Merge from emacs--rel--22
[bpt/emacs.git] / doc / lispref / keymaps.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
8 @chapter Keymaps
9 @cindex keymap
10
11 The command bindings of input events are recorded in data structures
12 called @dfn{keymaps}. Each entry in a keymap associates (or
13 @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is
15 used to look up the next input event; this continues until a command
16 is found. The whole process is called @dfn{key lookup}.
17
18 @menu
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 of another keymap.
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
27 for a key binding.
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: A keymap can translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
40 @end menu
41
42 @node Key Sequences
43 @section Key Sequences
44 @cindex key
45 @cindex keystroke
46 @cindex key sequence
47
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
54
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a}
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
65 @kbd{C-x l}.
66
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
70
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
86
87 @example
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
96 @end example
97
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
100 @end defmac
101
102 @node Keymap Basics
103 @section Keymap Basics
104 @cindex key binding
105 @cindex binding of a key
106 @cindex complete key
107 @cindex undefined key
108
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
111
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
119
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
127 details.
128
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
137
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
143
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
152 for details.
153
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
158 @cindex full keymap
159 @cindex sparse keymap
160
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
165 keymap.
166
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
169
170 @table @code
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
176
177 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @var{cache}, if present,
180 caches certain information for display in the menu. @xref{Simple Menu
181 Items}.
182
183 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184 This is a simple menu item with help string @var{help-string}.
185
186 @item (@var{type} menu-item .@: @var{details})
187 This specifies a binding which is also an extended menu item. This
188 allows use of other features. @xref{Extended Menu Items}.
189
190 @item (t .@: @var{binding})
191 @cindex default key binding
192 This specifies a @dfn{default key binding}; any event not bound by other
193 elements of the keymap is given @var{binding} as its binding. Default
194 bindings allow a keymap to bind all possible event types without having
195 to enumerate all of them. A keymap that has a default binding
196 completely masks any lower-precedence keymap, except for events
197 explicitly bound to @code{nil} (see below).
198
199 @item @var{char-table}
200 If an element of a keymap is a char-table, it counts as holding
201 bindings for all character events with no modifier bits
202 (@pxref{modifier bits}): element @var{n} is the binding for the
203 character with code @var{n}. This is a compact way to record lots of
204 bindings. A keymap with such a char-table is called a @dfn{full
205 keymap}. Other keymaps are called @dfn{sparse keymaps}.
206
207 @item @var{string}
208 @cindex keymap prompt string
209 @cindex overall prompt string
210 @cindex prompt string of keymap
211 Aside from elements that specify bindings for keys, a keymap can also
212 have a string as an element. This is called the @dfn{overall prompt
213 string} and makes it possible to use the keymap as a menu.
214 @xref{Defining Menus}.
215 @end table
216
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
222 global map.
223
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
232
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
236
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
240
241 @example
242 @group
243 lisp-mode-map
244 @result{}
245 @end group
246 @group
247 (keymap
248 (3 keymap
249 ;; @kbd{C-c C-z}
250 (26 . run-lisp))
251 @end group
252 @group
253 (27 keymap
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
256 keymap
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
258 (17 . indent-sexp))
259 @end group
260 @group
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 keymap
263 ;; @key{DEL}
264 (127 . backward-delete-char-untabify)
265 @end group
266 @group
267 (27 keymap
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
269 (17 . indent-sexp))
270 (9 . lisp-indent-line))
271 @end group
272 @end example
273
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
279
280 @example
281 @group
282 (keymapp '(keymap))
283 @result{} t
284 @end group
285 @group
286 (fset 'foo '(keymap))
287 (keymapp 'foo)
288 @result{} t
289 @end group
290 @group
291 (keymapp (current-global-map))
292 @result{} t
293 @end group
294 @end example
295 @end defun
296
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
300
301 Here we describe the functions for creating keymaps.
302
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
308
309 @example
310 @group
311 (make-sparse-keymap)
312 @result{} (keymap)
313 @end group
314 @end example
315
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
323 @end defun
324
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
332
333 @example
334 @group
335 (make-keymap)
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
337 @end group
338 @end example
339
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
342 @end defun
343
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
350 @c Emacs 19 feature
351
352 @example
353 @group
354 (setq map (copy-keymap (current-local-map)))
355 @result{} (keymap
356 @end group
357 @group
358 ;; @r{(This implements meta characters.)}
359 (27 keymap
360 (83 . center-paragraph)
361 (115 . center-line))
362 (9 . tab-to-tab-stop))
363 @end group
364
365 @group
366 (eq map (current-local-map))
367 @result{} nil
368 @end group
369 @group
370 (equal map (current-local-map))
371 @result{} t
372 @end group
373 @end example
374 @end defun
375
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheriting a keymap's bindings
380
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
383
384 @example
385 (keymap @var{elements}@dots{} . @var{parent-keymap})
386 @end example
387
388 @noindent
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{elements}.
392
393 If you change the bindings in @var{parent-keymap} using
394 @code{define-key} or other key-binding functions, these changed
395 bindings are visible in the inheriting keymap, unless shadowed by the
396 bindings made by @var{elements}. The converse is not true: if you use
397 @code{define-key} to change bindings in the inheriting keymap, these
398 changes are recorded in @var{elements}, but have no effect on
399 @var{parent-keymap}.
400
401 The proper way to construct a keymap with a parent is to use
402 @code{set-keymap-parent}; if you have code that directly constructs a
403 keymap with a parent, please convert the program to use
404 @code{set-keymap-parent} instead.
405
406 @defun keymap-parent keymap
407 This returns the parent keymap of @var{keymap}. If @var{keymap}
408 has no parent, @code{keymap-parent} returns @code{nil}.
409 @end defun
410
411 @defun set-keymap-parent keymap parent
412 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413 @var{parent}. If @var{parent} is @code{nil}, this function gives
414 @var{keymap} no parent at all.
415
416 If @var{keymap} has submaps (bindings for prefix keys), they too receive
417 new parent keymaps that reflect what @var{parent} specifies for those
418 prefix keys.
419 @end defun
420
421 Here is an example showing how to make a keymap that inherits
422 from @code{text-mode-map}:
423
424 @example
425 (let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
427 map)
428 @end example
429
430 A non-sparse keymap can have a parent too, but this is not very
431 useful. A non-sparse keymap always specifies something as the binding
432 for every numeric character code without modifier bits, even if it is
433 @code{nil}, so these character's bindings are never inherited from
434 the parent keymap.
435
436 @node Prefix Keys
437 @section Prefix Keys
438 @cindex prefix key
439
440 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
441 keymap defines what to do with key sequences that extend the prefix key.
442 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
443 also stored in the variable @code{ctl-x-map}. This keymap defines
444 bindings for key sequences starting with @kbd{C-x}.
445
446 Some of the standard Emacs prefix keys use keymaps that are
447 also found in Lisp variables:
448
449 @itemize @bullet
450 @item
451 @vindex esc-map
452 @findex ESC-prefix
453 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
454 the global definitions of all meta characters are actually found here.
455 This map is also the function definition of @code{ESC-prefix}.
456
457 @item
458 @cindex @kbd{C-h}
459 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
460
461 @item
462 @cindex @kbd{C-c}
463 @vindex mode-specific-map
464 @code{mode-specific-map} is the global keymap for the prefix key
465 @kbd{C-c}. This map is actually global, not mode-specific, but its name
466 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
467 (@code{display-bindings}), since the main use of this prefix key is for
468 mode-specific bindings.
469
470 @item
471 @cindex @kbd{C-x}
472 @vindex ctl-x-map
473 @findex Control-X-prefix
474 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
475 This map is found via the function cell of the symbol
476 @code{Control-X-prefix}.
477
478 @item
479 @cindex @kbd{C-x @key{RET}}
480 @vindex mule-keymap
481 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
482 prefix key.
483
484 @item
485 @cindex @kbd{C-x 4}
486 @vindex ctl-x-4-map
487 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
488 key.
489
490 @c Emacs 19 feature
491 @item
492 @cindex @kbd{C-x 5}
493 @vindex ctl-x-5-map
494 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
495 key.
496
497 @c Emacs 19 feature
498 @item
499 @cindex @kbd{C-x 6}
500 @vindex 2C-mode-map
501 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
502 key.
503
504 @item
505 @cindex @kbd{C-x v}
506 @vindex vc-prefix-map
507 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
508 key.
509
510 @item
511 @cindex @kbd{M-o}
512 @vindex facemenu-keymap
513 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
514 prefix key.
515
516 @c Emacs 19 feature
517 @item
518 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
519 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
520 that have no special names.
521 @end itemize
522
523 The keymap binding of a prefix key is used for looking up the event
524 that follows the prefix key. (It may instead be a symbol whose function
525 definition is a keymap. The effect is the same, but the symbol serves
526 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
527 symbol @code{Control-X-prefix}, whose function cell holds the keymap
528 for @kbd{C-x} commands. (The same keymap is also the value of
529 @code{ctl-x-map}.)
530
531 Prefix key definitions can appear in any active keymap. The
532 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
533 keys appear in the global map, so these prefix keys are always
534 available. Major and minor modes can redefine a key as a prefix by
535 putting a prefix key definition for it in the local map or the minor
536 mode's map. @xref{Active Keymaps}.
537
538 If a key is defined as a prefix in more than one active map, then its
539 various definitions are in effect merged: the commands defined in the
540 minor mode keymaps come first, followed by those in the local map's
541 prefix definition, and then by those from the global map.
542
543 In the following example, we make @kbd{C-p} a prefix key in the local
544 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
545 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
546 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
547 active keymap.
548
549 @example
550 @group
551 (use-local-map (make-sparse-keymap))
552 @result{} nil
553 @end group
554 @group
555 (local-set-key "\C-p" ctl-x-map)
556 @result{} nil
557 @end group
558 @group
559 (key-binding "\C-p\C-f")
560 @result{} find-file
561 @end group
562
563 @group
564 (key-binding "\C-p6")
565 @result{} nil
566 @end group
567 @end example
568
569 @defun define-prefix-command symbol &optional mapvar prompt
570 @cindex prefix command
571 @anchor{Definition of define-prefix-command}
572 This function prepares @var{symbol} for use as a prefix key's binding:
573 it creates a sparse keymap and stores it as @var{symbol}'s function
574 definition. Subsequently binding a key sequence to @var{symbol} will
575 make that key sequence into a prefix key. The return value is @code{symbol}.
576
577 This function also sets @var{symbol} as a variable, with the keymap as
578 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
579 as a variable instead.
580
581 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
582 string for the keymap. The prompt string should be given for menu keymaps
583 (@pxref{Defining Menus}).
584 @end defun
585
586 @node Active Keymaps
587 @section Active Keymaps
588 @cindex active keymap
589 @cindex global keymap
590 @cindex local keymap
591
592 Emacs normally contains many keymaps; at any given time, just a few
593 of them are @dfn{active}, meaning that they participate in the
594 interpretation of user input. All the active keymaps are used
595 together to determine what command to execute when a key is entered.
596
597 Normally the active keymaps are the @code{keymap} property keymap,
598 the keymaps of any enabled minor modes, the current buffer's local
599 keymap, and the global keymap, in that order. Emacs searches for each
600 input key sequence in all these keymaps. @xref{Searching Keymaps},
601 for more details of this procedure.
602
603 When the key sequence starts with a mouse event (optionally preceded
604 by a symbolic prefix), the active keymaps are determined based on the
605 position in that event. If the event happened on a string embedded
606 with a @code{display}, @code{before-string}, or @code{after-string}
607 property (@pxref{Special Properties}), the non-@code{nil} map
608 properties of the string override those of the buffer (if the
609 underlying buffer text contains map properties in its text properties
610 or overlays, they are ignored).
611
612 The @dfn{global keymap} holds the bindings of keys that are defined
613 regardless of the current buffer, such as @kbd{C-f}. The variable
614 @code{global-map} holds this keymap, which is always active.
615
616 Each buffer may have another keymap, its @dfn{local keymap}, which
617 may contain new or overriding definitions for keys. The current
618 buffer's local keymap is always active except when
619 @code{overriding-local-map} overrides it. The @code{local-map} text
620 or overlay property can specify an alternative local keymap for certain
621 parts of the buffer; see @ref{Special Properties}.
622
623 Each minor mode can have a keymap; if it does, the keymap is active
624 when the minor mode is enabled. Modes for emulation can specify
625 additional active keymaps through the variable
626 @code{emulation-mode-map-alists}.
627
628 The highest precedence normal keymap comes from the @code{keymap}
629 text or overlay property. If that is non-@code{nil}, it is the first
630 keymap to be processed, in normal circumstances.
631
632 However, there are also special ways for programs to substitute
633 other keymaps for some of those. The variable
634 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
635 that replaces all the usual active keymaps except the global keymap.
636 Another way to do this is with @code{overriding-terminal-local-map};
637 it operates on a per-terminal basis. These variables are documented
638 below.
639
640 @cindex major mode keymap
641 Since every buffer that uses the same major mode normally uses the
642 same local keymap, you can think of the keymap as local to the mode. A
643 change to the local keymap of a buffer (using @code{local-set-key}, for
644 example) is seen also in the other buffers that share that keymap.
645
646 The local keymaps that are used for Lisp mode and some other major
647 modes exist even if they have not yet been used. These local keymaps are
648 the values of variables such as @code{lisp-mode-map}. For most major
649 modes, which are less frequently used, the local keymap is constructed
650 only when the mode is used for the first time in a session.
651
652 The minibuffer has local keymaps, too; they contain various completion
653 and exit commands. @xref{Intro to Minibuffers}.
654
655 Emacs has other keymaps that are used in a different way---translating
656 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
657
658 @xref{Standard Keymaps}, for a list of standard keymaps.
659
660 @defun current-active-maps &optional olp position
661 This returns the list of active keymaps that would be used by the
662 command loop in the current circumstances to look up a key sequence.
663 Normally it ignores @code{overriding-local-map} and
664 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
665 then it pays attention to them. @var{position} can optionally be either
666 an event position as returned by @code{event-start} or a buffer
667 position, and may change the keymaps as described for
668 @code{key-binding}.
669 @end defun
670
671 @defun key-binding key &optional accept-defaults no-remap position
672 This function returns the binding for @var{key} according to the
673 current active keymaps. The result is @code{nil} if @var{key} is
674 undefined in the keymaps.
675
676 The argument @var{accept-defaults} controls checking for default
677 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
678
679 When commands are remapped (@pxref{Remapping Commands}),
680 @code{key-binding} normally processes command remappings so as to
681 returns the remapped command that will actually be executed. However,
682 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
683 remappings and returns the binding directly specified for @var{key}.
684
685 If @var{key} starts with a mouse event (perhaps following a prefix
686 event), the maps to be consulted are determined based on the event's
687 position. Otherwise, they are determined based on the value of point.
688 However, you can override either of them by specifying @var{position}.
689 If @var{position} is non-@code{nil}, it should be either a buffer
690 position or an event position like the value of @code{event-start}.
691 Then the maps consulted are determined based on @var{position}.
692
693 An error is signaled if @var{key} is not a string or a vector.
694
695 @example
696 @group
697 (key-binding "\C-x\C-f")
698 @result{} find-file
699 @end group
700 @end example
701 @end defun
702
703 @node Searching Keymaps
704 @section Searching the Active Keymaps
705 @cindex searching active keymaps for keys
706
707 After translation of event subsequences (@pxref{Translation
708 Keymaps}) Emacs looks for them in the active keymaps. Here is a
709 pseudo-Lisp description of the order and conditions for searching
710 them:
711
712 @lisp
713 (or (if overriding-terminal-local-map
714 (@var{find-in} overriding-terminal-local-map)
715 (if overriding-local-map
716 (@var{find-in} overriding-local-map)
717 (or (@var{find-in} (get-char-property (point) 'keymap))
718 (@var{find-in-any} emulation-mode-map-alists)
719 (@var{find-in-any} minor-mode-overriding-map-alist)
720 (@var{find-in-any} minor-mode-map-alist)
721 (if (get-text-property (point) 'local-map)
722 (@var{find-in} (get-char-property (point) 'local-map))
723 (@var{find-in} (current-local-map))))))
724 (@var{find-in} (current-global-map)))
725 @end lisp
726
727 @noindent
728 The @var{find-in} and @var{find-in-any} are pseudo functions that
729 search in one keymap and in an alist of keymaps, respectively.
730 (Searching a single keymap for a binding is called @dfn{key lookup};
731 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
732 or a symbolic prefix event followed by a mouse event, that event's
733 position is used instead of point and the current buffer. Mouse
734 events on an embedded string use non-@code{nil} text properties from
735 that string instead of the buffer.
736
737 @enumerate
738 @item
739 The function finally found may be remapped
740 (@pxref{Remapping Commands}).
741
742 @item
743 Characters that are bound to @code{self-insert-command} are translated
744 according to @code{translation-table-for-input} before insertion.
745
746 @item
747 @code{current-active-maps} returns a list of the
748 currently active keymaps at point.
749
750 @item
751 When a match is found (@pxref{Key Lookup}), if the binding in the
752 keymap is a function, the search is over. However if the keymap entry
753 is a symbol with a value or a string, Emacs replaces the input key
754 sequences with the variable's value or the string, and restarts the
755 search of the active keymaps.
756 @end enumerate
757
758 @node Controlling Active Maps
759 @section Controlling the Active Keymaps
760
761 @defvar global-map
762 This variable contains the default global keymap that maps Emacs
763 keyboard input to commands. The global keymap is normally this
764 keymap. The default global keymap is a full keymap that binds
765 @code{self-insert-command} to all of the printing characters.
766
767 It is normal practice to change the bindings in the global keymap, but you
768 should not assign this variable any value other than the keymap it starts
769 out with.
770 @end defvar
771
772 @defun current-global-map
773 This function returns the current global keymap. This is the
774 same as the value of @code{global-map} unless you change one or the
775 other.
776
777 @example
778 @group
779 (current-global-map)
780 @result{} (keymap [set-mark-command beginning-of-line @dots{}
781 delete-backward-char])
782 @end group
783 @end example
784 @end defun
785
786 @defun current-local-map
787 This function returns the current buffer's local keymap, or @code{nil}
788 if it has none. In the following example, the keymap for the
789 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
790 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
791 keymap.
792
793 @example
794 @group
795 (current-local-map)
796 @result{} (keymap
797 (10 . eval-print-last-sexp)
798 (9 . lisp-indent-line)
799 (127 . backward-delete-char-untabify)
800 @end group
801 @group
802 (27 keymap
803 (24 . eval-defun)
804 (17 . indent-sexp)))
805 @end group
806 @end example
807 @end defun
808
809 @defun current-minor-mode-maps
810 This function returns a list of the keymaps of currently enabled minor modes.
811 @end defun
812
813 @defun use-global-map keymap
814 This function makes @var{keymap} the new current global keymap. It
815 returns @code{nil}.
816
817 It is very unusual to change the global keymap.
818 @end defun
819
820 @defun use-local-map keymap
821 This function makes @var{keymap} the new local keymap of the current
822 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
823 keymap. @code{use-local-map} returns @code{nil}. Most major mode
824 commands use this function.
825 @end defun
826
827 @c Emacs 19 feature
828 @defvar minor-mode-map-alist
829 @anchor{Definition of minor-mode-map-alist}
830 This variable is an alist describing keymaps that may or may not be
831 active according to the values of certain variables. Its elements look
832 like this:
833
834 @example
835 (@var{variable} . @var{keymap})
836 @end example
837
838 The keymap @var{keymap} is active whenever @var{variable} has a
839 non-@code{nil} value. Typically @var{variable} is the variable that
840 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
841
842 Note that elements of @code{minor-mode-map-alist} do not have the same
843 structure as elements of @code{minor-mode-alist}. The map must be the
844 @sc{cdr} of the element; a list with the map as the second element will
845 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
846 function definition is a keymap.
847
848 When more than one minor mode keymap is active, the earlier one in
849 @code{minor-mode-map-alist} takes priority. But you should design
850 minor modes so that they don't interfere with each other. If you do
851 this properly, the order will not matter.
852
853 See @ref{Keymaps and Minor Modes}, for more information about minor
854 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
855 Lookup}).
856 @end defvar
857
858 @defvar minor-mode-overriding-map-alist
859 This variable allows major modes to override the key bindings for
860 particular minor modes. The elements of this alist look like the
861 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
862 . @var{keymap})}.
863
864 If a variable appears as an element of
865 @code{minor-mode-overriding-map-alist}, the map specified by that
866 element totally replaces any map specified for the same variable in
867 @code{minor-mode-map-alist}.
868
869 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
870 all buffers.
871 @end defvar
872
873 @defvar overriding-local-map
874 If non-@code{nil}, this variable holds a keymap to use instead of the
875 buffer's local keymap, any text property or overlay keymaps, and any
876 minor mode keymaps. This keymap, if specified, overrides all other
877 maps that would have been active, except for the current global map.
878 @end defvar
879
880 @defvar overriding-terminal-local-map
881 If non-@code{nil}, this variable holds a keymap to use instead of
882 @code{overriding-local-map}, the buffer's local keymap, text property
883 or overlay keymaps, and all the minor mode keymaps.
884
885 This variable is always local to the current terminal and cannot be
886 buffer-local. @xref{Multiple Displays}. It is used to implement
887 incremental search mode.
888 @end defvar
889
890 @defvar overriding-local-map-menu-flag
891 If this variable is non-@code{nil}, the value of
892 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
893 affect the display of the menu bar. The default value is @code{nil}, so
894 those map variables have no effect on the menu bar.
895
896 Note that these two map variables do affect the execution of key
897 sequences entered using the menu bar, even if they do not affect the
898 menu bar display. So if a menu bar key sequence comes in, you should
899 clear the variables before looking up and executing that key sequence.
900 Modes that use the variables would typically do this anyway; normally
901 they respond to events that they do not handle by ``unreading'' them and
902 exiting.
903 @end defvar
904
905 @defvar special-event-map
906 This variable holds a keymap for special events. If an event type has a
907 binding in this keymap, then it is special, and the binding for the
908 event is run directly by @code{read-event}. @xref{Special Events}.
909 @end defvar
910
911 @defvar emulation-mode-map-alists
912 This variable holds a list of keymap alists to use for emulations
913 modes. It is intended for modes or packages using multiple minor-mode
914 keymaps. Each element is a keymap alist which has the same format and
915 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
916 binding which is such an alist. The ``active'' keymaps in each alist
917 are used before @code{minor-mode-map-alist} and
918 @code{minor-mode-overriding-map-alist}.
919 @end defvar
920
921 @node Key Lookup
922 @section Key Lookup
923 @cindex key lookup
924 @cindex keymap entry
925
926 @dfn{Key lookup} is the process of finding the binding of a key
927 sequence from a given keymap. The execution or use of the binding is
928 not part of key lookup.
929
930 Key lookup uses just the event type of each event in the key sequence;
931 the rest of the event is ignored. In fact, a key sequence used for key
932 lookup may designate a mouse event with just its types (a symbol)
933 instead of the entire event (a list). @xref{Input Events}. Such
934 a ``key sequence'' is insufficient for @code{command-execute} to run,
935 but it is sufficient for looking up or rebinding a key.
936
937 When the key sequence consists of multiple events, key lookup
938 processes the events sequentially: the binding of the first event is
939 found, and must be a keymap; then the second event's binding is found in
940 that keymap, and so on until all the events in the key sequence are used
941 up. (The binding thus found for the last event may or may not be a
942 keymap.) Thus, the process of key lookup is defined in terms of a
943 simpler process for looking up a single event in a keymap. How that is
944 done depends on the type of object associated with the event in that
945 keymap.
946
947 Let's use the term @dfn{keymap entry} to describe the value found by
948 looking up an event type in a keymap. (This doesn't include the item
949 string and other extra elements in a keymap element for a menu item, because
950 @code{lookup-key} and other key lookup functions don't include them in
951 the returned value.) While any Lisp object may be stored in a keymap
952 as a keymap entry, not all make sense for key lookup. Here is a table
953 of the meaningful types of keymap entries:
954
955 @table @asis
956 @item @code{nil}
957 @cindex @code{nil} in keymap
958 @code{nil} means that the events used so far in the lookup form an
959 undefined key. When a keymap fails to mention an event type at all, and
960 has no default binding, that is equivalent to a binding of @code{nil}
961 for that event type.
962
963 @item @var{command}
964 @cindex command in keymap
965 The events used so far in the lookup form a complete key,
966 and @var{command} is its binding. @xref{What Is a Function}.
967
968 @item @var{array}
969 @cindex string in keymap
970 The array (either a string or a vector) is a keyboard macro. The events
971 used so far in the lookup form a complete key, and the array is its
972 binding. See @ref{Keyboard Macros}, for more information.
973
974 @item @var{keymap}
975 @cindex keymap in keymap
976 The events used so far in the lookup form a prefix key. The next
977 event of the key sequence is looked up in @var{keymap}.
978
979 @item @var{list}
980 @cindex list in keymap
981 The meaning of a list depends on what it contains:
982
983 @itemize @bullet
984 @item
985 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
986 is a keymap, and is treated as a keymap (see above).
987
988 @item
989 @cindex @code{lambda} in keymap
990 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
991 lambda expression. This is presumed to be a function, and is treated
992 as such (see above). In order to execute properly as a key binding,
993 this function must be a command---it must have an @code{interactive}
994 specification. @xref{Defining Commands}.
995
996 @item
997 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
998 type, then this is an @dfn{indirect entry}:
999
1000 @example
1001 (@var{othermap} . @var{othertype})
1002 @end example
1003
1004 When key lookup encounters an indirect entry, it looks up instead the
1005 binding of @var{othertype} in @var{othermap} and uses that.
1006
1007 This feature permits you to define one key as an alias for another key.
1008 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1009 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1010 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1011 @end itemize
1012
1013 @item @var{symbol}
1014 @cindex symbol in keymap
1015 The function definition of @var{symbol} is used in place of
1016 @var{symbol}. If that too is a symbol, then this process is repeated,
1017 any number of times. Ultimately this should lead to an object that is
1018 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1019 keymap or a command, but indirect entries are not understood when found
1020 via symbols.
1021
1022 Note that keymaps and keyboard macros (strings and vectors) are not
1023 valid functions, so a symbol with a keymap, string, or vector as its
1024 function definition is invalid as a function. It is, however, valid as
1025 a key binding. If the definition is a keyboard macro, then the symbol
1026 is also valid as an argument to @code{command-execute}
1027 (@pxref{Interactive Call}).
1028
1029 @cindex @code{undefined} in keymap
1030 The symbol @code{undefined} is worth special mention: it means to treat
1031 the key as undefined. Strictly speaking, the key is defined, and its
1032 binding is the command @code{undefined}; but that command does the same
1033 thing that is done automatically for an undefined key: it rings the bell
1034 (by calling @code{ding}) but does not signal an error.
1035
1036 @cindex preventing prefix key
1037 @code{undefined} is used in local keymaps to override a global key
1038 binding and make the key ``undefined'' locally. A local binding of
1039 @code{nil} would fail to do this because it would not override the
1040 global binding.
1041
1042 @item @var{anything else}
1043 If any other type of object is found, the events used so far in the
1044 lookup form a complete key, and the object is its binding, but the
1045 binding is not executable as a command.
1046 @end table
1047
1048 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1049 a symbol that leads to one of them, or an indirection or @code{nil}.
1050 Here is an example of a sparse keymap with two characters bound to
1051 commands and one bound to another keymap. This map is the normal value
1052 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1053 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1054 @kbd{C-x}.
1055
1056 @example
1057 @group
1058 (keymap (9 . lisp-indent-line)
1059 (127 . backward-delete-char-untabify)
1060 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1061 @end group
1062 @end example
1063
1064 @node Functions for Key Lookup
1065 @section Functions for Key Lookup
1066
1067 Here are the functions and variables pertaining to key lookup.
1068
1069 @defun lookup-key keymap key &optional accept-defaults
1070 This function returns the definition of @var{key} in @var{keymap}. All
1071 the other functions described in this chapter that look up keys use
1072 @code{lookup-key}. Here are examples:
1073
1074 @example
1075 @group
1076 (lookup-key (current-global-map) "\C-x\C-f")
1077 @result{} find-file
1078 @end group
1079 @group
1080 (lookup-key (current-global-map) (kbd "C-x C-f"))
1081 @result{} find-file
1082 @end group
1083 @group
1084 (lookup-key (current-global-map) "\C-x\C-f12345")
1085 @result{} 2
1086 @end group
1087 @end example
1088
1089 If the string or vector @var{key} is not a valid key sequence according
1090 to the prefix keys specified in @var{keymap}, it must be ``too long''
1091 and have extra events at the end that do not fit into a single key
1092 sequence. Then the value is a number, the number of events at the front
1093 of @var{key} that compose a complete key.
1094
1095 @c Emacs 19 feature
1096 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1097 considers default bindings as well as bindings for the specific events
1098 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1099 the specific sequence @var{key}, ignoring default bindings except when
1100 you explicitly ask about them. (To do this, supply @code{t} as an
1101 element of @var{key}; see @ref{Format of Keymaps}.)
1102
1103 If @var{key} contains a meta character (not a function key), that
1104 character is implicitly replaced by a two-character sequence: the value
1105 of @code{meta-prefix-char}, followed by the corresponding non-meta
1106 character. Thus, the first example below is handled by conversion into
1107 the second example.
1108
1109 @example
1110 @group
1111 (lookup-key (current-global-map) "\M-f")
1112 @result{} forward-word
1113 @end group
1114 @group
1115 (lookup-key (current-global-map) "\ef")
1116 @result{} forward-word
1117 @end group
1118 @end example
1119
1120 Unlike @code{read-key-sequence}, this function does not modify the
1121 specified events in ways that discard information (@pxref{Key Sequence
1122 Input}). In particular, it does not convert letters to lower case and
1123 it does not change drag events to clicks.
1124 @end defun
1125
1126 @deffn Command undefined
1127 Used in keymaps to undefine keys. It calls @code{ding}, but does
1128 not cause an error.
1129 @end deffn
1130
1131 @defun local-key-binding key &optional accept-defaults
1132 This function returns the binding for @var{key} in the current
1133 local keymap, or @code{nil} if it is undefined there.
1134
1135 @c Emacs 19 feature
1136 The argument @var{accept-defaults} controls checking for default bindings,
1137 as in @code{lookup-key} (above).
1138 @end defun
1139
1140 @defun global-key-binding key &optional accept-defaults
1141 This function returns the binding for command @var{key} in the
1142 current global keymap, or @code{nil} if it is undefined there.
1143
1144 @c Emacs 19 feature
1145 The argument @var{accept-defaults} controls checking for default bindings,
1146 as in @code{lookup-key} (above).
1147 @end defun
1148
1149 @c Emacs 19 feature
1150 @defun minor-mode-key-binding key &optional accept-defaults
1151 This function returns a list of all the active minor mode bindings of
1152 @var{key}. More precisely, it returns an alist of pairs
1153 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1154 variable that enables the minor mode, and @var{binding} is @var{key}'s
1155 binding in that mode. If @var{key} has no minor-mode bindings, the
1156 value is @code{nil}.
1157
1158 If the first binding found is not a prefix definition (a keymap or a
1159 symbol defined as a keymap), all subsequent bindings from other minor
1160 modes are omitted, since they would be completely shadowed. Similarly,
1161 the list omits non-prefix bindings that follow prefix bindings.
1162
1163 The argument @var{accept-defaults} controls checking for default
1164 bindings, as in @code{lookup-key} (above).
1165 @end defun
1166
1167 @defvar meta-prefix-char
1168 @cindex @key{ESC}
1169 This variable is the meta-prefix character code. It is used for
1170 translating a meta character to a two-character sequence so it can be
1171 looked up in a keymap. For useful results, the value should be a
1172 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1173 the @acronym{ASCII} code for @key{ESC}.
1174
1175 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1176 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1177 as the @code{backward-word} command. However, if you were to set
1178 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1179 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1180 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1181 illustration of what would happen:
1182
1183 @smallexample
1184 @group
1185 meta-prefix-char ; @r{The default value.}
1186 @result{} 27
1187 @end group
1188 @group
1189 (key-binding "\M-b")
1190 @result{} backward-word
1191 @end group
1192 @group
1193 ?\C-x ; @r{The print representation}
1194 @result{} 24 ; @r{of a character.}
1195 @end group
1196 @group
1197 (setq meta-prefix-char 24)
1198 @result{} 24
1199 @end group
1200 @group
1201 (key-binding "\M-b")
1202 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1203 ; @r{like typing @kbd{C-x b}.}
1204
1205 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1206 @result{} 27 ; @r{Restore the default value!}
1207 @end group
1208 @end smallexample
1209
1210 This translation of one event into two happens only for characters, not
1211 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1212 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1213 @end defvar
1214
1215 @node Changing Key Bindings
1216 @section Changing Key Bindings
1217 @cindex changing key bindings
1218 @cindex rebinding
1219
1220 The way to rebind a key is to change its entry in a keymap. If you
1221 change a binding in the global keymap, the change is effective in all
1222 buffers (though it has no direct effect in buffers that shadow the
1223 global binding with a local one). If you change the current buffer's
1224 local map, that usually affects all buffers using the same major mode.
1225 The @code{global-set-key} and @code{local-set-key} functions are
1226 convenient interfaces for these operations (@pxref{Key Binding
1227 Commands}). You can also use @code{define-key}, a more general
1228 function; then you must specify explicitly the map to change.
1229
1230 When choosing the key sequences for Lisp programs to rebind, please
1231 follow the Emacs conventions for use of various keys (@pxref{Key
1232 Binding Conventions}).
1233
1234 @cindex meta character key constants
1235 @cindex control character key constants
1236 In writing the key sequence to rebind, it is good to use the special
1237 escape sequences for control and meta characters (@pxref{String Type}).
1238 The syntax @samp{\C-} means that the following character is a control
1239 character and @samp{\M-} means that the following character is a meta
1240 character. Thus, the string @code{"\M-x"} is read as containing a
1241 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1242 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1243 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1244 vectors, as well as others that aren't allowed in strings; one example
1245 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1246
1247 The key definition and lookup functions accept an alternate syntax for
1248 event types in a key sequence that is a vector: you can use a list
1249 containing modifier names plus one base event (a character or function
1250 key name). For example, @code{(control ?a)} is equivalent to
1251 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1252 @code{C-H-left}. One advantage of such lists is that the precise
1253 numeric codes for the modifier bits don't appear in compiled files.
1254
1255 The functions below signal an error if @var{keymap} is not a keymap,
1256 or if @var{key} is not a string or vector representing a key sequence.
1257 You can use event types (symbols) as shorthand for events that are
1258 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1259 way to specify the key sequence.
1260
1261 @defun define-key keymap key binding
1262 This function sets the binding for @var{key} in @var{keymap}. (If
1263 @var{key} is more than one event long, the change is actually made
1264 in another keymap reached from @var{keymap}.) The argument
1265 @var{binding} can be any Lisp object, but only certain types are
1266 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1267 The value returned by @code{define-key} is @var{binding}.
1268
1269 If @var{key} is @code{[t]}, this sets the default binding in
1270 @var{keymap}. When an event has no binding of its own, the Emacs
1271 command loop uses the keymap's default binding, if there is one.
1272
1273 @cindex invalid prefix key error
1274 @cindex key sequence error
1275 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1276 or undefined; otherwise an error is signaled. If some prefix of
1277 @var{key} is undefined, then @code{define-key} defines it as a prefix
1278 key so that the rest of @var{key} can be defined as specified.
1279
1280 If there was previously no binding for @var{key} in @var{keymap}, the
1281 new binding is added at the beginning of @var{keymap}. The order of
1282 bindings in a keymap makes no difference for keyboard input, but it
1283 does matter for menu keymaps (@pxref{Menu Keymaps}).
1284 @end defun
1285
1286 This example creates a sparse keymap and makes a number of
1287 bindings in it:
1288
1289 @smallexample
1290 @group
1291 (setq map (make-sparse-keymap))
1292 @result{} (keymap)
1293 @end group
1294 @group
1295 (define-key map "\C-f" 'forward-char)
1296 @result{} forward-char
1297 @end group
1298 @group
1299 map
1300 @result{} (keymap (6 . forward-char))
1301 @end group
1302
1303 @group
1304 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1305 (define-key map (kbd "C-x f") 'forward-word)
1306 @result{} forward-word
1307 @end group
1308 @group
1309 map
1310 @result{} (keymap
1311 (24 keymap ; @kbd{C-x}
1312 (102 . forward-word)) ; @kbd{f}
1313 (6 . forward-char)) ; @kbd{C-f}
1314 @end group
1315
1316 @group
1317 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1318 (define-key map (kbd "C-p") ctl-x-map)
1319 ;; @code{ctl-x-map}
1320 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1321 @end group
1322
1323 @group
1324 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1325 (define-key map (kbd "C-p C-f") 'foo)
1326 @result{} 'foo
1327 @end group
1328 @group
1329 map
1330 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1331 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1332 (24 keymap
1333 (102 . forward-word))
1334 (6 . forward-char))
1335 @end group
1336 @end smallexample
1337
1338 @noindent
1339 Note that storing a new binding for @kbd{C-p C-f} actually works by
1340 changing an entry in @code{ctl-x-map}, and this has the effect of
1341 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1342 default global map.
1343
1344 The function @code{substitute-key-definition} scans a keymap for
1345 keys that have a certain binding and rebinds them with a different
1346 binding. Another feature which is cleaner and can often produce the
1347 same results to remap one command into another (@pxref{Remapping
1348 Commands}).
1349
1350 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1351 @cindex replace bindings
1352 This function replaces @var{olddef} with @var{newdef} for any keys in
1353 @var{keymap} that were bound to @var{olddef}. In other words,
1354 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1355 function returns @code{nil}.
1356
1357 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1358 standard bindings:
1359
1360 @smallexample
1361 @group
1362 (substitute-key-definition
1363 'find-file 'find-file-read-only (current-global-map))
1364 @end group
1365 @end smallexample
1366
1367 @c Emacs 19 feature
1368 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1369 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1370 which keys to rebind. The rebindings still happen in @var{keymap}, not
1371 in @var{oldmap}. Thus, you can change one map under the control of the
1372 bindings in another. For example,
1373
1374 @smallexample
1375 (substitute-key-definition
1376 'delete-backward-char 'my-funny-delete
1377 my-map global-map)
1378 @end smallexample
1379
1380 @noindent
1381 puts the special deletion command in @code{my-map} for whichever keys
1382 are globally bound to the standard deletion command.
1383
1384 Here is an example showing a keymap before and after substitution:
1385
1386 @smallexample
1387 @group
1388 (setq map '(keymap
1389 (?1 . olddef-1)
1390 (?2 . olddef-2)
1391 (?3 . olddef-1)))
1392 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1393 @end group
1394
1395 @group
1396 (substitute-key-definition 'olddef-1 'newdef map)
1397 @result{} nil
1398 @end group
1399 @group
1400 map
1401 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1402 @end group
1403 @end smallexample
1404 @end defun
1405
1406 @defun suppress-keymap keymap &optional nodigits
1407 @cindex @code{self-insert-command} override
1408 This function changes the contents of the full keymap @var{keymap} by
1409 remapping @code{self-insert-command} to the command @code{undefined}
1410 (@pxref{Remapping Commands}). This has the effect of undefining all
1411 printing characters, thus making ordinary insertion of text impossible.
1412 @code{suppress-keymap} returns @code{nil}.
1413
1414 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1415 digits to run @code{digit-argument}, and @kbd{-} to run
1416 @code{negative-argument}. Otherwise it makes them undefined like the
1417 rest of the printing characters.
1418
1419 @cindex yank suppression
1420 @cindex @code{quoted-insert} suppression
1421 The @code{suppress-keymap} function does not make it impossible to
1422 modify a buffer, as it does not suppress commands such as @code{yank}
1423 and @code{quoted-insert}. To prevent any modification of a buffer, make
1424 it read-only (@pxref{Read Only Buffers}).
1425
1426 Since this function modifies @var{keymap}, you would normally use it
1427 on a newly created keymap. Operating on an existing keymap
1428 that is used for some other purpose is likely to cause trouble; for
1429 example, suppressing @code{global-map} would make it impossible to use
1430 most of Emacs.
1431
1432 Most often, @code{suppress-keymap} is used to initialize local
1433 keymaps of modes such as Rmail and Dired where insertion of text is not
1434 desirable and the buffer is read-only. Here is an example taken from
1435 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1436 Dired mode is set up:
1437
1438 @smallexample
1439 @group
1440 (setq dired-mode-map (make-keymap))
1441 (suppress-keymap dired-mode-map)
1442 (define-key dired-mode-map "r" 'dired-rename-file)
1443 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1444 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1445 (define-key dired-mode-map "v" 'dired-view-file)
1446 (define-key dired-mode-map "e" 'dired-find-file)
1447 (define-key dired-mode-map "f" 'dired-find-file)
1448 @dots{}
1449 @end group
1450 @end smallexample
1451 @end defun
1452
1453 @node Remapping Commands
1454 @section Remapping Commands
1455 @cindex remapping commands
1456
1457 A special kind of key binding, using a special ``key sequence''
1458 which includes a command name, has the effect of @dfn{remapping} that
1459 command into another. Here's how it works. You make a key binding
1460 for a key sequence that starts with the dummy event @code{remap},
1461 followed by the command name you want to remap. Specify the remapped
1462 definition as the definition in this binding. The remapped definition
1463 is usually a command name, but it can be any valid definition for
1464 a key binding.
1465
1466 Here's an example. Suppose that My mode uses special commands
1467 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1468 instead of @code{kill-line} and @code{kill-word}. It can establish
1469 this by making these two command-remapping bindings in its keymap:
1470
1471 @smallexample
1472 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1473 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1474 @end smallexample
1475
1476 Whenever @code{my-mode-map} is an active keymap, if the user types
1477 @kbd{C-k}, Emacs will find the standard global binding of
1478 @code{kill-line} (assuming nobody has changed it). But
1479 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1480 so instead of running @code{kill-line}, Emacs runs
1481 @code{my-kill-line}.
1482
1483 Remapping only works through a single level. In other words,
1484
1485 @smallexample
1486 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1487 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1488 @end smallexample
1489
1490 @noindent
1491 does not have the effect of remapping @code{kill-line} into
1492 @code{my-other-kill-line}. If an ordinary key binding specifies
1493 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1494 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1495 remap it to @code{my-other-kill-line}.
1496
1497 @defun command-remapping command &optional position keymaps
1498 This function returns the remapping for @var{command} (a symbol),
1499 given the current active keymaps. If @var{command} is not remapped
1500 (which is the usual situation), or not a symbol, the function returns
1501 @code{nil}. @code{position} can optionally specify a buffer position
1502 or an event position to determine the keymaps to use, as in
1503 @code{key-binding}.
1504
1505 If the optional argument @code{keymaps} is non-@code{nil}, it
1506 specifies a list of keymaps to search in. This argument is ignored if
1507 @code{position} is non-@code{nil}.
1508 @end defun
1509
1510 @node Translation Keymaps
1511 @section Keymaps for Translating Sequences of Events
1512 @cindex keymaps for translating events
1513
1514 This section describes keymaps that are used during reading a key
1515 sequence, to translate certain event sequences into others.
1516 @code{read-key-sequence} checks every subsequence of the key sequence
1517 being read, as it is read, against @code{input-decode-map}, then
1518 @code{function-key-map}, and then against @code{key-translation-map}.
1519
1520 @defvar input-decode-map
1521 This variable holds a keymap that describes the character sequences sent
1522 by function keys on an ordinary character terminal. This keymap has the
1523 same structure as other keymaps, but is used differently: it specifies
1524 translations to make while reading key sequences, rather than bindings
1525 for key sequences.
1526
1527 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1528 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1529 key sequence, it is replaced with the events in @var{v}.
1530
1531 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1532 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1533 that sequence of events into the single event @code{pf1}. We accomplish
1534 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1535 @code{input-decode-map}, when using a VT100.
1536
1537 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1538 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1539 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1540 @code{[?\C-c pf1]}.
1541
1542 The value of @code{input-decode-map} is usually set up automatically
1543 according to the terminal's Terminfo or Termcap entry, but sometimes
1544 those need help from terminal-specific Lisp files. Emacs comes with
1545 terminal-specific files for many common terminals; their main purpose is
1546 to make entries in @code{input-decode-map} beyond those that can be
1547 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1548 @end defvar
1549
1550 @defvar function-key-map
1551 This variable holds a keymap similar to @code{input-decode-map} except
1552 that it describes key sequences which should be translated to
1553 alternative interpretations that are usually preferred. It applies
1554 after @code{input-decode-map} and before @code{key-translation-map}.
1555
1556 Entries in @code{function-key-map} are ignored if they conflict with
1557 bindings made in the minor mode, local, or global keymaps. I.e.
1558 the remapping only applies if the original key sequence would
1559 otherwise not have any binding.
1560 @end defvar
1561
1562 @defvar key-translation-map
1563 This variable is another keymap used just like @code{input-decode-map}
1564 to translate input events into other events. It differs from
1565 @code{input-decode-map} in that it goes to work after
1566 @code{function-key-map} is finished rather than before; it receives
1567 the results of translation by @code{function-key-map}.
1568
1569 Just like @code{input-decode-map}, but unlike @code{function-key-map},
1570 this keymap is applied regardless of whether the input key-sequence
1571 has a normal binding. Note however that actual key bindings can have
1572 an effect on @code{key-translation-map}, even though they are
1573 overridden by it. Indeed, actual key bindings override
1574 @code{function-key-map} and thus may alter the key sequence that
1575 @code{key-translation-map} receives. Clearly, it is better to avoid
1576 this type of situation.
1577
1578 The intent of @code{key-translation-map} is for users to map one
1579 character set to another, including ordinary characters normally bound
1580 to @code{self-insert-command}.
1581 @end defvar
1582
1583 @cindex key translation function
1584 You can use @code{input-decode-map}, @code{function-key-map}, or
1585 @code{key-translation-map} for
1586 more than simple aliases, by using a function, instead of a key
1587 sequence, as the ``translation'' of a key. Then this function is called
1588 to compute the translation of that key.
1589
1590 The key translation function receives one argument, which is the prompt
1591 that was specified in @code{read-key-sequence}---or @code{nil} if the
1592 key sequence is being read by the editor command loop. In most cases
1593 you can ignore the prompt value.
1594
1595 If the function reads input itself, it can have the effect of altering
1596 the event that follows. For example, here's how to define @kbd{C-c h}
1597 to turn the character that follows into a Hyper character:
1598
1599 @example
1600 @group
1601 (defun hyperify (prompt)
1602 (let ((e (read-event)))
1603 (vector (if (numberp e)
1604 (logior (lsh 1 24) e)
1605 (if (memq 'hyper (event-modifiers e))
1606 e
1607 (add-event-modifier "H-" e))))))
1608
1609 (defun add-event-modifier (string e)
1610 (let ((symbol (if (symbolp e) e (car e))))
1611 (setq symbol (intern (concat string
1612 (symbol-name symbol))))
1613 @end group
1614 @group
1615 (if (symbolp e)
1616 symbol
1617 (cons symbol (cdr e)))))
1618
1619 (define-key function-key-map "\C-ch" 'hyperify)
1620 @end group
1621 @end example
1622
1623 If you have enabled keyboard character set decoding using
1624 @code{set-keyboard-coding-system}, decoding is done after the
1625 translations listed above. @xref{Terminal I/O Encoding}. However, in
1626 future Emacs versions, character set decoding may be done at an
1627 earlier stage.
1628
1629 @node Key Binding Commands
1630 @section Commands for Binding Keys
1631
1632 This section describes some convenient interactive interfaces for
1633 changing key bindings. They work by calling @code{define-key}.
1634
1635 People often use @code{global-set-key} in their init files
1636 (@pxref{Init File}) for simple customization. For example,
1637
1638 @smallexample
1639 (global-set-key (kbd "C-x C-\\") 'next-line)
1640 @end smallexample
1641
1642 @noindent
1643 or
1644
1645 @smallexample
1646 (global-set-key [?\C-x ?\C-\\] 'next-line)
1647 @end smallexample
1648
1649 @noindent
1650 or
1651
1652 @smallexample
1653 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1654 @end smallexample
1655
1656 @noindent
1657 redefines @kbd{C-x C-\} to move down a line.
1658
1659 @smallexample
1660 (global-set-key [M-mouse-1] 'mouse-set-point)
1661 @end smallexample
1662
1663 @noindent
1664 redefines the first (leftmost) mouse button, entered with the Meta key, to
1665 set point where you click.
1666
1667 @cindex non-@acronym{ASCII} text in keybindings
1668 Be careful when using non-@acronym{ASCII} text characters in Lisp
1669 specifications of keys to bind. If these are read as multibyte text, as
1670 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1671 must type the keys as multibyte too. For instance, if you use this:
1672
1673 @smallexample
1674 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1675 @end smallexample
1676
1677 @noindent
1678 or
1679
1680 @smallexample
1681 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1682 @end smallexample
1683
1684 @noindent
1685 and your language environment is multibyte Latin-1, these commands
1686 actually bind the multibyte character with code 2294, not the unibyte
1687 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1688 binding, you need to enter the multibyte Latin-1 character as keyboard
1689 input. One way to do this is by using an appropriate input method
1690 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1691
1692 If you want to use a unibyte character in the key binding, you can
1693 construct the key sequence string using @code{multibyte-char-to-unibyte}
1694 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1695
1696 @deffn Command global-set-key key binding
1697 This function sets the binding of @var{key} in the current global map
1698 to @var{binding}.
1699
1700 @smallexample
1701 @group
1702 (global-set-key @var{key} @var{binding})
1703 @equiv{}
1704 (define-key (current-global-map) @var{key} @var{binding})
1705 @end group
1706 @end smallexample
1707 @end deffn
1708
1709 @deffn Command global-unset-key key
1710 @cindex unbinding keys
1711 This function removes the binding of @var{key} from the current
1712 global map.
1713
1714 One use of this function is in preparation for defining a longer key
1715 that uses @var{key} as a prefix---which would not be allowed if
1716 @var{key} has a non-prefix binding. For example:
1717
1718 @smallexample
1719 @group
1720 (global-unset-key "\C-l")
1721 @result{} nil
1722 @end group
1723 @group
1724 (global-set-key "\C-l\C-l" 'redraw-display)
1725 @result{} nil
1726 @end group
1727 @end smallexample
1728
1729 This function is implemented simply using @code{define-key}:
1730
1731 @smallexample
1732 @group
1733 (global-unset-key @var{key})
1734 @equiv{}
1735 (define-key (current-global-map) @var{key} nil)
1736 @end group
1737 @end smallexample
1738 @end deffn
1739
1740 @deffn Command local-set-key key binding
1741 This function sets the binding of @var{key} in the current local
1742 keymap to @var{binding}.
1743
1744 @smallexample
1745 @group
1746 (local-set-key @var{key} @var{binding})
1747 @equiv{}
1748 (define-key (current-local-map) @var{key} @var{binding})
1749 @end group
1750 @end smallexample
1751 @end deffn
1752
1753 @deffn Command local-unset-key key
1754 This function removes the binding of @var{key} from the current
1755 local map.
1756
1757 @smallexample
1758 @group
1759 (local-unset-key @var{key})
1760 @equiv{}
1761 (define-key (current-local-map) @var{key} nil)
1762 @end group
1763 @end smallexample
1764 @end deffn
1765
1766 @node Scanning Keymaps
1767 @section Scanning Keymaps
1768
1769 This section describes functions used to scan all the current keymaps
1770 for the sake of printing help information.
1771
1772 @defun accessible-keymaps keymap &optional prefix
1773 This function returns a list of all the keymaps that can be reached (via
1774 zero or more prefix keys) from @var{keymap}. The value is an
1775 association list with elements of the form @code{(@var{key} .@:
1776 @var{map})}, where @var{key} is a prefix key whose definition in
1777 @var{keymap} is @var{map}.
1778
1779 The elements of the alist are ordered so that the @var{key} increases
1780 in length. The first element is always @code{([] .@: @var{keymap})},
1781 because the specified keymap is accessible from itself with a prefix of
1782 no events.
1783
1784 If @var{prefix} is given, it should be a prefix key sequence; then
1785 @code{accessible-keymaps} includes only the submaps whose prefixes start
1786 with @var{prefix}. These elements look just as they do in the value of
1787 @code{(accessible-keymaps)}; the only difference is that some elements
1788 are omitted.
1789
1790 In the example below, the returned alist indicates that the key
1791 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1792 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1793 (115 .@: foo))}.
1794
1795 @smallexample
1796 @group
1797 (accessible-keymaps (current-local-map))
1798 @result{}(([] keymap
1799 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1800 (83 . center-paragraph)
1801 (115 . center-line))
1802 (9 . tab-to-tab-stop))
1803 @end group
1804
1805 @group
1806 ("^[" keymap
1807 (83 . center-paragraph)
1808 (115 . foo)))
1809 @end group
1810 @end smallexample
1811
1812 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1813 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1814 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1815 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1816 several dummy events used as prefixes for mouse actions in special parts
1817 of a window.
1818
1819 @smallexample
1820 @group
1821 (accessible-keymaps (current-global-map))
1822 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1823 delete-backward-char])
1824 @end group
1825 @group
1826 ("^H" keymap (118 . describe-variable) @dots{}
1827 (8 . help-for-help))
1828 @end group
1829 @group
1830 ("^X" keymap [x-flush-mouse-queue @dots{}
1831 backward-kill-sentence])
1832 @end group
1833 @group
1834 ("^[" keymap [mark-sexp backward-sexp @dots{}
1835 backward-kill-word])
1836 @end group
1837 ("^X4" keymap (15 . display-buffer) @dots{})
1838 @group
1839 ([mode-line] keymap
1840 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1841 @end group
1842 @end smallexample
1843
1844 @noindent
1845 These are not all the keymaps you would see in actuality.
1846 @end defun
1847
1848 @defun map-keymap function keymap
1849 The function @code{map-keymap} calls @var{function} once
1850 for each binding in @var{keymap}. It passes two arguments,
1851 the event type and the value of the binding. If @var{keymap}
1852 has a parent, the parent's bindings are included as well.
1853 This works recursively: if the parent has itself a parent, then the
1854 grandparent's bindings are also included and so on.
1855
1856 This function is the cleanest way to examine all the bindings
1857 in a keymap.
1858 @end defun
1859
1860 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1861 This function is a subroutine used by the @code{where-is} command
1862 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1863 of all key sequences (of any length) that are bound to @var{command} in a
1864 set of keymaps.
1865
1866 The argument @var{command} can be any object; it is compared with all
1867 keymap entries using @code{eq}.
1868
1869 If @var{keymap} is @code{nil}, then the maps used are the current active
1870 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1871 its value is @code{nil}). If @var{keymap} is a keymap, then the
1872 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1873 is a list of keymaps, only those keymaps are searched.
1874
1875 Usually it's best to use @code{overriding-local-map} as the expression
1876 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1877 keymaps that are active. To search only the global map, pass
1878 @code{(keymap)} (an empty keymap) as @var{keymap}.
1879
1880 If @var{firstonly} is @code{non-ascii}, then the value is a single
1881 vector representing the first key sequence found, rather than a list of
1882 all possible key sequences. If @var{firstonly} is @code{t}, then the
1883 value is the first key sequence, except that key sequences consisting
1884 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1885 characters) are preferred to all other key sequences and that the
1886 return value can never be a menu binding.
1887
1888 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1889 follow indirect keymap bindings. This makes it possible to search for
1890 an indirect definition itself.
1891
1892 When command remapping is in effect (@pxref{Remapping Commands}),
1893 @code{where-is-internal} figures out when a command will be run due to
1894 remapping and reports keys accordingly. It also returns @code{nil} if
1895 @var{command} won't really be run because it has been remapped to some
1896 other command. However, if @var{no-remap} is non-@code{nil}.
1897 @code{where-is-internal} ignores remappings.
1898
1899 @smallexample
1900 @group
1901 (where-is-internal 'describe-function)
1902 @result{} ([8 102] [f1 102] [help 102]
1903 [menu-bar help-menu describe describe-function])
1904 @end group
1905 @end smallexample
1906 @end defun
1907
1908 @deffn Command describe-bindings &optional prefix buffer-or-name
1909 This function creates a listing of all current key bindings, and
1910 displays it in a buffer named @samp{*Help*}. The text is grouped by
1911 modes---minor modes first, then the major mode, then global bindings.
1912
1913 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1914 listing includes only keys that start with @var{prefix}.
1915
1916 The listing describes meta characters as @key{ESC} followed by the
1917 corresponding non-meta character.
1918
1919 When several characters with consecutive @acronym{ASCII} codes have the
1920 same definition, they are shown together, as
1921 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1922 know the @acronym{ASCII} codes to understand which characters this means.
1923 For example, in the default global map, the characters @samp{@key{SPC}
1924 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1925 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1926 the normal printing characters, (e.g., letters, digits, punctuation,
1927 etc.@:); all these characters are bound to @code{self-insert-command}.
1928
1929 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1930 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1931 instead of the current buffer's.
1932 @end deffn
1933
1934 @node Menu Keymaps
1935 @section Menu Keymaps
1936 @cindex menu keymaps
1937
1938 A keymap can operate as a menu as well as defining bindings for
1939 keyboard keys and mouse buttons. Menus are usually actuated with the
1940 mouse, but they can function with the keyboard also. If a menu keymap
1941 is active for the next input event, that activates the keyboard menu
1942 feature.
1943
1944 @menu
1945 * Defining Menus:: How to make a keymap that defines a menu.
1946 * Mouse Menus:: How users actuate the menu with the mouse.
1947 * Keyboard Menus:: How users actuate the menu with the keyboard.
1948 * Menu Example:: Making a simple menu.
1949 * Menu Bar:: How to customize the menu bar.
1950 * Tool Bar:: A tool bar is a row of images.
1951 * Modifying Menus:: How to add new items to a menu.
1952 @end menu
1953
1954 @node Defining Menus
1955 @subsection Defining Menus
1956 @cindex defining menus
1957 @cindex menu prompt string
1958 @cindex prompt string (of menu)
1959
1960 A keymap acts as a menu if it has an @dfn{overall prompt string},
1961 which is a string that appears as an element of the keymap.
1962 (@xref{Format of Keymaps}.) The string should describe the purpose of
1963 the menu's commands. Emacs displays the overall prompt string as the
1964 menu title in some cases, depending on the toolkit (if any) used for
1965 displaying menus.@footnote{It is required for menus which do not use a
1966 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1967 overall prompt string.
1968
1969 The easiest way to construct a keymap with a prompt string is to
1970 specify the string as an argument when you call @code{make-keymap},
1971 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1972 @code{define-prefix-command} (@pxref{Definition of
1973 define-prefix-command}). If you do not want the keymap to operate as
1974 a menu, don't specify a prompt string for it.
1975
1976 @defun keymap-prompt keymap
1977 This function returns the overall prompt string of @var{keymap},
1978 or @code{nil} if it has none.
1979 @end defun
1980
1981 The menu's items are the bindings in the keymap. Each binding
1982 associates an event type to a definition, but the event types have no
1983 significance for the menu appearance. (Usually we use pseudo-events,
1984 symbols that the keyboard cannot generate, as the event types for menu
1985 item bindings.) The menu is generated entirely from the bindings that
1986 correspond in the keymap to these events.
1987
1988 The order of items in the menu is the same as the order of bindings in
1989 the keymap. Since @code{define-key} puts new bindings at the front, you
1990 should define the menu items starting at the bottom of the menu and
1991 moving to the top, if you care about the order. When you add an item to
1992 an existing menu, you can specify its position in the menu using
1993 @code{define-key-after} (@pxref{Modifying Menus}).
1994
1995 @menu
1996 * Simple Menu Items:: A simple kind of menu key binding,
1997 limited in capabilities.
1998 * Extended Menu Items:: More powerful menu item definitions
1999 let you specify keywords to enable
2000 various features.
2001 * Menu Separators:: Drawing a horizontal line through a menu.
2002 * Alias Menu Items:: Using command aliases in menu items.
2003 @end menu
2004
2005 @node Simple Menu Items
2006 @subsubsection Simple Menu Items
2007
2008 The simpler (and original) way to define a menu item is to bind some
2009 event type (it doesn't matter what event type) to a binding like this:
2010
2011 @example
2012 (@var{item-string} . @var{real-binding})
2013 @end example
2014
2015 @noindent
2016 The @sc{car}, @var{item-string}, is the string to be displayed in the
2017 menu. It should be short---preferably one to three words. It should
2018 describe the action of the command it corresponds to. Note that it is
2019 not generally possible to display non-@acronym{ASCII} text in menus. It will
2020 work for keyboard menus and will work to a large extent when Emacs is
2021 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2022 encoded using the @code{utf-8} coding system and then rendered by the
2023 toolkit as it sees fit.}
2024
2025 You can also supply a second string, called the help string, as follows:
2026
2027 @example
2028 (@var{item-string} @var{help} . @var{real-binding})
2029 @end example
2030
2031 @noindent
2032 @var{help} specifies a ``help-echo'' string to display while the mouse
2033 is on that item in the same way as @code{help-echo} text properties
2034 (@pxref{Help display}).
2035
2036 As far as @code{define-key} is concerned, @var{item-string} and
2037 @var{help-string} are part of the event's binding. However,
2038 @code{lookup-key} returns just @var{real-binding}, and only
2039 @var{real-binding} is used for executing the key.
2040
2041 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2042 the menu but cannot be selected.
2043
2044 If @var{real-binding} is a symbol and has a non-@code{nil}
2045 @code{menu-enable} property, that property is an expression that
2046 controls whether the menu item is enabled. Every time the keymap is
2047 used to display a menu, Emacs evaluates the expression, and it enables
2048 the menu item only if the expression's value is non-@code{nil}. When a
2049 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2050 cannot be selected.
2051
2052 The menu bar does not recalculate which items are enabled every time you
2053 look at a menu. This is because the X toolkit requires the whole tree
2054 of menus in advance. To force recalculation of the menu bar, call
2055 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2056
2057 You've probably noticed that menu items show the equivalent keyboard key
2058 sequence (if any) to invoke the same command. To save time on
2059 recalculation, menu display caches this information in a sublist in the
2060 binding, like this:
2061
2062 @c This line is not too long--rms.
2063 @example
2064 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2065 @end example
2066
2067 @noindent
2068 Don't put these sublists in the menu item yourself; menu display
2069 calculates them automatically. Don't mention keyboard equivalents in
2070 the item strings themselves, since that is redundant.
2071
2072 @node Extended Menu Items
2073 @subsubsection Extended Menu Items
2074 @kindex menu-item
2075
2076 An extended-format menu item is a more flexible and also cleaner
2077 alternative to the simple format. You define an event type with a
2078 binding that's a list starting with the symbol @code{menu-item}.
2079 For a non-selectable string, the binding looks like this:
2080
2081 @example
2082 (menu-item @var{item-name})
2083 @end example
2084
2085 @noindent
2086 A string starting with two or more dashes specifies a separator line;
2087 see @ref{Menu Separators}.
2088
2089 To define a real menu item which can be selected, the extended format
2090 binding looks like this:
2091
2092 @example
2093 (menu-item @var{item-name} @var{real-binding}
2094 . @var{item-property-list})
2095 @end example
2096
2097 @noindent
2098 Here, @var{item-name} is an expression which evaluates to the menu item
2099 string. Thus, the string need not be a constant. The third element,
2100 @var{real-binding}, is the command to execute. The tail of the list,
2101 @var{item-property-list}, has the form of a property list which contains
2102 other information.
2103
2104 When an equivalent keyboard key binding is cached, the extended menu
2105 item binding looks like this:
2106
2107 @example
2108 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2109 . @var{item-property-list})
2110 @end example
2111
2112 Here is a table of the properties that are supported:
2113
2114 @table @code
2115 @item :enable @var{form}
2116 The result of evaluating @var{form} determines whether the item is
2117 enabled (non-@code{nil} means yes). If the item is not enabled,
2118 you can't really click on it.
2119
2120 @item :visible @var{form}
2121 The result of evaluating @var{form} determines whether the item should
2122 actually appear in the menu (non-@code{nil} means yes). If the item
2123 does not appear, then the menu is displayed as if this item were
2124 not defined at all.
2125
2126 @item :help @var{help}
2127 The value of this property, @var{help}, specifies a ``help-echo'' string
2128 to display while the mouse is on that item. This is displayed in the
2129 same way as @code{help-echo} text properties (@pxref{Help display}).
2130 Note that this must be a constant string, unlike the @code{help-echo}
2131 property for text and overlays.
2132
2133 @item :button (@var{type} . @var{selected})
2134 This property provides a way to define radio buttons and toggle buttons.
2135 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2136 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2137 result of evaluating it says whether this button is currently selected.
2138
2139 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2140 according to the value of @var{selected}. The command itself should
2141 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2142 and to @code{nil} if it is @code{t}. Here is how the menu item
2143 to toggle the @code{debug-on-error} flag is defined:
2144
2145 @example
2146 (menu-item "Debug on Error" toggle-debug-on-error
2147 :button (:toggle
2148 . (and (boundp 'debug-on-error)
2149 debug-on-error)))
2150 @end example
2151
2152 @noindent
2153 This works because @code{toggle-debug-on-error} is defined as a command
2154 which toggles the variable @code{debug-on-error}.
2155
2156 @dfn{Radio buttons} are a group of menu items, in which at any time one
2157 and only one is ``selected.'' There should be a variable whose value
2158 says which one is selected at any time. The @var{selected} form for
2159 each radio button in the group should check whether the variable has the
2160 right value for selecting that button. Clicking on the button should
2161 set the variable so that the button you clicked on becomes selected.
2162
2163 @item :key-sequence @var{key-sequence}
2164 This property specifies which key sequence is likely to be bound to the
2165 same command invoked by this menu item. If you specify the right key
2166 sequence, that makes preparing the menu for display run much faster.
2167
2168 If you specify the wrong key sequence, it has no effect; before Emacs
2169 displays @var{key-sequence} in the menu, it verifies that
2170 @var{key-sequence} is really equivalent to this menu item.
2171
2172 @item :key-sequence nil
2173 This property indicates that there is normally no key binding which is
2174 equivalent to this menu item. Using this property saves time in
2175 preparing the menu for display, because Emacs does not need to search
2176 the keymaps for a keyboard equivalent for this menu item.
2177
2178 However, if the user has rebound this item's definition to a key
2179 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2180 equivalent anyway.
2181
2182 @item :keys @var{string}
2183 This property specifies that @var{string} is the string to display
2184 as the keyboard equivalent for this menu item. You can use
2185 the @samp{\\[...]} documentation construct in @var{string}.
2186
2187 @item :filter @var{filter-fn}
2188 This property provides a way to compute the menu item dynamically.
2189 The property value @var{filter-fn} should be a function of one argument;
2190 when it is called, its argument will be @var{real-binding}. The
2191 function should return the binding to use instead.
2192
2193 Emacs can call this function at any time that it does redisplay or
2194 operates on menu data structures, so you should write it so it can
2195 safely be called at any time.
2196 @end table
2197
2198 @node Menu Separators
2199 @subsubsection Menu Separators
2200 @cindex menu separators
2201
2202 A menu separator is a kind of menu item that doesn't display any
2203 text---instead, it divides the menu into subparts with a horizontal line.
2204 A separator looks like this in the menu keymap:
2205
2206 @example
2207 (menu-item @var{separator-type})
2208 @end example
2209
2210 @noindent
2211 where @var{separator-type} is a string starting with two or more dashes.
2212
2213 In the simplest case, @var{separator-type} consists of only dashes.
2214 That specifies the default kind of separator. (For compatibility,
2215 @code{""} and @code{-} also count as separators.)
2216
2217 Certain other values of @var{separator-type} specify a different
2218 style of separator. Here is a table of them:
2219
2220 @table @code
2221 @item "--no-line"
2222 @itemx "--space"
2223 An extra vertical space, with no actual line.
2224
2225 @item "--single-line"
2226 A single line in the menu's foreground color.
2227
2228 @item "--double-line"
2229 A double line in the menu's foreground color.
2230
2231 @item "--single-dashed-line"
2232 A single dashed line in the menu's foreground color.
2233
2234 @item "--double-dashed-line"
2235 A double dashed line in the menu's foreground color.
2236
2237 @item "--shadow-etched-in"
2238 A single line with a 3D sunken appearance. This is the default,
2239 used separators consisting of dashes only.
2240
2241 @item "--shadow-etched-out"
2242 A single line with a 3D raised appearance.
2243
2244 @item "--shadow-etched-in-dash"
2245 A single dashed line with a 3D sunken appearance.
2246
2247 @item "--shadow-etched-out-dash"
2248 A single dashed line with a 3D raised appearance.
2249
2250 @item "--shadow-double-etched-in"
2251 Two lines with a 3D sunken appearance.
2252
2253 @item "--shadow-double-etched-out"
2254 Two lines with a 3D raised appearance.
2255
2256 @item "--shadow-double-etched-in-dash"
2257 Two dashed lines with a 3D sunken appearance.
2258
2259 @item "--shadow-double-etched-out-dash"
2260 Two dashed lines with a 3D raised appearance.
2261 @end table
2262
2263 You can also give these names in another style, adding a colon after
2264 the double-dash and replacing each single dash with capitalization of
2265 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2266 @code{"--single-line"}.
2267
2268 Some systems and display toolkits don't really handle all of these
2269 separator types. If you use a type that isn't supported, the menu
2270 displays a similar kind of separator that is supported.
2271
2272 @node Alias Menu Items
2273 @subsubsection Alias Menu Items
2274
2275 Sometimes it is useful to make menu items that use the ``same''
2276 command but with different enable conditions. The best way to do this
2277 in Emacs now is with extended menu items; before that feature existed,
2278 it could be done by defining alias commands and using them in menu
2279 items. Here's an example that makes two aliases for
2280 @code{toggle-read-only} and gives them different enable conditions:
2281
2282 @example
2283 (defalias 'make-read-only 'toggle-read-only)
2284 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2285 (defalias 'make-writable 'toggle-read-only)
2286 (put 'make-writable 'menu-enable 'buffer-read-only)
2287 @end example
2288
2289 When using aliases in menus, often it is useful to display the
2290 equivalent key bindings for the ``real'' command name, not the aliases
2291 (which typically don't have any key bindings except for the menu
2292 itself). To request this, give the alias symbol a non-@code{nil}
2293 @code{menu-alias} property. Thus,
2294
2295 @example
2296 (put 'make-read-only 'menu-alias t)
2297 (put 'make-writable 'menu-alias t)
2298 @end example
2299
2300 @noindent
2301 causes menu items for @code{make-read-only} and @code{make-writable} to
2302 show the keyboard bindings for @code{toggle-read-only}.
2303
2304 @node Mouse Menus
2305 @subsection Menus and the Mouse
2306
2307 The usual way to make a menu keymap produce a menu is to make it the
2308 definition of a prefix key. (A Lisp program can explicitly pop up a
2309 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2310
2311 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2312 by popping up a visible menu, so that the user can select a choice with
2313 the mouse. When the user clicks on a menu item, the event generated is
2314 whatever character or symbol has the binding that brought about that
2315 menu item. (A menu item may generate a series of events if the menu has
2316 multiple levels or comes from the menu bar.)
2317
2318 It's often best to use a button-down event to trigger the menu. Then
2319 the user can select a menu item by releasing the button.
2320
2321 A single keymap can appear as multiple menu panes, if you explicitly
2322 arrange for this. The way to do this is to make a keymap for each pane,
2323 then create a binding for each of those maps in the main keymap of the
2324 menu. Give each of these bindings an item string that starts with
2325 @samp{@@}. The rest of the item string becomes the name of the pane.
2326 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2327 bindings with @samp{@@}-less item strings are grouped into one pane,
2328 which appears along with the other panes explicitly created for the
2329 submaps.
2330
2331 X toolkit menus don't have panes; instead, they can have submenus.
2332 Every nested keymap becomes a submenu, whether the item string starts
2333 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2334 special about @samp{@@} at the beginning of an item string is that the
2335 @samp{@@} doesn't appear in the menu item.
2336
2337 Multiple keymaps that define the same menu prefix key produce
2338 separate panes or separate submenus.
2339
2340 @node Keyboard Menus
2341 @subsection Menus and the Keyboard
2342
2343 When a prefix key ending with a keyboard event (a character or
2344 function key) has a definition that is a menu keymap, the keymap
2345 operates as a keyboard menu; the user specifies the next event by
2346 choosing a menu item with the keyboard.
2347
2348 Emacs displays the keyboard menu with the map's overall prompt
2349 string, followed by the alternatives (the item strings of the map's
2350 bindings), in the echo area. If the bindings don't all fit at once,
2351 the user can type @key{SPC} to see the next line of alternatives.
2352 Successive uses of @key{SPC} eventually get to the end of the menu and
2353 then cycle around to the beginning. (The variable
2354 @code{menu-prompt-more-char} specifies which character is used for
2355 this; @key{SPC} is the default.)
2356
2357 When the user has found the desired alternative from the menu, he or
2358 she should type the corresponding character---the one whose binding is
2359 that alternative.
2360
2361 @ignore
2362 In a menu intended for keyboard use, each menu item must clearly
2363 indicate what character to type. The best convention to use is to make
2364 the character the first letter of the item string---that is something
2365 users will understand without being told. We plan to change this; by
2366 the time you read this manual, keyboard menus may explicitly name the
2367 key for each alternative.
2368 @end ignore
2369
2370 This way of using menus in an Emacs-like editor was inspired by the
2371 Hierarkey system.
2372
2373 @defvar menu-prompt-more-char
2374 This variable specifies the character to use to ask to see
2375 the next line of a menu. Its initial value is 32, the code
2376 for @key{SPC}.
2377 @end defvar
2378
2379 @node Menu Example
2380 @subsection Menu Example
2381 @cindex menu definition example
2382
2383 Here is a complete example of defining a menu keymap. It is the
2384 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2385 the menu bar, and it uses the extended menu item format
2386 (@pxref{Extended Menu Items}). First we create the keymap, and give
2387 it a name:
2388
2389 @smallexample
2390 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2391 @end smallexample
2392
2393 @noindent
2394 Next we define the menu items:
2395
2396 @smallexample
2397 (define-key menu-bar-replace-menu [tags-repl-continue]
2398 '(menu-item "Continue Replace" tags-loop-continue
2399 :help "Continue last tags replace operation"))
2400 (define-key menu-bar-replace-menu [tags-repl]
2401 '(menu-item "Replace in tagged files" tags-query-replace
2402 :help "Interactively replace a regexp in all tagged files"))
2403 (define-key menu-bar-replace-menu [separator-replace-tags]
2404 '(menu-item "--"))
2405 ;; @r{@dots{}}
2406 @end smallexample
2407
2408 @noindent
2409 Note the symbols which the bindings are ``made for''; these appear
2410 inside square brackets, in the key sequence being defined. In some
2411 cases, this symbol is the same as the command name; sometimes it is
2412 different. These symbols are treated as ``function keys,'' but they are
2413 not real function keys on the keyboard. They do not affect the
2414 functioning of the menu itself, but they are ``echoed'' in the echo area
2415 when the user selects from the menu, and they appear in the output of
2416 @code{where-is} and @code{apropos}.
2417
2418 The menu in this example is intended for use with the mouse. If a
2419 menu is intended for use with the keyboard, that is, if it is bound to
2420 a key sequence ending with a keyboard event, then the menu items
2421 should be bound to characters or ``real'' function keys, that can be
2422 typed with the keyboard.
2423
2424 The binding whose definition is @code{("--")} is a separator line.
2425 Like a real menu item, the separator has a key symbol, in this case
2426 @code{separator-replace-tags}. If one menu has two separators, they
2427 must have two different key symbols.
2428
2429 Here is how we make this menu appear as an item in the parent menu:
2430
2431 @example
2432 (define-key menu-bar-edit-menu [replace]
2433 (list 'menu-item "Replace" menu-bar-replace-menu))
2434 @end example
2435
2436 @noindent
2437 Note that this incorporates the submenu keymap, which is the value of
2438 the variable @code{menu-bar-replace-menu}, rather than the symbol
2439 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2440 menu item would be meaningless because @code{menu-bar-replace-menu} is
2441 not a command.
2442
2443 If you wanted to attach the same replace menu to a mouse click, you
2444 can do it this way:
2445
2446 @example
2447 (define-key global-map [C-S-down-mouse-1]
2448 menu-bar-replace-menu)
2449 @end example
2450
2451 @node Menu Bar
2452 @subsection The Menu Bar
2453 @cindex menu bar
2454
2455 Most window systems allow each frame to have a @dfn{menu bar}---a
2456 permanently displayed menu stretching horizontally across the top of the
2457 frame. The items of the menu bar are the subcommands of the fake
2458 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2459
2460 To add an item to the menu bar, invent a fake ``function key'' of your
2461 own (let's call it @var{key}), and make a binding for the key sequence
2462 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2463 so that pressing a button on the menu bar item leads to another menu.
2464
2465 When more than one active keymap defines the same fake function key
2466 for the menu bar, the item appears just once. If the user clicks on
2467 that menu bar item, it brings up a single, combined menu containing
2468 all the subcommands of that item---the global subcommands, the local
2469 subcommands, and the minor mode subcommands.
2470
2471 The variable @code{overriding-local-map} is normally ignored when
2472 determining the menu bar contents. That is, the menu bar is computed
2473 from the keymaps that would be active if @code{overriding-local-map}
2474 were @code{nil}. @xref{Active Keymaps}.
2475
2476 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2477 parameter must be greater than zero. Emacs uses just one line for the
2478 menu bar itself; if you specify more than one line, the other lines
2479 serve to separate the menu bar from the windows in the frame. We
2480 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2481 Parameters}.
2482
2483 Here's an example of setting up a menu bar item:
2484
2485 @example
2486 @group
2487 (modify-frame-parameters (selected-frame)
2488 '((menu-bar-lines . 2)))
2489 @end group
2490
2491 @group
2492 ;; @r{Make a menu keymap (with a prompt string)}
2493 ;; @r{and make it the menu bar item's definition.}
2494 (define-key global-map [menu-bar words]
2495 (cons "Words" (make-sparse-keymap "Words")))
2496 @end group
2497
2498 @group
2499 ;; @r{Define specific subcommands in this menu.}
2500 (define-key global-map
2501 [menu-bar words forward]
2502 '("Forward word" . forward-word))
2503 @end group
2504 @group
2505 (define-key global-map
2506 [menu-bar words backward]
2507 '("Backward word" . backward-word))
2508 @end group
2509 @end example
2510
2511 A local keymap can cancel a menu bar item made by the global keymap by
2512 rebinding the same fake function key with @code{undefined} as the
2513 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2514 bar item:
2515
2516 @example
2517 (define-key dired-mode-map [menu-bar edit] 'undefined)
2518 @end example
2519
2520 @noindent
2521 @code{edit} is the fake function key used by the global map for the
2522 @samp{Edit} menu bar item. The main reason to suppress a global
2523 menu bar item is to regain space for mode-specific items.
2524
2525 @defvar menu-bar-final-items
2526 Normally the menu bar shows global items followed by items defined by the
2527 local maps.
2528
2529 This variable holds a list of fake function keys for items to display at
2530 the end of the menu bar rather than in normal sequence. The default
2531 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2532 at the end of the menu bar, following local menu items.
2533 @end defvar
2534
2535 @defvar menu-bar-update-hook
2536 This normal hook is run by redisplay to update the menu bar contents,
2537 before redisplaying the menu bar. You can use it to update submenus
2538 whose contents should vary. Since this hook is run frequently, we
2539 advise you to ensure that the functions it calls do not take much time
2540 in the usual case.
2541 @end defvar
2542
2543 @node Tool Bar
2544 @subsection Tool bars
2545 @cindex tool bar
2546
2547 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2548 commands when you click on them---in effect, a kind of graphical menu
2549 bar.
2550
2551 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2552 controls how many lines' worth of height to reserve for the tool bar. A
2553 zero value suppresses the tool bar. If the value is nonzero, and
2554 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2555 contracts automatically as needed to hold the specified contents.
2556
2557 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2558 the tool bar expands automatically, but does not contract automatically.
2559 To contract the tool bar, the user has to redraw the frame by entering
2560 @kbd{C-l}.
2561
2562 The tool bar contents are controlled by a menu keymap attached to a
2563 fake ``function key'' called @code{tool-bar} (much like the way the menu
2564 bar is controlled). So you define a tool bar item using
2565 @code{define-key}, like this:
2566
2567 @example
2568 (define-key global-map [tool-bar @var{key}] @var{item})
2569 @end example
2570
2571 @noindent
2572 where @var{key} is a fake ``function key'' to distinguish this item from
2573 other items, and @var{item} is a menu item key binding (@pxref{Extended
2574 Menu Items}), which says how to display this item and how it behaves.
2575
2576 The usual menu keymap item properties, @code{:visible},
2577 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2578 tool bar bindings and have their normal meanings. The @var{real-binding}
2579 in the item must be a command, not a keymap; in other words, it does not
2580 work to define a tool bar icon as a prefix key.
2581
2582 The @code{:help} property specifies a ``help-echo'' string to display
2583 while the mouse is on that item. This is displayed in the same way as
2584 @code{help-echo} text properties (@pxref{Help display}).
2585
2586 In addition, you should use the @code{:image} property;
2587 this is how you specify the image to display in the tool bar:
2588
2589 @table @code
2590 @item :image @var{image}
2591 @var{images} is either a single image specification or a vector of four
2592 image specifications. If you use a vector of four,
2593 one of them is used, depending on circumstances:
2594
2595 @table @asis
2596 @item item 0
2597 Used when the item is enabled and selected.
2598 @item item 1
2599 Used when the item is enabled and deselected.
2600 @item item 2
2601 Used when the item is disabled and selected.
2602 @item item 3
2603 Used when the item is disabled and deselected.
2604 @end table
2605 @end table
2606
2607 If @var{image} is a single image specification, Emacs draws the tool bar
2608 button in disabled state by applying an edge-detection algorithm to the
2609 image.
2610
2611 The @code{:rtl} property specifies an alternative image to use for
2612 right-to-left languages. Only the Gtk+ version of Emacs supports this
2613 at present.
2614
2615 The default tool bar is defined so that items specific to editing do not
2616 appear for major modes whose command symbol has a @code{mode-class}
2617 property of @code{special} (@pxref{Major Mode Conventions}). Major
2618 modes may add items to the global bar by binding @code{[tool-bar
2619 @var{foo}]} in their local map. It makes sense for some major modes to
2620 replace the default tool bar items completely, since not many can be
2621 accommodated conveniently, and the default bindings make this easy by
2622 using an indirection through @code{tool-bar-map}.
2623
2624 @defvar tool-bar-map
2625 By default, the global map binds @code{[tool-bar]} as follows:
2626 @example
2627 (global-set-key [tool-bar]
2628 '(menu-item "tool bar" ignore
2629 :filter (lambda (ignore) tool-bar-map)))
2630 @end example
2631 @noindent
2632 Thus the tool bar map is derived dynamically from the value of variable
2633 @code{tool-bar-map} and you should normally adjust the default (global)
2634 tool bar by changing that map. Major modes may replace the global bar
2635 completely by making @code{tool-bar-map} buffer-local and set to a
2636 keymap containing only the desired items. Info mode provides an
2637 example.
2638 @end defvar
2639
2640 There are two convenience functions for defining tool bar items, as
2641 follows.
2642
2643 @defun tool-bar-add-item icon def key &rest props
2644 This function adds an item to the tool bar by modifying
2645 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2646 is the base name of an XPM, XBM or PBM image file to be located by
2647 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2648 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2649 on a color display. On a monochrome display, the search order is
2650 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2651 command @var{def}, and @var{key} is the fake function key symbol in the
2652 prefix keymap. The remaining arguments @var{props} are additional
2653 property list elements to add to the menu item specification.
2654
2655 To define items in some local map, bind @code{tool-bar-map} with
2656 @code{let} around calls of this function:
2657 @example
2658 (defvar foo-tool-bar-map
2659 (let ((tool-bar-map (make-sparse-keymap)))
2660 (tool-bar-add-item @dots{})
2661 @dots{}
2662 tool-bar-map))
2663 @end example
2664 @end defun
2665
2666 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2667 This function is a convenience for defining tool bar items which are
2668 consistent with existing menu bar bindings. The binding of
2669 @var{command} is looked up in the menu bar in @var{map} (default
2670 @code{global-map}) and modified to add an image specification for
2671 @var{icon}, which is found in the same way as by
2672 @code{tool-bar-add-item}. The resulting binding is then placed in
2673 @code{tool-bar-map}, so use this function only for global tool bar
2674 items.
2675
2676 @var{map} must contain an appropriate keymap bound to
2677 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2678 property list elements to add to the menu item specification.
2679 @end defun
2680
2681 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2682 This function is used for making non-global tool bar items. Use it
2683 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2684 specifies the local map to make the definition in. The argument
2685 @var{from-map} is like the @var{map} argument of
2686 @code{tool-bar-add-item-from-menu}.
2687 @end defun
2688
2689 @defvar auto-resize-tool-bar
2690 If this variable is non-@code{nil}, the tool bar automatically resizes to
2691 show all defined tool bar items---but not larger than a quarter of the
2692 frame's height.
2693
2694 If the value is @code{grow-only}, the tool bar expands automatically,
2695 but does not contract automatically. To contract the tool bar, the
2696 user has to redraw the frame by entering @kbd{C-l}.
2697 @end defvar
2698
2699 @defvar auto-raise-tool-bar-buttons
2700 If this variable is non-@code{nil}, tool bar items display
2701 in raised form when the mouse moves over them.
2702 @end defvar
2703
2704 @defvar tool-bar-button-margin
2705 This variable specifies an extra margin to add around tool bar items.
2706 The value is an integer, a number of pixels. The default is 4.
2707 @end defvar
2708
2709 @defvar tool-bar-button-relief
2710 This variable specifies the shadow width for tool bar items.
2711 The value is an integer, a number of pixels. The default is 1.
2712 @end defvar
2713
2714 @defvar tool-bar-border
2715 This variable specifies the height of the border drawn below the tool
2716 bar area. An integer value specifies height as a number of pixels.
2717 If the value is one of @code{internal-border-width} (the default) or
2718 @code{border-width}, the tool bar border height corresponds to the
2719 corresponding frame parameter.
2720 @end defvar
2721
2722 You can define a special meaning for clicking on a tool bar item with
2723 the shift, control, meta, etc., modifiers. You do this by setting up
2724 additional items that relate to the original item through the fake
2725 function keys. Specifically, the additional items should use the
2726 modified versions of the same fake function key used to name the
2727 original item.
2728
2729 Thus, if the original item was defined this way,
2730
2731 @example
2732 (define-key global-map [tool-bar shell]
2733 '(menu-item "Shell" shell
2734 :image (image :type xpm :file "shell.xpm")))
2735 @end example
2736
2737 @noindent
2738 then here is how you can define clicking on the same tool bar image with
2739 the shift modifier:
2740
2741 @example
2742 (define-key global-map [tool-bar S-shell] 'some-command)
2743 @end example
2744
2745 @xref{Function Keys}, for more information about how to add modifiers to
2746 function keys.
2747
2748 @node Modifying Menus
2749 @subsection Modifying Menus
2750
2751 When you insert a new item in an existing menu, you probably want to
2752 put it in a particular place among the menu's existing items. If you
2753 use @code{define-key} to add the item, it normally goes at the front of
2754 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2755
2756 @defun define-key-after map key binding &optional after
2757 Define a binding in @var{map} for @var{key}, with value @var{binding},
2758 just like @code{define-key}, but position the binding in @var{map} after
2759 the binding for the event @var{after}. The argument @var{key} should be
2760 of length one---a vector or string with just one element. But
2761 @var{after} should be a single event type---a symbol or a character, not
2762 a sequence. The new binding goes after the binding for @var{after}. If
2763 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2764 the end of the keymap. However, new bindings are added before any
2765 inherited keymap.
2766
2767 Here is an example:
2768
2769 @example
2770 (define-key-after my-menu [drink]
2771 '("Drink" . drink-command) 'eat)
2772 @end example
2773
2774 @noindent
2775 makes a binding for the fake function key @key{DRINK} and puts it
2776 right after the binding for @key{EAT}.
2777
2778 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2779 menu of Shell mode, after the item @code{break}:
2780
2781 @example
2782 (define-key-after
2783 (lookup-key shell-mode-map [menu-bar signals])
2784 [work] '("Work" . work-command) 'break)
2785 @end example
2786 @end defun
2787
2788 @ignore
2789 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794
2790 @end ignore