(fix_submap_inheritance, get_keyelt, store_in_keymap,
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994, 1996 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Vmenu_updating_frame;
90
91 Lisp_Object Qdebug_on_next_call;
92
93 Lisp_Object Qmenu_alias;
94
95 extern Lisp_Object Qmenu_enable;
96 extern Lisp_Object Qmenu_bar;
97 extern Lisp_Object Qmouse_click, Qevent_kind;
98
99 extern Lisp_Object Vdefine_key_rebound_commands;
100
101 extern Lisp_Object Voverriding_local_map;
102 extern Lisp_Object Voverriding_local_map_menu_flag;
103
104 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
105
106 extern Lisp_Object Qmenu_bar_update_hook;
107
108 #ifdef USE_X_TOOLKIT
109 extern void set_frame_menubar ();
110 extern void process_expose_from_menu ();
111 extern XtAppContext Xt_app_con;
112
113 static Lisp_Object xdialog_show ();
114 void popup_get_selection ();
115 #endif
116
117 static Lisp_Object xmenu_show ();
118 static void keymap_panes ();
119 static void single_keymap_panes ();
120 static void list_of_panes ();
121 static void list_of_items ();
122 \f
123 /* This holds a Lisp vector that holds the results of decoding
124 the keymaps or alist-of-alists that specify a menu.
125
126 It describes the panes and items within the panes.
127
128 Each pane is described by 3 elements in the vector:
129 t, the pane name, the pane's prefix key.
130 Then follow the pane's items, with 5 elements per item:
131 the item string, the enable flag, the item's value,
132 the definition, and the equivalent keyboard key's description string.
133
134 In some cases, multiple levels of menus may be described.
135 A single vector slot containing nil indicates the start of a submenu.
136 A single vector slot containing lambda indicates the end of a submenu.
137 The submenu follows a menu item which is the way to reach the submenu.
138
139 A single vector slot containing quote indicates that the
140 following items should appear on the right of a dialog box.
141
142 Using a Lisp vector to hold this information while we decode it
143 takes care of protecting all the data from GC. */
144
145 #define MENU_ITEMS_PANE_NAME 1
146 #define MENU_ITEMS_PANE_PREFIX 2
147 #define MENU_ITEMS_PANE_LENGTH 3
148
149 #define MENU_ITEMS_ITEM_NAME 0
150 #define MENU_ITEMS_ITEM_ENABLE 1
151 #define MENU_ITEMS_ITEM_VALUE 2
152 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
153 #define MENU_ITEMS_ITEM_DEFINITION 4
154 #define MENU_ITEMS_ITEM_LENGTH 5
155
156 static Lisp_Object menu_items;
157
158 /* Number of slots currently allocated in menu_items. */
159 static int menu_items_allocated;
160
161 /* This is the index in menu_items of the first empty slot. */
162 static int menu_items_used;
163
164 /* The number of panes currently recorded in menu_items,
165 excluding those within submenus. */
166 static int menu_items_n_panes;
167
168 /* Current depth within submenus. */
169 static int menu_items_submenu_depth;
170
171 /* Flag which when set indicates a dialog or menu has been posted by
172 Xt on behalf of one of the widget sets. */
173 static int popup_activated_flag;
174
175 static int next_menubar_widget_id;
176
177 /* This is set nonzero after the user activates the menu bar, and set
178 to zero again after the menu bars are redisplayed by prepare_menu_bar.
179 While it is nonzero, all calls to set_frame_menubar go deep.
180
181 I don't understand why this is needed, but it does seem to be
182 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
183
184 int pending_menu_activation;
185 \f
186 #ifdef USE_X_TOOLKIT
187
188 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
189
190 static struct frame *
191 menubar_id_to_frame (id)
192 LWLIB_ID id;
193 {
194 Lisp_Object tail, frame;
195 FRAME_PTR f;
196
197 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
198 {
199 frame = XCONS (tail)->car;
200 if (!GC_FRAMEP (frame))
201 continue;
202 f = XFRAME (frame);
203 if (f->output_data.nothing == 1)
204 continue;
205 if (f->output_data.x->id == id)
206 return f;
207 }
208 return 0;
209 }
210
211 #endif
212 \f
213 /* Initialize the menu_items structure if we haven't already done so.
214 Also mark it as currently empty. */
215
216 static void
217 init_menu_items ()
218 {
219 if (NILP (menu_items))
220 {
221 menu_items_allocated = 60;
222 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
223 }
224
225 menu_items_used = 0;
226 menu_items_n_panes = 0;
227 menu_items_submenu_depth = 0;
228 }
229
230 /* Call at the end of generating the data in menu_items.
231 This fills in the number of items in the last pane. */
232
233 static void
234 finish_menu_items ()
235 {
236 }
237
238 /* Call when finished using the data for the current menu
239 in menu_items. */
240
241 static void
242 discard_menu_items ()
243 {
244 /* Free the structure if it is especially large.
245 Otherwise, hold on to it, to save time. */
246 if (menu_items_allocated > 200)
247 {
248 menu_items = Qnil;
249 menu_items_allocated = 0;
250 }
251 }
252
253 /* Make the menu_items vector twice as large. */
254
255 static void
256 grow_menu_items ()
257 {
258 Lisp_Object old;
259 int old_size = menu_items_allocated;
260 old = menu_items;
261
262 menu_items_allocated *= 2;
263 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
264 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
265 old_size * sizeof (Lisp_Object));
266 }
267
268 /* Begin a submenu. */
269
270 static void
271 push_submenu_start ()
272 {
273 if (menu_items_used + 1 > menu_items_allocated)
274 grow_menu_items ();
275
276 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
277 menu_items_submenu_depth++;
278 }
279
280 /* End a submenu. */
281
282 static void
283 push_submenu_end ()
284 {
285 if (menu_items_used + 1 > menu_items_allocated)
286 grow_menu_items ();
287
288 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
289 menu_items_submenu_depth--;
290 }
291
292 /* Indicate boundary between left and right. */
293
294 static void
295 push_left_right_boundary ()
296 {
297 if (menu_items_used + 1 > menu_items_allocated)
298 grow_menu_items ();
299
300 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
301 }
302
303 /* Start a new menu pane in menu_items..
304 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
305
306 static void
307 push_menu_pane (name, prefix_vec)
308 Lisp_Object name, prefix_vec;
309 {
310 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
311 grow_menu_items ();
312
313 if (menu_items_submenu_depth == 0)
314 menu_items_n_panes++;
315 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
316 XVECTOR (menu_items)->contents[menu_items_used++] = name;
317 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
318 }
319
320 /* Push one menu item into the current pane.
321 NAME is the string to display. ENABLE if non-nil means
322 this item can be selected. KEY is the key generated by
323 choosing this item, or nil if this item doesn't really have a definition.
324 DEF is the definition of this item.
325 EQUIV is the textual description of the keyboard equivalent for
326 this item (or nil if none). */
327
328 static void
329 push_menu_item (name, enable, key, def, equiv)
330 Lisp_Object name, enable, key, def, equiv;
331 {
332 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
333 grow_menu_items ();
334
335 XVECTOR (menu_items)->contents[menu_items_used++] = name;
336 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
337 XVECTOR (menu_items)->contents[menu_items_used++] = key;
338 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
339 XVECTOR (menu_items)->contents[menu_items_used++] = def;
340 }
341 \f
342 /* Figure out the current keyboard equivalent of a menu item ITEM1.
343 The item string for menu display should be ITEM_STRING.
344 Store the equivalent keyboard key sequence's
345 textual description into *DESCRIP_PTR.
346 Also cache them in the item itself.
347 Return the real definition to execute. */
348
349 static Lisp_Object
350 menu_item_equiv_key (item_string, item1, descrip_ptr)
351 Lisp_Object item_string;
352 Lisp_Object item1;
353 Lisp_Object *descrip_ptr;
354 {
355 /* This is the real definition--the function to run. */
356 Lisp_Object def;
357 /* This is the sublist that records cached equiv key data
358 so we can save time. */
359 Lisp_Object cachelist;
360 /* These are the saved equivalent keyboard key sequence
361 and its key-description. */
362 Lisp_Object savedkey, descrip;
363 Lisp_Object def1;
364 int changed = 0;
365 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
366
367 /* If a help string follows the item string, skip it. */
368 if (CONSP (XCONS (item1)->cdr)
369 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
370 item1 = XCONS (item1)->cdr;
371
372 def = Fcdr (item1);
373
374 /* Get out the saved equivalent-keyboard-key info. */
375 cachelist = savedkey = descrip = Qnil;
376 if (CONSP (def) && CONSP (XCONS (def)->car)
377 && (NILP (XCONS (XCONS (def)->car)->car)
378 || VECTORP (XCONS (XCONS (def)->car)->car)))
379 {
380 cachelist = XCONS (def)->car;
381 def = XCONS (def)->cdr;
382 savedkey = XCONS (cachelist)->car;
383 descrip = XCONS (cachelist)->cdr;
384 }
385
386 GCPRO4 (def, def1, savedkey, descrip);
387
388 /* Is it still valid? */
389 def1 = Qnil;
390 if (!NILP (savedkey))
391 def1 = Fkey_binding (savedkey, Qnil);
392 /* If not, update it. */
393 if (! EQ (def1, def)
394 /* If the command is an alias for another
395 (such as easymenu.el and lmenu.el set it up),
396 check if the original command matches the cached command. */
397 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
398 && EQ (def1, XSYMBOL (def)->function))
399 /* If something had no key binding before, don't recheck it
400 because that is too slow--except if we have a list of rebound
401 commands in Vdefine_key_rebound_commands, do recheck any command
402 that appears in that list. */
403 && (NILP (cachelist) || !NILP (savedkey)
404 || (! EQ (Qt, Vdefine_key_rebound_commands)
405 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
406 {
407 changed = 1;
408 descrip = Qnil;
409 /* If the command is an alias for another
410 (such as easymenu.el and lmenu.el set it up),
411 see if the original command name has equivalent keys. */
412 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
413 && ! NILP (Fget (def, Qmenu_alias)))
414 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
415 Qnil, Qt, Qnil);
416 else
417 /* Otherwise look up the specified command itself.
418 We don't try both, because that makes easymenu menus slow. */
419 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
420
421 if (!NILP (savedkey))
422 {
423 descrip = Fkey_description (savedkey);
424 descrip = concat2 (make_string (" (", 3), descrip);
425 descrip = concat2 (descrip, make_string (")", 1));
426 }
427 }
428
429 /* Cache the data we just got in a sublist of the menu binding. */
430 if (NILP (cachelist))
431 {
432 CHECK_IMPURE (item1);
433 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
434 }
435 else if (changed)
436 {
437 XCONS (cachelist)->car = savedkey;
438 XCONS (cachelist)->cdr = descrip;
439 }
440
441 UNGCPRO;
442 *descrip_ptr = descrip;
443 return def;
444 }
445
446 /* This is used as the handler when calling internal_condition_case_1. */
447
448 static Lisp_Object
449 menu_item_enabled_p_1 (arg)
450 Lisp_Object arg;
451 {
452 /* If we got a quit from within the menu computation,
453 quit all the way out of it. This takes care of C-] in the debugger. */
454 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
455 Fsignal (Qquit, Qnil);
456
457 return Qnil;
458 }
459
460 /* Return non-nil if the command DEF is enabled when used as a menu item.
461 This is based on looking for a menu-enable property.
462 If NOTREAL is set, don't bother really computing this. */
463
464 static Lisp_Object
465 menu_item_enabled_p (def, notreal)
466 Lisp_Object def;
467 int notreal;
468 {
469 Lisp_Object enabled, tem;
470
471 enabled = Qt;
472 if (notreal)
473 return enabled;
474 if (SYMBOLP (def))
475 {
476 /* No property, or nil, means enable.
477 Otherwise, enable if value is not nil. */
478 tem = Fget (def, Qmenu_enable);
479 if (!NILP (tem))
480 /* (condition-case nil (eval tem)
481 (error nil)) */
482 enabled = internal_condition_case_1 (Feval, tem, Qerror,
483 menu_item_enabled_p_1);
484 }
485 return enabled;
486 }
487 \f
488 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
489 and generate menu panes for them in menu_items.
490 If NOTREAL is nonzero,
491 don't bother really computing whether an item is enabled. */
492
493 static void
494 keymap_panes (keymaps, nmaps, notreal)
495 Lisp_Object *keymaps;
496 int nmaps;
497 int notreal;
498 {
499 int mapno;
500
501 init_menu_items ();
502
503 /* Loop over the given keymaps, making a pane for each map.
504 But don't make a pane that is empty--ignore that map instead.
505 P is the number of panes we have made so far. */
506 for (mapno = 0; mapno < nmaps; mapno++)
507 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
508
509 finish_menu_items ();
510 }
511
512 /* This is a recursive subroutine of keymap_panes.
513 It handles one keymap, KEYMAP.
514 The other arguments are passed along
515 or point to local variables of the previous function.
516 If NOTREAL is nonzero,
517 don't bother really computing whether an item is enabled.
518
519 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
520
521 static void
522 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
523 Lisp_Object keymap;
524 Lisp_Object pane_name;
525 Lisp_Object prefix;
526 int notreal;
527 int maxdepth;
528 {
529 Lisp_Object pending_maps;
530 Lisp_Object tail, item, item1, item_string, table;
531 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
532
533 if (maxdepth <= 0)
534 return;
535
536 pending_maps = Qnil;
537
538 push_menu_pane (pane_name, prefix);
539
540 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
541 {
542 /* Look at each key binding, and if it has a menu string,
543 make a menu item from it. */
544 item = XCONS (tail)->car;
545 if (CONSP (item))
546 {
547 item1 = XCONS (item)->cdr;
548 if (CONSP (item1))
549 {
550 item_string = XCONS (item1)->car;
551 if (STRINGP (item_string))
552 {
553 /* This is the real definition--the function to run. */
554 Lisp_Object def;
555 /* These are the saved equivalent keyboard key sequence
556 and its key-description. */
557 Lisp_Object descrip;
558 Lisp_Object tem, enabled;
559
560 /* GCPRO because ...enabled_p will call eval
561 and ..._equiv_key may autoload something.
562 Protecting KEYMAP preserves everything we use;
563 aside from that, must protect whatever might be
564 a string. Since there's no GCPRO5, we refetch
565 item_string instead of protecting it. */
566 descrip = def = Qnil;
567 GCPRO4 (keymap, pending_maps, def, descrip);
568
569 def = menu_item_equiv_key (item_string, item1, &descrip);
570 enabled = menu_item_enabled_p (def, notreal);
571
572 UNGCPRO;
573
574 item_string = XCONS (item1)->car;
575
576 tem = Fkeymapp (def);
577 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
578 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
579 pending_maps);
580 else
581 {
582 Lisp_Object submap;
583 GCPRO4 (keymap, pending_maps, descrip, item_string);
584 submap = get_keymap_1 (def, 0, 1);
585 UNGCPRO;
586 #ifndef USE_X_TOOLKIT
587 /* Indicate visually that this is a submenu. */
588 if (!NILP (submap))
589 item_string = concat2 (item_string,
590 build_string (" >"));
591 #endif
592 /* If definition is nil, pass nil as the key. */
593 push_menu_item (item_string, enabled,
594 XCONS (item)->car, def,
595 descrip);
596 #ifdef USE_X_TOOLKIT
597 /* Display a submenu using the toolkit. */
598 if (! NILP (submap))
599 {
600 push_submenu_start ();
601 single_keymap_panes (submap, Qnil,
602 XCONS (item)->car, notreal,
603 maxdepth - 1);
604 push_submenu_end ();
605 }
606 #endif
607 }
608 }
609 }
610 }
611 else if (VECTORP (item))
612 {
613 /* Loop over the char values represented in the vector. */
614 int len = XVECTOR (item)->size;
615 int c;
616 for (c = 0; c < len; c++)
617 {
618 Lisp_Object character;
619 XSETFASTINT (character, c);
620 item1 = XVECTOR (item)->contents[c];
621 if (CONSP (item1))
622 {
623 item_string = XCONS (item1)->car;
624 if (STRINGP (item_string))
625 {
626 Lisp_Object def;
627
628 /* These are the saved equivalent keyboard key sequence
629 and its key-description. */
630 Lisp_Object descrip;
631 Lisp_Object tem, enabled;
632
633 /* GCPRO because ...enabled_p will call eval
634 and ..._equiv_key may autoload something.
635 Protecting KEYMAP preserves everything we use;
636 aside from that, must protect whatever might be
637 a string. Since there's no GCPRO5, we refetch
638 item_string instead of protecting it. */
639 GCPRO4 (keymap, pending_maps, def, descrip);
640 descrip = def = Qnil;
641
642 def = menu_item_equiv_key (item_string, item1, &descrip);
643 enabled = menu_item_enabled_p (def, notreal);
644
645 UNGCPRO;
646
647 item_string = XCONS (item1)->car;
648
649 tem = Fkeymapp (def);
650 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
651 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
652 pending_maps);
653 else
654 {
655 Lisp_Object submap;
656 GCPRO4 (keymap, pending_maps, descrip, item_string);
657 submap = get_keymap_1 (def, 0, 1);
658 UNGCPRO;
659 #ifndef USE_X_TOOLKIT
660 if (!NILP (submap))
661 item_string = concat2 (item_string,
662 build_string (" >"));
663 #endif
664 /* If definition is nil, pass nil as the key. */
665 push_menu_item (item_string, enabled, character,
666 def, descrip);
667 #ifdef USE_X_TOOLKIT
668 if (! NILP (submap))
669 {
670 push_submenu_start ();
671 single_keymap_panes (submap, Qnil,
672 character, notreal,
673 maxdepth - 1);
674 push_submenu_end ();
675 }
676 #endif
677 }
678 }
679 }
680 }
681 }
682 }
683
684 /* Process now any submenus which want to be panes at this level. */
685 while (!NILP (pending_maps))
686 {
687 Lisp_Object elt, eltcdr, string;
688 elt = Fcar (pending_maps);
689 eltcdr = XCONS (elt)->cdr;
690 string = XCONS (eltcdr)->car;
691 /* We no longer discard the @ from the beginning of the string here.
692 Instead, we do this in xmenu_show. */
693 single_keymap_panes (Fcar (elt), string,
694 XCONS (eltcdr)->cdr, notreal, maxdepth - 1);
695 pending_maps = Fcdr (pending_maps);
696 }
697 }
698 \f
699 /* Push all the panes and items of a menu described by the
700 alist-of-alists MENU.
701 This handles old-fashioned calls to x-popup-menu. */
702
703 static void
704 list_of_panes (menu)
705 Lisp_Object menu;
706 {
707 Lisp_Object tail;
708
709 init_menu_items ();
710
711 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
712 {
713 Lisp_Object elt, pane_name, pane_data;
714 elt = Fcar (tail);
715 pane_name = Fcar (elt);
716 CHECK_STRING (pane_name, 0);
717 push_menu_pane (pane_name, Qnil);
718 pane_data = Fcdr (elt);
719 CHECK_CONS (pane_data, 0);
720 list_of_items (pane_data);
721 }
722
723 finish_menu_items ();
724 }
725
726 /* Push the items in a single pane defined by the alist PANE. */
727
728 static void
729 list_of_items (pane)
730 Lisp_Object pane;
731 {
732 Lisp_Object tail, item, item1;
733
734 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
735 {
736 item = Fcar (tail);
737 if (STRINGP (item))
738 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
739 else if (NILP (item))
740 push_left_right_boundary ();
741 else
742 {
743 CHECK_CONS (item, 0);
744 item1 = Fcar (item);
745 CHECK_STRING (item1, 1);
746 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
747 }
748 }
749 }
750 \f
751 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
752 "Pop up a deck-of-cards menu and return user's selection.\n\
753 POSITION is a position specification. This is either a mouse button event\n\
754 or a list ((XOFFSET YOFFSET) WINDOW)\n\
755 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
756 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
757 This controls the position of the center of the first line\n\
758 in the first pane of the menu, not the top left of the menu as a whole.\n\
759 If POSITION is t, it means to use the current mouse position.\n\
760 \n\
761 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
762 The menu items come from key bindings that have a menu string as well as\n\
763 a definition; actually, the \"definition\" in such a key binding looks like\n\
764 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
765 the keymap as a top-level element.\n\n\
766 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
767 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
768 \n\
769 You can also use a list of keymaps as MENU.\n\
770 Then each keymap makes a separate pane.\n\
771 When MENU is a keymap or a list of keymaps, the return value\n\
772 is a list of events.\n\n\
773 \n\
774 Alternatively, you can specify a menu of multiple panes\n\
775 with a list of the form (TITLE PANE1 PANE2...),\n\
776 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
777 Each ITEM is normally a cons cell (STRING . VALUE);\n\
778 but a string can appear as an item--that makes a nonselectable line\n\
779 in the menu.\n\
780 With this form of menu, the return value is VALUE from the chosen item.\n\
781 \n\
782 If POSITION is nil, don't display the menu at all, just precalculate the\n\
783 cached information about equivalent key sequences.")
784 (position, menu)
785 Lisp_Object position, menu;
786 {
787 int number_of_panes, panes;
788 Lisp_Object keymap, tem;
789 int xpos, ypos;
790 Lisp_Object title;
791 char *error_name;
792 Lisp_Object selection;
793 int i, j;
794 FRAME_PTR f;
795 Lisp_Object x, y, window;
796 int keymaps = 0;
797 int for_click = 0;
798 struct gcpro gcpro1;
799
800 #ifdef HAVE_MENUS
801 if (! NILP (position))
802 {
803 check_x ();
804
805 /* Decode the first argument: find the window and the coordinates. */
806 if (EQ (position, Qt)
807 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
808 {
809 /* Use the mouse's current position. */
810 FRAME_PTR new_f = selected_frame;
811 Lisp_Object bar_window;
812 int part;
813 unsigned long time;
814
815 if (mouse_position_hook)
816 (*mouse_position_hook) (&new_f, 1, &bar_window,
817 &part, &x, &y, &time);
818 if (new_f != 0)
819 XSETFRAME (window, new_f);
820 else
821 {
822 window = selected_window;
823 XSETFASTINT (x, 0);
824 XSETFASTINT (y, 0);
825 }
826 }
827 else
828 {
829 tem = Fcar (position);
830 if (CONSP (tem))
831 {
832 window = Fcar (Fcdr (position));
833 x = Fcar (tem);
834 y = Fcar (Fcdr (tem));
835 }
836 else
837 {
838 for_click = 1;
839 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
840 window = Fcar (tem); /* POSN_WINDOW (tem) */
841 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
842 x = Fcar (tem);
843 y = Fcdr (tem);
844 }
845 }
846
847 CHECK_NUMBER (x, 0);
848 CHECK_NUMBER (y, 0);
849
850 /* Decode where to put the menu. */
851
852 if (FRAMEP (window))
853 {
854 f = XFRAME (window);
855 xpos = 0;
856 ypos = 0;
857 }
858 else if (WINDOWP (window))
859 {
860 CHECK_LIVE_WINDOW (window, 0);
861 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
862
863 xpos = (FONT_WIDTH (f->output_data.x->font)
864 * XFASTINT (XWINDOW (window)->left));
865 ypos = (f->output_data.x->line_height
866 * XFASTINT (XWINDOW (window)->top));
867 }
868 else
869 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
870 but I don't want to make one now. */
871 CHECK_WINDOW (window, 0);
872
873 xpos += XINT (x);
874 ypos += XINT (y);
875
876 XSETFRAME (Vmenu_updating_frame, f);
877 }
878 Vmenu_updating_frame = Qnil;
879 #endif /* HAVE_MENUS */
880
881 title = Qnil;
882 GCPRO1 (title);
883
884 /* Decode the menu items from what was specified. */
885
886 keymap = Fkeymapp (menu);
887 tem = Qnil;
888 if (CONSP (menu))
889 tem = Fkeymapp (Fcar (menu));
890 if (!NILP (keymap))
891 {
892 /* We were given a keymap. Extract menu info from the keymap. */
893 Lisp_Object prompt;
894 keymap = get_keymap (menu);
895
896 /* Extract the detailed info to make one pane. */
897 keymap_panes (&menu, 1, NILP (position));
898
899 /* Search for a string appearing directly as an element of the keymap.
900 That string is the title of the menu. */
901 prompt = map_prompt (keymap);
902 if (NILP (title) && !NILP (prompt))
903 title = prompt;
904
905 /* Make that be the pane title of the first pane. */
906 if (!NILP (prompt) && menu_items_n_panes >= 0)
907 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
908
909 keymaps = 1;
910 }
911 else if (!NILP (tem))
912 {
913 /* We were given a list of keymaps. */
914 int nmaps = XFASTINT (Flength (menu));
915 Lisp_Object *maps
916 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
917 int i;
918
919 title = Qnil;
920
921 /* The first keymap that has a prompt string
922 supplies the menu title. */
923 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
924 {
925 Lisp_Object prompt;
926
927 maps[i++] = keymap = get_keymap (Fcar (tem));
928
929 prompt = map_prompt (keymap);
930 if (NILP (title) && !NILP (prompt))
931 title = prompt;
932 }
933
934 /* Extract the detailed info to make one pane. */
935 keymap_panes (maps, nmaps, NILP (position));
936
937 /* Make the title be the pane title of the first pane. */
938 if (!NILP (title) && menu_items_n_panes >= 0)
939 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
940
941 keymaps = 1;
942 }
943 else
944 {
945 /* We were given an old-fashioned menu. */
946 title = Fcar (menu);
947 CHECK_STRING (title, 1);
948
949 list_of_panes (Fcdr (menu));
950
951 keymaps = 0;
952 }
953
954 if (NILP (position))
955 {
956 discard_menu_items ();
957 UNGCPRO;
958 return Qnil;
959 }
960
961 #ifdef HAVE_MENUS
962 /* Display them in a menu. */
963 BLOCK_INPUT;
964
965 selection = xmenu_show (f, xpos, ypos, for_click,
966 keymaps, title, &error_name);
967 UNBLOCK_INPUT;
968
969 discard_menu_items ();
970
971 UNGCPRO;
972 #endif /* HAVE_MENUS */
973
974 if (error_name) error (error_name);
975 return selection;
976 }
977
978 #ifdef HAVE_MENUS
979
980 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
981 "Pop up a dialog box and return user's selection.\n\
982 POSITION specifies which frame to use.\n\
983 This is normally a mouse button event or a window or frame.\n\
984 If POSITION is t, it means to use the frame the mouse is on.\n\
985 The dialog box appears in the middle of the specified frame.\n\
986 \n\
987 CONTENTS specifies the alternatives to display in the dialog box.\n\
988 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
989 Each ITEM is a cons cell (STRING . VALUE).\n\
990 The return value is VALUE from the chosen item.\n\n\
991 An ITEM may also be just a string--that makes a nonselectable item.\n\
992 An ITEM may also be nil--that means to put all preceding items\n\
993 on the left of the dialog box and all following items on the right.\n\
994 \(By default, approximately half appear on each side.)")
995 (position, contents)
996 Lisp_Object position, contents;
997 {
998 FRAME_PTR f;
999 Lisp_Object window;
1000
1001 check_x ();
1002
1003 /* Decode the first argument: find the window or frame to use. */
1004 if (EQ (position, Qt)
1005 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
1006 {
1007 #if 0 /* Using the frame the mouse is on may not be right. */
1008 /* Use the mouse's current position. */
1009 FRAME_PTR new_f = selected_frame;
1010 Lisp_Object bar_window;
1011 int part;
1012 unsigned long time;
1013 Lisp_Object x, y;
1014
1015 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
1016
1017 if (new_f != 0)
1018 XSETFRAME (window, new_f);
1019 else
1020 window = selected_window;
1021 #endif
1022 window = selected_window;
1023 }
1024 else if (CONSP (position))
1025 {
1026 Lisp_Object tem;
1027 tem = Fcar (position);
1028 if (CONSP (tem))
1029 window = Fcar (Fcdr (position));
1030 else
1031 {
1032 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
1033 window = Fcar (tem); /* POSN_WINDOW (tem) */
1034 }
1035 }
1036 else if (WINDOWP (position) || FRAMEP (position))
1037 window = position;
1038 else
1039 window = Qnil;
1040
1041 /* Decode where to put the menu. */
1042
1043 if (FRAMEP (window))
1044 f = XFRAME (window);
1045 else if (WINDOWP (window))
1046 {
1047 CHECK_LIVE_WINDOW (window, 0);
1048 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1049 }
1050 else
1051 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1052 but I don't want to make one now. */
1053 CHECK_WINDOW (window, 0);
1054
1055 #ifndef USE_X_TOOLKIT
1056 /* Display a menu with these alternatives
1057 in the middle of frame F. */
1058 {
1059 Lisp_Object x, y, frame, newpos;
1060 XSETFRAME (frame, f);
1061 XSETINT (x, x_pixel_width (f) / 2);
1062 XSETINT (y, x_pixel_height (f) / 2);
1063 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1064
1065 return Fx_popup_menu (newpos,
1066 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1067 }
1068 #else
1069 {
1070 Lisp_Object title;
1071 char *error_name;
1072 Lisp_Object selection;
1073
1074 /* Decode the dialog items from what was specified. */
1075 title = Fcar (contents);
1076 CHECK_STRING (title, 1);
1077
1078 list_of_panes (Fcons (contents, Qnil));
1079
1080 /* Display them in a dialog box. */
1081 BLOCK_INPUT;
1082 selection = xdialog_show (f, 0, title, &error_name);
1083 UNBLOCK_INPUT;
1084
1085 discard_menu_items ();
1086
1087 if (error_name) error (error_name);
1088 return selection;
1089 }
1090 #endif
1091 }
1092 \f
1093 #ifdef USE_X_TOOLKIT
1094
1095 /* Loop in Xt until the menu pulldown or dialog popup has been
1096 popped down (deactivated). This is used for x-popup-menu
1097 and x-popup-dialog; it is not used for the menu bar any more.
1098
1099 NOTE: All calls to popup_get_selection should be protected
1100 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1101
1102 void
1103 popup_get_selection (initial_event, dpyinfo, id)
1104 XEvent *initial_event;
1105 struct x_display_info *dpyinfo;
1106 LWLIB_ID id;
1107 {
1108 XEvent event;
1109
1110 /* Define a queue to save up for later unreading
1111 all X events that don't pertain to the menu. */
1112 struct event_queue
1113 {
1114 XEvent event;
1115 struct event_queue *next;
1116 };
1117
1118 struct event_queue *queue = NULL;
1119 struct event_queue *queue_tmp;
1120
1121 if (initial_event)
1122 event = *initial_event;
1123 else
1124 XtAppNextEvent (Xt_app_con, &event);
1125
1126 while (1)
1127 {
1128 /* Handle expose events for editor frames right away. */
1129 if (event.type == Expose)
1130 process_expose_from_menu (event);
1131 /* Make sure we don't consider buttons grabbed after menu goes.
1132 And make sure to deactivate for any ButtonRelease,
1133 even if XtDispatchEvent doesn't do that. */
1134 else if (event.type == ButtonRelease
1135 && dpyinfo->display == event.xbutton.display)
1136 {
1137 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1138 popup_activated_flag = 0;
1139 #ifdef USE_MOTIF /* Pretending that the event came from a
1140 Btn1Down seems the only way to convince Motif to
1141 activate its callbacks; setting the XmNmenuPost
1142 isn't working. --marcus@sysc.pdx.edu. */
1143 event.xbutton.button = 1;
1144 #endif
1145 }
1146 /* If the user presses a key, deactivate the menu.
1147 The user is likely to do that if we get wedged. */
1148 else if (event.type == KeyPress
1149 && dpyinfo->display == event.xbutton.display)
1150 {
1151 popup_activated_flag = 0;
1152 break;
1153 }
1154 /* Button presses outside the menu also pop it down. */
1155 else if (event.type == ButtonPress
1156 && event.xany.display == dpyinfo->display
1157 && x_any_window_to_frame (dpyinfo, event.xany.window))
1158 {
1159 popup_activated_flag = 0;
1160 break;
1161 }
1162
1163 /* Queue all events not for this popup,
1164 except for Expose, which we've already handled, and ButtonRelease.
1165 Note that the X window is associated with the frame if this
1166 is a menu bar popup, but not if it's a dialog box. So we use
1167 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1168 if (event.type != Expose
1169 && !(event.type == ButtonRelease
1170 && dpyinfo->display == event.xbutton.display)
1171 && (event.xany.display != dpyinfo->display
1172 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1173 {
1174 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1175
1176 if (queue_tmp != NULL)
1177 {
1178 queue_tmp->event = event;
1179 queue_tmp->next = queue;
1180 queue = queue_tmp;
1181 }
1182 }
1183 else
1184 XtDispatchEvent (&event);
1185
1186 if (!popup_activated ())
1187 break;
1188 XtAppNextEvent (Xt_app_con, &event);
1189 }
1190
1191 /* Unread any events that we got but did not handle. */
1192 while (queue != NULL)
1193 {
1194 queue_tmp = queue;
1195 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1196 queue = queue_tmp->next;
1197 free ((char *)queue_tmp);
1198 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1199 interrupt_input_pending = 1;
1200 }
1201 }
1202
1203 /* Activate the menu bar of frame F.
1204 This is called from keyboard.c when it gets the
1205 menu_bar_activate_event out of the Emacs event queue.
1206
1207 To activate the menu bar, we use the X button-press event
1208 that was saved in saved_menu_event.
1209 That makes the toolkit do its thing.
1210
1211 But first we recompute the menu bar contents (the whole tree).
1212
1213 The reason for saving the button event until here, instead of
1214 passing it to the toolkit right away, is that we can safely
1215 execute Lisp code. */
1216
1217 x_activate_menubar (f)
1218 FRAME_PTR f;
1219 {
1220 if (!f->output_data.x->saved_menu_event->type)
1221 return;
1222
1223 set_frame_menubar (f, 0, 1);
1224 BLOCK_INPUT;
1225 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1226 UNBLOCK_INPUT;
1227 #ifdef USE_MOTIF
1228 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1229 pending_menu_activation = 1;
1230 #endif
1231
1232 /* Ignore this if we get it a second time. */
1233 f->output_data.x->saved_menu_event->type = 0;
1234 }
1235
1236 /* Detect if a dialog or menu has been posted. */
1237
1238 int
1239 popup_activated ()
1240 {
1241 return popup_activated_flag;
1242 }
1243
1244
1245 /* This callback is invoked when the user selects a menubar cascade
1246 pushbutton, but before the pulldown menu is posted. */
1247
1248 static void
1249 popup_activate_callback (widget, id, client_data)
1250 Widget widget;
1251 LWLIB_ID id;
1252 XtPointer client_data;
1253 {
1254 popup_activated_flag = 1;
1255 }
1256
1257 /* This callback is called from the menu bar pulldown menu
1258 when the user makes a selection.
1259 Figure out what the user chose
1260 and put the appropriate events into the keyboard buffer. */
1261
1262 static void
1263 menubar_selection_callback (widget, id, client_data)
1264 Widget widget;
1265 LWLIB_ID id;
1266 XtPointer client_data;
1267 {
1268 Lisp_Object prefix, entry;
1269 FRAME_PTR f = menubar_id_to_frame (id);
1270 Lisp_Object vector;
1271 Lisp_Object *subprefix_stack;
1272 int submenu_depth = 0;
1273 int i;
1274
1275 if (!f)
1276 return;
1277 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1278 vector = f->menu_bar_vector;
1279 prefix = Qnil;
1280 i = 0;
1281 while (i < f->menu_bar_items_used)
1282 {
1283 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1284 {
1285 subprefix_stack[submenu_depth++] = prefix;
1286 prefix = entry;
1287 i++;
1288 }
1289 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1290 {
1291 prefix = subprefix_stack[--submenu_depth];
1292 i++;
1293 }
1294 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1295 {
1296 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1297 i += MENU_ITEMS_PANE_LENGTH;
1298 }
1299 else
1300 {
1301 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1302 /* The EMACS_INT cast avoids a warning. There's no problem
1303 as long as pointers have enough bits to hold small integers. */
1304 if ((int) (EMACS_INT) client_data == i)
1305 {
1306 int j;
1307 struct input_event buf;
1308 Lisp_Object frame;
1309
1310 XSETFRAME (frame, f);
1311 buf.kind = menu_bar_event;
1312 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1313 kbd_buffer_store_event (&buf);
1314
1315 for (j = 0; j < submenu_depth; j++)
1316 if (!NILP (subprefix_stack[j]))
1317 {
1318 buf.kind = menu_bar_event;
1319 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1320 kbd_buffer_store_event (&buf);
1321 }
1322
1323 if (!NILP (prefix))
1324 {
1325 buf.kind = menu_bar_event;
1326 buf.frame_or_window = Fcons (frame, prefix);
1327 kbd_buffer_store_event (&buf);
1328 }
1329
1330 buf.kind = menu_bar_event;
1331 buf.frame_or_window = Fcons (frame, entry);
1332 kbd_buffer_store_event (&buf);
1333
1334 return;
1335 }
1336 i += MENU_ITEMS_ITEM_LENGTH;
1337 }
1338 }
1339 }
1340
1341 /* This callback is invoked when a dialog or menu is finished being
1342 used and has been unposted. */
1343
1344 static void
1345 popup_deactivate_callback (widget, id, client_data)
1346 Widget widget;
1347 LWLIB_ID id;
1348 XtPointer client_data;
1349 {
1350 popup_activated_flag = 0;
1351 }
1352
1353 /* Allocate a widget_value, blocking input. */
1354
1355 widget_value *
1356 xmalloc_widget_value ()
1357 {
1358 widget_value *value;
1359
1360 BLOCK_INPUT;
1361 value = malloc_widget_value ();
1362 UNBLOCK_INPUT;
1363
1364 return value;
1365 }
1366
1367 /* This recursively calls free_widget_value on the tree of widgets.
1368 It must free all data that was malloc'ed for these widget_values.
1369 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1370 must be left alone. */
1371
1372 void
1373 free_menubar_widget_value_tree (wv)
1374 widget_value *wv;
1375 {
1376 if (! wv) return;
1377
1378 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1379
1380 if (wv->contents && (wv->contents != (widget_value*)1))
1381 {
1382 free_menubar_widget_value_tree (wv->contents);
1383 wv->contents = (widget_value *) 0xDEADBEEF;
1384 }
1385 if (wv->next)
1386 {
1387 free_menubar_widget_value_tree (wv->next);
1388 wv->next = (widget_value *) 0xDEADBEEF;
1389 }
1390 BLOCK_INPUT;
1391 free_widget_value (wv);
1392 UNBLOCK_INPUT;
1393 }
1394 \f
1395 /* Return a tree of widget_value structures for a menu bar item
1396 whose event type is ITEM_KEY (with string ITEM_NAME)
1397 and whose contents come from the list of keymaps MAPS. */
1398
1399 static widget_value *
1400 single_submenu (item_key, item_name, maps)
1401 Lisp_Object item_key, item_name, maps;
1402 {
1403 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1404 int i;
1405 int submenu_depth = 0;
1406 Lisp_Object length;
1407 int len;
1408 Lisp_Object *mapvec;
1409 widget_value **submenu_stack;
1410 int mapno;
1411 int previous_items = menu_items_used;
1412 int top_level_items = 0;
1413
1414 length = Flength (maps);
1415 len = XINT (length);
1416
1417 /* Convert the list MAPS into a vector MAPVEC. */
1418 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1419 for (i = 0; i < len; i++)
1420 {
1421 mapvec[i] = Fcar (maps);
1422 maps = Fcdr (maps);
1423 }
1424
1425 menu_items_n_panes = 0;
1426
1427 /* Loop over the given keymaps, making a pane for each map.
1428 But don't make a pane that is empty--ignore that map instead. */
1429 for (i = 0; i < len; i++)
1430 {
1431 if (SYMBOLP (mapvec[i])
1432 || (CONSP (mapvec[i])
1433 && NILP (Fkeymapp (mapvec[i]))))
1434 {
1435 /* Here we have a command at top level in the menu bar
1436 as opposed to a submenu. */
1437 top_level_items = 1;
1438 push_menu_pane (Qnil, Qnil);
1439 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1440 }
1441 else
1442 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1443 }
1444
1445 /* Create a tree of widget_value objects
1446 representing the panes and their items. */
1447
1448 submenu_stack
1449 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1450 wv = xmalloc_widget_value ();
1451 wv->name = "menu";
1452 wv->value = 0;
1453 wv->enabled = 1;
1454 first_wv = wv;
1455 save_wv = 0;
1456 prev_wv = 0;
1457
1458 /* Loop over all panes and items made during this call
1459 and construct a tree of widget_value objects.
1460 Ignore the panes and items made by previous calls to
1461 single_submenu, even though those are also in menu_items. */
1462 i = previous_items;
1463 while (i < menu_items_used)
1464 {
1465 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1466 {
1467 submenu_stack[submenu_depth++] = save_wv;
1468 save_wv = prev_wv;
1469 prev_wv = 0;
1470 i++;
1471 }
1472 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1473 {
1474 prev_wv = save_wv;
1475 save_wv = submenu_stack[--submenu_depth];
1476 i++;
1477 }
1478 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1479 && submenu_depth != 0)
1480 i += MENU_ITEMS_PANE_LENGTH;
1481 /* Ignore a nil in the item list.
1482 It's meaningful only for dialog boxes. */
1483 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1484 i += 1;
1485 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1486 {
1487 /* Create a new pane. */
1488 Lisp_Object pane_name, prefix;
1489 char *pane_string;
1490 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1491 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1492 pane_string = (NILP (pane_name)
1493 ? "" : (char *) XSTRING (pane_name)->data);
1494 /* If there is just one top-level pane, put all its items directly
1495 under the top-level menu. */
1496 if (menu_items_n_panes == 1)
1497 pane_string = "";
1498
1499 /* If the pane has a meaningful name,
1500 make the pane a top-level menu item
1501 with its items as a submenu beneath it. */
1502 if (strcmp (pane_string, ""))
1503 {
1504 wv = xmalloc_widget_value ();
1505 if (save_wv)
1506 save_wv->next = wv;
1507 else
1508 first_wv->contents = wv;
1509 wv->name = pane_string;
1510 /* Ignore the @ that means "separate pane".
1511 This is a kludge, but this isn't worth more time. */
1512 if (!NILP (prefix) && wv->name[0] == '@')
1513 wv->name++;
1514 wv->value = 0;
1515 wv->enabled = 1;
1516 }
1517 save_wv = wv;
1518 prev_wv = 0;
1519 i += MENU_ITEMS_PANE_LENGTH;
1520 }
1521 else
1522 {
1523 /* Create a new item within current pane. */
1524 Lisp_Object item_name, enable, descrip, def;
1525 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1526 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1527 descrip
1528 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1529 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1530
1531 wv = xmalloc_widget_value ();
1532 if (prev_wv)
1533 prev_wv->next = wv;
1534 else
1535 save_wv->contents = wv;
1536
1537 wv->name = (char *) XSTRING (item_name)->data;
1538 if (!NILP (descrip))
1539 wv->key = (char *) XSTRING (descrip)->data;
1540 wv->value = 0;
1541 /* The EMACS_INT cast avoids a warning. There's no problem
1542 as long as pointers have enough bits to hold small integers. */
1543 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1544 wv->enabled = !NILP (enable);
1545 prev_wv = wv;
1546
1547 i += MENU_ITEMS_ITEM_LENGTH;
1548 }
1549 }
1550
1551 /* If we have just one "menu item"
1552 that was originally a button, return it by itself. */
1553 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1554 {
1555 wv = first_wv->contents;
1556 free_widget_value (first_wv);
1557 return wv;
1558 }
1559
1560 return first_wv;
1561 }
1562 \f
1563 extern void EmacsFrameSetCharSize ();
1564
1565 /* Recompute all the widgets of frame F, when the menu bar
1566 has been changed. */
1567
1568 static void
1569 update_frame_menubar (f)
1570 FRAME_PTR f;
1571 {
1572 struct x_output *x = f->output_data.x;
1573 int columns, rows;
1574 int menubar_changed;
1575
1576 Dimension shell_height;
1577
1578 /* We assume the menubar contents has changed if the global flag is set,
1579 or if the current buffer has changed, or if the menubar has never
1580 been updated before.
1581 */
1582 menubar_changed = (x->menubar_widget
1583 && !XtIsManaged (x->menubar_widget));
1584
1585 if (! (menubar_changed))
1586 return;
1587
1588 BLOCK_INPUT;
1589 /* Save the size of the frame because the pane widget doesn't accept to
1590 resize itself. So force it. */
1591 columns = f->width;
1592 rows = f->height;
1593
1594 /* Do the voodoo which means "I'm changing lots of things, don't try to
1595 refigure sizes until I'm done." */
1596 lw_refigure_widget (x->column_widget, False);
1597
1598 /* the order in which children are managed is the top to
1599 bottom order in which they are displayed in the paned window.
1600 First, remove the text-area widget.
1601 */
1602 XtUnmanageChild (x->edit_widget);
1603
1604 /* remove the menubar that is there now, and put up the menubar that
1605 should be there.
1606 */
1607 if (menubar_changed)
1608 {
1609 XtManageChild (x->menubar_widget);
1610 XtMapWidget (x->menubar_widget);
1611 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1612 }
1613
1614 /* Re-manage the text-area widget, and then thrash the sizes. */
1615 XtManageChild (x->edit_widget);
1616 lw_refigure_widget (x->column_widget, True);
1617
1618 /* Force the pane widget to resize itself with the right values. */
1619 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1620
1621 UNBLOCK_INPUT;
1622 }
1623
1624 /* Set the contents of the menubar widgets of frame F.
1625 The argument FIRST_TIME is currently ignored;
1626 it is set the first time this is called, from initialize_frame_menubar. */
1627
1628 void
1629 set_frame_menubar (f, first_time, deep_p)
1630 FRAME_PTR f;
1631 int first_time;
1632 int deep_p;
1633 {
1634 Widget menubar_widget = f->output_data.x->menubar_widget;
1635 Lisp_Object tail, items, frame;
1636 widget_value *wv, *first_wv, *prev_wv = 0;
1637 int i;
1638 LWLIB_ID id;
1639
1640 XSETFRAME (Vmenu_updating_frame, f);
1641
1642 if (f->output_data.x->id == 0)
1643 f->output_data.x->id = next_menubar_widget_id++;
1644 id = f->output_data.x->id;
1645
1646 if (! menubar_widget)
1647 deep_p = 1;
1648 else if (pending_menu_activation && !deep_p)
1649 deep_p = 1;
1650 /* Make the first call for any given frame always go deep. */
1651 else if (!f->output_data.x->saved_menu_event && !deep_p)
1652 {
1653 deep_p = 1;
1654 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1655 f->output_data.x->saved_menu_event->type = 0;
1656 }
1657
1658 wv = xmalloc_widget_value ();
1659 wv->name = "menubar";
1660 wv->value = 0;
1661 wv->enabled = 1;
1662 first_wv = wv;
1663
1664 if (deep_p)
1665 {
1666 /* Make a widget-value tree representing the entire menu trees. */
1667
1668 struct buffer *prev = current_buffer;
1669 Lisp_Object buffer;
1670 int specpdl_count = specpdl_ptr - specpdl;
1671 int previous_menu_items_used = f->menu_bar_items_used;
1672 Lisp_Object *previous_items
1673 = (Lisp_Object *) alloca (previous_menu_items_used
1674 * sizeof (Lisp_Object));
1675
1676 /* If we are making a new widget, its contents are empty,
1677 do always reinitialize them. */
1678 if (! menubar_widget)
1679 previous_menu_items_used = 0;
1680
1681 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1682 specbind (Qinhibit_quit, Qt);
1683 /* Don't let the debugger step into this code
1684 because it is not reentrant. */
1685 specbind (Qdebug_on_next_call, Qnil);
1686
1687 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1688 if (NILP (Voverriding_local_map_menu_flag))
1689 {
1690 specbind (Qoverriding_terminal_local_map, Qnil);
1691 specbind (Qoverriding_local_map, Qnil);
1692 }
1693
1694 set_buffer_internal_1 (XBUFFER (buffer));
1695
1696 /* Run the Lucid hook. */
1697 call1 (Vrun_hooks, Qactivate_menubar_hook);
1698 /* If it has changed current-menubar from previous value,
1699 really recompute the menubar from the value. */
1700 if (! NILP (Vlucid_menu_bar_dirty_flag))
1701 call0 (Qrecompute_lucid_menubar);
1702 safe_run_hooks (Qmenu_bar_update_hook);
1703 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1704
1705 items = FRAME_MENU_BAR_ITEMS (f);
1706
1707 inhibit_garbage_collection ();
1708
1709 /* Save the frame's previous menu bar contents data. */
1710 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1711 previous_menu_items_used * sizeof (Lisp_Object));
1712
1713 /* Fill in the current menu bar contents. */
1714 menu_items = f->menu_bar_vector;
1715 menu_items_allocated = XVECTOR (menu_items)->size;
1716 init_menu_items ();
1717 for (i = 0; i < XVECTOR (items)->size; i += 4)
1718 {
1719 Lisp_Object key, string, maps;
1720
1721 key = XVECTOR (items)->contents[i];
1722 string = XVECTOR (items)->contents[i + 1];
1723 maps = XVECTOR (items)->contents[i + 2];
1724 if (NILP (string))
1725 break;
1726
1727 wv = single_submenu (key, string, maps);
1728 if (prev_wv)
1729 prev_wv->next = wv;
1730 else
1731 first_wv->contents = wv;
1732 /* Don't set wv->name here; GC during the loop might relocate it. */
1733 wv->enabled = 1;
1734 prev_wv = wv;
1735 }
1736
1737 finish_menu_items ();
1738
1739 set_buffer_internal_1 (prev);
1740 unbind_to (specpdl_count, Qnil);
1741
1742 /* If there has been no change in the Lisp-level contents
1743 of the menu bar, skip redisplaying it. Just exit. */
1744
1745 for (i = 0; i < previous_menu_items_used; i++)
1746 if (menu_items_used == i
1747 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1748 break;
1749 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1750 {
1751 free_menubar_widget_value_tree (first_wv);
1752 menu_items = Qnil;
1753
1754 return;
1755 }
1756
1757 /* Now GC cannot happen during the lifetime of the widget_value,
1758 so it's safe to store data from a Lisp_String. */
1759 wv = first_wv->contents;
1760 for (i = 0; i < XVECTOR (items)->size; i += 4)
1761 {
1762 Lisp_Object string;
1763 string = XVECTOR (items)->contents[i + 1];
1764 if (NILP (string))
1765 break;
1766 wv->name = (char *) XSTRING (string)->data;
1767 wv = wv->next;
1768 }
1769
1770 f->menu_bar_vector = menu_items;
1771 f->menu_bar_items_used = menu_items_used;
1772 menu_items = Qnil;
1773 }
1774 else
1775 {
1776 /* Make a widget-value tree containing
1777 just the top level menu bar strings. */
1778
1779 items = FRAME_MENU_BAR_ITEMS (f);
1780 for (i = 0; i < XVECTOR (items)->size; i += 4)
1781 {
1782 Lisp_Object string;
1783
1784 string = XVECTOR (items)->contents[i + 1];
1785 if (NILP (string))
1786 break;
1787
1788 wv = xmalloc_widget_value ();
1789 wv->name = (char *) XSTRING (string)->data;
1790 wv->value = 0;
1791 wv->enabled = 1;
1792 /* This prevents lwlib from assuming this
1793 menu item is really supposed to be empty. */
1794 /* The EMACS_INT cast avoids a warning.
1795 This value just has to be different from small integers. */
1796 wv->call_data = (void *) (EMACS_INT) (-1);
1797
1798 if (prev_wv)
1799 prev_wv->next = wv;
1800 else
1801 first_wv->contents = wv;
1802 prev_wv = wv;
1803 }
1804
1805 /* Forget what we thought we knew about what is in the
1806 detailed contents of the menu bar menus.
1807 Changing the top level always destroys the contents. */
1808 f->menu_bar_items_used = 0;
1809 }
1810
1811 /* Create or update the menu bar widget. */
1812
1813 BLOCK_INPUT;
1814
1815 if (menubar_widget)
1816 {
1817 /* Disable resizing (done for Motif!) */
1818 lw_allow_resizing (f->output_data.x->widget, False);
1819
1820 /* The third arg is DEEP_P, which says to consider the entire
1821 menu trees we supply, rather than just the menu bar item names. */
1822 lw_modify_all_widgets (id, first_wv, deep_p);
1823
1824 /* Re-enable the edit widget to resize. */
1825 lw_allow_resizing (f->output_data.x->widget, True);
1826 }
1827 else
1828 {
1829 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1830 f->output_data.x->column_widget,
1831 0,
1832 popup_activate_callback,
1833 menubar_selection_callback,
1834 popup_deactivate_callback);
1835 f->output_data.x->menubar_widget = menubar_widget;
1836 }
1837
1838 {
1839 int menubar_size
1840 = (f->output_data.x->menubar_widget
1841 ? (f->output_data.x->menubar_widget->core.height
1842 + f->output_data.x->menubar_widget->core.border_width)
1843 : 0);
1844
1845 #if 0 /* Experimentally, we now get the right results
1846 for -geometry -0-0 without this. 24 Aug 96, rms. */
1847 #ifdef USE_LUCID
1848 if (FRAME_EXTERNAL_MENU_BAR (f))
1849 {
1850 Dimension ibw = 0;
1851 XtVaGetValues (f->output_data.x->column_widget,
1852 XtNinternalBorderWidth, &ibw, NULL);
1853 menubar_size += ibw;
1854 }
1855 #endif /* USE_LUCID */
1856 #endif /* 0 */
1857
1858 f->output_data.x->menubar_height = menubar_size;
1859 }
1860
1861 free_menubar_widget_value_tree (first_wv);
1862
1863 update_frame_menubar (f);
1864
1865 UNBLOCK_INPUT;
1866 }
1867
1868 /* Called from Fx_create_frame to create the initial menubar of a frame
1869 before it is mapped, so that the window is mapped with the menubar already
1870 there instead of us tacking it on later and thrashing the window after it
1871 is visible. */
1872
1873 void
1874 initialize_frame_menubar (f)
1875 FRAME_PTR f;
1876 {
1877 /* This function is called before the first chance to redisplay
1878 the frame. It has to be, so the frame will have the right size. */
1879 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1880 set_frame_menubar (f, 1, 1);
1881 }
1882
1883 /* Get rid of the menu bar of frame F, and free its storage.
1884 This is used when deleting a frame, and when turning off the menu bar. */
1885
1886 void
1887 free_frame_menubar (f)
1888 FRAME_PTR f;
1889 {
1890 Widget menubar_widget;
1891 int id;
1892
1893 menubar_widget = f->output_data.x->menubar_widget;
1894
1895 f->output_data.x->menubar_height = 0;
1896
1897 if (menubar_widget)
1898 {
1899 BLOCK_INPUT;
1900 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1901 UNBLOCK_INPUT;
1902 }
1903 }
1904
1905 #endif /* USE_X_TOOLKIT */
1906 \f
1907 /* xmenu_show actually displays a menu using the panes and items in menu_items
1908 and returns the value selected from it.
1909 There are two versions of xmenu_show, one for Xt and one for Xlib.
1910 Both assume input is blocked by the caller. */
1911
1912 /* F is the frame the menu is for.
1913 X and Y are the frame-relative specified position,
1914 relative to the inside upper left corner of the frame F.
1915 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1916 KEYMAPS is 1 if this menu was specified with keymaps;
1917 in that case, we return a list containing the chosen item's value
1918 and perhaps also the pane's prefix.
1919 TITLE is the specified menu title.
1920 ERROR is a place to store an error message string in case of failure.
1921 (We return nil on failure, but the value doesn't actually matter.) */
1922
1923 #ifdef USE_X_TOOLKIT
1924
1925 /* We need a unique id for each widget handled by the Lucid Widget
1926 library.
1927
1928 For the main windows, and popup menus, we use this counter,
1929 which we increment each time after use. This starts from 1<<16.
1930
1931 For menu bars, we use numbers starting at 0, counted in
1932 next_menubar_widget_id. */
1933 LWLIB_ID widget_id_tick;
1934
1935 #ifdef __STDC__
1936 static Lisp_Object *volatile menu_item_selection;
1937 #else
1938 static Lisp_Object *menu_item_selection;
1939 #endif
1940
1941 static void
1942 popup_selection_callback (widget, id, client_data)
1943 Widget widget;
1944 LWLIB_ID id;
1945 XtPointer client_data;
1946 {
1947 menu_item_selection = (Lisp_Object *) client_data;
1948 }
1949
1950 static Lisp_Object
1951 xmenu_show (f, x, y, for_click, keymaps, title, error)
1952 FRAME_PTR f;
1953 int x;
1954 int y;
1955 int for_click;
1956 int keymaps;
1957 Lisp_Object title;
1958 char **error;
1959 {
1960 int i;
1961 LWLIB_ID menu_id;
1962 Widget menu;
1963 Arg av[2];
1964 int ac = 0;
1965 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1966 widget_value **submenu_stack
1967 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1968 Lisp_Object *subprefix_stack
1969 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1970 int submenu_depth = 0;
1971 XButtonPressedEvent dummy;
1972
1973 int first_pane;
1974 int next_release_must_exit = 0;
1975
1976 *error = NULL;
1977
1978 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1979 {
1980 *error = "Empty menu";
1981 return Qnil;
1982 }
1983
1984 /* Create a tree of widget_value objects
1985 representing the panes and their items. */
1986 wv = xmalloc_widget_value ();
1987 wv->name = "menu";
1988 wv->value = 0;
1989 wv->enabled = 1;
1990 first_wv = wv;
1991 first_pane = 1;
1992
1993 /* Loop over all panes and items, filling in the tree. */
1994 i = 0;
1995 while (i < menu_items_used)
1996 {
1997 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1998 {
1999 submenu_stack[submenu_depth++] = save_wv;
2000 save_wv = prev_wv;
2001 prev_wv = 0;
2002 first_pane = 1;
2003 i++;
2004 }
2005 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2006 {
2007 prev_wv = save_wv;
2008 save_wv = submenu_stack[--submenu_depth];
2009 first_pane = 0;
2010 i++;
2011 }
2012 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2013 && submenu_depth != 0)
2014 i += MENU_ITEMS_PANE_LENGTH;
2015 /* Ignore a nil in the item list.
2016 It's meaningful only for dialog boxes. */
2017 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2018 i += 1;
2019 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2020 {
2021 /* Create a new pane. */
2022 Lisp_Object pane_name, prefix;
2023 char *pane_string;
2024 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2025 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2026 pane_string = (NILP (pane_name)
2027 ? "" : (char *) XSTRING (pane_name)->data);
2028 /* If there is just one top-level pane, put all its items directly
2029 under the top-level menu. */
2030 if (menu_items_n_panes == 1)
2031 pane_string = "";
2032
2033 /* If the pane has a meaningful name,
2034 make the pane a top-level menu item
2035 with its items as a submenu beneath it. */
2036 if (!keymaps && strcmp (pane_string, ""))
2037 {
2038 wv = xmalloc_widget_value ();
2039 if (save_wv)
2040 save_wv->next = wv;
2041 else
2042 first_wv->contents = wv;
2043 wv->name = pane_string;
2044 if (keymaps && !NILP (prefix))
2045 wv->name++;
2046 wv->value = 0;
2047 wv->enabled = 1;
2048 save_wv = wv;
2049 prev_wv = 0;
2050 }
2051 else if (first_pane)
2052 {
2053 save_wv = wv;
2054 prev_wv = 0;
2055 }
2056 first_pane = 0;
2057 i += MENU_ITEMS_PANE_LENGTH;
2058 }
2059 else
2060 {
2061 /* Create a new item within current pane. */
2062 Lisp_Object item_name, enable, descrip, def;
2063 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2064 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2065 descrip
2066 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2067 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2068
2069 wv = xmalloc_widget_value ();
2070 if (prev_wv)
2071 prev_wv->next = wv;
2072 else
2073 save_wv->contents = wv;
2074 wv->name = (char *) XSTRING (item_name)->data;
2075 if (!NILP (descrip))
2076 wv->key = (char *) XSTRING (descrip)->data;
2077 wv->value = 0;
2078 /* If this item has a null value,
2079 make the call_data null so that it won't display a box
2080 when the mouse is on it. */
2081 wv->call_data
2082 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2083 wv->enabled = !NILP (enable);
2084 prev_wv = wv;
2085
2086 i += MENU_ITEMS_ITEM_LENGTH;
2087 }
2088 }
2089
2090 /* Deal with the title, if it is non-nil. */
2091 if (!NILP (title))
2092 {
2093 widget_value *wv_title = xmalloc_widget_value ();
2094 widget_value *wv_sep1 = xmalloc_widget_value ();
2095 widget_value *wv_sep2 = xmalloc_widget_value ();
2096
2097 wv_sep2->name = "--";
2098 wv_sep2->next = first_wv->contents;
2099
2100 wv_sep1->name = "--";
2101 wv_sep1->next = wv_sep2;
2102
2103 wv_title->name = (char *) XSTRING (title)->data;
2104 wv_title->enabled = True;
2105 wv_title->next = wv_sep1;
2106 first_wv->contents = wv_title;
2107 }
2108
2109 /* Actually create the menu. */
2110 menu_id = widget_id_tick++;
2111 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2112 f->output_data.x->widget, 1, 0,
2113 popup_selection_callback,
2114 popup_deactivate_callback);
2115
2116 /* Adjust coordinates to relative to the outer (window manager) window. */
2117 {
2118 Window child;
2119 int win_x = 0, win_y = 0;
2120
2121 /* Find the position of the outside upper-left corner of
2122 the inner window, with respect to the outer window. */
2123 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2124 {
2125 BLOCK_INPUT;
2126 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2127
2128 /* From-window, to-window. */
2129 f->output_data.x->window_desc,
2130 f->output_data.x->parent_desc,
2131
2132 /* From-position, to-position. */
2133 0, 0, &win_x, &win_y,
2134
2135 /* Child of window. */
2136 &child);
2137 UNBLOCK_INPUT;
2138 x += win_x;
2139 y += win_y;
2140 }
2141 }
2142
2143 /* Adjust coordinates to be root-window-relative. */
2144 x += f->output_data.x->left_pos;
2145 y += f->output_data.x->top_pos;
2146
2147 dummy.type = ButtonPress;
2148 dummy.serial = 0;
2149 dummy.send_event = 0;
2150 dummy.display = FRAME_X_DISPLAY (f);
2151 dummy.time = CurrentTime;
2152 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2153 dummy.window = dummy.root;
2154 dummy.subwindow = dummy.root;
2155 dummy.x_root = x;
2156 dummy.y_root = y;
2157 dummy.x = x;
2158 dummy.y = y;
2159 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2160 dummy.button = 0;
2161 for (i = 0; i < 5; i++)
2162 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2163 dummy.button = i;
2164
2165 /* Don't allow any geometry request from the user. */
2166 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2167 XtSetValues (menu, av, ac);
2168
2169 /* Free the widget_value objects we used to specify the contents. */
2170 free_menubar_widget_value_tree (first_wv);
2171
2172 /* No selection has been chosen yet. */
2173 menu_item_selection = 0;
2174
2175 /* Display the menu. */
2176 lw_popup_menu (menu, &dummy);
2177 popup_activated_flag = 1;
2178
2179 /* Process events that apply to the menu. */
2180 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2181
2182 /* fp turned off the following statement and wrote a comment
2183 that it is unnecessary--that the menu has already disappeared.
2184 Nowadays the menu disappears ok, all right, but
2185 we need to delete the widgets or multiple ones will pile up. */
2186 lw_destroy_all_widgets (menu_id);
2187
2188 /* Find the selected item, and its pane, to return
2189 the proper value. */
2190 if (menu_item_selection != 0)
2191 {
2192 Lisp_Object prefix, entry;
2193
2194 prefix = Qnil;
2195 i = 0;
2196 while (i < menu_items_used)
2197 {
2198 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2199 {
2200 subprefix_stack[submenu_depth++] = prefix;
2201 prefix = entry;
2202 i++;
2203 }
2204 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2205 {
2206 prefix = subprefix_stack[--submenu_depth];
2207 i++;
2208 }
2209 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2210 {
2211 prefix
2212 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2213 i += MENU_ITEMS_PANE_LENGTH;
2214 }
2215 /* Ignore a nil in the item list.
2216 It's meaningful only for dialog boxes. */
2217 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2218 i += 1;
2219 else
2220 {
2221 entry
2222 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2223 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2224 {
2225 if (keymaps != 0)
2226 {
2227 int j;
2228
2229 entry = Fcons (entry, Qnil);
2230 if (!NILP (prefix))
2231 entry = Fcons (prefix, entry);
2232 for (j = submenu_depth - 1; j >= 0; j--)
2233 if (!NILP (subprefix_stack[j]))
2234 entry = Fcons (subprefix_stack[j], entry);
2235 }
2236 return entry;
2237 }
2238 i += MENU_ITEMS_ITEM_LENGTH;
2239 }
2240 }
2241 }
2242
2243 return Qnil;
2244 }
2245 \f
2246 static void
2247 dialog_selection_callback (widget, id, client_data)
2248 Widget widget;
2249 LWLIB_ID id;
2250 XtPointer client_data;
2251 {
2252 /* The EMACS_INT cast avoids a warning. There's no problem
2253 as long as pointers have enough bits to hold small integers. */
2254 if ((int) (EMACS_INT) client_data != -1)
2255 menu_item_selection = (Lisp_Object *) client_data;
2256 BLOCK_INPUT;
2257 lw_destroy_all_widgets (id);
2258 UNBLOCK_INPUT;
2259 popup_activated_flag = 0;
2260 }
2261
2262 static char * button_names [] = {
2263 "button1", "button2", "button3", "button4", "button5",
2264 "button6", "button7", "button8", "button9", "button10" };
2265
2266 static Lisp_Object
2267 xdialog_show (f, keymaps, title, error)
2268 FRAME_PTR f;
2269 int keymaps;
2270 Lisp_Object title;
2271 char **error;
2272 {
2273 int i, nb_buttons=0;
2274 LWLIB_ID dialog_id;
2275 Widget menu;
2276 char dialog_name[6];
2277
2278 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2279
2280 /* Number of elements seen so far, before boundary. */
2281 int left_count = 0;
2282 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2283 int boundary_seen = 0;
2284
2285 *error = NULL;
2286
2287 if (menu_items_n_panes > 1)
2288 {
2289 *error = "Multiple panes in dialog box";
2290 return Qnil;
2291 }
2292
2293 /* Create a tree of widget_value objects
2294 representing the text label and buttons. */
2295 {
2296 Lisp_Object pane_name, prefix;
2297 char *pane_string;
2298 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2299 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2300 pane_string = (NILP (pane_name)
2301 ? "" : (char *) XSTRING (pane_name)->data);
2302 prev_wv = xmalloc_widget_value ();
2303 prev_wv->value = pane_string;
2304 if (keymaps && !NILP (prefix))
2305 prev_wv->name++;
2306 prev_wv->enabled = 1;
2307 prev_wv->name = "message";
2308 first_wv = prev_wv;
2309
2310 /* Loop over all panes and items, filling in the tree. */
2311 i = MENU_ITEMS_PANE_LENGTH;
2312 while (i < menu_items_used)
2313 {
2314
2315 /* Create a new item within current pane. */
2316 Lisp_Object item_name, enable, descrip;
2317 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2318 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2319 descrip
2320 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2321
2322 if (NILP (item_name))
2323 {
2324 free_menubar_widget_value_tree (first_wv);
2325 *error = "Submenu in dialog items";
2326 return Qnil;
2327 }
2328 if (EQ (item_name, Qquote))
2329 {
2330 /* This is the boundary between left-side elts
2331 and right-side elts. Stop incrementing right_count. */
2332 boundary_seen = 1;
2333 i++;
2334 continue;
2335 }
2336 if (nb_buttons >= 9)
2337 {
2338 free_menubar_widget_value_tree (first_wv);
2339 *error = "Too many dialog items";
2340 return Qnil;
2341 }
2342
2343 wv = xmalloc_widget_value ();
2344 prev_wv->next = wv;
2345 wv->name = (char *) button_names[nb_buttons];
2346 if (!NILP (descrip))
2347 wv->key = (char *) XSTRING (descrip)->data;
2348 wv->value = (char *) XSTRING (item_name)->data;
2349 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2350 wv->enabled = !NILP (enable);
2351 prev_wv = wv;
2352
2353 if (! boundary_seen)
2354 left_count++;
2355
2356 nb_buttons++;
2357 i += MENU_ITEMS_ITEM_LENGTH;
2358 }
2359
2360 /* If the boundary was not specified,
2361 by default put half on the left and half on the right. */
2362 if (! boundary_seen)
2363 left_count = nb_buttons - nb_buttons / 2;
2364
2365 wv = xmalloc_widget_value ();
2366 wv->name = dialog_name;
2367
2368 /* Dialog boxes use a really stupid name encoding
2369 which specifies how many buttons to use
2370 and how many buttons are on the right.
2371 The Q means something also. */
2372 dialog_name[0] = 'Q';
2373 dialog_name[1] = '0' + nb_buttons;
2374 dialog_name[2] = 'B';
2375 dialog_name[3] = 'R';
2376 /* Number of buttons to put on the right. */
2377 dialog_name[4] = '0' + nb_buttons - left_count;
2378 dialog_name[5] = 0;
2379 wv->contents = first_wv;
2380 first_wv = wv;
2381 }
2382
2383 /* Actually create the dialog. */
2384 dialog_id = widget_id_tick++;
2385 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2386 f->output_data.x->widget, 1, 0,
2387 dialog_selection_callback, 0);
2388 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2389 /* Free the widget_value objects we used to specify the contents. */
2390 free_menubar_widget_value_tree (first_wv);
2391
2392 /* No selection has been chosen yet. */
2393 menu_item_selection = 0;
2394
2395 /* Display the menu. */
2396 lw_pop_up_all_widgets (dialog_id);
2397 popup_activated_flag = 1;
2398
2399 /* Process events that apply to the menu. */
2400 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2401
2402 lw_destroy_all_widgets (dialog_id);
2403
2404 /* Find the selected item, and its pane, to return
2405 the proper value. */
2406 if (menu_item_selection != 0)
2407 {
2408 Lisp_Object prefix;
2409
2410 prefix = Qnil;
2411 i = 0;
2412 while (i < menu_items_used)
2413 {
2414 Lisp_Object entry;
2415
2416 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2417 {
2418 prefix
2419 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2420 i += MENU_ITEMS_PANE_LENGTH;
2421 }
2422 else
2423 {
2424 entry
2425 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2426 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2427 {
2428 if (keymaps != 0)
2429 {
2430 entry = Fcons (entry, Qnil);
2431 if (!NILP (prefix))
2432 entry = Fcons (prefix, entry);
2433 }
2434 return entry;
2435 }
2436 i += MENU_ITEMS_ITEM_LENGTH;
2437 }
2438 }
2439 }
2440
2441 return Qnil;
2442 }
2443 #else /* not USE_X_TOOLKIT */
2444
2445 static Lisp_Object
2446 xmenu_show (f, x, y, for_click, keymaps, title, error)
2447 FRAME_PTR f;
2448 int x, y;
2449 int for_click;
2450 int keymaps;
2451 Lisp_Object title;
2452 char **error;
2453 {
2454 Window root;
2455 XMenu *menu;
2456 int pane, selidx, lpane, status;
2457 Lisp_Object entry, pane_prefix;
2458 char *datap;
2459 int ulx, uly, width, height;
2460 int dispwidth, dispheight;
2461 int i, j;
2462 int maxwidth;
2463 int dummy_int;
2464 unsigned int dummy_uint;
2465
2466 *error = 0;
2467 if (menu_items_n_panes == 0)
2468 return Qnil;
2469
2470 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2471 {
2472 *error = "Empty menu";
2473 return Qnil;
2474 }
2475
2476 /* Figure out which root window F is on. */
2477 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2478 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2479 &dummy_uint, &dummy_uint);
2480
2481 /* Make the menu on that window. */
2482 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2483 if (menu == NULL)
2484 {
2485 *error = "Can't create menu";
2486 return Qnil;
2487 }
2488
2489 #ifdef HAVE_X_WINDOWS
2490 /* Adjust coordinates to relative to the outer (window manager) window. */
2491 {
2492 Window child;
2493 int win_x = 0, win_y = 0;
2494
2495 /* Find the position of the outside upper-left corner of
2496 the inner window, with respect to the outer window. */
2497 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2498 {
2499 BLOCK_INPUT;
2500 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2501
2502 /* From-window, to-window. */
2503 f->output_data.x->window_desc,
2504 f->output_data.x->parent_desc,
2505
2506 /* From-position, to-position. */
2507 0, 0, &win_x, &win_y,
2508
2509 /* Child of window. */
2510 &child);
2511 UNBLOCK_INPUT;
2512 x += win_x;
2513 y += win_y;
2514 }
2515 }
2516 #endif /* HAVE_X_WINDOWS */
2517
2518 /* Adjust coordinates to be root-window-relative. */
2519 x += f->output_data.x->left_pos;
2520 y += f->output_data.x->top_pos;
2521
2522 /* Create all the necessary panes and their items. */
2523 i = 0;
2524 while (i < menu_items_used)
2525 {
2526 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2527 {
2528 /* Create a new pane. */
2529 Lisp_Object pane_name, prefix;
2530 char *pane_string;
2531
2532 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2533 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2534 pane_string = (NILP (pane_name)
2535 ? "" : (char *) XSTRING (pane_name)->data);
2536 if (keymaps && !NILP (prefix))
2537 pane_string++;
2538
2539 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2540 if (lpane == XM_FAILURE)
2541 {
2542 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2543 *error = "Can't create pane";
2544 return Qnil;
2545 }
2546 i += MENU_ITEMS_PANE_LENGTH;
2547
2548 /* Find the width of the widest item in this pane. */
2549 maxwidth = 0;
2550 j = i;
2551 while (j < menu_items_used)
2552 {
2553 Lisp_Object item;
2554 item = XVECTOR (menu_items)->contents[j];
2555 if (EQ (item, Qt))
2556 break;
2557 if (NILP (item))
2558 {
2559 j++;
2560 continue;
2561 }
2562 width = XSTRING (item)->size_byte;
2563 if (width > maxwidth)
2564 maxwidth = width;
2565
2566 j += MENU_ITEMS_ITEM_LENGTH;
2567 }
2568 }
2569 /* Ignore a nil in the item list.
2570 It's meaningful only for dialog boxes. */
2571 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2572 i += 1;
2573 else
2574 {
2575 /* Create a new item within current pane. */
2576 Lisp_Object item_name, enable, descrip;
2577 unsigned char *item_data;
2578
2579 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2580 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2581 descrip
2582 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2583 if (!NILP (descrip))
2584 {
2585 int gap = maxwidth - XSTRING (item_name)->size_byte;
2586 #ifdef C_ALLOCA
2587 Lisp_Object spacer;
2588 spacer = Fmake_string (make_number (gap), make_number (' '));
2589 item_name = concat2 (item_name, spacer);
2590 item_name = concat2 (item_name, descrip);
2591 item_data = XSTRING (item_name)->data;
2592 #else
2593 /* if alloca is fast, use that to make the space,
2594 to reduce gc needs. */
2595 item_data
2596 = (unsigned char *) alloca (maxwidth
2597 + XSTRING (descrip)->size_byte + 1);
2598 bcopy (XSTRING (item_name)->data, item_data,
2599 XSTRING (item_name)->size_byte);
2600 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2601 item_data[j] = ' ';
2602 bcopy (XSTRING (descrip)->data, item_data + j,
2603 XSTRING (descrip)->size_byte);
2604 item_data[j + XSTRING (descrip)->size_byte] = 0;
2605 #endif
2606 }
2607 else
2608 item_data = XSTRING (item_name)->data;
2609
2610 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2611 menu, lpane, 0, item_data,
2612 !NILP (enable))
2613 == XM_FAILURE)
2614 {
2615 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2616 *error = "Can't add selection to menu";
2617 return Qnil;
2618 }
2619 i += MENU_ITEMS_ITEM_LENGTH;
2620 }
2621 }
2622
2623 /* All set and ready to fly. */
2624 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2625 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2626 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2627 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2628 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2629 x = min (x, dispwidth);
2630 y = min (y, dispheight);
2631 x = max (x, 1);
2632 y = max (y, 1);
2633 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2634 &ulx, &uly, &width, &height);
2635 if (ulx+width > dispwidth)
2636 {
2637 x -= (ulx + width) - dispwidth;
2638 ulx = dispwidth - width;
2639 }
2640 if (uly+height > dispheight)
2641 {
2642 y -= (uly + height) - dispheight;
2643 uly = dispheight - height;
2644 }
2645 if (ulx < 0) x -= ulx;
2646 if (uly < 0) y -= uly;
2647
2648 XMenuSetAEQ (menu, TRUE);
2649 XMenuSetFreeze (menu, TRUE);
2650 pane = selidx = 0;
2651
2652 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2653 x, y, ButtonReleaseMask, &datap);
2654
2655
2656 #ifdef HAVE_X_WINDOWS
2657 /* Assume the mouse has moved out of the X window.
2658 If it has actually moved in, we will get an EnterNotify. */
2659 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2660 #endif
2661
2662 switch (status)
2663 {
2664 case XM_SUCCESS:
2665 #ifdef XDEBUG
2666 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2667 #endif
2668
2669 /* Find the item number SELIDX in pane number PANE. */
2670 i = 0;
2671 while (i < menu_items_used)
2672 {
2673 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2674 {
2675 if (pane == 0)
2676 pane_prefix
2677 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2678 pane--;
2679 i += MENU_ITEMS_PANE_LENGTH;
2680 }
2681 else
2682 {
2683 if (pane == -1)
2684 {
2685 if (selidx == 0)
2686 {
2687 entry
2688 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2689 if (keymaps != 0)
2690 {
2691 entry = Fcons (entry, Qnil);
2692 if (!NILP (pane_prefix))
2693 entry = Fcons (pane_prefix, entry);
2694 }
2695 break;
2696 }
2697 selidx--;
2698 }
2699 i += MENU_ITEMS_ITEM_LENGTH;
2700 }
2701 }
2702 break;
2703
2704 case XM_FAILURE:
2705 *error = "Can't activate menu";
2706 case XM_IA_SELECT:
2707 case XM_NO_SELECT:
2708 entry = Qnil;
2709 break;
2710 }
2711 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2712
2713 #ifdef HAVE_X_WINDOWS
2714 /* State that no mouse buttons are now held.
2715 (The oldXMenu code doesn't track this info for us.)
2716 That is not necessarily true, but the fiction leads to reasonable
2717 results, and it is a pain to ask which are actually held now. */
2718 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2719 #endif
2720
2721 return entry;
2722 }
2723
2724 #endif /* not USE_X_TOOLKIT */
2725
2726 #endif /* HAVE_MENUS */
2727 \f
2728 syms_of_xmenu ()
2729 {
2730 staticpro (&menu_items);
2731 menu_items = Qnil;
2732
2733 Qmenu_alias = intern ("menu-alias");
2734 staticpro (&Qmenu_alias);
2735
2736 Qdebug_on_next_call = intern ("debug-on-next-call");
2737 staticpro (&Qdebug_on_next_call);
2738
2739 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2740 "Frame for which we are updating a menu.\n\
2741 The enable predicate for a menu command should check this variable.");
2742 Vmenu_updating_frame = Qnil;
2743
2744 #ifdef USE_X_TOOLKIT
2745 widget_id_tick = (1<<16);
2746 next_menubar_widget_id = 1;
2747 #endif
2748
2749 defsubr (&Sx_popup_menu);
2750 #ifdef HAVE_MENUS
2751 defsubr (&Sx_popup_dialog);
2752 #endif
2753 }