 {
6987 set_iterator_to_next (it, 1);
6988 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6989 SET_TEXT_POS (this_line_min_pos,
6990 IT_CHARPOS (*it), IT_BYTEPOS (*it));
6991 continue;
6992 }
6993
6994 /* The number of glyphs we get back in IT->nglyphs will normally
6995 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6996 character on a terminal frame, or (iii) a line end. For the
6997 second case, IT->nglyphs - 1 padding glyphs will be present.
6998 (On X frames, there is only one glyph produced for a
6999 composite character.)
7000
7001 The behavior implemented below means, for continuation lines,
7002 that as many spaces of a TAB as fit on the current line are
7003 displayed there. For terminal frames, as many glyphs of a
7004 multi-glyph character are displayed in the current line, too.
7005 This is what the old redisplay code did, and we keep it that
7006 way. Under X, the whole shape of a complex character must
7007 fit on the line or it will be completely displayed in the
7008 next line.
7009
7010 Note that both for tabs and padding glyphs, all glyphs have
7011 the same width. */
7012 if (it->nglyphs)
7013 {
7014 /* More than one glyph or glyph doesn't fit on line. All
7015 glyphs have the same width. */
7016 int single_glyph_width = it->pixel_width / it->nglyphs;
7017 int new_x;
7018 int x_before_this_char = x;
7019 int hpos_before_this_char = it->hpos;
7020
7021 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7022 {
7023 new_x = x + single_glyph_width;
7024
7025 /* We want to leave anything reaching TO_X to the caller. */
7026 if ((op & MOVE_TO_X) && new_x > to_x)
7027 {
7028 if (BUFFER_POS_REACHED_P ())
7029 {
7030 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7031 goto buffer_pos_reached;
7032 if (atpos_it.sp < 0)
7033 {
7034 atpos_it = *it;
7035 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7036 }
7037 }
7038 else
7039 {
7040 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7041 {
7042 it->current_x = x;
7043 result = MOVE_X_REACHED;
7044 break;
7045 }
7046 if (atx_it.sp < 0)
7047 {
7048 atx_it = *it;
7049 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7050 }
7051 }
7052 }
7053
7054 if (/* Lines are continued. */
7055 it->line_wrap != TRUNCATE
7056 && (/* And glyph doesn't fit on the line. */
7057 new_x > it->last_visible_x
7058 /* Or it fits exactly and we're on a window
7059 system frame. */
7060 || (new_x == it->last_visible_x
7061 && FRAME_WINDOW_P (it->f))))
7062 {
7063 if (/* IT->hpos == 0 means the very first glyph
7064 doesn't fit on the line, e.g. a wide image. */
7065 it->hpos == 0
7066 || (new_x == it->last_visible_x
7067 && FRAME_WINDOW_P (it->f)))
7068 {
7069 ++it->hpos;
7070 it->current_x = new_x;
7071
7072 /* The character's last glyph just barely fits
7073 in this row. */
7074 if (i == it->nglyphs - 1)
7075 {
7076 /* If this is the destination position,
7077 return a position *before* it in this row,
7078 now that we know it fits in this row. */
7079 if (BUFFER_POS_REACHED_P ())
7080 {
7081 if (it->line_wrap != WORD_WRAP
7082 || wrap_it.sp < 0)
7083 {
7084 it->hpos = hpos_before_this_char;
7085 it->current_x = x_before_this_char;
7086 result = MOVE_POS_MATCH_OR_ZV;
7087 break;
7088 }
7089 if (it->line_wrap == WORD_WRAP
7090 && atpos_it.sp < 0)
7091 {
7092 atpos_it = *it;
7093 atpos_it.current_x = x_before_this_char;
7094 atpos_it.hpos = hpos_before_this_char;
7095 }
7096 }
7097
7098 set_iterator_to_next (it, 1);
7099 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7100 SET_TEXT_POS (this_line_min_pos,
7101 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7102 /* On graphical terminals, newlines may
7103 "overflow" into the fringe if
7104 overflow-newline-into-fringe is non-nil.
7105 On text-only terminals, newlines may
7106 overflow into the last glyph on the
7107 display line.*/
7108 if (!FRAME_WINDOW_P (it->f)
7109 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7110 {
7111 if (!get_next_display_element (it))
7112 {
7113 result = MOVE_POS_MATCH_OR_ZV;
7114 break;
7115 }
7116 if (BUFFER_POS_REACHED_P ())
7117 {
7118 if (ITERATOR_AT_END_OF_LINE_P (it))
7119 result = MOVE_POS_MATCH_OR_ZV;
7120 else
7121 result = MOVE_LINE_CONTINUED;
7122 break;
7123 }
7124 if (ITERATOR_AT_END_OF_LINE_P (it))
7125 {
7126 result = MOVE_NEWLINE_OR_CR;
7127 break;
7128 }
7129 }
7130 }
7131 }
7132 else
7133 IT_RESET_X_ASCENT_DESCENT (it);
7134
7135 if (wrap_it.sp >= 0)
7136 {
7137 *it = wrap_it;
7138 atpos_it.sp = -1;
7139 atx_it.sp = -1;
7140 }
7141
7142 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7143 IT_CHARPOS (*it)));
7144 result = MOVE_LINE_CONTINUED;
7145 break;
7146 }
7147
7148 if (BUFFER_POS_REACHED_P ())
7149 {
7150 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7151 goto buffer_pos_reached;
7152 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7153 {
7154 atpos_it = *it;
7155 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7156 }
7157 }
7158
7159 if (new_x > it->first_visible_x)
7160 {
7161 /* Glyph is visible. Increment number of glyphs that
7162 would be displayed. */
7163 ++it->hpos;
7164 }
7165 }
7166
7167 if (result != MOVE_UNDEFINED)
7168 break;
7169 }
7170 else if (BUFFER_POS_REACHED_P ())
7171 {
7172 buffer_pos_reached:
7173 IT_RESET_X_ASCENT_DESCENT (it);
7174 result = MOVE_POS_MATCH_OR_ZV;
7175 break;
7176 }
7177 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7178 {
7179 /* Stop when TO_X specified and reached. This check is
7180 necessary here because of lines consisting of a line end,
7181 only. The line end will not produce any glyphs and we
7182 would never get MOVE_X_REACHED. */
7183 xassert (it->nglyphs == 0);
7184 result = MOVE_X_REACHED;
7185 break;
7186 }
7187
7188 /* Is this a line end? If yes, we're done. */
7189 if (ITERATOR_AT_END_OF_LINE_P (it))
7190 {
7191 result = MOVE_NEWLINE_OR_CR;
7192 break;
7193 }
7194
7195 if (it->method == GET_FROM_BUFFER)
7196 prev_pos = IT_CHARPOS (*it);
7197 /* The current display element has been consumed. Advance
7198 to the next. */
7199 set_iterator_to_next (it, 1);
7200 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7201 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7202
7203 /* Stop if lines are truncated and IT's current x-position is
7204 past the right edge of the window now. */
7205 if (it->line_wrap == TRUNCATE
7206 && it->current_x >= it->last_visible_x)
7207 {
7208 if (!FRAME_WINDOW_P (it->f)
7209 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7210 {
7211 if (!get_next_display_element (it)
7212 || BUFFER_POS_REACHED_P ())
7213 {
7214 result = MOVE_POS_MATCH_OR_ZV;
7215 break;
7216 }
7217 if (ITERATOR_AT_END_OF_LINE_P (it))
7218 {
7219 result = MOVE_NEWLINE_OR_CR;
7220 break;
7221 }
7222 }
7223 result = MOVE_LINE_TRUNCATED;
7224 break;
7225 }
7226 #undef IT_RESET_X_ASCENT_DESCENT
7227 }
7228
7229 #undef BUFFER_POS_REACHED_P
7230
7231 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7232 restore the saved iterator. */
7233 if (atpos_it.sp >= 0)
7234 *it = atpos_it;
7235 else if (atx_it.sp >= 0)
7236 *it = atx_it;
7237
7238 done:
7239
7240 /* Restore the iterator settings altered at the beginning of this
7241 function. */
7242 it->glyph_row = saved_glyph_row;
7243 return result;
7244 }
7245
7246 /* For external use. */
7247 void
7248 move_it_in_display_line (struct it *it,
7249 EMACS_INT to_charpos, int to_x,
7250 enum move_operation_enum op)
7251 {
7252 if (it->line_wrap == WORD_WRAP
7253 && (op & MOVE_TO_X))
7254 {
7255 struct it save_it = *it;
7256 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7257 /* When word-wrap is on, TO_X may lie past the end
7258 of a wrapped line. Then it->current is the
7259 character on the next line, so backtrack to the
7260 space before the wrap point. */
7261 if (skip == MOVE_LINE_CONTINUED)
7262 {
7263 int prev_x = max (it->current_x - 1, 0);
7264 *it = save_it;
7265 move_it_in_display_line_to
7266 (it, -1, prev_x, MOVE_TO_X);
7267 }
7268 }
7269 else
7270 move_it_in_display_line_to (it, to_charpos, to_x, op);
7271 }
7272
7273
7274 /* Move IT forward until it satisfies one or more of the criteria in
7275 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7276
7277 OP is a bit-mask that specifies where to stop, and in particular,
7278 which of those four position arguments makes a difference. See the
7279 description of enum move_operation_enum.
7280
7281 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7282 screen line, this function will set IT to the next position >
7283 TO_CHARPOS. */
7284
7285 void
7286 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7287 {
7288 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7289 int line_height, line_start_x = 0, reached = 0;
7290
7291 for (;;)
7292 {
7293 if (op & MOVE_TO_VPOS)
7294 {
7295 /* If no TO_CHARPOS and no TO_X specified, stop at the
7296 start of the line TO_VPOS. */
7297 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7298 {
7299 if (it->vpos == to_vpos)
7300 {
7301 reached = 1;
7302 break;
7303 }
7304 else
7305 skip = move_it_in_display_line_to (it, -1, -1, 0);
7306 }
7307 else
7308 {
7309 /* TO_VPOS >= 0 means stop at TO_X in the line at
7310 TO_VPOS, or at TO_POS, whichever comes first. */
7311 if (it->vpos == to_vpos)
7312 {
7313 reached = 2;
7314 break;
7315 }
7316
7317 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7318
7319 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7320 {
7321 reached = 3;
7322 break;
7323 }
7324 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7325 {
7326 /* We have reached TO_X but not in the line we want. */
7327 skip = move_it_in_display_line_to (it, to_charpos,
7328 -1, MOVE_TO_POS);
7329 if (skip == MOVE_POS_MATCH_OR_ZV)
7330 {
7331 reached = 4;
7332 break;
7333 }
7334 }
7335 }
7336 }
7337 else if (op & MOVE_TO_Y)
7338 {
7339 struct it it_backup;
7340
7341 if (it->line_wrap == WORD_WRAP)
7342 it_backup = *it;
7343
7344 /* TO_Y specified means stop at TO_X in the line containing
7345 TO_Y---or at TO_CHARPOS if this is reached first. The
7346 problem is that we can't really tell whether the line
7347 contains TO_Y before we have completely scanned it, and
7348 this may skip past TO_X. What we do is to first scan to
7349 TO_X.
7350
7351 If TO_X is not specified, use a TO_X of zero. The reason
7352 is to make the outcome of this function more predictable.
7353 If we didn't use TO_X == 0, we would stop at the end of
7354 the line which is probably not what a caller would expect
7355 to happen. */
7356 skip = move_it_in_display_line_to
7357 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7358 (MOVE_TO_X | (op & MOVE_TO_POS)));
7359
7360 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7361 if (skip == MOVE_POS_MATCH_OR_ZV)
7362 reached = 5;
7363 else if (skip == MOVE_X_REACHED)
7364 {
7365 /* If TO_X was reached, we want to know whether TO_Y is
7366 in the line. We know this is the case if the already
7367 scanned glyphs make the line tall enough. Otherwise,
7368 we must check by scanning the rest of the line. */
7369 line_height = it->max_ascent + it->max_descent;
7370 if (to_y >= it->current_y
7371 && to_y < it->current_y + line_height)
7372 {
7373 reached = 6;
7374 break;
7375 }
7376 it_backup = *it;
7377 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7378 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7379 op & MOVE_TO_POS);
7380 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7381 line_height = it->max_ascent + it->max_descent;
7382 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7383
7384 if (to_y >= it->current_y
7385 && to_y < it->current_y + line_height)
7386 {
7387 /* If TO_Y is in this line and TO_X was reached
7388 above, we scanned too far. We have to restore
7389 IT's settings to the ones before skipping. */
7390 *it = it_backup;
7391 reached = 6;
7392 }
7393 else
7394 {
7395 skip = skip2;
7396 if (skip == MOVE_POS_MATCH_OR_ZV)
7397 reached = 7;
7398 }
7399 }
7400 else
7401 {
7402 /* Check whether TO_Y is in this line. */
7403 line_height = it->max_ascent + it->max_descent;
7404 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7405
7406 if (to_y >= it->current_y
7407 && to_y < it->current_y + line_height)
7408 {
7409 /* When word-wrap is on, TO_X may lie past the end
7410 of a wrapped line. Then it->current is the
7411 character on the next line, so backtrack to the
7412 space before the wrap point. */
7413 if (skip == MOVE_LINE_CONTINUED
7414 && it->line_wrap == WORD_WRAP)
7415 {
7416 int prev_x = max (it->current_x - 1, 0);
7417 *it = it_backup;
7418 skip = move_it_in_display_line_to
7419 (it, -1, prev_x, MOVE_TO_X);
7420 }
7421 reached = 6;
7422 }
7423 }
7424
7425 if (reached)
7426 break;
7427 }
7428 else if (BUFFERP (it->object)
7429 && (it->method == GET_FROM_BUFFER
7430 || it->method == GET_FROM_STRETCH)
7431 && IT_CHARPOS (*it) >= to_charpos)
7432 skip = MOVE_POS_MATCH_OR_ZV;
7433 else
7434 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7435
7436 switch (skip)
7437 {
7438 case MOVE_POS_MATCH_OR_ZV:
7439 reached = 8;
7440 goto out;
7441
7442 case MOVE_NEWLINE_OR_CR:
7443 set_iterator_to_next (it, 1);
7444 it->continuation_lines_width = 0;
7445 break;
7446
7447 case MOVE_LINE_TRUNCATED:
7448 it->continuation_lines_width = 0;
7449 reseat_at_next_visible_line_start (it, 0);
7450 if ((op & MOVE_TO_POS) != 0
7451 && IT_CHARPOS (*it) > to_charpos)
7452 {
7453 reached = 9;
7454 goto out;
7455 }
7456 break;
7457
7458 case MOVE_LINE_CONTINUED:
7459 /* For continued lines ending in a tab, some of the glyphs
7460 associated with the tab are displayed on the current
7461 line. Since it->current_x does not include these glyphs,
7462 we use it->last_visible_x instead. */
7463 if (it->c == '\t')
7464 {
7465 it->continuation_lines_width += it->last_visible_x;
7466 /* When moving by vpos, ensure that the iterator really
7467 advances to the next line (bug#847, bug#969). Fixme:
7468 do we need to do this in other circumstances? */
7469 if (it->current_x != it->last_visible_x
7470 && (op & MOVE_TO_VPOS)
7471 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7472 {
7473 line_start_x = it->current_x + it->pixel_width
7474 - it->last_visible_x;
7475 set_iterator_to_next (it, 0);
7476 }
7477 }
7478 else
7479 it->continuation_lines_width += it->current_x;
7480 break;
7481
7482 default:
7483 abort ();
7484 }
7485
7486 /* Reset/increment for the next run. */
7487 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7488 it->current_x = line_start_x;
7489 line_start_x = 0;
7490 it->hpos = 0;
7491 it->current_y += it->max_ascent + it->max_descent;
7492 ++it->vpos;
7493 last_height = it->max_ascent + it->max_descent;
7494 last_max_ascent = it->max_ascent;
7495 it->max_ascent = it->max_descent = 0;
7496 }
7497
7498 out:
7499
7500 /* On text terminals, we may stop at the end of a line in the middle
7501 of a multi-character glyph. If the glyph itself is continued,
7502 i.e. it is actually displayed on the next line, don't treat this
7503 stopping point as valid; move to the next line instead (unless
7504 that brings us offscreen). */
7505 if (!FRAME_WINDOW_P (it->f)
7506 && op & MOVE_TO_POS
7507 && IT_CHARPOS (*it) == to_charpos
7508 && it->what == IT_CHARACTER
7509 && it->nglyphs > 1
7510 && it->line_wrap == WINDOW_WRAP
7511 && it->current_x == it->last_visible_x - 1
7512 && it->c != '\n'
7513 && it->c != '\t'
7514 && it->vpos < XFASTINT (it->w->window_end_vpos))
7515 {
7516 it->continuation_lines_width += it->current_x;
7517 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7518 it->current_y += it->max_ascent + it->max_descent;
7519 ++it->vpos;
7520 last_height = it->max_ascent + it->max_descent;
7521 last_max_ascent = it->max_ascent;
7522 }
7523
7524 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7525 }
7526
7527
7528 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7529
7530 If DY > 0, move IT backward at least that many pixels. DY = 0
7531 means move IT backward to the preceding line start or BEGV. This
7532 function may move over more than DY pixels if IT->current_y - DY
7533 ends up in the middle of a line; in this case IT->current_y will be
7534 set to the top of the line moved to. */
7535
7536 void
7537 move_it_vertically_backward (struct it *it, int dy)
7538 {
7539 int nlines, h;
7540 struct it it2, it3;
7541 EMACS_INT start_pos;
7542
7543 move_further_back:
7544 xassert (dy >= 0);
7545
7546 start_pos = IT_CHARPOS (*it);
7547
7548 /* Estimate how many newlines we must move back. */
7549 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7550
7551 /* Set the iterator's position that many lines back. */
7552 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7553 back_to_previous_visible_line_start (it);
7554
7555 /* Reseat the iterator here. When moving backward, we don't want
7556 reseat to skip forward over invisible text, set up the iterator
7557 to deliver from overlay strings at the new position etc. So,
7558 use reseat_1 here. */
7559 reseat_1 (it, it->current.pos, 1);
7560
7561 /* We are now surely at a line start. */
7562 it->current_x = it->hpos = 0;
7563 it->continuation_lines_width = 0;
7564
7565 /* Move forward and see what y-distance we moved. First move to the
7566 start of the next line so that we get its height. We need this
7567 height to be able to tell whether we reached the specified
7568 y-distance. */
7569 it2 = *it;
7570 it2.max_ascent = it2.max_descent = 0;
7571 do
7572 {
7573 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7574 MOVE_TO_POS | MOVE_TO_VPOS);
7575 }
7576 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7577 xassert (IT_CHARPOS (*it) >= BEGV);
7578 it3 = it2;
7579
7580 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7581 xassert (IT_CHARPOS (*it) >= BEGV);
7582 /* H is the actual vertical distance from the position in *IT
7583 and the starting position. */
7584 h = it2.current_y - it->current_y;
7585 /* NLINES is the distance in number of lines. */
7586 nlines = it2.vpos - it->vpos;
7587
7588 /* Correct IT's y and vpos position
7589 so that they are relative to the starting point. */
7590 it->vpos -= nlines;
7591 it->current_y -= h;
7592
7593 if (dy == 0)
7594 {
7595 /* DY == 0 means move to the start of the screen line. The
7596 value of nlines is > 0 if continuation lines were involved. */
7597 if (nlines > 0)
7598 move_it_by_lines (it, nlines);
7599 }
7600 else
7601 {
7602 /* The y-position we try to reach, relative to *IT.
7603 Note that H has been subtracted in front of the if-statement. */
7604 int target_y = it->current_y + h - dy;
7605 int y0 = it3.current_y;
7606 int y1 = line_bottom_y (&it3);
7607 int line_height = y1 - y0;
7608
7609 /* If we did not reach target_y, try to move further backward if
7610 we can. If we moved too far backward, try to move forward. */
7611 if (target_y < it->current_y
7612 /* This is heuristic. In a window that's 3 lines high, with
7613 a line height of 13 pixels each, recentering with point
7614 on the bottom line will try to move -39/2 = 19 pixels
7615 backward. Try to avoid moving into the first line. */
7616 && (it->current_y - target_y
7617 > min (window_box_height (it->w), line_height * 2 / 3))
7618 && IT_CHARPOS (*it) > BEGV)
7619 {
7620 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7621 target_y - it->current_y));
7622 dy = it->current_y - target_y;
7623 goto move_further_back;
7624 }
7625 else if (target_y >= it->current_y + line_height
7626 && IT_CHARPOS (*it) < ZV)
7627 {
7628 /* Should move forward by at least one line, maybe more.
7629
7630 Note: Calling move_it_by_lines can be expensive on
7631 terminal frames, where compute_motion is used (via
7632 vmotion) to do the job, when there are very long lines
7633 and truncate-lines is nil. That's the reason for
7634 treating terminal frames specially here. */
7635
7636 if (!FRAME_WINDOW_P (it->f))
7637 move_it_vertically (it, target_y - (it->current_y + line_height));
7638 else
7639 {
7640 do
7641 {
7642 move_it_by_lines (it, 1);
7643 }
7644 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7645 }
7646 }
7647 }
7648 }
7649
7650
7651 /* Move IT by a specified amount of pixel lines DY. DY negative means
7652 move backwards. DY = 0 means move to start of screen line. At the
7653 end, IT will be on the start of a screen line. */
7654
7655 void
7656 move_it_vertically (struct it *it, int dy)
7657 {
7658 if (dy <= 0)
7659 move_it_vertically_backward (it, -dy);
7660 else
7661 {
7662 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7663 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7664 MOVE_TO_POS | MOVE_TO_Y);
7665 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7666
7667 /* If buffer ends in ZV without a newline, move to the start of
7668 the line to satisfy the post-condition. */
7669 if (IT_CHARPOS (*it) == ZV
7670 && ZV > BEGV
7671 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7672 move_it_by_lines (it, 0);
7673 }
7674 }
7675
7676
7677 /* Move iterator IT past the end of the text line it is in. */
7678
7679 void
7680 move_it_past_eol (struct it *it)
7681 {
7682 enum move_it_result rc;
7683
7684 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7685 if (rc == MOVE_NEWLINE_OR_CR)
7686 set_iterator_to_next (it, 0);
7687 }
7688
7689
7690 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7691 negative means move up. DVPOS == 0 means move to the start of the
7692 screen line.
7693
7694 Optimization idea: If we would know that IT->f doesn't use
7695 a face with proportional font, we could be faster for
7696 truncate-lines nil. */
7697
7698 void
7699 move_it_by_lines (struct it *it, int dvpos)
7700 {
7701
7702 /* The commented-out optimization uses vmotion on terminals. This
7703 gives bad results, because elements like it->what, on which
7704 callers such as pos_visible_p rely, aren't updated. */
7705 /* struct position pos;
7706 if (!FRAME_WINDOW_P (it->f))
7707 {
7708 struct text_pos textpos;
7709
7710 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7711 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7712 reseat (it, textpos, 1);
7713 it->vpos += pos.vpos;
7714 it->current_y += pos.vpos;
7715 }
7716 else */
7717
7718 if (dvpos == 0)
7719 {
7720 /* DVPOS == 0 means move to the start of the screen line. */
7721 move_it_vertically_backward (it, 0);
7722 xassert (it->current_x == 0 && it->hpos == 0);
7723 /* Let next call to line_bottom_y calculate real line height */
7724 last_height = 0;
7725 }
7726 else if (dvpos > 0)
7727 {
7728 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7729 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7730 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7731 }
7732 else
7733 {
7734 struct it it2;
7735 EMACS_INT start_charpos, i;
7736
7737 /* Start at the beginning of the screen line containing IT's
7738 position. This may actually move vertically backwards,
7739 in case of overlays, so adjust dvpos accordingly. */
7740 dvpos += it->vpos;
7741 move_it_vertically_backward (it, 0);
7742 dvpos -= it->vpos;
7743
7744 /* Go back -DVPOS visible lines and reseat the iterator there. */
7745 start_charpos = IT_CHARPOS (*it);
7746 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7747 back_to_previous_visible_line_start (it);
7748 reseat (it, it->current.pos, 1);
7749
7750 /* Move further back if we end up in a string or an image. */
7751 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7752 {
7753 /* First try to move to start of display line. */
7754 dvpos += it->vpos;
7755 move_it_vertically_backward (it, 0);
7756 dvpos -= it->vpos;
7757 if (IT_POS_VALID_AFTER_MOVE_P (it))
7758 break;
7759 /* If start of line is still in string or image,
7760 move further back. */
7761 back_to_previous_visible_line_start (it);
7762 reseat (it, it->current.pos, 1);
7763 dvpos--;
7764 }
7765
7766 it->current_x = it->hpos = 0;
7767
7768 /* Above call may have moved too far if continuation lines
7769 are involved. Scan forward and see if it did. */
7770 it2 = *it;
7771 it2.vpos = it2.current_y = 0;
7772 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7773 it->vpos -= it2.vpos;
7774 it->current_y -= it2.current_y;
7775 it->current_x = it->hpos = 0;
7776
7777 /* If we moved too far back, move IT some lines forward. */
7778 if (it2.vpos > -dvpos)
7779 {
7780 int delta = it2.vpos + dvpos;
7781 it2 = *it;
7782 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7783 /* Move back again if we got too far ahead. */
7784 if (IT_CHARPOS (*it) >= start_charpos)
7785 *it = it2;
7786 }
7787 }
7788 }
7789
7790 /* Return 1 if IT points into the middle of a display vector. */
7791
7792 int
7793 in_display_vector_p (struct it *it)
7794 {
7795 return (it->method == GET_FROM_DISPLAY_VECTOR
7796 && it->current.dpvec_index > 0
7797 && it->dpvec + it->current.dpvec_index != it->dpend);
7798 }
7799
7800 \f
7801 /***********************************************************************
7802 Messages
7803 ***********************************************************************/
7804
7805
7806 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7807 to *Messages*. */
7808
7809 void
7810 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7811 {
7812 Lisp_Object args[3];
7813 Lisp_Object msg, fmt;
7814 char *buffer;
7815 EMACS_INT len;
7816 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7817 USE_SAFE_ALLOCA;
7818
7819 /* Do nothing if called asynchronously. Inserting text into
7820 a buffer may call after-change-functions and alike and
7821 that would means running Lisp asynchronously. */
7822 if (handling_signal)
7823 return;
7824
7825 fmt = msg = Qnil;
7826 GCPRO4 (fmt, msg, arg1, arg2);
7827
7828 args[0] = fmt = build_string (format);
7829 args[1] = arg1;
7830 args[2] = arg2;
7831 msg = Fformat (3, args);
7832
7833 len = SBYTES (msg) + 1;
7834 SAFE_ALLOCA (buffer, char *, len);
7835 memcpy (buffer, SDATA (msg), len);
7836
7837 message_dolog (buffer, len - 1, 1, 0);
7838 SAFE_FREE ();
7839
7840 UNGCPRO;
7841 }
7842
7843
7844 /* Output a newline in the *Messages* buffer if "needs" one. */
7845
7846 void
7847 message_log_maybe_newline (void)
7848 {
7849 if (message_log_need_newline)
7850 message_dolog ("", 0, 1, 0);
7851 }
7852
7853
7854 /* Add a string M of length NBYTES to the message log, optionally
7855 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7856 nonzero, means interpret the contents of M as multibyte. This
7857 function calls low-level routines in order to bypass text property
7858 hooks, etc. which might not be safe to run.
7859
7860 This may GC (insert may run before/after change hooks),
7861 so the buffer M must NOT point to a Lisp string. */
7862
7863 void
7864 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7865 {
7866 const unsigned char *msg = (const unsigned char *) m;
7867
7868 if (!NILP (Vmemory_full))
7869 return;
7870
7871 if (!NILP (Vmessage_log_max))
7872 {
7873 struct buffer *oldbuf;
7874 Lisp_Object oldpoint, oldbegv, oldzv;
7875 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7876 EMACS_INT point_at_end = 0;
7877 EMACS_INT zv_at_end = 0;
7878 Lisp_Object old_deactivate_mark, tem;
7879 struct gcpro gcpro1;
7880
7881 old_deactivate_mark = Vdeactivate_mark;
7882 oldbuf = current_buffer;
7883 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7884 BVAR (current_buffer, undo_list) = Qt;
7885
7886 oldpoint = message_dolog_marker1;
7887 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7888 oldbegv = message_dolog_marker2;
7889 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7890 oldzv = message_dolog_marker3;
7891 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7892 GCPRO1 (old_deactivate_mark);
7893
7894 if (PT == Z)
7895 point_at_end = 1;
7896 if (ZV == Z)
7897 zv_at_end = 1;
7898
7899 BEGV = BEG;
7900 BEGV_BYTE = BEG_BYTE;
7901 ZV = Z;
7902 ZV_BYTE = Z_BYTE;
7903 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7904
7905 /* Insert the string--maybe converting multibyte to single byte
7906 or vice versa, so that all the text fits the buffer. */
7907 if (multibyte
7908 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7909 {
7910 EMACS_INT i;
7911 int c, char_bytes;
7912 char work[1];
7913
7914 /* Convert a multibyte string to single-byte
7915 for the *Message* buffer. */
7916 for (i = 0; i < nbytes; i += char_bytes)
7917 {
7918 c = string_char_and_length (msg + i, &char_bytes);
7919 work[0] = (ASCII_CHAR_P (c)
7920 ? c
7921 : multibyte_char_to_unibyte (c));
7922 insert_1_both (work, 1, 1, 1, 0, 0);
7923 }
7924 }
7925 else if (! multibyte
7926 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7927 {
7928 EMACS_INT i;
7929 int c, char_bytes;
7930 unsigned char str[MAX_MULTIBYTE_LENGTH];
7931 /* Convert a single-byte string to multibyte
7932 for the *Message* buffer. */
7933 for (i = 0; i < nbytes; i++)
7934 {
7935 c = msg[i];
7936 MAKE_CHAR_MULTIBYTE (c);
7937 char_bytes = CHAR_STRING (c, str);
7938 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7939 }
7940 }
7941 else if (nbytes)
7942 insert_1 (m, nbytes, 1, 0, 0);
7943
7944 if (nlflag)
7945 {
7946 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7947 unsigned long int dups;
7948 insert_1 ("\n", 1, 1, 0, 0);
7949
7950 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7951 this_bol = PT;
7952 this_bol_byte = PT_BYTE;
7953
7954 /* See if this line duplicates the previous one.
7955 If so, combine duplicates. */
7956 if (this_bol > BEG)
7957 {
7958 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7959 prev_bol = PT;
7960 prev_bol_byte = PT_BYTE;
7961
7962 dups = message_log_check_duplicate (prev_bol_byte,
7963 this_bol_byte);
7964 if (dups)
7965 {
7966 del_range_both (prev_bol, prev_bol_byte,
7967 this_bol, this_bol_byte, 0);
7968 if (dups > 1)
7969 {
7970 char dupstr[40];
7971 int duplen;
7972
7973 /* If you change this format, don't forget to also
7974 change message_log_check_duplicate. */
7975 sprintf (dupstr, " [%lu times]", dups);
7976 duplen = strlen (dupstr);
7977 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7978 insert_1 (dupstr, duplen, 1, 0, 1);
7979 }
7980 }
7981 }
7982
7983 /* If we have more than the desired maximum number of lines
7984 in the *Messages* buffer now, delete the oldest ones.
7985 This is safe because we don't have undo in this buffer. */
7986
7987 if (NATNUMP (Vmessage_log_max))
7988 {
7989 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7990 -XFASTINT (Vmessage_log_max) - 1, 0);
7991 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7992 }
7993 }
7994 BEGV = XMARKER (oldbegv)->charpos;
7995 BEGV_BYTE = marker_byte_position (oldbegv);
7996
7997 if (zv_at_end)
7998 {
7999 ZV = Z;
8000 ZV_BYTE = Z_BYTE;
8001 }
8002 else
8003 {
8004 ZV = XMARKER (oldzv)->charpos;
8005 ZV_BYTE = marker_byte_position (oldzv);
8006 }
8007
8008 if (point_at_end)
8009 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8010 else
8011 /* We can't do Fgoto_char (oldpoint) because it will run some
8012 Lisp code. */
8013 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8014 XMARKER (oldpoint)->bytepos);
8015
8016 UNGCPRO;
8017 unchain_marker (XMARKER (oldpoint));
8018 unchain_marker (XMARKER (oldbegv));
8019 unchain_marker (XMARKER (oldzv));
8020
8021 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8022 set_buffer_internal (oldbuf);
8023 if (NILP (tem))
8024 windows_or_buffers_changed = old_windows_or_buffers_changed;
8025 message_log_need_newline = !nlflag;
8026 Vdeactivate_mark = old_deactivate_mark;
8027 }
8028 }
8029
8030
8031 /* We are at the end of the buffer after just having inserted a newline.
8032 (Note: We depend on the fact we won't be crossing the gap.)
8033 Check to see if the most recent message looks a lot like the previous one.
8034 Return 0 if different, 1 if the new one should just replace it, or a
8035 value N > 1 if we should also append " [N times]". */
8036
8037 static unsigned long int
8038 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8039 {
8040 EMACS_INT i;
8041 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8042 int seen_dots = 0;
8043 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8044 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8045
8046 for (i = 0; i < len; i++)
8047 {
8048 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8049 seen_dots = 1;
8050 if (p1[i] != p2[i])
8051 return seen_dots;
8052 }
8053 p1 += len;
8054 if (*p1 == '\n')
8055 return 2;
8056 if (*p1++ == ' ' && *p1++ == '[')
8057 {
8058 char *pend;
8059 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8060 if (strncmp (pend, " times]\n", 8) == 0)
8061 return n+1;
8062 }
8063 return 0;
8064 }
8065 \f
8066
8067 /* Display an echo area message M with a specified length of NBYTES
8068 bytes. The string may include null characters. If M is 0, clear
8069 out any existing message, and let the mini-buffer text show
8070 through.
8071
8072 This may GC, so the buffer M must NOT point to a Lisp string. */
8073
8074 void
8075 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8076 {
8077 /* First flush out any partial line written with print. */
8078 message_log_maybe_newline ();
8079 if (m)
8080 message_dolog (m, nbytes, 1, multibyte);
8081 message2_nolog (m, nbytes, multibyte);
8082 }
8083
8084
8085 /* The non-logging counterpart of message2. */
8086
8087 void
8088 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8089 {
8090 struct frame *sf = SELECTED_FRAME ();
8091 message_enable_multibyte = multibyte;
8092
8093 if (FRAME_INITIAL_P (sf))
8094 {
8095 if (noninteractive_need_newline)
8096 putc ('\n', stderr);
8097 noninteractive_need_newline = 0;
8098 if (m)
8099 fwrite (m, nbytes, 1, stderr);
8100 if (cursor_in_echo_area == 0)
8101 fprintf (stderr, "\n");
8102 fflush (stderr);
8103 }
8104 /* A null message buffer means that the frame hasn't really been
8105 initialized yet. Error messages get reported properly by
8106 cmd_error, so this must be just an informative message; toss it. */
8107 else if (INTERACTIVE
8108 && sf->glyphs_initialized_p
8109 && FRAME_MESSAGE_BUF (sf))
8110 {
8111 Lisp_Object mini_window;
8112 struct frame *f;
8113
8114 /* Get the frame containing the mini-buffer
8115 that the selected frame is using. */
8116 mini_window = FRAME_MINIBUF_WINDOW (sf);
8117 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8118
8119 FRAME_SAMPLE_VISIBILITY (f);
8120 if (FRAME_VISIBLE_P (sf)
8121 && ! FRAME_VISIBLE_P (f))
8122 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8123
8124 if (m)
8125 {
8126 set_message (m, Qnil, nbytes, multibyte);
8127 if (minibuffer_auto_raise)
8128 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8129 }
8130 else
8131 clear_message (1, 1);
8132
8133 do_pending_window_change (0);
8134 echo_area_display (1);
8135 do_pending_window_change (0);
8136 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8137 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8138 }
8139 }
8140
8141
8142 /* Display an echo area message M with a specified length of NBYTES
8143 bytes. The string may include null characters. If M is not a
8144 string, clear out any existing message, and let the mini-buffer
8145 text show through.
8146
8147 This function cancels echoing. */
8148
8149 void
8150 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8151 {
8152 struct gcpro gcpro1;
8153
8154 GCPRO1 (m);
8155 clear_message (1,1);
8156 cancel_echoing ();
8157
8158 /* First flush out any partial line written with print. */
8159 message_log_maybe_newline ();
8160 if (STRINGP (m))
8161 {
8162 char *buffer;
8163 USE_SAFE_ALLOCA;
8164
8165 SAFE_ALLOCA (buffer, char *, nbytes);
8166 memcpy (buffer, SDATA (m), nbytes);
8167 message_dolog (buffer, nbytes, 1, multibyte);
8168 SAFE_FREE ();
8169 }
8170 message3_nolog (m, nbytes, multibyte);
8171
8172 UNGCPRO;
8173 }
8174
8175
8176 /* The non-logging version of message3.
8177 This does not cancel echoing, because it is used for echoing.
8178 Perhaps we need to make a separate function for echoing
8179 and make this cancel echoing. */
8180
8181 void
8182 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8183 {
8184 struct frame *sf = SELECTED_FRAME ();
8185 message_enable_multibyte = multibyte;
8186
8187 if (FRAME_INITIAL_P (sf))
8188 {
8189 if (noninteractive_need_newline)
8190 putc ('\n', stderr);
8191 noninteractive_need_newline = 0;
8192 if (STRINGP (m))
8193 fwrite (SDATA (m), nbytes, 1, stderr);
8194 if (cursor_in_echo_area == 0)
8195 fprintf (stderr, "\n");
8196 fflush (stderr);
8197 }
8198 /* A null message buffer means that the frame hasn't really been
8199 initialized yet. Error messages get reported properly by
8200 cmd_error, so this must be just an informative message; toss it. */
8201 else if (INTERACTIVE
8202 && sf->glyphs_initialized_p
8203 && FRAME_MESSAGE_BUF (sf))
8204 {
8205 Lisp_Object mini_window;
8206 Lisp_Object frame;
8207 struct frame *f;
8208
8209 /* Get the frame containing the mini-buffer
8210 that the selected frame is using. */
8211 mini_window = FRAME_MINIBUF_WINDOW (sf);
8212 frame = XWINDOW (mini_window)->frame;
8213 f = XFRAME (frame);
8214
8215 FRAME_SAMPLE_VISIBILITY (f);
8216 if (FRAME_VISIBLE_P (sf)
8217 && !FRAME_VISIBLE_P (f))
8218 Fmake_frame_visible (frame);
8219
8220 if (STRINGP (m) && SCHARS (m) > 0)
8221 {
8222 set_message (NULL, m, nbytes, multibyte);
8223 if (minibuffer_auto_raise)
8224 Fraise_frame (frame);
8225 /* Assume we are not echoing.
8226 (If we are, echo_now will override this.) */
8227 echo_message_buffer = Qnil;
8228 }
8229 else
8230 clear_message (1, 1);
8231
8232 do_pending_window_change (0);
8233 echo_area_display (1);
8234 do_pending_window_change (0);
8235 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8236 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8237 }
8238 }
8239
8240
8241 /* Display a null-terminated echo area message M. If M is 0, clear
8242 out any existing message, and let the mini-buffer text show through.
8243
8244 The buffer M must continue to exist until after the echo area gets
8245 cleared or some other message gets displayed there. Do not pass
8246 text that is stored in a Lisp string. Do not pass text in a buffer
8247 that was alloca'd. */
8248
8249 void
8250 message1 (const char *m)
8251 {
8252 message2 (m, (m ? strlen (m) : 0), 0);
8253 }
8254
8255
8256 /* The non-logging counterpart of message1. */
8257
8258 void
8259 message1_nolog (const char *m)
8260 {
8261 message2_nolog (m, (m ? strlen (m) : 0), 0);
8262 }
8263
8264 /* Display a message M which contains a single %s
8265 which gets replaced with STRING. */
8266
8267 void
8268 message_with_string (const char *m, Lisp_Object string, int log)
8269 {
8270 CHECK_STRING (string);
8271
8272 if (noninteractive)
8273 {
8274 if (m)
8275 {
8276 if (noninteractive_need_newline)
8277 putc ('\n', stderr);
8278 noninteractive_need_newline = 0;
8279 fprintf (stderr, m, SDATA (string));
8280 if (!cursor_in_echo_area)
8281 fprintf (stderr, "\n");
8282 fflush (stderr);
8283 }
8284 }
8285 else if (INTERACTIVE)
8286 {
8287 /* The frame whose minibuffer we're going to display the message on.
8288 It may be larger than the selected frame, so we need
8289 to use its buffer, not the selected frame's buffer. */
8290 Lisp_Object mini_window;
8291 struct frame *f, *sf = SELECTED_FRAME ();
8292
8293 /* Get the frame containing the minibuffer
8294 that the selected frame is using. */
8295 mini_window = FRAME_MINIBUF_WINDOW (sf);
8296 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8297
8298 /* A null message buffer means that the frame hasn't really been
8299 initialized yet. Error messages get reported properly by
8300 cmd_error, so this must be just an informative message; toss it. */
8301 if (FRAME_MESSAGE_BUF (f))
8302 {
8303 Lisp_Object args[2], msg;
8304 struct gcpro gcpro1, gcpro2;
8305
8306 args[0] = build_string (m);
8307 args[1] = msg = string;
8308 GCPRO2 (args[0], msg);
8309 gcpro1.nvars = 2;
8310
8311 msg = Fformat (2, args);
8312
8313 if (log)
8314 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8315 else
8316 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8317
8318 UNGCPRO;
8319
8320 /* Print should start at the beginning of the message
8321 buffer next time. */
8322 message_buf_print = 0;
8323 }
8324 }
8325 }
8326
8327
8328 /* Dump an informative message to the minibuf. If M is 0, clear out
8329 any existing message, and let the mini-buffer text show through. */
8330
8331 static void
8332 vmessage (const char *m, va_list ap)
8333 {
8334 if (noninteractive)
8335 {
8336 if (m)
8337 {
8338 if (noninteractive_need_newline)
8339 putc ('\n', stderr);
8340 noninteractive_need_newline = 0;
8341 vfprintf (stderr, m, ap);
8342 if (cursor_in_echo_area == 0)
8343 fprintf (stderr, "\n");
8344 fflush (stderr);
8345 }
8346 }
8347 else if (INTERACTIVE)
8348 {
8349 /* The frame whose mini-buffer we're going to display the message
8350 on. It may be larger than the selected frame, so we need to
8351 use its buffer, not the selected frame's buffer. */
8352 Lisp_Object mini_window;
8353 struct frame *f, *sf = SELECTED_FRAME ();
8354
8355 /* Get the frame containing the mini-buffer
8356 that the selected frame is using. */
8357 mini_window = FRAME_MINIBUF_WINDOW (sf);
8358 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8359
8360 /* A null message buffer means that the frame hasn't really been
8361 initialized yet. Error messages get reported properly by
8362 cmd_error, so this must be just an informative message; toss
8363 it. */
8364 if (FRAME_MESSAGE_BUF (f))
8365 {
8366 if (m)
8367 {
8368 char *buf = FRAME_MESSAGE_BUF (f);
8369 size_t bufsize = FRAME_MESSAGE_BUF_SIZE (f);
8370 int len;
8371
8372 memset (buf, 0, bufsize);
8373 len = vsnprintf (buf, bufsize, m, ap);
8374
8375 /* Do any truncation at a character boundary. */
8376 if (! (0 <= len && len < bufsize))
8377 for (len = strnlen (buf, bufsize);
8378 len && ! CHAR_HEAD_P (buf[len - 1]);
8379 len--)
8380 continue;
8381
8382 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8383 }
8384 else
8385 message1 (0);
8386
8387 /* Print should start at the beginning of the message
8388 buffer next time. */
8389 message_buf_print = 0;
8390 }
8391 }
8392 }
8393
8394 void
8395 message (const char *m, ...)
8396 {
8397 va_list ap;
8398 va_start (ap, m);
8399 vmessage (m, ap);
8400 va_end (ap);
8401 }
8402
8403
8404 #if 0
8405 /* The non-logging version of message. */
8406
8407 void
8408 message_nolog (const char *m, ...)
8409 {
8410 Lisp_Object old_log_max;
8411 va_list ap;
8412 va_start (ap, m);
8413 old_log_max = Vmessage_log_max;
8414 Vmessage_log_max = Qnil;
8415 vmessage (m, ap);
8416 Vmessage_log_max = old_log_max;
8417 va_end (ap);
8418 }
8419 #endif
8420
8421
8422 /* Display the current message in the current mini-buffer. This is
8423 only called from error handlers in process.c, and is not time
8424 critical. */
8425
8426 void
8427 update_echo_area (void)
8428 {
8429 if (!NILP (echo_area_buffer[0]))
8430 {
8431 Lisp_Object string;
8432 string = Fcurrent_message ();
8433 message3 (string, SBYTES (string),
8434 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8435 }
8436 }
8437
8438
8439 /* Make sure echo area buffers in `echo_buffers' are live.
8440 If they aren't, make new ones. */
8441
8442 static void
8443 ensure_echo_area_buffers (void)
8444 {
8445 int i;
8446
8447 for (i = 0; i < 2; ++i)
8448 if (!BUFFERP (echo_buffer[i])
8449 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8450 {
8451 char name[30];
8452 Lisp_Object old_buffer;
8453 int j;
8454
8455 old_buffer = echo_buffer[i];
8456 sprintf (name, " *Echo Area %d*", i);
8457 echo_buffer[i] = Fget_buffer_create (build_string (name));
8458 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8459 /* to force word wrap in echo area -
8460 it was decided to postpone this*/
8461 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8462
8463 for (j = 0; j < 2; ++j)
8464 if (EQ (old_buffer, echo_area_buffer[j]))
8465 echo_area_buffer[j] = echo_buffer[i];
8466 }
8467 }
8468
8469
8470 /* Call FN with args A1..A4 with either the current or last displayed
8471 echo_area_buffer as current buffer.
8472
8473 WHICH zero means use the current message buffer
8474 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8475 from echo_buffer[] and clear it.
8476
8477 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8478 suitable buffer from echo_buffer[] and clear it.
8479
8480 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8481 that the current message becomes the last displayed one, make
8482 choose a suitable buffer for echo_area_buffer[0], and clear it.
8483
8484 Value is what FN returns. */
8485
8486 static int
8487 with_echo_area_buffer (struct window *w, int which,
8488 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8489 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8490 {
8491 Lisp_Object buffer;
8492 int this_one, the_other, clear_buffer_p, rc;
8493 int count = SPECPDL_INDEX ();
8494
8495 /* If buffers aren't live, make new ones. */
8496 ensure_echo_area_buffers ();
8497
8498 clear_buffer_p = 0;
8499
8500 if (which == 0)
8501 this_one = 0, the_other = 1;
8502 else if (which > 0)
8503 this_one = 1, the_other = 0;
8504 else
8505 {
8506 this_one = 0, the_other = 1;
8507 clear_buffer_p = 1;
8508
8509 /* We need a fresh one in case the current echo buffer equals
8510 the one containing the last displayed echo area message. */
8511 if (!NILP (echo_area_buffer[this_one])
8512 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8513 echo_area_buffer[this_one] = Qnil;
8514 }
8515
8516 /* Choose a suitable buffer from echo_buffer[] is we don't
8517 have one. */
8518 if (NILP (echo_area_buffer[this_one]))
8519 {
8520 echo_area_buffer[this_one]
8521 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8522 ? echo_buffer[the_other]
8523 : echo_buffer[this_one]);
8524 clear_buffer_p = 1;
8525 }
8526
8527 buffer = echo_area_buffer[this_one];
8528
8529 /* Don't get confused by reusing the buffer used for echoing
8530 for a different purpose. */
8531 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8532 cancel_echoing ();
8533
8534 record_unwind_protect (unwind_with_echo_area_buffer,
8535 with_echo_area_buffer_unwind_data (w));
8536
8537 /* Make the echo area buffer current. Note that for display
8538 purposes, it is not necessary that the displayed window's buffer
8539 == current_buffer, except for text property lookup. So, let's
8540 only set that buffer temporarily here without doing a full
8541 Fset_window_buffer. We must also change w->pointm, though,
8542 because otherwise an assertions in unshow_buffer fails, and Emacs
8543 aborts. */
8544 set_buffer_internal_1 (XBUFFER (buffer));
8545 if (w)
8546 {
8547 w->buffer = buffer;
8548 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8549 }
8550
8551 BVAR (current_buffer, undo_list) = Qt;
8552 BVAR (current_buffer, read_only) = Qnil;
8553 specbind (Qinhibit_read_only, Qt);
8554 specbind (Qinhibit_modification_hooks, Qt);
8555
8556 if (clear_buffer_p && Z > BEG)
8557 del_range (BEG, Z);
8558
8559 xassert (BEGV >= BEG);
8560 xassert (ZV <= Z && ZV >= BEGV);
8561
8562 rc = fn (a1, a2, a3, a4);
8563
8564 xassert (BEGV >= BEG);
8565 xassert (ZV <= Z && ZV >= BEGV);
8566
8567 unbind_to (count, Qnil);
8568 return rc;
8569 }
8570
8571
8572 /* Save state that should be preserved around the call to the function
8573 FN called in with_echo_area_buffer. */
8574
8575 static Lisp_Object
8576 with_echo_area_buffer_unwind_data (struct window *w)
8577 {
8578 int i = 0;
8579 Lisp_Object vector, tmp;
8580
8581 /* Reduce consing by keeping one vector in
8582 Vwith_echo_area_save_vector. */
8583 vector = Vwith_echo_area_save_vector;
8584 Vwith_echo_area_save_vector = Qnil;
8585
8586 if (NILP (vector))
8587 vector = Fmake_vector (make_number (7), Qnil);
8588
8589 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8590 ASET (vector, i, Vdeactivate_mark); ++i;
8591 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8592
8593 if (w)
8594 {
8595 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8596 ASET (vector, i, w->buffer); ++i;
8597 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8598 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8599 }
8600 else
8601 {
8602 int end = i + 4;
8603 for (; i < end; ++i)
8604 ASET (vector, i, Qnil);
8605 }
8606
8607 xassert (i == ASIZE (vector));
8608 return vector;
8609 }
8610
8611
8612 /* Restore global state from VECTOR which was created by
8613 with_echo_area_buffer_unwind_data. */
8614
8615 static Lisp_Object
8616 unwind_with_echo_area_buffer (Lisp_Object vector)
8617 {
8618 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8619 Vdeactivate_mark = AREF (vector, 1);
8620 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8621
8622 if (WINDOWP (AREF (vector, 3)))
8623 {
8624 struct window *w;
8625 Lisp_Object buffer, charpos, bytepos;
8626
8627 w = XWINDOW (AREF (vector, 3));
8628 buffer = AREF (vector, 4);
8629 charpos = AREF (vector, 5);
8630 bytepos = AREF (vector, 6);
8631
8632 w->buffer = buffer;
8633 set_marker_both (w->pointm, buffer,
8634 XFASTINT (charpos), XFASTINT (bytepos));
8635 }
8636
8637 Vwith_echo_area_save_vector = vector;
8638 return Qnil;
8639 }
8640
8641
8642 /* Set up the echo area for use by print functions. MULTIBYTE_P
8643 non-zero means we will print multibyte. */
8644
8645 void
8646 setup_echo_area_for_printing (int multibyte_p)
8647 {
8648 /* If we can't find an echo area any more, exit. */
8649 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8650 Fkill_emacs (Qnil);
8651
8652 ensure_echo_area_buffers ();
8653
8654 if (!message_buf_print)
8655 {
8656 /* A message has been output since the last time we printed.
8657 Choose a fresh echo area buffer. */
8658 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8659 echo_area_buffer[0] = echo_buffer[1];
8660 else
8661 echo_area_buffer[0] = echo_buffer[0];
8662
8663 /* Switch to that buffer and clear it. */
8664 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8665 BVAR (current_buffer, truncate_lines) = Qnil;
8666
8667 if (Z > BEG)
8668 {
8669 int count = SPECPDL_INDEX ();
8670 specbind (Qinhibit_read_only, Qt);
8671 /* Note that undo recording is always disabled. */
8672 del_range (BEG, Z);
8673 unbind_to (count, Qnil);
8674 }
8675 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8676
8677 /* Set up the buffer for the multibyteness we need. */
8678 if (multibyte_p
8679 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8680 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8681
8682 /* Raise the frame containing the echo area. */
8683 if (minibuffer_auto_raise)
8684 {
8685 struct frame *sf = SELECTED_FRAME ();
8686 Lisp_Object mini_window;
8687 mini_window = FRAME_MINIBUF_WINDOW (sf);
8688 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8689 }
8690
8691 message_log_maybe_newline ();
8692 message_buf_print = 1;
8693 }
8694 else
8695 {
8696 if (NILP (echo_area_buffer[0]))
8697 {
8698 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8699 echo_area_buffer[0] = echo_buffer[1];
8700 else
8701 echo_area_buffer[0] = echo_buffer[0];
8702 }
8703
8704 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8705 {
8706 /* Someone switched buffers between print requests. */
8707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8708 BVAR (current_buffer, truncate_lines) = Qnil;
8709 }
8710 }
8711 }
8712
8713
8714 /* Display an echo area message in window W. Value is non-zero if W's
8715 height is changed. If display_last_displayed_message_p is
8716 non-zero, display the message that was last displayed, otherwise
8717 display the current message. */
8718
8719 static int
8720 display_echo_area (struct window *w)
8721 {
8722 int i, no_message_p, window_height_changed_p, count;
8723
8724 /* Temporarily disable garbage collections while displaying the echo
8725 area. This is done because a GC can print a message itself.
8726 That message would modify the echo area buffer's contents while a
8727 redisplay of the buffer is going on, and seriously confuse
8728 redisplay. */
8729 count = inhibit_garbage_collection ();
8730
8731 /* If there is no message, we must call display_echo_area_1
8732 nevertheless because it resizes the window. But we will have to
8733 reset the echo_area_buffer in question to nil at the end because
8734 with_echo_area_buffer will sets it to an empty buffer. */
8735 i = display_last_displayed_message_p ? 1 : 0;
8736 no_message_p = NILP (echo_area_buffer[i]);
8737
8738 window_height_changed_p
8739 = with_echo_area_buffer (w, display_last_displayed_message_p,
8740 display_echo_area_1,
8741 (EMACS_INT) w, Qnil, 0, 0);
8742
8743 if (no_message_p)
8744 echo_area_buffer[i] = Qnil;
8745
8746 unbind_to (count, Qnil);
8747 return window_height_changed_p;
8748 }
8749
8750
8751 /* Helper for display_echo_area. Display the current buffer which
8752 contains the current echo area message in window W, a mini-window,
8753 a pointer to which is passed in A1. A2..A4 are currently not used.
8754 Change the height of W so that all of the message is displayed.
8755 Value is non-zero if height of W was changed. */
8756
8757 static int
8758 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8759 {
8760 struct window *w = (struct window *) a1;
8761 Lisp_Object window;
8762 struct text_pos start;
8763 int window_height_changed_p = 0;
8764
8765 /* Do this before displaying, so that we have a large enough glyph
8766 matrix for the display. If we can't get enough space for the
8767 whole text, display the last N lines. That works by setting w->start. */
8768 window_height_changed_p = resize_mini_window (w, 0);
8769
8770 /* Use the starting position chosen by resize_mini_window. */
8771 SET_TEXT_POS_FROM_MARKER (start, w->start);
8772
8773 /* Display. */
8774 clear_glyph_matrix (w->desired_matrix);
8775 XSETWINDOW (window, w);
8776 try_window (window, start, 0);
8777
8778 return window_height_changed_p;
8779 }
8780
8781
8782 /* Resize the echo area window to exactly the size needed for the
8783 currently displayed message, if there is one. If a mini-buffer
8784 is active, don't shrink it. */
8785
8786 void
8787 resize_echo_area_exactly (void)
8788 {
8789 if (BUFFERP (echo_area_buffer[0])
8790 && WINDOWP (echo_area_window))
8791 {
8792 struct window *w = XWINDOW (echo_area_window);
8793 int resized_p;
8794 Lisp_Object resize_exactly;
8795
8796 if (minibuf_level == 0)
8797 resize_exactly = Qt;
8798 else
8799 resize_exactly = Qnil;
8800
8801 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8802 (EMACS_INT) w, resize_exactly, 0, 0);
8803 if (resized_p)
8804 {
8805 ++windows_or_buffers_changed;
8806 ++update_mode_lines;
8807 redisplay_internal ();
8808 }
8809 }
8810 }
8811
8812
8813 /* Callback function for with_echo_area_buffer, when used from
8814 resize_echo_area_exactly. A1 contains a pointer to the window to
8815 resize, EXACTLY non-nil means resize the mini-window exactly to the
8816 size of the text displayed. A3 and A4 are not used. Value is what
8817 resize_mini_window returns. */
8818
8819 static int
8820 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8821 {
8822 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8823 }
8824
8825
8826 /* Resize mini-window W to fit the size of its contents. EXACT_P
8827 means size the window exactly to the size needed. Otherwise, it's
8828 only enlarged until W's buffer is empty.
8829
8830 Set W->start to the right place to begin display. If the whole
8831 contents fit, start at the beginning. Otherwise, start so as
8832 to make the end of the contents appear. This is particularly
8833 important for y-or-n-p, but seems desirable generally.
8834
8835 Value is non-zero if the window height has been changed. */
8836
8837 int
8838 resize_mini_window (struct window *w, int exact_p)
8839 {
8840 struct frame *f = XFRAME (w->frame);
8841 int window_height_changed_p = 0;
8842
8843 xassert (MINI_WINDOW_P (w));
8844
8845 /* By default, start display at the beginning. */
8846 set_marker_both (w->start, w->buffer,
8847 BUF_BEGV (XBUFFER (w->buffer)),
8848 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8849
8850 /* Don't resize windows while redisplaying a window; it would
8851 confuse redisplay functions when the size of the window they are
8852 displaying changes from under them. Such a resizing can happen,
8853 for instance, when which-func prints a long message while
8854 we are running fontification-functions. We're running these
8855 functions with safe_call which binds inhibit-redisplay to t. */
8856 if (!NILP (Vinhibit_redisplay))
8857 return 0;
8858
8859 /* Nil means don't try to resize. */
8860 if (NILP (Vresize_mini_windows)
8861 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8862 return 0;
8863
8864 if (!FRAME_MINIBUF_ONLY_P (f))
8865 {
8866 struct it it;
8867 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8868 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8869 int height, max_height;
8870 int unit = FRAME_LINE_HEIGHT (f);
8871 struct text_pos start;
8872 struct buffer *old_current_buffer = NULL;
8873
8874 if (current_buffer != XBUFFER (w->buffer))
8875 {
8876 old_current_buffer = current_buffer;
8877 set_buffer_internal (XBUFFER (w->buffer));
8878 }
8879
8880 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8881
8882 /* Compute the max. number of lines specified by the user. */
8883 if (FLOATP (Vmax_mini_window_height))
8884 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8885 else if (INTEGERP (Vmax_mini_window_height))
8886 max_height = XINT (Vmax_mini_window_height);
8887 else
8888 max_height = total_height / 4;
8889
8890 /* Correct that max. height if it's bogus. */
8891 max_height = max (1, max_height);
8892 max_height = min (total_height, max_height);
8893
8894 /* Find out the height of the text in the window. */
8895 if (it.line_wrap == TRUNCATE)
8896 height = 1;
8897 else
8898 {
8899 last_height = 0;
8900 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8901 if (it.max_ascent == 0 && it.max_descent == 0)
8902 height = it.current_y + last_height;
8903 else
8904 height = it.current_y + it.max_ascent + it.max_descent;
8905 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8906 height = (height + unit - 1) / unit;
8907 }
8908
8909 /* Compute a suitable window start. */
8910 if (height > max_height)
8911 {
8912 height = max_height;
8913 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8914 move_it_vertically_backward (&it, (height - 1) * unit);
8915 start = it.current.pos;
8916 }
8917 else
8918 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8919 SET_MARKER_FROM_TEXT_POS (w->start, start);
8920
8921 if (EQ (Vresize_mini_windows, Qgrow_only))
8922 {
8923 /* Let it grow only, until we display an empty message, in which
8924 case the window shrinks again. */
8925 if (height > WINDOW_TOTAL_LINES (w))
8926 {
8927 int old_height = WINDOW_TOTAL_LINES (w);
8928 freeze_window_starts (f, 1);
8929 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8930 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8931 }
8932 else if (height < WINDOW_TOTAL_LINES (w)
8933 && (exact_p || BEGV == ZV))
8934 {
8935 int old_height = WINDOW_TOTAL_LINES (w);
8936 freeze_window_starts (f, 0);
8937 shrink_mini_window (w);
8938 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8939 }
8940 }
8941 else
8942 {
8943 /* Always resize to exact size needed. */
8944 if (height > WINDOW_TOTAL_LINES (w))
8945 {
8946 int old_height = WINDOW_TOTAL_LINES (w);
8947 freeze_window_starts (f, 1);
8948 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8949 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8950 }
8951 else if (height < WINDOW_TOTAL_LINES (w))
8952 {
8953 int old_height = WINDOW_TOTAL_LINES (w);
8954 freeze_window_starts (f, 0);
8955 shrink_mini_window (w);
8956
8957 if (height)
8958 {
8959 freeze_window_starts (f, 1);
8960 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8961 }
8962
8963 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8964 }
8965 }
8966
8967 if (old_current_buffer)
8968 set_buffer_internal (old_current_buffer);
8969 }
8970
8971 return window_height_changed_p;
8972 }
8973
8974
8975 /* Value is the current message, a string, or nil if there is no
8976 current message. */
8977
8978 Lisp_Object
8979 current_message (void)
8980 {
8981 Lisp_Object msg;
8982
8983 if (!BUFFERP (echo_area_buffer[0]))
8984 msg = Qnil;
8985 else
8986 {
8987 with_echo_area_buffer (0, 0, current_message_1,
8988 (EMACS_INT) &msg, Qnil, 0, 0);
8989 if (NILP (msg))
8990 echo_area_buffer[0] = Qnil;
8991 }
8992
8993 return msg;
8994 }
8995
8996
8997 static int
8998 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8999 {
9000 Lisp_Object *msg = (Lisp_Object *) a1;
9001
9002 if (Z > BEG)
9003 *msg = make_buffer_string (BEG, Z, 1);
9004 else
9005 *msg = Qnil;
9006 return 0;
9007 }
9008
9009
9010 /* Push the current message on Vmessage_stack for later restauration
9011 by restore_message. Value is non-zero if the current message isn't
9012 empty. This is a relatively infrequent operation, so it's not
9013 worth optimizing. */
9014
9015 int
9016 push_message (void)
9017 {
9018 Lisp_Object msg;
9019 msg = current_message ();
9020 Vmessage_stack = Fcons (msg, Vmessage_stack);
9021 return STRINGP (msg);
9022 }
9023
9024
9025 /* Restore message display from the top of Vmessage_stack. */
9026
9027 void
9028 restore_message (void)
9029 {
9030 Lisp_Object msg;
9031
9032 xassert (CONSP (Vmessage_stack));
9033 msg = XCAR (Vmessage_stack);
9034 if (STRINGP (msg))
9035 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9036 else
9037 message3_nolog (msg, 0, 0);
9038 }
9039
9040
9041 /* Handler for record_unwind_protect calling pop_message. */
9042
9043 Lisp_Object
9044 pop_message_unwind (Lisp_Object dummy)
9045 {
9046 pop_message ();
9047 return Qnil;
9048 }
9049
9050 /* Pop the top-most entry off Vmessage_stack. */
9051
9052 static void
9053 pop_message (void)
9054 {
9055 xassert (CONSP (Vmessage_stack));
9056 Vmessage_stack = XCDR (Vmessage_stack);
9057 }
9058
9059
9060 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9061 exits. If the stack is not empty, we have a missing pop_message
9062 somewhere. */
9063
9064 void
9065 check_message_stack (void)
9066 {
9067 if (!NILP (Vmessage_stack))
9068 abort ();
9069 }
9070
9071
9072 /* Truncate to NCHARS what will be displayed in the echo area the next
9073 time we display it---but don't redisplay it now. */
9074
9075 void
9076 truncate_echo_area (EMACS_INT nchars)
9077 {
9078 if (nchars == 0)
9079 echo_area_buffer[0] = Qnil;
9080 /* A null message buffer means that the frame hasn't really been
9081 initialized yet. Error messages get reported properly by
9082 cmd_error, so this must be just an informative message; toss it. */
9083 else if (!noninteractive
9084 && INTERACTIVE
9085 && !NILP (echo_area_buffer[0]))
9086 {
9087 struct frame *sf = SELECTED_FRAME ();
9088 if (FRAME_MESSAGE_BUF (sf))
9089 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9090 }
9091 }
9092
9093
9094 /* Helper function for truncate_echo_area. Truncate the current
9095 message to at most NCHARS characters. */
9096
9097 static int
9098 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9099 {
9100 if (BEG + nchars < Z)
9101 del_range (BEG + nchars, Z);
9102 if (Z == BEG)
9103 echo_area_buffer[0] = Qnil;
9104 return 0;
9105 }
9106
9107
9108 /* Set the current message to a substring of S or STRING.
9109
9110 If STRING is a Lisp string, set the message to the first NBYTES
9111 bytes from STRING. NBYTES zero means use the whole string. If
9112 STRING is multibyte, the message will be displayed multibyte.
9113
9114 If S is not null, set the message to the first LEN bytes of S. LEN
9115 zero means use the whole string. MULTIBYTE_P non-zero means S is
9116 multibyte. Display the message multibyte in that case.
9117
9118 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9119 to t before calling set_message_1 (which calls insert).
9120 */
9121
9122 static void
9123 set_message (const char *s, Lisp_Object string,
9124 EMACS_INT nbytes, int multibyte_p)
9125 {
9126 message_enable_multibyte
9127 = ((s && multibyte_p)
9128 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9129
9130 with_echo_area_buffer (0, -1, set_message_1,
9131 (EMACS_INT) s, string, nbytes, multibyte_p);
9132 message_buf_print = 0;
9133 help_echo_showing_p = 0;
9134 }
9135
9136
9137 /* Helper function for set_message. Arguments have the same meaning
9138 as there, with A1 corresponding to S and A2 corresponding to STRING
9139 This function is called with the echo area buffer being
9140 current. */
9141
9142 static int
9143 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9144 {
9145 const char *s = (const char *) a1;
9146 const unsigned char *msg = (const unsigned char *) s;
9147 Lisp_Object string = a2;
9148
9149 /* Change multibyteness of the echo buffer appropriately. */
9150 if (message_enable_multibyte
9151 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9152 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9153
9154 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9155 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9156 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9157
9158 /* Insert new message at BEG. */
9159 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9160
9161 if (STRINGP (string))
9162 {
9163 EMACS_INT nchars;
9164
9165 if (nbytes == 0)
9166 nbytes = SBYTES (string);
9167 nchars = string_byte_to_char (string, nbytes);
9168
9169 /* This function takes care of single/multibyte conversion. We
9170 just have to ensure that the echo area buffer has the right
9171 setting of enable_multibyte_characters. */
9172 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9173 }
9174 else if (s)
9175 {
9176 if (nbytes == 0)
9177 nbytes = strlen (s);
9178
9179 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9180 {
9181 /* Convert from multi-byte to single-byte. */
9182 EMACS_INT i;
9183 int c, n;
9184 char work[1];
9185
9186 /* Convert a multibyte string to single-byte. */
9187 for (i = 0; i < nbytes; i += n)
9188 {
9189 c = string_char_and_length (msg + i, &n);
9190 work[0] = (ASCII_CHAR_P (c)
9191 ? c
9192 : multibyte_char_to_unibyte (c));
9193 insert_1_both (work, 1, 1, 1, 0, 0);
9194 }
9195 }
9196 else if (!multibyte_p
9197 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9198 {
9199 /* Convert from single-byte to multi-byte. */
9200 EMACS_INT i;
9201 int c, n;
9202 unsigned char str[MAX_MULTIBYTE_LENGTH];
9203
9204 /* Convert a single-byte string to multibyte. */
9205 for (i = 0; i < nbytes; i++)
9206 {
9207 c = msg[i];
9208 MAKE_CHAR_MULTIBYTE (c);
9209 n = CHAR_STRING (c, str);
9210 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9211 }
9212 }
9213 else
9214 insert_1 (s, nbytes, 1, 0, 0);
9215 }
9216
9217 return 0;
9218 }
9219
9220
9221 /* Clear messages. CURRENT_P non-zero means clear the current
9222 message. LAST_DISPLAYED_P non-zero means clear the message
9223 last displayed. */
9224
9225 void
9226 clear_message (int current_p, int last_displayed_p)
9227 {
9228 if (current_p)
9229 {
9230 echo_area_buffer[0] = Qnil;
9231 message_cleared_p = 1;
9232 }
9233
9234 if (last_displayed_p)
9235 echo_area_buffer[1] = Qnil;
9236
9237 message_buf_print = 0;
9238 }
9239
9240 /* Clear garbaged frames.
9241
9242 This function is used where the old redisplay called
9243 redraw_garbaged_frames which in turn called redraw_frame which in
9244 turn called clear_frame. The call to clear_frame was a source of
9245 flickering. I believe a clear_frame is not necessary. It should
9246 suffice in the new redisplay to invalidate all current matrices,
9247 and ensure a complete redisplay of all windows. */
9248
9249 static void
9250 clear_garbaged_frames (void)
9251 {
9252 if (frame_garbaged)
9253 {
9254 Lisp_Object tail, frame;
9255 int changed_count = 0;
9256
9257 FOR_EACH_FRAME (tail, frame)
9258 {
9259 struct frame *f = XFRAME (frame);
9260
9261 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9262 {
9263 if (f->resized_p)
9264 {
9265 Fredraw_frame (frame);
9266 f->force_flush_display_p = 1;
9267 }
9268 clear_current_matrices (f);
9269 changed_count++;
9270 f->garbaged = 0;
9271 f->resized_p = 0;
9272 }
9273 }
9274
9275 frame_garbaged = 0;
9276 if (changed_count)
9277 ++windows_or_buffers_changed;
9278 }
9279 }
9280
9281
9282 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9283 is non-zero update selected_frame. Value is non-zero if the
9284 mini-windows height has been changed. */
9285
9286 static int
9287 echo_area_display (int update_frame_p)
9288 {
9289 Lisp_Object mini_window;
9290 struct window *w;
9291 struct frame *f;
9292 int window_height_changed_p = 0;
9293 struct frame *sf = SELECTED_FRAME ();
9294
9295 mini_window = FRAME_MINIBUF_WINDOW (sf);
9296 w = XWINDOW (mini_window);
9297 f = XFRAME (WINDOW_FRAME (w));
9298
9299 /* Don't display if frame is invisible or not yet initialized. */
9300 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9301 return 0;
9302
9303 #ifdef HAVE_WINDOW_SYSTEM
9304 /* When Emacs starts, selected_frame may be the initial terminal
9305 frame. If we let this through, a message would be displayed on
9306 the terminal. */
9307 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9308 return 0;
9309 #endif /* HAVE_WINDOW_SYSTEM */
9310
9311 /* Redraw garbaged frames. */
9312 if (frame_garbaged)
9313 clear_garbaged_frames ();
9314
9315 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9316 {
9317 echo_area_window = mini_window;
9318 window_height_changed_p = display_echo_area (w);
9319 w->must_be_updated_p = 1;
9320
9321 /* Update the display, unless called from redisplay_internal.
9322 Also don't update the screen during redisplay itself. The
9323 update will happen at the end of redisplay, and an update
9324 here could cause confusion. */
9325 if (update_frame_p && !redisplaying_p)
9326 {
9327 int n = 0;
9328
9329 /* If the display update has been interrupted by pending
9330 input, update mode lines in the frame. Due to the
9331 pending input, it might have been that redisplay hasn't
9332 been called, so that mode lines above the echo area are
9333 garbaged. This looks odd, so we prevent it here. */
9334 if (!display_completed)
9335 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9336
9337 if (window_height_changed_p
9338 /* Don't do this if Emacs is shutting down. Redisplay
9339 needs to run hooks. */
9340 && !NILP (Vrun_hooks))
9341 {
9342 /* Must update other windows. Likewise as in other
9343 cases, don't let this update be interrupted by
9344 pending input. */
9345 int count = SPECPDL_INDEX ();
9346 specbind (Qredisplay_dont_pause, Qt);
9347 windows_or_buffers_changed = 1;
9348 redisplay_internal ();
9349 unbind_to (count, Qnil);
9350 }
9351 else if (FRAME_WINDOW_P (f) && n == 0)
9352 {
9353 /* Window configuration is the same as before.
9354 Can do with a display update of the echo area,
9355 unless we displayed some mode lines. */
9356 update_single_window (w, 1);
9357 FRAME_RIF (f)->flush_display (f);
9358 }
9359 else
9360 update_frame (f, 1, 1);
9361
9362 /* If cursor is in the echo area, make sure that the next
9363 redisplay displays the minibuffer, so that the cursor will
9364 be replaced with what the minibuffer wants. */
9365 if (cursor_in_echo_area)
9366 ++windows_or_buffers_changed;
9367 }
9368 }
9369 else if (!EQ (mini_window, selected_window))
9370 windows_or_buffers_changed++;
9371
9372 /* Last displayed message is now the current message. */
9373 echo_area_buffer[1] = echo_area_buffer[0];
9374 /* Inform read_char that we're not echoing. */
9375 echo_message_buffer = Qnil;
9376
9377 /* Prevent redisplay optimization in redisplay_internal by resetting
9378 this_line_start_pos. This is done because the mini-buffer now
9379 displays the message instead of its buffer text. */
9380 if (EQ (mini_window, selected_window))
9381 CHARPOS (this_line_start_pos) = 0;
9382
9383 return window_height_changed_p;
9384 }
9385
9386
9387 \f
9388 /***********************************************************************
9389 Mode Lines and Frame Titles
9390 ***********************************************************************/
9391
9392 /* A buffer for constructing non-propertized mode-line strings and
9393 frame titles in it; allocated from the heap in init_xdisp and
9394 resized as needed in store_mode_line_noprop_char. */
9395
9396 static char *mode_line_noprop_buf;
9397
9398 /* The buffer's end, and a current output position in it. */
9399
9400 static char *mode_line_noprop_buf_end;
9401 static char *mode_line_noprop_ptr;
9402
9403 #define MODE_LINE_NOPROP_LEN(start) \
9404 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9405
9406 static enum {
9407 MODE_LINE_DISPLAY = 0,
9408 MODE_LINE_TITLE,
9409 MODE_LINE_NOPROP,
9410 MODE_LINE_STRING
9411 } mode_line_target;
9412
9413 /* Alist that caches the results of :propertize.
9414 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9415 static Lisp_Object mode_line_proptrans_alist;
9416
9417 /* List of strings making up the mode-line. */
9418 static Lisp_Object mode_line_string_list;
9419
9420 /* Base face property when building propertized mode line string. */
9421 static Lisp_Object mode_line_string_face;
9422 static Lisp_Object mode_line_string_face_prop;
9423
9424
9425 /* Unwind data for mode line strings */
9426
9427 static Lisp_Object Vmode_line_unwind_vector;
9428
9429 static Lisp_Object
9430 format_mode_line_unwind_data (struct buffer *obuf,
9431 Lisp_Object owin,
9432 int save_proptrans)
9433 {
9434 Lisp_Object vector, tmp;
9435
9436 /* Reduce consing by keeping one vector in
9437 Vwith_echo_area_save_vector. */
9438 vector = Vmode_line_unwind_vector;
9439 Vmode_line_unwind_vector = Qnil;
9440
9441 if (NILP (vector))
9442 vector = Fmake_vector (make_number (8), Qnil);
9443
9444 ASET (vector, 0, make_number (mode_line_target));
9445 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9446 ASET (vector, 2, mode_line_string_list);
9447 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9448 ASET (vector, 4, mode_line_string_face);
9449 ASET (vector, 5, mode_line_string_face_prop);
9450
9451 if (obuf)
9452 XSETBUFFER (tmp, obuf);
9453 else
9454 tmp = Qnil;
9455 ASET (vector, 6, tmp);
9456 ASET (vector, 7, owin);
9457
9458 return vector;
9459 }
9460
9461 static Lisp_Object
9462 unwind_format_mode_line (Lisp_Object vector)
9463 {
9464 mode_line_target = XINT (AREF (vector, 0));
9465 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9466 mode_line_string_list = AREF (vector, 2);
9467 if (! EQ (AREF (vector, 3), Qt))
9468 mode_line_proptrans_alist = AREF (vector, 3);
9469 mode_line_string_face = AREF (vector, 4);
9470 mode_line_string_face_prop = AREF (vector, 5);
9471
9472 if (!NILP (AREF (vector, 7)))
9473 /* Select window before buffer, since it may change the buffer. */
9474 Fselect_window (AREF (vector, 7), Qt);
9475
9476 if (!NILP (AREF (vector, 6)))
9477 {
9478 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9479 ASET (vector, 6, Qnil);
9480 }
9481
9482 Vmode_line_unwind_vector = vector;
9483 return Qnil;
9484 }
9485
9486
9487 /* Store a single character C for the frame title in mode_line_noprop_buf.
9488 Re-allocate mode_line_noprop_buf if necessary. */
9489
9490 static void
9491 store_mode_line_noprop_char (char c)
9492 {
9493 /* If output position has reached the end of the allocated buffer,
9494 double the buffer's size. */
9495 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9496 {
9497 int len = MODE_LINE_NOPROP_LEN (0);
9498 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9499 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9500 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9501 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9502 }
9503
9504 *mode_line_noprop_ptr++ = c;
9505 }
9506
9507
9508 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9509 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9510 characters that yield more columns than PRECISION; PRECISION <= 0
9511 means copy the whole string. Pad with spaces until FIELD_WIDTH
9512 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9513 pad. Called from display_mode_element when it is used to build a
9514 frame title. */
9515
9516 static int
9517 store_mode_line_noprop (const char *string, int field_width, int precision)
9518 {
9519 const unsigned char *str = (const unsigned char *) string;
9520 int n = 0;
9521 EMACS_INT dummy, nbytes;
9522
9523 /* Copy at most PRECISION chars from STR. */
9524 nbytes = strlen (string);
9525 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9526 while (nbytes--)
9527 store_mode_line_noprop_char (*str++);
9528
9529 /* Fill up with spaces until FIELD_WIDTH reached. */
9530 while (field_width > 0
9531 && n < field_width)
9532 {
9533 store_mode_line_noprop_char (' ');
9534 ++n;
9535 }
9536
9537 return n;
9538 }
9539
9540 /***********************************************************************
9541 Frame Titles
9542 ***********************************************************************/
9543
9544 #ifdef HAVE_WINDOW_SYSTEM
9545
9546 /* Set the title of FRAME, if it has changed. The title format is
9547 Vicon_title_format if FRAME is iconified, otherwise it is
9548 frame_title_format. */
9549
9550 static void
9551 x_consider_frame_title (Lisp_Object frame)
9552 {
9553 struct frame *f = XFRAME (frame);
9554
9555 if (FRAME_WINDOW_P (f)
9556 || FRAME_MINIBUF_ONLY_P (f)
9557 || f->explicit_name)
9558 {
9559 /* Do we have more than one visible frame on this X display? */
9560 Lisp_Object tail;
9561 Lisp_Object fmt;
9562 int title_start;
9563 char *title;
9564 int len;
9565 struct it it;
9566 int count = SPECPDL_INDEX ();
9567
9568 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9569 {
9570 Lisp_Object other_frame = XCAR (tail);
9571 struct frame *tf = XFRAME (other_frame);
9572
9573 if (tf != f
9574 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9575 && !FRAME_MINIBUF_ONLY_P (tf)
9576 && !EQ (other_frame, tip_frame)
9577 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9578 break;
9579 }
9580
9581 /* Set global variable indicating that multiple frames exist. */
9582 multiple_frames = CONSP (tail);
9583
9584 /* Switch to the buffer of selected window of the frame. Set up
9585 mode_line_target so that display_mode_element will output into
9586 mode_line_noprop_buf; then display the title. */
9587 record_unwind_protect (unwind_format_mode_line,
9588 format_mode_line_unwind_data
9589 (current_buffer, selected_window, 0));
9590
9591 Fselect_window (f->selected_window, Qt);
9592 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9593 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9594
9595 mode_line_target = MODE_LINE_TITLE;
9596 title_start = MODE_LINE_NOPROP_LEN (0);
9597 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9598 NULL, DEFAULT_FACE_ID);
9599 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9600 len = MODE_LINE_NOPROP_LEN (title_start);
9601 title = mode_line_noprop_buf + title_start;
9602 unbind_to (count, Qnil);
9603
9604 /* Set the title only if it's changed. This avoids consing in
9605 the common case where it hasn't. (If it turns out that we've
9606 already wasted too much time by walking through the list with
9607 display_mode_element, then we might need to optimize at a
9608 higher level than this.) */
9609 if (! STRINGP (f->name)
9610 || SBYTES (f->name) != len
9611 || memcmp (title, SDATA (f->name), len) != 0)
9612 x_implicitly_set_name (f, make_string (title, len), Qnil);
9613 }
9614 }
9615
9616 #endif /* not HAVE_WINDOW_SYSTEM */
9617
9618
9619
9620 \f
9621 /***********************************************************************
9622 Menu Bars
9623 ***********************************************************************/
9624
9625
9626 /* Prepare for redisplay by updating menu-bar item lists when
9627 appropriate. This can call eval. */
9628
9629 void
9630 prepare_menu_bars (void)
9631 {
9632 int all_windows;
9633 struct gcpro gcpro1, gcpro2;
9634 struct frame *f;
9635 Lisp_Object tooltip_frame;
9636
9637 #ifdef HAVE_WINDOW_SYSTEM
9638 tooltip_frame = tip_frame;
9639 #else
9640 tooltip_frame = Qnil;
9641 #endif
9642
9643 /* Update all frame titles based on their buffer names, etc. We do
9644 this before the menu bars so that the buffer-menu will show the
9645 up-to-date frame titles. */
9646 #ifdef HAVE_WINDOW_SYSTEM
9647 if (windows_or_buffers_changed || update_mode_lines)
9648 {
9649 Lisp_Object tail, frame;
9650
9651 FOR_EACH_FRAME (tail, frame)
9652 {
9653 f = XFRAME (frame);
9654 if (!EQ (frame, tooltip_frame)
9655 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9656 x_consider_frame_title (frame);
9657 }
9658 }
9659 #endif /* HAVE_WINDOW_SYSTEM */
9660
9661 /* Update the menu bar item lists, if appropriate. This has to be
9662 done before any actual redisplay or generation of display lines. */
9663 all_windows = (update_mode_lines
9664 || buffer_shared > 1
9665 || windows_or_buffers_changed);
9666 if (all_windows)
9667 {
9668 Lisp_Object tail, frame;
9669 int count = SPECPDL_INDEX ();
9670 /* 1 means that update_menu_bar has run its hooks
9671 so any further calls to update_menu_bar shouldn't do so again. */
9672 int menu_bar_hooks_run = 0;
9673
9674 record_unwind_save_match_data ();
9675
9676 FOR_EACH_FRAME (tail, frame)
9677 {
9678 f = XFRAME (frame);
9679
9680 /* Ignore tooltip frame. */
9681 if (EQ (frame, tooltip_frame))
9682 continue;
9683
9684 /* If a window on this frame changed size, report that to
9685 the user and clear the size-change flag. */
9686 if (FRAME_WINDOW_SIZES_CHANGED (f))
9687 {
9688 Lisp_Object functions;
9689
9690 /* Clear flag first in case we get an error below. */
9691 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9692 functions = Vwindow_size_change_functions;
9693 GCPRO2 (tail, functions);
9694
9695 while (CONSP (functions))
9696 {
9697 if (!EQ (XCAR (functions), Qt))
9698 call1 (XCAR (functions), frame);
9699 functions = XCDR (functions);
9700 }
9701 UNGCPRO;
9702 }
9703
9704 GCPRO1 (tail);
9705 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9706 #ifdef HAVE_WINDOW_SYSTEM
9707 update_tool_bar (f, 0);
9708 #endif
9709 #ifdef HAVE_NS
9710 if (windows_or_buffers_changed
9711 && FRAME_NS_P (f))
9712 ns_set_doc_edited (f, Fbuffer_modified_p
9713 (XWINDOW (f->selected_window)->buffer));
9714 #endif
9715 UNGCPRO;
9716 }
9717
9718 unbind_to (count, Qnil);
9719 }
9720 else
9721 {
9722 struct frame *sf = SELECTED_FRAME ();
9723 update_menu_bar (sf, 1, 0);
9724 #ifdef HAVE_WINDOW_SYSTEM
9725 update_tool_bar (sf, 1);
9726 #endif
9727 }
9728 }
9729
9730
9731 /* Update the menu bar item list for frame F. This has to be done
9732 before we start to fill in any display lines, because it can call
9733 eval.
9734
9735 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9736
9737 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9738 already ran the menu bar hooks for this redisplay, so there
9739 is no need to run them again. The return value is the
9740 updated value of this flag, to pass to the next call. */
9741
9742 static int
9743 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9744 {
9745 Lisp_Object window;
9746 register struct window *w;
9747
9748 /* If called recursively during a menu update, do nothing. This can
9749 happen when, for instance, an activate-menubar-hook causes a
9750 redisplay. */
9751 if (inhibit_menubar_update)
9752 return hooks_run;
9753
9754 window = FRAME_SELECTED_WINDOW (f);
9755 w = XWINDOW (window);
9756
9757 if (FRAME_WINDOW_P (f)
9758 ?
9759 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9760 || defined (HAVE_NS) || defined (USE_GTK)
9761 FRAME_EXTERNAL_MENU_BAR (f)
9762 #else
9763 FRAME_MENU_BAR_LINES (f) > 0
9764 #endif
9765 : FRAME_MENU_BAR_LINES (f) > 0)
9766 {
9767 /* If the user has switched buffers or windows, we need to
9768 recompute to reflect the new bindings. But we'll
9769 recompute when update_mode_lines is set too; that means
9770 that people can use force-mode-line-update to request
9771 that the menu bar be recomputed. The adverse effect on
9772 the rest of the redisplay algorithm is about the same as
9773 windows_or_buffers_changed anyway. */
9774 if (windows_or_buffers_changed
9775 /* This used to test w->update_mode_line, but we believe
9776 there is no need to recompute the menu in that case. */
9777 || update_mode_lines
9778 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9779 < BUF_MODIFF (XBUFFER (w->buffer)))
9780 != !NILP (w->last_had_star))
9781 || ((!NILP (Vtransient_mark_mode)
9782 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9783 != !NILP (w->region_showing)))
9784 {
9785 struct buffer *prev = current_buffer;
9786 int count = SPECPDL_INDEX ();
9787
9788 specbind (Qinhibit_menubar_update, Qt);
9789
9790 set_buffer_internal_1 (XBUFFER (w->buffer));
9791 if (save_match_data)
9792 record_unwind_save_match_data ();
9793 if (NILP (Voverriding_local_map_menu_flag))
9794 {
9795 specbind (Qoverriding_terminal_local_map, Qnil);
9796 specbind (Qoverriding_local_map, Qnil);
9797 }
9798
9799 if (!hooks_run)
9800 {
9801 /* Run the Lucid hook. */
9802 safe_run_hooks (Qactivate_menubar_hook);
9803
9804 /* If it has changed current-menubar from previous value,
9805 really recompute the menu-bar from the value. */
9806 if (! NILP (Vlucid_menu_bar_dirty_flag))
9807 call0 (Qrecompute_lucid_menubar);
9808
9809 safe_run_hooks (Qmenu_bar_update_hook);
9810
9811 hooks_run = 1;
9812 }
9813
9814 XSETFRAME (Vmenu_updating_frame, f);
9815 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9816
9817 /* Redisplay the menu bar in case we changed it. */
9818 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9819 || defined (HAVE_NS) || defined (USE_GTK)
9820 if (FRAME_WINDOW_P (f))
9821 {
9822 #if defined (HAVE_NS)
9823 /* All frames on Mac OS share the same menubar. So only
9824 the selected frame should be allowed to set it. */
9825 if (f == SELECTED_FRAME ())
9826 #endif
9827 set_frame_menubar (f, 0, 0);
9828 }
9829 else
9830 /* On a terminal screen, the menu bar is an ordinary screen
9831 line, and this makes it get updated. */
9832 w->update_mode_line = Qt;
9833 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9834 /* In the non-toolkit version, the menu bar is an ordinary screen
9835 line, and this makes it get updated. */
9836 w->update_mode_line = Qt;
9837 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9838
9839 unbind_to (count, Qnil);
9840 set_buffer_internal_1 (prev);
9841 }
9842 }
9843
9844 return hooks_run;
9845 }
9846
9847
9848 \f
9849 /***********************************************************************
9850 Output Cursor
9851 ***********************************************************************/
9852
9853 #ifdef HAVE_WINDOW_SYSTEM
9854
9855 /* EXPORT:
9856 Nominal cursor position -- where to draw output.
9857 HPOS and VPOS are window relative glyph matrix coordinates.
9858 X and Y are window relative pixel coordinates. */
9859
9860 struct cursor_pos output_cursor;
9861
9862
9863 /* EXPORT:
9864 Set the global variable output_cursor to CURSOR. All cursor
9865 positions are relative to updated_window. */
9866
9867 void
9868 set_output_cursor (struct cursor_pos *cursor)
9869 {
9870 output_cursor.hpos = cursor->hpos;
9871 output_cursor.vpos = cursor->vpos;
9872 output_cursor.x = cursor->x;
9873 output_cursor.y = cursor->y;
9874 }
9875
9876
9877 /* EXPORT for RIF:
9878 Set a nominal cursor position.
9879
9880 HPOS and VPOS are column/row positions in a window glyph matrix. X
9881 and Y are window text area relative pixel positions.
9882
9883 If this is done during an update, updated_window will contain the
9884 window that is being updated and the position is the future output
9885 cursor position for that window. If updated_window is null, use
9886 selected_window and display the cursor at the given position. */
9887
9888 void
9889 x_cursor_to (int vpos, int hpos, int y, int x)
9890 {
9891 struct window *w;
9892
9893 /* If updated_window is not set, work on selected_window. */
9894 if (updated_window)
9895 w = updated_window;
9896 else
9897 w = XWINDOW (selected_window);
9898
9899 /* Set the output cursor. */
9900 output_cursor.hpos = hpos;
9901 output_cursor.vpos = vpos;
9902 output_cursor.x = x;
9903 output_cursor.y = y;
9904
9905 /* If not called as part of an update, really display the cursor.
9906 This will also set the cursor position of W. */
9907 if (updated_window == NULL)
9908 {
9909 BLOCK_INPUT;
9910 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9911 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9912 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9913 UNBLOCK_INPUT;
9914 }
9915 }
9916
9917 #endif /* HAVE_WINDOW_SYSTEM */
9918
9919 \f
9920 /***********************************************************************
9921 Tool-bars
9922 ***********************************************************************/
9923
9924 #ifdef HAVE_WINDOW_SYSTEM
9925
9926 /* Where the mouse was last time we reported a mouse event. */
9927
9928 FRAME_PTR last_mouse_frame;
9929
9930 /* Tool-bar item index of the item on which a mouse button was pressed
9931 or -1. */
9932
9933 int last_tool_bar_item;
9934
9935
9936 static Lisp_Object
9937 update_tool_bar_unwind (Lisp_Object frame)
9938 {
9939 selected_frame = frame;
9940 return Qnil;
9941 }
9942
9943 /* Update the tool-bar item list for frame F. This has to be done
9944 before we start to fill in any display lines. Called from
9945 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9946 and restore it here. */
9947
9948 static void
9949 update_tool_bar (struct frame *f, int save_match_data)
9950 {
9951 #if defined (USE_GTK) || defined (HAVE_NS)
9952 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9953 #else
9954 int do_update = WINDOWP (f->tool_bar_window)
9955 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9956 #endif
9957
9958 if (do_update)
9959 {
9960 Lisp_Object window;
9961 struct window *w;
9962
9963 window = FRAME_SELECTED_WINDOW (f);
9964 w = XWINDOW (window);
9965
9966 /* If the user has switched buffers or windows, we need to
9967 recompute to reflect the new bindings. But we'll
9968 recompute when update_mode_lines is set too; that means
9969 that people can use force-mode-line-update to request
9970 that the menu bar be recomputed. The adverse effect on
9971 the rest of the redisplay algorithm is about the same as
9972 windows_or_buffers_changed anyway. */
9973 if (windows_or_buffers_changed
9974 || !NILP (w->update_mode_line)
9975 || update_mode_lines
9976 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9977 < BUF_MODIFF (XBUFFER (w->buffer)))
9978 != !NILP (w->last_had_star))
9979 || ((!NILP (Vtransient_mark_mode)
9980 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9981 != !NILP (w->region_showing)))
9982 {
9983 struct buffer *prev = current_buffer;
9984 int count = SPECPDL_INDEX ();
9985 Lisp_Object frame, new_tool_bar;
9986 int new_n_tool_bar;
9987 struct gcpro gcpro1;
9988
9989 /* Set current_buffer to the buffer of the selected
9990 window of the frame, so that we get the right local
9991 keymaps. */
9992 set_buffer_internal_1 (XBUFFER (w->buffer));
9993
9994 /* Save match data, if we must. */
9995 if (save_match_data)
9996 record_unwind_save_match_data ();
9997
9998 /* Make sure that we don't accidentally use bogus keymaps. */
9999 if (NILP (Voverriding_local_map_menu_flag))
10000 {
10001 specbind (Qoverriding_terminal_local_map, Qnil);
10002 specbind (Qoverriding_local_map, Qnil);
10003 }
10004
10005 GCPRO1 (new_tool_bar);
10006
10007 /* We must temporarily set the selected frame to this frame
10008 before calling tool_bar_items, because the calculation of
10009 the tool-bar keymap uses the selected frame (see
10010 `tool-bar-make-keymap' in tool-bar.el). */
10011 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10012 XSETFRAME (frame, f);
10013 selected_frame = frame;
10014
10015 /* Build desired tool-bar items from keymaps. */
10016 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10017 &new_n_tool_bar);
10018
10019 /* Redisplay the tool-bar if we changed it. */
10020 if (new_n_tool_bar != f->n_tool_bar_items
10021 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10022 {
10023 /* Redisplay that happens asynchronously due to an expose event
10024 may access f->tool_bar_items. Make sure we update both
10025 variables within BLOCK_INPUT so no such event interrupts. */
10026 BLOCK_INPUT;
10027 f->tool_bar_items = new_tool_bar;
10028 f->n_tool_bar_items = new_n_tool_bar;
10029 w->update_mode_line = Qt;
10030 UNBLOCK_INPUT;
10031 }
10032
10033 UNGCPRO;
10034
10035 unbind_to (count, Qnil);
10036 set_buffer_internal_1 (prev);
10037 }
10038 }
10039 }
10040
10041
10042 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10043 F's desired tool-bar contents. F->tool_bar_items must have
10044 been set up previously by calling prepare_menu_bars. */
10045
10046 static void
10047 build_desired_tool_bar_string (struct frame *f)
10048 {
10049 int i, size, size_needed;
10050 struct gcpro gcpro1, gcpro2, gcpro3;
10051 Lisp_Object image, plist, props;
10052
10053 image = plist = props = Qnil;
10054 GCPRO3 (image, plist, props);
10055
10056 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10057 Otherwise, make a new string. */
10058
10059 /* The size of the string we might be able to reuse. */
10060 size = (STRINGP (f->desired_tool_bar_string)
10061 ? SCHARS (f->desired_tool_bar_string)
10062 : 0);
10063
10064 /* We need one space in the string for each image. */
10065 size_needed = f->n_tool_bar_items;
10066
10067 /* Reuse f->desired_tool_bar_string, if possible. */
10068 if (size < size_needed || NILP (f->desired_tool_bar_string))
10069 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10070 make_number (' '));
10071 else
10072 {
10073 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10074 Fremove_text_properties (make_number (0), make_number (size),
10075 props, f->desired_tool_bar_string);
10076 }
10077
10078 /* Put a `display' property on the string for the images to display,
10079 put a `menu_item' property on tool-bar items with a value that
10080 is the index of the item in F's tool-bar item vector. */
10081 for (i = 0; i < f->n_tool_bar_items; ++i)
10082 {
10083 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10084
10085 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10086 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10087 int hmargin, vmargin, relief, idx, end;
10088
10089 /* If image is a vector, choose the image according to the
10090 button state. */
10091 image = PROP (TOOL_BAR_ITEM_IMAGES);
10092 if (VECTORP (image))
10093 {
10094 if (enabled_p)
10095 idx = (selected_p
10096 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10097 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10098 else
10099 idx = (selected_p
10100 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10101 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10102
10103 xassert (ASIZE (image) >= idx);
10104 image = AREF (image, idx);
10105 }
10106 else
10107 idx = -1;
10108
10109 /* Ignore invalid image specifications. */
10110 if (!valid_image_p (image))
10111 continue;
10112
10113 /* Display the tool-bar button pressed, or depressed. */
10114 plist = Fcopy_sequence (XCDR (image));
10115
10116 /* Compute margin and relief to draw. */
10117 relief = (tool_bar_button_relief >= 0
10118 ? tool_bar_button_relief
10119 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10120 hmargin = vmargin = relief;
10121
10122 if (INTEGERP (Vtool_bar_button_margin)
10123 && XINT (Vtool_bar_button_margin) > 0)
10124 {
10125 hmargin += XFASTINT (Vtool_bar_button_margin);
10126 vmargin += XFASTINT (Vtool_bar_button_margin);
10127 }
10128 else if (CONSP (Vtool_bar_button_margin))
10129 {
10130 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10131 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10132 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10133
10134 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10135 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10136 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10137 }
10138
10139 if (auto_raise_tool_bar_buttons_p)
10140 {
10141 /* Add a `:relief' property to the image spec if the item is
10142 selected. */
10143 if (selected_p)
10144 {
10145 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10146 hmargin -= relief;
10147 vmargin -= relief;
10148 }
10149 }
10150 else
10151 {
10152 /* If image is selected, display it pressed, i.e. with a
10153 negative relief. If it's not selected, display it with a
10154 raised relief. */
10155 plist = Fplist_put (plist, QCrelief,
10156 (selected_p
10157 ? make_number (-relief)
10158 : make_number (relief)));
10159 hmargin -= relief;
10160 vmargin -= relief;
10161 }
10162
10163 /* Put a margin around the image. */
10164 if (hmargin || vmargin)
10165 {
10166 if (hmargin == vmargin)
10167 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10168 else
10169 plist = Fplist_put (plist, QCmargin,
10170 Fcons (make_number (hmargin),
10171 make_number (vmargin)));
10172 }
10173
10174 /* If button is not enabled, and we don't have special images
10175 for the disabled state, make the image appear disabled by
10176 applying an appropriate algorithm to it. */
10177 if (!enabled_p && idx < 0)
10178 plist = Fplist_put (plist, QCconversion, Qdisabled);
10179
10180 /* Put a `display' text property on the string for the image to
10181 display. Put a `menu-item' property on the string that gives
10182 the start of this item's properties in the tool-bar items
10183 vector. */
10184 image = Fcons (Qimage, plist);
10185 props = list4 (Qdisplay, image,
10186 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10187
10188 /* Let the last image hide all remaining spaces in the tool bar
10189 string. The string can be longer than needed when we reuse a
10190 previous string. */
10191 if (i + 1 == f->n_tool_bar_items)
10192 end = SCHARS (f->desired_tool_bar_string);
10193 else
10194 end = i + 1;
10195 Fadd_text_properties (make_number (i), make_number (end),
10196 props, f->desired_tool_bar_string);
10197 #undef PROP
10198 }
10199
10200 UNGCPRO;
10201 }
10202
10203
10204 /* Display one line of the tool-bar of frame IT->f.
10205
10206 HEIGHT specifies the desired height of the tool-bar line.
10207 If the actual height of the glyph row is less than HEIGHT, the
10208 row's height is increased to HEIGHT, and the icons are centered
10209 vertically in the new height.
10210
10211 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10212 count a final empty row in case the tool-bar width exactly matches
10213 the window width.
10214 */
10215
10216 static void
10217 display_tool_bar_line (struct it *it, int height)
10218 {
10219 struct glyph_row *row = it->glyph_row;
10220 int max_x = it->last_visible_x;
10221 struct glyph *last;
10222
10223 prepare_desired_row (row);
10224 row->y = it->current_y;
10225
10226 /* Note that this isn't made use of if the face hasn't a box,
10227 so there's no need to check the face here. */
10228 it->start_of_box_run_p = 1;
10229
10230 while (it->current_x < max_x)
10231 {
10232 int x, n_glyphs_before, i, nglyphs;
10233 struct it it_before;
10234
10235 /* Get the next display element. */
10236 if (!get_next_display_element (it))
10237 {
10238 /* Don't count empty row if we are counting needed tool-bar lines. */
10239 if (height < 0 && !it->hpos)
10240 return;
10241 break;
10242 }
10243
10244 /* Produce glyphs. */
10245 n_glyphs_before = row->used[TEXT_AREA];
10246 it_before = *it;
10247
10248 PRODUCE_GLYPHS (it);
10249
10250 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10251 i = 0;
10252 x = it_before.current_x;
10253 while (i < nglyphs)
10254 {
10255 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10256
10257 if (x + glyph->pixel_width > max_x)
10258 {
10259 /* Glyph doesn't fit on line. Backtrack. */
10260 row->used[TEXT_AREA] = n_glyphs_before;
10261 *it = it_before;
10262 /* If this is the only glyph on this line, it will never fit on the
10263 tool-bar, so skip it. But ensure there is at least one glyph,
10264 so we don't accidentally disable the tool-bar. */
10265 if (n_glyphs_before == 0
10266 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10267 break;
10268 goto out;
10269 }
10270
10271 ++it->hpos;
10272 x += glyph->pixel_width;
10273 ++i;
10274 }
10275
10276 /* Stop at line ends. */
10277 if (ITERATOR_AT_END_OF_LINE_P (it))
10278 break;
10279
10280 set_iterator_to_next (it, 1);
10281 }
10282
10283 out:;
10284
10285 row->displays_text_p = row->used[TEXT_AREA] != 0;
10286
10287 /* Use default face for the border below the tool bar.
10288
10289 FIXME: When auto-resize-tool-bars is grow-only, there is
10290 no additional border below the possibly empty tool-bar lines.
10291 So to make the extra empty lines look "normal", we have to
10292 use the tool-bar face for the border too. */
10293 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10294 it->face_id = DEFAULT_FACE_ID;
10295
10296 extend_face_to_end_of_line (it);
10297 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10298 last->right_box_line_p = 1;
10299 if (last == row->glyphs[TEXT_AREA])
10300 last->left_box_line_p = 1;
10301
10302 /* Make line the desired height and center it vertically. */
10303 if ((height -= it->max_ascent + it->max_descent) > 0)
10304 {
10305 /* Don't add more than one line height. */
10306 height %= FRAME_LINE_HEIGHT (it->f);
10307 it->max_ascent += height / 2;
10308 it->max_descent += (height + 1) / 2;
10309 }
10310
10311 compute_line_metrics (it);
10312
10313 /* If line is empty, make it occupy the rest of the tool-bar. */
10314 if (!row->displays_text_p)
10315 {
10316 row->height = row->phys_height = it->last_visible_y - row->y;
10317 row->visible_height = row->height;
10318 row->ascent = row->phys_ascent = 0;
10319 row->extra_line_spacing = 0;
10320 }
10321
10322 row->full_width_p = 1;
10323 row->continued_p = 0;
10324 row->truncated_on_left_p = 0;
10325 row->truncated_on_right_p = 0;
10326
10327 it->current_x = it->hpos = 0;
10328 it->current_y += row->height;
10329 ++it->vpos;
10330 ++it->glyph_row;
10331 }
10332
10333
10334 /* Max tool-bar height. */
10335
10336 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10337 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10338
10339 /* Value is the number of screen lines needed to make all tool-bar
10340 items of frame F visible. The number of actual rows needed is
10341 returned in *N_ROWS if non-NULL. */
10342
10343 static int
10344 tool_bar_lines_needed (struct frame *f, int *n_rows)
10345 {
10346 struct window *w = XWINDOW (f->tool_bar_window);
10347 struct it it;
10348 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10349 the desired matrix, so use (unused) mode-line row as temporary row to
10350 avoid destroying the first tool-bar row. */
10351 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10352
10353 /* Initialize an iterator for iteration over
10354 F->desired_tool_bar_string in the tool-bar window of frame F. */
10355 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10356 it.first_visible_x = 0;
10357 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10358 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10359
10360 while (!ITERATOR_AT_END_P (&it))
10361 {
10362 clear_glyph_row (temp_row);
10363 it.glyph_row = temp_row;
10364 display_tool_bar_line (&it, -1);
10365 }
10366 clear_glyph_row (temp_row);
10367
10368 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10369 if (n_rows)
10370 *n_rows = it.vpos > 0 ? it.vpos : -1;
10371
10372 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10373 }
10374
10375
10376 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10377 0, 1, 0,
10378 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10379 (Lisp_Object frame)
10380 {
10381 struct frame *f;
10382 struct window *w;
10383 int nlines = 0;
10384
10385 if (NILP (frame))
10386 frame = selected_frame;
10387 else
10388 CHECK_FRAME (frame);
10389 f = XFRAME (frame);
10390
10391 if (WINDOWP (f->tool_bar_window)
10392 || (w = XWINDOW (f->tool_bar_window),
10393 WINDOW_TOTAL_LINES (w) > 0))
10394 {
10395 update_tool_bar (f, 1);
10396 if (f->n_tool_bar_items)
10397 {
10398 build_desired_tool_bar_string (f);
10399 nlines = tool_bar_lines_needed (f, NULL);
10400 }
10401 }
10402
10403 return make_number (nlines);
10404 }
10405
10406
10407 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10408 height should be changed. */
10409
10410 static int
10411 redisplay_tool_bar (struct frame *f)
10412 {
10413 struct window *w;
10414 struct it it;
10415 struct glyph_row *row;
10416
10417 #if defined (USE_GTK) || defined (HAVE_NS)
10418 if (FRAME_EXTERNAL_TOOL_BAR (f))
10419 update_frame_tool_bar (f);
10420 return 0;
10421 #endif
10422
10423 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10424 do anything. This means you must start with tool-bar-lines
10425 non-zero to get the auto-sizing effect. Or in other words, you
10426 can turn off tool-bars by specifying tool-bar-lines zero. */
10427 if (!WINDOWP (f->tool_bar_window)
10428 || (w = XWINDOW (f->tool_bar_window),
10429 WINDOW_TOTAL_LINES (w) == 0))
10430 return 0;
10431
10432 /* Set up an iterator for the tool-bar window. */
10433 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10434 it.first_visible_x = 0;
10435 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10436 row = it.glyph_row;
10437
10438 /* Build a string that represents the contents of the tool-bar. */
10439 build_desired_tool_bar_string (f);
10440 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10441
10442 if (f->n_tool_bar_rows == 0)
10443 {
10444 int nlines;
10445
10446 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10447 nlines != WINDOW_TOTAL_LINES (w)))
10448 {
10449 Lisp_Object frame;
10450 int old_height = WINDOW_TOTAL_LINES (w);
10451
10452 XSETFRAME (frame, f);
10453 Fmodify_frame_parameters (frame,
10454 Fcons (Fcons (Qtool_bar_lines,
10455 make_number (nlines)),
10456 Qnil));
10457 if (WINDOW_TOTAL_LINES (w) != old_height)
10458 {
10459 clear_glyph_matrix (w->desired_matrix);
10460 fonts_changed_p = 1;
10461 return 1;
10462 }
10463 }
10464 }
10465
10466 /* Display as many lines as needed to display all tool-bar items. */
10467
10468 if (f->n_tool_bar_rows > 0)
10469 {
10470 int border, rows, height, extra;
10471
10472 if (INTEGERP (Vtool_bar_border))
10473 border = XINT (Vtool_bar_border);
10474 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10475 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10476 else if (EQ (Vtool_bar_border, Qborder_width))
10477 border = f->border_width;
10478 else
10479 border = 0;
10480 if (border < 0)
10481 border = 0;
10482
10483 rows = f->n_tool_bar_rows;
10484 height = max (1, (it.last_visible_y - border) / rows);
10485 extra = it.last_visible_y - border - height * rows;
10486
10487 while (it.current_y < it.last_visible_y)
10488 {
10489 int h = 0;
10490 if (extra > 0 && rows-- > 0)
10491 {
10492 h = (extra + rows - 1) / rows;
10493 extra -= h;
10494 }
10495 display_tool_bar_line (&it, height + h);
10496 }
10497 }
10498 else
10499 {
10500 while (it.current_y < it.last_visible_y)
10501 display_tool_bar_line (&it, 0);
10502 }
10503
10504 /* It doesn't make much sense to try scrolling in the tool-bar
10505 window, so don't do it. */
10506 w->desired_matrix->no_scrolling_p = 1;
10507 w->must_be_updated_p = 1;
10508
10509 if (!NILP (Vauto_resize_tool_bars))
10510 {
10511 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10512 int change_height_p = 0;
10513
10514 /* If we couldn't display everything, change the tool-bar's
10515 height if there is room for more. */
10516 if (IT_STRING_CHARPOS (it) < it.end_charpos
10517 && it.current_y < max_tool_bar_height)
10518 change_height_p = 1;
10519
10520 row = it.glyph_row - 1;
10521
10522 /* If there are blank lines at the end, except for a partially
10523 visible blank line at the end that is smaller than
10524 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10525 if (!row->displays_text_p
10526 && row->height >= FRAME_LINE_HEIGHT (f))
10527 change_height_p = 1;
10528
10529 /* If row displays tool-bar items, but is partially visible,
10530 change the tool-bar's height. */
10531 if (row->displays_text_p
10532 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10533 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10534 change_height_p = 1;
10535
10536 /* Resize windows as needed by changing the `tool-bar-lines'
10537 frame parameter. */
10538 if (change_height_p)
10539 {
10540 Lisp_Object frame;
10541 int old_height = WINDOW_TOTAL_LINES (w);
10542 int nrows;
10543 int nlines = tool_bar_lines_needed (f, &nrows);
10544
10545 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10546 && !f->minimize_tool_bar_window_p)
10547 ? (nlines > old_height)
10548 : (nlines != old_height));
10549 f->minimize_tool_bar_window_p = 0;
10550
10551 if (change_height_p)
10552 {
10553 XSETFRAME (frame, f);
10554 Fmodify_frame_parameters (frame,
10555 Fcons (Fcons (Qtool_bar_lines,
10556 make_number (nlines)),
10557 Qnil));
10558 if (WINDOW_TOTAL_LINES (w) != old_height)
10559 {
10560 clear_glyph_matrix (w->desired_matrix);
10561 f->n_tool_bar_rows = nrows;
10562 fonts_changed_p = 1;
10563 return 1;
10564 }
10565 }
10566 }
10567 }
10568
10569 f->minimize_tool_bar_window_p = 0;
10570 return 0;
10571 }
10572
10573
10574 /* Get information about the tool-bar item which is displayed in GLYPH
10575 on frame F. Return in *PROP_IDX the index where tool-bar item
10576 properties start in F->tool_bar_items. Value is zero if
10577 GLYPH doesn't display a tool-bar item. */
10578
10579 static int
10580 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10581 {
10582 Lisp_Object prop;
10583 int success_p;
10584 int charpos;
10585
10586 /* This function can be called asynchronously, which means we must
10587 exclude any possibility that Fget_text_property signals an
10588 error. */
10589 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10590 charpos = max (0, charpos);
10591
10592 /* Get the text property `menu-item' at pos. The value of that
10593 property is the start index of this item's properties in
10594 F->tool_bar_items. */
10595 prop = Fget_text_property (make_number (charpos),
10596 Qmenu_item, f->current_tool_bar_string);
10597 if (INTEGERP (prop))
10598 {
10599 *prop_idx = XINT (prop);
10600 success_p = 1;
10601 }
10602 else
10603 success_p = 0;
10604
10605 return success_p;
10606 }
10607
10608 \f
10609 /* Get information about the tool-bar item at position X/Y on frame F.
10610 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10611 the current matrix of the tool-bar window of F, or NULL if not
10612 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10613 item in F->tool_bar_items. Value is
10614
10615 -1 if X/Y is not on a tool-bar item
10616 0 if X/Y is on the same item that was highlighted before.
10617 1 otherwise. */
10618
10619 static int
10620 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10621 int *hpos, int *vpos, int *prop_idx)
10622 {
10623 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10624 struct window *w = XWINDOW (f->tool_bar_window);
10625 int area;
10626
10627 /* Find the glyph under X/Y. */
10628 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10629 if (*glyph == NULL)
10630 return -1;
10631
10632 /* Get the start of this tool-bar item's properties in
10633 f->tool_bar_items. */
10634 if (!tool_bar_item_info (f, *glyph, prop_idx))
10635 return -1;
10636
10637 /* Is mouse on the highlighted item? */
10638 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10639 && *vpos >= hlinfo->mouse_face_beg_row
10640 && *vpos <= hlinfo->mouse_face_end_row
10641 && (*vpos > hlinfo->mouse_face_beg_row
10642 || *hpos >= hlinfo->mouse_face_beg_col)
10643 && (*vpos < hlinfo->mouse_face_end_row
10644 || *hpos < hlinfo->mouse_face_end_col
10645 || hlinfo->mouse_face_past_end))
10646 return 0;
10647
10648 return 1;
10649 }
10650
10651
10652 /* EXPORT:
10653 Handle mouse button event on the tool-bar of frame F, at
10654 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10655 0 for button release. MODIFIERS is event modifiers for button
10656 release. */
10657
10658 void
10659 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10660 unsigned int modifiers)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int hpos, vpos, prop_idx;
10665 struct glyph *glyph;
10666 Lisp_Object enabled_p;
10667
10668 /* If not on the highlighted tool-bar item, return. */
10669 frame_to_window_pixel_xy (w, &x, &y);
10670 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10671 return;
10672
10673 /* If item is disabled, do nothing. */
10674 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10675 if (NILP (enabled_p))
10676 return;
10677
10678 if (down_p)
10679 {
10680 /* Show item in pressed state. */
10681 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10682 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10683 last_tool_bar_item = prop_idx;
10684 }
10685 else
10686 {
10687 Lisp_Object key, frame;
10688 struct input_event event;
10689 EVENT_INIT (event);
10690
10691 /* Show item in released state. */
10692 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10693 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10694
10695 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10696
10697 XSETFRAME (frame, f);
10698 event.kind = TOOL_BAR_EVENT;
10699 event.frame_or_window = frame;
10700 event.arg = frame;
10701 kbd_buffer_store_event (&event);
10702
10703 event.kind = TOOL_BAR_EVENT;
10704 event.frame_or_window = frame;
10705 event.arg = key;
10706 event.modifiers = modifiers;
10707 kbd_buffer_store_event (&event);
10708 last_tool_bar_item = -1;
10709 }
10710 }
10711
10712
10713 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10714 tool-bar window-relative coordinates X/Y. Called from
10715 note_mouse_highlight. */
10716
10717 static void
10718 note_tool_bar_highlight (struct frame *f, int x, int y)
10719 {
10720 Lisp_Object window = f->tool_bar_window;
10721 struct window *w = XWINDOW (window);
10722 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10723 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10724 int hpos, vpos;
10725 struct glyph *glyph;
10726 struct glyph_row *row;
10727 int i;
10728 Lisp_Object enabled_p;
10729 int prop_idx;
10730 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10731 int mouse_down_p, rc;
10732
10733 /* Function note_mouse_highlight is called with negative X/Y
10734 values when mouse moves outside of the frame. */
10735 if (x <= 0 || y <= 0)
10736 {
10737 clear_mouse_face (hlinfo);
10738 return;
10739 }
10740
10741 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10742 if (rc < 0)
10743 {
10744 /* Not on tool-bar item. */
10745 clear_mouse_face (hlinfo);
10746 return;
10747 }
10748 else if (rc == 0)
10749 /* On same tool-bar item as before. */
10750 goto set_help_echo;
10751
10752 clear_mouse_face (hlinfo);
10753
10754 /* Mouse is down, but on different tool-bar item? */
10755 mouse_down_p = (dpyinfo->grabbed
10756 && f == last_mouse_frame
10757 && FRAME_LIVE_P (f));
10758 if (mouse_down_p
10759 && last_tool_bar_item != prop_idx)
10760 return;
10761
10762 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10763 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10764
10765 /* If tool-bar item is not enabled, don't highlight it. */
10766 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10767 if (!NILP (enabled_p))
10768 {
10769 /* Compute the x-position of the glyph. In front and past the
10770 image is a space. We include this in the highlighted area. */
10771 row = MATRIX_ROW (w->current_matrix, vpos);
10772 for (i = x = 0; i < hpos; ++i)
10773 x += row->glyphs[TEXT_AREA][i].pixel_width;
10774
10775 /* Record this as the current active region. */
10776 hlinfo->mouse_face_beg_col = hpos;
10777 hlinfo->mouse_face_beg_row = vpos;
10778 hlinfo->mouse_face_beg_x = x;
10779 hlinfo->mouse_face_beg_y = row->y;
10780 hlinfo->mouse_face_past_end = 0;
10781
10782 hlinfo->mouse_face_end_col = hpos + 1;
10783 hlinfo->mouse_face_end_row = vpos;
10784 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10785 hlinfo->mouse_face_end_y = row->y;
10786 hlinfo->mouse_face_window = window;
10787 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10788
10789 /* Display it as active. */
10790 show_mouse_face (hlinfo, draw);
10791 hlinfo->mouse_face_image_state = draw;
10792 }
10793
10794 set_help_echo:
10795
10796 /* Set help_echo_string to a help string to display for this tool-bar item.
10797 XTread_socket does the rest. */
10798 help_echo_object = help_echo_window = Qnil;
10799 help_echo_pos = -1;
10800 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10801 if (NILP (help_echo_string))
10802 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10803 }
10804
10805 #endif /* HAVE_WINDOW_SYSTEM */
10806
10807
10808 \f
10809 /************************************************************************
10810 Horizontal scrolling
10811 ************************************************************************/
10812
10813 static int hscroll_window_tree (Lisp_Object);
10814 static int hscroll_windows (Lisp_Object);
10815
10816 /* For all leaf windows in the window tree rooted at WINDOW, set their
10817 hscroll value so that PT is (i) visible in the window, and (ii) so
10818 that it is not within a certain margin at the window's left and
10819 right border. Value is non-zero if any window's hscroll has been
10820 changed. */
10821
10822 static int
10823 hscroll_window_tree (Lisp_Object window)
10824 {
10825 int hscrolled_p = 0;
10826 int hscroll_relative_p = FLOATP (Vhscroll_step);
10827 int hscroll_step_abs = 0;
10828 double hscroll_step_rel = 0;
10829
10830 if (hscroll_relative_p)
10831 {
10832 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10833 if (hscroll_step_rel < 0)
10834 {
10835 hscroll_relative_p = 0;
10836 hscroll_step_abs = 0;
10837 }
10838 }
10839 else if (INTEGERP (Vhscroll_step))
10840 {
10841 hscroll_step_abs = XINT (Vhscroll_step);
10842 if (hscroll_step_abs < 0)
10843 hscroll_step_abs = 0;
10844 }
10845 else
10846 hscroll_step_abs = 0;
10847
10848 while (WINDOWP (window))
10849 {
10850 struct window *w = XWINDOW (window);
10851
10852 if (WINDOWP (w->hchild))
10853 hscrolled_p |= hscroll_window_tree (w->hchild);
10854 else if (WINDOWP (w->vchild))
10855 hscrolled_p |= hscroll_window_tree (w->vchild);
10856 else if (w->cursor.vpos >= 0)
10857 {
10858 int h_margin;
10859 int text_area_width;
10860 struct glyph_row *current_cursor_row
10861 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10862 struct glyph_row *desired_cursor_row
10863 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10864 struct glyph_row *cursor_row
10865 = (desired_cursor_row->enabled_p
10866 ? desired_cursor_row
10867 : current_cursor_row);
10868
10869 text_area_width = window_box_width (w, TEXT_AREA);
10870
10871 /* Scroll when cursor is inside this scroll margin. */
10872 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10873
10874 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10875 && ((XFASTINT (w->hscroll)
10876 && w->cursor.x <= h_margin)
10877 || (cursor_row->enabled_p
10878 && cursor_row->truncated_on_right_p
10879 && (w->cursor.x >= text_area_width - h_margin))))
10880 {
10881 struct it it;
10882 int hscroll;
10883 struct buffer *saved_current_buffer;
10884 EMACS_INT pt;
10885 int wanted_x;
10886
10887 /* Find point in a display of infinite width. */
10888 saved_current_buffer = current_buffer;
10889 current_buffer = XBUFFER (w->buffer);
10890
10891 if (w == XWINDOW (selected_window))
10892 pt = PT;
10893 else
10894 {
10895 pt = marker_position (w->pointm);
10896 pt = max (BEGV, pt);
10897 pt = min (ZV, pt);
10898 }
10899
10900 /* Move iterator to pt starting at cursor_row->start in
10901 a line with infinite width. */
10902 init_to_row_start (&it, w, cursor_row);
10903 it.last_visible_x = INFINITY;
10904 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10905 current_buffer = saved_current_buffer;
10906
10907 /* Position cursor in window. */
10908 if (!hscroll_relative_p && hscroll_step_abs == 0)
10909 hscroll = max (0, (it.current_x
10910 - (ITERATOR_AT_END_OF_LINE_P (&it)
10911 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10912 : (text_area_width / 2))))
10913 / FRAME_COLUMN_WIDTH (it.f);
10914 else if (w->cursor.x >= text_area_width - h_margin)
10915 {
10916 if (hscroll_relative_p)
10917 wanted_x = text_area_width * (1 - hscroll_step_rel)
10918 - h_margin;
10919 else
10920 wanted_x = text_area_width
10921 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10922 - h_margin;
10923 hscroll
10924 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10925 }
10926 else
10927 {
10928 if (hscroll_relative_p)
10929 wanted_x = text_area_width * hscroll_step_rel
10930 + h_margin;
10931 else
10932 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10933 + h_margin;
10934 hscroll
10935 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10936 }
10937 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10938
10939 /* Don't call Fset_window_hscroll if value hasn't
10940 changed because it will prevent redisplay
10941 optimizations. */
10942 if (XFASTINT (w->hscroll) != hscroll)
10943 {
10944 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10945 w->hscroll = make_number (hscroll);
10946 hscrolled_p = 1;
10947 }
10948 }
10949 }
10950
10951 window = w->next;
10952 }
10953
10954 /* Value is non-zero if hscroll of any leaf window has been changed. */
10955 return hscrolled_p;
10956 }
10957
10958
10959 /* Set hscroll so that cursor is visible and not inside horizontal
10960 scroll margins for all windows in the tree rooted at WINDOW. See
10961 also hscroll_window_tree above. Value is non-zero if any window's
10962 hscroll has been changed. If it has, desired matrices on the frame
10963 of WINDOW are cleared. */
10964
10965 static int
10966 hscroll_windows (Lisp_Object window)
10967 {
10968 int hscrolled_p = hscroll_window_tree (window);
10969 if (hscrolled_p)
10970 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10971 return hscrolled_p;
10972 }
10973
10974
10975 \f
10976 /************************************************************************
10977 Redisplay
10978 ************************************************************************/
10979
10980 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10981 to a non-zero value. This is sometimes handy to have in a debugger
10982 session. */
10983
10984 #if GLYPH_DEBUG
10985
10986 /* First and last unchanged row for try_window_id. */
10987
10988 int debug_first_unchanged_at_end_vpos;
10989 int debug_last_unchanged_at_beg_vpos;
10990
10991 /* Delta vpos and y. */
10992
10993 int debug_dvpos, debug_dy;
10994
10995 /* Delta in characters and bytes for try_window_id. */
10996
10997 EMACS_INT debug_delta, debug_delta_bytes;
10998
10999 /* Values of window_end_pos and window_end_vpos at the end of
11000 try_window_id. */
11001
11002 EMACS_INT debug_end_vpos;
11003
11004 /* Append a string to W->desired_matrix->method. FMT is a printf
11005 format string. A1...A9 are a supplement for a variable-length
11006 argument list. If trace_redisplay_p is non-zero also printf the
11007 resulting string to stderr. */
11008
11009 static void
11010 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11011 struct window *w;
11012 char *fmt;
11013 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11014 {
11015 char buffer[512];
11016 char *method = w->desired_matrix->method;
11017 int len = strlen (method);
11018 int size = sizeof w->desired_matrix->method;
11019 int remaining = size - len - 1;
11020
11021 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11022 if (len && remaining)
11023 {
11024 method[len] = '|';
11025 --remaining, ++len;
11026 }
11027
11028 strncpy (method + len, buffer, remaining);
11029
11030 if (trace_redisplay_p)
11031 fprintf (stderr, "%p (%s): %s\n",
11032 w,
11033 ((BUFFERP (w->buffer)
11034 && STRINGP (XBUFFER (w->buffer)->name))
11035 ? SSDATA (XBUFFER (w->buffer)->name)
11036 : "no buffer"),
11037 buffer);
11038 }
11039
11040 #endif /* GLYPH_DEBUG */
11041
11042
11043 /* Value is non-zero if all changes in window W, which displays
11044 current_buffer, are in the text between START and END. START is a
11045 buffer position, END is given as a distance from Z. Used in
11046 redisplay_internal for display optimization. */
11047
11048 static INLINE int
11049 text_outside_line_unchanged_p (struct window *w,
11050 EMACS_INT start, EMACS_INT end)
11051 {
11052 int unchanged_p = 1;
11053
11054 /* If text or overlays have changed, see where. */
11055 if (XFASTINT (w->last_modified) < MODIFF
11056 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11057 {
11058 /* Gap in the line? */
11059 if (GPT < start || Z - GPT < end)
11060 unchanged_p = 0;
11061
11062 /* Changes start in front of the line, or end after it? */
11063 if (unchanged_p
11064 && (BEG_UNCHANGED < start - 1
11065 || END_UNCHANGED < end))
11066 unchanged_p = 0;
11067
11068 /* If selective display, can't optimize if changes start at the
11069 beginning of the line. */
11070 if (unchanged_p
11071 && INTEGERP (BVAR (current_buffer, selective_display))
11072 && XINT (BVAR (current_buffer, selective_display)) > 0
11073 && (BEG_UNCHANGED < start || GPT <= start))
11074 unchanged_p = 0;
11075
11076 /* If there are overlays at the start or end of the line, these
11077 may have overlay strings with newlines in them. A change at
11078 START, for instance, may actually concern the display of such
11079 overlay strings as well, and they are displayed on different
11080 lines. So, quickly rule out this case. (For the future, it
11081 might be desirable to implement something more telling than
11082 just BEG/END_UNCHANGED.) */
11083 if (unchanged_p)
11084 {
11085 if (BEG + BEG_UNCHANGED == start
11086 && overlay_touches_p (start))
11087 unchanged_p = 0;
11088 if (END_UNCHANGED == end
11089 && overlay_touches_p (Z - end))
11090 unchanged_p = 0;
11091 }
11092
11093 /* Under bidi reordering, adding or deleting a character in the
11094 beginning of a paragraph, before the first strong directional
11095 character, can change the base direction of the paragraph (unless
11096 the buffer specifies a fixed paragraph direction), which will
11097 require to redisplay the whole paragraph. It might be worthwhile
11098 to find the paragraph limits and widen the range of redisplayed
11099 lines to that, but for now just give up this optimization. */
11100 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11101 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11102 unchanged_p = 0;
11103 }
11104
11105 return unchanged_p;
11106 }
11107
11108
11109 /* Do a frame update, taking possible shortcuts into account. This is
11110 the main external entry point for redisplay.
11111
11112 If the last redisplay displayed an echo area message and that message
11113 is no longer requested, we clear the echo area or bring back the
11114 mini-buffer if that is in use. */
11115
11116 void
11117 redisplay (void)
11118 {
11119 redisplay_internal ();
11120 }
11121
11122
11123 static Lisp_Object
11124 overlay_arrow_string_or_property (Lisp_Object var)
11125 {
11126 Lisp_Object val;
11127
11128 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11129 return val;
11130
11131 return Voverlay_arrow_string;
11132 }
11133
11134 /* Return 1 if there are any overlay-arrows in current_buffer. */
11135 static int
11136 overlay_arrow_in_current_buffer_p (void)
11137 {
11138 Lisp_Object vlist;
11139
11140 for (vlist = Voverlay_arrow_variable_list;
11141 CONSP (vlist);
11142 vlist = XCDR (vlist))
11143 {
11144 Lisp_Object var = XCAR (vlist);
11145 Lisp_Object val;
11146
11147 if (!SYMBOLP (var))
11148 continue;
11149 val = find_symbol_value (var);
11150 if (MARKERP (val)
11151 && current_buffer == XMARKER (val)->buffer)
11152 return 1;
11153 }
11154 return 0;
11155 }
11156
11157
11158 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11159 has changed. */
11160
11161 static int
11162 overlay_arrows_changed_p (void)
11163 {
11164 Lisp_Object vlist;
11165
11166 for (vlist = Voverlay_arrow_variable_list;
11167 CONSP (vlist);
11168 vlist = XCDR (vlist))
11169 {
11170 Lisp_Object var = XCAR (vlist);
11171 Lisp_Object val, pstr;
11172
11173 if (!SYMBOLP (var))
11174 continue;
11175 val = find_symbol_value (var);
11176 if (!MARKERP (val))
11177 continue;
11178 if (! EQ (COERCE_MARKER (val),
11179 Fget (var, Qlast_arrow_position))
11180 || ! (pstr = overlay_arrow_string_or_property (var),
11181 EQ (pstr, Fget (var, Qlast_arrow_string))))
11182 return 1;
11183 }
11184 return 0;
11185 }
11186
11187 /* Mark overlay arrows to be updated on next redisplay. */
11188
11189 static void
11190 update_overlay_arrows (int up_to_date)
11191 {
11192 Lisp_Object vlist;
11193
11194 for (vlist = Voverlay_arrow_variable_list;
11195 CONSP (vlist);
11196 vlist = XCDR (vlist))
11197 {
11198 Lisp_Object var = XCAR (vlist);
11199
11200 if (!SYMBOLP (var))
11201 continue;
11202
11203 if (up_to_date > 0)
11204 {
11205 Lisp_Object val = find_symbol_value (var);
11206 Fput (var, Qlast_arrow_position,
11207 COERCE_MARKER (val));
11208 Fput (var, Qlast_arrow_string,
11209 overlay_arrow_string_or_property (var));
11210 }
11211 else if (up_to_date < 0
11212 || !NILP (Fget (var, Qlast_arrow_position)))
11213 {
11214 Fput (var, Qlast_arrow_position, Qt);
11215 Fput (var, Qlast_arrow_string, Qt);
11216 }
11217 }
11218 }
11219
11220
11221 /* Return overlay arrow string to display at row.
11222 Return integer (bitmap number) for arrow bitmap in left fringe.
11223 Return nil if no overlay arrow. */
11224
11225 static Lisp_Object
11226 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11227 {
11228 Lisp_Object vlist;
11229
11230 for (vlist = Voverlay_arrow_variable_list;
11231 CONSP (vlist);
11232 vlist = XCDR (vlist))
11233 {
11234 Lisp_Object var = XCAR (vlist);
11235 Lisp_Object val;
11236
11237 if (!SYMBOLP (var))
11238 continue;
11239
11240 val = find_symbol_value (var);
11241
11242 if (MARKERP (val)
11243 && current_buffer == XMARKER (val)->buffer
11244 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11245 {
11246 if (FRAME_WINDOW_P (it->f)
11247 /* FIXME: if ROW->reversed_p is set, this should test
11248 the right fringe, not the left one. */
11249 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11250 {
11251 #ifdef HAVE_WINDOW_SYSTEM
11252 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11253 {
11254 int fringe_bitmap;
11255 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11256 return make_number (fringe_bitmap);
11257 }
11258 #endif
11259 return make_number (-1); /* Use default arrow bitmap */
11260 }
11261 return overlay_arrow_string_or_property (var);
11262 }
11263 }
11264
11265 return Qnil;
11266 }
11267
11268 /* Return 1 if point moved out of or into a composition. Otherwise
11269 return 0. PREV_BUF and PREV_PT are the last point buffer and
11270 position. BUF and PT are the current point buffer and position. */
11271
11272 static int
11273 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11274 struct buffer *buf, EMACS_INT pt)
11275 {
11276 EMACS_INT start, end;
11277 Lisp_Object prop;
11278 Lisp_Object buffer;
11279
11280 XSETBUFFER (buffer, buf);
11281 /* Check a composition at the last point if point moved within the
11282 same buffer. */
11283 if (prev_buf == buf)
11284 {
11285 if (prev_pt == pt)
11286 /* Point didn't move. */
11287 return 0;
11288
11289 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11290 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11291 && COMPOSITION_VALID_P (start, end, prop)
11292 && start < prev_pt && end > prev_pt)
11293 /* The last point was within the composition. Return 1 iff
11294 point moved out of the composition. */
11295 return (pt <= start || pt >= end);
11296 }
11297
11298 /* Check a composition at the current point. */
11299 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11300 && find_composition (pt, -1, &start, &end, &prop, buffer)
11301 && COMPOSITION_VALID_P (start, end, prop)
11302 && start < pt && end > pt);
11303 }
11304
11305
11306 /* Reconsider the setting of B->clip_changed which is displayed
11307 in window W. */
11308
11309 static INLINE void
11310 reconsider_clip_changes (struct window *w, struct buffer *b)
11311 {
11312 if (b->clip_changed
11313 && !NILP (w->window_end_valid)
11314 && w->current_matrix->buffer == b
11315 && w->current_matrix->zv == BUF_ZV (b)
11316 && w->current_matrix->begv == BUF_BEGV (b))
11317 b->clip_changed = 0;
11318
11319 /* If display wasn't paused, and W is not a tool bar window, see if
11320 point has been moved into or out of a composition. In that case,
11321 we set b->clip_changed to 1 to force updating the screen. If
11322 b->clip_changed has already been set to 1, we can skip this
11323 check. */
11324 if (!b->clip_changed
11325 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11326 {
11327 EMACS_INT pt;
11328
11329 if (w == XWINDOW (selected_window))
11330 pt = PT;
11331 else
11332 pt = marker_position (w->pointm);
11333
11334 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11335 || pt != XINT (w->last_point))
11336 && check_point_in_composition (w->current_matrix->buffer,
11337 XINT (w->last_point),
11338 XBUFFER (w->buffer), pt))
11339 b->clip_changed = 1;
11340 }
11341 }
11342 \f
11343
11344 /* Select FRAME to forward the values of frame-local variables into C
11345 variables so that the redisplay routines can access those values
11346 directly. */
11347
11348 static void
11349 select_frame_for_redisplay (Lisp_Object frame)
11350 {
11351 Lisp_Object tail, tem;
11352 Lisp_Object old = selected_frame;
11353 struct Lisp_Symbol *sym;
11354
11355 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11356
11357 selected_frame = frame;
11358
11359 do {
11360 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11361 if (CONSP (XCAR (tail))
11362 && (tem = XCAR (XCAR (tail)),
11363 SYMBOLP (tem))
11364 && (sym = indirect_variable (XSYMBOL (tem)),
11365 sym->redirect == SYMBOL_LOCALIZED)
11366 && sym->val.blv->frame_local)
11367 /* Use find_symbol_value rather than Fsymbol_value
11368 to avoid an error if it is void. */
11369 find_symbol_value (tem);
11370 } while (!EQ (frame, old) && (frame = old, 1));
11371 }
11372
11373
11374 #define STOP_POLLING \
11375 do { if (! polling_stopped_here) stop_polling (); \
11376 polling_stopped_here = 1; } while (0)
11377
11378 #define RESUME_POLLING \
11379 do { if (polling_stopped_here) start_polling (); \
11380 polling_stopped_here = 0; } while (0)
11381
11382
11383 /* Perhaps in the future avoid recentering windows if it
11384 is not necessary; currently that causes some problems. */
11385
11386 static void
11387 redisplay_internal (void)
11388 {
11389 struct window *w = XWINDOW (selected_window);
11390 struct window *sw;
11391 struct frame *fr;
11392 int pending;
11393 int must_finish = 0;
11394 struct text_pos tlbufpos, tlendpos;
11395 int number_of_visible_frames;
11396 int count, count1;
11397 struct frame *sf;
11398 int polling_stopped_here = 0;
11399 Lisp_Object old_frame = selected_frame;
11400
11401 /* Non-zero means redisplay has to consider all windows on all
11402 frames. Zero means, only selected_window is considered. */
11403 int consider_all_windows_p;
11404
11405 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11406
11407 /* No redisplay if running in batch mode or frame is not yet fully
11408 initialized, or redisplay is explicitly turned off by setting
11409 Vinhibit_redisplay. */
11410 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11411 || !NILP (Vinhibit_redisplay))
11412 return;
11413
11414 /* Don't examine these until after testing Vinhibit_redisplay.
11415 When Emacs is shutting down, perhaps because its connection to
11416 X has dropped, we should not look at them at all. */
11417 fr = XFRAME (w->frame);
11418 sf = SELECTED_FRAME ();
11419
11420 if (!fr->glyphs_initialized_p)
11421 return;
11422
11423 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11424 if (popup_activated ())
11425 return;
11426 #endif
11427
11428 /* I don't think this happens but let's be paranoid. */
11429 if (redisplaying_p)
11430 return;
11431
11432 /* Record a function that resets redisplaying_p to its old value
11433 when we leave this function. */
11434 count = SPECPDL_INDEX ();
11435 record_unwind_protect (unwind_redisplay,
11436 Fcons (make_number (redisplaying_p), selected_frame));
11437 ++redisplaying_p;
11438 specbind (Qinhibit_free_realized_faces, Qnil);
11439
11440 {
11441 Lisp_Object tail, frame;
11442
11443 FOR_EACH_FRAME (tail, frame)
11444 {
11445 struct frame *f = XFRAME (frame);
11446 f->already_hscrolled_p = 0;
11447 }
11448 }
11449
11450 retry:
11451 /* Remember the currently selected window. */
11452 sw = w;
11453
11454 if (!EQ (old_frame, selected_frame)
11455 && FRAME_LIVE_P (XFRAME (old_frame)))
11456 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11457 selected_frame and selected_window to be temporarily out-of-sync so
11458 when we come back here via `goto retry', we need to resync because we
11459 may need to run Elisp code (via prepare_menu_bars). */
11460 select_frame_for_redisplay (old_frame);
11461
11462 pending = 0;
11463 reconsider_clip_changes (w, current_buffer);
11464 last_escape_glyph_frame = NULL;
11465 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11466 last_glyphless_glyph_frame = NULL;
11467 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11468
11469 /* If new fonts have been loaded that make a glyph matrix adjustment
11470 necessary, do it. */
11471 if (fonts_changed_p)
11472 {
11473 adjust_glyphs (NULL);
11474 ++windows_or_buffers_changed;
11475 fonts_changed_p = 0;
11476 }
11477
11478 /* If face_change_count is non-zero, init_iterator will free all
11479 realized faces, which includes the faces referenced from current
11480 matrices. So, we can't reuse current matrices in this case. */
11481 if (face_change_count)
11482 ++windows_or_buffers_changed;
11483
11484 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11485 && FRAME_TTY (sf)->previous_frame != sf)
11486 {
11487 /* Since frames on a single ASCII terminal share the same
11488 display area, displaying a different frame means redisplay
11489 the whole thing. */
11490 windows_or_buffers_changed++;
11491 SET_FRAME_GARBAGED (sf);
11492 #ifndef DOS_NT
11493 set_tty_color_mode (FRAME_TTY (sf), sf);
11494 #endif
11495 FRAME_TTY (sf)->previous_frame = sf;
11496 }
11497
11498 /* Set the visible flags for all frames. Do this before checking
11499 for resized or garbaged frames; they want to know if their frames
11500 are visible. See the comment in frame.h for
11501 FRAME_SAMPLE_VISIBILITY. */
11502 {
11503 Lisp_Object tail, frame;
11504
11505 number_of_visible_frames = 0;
11506
11507 FOR_EACH_FRAME (tail, frame)
11508 {
11509 struct frame *f = XFRAME (frame);
11510
11511 FRAME_SAMPLE_VISIBILITY (f);
11512 if (FRAME_VISIBLE_P (f))
11513 ++number_of_visible_frames;
11514 clear_desired_matrices (f);
11515 }
11516 }
11517
11518 /* Notice any pending interrupt request to change frame size. */
11519 do_pending_window_change (1);
11520
11521 /* do_pending_window_change could change the selected_window due to
11522 frame resizing which makes the selected window too small. */
11523 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11524 {
11525 sw = w;
11526 reconsider_clip_changes (w, current_buffer);
11527 }
11528
11529 /* Clear frames marked as garbaged. */
11530 if (frame_garbaged)
11531 clear_garbaged_frames ();
11532
11533 /* Build menubar and tool-bar items. */
11534 if (NILP (Vmemory_full))
11535 prepare_menu_bars ();
11536
11537 if (windows_or_buffers_changed)
11538 update_mode_lines++;
11539
11540 /* Detect case that we need to write or remove a star in the mode line. */
11541 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11542 {
11543 w->update_mode_line = Qt;
11544 if (buffer_shared > 1)
11545 update_mode_lines++;
11546 }
11547
11548 /* Avoid invocation of point motion hooks by `current_column' below. */
11549 count1 = SPECPDL_INDEX ();
11550 specbind (Qinhibit_point_motion_hooks, Qt);
11551
11552 /* If %c is in the mode line, update it if needed. */
11553 if (!NILP (w->column_number_displayed)
11554 /* This alternative quickly identifies a common case
11555 where no change is needed. */
11556 && !(PT == XFASTINT (w->last_point)
11557 && XFASTINT (w->last_modified) >= MODIFF
11558 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11559 && (XFASTINT (w->column_number_displayed) != current_column ()))
11560 w->update_mode_line = Qt;
11561
11562 unbind_to (count1, Qnil);
11563
11564 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11565
11566 /* The variable buffer_shared is set in redisplay_window and
11567 indicates that we redisplay a buffer in different windows. See
11568 there. */
11569 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11570 || cursor_type_changed);
11571
11572 /* If specs for an arrow have changed, do thorough redisplay
11573 to ensure we remove any arrow that should no longer exist. */
11574 if (overlay_arrows_changed_p ())
11575 consider_all_windows_p = windows_or_buffers_changed = 1;
11576
11577 /* Normally the message* functions will have already displayed and
11578 updated the echo area, but the frame may have been trashed, or
11579 the update may have been preempted, so display the echo area
11580 again here. Checking message_cleared_p captures the case that
11581 the echo area should be cleared. */
11582 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11583 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11584 || (message_cleared_p
11585 && minibuf_level == 0
11586 /* If the mini-window is currently selected, this means the
11587 echo-area doesn't show through. */
11588 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11589 {
11590 int window_height_changed_p = echo_area_display (0);
11591 must_finish = 1;
11592
11593 /* If we don't display the current message, don't clear the
11594 message_cleared_p flag, because, if we did, we wouldn't clear
11595 the echo area in the next redisplay which doesn't preserve
11596 the echo area. */
11597 if (!display_last_displayed_message_p)
11598 message_cleared_p = 0;
11599
11600 if (fonts_changed_p)
11601 goto retry;
11602 else if (window_height_changed_p)
11603 {
11604 consider_all_windows_p = 1;
11605 ++update_mode_lines;
11606 ++windows_or_buffers_changed;
11607
11608 /* If window configuration was changed, frames may have been
11609 marked garbaged. Clear them or we will experience
11610 surprises wrt scrolling. */
11611 if (frame_garbaged)
11612 clear_garbaged_frames ();
11613 }
11614 }
11615 else if (EQ (selected_window, minibuf_window)
11616 && (current_buffer->clip_changed
11617 || XFASTINT (w->last_modified) < MODIFF
11618 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11619 && resize_mini_window (w, 0))
11620 {
11621 /* Resized active mini-window to fit the size of what it is
11622 showing if its contents might have changed. */
11623 must_finish = 1;
11624 /* FIXME: this causes all frames to be updated, which seems unnecessary
11625 since only the current frame needs to be considered. This function needs
11626 to be rewritten with two variables, consider_all_windows and
11627 consider_all_frames. */
11628 consider_all_windows_p = 1;
11629 ++windows_or_buffers_changed;
11630 ++update_mode_lines;
11631
11632 /* If window configuration was changed, frames may have been
11633 marked garbaged. Clear them or we will experience
11634 surprises wrt scrolling. */
11635 if (frame_garbaged)
11636 clear_garbaged_frames ();
11637 }
11638
11639
11640 /* If showing the region, and mark has changed, we must redisplay
11641 the whole window. The assignment to this_line_start_pos prevents
11642 the optimization directly below this if-statement. */
11643 if (((!NILP (Vtransient_mark_mode)
11644 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11645 != !NILP (w->region_showing))
11646 || (!NILP (w->region_showing)
11647 && !EQ (w->region_showing,
11648 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11649 CHARPOS (this_line_start_pos) = 0;
11650
11651 /* Optimize the case that only the line containing the cursor in the
11652 selected window has changed. Variables starting with this_ are
11653 set in display_line and record information about the line
11654 containing the cursor. */
11655 tlbufpos = this_line_start_pos;
11656 tlendpos = this_line_end_pos;
11657 if (!consider_all_windows_p
11658 && CHARPOS (tlbufpos) > 0
11659 && NILP (w->update_mode_line)
11660 && !current_buffer->clip_changed
11661 && !current_buffer->prevent_redisplay_optimizations_p
11662 && FRAME_VISIBLE_P (XFRAME (w->frame))
11663 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11664 /* Make sure recorded data applies to current buffer, etc. */
11665 && this_line_buffer == current_buffer
11666 && current_buffer == XBUFFER (w->buffer)
11667 && NILP (w->force_start)
11668 && NILP (w->optional_new_start)
11669 /* Point must be on the line that we have info recorded about. */
11670 && PT >= CHARPOS (tlbufpos)
11671 && PT <= Z - CHARPOS (tlendpos)
11672 /* All text outside that line, including its final newline,
11673 must be unchanged. */
11674 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11675 CHARPOS (tlendpos)))
11676 {
11677 if (CHARPOS (tlbufpos) > BEGV
11678 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11679 && (CHARPOS (tlbufpos) == ZV
11680 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11681 /* Former continuation line has disappeared by becoming empty. */
11682 goto cancel;
11683 else if (XFASTINT (w->last_modified) < MODIFF
11684 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11685 || MINI_WINDOW_P (w))
11686 {
11687 /* We have to handle the case of continuation around a
11688 wide-column character (see the comment in indent.c around
11689 line 1340).
11690
11691 For instance, in the following case:
11692
11693 -------- Insert --------
11694 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11695 J_I_ ==> J_I_ `^^' are cursors.
11696 ^^ ^^
11697 -------- --------
11698
11699 As we have to redraw the line above, we cannot use this
11700 optimization. */
11701
11702 struct it it;
11703 int line_height_before = this_line_pixel_height;
11704
11705 /* Note that start_display will handle the case that the
11706 line starting at tlbufpos is a continuation line. */
11707 start_display (&it, w, tlbufpos);
11708
11709 /* Implementation note: It this still necessary? */
11710 if (it.current_x != this_line_start_x)
11711 goto cancel;
11712
11713 TRACE ((stderr, "trying display optimization 1\n"));
11714 w->cursor.vpos = -1;
11715 overlay_arrow_seen = 0;
11716 it.vpos = this_line_vpos;
11717 it.current_y = this_line_y;
11718 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11719 display_line (&it);
11720
11721 /* If line contains point, is not continued,
11722 and ends at same distance from eob as before, we win. */
11723 if (w->cursor.vpos >= 0
11724 /* Line is not continued, otherwise this_line_start_pos
11725 would have been set to 0 in display_line. */
11726 && CHARPOS (this_line_start_pos)
11727 /* Line ends as before. */
11728 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11729 /* Line has same height as before. Otherwise other lines
11730 would have to be shifted up or down. */
11731 && this_line_pixel_height == line_height_before)
11732 {
11733 /* If this is not the window's last line, we must adjust
11734 the charstarts of the lines below. */
11735 if (it.current_y < it.last_visible_y)
11736 {
11737 struct glyph_row *row
11738 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11739 EMACS_INT delta, delta_bytes;
11740
11741 /* We used to distinguish between two cases here,
11742 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11743 when the line ends in a newline or the end of the
11744 buffer's accessible portion. But both cases did
11745 the same, so they were collapsed. */
11746 delta = (Z
11747 - CHARPOS (tlendpos)
11748 - MATRIX_ROW_START_CHARPOS (row));
11749 delta_bytes = (Z_BYTE
11750 - BYTEPOS (tlendpos)
11751 - MATRIX_ROW_START_BYTEPOS (row));
11752
11753 increment_matrix_positions (w->current_matrix,
11754 this_line_vpos + 1,
11755 w->current_matrix->nrows,
11756 delta, delta_bytes);
11757 }
11758
11759 /* If this row displays text now but previously didn't,
11760 or vice versa, w->window_end_vpos may have to be
11761 adjusted. */
11762 if ((it.glyph_row - 1)->displays_text_p)
11763 {
11764 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11765 XSETINT (w->window_end_vpos, this_line_vpos);
11766 }
11767 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11768 && this_line_vpos > 0)
11769 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11770 w->window_end_valid = Qnil;
11771
11772 /* Update hint: No need to try to scroll in update_window. */
11773 w->desired_matrix->no_scrolling_p = 1;
11774
11775 #if GLYPH_DEBUG
11776 *w->desired_matrix->method = 0;
11777 debug_method_add (w, "optimization 1");
11778 #endif
11779 #ifdef HAVE_WINDOW_SYSTEM
11780 update_window_fringes (w, 0);
11781 #endif
11782 goto update;
11783 }
11784 else
11785 goto cancel;
11786 }
11787 else if (/* Cursor position hasn't changed. */
11788 PT == XFASTINT (w->last_point)
11789 /* Make sure the cursor was last displayed
11790 in this window. Otherwise we have to reposition it. */
11791 && 0 <= w->cursor.vpos
11792 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11793 {
11794 if (!must_finish)
11795 {
11796 do_pending_window_change (1);
11797 /* If selected_window changed, redisplay again. */
11798 if (WINDOWP (selected_window)
11799 && (w = XWINDOW (selected_window)) != sw)
11800 goto retry;
11801
11802 /* We used to always goto end_of_redisplay here, but this
11803 isn't enough if we have a blinking cursor. */
11804 if (w->cursor_off_p == w->last_cursor_off_p)
11805 goto end_of_redisplay;
11806 }
11807 goto update;
11808 }
11809 /* If highlighting the region, or if the cursor is in the echo area,
11810 then we can't just move the cursor. */
11811 else if (! (!NILP (Vtransient_mark_mode)
11812 && !NILP (BVAR (current_buffer, mark_active)))
11813 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11814 || highlight_nonselected_windows)
11815 && NILP (w->region_showing)
11816 && NILP (Vshow_trailing_whitespace)
11817 && !cursor_in_echo_area)
11818 {
11819 struct it it;
11820 struct glyph_row *row;
11821
11822 /* Skip from tlbufpos to PT and see where it is. Note that
11823 PT may be in invisible text. If so, we will end at the
11824 next visible position. */
11825 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11826 NULL, DEFAULT_FACE_ID);
11827 it.current_x = this_line_start_x;
11828 it.current_y = this_line_y;
11829 it.vpos = this_line_vpos;
11830
11831 /* The call to move_it_to stops in front of PT, but
11832 moves over before-strings. */
11833 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11834
11835 if (it.vpos == this_line_vpos
11836 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11837 row->enabled_p))
11838 {
11839 xassert (this_line_vpos == it.vpos);
11840 xassert (this_line_y == it.current_y);
11841 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11842 #if GLYPH_DEBUG
11843 *w->desired_matrix->method = 0;
11844 debug_method_add (w, "optimization 3");
11845 #endif
11846 goto update;
11847 }
11848 else
11849 goto cancel;
11850 }
11851
11852 cancel:
11853 /* Text changed drastically or point moved off of line. */
11854 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11855 }
11856
11857 CHARPOS (this_line_start_pos) = 0;
11858 consider_all_windows_p |= buffer_shared > 1;
11859 ++clear_face_cache_count;
11860 #ifdef HAVE_WINDOW_SYSTEM
11861 ++clear_image_cache_count;
11862 #endif
11863
11864 /* Build desired matrices, and update the display. If
11865 consider_all_windows_p is non-zero, do it for all windows on all
11866 frames. Otherwise do it for selected_window, only. */
11867
11868 if (consider_all_windows_p)
11869 {
11870 Lisp_Object tail, frame;
11871
11872 FOR_EACH_FRAME (tail, frame)
11873 XFRAME (frame)->updated_p = 0;
11874
11875 /* Recompute # windows showing selected buffer. This will be
11876 incremented each time such a window is displayed. */
11877 buffer_shared = 0;
11878
11879 FOR_EACH_FRAME (tail, frame)
11880 {
11881 struct frame *f = XFRAME (frame);
11882
11883 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11884 {
11885 if (! EQ (frame, selected_frame))
11886 /* Select the frame, for the sake of frame-local
11887 variables. */
11888 select_frame_for_redisplay (frame);
11889
11890 /* Mark all the scroll bars to be removed; we'll redeem
11891 the ones we want when we redisplay their windows. */
11892 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11893 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11894
11895 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11896 redisplay_windows (FRAME_ROOT_WINDOW (f));
11897
11898 /* The X error handler may have deleted that frame. */
11899 if (!FRAME_LIVE_P (f))
11900 continue;
11901
11902 /* Any scroll bars which redisplay_windows should have
11903 nuked should now go away. */
11904 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11905 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11906
11907 /* If fonts changed, display again. */
11908 /* ??? rms: I suspect it is a mistake to jump all the way
11909 back to retry here. It should just retry this frame. */
11910 if (fonts_changed_p)
11911 goto retry;
11912
11913 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11914 {
11915 /* See if we have to hscroll. */
11916 if (!f->already_hscrolled_p)
11917 {
11918 f->already_hscrolled_p = 1;
11919 if (hscroll_windows (f->root_window))
11920 goto retry;
11921 }
11922
11923 /* Prevent various kinds of signals during display
11924 update. stdio is not robust about handling
11925 signals, which can cause an apparent I/O
11926 error. */
11927 if (interrupt_input)
11928 unrequest_sigio ();
11929 STOP_POLLING;
11930
11931 /* Update the display. */
11932 set_window_update_flags (XWINDOW (f->root_window), 1);
11933 pending |= update_frame (f, 0, 0);
11934 f->updated_p = 1;
11935 }
11936 }
11937 }
11938
11939 if (!EQ (old_frame, selected_frame)
11940 && FRAME_LIVE_P (XFRAME (old_frame)))
11941 /* We played a bit fast-and-loose above and allowed selected_frame
11942 and selected_window to be temporarily out-of-sync but let's make
11943 sure this stays contained. */
11944 select_frame_for_redisplay (old_frame);
11945 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11946
11947 if (!pending)
11948 {
11949 /* Do the mark_window_display_accurate after all windows have
11950 been redisplayed because this call resets flags in buffers
11951 which are needed for proper redisplay. */
11952 FOR_EACH_FRAME (tail, frame)
11953 {
11954 struct frame *f = XFRAME (frame);
11955 if (f->updated_p)
11956 {
11957 mark_window_display_accurate (f->root_window, 1);
11958 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11959 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11960 }
11961 }
11962 }
11963 }
11964 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11965 {
11966 Lisp_Object mini_window;
11967 struct frame *mini_frame;
11968
11969 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11970 /* Use list_of_error, not Qerror, so that
11971 we catch only errors and don't run the debugger. */
11972 internal_condition_case_1 (redisplay_window_1, selected_window,
11973 list_of_error,
11974 redisplay_window_error);
11975
11976 /* Compare desired and current matrices, perform output. */
11977
11978 update:
11979 /* If fonts changed, display again. */
11980 if (fonts_changed_p)
11981 goto retry;
11982
11983 /* Prevent various kinds of signals during display update.
11984 stdio is not robust about handling signals,
11985 which can cause an apparent I/O error. */
11986 if (interrupt_input)
11987 unrequest_sigio ();
11988 STOP_POLLING;
11989
11990 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11991 {
11992 if (hscroll_windows (selected_window))
11993 goto retry;
11994
11995 XWINDOW (selected_window)->must_be_updated_p = 1;
11996 pending = update_frame (sf, 0, 0);
11997 }
11998
11999 /* We may have called echo_area_display at the top of this
12000 function. If the echo area is on another frame, that may
12001 have put text on a frame other than the selected one, so the
12002 above call to update_frame would not have caught it. Catch
12003 it here. */
12004 mini_window = FRAME_MINIBUF_WINDOW (sf);
12005 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12006
12007 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12008 {
12009 XWINDOW (mini_window)->must_be_updated_p = 1;
12010 pending |= update_frame (mini_frame, 0, 0);
12011 if (!pending && hscroll_windows (mini_window))
12012 goto retry;
12013 }
12014 }
12015
12016 /* If display was paused because of pending input, make sure we do a
12017 thorough update the next time. */
12018 if (pending)
12019 {
12020 /* Prevent the optimization at the beginning of
12021 redisplay_internal that tries a single-line update of the
12022 line containing the cursor in the selected window. */
12023 CHARPOS (this_line_start_pos) = 0;
12024
12025 /* Let the overlay arrow be updated the next time. */
12026 update_overlay_arrows (0);
12027
12028 /* If we pause after scrolling, some rows in the current
12029 matrices of some windows are not valid. */
12030 if (!WINDOW_FULL_WIDTH_P (w)
12031 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12032 update_mode_lines = 1;
12033 }
12034 else
12035 {
12036 if (!consider_all_windows_p)
12037 {
12038 /* This has already been done above if
12039 consider_all_windows_p is set. */
12040 mark_window_display_accurate_1 (w, 1);
12041
12042 /* Say overlay arrows are up to date. */
12043 update_overlay_arrows (1);
12044
12045 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12046 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12047 }
12048
12049 update_mode_lines = 0;
12050 windows_or_buffers_changed = 0;
12051 cursor_type_changed = 0;
12052 }
12053
12054 /* Start SIGIO interrupts coming again. Having them off during the
12055 code above makes it less likely one will discard output, but not
12056 impossible, since there might be stuff in the system buffer here.
12057 But it is much hairier to try to do anything about that. */
12058 if (interrupt_input)
12059 request_sigio ();
12060 RESUME_POLLING;
12061
12062 /* If a frame has become visible which was not before, redisplay
12063 again, so that we display it. Expose events for such a frame
12064 (which it gets when becoming visible) don't call the parts of
12065 redisplay constructing glyphs, so simply exposing a frame won't
12066 display anything in this case. So, we have to display these
12067 frames here explicitly. */
12068 if (!pending)
12069 {
12070 Lisp_Object tail, frame;
12071 int new_count = 0;
12072
12073 FOR_EACH_FRAME (tail, frame)
12074 {
12075 int this_is_visible = 0;
12076
12077 if (XFRAME (frame)->visible)
12078 this_is_visible = 1;
12079 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12080 if (XFRAME (frame)->visible)
12081 this_is_visible = 1;
12082
12083 if (this_is_visible)
12084 new_count++;
12085 }
12086
12087 if (new_count != number_of_visible_frames)
12088 windows_or_buffers_changed++;
12089 }
12090
12091 /* Change frame size now if a change is pending. */
12092 do_pending_window_change (1);
12093
12094 /* If we just did a pending size change, or have additional
12095 visible frames, or selected_window changed, redisplay again. */
12096 if ((windows_or_buffers_changed && !pending)
12097 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12098 goto retry;
12099
12100 /* Clear the face and image caches.
12101
12102 We used to do this only if consider_all_windows_p. But the cache
12103 needs to be cleared if a timer creates images in the current
12104 buffer (e.g. the test case in Bug#6230). */
12105
12106 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12107 {
12108 clear_face_cache (0);
12109 clear_face_cache_count = 0;
12110 }
12111
12112 #ifdef HAVE_WINDOW_SYSTEM
12113 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12114 {
12115 clear_image_caches (Qnil);
12116 clear_image_cache_count = 0;
12117 }
12118 #endif /* HAVE_WINDOW_SYSTEM */
12119
12120 end_of_redisplay:
12121 unbind_to (count, Qnil);
12122 RESUME_POLLING;
12123 }
12124
12125
12126 /* Redisplay, but leave alone any recent echo area message unless
12127 another message has been requested in its place.
12128
12129 This is useful in situations where you need to redisplay but no
12130 user action has occurred, making it inappropriate for the message
12131 area to be cleared. See tracking_off and
12132 wait_reading_process_output for examples of these situations.
12133
12134 FROM_WHERE is an integer saying from where this function was
12135 called. This is useful for debugging. */
12136
12137 void
12138 redisplay_preserve_echo_area (int from_where)
12139 {
12140 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12141
12142 if (!NILP (echo_area_buffer[1]))
12143 {
12144 /* We have a previously displayed message, but no current
12145 message. Redisplay the previous message. */
12146 display_last_displayed_message_p = 1;
12147 redisplay_internal ();
12148 display_last_displayed_message_p = 0;
12149 }
12150 else
12151 redisplay_internal ();
12152
12153 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12154 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12155 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12156 }
12157
12158
12159 /* Function registered with record_unwind_protect in
12160 redisplay_internal. Reset redisplaying_p to the value it had
12161 before redisplay_internal was called, and clear
12162 prevent_freeing_realized_faces_p. It also selects the previously
12163 selected frame, unless it has been deleted (by an X connection
12164 failure during redisplay, for example). */
12165
12166 static Lisp_Object
12167 unwind_redisplay (Lisp_Object val)
12168 {
12169 Lisp_Object old_redisplaying_p, old_frame;
12170
12171 old_redisplaying_p = XCAR (val);
12172 redisplaying_p = XFASTINT (old_redisplaying_p);
12173 old_frame = XCDR (val);
12174 if (! EQ (old_frame, selected_frame)
12175 && FRAME_LIVE_P (XFRAME (old_frame)))
12176 select_frame_for_redisplay (old_frame);
12177 return Qnil;
12178 }
12179
12180
12181 /* Mark the display of window W as accurate or inaccurate. If
12182 ACCURATE_P is non-zero mark display of W as accurate. If
12183 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12184 redisplay_internal is called. */
12185
12186 static void
12187 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12188 {
12189 if (BUFFERP (w->buffer))
12190 {
12191 struct buffer *b = XBUFFER (w->buffer);
12192
12193 w->last_modified
12194 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12195 w->last_overlay_modified
12196 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12197 w->last_had_star
12198 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12199
12200 if (accurate_p)
12201 {
12202 b->clip_changed = 0;
12203 b->prevent_redisplay_optimizations_p = 0;
12204
12205 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12206 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12207 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12208 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12209
12210 w->current_matrix->buffer = b;
12211 w->current_matrix->begv = BUF_BEGV (b);
12212 w->current_matrix->zv = BUF_ZV (b);
12213
12214 w->last_cursor = w->cursor;
12215 w->last_cursor_off_p = w->cursor_off_p;
12216
12217 if (w == XWINDOW (selected_window))
12218 w->last_point = make_number (BUF_PT (b));
12219 else
12220 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12221 }
12222 }
12223
12224 if (accurate_p)
12225 {
12226 w->window_end_valid = w->buffer;
12227 w->update_mode_line = Qnil;
12228 }
12229 }
12230
12231
12232 /* Mark the display of windows in the window tree rooted at WINDOW as
12233 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12234 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12235 be redisplayed the next time redisplay_internal is called. */
12236
12237 void
12238 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12239 {
12240 struct window *w;
12241
12242 for (; !NILP (window); window = w->next)
12243 {
12244 w = XWINDOW (window);
12245 mark_window_display_accurate_1 (w, accurate_p);
12246
12247 if (!NILP (w->vchild))
12248 mark_window_display_accurate (w->vchild, accurate_p);
12249 if (!NILP (w->hchild))
12250 mark_window_display_accurate (w->hchild, accurate_p);
12251 }
12252
12253 if (accurate_p)
12254 {
12255 update_overlay_arrows (1);
12256 }
12257 else
12258 {
12259 /* Force a thorough redisplay the next time by setting
12260 last_arrow_position and last_arrow_string to t, which is
12261 unequal to any useful value of Voverlay_arrow_... */
12262 update_overlay_arrows (-1);
12263 }
12264 }
12265
12266
12267 /* Return value in display table DP (Lisp_Char_Table *) for character
12268 C. Since a display table doesn't have any parent, we don't have to
12269 follow parent. Do not call this function directly but use the
12270 macro DISP_CHAR_VECTOR. */
12271
12272 Lisp_Object
12273 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12274 {
12275 Lisp_Object val;
12276
12277 if (ASCII_CHAR_P (c))
12278 {
12279 val = dp->ascii;
12280 if (SUB_CHAR_TABLE_P (val))
12281 val = XSUB_CHAR_TABLE (val)->contents[c];
12282 }
12283 else
12284 {
12285 Lisp_Object table;
12286
12287 XSETCHAR_TABLE (table, dp);
12288 val = char_table_ref (table, c);
12289 }
12290 if (NILP (val))
12291 val = dp->defalt;
12292 return val;
12293 }
12294
12295
12296 \f
12297 /***********************************************************************
12298 Window Redisplay
12299 ***********************************************************************/
12300
12301 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12302
12303 static void
12304 redisplay_windows (Lisp_Object window)
12305 {
12306 while (!NILP (window))
12307 {
12308 struct window *w = XWINDOW (window);
12309
12310 if (!NILP (w->hchild))
12311 redisplay_windows (w->hchild);
12312 else if (!NILP (w->vchild))
12313 redisplay_windows (w->vchild);
12314 else if (!NILP (w->buffer))
12315 {
12316 displayed_buffer = XBUFFER (w->buffer);
12317 /* Use list_of_error, not Qerror, so that
12318 we catch only errors and don't run the debugger. */
12319 internal_condition_case_1 (redisplay_window_0, window,
12320 list_of_error,
12321 redisplay_window_error);
12322 }
12323
12324 window = w->next;
12325 }
12326 }
12327
12328 static Lisp_Object
12329 redisplay_window_error (Lisp_Object ignore)
12330 {
12331 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12332 return Qnil;
12333 }
12334
12335 static Lisp_Object
12336 redisplay_window_0 (Lisp_Object window)
12337 {
12338 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12339 redisplay_window (window, 0);
12340 return Qnil;
12341 }
12342
12343 static Lisp_Object
12344 redisplay_window_1 (Lisp_Object window)
12345 {
12346 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12347 redisplay_window (window, 1);
12348 return Qnil;
12349 }
12350 \f
12351
12352 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12353 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12354 which positions recorded in ROW differ from current buffer
12355 positions.
12356
12357 Return 0 if cursor is not on this row, 1 otherwise. */
12358
12359 static int
12360 set_cursor_from_row (struct window *w, struct glyph_row *row,
12361 struct glyph_matrix *matrix,
12362 EMACS_INT delta, EMACS_INT delta_bytes,
12363 int dy, int dvpos)
12364 {
12365 struct glyph *glyph = row->glyphs[TEXT_AREA];
12366 struct glyph *end = glyph + row->used[TEXT_AREA];
12367 struct glyph *cursor = NULL;
12368 /* The last known character position in row. */
12369 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12370 int x = row->x;
12371 EMACS_INT pt_old = PT - delta;
12372 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12373 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12374 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12375 /* A glyph beyond the edge of TEXT_AREA which we should never
12376 touch. */
12377 struct glyph *glyphs_end = end;
12378 /* Non-zero means we've found a match for cursor position, but that
12379 glyph has the avoid_cursor_p flag set. */
12380 int match_with_avoid_cursor = 0;
12381 /* Non-zero means we've seen at least one glyph that came from a
12382 display string. */
12383 int string_seen = 0;
12384 /* Largest and smalles buffer positions seen so far during scan of
12385 glyph row. */
12386 EMACS_INT bpos_max = pos_before;
12387 EMACS_INT bpos_min = pos_after;
12388 /* Last buffer position covered by an overlay string with an integer
12389 `cursor' property. */
12390 EMACS_INT bpos_covered = 0;
12391
12392 /* Skip over glyphs not having an object at the start and the end of
12393 the row. These are special glyphs like truncation marks on
12394 terminal frames. */
12395 if (row->displays_text_p)
12396 {
12397 if (!row->reversed_p)
12398 {
12399 while (glyph < end
12400 && INTEGERP (glyph->object)
12401 && glyph->charpos < 0)
12402 {
12403 x += glyph->pixel_width;
12404 ++glyph;
12405 }
12406 while (end > glyph
12407 && INTEGERP ((end - 1)->object)
12408 /* CHARPOS is zero for blanks and stretch glyphs
12409 inserted by extend_face_to_end_of_line. */
12410 && (end - 1)->charpos <= 0)
12411 --end;
12412 glyph_before = glyph - 1;
12413 glyph_after = end;
12414 }
12415 else
12416 {
12417 struct glyph *g;
12418
12419 /* If the glyph row is reversed, we need to process it from back
12420 to front, so swap the edge pointers. */
12421 glyphs_end = end = glyph - 1;
12422 glyph += row->used[TEXT_AREA] - 1;
12423
12424 while (glyph > end + 1
12425 && INTEGERP (glyph->object)
12426 && glyph->charpos < 0)
12427 {
12428 --glyph;
12429 x -= glyph->pixel_width;
12430 }
12431 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12432 --glyph;
12433 /* By default, in reversed rows we put the cursor on the
12434 rightmost (first in the reading order) glyph. */
12435 for (g = end + 1; g < glyph; g++)
12436 x += g->pixel_width;
12437 while (end < glyph
12438 && INTEGERP ((end + 1)->object)
12439 && (end + 1)->charpos <= 0)
12440 ++end;
12441 glyph_before = glyph + 1;
12442 glyph_after = end;
12443 }
12444 }
12445 else if (row->reversed_p)
12446 {
12447 /* In R2L rows that don't display text, put the cursor on the
12448 rightmost glyph. Case in point: an empty last line that is
12449 part of an R2L paragraph. */
12450 cursor = end - 1;
12451 /* Avoid placing the cursor on the last glyph of the row, where
12452 on terminal frames we hold the vertical border between
12453 adjacent windows. */
12454 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12455 && !WINDOW_RIGHTMOST_P (w)
12456 && cursor == row->glyphs[LAST_AREA] - 1)
12457 cursor--;
12458 x = -1; /* will be computed below, at label compute_x */
12459 }
12460
12461 /* Step 1: Try to find the glyph whose character position
12462 corresponds to point. If that's not possible, find 2 glyphs
12463 whose character positions are the closest to point, one before
12464 point, the other after it. */
12465 if (!row->reversed_p)
12466 while (/* not marched to end of glyph row */
12467 glyph < end
12468 /* glyph was not inserted by redisplay for internal purposes */
12469 && !INTEGERP (glyph->object))
12470 {
12471 if (BUFFERP (glyph->object))
12472 {
12473 EMACS_INT dpos = glyph->charpos - pt_old;
12474
12475 if (glyph->charpos > bpos_max)
12476 bpos_max = glyph->charpos;
12477 if (glyph->charpos < bpos_min)
12478 bpos_min = glyph->charpos;
12479 if (!glyph->avoid_cursor_p)
12480 {
12481 /* If we hit point, we've found the glyph on which to
12482 display the cursor. */
12483 if (dpos == 0)
12484 {
12485 match_with_avoid_cursor = 0;
12486 break;
12487 }
12488 /* See if we've found a better approximation to
12489 POS_BEFORE or to POS_AFTER. Note that we want the
12490 first (leftmost) glyph of all those that are the
12491 closest from below, and the last (rightmost) of all
12492 those from above. */
12493 if (0 > dpos && dpos > pos_before - pt_old)
12494 {
12495 pos_before = glyph->charpos;
12496 glyph_before = glyph;
12497 }
12498 else if (0 < dpos && dpos <= pos_after - pt_old)
12499 {
12500 pos_after = glyph->charpos;
12501 glyph_after = glyph;
12502 }
12503 }
12504 else if (dpos == 0)
12505 match_with_avoid_cursor = 1;
12506 }
12507 else if (STRINGP (glyph->object))
12508 {
12509 Lisp_Object chprop;
12510 EMACS_INT glyph_pos = glyph->charpos;
12511
12512 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12513 glyph->object);
12514 if (INTEGERP (chprop))
12515 {
12516 bpos_covered = bpos_max + XINT (chprop);
12517 /* If the `cursor' property covers buffer positions up
12518 to and including point, we should display cursor on
12519 this glyph. Note that overlays and text properties
12520 with string values stop bidi reordering, so every
12521 buffer position to the left of the string is always
12522 smaller than any position to the right of the
12523 string. Therefore, if a `cursor' property on one
12524 of the string's characters has an integer value, we
12525 will break out of the loop below _before_ we get to
12526 the position match above. IOW, integer values of
12527 the `cursor' property override the "exact match for
12528 point" strategy of positioning the cursor. */
12529 /* Implementation note: bpos_max == pt_old when, e.g.,
12530 we are in an empty line, where bpos_max is set to
12531 MATRIX_ROW_START_CHARPOS, see above. */
12532 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12533 {
12534 cursor = glyph;
12535 break;
12536 }
12537 }
12538
12539 string_seen = 1;
12540 }
12541 x += glyph->pixel_width;
12542 ++glyph;
12543 }
12544 else if (glyph > end) /* row is reversed */
12545 while (!INTEGERP (glyph->object))
12546 {
12547 if (BUFFERP (glyph->object))
12548 {
12549 EMACS_INT dpos = glyph->charpos - pt_old;
12550
12551 if (glyph->charpos > bpos_max)
12552 bpos_max = glyph->charpos;
12553 if (glyph->charpos < bpos_min)
12554 bpos_min = glyph->charpos;
12555 if (!glyph->avoid_cursor_p)
12556 {
12557 if (dpos == 0)
12558 {
12559 match_with_avoid_cursor = 0;
12560 break;
12561 }
12562 if (0 > dpos && dpos > pos_before - pt_old)
12563 {
12564 pos_before = glyph->charpos;
12565 glyph_before = glyph;
12566 }
12567 else if (0 < dpos && dpos <= pos_after - pt_old)
12568 {
12569 pos_after = glyph->charpos;
12570 glyph_after = glyph;
12571 }
12572 }
12573 else if (dpos == 0)
12574 match_with_avoid_cursor = 1;
12575 }
12576 else if (STRINGP (glyph->object))
12577 {
12578 Lisp_Object chprop;
12579 EMACS_INT glyph_pos = glyph->charpos;
12580
12581 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12582 glyph->object);
12583 if (INTEGERP (chprop))
12584 {
12585 bpos_covered = bpos_max + XINT (chprop);
12586 /* If the `cursor' property covers buffer positions up
12587 to and including point, we should display cursor on
12588 this glyph. */
12589 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12590 {
12591 cursor = glyph;
12592 break;
12593 }
12594 }
12595 string_seen = 1;
12596 }
12597 --glyph;
12598 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12599 {
12600 x--; /* can't use any pixel_width */
12601 break;
12602 }
12603 x -= glyph->pixel_width;
12604 }
12605
12606 /* Step 2: If we didn't find an exact match for point, we need to
12607 look for a proper place to put the cursor among glyphs between
12608 GLYPH_BEFORE and GLYPH_AFTER. */
12609 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12610 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12611 && bpos_covered < pt_old)
12612 {
12613 /* An empty line has a single glyph whose OBJECT is zero and
12614 whose CHARPOS is the position of a newline on that line.
12615 Note that on a TTY, there are more glyphs after that, which
12616 were produced by extend_face_to_end_of_line, but their
12617 CHARPOS is zero or negative. */
12618 int empty_line_p =
12619 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12620 && INTEGERP (glyph->object) && glyph->charpos > 0;
12621
12622 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12623 {
12624 EMACS_INT ellipsis_pos;
12625
12626 /* Scan back over the ellipsis glyphs. */
12627 if (!row->reversed_p)
12628 {
12629 ellipsis_pos = (glyph - 1)->charpos;
12630 while (glyph > row->glyphs[TEXT_AREA]
12631 && (glyph - 1)->charpos == ellipsis_pos)
12632 glyph--, x -= glyph->pixel_width;
12633 /* That loop always goes one position too far, including
12634 the glyph before the ellipsis. So scan forward over
12635 that one. */
12636 x += glyph->pixel_width;
12637 glyph++;
12638 }
12639 else /* row is reversed */
12640 {
12641 ellipsis_pos = (glyph + 1)->charpos;
12642 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12643 && (glyph + 1)->charpos == ellipsis_pos)
12644 glyph++, x += glyph->pixel_width;
12645 x -= glyph->pixel_width;
12646 glyph--;
12647 }
12648 }
12649 else if (match_with_avoid_cursor
12650 /* A truncated row may not include PT among its
12651 character positions. Setting the cursor inside the
12652 scroll margin will trigger recalculation of hscroll
12653 in hscroll_window_tree. */
12654 || (row->truncated_on_left_p && pt_old < bpos_min)
12655 || (row->truncated_on_right_p && pt_old > bpos_max)
12656 /* Zero-width characters produce no glyphs. */
12657 || (!string_seen
12658 && !empty_line_p
12659 && (row->reversed_p
12660 ? glyph_after > glyphs_end
12661 : glyph_after < glyphs_end)))
12662 {
12663 cursor = glyph_after;
12664 x = -1;
12665 }
12666 else if (string_seen)
12667 {
12668 int incr = row->reversed_p ? -1 : +1;
12669
12670 /* Need to find the glyph that came out of a string which is
12671 present at point. That glyph is somewhere between
12672 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12673 positioned between POS_BEFORE and POS_AFTER in the
12674 buffer. */
12675 struct glyph *stop = glyph_after;
12676 EMACS_INT pos = pos_before;
12677
12678 x = -1;
12679 for (glyph = glyph_before + incr;
12680 row->reversed_p ? glyph > stop : glyph < stop; )
12681 {
12682
12683 /* Any glyphs that come from the buffer are here because
12684 of bidi reordering. Skip them, and only pay
12685 attention to glyphs that came from some string. */
12686 if (STRINGP (glyph->object))
12687 {
12688 Lisp_Object str;
12689 EMACS_INT tem;
12690
12691 str = glyph->object;
12692 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12693 if (tem == 0 /* from overlay */
12694 || pos <= tem)
12695 {
12696 /* If the string from which this glyph came is
12697 found in the buffer at point, then we've
12698 found the glyph we've been looking for. If
12699 it comes from an overlay (tem == 0), and it
12700 has the `cursor' property on one of its
12701 glyphs, record that glyph as a candidate for
12702 displaying the cursor. (As in the
12703 unidirectional version, we will display the
12704 cursor on the last candidate we find.) */
12705 if (tem == 0 || tem == pt_old)
12706 {
12707 /* The glyphs from this string could have
12708 been reordered. Find the one with the
12709 smallest string position. Or there could
12710 be a character in the string with the
12711 `cursor' property, which means display
12712 cursor on that character's glyph. */
12713 EMACS_INT strpos = glyph->charpos;
12714
12715 if (tem)
12716 cursor = glyph;
12717 for ( ;
12718 (row->reversed_p ? glyph > stop : glyph < stop)
12719 && EQ (glyph->object, str);
12720 glyph += incr)
12721 {
12722 Lisp_Object cprop;
12723 EMACS_INT gpos = glyph->charpos;
12724
12725 cprop = Fget_char_property (make_number (gpos),
12726 Qcursor,
12727 glyph->object);
12728 if (!NILP (cprop))
12729 {
12730 cursor = glyph;
12731 break;
12732 }
12733 if (tem && glyph->charpos < strpos)
12734 {
12735 strpos = glyph->charpos;
12736 cursor = glyph;
12737 }
12738 }
12739
12740 if (tem == pt_old)
12741 goto compute_x;
12742 }
12743 if (tem)
12744 pos = tem + 1; /* don't find previous instances */
12745 }
12746 /* This string is not what we want; skip all of the
12747 glyphs that came from it. */
12748 while ((row->reversed_p ? glyph > stop : glyph < stop)
12749 && EQ (glyph->object, str))
12750 glyph += incr;
12751 }
12752 else
12753 glyph += incr;
12754 }
12755
12756 /* If we reached the end of the line, and END was from a string,
12757 the cursor is not on this line. */
12758 if (cursor == NULL
12759 && (row->reversed_p ? glyph <= end : glyph >= end)
12760 && STRINGP (end->object)
12761 && row->continued_p)
12762 return 0;
12763 }
12764 }
12765
12766 compute_x:
12767 if (cursor != NULL)
12768 glyph = cursor;
12769 if (x < 0)
12770 {
12771 struct glyph *g;
12772
12773 /* Need to compute x that corresponds to GLYPH. */
12774 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12775 {
12776 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12777 abort ();
12778 x += g->pixel_width;
12779 }
12780 }
12781
12782 /* ROW could be part of a continued line, which, under bidi
12783 reordering, might have other rows whose start and end charpos
12784 occlude point. Only set w->cursor if we found a better
12785 approximation to the cursor position than we have from previously
12786 examined candidate rows belonging to the same continued line. */
12787 if (/* we already have a candidate row */
12788 w->cursor.vpos >= 0
12789 /* that candidate is not the row we are processing */
12790 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12791 /* the row we are processing is part of a continued line */
12792 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12793 /* Make sure cursor.vpos specifies a row whose start and end
12794 charpos occlude point. This is because some callers of this
12795 function leave cursor.vpos at the row where the cursor was
12796 displayed during the last redisplay cycle. */
12797 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12798 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12799 {
12800 struct glyph *g1 =
12801 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12802
12803 /* Don't consider glyphs that are outside TEXT_AREA. */
12804 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12805 return 0;
12806 /* Keep the candidate whose buffer position is the closest to
12807 point. */
12808 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12809 w->cursor.hpos >= 0
12810 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12811 && BUFFERP (g1->object)
12812 && (g1->charpos == pt_old /* an exact match always wins */
12813 || (BUFFERP (glyph->object)
12814 && eabs (g1->charpos - pt_old)
12815 < eabs (glyph->charpos - pt_old))))
12816 return 0;
12817 /* If this candidate gives an exact match, use that. */
12818 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12819 /* Otherwise, keep the candidate that comes from a row
12820 spanning less buffer positions. This may win when one or
12821 both candidate positions are on glyphs that came from
12822 display strings, for which we cannot compare buffer
12823 positions. */
12824 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12825 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12826 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12827 return 0;
12828 }
12829 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12830 w->cursor.x = x;
12831 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12832 w->cursor.y = row->y + dy;
12833
12834 if (w == XWINDOW (selected_window))
12835 {
12836 if (!row->continued_p
12837 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12838 && row->x == 0)
12839 {
12840 this_line_buffer = XBUFFER (w->buffer);
12841
12842 CHARPOS (this_line_start_pos)
12843 = MATRIX_ROW_START_CHARPOS (row) + delta;
12844 BYTEPOS (this_line_start_pos)
12845 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12846
12847 CHARPOS (this_line_end_pos)
12848 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12849 BYTEPOS (this_line_end_pos)
12850 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12851
12852 this_line_y = w->cursor.y;
12853 this_line_pixel_height = row->height;
12854 this_line_vpos = w->cursor.vpos;
12855 this_line_start_x = row->x;
12856 }
12857 else
12858 CHARPOS (this_line_start_pos) = 0;
12859 }
12860
12861 return 1;
12862 }
12863
12864
12865 /* Run window scroll functions, if any, for WINDOW with new window
12866 start STARTP. Sets the window start of WINDOW to that position.
12867
12868 We assume that the window's buffer is really current. */
12869
12870 static INLINE struct text_pos
12871 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12872 {
12873 struct window *w = XWINDOW (window);
12874 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12875
12876 if (current_buffer != XBUFFER (w->buffer))
12877 abort ();
12878
12879 if (!NILP (Vwindow_scroll_functions))
12880 {
12881 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12882 make_number (CHARPOS (startp)));
12883 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12884 /* In case the hook functions switch buffers. */
12885 if (current_buffer != XBUFFER (w->buffer))
12886 set_buffer_internal_1 (XBUFFER (w->buffer));
12887 }
12888
12889 return startp;
12890 }
12891
12892
12893 /* Make sure the line containing the cursor is fully visible.
12894 A value of 1 means there is nothing to be done.
12895 (Either the line is fully visible, or it cannot be made so,
12896 or we cannot tell.)
12897
12898 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12899 is higher than window.
12900
12901 A value of 0 means the caller should do scrolling
12902 as if point had gone off the screen. */
12903
12904 static int
12905 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12906 {
12907 struct glyph_matrix *matrix;
12908 struct glyph_row *row;
12909 int window_height;
12910
12911 if (!make_cursor_line_fully_visible_p)
12912 return 1;
12913
12914 /* It's not always possible to find the cursor, e.g, when a window
12915 is full of overlay strings. Don't do anything in that case. */
12916 if (w->cursor.vpos < 0)
12917 return 1;
12918
12919 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12920 row = MATRIX_ROW (matrix, w->cursor.vpos);
12921
12922 /* If the cursor row is not partially visible, there's nothing to do. */
12923 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12924 return 1;
12925
12926 /* If the row the cursor is in is taller than the window's height,
12927 it's not clear what to do, so do nothing. */
12928 window_height = window_box_height (w);
12929 if (row->height >= window_height)
12930 {
12931 if (!force_p || MINI_WINDOW_P (w)
12932 || w->vscroll || w->cursor.vpos == 0)
12933 return 1;
12934 }
12935 return 0;
12936 }
12937
12938
12939 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12940 non-zero means only WINDOW is redisplayed in redisplay_internal.
12941 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12942 in redisplay_window to bring a partially visible line into view in
12943 the case that only the cursor has moved.
12944
12945 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12946 last screen line's vertical height extends past the end of the screen.
12947
12948 Value is
12949
12950 1 if scrolling succeeded
12951
12952 0 if scrolling didn't find point.
12953
12954 -1 if new fonts have been loaded so that we must interrupt
12955 redisplay, adjust glyph matrices, and try again. */
12956
12957 enum
12958 {
12959 SCROLLING_SUCCESS,
12960 SCROLLING_FAILED,
12961 SCROLLING_NEED_LARGER_MATRICES
12962 };
12963
12964 /* If scroll-conservatively is more than this, never recenter.
12965
12966 If you change this, don't forget to update the doc string of
12967 `scroll-conservatively' and the Emacs manual. */
12968 #define SCROLL_LIMIT 100
12969
12970 static int
12971 try_scrolling (Lisp_Object window, int just_this_one_p,
12972 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12973 int temp_scroll_step, int last_line_misfit)
12974 {
12975 struct window *w = XWINDOW (window);
12976 struct frame *f = XFRAME (w->frame);
12977 struct text_pos pos, startp;
12978 struct it it;
12979 int this_scroll_margin, scroll_max, rc, height;
12980 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12981 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12982 Lisp_Object aggressive;
12983 /* We will never try scrolling more than this number of lines. */
12984 int scroll_limit = SCROLL_LIMIT;
12985
12986 #if GLYPH_DEBUG
12987 debug_method_add (w, "try_scrolling");
12988 #endif
12989
12990 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12991
12992 /* Compute scroll margin height in pixels. We scroll when point is
12993 within this distance from the top or bottom of the window. */
12994 if (scroll_margin > 0)
12995 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12996 * FRAME_LINE_HEIGHT (f);
12997 else
12998 this_scroll_margin = 0;
12999
13000 /* Force arg_scroll_conservatively to have a reasonable value, to
13001 avoid scrolling too far away with slow move_it_* functions. Note
13002 that the user can supply scroll-conservatively equal to
13003 `most-positive-fixnum', which can be larger than INT_MAX. */
13004 if (arg_scroll_conservatively > scroll_limit)
13005 {
13006 arg_scroll_conservatively = scroll_limit + 1;
13007 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13008 }
13009 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13010 /* Compute how much we should try to scroll maximally to bring
13011 point into view. */
13012 scroll_max = (max (scroll_step,
13013 max (arg_scroll_conservatively, temp_scroll_step))
13014 * FRAME_LINE_HEIGHT (f));
13015 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13016 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13017 /* We're trying to scroll because of aggressive scrolling but no
13018 scroll_step is set. Choose an arbitrary one. */
13019 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13020 else
13021 scroll_max = 0;
13022
13023 too_near_end:
13024
13025 /* Decide whether to scroll down. */
13026 if (PT > CHARPOS (startp))
13027 {
13028 int scroll_margin_y;
13029
13030 /* Compute the pixel ypos of the scroll margin, then move it to
13031 either that ypos or PT, whichever comes first. */
13032 start_display (&it, w, startp);
13033 scroll_margin_y = it.last_visible_y - this_scroll_margin
13034 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13035 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13036 (MOVE_TO_POS | MOVE_TO_Y));
13037
13038 if (PT > CHARPOS (it.current.pos))
13039 {
13040 int y0 = line_bottom_y (&it);
13041 /* Compute how many pixels below window bottom to stop searching
13042 for PT. This avoids costly search for PT that is far away if
13043 the user limited scrolling by a small number of lines, but
13044 always finds PT if scroll_conservatively is set to a large
13045 number, such as most-positive-fixnum. */
13046 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13047 int y_to_move = it.last_visible_y + slack;
13048
13049 /* Compute the distance from the scroll margin to PT or to
13050 the scroll limit, whichever comes first. This should
13051 include the height of the cursor line, to make that line
13052 fully visible. */
13053 move_it_to (&it, PT, -1, y_to_move,
13054 -1, MOVE_TO_POS | MOVE_TO_Y);
13055 dy = line_bottom_y (&it) - y0;
13056
13057 if (dy > scroll_max)
13058 return SCROLLING_FAILED;
13059
13060 scroll_down_p = 1;
13061 }
13062 }
13063
13064 if (scroll_down_p)
13065 {
13066 /* Point is in or below the bottom scroll margin, so move the
13067 window start down. If scrolling conservatively, move it just
13068 enough down to make point visible. If scroll_step is set,
13069 move it down by scroll_step. */
13070 if (arg_scroll_conservatively)
13071 amount_to_scroll
13072 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13073 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13074 else if (scroll_step || temp_scroll_step)
13075 amount_to_scroll = scroll_max;
13076 else
13077 {
13078 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13079 height = WINDOW_BOX_TEXT_HEIGHT (w);
13080 if (NUMBERP (aggressive))
13081 {
13082 double float_amount = XFLOATINT (aggressive) * height;
13083 amount_to_scroll = float_amount;
13084 if (amount_to_scroll == 0 && float_amount > 0)
13085 amount_to_scroll = 1;
13086 /* Don't let point enter the scroll margin near top of
13087 the window. */
13088 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13089 amount_to_scroll = height - 2*this_scroll_margin + dy;
13090 }
13091 }
13092
13093 if (amount_to_scroll <= 0)
13094 return SCROLLING_FAILED;
13095
13096 start_display (&it, w, startp);
13097 if (arg_scroll_conservatively <= scroll_limit)
13098 move_it_vertically (&it, amount_to_scroll);
13099 else
13100 {
13101 /* Extra precision for users who set scroll-conservatively
13102 to a large number: make sure the amount we scroll
13103 the window start is never less than amount_to_scroll,
13104 which was computed as distance from window bottom to
13105 point. This matters when lines at window top and lines
13106 below window bottom have different height. */
13107 struct it it1 = it;
13108 /* We use a temporary it1 because line_bottom_y can modify
13109 its argument, if it moves one line down; see there. */
13110 int start_y = line_bottom_y (&it1);
13111
13112 do {
13113 move_it_by_lines (&it, 1);
13114 it1 = it;
13115 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13116 }
13117
13118 /* If STARTP is unchanged, move it down another screen line. */
13119 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13120 move_it_by_lines (&it, 1);
13121 startp = it.current.pos;
13122 }
13123 else
13124 {
13125 struct text_pos scroll_margin_pos = startp;
13126
13127 /* See if point is inside the scroll margin at the top of the
13128 window. */
13129 if (this_scroll_margin)
13130 {
13131 start_display (&it, w, startp);
13132 move_it_vertically (&it, this_scroll_margin);
13133 scroll_margin_pos = it.current.pos;
13134 }
13135
13136 if (PT < CHARPOS (scroll_margin_pos))
13137 {
13138 /* Point is in the scroll margin at the top of the window or
13139 above what is displayed in the window. */
13140 int y0, y_to_move;
13141
13142 /* Compute the vertical distance from PT to the scroll
13143 margin position. Move as far as scroll_max allows, or
13144 one screenful, or 10 screen lines, whichever is largest.
13145 Give up if distance is greater than scroll_max. */
13146 SET_TEXT_POS (pos, PT, PT_BYTE);
13147 start_display (&it, w, pos);
13148 y0 = it.current_y;
13149 y_to_move = max (it.last_visible_y,
13150 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13151 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13152 y_to_move, -1,
13153 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13154 dy = it.current_y - y0;
13155 if (dy > scroll_max)
13156 return SCROLLING_FAILED;
13157
13158 /* Compute new window start. */
13159 start_display (&it, w, startp);
13160
13161 if (arg_scroll_conservatively)
13162 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13163 max (scroll_step, temp_scroll_step));
13164 else if (scroll_step || temp_scroll_step)
13165 amount_to_scroll = scroll_max;
13166 else
13167 {
13168 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13169 height = WINDOW_BOX_TEXT_HEIGHT (w);
13170 if (NUMBERP (aggressive))
13171 {
13172 double float_amount = XFLOATINT (aggressive) * height;
13173 amount_to_scroll = float_amount;
13174 if (amount_to_scroll == 0 && float_amount > 0)
13175 amount_to_scroll = 1;
13176 amount_to_scroll -=
13177 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13178 /* Don't let point enter the scroll margin near
13179 bottom of the window. */
13180 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13181 amount_to_scroll = height - 2*this_scroll_margin + dy;
13182 }
13183 }
13184
13185 if (amount_to_scroll <= 0)
13186 return SCROLLING_FAILED;
13187
13188 move_it_vertically_backward (&it, amount_to_scroll);
13189 startp = it.current.pos;
13190 }
13191 }
13192
13193 /* Run window scroll functions. */
13194 startp = run_window_scroll_functions (window, startp);
13195
13196 /* Display the window. Give up if new fonts are loaded, or if point
13197 doesn't appear. */
13198 if (!try_window (window, startp, 0))
13199 rc = SCROLLING_NEED_LARGER_MATRICES;
13200 else if (w->cursor.vpos < 0)
13201 {
13202 clear_glyph_matrix (w->desired_matrix);
13203 rc = SCROLLING_FAILED;
13204 }
13205 else
13206 {
13207 /* Maybe forget recorded base line for line number display. */
13208 if (!just_this_one_p
13209 || current_buffer->clip_changed
13210 || BEG_UNCHANGED < CHARPOS (startp))
13211 w->base_line_number = Qnil;
13212
13213 /* If cursor ends up on a partially visible line,
13214 treat that as being off the bottom of the screen. */
13215 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13216 /* It's possible that the cursor is on the first line of the
13217 buffer, which is partially obscured due to a vscroll
13218 (Bug#7537). In that case, avoid looping forever . */
13219 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13220 {
13221 clear_glyph_matrix (w->desired_matrix);
13222 ++extra_scroll_margin_lines;
13223 goto too_near_end;
13224 }
13225 rc = SCROLLING_SUCCESS;
13226 }
13227
13228 return rc;
13229 }
13230
13231
13232 /* Compute a suitable window start for window W if display of W starts
13233 on a continuation line. Value is non-zero if a new window start
13234 was computed.
13235
13236 The new window start will be computed, based on W's width, starting
13237 from the start of the continued line. It is the start of the
13238 screen line with the minimum distance from the old start W->start. */
13239
13240 static int
13241 compute_window_start_on_continuation_line (struct window *w)
13242 {
13243 struct text_pos pos, start_pos;
13244 int window_start_changed_p = 0;
13245
13246 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13247
13248 /* If window start is on a continuation line... Window start may be
13249 < BEGV in case there's invisible text at the start of the
13250 buffer (M-x rmail, for example). */
13251 if (CHARPOS (start_pos) > BEGV
13252 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13253 {
13254 struct it it;
13255 struct glyph_row *row;
13256
13257 /* Handle the case that the window start is out of range. */
13258 if (CHARPOS (start_pos) < BEGV)
13259 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13260 else if (CHARPOS (start_pos) > ZV)
13261 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13262
13263 /* Find the start of the continued line. This should be fast
13264 because scan_buffer is fast (newline cache). */
13265 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13266 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13267 row, DEFAULT_FACE_ID);
13268 reseat_at_previous_visible_line_start (&it);
13269
13270 /* If the line start is "too far" away from the window start,
13271 say it takes too much time to compute a new window start. */
13272 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13273 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13274 {
13275 int min_distance, distance;
13276
13277 /* Move forward by display lines to find the new window
13278 start. If window width was enlarged, the new start can
13279 be expected to be > the old start. If window width was
13280 decreased, the new window start will be < the old start.
13281 So, we're looking for the display line start with the
13282 minimum distance from the old window start. */
13283 pos = it.current.pos;
13284 min_distance = INFINITY;
13285 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13286 distance < min_distance)
13287 {
13288 min_distance = distance;
13289 pos = it.current.pos;
13290 move_it_by_lines (&it, 1);
13291 }
13292
13293 /* Set the window start there. */
13294 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13295 window_start_changed_p = 1;
13296 }
13297 }
13298
13299 return window_start_changed_p;
13300 }
13301
13302
13303 /* Try cursor movement in case text has not changed in window WINDOW,
13304 with window start STARTP. Value is
13305
13306 CURSOR_MOVEMENT_SUCCESS if successful
13307
13308 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13309
13310 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13311 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13312 we want to scroll as if scroll-step were set to 1. See the code.
13313
13314 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13315 which case we have to abort this redisplay, and adjust matrices
13316 first. */
13317
13318 enum
13319 {
13320 CURSOR_MOVEMENT_SUCCESS,
13321 CURSOR_MOVEMENT_CANNOT_BE_USED,
13322 CURSOR_MOVEMENT_MUST_SCROLL,
13323 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13324 };
13325
13326 static int
13327 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13328 {
13329 struct window *w = XWINDOW (window);
13330 struct frame *f = XFRAME (w->frame);
13331 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13332
13333 #if GLYPH_DEBUG
13334 if (inhibit_try_cursor_movement)
13335 return rc;
13336 #endif
13337
13338 /* Handle case where text has not changed, only point, and it has
13339 not moved off the frame. */
13340 if (/* Point may be in this window. */
13341 PT >= CHARPOS (startp)
13342 /* Selective display hasn't changed. */
13343 && !current_buffer->clip_changed
13344 /* Function force-mode-line-update is used to force a thorough
13345 redisplay. It sets either windows_or_buffers_changed or
13346 update_mode_lines. So don't take a shortcut here for these
13347 cases. */
13348 && !update_mode_lines
13349 && !windows_or_buffers_changed
13350 && !cursor_type_changed
13351 /* Can't use this case if highlighting a region. When a
13352 region exists, cursor movement has to do more than just
13353 set the cursor. */
13354 && !(!NILP (Vtransient_mark_mode)
13355 && !NILP (BVAR (current_buffer, mark_active)))
13356 && NILP (w->region_showing)
13357 && NILP (Vshow_trailing_whitespace)
13358 /* Right after splitting windows, last_point may be nil. */
13359 && INTEGERP (w->last_point)
13360 /* This code is not used for mini-buffer for the sake of the case
13361 of redisplaying to replace an echo area message; since in
13362 that case the mini-buffer contents per se are usually
13363 unchanged. This code is of no real use in the mini-buffer
13364 since the handling of this_line_start_pos, etc., in redisplay
13365 handles the same cases. */
13366 && !EQ (window, minibuf_window)
13367 /* When splitting windows or for new windows, it happens that
13368 redisplay is called with a nil window_end_vpos or one being
13369 larger than the window. This should really be fixed in
13370 window.c. I don't have this on my list, now, so we do
13371 approximately the same as the old redisplay code. --gerd. */
13372 && INTEGERP (w->window_end_vpos)
13373 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13374 && (FRAME_WINDOW_P (f)
13375 || !overlay_arrow_in_current_buffer_p ()))
13376 {
13377 int this_scroll_margin, top_scroll_margin;
13378 struct glyph_row *row = NULL;
13379
13380 #if GLYPH_DEBUG
13381 debug_method_add (w, "cursor movement");
13382 #endif
13383
13384 /* Scroll if point within this distance from the top or bottom
13385 of the window. This is a pixel value. */
13386 if (scroll_margin > 0)
13387 {
13388 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13389 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13390 }
13391 else
13392 this_scroll_margin = 0;
13393
13394 top_scroll_margin = this_scroll_margin;
13395 if (WINDOW_WANTS_HEADER_LINE_P (w))
13396 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13397
13398 /* Start with the row the cursor was displayed during the last
13399 not paused redisplay. Give up if that row is not valid. */
13400 if (w->last_cursor.vpos < 0
13401 || w->last_cursor.vpos >= w->current_matrix->nrows)
13402 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13403 else
13404 {
13405 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13406 if (row->mode_line_p)
13407 ++row;
13408 if (!row->enabled_p)
13409 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13410 }
13411
13412 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13413 {
13414 int scroll_p = 0, must_scroll = 0;
13415 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13416
13417 if (PT > XFASTINT (w->last_point))
13418 {
13419 /* Point has moved forward. */
13420 while (MATRIX_ROW_END_CHARPOS (row) < PT
13421 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13422 {
13423 xassert (row->enabled_p);
13424 ++row;
13425 }
13426
13427 /* If the end position of a row equals the start
13428 position of the next row, and PT is at that position,
13429 we would rather display cursor in the next line. */
13430 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13431 && MATRIX_ROW_END_CHARPOS (row) == PT
13432 && row < w->current_matrix->rows
13433 + w->current_matrix->nrows - 1
13434 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13435 && !cursor_row_p (row))
13436 ++row;
13437
13438 /* If within the scroll margin, scroll. Note that
13439 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13440 the next line would be drawn, and that
13441 this_scroll_margin can be zero. */
13442 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13443 || PT > MATRIX_ROW_END_CHARPOS (row)
13444 /* Line is completely visible last line in window
13445 and PT is to be set in the next line. */
13446 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13447 && PT == MATRIX_ROW_END_CHARPOS (row)
13448 && !row->ends_at_zv_p
13449 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13450 scroll_p = 1;
13451 }
13452 else if (PT < XFASTINT (w->last_point))
13453 {
13454 /* Cursor has to be moved backward. Note that PT >=
13455 CHARPOS (startp) because of the outer if-statement. */
13456 while (!row->mode_line_p
13457 && (MATRIX_ROW_START_CHARPOS (row) > PT
13458 || (MATRIX_ROW_START_CHARPOS (row) == PT
13459 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13460 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13461 row > w->current_matrix->rows
13462 && (row-1)->ends_in_newline_from_string_p))))
13463 && (row->y > top_scroll_margin
13464 || CHARPOS (startp) == BEGV))
13465 {
13466 xassert (row->enabled_p);
13467 --row;
13468 }
13469
13470 /* Consider the following case: Window starts at BEGV,
13471 there is invisible, intangible text at BEGV, so that
13472 display starts at some point START > BEGV. It can
13473 happen that we are called with PT somewhere between
13474 BEGV and START. Try to handle that case. */
13475 if (row < w->current_matrix->rows
13476 || row->mode_line_p)
13477 {
13478 row = w->current_matrix->rows;
13479 if (row->mode_line_p)
13480 ++row;
13481 }
13482
13483 /* Due to newlines in overlay strings, we may have to
13484 skip forward over overlay strings. */
13485 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13486 && MATRIX_ROW_END_CHARPOS (row) == PT
13487 && !cursor_row_p (row))
13488 ++row;
13489
13490 /* If within the scroll margin, scroll. */
13491 if (row->y < top_scroll_margin
13492 && CHARPOS (startp) != BEGV)
13493 scroll_p = 1;
13494 }
13495 else
13496 {
13497 /* Cursor did not move. So don't scroll even if cursor line
13498 is partially visible, as it was so before. */
13499 rc = CURSOR_MOVEMENT_SUCCESS;
13500 }
13501
13502 if (PT < MATRIX_ROW_START_CHARPOS (row)
13503 || PT > MATRIX_ROW_END_CHARPOS (row))
13504 {
13505 /* if PT is not in the glyph row, give up. */
13506 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13507 must_scroll = 1;
13508 }
13509 else if (rc != CURSOR_MOVEMENT_SUCCESS
13510 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13511 {
13512 /* If rows are bidi-reordered and point moved, back up
13513 until we find a row that does not belong to a
13514 continuation line. This is because we must consider
13515 all rows of a continued line as candidates for the
13516 new cursor positioning, since row start and end
13517 positions change non-linearly with vertical position
13518 in such rows. */
13519 /* FIXME: Revisit this when glyph ``spilling'' in
13520 continuation lines' rows is implemented for
13521 bidi-reordered rows. */
13522 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13523 {
13524 xassert (row->enabled_p);
13525 --row;
13526 /* If we hit the beginning of the displayed portion
13527 without finding the first row of a continued
13528 line, give up. */
13529 if (row <= w->current_matrix->rows)
13530 {
13531 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13532 break;
13533 }
13534
13535 }
13536 }
13537 if (must_scroll)
13538 ;
13539 else if (rc != CURSOR_MOVEMENT_SUCCESS
13540 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13541 && make_cursor_line_fully_visible_p)
13542 {
13543 if (PT == MATRIX_ROW_END_CHARPOS (row)
13544 && !row->ends_at_zv_p
13545 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13546 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13547 else if (row->height > window_box_height (w))
13548 {
13549 /* If we end up in a partially visible line, let's
13550 make it fully visible, except when it's taller
13551 than the window, in which case we can't do much
13552 about it. */
13553 *scroll_step = 1;
13554 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13555 }
13556 else
13557 {
13558 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13559 if (!cursor_row_fully_visible_p (w, 0, 1))
13560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13561 else
13562 rc = CURSOR_MOVEMENT_SUCCESS;
13563 }
13564 }
13565 else if (scroll_p)
13566 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13567 else if (rc != CURSOR_MOVEMENT_SUCCESS
13568 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13569 {
13570 /* With bidi-reordered rows, there could be more than
13571 one candidate row whose start and end positions
13572 occlude point. We need to let set_cursor_from_row
13573 find the best candidate. */
13574 /* FIXME: Revisit this when glyph ``spilling'' in
13575 continuation lines' rows is implemented for
13576 bidi-reordered rows. */
13577 int rv = 0;
13578
13579 do
13580 {
13581 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13582 && PT <= MATRIX_ROW_END_CHARPOS (row)
13583 && cursor_row_p (row))
13584 rv |= set_cursor_from_row (w, row, w->current_matrix,
13585 0, 0, 0, 0);
13586 /* As soon as we've found the first suitable row
13587 whose ends_at_zv_p flag is set, we are done. */
13588 if (rv
13589 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13590 {
13591 rc = CURSOR_MOVEMENT_SUCCESS;
13592 break;
13593 }
13594 ++row;
13595 }
13596 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13597 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13598 || (MATRIX_ROW_START_CHARPOS (row) == PT
13599 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13600 /* If we didn't find any candidate rows, or exited the
13601 loop before all the candidates were examined, signal
13602 to the caller that this method failed. */
13603 if (rc != CURSOR_MOVEMENT_SUCCESS
13604 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13606 else if (rv)
13607 rc = CURSOR_MOVEMENT_SUCCESS;
13608 }
13609 else
13610 {
13611 do
13612 {
13613 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13614 {
13615 rc = CURSOR_MOVEMENT_SUCCESS;
13616 break;
13617 }
13618 ++row;
13619 }
13620 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13621 && MATRIX_ROW_START_CHARPOS (row) == PT
13622 && cursor_row_p (row));
13623 }
13624 }
13625 }
13626
13627 return rc;
13628 }
13629
13630 static void
13631 set_vertical_scroll_bar (struct window *w)
13632 {
13633 EMACS_INT start, end, whole;
13634
13635 /* Calculate the start and end positions for the current window.
13636 At some point, it would be nice to choose between scrollbars
13637 which reflect the whole buffer size, with special markers
13638 indicating narrowing, and scrollbars which reflect only the
13639 visible region.
13640
13641 Note that mini-buffers sometimes aren't displaying any text. */
13642 if (!MINI_WINDOW_P (w)
13643 || (w == XWINDOW (minibuf_window)
13644 && NILP (echo_area_buffer[0])))
13645 {
13646 struct buffer *buf = XBUFFER (w->buffer);
13647 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13648 start = marker_position (w->start) - BUF_BEGV (buf);
13649 /* I don't think this is guaranteed to be right. For the
13650 moment, we'll pretend it is. */
13651 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13652
13653 if (end < start)
13654 end = start;
13655 if (whole < (end - start))
13656 whole = end - start;
13657 }
13658 else
13659 start = end = whole = 0;
13660
13661 /* Indicate what this scroll bar ought to be displaying now. */
13662 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13663 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13664 (w, end - start, whole, start);
13665 }
13666
13667
13668 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13669 selected_window is redisplayed.
13670
13671 We can return without actually redisplaying the window if
13672 fonts_changed_p is nonzero. In that case, redisplay_internal will
13673 retry. */
13674
13675 static void
13676 redisplay_window (Lisp_Object window, int just_this_one_p)
13677 {
13678 struct window *w = XWINDOW (window);
13679 struct frame *f = XFRAME (w->frame);
13680 struct buffer *buffer = XBUFFER (w->buffer);
13681 struct buffer *old = current_buffer;
13682 struct text_pos lpoint, opoint, startp;
13683 int update_mode_line;
13684 int tem;
13685 struct it it;
13686 /* Record it now because it's overwritten. */
13687 int current_matrix_up_to_date_p = 0;
13688 int used_current_matrix_p = 0;
13689 /* This is less strict than current_matrix_up_to_date_p.
13690 It indictes that the buffer contents and narrowing are unchanged. */
13691 int buffer_unchanged_p = 0;
13692 int temp_scroll_step = 0;
13693 int count = SPECPDL_INDEX ();
13694 int rc;
13695 int centering_position = -1;
13696 int last_line_misfit = 0;
13697 EMACS_INT beg_unchanged, end_unchanged;
13698
13699 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13700 opoint = lpoint;
13701
13702 /* W must be a leaf window here. */
13703 xassert (!NILP (w->buffer));
13704 #if GLYPH_DEBUG
13705 *w->desired_matrix->method = 0;
13706 #endif
13707
13708 restart:
13709 reconsider_clip_changes (w, buffer);
13710
13711 /* Has the mode line to be updated? */
13712 update_mode_line = (!NILP (w->update_mode_line)
13713 || update_mode_lines
13714 || buffer->clip_changed
13715 || buffer->prevent_redisplay_optimizations_p);
13716
13717 if (MINI_WINDOW_P (w))
13718 {
13719 if (w == XWINDOW (echo_area_window)
13720 && !NILP (echo_area_buffer[0]))
13721 {
13722 if (update_mode_line)
13723 /* We may have to update a tty frame's menu bar or a
13724 tool-bar. Example `M-x C-h C-h C-g'. */
13725 goto finish_menu_bars;
13726 else
13727 /* We've already displayed the echo area glyphs in this window. */
13728 goto finish_scroll_bars;
13729 }
13730 else if ((w != XWINDOW (minibuf_window)
13731 || minibuf_level == 0)
13732 /* When buffer is nonempty, redisplay window normally. */
13733 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13734 /* Quail displays non-mini buffers in minibuffer window.
13735 In that case, redisplay the window normally. */
13736 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13737 {
13738 /* W is a mini-buffer window, but it's not active, so clear
13739 it. */
13740 int yb = window_text_bottom_y (w);
13741 struct glyph_row *row;
13742 int y;
13743
13744 for (y = 0, row = w->desired_matrix->rows;
13745 y < yb;
13746 y += row->height, ++row)
13747 blank_row (w, row, y);
13748 goto finish_scroll_bars;
13749 }
13750
13751 clear_glyph_matrix (w->desired_matrix);
13752 }
13753
13754 /* Otherwise set up data on this window; select its buffer and point
13755 value. */
13756 /* Really select the buffer, for the sake of buffer-local
13757 variables. */
13758 set_buffer_internal_1 (XBUFFER (w->buffer));
13759
13760 current_matrix_up_to_date_p
13761 = (!NILP (w->window_end_valid)
13762 && !current_buffer->clip_changed
13763 && !current_buffer->prevent_redisplay_optimizations_p
13764 && XFASTINT (w->last_modified) >= MODIFF
13765 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13766
13767 /* Run the window-bottom-change-functions
13768 if it is possible that the text on the screen has changed
13769 (either due to modification of the text, or any other reason). */
13770 if (!current_matrix_up_to_date_p
13771 && !NILP (Vwindow_text_change_functions))
13772 {
13773 safe_run_hooks (Qwindow_text_change_functions);
13774 goto restart;
13775 }
13776
13777 beg_unchanged = BEG_UNCHANGED;
13778 end_unchanged = END_UNCHANGED;
13779
13780 SET_TEXT_POS (opoint, PT, PT_BYTE);
13781
13782 specbind (Qinhibit_point_motion_hooks, Qt);
13783
13784 buffer_unchanged_p
13785 = (!NILP (w->window_end_valid)
13786 && !current_buffer->clip_changed
13787 && XFASTINT (w->last_modified) >= MODIFF
13788 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13789
13790 /* When windows_or_buffers_changed is non-zero, we can't rely on
13791 the window end being valid, so set it to nil there. */
13792 if (windows_or_buffers_changed)
13793 {
13794 /* If window starts on a continuation line, maybe adjust the
13795 window start in case the window's width changed. */
13796 if (XMARKER (w->start)->buffer == current_buffer)
13797 compute_window_start_on_continuation_line (w);
13798
13799 w->window_end_valid = Qnil;
13800 }
13801
13802 /* Some sanity checks. */
13803 CHECK_WINDOW_END (w);
13804 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13805 abort ();
13806 if (BYTEPOS (opoint) < CHARPOS (opoint))
13807 abort ();
13808
13809 /* If %c is in mode line, update it if needed. */
13810 if (!NILP (w->column_number_displayed)
13811 /* This alternative quickly identifies a common case
13812 where no change is needed. */
13813 && !(PT == XFASTINT (w->last_point)
13814 && XFASTINT (w->last_modified) >= MODIFF
13815 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13816 && (XFASTINT (w->column_number_displayed) != current_column ()))
13817 update_mode_line = 1;
13818
13819 /* Count number of windows showing the selected buffer. An indirect
13820 buffer counts as its base buffer. */
13821 if (!just_this_one_p)
13822 {
13823 struct buffer *current_base, *window_base;
13824 current_base = current_buffer;
13825 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13826 if (current_base->base_buffer)
13827 current_base = current_base->base_buffer;
13828 if (window_base->base_buffer)
13829 window_base = window_base->base_buffer;
13830 if (current_base == window_base)
13831 buffer_shared++;
13832 }
13833
13834 /* Point refers normally to the selected window. For any other
13835 window, set up appropriate value. */
13836 if (!EQ (window, selected_window))
13837 {
13838 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13839 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13840 if (new_pt < BEGV)
13841 {
13842 new_pt = BEGV;
13843 new_pt_byte = BEGV_BYTE;
13844 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13845 }
13846 else if (new_pt > (ZV - 1))
13847 {
13848 new_pt = ZV;
13849 new_pt_byte = ZV_BYTE;
13850 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13851 }
13852
13853 /* We don't use SET_PT so that the point-motion hooks don't run. */
13854 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13855 }
13856
13857 /* If any of the character widths specified in the display table
13858 have changed, invalidate the width run cache. It's true that
13859 this may be a bit late to catch such changes, but the rest of
13860 redisplay goes (non-fatally) haywire when the display table is
13861 changed, so why should we worry about doing any better? */
13862 if (current_buffer->width_run_cache)
13863 {
13864 struct Lisp_Char_Table *disptab = buffer_display_table ();
13865
13866 if (! disptab_matches_widthtab (disptab,
13867 XVECTOR (BVAR (current_buffer, width_table))))
13868 {
13869 invalidate_region_cache (current_buffer,
13870 current_buffer->width_run_cache,
13871 BEG, Z);
13872 recompute_width_table (current_buffer, disptab);
13873 }
13874 }
13875
13876 /* If window-start is screwed up, choose a new one. */
13877 if (XMARKER (w->start)->buffer != current_buffer)
13878 goto recenter;
13879
13880 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13881
13882 /* If someone specified a new starting point but did not insist,
13883 check whether it can be used. */
13884 if (!NILP (w->optional_new_start)
13885 && CHARPOS (startp) >= BEGV
13886 && CHARPOS (startp) <= ZV)
13887 {
13888 w->optional_new_start = Qnil;
13889 start_display (&it, w, startp);
13890 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13891 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13892 if (IT_CHARPOS (it) == PT)
13893 w->force_start = Qt;
13894 /* IT may overshoot PT if text at PT is invisible. */
13895 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13896 w->force_start = Qt;
13897 }
13898
13899 force_start:
13900
13901 /* Handle case where place to start displaying has been specified,
13902 unless the specified location is outside the accessible range. */
13903 if (!NILP (w->force_start)
13904 || w->frozen_window_start_p)
13905 {
13906 /* We set this later on if we have to adjust point. */
13907 int new_vpos = -1;
13908
13909 w->force_start = Qnil;
13910 w->vscroll = 0;
13911 w->window_end_valid = Qnil;
13912
13913 /* Forget any recorded base line for line number display. */
13914 if (!buffer_unchanged_p)
13915 w->base_line_number = Qnil;
13916
13917 /* Redisplay the mode line. Select the buffer properly for that.
13918 Also, run the hook window-scroll-functions
13919 because we have scrolled. */
13920 /* Note, we do this after clearing force_start because
13921 if there's an error, it is better to forget about force_start
13922 than to get into an infinite loop calling the hook functions
13923 and having them get more errors. */
13924 if (!update_mode_line
13925 || ! NILP (Vwindow_scroll_functions))
13926 {
13927 update_mode_line = 1;
13928 w->update_mode_line = Qt;
13929 startp = run_window_scroll_functions (window, startp);
13930 }
13931
13932 w->last_modified = make_number (0);
13933 w->last_overlay_modified = make_number (0);
13934 if (CHARPOS (startp) < BEGV)
13935 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13936 else if (CHARPOS (startp) > ZV)
13937 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13938
13939 /* Redisplay, then check if cursor has been set during the
13940 redisplay. Give up if new fonts were loaded. */
13941 /* We used to issue a CHECK_MARGINS argument to try_window here,
13942 but this causes scrolling to fail when point begins inside
13943 the scroll margin (bug#148) -- cyd */
13944 if (!try_window (window, startp, 0))
13945 {
13946 w->force_start = Qt;
13947 clear_glyph_matrix (w->desired_matrix);
13948 goto need_larger_matrices;
13949 }
13950
13951 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13952 {
13953 /* If point does not appear, try to move point so it does
13954 appear. The desired matrix has been built above, so we
13955 can use it here. */
13956 new_vpos = window_box_height (w) / 2;
13957 }
13958
13959 if (!cursor_row_fully_visible_p (w, 0, 0))
13960 {
13961 /* Point does appear, but on a line partly visible at end of window.
13962 Move it back to a fully-visible line. */
13963 new_vpos = window_box_height (w);
13964 }
13965
13966 /* If we need to move point for either of the above reasons,
13967 now actually do it. */
13968 if (new_vpos >= 0)
13969 {
13970 struct glyph_row *row;
13971
13972 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13973 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13974 ++row;
13975
13976 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13977 MATRIX_ROW_START_BYTEPOS (row));
13978
13979 if (w != XWINDOW (selected_window))
13980 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13981 else if (current_buffer == old)
13982 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13983
13984 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13985
13986 /* If we are highlighting the region, then we just changed
13987 the region, so redisplay to show it. */
13988 if (!NILP (Vtransient_mark_mode)
13989 && !NILP (BVAR (current_buffer, mark_active)))
13990 {
13991 clear_glyph_matrix (w->desired_matrix);
13992 if (!try_window (window, startp, 0))
13993 goto need_larger_matrices;
13994 }
13995 }
13996
13997 #if GLYPH_DEBUG
13998 debug_method_add (w, "forced window start");
13999 #endif
14000 goto done;
14001 }
14002
14003 /* Handle case where text has not changed, only point, and it has
14004 not moved off the frame, and we are not retrying after hscroll.
14005 (current_matrix_up_to_date_p is nonzero when retrying.) */
14006 if (current_matrix_up_to_date_p
14007 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14008 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14009 {
14010 switch (rc)
14011 {
14012 case CURSOR_MOVEMENT_SUCCESS:
14013 used_current_matrix_p = 1;
14014 goto done;
14015
14016 case CURSOR_MOVEMENT_MUST_SCROLL:
14017 goto try_to_scroll;
14018
14019 default:
14020 abort ();
14021 }
14022 }
14023 /* If current starting point was originally the beginning of a line
14024 but no longer is, find a new starting point. */
14025 else if (!NILP (w->start_at_line_beg)
14026 && !(CHARPOS (startp) <= BEGV
14027 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14028 {
14029 #if GLYPH_DEBUG
14030 debug_method_add (w, "recenter 1");
14031 #endif
14032 goto recenter;
14033 }
14034
14035 /* Try scrolling with try_window_id. Value is > 0 if update has
14036 been done, it is -1 if we know that the same window start will
14037 not work. It is 0 if unsuccessful for some other reason. */
14038 else if ((tem = try_window_id (w)) != 0)
14039 {
14040 #if GLYPH_DEBUG
14041 debug_method_add (w, "try_window_id %d", tem);
14042 #endif
14043
14044 if (fonts_changed_p)
14045 goto need_larger_matrices;
14046 if (tem > 0)
14047 goto done;
14048
14049 /* Otherwise try_window_id has returned -1 which means that we
14050 don't want the alternative below this comment to execute. */
14051 }
14052 else if (CHARPOS (startp) >= BEGV
14053 && CHARPOS (startp) <= ZV
14054 && PT >= CHARPOS (startp)
14055 && (CHARPOS (startp) < ZV
14056 /* Avoid starting at end of buffer. */
14057 || CHARPOS (startp) == BEGV
14058 || (XFASTINT (w->last_modified) >= MODIFF
14059 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14060 {
14061
14062 /* If first window line is a continuation line, and window start
14063 is inside the modified region, but the first change is before
14064 current window start, we must select a new window start.
14065
14066 However, if this is the result of a down-mouse event (e.g. by
14067 extending the mouse-drag-overlay), we don't want to select a
14068 new window start, since that would change the position under
14069 the mouse, resulting in an unwanted mouse-movement rather
14070 than a simple mouse-click. */
14071 if (NILP (w->start_at_line_beg)
14072 && NILP (do_mouse_tracking)
14073 && CHARPOS (startp) > BEGV
14074 && CHARPOS (startp) > BEG + beg_unchanged
14075 && CHARPOS (startp) <= Z - end_unchanged
14076 /* Even if w->start_at_line_beg is nil, a new window may
14077 start at a line_beg, since that's how set_buffer_window
14078 sets it. So, we need to check the return value of
14079 compute_window_start_on_continuation_line. (See also
14080 bug#197). */
14081 && XMARKER (w->start)->buffer == current_buffer
14082 && compute_window_start_on_continuation_line (w))
14083 {
14084 w->force_start = Qt;
14085 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14086 goto force_start;
14087 }
14088
14089 #if GLYPH_DEBUG
14090 debug_method_add (w, "same window start");
14091 #endif
14092
14093 /* Try to redisplay starting at same place as before.
14094 If point has not moved off frame, accept the results. */
14095 if (!current_matrix_up_to_date_p
14096 /* Don't use try_window_reusing_current_matrix in this case
14097 because a window scroll function can have changed the
14098 buffer. */
14099 || !NILP (Vwindow_scroll_functions)
14100 || MINI_WINDOW_P (w)
14101 || !(used_current_matrix_p
14102 = try_window_reusing_current_matrix (w)))
14103 {
14104 IF_DEBUG (debug_method_add (w, "1"));
14105 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14106 /* -1 means we need to scroll.
14107 0 means we need new matrices, but fonts_changed_p
14108 is set in that case, so we will detect it below. */
14109 goto try_to_scroll;
14110 }
14111
14112 if (fonts_changed_p)
14113 goto need_larger_matrices;
14114
14115 if (w->cursor.vpos >= 0)
14116 {
14117 if (!just_this_one_p
14118 || current_buffer->clip_changed
14119 || BEG_UNCHANGED < CHARPOS (startp))
14120 /* Forget any recorded base line for line number display. */
14121 w->base_line_number = Qnil;
14122
14123 if (!cursor_row_fully_visible_p (w, 1, 0))
14124 {
14125 clear_glyph_matrix (w->desired_matrix);
14126 last_line_misfit = 1;
14127 }
14128 /* Drop through and scroll. */
14129 else
14130 goto done;
14131 }
14132 else
14133 clear_glyph_matrix (w->desired_matrix);
14134 }
14135
14136 try_to_scroll:
14137
14138 w->last_modified = make_number (0);
14139 w->last_overlay_modified = make_number (0);
14140
14141 /* Redisplay the mode line. Select the buffer properly for that. */
14142 if (!update_mode_line)
14143 {
14144 update_mode_line = 1;
14145 w->update_mode_line = Qt;
14146 }
14147
14148 /* Try to scroll by specified few lines. */
14149 if ((scroll_conservatively
14150 || emacs_scroll_step
14151 || temp_scroll_step
14152 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14153 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14154 && CHARPOS (startp) >= BEGV
14155 && CHARPOS (startp) <= ZV)
14156 {
14157 /* The function returns -1 if new fonts were loaded, 1 if
14158 successful, 0 if not successful. */
14159 int ss = try_scrolling (window, just_this_one_p,
14160 scroll_conservatively,
14161 emacs_scroll_step,
14162 temp_scroll_step, last_line_misfit);
14163 switch (ss)
14164 {
14165 case SCROLLING_SUCCESS:
14166 goto done;
14167
14168 case SCROLLING_NEED_LARGER_MATRICES:
14169 goto need_larger_matrices;
14170
14171 case SCROLLING_FAILED:
14172 break;
14173
14174 default:
14175 abort ();
14176 }
14177 }
14178
14179 /* Finally, just choose a place to start which positions point
14180 according to user preferences. */
14181
14182 recenter:
14183
14184 #if GLYPH_DEBUG
14185 debug_method_add (w, "recenter");
14186 #endif
14187
14188 /* w->vscroll = 0; */
14189
14190 /* Forget any previously recorded base line for line number display. */
14191 if (!buffer_unchanged_p)
14192 w->base_line_number = Qnil;
14193
14194 /* Determine the window start relative to point. */
14195 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14196 it.current_y = it.last_visible_y;
14197 if (centering_position < 0)
14198 {
14199 int margin =
14200 scroll_margin > 0
14201 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14202 : 0;
14203 EMACS_INT margin_pos = CHARPOS (startp);
14204 int scrolling_up;
14205 Lisp_Object aggressive;
14206
14207 /* If there is a scroll margin at the top of the window, find
14208 its character position. */
14209 if (margin)
14210 {
14211 struct it it1;
14212
14213 start_display (&it1, w, startp);
14214 move_it_vertically (&it1, margin);
14215 margin_pos = IT_CHARPOS (it1);
14216 }
14217 scrolling_up = PT > margin_pos;
14218 aggressive =
14219 scrolling_up
14220 ? BVAR (current_buffer, scroll_up_aggressively)
14221 : BVAR (current_buffer, scroll_down_aggressively);
14222
14223 if (!MINI_WINDOW_P (w)
14224 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14225 {
14226 int pt_offset = 0;
14227
14228 /* Setting scroll-conservatively overrides
14229 scroll-*-aggressively. */
14230 if (!scroll_conservatively && NUMBERP (aggressive))
14231 {
14232 double float_amount = XFLOATINT (aggressive);
14233
14234 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14235 if (pt_offset == 0 && float_amount > 0)
14236 pt_offset = 1;
14237 if (pt_offset)
14238 margin -= 1;
14239 }
14240 /* Compute how much to move the window start backward from
14241 point so that point will be displayed where the user
14242 wants it. */
14243 if (scrolling_up)
14244 {
14245 centering_position = it.last_visible_y;
14246 if (pt_offset)
14247 centering_position -= pt_offset;
14248 centering_position -=
14249 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14250 /* Don't let point enter the scroll margin near top of
14251 the window. */
14252 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14253 centering_position = margin * FRAME_LINE_HEIGHT (f);
14254 }
14255 else
14256 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14257 }
14258 else
14259 /* Set the window start half the height of the window backward
14260 from point. */
14261 centering_position = window_box_height (w) / 2;
14262 }
14263 move_it_vertically_backward (&it, centering_position);
14264
14265 xassert (IT_CHARPOS (it) >= BEGV);
14266
14267 /* The function move_it_vertically_backward may move over more
14268 than the specified y-distance. If it->w is small, e.g. a
14269 mini-buffer window, we may end up in front of the window's
14270 display area. Start displaying at the start of the line
14271 containing PT in this case. */
14272 if (it.current_y <= 0)
14273 {
14274 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14275 move_it_vertically_backward (&it, 0);
14276 it.current_y = 0;
14277 }
14278
14279 it.current_x = it.hpos = 0;
14280
14281 /* Set the window start position here explicitly, to avoid an
14282 infinite loop in case the functions in window-scroll-functions
14283 get errors. */
14284 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14285
14286 /* Run scroll hooks. */
14287 startp = run_window_scroll_functions (window, it.current.pos);
14288
14289 /* Redisplay the window. */
14290 if (!current_matrix_up_to_date_p
14291 || windows_or_buffers_changed
14292 || cursor_type_changed
14293 /* Don't use try_window_reusing_current_matrix in this case
14294 because it can have changed the buffer. */
14295 || !NILP (Vwindow_scroll_functions)
14296 || !just_this_one_p
14297 || MINI_WINDOW_P (w)
14298 || !(used_current_matrix_p
14299 = try_window_reusing_current_matrix (w)))
14300 try_window (window, startp, 0);
14301
14302 /* If new fonts have been loaded (due to fontsets), give up. We
14303 have to start a new redisplay since we need to re-adjust glyph
14304 matrices. */
14305 if (fonts_changed_p)
14306 goto need_larger_matrices;
14307
14308 /* If cursor did not appear assume that the middle of the window is
14309 in the first line of the window. Do it again with the next line.
14310 (Imagine a window of height 100, displaying two lines of height
14311 60. Moving back 50 from it->last_visible_y will end in the first
14312 line.) */
14313 if (w->cursor.vpos < 0)
14314 {
14315 if (!NILP (w->window_end_valid)
14316 && PT >= Z - XFASTINT (w->window_end_pos))
14317 {
14318 clear_glyph_matrix (w->desired_matrix);
14319 move_it_by_lines (&it, 1);
14320 try_window (window, it.current.pos, 0);
14321 }
14322 else if (PT < IT_CHARPOS (it))
14323 {
14324 clear_glyph_matrix (w->desired_matrix);
14325 move_it_by_lines (&it, -1);
14326 try_window (window, it.current.pos, 0);
14327 }
14328 else
14329 {
14330 /* Not much we can do about it. */
14331 }
14332 }
14333
14334 /* Consider the following case: Window starts at BEGV, there is
14335 invisible, intangible text at BEGV, so that display starts at
14336 some point START > BEGV. It can happen that we are called with
14337 PT somewhere between BEGV and START. Try to handle that case. */
14338 if (w->cursor.vpos < 0)
14339 {
14340 struct glyph_row *row = w->current_matrix->rows;
14341 if (row->mode_line_p)
14342 ++row;
14343 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14344 }
14345
14346 if (!cursor_row_fully_visible_p (w, 0, 0))
14347 {
14348 /* If vscroll is enabled, disable it and try again. */
14349 if (w->vscroll)
14350 {
14351 w->vscroll = 0;
14352 clear_glyph_matrix (w->desired_matrix);
14353 goto recenter;
14354 }
14355
14356 /* If centering point failed to make the whole line visible,
14357 put point at the top instead. That has to make the whole line
14358 visible, if it can be done. */
14359 if (centering_position == 0)
14360 goto done;
14361
14362 clear_glyph_matrix (w->desired_matrix);
14363 centering_position = 0;
14364 goto recenter;
14365 }
14366
14367 done:
14368
14369 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14370 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14371 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14372 ? Qt : Qnil);
14373
14374 /* Display the mode line, if we must. */
14375 if ((update_mode_line
14376 /* If window not full width, must redo its mode line
14377 if (a) the window to its side is being redone and
14378 (b) we do a frame-based redisplay. This is a consequence
14379 of how inverted lines are drawn in frame-based redisplay. */
14380 || (!just_this_one_p
14381 && !FRAME_WINDOW_P (f)
14382 && !WINDOW_FULL_WIDTH_P (w))
14383 /* Line number to display. */
14384 || INTEGERP (w->base_line_pos)
14385 /* Column number is displayed and different from the one displayed. */
14386 || (!NILP (w->column_number_displayed)
14387 && (XFASTINT (w->column_number_displayed) != current_column ())))
14388 /* This means that the window has a mode line. */
14389 && (WINDOW_WANTS_MODELINE_P (w)
14390 || WINDOW_WANTS_HEADER_LINE_P (w)))
14391 {
14392 display_mode_lines (w);
14393
14394 /* If mode line height has changed, arrange for a thorough
14395 immediate redisplay using the correct mode line height. */
14396 if (WINDOW_WANTS_MODELINE_P (w)
14397 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14398 {
14399 fonts_changed_p = 1;
14400 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14401 = DESIRED_MODE_LINE_HEIGHT (w);
14402 }
14403
14404 /* If header line height has changed, arrange for a thorough
14405 immediate redisplay using the correct header line height. */
14406 if (WINDOW_WANTS_HEADER_LINE_P (w)
14407 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14408 {
14409 fonts_changed_p = 1;
14410 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14411 = DESIRED_HEADER_LINE_HEIGHT (w);
14412 }
14413
14414 if (fonts_changed_p)
14415 goto need_larger_matrices;
14416 }
14417
14418 if (!line_number_displayed
14419 && !BUFFERP (w->base_line_pos))
14420 {
14421 w->base_line_pos = Qnil;
14422 w->base_line_number = Qnil;
14423 }
14424
14425 finish_menu_bars:
14426
14427 /* When we reach a frame's selected window, redo the frame's menu bar. */
14428 if (update_mode_line
14429 && EQ (FRAME_SELECTED_WINDOW (f), window))
14430 {
14431 int redisplay_menu_p = 0;
14432
14433 if (FRAME_WINDOW_P (f))
14434 {
14435 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14436 || defined (HAVE_NS) || defined (USE_GTK)
14437 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14438 #else
14439 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14440 #endif
14441 }
14442 else
14443 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14444
14445 if (redisplay_menu_p)
14446 display_menu_bar (w);
14447
14448 #ifdef HAVE_WINDOW_SYSTEM
14449 if (FRAME_WINDOW_P (f))
14450 {
14451 #if defined (USE_GTK) || defined (HAVE_NS)
14452 if (FRAME_EXTERNAL_TOOL_BAR (f))
14453 redisplay_tool_bar (f);
14454 #else
14455 if (WINDOWP (f->tool_bar_window)
14456 && (FRAME_TOOL_BAR_LINES (f) > 0
14457 || !NILP (Vauto_resize_tool_bars))
14458 && redisplay_tool_bar (f))
14459 ignore_mouse_drag_p = 1;
14460 #endif
14461 }
14462 #endif
14463 }
14464
14465 #ifdef HAVE_WINDOW_SYSTEM
14466 if (FRAME_WINDOW_P (f)
14467 && update_window_fringes (w, (just_this_one_p
14468 || (!used_current_matrix_p && !overlay_arrow_seen)
14469 || w->pseudo_window_p)))
14470 {
14471 update_begin (f);
14472 BLOCK_INPUT;
14473 if (draw_window_fringes (w, 1))
14474 x_draw_vertical_border (w);
14475 UNBLOCK_INPUT;
14476 update_end (f);
14477 }
14478 #endif /* HAVE_WINDOW_SYSTEM */
14479
14480 /* We go to this label, with fonts_changed_p nonzero,
14481 if it is necessary to try again using larger glyph matrices.
14482 We have to redeem the scroll bar even in this case,
14483 because the loop in redisplay_internal expects that. */
14484 need_larger_matrices:
14485 ;
14486 finish_scroll_bars:
14487
14488 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14489 {
14490 /* Set the thumb's position and size. */
14491 set_vertical_scroll_bar (w);
14492
14493 /* Note that we actually used the scroll bar attached to this
14494 window, so it shouldn't be deleted at the end of redisplay. */
14495 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14496 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14497 }
14498
14499 /* Restore current_buffer and value of point in it. The window
14500 update may have changed the buffer, so first make sure `opoint'
14501 is still valid (Bug#6177). */
14502 if (CHARPOS (opoint) < BEGV)
14503 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14504 else if (CHARPOS (opoint) > ZV)
14505 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14506 else
14507 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14508
14509 set_buffer_internal_1 (old);
14510 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14511 shorter. This can be caused by log truncation in *Messages*. */
14512 if (CHARPOS (lpoint) <= ZV)
14513 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14514
14515 unbind_to (count, Qnil);
14516 }
14517
14518
14519 /* Build the complete desired matrix of WINDOW with a window start
14520 buffer position POS.
14521
14522 Value is 1 if successful. It is zero if fonts were loaded during
14523 redisplay which makes re-adjusting glyph matrices necessary, and -1
14524 if point would appear in the scroll margins.
14525 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14526 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14527 set in FLAGS.) */
14528
14529 int
14530 try_window (Lisp_Object window, struct text_pos pos, int flags)
14531 {
14532 struct window *w = XWINDOW (window);
14533 struct it it;
14534 struct glyph_row *last_text_row = NULL;
14535 struct frame *f = XFRAME (w->frame);
14536
14537 /* Make POS the new window start. */
14538 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14539
14540 /* Mark cursor position as unknown. No overlay arrow seen. */
14541 w->cursor.vpos = -1;
14542 overlay_arrow_seen = 0;
14543
14544 /* Initialize iterator and info to start at POS. */
14545 start_display (&it, w, pos);
14546
14547 /* Display all lines of W. */
14548 while (it.current_y < it.last_visible_y)
14549 {
14550 if (display_line (&it))
14551 last_text_row = it.glyph_row - 1;
14552 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14553 return 0;
14554 }
14555
14556 /* Don't let the cursor end in the scroll margins. */
14557 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14558 && !MINI_WINDOW_P (w))
14559 {
14560 int this_scroll_margin;
14561
14562 if (scroll_margin > 0)
14563 {
14564 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14565 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14566 }
14567 else
14568 this_scroll_margin = 0;
14569
14570 if ((w->cursor.y >= 0 /* not vscrolled */
14571 && w->cursor.y < this_scroll_margin
14572 && CHARPOS (pos) > BEGV
14573 && IT_CHARPOS (it) < ZV)
14574 /* rms: considering make_cursor_line_fully_visible_p here
14575 seems to give wrong results. We don't want to recenter
14576 when the last line is partly visible, we want to allow
14577 that case to be handled in the usual way. */
14578 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14579 {
14580 w->cursor.vpos = -1;
14581 clear_glyph_matrix (w->desired_matrix);
14582 return -1;
14583 }
14584 }
14585
14586 /* If bottom moved off end of frame, change mode line percentage. */
14587 if (XFASTINT (w->window_end_pos) <= 0
14588 && Z != IT_CHARPOS (it))
14589 w->update_mode_line = Qt;
14590
14591 /* Set window_end_pos to the offset of the last character displayed
14592 on the window from the end of current_buffer. Set
14593 window_end_vpos to its row number. */
14594 if (last_text_row)
14595 {
14596 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14597 w->window_end_bytepos
14598 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14599 w->window_end_pos
14600 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14601 w->window_end_vpos
14602 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14603 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14604 ->displays_text_p);
14605 }
14606 else
14607 {
14608 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14609 w->window_end_pos = make_number (Z - ZV);
14610 w->window_end_vpos = make_number (0);
14611 }
14612
14613 /* But that is not valid info until redisplay finishes. */
14614 w->window_end_valid = Qnil;
14615 return 1;
14616 }
14617
14618
14619 \f
14620 /************************************************************************
14621 Window redisplay reusing current matrix when buffer has not changed
14622 ************************************************************************/
14623
14624 /* Try redisplay of window W showing an unchanged buffer with a
14625 different window start than the last time it was displayed by
14626 reusing its current matrix. Value is non-zero if successful.
14627 W->start is the new window start. */
14628
14629 static int
14630 try_window_reusing_current_matrix (struct window *w)
14631 {
14632 struct frame *f = XFRAME (w->frame);
14633 struct glyph_row *bottom_row;
14634 struct it it;
14635 struct run run;
14636 struct text_pos start, new_start;
14637 int nrows_scrolled, i;
14638 struct glyph_row *last_text_row;
14639 struct glyph_row *last_reused_text_row;
14640 struct glyph_row *start_row;
14641 int start_vpos, min_y, max_y;
14642
14643 #if GLYPH_DEBUG
14644 if (inhibit_try_window_reusing)
14645 return 0;
14646 #endif
14647
14648 if (/* This function doesn't handle terminal frames. */
14649 !FRAME_WINDOW_P (f)
14650 /* Don't try to reuse the display if windows have been split
14651 or such. */
14652 || windows_or_buffers_changed
14653 || cursor_type_changed)
14654 return 0;
14655
14656 /* Can't do this if region may have changed. */
14657 if ((!NILP (Vtransient_mark_mode)
14658 && !NILP (BVAR (current_buffer, mark_active)))
14659 || !NILP (w->region_showing)
14660 || !NILP (Vshow_trailing_whitespace))
14661 return 0;
14662
14663 /* If top-line visibility has changed, give up. */
14664 if (WINDOW_WANTS_HEADER_LINE_P (w)
14665 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14666 return 0;
14667
14668 /* Give up if old or new display is scrolled vertically. We could
14669 make this function handle this, but right now it doesn't. */
14670 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14671 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14672 return 0;
14673
14674 /* The variable new_start now holds the new window start. The old
14675 start `start' can be determined from the current matrix. */
14676 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14677 start = start_row->minpos;
14678 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14679
14680 /* Clear the desired matrix for the display below. */
14681 clear_glyph_matrix (w->desired_matrix);
14682
14683 if (CHARPOS (new_start) <= CHARPOS (start))
14684 {
14685 /* Don't use this method if the display starts with an ellipsis
14686 displayed for invisible text. It's not easy to handle that case
14687 below, and it's certainly not worth the effort since this is
14688 not a frequent case. */
14689 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14690 return 0;
14691
14692 IF_DEBUG (debug_method_add (w, "twu1"));
14693
14694 /* Display up to a row that can be reused. The variable
14695 last_text_row is set to the last row displayed that displays
14696 text. Note that it.vpos == 0 if or if not there is a
14697 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14698 start_display (&it, w, new_start);
14699 w->cursor.vpos = -1;
14700 last_text_row = last_reused_text_row = NULL;
14701
14702 while (it.current_y < it.last_visible_y
14703 && !fonts_changed_p)
14704 {
14705 /* If we have reached into the characters in the START row,
14706 that means the line boundaries have changed. So we
14707 can't start copying with the row START. Maybe it will
14708 work to start copying with the following row. */
14709 while (IT_CHARPOS (it) > CHARPOS (start))
14710 {
14711 /* Advance to the next row as the "start". */
14712 start_row++;
14713 start = start_row->minpos;
14714 /* If there are no more rows to try, or just one, give up. */
14715 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14716 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14717 || CHARPOS (start) == ZV)
14718 {
14719 clear_glyph_matrix (w->desired_matrix);
14720 return 0;
14721 }
14722
14723 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14724 }
14725 /* If we have reached alignment,
14726 we can copy the rest of the rows. */
14727 if (IT_CHARPOS (it) == CHARPOS (start))
14728 break;
14729
14730 if (display_line (&it))
14731 last_text_row = it.glyph_row - 1;
14732 }
14733
14734 /* A value of current_y < last_visible_y means that we stopped
14735 at the previous window start, which in turn means that we
14736 have at least one reusable row. */
14737 if (it.current_y < it.last_visible_y)
14738 {
14739 struct glyph_row *row;
14740
14741 /* IT.vpos always starts from 0; it counts text lines. */
14742 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14743
14744 /* Find PT if not already found in the lines displayed. */
14745 if (w->cursor.vpos < 0)
14746 {
14747 int dy = it.current_y - start_row->y;
14748
14749 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14750 row = row_containing_pos (w, PT, row, NULL, dy);
14751 if (row)
14752 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14753 dy, nrows_scrolled);
14754 else
14755 {
14756 clear_glyph_matrix (w->desired_matrix);
14757 return 0;
14758 }
14759 }
14760
14761 /* Scroll the display. Do it before the current matrix is
14762 changed. The problem here is that update has not yet
14763 run, i.e. part of the current matrix is not up to date.
14764 scroll_run_hook will clear the cursor, and use the
14765 current matrix to get the height of the row the cursor is
14766 in. */
14767 run.current_y = start_row->y;
14768 run.desired_y = it.current_y;
14769 run.height = it.last_visible_y - it.current_y;
14770
14771 if (run.height > 0 && run.current_y != run.desired_y)
14772 {
14773 update_begin (f);
14774 FRAME_RIF (f)->update_window_begin_hook (w);
14775 FRAME_RIF (f)->clear_window_mouse_face (w);
14776 FRAME_RIF (f)->scroll_run_hook (w, &run);
14777 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14778 update_end (f);
14779 }
14780
14781 /* Shift current matrix down by nrows_scrolled lines. */
14782 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14783 rotate_matrix (w->current_matrix,
14784 start_vpos,
14785 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14786 nrows_scrolled);
14787
14788 /* Disable lines that must be updated. */
14789 for (i = 0; i < nrows_scrolled; ++i)
14790 (start_row + i)->enabled_p = 0;
14791
14792 /* Re-compute Y positions. */
14793 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14794 max_y = it.last_visible_y;
14795 for (row = start_row + nrows_scrolled;
14796 row < bottom_row;
14797 ++row)
14798 {
14799 row->y = it.current_y;
14800 row->visible_height = row->height;
14801
14802 if (row->y < min_y)
14803 row->visible_height -= min_y - row->y;
14804 if (row->y + row->height > max_y)
14805 row->visible_height -= row->y + row->height - max_y;
14806 row->redraw_fringe_bitmaps_p = 1;
14807
14808 it.current_y += row->height;
14809
14810 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14811 last_reused_text_row = row;
14812 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14813 break;
14814 }
14815
14816 /* Disable lines in the current matrix which are now
14817 below the window. */
14818 for (++row; row < bottom_row; ++row)
14819 row->enabled_p = row->mode_line_p = 0;
14820 }
14821
14822 /* Update window_end_pos etc.; last_reused_text_row is the last
14823 reused row from the current matrix containing text, if any.
14824 The value of last_text_row is the last displayed line
14825 containing text. */
14826 if (last_reused_text_row)
14827 {
14828 w->window_end_bytepos
14829 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14830 w->window_end_pos
14831 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14832 w->window_end_vpos
14833 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14834 w->current_matrix));
14835 }
14836 else if (last_text_row)
14837 {
14838 w->window_end_bytepos
14839 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14840 w->window_end_pos
14841 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14842 w->window_end_vpos
14843 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14844 }
14845 else
14846 {
14847 /* This window must be completely empty. */
14848 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14849 w->window_end_pos = make_number (Z - ZV);
14850 w->window_end_vpos = make_number (0);
14851 }
14852 w->window_end_valid = Qnil;
14853
14854 /* Update hint: don't try scrolling again in update_window. */
14855 w->desired_matrix->no_scrolling_p = 1;
14856
14857 #if GLYPH_DEBUG
14858 debug_method_add (w, "try_window_reusing_current_matrix 1");
14859 #endif
14860 return 1;
14861 }
14862 else if (CHARPOS (new_start) > CHARPOS (start))
14863 {
14864 struct glyph_row *pt_row, *row;
14865 struct glyph_row *first_reusable_row;
14866 struct glyph_row *first_row_to_display;
14867 int dy;
14868 int yb = window_text_bottom_y (w);
14869
14870 /* Find the row starting at new_start, if there is one. Don't
14871 reuse a partially visible line at the end. */
14872 first_reusable_row = start_row;
14873 while (first_reusable_row->enabled_p
14874 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14875 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14876 < CHARPOS (new_start)))
14877 ++first_reusable_row;
14878
14879 /* Give up if there is no row to reuse. */
14880 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14881 || !first_reusable_row->enabled_p
14882 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14883 != CHARPOS (new_start)))
14884 return 0;
14885
14886 /* We can reuse fully visible rows beginning with
14887 first_reusable_row to the end of the window. Set
14888 first_row_to_display to the first row that cannot be reused.
14889 Set pt_row to the row containing point, if there is any. */
14890 pt_row = NULL;
14891 for (first_row_to_display = first_reusable_row;
14892 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14893 ++first_row_to_display)
14894 {
14895 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14896 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14897 pt_row = first_row_to_display;
14898 }
14899
14900 /* Start displaying at the start of first_row_to_display. */
14901 xassert (first_row_to_display->y < yb);
14902 init_to_row_start (&it, w, first_row_to_display);
14903
14904 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14905 - start_vpos);
14906 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14907 - nrows_scrolled);
14908 it.current_y = (first_row_to_display->y - first_reusable_row->y
14909 + WINDOW_HEADER_LINE_HEIGHT (w));
14910
14911 /* Display lines beginning with first_row_to_display in the
14912 desired matrix. Set last_text_row to the last row displayed
14913 that displays text. */
14914 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14915 if (pt_row == NULL)
14916 w->cursor.vpos = -1;
14917 last_text_row = NULL;
14918 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14919 if (display_line (&it))
14920 last_text_row = it.glyph_row - 1;
14921
14922 /* If point is in a reused row, adjust y and vpos of the cursor
14923 position. */
14924 if (pt_row)
14925 {
14926 w->cursor.vpos -= nrows_scrolled;
14927 w->cursor.y -= first_reusable_row->y - start_row->y;
14928 }
14929
14930 /* Give up if point isn't in a row displayed or reused. (This
14931 also handles the case where w->cursor.vpos < nrows_scrolled
14932 after the calls to display_line, which can happen with scroll
14933 margins. See bug#1295.) */
14934 if (w->cursor.vpos < 0)
14935 {
14936 clear_glyph_matrix (w->desired_matrix);
14937 return 0;
14938 }
14939
14940 /* Scroll the display. */
14941 run.current_y = first_reusable_row->y;
14942 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14943 run.height = it.last_visible_y - run.current_y;
14944 dy = run.current_y - run.desired_y;
14945
14946 if (run.height)
14947 {
14948 update_begin (f);
14949 FRAME_RIF (f)->update_window_begin_hook (w);
14950 FRAME_RIF (f)->clear_window_mouse_face (w);
14951 FRAME_RIF (f)->scroll_run_hook (w, &run);
14952 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14953 update_end (f);
14954 }
14955
14956 /* Adjust Y positions of reused rows. */
14957 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14958 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14959 max_y = it.last_visible_y;
14960 for (row = first_reusable_row; row < first_row_to_display; ++row)
14961 {
14962 row->y -= dy;
14963 row->visible_height = row->height;
14964 if (row->y < min_y)
14965 row->visible_height -= min_y - row->y;
14966 if (row->y + row->height > max_y)
14967 row->visible_height -= row->y + row->height - max_y;
14968 row->redraw_fringe_bitmaps_p = 1;
14969 }
14970
14971 /* Scroll the current matrix. */
14972 xassert (nrows_scrolled > 0);
14973 rotate_matrix (w->current_matrix,
14974 start_vpos,
14975 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14976 -nrows_scrolled);
14977
14978 /* Disable rows not reused. */
14979 for (row -= nrows_scrolled; row < bottom_row; ++row)
14980 row->enabled_p = 0;
14981
14982 /* Point may have moved to a different line, so we cannot assume that
14983 the previous cursor position is valid; locate the correct row. */
14984 if (pt_row)
14985 {
14986 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14987 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14988 row++)
14989 {
14990 w->cursor.vpos++;
14991 w->cursor.y = row->y;
14992 }
14993 if (row < bottom_row)
14994 {
14995 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14996 struct glyph *end = glyph + row->used[TEXT_AREA];
14997
14998 /* Can't use this optimization with bidi-reordered glyph
14999 rows, unless cursor is already at point. */
15000 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15001 {
15002 if (!(w->cursor.hpos >= 0
15003 && w->cursor.hpos < row->used[TEXT_AREA]
15004 && BUFFERP (glyph->object)
15005 && glyph->charpos == PT))
15006 return 0;
15007 }
15008 else
15009 for (; glyph < end
15010 && (!BUFFERP (glyph->object)
15011 || glyph->charpos < PT);
15012 glyph++)
15013 {
15014 w->cursor.hpos++;
15015 w->cursor.x += glyph->pixel_width;
15016 }
15017 }
15018 }
15019
15020 /* Adjust window end. A null value of last_text_row means that
15021 the window end is in reused rows which in turn means that
15022 only its vpos can have changed. */
15023 if (last_text_row)
15024 {
15025 w->window_end_bytepos
15026 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15027 w->window_end_pos
15028 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15029 w->window_end_vpos
15030 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15031 }
15032 else
15033 {
15034 w->window_end_vpos
15035 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15036 }
15037
15038 w->window_end_valid = Qnil;
15039 w->desired_matrix->no_scrolling_p = 1;
15040
15041 #if GLYPH_DEBUG
15042 debug_method_add (w, "try_window_reusing_current_matrix 2");
15043 #endif
15044 return 1;
15045 }
15046
15047 return 0;
15048 }
15049
15050
15051 \f
15052 /************************************************************************
15053 Window redisplay reusing current matrix when buffer has changed
15054 ************************************************************************/
15055
15056 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15057 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15058 EMACS_INT *, EMACS_INT *);
15059 static struct glyph_row *
15060 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15061 struct glyph_row *);
15062
15063
15064 /* Return the last row in MATRIX displaying text. If row START is
15065 non-null, start searching with that row. IT gives the dimensions
15066 of the display. Value is null if matrix is empty; otherwise it is
15067 a pointer to the row found. */
15068
15069 static struct glyph_row *
15070 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15071 struct glyph_row *start)
15072 {
15073 struct glyph_row *row, *row_found;
15074
15075 /* Set row_found to the last row in IT->w's current matrix
15076 displaying text. The loop looks funny but think of partially
15077 visible lines. */
15078 row_found = NULL;
15079 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15080 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15081 {
15082 xassert (row->enabled_p);
15083 row_found = row;
15084 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15085 break;
15086 ++row;
15087 }
15088
15089 return row_found;
15090 }
15091
15092
15093 /* Return the last row in the current matrix of W that is not affected
15094 by changes at the start of current_buffer that occurred since W's
15095 current matrix was built. Value is null if no such row exists.
15096
15097 BEG_UNCHANGED us the number of characters unchanged at the start of
15098 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15099 first changed character in current_buffer. Characters at positions <
15100 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15101 when the current matrix was built. */
15102
15103 static struct glyph_row *
15104 find_last_unchanged_at_beg_row (struct window *w)
15105 {
15106 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15107 struct glyph_row *row;
15108 struct glyph_row *row_found = NULL;
15109 int yb = window_text_bottom_y (w);
15110
15111 /* Find the last row displaying unchanged text. */
15112 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15113 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15114 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15115 ++row)
15116 {
15117 if (/* If row ends before first_changed_pos, it is unchanged,
15118 except in some case. */
15119 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15120 /* When row ends in ZV and we write at ZV it is not
15121 unchanged. */
15122 && !row->ends_at_zv_p
15123 /* When first_changed_pos is the end of a continued line,
15124 row is not unchanged because it may be no longer
15125 continued. */
15126 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15127 && (row->continued_p
15128 || row->exact_window_width_line_p)))
15129 row_found = row;
15130
15131 /* Stop if last visible row. */
15132 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15133 break;
15134 }
15135
15136 return row_found;
15137 }
15138
15139
15140 /* Find the first glyph row in the current matrix of W that is not
15141 affected by changes at the end of current_buffer since the
15142 time W's current matrix was built.
15143
15144 Return in *DELTA the number of chars by which buffer positions in
15145 unchanged text at the end of current_buffer must be adjusted.
15146
15147 Return in *DELTA_BYTES the corresponding number of bytes.
15148
15149 Value is null if no such row exists, i.e. all rows are affected by
15150 changes. */
15151
15152 static struct glyph_row *
15153 find_first_unchanged_at_end_row (struct window *w,
15154 EMACS_INT *delta, EMACS_INT *delta_bytes)
15155 {
15156 struct glyph_row *row;
15157 struct glyph_row *row_found = NULL;
15158
15159 *delta = *delta_bytes = 0;
15160
15161 /* Display must not have been paused, otherwise the current matrix
15162 is not up to date. */
15163 eassert (!NILP (w->window_end_valid));
15164
15165 /* A value of window_end_pos >= END_UNCHANGED means that the window
15166 end is in the range of changed text. If so, there is no
15167 unchanged row at the end of W's current matrix. */
15168 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15169 return NULL;
15170
15171 /* Set row to the last row in W's current matrix displaying text. */
15172 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15173
15174 /* If matrix is entirely empty, no unchanged row exists. */
15175 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15176 {
15177 /* The value of row is the last glyph row in the matrix having a
15178 meaningful buffer position in it. The end position of row
15179 corresponds to window_end_pos. This allows us to translate
15180 buffer positions in the current matrix to current buffer
15181 positions for characters not in changed text. */
15182 EMACS_INT Z_old =
15183 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15184 EMACS_INT Z_BYTE_old =
15185 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15186 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15187 struct glyph_row *first_text_row
15188 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15189
15190 *delta = Z - Z_old;
15191 *delta_bytes = Z_BYTE - Z_BYTE_old;
15192
15193 /* Set last_unchanged_pos to the buffer position of the last
15194 character in the buffer that has not been changed. Z is the
15195 index + 1 of the last character in current_buffer, i.e. by
15196 subtracting END_UNCHANGED we get the index of the last
15197 unchanged character, and we have to add BEG to get its buffer
15198 position. */
15199 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15200 last_unchanged_pos_old = last_unchanged_pos - *delta;
15201
15202 /* Search backward from ROW for a row displaying a line that
15203 starts at a minimum position >= last_unchanged_pos_old. */
15204 for (; row > first_text_row; --row)
15205 {
15206 /* This used to abort, but it can happen.
15207 It is ok to just stop the search instead here. KFS. */
15208 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15209 break;
15210
15211 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15212 row_found = row;
15213 }
15214 }
15215
15216 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15217
15218 return row_found;
15219 }
15220
15221
15222 /* Make sure that glyph rows in the current matrix of window W
15223 reference the same glyph memory as corresponding rows in the
15224 frame's frame matrix. This function is called after scrolling W's
15225 current matrix on a terminal frame in try_window_id and
15226 try_window_reusing_current_matrix. */
15227
15228 static void
15229 sync_frame_with_window_matrix_rows (struct window *w)
15230 {
15231 struct frame *f = XFRAME (w->frame);
15232 struct glyph_row *window_row, *window_row_end, *frame_row;
15233
15234 /* Preconditions: W must be a leaf window and full-width. Its frame
15235 must have a frame matrix. */
15236 xassert (NILP (w->hchild) && NILP (w->vchild));
15237 xassert (WINDOW_FULL_WIDTH_P (w));
15238 xassert (!FRAME_WINDOW_P (f));
15239
15240 /* If W is a full-width window, glyph pointers in W's current matrix
15241 have, by definition, to be the same as glyph pointers in the
15242 corresponding frame matrix. Note that frame matrices have no
15243 marginal areas (see build_frame_matrix). */
15244 window_row = w->current_matrix->rows;
15245 window_row_end = window_row + w->current_matrix->nrows;
15246 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15247 while (window_row < window_row_end)
15248 {
15249 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15250 struct glyph *end = window_row->glyphs[LAST_AREA];
15251
15252 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15253 frame_row->glyphs[TEXT_AREA] = start;
15254 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15255 frame_row->glyphs[LAST_AREA] = end;
15256
15257 /* Disable frame rows whose corresponding window rows have
15258 been disabled in try_window_id. */
15259 if (!window_row->enabled_p)
15260 frame_row->enabled_p = 0;
15261
15262 ++window_row, ++frame_row;
15263 }
15264 }
15265
15266
15267 /* Find the glyph row in window W containing CHARPOS. Consider all
15268 rows between START and END (not inclusive). END null means search
15269 all rows to the end of the display area of W. Value is the row
15270 containing CHARPOS or null. */
15271
15272 struct glyph_row *
15273 row_containing_pos (struct window *w, EMACS_INT charpos,
15274 struct glyph_row *start, struct glyph_row *end, int dy)
15275 {
15276 struct glyph_row *row = start;
15277 struct glyph_row *best_row = NULL;
15278 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15279 int last_y;
15280
15281 /* If we happen to start on a header-line, skip that. */
15282 if (row->mode_line_p)
15283 ++row;
15284
15285 if ((end && row >= end) || !row->enabled_p)
15286 return NULL;
15287
15288 last_y = window_text_bottom_y (w) - dy;
15289
15290 while (1)
15291 {
15292 /* Give up if we have gone too far. */
15293 if (end && row >= end)
15294 return NULL;
15295 /* This formerly returned if they were equal.
15296 I think that both quantities are of a "last plus one" type;
15297 if so, when they are equal, the row is within the screen. -- rms. */
15298 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15299 return NULL;
15300
15301 /* If it is in this row, return this row. */
15302 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15303 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15304 /* The end position of a row equals the start
15305 position of the next row. If CHARPOS is there, we
15306 would rather display it in the next line, except
15307 when this line ends in ZV. */
15308 && !row->ends_at_zv_p
15309 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15310 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15311 {
15312 struct glyph *g;
15313
15314 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15315 || (!best_row && !row->continued_p))
15316 return row;
15317 /* In bidi-reordered rows, there could be several rows
15318 occluding point, all of them belonging to the same
15319 continued line. We need to find the row which fits
15320 CHARPOS the best. */
15321 for (g = row->glyphs[TEXT_AREA];
15322 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15323 g++)
15324 {
15325 if (!STRINGP (g->object))
15326 {
15327 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15328 {
15329 mindif = eabs (g->charpos - charpos);
15330 best_row = row;
15331 /* Exact match always wins. */
15332 if (mindif == 0)
15333 return best_row;
15334 }
15335 }
15336 }
15337 }
15338 else if (best_row && !row->continued_p)
15339 return best_row;
15340 ++row;
15341 }
15342 }
15343
15344
15345 /* Try to redisplay window W by reusing its existing display. W's
15346 current matrix must be up to date when this function is called,
15347 i.e. window_end_valid must not be nil.
15348
15349 Value is
15350
15351 1 if display has been updated
15352 0 if otherwise unsuccessful
15353 -1 if redisplay with same window start is known not to succeed
15354
15355 The following steps are performed:
15356
15357 1. Find the last row in the current matrix of W that is not
15358 affected by changes at the start of current_buffer. If no such row
15359 is found, give up.
15360
15361 2. Find the first row in W's current matrix that is not affected by
15362 changes at the end of current_buffer. Maybe there is no such row.
15363
15364 3. Display lines beginning with the row + 1 found in step 1 to the
15365 row found in step 2 or, if step 2 didn't find a row, to the end of
15366 the window.
15367
15368 4. If cursor is not known to appear on the window, give up.
15369
15370 5. If display stopped at the row found in step 2, scroll the
15371 display and current matrix as needed.
15372
15373 6. Maybe display some lines at the end of W, if we must. This can
15374 happen under various circumstances, like a partially visible line
15375 becoming fully visible, or because newly displayed lines are displayed
15376 in smaller font sizes.
15377
15378 7. Update W's window end information. */
15379
15380 static int
15381 try_window_id (struct window *w)
15382 {
15383 struct frame *f = XFRAME (w->frame);
15384 struct glyph_matrix *current_matrix = w->current_matrix;
15385 struct glyph_matrix *desired_matrix = w->desired_matrix;
15386 struct glyph_row *last_unchanged_at_beg_row;
15387 struct glyph_row *first_unchanged_at_end_row;
15388 struct glyph_row *row;
15389 struct glyph_row *bottom_row;
15390 int bottom_vpos;
15391 struct it it;
15392 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15393 int dvpos, dy;
15394 struct text_pos start_pos;
15395 struct run run;
15396 int first_unchanged_at_end_vpos = 0;
15397 struct glyph_row *last_text_row, *last_text_row_at_end;
15398 struct text_pos start;
15399 EMACS_INT first_changed_charpos, last_changed_charpos;
15400
15401 #if GLYPH_DEBUG
15402 if (inhibit_try_window_id)
15403 return 0;
15404 #endif
15405
15406 /* This is handy for debugging. */
15407 #if 0
15408 #define GIVE_UP(X) \
15409 do { \
15410 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15411 return 0; \
15412 } while (0)
15413 #else
15414 #define GIVE_UP(X) return 0
15415 #endif
15416
15417 SET_TEXT_POS_FROM_MARKER (start, w->start);
15418
15419 /* Don't use this for mini-windows because these can show
15420 messages and mini-buffers, and we don't handle that here. */
15421 if (MINI_WINDOW_P (w))
15422 GIVE_UP (1);
15423
15424 /* This flag is used to prevent redisplay optimizations. */
15425 if (windows_or_buffers_changed || cursor_type_changed)
15426 GIVE_UP (2);
15427
15428 /* Verify that narrowing has not changed.
15429 Also verify that we were not told to prevent redisplay optimizations.
15430 It would be nice to further
15431 reduce the number of cases where this prevents try_window_id. */
15432 if (current_buffer->clip_changed
15433 || current_buffer->prevent_redisplay_optimizations_p)
15434 GIVE_UP (3);
15435
15436 /* Window must either use window-based redisplay or be full width. */
15437 if (!FRAME_WINDOW_P (f)
15438 && (!FRAME_LINE_INS_DEL_OK (f)
15439 || !WINDOW_FULL_WIDTH_P (w)))
15440 GIVE_UP (4);
15441
15442 /* Give up if point is known NOT to appear in W. */
15443 if (PT < CHARPOS (start))
15444 GIVE_UP (5);
15445
15446 /* Another way to prevent redisplay optimizations. */
15447 if (XFASTINT (w->last_modified) == 0)
15448 GIVE_UP (6);
15449
15450 /* Verify that window is not hscrolled. */
15451 if (XFASTINT (w->hscroll) != 0)
15452 GIVE_UP (7);
15453
15454 /* Verify that display wasn't paused. */
15455 if (NILP (w->window_end_valid))
15456 GIVE_UP (8);
15457
15458 /* Can't use this if highlighting a region because a cursor movement
15459 will do more than just set the cursor. */
15460 if (!NILP (Vtransient_mark_mode)
15461 && !NILP (BVAR (current_buffer, mark_active)))
15462 GIVE_UP (9);
15463
15464 /* Likewise if highlighting trailing whitespace. */
15465 if (!NILP (Vshow_trailing_whitespace))
15466 GIVE_UP (11);
15467
15468 /* Likewise if showing a region. */
15469 if (!NILP (w->region_showing))
15470 GIVE_UP (10);
15471
15472 /* Can't use this if overlay arrow position and/or string have
15473 changed. */
15474 if (overlay_arrows_changed_p ())
15475 GIVE_UP (12);
15476
15477 /* When word-wrap is on, adding a space to the first word of a
15478 wrapped line can change the wrap position, altering the line
15479 above it. It might be worthwhile to handle this more
15480 intelligently, but for now just redisplay from scratch. */
15481 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15482 GIVE_UP (21);
15483
15484 /* Under bidi reordering, adding or deleting a character in the
15485 beginning of a paragraph, before the first strong directional
15486 character, can change the base direction of the paragraph (unless
15487 the buffer specifies a fixed paragraph direction), which will
15488 require to redisplay the whole paragraph. It might be worthwhile
15489 to find the paragraph limits and widen the range of redisplayed
15490 lines to that, but for now just give up this optimization and
15491 redisplay from scratch. */
15492 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15493 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15494 GIVE_UP (22);
15495
15496 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15497 only if buffer has really changed. The reason is that the gap is
15498 initially at Z for freshly visited files. The code below would
15499 set end_unchanged to 0 in that case. */
15500 if (MODIFF > SAVE_MODIFF
15501 /* This seems to happen sometimes after saving a buffer. */
15502 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15503 {
15504 if (GPT - BEG < BEG_UNCHANGED)
15505 BEG_UNCHANGED = GPT - BEG;
15506 if (Z - GPT < END_UNCHANGED)
15507 END_UNCHANGED = Z - GPT;
15508 }
15509
15510 /* The position of the first and last character that has been changed. */
15511 first_changed_charpos = BEG + BEG_UNCHANGED;
15512 last_changed_charpos = Z - END_UNCHANGED;
15513
15514 /* If window starts after a line end, and the last change is in
15515 front of that newline, then changes don't affect the display.
15516 This case happens with stealth-fontification. Note that although
15517 the display is unchanged, glyph positions in the matrix have to
15518 be adjusted, of course. */
15519 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15520 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15521 && ((last_changed_charpos < CHARPOS (start)
15522 && CHARPOS (start) == BEGV)
15523 || (last_changed_charpos < CHARPOS (start) - 1
15524 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15525 {
15526 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15527 struct glyph_row *r0;
15528
15529 /* Compute how many chars/bytes have been added to or removed
15530 from the buffer. */
15531 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15532 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15533 Z_delta = Z - Z_old;
15534 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15535
15536 /* Give up if PT is not in the window. Note that it already has
15537 been checked at the start of try_window_id that PT is not in
15538 front of the window start. */
15539 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15540 GIVE_UP (13);
15541
15542 /* If window start is unchanged, we can reuse the whole matrix
15543 as is, after adjusting glyph positions. No need to compute
15544 the window end again, since its offset from Z hasn't changed. */
15545 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15546 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15547 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15548 /* PT must not be in a partially visible line. */
15549 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15550 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15551 {
15552 /* Adjust positions in the glyph matrix. */
15553 if (Z_delta || Z_delta_bytes)
15554 {
15555 struct glyph_row *r1
15556 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15557 increment_matrix_positions (w->current_matrix,
15558 MATRIX_ROW_VPOS (r0, current_matrix),
15559 MATRIX_ROW_VPOS (r1, current_matrix),
15560 Z_delta, Z_delta_bytes);
15561 }
15562
15563 /* Set the cursor. */
15564 row = row_containing_pos (w, PT, r0, NULL, 0);
15565 if (row)
15566 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15567 else
15568 abort ();
15569 return 1;
15570 }
15571 }
15572
15573 /* Handle the case that changes are all below what is displayed in
15574 the window, and that PT is in the window. This shortcut cannot
15575 be taken if ZV is visible in the window, and text has been added
15576 there that is visible in the window. */
15577 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15578 /* ZV is not visible in the window, or there are no
15579 changes at ZV, actually. */
15580 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15581 || first_changed_charpos == last_changed_charpos))
15582 {
15583 struct glyph_row *r0;
15584
15585 /* Give up if PT is not in the window. Note that it already has
15586 been checked at the start of try_window_id that PT is not in
15587 front of the window start. */
15588 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15589 GIVE_UP (14);
15590
15591 /* If window start is unchanged, we can reuse the whole matrix
15592 as is, without changing glyph positions since no text has
15593 been added/removed in front of the window end. */
15594 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15595 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15596 /* PT must not be in a partially visible line. */
15597 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15598 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15599 {
15600 /* We have to compute the window end anew since text
15601 could have been added/removed after it. */
15602 w->window_end_pos
15603 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15604 w->window_end_bytepos
15605 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15606
15607 /* Set the cursor. */
15608 row = row_containing_pos (w, PT, r0, NULL, 0);
15609 if (row)
15610 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15611 else
15612 abort ();
15613 return 2;
15614 }
15615 }
15616
15617 /* Give up if window start is in the changed area.
15618
15619 The condition used to read
15620
15621 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15622
15623 but why that was tested escapes me at the moment. */
15624 if (CHARPOS (start) >= first_changed_charpos
15625 && CHARPOS (start) <= last_changed_charpos)
15626 GIVE_UP (15);
15627
15628 /* Check that window start agrees with the start of the first glyph
15629 row in its current matrix. Check this after we know the window
15630 start is not in changed text, otherwise positions would not be
15631 comparable. */
15632 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15633 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15634 GIVE_UP (16);
15635
15636 /* Give up if the window ends in strings. Overlay strings
15637 at the end are difficult to handle, so don't try. */
15638 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15639 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15640 GIVE_UP (20);
15641
15642 /* Compute the position at which we have to start displaying new
15643 lines. Some of the lines at the top of the window might be
15644 reusable because they are not displaying changed text. Find the
15645 last row in W's current matrix not affected by changes at the
15646 start of current_buffer. Value is null if changes start in the
15647 first line of window. */
15648 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15649 if (last_unchanged_at_beg_row)
15650 {
15651 /* Avoid starting to display in the moddle of a character, a TAB
15652 for instance. This is easier than to set up the iterator
15653 exactly, and it's not a frequent case, so the additional
15654 effort wouldn't really pay off. */
15655 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15656 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15657 && last_unchanged_at_beg_row > w->current_matrix->rows)
15658 --last_unchanged_at_beg_row;
15659
15660 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15661 GIVE_UP (17);
15662
15663 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15664 GIVE_UP (18);
15665 start_pos = it.current.pos;
15666
15667 /* Start displaying new lines in the desired matrix at the same
15668 vpos we would use in the current matrix, i.e. below
15669 last_unchanged_at_beg_row. */
15670 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15671 current_matrix);
15672 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15673 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15674
15675 xassert (it.hpos == 0 && it.current_x == 0);
15676 }
15677 else
15678 {
15679 /* There are no reusable lines at the start of the window.
15680 Start displaying in the first text line. */
15681 start_display (&it, w, start);
15682 it.vpos = it.first_vpos;
15683 start_pos = it.current.pos;
15684 }
15685
15686 /* Find the first row that is not affected by changes at the end of
15687 the buffer. Value will be null if there is no unchanged row, in
15688 which case we must redisplay to the end of the window. delta
15689 will be set to the value by which buffer positions beginning with
15690 first_unchanged_at_end_row have to be adjusted due to text
15691 changes. */
15692 first_unchanged_at_end_row
15693 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15694 IF_DEBUG (debug_delta = delta);
15695 IF_DEBUG (debug_delta_bytes = delta_bytes);
15696
15697 /* Set stop_pos to the buffer position up to which we will have to
15698 display new lines. If first_unchanged_at_end_row != NULL, this
15699 is the buffer position of the start of the line displayed in that
15700 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15701 that we don't stop at a buffer position. */
15702 stop_pos = 0;
15703 if (first_unchanged_at_end_row)
15704 {
15705 xassert (last_unchanged_at_beg_row == NULL
15706 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15707
15708 /* If this is a continuation line, move forward to the next one
15709 that isn't. Changes in lines above affect this line.
15710 Caution: this may move first_unchanged_at_end_row to a row
15711 not displaying text. */
15712 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15713 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15714 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15715 < it.last_visible_y))
15716 ++first_unchanged_at_end_row;
15717
15718 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15719 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15720 >= it.last_visible_y))
15721 first_unchanged_at_end_row = NULL;
15722 else
15723 {
15724 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15725 + delta);
15726 first_unchanged_at_end_vpos
15727 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15728 xassert (stop_pos >= Z - END_UNCHANGED);
15729 }
15730 }
15731 else if (last_unchanged_at_beg_row == NULL)
15732 GIVE_UP (19);
15733
15734
15735 #if GLYPH_DEBUG
15736
15737 /* Either there is no unchanged row at the end, or the one we have
15738 now displays text. This is a necessary condition for the window
15739 end pos calculation at the end of this function. */
15740 xassert (first_unchanged_at_end_row == NULL
15741 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15742
15743 debug_last_unchanged_at_beg_vpos
15744 = (last_unchanged_at_beg_row
15745 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15746 : -1);
15747 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15748
15749 #endif /* GLYPH_DEBUG != 0 */
15750
15751
15752 /* Display new lines. Set last_text_row to the last new line
15753 displayed which has text on it, i.e. might end up as being the
15754 line where the window_end_vpos is. */
15755 w->cursor.vpos = -1;
15756 last_text_row = NULL;
15757 overlay_arrow_seen = 0;
15758 while (it.current_y < it.last_visible_y
15759 && !fonts_changed_p
15760 && (first_unchanged_at_end_row == NULL
15761 || IT_CHARPOS (it) < stop_pos))
15762 {
15763 if (display_line (&it))
15764 last_text_row = it.glyph_row - 1;
15765 }
15766
15767 if (fonts_changed_p)
15768 return -1;
15769
15770
15771 /* Compute differences in buffer positions, y-positions etc. for
15772 lines reused at the bottom of the window. Compute what we can
15773 scroll. */
15774 if (first_unchanged_at_end_row
15775 /* No lines reused because we displayed everything up to the
15776 bottom of the window. */
15777 && it.current_y < it.last_visible_y)
15778 {
15779 dvpos = (it.vpos
15780 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15781 current_matrix));
15782 dy = it.current_y - first_unchanged_at_end_row->y;
15783 run.current_y = first_unchanged_at_end_row->y;
15784 run.desired_y = run.current_y + dy;
15785 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15786 }
15787 else
15788 {
15789 delta = delta_bytes = dvpos = dy
15790 = run.current_y = run.desired_y = run.height = 0;
15791 first_unchanged_at_end_row = NULL;
15792 }
15793 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15794
15795
15796 /* Find the cursor if not already found. We have to decide whether
15797 PT will appear on this window (it sometimes doesn't, but this is
15798 not a very frequent case.) This decision has to be made before
15799 the current matrix is altered. A value of cursor.vpos < 0 means
15800 that PT is either in one of the lines beginning at
15801 first_unchanged_at_end_row or below the window. Don't care for
15802 lines that might be displayed later at the window end; as
15803 mentioned, this is not a frequent case. */
15804 if (w->cursor.vpos < 0)
15805 {
15806 /* Cursor in unchanged rows at the top? */
15807 if (PT < CHARPOS (start_pos)
15808 && last_unchanged_at_beg_row)
15809 {
15810 row = row_containing_pos (w, PT,
15811 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15812 last_unchanged_at_beg_row + 1, 0);
15813 if (row)
15814 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15815 }
15816
15817 /* Start from first_unchanged_at_end_row looking for PT. */
15818 else if (first_unchanged_at_end_row)
15819 {
15820 row = row_containing_pos (w, PT - delta,
15821 first_unchanged_at_end_row, NULL, 0);
15822 if (row)
15823 set_cursor_from_row (w, row, w->current_matrix, delta,
15824 delta_bytes, dy, dvpos);
15825 }
15826
15827 /* Give up if cursor was not found. */
15828 if (w->cursor.vpos < 0)
15829 {
15830 clear_glyph_matrix (w->desired_matrix);
15831 return -1;
15832 }
15833 }
15834
15835 /* Don't let the cursor end in the scroll margins. */
15836 {
15837 int this_scroll_margin, cursor_height;
15838
15839 this_scroll_margin = max (0, scroll_margin);
15840 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15841 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15842 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15843
15844 if ((w->cursor.y < this_scroll_margin
15845 && CHARPOS (start) > BEGV)
15846 /* Old redisplay didn't take scroll margin into account at the bottom,
15847 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15848 || (w->cursor.y + (make_cursor_line_fully_visible_p
15849 ? cursor_height + this_scroll_margin
15850 : 1)) > it.last_visible_y)
15851 {
15852 w->cursor.vpos = -1;
15853 clear_glyph_matrix (w->desired_matrix);
15854 return -1;
15855 }
15856 }
15857
15858 /* Scroll the display. Do it before changing the current matrix so
15859 that xterm.c doesn't get confused about where the cursor glyph is
15860 found. */
15861 if (dy && run.height)
15862 {
15863 update_begin (f);
15864
15865 if (FRAME_WINDOW_P (f))
15866 {
15867 FRAME_RIF (f)->update_window_begin_hook (w);
15868 FRAME_RIF (f)->clear_window_mouse_face (w);
15869 FRAME_RIF (f)->scroll_run_hook (w, &run);
15870 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15871 }
15872 else
15873 {
15874 /* Terminal frame. In this case, dvpos gives the number of
15875 lines to scroll by; dvpos < 0 means scroll up. */
15876 int from_vpos
15877 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15878 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15879 int end = (WINDOW_TOP_EDGE_LINE (w)
15880 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15881 + window_internal_height (w));
15882
15883 #if defined (HAVE_GPM) || defined (MSDOS)
15884 x_clear_window_mouse_face (w);
15885 #endif
15886 /* Perform the operation on the screen. */
15887 if (dvpos > 0)
15888 {
15889 /* Scroll last_unchanged_at_beg_row to the end of the
15890 window down dvpos lines. */
15891 set_terminal_window (f, end);
15892
15893 /* On dumb terminals delete dvpos lines at the end
15894 before inserting dvpos empty lines. */
15895 if (!FRAME_SCROLL_REGION_OK (f))
15896 ins_del_lines (f, end - dvpos, -dvpos);
15897
15898 /* Insert dvpos empty lines in front of
15899 last_unchanged_at_beg_row. */
15900 ins_del_lines (f, from, dvpos);
15901 }
15902 else if (dvpos < 0)
15903 {
15904 /* Scroll up last_unchanged_at_beg_vpos to the end of
15905 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15906 set_terminal_window (f, end);
15907
15908 /* Delete dvpos lines in front of
15909 last_unchanged_at_beg_vpos. ins_del_lines will set
15910 the cursor to the given vpos and emit |dvpos| delete
15911 line sequences. */
15912 ins_del_lines (f, from + dvpos, dvpos);
15913
15914 /* On a dumb terminal insert dvpos empty lines at the
15915 end. */
15916 if (!FRAME_SCROLL_REGION_OK (f))
15917 ins_del_lines (f, end + dvpos, -dvpos);
15918 }
15919
15920 set_terminal_window (f, 0);
15921 }
15922
15923 update_end (f);
15924 }
15925
15926 /* Shift reused rows of the current matrix to the right position.
15927 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15928 text. */
15929 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15930 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15931 if (dvpos < 0)
15932 {
15933 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15934 bottom_vpos, dvpos);
15935 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15936 bottom_vpos, 0);
15937 }
15938 else if (dvpos > 0)
15939 {
15940 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15941 bottom_vpos, dvpos);
15942 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15943 first_unchanged_at_end_vpos + dvpos, 0);
15944 }
15945
15946 /* For frame-based redisplay, make sure that current frame and window
15947 matrix are in sync with respect to glyph memory. */
15948 if (!FRAME_WINDOW_P (f))
15949 sync_frame_with_window_matrix_rows (w);
15950
15951 /* Adjust buffer positions in reused rows. */
15952 if (delta || delta_bytes)
15953 increment_matrix_positions (current_matrix,
15954 first_unchanged_at_end_vpos + dvpos,
15955 bottom_vpos, delta, delta_bytes);
15956
15957 /* Adjust Y positions. */
15958 if (dy)
15959 shift_glyph_matrix (w, current_matrix,
15960 first_unchanged_at_end_vpos + dvpos,
15961 bottom_vpos, dy);
15962
15963 if (first_unchanged_at_end_row)
15964 {
15965 first_unchanged_at_end_row += dvpos;
15966 if (first_unchanged_at_end_row->y >= it.last_visible_y
15967 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15968 first_unchanged_at_end_row = NULL;
15969 }
15970
15971 /* If scrolling up, there may be some lines to display at the end of
15972 the window. */
15973 last_text_row_at_end = NULL;
15974 if (dy < 0)
15975 {
15976 /* Scrolling up can leave for example a partially visible line
15977 at the end of the window to be redisplayed. */
15978 /* Set last_row to the glyph row in the current matrix where the
15979 window end line is found. It has been moved up or down in
15980 the matrix by dvpos. */
15981 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15982 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15983
15984 /* If last_row is the window end line, it should display text. */
15985 xassert (last_row->displays_text_p);
15986
15987 /* If window end line was partially visible before, begin
15988 displaying at that line. Otherwise begin displaying with the
15989 line following it. */
15990 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15991 {
15992 init_to_row_start (&it, w, last_row);
15993 it.vpos = last_vpos;
15994 it.current_y = last_row->y;
15995 }
15996 else
15997 {
15998 init_to_row_end (&it, w, last_row);
15999 it.vpos = 1 + last_vpos;
16000 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16001 ++last_row;
16002 }
16003
16004 /* We may start in a continuation line. If so, we have to
16005 get the right continuation_lines_width and current_x. */
16006 it.continuation_lines_width = last_row->continuation_lines_width;
16007 it.hpos = it.current_x = 0;
16008
16009 /* Display the rest of the lines at the window end. */
16010 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16011 while (it.current_y < it.last_visible_y
16012 && !fonts_changed_p)
16013 {
16014 /* Is it always sure that the display agrees with lines in
16015 the current matrix? I don't think so, so we mark rows
16016 displayed invalid in the current matrix by setting their
16017 enabled_p flag to zero. */
16018 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16019 if (display_line (&it))
16020 last_text_row_at_end = it.glyph_row - 1;
16021 }
16022 }
16023
16024 /* Update window_end_pos and window_end_vpos. */
16025 if (first_unchanged_at_end_row
16026 && !last_text_row_at_end)
16027 {
16028 /* Window end line if one of the preserved rows from the current
16029 matrix. Set row to the last row displaying text in current
16030 matrix starting at first_unchanged_at_end_row, after
16031 scrolling. */
16032 xassert (first_unchanged_at_end_row->displays_text_p);
16033 row = find_last_row_displaying_text (w->current_matrix, &it,
16034 first_unchanged_at_end_row);
16035 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16036
16037 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16038 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16039 w->window_end_vpos
16040 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16041 xassert (w->window_end_bytepos >= 0);
16042 IF_DEBUG (debug_method_add (w, "A"));
16043 }
16044 else if (last_text_row_at_end)
16045 {
16046 w->window_end_pos
16047 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16048 w->window_end_bytepos
16049 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16050 w->window_end_vpos
16051 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16052 xassert (w->window_end_bytepos >= 0);
16053 IF_DEBUG (debug_method_add (w, "B"));
16054 }
16055 else if (last_text_row)
16056 {
16057 /* We have displayed either to the end of the window or at the
16058 end of the window, i.e. the last row with text is to be found
16059 in the desired matrix. */
16060 w->window_end_pos
16061 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16062 w->window_end_bytepos
16063 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16064 w->window_end_vpos
16065 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16066 xassert (w->window_end_bytepos >= 0);
16067 }
16068 else if (first_unchanged_at_end_row == NULL
16069 && last_text_row == NULL
16070 && last_text_row_at_end == NULL)
16071 {
16072 /* Displayed to end of window, but no line containing text was
16073 displayed. Lines were deleted at the end of the window. */
16074 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16075 int vpos = XFASTINT (w->window_end_vpos);
16076 struct glyph_row *current_row = current_matrix->rows + vpos;
16077 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16078
16079 for (row = NULL;
16080 row == NULL && vpos >= first_vpos;
16081 --vpos, --current_row, --desired_row)
16082 {
16083 if (desired_row->enabled_p)
16084 {
16085 if (desired_row->displays_text_p)
16086 row = desired_row;
16087 }
16088 else if (current_row->displays_text_p)
16089 row = current_row;
16090 }
16091
16092 xassert (row != NULL);
16093 w->window_end_vpos = make_number (vpos + 1);
16094 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16095 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16096 xassert (w->window_end_bytepos >= 0);
16097 IF_DEBUG (debug_method_add (w, "C"));
16098 }
16099 else
16100 abort ();
16101
16102 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16103 debug_end_vpos = XFASTINT (w->window_end_vpos));
16104
16105 /* Record that display has not been completed. */
16106 w->window_end_valid = Qnil;
16107 w->desired_matrix->no_scrolling_p = 1;
16108 return 3;
16109
16110 #undef GIVE_UP
16111 }
16112
16113
16114 \f
16115 /***********************************************************************
16116 More debugging support
16117 ***********************************************************************/
16118
16119 #if GLYPH_DEBUG
16120
16121 void dump_glyph_row (struct glyph_row *, int, int);
16122 void dump_glyph_matrix (struct glyph_matrix *, int);
16123 void dump_glyph (struct glyph_row *, struct glyph *, int);
16124
16125
16126 /* Dump the contents of glyph matrix MATRIX on stderr.
16127
16128 GLYPHS 0 means don't show glyph contents.
16129 GLYPHS 1 means show glyphs in short form
16130 GLYPHS > 1 means show glyphs in long form. */
16131
16132 void
16133 dump_glyph_matrix (matrix, glyphs)
16134 struct glyph_matrix *matrix;
16135 int glyphs;
16136 {
16137 int i;
16138 for (i = 0; i < matrix->nrows; ++i)
16139 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16140 }
16141
16142
16143 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16144 the glyph row and area where the glyph comes from. */
16145
16146 void
16147 dump_glyph (row, glyph, area)
16148 struct glyph_row *row;
16149 struct glyph *glyph;
16150 int area;
16151 {
16152 if (glyph->type == CHAR_GLYPH)
16153 {
16154 fprintf (stderr,
16155 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16156 glyph - row->glyphs[TEXT_AREA],
16157 'C',
16158 glyph->charpos,
16159 (BUFFERP (glyph->object)
16160 ? 'B'
16161 : (STRINGP (glyph->object)
16162 ? 'S'
16163 : '-')),
16164 glyph->pixel_width,
16165 glyph->u.ch,
16166 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16167 ? glyph->u.ch
16168 : '.'),
16169 glyph->face_id,
16170 glyph->left_box_line_p,
16171 glyph->right_box_line_p);
16172 }
16173 else if (glyph->type == STRETCH_GLYPH)
16174 {
16175 fprintf (stderr,
16176 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16177 glyph - row->glyphs[TEXT_AREA],
16178 'S',
16179 glyph->charpos,
16180 (BUFFERP (glyph->object)
16181 ? 'B'
16182 : (STRINGP (glyph->object)
16183 ? 'S'
16184 : '-')),
16185 glyph->pixel_width,
16186 0,
16187 '.',
16188 glyph->face_id,
16189 glyph->left_box_line_p,
16190 glyph->right_box_line_p);
16191 }
16192 else if (glyph->type == IMAGE_GLYPH)
16193 {
16194 fprintf (stderr,
16195 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16196 glyph - row->glyphs[TEXT_AREA],
16197 'I',
16198 glyph->charpos,
16199 (BUFFERP (glyph->object)
16200 ? 'B'
16201 : (STRINGP (glyph->object)
16202 ? 'S'
16203 : '-')),
16204 glyph->pixel_width,
16205 glyph->u.img_id,
16206 '.',
16207 glyph->face_id,
16208 glyph->left_box_line_p,
16209 glyph->right_box_line_p);
16210 }
16211 else if (glyph->type == COMPOSITE_GLYPH)
16212 {
16213 fprintf (stderr,
16214 " %5d %4c %6d %c %3d 0x%05x",
16215 glyph - row->glyphs[TEXT_AREA],
16216 '+',
16217 glyph->charpos,
16218 (BUFFERP (glyph->object)
16219 ? 'B'
16220 : (STRINGP (glyph->object)
16221 ? 'S'
16222 : '-')),
16223 glyph->pixel_width,
16224 glyph->u.cmp.id);
16225 if (glyph->u.cmp.automatic)
16226 fprintf (stderr,
16227 "[%d-%d]",
16228 glyph->slice.cmp.from, glyph->slice.cmp.to);
16229 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16230 glyph->face_id,
16231 glyph->left_box_line_p,
16232 glyph->right_box_line_p);
16233 }
16234 }
16235
16236
16237 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16238 GLYPHS 0 means don't show glyph contents.
16239 GLYPHS 1 means show glyphs in short form
16240 GLYPHS > 1 means show glyphs in long form. */
16241
16242 void
16243 dump_glyph_row (row, vpos, glyphs)
16244 struct glyph_row *row;
16245 int vpos, glyphs;
16246 {
16247 if (glyphs != 1)
16248 {
16249 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16250 fprintf (stderr, "======================================================================\n");
16251
16252 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16253 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16254 vpos,
16255 MATRIX_ROW_START_CHARPOS (row),
16256 MATRIX_ROW_END_CHARPOS (row),
16257 row->used[TEXT_AREA],
16258 row->contains_overlapping_glyphs_p,
16259 row->enabled_p,
16260 row->truncated_on_left_p,
16261 row->truncated_on_right_p,
16262 row->continued_p,
16263 MATRIX_ROW_CONTINUATION_LINE_P (row),
16264 row->displays_text_p,
16265 row->ends_at_zv_p,
16266 row->fill_line_p,
16267 row->ends_in_middle_of_char_p,
16268 row->starts_in_middle_of_char_p,
16269 row->mouse_face_p,
16270 row->x,
16271 row->y,
16272 row->pixel_width,
16273 row->height,
16274 row->visible_height,
16275 row->ascent,
16276 row->phys_ascent);
16277 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16278 row->end.overlay_string_index,
16279 row->continuation_lines_width);
16280 fprintf (stderr, "%9d %5d\n",
16281 CHARPOS (row->start.string_pos),
16282 CHARPOS (row->end.string_pos));
16283 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16284 row->end.dpvec_index);
16285 }
16286
16287 if (glyphs > 1)
16288 {
16289 int area;
16290
16291 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16292 {
16293 struct glyph *glyph = row->glyphs[area];
16294 struct glyph *glyph_end = glyph + row->used[area];
16295
16296 /* Glyph for a line end in text. */
16297 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16298 ++glyph_end;
16299
16300 if (glyph < glyph_end)
16301 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16302
16303 for (; glyph < glyph_end; ++glyph)
16304 dump_glyph (row, glyph, area);
16305 }
16306 }
16307 else if (glyphs == 1)
16308 {
16309 int area;
16310
16311 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16312 {
16313 char *s = (char *) alloca (row->used[area] + 1);
16314 int i;
16315
16316 for (i = 0; i < row->used[area]; ++i)
16317 {
16318 struct glyph *glyph = row->glyphs[area] + i;
16319 if (glyph->type == CHAR_GLYPH
16320 && glyph->u.ch < 0x80
16321 && glyph->u.ch >= ' ')
16322 s[i] = glyph->u.ch;
16323 else
16324 s[i] = '.';
16325 }
16326
16327 s[i] = '\0';
16328 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16329 }
16330 }
16331 }
16332
16333
16334 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16335 Sdump_glyph_matrix, 0, 1, "p",
16336 doc: /* Dump the current matrix of the selected window to stderr.
16337 Shows contents of glyph row structures. With non-nil
16338 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16339 glyphs in short form, otherwise show glyphs in long form. */)
16340 (Lisp_Object glyphs)
16341 {
16342 struct window *w = XWINDOW (selected_window);
16343 struct buffer *buffer = XBUFFER (w->buffer);
16344
16345 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16346 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16347 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16348 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16349 fprintf (stderr, "=============================================\n");
16350 dump_glyph_matrix (w->current_matrix,
16351 NILP (glyphs) ? 0 : XINT (glyphs));
16352 return Qnil;
16353 }
16354
16355
16356 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16357 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16358 (void)
16359 {
16360 struct frame *f = XFRAME (selected_frame);
16361 dump_glyph_matrix (f->current_matrix, 1);
16362 return Qnil;
16363 }
16364
16365
16366 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16367 doc: /* Dump glyph row ROW to stderr.
16368 GLYPH 0 means don't dump glyphs.
16369 GLYPH 1 means dump glyphs in short form.
16370 GLYPH > 1 or omitted means dump glyphs in long form. */)
16371 (Lisp_Object row, Lisp_Object glyphs)
16372 {
16373 struct glyph_matrix *matrix;
16374 int vpos;
16375
16376 CHECK_NUMBER (row);
16377 matrix = XWINDOW (selected_window)->current_matrix;
16378 vpos = XINT (row);
16379 if (vpos >= 0 && vpos < matrix->nrows)
16380 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16381 vpos,
16382 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16383 return Qnil;
16384 }
16385
16386
16387 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16388 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16389 GLYPH 0 means don't dump glyphs.
16390 GLYPH 1 means dump glyphs in short form.
16391 GLYPH > 1 or omitted means dump glyphs in long form. */)
16392 (Lisp_Object row, Lisp_Object glyphs)
16393 {
16394 struct frame *sf = SELECTED_FRAME ();
16395 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16396 int vpos;
16397
16398 CHECK_NUMBER (row);
16399 vpos = XINT (row);
16400 if (vpos >= 0 && vpos < m->nrows)
16401 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16402 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16403 return Qnil;
16404 }
16405
16406
16407 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16408 doc: /* Toggle tracing of redisplay.
16409 With ARG, turn tracing on if and only if ARG is positive. */)
16410 (Lisp_Object arg)
16411 {
16412 if (NILP (arg))
16413 trace_redisplay_p = !trace_redisplay_p;
16414 else
16415 {
16416 arg = Fprefix_numeric_value (arg);
16417 trace_redisplay_p = XINT (arg) > 0;
16418 }
16419
16420 return Qnil;
16421 }
16422
16423
16424 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16425 doc: /* Like `format', but print result to stderr.
16426 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16427 (size_t nargs, Lisp_Object *args)
16428 {
16429 Lisp_Object s = Fformat (nargs, args);
16430 fprintf (stderr, "%s", SDATA (s));
16431 return Qnil;
16432 }
16433
16434 #endif /* GLYPH_DEBUG */
16435
16436
16437 \f
16438 /***********************************************************************
16439 Building Desired Matrix Rows
16440 ***********************************************************************/
16441
16442 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16443 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16444
16445 static struct glyph_row *
16446 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16447 {
16448 struct frame *f = XFRAME (WINDOW_FRAME (w));
16449 struct buffer *buffer = XBUFFER (w->buffer);
16450 struct buffer *old = current_buffer;
16451 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16452 int arrow_len = SCHARS (overlay_arrow_string);
16453 const unsigned char *arrow_end = arrow_string + arrow_len;
16454 const unsigned char *p;
16455 struct it it;
16456 int multibyte_p;
16457 int n_glyphs_before;
16458
16459 set_buffer_temp (buffer);
16460 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16461 it.glyph_row->used[TEXT_AREA] = 0;
16462 SET_TEXT_POS (it.position, 0, 0);
16463
16464 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16465 p = arrow_string;
16466 while (p < arrow_end)
16467 {
16468 Lisp_Object face, ilisp;
16469
16470 /* Get the next character. */
16471 if (multibyte_p)
16472 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16473 else
16474 {
16475 it.c = it.char_to_display = *p, it.len = 1;
16476 if (! ASCII_CHAR_P (it.c))
16477 it.char_to_display = BYTE8_TO_CHAR (it.c);
16478 }
16479 p += it.len;
16480
16481 /* Get its face. */
16482 ilisp = make_number (p - arrow_string);
16483 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16484 it.face_id = compute_char_face (f, it.char_to_display, face);
16485
16486 /* Compute its width, get its glyphs. */
16487 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16488 SET_TEXT_POS (it.position, -1, -1);
16489 PRODUCE_GLYPHS (&it);
16490
16491 /* If this character doesn't fit any more in the line, we have
16492 to remove some glyphs. */
16493 if (it.current_x > it.last_visible_x)
16494 {
16495 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16496 break;
16497 }
16498 }
16499
16500 set_buffer_temp (old);
16501 return it.glyph_row;
16502 }
16503
16504
16505 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16506 glyphs are only inserted for terminal frames since we can't really
16507 win with truncation glyphs when partially visible glyphs are
16508 involved. Which glyphs to insert is determined by
16509 produce_special_glyphs. */
16510
16511 static void
16512 insert_left_trunc_glyphs (struct it *it)
16513 {
16514 struct it truncate_it;
16515 struct glyph *from, *end, *to, *toend;
16516
16517 xassert (!FRAME_WINDOW_P (it->f));
16518
16519 /* Get the truncation glyphs. */
16520 truncate_it = *it;
16521 truncate_it.current_x = 0;
16522 truncate_it.face_id = DEFAULT_FACE_ID;
16523 truncate_it.glyph_row = &scratch_glyph_row;
16524 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16525 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16526 truncate_it.object = make_number (0);
16527 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16528
16529 /* Overwrite glyphs from IT with truncation glyphs. */
16530 if (!it->glyph_row->reversed_p)
16531 {
16532 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16533 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16534 to = it->glyph_row->glyphs[TEXT_AREA];
16535 toend = to + it->glyph_row->used[TEXT_AREA];
16536
16537 while (from < end)
16538 *to++ = *from++;
16539
16540 /* There may be padding glyphs left over. Overwrite them too. */
16541 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16542 {
16543 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16544 while (from < end)
16545 *to++ = *from++;
16546 }
16547
16548 if (to > toend)
16549 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16550 }
16551 else
16552 {
16553 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16554 that back to front. */
16555 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16556 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16557 toend = it->glyph_row->glyphs[TEXT_AREA];
16558 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16559
16560 while (from >= end && to >= toend)
16561 *to-- = *from--;
16562 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16563 {
16564 from =
16565 truncate_it.glyph_row->glyphs[TEXT_AREA]
16566 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16567 while (from >= end && to >= toend)
16568 *to-- = *from--;
16569 }
16570 if (from >= end)
16571 {
16572 /* Need to free some room before prepending additional
16573 glyphs. */
16574 int move_by = from - end + 1;
16575 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16576 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16577
16578 for ( ; g >= g0; g--)
16579 g[move_by] = *g;
16580 while (from >= end)
16581 *to-- = *from--;
16582 it->glyph_row->used[TEXT_AREA] += move_by;
16583 }
16584 }
16585 }
16586
16587
16588 /* Compute the pixel height and width of IT->glyph_row.
16589
16590 Most of the time, ascent and height of a display line will be equal
16591 to the max_ascent and max_height values of the display iterator
16592 structure. This is not the case if
16593
16594 1. We hit ZV without displaying anything. In this case, max_ascent
16595 and max_height will be zero.
16596
16597 2. We have some glyphs that don't contribute to the line height.
16598 (The glyph row flag contributes_to_line_height_p is for future
16599 pixmap extensions).
16600
16601 The first case is easily covered by using default values because in
16602 these cases, the line height does not really matter, except that it
16603 must not be zero. */
16604
16605 static void
16606 compute_line_metrics (struct it *it)
16607 {
16608 struct glyph_row *row = it->glyph_row;
16609
16610 if (FRAME_WINDOW_P (it->f))
16611 {
16612 int i, min_y, max_y;
16613
16614 /* The line may consist of one space only, that was added to
16615 place the cursor on it. If so, the row's height hasn't been
16616 computed yet. */
16617 if (row->height == 0)
16618 {
16619 if (it->max_ascent + it->max_descent == 0)
16620 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16621 row->ascent = it->max_ascent;
16622 row->height = it->max_ascent + it->max_descent;
16623 row->phys_ascent = it->max_phys_ascent;
16624 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16625 row->extra_line_spacing = it->max_extra_line_spacing;
16626 }
16627
16628 /* Compute the width of this line. */
16629 row->pixel_width = row->x;
16630 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16631 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16632
16633 xassert (row->pixel_width >= 0);
16634 xassert (row->ascent >= 0 && row->height > 0);
16635
16636 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16637 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16638
16639 /* If first line's physical ascent is larger than its logical
16640 ascent, use the physical ascent, and make the row taller.
16641 This makes accented characters fully visible. */
16642 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16643 && row->phys_ascent > row->ascent)
16644 {
16645 row->height += row->phys_ascent - row->ascent;
16646 row->ascent = row->phys_ascent;
16647 }
16648
16649 /* Compute how much of the line is visible. */
16650 row->visible_height = row->height;
16651
16652 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16653 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16654
16655 if (row->y < min_y)
16656 row->visible_height -= min_y - row->y;
16657 if (row->y + row->height > max_y)
16658 row->visible_height -= row->y + row->height - max_y;
16659 }
16660 else
16661 {
16662 row->pixel_width = row->used[TEXT_AREA];
16663 if (row->continued_p)
16664 row->pixel_width -= it->continuation_pixel_width;
16665 else if (row->truncated_on_right_p)
16666 row->pixel_width -= it->truncation_pixel_width;
16667 row->ascent = row->phys_ascent = 0;
16668 row->height = row->phys_height = row->visible_height = 1;
16669 row->extra_line_spacing = 0;
16670 }
16671
16672 /* Compute a hash code for this row. */
16673 {
16674 int area, i;
16675 row->hash = 0;
16676 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16677 for (i = 0; i < row->used[area]; ++i)
16678 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16679 + row->glyphs[area][i].u.val
16680 + row->glyphs[area][i].face_id
16681 + row->glyphs[area][i].padding_p
16682 + (row->glyphs[area][i].type << 2));
16683 }
16684
16685 it->max_ascent = it->max_descent = 0;
16686 it->max_phys_ascent = it->max_phys_descent = 0;
16687 }
16688
16689
16690 /* Append one space to the glyph row of iterator IT if doing a
16691 window-based redisplay. The space has the same face as
16692 IT->face_id. Value is non-zero if a space was added.
16693
16694 This function is called to make sure that there is always one glyph
16695 at the end of a glyph row that the cursor can be set on under
16696 window-systems. (If there weren't such a glyph we would not know
16697 how wide and tall a box cursor should be displayed).
16698
16699 At the same time this space let's a nicely handle clearing to the
16700 end of the line if the row ends in italic text. */
16701
16702 static int
16703 append_space_for_newline (struct it *it, int default_face_p)
16704 {
16705 if (FRAME_WINDOW_P (it->f))
16706 {
16707 int n = it->glyph_row->used[TEXT_AREA];
16708
16709 if (it->glyph_row->glyphs[TEXT_AREA] + n
16710 < it->glyph_row->glyphs[1 + TEXT_AREA])
16711 {
16712 /* Save some values that must not be changed.
16713 Must save IT->c and IT->len because otherwise
16714 ITERATOR_AT_END_P wouldn't work anymore after
16715 append_space_for_newline has been called. */
16716 enum display_element_type saved_what = it->what;
16717 int saved_c = it->c, saved_len = it->len;
16718 int saved_char_to_display = it->char_to_display;
16719 int saved_x = it->current_x;
16720 int saved_face_id = it->face_id;
16721 struct text_pos saved_pos;
16722 Lisp_Object saved_object;
16723 struct face *face;
16724
16725 saved_object = it->object;
16726 saved_pos = it->position;
16727
16728 it->what = IT_CHARACTER;
16729 memset (&it->position, 0, sizeof it->position);
16730 it->object = make_number (0);
16731 it->c = it->char_to_display = ' ';
16732 it->len = 1;
16733
16734 if (default_face_p)
16735 it->face_id = DEFAULT_FACE_ID;
16736 else if (it->face_before_selective_p)
16737 it->face_id = it->saved_face_id;
16738 face = FACE_FROM_ID (it->f, it->face_id);
16739 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16740
16741 PRODUCE_GLYPHS (it);
16742
16743 it->override_ascent = -1;
16744 it->constrain_row_ascent_descent_p = 0;
16745 it->current_x = saved_x;
16746 it->object = saved_object;
16747 it->position = saved_pos;
16748 it->what = saved_what;
16749 it->face_id = saved_face_id;
16750 it->len = saved_len;
16751 it->c = saved_c;
16752 it->char_to_display = saved_char_to_display;
16753 return 1;
16754 }
16755 }
16756
16757 return 0;
16758 }
16759
16760
16761 /* Extend the face of the last glyph in the text area of IT->glyph_row
16762 to the end of the display line. Called from display_line. If the
16763 glyph row is empty, add a space glyph to it so that we know the
16764 face to draw. Set the glyph row flag fill_line_p. If the glyph
16765 row is R2L, prepend a stretch glyph to cover the empty space to the
16766 left of the leftmost glyph. */
16767
16768 static void
16769 extend_face_to_end_of_line (struct it *it)
16770 {
16771 struct face *face;
16772 struct frame *f = it->f;
16773
16774 /* If line is already filled, do nothing. Non window-system frames
16775 get a grace of one more ``pixel'' because their characters are
16776 1-``pixel'' wide, so they hit the equality too early. This grace
16777 is needed only for R2L rows that are not continued, to produce
16778 one extra blank where we could display the cursor. */
16779 if (it->current_x >= it->last_visible_x
16780 + (!FRAME_WINDOW_P (f)
16781 && it->glyph_row->reversed_p
16782 && !it->glyph_row->continued_p))
16783 return;
16784
16785 /* Face extension extends the background and box of IT->face_id
16786 to the end of the line. If the background equals the background
16787 of the frame, we don't have to do anything. */
16788 if (it->face_before_selective_p)
16789 face = FACE_FROM_ID (f, it->saved_face_id);
16790 else
16791 face = FACE_FROM_ID (f, it->face_id);
16792
16793 if (FRAME_WINDOW_P (f)
16794 && it->glyph_row->displays_text_p
16795 && face->box == FACE_NO_BOX
16796 && face->background == FRAME_BACKGROUND_PIXEL (f)
16797 && !face->stipple
16798 && !it->glyph_row->reversed_p)
16799 return;
16800
16801 /* Set the glyph row flag indicating that the face of the last glyph
16802 in the text area has to be drawn to the end of the text area. */
16803 it->glyph_row->fill_line_p = 1;
16804
16805 /* If current character of IT is not ASCII, make sure we have the
16806 ASCII face. This will be automatically undone the next time
16807 get_next_display_element returns a multibyte character. Note
16808 that the character will always be single byte in unibyte
16809 text. */
16810 if (!ASCII_CHAR_P (it->c))
16811 {
16812 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16813 }
16814
16815 if (FRAME_WINDOW_P (f))
16816 {
16817 /* If the row is empty, add a space with the current face of IT,
16818 so that we know which face to draw. */
16819 if (it->glyph_row->used[TEXT_AREA] == 0)
16820 {
16821 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16822 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16823 it->glyph_row->used[TEXT_AREA] = 1;
16824 }
16825 #ifdef HAVE_WINDOW_SYSTEM
16826 if (it->glyph_row->reversed_p)
16827 {
16828 /* Prepend a stretch glyph to the row, such that the
16829 rightmost glyph will be drawn flushed all the way to the
16830 right margin of the window. The stretch glyph that will
16831 occupy the empty space, if any, to the left of the
16832 glyphs. */
16833 struct font *font = face->font ? face->font : FRAME_FONT (f);
16834 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16835 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16836 struct glyph *g;
16837 int row_width, stretch_ascent, stretch_width;
16838 struct text_pos saved_pos;
16839 int saved_face_id, saved_avoid_cursor;
16840
16841 for (row_width = 0, g = row_start; g < row_end; g++)
16842 row_width += g->pixel_width;
16843 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16844 if (stretch_width > 0)
16845 {
16846 stretch_ascent =
16847 (((it->ascent + it->descent)
16848 * FONT_BASE (font)) / FONT_HEIGHT (font));
16849 saved_pos = it->position;
16850 memset (&it->position, 0, sizeof it->position);
16851 saved_avoid_cursor = it->avoid_cursor_p;
16852 it->avoid_cursor_p = 1;
16853 saved_face_id = it->face_id;
16854 /* The last row's stretch glyph should get the default
16855 face, to avoid painting the rest of the window with
16856 the region face, if the region ends at ZV. */
16857 if (it->glyph_row->ends_at_zv_p)
16858 it->face_id = DEFAULT_FACE_ID;
16859 else
16860 it->face_id = face->id;
16861 append_stretch_glyph (it, make_number (0), stretch_width,
16862 it->ascent + it->descent, stretch_ascent);
16863 it->position = saved_pos;
16864 it->avoid_cursor_p = saved_avoid_cursor;
16865 it->face_id = saved_face_id;
16866 }
16867 }
16868 #endif /* HAVE_WINDOW_SYSTEM */
16869 }
16870 else
16871 {
16872 /* Save some values that must not be changed. */
16873 int saved_x = it->current_x;
16874 struct text_pos saved_pos;
16875 Lisp_Object saved_object;
16876 enum display_element_type saved_what = it->what;
16877 int saved_face_id = it->face_id;
16878
16879 saved_object = it->object;
16880 saved_pos = it->position;
16881
16882 it->what = IT_CHARACTER;
16883 memset (&it->position, 0, sizeof it->position);
16884 it->object = make_number (0);
16885 it->c = it->char_to_display = ' ';
16886 it->len = 1;
16887 /* The last row's blank glyphs should get the default face, to
16888 avoid painting the rest of the window with the region face,
16889 if the region ends at ZV. */
16890 if (it->glyph_row->ends_at_zv_p)
16891 it->face_id = DEFAULT_FACE_ID;
16892 else
16893 it->face_id = face->id;
16894
16895 PRODUCE_GLYPHS (it);
16896
16897 while (it->current_x <= it->last_visible_x)
16898 PRODUCE_GLYPHS (it);
16899
16900 /* Don't count these blanks really. It would let us insert a left
16901 truncation glyph below and make us set the cursor on them, maybe. */
16902 it->current_x = saved_x;
16903 it->object = saved_object;
16904 it->position = saved_pos;
16905 it->what = saved_what;
16906 it->face_id = saved_face_id;
16907 }
16908 }
16909
16910
16911 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16912 trailing whitespace. */
16913
16914 static int
16915 trailing_whitespace_p (EMACS_INT charpos)
16916 {
16917 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16918 int c = 0;
16919
16920 while (bytepos < ZV_BYTE
16921 && (c = FETCH_CHAR (bytepos),
16922 c == ' ' || c == '\t'))
16923 ++bytepos;
16924
16925 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16926 {
16927 if (bytepos != PT_BYTE)
16928 return 1;
16929 }
16930 return 0;
16931 }
16932
16933
16934 /* Highlight trailing whitespace, if any, in ROW. */
16935
16936 static void
16937 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16938 {
16939 int used = row->used[TEXT_AREA];
16940
16941 if (used)
16942 {
16943 struct glyph *start = row->glyphs[TEXT_AREA];
16944 struct glyph *glyph = start + used - 1;
16945
16946 if (row->reversed_p)
16947 {
16948 /* Right-to-left rows need to be processed in the opposite
16949 direction, so swap the edge pointers. */
16950 glyph = start;
16951 start = row->glyphs[TEXT_AREA] + used - 1;
16952 }
16953
16954 /* Skip over glyphs inserted to display the cursor at the
16955 end of a line, for extending the face of the last glyph
16956 to the end of the line on terminals, and for truncation
16957 and continuation glyphs. */
16958 if (!row->reversed_p)
16959 {
16960 while (glyph >= start
16961 && glyph->type == CHAR_GLYPH
16962 && INTEGERP (glyph->object))
16963 --glyph;
16964 }
16965 else
16966 {
16967 while (glyph <= start
16968 && glyph->type == CHAR_GLYPH
16969 && INTEGERP (glyph->object))
16970 ++glyph;
16971 }
16972
16973 /* If last glyph is a space or stretch, and it's trailing
16974 whitespace, set the face of all trailing whitespace glyphs in
16975 IT->glyph_row to `trailing-whitespace'. */
16976 if ((row->reversed_p ? glyph <= start : glyph >= start)
16977 && BUFFERP (glyph->object)
16978 && (glyph->type == STRETCH_GLYPH
16979 || (glyph->type == CHAR_GLYPH
16980 && glyph->u.ch == ' '))
16981 && trailing_whitespace_p (glyph->charpos))
16982 {
16983 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16984 if (face_id < 0)
16985 return;
16986
16987 if (!row->reversed_p)
16988 {
16989 while (glyph >= start
16990 && BUFFERP (glyph->object)
16991 && (glyph->type == STRETCH_GLYPH
16992 || (glyph->type == CHAR_GLYPH
16993 && glyph->u.ch == ' ')))
16994 (glyph--)->face_id = face_id;
16995 }
16996 else
16997 {
16998 while (glyph <= start
16999 && BUFFERP (glyph->object)
17000 && (glyph->type == STRETCH_GLYPH
17001 || (glyph->type == CHAR_GLYPH
17002 && glyph->u.ch == ' ')))
17003 (glyph++)->face_id = face_id;
17004 }
17005 }
17006 }
17007 }
17008
17009
17010 /* Value is non-zero if glyph row ROW should be
17011 used to hold the cursor. */
17012
17013 static int
17014 cursor_row_p (struct glyph_row *row)
17015 {
17016 int result = 1;
17017
17018 if (PT == CHARPOS (row->end.pos))
17019 {
17020 /* Suppose the row ends on a string.
17021 Unless the row is continued, that means it ends on a newline
17022 in the string. If it's anything other than a display string
17023 (e.g. a before-string from an overlay), we don't want the
17024 cursor there. (This heuristic seems to give the optimal
17025 behavior for the various types of multi-line strings.) */
17026 if (CHARPOS (row->end.string_pos) >= 0)
17027 {
17028 if (row->continued_p)
17029 result = 1;
17030 else
17031 {
17032 /* Check for `display' property. */
17033 struct glyph *beg = row->glyphs[TEXT_AREA];
17034 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17035 struct glyph *glyph;
17036
17037 result = 0;
17038 for (glyph = end; glyph >= beg; --glyph)
17039 if (STRINGP (glyph->object))
17040 {
17041 Lisp_Object prop
17042 = Fget_char_property (make_number (PT),
17043 Qdisplay, Qnil);
17044 result =
17045 (!NILP (prop)
17046 && display_prop_string_p (prop, glyph->object));
17047 break;
17048 }
17049 }
17050 }
17051 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17052 {
17053 /* If the row ends in middle of a real character,
17054 and the line is continued, we want the cursor here.
17055 That's because CHARPOS (ROW->end.pos) would equal
17056 PT if PT is before the character. */
17057 if (!row->ends_in_ellipsis_p)
17058 result = row->continued_p;
17059 else
17060 /* If the row ends in an ellipsis, then
17061 CHARPOS (ROW->end.pos) will equal point after the
17062 invisible text. We want that position to be displayed
17063 after the ellipsis. */
17064 result = 0;
17065 }
17066 /* If the row ends at ZV, display the cursor at the end of that
17067 row instead of at the start of the row below. */
17068 else if (row->ends_at_zv_p)
17069 result = 1;
17070 else
17071 result = 0;
17072 }
17073
17074 return result;
17075 }
17076
17077 \f
17078
17079 /* Push the display property PROP so that it will be rendered at the
17080 current position in IT. Return 1 if PROP was successfully pushed,
17081 0 otherwise. */
17082
17083 static int
17084 push_display_prop (struct it *it, Lisp_Object prop)
17085 {
17086 push_it (it);
17087
17088 if (STRINGP (prop))
17089 {
17090 if (SCHARS (prop) == 0)
17091 {
17092 pop_it (it);
17093 return 0;
17094 }
17095
17096 it->string = prop;
17097 it->multibyte_p = STRING_MULTIBYTE (it->string);
17098 it->current.overlay_string_index = -1;
17099 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17100 it->end_charpos = it->string_nchars = SCHARS (it->string);
17101 it->method = GET_FROM_STRING;
17102 it->stop_charpos = 0;
17103 }
17104 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17105 {
17106 it->method = GET_FROM_STRETCH;
17107 it->object = prop;
17108 }
17109 #ifdef HAVE_WINDOW_SYSTEM
17110 else if (IMAGEP (prop))
17111 {
17112 it->what = IT_IMAGE;
17113 it->image_id = lookup_image (it->f, prop);
17114 it->method = GET_FROM_IMAGE;
17115 }
17116 #endif /* HAVE_WINDOW_SYSTEM */
17117 else
17118 {
17119 pop_it (it); /* bogus display property, give up */
17120 return 0;
17121 }
17122
17123 return 1;
17124 }
17125
17126 /* Return the character-property PROP at the current position in IT. */
17127
17128 static Lisp_Object
17129 get_it_property (struct it *it, Lisp_Object prop)
17130 {
17131 Lisp_Object position;
17132
17133 if (STRINGP (it->object))
17134 position = make_number (IT_STRING_CHARPOS (*it));
17135 else if (BUFFERP (it->object))
17136 position = make_number (IT_CHARPOS (*it));
17137 else
17138 return Qnil;
17139
17140 return Fget_char_property (position, prop, it->object);
17141 }
17142
17143 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17144
17145 static void
17146 handle_line_prefix (struct it *it)
17147 {
17148 Lisp_Object prefix;
17149 if (it->continuation_lines_width > 0)
17150 {
17151 prefix = get_it_property (it, Qwrap_prefix);
17152 if (NILP (prefix))
17153 prefix = Vwrap_prefix;
17154 }
17155 else
17156 {
17157 prefix = get_it_property (it, Qline_prefix);
17158 if (NILP (prefix))
17159 prefix = Vline_prefix;
17160 }
17161 if (! NILP (prefix) && push_display_prop (it, prefix))
17162 {
17163 /* If the prefix is wider than the window, and we try to wrap
17164 it, it would acquire its own wrap prefix, and so on till the
17165 iterator stack overflows. So, don't wrap the prefix. */
17166 it->line_wrap = TRUNCATE;
17167 it->avoid_cursor_p = 1;
17168 }
17169 }
17170
17171 \f
17172
17173 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17174 only for R2L lines from display_line, when it decides that too many
17175 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17176 continued. */
17177 static void
17178 unproduce_glyphs (struct it *it, int n)
17179 {
17180 struct glyph *glyph, *end;
17181
17182 xassert (it->glyph_row);
17183 xassert (it->glyph_row->reversed_p);
17184 xassert (it->area == TEXT_AREA);
17185 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17186
17187 if (n > it->glyph_row->used[TEXT_AREA])
17188 n = it->glyph_row->used[TEXT_AREA];
17189 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17190 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17191 for ( ; glyph < end; glyph++)
17192 glyph[-n] = *glyph;
17193 }
17194
17195 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17196 and ROW->maxpos. */
17197 static void
17198 find_row_edges (struct it *it, struct glyph_row *row,
17199 EMACS_INT min_pos, EMACS_INT min_bpos,
17200 EMACS_INT max_pos, EMACS_INT max_bpos)
17201 {
17202 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17203 lines' rows is implemented for bidi-reordered rows. */
17204
17205 /* ROW->minpos is the value of min_pos, the minimal buffer position
17206 we have in ROW. */
17207 if (min_pos <= ZV)
17208 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17209 else
17210 /* We didn't find _any_ valid buffer positions in any of the
17211 glyphs, so we must trust the iterator's computed positions. */
17212 row->minpos = row->start.pos;
17213 if (max_pos <= 0)
17214 {
17215 max_pos = CHARPOS (it->current.pos);
17216 max_bpos = BYTEPOS (it->current.pos);
17217 }
17218
17219 /* Here are the various use-cases for ending the row, and the
17220 corresponding values for ROW->maxpos:
17221
17222 Line ends in a newline from buffer eol_pos + 1
17223 Line is continued from buffer max_pos + 1
17224 Line is truncated on right it->current.pos
17225 Line ends in a newline from string max_pos
17226 Line is continued from string max_pos
17227 Line is continued from display vector max_pos
17228 Line is entirely from a string min_pos == max_pos
17229 Line is entirely from a display vector min_pos == max_pos
17230 Line that ends at ZV ZV
17231
17232 If you discover other use-cases, please add them here as
17233 appropriate. */
17234 if (row->ends_at_zv_p)
17235 row->maxpos = it->current.pos;
17236 else if (row->used[TEXT_AREA])
17237 {
17238 if (row->ends_in_newline_from_string_p)
17239 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17240 else if (CHARPOS (it->eol_pos) > 0)
17241 SET_TEXT_POS (row->maxpos,
17242 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17243 else if (row->continued_p)
17244 {
17245 /* If max_pos is different from IT's current position, it
17246 means IT->method does not belong to the display element
17247 at max_pos. However, it also means that the display
17248 element at max_pos was displayed in its entirety on this
17249 line, which is equivalent to saying that the next line
17250 starts at the next buffer position. */
17251 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17252 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17253 else
17254 {
17255 INC_BOTH (max_pos, max_bpos);
17256 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17257 }
17258 }
17259 else if (row->truncated_on_right_p)
17260 /* display_line already called reseat_at_next_visible_line_start,
17261 which puts the iterator at the beginning of the next line, in
17262 the logical order. */
17263 row->maxpos = it->current.pos;
17264 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17265 /* A line that is entirely from a string/image/stretch... */
17266 row->maxpos = row->minpos;
17267 else
17268 abort ();
17269 }
17270 else
17271 row->maxpos = it->current.pos;
17272 }
17273
17274 /* Construct the glyph row IT->glyph_row in the desired matrix of
17275 IT->w from text at the current position of IT. See dispextern.h
17276 for an overview of struct it. Value is non-zero if
17277 IT->glyph_row displays text, as opposed to a line displaying ZV
17278 only. */
17279
17280 static int
17281 display_line (struct it *it)
17282 {
17283 struct glyph_row *row = it->glyph_row;
17284 Lisp_Object overlay_arrow_string;
17285 struct it wrap_it;
17286 int may_wrap = 0, wrap_x IF_LINT (= 0);
17287 int wrap_row_used = -1;
17288 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17289 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17290 int wrap_row_extra_line_spacing IF_LINT (= 0);
17291 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17292 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17293 int cvpos;
17294 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17295 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17296
17297 /* We always start displaying at hpos zero even if hscrolled. */
17298 xassert (it->hpos == 0 && it->current_x == 0);
17299
17300 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17301 >= it->w->desired_matrix->nrows)
17302 {
17303 it->w->nrows_scale_factor++;
17304 fonts_changed_p = 1;
17305 return 0;
17306 }
17307
17308 /* Is IT->w showing the region? */
17309 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17310
17311 /* Clear the result glyph row and enable it. */
17312 prepare_desired_row (row);
17313
17314 row->y = it->current_y;
17315 row->start = it->start;
17316 row->continuation_lines_width = it->continuation_lines_width;
17317 row->displays_text_p = 1;
17318 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17319 it->starts_in_middle_of_char_p = 0;
17320
17321 /* Arrange the overlays nicely for our purposes. Usually, we call
17322 display_line on only one line at a time, in which case this
17323 can't really hurt too much, or we call it on lines which appear
17324 one after another in the buffer, in which case all calls to
17325 recenter_overlay_lists but the first will be pretty cheap. */
17326 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17327
17328 /* Move over display elements that are not visible because we are
17329 hscrolled. This may stop at an x-position < IT->first_visible_x
17330 if the first glyph is partially visible or if we hit a line end. */
17331 if (it->current_x < it->first_visible_x)
17332 {
17333 this_line_min_pos = row->start.pos;
17334 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17335 MOVE_TO_POS | MOVE_TO_X);
17336 /* Record the smallest positions seen while we moved over
17337 display elements that are not visible. This is needed by
17338 redisplay_internal for optimizing the case where the cursor
17339 stays inside the same line. The rest of this function only
17340 considers positions that are actually displayed, so
17341 RECORD_MAX_MIN_POS will not otherwise record positions that
17342 are hscrolled to the left of the left edge of the window. */
17343 min_pos = CHARPOS (this_line_min_pos);
17344 min_bpos = BYTEPOS (this_line_min_pos);
17345 }
17346 else
17347 {
17348 /* We only do this when not calling `move_it_in_display_line_to'
17349 above, because move_it_in_display_line_to calls
17350 handle_line_prefix itself. */
17351 handle_line_prefix (it);
17352 }
17353
17354 /* Get the initial row height. This is either the height of the
17355 text hscrolled, if there is any, or zero. */
17356 row->ascent = it->max_ascent;
17357 row->height = it->max_ascent + it->max_descent;
17358 row->phys_ascent = it->max_phys_ascent;
17359 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17360 row->extra_line_spacing = it->max_extra_line_spacing;
17361
17362 /* Utility macro to record max and min buffer positions seen until now. */
17363 #define RECORD_MAX_MIN_POS(IT) \
17364 do \
17365 { \
17366 if (IT_CHARPOS (*(IT)) < min_pos) \
17367 { \
17368 min_pos = IT_CHARPOS (*(IT)); \
17369 min_bpos = IT_BYTEPOS (*(IT)); \
17370 } \
17371 if (IT_CHARPOS (*(IT)) > max_pos) \
17372 { \
17373 max_pos = IT_CHARPOS (*(IT)); \
17374 max_bpos = IT_BYTEPOS (*(IT)); \
17375 } \
17376 } \
17377 while (0)
17378
17379 /* Loop generating characters. The loop is left with IT on the next
17380 character to display. */
17381 while (1)
17382 {
17383 int n_glyphs_before, hpos_before, x_before;
17384 int x, nglyphs;
17385 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17386
17387 /* Retrieve the next thing to display. Value is zero if end of
17388 buffer reached. */
17389 if (!get_next_display_element (it))
17390 {
17391 /* Maybe add a space at the end of this line that is used to
17392 display the cursor there under X. Set the charpos of the
17393 first glyph of blank lines not corresponding to any text
17394 to -1. */
17395 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17396 row->exact_window_width_line_p = 1;
17397 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17398 || row->used[TEXT_AREA] == 0)
17399 {
17400 row->glyphs[TEXT_AREA]->charpos = -1;
17401 row->displays_text_p = 0;
17402
17403 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17404 && (!MINI_WINDOW_P (it->w)
17405 || (minibuf_level && EQ (it->window, minibuf_window))))
17406 row->indicate_empty_line_p = 1;
17407 }
17408
17409 it->continuation_lines_width = 0;
17410 row->ends_at_zv_p = 1;
17411 /* A row that displays right-to-left text must always have
17412 its last face extended all the way to the end of line,
17413 even if this row ends in ZV, because we still write to
17414 the screen left to right. */
17415 if (row->reversed_p)
17416 extend_face_to_end_of_line (it);
17417 break;
17418 }
17419
17420 /* Now, get the metrics of what we want to display. This also
17421 generates glyphs in `row' (which is IT->glyph_row). */
17422 n_glyphs_before = row->used[TEXT_AREA];
17423 x = it->current_x;
17424
17425 /* Remember the line height so far in case the next element doesn't
17426 fit on the line. */
17427 if (it->line_wrap != TRUNCATE)
17428 {
17429 ascent = it->max_ascent;
17430 descent = it->max_descent;
17431 phys_ascent = it->max_phys_ascent;
17432 phys_descent = it->max_phys_descent;
17433
17434 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17435 {
17436 if (IT_DISPLAYING_WHITESPACE (it))
17437 may_wrap = 1;
17438 else if (may_wrap)
17439 {
17440 wrap_it = *it;
17441 wrap_x = x;
17442 wrap_row_used = row->used[TEXT_AREA];
17443 wrap_row_ascent = row->ascent;
17444 wrap_row_height = row->height;
17445 wrap_row_phys_ascent = row->phys_ascent;
17446 wrap_row_phys_height = row->phys_height;
17447 wrap_row_extra_line_spacing = row->extra_line_spacing;
17448 wrap_row_min_pos = min_pos;
17449 wrap_row_min_bpos = min_bpos;
17450 wrap_row_max_pos = max_pos;
17451 wrap_row_max_bpos = max_bpos;
17452 may_wrap = 0;
17453 }
17454 }
17455 }
17456
17457 PRODUCE_GLYPHS (it);
17458
17459 /* If this display element was in marginal areas, continue with
17460 the next one. */
17461 if (it->area != TEXT_AREA)
17462 {
17463 row->ascent = max (row->ascent, it->max_ascent);
17464 row->height = max (row->height, it->max_ascent + it->max_descent);
17465 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17466 row->phys_height = max (row->phys_height,
17467 it->max_phys_ascent + it->max_phys_descent);
17468 row->extra_line_spacing = max (row->extra_line_spacing,
17469 it->max_extra_line_spacing);
17470 set_iterator_to_next (it, 1);
17471 continue;
17472 }
17473
17474 /* Does the display element fit on the line? If we truncate
17475 lines, we should draw past the right edge of the window. If
17476 we don't truncate, we want to stop so that we can display the
17477 continuation glyph before the right margin. If lines are
17478 continued, there are two possible strategies for characters
17479 resulting in more than 1 glyph (e.g. tabs): Display as many
17480 glyphs as possible in this line and leave the rest for the
17481 continuation line, or display the whole element in the next
17482 line. Original redisplay did the former, so we do it also. */
17483 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17484 hpos_before = it->hpos;
17485 x_before = x;
17486
17487 if (/* Not a newline. */
17488 nglyphs > 0
17489 /* Glyphs produced fit entirely in the line. */
17490 && it->current_x < it->last_visible_x)
17491 {
17492 it->hpos += nglyphs;
17493 row->ascent = max (row->ascent, it->max_ascent);
17494 row->height = max (row->height, it->max_ascent + it->max_descent);
17495 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17496 row->phys_height = max (row->phys_height,
17497 it->max_phys_ascent + it->max_phys_descent);
17498 row->extra_line_spacing = max (row->extra_line_spacing,
17499 it->max_extra_line_spacing);
17500 if (it->current_x - it->pixel_width < it->first_visible_x)
17501 row->x = x - it->first_visible_x;
17502 /* Record the maximum and minimum buffer positions seen so
17503 far in glyphs that will be displayed by this row. */
17504 if (it->bidi_p)
17505 RECORD_MAX_MIN_POS (it);
17506 }
17507 else
17508 {
17509 int i, new_x;
17510 struct glyph *glyph;
17511
17512 for (i = 0; i < nglyphs; ++i, x = new_x)
17513 {
17514 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17515 new_x = x + glyph->pixel_width;
17516
17517 if (/* Lines are continued. */
17518 it->line_wrap != TRUNCATE
17519 && (/* Glyph doesn't fit on the line. */
17520 new_x > it->last_visible_x
17521 /* Or it fits exactly on a window system frame. */
17522 || (new_x == it->last_visible_x
17523 && FRAME_WINDOW_P (it->f))))
17524 {
17525 /* End of a continued line. */
17526
17527 if (it->hpos == 0
17528 || (new_x == it->last_visible_x
17529 && FRAME_WINDOW_P (it->f)))
17530 {
17531 /* Current glyph is the only one on the line or
17532 fits exactly on the line. We must continue
17533 the line because we can't draw the cursor
17534 after the glyph. */
17535 row->continued_p = 1;
17536 it->current_x = new_x;
17537 it->continuation_lines_width += new_x;
17538 ++it->hpos;
17539 /* Record the maximum and minimum buffer
17540 positions seen so far in glyphs that will be
17541 displayed by this row. */
17542 if (it->bidi_p)
17543 RECORD_MAX_MIN_POS (it);
17544 if (i == nglyphs - 1)
17545 {
17546 /* If line-wrap is on, check if a previous
17547 wrap point was found. */
17548 if (wrap_row_used > 0
17549 /* Even if there is a previous wrap
17550 point, continue the line here as
17551 usual, if (i) the previous character
17552 was a space or tab AND (ii) the
17553 current character is not. */
17554 && (!may_wrap
17555 || IT_DISPLAYING_WHITESPACE (it)))
17556 goto back_to_wrap;
17557
17558 set_iterator_to_next (it, 1);
17559 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17560 {
17561 if (!get_next_display_element (it))
17562 {
17563 row->exact_window_width_line_p = 1;
17564 it->continuation_lines_width = 0;
17565 row->continued_p = 0;
17566 row->ends_at_zv_p = 1;
17567 }
17568 else if (ITERATOR_AT_END_OF_LINE_P (it))
17569 {
17570 row->continued_p = 0;
17571 row->exact_window_width_line_p = 1;
17572 }
17573 }
17574 }
17575 }
17576 else if (CHAR_GLYPH_PADDING_P (*glyph)
17577 && !FRAME_WINDOW_P (it->f))
17578 {
17579 /* A padding glyph that doesn't fit on this line.
17580 This means the whole character doesn't fit
17581 on the line. */
17582 if (row->reversed_p)
17583 unproduce_glyphs (it, row->used[TEXT_AREA]
17584 - n_glyphs_before);
17585 row->used[TEXT_AREA] = n_glyphs_before;
17586
17587 /* Fill the rest of the row with continuation
17588 glyphs like in 20.x. */
17589 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17590 < row->glyphs[1 + TEXT_AREA])
17591 produce_special_glyphs (it, IT_CONTINUATION);
17592
17593 row->continued_p = 1;
17594 it->current_x = x_before;
17595 it->continuation_lines_width += x_before;
17596
17597 /* Restore the height to what it was before the
17598 element not fitting on the line. */
17599 it->max_ascent = ascent;
17600 it->max_descent = descent;
17601 it->max_phys_ascent = phys_ascent;
17602 it->max_phys_descent = phys_descent;
17603 }
17604 else if (wrap_row_used > 0)
17605 {
17606 back_to_wrap:
17607 if (row->reversed_p)
17608 unproduce_glyphs (it,
17609 row->used[TEXT_AREA] - wrap_row_used);
17610 *it = wrap_it;
17611 it->continuation_lines_width += wrap_x;
17612 row->used[TEXT_AREA] = wrap_row_used;
17613 row->ascent = wrap_row_ascent;
17614 row->height = wrap_row_height;
17615 row->phys_ascent = wrap_row_phys_ascent;
17616 row->phys_height = wrap_row_phys_height;
17617 row->extra_line_spacing = wrap_row_extra_line_spacing;
17618 min_pos = wrap_row_min_pos;
17619 min_bpos = wrap_row_min_bpos;
17620 max_pos = wrap_row_max_pos;
17621 max_bpos = wrap_row_max_bpos;
17622 row->continued_p = 1;
17623 row->ends_at_zv_p = 0;
17624 row->exact_window_width_line_p = 0;
17625 it->continuation_lines_width += x;
17626
17627 /* Make sure that a non-default face is extended
17628 up to the right margin of the window. */
17629 extend_face_to_end_of_line (it);
17630 }
17631 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17632 {
17633 /* A TAB that extends past the right edge of the
17634 window. This produces a single glyph on
17635 window system frames. We leave the glyph in
17636 this row and let it fill the row, but don't
17637 consume the TAB. */
17638 it->continuation_lines_width += it->last_visible_x;
17639 row->ends_in_middle_of_char_p = 1;
17640 row->continued_p = 1;
17641 glyph->pixel_width = it->last_visible_x - x;
17642 it->starts_in_middle_of_char_p = 1;
17643 }
17644 else
17645 {
17646 /* Something other than a TAB that draws past
17647 the right edge of the window. Restore
17648 positions to values before the element. */
17649 if (row->reversed_p)
17650 unproduce_glyphs (it, row->used[TEXT_AREA]
17651 - (n_glyphs_before + i));
17652 row->used[TEXT_AREA] = n_glyphs_before + i;
17653
17654 /* Display continuation glyphs. */
17655 if (!FRAME_WINDOW_P (it->f))
17656 produce_special_glyphs (it, IT_CONTINUATION);
17657 row->continued_p = 1;
17658
17659 it->current_x = x_before;
17660 it->continuation_lines_width += x;
17661 extend_face_to_end_of_line (it);
17662
17663 if (nglyphs > 1 && i > 0)
17664 {
17665 row->ends_in_middle_of_char_p = 1;
17666 it->starts_in_middle_of_char_p = 1;
17667 }
17668
17669 /* Restore the height to what it was before the
17670 element not fitting on the line. */
17671 it->max_ascent = ascent;
17672 it->max_descent = descent;
17673 it->max_phys_ascent = phys_ascent;
17674 it->max_phys_descent = phys_descent;
17675 }
17676
17677 break;
17678 }
17679 else if (new_x > it->first_visible_x)
17680 {
17681 /* Increment number of glyphs actually displayed. */
17682 ++it->hpos;
17683
17684 /* Record the maximum and minimum buffer positions
17685 seen so far in glyphs that will be displayed by
17686 this row. */
17687 if (it->bidi_p)
17688 RECORD_MAX_MIN_POS (it);
17689
17690 if (x < it->first_visible_x)
17691 /* Glyph is partially visible, i.e. row starts at
17692 negative X position. */
17693 row->x = x - it->first_visible_x;
17694 }
17695 else
17696 {
17697 /* Glyph is completely off the left margin of the
17698 window. This should not happen because of the
17699 move_it_in_display_line at the start of this
17700 function, unless the text display area of the
17701 window is empty. */
17702 xassert (it->first_visible_x <= it->last_visible_x);
17703 }
17704 }
17705
17706 row->ascent = max (row->ascent, it->max_ascent);
17707 row->height = max (row->height, it->max_ascent + it->max_descent);
17708 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17709 row->phys_height = max (row->phys_height,
17710 it->max_phys_ascent + it->max_phys_descent);
17711 row->extra_line_spacing = max (row->extra_line_spacing,
17712 it->max_extra_line_spacing);
17713
17714 /* End of this display line if row is continued. */
17715 if (row->continued_p || row->ends_at_zv_p)
17716 break;
17717 }
17718
17719 at_end_of_line:
17720 /* Is this a line end? If yes, we're also done, after making
17721 sure that a non-default face is extended up to the right
17722 margin of the window. */
17723 if (ITERATOR_AT_END_OF_LINE_P (it))
17724 {
17725 int used_before = row->used[TEXT_AREA];
17726
17727 row->ends_in_newline_from_string_p = STRINGP (it->object);
17728
17729 /* Add a space at the end of the line that is used to
17730 display the cursor there. */
17731 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17732 append_space_for_newline (it, 0);
17733
17734 /* Extend the face to the end of the line. */
17735 extend_face_to_end_of_line (it);
17736
17737 /* Make sure we have the position. */
17738 if (used_before == 0)
17739 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17740
17741 /* Record the position of the newline, for use in
17742 find_row_edges. */
17743 it->eol_pos = it->current.pos;
17744
17745 /* Consume the line end. This skips over invisible lines. */
17746 set_iterator_to_next (it, 1);
17747 it->continuation_lines_width = 0;
17748 break;
17749 }
17750
17751 /* Proceed with next display element. Note that this skips
17752 over lines invisible because of selective display. */
17753 set_iterator_to_next (it, 1);
17754
17755 /* If we truncate lines, we are done when the last displayed
17756 glyphs reach past the right margin of the window. */
17757 if (it->line_wrap == TRUNCATE
17758 && (FRAME_WINDOW_P (it->f)
17759 ? (it->current_x >= it->last_visible_x)
17760 : (it->current_x > it->last_visible_x)))
17761 {
17762 /* Maybe add truncation glyphs. */
17763 if (!FRAME_WINDOW_P (it->f))
17764 {
17765 int i, n;
17766
17767 if (!row->reversed_p)
17768 {
17769 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17770 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17771 break;
17772 }
17773 else
17774 {
17775 for (i = 0; i < row->used[TEXT_AREA]; i++)
17776 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17777 break;
17778 /* Remove any padding glyphs at the front of ROW, to
17779 make room for the truncation glyphs we will be
17780 adding below. The loop below always inserts at
17781 least one truncation glyph, so also remove the
17782 last glyph added to ROW. */
17783 unproduce_glyphs (it, i + 1);
17784 /* Adjust i for the loop below. */
17785 i = row->used[TEXT_AREA] - (i + 1);
17786 }
17787
17788 for (n = row->used[TEXT_AREA]; i < n; ++i)
17789 {
17790 row->used[TEXT_AREA] = i;
17791 produce_special_glyphs (it, IT_TRUNCATION);
17792 }
17793 }
17794 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17795 {
17796 /* Don't truncate if we can overflow newline into fringe. */
17797 if (!get_next_display_element (it))
17798 {
17799 it->continuation_lines_width = 0;
17800 row->ends_at_zv_p = 1;
17801 row->exact_window_width_line_p = 1;
17802 break;
17803 }
17804 if (ITERATOR_AT_END_OF_LINE_P (it))
17805 {
17806 row->exact_window_width_line_p = 1;
17807 goto at_end_of_line;
17808 }
17809 }
17810
17811 row->truncated_on_right_p = 1;
17812 it->continuation_lines_width = 0;
17813 reseat_at_next_visible_line_start (it, 0);
17814 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17815 it->hpos = hpos_before;
17816 it->current_x = x_before;
17817 break;
17818 }
17819 }
17820
17821 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17822 at the left window margin. */
17823 if (it->first_visible_x
17824 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17825 {
17826 if (!FRAME_WINDOW_P (it->f))
17827 insert_left_trunc_glyphs (it);
17828 row->truncated_on_left_p = 1;
17829 }
17830
17831 /* Remember the position at which this line ends.
17832
17833 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17834 cannot be before the call to find_row_edges below, since that is
17835 where these positions are determined. */
17836 row->end = it->current;
17837 if (!it->bidi_p)
17838 {
17839 row->minpos = row->start.pos;
17840 row->maxpos = row->end.pos;
17841 }
17842 else
17843 {
17844 /* ROW->minpos and ROW->maxpos must be the smallest and
17845 `1 + the largest' buffer positions in ROW. But if ROW was
17846 bidi-reordered, these two positions can be anywhere in the
17847 row, so we must determine them now. */
17848 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17849 }
17850
17851 /* If the start of this line is the overlay arrow-position, then
17852 mark this glyph row as the one containing the overlay arrow.
17853 This is clearly a mess with variable size fonts. It would be
17854 better to let it be displayed like cursors under X. */
17855 if ((row->displays_text_p || !overlay_arrow_seen)
17856 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17857 !NILP (overlay_arrow_string)))
17858 {
17859 /* Overlay arrow in window redisplay is a fringe bitmap. */
17860 if (STRINGP (overlay_arrow_string))
17861 {
17862 struct glyph_row *arrow_row
17863 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17864 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17865 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17866 struct glyph *p = row->glyphs[TEXT_AREA];
17867 struct glyph *p2, *end;
17868
17869 /* Copy the arrow glyphs. */
17870 while (glyph < arrow_end)
17871 *p++ = *glyph++;
17872
17873 /* Throw away padding glyphs. */
17874 p2 = p;
17875 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17876 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17877 ++p2;
17878 if (p2 > p)
17879 {
17880 while (p2 < end)
17881 *p++ = *p2++;
17882 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17883 }
17884 }
17885 else
17886 {
17887 xassert (INTEGERP (overlay_arrow_string));
17888 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17889 }
17890 overlay_arrow_seen = 1;
17891 }
17892
17893 /* Compute pixel dimensions of this line. */
17894 compute_line_metrics (it);
17895
17896 /* Record whether this row ends inside an ellipsis. */
17897 row->ends_in_ellipsis_p
17898 = (it->method == GET_FROM_DISPLAY_VECTOR
17899 && it->ellipsis_p);
17900
17901 /* Save fringe bitmaps in this row. */
17902 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17903 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17904 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17905 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17906
17907 it->left_user_fringe_bitmap = 0;
17908 it->left_user_fringe_face_id = 0;
17909 it->right_user_fringe_bitmap = 0;
17910 it->right_user_fringe_face_id = 0;
17911
17912 /* Maybe set the cursor. */
17913 cvpos = it->w->cursor.vpos;
17914 if ((cvpos < 0
17915 /* In bidi-reordered rows, keep checking for proper cursor
17916 position even if one has been found already, because buffer
17917 positions in such rows change non-linearly with ROW->VPOS,
17918 when a line is continued. One exception: when we are at ZV,
17919 display cursor on the first suitable glyph row, since all
17920 the empty rows after that also have their position set to ZV. */
17921 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17922 lines' rows is implemented for bidi-reordered rows. */
17923 || (it->bidi_p
17924 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17925 && PT >= MATRIX_ROW_START_CHARPOS (row)
17926 && PT <= MATRIX_ROW_END_CHARPOS (row)
17927 && cursor_row_p (row))
17928 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17929
17930 /* Highlight trailing whitespace. */
17931 if (!NILP (Vshow_trailing_whitespace))
17932 highlight_trailing_whitespace (it->f, it->glyph_row);
17933
17934 /* Prepare for the next line. This line starts horizontally at (X
17935 HPOS) = (0 0). Vertical positions are incremented. As a
17936 convenience for the caller, IT->glyph_row is set to the next
17937 row to be used. */
17938 it->current_x = it->hpos = 0;
17939 it->current_y += row->height;
17940 SET_TEXT_POS (it->eol_pos, 0, 0);
17941 ++it->vpos;
17942 ++it->glyph_row;
17943 /* The next row should by default use the same value of the
17944 reversed_p flag as this one. set_iterator_to_next decides when
17945 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17946 the flag accordingly. */
17947 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17948 it->glyph_row->reversed_p = row->reversed_p;
17949 it->start = row->end;
17950 return row->displays_text_p;
17951
17952 #undef RECORD_MAX_MIN_POS
17953 }
17954
17955 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17956 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17957 doc: /* Return paragraph direction at point in BUFFER.
17958 Value is either `left-to-right' or `right-to-left'.
17959 If BUFFER is omitted or nil, it defaults to the current buffer.
17960
17961 Paragraph direction determines how the text in the paragraph is displayed.
17962 In left-to-right paragraphs, text begins at the left margin of the window
17963 and the reading direction is generally left to right. In right-to-left
17964 paragraphs, text begins at the right margin and is read from right to left.
17965
17966 See also `bidi-paragraph-direction'. */)
17967 (Lisp_Object buffer)
17968 {
17969 struct buffer *buf = current_buffer;
17970 struct buffer *old = buf;
17971
17972 if (! NILP (buffer))
17973 {
17974 CHECK_BUFFER (buffer);
17975 buf = XBUFFER (buffer);
17976 }
17977
17978 if (NILP (BVAR (buf, bidi_display_reordering)))
17979 return Qleft_to_right;
17980 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17981 return BVAR (buf, bidi_paragraph_direction);
17982 else
17983 {
17984 /* Determine the direction from buffer text. We could try to
17985 use current_matrix if it is up to date, but this seems fast
17986 enough as it is. */
17987 struct bidi_it itb;
17988 EMACS_INT pos = BUF_PT (buf);
17989 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17990 int c;
17991
17992 set_buffer_temp (buf);
17993 /* bidi_paragraph_init finds the base direction of the paragraph
17994 by searching forward from paragraph start. We need the base
17995 direction of the current or _previous_ paragraph, so we need
17996 to make sure we are within that paragraph. To that end, find
17997 the previous non-empty line. */
17998 if (pos >= ZV && pos > BEGV)
17999 {
18000 pos--;
18001 bytepos = CHAR_TO_BYTE (pos);
18002 }
18003 while ((c = FETCH_BYTE (bytepos)) == '\n'
18004 || c == ' ' || c == '\t' || c == '\f')
18005 {
18006 if (bytepos <= BEGV_BYTE)
18007 break;
18008 bytepos--;
18009 pos--;
18010 }
18011 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18012 bytepos--;
18013 itb.charpos = pos;
18014 itb.bytepos = bytepos;
18015 itb.first_elt = 1;
18016 itb.separator_limit = -1;
18017 itb.paragraph_dir = NEUTRAL_DIR;
18018
18019 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18020 set_buffer_temp (old);
18021 switch (itb.paragraph_dir)
18022 {
18023 case L2R:
18024 return Qleft_to_right;
18025 break;
18026 case R2L:
18027 return Qright_to_left;
18028 break;
18029 default:
18030 abort ();
18031 }
18032 }
18033 }
18034
18035
18036 \f
18037 /***********************************************************************
18038 Menu Bar
18039 ***********************************************************************/
18040
18041 /* Redisplay the menu bar in the frame for window W.
18042
18043 The menu bar of X frames that don't have X toolkit support is
18044 displayed in a special window W->frame->menu_bar_window.
18045
18046 The menu bar of terminal frames is treated specially as far as
18047 glyph matrices are concerned. Menu bar lines are not part of
18048 windows, so the update is done directly on the frame matrix rows
18049 for the menu bar. */
18050
18051 static void
18052 display_menu_bar (struct window *w)
18053 {
18054 struct frame *f = XFRAME (WINDOW_FRAME (w));
18055 struct it it;
18056 Lisp_Object items;
18057 int i;
18058
18059 /* Don't do all this for graphical frames. */
18060 #ifdef HAVE_NTGUI
18061 if (FRAME_W32_P (f))
18062 return;
18063 #endif
18064 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18065 if (FRAME_X_P (f))
18066 return;
18067 #endif
18068
18069 #ifdef HAVE_NS
18070 if (FRAME_NS_P (f))
18071 return;
18072 #endif /* HAVE_NS */
18073
18074 #ifdef USE_X_TOOLKIT
18075 xassert (!FRAME_WINDOW_P (f));
18076 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18077 it.first_visible_x = 0;
18078 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18079 #else /* not USE_X_TOOLKIT */
18080 if (FRAME_WINDOW_P (f))
18081 {
18082 /* Menu bar lines are displayed in the desired matrix of the
18083 dummy window menu_bar_window. */
18084 struct window *menu_w;
18085 xassert (WINDOWP (f->menu_bar_window));
18086 menu_w = XWINDOW (f->menu_bar_window);
18087 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18088 MENU_FACE_ID);
18089 it.first_visible_x = 0;
18090 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18091 }
18092 else
18093 {
18094 /* This is a TTY frame, i.e. character hpos/vpos are used as
18095 pixel x/y. */
18096 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18097 MENU_FACE_ID);
18098 it.first_visible_x = 0;
18099 it.last_visible_x = FRAME_COLS (f);
18100 }
18101 #endif /* not USE_X_TOOLKIT */
18102
18103 if (! mode_line_inverse_video)
18104 /* Force the menu-bar to be displayed in the default face. */
18105 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18106
18107 /* Clear all rows of the menu bar. */
18108 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18109 {
18110 struct glyph_row *row = it.glyph_row + i;
18111 clear_glyph_row (row);
18112 row->enabled_p = 1;
18113 row->full_width_p = 1;
18114 }
18115
18116 /* Display all items of the menu bar. */
18117 items = FRAME_MENU_BAR_ITEMS (it.f);
18118 for (i = 0; i < XVECTOR (items)->size; i += 4)
18119 {
18120 Lisp_Object string;
18121
18122 /* Stop at nil string. */
18123 string = AREF (items, i + 1);
18124 if (NILP (string))
18125 break;
18126
18127 /* Remember where item was displayed. */
18128 ASET (items, i + 3, make_number (it.hpos));
18129
18130 /* Display the item, pad with one space. */
18131 if (it.current_x < it.last_visible_x)
18132 display_string (NULL, string, Qnil, 0, 0, &it,
18133 SCHARS (string) + 1, 0, 0, -1);
18134 }
18135
18136 /* Fill out the line with spaces. */
18137 if (it.current_x < it.last_visible_x)
18138 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18139
18140 /* Compute the total height of the lines. */
18141 compute_line_metrics (&it);
18142 }
18143
18144
18145 \f
18146 /***********************************************************************
18147 Mode Line
18148 ***********************************************************************/
18149
18150 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18151 FORCE is non-zero, redisplay mode lines unconditionally.
18152 Otherwise, redisplay only mode lines that are garbaged. Value is
18153 the number of windows whose mode lines were redisplayed. */
18154
18155 static int
18156 redisplay_mode_lines (Lisp_Object window, int force)
18157 {
18158 int nwindows = 0;
18159
18160 while (!NILP (window))
18161 {
18162 struct window *w = XWINDOW (window);
18163
18164 if (WINDOWP (w->hchild))
18165 nwindows += redisplay_mode_lines (w->hchild, force);
18166 else if (WINDOWP (w->vchild))
18167 nwindows += redisplay_mode_lines (w->vchild, force);
18168 else if (force
18169 || FRAME_GARBAGED_P (XFRAME (w->frame))
18170 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18171 {
18172 struct text_pos lpoint;
18173 struct buffer *old = current_buffer;
18174
18175 /* Set the window's buffer for the mode line display. */
18176 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18177 set_buffer_internal_1 (XBUFFER (w->buffer));
18178
18179 /* Point refers normally to the selected window. For any
18180 other window, set up appropriate value. */
18181 if (!EQ (window, selected_window))
18182 {
18183 struct text_pos pt;
18184
18185 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18186 if (CHARPOS (pt) < BEGV)
18187 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18188 else if (CHARPOS (pt) > (ZV - 1))
18189 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18190 else
18191 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18192 }
18193
18194 /* Display mode lines. */
18195 clear_glyph_matrix (w->desired_matrix);
18196 if (display_mode_lines (w))
18197 {
18198 ++nwindows;
18199 w->must_be_updated_p = 1;
18200 }
18201
18202 /* Restore old settings. */
18203 set_buffer_internal_1 (old);
18204 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18205 }
18206
18207 window = w->next;
18208 }
18209
18210 return nwindows;
18211 }
18212
18213
18214 /* Display the mode and/or header line of window W. Value is the
18215 sum number of mode lines and header lines displayed. */
18216
18217 static int
18218 display_mode_lines (struct window *w)
18219 {
18220 Lisp_Object old_selected_window, old_selected_frame;
18221 int n = 0;
18222
18223 old_selected_frame = selected_frame;
18224 selected_frame = w->frame;
18225 old_selected_window = selected_window;
18226 XSETWINDOW (selected_window, w);
18227
18228 /* These will be set while the mode line specs are processed. */
18229 line_number_displayed = 0;
18230 w->column_number_displayed = Qnil;
18231
18232 if (WINDOW_WANTS_MODELINE_P (w))
18233 {
18234 struct window *sel_w = XWINDOW (old_selected_window);
18235
18236 /* Select mode line face based on the real selected window. */
18237 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18238 BVAR (current_buffer, mode_line_format));
18239 ++n;
18240 }
18241
18242 if (WINDOW_WANTS_HEADER_LINE_P (w))
18243 {
18244 display_mode_line (w, HEADER_LINE_FACE_ID,
18245 BVAR (current_buffer, header_line_format));
18246 ++n;
18247 }
18248
18249 selected_frame = old_selected_frame;
18250 selected_window = old_selected_window;
18251 return n;
18252 }
18253
18254
18255 /* Display mode or header line of window W. FACE_ID specifies which
18256 line to display; it is either MODE_LINE_FACE_ID or
18257 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18258 display. Value is the pixel height of the mode/header line
18259 displayed. */
18260
18261 static int
18262 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18263 {
18264 struct it it;
18265 struct face *face;
18266 int count = SPECPDL_INDEX ();
18267
18268 init_iterator (&it, w, -1, -1, NULL, face_id);
18269 /* Don't extend on a previously drawn mode-line.
18270 This may happen if called from pos_visible_p. */
18271 it.glyph_row->enabled_p = 0;
18272 prepare_desired_row (it.glyph_row);
18273
18274 it.glyph_row->mode_line_p = 1;
18275
18276 if (! mode_line_inverse_video)
18277 /* Force the mode-line to be displayed in the default face. */
18278 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18279
18280 record_unwind_protect (unwind_format_mode_line,
18281 format_mode_line_unwind_data (NULL, Qnil, 0));
18282
18283 mode_line_target = MODE_LINE_DISPLAY;
18284
18285 /* Temporarily make frame's keyboard the current kboard so that
18286 kboard-local variables in the mode_line_format will get the right
18287 values. */
18288 push_kboard (FRAME_KBOARD (it.f));
18289 record_unwind_save_match_data ();
18290 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18291 pop_kboard ();
18292
18293 unbind_to (count, Qnil);
18294
18295 /* Fill up with spaces. */
18296 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18297
18298 compute_line_metrics (&it);
18299 it.glyph_row->full_width_p = 1;
18300 it.glyph_row->continued_p = 0;
18301 it.glyph_row->truncated_on_left_p = 0;
18302 it.glyph_row->truncated_on_right_p = 0;
18303
18304 /* Make a 3D mode-line have a shadow at its right end. */
18305 face = FACE_FROM_ID (it.f, face_id);
18306 extend_face_to_end_of_line (&it);
18307 if (face->box != FACE_NO_BOX)
18308 {
18309 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18310 + it.glyph_row->used[TEXT_AREA] - 1);
18311 last->right_box_line_p = 1;
18312 }
18313
18314 return it.glyph_row->height;
18315 }
18316
18317 /* Move element ELT in LIST to the front of LIST.
18318 Return the updated list. */
18319
18320 static Lisp_Object
18321 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18322 {
18323 register Lisp_Object tail, prev;
18324 register Lisp_Object tem;
18325
18326 tail = list;
18327 prev = Qnil;
18328 while (CONSP (tail))
18329 {
18330 tem = XCAR (tail);
18331
18332 if (EQ (elt, tem))
18333 {
18334 /* Splice out the link TAIL. */
18335 if (NILP (prev))
18336 list = XCDR (tail);
18337 else
18338 Fsetcdr (prev, XCDR (tail));
18339
18340 /* Now make it the first. */
18341 Fsetcdr (tail, list);
18342 return tail;
18343 }
18344 else
18345 prev = tail;
18346 tail = XCDR (tail);
18347 QUIT;
18348 }
18349
18350 /* Not found--return unchanged LIST. */
18351 return list;
18352 }
18353
18354 /* Contribute ELT to the mode line for window IT->w. How it
18355 translates into text depends on its data type.
18356
18357 IT describes the display environment in which we display, as usual.
18358
18359 DEPTH is the depth in recursion. It is used to prevent
18360 infinite recursion here.
18361
18362 FIELD_WIDTH is the number of characters the display of ELT should
18363 occupy in the mode line, and PRECISION is the maximum number of
18364 characters to display from ELT's representation. See
18365 display_string for details.
18366
18367 Returns the hpos of the end of the text generated by ELT.
18368
18369 PROPS is a property list to add to any string we encounter.
18370
18371 If RISKY is nonzero, remove (disregard) any properties in any string
18372 we encounter, and ignore :eval and :propertize.
18373
18374 The global variable `mode_line_target' determines whether the
18375 output is passed to `store_mode_line_noprop',
18376 `store_mode_line_string', or `display_string'. */
18377
18378 static int
18379 display_mode_element (struct it *it, int depth, int field_width, int precision,
18380 Lisp_Object elt, Lisp_Object props, int risky)
18381 {
18382 int n = 0, field, prec;
18383 int literal = 0;
18384
18385 tail_recurse:
18386 if (depth > 100)
18387 elt = build_string ("*too-deep*");
18388
18389 depth++;
18390
18391 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18392 {
18393 case Lisp_String:
18394 {
18395 /* A string: output it and check for %-constructs within it. */
18396 unsigned char c;
18397 EMACS_INT offset = 0;
18398
18399 if (SCHARS (elt) > 0
18400 && (!NILP (props) || risky))
18401 {
18402 Lisp_Object oprops, aelt;
18403 oprops = Ftext_properties_at (make_number (0), elt);
18404
18405 /* If the starting string's properties are not what
18406 we want, translate the string. Also, if the string
18407 is risky, do that anyway. */
18408
18409 if (NILP (Fequal (props, oprops)) || risky)
18410 {
18411 /* If the starting string has properties,
18412 merge the specified ones onto the existing ones. */
18413 if (! NILP (oprops) && !risky)
18414 {
18415 Lisp_Object tem;
18416
18417 oprops = Fcopy_sequence (oprops);
18418 tem = props;
18419 while (CONSP (tem))
18420 {
18421 oprops = Fplist_put (oprops, XCAR (tem),
18422 XCAR (XCDR (tem)));
18423 tem = XCDR (XCDR (tem));
18424 }
18425 props = oprops;
18426 }
18427
18428 aelt = Fassoc (elt, mode_line_proptrans_alist);
18429 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18430 {
18431 /* AELT is what we want. Move it to the front
18432 without consing. */
18433 elt = XCAR (aelt);
18434 mode_line_proptrans_alist
18435 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18436 }
18437 else
18438 {
18439 Lisp_Object tem;
18440
18441 /* If AELT has the wrong props, it is useless.
18442 so get rid of it. */
18443 if (! NILP (aelt))
18444 mode_line_proptrans_alist
18445 = Fdelq (aelt, mode_line_proptrans_alist);
18446
18447 elt = Fcopy_sequence (elt);
18448 Fset_text_properties (make_number (0), Flength (elt),
18449 props, elt);
18450 /* Add this item to mode_line_proptrans_alist. */
18451 mode_line_proptrans_alist
18452 = Fcons (Fcons (elt, props),
18453 mode_line_proptrans_alist);
18454 /* Truncate mode_line_proptrans_alist
18455 to at most 50 elements. */
18456 tem = Fnthcdr (make_number (50),
18457 mode_line_proptrans_alist);
18458 if (! NILP (tem))
18459 XSETCDR (tem, Qnil);
18460 }
18461 }
18462 }
18463
18464 offset = 0;
18465
18466 if (literal)
18467 {
18468 prec = precision - n;
18469 switch (mode_line_target)
18470 {
18471 case MODE_LINE_NOPROP:
18472 case MODE_LINE_TITLE:
18473 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18474 break;
18475 case MODE_LINE_STRING:
18476 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18477 break;
18478 case MODE_LINE_DISPLAY:
18479 n += display_string (NULL, elt, Qnil, 0, 0, it,
18480 0, prec, 0, STRING_MULTIBYTE (elt));
18481 break;
18482 }
18483
18484 break;
18485 }
18486
18487 /* Handle the non-literal case. */
18488
18489 while ((precision <= 0 || n < precision)
18490 && SREF (elt, offset) != 0
18491 && (mode_line_target != MODE_LINE_DISPLAY
18492 || it->current_x < it->last_visible_x))
18493 {
18494 EMACS_INT last_offset = offset;
18495
18496 /* Advance to end of string or next format specifier. */
18497 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18498 ;
18499
18500 if (offset - 1 != last_offset)
18501 {
18502 EMACS_INT nchars, nbytes;
18503
18504 /* Output to end of string or up to '%'. Field width
18505 is length of string. Don't output more than
18506 PRECISION allows us. */
18507 offset--;
18508
18509 prec = c_string_width (SDATA (elt) + last_offset,
18510 offset - last_offset, precision - n,
18511 &nchars, &nbytes);
18512
18513 switch (mode_line_target)
18514 {
18515 case MODE_LINE_NOPROP:
18516 case MODE_LINE_TITLE:
18517 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18518 break;
18519 case MODE_LINE_STRING:
18520 {
18521 EMACS_INT bytepos = last_offset;
18522 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18523 EMACS_INT endpos = (precision <= 0
18524 ? string_byte_to_char (elt, offset)
18525 : charpos + nchars);
18526
18527 n += store_mode_line_string (NULL,
18528 Fsubstring (elt, make_number (charpos),
18529 make_number (endpos)),
18530 0, 0, 0, Qnil);
18531 }
18532 break;
18533 case MODE_LINE_DISPLAY:
18534 {
18535 EMACS_INT bytepos = last_offset;
18536 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18537
18538 if (precision <= 0)
18539 nchars = string_byte_to_char (elt, offset) - charpos;
18540 n += display_string (NULL, elt, Qnil, 0, charpos,
18541 it, 0, nchars, 0,
18542 STRING_MULTIBYTE (elt));
18543 }
18544 break;
18545 }
18546 }
18547 else /* c == '%' */
18548 {
18549 EMACS_INT percent_position = offset;
18550
18551 /* Get the specified minimum width. Zero means
18552 don't pad. */
18553 field = 0;
18554 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18555 field = field * 10 + c - '0';
18556
18557 /* Don't pad beyond the total padding allowed. */
18558 if (field_width - n > 0 && field > field_width - n)
18559 field = field_width - n;
18560
18561 /* Note that either PRECISION <= 0 or N < PRECISION. */
18562 prec = precision - n;
18563
18564 if (c == 'M')
18565 n += display_mode_element (it, depth, field, prec,
18566 Vglobal_mode_string, props,
18567 risky);
18568 else if (c != 0)
18569 {
18570 int multibyte;
18571 EMACS_INT bytepos, charpos;
18572 const char *spec;
18573 Lisp_Object string;
18574
18575 bytepos = percent_position;
18576 charpos = (STRING_MULTIBYTE (elt)
18577 ? string_byte_to_char (elt, bytepos)
18578 : bytepos);
18579 spec = decode_mode_spec (it->w, c, field, &string);
18580 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18581
18582 switch (mode_line_target)
18583 {
18584 case MODE_LINE_NOPROP:
18585 case MODE_LINE_TITLE:
18586 n += store_mode_line_noprop (spec, field, prec);
18587 break;
18588 case MODE_LINE_STRING:
18589 {
18590 int len = strlen (spec);
18591 Lisp_Object tem = make_string (spec, len);
18592 props = Ftext_properties_at (make_number (charpos), elt);
18593 /* Should only keep face property in props */
18594 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18595 }
18596 break;
18597 case MODE_LINE_DISPLAY:
18598 {
18599 int nglyphs_before, nwritten;
18600
18601 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18602 nwritten = display_string (spec, string, elt,
18603 charpos, 0, it,
18604 field, prec, 0,
18605 multibyte);
18606
18607 /* Assign to the glyphs written above the
18608 string where the `%x' came from, position
18609 of the `%'. */
18610 if (nwritten > 0)
18611 {
18612 struct glyph *glyph
18613 = (it->glyph_row->glyphs[TEXT_AREA]
18614 + nglyphs_before);
18615 int i;
18616
18617 for (i = 0; i < nwritten; ++i)
18618 {
18619 glyph[i].object = elt;
18620 glyph[i].charpos = charpos;
18621 }
18622
18623 n += nwritten;
18624 }
18625 }
18626 break;
18627 }
18628 }
18629 else /* c == 0 */
18630 break;
18631 }
18632 }
18633 }
18634 break;
18635
18636 case Lisp_Symbol:
18637 /* A symbol: process the value of the symbol recursively
18638 as if it appeared here directly. Avoid error if symbol void.
18639 Special case: if value of symbol is a string, output the string
18640 literally. */
18641 {
18642 register Lisp_Object tem;
18643
18644 /* If the variable is not marked as risky to set
18645 then its contents are risky to use. */
18646 if (NILP (Fget (elt, Qrisky_local_variable)))
18647 risky = 1;
18648
18649 tem = Fboundp (elt);
18650 if (!NILP (tem))
18651 {
18652 tem = Fsymbol_value (elt);
18653 /* If value is a string, output that string literally:
18654 don't check for % within it. */
18655 if (STRINGP (tem))
18656 literal = 1;
18657
18658 if (!EQ (tem, elt))
18659 {
18660 /* Give up right away for nil or t. */
18661 elt = tem;
18662 goto tail_recurse;
18663 }
18664 }
18665 }
18666 break;
18667
18668 case Lisp_Cons:
18669 {
18670 register Lisp_Object car, tem;
18671
18672 /* A cons cell: five distinct cases.
18673 If first element is :eval or :propertize, do something special.
18674 If first element is a string or a cons, process all the elements
18675 and effectively concatenate them.
18676 If first element is a negative number, truncate displaying cdr to
18677 at most that many characters. If positive, pad (with spaces)
18678 to at least that many characters.
18679 If first element is a symbol, process the cadr or caddr recursively
18680 according to whether the symbol's value is non-nil or nil. */
18681 car = XCAR (elt);
18682 if (EQ (car, QCeval))
18683 {
18684 /* An element of the form (:eval FORM) means evaluate FORM
18685 and use the result as mode line elements. */
18686
18687 if (risky)
18688 break;
18689
18690 if (CONSP (XCDR (elt)))
18691 {
18692 Lisp_Object spec;
18693 spec = safe_eval (XCAR (XCDR (elt)));
18694 n += display_mode_element (it, depth, field_width - n,
18695 precision - n, spec, props,
18696 risky);
18697 }
18698 }
18699 else if (EQ (car, QCpropertize))
18700 {
18701 /* An element of the form (:propertize ELT PROPS...)
18702 means display ELT but applying properties PROPS. */
18703
18704 if (risky)
18705 break;
18706
18707 if (CONSP (XCDR (elt)))
18708 n += display_mode_element (it, depth, field_width - n,
18709 precision - n, XCAR (XCDR (elt)),
18710 XCDR (XCDR (elt)), risky);
18711 }
18712 else if (SYMBOLP (car))
18713 {
18714 tem = Fboundp (car);
18715 elt = XCDR (elt);
18716 if (!CONSP (elt))
18717 goto invalid;
18718 /* elt is now the cdr, and we know it is a cons cell.
18719 Use its car if CAR has a non-nil value. */
18720 if (!NILP (tem))
18721 {
18722 tem = Fsymbol_value (car);
18723 if (!NILP (tem))
18724 {
18725 elt = XCAR (elt);
18726 goto tail_recurse;
18727 }
18728 }
18729 /* Symbol's value is nil (or symbol is unbound)
18730 Get the cddr of the original list
18731 and if possible find the caddr and use that. */
18732 elt = XCDR (elt);
18733 if (NILP (elt))
18734 break;
18735 else if (!CONSP (elt))
18736 goto invalid;
18737 elt = XCAR (elt);
18738 goto tail_recurse;
18739 }
18740 else if (INTEGERP (car))
18741 {
18742 register int lim = XINT (car);
18743 elt = XCDR (elt);
18744 if (lim < 0)
18745 {
18746 /* Negative int means reduce maximum width. */
18747 if (precision <= 0)
18748 precision = -lim;
18749 else
18750 precision = min (precision, -lim);
18751 }
18752 else if (lim > 0)
18753 {
18754 /* Padding specified. Don't let it be more than
18755 current maximum. */
18756 if (precision > 0)
18757 lim = min (precision, lim);
18758
18759 /* If that's more padding than already wanted, queue it.
18760 But don't reduce padding already specified even if
18761 that is beyond the current truncation point. */
18762 field_width = max (lim, field_width);
18763 }
18764 goto tail_recurse;
18765 }
18766 else if (STRINGP (car) || CONSP (car))
18767 {
18768 Lisp_Object halftail = elt;
18769 int len = 0;
18770
18771 while (CONSP (elt)
18772 && (precision <= 0 || n < precision))
18773 {
18774 n += display_mode_element (it, depth,
18775 /* Do padding only after the last
18776 element in the list. */
18777 (! CONSP (XCDR (elt))
18778 ? field_width - n
18779 : 0),
18780 precision - n, XCAR (elt),
18781 props, risky);
18782 elt = XCDR (elt);
18783 len++;
18784 if ((len & 1) == 0)
18785 halftail = XCDR (halftail);
18786 /* Check for cycle. */
18787 if (EQ (halftail, elt))
18788 break;
18789 }
18790 }
18791 }
18792 break;
18793
18794 default:
18795 invalid:
18796 elt = build_string ("*invalid*");
18797 goto tail_recurse;
18798 }
18799
18800 /* Pad to FIELD_WIDTH. */
18801 if (field_width > 0 && n < field_width)
18802 {
18803 switch (mode_line_target)
18804 {
18805 case MODE_LINE_NOPROP:
18806 case MODE_LINE_TITLE:
18807 n += store_mode_line_noprop ("", field_width - n, 0);
18808 break;
18809 case MODE_LINE_STRING:
18810 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18811 break;
18812 case MODE_LINE_DISPLAY:
18813 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18814 0, 0, 0);
18815 break;
18816 }
18817 }
18818
18819 return n;
18820 }
18821
18822 /* Store a mode-line string element in mode_line_string_list.
18823
18824 If STRING is non-null, display that C string. Otherwise, the Lisp
18825 string LISP_STRING is displayed.
18826
18827 FIELD_WIDTH is the minimum number of output glyphs to produce.
18828 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18829 with spaces. FIELD_WIDTH <= 0 means don't pad.
18830
18831 PRECISION is the maximum number of characters to output from
18832 STRING. PRECISION <= 0 means don't truncate the string.
18833
18834 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18835 properties to the string.
18836
18837 PROPS are the properties to add to the string.
18838 The mode_line_string_face face property is always added to the string.
18839 */
18840
18841 static int
18842 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18843 int field_width, int precision, Lisp_Object props)
18844 {
18845 EMACS_INT len;
18846 int n = 0;
18847
18848 if (string != NULL)
18849 {
18850 len = strlen (string);
18851 if (precision > 0 && len > precision)
18852 len = precision;
18853 lisp_string = make_string (string, len);
18854 if (NILP (props))
18855 props = mode_line_string_face_prop;
18856 else if (!NILP (mode_line_string_face))
18857 {
18858 Lisp_Object face = Fplist_get (props, Qface);
18859 props = Fcopy_sequence (props);
18860 if (NILP (face))
18861 face = mode_line_string_face;
18862 else
18863 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18864 props = Fplist_put (props, Qface, face);
18865 }
18866 Fadd_text_properties (make_number (0), make_number (len),
18867 props, lisp_string);
18868 }
18869 else
18870 {
18871 len = XFASTINT (Flength (lisp_string));
18872 if (precision > 0 && len > precision)
18873 {
18874 len = precision;
18875 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18876 precision = -1;
18877 }
18878 if (!NILP (mode_line_string_face))
18879 {
18880 Lisp_Object face;
18881 if (NILP (props))
18882 props = Ftext_properties_at (make_number (0), lisp_string);
18883 face = Fplist_get (props, Qface);
18884 if (NILP (face))
18885 face = mode_line_string_face;
18886 else
18887 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18888 props = Fcons (Qface, Fcons (face, Qnil));
18889 if (copy_string)
18890 lisp_string = Fcopy_sequence (lisp_string);
18891 }
18892 if (!NILP (props))
18893 Fadd_text_properties (make_number (0), make_number (len),
18894 props, lisp_string);
18895 }
18896
18897 if (len > 0)
18898 {
18899 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18900 n += len;
18901 }
18902
18903 if (field_width > len)
18904 {
18905 field_width -= len;
18906 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18907 if (!NILP (props))
18908 Fadd_text_properties (make_number (0), make_number (field_width),
18909 props, lisp_string);
18910 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18911 n += field_width;
18912 }
18913
18914 return n;
18915 }
18916
18917
18918 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18919 1, 4, 0,
18920 doc: /* Format a string out of a mode line format specification.
18921 First arg FORMAT specifies the mode line format (see `mode-line-format'
18922 for details) to use.
18923
18924 By default, the format is evaluated for the currently selected window.
18925
18926 Optional second arg FACE specifies the face property to put on all
18927 characters for which no face is specified. The value nil means the
18928 default face. The value t means whatever face the window's mode line
18929 currently uses (either `mode-line' or `mode-line-inactive',
18930 depending on whether the window is the selected window or not).
18931 An integer value means the value string has no text
18932 properties.
18933
18934 Optional third and fourth args WINDOW and BUFFER specify the window
18935 and buffer to use as the context for the formatting (defaults
18936 are the selected window and the WINDOW's buffer). */)
18937 (Lisp_Object format, Lisp_Object face,
18938 Lisp_Object window, Lisp_Object buffer)
18939 {
18940 struct it it;
18941 int len;
18942 struct window *w;
18943 struct buffer *old_buffer = NULL;
18944 int face_id;
18945 int no_props = INTEGERP (face);
18946 int count = SPECPDL_INDEX ();
18947 Lisp_Object str;
18948 int string_start = 0;
18949
18950 if (NILP (window))
18951 window = selected_window;
18952 CHECK_WINDOW (window);
18953 w = XWINDOW (window);
18954
18955 if (NILP (buffer))
18956 buffer = w->buffer;
18957 CHECK_BUFFER (buffer);
18958
18959 /* Make formatting the modeline a non-op when noninteractive, otherwise
18960 there will be problems later caused by a partially initialized frame. */
18961 if (NILP (format) || noninteractive)
18962 return empty_unibyte_string;
18963
18964 if (no_props)
18965 face = Qnil;
18966
18967 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18968 : EQ (face, Qt) ? (EQ (window, selected_window)
18969 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18970 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18971 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18972 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18973 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18974 : DEFAULT_FACE_ID;
18975
18976 if (XBUFFER (buffer) != current_buffer)
18977 old_buffer = current_buffer;
18978
18979 /* Save things including mode_line_proptrans_alist,
18980 and set that to nil so that we don't alter the outer value. */
18981 record_unwind_protect (unwind_format_mode_line,
18982 format_mode_line_unwind_data
18983 (old_buffer, selected_window, 1));
18984 mode_line_proptrans_alist = Qnil;
18985
18986 Fselect_window (window, Qt);
18987 if (old_buffer)
18988 set_buffer_internal_1 (XBUFFER (buffer));
18989
18990 init_iterator (&it, w, -1, -1, NULL, face_id);
18991
18992 if (no_props)
18993 {
18994 mode_line_target = MODE_LINE_NOPROP;
18995 mode_line_string_face_prop = Qnil;
18996 mode_line_string_list = Qnil;
18997 string_start = MODE_LINE_NOPROP_LEN (0);
18998 }
18999 else
19000 {
19001 mode_line_target = MODE_LINE_STRING;
19002 mode_line_string_list = Qnil;
19003 mode_line_string_face = face;
19004 mode_line_string_face_prop
19005 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19006 }
19007
19008 push_kboard (FRAME_KBOARD (it.f));
19009 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19010 pop_kboard ();
19011
19012 if (no_props)
19013 {
19014 len = MODE_LINE_NOPROP_LEN (string_start);
19015 str = make_string (mode_line_noprop_buf + string_start, len);
19016 }
19017 else
19018 {
19019 mode_line_string_list = Fnreverse (mode_line_string_list);
19020 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19021 empty_unibyte_string);
19022 }
19023
19024 unbind_to (count, Qnil);
19025 return str;
19026 }
19027
19028 /* Write a null-terminated, right justified decimal representation of
19029 the positive integer D to BUF using a minimal field width WIDTH. */
19030
19031 static void
19032 pint2str (register char *buf, register int width, register EMACS_INT d)
19033 {
19034 register char *p = buf;
19035
19036 if (d <= 0)
19037 *p++ = '0';
19038 else
19039 {
19040 while (d > 0)
19041 {
19042 *p++ = d % 10 + '0';
19043 d /= 10;
19044 }
19045 }
19046
19047 for (width -= (int) (p - buf); width > 0; --width)
19048 *p++ = ' ';
19049 *p-- = '\0';
19050 while (p > buf)
19051 {
19052 d = *buf;
19053 *buf++ = *p;
19054 *p-- = d;
19055 }
19056 }
19057
19058 /* Write a null-terminated, right justified decimal and "human
19059 readable" representation of the nonnegative integer D to BUF using
19060 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19061
19062 static const char power_letter[] =
19063 {
19064 0, /* no letter */
19065 'k', /* kilo */
19066 'M', /* mega */
19067 'G', /* giga */
19068 'T', /* tera */
19069 'P', /* peta */
19070 'E', /* exa */
19071 'Z', /* zetta */
19072 'Y' /* yotta */
19073 };
19074
19075 static void
19076 pint2hrstr (char *buf, int width, EMACS_INT d)
19077 {
19078 /* We aim to represent the nonnegative integer D as
19079 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19080 EMACS_INT quotient = d;
19081 int remainder = 0;
19082 /* -1 means: do not use TENTHS. */
19083 int tenths = -1;
19084 int exponent = 0;
19085
19086 /* Length of QUOTIENT.TENTHS as a string. */
19087 int length;
19088
19089 char * psuffix;
19090 char * p;
19091
19092 if (1000 <= quotient)
19093 {
19094 /* Scale to the appropriate EXPONENT. */
19095 do
19096 {
19097 remainder = quotient % 1000;
19098 quotient /= 1000;
19099 exponent++;
19100 }
19101 while (1000 <= quotient);
19102
19103 /* Round to nearest and decide whether to use TENTHS or not. */
19104 if (quotient <= 9)
19105 {
19106 tenths = remainder / 100;
19107 if (50 <= remainder % 100)
19108 {
19109 if (tenths < 9)
19110 tenths++;
19111 else
19112 {
19113 quotient++;
19114 if (quotient == 10)
19115 tenths = -1;
19116 else
19117 tenths = 0;
19118 }
19119 }
19120 }
19121 else
19122 if (500 <= remainder)
19123 {
19124 if (quotient < 999)
19125 quotient++;
19126 else
19127 {
19128 quotient = 1;
19129 exponent++;
19130 tenths = 0;
19131 }
19132 }
19133 }
19134
19135 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19136 if (tenths == -1 && quotient <= 99)
19137 if (quotient <= 9)
19138 length = 1;
19139 else
19140 length = 2;
19141 else
19142 length = 3;
19143 p = psuffix = buf + max (width, length);
19144
19145 /* Print EXPONENT. */
19146 *psuffix++ = power_letter[exponent];
19147 *psuffix = '\0';
19148
19149 /* Print TENTHS. */
19150 if (tenths >= 0)
19151 {
19152 *--p = '0' + tenths;
19153 *--p = '.';
19154 }
19155
19156 /* Print QUOTIENT. */
19157 do
19158 {
19159 int digit = quotient % 10;
19160 *--p = '0' + digit;
19161 }
19162 while ((quotient /= 10) != 0);
19163
19164 /* Print leading spaces. */
19165 while (buf < p)
19166 *--p = ' ';
19167 }
19168
19169 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19170 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19171 type of CODING_SYSTEM. Return updated pointer into BUF. */
19172
19173 static unsigned char invalid_eol_type[] = "(*invalid*)";
19174
19175 static char *
19176 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19177 {
19178 Lisp_Object val;
19179 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19180 const unsigned char *eol_str;
19181 int eol_str_len;
19182 /* The EOL conversion we are using. */
19183 Lisp_Object eoltype;
19184
19185 val = CODING_SYSTEM_SPEC (coding_system);
19186 eoltype = Qnil;
19187
19188 if (!VECTORP (val)) /* Not yet decided. */
19189 {
19190 if (multibyte)
19191 *buf++ = '-';
19192 if (eol_flag)
19193 eoltype = eol_mnemonic_undecided;
19194 /* Don't mention EOL conversion if it isn't decided. */
19195 }
19196 else
19197 {
19198 Lisp_Object attrs;
19199 Lisp_Object eolvalue;
19200
19201 attrs = AREF (val, 0);
19202 eolvalue = AREF (val, 2);
19203
19204 if (multibyte)
19205 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19206
19207 if (eol_flag)
19208 {
19209 /* The EOL conversion that is normal on this system. */
19210
19211 if (NILP (eolvalue)) /* Not yet decided. */
19212 eoltype = eol_mnemonic_undecided;
19213 else if (VECTORP (eolvalue)) /* Not yet decided. */
19214 eoltype = eol_mnemonic_undecided;
19215 else /* eolvalue is Qunix, Qdos, or Qmac. */
19216 eoltype = (EQ (eolvalue, Qunix)
19217 ? eol_mnemonic_unix
19218 : (EQ (eolvalue, Qdos) == 1
19219 ? eol_mnemonic_dos : eol_mnemonic_mac));
19220 }
19221 }
19222
19223 if (eol_flag)
19224 {
19225 /* Mention the EOL conversion if it is not the usual one. */
19226 if (STRINGP (eoltype))
19227 {
19228 eol_str = SDATA (eoltype);
19229 eol_str_len = SBYTES (eoltype);
19230 }
19231 else if (CHARACTERP (eoltype))
19232 {
19233 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19234 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19235 eol_str = tmp;
19236 }
19237 else
19238 {
19239 eol_str = invalid_eol_type;
19240 eol_str_len = sizeof (invalid_eol_type) - 1;
19241 }
19242 memcpy (buf, eol_str, eol_str_len);
19243 buf += eol_str_len;
19244 }
19245
19246 return buf;
19247 }
19248
19249 /* Return a string for the output of a mode line %-spec for window W,
19250 generated by character C. FIELD_WIDTH > 0 means pad the string
19251 returned with spaces to that value. Return a Lisp string in
19252 *STRING if the resulting string is taken from that Lisp string.
19253
19254 Note we operate on the current buffer for most purposes,
19255 the exception being w->base_line_pos. */
19256
19257 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19258
19259 static const char *
19260 decode_mode_spec (struct window *w, register int c, int field_width,
19261 Lisp_Object *string)
19262 {
19263 Lisp_Object obj;
19264 struct frame *f = XFRAME (WINDOW_FRAME (w));
19265 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19266 struct buffer *b = current_buffer;
19267
19268 obj = Qnil;
19269 *string = Qnil;
19270
19271 switch (c)
19272 {
19273 case '*':
19274 if (!NILP (BVAR (b, read_only)))
19275 return "%";
19276 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19277 return "*";
19278 return "-";
19279
19280 case '+':
19281 /* This differs from %* only for a modified read-only buffer. */
19282 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19283 return "*";
19284 if (!NILP (BVAR (b, read_only)))
19285 return "%";
19286 return "-";
19287
19288 case '&':
19289 /* This differs from %* in ignoring read-only-ness. */
19290 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19291 return "*";
19292 return "-";
19293
19294 case '%':
19295 return "%";
19296
19297 case '[':
19298 {
19299 int i;
19300 char *p;
19301
19302 if (command_loop_level > 5)
19303 return "[[[... ";
19304 p = decode_mode_spec_buf;
19305 for (i = 0; i < command_loop_level; i++)
19306 *p++ = '[';
19307 *p = 0;
19308 return decode_mode_spec_buf;
19309 }
19310
19311 case ']':
19312 {
19313 int i;
19314 char *p;
19315
19316 if (command_loop_level > 5)
19317 return " ...]]]";
19318 p = decode_mode_spec_buf;
19319 for (i = 0; i < command_loop_level; i++)
19320 *p++ = ']';
19321 *p = 0;
19322 return decode_mode_spec_buf;
19323 }
19324
19325 case '-':
19326 {
19327 register int i;
19328
19329 /* Let lots_of_dashes be a string of infinite length. */
19330 if (mode_line_target == MODE_LINE_NOPROP ||
19331 mode_line_target == MODE_LINE_STRING)
19332 return "--";
19333 if (field_width <= 0
19334 || field_width > sizeof (lots_of_dashes))
19335 {
19336 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19337 decode_mode_spec_buf[i] = '-';
19338 decode_mode_spec_buf[i] = '\0';
19339 return decode_mode_spec_buf;
19340 }
19341 else
19342 return lots_of_dashes;
19343 }
19344
19345 case 'b':
19346 obj = BVAR (b, name);
19347 break;
19348
19349 case 'c':
19350 /* %c and %l are ignored in `frame-title-format'.
19351 (In redisplay_internal, the frame title is drawn _before_ the
19352 windows are updated, so the stuff which depends on actual
19353 window contents (such as %l) may fail to render properly, or
19354 even crash emacs.) */
19355 if (mode_line_target == MODE_LINE_TITLE)
19356 return "";
19357 else
19358 {
19359 EMACS_INT col = current_column ();
19360 w->column_number_displayed = make_number (col);
19361 pint2str (decode_mode_spec_buf, field_width, col);
19362 return decode_mode_spec_buf;
19363 }
19364
19365 case 'e':
19366 #ifndef SYSTEM_MALLOC
19367 {
19368 if (NILP (Vmemory_full))
19369 return "";
19370 else
19371 return "!MEM FULL! ";
19372 }
19373 #else
19374 return "";
19375 #endif
19376
19377 case 'F':
19378 /* %F displays the frame name. */
19379 if (!NILP (f->title))
19380 return SSDATA (f->title);
19381 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19382 return SSDATA (f->name);
19383 return "Emacs";
19384
19385 case 'f':
19386 obj = BVAR (b, filename);
19387 break;
19388
19389 case 'i':
19390 {
19391 EMACS_INT size = ZV - BEGV;
19392 pint2str (decode_mode_spec_buf, field_width, size);
19393 return decode_mode_spec_buf;
19394 }
19395
19396 case 'I':
19397 {
19398 EMACS_INT size = ZV - BEGV;
19399 pint2hrstr (decode_mode_spec_buf, field_width, size);
19400 return decode_mode_spec_buf;
19401 }
19402
19403 case 'l':
19404 {
19405 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19406 EMACS_INT topline, nlines, height;
19407 EMACS_INT junk;
19408
19409 /* %c and %l are ignored in `frame-title-format'. */
19410 if (mode_line_target == MODE_LINE_TITLE)
19411 return "";
19412
19413 startpos = XMARKER (w->start)->charpos;
19414 startpos_byte = marker_byte_position (w->start);
19415 height = WINDOW_TOTAL_LINES (w);
19416
19417 /* If we decided that this buffer isn't suitable for line numbers,
19418 don't forget that too fast. */
19419 if (EQ (w->base_line_pos, w->buffer))
19420 goto no_value;
19421 /* But do forget it, if the window shows a different buffer now. */
19422 else if (BUFFERP (w->base_line_pos))
19423 w->base_line_pos = Qnil;
19424
19425 /* If the buffer is very big, don't waste time. */
19426 if (INTEGERP (Vline_number_display_limit)
19427 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19428 {
19429 w->base_line_pos = Qnil;
19430 w->base_line_number = Qnil;
19431 goto no_value;
19432 }
19433
19434 if (INTEGERP (w->base_line_number)
19435 && INTEGERP (w->base_line_pos)
19436 && XFASTINT (w->base_line_pos) <= startpos)
19437 {
19438 line = XFASTINT (w->base_line_number);
19439 linepos = XFASTINT (w->base_line_pos);
19440 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19441 }
19442 else
19443 {
19444 line = 1;
19445 linepos = BUF_BEGV (b);
19446 linepos_byte = BUF_BEGV_BYTE (b);
19447 }
19448
19449 /* Count lines from base line to window start position. */
19450 nlines = display_count_lines (linepos_byte,
19451 startpos_byte,
19452 startpos, &junk);
19453
19454 topline = nlines + line;
19455
19456 /* Determine a new base line, if the old one is too close
19457 or too far away, or if we did not have one.
19458 "Too close" means it's plausible a scroll-down would
19459 go back past it. */
19460 if (startpos == BUF_BEGV (b))
19461 {
19462 w->base_line_number = make_number (topline);
19463 w->base_line_pos = make_number (BUF_BEGV (b));
19464 }
19465 else if (nlines < height + 25 || nlines > height * 3 + 50
19466 || linepos == BUF_BEGV (b))
19467 {
19468 EMACS_INT limit = BUF_BEGV (b);
19469 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19470 EMACS_INT position;
19471 EMACS_INT distance =
19472 (height * 2 + 30) * line_number_display_limit_width;
19473
19474 if (startpos - distance > limit)
19475 {
19476 limit = startpos - distance;
19477 limit_byte = CHAR_TO_BYTE (limit);
19478 }
19479
19480 nlines = display_count_lines (startpos_byte,
19481 limit_byte,
19482 - (height * 2 + 30),
19483 &position);
19484 /* If we couldn't find the lines we wanted within
19485 line_number_display_limit_width chars per line,
19486 give up on line numbers for this window. */
19487 if (position == limit_byte && limit == startpos - distance)
19488 {
19489 w->base_line_pos = w->buffer;
19490 w->base_line_number = Qnil;
19491 goto no_value;
19492 }
19493
19494 w->base_line_number = make_number (topline - nlines);
19495 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19496 }
19497
19498 /* Now count lines from the start pos to point. */
19499 nlines = display_count_lines (startpos_byte,
19500 PT_BYTE, PT, &junk);
19501
19502 /* Record that we did display the line number. */
19503 line_number_displayed = 1;
19504
19505 /* Make the string to show. */
19506 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19507 return decode_mode_spec_buf;
19508 no_value:
19509 {
19510 char* p = decode_mode_spec_buf;
19511 int pad = field_width - 2;
19512 while (pad-- > 0)
19513 *p++ = ' ';
19514 *p++ = '?';
19515 *p++ = '?';
19516 *p = '\0';
19517 return decode_mode_spec_buf;
19518 }
19519 }
19520 break;
19521
19522 case 'm':
19523 obj = BVAR (b, mode_name);
19524 break;
19525
19526 case 'n':
19527 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19528 return " Narrow";
19529 break;
19530
19531 case 'p':
19532 {
19533 EMACS_INT pos = marker_position (w->start);
19534 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19535
19536 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19537 {
19538 if (pos <= BUF_BEGV (b))
19539 return "All";
19540 else
19541 return "Bottom";
19542 }
19543 else if (pos <= BUF_BEGV (b))
19544 return "Top";
19545 else
19546 {
19547 if (total > 1000000)
19548 /* Do it differently for a large value, to avoid overflow. */
19549 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19550 else
19551 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19552 /* We can't normally display a 3-digit number,
19553 so get us a 2-digit number that is close. */
19554 if (total == 100)
19555 total = 99;
19556 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19557 return decode_mode_spec_buf;
19558 }
19559 }
19560
19561 /* Display percentage of size above the bottom of the screen. */
19562 case 'P':
19563 {
19564 EMACS_INT toppos = marker_position (w->start);
19565 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19566 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19567
19568 if (botpos >= BUF_ZV (b))
19569 {
19570 if (toppos <= BUF_BEGV (b))
19571 return "All";
19572 else
19573 return "Bottom";
19574 }
19575 else
19576 {
19577 if (total > 1000000)
19578 /* Do it differently for a large value, to avoid overflow. */
19579 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19580 else
19581 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19582 /* We can't normally display a 3-digit number,
19583 so get us a 2-digit number that is close. */
19584 if (total == 100)
19585 total = 99;
19586 if (toppos <= BUF_BEGV (b))
19587 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19588 else
19589 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19590 return decode_mode_spec_buf;
19591 }
19592 }
19593
19594 case 's':
19595 /* status of process */
19596 obj = Fget_buffer_process (Fcurrent_buffer ());
19597 if (NILP (obj))
19598 return "no process";
19599 #ifndef MSDOS
19600 obj = Fsymbol_name (Fprocess_status (obj));
19601 #endif
19602 break;
19603
19604 case '@':
19605 {
19606 int count = inhibit_garbage_collection ();
19607 Lisp_Object val = call1 (intern ("file-remote-p"),
19608 BVAR (current_buffer, directory));
19609 unbind_to (count, Qnil);
19610
19611 if (NILP (val))
19612 return "-";
19613 else
19614 return "@";
19615 }
19616
19617 case 't': /* indicate TEXT or BINARY */
19618 return "T";
19619
19620 case 'z':
19621 /* coding-system (not including end-of-line format) */
19622 case 'Z':
19623 /* coding-system (including end-of-line type) */
19624 {
19625 int eol_flag = (c == 'Z');
19626 char *p = decode_mode_spec_buf;
19627
19628 if (! FRAME_WINDOW_P (f))
19629 {
19630 /* No need to mention EOL here--the terminal never needs
19631 to do EOL conversion. */
19632 p = decode_mode_spec_coding (CODING_ID_NAME
19633 (FRAME_KEYBOARD_CODING (f)->id),
19634 p, 0);
19635 p = decode_mode_spec_coding (CODING_ID_NAME
19636 (FRAME_TERMINAL_CODING (f)->id),
19637 p, 0);
19638 }
19639 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19640 p, eol_flag);
19641
19642 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19643 #ifdef subprocesses
19644 obj = Fget_buffer_process (Fcurrent_buffer ());
19645 if (PROCESSP (obj))
19646 {
19647 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19648 p, eol_flag);
19649 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19650 p, eol_flag);
19651 }
19652 #endif /* subprocesses */
19653 #endif /* 0 */
19654 *p = 0;
19655 return decode_mode_spec_buf;
19656 }
19657 }
19658
19659 if (STRINGP (obj))
19660 {
19661 *string = obj;
19662 return SSDATA (obj);
19663 }
19664 else
19665 return "";
19666 }
19667
19668
19669 /* Count up to COUNT lines starting from START_BYTE.
19670 But don't go beyond LIMIT_BYTE.
19671 Return the number of lines thus found (always nonnegative).
19672
19673 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19674
19675 static EMACS_INT
19676 display_count_lines (EMACS_INT start_byte,
19677 EMACS_INT limit_byte, EMACS_INT count,
19678 EMACS_INT *byte_pos_ptr)
19679 {
19680 register unsigned char *cursor;
19681 unsigned char *base;
19682
19683 register EMACS_INT ceiling;
19684 register unsigned char *ceiling_addr;
19685 EMACS_INT orig_count = count;
19686
19687 /* If we are not in selective display mode,
19688 check only for newlines. */
19689 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19690 && !INTEGERP (BVAR (current_buffer, selective_display)));
19691
19692 if (count > 0)
19693 {
19694 while (start_byte < limit_byte)
19695 {
19696 ceiling = BUFFER_CEILING_OF (start_byte);
19697 ceiling = min (limit_byte - 1, ceiling);
19698 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19699 base = (cursor = BYTE_POS_ADDR (start_byte));
19700 while (1)
19701 {
19702 if (selective_display)
19703 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19704 ;
19705 else
19706 while (*cursor != '\n' && ++cursor != ceiling_addr)
19707 ;
19708
19709 if (cursor != ceiling_addr)
19710 {
19711 if (--count == 0)
19712 {
19713 start_byte += cursor - base + 1;
19714 *byte_pos_ptr = start_byte;
19715 return orig_count;
19716 }
19717 else
19718 if (++cursor == ceiling_addr)
19719 break;
19720 }
19721 else
19722 break;
19723 }
19724 start_byte += cursor - base;
19725 }
19726 }
19727 else
19728 {
19729 while (start_byte > limit_byte)
19730 {
19731 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19732 ceiling = max (limit_byte, ceiling);
19733 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19734 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19735 while (1)
19736 {
19737 if (selective_display)
19738 while (--cursor != ceiling_addr
19739 && *cursor != '\n' && *cursor != 015)
19740 ;
19741 else
19742 while (--cursor != ceiling_addr && *cursor != '\n')
19743 ;
19744
19745 if (cursor != ceiling_addr)
19746 {
19747 if (++count == 0)
19748 {
19749 start_byte += cursor - base + 1;
19750 *byte_pos_ptr = start_byte;
19751 /* When scanning backwards, we should
19752 not count the newline posterior to which we stop. */
19753 return - orig_count - 1;
19754 }
19755 }
19756 else
19757 break;
19758 }
19759 /* Here we add 1 to compensate for the last decrement
19760 of CURSOR, which took it past the valid range. */
19761 start_byte += cursor - base + 1;
19762 }
19763 }
19764
19765 *byte_pos_ptr = limit_byte;
19766
19767 if (count < 0)
19768 return - orig_count + count;
19769 return orig_count - count;
19770
19771 }
19772
19773
19774 \f
19775 /***********************************************************************
19776 Displaying strings
19777 ***********************************************************************/
19778
19779 /* Display a NUL-terminated string, starting with index START.
19780
19781 If STRING is non-null, display that C string. Otherwise, the Lisp
19782 string LISP_STRING is displayed. There's a case that STRING is
19783 non-null and LISP_STRING is not nil. It means STRING is a string
19784 data of LISP_STRING. In that case, we display LISP_STRING while
19785 ignoring its text properties.
19786
19787 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19788 FACE_STRING. Display STRING or LISP_STRING with the face at
19789 FACE_STRING_POS in FACE_STRING:
19790
19791 Display the string in the environment given by IT, but use the
19792 standard display table, temporarily.
19793
19794 FIELD_WIDTH is the minimum number of output glyphs to produce.
19795 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19796 with spaces. If STRING has more characters, more than FIELD_WIDTH
19797 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19798
19799 PRECISION is the maximum number of characters to output from
19800 STRING. PRECISION < 0 means don't truncate the string.
19801
19802 This is roughly equivalent to printf format specifiers:
19803
19804 FIELD_WIDTH PRECISION PRINTF
19805 ----------------------------------------
19806 -1 -1 %s
19807 -1 10 %.10s
19808 10 -1 %10s
19809 20 10 %20.10s
19810
19811 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19812 display them, and < 0 means obey the current buffer's value of
19813 enable_multibyte_characters.
19814
19815 Value is the number of columns displayed. */
19816
19817 static int
19818 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19819 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19820 int field_width, int precision, int max_x, int multibyte)
19821 {
19822 int hpos_at_start = it->hpos;
19823 int saved_face_id = it->face_id;
19824 struct glyph_row *row = it->glyph_row;
19825
19826 /* Initialize the iterator IT for iteration over STRING beginning
19827 with index START. */
19828 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19829 precision, field_width, multibyte);
19830 if (string && STRINGP (lisp_string))
19831 /* LISP_STRING is the one returned by decode_mode_spec. We should
19832 ignore its text properties. */
19833 it->stop_charpos = -1;
19834
19835 /* If displaying STRING, set up the face of the iterator
19836 from LISP_STRING, if that's given. */
19837 if (STRINGP (face_string))
19838 {
19839 EMACS_INT endptr;
19840 struct face *face;
19841
19842 it->face_id
19843 = face_at_string_position (it->w, face_string, face_string_pos,
19844 0, it->region_beg_charpos,
19845 it->region_end_charpos,
19846 &endptr, it->base_face_id, 0);
19847 face = FACE_FROM_ID (it->f, it->face_id);
19848 it->face_box_p = face->box != FACE_NO_BOX;
19849 }
19850
19851 /* Set max_x to the maximum allowed X position. Don't let it go
19852 beyond the right edge of the window. */
19853 if (max_x <= 0)
19854 max_x = it->last_visible_x;
19855 else
19856 max_x = min (max_x, it->last_visible_x);
19857
19858 /* Skip over display elements that are not visible. because IT->w is
19859 hscrolled. */
19860 if (it->current_x < it->first_visible_x)
19861 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19862 MOVE_TO_POS | MOVE_TO_X);
19863
19864 row->ascent = it->max_ascent;
19865 row->height = it->max_ascent + it->max_descent;
19866 row->phys_ascent = it->max_phys_ascent;
19867 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19868 row->extra_line_spacing = it->max_extra_line_spacing;
19869
19870 /* This condition is for the case that we are called with current_x
19871 past last_visible_x. */
19872 while (it->current_x < max_x)
19873 {
19874 int x_before, x, n_glyphs_before, i, nglyphs;
19875
19876 /* Get the next display element. */
19877 if (!get_next_display_element (it))
19878 break;
19879
19880 /* Produce glyphs. */
19881 x_before = it->current_x;
19882 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19883 PRODUCE_GLYPHS (it);
19884
19885 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19886 i = 0;
19887 x = x_before;
19888 while (i < nglyphs)
19889 {
19890 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19891
19892 if (it->line_wrap != TRUNCATE
19893 && x + glyph->pixel_width > max_x)
19894 {
19895 /* End of continued line or max_x reached. */
19896 if (CHAR_GLYPH_PADDING_P (*glyph))
19897 {
19898 /* A wide character is unbreakable. */
19899 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19900 it->current_x = x_before;
19901 }
19902 else
19903 {
19904 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19905 it->current_x = x;
19906 }
19907 break;
19908 }
19909 else if (x + glyph->pixel_width >= it->first_visible_x)
19910 {
19911 /* Glyph is at least partially visible. */
19912 ++it->hpos;
19913 if (x < it->first_visible_x)
19914 it->glyph_row->x = x - it->first_visible_x;
19915 }
19916 else
19917 {
19918 /* Glyph is off the left margin of the display area.
19919 Should not happen. */
19920 abort ();
19921 }
19922
19923 row->ascent = max (row->ascent, it->max_ascent);
19924 row->height = max (row->height, it->max_ascent + it->max_descent);
19925 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19926 row->phys_height = max (row->phys_height,
19927 it->max_phys_ascent + it->max_phys_descent);
19928 row->extra_line_spacing = max (row->extra_line_spacing,
19929 it->max_extra_line_spacing);
19930 x += glyph->pixel_width;
19931 ++i;
19932 }
19933
19934 /* Stop if max_x reached. */
19935 if (i < nglyphs)
19936 break;
19937
19938 /* Stop at line ends. */
19939 if (ITERATOR_AT_END_OF_LINE_P (it))
19940 {
19941 it->continuation_lines_width = 0;
19942 break;
19943 }
19944
19945 set_iterator_to_next (it, 1);
19946
19947 /* Stop if truncating at the right edge. */
19948 if (it->line_wrap == TRUNCATE
19949 && it->current_x >= it->last_visible_x)
19950 {
19951 /* Add truncation mark, but don't do it if the line is
19952 truncated at a padding space. */
19953 if (IT_CHARPOS (*it) < it->string_nchars)
19954 {
19955 if (!FRAME_WINDOW_P (it->f))
19956 {
19957 int ii, n;
19958
19959 if (it->current_x > it->last_visible_x)
19960 {
19961 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19962 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19963 break;
19964 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19965 {
19966 row->used[TEXT_AREA] = ii;
19967 produce_special_glyphs (it, IT_TRUNCATION);
19968 }
19969 }
19970 produce_special_glyphs (it, IT_TRUNCATION);
19971 }
19972 it->glyph_row->truncated_on_right_p = 1;
19973 }
19974 break;
19975 }
19976 }
19977
19978 /* Maybe insert a truncation at the left. */
19979 if (it->first_visible_x
19980 && IT_CHARPOS (*it) > 0)
19981 {
19982 if (!FRAME_WINDOW_P (it->f))
19983 insert_left_trunc_glyphs (it);
19984 it->glyph_row->truncated_on_left_p = 1;
19985 }
19986
19987 it->face_id = saved_face_id;
19988
19989 /* Value is number of columns displayed. */
19990 return it->hpos - hpos_at_start;
19991 }
19992
19993
19994 \f
19995 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19996 appears as an element of LIST or as the car of an element of LIST.
19997 If PROPVAL is a list, compare each element against LIST in that
19998 way, and return 1/2 if any element of PROPVAL is found in LIST.
19999 Otherwise return 0. This function cannot quit.
20000 The return value is 2 if the text is invisible but with an ellipsis
20001 and 1 if it's invisible and without an ellipsis. */
20002
20003 int
20004 invisible_p (register Lisp_Object propval, Lisp_Object list)
20005 {
20006 register Lisp_Object tail, proptail;
20007
20008 for (tail = list; CONSP (tail); tail = XCDR (tail))
20009 {
20010 register Lisp_Object tem;
20011 tem = XCAR (tail);
20012 if (EQ (propval, tem))
20013 return 1;
20014 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20015 return NILP (XCDR (tem)) ? 1 : 2;
20016 }
20017
20018 if (CONSP (propval))
20019 {
20020 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20021 {
20022 Lisp_Object propelt;
20023 propelt = XCAR (proptail);
20024 for (tail = list; CONSP (tail); tail = XCDR (tail))
20025 {
20026 register Lisp_Object tem;
20027 tem = XCAR (tail);
20028 if (EQ (propelt, tem))
20029 return 1;
20030 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20031 return NILP (XCDR (tem)) ? 1 : 2;
20032 }
20033 }
20034 }
20035
20036 return 0;
20037 }
20038
20039 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20040 doc: /* Non-nil if the property makes the text invisible.
20041 POS-OR-PROP can be a marker or number, in which case it is taken to be
20042 a position in the current buffer and the value of the `invisible' property
20043 is checked; or it can be some other value, which is then presumed to be the
20044 value of the `invisible' property of the text of interest.
20045 The non-nil value returned can be t for truly invisible text or something
20046 else if the text is replaced by an ellipsis. */)
20047 (Lisp_Object pos_or_prop)
20048 {
20049 Lisp_Object prop
20050 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20051 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20052 : pos_or_prop);
20053 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20054 return (invis == 0 ? Qnil
20055 : invis == 1 ? Qt
20056 : make_number (invis));
20057 }
20058
20059 /* Calculate a width or height in pixels from a specification using
20060 the following elements:
20061
20062 SPEC ::=
20063 NUM - a (fractional) multiple of the default font width/height
20064 (NUM) - specifies exactly NUM pixels
20065 UNIT - a fixed number of pixels, see below.
20066 ELEMENT - size of a display element in pixels, see below.
20067 (NUM . SPEC) - equals NUM * SPEC
20068 (+ SPEC SPEC ...) - add pixel values
20069 (- SPEC SPEC ...) - subtract pixel values
20070 (- SPEC) - negate pixel value
20071
20072 NUM ::=
20073 INT or FLOAT - a number constant
20074 SYMBOL - use symbol's (buffer local) variable binding.
20075
20076 UNIT ::=
20077 in - pixels per inch *)
20078 mm - pixels per 1/1000 meter *)
20079 cm - pixels per 1/100 meter *)
20080 width - width of current font in pixels.
20081 height - height of current font in pixels.
20082
20083 *) using the ratio(s) defined in display-pixels-per-inch.
20084
20085 ELEMENT ::=
20086
20087 left-fringe - left fringe width in pixels
20088 right-fringe - right fringe width in pixels
20089
20090 left-margin - left margin width in pixels
20091 right-margin - right margin width in pixels
20092
20093 scroll-bar - scroll-bar area width in pixels
20094
20095 Examples:
20096
20097 Pixels corresponding to 5 inches:
20098 (5 . in)
20099
20100 Total width of non-text areas on left side of window (if scroll-bar is on left):
20101 '(space :width (+ left-fringe left-margin scroll-bar))
20102
20103 Align to first text column (in header line):
20104 '(space :align-to 0)
20105
20106 Align to middle of text area minus half the width of variable `my-image'
20107 containing a loaded image:
20108 '(space :align-to (0.5 . (- text my-image)))
20109
20110 Width of left margin minus width of 1 character in the default font:
20111 '(space :width (- left-margin 1))
20112
20113 Width of left margin minus width of 2 characters in the current font:
20114 '(space :width (- left-margin (2 . width)))
20115
20116 Center 1 character over left-margin (in header line):
20117 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20118
20119 Different ways to express width of left fringe plus left margin minus one pixel:
20120 '(space :width (- (+ left-fringe left-margin) (1)))
20121 '(space :width (+ left-fringe left-margin (- (1))))
20122 '(space :width (+ left-fringe left-margin (-1)))
20123
20124 */
20125
20126 #define NUMVAL(X) \
20127 ((INTEGERP (X) || FLOATP (X)) \
20128 ? XFLOATINT (X) \
20129 : - 1)
20130
20131 int
20132 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20133 struct font *font, int width_p, int *align_to)
20134 {
20135 double pixels;
20136
20137 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20138 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20139
20140 if (NILP (prop))
20141 return OK_PIXELS (0);
20142
20143 xassert (FRAME_LIVE_P (it->f));
20144
20145 if (SYMBOLP (prop))
20146 {
20147 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20148 {
20149 char *unit = SSDATA (SYMBOL_NAME (prop));
20150
20151 if (unit[0] == 'i' && unit[1] == 'n')
20152 pixels = 1.0;
20153 else if (unit[0] == 'm' && unit[1] == 'm')
20154 pixels = 25.4;
20155 else if (unit[0] == 'c' && unit[1] == 'm')
20156 pixels = 2.54;
20157 else
20158 pixels = 0;
20159 if (pixels > 0)
20160 {
20161 double ppi;
20162 #ifdef HAVE_WINDOW_SYSTEM
20163 if (FRAME_WINDOW_P (it->f)
20164 && (ppi = (width_p
20165 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20166 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20167 ppi > 0))
20168 return OK_PIXELS (ppi / pixels);
20169 #endif
20170
20171 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20172 || (CONSP (Vdisplay_pixels_per_inch)
20173 && (ppi = (width_p
20174 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20175 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20176 ppi > 0)))
20177 return OK_PIXELS (ppi / pixels);
20178
20179 return 0;
20180 }
20181 }
20182
20183 #ifdef HAVE_WINDOW_SYSTEM
20184 if (EQ (prop, Qheight))
20185 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20186 if (EQ (prop, Qwidth))
20187 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20188 #else
20189 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20190 return OK_PIXELS (1);
20191 #endif
20192
20193 if (EQ (prop, Qtext))
20194 return OK_PIXELS (width_p
20195 ? window_box_width (it->w, TEXT_AREA)
20196 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20197
20198 if (align_to && *align_to < 0)
20199 {
20200 *res = 0;
20201 if (EQ (prop, Qleft))
20202 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20203 if (EQ (prop, Qright))
20204 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20205 if (EQ (prop, Qcenter))
20206 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20207 + window_box_width (it->w, TEXT_AREA) / 2);
20208 if (EQ (prop, Qleft_fringe))
20209 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20210 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20211 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20212 if (EQ (prop, Qright_fringe))
20213 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20214 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20215 : window_box_right_offset (it->w, TEXT_AREA));
20216 if (EQ (prop, Qleft_margin))
20217 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20218 if (EQ (prop, Qright_margin))
20219 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20220 if (EQ (prop, Qscroll_bar))
20221 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20222 ? 0
20223 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20224 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20225 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20226 : 0)));
20227 }
20228 else
20229 {
20230 if (EQ (prop, Qleft_fringe))
20231 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20232 if (EQ (prop, Qright_fringe))
20233 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20234 if (EQ (prop, Qleft_margin))
20235 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20236 if (EQ (prop, Qright_margin))
20237 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20238 if (EQ (prop, Qscroll_bar))
20239 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20240 }
20241
20242 prop = Fbuffer_local_value (prop, it->w->buffer);
20243 }
20244
20245 if (INTEGERP (prop) || FLOATP (prop))
20246 {
20247 int base_unit = (width_p
20248 ? FRAME_COLUMN_WIDTH (it->f)
20249 : FRAME_LINE_HEIGHT (it->f));
20250 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20251 }
20252
20253 if (CONSP (prop))
20254 {
20255 Lisp_Object car = XCAR (prop);
20256 Lisp_Object cdr = XCDR (prop);
20257
20258 if (SYMBOLP (car))
20259 {
20260 #ifdef HAVE_WINDOW_SYSTEM
20261 if (FRAME_WINDOW_P (it->f)
20262 && valid_image_p (prop))
20263 {
20264 int id = lookup_image (it->f, prop);
20265 struct image *img = IMAGE_FROM_ID (it->f, id);
20266
20267 return OK_PIXELS (width_p ? img->width : img->height);
20268 }
20269 #endif
20270 if (EQ (car, Qplus) || EQ (car, Qminus))
20271 {
20272 int first = 1;
20273 double px;
20274
20275 pixels = 0;
20276 while (CONSP (cdr))
20277 {
20278 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20279 font, width_p, align_to))
20280 return 0;
20281 if (first)
20282 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20283 else
20284 pixels += px;
20285 cdr = XCDR (cdr);
20286 }
20287 if (EQ (car, Qminus))
20288 pixels = -pixels;
20289 return OK_PIXELS (pixels);
20290 }
20291
20292 car = Fbuffer_local_value (car, it->w->buffer);
20293 }
20294
20295 if (INTEGERP (car) || FLOATP (car))
20296 {
20297 double fact;
20298 pixels = XFLOATINT (car);
20299 if (NILP (cdr))
20300 return OK_PIXELS (pixels);
20301 if (calc_pixel_width_or_height (&fact, it, cdr,
20302 font, width_p, align_to))
20303 return OK_PIXELS (pixels * fact);
20304 return 0;
20305 }
20306
20307 return 0;
20308 }
20309
20310 return 0;
20311 }
20312
20313 \f
20314 /***********************************************************************
20315 Glyph Display
20316 ***********************************************************************/
20317
20318 #ifdef HAVE_WINDOW_SYSTEM
20319
20320 #if GLYPH_DEBUG
20321
20322 void
20323 dump_glyph_string (s)
20324 struct glyph_string *s;
20325 {
20326 fprintf (stderr, "glyph string\n");
20327 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20328 s->x, s->y, s->width, s->height);
20329 fprintf (stderr, " ybase = %d\n", s->ybase);
20330 fprintf (stderr, " hl = %d\n", s->hl);
20331 fprintf (stderr, " left overhang = %d, right = %d\n",
20332 s->left_overhang, s->right_overhang);
20333 fprintf (stderr, " nchars = %d\n", s->nchars);
20334 fprintf (stderr, " extends to end of line = %d\n",
20335 s->extends_to_end_of_line_p);
20336 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20337 fprintf (stderr, " bg width = %d\n", s->background_width);
20338 }
20339
20340 #endif /* GLYPH_DEBUG */
20341
20342 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20343 of XChar2b structures for S; it can't be allocated in
20344 init_glyph_string because it must be allocated via `alloca'. W
20345 is the window on which S is drawn. ROW and AREA are the glyph row
20346 and area within the row from which S is constructed. START is the
20347 index of the first glyph structure covered by S. HL is a
20348 face-override for drawing S. */
20349
20350 #ifdef HAVE_NTGUI
20351 #define OPTIONAL_HDC(hdc) HDC hdc,
20352 #define DECLARE_HDC(hdc) HDC hdc;
20353 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20354 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20355 #endif
20356
20357 #ifndef OPTIONAL_HDC
20358 #define OPTIONAL_HDC(hdc)
20359 #define DECLARE_HDC(hdc)
20360 #define ALLOCATE_HDC(hdc, f)
20361 #define RELEASE_HDC(hdc, f)
20362 #endif
20363
20364 static void
20365 init_glyph_string (struct glyph_string *s,
20366 OPTIONAL_HDC (hdc)
20367 XChar2b *char2b, struct window *w, struct glyph_row *row,
20368 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20369 {
20370 memset (s, 0, sizeof *s);
20371 s->w = w;
20372 s->f = XFRAME (w->frame);
20373 #ifdef HAVE_NTGUI
20374 s->hdc = hdc;
20375 #endif
20376 s->display = FRAME_X_DISPLAY (s->f);
20377 s->window = FRAME_X_WINDOW (s->f);
20378 s->char2b = char2b;
20379 s->hl = hl;
20380 s->row = row;
20381 s->area = area;
20382 s->first_glyph = row->glyphs[area] + start;
20383 s->height = row->height;
20384 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20385 s->ybase = s->y + row->ascent;
20386 }
20387
20388
20389 /* Append the list of glyph strings with head H and tail T to the list
20390 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20391
20392 static INLINE void
20393 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20394 struct glyph_string *h, struct glyph_string *t)
20395 {
20396 if (h)
20397 {
20398 if (*head)
20399 (*tail)->next = h;
20400 else
20401 *head = h;
20402 h->prev = *tail;
20403 *tail = t;
20404 }
20405 }
20406
20407
20408 /* Prepend the list of glyph strings with head H and tail T to the
20409 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20410 result. */
20411
20412 static INLINE void
20413 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20414 struct glyph_string *h, struct glyph_string *t)
20415 {
20416 if (h)
20417 {
20418 if (*head)
20419 (*head)->prev = t;
20420 else
20421 *tail = t;
20422 t->next = *head;
20423 *head = h;
20424 }
20425 }
20426
20427
20428 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20429 Set *HEAD and *TAIL to the resulting list. */
20430
20431 static INLINE void
20432 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20433 struct glyph_string *s)
20434 {
20435 s->next = s->prev = NULL;
20436 append_glyph_string_lists (head, tail, s, s);
20437 }
20438
20439
20440 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20441 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20442 make sure that X resources for the face returned are allocated.
20443 Value is a pointer to a realized face that is ready for display if
20444 DISPLAY_P is non-zero. */
20445
20446 static INLINE struct face *
20447 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20448 XChar2b *char2b, int display_p)
20449 {
20450 struct face *face = FACE_FROM_ID (f, face_id);
20451
20452 if (face->font)
20453 {
20454 unsigned code = face->font->driver->encode_char (face->font, c);
20455
20456 if (code != FONT_INVALID_CODE)
20457 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20458 else
20459 STORE_XCHAR2B (char2b, 0, 0);
20460 }
20461
20462 /* Make sure X resources of the face are allocated. */
20463 #ifdef HAVE_X_WINDOWS
20464 if (display_p)
20465 #endif
20466 {
20467 xassert (face != NULL);
20468 PREPARE_FACE_FOR_DISPLAY (f, face);
20469 }
20470
20471 return face;
20472 }
20473
20474
20475 /* Get face and two-byte form of character glyph GLYPH on frame F.
20476 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20477 a pointer to a realized face that is ready for display. */
20478
20479 static INLINE struct face *
20480 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20481 XChar2b *char2b, int *two_byte_p)
20482 {
20483 struct face *face;
20484
20485 xassert (glyph->type == CHAR_GLYPH);
20486 face = FACE_FROM_ID (f, glyph->face_id);
20487
20488 if (two_byte_p)
20489 *two_byte_p = 0;
20490
20491 if (face->font)
20492 {
20493 unsigned code;
20494
20495 if (CHAR_BYTE8_P (glyph->u.ch))
20496 code = CHAR_TO_BYTE8 (glyph->u.ch);
20497 else
20498 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20499
20500 if (code != FONT_INVALID_CODE)
20501 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20502 else
20503 STORE_XCHAR2B (char2b, 0, 0);
20504 }
20505
20506 /* Make sure X resources of the face are allocated. */
20507 xassert (face != NULL);
20508 PREPARE_FACE_FOR_DISPLAY (f, face);
20509 return face;
20510 }
20511
20512
20513 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20514 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20515
20516 static INLINE int
20517 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20518 {
20519 unsigned code;
20520
20521 if (CHAR_BYTE8_P (c))
20522 code = CHAR_TO_BYTE8 (c);
20523 else
20524 code = font->driver->encode_char (font, c);
20525
20526 if (code == FONT_INVALID_CODE)
20527 return 0;
20528 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20529 return 1;
20530 }
20531
20532
20533 /* Fill glyph string S with composition components specified by S->cmp.
20534
20535 BASE_FACE is the base face of the composition.
20536 S->cmp_from is the index of the first component for S.
20537
20538 OVERLAPS non-zero means S should draw the foreground only, and use
20539 its physical height for clipping. See also draw_glyphs.
20540
20541 Value is the index of a component not in S. */
20542
20543 static int
20544 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20545 int overlaps)
20546 {
20547 int i;
20548 /* For all glyphs of this composition, starting at the offset
20549 S->cmp_from, until we reach the end of the definition or encounter a
20550 glyph that requires the different face, add it to S. */
20551 struct face *face;
20552
20553 xassert (s);
20554
20555 s->for_overlaps = overlaps;
20556 s->face = NULL;
20557 s->font = NULL;
20558 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20559 {
20560 int c = COMPOSITION_GLYPH (s->cmp, i);
20561
20562 if (c != '\t')
20563 {
20564 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20565 -1, Qnil);
20566
20567 face = get_char_face_and_encoding (s->f, c, face_id,
20568 s->char2b + i, 1);
20569 if (face)
20570 {
20571 if (! s->face)
20572 {
20573 s->face = face;
20574 s->font = s->face->font;
20575 }
20576 else if (s->face != face)
20577 break;
20578 }
20579 }
20580 ++s->nchars;
20581 }
20582 s->cmp_to = i;
20583
20584 /* All glyph strings for the same composition has the same width,
20585 i.e. the width set for the first component of the composition. */
20586 s->width = s->first_glyph->pixel_width;
20587
20588 /* If the specified font could not be loaded, use the frame's
20589 default font, but record the fact that we couldn't load it in
20590 the glyph string so that we can draw rectangles for the
20591 characters of the glyph string. */
20592 if (s->font == NULL)
20593 {
20594 s->font_not_found_p = 1;
20595 s->font = FRAME_FONT (s->f);
20596 }
20597
20598 /* Adjust base line for subscript/superscript text. */
20599 s->ybase += s->first_glyph->voffset;
20600
20601 /* This glyph string must always be drawn with 16-bit functions. */
20602 s->two_byte_p = 1;
20603
20604 return s->cmp_to;
20605 }
20606
20607 static int
20608 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20609 int start, int end, int overlaps)
20610 {
20611 struct glyph *glyph, *last;
20612 Lisp_Object lgstring;
20613 int i;
20614
20615 s->for_overlaps = overlaps;
20616 glyph = s->row->glyphs[s->area] + start;
20617 last = s->row->glyphs[s->area] + end;
20618 s->cmp_id = glyph->u.cmp.id;
20619 s->cmp_from = glyph->slice.cmp.from;
20620 s->cmp_to = glyph->slice.cmp.to + 1;
20621 s->face = FACE_FROM_ID (s->f, face_id);
20622 lgstring = composition_gstring_from_id (s->cmp_id);
20623 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20624 glyph++;
20625 while (glyph < last
20626 && glyph->u.cmp.automatic
20627 && glyph->u.cmp.id == s->cmp_id
20628 && s->cmp_to == glyph->slice.cmp.from)
20629 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20630
20631 for (i = s->cmp_from; i < s->cmp_to; i++)
20632 {
20633 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20634 unsigned code = LGLYPH_CODE (lglyph);
20635
20636 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20637 }
20638 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20639 return glyph - s->row->glyphs[s->area];
20640 }
20641
20642
20643 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20644 See the comment of fill_glyph_string for arguments.
20645 Value is the index of the first glyph not in S. */
20646
20647
20648 static int
20649 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20650 int start, int end, int overlaps)
20651 {
20652 struct glyph *glyph, *last;
20653 int voffset;
20654
20655 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20656 s->for_overlaps = overlaps;
20657 glyph = s->row->glyphs[s->area] + start;
20658 last = s->row->glyphs[s->area] + end;
20659 voffset = glyph->voffset;
20660 s->face = FACE_FROM_ID (s->f, face_id);
20661 s->font = s->face->font;
20662 s->nchars = 1;
20663 s->width = glyph->pixel_width;
20664 glyph++;
20665 while (glyph < last
20666 && glyph->type == GLYPHLESS_GLYPH
20667 && glyph->voffset == voffset
20668 && glyph->face_id == face_id)
20669 {
20670 s->nchars++;
20671 s->width += glyph->pixel_width;
20672 glyph++;
20673 }
20674 s->ybase += voffset;
20675 return glyph - s->row->glyphs[s->area];
20676 }
20677
20678
20679 /* Fill glyph string S from a sequence of character glyphs.
20680
20681 FACE_ID is the face id of the string. START is the index of the
20682 first glyph to consider, END is the index of the last + 1.
20683 OVERLAPS non-zero means S should draw the foreground only, and use
20684 its physical height for clipping. See also draw_glyphs.
20685
20686 Value is the index of the first glyph not in S. */
20687
20688 static int
20689 fill_glyph_string (struct glyph_string *s, int face_id,
20690 int start, int end, int overlaps)
20691 {
20692 struct glyph *glyph, *last;
20693 int voffset;
20694 int glyph_not_available_p;
20695
20696 xassert (s->f == XFRAME (s->w->frame));
20697 xassert (s->nchars == 0);
20698 xassert (start >= 0 && end > start);
20699
20700 s->for_overlaps = overlaps;
20701 glyph = s->row->glyphs[s->area] + start;
20702 last = s->row->glyphs[s->area] + end;
20703 voffset = glyph->voffset;
20704 s->padding_p = glyph->padding_p;
20705 glyph_not_available_p = glyph->glyph_not_available_p;
20706
20707 while (glyph < last
20708 && glyph->type == CHAR_GLYPH
20709 && glyph->voffset == voffset
20710 /* Same face id implies same font, nowadays. */
20711 && glyph->face_id == face_id
20712 && glyph->glyph_not_available_p == glyph_not_available_p)
20713 {
20714 int two_byte_p;
20715
20716 s->face = get_glyph_face_and_encoding (s->f, glyph,
20717 s->char2b + s->nchars,
20718 &two_byte_p);
20719 s->two_byte_p = two_byte_p;
20720 ++s->nchars;
20721 xassert (s->nchars <= end - start);
20722 s->width += glyph->pixel_width;
20723 if (glyph++->padding_p != s->padding_p)
20724 break;
20725 }
20726
20727 s->font = s->face->font;
20728
20729 /* If the specified font could not be loaded, use the frame's font,
20730 but record the fact that we couldn't load it in
20731 S->font_not_found_p so that we can draw rectangles for the
20732 characters of the glyph string. */
20733 if (s->font == NULL || glyph_not_available_p)
20734 {
20735 s->font_not_found_p = 1;
20736 s->font = FRAME_FONT (s->f);
20737 }
20738
20739 /* Adjust base line for subscript/superscript text. */
20740 s->ybase += voffset;
20741
20742 xassert (s->face && s->face->gc);
20743 return glyph - s->row->glyphs[s->area];
20744 }
20745
20746
20747 /* Fill glyph string S from image glyph S->first_glyph. */
20748
20749 static void
20750 fill_image_glyph_string (struct glyph_string *s)
20751 {
20752 xassert (s->first_glyph->type == IMAGE_GLYPH);
20753 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20754 xassert (s->img);
20755 s->slice = s->first_glyph->slice.img;
20756 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20757 s->font = s->face->font;
20758 s->width = s->first_glyph->pixel_width;
20759
20760 /* Adjust base line for subscript/superscript text. */
20761 s->ybase += s->first_glyph->voffset;
20762 }
20763
20764
20765 /* Fill glyph string S from a sequence of stretch glyphs.
20766
20767 START is the index of the first glyph to consider,
20768 END is the index of the last + 1.
20769
20770 Value is the index of the first glyph not in S. */
20771
20772 static int
20773 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20774 {
20775 struct glyph *glyph, *last;
20776 int voffset, face_id;
20777
20778 xassert (s->first_glyph->type == STRETCH_GLYPH);
20779
20780 glyph = s->row->glyphs[s->area] + start;
20781 last = s->row->glyphs[s->area] + end;
20782 face_id = glyph->face_id;
20783 s->face = FACE_FROM_ID (s->f, face_id);
20784 s->font = s->face->font;
20785 s->width = glyph->pixel_width;
20786 s->nchars = 1;
20787 voffset = glyph->voffset;
20788
20789 for (++glyph;
20790 (glyph < last
20791 && glyph->type == STRETCH_GLYPH
20792 && glyph->voffset == voffset
20793 && glyph->face_id == face_id);
20794 ++glyph)
20795 s->width += glyph->pixel_width;
20796
20797 /* Adjust base line for subscript/superscript text. */
20798 s->ybase += voffset;
20799
20800 /* The case that face->gc == 0 is handled when drawing the glyph
20801 string by calling PREPARE_FACE_FOR_DISPLAY. */
20802 xassert (s->face);
20803 return glyph - s->row->glyphs[s->area];
20804 }
20805
20806 static struct font_metrics *
20807 get_per_char_metric (struct font *font, XChar2b *char2b)
20808 {
20809 static struct font_metrics metrics;
20810 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20811
20812 if (! font || code == FONT_INVALID_CODE)
20813 return NULL;
20814 font->driver->text_extents (font, &code, 1, &metrics);
20815 return &metrics;
20816 }
20817
20818 /* EXPORT for RIF:
20819 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20820 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20821 assumed to be zero. */
20822
20823 void
20824 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20825 {
20826 *left = *right = 0;
20827
20828 if (glyph->type == CHAR_GLYPH)
20829 {
20830 struct face *face;
20831 XChar2b char2b;
20832 struct font_metrics *pcm;
20833
20834 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20835 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20836 {
20837 if (pcm->rbearing > pcm->width)
20838 *right = pcm->rbearing - pcm->width;
20839 if (pcm->lbearing < 0)
20840 *left = -pcm->lbearing;
20841 }
20842 }
20843 else if (glyph->type == COMPOSITE_GLYPH)
20844 {
20845 if (! glyph->u.cmp.automatic)
20846 {
20847 struct composition *cmp = composition_table[glyph->u.cmp.id];
20848
20849 if (cmp->rbearing > cmp->pixel_width)
20850 *right = cmp->rbearing - cmp->pixel_width;
20851 if (cmp->lbearing < 0)
20852 *left = - cmp->lbearing;
20853 }
20854 else
20855 {
20856 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20857 struct font_metrics metrics;
20858
20859 composition_gstring_width (gstring, glyph->slice.cmp.from,
20860 glyph->slice.cmp.to + 1, &metrics);
20861 if (metrics.rbearing > metrics.width)
20862 *right = metrics.rbearing - metrics.width;
20863 if (metrics.lbearing < 0)
20864 *left = - metrics.lbearing;
20865 }
20866 }
20867 }
20868
20869
20870 /* Return the index of the first glyph preceding glyph string S that
20871 is overwritten by S because of S's left overhang. Value is -1
20872 if no glyphs are overwritten. */
20873
20874 static int
20875 left_overwritten (struct glyph_string *s)
20876 {
20877 int k;
20878
20879 if (s->left_overhang)
20880 {
20881 int x = 0, i;
20882 struct glyph *glyphs = s->row->glyphs[s->area];
20883 int first = s->first_glyph - glyphs;
20884
20885 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20886 x -= glyphs[i].pixel_width;
20887
20888 k = i + 1;
20889 }
20890 else
20891 k = -1;
20892
20893 return k;
20894 }
20895
20896
20897 /* Return the index of the first glyph preceding glyph string S that
20898 is overwriting S because of its right overhang. Value is -1 if no
20899 glyph in front of S overwrites S. */
20900
20901 static int
20902 left_overwriting (struct glyph_string *s)
20903 {
20904 int i, k, x;
20905 struct glyph *glyphs = s->row->glyphs[s->area];
20906 int first = s->first_glyph - glyphs;
20907
20908 k = -1;
20909 x = 0;
20910 for (i = first - 1; i >= 0; --i)
20911 {
20912 int left, right;
20913 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20914 if (x + right > 0)
20915 k = i;
20916 x -= glyphs[i].pixel_width;
20917 }
20918
20919 return k;
20920 }
20921
20922
20923 /* Return the index of the last glyph following glyph string S that is
20924 overwritten by S because of S's right overhang. Value is -1 if
20925 no such glyph is found. */
20926
20927 static int
20928 right_overwritten (struct glyph_string *s)
20929 {
20930 int k = -1;
20931
20932 if (s->right_overhang)
20933 {
20934 int x = 0, i;
20935 struct glyph *glyphs = s->row->glyphs[s->area];
20936 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20937 int end = s->row->used[s->area];
20938
20939 for (i = first; i < end && s->right_overhang > x; ++i)
20940 x += glyphs[i].pixel_width;
20941
20942 k = i;
20943 }
20944
20945 return k;
20946 }
20947
20948
20949 /* Return the index of the last glyph following glyph string S that
20950 overwrites S because of its left overhang. Value is negative
20951 if no such glyph is found. */
20952
20953 static int
20954 right_overwriting (struct glyph_string *s)
20955 {
20956 int i, k, x;
20957 int end = s->row->used[s->area];
20958 struct glyph *glyphs = s->row->glyphs[s->area];
20959 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20960
20961 k = -1;
20962 x = 0;
20963 for (i = first; i < end; ++i)
20964 {
20965 int left, right;
20966 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20967 if (x - left < 0)
20968 k = i;
20969 x += glyphs[i].pixel_width;
20970 }
20971
20972 return k;
20973 }
20974
20975
20976 /* Set background width of glyph string S. START is the index of the
20977 first glyph following S. LAST_X is the right-most x-position + 1
20978 in the drawing area. */
20979
20980 static INLINE void
20981 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20982 {
20983 /* If the face of this glyph string has to be drawn to the end of
20984 the drawing area, set S->extends_to_end_of_line_p. */
20985
20986 if (start == s->row->used[s->area]
20987 && s->area == TEXT_AREA
20988 && ((s->row->fill_line_p
20989 && (s->hl == DRAW_NORMAL_TEXT
20990 || s->hl == DRAW_IMAGE_RAISED
20991 || s->hl == DRAW_IMAGE_SUNKEN))
20992 || s->hl == DRAW_MOUSE_FACE))
20993 s->extends_to_end_of_line_p = 1;
20994
20995 /* If S extends its face to the end of the line, set its
20996 background_width to the distance to the right edge of the drawing
20997 area. */
20998 if (s->extends_to_end_of_line_p)
20999 s->background_width = last_x - s->x + 1;
21000 else
21001 s->background_width = s->width;
21002 }
21003
21004
21005 /* Compute overhangs and x-positions for glyph string S and its
21006 predecessors, or successors. X is the starting x-position for S.
21007 BACKWARD_P non-zero means process predecessors. */
21008
21009 static void
21010 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21011 {
21012 if (backward_p)
21013 {
21014 while (s)
21015 {
21016 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21017 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21018 x -= s->width;
21019 s->x = x;
21020 s = s->prev;
21021 }
21022 }
21023 else
21024 {
21025 while (s)
21026 {
21027 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21028 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21029 s->x = x;
21030 x += s->width;
21031 s = s->next;
21032 }
21033 }
21034 }
21035
21036
21037
21038 /* The following macros are only called from draw_glyphs below.
21039 They reference the following parameters of that function directly:
21040 `w', `row', `area', and `overlap_p'
21041 as well as the following local variables:
21042 `s', `f', and `hdc' (in W32) */
21043
21044 #ifdef HAVE_NTGUI
21045 /* On W32, silently add local `hdc' variable to argument list of
21046 init_glyph_string. */
21047 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21048 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21049 #else
21050 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21051 init_glyph_string (s, char2b, w, row, area, start, hl)
21052 #endif
21053
21054 /* Add a glyph string for a stretch glyph to the list of strings
21055 between HEAD and TAIL. START is the index of the stretch glyph in
21056 row area AREA of glyph row ROW. END is the index of the last glyph
21057 in that glyph row area. X is the current output position assigned
21058 to the new glyph string constructed. HL overrides that face of the
21059 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21060 is the right-most x-position of the drawing area. */
21061
21062 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21063 and below -- keep them on one line. */
21064 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21065 do \
21066 { \
21067 s = (struct glyph_string *) alloca (sizeof *s); \
21068 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21069 START = fill_stretch_glyph_string (s, START, END); \
21070 append_glyph_string (&HEAD, &TAIL, s); \
21071 s->x = (X); \
21072 } \
21073 while (0)
21074
21075
21076 /* Add a glyph string for an image glyph to the list of strings
21077 between HEAD and TAIL. START is the index of the image glyph in
21078 row area AREA of glyph row ROW. END is the index of the last glyph
21079 in that glyph row area. X is the current output position assigned
21080 to the new glyph string constructed. HL overrides that face of the
21081 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21082 is the right-most x-position of the drawing area. */
21083
21084 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21085 do \
21086 { \
21087 s = (struct glyph_string *) alloca (sizeof *s); \
21088 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21089 fill_image_glyph_string (s); \
21090 append_glyph_string (&HEAD, &TAIL, s); \
21091 ++START; \
21092 s->x = (X); \
21093 } \
21094 while (0)
21095
21096
21097 /* Add a glyph string for a sequence of character glyphs to the list
21098 of strings between HEAD and TAIL. START is the index of the first
21099 glyph in row area AREA of glyph row ROW that is part of the new
21100 glyph string. END is the index of the last glyph in that glyph row
21101 area. X is the current output position assigned to the new glyph
21102 string constructed. HL overrides that face of the glyph; e.g. it
21103 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21104 right-most x-position of the drawing area. */
21105
21106 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21107 do \
21108 { \
21109 int face_id; \
21110 XChar2b *char2b; \
21111 \
21112 face_id = (row)->glyphs[area][START].face_id; \
21113 \
21114 s = (struct glyph_string *) alloca (sizeof *s); \
21115 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21116 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21117 append_glyph_string (&HEAD, &TAIL, s); \
21118 s->x = (X); \
21119 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21120 } \
21121 while (0)
21122
21123
21124 /* Add a glyph string for a composite sequence to the list of strings
21125 between HEAD and TAIL. START is the index of the first glyph in
21126 row area AREA of glyph row ROW that is part of the new glyph
21127 string. END is the index of the last glyph in that glyph row area.
21128 X is the current output position assigned to the new glyph string
21129 constructed. HL overrides that face of the glyph; e.g. it is
21130 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21131 x-position of the drawing area. */
21132
21133 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21134 do { \
21135 int face_id = (row)->glyphs[area][START].face_id; \
21136 struct face *base_face = FACE_FROM_ID (f, face_id); \
21137 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21138 struct composition *cmp = composition_table[cmp_id]; \
21139 XChar2b *char2b; \
21140 struct glyph_string *first_s IF_LINT (= NULL); \
21141 int n; \
21142 \
21143 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21144 \
21145 /* Make glyph_strings for each glyph sequence that is drawable by \
21146 the same face, and append them to HEAD/TAIL. */ \
21147 for (n = 0; n < cmp->glyph_len;) \
21148 { \
21149 s = (struct glyph_string *) alloca (sizeof *s); \
21150 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21151 append_glyph_string (&(HEAD), &(TAIL), s); \
21152 s->cmp = cmp; \
21153 s->cmp_from = n; \
21154 s->x = (X); \
21155 if (n == 0) \
21156 first_s = s; \
21157 n = fill_composite_glyph_string (s, base_face, overlaps); \
21158 } \
21159 \
21160 ++START; \
21161 s = first_s; \
21162 } while (0)
21163
21164
21165 /* Add a glyph string for a glyph-string sequence to the list of strings
21166 between HEAD and TAIL. */
21167
21168 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21169 do { \
21170 int face_id; \
21171 XChar2b *char2b; \
21172 Lisp_Object gstring; \
21173 \
21174 face_id = (row)->glyphs[area][START].face_id; \
21175 gstring = (composition_gstring_from_id \
21176 ((row)->glyphs[area][START].u.cmp.id)); \
21177 s = (struct glyph_string *) alloca (sizeof *s); \
21178 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21179 * LGSTRING_GLYPH_LEN (gstring)); \
21180 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21181 append_glyph_string (&(HEAD), &(TAIL), s); \
21182 s->x = (X); \
21183 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21184 } while (0)
21185
21186
21187 /* Add a glyph string for a sequence of glyphless character's glyphs
21188 to the list of strings between HEAD and TAIL. The meanings of
21189 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21190
21191 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21192 do \
21193 { \
21194 int face_id; \
21195 \
21196 face_id = (row)->glyphs[area][START].face_id; \
21197 \
21198 s = (struct glyph_string *) alloca (sizeof *s); \
21199 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21200 append_glyph_string (&HEAD, &TAIL, s); \
21201 s->x = (X); \
21202 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21203 overlaps); \
21204 } \
21205 while (0)
21206
21207
21208 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21209 of AREA of glyph row ROW on window W between indices START and END.
21210 HL overrides the face for drawing glyph strings, e.g. it is
21211 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21212 x-positions of the drawing area.
21213
21214 This is an ugly monster macro construct because we must use alloca
21215 to allocate glyph strings (because draw_glyphs can be called
21216 asynchronously). */
21217
21218 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21219 do \
21220 { \
21221 HEAD = TAIL = NULL; \
21222 while (START < END) \
21223 { \
21224 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21225 switch (first_glyph->type) \
21226 { \
21227 case CHAR_GLYPH: \
21228 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21229 HL, X, LAST_X); \
21230 break; \
21231 \
21232 case COMPOSITE_GLYPH: \
21233 if (first_glyph->u.cmp.automatic) \
21234 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21235 HL, X, LAST_X); \
21236 else \
21237 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21238 HL, X, LAST_X); \
21239 break; \
21240 \
21241 case STRETCH_GLYPH: \
21242 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21243 HL, X, LAST_X); \
21244 break; \
21245 \
21246 case IMAGE_GLYPH: \
21247 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21248 HL, X, LAST_X); \
21249 break; \
21250 \
21251 case GLYPHLESS_GLYPH: \
21252 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21253 HL, X, LAST_X); \
21254 break; \
21255 \
21256 default: \
21257 abort (); \
21258 } \
21259 \
21260 if (s) \
21261 { \
21262 set_glyph_string_background_width (s, START, LAST_X); \
21263 (X) += s->width; \
21264 } \
21265 } \
21266 } while (0)
21267
21268
21269 /* Draw glyphs between START and END in AREA of ROW on window W,
21270 starting at x-position X. X is relative to AREA in W. HL is a
21271 face-override with the following meaning:
21272
21273 DRAW_NORMAL_TEXT draw normally
21274 DRAW_CURSOR draw in cursor face
21275 DRAW_MOUSE_FACE draw in mouse face.
21276 DRAW_INVERSE_VIDEO draw in mode line face
21277 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21278 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21279
21280 If OVERLAPS is non-zero, draw only the foreground of characters and
21281 clip to the physical height of ROW. Non-zero value also defines
21282 the overlapping part to be drawn:
21283
21284 OVERLAPS_PRED overlap with preceding rows
21285 OVERLAPS_SUCC overlap with succeeding rows
21286 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21287 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21288
21289 Value is the x-position reached, relative to AREA of W. */
21290
21291 static int
21292 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21293 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21294 enum draw_glyphs_face hl, int overlaps)
21295 {
21296 struct glyph_string *head, *tail;
21297 struct glyph_string *s;
21298 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21299 int i, j, x_reached, last_x, area_left = 0;
21300 struct frame *f = XFRAME (WINDOW_FRAME (w));
21301 DECLARE_HDC (hdc);
21302
21303 ALLOCATE_HDC (hdc, f);
21304
21305 /* Let's rather be paranoid than getting a SEGV. */
21306 end = min (end, row->used[area]);
21307 start = max (0, start);
21308 start = min (end, start);
21309
21310 /* Translate X to frame coordinates. Set last_x to the right
21311 end of the drawing area. */
21312 if (row->full_width_p)
21313 {
21314 /* X is relative to the left edge of W, without scroll bars
21315 or fringes. */
21316 area_left = WINDOW_LEFT_EDGE_X (w);
21317 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21318 }
21319 else
21320 {
21321 area_left = window_box_left (w, area);
21322 last_x = area_left + window_box_width (w, area);
21323 }
21324 x += area_left;
21325
21326 /* Build a doubly-linked list of glyph_string structures between
21327 head and tail from what we have to draw. Note that the macro
21328 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21329 the reason we use a separate variable `i'. */
21330 i = start;
21331 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21332 if (tail)
21333 x_reached = tail->x + tail->background_width;
21334 else
21335 x_reached = x;
21336
21337 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21338 the row, redraw some glyphs in front or following the glyph
21339 strings built above. */
21340 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21341 {
21342 struct glyph_string *h, *t;
21343 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21344 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21345 int check_mouse_face = 0;
21346 int dummy_x = 0;
21347
21348 /* If mouse highlighting is on, we may need to draw adjacent
21349 glyphs using mouse-face highlighting. */
21350 if (area == TEXT_AREA && row->mouse_face_p)
21351 {
21352 struct glyph_row *mouse_beg_row, *mouse_end_row;
21353
21354 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21355 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21356
21357 if (row >= mouse_beg_row && row <= mouse_end_row)
21358 {
21359 check_mouse_face = 1;
21360 mouse_beg_col = (row == mouse_beg_row)
21361 ? hlinfo->mouse_face_beg_col : 0;
21362 mouse_end_col = (row == mouse_end_row)
21363 ? hlinfo->mouse_face_end_col
21364 : row->used[TEXT_AREA];
21365 }
21366 }
21367
21368 /* Compute overhangs for all glyph strings. */
21369 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21370 for (s = head; s; s = s->next)
21371 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21372
21373 /* Prepend glyph strings for glyphs in front of the first glyph
21374 string that are overwritten because of the first glyph
21375 string's left overhang. The background of all strings
21376 prepended must be drawn because the first glyph string
21377 draws over it. */
21378 i = left_overwritten (head);
21379 if (i >= 0)
21380 {
21381 enum draw_glyphs_face overlap_hl;
21382
21383 /* If this row contains mouse highlighting, attempt to draw
21384 the overlapped glyphs with the correct highlight. This
21385 code fails if the overlap encompasses more than one glyph
21386 and mouse-highlight spans only some of these glyphs.
21387 However, making it work perfectly involves a lot more
21388 code, and I don't know if the pathological case occurs in
21389 practice, so we'll stick to this for now. --- cyd */
21390 if (check_mouse_face
21391 && mouse_beg_col < start && mouse_end_col > i)
21392 overlap_hl = DRAW_MOUSE_FACE;
21393 else
21394 overlap_hl = DRAW_NORMAL_TEXT;
21395
21396 j = i;
21397 BUILD_GLYPH_STRINGS (j, start, h, t,
21398 overlap_hl, dummy_x, last_x);
21399 start = i;
21400 compute_overhangs_and_x (t, head->x, 1);
21401 prepend_glyph_string_lists (&head, &tail, h, t);
21402 clip_head = head;
21403 }
21404
21405 /* Prepend glyph strings for glyphs in front of the first glyph
21406 string that overwrite that glyph string because of their
21407 right overhang. For these strings, only the foreground must
21408 be drawn, because it draws over the glyph string at `head'.
21409 The background must not be drawn because this would overwrite
21410 right overhangs of preceding glyphs for which no glyph
21411 strings exist. */
21412 i = left_overwriting (head);
21413 if (i >= 0)
21414 {
21415 enum draw_glyphs_face overlap_hl;
21416
21417 if (check_mouse_face
21418 && mouse_beg_col < start && mouse_end_col > i)
21419 overlap_hl = DRAW_MOUSE_FACE;
21420 else
21421 overlap_hl = DRAW_NORMAL_TEXT;
21422
21423 clip_head = head;
21424 BUILD_GLYPH_STRINGS (i, start, h, t,
21425 overlap_hl, dummy_x, last_x);
21426 for (s = h; s; s = s->next)
21427 s->background_filled_p = 1;
21428 compute_overhangs_and_x (t, head->x, 1);
21429 prepend_glyph_string_lists (&head, &tail, h, t);
21430 }
21431
21432 /* Append glyphs strings for glyphs following the last glyph
21433 string tail that are overwritten by tail. The background of
21434 these strings has to be drawn because tail's foreground draws
21435 over it. */
21436 i = right_overwritten (tail);
21437 if (i >= 0)
21438 {
21439 enum draw_glyphs_face overlap_hl;
21440
21441 if (check_mouse_face
21442 && mouse_beg_col < i && mouse_end_col > end)
21443 overlap_hl = DRAW_MOUSE_FACE;
21444 else
21445 overlap_hl = DRAW_NORMAL_TEXT;
21446
21447 BUILD_GLYPH_STRINGS (end, i, h, t,
21448 overlap_hl, x, last_x);
21449 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21450 we don't have `end = i;' here. */
21451 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21452 append_glyph_string_lists (&head, &tail, h, t);
21453 clip_tail = tail;
21454 }
21455
21456 /* Append glyph strings for glyphs following the last glyph
21457 string tail that overwrite tail. The foreground of such
21458 glyphs has to be drawn because it writes into the background
21459 of tail. The background must not be drawn because it could
21460 paint over the foreground of following glyphs. */
21461 i = right_overwriting (tail);
21462 if (i >= 0)
21463 {
21464 enum draw_glyphs_face overlap_hl;
21465 if (check_mouse_face
21466 && mouse_beg_col < i && mouse_end_col > end)
21467 overlap_hl = DRAW_MOUSE_FACE;
21468 else
21469 overlap_hl = DRAW_NORMAL_TEXT;
21470
21471 clip_tail = tail;
21472 i++; /* We must include the Ith glyph. */
21473 BUILD_GLYPH_STRINGS (end, i, h, t,
21474 overlap_hl, x, last_x);
21475 for (s = h; s; s = s->next)
21476 s->background_filled_p = 1;
21477 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21478 append_glyph_string_lists (&head, &tail, h, t);
21479 }
21480 if (clip_head || clip_tail)
21481 for (s = head; s; s = s->next)
21482 {
21483 s->clip_head = clip_head;
21484 s->clip_tail = clip_tail;
21485 }
21486 }
21487
21488 /* Draw all strings. */
21489 for (s = head; s; s = s->next)
21490 FRAME_RIF (f)->draw_glyph_string (s);
21491
21492 #ifndef HAVE_NS
21493 /* When focus a sole frame and move horizontally, this sets on_p to 0
21494 causing a failure to erase prev cursor position. */
21495 if (area == TEXT_AREA
21496 && !row->full_width_p
21497 /* When drawing overlapping rows, only the glyph strings'
21498 foreground is drawn, which doesn't erase a cursor
21499 completely. */
21500 && !overlaps)
21501 {
21502 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21503 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21504 : (tail ? tail->x + tail->background_width : x));
21505 x0 -= area_left;
21506 x1 -= area_left;
21507
21508 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21509 row->y, MATRIX_ROW_BOTTOM_Y (row));
21510 }
21511 #endif
21512
21513 /* Value is the x-position up to which drawn, relative to AREA of W.
21514 This doesn't include parts drawn because of overhangs. */
21515 if (row->full_width_p)
21516 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21517 else
21518 x_reached -= area_left;
21519
21520 RELEASE_HDC (hdc, f);
21521
21522 return x_reached;
21523 }
21524
21525 /* Expand row matrix if too narrow. Don't expand if area
21526 is not present. */
21527
21528 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21529 { \
21530 if (!fonts_changed_p \
21531 && (it->glyph_row->glyphs[area] \
21532 < it->glyph_row->glyphs[area + 1])) \
21533 { \
21534 it->w->ncols_scale_factor++; \
21535 fonts_changed_p = 1; \
21536 } \
21537 }
21538
21539 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21540 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21541
21542 static INLINE void
21543 append_glyph (struct it *it)
21544 {
21545 struct glyph *glyph;
21546 enum glyph_row_area area = it->area;
21547
21548 xassert (it->glyph_row);
21549 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21550
21551 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21552 if (glyph < it->glyph_row->glyphs[area + 1])
21553 {
21554 /* If the glyph row is reversed, we need to prepend the glyph
21555 rather than append it. */
21556 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21557 {
21558 struct glyph *g;
21559
21560 /* Make room for the additional glyph. */
21561 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21562 g[1] = *g;
21563 glyph = it->glyph_row->glyphs[area];
21564 }
21565 glyph->charpos = CHARPOS (it->position);
21566 glyph->object = it->object;
21567 if (it->pixel_width > 0)
21568 {
21569 glyph->pixel_width = it->pixel_width;
21570 glyph->padding_p = 0;
21571 }
21572 else
21573 {
21574 /* Assure at least 1-pixel width. Otherwise, cursor can't
21575 be displayed correctly. */
21576 glyph->pixel_width = 1;
21577 glyph->padding_p = 1;
21578 }
21579 glyph->ascent = it->ascent;
21580 glyph->descent = it->descent;
21581 glyph->voffset = it->voffset;
21582 glyph->type = CHAR_GLYPH;
21583 glyph->avoid_cursor_p = it->avoid_cursor_p;
21584 glyph->multibyte_p = it->multibyte_p;
21585 glyph->left_box_line_p = it->start_of_box_run_p;
21586 glyph->right_box_line_p = it->end_of_box_run_p;
21587 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21588 || it->phys_descent > it->descent);
21589 glyph->glyph_not_available_p = it->glyph_not_available_p;
21590 glyph->face_id = it->face_id;
21591 glyph->u.ch = it->char_to_display;
21592 glyph->slice.img = null_glyph_slice;
21593 glyph->font_type = FONT_TYPE_UNKNOWN;
21594 if (it->bidi_p)
21595 {
21596 glyph->resolved_level = it->bidi_it.resolved_level;
21597 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21598 abort ();
21599 glyph->bidi_type = it->bidi_it.type;
21600 }
21601 else
21602 {
21603 glyph->resolved_level = 0;
21604 glyph->bidi_type = UNKNOWN_BT;
21605 }
21606 ++it->glyph_row->used[area];
21607 }
21608 else
21609 IT_EXPAND_MATRIX_WIDTH (it, area);
21610 }
21611
21612 /* Store one glyph for the composition IT->cmp_it.id in
21613 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21614 non-null. */
21615
21616 static INLINE void
21617 append_composite_glyph (struct it *it)
21618 {
21619 struct glyph *glyph;
21620 enum glyph_row_area area = it->area;
21621
21622 xassert (it->glyph_row);
21623
21624 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21625 if (glyph < it->glyph_row->glyphs[area + 1])
21626 {
21627 /* If the glyph row is reversed, we need to prepend the glyph
21628 rather than append it. */
21629 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21630 {
21631 struct glyph *g;
21632
21633 /* Make room for the new glyph. */
21634 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21635 g[1] = *g;
21636 glyph = it->glyph_row->glyphs[it->area];
21637 }
21638 glyph->charpos = it->cmp_it.charpos;
21639 glyph->object = it->object;
21640 glyph->pixel_width = it->pixel_width;
21641 glyph->ascent = it->ascent;
21642 glyph->descent = it->descent;
21643 glyph->voffset = it->voffset;
21644 glyph->type = COMPOSITE_GLYPH;
21645 if (it->cmp_it.ch < 0)
21646 {
21647 glyph->u.cmp.automatic = 0;
21648 glyph->u.cmp.id = it->cmp_it.id;
21649 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21650 }
21651 else
21652 {
21653 glyph->u.cmp.automatic = 1;
21654 glyph->u.cmp.id = it->cmp_it.id;
21655 glyph->slice.cmp.from = it->cmp_it.from;
21656 glyph->slice.cmp.to = it->cmp_it.to - 1;
21657 }
21658 glyph->avoid_cursor_p = it->avoid_cursor_p;
21659 glyph->multibyte_p = it->multibyte_p;
21660 glyph->left_box_line_p = it->start_of_box_run_p;
21661 glyph->right_box_line_p = it->end_of_box_run_p;
21662 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21663 || it->phys_descent > it->descent);
21664 glyph->padding_p = 0;
21665 glyph->glyph_not_available_p = 0;
21666 glyph->face_id = it->face_id;
21667 glyph->font_type = FONT_TYPE_UNKNOWN;
21668 if (it->bidi_p)
21669 {
21670 glyph->resolved_level = it->bidi_it.resolved_level;
21671 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21672 abort ();
21673 glyph->bidi_type = it->bidi_it.type;
21674 }
21675 ++it->glyph_row->used[area];
21676 }
21677 else
21678 IT_EXPAND_MATRIX_WIDTH (it, area);
21679 }
21680
21681
21682 /* Change IT->ascent and IT->height according to the setting of
21683 IT->voffset. */
21684
21685 static INLINE void
21686 take_vertical_position_into_account (struct it *it)
21687 {
21688 if (it->voffset)
21689 {
21690 if (it->voffset < 0)
21691 /* Increase the ascent so that we can display the text higher
21692 in the line. */
21693 it->ascent -= it->voffset;
21694 else
21695 /* Increase the descent so that we can display the text lower
21696 in the line. */
21697 it->descent += it->voffset;
21698 }
21699 }
21700
21701
21702 /* Produce glyphs/get display metrics for the image IT is loaded with.
21703 See the description of struct display_iterator in dispextern.h for
21704 an overview of struct display_iterator. */
21705
21706 static void
21707 produce_image_glyph (struct it *it)
21708 {
21709 struct image *img;
21710 struct face *face;
21711 int glyph_ascent, crop;
21712 struct glyph_slice slice;
21713
21714 xassert (it->what == IT_IMAGE);
21715
21716 face = FACE_FROM_ID (it->f, it->face_id);
21717 xassert (face);
21718 /* Make sure X resources of the face is loaded. */
21719 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21720
21721 if (it->image_id < 0)
21722 {
21723 /* Fringe bitmap. */
21724 it->ascent = it->phys_ascent = 0;
21725 it->descent = it->phys_descent = 0;
21726 it->pixel_width = 0;
21727 it->nglyphs = 0;
21728 return;
21729 }
21730
21731 img = IMAGE_FROM_ID (it->f, it->image_id);
21732 xassert (img);
21733 /* Make sure X resources of the image is loaded. */
21734 prepare_image_for_display (it->f, img);
21735
21736 slice.x = slice.y = 0;
21737 slice.width = img->width;
21738 slice.height = img->height;
21739
21740 if (INTEGERP (it->slice.x))
21741 slice.x = XINT (it->slice.x);
21742 else if (FLOATP (it->slice.x))
21743 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21744
21745 if (INTEGERP (it->slice.y))
21746 slice.y = XINT (it->slice.y);
21747 else if (FLOATP (it->slice.y))
21748 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21749
21750 if (INTEGERP (it->slice.width))
21751 slice.width = XINT (it->slice.width);
21752 else if (FLOATP (it->slice.width))
21753 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21754
21755 if (INTEGERP (it->slice.height))
21756 slice.height = XINT (it->slice.height);
21757 else if (FLOATP (it->slice.height))
21758 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21759
21760 if (slice.x >= img->width)
21761 slice.x = img->width;
21762 if (slice.y >= img->height)
21763 slice.y = img->height;
21764 if (slice.x + slice.width >= img->width)
21765 slice.width = img->width - slice.x;
21766 if (slice.y + slice.height > img->height)
21767 slice.height = img->height - slice.y;
21768
21769 if (slice.width == 0 || slice.height == 0)
21770 return;
21771
21772 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21773
21774 it->descent = slice.height - glyph_ascent;
21775 if (slice.y == 0)
21776 it->descent += img->vmargin;
21777 if (slice.y + slice.height == img->height)
21778 it->descent += img->vmargin;
21779 it->phys_descent = it->descent;
21780
21781 it->pixel_width = slice.width;
21782 if (slice.x == 0)
21783 it->pixel_width += img->hmargin;
21784 if (slice.x + slice.width == img->width)
21785 it->pixel_width += img->hmargin;
21786
21787 /* It's quite possible for images to have an ascent greater than
21788 their height, so don't get confused in that case. */
21789 if (it->descent < 0)
21790 it->descent = 0;
21791
21792 it->nglyphs = 1;
21793
21794 if (face->box != FACE_NO_BOX)
21795 {
21796 if (face->box_line_width > 0)
21797 {
21798 if (slice.y == 0)
21799 it->ascent += face->box_line_width;
21800 if (slice.y + slice.height == img->height)
21801 it->descent += face->box_line_width;
21802 }
21803
21804 if (it->start_of_box_run_p && slice.x == 0)
21805 it->pixel_width += eabs (face->box_line_width);
21806 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21807 it->pixel_width += eabs (face->box_line_width);
21808 }
21809
21810 take_vertical_position_into_account (it);
21811
21812 /* Automatically crop wide image glyphs at right edge so we can
21813 draw the cursor on same display row. */
21814 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21815 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21816 {
21817 it->pixel_width -= crop;
21818 slice.width -= crop;
21819 }
21820
21821 if (it->glyph_row)
21822 {
21823 struct glyph *glyph;
21824 enum glyph_row_area area = it->area;
21825
21826 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21827 if (glyph < it->glyph_row->glyphs[area + 1])
21828 {
21829 glyph->charpos = CHARPOS (it->position);
21830 glyph->object = it->object;
21831 glyph->pixel_width = it->pixel_width;
21832 glyph->ascent = glyph_ascent;
21833 glyph->descent = it->descent;
21834 glyph->voffset = it->voffset;
21835 glyph->type = IMAGE_GLYPH;
21836 glyph->avoid_cursor_p = it->avoid_cursor_p;
21837 glyph->multibyte_p = it->multibyte_p;
21838 glyph->left_box_line_p = it->start_of_box_run_p;
21839 glyph->right_box_line_p = it->end_of_box_run_p;
21840 glyph->overlaps_vertically_p = 0;
21841 glyph->padding_p = 0;
21842 glyph->glyph_not_available_p = 0;
21843 glyph->face_id = it->face_id;
21844 glyph->u.img_id = img->id;
21845 glyph->slice.img = slice;
21846 glyph->font_type = FONT_TYPE_UNKNOWN;
21847 if (it->bidi_p)
21848 {
21849 glyph->resolved_level = it->bidi_it.resolved_level;
21850 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21851 abort ();
21852 glyph->bidi_type = it->bidi_it.type;
21853 }
21854 ++it->glyph_row->used[area];
21855 }
21856 else
21857 IT_EXPAND_MATRIX_WIDTH (it, area);
21858 }
21859 }
21860
21861
21862 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21863 of the glyph, WIDTH and HEIGHT are the width and height of the
21864 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21865
21866 static void
21867 append_stretch_glyph (struct it *it, Lisp_Object object,
21868 int width, int height, int ascent)
21869 {
21870 struct glyph *glyph;
21871 enum glyph_row_area area = it->area;
21872
21873 xassert (ascent >= 0 && ascent <= height);
21874
21875 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21876 if (glyph < it->glyph_row->glyphs[area + 1])
21877 {
21878 /* If the glyph row is reversed, we need to prepend the glyph
21879 rather than append it. */
21880 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21881 {
21882 struct glyph *g;
21883
21884 /* Make room for the additional glyph. */
21885 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21886 g[1] = *g;
21887 glyph = it->glyph_row->glyphs[area];
21888 }
21889 glyph->charpos = CHARPOS (it->position);
21890 glyph->object = object;
21891 glyph->pixel_width = width;
21892 glyph->ascent = ascent;
21893 glyph->descent = height - ascent;
21894 glyph->voffset = it->voffset;
21895 glyph->type = STRETCH_GLYPH;
21896 glyph->avoid_cursor_p = it->avoid_cursor_p;
21897 glyph->multibyte_p = it->multibyte_p;
21898 glyph->left_box_line_p = it->start_of_box_run_p;
21899 glyph->right_box_line_p = it->end_of_box_run_p;
21900 glyph->overlaps_vertically_p = 0;
21901 glyph->padding_p = 0;
21902 glyph->glyph_not_available_p = 0;
21903 glyph->face_id = it->face_id;
21904 glyph->u.stretch.ascent = ascent;
21905 glyph->u.stretch.height = height;
21906 glyph->slice.img = null_glyph_slice;
21907 glyph->font_type = FONT_TYPE_UNKNOWN;
21908 if (it->bidi_p)
21909 {
21910 glyph->resolved_level = it->bidi_it.resolved_level;
21911 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21912 abort ();
21913 glyph->bidi_type = it->bidi_it.type;
21914 }
21915 else
21916 {
21917 glyph->resolved_level = 0;
21918 glyph->bidi_type = UNKNOWN_BT;
21919 }
21920 ++it->glyph_row->used[area];
21921 }
21922 else
21923 IT_EXPAND_MATRIX_WIDTH (it, area);
21924 }
21925
21926
21927 /* Produce a stretch glyph for iterator IT. IT->object is the value
21928 of the glyph property displayed. The value must be a list
21929 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21930 being recognized:
21931
21932 1. `:width WIDTH' specifies that the space should be WIDTH *
21933 canonical char width wide. WIDTH may be an integer or floating
21934 point number.
21935
21936 2. `:relative-width FACTOR' specifies that the width of the stretch
21937 should be computed from the width of the first character having the
21938 `glyph' property, and should be FACTOR times that width.
21939
21940 3. `:align-to HPOS' specifies that the space should be wide enough
21941 to reach HPOS, a value in canonical character units.
21942
21943 Exactly one of the above pairs must be present.
21944
21945 4. `:height HEIGHT' specifies that the height of the stretch produced
21946 should be HEIGHT, measured in canonical character units.
21947
21948 5. `:relative-height FACTOR' specifies that the height of the
21949 stretch should be FACTOR times the height of the characters having
21950 the glyph property.
21951
21952 Either none or exactly one of 4 or 5 must be present.
21953
21954 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21955 of the stretch should be used for the ascent of the stretch.
21956 ASCENT must be in the range 0 <= ASCENT <= 100. */
21957
21958 static void
21959 produce_stretch_glyph (struct it *it)
21960 {
21961 /* (space :width WIDTH :height HEIGHT ...) */
21962 Lisp_Object prop, plist;
21963 int width = 0, height = 0, align_to = -1;
21964 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21965 int ascent = 0;
21966 double tem;
21967 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21968 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21969
21970 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21971
21972 /* List should start with `space'. */
21973 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21974 plist = XCDR (it->object);
21975
21976 /* Compute the width of the stretch. */
21977 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21978 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21979 {
21980 /* Absolute width `:width WIDTH' specified and valid. */
21981 zero_width_ok_p = 1;
21982 width = (int)tem;
21983 }
21984 else if (prop = Fplist_get (plist, QCrelative_width),
21985 NUMVAL (prop) > 0)
21986 {
21987 /* Relative width `:relative-width FACTOR' specified and valid.
21988 Compute the width of the characters having the `glyph'
21989 property. */
21990 struct it it2;
21991 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21992
21993 it2 = *it;
21994 if (it->multibyte_p)
21995 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21996 else
21997 {
21998 it2.c = it2.char_to_display = *p, it2.len = 1;
21999 if (! ASCII_CHAR_P (it2.c))
22000 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22001 }
22002
22003 it2.glyph_row = NULL;
22004 it2.what = IT_CHARACTER;
22005 x_produce_glyphs (&it2);
22006 width = NUMVAL (prop) * it2.pixel_width;
22007 }
22008 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22009 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22010 {
22011 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22012 align_to = (align_to < 0
22013 ? 0
22014 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22015 else if (align_to < 0)
22016 align_to = window_box_left_offset (it->w, TEXT_AREA);
22017 width = max (0, (int)tem + align_to - it->current_x);
22018 zero_width_ok_p = 1;
22019 }
22020 else
22021 /* Nothing specified -> width defaults to canonical char width. */
22022 width = FRAME_COLUMN_WIDTH (it->f);
22023
22024 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22025 width = 1;
22026
22027 /* Compute height. */
22028 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22029 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22030 {
22031 height = (int)tem;
22032 zero_height_ok_p = 1;
22033 }
22034 else if (prop = Fplist_get (plist, QCrelative_height),
22035 NUMVAL (prop) > 0)
22036 height = FONT_HEIGHT (font) * NUMVAL (prop);
22037 else
22038 height = FONT_HEIGHT (font);
22039
22040 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22041 height = 1;
22042
22043 /* Compute percentage of height used for ascent. If
22044 `:ascent ASCENT' is present and valid, use that. Otherwise,
22045 derive the ascent from the font in use. */
22046 if (prop = Fplist_get (plist, QCascent),
22047 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22048 ascent = height * NUMVAL (prop) / 100.0;
22049 else if (!NILP (prop)
22050 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22051 ascent = min (max (0, (int)tem), height);
22052 else
22053 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22054
22055 if (width > 0 && it->line_wrap != TRUNCATE
22056 && it->current_x + width > it->last_visible_x)
22057 width = it->last_visible_x - it->current_x - 1;
22058
22059 if (width > 0 && height > 0 && it->glyph_row)
22060 {
22061 Lisp_Object object = it->stack[it->sp - 1].string;
22062 if (!STRINGP (object))
22063 object = it->w->buffer;
22064 append_stretch_glyph (it, object, width, height, ascent);
22065 }
22066
22067 it->pixel_width = width;
22068 it->ascent = it->phys_ascent = ascent;
22069 it->descent = it->phys_descent = height - it->ascent;
22070 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22071
22072 take_vertical_position_into_account (it);
22073 }
22074
22075 /* Calculate line-height and line-spacing properties.
22076 An integer value specifies explicit pixel value.
22077 A float value specifies relative value to current face height.
22078 A cons (float . face-name) specifies relative value to
22079 height of specified face font.
22080
22081 Returns height in pixels, or nil. */
22082
22083
22084 static Lisp_Object
22085 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22086 int boff, int override)
22087 {
22088 Lisp_Object face_name = Qnil;
22089 int ascent, descent, height;
22090
22091 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22092 return val;
22093
22094 if (CONSP (val))
22095 {
22096 face_name = XCAR (val);
22097 val = XCDR (val);
22098 if (!NUMBERP (val))
22099 val = make_number (1);
22100 if (NILP (face_name))
22101 {
22102 height = it->ascent + it->descent;
22103 goto scale;
22104 }
22105 }
22106
22107 if (NILP (face_name))
22108 {
22109 font = FRAME_FONT (it->f);
22110 boff = FRAME_BASELINE_OFFSET (it->f);
22111 }
22112 else if (EQ (face_name, Qt))
22113 {
22114 override = 0;
22115 }
22116 else
22117 {
22118 int face_id;
22119 struct face *face;
22120
22121 face_id = lookup_named_face (it->f, face_name, 0);
22122 if (face_id < 0)
22123 return make_number (-1);
22124
22125 face = FACE_FROM_ID (it->f, face_id);
22126 font = face->font;
22127 if (font == NULL)
22128 return make_number (-1);
22129 boff = font->baseline_offset;
22130 if (font->vertical_centering)
22131 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22132 }
22133
22134 ascent = FONT_BASE (font) + boff;
22135 descent = FONT_DESCENT (font) - boff;
22136
22137 if (override)
22138 {
22139 it->override_ascent = ascent;
22140 it->override_descent = descent;
22141 it->override_boff = boff;
22142 }
22143
22144 height = ascent + descent;
22145
22146 scale:
22147 if (FLOATP (val))
22148 height = (int)(XFLOAT_DATA (val) * height);
22149 else if (INTEGERP (val))
22150 height *= XINT (val);
22151
22152 return make_number (height);
22153 }
22154
22155
22156 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22157 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22158 and only if this is for a character for which no font was found.
22159
22160 If the display method (it->glyphless_method) is
22161 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22162 length of the acronym or the hexadecimal string, UPPER_XOFF and
22163 UPPER_YOFF are pixel offsets for the upper part of the string,
22164 LOWER_XOFF and LOWER_YOFF are for the lower part.
22165
22166 For the other display methods, LEN through LOWER_YOFF are zero. */
22167
22168 static void
22169 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22170 short upper_xoff, short upper_yoff,
22171 short lower_xoff, short lower_yoff)
22172 {
22173 struct glyph *glyph;
22174 enum glyph_row_area area = it->area;
22175
22176 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22177 if (glyph < it->glyph_row->glyphs[area + 1])
22178 {
22179 /* If the glyph row is reversed, we need to prepend the glyph
22180 rather than append it. */
22181 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22182 {
22183 struct glyph *g;
22184
22185 /* Make room for the additional glyph. */
22186 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22187 g[1] = *g;
22188 glyph = it->glyph_row->glyphs[area];
22189 }
22190 glyph->charpos = CHARPOS (it->position);
22191 glyph->object = it->object;
22192 glyph->pixel_width = it->pixel_width;
22193 glyph->ascent = it->ascent;
22194 glyph->descent = it->descent;
22195 glyph->voffset = it->voffset;
22196 glyph->type = GLYPHLESS_GLYPH;
22197 glyph->u.glyphless.method = it->glyphless_method;
22198 glyph->u.glyphless.for_no_font = for_no_font;
22199 glyph->u.glyphless.len = len;
22200 glyph->u.glyphless.ch = it->c;
22201 glyph->slice.glyphless.upper_xoff = upper_xoff;
22202 glyph->slice.glyphless.upper_yoff = upper_yoff;
22203 glyph->slice.glyphless.lower_xoff = lower_xoff;
22204 glyph->slice.glyphless.lower_yoff = lower_yoff;
22205 glyph->avoid_cursor_p = it->avoid_cursor_p;
22206 glyph->multibyte_p = it->multibyte_p;
22207 glyph->left_box_line_p = it->start_of_box_run_p;
22208 glyph->right_box_line_p = it->end_of_box_run_p;
22209 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22210 || it->phys_descent > it->descent);
22211 glyph->padding_p = 0;
22212 glyph->glyph_not_available_p = 0;
22213 glyph->face_id = face_id;
22214 glyph->font_type = FONT_TYPE_UNKNOWN;
22215 if (it->bidi_p)
22216 {
22217 glyph->resolved_level = it->bidi_it.resolved_level;
22218 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22219 abort ();
22220 glyph->bidi_type = it->bidi_it.type;
22221 }
22222 ++it->glyph_row->used[area];
22223 }
22224 else
22225 IT_EXPAND_MATRIX_WIDTH (it, area);
22226 }
22227
22228
22229 /* Produce a glyph for a glyphless character for iterator IT.
22230 IT->glyphless_method specifies which method to use for displaying
22231 the character. See the description of enum
22232 glyphless_display_method in dispextern.h for the detail.
22233
22234 FOR_NO_FONT is nonzero if and only if this is for a character for
22235 which no font was found. ACRONYM, if non-nil, is an acronym string
22236 for the character. */
22237
22238 static void
22239 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22240 {
22241 int face_id;
22242 struct face *face;
22243 struct font *font;
22244 int base_width, base_height, width, height;
22245 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22246 int len;
22247
22248 /* Get the metrics of the base font. We always refer to the current
22249 ASCII face. */
22250 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22251 font = face->font ? face->font : FRAME_FONT (it->f);
22252 it->ascent = FONT_BASE (font) + font->baseline_offset;
22253 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22254 base_height = it->ascent + it->descent;
22255 base_width = font->average_width;
22256
22257 /* Get a face ID for the glyph by utilizing a cache (the same way as
22258 doen for `escape-glyph' in get_next_display_element). */
22259 if (it->f == last_glyphless_glyph_frame
22260 && it->face_id == last_glyphless_glyph_face_id)
22261 {
22262 face_id = last_glyphless_glyph_merged_face_id;
22263 }
22264 else
22265 {
22266 /* Merge the `glyphless-char' face into the current face. */
22267 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22268 last_glyphless_glyph_frame = it->f;
22269 last_glyphless_glyph_face_id = it->face_id;
22270 last_glyphless_glyph_merged_face_id = face_id;
22271 }
22272
22273 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22274 {
22275 it->pixel_width = THIN_SPACE_WIDTH;
22276 len = 0;
22277 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22278 }
22279 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22280 {
22281 width = CHAR_WIDTH (it->c);
22282 if (width == 0)
22283 width = 1;
22284 else if (width > 4)
22285 width = 4;
22286 it->pixel_width = base_width * width;
22287 len = 0;
22288 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22289 }
22290 else
22291 {
22292 char buf[7];
22293 const char *str;
22294 unsigned int code[6];
22295 int upper_len;
22296 int ascent, descent;
22297 struct font_metrics metrics_upper, metrics_lower;
22298
22299 face = FACE_FROM_ID (it->f, face_id);
22300 font = face->font ? face->font : FRAME_FONT (it->f);
22301 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22302
22303 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22304 {
22305 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22306 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22307 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22308 }
22309 else
22310 {
22311 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22312 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22313 str = buf;
22314 }
22315 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22316 code[len] = font->driver->encode_char (font, str[len]);
22317 upper_len = (len + 1) / 2;
22318 font->driver->text_extents (font, code, upper_len,
22319 &metrics_upper);
22320 font->driver->text_extents (font, code + upper_len, len - upper_len,
22321 &metrics_lower);
22322
22323
22324
22325 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22326 width = max (metrics_upper.width, metrics_lower.width) + 4;
22327 upper_xoff = upper_yoff = 2; /* the typical case */
22328 if (base_width >= width)
22329 {
22330 /* Align the upper to the left, the lower to the right. */
22331 it->pixel_width = base_width;
22332 lower_xoff = base_width - 2 - metrics_lower.width;
22333 }
22334 else
22335 {
22336 /* Center the shorter one. */
22337 it->pixel_width = width;
22338 if (metrics_upper.width >= metrics_lower.width)
22339 lower_xoff = (width - metrics_lower.width) / 2;
22340 else
22341 {
22342 /* FIXME: This code doesn't look right. It formerly was
22343 missing the "lower_xoff = 0;", which couldn't have
22344 been right since it left lower_xoff uninitialized. */
22345 lower_xoff = 0;
22346 upper_xoff = (width - metrics_upper.width) / 2;
22347 }
22348 }
22349
22350 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22351 top, bottom, and between upper and lower strings. */
22352 height = (metrics_upper.ascent + metrics_upper.descent
22353 + metrics_lower.ascent + metrics_lower.descent) + 5;
22354 /* Center vertically.
22355 H:base_height, D:base_descent
22356 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22357
22358 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22359 descent = D - H/2 + h/2;
22360 lower_yoff = descent - 2 - ld;
22361 upper_yoff = lower_yoff - la - 1 - ud; */
22362 ascent = - (it->descent - (base_height + height + 1) / 2);
22363 descent = it->descent - (base_height - height) / 2;
22364 lower_yoff = descent - 2 - metrics_lower.descent;
22365 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22366 - metrics_upper.descent);
22367 /* Don't make the height shorter than the base height. */
22368 if (height > base_height)
22369 {
22370 it->ascent = ascent;
22371 it->descent = descent;
22372 }
22373 }
22374
22375 it->phys_ascent = it->ascent;
22376 it->phys_descent = it->descent;
22377 if (it->glyph_row)
22378 append_glyphless_glyph (it, face_id, for_no_font, len,
22379 upper_xoff, upper_yoff,
22380 lower_xoff, lower_yoff);
22381 it->nglyphs = 1;
22382 take_vertical_position_into_account (it);
22383 }
22384
22385
22386 /* RIF:
22387 Produce glyphs/get display metrics for the display element IT is
22388 loaded with. See the description of struct it in dispextern.h
22389 for an overview of struct it. */
22390
22391 void
22392 x_produce_glyphs (struct it *it)
22393 {
22394 int extra_line_spacing = it->extra_line_spacing;
22395
22396 it->glyph_not_available_p = 0;
22397
22398 if (it->what == IT_CHARACTER)
22399 {
22400 XChar2b char2b;
22401 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22402 struct font *font = face->font;
22403 struct font_metrics *pcm = NULL;
22404 int boff; /* baseline offset */
22405
22406 if (font == NULL)
22407 {
22408 /* When no suitable font is found, display this character by
22409 the method specified in the first extra slot of
22410 Vglyphless_char_display. */
22411 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22412
22413 xassert (it->what == IT_GLYPHLESS);
22414 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22415 goto done;
22416 }
22417
22418 boff = font->baseline_offset;
22419 if (font->vertical_centering)
22420 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22421
22422 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22423 {
22424 int stretched_p;
22425
22426 it->nglyphs = 1;
22427
22428 if (it->override_ascent >= 0)
22429 {
22430 it->ascent = it->override_ascent;
22431 it->descent = it->override_descent;
22432 boff = it->override_boff;
22433 }
22434 else
22435 {
22436 it->ascent = FONT_BASE (font) + boff;
22437 it->descent = FONT_DESCENT (font) - boff;
22438 }
22439
22440 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22441 {
22442 pcm = get_per_char_metric (font, &char2b);
22443 if (pcm->width == 0
22444 && pcm->rbearing == 0 && pcm->lbearing == 0)
22445 pcm = NULL;
22446 }
22447
22448 if (pcm)
22449 {
22450 it->phys_ascent = pcm->ascent + boff;
22451 it->phys_descent = pcm->descent - boff;
22452 it->pixel_width = pcm->width;
22453 }
22454 else
22455 {
22456 it->glyph_not_available_p = 1;
22457 it->phys_ascent = it->ascent;
22458 it->phys_descent = it->descent;
22459 it->pixel_width = font->space_width;
22460 }
22461
22462 if (it->constrain_row_ascent_descent_p)
22463 {
22464 if (it->descent > it->max_descent)
22465 {
22466 it->ascent += it->descent - it->max_descent;
22467 it->descent = it->max_descent;
22468 }
22469 if (it->ascent > it->max_ascent)
22470 {
22471 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22472 it->ascent = it->max_ascent;
22473 }
22474 it->phys_ascent = min (it->phys_ascent, it->ascent);
22475 it->phys_descent = min (it->phys_descent, it->descent);
22476 extra_line_spacing = 0;
22477 }
22478
22479 /* If this is a space inside a region of text with
22480 `space-width' property, change its width. */
22481 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22482 if (stretched_p)
22483 it->pixel_width *= XFLOATINT (it->space_width);
22484
22485 /* If face has a box, add the box thickness to the character
22486 height. If character has a box line to the left and/or
22487 right, add the box line width to the character's width. */
22488 if (face->box != FACE_NO_BOX)
22489 {
22490 int thick = face->box_line_width;
22491
22492 if (thick > 0)
22493 {
22494 it->ascent += thick;
22495 it->descent += thick;
22496 }
22497 else
22498 thick = -thick;
22499
22500 if (it->start_of_box_run_p)
22501 it->pixel_width += thick;
22502 if (it->end_of_box_run_p)
22503 it->pixel_width += thick;
22504 }
22505
22506 /* If face has an overline, add the height of the overline
22507 (1 pixel) and a 1 pixel margin to the character height. */
22508 if (face->overline_p)
22509 it->ascent += overline_margin;
22510
22511 if (it->constrain_row_ascent_descent_p)
22512 {
22513 if (it->ascent > it->max_ascent)
22514 it->ascent = it->max_ascent;
22515 if (it->descent > it->max_descent)
22516 it->descent = it->max_descent;
22517 }
22518
22519 take_vertical_position_into_account (it);
22520
22521 /* If we have to actually produce glyphs, do it. */
22522 if (it->glyph_row)
22523 {
22524 if (stretched_p)
22525 {
22526 /* Translate a space with a `space-width' property
22527 into a stretch glyph. */
22528 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22529 / FONT_HEIGHT (font));
22530 append_stretch_glyph (it, it->object, it->pixel_width,
22531 it->ascent + it->descent, ascent);
22532 }
22533 else
22534 append_glyph (it);
22535
22536 /* If characters with lbearing or rbearing are displayed
22537 in this line, record that fact in a flag of the
22538 glyph row. This is used to optimize X output code. */
22539 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22540 it->glyph_row->contains_overlapping_glyphs_p = 1;
22541 }
22542 if (! stretched_p && it->pixel_width == 0)
22543 /* We assure that all visible glyphs have at least 1-pixel
22544 width. */
22545 it->pixel_width = 1;
22546 }
22547 else if (it->char_to_display == '\n')
22548 {
22549 /* A newline has no width, but we need the height of the
22550 line. But if previous part of the line sets a height,
22551 don't increase that height */
22552
22553 Lisp_Object height;
22554 Lisp_Object total_height = Qnil;
22555
22556 it->override_ascent = -1;
22557 it->pixel_width = 0;
22558 it->nglyphs = 0;
22559
22560 height = get_it_property (it, Qline_height);
22561 /* Split (line-height total-height) list */
22562 if (CONSP (height)
22563 && CONSP (XCDR (height))
22564 && NILP (XCDR (XCDR (height))))
22565 {
22566 total_height = XCAR (XCDR (height));
22567 height = XCAR (height);
22568 }
22569 height = calc_line_height_property (it, height, font, boff, 1);
22570
22571 if (it->override_ascent >= 0)
22572 {
22573 it->ascent = it->override_ascent;
22574 it->descent = it->override_descent;
22575 boff = it->override_boff;
22576 }
22577 else
22578 {
22579 it->ascent = FONT_BASE (font) + boff;
22580 it->descent = FONT_DESCENT (font) - boff;
22581 }
22582
22583 if (EQ (height, Qt))
22584 {
22585 if (it->descent > it->max_descent)
22586 {
22587 it->ascent += it->descent - it->max_descent;
22588 it->descent = it->max_descent;
22589 }
22590 if (it->ascent > it->max_ascent)
22591 {
22592 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22593 it->ascent = it->max_ascent;
22594 }
22595 it->phys_ascent = min (it->phys_ascent, it->ascent);
22596 it->phys_descent = min (it->phys_descent, it->descent);
22597 it->constrain_row_ascent_descent_p = 1;
22598 extra_line_spacing = 0;
22599 }
22600 else
22601 {
22602 Lisp_Object spacing;
22603
22604 it->phys_ascent = it->ascent;
22605 it->phys_descent = it->descent;
22606
22607 if ((it->max_ascent > 0 || it->max_descent > 0)
22608 && face->box != FACE_NO_BOX
22609 && face->box_line_width > 0)
22610 {
22611 it->ascent += face->box_line_width;
22612 it->descent += face->box_line_width;
22613 }
22614 if (!NILP (height)
22615 && XINT (height) > it->ascent + it->descent)
22616 it->ascent = XINT (height) - it->descent;
22617
22618 if (!NILP (total_height))
22619 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22620 else
22621 {
22622 spacing = get_it_property (it, Qline_spacing);
22623 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22624 }
22625 if (INTEGERP (spacing))
22626 {
22627 extra_line_spacing = XINT (spacing);
22628 if (!NILP (total_height))
22629 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22630 }
22631 }
22632 }
22633 else /* i.e. (it->char_to_display == '\t') */
22634 {
22635 if (font->space_width > 0)
22636 {
22637 int tab_width = it->tab_width * font->space_width;
22638 int x = it->current_x + it->continuation_lines_width;
22639 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22640
22641 /* If the distance from the current position to the next tab
22642 stop is less than a space character width, use the
22643 tab stop after that. */
22644 if (next_tab_x - x < font->space_width)
22645 next_tab_x += tab_width;
22646
22647 it->pixel_width = next_tab_x - x;
22648 it->nglyphs = 1;
22649 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22650 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22651
22652 if (it->glyph_row)
22653 {
22654 append_stretch_glyph (it, it->object, it->pixel_width,
22655 it->ascent + it->descent, it->ascent);
22656 }
22657 }
22658 else
22659 {
22660 it->pixel_width = 0;
22661 it->nglyphs = 1;
22662 }
22663 }
22664 }
22665 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22666 {
22667 /* A static composition.
22668
22669 Note: A composition is represented as one glyph in the
22670 glyph matrix. There are no padding glyphs.
22671
22672 Important note: pixel_width, ascent, and descent are the
22673 values of what is drawn by draw_glyphs (i.e. the values of
22674 the overall glyphs composed). */
22675 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22676 int boff; /* baseline offset */
22677 struct composition *cmp = composition_table[it->cmp_it.id];
22678 int glyph_len = cmp->glyph_len;
22679 struct font *font = face->font;
22680
22681 it->nglyphs = 1;
22682
22683 /* If we have not yet calculated pixel size data of glyphs of
22684 the composition for the current face font, calculate them
22685 now. Theoretically, we have to check all fonts for the
22686 glyphs, but that requires much time and memory space. So,
22687 here we check only the font of the first glyph. This may
22688 lead to incorrect display, but it's very rare, and C-l
22689 (recenter-top-bottom) can correct the display anyway. */
22690 if (! cmp->font || cmp->font != font)
22691 {
22692 /* Ascent and descent of the font of the first character
22693 of this composition (adjusted by baseline offset).
22694 Ascent and descent of overall glyphs should not be less
22695 than these, respectively. */
22696 int font_ascent, font_descent, font_height;
22697 /* Bounding box of the overall glyphs. */
22698 int leftmost, rightmost, lowest, highest;
22699 int lbearing, rbearing;
22700 int i, width, ascent, descent;
22701 int left_padded = 0, right_padded = 0;
22702 int c;
22703 XChar2b char2b;
22704 struct font_metrics *pcm;
22705 int font_not_found_p;
22706 EMACS_INT pos;
22707
22708 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22709 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22710 break;
22711 if (glyph_len < cmp->glyph_len)
22712 right_padded = 1;
22713 for (i = 0; i < glyph_len; i++)
22714 {
22715 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22716 break;
22717 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22718 }
22719 if (i > 0)
22720 left_padded = 1;
22721
22722 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22723 : IT_CHARPOS (*it));
22724 /* If no suitable font is found, use the default font. */
22725 font_not_found_p = font == NULL;
22726 if (font_not_found_p)
22727 {
22728 face = face->ascii_face;
22729 font = face->font;
22730 }
22731 boff = font->baseline_offset;
22732 if (font->vertical_centering)
22733 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22734 font_ascent = FONT_BASE (font) + boff;
22735 font_descent = FONT_DESCENT (font) - boff;
22736 font_height = FONT_HEIGHT (font);
22737
22738 cmp->font = (void *) font;
22739
22740 pcm = NULL;
22741 if (! font_not_found_p)
22742 {
22743 get_char_face_and_encoding (it->f, c, it->face_id,
22744 &char2b, 0);
22745 pcm = get_per_char_metric (font, &char2b);
22746 }
22747
22748 /* Initialize the bounding box. */
22749 if (pcm)
22750 {
22751 width = pcm->width;
22752 ascent = pcm->ascent;
22753 descent = pcm->descent;
22754 lbearing = pcm->lbearing;
22755 rbearing = pcm->rbearing;
22756 }
22757 else
22758 {
22759 width = font->space_width;
22760 ascent = FONT_BASE (font);
22761 descent = FONT_DESCENT (font);
22762 lbearing = 0;
22763 rbearing = width;
22764 }
22765
22766 rightmost = width;
22767 leftmost = 0;
22768 lowest = - descent + boff;
22769 highest = ascent + boff;
22770
22771 if (! font_not_found_p
22772 && font->default_ascent
22773 && CHAR_TABLE_P (Vuse_default_ascent)
22774 && !NILP (Faref (Vuse_default_ascent,
22775 make_number (it->char_to_display))))
22776 highest = font->default_ascent + boff;
22777
22778 /* Draw the first glyph at the normal position. It may be
22779 shifted to right later if some other glyphs are drawn
22780 at the left. */
22781 cmp->offsets[i * 2] = 0;
22782 cmp->offsets[i * 2 + 1] = boff;
22783 cmp->lbearing = lbearing;
22784 cmp->rbearing = rbearing;
22785
22786 /* Set cmp->offsets for the remaining glyphs. */
22787 for (i++; i < glyph_len; i++)
22788 {
22789 int left, right, btm, top;
22790 int ch = COMPOSITION_GLYPH (cmp, i);
22791 int face_id;
22792 struct face *this_face;
22793
22794 if (ch == '\t')
22795 ch = ' ';
22796 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22797 this_face = FACE_FROM_ID (it->f, face_id);
22798 font = this_face->font;
22799
22800 if (font == NULL)
22801 pcm = NULL;
22802 else
22803 {
22804 get_char_face_and_encoding (it->f, ch, face_id,
22805 &char2b, 0);
22806 pcm = get_per_char_metric (font, &char2b);
22807 }
22808 if (! pcm)
22809 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22810 else
22811 {
22812 width = pcm->width;
22813 ascent = pcm->ascent;
22814 descent = pcm->descent;
22815 lbearing = pcm->lbearing;
22816 rbearing = pcm->rbearing;
22817 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22818 {
22819 /* Relative composition with or without
22820 alternate chars. */
22821 left = (leftmost + rightmost - width) / 2;
22822 btm = - descent + boff;
22823 if (font->relative_compose
22824 && (! CHAR_TABLE_P (Vignore_relative_composition)
22825 || NILP (Faref (Vignore_relative_composition,
22826 make_number (ch)))))
22827 {
22828
22829 if (- descent >= font->relative_compose)
22830 /* One extra pixel between two glyphs. */
22831 btm = highest + 1;
22832 else if (ascent <= 0)
22833 /* One extra pixel between two glyphs. */
22834 btm = lowest - 1 - ascent - descent;
22835 }
22836 }
22837 else
22838 {
22839 /* A composition rule is specified by an integer
22840 value that encodes global and new reference
22841 points (GREF and NREF). GREF and NREF are
22842 specified by numbers as below:
22843
22844 0---1---2 -- ascent
22845 | |
22846 | |
22847 | |
22848 9--10--11 -- center
22849 | |
22850 ---3---4---5--- baseline
22851 | |
22852 6---7---8 -- descent
22853 */
22854 int rule = COMPOSITION_RULE (cmp, i);
22855 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22856
22857 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22858 grefx = gref % 3, nrefx = nref % 3;
22859 grefy = gref / 3, nrefy = nref / 3;
22860 if (xoff)
22861 xoff = font_height * (xoff - 128) / 256;
22862 if (yoff)
22863 yoff = font_height * (yoff - 128) / 256;
22864
22865 left = (leftmost
22866 + grefx * (rightmost - leftmost) / 2
22867 - nrefx * width / 2
22868 + xoff);
22869
22870 btm = ((grefy == 0 ? highest
22871 : grefy == 1 ? 0
22872 : grefy == 2 ? lowest
22873 : (highest + lowest) / 2)
22874 - (nrefy == 0 ? ascent + descent
22875 : nrefy == 1 ? descent - boff
22876 : nrefy == 2 ? 0
22877 : (ascent + descent) / 2)
22878 + yoff);
22879 }
22880
22881 cmp->offsets[i * 2] = left;
22882 cmp->offsets[i * 2 + 1] = btm + descent;
22883
22884 /* Update the bounding box of the overall glyphs. */
22885 if (width > 0)
22886 {
22887 right = left + width;
22888 if (left < leftmost)
22889 leftmost = left;
22890 if (right > rightmost)
22891 rightmost = right;
22892 }
22893 top = btm + descent + ascent;
22894 if (top > highest)
22895 highest = top;
22896 if (btm < lowest)
22897 lowest = btm;
22898
22899 if (cmp->lbearing > left + lbearing)
22900 cmp->lbearing = left + lbearing;
22901 if (cmp->rbearing < left + rbearing)
22902 cmp->rbearing = left + rbearing;
22903 }
22904 }
22905
22906 /* If there are glyphs whose x-offsets are negative,
22907 shift all glyphs to the right and make all x-offsets
22908 non-negative. */
22909 if (leftmost < 0)
22910 {
22911 for (i = 0; i < cmp->glyph_len; i++)
22912 cmp->offsets[i * 2] -= leftmost;
22913 rightmost -= leftmost;
22914 cmp->lbearing -= leftmost;
22915 cmp->rbearing -= leftmost;
22916 }
22917
22918 if (left_padded && cmp->lbearing < 0)
22919 {
22920 for (i = 0; i < cmp->glyph_len; i++)
22921 cmp->offsets[i * 2] -= cmp->lbearing;
22922 rightmost -= cmp->lbearing;
22923 cmp->rbearing -= cmp->lbearing;
22924 cmp->lbearing = 0;
22925 }
22926 if (right_padded && rightmost < cmp->rbearing)
22927 {
22928 rightmost = cmp->rbearing;
22929 }
22930
22931 cmp->pixel_width = rightmost;
22932 cmp->ascent = highest;
22933 cmp->descent = - lowest;
22934 if (cmp->ascent < font_ascent)
22935 cmp->ascent = font_ascent;
22936 if (cmp->descent < font_descent)
22937 cmp->descent = font_descent;
22938 }
22939
22940 if (it->glyph_row
22941 && (cmp->lbearing < 0
22942 || cmp->rbearing > cmp->pixel_width))
22943 it->glyph_row->contains_overlapping_glyphs_p = 1;
22944
22945 it->pixel_width = cmp->pixel_width;
22946 it->ascent = it->phys_ascent = cmp->ascent;
22947 it->descent = it->phys_descent = cmp->descent;
22948 if (face->box != FACE_NO_BOX)
22949 {
22950 int thick = face->box_line_width;
22951
22952 if (thick > 0)
22953 {
22954 it->ascent += thick;
22955 it->descent += thick;
22956 }
22957 else
22958 thick = - thick;
22959
22960 if (it->start_of_box_run_p)
22961 it->pixel_width += thick;
22962 if (it->end_of_box_run_p)
22963 it->pixel_width += thick;
22964 }
22965
22966 /* If face has an overline, add the height of the overline
22967 (1 pixel) and a 1 pixel margin to the character height. */
22968 if (face->overline_p)
22969 it->ascent += overline_margin;
22970
22971 take_vertical_position_into_account (it);
22972 if (it->ascent < 0)
22973 it->ascent = 0;
22974 if (it->descent < 0)
22975 it->descent = 0;
22976
22977 if (it->glyph_row)
22978 append_composite_glyph (it);
22979 }
22980 else if (it->what == IT_COMPOSITION)
22981 {
22982 /* A dynamic (automatic) composition. */
22983 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22984 Lisp_Object gstring;
22985 struct font_metrics metrics;
22986
22987 gstring = composition_gstring_from_id (it->cmp_it.id);
22988 it->pixel_width
22989 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22990 &metrics);
22991 if (it->glyph_row
22992 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22993 it->glyph_row->contains_overlapping_glyphs_p = 1;
22994 it->ascent = it->phys_ascent = metrics.ascent;
22995 it->descent = it->phys_descent = metrics.descent;
22996 if (face->box != FACE_NO_BOX)
22997 {
22998 int thick = face->box_line_width;
22999
23000 if (thick > 0)
23001 {
23002 it->ascent += thick;
23003 it->descent += thick;
23004 }
23005 else
23006 thick = - thick;
23007
23008 if (it->start_of_box_run_p)
23009 it->pixel_width += thick;
23010 if (it->end_of_box_run_p)
23011 it->pixel_width += thick;
23012 }
23013 /* If face has an overline, add the height of the overline
23014 (1 pixel) and a 1 pixel margin to the character height. */
23015 if (face->overline_p)
23016 it->ascent += overline_margin;
23017 take_vertical_position_into_account (it);
23018 if (it->ascent < 0)
23019 it->ascent = 0;
23020 if (it->descent < 0)
23021 it->descent = 0;
23022
23023 if (it->glyph_row)
23024 append_composite_glyph (it);
23025 }
23026 else if (it->what == IT_GLYPHLESS)
23027 produce_glyphless_glyph (it, 0, Qnil);
23028 else if (it->what == IT_IMAGE)
23029 produce_image_glyph (it);
23030 else if (it->what == IT_STRETCH)
23031 produce_stretch_glyph (it);
23032
23033 done:
23034 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23035 because this isn't true for images with `:ascent 100'. */
23036 xassert (it->ascent >= 0 && it->descent >= 0);
23037 if (it->area == TEXT_AREA)
23038 it->current_x += it->pixel_width;
23039
23040 if (extra_line_spacing > 0)
23041 {
23042 it->descent += extra_line_spacing;
23043 if (extra_line_spacing > it->max_extra_line_spacing)
23044 it->max_extra_line_spacing = extra_line_spacing;
23045 }
23046
23047 it->max_ascent = max (it->max_ascent, it->ascent);
23048 it->max_descent = max (it->max_descent, it->descent);
23049 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23050 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23051 }
23052
23053 /* EXPORT for RIF:
23054 Output LEN glyphs starting at START at the nominal cursor position.
23055 Advance the nominal cursor over the text. The global variable
23056 updated_window contains the window being updated, updated_row is
23057 the glyph row being updated, and updated_area is the area of that
23058 row being updated. */
23059
23060 void
23061 x_write_glyphs (struct glyph *start, int len)
23062 {
23063 int x, hpos;
23064
23065 xassert (updated_window && updated_row);
23066 BLOCK_INPUT;
23067
23068 /* Write glyphs. */
23069
23070 hpos = start - updated_row->glyphs[updated_area];
23071 x = draw_glyphs (updated_window, output_cursor.x,
23072 updated_row, updated_area,
23073 hpos, hpos + len,
23074 DRAW_NORMAL_TEXT, 0);
23075
23076 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23077 if (updated_area == TEXT_AREA
23078 && updated_window->phys_cursor_on_p
23079 && updated_window->phys_cursor.vpos == output_cursor.vpos
23080 && updated_window->phys_cursor.hpos >= hpos
23081 && updated_window->phys_cursor.hpos < hpos + len)
23082 updated_window->phys_cursor_on_p = 0;
23083
23084 UNBLOCK_INPUT;
23085
23086 /* Advance the output cursor. */
23087 output_cursor.hpos += len;
23088 output_cursor.x = x;
23089 }
23090
23091
23092 /* EXPORT for RIF:
23093 Insert LEN glyphs from START at the nominal cursor position. */
23094
23095 void
23096 x_insert_glyphs (struct glyph *start, int len)
23097 {
23098 struct frame *f;
23099 struct window *w;
23100 int line_height, shift_by_width, shifted_region_width;
23101 struct glyph_row *row;
23102 struct glyph *glyph;
23103 int frame_x, frame_y;
23104 EMACS_INT hpos;
23105
23106 xassert (updated_window && updated_row);
23107 BLOCK_INPUT;
23108 w = updated_window;
23109 f = XFRAME (WINDOW_FRAME (w));
23110
23111 /* Get the height of the line we are in. */
23112 row = updated_row;
23113 line_height = row->height;
23114
23115 /* Get the width of the glyphs to insert. */
23116 shift_by_width = 0;
23117 for (glyph = start; glyph < start + len; ++glyph)
23118 shift_by_width += glyph->pixel_width;
23119
23120 /* Get the width of the region to shift right. */
23121 shifted_region_width = (window_box_width (w, updated_area)
23122 - output_cursor.x
23123 - shift_by_width);
23124
23125 /* Shift right. */
23126 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23127 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23128
23129 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23130 line_height, shift_by_width);
23131
23132 /* Write the glyphs. */
23133 hpos = start - row->glyphs[updated_area];
23134 draw_glyphs (w, output_cursor.x, row, updated_area,
23135 hpos, hpos + len,
23136 DRAW_NORMAL_TEXT, 0);
23137
23138 /* Advance the output cursor. */
23139 output_cursor.hpos += len;
23140 output_cursor.x += shift_by_width;
23141 UNBLOCK_INPUT;
23142 }
23143
23144
23145 /* EXPORT for RIF:
23146 Erase the current text line from the nominal cursor position
23147 (inclusive) to pixel column TO_X (exclusive). The idea is that
23148 everything from TO_X onward is already erased.
23149
23150 TO_X is a pixel position relative to updated_area of
23151 updated_window. TO_X == -1 means clear to the end of this area. */
23152
23153 void
23154 x_clear_end_of_line (int to_x)
23155 {
23156 struct frame *f;
23157 struct window *w = updated_window;
23158 int max_x, min_y, max_y;
23159 int from_x, from_y, to_y;
23160
23161 xassert (updated_window && updated_row);
23162 f = XFRAME (w->frame);
23163
23164 if (updated_row->full_width_p)
23165 max_x = WINDOW_TOTAL_WIDTH (w);
23166 else
23167 max_x = window_box_width (w, updated_area);
23168 max_y = window_text_bottom_y (w);
23169
23170 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23171 of window. For TO_X > 0, truncate to end of drawing area. */
23172 if (to_x == 0)
23173 return;
23174 else if (to_x < 0)
23175 to_x = max_x;
23176 else
23177 to_x = min (to_x, max_x);
23178
23179 to_y = min (max_y, output_cursor.y + updated_row->height);
23180
23181 /* Notice if the cursor will be cleared by this operation. */
23182 if (!updated_row->full_width_p)
23183 notice_overwritten_cursor (w, updated_area,
23184 output_cursor.x, -1,
23185 updated_row->y,
23186 MATRIX_ROW_BOTTOM_Y (updated_row));
23187
23188 from_x = output_cursor.x;
23189
23190 /* Translate to frame coordinates. */
23191 if (updated_row->full_width_p)
23192 {
23193 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23194 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23195 }
23196 else
23197 {
23198 int area_left = window_box_left (w, updated_area);
23199 from_x += area_left;
23200 to_x += area_left;
23201 }
23202
23203 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23204 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23205 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23206
23207 /* Prevent inadvertently clearing to end of the X window. */
23208 if (to_x > from_x && to_y > from_y)
23209 {
23210 BLOCK_INPUT;
23211 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23212 to_x - from_x, to_y - from_y);
23213 UNBLOCK_INPUT;
23214 }
23215 }
23216
23217 #endif /* HAVE_WINDOW_SYSTEM */
23218
23219
23220 \f
23221 /***********************************************************************
23222 Cursor types
23223 ***********************************************************************/
23224
23225 /* Value is the internal representation of the specified cursor type
23226 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23227 of the bar cursor. */
23228
23229 static enum text_cursor_kinds
23230 get_specified_cursor_type (Lisp_Object arg, int *width)
23231 {
23232 enum text_cursor_kinds type;
23233
23234 if (NILP (arg))
23235 return NO_CURSOR;
23236
23237 if (EQ (arg, Qbox))
23238 return FILLED_BOX_CURSOR;
23239
23240 if (EQ (arg, Qhollow))
23241 return HOLLOW_BOX_CURSOR;
23242
23243 if (EQ (arg, Qbar))
23244 {
23245 *width = 2;
23246 return BAR_CURSOR;
23247 }
23248
23249 if (CONSP (arg)
23250 && EQ (XCAR (arg), Qbar)
23251 && INTEGERP (XCDR (arg))
23252 && XINT (XCDR (arg)) >= 0)
23253 {
23254 *width = XINT (XCDR (arg));
23255 return BAR_CURSOR;
23256 }
23257
23258 if (EQ (arg, Qhbar))
23259 {
23260 *width = 2;
23261 return HBAR_CURSOR;
23262 }
23263
23264 if (CONSP (arg)
23265 && EQ (XCAR (arg), Qhbar)
23266 && INTEGERP (XCDR (arg))
23267 && XINT (XCDR (arg)) >= 0)
23268 {
23269 *width = XINT (XCDR (arg));
23270 return HBAR_CURSOR;
23271 }
23272
23273 /* Treat anything unknown as "hollow box cursor".
23274 It was bad to signal an error; people have trouble fixing
23275 .Xdefaults with Emacs, when it has something bad in it. */
23276 type = HOLLOW_BOX_CURSOR;
23277
23278 return type;
23279 }
23280
23281 /* Set the default cursor types for specified frame. */
23282 void
23283 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23284 {
23285 int width = 1;
23286 Lisp_Object tem;
23287
23288 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23289 FRAME_CURSOR_WIDTH (f) = width;
23290
23291 /* By default, set up the blink-off state depending on the on-state. */
23292
23293 tem = Fassoc (arg, Vblink_cursor_alist);
23294 if (!NILP (tem))
23295 {
23296 FRAME_BLINK_OFF_CURSOR (f)
23297 = get_specified_cursor_type (XCDR (tem), &width);
23298 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23299 }
23300 else
23301 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23302 }
23303
23304
23305 #ifdef HAVE_WINDOW_SYSTEM
23306
23307 /* Return the cursor we want to be displayed in window W. Return
23308 width of bar/hbar cursor through WIDTH arg. Return with
23309 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23310 (i.e. if the `system caret' should track this cursor).
23311
23312 In a mini-buffer window, we want the cursor only to appear if we
23313 are reading input from this window. For the selected window, we
23314 want the cursor type given by the frame parameter or buffer local
23315 setting of cursor-type. If explicitly marked off, draw no cursor.
23316 In all other cases, we want a hollow box cursor. */
23317
23318 static enum text_cursor_kinds
23319 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23320 int *active_cursor)
23321 {
23322 struct frame *f = XFRAME (w->frame);
23323 struct buffer *b = XBUFFER (w->buffer);
23324 int cursor_type = DEFAULT_CURSOR;
23325 Lisp_Object alt_cursor;
23326 int non_selected = 0;
23327
23328 *active_cursor = 1;
23329
23330 /* Echo area */
23331 if (cursor_in_echo_area
23332 && FRAME_HAS_MINIBUF_P (f)
23333 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23334 {
23335 if (w == XWINDOW (echo_area_window))
23336 {
23337 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23338 {
23339 *width = FRAME_CURSOR_WIDTH (f);
23340 return FRAME_DESIRED_CURSOR (f);
23341 }
23342 else
23343 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23344 }
23345
23346 *active_cursor = 0;
23347 non_selected = 1;
23348 }
23349
23350 /* Detect a nonselected window or nonselected frame. */
23351 else if (w != XWINDOW (f->selected_window)
23352 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23353 {
23354 *active_cursor = 0;
23355
23356 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23357 return NO_CURSOR;
23358
23359 non_selected = 1;
23360 }
23361
23362 /* Never display a cursor in a window in which cursor-type is nil. */
23363 if (NILP (BVAR (b, cursor_type)))
23364 return NO_CURSOR;
23365
23366 /* Get the normal cursor type for this window. */
23367 if (EQ (BVAR (b, cursor_type), Qt))
23368 {
23369 cursor_type = FRAME_DESIRED_CURSOR (f);
23370 *width = FRAME_CURSOR_WIDTH (f);
23371 }
23372 else
23373 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23374
23375 /* Use cursor-in-non-selected-windows instead
23376 for non-selected window or frame. */
23377 if (non_selected)
23378 {
23379 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23380 if (!EQ (Qt, alt_cursor))
23381 return get_specified_cursor_type (alt_cursor, width);
23382 /* t means modify the normal cursor type. */
23383 if (cursor_type == FILLED_BOX_CURSOR)
23384 cursor_type = HOLLOW_BOX_CURSOR;
23385 else if (cursor_type == BAR_CURSOR && *width > 1)
23386 --*width;
23387 return cursor_type;
23388 }
23389
23390 /* Use normal cursor if not blinked off. */
23391 if (!w->cursor_off_p)
23392 {
23393 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23394 {
23395 if (cursor_type == FILLED_BOX_CURSOR)
23396 {
23397 /* Using a block cursor on large images can be very annoying.
23398 So use a hollow cursor for "large" images.
23399 If image is not transparent (no mask), also use hollow cursor. */
23400 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23401 if (img != NULL && IMAGEP (img->spec))
23402 {
23403 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23404 where N = size of default frame font size.
23405 This should cover most of the "tiny" icons people may use. */
23406 if (!img->mask
23407 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23408 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23409 cursor_type = HOLLOW_BOX_CURSOR;
23410 }
23411 }
23412 else if (cursor_type != NO_CURSOR)
23413 {
23414 /* Display current only supports BOX and HOLLOW cursors for images.
23415 So for now, unconditionally use a HOLLOW cursor when cursor is
23416 not a solid box cursor. */
23417 cursor_type = HOLLOW_BOX_CURSOR;
23418 }
23419 }
23420 return cursor_type;
23421 }
23422
23423 /* Cursor is blinked off, so determine how to "toggle" it. */
23424
23425 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23426 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23427 return get_specified_cursor_type (XCDR (alt_cursor), width);
23428
23429 /* Then see if frame has specified a specific blink off cursor type. */
23430 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23431 {
23432 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23433 return FRAME_BLINK_OFF_CURSOR (f);
23434 }
23435
23436 #if 0
23437 /* Some people liked having a permanently visible blinking cursor,
23438 while others had very strong opinions against it. So it was
23439 decided to remove it. KFS 2003-09-03 */
23440
23441 /* Finally perform built-in cursor blinking:
23442 filled box <-> hollow box
23443 wide [h]bar <-> narrow [h]bar
23444 narrow [h]bar <-> no cursor
23445 other type <-> no cursor */
23446
23447 if (cursor_type == FILLED_BOX_CURSOR)
23448 return HOLLOW_BOX_CURSOR;
23449
23450 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23451 {
23452 *width = 1;
23453 return cursor_type;
23454 }
23455 #endif
23456
23457 return NO_CURSOR;
23458 }
23459
23460
23461 /* Notice when the text cursor of window W has been completely
23462 overwritten by a drawing operation that outputs glyphs in AREA
23463 starting at X0 and ending at X1 in the line starting at Y0 and
23464 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23465 the rest of the line after X0 has been written. Y coordinates
23466 are window-relative. */
23467
23468 static void
23469 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23470 int x0, int x1, int y0, int y1)
23471 {
23472 int cx0, cx1, cy0, cy1;
23473 struct glyph_row *row;
23474
23475 if (!w->phys_cursor_on_p)
23476 return;
23477 if (area != TEXT_AREA)
23478 return;
23479
23480 if (w->phys_cursor.vpos < 0
23481 || w->phys_cursor.vpos >= w->current_matrix->nrows
23482 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23483 !(row->enabled_p && row->displays_text_p)))
23484 return;
23485
23486 if (row->cursor_in_fringe_p)
23487 {
23488 row->cursor_in_fringe_p = 0;
23489 draw_fringe_bitmap (w, row, row->reversed_p);
23490 w->phys_cursor_on_p = 0;
23491 return;
23492 }
23493
23494 cx0 = w->phys_cursor.x;
23495 cx1 = cx0 + w->phys_cursor_width;
23496 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23497 return;
23498
23499 /* The cursor image will be completely removed from the
23500 screen if the output area intersects the cursor area in
23501 y-direction. When we draw in [y0 y1[, and some part of
23502 the cursor is at y < y0, that part must have been drawn
23503 before. When scrolling, the cursor is erased before
23504 actually scrolling, so we don't come here. When not
23505 scrolling, the rows above the old cursor row must have
23506 changed, and in this case these rows must have written
23507 over the cursor image.
23508
23509 Likewise if part of the cursor is below y1, with the
23510 exception of the cursor being in the first blank row at
23511 the buffer and window end because update_text_area
23512 doesn't draw that row. (Except when it does, but
23513 that's handled in update_text_area.) */
23514
23515 cy0 = w->phys_cursor.y;
23516 cy1 = cy0 + w->phys_cursor_height;
23517 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23518 return;
23519
23520 w->phys_cursor_on_p = 0;
23521 }
23522
23523 #endif /* HAVE_WINDOW_SYSTEM */
23524
23525 \f
23526 /************************************************************************
23527 Mouse Face
23528 ************************************************************************/
23529
23530 #ifdef HAVE_WINDOW_SYSTEM
23531
23532 /* EXPORT for RIF:
23533 Fix the display of area AREA of overlapping row ROW in window W
23534 with respect to the overlapping part OVERLAPS. */
23535
23536 void
23537 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23538 enum glyph_row_area area, int overlaps)
23539 {
23540 int i, x;
23541
23542 BLOCK_INPUT;
23543
23544 x = 0;
23545 for (i = 0; i < row->used[area];)
23546 {
23547 if (row->glyphs[area][i].overlaps_vertically_p)
23548 {
23549 int start = i, start_x = x;
23550
23551 do
23552 {
23553 x += row->glyphs[area][i].pixel_width;
23554 ++i;
23555 }
23556 while (i < row->used[area]
23557 && row->glyphs[area][i].overlaps_vertically_p);
23558
23559 draw_glyphs (w, start_x, row, area,
23560 start, i,
23561 DRAW_NORMAL_TEXT, overlaps);
23562 }
23563 else
23564 {
23565 x += row->glyphs[area][i].pixel_width;
23566 ++i;
23567 }
23568 }
23569
23570 UNBLOCK_INPUT;
23571 }
23572
23573
23574 /* EXPORT:
23575 Draw the cursor glyph of window W in glyph row ROW. See the
23576 comment of draw_glyphs for the meaning of HL. */
23577
23578 void
23579 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23580 enum draw_glyphs_face hl)
23581 {
23582 /* If cursor hpos is out of bounds, don't draw garbage. This can
23583 happen in mini-buffer windows when switching between echo area
23584 glyphs and mini-buffer. */
23585 if ((row->reversed_p
23586 ? (w->phys_cursor.hpos >= 0)
23587 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23588 {
23589 int on_p = w->phys_cursor_on_p;
23590 int x1;
23591 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23592 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23593 hl, 0);
23594 w->phys_cursor_on_p = on_p;
23595
23596 if (hl == DRAW_CURSOR)
23597 w->phys_cursor_width = x1 - w->phys_cursor.x;
23598 /* When we erase the cursor, and ROW is overlapped by other
23599 rows, make sure that these overlapping parts of other rows
23600 are redrawn. */
23601 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23602 {
23603 w->phys_cursor_width = x1 - w->phys_cursor.x;
23604
23605 if (row > w->current_matrix->rows
23606 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23607 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23608 OVERLAPS_ERASED_CURSOR);
23609
23610 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23611 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23612 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23613 OVERLAPS_ERASED_CURSOR);
23614 }
23615 }
23616 }
23617
23618
23619 /* EXPORT:
23620 Erase the image of a cursor of window W from the screen. */
23621
23622 void
23623 erase_phys_cursor (struct window *w)
23624 {
23625 struct frame *f = XFRAME (w->frame);
23626 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23627 int hpos = w->phys_cursor.hpos;
23628 int vpos = w->phys_cursor.vpos;
23629 int mouse_face_here_p = 0;
23630 struct glyph_matrix *active_glyphs = w->current_matrix;
23631 struct glyph_row *cursor_row;
23632 struct glyph *cursor_glyph;
23633 enum draw_glyphs_face hl;
23634
23635 /* No cursor displayed or row invalidated => nothing to do on the
23636 screen. */
23637 if (w->phys_cursor_type == NO_CURSOR)
23638 goto mark_cursor_off;
23639
23640 /* VPOS >= active_glyphs->nrows means that window has been resized.
23641 Don't bother to erase the cursor. */
23642 if (vpos >= active_glyphs->nrows)
23643 goto mark_cursor_off;
23644
23645 /* If row containing cursor is marked invalid, there is nothing we
23646 can do. */
23647 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23648 if (!cursor_row->enabled_p)
23649 goto mark_cursor_off;
23650
23651 /* If line spacing is > 0, old cursor may only be partially visible in
23652 window after split-window. So adjust visible height. */
23653 cursor_row->visible_height = min (cursor_row->visible_height,
23654 window_text_bottom_y (w) - cursor_row->y);
23655
23656 /* If row is completely invisible, don't attempt to delete a cursor which
23657 isn't there. This can happen if cursor is at top of a window, and
23658 we switch to a buffer with a header line in that window. */
23659 if (cursor_row->visible_height <= 0)
23660 goto mark_cursor_off;
23661
23662 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23663 if (cursor_row->cursor_in_fringe_p)
23664 {
23665 cursor_row->cursor_in_fringe_p = 0;
23666 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23667 goto mark_cursor_off;
23668 }
23669
23670 /* This can happen when the new row is shorter than the old one.
23671 In this case, either draw_glyphs or clear_end_of_line
23672 should have cleared the cursor. Note that we wouldn't be
23673 able to erase the cursor in this case because we don't have a
23674 cursor glyph at hand. */
23675 if ((cursor_row->reversed_p
23676 ? (w->phys_cursor.hpos < 0)
23677 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23678 goto mark_cursor_off;
23679
23680 /* If the cursor is in the mouse face area, redisplay that when
23681 we clear the cursor. */
23682 if (! NILP (hlinfo->mouse_face_window)
23683 && coords_in_mouse_face_p (w, hpos, vpos)
23684 /* Don't redraw the cursor's spot in mouse face if it is at the
23685 end of a line (on a newline). The cursor appears there, but
23686 mouse highlighting does not. */
23687 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23688 mouse_face_here_p = 1;
23689
23690 /* Maybe clear the display under the cursor. */
23691 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23692 {
23693 int x, y, left_x;
23694 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23695 int width;
23696
23697 cursor_glyph = get_phys_cursor_glyph (w);
23698 if (cursor_glyph == NULL)
23699 goto mark_cursor_off;
23700
23701 width = cursor_glyph->pixel_width;
23702 left_x = window_box_left_offset (w, TEXT_AREA);
23703 x = w->phys_cursor.x;
23704 if (x < left_x)
23705 width -= left_x - x;
23706 width = min (width, window_box_width (w, TEXT_AREA) - x);
23707 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23708 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23709
23710 if (width > 0)
23711 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23712 }
23713
23714 /* Erase the cursor by redrawing the character underneath it. */
23715 if (mouse_face_here_p)
23716 hl = DRAW_MOUSE_FACE;
23717 else
23718 hl = DRAW_NORMAL_TEXT;
23719 draw_phys_cursor_glyph (w, cursor_row, hl);
23720
23721 mark_cursor_off:
23722 w->phys_cursor_on_p = 0;
23723 w->phys_cursor_type = NO_CURSOR;
23724 }
23725
23726
23727 /* EXPORT:
23728 Display or clear cursor of window W. If ON is zero, clear the
23729 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23730 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23731
23732 void
23733 display_and_set_cursor (struct window *w, int on,
23734 int hpos, int vpos, int x, int y)
23735 {
23736 struct frame *f = XFRAME (w->frame);
23737 int new_cursor_type;
23738 int new_cursor_width;
23739 int active_cursor;
23740 struct glyph_row *glyph_row;
23741 struct glyph *glyph;
23742
23743 /* This is pointless on invisible frames, and dangerous on garbaged
23744 windows and frames; in the latter case, the frame or window may
23745 be in the midst of changing its size, and x and y may be off the
23746 window. */
23747 if (! FRAME_VISIBLE_P (f)
23748 || FRAME_GARBAGED_P (f)
23749 || vpos >= w->current_matrix->nrows
23750 || hpos >= w->current_matrix->matrix_w)
23751 return;
23752
23753 /* If cursor is off and we want it off, return quickly. */
23754 if (!on && !w->phys_cursor_on_p)
23755 return;
23756
23757 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23758 /* If cursor row is not enabled, we don't really know where to
23759 display the cursor. */
23760 if (!glyph_row->enabled_p)
23761 {
23762 w->phys_cursor_on_p = 0;
23763 return;
23764 }
23765
23766 glyph = NULL;
23767 if (!glyph_row->exact_window_width_line_p
23768 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23769 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23770
23771 xassert (interrupt_input_blocked);
23772
23773 /* Set new_cursor_type to the cursor we want to be displayed. */
23774 new_cursor_type = get_window_cursor_type (w, glyph,
23775 &new_cursor_width, &active_cursor);
23776
23777 /* If cursor is currently being shown and we don't want it to be or
23778 it is in the wrong place, or the cursor type is not what we want,
23779 erase it. */
23780 if (w->phys_cursor_on_p
23781 && (!on
23782 || w->phys_cursor.x != x
23783 || w->phys_cursor.y != y
23784 || new_cursor_type != w->phys_cursor_type
23785 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23786 && new_cursor_width != w->phys_cursor_width)))
23787 erase_phys_cursor (w);
23788
23789 /* Don't check phys_cursor_on_p here because that flag is only set
23790 to zero in some cases where we know that the cursor has been
23791 completely erased, to avoid the extra work of erasing the cursor
23792 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23793 still not be visible, or it has only been partly erased. */
23794 if (on)
23795 {
23796 w->phys_cursor_ascent = glyph_row->ascent;
23797 w->phys_cursor_height = glyph_row->height;
23798
23799 /* Set phys_cursor_.* before x_draw_.* is called because some
23800 of them may need the information. */
23801 w->phys_cursor.x = x;
23802 w->phys_cursor.y = glyph_row->y;
23803 w->phys_cursor.hpos = hpos;
23804 w->phys_cursor.vpos = vpos;
23805 }
23806
23807 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23808 new_cursor_type, new_cursor_width,
23809 on, active_cursor);
23810 }
23811
23812
23813 /* Switch the display of W's cursor on or off, according to the value
23814 of ON. */
23815
23816 static void
23817 update_window_cursor (struct window *w, int on)
23818 {
23819 /* Don't update cursor in windows whose frame is in the process
23820 of being deleted. */
23821 if (w->current_matrix)
23822 {
23823 BLOCK_INPUT;
23824 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23825 w->phys_cursor.x, w->phys_cursor.y);
23826 UNBLOCK_INPUT;
23827 }
23828 }
23829
23830
23831 /* Call update_window_cursor with parameter ON_P on all leaf windows
23832 in the window tree rooted at W. */
23833
23834 static void
23835 update_cursor_in_window_tree (struct window *w, int on_p)
23836 {
23837 while (w)
23838 {
23839 if (!NILP (w->hchild))
23840 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23841 else if (!NILP (w->vchild))
23842 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23843 else
23844 update_window_cursor (w, on_p);
23845
23846 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23847 }
23848 }
23849
23850
23851 /* EXPORT:
23852 Display the cursor on window W, or clear it, according to ON_P.
23853 Don't change the cursor's position. */
23854
23855 void
23856 x_update_cursor (struct frame *f, int on_p)
23857 {
23858 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23859 }
23860
23861
23862 /* EXPORT:
23863 Clear the cursor of window W to background color, and mark the
23864 cursor as not shown. This is used when the text where the cursor
23865 is about to be rewritten. */
23866
23867 void
23868 x_clear_cursor (struct window *w)
23869 {
23870 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23871 update_window_cursor (w, 0);
23872 }
23873
23874 #endif /* HAVE_WINDOW_SYSTEM */
23875
23876 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23877 and MSDOS. */
23878 static void
23879 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23880 int start_hpos, int end_hpos,
23881 enum draw_glyphs_face draw)
23882 {
23883 #ifdef HAVE_WINDOW_SYSTEM
23884 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23885 {
23886 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23887 return;
23888 }
23889 #endif
23890 #if defined (HAVE_GPM) || defined (MSDOS)
23891 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23892 #endif
23893 }
23894
23895 /* Display the active region described by mouse_face_* according to DRAW. */
23896
23897 static void
23898 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23899 {
23900 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23901 struct frame *f = XFRAME (WINDOW_FRAME (w));
23902
23903 if (/* If window is in the process of being destroyed, don't bother
23904 to do anything. */
23905 w->current_matrix != NULL
23906 /* Don't update mouse highlight if hidden */
23907 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23908 /* Recognize when we are called to operate on rows that don't exist
23909 anymore. This can happen when a window is split. */
23910 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23911 {
23912 int phys_cursor_on_p = w->phys_cursor_on_p;
23913 struct glyph_row *row, *first, *last;
23914
23915 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23916 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23917
23918 for (row = first; row <= last && row->enabled_p; ++row)
23919 {
23920 int start_hpos, end_hpos, start_x;
23921
23922 /* For all but the first row, the highlight starts at column 0. */
23923 if (row == first)
23924 {
23925 /* R2L rows have BEG and END in reversed order, but the
23926 screen drawing geometry is always left to right. So
23927 we need to mirror the beginning and end of the
23928 highlighted area in R2L rows. */
23929 if (!row->reversed_p)
23930 {
23931 start_hpos = hlinfo->mouse_face_beg_col;
23932 start_x = hlinfo->mouse_face_beg_x;
23933 }
23934 else if (row == last)
23935 {
23936 start_hpos = hlinfo->mouse_face_end_col;
23937 start_x = hlinfo->mouse_face_end_x;
23938 }
23939 else
23940 {
23941 start_hpos = 0;
23942 start_x = 0;
23943 }
23944 }
23945 else if (row->reversed_p && row == last)
23946 {
23947 start_hpos = hlinfo->mouse_face_end_col;
23948 start_x = hlinfo->mouse_face_end_x;
23949 }
23950 else
23951 {
23952 start_hpos = 0;
23953 start_x = 0;
23954 }
23955
23956 if (row == last)
23957 {
23958 if (!row->reversed_p)
23959 end_hpos = hlinfo->mouse_face_end_col;
23960 else if (row == first)
23961 end_hpos = hlinfo->mouse_face_beg_col;
23962 else
23963 {
23964 end_hpos = row->used[TEXT_AREA];
23965 if (draw == DRAW_NORMAL_TEXT)
23966 row->fill_line_p = 1; /* Clear to end of line */
23967 }
23968 }
23969 else if (row->reversed_p && row == first)
23970 end_hpos = hlinfo->mouse_face_beg_col;
23971 else
23972 {
23973 end_hpos = row->used[TEXT_AREA];
23974 if (draw == DRAW_NORMAL_TEXT)
23975 row->fill_line_p = 1; /* Clear to end of line */
23976 }
23977
23978 if (end_hpos > start_hpos)
23979 {
23980 draw_row_with_mouse_face (w, start_x, row,
23981 start_hpos, end_hpos, draw);
23982
23983 row->mouse_face_p
23984 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23985 }
23986 }
23987
23988 #ifdef HAVE_WINDOW_SYSTEM
23989 /* When we've written over the cursor, arrange for it to
23990 be displayed again. */
23991 if (FRAME_WINDOW_P (f)
23992 && phys_cursor_on_p && !w->phys_cursor_on_p)
23993 {
23994 BLOCK_INPUT;
23995 display_and_set_cursor (w, 1,
23996 w->phys_cursor.hpos, w->phys_cursor.vpos,
23997 w->phys_cursor.x, w->phys_cursor.y);
23998 UNBLOCK_INPUT;
23999 }
24000 #endif /* HAVE_WINDOW_SYSTEM */
24001 }
24002
24003 #ifdef HAVE_WINDOW_SYSTEM
24004 /* Change the mouse cursor. */
24005 if (FRAME_WINDOW_P (f))
24006 {
24007 if (draw == DRAW_NORMAL_TEXT
24008 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24009 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24010 else if (draw == DRAW_MOUSE_FACE)
24011 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24012 else
24013 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24014 }
24015 #endif /* HAVE_WINDOW_SYSTEM */
24016 }
24017
24018 /* EXPORT:
24019 Clear out the mouse-highlighted active region.
24020 Redraw it un-highlighted first. Value is non-zero if mouse
24021 face was actually drawn unhighlighted. */
24022
24023 int
24024 clear_mouse_face (Mouse_HLInfo *hlinfo)
24025 {
24026 int cleared = 0;
24027
24028 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24029 {
24030 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24031 cleared = 1;
24032 }
24033
24034 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24035 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24036 hlinfo->mouse_face_window = Qnil;
24037 hlinfo->mouse_face_overlay = Qnil;
24038 return cleared;
24039 }
24040
24041 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24042 within the mouse face on that window. */
24043 static int
24044 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24045 {
24046 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24047
24048 /* Quickly resolve the easy cases. */
24049 if (!(WINDOWP (hlinfo->mouse_face_window)
24050 && XWINDOW (hlinfo->mouse_face_window) == w))
24051 return 0;
24052 if (vpos < hlinfo->mouse_face_beg_row
24053 || vpos > hlinfo->mouse_face_end_row)
24054 return 0;
24055 if (vpos > hlinfo->mouse_face_beg_row
24056 && vpos < hlinfo->mouse_face_end_row)
24057 return 1;
24058
24059 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24060 {
24061 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24062 {
24063 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24064 return 1;
24065 }
24066 else if ((vpos == hlinfo->mouse_face_beg_row
24067 && hpos >= hlinfo->mouse_face_beg_col)
24068 || (vpos == hlinfo->mouse_face_end_row
24069 && hpos < hlinfo->mouse_face_end_col))
24070 return 1;
24071 }
24072 else
24073 {
24074 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24075 {
24076 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24077 return 1;
24078 }
24079 else if ((vpos == hlinfo->mouse_face_beg_row
24080 && hpos <= hlinfo->mouse_face_beg_col)
24081 || (vpos == hlinfo->mouse_face_end_row
24082 && hpos > hlinfo->mouse_face_end_col))
24083 return 1;
24084 }
24085 return 0;
24086 }
24087
24088
24089 /* EXPORT:
24090 Non-zero if physical cursor of window W is within mouse face. */
24091
24092 int
24093 cursor_in_mouse_face_p (struct window *w)
24094 {
24095 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24096 }
24097
24098
24099 \f
24100 /* Find the glyph rows START_ROW and END_ROW of window W that display
24101 characters between buffer positions START_CHARPOS and END_CHARPOS
24102 (excluding END_CHARPOS). This is similar to row_containing_pos,
24103 but is more accurate when bidi reordering makes buffer positions
24104 change non-linearly with glyph rows. */
24105 static void
24106 rows_from_pos_range (struct window *w,
24107 EMACS_INT start_charpos, EMACS_INT end_charpos,
24108 struct glyph_row **start, struct glyph_row **end)
24109 {
24110 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24111 int last_y = window_text_bottom_y (w);
24112 struct glyph_row *row;
24113
24114 *start = NULL;
24115 *end = NULL;
24116
24117 while (!first->enabled_p
24118 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24119 first++;
24120
24121 /* Find the START row. */
24122 for (row = first;
24123 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24124 row++)
24125 {
24126 /* A row can potentially be the START row if the range of the
24127 characters it displays intersects the range
24128 [START_CHARPOS..END_CHARPOS). */
24129 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24130 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24131 /* See the commentary in row_containing_pos, for the
24132 explanation of the complicated way to check whether
24133 some position is beyond the end of the characters
24134 displayed by a row. */
24135 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24136 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24137 && !row->ends_at_zv_p
24138 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24139 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24140 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24141 && !row->ends_at_zv_p
24142 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24143 {
24144 /* Found a candidate row. Now make sure at least one of the
24145 glyphs it displays has a charpos from the range
24146 [START_CHARPOS..END_CHARPOS).
24147
24148 This is not obvious because bidi reordering could make
24149 buffer positions of a row be 1,2,3,102,101,100, and if we
24150 want to highlight characters in [50..60), we don't want
24151 this row, even though [50..60) does intersect [1..103),
24152 the range of character positions given by the row's start
24153 and end positions. */
24154 struct glyph *g = row->glyphs[TEXT_AREA];
24155 struct glyph *e = g + row->used[TEXT_AREA];
24156
24157 while (g < e)
24158 {
24159 if (BUFFERP (g->object)
24160 && start_charpos <= g->charpos && g->charpos < end_charpos)
24161 *start = row;
24162 g++;
24163 }
24164 if (*start)
24165 break;
24166 }
24167 }
24168
24169 /* Find the END row. */
24170 if (!*start
24171 /* If the last row is partially visible, start looking for END
24172 from that row, instead of starting from FIRST. */
24173 && !(row->enabled_p
24174 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24175 row = first;
24176 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24177 {
24178 struct glyph_row *next = row + 1;
24179
24180 if (!next->enabled_p
24181 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24182 /* The first row >= START whose range of displayed characters
24183 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24184 is the row END + 1. */
24185 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24186 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24187 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24188 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24189 && !next->ends_at_zv_p
24190 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24191 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24192 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24193 && !next->ends_at_zv_p
24194 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24195 {
24196 *end = row;
24197 break;
24198 }
24199 else
24200 {
24201 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24202 but none of the characters it displays are in the range, it is
24203 also END + 1. */
24204 struct glyph *g = next->glyphs[TEXT_AREA];
24205 struct glyph *e = g + next->used[TEXT_AREA];
24206
24207 while (g < e)
24208 {
24209 if (BUFFERP (g->object)
24210 && start_charpos <= g->charpos && g->charpos < end_charpos)
24211 break;
24212 g++;
24213 }
24214 if (g == e)
24215 {
24216 *end = row;
24217 break;
24218 }
24219 }
24220 }
24221 }
24222
24223 /* This function sets the mouse_face_* elements of HLINFO, assuming
24224 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24225 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24226 for the overlay or run of text properties specifying the mouse
24227 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24228 before-string and after-string that must also be highlighted.
24229 COVER_STRING, if non-nil, is a display string that may cover some
24230 or all of the highlighted text. */
24231
24232 static void
24233 mouse_face_from_buffer_pos (Lisp_Object window,
24234 Mouse_HLInfo *hlinfo,
24235 EMACS_INT mouse_charpos,
24236 EMACS_INT start_charpos,
24237 EMACS_INT end_charpos,
24238 Lisp_Object before_string,
24239 Lisp_Object after_string,
24240 Lisp_Object cover_string)
24241 {
24242 struct window *w = XWINDOW (window);
24243 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24244 struct glyph_row *r1, *r2;
24245 struct glyph *glyph, *end;
24246 EMACS_INT ignore, pos;
24247 int x;
24248
24249 xassert (NILP (cover_string) || STRINGP (cover_string));
24250 xassert (NILP (before_string) || STRINGP (before_string));
24251 xassert (NILP (after_string) || STRINGP (after_string));
24252
24253 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24254 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24255 if (r1 == NULL)
24256 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24257 /* If the before-string or display-string contains newlines,
24258 rows_from_pos_range skips to its last row. Move back. */
24259 if (!NILP (before_string) || !NILP (cover_string))
24260 {
24261 struct glyph_row *prev;
24262 while ((prev = r1 - 1, prev >= first)
24263 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24264 && prev->used[TEXT_AREA] > 0)
24265 {
24266 struct glyph *beg = prev->glyphs[TEXT_AREA];
24267 glyph = beg + prev->used[TEXT_AREA];
24268 while (--glyph >= beg && INTEGERP (glyph->object));
24269 if (glyph < beg
24270 || !(EQ (glyph->object, before_string)
24271 || EQ (glyph->object, cover_string)))
24272 break;
24273 r1 = prev;
24274 }
24275 }
24276 if (r2 == NULL)
24277 {
24278 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24279 hlinfo->mouse_face_past_end = 1;
24280 }
24281 else if (!NILP (after_string))
24282 {
24283 /* If the after-string has newlines, advance to its last row. */
24284 struct glyph_row *next;
24285 struct glyph_row *last
24286 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24287
24288 for (next = r2 + 1;
24289 next <= last
24290 && next->used[TEXT_AREA] > 0
24291 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24292 ++next)
24293 r2 = next;
24294 }
24295 /* The rest of the display engine assumes that mouse_face_beg_row is
24296 either above below mouse_face_end_row or identical to it. But
24297 with bidi-reordered continued lines, the row for START_CHARPOS
24298 could be below the row for END_CHARPOS. If so, swap the rows and
24299 store them in correct order. */
24300 if (r1->y > r2->y)
24301 {
24302 struct glyph_row *tem = r2;
24303
24304 r2 = r1;
24305 r1 = tem;
24306 }
24307
24308 hlinfo->mouse_face_beg_y = r1->y;
24309 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24310 hlinfo->mouse_face_end_y = r2->y;
24311 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24312
24313 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24314 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24315 could be anywhere in the row and in any order. The strategy
24316 below is to find the leftmost and the rightmost glyph that
24317 belongs to either of these 3 strings, or whose position is
24318 between START_CHARPOS and END_CHARPOS, and highlight all the
24319 glyphs between those two. This may cover more than just the text
24320 between START_CHARPOS and END_CHARPOS if the range of characters
24321 strides the bidi level boundary, e.g. if the beginning is in R2L
24322 text while the end is in L2R text or vice versa. */
24323 if (!r1->reversed_p)
24324 {
24325 /* This row is in a left to right paragraph. Scan it left to
24326 right. */
24327 glyph = r1->glyphs[TEXT_AREA];
24328 end = glyph + r1->used[TEXT_AREA];
24329 x = r1->x;
24330
24331 /* Skip truncation glyphs at the start of the glyph row. */
24332 if (r1->displays_text_p)
24333 for (; glyph < end
24334 && INTEGERP (glyph->object)
24335 && glyph->charpos < 0;
24336 ++glyph)
24337 x += glyph->pixel_width;
24338
24339 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24340 or COVER_STRING, and the first glyph from buffer whose
24341 position is between START_CHARPOS and END_CHARPOS. */
24342 for (; glyph < end
24343 && !INTEGERP (glyph->object)
24344 && !EQ (glyph->object, cover_string)
24345 && !(BUFFERP (glyph->object)
24346 && (glyph->charpos >= start_charpos
24347 && glyph->charpos < end_charpos));
24348 ++glyph)
24349 {
24350 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24351 are present at buffer positions between START_CHARPOS and
24352 END_CHARPOS, or if they come from an overlay. */
24353 if (EQ (glyph->object, before_string))
24354 {
24355 pos = string_buffer_position (before_string,
24356 start_charpos);
24357 /* If pos == 0, it means before_string came from an
24358 overlay, not from a buffer position. */
24359 if (!pos || (pos >= start_charpos && pos < end_charpos))
24360 break;
24361 }
24362 else if (EQ (glyph->object, after_string))
24363 {
24364 pos = string_buffer_position (after_string, end_charpos);
24365 if (!pos || (pos >= start_charpos && pos < end_charpos))
24366 break;
24367 }
24368 x += glyph->pixel_width;
24369 }
24370 hlinfo->mouse_face_beg_x = x;
24371 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24372 }
24373 else
24374 {
24375 /* This row is in a right to left paragraph. Scan it right to
24376 left. */
24377 struct glyph *g;
24378
24379 end = r1->glyphs[TEXT_AREA] - 1;
24380 glyph = end + r1->used[TEXT_AREA];
24381
24382 /* Skip truncation glyphs at the start of the glyph row. */
24383 if (r1->displays_text_p)
24384 for (; glyph > end
24385 && INTEGERP (glyph->object)
24386 && glyph->charpos < 0;
24387 --glyph)
24388 ;
24389
24390 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24391 or COVER_STRING, and the first glyph from buffer whose
24392 position is between START_CHARPOS and END_CHARPOS. */
24393 for (; glyph > end
24394 && !INTEGERP (glyph->object)
24395 && !EQ (glyph->object, cover_string)
24396 && !(BUFFERP (glyph->object)
24397 && (glyph->charpos >= start_charpos
24398 && glyph->charpos < end_charpos));
24399 --glyph)
24400 {
24401 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24402 are present at buffer positions between START_CHARPOS and
24403 END_CHARPOS, or if they come from an overlay. */
24404 if (EQ (glyph->object, before_string))
24405 {
24406 pos = string_buffer_position (before_string, start_charpos);
24407 /* If pos == 0, it means before_string came from an
24408 overlay, not from a buffer position. */
24409 if (!pos || (pos >= start_charpos && pos < end_charpos))
24410 break;
24411 }
24412 else if (EQ (glyph->object, after_string))
24413 {
24414 pos = string_buffer_position (after_string, end_charpos);
24415 if (!pos || (pos >= start_charpos && pos < end_charpos))
24416 break;
24417 }
24418 }
24419
24420 glyph++; /* first glyph to the right of the highlighted area */
24421 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24422 x += g->pixel_width;
24423 hlinfo->mouse_face_beg_x = x;
24424 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24425 }
24426
24427 /* If the highlight ends in a different row, compute GLYPH and END
24428 for the end row. Otherwise, reuse the values computed above for
24429 the row where the highlight begins. */
24430 if (r2 != r1)
24431 {
24432 if (!r2->reversed_p)
24433 {
24434 glyph = r2->glyphs[TEXT_AREA];
24435 end = glyph + r2->used[TEXT_AREA];
24436 x = r2->x;
24437 }
24438 else
24439 {
24440 end = r2->glyphs[TEXT_AREA] - 1;
24441 glyph = end + r2->used[TEXT_AREA];
24442 }
24443 }
24444
24445 if (!r2->reversed_p)
24446 {
24447 /* Skip truncation and continuation glyphs near the end of the
24448 row, and also blanks and stretch glyphs inserted by
24449 extend_face_to_end_of_line. */
24450 while (end > glyph
24451 && INTEGERP ((end - 1)->object)
24452 && (end - 1)->charpos <= 0)
24453 --end;
24454 /* Scan the rest of the glyph row from the end, looking for the
24455 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24456 COVER_STRING, or whose position is between START_CHARPOS
24457 and END_CHARPOS */
24458 for (--end;
24459 end > glyph
24460 && !INTEGERP (end->object)
24461 && !EQ (end->object, cover_string)
24462 && !(BUFFERP (end->object)
24463 && (end->charpos >= start_charpos
24464 && end->charpos < end_charpos));
24465 --end)
24466 {
24467 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24468 are present at buffer positions between START_CHARPOS and
24469 END_CHARPOS, or if they come from an overlay. */
24470 if (EQ (end->object, before_string))
24471 {
24472 pos = string_buffer_position (before_string, start_charpos);
24473 if (!pos || (pos >= start_charpos && pos < end_charpos))
24474 break;
24475 }
24476 else if (EQ (end->object, after_string))
24477 {
24478 pos = string_buffer_position (after_string, end_charpos);
24479 if (!pos || (pos >= start_charpos && pos < end_charpos))
24480 break;
24481 }
24482 }
24483 /* Find the X coordinate of the last glyph to be highlighted. */
24484 for (; glyph <= end; ++glyph)
24485 x += glyph->pixel_width;
24486
24487 hlinfo->mouse_face_end_x = x;
24488 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24489 }
24490 else
24491 {
24492 /* Skip truncation and continuation glyphs near the end of the
24493 row, and also blanks and stretch glyphs inserted by
24494 extend_face_to_end_of_line. */
24495 x = r2->x;
24496 end++;
24497 while (end < glyph
24498 && INTEGERP (end->object)
24499 && end->charpos <= 0)
24500 {
24501 x += end->pixel_width;
24502 ++end;
24503 }
24504 /* Scan the rest of the glyph row from the end, looking for the
24505 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24506 COVER_STRING, or whose position is between START_CHARPOS
24507 and END_CHARPOS */
24508 for ( ;
24509 end < glyph
24510 && !INTEGERP (end->object)
24511 && !EQ (end->object, cover_string)
24512 && !(BUFFERP (end->object)
24513 && (end->charpos >= start_charpos
24514 && end->charpos < end_charpos));
24515 ++end)
24516 {
24517 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24518 are present at buffer positions between START_CHARPOS and
24519 END_CHARPOS, or if they come from an overlay. */
24520 if (EQ (end->object, before_string))
24521 {
24522 pos = string_buffer_position (before_string, start_charpos);
24523 if (!pos || (pos >= start_charpos && pos < end_charpos))
24524 break;
24525 }
24526 else if (EQ (end->object, after_string))
24527 {
24528 pos = string_buffer_position (after_string, end_charpos);
24529 if (!pos || (pos >= start_charpos && pos < end_charpos))
24530 break;
24531 }
24532 x += end->pixel_width;
24533 }
24534 hlinfo->mouse_face_end_x = x;
24535 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24536 }
24537
24538 hlinfo->mouse_face_window = window;
24539 hlinfo->mouse_face_face_id
24540 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24541 mouse_charpos + 1,
24542 !hlinfo->mouse_face_hidden, -1);
24543 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24544 }
24545
24546 /* The following function is not used anymore (replaced with
24547 mouse_face_from_string_pos), but I leave it here for the time
24548 being, in case someone would. */
24549
24550 #if 0 /* not used */
24551
24552 /* Find the position of the glyph for position POS in OBJECT in
24553 window W's current matrix, and return in *X, *Y the pixel
24554 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24555
24556 RIGHT_P non-zero means return the position of the right edge of the
24557 glyph, RIGHT_P zero means return the left edge position.
24558
24559 If no glyph for POS exists in the matrix, return the position of
24560 the glyph with the next smaller position that is in the matrix, if
24561 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24562 exists in the matrix, return the position of the glyph with the
24563 next larger position in OBJECT.
24564
24565 Value is non-zero if a glyph was found. */
24566
24567 static int
24568 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24569 int *hpos, int *vpos, int *x, int *y, int right_p)
24570 {
24571 int yb = window_text_bottom_y (w);
24572 struct glyph_row *r;
24573 struct glyph *best_glyph = NULL;
24574 struct glyph_row *best_row = NULL;
24575 int best_x = 0;
24576
24577 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24578 r->enabled_p && r->y < yb;
24579 ++r)
24580 {
24581 struct glyph *g = r->glyphs[TEXT_AREA];
24582 struct glyph *e = g + r->used[TEXT_AREA];
24583 int gx;
24584
24585 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24586 if (EQ (g->object, object))
24587 {
24588 if (g->charpos == pos)
24589 {
24590 best_glyph = g;
24591 best_x = gx;
24592 best_row = r;
24593 goto found;
24594 }
24595 else if (best_glyph == NULL
24596 || ((eabs (g->charpos - pos)
24597 < eabs (best_glyph->charpos - pos))
24598 && (right_p
24599 ? g->charpos < pos
24600 : g->charpos > pos)))
24601 {
24602 best_glyph = g;
24603 best_x = gx;
24604 best_row = r;
24605 }
24606 }
24607 }
24608
24609 found:
24610
24611 if (best_glyph)
24612 {
24613 *x = best_x;
24614 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24615
24616 if (right_p)
24617 {
24618 *x += best_glyph->pixel_width;
24619 ++*hpos;
24620 }
24621
24622 *y = best_row->y;
24623 *vpos = best_row - w->current_matrix->rows;
24624 }
24625
24626 return best_glyph != NULL;
24627 }
24628 #endif /* not used */
24629
24630 /* Find the positions of the first and the last glyphs in window W's
24631 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24632 (assumed to be a string), and return in HLINFO's mouse_face_*
24633 members the pixel and column/row coordinates of those glyphs. */
24634
24635 static void
24636 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24637 Lisp_Object object,
24638 EMACS_INT startpos, EMACS_INT endpos)
24639 {
24640 int yb = window_text_bottom_y (w);
24641 struct glyph_row *r;
24642 struct glyph *g, *e;
24643 int gx;
24644 int found = 0;
24645
24646 /* Find the glyph row with at least one position in the range
24647 [STARTPOS..ENDPOS], and the first glyph in that row whose
24648 position belongs to that range. */
24649 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24650 r->enabled_p && r->y < yb;
24651 ++r)
24652 {
24653 if (!r->reversed_p)
24654 {
24655 g = r->glyphs[TEXT_AREA];
24656 e = g + r->used[TEXT_AREA];
24657 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24658 if (EQ (g->object, object)
24659 && startpos <= g->charpos && g->charpos <= endpos)
24660 {
24661 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24662 hlinfo->mouse_face_beg_y = r->y;
24663 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24664 hlinfo->mouse_face_beg_x = gx;
24665 found = 1;
24666 break;
24667 }
24668 }
24669 else
24670 {
24671 struct glyph *g1;
24672
24673 e = r->glyphs[TEXT_AREA];
24674 g = e + r->used[TEXT_AREA];
24675 for ( ; g > e; --g)
24676 if (EQ ((g-1)->object, object)
24677 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24678 {
24679 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24680 hlinfo->mouse_face_beg_y = r->y;
24681 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24682 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24683 gx += g1->pixel_width;
24684 hlinfo->mouse_face_beg_x = gx;
24685 found = 1;
24686 break;
24687 }
24688 }
24689 if (found)
24690 break;
24691 }
24692
24693 if (!found)
24694 return;
24695
24696 /* Starting with the next row, look for the first row which does NOT
24697 include any glyphs whose positions are in the range. */
24698 for (++r; r->enabled_p && r->y < yb; ++r)
24699 {
24700 g = r->glyphs[TEXT_AREA];
24701 e = g + r->used[TEXT_AREA];
24702 found = 0;
24703 for ( ; g < e; ++g)
24704 if (EQ (g->object, object)
24705 && startpos <= g->charpos && g->charpos <= endpos)
24706 {
24707 found = 1;
24708 break;
24709 }
24710 if (!found)
24711 break;
24712 }
24713
24714 /* The highlighted region ends on the previous row. */
24715 r--;
24716
24717 /* Set the end row and its vertical pixel coordinate. */
24718 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24719 hlinfo->mouse_face_end_y = r->y;
24720
24721 /* Compute and set the end column and the end column's horizontal
24722 pixel coordinate. */
24723 if (!r->reversed_p)
24724 {
24725 g = r->glyphs[TEXT_AREA];
24726 e = g + r->used[TEXT_AREA];
24727 for ( ; e > g; --e)
24728 if (EQ ((e-1)->object, object)
24729 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24730 break;
24731 hlinfo->mouse_face_end_col = e - g;
24732
24733 for (gx = r->x; g < e; ++g)
24734 gx += g->pixel_width;
24735 hlinfo->mouse_face_end_x = gx;
24736 }
24737 else
24738 {
24739 e = r->glyphs[TEXT_AREA];
24740 g = e + r->used[TEXT_AREA];
24741 for (gx = r->x ; e < g; ++e)
24742 {
24743 if (EQ (e->object, object)
24744 && startpos <= e->charpos && e->charpos <= endpos)
24745 break;
24746 gx += e->pixel_width;
24747 }
24748 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24749 hlinfo->mouse_face_end_x = gx;
24750 }
24751 }
24752
24753 #ifdef HAVE_WINDOW_SYSTEM
24754
24755 /* See if position X, Y is within a hot-spot of an image. */
24756
24757 static int
24758 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24759 {
24760 if (!CONSP (hot_spot))
24761 return 0;
24762
24763 if (EQ (XCAR (hot_spot), Qrect))
24764 {
24765 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24766 Lisp_Object rect = XCDR (hot_spot);
24767 Lisp_Object tem;
24768 if (!CONSP (rect))
24769 return 0;
24770 if (!CONSP (XCAR (rect)))
24771 return 0;
24772 if (!CONSP (XCDR (rect)))
24773 return 0;
24774 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24775 return 0;
24776 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24777 return 0;
24778 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24779 return 0;
24780 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24781 return 0;
24782 return 1;
24783 }
24784 else if (EQ (XCAR (hot_spot), Qcircle))
24785 {
24786 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24787 Lisp_Object circ = XCDR (hot_spot);
24788 Lisp_Object lr, lx0, ly0;
24789 if (CONSP (circ)
24790 && CONSP (XCAR (circ))
24791 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24792 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24793 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24794 {
24795 double r = XFLOATINT (lr);
24796 double dx = XINT (lx0) - x;
24797 double dy = XINT (ly0) - y;
24798 return (dx * dx + dy * dy <= r * r);
24799 }
24800 }
24801 else if (EQ (XCAR (hot_spot), Qpoly))
24802 {
24803 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24804 if (VECTORP (XCDR (hot_spot)))
24805 {
24806 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24807 Lisp_Object *poly = v->contents;
24808 int n = v->size;
24809 int i;
24810 int inside = 0;
24811 Lisp_Object lx, ly;
24812 int x0, y0;
24813
24814 /* Need an even number of coordinates, and at least 3 edges. */
24815 if (n < 6 || n & 1)
24816 return 0;
24817
24818 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24819 If count is odd, we are inside polygon. Pixels on edges
24820 may or may not be included depending on actual geometry of the
24821 polygon. */
24822 if ((lx = poly[n-2], !INTEGERP (lx))
24823 || (ly = poly[n-1], !INTEGERP (lx)))
24824 return 0;
24825 x0 = XINT (lx), y0 = XINT (ly);
24826 for (i = 0; i < n; i += 2)
24827 {
24828 int x1 = x0, y1 = y0;
24829 if ((lx = poly[i], !INTEGERP (lx))
24830 || (ly = poly[i+1], !INTEGERP (ly)))
24831 return 0;
24832 x0 = XINT (lx), y0 = XINT (ly);
24833
24834 /* Does this segment cross the X line? */
24835 if (x0 >= x)
24836 {
24837 if (x1 >= x)
24838 continue;
24839 }
24840 else if (x1 < x)
24841 continue;
24842 if (y > y0 && y > y1)
24843 continue;
24844 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24845 inside = !inside;
24846 }
24847 return inside;
24848 }
24849 }
24850 return 0;
24851 }
24852
24853 Lisp_Object
24854 find_hot_spot (Lisp_Object map, int x, int y)
24855 {
24856 while (CONSP (map))
24857 {
24858 if (CONSP (XCAR (map))
24859 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24860 return XCAR (map);
24861 map = XCDR (map);
24862 }
24863
24864 return Qnil;
24865 }
24866
24867 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24868 3, 3, 0,
24869 doc: /* Lookup in image map MAP coordinates X and Y.
24870 An image map is an alist where each element has the format (AREA ID PLIST).
24871 An AREA is specified as either a rectangle, a circle, or a polygon:
24872 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24873 pixel coordinates of the upper left and bottom right corners.
24874 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24875 and the radius of the circle; r may be a float or integer.
24876 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24877 vector describes one corner in the polygon.
24878 Returns the alist element for the first matching AREA in MAP. */)
24879 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24880 {
24881 if (NILP (map))
24882 return Qnil;
24883
24884 CHECK_NUMBER (x);
24885 CHECK_NUMBER (y);
24886
24887 return find_hot_spot (map, XINT (x), XINT (y));
24888 }
24889
24890
24891 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24892 static void
24893 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24894 {
24895 /* Do not change cursor shape while dragging mouse. */
24896 if (!NILP (do_mouse_tracking))
24897 return;
24898
24899 if (!NILP (pointer))
24900 {
24901 if (EQ (pointer, Qarrow))
24902 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24903 else if (EQ (pointer, Qhand))
24904 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24905 else if (EQ (pointer, Qtext))
24906 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24907 else if (EQ (pointer, intern ("hdrag")))
24908 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24909 #ifdef HAVE_X_WINDOWS
24910 else if (EQ (pointer, intern ("vdrag")))
24911 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24912 #endif
24913 else if (EQ (pointer, intern ("hourglass")))
24914 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24915 else if (EQ (pointer, Qmodeline))
24916 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24917 else
24918 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24919 }
24920
24921 if (cursor != No_Cursor)
24922 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24923 }
24924
24925 #endif /* HAVE_WINDOW_SYSTEM */
24926
24927 /* Take proper action when mouse has moved to the mode or header line
24928 or marginal area AREA of window W, x-position X and y-position Y.
24929 X is relative to the start of the text display area of W, so the
24930 width of bitmap areas and scroll bars must be subtracted to get a
24931 position relative to the start of the mode line. */
24932
24933 static void
24934 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24935 enum window_part area)
24936 {
24937 struct window *w = XWINDOW (window);
24938 struct frame *f = XFRAME (w->frame);
24939 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24940 #ifdef HAVE_WINDOW_SYSTEM
24941 Display_Info *dpyinfo;
24942 #endif
24943 Cursor cursor = No_Cursor;
24944 Lisp_Object pointer = Qnil;
24945 int dx, dy, width, height;
24946 EMACS_INT charpos;
24947 Lisp_Object string, object = Qnil;
24948 Lisp_Object pos, help;
24949
24950 Lisp_Object mouse_face;
24951 int original_x_pixel = x;
24952 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24953 struct glyph_row *row;
24954
24955 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24956 {
24957 int x0;
24958 struct glyph *end;
24959
24960 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24961 returns them in row/column units! */
24962 string = mode_line_string (w, area, &x, &y, &charpos,
24963 &object, &dx, &dy, &width, &height);
24964
24965 row = (area == ON_MODE_LINE
24966 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24967 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24968
24969 /* Find the glyph under the mouse pointer. */
24970 if (row->mode_line_p && row->enabled_p)
24971 {
24972 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24973 end = glyph + row->used[TEXT_AREA];
24974
24975 for (x0 = original_x_pixel;
24976 glyph < end && x0 >= glyph->pixel_width;
24977 ++glyph)
24978 x0 -= glyph->pixel_width;
24979
24980 if (glyph >= end)
24981 glyph = NULL;
24982 }
24983 }
24984 else
24985 {
24986 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24987 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24988 returns them in row/column units! */
24989 string = marginal_area_string (w, area, &x, &y, &charpos,
24990 &object, &dx, &dy, &width, &height);
24991 }
24992
24993 help = Qnil;
24994
24995 #ifdef HAVE_WINDOW_SYSTEM
24996 if (IMAGEP (object))
24997 {
24998 Lisp_Object image_map, hotspot;
24999 if ((image_map = Fplist_get (XCDR (object), QCmap),
25000 !NILP (image_map))
25001 && (hotspot = find_hot_spot (image_map, dx, dy),
25002 CONSP (hotspot))
25003 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25004 {
25005 Lisp_Object plist;
25006
25007 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25008 If so, we could look for mouse-enter, mouse-leave
25009 properties in PLIST (and do something...). */
25010 hotspot = XCDR (hotspot);
25011 if (CONSP (hotspot)
25012 && (plist = XCAR (hotspot), CONSP (plist)))
25013 {
25014 pointer = Fplist_get (plist, Qpointer);
25015 if (NILP (pointer))
25016 pointer = Qhand;
25017 help = Fplist_get (plist, Qhelp_echo);
25018 if (!NILP (help))
25019 {
25020 help_echo_string = help;
25021 /* Is this correct? ++kfs */
25022 XSETWINDOW (help_echo_window, w);
25023 help_echo_object = w->buffer;
25024 help_echo_pos = charpos;
25025 }
25026 }
25027 }
25028 if (NILP (pointer))
25029 pointer = Fplist_get (XCDR (object), QCpointer);
25030 }
25031 #endif /* HAVE_WINDOW_SYSTEM */
25032
25033 if (STRINGP (string))
25034 {
25035 pos = make_number (charpos);
25036 /* If we're on a string with `help-echo' text property, arrange
25037 for the help to be displayed. This is done by setting the
25038 global variable help_echo_string to the help string. */
25039 if (NILP (help))
25040 {
25041 help = Fget_text_property (pos, Qhelp_echo, string);
25042 if (!NILP (help))
25043 {
25044 help_echo_string = help;
25045 XSETWINDOW (help_echo_window, w);
25046 help_echo_object = string;
25047 help_echo_pos = charpos;
25048 }
25049 }
25050
25051 #ifdef HAVE_WINDOW_SYSTEM
25052 if (FRAME_WINDOW_P (f))
25053 {
25054 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25055 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25056 if (NILP (pointer))
25057 pointer = Fget_text_property (pos, Qpointer, string);
25058
25059 /* Change the mouse pointer according to what is under X/Y. */
25060 if (NILP (pointer)
25061 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25062 {
25063 Lisp_Object map;
25064 map = Fget_text_property (pos, Qlocal_map, string);
25065 if (!KEYMAPP (map))
25066 map = Fget_text_property (pos, Qkeymap, string);
25067 if (!KEYMAPP (map))
25068 cursor = dpyinfo->vertical_scroll_bar_cursor;
25069 }
25070 }
25071 #endif
25072
25073 /* Change the mouse face according to what is under X/Y. */
25074 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25075 if (!NILP (mouse_face)
25076 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25077 && glyph)
25078 {
25079 Lisp_Object b, e;
25080
25081 struct glyph * tmp_glyph;
25082
25083 int gpos;
25084 int gseq_length;
25085 int total_pixel_width;
25086 EMACS_INT begpos, endpos, ignore;
25087
25088 int vpos, hpos;
25089
25090 b = Fprevious_single_property_change (make_number (charpos + 1),
25091 Qmouse_face, string, Qnil);
25092 if (NILP (b))
25093 begpos = 0;
25094 else
25095 begpos = XINT (b);
25096
25097 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25098 if (NILP (e))
25099 endpos = SCHARS (string);
25100 else
25101 endpos = XINT (e);
25102
25103 /* Calculate the glyph position GPOS of GLYPH in the
25104 displayed string, relative to the beginning of the
25105 highlighted part of the string.
25106
25107 Note: GPOS is different from CHARPOS. CHARPOS is the
25108 position of GLYPH in the internal string object. A mode
25109 line string format has structures which are converted to
25110 a flattened string by the Emacs Lisp interpreter. The
25111 internal string is an element of those structures. The
25112 displayed string is the flattened string. */
25113 tmp_glyph = row_start_glyph;
25114 while (tmp_glyph < glyph
25115 && (!(EQ (tmp_glyph->object, glyph->object)
25116 && begpos <= tmp_glyph->charpos
25117 && tmp_glyph->charpos < endpos)))
25118 tmp_glyph++;
25119 gpos = glyph - tmp_glyph;
25120
25121 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25122 the highlighted part of the displayed string to which
25123 GLYPH belongs. Note: GSEQ_LENGTH is different from
25124 SCHARS (STRING), because the latter returns the length of
25125 the internal string. */
25126 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25127 tmp_glyph > glyph
25128 && (!(EQ (tmp_glyph->object, glyph->object)
25129 && begpos <= tmp_glyph->charpos
25130 && tmp_glyph->charpos < endpos));
25131 tmp_glyph--)
25132 ;
25133 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25134
25135 /* Calculate the total pixel width of all the glyphs between
25136 the beginning of the highlighted area and GLYPH. */
25137 total_pixel_width = 0;
25138 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25139 total_pixel_width += tmp_glyph->pixel_width;
25140
25141 /* Pre calculation of re-rendering position. Note: X is in
25142 column units here, after the call to mode_line_string or
25143 marginal_area_string. */
25144 hpos = x - gpos;
25145 vpos = (area == ON_MODE_LINE
25146 ? (w->current_matrix)->nrows - 1
25147 : 0);
25148
25149 /* If GLYPH's position is included in the region that is
25150 already drawn in mouse face, we have nothing to do. */
25151 if ( EQ (window, hlinfo->mouse_face_window)
25152 && (!row->reversed_p
25153 ? (hlinfo->mouse_face_beg_col <= hpos
25154 && hpos < hlinfo->mouse_face_end_col)
25155 /* In R2L rows we swap BEG and END, see below. */
25156 : (hlinfo->mouse_face_end_col <= hpos
25157 && hpos < hlinfo->mouse_face_beg_col))
25158 && hlinfo->mouse_face_beg_row == vpos )
25159 return;
25160
25161 if (clear_mouse_face (hlinfo))
25162 cursor = No_Cursor;
25163
25164 if (!row->reversed_p)
25165 {
25166 hlinfo->mouse_face_beg_col = hpos;
25167 hlinfo->mouse_face_beg_x = original_x_pixel
25168 - (total_pixel_width + dx);
25169 hlinfo->mouse_face_end_col = hpos + gseq_length;
25170 hlinfo->mouse_face_end_x = 0;
25171 }
25172 else
25173 {
25174 /* In R2L rows, show_mouse_face expects BEG and END
25175 coordinates to be swapped. */
25176 hlinfo->mouse_face_end_col = hpos;
25177 hlinfo->mouse_face_end_x = original_x_pixel
25178 - (total_pixel_width + dx);
25179 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25180 hlinfo->mouse_face_beg_x = 0;
25181 }
25182
25183 hlinfo->mouse_face_beg_row = vpos;
25184 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25185 hlinfo->mouse_face_beg_y = 0;
25186 hlinfo->mouse_face_end_y = 0;
25187 hlinfo->mouse_face_past_end = 0;
25188 hlinfo->mouse_face_window = window;
25189
25190 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25191 charpos,
25192 0, 0, 0,
25193 &ignore,
25194 glyph->face_id,
25195 1);
25196 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25197
25198 if (NILP (pointer))
25199 pointer = Qhand;
25200 }
25201 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25202 clear_mouse_face (hlinfo);
25203 }
25204 #ifdef HAVE_WINDOW_SYSTEM
25205 if (FRAME_WINDOW_P (f))
25206 define_frame_cursor1 (f, cursor, pointer);
25207 #endif
25208 }
25209
25210
25211 /* EXPORT:
25212 Take proper action when the mouse has moved to position X, Y on
25213 frame F as regards highlighting characters that have mouse-face
25214 properties. Also de-highlighting chars where the mouse was before.
25215 X and Y can be negative or out of range. */
25216
25217 void
25218 note_mouse_highlight (struct frame *f, int x, int y)
25219 {
25220 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25221 enum window_part part;
25222 Lisp_Object window;
25223 struct window *w;
25224 Cursor cursor = No_Cursor;
25225 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25226 struct buffer *b;
25227
25228 /* When a menu is active, don't highlight because this looks odd. */
25229 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25230 if (popup_activated ())
25231 return;
25232 #endif
25233
25234 if (NILP (Vmouse_highlight)
25235 || !f->glyphs_initialized_p
25236 || f->pointer_invisible)
25237 return;
25238
25239 hlinfo->mouse_face_mouse_x = x;
25240 hlinfo->mouse_face_mouse_y = y;
25241 hlinfo->mouse_face_mouse_frame = f;
25242
25243 if (hlinfo->mouse_face_defer)
25244 return;
25245
25246 if (gc_in_progress)
25247 {
25248 hlinfo->mouse_face_deferred_gc = 1;
25249 return;
25250 }
25251
25252 /* Which window is that in? */
25253 window = window_from_coordinates (f, x, y, &part, 1);
25254
25255 /* If we were displaying active text in another window, clear that.
25256 Also clear if we move out of text area in same window. */
25257 if (! EQ (window, hlinfo->mouse_face_window)
25258 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25259 && !NILP (hlinfo->mouse_face_window)))
25260 clear_mouse_face (hlinfo);
25261
25262 /* Not on a window -> return. */
25263 if (!WINDOWP (window))
25264 return;
25265
25266 /* Reset help_echo_string. It will get recomputed below. */
25267 help_echo_string = Qnil;
25268
25269 /* Convert to window-relative pixel coordinates. */
25270 w = XWINDOW (window);
25271 frame_to_window_pixel_xy (w, &x, &y);
25272
25273 #ifdef HAVE_WINDOW_SYSTEM
25274 /* Handle tool-bar window differently since it doesn't display a
25275 buffer. */
25276 if (EQ (window, f->tool_bar_window))
25277 {
25278 note_tool_bar_highlight (f, x, y);
25279 return;
25280 }
25281 #endif
25282
25283 /* Mouse is on the mode, header line or margin? */
25284 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25285 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25286 {
25287 note_mode_line_or_margin_highlight (window, x, y, part);
25288 return;
25289 }
25290
25291 #ifdef HAVE_WINDOW_SYSTEM
25292 if (part == ON_VERTICAL_BORDER)
25293 {
25294 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25295 help_echo_string = build_string ("drag-mouse-1: resize");
25296 }
25297 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25298 || part == ON_SCROLL_BAR)
25299 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25300 else
25301 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25302 #endif
25303
25304 /* Are we in a window whose display is up to date?
25305 And verify the buffer's text has not changed. */
25306 b = XBUFFER (w->buffer);
25307 if (part == ON_TEXT
25308 && EQ (w->window_end_valid, w->buffer)
25309 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25310 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25311 {
25312 int hpos, vpos, i, dx, dy, area;
25313 EMACS_INT pos;
25314 struct glyph *glyph;
25315 Lisp_Object object;
25316 Lisp_Object mouse_face = Qnil, position;
25317 Lisp_Object *overlay_vec = NULL;
25318 int noverlays;
25319 struct buffer *obuf;
25320 EMACS_INT obegv, ozv;
25321 int same_region;
25322
25323 /* Find the glyph under X/Y. */
25324 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25325
25326 #ifdef HAVE_WINDOW_SYSTEM
25327 /* Look for :pointer property on image. */
25328 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25329 {
25330 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25331 if (img != NULL && IMAGEP (img->spec))
25332 {
25333 Lisp_Object image_map, hotspot;
25334 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25335 !NILP (image_map))
25336 && (hotspot = find_hot_spot (image_map,
25337 glyph->slice.img.x + dx,
25338 glyph->slice.img.y + dy),
25339 CONSP (hotspot))
25340 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25341 {
25342 Lisp_Object plist;
25343
25344 /* Could check XCAR (hotspot) to see if we enter/leave
25345 this hot-spot.
25346 If so, we could look for mouse-enter, mouse-leave
25347 properties in PLIST (and do something...). */
25348 hotspot = XCDR (hotspot);
25349 if (CONSP (hotspot)
25350 && (plist = XCAR (hotspot), CONSP (plist)))
25351 {
25352 pointer = Fplist_get (plist, Qpointer);
25353 if (NILP (pointer))
25354 pointer = Qhand;
25355 help_echo_string = Fplist_get (plist, Qhelp_echo);
25356 if (!NILP (help_echo_string))
25357 {
25358 help_echo_window = window;
25359 help_echo_object = glyph->object;
25360 help_echo_pos = glyph->charpos;
25361 }
25362 }
25363 }
25364 if (NILP (pointer))
25365 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25366 }
25367 }
25368 #endif /* HAVE_WINDOW_SYSTEM */
25369
25370 /* Clear mouse face if X/Y not over text. */
25371 if (glyph == NULL
25372 || area != TEXT_AREA
25373 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25374 /* Glyph's OBJECT is an integer for glyphs inserted by the
25375 display engine for its internal purposes, like truncation
25376 and continuation glyphs and blanks beyond the end of
25377 line's text on text terminals. If we are over such a
25378 glyph, we are not over any text. */
25379 || INTEGERP (glyph->object)
25380 /* R2L rows have a stretch glyph at their front, which
25381 stands for no text, whereas L2R rows have no glyphs at
25382 all beyond the end of text. Treat such stretch glyphs
25383 like we do with NULL glyphs in L2R rows. */
25384 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25385 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25386 && glyph->type == STRETCH_GLYPH
25387 && glyph->avoid_cursor_p))
25388 {
25389 if (clear_mouse_face (hlinfo))
25390 cursor = No_Cursor;
25391 #ifdef HAVE_WINDOW_SYSTEM
25392 if (FRAME_WINDOW_P (f) && NILP (pointer))
25393 {
25394 if (area != TEXT_AREA)
25395 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25396 else
25397 pointer = Vvoid_text_area_pointer;
25398 }
25399 #endif
25400 goto set_cursor;
25401 }
25402
25403 pos = glyph->charpos;
25404 object = glyph->object;
25405 if (!STRINGP (object) && !BUFFERP (object))
25406 goto set_cursor;
25407
25408 /* If we get an out-of-range value, return now; avoid an error. */
25409 if (BUFFERP (object) && pos > BUF_Z (b))
25410 goto set_cursor;
25411
25412 /* Make the window's buffer temporarily current for
25413 overlays_at and compute_char_face. */
25414 obuf = current_buffer;
25415 current_buffer = b;
25416 obegv = BEGV;
25417 ozv = ZV;
25418 BEGV = BEG;
25419 ZV = Z;
25420
25421 /* Is this char mouse-active or does it have help-echo? */
25422 position = make_number (pos);
25423
25424 if (BUFFERP (object))
25425 {
25426 /* Put all the overlays we want in a vector in overlay_vec. */
25427 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25428 /* Sort overlays into increasing priority order. */
25429 noverlays = sort_overlays (overlay_vec, noverlays, w);
25430 }
25431 else
25432 noverlays = 0;
25433
25434 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25435
25436 if (same_region)
25437 cursor = No_Cursor;
25438
25439 /* Check mouse-face highlighting. */
25440 if (! same_region
25441 /* If there exists an overlay with mouse-face overlapping
25442 the one we are currently highlighting, we have to
25443 check if we enter the overlapping overlay, and then
25444 highlight only that. */
25445 || (OVERLAYP (hlinfo->mouse_face_overlay)
25446 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25447 {
25448 /* Find the highest priority overlay with a mouse-face. */
25449 Lisp_Object overlay = Qnil;
25450 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25451 {
25452 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25453 if (!NILP (mouse_face))
25454 overlay = overlay_vec[i];
25455 }
25456
25457 /* If we're highlighting the same overlay as before, there's
25458 no need to do that again. */
25459 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25460 goto check_help_echo;
25461 hlinfo->mouse_face_overlay = overlay;
25462
25463 /* Clear the display of the old active region, if any. */
25464 if (clear_mouse_face (hlinfo))
25465 cursor = No_Cursor;
25466
25467 /* If no overlay applies, get a text property. */
25468 if (NILP (overlay))
25469 mouse_face = Fget_text_property (position, Qmouse_face, object);
25470
25471 /* Next, compute the bounds of the mouse highlighting and
25472 display it. */
25473 if (!NILP (mouse_face) && STRINGP (object))
25474 {
25475 /* The mouse-highlighting comes from a display string
25476 with a mouse-face. */
25477 Lisp_Object s, e;
25478 EMACS_INT ignore;
25479
25480 s = Fprevious_single_property_change
25481 (make_number (pos + 1), Qmouse_face, object, Qnil);
25482 e = Fnext_single_property_change
25483 (position, Qmouse_face, object, Qnil);
25484 if (NILP (s))
25485 s = make_number (0);
25486 if (NILP (e))
25487 e = make_number (SCHARS (object) - 1);
25488 mouse_face_from_string_pos (w, hlinfo, object,
25489 XINT (s), XINT (e));
25490 hlinfo->mouse_face_past_end = 0;
25491 hlinfo->mouse_face_window = window;
25492 hlinfo->mouse_face_face_id
25493 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25494 glyph->face_id, 1);
25495 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25496 cursor = No_Cursor;
25497 }
25498 else
25499 {
25500 /* The mouse-highlighting, if any, comes from an overlay
25501 or text property in the buffer. */
25502 Lisp_Object buffer IF_LINT (= Qnil);
25503 Lisp_Object cover_string IF_LINT (= Qnil);
25504
25505 if (STRINGP (object))
25506 {
25507 /* If we are on a display string with no mouse-face,
25508 check if the text under it has one. */
25509 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25510 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25511 pos = string_buffer_position (object, start);
25512 if (pos > 0)
25513 {
25514 mouse_face = get_char_property_and_overlay
25515 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25516 buffer = w->buffer;
25517 cover_string = object;
25518 }
25519 }
25520 else
25521 {
25522 buffer = object;
25523 cover_string = Qnil;
25524 }
25525
25526 if (!NILP (mouse_face))
25527 {
25528 Lisp_Object before, after;
25529 Lisp_Object before_string, after_string;
25530 /* To correctly find the limits of mouse highlight
25531 in a bidi-reordered buffer, we must not use the
25532 optimization of limiting the search in
25533 previous-single-property-change and
25534 next-single-property-change, because
25535 rows_from_pos_range needs the real start and end
25536 positions to DTRT in this case. That's because
25537 the first row visible in a window does not
25538 necessarily display the character whose position
25539 is the smallest. */
25540 Lisp_Object lim1 =
25541 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25542 ? Fmarker_position (w->start)
25543 : Qnil;
25544 Lisp_Object lim2 =
25545 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25546 ? make_number (BUF_Z (XBUFFER (buffer))
25547 - XFASTINT (w->window_end_pos))
25548 : Qnil;
25549
25550 if (NILP (overlay))
25551 {
25552 /* Handle the text property case. */
25553 before = Fprevious_single_property_change
25554 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25555 after = Fnext_single_property_change
25556 (make_number (pos), Qmouse_face, buffer, lim2);
25557 before_string = after_string = Qnil;
25558 }
25559 else
25560 {
25561 /* Handle the overlay case. */
25562 before = Foverlay_start (overlay);
25563 after = Foverlay_end (overlay);
25564 before_string = Foverlay_get (overlay, Qbefore_string);
25565 after_string = Foverlay_get (overlay, Qafter_string);
25566
25567 if (!STRINGP (before_string)) before_string = Qnil;
25568 if (!STRINGP (after_string)) after_string = Qnil;
25569 }
25570
25571 mouse_face_from_buffer_pos (window, hlinfo, pos,
25572 XFASTINT (before),
25573 XFASTINT (after),
25574 before_string, after_string,
25575 cover_string);
25576 cursor = No_Cursor;
25577 }
25578 }
25579 }
25580
25581 check_help_echo:
25582
25583 /* Look for a `help-echo' property. */
25584 if (NILP (help_echo_string)) {
25585 Lisp_Object help, overlay;
25586
25587 /* Check overlays first. */
25588 help = overlay = Qnil;
25589 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25590 {
25591 overlay = overlay_vec[i];
25592 help = Foverlay_get (overlay, Qhelp_echo);
25593 }
25594
25595 if (!NILP (help))
25596 {
25597 help_echo_string = help;
25598 help_echo_window = window;
25599 help_echo_object = overlay;
25600 help_echo_pos = pos;
25601 }
25602 else
25603 {
25604 Lisp_Object obj = glyph->object;
25605 EMACS_INT charpos = glyph->charpos;
25606
25607 /* Try text properties. */
25608 if (STRINGP (obj)
25609 && charpos >= 0
25610 && charpos < SCHARS (obj))
25611 {
25612 help = Fget_text_property (make_number (charpos),
25613 Qhelp_echo, obj);
25614 if (NILP (help))
25615 {
25616 /* If the string itself doesn't specify a help-echo,
25617 see if the buffer text ``under'' it does. */
25618 struct glyph_row *r
25619 = MATRIX_ROW (w->current_matrix, vpos);
25620 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25621 EMACS_INT p = string_buffer_position (obj, start);
25622 if (p > 0)
25623 {
25624 help = Fget_char_property (make_number (p),
25625 Qhelp_echo, w->buffer);
25626 if (!NILP (help))
25627 {
25628 charpos = p;
25629 obj = w->buffer;
25630 }
25631 }
25632 }
25633 }
25634 else if (BUFFERP (obj)
25635 && charpos >= BEGV
25636 && charpos < ZV)
25637 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25638 obj);
25639
25640 if (!NILP (help))
25641 {
25642 help_echo_string = help;
25643 help_echo_window = window;
25644 help_echo_object = obj;
25645 help_echo_pos = charpos;
25646 }
25647 }
25648 }
25649
25650 #ifdef HAVE_WINDOW_SYSTEM
25651 /* Look for a `pointer' property. */
25652 if (FRAME_WINDOW_P (f) && NILP (pointer))
25653 {
25654 /* Check overlays first. */
25655 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25656 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25657
25658 if (NILP (pointer))
25659 {
25660 Lisp_Object obj = glyph->object;
25661 EMACS_INT charpos = glyph->charpos;
25662
25663 /* Try text properties. */
25664 if (STRINGP (obj)
25665 && charpos >= 0
25666 && charpos < SCHARS (obj))
25667 {
25668 pointer = Fget_text_property (make_number (charpos),
25669 Qpointer, obj);
25670 if (NILP (pointer))
25671 {
25672 /* If the string itself doesn't specify a pointer,
25673 see if the buffer text ``under'' it does. */
25674 struct glyph_row *r
25675 = MATRIX_ROW (w->current_matrix, vpos);
25676 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25677 EMACS_INT p = string_buffer_position (obj, start);
25678 if (p > 0)
25679 pointer = Fget_char_property (make_number (p),
25680 Qpointer, w->buffer);
25681 }
25682 }
25683 else if (BUFFERP (obj)
25684 && charpos >= BEGV
25685 && charpos < ZV)
25686 pointer = Fget_text_property (make_number (charpos),
25687 Qpointer, obj);
25688 }
25689 }
25690 #endif /* HAVE_WINDOW_SYSTEM */
25691
25692 BEGV = obegv;
25693 ZV = ozv;
25694 current_buffer = obuf;
25695 }
25696
25697 set_cursor:
25698
25699 #ifdef HAVE_WINDOW_SYSTEM
25700 if (FRAME_WINDOW_P (f))
25701 define_frame_cursor1 (f, cursor, pointer);
25702 #else
25703 /* This is here to prevent a compiler error, about "label at end of
25704 compound statement". */
25705 return;
25706 #endif
25707 }
25708
25709
25710 /* EXPORT for RIF:
25711 Clear any mouse-face on window W. This function is part of the
25712 redisplay interface, and is called from try_window_id and similar
25713 functions to ensure the mouse-highlight is off. */
25714
25715 void
25716 x_clear_window_mouse_face (struct window *w)
25717 {
25718 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25719 Lisp_Object window;
25720
25721 BLOCK_INPUT;
25722 XSETWINDOW (window, w);
25723 if (EQ (window, hlinfo->mouse_face_window))
25724 clear_mouse_face (hlinfo);
25725 UNBLOCK_INPUT;
25726 }
25727
25728
25729 /* EXPORT:
25730 Just discard the mouse face information for frame F, if any.
25731 This is used when the size of F is changed. */
25732
25733 void
25734 cancel_mouse_face (struct frame *f)
25735 {
25736 Lisp_Object window;
25737 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25738
25739 window = hlinfo->mouse_face_window;
25740 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25741 {
25742 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25743 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25744 hlinfo->mouse_face_window = Qnil;
25745 }
25746 }
25747
25748
25749 \f
25750 /***********************************************************************
25751 Exposure Events
25752 ***********************************************************************/
25753
25754 #ifdef HAVE_WINDOW_SYSTEM
25755
25756 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25757 which intersects rectangle R. R is in window-relative coordinates. */
25758
25759 static void
25760 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25761 enum glyph_row_area area)
25762 {
25763 struct glyph *first = row->glyphs[area];
25764 struct glyph *end = row->glyphs[area] + row->used[area];
25765 struct glyph *last;
25766 int first_x, start_x, x;
25767
25768 if (area == TEXT_AREA && row->fill_line_p)
25769 /* If row extends face to end of line write the whole line. */
25770 draw_glyphs (w, 0, row, area,
25771 0, row->used[area],
25772 DRAW_NORMAL_TEXT, 0);
25773 else
25774 {
25775 /* Set START_X to the window-relative start position for drawing glyphs of
25776 AREA. The first glyph of the text area can be partially visible.
25777 The first glyphs of other areas cannot. */
25778 start_x = window_box_left_offset (w, area);
25779 x = start_x;
25780 if (area == TEXT_AREA)
25781 x += row->x;
25782
25783 /* Find the first glyph that must be redrawn. */
25784 while (first < end
25785 && x + first->pixel_width < r->x)
25786 {
25787 x += first->pixel_width;
25788 ++first;
25789 }
25790
25791 /* Find the last one. */
25792 last = first;
25793 first_x = x;
25794 while (last < end
25795 && x < r->x + r->width)
25796 {
25797 x += last->pixel_width;
25798 ++last;
25799 }
25800
25801 /* Repaint. */
25802 if (last > first)
25803 draw_glyphs (w, first_x - start_x, row, area,
25804 first - row->glyphs[area], last - row->glyphs[area],
25805 DRAW_NORMAL_TEXT, 0);
25806 }
25807 }
25808
25809
25810 /* Redraw the parts of the glyph row ROW on window W intersecting
25811 rectangle R. R is in window-relative coordinates. Value is
25812 non-zero if mouse-face was overwritten. */
25813
25814 static int
25815 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25816 {
25817 xassert (row->enabled_p);
25818
25819 if (row->mode_line_p || w->pseudo_window_p)
25820 draw_glyphs (w, 0, row, TEXT_AREA,
25821 0, row->used[TEXT_AREA],
25822 DRAW_NORMAL_TEXT, 0);
25823 else
25824 {
25825 if (row->used[LEFT_MARGIN_AREA])
25826 expose_area (w, row, r, LEFT_MARGIN_AREA);
25827 if (row->used[TEXT_AREA])
25828 expose_area (w, row, r, TEXT_AREA);
25829 if (row->used[RIGHT_MARGIN_AREA])
25830 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25831 draw_row_fringe_bitmaps (w, row);
25832 }
25833
25834 return row->mouse_face_p;
25835 }
25836
25837
25838 /* Redraw those parts of glyphs rows during expose event handling that
25839 overlap other rows. Redrawing of an exposed line writes over parts
25840 of lines overlapping that exposed line; this function fixes that.
25841
25842 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25843 row in W's current matrix that is exposed and overlaps other rows.
25844 LAST_OVERLAPPING_ROW is the last such row. */
25845
25846 static void
25847 expose_overlaps (struct window *w,
25848 struct glyph_row *first_overlapping_row,
25849 struct glyph_row *last_overlapping_row,
25850 XRectangle *r)
25851 {
25852 struct glyph_row *row;
25853
25854 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25855 if (row->overlapping_p)
25856 {
25857 xassert (row->enabled_p && !row->mode_line_p);
25858
25859 row->clip = r;
25860 if (row->used[LEFT_MARGIN_AREA])
25861 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25862
25863 if (row->used[TEXT_AREA])
25864 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25865
25866 if (row->used[RIGHT_MARGIN_AREA])
25867 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25868 row->clip = NULL;
25869 }
25870 }
25871
25872
25873 /* Return non-zero if W's cursor intersects rectangle R. */
25874
25875 static int
25876 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25877 {
25878 XRectangle cr, result;
25879 struct glyph *cursor_glyph;
25880 struct glyph_row *row;
25881
25882 if (w->phys_cursor.vpos >= 0
25883 && w->phys_cursor.vpos < w->current_matrix->nrows
25884 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25885 row->enabled_p)
25886 && row->cursor_in_fringe_p)
25887 {
25888 /* Cursor is in the fringe. */
25889 cr.x = window_box_right_offset (w,
25890 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25891 ? RIGHT_MARGIN_AREA
25892 : TEXT_AREA));
25893 cr.y = row->y;
25894 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25895 cr.height = row->height;
25896 return x_intersect_rectangles (&cr, r, &result);
25897 }
25898
25899 cursor_glyph = get_phys_cursor_glyph (w);
25900 if (cursor_glyph)
25901 {
25902 /* r is relative to W's box, but w->phys_cursor.x is relative
25903 to left edge of W's TEXT area. Adjust it. */
25904 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25905 cr.y = w->phys_cursor.y;
25906 cr.width = cursor_glyph->pixel_width;
25907 cr.height = w->phys_cursor_height;
25908 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25909 I assume the effect is the same -- and this is portable. */
25910 return x_intersect_rectangles (&cr, r, &result);
25911 }
25912 /* If we don't understand the format, pretend we're not in the hot-spot. */
25913 return 0;
25914 }
25915
25916
25917 /* EXPORT:
25918 Draw a vertical window border to the right of window W if W doesn't
25919 have vertical scroll bars. */
25920
25921 void
25922 x_draw_vertical_border (struct window *w)
25923 {
25924 struct frame *f = XFRAME (WINDOW_FRAME (w));
25925
25926 /* We could do better, if we knew what type of scroll-bar the adjacent
25927 windows (on either side) have... But we don't :-(
25928 However, I think this works ok. ++KFS 2003-04-25 */
25929
25930 /* Redraw borders between horizontally adjacent windows. Don't
25931 do it for frames with vertical scroll bars because either the
25932 right scroll bar of a window, or the left scroll bar of its
25933 neighbor will suffice as a border. */
25934 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25935 return;
25936
25937 if (!WINDOW_RIGHTMOST_P (w)
25938 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25939 {
25940 int x0, x1, y0, y1;
25941
25942 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25943 y1 -= 1;
25944
25945 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25946 x1 -= 1;
25947
25948 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25949 }
25950 else if (!WINDOW_LEFTMOST_P (w)
25951 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25952 {
25953 int x0, x1, y0, y1;
25954
25955 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25956 y1 -= 1;
25957
25958 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25959 x0 -= 1;
25960
25961 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25962 }
25963 }
25964
25965
25966 /* Redraw the part of window W intersection rectangle FR. Pixel
25967 coordinates in FR are frame-relative. Call this function with
25968 input blocked. Value is non-zero if the exposure overwrites
25969 mouse-face. */
25970
25971 static int
25972 expose_window (struct window *w, XRectangle *fr)
25973 {
25974 struct frame *f = XFRAME (w->frame);
25975 XRectangle wr, r;
25976 int mouse_face_overwritten_p = 0;
25977
25978 /* If window is not yet fully initialized, do nothing. This can
25979 happen when toolkit scroll bars are used and a window is split.
25980 Reconfiguring the scroll bar will generate an expose for a newly
25981 created window. */
25982 if (w->current_matrix == NULL)
25983 return 0;
25984
25985 /* When we're currently updating the window, display and current
25986 matrix usually don't agree. Arrange for a thorough display
25987 later. */
25988 if (w == updated_window)
25989 {
25990 SET_FRAME_GARBAGED (f);
25991 return 0;
25992 }
25993
25994 /* Frame-relative pixel rectangle of W. */
25995 wr.x = WINDOW_LEFT_EDGE_X (w);
25996 wr.y = WINDOW_TOP_EDGE_Y (w);
25997 wr.width = WINDOW_TOTAL_WIDTH (w);
25998 wr.height = WINDOW_TOTAL_HEIGHT (w);
25999
26000 if (x_intersect_rectangles (fr, &wr, &r))
26001 {
26002 int yb = window_text_bottom_y (w);
26003 struct glyph_row *row;
26004 int cursor_cleared_p;
26005 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26006
26007 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26008 r.x, r.y, r.width, r.height));
26009
26010 /* Convert to window coordinates. */
26011 r.x -= WINDOW_LEFT_EDGE_X (w);
26012 r.y -= WINDOW_TOP_EDGE_Y (w);
26013
26014 /* Turn off the cursor. */
26015 if (!w->pseudo_window_p
26016 && phys_cursor_in_rect_p (w, &r))
26017 {
26018 x_clear_cursor (w);
26019 cursor_cleared_p = 1;
26020 }
26021 else
26022 cursor_cleared_p = 0;
26023
26024 /* Update lines intersecting rectangle R. */
26025 first_overlapping_row = last_overlapping_row = NULL;
26026 for (row = w->current_matrix->rows;
26027 row->enabled_p;
26028 ++row)
26029 {
26030 int y0 = row->y;
26031 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26032
26033 if ((y0 >= r.y && y0 < r.y + r.height)
26034 || (y1 > r.y && y1 < r.y + r.height)
26035 || (r.y >= y0 && r.y < y1)
26036 || (r.y + r.height > y0 && r.y + r.height < y1))
26037 {
26038 /* A header line may be overlapping, but there is no need
26039 to fix overlapping areas for them. KFS 2005-02-12 */
26040 if (row->overlapping_p && !row->mode_line_p)
26041 {
26042 if (first_overlapping_row == NULL)
26043 first_overlapping_row = row;
26044 last_overlapping_row = row;
26045 }
26046
26047 row->clip = fr;
26048 if (expose_line (w, row, &r))
26049 mouse_face_overwritten_p = 1;
26050 row->clip = NULL;
26051 }
26052 else if (row->overlapping_p)
26053 {
26054 /* We must redraw a row overlapping the exposed area. */
26055 if (y0 < r.y
26056 ? y0 + row->phys_height > r.y
26057 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26058 {
26059 if (first_overlapping_row == NULL)
26060 first_overlapping_row = row;
26061 last_overlapping_row = row;
26062 }
26063 }
26064
26065 if (y1 >= yb)
26066 break;
26067 }
26068
26069 /* Display the mode line if there is one. */
26070 if (WINDOW_WANTS_MODELINE_P (w)
26071 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26072 row->enabled_p)
26073 && row->y < r.y + r.height)
26074 {
26075 if (expose_line (w, row, &r))
26076 mouse_face_overwritten_p = 1;
26077 }
26078
26079 if (!w->pseudo_window_p)
26080 {
26081 /* Fix the display of overlapping rows. */
26082 if (first_overlapping_row)
26083 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26084 fr);
26085
26086 /* Draw border between windows. */
26087 x_draw_vertical_border (w);
26088
26089 /* Turn the cursor on again. */
26090 if (cursor_cleared_p)
26091 update_window_cursor (w, 1);
26092 }
26093 }
26094
26095 return mouse_face_overwritten_p;
26096 }
26097
26098
26099
26100 /* Redraw (parts) of all windows in the window tree rooted at W that
26101 intersect R. R contains frame pixel coordinates. Value is
26102 non-zero if the exposure overwrites mouse-face. */
26103
26104 static int
26105 expose_window_tree (struct window *w, XRectangle *r)
26106 {
26107 struct frame *f = XFRAME (w->frame);
26108 int mouse_face_overwritten_p = 0;
26109
26110 while (w && !FRAME_GARBAGED_P (f))
26111 {
26112 if (!NILP (w->hchild))
26113 mouse_face_overwritten_p
26114 |= expose_window_tree (XWINDOW (w->hchild), r);
26115 else if (!NILP (w->vchild))
26116 mouse_face_overwritten_p
26117 |= expose_window_tree (XWINDOW (w->vchild), r);
26118 else
26119 mouse_face_overwritten_p |= expose_window (w, r);
26120
26121 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26122 }
26123
26124 return mouse_face_overwritten_p;
26125 }
26126
26127
26128 /* EXPORT:
26129 Redisplay an exposed area of frame F. X and Y are the upper-left
26130 corner of the exposed rectangle. W and H are width and height of
26131 the exposed area. All are pixel values. W or H zero means redraw
26132 the entire frame. */
26133
26134 void
26135 expose_frame (struct frame *f, int x, int y, int w, int h)
26136 {
26137 XRectangle r;
26138 int mouse_face_overwritten_p = 0;
26139
26140 TRACE ((stderr, "expose_frame "));
26141
26142 /* No need to redraw if frame will be redrawn soon. */
26143 if (FRAME_GARBAGED_P (f))
26144 {
26145 TRACE ((stderr, " garbaged\n"));
26146 return;
26147 }
26148
26149 /* If basic faces haven't been realized yet, there is no point in
26150 trying to redraw anything. This can happen when we get an expose
26151 event while Emacs is starting, e.g. by moving another window. */
26152 if (FRAME_FACE_CACHE (f) == NULL
26153 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26154 {
26155 TRACE ((stderr, " no faces\n"));
26156 return;
26157 }
26158
26159 if (w == 0 || h == 0)
26160 {
26161 r.x = r.y = 0;
26162 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26163 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26164 }
26165 else
26166 {
26167 r.x = x;
26168 r.y = y;
26169 r.width = w;
26170 r.height = h;
26171 }
26172
26173 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26174 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26175
26176 if (WINDOWP (f->tool_bar_window))
26177 mouse_face_overwritten_p
26178 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26179
26180 #ifdef HAVE_X_WINDOWS
26181 #ifndef MSDOS
26182 #ifndef USE_X_TOOLKIT
26183 if (WINDOWP (f->menu_bar_window))
26184 mouse_face_overwritten_p
26185 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26186 #endif /* not USE_X_TOOLKIT */
26187 #endif
26188 #endif
26189
26190 /* Some window managers support a focus-follows-mouse style with
26191 delayed raising of frames. Imagine a partially obscured frame,
26192 and moving the mouse into partially obscured mouse-face on that
26193 frame. The visible part of the mouse-face will be highlighted,
26194 then the WM raises the obscured frame. With at least one WM, KDE
26195 2.1, Emacs is not getting any event for the raising of the frame
26196 (even tried with SubstructureRedirectMask), only Expose events.
26197 These expose events will draw text normally, i.e. not
26198 highlighted. Which means we must redo the highlight here.
26199 Subsume it under ``we love X''. --gerd 2001-08-15 */
26200 /* Included in Windows version because Windows most likely does not
26201 do the right thing if any third party tool offers
26202 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26203 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26204 {
26205 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26206 if (f == hlinfo->mouse_face_mouse_frame)
26207 {
26208 int mouse_x = hlinfo->mouse_face_mouse_x;
26209 int mouse_y = hlinfo->mouse_face_mouse_y;
26210 clear_mouse_face (hlinfo);
26211 note_mouse_highlight (f, mouse_x, mouse_y);
26212 }
26213 }
26214 }
26215
26216
26217 /* EXPORT:
26218 Determine the intersection of two rectangles R1 and R2. Return
26219 the intersection in *RESULT. Value is non-zero if RESULT is not
26220 empty. */
26221
26222 int
26223 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26224 {
26225 XRectangle *left, *right;
26226 XRectangle *upper, *lower;
26227 int intersection_p = 0;
26228
26229 /* Rearrange so that R1 is the left-most rectangle. */
26230 if (r1->x < r2->x)
26231 left = r1, right = r2;
26232 else
26233 left = r2, right = r1;
26234
26235 /* X0 of the intersection is right.x0, if this is inside R1,
26236 otherwise there is no intersection. */
26237 if (right->x <= left->x + left->width)
26238 {
26239 result->x = right->x;
26240
26241 /* The right end of the intersection is the minimum of the
26242 the right ends of left and right. */
26243 result->width = (min (left->x + left->width, right->x + right->width)
26244 - result->x);
26245
26246 /* Same game for Y. */
26247 if (r1->y < r2->y)
26248 upper = r1, lower = r2;
26249 else
26250 upper = r2, lower = r1;
26251
26252 /* The upper end of the intersection is lower.y0, if this is inside
26253 of upper. Otherwise, there is no intersection. */
26254 if (lower->y <= upper->y + upper->height)
26255 {
26256 result->y = lower->y;
26257
26258 /* The lower end of the intersection is the minimum of the lower
26259 ends of upper and lower. */
26260 result->height = (min (lower->y + lower->height,
26261 upper->y + upper->height)
26262 - result->y);
26263 intersection_p = 1;
26264 }
26265 }
26266
26267 return intersection_p;
26268 }
26269
26270 #endif /* HAVE_WINDOW_SYSTEM */
26271
26272 \f
26273 /***********************************************************************
26274 Initialization
26275 ***********************************************************************/
26276
26277 void
26278 syms_of_xdisp (void)
26279 {
26280 Vwith_echo_area_save_vector = Qnil;
26281 staticpro (&Vwith_echo_area_save_vector);
26282
26283 Vmessage_stack = Qnil;
26284 staticpro (&Vmessage_stack);
26285
26286 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26287 staticpro (&Qinhibit_redisplay);
26288
26289 message_dolog_marker1 = Fmake_marker ();
26290 staticpro (&message_dolog_marker1);
26291 message_dolog_marker2 = Fmake_marker ();
26292 staticpro (&message_dolog_marker2);
26293 message_dolog_marker3 = Fmake_marker ();
26294 staticpro (&message_dolog_marker3);
26295
26296 #if GLYPH_DEBUG
26297 defsubr (&Sdump_frame_glyph_matrix);
26298 defsubr (&Sdump_glyph_matrix);
26299 defsubr (&Sdump_glyph_row);
26300 defsubr (&Sdump_tool_bar_row);
26301 defsubr (&Strace_redisplay);
26302 defsubr (&Strace_to_stderr);
26303 #endif
26304 #ifdef HAVE_WINDOW_SYSTEM
26305 defsubr (&Stool_bar_lines_needed);
26306 defsubr (&Slookup_image_map);
26307 #endif
26308 defsubr (&Sformat_mode_line);
26309 defsubr (&Sinvisible_p);
26310 defsubr (&Scurrent_bidi_paragraph_direction);
26311
26312 staticpro (&Qmenu_bar_update_hook);
26313 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26314
26315 staticpro (&Qoverriding_terminal_local_map);
26316 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26317
26318 staticpro (&Qoverriding_local_map);
26319 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26320
26321 staticpro (&Qwindow_scroll_functions);
26322 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26323
26324 staticpro (&Qwindow_text_change_functions);
26325 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26326
26327 staticpro (&Qredisplay_end_trigger_functions);
26328 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26329
26330 staticpro (&Qinhibit_point_motion_hooks);
26331 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26332
26333 Qeval = intern_c_string ("eval");
26334 staticpro (&Qeval);
26335
26336 QCdata = intern_c_string (":data");
26337 staticpro (&QCdata);
26338 Qdisplay = intern_c_string ("display");
26339 staticpro (&Qdisplay);
26340 Qspace_width = intern_c_string ("space-width");
26341 staticpro (&Qspace_width);
26342 Qraise = intern_c_string ("raise");
26343 staticpro (&Qraise);
26344 Qslice = intern_c_string ("slice");
26345 staticpro (&Qslice);
26346 Qspace = intern_c_string ("space");
26347 staticpro (&Qspace);
26348 Qmargin = intern_c_string ("margin");
26349 staticpro (&Qmargin);
26350 Qpointer = intern_c_string ("pointer");
26351 staticpro (&Qpointer);
26352 Qleft_margin = intern_c_string ("left-margin");
26353 staticpro (&Qleft_margin);
26354 Qright_margin = intern_c_string ("right-margin");
26355 staticpro (&Qright_margin);
26356 Qcenter = intern_c_string ("center");
26357 staticpro (&Qcenter);
26358 Qline_height = intern_c_string ("line-height");
26359 staticpro (&Qline_height);
26360 QCalign_to = intern_c_string (":align-to");
26361 staticpro (&QCalign_to);
26362 QCrelative_width = intern_c_string (":relative-width");
26363 staticpro (&QCrelative_width);
26364 QCrelative_height = intern_c_string (":relative-height");
26365 staticpro (&QCrelative_height);
26366 QCeval = intern_c_string (":eval");
26367 staticpro (&QCeval);
26368 QCpropertize = intern_c_string (":propertize");
26369 staticpro (&QCpropertize);
26370 QCfile = intern_c_string (":file");
26371 staticpro (&QCfile);
26372 Qfontified = intern_c_string ("fontified");
26373 staticpro (&Qfontified);
26374 Qfontification_functions = intern_c_string ("fontification-functions");
26375 staticpro (&Qfontification_functions);
26376 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26377 staticpro (&Qtrailing_whitespace);
26378 Qescape_glyph = intern_c_string ("escape-glyph");
26379 staticpro (&Qescape_glyph);
26380 Qnobreak_space = intern_c_string ("nobreak-space");
26381 staticpro (&Qnobreak_space);
26382 Qimage = intern_c_string ("image");
26383 staticpro (&Qimage);
26384 Qtext = intern_c_string ("text");
26385 staticpro (&Qtext);
26386 Qboth = intern_c_string ("both");
26387 staticpro (&Qboth);
26388 Qboth_horiz = intern_c_string ("both-horiz");
26389 staticpro (&Qboth_horiz);
26390 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26391 staticpro (&Qtext_image_horiz);
26392 QCmap = intern_c_string (":map");
26393 staticpro (&QCmap);
26394 QCpointer = intern_c_string (":pointer");
26395 staticpro (&QCpointer);
26396 Qrect = intern_c_string ("rect");
26397 staticpro (&Qrect);
26398 Qcircle = intern_c_string ("circle");
26399 staticpro (&Qcircle);
26400 Qpoly = intern_c_string ("poly");
26401 staticpro (&Qpoly);
26402 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26403 staticpro (&Qmessage_truncate_lines);
26404 Qgrow_only = intern_c_string ("grow-only");
26405 staticpro (&Qgrow_only);
26406 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26407 staticpro (&Qinhibit_menubar_update);
26408 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26409 staticpro (&Qinhibit_eval_during_redisplay);
26410 Qposition = intern_c_string ("position");
26411 staticpro (&Qposition);
26412 Qbuffer_position = intern_c_string ("buffer-position");
26413 staticpro (&Qbuffer_position);
26414 Qobject = intern_c_string ("object");
26415 staticpro (&Qobject);
26416 Qbar = intern_c_string ("bar");
26417 staticpro (&Qbar);
26418 Qhbar = intern_c_string ("hbar");
26419 staticpro (&Qhbar);
26420 Qbox = intern_c_string ("box");
26421 staticpro (&Qbox);
26422 Qhollow = intern_c_string ("hollow");
26423 staticpro (&Qhollow);
26424 Qhand = intern_c_string ("hand");
26425 staticpro (&Qhand);
26426 Qarrow = intern_c_string ("arrow");
26427 staticpro (&Qarrow);
26428 Qtext = intern_c_string ("text");
26429 staticpro (&Qtext);
26430 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26431 staticpro (&Qinhibit_free_realized_faces);
26432
26433 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26434 Fcons (intern_c_string ("void-variable"), Qnil)),
26435 Qnil);
26436 staticpro (&list_of_error);
26437
26438 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26439 staticpro (&Qlast_arrow_position);
26440 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26441 staticpro (&Qlast_arrow_string);
26442
26443 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26444 staticpro (&Qoverlay_arrow_string);
26445 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26446 staticpro (&Qoverlay_arrow_bitmap);
26447
26448 echo_buffer[0] = echo_buffer[1] = Qnil;
26449 staticpro (&echo_buffer[0]);
26450 staticpro (&echo_buffer[1]);
26451
26452 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26453 staticpro (&echo_area_buffer[0]);
26454 staticpro (&echo_area_buffer[1]);
26455
26456 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26457 staticpro (&Vmessages_buffer_name);
26458
26459 mode_line_proptrans_alist = Qnil;
26460 staticpro (&mode_line_proptrans_alist);
26461 mode_line_string_list = Qnil;
26462 staticpro (&mode_line_string_list);
26463 mode_line_string_face = Qnil;
26464 staticpro (&mode_line_string_face);
26465 mode_line_string_face_prop = Qnil;
26466 staticpro (&mode_line_string_face_prop);
26467 Vmode_line_unwind_vector = Qnil;
26468 staticpro (&Vmode_line_unwind_vector);
26469
26470 help_echo_string = Qnil;
26471 staticpro (&help_echo_string);
26472 help_echo_object = Qnil;
26473 staticpro (&help_echo_object);
26474 help_echo_window = Qnil;
26475 staticpro (&help_echo_window);
26476 previous_help_echo_string = Qnil;
26477 staticpro (&previous_help_echo_string);
26478 help_echo_pos = -1;
26479
26480 Qright_to_left = intern_c_string ("right-to-left");
26481 staticpro (&Qright_to_left);
26482 Qleft_to_right = intern_c_string ("left-to-right");
26483 staticpro (&Qleft_to_right);
26484
26485 #ifdef HAVE_WINDOW_SYSTEM
26486 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26487 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26488 For example, if a block cursor is over a tab, it will be drawn as
26489 wide as that tab on the display. */);
26490 x_stretch_cursor_p = 0;
26491 #endif
26492
26493 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26494 doc: /* *Non-nil means highlight trailing whitespace.
26495 The face used for trailing whitespace is `trailing-whitespace'. */);
26496 Vshow_trailing_whitespace = Qnil;
26497
26498 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26499 doc: /* *Control highlighting of nobreak space and soft hyphen.
26500 A value of t means highlight the character itself (for nobreak space,
26501 use face `nobreak-space').
26502 A value of nil means no highlighting.
26503 Other values mean display the escape glyph followed by an ordinary
26504 space or ordinary hyphen. */);
26505 Vnobreak_char_display = Qt;
26506
26507 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26508 doc: /* *The pointer shape to show in void text areas.
26509 A value of nil means to show the text pointer. Other options are `arrow',
26510 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26511 Vvoid_text_area_pointer = Qarrow;
26512
26513 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26514 doc: /* Non-nil means don't actually do any redisplay.
26515 This is used for internal purposes. */);
26516 Vinhibit_redisplay = Qnil;
26517
26518 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26519 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26520 Vglobal_mode_string = Qnil;
26521
26522 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26523 doc: /* Marker for where to display an arrow on top of the buffer text.
26524 This must be the beginning of a line in order to work.
26525 See also `overlay-arrow-string'. */);
26526 Voverlay_arrow_position = Qnil;
26527
26528 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26529 doc: /* String to display as an arrow in non-window frames.
26530 See also `overlay-arrow-position'. */);
26531 Voverlay_arrow_string = make_pure_c_string ("=>");
26532
26533 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26534 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26535 The symbols on this list are examined during redisplay to determine
26536 where to display overlay arrows. */);
26537 Voverlay_arrow_variable_list
26538 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26539
26540 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26541 doc: /* *The number of lines to try scrolling a window by when point moves out.
26542 If that fails to bring point back on frame, point is centered instead.
26543 If this is zero, point is always centered after it moves off frame.
26544 If you want scrolling to always be a line at a time, you should set
26545 `scroll-conservatively' to a large value rather than set this to 1. */);
26546
26547 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26548 doc: /* *Scroll up to this many lines, to bring point back on screen.
26549 If point moves off-screen, redisplay will scroll by up to
26550 `scroll-conservatively' lines in order to bring point just barely
26551 onto the screen again. If that cannot be done, then redisplay
26552 recenters point as usual.
26553
26554 If the value is greater than 100, redisplay will never recenter point,
26555 but will always scroll just enough text to bring point into view, even
26556 if you move far away.
26557
26558 A value of zero means always recenter point if it moves off screen. */);
26559 scroll_conservatively = 0;
26560
26561 DEFVAR_INT ("scroll-margin", scroll_margin,
26562 doc: /* *Number of lines of margin at the top and bottom of a window.
26563 Recenter the window whenever point gets within this many lines
26564 of the top or bottom of the window. */);
26565 scroll_margin = 0;
26566
26567 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26568 doc: /* Pixels per inch value for non-window system displays.
26569 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26570 Vdisplay_pixels_per_inch = make_float (72.0);
26571
26572 #if GLYPH_DEBUG
26573 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26574 #endif
26575
26576 DEFVAR_LISP ("truncate-partial-width-windows",
26577 Vtruncate_partial_width_windows,
26578 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26579 For an integer value, truncate lines in each window narrower than the
26580 full frame width, provided the window width is less than that integer;
26581 otherwise, respect the value of `truncate-lines'.
26582
26583 For any other non-nil value, truncate lines in all windows that do
26584 not span the full frame width.
26585
26586 A value of nil means to respect the value of `truncate-lines'.
26587
26588 If `word-wrap' is enabled, you might want to reduce this. */);
26589 Vtruncate_partial_width_windows = make_number (50);
26590
26591 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26592 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26593 Any other value means to use the appropriate face, `mode-line',
26594 `header-line', or `menu' respectively. */);
26595 mode_line_inverse_video = 1;
26596
26597 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26598 doc: /* *Maximum buffer size for which line number should be displayed.
26599 If the buffer is bigger than this, the line number does not appear
26600 in the mode line. A value of nil means no limit. */);
26601 Vline_number_display_limit = Qnil;
26602
26603 DEFVAR_INT ("line-number-display-limit-width",
26604 line_number_display_limit_width,
26605 doc: /* *Maximum line width (in characters) for line number display.
26606 If the average length of the lines near point is bigger than this, then the
26607 line number may be omitted from the mode line. */);
26608 line_number_display_limit_width = 200;
26609
26610 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26611 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26612 highlight_nonselected_windows = 0;
26613
26614 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26615 doc: /* Non-nil if more than one frame is visible on this display.
26616 Minibuffer-only frames don't count, but iconified frames do.
26617 This variable is not guaranteed to be accurate except while processing
26618 `frame-title-format' and `icon-title-format'. */);
26619
26620 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26621 doc: /* Template for displaying the title bar of visible frames.
26622 \(Assuming the window manager supports this feature.)
26623
26624 This variable has the same structure as `mode-line-format', except that
26625 the %c and %l constructs are ignored. It is used only on frames for
26626 which no explicit name has been set \(see `modify-frame-parameters'). */);
26627
26628 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26629 doc: /* Template for displaying the title bar of an iconified frame.
26630 \(Assuming the window manager supports this feature.)
26631 This variable has the same structure as `mode-line-format' (which see),
26632 and is used only on frames for which no explicit name has been set
26633 \(see `modify-frame-parameters'). */);
26634 Vicon_title_format
26635 = Vframe_title_format
26636 = pure_cons (intern_c_string ("multiple-frames"),
26637 pure_cons (make_pure_c_string ("%b"),
26638 pure_cons (pure_cons (empty_unibyte_string,
26639 pure_cons (intern_c_string ("invocation-name"),
26640 pure_cons (make_pure_c_string ("@"),
26641 pure_cons (intern_c_string ("system-name"),
26642 Qnil)))),
26643 Qnil)));
26644
26645 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26646 doc: /* Maximum number of lines to keep in the message log buffer.
26647 If nil, disable message logging. If t, log messages but don't truncate
26648 the buffer when it becomes large. */);
26649 Vmessage_log_max = make_number (100);
26650
26651 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26652 doc: /* Functions called before redisplay, if window sizes have changed.
26653 The value should be a list of functions that take one argument.
26654 Just before redisplay, for each frame, if any of its windows have changed
26655 size since the last redisplay, or have been split or deleted,
26656 all the functions in the list are called, with the frame as argument. */);
26657 Vwindow_size_change_functions = Qnil;
26658
26659 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26660 doc: /* List of functions to call before redisplaying a window with scrolling.
26661 Each function is called with two arguments, the window and its new
26662 display-start position. Note that these functions are also called by
26663 `set-window-buffer'. Also note that the value of `window-end' is not
26664 valid when these functions are called. */);
26665 Vwindow_scroll_functions = Qnil;
26666
26667 DEFVAR_LISP ("window-text-change-functions",
26668 Vwindow_text_change_functions,
26669 doc: /* Functions to call in redisplay when text in the window might change. */);
26670 Vwindow_text_change_functions = Qnil;
26671
26672 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26673 doc: /* Functions called when redisplay of a window reaches the end trigger.
26674 Each function is called with two arguments, the window and the end trigger value.
26675 See `set-window-redisplay-end-trigger'. */);
26676 Vredisplay_end_trigger_functions = Qnil;
26677
26678 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26679 doc: /* *Non-nil means autoselect window with mouse pointer.
26680 If nil, do not autoselect windows.
26681 A positive number means delay autoselection by that many seconds: a
26682 window is autoselected only after the mouse has remained in that
26683 window for the duration of the delay.
26684 A negative number has a similar effect, but causes windows to be
26685 autoselected only after the mouse has stopped moving. \(Because of
26686 the way Emacs compares mouse events, you will occasionally wait twice
26687 that time before the window gets selected.\)
26688 Any other value means to autoselect window instantaneously when the
26689 mouse pointer enters it.
26690
26691 Autoselection selects the minibuffer only if it is active, and never
26692 unselects the minibuffer if it is active.
26693
26694 When customizing this variable make sure that the actual value of
26695 `focus-follows-mouse' matches the behavior of your window manager. */);
26696 Vmouse_autoselect_window = Qnil;
26697
26698 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26699 doc: /* *Non-nil means automatically resize tool-bars.
26700 This dynamically changes the tool-bar's height to the minimum height
26701 that is needed to make all tool-bar items visible.
26702 If value is `grow-only', the tool-bar's height is only increased
26703 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26704 Vauto_resize_tool_bars = Qt;
26705
26706 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26707 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26708 auto_raise_tool_bar_buttons_p = 1;
26709
26710 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26711 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26712 make_cursor_line_fully_visible_p = 1;
26713
26714 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26715 doc: /* *Border below tool-bar in pixels.
26716 If an integer, use it as the height of the border.
26717 If it is one of `internal-border-width' or `border-width', use the
26718 value of the corresponding frame parameter.
26719 Otherwise, no border is added below the tool-bar. */);
26720 Vtool_bar_border = Qinternal_border_width;
26721
26722 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26723 doc: /* *Margin around tool-bar buttons in pixels.
26724 If an integer, use that for both horizontal and vertical margins.
26725 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26726 HORZ specifying the horizontal margin, and VERT specifying the
26727 vertical margin. */);
26728 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26729
26730 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26731 doc: /* *Relief thickness of tool-bar buttons. */);
26732 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26733
26734 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26735 doc: /* Tool bar style to use.
26736 It can be one of
26737 image - show images only
26738 text - show text only
26739 both - show both, text below image
26740 both-horiz - show text to the right of the image
26741 text-image-horiz - show text to the left of the image
26742 any other - use system default or image if no system default. */);
26743 Vtool_bar_style = Qnil;
26744
26745 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26746 doc: /* *Maximum number of characters a label can have to be shown.
26747 The tool bar style must also show labels for this to have any effect, see
26748 `tool-bar-style'. */);
26749 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26750
26751 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26752 doc: /* List of functions to call to fontify regions of text.
26753 Each function is called with one argument POS. Functions must
26754 fontify a region starting at POS in the current buffer, and give
26755 fontified regions the property `fontified'. */);
26756 Vfontification_functions = Qnil;
26757 Fmake_variable_buffer_local (Qfontification_functions);
26758
26759 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26760 unibyte_display_via_language_environment,
26761 doc: /* *Non-nil means display unibyte text according to language environment.
26762 Specifically, this means that raw bytes in the range 160-255 decimal
26763 are displayed by converting them to the equivalent multibyte characters
26764 according to the current language environment. As a result, they are
26765 displayed according to the current fontset.
26766
26767 Note that this variable affects only how these bytes are displayed,
26768 but does not change the fact they are interpreted as raw bytes. */);
26769 unibyte_display_via_language_environment = 0;
26770
26771 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26772 doc: /* *Maximum height for resizing mini-windows.
26773 If a float, it specifies a fraction of the mini-window frame's height.
26774 If an integer, it specifies a number of lines. */);
26775 Vmax_mini_window_height = make_float (0.25);
26776
26777 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26778 doc: /* *How to resize mini-windows.
26779 A value of nil means don't automatically resize mini-windows.
26780 A value of t means resize them to fit the text displayed in them.
26781 A value of `grow-only', the default, means let mini-windows grow
26782 only, until their display becomes empty, at which point the windows
26783 go back to their normal size. */);
26784 Vresize_mini_windows = Qgrow_only;
26785
26786 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26787 doc: /* Alist specifying how to blink the cursor off.
26788 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26789 `cursor-type' frame-parameter or variable equals ON-STATE,
26790 comparing using `equal', Emacs uses OFF-STATE to specify
26791 how to blink it off. ON-STATE and OFF-STATE are values for
26792 the `cursor-type' frame parameter.
26793
26794 If a frame's ON-STATE has no entry in this list,
26795 the frame's other specifications determine how to blink the cursor off. */);
26796 Vblink_cursor_alist = Qnil;
26797
26798 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26799 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26800 If non-nil, windows are automatically scrolled horizontally to make
26801 point visible. */);
26802 automatic_hscrolling_p = 1;
26803 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26804 staticpro (&Qauto_hscroll_mode);
26805
26806 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26807 doc: /* *How many columns away from the window edge point is allowed to get
26808 before automatic hscrolling will horizontally scroll the window. */);
26809 hscroll_margin = 5;
26810
26811 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26812 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26813 When point is less than `hscroll-margin' columns from the window
26814 edge, automatic hscrolling will scroll the window by the amount of columns
26815 determined by this variable. If its value is a positive integer, scroll that
26816 many columns. If it's a positive floating-point number, it specifies the
26817 fraction of the window's width to scroll. If it's nil or zero, point will be
26818 centered horizontally after the scroll. Any other value, including negative
26819 numbers, are treated as if the value were zero.
26820
26821 Automatic hscrolling always moves point outside the scroll margin, so if
26822 point was more than scroll step columns inside the margin, the window will
26823 scroll more than the value given by the scroll step.
26824
26825 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26826 and `scroll-right' overrides this variable's effect. */);
26827 Vhscroll_step = make_number (0);
26828
26829 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26830 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26831 Bind this around calls to `message' to let it take effect. */);
26832 message_truncate_lines = 0;
26833
26834 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26835 doc: /* Normal hook run to update the menu bar definitions.
26836 Redisplay runs this hook before it redisplays the menu bar.
26837 This is used to update submenus such as Buffers,
26838 whose contents depend on various data. */);
26839 Vmenu_bar_update_hook = Qnil;
26840
26841 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26842 doc: /* Frame for which we are updating a menu.
26843 The enable predicate for a menu binding should check this variable. */);
26844 Vmenu_updating_frame = Qnil;
26845
26846 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26847 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26848 inhibit_menubar_update = 0;
26849
26850 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26851 doc: /* Prefix prepended to all continuation lines at display time.
26852 The value may be a string, an image, or a stretch-glyph; it is
26853 interpreted in the same way as the value of a `display' text property.
26854
26855 This variable is overridden by any `wrap-prefix' text or overlay
26856 property.
26857
26858 To add a prefix to non-continuation lines, use `line-prefix'. */);
26859 Vwrap_prefix = Qnil;
26860 staticpro (&Qwrap_prefix);
26861 Qwrap_prefix = intern_c_string ("wrap-prefix");
26862 Fmake_variable_buffer_local (Qwrap_prefix);
26863
26864 DEFVAR_LISP ("line-prefix", Vline_prefix,
26865 doc: /* Prefix prepended to all non-continuation lines at display time.
26866 The value may be a string, an image, or a stretch-glyph; it is
26867 interpreted in the same way as the value of a `display' text property.
26868
26869 This variable is overridden by any `line-prefix' text or overlay
26870 property.
26871
26872 To add a prefix to continuation lines, use `wrap-prefix'. */);
26873 Vline_prefix = Qnil;
26874 staticpro (&Qline_prefix);
26875 Qline_prefix = intern_c_string ("line-prefix");
26876 Fmake_variable_buffer_local (Qline_prefix);
26877
26878 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26879 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26880 inhibit_eval_during_redisplay = 0;
26881
26882 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26883 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26884 inhibit_free_realized_faces = 0;
26885
26886 #if GLYPH_DEBUG
26887 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26888 doc: /* Inhibit try_window_id display optimization. */);
26889 inhibit_try_window_id = 0;
26890
26891 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26892 doc: /* Inhibit try_window_reusing display optimization. */);
26893 inhibit_try_window_reusing = 0;
26894
26895 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26896 doc: /* Inhibit try_cursor_movement display optimization. */);
26897 inhibit_try_cursor_movement = 0;
26898 #endif /* GLYPH_DEBUG */
26899
26900 DEFVAR_INT ("overline-margin", overline_margin,
26901 doc: /* *Space between overline and text, in pixels.
26902 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26903 margin to the caracter height. */);
26904 overline_margin = 2;
26905
26906 DEFVAR_INT ("underline-minimum-offset",
26907 underline_minimum_offset,
26908 doc: /* Minimum distance between baseline and underline.
26909 This can improve legibility of underlined text at small font sizes,
26910 particularly when using variable `x-use-underline-position-properties'
26911 with fonts that specify an UNDERLINE_POSITION relatively close to the
26912 baseline. The default value is 1. */);
26913 underline_minimum_offset = 1;
26914
26915 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26916 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26917 This feature only works when on a window system that can change
26918 cursor shapes. */);
26919 display_hourglass_p = 1;
26920
26921 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26922 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26923 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26924
26925 hourglass_atimer = NULL;
26926 hourglass_shown_p = 0;
26927
26928 DEFSYM (Qglyphless_char, "glyphless-char");
26929 DEFSYM (Qhex_code, "hex-code");
26930 DEFSYM (Qempty_box, "empty-box");
26931 DEFSYM (Qthin_space, "thin-space");
26932 DEFSYM (Qzero_width, "zero-width");
26933
26934 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26935 /* Intern this now in case it isn't already done.
26936 Setting this variable twice is harmless.
26937 But don't staticpro it here--that is done in alloc.c. */
26938 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26939 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26940
26941 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26942 doc: /* Char-table to control displaying of glyphless characters.
26943 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26944 or one of these symbols:
26945 hex-code: display the hexadecimal code of a character in a box
26946 empty-box: display as an empty box
26947 thin-space: display as 1-pixel width space
26948 zero-width: don't display
26949
26950 It has one extra slot to control the display of a character for which
26951 no font is found. The value of the slot is `hex-code' or `empty-box'.
26952 The default is `empty-box'. */);
26953 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26954 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26955 Qempty_box);
26956 }
26957
26958
26959 /* Initialize this module when Emacs starts. */
26960
26961 void
26962 init_xdisp (void)
26963 {
26964 Lisp_Object root_window;
26965 struct window *mini_w;
26966
26967 current_header_line_height = current_mode_line_height = -1;
26968
26969 CHARPOS (this_line_start_pos) = 0;
26970
26971 mini_w = XWINDOW (minibuf_window);
26972 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26973
26974 if (!noninteractive)
26975 {
26976 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26977 int i;
26978
26979 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26980 set_window_height (root_window,
26981 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26982 0);
26983 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26984 set_window_height (minibuf_window, 1, 0);
26985
26986 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26987 mini_w->total_cols = make_number (FRAME_COLS (f));
26988
26989 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26990 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26991 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26992
26993 /* The default ellipsis glyphs `...'. */
26994 for (i = 0; i < 3; ++i)
26995 default_invis_vector[i] = make_number ('.');
26996 }
26997
26998 {
26999 /* Allocate the buffer for frame titles.
27000 Also used for `format-mode-line'. */
27001 int size = 100;
27002 mode_line_noprop_buf = (char *) xmalloc (size);
27003 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27004 mode_line_noprop_ptr = mode_line_noprop_buf;
27005 mode_line_target = MODE_LINE_DISPLAY;
27006 }
27007
27008 help_echo_showing_p = 0;
27009 }
27010
27011 /* Since w32 does not support atimers, it defines its own implementation of
27012 the following three functions in w32fns.c. */
27013 #ifndef WINDOWSNT
27014
27015 /* Platform-independent portion of hourglass implementation. */
27016
27017 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27018 int
27019 hourglass_started (void)
27020 {
27021 return hourglass_shown_p || hourglass_atimer != NULL;
27022 }
27023
27024 /* Cancel a currently active hourglass timer, and start a new one. */
27025 void
27026 start_hourglass (void)
27027 {
27028 #if defined (HAVE_WINDOW_SYSTEM)
27029 EMACS_TIME delay;
27030 int secs, usecs = 0;
27031
27032 cancel_hourglass ();
27033
27034 if (INTEGERP (Vhourglass_delay)
27035 && XINT (Vhourglass_delay) > 0)
27036 secs = XFASTINT (Vhourglass_delay);
27037 else if (FLOATP (Vhourglass_delay)
27038 && XFLOAT_DATA (Vhourglass_delay) > 0)
27039 {
27040 Lisp_Object tem;
27041 tem = Ftruncate (Vhourglass_delay, Qnil);
27042 secs = XFASTINT (tem);
27043 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27044 }
27045 else
27046 secs = DEFAULT_HOURGLASS_DELAY;
27047
27048 EMACS_SET_SECS_USECS (delay, secs, usecs);
27049 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27050 show_hourglass, NULL);
27051 #endif
27052 }
27053
27054
27055 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27056 shown. */
27057 void
27058 cancel_hourglass (void)
27059 {
27060 #if defined (HAVE_WINDOW_SYSTEM)
27061 if (hourglass_atimer)
27062 {
27063 cancel_atimer (hourglass_atimer);
27064 hourglass_atimer = NULL;
27065 }
27066
27067 if (hourglass_shown_p)
27068 hide_hourglass ();
27069 #endif
27070 }
27071 #endif /* ! WINDOWSNT */