Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
894
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897
898 #ifdef HAVE_WINDOW_SYSTEM
899
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
911
912
913 #endif /* HAVE_WINDOW_SYSTEM */
914
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
917
918
919 \f
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
923
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
927
928 This is the height of W minus the height of a mode line, if any. */
929
930 inline int
931 window_text_bottom_y (struct window *w)
932 {
933 int height = WINDOW_TOTAL_HEIGHT (w);
934
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
938 }
939
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
943
944 inline int
945 window_box_width (struct window *w, int area)
946 {
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
949
950 if (!w->pseudo_window_p)
951 {
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
953
954 if (area == TEXT_AREA)
955 {
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 }
962 else if (area == LEFT_MARGIN_AREA)
963 {
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
967 }
968 else if (area == RIGHT_MARGIN_AREA)
969 {
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
973 }
974 }
975
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
977 }
978
979
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
982
983 inline int
984 window_box_height (struct window *w)
985 {
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
988
989 xassert (height >= 0);
990
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 {
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1007 }
1008
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 {
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1019 }
1020
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1024 }
1025
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1029
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1032 {
1033 int x;
1034
1035 if (w->pseudo_window_p)
1036 return 0;
1037
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 ? 0
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053
1054 return x;
1055 }
1056
1057
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1061
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1064 {
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1066 }
1067
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1071
1072 inline int
1073 window_box_left (struct window *w, int area)
1074 {
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1077
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1083
1084 return x;
1085 }
1086
1087
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1091
1092 inline int
1093 window_box_right (struct window *w, int area)
1094 {
1095 return window_box_left (w, area) + window_box_width (w, area);
1096 }
1097
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1108 {
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1116 {
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1120 }
1121 }
1122
1123
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1131
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1135 {
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1140 }
1141
1142
1143 \f
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1147
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1150
1151 int
1152 line_bottom_y (struct it *it)
1153 {
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1156
1157 if (line_height == 0)
1158 {
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1162 {
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1167 }
1168 else
1169 {
1170 struct glyph_row *row = it->glyph_row;
1171
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1180 }
1181 }
1182
1183 return line_top_y + line_height;
1184 }
1185
1186
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1192
1193 int
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1196 {
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1201
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1204
1205 if (XBUFFER (w->buffer) != current_buffer)
1206 {
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1209 }
1210
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1218
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 {
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1247 {
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 {
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1265 {
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1268 }
1269 }
1270 }
1271
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1279 }
1280 }
1281 else
1282 {
1283 struct it it2;
1284
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 {
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1303 }
1304 }
1305
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1308
1309 current_header_line_height = current_mode_line_height = -1;
1310
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1322
1323 return visible_p;
1324 }
1325
1326
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1331
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1334 {
1335 int c;
1336
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1343
1344 return c;
1345 }
1346
1347
1348
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 {
1355 xassert (STRINGP (string) && nchars >= 0);
1356
1357 if (STRING_MULTIBYTE (string))
1358 {
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1368 }
1369 }
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372
1373 return pos;
1374 }
1375
1376
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1379
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 {
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1388 }
1389
1390
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1394
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 {
1398 struct text_pos pos;
1399
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1402
1403 if (multibyte_p)
1404 {
1405 int len;
1406
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1409 {
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1414 }
1415 }
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1418
1419 return pos;
1420 }
1421
1422
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1425
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1428 {
1429 EMACS_INT nchars;
1430
1431 if (multibyte_p)
1432 {
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1436
1437 for (nchars = 0; rest > 0; ++nchars)
1438 {
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1441 }
1442 }
1443 else
1444 nchars = strlen (s);
1445
1446 return nchars;
1447 }
1448
1449
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1453
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 {
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1465 }
1466
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1470
1471 int
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 {
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1476 {
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1478
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1482 {
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1485 {
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1490 }
1491 }
1492
1493 return height;
1494 }
1495 #endif
1496
1497 return 1;
1498 }
1499
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1504
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1508 {
1509
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1512 {
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1529
1530 if (!noclip)
1531 {
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1536
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1541 }
1542 }
1543 #endif
1544
1545 *x = pix_x;
1546 *y = pix_y;
1547 }
1548
1549
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1557
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1562 {
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1566
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 {
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1575 }
1576
1577 *vpos = i;
1578 *hpos = 0;
1579
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1583
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1586 {
1587 *area = TEXT_AREA;
1588 x0 = 0;
1589 }
1590 else
1591 {
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1593 {
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 }
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 {
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 }
1602 else
1603 {
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1606 }
1607 }
1608
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1614 {
1615 x -= glyph->pixel_width;
1616 ++glyph;
1617 }
1618
1619 if (glyph == end)
1620 return NULL;
1621
1622 if (dx)
1623 {
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1626 }
1627
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1630 }
1631
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1634
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 {
1638 if (w->pseudo_window_p)
1639 {
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 }
1646 else
1647 {
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 }
1652
1653 #ifdef HAVE_WINDOW_SYSTEM
1654
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1658
1659 int
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 {
1662 XRectangle r;
1663
1664 if (n <= 0)
1665 return 0;
1666
1667 if (s->row->full_width_p)
1668 {
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1679 }
1680 else
1681 {
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1686 }
1687
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1690 {
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1696 }
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 {
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1704 }
1705
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1710 {
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1713
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 {
1721 XRectangle rc, r_save = r;
1722
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1727
1728 x_intersect_rectangles (&r_save, &rc, &r);
1729 }
1730 }
1731 else
1732 {
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1741 }
1742
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1748 {
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1751
1752 if (s->x > r.x)
1753 {
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1756 }
1757 r.width = min (r.width, glyph->pixel_width);
1758
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1765 {
1766 r.y = max_y;
1767 r.height = height;
1768 }
1769 else
1770 {
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1774 {
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1778 }
1779 }
1780 }
1781
1782 if (s->row->clip)
1783 {
1784 XRectangle r_save = r;
1785
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1788 }
1789
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 {
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1799 }
1800 else
1801 {
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812
1813 if (s->for_overlaps & OVERLAPS_PRED)
1814 {
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1817 {
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1822 }
1823 i++;
1824 }
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1826 {
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1829 {
1830 if (r.y + r.height > row_y + s->row->visible_height)
1831 {
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1834 }
1835 else
1836 rs[i].height = 0;
1837 }
1838 i++;
1839 }
1840
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1847 }
1848 }
1849
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1852
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 {
1856 get_glyph_string_clip_rects (s, nr, 1);
1857 }
1858
1859
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1863 */
1864
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 {
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1871
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1880
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1883 {
1884 wd += x;
1885 x = 0;
1886 }
1887
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1892
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1900
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1903 {
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1906 }
1907 else
1908 {
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1911 {
1912 h += y - y0;
1913 y = y0;
1914 }
1915 }
1916
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1920 }
1921
1922 /*
1923 * Remember which glyph the mouse is over.
1924 */
1925
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 {
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1935
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1938
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1942 {
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1946 }
1947
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1954
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957
1958 if (w->pseudo_window_p)
1959 {
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1963 }
1964
1965 switch (part)
1966 {
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1970
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1974
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1983
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1986
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1991 {
1992 gr = r; gy = r->y;
1993 break;
1994 }
1995
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1998 {
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2001
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2006
2007 if (g < end)
2008 {
2009 if (g->type == IMAGE_GLYPH)
2010 {
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2015 }
2016 width = g->pixel_width;
2017 }
2018 else
2019 {
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2023 }
2024
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2027 }
2028 else
2029 {
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2034 }
2035 break;
2036
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2043
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2050
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 ? 0
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2064 {
2065 gr = r; gy = r->y;
2066 break;
2067 }
2068
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 default:
2080 ;
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2085
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2092
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2095
2096 goto store_rect;
2097 }
2098
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2101
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2113 }
2114
2115
2116 #endif /* HAVE_WINDOW_SYSTEM */
2117
2118 \f
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2122
2123 /* Error handler for safe_eval and safe_call. */
2124
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2127 {
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2130 }
2131
2132
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2135
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2139
2140 Lisp_Object
2141 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2142 {
2143 Lisp_Object val;
2144
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2148 {
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2151
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2161 }
2162
2163 return val;
2164 }
2165
2166
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2169
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 {
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2177 }
2178
2179 static Lisp_Object Qeval;
2180
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2183 {
2184 return safe_call1 (Qeval, sexpr);
2185 }
2186
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2189
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 {
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2198 }
2199
2200
2201 \f
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2205
2206 #if 0
2207
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2210
2211 static void
2212 check_it (it)
2213 struct it *it;
2214 {
2215 if (it->method == GET_FROM_STRING)
2216 {
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 }
2220 else
2221 {
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2224 {
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2227 }
2228 }
2229
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2234 }
2235
2236 #define CHECK_IT(IT) check_it ((IT))
2237
2238 #else /* not 0 */
2239
2240 #define CHECK_IT(IT) (void) 0
2241
2242 #endif /* not 0 */
2243
2244
2245 #if GLYPH_DEBUG
2246
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2249
2250 static void
2251 check_window_end (struct window *w)
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 ptrdiff_t i, noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068
3069 /* Get all overlays at the given position. */
3070 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3071
3072 /* If any of these overlays ends before endpos,
3073 use its ending point instead. */
3074 for (i = 0; i < noverlays; ++i)
3075 {
3076 Lisp_Object oend;
3077 EMACS_INT oendpos;
3078
3079 oend = OVERLAY_END (overlays[i]);
3080 oendpos = OVERLAY_POSITION (oend);
3081 endpos = min (endpos, oendpos);
3082 }
3083
3084 return endpos;
3085 }
3086
3087 /* Return the character position of a display string at or after CHARPOS.
3088 If no display string exists at or after CHARPOS, return ZV. A
3089 display string is either an overlay with `display' property whose
3090 value is a string, or a `display' text property whose value is a
3091 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3092 on a GUI frame. */
3093 EMACS_INT
3094 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3095 {
3096 /* FIXME: Support display properties on strings (object = Qnil means
3097 current buffer). */
3098 Lisp_Object object = Qnil;
3099 Lisp_Object pos, spec;
3100 struct text_pos position;
3101 EMACS_INT bufpos;
3102
3103 if (charpos >= ZV)
3104 return ZV;
3105
3106 /* If the character at CHARPOS is where the display string begins,
3107 return CHARPOS. */
3108 pos = make_number (charpos);
3109 CHARPOS (position) = charpos;
3110 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3111 bufpos = charpos; /* FIXME! support strings as well */
3112 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3113 && (charpos <= BEGV
3114 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3115 object),
3116 spec))
3117 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3118 frame_window_p))
3119 return charpos;
3120
3121 /* Look forward for the first character with a `display' property
3122 that will replace the underlying text when displayed. */
3123 do {
3124 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3125 CHARPOS (position) = XFASTINT (pos);
3126 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3127 if (CHARPOS (position) >= ZV)
3128 break;
3129 spec = Fget_char_property (pos, Qdisplay, object);
3130 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3131 } while (NILP (spec)
3132 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3133 frame_window_p));
3134
3135 return CHARPOS (position);
3136 }
3137
3138 /* Return the character position of the end of the display string that
3139 started at CHARPOS. A display string is either an overlay with
3140 `display' property whose value is a string or a `display' text
3141 property whose value is a string. */
3142 EMACS_INT
3143 compute_display_string_end (EMACS_INT charpos)
3144 {
3145 /* FIXME: Support display properties on strings (object = Qnil means
3146 current buffer). */
3147 Lisp_Object object = Qnil;
3148 Lisp_Object pos = make_number (charpos);
3149
3150 if (charpos >= ZV)
3151 return ZV;
3152
3153 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3154 abort ();
3155
3156 /* Look forward for the first character where the `display' property
3157 changes. */
3158 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3159
3160 return XFASTINT (pos);
3161 }
3162
3163
3164 \f
3165 /***********************************************************************
3166 Fontification
3167 ***********************************************************************/
3168
3169 /* Handle changes in the `fontified' property of the current buffer by
3170 calling hook functions from Qfontification_functions to fontify
3171 regions of text. */
3172
3173 static enum prop_handled
3174 handle_fontified_prop (struct it *it)
3175 {
3176 Lisp_Object prop, pos;
3177 enum prop_handled handled = HANDLED_NORMALLY;
3178
3179 if (!NILP (Vmemory_full))
3180 return handled;
3181
3182 /* Get the value of the `fontified' property at IT's current buffer
3183 position. (The `fontified' property doesn't have a special
3184 meaning in strings.) If the value is nil, call functions from
3185 Qfontification_functions. */
3186 if (!STRINGP (it->string)
3187 && it->s == NULL
3188 && !NILP (Vfontification_functions)
3189 && !NILP (Vrun_hooks)
3190 && (pos = make_number (IT_CHARPOS (*it)),
3191 prop = Fget_char_property (pos, Qfontified, Qnil),
3192 /* Ignore the special cased nil value always present at EOB since
3193 no amount of fontifying will be able to change it. */
3194 NILP (prop) && IT_CHARPOS (*it) < Z))
3195 {
3196 int count = SPECPDL_INDEX ();
3197 Lisp_Object val;
3198 struct buffer *obuf = current_buffer;
3199 int begv = BEGV, zv = ZV;
3200 int old_clip_changed = current_buffer->clip_changed;
3201
3202 val = Vfontification_functions;
3203 specbind (Qfontification_functions, Qnil);
3204
3205 xassert (it->end_charpos == ZV);
3206
3207 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3208 safe_call1 (val, pos);
3209 else
3210 {
3211 Lisp_Object fns, fn;
3212 struct gcpro gcpro1, gcpro2;
3213
3214 fns = Qnil;
3215 GCPRO2 (val, fns);
3216
3217 for (; CONSP (val); val = XCDR (val))
3218 {
3219 fn = XCAR (val);
3220
3221 if (EQ (fn, Qt))
3222 {
3223 /* A value of t indicates this hook has a local
3224 binding; it means to run the global binding too.
3225 In a global value, t should not occur. If it
3226 does, we must ignore it to avoid an endless
3227 loop. */
3228 for (fns = Fdefault_value (Qfontification_functions);
3229 CONSP (fns);
3230 fns = XCDR (fns))
3231 {
3232 fn = XCAR (fns);
3233 if (!EQ (fn, Qt))
3234 safe_call1 (fn, pos);
3235 }
3236 }
3237 else
3238 safe_call1 (fn, pos);
3239 }
3240
3241 UNGCPRO;
3242 }
3243
3244 unbind_to (count, Qnil);
3245
3246 /* Fontification functions routinely call `save-restriction'.
3247 Normally, this tags clip_changed, which can confuse redisplay
3248 (see discussion in Bug#6671). Since we don't perform any
3249 special handling of fontification changes in the case where
3250 `save-restriction' isn't called, there's no point doing so in
3251 this case either. So, if the buffer's restrictions are
3252 actually left unchanged, reset clip_changed. */
3253 if (obuf == current_buffer)
3254 {
3255 if (begv == BEGV && zv == ZV)
3256 current_buffer->clip_changed = old_clip_changed;
3257 }
3258 /* There isn't much we can reasonably do to protect against
3259 misbehaving fontification, but here's a fig leaf. */
3260 else if (!NILP (BVAR (obuf, name)))
3261 set_buffer_internal_1 (obuf);
3262
3263 /* The fontification code may have added/removed text.
3264 It could do even a lot worse, but let's at least protect against
3265 the most obvious case where only the text past `pos' gets changed',
3266 as is/was done in grep.el where some escapes sequences are turned
3267 into face properties (bug#7876). */
3268 it->end_charpos = ZV;
3269
3270 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3271 something. This avoids an endless loop if they failed to
3272 fontify the text for which reason ever. */
3273 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3274 handled = HANDLED_RECOMPUTE_PROPS;
3275 }
3276
3277 return handled;
3278 }
3279
3280
3281 \f
3282 /***********************************************************************
3283 Faces
3284 ***********************************************************************/
3285
3286 /* Set up iterator IT from face properties at its current position.
3287 Called from handle_stop. */
3288
3289 static enum prop_handled
3290 handle_face_prop (struct it *it)
3291 {
3292 int new_face_id;
3293 EMACS_INT next_stop;
3294
3295 if (!STRINGP (it->string))
3296 {
3297 new_face_id
3298 = face_at_buffer_position (it->w,
3299 IT_CHARPOS (*it),
3300 it->region_beg_charpos,
3301 it->region_end_charpos,
3302 &next_stop,
3303 (IT_CHARPOS (*it)
3304 + TEXT_PROP_DISTANCE_LIMIT),
3305 0, it->base_face_id);
3306
3307 /* Is this a start of a run of characters with box face?
3308 Caveat: this can be called for a freshly initialized
3309 iterator; face_id is -1 in this case. We know that the new
3310 face will not change until limit, i.e. if the new face has a
3311 box, all characters up to limit will have one. But, as
3312 usual, we don't know whether limit is really the end. */
3313 if (new_face_id != it->face_id)
3314 {
3315 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3316
3317 /* If new face has a box but old face has not, this is
3318 the start of a run of characters with box, i.e. it has
3319 a shadow on the left side. The value of face_id of the
3320 iterator will be -1 if this is the initial call that gets
3321 the face. In this case, we have to look in front of IT's
3322 position and see whether there is a face != new_face_id. */
3323 it->start_of_box_run_p
3324 = (new_face->box != FACE_NO_BOX
3325 && (it->face_id >= 0
3326 || IT_CHARPOS (*it) == BEG
3327 || new_face_id != face_before_it_pos (it)));
3328 it->face_box_p = new_face->box != FACE_NO_BOX;
3329 }
3330 }
3331 else
3332 {
3333 int base_face_id;
3334 EMACS_INT bufpos;
3335 int i;
3336 Lisp_Object from_overlay
3337 = (it->current.overlay_string_index >= 0
3338 ? it->string_overlays[it->current.overlay_string_index]
3339 : Qnil);
3340
3341 /* See if we got to this string directly or indirectly from
3342 an overlay property. That includes the before-string or
3343 after-string of an overlay, strings in display properties
3344 provided by an overlay, their text properties, etc.
3345
3346 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3347 if (! NILP (from_overlay))
3348 for (i = it->sp - 1; i >= 0; i--)
3349 {
3350 if (it->stack[i].current.overlay_string_index >= 0)
3351 from_overlay
3352 = it->string_overlays[it->stack[i].current.overlay_string_index];
3353 else if (! NILP (it->stack[i].from_overlay))
3354 from_overlay = it->stack[i].from_overlay;
3355
3356 if (!NILP (from_overlay))
3357 break;
3358 }
3359
3360 if (! NILP (from_overlay))
3361 {
3362 bufpos = IT_CHARPOS (*it);
3363 /* For a string from an overlay, the base face depends
3364 only on text properties and ignores overlays. */
3365 base_face_id
3366 = face_for_overlay_string (it->w,
3367 IT_CHARPOS (*it),
3368 it->region_beg_charpos,
3369 it->region_end_charpos,
3370 &next_stop,
3371 (IT_CHARPOS (*it)
3372 + TEXT_PROP_DISTANCE_LIMIT),
3373 0,
3374 from_overlay);
3375 }
3376 else
3377 {
3378 bufpos = 0;
3379
3380 /* For strings from a `display' property, use the face at
3381 IT's current buffer position as the base face to merge
3382 with, so that overlay strings appear in the same face as
3383 surrounding text, unless they specify their own
3384 faces. */
3385 base_face_id = underlying_face_id (it);
3386 }
3387
3388 new_face_id = face_at_string_position (it->w,
3389 it->string,
3390 IT_STRING_CHARPOS (*it),
3391 bufpos,
3392 it->region_beg_charpos,
3393 it->region_end_charpos,
3394 &next_stop,
3395 base_face_id, 0);
3396
3397 /* Is this a start of a run of characters with box? Caveat:
3398 this can be called for a freshly allocated iterator; face_id
3399 is -1 is this case. We know that the new face will not
3400 change until the next check pos, i.e. if the new face has a
3401 box, all characters up to that position will have a
3402 box. But, as usual, we don't know whether that position
3403 is really the end. */
3404 if (new_face_id != it->face_id)
3405 {
3406 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3407 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3408
3409 /* If new face has a box but old face hasn't, this is the
3410 start of a run of characters with box, i.e. it has a
3411 shadow on the left side. */
3412 it->start_of_box_run_p
3413 = new_face->box && (old_face == NULL || !old_face->box);
3414 it->face_box_p = new_face->box != FACE_NO_BOX;
3415 }
3416 }
3417
3418 it->face_id = new_face_id;
3419 return HANDLED_NORMALLY;
3420 }
3421
3422
3423 /* Return the ID of the face ``underlying'' IT's current position,
3424 which is in a string. If the iterator is associated with a
3425 buffer, return the face at IT's current buffer position.
3426 Otherwise, use the iterator's base_face_id. */
3427
3428 static int
3429 underlying_face_id (struct it *it)
3430 {
3431 int face_id = it->base_face_id, i;
3432
3433 xassert (STRINGP (it->string));
3434
3435 for (i = it->sp - 1; i >= 0; --i)
3436 if (NILP (it->stack[i].string))
3437 face_id = it->stack[i].face_id;
3438
3439 return face_id;
3440 }
3441
3442
3443 /* Compute the face one character before or after the current position
3444 of IT. BEFORE_P non-zero means get the face in front of IT's
3445 position. Value is the id of the face. */
3446
3447 static int
3448 face_before_or_after_it_pos (struct it *it, int before_p)
3449 {
3450 int face_id, limit;
3451 EMACS_INT next_check_charpos;
3452 struct text_pos pos;
3453
3454 xassert (it->s == NULL);
3455
3456 if (STRINGP (it->string))
3457 {
3458 EMACS_INT bufpos;
3459 int base_face_id;
3460
3461 /* No face change past the end of the string (for the case
3462 we are padding with spaces). No face change before the
3463 string start. */
3464 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3465 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3466 return it->face_id;
3467
3468 /* Set pos to the position before or after IT's current position. */
3469 if (before_p)
3470 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3471 else
3472 /* For composition, we must check the character after the
3473 composition. */
3474 pos = (it->what == IT_COMPOSITION
3475 ? string_pos (IT_STRING_CHARPOS (*it)
3476 + it->cmp_it.nchars, it->string)
3477 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3478
3479 if (it->current.overlay_string_index >= 0)
3480 bufpos = IT_CHARPOS (*it);
3481 else
3482 bufpos = 0;
3483
3484 base_face_id = underlying_face_id (it);
3485
3486 /* Get the face for ASCII, or unibyte. */
3487 face_id = face_at_string_position (it->w,
3488 it->string,
3489 CHARPOS (pos),
3490 bufpos,
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 base_face_id, 0);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if IT->string is unibyte. */
3499 if (STRING_MULTIBYTE (it->string))
3500 {
3501 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3502 int c, len;
3503 struct face *face = FACE_FROM_ID (it->f, face_id);
3504
3505 c = string_char_and_length (p, &len);
3506 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3507 }
3508 }
3509 else
3510 {
3511 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3512 || (IT_CHARPOS (*it) <= BEGV && before_p))
3513 return it->face_id;
3514
3515 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3516 pos = it->current.pos;
3517
3518 if (before_p)
3519 DEC_TEXT_POS (pos, it->multibyte_p);
3520 else
3521 {
3522 if (it->what == IT_COMPOSITION)
3523 /* For composition, we must check the position after the
3524 composition. */
3525 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3526 else
3527 INC_TEXT_POS (pos, it->multibyte_p);
3528 }
3529
3530 /* Determine face for CHARSET_ASCII, or unibyte. */
3531 face_id = face_at_buffer_position (it->w,
3532 CHARPOS (pos),
3533 it->region_beg_charpos,
3534 it->region_end_charpos,
3535 &next_check_charpos,
3536 limit, 0, -1);
3537
3538 /* Correct the face for charsets different from ASCII. Do it
3539 for the multibyte case only. The face returned above is
3540 suitable for unibyte text if current_buffer is unibyte. */
3541 if (it->multibyte_p)
3542 {
3543 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3544 struct face *face = FACE_FROM_ID (it->f, face_id);
3545 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3546 }
3547 }
3548
3549 return face_id;
3550 }
3551
3552
3553 \f
3554 /***********************************************************************
3555 Invisible text
3556 ***********************************************************************/
3557
3558 /* Set up iterator IT from invisible properties at its current
3559 position. Called from handle_stop. */
3560
3561 static enum prop_handled
3562 handle_invisible_prop (struct it *it)
3563 {
3564 enum prop_handled handled = HANDLED_NORMALLY;
3565
3566 if (STRINGP (it->string))
3567 {
3568 Lisp_Object prop, end_charpos, limit, charpos;
3569
3570 /* Get the value of the invisible text property at the
3571 current position. Value will be nil if there is no such
3572 property. */
3573 charpos = make_number (IT_STRING_CHARPOS (*it));
3574 prop = Fget_text_property (charpos, Qinvisible, it->string);
3575
3576 if (!NILP (prop)
3577 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3578 {
3579 handled = HANDLED_RECOMPUTE_PROPS;
3580
3581 /* Get the position at which the next change of the
3582 invisible text property can be found in IT->string.
3583 Value will be nil if the property value is the same for
3584 all the rest of IT->string. */
3585 XSETINT (limit, SCHARS (it->string));
3586 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3587 it->string, limit);
3588
3589 /* Text at current position is invisible. The next
3590 change in the property is at position end_charpos.
3591 Move IT's current position to that position. */
3592 if (INTEGERP (end_charpos)
3593 && XFASTINT (end_charpos) < XFASTINT (limit))
3594 {
3595 struct text_pos old;
3596 old = it->current.string_pos;
3597 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3598 compute_string_pos (&it->current.string_pos, old, it->string);
3599 }
3600 else
3601 {
3602 /* The rest of the string is invisible. If this is an
3603 overlay string, proceed with the next overlay string
3604 or whatever comes and return a character from there. */
3605 if (it->current.overlay_string_index >= 0)
3606 {
3607 next_overlay_string (it);
3608 /* Don't check for overlay strings when we just
3609 finished processing them. */
3610 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3611 }
3612 else
3613 {
3614 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3615 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3616 }
3617 }
3618 }
3619 }
3620 else
3621 {
3622 int invis_p;
3623 EMACS_INT newpos, next_stop, start_charpos, tem;
3624 Lisp_Object pos, prop, overlay;
3625
3626 /* First of all, is there invisible text at this position? */
3627 tem = start_charpos = IT_CHARPOS (*it);
3628 pos = make_number (tem);
3629 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3630 &overlay);
3631 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3632
3633 /* If we are on invisible text, skip over it. */
3634 if (invis_p && start_charpos < it->end_charpos)
3635 {
3636 /* Record whether we have to display an ellipsis for the
3637 invisible text. */
3638 int display_ellipsis_p = invis_p == 2;
3639
3640 handled = HANDLED_RECOMPUTE_PROPS;
3641
3642 /* Loop skipping over invisible text. The loop is left at
3643 ZV or with IT on the first char being visible again. */
3644 do
3645 {
3646 /* Try to skip some invisible text. Return value is the
3647 position reached which can be equal to where we start
3648 if there is nothing invisible there. This skips both
3649 over invisible text properties and overlays with
3650 invisible property. */
3651 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3652
3653 /* If we skipped nothing at all we weren't at invisible
3654 text in the first place. If everything to the end of
3655 the buffer was skipped, end the loop. */
3656 if (newpos == tem || newpos >= ZV)
3657 invis_p = 0;
3658 else
3659 {
3660 /* We skipped some characters but not necessarily
3661 all there are. Check if we ended up on visible
3662 text. Fget_char_property returns the property of
3663 the char before the given position, i.e. if we
3664 get invis_p = 0, this means that the char at
3665 newpos is visible. */
3666 pos = make_number (newpos);
3667 prop = Fget_char_property (pos, Qinvisible, it->window);
3668 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3669 }
3670
3671 /* If we ended up on invisible text, proceed to
3672 skip starting with next_stop. */
3673 if (invis_p)
3674 tem = next_stop;
3675
3676 /* If there are adjacent invisible texts, don't lose the
3677 second one's ellipsis. */
3678 if (invis_p == 2)
3679 display_ellipsis_p = 1;
3680 }
3681 while (invis_p);
3682
3683 /* The position newpos is now either ZV or on visible text. */
3684 if (it->bidi_p && newpos < ZV)
3685 {
3686 /* With bidi iteration, the region of invisible text
3687 could start and/or end in the middle of a non-base
3688 embedding level. Therefore, we need to skip
3689 invisible text using the bidi iterator, starting at
3690 IT's current position, until we find ourselves
3691 outside the invisible text. Skipping invisible text
3692 _after_ bidi iteration avoids affecting the visual
3693 order of the displayed text when invisible properties
3694 are added or removed. */
3695 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3696 {
3697 /* If we were `reseat'ed to a new paragraph,
3698 determine the paragraph base direction. We need
3699 to do it now because next_element_from_buffer may
3700 not have a chance to do it, if we are going to
3701 skip any text at the beginning, which resets the
3702 FIRST_ELT flag. */
3703 bidi_paragraph_init (it->paragraph_embedding,
3704 &it->bidi_it, 1);
3705 }
3706 do
3707 {
3708 bidi_move_to_visually_next (&it->bidi_it);
3709 }
3710 while (it->stop_charpos <= it->bidi_it.charpos
3711 && it->bidi_it.charpos < newpos);
3712 IT_CHARPOS (*it) = it->bidi_it.charpos;
3713 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3714 /* If we overstepped NEWPOS, record its position in the
3715 iterator, so that we skip invisible text if later the
3716 bidi iteration lands us in the invisible region
3717 again. */
3718 if (IT_CHARPOS (*it) >= newpos)
3719 it->prev_stop = newpos;
3720 }
3721 else
3722 {
3723 IT_CHARPOS (*it) = newpos;
3724 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3725 }
3726
3727 /* If there are before-strings at the start of invisible
3728 text, and the text is invisible because of a text
3729 property, arrange to show before-strings because 20.x did
3730 it that way. (If the text is invisible because of an
3731 overlay property instead of a text property, this is
3732 already handled in the overlay code.) */
3733 if (NILP (overlay)
3734 && get_overlay_strings (it, it->stop_charpos))
3735 {
3736 handled = HANDLED_RECOMPUTE_PROPS;
3737 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3738 }
3739 else if (display_ellipsis_p)
3740 {
3741 /* Make sure that the glyphs of the ellipsis will get
3742 correct `charpos' values. If we would not update
3743 it->position here, the glyphs would belong to the
3744 last visible character _before_ the invisible
3745 text, which confuses `set_cursor_from_row'.
3746
3747 We use the last invisible position instead of the
3748 first because this way the cursor is always drawn on
3749 the first "." of the ellipsis, whenever PT is inside
3750 the invisible text. Otherwise the cursor would be
3751 placed _after_ the ellipsis when the point is after the
3752 first invisible character. */
3753 if (!STRINGP (it->object))
3754 {
3755 it->position.charpos = newpos - 1;
3756 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3757 }
3758 it->ellipsis_p = 1;
3759 /* Let the ellipsis display before
3760 considering any properties of the following char.
3761 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3762 handled = HANDLED_RETURN;
3763 }
3764 }
3765 }
3766
3767 return handled;
3768 }
3769
3770
3771 /* Make iterator IT return `...' next.
3772 Replaces LEN characters from buffer. */
3773
3774 static void
3775 setup_for_ellipsis (struct it *it, int len)
3776 {
3777 /* Use the display table definition for `...'. Invalid glyphs
3778 will be handled by the method returning elements from dpvec. */
3779 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3780 {
3781 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3782 it->dpvec = v->contents;
3783 it->dpend = v->contents + v->header.size;
3784 }
3785 else
3786 {
3787 /* Default `...'. */
3788 it->dpvec = default_invis_vector;
3789 it->dpend = default_invis_vector + 3;
3790 }
3791
3792 it->dpvec_char_len = len;
3793 it->current.dpvec_index = 0;
3794 it->dpvec_face_id = -1;
3795
3796 /* Remember the current face id in case glyphs specify faces.
3797 IT's face is restored in set_iterator_to_next.
3798 saved_face_id was set to preceding char's face in handle_stop. */
3799 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3800 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3801
3802 it->method = GET_FROM_DISPLAY_VECTOR;
3803 it->ellipsis_p = 1;
3804 }
3805
3806
3807 \f
3808 /***********************************************************************
3809 'display' property
3810 ***********************************************************************/
3811
3812 /* Set up iterator IT from `display' property at its current position.
3813 Called from handle_stop.
3814 We return HANDLED_RETURN if some part of the display property
3815 overrides the display of the buffer text itself.
3816 Otherwise we return HANDLED_NORMALLY. */
3817
3818 static enum prop_handled
3819 handle_display_prop (struct it *it)
3820 {
3821 Lisp_Object propval, object, overlay;
3822 struct text_pos *position;
3823 EMACS_INT bufpos;
3824 /* Nonzero if some property replaces the display of the text itself. */
3825 int display_replaced_p = 0;
3826
3827 if (STRINGP (it->string))
3828 {
3829 object = it->string;
3830 position = &it->current.string_pos;
3831 bufpos = CHARPOS (it->current.pos);
3832 }
3833 else
3834 {
3835 XSETWINDOW (object, it->w);
3836 position = &it->current.pos;
3837 bufpos = CHARPOS (*position);
3838 }
3839
3840 /* Reset those iterator values set from display property values. */
3841 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3842 it->space_width = Qnil;
3843 it->font_height = Qnil;
3844 it->voffset = 0;
3845
3846 /* We don't support recursive `display' properties, i.e. string
3847 values that have a string `display' property, that have a string
3848 `display' property etc. */
3849 if (!it->string_from_display_prop_p)
3850 it->area = TEXT_AREA;
3851
3852 propval = get_char_property_and_overlay (make_number (position->charpos),
3853 Qdisplay, object, &overlay);
3854 if (NILP (propval))
3855 return HANDLED_NORMALLY;
3856 /* Now OVERLAY is the overlay that gave us this property, or nil
3857 if it was a text property. */
3858
3859 if (!STRINGP (it->string))
3860 object = it->w->buffer;
3861
3862 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3863 position, bufpos,
3864 FRAME_WINDOW_P (it->f));
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869 /* Subroutine of handle_display_prop. Returns non-zero if the display
3870 specification in SPEC is a replacing specification, i.e. it would
3871 replace the text covered by `display' property with something else,
3872 such as an image or a display string.
3873
3874 See handle_single_display_spec for documentation of arguments.
3875 frame_window_p is non-zero if the window being redisplayed is on a
3876 GUI frame; this argument is used only if IT is NULL, see below.
3877
3878 IT can be NULL, if this is called by the bidi reordering code
3879 through compute_display_string_pos, which see. In that case, this
3880 function only examines SPEC, but does not otherwise "handle" it, in
3881 the sense that it doesn't set up members of IT from the display
3882 spec. */
3883 static int
3884 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3885 Lisp_Object overlay, struct text_pos *position,
3886 EMACS_INT bufpos, int frame_window_p)
3887 {
3888 int replacing_p = 0;
3889
3890 if (CONSP (spec)
3891 /* Simple specerties. */
3892 && !EQ (XCAR (spec), Qimage)
3893 && !EQ (XCAR (spec), Qspace)
3894 && !EQ (XCAR (spec), Qwhen)
3895 && !EQ (XCAR (spec), Qslice)
3896 && !EQ (XCAR (spec), Qspace_width)
3897 && !EQ (XCAR (spec), Qheight)
3898 && !EQ (XCAR (spec), Qraise)
3899 /* Marginal area specifications. */
3900 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3901 && !EQ (XCAR (spec), Qleft_fringe)
3902 && !EQ (XCAR (spec), Qright_fringe)
3903 && !NILP (XCAR (spec)))
3904 {
3905 for (; CONSP (spec); spec = XCDR (spec))
3906 {
3907 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3908 position, bufpos, replacing_p,
3909 frame_window_p))
3910 {
3911 replacing_p = 1;
3912 /* If some text in a string is replaced, `position' no
3913 longer points to the position of `object'. */
3914 if (!it || STRINGP (object))
3915 break;
3916 }
3917 }
3918 }
3919 else if (VECTORP (spec))
3920 {
3921 int i;
3922 for (i = 0; i < ASIZE (spec); ++i)
3923 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3924 position, bufpos, replacing_p,
3925 frame_window_p))
3926 {
3927 replacing_p = 1;
3928 /* If some text in a string is replaced, `position' no
3929 longer points to the position of `object'. */
3930 if (!it || STRINGP (object))
3931 break;
3932 }
3933 }
3934 else
3935 {
3936 if (handle_single_display_spec (it, spec, object, overlay,
3937 position, bufpos, 0, frame_window_p))
3938 replacing_p = 1;
3939 }
3940
3941 return replacing_p;
3942 }
3943
3944 /* Value is the position of the end of the `display' property starting
3945 at START_POS in OBJECT. */
3946
3947 static struct text_pos
3948 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3949 {
3950 Lisp_Object end;
3951 struct text_pos end_pos;
3952
3953 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3954 Qdisplay, object, Qnil);
3955 CHARPOS (end_pos) = XFASTINT (end);
3956 if (STRINGP (object))
3957 compute_string_pos (&end_pos, start_pos, it->string);
3958 else
3959 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3960
3961 return end_pos;
3962 }
3963
3964
3965 /* Set up IT from a single `display' property specification SPEC. OBJECT
3966 is the object in which the `display' property was found. *POSITION
3967 is the position in OBJECT at which the `display' property was found.
3968 BUFPOS is the buffer position of OBJECT (different from POSITION if
3969 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3970 previously saw a display specification which already replaced text
3971 display with something else, for example an image; we ignore such
3972 properties after the first one has been processed.
3973
3974 OVERLAY is the overlay this `display' property came from,
3975 or nil if it was a text property.
3976
3977 If SPEC is a `space' or `image' specification, and in some other
3978 cases too, set *POSITION to the position where the `display'
3979 property ends.
3980
3981 If IT is NULL, only examine the property specification in SPEC, but
3982 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3983 is intended to be displayed in a window on a GUI frame.
3984
3985 Value is non-zero if something was found which replaces the display
3986 of buffer or string text. */
3987
3988 static int
3989 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3990 Lisp_Object overlay, struct text_pos *position,
3991 EMACS_INT bufpos, int display_replaced_p,
3992 int frame_window_p)
3993 {
3994 Lisp_Object form;
3995 Lisp_Object location, value;
3996 struct text_pos start_pos = *position;
3997 int valid_p;
3998
3999 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4000 If the result is non-nil, use VALUE instead of SPEC. */
4001 form = Qt;
4002 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4003 {
4004 spec = XCDR (spec);
4005 if (!CONSP (spec))
4006 return 0;
4007 form = XCAR (spec);
4008 spec = XCDR (spec);
4009 }
4010
4011 if (!NILP (form) && !EQ (form, Qt))
4012 {
4013 int count = SPECPDL_INDEX ();
4014 struct gcpro gcpro1;
4015
4016 /* Bind `object' to the object having the `display' property, a
4017 buffer or string. Bind `position' to the position in the
4018 object where the property was found, and `buffer-position'
4019 to the current position in the buffer. */
4020
4021 if (NILP (object))
4022 XSETBUFFER (object, current_buffer);
4023 specbind (Qobject, object);
4024 specbind (Qposition, make_number (CHARPOS (*position)));
4025 specbind (Qbuffer_position, make_number (bufpos));
4026 GCPRO1 (form);
4027 form = safe_eval (form);
4028 UNGCPRO;
4029 unbind_to (count, Qnil);
4030 }
4031
4032 if (NILP (form))
4033 return 0;
4034
4035 /* Handle `(height HEIGHT)' specifications. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qheight)
4038 && CONSP (XCDR (spec)))
4039 {
4040 if (it)
4041 {
4042 if (!FRAME_WINDOW_P (it->f))
4043 return 0;
4044
4045 it->font_height = XCAR (XCDR (spec));
4046 if (!NILP (it->font_height))
4047 {
4048 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4049 int new_height = -1;
4050
4051 if (CONSP (it->font_height)
4052 && (EQ (XCAR (it->font_height), Qplus)
4053 || EQ (XCAR (it->font_height), Qminus))
4054 && CONSP (XCDR (it->font_height))
4055 && INTEGERP (XCAR (XCDR (it->font_height))))
4056 {
4057 /* `(+ N)' or `(- N)' where N is an integer. */
4058 int steps = XINT (XCAR (XCDR (it->font_height)));
4059 if (EQ (XCAR (it->font_height), Qplus))
4060 steps = - steps;
4061 it->face_id = smaller_face (it->f, it->face_id, steps);
4062 }
4063 else if (FUNCTIONP (it->font_height))
4064 {
4065 /* Call function with current height as argument.
4066 Value is the new height. */
4067 Lisp_Object height;
4068 height = safe_call1 (it->font_height,
4069 face->lface[LFACE_HEIGHT_INDEX]);
4070 if (NUMBERP (height))
4071 new_height = XFLOATINT (height);
4072 }
4073 else if (NUMBERP (it->font_height))
4074 {
4075 /* Value is a multiple of the canonical char height. */
4076 struct face *f;
4077
4078 f = FACE_FROM_ID (it->f,
4079 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4080 new_height = (XFLOATINT (it->font_height)
4081 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4082 }
4083 else
4084 {
4085 /* Evaluate IT->font_height with `height' bound to the
4086 current specified height to get the new height. */
4087 int count = SPECPDL_INDEX ();
4088
4089 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4090 value = safe_eval (it->font_height);
4091 unbind_to (count, Qnil);
4092
4093 if (NUMBERP (value))
4094 new_height = XFLOATINT (value);
4095 }
4096
4097 if (new_height > 0)
4098 it->face_id = face_with_height (it->f, it->face_id, new_height);
4099 }
4100 }
4101
4102 return 0;
4103 }
4104
4105 /* Handle `(space-width WIDTH)'. */
4106 if (CONSP (spec)
4107 && EQ (XCAR (spec), Qspace_width)
4108 && CONSP (XCDR (spec)))
4109 {
4110 if (it)
4111 {
4112 if (!FRAME_WINDOW_P (it->f))
4113 return 0;
4114
4115 value = XCAR (XCDR (spec));
4116 if (NUMBERP (value) && XFLOATINT (value) > 0)
4117 it->space_width = value;
4118 }
4119
4120 return 0;
4121 }
4122
4123 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4124 if (CONSP (spec)
4125 && EQ (XCAR (spec), Qslice))
4126 {
4127 Lisp_Object tem;
4128
4129 if (it)
4130 {
4131 if (!FRAME_WINDOW_P (it->f))
4132 return 0;
4133
4134 if (tem = XCDR (spec), CONSP (tem))
4135 {
4136 it->slice.x = XCAR (tem);
4137 if (tem = XCDR (tem), CONSP (tem))
4138 {
4139 it->slice.y = XCAR (tem);
4140 if (tem = XCDR (tem), CONSP (tem))
4141 {
4142 it->slice.width = XCAR (tem);
4143 if (tem = XCDR (tem), CONSP (tem))
4144 it->slice.height = XCAR (tem);
4145 }
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (it)
4159 {
4160 if (!FRAME_WINDOW_P (it->f))
4161 return 0;
4162
4163 #ifdef HAVE_WINDOW_SYSTEM
4164 value = XCAR (XCDR (spec));
4165 if (NUMBERP (value))
4166 {
4167 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4168 it->voffset = - (XFLOATINT (value)
4169 * (FONT_HEIGHT (face->font)));
4170 }
4171 #endif /* HAVE_WINDOW_SYSTEM */
4172 }
4173
4174 return 0;
4175 }
4176
4177 /* Don't handle the other kinds of display specifications
4178 inside a string that we got from a `display' property. */
4179 if (it && it->string_from_display_prop_p)
4180 return 0;
4181
4182 /* Characters having this form of property are not displayed, so
4183 we have to find the end of the property. */
4184 if (it)
4185 {
4186 start_pos = *position;
4187 *position = display_prop_end (it, object, start_pos);
4188 }
4189 value = Qnil;
4190
4191 /* Stop the scan at that end position--we assume that all
4192 text properties change there. */
4193 if (it)
4194 it->stop_charpos = position->charpos;
4195
4196 /* Handle `(left-fringe BITMAP [FACE])'
4197 and `(right-fringe BITMAP [FACE])'. */
4198 if (CONSP (spec)
4199 && (EQ (XCAR (spec), Qleft_fringe)
4200 || EQ (XCAR (spec), Qright_fringe))
4201 && CONSP (XCDR (spec)))
4202 {
4203 int fringe_bitmap;
4204
4205 if (it)
4206 {
4207 if (!FRAME_WINDOW_P (it->f))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211 }
4212 else if (!frame_window_p)
4213 return 0;
4214
4215 #ifdef HAVE_WINDOW_SYSTEM
4216 value = XCAR (XCDR (spec));
4217 if (!SYMBOLP (value)
4218 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4219 /* If we return here, POSITION has been advanced
4220 across the text with this property. */
4221 return 0;
4222
4223 if (it)
4224 {
4225 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4226
4227 if (CONSP (XCDR (XCDR (spec))))
4228 {
4229 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4230 int face_id2 = lookup_derived_face (it->f, face_name,
4231 FRINGE_FACE_ID, 0);
4232 if (face_id2 >= 0)
4233 face_id = face_id2;
4234 }
4235
4236 /* Save current settings of IT so that we can restore them
4237 when we are finished with the glyph property value. */
4238 push_it (it, position);
4239
4240 it->area = TEXT_AREA;
4241 it->what = IT_IMAGE;
4242 it->image_id = -1; /* no image */
4243 it->position = start_pos;
4244 it->object = NILP (object) ? it->w->buffer : object;
4245 it->method = GET_FROM_IMAGE;
4246 it->from_overlay = Qnil;
4247 it->face_id = face_id;
4248
4249 /* Say that we haven't consumed the characters with
4250 `display' property yet. The call to pop_it in
4251 set_iterator_to_next will clean this up. */
4252 *position = start_pos;
4253
4254 if (EQ (XCAR (spec), Qleft_fringe))
4255 {
4256 it->left_user_fringe_bitmap = fringe_bitmap;
4257 it->left_user_fringe_face_id = face_id;
4258 }
4259 else
4260 {
4261 it->right_user_fringe_bitmap = fringe_bitmap;
4262 it->right_user_fringe_face_id = face_id;
4263 }
4264 }
4265 #endif /* HAVE_WINDOW_SYSTEM */
4266 return 1;
4267 }
4268
4269 /* Prepare to handle `((margin left-margin) ...)',
4270 `((margin right-margin) ...)' and `((margin nil) ...)'
4271 prefixes for display specifications. */
4272 location = Qunbound;
4273 if (CONSP (spec) && CONSP (XCAR (spec)))
4274 {
4275 Lisp_Object tem;
4276
4277 value = XCDR (spec);
4278 if (CONSP (value))
4279 value = XCAR (value);
4280
4281 tem = XCAR (spec);
4282 if (EQ (XCAR (tem), Qmargin)
4283 && (tem = XCDR (tem),
4284 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4285 (NILP (tem)
4286 || EQ (tem, Qleft_margin)
4287 || EQ (tem, Qright_margin))))
4288 location = tem;
4289 }
4290
4291 if (EQ (location, Qunbound))
4292 {
4293 location = Qnil;
4294 value = spec;
4295 }
4296
4297 /* After this point, VALUE is the property after any
4298 margin prefix has been stripped. It must be a string,
4299 an image specification, or `(space ...)'.
4300
4301 LOCATION specifies where to display: `left-margin',
4302 `right-margin' or nil. */
4303
4304 valid_p = (STRINGP (value)
4305 #ifdef HAVE_WINDOW_SYSTEM
4306 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4307 && valid_image_p (value))
4308 #endif /* not HAVE_WINDOW_SYSTEM */
4309 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4310
4311 if (valid_p && !display_replaced_p)
4312 {
4313 if (!it)
4314 return 1;
4315
4316 /* Save current settings of IT so that we can restore them
4317 when we are finished with the glyph property value. */
4318 push_it (it, position);
4319 it->from_overlay = overlay;
4320
4321 if (NILP (location))
4322 it->area = TEXT_AREA;
4323 else if (EQ (location, Qleft_margin))
4324 it->area = LEFT_MARGIN_AREA;
4325 else
4326 it->area = RIGHT_MARGIN_AREA;
4327
4328 if (STRINGP (value))
4329 {
4330 it->string = value;
4331 it->multibyte_p = STRING_MULTIBYTE (it->string);
4332 it->current.overlay_string_index = -1;
4333 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4334 it->end_charpos = it->string_nchars = SCHARS (it->string);
4335 it->method = GET_FROM_STRING;
4336 it->stop_charpos = 0;
4337 it->string_from_display_prop_p = 1;
4338 /* Say that we haven't consumed the characters with
4339 `display' property yet. The call to pop_it in
4340 set_iterator_to_next will clean this up. */
4341 if (BUFFERP (object))
4342 *position = start_pos;
4343 }
4344 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4345 {
4346 it->method = GET_FROM_STRETCH;
4347 it->object = value;
4348 *position = it->position = start_pos;
4349 }
4350 #ifdef HAVE_WINDOW_SYSTEM
4351 else
4352 {
4353 it->what = IT_IMAGE;
4354 it->image_id = lookup_image (it->f, value);
4355 it->position = start_pos;
4356 it->object = NILP (object) ? it->w->buffer : object;
4357 it->method = GET_FROM_IMAGE;
4358
4359 /* Say that we haven't consumed the characters with
4360 `display' property yet. The call to pop_it in
4361 set_iterator_to_next will clean this up. */
4362 *position = start_pos;
4363 }
4364 #endif /* HAVE_WINDOW_SYSTEM */
4365
4366 return 1;
4367 }
4368
4369 /* Invalid property or property not supported. Restore
4370 POSITION to what it was before. */
4371 *position = start_pos;
4372 return 0;
4373 }
4374
4375 /* Check if PROP is a display property value whose text should be
4376 treated as intangible. OVERLAY is the overlay from which PROP
4377 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4378 specify the buffer position covered by PROP. */
4379
4380 int
4381 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4382 EMACS_INT charpos, EMACS_INT bytepos)
4383 {
4384 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4385 struct text_pos position;
4386
4387 SET_TEXT_POS (position, charpos, bytepos);
4388 return handle_display_spec (NULL, prop, Qnil, overlay,
4389 &position, charpos, frame_window_p);
4390 }
4391
4392
4393 /* Return 1 if PROP is a display sub-property value containing STRING.
4394
4395 Implementation note: this and the following function are really
4396 special cases of handle_display_spec and
4397 handle_single_display_spec, and should ideally use the same code.
4398 Until they do, these two pairs must be consistent and must be
4399 modified in sync. */
4400
4401 static int
4402 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4403 {
4404 if (EQ (string, prop))
4405 return 1;
4406
4407 /* Skip over `when FORM'. */
4408 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4409 {
4410 prop = XCDR (prop);
4411 if (!CONSP (prop))
4412 return 0;
4413 /* Actually, the condition following `when' should be eval'ed,
4414 like handle_single_display_spec does, and we should return
4415 zero if it evaluates to nil. However, this function is
4416 called only when the buffer was already displayed and some
4417 glyph in the glyph matrix was found to come from a display
4418 string. Therefore, the condition was already evaluated, and
4419 the result was non-nil, otherwise the display string wouldn't
4420 have been displayed and we would have never been called for
4421 this property. Thus, we can skip the evaluation and assume
4422 its result is non-nil. */
4423 prop = XCDR (prop);
4424 }
4425
4426 if (CONSP (prop))
4427 /* Skip over `margin LOCATION'. */
4428 if (EQ (XCAR (prop), Qmargin))
4429 {
4430 prop = XCDR (prop);
4431 if (!CONSP (prop))
4432 return 0;
4433
4434 prop = XCDR (prop);
4435 if (!CONSP (prop))
4436 return 0;
4437 }
4438
4439 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4440 }
4441
4442
4443 /* Return 1 if STRING appears in the `display' property PROP. */
4444
4445 static int
4446 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4447 {
4448 if (CONSP (prop)
4449 && !EQ (XCAR (prop), Qwhen)
4450 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4451 {
4452 /* A list of sub-properties. */
4453 while (CONSP (prop))
4454 {
4455 if (single_display_spec_string_p (XCAR (prop), string))
4456 return 1;
4457 prop = XCDR (prop);
4458 }
4459 }
4460 else if (VECTORP (prop))
4461 {
4462 /* A vector of sub-properties. */
4463 int i;
4464 for (i = 0; i < ASIZE (prop); ++i)
4465 if (single_display_spec_string_p (AREF (prop, i), string))
4466 return 1;
4467 }
4468 else
4469 return single_display_spec_string_p (prop, string);
4470
4471 return 0;
4472 }
4473
4474 /* Look for STRING in overlays and text properties in the current
4475 buffer, between character positions FROM and TO (excluding TO).
4476 BACK_P non-zero means look back (in this case, TO is supposed to be
4477 less than FROM).
4478 Value is the first character position where STRING was found, or
4479 zero if it wasn't found before hitting TO.
4480
4481 This function may only use code that doesn't eval because it is
4482 called asynchronously from note_mouse_highlight. */
4483
4484 static EMACS_INT
4485 string_buffer_position_lim (Lisp_Object string,
4486 EMACS_INT from, EMACS_INT to, int back_p)
4487 {
4488 Lisp_Object limit, prop, pos;
4489 int found = 0;
4490
4491 pos = make_number (from);
4492
4493 if (!back_p) /* looking forward */
4494 {
4495 limit = make_number (min (to, ZV));
4496 while (!found && !EQ (pos, limit))
4497 {
4498 prop = Fget_char_property (pos, Qdisplay, Qnil);
4499 if (!NILP (prop) && display_prop_string_p (prop, string))
4500 found = 1;
4501 else
4502 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4503 limit);
4504 }
4505 }
4506 else /* looking back */
4507 {
4508 limit = make_number (max (to, BEGV));
4509 while (!found && !EQ (pos, limit))
4510 {
4511 prop = Fget_char_property (pos, Qdisplay, Qnil);
4512 if (!NILP (prop) && display_prop_string_p (prop, string))
4513 found = 1;
4514 else
4515 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4516 limit);
4517 }
4518 }
4519
4520 return found ? XINT (pos) : 0;
4521 }
4522
4523 /* Determine which buffer position in current buffer STRING comes from.
4524 AROUND_CHARPOS is an approximate position where it could come from.
4525 Value is the buffer position or 0 if it couldn't be determined.
4526
4527 This function is necessary because we don't record buffer positions
4528 in glyphs generated from strings (to keep struct glyph small).
4529 This function may only use code that doesn't eval because it is
4530 called asynchronously from note_mouse_highlight. */
4531
4532 static EMACS_INT
4533 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4534 {
4535 const int MAX_DISTANCE = 1000;
4536 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4537 around_charpos + MAX_DISTANCE,
4538 0);
4539
4540 if (!found)
4541 found = string_buffer_position_lim (string, around_charpos,
4542 around_charpos - MAX_DISTANCE, 1);
4543 return found;
4544 }
4545
4546
4547 \f
4548 /***********************************************************************
4549 `composition' property
4550 ***********************************************************************/
4551
4552 /* Set up iterator IT from `composition' property at its current
4553 position. Called from handle_stop. */
4554
4555 static enum prop_handled
4556 handle_composition_prop (struct it *it)
4557 {
4558 Lisp_Object prop, string;
4559 EMACS_INT pos, pos_byte, start, end;
4560
4561 if (STRINGP (it->string))
4562 {
4563 unsigned char *s;
4564
4565 pos = IT_STRING_CHARPOS (*it);
4566 pos_byte = IT_STRING_BYTEPOS (*it);
4567 string = it->string;
4568 s = SDATA (string) + pos_byte;
4569 it->c = STRING_CHAR (s);
4570 }
4571 else
4572 {
4573 pos = IT_CHARPOS (*it);
4574 pos_byte = IT_BYTEPOS (*it);
4575 string = Qnil;
4576 it->c = FETCH_CHAR (pos_byte);
4577 }
4578
4579 /* If there's a valid composition and point is not inside of the
4580 composition (in the case that the composition is from the current
4581 buffer), draw a glyph composed from the composition components. */
4582 if (find_composition (pos, -1, &start, &end, &prop, string)
4583 && COMPOSITION_VALID_P (start, end, prop)
4584 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4585 {
4586 if (start != pos)
4587 {
4588 if (STRINGP (it->string))
4589 pos_byte = string_char_to_byte (it->string, start);
4590 else
4591 pos_byte = CHAR_TO_BYTE (start);
4592 }
4593 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4594 prop, string);
4595
4596 if (it->cmp_it.id >= 0)
4597 {
4598 it->cmp_it.ch = -1;
4599 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4600 it->cmp_it.nglyphs = -1;
4601 }
4602 }
4603
4604 return HANDLED_NORMALLY;
4605 }
4606
4607
4608 \f
4609 /***********************************************************************
4610 Overlay strings
4611 ***********************************************************************/
4612
4613 /* The following structure is used to record overlay strings for
4614 later sorting in load_overlay_strings. */
4615
4616 struct overlay_entry
4617 {
4618 Lisp_Object overlay;
4619 Lisp_Object string;
4620 int priority;
4621 int after_string_p;
4622 };
4623
4624
4625 /* Set up iterator IT from overlay strings at its current position.
4626 Called from handle_stop. */
4627
4628 static enum prop_handled
4629 handle_overlay_change (struct it *it)
4630 {
4631 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4632 return HANDLED_RECOMPUTE_PROPS;
4633 else
4634 return HANDLED_NORMALLY;
4635 }
4636
4637
4638 /* Set up the next overlay string for delivery by IT, if there is an
4639 overlay string to deliver. Called by set_iterator_to_next when the
4640 end of the current overlay string is reached. If there are more
4641 overlay strings to display, IT->string and
4642 IT->current.overlay_string_index are set appropriately here.
4643 Otherwise IT->string is set to nil. */
4644
4645 static void
4646 next_overlay_string (struct it *it)
4647 {
4648 ++it->current.overlay_string_index;
4649 if (it->current.overlay_string_index == it->n_overlay_strings)
4650 {
4651 /* No more overlay strings. Restore IT's settings to what
4652 they were before overlay strings were processed, and
4653 continue to deliver from current_buffer. */
4654
4655 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4656 pop_it (it);
4657 xassert (it->sp > 0
4658 || (NILP (it->string)
4659 && it->method == GET_FROM_BUFFER
4660 && it->stop_charpos >= BEGV
4661 && it->stop_charpos <= it->end_charpos));
4662 it->current.overlay_string_index = -1;
4663 it->n_overlay_strings = 0;
4664 it->overlay_strings_charpos = -1;
4665
4666 /* If we're at the end of the buffer, record that we have
4667 processed the overlay strings there already, so that
4668 next_element_from_buffer doesn't try it again. */
4669 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4670 it->overlay_strings_at_end_processed_p = 1;
4671 }
4672 else
4673 {
4674 /* There are more overlay strings to process. If
4675 IT->current.overlay_string_index has advanced to a position
4676 where we must load IT->overlay_strings with more strings, do
4677 it. We must load at the IT->overlay_strings_charpos where
4678 IT->n_overlay_strings was originally computed; when invisible
4679 text is present, this might not be IT_CHARPOS (Bug#7016). */
4680 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4681
4682 if (it->current.overlay_string_index && i == 0)
4683 load_overlay_strings (it, it->overlay_strings_charpos);
4684
4685 /* Initialize IT to deliver display elements from the overlay
4686 string. */
4687 it->string = it->overlay_strings[i];
4688 it->multibyte_p = STRING_MULTIBYTE (it->string);
4689 SET_TEXT_POS (it->current.string_pos, 0, 0);
4690 it->method = GET_FROM_STRING;
4691 it->stop_charpos = 0;
4692 if (it->cmp_it.stop_pos >= 0)
4693 it->cmp_it.stop_pos = 0;
4694 }
4695
4696 CHECK_IT (it);
4697 }
4698
4699
4700 /* Compare two overlay_entry structures E1 and E2. Used as a
4701 comparison function for qsort in load_overlay_strings. Overlay
4702 strings for the same position are sorted so that
4703
4704 1. All after-strings come in front of before-strings, except
4705 when they come from the same overlay.
4706
4707 2. Within after-strings, strings are sorted so that overlay strings
4708 from overlays with higher priorities come first.
4709
4710 2. Within before-strings, strings are sorted so that overlay
4711 strings from overlays with higher priorities come last.
4712
4713 Value is analogous to strcmp. */
4714
4715
4716 static int
4717 compare_overlay_entries (const void *e1, const void *e2)
4718 {
4719 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4720 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4721 int result;
4722
4723 if (entry1->after_string_p != entry2->after_string_p)
4724 {
4725 /* Let after-strings appear in front of before-strings if
4726 they come from different overlays. */
4727 if (EQ (entry1->overlay, entry2->overlay))
4728 result = entry1->after_string_p ? 1 : -1;
4729 else
4730 result = entry1->after_string_p ? -1 : 1;
4731 }
4732 else if (entry1->after_string_p)
4733 /* After-strings sorted in order of decreasing priority. */
4734 result = entry2->priority - entry1->priority;
4735 else
4736 /* Before-strings sorted in order of increasing priority. */
4737 result = entry1->priority - entry2->priority;
4738
4739 return result;
4740 }
4741
4742
4743 /* Load the vector IT->overlay_strings with overlay strings from IT's
4744 current buffer position, or from CHARPOS if that is > 0. Set
4745 IT->n_overlays to the total number of overlay strings found.
4746
4747 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4748 a time. On entry into load_overlay_strings,
4749 IT->current.overlay_string_index gives the number of overlay
4750 strings that have already been loaded by previous calls to this
4751 function.
4752
4753 IT->add_overlay_start contains an additional overlay start
4754 position to consider for taking overlay strings from, if non-zero.
4755 This position comes into play when the overlay has an `invisible'
4756 property, and both before and after-strings. When we've skipped to
4757 the end of the overlay, because of its `invisible' property, we
4758 nevertheless want its before-string to appear.
4759 IT->add_overlay_start will contain the overlay start position
4760 in this case.
4761
4762 Overlay strings are sorted so that after-string strings come in
4763 front of before-string strings. Within before and after-strings,
4764 strings are sorted by overlay priority. See also function
4765 compare_overlay_entries. */
4766
4767 static void
4768 load_overlay_strings (struct it *it, EMACS_INT charpos)
4769 {
4770 Lisp_Object overlay, window, str, invisible;
4771 struct Lisp_Overlay *ov;
4772 EMACS_INT start, end;
4773 int size = 20;
4774 int n = 0, i, j, invis_p;
4775 struct overlay_entry *entries
4776 = (struct overlay_entry *) alloca (size * sizeof *entries);
4777
4778 if (charpos <= 0)
4779 charpos = IT_CHARPOS (*it);
4780
4781 /* Append the overlay string STRING of overlay OVERLAY to vector
4782 `entries' which has size `size' and currently contains `n'
4783 elements. AFTER_P non-zero means STRING is an after-string of
4784 OVERLAY. */
4785 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4786 do \
4787 { \
4788 Lisp_Object priority; \
4789 \
4790 if (n == size) \
4791 { \
4792 int new_size = 2 * size; \
4793 struct overlay_entry *old = entries; \
4794 entries = \
4795 (struct overlay_entry *) alloca (new_size \
4796 * sizeof *entries); \
4797 memcpy (entries, old, size * sizeof *entries); \
4798 size = new_size; \
4799 } \
4800 \
4801 entries[n].string = (STRING); \
4802 entries[n].overlay = (OVERLAY); \
4803 priority = Foverlay_get ((OVERLAY), Qpriority); \
4804 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4805 entries[n].after_string_p = (AFTER_P); \
4806 ++n; \
4807 } \
4808 while (0)
4809
4810 /* Process overlay before the overlay center. */
4811 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4812 {
4813 XSETMISC (overlay, ov);
4814 xassert (OVERLAYP (overlay));
4815 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4816 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4817
4818 if (end < charpos)
4819 break;
4820
4821 /* Skip this overlay if it doesn't start or end at IT's current
4822 position. */
4823 if (end != charpos && start != charpos)
4824 continue;
4825
4826 /* Skip this overlay if it doesn't apply to IT->w. */
4827 window = Foverlay_get (overlay, Qwindow);
4828 if (WINDOWP (window) && XWINDOW (window) != it->w)
4829 continue;
4830
4831 /* If the text ``under'' the overlay is invisible, both before-
4832 and after-strings from this overlay are visible; start and
4833 end position are indistinguishable. */
4834 invisible = Foverlay_get (overlay, Qinvisible);
4835 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4836
4837 /* If overlay has a non-empty before-string, record it. */
4838 if ((start == charpos || (end == charpos && invis_p))
4839 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4840 && SCHARS (str))
4841 RECORD_OVERLAY_STRING (overlay, str, 0);
4842
4843 /* If overlay has a non-empty after-string, record it. */
4844 if ((end == charpos || (start == charpos && invis_p))
4845 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4846 && SCHARS (str))
4847 RECORD_OVERLAY_STRING (overlay, str, 1);
4848 }
4849
4850 /* Process overlays after the overlay center. */
4851 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4852 {
4853 XSETMISC (overlay, ov);
4854 xassert (OVERLAYP (overlay));
4855 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4856 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4857
4858 if (start > charpos)
4859 break;
4860
4861 /* Skip this overlay if it doesn't start or end at IT's current
4862 position. */
4863 if (end != charpos && start != charpos)
4864 continue;
4865
4866 /* Skip this overlay if it doesn't apply to IT->w. */
4867 window = Foverlay_get (overlay, Qwindow);
4868 if (WINDOWP (window) && XWINDOW (window) != it->w)
4869 continue;
4870
4871 /* If the text ``under'' the overlay is invisible, it has a zero
4872 dimension, and both before- and after-strings apply. */
4873 invisible = Foverlay_get (overlay, Qinvisible);
4874 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4875
4876 /* If overlay has a non-empty before-string, record it. */
4877 if ((start == charpos || (end == charpos && invis_p))
4878 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4879 && SCHARS (str))
4880 RECORD_OVERLAY_STRING (overlay, str, 0);
4881
4882 /* If overlay has a non-empty after-string, record it. */
4883 if ((end == charpos || (start == charpos && invis_p))
4884 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4885 && SCHARS (str))
4886 RECORD_OVERLAY_STRING (overlay, str, 1);
4887 }
4888
4889 #undef RECORD_OVERLAY_STRING
4890
4891 /* Sort entries. */
4892 if (n > 1)
4893 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4894
4895 /* Record number of overlay strings, and where we computed it. */
4896 it->n_overlay_strings = n;
4897 it->overlay_strings_charpos = charpos;
4898
4899 /* IT->current.overlay_string_index is the number of overlay strings
4900 that have already been consumed by IT. Copy some of the
4901 remaining overlay strings to IT->overlay_strings. */
4902 i = 0;
4903 j = it->current.overlay_string_index;
4904 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4905 {
4906 it->overlay_strings[i] = entries[j].string;
4907 it->string_overlays[i++] = entries[j++].overlay;
4908 }
4909
4910 CHECK_IT (it);
4911 }
4912
4913
4914 /* Get the first chunk of overlay strings at IT's current buffer
4915 position, or at CHARPOS if that is > 0. Value is non-zero if at
4916 least one overlay string was found. */
4917
4918 static int
4919 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4920 {
4921 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4922 process. This fills IT->overlay_strings with strings, and sets
4923 IT->n_overlay_strings to the total number of strings to process.
4924 IT->pos.overlay_string_index has to be set temporarily to zero
4925 because load_overlay_strings needs this; it must be set to -1
4926 when no overlay strings are found because a zero value would
4927 indicate a position in the first overlay string. */
4928 it->current.overlay_string_index = 0;
4929 load_overlay_strings (it, charpos);
4930
4931 /* If we found overlay strings, set up IT to deliver display
4932 elements from the first one. Otherwise set up IT to deliver
4933 from current_buffer. */
4934 if (it->n_overlay_strings)
4935 {
4936 /* Make sure we know settings in current_buffer, so that we can
4937 restore meaningful values when we're done with the overlay
4938 strings. */
4939 if (compute_stop_p)
4940 compute_stop_pos (it);
4941 xassert (it->face_id >= 0);
4942
4943 /* Save IT's settings. They are restored after all overlay
4944 strings have been processed. */
4945 xassert (!compute_stop_p || it->sp == 0);
4946
4947 /* When called from handle_stop, there might be an empty display
4948 string loaded. In that case, don't bother saving it. */
4949 if (!STRINGP (it->string) || SCHARS (it->string))
4950 push_it (it, NULL);
4951
4952 /* Set up IT to deliver display elements from the first overlay
4953 string. */
4954 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4955 it->string = it->overlay_strings[0];
4956 it->from_overlay = Qnil;
4957 it->stop_charpos = 0;
4958 xassert (STRINGP (it->string));
4959 it->end_charpos = SCHARS (it->string);
4960 it->multibyte_p = STRING_MULTIBYTE (it->string);
4961 it->method = GET_FROM_STRING;
4962 return 1;
4963 }
4964
4965 it->current.overlay_string_index = -1;
4966 return 0;
4967 }
4968
4969 static int
4970 get_overlay_strings (struct it *it, EMACS_INT charpos)
4971 {
4972 it->string = Qnil;
4973 it->method = GET_FROM_BUFFER;
4974
4975 (void) get_overlay_strings_1 (it, charpos, 1);
4976
4977 CHECK_IT (it);
4978
4979 /* Value is non-zero if we found at least one overlay string. */
4980 return STRINGP (it->string);
4981 }
4982
4983
4984 \f
4985 /***********************************************************************
4986 Saving and restoring state
4987 ***********************************************************************/
4988
4989 /* Save current settings of IT on IT->stack. Called, for example,
4990 before setting up IT for an overlay string, to be able to restore
4991 IT's settings to what they were after the overlay string has been
4992 processed. If POSITION is non-NULL, it is the position to save on
4993 the stack instead of IT->position. */
4994
4995 static void
4996 push_it (struct it *it, struct text_pos *position)
4997 {
4998 struct iterator_stack_entry *p;
4999
5000 xassert (it->sp < IT_STACK_SIZE);
5001 p = it->stack + it->sp;
5002
5003 p->stop_charpos = it->stop_charpos;
5004 p->prev_stop = it->prev_stop;
5005 p->base_level_stop = it->base_level_stop;
5006 p->cmp_it = it->cmp_it;
5007 xassert (it->face_id >= 0);
5008 p->face_id = it->face_id;
5009 p->string = it->string;
5010 p->method = it->method;
5011 p->from_overlay = it->from_overlay;
5012 switch (p->method)
5013 {
5014 case GET_FROM_IMAGE:
5015 p->u.image.object = it->object;
5016 p->u.image.image_id = it->image_id;
5017 p->u.image.slice = it->slice;
5018 break;
5019 case GET_FROM_STRETCH:
5020 p->u.stretch.object = it->object;
5021 break;
5022 }
5023 p->position = position ? *position : it->position;
5024 p->current = it->current;
5025 p->end_charpos = it->end_charpos;
5026 p->string_nchars = it->string_nchars;
5027 p->area = it->area;
5028 p->multibyte_p = it->multibyte_p;
5029 p->avoid_cursor_p = it->avoid_cursor_p;
5030 p->space_width = it->space_width;
5031 p->font_height = it->font_height;
5032 p->voffset = it->voffset;
5033 p->string_from_display_prop_p = it->string_from_display_prop_p;
5034 p->display_ellipsis_p = 0;
5035 p->line_wrap = it->line_wrap;
5036 ++it->sp;
5037 }
5038
5039 static void
5040 iterate_out_of_display_property (struct it *it)
5041 {
5042 /* Maybe initialize paragraph direction. If we are at the beginning
5043 of a new paragraph, next_element_from_buffer may not have a
5044 chance to do that. */
5045 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5046 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5047 /* prev_stop can be zero, so check against BEGV as well. */
5048 while (it->bidi_it.charpos >= BEGV
5049 && it->prev_stop <= it->bidi_it.charpos
5050 && it->bidi_it.charpos < CHARPOS (it->position))
5051 bidi_move_to_visually_next (&it->bidi_it);
5052 /* Record the stop_pos we just crossed, for when we cross it
5053 back, maybe. */
5054 if (it->bidi_it.charpos > CHARPOS (it->position))
5055 it->prev_stop = CHARPOS (it->position);
5056 /* If we ended up not where pop_it put us, resync IT's
5057 positional members with the bidi iterator. */
5058 if (it->bidi_it.charpos != CHARPOS (it->position))
5059 {
5060 SET_TEXT_POS (it->position,
5061 it->bidi_it.charpos, it->bidi_it.bytepos);
5062 it->current.pos = it->position;
5063 }
5064 }
5065
5066 /* Restore IT's settings from IT->stack. Called, for example, when no
5067 more overlay strings must be processed, and we return to delivering
5068 display elements from a buffer, or when the end of a string from a
5069 `display' property is reached and we return to delivering display
5070 elements from an overlay string, or from a buffer. */
5071
5072 static void
5073 pop_it (struct it *it)
5074 {
5075 struct iterator_stack_entry *p;
5076
5077 xassert (it->sp > 0);
5078 --it->sp;
5079 p = it->stack + it->sp;
5080 it->stop_charpos = p->stop_charpos;
5081 it->prev_stop = p->prev_stop;
5082 it->base_level_stop = p->base_level_stop;
5083 it->cmp_it = p->cmp_it;
5084 it->face_id = p->face_id;
5085 it->current = p->current;
5086 it->position = p->position;
5087 it->string = p->string;
5088 it->from_overlay = p->from_overlay;
5089 if (NILP (it->string))
5090 SET_TEXT_POS (it->current.string_pos, -1, -1);
5091 it->method = p->method;
5092 switch (it->method)
5093 {
5094 case GET_FROM_IMAGE:
5095 it->image_id = p->u.image.image_id;
5096 it->object = p->u.image.object;
5097 it->slice = p->u.image.slice;
5098 break;
5099 case GET_FROM_STRETCH:
5100 it->object = p->u.comp.object;
5101 break;
5102 case GET_FROM_BUFFER:
5103 it->object = it->w->buffer;
5104 if (it->bidi_p)
5105 {
5106 /* Bidi-iterate until we get out of the portion of text, if
5107 any, covered by a `display' text property or an overlay
5108 with `display' property. (We cannot just jump there,
5109 because the internal coherency of the bidi iterator state
5110 can not be preserved across such jumps.) We also must
5111 determine the paragraph base direction if the overlay we
5112 just processed is at the beginning of a new
5113 paragraph. */
5114 iterate_out_of_display_property (it);
5115 }
5116 break;
5117 case GET_FROM_STRING:
5118 it->object = it->string;
5119 break;
5120 case GET_FROM_DISPLAY_VECTOR:
5121 if (it->s)
5122 it->method = GET_FROM_C_STRING;
5123 else if (STRINGP (it->string))
5124 it->method = GET_FROM_STRING;
5125 else
5126 {
5127 it->method = GET_FROM_BUFFER;
5128 it->object = it->w->buffer;
5129 }
5130 }
5131 it->end_charpos = p->end_charpos;
5132 it->string_nchars = p->string_nchars;
5133 it->area = p->area;
5134 it->multibyte_p = p->multibyte_p;
5135 it->avoid_cursor_p = p->avoid_cursor_p;
5136 it->space_width = p->space_width;
5137 it->font_height = p->font_height;
5138 it->voffset = p->voffset;
5139 it->string_from_display_prop_p = p->string_from_display_prop_p;
5140 it->line_wrap = p->line_wrap;
5141 }
5142
5143
5144 \f
5145 /***********************************************************************
5146 Moving over lines
5147 ***********************************************************************/
5148
5149 /* Set IT's current position to the previous line start. */
5150
5151 static void
5152 back_to_previous_line_start (struct it *it)
5153 {
5154 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5155 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5156 }
5157
5158
5159 /* Move IT to the next line start.
5160
5161 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5162 we skipped over part of the text (as opposed to moving the iterator
5163 continuously over the text). Otherwise, don't change the value
5164 of *SKIPPED_P.
5165
5166 Newlines may come from buffer text, overlay strings, or strings
5167 displayed via the `display' property. That's the reason we can't
5168 simply use find_next_newline_no_quit.
5169
5170 Note that this function may not skip over invisible text that is so
5171 because of text properties and immediately follows a newline. If
5172 it would, function reseat_at_next_visible_line_start, when called
5173 from set_iterator_to_next, would effectively make invisible
5174 characters following a newline part of the wrong glyph row, which
5175 leads to wrong cursor motion. */
5176
5177 static int
5178 forward_to_next_line_start (struct it *it, int *skipped_p)
5179 {
5180 EMACS_INT old_selective;
5181 int newline_found_p, n;
5182 const int MAX_NEWLINE_DISTANCE = 500;
5183
5184 /* If already on a newline, just consume it to avoid unintended
5185 skipping over invisible text below. */
5186 if (it->what == IT_CHARACTER
5187 && it->c == '\n'
5188 && CHARPOS (it->position) == IT_CHARPOS (*it))
5189 {
5190 set_iterator_to_next (it, 0);
5191 it->c = 0;
5192 return 1;
5193 }
5194
5195 /* Don't handle selective display in the following. It's (a)
5196 unnecessary because it's done by the caller, and (b) leads to an
5197 infinite recursion because next_element_from_ellipsis indirectly
5198 calls this function. */
5199 old_selective = it->selective;
5200 it->selective = 0;
5201
5202 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5203 from buffer text. */
5204 for (n = newline_found_p = 0;
5205 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5206 n += STRINGP (it->string) ? 0 : 1)
5207 {
5208 if (!get_next_display_element (it))
5209 return 0;
5210 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5211 set_iterator_to_next (it, 0);
5212 }
5213
5214 /* If we didn't find a newline near enough, see if we can use a
5215 short-cut. */
5216 if (!newline_found_p)
5217 {
5218 EMACS_INT start = IT_CHARPOS (*it);
5219 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5220 Lisp_Object pos;
5221
5222 xassert (!STRINGP (it->string));
5223
5224 /* If there isn't any `display' property in sight, and no
5225 overlays, we can just use the position of the newline in
5226 buffer text. */
5227 if (it->stop_charpos >= limit
5228 || ((pos = Fnext_single_property_change (make_number (start),
5229 Qdisplay,
5230 Qnil, make_number (limit)),
5231 NILP (pos))
5232 && next_overlay_change (start) == ZV))
5233 {
5234 IT_CHARPOS (*it) = limit;
5235 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5236 *skipped_p = newline_found_p = 1;
5237 }
5238 else
5239 {
5240 while (get_next_display_element (it)
5241 && !newline_found_p)
5242 {
5243 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5244 set_iterator_to_next (it, 0);
5245 }
5246 }
5247 }
5248
5249 it->selective = old_selective;
5250 return newline_found_p;
5251 }
5252
5253
5254 /* Set IT's current position to the previous visible line start. Skip
5255 invisible text that is so either due to text properties or due to
5256 selective display. Caution: this does not change IT->current_x and
5257 IT->hpos. */
5258
5259 static void
5260 back_to_previous_visible_line_start (struct it *it)
5261 {
5262 while (IT_CHARPOS (*it) > BEGV)
5263 {
5264 back_to_previous_line_start (it);
5265
5266 if (IT_CHARPOS (*it) <= BEGV)
5267 break;
5268
5269 /* If selective > 0, then lines indented more than its value are
5270 invisible. */
5271 if (it->selective > 0
5272 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5273 it->selective))
5274 continue;
5275
5276 /* Check the newline before point for invisibility. */
5277 {
5278 Lisp_Object prop;
5279 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5280 Qinvisible, it->window);
5281 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5282 continue;
5283 }
5284
5285 if (IT_CHARPOS (*it) <= BEGV)
5286 break;
5287
5288 {
5289 struct it it2;
5290 EMACS_INT pos;
5291 EMACS_INT beg, end;
5292 Lisp_Object val, overlay;
5293
5294 /* If newline is part of a composition, continue from start of composition */
5295 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5296 && beg < IT_CHARPOS (*it))
5297 goto replaced;
5298
5299 /* If newline is replaced by a display property, find start of overlay
5300 or interval and continue search from that point. */
5301 it2 = *it;
5302 pos = --IT_CHARPOS (it2);
5303 --IT_BYTEPOS (it2);
5304 it2.sp = 0;
5305 it2.string_from_display_prop_p = 0;
5306 if (handle_display_prop (&it2) == HANDLED_RETURN
5307 && !NILP (val = get_char_property_and_overlay
5308 (make_number (pos), Qdisplay, Qnil, &overlay))
5309 && (OVERLAYP (overlay)
5310 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5311 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5312 goto replaced;
5313
5314 /* Newline is not replaced by anything -- so we are done. */
5315 break;
5316
5317 replaced:
5318 if (beg < BEGV)
5319 beg = BEGV;
5320 IT_CHARPOS (*it) = beg;
5321 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5322 }
5323 }
5324
5325 it->continuation_lines_width = 0;
5326
5327 xassert (IT_CHARPOS (*it) >= BEGV);
5328 xassert (IT_CHARPOS (*it) == BEGV
5329 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5330 CHECK_IT (it);
5331 }
5332
5333
5334 /* Reseat iterator IT at the previous visible line start. Skip
5335 invisible text that is so either due to text properties or due to
5336 selective display. At the end, update IT's overlay information,
5337 face information etc. */
5338
5339 void
5340 reseat_at_previous_visible_line_start (struct it *it)
5341 {
5342 back_to_previous_visible_line_start (it);
5343 reseat (it, it->current.pos, 1);
5344 CHECK_IT (it);
5345 }
5346
5347
5348 /* Reseat iterator IT on the next visible line start in the current
5349 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5350 preceding the line start. Skip over invisible text that is so
5351 because of selective display. Compute faces, overlays etc at the
5352 new position. Note that this function does not skip over text that
5353 is invisible because of text properties. */
5354
5355 static void
5356 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5357 {
5358 int newline_found_p, skipped_p = 0;
5359
5360 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5361
5362 /* Skip over lines that are invisible because they are indented
5363 more than the value of IT->selective. */
5364 if (it->selective > 0)
5365 while (IT_CHARPOS (*it) < ZV
5366 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5367 it->selective))
5368 {
5369 xassert (IT_BYTEPOS (*it) == BEGV
5370 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5371 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5372 }
5373
5374 /* Position on the newline if that's what's requested. */
5375 if (on_newline_p && newline_found_p)
5376 {
5377 if (STRINGP (it->string))
5378 {
5379 if (IT_STRING_CHARPOS (*it) > 0)
5380 {
5381 --IT_STRING_CHARPOS (*it);
5382 --IT_STRING_BYTEPOS (*it);
5383 }
5384 }
5385 else if (IT_CHARPOS (*it) > BEGV)
5386 {
5387 --IT_CHARPOS (*it);
5388 --IT_BYTEPOS (*it);
5389 reseat (it, it->current.pos, 0);
5390 }
5391 }
5392 else if (skipped_p)
5393 reseat (it, it->current.pos, 0);
5394
5395 CHECK_IT (it);
5396 }
5397
5398
5399 \f
5400 /***********************************************************************
5401 Changing an iterator's position
5402 ***********************************************************************/
5403
5404 /* Change IT's current position to POS in current_buffer. If FORCE_P
5405 is non-zero, always check for text properties at the new position.
5406 Otherwise, text properties are only looked up if POS >=
5407 IT->check_charpos of a property. */
5408
5409 static void
5410 reseat (struct it *it, struct text_pos pos, int force_p)
5411 {
5412 EMACS_INT original_pos = IT_CHARPOS (*it);
5413
5414 reseat_1 (it, pos, 0);
5415
5416 /* Determine where to check text properties. Avoid doing it
5417 where possible because text property lookup is very expensive. */
5418 if (force_p
5419 || CHARPOS (pos) > it->stop_charpos
5420 || CHARPOS (pos) < original_pos)
5421 {
5422 if (it->bidi_p)
5423 {
5424 /* For bidi iteration, we need to prime prev_stop and
5425 base_level_stop with our best estimations. */
5426 if (CHARPOS (pos) < it->prev_stop)
5427 {
5428 handle_stop_backwards (it, BEGV);
5429 if (CHARPOS (pos) < it->base_level_stop)
5430 it->base_level_stop = 0;
5431 }
5432 else if (CHARPOS (pos) > it->stop_charpos
5433 && it->stop_charpos >= BEGV)
5434 handle_stop_backwards (it, it->stop_charpos);
5435 else /* force_p */
5436 handle_stop (it);
5437 }
5438 else
5439 {
5440 handle_stop (it);
5441 it->prev_stop = it->base_level_stop = 0;
5442 }
5443
5444 }
5445
5446 CHECK_IT (it);
5447 }
5448
5449
5450 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5451 IT->stop_pos to POS, also. */
5452
5453 static void
5454 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5455 {
5456 /* Don't call this function when scanning a C string. */
5457 xassert (it->s == NULL);
5458
5459 /* POS must be a reasonable value. */
5460 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5461
5462 it->current.pos = it->position = pos;
5463 it->end_charpos = ZV;
5464 it->dpvec = NULL;
5465 it->current.dpvec_index = -1;
5466 it->current.overlay_string_index = -1;
5467 IT_STRING_CHARPOS (*it) = -1;
5468 IT_STRING_BYTEPOS (*it) = -1;
5469 it->string = Qnil;
5470 it->string_from_display_prop_p = 0;
5471 it->method = GET_FROM_BUFFER;
5472 it->object = it->w->buffer;
5473 it->area = TEXT_AREA;
5474 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5475 it->sp = 0;
5476 it->string_from_display_prop_p = 0;
5477 it->face_before_selective_p = 0;
5478 if (it->bidi_p)
5479 {
5480 it->bidi_it.first_elt = 1;
5481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5482 it->bidi_it.disp_pos = -1;
5483 }
5484
5485 if (set_stop_p)
5486 {
5487 it->stop_charpos = CHARPOS (pos);
5488 it->base_level_stop = CHARPOS (pos);
5489 }
5490 }
5491
5492
5493 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5494 If S is non-null, it is a C string to iterate over. Otherwise,
5495 STRING gives a Lisp string to iterate over.
5496
5497 If PRECISION > 0, don't return more then PRECISION number of
5498 characters from the string.
5499
5500 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5501 characters have been returned. FIELD_WIDTH < 0 means an infinite
5502 field width.
5503
5504 MULTIBYTE = 0 means disable processing of multibyte characters,
5505 MULTIBYTE > 0 means enable it,
5506 MULTIBYTE < 0 means use IT->multibyte_p.
5507
5508 IT must be initialized via a prior call to init_iterator before
5509 calling this function. */
5510
5511 static void
5512 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5513 EMACS_INT charpos, EMACS_INT precision, int field_width,
5514 int multibyte)
5515 {
5516 /* No region in strings. */
5517 it->region_beg_charpos = it->region_end_charpos = -1;
5518
5519 /* No text property checks performed by default, but see below. */
5520 it->stop_charpos = -1;
5521
5522 /* Set iterator position and end position. */
5523 memset (&it->current, 0, sizeof it->current);
5524 it->current.overlay_string_index = -1;
5525 it->current.dpvec_index = -1;
5526 xassert (charpos >= 0);
5527
5528 /* If STRING is specified, use its multibyteness, otherwise use the
5529 setting of MULTIBYTE, if specified. */
5530 if (multibyte >= 0)
5531 it->multibyte_p = multibyte > 0;
5532
5533 if (s == NULL)
5534 {
5535 xassert (STRINGP (string));
5536 it->string = string;
5537 it->s = NULL;
5538 it->end_charpos = it->string_nchars = SCHARS (string);
5539 it->method = GET_FROM_STRING;
5540 it->current.string_pos = string_pos (charpos, string);
5541 }
5542 else
5543 {
5544 it->s = (const unsigned char *) s;
5545 it->string = Qnil;
5546
5547 /* Note that we use IT->current.pos, not it->current.string_pos,
5548 for displaying C strings. */
5549 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5550 if (it->multibyte_p)
5551 {
5552 it->current.pos = c_string_pos (charpos, s, 1);
5553 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5554 }
5555 else
5556 {
5557 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5558 it->end_charpos = it->string_nchars = strlen (s);
5559 }
5560
5561 it->method = GET_FROM_C_STRING;
5562 }
5563
5564 /* PRECISION > 0 means don't return more than PRECISION characters
5565 from the string. */
5566 if (precision > 0 && it->end_charpos - charpos > precision)
5567 it->end_charpos = it->string_nchars = charpos + precision;
5568
5569 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5570 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5571 FIELD_WIDTH < 0 means infinite field width. This is useful for
5572 padding with `-' at the end of a mode line. */
5573 if (field_width < 0)
5574 field_width = INFINITY;
5575 if (field_width > it->end_charpos - charpos)
5576 it->end_charpos = charpos + field_width;
5577
5578 /* Use the standard display table for displaying strings. */
5579 if (DISP_TABLE_P (Vstandard_display_table))
5580 it->dp = XCHAR_TABLE (Vstandard_display_table);
5581
5582 it->stop_charpos = charpos;
5583 if (s == NULL && it->multibyte_p)
5584 {
5585 EMACS_INT endpos = SCHARS (it->string);
5586 if (endpos > it->end_charpos)
5587 endpos = it->end_charpos;
5588 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5589 it->string);
5590 }
5591 CHECK_IT (it);
5592 }
5593
5594
5595 \f
5596 /***********************************************************************
5597 Iteration
5598 ***********************************************************************/
5599
5600 /* Map enum it_method value to corresponding next_element_from_* function. */
5601
5602 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5603 {
5604 next_element_from_buffer,
5605 next_element_from_display_vector,
5606 next_element_from_string,
5607 next_element_from_c_string,
5608 next_element_from_image,
5609 next_element_from_stretch
5610 };
5611
5612 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5613
5614
5615 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5616 (possibly with the following characters). */
5617
5618 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5619 ((IT)->cmp_it.id >= 0 \
5620 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5621 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5622 END_CHARPOS, (IT)->w, \
5623 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5624 (IT)->string)))
5625
5626
5627 /* Lookup the char-table Vglyphless_char_display for character C (-1
5628 if we want information for no-font case), and return the display
5629 method symbol. By side-effect, update it->what and
5630 it->glyphless_method. This function is called from
5631 get_next_display_element for each character element, and from
5632 x_produce_glyphs when no suitable font was found. */
5633
5634 Lisp_Object
5635 lookup_glyphless_char_display (int c, struct it *it)
5636 {
5637 Lisp_Object glyphless_method = Qnil;
5638
5639 if (CHAR_TABLE_P (Vglyphless_char_display)
5640 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5641 {
5642 if (c >= 0)
5643 {
5644 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5645 if (CONSP (glyphless_method))
5646 glyphless_method = FRAME_WINDOW_P (it->f)
5647 ? XCAR (glyphless_method)
5648 : XCDR (glyphless_method);
5649 }
5650 else
5651 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5652 }
5653
5654 retry:
5655 if (NILP (glyphless_method))
5656 {
5657 if (c >= 0)
5658 /* The default is to display the character by a proper font. */
5659 return Qnil;
5660 /* The default for the no-font case is to display an empty box. */
5661 glyphless_method = Qempty_box;
5662 }
5663 if (EQ (glyphless_method, Qzero_width))
5664 {
5665 if (c >= 0)
5666 return glyphless_method;
5667 /* This method can't be used for the no-font case. */
5668 glyphless_method = Qempty_box;
5669 }
5670 if (EQ (glyphless_method, Qthin_space))
5671 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5672 else if (EQ (glyphless_method, Qempty_box))
5673 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5674 else if (EQ (glyphless_method, Qhex_code))
5675 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5676 else if (STRINGP (glyphless_method))
5677 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5678 else
5679 {
5680 /* Invalid value. We use the default method. */
5681 glyphless_method = Qnil;
5682 goto retry;
5683 }
5684 it->what = IT_GLYPHLESS;
5685 return glyphless_method;
5686 }
5687
5688 /* Load IT's display element fields with information about the next
5689 display element from the current position of IT. Value is zero if
5690 end of buffer (or C string) is reached. */
5691
5692 static struct frame *last_escape_glyph_frame = NULL;
5693 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5694 static int last_escape_glyph_merged_face_id = 0;
5695
5696 struct frame *last_glyphless_glyph_frame = NULL;
5697 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5698 int last_glyphless_glyph_merged_face_id = 0;
5699
5700 static int
5701 get_next_display_element (struct it *it)
5702 {
5703 /* Non-zero means that we found a display element. Zero means that
5704 we hit the end of what we iterate over. Performance note: the
5705 function pointer `method' used here turns out to be faster than
5706 using a sequence of if-statements. */
5707 int success_p;
5708
5709 get_next:
5710 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5711
5712 if (it->what == IT_CHARACTER)
5713 {
5714 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5715 and only if (a) the resolved directionality of that character
5716 is R..." */
5717 /* FIXME: Do we need an exception for characters from display
5718 tables? */
5719 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5720 it->c = bidi_mirror_char (it->c);
5721 /* Map via display table or translate control characters.
5722 IT->c, IT->len etc. have been set to the next character by
5723 the function call above. If we have a display table, and it
5724 contains an entry for IT->c, translate it. Don't do this if
5725 IT->c itself comes from a display table, otherwise we could
5726 end up in an infinite recursion. (An alternative could be to
5727 count the recursion depth of this function and signal an
5728 error when a certain maximum depth is reached.) Is it worth
5729 it? */
5730 if (success_p && it->dpvec == NULL)
5731 {
5732 Lisp_Object dv;
5733 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5734 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5735 nbsp_or_shy = char_is_other;
5736 int c = it->c; /* This is the character to display. */
5737
5738 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5739 {
5740 xassert (SINGLE_BYTE_CHAR_P (c));
5741 if (unibyte_display_via_language_environment)
5742 {
5743 c = DECODE_CHAR (unibyte, c);
5744 if (c < 0)
5745 c = BYTE8_TO_CHAR (it->c);
5746 }
5747 else
5748 c = BYTE8_TO_CHAR (it->c);
5749 }
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->header.size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->header.size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 if (! NILP (lookup_glyphless_char_display (c, it)))
5779 {
5780 if (it->what == IT_GLYPHLESS)
5781 goto done;
5782 /* Don't display this character. */
5783 set_iterator_to_next (it, 0);
5784 goto get_next;
5785 }
5786
5787 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5788 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5789 : c == 0xAD ? char_is_soft_hyphen
5790 : char_is_other);
5791
5792 /* Translate control characters into `\003' or `^C' form.
5793 Control characters coming from a display table entry are
5794 currently not translated because we use IT->dpvec to hold
5795 the translation. This could easily be changed but I
5796 don't believe that it is worth doing.
5797
5798 NBSP and SOFT-HYPEN are property translated too.
5799
5800 Non-printable characters and raw-byte characters are also
5801 translated to octal form. */
5802 if (((c < ' ' || c == 127) /* ASCII control chars */
5803 ? (it->area != TEXT_AREA
5804 /* In mode line, treat \n, \t like other crl chars. */
5805 || (c != '\t'
5806 && it->glyph_row
5807 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5808 || (c != '\n' && c != '\t'))
5809 : (nbsp_or_shy
5810 || CHAR_BYTE8_P (c)
5811 || ! CHAR_PRINTABLE_P (c))))
5812 {
5813 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5814 or a non-printable character which must be displayed
5815 either as '\003' or as `^C' where the '\\' and '^'
5816 can be defined in the display table. Fill
5817 IT->ctl_chars with glyphs for what we have to
5818 display. Then, set IT->dpvec to these glyphs. */
5819 Lisp_Object gc;
5820 int ctl_len;
5821 int face_id;
5822 EMACS_INT lface_id = 0;
5823 int escape_glyph;
5824
5825 /* Handle control characters with ^. */
5826
5827 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5828 {
5829 int g;
5830
5831 g = '^'; /* default glyph for Control */
5832 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5833 if (it->dp
5834 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5835 && GLYPH_CODE_CHAR_VALID_P (gc))
5836 {
5837 g = GLYPH_CODE_CHAR (gc);
5838 lface_id = GLYPH_CODE_FACE (gc);
5839 }
5840 if (lface_id)
5841 {
5842 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5843 }
5844 else if (it->f == last_escape_glyph_frame
5845 && it->face_id == last_escape_glyph_face_id)
5846 {
5847 face_id = last_escape_glyph_merged_face_id;
5848 }
5849 else
5850 {
5851 /* Merge the escape-glyph face into the current face. */
5852 face_id = merge_faces (it->f, Qescape_glyph, 0,
5853 it->face_id);
5854 last_escape_glyph_frame = it->f;
5855 last_escape_glyph_face_id = it->face_id;
5856 last_escape_glyph_merged_face_id = face_id;
5857 }
5858
5859 XSETINT (it->ctl_chars[0], g);
5860 XSETINT (it->ctl_chars[1], c ^ 0100);
5861 ctl_len = 2;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space in the mode where it only gets
5866 highlighting. */
5867
5868 if (EQ (Vnobreak_char_display, Qt)
5869 && nbsp_or_shy == char_is_nbsp)
5870 {
5871 /* Merge the no-break-space face into the current face. */
5872 face_id = merge_faces (it->f, Qnobreak_space, 0,
5873 it->face_id);
5874
5875 c = ' ';
5876 XSETINT (it->ctl_chars[0], ' ');
5877 ctl_len = 1;
5878 goto display_control;
5879 }
5880
5881 /* Handle sequences that start with the "escape glyph". */
5882
5883 /* the default escape glyph is \. */
5884 escape_glyph = '\\';
5885
5886 if (it->dp
5887 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5888 && GLYPH_CODE_CHAR_VALID_P (gc))
5889 {
5890 escape_glyph = GLYPH_CODE_CHAR (gc);
5891 lface_id = GLYPH_CODE_FACE (gc);
5892 }
5893 if (lface_id)
5894 {
5895 /* The display table specified a face.
5896 Merge it into face_id and also into escape_glyph. */
5897 face_id = merge_faces (it->f, Qt, lface_id,
5898 it->face_id);
5899 }
5900 else if (it->f == last_escape_glyph_frame
5901 && it->face_id == last_escape_glyph_face_id)
5902 {
5903 face_id = last_escape_glyph_merged_face_id;
5904 }
5905 else
5906 {
5907 /* Merge the escape-glyph face into the current face. */
5908 face_id = merge_faces (it->f, Qescape_glyph, 0,
5909 it->face_id);
5910 last_escape_glyph_frame = it->f;
5911 last_escape_glyph_face_id = it->face_id;
5912 last_escape_glyph_merged_face_id = face_id;
5913 }
5914
5915 /* Handle soft hyphens in the mode where they only get
5916 highlighting. */
5917
5918 if (EQ (Vnobreak_char_display, Qt)
5919 && nbsp_or_shy == char_is_soft_hyphen)
5920 {
5921 XSETINT (it->ctl_chars[0], '-');
5922 ctl_len = 1;
5923 goto display_control;
5924 }
5925
5926 /* Handle non-break space and soft hyphen
5927 with the escape glyph. */
5928
5929 if (nbsp_or_shy)
5930 {
5931 XSETINT (it->ctl_chars[0], escape_glyph);
5932 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5933 XSETINT (it->ctl_chars[1], c);
5934 ctl_len = 2;
5935 goto display_control;
5936 }
5937
5938 {
5939 char str[10];
5940 int len, i;
5941
5942 if (CHAR_BYTE8_P (c))
5943 /* Display \200 instead of \17777600. */
5944 c = CHAR_TO_BYTE8 (c);
5945 len = sprintf (str, "%03o", c);
5946
5947 XSETINT (it->ctl_chars[0], escape_glyph);
5948 for (i = 0; i < len; i++)
5949 XSETINT (it->ctl_chars[i + 1], str[i]);
5950 ctl_len = len + 1;
5951 }
5952
5953 display_control:
5954 /* Set up IT->dpvec and return first character from it. */
5955 it->dpvec_char_len = it->len;
5956 it->dpvec = it->ctl_chars;
5957 it->dpend = it->dpvec + ctl_len;
5958 it->current.dpvec_index = 0;
5959 it->dpvec_face_id = face_id;
5960 it->saved_face_id = it->face_id;
5961 it->method = GET_FROM_DISPLAY_VECTOR;
5962 it->ellipsis_p = 0;
5963 goto get_next;
5964 }
5965 it->char_to_display = c;
5966 }
5967 else if (success_p)
5968 {
5969 it->char_to_display = it->c;
5970 }
5971 }
5972
5973 /* Adjust face id for a multibyte character. There are no multibyte
5974 character in unibyte text. */
5975 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5976 && it->multibyte_p
5977 && success_p
5978 && FRAME_WINDOW_P (it->f))
5979 {
5980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5981
5982 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5983 {
5984 /* Automatic composition with glyph-string. */
5985 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5986
5987 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5988 }
5989 else
5990 {
5991 EMACS_INT pos = (it->s ? -1
5992 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5993 : IT_CHARPOS (*it));
5994 int c;
5995
5996 if (it->what == IT_CHARACTER)
5997 c = it->char_to_display;
5998 else
5999 {
6000 struct composition *cmp = composition_table[it->cmp_it.id];
6001 int i;
6002
6003 c = ' ';
6004 for (i = 0; i < cmp->glyph_len; i++)
6005 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6006 break;
6007 }
6008 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6009 }
6010 }
6011
6012 done:
6013 /* Is this character the last one of a run of characters with
6014 box? If yes, set IT->end_of_box_run_p to 1. */
6015 if (it->face_box_p
6016 && it->s == NULL)
6017 {
6018 if (it->method == GET_FROM_STRING && it->sp)
6019 {
6020 int face_id = underlying_face_id (it);
6021 struct face *face = FACE_FROM_ID (it->f, face_id);
6022
6023 if (face)
6024 {
6025 if (face->box == FACE_NO_BOX)
6026 {
6027 /* If the box comes from face properties in a
6028 display string, check faces in that string. */
6029 int string_face_id = face_after_it_pos (it);
6030 it->end_of_box_run_p
6031 = (FACE_FROM_ID (it->f, string_face_id)->box
6032 == FACE_NO_BOX);
6033 }
6034 /* Otherwise, the box comes from the underlying face.
6035 If this is the last string character displayed, check
6036 the next buffer location. */
6037 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6038 && (it->current.overlay_string_index
6039 == it->n_overlay_strings - 1))
6040 {
6041 EMACS_INT ignore;
6042 int next_face_id;
6043 struct text_pos pos = it->current.pos;
6044 INC_TEXT_POS (pos, it->multibyte_p);
6045
6046 next_face_id = face_at_buffer_position
6047 (it->w, CHARPOS (pos), it->region_beg_charpos,
6048 it->region_end_charpos, &ignore,
6049 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6050 -1);
6051 it->end_of_box_run_p
6052 = (FACE_FROM_ID (it->f, next_face_id)->box
6053 == FACE_NO_BOX);
6054 }
6055 }
6056 }
6057 else
6058 {
6059 int face_id = face_after_it_pos (it);
6060 it->end_of_box_run_p
6061 = (face_id != it->face_id
6062 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6063 }
6064 }
6065
6066 /* Value is 0 if end of buffer or string reached. */
6067 return success_p;
6068 }
6069
6070
6071 /* Move IT to the next display element.
6072
6073 RESEAT_P non-zero means if called on a newline in buffer text,
6074 skip to the next visible line start.
6075
6076 Functions get_next_display_element and set_iterator_to_next are
6077 separate because I find this arrangement easier to handle than a
6078 get_next_display_element function that also increments IT's
6079 position. The way it is we can first look at an iterator's current
6080 display element, decide whether it fits on a line, and if it does,
6081 increment the iterator position. The other way around we probably
6082 would either need a flag indicating whether the iterator has to be
6083 incremented the next time, or we would have to implement a
6084 decrement position function which would not be easy to write. */
6085
6086 void
6087 set_iterator_to_next (struct it *it, int reseat_p)
6088 {
6089 /* Reset flags indicating start and end of a sequence of characters
6090 with box. Reset them at the start of this function because
6091 moving the iterator to a new position might set them. */
6092 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6093
6094 switch (it->method)
6095 {
6096 case GET_FROM_BUFFER:
6097 /* The current display element of IT is a character from
6098 current_buffer. Advance in the buffer, and maybe skip over
6099 invisible lines that are so because of selective display. */
6100 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6101 reseat_at_next_visible_line_start (it, 0);
6102 else if (it->cmp_it.id >= 0)
6103 {
6104 /* We are currently getting glyphs from a composition. */
6105 int i;
6106
6107 if (! it->bidi_p)
6108 {
6109 IT_CHARPOS (*it) += it->cmp_it.nchars;
6110 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6111 if (it->cmp_it.to < it->cmp_it.nglyphs)
6112 {
6113 it->cmp_it.from = it->cmp_it.to;
6114 }
6115 else
6116 {
6117 it->cmp_it.id = -1;
6118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6119 IT_BYTEPOS (*it),
6120 it->end_charpos, Qnil);
6121 }
6122 }
6123 else if (! it->cmp_it.reversed_p)
6124 {
6125 /* Composition created while scanning forward. */
6126 /* Update IT's char/byte positions to point to the first
6127 character of the next grapheme cluster, or to the
6128 character visually after the current composition. */
6129 for (i = 0; i < it->cmp_it.nchars; i++)
6130 bidi_move_to_visually_next (&it->bidi_it);
6131 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6132 IT_CHARPOS (*it) = it->bidi_it.charpos;
6133
6134 if (it->cmp_it.to < it->cmp_it.nglyphs)
6135 {
6136 /* Proceed to the next grapheme cluster. */
6137 it->cmp_it.from = it->cmp_it.to;
6138 }
6139 else
6140 {
6141 /* No more grapheme clusters in this composition.
6142 Find the next stop position. */
6143 EMACS_INT stop = it->end_charpos;
6144 if (it->bidi_it.scan_dir < 0)
6145 /* Now we are scanning backward and don't know
6146 where to stop. */
6147 stop = -1;
6148 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6149 IT_BYTEPOS (*it), stop, Qnil);
6150 }
6151 }
6152 else
6153 {
6154 /* Composition created while scanning backward. */
6155 /* Update IT's char/byte positions to point to the last
6156 character of the previous grapheme cluster, or the
6157 character visually after the current composition. */
6158 for (i = 0; i < it->cmp_it.nchars; i++)
6159 bidi_move_to_visually_next (&it->bidi_it);
6160 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6161 IT_CHARPOS (*it) = it->bidi_it.charpos;
6162 if (it->cmp_it.from > 0)
6163 {
6164 /* Proceed to the previous grapheme cluster. */
6165 it->cmp_it.to = it->cmp_it.from;
6166 }
6167 else
6168 {
6169 /* No more grapheme clusters in this composition.
6170 Find the next stop position. */
6171 EMACS_INT stop = it->end_charpos;
6172 if (it->bidi_it.scan_dir < 0)
6173 /* Now we are scanning backward and don't know
6174 where to stop. */
6175 stop = -1;
6176 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6177 IT_BYTEPOS (*it), stop, Qnil);
6178 }
6179 }
6180 }
6181 else
6182 {
6183 xassert (it->len != 0);
6184
6185 if (!it->bidi_p)
6186 {
6187 IT_BYTEPOS (*it) += it->len;
6188 IT_CHARPOS (*it) += 1;
6189 }
6190 else
6191 {
6192 int prev_scan_dir = it->bidi_it.scan_dir;
6193 /* If this is a new paragraph, determine its base
6194 direction (a.k.a. its base embedding level). */
6195 if (it->bidi_it.new_paragraph)
6196 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6197 bidi_move_to_visually_next (&it->bidi_it);
6198 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6199 IT_CHARPOS (*it) = it->bidi_it.charpos;
6200 if (prev_scan_dir != it->bidi_it.scan_dir)
6201 {
6202 /* As the scan direction was changed, we must
6203 re-compute the stop position for composition. */
6204 EMACS_INT stop = it->end_charpos;
6205 if (it->bidi_it.scan_dir < 0)
6206 stop = -1;
6207 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6208 IT_BYTEPOS (*it), stop, Qnil);
6209 }
6210 }
6211 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6212 }
6213 break;
6214
6215 case GET_FROM_C_STRING:
6216 /* Current display element of IT is from a C string. */
6217 IT_BYTEPOS (*it) += it->len;
6218 IT_CHARPOS (*it) += 1;
6219 break;
6220
6221 case GET_FROM_DISPLAY_VECTOR:
6222 /* Current display element of IT is from a display table entry.
6223 Advance in the display table definition. Reset it to null if
6224 end reached, and continue with characters from buffers/
6225 strings. */
6226 ++it->current.dpvec_index;
6227
6228 /* Restore face of the iterator to what they were before the
6229 display vector entry (these entries may contain faces). */
6230 it->face_id = it->saved_face_id;
6231
6232 if (it->dpvec + it->current.dpvec_index == it->dpend)
6233 {
6234 int recheck_faces = it->ellipsis_p;
6235
6236 if (it->s)
6237 it->method = GET_FROM_C_STRING;
6238 else if (STRINGP (it->string))
6239 it->method = GET_FROM_STRING;
6240 else
6241 {
6242 it->method = GET_FROM_BUFFER;
6243 it->object = it->w->buffer;
6244 }
6245
6246 it->dpvec = NULL;
6247 it->current.dpvec_index = -1;
6248
6249 /* Skip over characters which were displayed via IT->dpvec. */
6250 if (it->dpvec_char_len < 0)
6251 reseat_at_next_visible_line_start (it, 1);
6252 else if (it->dpvec_char_len > 0)
6253 {
6254 if (it->method == GET_FROM_STRING
6255 && it->n_overlay_strings > 0)
6256 it->ignore_overlay_strings_at_pos_p = 1;
6257 it->len = it->dpvec_char_len;
6258 set_iterator_to_next (it, reseat_p);
6259 }
6260
6261 /* Maybe recheck faces after display vector */
6262 if (recheck_faces)
6263 it->stop_charpos = IT_CHARPOS (*it);
6264 }
6265 break;
6266
6267 case GET_FROM_STRING:
6268 /* Current display element is a character from a Lisp string. */
6269 xassert (it->s == NULL && STRINGP (it->string));
6270 if (it->cmp_it.id >= 0)
6271 {
6272 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6273 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6274 if (it->cmp_it.to < it->cmp_it.nglyphs)
6275 it->cmp_it.from = it->cmp_it.to;
6276 else
6277 {
6278 it->cmp_it.id = -1;
6279 composition_compute_stop_pos (&it->cmp_it,
6280 IT_STRING_CHARPOS (*it),
6281 IT_STRING_BYTEPOS (*it),
6282 it->end_charpos, it->string);
6283 }
6284 }
6285 else
6286 {
6287 IT_STRING_BYTEPOS (*it) += it->len;
6288 IT_STRING_CHARPOS (*it) += 1;
6289 }
6290
6291 consider_string_end:
6292
6293 if (it->current.overlay_string_index >= 0)
6294 {
6295 /* IT->string is an overlay string. Advance to the
6296 next, if there is one. */
6297 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6298 {
6299 it->ellipsis_p = 0;
6300 next_overlay_string (it);
6301 if (it->ellipsis_p)
6302 setup_for_ellipsis (it, 0);
6303 }
6304 }
6305 else
6306 {
6307 /* IT->string is not an overlay string. If we reached
6308 its end, and there is something on IT->stack, proceed
6309 with what is on the stack. This can be either another
6310 string, this time an overlay string, or a buffer. */
6311 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6312 && it->sp > 0)
6313 {
6314 pop_it (it);
6315 if (it->method == GET_FROM_STRING)
6316 goto consider_string_end;
6317 }
6318 }
6319 break;
6320
6321 case GET_FROM_IMAGE:
6322 case GET_FROM_STRETCH:
6323 /* The position etc with which we have to proceed are on
6324 the stack. The position may be at the end of a string,
6325 if the `display' property takes up the whole string. */
6326 xassert (it->sp > 0);
6327 pop_it (it);
6328 if (it->method == GET_FROM_STRING)
6329 goto consider_string_end;
6330 break;
6331
6332 default:
6333 /* There are no other methods defined, so this should be a bug. */
6334 abort ();
6335 }
6336
6337 xassert (it->method != GET_FROM_STRING
6338 || (STRINGP (it->string)
6339 && IT_STRING_CHARPOS (*it) >= 0));
6340 }
6341
6342 /* Load IT's display element fields with information about the next
6343 display element which comes from a display table entry or from the
6344 result of translating a control character to one of the forms `^C'
6345 or `\003'.
6346
6347 IT->dpvec holds the glyphs to return as characters.
6348 IT->saved_face_id holds the face id before the display vector--it
6349 is restored into IT->face_id in set_iterator_to_next. */
6350
6351 static int
6352 next_element_from_display_vector (struct it *it)
6353 {
6354 Lisp_Object gc;
6355
6356 /* Precondition. */
6357 xassert (it->dpvec && it->current.dpvec_index >= 0);
6358
6359 it->face_id = it->saved_face_id;
6360
6361 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6362 That seemed totally bogus - so I changed it... */
6363 gc = it->dpvec[it->current.dpvec_index];
6364
6365 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6366 {
6367 it->c = GLYPH_CODE_CHAR (gc);
6368 it->len = CHAR_BYTES (it->c);
6369
6370 /* The entry may contain a face id to use. Such a face id is
6371 the id of a Lisp face, not a realized face. A face id of
6372 zero means no face is specified. */
6373 if (it->dpvec_face_id >= 0)
6374 it->face_id = it->dpvec_face_id;
6375 else
6376 {
6377 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6378 if (lface_id > 0)
6379 it->face_id = merge_faces (it->f, Qt, lface_id,
6380 it->saved_face_id);
6381 }
6382 }
6383 else
6384 /* Display table entry is invalid. Return a space. */
6385 it->c = ' ', it->len = 1;
6386
6387 /* Don't change position and object of the iterator here. They are
6388 still the values of the character that had this display table
6389 entry or was translated, and that's what we want. */
6390 it->what = IT_CHARACTER;
6391 return 1;
6392 }
6393
6394
6395 /* Load IT with the next display element from Lisp string IT->string.
6396 IT->current.string_pos is the current position within the string.
6397 If IT->current.overlay_string_index >= 0, the Lisp string is an
6398 overlay string. */
6399
6400 static int
6401 next_element_from_string (struct it *it)
6402 {
6403 struct text_pos position;
6404
6405 xassert (STRINGP (it->string));
6406 xassert (IT_STRING_CHARPOS (*it) >= 0);
6407 position = it->current.string_pos;
6408
6409 /* Time to check for invisible text? */
6410 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6411 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6412 {
6413 handle_stop (it);
6414
6415 /* Since a handler may have changed IT->method, we must
6416 recurse here. */
6417 return GET_NEXT_DISPLAY_ELEMENT (it);
6418 }
6419
6420 if (it->current.overlay_string_index >= 0)
6421 {
6422 /* Get the next character from an overlay string. In overlay
6423 strings, There is no field width or padding with spaces to
6424 do. */
6425 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6426 {
6427 it->what = IT_EOB;
6428 return 0;
6429 }
6430 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6431 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6432 && next_element_from_composition (it))
6433 {
6434 return 1;
6435 }
6436 else if (STRING_MULTIBYTE (it->string))
6437 {
6438 const unsigned char *s = (SDATA (it->string)
6439 + IT_STRING_BYTEPOS (*it));
6440 it->c = string_char_and_length (s, &it->len);
6441 }
6442 else
6443 {
6444 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6445 it->len = 1;
6446 }
6447 }
6448 else
6449 {
6450 /* Get the next character from a Lisp string that is not an
6451 overlay string. Such strings come from the mode line, for
6452 example. We may have to pad with spaces, or truncate the
6453 string. See also next_element_from_c_string. */
6454 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6455 {
6456 it->what = IT_EOB;
6457 return 0;
6458 }
6459 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6460 {
6461 /* Pad with spaces. */
6462 it->c = ' ', it->len = 1;
6463 CHARPOS (position) = BYTEPOS (position) = -1;
6464 }
6465 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6466 IT_STRING_BYTEPOS (*it), it->string_nchars)
6467 && next_element_from_composition (it))
6468 {
6469 return 1;
6470 }
6471 else if (STRING_MULTIBYTE (it->string))
6472 {
6473 const unsigned char *s = (SDATA (it->string)
6474 + IT_STRING_BYTEPOS (*it));
6475 it->c = string_char_and_length (s, &it->len);
6476 }
6477 else
6478 {
6479 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6480 it->len = 1;
6481 }
6482 }
6483
6484 /* Record what we have and where it came from. */
6485 it->what = IT_CHARACTER;
6486 it->object = it->string;
6487 it->position = position;
6488 return 1;
6489 }
6490
6491
6492 /* Load IT with next display element from C string IT->s.
6493 IT->string_nchars is the maximum number of characters to return
6494 from the string. IT->end_charpos may be greater than
6495 IT->string_nchars when this function is called, in which case we
6496 may have to return padding spaces. Value is zero if end of string
6497 reached, including padding spaces. */
6498
6499 static int
6500 next_element_from_c_string (struct it *it)
6501 {
6502 int success_p = 1;
6503
6504 xassert (it->s);
6505 it->what = IT_CHARACTER;
6506 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6507 it->object = Qnil;
6508
6509 /* IT's position can be greater IT->string_nchars in case a field
6510 width or precision has been specified when the iterator was
6511 initialized. */
6512 if (IT_CHARPOS (*it) >= it->end_charpos)
6513 {
6514 /* End of the game. */
6515 it->what = IT_EOB;
6516 success_p = 0;
6517 }
6518 else if (IT_CHARPOS (*it) >= it->string_nchars)
6519 {
6520 /* Pad with spaces. */
6521 it->c = ' ', it->len = 1;
6522 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6523 }
6524 else if (it->multibyte_p)
6525 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6526 else
6527 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6528
6529 return success_p;
6530 }
6531
6532
6533 /* Set up IT to return characters from an ellipsis, if appropriate.
6534 The definition of the ellipsis glyphs may come from a display table
6535 entry. This function fills IT with the first glyph from the
6536 ellipsis if an ellipsis is to be displayed. */
6537
6538 static int
6539 next_element_from_ellipsis (struct it *it)
6540 {
6541 if (it->selective_display_ellipsis_p)
6542 setup_for_ellipsis (it, it->len);
6543 else
6544 {
6545 /* The face at the current position may be different from the
6546 face we find after the invisible text. Remember what it
6547 was in IT->saved_face_id, and signal that it's there by
6548 setting face_before_selective_p. */
6549 it->saved_face_id = it->face_id;
6550 it->method = GET_FROM_BUFFER;
6551 it->object = it->w->buffer;
6552 reseat_at_next_visible_line_start (it, 1);
6553 it->face_before_selective_p = 1;
6554 }
6555
6556 return GET_NEXT_DISPLAY_ELEMENT (it);
6557 }
6558
6559
6560 /* Deliver an image display element. The iterator IT is already
6561 filled with image information (done in handle_display_prop). Value
6562 is always 1. */
6563
6564
6565 static int
6566 next_element_from_image (struct it *it)
6567 {
6568 it->what = IT_IMAGE;
6569 it->ignore_overlay_strings_at_pos_p = 0;
6570 return 1;
6571 }
6572
6573
6574 /* Fill iterator IT with next display element from a stretch glyph
6575 property. IT->object is the value of the text property. Value is
6576 always 1. */
6577
6578 static int
6579 next_element_from_stretch (struct it *it)
6580 {
6581 it->what = IT_STRETCH;
6582 return 1;
6583 }
6584
6585 /* Scan forward from CHARPOS in the current buffer, until we find a
6586 stop position > current IT's position. Then handle the stop
6587 position before that. This is called when we bump into a stop
6588 position while reordering bidirectional text. CHARPOS should be
6589 the last previously processed stop_pos (or BEGV, if none were
6590 processed yet) whose position is less that IT's current
6591 position. */
6592
6593 static void
6594 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6595 {
6596 EMACS_INT where_we_are = IT_CHARPOS (*it);
6597 struct display_pos save_current = it->current;
6598 struct text_pos save_position = it->position;
6599 struct text_pos pos1;
6600 EMACS_INT next_stop;
6601
6602 /* Scan in strict logical order. */
6603 it->bidi_p = 0;
6604 do
6605 {
6606 it->prev_stop = charpos;
6607 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6608 reseat_1 (it, pos1, 0);
6609 compute_stop_pos (it);
6610 /* We must advance forward, right? */
6611 if (it->stop_charpos <= it->prev_stop)
6612 abort ();
6613 charpos = it->stop_charpos;
6614 }
6615 while (charpos <= where_we_are);
6616
6617 next_stop = it->stop_charpos;
6618 it->stop_charpos = it->prev_stop;
6619 it->bidi_p = 1;
6620 it->current = save_current;
6621 it->position = save_position;
6622 handle_stop (it);
6623 it->stop_charpos = next_stop;
6624 }
6625
6626 /* Load IT with the next display element from current_buffer. Value
6627 is zero if end of buffer reached. IT->stop_charpos is the next
6628 position at which to stop and check for text properties or buffer
6629 end. */
6630
6631 static int
6632 next_element_from_buffer (struct it *it)
6633 {
6634 int success_p = 1;
6635
6636 xassert (IT_CHARPOS (*it) >= BEGV);
6637
6638 /* With bidi reordering, the character to display might not be the
6639 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6640 we were reseat()ed to a new buffer position, which is potentially
6641 a different paragraph. */
6642 if (it->bidi_p && it->bidi_it.first_elt)
6643 {
6644 it->bidi_it.charpos = IT_CHARPOS (*it);
6645 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6646 if (it->bidi_it.bytepos == ZV_BYTE)
6647 {
6648 /* Nothing to do, but reset the FIRST_ELT flag, like
6649 bidi_paragraph_init does, because we are not going to
6650 call it. */
6651 it->bidi_it.first_elt = 0;
6652 }
6653 else if (it->bidi_it.bytepos == BEGV_BYTE
6654 /* FIXME: Should support all Unicode line separators. */
6655 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6656 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6657 {
6658 /* If we are at the beginning of a line, we can produce the
6659 next element right away. */
6660 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6661 bidi_move_to_visually_next (&it->bidi_it);
6662 }
6663 else
6664 {
6665 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6666
6667 /* We need to prime the bidi iterator starting at the line's
6668 beginning, before we will be able to produce the next
6669 element. */
6670 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6671 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6672 it->bidi_it.charpos = IT_CHARPOS (*it);
6673 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6674 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6675 do
6676 {
6677 /* Now return to buffer position where we were asked to
6678 get the next display element, and produce that. */
6679 bidi_move_to_visually_next (&it->bidi_it);
6680 }
6681 while (it->bidi_it.bytepos != orig_bytepos
6682 && it->bidi_it.bytepos < ZV_BYTE);
6683 }
6684
6685 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6686 /* Adjust IT's position information to where we ended up. */
6687 IT_CHARPOS (*it) = it->bidi_it.charpos;
6688 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6689 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6690 {
6691 EMACS_INT stop = it->end_charpos;
6692 if (it->bidi_it.scan_dir < 0)
6693 stop = -1;
6694 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6695 IT_BYTEPOS (*it), stop, Qnil);
6696 }
6697 }
6698
6699 if (IT_CHARPOS (*it) >= it->stop_charpos)
6700 {
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 int overlay_strings_follow_p;
6704
6705 /* End of the game, except when overlay strings follow that
6706 haven't been returned yet. */
6707 if (it->overlay_strings_at_end_processed_p)
6708 overlay_strings_follow_p = 0;
6709 else
6710 {
6711 it->overlay_strings_at_end_processed_p = 1;
6712 overlay_strings_follow_p = get_overlay_strings (it, 0);
6713 }
6714
6715 if (overlay_strings_follow_p)
6716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6717 else
6718 {
6719 it->what = IT_EOB;
6720 it->position = it->current.pos;
6721 success_p = 0;
6722 }
6723 }
6724 else if (!(!it->bidi_p
6725 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6726 || IT_CHARPOS (*it) == it->stop_charpos))
6727 {
6728 /* With bidi non-linear iteration, we could find ourselves
6729 far beyond the last computed stop_charpos, with several
6730 other stop positions in between that we missed. Scan
6731 them all now, in buffer's logical order, until we find
6732 and handle the last stop_charpos that precedes our
6733 current position. */
6734 handle_stop_backwards (it, it->stop_charpos);
6735 return GET_NEXT_DISPLAY_ELEMENT (it);
6736 }
6737 else
6738 {
6739 if (it->bidi_p)
6740 {
6741 /* Take note of the stop position we just moved across,
6742 for when we will move back across it. */
6743 it->prev_stop = it->stop_charpos;
6744 /* If we are at base paragraph embedding level, take
6745 note of the last stop position seen at this
6746 level. */
6747 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6748 it->base_level_stop = it->stop_charpos;
6749 }
6750 handle_stop (it);
6751 return GET_NEXT_DISPLAY_ELEMENT (it);
6752 }
6753 }
6754 else if (it->bidi_p
6755 /* We can sometimes back up for reasons that have nothing
6756 to do with bidi reordering. E.g., compositions. The
6757 code below is only needed when we are above the base
6758 embedding level, so test for that explicitly. */
6759 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6760 && IT_CHARPOS (*it) < it->prev_stop)
6761 {
6762 if (it->base_level_stop <= 0)
6763 it->base_level_stop = BEGV;
6764 if (IT_CHARPOS (*it) < it->base_level_stop)
6765 abort ();
6766 handle_stop_backwards (it, it->base_level_stop);
6767 return GET_NEXT_DISPLAY_ELEMENT (it);
6768 }
6769 else
6770 {
6771 /* No face changes, overlays etc. in sight, so just return a
6772 character from current_buffer. */
6773 unsigned char *p;
6774 EMACS_INT stop;
6775
6776 /* Maybe run the redisplay end trigger hook. Performance note:
6777 This doesn't seem to cost measurable time. */
6778 if (it->redisplay_end_trigger_charpos
6779 && it->glyph_row
6780 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6781 run_redisplay_end_trigger_hook (it);
6782
6783 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6784 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6785 stop)
6786 && next_element_from_composition (it))
6787 {
6788 return 1;
6789 }
6790
6791 /* Get the next character, maybe multibyte. */
6792 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6793 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6794 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6795 else
6796 it->c = *p, it->len = 1;
6797
6798 /* Record what we have and where it came from. */
6799 it->what = IT_CHARACTER;
6800 it->object = it->w->buffer;
6801 it->position = it->current.pos;
6802
6803 /* Normally we return the character found above, except when we
6804 really want to return an ellipsis for selective display. */
6805 if (it->selective)
6806 {
6807 if (it->c == '\n')
6808 {
6809 /* A value of selective > 0 means hide lines indented more
6810 than that number of columns. */
6811 if (it->selective > 0
6812 && IT_CHARPOS (*it) + 1 < ZV
6813 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6814 IT_BYTEPOS (*it) + 1,
6815 it->selective))
6816 {
6817 success_p = next_element_from_ellipsis (it);
6818 it->dpvec_char_len = -1;
6819 }
6820 }
6821 else if (it->c == '\r' && it->selective == -1)
6822 {
6823 /* A value of selective == -1 means that everything from the
6824 CR to the end of the line is invisible, with maybe an
6825 ellipsis displayed for it. */
6826 success_p = next_element_from_ellipsis (it);
6827 it->dpvec_char_len = -1;
6828 }
6829 }
6830 }
6831
6832 /* Value is zero if end of buffer reached. */
6833 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6834 return success_p;
6835 }
6836
6837
6838 /* Run the redisplay end trigger hook for IT. */
6839
6840 static void
6841 run_redisplay_end_trigger_hook (struct it *it)
6842 {
6843 Lisp_Object args[3];
6844
6845 /* IT->glyph_row should be non-null, i.e. we should be actually
6846 displaying something, or otherwise we should not run the hook. */
6847 xassert (it->glyph_row);
6848
6849 /* Set up hook arguments. */
6850 args[0] = Qredisplay_end_trigger_functions;
6851 args[1] = it->window;
6852 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6853 it->redisplay_end_trigger_charpos = 0;
6854
6855 /* Since we are *trying* to run these functions, don't try to run
6856 them again, even if they get an error. */
6857 it->w->redisplay_end_trigger = Qnil;
6858 Frun_hook_with_args (3, args);
6859
6860 /* Notice if it changed the face of the character we are on. */
6861 handle_face_prop (it);
6862 }
6863
6864
6865 /* Deliver a composition display element. Unlike the other
6866 next_element_from_XXX, this function is not registered in the array
6867 get_next_element[]. It is called from next_element_from_buffer and
6868 next_element_from_string when necessary. */
6869
6870 static int
6871 next_element_from_composition (struct it *it)
6872 {
6873 it->what = IT_COMPOSITION;
6874 it->len = it->cmp_it.nbytes;
6875 if (STRINGP (it->string))
6876 {
6877 if (it->c < 0)
6878 {
6879 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6880 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6881 return 0;
6882 }
6883 it->position = it->current.string_pos;
6884 it->object = it->string;
6885 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6886 IT_STRING_BYTEPOS (*it), it->string);
6887 }
6888 else
6889 {
6890 if (it->c < 0)
6891 {
6892 IT_CHARPOS (*it) += it->cmp_it.nchars;
6893 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6894 if (it->bidi_p)
6895 {
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 /* Resync the bidi iterator with IT's new position.
6899 FIXME: this doesn't support bidirectional text. */
6900 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6901 bidi_move_to_visually_next (&it->bidi_it);
6902 }
6903 return 0;
6904 }
6905 it->position = it->current.pos;
6906 it->object = it->w->buffer;
6907 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6908 IT_BYTEPOS (*it), Qnil);
6909 }
6910 return 1;
6911 }
6912
6913
6914 \f
6915 /***********************************************************************
6916 Moving an iterator without producing glyphs
6917 ***********************************************************************/
6918
6919 /* Check if iterator is at a position corresponding to a valid buffer
6920 position after some move_it_ call. */
6921
6922 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6923 ((it)->method == GET_FROM_STRING \
6924 ? IT_STRING_CHARPOS (*it) == 0 \
6925 : 1)
6926
6927
6928 /* Move iterator IT to a specified buffer or X position within one
6929 line on the display without producing glyphs.
6930
6931 OP should be a bit mask including some or all of these bits:
6932 MOVE_TO_X: Stop upon reaching x-position TO_X.
6933 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6934 Regardless of OP's value, stop upon reaching the end of the display line.
6935
6936 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6937 This means, in particular, that TO_X includes window's horizontal
6938 scroll amount.
6939
6940 The return value has several possible values that
6941 say what condition caused the scan to stop:
6942
6943 MOVE_POS_MATCH_OR_ZV
6944 - when TO_POS or ZV was reached.
6945
6946 MOVE_X_REACHED
6947 -when TO_X was reached before TO_POS or ZV were reached.
6948
6949 MOVE_LINE_CONTINUED
6950 - when we reached the end of the display area and the line must
6951 be continued.
6952
6953 MOVE_LINE_TRUNCATED
6954 - when we reached the end of the display area and the line is
6955 truncated.
6956
6957 MOVE_NEWLINE_OR_CR
6958 - when we stopped at a line end, i.e. a newline or a CR and selective
6959 display is on. */
6960
6961 static enum move_it_result
6962 move_it_in_display_line_to (struct it *it,
6963 EMACS_INT to_charpos, int to_x,
6964 enum move_operation_enum op)
6965 {
6966 enum move_it_result result = MOVE_UNDEFINED;
6967 struct glyph_row *saved_glyph_row;
6968 struct it wrap_it, atpos_it, atx_it;
6969 int may_wrap = 0;
6970 enum it_method prev_method = it->method;
6971 EMACS_INT prev_pos = IT_CHARPOS (*it);
6972
6973 /* Don't produce glyphs in produce_glyphs. */
6974 saved_glyph_row = it->glyph_row;
6975 it->glyph_row = NULL;
6976
6977 /* Use wrap_it to save a copy of IT wherever a word wrap could
6978 occur. Use atpos_it to save a copy of IT at the desired buffer
6979 position, if found, so that we can scan ahead and check if the
6980 word later overshoots the window edge. Use atx_it similarly, for
6981 pixel positions. */
6982 wrap_it.sp = -1;
6983 atpos_it.sp = -1;
6984 atx_it.sp = -1;
6985
6986 #define BUFFER_POS_REACHED_P() \
6987 ((op & MOVE_TO_POS) != 0 \
6988 && BUFFERP (it->object) \
6989 && (IT_CHARPOS (*it) == to_charpos \
6990 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6991 && (it->method == GET_FROM_BUFFER \
6992 || (it->method == GET_FROM_DISPLAY_VECTOR \
6993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6994
6995 /* If there's a line-/wrap-prefix, handle it. */
6996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6997 && it->current_y < it->last_visible_y)
6998 handle_line_prefix (it);
6999
7000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7002
7003 while (1)
7004 {
7005 int x, i, ascent = 0, descent = 0;
7006
7007 /* Utility macro to reset an iterator with x, ascent, and descent. */
7008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7010 (IT)->max_descent = descent)
7011
7012 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7013 glyph). */
7014 if ((op & MOVE_TO_POS) != 0
7015 && BUFFERP (it->object)
7016 && it->method == GET_FROM_BUFFER
7017 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7018 || (it->bidi_p
7019 && (prev_method == GET_FROM_IMAGE
7020 || prev_method == GET_FROM_STRETCH)
7021 /* Passed TO_CHARPOS from left to right. */
7022 && ((prev_pos < to_charpos
7023 && IT_CHARPOS (*it) > to_charpos)
7024 /* Passed TO_CHARPOS from right to left. */
7025 || (prev_pos > to_charpos
7026 && IT_CHARPOS (*it) < to_charpos)))))
7027 {
7028 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7029 {
7030 result = MOVE_POS_MATCH_OR_ZV;
7031 break;
7032 }
7033 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7034 /* If wrap_it is valid, the current position might be in a
7035 word that is wrapped. So, save the iterator in
7036 atpos_it and continue to see if wrapping happens. */
7037 atpos_it = *it;
7038 }
7039
7040 prev_method = it->method;
7041 if (it->method == GET_FROM_BUFFER)
7042 prev_pos = IT_CHARPOS (*it);
7043 /* Stop when ZV reached.
7044 We used to stop here when TO_CHARPOS reached as well, but that is
7045 too soon if this glyph does not fit on this line. So we handle it
7046 explicitly below. */
7047 if (!get_next_display_element (it))
7048 {
7049 result = MOVE_POS_MATCH_OR_ZV;
7050 break;
7051 }
7052
7053 if (it->line_wrap == TRUNCATE)
7054 {
7055 if (BUFFER_POS_REACHED_P ())
7056 {
7057 result = MOVE_POS_MATCH_OR_ZV;
7058 break;
7059 }
7060 }
7061 else
7062 {
7063 if (it->line_wrap == WORD_WRAP)
7064 {
7065 if (IT_DISPLAYING_WHITESPACE (it))
7066 may_wrap = 1;
7067 else if (may_wrap)
7068 {
7069 /* We have reached a glyph that follows one or more
7070 whitespace characters. If the position is
7071 already found, we are done. */
7072 if (atpos_it.sp >= 0)
7073 {
7074 *it = atpos_it;
7075 result = MOVE_POS_MATCH_OR_ZV;
7076 goto done;
7077 }
7078 if (atx_it.sp >= 0)
7079 {
7080 *it = atx_it;
7081 result = MOVE_X_REACHED;
7082 goto done;
7083 }
7084 /* Otherwise, we can wrap here. */
7085 wrap_it = *it;
7086 may_wrap = 0;
7087 }
7088 }
7089 }
7090
7091 /* Remember the line height for the current line, in case
7092 the next element doesn't fit on the line. */
7093 ascent = it->max_ascent;
7094 descent = it->max_descent;
7095
7096 /* The call to produce_glyphs will get the metrics of the
7097 display element IT is loaded with. Record the x-position
7098 before this display element, in case it doesn't fit on the
7099 line. */
7100 x = it->current_x;
7101
7102 PRODUCE_GLYPHS (it);
7103
7104 if (it->area != TEXT_AREA)
7105 {
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 continue;
7111 }
7112
7113 /* The number of glyphs we get back in IT->nglyphs will normally
7114 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7115 character on a terminal frame, or (iii) a line end. For the
7116 second case, IT->nglyphs - 1 padding glyphs will be present.
7117 (On X frames, there is only one glyph produced for a
7118 composite character.)
7119
7120 The behavior implemented below means, for continuation lines,
7121 that as many spaces of a TAB as fit on the current line are
7122 displayed there. For terminal frames, as many glyphs of a
7123 multi-glyph character are displayed in the current line, too.
7124 This is what the old redisplay code did, and we keep it that
7125 way. Under X, the whole shape of a complex character must
7126 fit on the line or it will be completely displayed in the
7127 next line.
7128
7129 Note that both for tabs and padding glyphs, all glyphs have
7130 the same width. */
7131 if (it->nglyphs)
7132 {
7133 /* More than one glyph or glyph doesn't fit on line. All
7134 glyphs have the same width. */
7135 int single_glyph_width = it->pixel_width / it->nglyphs;
7136 int new_x;
7137 int x_before_this_char = x;
7138 int hpos_before_this_char = it->hpos;
7139
7140 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7141 {
7142 new_x = x + single_glyph_width;
7143
7144 /* We want to leave anything reaching TO_X to the caller. */
7145 if ((op & MOVE_TO_X) && new_x > to_x)
7146 {
7147 if (BUFFER_POS_REACHED_P ())
7148 {
7149 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7150 goto buffer_pos_reached;
7151 if (atpos_it.sp < 0)
7152 {
7153 atpos_it = *it;
7154 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7155 }
7156 }
7157 else
7158 {
7159 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7160 {
7161 it->current_x = x;
7162 result = MOVE_X_REACHED;
7163 break;
7164 }
7165 if (atx_it.sp < 0)
7166 {
7167 atx_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7169 }
7170 }
7171 }
7172
7173 if (/* Lines are continued. */
7174 it->line_wrap != TRUNCATE
7175 && (/* And glyph doesn't fit on the line. */
7176 new_x > it->last_visible_x
7177 /* Or it fits exactly and we're on a window
7178 system frame. */
7179 || (new_x == it->last_visible_x
7180 && FRAME_WINDOW_P (it->f))))
7181 {
7182 if (/* IT->hpos == 0 means the very first glyph
7183 doesn't fit on the line, e.g. a wide image. */
7184 it->hpos == 0
7185 || (new_x == it->last_visible_x
7186 && FRAME_WINDOW_P (it->f)))
7187 {
7188 ++it->hpos;
7189 it->current_x = new_x;
7190
7191 /* The character's last glyph just barely fits
7192 in this row. */
7193 if (i == it->nglyphs - 1)
7194 {
7195 /* If this is the destination position,
7196 return a position *before* it in this row,
7197 now that we know it fits in this row. */
7198 if (BUFFER_POS_REACHED_P ())
7199 {
7200 if (it->line_wrap != WORD_WRAP
7201 || wrap_it.sp < 0)
7202 {
7203 it->hpos = hpos_before_this_char;
7204 it->current_x = x_before_this_char;
7205 result = MOVE_POS_MATCH_OR_ZV;
7206 break;
7207 }
7208 if (it->line_wrap == WORD_WRAP
7209 && atpos_it.sp < 0)
7210 {
7211 atpos_it = *it;
7212 atpos_it.current_x = x_before_this_char;
7213 atpos_it.hpos = hpos_before_this_char;
7214 }
7215 }
7216
7217 set_iterator_to_next (it, 1);
7218 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7219 SET_TEXT_POS (this_line_min_pos,
7220 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7221 /* On graphical terminals, newlines may
7222 "overflow" into the fringe if
7223 overflow-newline-into-fringe is non-nil.
7224 On text-only terminals, newlines may
7225 overflow into the last glyph on the
7226 display line.*/
7227 if (!FRAME_WINDOW_P (it->f)
7228 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7229 {
7230 if (!get_next_display_element (it))
7231 {
7232 result = MOVE_POS_MATCH_OR_ZV;
7233 break;
7234 }
7235 if (BUFFER_POS_REACHED_P ())
7236 {
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 result = MOVE_POS_MATCH_OR_ZV;
7239 else
7240 result = MOVE_LINE_CONTINUED;
7241 break;
7242 }
7243 if (ITERATOR_AT_END_OF_LINE_P (it))
7244 {
7245 result = MOVE_NEWLINE_OR_CR;
7246 break;
7247 }
7248 }
7249 }
7250 }
7251 else
7252 IT_RESET_X_ASCENT_DESCENT (it);
7253
7254 if (wrap_it.sp >= 0)
7255 {
7256 *it = wrap_it;
7257 atpos_it.sp = -1;
7258 atx_it.sp = -1;
7259 }
7260
7261 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7262 IT_CHARPOS (*it)));
7263 result = MOVE_LINE_CONTINUED;
7264 break;
7265 }
7266
7267 if (BUFFER_POS_REACHED_P ())
7268 {
7269 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7270 goto buffer_pos_reached;
7271 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7272 {
7273 atpos_it = *it;
7274 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7275 }
7276 }
7277
7278 if (new_x > it->first_visible_x)
7279 {
7280 /* Glyph is visible. Increment number of glyphs that
7281 would be displayed. */
7282 ++it->hpos;
7283 }
7284 }
7285
7286 if (result != MOVE_UNDEFINED)
7287 break;
7288 }
7289 else if (BUFFER_POS_REACHED_P ())
7290 {
7291 buffer_pos_reached:
7292 IT_RESET_X_ASCENT_DESCENT (it);
7293 result = MOVE_POS_MATCH_OR_ZV;
7294 break;
7295 }
7296 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7297 {
7298 /* Stop when TO_X specified and reached. This check is
7299 necessary here because of lines consisting of a line end,
7300 only. The line end will not produce any glyphs and we
7301 would never get MOVE_X_REACHED. */
7302 xassert (it->nglyphs == 0);
7303 result = MOVE_X_REACHED;
7304 break;
7305 }
7306
7307 /* Is this a line end? If yes, we're done. */
7308 if (ITERATOR_AT_END_OF_LINE_P (it))
7309 {
7310 result = MOVE_NEWLINE_OR_CR;
7311 break;
7312 }
7313
7314 if (it->method == GET_FROM_BUFFER)
7315 prev_pos = IT_CHARPOS (*it);
7316 /* The current display element has been consumed. Advance
7317 to the next. */
7318 set_iterator_to_next (it, 1);
7319 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7320 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7321
7322 /* Stop if lines are truncated and IT's current x-position is
7323 past the right edge of the window now. */
7324 if (it->line_wrap == TRUNCATE
7325 && it->current_x >= it->last_visible_x)
7326 {
7327 if (!FRAME_WINDOW_P (it->f)
7328 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7329 {
7330 if (!get_next_display_element (it)
7331 || BUFFER_POS_REACHED_P ())
7332 {
7333 result = MOVE_POS_MATCH_OR_ZV;
7334 break;
7335 }
7336 if (ITERATOR_AT_END_OF_LINE_P (it))
7337 {
7338 result = MOVE_NEWLINE_OR_CR;
7339 break;
7340 }
7341 }
7342 result = MOVE_LINE_TRUNCATED;
7343 break;
7344 }
7345 #undef IT_RESET_X_ASCENT_DESCENT
7346 }
7347
7348 #undef BUFFER_POS_REACHED_P
7349
7350 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7351 restore the saved iterator. */
7352 if (atpos_it.sp >= 0)
7353 *it = atpos_it;
7354 else if (atx_it.sp >= 0)
7355 *it = atx_it;
7356
7357 done:
7358
7359 /* Restore the iterator settings altered at the beginning of this
7360 function. */
7361 it->glyph_row = saved_glyph_row;
7362 return result;
7363 }
7364
7365 /* For external use. */
7366 void
7367 move_it_in_display_line (struct it *it,
7368 EMACS_INT to_charpos, int to_x,
7369 enum move_operation_enum op)
7370 {
7371 if (it->line_wrap == WORD_WRAP
7372 && (op & MOVE_TO_X))
7373 {
7374 struct it save_it = *it;
7375 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7376 /* When word-wrap is on, TO_X may lie past the end
7377 of a wrapped line. Then it->current is the
7378 character on the next line, so backtrack to the
7379 space before the wrap point. */
7380 if (skip == MOVE_LINE_CONTINUED)
7381 {
7382 int prev_x = max (it->current_x - 1, 0);
7383 *it = save_it;
7384 move_it_in_display_line_to
7385 (it, -1, prev_x, MOVE_TO_X);
7386 }
7387 }
7388 else
7389 move_it_in_display_line_to (it, to_charpos, to_x, op);
7390 }
7391
7392
7393 /* Move IT forward until it satisfies one or more of the criteria in
7394 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7395
7396 OP is a bit-mask that specifies where to stop, and in particular,
7397 which of those four position arguments makes a difference. See the
7398 description of enum move_operation_enum.
7399
7400 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7401 screen line, this function will set IT to the next position >
7402 TO_CHARPOS. */
7403
7404 void
7405 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7406 {
7407 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7408 int line_height, line_start_x = 0, reached = 0;
7409
7410 for (;;)
7411 {
7412 if (op & MOVE_TO_VPOS)
7413 {
7414 /* If no TO_CHARPOS and no TO_X specified, stop at the
7415 start of the line TO_VPOS. */
7416 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7417 {
7418 if (it->vpos == to_vpos)
7419 {
7420 reached = 1;
7421 break;
7422 }
7423 else
7424 skip = move_it_in_display_line_to (it, -1, -1, 0);
7425 }
7426 else
7427 {
7428 /* TO_VPOS >= 0 means stop at TO_X in the line at
7429 TO_VPOS, or at TO_POS, whichever comes first. */
7430 if (it->vpos == to_vpos)
7431 {
7432 reached = 2;
7433 break;
7434 }
7435
7436 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7437
7438 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7439 {
7440 reached = 3;
7441 break;
7442 }
7443 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7444 {
7445 /* We have reached TO_X but not in the line we want. */
7446 skip = move_it_in_display_line_to (it, to_charpos,
7447 -1, MOVE_TO_POS);
7448 if (skip == MOVE_POS_MATCH_OR_ZV)
7449 {
7450 reached = 4;
7451 break;
7452 }
7453 }
7454 }
7455 }
7456 else if (op & MOVE_TO_Y)
7457 {
7458 struct it it_backup;
7459
7460 if (it->line_wrap == WORD_WRAP)
7461 it_backup = *it;
7462
7463 /* TO_Y specified means stop at TO_X in the line containing
7464 TO_Y---or at TO_CHARPOS if this is reached first. The
7465 problem is that we can't really tell whether the line
7466 contains TO_Y before we have completely scanned it, and
7467 this may skip past TO_X. What we do is to first scan to
7468 TO_X.
7469
7470 If TO_X is not specified, use a TO_X of zero. The reason
7471 is to make the outcome of this function more predictable.
7472 If we didn't use TO_X == 0, we would stop at the end of
7473 the line which is probably not what a caller would expect
7474 to happen. */
7475 skip = move_it_in_display_line_to
7476 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7477 (MOVE_TO_X | (op & MOVE_TO_POS)));
7478
7479 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7480 if (skip == MOVE_POS_MATCH_OR_ZV)
7481 reached = 5;
7482 else if (skip == MOVE_X_REACHED)
7483 {
7484 /* If TO_X was reached, we want to know whether TO_Y is
7485 in the line. We know this is the case if the already
7486 scanned glyphs make the line tall enough. Otherwise,
7487 we must check by scanning the rest of the line. */
7488 line_height = it->max_ascent + it->max_descent;
7489 if (to_y >= it->current_y
7490 && to_y < it->current_y + line_height)
7491 {
7492 reached = 6;
7493 break;
7494 }
7495 it_backup = *it;
7496 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7497 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7498 op & MOVE_TO_POS);
7499 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7500 line_height = it->max_ascent + it->max_descent;
7501 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7502
7503 if (to_y >= it->current_y
7504 && to_y < it->current_y + line_height)
7505 {
7506 /* If TO_Y is in this line and TO_X was reached
7507 above, we scanned too far. We have to restore
7508 IT's settings to the ones before skipping. */
7509 *it = it_backup;
7510 reached = 6;
7511 }
7512 else
7513 {
7514 skip = skip2;
7515 if (skip == MOVE_POS_MATCH_OR_ZV)
7516 reached = 7;
7517 }
7518 }
7519 else
7520 {
7521 /* Check whether TO_Y is in this line. */
7522 line_height = it->max_ascent + it->max_descent;
7523 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7524
7525 if (to_y >= it->current_y
7526 && to_y < it->current_y + line_height)
7527 {
7528 /* When word-wrap is on, TO_X may lie past the end
7529 of a wrapped line. Then it->current is the
7530 character on the next line, so backtrack to the
7531 space before the wrap point. */
7532 if (skip == MOVE_LINE_CONTINUED
7533 && it->line_wrap == WORD_WRAP)
7534 {
7535 int prev_x = max (it->current_x - 1, 0);
7536 *it = it_backup;
7537 skip = move_it_in_display_line_to
7538 (it, -1, prev_x, MOVE_TO_X);
7539 }
7540 reached = 6;
7541 }
7542 }
7543
7544 if (reached)
7545 break;
7546 }
7547 else if (BUFFERP (it->object)
7548 && (it->method == GET_FROM_BUFFER
7549 || it->method == GET_FROM_STRETCH)
7550 && IT_CHARPOS (*it) >= to_charpos)
7551 skip = MOVE_POS_MATCH_OR_ZV;
7552 else
7553 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7554
7555 switch (skip)
7556 {
7557 case MOVE_POS_MATCH_OR_ZV:
7558 reached = 8;
7559 goto out;
7560
7561 case MOVE_NEWLINE_OR_CR:
7562 set_iterator_to_next (it, 1);
7563 it->continuation_lines_width = 0;
7564 break;
7565
7566 case MOVE_LINE_TRUNCATED:
7567 it->continuation_lines_width = 0;
7568 reseat_at_next_visible_line_start (it, 0);
7569 if ((op & MOVE_TO_POS) != 0
7570 && IT_CHARPOS (*it) > to_charpos)
7571 {
7572 reached = 9;
7573 goto out;
7574 }
7575 break;
7576
7577 case MOVE_LINE_CONTINUED:
7578 /* For continued lines ending in a tab, some of the glyphs
7579 associated with the tab are displayed on the current
7580 line. Since it->current_x does not include these glyphs,
7581 we use it->last_visible_x instead. */
7582 if (it->c == '\t')
7583 {
7584 it->continuation_lines_width += it->last_visible_x;
7585 /* When moving by vpos, ensure that the iterator really
7586 advances to the next line (bug#847, bug#969). Fixme:
7587 do we need to do this in other circumstances? */
7588 if (it->current_x != it->last_visible_x
7589 && (op & MOVE_TO_VPOS)
7590 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7591 {
7592 line_start_x = it->current_x + it->pixel_width
7593 - it->last_visible_x;
7594 set_iterator_to_next (it, 0);
7595 }
7596 }
7597 else
7598 it->continuation_lines_width += it->current_x;
7599 break;
7600
7601 default:
7602 abort ();
7603 }
7604
7605 /* Reset/increment for the next run. */
7606 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7607 it->current_x = line_start_x;
7608 line_start_x = 0;
7609 it->hpos = 0;
7610 it->current_y += it->max_ascent + it->max_descent;
7611 ++it->vpos;
7612 last_height = it->max_ascent + it->max_descent;
7613 last_max_ascent = it->max_ascent;
7614 it->max_ascent = it->max_descent = 0;
7615 }
7616
7617 out:
7618
7619 /* On text terminals, we may stop at the end of a line in the middle
7620 of a multi-character glyph. If the glyph itself is continued,
7621 i.e. it is actually displayed on the next line, don't treat this
7622 stopping point as valid; move to the next line instead (unless
7623 that brings us offscreen). */
7624 if (!FRAME_WINDOW_P (it->f)
7625 && op & MOVE_TO_POS
7626 && IT_CHARPOS (*it) == to_charpos
7627 && it->what == IT_CHARACTER
7628 && it->nglyphs > 1
7629 && it->line_wrap == WINDOW_WRAP
7630 && it->current_x == it->last_visible_x - 1
7631 && it->c != '\n'
7632 && it->c != '\t'
7633 && it->vpos < XFASTINT (it->w->window_end_vpos))
7634 {
7635 it->continuation_lines_width += it->current_x;
7636 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7637 it->current_y += it->max_ascent + it->max_descent;
7638 ++it->vpos;
7639 last_height = it->max_ascent + it->max_descent;
7640 last_max_ascent = it->max_ascent;
7641 }
7642
7643 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7644 }
7645
7646
7647 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7648
7649 If DY > 0, move IT backward at least that many pixels. DY = 0
7650 means move IT backward to the preceding line start or BEGV. This
7651 function may move over more than DY pixels if IT->current_y - DY
7652 ends up in the middle of a line; in this case IT->current_y will be
7653 set to the top of the line moved to. */
7654
7655 void
7656 move_it_vertically_backward (struct it *it, int dy)
7657 {
7658 int nlines, h;
7659 struct it it2, it3;
7660 EMACS_INT start_pos;
7661
7662 move_further_back:
7663 xassert (dy >= 0);
7664
7665 start_pos = IT_CHARPOS (*it);
7666
7667 /* Estimate how many newlines we must move back. */
7668 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7669
7670 /* Set the iterator's position that many lines back. */
7671 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7672 back_to_previous_visible_line_start (it);
7673
7674 /* Reseat the iterator here. When moving backward, we don't want
7675 reseat to skip forward over invisible text, set up the iterator
7676 to deliver from overlay strings at the new position etc. So,
7677 use reseat_1 here. */
7678 reseat_1 (it, it->current.pos, 1);
7679
7680 /* We are now surely at a line start. */
7681 it->current_x = it->hpos = 0;
7682 it->continuation_lines_width = 0;
7683
7684 /* Move forward and see what y-distance we moved. First move to the
7685 start of the next line so that we get its height. We need this
7686 height to be able to tell whether we reached the specified
7687 y-distance. */
7688 it2 = *it;
7689 it2.max_ascent = it2.max_descent = 0;
7690 do
7691 {
7692 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7693 MOVE_TO_POS | MOVE_TO_VPOS);
7694 }
7695 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7696 xassert (IT_CHARPOS (*it) >= BEGV);
7697 it3 = it2;
7698
7699 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7700 xassert (IT_CHARPOS (*it) >= BEGV);
7701 /* H is the actual vertical distance from the position in *IT
7702 and the starting position. */
7703 h = it2.current_y - it->current_y;
7704 /* NLINES is the distance in number of lines. */
7705 nlines = it2.vpos - it->vpos;
7706
7707 /* Correct IT's y and vpos position
7708 so that they are relative to the starting point. */
7709 it->vpos -= nlines;
7710 it->current_y -= h;
7711
7712 if (dy == 0)
7713 {
7714 /* DY == 0 means move to the start of the screen line. The
7715 value of nlines is > 0 if continuation lines were involved. */
7716 if (nlines > 0)
7717 move_it_by_lines (it, nlines);
7718 }
7719 else
7720 {
7721 /* The y-position we try to reach, relative to *IT.
7722 Note that H has been subtracted in front of the if-statement. */
7723 int target_y = it->current_y + h - dy;
7724 int y0 = it3.current_y;
7725 int y1 = line_bottom_y (&it3);
7726 int line_height = y1 - y0;
7727
7728 /* If we did not reach target_y, try to move further backward if
7729 we can. If we moved too far backward, try to move forward. */
7730 if (target_y < it->current_y
7731 /* This is heuristic. In a window that's 3 lines high, with
7732 a line height of 13 pixels each, recentering with point
7733 on the bottom line will try to move -39/2 = 19 pixels
7734 backward. Try to avoid moving into the first line. */
7735 && (it->current_y - target_y
7736 > min (window_box_height (it->w), line_height * 2 / 3))
7737 && IT_CHARPOS (*it) > BEGV)
7738 {
7739 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7740 target_y - it->current_y));
7741 dy = it->current_y - target_y;
7742 goto move_further_back;
7743 }
7744 else if (target_y >= it->current_y + line_height
7745 && IT_CHARPOS (*it) < ZV)
7746 {
7747 /* Should move forward by at least one line, maybe more.
7748
7749 Note: Calling move_it_by_lines can be expensive on
7750 terminal frames, where compute_motion is used (via
7751 vmotion) to do the job, when there are very long lines
7752 and truncate-lines is nil. That's the reason for
7753 treating terminal frames specially here. */
7754
7755 if (!FRAME_WINDOW_P (it->f))
7756 move_it_vertically (it, target_y - (it->current_y + line_height));
7757 else
7758 {
7759 do
7760 {
7761 move_it_by_lines (it, 1);
7762 }
7763 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7764 }
7765 }
7766 }
7767 }
7768
7769
7770 /* Move IT by a specified amount of pixel lines DY. DY negative means
7771 move backwards. DY = 0 means move to start of screen line. At the
7772 end, IT will be on the start of a screen line. */
7773
7774 void
7775 move_it_vertically (struct it *it, int dy)
7776 {
7777 if (dy <= 0)
7778 move_it_vertically_backward (it, -dy);
7779 else
7780 {
7781 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7782 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7783 MOVE_TO_POS | MOVE_TO_Y);
7784 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7785
7786 /* If buffer ends in ZV without a newline, move to the start of
7787 the line to satisfy the post-condition. */
7788 if (IT_CHARPOS (*it) == ZV
7789 && ZV > BEGV
7790 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7791 move_it_by_lines (it, 0);
7792 }
7793 }
7794
7795
7796 /* Move iterator IT past the end of the text line it is in. */
7797
7798 void
7799 move_it_past_eol (struct it *it)
7800 {
7801 enum move_it_result rc;
7802
7803 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7804 if (rc == MOVE_NEWLINE_OR_CR)
7805 set_iterator_to_next (it, 0);
7806 }
7807
7808
7809 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7810 negative means move up. DVPOS == 0 means move to the start of the
7811 screen line.
7812
7813 Optimization idea: If we would know that IT->f doesn't use
7814 a face with proportional font, we could be faster for
7815 truncate-lines nil. */
7816
7817 void
7818 move_it_by_lines (struct it *it, int dvpos)
7819 {
7820
7821 /* The commented-out optimization uses vmotion on terminals. This
7822 gives bad results, because elements like it->what, on which
7823 callers such as pos_visible_p rely, aren't updated. */
7824 /* struct position pos;
7825 if (!FRAME_WINDOW_P (it->f))
7826 {
7827 struct text_pos textpos;
7828
7829 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7830 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7831 reseat (it, textpos, 1);
7832 it->vpos += pos.vpos;
7833 it->current_y += pos.vpos;
7834 }
7835 else */
7836
7837 if (dvpos == 0)
7838 {
7839 /* DVPOS == 0 means move to the start of the screen line. */
7840 move_it_vertically_backward (it, 0);
7841 xassert (it->current_x == 0 && it->hpos == 0);
7842 /* Let next call to line_bottom_y calculate real line height */
7843 last_height = 0;
7844 }
7845 else if (dvpos > 0)
7846 {
7847 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7848 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7849 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7850 }
7851 else
7852 {
7853 struct it it2;
7854 EMACS_INT start_charpos, i;
7855
7856 /* Start at the beginning of the screen line containing IT's
7857 position. This may actually move vertically backwards,
7858 in case of overlays, so adjust dvpos accordingly. */
7859 dvpos += it->vpos;
7860 move_it_vertically_backward (it, 0);
7861 dvpos -= it->vpos;
7862
7863 /* Go back -DVPOS visible lines and reseat the iterator there. */
7864 start_charpos = IT_CHARPOS (*it);
7865 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7866 back_to_previous_visible_line_start (it);
7867 reseat (it, it->current.pos, 1);
7868
7869 /* Move further back if we end up in a string or an image. */
7870 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7871 {
7872 /* First try to move to start of display line. */
7873 dvpos += it->vpos;
7874 move_it_vertically_backward (it, 0);
7875 dvpos -= it->vpos;
7876 if (IT_POS_VALID_AFTER_MOVE_P (it))
7877 break;
7878 /* If start of line is still in string or image,
7879 move further back. */
7880 back_to_previous_visible_line_start (it);
7881 reseat (it, it->current.pos, 1);
7882 dvpos--;
7883 }
7884
7885 it->current_x = it->hpos = 0;
7886
7887 /* Above call may have moved too far if continuation lines
7888 are involved. Scan forward and see if it did. */
7889 it2 = *it;
7890 it2.vpos = it2.current_y = 0;
7891 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7892 it->vpos -= it2.vpos;
7893 it->current_y -= it2.current_y;
7894 it->current_x = it->hpos = 0;
7895
7896 /* If we moved too far back, move IT some lines forward. */
7897 if (it2.vpos > -dvpos)
7898 {
7899 int delta = it2.vpos + dvpos;
7900 it2 = *it;
7901 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7902 /* Move back again if we got too far ahead. */
7903 if (IT_CHARPOS (*it) >= start_charpos)
7904 *it = it2;
7905 }
7906 }
7907 }
7908
7909 /* Return 1 if IT points into the middle of a display vector. */
7910
7911 int
7912 in_display_vector_p (struct it *it)
7913 {
7914 return (it->method == GET_FROM_DISPLAY_VECTOR
7915 && it->current.dpvec_index > 0
7916 && it->dpvec + it->current.dpvec_index != it->dpend);
7917 }
7918
7919 \f
7920 /***********************************************************************
7921 Messages
7922 ***********************************************************************/
7923
7924
7925 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7926 to *Messages*. */
7927
7928 void
7929 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7930 {
7931 Lisp_Object args[3];
7932 Lisp_Object msg, fmt;
7933 char *buffer;
7934 EMACS_INT len;
7935 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7936 USE_SAFE_ALLOCA;
7937
7938 /* Do nothing if called asynchronously. Inserting text into
7939 a buffer may call after-change-functions and alike and
7940 that would means running Lisp asynchronously. */
7941 if (handling_signal)
7942 return;
7943
7944 fmt = msg = Qnil;
7945 GCPRO4 (fmt, msg, arg1, arg2);
7946
7947 args[0] = fmt = build_string (format);
7948 args[1] = arg1;
7949 args[2] = arg2;
7950 msg = Fformat (3, args);
7951
7952 len = SBYTES (msg) + 1;
7953 SAFE_ALLOCA (buffer, char *, len);
7954 memcpy (buffer, SDATA (msg), len);
7955
7956 message_dolog (buffer, len - 1, 1, 0);
7957 SAFE_FREE ();
7958
7959 UNGCPRO;
7960 }
7961
7962
7963 /* Output a newline in the *Messages* buffer if "needs" one. */
7964
7965 void
7966 message_log_maybe_newline (void)
7967 {
7968 if (message_log_need_newline)
7969 message_dolog ("", 0, 1, 0);
7970 }
7971
7972
7973 /* Add a string M of length NBYTES to the message log, optionally
7974 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7975 nonzero, means interpret the contents of M as multibyte. This
7976 function calls low-level routines in order to bypass text property
7977 hooks, etc. which might not be safe to run.
7978
7979 This may GC (insert may run before/after change hooks),
7980 so the buffer M must NOT point to a Lisp string. */
7981
7982 void
7983 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7984 {
7985 const unsigned char *msg = (const unsigned char *) m;
7986
7987 if (!NILP (Vmemory_full))
7988 return;
7989
7990 if (!NILP (Vmessage_log_max))
7991 {
7992 struct buffer *oldbuf;
7993 Lisp_Object oldpoint, oldbegv, oldzv;
7994 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7995 EMACS_INT point_at_end = 0;
7996 EMACS_INT zv_at_end = 0;
7997 Lisp_Object old_deactivate_mark, tem;
7998 struct gcpro gcpro1;
7999
8000 old_deactivate_mark = Vdeactivate_mark;
8001 oldbuf = current_buffer;
8002 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8003 BVAR (current_buffer, undo_list) = Qt;
8004
8005 oldpoint = message_dolog_marker1;
8006 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8007 oldbegv = message_dolog_marker2;
8008 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8009 oldzv = message_dolog_marker3;
8010 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8011 GCPRO1 (old_deactivate_mark);
8012
8013 if (PT == Z)
8014 point_at_end = 1;
8015 if (ZV == Z)
8016 zv_at_end = 1;
8017
8018 BEGV = BEG;
8019 BEGV_BYTE = BEG_BYTE;
8020 ZV = Z;
8021 ZV_BYTE = Z_BYTE;
8022 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8023
8024 /* Insert the string--maybe converting multibyte to single byte
8025 or vice versa, so that all the text fits the buffer. */
8026 if (multibyte
8027 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8028 {
8029 EMACS_INT i;
8030 int c, char_bytes;
8031 char work[1];
8032
8033 /* Convert a multibyte string to single-byte
8034 for the *Message* buffer. */
8035 for (i = 0; i < nbytes; i += char_bytes)
8036 {
8037 c = string_char_and_length (msg + i, &char_bytes);
8038 work[0] = (ASCII_CHAR_P (c)
8039 ? c
8040 : multibyte_char_to_unibyte (c));
8041 insert_1_both (work, 1, 1, 1, 0, 0);
8042 }
8043 }
8044 else if (! multibyte
8045 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8046 {
8047 EMACS_INT i;
8048 int c, char_bytes;
8049 unsigned char str[MAX_MULTIBYTE_LENGTH];
8050 /* Convert a single-byte string to multibyte
8051 for the *Message* buffer. */
8052 for (i = 0; i < nbytes; i++)
8053 {
8054 c = msg[i];
8055 MAKE_CHAR_MULTIBYTE (c);
8056 char_bytes = CHAR_STRING (c, str);
8057 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8058 }
8059 }
8060 else if (nbytes)
8061 insert_1 (m, nbytes, 1, 0, 0);
8062
8063 if (nlflag)
8064 {
8065 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8066 intmax_t dups;
8067 insert_1 ("\n", 1, 1, 0, 0);
8068
8069 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8070 this_bol = PT;
8071 this_bol_byte = PT_BYTE;
8072
8073 /* See if this line duplicates the previous one.
8074 If so, combine duplicates. */
8075 if (this_bol > BEG)
8076 {
8077 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8078 prev_bol = PT;
8079 prev_bol_byte = PT_BYTE;
8080
8081 dups = message_log_check_duplicate (prev_bol_byte,
8082 this_bol_byte);
8083 if (dups)
8084 {
8085 del_range_both (prev_bol, prev_bol_byte,
8086 this_bol, this_bol_byte, 0);
8087 if (dups > 1)
8088 {
8089 char dupstr[sizeof " [ times]"
8090 + INT_STRLEN_BOUND (intmax_t)];
8091 int duplen;
8092
8093 /* If you change this format, don't forget to also
8094 change message_log_check_duplicate. */
8095 sprintf (dupstr, " [%"PRIdMAX" times]", dups);
8096 duplen = strlen (dupstr);
8097 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8098 insert_1 (dupstr, duplen, 1, 0, 1);
8099 }
8100 }
8101 }
8102
8103 /* If we have more than the desired maximum number of lines
8104 in the *Messages* buffer now, delete the oldest ones.
8105 This is safe because we don't have undo in this buffer. */
8106
8107 if (NATNUMP (Vmessage_log_max))
8108 {
8109 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8110 -XFASTINT (Vmessage_log_max) - 1, 0);
8111 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8112 }
8113 }
8114 BEGV = XMARKER (oldbegv)->charpos;
8115 BEGV_BYTE = marker_byte_position (oldbegv);
8116
8117 if (zv_at_end)
8118 {
8119 ZV = Z;
8120 ZV_BYTE = Z_BYTE;
8121 }
8122 else
8123 {
8124 ZV = XMARKER (oldzv)->charpos;
8125 ZV_BYTE = marker_byte_position (oldzv);
8126 }
8127
8128 if (point_at_end)
8129 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8130 else
8131 /* We can't do Fgoto_char (oldpoint) because it will run some
8132 Lisp code. */
8133 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8134 XMARKER (oldpoint)->bytepos);
8135
8136 UNGCPRO;
8137 unchain_marker (XMARKER (oldpoint));
8138 unchain_marker (XMARKER (oldbegv));
8139 unchain_marker (XMARKER (oldzv));
8140
8141 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8142 set_buffer_internal (oldbuf);
8143 if (NILP (tem))
8144 windows_or_buffers_changed = old_windows_or_buffers_changed;
8145 message_log_need_newline = !nlflag;
8146 Vdeactivate_mark = old_deactivate_mark;
8147 }
8148 }
8149
8150
8151 /* We are at the end of the buffer after just having inserted a newline.
8152 (Note: We depend on the fact we won't be crossing the gap.)
8153 Check to see if the most recent message looks a lot like the previous one.
8154 Return 0 if different, 1 if the new one should just replace it, or a
8155 value N > 1 if we should also append " [N times]". */
8156
8157 static intmax_t
8158 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8159 {
8160 EMACS_INT i;
8161 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8162 int seen_dots = 0;
8163 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8164 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8165
8166 for (i = 0; i < len; i++)
8167 {
8168 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8169 seen_dots = 1;
8170 if (p1[i] != p2[i])
8171 return seen_dots;
8172 }
8173 p1 += len;
8174 if (*p1 == '\n')
8175 return 2;
8176 if (*p1++ == ' ' && *p1++ == '[')
8177 {
8178 char *pend;
8179 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8180 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8181 return n+1;
8182 }
8183 return 0;
8184 }
8185 \f
8186
8187 /* Display an echo area message M with a specified length of NBYTES
8188 bytes. The string may include null characters. If M is 0, clear
8189 out any existing message, and let the mini-buffer text show
8190 through.
8191
8192 This may GC, so the buffer M must NOT point to a Lisp string. */
8193
8194 void
8195 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8196 {
8197 /* First flush out any partial line written with print. */
8198 message_log_maybe_newline ();
8199 if (m)
8200 message_dolog (m, nbytes, 1, multibyte);
8201 message2_nolog (m, nbytes, multibyte);
8202 }
8203
8204
8205 /* The non-logging counterpart of message2. */
8206
8207 void
8208 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8209 {
8210 struct frame *sf = SELECTED_FRAME ();
8211 message_enable_multibyte = multibyte;
8212
8213 if (FRAME_INITIAL_P (sf))
8214 {
8215 if (noninteractive_need_newline)
8216 putc ('\n', stderr);
8217 noninteractive_need_newline = 0;
8218 if (m)
8219 fwrite (m, nbytes, 1, stderr);
8220 if (cursor_in_echo_area == 0)
8221 fprintf (stderr, "\n");
8222 fflush (stderr);
8223 }
8224 /* A null message buffer means that the frame hasn't really been
8225 initialized yet. Error messages get reported properly by
8226 cmd_error, so this must be just an informative message; toss it. */
8227 else if (INTERACTIVE
8228 && sf->glyphs_initialized_p
8229 && FRAME_MESSAGE_BUF (sf))
8230 {
8231 Lisp_Object mini_window;
8232 struct frame *f;
8233
8234 /* Get the frame containing the mini-buffer
8235 that the selected frame is using. */
8236 mini_window = FRAME_MINIBUF_WINDOW (sf);
8237 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8238
8239 FRAME_SAMPLE_VISIBILITY (f);
8240 if (FRAME_VISIBLE_P (sf)
8241 && ! FRAME_VISIBLE_P (f))
8242 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8243
8244 if (m)
8245 {
8246 set_message (m, Qnil, nbytes, multibyte);
8247 if (minibuffer_auto_raise)
8248 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8249 }
8250 else
8251 clear_message (1, 1);
8252
8253 do_pending_window_change (0);
8254 echo_area_display (1);
8255 do_pending_window_change (0);
8256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8257 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8258 }
8259 }
8260
8261
8262 /* Display an echo area message M with a specified length of NBYTES
8263 bytes. The string may include null characters. If M is not a
8264 string, clear out any existing message, and let the mini-buffer
8265 text show through.
8266
8267 This function cancels echoing. */
8268
8269 void
8270 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8271 {
8272 struct gcpro gcpro1;
8273
8274 GCPRO1 (m);
8275 clear_message (1,1);
8276 cancel_echoing ();
8277
8278 /* First flush out any partial line written with print. */
8279 message_log_maybe_newline ();
8280 if (STRINGP (m))
8281 {
8282 char *buffer;
8283 USE_SAFE_ALLOCA;
8284
8285 SAFE_ALLOCA (buffer, char *, nbytes);
8286 memcpy (buffer, SDATA (m), nbytes);
8287 message_dolog (buffer, nbytes, 1, multibyte);
8288 SAFE_FREE ();
8289 }
8290 message3_nolog (m, nbytes, multibyte);
8291
8292 UNGCPRO;
8293 }
8294
8295
8296 /* The non-logging version of message3.
8297 This does not cancel echoing, because it is used for echoing.
8298 Perhaps we need to make a separate function for echoing
8299 and make this cancel echoing. */
8300
8301 void
8302 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8303 {
8304 struct frame *sf = SELECTED_FRAME ();
8305 message_enable_multibyte = multibyte;
8306
8307 if (FRAME_INITIAL_P (sf))
8308 {
8309 if (noninteractive_need_newline)
8310 putc ('\n', stderr);
8311 noninteractive_need_newline = 0;
8312 if (STRINGP (m))
8313 fwrite (SDATA (m), nbytes, 1, stderr);
8314 if (cursor_in_echo_area == 0)
8315 fprintf (stderr, "\n");
8316 fflush (stderr);
8317 }
8318 /* A null message buffer means that the frame hasn't really been
8319 initialized yet. Error messages get reported properly by
8320 cmd_error, so this must be just an informative message; toss it. */
8321 else if (INTERACTIVE
8322 && sf->glyphs_initialized_p
8323 && FRAME_MESSAGE_BUF (sf))
8324 {
8325 Lisp_Object mini_window;
8326 Lisp_Object frame;
8327 struct frame *f;
8328
8329 /* Get the frame containing the mini-buffer
8330 that the selected frame is using. */
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 frame = XWINDOW (mini_window)->frame;
8333 f = XFRAME (frame);
8334
8335 FRAME_SAMPLE_VISIBILITY (f);
8336 if (FRAME_VISIBLE_P (sf)
8337 && !FRAME_VISIBLE_P (f))
8338 Fmake_frame_visible (frame);
8339
8340 if (STRINGP (m) && SCHARS (m) > 0)
8341 {
8342 set_message (NULL, m, nbytes, multibyte);
8343 if (minibuffer_auto_raise)
8344 Fraise_frame (frame);
8345 /* Assume we are not echoing.
8346 (If we are, echo_now will override this.) */
8347 echo_message_buffer = Qnil;
8348 }
8349 else
8350 clear_message (1, 1);
8351
8352 do_pending_window_change (0);
8353 echo_area_display (1);
8354 do_pending_window_change (0);
8355 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8356 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8357 }
8358 }
8359
8360
8361 /* Display a null-terminated echo area message M. If M is 0, clear
8362 out any existing message, and let the mini-buffer text show through.
8363
8364 The buffer M must continue to exist until after the echo area gets
8365 cleared or some other message gets displayed there. Do not pass
8366 text that is stored in a Lisp string. Do not pass text in a buffer
8367 that was alloca'd. */
8368
8369 void
8370 message1 (const char *m)
8371 {
8372 message2 (m, (m ? strlen (m) : 0), 0);
8373 }
8374
8375
8376 /* The non-logging counterpart of message1. */
8377
8378 void
8379 message1_nolog (const char *m)
8380 {
8381 message2_nolog (m, (m ? strlen (m) : 0), 0);
8382 }
8383
8384 /* Display a message M which contains a single %s
8385 which gets replaced with STRING. */
8386
8387 void
8388 message_with_string (const char *m, Lisp_Object string, int log)
8389 {
8390 CHECK_STRING (string);
8391
8392 if (noninteractive)
8393 {
8394 if (m)
8395 {
8396 if (noninteractive_need_newline)
8397 putc ('\n', stderr);
8398 noninteractive_need_newline = 0;
8399 fprintf (stderr, m, SDATA (string));
8400 if (!cursor_in_echo_area)
8401 fprintf (stderr, "\n");
8402 fflush (stderr);
8403 }
8404 }
8405 else if (INTERACTIVE)
8406 {
8407 /* The frame whose minibuffer we're going to display the message on.
8408 It may be larger than the selected frame, so we need
8409 to use its buffer, not the selected frame's buffer. */
8410 Lisp_Object mini_window;
8411 struct frame *f, *sf = SELECTED_FRAME ();
8412
8413 /* Get the frame containing the minibuffer
8414 that the selected frame is using. */
8415 mini_window = FRAME_MINIBUF_WINDOW (sf);
8416 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8417
8418 /* A null message buffer means that the frame hasn't really been
8419 initialized yet. Error messages get reported properly by
8420 cmd_error, so this must be just an informative message; toss it. */
8421 if (FRAME_MESSAGE_BUF (f))
8422 {
8423 Lisp_Object args[2], msg;
8424 struct gcpro gcpro1, gcpro2;
8425
8426 args[0] = build_string (m);
8427 args[1] = msg = string;
8428 GCPRO2 (args[0], msg);
8429 gcpro1.nvars = 2;
8430
8431 msg = Fformat (2, args);
8432
8433 if (log)
8434 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8435 else
8436 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8437
8438 UNGCPRO;
8439
8440 /* Print should start at the beginning of the message
8441 buffer next time. */
8442 message_buf_print = 0;
8443 }
8444 }
8445 }
8446
8447
8448 /* Dump an informative message to the minibuf. If M is 0, clear out
8449 any existing message, and let the mini-buffer text show through. */
8450
8451 static void
8452 vmessage (const char *m, va_list ap)
8453 {
8454 if (noninteractive)
8455 {
8456 if (m)
8457 {
8458 if (noninteractive_need_newline)
8459 putc ('\n', stderr);
8460 noninteractive_need_newline = 0;
8461 vfprintf (stderr, m, ap);
8462 if (cursor_in_echo_area == 0)
8463 fprintf (stderr, "\n");
8464 fflush (stderr);
8465 }
8466 }
8467 else if (INTERACTIVE)
8468 {
8469 /* The frame whose mini-buffer we're going to display the message
8470 on. It may be larger than the selected frame, so we need to
8471 use its buffer, not the selected frame's buffer. */
8472 Lisp_Object mini_window;
8473 struct frame *f, *sf = SELECTED_FRAME ();
8474
8475 /* Get the frame containing the mini-buffer
8476 that the selected frame is using. */
8477 mini_window = FRAME_MINIBUF_WINDOW (sf);
8478 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8479
8480 /* A null message buffer means that the frame hasn't really been
8481 initialized yet. Error messages get reported properly by
8482 cmd_error, so this must be just an informative message; toss
8483 it. */
8484 if (FRAME_MESSAGE_BUF (f))
8485 {
8486 if (m)
8487 {
8488 size_t len;
8489
8490 len = doprnt (FRAME_MESSAGE_BUF (f),
8491 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8492
8493 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8494 }
8495 else
8496 message1 (0);
8497
8498 /* Print should start at the beginning of the message
8499 buffer next time. */
8500 message_buf_print = 0;
8501 }
8502 }
8503 }
8504
8505 void
8506 message (const char *m, ...)
8507 {
8508 va_list ap;
8509 va_start (ap, m);
8510 vmessage (m, ap);
8511 va_end (ap);
8512 }
8513
8514
8515 #if 0
8516 /* The non-logging version of message. */
8517
8518 void
8519 message_nolog (const char *m, ...)
8520 {
8521 Lisp_Object old_log_max;
8522 va_list ap;
8523 va_start (ap, m);
8524 old_log_max = Vmessage_log_max;
8525 Vmessage_log_max = Qnil;
8526 vmessage (m, ap);
8527 Vmessage_log_max = old_log_max;
8528 va_end (ap);
8529 }
8530 #endif
8531
8532
8533 /* Display the current message in the current mini-buffer. This is
8534 only called from error handlers in process.c, and is not time
8535 critical. */
8536
8537 void
8538 update_echo_area (void)
8539 {
8540 if (!NILP (echo_area_buffer[0]))
8541 {
8542 Lisp_Object string;
8543 string = Fcurrent_message ();
8544 message3 (string, SBYTES (string),
8545 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8546 }
8547 }
8548
8549
8550 /* Make sure echo area buffers in `echo_buffers' are live.
8551 If they aren't, make new ones. */
8552
8553 static void
8554 ensure_echo_area_buffers (void)
8555 {
8556 int i;
8557
8558 for (i = 0; i < 2; ++i)
8559 if (!BUFFERP (echo_buffer[i])
8560 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8561 {
8562 char name[30];
8563 Lisp_Object old_buffer;
8564 int j;
8565
8566 old_buffer = echo_buffer[i];
8567 sprintf (name, " *Echo Area %d*", i);
8568 echo_buffer[i] = Fget_buffer_create (build_string (name));
8569 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8570 /* to force word wrap in echo area -
8571 it was decided to postpone this*/
8572 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8573
8574 for (j = 0; j < 2; ++j)
8575 if (EQ (old_buffer, echo_area_buffer[j]))
8576 echo_area_buffer[j] = echo_buffer[i];
8577 }
8578 }
8579
8580
8581 /* Call FN with args A1..A4 with either the current or last displayed
8582 echo_area_buffer as current buffer.
8583
8584 WHICH zero means use the current message buffer
8585 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8586 from echo_buffer[] and clear it.
8587
8588 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8589 suitable buffer from echo_buffer[] and clear it.
8590
8591 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8592 that the current message becomes the last displayed one, make
8593 choose a suitable buffer for echo_area_buffer[0], and clear it.
8594
8595 Value is what FN returns. */
8596
8597 static int
8598 with_echo_area_buffer (struct window *w, int which,
8599 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8600 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8601 {
8602 Lisp_Object buffer;
8603 int this_one, the_other, clear_buffer_p, rc;
8604 int count = SPECPDL_INDEX ();
8605
8606 /* If buffers aren't live, make new ones. */
8607 ensure_echo_area_buffers ();
8608
8609 clear_buffer_p = 0;
8610
8611 if (which == 0)
8612 this_one = 0, the_other = 1;
8613 else if (which > 0)
8614 this_one = 1, the_other = 0;
8615 else
8616 {
8617 this_one = 0, the_other = 1;
8618 clear_buffer_p = 1;
8619
8620 /* We need a fresh one in case the current echo buffer equals
8621 the one containing the last displayed echo area message. */
8622 if (!NILP (echo_area_buffer[this_one])
8623 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8624 echo_area_buffer[this_one] = Qnil;
8625 }
8626
8627 /* Choose a suitable buffer from echo_buffer[] is we don't
8628 have one. */
8629 if (NILP (echo_area_buffer[this_one]))
8630 {
8631 echo_area_buffer[this_one]
8632 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8633 ? echo_buffer[the_other]
8634 : echo_buffer[this_one]);
8635 clear_buffer_p = 1;
8636 }
8637
8638 buffer = echo_area_buffer[this_one];
8639
8640 /* Don't get confused by reusing the buffer used for echoing
8641 for a different purpose. */
8642 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8643 cancel_echoing ();
8644
8645 record_unwind_protect (unwind_with_echo_area_buffer,
8646 with_echo_area_buffer_unwind_data (w));
8647
8648 /* Make the echo area buffer current. Note that for display
8649 purposes, it is not necessary that the displayed window's buffer
8650 == current_buffer, except for text property lookup. So, let's
8651 only set that buffer temporarily here without doing a full
8652 Fset_window_buffer. We must also change w->pointm, though,
8653 because otherwise an assertions in unshow_buffer fails, and Emacs
8654 aborts. */
8655 set_buffer_internal_1 (XBUFFER (buffer));
8656 if (w)
8657 {
8658 w->buffer = buffer;
8659 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8660 }
8661
8662 BVAR (current_buffer, undo_list) = Qt;
8663 BVAR (current_buffer, read_only) = Qnil;
8664 specbind (Qinhibit_read_only, Qt);
8665 specbind (Qinhibit_modification_hooks, Qt);
8666
8667 if (clear_buffer_p && Z > BEG)
8668 del_range (BEG, Z);
8669
8670 xassert (BEGV >= BEG);
8671 xassert (ZV <= Z && ZV >= BEGV);
8672
8673 rc = fn (a1, a2, a3, a4);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 unbind_to (count, Qnil);
8679 return rc;
8680 }
8681
8682
8683 /* Save state that should be preserved around the call to the function
8684 FN called in with_echo_area_buffer. */
8685
8686 static Lisp_Object
8687 with_echo_area_buffer_unwind_data (struct window *w)
8688 {
8689 int i = 0;
8690 Lisp_Object vector, tmp;
8691
8692 /* Reduce consing by keeping one vector in
8693 Vwith_echo_area_save_vector. */
8694 vector = Vwith_echo_area_save_vector;
8695 Vwith_echo_area_save_vector = Qnil;
8696
8697 if (NILP (vector))
8698 vector = Fmake_vector (make_number (7), Qnil);
8699
8700 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8701 ASET (vector, i, Vdeactivate_mark); ++i;
8702 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8703
8704 if (w)
8705 {
8706 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8707 ASET (vector, i, w->buffer); ++i;
8708 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8710 }
8711 else
8712 {
8713 int end = i + 4;
8714 for (; i < end; ++i)
8715 ASET (vector, i, Qnil);
8716 }
8717
8718 xassert (i == ASIZE (vector));
8719 return vector;
8720 }
8721
8722
8723 /* Restore global state from VECTOR which was created by
8724 with_echo_area_buffer_unwind_data. */
8725
8726 static Lisp_Object
8727 unwind_with_echo_area_buffer (Lisp_Object vector)
8728 {
8729 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8730 Vdeactivate_mark = AREF (vector, 1);
8731 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8732
8733 if (WINDOWP (AREF (vector, 3)))
8734 {
8735 struct window *w;
8736 Lisp_Object buffer, charpos, bytepos;
8737
8738 w = XWINDOW (AREF (vector, 3));
8739 buffer = AREF (vector, 4);
8740 charpos = AREF (vector, 5);
8741 bytepos = AREF (vector, 6);
8742
8743 w->buffer = buffer;
8744 set_marker_both (w->pointm, buffer,
8745 XFASTINT (charpos), XFASTINT (bytepos));
8746 }
8747
8748 Vwith_echo_area_save_vector = vector;
8749 return Qnil;
8750 }
8751
8752
8753 /* Set up the echo area for use by print functions. MULTIBYTE_P
8754 non-zero means we will print multibyte. */
8755
8756 void
8757 setup_echo_area_for_printing (int multibyte_p)
8758 {
8759 /* If we can't find an echo area any more, exit. */
8760 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8761 Fkill_emacs (Qnil);
8762
8763 ensure_echo_area_buffers ();
8764
8765 if (!message_buf_print)
8766 {
8767 /* A message has been output since the last time we printed.
8768 Choose a fresh echo area buffer. */
8769 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8770 echo_area_buffer[0] = echo_buffer[1];
8771 else
8772 echo_area_buffer[0] = echo_buffer[0];
8773
8774 /* Switch to that buffer and clear it. */
8775 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8776 BVAR (current_buffer, truncate_lines) = Qnil;
8777
8778 if (Z > BEG)
8779 {
8780 int count = SPECPDL_INDEX ();
8781 specbind (Qinhibit_read_only, Qt);
8782 /* Note that undo recording is always disabled. */
8783 del_range (BEG, Z);
8784 unbind_to (count, Qnil);
8785 }
8786 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8787
8788 /* Set up the buffer for the multibyteness we need. */
8789 if (multibyte_p
8790 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8791 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8792
8793 /* Raise the frame containing the echo area. */
8794 if (minibuffer_auto_raise)
8795 {
8796 struct frame *sf = SELECTED_FRAME ();
8797 Lisp_Object mini_window;
8798 mini_window = FRAME_MINIBUF_WINDOW (sf);
8799 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8800 }
8801
8802 message_log_maybe_newline ();
8803 message_buf_print = 1;
8804 }
8805 else
8806 {
8807 if (NILP (echo_area_buffer[0]))
8808 {
8809 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8810 echo_area_buffer[0] = echo_buffer[1];
8811 else
8812 echo_area_buffer[0] = echo_buffer[0];
8813 }
8814
8815 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8816 {
8817 /* Someone switched buffers between print requests. */
8818 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8819 BVAR (current_buffer, truncate_lines) = Qnil;
8820 }
8821 }
8822 }
8823
8824
8825 /* Display an echo area message in window W. Value is non-zero if W's
8826 height is changed. If display_last_displayed_message_p is
8827 non-zero, display the message that was last displayed, otherwise
8828 display the current message. */
8829
8830 static int
8831 display_echo_area (struct window *w)
8832 {
8833 int i, no_message_p, window_height_changed_p, count;
8834
8835 /* Temporarily disable garbage collections while displaying the echo
8836 area. This is done because a GC can print a message itself.
8837 That message would modify the echo area buffer's contents while a
8838 redisplay of the buffer is going on, and seriously confuse
8839 redisplay. */
8840 count = inhibit_garbage_collection ();
8841
8842 /* If there is no message, we must call display_echo_area_1
8843 nevertheless because it resizes the window. But we will have to
8844 reset the echo_area_buffer in question to nil at the end because
8845 with_echo_area_buffer will sets it to an empty buffer. */
8846 i = display_last_displayed_message_p ? 1 : 0;
8847 no_message_p = NILP (echo_area_buffer[i]);
8848
8849 window_height_changed_p
8850 = with_echo_area_buffer (w, display_last_displayed_message_p,
8851 display_echo_area_1,
8852 (intptr_t) w, Qnil, 0, 0);
8853
8854 if (no_message_p)
8855 echo_area_buffer[i] = Qnil;
8856
8857 unbind_to (count, Qnil);
8858 return window_height_changed_p;
8859 }
8860
8861
8862 /* Helper for display_echo_area. Display the current buffer which
8863 contains the current echo area message in window W, a mini-window,
8864 a pointer to which is passed in A1. A2..A4 are currently not used.
8865 Change the height of W so that all of the message is displayed.
8866 Value is non-zero if height of W was changed. */
8867
8868 static int
8869 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8870 {
8871 intptr_t i1 = a1;
8872 struct window *w = (struct window *) i1;
8873 Lisp_Object window;
8874 struct text_pos start;
8875 int window_height_changed_p = 0;
8876
8877 /* Do this before displaying, so that we have a large enough glyph
8878 matrix for the display. If we can't get enough space for the
8879 whole text, display the last N lines. That works by setting w->start. */
8880 window_height_changed_p = resize_mini_window (w, 0);
8881
8882 /* Use the starting position chosen by resize_mini_window. */
8883 SET_TEXT_POS_FROM_MARKER (start, w->start);
8884
8885 /* Display. */
8886 clear_glyph_matrix (w->desired_matrix);
8887 XSETWINDOW (window, w);
8888 try_window (window, start, 0);
8889
8890 return window_height_changed_p;
8891 }
8892
8893
8894 /* Resize the echo area window to exactly the size needed for the
8895 currently displayed message, if there is one. If a mini-buffer
8896 is active, don't shrink it. */
8897
8898 void
8899 resize_echo_area_exactly (void)
8900 {
8901 if (BUFFERP (echo_area_buffer[0])
8902 && WINDOWP (echo_area_window))
8903 {
8904 struct window *w = XWINDOW (echo_area_window);
8905 int resized_p;
8906 Lisp_Object resize_exactly;
8907
8908 if (minibuf_level == 0)
8909 resize_exactly = Qt;
8910 else
8911 resize_exactly = Qnil;
8912
8913 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8914 (intptr_t) w, resize_exactly,
8915 0, 0);
8916 if (resized_p)
8917 {
8918 ++windows_or_buffers_changed;
8919 ++update_mode_lines;
8920 redisplay_internal ();
8921 }
8922 }
8923 }
8924
8925
8926 /* Callback function for with_echo_area_buffer, when used from
8927 resize_echo_area_exactly. A1 contains a pointer to the window to
8928 resize, EXACTLY non-nil means resize the mini-window exactly to the
8929 size of the text displayed. A3 and A4 are not used. Value is what
8930 resize_mini_window returns. */
8931
8932 static int
8933 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8934 {
8935 intptr_t i1 = a1;
8936 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8937 }
8938
8939
8940 /* Resize mini-window W to fit the size of its contents. EXACT_P
8941 means size the window exactly to the size needed. Otherwise, it's
8942 only enlarged until W's buffer is empty.
8943
8944 Set W->start to the right place to begin display. If the whole
8945 contents fit, start at the beginning. Otherwise, start so as
8946 to make the end of the contents appear. This is particularly
8947 important for y-or-n-p, but seems desirable generally.
8948
8949 Value is non-zero if the window height has been changed. */
8950
8951 int
8952 resize_mini_window (struct window *w, int exact_p)
8953 {
8954 struct frame *f = XFRAME (w->frame);
8955 int window_height_changed_p = 0;
8956
8957 xassert (MINI_WINDOW_P (w));
8958
8959 /* By default, start display at the beginning. */
8960 set_marker_both (w->start, w->buffer,
8961 BUF_BEGV (XBUFFER (w->buffer)),
8962 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8963
8964 /* Don't resize windows while redisplaying a window; it would
8965 confuse redisplay functions when the size of the window they are
8966 displaying changes from under them. Such a resizing can happen,
8967 for instance, when which-func prints a long message while
8968 we are running fontification-functions. We're running these
8969 functions with safe_call which binds inhibit-redisplay to t. */
8970 if (!NILP (Vinhibit_redisplay))
8971 return 0;
8972
8973 /* Nil means don't try to resize. */
8974 if (NILP (Vresize_mini_windows)
8975 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8976 return 0;
8977
8978 if (!FRAME_MINIBUF_ONLY_P (f))
8979 {
8980 struct it it;
8981 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8982 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8983 int height, max_height;
8984 int unit = FRAME_LINE_HEIGHT (f);
8985 struct text_pos start;
8986 struct buffer *old_current_buffer = NULL;
8987
8988 if (current_buffer != XBUFFER (w->buffer))
8989 {
8990 old_current_buffer = current_buffer;
8991 set_buffer_internal (XBUFFER (w->buffer));
8992 }
8993
8994 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8995
8996 /* Compute the max. number of lines specified by the user. */
8997 if (FLOATP (Vmax_mini_window_height))
8998 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8999 else if (INTEGERP (Vmax_mini_window_height))
9000 max_height = XINT (Vmax_mini_window_height);
9001 else
9002 max_height = total_height / 4;
9003
9004 /* Correct that max. height if it's bogus. */
9005 max_height = max (1, max_height);
9006 max_height = min (total_height, max_height);
9007
9008 /* Find out the height of the text in the window. */
9009 if (it.line_wrap == TRUNCATE)
9010 height = 1;
9011 else
9012 {
9013 last_height = 0;
9014 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9015 if (it.max_ascent == 0 && it.max_descent == 0)
9016 height = it.current_y + last_height;
9017 else
9018 height = it.current_y + it.max_ascent + it.max_descent;
9019 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9020 height = (height + unit - 1) / unit;
9021 }
9022
9023 /* Compute a suitable window start. */
9024 if (height > max_height)
9025 {
9026 height = max_height;
9027 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9028 move_it_vertically_backward (&it, (height - 1) * unit);
9029 start = it.current.pos;
9030 }
9031 else
9032 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9033 SET_MARKER_FROM_TEXT_POS (w->start, start);
9034
9035 if (EQ (Vresize_mini_windows, Qgrow_only))
9036 {
9037 /* Let it grow only, until we display an empty message, in which
9038 case the window shrinks again. */
9039 if (height > WINDOW_TOTAL_LINES (w))
9040 {
9041 int old_height = WINDOW_TOTAL_LINES (w);
9042 freeze_window_starts (f, 1);
9043 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9044 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9045 }
9046 else if (height < WINDOW_TOTAL_LINES (w)
9047 && (exact_p || BEGV == ZV))
9048 {
9049 int old_height = WINDOW_TOTAL_LINES (w);
9050 freeze_window_starts (f, 0);
9051 shrink_mini_window (w);
9052 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9053 }
9054 }
9055 else
9056 {
9057 /* Always resize to exact size needed. */
9058 if (height > WINDOW_TOTAL_LINES (w))
9059 {
9060 int old_height = WINDOW_TOTAL_LINES (w);
9061 freeze_window_starts (f, 1);
9062 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9063 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9064 }
9065 else if (height < WINDOW_TOTAL_LINES (w))
9066 {
9067 int old_height = WINDOW_TOTAL_LINES (w);
9068 freeze_window_starts (f, 0);
9069 shrink_mini_window (w);
9070
9071 if (height)
9072 {
9073 freeze_window_starts (f, 1);
9074 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9075 }
9076
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 }
9080
9081 if (old_current_buffer)
9082 set_buffer_internal (old_current_buffer);
9083 }
9084
9085 return window_height_changed_p;
9086 }
9087
9088
9089 /* Value is the current message, a string, or nil if there is no
9090 current message. */
9091
9092 Lisp_Object
9093 current_message (void)
9094 {
9095 Lisp_Object msg;
9096
9097 if (!BUFFERP (echo_area_buffer[0]))
9098 msg = Qnil;
9099 else
9100 {
9101 with_echo_area_buffer (0, 0, current_message_1,
9102 (intptr_t) &msg, Qnil, 0, 0);
9103 if (NILP (msg))
9104 echo_area_buffer[0] = Qnil;
9105 }
9106
9107 return msg;
9108 }
9109
9110
9111 static int
9112 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9113 {
9114 intptr_t i1 = a1;
9115 Lisp_Object *msg = (Lisp_Object *) i1;
9116
9117 if (Z > BEG)
9118 *msg = make_buffer_string (BEG, Z, 1);
9119 else
9120 *msg = Qnil;
9121 return 0;
9122 }
9123
9124
9125 /* Push the current message on Vmessage_stack for later restauration
9126 by restore_message. Value is non-zero if the current message isn't
9127 empty. This is a relatively infrequent operation, so it's not
9128 worth optimizing. */
9129
9130 int
9131 push_message (void)
9132 {
9133 Lisp_Object msg;
9134 msg = current_message ();
9135 Vmessage_stack = Fcons (msg, Vmessage_stack);
9136 return STRINGP (msg);
9137 }
9138
9139
9140 /* Restore message display from the top of Vmessage_stack. */
9141
9142 void
9143 restore_message (void)
9144 {
9145 Lisp_Object msg;
9146
9147 xassert (CONSP (Vmessage_stack));
9148 msg = XCAR (Vmessage_stack);
9149 if (STRINGP (msg))
9150 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9151 else
9152 message3_nolog (msg, 0, 0);
9153 }
9154
9155
9156 /* Handler for record_unwind_protect calling pop_message. */
9157
9158 Lisp_Object
9159 pop_message_unwind (Lisp_Object dummy)
9160 {
9161 pop_message ();
9162 return Qnil;
9163 }
9164
9165 /* Pop the top-most entry off Vmessage_stack. */
9166
9167 static void
9168 pop_message (void)
9169 {
9170 xassert (CONSP (Vmessage_stack));
9171 Vmessage_stack = XCDR (Vmessage_stack);
9172 }
9173
9174
9175 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9176 exits. If the stack is not empty, we have a missing pop_message
9177 somewhere. */
9178
9179 void
9180 check_message_stack (void)
9181 {
9182 if (!NILP (Vmessage_stack))
9183 abort ();
9184 }
9185
9186
9187 /* Truncate to NCHARS what will be displayed in the echo area the next
9188 time we display it---but don't redisplay it now. */
9189
9190 void
9191 truncate_echo_area (EMACS_INT nchars)
9192 {
9193 if (nchars == 0)
9194 echo_area_buffer[0] = Qnil;
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 else if (!noninteractive
9199 && INTERACTIVE
9200 && !NILP (echo_area_buffer[0]))
9201 {
9202 struct frame *sf = SELECTED_FRAME ();
9203 if (FRAME_MESSAGE_BUF (sf))
9204 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9205 }
9206 }
9207
9208
9209 /* Helper function for truncate_echo_area. Truncate the current
9210 message to at most NCHARS characters. */
9211
9212 static int
9213 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9214 {
9215 if (BEG + nchars < Z)
9216 del_range (BEG + nchars, Z);
9217 if (Z == BEG)
9218 echo_area_buffer[0] = Qnil;
9219 return 0;
9220 }
9221
9222
9223 /* Set the current message to a substring of S or STRING.
9224
9225 If STRING is a Lisp string, set the message to the first NBYTES
9226 bytes from STRING. NBYTES zero means use the whole string. If
9227 STRING is multibyte, the message will be displayed multibyte.
9228
9229 If S is not null, set the message to the first LEN bytes of S. LEN
9230 zero means use the whole string. MULTIBYTE_P non-zero means S is
9231 multibyte. Display the message multibyte in that case.
9232
9233 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9234 to t before calling set_message_1 (which calls insert).
9235 */
9236
9237 static void
9238 set_message (const char *s, Lisp_Object string,
9239 EMACS_INT nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (intptr_t) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 intptr_t i1 = a1;
9261 const char *s = (const char *) i1;
9262 const unsigned char *msg = (const unsigned char *) s;
9263 Lisp_Object string = a2;
9264
9265 /* Change multibyteness of the echo buffer appropriately. */
9266 if (message_enable_multibyte
9267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9268 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9269
9270 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9271 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9272 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9273
9274 /* Insert new message at BEG. */
9275 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9276
9277 if (STRINGP (string))
9278 {
9279 EMACS_INT nchars;
9280
9281 if (nbytes == 0)
9282 nbytes = SBYTES (string);
9283 nchars = string_byte_to_char (string, nbytes);
9284
9285 /* This function takes care of single/multibyte conversion. We
9286 just have to ensure that the echo area buffer has the right
9287 setting of enable_multibyte_characters. */
9288 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9289 }
9290 else if (s)
9291 {
9292 if (nbytes == 0)
9293 nbytes = strlen (s);
9294
9295 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9296 {
9297 /* Convert from multi-byte to single-byte. */
9298 EMACS_INT i;
9299 int c, n;
9300 char work[1];
9301
9302 /* Convert a multibyte string to single-byte. */
9303 for (i = 0; i < nbytes; i += n)
9304 {
9305 c = string_char_and_length (msg + i, &n);
9306 work[0] = (ASCII_CHAR_P (c)
9307 ? c
9308 : multibyte_char_to_unibyte (c));
9309 insert_1_both (work, 1, 1, 1, 0, 0);
9310 }
9311 }
9312 else if (!multibyte_p
9313 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9314 {
9315 /* Convert from single-byte to multi-byte. */
9316 EMACS_INT i;
9317 int c, n;
9318 unsigned char str[MAX_MULTIBYTE_LENGTH];
9319
9320 /* Convert a single-byte string to multibyte. */
9321 for (i = 0; i < nbytes; i++)
9322 {
9323 c = msg[i];
9324 MAKE_CHAR_MULTIBYTE (c);
9325 n = CHAR_STRING (c, str);
9326 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9327 }
9328 }
9329 else
9330 insert_1 (s, nbytes, 1, 0, 0);
9331 }
9332
9333 return 0;
9334 }
9335
9336
9337 /* Clear messages. CURRENT_P non-zero means clear the current
9338 message. LAST_DISPLAYED_P non-zero means clear the message
9339 last displayed. */
9340
9341 void
9342 clear_message (int current_p, int last_displayed_p)
9343 {
9344 if (current_p)
9345 {
9346 echo_area_buffer[0] = Qnil;
9347 message_cleared_p = 1;
9348 }
9349
9350 if (last_displayed_p)
9351 echo_area_buffer[1] = Qnil;
9352
9353 message_buf_print = 0;
9354 }
9355
9356 /* Clear garbaged frames.
9357
9358 This function is used where the old redisplay called
9359 redraw_garbaged_frames which in turn called redraw_frame which in
9360 turn called clear_frame. The call to clear_frame was a source of
9361 flickering. I believe a clear_frame is not necessary. It should
9362 suffice in the new redisplay to invalidate all current matrices,
9363 and ensure a complete redisplay of all windows. */
9364
9365 static void
9366 clear_garbaged_frames (void)
9367 {
9368 if (frame_garbaged)
9369 {
9370 Lisp_Object tail, frame;
9371 int changed_count = 0;
9372
9373 FOR_EACH_FRAME (tail, frame)
9374 {
9375 struct frame *f = XFRAME (frame);
9376
9377 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9378 {
9379 if (f->resized_p)
9380 {
9381 Fredraw_frame (frame);
9382 f->force_flush_display_p = 1;
9383 }
9384 clear_current_matrices (f);
9385 changed_count++;
9386 f->garbaged = 0;
9387 f->resized_p = 0;
9388 }
9389 }
9390
9391 frame_garbaged = 0;
9392 if (changed_count)
9393 ++windows_or_buffers_changed;
9394 }
9395 }
9396
9397
9398 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9399 is non-zero update selected_frame. Value is non-zero if the
9400 mini-windows height has been changed. */
9401
9402 static int
9403 echo_area_display (int update_frame_p)
9404 {
9405 Lisp_Object mini_window;
9406 struct window *w;
9407 struct frame *f;
9408 int window_height_changed_p = 0;
9409 struct frame *sf = SELECTED_FRAME ();
9410
9411 mini_window = FRAME_MINIBUF_WINDOW (sf);
9412 w = XWINDOW (mini_window);
9413 f = XFRAME (WINDOW_FRAME (w));
9414
9415 /* Don't display if frame is invisible or not yet initialized. */
9416 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9417 return 0;
9418
9419 #ifdef HAVE_WINDOW_SYSTEM
9420 /* When Emacs starts, selected_frame may be the initial terminal
9421 frame. If we let this through, a message would be displayed on
9422 the terminal. */
9423 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9424 return 0;
9425 #endif /* HAVE_WINDOW_SYSTEM */
9426
9427 /* Redraw garbaged frames. */
9428 if (frame_garbaged)
9429 clear_garbaged_frames ();
9430
9431 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9432 {
9433 echo_area_window = mini_window;
9434 window_height_changed_p = display_echo_area (w);
9435 w->must_be_updated_p = 1;
9436
9437 /* Update the display, unless called from redisplay_internal.
9438 Also don't update the screen during redisplay itself. The
9439 update will happen at the end of redisplay, and an update
9440 here could cause confusion. */
9441 if (update_frame_p && !redisplaying_p)
9442 {
9443 int n = 0;
9444
9445 /* If the display update has been interrupted by pending
9446 input, update mode lines in the frame. Due to the
9447 pending input, it might have been that redisplay hasn't
9448 been called, so that mode lines above the echo area are
9449 garbaged. This looks odd, so we prevent it here. */
9450 if (!display_completed)
9451 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9452
9453 if (window_height_changed_p
9454 /* Don't do this if Emacs is shutting down. Redisplay
9455 needs to run hooks. */
9456 && !NILP (Vrun_hooks))
9457 {
9458 /* Must update other windows. Likewise as in other
9459 cases, don't let this update be interrupted by
9460 pending input. */
9461 int count = SPECPDL_INDEX ();
9462 specbind (Qredisplay_dont_pause, Qt);
9463 windows_or_buffers_changed = 1;
9464 redisplay_internal ();
9465 unbind_to (count, Qnil);
9466 }
9467 else if (FRAME_WINDOW_P (f) && n == 0)
9468 {
9469 /* Window configuration is the same as before.
9470 Can do with a display update of the echo area,
9471 unless we displayed some mode lines. */
9472 update_single_window (w, 1);
9473 FRAME_RIF (f)->flush_display (f);
9474 }
9475 else
9476 update_frame (f, 1, 1);
9477
9478 /* If cursor is in the echo area, make sure that the next
9479 redisplay displays the minibuffer, so that the cursor will
9480 be replaced with what the minibuffer wants. */
9481 if (cursor_in_echo_area)
9482 ++windows_or_buffers_changed;
9483 }
9484 }
9485 else if (!EQ (mini_window, selected_window))
9486 windows_or_buffers_changed++;
9487
9488 /* Last displayed message is now the current message. */
9489 echo_area_buffer[1] = echo_area_buffer[0];
9490 /* Inform read_char that we're not echoing. */
9491 echo_message_buffer = Qnil;
9492
9493 /* Prevent redisplay optimization in redisplay_internal by resetting
9494 this_line_start_pos. This is done because the mini-buffer now
9495 displays the message instead of its buffer text. */
9496 if (EQ (mini_window, selected_window))
9497 CHARPOS (this_line_start_pos) = 0;
9498
9499 return window_height_changed_p;
9500 }
9501
9502
9503 \f
9504 /***********************************************************************
9505 Mode Lines and Frame Titles
9506 ***********************************************************************/
9507
9508 /* A buffer for constructing non-propertized mode-line strings and
9509 frame titles in it; allocated from the heap in init_xdisp and
9510 resized as needed in store_mode_line_noprop_char. */
9511
9512 static char *mode_line_noprop_buf;
9513
9514 /* The buffer's end, and a current output position in it. */
9515
9516 static char *mode_line_noprop_buf_end;
9517 static char *mode_line_noprop_ptr;
9518
9519 #define MODE_LINE_NOPROP_LEN(start) \
9520 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9521
9522 static enum {
9523 MODE_LINE_DISPLAY = 0,
9524 MODE_LINE_TITLE,
9525 MODE_LINE_NOPROP,
9526 MODE_LINE_STRING
9527 } mode_line_target;
9528
9529 /* Alist that caches the results of :propertize.
9530 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9531 static Lisp_Object mode_line_proptrans_alist;
9532
9533 /* List of strings making up the mode-line. */
9534 static Lisp_Object mode_line_string_list;
9535
9536 /* Base face property when building propertized mode line string. */
9537 static Lisp_Object mode_line_string_face;
9538 static Lisp_Object mode_line_string_face_prop;
9539
9540
9541 /* Unwind data for mode line strings */
9542
9543 static Lisp_Object Vmode_line_unwind_vector;
9544
9545 static Lisp_Object
9546 format_mode_line_unwind_data (struct buffer *obuf,
9547 Lisp_Object owin,
9548 int save_proptrans)
9549 {
9550 Lisp_Object vector, tmp;
9551
9552 /* Reduce consing by keeping one vector in
9553 Vwith_echo_area_save_vector. */
9554 vector = Vmode_line_unwind_vector;
9555 Vmode_line_unwind_vector = Qnil;
9556
9557 if (NILP (vector))
9558 vector = Fmake_vector (make_number (8), Qnil);
9559
9560 ASET (vector, 0, make_number (mode_line_target));
9561 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9562 ASET (vector, 2, mode_line_string_list);
9563 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9564 ASET (vector, 4, mode_line_string_face);
9565 ASET (vector, 5, mode_line_string_face_prop);
9566
9567 if (obuf)
9568 XSETBUFFER (tmp, obuf);
9569 else
9570 tmp = Qnil;
9571 ASET (vector, 6, tmp);
9572 ASET (vector, 7, owin);
9573
9574 return vector;
9575 }
9576
9577 static Lisp_Object
9578 unwind_format_mode_line (Lisp_Object vector)
9579 {
9580 mode_line_target = XINT (AREF (vector, 0));
9581 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9582 mode_line_string_list = AREF (vector, 2);
9583 if (! EQ (AREF (vector, 3), Qt))
9584 mode_line_proptrans_alist = AREF (vector, 3);
9585 mode_line_string_face = AREF (vector, 4);
9586 mode_line_string_face_prop = AREF (vector, 5);
9587
9588 if (!NILP (AREF (vector, 7)))
9589 /* Select window before buffer, since it may change the buffer. */
9590 Fselect_window (AREF (vector, 7), Qt);
9591
9592 if (!NILP (AREF (vector, 6)))
9593 {
9594 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9595 ASET (vector, 6, Qnil);
9596 }
9597
9598 Vmode_line_unwind_vector = vector;
9599 return Qnil;
9600 }
9601
9602
9603 /* Store a single character C for the frame title in mode_line_noprop_buf.
9604 Re-allocate mode_line_noprop_buf if necessary. */
9605
9606 static void
9607 store_mode_line_noprop_char (char c)
9608 {
9609 /* If output position has reached the end of the allocated buffer,
9610 double the buffer's size. */
9611 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9612 {
9613 int len = MODE_LINE_NOPROP_LEN (0);
9614 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9615 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9616 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9617 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9618 }
9619
9620 *mode_line_noprop_ptr++ = c;
9621 }
9622
9623
9624 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9625 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9626 characters that yield more columns than PRECISION; PRECISION <= 0
9627 means copy the whole string. Pad with spaces until FIELD_WIDTH
9628 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9629 pad. Called from display_mode_element when it is used to build a
9630 frame title. */
9631
9632 static int
9633 store_mode_line_noprop (const char *string, int field_width, int precision)
9634 {
9635 const unsigned char *str = (const unsigned char *) string;
9636 int n = 0;
9637 EMACS_INT dummy, nbytes;
9638
9639 /* Copy at most PRECISION chars from STR. */
9640 nbytes = strlen (string);
9641 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9642 while (nbytes--)
9643 store_mode_line_noprop_char (*str++);
9644
9645 /* Fill up with spaces until FIELD_WIDTH reached. */
9646 while (field_width > 0
9647 && n < field_width)
9648 {
9649 store_mode_line_noprop_char (' ');
9650 ++n;
9651 }
9652
9653 return n;
9654 }
9655
9656 /***********************************************************************
9657 Frame Titles
9658 ***********************************************************************/
9659
9660 #ifdef HAVE_WINDOW_SYSTEM
9661
9662 /* Set the title of FRAME, if it has changed. The title format is
9663 Vicon_title_format if FRAME is iconified, otherwise it is
9664 frame_title_format. */
9665
9666 static void
9667 x_consider_frame_title (Lisp_Object frame)
9668 {
9669 struct frame *f = XFRAME (frame);
9670
9671 if (FRAME_WINDOW_P (f)
9672 || FRAME_MINIBUF_ONLY_P (f)
9673 || f->explicit_name)
9674 {
9675 /* Do we have more than one visible frame on this X display? */
9676 Lisp_Object tail;
9677 Lisp_Object fmt;
9678 int title_start;
9679 char *title;
9680 int len;
9681 struct it it;
9682 int count = SPECPDL_INDEX ();
9683
9684 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9685 {
9686 Lisp_Object other_frame = XCAR (tail);
9687 struct frame *tf = XFRAME (other_frame);
9688
9689 if (tf != f
9690 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9691 && !FRAME_MINIBUF_ONLY_P (tf)
9692 && !EQ (other_frame, tip_frame)
9693 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9694 break;
9695 }
9696
9697 /* Set global variable indicating that multiple frames exist. */
9698 multiple_frames = CONSP (tail);
9699
9700 /* Switch to the buffer of selected window of the frame. Set up
9701 mode_line_target so that display_mode_element will output into
9702 mode_line_noprop_buf; then display the title. */
9703 record_unwind_protect (unwind_format_mode_line,
9704 format_mode_line_unwind_data
9705 (current_buffer, selected_window, 0));
9706
9707 Fselect_window (f->selected_window, Qt);
9708 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9709 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9710
9711 mode_line_target = MODE_LINE_TITLE;
9712 title_start = MODE_LINE_NOPROP_LEN (0);
9713 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9714 NULL, DEFAULT_FACE_ID);
9715 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9716 len = MODE_LINE_NOPROP_LEN (title_start);
9717 title = mode_line_noprop_buf + title_start;
9718 unbind_to (count, Qnil);
9719
9720 /* Set the title only if it's changed. This avoids consing in
9721 the common case where it hasn't. (If it turns out that we've
9722 already wasted too much time by walking through the list with
9723 display_mode_element, then we might need to optimize at a
9724 higher level than this.) */
9725 if (! STRINGP (f->name)
9726 || SBYTES (f->name) != len
9727 || memcmp (title, SDATA (f->name), len) != 0)
9728 x_implicitly_set_name (f, make_string (title, len), Qnil);
9729 }
9730 }
9731
9732 #endif /* not HAVE_WINDOW_SYSTEM */
9733
9734
9735
9736 \f
9737 /***********************************************************************
9738 Menu Bars
9739 ***********************************************************************/
9740
9741
9742 /* Prepare for redisplay by updating menu-bar item lists when
9743 appropriate. This can call eval. */
9744
9745 void
9746 prepare_menu_bars (void)
9747 {
9748 int all_windows;
9749 struct gcpro gcpro1, gcpro2;
9750 struct frame *f;
9751 Lisp_Object tooltip_frame;
9752
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 tooltip_frame = tip_frame;
9755 #else
9756 tooltip_frame = Qnil;
9757 #endif
9758
9759 /* Update all frame titles based on their buffer names, etc. We do
9760 this before the menu bars so that the buffer-menu will show the
9761 up-to-date frame titles. */
9762 #ifdef HAVE_WINDOW_SYSTEM
9763 if (windows_or_buffers_changed || update_mode_lines)
9764 {
9765 Lisp_Object tail, frame;
9766
9767 FOR_EACH_FRAME (tail, frame)
9768 {
9769 f = XFRAME (frame);
9770 if (!EQ (frame, tooltip_frame)
9771 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9772 x_consider_frame_title (frame);
9773 }
9774 }
9775 #endif /* HAVE_WINDOW_SYSTEM */
9776
9777 /* Update the menu bar item lists, if appropriate. This has to be
9778 done before any actual redisplay or generation of display lines. */
9779 all_windows = (update_mode_lines
9780 || buffer_shared > 1
9781 || windows_or_buffers_changed);
9782 if (all_windows)
9783 {
9784 Lisp_Object tail, frame;
9785 int count = SPECPDL_INDEX ();
9786 /* 1 means that update_menu_bar has run its hooks
9787 so any further calls to update_menu_bar shouldn't do so again. */
9788 int menu_bar_hooks_run = 0;
9789
9790 record_unwind_save_match_data ();
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795
9796 /* Ignore tooltip frame. */
9797 if (EQ (frame, tooltip_frame))
9798 continue;
9799
9800 /* If a window on this frame changed size, report that to
9801 the user and clear the size-change flag. */
9802 if (FRAME_WINDOW_SIZES_CHANGED (f))
9803 {
9804 Lisp_Object functions;
9805
9806 /* Clear flag first in case we get an error below. */
9807 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9808 functions = Vwindow_size_change_functions;
9809 GCPRO2 (tail, functions);
9810
9811 while (CONSP (functions))
9812 {
9813 if (!EQ (XCAR (functions), Qt))
9814 call1 (XCAR (functions), frame);
9815 functions = XCDR (functions);
9816 }
9817 UNGCPRO;
9818 }
9819
9820 GCPRO1 (tail);
9821 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9822 #ifdef HAVE_WINDOW_SYSTEM
9823 update_tool_bar (f, 0);
9824 #endif
9825 #ifdef HAVE_NS
9826 if (windows_or_buffers_changed
9827 && FRAME_NS_P (f))
9828 ns_set_doc_edited (f, Fbuffer_modified_p
9829 (XWINDOW (f->selected_window)->buffer));
9830 #endif
9831 UNGCPRO;
9832 }
9833
9834 unbind_to (count, Qnil);
9835 }
9836 else
9837 {
9838 struct frame *sf = SELECTED_FRAME ();
9839 update_menu_bar (sf, 1, 0);
9840 #ifdef HAVE_WINDOW_SYSTEM
9841 update_tool_bar (sf, 1);
9842 #endif
9843 }
9844 }
9845
9846
9847 /* Update the menu bar item list for frame F. This has to be done
9848 before we start to fill in any display lines, because it can call
9849 eval.
9850
9851 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9852
9853 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9854 already ran the menu bar hooks for this redisplay, so there
9855 is no need to run them again. The return value is the
9856 updated value of this flag, to pass to the next call. */
9857
9858 static int
9859 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9860 {
9861 Lisp_Object window;
9862 register struct window *w;
9863
9864 /* If called recursively during a menu update, do nothing. This can
9865 happen when, for instance, an activate-menubar-hook causes a
9866 redisplay. */
9867 if (inhibit_menubar_update)
9868 return hooks_run;
9869
9870 window = FRAME_SELECTED_WINDOW (f);
9871 w = XWINDOW (window);
9872
9873 if (FRAME_WINDOW_P (f)
9874 ?
9875 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9876 || defined (HAVE_NS) || defined (USE_GTK)
9877 FRAME_EXTERNAL_MENU_BAR (f)
9878 #else
9879 FRAME_MENU_BAR_LINES (f) > 0
9880 #endif
9881 : FRAME_MENU_BAR_LINES (f) > 0)
9882 {
9883 /* If the user has switched buffers or windows, we need to
9884 recompute to reflect the new bindings. But we'll
9885 recompute when update_mode_lines is set too; that means
9886 that people can use force-mode-line-update to request
9887 that the menu bar be recomputed. The adverse effect on
9888 the rest of the redisplay algorithm is about the same as
9889 windows_or_buffers_changed anyway. */
9890 if (windows_or_buffers_changed
9891 /* This used to test w->update_mode_line, but we believe
9892 there is no need to recompute the menu in that case. */
9893 || update_mode_lines
9894 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9895 < BUF_MODIFF (XBUFFER (w->buffer)))
9896 != !NILP (w->last_had_star))
9897 || ((!NILP (Vtransient_mark_mode)
9898 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9899 != !NILP (w->region_showing)))
9900 {
9901 struct buffer *prev = current_buffer;
9902 int count = SPECPDL_INDEX ();
9903
9904 specbind (Qinhibit_menubar_update, Qt);
9905
9906 set_buffer_internal_1 (XBUFFER (w->buffer));
9907 if (save_match_data)
9908 record_unwind_save_match_data ();
9909 if (NILP (Voverriding_local_map_menu_flag))
9910 {
9911 specbind (Qoverriding_terminal_local_map, Qnil);
9912 specbind (Qoverriding_local_map, Qnil);
9913 }
9914
9915 if (!hooks_run)
9916 {
9917 /* Run the Lucid hook. */
9918 safe_run_hooks (Qactivate_menubar_hook);
9919
9920 /* If it has changed current-menubar from previous value,
9921 really recompute the menu-bar from the value. */
9922 if (! NILP (Vlucid_menu_bar_dirty_flag))
9923 call0 (Qrecompute_lucid_menubar);
9924
9925 safe_run_hooks (Qmenu_bar_update_hook);
9926
9927 hooks_run = 1;
9928 }
9929
9930 XSETFRAME (Vmenu_updating_frame, f);
9931 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9932
9933 /* Redisplay the menu bar in case we changed it. */
9934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9935 || defined (HAVE_NS) || defined (USE_GTK)
9936 if (FRAME_WINDOW_P (f))
9937 {
9938 #if defined (HAVE_NS)
9939 /* All frames on Mac OS share the same menubar. So only
9940 the selected frame should be allowed to set it. */
9941 if (f == SELECTED_FRAME ())
9942 #endif
9943 set_frame_menubar (f, 0, 0);
9944 }
9945 else
9946 /* On a terminal screen, the menu bar is an ordinary screen
9947 line, and this makes it get updated. */
9948 w->update_mode_line = Qt;
9949 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9950 /* In the non-toolkit version, the menu bar is an ordinary screen
9951 line, and this makes it get updated. */
9952 w->update_mode_line = Qt;
9953 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9954
9955 unbind_to (count, Qnil);
9956 set_buffer_internal_1 (prev);
9957 }
9958 }
9959
9960 return hooks_run;
9961 }
9962
9963
9964 \f
9965 /***********************************************************************
9966 Output Cursor
9967 ***********************************************************************/
9968
9969 #ifdef HAVE_WINDOW_SYSTEM
9970
9971 /* EXPORT:
9972 Nominal cursor position -- where to draw output.
9973 HPOS and VPOS are window relative glyph matrix coordinates.
9974 X and Y are window relative pixel coordinates. */
9975
9976 struct cursor_pos output_cursor;
9977
9978
9979 /* EXPORT:
9980 Set the global variable output_cursor to CURSOR. All cursor
9981 positions are relative to updated_window. */
9982
9983 void
9984 set_output_cursor (struct cursor_pos *cursor)
9985 {
9986 output_cursor.hpos = cursor->hpos;
9987 output_cursor.vpos = cursor->vpos;
9988 output_cursor.x = cursor->x;
9989 output_cursor.y = cursor->y;
9990 }
9991
9992
9993 /* EXPORT for RIF:
9994 Set a nominal cursor position.
9995
9996 HPOS and VPOS are column/row positions in a window glyph matrix. X
9997 and Y are window text area relative pixel positions.
9998
9999 If this is done during an update, updated_window will contain the
10000 window that is being updated and the position is the future output
10001 cursor position for that window. If updated_window is null, use
10002 selected_window and display the cursor at the given position. */
10003
10004 void
10005 x_cursor_to (int vpos, int hpos, int y, int x)
10006 {
10007 struct window *w;
10008
10009 /* If updated_window is not set, work on selected_window. */
10010 if (updated_window)
10011 w = updated_window;
10012 else
10013 w = XWINDOW (selected_window);
10014
10015 /* Set the output cursor. */
10016 output_cursor.hpos = hpos;
10017 output_cursor.vpos = vpos;
10018 output_cursor.x = x;
10019 output_cursor.y = y;
10020
10021 /* If not called as part of an update, really display the cursor.
10022 This will also set the cursor position of W. */
10023 if (updated_window == NULL)
10024 {
10025 BLOCK_INPUT;
10026 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10027 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10028 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10029 UNBLOCK_INPUT;
10030 }
10031 }
10032
10033 #endif /* HAVE_WINDOW_SYSTEM */
10034
10035 \f
10036 /***********************************************************************
10037 Tool-bars
10038 ***********************************************************************/
10039
10040 #ifdef HAVE_WINDOW_SYSTEM
10041
10042 /* Where the mouse was last time we reported a mouse event. */
10043
10044 FRAME_PTR last_mouse_frame;
10045
10046 /* Tool-bar item index of the item on which a mouse button was pressed
10047 or -1. */
10048
10049 int last_tool_bar_item;
10050
10051
10052 static Lisp_Object
10053 update_tool_bar_unwind (Lisp_Object frame)
10054 {
10055 selected_frame = frame;
10056 return Qnil;
10057 }
10058
10059 /* Update the tool-bar item list for frame F. This has to be done
10060 before we start to fill in any display lines. Called from
10061 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10062 and restore it here. */
10063
10064 static void
10065 update_tool_bar (struct frame *f, int save_match_data)
10066 {
10067 #if defined (USE_GTK) || defined (HAVE_NS)
10068 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10069 #else
10070 int do_update = WINDOWP (f->tool_bar_window)
10071 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10072 #endif
10073
10074 if (do_update)
10075 {
10076 Lisp_Object window;
10077 struct window *w;
10078
10079 window = FRAME_SELECTED_WINDOW (f);
10080 w = XWINDOW (window);
10081
10082 /* If the user has switched buffers or windows, we need to
10083 recompute to reflect the new bindings. But we'll
10084 recompute when update_mode_lines is set too; that means
10085 that people can use force-mode-line-update to request
10086 that the menu bar be recomputed. The adverse effect on
10087 the rest of the redisplay algorithm is about the same as
10088 windows_or_buffers_changed anyway. */
10089 if (windows_or_buffers_changed
10090 || !NILP (w->update_mode_line)
10091 || update_mode_lines
10092 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10093 < BUF_MODIFF (XBUFFER (w->buffer)))
10094 != !NILP (w->last_had_star))
10095 || ((!NILP (Vtransient_mark_mode)
10096 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10097 != !NILP (w->region_showing)))
10098 {
10099 struct buffer *prev = current_buffer;
10100 int count = SPECPDL_INDEX ();
10101 Lisp_Object frame, new_tool_bar;
10102 int new_n_tool_bar;
10103 struct gcpro gcpro1;
10104
10105 /* Set current_buffer to the buffer of the selected
10106 window of the frame, so that we get the right local
10107 keymaps. */
10108 set_buffer_internal_1 (XBUFFER (w->buffer));
10109
10110 /* Save match data, if we must. */
10111 if (save_match_data)
10112 record_unwind_save_match_data ();
10113
10114 /* Make sure that we don't accidentally use bogus keymaps. */
10115 if (NILP (Voverriding_local_map_menu_flag))
10116 {
10117 specbind (Qoverriding_terminal_local_map, Qnil);
10118 specbind (Qoverriding_local_map, Qnil);
10119 }
10120
10121 GCPRO1 (new_tool_bar);
10122
10123 /* We must temporarily set the selected frame to this frame
10124 before calling tool_bar_items, because the calculation of
10125 the tool-bar keymap uses the selected frame (see
10126 `tool-bar-make-keymap' in tool-bar.el). */
10127 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10128 XSETFRAME (frame, f);
10129 selected_frame = frame;
10130
10131 /* Build desired tool-bar items from keymaps. */
10132 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10133 &new_n_tool_bar);
10134
10135 /* Redisplay the tool-bar if we changed it. */
10136 if (new_n_tool_bar != f->n_tool_bar_items
10137 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10138 {
10139 /* Redisplay that happens asynchronously due to an expose event
10140 may access f->tool_bar_items. Make sure we update both
10141 variables within BLOCK_INPUT so no such event interrupts. */
10142 BLOCK_INPUT;
10143 f->tool_bar_items = new_tool_bar;
10144 f->n_tool_bar_items = new_n_tool_bar;
10145 w->update_mode_line = Qt;
10146 UNBLOCK_INPUT;
10147 }
10148
10149 UNGCPRO;
10150
10151 unbind_to (count, Qnil);
10152 set_buffer_internal_1 (prev);
10153 }
10154 }
10155 }
10156
10157
10158 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10159 F's desired tool-bar contents. F->tool_bar_items must have
10160 been set up previously by calling prepare_menu_bars. */
10161
10162 static void
10163 build_desired_tool_bar_string (struct frame *f)
10164 {
10165 int i, size, size_needed;
10166 struct gcpro gcpro1, gcpro2, gcpro3;
10167 Lisp_Object image, plist, props;
10168
10169 image = plist = props = Qnil;
10170 GCPRO3 (image, plist, props);
10171
10172 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10173 Otherwise, make a new string. */
10174
10175 /* The size of the string we might be able to reuse. */
10176 size = (STRINGP (f->desired_tool_bar_string)
10177 ? SCHARS (f->desired_tool_bar_string)
10178 : 0);
10179
10180 /* We need one space in the string for each image. */
10181 size_needed = f->n_tool_bar_items;
10182
10183 /* Reuse f->desired_tool_bar_string, if possible. */
10184 if (size < size_needed || NILP (f->desired_tool_bar_string))
10185 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10186 make_number (' '));
10187 else
10188 {
10189 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10190 Fremove_text_properties (make_number (0), make_number (size),
10191 props, f->desired_tool_bar_string);
10192 }
10193
10194 /* Put a `display' property on the string for the images to display,
10195 put a `menu_item' property on tool-bar items with a value that
10196 is the index of the item in F's tool-bar item vector. */
10197 for (i = 0; i < f->n_tool_bar_items; ++i)
10198 {
10199 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10200
10201 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10202 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10203 int hmargin, vmargin, relief, idx, end;
10204
10205 /* If image is a vector, choose the image according to the
10206 button state. */
10207 image = PROP (TOOL_BAR_ITEM_IMAGES);
10208 if (VECTORP (image))
10209 {
10210 if (enabled_p)
10211 idx = (selected_p
10212 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10213 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10214 else
10215 idx = (selected_p
10216 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10217 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10218
10219 xassert (ASIZE (image) >= idx);
10220 image = AREF (image, idx);
10221 }
10222 else
10223 idx = -1;
10224
10225 /* Ignore invalid image specifications. */
10226 if (!valid_image_p (image))
10227 continue;
10228
10229 /* Display the tool-bar button pressed, or depressed. */
10230 plist = Fcopy_sequence (XCDR (image));
10231
10232 /* Compute margin and relief to draw. */
10233 relief = (tool_bar_button_relief >= 0
10234 ? tool_bar_button_relief
10235 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10236 hmargin = vmargin = relief;
10237
10238 if (INTEGERP (Vtool_bar_button_margin)
10239 && XINT (Vtool_bar_button_margin) > 0)
10240 {
10241 hmargin += XFASTINT (Vtool_bar_button_margin);
10242 vmargin += XFASTINT (Vtool_bar_button_margin);
10243 }
10244 else if (CONSP (Vtool_bar_button_margin))
10245 {
10246 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10247 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10248 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10249
10250 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10251 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10252 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10253 }
10254
10255 if (auto_raise_tool_bar_buttons_p)
10256 {
10257 /* Add a `:relief' property to the image spec if the item is
10258 selected. */
10259 if (selected_p)
10260 {
10261 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10262 hmargin -= relief;
10263 vmargin -= relief;
10264 }
10265 }
10266 else
10267 {
10268 /* If image is selected, display it pressed, i.e. with a
10269 negative relief. If it's not selected, display it with a
10270 raised relief. */
10271 plist = Fplist_put (plist, QCrelief,
10272 (selected_p
10273 ? make_number (-relief)
10274 : make_number (relief)));
10275 hmargin -= relief;
10276 vmargin -= relief;
10277 }
10278
10279 /* Put a margin around the image. */
10280 if (hmargin || vmargin)
10281 {
10282 if (hmargin == vmargin)
10283 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10284 else
10285 plist = Fplist_put (plist, QCmargin,
10286 Fcons (make_number (hmargin),
10287 make_number (vmargin)));
10288 }
10289
10290 /* If button is not enabled, and we don't have special images
10291 for the disabled state, make the image appear disabled by
10292 applying an appropriate algorithm to it. */
10293 if (!enabled_p && idx < 0)
10294 plist = Fplist_put (plist, QCconversion, Qdisabled);
10295
10296 /* Put a `display' text property on the string for the image to
10297 display. Put a `menu-item' property on the string that gives
10298 the start of this item's properties in the tool-bar items
10299 vector. */
10300 image = Fcons (Qimage, plist);
10301 props = list4 (Qdisplay, image,
10302 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10303
10304 /* Let the last image hide all remaining spaces in the tool bar
10305 string. The string can be longer than needed when we reuse a
10306 previous string. */
10307 if (i + 1 == f->n_tool_bar_items)
10308 end = SCHARS (f->desired_tool_bar_string);
10309 else
10310 end = i + 1;
10311 Fadd_text_properties (make_number (i), make_number (end),
10312 props, f->desired_tool_bar_string);
10313 #undef PROP
10314 }
10315
10316 UNGCPRO;
10317 }
10318
10319
10320 /* Display one line of the tool-bar of frame IT->f.
10321
10322 HEIGHT specifies the desired height of the tool-bar line.
10323 If the actual height of the glyph row is less than HEIGHT, the
10324 row's height is increased to HEIGHT, and the icons are centered
10325 vertically in the new height.
10326
10327 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10328 count a final empty row in case the tool-bar width exactly matches
10329 the window width.
10330 */
10331
10332 static void
10333 display_tool_bar_line (struct it *it, int height)
10334 {
10335 struct glyph_row *row = it->glyph_row;
10336 int max_x = it->last_visible_x;
10337 struct glyph *last;
10338
10339 prepare_desired_row (row);
10340 row->y = it->current_y;
10341
10342 /* Note that this isn't made use of if the face hasn't a box,
10343 so there's no need to check the face here. */
10344 it->start_of_box_run_p = 1;
10345
10346 while (it->current_x < max_x)
10347 {
10348 int x, n_glyphs_before, i, nglyphs;
10349 struct it it_before;
10350
10351 /* Get the next display element. */
10352 if (!get_next_display_element (it))
10353 {
10354 /* Don't count empty row if we are counting needed tool-bar lines. */
10355 if (height < 0 && !it->hpos)
10356 return;
10357 break;
10358 }
10359
10360 /* Produce glyphs. */
10361 n_glyphs_before = row->used[TEXT_AREA];
10362 it_before = *it;
10363
10364 PRODUCE_GLYPHS (it);
10365
10366 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10367 i = 0;
10368 x = it_before.current_x;
10369 while (i < nglyphs)
10370 {
10371 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10372
10373 if (x + glyph->pixel_width > max_x)
10374 {
10375 /* Glyph doesn't fit on line. Backtrack. */
10376 row->used[TEXT_AREA] = n_glyphs_before;
10377 *it = it_before;
10378 /* If this is the only glyph on this line, it will never fit on the
10379 tool-bar, so skip it. But ensure there is at least one glyph,
10380 so we don't accidentally disable the tool-bar. */
10381 if (n_glyphs_before == 0
10382 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10383 break;
10384 goto out;
10385 }
10386
10387 ++it->hpos;
10388 x += glyph->pixel_width;
10389 ++i;
10390 }
10391
10392 /* Stop at line ends. */
10393 if (ITERATOR_AT_END_OF_LINE_P (it))
10394 break;
10395
10396 set_iterator_to_next (it, 1);
10397 }
10398
10399 out:;
10400
10401 row->displays_text_p = row->used[TEXT_AREA] != 0;
10402
10403 /* Use default face for the border below the tool bar.
10404
10405 FIXME: When auto-resize-tool-bars is grow-only, there is
10406 no additional border below the possibly empty tool-bar lines.
10407 So to make the extra empty lines look "normal", we have to
10408 use the tool-bar face for the border too. */
10409 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10410 it->face_id = DEFAULT_FACE_ID;
10411
10412 extend_face_to_end_of_line (it);
10413 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10414 last->right_box_line_p = 1;
10415 if (last == row->glyphs[TEXT_AREA])
10416 last->left_box_line_p = 1;
10417
10418 /* Make line the desired height and center it vertically. */
10419 if ((height -= it->max_ascent + it->max_descent) > 0)
10420 {
10421 /* Don't add more than one line height. */
10422 height %= FRAME_LINE_HEIGHT (it->f);
10423 it->max_ascent += height / 2;
10424 it->max_descent += (height + 1) / 2;
10425 }
10426
10427 compute_line_metrics (it);
10428
10429 /* If line is empty, make it occupy the rest of the tool-bar. */
10430 if (!row->displays_text_p)
10431 {
10432 row->height = row->phys_height = it->last_visible_y - row->y;
10433 row->visible_height = row->height;
10434 row->ascent = row->phys_ascent = 0;
10435 row->extra_line_spacing = 0;
10436 }
10437
10438 row->full_width_p = 1;
10439 row->continued_p = 0;
10440 row->truncated_on_left_p = 0;
10441 row->truncated_on_right_p = 0;
10442
10443 it->current_x = it->hpos = 0;
10444 it->current_y += row->height;
10445 ++it->vpos;
10446 ++it->glyph_row;
10447 }
10448
10449
10450 /* Max tool-bar height. */
10451
10452 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10453 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10454
10455 /* Value is the number of screen lines needed to make all tool-bar
10456 items of frame F visible. The number of actual rows needed is
10457 returned in *N_ROWS if non-NULL. */
10458
10459 static int
10460 tool_bar_lines_needed (struct frame *f, int *n_rows)
10461 {
10462 struct window *w = XWINDOW (f->tool_bar_window);
10463 struct it it;
10464 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10465 the desired matrix, so use (unused) mode-line row as temporary row to
10466 avoid destroying the first tool-bar row. */
10467 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10468
10469 /* Initialize an iterator for iteration over
10470 F->desired_tool_bar_string in the tool-bar window of frame F. */
10471 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10472 it.first_visible_x = 0;
10473 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10475
10476 while (!ITERATOR_AT_END_P (&it))
10477 {
10478 clear_glyph_row (temp_row);
10479 it.glyph_row = temp_row;
10480 display_tool_bar_line (&it, -1);
10481 }
10482 clear_glyph_row (temp_row);
10483
10484 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10485 if (n_rows)
10486 *n_rows = it.vpos > 0 ? it.vpos : -1;
10487
10488 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10489 }
10490
10491
10492 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10493 0, 1, 0,
10494 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10495 (Lisp_Object frame)
10496 {
10497 struct frame *f;
10498 struct window *w;
10499 int nlines = 0;
10500
10501 if (NILP (frame))
10502 frame = selected_frame;
10503 else
10504 CHECK_FRAME (frame);
10505 f = XFRAME (frame);
10506
10507 if (WINDOWP (f->tool_bar_window)
10508 || (w = XWINDOW (f->tool_bar_window),
10509 WINDOW_TOTAL_LINES (w) > 0))
10510 {
10511 update_tool_bar (f, 1);
10512 if (f->n_tool_bar_items)
10513 {
10514 build_desired_tool_bar_string (f);
10515 nlines = tool_bar_lines_needed (f, NULL);
10516 }
10517 }
10518
10519 return make_number (nlines);
10520 }
10521
10522
10523 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10524 height should be changed. */
10525
10526 static int
10527 redisplay_tool_bar (struct frame *f)
10528 {
10529 struct window *w;
10530 struct it it;
10531 struct glyph_row *row;
10532
10533 #if defined (USE_GTK) || defined (HAVE_NS)
10534 if (FRAME_EXTERNAL_TOOL_BAR (f))
10535 update_frame_tool_bar (f);
10536 return 0;
10537 #endif
10538
10539 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10540 do anything. This means you must start with tool-bar-lines
10541 non-zero to get the auto-sizing effect. Or in other words, you
10542 can turn off tool-bars by specifying tool-bar-lines zero. */
10543 if (!WINDOWP (f->tool_bar_window)
10544 || (w = XWINDOW (f->tool_bar_window),
10545 WINDOW_TOTAL_LINES (w) == 0))
10546 return 0;
10547
10548 /* Set up an iterator for the tool-bar window. */
10549 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10550 it.first_visible_x = 0;
10551 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10552 row = it.glyph_row;
10553
10554 /* Build a string that represents the contents of the tool-bar. */
10555 build_desired_tool_bar_string (f);
10556 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10557
10558 if (f->n_tool_bar_rows == 0)
10559 {
10560 int nlines;
10561
10562 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10563 nlines != WINDOW_TOTAL_LINES (w)))
10564 {
10565 Lisp_Object frame;
10566 int old_height = WINDOW_TOTAL_LINES (w);
10567
10568 XSETFRAME (frame, f);
10569 Fmodify_frame_parameters (frame,
10570 Fcons (Fcons (Qtool_bar_lines,
10571 make_number (nlines)),
10572 Qnil));
10573 if (WINDOW_TOTAL_LINES (w) != old_height)
10574 {
10575 clear_glyph_matrix (w->desired_matrix);
10576 fonts_changed_p = 1;
10577 return 1;
10578 }
10579 }
10580 }
10581
10582 /* Display as many lines as needed to display all tool-bar items. */
10583
10584 if (f->n_tool_bar_rows > 0)
10585 {
10586 int border, rows, height, extra;
10587
10588 if (INTEGERP (Vtool_bar_border))
10589 border = XINT (Vtool_bar_border);
10590 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10591 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10592 else if (EQ (Vtool_bar_border, Qborder_width))
10593 border = f->border_width;
10594 else
10595 border = 0;
10596 if (border < 0)
10597 border = 0;
10598
10599 rows = f->n_tool_bar_rows;
10600 height = max (1, (it.last_visible_y - border) / rows);
10601 extra = it.last_visible_y - border - height * rows;
10602
10603 while (it.current_y < it.last_visible_y)
10604 {
10605 int h = 0;
10606 if (extra > 0 && rows-- > 0)
10607 {
10608 h = (extra + rows - 1) / rows;
10609 extra -= h;
10610 }
10611 display_tool_bar_line (&it, height + h);
10612 }
10613 }
10614 else
10615 {
10616 while (it.current_y < it.last_visible_y)
10617 display_tool_bar_line (&it, 0);
10618 }
10619
10620 /* It doesn't make much sense to try scrolling in the tool-bar
10621 window, so don't do it. */
10622 w->desired_matrix->no_scrolling_p = 1;
10623 w->must_be_updated_p = 1;
10624
10625 if (!NILP (Vauto_resize_tool_bars))
10626 {
10627 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10628 int change_height_p = 0;
10629
10630 /* If we couldn't display everything, change the tool-bar's
10631 height if there is room for more. */
10632 if (IT_STRING_CHARPOS (it) < it.end_charpos
10633 && it.current_y < max_tool_bar_height)
10634 change_height_p = 1;
10635
10636 row = it.glyph_row - 1;
10637
10638 /* If there are blank lines at the end, except for a partially
10639 visible blank line at the end that is smaller than
10640 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10641 if (!row->displays_text_p
10642 && row->height >= FRAME_LINE_HEIGHT (f))
10643 change_height_p = 1;
10644
10645 /* If row displays tool-bar items, but is partially visible,
10646 change the tool-bar's height. */
10647 if (row->displays_text_p
10648 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10649 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10650 change_height_p = 1;
10651
10652 /* Resize windows as needed by changing the `tool-bar-lines'
10653 frame parameter. */
10654 if (change_height_p)
10655 {
10656 Lisp_Object frame;
10657 int old_height = WINDOW_TOTAL_LINES (w);
10658 int nrows;
10659 int nlines = tool_bar_lines_needed (f, &nrows);
10660
10661 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10662 && !f->minimize_tool_bar_window_p)
10663 ? (nlines > old_height)
10664 : (nlines != old_height));
10665 f->minimize_tool_bar_window_p = 0;
10666
10667 if (change_height_p)
10668 {
10669 XSETFRAME (frame, f);
10670 Fmodify_frame_parameters (frame,
10671 Fcons (Fcons (Qtool_bar_lines,
10672 make_number (nlines)),
10673 Qnil));
10674 if (WINDOW_TOTAL_LINES (w) != old_height)
10675 {
10676 clear_glyph_matrix (w->desired_matrix);
10677 f->n_tool_bar_rows = nrows;
10678 fonts_changed_p = 1;
10679 return 1;
10680 }
10681 }
10682 }
10683 }
10684
10685 f->minimize_tool_bar_window_p = 0;
10686 return 0;
10687 }
10688
10689
10690 /* Get information about the tool-bar item which is displayed in GLYPH
10691 on frame F. Return in *PROP_IDX the index where tool-bar item
10692 properties start in F->tool_bar_items. Value is zero if
10693 GLYPH doesn't display a tool-bar item. */
10694
10695 static int
10696 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10697 {
10698 Lisp_Object prop;
10699 int success_p;
10700 int charpos;
10701
10702 /* This function can be called asynchronously, which means we must
10703 exclude any possibility that Fget_text_property signals an
10704 error. */
10705 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10706 charpos = max (0, charpos);
10707
10708 /* Get the text property `menu-item' at pos. The value of that
10709 property is the start index of this item's properties in
10710 F->tool_bar_items. */
10711 prop = Fget_text_property (make_number (charpos),
10712 Qmenu_item, f->current_tool_bar_string);
10713 if (INTEGERP (prop))
10714 {
10715 *prop_idx = XINT (prop);
10716 success_p = 1;
10717 }
10718 else
10719 success_p = 0;
10720
10721 return success_p;
10722 }
10723
10724 \f
10725 /* Get information about the tool-bar item at position X/Y on frame F.
10726 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10727 the current matrix of the tool-bar window of F, or NULL if not
10728 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10729 item in F->tool_bar_items. Value is
10730
10731 -1 if X/Y is not on a tool-bar item
10732 0 if X/Y is on the same item that was highlighted before.
10733 1 otherwise. */
10734
10735 static int
10736 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10737 int *hpos, int *vpos, int *prop_idx)
10738 {
10739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10740 struct window *w = XWINDOW (f->tool_bar_window);
10741 int area;
10742
10743 /* Find the glyph under X/Y. */
10744 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10745 if (*glyph == NULL)
10746 return -1;
10747
10748 /* Get the start of this tool-bar item's properties in
10749 f->tool_bar_items. */
10750 if (!tool_bar_item_info (f, *glyph, prop_idx))
10751 return -1;
10752
10753 /* Is mouse on the highlighted item? */
10754 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10755 && *vpos >= hlinfo->mouse_face_beg_row
10756 && *vpos <= hlinfo->mouse_face_end_row
10757 && (*vpos > hlinfo->mouse_face_beg_row
10758 || *hpos >= hlinfo->mouse_face_beg_col)
10759 && (*vpos < hlinfo->mouse_face_end_row
10760 || *hpos < hlinfo->mouse_face_end_col
10761 || hlinfo->mouse_face_past_end))
10762 return 0;
10763
10764 return 1;
10765 }
10766
10767
10768 /* EXPORT:
10769 Handle mouse button event on the tool-bar of frame F, at
10770 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10771 0 for button release. MODIFIERS is event modifiers for button
10772 release. */
10773
10774 void
10775 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10776 unsigned int modifiers)
10777 {
10778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10779 struct window *w = XWINDOW (f->tool_bar_window);
10780 int hpos, vpos, prop_idx;
10781 struct glyph *glyph;
10782 Lisp_Object enabled_p;
10783
10784 /* If not on the highlighted tool-bar item, return. */
10785 frame_to_window_pixel_xy (w, &x, &y);
10786 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10787 return;
10788
10789 /* If item is disabled, do nothing. */
10790 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10791 if (NILP (enabled_p))
10792 return;
10793
10794 if (down_p)
10795 {
10796 /* Show item in pressed state. */
10797 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10798 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10799 last_tool_bar_item = prop_idx;
10800 }
10801 else
10802 {
10803 Lisp_Object key, frame;
10804 struct input_event event;
10805 EVENT_INIT (event);
10806
10807 /* Show item in released state. */
10808 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10809 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10810
10811 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10812
10813 XSETFRAME (frame, f);
10814 event.kind = TOOL_BAR_EVENT;
10815 event.frame_or_window = frame;
10816 event.arg = frame;
10817 kbd_buffer_store_event (&event);
10818
10819 event.kind = TOOL_BAR_EVENT;
10820 event.frame_or_window = frame;
10821 event.arg = key;
10822 event.modifiers = modifiers;
10823 kbd_buffer_store_event (&event);
10824 last_tool_bar_item = -1;
10825 }
10826 }
10827
10828
10829 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10830 tool-bar window-relative coordinates X/Y. Called from
10831 note_mouse_highlight. */
10832
10833 static void
10834 note_tool_bar_highlight (struct frame *f, int x, int y)
10835 {
10836 Lisp_Object window = f->tool_bar_window;
10837 struct window *w = XWINDOW (window);
10838 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10840 int hpos, vpos;
10841 struct glyph *glyph;
10842 struct glyph_row *row;
10843 int i;
10844 Lisp_Object enabled_p;
10845 int prop_idx;
10846 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10847 int mouse_down_p, rc;
10848
10849 /* Function note_mouse_highlight is called with negative X/Y
10850 values when mouse moves outside of the frame. */
10851 if (x <= 0 || y <= 0)
10852 {
10853 clear_mouse_face (hlinfo);
10854 return;
10855 }
10856
10857 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10858 if (rc < 0)
10859 {
10860 /* Not on tool-bar item. */
10861 clear_mouse_face (hlinfo);
10862 return;
10863 }
10864 else if (rc == 0)
10865 /* On same tool-bar item as before. */
10866 goto set_help_echo;
10867
10868 clear_mouse_face (hlinfo);
10869
10870 /* Mouse is down, but on different tool-bar item? */
10871 mouse_down_p = (dpyinfo->grabbed
10872 && f == last_mouse_frame
10873 && FRAME_LIVE_P (f));
10874 if (mouse_down_p
10875 && last_tool_bar_item != prop_idx)
10876 return;
10877
10878 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10879 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10880
10881 /* If tool-bar item is not enabled, don't highlight it. */
10882 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10883 if (!NILP (enabled_p))
10884 {
10885 /* Compute the x-position of the glyph. In front and past the
10886 image is a space. We include this in the highlighted area. */
10887 row = MATRIX_ROW (w->current_matrix, vpos);
10888 for (i = x = 0; i < hpos; ++i)
10889 x += row->glyphs[TEXT_AREA][i].pixel_width;
10890
10891 /* Record this as the current active region. */
10892 hlinfo->mouse_face_beg_col = hpos;
10893 hlinfo->mouse_face_beg_row = vpos;
10894 hlinfo->mouse_face_beg_x = x;
10895 hlinfo->mouse_face_beg_y = row->y;
10896 hlinfo->mouse_face_past_end = 0;
10897
10898 hlinfo->mouse_face_end_col = hpos + 1;
10899 hlinfo->mouse_face_end_row = vpos;
10900 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10901 hlinfo->mouse_face_end_y = row->y;
10902 hlinfo->mouse_face_window = window;
10903 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10904
10905 /* Display it as active. */
10906 show_mouse_face (hlinfo, draw);
10907 hlinfo->mouse_face_image_state = draw;
10908 }
10909
10910 set_help_echo:
10911
10912 /* Set help_echo_string to a help string to display for this tool-bar item.
10913 XTread_socket does the rest. */
10914 help_echo_object = help_echo_window = Qnil;
10915 help_echo_pos = -1;
10916 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10917 if (NILP (help_echo_string))
10918 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10919 }
10920
10921 #endif /* HAVE_WINDOW_SYSTEM */
10922
10923
10924 \f
10925 /************************************************************************
10926 Horizontal scrolling
10927 ************************************************************************/
10928
10929 static int hscroll_window_tree (Lisp_Object);
10930 static int hscroll_windows (Lisp_Object);
10931
10932 /* For all leaf windows in the window tree rooted at WINDOW, set their
10933 hscroll value so that PT is (i) visible in the window, and (ii) so
10934 that it is not within a certain margin at the window's left and
10935 right border. Value is non-zero if any window's hscroll has been
10936 changed. */
10937
10938 static int
10939 hscroll_window_tree (Lisp_Object window)
10940 {
10941 int hscrolled_p = 0;
10942 int hscroll_relative_p = FLOATP (Vhscroll_step);
10943 int hscroll_step_abs = 0;
10944 double hscroll_step_rel = 0;
10945
10946 if (hscroll_relative_p)
10947 {
10948 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10949 if (hscroll_step_rel < 0)
10950 {
10951 hscroll_relative_p = 0;
10952 hscroll_step_abs = 0;
10953 }
10954 }
10955 else if (INTEGERP (Vhscroll_step))
10956 {
10957 hscroll_step_abs = XINT (Vhscroll_step);
10958 if (hscroll_step_abs < 0)
10959 hscroll_step_abs = 0;
10960 }
10961 else
10962 hscroll_step_abs = 0;
10963
10964 while (WINDOWP (window))
10965 {
10966 struct window *w = XWINDOW (window);
10967
10968 if (WINDOWP (w->hchild))
10969 hscrolled_p |= hscroll_window_tree (w->hchild);
10970 else if (WINDOWP (w->vchild))
10971 hscrolled_p |= hscroll_window_tree (w->vchild);
10972 else if (w->cursor.vpos >= 0)
10973 {
10974 int h_margin;
10975 int text_area_width;
10976 struct glyph_row *current_cursor_row
10977 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10978 struct glyph_row *desired_cursor_row
10979 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10980 struct glyph_row *cursor_row
10981 = (desired_cursor_row->enabled_p
10982 ? desired_cursor_row
10983 : current_cursor_row);
10984
10985 text_area_width = window_box_width (w, TEXT_AREA);
10986
10987 /* Scroll when cursor is inside this scroll margin. */
10988 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10989
10990 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10991 && ((XFASTINT (w->hscroll)
10992 && w->cursor.x <= h_margin)
10993 || (cursor_row->enabled_p
10994 && cursor_row->truncated_on_right_p
10995 && (w->cursor.x >= text_area_width - h_margin))))
10996 {
10997 struct it it;
10998 int hscroll;
10999 struct buffer *saved_current_buffer;
11000 EMACS_INT pt;
11001 int wanted_x;
11002
11003 /* Find point in a display of infinite width. */
11004 saved_current_buffer = current_buffer;
11005 current_buffer = XBUFFER (w->buffer);
11006
11007 if (w == XWINDOW (selected_window))
11008 pt = PT;
11009 else
11010 {
11011 pt = marker_position (w->pointm);
11012 pt = max (BEGV, pt);
11013 pt = min (ZV, pt);
11014 }
11015
11016 /* Move iterator to pt starting at cursor_row->start in
11017 a line with infinite width. */
11018 init_to_row_start (&it, w, cursor_row);
11019 it.last_visible_x = INFINITY;
11020 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11021 current_buffer = saved_current_buffer;
11022
11023 /* Position cursor in window. */
11024 if (!hscroll_relative_p && hscroll_step_abs == 0)
11025 hscroll = max (0, (it.current_x
11026 - (ITERATOR_AT_END_OF_LINE_P (&it)
11027 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11028 : (text_area_width / 2))))
11029 / FRAME_COLUMN_WIDTH (it.f);
11030 else if (w->cursor.x >= text_area_width - h_margin)
11031 {
11032 if (hscroll_relative_p)
11033 wanted_x = text_area_width * (1 - hscroll_step_rel)
11034 - h_margin;
11035 else
11036 wanted_x = text_area_width
11037 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 - h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11041 }
11042 else
11043 {
11044 if (hscroll_relative_p)
11045 wanted_x = text_area_width * hscroll_step_rel
11046 + h_margin;
11047 else
11048 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11049 + h_margin;
11050 hscroll
11051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11052 }
11053 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11054
11055 /* Don't call Fset_window_hscroll if value hasn't
11056 changed because it will prevent redisplay
11057 optimizations. */
11058 if (XFASTINT (w->hscroll) != hscroll)
11059 {
11060 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11061 w->hscroll = make_number (hscroll);
11062 hscrolled_p = 1;
11063 }
11064 }
11065 }
11066
11067 window = w->next;
11068 }
11069
11070 /* Value is non-zero if hscroll of any leaf window has been changed. */
11071 return hscrolled_p;
11072 }
11073
11074
11075 /* Set hscroll so that cursor is visible and not inside horizontal
11076 scroll margins for all windows in the tree rooted at WINDOW. See
11077 also hscroll_window_tree above. Value is non-zero if any window's
11078 hscroll has been changed. If it has, desired matrices on the frame
11079 of WINDOW are cleared. */
11080
11081 static int
11082 hscroll_windows (Lisp_Object window)
11083 {
11084 int hscrolled_p = hscroll_window_tree (window);
11085 if (hscrolled_p)
11086 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11087 return hscrolled_p;
11088 }
11089
11090
11091 \f
11092 /************************************************************************
11093 Redisplay
11094 ************************************************************************/
11095
11096 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11097 to a non-zero value. This is sometimes handy to have in a debugger
11098 session. */
11099
11100 #if GLYPH_DEBUG
11101
11102 /* First and last unchanged row for try_window_id. */
11103
11104 int debug_first_unchanged_at_end_vpos;
11105 int debug_last_unchanged_at_beg_vpos;
11106
11107 /* Delta vpos and y. */
11108
11109 int debug_dvpos, debug_dy;
11110
11111 /* Delta in characters and bytes for try_window_id. */
11112
11113 EMACS_INT debug_delta, debug_delta_bytes;
11114
11115 /* Values of window_end_pos and window_end_vpos at the end of
11116 try_window_id. */
11117
11118 EMACS_INT debug_end_vpos;
11119
11120 /* Append a string to W->desired_matrix->method. FMT is a printf
11121 format string. A1...A9 are a supplement for a variable-length
11122 argument list. If trace_redisplay_p is non-zero also printf the
11123 resulting string to stderr. */
11124
11125 static void
11126 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11127 struct window *w;
11128 char *fmt;
11129 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11130 {
11131 char buffer[512];
11132 char *method = w->desired_matrix->method;
11133 int len = strlen (method);
11134 int size = sizeof w->desired_matrix->method;
11135 int remaining = size - len - 1;
11136
11137 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11138 if (len && remaining)
11139 {
11140 method[len] = '|';
11141 --remaining, ++len;
11142 }
11143
11144 strncpy (method + len, buffer, remaining);
11145
11146 if (trace_redisplay_p)
11147 fprintf (stderr, "%p (%s): %s\n",
11148 w,
11149 ((BUFFERP (w->buffer)
11150 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11151 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11152 : "no buffer"),
11153 buffer);
11154 }
11155
11156 #endif /* GLYPH_DEBUG */
11157
11158
11159 /* Value is non-zero if all changes in window W, which displays
11160 current_buffer, are in the text between START and END. START is a
11161 buffer position, END is given as a distance from Z. Used in
11162 redisplay_internal for display optimization. */
11163
11164 static inline int
11165 text_outside_line_unchanged_p (struct window *w,
11166 EMACS_INT start, EMACS_INT end)
11167 {
11168 int unchanged_p = 1;
11169
11170 /* If text or overlays have changed, see where. */
11171 if (XFASTINT (w->last_modified) < MODIFF
11172 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11173 {
11174 /* Gap in the line? */
11175 if (GPT < start || Z - GPT < end)
11176 unchanged_p = 0;
11177
11178 /* Changes start in front of the line, or end after it? */
11179 if (unchanged_p
11180 && (BEG_UNCHANGED < start - 1
11181 || END_UNCHANGED < end))
11182 unchanged_p = 0;
11183
11184 /* If selective display, can't optimize if changes start at the
11185 beginning of the line. */
11186 if (unchanged_p
11187 && INTEGERP (BVAR (current_buffer, selective_display))
11188 && XINT (BVAR (current_buffer, selective_display)) > 0
11189 && (BEG_UNCHANGED < start || GPT <= start))
11190 unchanged_p = 0;
11191
11192 /* If there are overlays at the start or end of the line, these
11193 may have overlay strings with newlines in them. A change at
11194 START, for instance, may actually concern the display of such
11195 overlay strings as well, and they are displayed on different
11196 lines. So, quickly rule out this case. (For the future, it
11197 might be desirable to implement something more telling than
11198 just BEG/END_UNCHANGED.) */
11199 if (unchanged_p)
11200 {
11201 if (BEG + BEG_UNCHANGED == start
11202 && overlay_touches_p (start))
11203 unchanged_p = 0;
11204 if (END_UNCHANGED == end
11205 && overlay_touches_p (Z - end))
11206 unchanged_p = 0;
11207 }
11208
11209 /* Under bidi reordering, adding or deleting a character in the
11210 beginning of a paragraph, before the first strong directional
11211 character, can change the base direction of the paragraph (unless
11212 the buffer specifies a fixed paragraph direction), which will
11213 require to redisplay the whole paragraph. It might be worthwhile
11214 to find the paragraph limits and widen the range of redisplayed
11215 lines to that, but for now just give up this optimization. */
11216 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11217 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11218 unchanged_p = 0;
11219 }
11220
11221 return unchanged_p;
11222 }
11223
11224
11225 /* Do a frame update, taking possible shortcuts into account. This is
11226 the main external entry point for redisplay.
11227
11228 If the last redisplay displayed an echo area message and that message
11229 is no longer requested, we clear the echo area or bring back the
11230 mini-buffer if that is in use. */
11231
11232 void
11233 redisplay (void)
11234 {
11235 redisplay_internal ();
11236 }
11237
11238
11239 static Lisp_Object
11240 overlay_arrow_string_or_property (Lisp_Object var)
11241 {
11242 Lisp_Object val;
11243
11244 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11245 return val;
11246
11247 return Voverlay_arrow_string;
11248 }
11249
11250 /* Return 1 if there are any overlay-arrows in current_buffer. */
11251 static int
11252 overlay_arrow_in_current_buffer_p (void)
11253 {
11254 Lisp_Object vlist;
11255
11256 for (vlist = Voverlay_arrow_variable_list;
11257 CONSP (vlist);
11258 vlist = XCDR (vlist))
11259 {
11260 Lisp_Object var = XCAR (vlist);
11261 Lisp_Object val;
11262
11263 if (!SYMBOLP (var))
11264 continue;
11265 val = find_symbol_value (var);
11266 if (MARKERP (val)
11267 && current_buffer == XMARKER (val)->buffer)
11268 return 1;
11269 }
11270 return 0;
11271 }
11272
11273
11274 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11275 has changed. */
11276
11277 static int
11278 overlay_arrows_changed_p (void)
11279 {
11280 Lisp_Object vlist;
11281
11282 for (vlist = Voverlay_arrow_variable_list;
11283 CONSP (vlist);
11284 vlist = XCDR (vlist))
11285 {
11286 Lisp_Object var = XCAR (vlist);
11287 Lisp_Object val, pstr;
11288
11289 if (!SYMBOLP (var))
11290 continue;
11291 val = find_symbol_value (var);
11292 if (!MARKERP (val))
11293 continue;
11294 if (! EQ (COERCE_MARKER (val),
11295 Fget (var, Qlast_arrow_position))
11296 || ! (pstr = overlay_arrow_string_or_property (var),
11297 EQ (pstr, Fget (var, Qlast_arrow_string))))
11298 return 1;
11299 }
11300 return 0;
11301 }
11302
11303 /* Mark overlay arrows to be updated on next redisplay. */
11304
11305 static void
11306 update_overlay_arrows (int up_to_date)
11307 {
11308 Lisp_Object vlist;
11309
11310 for (vlist = Voverlay_arrow_variable_list;
11311 CONSP (vlist);
11312 vlist = XCDR (vlist))
11313 {
11314 Lisp_Object var = XCAR (vlist);
11315
11316 if (!SYMBOLP (var))
11317 continue;
11318
11319 if (up_to_date > 0)
11320 {
11321 Lisp_Object val = find_symbol_value (var);
11322 Fput (var, Qlast_arrow_position,
11323 COERCE_MARKER (val));
11324 Fput (var, Qlast_arrow_string,
11325 overlay_arrow_string_or_property (var));
11326 }
11327 else if (up_to_date < 0
11328 || !NILP (Fget (var, Qlast_arrow_position)))
11329 {
11330 Fput (var, Qlast_arrow_position, Qt);
11331 Fput (var, Qlast_arrow_string, Qt);
11332 }
11333 }
11334 }
11335
11336
11337 /* Return overlay arrow string to display at row.
11338 Return integer (bitmap number) for arrow bitmap in left fringe.
11339 Return nil if no overlay arrow. */
11340
11341 static Lisp_Object
11342 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11343 {
11344 Lisp_Object vlist;
11345
11346 for (vlist = Voverlay_arrow_variable_list;
11347 CONSP (vlist);
11348 vlist = XCDR (vlist))
11349 {
11350 Lisp_Object var = XCAR (vlist);
11351 Lisp_Object val;
11352
11353 if (!SYMBOLP (var))
11354 continue;
11355
11356 val = find_symbol_value (var);
11357
11358 if (MARKERP (val)
11359 && current_buffer == XMARKER (val)->buffer
11360 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11361 {
11362 if (FRAME_WINDOW_P (it->f)
11363 /* FIXME: if ROW->reversed_p is set, this should test
11364 the right fringe, not the left one. */
11365 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11366 {
11367 #ifdef HAVE_WINDOW_SYSTEM
11368 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11369 {
11370 int fringe_bitmap;
11371 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11372 return make_number (fringe_bitmap);
11373 }
11374 #endif
11375 return make_number (-1); /* Use default arrow bitmap */
11376 }
11377 return overlay_arrow_string_or_property (var);
11378 }
11379 }
11380
11381 return Qnil;
11382 }
11383
11384 /* Return 1 if point moved out of or into a composition. Otherwise
11385 return 0. PREV_BUF and PREV_PT are the last point buffer and
11386 position. BUF and PT are the current point buffer and position. */
11387
11388 static int
11389 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11390 struct buffer *buf, EMACS_INT pt)
11391 {
11392 EMACS_INT start, end;
11393 Lisp_Object prop;
11394 Lisp_Object buffer;
11395
11396 XSETBUFFER (buffer, buf);
11397 /* Check a composition at the last point if point moved within the
11398 same buffer. */
11399 if (prev_buf == buf)
11400 {
11401 if (prev_pt == pt)
11402 /* Point didn't move. */
11403 return 0;
11404
11405 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11406 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11407 && COMPOSITION_VALID_P (start, end, prop)
11408 && start < prev_pt && end > prev_pt)
11409 /* The last point was within the composition. Return 1 iff
11410 point moved out of the composition. */
11411 return (pt <= start || pt >= end);
11412 }
11413
11414 /* Check a composition at the current point. */
11415 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11416 && find_composition (pt, -1, &start, &end, &prop, buffer)
11417 && COMPOSITION_VALID_P (start, end, prop)
11418 && start < pt && end > pt);
11419 }
11420
11421
11422 /* Reconsider the setting of B->clip_changed which is displayed
11423 in window W. */
11424
11425 static inline void
11426 reconsider_clip_changes (struct window *w, struct buffer *b)
11427 {
11428 if (b->clip_changed
11429 && !NILP (w->window_end_valid)
11430 && w->current_matrix->buffer == b
11431 && w->current_matrix->zv == BUF_ZV (b)
11432 && w->current_matrix->begv == BUF_BEGV (b))
11433 b->clip_changed = 0;
11434
11435 /* If display wasn't paused, and W is not a tool bar window, see if
11436 point has been moved into or out of a composition. In that case,
11437 we set b->clip_changed to 1 to force updating the screen. If
11438 b->clip_changed has already been set to 1, we can skip this
11439 check. */
11440 if (!b->clip_changed
11441 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11442 {
11443 EMACS_INT pt;
11444
11445 if (w == XWINDOW (selected_window))
11446 pt = PT;
11447 else
11448 pt = marker_position (w->pointm);
11449
11450 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11451 || pt != XINT (w->last_point))
11452 && check_point_in_composition (w->current_matrix->buffer,
11453 XINT (w->last_point),
11454 XBUFFER (w->buffer), pt))
11455 b->clip_changed = 1;
11456 }
11457 }
11458 \f
11459
11460 /* Select FRAME to forward the values of frame-local variables into C
11461 variables so that the redisplay routines can access those values
11462 directly. */
11463
11464 static void
11465 select_frame_for_redisplay (Lisp_Object frame)
11466 {
11467 Lisp_Object tail, tem;
11468 Lisp_Object old = selected_frame;
11469 struct Lisp_Symbol *sym;
11470
11471 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11472
11473 selected_frame = frame;
11474
11475 do {
11476 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11477 if (CONSP (XCAR (tail))
11478 && (tem = XCAR (XCAR (tail)),
11479 SYMBOLP (tem))
11480 && (sym = indirect_variable (XSYMBOL (tem)),
11481 sym->redirect == SYMBOL_LOCALIZED)
11482 && sym->val.blv->frame_local)
11483 /* Use find_symbol_value rather than Fsymbol_value
11484 to avoid an error if it is void. */
11485 find_symbol_value (tem);
11486 } while (!EQ (frame, old) && (frame = old, 1));
11487 }
11488
11489
11490 #define STOP_POLLING \
11491 do { if (! polling_stopped_here) stop_polling (); \
11492 polling_stopped_here = 1; } while (0)
11493
11494 #define RESUME_POLLING \
11495 do { if (polling_stopped_here) start_polling (); \
11496 polling_stopped_here = 0; } while (0)
11497
11498
11499 /* Perhaps in the future avoid recentering windows if it
11500 is not necessary; currently that causes some problems. */
11501
11502 static void
11503 redisplay_internal (void)
11504 {
11505 struct window *w = XWINDOW (selected_window);
11506 struct window *sw;
11507 struct frame *fr;
11508 int pending;
11509 int must_finish = 0;
11510 struct text_pos tlbufpos, tlendpos;
11511 int number_of_visible_frames;
11512 int count, count1;
11513 struct frame *sf;
11514 int polling_stopped_here = 0;
11515 Lisp_Object old_frame = selected_frame;
11516
11517 /* Non-zero means redisplay has to consider all windows on all
11518 frames. Zero means, only selected_window is considered. */
11519 int consider_all_windows_p;
11520
11521 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11522
11523 /* No redisplay if running in batch mode or frame is not yet fully
11524 initialized, or redisplay is explicitly turned off by setting
11525 Vinhibit_redisplay. */
11526 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11527 || !NILP (Vinhibit_redisplay))
11528 return;
11529
11530 /* Don't examine these until after testing Vinhibit_redisplay.
11531 When Emacs is shutting down, perhaps because its connection to
11532 X has dropped, we should not look at them at all. */
11533 fr = XFRAME (w->frame);
11534 sf = SELECTED_FRAME ();
11535
11536 if (!fr->glyphs_initialized_p)
11537 return;
11538
11539 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11540 if (popup_activated ())
11541 return;
11542 #endif
11543
11544 /* I don't think this happens but let's be paranoid. */
11545 if (redisplaying_p)
11546 return;
11547
11548 /* Record a function that resets redisplaying_p to its old value
11549 when we leave this function. */
11550 count = SPECPDL_INDEX ();
11551 record_unwind_protect (unwind_redisplay,
11552 Fcons (make_number (redisplaying_p), selected_frame));
11553 ++redisplaying_p;
11554 specbind (Qinhibit_free_realized_faces, Qnil);
11555
11556 {
11557 Lisp_Object tail, frame;
11558
11559 FOR_EACH_FRAME (tail, frame)
11560 {
11561 struct frame *f = XFRAME (frame);
11562 f->already_hscrolled_p = 0;
11563 }
11564 }
11565
11566 retry:
11567 /* Remember the currently selected window. */
11568 sw = w;
11569
11570 if (!EQ (old_frame, selected_frame)
11571 && FRAME_LIVE_P (XFRAME (old_frame)))
11572 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11573 selected_frame and selected_window to be temporarily out-of-sync so
11574 when we come back here via `goto retry', we need to resync because we
11575 may need to run Elisp code (via prepare_menu_bars). */
11576 select_frame_for_redisplay (old_frame);
11577
11578 pending = 0;
11579 reconsider_clip_changes (w, current_buffer);
11580 last_escape_glyph_frame = NULL;
11581 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11582 last_glyphless_glyph_frame = NULL;
11583 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11584
11585 /* If new fonts have been loaded that make a glyph matrix adjustment
11586 necessary, do it. */
11587 if (fonts_changed_p)
11588 {
11589 adjust_glyphs (NULL);
11590 ++windows_or_buffers_changed;
11591 fonts_changed_p = 0;
11592 }
11593
11594 /* If face_change_count is non-zero, init_iterator will free all
11595 realized faces, which includes the faces referenced from current
11596 matrices. So, we can't reuse current matrices in this case. */
11597 if (face_change_count)
11598 ++windows_or_buffers_changed;
11599
11600 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11601 && FRAME_TTY (sf)->previous_frame != sf)
11602 {
11603 /* Since frames on a single ASCII terminal share the same
11604 display area, displaying a different frame means redisplay
11605 the whole thing. */
11606 windows_or_buffers_changed++;
11607 SET_FRAME_GARBAGED (sf);
11608 #ifndef DOS_NT
11609 set_tty_color_mode (FRAME_TTY (sf), sf);
11610 #endif
11611 FRAME_TTY (sf)->previous_frame = sf;
11612 }
11613
11614 /* Set the visible flags for all frames. Do this before checking
11615 for resized or garbaged frames; they want to know if their frames
11616 are visible. See the comment in frame.h for
11617 FRAME_SAMPLE_VISIBILITY. */
11618 {
11619 Lisp_Object tail, frame;
11620
11621 number_of_visible_frames = 0;
11622
11623 FOR_EACH_FRAME (tail, frame)
11624 {
11625 struct frame *f = XFRAME (frame);
11626
11627 FRAME_SAMPLE_VISIBILITY (f);
11628 if (FRAME_VISIBLE_P (f))
11629 ++number_of_visible_frames;
11630 clear_desired_matrices (f);
11631 }
11632 }
11633
11634 /* Notice any pending interrupt request to change frame size. */
11635 do_pending_window_change (1);
11636
11637 /* do_pending_window_change could change the selected_window due to
11638 frame resizing which makes the selected window too small. */
11639 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11640 {
11641 sw = w;
11642 reconsider_clip_changes (w, current_buffer);
11643 }
11644
11645 /* Clear frames marked as garbaged. */
11646 if (frame_garbaged)
11647 clear_garbaged_frames ();
11648
11649 /* Build menubar and tool-bar items. */
11650 if (NILP (Vmemory_full))
11651 prepare_menu_bars ();
11652
11653 if (windows_or_buffers_changed)
11654 update_mode_lines++;
11655
11656 /* Detect case that we need to write or remove a star in the mode line. */
11657 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11658 {
11659 w->update_mode_line = Qt;
11660 if (buffer_shared > 1)
11661 update_mode_lines++;
11662 }
11663
11664 /* Avoid invocation of point motion hooks by `current_column' below. */
11665 count1 = SPECPDL_INDEX ();
11666 specbind (Qinhibit_point_motion_hooks, Qt);
11667
11668 /* If %c is in the mode line, update it if needed. */
11669 if (!NILP (w->column_number_displayed)
11670 /* This alternative quickly identifies a common case
11671 where no change is needed. */
11672 && !(PT == XFASTINT (w->last_point)
11673 && XFASTINT (w->last_modified) >= MODIFF
11674 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11675 && (XFASTINT (w->column_number_displayed) != current_column ()))
11676 w->update_mode_line = Qt;
11677
11678 unbind_to (count1, Qnil);
11679
11680 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11681
11682 /* The variable buffer_shared is set in redisplay_window and
11683 indicates that we redisplay a buffer in different windows. See
11684 there. */
11685 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11686 || cursor_type_changed);
11687
11688 /* If specs for an arrow have changed, do thorough redisplay
11689 to ensure we remove any arrow that should no longer exist. */
11690 if (overlay_arrows_changed_p ())
11691 consider_all_windows_p = windows_or_buffers_changed = 1;
11692
11693 /* Normally the message* functions will have already displayed and
11694 updated the echo area, but the frame may have been trashed, or
11695 the update may have been preempted, so display the echo area
11696 again here. Checking message_cleared_p captures the case that
11697 the echo area should be cleared. */
11698 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11699 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11700 || (message_cleared_p
11701 && minibuf_level == 0
11702 /* If the mini-window is currently selected, this means the
11703 echo-area doesn't show through. */
11704 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11705 {
11706 int window_height_changed_p = echo_area_display (0);
11707 must_finish = 1;
11708
11709 /* If we don't display the current message, don't clear the
11710 message_cleared_p flag, because, if we did, we wouldn't clear
11711 the echo area in the next redisplay which doesn't preserve
11712 the echo area. */
11713 if (!display_last_displayed_message_p)
11714 message_cleared_p = 0;
11715
11716 if (fonts_changed_p)
11717 goto retry;
11718 else if (window_height_changed_p)
11719 {
11720 consider_all_windows_p = 1;
11721 ++update_mode_lines;
11722 ++windows_or_buffers_changed;
11723
11724 /* If window configuration was changed, frames may have been
11725 marked garbaged. Clear them or we will experience
11726 surprises wrt scrolling. */
11727 if (frame_garbaged)
11728 clear_garbaged_frames ();
11729 }
11730 }
11731 else if (EQ (selected_window, minibuf_window)
11732 && (current_buffer->clip_changed
11733 || XFASTINT (w->last_modified) < MODIFF
11734 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11735 && resize_mini_window (w, 0))
11736 {
11737 /* Resized active mini-window to fit the size of what it is
11738 showing if its contents might have changed. */
11739 must_finish = 1;
11740 /* FIXME: this causes all frames to be updated, which seems unnecessary
11741 since only the current frame needs to be considered. This function needs
11742 to be rewritten with two variables, consider_all_windows and
11743 consider_all_frames. */
11744 consider_all_windows_p = 1;
11745 ++windows_or_buffers_changed;
11746 ++update_mode_lines;
11747
11748 /* If window configuration was changed, frames may have been
11749 marked garbaged. Clear them or we will experience
11750 surprises wrt scrolling. */
11751 if (frame_garbaged)
11752 clear_garbaged_frames ();
11753 }
11754
11755
11756 /* If showing the region, and mark has changed, we must redisplay
11757 the whole window. The assignment to this_line_start_pos prevents
11758 the optimization directly below this if-statement. */
11759 if (((!NILP (Vtransient_mark_mode)
11760 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11761 != !NILP (w->region_showing))
11762 || (!NILP (w->region_showing)
11763 && !EQ (w->region_showing,
11764 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11765 CHARPOS (this_line_start_pos) = 0;
11766
11767 /* Optimize the case that only the line containing the cursor in the
11768 selected window has changed. Variables starting with this_ are
11769 set in display_line and record information about the line
11770 containing the cursor. */
11771 tlbufpos = this_line_start_pos;
11772 tlendpos = this_line_end_pos;
11773 if (!consider_all_windows_p
11774 && CHARPOS (tlbufpos) > 0
11775 && NILP (w->update_mode_line)
11776 && !current_buffer->clip_changed
11777 && !current_buffer->prevent_redisplay_optimizations_p
11778 && FRAME_VISIBLE_P (XFRAME (w->frame))
11779 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11780 /* Make sure recorded data applies to current buffer, etc. */
11781 && this_line_buffer == current_buffer
11782 && current_buffer == XBUFFER (w->buffer)
11783 && NILP (w->force_start)
11784 && NILP (w->optional_new_start)
11785 /* Point must be on the line that we have info recorded about. */
11786 && PT >= CHARPOS (tlbufpos)
11787 && PT <= Z - CHARPOS (tlendpos)
11788 /* All text outside that line, including its final newline,
11789 must be unchanged. */
11790 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11791 CHARPOS (tlendpos)))
11792 {
11793 if (CHARPOS (tlbufpos) > BEGV
11794 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11795 && (CHARPOS (tlbufpos) == ZV
11796 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11797 /* Former continuation line has disappeared by becoming empty. */
11798 goto cancel;
11799 else if (XFASTINT (w->last_modified) < MODIFF
11800 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11801 || MINI_WINDOW_P (w))
11802 {
11803 /* We have to handle the case of continuation around a
11804 wide-column character (see the comment in indent.c around
11805 line 1340).
11806
11807 For instance, in the following case:
11808
11809 -------- Insert --------
11810 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11811 J_I_ ==> J_I_ `^^' are cursors.
11812 ^^ ^^
11813 -------- --------
11814
11815 As we have to redraw the line above, we cannot use this
11816 optimization. */
11817
11818 struct it it;
11819 int line_height_before = this_line_pixel_height;
11820
11821 /* Note that start_display will handle the case that the
11822 line starting at tlbufpos is a continuation line. */
11823 start_display (&it, w, tlbufpos);
11824
11825 /* Implementation note: It this still necessary? */
11826 if (it.current_x != this_line_start_x)
11827 goto cancel;
11828
11829 TRACE ((stderr, "trying display optimization 1\n"));
11830 w->cursor.vpos = -1;
11831 overlay_arrow_seen = 0;
11832 it.vpos = this_line_vpos;
11833 it.current_y = this_line_y;
11834 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11835 display_line (&it);
11836
11837 /* If line contains point, is not continued,
11838 and ends at same distance from eob as before, we win. */
11839 if (w->cursor.vpos >= 0
11840 /* Line is not continued, otherwise this_line_start_pos
11841 would have been set to 0 in display_line. */
11842 && CHARPOS (this_line_start_pos)
11843 /* Line ends as before. */
11844 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11845 /* Line has same height as before. Otherwise other lines
11846 would have to be shifted up or down. */
11847 && this_line_pixel_height == line_height_before)
11848 {
11849 /* If this is not the window's last line, we must adjust
11850 the charstarts of the lines below. */
11851 if (it.current_y < it.last_visible_y)
11852 {
11853 struct glyph_row *row
11854 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11855 EMACS_INT delta, delta_bytes;
11856
11857 /* We used to distinguish between two cases here,
11858 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11859 when the line ends in a newline or the end of the
11860 buffer's accessible portion. But both cases did
11861 the same, so they were collapsed. */
11862 delta = (Z
11863 - CHARPOS (tlendpos)
11864 - MATRIX_ROW_START_CHARPOS (row));
11865 delta_bytes = (Z_BYTE
11866 - BYTEPOS (tlendpos)
11867 - MATRIX_ROW_START_BYTEPOS (row));
11868
11869 increment_matrix_positions (w->current_matrix,
11870 this_line_vpos + 1,
11871 w->current_matrix->nrows,
11872 delta, delta_bytes);
11873 }
11874
11875 /* If this row displays text now but previously didn't,
11876 or vice versa, w->window_end_vpos may have to be
11877 adjusted. */
11878 if ((it.glyph_row - 1)->displays_text_p)
11879 {
11880 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11881 XSETINT (w->window_end_vpos, this_line_vpos);
11882 }
11883 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11884 && this_line_vpos > 0)
11885 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11886 w->window_end_valid = Qnil;
11887
11888 /* Update hint: No need to try to scroll in update_window. */
11889 w->desired_matrix->no_scrolling_p = 1;
11890
11891 #if GLYPH_DEBUG
11892 *w->desired_matrix->method = 0;
11893 debug_method_add (w, "optimization 1");
11894 #endif
11895 #ifdef HAVE_WINDOW_SYSTEM
11896 update_window_fringes (w, 0);
11897 #endif
11898 goto update;
11899 }
11900 else
11901 goto cancel;
11902 }
11903 else if (/* Cursor position hasn't changed. */
11904 PT == XFASTINT (w->last_point)
11905 /* Make sure the cursor was last displayed
11906 in this window. Otherwise we have to reposition it. */
11907 && 0 <= w->cursor.vpos
11908 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11909 {
11910 if (!must_finish)
11911 {
11912 do_pending_window_change (1);
11913 /* If selected_window changed, redisplay again. */
11914 if (WINDOWP (selected_window)
11915 && (w = XWINDOW (selected_window)) != sw)
11916 goto retry;
11917
11918 /* We used to always goto end_of_redisplay here, but this
11919 isn't enough if we have a blinking cursor. */
11920 if (w->cursor_off_p == w->last_cursor_off_p)
11921 goto end_of_redisplay;
11922 }
11923 goto update;
11924 }
11925 /* If highlighting the region, or if the cursor is in the echo area,
11926 then we can't just move the cursor. */
11927 else if (! (!NILP (Vtransient_mark_mode)
11928 && !NILP (BVAR (current_buffer, mark_active)))
11929 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11930 || highlight_nonselected_windows)
11931 && NILP (w->region_showing)
11932 && NILP (Vshow_trailing_whitespace)
11933 && !cursor_in_echo_area)
11934 {
11935 struct it it;
11936 struct glyph_row *row;
11937
11938 /* Skip from tlbufpos to PT and see where it is. Note that
11939 PT may be in invisible text. If so, we will end at the
11940 next visible position. */
11941 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11942 NULL, DEFAULT_FACE_ID);
11943 it.current_x = this_line_start_x;
11944 it.current_y = this_line_y;
11945 it.vpos = this_line_vpos;
11946
11947 /* The call to move_it_to stops in front of PT, but
11948 moves over before-strings. */
11949 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11950
11951 if (it.vpos == this_line_vpos
11952 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11953 row->enabled_p))
11954 {
11955 xassert (this_line_vpos == it.vpos);
11956 xassert (this_line_y == it.current_y);
11957 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11958 #if GLYPH_DEBUG
11959 *w->desired_matrix->method = 0;
11960 debug_method_add (w, "optimization 3");
11961 #endif
11962 goto update;
11963 }
11964 else
11965 goto cancel;
11966 }
11967
11968 cancel:
11969 /* Text changed drastically or point moved off of line. */
11970 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11971 }
11972
11973 CHARPOS (this_line_start_pos) = 0;
11974 consider_all_windows_p |= buffer_shared > 1;
11975 ++clear_face_cache_count;
11976 #ifdef HAVE_WINDOW_SYSTEM
11977 ++clear_image_cache_count;
11978 #endif
11979
11980 /* Build desired matrices, and update the display. If
11981 consider_all_windows_p is non-zero, do it for all windows on all
11982 frames. Otherwise do it for selected_window, only. */
11983
11984 if (consider_all_windows_p)
11985 {
11986 Lisp_Object tail, frame;
11987
11988 FOR_EACH_FRAME (tail, frame)
11989 XFRAME (frame)->updated_p = 0;
11990
11991 /* Recompute # windows showing selected buffer. This will be
11992 incremented each time such a window is displayed. */
11993 buffer_shared = 0;
11994
11995 FOR_EACH_FRAME (tail, frame)
11996 {
11997 struct frame *f = XFRAME (frame);
11998
11999 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12000 {
12001 if (! EQ (frame, selected_frame))
12002 /* Select the frame, for the sake of frame-local
12003 variables. */
12004 select_frame_for_redisplay (frame);
12005
12006 /* Mark all the scroll bars to be removed; we'll redeem
12007 the ones we want when we redisplay their windows. */
12008 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12009 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12010
12011 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12012 redisplay_windows (FRAME_ROOT_WINDOW (f));
12013
12014 /* The X error handler may have deleted that frame. */
12015 if (!FRAME_LIVE_P (f))
12016 continue;
12017
12018 /* Any scroll bars which redisplay_windows should have
12019 nuked should now go away. */
12020 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12021 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12022
12023 /* If fonts changed, display again. */
12024 /* ??? rms: I suspect it is a mistake to jump all the way
12025 back to retry here. It should just retry this frame. */
12026 if (fonts_changed_p)
12027 goto retry;
12028
12029 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12030 {
12031 /* See if we have to hscroll. */
12032 if (!f->already_hscrolled_p)
12033 {
12034 f->already_hscrolled_p = 1;
12035 if (hscroll_windows (f->root_window))
12036 goto retry;
12037 }
12038
12039 /* Prevent various kinds of signals during display
12040 update. stdio is not robust about handling
12041 signals, which can cause an apparent I/O
12042 error. */
12043 if (interrupt_input)
12044 unrequest_sigio ();
12045 STOP_POLLING;
12046
12047 /* Update the display. */
12048 set_window_update_flags (XWINDOW (f->root_window), 1);
12049 pending |= update_frame (f, 0, 0);
12050 f->updated_p = 1;
12051 }
12052 }
12053 }
12054
12055 if (!EQ (old_frame, selected_frame)
12056 && FRAME_LIVE_P (XFRAME (old_frame)))
12057 /* We played a bit fast-and-loose above and allowed selected_frame
12058 and selected_window to be temporarily out-of-sync but let's make
12059 sure this stays contained. */
12060 select_frame_for_redisplay (old_frame);
12061 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12062
12063 if (!pending)
12064 {
12065 /* Do the mark_window_display_accurate after all windows have
12066 been redisplayed because this call resets flags in buffers
12067 which are needed for proper redisplay. */
12068 FOR_EACH_FRAME (tail, frame)
12069 {
12070 struct frame *f = XFRAME (frame);
12071 if (f->updated_p)
12072 {
12073 mark_window_display_accurate (f->root_window, 1);
12074 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12075 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12076 }
12077 }
12078 }
12079 }
12080 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12081 {
12082 Lisp_Object mini_window;
12083 struct frame *mini_frame;
12084
12085 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12086 /* Use list_of_error, not Qerror, so that
12087 we catch only errors and don't run the debugger. */
12088 internal_condition_case_1 (redisplay_window_1, selected_window,
12089 list_of_error,
12090 redisplay_window_error);
12091
12092 /* Compare desired and current matrices, perform output. */
12093
12094 update:
12095 /* If fonts changed, display again. */
12096 if (fonts_changed_p)
12097 goto retry;
12098
12099 /* Prevent various kinds of signals during display update.
12100 stdio is not robust about handling signals,
12101 which can cause an apparent I/O error. */
12102 if (interrupt_input)
12103 unrequest_sigio ();
12104 STOP_POLLING;
12105
12106 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12107 {
12108 if (hscroll_windows (selected_window))
12109 goto retry;
12110
12111 XWINDOW (selected_window)->must_be_updated_p = 1;
12112 pending = update_frame (sf, 0, 0);
12113 }
12114
12115 /* We may have called echo_area_display at the top of this
12116 function. If the echo area is on another frame, that may
12117 have put text on a frame other than the selected one, so the
12118 above call to update_frame would not have caught it. Catch
12119 it here. */
12120 mini_window = FRAME_MINIBUF_WINDOW (sf);
12121 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12122
12123 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12124 {
12125 XWINDOW (mini_window)->must_be_updated_p = 1;
12126 pending |= update_frame (mini_frame, 0, 0);
12127 if (!pending && hscroll_windows (mini_window))
12128 goto retry;
12129 }
12130 }
12131
12132 /* If display was paused because of pending input, make sure we do a
12133 thorough update the next time. */
12134 if (pending)
12135 {
12136 /* Prevent the optimization at the beginning of
12137 redisplay_internal that tries a single-line update of the
12138 line containing the cursor in the selected window. */
12139 CHARPOS (this_line_start_pos) = 0;
12140
12141 /* Let the overlay arrow be updated the next time. */
12142 update_overlay_arrows (0);
12143
12144 /* If we pause after scrolling, some rows in the current
12145 matrices of some windows are not valid. */
12146 if (!WINDOW_FULL_WIDTH_P (w)
12147 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12148 update_mode_lines = 1;
12149 }
12150 else
12151 {
12152 if (!consider_all_windows_p)
12153 {
12154 /* This has already been done above if
12155 consider_all_windows_p is set. */
12156 mark_window_display_accurate_1 (w, 1);
12157
12158 /* Say overlay arrows are up to date. */
12159 update_overlay_arrows (1);
12160
12161 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12162 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12163 }
12164
12165 update_mode_lines = 0;
12166 windows_or_buffers_changed = 0;
12167 cursor_type_changed = 0;
12168 }
12169
12170 /* Start SIGIO interrupts coming again. Having them off during the
12171 code above makes it less likely one will discard output, but not
12172 impossible, since there might be stuff in the system buffer here.
12173 But it is much hairier to try to do anything about that. */
12174 if (interrupt_input)
12175 request_sigio ();
12176 RESUME_POLLING;
12177
12178 /* If a frame has become visible which was not before, redisplay
12179 again, so that we display it. Expose events for such a frame
12180 (which it gets when becoming visible) don't call the parts of
12181 redisplay constructing glyphs, so simply exposing a frame won't
12182 display anything in this case. So, we have to display these
12183 frames here explicitly. */
12184 if (!pending)
12185 {
12186 Lisp_Object tail, frame;
12187 int new_count = 0;
12188
12189 FOR_EACH_FRAME (tail, frame)
12190 {
12191 int this_is_visible = 0;
12192
12193 if (XFRAME (frame)->visible)
12194 this_is_visible = 1;
12195 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12196 if (XFRAME (frame)->visible)
12197 this_is_visible = 1;
12198
12199 if (this_is_visible)
12200 new_count++;
12201 }
12202
12203 if (new_count != number_of_visible_frames)
12204 windows_or_buffers_changed++;
12205 }
12206
12207 /* Change frame size now if a change is pending. */
12208 do_pending_window_change (1);
12209
12210 /* If we just did a pending size change, or have additional
12211 visible frames, or selected_window changed, redisplay again. */
12212 if ((windows_or_buffers_changed && !pending)
12213 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12214 goto retry;
12215
12216 /* Clear the face and image caches.
12217
12218 We used to do this only if consider_all_windows_p. But the cache
12219 needs to be cleared if a timer creates images in the current
12220 buffer (e.g. the test case in Bug#6230). */
12221
12222 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12223 {
12224 clear_face_cache (0);
12225 clear_face_cache_count = 0;
12226 }
12227
12228 #ifdef HAVE_WINDOW_SYSTEM
12229 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12230 {
12231 clear_image_caches (Qnil);
12232 clear_image_cache_count = 0;
12233 }
12234 #endif /* HAVE_WINDOW_SYSTEM */
12235
12236 end_of_redisplay:
12237 unbind_to (count, Qnil);
12238 RESUME_POLLING;
12239 }
12240
12241
12242 /* Redisplay, but leave alone any recent echo area message unless
12243 another message has been requested in its place.
12244
12245 This is useful in situations where you need to redisplay but no
12246 user action has occurred, making it inappropriate for the message
12247 area to be cleared. See tracking_off and
12248 wait_reading_process_output for examples of these situations.
12249
12250 FROM_WHERE is an integer saying from where this function was
12251 called. This is useful for debugging. */
12252
12253 void
12254 redisplay_preserve_echo_area (int from_where)
12255 {
12256 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12257
12258 if (!NILP (echo_area_buffer[1]))
12259 {
12260 /* We have a previously displayed message, but no current
12261 message. Redisplay the previous message. */
12262 display_last_displayed_message_p = 1;
12263 redisplay_internal ();
12264 display_last_displayed_message_p = 0;
12265 }
12266 else
12267 redisplay_internal ();
12268
12269 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12270 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12271 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12272 }
12273
12274
12275 /* Function registered with record_unwind_protect in
12276 redisplay_internal. Reset redisplaying_p to the value it had
12277 before redisplay_internal was called, and clear
12278 prevent_freeing_realized_faces_p. It also selects the previously
12279 selected frame, unless it has been deleted (by an X connection
12280 failure during redisplay, for example). */
12281
12282 static Lisp_Object
12283 unwind_redisplay (Lisp_Object val)
12284 {
12285 Lisp_Object old_redisplaying_p, old_frame;
12286
12287 old_redisplaying_p = XCAR (val);
12288 redisplaying_p = XFASTINT (old_redisplaying_p);
12289 old_frame = XCDR (val);
12290 if (! EQ (old_frame, selected_frame)
12291 && FRAME_LIVE_P (XFRAME (old_frame)))
12292 select_frame_for_redisplay (old_frame);
12293 return Qnil;
12294 }
12295
12296
12297 /* Mark the display of window W as accurate or inaccurate. If
12298 ACCURATE_P is non-zero mark display of W as accurate. If
12299 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12300 redisplay_internal is called. */
12301
12302 static void
12303 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12304 {
12305 if (BUFFERP (w->buffer))
12306 {
12307 struct buffer *b = XBUFFER (w->buffer);
12308
12309 w->last_modified
12310 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12311 w->last_overlay_modified
12312 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12313 w->last_had_star
12314 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12315
12316 if (accurate_p)
12317 {
12318 b->clip_changed = 0;
12319 b->prevent_redisplay_optimizations_p = 0;
12320
12321 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12322 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12323 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12324 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12325
12326 w->current_matrix->buffer = b;
12327 w->current_matrix->begv = BUF_BEGV (b);
12328 w->current_matrix->zv = BUF_ZV (b);
12329
12330 w->last_cursor = w->cursor;
12331 w->last_cursor_off_p = w->cursor_off_p;
12332
12333 if (w == XWINDOW (selected_window))
12334 w->last_point = make_number (BUF_PT (b));
12335 else
12336 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12337 }
12338 }
12339
12340 if (accurate_p)
12341 {
12342 w->window_end_valid = w->buffer;
12343 w->update_mode_line = Qnil;
12344 }
12345 }
12346
12347
12348 /* Mark the display of windows in the window tree rooted at WINDOW as
12349 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12350 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12351 be redisplayed the next time redisplay_internal is called. */
12352
12353 void
12354 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12355 {
12356 struct window *w;
12357
12358 for (; !NILP (window); window = w->next)
12359 {
12360 w = XWINDOW (window);
12361 mark_window_display_accurate_1 (w, accurate_p);
12362
12363 if (!NILP (w->vchild))
12364 mark_window_display_accurate (w->vchild, accurate_p);
12365 if (!NILP (w->hchild))
12366 mark_window_display_accurate (w->hchild, accurate_p);
12367 }
12368
12369 if (accurate_p)
12370 {
12371 update_overlay_arrows (1);
12372 }
12373 else
12374 {
12375 /* Force a thorough redisplay the next time by setting
12376 last_arrow_position and last_arrow_string to t, which is
12377 unequal to any useful value of Voverlay_arrow_... */
12378 update_overlay_arrows (-1);
12379 }
12380 }
12381
12382
12383 /* Return value in display table DP (Lisp_Char_Table *) for character
12384 C. Since a display table doesn't have any parent, we don't have to
12385 follow parent. Do not call this function directly but use the
12386 macro DISP_CHAR_VECTOR. */
12387
12388 Lisp_Object
12389 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12390 {
12391 Lisp_Object val;
12392
12393 if (ASCII_CHAR_P (c))
12394 {
12395 val = dp->ascii;
12396 if (SUB_CHAR_TABLE_P (val))
12397 val = XSUB_CHAR_TABLE (val)->contents[c];
12398 }
12399 else
12400 {
12401 Lisp_Object table;
12402
12403 XSETCHAR_TABLE (table, dp);
12404 val = char_table_ref (table, c);
12405 }
12406 if (NILP (val))
12407 val = dp->defalt;
12408 return val;
12409 }
12410
12411
12412 \f
12413 /***********************************************************************
12414 Window Redisplay
12415 ***********************************************************************/
12416
12417 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12418
12419 static void
12420 redisplay_windows (Lisp_Object window)
12421 {
12422 while (!NILP (window))
12423 {
12424 struct window *w = XWINDOW (window);
12425
12426 if (!NILP (w->hchild))
12427 redisplay_windows (w->hchild);
12428 else if (!NILP (w->vchild))
12429 redisplay_windows (w->vchild);
12430 else if (!NILP (w->buffer))
12431 {
12432 displayed_buffer = XBUFFER (w->buffer);
12433 /* Use list_of_error, not Qerror, so that
12434 we catch only errors and don't run the debugger. */
12435 internal_condition_case_1 (redisplay_window_0, window,
12436 list_of_error,
12437 redisplay_window_error);
12438 }
12439
12440 window = w->next;
12441 }
12442 }
12443
12444 static Lisp_Object
12445 redisplay_window_error (Lisp_Object ignore)
12446 {
12447 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12448 return Qnil;
12449 }
12450
12451 static Lisp_Object
12452 redisplay_window_0 (Lisp_Object window)
12453 {
12454 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12455 redisplay_window (window, 0);
12456 return Qnil;
12457 }
12458
12459 static Lisp_Object
12460 redisplay_window_1 (Lisp_Object window)
12461 {
12462 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12463 redisplay_window (window, 1);
12464 return Qnil;
12465 }
12466 \f
12467
12468 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12469 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12470 which positions recorded in ROW differ from current buffer
12471 positions.
12472
12473 Return 0 if cursor is not on this row, 1 otherwise. */
12474
12475 static int
12476 set_cursor_from_row (struct window *w, struct glyph_row *row,
12477 struct glyph_matrix *matrix,
12478 EMACS_INT delta, EMACS_INT delta_bytes,
12479 int dy, int dvpos)
12480 {
12481 struct glyph *glyph = row->glyphs[TEXT_AREA];
12482 struct glyph *end = glyph + row->used[TEXT_AREA];
12483 struct glyph *cursor = NULL;
12484 /* The last known character position in row. */
12485 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12486 int x = row->x;
12487 EMACS_INT pt_old = PT - delta;
12488 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12489 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12490 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12491 /* A glyph beyond the edge of TEXT_AREA which we should never
12492 touch. */
12493 struct glyph *glyphs_end = end;
12494 /* Non-zero means we've found a match for cursor position, but that
12495 glyph has the avoid_cursor_p flag set. */
12496 int match_with_avoid_cursor = 0;
12497 /* Non-zero means we've seen at least one glyph that came from a
12498 display string. */
12499 int string_seen = 0;
12500 /* Largest and smalles buffer positions seen so far during scan of
12501 glyph row. */
12502 EMACS_INT bpos_max = pos_before;
12503 EMACS_INT bpos_min = pos_after;
12504 /* Last buffer position covered by an overlay string with an integer
12505 `cursor' property. */
12506 EMACS_INT bpos_covered = 0;
12507
12508 /* Skip over glyphs not having an object at the start and the end of
12509 the row. These are special glyphs like truncation marks on
12510 terminal frames. */
12511 if (row->displays_text_p)
12512 {
12513 if (!row->reversed_p)
12514 {
12515 while (glyph < end
12516 && INTEGERP (glyph->object)
12517 && glyph->charpos < 0)
12518 {
12519 x += glyph->pixel_width;
12520 ++glyph;
12521 }
12522 while (end > glyph
12523 && INTEGERP ((end - 1)->object)
12524 /* CHARPOS is zero for blanks and stretch glyphs
12525 inserted by extend_face_to_end_of_line. */
12526 && (end - 1)->charpos <= 0)
12527 --end;
12528 glyph_before = glyph - 1;
12529 glyph_after = end;
12530 }
12531 else
12532 {
12533 struct glyph *g;
12534
12535 /* If the glyph row is reversed, we need to process it from back
12536 to front, so swap the edge pointers. */
12537 glyphs_end = end = glyph - 1;
12538 glyph += row->used[TEXT_AREA] - 1;
12539
12540 while (glyph > end + 1
12541 && INTEGERP (glyph->object)
12542 && glyph->charpos < 0)
12543 {
12544 --glyph;
12545 x -= glyph->pixel_width;
12546 }
12547 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12548 --glyph;
12549 /* By default, in reversed rows we put the cursor on the
12550 rightmost (first in the reading order) glyph. */
12551 for (g = end + 1; g < glyph; g++)
12552 x += g->pixel_width;
12553 while (end < glyph
12554 && INTEGERP ((end + 1)->object)
12555 && (end + 1)->charpos <= 0)
12556 ++end;
12557 glyph_before = glyph + 1;
12558 glyph_after = end;
12559 }
12560 }
12561 else if (row->reversed_p)
12562 {
12563 /* In R2L rows that don't display text, put the cursor on the
12564 rightmost glyph. Case in point: an empty last line that is
12565 part of an R2L paragraph. */
12566 cursor = end - 1;
12567 /* Avoid placing the cursor on the last glyph of the row, where
12568 on terminal frames we hold the vertical border between
12569 adjacent windows. */
12570 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12571 && !WINDOW_RIGHTMOST_P (w)
12572 && cursor == row->glyphs[LAST_AREA] - 1)
12573 cursor--;
12574 x = -1; /* will be computed below, at label compute_x */
12575 }
12576
12577 /* Step 1: Try to find the glyph whose character position
12578 corresponds to point. If that's not possible, find 2 glyphs
12579 whose character positions are the closest to point, one before
12580 point, the other after it. */
12581 if (!row->reversed_p)
12582 while (/* not marched to end of glyph row */
12583 glyph < end
12584 /* glyph was not inserted by redisplay for internal purposes */
12585 && !INTEGERP (glyph->object))
12586 {
12587 if (BUFFERP (glyph->object))
12588 {
12589 EMACS_INT dpos = glyph->charpos - pt_old;
12590
12591 if (glyph->charpos > bpos_max)
12592 bpos_max = glyph->charpos;
12593 if (glyph->charpos < bpos_min)
12594 bpos_min = glyph->charpos;
12595 if (!glyph->avoid_cursor_p)
12596 {
12597 /* If we hit point, we've found the glyph on which to
12598 display the cursor. */
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 /* See if we've found a better approximation to
12605 POS_BEFORE or to POS_AFTER. Note that we want the
12606 first (leftmost) glyph of all those that are the
12607 closest from below, and the last (rightmost) of all
12608 those from above. */
12609 if (0 > dpos && dpos > pos_before - pt_old)
12610 {
12611 pos_before = glyph->charpos;
12612 glyph_before = glyph;
12613 }
12614 else if (0 < dpos && dpos <= pos_after - pt_old)
12615 {
12616 pos_after = glyph->charpos;
12617 glyph_after = glyph;
12618 }
12619 }
12620 else if (dpos == 0)
12621 match_with_avoid_cursor = 1;
12622 }
12623 else if (STRINGP (glyph->object))
12624 {
12625 Lisp_Object chprop;
12626 EMACS_INT glyph_pos = glyph->charpos;
12627
12628 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12629 glyph->object);
12630 if (INTEGERP (chprop))
12631 {
12632 bpos_covered = bpos_max + XINT (chprop);
12633 /* If the `cursor' property covers buffer positions up
12634 to and including point, we should display cursor on
12635 this glyph. Note that overlays and text properties
12636 with string values stop bidi reordering, so every
12637 buffer position to the left of the string is always
12638 smaller than any position to the right of the
12639 string. Therefore, if a `cursor' property on one
12640 of the string's characters has an integer value, we
12641 will break out of the loop below _before_ we get to
12642 the position match above. IOW, integer values of
12643 the `cursor' property override the "exact match for
12644 point" strategy of positioning the cursor. */
12645 /* Implementation note: bpos_max == pt_old when, e.g.,
12646 we are in an empty line, where bpos_max is set to
12647 MATRIX_ROW_START_CHARPOS, see above. */
12648 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12649 {
12650 cursor = glyph;
12651 break;
12652 }
12653 }
12654
12655 string_seen = 1;
12656 }
12657 x += glyph->pixel_width;
12658 ++glyph;
12659 }
12660 else if (glyph > end) /* row is reversed */
12661 while (!INTEGERP (glyph->object))
12662 {
12663 if (BUFFERP (glyph->object))
12664 {
12665 EMACS_INT dpos = glyph->charpos - pt_old;
12666
12667 if (glyph->charpos > bpos_max)
12668 bpos_max = glyph->charpos;
12669 if (glyph->charpos < bpos_min)
12670 bpos_min = glyph->charpos;
12671 if (!glyph->avoid_cursor_p)
12672 {
12673 if (dpos == 0)
12674 {
12675 match_with_avoid_cursor = 0;
12676 break;
12677 }
12678 if (0 > dpos && dpos > pos_before - pt_old)
12679 {
12680 pos_before = glyph->charpos;
12681 glyph_before = glyph;
12682 }
12683 else if (0 < dpos && dpos <= pos_after - pt_old)
12684 {
12685 pos_after = glyph->charpos;
12686 glyph_after = glyph;
12687 }
12688 }
12689 else if (dpos == 0)
12690 match_with_avoid_cursor = 1;
12691 }
12692 else if (STRINGP (glyph->object))
12693 {
12694 Lisp_Object chprop;
12695 EMACS_INT glyph_pos = glyph->charpos;
12696
12697 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12698 glyph->object);
12699 if (INTEGERP (chprop))
12700 {
12701 bpos_covered = bpos_max + XINT (chprop);
12702 /* If the `cursor' property covers buffer positions up
12703 to and including point, we should display cursor on
12704 this glyph. */
12705 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12706 {
12707 cursor = glyph;
12708 break;
12709 }
12710 }
12711 string_seen = 1;
12712 }
12713 --glyph;
12714 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12715 {
12716 x--; /* can't use any pixel_width */
12717 break;
12718 }
12719 x -= glyph->pixel_width;
12720 }
12721
12722 /* Step 2: If we didn't find an exact match for point, we need to
12723 look for a proper place to put the cursor among glyphs between
12724 GLYPH_BEFORE and GLYPH_AFTER. */
12725 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12726 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12727 && bpos_covered < pt_old)
12728 {
12729 /* An empty line has a single glyph whose OBJECT is zero and
12730 whose CHARPOS is the position of a newline on that line.
12731 Note that on a TTY, there are more glyphs after that, which
12732 were produced by extend_face_to_end_of_line, but their
12733 CHARPOS is zero or negative. */
12734 int empty_line_p =
12735 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12736 && INTEGERP (glyph->object) && glyph->charpos > 0;
12737
12738 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12739 {
12740 EMACS_INT ellipsis_pos;
12741
12742 /* Scan back over the ellipsis glyphs. */
12743 if (!row->reversed_p)
12744 {
12745 ellipsis_pos = (glyph - 1)->charpos;
12746 while (glyph > row->glyphs[TEXT_AREA]
12747 && (glyph - 1)->charpos == ellipsis_pos)
12748 glyph--, x -= glyph->pixel_width;
12749 /* That loop always goes one position too far, including
12750 the glyph before the ellipsis. So scan forward over
12751 that one. */
12752 x += glyph->pixel_width;
12753 glyph++;
12754 }
12755 else /* row is reversed */
12756 {
12757 ellipsis_pos = (glyph + 1)->charpos;
12758 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12759 && (glyph + 1)->charpos == ellipsis_pos)
12760 glyph++, x += glyph->pixel_width;
12761 x -= glyph->pixel_width;
12762 glyph--;
12763 }
12764 }
12765 else if (match_with_avoid_cursor
12766 /* A truncated row may not include PT among its
12767 character positions. Setting the cursor inside the
12768 scroll margin will trigger recalculation of hscroll
12769 in hscroll_window_tree. */
12770 || (row->truncated_on_left_p && pt_old < bpos_min)
12771 || (row->truncated_on_right_p && pt_old > bpos_max)
12772 /* Zero-width characters produce no glyphs. */
12773 || (!string_seen
12774 && !empty_line_p
12775 && (row->reversed_p
12776 ? glyph_after > glyphs_end
12777 : glyph_after < glyphs_end)))
12778 {
12779 cursor = glyph_after;
12780 x = -1;
12781 }
12782 else if (string_seen)
12783 {
12784 int incr = row->reversed_p ? -1 : +1;
12785
12786 /* Need to find the glyph that came out of a string which is
12787 present at point. That glyph is somewhere between
12788 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12789 positioned between POS_BEFORE and POS_AFTER in the
12790 buffer. */
12791 struct glyph *start, *stop;
12792 EMACS_INT pos = pos_before;
12793
12794 x = -1;
12795
12796 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12797 correspond to POS_BEFORE and POS_AFTER, respectively. We
12798 need START and STOP in the order that corresponds to the
12799 row's direction as given by its reversed_p flag. If the
12800 directionality of characters between POS_BEFORE and
12801 POS_AFTER is the opposite of the row's base direction,
12802 these characters will have been reordered for display,
12803 and we need to reverse START and STOP. */
12804 if (!row->reversed_p)
12805 {
12806 start = min (glyph_before, glyph_after);
12807 stop = max (glyph_before, glyph_after);
12808 }
12809 else
12810 {
12811 start = max (glyph_before, glyph_after);
12812 stop = min (glyph_before, glyph_after);
12813 }
12814 for (glyph = start + incr;
12815 row->reversed_p ? glyph > stop : glyph < stop; )
12816 {
12817
12818 /* Any glyphs that come from the buffer are here because
12819 of bidi reordering. Skip them, and only pay
12820 attention to glyphs that came from some string. */
12821 if (STRINGP (glyph->object))
12822 {
12823 Lisp_Object str;
12824 EMACS_INT tem;
12825
12826 str = glyph->object;
12827 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12828 if (tem == 0 /* from overlay */
12829 || pos <= tem)
12830 {
12831 /* If the string from which this glyph came is
12832 found in the buffer at point, then we've
12833 found the glyph we've been looking for. If
12834 it comes from an overlay (tem == 0), and it
12835 has the `cursor' property on one of its
12836 glyphs, record that glyph as a candidate for
12837 displaying the cursor. (As in the
12838 unidirectional version, we will display the
12839 cursor on the last candidate we find.) */
12840 if (tem == 0 || tem == pt_old)
12841 {
12842 /* The glyphs from this string could have
12843 been reordered. Find the one with the
12844 smallest string position. Or there could
12845 be a character in the string with the
12846 `cursor' property, which means display
12847 cursor on that character's glyph. */
12848 EMACS_INT strpos = glyph->charpos;
12849
12850 if (tem)
12851 cursor = glyph;
12852 for ( ;
12853 (row->reversed_p ? glyph > stop : glyph < stop)
12854 && EQ (glyph->object, str);
12855 glyph += incr)
12856 {
12857 Lisp_Object cprop;
12858 EMACS_INT gpos = glyph->charpos;
12859
12860 cprop = Fget_char_property (make_number (gpos),
12861 Qcursor,
12862 glyph->object);
12863 if (!NILP (cprop))
12864 {
12865 cursor = glyph;
12866 break;
12867 }
12868 if (tem && glyph->charpos < strpos)
12869 {
12870 strpos = glyph->charpos;
12871 cursor = glyph;
12872 }
12873 }
12874
12875 if (tem == pt_old)
12876 goto compute_x;
12877 }
12878 if (tem)
12879 pos = tem + 1; /* don't find previous instances */
12880 }
12881 /* This string is not what we want; skip all of the
12882 glyphs that came from it. */
12883 while ((row->reversed_p ? glyph > stop : glyph < stop)
12884 && EQ (glyph->object, str))
12885 glyph += incr;
12886 }
12887 else
12888 glyph += incr;
12889 }
12890
12891 /* If we reached the end of the line, and END was from a string,
12892 the cursor is not on this line. */
12893 if (cursor == NULL
12894 && (row->reversed_p ? glyph <= end : glyph >= end)
12895 && STRINGP (end->object)
12896 && row->continued_p)
12897 return 0;
12898 }
12899 }
12900
12901 compute_x:
12902 if (cursor != NULL)
12903 glyph = cursor;
12904 if (x < 0)
12905 {
12906 struct glyph *g;
12907
12908 /* Need to compute x that corresponds to GLYPH. */
12909 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12910 {
12911 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12912 abort ();
12913 x += g->pixel_width;
12914 }
12915 }
12916
12917 /* ROW could be part of a continued line, which, under bidi
12918 reordering, might have other rows whose start and end charpos
12919 occlude point. Only set w->cursor if we found a better
12920 approximation to the cursor position than we have from previously
12921 examined candidate rows belonging to the same continued line. */
12922 if (/* we already have a candidate row */
12923 w->cursor.vpos >= 0
12924 /* that candidate is not the row we are processing */
12925 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12926 /* the row we are processing is part of a continued line */
12927 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12928 /* Make sure cursor.vpos specifies a row whose start and end
12929 charpos occlude point. This is because some callers of this
12930 function leave cursor.vpos at the row where the cursor was
12931 displayed during the last redisplay cycle. */
12932 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12933 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12934 {
12935 struct glyph *g1 =
12936 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12937
12938 /* Don't consider glyphs that are outside TEXT_AREA. */
12939 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12940 return 0;
12941 /* Keep the candidate whose buffer position is the closest to
12942 point. */
12943 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12944 w->cursor.hpos >= 0
12945 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12946 && BUFFERP (g1->object)
12947 && (g1->charpos == pt_old /* an exact match always wins */
12948 || (BUFFERP (glyph->object)
12949 && eabs (g1->charpos - pt_old)
12950 < eabs (glyph->charpos - pt_old))))
12951 return 0;
12952 /* If this candidate gives an exact match, use that. */
12953 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12954 /* Otherwise, keep the candidate that comes from a row
12955 spanning less buffer positions. This may win when one or
12956 both candidate positions are on glyphs that came from
12957 display strings, for which we cannot compare buffer
12958 positions. */
12959 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12960 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12961 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12962 return 0;
12963 }
12964 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12965 w->cursor.x = x;
12966 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12967 w->cursor.y = row->y + dy;
12968
12969 if (w == XWINDOW (selected_window))
12970 {
12971 if (!row->continued_p
12972 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12973 && row->x == 0)
12974 {
12975 this_line_buffer = XBUFFER (w->buffer);
12976
12977 CHARPOS (this_line_start_pos)
12978 = MATRIX_ROW_START_CHARPOS (row) + delta;
12979 BYTEPOS (this_line_start_pos)
12980 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12981
12982 CHARPOS (this_line_end_pos)
12983 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12984 BYTEPOS (this_line_end_pos)
12985 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12986
12987 this_line_y = w->cursor.y;
12988 this_line_pixel_height = row->height;
12989 this_line_vpos = w->cursor.vpos;
12990 this_line_start_x = row->x;
12991 }
12992 else
12993 CHARPOS (this_line_start_pos) = 0;
12994 }
12995
12996 return 1;
12997 }
12998
12999
13000 /* Run window scroll functions, if any, for WINDOW with new window
13001 start STARTP. Sets the window start of WINDOW to that position.
13002
13003 We assume that the window's buffer is really current. */
13004
13005 static inline struct text_pos
13006 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13007 {
13008 struct window *w = XWINDOW (window);
13009 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13010
13011 if (current_buffer != XBUFFER (w->buffer))
13012 abort ();
13013
13014 if (!NILP (Vwindow_scroll_functions))
13015 {
13016 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13017 make_number (CHARPOS (startp)));
13018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13019 /* In case the hook functions switch buffers. */
13020 if (current_buffer != XBUFFER (w->buffer))
13021 set_buffer_internal_1 (XBUFFER (w->buffer));
13022 }
13023
13024 return startp;
13025 }
13026
13027
13028 /* Make sure the line containing the cursor is fully visible.
13029 A value of 1 means there is nothing to be done.
13030 (Either the line is fully visible, or it cannot be made so,
13031 or we cannot tell.)
13032
13033 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13034 is higher than window.
13035
13036 A value of 0 means the caller should do scrolling
13037 as if point had gone off the screen. */
13038
13039 static int
13040 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13041 {
13042 struct glyph_matrix *matrix;
13043 struct glyph_row *row;
13044 int window_height;
13045
13046 if (!make_cursor_line_fully_visible_p)
13047 return 1;
13048
13049 /* It's not always possible to find the cursor, e.g, when a window
13050 is full of overlay strings. Don't do anything in that case. */
13051 if (w->cursor.vpos < 0)
13052 return 1;
13053
13054 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13055 row = MATRIX_ROW (matrix, w->cursor.vpos);
13056
13057 /* If the cursor row is not partially visible, there's nothing to do. */
13058 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13059 return 1;
13060
13061 /* If the row the cursor is in is taller than the window's height,
13062 it's not clear what to do, so do nothing. */
13063 window_height = window_box_height (w);
13064 if (row->height >= window_height)
13065 {
13066 if (!force_p || MINI_WINDOW_P (w)
13067 || w->vscroll || w->cursor.vpos == 0)
13068 return 1;
13069 }
13070 return 0;
13071 }
13072
13073
13074 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13075 non-zero means only WINDOW is redisplayed in redisplay_internal.
13076 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13077 in redisplay_window to bring a partially visible line into view in
13078 the case that only the cursor has moved.
13079
13080 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13081 last screen line's vertical height extends past the end of the screen.
13082
13083 Value is
13084
13085 1 if scrolling succeeded
13086
13087 0 if scrolling didn't find point.
13088
13089 -1 if new fonts have been loaded so that we must interrupt
13090 redisplay, adjust glyph matrices, and try again. */
13091
13092 enum
13093 {
13094 SCROLLING_SUCCESS,
13095 SCROLLING_FAILED,
13096 SCROLLING_NEED_LARGER_MATRICES
13097 };
13098
13099 /* If scroll-conservatively is more than this, never recenter.
13100
13101 If you change this, don't forget to update the doc string of
13102 `scroll-conservatively' and the Emacs manual. */
13103 #define SCROLL_LIMIT 100
13104
13105 static int
13106 try_scrolling (Lisp_Object window, int just_this_one_p,
13107 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13108 int temp_scroll_step, int last_line_misfit)
13109 {
13110 struct window *w = XWINDOW (window);
13111 struct frame *f = XFRAME (w->frame);
13112 struct text_pos pos, startp;
13113 struct it it;
13114 int this_scroll_margin, scroll_max, rc, height;
13115 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13116 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13117 Lisp_Object aggressive;
13118 /* We will never try scrolling more than this number of lines. */
13119 int scroll_limit = SCROLL_LIMIT;
13120
13121 #if GLYPH_DEBUG
13122 debug_method_add (w, "try_scrolling");
13123 #endif
13124
13125 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13126
13127 /* Compute scroll margin height in pixels. We scroll when point is
13128 within this distance from the top or bottom of the window. */
13129 if (scroll_margin > 0)
13130 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13131 * FRAME_LINE_HEIGHT (f);
13132 else
13133 this_scroll_margin = 0;
13134
13135 /* Force arg_scroll_conservatively to have a reasonable value, to
13136 avoid scrolling too far away with slow move_it_* functions. Note
13137 that the user can supply scroll-conservatively equal to
13138 `most-positive-fixnum', which can be larger than INT_MAX. */
13139 if (arg_scroll_conservatively > scroll_limit)
13140 {
13141 arg_scroll_conservatively = scroll_limit + 1;
13142 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13143 }
13144 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13145 /* Compute how much we should try to scroll maximally to bring
13146 point into view. */
13147 scroll_max = (max (scroll_step,
13148 max (arg_scroll_conservatively, temp_scroll_step))
13149 * FRAME_LINE_HEIGHT (f));
13150 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13151 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13152 /* We're trying to scroll because of aggressive scrolling but no
13153 scroll_step is set. Choose an arbitrary one. */
13154 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13155 else
13156 scroll_max = 0;
13157
13158 too_near_end:
13159
13160 /* Decide whether to scroll down. */
13161 if (PT > CHARPOS (startp))
13162 {
13163 int scroll_margin_y;
13164
13165 /* Compute the pixel ypos of the scroll margin, then move it to
13166 either that ypos or PT, whichever comes first. */
13167 start_display (&it, w, startp);
13168 scroll_margin_y = it.last_visible_y - this_scroll_margin
13169 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13170 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13171 (MOVE_TO_POS | MOVE_TO_Y));
13172
13173 if (PT > CHARPOS (it.current.pos))
13174 {
13175 int y0 = line_bottom_y (&it);
13176 /* Compute how many pixels below window bottom to stop searching
13177 for PT. This avoids costly search for PT that is far away if
13178 the user limited scrolling by a small number of lines, but
13179 always finds PT if scroll_conservatively is set to a large
13180 number, such as most-positive-fixnum. */
13181 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13182 int y_to_move = it.last_visible_y + slack;
13183
13184 /* Compute the distance from the scroll margin to PT or to
13185 the scroll limit, whichever comes first. This should
13186 include the height of the cursor line, to make that line
13187 fully visible. */
13188 move_it_to (&it, PT, -1, y_to_move,
13189 -1, MOVE_TO_POS | MOVE_TO_Y);
13190 dy = line_bottom_y (&it) - y0;
13191
13192 if (dy > scroll_max)
13193 return SCROLLING_FAILED;
13194
13195 scroll_down_p = 1;
13196 }
13197 }
13198
13199 if (scroll_down_p)
13200 {
13201 /* Point is in or below the bottom scroll margin, so move the
13202 window start down. If scrolling conservatively, move it just
13203 enough down to make point visible. If scroll_step is set,
13204 move it down by scroll_step. */
13205 if (arg_scroll_conservatively)
13206 amount_to_scroll
13207 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13208 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13209 else if (scroll_step || temp_scroll_step)
13210 amount_to_scroll = scroll_max;
13211 else
13212 {
13213 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13214 height = WINDOW_BOX_TEXT_HEIGHT (w);
13215 if (NUMBERP (aggressive))
13216 {
13217 double float_amount = XFLOATINT (aggressive) * height;
13218 amount_to_scroll = float_amount;
13219 if (amount_to_scroll == 0 && float_amount > 0)
13220 amount_to_scroll = 1;
13221 /* Don't let point enter the scroll margin near top of
13222 the window. */
13223 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13224 amount_to_scroll = height - 2*this_scroll_margin + dy;
13225 }
13226 }
13227
13228 if (amount_to_scroll <= 0)
13229 return SCROLLING_FAILED;
13230
13231 start_display (&it, w, startp);
13232 if (arg_scroll_conservatively <= scroll_limit)
13233 move_it_vertically (&it, amount_to_scroll);
13234 else
13235 {
13236 /* Extra precision for users who set scroll-conservatively
13237 to a large number: make sure the amount we scroll
13238 the window start is never less than amount_to_scroll,
13239 which was computed as distance from window bottom to
13240 point. This matters when lines at window top and lines
13241 below window bottom have different height. */
13242 struct it it1 = it;
13243 /* We use a temporary it1 because line_bottom_y can modify
13244 its argument, if it moves one line down; see there. */
13245 int start_y = line_bottom_y (&it1);
13246
13247 do {
13248 move_it_by_lines (&it, 1);
13249 it1 = it;
13250 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13251 }
13252
13253 /* If STARTP is unchanged, move it down another screen line. */
13254 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13255 move_it_by_lines (&it, 1);
13256 startp = it.current.pos;
13257 }
13258 else
13259 {
13260 struct text_pos scroll_margin_pos = startp;
13261
13262 /* See if point is inside the scroll margin at the top of the
13263 window. */
13264 if (this_scroll_margin)
13265 {
13266 start_display (&it, w, startp);
13267 move_it_vertically (&it, this_scroll_margin);
13268 scroll_margin_pos = it.current.pos;
13269 }
13270
13271 if (PT < CHARPOS (scroll_margin_pos))
13272 {
13273 /* Point is in the scroll margin at the top of the window or
13274 above what is displayed in the window. */
13275 int y0, y_to_move;
13276
13277 /* Compute the vertical distance from PT to the scroll
13278 margin position. Move as far as scroll_max allows, or
13279 one screenful, or 10 screen lines, whichever is largest.
13280 Give up if distance is greater than scroll_max. */
13281 SET_TEXT_POS (pos, PT, PT_BYTE);
13282 start_display (&it, w, pos);
13283 y0 = it.current_y;
13284 y_to_move = max (it.last_visible_y,
13285 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13286 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13287 y_to_move, -1,
13288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13289 dy = it.current_y - y0;
13290 if (dy > scroll_max)
13291 return SCROLLING_FAILED;
13292
13293 /* Compute new window start. */
13294 start_display (&it, w, startp);
13295
13296 if (arg_scroll_conservatively)
13297 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13298 max (scroll_step, temp_scroll_step));
13299 else if (scroll_step || temp_scroll_step)
13300 amount_to_scroll = scroll_max;
13301 else
13302 {
13303 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13304 height = WINDOW_BOX_TEXT_HEIGHT (w);
13305 if (NUMBERP (aggressive))
13306 {
13307 double float_amount = XFLOATINT (aggressive) * height;
13308 amount_to_scroll = float_amount;
13309 if (amount_to_scroll == 0 && float_amount > 0)
13310 amount_to_scroll = 1;
13311 amount_to_scroll -=
13312 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13313 /* Don't let point enter the scroll margin near
13314 bottom of the window. */
13315 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13316 amount_to_scroll = height - 2*this_scroll_margin + dy;
13317 }
13318 }
13319
13320 if (amount_to_scroll <= 0)
13321 return SCROLLING_FAILED;
13322
13323 move_it_vertically_backward (&it, amount_to_scroll);
13324 startp = it.current.pos;
13325 }
13326 }
13327
13328 /* Run window scroll functions. */
13329 startp = run_window_scroll_functions (window, startp);
13330
13331 /* Display the window. Give up if new fonts are loaded, or if point
13332 doesn't appear. */
13333 if (!try_window (window, startp, 0))
13334 rc = SCROLLING_NEED_LARGER_MATRICES;
13335 else if (w->cursor.vpos < 0)
13336 {
13337 clear_glyph_matrix (w->desired_matrix);
13338 rc = SCROLLING_FAILED;
13339 }
13340 else
13341 {
13342 /* Maybe forget recorded base line for line number display. */
13343 if (!just_this_one_p
13344 || current_buffer->clip_changed
13345 || BEG_UNCHANGED < CHARPOS (startp))
13346 w->base_line_number = Qnil;
13347
13348 /* If cursor ends up on a partially visible line,
13349 treat that as being off the bottom of the screen. */
13350 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13351 /* It's possible that the cursor is on the first line of the
13352 buffer, which is partially obscured due to a vscroll
13353 (Bug#7537). In that case, avoid looping forever . */
13354 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13355 {
13356 clear_glyph_matrix (w->desired_matrix);
13357 ++extra_scroll_margin_lines;
13358 goto too_near_end;
13359 }
13360 rc = SCROLLING_SUCCESS;
13361 }
13362
13363 return rc;
13364 }
13365
13366
13367 /* Compute a suitable window start for window W if display of W starts
13368 on a continuation line. Value is non-zero if a new window start
13369 was computed.
13370
13371 The new window start will be computed, based on W's width, starting
13372 from the start of the continued line. It is the start of the
13373 screen line with the minimum distance from the old start W->start. */
13374
13375 static int
13376 compute_window_start_on_continuation_line (struct window *w)
13377 {
13378 struct text_pos pos, start_pos;
13379 int window_start_changed_p = 0;
13380
13381 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13382
13383 /* If window start is on a continuation line... Window start may be
13384 < BEGV in case there's invisible text at the start of the
13385 buffer (M-x rmail, for example). */
13386 if (CHARPOS (start_pos) > BEGV
13387 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13388 {
13389 struct it it;
13390 struct glyph_row *row;
13391
13392 /* Handle the case that the window start is out of range. */
13393 if (CHARPOS (start_pos) < BEGV)
13394 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13395 else if (CHARPOS (start_pos) > ZV)
13396 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13397
13398 /* Find the start of the continued line. This should be fast
13399 because scan_buffer is fast (newline cache). */
13400 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13401 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13402 row, DEFAULT_FACE_ID);
13403 reseat_at_previous_visible_line_start (&it);
13404
13405 /* If the line start is "too far" away from the window start,
13406 say it takes too much time to compute a new window start. */
13407 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13408 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13409 {
13410 int min_distance, distance;
13411
13412 /* Move forward by display lines to find the new window
13413 start. If window width was enlarged, the new start can
13414 be expected to be > the old start. If window width was
13415 decreased, the new window start will be < the old start.
13416 So, we're looking for the display line start with the
13417 minimum distance from the old window start. */
13418 pos = it.current.pos;
13419 min_distance = INFINITY;
13420 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13421 distance < min_distance)
13422 {
13423 min_distance = distance;
13424 pos = it.current.pos;
13425 move_it_by_lines (&it, 1);
13426 }
13427
13428 /* Set the window start there. */
13429 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13430 window_start_changed_p = 1;
13431 }
13432 }
13433
13434 return window_start_changed_p;
13435 }
13436
13437
13438 /* Try cursor movement in case text has not changed in window WINDOW,
13439 with window start STARTP. Value is
13440
13441 CURSOR_MOVEMENT_SUCCESS if successful
13442
13443 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13444
13445 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13446 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13447 we want to scroll as if scroll-step were set to 1. See the code.
13448
13449 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13450 which case we have to abort this redisplay, and adjust matrices
13451 first. */
13452
13453 enum
13454 {
13455 CURSOR_MOVEMENT_SUCCESS,
13456 CURSOR_MOVEMENT_CANNOT_BE_USED,
13457 CURSOR_MOVEMENT_MUST_SCROLL,
13458 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13459 };
13460
13461 static int
13462 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13463 {
13464 struct window *w = XWINDOW (window);
13465 struct frame *f = XFRAME (w->frame);
13466 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13467
13468 #if GLYPH_DEBUG
13469 if (inhibit_try_cursor_movement)
13470 return rc;
13471 #endif
13472
13473 /* Handle case where text has not changed, only point, and it has
13474 not moved off the frame. */
13475 if (/* Point may be in this window. */
13476 PT >= CHARPOS (startp)
13477 /* Selective display hasn't changed. */
13478 && !current_buffer->clip_changed
13479 /* Function force-mode-line-update is used to force a thorough
13480 redisplay. It sets either windows_or_buffers_changed or
13481 update_mode_lines. So don't take a shortcut here for these
13482 cases. */
13483 && !update_mode_lines
13484 && !windows_or_buffers_changed
13485 && !cursor_type_changed
13486 /* Can't use this case if highlighting a region. When a
13487 region exists, cursor movement has to do more than just
13488 set the cursor. */
13489 && !(!NILP (Vtransient_mark_mode)
13490 && !NILP (BVAR (current_buffer, mark_active)))
13491 && NILP (w->region_showing)
13492 && NILP (Vshow_trailing_whitespace)
13493 /* Right after splitting windows, last_point may be nil. */
13494 && INTEGERP (w->last_point)
13495 /* This code is not used for mini-buffer for the sake of the case
13496 of redisplaying to replace an echo area message; since in
13497 that case the mini-buffer contents per se are usually
13498 unchanged. This code is of no real use in the mini-buffer
13499 since the handling of this_line_start_pos, etc., in redisplay
13500 handles the same cases. */
13501 && !EQ (window, minibuf_window)
13502 /* When splitting windows or for new windows, it happens that
13503 redisplay is called with a nil window_end_vpos or one being
13504 larger than the window. This should really be fixed in
13505 window.c. I don't have this on my list, now, so we do
13506 approximately the same as the old redisplay code. --gerd. */
13507 && INTEGERP (w->window_end_vpos)
13508 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13509 && (FRAME_WINDOW_P (f)
13510 || !overlay_arrow_in_current_buffer_p ()))
13511 {
13512 int this_scroll_margin, top_scroll_margin;
13513 struct glyph_row *row = NULL;
13514
13515 #if GLYPH_DEBUG
13516 debug_method_add (w, "cursor movement");
13517 #endif
13518
13519 /* Scroll if point within this distance from the top or bottom
13520 of the window. This is a pixel value. */
13521 if (scroll_margin > 0)
13522 {
13523 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13524 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13525 }
13526 else
13527 this_scroll_margin = 0;
13528
13529 top_scroll_margin = this_scroll_margin;
13530 if (WINDOW_WANTS_HEADER_LINE_P (w))
13531 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13532
13533 /* Start with the row the cursor was displayed during the last
13534 not paused redisplay. Give up if that row is not valid. */
13535 if (w->last_cursor.vpos < 0
13536 || w->last_cursor.vpos >= w->current_matrix->nrows)
13537 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13538 else
13539 {
13540 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13541 if (row->mode_line_p)
13542 ++row;
13543 if (!row->enabled_p)
13544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13545 }
13546
13547 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13548 {
13549 int scroll_p = 0, must_scroll = 0;
13550 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13551
13552 if (PT > XFASTINT (w->last_point))
13553 {
13554 /* Point has moved forward. */
13555 while (MATRIX_ROW_END_CHARPOS (row) < PT
13556 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13557 {
13558 xassert (row->enabled_p);
13559 ++row;
13560 }
13561
13562 /* If the end position of a row equals the start
13563 position of the next row, and PT is at that position,
13564 we would rather display cursor in the next line. */
13565 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13566 && MATRIX_ROW_END_CHARPOS (row) == PT
13567 && row < w->current_matrix->rows
13568 + w->current_matrix->nrows - 1
13569 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13570 && !cursor_row_p (row))
13571 ++row;
13572
13573 /* If within the scroll margin, scroll. Note that
13574 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13575 the next line would be drawn, and that
13576 this_scroll_margin can be zero. */
13577 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13578 || PT > MATRIX_ROW_END_CHARPOS (row)
13579 /* Line is completely visible last line in window
13580 and PT is to be set in the next line. */
13581 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13582 && PT == MATRIX_ROW_END_CHARPOS (row)
13583 && !row->ends_at_zv_p
13584 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13585 scroll_p = 1;
13586 }
13587 else if (PT < XFASTINT (w->last_point))
13588 {
13589 /* Cursor has to be moved backward. Note that PT >=
13590 CHARPOS (startp) because of the outer if-statement. */
13591 while (!row->mode_line_p
13592 && (MATRIX_ROW_START_CHARPOS (row) > PT
13593 || (MATRIX_ROW_START_CHARPOS (row) == PT
13594 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13595 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13596 row > w->current_matrix->rows
13597 && (row-1)->ends_in_newline_from_string_p))))
13598 && (row->y > top_scroll_margin
13599 || CHARPOS (startp) == BEGV))
13600 {
13601 xassert (row->enabled_p);
13602 --row;
13603 }
13604
13605 /* Consider the following case: Window starts at BEGV,
13606 there is invisible, intangible text at BEGV, so that
13607 display starts at some point START > BEGV. It can
13608 happen that we are called with PT somewhere between
13609 BEGV and START. Try to handle that case. */
13610 if (row < w->current_matrix->rows
13611 || row->mode_line_p)
13612 {
13613 row = w->current_matrix->rows;
13614 if (row->mode_line_p)
13615 ++row;
13616 }
13617
13618 /* Due to newlines in overlay strings, we may have to
13619 skip forward over overlay strings. */
13620 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13621 && MATRIX_ROW_END_CHARPOS (row) == PT
13622 && !cursor_row_p (row))
13623 ++row;
13624
13625 /* If within the scroll margin, scroll. */
13626 if (row->y < top_scroll_margin
13627 && CHARPOS (startp) != BEGV)
13628 scroll_p = 1;
13629 }
13630 else
13631 {
13632 /* Cursor did not move. So don't scroll even if cursor line
13633 is partially visible, as it was so before. */
13634 rc = CURSOR_MOVEMENT_SUCCESS;
13635 }
13636
13637 if (PT < MATRIX_ROW_START_CHARPOS (row)
13638 || PT > MATRIX_ROW_END_CHARPOS (row))
13639 {
13640 /* if PT is not in the glyph row, give up. */
13641 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13642 must_scroll = 1;
13643 }
13644 else if (rc != CURSOR_MOVEMENT_SUCCESS
13645 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13646 {
13647 /* If rows are bidi-reordered and point moved, back up
13648 until we find a row that does not belong to a
13649 continuation line. This is because we must consider
13650 all rows of a continued line as candidates for the
13651 new cursor positioning, since row start and end
13652 positions change non-linearly with vertical position
13653 in such rows. */
13654 /* FIXME: Revisit this when glyph ``spilling'' in
13655 continuation lines' rows is implemented for
13656 bidi-reordered rows. */
13657 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13658 {
13659 xassert (row->enabled_p);
13660 --row;
13661 /* If we hit the beginning of the displayed portion
13662 without finding the first row of a continued
13663 line, give up. */
13664 if (row <= w->current_matrix->rows)
13665 {
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 break;
13668 }
13669
13670 }
13671 }
13672 if (must_scroll)
13673 ;
13674 else if (rc != CURSOR_MOVEMENT_SUCCESS
13675 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13676 && make_cursor_line_fully_visible_p)
13677 {
13678 if (PT == MATRIX_ROW_END_CHARPOS (row)
13679 && !row->ends_at_zv_p
13680 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13681 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13682 else if (row->height > window_box_height (w))
13683 {
13684 /* If we end up in a partially visible line, let's
13685 make it fully visible, except when it's taller
13686 than the window, in which case we can't do much
13687 about it. */
13688 *scroll_step = 1;
13689 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13690 }
13691 else
13692 {
13693 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13694 if (!cursor_row_fully_visible_p (w, 0, 1))
13695 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13696 else
13697 rc = CURSOR_MOVEMENT_SUCCESS;
13698 }
13699 }
13700 else if (scroll_p)
13701 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13702 else if (rc != CURSOR_MOVEMENT_SUCCESS
13703 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13704 {
13705 /* With bidi-reordered rows, there could be more than
13706 one candidate row whose start and end positions
13707 occlude point. We need to let set_cursor_from_row
13708 find the best candidate. */
13709 /* FIXME: Revisit this when glyph ``spilling'' in
13710 continuation lines' rows is implemented for
13711 bidi-reordered rows. */
13712 int rv = 0;
13713
13714 do
13715 {
13716 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13717 && PT <= MATRIX_ROW_END_CHARPOS (row)
13718 && cursor_row_p (row))
13719 rv |= set_cursor_from_row (w, row, w->current_matrix,
13720 0, 0, 0, 0);
13721 /* As soon as we've found the first suitable row
13722 whose ends_at_zv_p flag is set, we are done. */
13723 if (rv
13724 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13725 {
13726 rc = CURSOR_MOVEMENT_SUCCESS;
13727 break;
13728 }
13729 ++row;
13730 }
13731 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13732 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13733 || (MATRIX_ROW_START_CHARPOS (row) == PT
13734 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13735 /* If we didn't find any candidate rows, or exited the
13736 loop before all the candidates were examined, signal
13737 to the caller that this method failed. */
13738 if (rc != CURSOR_MOVEMENT_SUCCESS
13739 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13740 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13741 else if (rv)
13742 rc = CURSOR_MOVEMENT_SUCCESS;
13743 }
13744 else
13745 {
13746 do
13747 {
13748 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13749 {
13750 rc = CURSOR_MOVEMENT_SUCCESS;
13751 break;
13752 }
13753 ++row;
13754 }
13755 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13756 && MATRIX_ROW_START_CHARPOS (row) == PT
13757 && cursor_row_p (row));
13758 }
13759 }
13760 }
13761
13762 return rc;
13763 }
13764
13765 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13766 static
13767 #endif
13768 void
13769 set_vertical_scroll_bar (struct window *w)
13770 {
13771 EMACS_INT start, end, whole;
13772
13773 /* Calculate the start and end positions for the current window.
13774 At some point, it would be nice to choose between scrollbars
13775 which reflect the whole buffer size, with special markers
13776 indicating narrowing, and scrollbars which reflect only the
13777 visible region.
13778
13779 Note that mini-buffers sometimes aren't displaying any text. */
13780 if (!MINI_WINDOW_P (w)
13781 || (w == XWINDOW (minibuf_window)
13782 && NILP (echo_area_buffer[0])))
13783 {
13784 struct buffer *buf = XBUFFER (w->buffer);
13785 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13786 start = marker_position (w->start) - BUF_BEGV (buf);
13787 /* I don't think this is guaranteed to be right. For the
13788 moment, we'll pretend it is. */
13789 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13790
13791 if (end < start)
13792 end = start;
13793 if (whole < (end - start))
13794 whole = end - start;
13795 }
13796 else
13797 start = end = whole = 0;
13798
13799 /* Indicate what this scroll bar ought to be displaying now. */
13800 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13801 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13802 (w, end - start, whole, start);
13803 }
13804
13805
13806 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13807 selected_window is redisplayed.
13808
13809 We can return without actually redisplaying the window if
13810 fonts_changed_p is nonzero. In that case, redisplay_internal will
13811 retry. */
13812
13813 static void
13814 redisplay_window (Lisp_Object window, int just_this_one_p)
13815 {
13816 struct window *w = XWINDOW (window);
13817 struct frame *f = XFRAME (w->frame);
13818 struct buffer *buffer = XBUFFER (w->buffer);
13819 struct buffer *old = current_buffer;
13820 struct text_pos lpoint, opoint, startp;
13821 int update_mode_line;
13822 int tem;
13823 struct it it;
13824 /* Record it now because it's overwritten. */
13825 int current_matrix_up_to_date_p = 0;
13826 int used_current_matrix_p = 0;
13827 /* This is less strict than current_matrix_up_to_date_p.
13828 It indictes that the buffer contents and narrowing are unchanged. */
13829 int buffer_unchanged_p = 0;
13830 int temp_scroll_step = 0;
13831 int count = SPECPDL_INDEX ();
13832 int rc;
13833 int centering_position = -1;
13834 int last_line_misfit = 0;
13835 EMACS_INT beg_unchanged, end_unchanged;
13836
13837 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13838 opoint = lpoint;
13839
13840 /* W must be a leaf window here. */
13841 xassert (!NILP (w->buffer));
13842 #if GLYPH_DEBUG
13843 *w->desired_matrix->method = 0;
13844 #endif
13845
13846 restart:
13847 reconsider_clip_changes (w, buffer);
13848
13849 /* Has the mode line to be updated? */
13850 update_mode_line = (!NILP (w->update_mode_line)
13851 || update_mode_lines
13852 || buffer->clip_changed
13853 || buffer->prevent_redisplay_optimizations_p);
13854
13855 if (MINI_WINDOW_P (w))
13856 {
13857 if (w == XWINDOW (echo_area_window)
13858 && !NILP (echo_area_buffer[0]))
13859 {
13860 if (update_mode_line)
13861 /* We may have to update a tty frame's menu bar or a
13862 tool-bar. Example `M-x C-h C-h C-g'. */
13863 goto finish_menu_bars;
13864 else
13865 /* We've already displayed the echo area glyphs in this window. */
13866 goto finish_scroll_bars;
13867 }
13868 else if ((w != XWINDOW (minibuf_window)
13869 || minibuf_level == 0)
13870 /* When buffer is nonempty, redisplay window normally. */
13871 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13872 /* Quail displays non-mini buffers in minibuffer window.
13873 In that case, redisplay the window normally. */
13874 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13875 {
13876 /* W is a mini-buffer window, but it's not active, so clear
13877 it. */
13878 int yb = window_text_bottom_y (w);
13879 struct glyph_row *row;
13880 int y;
13881
13882 for (y = 0, row = w->desired_matrix->rows;
13883 y < yb;
13884 y += row->height, ++row)
13885 blank_row (w, row, y);
13886 goto finish_scroll_bars;
13887 }
13888
13889 clear_glyph_matrix (w->desired_matrix);
13890 }
13891
13892 /* Otherwise set up data on this window; select its buffer and point
13893 value. */
13894 /* Really select the buffer, for the sake of buffer-local
13895 variables. */
13896 set_buffer_internal_1 (XBUFFER (w->buffer));
13897
13898 current_matrix_up_to_date_p
13899 = (!NILP (w->window_end_valid)
13900 && !current_buffer->clip_changed
13901 && !current_buffer->prevent_redisplay_optimizations_p
13902 && XFASTINT (w->last_modified) >= MODIFF
13903 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13904
13905 /* Run the window-bottom-change-functions
13906 if it is possible that the text on the screen has changed
13907 (either due to modification of the text, or any other reason). */
13908 if (!current_matrix_up_to_date_p
13909 && !NILP (Vwindow_text_change_functions))
13910 {
13911 safe_run_hooks (Qwindow_text_change_functions);
13912 goto restart;
13913 }
13914
13915 beg_unchanged = BEG_UNCHANGED;
13916 end_unchanged = END_UNCHANGED;
13917
13918 SET_TEXT_POS (opoint, PT, PT_BYTE);
13919
13920 specbind (Qinhibit_point_motion_hooks, Qt);
13921
13922 buffer_unchanged_p
13923 = (!NILP (w->window_end_valid)
13924 && !current_buffer->clip_changed
13925 && XFASTINT (w->last_modified) >= MODIFF
13926 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13927
13928 /* When windows_or_buffers_changed is non-zero, we can't rely on
13929 the window end being valid, so set it to nil there. */
13930 if (windows_or_buffers_changed)
13931 {
13932 /* If window starts on a continuation line, maybe adjust the
13933 window start in case the window's width changed. */
13934 if (XMARKER (w->start)->buffer == current_buffer)
13935 compute_window_start_on_continuation_line (w);
13936
13937 w->window_end_valid = Qnil;
13938 }
13939
13940 /* Some sanity checks. */
13941 CHECK_WINDOW_END (w);
13942 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13943 abort ();
13944 if (BYTEPOS (opoint) < CHARPOS (opoint))
13945 abort ();
13946
13947 /* If %c is in mode line, update it if needed. */
13948 if (!NILP (w->column_number_displayed)
13949 /* This alternative quickly identifies a common case
13950 where no change is needed. */
13951 && !(PT == XFASTINT (w->last_point)
13952 && XFASTINT (w->last_modified) >= MODIFF
13953 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13954 && (XFASTINT (w->column_number_displayed) != current_column ()))
13955 update_mode_line = 1;
13956
13957 /* Count number of windows showing the selected buffer. An indirect
13958 buffer counts as its base buffer. */
13959 if (!just_this_one_p)
13960 {
13961 struct buffer *current_base, *window_base;
13962 current_base = current_buffer;
13963 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13964 if (current_base->base_buffer)
13965 current_base = current_base->base_buffer;
13966 if (window_base->base_buffer)
13967 window_base = window_base->base_buffer;
13968 if (current_base == window_base)
13969 buffer_shared++;
13970 }
13971
13972 /* Point refers normally to the selected window. For any other
13973 window, set up appropriate value. */
13974 if (!EQ (window, selected_window))
13975 {
13976 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13977 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13978 if (new_pt < BEGV)
13979 {
13980 new_pt = BEGV;
13981 new_pt_byte = BEGV_BYTE;
13982 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13983 }
13984 else if (new_pt > (ZV - 1))
13985 {
13986 new_pt = ZV;
13987 new_pt_byte = ZV_BYTE;
13988 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13989 }
13990
13991 /* We don't use SET_PT so that the point-motion hooks don't run. */
13992 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13993 }
13994
13995 /* If any of the character widths specified in the display table
13996 have changed, invalidate the width run cache. It's true that
13997 this may be a bit late to catch such changes, but the rest of
13998 redisplay goes (non-fatally) haywire when the display table is
13999 changed, so why should we worry about doing any better? */
14000 if (current_buffer->width_run_cache)
14001 {
14002 struct Lisp_Char_Table *disptab = buffer_display_table ();
14003
14004 if (! disptab_matches_widthtab (disptab,
14005 XVECTOR (BVAR (current_buffer, width_table))))
14006 {
14007 invalidate_region_cache (current_buffer,
14008 current_buffer->width_run_cache,
14009 BEG, Z);
14010 recompute_width_table (current_buffer, disptab);
14011 }
14012 }
14013
14014 /* If window-start is screwed up, choose a new one. */
14015 if (XMARKER (w->start)->buffer != current_buffer)
14016 goto recenter;
14017
14018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14019
14020 /* If someone specified a new starting point but did not insist,
14021 check whether it can be used. */
14022 if (!NILP (w->optional_new_start)
14023 && CHARPOS (startp) >= BEGV
14024 && CHARPOS (startp) <= ZV)
14025 {
14026 w->optional_new_start = Qnil;
14027 start_display (&it, w, startp);
14028 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14029 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14030 if (IT_CHARPOS (it) == PT)
14031 w->force_start = Qt;
14032 /* IT may overshoot PT if text at PT is invisible. */
14033 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14034 w->force_start = Qt;
14035 }
14036
14037 force_start:
14038
14039 /* Handle case where place to start displaying has been specified,
14040 unless the specified location is outside the accessible range. */
14041 if (!NILP (w->force_start)
14042 || w->frozen_window_start_p)
14043 {
14044 /* We set this later on if we have to adjust point. */
14045 int new_vpos = -1;
14046
14047 w->force_start = Qnil;
14048 w->vscroll = 0;
14049 w->window_end_valid = Qnil;
14050
14051 /* Forget any recorded base line for line number display. */
14052 if (!buffer_unchanged_p)
14053 w->base_line_number = Qnil;
14054
14055 /* Redisplay the mode line. Select the buffer properly for that.
14056 Also, run the hook window-scroll-functions
14057 because we have scrolled. */
14058 /* Note, we do this after clearing force_start because
14059 if there's an error, it is better to forget about force_start
14060 than to get into an infinite loop calling the hook functions
14061 and having them get more errors. */
14062 if (!update_mode_line
14063 || ! NILP (Vwindow_scroll_functions))
14064 {
14065 update_mode_line = 1;
14066 w->update_mode_line = Qt;
14067 startp = run_window_scroll_functions (window, startp);
14068 }
14069
14070 w->last_modified = make_number (0);
14071 w->last_overlay_modified = make_number (0);
14072 if (CHARPOS (startp) < BEGV)
14073 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14074 else if (CHARPOS (startp) > ZV)
14075 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14076
14077 /* Redisplay, then check if cursor has been set during the
14078 redisplay. Give up if new fonts were loaded. */
14079 /* We used to issue a CHECK_MARGINS argument to try_window here,
14080 but this causes scrolling to fail when point begins inside
14081 the scroll margin (bug#148) -- cyd */
14082 if (!try_window (window, startp, 0))
14083 {
14084 w->force_start = Qt;
14085 clear_glyph_matrix (w->desired_matrix);
14086 goto need_larger_matrices;
14087 }
14088
14089 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14090 {
14091 /* If point does not appear, try to move point so it does
14092 appear. The desired matrix has been built above, so we
14093 can use it here. */
14094 new_vpos = window_box_height (w) / 2;
14095 }
14096
14097 if (!cursor_row_fully_visible_p (w, 0, 0))
14098 {
14099 /* Point does appear, but on a line partly visible at end of window.
14100 Move it back to a fully-visible line. */
14101 new_vpos = window_box_height (w);
14102 }
14103
14104 /* If we need to move point for either of the above reasons,
14105 now actually do it. */
14106 if (new_vpos >= 0)
14107 {
14108 struct glyph_row *row;
14109
14110 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14111 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14112 ++row;
14113
14114 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14115 MATRIX_ROW_START_BYTEPOS (row));
14116
14117 if (w != XWINDOW (selected_window))
14118 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14119 else if (current_buffer == old)
14120 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14121
14122 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14123
14124 /* If we are highlighting the region, then we just changed
14125 the region, so redisplay to show it. */
14126 if (!NILP (Vtransient_mark_mode)
14127 && !NILP (BVAR (current_buffer, mark_active)))
14128 {
14129 clear_glyph_matrix (w->desired_matrix);
14130 if (!try_window (window, startp, 0))
14131 goto need_larger_matrices;
14132 }
14133 }
14134
14135 #if GLYPH_DEBUG
14136 debug_method_add (w, "forced window start");
14137 #endif
14138 goto done;
14139 }
14140
14141 /* Handle case where text has not changed, only point, and it has
14142 not moved off the frame, and we are not retrying after hscroll.
14143 (current_matrix_up_to_date_p is nonzero when retrying.) */
14144 if (current_matrix_up_to_date_p
14145 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14146 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14147 {
14148 switch (rc)
14149 {
14150 case CURSOR_MOVEMENT_SUCCESS:
14151 used_current_matrix_p = 1;
14152 goto done;
14153
14154 case CURSOR_MOVEMENT_MUST_SCROLL:
14155 goto try_to_scroll;
14156
14157 default:
14158 abort ();
14159 }
14160 }
14161 /* If current starting point was originally the beginning of a line
14162 but no longer is, find a new starting point. */
14163 else if (!NILP (w->start_at_line_beg)
14164 && !(CHARPOS (startp) <= BEGV
14165 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14166 {
14167 #if GLYPH_DEBUG
14168 debug_method_add (w, "recenter 1");
14169 #endif
14170 goto recenter;
14171 }
14172
14173 /* Try scrolling with try_window_id. Value is > 0 if update has
14174 been done, it is -1 if we know that the same window start will
14175 not work. It is 0 if unsuccessful for some other reason. */
14176 else if ((tem = try_window_id (w)) != 0)
14177 {
14178 #if GLYPH_DEBUG
14179 debug_method_add (w, "try_window_id %d", tem);
14180 #endif
14181
14182 if (fonts_changed_p)
14183 goto need_larger_matrices;
14184 if (tem > 0)
14185 goto done;
14186
14187 /* Otherwise try_window_id has returned -1 which means that we
14188 don't want the alternative below this comment to execute. */
14189 }
14190 else if (CHARPOS (startp) >= BEGV
14191 && CHARPOS (startp) <= ZV
14192 && PT >= CHARPOS (startp)
14193 && (CHARPOS (startp) < ZV
14194 /* Avoid starting at end of buffer. */
14195 || CHARPOS (startp) == BEGV
14196 || (XFASTINT (w->last_modified) >= MODIFF
14197 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14198 {
14199
14200 /* If first window line is a continuation line, and window start
14201 is inside the modified region, but the first change is before
14202 current window start, we must select a new window start.
14203
14204 However, if this is the result of a down-mouse event (e.g. by
14205 extending the mouse-drag-overlay), we don't want to select a
14206 new window start, since that would change the position under
14207 the mouse, resulting in an unwanted mouse-movement rather
14208 than a simple mouse-click. */
14209 if (NILP (w->start_at_line_beg)
14210 && NILP (do_mouse_tracking)
14211 && CHARPOS (startp) > BEGV
14212 && CHARPOS (startp) > BEG + beg_unchanged
14213 && CHARPOS (startp) <= Z - end_unchanged
14214 /* Even if w->start_at_line_beg is nil, a new window may
14215 start at a line_beg, since that's how set_buffer_window
14216 sets it. So, we need to check the return value of
14217 compute_window_start_on_continuation_line. (See also
14218 bug#197). */
14219 && XMARKER (w->start)->buffer == current_buffer
14220 && compute_window_start_on_continuation_line (w))
14221 {
14222 w->force_start = Qt;
14223 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14224 goto force_start;
14225 }
14226
14227 #if GLYPH_DEBUG
14228 debug_method_add (w, "same window start");
14229 #endif
14230
14231 /* Try to redisplay starting at same place as before.
14232 If point has not moved off frame, accept the results. */
14233 if (!current_matrix_up_to_date_p
14234 /* Don't use try_window_reusing_current_matrix in this case
14235 because a window scroll function can have changed the
14236 buffer. */
14237 || !NILP (Vwindow_scroll_functions)
14238 || MINI_WINDOW_P (w)
14239 || !(used_current_matrix_p
14240 = try_window_reusing_current_matrix (w)))
14241 {
14242 IF_DEBUG (debug_method_add (w, "1"));
14243 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14244 /* -1 means we need to scroll.
14245 0 means we need new matrices, but fonts_changed_p
14246 is set in that case, so we will detect it below. */
14247 goto try_to_scroll;
14248 }
14249
14250 if (fonts_changed_p)
14251 goto need_larger_matrices;
14252
14253 if (w->cursor.vpos >= 0)
14254 {
14255 if (!just_this_one_p
14256 || current_buffer->clip_changed
14257 || BEG_UNCHANGED < CHARPOS (startp))
14258 /* Forget any recorded base line for line number display. */
14259 w->base_line_number = Qnil;
14260
14261 if (!cursor_row_fully_visible_p (w, 1, 0))
14262 {
14263 clear_glyph_matrix (w->desired_matrix);
14264 last_line_misfit = 1;
14265 }
14266 /* Drop through and scroll. */
14267 else
14268 goto done;
14269 }
14270 else
14271 clear_glyph_matrix (w->desired_matrix);
14272 }
14273
14274 try_to_scroll:
14275
14276 w->last_modified = make_number (0);
14277 w->last_overlay_modified = make_number (0);
14278
14279 /* Redisplay the mode line. Select the buffer properly for that. */
14280 if (!update_mode_line)
14281 {
14282 update_mode_line = 1;
14283 w->update_mode_line = Qt;
14284 }
14285
14286 /* Try to scroll by specified few lines. */
14287 if ((scroll_conservatively
14288 || emacs_scroll_step
14289 || temp_scroll_step
14290 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14291 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14292 && CHARPOS (startp) >= BEGV
14293 && CHARPOS (startp) <= ZV)
14294 {
14295 /* The function returns -1 if new fonts were loaded, 1 if
14296 successful, 0 if not successful. */
14297 int ss = try_scrolling (window, just_this_one_p,
14298 scroll_conservatively,
14299 emacs_scroll_step,
14300 temp_scroll_step, last_line_misfit);
14301 switch (ss)
14302 {
14303 case SCROLLING_SUCCESS:
14304 goto done;
14305
14306 case SCROLLING_NEED_LARGER_MATRICES:
14307 goto need_larger_matrices;
14308
14309 case SCROLLING_FAILED:
14310 break;
14311
14312 default:
14313 abort ();
14314 }
14315 }
14316
14317 /* Finally, just choose a place to start which positions point
14318 according to user preferences. */
14319
14320 recenter:
14321
14322 #if GLYPH_DEBUG
14323 debug_method_add (w, "recenter");
14324 #endif
14325
14326 /* w->vscroll = 0; */
14327
14328 /* Forget any previously recorded base line for line number display. */
14329 if (!buffer_unchanged_p)
14330 w->base_line_number = Qnil;
14331
14332 /* Determine the window start relative to point. */
14333 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14334 it.current_y = it.last_visible_y;
14335 if (centering_position < 0)
14336 {
14337 int margin =
14338 scroll_margin > 0
14339 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14340 : 0;
14341 EMACS_INT margin_pos = CHARPOS (startp);
14342 int scrolling_up;
14343 Lisp_Object aggressive;
14344
14345 /* If there is a scroll margin at the top of the window, find
14346 its character position. */
14347 if (margin
14348 /* Cannot call start_display if startp is not in the
14349 accessible region of the buffer. This can happen when we
14350 have just switched to a different buffer and/or changed
14351 its restriction. In that case, startp is initialized to
14352 the character position 1 (BEG) because we did not yet
14353 have chance to display the buffer even once. */
14354 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14355 {
14356 struct it it1;
14357
14358 start_display (&it1, w, startp);
14359 move_it_vertically (&it1, margin);
14360 margin_pos = IT_CHARPOS (it1);
14361 }
14362 scrolling_up = PT > margin_pos;
14363 aggressive =
14364 scrolling_up
14365 ? BVAR (current_buffer, scroll_up_aggressively)
14366 : BVAR (current_buffer, scroll_down_aggressively);
14367
14368 if (!MINI_WINDOW_P (w)
14369 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14370 {
14371 int pt_offset = 0;
14372
14373 /* Setting scroll-conservatively overrides
14374 scroll-*-aggressively. */
14375 if (!scroll_conservatively && NUMBERP (aggressive))
14376 {
14377 double float_amount = XFLOATINT (aggressive);
14378
14379 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14380 if (pt_offset == 0 && float_amount > 0)
14381 pt_offset = 1;
14382 if (pt_offset)
14383 margin -= 1;
14384 }
14385 /* Compute how much to move the window start backward from
14386 point so that point will be displayed where the user
14387 wants it. */
14388 if (scrolling_up)
14389 {
14390 centering_position = it.last_visible_y;
14391 if (pt_offset)
14392 centering_position -= pt_offset;
14393 centering_position -=
14394 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14395 /* Don't let point enter the scroll margin near top of
14396 the window. */
14397 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14398 centering_position = margin * FRAME_LINE_HEIGHT (f);
14399 }
14400 else
14401 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14402 }
14403 else
14404 /* Set the window start half the height of the window backward
14405 from point. */
14406 centering_position = window_box_height (w) / 2;
14407 }
14408 move_it_vertically_backward (&it, centering_position);
14409
14410 xassert (IT_CHARPOS (it) >= BEGV);
14411
14412 /* The function move_it_vertically_backward may move over more
14413 than the specified y-distance. If it->w is small, e.g. a
14414 mini-buffer window, we may end up in front of the window's
14415 display area. Start displaying at the start of the line
14416 containing PT in this case. */
14417 if (it.current_y <= 0)
14418 {
14419 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14420 move_it_vertically_backward (&it, 0);
14421 it.current_y = 0;
14422 }
14423
14424 it.current_x = it.hpos = 0;
14425
14426 /* Set the window start position here explicitly, to avoid an
14427 infinite loop in case the functions in window-scroll-functions
14428 get errors. */
14429 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14430
14431 /* Run scroll hooks. */
14432 startp = run_window_scroll_functions (window, it.current.pos);
14433
14434 /* Redisplay the window. */
14435 if (!current_matrix_up_to_date_p
14436 || windows_or_buffers_changed
14437 || cursor_type_changed
14438 /* Don't use try_window_reusing_current_matrix in this case
14439 because it can have changed the buffer. */
14440 || !NILP (Vwindow_scroll_functions)
14441 || !just_this_one_p
14442 || MINI_WINDOW_P (w)
14443 || !(used_current_matrix_p
14444 = try_window_reusing_current_matrix (w)))
14445 try_window (window, startp, 0);
14446
14447 /* If new fonts have been loaded (due to fontsets), give up. We
14448 have to start a new redisplay since we need to re-adjust glyph
14449 matrices. */
14450 if (fonts_changed_p)
14451 goto need_larger_matrices;
14452
14453 /* If cursor did not appear assume that the middle of the window is
14454 in the first line of the window. Do it again with the next line.
14455 (Imagine a window of height 100, displaying two lines of height
14456 60. Moving back 50 from it->last_visible_y will end in the first
14457 line.) */
14458 if (w->cursor.vpos < 0)
14459 {
14460 if (!NILP (w->window_end_valid)
14461 && PT >= Z - XFASTINT (w->window_end_pos))
14462 {
14463 clear_glyph_matrix (w->desired_matrix);
14464 move_it_by_lines (&it, 1);
14465 try_window (window, it.current.pos, 0);
14466 }
14467 else if (PT < IT_CHARPOS (it))
14468 {
14469 clear_glyph_matrix (w->desired_matrix);
14470 move_it_by_lines (&it, -1);
14471 try_window (window, it.current.pos, 0);
14472 }
14473 else
14474 {
14475 /* Not much we can do about it. */
14476 }
14477 }
14478
14479 /* Consider the following case: Window starts at BEGV, there is
14480 invisible, intangible text at BEGV, so that display starts at
14481 some point START > BEGV. It can happen that we are called with
14482 PT somewhere between BEGV and START. Try to handle that case. */
14483 if (w->cursor.vpos < 0)
14484 {
14485 struct glyph_row *row = w->current_matrix->rows;
14486 if (row->mode_line_p)
14487 ++row;
14488 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14489 }
14490
14491 if (!cursor_row_fully_visible_p (w, 0, 0))
14492 {
14493 /* If vscroll is enabled, disable it and try again. */
14494 if (w->vscroll)
14495 {
14496 w->vscroll = 0;
14497 clear_glyph_matrix (w->desired_matrix);
14498 goto recenter;
14499 }
14500
14501 /* If centering point failed to make the whole line visible,
14502 put point at the top instead. That has to make the whole line
14503 visible, if it can be done. */
14504 if (centering_position == 0)
14505 goto done;
14506
14507 clear_glyph_matrix (w->desired_matrix);
14508 centering_position = 0;
14509 goto recenter;
14510 }
14511
14512 done:
14513
14514 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14515 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14516 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14517 ? Qt : Qnil);
14518
14519 /* Display the mode line, if we must. */
14520 if ((update_mode_line
14521 /* If window not full width, must redo its mode line
14522 if (a) the window to its side is being redone and
14523 (b) we do a frame-based redisplay. This is a consequence
14524 of how inverted lines are drawn in frame-based redisplay. */
14525 || (!just_this_one_p
14526 && !FRAME_WINDOW_P (f)
14527 && !WINDOW_FULL_WIDTH_P (w))
14528 /* Line number to display. */
14529 || INTEGERP (w->base_line_pos)
14530 /* Column number is displayed and different from the one displayed. */
14531 || (!NILP (w->column_number_displayed)
14532 && (XFASTINT (w->column_number_displayed) != current_column ())))
14533 /* This means that the window has a mode line. */
14534 && (WINDOW_WANTS_MODELINE_P (w)
14535 || WINDOW_WANTS_HEADER_LINE_P (w)))
14536 {
14537 display_mode_lines (w);
14538
14539 /* If mode line height has changed, arrange for a thorough
14540 immediate redisplay using the correct mode line height. */
14541 if (WINDOW_WANTS_MODELINE_P (w)
14542 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14543 {
14544 fonts_changed_p = 1;
14545 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14546 = DESIRED_MODE_LINE_HEIGHT (w);
14547 }
14548
14549 /* If header line height has changed, arrange for a thorough
14550 immediate redisplay using the correct header line height. */
14551 if (WINDOW_WANTS_HEADER_LINE_P (w)
14552 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14553 {
14554 fonts_changed_p = 1;
14555 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14556 = DESIRED_HEADER_LINE_HEIGHT (w);
14557 }
14558
14559 if (fonts_changed_p)
14560 goto need_larger_matrices;
14561 }
14562
14563 if (!line_number_displayed
14564 && !BUFFERP (w->base_line_pos))
14565 {
14566 w->base_line_pos = Qnil;
14567 w->base_line_number = Qnil;
14568 }
14569
14570 finish_menu_bars:
14571
14572 /* When we reach a frame's selected window, redo the frame's menu bar. */
14573 if (update_mode_line
14574 && EQ (FRAME_SELECTED_WINDOW (f), window))
14575 {
14576 int redisplay_menu_p = 0;
14577
14578 if (FRAME_WINDOW_P (f))
14579 {
14580 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14581 || defined (HAVE_NS) || defined (USE_GTK)
14582 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14583 #else
14584 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14585 #endif
14586 }
14587 else
14588 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14589
14590 if (redisplay_menu_p)
14591 display_menu_bar (w);
14592
14593 #ifdef HAVE_WINDOW_SYSTEM
14594 if (FRAME_WINDOW_P (f))
14595 {
14596 #if defined (USE_GTK) || defined (HAVE_NS)
14597 if (FRAME_EXTERNAL_TOOL_BAR (f))
14598 redisplay_tool_bar (f);
14599 #else
14600 if (WINDOWP (f->tool_bar_window)
14601 && (FRAME_TOOL_BAR_LINES (f) > 0
14602 || !NILP (Vauto_resize_tool_bars))
14603 && redisplay_tool_bar (f))
14604 ignore_mouse_drag_p = 1;
14605 #endif
14606 }
14607 #endif
14608 }
14609
14610 #ifdef HAVE_WINDOW_SYSTEM
14611 if (FRAME_WINDOW_P (f)
14612 && update_window_fringes (w, (just_this_one_p
14613 || (!used_current_matrix_p && !overlay_arrow_seen)
14614 || w->pseudo_window_p)))
14615 {
14616 update_begin (f);
14617 BLOCK_INPUT;
14618 if (draw_window_fringes (w, 1))
14619 x_draw_vertical_border (w);
14620 UNBLOCK_INPUT;
14621 update_end (f);
14622 }
14623 #endif /* HAVE_WINDOW_SYSTEM */
14624
14625 /* We go to this label, with fonts_changed_p nonzero,
14626 if it is necessary to try again using larger glyph matrices.
14627 We have to redeem the scroll bar even in this case,
14628 because the loop in redisplay_internal expects that. */
14629 need_larger_matrices:
14630 ;
14631 finish_scroll_bars:
14632
14633 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14634 {
14635 /* Set the thumb's position and size. */
14636 set_vertical_scroll_bar (w);
14637
14638 /* Note that we actually used the scroll bar attached to this
14639 window, so it shouldn't be deleted at the end of redisplay. */
14640 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14641 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14642 }
14643
14644 /* Restore current_buffer and value of point in it. The window
14645 update may have changed the buffer, so first make sure `opoint'
14646 is still valid (Bug#6177). */
14647 if (CHARPOS (opoint) < BEGV)
14648 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14649 else if (CHARPOS (opoint) > ZV)
14650 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14651 else
14652 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14653
14654 set_buffer_internal_1 (old);
14655 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14656 shorter. This can be caused by log truncation in *Messages*. */
14657 if (CHARPOS (lpoint) <= ZV)
14658 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14659
14660 unbind_to (count, Qnil);
14661 }
14662
14663
14664 /* Build the complete desired matrix of WINDOW with a window start
14665 buffer position POS.
14666
14667 Value is 1 if successful. It is zero if fonts were loaded during
14668 redisplay which makes re-adjusting glyph matrices necessary, and -1
14669 if point would appear in the scroll margins.
14670 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14671 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14672 set in FLAGS.) */
14673
14674 int
14675 try_window (Lisp_Object window, struct text_pos pos, int flags)
14676 {
14677 struct window *w = XWINDOW (window);
14678 struct it it;
14679 struct glyph_row *last_text_row = NULL;
14680 struct frame *f = XFRAME (w->frame);
14681
14682 /* Make POS the new window start. */
14683 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14684
14685 /* Mark cursor position as unknown. No overlay arrow seen. */
14686 w->cursor.vpos = -1;
14687 overlay_arrow_seen = 0;
14688
14689 /* Initialize iterator and info to start at POS. */
14690 start_display (&it, w, pos);
14691
14692 /* Display all lines of W. */
14693 while (it.current_y < it.last_visible_y)
14694 {
14695 if (display_line (&it))
14696 last_text_row = it.glyph_row - 1;
14697 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14698 return 0;
14699 }
14700
14701 /* Don't let the cursor end in the scroll margins. */
14702 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14703 && !MINI_WINDOW_P (w))
14704 {
14705 int this_scroll_margin;
14706
14707 if (scroll_margin > 0)
14708 {
14709 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14710 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14711 }
14712 else
14713 this_scroll_margin = 0;
14714
14715 if ((w->cursor.y >= 0 /* not vscrolled */
14716 && w->cursor.y < this_scroll_margin
14717 && CHARPOS (pos) > BEGV
14718 && IT_CHARPOS (it) < ZV)
14719 /* rms: considering make_cursor_line_fully_visible_p here
14720 seems to give wrong results. We don't want to recenter
14721 when the last line is partly visible, we want to allow
14722 that case to be handled in the usual way. */
14723 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14724 {
14725 w->cursor.vpos = -1;
14726 clear_glyph_matrix (w->desired_matrix);
14727 return -1;
14728 }
14729 }
14730
14731 /* If bottom moved off end of frame, change mode line percentage. */
14732 if (XFASTINT (w->window_end_pos) <= 0
14733 && Z != IT_CHARPOS (it))
14734 w->update_mode_line = Qt;
14735
14736 /* Set window_end_pos to the offset of the last character displayed
14737 on the window from the end of current_buffer. Set
14738 window_end_vpos to its row number. */
14739 if (last_text_row)
14740 {
14741 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14742 w->window_end_bytepos
14743 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14744 w->window_end_pos
14745 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14746 w->window_end_vpos
14747 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14748 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14749 ->displays_text_p);
14750 }
14751 else
14752 {
14753 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14754 w->window_end_pos = make_number (Z - ZV);
14755 w->window_end_vpos = make_number (0);
14756 }
14757
14758 /* But that is not valid info until redisplay finishes. */
14759 w->window_end_valid = Qnil;
14760 return 1;
14761 }
14762
14763
14764 \f
14765 /************************************************************************
14766 Window redisplay reusing current matrix when buffer has not changed
14767 ************************************************************************/
14768
14769 /* Try redisplay of window W showing an unchanged buffer with a
14770 different window start than the last time it was displayed by
14771 reusing its current matrix. Value is non-zero if successful.
14772 W->start is the new window start. */
14773
14774 static int
14775 try_window_reusing_current_matrix (struct window *w)
14776 {
14777 struct frame *f = XFRAME (w->frame);
14778 struct glyph_row *bottom_row;
14779 struct it it;
14780 struct run run;
14781 struct text_pos start, new_start;
14782 int nrows_scrolled, i;
14783 struct glyph_row *last_text_row;
14784 struct glyph_row *last_reused_text_row;
14785 struct glyph_row *start_row;
14786 int start_vpos, min_y, max_y;
14787
14788 #if GLYPH_DEBUG
14789 if (inhibit_try_window_reusing)
14790 return 0;
14791 #endif
14792
14793 if (/* This function doesn't handle terminal frames. */
14794 !FRAME_WINDOW_P (f)
14795 /* Don't try to reuse the display if windows have been split
14796 or such. */
14797 || windows_or_buffers_changed
14798 || cursor_type_changed)
14799 return 0;
14800
14801 /* Can't do this if region may have changed. */
14802 if ((!NILP (Vtransient_mark_mode)
14803 && !NILP (BVAR (current_buffer, mark_active)))
14804 || !NILP (w->region_showing)
14805 || !NILP (Vshow_trailing_whitespace))
14806 return 0;
14807
14808 /* If top-line visibility has changed, give up. */
14809 if (WINDOW_WANTS_HEADER_LINE_P (w)
14810 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14811 return 0;
14812
14813 /* Give up if old or new display is scrolled vertically. We could
14814 make this function handle this, but right now it doesn't. */
14815 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14816 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14817 return 0;
14818
14819 /* The variable new_start now holds the new window start. The old
14820 start `start' can be determined from the current matrix. */
14821 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14822 start = start_row->minpos;
14823 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14824
14825 /* Clear the desired matrix for the display below. */
14826 clear_glyph_matrix (w->desired_matrix);
14827
14828 if (CHARPOS (new_start) <= CHARPOS (start))
14829 {
14830 /* Don't use this method if the display starts with an ellipsis
14831 displayed for invisible text. It's not easy to handle that case
14832 below, and it's certainly not worth the effort since this is
14833 not a frequent case. */
14834 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14835 return 0;
14836
14837 IF_DEBUG (debug_method_add (w, "twu1"));
14838
14839 /* Display up to a row that can be reused. The variable
14840 last_text_row is set to the last row displayed that displays
14841 text. Note that it.vpos == 0 if or if not there is a
14842 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14843 start_display (&it, w, new_start);
14844 w->cursor.vpos = -1;
14845 last_text_row = last_reused_text_row = NULL;
14846
14847 while (it.current_y < it.last_visible_y
14848 && !fonts_changed_p)
14849 {
14850 /* If we have reached into the characters in the START row,
14851 that means the line boundaries have changed. So we
14852 can't start copying with the row START. Maybe it will
14853 work to start copying with the following row. */
14854 while (IT_CHARPOS (it) > CHARPOS (start))
14855 {
14856 /* Advance to the next row as the "start". */
14857 start_row++;
14858 start = start_row->minpos;
14859 /* If there are no more rows to try, or just one, give up. */
14860 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14861 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14862 || CHARPOS (start) == ZV)
14863 {
14864 clear_glyph_matrix (w->desired_matrix);
14865 return 0;
14866 }
14867
14868 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14869 }
14870 /* If we have reached alignment,
14871 we can copy the rest of the rows. */
14872 if (IT_CHARPOS (it) == CHARPOS (start))
14873 break;
14874
14875 if (display_line (&it))
14876 last_text_row = it.glyph_row - 1;
14877 }
14878
14879 /* A value of current_y < last_visible_y means that we stopped
14880 at the previous window start, which in turn means that we
14881 have at least one reusable row. */
14882 if (it.current_y < it.last_visible_y)
14883 {
14884 struct glyph_row *row;
14885
14886 /* IT.vpos always starts from 0; it counts text lines. */
14887 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14888
14889 /* Find PT if not already found in the lines displayed. */
14890 if (w->cursor.vpos < 0)
14891 {
14892 int dy = it.current_y - start_row->y;
14893
14894 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14895 row = row_containing_pos (w, PT, row, NULL, dy);
14896 if (row)
14897 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14898 dy, nrows_scrolled);
14899 else
14900 {
14901 clear_glyph_matrix (w->desired_matrix);
14902 return 0;
14903 }
14904 }
14905
14906 /* Scroll the display. Do it before the current matrix is
14907 changed. The problem here is that update has not yet
14908 run, i.e. part of the current matrix is not up to date.
14909 scroll_run_hook will clear the cursor, and use the
14910 current matrix to get the height of the row the cursor is
14911 in. */
14912 run.current_y = start_row->y;
14913 run.desired_y = it.current_y;
14914 run.height = it.last_visible_y - it.current_y;
14915
14916 if (run.height > 0 && run.current_y != run.desired_y)
14917 {
14918 update_begin (f);
14919 FRAME_RIF (f)->update_window_begin_hook (w);
14920 FRAME_RIF (f)->clear_window_mouse_face (w);
14921 FRAME_RIF (f)->scroll_run_hook (w, &run);
14922 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14923 update_end (f);
14924 }
14925
14926 /* Shift current matrix down by nrows_scrolled lines. */
14927 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14928 rotate_matrix (w->current_matrix,
14929 start_vpos,
14930 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14931 nrows_scrolled);
14932
14933 /* Disable lines that must be updated. */
14934 for (i = 0; i < nrows_scrolled; ++i)
14935 (start_row + i)->enabled_p = 0;
14936
14937 /* Re-compute Y positions. */
14938 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14939 max_y = it.last_visible_y;
14940 for (row = start_row + nrows_scrolled;
14941 row < bottom_row;
14942 ++row)
14943 {
14944 row->y = it.current_y;
14945 row->visible_height = row->height;
14946
14947 if (row->y < min_y)
14948 row->visible_height -= min_y - row->y;
14949 if (row->y + row->height > max_y)
14950 row->visible_height -= row->y + row->height - max_y;
14951 if (row->fringe_bitmap_periodic_p)
14952 row->redraw_fringe_bitmaps_p = 1;
14953
14954 it.current_y += row->height;
14955
14956 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14957 last_reused_text_row = row;
14958 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14959 break;
14960 }
14961
14962 /* Disable lines in the current matrix which are now
14963 below the window. */
14964 for (++row; row < bottom_row; ++row)
14965 row->enabled_p = row->mode_line_p = 0;
14966 }
14967
14968 /* Update window_end_pos etc.; last_reused_text_row is the last
14969 reused row from the current matrix containing text, if any.
14970 The value of last_text_row is the last displayed line
14971 containing text. */
14972 if (last_reused_text_row)
14973 {
14974 w->window_end_bytepos
14975 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14976 w->window_end_pos
14977 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14978 w->window_end_vpos
14979 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14980 w->current_matrix));
14981 }
14982 else if (last_text_row)
14983 {
14984 w->window_end_bytepos
14985 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14986 w->window_end_pos
14987 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14988 w->window_end_vpos
14989 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14990 }
14991 else
14992 {
14993 /* This window must be completely empty. */
14994 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14995 w->window_end_pos = make_number (Z - ZV);
14996 w->window_end_vpos = make_number (0);
14997 }
14998 w->window_end_valid = Qnil;
14999
15000 /* Update hint: don't try scrolling again in update_window. */
15001 w->desired_matrix->no_scrolling_p = 1;
15002
15003 #if GLYPH_DEBUG
15004 debug_method_add (w, "try_window_reusing_current_matrix 1");
15005 #endif
15006 return 1;
15007 }
15008 else if (CHARPOS (new_start) > CHARPOS (start))
15009 {
15010 struct glyph_row *pt_row, *row;
15011 struct glyph_row *first_reusable_row;
15012 struct glyph_row *first_row_to_display;
15013 int dy;
15014 int yb = window_text_bottom_y (w);
15015
15016 /* Find the row starting at new_start, if there is one. Don't
15017 reuse a partially visible line at the end. */
15018 first_reusable_row = start_row;
15019 while (first_reusable_row->enabled_p
15020 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15021 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15022 < CHARPOS (new_start)))
15023 ++first_reusable_row;
15024
15025 /* Give up if there is no row to reuse. */
15026 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15027 || !first_reusable_row->enabled_p
15028 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15029 != CHARPOS (new_start)))
15030 return 0;
15031
15032 /* We can reuse fully visible rows beginning with
15033 first_reusable_row to the end of the window. Set
15034 first_row_to_display to the first row that cannot be reused.
15035 Set pt_row to the row containing point, if there is any. */
15036 pt_row = NULL;
15037 for (first_row_to_display = first_reusable_row;
15038 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15039 ++first_row_to_display)
15040 {
15041 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15042 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15043 pt_row = first_row_to_display;
15044 }
15045
15046 /* Start displaying at the start of first_row_to_display. */
15047 xassert (first_row_to_display->y < yb);
15048 init_to_row_start (&it, w, first_row_to_display);
15049
15050 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15051 - start_vpos);
15052 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15053 - nrows_scrolled);
15054 it.current_y = (first_row_to_display->y - first_reusable_row->y
15055 + WINDOW_HEADER_LINE_HEIGHT (w));
15056
15057 /* Display lines beginning with first_row_to_display in the
15058 desired matrix. Set last_text_row to the last row displayed
15059 that displays text. */
15060 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15061 if (pt_row == NULL)
15062 w->cursor.vpos = -1;
15063 last_text_row = NULL;
15064 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15065 if (display_line (&it))
15066 last_text_row = it.glyph_row - 1;
15067
15068 /* If point is in a reused row, adjust y and vpos of the cursor
15069 position. */
15070 if (pt_row)
15071 {
15072 w->cursor.vpos -= nrows_scrolled;
15073 w->cursor.y -= first_reusable_row->y - start_row->y;
15074 }
15075
15076 /* Give up if point isn't in a row displayed or reused. (This
15077 also handles the case where w->cursor.vpos < nrows_scrolled
15078 after the calls to display_line, which can happen with scroll
15079 margins. See bug#1295.) */
15080 if (w->cursor.vpos < 0)
15081 {
15082 clear_glyph_matrix (w->desired_matrix);
15083 return 0;
15084 }
15085
15086 /* Scroll the display. */
15087 run.current_y = first_reusable_row->y;
15088 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15089 run.height = it.last_visible_y - run.current_y;
15090 dy = run.current_y - run.desired_y;
15091
15092 if (run.height)
15093 {
15094 update_begin (f);
15095 FRAME_RIF (f)->update_window_begin_hook (w);
15096 FRAME_RIF (f)->clear_window_mouse_face (w);
15097 FRAME_RIF (f)->scroll_run_hook (w, &run);
15098 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15099 update_end (f);
15100 }
15101
15102 /* Adjust Y positions of reused rows. */
15103 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15104 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15105 max_y = it.last_visible_y;
15106 for (row = first_reusable_row; row < first_row_to_display; ++row)
15107 {
15108 row->y -= dy;
15109 row->visible_height = row->height;
15110 if (row->y < min_y)
15111 row->visible_height -= min_y - row->y;
15112 if (row->y + row->height > max_y)
15113 row->visible_height -= row->y + row->height - max_y;
15114 if (row->fringe_bitmap_periodic_p)
15115 row->redraw_fringe_bitmaps_p = 1;
15116 }
15117
15118 /* Scroll the current matrix. */
15119 xassert (nrows_scrolled > 0);
15120 rotate_matrix (w->current_matrix,
15121 start_vpos,
15122 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15123 -nrows_scrolled);
15124
15125 /* Disable rows not reused. */
15126 for (row -= nrows_scrolled; row < bottom_row; ++row)
15127 row->enabled_p = 0;
15128
15129 /* Point may have moved to a different line, so we cannot assume that
15130 the previous cursor position is valid; locate the correct row. */
15131 if (pt_row)
15132 {
15133 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15134 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15135 row++)
15136 {
15137 w->cursor.vpos++;
15138 w->cursor.y = row->y;
15139 }
15140 if (row < bottom_row)
15141 {
15142 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15143 struct glyph *end = glyph + row->used[TEXT_AREA];
15144
15145 /* Can't use this optimization with bidi-reordered glyph
15146 rows, unless cursor is already at point. */
15147 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15148 {
15149 if (!(w->cursor.hpos >= 0
15150 && w->cursor.hpos < row->used[TEXT_AREA]
15151 && BUFFERP (glyph->object)
15152 && glyph->charpos == PT))
15153 return 0;
15154 }
15155 else
15156 for (; glyph < end
15157 && (!BUFFERP (glyph->object)
15158 || glyph->charpos < PT);
15159 glyph++)
15160 {
15161 w->cursor.hpos++;
15162 w->cursor.x += glyph->pixel_width;
15163 }
15164 }
15165 }
15166
15167 /* Adjust window end. A null value of last_text_row means that
15168 the window end is in reused rows which in turn means that
15169 only its vpos can have changed. */
15170 if (last_text_row)
15171 {
15172 w->window_end_bytepos
15173 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15174 w->window_end_pos
15175 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15176 w->window_end_vpos
15177 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15178 }
15179 else
15180 {
15181 w->window_end_vpos
15182 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15183 }
15184
15185 w->window_end_valid = Qnil;
15186 w->desired_matrix->no_scrolling_p = 1;
15187
15188 #if GLYPH_DEBUG
15189 debug_method_add (w, "try_window_reusing_current_matrix 2");
15190 #endif
15191 return 1;
15192 }
15193
15194 return 0;
15195 }
15196
15197
15198 \f
15199 /************************************************************************
15200 Window redisplay reusing current matrix when buffer has changed
15201 ************************************************************************/
15202
15203 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15204 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15205 EMACS_INT *, EMACS_INT *);
15206 static struct glyph_row *
15207 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15208 struct glyph_row *);
15209
15210
15211 /* Return the last row in MATRIX displaying text. If row START is
15212 non-null, start searching with that row. IT gives the dimensions
15213 of the display. Value is null if matrix is empty; otherwise it is
15214 a pointer to the row found. */
15215
15216 static struct glyph_row *
15217 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15218 struct glyph_row *start)
15219 {
15220 struct glyph_row *row, *row_found;
15221
15222 /* Set row_found to the last row in IT->w's current matrix
15223 displaying text. The loop looks funny but think of partially
15224 visible lines. */
15225 row_found = NULL;
15226 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15227 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15228 {
15229 xassert (row->enabled_p);
15230 row_found = row;
15231 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15232 break;
15233 ++row;
15234 }
15235
15236 return row_found;
15237 }
15238
15239
15240 /* Return the last row in the current matrix of W that is not affected
15241 by changes at the start of current_buffer that occurred since W's
15242 current matrix was built. Value is null if no such row exists.
15243
15244 BEG_UNCHANGED us the number of characters unchanged at the start of
15245 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15246 first changed character in current_buffer. Characters at positions <
15247 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15248 when the current matrix was built. */
15249
15250 static struct glyph_row *
15251 find_last_unchanged_at_beg_row (struct window *w)
15252 {
15253 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15254 struct glyph_row *row;
15255 struct glyph_row *row_found = NULL;
15256 int yb = window_text_bottom_y (w);
15257
15258 /* Find the last row displaying unchanged text. */
15259 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15260 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15261 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15262 ++row)
15263 {
15264 if (/* If row ends before first_changed_pos, it is unchanged,
15265 except in some case. */
15266 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15267 /* When row ends in ZV and we write at ZV it is not
15268 unchanged. */
15269 && !row->ends_at_zv_p
15270 /* When first_changed_pos is the end of a continued line,
15271 row is not unchanged because it may be no longer
15272 continued. */
15273 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15274 && (row->continued_p
15275 || row->exact_window_width_line_p)))
15276 row_found = row;
15277
15278 /* Stop if last visible row. */
15279 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15280 break;
15281 }
15282
15283 return row_found;
15284 }
15285
15286
15287 /* Find the first glyph row in the current matrix of W that is not
15288 affected by changes at the end of current_buffer since the
15289 time W's current matrix was built.
15290
15291 Return in *DELTA the number of chars by which buffer positions in
15292 unchanged text at the end of current_buffer must be adjusted.
15293
15294 Return in *DELTA_BYTES the corresponding number of bytes.
15295
15296 Value is null if no such row exists, i.e. all rows are affected by
15297 changes. */
15298
15299 static struct glyph_row *
15300 find_first_unchanged_at_end_row (struct window *w,
15301 EMACS_INT *delta, EMACS_INT *delta_bytes)
15302 {
15303 struct glyph_row *row;
15304 struct glyph_row *row_found = NULL;
15305
15306 *delta = *delta_bytes = 0;
15307
15308 /* Display must not have been paused, otherwise the current matrix
15309 is not up to date. */
15310 eassert (!NILP (w->window_end_valid));
15311
15312 /* A value of window_end_pos >= END_UNCHANGED means that the window
15313 end is in the range of changed text. If so, there is no
15314 unchanged row at the end of W's current matrix. */
15315 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15316 return NULL;
15317
15318 /* Set row to the last row in W's current matrix displaying text. */
15319 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15320
15321 /* If matrix is entirely empty, no unchanged row exists. */
15322 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15323 {
15324 /* The value of row is the last glyph row in the matrix having a
15325 meaningful buffer position in it. The end position of row
15326 corresponds to window_end_pos. This allows us to translate
15327 buffer positions in the current matrix to current buffer
15328 positions for characters not in changed text. */
15329 EMACS_INT Z_old =
15330 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15331 EMACS_INT Z_BYTE_old =
15332 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15333 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15334 struct glyph_row *first_text_row
15335 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15336
15337 *delta = Z - Z_old;
15338 *delta_bytes = Z_BYTE - Z_BYTE_old;
15339
15340 /* Set last_unchanged_pos to the buffer position of the last
15341 character in the buffer that has not been changed. Z is the
15342 index + 1 of the last character in current_buffer, i.e. by
15343 subtracting END_UNCHANGED we get the index of the last
15344 unchanged character, and we have to add BEG to get its buffer
15345 position. */
15346 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15347 last_unchanged_pos_old = last_unchanged_pos - *delta;
15348
15349 /* Search backward from ROW for a row displaying a line that
15350 starts at a minimum position >= last_unchanged_pos_old. */
15351 for (; row > first_text_row; --row)
15352 {
15353 /* This used to abort, but it can happen.
15354 It is ok to just stop the search instead here. KFS. */
15355 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15356 break;
15357
15358 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15359 row_found = row;
15360 }
15361 }
15362
15363 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15364
15365 return row_found;
15366 }
15367
15368
15369 /* Make sure that glyph rows in the current matrix of window W
15370 reference the same glyph memory as corresponding rows in the
15371 frame's frame matrix. This function is called after scrolling W's
15372 current matrix on a terminal frame in try_window_id and
15373 try_window_reusing_current_matrix. */
15374
15375 static void
15376 sync_frame_with_window_matrix_rows (struct window *w)
15377 {
15378 struct frame *f = XFRAME (w->frame);
15379 struct glyph_row *window_row, *window_row_end, *frame_row;
15380
15381 /* Preconditions: W must be a leaf window and full-width. Its frame
15382 must have a frame matrix. */
15383 xassert (NILP (w->hchild) && NILP (w->vchild));
15384 xassert (WINDOW_FULL_WIDTH_P (w));
15385 xassert (!FRAME_WINDOW_P (f));
15386
15387 /* If W is a full-width window, glyph pointers in W's current matrix
15388 have, by definition, to be the same as glyph pointers in the
15389 corresponding frame matrix. Note that frame matrices have no
15390 marginal areas (see build_frame_matrix). */
15391 window_row = w->current_matrix->rows;
15392 window_row_end = window_row + w->current_matrix->nrows;
15393 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15394 while (window_row < window_row_end)
15395 {
15396 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15397 struct glyph *end = window_row->glyphs[LAST_AREA];
15398
15399 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15400 frame_row->glyphs[TEXT_AREA] = start;
15401 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15402 frame_row->glyphs[LAST_AREA] = end;
15403
15404 /* Disable frame rows whose corresponding window rows have
15405 been disabled in try_window_id. */
15406 if (!window_row->enabled_p)
15407 frame_row->enabled_p = 0;
15408
15409 ++window_row, ++frame_row;
15410 }
15411 }
15412
15413
15414 /* Find the glyph row in window W containing CHARPOS. Consider all
15415 rows between START and END (not inclusive). END null means search
15416 all rows to the end of the display area of W. Value is the row
15417 containing CHARPOS or null. */
15418
15419 struct glyph_row *
15420 row_containing_pos (struct window *w, EMACS_INT charpos,
15421 struct glyph_row *start, struct glyph_row *end, int dy)
15422 {
15423 struct glyph_row *row = start;
15424 struct glyph_row *best_row = NULL;
15425 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15426 int last_y;
15427
15428 /* If we happen to start on a header-line, skip that. */
15429 if (row->mode_line_p)
15430 ++row;
15431
15432 if ((end && row >= end) || !row->enabled_p)
15433 return NULL;
15434
15435 last_y = window_text_bottom_y (w) - dy;
15436
15437 while (1)
15438 {
15439 /* Give up if we have gone too far. */
15440 if (end && row >= end)
15441 return NULL;
15442 /* This formerly returned if they were equal.
15443 I think that both quantities are of a "last plus one" type;
15444 if so, when they are equal, the row is within the screen. -- rms. */
15445 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15446 return NULL;
15447
15448 /* If it is in this row, return this row. */
15449 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15450 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15451 /* The end position of a row equals the start
15452 position of the next row. If CHARPOS is there, we
15453 would rather display it in the next line, except
15454 when this line ends in ZV. */
15455 && !row->ends_at_zv_p
15456 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15457 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15458 {
15459 struct glyph *g;
15460
15461 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15462 || (!best_row && !row->continued_p))
15463 return row;
15464 /* In bidi-reordered rows, there could be several rows
15465 occluding point, all of them belonging to the same
15466 continued line. We need to find the row which fits
15467 CHARPOS the best. */
15468 for (g = row->glyphs[TEXT_AREA];
15469 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15470 g++)
15471 {
15472 if (!STRINGP (g->object))
15473 {
15474 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15475 {
15476 mindif = eabs (g->charpos - charpos);
15477 best_row = row;
15478 /* Exact match always wins. */
15479 if (mindif == 0)
15480 return best_row;
15481 }
15482 }
15483 }
15484 }
15485 else if (best_row && !row->continued_p)
15486 return best_row;
15487 ++row;
15488 }
15489 }
15490
15491
15492 /* Try to redisplay window W by reusing its existing display. W's
15493 current matrix must be up to date when this function is called,
15494 i.e. window_end_valid must not be nil.
15495
15496 Value is
15497
15498 1 if display has been updated
15499 0 if otherwise unsuccessful
15500 -1 if redisplay with same window start is known not to succeed
15501
15502 The following steps are performed:
15503
15504 1. Find the last row in the current matrix of W that is not
15505 affected by changes at the start of current_buffer. If no such row
15506 is found, give up.
15507
15508 2. Find the first row in W's current matrix that is not affected by
15509 changes at the end of current_buffer. Maybe there is no such row.
15510
15511 3. Display lines beginning with the row + 1 found in step 1 to the
15512 row found in step 2 or, if step 2 didn't find a row, to the end of
15513 the window.
15514
15515 4. If cursor is not known to appear on the window, give up.
15516
15517 5. If display stopped at the row found in step 2, scroll the
15518 display and current matrix as needed.
15519
15520 6. Maybe display some lines at the end of W, if we must. This can
15521 happen under various circumstances, like a partially visible line
15522 becoming fully visible, or because newly displayed lines are displayed
15523 in smaller font sizes.
15524
15525 7. Update W's window end information. */
15526
15527 static int
15528 try_window_id (struct window *w)
15529 {
15530 struct frame *f = XFRAME (w->frame);
15531 struct glyph_matrix *current_matrix = w->current_matrix;
15532 struct glyph_matrix *desired_matrix = w->desired_matrix;
15533 struct glyph_row *last_unchanged_at_beg_row;
15534 struct glyph_row *first_unchanged_at_end_row;
15535 struct glyph_row *row;
15536 struct glyph_row *bottom_row;
15537 int bottom_vpos;
15538 struct it it;
15539 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15540 int dvpos, dy;
15541 struct text_pos start_pos;
15542 struct run run;
15543 int first_unchanged_at_end_vpos = 0;
15544 struct glyph_row *last_text_row, *last_text_row_at_end;
15545 struct text_pos start;
15546 EMACS_INT first_changed_charpos, last_changed_charpos;
15547
15548 #if GLYPH_DEBUG
15549 if (inhibit_try_window_id)
15550 return 0;
15551 #endif
15552
15553 /* This is handy for debugging. */
15554 #if 0
15555 #define GIVE_UP(X) \
15556 do { \
15557 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15558 return 0; \
15559 } while (0)
15560 #else
15561 #define GIVE_UP(X) return 0
15562 #endif
15563
15564 SET_TEXT_POS_FROM_MARKER (start, w->start);
15565
15566 /* Don't use this for mini-windows because these can show
15567 messages and mini-buffers, and we don't handle that here. */
15568 if (MINI_WINDOW_P (w))
15569 GIVE_UP (1);
15570
15571 /* This flag is used to prevent redisplay optimizations. */
15572 if (windows_or_buffers_changed || cursor_type_changed)
15573 GIVE_UP (2);
15574
15575 /* Verify that narrowing has not changed.
15576 Also verify that we were not told to prevent redisplay optimizations.
15577 It would be nice to further
15578 reduce the number of cases where this prevents try_window_id. */
15579 if (current_buffer->clip_changed
15580 || current_buffer->prevent_redisplay_optimizations_p)
15581 GIVE_UP (3);
15582
15583 /* Window must either use window-based redisplay or be full width. */
15584 if (!FRAME_WINDOW_P (f)
15585 && (!FRAME_LINE_INS_DEL_OK (f)
15586 || !WINDOW_FULL_WIDTH_P (w)))
15587 GIVE_UP (4);
15588
15589 /* Give up if point is known NOT to appear in W. */
15590 if (PT < CHARPOS (start))
15591 GIVE_UP (5);
15592
15593 /* Another way to prevent redisplay optimizations. */
15594 if (XFASTINT (w->last_modified) == 0)
15595 GIVE_UP (6);
15596
15597 /* Verify that window is not hscrolled. */
15598 if (XFASTINT (w->hscroll) != 0)
15599 GIVE_UP (7);
15600
15601 /* Verify that display wasn't paused. */
15602 if (NILP (w->window_end_valid))
15603 GIVE_UP (8);
15604
15605 /* Can't use this if highlighting a region because a cursor movement
15606 will do more than just set the cursor. */
15607 if (!NILP (Vtransient_mark_mode)
15608 && !NILP (BVAR (current_buffer, mark_active)))
15609 GIVE_UP (9);
15610
15611 /* Likewise if highlighting trailing whitespace. */
15612 if (!NILP (Vshow_trailing_whitespace))
15613 GIVE_UP (11);
15614
15615 /* Likewise if showing a region. */
15616 if (!NILP (w->region_showing))
15617 GIVE_UP (10);
15618
15619 /* Can't use this if overlay arrow position and/or string have
15620 changed. */
15621 if (overlay_arrows_changed_p ())
15622 GIVE_UP (12);
15623
15624 /* When word-wrap is on, adding a space to the first word of a
15625 wrapped line can change the wrap position, altering the line
15626 above it. It might be worthwhile to handle this more
15627 intelligently, but for now just redisplay from scratch. */
15628 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15629 GIVE_UP (21);
15630
15631 /* Under bidi reordering, adding or deleting a character in the
15632 beginning of a paragraph, before the first strong directional
15633 character, can change the base direction of the paragraph (unless
15634 the buffer specifies a fixed paragraph direction), which will
15635 require to redisplay the whole paragraph. It might be worthwhile
15636 to find the paragraph limits and widen the range of redisplayed
15637 lines to that, but for now just give up this optimization and
15638 redisplay from scratch. */
15639 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15640 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15641 GIVE_UP (22);
15642
15643 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15644 only if buffer has really changed. The reason is that the gap is
15645 initially at Z for freshly visited files. The code below would
15646 set end_unchanged to 0 in that case. */
15647 if (MODIFF > SAVE_MODIFF
15648 /* This seems to happen sometimes after saving a buffer. */
15649 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15650 {
15651 if (GPT - BEG < BEG_UNCHANGED)
15652 BEG_UNCHANGED = GPT - BEG;
15653 if (Z - GPT < END_UNCHANGED)
15654 END_UNCHANGED = Z - GPT;
15655 }
15656
15657 /* The position of the first and last character that has been changed. */
15658 first_changed_charpos = BEG + BEG_UNCHANGED;
15659 last_changed_charpos = Z - END_UNCHANGED;
15660
15661 /* If window starts after a line end, and the last change is in
15662 front of that newline, then changes don't affect the display.
15663 This case happens with stealth-fontification. Note that although
15664 the display is unchanged, glyph positions in the matrix have to
15665 be adjusted, of course. */
15666 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15667 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15668 && ((last_changed_charpos < CHARPOS (start)
15669 && CHARPOS (start) == BEGV)
15670 || (last_changed_charpos < CHARPOS (start) - 1
15671 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15672 {
15673 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15674 struct glyph_row *r0;
15675
15676 /* Compute how many chars/bytes have been added to or removed
15677 from the buffer. */
15678 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15679 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15680 Z_delta = Z - Z_old;
15681 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15682
15683 /* Give up if PT is not in the window. Note that it already has
15684 been checked at the start of try_window_id that PT is not in
15685 front of the window start. */
15686 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15687 GIVE_UP (13);
15688
15689 /* If window start is unchanged, we can reuse the whole matrix
15690 as is, after adjusting glyph positions. No need to compute
15691 the window end again, since its offset from Z hasn't changed. */
15692 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15693 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15694 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15695 /* PT must not be in a partially visible line. */
15696 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15697 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15698 {
15699 /* Adjust positions in the glyph matrix. */
15700 if (Z_delta || Z_delta_bytes)
15701 {
15702 struct glyph_row *r1
15703 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15704 increment_matrix_positions (w->current_matrix,
15705 MATRIX_ROW_VPOS (r0, current_matrix),
15706 MATRIX_ROW_VPOS (r1, current_matrix),
15707 Z_delta, Z_delta_bytes);
15708 }
15709
15710 /* Set the cursor. */
15711 row = row_containing_pos (w, PT, r0, NULL, 0);
15712 if (row)
15713 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15714 else
15715 abort ();
15716 return 1;
15717 }
15718 }
15719
15720 /* Handle the case that changes are all below what is displayed in
15721 the window, and that PT is in the window. This shortcut cannot
15722 be taken if ZV is visible in the window, and text has been added
15723 there that is visible in the window. */
15724 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15725 /* ZV is not visible in the window, or there are no
15726 changes at ZV, actually. */
15727 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15728 || first_changed_charpos == last_changed_charpos))
15729 {
15730 struct glyph_row *r0;
15731
15732 /* Give up if PT is not in the window. Note that it already has
15733 been checked at the start of try_window_id that PT is not in
15734 front of the window start. */
15735 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15736 GIVE_UP (14);
15737
15738 /* If window start is unchanged, we can reuse the whole matrix
15739 as is, without changing glyph positions since no text has
15740 been added/removed in front of the window end. */
15741 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15742 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15743 /* PT must not be in a partially visible line. */
15744 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15745 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15746 {
15747 /* We have to compute the window end anew since text
15748 could have been added/removed after it. */
15749 w->window_end_pos
15750 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15751 w->window_end_bytepos
15752 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15753
15754 /* Set the cursor. */
15755 row = row_containing_pos (w, PT, r0, NULL, 0);
15756 if (row)
15757 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15758 else
15759 abort ();
15760 return 2;
15761 }
15762 }
15763
15764 /* Give up if window start is in the changed area.
15765
15766 The condition used to read
15767
15768 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15769
15770 but why that was tested escapes me at the moment. */
15771 if (CHARPOS (start) >= first_changed_charpos
15772 && CHARPOS (start) <= last_changed_charpos)
15773 GIVE_UP (15);
15774
15775 /* Check that window start agrees with the start of the first glyph
15776 row in its current matrix. Check this after we know the window
15777 start is not in changed text, otherwise positions would not be
15778 comparable. */
15779 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15780 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15781 GIVE_UP (16);
15782
15783 /* Give up if the window ends in strings. Overlay strings
15784 at the end are difficult to handle, so don't try. */
15785 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15786 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15787 GIVE_UP (20);
15788
15789 /* Compute the position at which we have to start displaying new
15790 lines. Some of the lines at the top of the window might be
15791 reusable because they are not displaying changed text. Find the
15792 last row in W's current matrix not affected by changes at the
15793 start of current_buffer. Value is null if changes start in the
15794 first line of window. */
15795 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15796 if (last_unchanged_at_beg_row)
15797 {
15798 /* Avoid starting to display in the moddle of a character, a TAB
15799 for instance. This is easier than to set up the iterator
15800 exactly, and it's not a frequent case, so the additional
15801 effort wouldn't really pay off. */
15802 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15803 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15804 && last_unchanged_at_beg_row > w->current_matrix->rows)
15805 --last_unchanged_at_beg_row;
15806
15807 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15808 GIVE_UP (17);
15809
15810 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15811 GIVE_UP (18);
15812 start_pos = it.current.pos;
15813
15814 /* Start displaying new lines in the desired matrix at the same
15815 vpos we would use in the current matrix, i.e. below
15816 last_unchanged_at_beg_row. */
15817 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15818 current_matrix);
15819 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15820 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15821
15822 xassert (it.hpos == 0 && it.current_x == 0);
15823 }
15824 else
15825 {
15826 /* There are no reusable lines at the start of the window.
15827 Start displaying in the first text line. */
15828 start_display (&it, w, start);
15829 it.vpos = it.first_vpos;
15830 start_pos = it.current.pos;
15831 }
15832
15833 /* Find the first row that is not affected by changes at the end of
15834 the buffer. Value will be null if there is no unchanged row, in
15835 which case we must redisplay to the end of the window. delta
15836 will be set to the value by which buffer positions beginning with
15837 first_unchanged_at_end_row have to be adjusted due to text
15838 changes. */
15839 first_unchanged_at_end_row
15840 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15841 IF_DEBUG (debug_delta = delta);
15842 IF_DEBUG (debug_delta_bytes = delta_bytes);
15843
15844 /* Set stop_pos to the buffer position up to which we will have to
15845 display new lines. If first_unchanged_at_end_row != NULL, this
15846 is the buffer position of the start of the line displayed in that
15847 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15848 that we don't stop at a buffer position. */
15849 stop_pos = 0;
15850 if (first_unchanged_at_end_row)
15851 {
15852 xassert (last_unchanged_at_beg_row == NULL
15853 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15854
15855 /* If this is a continuation line, move forward to the next one
15856 that isn't. Changes in lines above affect this line.
15857 Caution: this may move first_unchanged_at_end_row to a row
15858 not displaying text. */
15859 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15860 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15861 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15862 < it.last_visible_y))
15863 ++first_unchanged_at_end_row;
15864
15865 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15866 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15867 >= it.last_visible_y))
15868 first_unchanged_at_end_row = NULL;
15869 else
15870 {
15871 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15872 + delta);
15873 first_unchanged_at_end_vpos
15874 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15875 xassert (stop_pos >= Z - END_UNCHANGED);
15876 }
15877 }
15878 else if (last_unchanged_at_beg_row == NULL)
15879 GIVE_UP (19);
15880
15881
15882 #if GLYPH_DEBUG
15883
15884 /* Either there is no unchanged row at the end, or the one we have
15885 now displays text. This is a necessary condition for the window
15886 end pos calculation at the end of this function. */
15887 xassert (first_unchanged_at_end_row == NULL
15888 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15889
15890 debug_last_unchanged_at_beg_vpos
15891 = (last_unchanged_at_beg_row
15892 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15893 : -1);
15894 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15895
15896 #endif /* GLYPH_DEBUG != 0 */
15897
15898
15899 /* Display new lines. Set last_text_row to the last new line
15900 displayed which has text on it, i.e. might end up as being the
15901 line where the window_end_vpos is. */
15902 w->cursor.vpos = -1;
15903 last_text_row = NULL;
15904 overlay_arrow_seen = 0;
15905 while (it.current_y < it.last_visible_y
15906 && !fonts_changed_p
15907 && (first_unchanged_at_end_row == NULL
15908 || IT_CHARPOS (it) < stop_pos))
15909 {
15910 if (display_line (&it))
15911 last_text_row = it.glyph_row - 1;
15912 }
15913
15914 if (fonts_changed_p)
15915 return -1;
15916
15917
15918 /* Compute differences in buffer positions, y-positions etc. for
15919 lines reused at the bottom of the window. Compute what we can
15920 scroll. */
15921 if (first_unchanged_at_end_row
15922 /* No lines reused because we displayed everything up to the
15923 bottom of the window. */
15924 && it.current_y < it.last_visible_y)
15925 {
15926 dvpos = (it.vpos
15927 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15928 current_matrix));
15929 dy = it.current_y - first_unchanged_at_end_row->y;
15930 run.current_y = first_unchanged_at_end_row->y;
15931 run.desired_y = run.current_y + dy;
15932 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15933 }
15934 else
15935 {
15936 delta = delta_bytes = dvpos = dy
15937 = run.current_y = run.desired_y = run.height = 0;
15938 first_unchanged_at_end_row = NULL;
15939 }
15940 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15941
15942
15943 /* Find the cursor if not already found. We have to decide whether
15944 PT will appear on this window (it sometimes doesn't, but this is
15945 not a very frequent case.) This decision has to be made before
15946 the current matrix is altered. A value of cursor.vpos < 0 means
15947 that PT is either in one of the lines beginning at
15948 first_unchanged_at_end_row or below the window. Don't care for
15949 lines that might be displayed later at the window end; as
15950 mentioned, this is not a frequent case. */
15951 if (w->cursor.vpos < 0)
15952 {
15953 /* Cursor in unchanged rows at the top? */
15954 if (PT < CHARPOS (start_pos)
15955 && last_unchanged_at_beg_row)
15956 {
15957 row = row_containing_pos (w, PT,
15958 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15959 last_unchanged_at_beg_row + 1, 0);
15960 if (row)
15961 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15962 }
15963
15964 /* Start from first_unchanged_at_end_row looking for PT. */
15965 else if (first_unchanged_at_end_row)
15966 {
15967 row = row_containing_pos (w, PT - delta,
15968 first_unchanged_at_end_row, NULL, 0);
15969 if (row)
15970 set_cursor_from_row (w, row, w->current_matrix, delta,
15971 delta_bytes, dy, dvpos);
15972 }
15973
15974 /* Give up if cursor was not found. */
15975 if (w->cursor.vpos < 0)
15976 {
15977 clear_glyph_matrix (w->desired_matrix);
15978 return -1;
15979 }
15980 }
15981
15982 /* Don't let the cursor end in the scroll margins. */
15983 {
15984 int this_scroll_margin, cursor_height;
15985
15986 this_scroll_margin = max (0, scroll_margin);
15987 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15988 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15989 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15990
15991 if ((w->cursor.y < this_scroll_margin
15992 && CHARPOS (start) > BEGV)
15993 /* Old redisplay didn't take scroll margin into account at the bottom,
15994 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15995 || (w->cursor.y + (make_cursor_line_fully_visible_p
15996 ? cursor_height + this_scroll_margin
15997 : 1)) > it.last_visible_y)
15998 {
15999 w->cursor.vpos = -1;
16000 clear_glyph_matrix (w->desired_matrix);
16001 return -1;
16002 }
16003 }
16004
16005 /* Scroll the display. Do it before changing the current matrix so
16006 that xterm.c doesn't get confused about where the cursor glyph is
16007 found. */
16008 if (dy && run.height)
16009 {
16010 update_begin (f);
16011
16012 if (FRAME_WINDOW_P (f))
16013 {
16014 FRAME_RIF (f)->update_window_begin_hook (w);
16015 FRAME_RIF (f)->clear_window_mouse_face (w);
16016 FRAME_RIF (f)->scroll_run_hook (w, &run);
16017 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16018 }
16019 else
16020 {
16021 /* Terminal frame. In this case, dvpos gives the number of
16022 lines to scroll by; dvpos < 0 means scroll up. */
16023 int from_vpos
16024 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16025 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16026 int end = (WINDOW_TOP_EDGE_LINE (w)
16027 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16028 + window_internal_height (w));
16029
16030 #if defined (HAVE_GPM) || defined (MSDOS)
16031 x_clear_window_mouse_face (w);
16032 #endif
16033 /* Perform the operation on the screen. */
16034 if (dvpos > 0)
16035 {
16036 /* Scroll last_unchanged_at_beg_row to the end of the
16037 window down dvpos lines. */
16038 set_terminal_window (f, end);
16039
16040 /* On dumb terminals delete dvpos lines at the end
16041 before inserting dvpos empty lines. */
16042 if (!FRAME_SCROLL_REGION_OK (f))
16043 ins_del_lines (f, end - dvpos, -dvpos);
16044
16045 /* Insert dvpos empty lines in front of
16046 last_unchanged_at_beg_row. */
16047 ins_del_lines (f, from, dvpos);
16048 }
16049 else if (dvpos < 0)
16050 {
16051 /* Scroll up last_unchanged_at_beg_vpos to the end of
16052 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16053 set_terminal_window (f, end);
16054
16055 /* Delete dvpos lines in front of
16056 last_unchanged_at_beg_vpos. ins_del_lines will set
16057 the cursor to the given vpos and emit |dvpos| delete
16058 line sequences. */
16059 ins_del_lines (f, from + dvpos, dvpos);
16060
16061 /* On a dumb terminal insert dvpos empty lines at the
16062 end. */
16063 if (!FRAME_SCROLL_REGION_OK (f))
16064 ins_del_lines (f, end + dvpos, -dvpos);
16065 }
16066
16067 set_terminal_window (f, 0);
16068 }
16069
16070 update_end (f);
16071 }
16072
16073 /* Shift reused rows of the current matrix to the right position.
16074 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16075 text. */
16076 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16077 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16078 if (dvpos < 0)
16079 {
16080 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16081 bottom_vpos, dvpos);
16082 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16083 bottom_vpos, 0);
16084 }
16085 else if (dvpos > 0)
16086 {
16087 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16088 bottom_vpos, dvpos);
16089 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16090 first_unchanged_at_end_vpos + dvpos, 0);
16091 }
16092
16093 /* For frame-based redisplay, make sure that current frame and window
16094 matrix are in sync with respect to glyph memory. */
16095 if (!FRAME_WINDOW_P (f))
16096 sync_frame_with_window_matrix_rows (w);
16097
16098 /* Adjust buffer positions in reused rows. */
16099 if (delta || delta_bytes)
16100 increment_matrix_positions (current_matrix,
16101 first_unchanged_at_end_vpos + dvpos,
16102 bottom_vpos, delta, delta_bytes);
16103
16104 /* Adjust Y positions. */
16105 if (dy)
16106 shift_glyph_matrix (w, current_matrix,
16107 first_unchanged_at_end_vpos + dvpos,
16108 bottom_vpos, dy);
16109
16110 if (first_unchanged_at_end_row)
16111 {
16112 first_unchanged_at_end_row += dvpos;
16113 if (first_unchanged_at_end_row->y >= it.last_visible_y
16114 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16115 first_unchanged_at_end_row = NULL;
16116 }
16117
16118 /* If scrolling up, there may be some lines to display at the end of
16119 the window. */
16120 last_text_row_at_end = NULL;
16121 if (dy < 0)
16122 {
16123 /* Scrolling up can leave for example a partially visible line
16124 at the end of the window to be redisplayed. */
16125 /* Set last_row to the glyph row in the current matrix where the
16126 window end line is found. It has been moved up or down in
16127 the matrix by dvpos. */
16128 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16129 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16130
16131 /* If last_row is the window end line, it should display text. */
16132 xassert (last_row->displays_text_p);
16133
16134 /* If window end line was partially visible before, begin
16135 displaying at that line. Otherwise begin displaying with the
16136 line following it. */
16137 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16138 {
16139 init_to_row_start (&it, w, last_row);
16140 it.vpos = last_vpos;
16141 it.current_y = last_row->y;
16142 }
16143 else
16144 {
16145 init_to_row_end (&it, w, last_row);
16146 it.vpos = 1 + last_vpos;
16147 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16148 ++last_row;
16149 }
16150
16151 /* We may start in a continuation line. If so, we have to
16152 get the right continuation_lines_width and current_x. */
16153 it.continuation_lines_width = last_row->continuation_lines_width;
16154 it.hpos = it.current_x = 0;
16155
16156 /* Display the rest of the lines at the window end. */
16157 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16158 while (it.current_y < it.last_visible_y
16159 && !fonts_changed_p)
16160 {
16161 /* Is it always sure that the display agrees with lines in
16162 the current matrix? I don't think so, so we mark rows
16163 displayed invalid in the current matrix by setting their
16164 enabled_p flag to zero. */
16165 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16166 if (display_line (&it))
16167 last_text_row_at_end = it.glyph_row - 1;
16168 }
16169 }
16170
16171 /* Update window_end_pos and window_end_vpos. */
16172 if (first_unchanged_at_end_row
16173 && !last_text_row_at_end)
16174 {
16175 /* Window end line if one of the preserved rows from the current
16176 matrix. Set row to the last row displaying text in current
16177 matrix starting at first_unchanged_at_end_row, after
16178 scrolling. */
16179 xassert (first_unchanged_at_end_row->displays_text_p);
16180 row = find_last_row_displaying_text (w->current_matrix, &it,
16181 first_unchanged_at_end_row);
16182 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16183
16184 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16185 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16186 w->window_end_vpos
16187 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16188 xassert (w->window_end_bytepos >= 0);
16189 IF_DEBUG (debug_method_add (w, "A"));
16190 }
16191 else if (last_text_row_at_end)
16192 {
16193 w->window_end_pos
16194 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16195 w->window_end_bytepos
16196 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16197 w->window_end_vpos
16198 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16199 xassert (w->window_end_bytepos >= 0);
16200 IF_DEBUG (debug_method_add (w, "B"));
16201 }
16202 else if (last_text_row)
16203 {
16204 /* We have displayed either to the end of the window or at the
16205 end of the window, i.e. the last row with text is to be found
16206 in the desired matrix. */
16207 w->window_end_pos
16208 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16209 w->window_end_bytepos
16210 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16211 w->window_end_vpos
16212 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16213 xassert (w->window_end_bytepos >= 0);
16214 }
16215 else if (first_unchanged_at_end_row == NULL
16216 && last_text_row == NULL
16217 && last_text_row_at_end == NULL)
16218 {
16219 /* Displayed to end of window, but no line containing text was
16220 displayed. Lines were deleted at the end of the window. */
16221 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16222 int vpos = XFASTINT (w->window_end_vpos);
16223 struct glyph_row *current_row = current_matrix->rows + vpos;
16224 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16225
16226 for (row = NULL;
16227 row == NULL && vpos >= first_vpos;
16228 --vpos, --current_row, --desired_row)
16229 {
16230 if (desired_row->enabled_p)
16231 {
16232 if (desired_row->displays_text_p)
16233 row = desired_row;
16234 }
16235 else if (current_row->displays_text_p)
16236 row = current_row;
16237 }
16238
16239 xassert (row != NULL);
16240 w->window_end_vpos = make_number (vpos + 1);
16241 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16242 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16243 xassert (w->window_end_bytepos >= 0);
16244 IF_DEBUG (debug_method_add (w, "C"));
16245 }
16246 else
16247 abort ();
16248
16249 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16250 debug_end_vpos = XFASTINT (w->window_end_vpos));
16251
16252 /* Record that display has not been completed. */
16253 w->window_end_valid = Qnil;
16254 w->desired_matrix->no_scrolling_p = 1;
16255 return 3;
16256
16257 #undef GIVE_UP
16258 }
16259
16260
16261 \f
16262 /***********************************************************************
16263 More debugging support
16264 ***********************************************************************/
16265
16266 #if GLYPH_DEBUG
16267
16268 void dump_glyph_row (struct glyph_row *, int, int);
16269 void dump_glyph_matrix (struct glyph_matrix *, int);
16270 void dump_glyph (struct glyph_row *, struct glyph *, int);
16271
16272
16273 /* Dump the contents of glyph matrix MATRIX on stderr.
16274
16275 GLYPHS 0 means don't show glyph contents.
16276 GLYPHS 1 means show glyphs in short form
16277 GLYPHS > 1 means show glyphs in long form. */
16278
16279 void
16280 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16281 {
16282 int i;
16283 for (i = 0; i < matrix->nrows; ++i)
16284 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16285 }
16286
16287
16288 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16289 the glyph row and area where the glyph comes from. */
16290
16291 void
16292 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16293 {
16294 if (glyph->type == CHAR_GLYPH)
16295 {
16296 fprintf (stderr,
16297 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16298 glyph - row->glyphs[TEXT_AREA],
16299 'C',
16300 glyph->charpos,
16301 (BUFFERP (glyph->object)
16302 ? 'B'
16303 : (STRINGP (glyph->object)
16304 ? 'S'
16305 : '-')),
16306 glyph->pixel_width,
16307 glyph->u.ch,
16308 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16309 ? glyph->u.ch
16310 : '.'),
16311 glyph->face_id,
16312 glyph->left_box_line_p,
16313 glyph->right_box_line_p);
16314 }
16315 else if (glyph->type == STRETCH_GLYPH)
16316 {
16317 fprintf (stderr,
16318 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16319 glyph - row->glyphs[TEXT_AREA],
16320 'S',
16321 glyph->charpos,
16322 (BUFFERP (glyph->object)
16323 ? 'B'
16324 : (STRINGP (glyph->object)
16325 ? 'S'
16326 : '-')),
16327 glyph->pixel_width,
16328 0,
16329 '.',
16330 glyph->face_id,
16331 glyph->left_box_line_p,
16332 glyph->right_box_line_p);
16333 }
16334 else if (glyph->type == IMAGE_GLYPH)
16335 {
16336 fprintf (stderr,
16337 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16338 glyph - row->glyphs[TEXT_AREA],
16339 'I',
16340 glyph->charpos,
16341 (BUFFERP (glyph->object)
16342 ? 'B'
16343 : (STRINGP (glyph->object)
16344 ? 'S'
16345 : '-')),
16346 glyph->pixel_width,
16347 glyph->u.img_id,
16348 '.',
16349 glyph->face_id,
16350 glyph->left_box_line_p,
16351 glyph->right_box_line_p);
16352 }
16353 else if (glyph->type == COMPOSITE_GLYPH)
16354 {
16355 fprintf (stderr,
16356 " %5d %4c %6d %c %3d 0x%05x",
16357 glyph - row->glyphs[TEXT_AREA],
16358 '+',
16359 glyph->charpos,
16360 (BUFFERP (glyph->object)
16361 ? 'B'
16362 : (STRINGP (glyph->object)
16363 ? 'S'
16364 : '-')),
16365 glyph->pixel_width,
16366 glyph->u.cmp.id);
16367 if (glyph->u.cmp.automatic)
16368 fprintf (stderr,
16369 "[%d-%d]",
16370 glyph->slice.cmp.from, glyph->slice.cmp.to);
16371 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16372 glyph->face_id,
16373 glyph->left_box_line_p,
16374 glyph->right_box_line_p);
16375 }
16376 }
16377
16378
16379 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16380 GLYPHS 0 means don't show glyph contents.
16381 GLYPHS 1 means show glyphs in short form
16382 GLYPHS > 1 means show glyphs in long form. */
16383
16384 void
16385 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
16386 {
16387 if (glyphs != 1)
16388 {
16389 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16390 fprintf (stderr, "======================================================================\n");
16391
16392 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16393 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16394 vpos,
16395 MATRIX_ROW_START_CHARPOS (row),
16396 MATRIX_ROW_END_CHARPOS (row),
16397 row->used[TEXT_AREA],
16398 row->contains_overlapping_glyphs_p,
16399 row->enabled_p,
16400 row->truncated_on_left_p,
16401 row->truncated_on_right_p,
16402 row->continued_p,
16403 MATRIX_ROW_CONTINUATION_LINE_P (row),
16404 row->displays_text_p,
16405 row->ends_at_zv_p,
16406 row->fill_line_p,
16407 row->ends_in_middle_of_char_p,
16408 row->starts_in_middle_of_char_p,
16409 row->mouse_face_p,
16410 row->x,
16411 row->y,
16412 row->pixel_width,
16413 row->height,
16414 row->visible_height,
16415 row->ascent,
16416 row->phys_ascent);
16417 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16418 row->end.overlay_string_index,
16419 row->continuation_lines_width);
16420 fprintf (stderr, "%9d %5d\n",
16421 CHARPOS (row->start.string_pos),
16422 CHARPOS (row->end.string_pos));
16423 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16424 row->end.dpvec_index);
16425 }
16426
16427 if (glyphs > 1)
16428 {
16429 int area;
16430
16431 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16432 {
16433 struct glyph *glyph = row->glyphs[area];
16434 struct glyph *glyph_end = glyph + row->used[area];
16435
16436 /* Glyph for a line end in text. */
16437 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16438 ++glyph_end;
16439
16440 if (glyph < glyph_end)
16441 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16442
16443 for (; glyph < glyph_end; ++glyph)
16444 dump_glyph (row, glyph, area);
16445 }
16446 }
16447 else if (glyphs == 1)
16448 {
16449 int area;
16450
16451 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16452 {
16453 char *s = (char *) alloca (row->used[area] + 1);
16454 int i;
16455
16456 for (i = 0; i < row->used[area]; ++i)
16457 {
16458 struct glyph *glyph = row->glyphs[area] + i;
16459 if (glyph->type == CHAR_GLYPH
16460 && glyph->u.ch < 0x80
16461 && glyph->u.ch >= ' ')
16462 s[i] = glyph->u.ch;
16463 else
16464 s[i] = '.';
16465 }
16466
16467 s[i] = '\0';
16468 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16469 }
16470 }
16471 }
16472
16473
16474 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16475 Sdump_glyph_matrix, 0, 1, "p",
16476 doc: /* Dump the current matrix of the selected window to stderr.
16477 Shows contents of glyph row structures. With non-nil
16478 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16479 glyphs in short form, otherwise show glyphs in long form. */)
16480 (Lisp_Object glyphs)
16481 {
16482 struct window *w = XWINDOW (selected_window);
16483 struct buffer *buffer = XBUFFER (w->buffer);
16484
16485 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16486 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16487 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16488 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16489 fprintf (stderr, "=============================================\n");
16490 dump_glyph_matrix (w->current_matrix,
16491 NILP (glyphs) ? 0 : XINT (glyphs));
16492 return Qnil;
16493 }
16494
16495
16496 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16497 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16498 (void)
16499 {
16500 struct frame *f = XFRAME (selected_frame);
16501 dump_glyph_matrix (f->current_matrix, 1);
16502 return Qnil;
16503 }
16504
16505
16506 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16507 doc: /* Dump glyph row ROW to stderr.
16508 GLYPH 0 means don't dump glyphs.
16509 GLYPH 1 means dump glyphs in short form.
16510 GLYPH > 1 or omitted means dump glyphs in long form. */)
16511 (Lisp_Object row, Lisp_Object glyphs)
16512 {
16513 struct glyph_matrix *matrix;
16514 int vpos;
16515
16516 CHECK_NUMBER (row);
16517 matrix = XWINDOW (selected_window)->current_matrix;
16518 vpos = XINT (row);
16519 if (vpos >= 0 && vpos < matrix->nrows)
16520 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16521 vpos,
16522 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16523 return Qnil;
16524 }
16525
16526
16527 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16528 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16529 GLYPH 0 means don't dump glyphs.
16530 GLYPH 1 means dump glyphs in short form.
16531 GLYPH > 1 or omitted means dump glyphs in long form. */)
16532 (Lisp_Object row, Lisp_Object glyphs)
16533 {
16534 struct frame *sf = SELECTED_FRAME ();
16535 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16536 int vpos;
16537
16538 CHECK_NUMBER (row);
16539 vpos = XINT (row);
16540 if (vpos >= 0 && vpos < m->nrows)
16541 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16542 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16543 return Qnil;
16544 }
16545
16546
16547 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16548 doc: /* Toggle tracing of redisplay.
16549 With ARG, turn tracing on if and only if ARG is positive. */)
16550 (Lisp_Object arg)
16551 {
16552 if (NILP (arg))
16553 trace_redisplay_p = !trace_redisplay_p;
16554 else
16555 {
16556 arg = Fprefix_numeric_value (arg);
16557 trace_redisplay_p = XINT (arg) > 0;
16558 }
16559
16560 return Qnil;
16561 }
16562
16563
16564 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16565 doc: /* Like `format', but print result to stderr.
16566 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16567 (ptrdiff_t nargs, Lisp_Object *args)
16568 {
16569 Lisp_Object s = Fformat (nargs, args);
16570 fprintf (stderr, "%s", SDATA (s));
16571 return Qnil;
16572 }
16573
16574 #endif /* GLYPH_DEBUG */
16575
16576
16577 \f
16578 /***********************************************************************
16579 Building Desired Matrix Rows
16580 ***********************************************************************/
16581
16582 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16583 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16584
16585 static struct glyph_row *
16586 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16587 {
16588 struct frame *f = XFRAME (WINDOW_FRAME (w));
16589 struct buffer *buffer = XBUFFER (w->buffer);
16590 struct buffer *old = current_buffer;
16591 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16592 int arrow_len = SCHARS (overlay_arrow_string);
16593 const unsigned char *arrow_end = arrow_string + arrow_len;
16594 const unsigned char *p;
16595 struct it it;
16596 int multibyte_p;
16597 int n_glyphs_before;
16598
16599 set_buffer_temp (buffer);
16600 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16601 it.glyph_row->used[TEXT_AREA] = 0;
16602 SET_TEXT_POS (it.position, 0, 0);
16603
16604 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16605 p = arrow_string;
16606 while (p < arrow_end)
16607 {
16608 Lisp_Object face, ilisp;
16609
16610 /* Get the next character. */
16611 if (multibyte_p)
16612 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16613 else
16614 {
16615 it.c = it.char_to_display = *p, it.len = 1;
16616 if (! ASCII_CHAR_P (it.c))
16617 it.char_to_display = BYTE8_TO_CHAR (it.c);
16618 }
16619 p += it.len;
16620
16621 /* Get its face. */
16622 ilisp = make_number (p - arrow_string);
16623 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16624 it.face_id = compute_char_face (f, it.char_to_display, face);
16625
16626 /* Compute its width, get its glyphs. */
16627 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16628 SET_TEXT_POS (it.position, -1, -1);
16629 PRODUCE_GLYPHS (&it);
16630
16631 /* If this character doesn't fit any more in the line, we have
16632 to remove some glyphs. */
16633 if (it.current_x > it.last_visible_x)
16634 {
16635 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16636 break;
16637 }
16638 }
16639
16640 set_buffer_temp (old);
16641 return it.glyph_row;
16642 }
16643
16644
16645 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16646 glyphs are only inserted for terminal frames since we can't really
16647 win with truncation glyphs when partially visible glyphs are
16648 involved. Which glyphs to insert is determined by
16649 produce_special_glyphs. */
16650
16651 static void
16652 insert_left_trunc_glyphs (struct it *it)
16653 {
16654 struct it truncate_it;
16655 struct glyph *from, *end, *to, *toend;
16656
16657 xassert (!FRAME_WINDOW_P (it->f));
16658
16659 /* Get the truncation glyphs. */
16660 truncate_it = *it;
16661 truncate_it.current_x = 0;
16662 truncate_it.face_id = DEFAULT_FACE_ID;
16663 truncate_it.glyph_row = &scratch_glyph_row;
16664 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16665 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16666 truncate_it.object = make_number (0);
16667 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16668
16669 /* Overwrite glyphs from IT with truncation glyphs. */
16670 if (!it->glyph_row->reversed_p)
16671 {
16672 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16673 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16674 to = it->glyph_row->glyphs[TEXT_AREA];
16675 toend = to + it->glyph_row->used[TEXT_AREA];
16676
16677 while (from < end)
16678 *to++ = *from++;
16679
16680 /* There may be padding glyphs left over. Overwrite them too. */
16681 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16682 {
16683 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16684 while (from < end)
16685 *to++ = *from++;
16686 }
16687
16688 if (to > toend)
16689 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16690 }
16691 else
16692 {
16693 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16694 that back to front. */
16695 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16696 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16697 toend = it->glyph_row->glyphs[TEXT_AREA];
16698 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16699
16700 while (from >= end && to >= toend)
16701 *to-- = *from--;
16702 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16703 {
16704 from =
16705 truncate_it.glyph_row->glyphs[TEXT_AREA]
16706 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16707 while (from >= end && to >= toend)
16708 *to-- = *from--;
16709 }
16710 if (from >= end)
16711 {
16712 /* Need to free some room before prepending additional
16713 glyphs. */
16714 int move_by = from - end + 1;
16715 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16716 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16717
16718 for ( ; g >= g0; g--)
16719 g[move_by] = *g;
16720 while (from >= end)
16721 *to-- = *from--;
16722 it->glyph_row->used[TEXT_AREA] += move_by;
16723 }
16724 }
16725 }
16726
16727
16728 /* Compute the pixel height and width of IT->glyph_row.
16729
16730 Most of the time, ascent and height of a display line will be equal
16731 to the max_ascent and max_height values of the display iterator
16732 structure. This is not the case if
16733
16734 1. We hit ZV without displaying anything. In this case, max_ascent
16735 and max_height will be zero.
16736
16737 2. We have some glyphs that don't contribute to the line height.
16738 (The glyph row flag contributes_to_line_height_p is for future
16739 pixmap extensions).
16740
16741 The first case is easily covered by using default values because in
16742 these cases, the line height does not really matter, except that it
16743 must not be zero. */
16744
16745 static void
16746 compute_line_metrics (struct it *it)
16747 {
16748 struct glyph_row *row = it->glyph_row;
16749
16750 if (FRAME_WINDOW_P (it->f))
16751 {
16752 int i, min_y, max_y;
16753
16754 /* The line may consist of one space only, that was added to
16755 place the cursor on it. If so, the row's height hasn't been
16756 computed yet. */
16757 if (row->height == 0)
16758 {
16759 if (it->max_ascent + it->max_descent == 0)
16760 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16761 row->ascent = it->max_ascent;
16762 row->height = it->max_ascent + it->max_descent;
16763 row->phys_ascent = it->max_phys_ascent;
16764 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16765 row->extra_line_spacing = it->max_extra_line_spacing;
16766 }
16767
16768 /* Compute the width of this line. */
16769 row->pixel_width = row->x;
16770 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16771 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16772
16773 xassert (row->pixel_width >= 0);
16774 xassert (row->ascent >= 0 && row->height > 0);
16775
16776 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16777 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16778
16779 /* If first line's physical ascent is larger than its logical
16780 ascent, use the physical ascent, and make the row taller.
16781 This makes accented characters fully visible. */
16782 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16783 && row->phys_ascent > row->ascent)
16784 {
16785 row->height += row->phys_ascent - row->ascent;
16786 row->ascent = row->phys_ascent;
16787 }
16788
16789 /* Compute how much of the line is visible. */
16790 row->visible_height = row->height;
16791
16792 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16793 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16794
16795 if (row->y < min_y)
16796 row->visible_height -= min_y - row->y;
16797 if (row->y + row->height > max_y)
16798 row->visible_height -= row->y + row->height - max_y;
16799 }
16800 else
16801 {
16802 row->pixel_width = row->used[TEXT_AREA];
16803 if (row->continued_p)
16804 row->pixel_width -= it->continuation_pixel_width;
16805 else if (row->truncated_on_right_p)
16806 row->pixel_width -= it->truncation_pixel_width;
16807 row->ascent = row->phys_ascent = 0;
16808 row->height = row->phys_height = row->visible_height = 1;
16809 row->extra_line_spacing = 0;
16810 }
16811
16812 /* Compute a hash code for this row. */
16813 {
16814 int area, i;
16815 row->hash = 0;
16816 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16817 for (i = 0; i < row->used[area]; ++i)
16818 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16819 + row->glyphs[area][i].u.val
16820 + row->glyphs[area][i].face_id
16821 + row->glyphs[area][i].padding_p
16822 + (row->glyphs[area][i].type << 2));
16823 }
16824
16825 it->max_ascent = it->max_descent = 0;
16826 it->max_phys_ascent = it->max_phys_descent = 0;
16827 }
16828
16829
16830 /* Append one space to the glyph row of iterator IT if doing a
16831 window-based redisplay. The space has the same face as
16832 IT->face_id. Value is non-zero if a space was added.
16833
16834 This function is called to make sure that there is always one glyph
16835 at the end of a glyph row that the cursor can be set on under
16836 window-systems. (If there weren't such a glyph we would not know
16837 how wide and tall a box cursor should be displayed).
16838
16839 At the same time this space let's a nicely handle clearing to the
16840 end of the line if the row ends in italic text. */
16841
16842 static int
16843 append_space_for_newline (struct it *it, int default_face_p)
16844 {
16845 if (FRAME_WINDOW_P (it->f))
16846 {
16847 int n = it->glyph_row->used[TEXT_AREA];
16848
16849 if (it->glyph_row->glyphs[TEXT_AREA] + n
16850 < it->glyph_row->glyphs[1 + TEXT_AREA])
16851 {
16852 /* Save some values that must not be changed.
16853 Must save IT->c and IT->len because otherwise
16854 ITERATOR_AT_END_P wouldn't work anymore after
16855 append_space_for_newline has been called. */
16856 enum display_element_type saved_what = it->what;
16857 int saved_c = it->c, saved_len = it->len;
16858 int saved_char_to_display = it->char_to_display;
16859 int saved_x = it->current_x;
16860 int saved_face_id = it->face_id;
16861 struct text_pos saved_pos;
16862 Lisp_Object saved_object;
16863 struct face *face;
16864
16865 saved_object = it->object;
16866 saved_pos = it->position;
16867
16868 it->what = IT_CHARACTER;
16869 memset (&it->position, 0, sizeof it->position);
16870 it->object = make_number (0);
16871 it->c = it->char_to_display = ' ';
16872 it->len = 1;
16873
16874 if (default_face_p)
16875 it->face_id = DEFAULT_FACE_ID;
16876 else if (it->face_before_selective_p)
16877 it->face_id = it->saved_face_id;
16878 face = FACE_FROM_ID (it->f, it->face_id);
16879 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16880
16881 PRODUCE_GLYPHS (it);
16882
16883 it->override_ascent = -1;
16884 it->constrain_row_ascent_descent_p = 0;
16885 it->current_x = saved_x;
16886 it->object = saved_object;
16887 it->position = saved_pos;
16888 it->what = saved_what;
16889 it->face_id = saved_face_id;
16890 it->len = saved_len;
16891 it->c = saved_c;
16892 it->char_to_display = saved_char_to_display;
16893 return 1;
16894 }
16895 }
16896
16897 return 0;
16898 }
16899
16900
16901 /* Extend the face of the last glyph in the text area of IT->glyph_row
16902 to the end of the display line. Called from display_line. If the
16903 glyph row is empty, add a space glyph to it so that we know the
16904 face to draw. Set the glyph row flag fill_line_p. If the glyph
16905 row is R2L, prepend a stretch glyph to cover the empty space to the
16906 left of the leftmost glyph. */
16907
16908 static void
16909 extend_face_to_end_of_line (struct it *it)
16910 {
16911 struct face *face;
16912 struct frame *f = it->f;
16913
16914 /* If line is already filled, do nothing. Non window-system frames
16915 get a grace of one more ``pixel'' because their characters are
16916 1-``pixel'' wide, so they hit the equality too early. This grace
16917 is needed only for R2L rows that are not continued, to produce
16918 one extra blank where we could display the cursor. */
16919 if (it->current_x >= it->last_visible_x
16920 + (!FRAME_WINDOW_P (f)
16921 && it->glyph_row->reversed_p
16922 && !it->glyph_row->continued_p))
16923 return;
16924
16925 /* Face extension extends the background and box of IT->face_id
16926 to the end of the line. If the background equals the background
16927 of the frame, we don't have to do anything. */
16928 if (it->face_before_selective_p)
16929 face = FACE_FROM_ID (f, it->saved_face_id);
16930 else
16931 face = FACE_FROM_ID (f, it->face_id);
16932
16933 if (FRAME_WINDOW_P (f)
16934 && it->glyph_row->displays_text_p
16935 && face->box == FACE_NO_BOX
16936 && face->background == FRAME_BACKGROUND_PIXEL (f)
16937 && !face->stipple
16938 && !it->glyph_row->reversed_p)
16939 return;
16940
16941 /* Set the glyph row flag indicating that the face of the last glyph
16942 in the text area has to be drawn to the end of the text area. */
16943 it->glyph_row->fill_line_p = 1;
16944
16945 /* If current character of IT is not ASCII, make sure we have the
16946 ASCII face. This will be automatically undone the next time
16947 get_next_display_element returns a multibyte character. Note
16948 that the character will always be single byte in unibyte
16949 text. */
16950 if (!ASCII_CHAR_P (it->c))
16951 {
16952 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16953 }
16954
16955 if (FRAME_WINDOW_P (f))
16956 {
16957 /* If the row is empty, add a space with the current face of IT,
16958 so that we know which face to draw. */
16959 if (it->glyph_row->used[TEXT_AREA] == 0)
16960 {
16961 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16962 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16963 it->glyph_row->used[TEXT_AREA] = 1;
16964 }
16965 #ifdef HAVE_WINDOW_SYSTEM
16966 if (it->glyph_row->reversed_p)
16967 {
16968 /* Prepend a stretch glyph to the row, such that the
16969 rightmost glyph will be drawn flushed all the way to the
16970 right margin of the window. The stretch glyph that will
16971 occupy the empty space, if any, to the left of the
16972 glyphs. */
16973 struct font *font = face->font ? face->font : FRAME_FONT (f);
16974 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16975 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16976 struct glyph *g;
16977 int row_width, stretch_ascent, stretch_width;
16978 struct text_pos saved_pos;
16979 int saved_face_id, saved_avoid_cursor;
16980
16981 for (row_width = 0, g = row_start; g < row_end; g++)
16982 row_width += g->pixel_width;
16983 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16984 if (stretch_width > 0)
16985 {
16986 stretch_ascent =
16987 (((it->ascent + it->descent)
16988 * FONT_BASE (font)) / FONT_HEIGHT (font));
16989 saved_pos = it->position;
16990 memset (&it->position, 0, sizeof it->position);
16991 saved_avoid_cursor = it->avoid_cursor_p;
16992 it->avoid_cursor_p = 1;
16993 saved_face_id = it->face_id;
16994 /* The last row's stretch glyph should get the default
16995 face, to avoid painting the rest of the window with
16996 the region face, if the region ends at ZV. */
16997 if (it->glyph_row->ends_at_zv_p)
16998 it->face_id = DEFAULT_FACE_ID;
16999 else
17000 it->face_id = face->id;
17001 append_stretch_glyph (it, make_number (0), stretch_width,
17002 it->ascent + it->descent, stretch_ascent);
17003 it->position = saved_pos;
17004 it->avoid_cursor_p = saved_avoid_cursor;
17005 it->face_id = saved_face_id;
17006 }
17007 }
17008 #endif /* HAVE_WINDOW_SYSTEM */
17009 }
17010 else
17011 {
17012 /* Save some values that must not be changed. */
17013 int saved_x = it->current_x;
17014 struct text_pos saved_pos;
17015 Lisp_Object saved_object;
17016 enum display_element_type saved_what = it->what;
17017 int saved_face_id = it->face_id;
17018
17019 saved_object = it->object;
17020 saved_pos = it->position;
17021
17022 it->what = IT_CHARACTER;
17023 memset (&it->position, 0, sizeof it->position);
17024 it->object = make_number (0);
17025 it->c = it->char_to_display = ' ';
17026 it->len = 1;
17027 /* The last row's blank glyphs should get the default face, to
17028 avoid painting the rest of the window with the region face,
17029 if the region ends at ZV. */
17030 if (it->glyph_row->ends_at_zv_p)
17031 it->face_id = DEFAULT_FACE_ID;
17032 else
17033 it->face_id = face->id;
17034
17035 PRODUCE_GLYPHS (it);
17036
17037 while (it->current_x <= it->last_visible_x)
17038 PRODUCE_GLYPHS (it);
17039
17040 /* Don't count these blanks really. It would let us insert a left
17041 truncation glyph below and make us set the cursor on them, maybe. */
17042 it->current_x = saved_x;
17043 it->object = saved_object;
17044 it->position = saved_pos;
17045 it->what = saved_what;
17046 it->face_id = saved_face_id;
17047 }
17048 }
17049
17050
17051 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17052 trailing whitespace. */
17053
17054 static int
17055 trailing_whitespace_p (EMACS_INT charpos)
17056 {
17057 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17058 int c = 0;
17059
17060 while (bytepos < ZV_BYTE
17061 && (c = FETCH_CHAR (bytepos),
17062 c == ' ' || c == '\t'))
17063 ++bytepos;
17064
17065 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17066 {
17067 if (bytepos != PT_BYTE)
17068 return 1;
17069 }
17070 return 0;
17071 }
17072
17073
17074 /* Highlight trailing whitespace, if any, in ROW. */
17075
17076 static void
17077 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17078 {
17079 int used = row->used[TEXT_AREA];
17080
17081 if (used)
17082 {
17083 struct glyph *start = row->glyphs[TEXT_AREA];
17084 struct glyph *glyph = start + used - 1;
17085
17086 if (row->reversed_p)
17087 {
17088 /* Right-to-left rows need to be processed in the opposite
17089 direction, so swap the edge pointers. */
17090 glyph = start;
17091 start = row->glyphs[TEXT_AREA] + used - 1;
17092 }
17093
17094 /* Skip over glyphs inserted to display the cursor at the
17095 end of a line, for extending the face of the last glyph
17096 to the end of the line on terminals, and for truncation
17097 and continuation glyphs. */
17098 if (!row->reversed_p)
17099 {
17100 while (glyph >= start
17101 && glyph->type == CHAR_GLYPH
17102 && INTEGERP (glyph->object))
17103 --glyph;
17104 }
17105 else
17106 {
17107 while (glyph <= start
17108 && glyph->type == CHAR_GLYPH
17109 && INTEGERP (glyph->object))
17110 ++glyph;
17111 }
17112
17113 /* If last glyph is a space or stretch, and it's trailing
17114 whitespace, set the face of all trailing whitespace glyphs in
17115 IT->glyph_row to `trailing-whitespace'. */
17116 if ((row->reversed_p ? glyph <= start : glyph >= start)
17117 && BUFFERP (glyph->object)
17118 && (glyph->type == STRETCH_GLYPH
17119 || (glyph->type == CHAR_GLYPH
17120 && glyph->u.ch == ' '))
17121 && trailing_whitespace_p (glyph->charpos))
17122 {
17123 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17124 if (face_id < 0)
17125 return;
17126
17127 if (!row->reversed_p)
17128 {
17129 while (glyph >= start
17130 && BUFFERP (glyph->object)
17131 && (glyph->type == STRETCH_GLYPH
17132 || (glyph->type == CHAR_GLYPH
17133 && glyph->u.ch == ' ')))
17134 (glyph--)->face_id = face_id;
17135 }
17136 else
17137 {
17138 while (glyph <= start
17139 && BUFFERP (glyph->object)
17140 && (glyph->type == STRETCH_GLYPH
17141 || (glyph->type == CHAR_GLYPH
17142 && glyph->u.ch == ' ')))
17143 (glyph++)->face_id = face_id;
17144 }
17145 }
17146 }
17147 }
17148
17149
17150 /* Value is non-zero if glyph row ROW should be
17151 used to hold the cursor. */
17152
17153 static int
17154 cursor_row_p (struct glyph_row *row)
17155 {
17156 int result = 1;
17157
17158 if (PT == CHARPOS (row->end.pos))
17159 {
17160 /* Suppose the row ends on a string.
17161 Unless the row is continued, that means it ends on a newline
17162 in the string. If it's anything other than a display string
17163 (e.g. a before-string from an overlay), we don't want the
17164 cursor there. (This heuristic seems to give the optimal
17165 behavior for the various types of multi-line strings.) */
17166 if (CHARPOS (row->end.string_pos) >= 0)
17167 {
17168 if (row->continued_p)
17169 result = 1;
17170 else
17171 {
17172 /* Check for `display' property. */
17173 struct glyph *beg = row->glyphs[TEXT_AREA];
17174 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17175 struct glyph *glyph;
17176
17177 result = 0;
17178 for (glyph = end; glyph >= beg; --glyph)
17179 if (STRINGP (glyph->object))
17180 {
17181 Lisp_Object prop
17182 = Fget_char_property (make_number (PT),
17183 Qdisplay, Qnil);
17184 result =
17185 (!NILP (prop)
17186 && display_prop_string_p (prop, glyph->object));
17187 break;
17188 }
17189 }
17190 }
17191 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17192 {
17193 /* If the row ends in middle of a real character,
17194 and the line is continued, we want the cursor here.
17195 That's because CHARPOS (ROW->end.pos) would equal
17196 PT if PT is before the character. */
17197 if (!row->ends_in_ellipsis_p)
17198 result = row->continued_p;
17199 else
17200 /* If the row ends in an ellipsis, then
17201 CHARPOS (ROW->end.pos) will equal point after the
17202 invisible text. We want that position to be displayed
17203 after the ellipsis. */
17204 result = 0;
17205 }
17206 /* If the row ends at ZV, display the cursor at the end of that
17207 row instead of at the start of the row below. */
17208 else if (row->ends_at_zv_p)
17209 result = 1;
17210 else
17211 result = 0;
17212 }
17213
17214 return result;
17215 }
17216
17217 \f
17218
17219 /* Push the display property PROP so that it will be rendered at the
17220 current position in IT. Return 1 if PROP was successfully pushed,
17221 0 otherwise. */
17222
17223 static int
17224 push_display_prop (struct it *it, Lisp_Object prop)
17225 {
17226 push_it (it, NULL);
17227
17228 if (STRINGP (prop))
17229 {
17230 if (SCHARS (prop) == 0)
17231 {
17232 pop_it (it);
17233 return 0;
17234 }
17235
17236 it->string = prop;
17237 it->multibyte_p = STRING_MULTIBYTE (it->string);
17238 it->current.overlay_string_index = -1;
17239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17240 it->end_charpos = it->string_nchars = SCHARS (it->string);
17241 it->method = GET_FROM_STRING;
17242 it->stop_charpos = 0;
17243 }
17244 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17245 {
17246 it->method = GET_FROM_STRETCH;
17247 it->object = prop;
17248 }
17249 #ifdef HAVE_WINDOW_SYSTEM
17250 else if (IMAGEP (prop))
17251 {
17252 it->what = IT_IMAGE;
17253 it->image_id = lookup_image (it->f, prop);
17254 it->method = GET_FROM_IMAGE;
17255 }
17256 #endif /* HAVE_WINDOW_SYSTEM */
17257 else
17258 {
17259 pop_it (it); /* bogus display property, give up */
17260 return 0;
17261 }
17262
17263 return 1;
17264 }
17265
17266 /* Return the character-property PROP at the current position in IT. */
17267
17268 static Lisp_Object
17269 get_it_property (struct it *it, Lisp_Object prop)
17270 {
17271 Lisp_Object position;
17272
17273 if (STRINGP (it->object))
17274 position = make_number (IT_STRING_CHARPOS (*it));
17275 else if (BUFFERP (it->object))
17276 position = make_number (IT_CHARPOS (*it));
17277 else
17278 return Qnil;
17279
17280 return Fget_char_property (position, prop, it->object);
17281 }
17282
17283 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17284
17285 static void
17286 handle_line_prefix (struct it *it)
17287 {
17288 Lisp_Object prefix;
17289 if (it->continuation_lines_width > 0)
17290 {
17291 prefix = get_it_property (it, Qwrap_prefix);
17292 if (NILP (prefix))
17293 prefix = Vwrap_prefix;
17294 }
17295 else
17296 {
17297 prefix = get_it_property (it, Qline_prefix);
17298 if (NILP (prefix))
17299 prefix = Vline_prefix;
17300 }
17301 if (! NILP (prefix) && push_display_prop (it, prefix))
17302 {
17303 /* If the prefix is wider than the window, and we try to wrap
17304 it, it would acquire its own wrap prefix, and so on till the
17305 iterator stack overflows. So, don't wrap the prefix. */
17306 it->line_wrap = TRUNCATE;
17307 it->avoid_cursor_p = 1;
17308 }
17309 }
17310
17311 \f
17312
17313 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17314 only for R2L lines from display_line, when it decides that too many
17315 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17316 continued. */
17317 static void
17318 unproduce_glyphs (struct it *it, int n)
17319 {
17320 struct glyph *glyph, *end;
17321
17322 xassert (it->glyph_row);
17323 xassert (it->glyph_row->reversed_p);
17324 xassert (it->area == TEXT_AREA);
17325 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17326
17327 if (n > it->glyph_row->used[TEXT_AREA])
17328 n = it->glyph_row->used[TEXT_AREA];
17329 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17330 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17331 for ( ; glyph < end; glyph++)
17332 glyph[-n] = *glyph;
17333 }
17334
17335 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17336 and ROW->maxpos. */
17337 static void
17338 find_row_edges (struct it *it, struct glyph_row *row,
17339 EMACS_INT min_pos, EMACS_INT min_bpos,
17340 EMACS_INT max_pos, EMACS_INT max_bpos)
17341 {
17342 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17343 lines' rows is implemented for bidi-reordered rows. */
17344
17345 /* ROW->minpos is the value of min_pos, the minimal buffer position
17346 we have in ROW. */
17347 if (min_pos <= ZV)
17348 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17349 else
17350 /* We didn't find _any_ valid buffer positions in any of the
17351 glyphs, so we must trust the iterator's computed positions. */
17352 row->minpos = row->start.pos;
17353 if (max_pos <= 0)
17354 {
17355 max_pos = CHARPOS (it->current.pos);
17356 max_bpos = BYTEPOS (it->current.pos);
17357 }
17358
17359 /* Here are the various use-cases for ending the row, and the
17360 corresponding values for ROW->maxpos:
17361
17362 Line ends in a newline from buffer eol_pos + 1
17363 Line is continued from buffer max_pos + 1
17364 Line is truncated on right it->current.pos
17365 Line ends in a newline from string max_pos
17366 Line is continued from string max_pos
17367 Line is continued from display vector max_pos
17368 Line is entirely from a string min_pos == max_pos
17369 Line is entirely from a display vector min_pos == max_pos
17370 Line that ends at ZV ZV
17371
17372 If you discover other use-cases, please add them here as
17373 appropriate. */
17374 if (row->ends_at_zv_p)
17375 row->maxpos = it->current.pos;
17376 else if (row->used[TEXT_AREA])
17377 {
17378 if (row->ends_in_newline_from_string_p)
17379 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17380 else if (CHARPOS (it->eol_pos) > 0)
17381 SET_TEXT_POS (row->maxpos,
17382 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17383 else if (row->continued_p)
17384 {
17385 /* If max_pos is different from IT's current position, it
17386 means IT->method does not belong to the display element
17387 at max_pos. However, it also means that the display
17388 element at max_pos was displayed in its entirety on this
17389 line, which is equivalent to saying that the next line
17390 starts at the next buffer position. */
17391 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17392 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17393 else
17394 {
17395 INC_BOTH (max_pos, max_bpos);
17396 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17397 }
17398 }
17399 else if (row->truncated_on_right_p)
17400 /* display_line already called reseat_at_next_visible_line_start,
17401 which puts the iterator at the beginning of the next line, in
17402 the logical order. */
17403 row->maxpos = it->current.pos;
17404 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17405 /* A line that is entirely from a string/image/stretch... */
17406 row->maxpos = row->minpos;
17407 else
17408 abort ();
17409 }
17410 else
17411 row->maxpos = it->current.pos;
17412 }
17413
17414 /* Construct the glyph row IT->glyph_row in the desired matrix of
17415 IT->w from text at the current position of IT. See dispextern.h
17416 for an overview of struct it. Value is non-zero if
17417 IT->glyph_row displays text, as opposed to a line displaying ZV
17418 only. */
17419
17420 static int
17421 display_line (struct it *it)
17422 {
17423 struct glyph_row *row = it->glyph_row;
17424 Lisp_Object overlay_arrow_string;
17425 struct it wrap_it;
17426 int may_wrap = 0, wrap_x IF_LINT (= 0);
17427 int wrap_row_used = -1;
17428 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17429 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17430 int wrap_row_extra_line_spacing IF_LINT (= 0);
17431 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17432 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17433 int cvpos;
17434 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17435 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17436
17437 /* We always start displaying at hpos zero even if hscrolled. */
17438 xassert (it->hpos == 0 && it->current_x == 0);
17439
17440 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17441 >= it->w->desired_matrix->nrows)
17442 {
17443 it->w->nrows_scale_factor++;
17444 fonts_changed_p = 1;
17445 return 0;
17446 }
17447
17448 /* Is IT->w showing the region? */
17449 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17450
17451 /* Clear the result glyph row and enable it. */
17452 prepare_desired_row (row);
17453
17454 row->y = it->current_y;
17455 row->start = it->start;
17456 row->continuation_lines_width = it->continuation_lines_width;
17457 row->displays_text_p = 1;
17458 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17459 it->starts_in_middle_of_char_p = 0;
17460
17461 /* Arrange the overlays nicely for our purposes. Usually, we call
17462 display_line on only one line at a time, in which case this
17463 can't really hurt too much, or we call it on lines which appear
17464 one after another in the buffer, in which case all calls to
17465 recenter_overlay_lists but the first will be pretty cheap. */
17466 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17467
17468 /* Move over display elements that are not visible because we are
17469 hscrolled. This may stop at an x-position < IT->first_visible_x
17470 if the first glyph is partially visible or if we hit a line end. */
17471 if (it->current_x < it->first_visible_x)
17472 {
17473 this_line_min_pos = row->start.pos;
17474 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17475 MOVE_TO_POS | MOVE_TO_X);
17476 /* Record the smallest positions seen while we moved over
17477 display elements that are not visible. This is needed by
17478 redisplay_internal for optimizing the case where the cursor
17479 stays inside the same line. The rest of this function only
17480 considers positions that are actually displayed, so
17481 RECORD_MAX_MIN_POS will not otherwise record positions that
17482 are hscrolled to the left of the left edge of the window. */
17483 min_pos = CHARPOS (this_line_min_pos);
17484 min_bpos = BYTEPOS (this_line_min_pos);
17485 }
17486 else
17487 {
17488 /* We only do this when not calling `move_it_in_display_line_to'
17489 above, because move_it_in_display_line_to calls
17490 handle_line_prefix itself. */
17491 handle_line_prefix (it);
17492 }
17493
17494 /* Get the initial row height. This is either the height of the
17495 text hscrolled, if there is any, or zero. */
17496 row->ascent = it->max_ascent;
17497 row->height = it->max_ascent + it->max_descent;
17498 row->phys_ascent = it->max_phys_ascent;
17499 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17500 row->extra_line_spacing = it->max_extra_line_spacing;
17501
17502 /* Utility macro to record max and min buffer positions seen until now. */
17503 #define RECORD_MAX_MIN_POS(IT) \
17504 do \
17505 { \
17506 if (IT_CHARPOS (*(IT)) < min_pos) \
17507 { \
17508 min_pos = IT_CHARPOS (*(IT)); \
17509 min_bpos = IT_BYTEPOS (*(IT)); \
17510 } \
17511 if (IT_CHARPOS (*(IT)) > max_pos) \
17512 { \
17513 max_pos = IT_CHARPOS (*(IT)); \
17514 max_bpos = IT_BYTEPOS (*(IT)); \
17515 } \
17516 } \
17517 while (0)
17518
17519 /* Loop generating characters. The loop is left with IT on the next
17520 character to display. */
17521 while (1)
17522 {
17523 int n_glyphs_before, hpos_before, x_before;
17524 int x, nglyphs;
17525 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17526
17527 /* Retrieve the next thing to display. Value is zero if end of
17528 buffer reached. */
17529 if (!get_next_display_element (it))
17530 {
17531 /* Maybe add a space at the end of this line that is used to
17532 display the cursor there under X. Set the charpos of the
17533 first glyph of blank lines not corresponding to any text
17534 to -1. */
17535 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17536 row->exact_window_width_line_p = 1;
17537 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17538 || row->used[TEXT_AREA] == 0)
17539 {
17540 row->glyphs[TEXT_AREA]->charpos = -1;
17541 row->displays_text_p = 0;
17542
17543 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17544 && (!MINI_WINDOW_P (it->w)
17545 || (minibuf_level && EQ (it->window, minibuf_window))))
17546 row->indicate_empty_line_p = 1;
17547 }
17548
17549 it->continuation_lines_width = 0;
17550 row->ends_at_zv_p = 1;
17551 /* A row that displays right-to-left text must always have
17552 its last face extended all the way to the end of line,
17553 even if this row ends in ZV, because we still write to
17554 the screen left to right. */
17555 if (row->reversed_p)
17556 extend_face_to_end_of_line (it);
17557 break;
17558 }
17559
17560 /* Now, get the metrics of what we want to display. This also
17561 generates glyphs in `row' (which is IT->glyph_row). */
17562 n_glyphs_before = row->used[TEXT_AREA];
17563 x = it->current_x;
17564
17565 /* Remember the line height so far in case the next element doesn't
17566 fit on the line. */
17567 if (it->line_wrap != TRUNCATE)
17568 {
17569 ascent = it->max_ascent;
17570 descent = it->max_descent;
17571 phys_ascent = it->max_phys_ascent;
17572 phys_descent = it->max_phys_descent;
17573
17574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17575 {
17576 if (IT_DISPLAYING_WHITESPACE (it))
17577 may_wrap = 1;
17578 else if (may_wrap)
17579 {
17580 wrap_it = *it;
17581 wrap_x = x;
17582 wrap_row_used = row->used[TEXT_AREA];
17583 wrap_row_ascent = row->ascent;
17584 wrap_row_height = row->height;
17585 wrap_row_phys_ascent = row->phys_ascent;
17586 wrap_row_phys_height = row->phys_height;
17587 wrap_row_extra_line_spacing = row->extra_line_spacing;
17588 wrap_row_min_pos = min_pos;
17589 wrap_row_min_bpos = min_bpos;
17590 wrap_row_max_pos = max_pos;
17591 wrap_row_max_bpos = max_bpos;
17592 may_wrap = 0;
17593 }
17594 }
17595 }
17596
17597 PRODUCE_GLYPHS (it);
17598
17599 /* If this display element was in marginal areas, continue with
17600 the next one. */
17601 if (it->area != TEXT_AREA)
17602 {
17603 row->ascent = max (row->ascent, it->max_ascent);
17604 row->height = max (row->height, it->max_ascent + it->max_descent);
17605 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17606 row->phys_height = max (row->phys_height,
17607 it->max_phys_ascent + it->max_phys_descent);
17608 row->extra_line_spacing = max (row->extra_line_spacing,
17609 it->max_extra_line_spacing);
17610 set_iterator_to_next (it, 1);
17611 continue;
17612 }
17613
17614 /* Does the display element fit on the line? If we truncate
17615 lines, we should draw past the right edge of the window. If
17616 we don't truncate, we want to stop so that we can display the
17617 continuation glyph before the right margin. If lines are
17618 continued, there are two possible strategies for characters
17619 resulting in more than 1 glyph (e.g. tabs): Display as many
17620 glyphs as possible in this line and leave the rest for the
17621 continuation line, or display the whole element in the next
17622 line. Original redisplay did the former, so we do it also. */
17623 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17624 hpos_before = it->hpos;
17625 x_before = x;
17626
17627 if (/* Not a newline. */
17628 nglyphs > 0
17629 /* Glyphs produced fit entirely in the line. */
17630 && it->current_x < it->last_visible_x)
17631 {
17632 it->hpos += nglyphs;
17633 row->ascent = max (row->ascent, it->max_ascent);
17634 row->height = max (row->height, it->max_ascent + it->max_descent);
17635 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17636 row->phys_height = max (row->phys_height,
17637 it->max_phys_ascent + it->max_phys_descent);
17638 row->extra_line_spacing = max (row->extra_line_spacing,
17639 it->max_extra_line_spacing);
17640 if (it->current_x - it->pixel_width < it->first_visible_x)
17641 row->x = x - it->first_visible_x;
17642 /* Record the maximum and minimum buffer positions seen so
17643 far in glyphs that will be displayed by this row. */
17644 if (it->bidi_p)
17645 RECORD_MAX_MIN_POS (it);
17646 }
17647 else
17648 {
17649 int i, new_x;
17650 struct glyph *glyph;
17651
17652 for (i = 0; i < nglyphs; ++i, x = new_x)
17653 {
17654 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17655 new_x = x + glyph->pixel_width;
17656
17657 if (/* Lines are continued. */
17658 it->line_wrap != TRUNCATE
17659 && (/* Glyph doesn't fit on the line. */
17660 new_x > it->last_visible_x
17661 /* Or it fits exactly on a window system frame. */
17662 || (new_x == it->last_visible_x
17663 && FRAME_WINDOW_P (it->f))))
17664 {
17665 /* End of a continued line. */
17666
17667 if (it->hpos == 0
17668 || (new_x == it->last_visible_x
17669 && FRAME_WINDOW_P (it->f)))
17670 {
17671 /* Current glyph is the only one on the line or
17672 fits exactly on the line. We must continue
17673 the line because we can't draw the cursor
17674 after the glyph. */
17675 row->continued_p = 1;
17676 it->current_x = new_x;
17677 it->continuation_lines_width += new_x;
17678 ++it->hpos;
17679 /* Record the maximum and minimum buffer
17680 positions seen so far in glyphs that will be
17681 displayed by this row. */
17682 if (it->bidi_p)
17683 RECORD_MAX_MIN_POS (it);
17684 if (i == nglyphs - 1)
17685 {
17686 /* If line-wrap is on, check if a previous
17687 wrap point was found. */
17688 if (wrap_row_used > 0
17689 /* Even if there is a previous wrap
17690 point, continue the line here as
17691 usual, if (i) the previous character
17692 was a space or tab AND (ii) the
17693 current character is not. */
17694 && (!may_wrap
17695 || IT_DISPLAYING_WHITESPACE (it)))
17696 goto back_to_wrap;
17697
17698 set_iterator_to_next (it, 1);
17699 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17700 {
17701 if (!get_next_display_element (it))
17702 {
17703 row->exact_window_width_line_p = 1;
17704 it->continuation_lines_width = 0;
17705 row->continued_p = 0;
17706 row->ends_at_zv_p = 1;
17707 }
17708 else if (ITERATOR_AT_END_OF_LINE_P (it))
17709 {
17710 row->continued_p = 0;
17711 row->exact_window_width_line_p = 1;
17712 }
17713 }
17714 }
17715 }
17716 else if (CHAR_GLYPH_PADDING_P (*glyph)
17717 && !FRAME_WINDOW_P (it->f))
17718 {
17719 /* A padding glyph that doesn't fit on this line.
17720 This means the whole character doesn't fit
17721 on the line. */
17722 if (row->reversed_p)
17723 unproduce_glyphs (it, row->used[TEXT_AREA]
17724 - n_glyphs_before);
17725 row->used[TEXT_AREA] = n_glyphs_before;
17726
17727 /* Fill the rest of the row with continuation
17728 glyphs like in 20.x. */
17729 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17730 < row->glyphs[1 + TEXT_AREA])
17731 produce_special_glyphs (it, IT_CONTINUATION);
17732
17733 row->continued_p = 1;
17734 it->current_x = x_before;
17735 it->continuation_lines_width += x_before;
17736
17737 /* Restore the height to what it was before the
17738 element not fitting on the line. */
17739 it->max_ascent = ascent;
17740 it->max_descent = descent;
17741 it->max_phys_ascent = phys_ascent;
17742 it->max_phys_descent = phys_descent;
17743 }
17744 else if (wrap_row_used > 0)
17745 {
17746 back_to_wrap:
17747 if (row->reversed_p)
17748 unproduce_glyphs (it,
17749 row->used[TEXT_AREA] - wrap_row_used);
17750 *it = wrap_it;
17751 it->continuation_lines_width += wrap_x;
17752 row->used[TEXT_AREA] = wrap_row_used;
17753 row->ascent = wrap_row_ascent;
17754 row->height = wrap_row_height;
17755 row->phys_ascent = wrap_row_phys_ascent;
17756 row->phys_height = wrap_row_phys_height;
17757 row->extra_line_spacing = wrap_row_extra_line_spacing;
17758 min_pos = wrap_row_min_pos;
17759 min_bpos = wrap_row_min_bpos;
17760 max_pos = wrap_row_max_pos;
17761 max_bpos = wrap_row_max_bpos;
17762 row->continued_p = 1;
17763 row->ends_at_zv_p = 0;
17764 row->exact_window_width_line_p = 0;
17765 it->continuation_lines_width += x;
17766
17767 /* Make sure that a non-default face is extended
17768 up to the right margin of the window. */
17769 extend_face_to_end_of_line (it);
17770 }
17771 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17772 {
17773 /* A TAB that extends past the right edge of the
17774 window. This produces a single glyph on
17775 window system frames. We leave the glyph in
17776 this row and let it fill the row, but don't
17777 consume the TAB. */
17778 it->continuation_lines_width += it->last_visible_x;
17779 row->ends_in_middle_of_char_p = 1;
17780 row->continued_p = 1;
17781 glyph->pixel_width = it->last_visible_x - x;
17782 it->starts_in_middle_of_char_p = 1;
17783 }
17784 else
17785 {
17786 /* Something other than a TAB that draws past
17787 the right edge of the window. Restore
17788 positions to values before the element. */
17789 if (row->reversed_p)
17790 unproduce_glyphs (it, row->used[TEXT_AREA]
17791 - (n_glyphs_before + i));
17792 row->used[TEXT_AREA] = n_glyphs_before + i;
17793
17794 /* Display continuation glyphs. */
17795 if (!FRAME_WINDOW_P (it->f))
17796 produce_special_glyphs (it, IT_CONTINUATION);
17797 row->continued_p = 1;
17798
17799 it->current_x = x_before;
17800 it->continuation_lines_width += x;
17801 extend_face_to_end_of_line (it);
17802
17803 if (nglyphs > 1 && i > 0)
17804 {
17805 row->ends_in_middle_of_char_p = 1;
17806 it->starts_in_middle_of_char_p = 1;
17807 }
17808
17809 /* Restore the height to what it was before the
17810 element not fitting on the line. */
17811 it->max_ascent = ascent;
17812 it->max_descent = descent;
17813 it->max_phys_ascent = phys_ascent;
17814 it->max_phys_descent = phys_descent;
17815 }
17816
17817 break;
17818 }
17819 else if (new_x > it->first_visible_x)
17820 {
17821 /* Increment number of glyphs actually displayed. */
17822 ++it->hpos;
17823
17824 /* Record the maximum and minimum buffer positions
17825 seen so far in glyphs that will be displayed by
17826 this row. */
17827 if (it->bidi_p)
17828 RECORD_MAX_MIN_POS (it);
17829
17830 if (x < it->first_visible_x)
17831 /* Glyph is partially visible, i.e. row starts at
17832 negative X position. */
17833 row->x = x - it->first_visible_x;
17834 }
17835 else
17836 {
17837 /* Glyph is completely off the left margin of the
17838 window. This should not happen because of the
17839 move_it_in_display_line at the start of this
17840 function, unless the text display area of the
17841 window is empty. */
17842 xassert (it->first_visible_x <= it->last_visible_x);
17843 }
17844 }
17845
17846 row->ascent = max (row->ascent, it->max_ascent);
17847 row->height = max (row->height, it->max_ascent + it->max_descent);
17848 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17849 row->phys_height = max (row->phys_height,
17850 it->max_phys_ascent + it->max_phys_descent);
17851 row->extra_line_spacing = max (row->extra_line_spacing,
17852 it->max_extra_line_spacing);
17853
17854 /* End of this display line if row is continued. */
17855 if (row->continued_p || row->ends_at_zv_p)
17856 break;
17857 }
17858
17859 at_end_of_line:
17860 /* Is this a line end? If yes, we're also done, after making
17861 sure that a non-default face is extended up to the right
17862 margin of the window. */
17863 if (ITERATOR_AT_END_OF_LINE_P (it))
17864 {
17865 int used_before = row->used[TEXT_AREA];
17866
17867 row->ends_in_newline_from_string_p = STRINGP (it->object);
17868
17869 /* Add a space at the end of the line that is used to
17870 display the cursor there. */
17871 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17872 append_space_for_newline (it, 0);
17873
17874 /* Extend the face to the end of the line. */
17875 extend_face_to_end_of_line (it);
17876
17877 /* Make sure we have the position. */
17878 if (used_before == 0)
17879 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17880
17881 /* Record the position of the newline, for use in
17882 find_row_edges. */
17883 it->eol_pos = it->current.pos;
17884
17885 /* Consume the line end. This skips over invisible lines. */
17886 set_iterator_to_next (it, 1);
17887 it->continuation_lines_width = 0;
17888 break;
17889 }
17890
17891 /* Proceed with next display element. Note that this skips
17892 over lines invisible because of selective display. */
17893 set_iterator_to_next (it, 1);
17894
17895 /* If we truncate lines, we are done when the last displayed
17896 glyphs reach past the right margin of the window. */
17897 if (it->line_wrap == TRUNCATE
17898 && (FRAME_WINDOW_P (it->f)
17899 ? (it->current_x >= it->last_visible_x)
17900 : (it->current_x > it->last_visible_x)))
17901 {
17902 /* Maybe add truncation glyphs. */
17903 if (!FRAME_WINDOW_P (it->f))
17904 {
17905 int i, n;
17906
17907 if (!row->reversed_p)
17908 {
17909 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17910 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17911 break;
17912 }
17913 else
17914 {
17915 for (i = 0; i < row->used[TEXT_AREA]; i++)
17916 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17917 break;
17918 /* Remove any padding glyphs at the front of ROW, to
17919 make room for the truncation glyphs we will be
17920 adding below. The loop below always inserts at
17921 least one truncation glyph, so also remove the
17922 last glyph added to ROW. */
17923 unproduce_glyphs (it, i + 1);
17924 /* Adjust i for the loop below. */
17925 i = row->used[TEXT_AREA] - (i + 1);
17926 }
17927
17928 for (n = row->used[TEXT_AREA]; i < n; ++i)
17929 {
17930 row->used[TEXT_AREA] = i;
17931 produce_special_glyphs (it, IT_TRUNCATION);
17932 }
17933 }
17934 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17935 {
17936 /* Don't truncate if we can overflow newline into fringe. */
17937 if (!get_next_display_element (it))
17938 {
17939 it->continuation_lines_width = 0;
17940 row->ends_at_zv_p = 1;
17941 row->exact_window_width_line_p = 1;
17942 break;
17943 }
17944 if (ITERATOR_AT_END_OF_LINE_P (it))
17945 {
17946 row->exact_window_width_line_p = 1;
17947 goto at_end_of_line;
17948 }
17949 }
17950
17951 row->truncated_on_right_p = 1;
17952 it->continuation_lines_width = 0;
17953 reseat_at_next_visible_line_start (it, 0);
17954 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17955 it->hpos = hpos_before;
17956 it->current_x = x_before;
17957 break;
17958 }
17959 }
17960
17961 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17962 at the left window margin. */
17963 if (it->first_visible_x
17964 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17965 {
17966 if (!FRAME_WINDOW_P (it->f))
17967 insert_left_trunc_glyphs (it);
17968 row->truncated_on_left_p = 1;
17969 }
17970
17971 /* Remember the position at which this line ends.
17972
17973 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17974 cannot be before the call to find_row_edges below, since that is
17975 where these positions are determined. */
17976 row->end = it->current;
17977 if (!it->bidi_p)
17978 {
17979 row->minpos = row->start.pos;
17980 row->maxpos = row->end.pos;
17981 }
17982 else
17983 {
17984 /* ROW->minpos and ROW->maxpos must be the smallest and
17985 `1 + the largest' buffer positions in ROW. But if ROW was
17986 bidi-reordered, these two positions can be anywhere in the
17987 row, so we must determine them now. */
17988 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17989 }
17990
17991 /* If the start of this line is the overlay arrow-position, then
17992 mark this glyph row as the one containing the overlay arrow.
17993 This is clearly a mess with variable size fonts. It would be
17994 better to let it be displayed like cursors under X. */
17995 if ((row->displays_text_p || !overlay_arrow_seen)
17996 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17997 !NILP (overlay_arrow_string)))
17998 {
17999 /* Overlay arrow in window redisplay is a fringe bitmap. */
18000 if (STRINGP (overlay_arrow_string))
18001 {
18002 struct glyph_row *arrow_row
18003 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18004 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18005 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18006 struct glyph *p = row->glyphs[TEXT_AREA];
18007 struct glyph *p2, *end;
18008
18009 /* Copy the arrow glyphs. */
18010 while (glyph < arrow_end)
18011 *p++ = *glyph++;
18012
18013 /* Throw away padding glyphs. */
18014 p2 = p;
18015 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18016 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18017 ++p2;
18018 if (p2 > p)
18019 {
18020 while (p2 < end)
18021 *p++ = *p2++;
18022 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18023 }
18024 }
18025 else
18026 {
18027 xassert (INTEGERP (overlay_arrow_string));
18028 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18029 }
18030 overlay_arrow_seen = 1;
18031 }
18032
18033 /* Compute pixel dimensions of this line. */
18034 compute_line_metrics (it);
18035
18036 /* Record whether this row ends inside an ellipsis. */
18037 row->ends_in_ellipsis_p
18038 = (it->method == GET_FROM_DISPLAY_VECTOR
18039 && it->ellipsis_p);
18040
18041 /* Save fringe bitmaps in this row. */
18042 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18043 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18044 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18045 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18046
18047 it->left_user_fringe_bitmap = 0;
18048 it->left_user_fringe_face_id = 0;
18049 it->right_user_fringe_bitmap = 0;
18050 it->right_user_fringe_face_id = 0;
18051
18052 /* Maybe set the cursor. */
18053 cvpos = it->w->cursor.vpos;
18054 if ((cvpos < 0
18055 /* In bidi-reordered rows, keep checking for proper cursor
18056 position even if one has been found already, because buffer
18057 positions in such rows change non-linearly with ROW->VPOS,
18058 when a line is continued. One exception: when we are at ZV,
18059 display cursor on the first suitable glyph row, since all
18060 the empty rows after that also have their position set to ZV. */
18061 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18062 lines' rows is implemented for bidi-reordered rows. */
18063 || (it->bidi_p
18064 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18065 && PT >= MATRIX_ROW_START_CHARPOS (row)
18066 && PT <= MATRIX_ROW_END_CHARPOS (row)
18067 && cursor_row_p (row))
18068 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18069
18070 /* Highlight trailing whitespace. */
18071 if (!NILP (Vshow_trailing_whitespace))
18072 highlight_trailing_whitespace (it->f, it->glyph_row);
18073
18074 /* Prepare for the next line. This line starts horizontally at (X
18075 HPOS) = (0 0). Vertical positions are incremented. As a
18076 convenience for the caller, IT->glyph_row is set to the next
18077 row to be used. */
18078 it->current_x = it->hpos = 0;
18079 it->current_y += row->height;
18080 SET_TEXT_POS (it->eol_pos, 0, 0);
18081 ++it->vpos;
18082 ++it->glyph_row;
18083 /* The next row should by default use the same value of the
18084 reversed_p flag as this one. set_iterator_to_next decides when
18085 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18086 the flag accordingly. */
18087 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18088 it->glyph_row->reversed_p = row->reversed_p;
18089 it->start = row->end;
18090 return row->displays_text_p;
18091
18092 #undef RECORD_MAX_MIN_POS
18093 }
18094
18095 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18096 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18097 doc: /* Return paragraph direction at point in BUFFER.
18098 Value is either `left-to-right' or `right-to-left'.
18099 If BUFFER is omitted or nil, it defaults to the current buffer.
18100
18101 Paragraph direction determines how the text in the paragraph is displayed.
18102 In left-to-right paragraphs, text begins at the left margin of the window
18103 and the reading direction is generally left to right. In right-to-left
18104 paragraphs, text begins at the right margin and is read from right to left.
18105
18106 See also `bidi-paragraph-direction'. */)
18107 (Lisp_Object buffer)
18108 {
18109 struct buffer *buf = current_buffer;
18110 struct buffer *old = buf;
18111
18112 if (! NILP (buffer))
18113 {
18114 CHECK_BUFFER (buffer);
18115 buf = XBUFFER (buffer);
18116 }
18117
18118 if (NILP (BVAR (buf, bidi_display_reordering)))
18119 return Qleft_to_right;
18120 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18121 return BVAR (buf, bidi_paragraph_direction);
18122 else
18123 {
18124 /* Determine the direction from buffer text. We could try to
18125 use current_matrix if it is up to date, but this seems fast
18126 enough as it is. */
18127 struct bidi_it itb;
18128 EMACS_INT pos = BUF_PT (buf);
18129 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18130 int c;
18131
18132 set_buffer_temp (buf);
18133 /* bidi_paragraph_init finds the base direction of the paragraph
18134 by searching forward from paragraph start. We need the base
18135 direction of the current or _previous_ paragraph, so we need
18136 to make sure we are within that paragraph. To that end, find
18137 the previous non-empty line. */
18138 if (pos >= ZV && pos > BEGV)
18139 {
18140 pos--;
18141 bytepos = CHAR_TO_BYTE (pos);
18142 }
18143 while ((c = FETCH_BYTE (bytepos)) == '\n'
18144 || c == ' ' || c == '\t' || c == '\f')
18145 {
18146 if (bytepos <= BEGV_BYTE)
18147 break;
18148 bytepos--;
18149 pos--;
18150 }
18151 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18152 bytepos--;
18153 itb.charpos = pos;
18154 itb.bytepos = bytepos;
18155 itb.nchars = -1;
18156 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18157 itb.first_elt = 1;
18158 itb.separator_limit = -1;
18159 itb.paragraph_dir = NEUTRAL_DIR;
18160
18161 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18162 set_buffer_temp (old);
18163 switch (itb.paragraph_dir)
18164 {
18165 case L2R:
18166 return Qleft_to_right;
18167 break;
18168 case R2L:
18169 return Qright_to_left;
18170 break;
18171 default:
18172 abort ();
18173 }
18174 }
18175 }
18176
18177
18178 \f
18179 /***********************************************************************
18180 Menu Bar
18181 ***********************************************************************/
18182
18183 /* Redisplay the menu bar in the frame for window W.
18184
18185 The menu bar of X frames that don't have X toolkit support is
18186 displayed in a special window W->frame->menu_bar_window.
18187
18188 The menu bar of terminal frames is treated specially as far as
18189 glyph matrices are concerned. Menu bar lines are not part of
18190 windows, so the update is done directly on the frame matrix rows
18191 for the menu bar. */
18192
18193 static void
18194 display_menu_bar (struct window *w)
18195 {
18196 struct frame *f = XFRAME (WINDOW_FRAME (w));
18197 struct it it;
18198 Lisp_Object items;
18199 int i;
18200
18201 /* Don't do all this for graphical frames. */
18202 #ifdef HAVE_NTGUI
18203 if (FRAME_W32_P (f))
18204 return;
18205 #endif
18206 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18207 if (FRAME_X_P (f))
18208 return;
18209 #endif
18210
18211 #ifdef HAVE_NS
18212 if (FRAME_NS_P (f))
18213 return;
18214 #endif /* HAVE_NS */
18215
18216 #ifdef USE_X_TOOLKIT
18217 xassert (!FRAME_WINDOW_P (f));
18218 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18219 it.first_visible_x = 0;
18220 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18221 #else /* not USE_X_TOOLKIT */
18222 if (FRAME_WINDOW_P (f))
18223 {
18224 /* Menu bar lines are displayed in the desired matrix of the
18225 dummy window menu_bar_window. */
18226 struct window *menu_w;
18227 xassert (WINDOWP (f->menu_bar_window));
18228 menu_w = XWINDOW (f->menu_bar_window);
18229 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18230 MENU_FACE_ID);
18231 it.first_visible_x = 0;
18232 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18233 }
18234 else
18235 {
18236 /* This is a TTY frame, i.e. character hpos/vpos are used as
18237 pixel x/y. */
18238 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18239 MENU_FACE_ID);
18240 it.first_visible_x = 0;
18241 it.last_visible_x = FRAME_COLS (f);
18242 }
18243 #endif /* not USE_X_TOOLKIT */
18244
18245 if (! mode_line_inverse_video)
18246 /* Force the menu-bar to be displayed in the default face. */
18247 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18248
18249 /* Clear all rows of the menu bar. */
18250 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18251 {
18252 struct glyph_row *row = it.glyph_row + i;
18253 clear_glyph_row (row);
18254 row->enabled_p = 1;
18255 row->full_width_p = 1;
18256 }
18257
18258 /* Display all items of the menu bar. */
18259 items = FRAME_MENU_BAR_ITEMS (it.f);
18260 for (i = 0; i < ASIZE (items); i += 4)
18261 {
18262 Lisp_Object string;
18263
18264 /* Stop at nil string. */
18265 string = AREF (items, i + 1);
18266 if (NILP (string))
18267 break;
18268
18269 /* Remember where item was displayed. */
18270 ASET (items, i + 3, make_number (it.hpos));
18271
18272 /* Display the item, pad with one space. */
18273 if (it.current_x < it.last_visible_x)
18274 display_string (NULL, string, Qnil, 0, 0, &it,
18275 SCHARS (string) + 1, 0, 0, -1);
18276 }
18277
18278 /* Fill out the line with spaces. */
18279 if (it.current_x < it.last_visible_x)
18280 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18281
18282 /* Compute the total height of the lines. */
18283 compute_line_metrics (&it);
18284 }
18285
18286
18287 \f
18288 /***********************************************************************
18289 Mode Line
18290 ***********************************************************************/
18291
18292 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18293 FORCE is non-zero, redisplay mode lines unconditionally.
18294 Otherwise, redisplay only mode lines that are garbaged. Value is
18295 the number of windows whose mode lines were redisplayed. */
18296
18297 static int
18298 redisplay_mode_lines (Lisp_Object window, int force)
18299 {
18300 int nwindows = 0;
18301
18302 while (!NILP (window))
18303 {
18304 struct window *w = XWINDOW (window);
18305
18306 if (WINDOWP (w->hchild))
18307 nwindows += redisplay_mode_lines (w->hchild, force);
18308 else if (WINDOWP (w->vchild))
18309 nwindows += redisplay_mode_lines (w->vchild, force);
18310 else if (force
18311 || FRAME_GARBAGED_P (XFRAME (w->frame))
18312 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18313 {
18314 struct text_pos lpoint;
18315 struct buffer *old = current_buffer;
18316
18317 /* Set the window's buffer for the mode line display. */
18318 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18319 set_buffer_internal_1 (XBUFFER (w->buffer));
18320
18321 /* Point refers normally to the selected window. For any
18322 other window, set up appropriate value. */
18323 if (!EQ (window, selected_window))
18324 {
18325 struct text_pos pt;
18326
18327 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18328 if (CHARPOS (pt) < BEGV)
18329 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18330 else if (CHARPOS (pt) > (ZV - 1))
18331 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18332 else
18333 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18334 }
18335
18336 /* Display mode lines. */
18337 clear_glyph_matrix (w->desired_matrix);
18338 if (display_mode_lines (w))
18339 {
18340 ++nwindows;
18341 w->must_be_updated_p = 1;
18342 }
18343
18344 /* Restore old settings. */
18345 set_buffer_internal_1 (old);
18346 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18347 }
18348
18349 window = w->next;
18350 }
18351
18352 return nwindows;
18353 }
18354
18355
18356 /* Display the mode and/or header line of window W. Value is the
18357 sum number of mode lines and header lines displayed. */
18358
18359 static int
18360 display_mode_lines (struct window *w)
18361 {
18362 Lisp_Object old_selected_window, old_selected_frame;
18363 int n = 0;
18364
18365 old_selected_frame = selected_frame;
18366 selected_frame = w->frame;
18367 old_selected_window = selected_window;
18368 XSETWINDOW (selected_window, w);
18369
18370 /* These will be set while the mode line specs are processed. */
18371 line_number_displayed = 0;
18372 w->column_number_displayed = Qnil;
18373
18374 if (WINDOW_WANTS_MODELINE_P (w))
18375 {
18376 struct window *sel_w = XWINDOW (old_selected_window);
18377
18378 /* Select mode line face based on the real selected window. */
18379 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18380 BVAR (current_buffer, mode_line_format));
18381 ++n;
18382 }
18383
18384 if (WINDOW_WANTS_HEADER_LINE_P (w))
18385 {
18386 display_mode_line (w, HEADER_LINE_FACE_ID,
18387 BVAR (current_buffer, header_line_format));
18388 ++n;
18389 }
18390
18391 selected_frame = old_selected_frame;
18392 selected_window = old_selected_window;
18393 return n;
18394 }
18395
18396
18397 /* Display mode or header line of window W. FACE_ID specifies which
18398 line to display; it is either MODE_LINE_FACE_ID or
18399 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18400 display. Value is the pixel height of the mode/header line
18401 displayed. */
18402
18403 static int
18404 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18405 {
18406 struct it it;
18407 struct face *face;
18408 int count = SPECPDL_INDEX ();
18409
18410 init_iterator (&it, w, -1, -1, NULL, face_id);
18411 /* Don't extend on a previously drawn mode-line.
18412 This may happen if called from pos_visible_p. */
18413 it.glyph_row->enabled_p = 0;
18414 prepare_desired_row (it.glyph_row);
18415
18416 it.glyph_row->mode_line_p = 1;
18417
18418 if (! mode_line_inverse_video)
18419 /* Force the mode-line to be displayed in the default face. */
18420 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18421
18422 record_unwind_protect (unwind_format_mode_line,
18423 format_mode_line_unwind_data (NULL, Qnil, 0));
18424
18425 mode_line_target = MODE_LINE_DISPLAY;
18426
18427 /* Temporarily make frame's keyboard the current kboard so that
18428 kboard-local variables in the mode_line_format will get the right
18429 values. */
18430 push_kboard (FRAME_KBOARD (it.f));
18431 record_unwind_save_match_data ();
18432 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18433 pop_kboard ();
18434
18435 unbind_to (count, Qnil);
18436
18437 /* Fill up with spaces. */
18438 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18439
18440 compute_line_metrics (&it);
18441 it.glyph_row->full_width_p = 1;
18442 it.glyph_row->continued_p = 0;
18443 it.glyph_row->truncated_on_left_p = 0;
18444 it.glyph_row->truncated_on_right_p = 0;
18445
18446 /* Make a 3D mode-line have a shadow at its right end. */
18447 face = FACE_FROM_ID (it.f, face_id);
18448 extend_face_to_end_of_line (&it);
18449 if (face->box != FACE_NO_BOX)
18450 {
18451 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18452 + it.glyph_row->used[TEXT_AREA] - 1);
18453 last->right_box_line_p = 1;
18454 }
18455
18456 return it.glyph_row->height;
18457 }
18458
18459 /* Move element ELT in LIST to the front of LIST.
18460 Return the updated list. */
18461
18462 static Lisp_Object
18463 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18464 {
18465 register Lisp_Object tail, prev;
18466 register Lisp_Object tem;
18467
18468 tail = list;
18469 prev = Qnil;
18470 while (CONSP (tail))
18471 {
18472 tem = XCAR (tail);
18473
18474 if (EQ (elt, tem))
18475 {
18476 /* Splice out the link TAIL. */
18477 if (NILP (prev))
18478 list = XCDR (tail);
18479 else
18480 Fsetcdr (prev, XCDR (tail));
18481
18482 /* Now make it the first. */
18483 Fsetcdr (tail, list);
18484 return tail;
18485 }
18486 else
18487 prev = tail;
18488 tail = XCDR (tail);
18489 QUIT;
18490 }
18491
18492 /* Not found--return unchanged LIST. */
18493 return list;
18494 }
18495
18496 /* Contribute ELT to the mode line for window IT->w. How it
18497 translates into text depends on its data type.
18498
18499 IT describes the display environment in which we display, as usual.
18500
18501 DEPTH is the depth in recursion. It is used to prevent
18502 infinite recursion here.
18503
18504 FIELD_WIDTH is the number of characters the display of ELT should
18505 occupy in the mode line, and PRECISION is the maximum number of
18506 characters to display from ELT's representation. See
18507 display_string for details.
18508
18509 Returns the hpos of the end of the text generated by ELT.
18510
18511 PROPS is a property list to add to any string we encounter.
18512
18513 If RISKY is nonzero, remove (disregard) any properties in any string
18514 we encounter, and ignore :eval and :propertize.
18515
18516 The global variable `mode_line_target' determines whether the
18517 output is passed to `store_mode_line_noprop',
18518 `store_mode_line_string', or `display_string'. */
18519
18520 static int
18521 display_mode_element (struct it *it, int depth, int field_width, int precision,
18522 Lisp_Object elt, Lisp_Object props, int risky)
18523 {
18524 int n = 0, field, prec;
18525 int literal = 0;
18526
18527 tail_recurse:
18528 if (depth > 100)
18529 elt = build_string ("*too-deep*");
18530
18531 depth++;
18532
18533 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18534 {
18535 case Lisp_String:
18536 {
18537 /* A string: output it and check for %-constructs within it. */
18538 unsigned char c;
18539 EMACS_INT offset = 0;
18540
18541 if (SCHARS (elt) > 0
18542 && (!NILP (props) || risky))
18543 {
18544 Lisp_Object oprops, aelt;
18545 oprops = Ftext_properties_at (make_number (0), elt);
18546
18547 /* If the starting string's properties are not what
18548 we want, translate the string. Also, if the string
18549 is risky, do that anyway. */
18550
18551 if (NILP (Fequal (props, oprops)) || risky)
18552 {
18553 /* If the starting string has properties,
18554 merge the specified ones onto the existing ones. */
18555 if (! NILP (oprops) && !risky)
18556 {
18557 Lisp_Object tem;
18558
18559 oprops = Fcopy_sequence (oprops);
18560 tem = props;
18561 while (CONSP (tem))
18562 {
18563 oprops = Fplist_put (oprops, XCAR (tem),
18564 XCAR (XCDR (tem)));
18565 tem = XCDR (XCDR (tem));
18566 }
18567 props = oprops;
18568 }
18569
18570 aelt = Fassoc (elt, mode_line_proptrans_alist);
18571 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18572 {
18573 /* AELT is what we want. Move it to the front
18574 without consing. */
18575 elt = XCAR (aelt);
18576 mode_line_proptrans_alist
18577 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18578 }
18579 else
18580 {
18581 Lisp_Object tem;
18582
18583 /* If AELT has the wrong props, it is useless.
18584 so get rid of it. */
18585 if (! NILP (aelt))
18586 mode_line_proptrans_alist
18587 = Fdelq (aelt, mode_line_proptrans_alist);
18588
18589 elt = Fcopy_sequence (elt);
18590 Fset_text_properties (make_number (0), Flength (elt),
18591 props, elt);
18592 /* Add this item to mode_line_proptrans_alist. */
18593 mode_line_proptrans_alist
18594 = Fcons (Fcons (elt, props),
18595 mode_line_proptrans_alist);
18596 /* Truncate mode_line_proptrans_alist
18597 to at most 50 elements. */
18598 tem = Fnthcdr (make_number (50),
18599 mode_line_proptrans_alist);
18600 if (! NILP (tem))
18601 XSETCDR (tem, Qnil);
18602 }
18603 }
18604 }
18605
18606 offset = 0;
18607
18608 if (literal)
18609 {
18610 prec = precision - n;
18611 switch (mode_line_target)
18612 {
18613 case MODE_LINE_NOPROP:
18614 case MODE_LINE_TITLE:
18615 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18616 break;
18617 case MODE_LINE_STRING:
18618 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18619 break;
18620 case MODE_LINE_DISPLAY:
18621 n += display_string (NULL, elt, Qnil, 0, 0, it,
18622 0, prec, 0, STRING_MULTIBYTE (elt));
18623 break;
18624 }
18625
18626 break;
18627 }
18628
18629 /* Handle the non-literal case. */
18630
18631 while ((precision <= 0 || n < precision)
18632 && SREF (elt, offset) != 0
18633 && (mode_line_target != MODE_LINE_DISPLAY
18634 || it->current_x < it->last_visible_x))
18635 {
18636 EMACS_INT last_offset = offset;
18637
18638 /* Advance to end of string or next format specifier. */
18639 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18640 ;
18641
18642 if (offset - 1 != last_offset)
18643 {
18644 EMACS_INT nchars, nbytes;
18645
18646 /* Output to end of string or up to '%'. Field width
18647 is length of string. Don't output more than
18648 PRECISION allows us. */
18649 offset--;
18650
18651 prec = c_string_width (SDATA (elt) + last_offset,
18652 offset - last_offset, precision - n,
18653 &nchars, &nbytes);
18654
18655 switch (mode_line_target)
18656 {
18657 case MODE_LINE_NOPROP:
18658 case MODE_LINE_TITLE:
18659 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18660 break;
18661 case MODE_LINE_STRING:
18662 {
18663 EMACS_INT bytepos = last_offset;
18664 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18665 EMACS_INT endpos = (precision <= 0
18666 ? string_byte_to_char (elt, offset)
18667 : charpos + nchars);
18668
18669 n += store_mode_line_string (NULL,
18670 Fsubstring (elt, make_number (charpos),
18671 make_number (endpos)),
18672 0, 0, 0, Qnil);
18673 }
18674 break;
18675 case MODE_LINE_DISPLAY:
18676 {
18677 EMACS_INT bytepos = last_offset;
18678 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18679
18680 if (precision <= 0)
18681 nchars = string_byte_to_char (elt, offset) - charpos;
18682 n += display_string (NULL, elt, Qnil, 0, charpos,
18683 it, 0, nchars, 0,
18684 STRING_MULTIBYTE (elt));
18685 }
18686 break;
18687 }
18688 }
18689 else /* c == '%' */
18690 {
18691 EMACS_INT percent_position = offset;
18692
18693 /* Get the specified minimum width. Zero means
18694 don't pad. */
18695 field = 0;
18696 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18697 field = field * 10 + c - '0';
18698
18699 /* Don't pad beyond the total padding allowed. */
18700 if (field_width - n > 0 && field > field_width - n)
18701 field = field_width - n;
18702
18703 /* Note that either PRECISION <= 0 or N < PRECISION. */
18704 prec = precision - n;
18705
18706 if (c == 'M')
18707 n += display_mode_element (it, depth, field, prec,
18708 Vglobal_mode_string, props,
18709 risky);
18710 else if (c != 0)
18711 {
18712 int multibyte;
18713 EMACS_INT bytepos, charpos;
18714 const char *spec;
18715 Lisp_Object string;
18716
18717 bytepos = percent_position;
18718 charpos = (STRING_MULTIBYTE (elt)
18719 ? string_byte_to_char (elt, bytepos)
18720 : bytepos);
18721 spec = decode_mode_spec (it->w, c, field, &string);
18722 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18723
18724 switch (mode_line_target)
18725 {
18726 case MODE_LINE_NOPROP:
18727 case MODE_LINE_TITLE:
18728 n += store_mode_line_noprop (spec, field, prec);
18729 break;
18730 case MODE_LINE_STRING:
18731 {
18732 Lisp_Object tem = build_string (spec);
18733 props = Ftext_properties_at (make_number (charpos), elt);
18734 /* Should only keep face property in props */
18735 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18736 }
18737 break;
18738 case MODE_LINE_DISPLAY:
18739 {
18740 int nglyphs_before, nwritten;
18741
18742 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18743 nwritten = display_string (spec, string, elt,
18744 charpos, 0, it,
18745 field, prec, 0,
18746 multibyte);
18747
18748 /* Assign to the glyphs written above the
18749 string where the `%x' came from, position
18750 of the `%'. */
18751 if (nwritten > 0)
18752 {
18753 struct glyph *glyph
18754 = (it->glyph_row->glyphs[TEXT_AREA]
18755 + nglyphs_before);
18756 int i;
18757
18758 for (i = 0; i < nwritten; ++i)
18759 {
18760 glyph[i].object = elt;
18761 glyph[i].charpos = charpos;
18762 }
18763
18764 n += nwritten;
18765 }
18766 }
18767 break;
18768 }
18769 }
18770 else /* c == 0 */
18771 break;
18772 }
18773 }
18774 }
18775 break;
18776
18777 case Lisp_Symbol:
18778 /* A symbol: process the value of the symbol recursively
18779 as if it appeared here directly. Avoid error if symbol void.
18780 Special case: if value of symbol is a string, output the string
18781 literally. */
18782 {
18783 register Lisp_Object tem;
18784
18785 /* If the variable is not marked as risky to set
18786 then its contents are risky to use. */
18787 if (NILP (Fget (elt, Qrisky_local_variable)))
18788 risky = 1;
18789
18790 tem = Fboundp (elt);
18791 if (!NILP (tem))
18792 {
18793 tem = Fsymbol_value (elt);
18794 /* If value is a string, output that string literally:
18795 don't check for % within it. */
18796 if (STRINGP (tem))
18797 literal = 1;
18798
18799 if (!EQ (tem, elt))
18800 {
18801 /* Give up right away for nil or t. */
18802 elt = tem;
18803 goto tail_recurse;
18804 }
18805 }
18806 }
18807 break;
18808
18809 case Lisp_Cons:
18810 {
18811 register Lisp_Object car, tem;
18812
18813 /* A cons cell: five distinct cases.
18814 If first element is :eval or :propertize, do something special.
18815 If first element is a string or a cons, process all the elements
18816 and effectively concatenate them.
18817 If first element is a negative number, truncate displaying cdr to
18818 at most that many characters. If positive, pad (with spaces)
18819 to at least that many characters.
18820 If first element is a symbol, process the cadr or caddr recursively
18821 according to whether the symbol's value is non-nil or nil. */
18822 car = XCAR (elt);
18823 if (EQ (car, QCeval))
18824 {
18825 /* An element of the form (:eval FORM) means evaluate FORM
18826 and use the result as mode line elements. */
18827
18828 if (risky)
18829 break;
18830
18831 if (CONSP (XCDR (elt)))
18832 {
18833 Lisp_Object spec;
18834 spec = safe_eval (XCAR (XCDR (elt)));
18835 n += display_mode_element (it, depth, field_width - n,
18836 precision - n, spec, props,
18837 risky);
18838 }
18839 }
18840 else if (EQ (car, QCpropertize))
18841 {
18842 /* An element of the form (:propertize ELT PROPS...)
18843 means display ELT but applying properties PROPS. */
18844
18845 if (risky)
18846 break;
18847
18848 if (CONSP (XCDR (elt)))
18849 n += display_mode_element (it, depth, field_width - n,
18850 precision - n, XCAR (XCDR (elt)),
18851 XCDR (XCDR (elt)), risky);
18852 }
18853 else if (SYMBOLP (car))
18854 {
18855 tem = Fboundp (car);
18856 elt = XCDR (elt);
18857 if (!CONSP (elt))
18858 goto invalid;
18859 /* elt is now the cdr, and we know it is a cons cell.
18860 Use its car if CAR has a non-nil value. */
18861 if (!NILP (tem))
18862 {
18863 tem = Fsymbol_value (car);
18864 if (!NILP (tem))
18865 {
18866 elt = XCAR (elt);
18867 goto tail_recurse;
18868 }
18869 }
18870 /* Symbol's value is nil (or symbol is unbound)
18871 Get the cddr of the original list
18872 and if possible find the caddr and use that. */
18873 elt = XCDR (elt);
18874 if (NILP (elt))
18875 break;
18876 else if (!CONSP (elt))
18877 goto invalid;
18878 elt = XCAR (elt);
18879 goto tail_recurse;
18880 }
18881 else if (INTEGERP (car))
18882 {
18883 register int lim = XINT (car);
18884 elt = XCDR (elt);
18885 if (lim < 0)
18886 {
18887 /* Negative int means reduce maximum width. */
18888 if (precision <= 0)
18889 precision = -lim;
18890 else
18891 precision = min (precision, -lim);
18892 }
18893 else if (lim > 0)
18894 {
18895 /* Padding specified. Don't let it be more than
18896 current maximum. */
18897 if (precision > 0)
18898 lim = min (precision, lim);
18899
18900 /* If that's more padding than already wanted, queue it.
18901 But don't reduce padding already specified even if
18902 that is beyond the current truncation point. */
18903 field_width = max (lim, field_width);
18904 }
18905 goto tail_recurse;
18906 }
18907 else if (STRINGP (car) || CONSP (car))
18908 {
18909 Lisp_Object halftail = elt;
18910 int len = 0;
18911
18912 while (CONSP (elt)
18913 && (precision <= 0 || n < precision))
18914 {
18915 n += display_mode_element (it, depth,
18916 /* Do padding only after the last
18917 element in the list. */
18918 (! CONSP (XCDR (elt))
18919 ? field_width - n
18920 : 0),
18921 precision - n, XCAR (elt),
18922 props, risky);
18923 elt = XCDR (elt);
18924 len++;
18925 if ((len & 1) == 0)
18926 halftail = XCDR (halftail);
18927 /* Check for cycle. */
18928 if (EQ (halftail, elt))
18929 break;
18930 }
18931 }
18932 }
18933 break;
18934
18935 default:
18936 invalid:
18937 elt = build_string ("*invalid*");
18938 goto tail_recurse;
18939 }
18940
18941 /* Pad to FIELD_WIDTH. */
18942 if (field_width > 0 && n < field_width)
18943 {
18944 switch (mode_line_target)
18945 {
18946 case MODE_LINE_NOPROP:
18947 case MODE_LINE_TITLE:
18948 n += store_mode_line_noprop ("", field_width - n, 0);
18949 break;
18950 case MODE_LINE_STRING:
18951 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18952 break;
18953 case MODE_LINE_DISPLAY:
18954 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18955 0, 0, 0);
18956 break;
18957 }
18958 }
18959
18960 return n;
18961 }
18962
18963 /* Store a mode-line string element in mode_line_string_list.
18964
18965 If STRING is non-null, display that C string. Otherwise, the Lisp
18966 string LISP_STRING is displayed.
18967
18968 FIELD_WIDTH is the minimum number of output glyphs to produce.
18969 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18970 with spaces. FIELD_WIDTH <= 0 means don't pad.
18971
18972 PRECISION is the maximum number of characters to output from
18973 STRING. PRECISION <= 0 means don't truncate the string.
18974
18975 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18976 properties to the string.
18977
18978 PROPS are the properties to add to the string.
18979 The mode_line_string_face face property is always added to the string.
18980 */
18981
18982 static int
18983 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18984 int field_width, int precision, Lisp_Object props)
18985 {
18986 EMACS_INT len;
18987 int n = 0;
18988
18989 if (string != NULL)
18990 {
18991 len = strlen (string);
18992 if (precision > 0 && len > precision)
18993 len = precision;
18994 lisp_string = make_string (string, len);
18995 if (NILP (props))
18996 props = mode_line_string_face_prop;
18997 else if (!NILP (mode_line_string_face))
18998 {
18999 Lisp_Object face = Fplist_get (props, Qface);
19000 props = Fcopy_sequence (props);
19001 if (NILP (face))
19002 face = mode_line_string_face;
19003 else
19004 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19005 props = Fplist_put (props, Qface, face);
19006 }
19007 Fadd_text_properties (make_number (0), make_number (len),
19008 props, lisp_string);
19009 }
19010 else
19011 {
19012 len = XFASTINT (Flength (lisp_string));
19013 if (precision > 0 && len > precision)
19014 {
19015 len = precision;
19016 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19017 precision = -1;
19018 }
19019 if (!NILP (mode_line_string_face))
19020 {
19021 Lisp_Object face;
19022 if (NILP (props))
19023 props = Ftext_properties_at (make_number (0), lisp_string);
19024 face = Fplist_get (props, Qface);
19025 if (NILP (face))
19026 face = mode_line_string_face;
19027 else
19028 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19029 props = Fcons (Qface, Fcons (face, Qnil));
19030 if (copy_string)
19031 lisp_string = Fcopy_sequence (lisp_string);
19032 }
19033 if (!NILP (props))
19034 Fadd_text_properties (make_number (0), make_number (len),
19035 props, lisp_string);
19036 }
19037
19038 if (len > 0)
19039 {
19040 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19041 n += len;
19042 }
19043
19044 if (field_width > len)
19045 {
19046 field_width -= len;
19047 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19048 if (!NILP (props))
19049 Fadd_text_properties (make_number (0), make_number (field_width),
19050 props, lisp_string);
19051 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19052 n += field_width;
19053 }
19054
19055 return n;
19056 }
19057
19058
19059 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19060 1, 4, 0,
19061 doc: /* Format a string out of a mode line format specification.
19062 First arg FORMAT specifies the mode line format (see `mode-line-format'
19063 for details) to use.
19064
19065 By default, the format is evaluated for the currently selected window.
19066
19067 Optional second arg FACE specifies the face property to put on all
19068 characters for which no face is specified. The value nil means the
19069 default face. The value t means whatever face the window's mode line
19070 currently uses (either `mode-line' or `mode-line-inactive',
19071 depending on whether the window is the selected window or not).
19072 An integer value means the value string has no text
19073 properties.
19074
19075 Optional third and fourth args WINDOW and BUFFER specify the window
19076 and buffer to use as the context for the formatting (defaults
19077 are the selected window and the WINDOW's buffer). */)
19078 (Lisp_Object format, Lisp_Object face,
19079 Lisp_Object window, Lisp_Object buffer)
19080 {
19081 struct it it;
19082 int len;
19083 struct window *w;
19084 struct buffer *old_buffer = NULL;
19085 int face_id;
19086 int no_props = INTEGERP (face);
19087 int count = SPECPDL_INDEX ();
19088 Lisp_Object str;
19089 int string_start = 0;
19090
19091 if (NILP (window))
19092 window = selected_window;
19093 CHECK_WINDOW (window);
19094 w = XWINDOW (window);
19095
19096 if (NILP (buffer))
19097 buffer = w->buffer;
19098 CHECK_BUFFER (buffer);
19099
19100 /* Make formatting the modeline a non-op when noninteractive, otherwise
19101 there will be problems later caused by a partially initialized frame. */
19102 if (NILP (format) || noninteractive)
19103 return empty_unibyte_string;
19104
19105 if (no_props)
19106 face = Qnil;
19107
19108 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19109 : EQ (face, Qt) ? (EQ (window, selected_window)
19110 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19111 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19112 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19113 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19114 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19115 : DEFAULT_FACE_ID;
19116
19117 if (XBUFFER (buffer) != current_buffer)
19118 old_buffer = current_buffer;
19119
19120 /* Save things including mode_line_proptrans_alist,
19121 and set that to nil so that we don't alter the outer value. */
19122 record_unwind_protect (unwind_format_mode_line,
19123 format_mode_line_unwind_data
19124 (old_buffer, selected_window, 1));
19125 mode_line_proptrans_alist = Qnil;
19126
19127 Fselect_window (window, Qt);
19128 if (old_buffer)
19129 set_buffer_internal_1 (XBUFFER (buffer));
19130
19131 init_iterator (&it, w, -1, -1, NULL, face_id);
19132
19133 if (no_props)
19134 {
19135 mode_line_target = MODE_LINE_NOPROP;
19136 mode_line_string_face_prop = Qnil;
19137 mode_line_string_list = Qnil;
19138 string_start = MODE_LINE_NOPROP_LEN (0);
19139 }
19140 else
19141 {
19142 mode_line_target = MODE_LINE_STRING;
19143 mode_line_string_list = Qnil;
19144 mode_line_string_face = face;
19145 mode_line_string_face_prop
19146 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19147 }
19148
19149 push_kboard (FRAME_KBOARD (it.f));
19150 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19151 pop_kboard ();
19152
19153 if (no_props)
19154 {
19155 len = MODE_LINE_NOPROP_LEN (string_start);
19156 str = make_string (mode_line_noprop_buf + string_start, len);
19157 }
19158 else
19159 {
19160 mode_line_string_list = Fnreverse (mode_line_string_list);
19161 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19162 empty_unibyte_string);
19163 }
19164
19165 unbind_to (count, Qnil);
19166 return str;
19167 }
19168
19169 /* Write a null-terminated, right justified decimal representation of
19170 the positive integer D to BUF using a minimal field width WIDTH. */
19171
19172 static void
19173 pint2str (register char *buf, register int width, register EMACS_INT d)
19174 {
19175 register char *p = buf;
19176
19177 if (d <= 0)
19178 *p++ = '0';
19179 else
19180 {
19181 while (d > 0)
19182 {
19183 *p++ = d % 10 + '0';
19184 d /= 10;
19185 }
19186 }
19187
19188 for (width -= (int) (p - buf); width > 0; --width)
19189 *p++ = ' ';
19190 *p-- = '\0';
19191 while (p > buf)
19192 {
19193 d = *buf;
19194 *buf++ = *p;
19195 *p-- = d;
19196 }
19197 }
19198
19199 /* Write a null-terminated, right justified decimal and "human
19200 readable" representation of the nonnegative integer D to BUF using
19201 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19202
19203 static const char power_letter[] =
19204 {
19205 0, /* no letter */
19206 'k', /* kilo */
19207 'M', /* mega */
19208 'G', /* giga */
19209 'T', /* tera */
19210 'P', /* peta */
19211 'E', /* exa */
19212 'Z', /* zetta */
19213 'Y' /* yotta */
19214 };
19215
19216 static void
19217 pint2hrstr (char *buf, int width, EMACS_INT d)
19218 {
19219 /* We aim to represent the nonnegative integer D as
19220 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19221 EMACS_INT quotient = d;
19222 int remainder = 0;
19223 /* -1 means: do not use TENTHS. */
19224 int tenths = -1;
19225 int exponent = 0;
19226
19227 /* Length of QUOTIENT.TENTHS as a string. */
19228 int length;
19229
19230 char * psuffix;
19231 char * p;
19232
19233 if (1000 <= quotient)
19234 {
19235 /* Scale to the appropriate EXPONENT. */
19236 do
19237 {
19238 remainder = quotient % 1000;
19239 quotient /= 1000;
19240 exponent++;
19241 }
19242 while (1000 <= quotient);
19243
19244 /* Round to nearest and decide whether to use TENTHS or not. */
19245 if (quotient <= 9)
19246 {
19247 tenths = remainder / 100;
19248 if (50 <= remainder % 100)
19249 {
19250 if (tenths < 9)
19251 tenths++;
19252 else
19253 {
19254 quotient++;
19255 if (quotient == 10)
19256 tenths = -1;
19257 else
19258 tenths = 0;
19259 }
19260 }
19261 }
19262 else
19263 if (500 <= remainder)
19264 {
19265 if (quotient < 999)
19266 quotient++;
19267 else
19268 {
19269 quotient = 1;
19270 exponent++;
19271 tenths = 0;
19272 }
19273 }
19274 }
19275
19276 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19277 if (tenths == -1 && quotient <= 99)
19278 if (quotient <= 9)
19279 length = 1;
19280 else
19281 length = 2;
19282 else
19283 length = 3;
19284 p = psuffix = buf + max (width, length);
19285
19286 /* Print EXPONENT. */
19287 *psuffix++ = power_letter[exponent];
19288 *psuffix = '\0';
19289
19290 /* Print TENTHS. */
19291 if (tenths >= 0)
19292 {
19293 *--p = '0' + tenths;
19294 *--p = '.';
19295 }
19296
19297 /* Print QUOTIENT. */
19298 do
19299 {
19300 int digit = quotient % 10;
19301 *--p = '0' + digit;
19302 }
19303 while ((quotient /= 10) != 0);
19304
19305 /* Print leading spaces. */
19306 while (buf < p)
19307 *--p = ' ';
19308 }
19309
19310 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19311 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19312 type of CODING_SYSTEM. Return updated pointer into BUF. */
19313
19314 static unsigned char invalid_eol_type[] = "(*invalid*)";
19315
19316 static char *
19317 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19318 {
19319 Lisp_Object val;
19320 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19321 const unsigned char *eol_str;
19322 int eol_str_len;
19323 /* The EOL conversion we are using. */
19324 Lisp_Object eoltype;
19325
19326 val = CODING_SYSTEM_SPEC (coding_system);
19327 eoltype = Qnil;
19328
19329 if (!VECTORP (val)) /* Not yet decided. */
19330 {
19331 if (multibyte)
19332 *buf++ = '-';
19333 if (eol_flag)
19334 eoltype = eol_mnemonic_undecided;
19335 /* Don't mention EOL conversion if it isn't decided. */
19336 }
19337 else
19338 {
19339 Lisp_Object attrs;
19340 Lisp_Object eolvalue;
19341
19342 attrs = AREF (val, 0);
19343 eolvalue = AREF (val, 2);
19344
19345 if (multibyte)
19346 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19347
19348 if (eol_flag)
19349 {
19350 /* The EOL conversion that is normal on this system. */
19351
19352 if (NILP (eolvalue)) /* Not yet decided. */
19353 eoltype = eol_mnemonic_undecided;
19354 else if (VECTORP (eolvalue)) /* Not yet decided. */
19355 eoltype = eol_mnemonic_undecided;
19356 else /* eolvalue is Qunix, Qdos, or Qmac. */
19357 eoltype = (EQ (eolvalue, Qunix)
19358 ? eol_mnemonic_unix
19359 : (EQ (eolvalue, Qdos) == 1
19360 ? eol_mnemonic_dos : eol_mnemonic_mac));
19361 }
19362 }
19363
19364 if (eol_flag)
19365 {
19366 /* Mention the EOL conversion if it is not the usual one. */
19367 if (STRINGP (eoltype))
19368 {
19369 eol_str = SDATA (eoltype);
19370 eol_str_len = SBYTES (eoltype);
19371 }
19372 else if (CHARACTERP (eoltype))
19373 {
19374 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19375 int c = XFASTINT (eoltype);
19376 eol_str_len = CHAR_STRING (c, tmp);
19377 eol_str = tmp;
19378 }
19379 else
19380 {
19381 eol_str = invalid_eol_type;
19382 eol_str_len = sizeof (invalid_eol_type) - 1;
19383 }
19384 memcpy (buf, eol_str, eol_str_len);
19385 buf += eol_str_len;
19386 }
19387
19388 return buf;
19389 }
19390
19391 /* Return a string for the output of a mode line %-spec for window W,
19392 generated by character C. FIELD_WIDTH > 0 means pad the string
19393 returned with spaces to that value. Return a Lisp string in
19394 *STRING if the resulting string is taken from that Lisp string.
19395
19396 Note we operate on the current buffer for most purposes,
19397 the exception being w->base_line_pos. */
19398
19399 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19400
19401 static const char *
19402 decode_mode_spec (struct window *w, register int c, int field_width,
19403 Lisp_Object *string)
19404 {
19405 Lisp_Object obj;
19406 struct frame *f = XFRAME (WINDOW_FRAME (w));
19407 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19408 struct buffer *b = current_buffer;
19409
19410 obj = Qnil;
19411 *string = Qnil;
19412
19413 switch (c)
19414 {
19415 case '*':
19416 if (!NILP (BVAR (b, read_only)))
19417 return "%";
19418 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19419 return "*";
19420 return "-";
19421
19422 case '+':
19423 /* This differs from %* only for a modified read-only buffer. */
19424 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19425 return "*";
19426 if (!NILP (BVAR (b, read_only)))
19427 return "%";
19428 return "-";
19429
19430 case '&':
19431 /* This differs from %* in ignoring read-only-ness. */
19432 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19433 return "*";
19434 return "-";
19435
19436 case '%':
19437 return "%";
19438
19439 case '[':
19440 {
19441 int i;
19442 char *p;
19443
19444 if (command_loop_level > 5)
19445 return "[[[... ";
19446 p = decode_mode_spec_buf;
19447 for (i = 0; i < command_loop_level; i++)
19448 *p++ = '[';
19449 *p = 0;
19450 return decode_mode_spec_buf;
19451 }
19452
19453 case ']':
19454 {
19455 int i;
19456 char *p;
19457
19458 if (command_loop_level > 5)
19459 return " ...]]]";
19460 p = decode_mode_spec_buf;
19461 for (i = 0; i < command_loop_level; i++)
19462 *p++ = ']';
19463 *p = 0;
19464 return decode_mode_spec_buf;
19465 }
19466
19467 case '-':
19468 {
19469 register int i;
19470
19471 /* Let lots_of_dashes be a string of infinite length. */
19472 if (mode_line_target == MODE_LINE_NOPROP ||
19473 mode_line_target == MODE_LINE_STRING)
19474 return "--";
19475 if (field_width <= 0
19476 || field_width > sizeof (lots_of_dashes))
19477 {
19478 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19479 decode_mode_spec_buf[i] = '-';
19480 decode_mode_spec_buf[i] = '\0';
19481 return decode_mode_spec_buf;
19482 }
19483 else
19484 return lots_of_dashes;
19485 }
19486
19487 case 'b':
19488 obj = BVAR (b, name);
19489 break;
19490
19491 case 'c':
19492 /* %c and %l are ignored in `frame-title-format'.
19493 (In redisplay_internal, the frame title is drawn _before_ the
19494 windows are updated, so the stuff which depends on actual
19495 window contents (such as %l) may fail to render properly, or
19496 even crash emacs.) */
19497 if (mode_line_target == MODE_LINE_TITLE)
19498 return "";
19499 else
19500 {
19501 EMACS_INT col = current_column ();
19502 w->column_number_displayed = make_number (col);
19503 pint2str (decode_mode_spec_buf, field_width, col);
19504 return decode_mode_spec_buf;
19505 }
19506
19507 case 'e':
19508 #ifndef SYSTEM_MALLOC
19509 {
19510 if (NILP (Vmemory_full))
19511 return "";
19512 else
19513 return "!MEM FULL! ";
19514 }
19515 #else
19516 return "";
19517 #endif
19518
19519 case 'F':
19520 /* %F displays the frame name. */
19521 if (!NILP (f->title))
19522 return SSDATA (f->title);
19523 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19524 return SSDATA (f->name);
19525 return "Emacs";
19526
19527 case 'f':
19528 obj = BVAR (b, filename);
19529 break;
19530
19531 case 'i':
19532 {
19533 EMACS_INT size = ZV - BEGV;
19534 pint2str (decode_mode_spec_buf, field_width, size);
19535 return decode_mode_spec_buf;
19536 }
19537
19538 case 'I':
19539 {
19540 EMACS_INT size = ZV - BEGV;
19541 pint2hrstr (decode_mode_spec_buf, field_width, size);
19542 return decode_mode_spec_buf;
19543 }
19544
19545 case 'l':
19546 {
19547 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19548 EMACS_INT topline, nlines, height;
19549 EMACS_INT junk;
19550
19551 /* %c and %l are ignored in `frame-title-format'. */
19552 if (mode_line_target == MODE_LINE_TITLE)
19553 return "";
19554
19555 startpos = XMARKER (w->start)->charpos;
19556 startpos_byte = marker_byte_position (w->start);
19557 height = WINDOW_TOTAL_LINES (w);
19558
19559 /* If we decided that this buffer isn't suitable for line numbers,
19560 don't forget that too fast. */
19561 if (EQ (w->base_line_pos, w->buffer))
19562 goto no_value;
19563 /* But do forget it, if the window shows a different buffer now. */
19564 else if (BUFFERP (w->base_line_pos))
19565 w->base_line_pos = Qnil;
19566
19567 /* If the buffer is very big, don't waste time. */
19568 if (INTEGERP (Vline_number_display_limit)
19569 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19570 {
19571 w->base_line_pos = Qnil;
19572 w->base_line_number = Qnil;
19573 goto no_value;
19574 }
19575
19576 if (INTEGERP (w->base_line_number)
19577 && INTEGERP (w->base_line_pos)
19578 && XFASTINT (w->base_line_pos) <= startpos)
19579 {
19580 line = XFASTINT (w->base_line_number);
19581 linepos = XFASTINT (w->base_line_pos);
19582 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19583 }
19584 else
19585 {
19586 line = 1;
19587 linepos = BUF_BEGV (b);
19588 linepos_byte = BUF_BEGV_BYTE (b);
19589 }
19590
19591 /* Count lines from base line to window start position. */
19592 nlines = display_count_lines (linepos_byte,
19593 startpos_byte,
19594 startpos, &junk);
19595
19596 topline = nlines + line;
19597
19598 /* Determine a new base line, if the old one is too close
19599 or too far away, or if we did not have one.
19600 "Too close" means it's plausible a scroll-down would
19601 go back past it. */
19602 if (startpos == BUF_BEGV (b))
19603 {
19604 w->base_line_number = make_number (topline);
19605 w->base_line_pos = make_number (BUF_BEGV (b));
19606 }
19607 else if (nlines < height + 25 || nlines > height * 3 + 50
19608 || linepos == BUF_BEGV (b))
19609 {
19610 EMACS_INT limit = BUF_BEGV (b);
19611 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19612 EMACS_INT position;
19613 EMACS_INT distance =
19614 (height * 2 + 30) * line_number_display_limit_width;
19615
19616 if (startpos - distance > limit)
19617 {
19618 limit = startpos - distance;
19619 limit_byte = CHAR_TO_BYTE (limit);
19620 }
19621
19622 nlines = display_count_lines (startpos_byte,
19623 limit_byte,
19624 - (height * 2 + 30),
19625 &position);
19626 /* If we couldn't find the lines we wanted within
19627 line_number_display_limit_width chars per line,
19628 give up on line numbers for this window. */
19629 if (position == limit_byte && limit == startpos - distance)
19630 {
19631 w->base_line_pos = w->buffer;
19632 w->base_line_number = Qnil;
19633 goto no_value;
19634 }
19635
19636 w->base_line_number = make_number (topline - nlines);
19637 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19638 }
19639
19640 /* Now count lines from the start pos to point. */
19641 nlines = display_count_lines (startpos_byte,
19642 PT_BYTE, PT, &junk);
19643
19644 /* Record that we did display the line number. */
19645 line_number_displayed = 1;
19646
19647 /* Make the string to show. */
19648 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19649 return decode_mode_spec_buf;
19650 no_value:
19651 {
19652 char* p = decode_mode_spec_buf;
19653 int pad = field_width - 2;
19654 while (pad-- > 0)
19655 *p++ = ' ';
19656 *p++ = '?';
19657 *p++ = '?';
19658 *p = '\0';
19659 return decode_mode_spec_buf;
19660 }
19661 }
19662 break;
19663
19664 case 'm':
19665 obj = BVAR (b, mode_name);
19666 break;
19667
19668 case 'n':
19669 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19670 return " Narrow";
19671 break;
19672
19673 case 'p':
19674 {
19675 EMACS_INT pos = marker_position (w->start);
19676 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19677
19678 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19679 {
19680 if (pos <= BUF_BEGV (b))
19681 return "All";
19682 else
19683 return "Bottom";
19684 }
19685 else if (pos <= BUF_BEGV (b))
19686 return "Top";
19687 else
19688 {
19689 if (total > 1000000)
19690 /* Do it differently for a large value, to avoid overflow. */
19691 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19692 else
19693 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19694 /* We can't normally display a 3-digit number,
19695 so get us a 2-digit number that is close. */
19696 if (total == 100)
19697 total = 99;
19698 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19699 return decode_mode_spec_buf;
19700 }
19701 }
19702
19703 /* Display percentage of size above the bottom of the screen. */
19704 case 'P':
19705 {
19706 EMACS_INT toppos = marker_position (w->start);
19707 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19708 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19709
19710 if (botpos >= BUF_ZV (b))
19711 {
19712 if (toppos <= BUF_BEGV (b))
19713 return "All";
19714 else
19715 return "Bottom";
19716 }
19717 else
19718 {
19719 if (total > 1000000)
19720 /* Do it differently for a large value, to avoid overflow. */
19721 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19722 else
19723 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19724 /* We can't normally display a 3-digit number,
19725 so get us a 2-digit number that is close. */
19726 if (total == 100)
19727 total = 99;
19728 if (toppos <= BUF_BEGV (b))
19729 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19730 else
19731 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19732 return decode_mode_spec_buf;
19733 }
19734 }
19735
19736 case 's':
19737 /* status of process */
19738 obj = Fget_buffer_process (Fcurrent_buffer ());
19739 if (NILP (obj))
19740 return "no process";
19741 #ifndef MSDOS
19742 obj = Fsymbol_name (Fprocess_status (obj));
19743 #endif
19744 break;
19745
19746 case '@':
19747 {
19748 int count = inhibit_garbage_collection ();
19749 Lisp_Object val = call1 (intern ("file-remote-p"),
19750 BVAR (current_buffer, directory));
19751 unbind_to (count, Qnil);
19752
19753 if (NILP (val))
19754 return "-";
19755 else
19756 return "@";
19757 }
19758
19759 case 't': /* indicate TEXT or BINARY */
19760 return "T";
19761
19762 case 'z':
19763 /* coding-system (not including end-of-line format) */
19764 case 'Z':
19765 /* coding-system (including end-of-line type) */
19766 {
19767 int eol_flag = (c == 'Z');
19768 char *p = decode_mode_spec_buf;
19769
19770 if (! FRAME_WINDOW_P (f))
19771 {
19772 /* No need to mention EOL here--the terminal never needs
19773 to do EOL conversion. */
19774 p = decode_mode_spec_coding (CODING_ID_NAME
19775 (FRAME_KEYBOARD_CODING (f)->id),
19776 p, 0);
19777 p = decode_mode_spec_coding (CODING_ID_NAME
19778 (FRAME_TERMINAL_CODING (f)->id),
19779 p, 0);
19780 }
19781 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19782 p, eol_flag);
19783
19784 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19785 #ifdef subprocesses
19786 obj = Fget_buffer_process (Fcurrent_buffer ());
19787 if (PROCESSP (obj))
19788 {
19789 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19790 p, eol_flag);
19791 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19792 p, eol_flag);
19793 }
19794 #endif /* subprocesses */
19795 #endif /* 0 */
19796 *p = 0;
19797 return decode_mode_spec_buf;
19798 }
19799 }
19800
19801 if (STRINGP (obj))
19802 {
19803 *string = obj;
19804 return SSDATA (obj);
19805 }
19806 else
19807 return "";
19808 }
19809
19810
19811 /* Count up to COUNT lines starting from START_BYTE.
19812 But don't go beyond LIMIT_BYTE.
19813 Return the number of lines thus found (always nonnegative).
19814
19815 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19816
19817 static EMACS_INT
19818 display_count_lines (EMACS_INT start_byte,
19819 EMACS_INT limit_byte, EMACS_INT count,
19820 EMACS_INT *byte_pos_ptr)
19821 {
19822 register unsigned char *cursor;
19823 unsigned char *base;
19824
19825 register EMACS_INT ceiling;
19826 register unsigned char *ceiling_addr;
19827 EMACS_INT orig_count = count;
19828
19829 /* If we are not in selective display mode,
19830 check only for newlines. */
19831 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19832 && !INTEGERP (BVAR (current_buffer, selective_display)));
19833
19834 if (count > 0)
19835 {
19836 while (start_byte < limit_byte)
19837 {
19838 ceiling = BUFFER_CEILING_OF (start_byte);
19839 ceiling = min (limit_byte - 1, ceiling);
19840 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19841 base = (cursor = BYTE_POS_ADDR (start_byte));
19842 while (1)
19843 {
19844 if (selective_display)
19845 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19846 ;
19847 else
19848 while (*cursor != '\n' && ++cursor != ceiling_addr)
19849 ;
19850
19851 if (cursor != ceiling_addr)
19852 {
19853 if (--count == 0)
19854 {
19855 start_byte += cursor - base + 1;
19856 *byte_pos_ptr = start_byte;
19857 return orig_count;
19858 }
19859 else
19860 if (++cursor == ceiling_addr)
19861 break;
19862 }
19863 else
19864 break;
19865 }
19866 start_byte += cursor - base;
19867 }
19868 }
19869 else
19870 {
19871 while (start_byte > limit_byte)
19872 {
19873 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19874 ceiling = max (limit_byte, ceiling);
19875 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19876 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19877 while (1)
19878 {
19879 if (selective_display)
19880 while (--cursor != ceiling_addr
19881 && *cursor != '\n' && *cursor != 015)
19882 ;
19883 else
19884 while (--cursor != ceiling_addr && *cursor != '\n')
19885 ;
19886
19887 if (cursor != ceiling_addr)
19888 {
19889 if (++count == 0)
19890 {
19891 start_byte += cursor - base + 1;
19892 *byte_pos_ptr = start_byte;
19893 /* When scanning backwards, we should
19894 not count the newline posterior to which we stop. */
19895 return - orig_count - 1;
19896 }
19897 }
19898 else
19899 break;
19900 }
19901 /* Here we add 1 to compensate for the last decrement
19902 of CURSOR, which took it past the valid range. */
19903 start_byte += cursor - base + 1;
19904 }
19905 }
19906
19907 *byte_pos_ptr = limit_byte;
19908
19909 if (count < 0)
19910 return - orig_count + count;
19911 return orig_count - count;
19912
19913 }
19914
19915
19916 \f
19917 /***********************************************************************
19918 Displaying strings
19919 ***********************************************************************/
19920
19921 /* Display a NUL-terminated string, starting with index START.
19922
19923 If STRING is non-null, display that C string. Otherwise, the Lisp
19924 string LISP_STRING is displayed. There's a case that STRING is
19925 non-null and LISP_STRING is not nil. It means STRING is a string
19926 data of LISP_STRING. In that case, we display LISP_STRING while
19927 ignoring its text properties.
19928
19929 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19930 FACE_STRING. Display STRING or LISP_STRING with the face at
19931 FACE_STRING_POS in FACE_STRING:
19932
19933 Display the string in the environment given by IT, but use the
19934 standard display table, temporarily.
19935
19936 FIELD_WIDTH is the minimum number of output glyphs to produce.
19937 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19938 with spaces. If STRING has more characters, more than FIELD_WIDTH
19939 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19940
19941 PRECISION is the maximum number of characters to output from
19942 STRING. PRECISION < 0 means don't truncate the string.
19943
19944 This is roughly equivalent to printf format specifiers:
19945
19946 FIELD_WIDTH PRECISION PRINTF
19947 ----------------------------------------
19948 -1 -1 %s
19949 -1 10 %.10s
19950 10 -1 %10s
19951 20 10 %20.10s
19952
19953 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19954 display them, and < 0 means obey the current buffer's value of
19955 enable_multibyte_characters.
19956
19957 Value is the number of columns displayed. */
19958
19959 static int
19960 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19961 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19962 int field_width, int precision, int max_x, int multibyte)
19963 {
19964 int hpos_at_start = it->hpos;
19965 int saved_face_id = it->face_id;
19966 struct glyph_row *row = it->glyph_row;
19967
19968 /* Initialize the iterator IT for iteration over STRING beginning
19969 with index START. */
19970 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19971 precision, field_width, multibyte);
19972 if (string && STRINGP (lisp_string))
19973 /* LISP_STRING is the one returned by decode_mode_spec. We should
19974 ignore its text properties. */
19975 it->stop_charpos = -1;
19976
19977 /* If displaying STRING, set up the face of the iterator
19978 from LISP_STRING, if that's given. */
19979 if (STRINGP (face_string))
19980 {
19981 EMACS_INT endptr;
19982 struct face *face;
19983
19984 it->face_id
19985 = face_at_string_position (it->w, face_string, face_string_pos,
19986 0, it->region_beg_charpos,
19987 it->region_end_charpos,
19988 &endptr, it->base_face_id, 0);
19989 face = FACE_FROM_ID (it->f, it->face_id);
19990 it->face_box_p = face->box != FACE_NO_BOX;
19991 }
19992
19993 /* Set max_x to the maximum allowed X position. Don't let it go
19994 beyond the right edge of the window. */
19995 if (max_x <= 0)
19996 max_x = it->last_visible_x;
19997 else
19998 max_x = min (max_x, it->last_visible_x);
19999
20000 /* Skip over display elements that are not visible. because IT->w is
20001 hscrolled. */
20002 if (it->current_x < it->first_visible_x)
20003 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20004 MOVE_TO_POS | MOVE_TO_X);
20005
20006 row->ascent = it->max_ascent;
20007 row->height = it->max_ascent + it->max_descent;
20008 row->phys_ascent = it->max_phys_ascent;
20009 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20010 row->extra_line_spacing = it->max_extra_line_spacing;
20011
20012 /* This condition is for the case that we are called with current_x
20013 past last_visible_x. */
20014 while (it->current_x < max_x)
20015 {
20016 int x_before, x, n_glyphs_before, i, nglyphs;
20017
20018 /* Get the next display element. */
20019 if (!get_next_display_element (it))
20020 break;
20021
20022 /* Produce glyphs. */
20023 x_before = it->current_x;
20024 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20025 PRODUCE_GLYPHS (it);
20026
20027 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20028 i = 0;
20029 x = x_before;
20030 while (i < nglyphs)
20031 {
20032 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20033
20034 if (it->line_wrap != TRUNCATE
20035 && x + glyph->pixel_width > max_x)
20036 {
20037 /* End of continued line or max_x reached. */
20038 if (CHAR_GLYPH_PADDING_P (*glyph))
20039 {
20040 /* A wide character is unbreakable. */
20041 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20042 it->current_x = x_before;
20043 }
20044 else
20045 {
20046 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20047 it->current_x = x;
20048 }
20049 break;
20050 }
20051 else if (x + glyph->pixel_width >= it->first_visible_x)
20052 {
20053 /* Glyph is at least partially visible. */
20054 ++it->hpos;
20055 if (x < it->first_visible_x)
20056 it->glyph_row->x = x - it->first_visible_x;
20057 }
20058 else
20059 {
20060 /* Glyph is off the left margin of the display area.
20061 Should not happen. */
20062 abort ();
20063 }
20064
20065 row->ascent = max (row->ascent, it->max_ascent);
20066 row->height = max (row->height, it->max_ascent + it->max_descent);
20067 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20068 row->phys_height = max (row->phys_height,
20069 it->max_phys_ascent + it->max_phys_descent);
20070 row->extra_line_spacing = max (row->extra_line_spacing,
20071 it->max_extra_line_spacing);
20072 x += glyph->pixel_width;
20073 ++i;
20074 }
20075
20076 /* Stop if max_x reached. */
20077 if (i < nglyphs)
20078 break;
20079
20080 /* Stop at line ends. */
20081 if (ITERATOR_AT_END_OF_LINE_P (it))
20082 {
20083 it->continuation_lines_width = 0;
20084 break;
20085 }
20086
20087 set_iterator_to_next (it, 1);
20088
20089 /* Stop if truncating at the right edge. */
20090 if (it->line_wrap == TRUNCATE
20091 && it->current_x >= it->last_visible_x)
20092 {
20093 /* Add truncation mark, but don't do it if the line is
20094 truncated at a padding space. */
20095 if (IT_CHARPOS (*it) < it->string_nchars)
20096 {
20097 if (!FRAME_WINDOW_P (it->f))
20098 {
20099 int ii, n;
20100
20101 if (it->current_x > it->last_visible_x)
20102 {
20103 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20104 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20105 break;
20106 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20107 {
20108 row->used[TEXT_AREA] = ii;
20109 produce_special_glyphs (it, IT_TRUNCATION);
20110 }
20111 }
20112 produce_special_glyphs (it, IT_TRUNCATION);
20113 }
20114 it->glyph_row->truncated_on_right_p = 1;
20115 }
20116 break;
20117 }
20118 }
20119
20120 /* Maybe insert a truncation at the left. */
20121 if (it->first_visible_x
20122 && IT_CHARPOS (*it) > 0)
20123 {
20124 if (!FRAME_WINDOW_P (it->f))
20125 insert_left_trunc_glyphs (it);
20126 it->glyph_row->truncated_on_left_p = 1;
20127 }
20128
20129 it->face_id = saved_face_id;
20130
20131 /* Value is number of columns displayed. */
20132 return it->hpos - hpos_at_start;
20133 }
20134
20135
20136 \f
20137 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20138 appears as an element of LIST or as the car of an element of LIST.
20139 If PROPVAL is a list, compare each element against LIST in that
20140 way, and return 1/2 if any element of PROPVAL is found in LIST.
20141 Otherwise return 0. This function cannot quit.
20142 The return value is 2 if the text is invisible but with an ellipsis
20143 and 1 if it's invisible and without an ellipsis. */
20144
20145 int
20146 invisible_p (register Lisp_Object propval, Lisp_Object list)
20147 {
20148 register Lisp_Object tail, proptail;
20149
20150 for (tail = list; CONSP (tail); tail = XCDR (tail))
20151 {
20152 register Lisp_Object tem;
20153 tem = XCAR (tail);
20154 if (EQ (propval, tem))
20155 return 1;
20156 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20157 return NILP (XCDR (tem)) ? 1 : 2;
20158 }
20159
20160 if (CONSP (propval))
20161 {
20162 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20163 {
20164 Lisp_Object propelt;
20165 propelt = XCAR (proptail);
20166 for (tail = list; CONSP (tail); tail = XCDR (tail))
20167 {
20168 register Lisp_Object tem;
20169 tem = XCAR (tail);
20170 if (EQ (propelt, tem))
20171 return 1;
20172 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20173 return NILP (XCDR (tem)) ? 1 : 2;
20174 }
20175 }
20176 }
20177
20178 return 0;
20179 }
20180
20181 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20182 doc: /* Non-nil if the property makes the text invisible.
20183 POS-OR-PROP can be a marker or number, in which case it is taken to be
20184 a position in the current buffer and the value of the `invisible' property
20185 is checked; or it can be some other value, which is then presumed to be the
20186 value of the `invisible' property of the text of interest.
20187 The non-nil value returned can be t for truly invisible text or something
20188 else if the text is replaced by an ellipsis. */)
20189 (Lisp_Object pos_or_prop)
20190 {
20191 Lisp_Object prop
20192 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20193 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20194 : pos_or_prop);
20195 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20196 return (invis == 0 ? Qnil
20197 : invis == 1 ? Qt
20198 : make_number (invis));
20199 }
20200
20201 /* Calculate a width or height in pixels from a specification using
20202 the following elements:
20203
20204 SPEC ::=
20205 NUM - a (fractional) multiple of the default font width/height
20206 (NUM) - specifies exactly NUM pixels
20207 UNIT - a fixed number of pixels, see below.
20208 ELEMENT - size of a display element in pixels, see below.
20209 (NUM . SPEC) - equals NUM * SPEC
20210 (+ SPEC SPEC ...) - add pixel values
20211 (- SPEC SPEC ...) - subtract pixel values
20212 (- SPEC) - negate pixel value
20213
20214 NUM ::=
20215 INT or FLOAT - a number constant
20216 SYMBOL - use symbol's (buffer local) variable binding.
20217
20218 UNIT ::=
20219 in - pixels per inch *)
20220 mm - pixels per 1/1000 meter *)
20221 cm - pixels per 1/100 meter *)
20222 width - width of current font in pixels.
20223 height - height of current font in pixels.
20224
20225 *) using the ratio(s) defined in display-pixels-per-inch.
20226
20227 ELEMENT ::=
20228
20229 left-fringe - left fringe width in pixels
20230 right-fringe - right fringe width in pixels
20231
20232 left-margin - left margin width in pixels
20233 right-margin - right margin width in pixels
20234
20235 scroll-bar - scroll-bar area width in pixels
20236
20237 Examples:
20238
20239 Pixels corresponding to 5 inches:
20240 (5 . in)
20241
20242 Total width of non-text areas on left side of window (if scroll-bar is on left):
20243 '(space :width (+ left-fringe left-margin scroll-bar))
20244
20245 Align to first text column (in header line):
20246 '(space :align-to 0)
20247
20248 Align to middle of text area minus half the width of variable `my-image'
20249 containing a loaded image:
20250 '(space :align-to (0.5 . (- text my-image)))
20251
20252 Width of left margin minus width of 1 character in the default font:
20253 '(space :width (- left-margin 1))
20254
20255 Width of left margin minus width of 2 characters in the current font:
20256 '(space :width (- left-margin (2 . width)))
20257
20258 Center 1 character over left-margin (in header line):
20259 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20260
20261 Different ways to express width of left fringe plus left margin minus one pixel:
20262 '(space :width (- (+ left-fringe left-margin) (1)))
20263 '(space :width (+ left-fringe left-margin (- (1))))
20264 '(space :width (+ left-fringe left-margin (-1)))
20265
20266 */
20267
20268 #define NUMVAL(X) \
20269 ((INTEGERP (X) || FLOATP (X)) \
20270 ? XFLOATINT (X) \
20271 : - 1)
20272
20273 int
20274 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20275 struct font *font, int width_p, int *align_to)
20276 {
20277 double pixels;
20278
20279 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20280 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20281
20282 if (NILP (prop))
20283 return OK_PIXELS (0);
20284
20285 xassert (FRAME_LIVE_P (it->f));
20286
20287 if (SYMBOLP (prop))
20288 {
20289 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20290 {
20291 char *unit = SSDATA (SYMBOL_NAME (prop));
20292
20293 if (unit[0] == 'i' && unit[1] == 'n')
20294 pixels = 1.0;
20295 else if (unit[0] == 'm' && unit[1] == 'm')
20296 pixels = 25.4;
20297 else if (unit[0] == 'c' && unit[1] == 'm')
20298 pixels = 2.54;
20299 else
20300 pixels = 0;
20301 if (pixels > 0)
20302 {
20303 double ppi;
20304 #ifdef HAVE_WINDOW_SYSTEM
20305 if (FRAME_WINDOW_P (it->f)
20306 && (ppi = (width_p
20307 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20308 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20309 ppi > 0))
20310 return OK_PIXELS (ppi / pixels);
20311 #endif
20312
20313 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20314 || (CONSP (Vdisplay_pixels_per_inch)
20315 && (ppi = (width_p
20316 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20317 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20318 ppi > 0)))
20319 return OK_PIXELS (ppi / pixels);
20320
20321 return 0;
20322 }
20323 }
20324
20325 #ifdef HAVE_WINDOW_SYSTEM
20326 if (EQ (prop, Qheight))
20327 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20328 if (EQ (prop, Qwidth))
20329 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20330 #else
20331 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20332 return OK_PIXELS (1);
20333 #endif
20334
20335 if (EQ (prop, Qtext))
20336 return OK_PIXELS (width_p
20337 ? window_box_width (it->w, TEXT_AREA)
20338 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20339
20340 if (align_to && *align_to < 0)
20341 {
20342 *res = 0;
20343 if (EQ (prop, Qleft))
20344 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20345 if (EQ (prop, Qright))
20346 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20347 if (EQ (prop, Qcenter))
20348 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20349 + window_box_width (it->w, TEXT_AREA) / 2);
20350 if (EQ (prop, Qleft_fringe))
20351 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20352 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20353 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20354 if (EQ (prop, Qright_fringe))
20355 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20356 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20357 : window_box_right_offset (it->w, TEXT_AREA));
20358 if (EQ (prop, Qleft_margin))
20359 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20360 if (EQ (prop, Qright_margin))
20361 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20362 if (EQ (prop, Qscroll_bar))
20363 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20364 ? 0
20365 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20366 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20367 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20368 : 0)));
20369 }
20370 else
20371 {
20372 if (EQ (prop, Qleft_fringe))
20373 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20374 if (EQ (prop, Qright_fringe))
20375 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20376 if (EQ (prop, Qleft_margin))
20377 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20378 if (EQ (prop, Qright_margin))
20379 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20380 if (EQ (prop, Qscroll_bar))
20381 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20382 }
20383
20384 prop = Fbuffer_local_value (prop, it->w->buffer);
20385 }
20386
20387 if (INTEGERP (prop) || FLOATP (prop))
20388 {
20389 int base_unit = (width_p
20390 ? FRAME_COLUMN_WIDTH (it->f)
20391 : FRAME_LINE_HEIGHT (it->f));
20392 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20393 }
20394
20395 if (CONSP (prop))
20396 {
20397 Lisp_Object car = XCAR (prop);
20398 Lisp_Object cdr = XCDR (prop);
20399
20400 if (SYMBOLP (car))
20401 {
20402 #ifdef HAVE_WINDOW_SYSTEM
20403 if (FRAME_WINDOW_P (it->f)
20404 && valid_image_p (prop))
20405 {
20406 int id = lookup_image (it->f, prop);
20407 struct image *img = IMAGE_FROM_ID (it->f, id);
20408
20409 return OK_PIXELS (width_p ? img->width : img->height);
20410 }
20411 #endif
20412 if (EQ (car, Qplus) || EQ (car, Qminus))
20413 {
20414 int first = 1;
20415 double px;
20416
20417 pixels = 0;
20418 while (CONSP (cdr))
20419 {
20420 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20421 font, width_p, align_to))
20422 return 0;
20423 if (first)
20424 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20425 else
20426 pixels += px;
20427 cdr = XCDR (cdr);
20428 }
20429 if (EQ (car, Qminus))
20430 pixels = -pixels;
20431 return OK_PIXELS (pixels);
20432 }
20433
20434 car = Fbuffer_local_value (car, it->w->buffer);
20435 }
20436
20437 if (INTEGERP (car) || FLOATP (car))
20438 {
20439 double fact;
20440 pixels = XFLOATINT (car);
20441 if (NILP (cdr))
20442 return OK_PIXELS (pixels);
20443 if (calc_pixel_width_or_height (&fact, it, cdr,
20444 font, width_p, align_to))
20445 return OK_PIXELS (pixels * fact);
20446 return 0;
20447 }
20448
20449 return 0;
20450 }
20451
20452 return 0;
20453 }
20454
20455 \f
20456 /***********************************************************************
20457 Glyph Display
20458 ***********************************************************************/
20459
20460 #ifdef HAVE_WINDOW_SYSTEM
20461
20462 #if GLYPH_DEBUG
20463
20464 void
20465 dump_glyph_string (struct glyph_string *s)
20466 {
20467 fprintf (stderr, "glyph string\n");
20468 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20469 s->x, s->y, s->width, s->height);
20470 fprintf (stderr, " ybase = %d\n", s->ybase);
20471 fprintf (stderr, " hl = %d\n", s->hl);
20472 fprintf (stderr, " left overhang = %d, right = %d\n",
20473 s->left_overhang, s->right_overhang);
20474 fprintf (stderr, " nchars = %d\n", s->nchars);
20475 fprintf (stderr, " extends to end of line = %d\n",
20476 s->extends_to_end_of_line_p);
20477 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20478 fprintf (stderr, " bg width = %d\n", s->background_width);
20479 }
20480
20481 #endif /* GLYPH_DEBUG */
20482
20483 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20484 of XChar2b structures for S; it can't be allocated in
20485 init_glyph_string because it must be allocated via `alloca'. W
20486 is the window on which S is drawn. ROW and AREA are the glyph row
20487 and area within the row from which S is constructed. START is the
20488 index of the first glyph structure covered by S. HL is a
20489 face-override for drawing S. */
20490
20491 #ifdef HAVE_NTGUI
20492 #define OPTIONAL_HDC(hdc) HDC hdc,
20493 #define DECLARE_HDC(hdc) HDC hdc;
20494 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20495 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20496 #endif
20497
20498 #ifndef OPTIONAL_HDC
20499 #define OPTIONAL_HDC(hdc)
20500 #define DECLARE_HDC(hdc)
20501 #define ALLOCATE_HDC(hdc, f)
20502 #define RELEASE_HDC(hdc, f)
20503 #endif
20504
20505 static void
20506 init_glyph_string (struct glyph_string *s,
20507 OPTIONAL_HDC (hdc)
20508 XChar2b *char2b, struct window *w, struct glyph_row *row,
20509 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20510 {
20511 memset (s, 0, sizeof *s);
20512 s->w = w;
20513 s->f = XFRAME (w->frame);
20514 #ifdef HAVE_NTGUI
20515 s->hdc = hdc;
20516 #endif
20517 s->display = FRAME_X_DISPLAY (s->f);
20518 s->window = FRAME_X_WINDOW (s->f);
20519 s->char2b = char2b;
20520 s->hl = hl;
20521 s->row = row;
20522 s->area = area;
20523 s->first_glyph = row->glyphs[area] + start;
20524 s->height = row->height;
20525 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20526 s->ybase = s->y + row->ascent;
20527 }
20528
20529
20530 /* Append the list of glyph strings with head H and tail T to the list
20531 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20532
20533 static inline void
20534 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20535 struct glyph_string *h, struct glyph_string *t)
20536 {
20537 if (h)
20538 {
20539 if (*head)
20540 (*tail)->next = h;
20541 else
20542 *head = h;
20543 h->prev = *tail;
20544 *tail = t;
20545 }
20546 }
20547
20548
20549 /* Prepend the list of glyph strings with head H and tail T to the
20550 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20551 result. */
20552
20553 static inline void
20554 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20555 struct glyph_string *h, struct glyph_string *t)
20556 {
20557 if (h)
20558 {
20559 if (*head)
20560 (*head)->prev = t;
20561 else
20562 *tail = t;
20563 t->next = *head;
20564 *head = h;
20565 }
20566 }
20567
20568
20569 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20570 Set *HEAD and *TAIL to the resulting list. */
20571
20572 static inline void
20573 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20574 struct glyph_string *s)
20575 {
20576 s->next = s->prev = NULL;
20577 append_glyph_string_lists (head, tail, s, s);
20578 }
20579
20580
20581 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20582 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20583 make sure that X resources for the face returned are allocated.
20584 Value is a pointer to a realized face that is ready for display if
20585 DISPLAY_P is non-zero. */
20586
20587 static inline struct face *
20588 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20589 XChar2b *char2b, int display_p)
20590 {
20591 struct face *face = FACE_FROM_ID (f, face_id);
20592
20593 if (face->font)
20594 {
20595 unsigned code = face->font->driver->encode_char (face->font, c);
20596
20597 if (code != FONT_INVALID_CODE)
20598 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20599 else
20600 STORE_XCHAR2B (char2b, 0, 0);
20601 }
20602
20603 /* Make sure X resources of the face are allocated. */
20604 #ifdef HAVE_X_WINDOWS
20605 if (display_p)
20606 #endif
20607 {
20608 xassert (face != NULL);
20609 PREPARE_FACE_FOR_DISPLAY (f, face);
20610 }
20611
20612 return face;
20613 }
20614
20615
20616 /* Get face and two-byte form of character glyph GLYPH on frame F.
20617 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20618 a pointer to a realized face that is ready for display. */
20619
20620 static inline struct face *
20621 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20622 XChar2b *char2b, int *two_byte_p)
20623 {
20624 struct face *face;
20625
20626 xassert (glyph->type == CHAR_GLYPH);
20627 face = FACE_FROM_ID (f, glyph->face_id);
20628
20629 if (two_byte_p)
20630 *two_byte_p = 0;
20631
20632 if (face->font)
20633 {
20634 unsigned code;
20635
20636 if (CHAR_BYTE8_P (glyph->u.ch))
20637 code = CHAR_TO_BYTE8 (glyph->u.ch);
20638 else
20639 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20640
20641 if (code != FONT_INVALID_CODE)
20642 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20643 else
20644 STORE_XCHAR2B (char2b, 0, 0);
20645 }
20646
20647 /* Make sure X resources of the face are allocated. */
20648 xassert (face != NULL);
20649 PREPARE_FACE_FOR_DISPLAY (f, face);
20650 return face;
20651 }
20652
20653
20654 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20655 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20656
20657 static inline int
20658 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20659 {
20660 unsigned code;
20661
20662 if (CHAR_BYTE8_P (c))
20663 code = CHAR_TO_BYTE8 (c);
20664 else
20665 code = font->driver->encode_char (font, c);
20666
20667 if (code == FONT_INVALID_CODE)
20668 return 0;
20669 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20670 return 1;
20671 }
20672
20673
20674 /* Fill glyph string S with composition components specified by S->cmp.
20675
20676 BASE_FACE is the base face of the composition.
20677 S->cmp_from is the index of the first component for S.
20678
20679 OVERLAPS non-zero means S should draw the foreground only, and use
20680 its physical height for clipping. See also draw_glyphs.
20681
20682 Value is the index of a component not in S. */
20683
20684 static int
20685 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20686 int overlaps)
20687 {
20688 int i;
20689 /* For all glyphs of this composition, starting at the offset
20690 S->cmp_from, until we reach the end of the definition or encounter a
20691 glyph that requires the different face, add it to S. */
20692 struct face *face;
20693
20694 xassert (s);
20695
20696 s->for_overlaps = overlaps;
20697 s->face = NULL;
20698 s->font = NULL;
20699 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20700 {
20701 int c = COMPOSITION_GLYPH (s->cmp, i);
20702
20703 if (c != '\t')
20704 {
20705 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20706 -1, Qnil);
20707
20708 face = get_char_face_and_encoding (s->f, c, face_id,
20709 s->char2b + i, 1);
20710 if (face)
20711 {
20712 if (! s->face)
20713 {
20714 s->face = face;
20715 s->font = s->face->font;
20716 }
20717 else if (s->face != face)
20718 break;
20719 }
20720 }
20721 ++s->nchars;
20722 }
20723 s->cmp_to = i;
20724
20725 /* All glyph strings for the same composition has the same width,
20726 i.e. the width set for the first component of the composition. */
20727 s->width = s->first_glyph->pixel_width;
20728
20729 /* If the specified font could not be loaded, use the frame's
20730 default font, but record the fact that we couldn't load it in
20731 the glyph string so that we can draw rectangles for the
20732 characters of the glyph string. */
20733 if (s->font == NULL)
20734 {
20735 s->font_not_found_p = 1;
20736 s->font = FRAME_FONT (s->f);
20737 }
20738
20739 /* Adjust base line for subscript/superscript text. */
20740 s->ybase += s->first_glyph->voffset;
20741
20742 /* This glyph string must always be drawn with 16-bit functions. */
20743 s->two_byte_p = 1;
20744
20745 return s->cmp_to;
20746 }
20747
20748 static int
20749 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20750 int start, int end, int overlaps)
20751 {
20752 struct glyph *glyph, *last;
20753 Lisp_Object lgstring;
20754 int i;
20755
20756 s->for_overlaps = overlaps;
20757 glyph = s->row->glyphs[s->area] + start;
20758 last = s->row->glyphs[s->area] + end;
20759 s->cmp_id = glyph->u.cmp.id;
20760 s->cmp_from = glyph->slice.cmp.from;
20761 s->cmp_to = glyph->slice.cmp.to + 1;
20762 s->face = FACE_FROM_ID (s->f, face_id);
20763 lgstring = composition_gstring_from_id (s->cmp_id);
20764 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20765 glyph++;
20766 while (glyph < last
20767 && glyph->u.cmp.automatic
20768 && glyph->u.cmp.id == s->cmp_id
20769 && s->cmp_to == glyph->slice.cmp.from)
20770 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20771
20772 for (i = s->cmp_from; i < s->cmp_to; i++)
20773 {
20774 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20775 unsigned code = LGLYPH_CODE (lglyph);
20776
20777 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20778 }
20779 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20780 return glyph - s->row->glyphs[s->area];
20781 }
20782
20783
20784 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20785 See the comment of fill_glyph_string for arguments.
20786 Value is the index of the first glyph not in S. */
20787
20788
20789 static int
20790 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20791 int start, int end, int overlaps)
20792 {
20793 struct glyph *glyph, *last;
20794 int voffset;
20795
20796 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20797 s->for_overlaps = overlaps;
20798 glyph = s->row->glyphs[s->area] + start;
20799 last = s->row->glyphs[s->area] + end;
20800 voffset = glyph->voffset;
20801 s->face = FACE_FROM_ID (s->f, face_id);
20802 s->font = s->face->font;
20803 s->nchars = 1;
20804 s->width = glyph->pixel_width;
20805 glyph++;
20806 while (glyph < last
20807 && glyph->type == GLYPHLESS_GLYPH
20808 && glyph->voffset == voffset
20809 && glyph->face_id == face_id)
20810 {
20811 s->nchars++;
20812 s->width += glyph->pixel_width;
20813 glyph++;
20814 }
20815 s->ybase += voffset;
20816 return glyph - s->row->glyphs[s->area];
20817 }
20818
20819
20820 /* Fill glyph string S from a sequence of character glyphs.
20821
20822 FACE_ID is the face id of the string. START is the index of the
20823 first glyph to consider, END is the index of the last + 1.
20824 OVERLAPS non-zero means S should draw the foreground only, and use
20825 its physical height for clipping. See also draw_glyphs.
20826
20827 Value is the index of the first glyph not in S. */
20828
20829 static int
20830 fill_glyph_string (struct glyph_string *s, int face_id,
20831 int start, int end, int overlaps)
20832 {
20833 struct glyph *glyph, *last;
20834 int voffset;
20835 int glyph_not_available_p;
20836
20837 xassert (s->f == XFRAME (s->w->frame));
20838 xassert (s->nchars == 0);
20839 xassert (start >= 0 && end > start);
20840
20841 s->for_overlaps = overlaps;
20842 glyph = s->row->glyphs[s->area] + start;
20843 last = s->row->glyphs[s->area] + end;
20844 voffset = glyph->voffset;
20845 s->padding_p = glyph->padding_p;
20846 glyph_not_available_p = glyph->glyph_not_available_p;
20847
20848 while (glyph < last
20849 && glyph->type == CHAR_GLYPH
20850 && glyph->voffset == voffset
20851 /* Same face id implies same font, nowadays. */
20852 && glyph->face_id == face_id
20853 && glyph->glyph_not_available_p == glyph_not_available_p)
20854 {
20855 int two_byte_p;
20856
20857 s->face = get_glyph_face_and_encoding (s->f, glyph,
20858 s->char2b + s->nchars,
20859 &two_byte_p);
20860 s->two_byte_p = two_byte_p;
20861 ++s->nchars;
20862 xassert (s->nchars <= end - start);
20863 s->width += glyph->pixel_width;
20864 if (glyph++->padding_p != s->padding_p)
20865 break;
20866 }
20867
20868 s->font = s->face->font;
20869
20870 /* If the specified font could not be loaded, use the frame's font,
20871 but record the fact that we couldn't load it in
20872 S->font_not_found_p so that we can draw rectangles for the
20873 characters of the glyph string. */
20874 if (s->font == NULL || glyph_not_available_p)
20875 {
20876 s->font_not_found_p = 1;
20877 s->font = FRAME_FONT (s->f);
20878 }
20879
20880 /* Adjust base line for subscript/superscript text. */
20881 s->ybase += voffset;
20882
20883 xassert (s->face && s->face->gc);
20884 return glyph - s->row->glyphs[s->area];
20885 }
20886
20887
20888 /* Fill glyph string S from image glyph S->first_glyph. */
20889
20890 static void
20891 fill_image_glyph_string (struct glyph_string *s)
20892 {
20893 xassert (s->first_glyph->type == IMAGE_GLYPH);
20894 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20895 xassert (s->img);
20896 s->slice = s->first_glyph->slice.img;
20897 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20898 s->font = s->face->font;
20899 s->width = s->first_glyph->pixel_width;
20900
20901 /* Adjust base line for subscript/superscript text. */
20902 s->ybase += s->first_glyph->voffset;
20903 }
20904
20905
20906 /* Fill glyph string S from a sequence of stretch glyphs.
20907
20908 START is the index of the first glyph to consider,
20909 END is the index of the last + 1.
20910
20911 Value is the index of the first glyph not in S. */
20912
20913 static int
20914 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20915 {
20916 struct glyph *glyph, *last;
20917 int voffset, face_id;
20918
20919 xassert (s->first_glyph->type == STRETCH_GLYPH);
20920
20921 glyph = s->row->glyphs[s->area] + start;
20922 last = s->row->glyphs[s->area] + end;
20923 face_id = glyph->face_id;
20924 s->face = FACE_FROM_ID (s->f, face_id);
20925 s->font = s->face->font;
20926 s->width = glyph->pixel_width;
20927 s->nchars = 1;
20928 voffset = glyph->voffset;
20929
20930 for (++glyph;
20931 (glyph < last
20932 && glyph->type == STRETCH_GLYPH
20933 && glyph->voffset == voffset
20934 && glyph->face_id == face_id);
20935 ++glyph)
20936 s->width += glyph->pixel_width;
20937
20938 /* Adjust base line for subscript/superscript text. */
20939 s->ybase += voffset;
20940
20941 /* The case that face->gc == 0 is handled when drawing the glyph
20942 string by calling PREPARE_FACE_FOR_DISPLAY. */
20943 xassert (s->face);
20944 return glyph - s->row->glyphs[s->area];
20945 }
20946
20947 static struct font_metrics *
20948 get_per_char_metric (struct font *font, XChar2b *char2b)
20949 {
20950 static struct font_metrics metrics;
20951 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20952
20953 if (! font || code == FONT_INVALID_CODE)
20954 return NULL;
20955 font->driver->text_extents (font, &code, 1, &metrics);
20956 return &metrics;
20957 }
20958
20959 /* EXPORT for RIF:
20960 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20961 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20962 assumed to be zero. */
20963
20964 void
20965 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20966 {
20967 *left = *right = 0;
20968
20969 if (glyph->type == CHAR_GLYPH)
20970 {
20971 struct face *face;
20972 XChar2b char2b;
20973 struct font_metrics *pcm;
20974
20975 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20976 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20977 {
20978 if (pcm->rbearing > pcm->width)
20979 *right = pcm->rbearing - pcm->width;
20980 if (pcm->lbearing < 0)
20981 *left = -pcm->lbearing;
20982 }
20983 }
20984 else if (glyph->type == COMPOSITE_GLYPH)
20985 {
20986 if (! glyph->u.cmp.automatic)
20987 {
20988 struct composition *cmp = composition_table[glyph->u.cmp.id];
20989
20990 if (cmp->rbearing > cmp->pixel_width)
20991 *right = cmp->rbearing - cmp->pixel_width;
20992 if (cmp->lbearing < 0)
20993 *left = - cmp->lbearing;
20994 }
20995 else
20996 {
20997 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20998 struct font_metrics metrics;
20999
21000 composition_gstring_width (gstring, glyph->slice.cmp.from,
21001 glyph->slice.cmp.to + 1, &metrics);
21002 if (metrics.rbearing > metrics.width)
21003 *right = metrics.rbearing - metrics.width;
21004 if (metrics.lbearing < 0)
21005 *left = - metrics.lbearing;
21006 }
21007 }
21008 }
21009
21010
21011 /* Return the index of the first glyph preceding glyph string S that
21012 is overwritten by S because of S's left overhang. Value is -1
21013 if no glyphs are overwritten. */
21014
21015 static int
21016 left_overwritten (struct glyph_string *s)
21017 {
21018 int k;
21019
21020 if (s->left_overhang)
21021 {
21022 int x = 0, i;
21023 struct glyph *glyphs = s->row->glyphs[s->area];
21024 int first = s->first_glyph - glyphs;
21025
21026 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21027 x -= glyphs[i].pixel_width;
21028
21029 k = i + 1;
21030 }
21031 else
21032 k = -1;
21033
21034 return k;
21035 }
21036
21037
21038 /* Return the index of the first glyph preceding glyph string S that
21039 is overwriting S because of its right overhang. Value is -1 if no
21040 glyph in front of S overwrites S. */
21041
21042 static int
21043 left_overwriting (struct glyph_string *s)
21044 {
21045 int i, k, x;
21046 struct glyph *glyphs = s->row->glyphs[s->area];
21047 int first = s->first_glyph - glyphs;
21048
21049 k = -1;
21050 x = 0;
21051 for (i = first - 1; i >= 0; --i)
21052 {
21053 int left, right;
21054 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21055 if (x + right > 0)
21056 k = i;
21057 x -= glyphs[i].pixel_width;
21058 }
21059
21060 return k;
21061 }
21062
21063
21064 /* Return the index of the last glyph following glyph string S that is
21065 overwritten by S because of S's right overhang. Value is -1 if
21066 no such glyph is found. */
21067
21068 static int
21069 right_overwritten (struct glyph_string *s)
21070 {
21071 int k = -1;
21072
21073 if (s->right_overhang)
21074 {
21075 int x = 0, i;
21076 struct glyph *glyphs = s->row->glyphs[s->area];
21077 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21078 int end = s->row->used[s->area];
21079
21080 for (i = first; i < end && s->right_overhang > x; ++i)
21081 x += glyphs[i].pixel_width;
21082
21083 k = i;
21084 }
21085
21086 return k;
21087 }
21088
21089
21090 /* Return the index of the last glyph following glyph string S that
21091 overwrites S because of its left overhang. Value is negative
21092 if no such glyph is found. */
21093
21094 static int
21095 right_overwriting (struct glyph_string *s)
21096 {
21097 int i, k, x;
21098 int end = s->row->used[s->area];
21099 struct glyph *glyphs = s->row->glyphs[s->area];
21100 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21101
21102 k = -1;
21103 x = 0;
21104 for (i = first; i < end; ++i)
21105 {
21106 int left, right;
21107 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21108 if (x - left < 0)
21109 k = i;
21110 x += glyphs[i].pixel_width;
21111 }
21112
21113 return k;
21114 }
21115
21116
21117 /* Set background width of glyph string S. START is the index of the
21118 first glyph following S. LAST_X is the right-most x-position + 1
21119 in the drawing area. */
21120
21121 static inline void
21122 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21123 {
21124 /* If the face of this glyph string has to be drawn to the end of
21125 the drawing area, set S->extends_to_end_of_line_p. */
21126
21127 if (start == s->row->used[s->area]
21128 && s->area == TEXT_AREA
21129 && ((s->row->fill_line_p
21130 && (s->hl == DRAW_NORMAL_TEXT
21131 || s->hl == DRAW_IMAGE_RAISED
21132 || s->hl == DRAW_IMAGE_SUNKEN))
21133 || s->hl == DRAW_MOUSE_FACE))
21134 s->extends_to_end_of_line_p = 1;
21135
21136 /* If S extends its face to the end of the line, set its
21137 background_width to the distance to the right edge of the drawing
21138 area. */
21139 if (s->extends_to_end_of_line_p)
21140 s->background_width = last_x - s->x + 1;
21141 else
21142 s->background_width = s->width;
21143 }
21144
21145
21146 /* Compute overhangs and x-positions for glyph string S and its
21147 predecessors, or successors. X is the starting x-position for S.
21148 BACKWARD_P non-zero means process predecessors. */
21149
21150 static void
21151 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21152 {
21153 if (backward_p)
21154 {
21155 while (s)
21156 {
21157 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21158 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21159 x -= s->width;
21160 s->x = x;
21161 s = s->prev;
21162 }
21163 }
21164 else
21165 {
21166 while (s)
21167 {
21168 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21169 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21170 s->x = x;
21171 x += s->width;
21172 s = s->next;
21173 }
21174 }
21175 }
21176
21177
21178
21179 /* The following macros are only called from draw_glyphs below.
21180 They reference the following parameters of that function directly:
21181 `w', `row', `area', and `overlap_p'
21182 as well as the following local variables:
21183 `s', `f', and `hdc' (in W32) */
21184
21185 #ifdef HAVE_NTGUI
21186 /* On W32, silently add local `hdc' variable to argument list of
21187 init_glyph_string. */
21188 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21189 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21190 #else
21191 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21192 init_glyph_string (s, char2b, w, row, area, start, hl)
21193 #endif
21194
21195 /* Add a glyph string for a stretch glyph to the list of strings
21196 between HEAD and TAIL. START is the index of the stretch glyph in
21197 row area AREA of glyph row ROW. END is the index of the last glyph
21198 in that glyph row area. X is the current output position assigned
21199 to the new glyph string constructed. HL overrides that face of the
21200 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21201 is the right-most x-position of the drawing area. */
21202
21203 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21204 and below -- keep them on one line. */
21205 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21206 do \
21207 { \
21208 s = (struct glyph_string *) alloca (sizeof *s); \
21209 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21210 START = fill_stretch_glyph_string (s, START, END); \
21211 append_glyph_string (&HEAD, &TAIL, s); \
21212 s->x = (X); \
21213 } \
21214 while (0)
21215
21216
21217 /* Add a glyph string for an image glyph to the list of strings
21218 between HEAD and TAIL. START is the index of the image glyph in
21219 row area AREA of glyph row ROW. END is the index of the last glyph
21220 in that glyph row area. X is the current output position assigned
21221 to the new glyph string constructed. HL overrides that face of the
21222 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21223 is the right-most x-position of the drawing area. */
21224
21225 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21226 do \
21227 { \
21228 s = (struct glyph_string *) alloca (sizeof *s); \
21229 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21230 fill_image_glyph_string (s); \
21231 append_glyph_string (&HEAD, &TAIL, s); \
21232 ++START; \
21233 s->x = (X); \
21234 } \
21235 while (0)
21236
21237
21238 /* Add a glyph string for a sequence of character glyphs to the list
21239 of strings between HEAD and TAIL. START is the index of the first
21240 glyph in row area AREA of glyph row ROW that is part of the new
21241 glyph string. END is the index of the last glyph in that glyph row
21242 area. X is the current output position assigned to the new glyph
21243 string constructed. HL overrides that face of the glyph; e.g. it
21244 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21245 right-most x-position of the drawing area. */
21246
21247 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21248 do \
21249 { \
21250 int face_id; \
21251 XChar2b *char2b; \
21252 \
21253 face_id = (row)->glyphs[area][START].face_id; \
21254 \
21255 s = (struct glyph_string *) alloca (sizeof *s); \
21256 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21257 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21258 append_glyph_string (&HEAD, &TAIL, s); \
21259 s->x = (X); \
21260 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21261 } \
21262 while (0)
21263
21264
21265 /* Add a glyph string for a composite sequence to the list of strings
21266 between HEAD and TAIL. START is the index of the first glyph in
21267 row area AREA of glyph row ROW that is part of the new glyph
21268 string. END is the index of the last glyph in that glyph row area.
21269 X is the current output position assigned to the new glyph string
21270 constructed. HL overrides that face of the glyph; e.g. it is
21271 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21272 x-position of the drawing area. */
21273
21274 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21275 do { \
21276 int face_id = (row)->glyphs[area][START].face_id; \
21277 struct face *base_face = FACE_FROM_ID (f, face_id); \
21278 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21279 struct composition *cmp = composition_table[cmp_id]; \
21280 XChar2b *char2b; \
21281 struct glyph_string *first_s IF_LINT (= NULL); \
21282 int n; \
21283 \
21284 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21285 \
21286 /* Make glyph_strings for each glyph sequence that is drawable by \
21287 the same face, and append them to HEAD/TAIL. */ \
21288 for (n = 0; n < cmp->glyph_len;) \
21289 { \
21290 s = (struct glyph_string *) alloca (sizeof *s); \
21291 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21292 append_glyph_string (&(HEAD), &(TAIL), s); \
21293 s->cmp = cmp; \
21294 s->cmp_from = n; \
21295 s->x = (X); \
21296 if (n == 0) \
21297 first_s = s; \
21298 n = fill_composite_glyph_string (s, base_face, overlaps); \
21299 } \
21300 \
21301 ++START; \
21302 s = first_s; \
21303 } while (0)
21304
21305
21306 /* Add a glyph string for a glyph-string sequence to the list of strings
21307 between HEAD and TAIL. */
21308
21309 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21310 do { \
21311 int face_id; \
21312 XChar2b *char2b; \
21313 Lisp_Object gstring; \
21314 \
21315 face_id = (row)->glyphs[area][START].face_id; \
21316 gstring = (composition_gstring_from_id \
21317 ((row)->glyphs[area][START].u.cmp.id)); \
21318 s = (struct glyph_string *) alloca (sizeof *s); \
21319 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21320 * LGSTRING_GLYPH_LEN (gstring)); \
21321 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21322 append_glyph_string (&(HEAD), &(TAIL), s); \
21323 s->x = (X); \
21324 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21325 } while (0)
21326
21327
21328 /* Add a glyph string for a sequence of glyphless character's glyphs
21329 to the list of strings between HEAD and TAIL. The meanings of
21330 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21331
21332 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21333 do \
21334 { \
21335 int face_id; \
21336 \
21337 face_id = (row)->glyphs[area][START].face_id; \
21338 \
21339 s = (struct glyph_string *) alloca (sizeof *s); \
21340 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21341 append_glyph_string (&HEAD, &TAIL, s); \
21342 s->x = (X); \
21343 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21344 overlaps); \
21345 } \
21346 while (0)
21347
21348
21349 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21350 of AREA of glyph row ROW on window W between indices START and END.
21351 HL overrides the face for drawing glyph strings, e.g. it is
21352 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21353 x-positions of the drawing area.
21354
21355 This is an ugly monster macro construct because we must use alloca
21356 to allocate glyph strings (because draw_glyphs can be called
21357 asynchronously). */
21358
21359 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21360 do \
21361 { \
21362 HEAD = TAIL = NULL; \
21363 while (START < END) \
21364 { \
21365 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21366 switch (first_glyph->type) \
21367 { \
21368 case CHAR_GLYPH: \
21369 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21370 HL, X, LAST_X); \
21371 break; \
21372 \
21373 case COMPOSITE_GLYPH: \
21374 if (first_glyph->u.cmp.automatic) \
21375 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21376 HL, X, LAST_X); \
21377 else \
21378 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21379 HL, X, LAST_X); \
21380 break; \
21381 \
21382 case STRETCH_GLYPH: \
21383 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21384 HL, X, LAST_X); \
21385 break; \
21386 \
21387 case IMAGE_GLYPH: \
21388 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21389 HL, X, LAST_X); \
21390 break; \
21391 \
21392 case GLYPHLESS_GLYPH: \
21393 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21394 HL, X, LAST_X); \
21395 break; \
21396 \
21397 default: \
21398 abort (); \
21399 } \
21400 \
21401 if (s) \
21402 { \
21403 set_glyph_string_background_width (s, START, LAST_X); \
21404 (X) += s->width; \
21405 } \
21406 } \
21407 } while (0)
21408
21409
21410 /* Draw glyphs between START and END in AREA of ROW on window W,
21411 starting at x-position X. X is relative to AREA in W. HL is a
21412 face-override with the following meaning:
21413
21414 DRAW_NORMAL_TEXT draw normally
21415 DRAW_CURSOR draw in cursor face
21416 DRAW_MOUSE_FACE draw in mouse face.
21417 DRAW_INVERSE_VIDEO draw in mode line face
21418 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21419 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21420
21421 If OVERLAPS is non-zero, draw only the foreground of characters and
21422 clip to the physical height of ROW. Non-zero value also defines
21423 the overlapping part to be drawn:
21424
21425 OVERLAPS_PRED overlap with preceding rows
21426 OVERLAPS_SUCC overlap with succeeding rows
21427 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21428 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21429
21430 Value is the x-position reached, relative to AREA of W. */
21431
21432 static int
21433 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21434 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21435 enum draw_glyphs_face hl, int overlaps)
21436 {
21437 struct glyph_string *head, *tail;
21438 struct glyph_string *s;
21439 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21440 int i, j, x_reached, last_x, area_left = 0;
21441 struct frame *f = XFRAME (WINDOW_FRAME (w));
21442 DECLARE_HDC (hdc);
21443
21444 ALLOCATE_HDC (hdc, f);
21445
21446 /* Let's rather be paranoid than getting a SEGV. */
21447 end = min (end, row->used[area]);
21448 start = max (0, start);
21449 start = min (end, start);
21450
21451 /* Translate X to frame coordinates. Set last_x to the right
21452 end of the drawing area. */
21453 if (row->full_width_p)
21454 {
21455 /* X is relative to the left edge of W, without scroll bars
21456 or fringes. */
21457 area_left = WINDOW_LEFT_EDGE_X (w);
21458 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21459 }
21460 else
21461 {
21462 area_left = window_box_left (w, area);
21463 last_x = area_left + window_box_width (w, area);
21464 }
21465 x += area_left;
21466
21467 /* Build a doubly-linked list of glyph_string structures between
21468 head and tail from what we have to draw. Note that the macro
21469 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21470 the reason we use a separate variable `i'. */
21471 i = start;
21472 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21473 if (tail)
21474 x_reached = tail->x + tail->background_width;
21475 else
21476 x_reached = x;
21477
21478 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21479 the row, redraw some glyphs in front or following the glyph
21480 strings built above. */
21481 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21482 {
21483 struct glyph_string *h, *t;
21484 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21485 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21486 int check_mouse_face = 0;
21487 int dummy_x = 0;
21488
21489 /* If mouse highlighting is on, we may need to draw adjacent
21490 glyphs using mouse-face highlighting. */
21491 if (area == TEXT_AREA && row->mouse_face_p)
21492 {
21493 struct glyph_row *mouse_beg_row, *mouse_end_row;
21494
21495 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21496 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21497
21498 if (row >= mouse_beg_row && row <= mouse_end_row)
21499 {
21500 check_mouse_face = 1;
21501 mouse_beg_col = (row == mouse_beg_row)
21502 ? hlinfo->mouse_face_beg_col : 0;
21503 mouse_end_col = (row == mouse_end_row)
21504 ? hlinfo->mouse_face_end_col
21505 : row->used[TEXT_AREA];
21506 }
21507 }
21508
21509 /* Compute overhangs for all glyph strings. */
21510 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21511 for (s = head; s; s = s->next)
21512 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21513
21514 /* Prepend glyph strings for glyphs in front of the first glyph
21515 string that are overwritten because of the first glyph
21516 string's left overhang. The background of all strings
21517 prepended must be drawn because the first glyph string
21518 draws over it. */
21519 i = left_overwritten (head);
21520 if (i >= 0)
21521 {
21522 enum draw_glyphs_face overlap_hl;
21523
21524 /* If this row contains mouse highlighting, attempt to draw
21525 the overlapped glyphs with the correct highlight. This
21526 code fails if the overlap encompasses more than one glyph
21527 and mouse-highlight spans only some of these glyphs.
21528 However, making it work perfectly involves a lot more
21529 code, and I don't know if the pathological case occurs in
21530 practice, so we'll stick to this for now. --- cyd */
21531 if (check_mouse_face
21532 && mouse_beg_col < start && mouse_end_col > i)
21533 overlap_hl = DRAW_MOUSE_FACE;
21534 else
21535 overlap_hl = DRAW_NORMAL_TEXT;
21536
21537 j = i;
21538 BUILD_GLYPH_STRINGS (j, start, h, t,
21539 overlap_hl, dummy_x, last_x);
21540 start = i;
21541 compute_overhangs_and_x (t, head->x, 1);
21542 prepend_glyph_string_lists (&head, &tail, h, t);
21543 clip_head = head;
21544 }
21545
21546 /* Prepend glyph strings for glyphs in front of the first glyph
21547 string that overwrite that glyph string because of their
21548 right overhang. For these strings, only the foreground must
21549 be drawn, because it draws over the glyph string at `head'.
21550 The background must not be drawn because this would overwrite
21551 right overhangs of preceding glyphs for which no glyph
21552 strings exist. */
21553 i = left_overwriting (head);
21554 if (i >= 0)
21555 {
21556 enum draw_glyphs_face overlap_hl;
21557
21558 if (check_mouse_face
21559 && mouse_beg_col < start && mouse_end_col > i)
21560 overlap_hl = DRAW_MOUSE_FACE;
21561 else
21562 overlap_hl = DRAW_NORMAL_TEXT;
21563
21564 clip_head = head;
21565 BUILD_GLYPH_STRINGS (i, start, h, t,
21566 overlap_hl, dummy_x, last_x);
21567 for (s = h; s; s = s->next)
21568 s->background_filled_p = 1;
21569 compute_overhangs_and_x (t, head->x, 1);
21570 prepend_glyph_string_lists (&head, &tail, h, t);
21571 }
21572
21573 /* Append glyphs strings for glyphs following the last glyph
21574 string tail that are overwritten by tail. The background of
21575 these strings has to be drawn because tail's foreground draws
21576 over it. */
21577 i = right_overwritten (tail);
21578 if (i >= 0)
21579 {
21580 enum draw_glyphs_face overlap_hl;
21581
21582 if (check_mouse_face
21583 && mouse_beg_col < i && mouse_end_col > end)
21584 overlap_hl = DRAW_MOUSE_FACE;
21585 else
21586 overlap_hl = DRAW_NORMAL_TEXT;
21587
21588 BUILD_GLYPH_STRINGS (end, i, h, t,
21589 overlap_hl, x, last_x);
21590 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21591 we don't have `end = i;' here. */
21592 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21593 append_glyph_string_lists (&head, &tail, h, t);
21594 clip_tail = tail;
21595 }
21596
21597 /* Append glyph strings for glyphs following the last glyph
21598 string tail that overwrite tail. The foreground of such
21599 glyphs has to be drawn because it writes into the background
21600 of tail. The background must not be drawn because it could
21601 paint over the foreground of following glyphs. */
21602 i = right_overwriting (tail);
21603 if (i >= 0)
21604 {
21605 enum draw_glyphs_face overlap_hl;
21606 if (check_mouse_face
21607 && mouse_beg_col < i && mouse_end_col > end)
21608 overlap_hl = DRAW_MOUSE_FACE;
21609 else
21610 overlap_hl = DRAW_NORMAL_TEXT;
21611
21612 clip_tail = tail;
21613 i++; /* We must include the Ith glyph. */
21614 BUILD_GLYPH_STRINGS (end, i, h, t,
21615 overlap_hl, x, last_x);
21616 for (s = h; s; s = s->next)
21617 s->background_filled_p = 1;
21618 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21619 append_glyph_string_lists (&head, &tail, h, t);
21620 }
21621 if (clip_head || clip_tail)
21622 for (s = head; s; s = s->next)
21623 {
21624 s->clip_head = clip_head;
21625 s->clip_tail = clip_tail;
21626 }
21627 }
21628
21629 /* Draw all strings. */
21630 for (s = head; s; s = s->next)
21631 FRAME_RIF (f)->draw_glyph_string (s);
21632
21633 #ifndef HAVE_NS
21634 /* When focus a sole frame and move horizontally, this sets on_p to 0
21635 causing a failure to erase prev cursor position. */
21636 if (area == TEXT_AREA
21637 && !row->full_width_p
21638 /* When drawing overlapping rows, only the glyph strings'
21639 foreground is drawn, which doesn't erase a cursor
21640 completely. */
21641 && !overlaps)
21642 {
21643 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21644 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21645 : (tail ? tail->x + tail->background_width : x));
21646 x0 -= area_left;
21647 x1 -= area_left;
21648
21649 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21650 row->y, MATRIX_ROW_BOTTOM_Y (row));
21651 }
21652 #endif
21653
21654 /* Value is the x-position up to which drawn, relative to AREA of W.
21655 This doesn't include parts drawn because of overhangs. */
21656 if (row->full_width_p)
21657 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21658 else
21659 x_reached -= area_left;
21660
21661 RELEASE_HDC (hdc, f);
21662
21663 return x_reached;
21664 }
21665
21666 /* Expand row matrix if too narrow. Don't expand if area
21667 is not present. */
21668
21669 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21670 { \
21671 if (!fonts_changed_p \
21672 && (it->glyph_row->glyphs[area] \
21673 < it->glyph_row->glyphs[area + 1])) \
21674 { \
21675 it->w->ncols_scale_factor++; \
21676 fonts_changed_p = 1; \
21677 } \
21678 }
21679
21680 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21681 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21682
21683 static inline void
21684 append_glyph (struct it *it)
21685 {
21686 struct glyph *glyph;
21687 enum glyph_row_area area = it->area;
21688
21689 xassert (it->glyph_row);
21690 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21691
21692 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21693 if (glyph < it->glyph_row->glyphs[area + 1])
21694 {
21695 /* If the glyph row is reversed, we need to prepend the glyph
21696 rather than append it. */
21697 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21698 {
21699 struct glyph *g;
21700
21701 /* Make room for the additional glyph. */
21702 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21703 g[1] = *g;
21704 glyph = it->glyph_row->glyphs[area];
21705 }
21706 glyph->charpos = CHARPOS (it->position);
21707 glyph->object = it->object;
21708 if (it->pixel_width > 0)
21709 {
21710 glyph->pixel_width = it->pixel_width;
21711 glyph->padding_p = 0;
21712 }
21713 else
21714 {
21715 /* Assure at least 1-pixel width. Otherwise, cursor can't
21716 be displayed correctly. */
21717 glyph->pixel_width = 1;
21718 glyph->padding_p = 1;
21719 }
21720 glyph->ascent = it->ascent;
21721 glyph->descent = it->descent;
21722 glyph->voffset = it->voffset;
21723 glyph->type = CHAR_GLYPH;
21724 glyph->avoid_cursor_p = it->avoid_cursor_p;
21725 glyph->multibyte_p = it->multibyte_p;
21726 glyph->left_box_line_p = it->start_of_box_run_p;
21727 glyph->right_box_line_p = it->end_of_box_run_p;
21728 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21729 || it->phys_descent > it->descent);
21730 glyph->glyph_not_available_p = it->glyph_not_available_p;
21731 glyph->face_id = it->face_id;
21732 glyph->u.ch = it->char_to_display;
21733 glyph->slice.img = null_glyph_slice;
21734 glyph->font_type = FONT_TYPE_UNKNOWN;
21735 if (it->bidi_p)
21736 {
21737 glyph->resolved_level = it->bidi_it.resolved_level;
21738 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21739 abort ();
21740 glyph->bidi_type = it->bidi_it.type;
21741 }
21742 else
21743 {
21744 glyph->resolved_level = 0;
21745 glyph->bidi_type = UNKNOWN_BT;
21746 }
21747 ++it->glyph_row->used[area];
21748 }
21749 else
21750 IT_EXPAND_MATRIX_WIDTH (it, area);
21751 }
21752
21753 /* Store one glyph for the composition IT->cmp_it.id in
21754 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21755 non-null. */
21756
21757 static inline void
21758 append_composite_glyph (struct it *it)
21759 {
21760 struct glyph *glyph;
21761 enum glyph_row_area area = it->area;
21762
21763 xassert (it->glyph_row);
21764
21765 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21766 if (glyph < it->glyph_row->glyphs[area + 1])
21767 {
21768 /* If the glyph row is reversed, we need to prepend the glyph
21769 rather than append it. */
21770 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21771 {
21772 struct glyph *g;
21773
21774 /* Make room for the new glyph. */
21775 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21776 g[1] = *g;
21777 glyph = it->glyph_row->glyphs[it->area];
21778 }
21779 glyph->charpos = it->cmp_it.charpos;
21780 glyph->object = it->object;
21781 glyph->pixel_width = it->pixel_width;
21782 glyph->ascent = it->ascent;
21783 glyph->descent = it->descent;
21784 glyph->voffset = it->voffset;
21785 glyph->type = COMPOSITE_GLYPH;
21786 if (it->cmp_it.ch < 0)
21787 {
21788 glyph->u.cmp.automatic = 0;
21789 glyph->u.cmp.id = it->cmp_it.id;
21790 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21791 }
21792 else
21793 {
21794 glyph->u.cmp.automatic = 1;
21795 glyph->u.cmp.id = it->cmp_it.id;
21796 glyph->slice.cmp.from = it->cmp_it.from;
21797 glyph->slice.cmp.to = it->cmp_it.to - 1;
21798 }
21799 glyph->avoid_cursor_p = it->avoid_cursor_p;
21800 glyph->multibyte_p = it->multibyte_p;
21801 glyph->left_box_line_p = it->start_of_box_run_p;
21802 glyph->right_box_line_p = it->end_of_box_run_p;
21803 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21804 || it->phys_descent > it->descent);
21805 glyph->padding_p = 0;
21806 glyph->glyph_not_available_p = 0;
21807 glyph->face_id = it->face_id;
21808 glyph->font_type = FONT_TYPE_UNKNOWN;
21809 if (it->bidi_p)
21810 {
21811 glyph->resolved_level = it->bidi_it.resolved_level;
21812 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21813 abort ();
21814 glyph->bidi_type = it->bidi_it.type;
21815 }
21816 ++it->glyph_row->used[area];
21817 }
21818 else
21819 IT_EXPAND_MATRIX_WIDTH (it, area);
21820 }
21821
21822
21823 /* Change IT->ascent and IT->height according to the setting of
21824 IT->voffset. */
21825
21826 static inline void
21827 take_vertical_position_into_account (struct it *it)
21828 {
21829 if (it->voffset)
21830 {
21831 if (it->voffset < 0)
21832 /* Increase the ascent so that we can display the text higher
21833 in the line. */
21834 it->ascent -= it->voffset;
21835 else
21836 /* Increase the descent so that we can display the text lower
21837 in the line. */
21838 it->descent += it->voffset;
21839 }
21840 }
21841
21842
21843 /* Produce glyphs/get display metrics for the image IT is loaded with.
21844 See the description of struct display_iterator in dispextern.h for
21845 an overview of struct display_iterator. */
21846
21847 static void
21848 produce_image_glyph (struct it *it)
21849 {
21850 struct image *img;
21851 struct face *face;
21852 int glyph_ascent, crop;
21853 struct glyph_slice slice;
21854
21855 xassert (it->what == IT_IMAGE);
21856
21857 face = FACE_FROM_ID (it->f, it->face_id);
21858 xassert (face);
21859 /* Make sure X resources of the face is loaded. */
21860 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21861
21862 if (it->image_id < 0)
21863 {
21864 /* Fringe bitmap. */
21865 it->ascent = it->phys_ascent = 0;
21866 it->descent = it->phys_descent = 0;
21867 it->pixel_width = 0;
21868 it->nglyphs = 0;
21869 return;
21870 }
21871
21872 img = IMAGE_FROM_ID (it->f, it->image_id);
21873 xassert (img);
21874 /* Make sure X resources of the image is loaded. */
21875 prepare_image_for_display (it->f, img);
21876
21877 slice.x = slice.y = 0;
21878 slice.width = img->width;
21879 slice.height = img->height;
21880
21881 if (INTEGERP (it->slice.x))
21882 slice.x = XINT (it->slice.x);
21883 else if (FLOATP (it->slice.x))
21884 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21885
21886 if (INTEGERP (it->slice.y))
21887 slice.y = XINT (it->slice.y);
21888 else if (FLOATP (it->slice.y))
21889 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21890
21891 if (INTEGERP (it->slice.width))
21892 slice.width = XINT (it->slice.width);
21893 else if (FLOATP (it->slice.width))
21894 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21895
21896 if (INTEGERP (it->slice.height))
21897 slice.height = XINT (it->slice.height);
21898 else if (FLOATP (it->slice.height))
21899 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21900
21901 if (slice.x >= img->width)
21902 slice.x = img->width;
21903 if (slice.y >= img->height)
21904 slice.y = img->height;
21905 if (slice.x + slice.width >= img->width)
21906 slice.width = img->width - slice.x;
21907 if (slice.y + slice.height > img->height)
21908 slice.height = img->height - slice.y;
21909
21910 if (slice.width == 0 || slice.height == 0)
21911 return;
21912
21913 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21914
21915 it->descent = slice.height - glyph_ascent;
21916 if (slice.y == 0)
21917 it->descent += img->vmargin;
21918 if (slice.y + slice.height == img->height)
21919 it->descent += img->vmargin;
21920 it->phys_descent = it->descent;
21921
21922 it->pixel_width = slice.width;
21923 if (slice.x == 0)
21924 it->pixel_width += img->hmargin;
21925 if (slice.x + slice.width == img->width)
21926 it->pixel_width += img->hmargin;
21927
21928 /* It's quite possible for images to have an ascent greater than
21929 their height, so don't get confused in that case. */
21930 if (it->descent < 0)
21931 it->descent = 0;
21932
21933 it->nglyphs = 1;
21934
21935 if (face->box != FACE_NO_BOX)
21936 {
21937 if (face->box_line_width > 0)
21938 {
21939 if (slice.y == 0)
21940 it->ascent += face->box_line_width;
21941 if (slice.y + slice.height == img->height)
21942 it->descent += face->box_line_width;
21943 }
21944
21945 if (it->start_of_box_run_p && slice.x == 0)
21946 it->pixel_width += eabs (face->box_line_width);
21947 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21948 it->pixel_width += eabs (face->box_line_width);
21949 }
21950
21951 take_vertical_position_into_account (it);
21952
21953 /* Automatically crop wide image glyphs at right edge so we can
21954 draw the cursor on same display row. */
21955 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21956 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21957 {
21958 it->pixel_width -= crop;
21959 slice.width -= crop;
21960 }
21961
21962 if (it->glyph_row)
21963 {
21964 struct glyph *glyph;
21965 enum glyph_row_area area = it->area;
21966
21967 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21968 if (glyph < it->glyph_row->glyphs[area + 1])
21969 {
21970 glyph->charpos = CHARPOS (it->position);
21971 glyph->object = it->object;
21972 glyph->pixel_width = it->pixel_width;
21973 glyph->ascent = glyph_ascent;
21974 glyph->descent = it->descent;
21975 glyph->voffset = it->voffset;
21976 glyph->type = IMAGE_GLYPH;
21977 glyph->avoid_cursor_p = it->avoid_cursor_p;
21978 glyph->multibyte_p = it->multibyte_p;
21979 glyph->left_box_line_p = it->start_of_box_run_p;
21980 glyph->right_box_line_p = it->end_of_box_run_p;
21981 glyph->overlaps_vertically_p = 0;
21982 glyph->padding_p = 0;
21983 glyph->glyph_not_available_p = 0;
21984 glyph->face_id = it->face_id;
21985 glyph->u.img_id = img->id;
21986 glyph->slice.img = slice;
21987 glyph->font_type = FONT_TYPE_UNKNOWN;
21988 if (it->bidi_p)
21989 {
21990 glyph->resolved_level = it->bidi_it.resolved_level;
21991 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21992 abort ();
21993 glyph->bidi_type = it->bidi_it.type;
21994 }
21995 ++it->glyph_row->used[area];
21996 }
21997 else
21998 IT_EXPAND_MATRIX_WIDTH (it, area);
21999 }
22000 }
22001
22002
22003 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22004 of the glyph, WIDTH and HEIGHT are the width and height of the
22005 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22006
22007 static void
22008 append_stretch_glyph (struct it *it, Lisp_Object object,
22009 int width, int height, int ascent)
22010 {
22011 struct glyph *glyph;
22012 enum glyph_row_area area = it->area;
22013
22014 xassert (ascent >= 0 && ascent <= height);
22015
22016 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22017 if (glyph < it->glyph_row->glyphs[area + 1])
22018 {
22019 /* If the glyph row is reversed, we need to prepend the glyph
22020 rather than append it. */
22021 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22022 {
22023 struct glyph *g;
22024
22025 /* Make room for the additional glyph. */
22026 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22027 g[1] = *g;
22028 glyph = it->glyph_row->glyphs[area];
22029 }
22030 glyph->charpos = CHARPOS (it->position);
22031 glyph->object = object;
22032 glyph->pixel_width = width;
22033 glyph->ascent = ascent;
22034 glyph->descent = height - ascent;
22035 glyph->voffset = it->voffset;
22036 glyph->type = STRETCH_GLYPH;
22037 glyph->avoid_cursor_p = it->avoid_cursor_p;
22038 glyph->multibyte_p = it->multibyte_p;
22039 glyph->left_box_line_p = it->start_of_box_run_p;
22040 glyph->right_box_line_p = it->end_of_box_run_p;
22041 glyph->overlaps_vertically_p = 0;
22042 glyph->padding_p = 0;
22043 glyph->glyph_not_available_p = 0;
22044 glyph->face_id = it->face_id;
22045 glyph->u.stretch.ascent = ascent;
22046 glyph->u.stretch.height = height;
22047 glyph->slice.img = null_glyph_slice;
22048 glyph->font_type = FONT_TYPE_UNKNOWN;
22049 if (it->bidi_p)
22050 {
22051 glyph->resolved_level = it->bidi_it.resolved_level;
22052 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22053 abort ();
22054 glyph->bidi_type = it->bidi_it.type;
22055 }
22056 else
22057 {
22058 glyph->resolved_level = 0;
22059 glyph->bidi_type = UNKNOWN_BT;
22060 }
22061 ++it->glyph_row->used[area];
22062 }
22063 else
22064 IT_EXPAND_MATRIX_WIDTH (it, area);
22065 }
22066
22067
22068 /* Produce a stretch glyph for iterator IT. IT->object is the value
22069 of the glyph property displayed. The value must be a list
22070 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22071 being recognized:
22072
22073 1. `:width WIDTH' specifies that the space should be WIDTH *
22074 canonical char width wide. WIDTH may be an integer or floating
22075 point number.
22076
22077 2. `:relative-width FACTOR' specifies that the width of the stretch
22078 should be computed from the width of the first character having the
22079 `glyph' property, and should be FACTOR times that width.
22080
22081 3. `:align-to HPOS' specifies that the space should be wide enough
22082 to reach HPOS, a value in canonical character units.
22083
22084 Exactly one of the above pairs must be present.
22085
22086 4. `:height HEIGHT' specifies that the height of the stretch produced
22087 should be HEIGHT, measured in canonical character units.
22088
22089 5. `:relative-height FACTOR' specifies that the height of the
22090 stretch should be FACTOR times the height of the characters having
22091 the glyph property.
22092
22093 Either none or exactly one of 4 or 5 must be present.
22094
22095 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22096 of the stretch should be used for the ascent of the stretch.
22097 ASCENT must be in the range 0 <= ASCENT <= 100. */
22098
22099 static void
22100 produce_stretch_glyph (struct it *it)
22101 {
22102 /* (space :width WIDTH :height HEIGHT ...) */
22103 Lisp_Object prop, plist;
22104 int width = 0, height = 0, align_to = -1;
22105 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22106 int ascent = 0;
22107 double tem;
22108 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22109 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22110
22111 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22112
22113 /* List should start with `space'. */
22114 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22115 plist = XCDR (it->object);
22116
22117 /* Compute the width of the stretch. */
22118 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22119 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22120 {
22121 /* Absolute width `:width WIDTH' specified and valid. */
22122 zero_width_ok_p = 1;
22123 width = (int)tem;
22124 }
22125 else if (prop = Fplist_get (plist, QCrelative_width),
22126 NUMVAL (prop) > 0)
22127 {
22128 /* Relative width `:relative-width FACTOR' specified and valid.
22129 Compute the width of the characters having the `glyph'
22130 property. */
22131 struct it it2;
22132 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22133
22134 it2 = *it;
22135 if (it->multibyte_p)
22136 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22137 else
22138 {
22139 it2.c = it2.char_to_display = *p, it2.len = 1;
22140 if (! ASCII_CHAR_P (it2.c))
22141 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22142 }
22143
22144 it2.glyph_row = NULL;
22145 it2.what = IT_CHARACTER;
22146 x_produce_glyphs (&it2);
22147 width = NUMVAL (prop) * it2.pixel_width;
22148 }
22149 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22150 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22151 {
22152 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22153 align_to = (align_to < 0
22154 ? 0
22155 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22156 else if (align_to < 0)
22157 align_to = window_box_left_offset (it->w, TEXT_AREA);
22158 width = max (0, (int)tem + align_to - it->current_x);
22159 zero_width_ok_p = 1;
22160 }
22161 else
22162 /* Nothing specified -> width defaults to canonical char width. */
22163 width = FRAME_COLUMN_WIDTH (it->f);
22164
22165 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22166 width = 1;
22167
22168 /* Compute height. */
22169 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22170 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22171 {
22172 height = (int)tem;
22173 zero_height_ok_p = 1;
22174 }
22175 else if (prop = Fplist_get (plist, QCrelative_height),
22176 NUMVAL (prop) > 0)
22177 height = FONT_HEIGHT (font) * NUMVAL (prop);
22178 else
22179 height = FONT_HEIGHT (font);
22180
22181 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22182 height = 1;
22183
22184 /* Compute percentage of height used for ascent. If
22185 `:ascent ASCENT' is present and valid, use that. Otherwise,
22186 derive the ascent from the font in use. */
22187 if (prop = Fplist_get (plist, QCascent),
22188 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22189 ascent = height * NUMVAL (prop) / 100.0;
22190 else if (!NILP (prop)
22191 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22192 ascent = min (max (0, (int)tem), height);
22193 else
22194 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22195
22196 if (width > 0 && it->line_wrap != TRUNCATE
22197 && it->current_x + width > it->last_visible_x)
22198 width = it->last_visible_x - it->current_x - 1;
22199
22200 if (width > 0 && height > 0 && it->glyph_row)
22201 {
22202 Lisp_Object object = it->stack[it->sp - 1].string;
22203 if (!STRINGP (object))
22204 object = it->w->buffer;
22205 append_stretch_glyph (it, object, width, height, ascent);
22206 }
22207
22208 it->pixel_width = width;
22209 it->ascent = it->phys_ascent = ascent;
22210 it->descent = it->phys_descent = height - it->ascent;
22211 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22212
22213 take_vertical_position_into_account (it);
22214 }
22215
22216 /* Calculate line-height and line-spacing properties.
22217 An integer value specifies explicit pixel value.
22218 A float value specifies relative value to current face height.
22219 A cons (float . face-name) specifies relative value to
22220 height of specified face font.
22221
22222 Returns height in pixels, or nil. */
22223
22224
22225 static Lisp_Object
22226 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22227 int boff, int override)
22228 {
22229 Lisp_Object face_name = Qnil;
22230 int ascent, descent, height;
22231
22232 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22233 return val;
22234
22235 if (CONSP (val))
22236 {
22237 face_name = XCAR (val);
22238 val = XCDR (val);
22239 if (!NUMBERP (val))
22240 val = make_number (1);
22241 if (NILP (face_name))
22242 {
22243 height = it->ascent + it->descent;
22244 goto scale;
22245 }
22246 }
22247
22248 if (NILP (face_name))
22249 {
22250 font = FRAME_FONT (it->f);
22251 boff = FRAME_BASELINE_OFFSET (it->f);
22252 }
22253 else if (EQ (face_name, Qt))
22254 {
22255 override = 0;
22256 }
22257 else
22258 {
22259 int face_id;
22260 struct face *face;
22261
22262 face_id = lookup_named_face (it->f, face_name, 0);
22263 if (face_id < 0)
22264 return make_number (-1);
22265
22266 face = FACE_FROM_ID (it->f, face_id);
22267 font = face->font;
22268 if (font == NULL)
22269 return make_number (-1);
22270 boff = font->baseline_offset;
22271 if (font->vertical_centering)
22272 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22273 }
22274
22275 ascent = FONT_BASE (font) + boff;
22276 descent = FONT_DESCENT (font) - boff;
22277
22278 if (override)
22279 {
22280 it->override_ascent = ascent;
22281 it->override_descent = descent;
22282 it->override_boff = boff;
22283 }
22284
22285 height = ascent + descent;
22286
22287 scale:
22288 if (FLOATP (val))
22289 height = (int)(XFLOAT_DATA (val) * height);
22290 else if (INTEGERP (val))
22291 height *= XINT (val);
22292
22293 return make_number (height);
22294 }
22295
22296
22297 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22298 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22299 and only if this is for a character for which no font was found.
22300
22301 If the display method (it->glyphless_method) is
22302 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22303 length of the acronym or the hexadecimal string, UPPER_XOFF and
22304 UPPER_YOFF are pixel offsets for the upper part of the string,
22305 LOWER_XOFF and LOWER_YOFF are for the lower part.
22306
22307 For the other display methods, LEN through LOWER_YOFF are zero. */
22308
22309 static void
22310 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22311 short upper_xoff, short upper_yoff,
22312 short lower_xoff, short lower_yoff)
22313 {
22314 struct glyph *glyph;
22315 enum glyph_row_area area = it->area;
22316
22317 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22318 if (glyph < it->glyph_row->glyphs[area + 1])
22319 {
22320 /* If the glyph row is reversed, we need to prepend the glyph
22321 rather than append it. */
22322 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22323 {
22324 struct glyph *g;
22325
22326 /* Make room for the additional glyph. */
22327 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22328 g[1] = *g;
22329 glyph = it->glyph_row->glyphs[area];
22330 }
22331 glyph->charpos = CHARPOS (it->position);
22332 glyph->object = it->object;
22333 glyph->pixel_width = it->pixel_width;
22334 glyph->ascent = it->ascent;
22335 glyph->descent = it->descent;
22336 glyph->voffset = it->voffset;
22337 glyph->type = GLYPHLESS_GLYPH;
22338 glyph->u.glyphless.method = it->glyphless_method;
22339 glyph->u.glyphless.for_no_font = for_no_font;
22340 glyph->u.glyphless.len = len;
22341 glyph->u.glyphless.ch = it->c;
22342 glyph->slice.glyphless.upper_xoff = upper_xoff;
22343 glyph->slice.glyphless.upper_yoff = upper_yoff;
22344 glyph->slice.glyphless.lower_xoff = lower_xoff;
22345 glyph->slice.glyphless.lower_yoff = lower_yoff;
22346 glyph->avoid_cursor_p = it->avoid_cursor_p;
22347 glyph->multibyte_p = it->multibyte_p;
22348 glyph->left_box_line_p = it->start_of_box_run_p;
22349 glyph->right_box_line_p = it->end_of_box_run_p;
22350 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22351 || it->phys_descent > it->descent);
22352 glyph->padding_p = 0;
22353 glyph->glyph_not_available_p = 0;
22354 glyph->face_id = face_id;
22355 glyph->font_type = FONT_TYPE_UNKNOWN;
22356 if (it->bidi_p)
22357 {
22358 glyph->resolved_level = it->bidi_it.resolved_level;
22359 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22360 abort ();
22361 glyph->bidi_type = it->bidi_it.type;
22362 }
22363 ++it->glyph_row->used[area];
22364 }
22365 else
22366 IT_EXPAND_MATRIX_WIDTH (it, area);
22367 }
22368
22369
22370 /* Produce a glyph for a glyphless character for iterator IT.
22371 IT->glyphless_method specifies which method to use for displaying
22372 the character. See the description of enum
22373 glyphless_display_method in dispextern.h for the detail.
22374
22375 FOR_NO_FONT is nonzero if and only if this is for a character for
22376 which no font was found. ACRONYM, if non-nil, is an acronym string
22377 for the character. */
22378
22379 static void
22380 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22381 {
22382 int face_id;
22383 struct face *face;
22384 struct font *font;
22385 int base_width, base_height, width, height;
22386 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22387 int len;
22388
22389 /* Get the metrics of the base font. We always refer to the current
22390 ASCII face. */
22391 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22392 font = face->font ? face->font : FRAME_FONT (it->f);
22393 it->ascent = FONT_BASE (font) + font->baseline_offset;
22394 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22395 base_height = it->ascent + it->descent;
22396 base_width = font->average_width;
22397
22398 /* Get a face ID for the glyph by utilizing a cache (the same way as
22399 doen for `escape-glyph' in get_next_display_element). */
22400 if (it->f == last_glyphless_glyph_frame
22401 && it->face_id == last_glyphless_glyph_face_id)
22402 {
22403 face_id = last_glyphless_glyph_merged_face_id;
22404 }
22405 else
22406 {
22407 /* Merge the `glyphless-char' face into the current face. */
22408 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22409 last_glyphless_glyph_frame = it->f;
22410 last_glyphless_glyph_face_id = it->face_id;
22411 last_glyphless_glyph_merged_face_id = face_id;
22412 }
22413
22414 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22415 {
22416 it->pixel_width = THIN_SPACE_WIDTH;
22417 len = 0;
22418 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22419 }
22420 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22421 {
22422 width = CHAR_WIDTH (it->c);
22423 if (width == 0)
22424 width = 1;
22425 else if (width > 4)
22426 width = 4;
22427 it->pixel_width = base_width * width;
22428 len = 0;
22429 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22430 }
22431 else
22432 {
22433 char buf[7];
22434 const char *str;
22435 unsigned int code[6];
22436 int upper_len;
22437 int ascent, descent;
22438 struct font_metrics metrics_upper, metrics_lower;
22439
22440 face = FACE_FROM_ID (it->f, face_id);
22441 font = face->font ? face->font : FRAME_FONT (it->f);
22442 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22443
22444 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22445 {
22446 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22447 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22448 if (CONSP (acronym))
22449 acronym = XCAR (acronym);
22450 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22451 }
22452 else
22453 {
22454 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22455 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22456 str = buf;
22457 }
22458 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22459 code[len] = font->driver->encode_char (font, str[len]);
22460 upper_len = (len + 1) / 2;
22461 font->driver->text_extents (font, code, upper_len,
22462 &metrics_upper);
22463 font->driver->text_extents (font, code + upper_len, len - upper_len,
22464 &metrics_lower);
22465
22466
22467
22468 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22469 width = max (metrics_upper.width, metrics_lower.width) + 4;
22470 upper_xoff = upper_yoff = 2; /* the typical case */
22471 if (base_width >= width)
22472 {
22473 /* Align the upper to the left, the lower to the right. */
22474 it->pixel_width = base_width;
22475 lower_xoff = base_width - 2 - metrics_lower.width;
22476 }
22477 else
22478 {
22479 /* Center the shorter one. */
22480 it->pixel_width = width;
22481 if (metrics_upper.width >= metrics_lower.width)
22482 lower_xoff = (width - metrics_lower.width) / 2;
22483 else
22484 {
22485 /* FIXME: This code doesn't look right. It formerly was
22486 missing the "lower_xoff = 0;", which couldn't have
22487 been right since it left lower_xoff uninitialized. */
22488 lower_xoff = 0;
22489 upper_xoff = (width - metrics_upper.width) / 2;
22490 }
22491 }
22492
22493 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22494 top, bottom, and between upper and lower strings. */
22495 height = (metrics_upper.ascent + metrics_upper.descent
22496 + metrics_lower.ascent + metrics_lower.descent) + 5;
22497 /* Center vertically.
22498 H:base_height, D:base_descent
22499 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22500
22501 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22502 descent = D - H/2 + h/2;
22503 lower_yoff = descent - 2 - ld;
22504 upper_yoff = lower_yoff - la - 1 - ud; */
22505 ascent = - (it->descent - (base_height + height + 1) / 2);
22506 descent = it->descent - (base_height - height) / 2;
22507 lower_yoff = descent - 2 - metrics_lower.descent;
22508 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22509 - metrics_upper.descent);
22510 /* Don't make the height shorter than the base height. */
22511 if (height > base_height)
22512 {
22513 it->ascent = ascent;
22514 it->descent = descent;
22515 }
22516 }
22517
22518 it->phys_ascent = it->ascent;
22519 it->phys_descent = it->descent;
22520 if (it->glyph_row)
22521 append_glyphless_glyph (it, face_id, for_no_font, len,
22522 upper_xoff, upper_yoff,
22523 lower_xoff, lower_yoff);
22524 it->nglyphs = 1;
22525 take_vertical_position_into_account (it);
22526 }
22527
22528
22529 /* RIF:
22530 Produce glyphs/get display metrics for the display element IT is
22531 loaded with. See the description of struct it in dispextern.h
22532 for an overview of struct it. */
22533
22534 void
22535 x_produce_glyphs (struct it *it)
22536 {
22537 int extra_line_spacing = it->extra_line_spacing;
22538
22539 it->glyph_not_available_p = 0;
22540
22541 if (it->what == IT_CHARACTER)
22542 {
22543 XChar2b char2b;
22544 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22545 struct font *font = face->font;
22546 struct font_metrics *pcm = NULL;
22547 int boff; /* baseline offset */
22548
22549 if (font == NULL)
22550 {
22551 /* When no suitable font is found, display this character by
22552 the method specified in the first extra slot of
22553 Vglyphless_char_display. */
22554 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22555
22556 xassert (it->what == IT_GLYPHLESS);
22557 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22558 goto done;
22559 }
22560
22561 boff = font->baseline_offset;
22562 if (font->vertical_centering)
22563 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22564
22565 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22566 {
22567 int stretched_p;
22568
22569 it->nglyphs = 1;
22570
22571 if (it->override_ascent >= 0)
22572 {
22573 it->ascent = it->override_ascent;
22574 it->descent = it->override_descent;
22575 boff = it->override_boff;
22576 }
22577 else
22578 {
22579 it->ascent = FONT_BASE (font) + boff;
22580 it->descent = FONT_DESCENT (font) - boff;
22581 }
22582
22583 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22584 {
22585 pcm = get_per_char_metric (font, &char2b);
22586 if (pcm->width == 0
22587 && pcm->rbearing == 0 && pcm->lbearing == 0)
22588 pcm = NULL;
22589 }
22590
22591 if (pcm)
22592 {
22593 it->phys_ascent = pcm->ascent + boff;
22594 it->phys_descent = pcm->descent - boff;
22595 it->pixel_width = pcm->width;
22596 }
22597 else
22598 {
22599 it->glyph_not_available_p = 1;
22600 it->phys_ascent = it->ascent;
22601 it->phys_descent = it->descent;
22602 it->pixel_width = font->space_width;
22603 }
22604
22605 if (it->constrain_row_ascent_descent_p)
22606 {
22607 if (it->descent > it->max_descent)
22608 {
22609 it->ascent += it->descent - it->max_descent;
22610 it->descent = it->max_descent;
22611 }
22612 if (it->ascent > it->max_ascent)
22613 {
22614 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22615 it->ascent = it->max_ascent;
22616 }
22617 it->phys_ascent = min (it->phys_ascent, it->ascent);
22618 it->phys_descent = min (it->phys_descent, it->descent);
22619 extra_line_spacing = 0;
22620 }
22621
22622 /* If this is a space inside a region of text with
22623 `space-width' property, change its width. */
22624 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22625 if (stretched_p)
22626 it->pixel_width *= XFLOATINT (it->space_width);
22627
22628 /* If face has a box, add the box thickness to the character
22629 height. If character has a box line to the left and/or
22630 right, add the box line width to the character's width. */
22631 if (face->box != FACE_NO_BOX)
22632 {
22633 int thick = face->box_line_width;
22634
22635 if (thick > 0)
22636 {
22637 it->ascent += thick;
22638 it->descent += thick;
22639 }
22640 else
22641 thick = -thick;
22642
22643 if (it->start_of_box_run_p)
22644 it->pixel_width += thick;
22645 if (it->end_of_box_run_p)
22646 it->pixel_width += thick;
22647 }
22648
22649 /* If face has an overline, add the height of the overline
22650 (1 pixel) and a 1 pixel margin to the character height. */
22651 if (face->overline_p)
22652 it->ascent += overline_margin;
22653
22654 if (it->constrain_row_ascent_descent_p)
22655 {
22656 if (it->ascent > it->max_ascent)
22657 it->ascent = it->max_ascent;
22658 if (it->descent > it->max_descent)
22659 it->descent = it->max_descent;
22660 }
22661
22662 take_vertical_position_into_account (it);
22663
22664 /* If we have to actually produce glyphs, do it. */
22665 if (it->glyph_row)
22666 {
22667 if (stretched_p)
22668 {
22669 /* Translate a space with a `space-width' property
22670 into a stretch glyph. */
22671 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22672 / FONT_HEIGHT (font));
22673 append_stretch_glyph (it, it->object, it->pixel_width,
22674 it->ascent + it->descent, ascent);
22675 }
22676 else
22677 append_glyph (it);
22678
22679 /* If characters with lbearing or rbearing are displayed
22680 in this line, record that fact in a flag of the
22681 glyph row. This is used to optimize X output code. */
22682 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22683 it->glyph_row->contains_overlapping_glyphs_p = 1;
22684 }
22685 if (! stretched_p && it->pixel_width == 0)
22686 /* We assure that all visible glyphs have at least 1-pixel
22687 width. */
22688 it->pixel_width = 1;
22689 }
22690 else if (it->char_to_display == '\n')
22691 {
22692 /* A newline has no width, but we need the height of the
22693 line. But if previous part of the line sets a height,
22694 don't increase that height */
22695
22696 Lisp_Object height;
22697 Lisp_Object total_height = Qnil;
22698
22699 it->override_ascent = -1;
22700 it->pixel_width = 0;
22701 it->nglyphs = 0;
22702
22703 height = get_it_property (it, Qline_height);
22704 /* Split (line-height total-height) list */
22705 if (CONSP (height)
22706 && CONSP (XCDR (height))
22707 && NILP (XCDR (XCDR (height))))
22708 {
22709 total_height = XCAR (XCDR (height));
22710 height = XCAR (height);
22711 }
22712 height = calc_line_height_property (it, height, font, boff, 1);
22713
22714 if (it->override_ascent >= 0)
22715 {
22716 it->ascent = it->override_ascent;
22717 it->descent = it->override_descent;
22718 boff = it->override_boff;
22719 }
22720 else
22721 {
22722 it->ascent = FONT_BASE (font) + boff;
22723 it->descent = FONT_DESCENT (font) - boff;
22724 }
22725
22726 if (EQ (height, Qt))
22727 {
22728 if (it->descent > it->max_descent)
22729 {
22730 it->ascent += it->descent - it->max_descent;
22731 it->descent = it->max_descent;
22732 }
22733 if (it->ascent > it->max_ascent)
22734 {
22735 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22736 it->ascent = it->max_ascent;
22737 }
22738 it->phys_ascent = min (it->phys_ascent, it->ascent);
22739 it->phys_descent = min (it->phys_descent, it->descent);
22740 it->constrain_row_ascent_descent_p = 1;
22741 extra_line_spacing = 0;
22742 }
22743 else
22744 {
22745 Lisp_Object spacing;
22746
22747 it->phys_ascent = it->ascent;
22748 it->phys_descent = it->descent;
22749
22750 if ((it->max_ascent > 0 || it->max_descent > 0)
22751 && face->box != FACE_NO_BOX
22752 && face->box_line_width > 0)
22753 {
22754 it->ascent += face->box_line_width;
22755 it->descent += face->box_line_width;
22756 }
22757 if (!NILP (height)
22758 && XINT (height) > it->ascent + it->descent)
22759 it->ascent = XINT (height) - it->descent;
22760
22761 if (!NILP (total_height))
22762 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22763 else
22764 {
22765 spacing = get_it_property (it, Qline_spacing);
22766 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22767 }
22768 if (INTEGERP (spacing))
22769 {
22770 extra_line_spacing = XINT (spacing);
22771 if (!NILP (total_height))
22772 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22773 }
22774 }
22775 }
22776 else /* i.e. (it->char_to_display == '\t') */
22777 {
22778 if (font->space_width > 0)
22779 {
22780 int tab_width = it->tab_width * font->space_width;
22781 int x = it->current_x + it->continuation_lines_width;
22782 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22783
22784 /* If the distance from the current position to the next tab
22785 stop is less than a space character width, use the
22786 tab stop after that. */
22787 if (next_tab_x - x < font->space_width)
22788 next_tab_x += tab_width;
22789
22790 it->pixel_width = next_tab_x - x;
22791 it->nglyphs = 1;
22792 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22793 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22794
22795 if (it->glyph_row)
22796 {
22797 append_stretch_glyph (it, it->object, it->pixel_width,
22798 it->ascent + it->descent, it->ascent);
22799 }
22800 }
22801 else
22802 {
22803 it->pixel_width = 0;
22804 it->nglyphs = 1;
22805 }
22806 }
22807 }
22808 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22809 {
22810 /* A static composition.
22811
22812 Note: A composition is represented as one glyph in the
22813 glyph matrix. There are no padding glyphs.
22814
22815 Important note: pixel_width, ascent, and descent are the
22816 values of what is drawn by draw_glyphs (i.e. the values of
22817 the overall glyphs composed). */
22818 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22819 int boff; /* baseline offset */
22820 struct composition *cmp = composition_table[it->cmp_it.id];
22821 int glyph_len = cmp->glyph_len;
22822 struct font *font = face->font;
22823
22824 it->nglyphs = 1;
22825
22826 /* If we have not yet calculated pixel size data of glyphs of
22827 the composition for the current face font, calculate them
22828 now. Theoretically, we have to check all fonts for the
22829 glyphs, but that requires much time and memory space. So,
22830 here we check only the font of the first glyph. This may
22831 lead to incorrect display, but it's very rare, and C-l
22832 (recenter-top-bottom) can correct the display anyway. */
22833 if (! cmp->font || cmp->font != font)
22834 {
22835 /* Ascent and descent of the font of the first character
22836 of this composition (adjusted by baseline offset).
22837 Ascent and descent of overall glyphs should not be less
22838 than these, respectively. */
22839 int font_ascent, font_descent, font_height;
22840 /* Bounding box of the overall glyphs. */
22841 int leftmost, rightmost, lowest, highest;
22842 int lbearing, rbearing;
22843 int i, width, ascent, descent;
22844 int left_padded = 0, right_padded = 0;
22845 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22846 XChar2b char2b;
22847 struct font_metrics *pcm;
22848 int font_not_found_p;
22849 EMACS_INT pos;
22850
22851 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22852 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22853 break;
22854 if (glyph_len < cmp->glyph_len)
22855 right_padded = 1;
22856 for (i = 0; i < glyph_len; i++)
22857 {
22858 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22859 break;
22860 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22861 }
22862 if (i > 0)
22863 left_padded = 1;
22864
22865 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22866 : IT_CHARPOS (*it));
22867 /* If no suitable font is found, use the default font. */
22868 font_not_found_p = font == NULL;
22869 if (font_not_found_p)
22870 {
22871 face = face->ascii_face;
22872 font = face->font;
22873 }
22874 boff = font->baseline_offset;
22875 if (font->vertical_centering)
22876 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22877 font_ascent = FONT_BASE (font) + boff;
22878 font_descent = FONT_DESCENT (font) - boff;
22879 font_height = FONT_HEIGHT (font);
22880
22881 cmp->font = (void *) font;
22882
22883 pcm = NULL;
22884 if (! font_not_found_p)
22885 {
22886 get_char_face_and_encoding (it->f, c, it->face_id,
22887 &char2b, 0);
22888 pcm = get_per_char_metric (font, &char2b);
22889 }
22890
22891 /* Initialize the bounding box. */
22892 if (pcm)
22893 {
22894 width = pcm->width;
22895 ascent = pcm->ascent;
22896 descent = pcm->descent;
22897 lbearing = pcm->lbearing;
22898 rbearing = pcm->rbearing;
22899 }
22900 else
22901 {
22902 width = font->space_width;
22903 ascent = FONT_BASE (font);
22904 descent = FONT_DESCENT (font);
22905 lbearing = 0;
22906 rbearing = width;
22907 }
22908
22909 rightmost = width;
22910 leftmost = 0;
22911 lowest = - descent + boff;
22912 highest = ascent + boff;
22913
22914 if (! font_not_found_p
22915 && font->default_ascent
22916 && CHAR_TABLE_P (Vuse_default_ascent)
22917 && !NILP (Faref (Vuse_default_ascent,
22918 make_number (it->char_to_display))))
22919 highest = font->default_ascent + boff;
22920
22921 /* Draw the first glyph at the normal position. It may be
22922 shifted to right later if some other glyphs are drawn
22923 at the left. */
22924 cmp->offsets[i * 2] = 0;
22925 cmp->offsets[i * 2 + 1] = boff;
22926 cmp->lbearing = lbearing;
22927 cmp->rbearing = rbearing;
22928
22929 /* Set cmp->offsets for the remaining glyphs. */
22930 for (i++; i < glyph_len; i++)
22931 {
22932 int left, right, btm, top;
22933 int ch = COMPOSITION_GLYPH (cmp, i);
22934 int face_id;
22935 struct face *this_face;
22936
22937 if (ch == '\t')
22938 ch = ' ';
22939 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22940 this_face = FACE_FROM_ID (it->f, face_id);
22941 font = this_face->font;
22942
22943 if (font == NULL)
22944 pcm = NULL;
22945 else
22946 {
22947 get_char_face_and_encoding (it->f, ch, face_id,
22948 &char2b, 0);
22949 pcm = get_per_char_metric (font, &char2b);
22950 }
22951 if (! pcm)
22952 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22953 else
22954 {
22955 width = pcm->width;
22956 ascent = pcm->ascent;
22957 descent = pcm->descent;
22958 lbearing = pcm->lbearing;
22959 rbearing = pcm->rbearing;
22960 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22961 {
22962 /* Relative composition with or without
22963 alternate chars. */
22964 left = (leftmost + rightmost - width) / 2;
22965 btm = - descent + boff;
22966 if (font->relative_compose
22967 && (! CHAR_TABLE_P (Vignore_relative_composition)
22968 || NILP (Faref (Vignore_relative_composition,
22969 make_number (ch)))))
22970 {
22971
22972 if (- descent >= font->relative_compose)
22973 /* One extra pixel between two glyphs. */
22974 btm = highest + 1;
22975 else if (ascent <= 0)
22976 /* One extra pixel between two glyphs. */
22977 btm = lowest - 1 - ascent - descent;
22978 }
22979 }
22980 else
22981 {
22982 /* A composition rule is specified by an integer
22983 value that encodes global and new reference
22984 points (GREF and NREF). GREF and NREF are
22985 specified by numbers as below:
22986
22987 0---1---2 -- ascent
22988 | |
22989 | |
22990 | |
22991 9--10--11 -- center
22992 | |
22993 ---3---4---5--- baseline
22994 | |
22995 6---7---8 -- descent
22996 */
22997 int rule = COMPOSITION_RULE (cmp, i);
22998 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22999
23000 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23001 grefx = gref % 3, nrefx = nref % 3;
23002 grefy = gref / 3, nrefy = nref / 3;
23003 if (xoff)
23004 xoff = font_height * (xoff - 128) / 256;
23005 if (yoff)
23006 yoff = font_height * (yoff - 128) / 256;
23007
23008 left = (leftmost
23009 + grefx * (rightmost - leftmost) / 2
23010 - nrefx * width / 2
23011 + xoff);
23012
23013 btm = ((grefy == 0 ? highest
23014 : grefy == 1 ? 0
23015 : grefy == 2 ? lowest
23016 : (highest + lowest) / 2)
23017 - (nrefy == 0 ? ascent + descent
23018 : nrefy == 1 ? descent - boff
23019 : nrefy == 2 ? 0
23020 : (ascent + descent) / 2)
23021 + yoff);
23022 }
23023
23024 cmp->offsets[i * 2] = left;
23025 cmp->offsets[i * 2 + 1] = btm + descent;
23026
23027 /* Update the bounding box of the overall glyphs. */
23028 if (width > 0)
23029 {
23030 right = left + width;
23031 if (left < leftmost)
23032 leftmost = left;
23033 if (right > rightmost)
23034 rightmost = right;
23035 }
23036 top = btm + descent + ascent;
23037 if (top > highest)
23038 highest = top;
23039 if (btm < lowest)
23040 lowest = btm;
23041
23042 if (cmp->lbearing > left + lbearing)
23043 cmp->lbearing = left + lbearing;
23044 if (cmp->rbearing < left + rbearing)
23045 cmp->rbearing = left + rbearing;
23046 }
23047 }
23048
23049 /* If there are glyphs whose x-offsets are negative,
23050 shift all glyphs to the right and make all x-offsets
23051 non-negative. */
23052 if (leftmost < 0)
23053 {
23054 for (i = 0; i < cmp->glyph_len; i++)
23055 cmp->offsets[i * 2] -= leftmost;
23056 rightmost -= leftmost;
23057 cmp->lbearing -= leftmost;
23058 cmp->rbearing -= leftmost;
23059 }
23060
23061 if (left_padded && cmp->lbearing < 0)
23062 {
23063 for (i = 0; i < cmp->glyph_len; i++)
23064 cmp->offsets[i * 2] -= cmp->lbearing;
23065 rightmost -= cmp->lbearing;
23066 cmp->rbearing -= cmp->lbearing;
23067 cmp->lbearing = 0;
23068 }
23069 if (right_padded && rightmost < cmp->rbearing)
23070 {
23071 rightmost = cmp->rbearing;
23072 }
23073
23074 cmp->pixel_width = rightmost;
23075 cmp->ascent = highest;
23076 cmp->descent = - lowest;
23077 if (cmp->ascent < font_ascent)
23078 cmp->ascent = font_ascent;
23079 if (cmp->descent < font_descent)
23080 cmp->descent = font_descent;
23081 }
23082
23083 if (it->glyph_row
23084 && (cmp->lbearing < 0
23085 || cmp->rbearing > cmp->pixel_width))
23086 it->glyph_row->contains_overlapping_glyphs_p = 1;
23087
23088 it->pixel_width = cmp->pixel_width;
23089 it->ascent = it->phys_ascent = cmp->ascent;
23090 it->descent = it->phys_descent = cmp->descent;
23091 if (face->box != FACE_NO_BOX)
23092 {
23093 int thick = face->box_line_width;
23094
23095 if (thick > 0)
23096 {
23097 it->ascent += thick;
23098 it->descent += thick;
23099 }
23100 else
23101 thick = - thick;
23102
23103 if (it->start_of_box_run_p)
23104 it->pixel_width += thick;
23105 if (it->end_of_box_run_p)
23106 it->pixel_width += thick;
23107 }
23108
23109 /* If face has an overline, add the height of the overline
23110 (1 pixel) and a 1 pixel margin to the character height. */
23111 if (face->overline_p)
23112 it->ascent += overline_margin;
23113
23114 take_vertical_position_into_account (it);
23115 if (it->ascent < 0)
23116 it->ascent = 0;
23117 if (it->descent < 0)
23118 it->descent = 0;
23119
23120 if (it->glyph_row)
23121 append_composite_glyph (it);
23122 }
23123 else if (it->what == IT_COMPOSITION)
23124 {
23125 /* A dynamic (automatic) composition. */
23126 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23127 Lisp_Object gstring;
23128 struct font_metrics metrics;
23129
23130 gstring = composition_gstring_from_id (it->cmp_it.id);
23131 it->pixel_width
23132 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23133 &metrics);
23134 if (it->glyph_row
23135 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23136 it->glyph_row->contains_overlapping_glyphs_p = 1;
23137 it->ascent = it->phys_ascent = metrics.ascent;
23138 it->descent = it->phys_descent = metrics.descent;
23139 if (face->box != FACE_NO_BOX)
23140 {
23141 int thick = face->box_line_width;
23142
23143 if (thick > 0)
23144 {
23145 it->ascent += thick;
23146 it->descent += thick;
23147 }
23148 else
23149 thick = - thick;
23150
23151 if (it->start_of_box_run_p)
23152 it->pixel_width += thick;
23153 if (it->end_of_box_run_p)
23154 it->pixel_width += thick;
23155 }
23156 /* If face has an overline, add the height of the overline
23157 (1 pixel) and a 1 pixel margin to the character height. */
23158 if (face->overline_p)
23159 it->ascent += overline_margin;
23160 take_vertical_position_into_account (it);
23161 if (it->ascent < 0)
23162 it->ascent = 0;
23163 if (it->descent < 0)
23164 it->descent = 0;
23165
23166 if (it->glyph_row)
23167 append_composite_glyph (it);
23168 }
23169 else if (it->what == IT_GLYPHLESS)
23170 produce_glyphless_glyph (it, 0, Qnil);
23171 else if (it->what == IT_IMAGE)
23172 produce_image_glyph (it);
23173 else if (it->what == IT_STRETCH)
23174 produce_stretch_glyph (it);
23175
23176 done:
23177 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23178 because this isn't true for images with `:ascent 100'. */
23179 xassert (it->ascent >= 0 && it->descent >= 0);
23180 if (it->area == TEXT_AREA)
23181 it->current_x += it->pixel_width;
23182
23183 if (extra_line_spacing > 0)
23184 {
23185 it->descent += extra_line_spacing;
23186 if (extra_line_spacing > it->max_extra_line_spacing)
23187 it->max_extra_line_spacing = extra_line_spacing;
23188 }
23189
23190 it->max_ascent = max (it->max_ascent, it->ascent);
23191 it->max_descent = max (it->max_descent, it->descent);
23192 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23193 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23194 }
23195
23196 /* EXPORT for RIF:
23197 Output LEN glyphs starting at START at the nominal cursor position.
23198 Advance the nominal cursor over the text. The global variable
23199 updated_window contains the window being updated, updated_row is
23200 the glyph row being updated, and updated_area is the area of that
23201 row being updated. */
23202
23203 void
23204 x_write_glyphs (struct glyph *start, int len)
23205 {
23206 int x, hpos;
23207
23208 xassert (updated_window && updated_row);
23209 BLOCK_INPUT;
23210
23211 /* Write glyphs. */
23212
23213 hpos = start - updated_row->glyphs[updated_area];
23214 x = draw_glyphs (updated_window, output_cursor.x,
23215 updated_row, updated_area,
23216 hpos, hpos + len,
23217 DRAW_NORMAL_TEXT, 0);
23218
23219 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23220 if (updated_area == TEXT_AREA
23221 && updated_window->phys_cursor_on_p
23222 && updated_window->phys_cursor.vpos == output_cursor.vpos
23223 && updated_window->phys_cursor.hpos >= hpos
23224 && updated_window->phys_cursor.hpos < hpos + len)
23225 updated_window->phys_cursor_on_p = 0;
23226
23227 UNBLOCK_INPUT;
23228
23229 /* Advance the output cursor. */
23230 output_cursor.hpos += len;
23231 output_cursor.x = x;
23232 }
23233
23234
23235 /* EXPORT for RIF:
23236 Insert LEN glyphs from START at the nominal cursor position. */
23237
23238 void
23239 x_insert_glyphs (struct glyph *start, int len)
23240 {
23241 struct frame *f;
23242 struct window *w;
23243 int line_height, shift_by_width, shifted_region_width;
23244 struct glyph_row *row;
23245 struct glyph *glyph;
23246 int frame_x, frame_y;
23247 EMACS_INT hpos;
23248
23249 xassert (updated_window && updated_row);
23250 BLOCK_INPUT;
23251 w = updated_window;
23252 f = XFRAME (WINDOW_FRAME (w));
23253
23254 /* Get the height of the line we are in. */
23255 row = updated_row;
23256 line_height = row->height;
23257
23258 /* Get the width of the glyphs to insert. */
23259 shift_by_width = 0;
23260 for (glyph = start; glyph < start + len; ++glyph)
23261 shift_by_width += glyph->pixel_width;
23262
23263 /* Get the width of the region to shift right. */
23264 shifted_region_width = (window_box_width (w, updated_area)
23265 - output_cursor.x
23266 - shift_by_width);
23267
23268 /* Shift right. */
23269 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23270 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23271
23272 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23273 line_height, shift_by_width);
23274
23275 /* Write the glyphs. */
23276 hpos = start - row->glyphs[updated_area];
23277 draw_glyphs (w, output_cursor.x, row, updated_area,
23278 hpos, hpos + len,
23279 DRAW_NORMAL_TEXT, 0);
23280
23281 /* Advance the output cursor. */
23282 output_cursor.hpos += len;
23283 output_cursor.x += shift_by_width;
23284 UNBLOCK_INPUT;
23285 }
23286
23287
23288 /* EXPORT for RIF:
23289 Erase the current text line from the nominal cursor position
23290 (inclusive) to pixel column TO_X (exclusive). The idea is that
23291 everything from TO_X onward is already erased.
23292
23293 TO_X is a pixel position relative to updated_area of
23294 updated_window. TO_X == -1 means clear to the end of this area. */
23295
23296 void
23297 x_clear_end_of_line (int to_x)
23298 {
23299 struct frame *f;
23300 struct window *w = updated_window;
23301 int max_x, min_y, max_y;
23302 int from_x, from_y, to_y;
23303
23304 xassert (updated_window && updated_row);
23305 f = XFRAME (w->frame);
23306
23307 if (updated_row->full_width_p)
23308 max_x = WINDOW_TOTAL_WIDTH (w);
23309 else
23310 max_x = window_box_width (w, updated_area);
23311 max_y = window_text_bottom_y (w);
23312
23313 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23314 of window. For TO_X > 0, truncate to end of drawing area. */
23315 if (to_x == 0)
23316 return;
23317 else if (to_x < 0)
23318 to_x = max_x;
23319 else
23320 to_x = min (to_x, max_x);
23321
23322 to_y = min (max_y, output_cursor.y + updated_row->height);
23323
23324 /* Notice if the cursor will be cleared by this operation. */
23325 if (!updated_row->full_width_p)
23326 notice_overwritten_cursor (w, updated_area,
23327 output_cursor.x, -1,
23328 updated_row->y,
23329 MATRIX_ROW_BOTTOM_Y (updated_row));
23330
23331 from_x = output_cursor.x;
23332
23333 /* Translate to frame coordinates. */
23334 if (updated_row->full_width_p)
23335 {
23336 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23337 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23338 }
23339 else
23340 {
23341 int area_left = window_box_left (w, updated_area);
23342 from_x += area_left;
23343 to_x += area_left;
23344 }
23345
23346 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23347 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23348 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23349
23350 /* Prevent inadvertently clearing to end of the X window. */
23351 if (to_x > from_x && to_y > from_y)
23352 {
23353 BLOCK_INPUT;
23354 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23355 to_x - from_x, to_y - from_y);
23356 UNBLOCK_INPUT;
23357 }
23358 }
23359
23360 #endif /* HAVE_WINDOW_SYSTEM */
23361
23362
23363 \f
23364 /***********************************************************************
23365 Cursor types
23366 ***********************************************************************/
23367
23368 /* Value is the internal representation of the specified cursor type
23369 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23370 of the bar cursor. */
23371
23372 static enum text_cursor_kinds
23373 get_specified_cursor_type (Lisp_Object arg, int *width)
23374 {
23375 enum text_cursor_kinds type;
23376
23377 if (NILP (arg))
23378 return NO_CURSOR;
23379
23380 if (EQ (arg, Qbox))
23381 return FILLED_BOX_CURSOR;
23382
23383 if (EQ (arg, Qhollow))
23384 return HOLLOW_BOX_CURSOR;
23385
23386 if (EQ (arg, Qbar))
23387 {
23388 *width = 2;
23389 return BAR_CURSOR;
23390 }
23391
23392 if (CONSP (arg)
23393 && EQ (XCAR (arg), Qbar)
23394 && INTEGERP (XCDR (arg))
23395 && XINT (XCDR (arg)) >= 0)
23396 {
23397 *width = XINT (XCDR (arg));
23398 return BAR_CURSOR;
23399 }
23400
23401 if (EQ (arg, Qhbar))
23402 {
23403 *width = 2;
23404 return HBAR_CURSOR;
23405 }
23406
23407 if (CONSP (arg)
23408 && EQ (XCAR (arg), Qhbar)
23409 && INTEGERP (XCDR (arg))
23410 && XINT (XCDR (arg)) >= 0)
23411 {
23412 *width = XINT (XCDR (arg));
23413 return HBAR_CURSOR;
23414 }
23415
23416 /* Treat anything unknown as "hollow box cursor".
23417 It was bad to signal an error; people have trouble fixing
23418 .Xdefaults with Emacs, when it has something bad in it. */
23419 type = HOLLOW_BOX_CURSOR;
23420
23421 return type;
23422 }
23423
23424 /* Set the default cursor types for specified frame. */
23425 void
23426 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23427 {
23428 int width = 1;
23429 Lisp_Object tem;
23430
23431 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23432 FRAME_CURSOR_WIDTH (f) = width;
23433
23434 /* By default, set up the blink-off state depending on the on-state. */
23435
23436 tem = Fassoc (arg, Vblink_cursor_alist);
23437 if (!NILP (tem))
23438 {
23439 FRAME_BLINK_OFF_CURSOR (f)
23440 = get_specified_cursor_type (XCDR (tem), &width);
23441 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23442 }
23443 else
23444 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23445 }
23446
23447
23448 #ifdef HAVE_WINDOW_SYSTEM
23449
23450 /* Return the cursor we want to be displayed in window W. Return
23451 width of bar/hbar cursor through WIDTH arg. Return with
23452 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23453 (i.e. if the `system caret' should track this cursor).
23454
23455 In a mini-buffer window, we want the cursor only to appear if we
23456 are reading input from this window. For the selected window, we
23457 want the cursor type given by the frame parameter or buffer local
23458 setting of cursor-type. If explicitly marked off, draw no cursor.
23459 In all other cases, we want a hollow box cursor. */
23460
23461 static enum text_cursor_kinds
23462 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23463 int *active_cursor)
23464 {
23465 struct frame *f = XFRAME (w->frame);
23466 struct buffer *b = XBUFFER (w->buffer);
23467 int cursor_type = DEFAULT_CURSOR;
23468 Lisp_Object alt_cursor;
23469 int non_selected = 0;
23470
23471 *active_cursor = 1;
23472
23473 /* Echo area */
23474 if (cursor_in_echo_area
23475 && FRAME_HAS_MINIBUF_P (f)
23476 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23477 {
23478 if (w == XWINDOW (echo_area_window))
23479 {
23480 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23481 {
23482 *width = FRAME_CURSOR_WIDTH (f);
23483 return FRAME_DESIRED_CURSOR (f);
23484 }
23485 else
23486 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23487 }
23488
23489 *active_cursor = 0;
23490 non_selected = 1;
23491 }
23492
23493 /* Detect a nonselected window or nonselected frame. */
23494 else if (w != XWINDOW (f->selected_window)
23495 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23496 {
23497 *active_cursor = 0;
23498
23499 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23500 return NO_CURSOR;
23501
23502 non_selected = 1;
23503 }
23504
23505 /* Never display a cursor in a window in which cursor-type is nil. */
23506 if (NILP (BVAR (b, cursor_type)))
23507 return NO_CURSOR;
23508
23509 /* Get the normal cursor type for this window. */
23510 if (EQ (BVAR (b, cursor_type), Qt))
23511 {
23512 cursor_type = FRAME_DESIRED_CURSOR (f);
23513 *width = FRAME_CURSOR_WIDTH (f);
23514 }
23515 else
23516 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23517
23518 /* Use cursor-in-non-selected-windows instead
23519 for non-selected window or frame. */
23520 if (non_selected)
23521 {
23522 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23523 if (!EQ (Qt, alt_cursor))
23524 return get_specified_cursor_type (alt_cursor, width);
23525 /* t means modify the normal cursor type. */
23526 if (cursor_type == FILLED_BOX_CURSOR)
23527 cursor_type = HOLLOW_BOX_CURSOR;
23528 else if (cursor_type == BAR_CURSOR && *width > 1)
23529 --*width;
23530 return cursor_type;
23531 }
23532
23533 /* Use normal cursor if not blinked off. */
23534 if (!w->cursor_off_p)
23535 {
23536 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23537 {
23538 if (cursor_type == FILLED_BOX_CURSOR)
23539 {
23540 /* Using a block cursor on large images can be very annoying.
23541 So use a hollow cursor for "large" images.
23542 If image is not transparent (no mask), also use hollow cursor. */
23543 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23544 if (img != NULL && IMAGEP (img->spec))
23545 {
23546 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23547 where N = size of default frame font size.
23548 This should cover most of the "tiny" icons people may use. */
23549 if (!img->mask
23550 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23551 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23552 cursor_type = HOLLOW_BOX_CURSOR;
23553 }
23554 }
23555 else if (cursor_type != NO_CURSOR)
23556 {
23557 /* Display current only supports BOX and HOLLOW cursors for images.
23558 So for now, unconditionally use a HOLLOW cursor when cursor is
23559 not a solid box cursor. */
23560 cursor_type = HOLLOW_BOX_CURSOR;
23561 }
23562 }
23563 return cursor_type;
23564 }
23565
23566 /* Cursor is blinked off, so determine how to "toggle" it. */
23567
23568 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23569 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23570 return get_specified_cursor_type (XCDR (alt_cursor), width);
23571
23572 /* Then see if frame has specified a specific blink off cursor type. */
23573 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23574 {
23575 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23576 return FRAME_BLINK_OFF_CURSOR (f);
23577 }
23578
23579 #if 0
23580 /* Some people liked having a permanently visible blinking cursor,
23581 while others had very strong opinions against it. So it was
23582 decided to remove it. KFS 2003-09-03 */
23583
23584 /* Finally perform built-in cursor blinking:
23585 filled box <-> hollow box
23586 wide [h]bar <-> narrow [h]bar
23587 narrow [h]bar <-> no cursor
23588 other type <-> no cursor */
23589
23590 if (cursor_type == FILLED_BOX_CURSOR)
23591 return HOLLOW_BOX_CURSOR;
23592
23593 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23594 {
23595 *width = 1;
23596 return cursor_type;
23597 }
23598 #endif
23599
23600 return NO_CURSOR;
23601 }
23602
23603
23604 /* Notice when the text cursor of window W has been completely
23605 overwritten by a drawing operation that outputs glyphs in AREA
23606 starting at X0 and ending at X1 in the line starting at Y0 and
23607 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23608 the rest of the line after X0 has been written. Y coordinates
23609 are window-relative. */
23610
23611 static void
23612 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23613 int x0, int x1, int y0, int y1)
23614 {
23615 int cx0, cx1, cy0, cy1;
23616 struct glyph_row *row;
23617
23618 if (!w->phys_cursor_on_p)
23619 return;
23620 if (area != TEXT_AREA)
23621 return;
23622
23623 if (w->phys_cursor.vpos < 0
23624 || w->phys_cursor.vpos >= w->current_matrix->nrows
23625 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23626 !(row->enabled_p && row->displays_text_p)))
23627 return;
23628
23629 if (row->cursor_in_fringe_p)
23630 {
23631 row->cursor_in_fringe_p = 0;
23632 draw_fringe_bitmap (w, row, row->reversed_p);
23633 w->phys_cursor_on_p = 0;
23634 return;
23635 }
23636
23637 cx0 = w->phys_cursor.x;
23638 cx1 = cx0 + w->phys_cursor_width;
23639 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23640 return;
23641
23642 /* The cursor image will be completely removed from the
23643 screen if the output area intersects the cursor area in
23644 y-direction. When we draw in [y0 y1[, and some part of
23645 the cursor is at y < y0, that part must have been drawn
23646 before. When scrolling, the cursor is erased before
23647 actually scrolling, so we don't come here. When not
23648 scrolling, the rows above the old cursor row must have
23649 changed, and in this case these rows must have written
23650 over the cursor image.
23651
23652 Likewise if part of the cursor is below y1, with the
23653 exception of the cursor being in the first blank row at
23654 the buffer and window end because update_text_area
23655 doesn't draw that row. (Except when it does, but
23656 that's handled in update_text_area.) */
23657
23658 cy0 = w->phys_cursor.y;
23659 cy1 = cy0 + w->phys_cursor_height;
23660 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23661 return;
23662
23663 w->phys_cursor_on_p = 0;
23664 }
23665
23666 #endif /* HAVE_WINDOW_SYSTEM */
23667
23668 \f
23669 /************************************************************************
23670 Mouse Face
23671 ************************************************************************/
23672
23673 #ifdef HAVE_WINDOW_SYSTEM
23674
23675 /* EXPORT for RIF:
23676 Fix the display of area AREA of overlapping row ROW in window W
23677 with respect to the overlapping part OVERLAPS. */
23678
23679 void
23680 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23681 enum glyph_row_area area, int overlaps)
23682 {
23683 int i, x;
23684
23685 BLOCK_INPUT;
23686
23687 x = 0;
23688 for (i = 0; i < row->used[area];)
23689 {
23690 if (row->glyphs[area][i].overlaps_vertically_p)
23691 {
23692 int start = i, start_x = x;
23693
23694 do
23695 {
23696 x += row->glyphs[area][i].pixel_width;
23697 ++i;
23698 }
23699 while (i < row->used[area]
23700 && row->glyphs[area][i].overlaps_vertically_p);
23701
23702 draw_glyphs (w, start_x, row, area,
23703 start, i,
23704 DRAW_NORMAL_TEXT, overlaps);
23705 }
23706 else
23707 {
23708 x += row->glyphs[area][i].pixel_width;
23709 ++i;
23710 }
23711 }
23712
23713 UNBLOCK_INPUT;
23714 }
23715
23716
23717 /* EXPORT:
23718 Draw the cursor glyph of window W in glyph row ROW. See the
23719 comment of draw_glyphs for the meaning of HL. */
23720
23721 void
23722 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23723 enum draw_glyphs_face hl)
23724 {
23725 /* If cursor hpos is out of bounds, don't draw garbage. This can
23726 happen in mini-buffer windows when switching between echo area
23727 glyphs and mini-buffer. */
23728 if ((row->reversed_p
23729 ? (w->phys_cursor.hpos >= 0)
23730 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23731 {
23732 int on_p = w->phys_cursor_on_p;
23733 int x1;
23734 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23735 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23736 hl, 0);
23737 w->phys_cursor_on_p = on_p;
23738
23739 if (hl == DRAW_CURSOR)
23740 w->phys_cursor_width = x1 - w->phys_cursor.x;
23741 /* When we erase the cursor, and ROW is overlapped by other
23742 rows, make sure that these overlapping parts of other rows
23743 are redrawn. */
23744 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23745 {
23746 w->phys_cursor_width = x1 - w->phys_cursor.x;
23747
23748 if (row > w->current_matrix->rows
23749 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23750 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23751 OVERLAPS_ERASED_CURSOR);
23752
23753 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23754 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23755 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23756 OVERLAPS_ERASED_CURSOR);
23757 }
23758 }
23759 }
23760
23761
23762 /* EXPORT:
23763 Erase the image of a cursor of window W from the screen. */
23764
23765 void
23766 erase_phys_cursor (struct window *w)
23767 {
23768 struct frame *f = XFRAME (w->frame);
23769 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23770 int hpos = w->phys_cursor.hpos;
23771 int vpos = w->phys_cursor.vpos;
23772 int mouse_face_here_p = 0;
23773 struct glyph_matrix *active_glyphs = w->current_matrix;
23774 struct glyph_row *cursor_row;
23775 struct glyph *cursor_glyph;
23776 enum draw_glyphs_face hl;
23777
23778 /* No cursor displayed or row invalidated => nothing to do on the
23779 screen. */
23780 if (w->phys_cursor_type == NO_CURSOR)
23781 goto mark_cursor_off;
23782
23783 /* VPOS >= active_glyphs->nrows means that window has been resized.
23784 Don't bother to erase the cursor. */
23785 if (vpos >= active_glyphs->nrows)
23786 goto mark_cursor_off;
23787
23788 /* If row containing cursor is marked invalid, there is nothing we
23789 can do. */
23790 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23791 if (!cursor_row->enabled_p)
23792 goto mark_cursor_off;
23793
23794 /* If line spacing is > 0, old cursor may only be partially visible in
23795 window after split-window. So adjust visible height. */
23796 cursor_row->visible_height = min (cursor_row->visible_height,
23797 window_text_bottom_y (w) - cursor_row->y);
23798
23799 /* If row is completely invisible, don't attempt to delete a cursor which
23800 isn't there. This can happen if cursor is at top of a window, and
23801 we switch to a buffer with a header line in that window. */
23802 if (cursor_row->visible_height <= 0)
23803 goto mark_cursor_off;
23804
23805 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23806 if (cursor_row->cursor_in_fringe_p)
23807 {
23808 cursor_row->cursor_in_fringe_p = 0;
23809 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23810 goto mark_cursor_off;
23811 }
23812
23813 /* This can happen when the new row is shorter than the old one.
23814 In this case, either draw_glyphs or clear_end_of_line
23815 should have cleared the cursor. Note that we wouldn't be
23816 able to erase the cursor in this case because we don't have a
23817 cursor glyph at hand. */
23818 if ((cursor_row->reversed_p
23819 ? (w->phys_cursor.hpos < 0)
23820 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23821 goto mark_cursor_off;
23822
23823 /* If the cursor is in the mouse face area, redisplay that when
23824 we clear the cursor. */
23825 if (! NILP (hlinfo->mouse_face_window)
23826 && coords_in_mouse_face_p (w, hpos, vpos)
23827 /* Don't redraw the cursor's spot in mouse face if it is at the
23828 end of a line (on a newline). The cursor appears there, but
23829 mouse highlighting does not. */
23830 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23831 mouse_face_here_p = 1;
23832
23833 /* Maybe clear the display under the cursor. */
23834 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23835 {
23836 int x, y, left_x;
23837 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23838 int width;
23839
23840 cursor_glyph = get_phys_cursor_glyph (w);
23841 if (cursor_glyph == NULL)
23842 goto mark_cursor_off;
23843
23844 width = cursor_glyph->pixel_width;
23845 left_x = window_box_left_offset (w, TEXT_AREA);
23846 x = w->phys_cursor.x;
23847 if (x < left_x)
23848 width -= left_x - x;
23849 width = min (width, window_box_width (w, TEXT_AREA) - x);
23850 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23851 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23852
23853 if (width > 0)
23854 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23855 }
23856
23857 /* Erase the cursor by redrawing the character underneath it. */
23858 if (mouse_face_here_p)
23859 hl = DRAW_MOUSE_FACE;
23860 else
23861 hl = DRAW_NORMAL_TEXT;
23862 draw_phys_cursor_glyph (w, cursor_row, hl);
23863
23864 mark_cursor_off:
23865 w->phys_cursor_on_p = 0;
23866 w->phys_cursor_type = NO_CURSOR;
23867 }
23868
23869
23870 /* EXPORT:
23871 Display or clear cursor of window W. If ON is zero, clear the
23872 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23873 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23874
23875 void
23876 display_and_set_cursor (struct window *w, int on,
23877 int hpos, int vpos, int x, int y)
23878 {
23879 struct frame *f = XFRAME (w->frame);
23880 int new_cursor_type;
23881 int new_cursor_width;
23882 int active_cursor;
23883 struct glyph_row *glyph_row;
23884 struct glyph *glyph;
23885
23886 /* This is pointless on invisible frames, and dangerous on garbaged
23887 windows and frames; in the latter case, the frame or window may
23888 be in the midst of changing its size, and x and y may be off the
23889 window. */
23890 if (! FRAME_VISIBLE_P (f)
23891 || FRAME_GARBAGED_P (f)
23892 || vpos >= w->current_matrix->nrows
23893 || hpos >= w->current_matrix->matrix_w)
23894 return;
23895
23896 /* If cursor is off and we want it off, return quickly. */
23897 if (!on && !w->phys_cursor_on_p)
23898 return;
23899
23900 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23901 /* If cursor row is not enabled, we don't really know where to
23902 display the cursor. */
23903 if (!glyph_row->enabled_p)
23904 {
23905 w->phys_cursor_on_p = 0;
23906 return;
23907 }
23908
23909 glyph = NULL;
23910 if (!glyph_row->exact_window_width_line_p
23911 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23912 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23913
23914 xassert (interrupt_input_blocked);
23915
23916 /* Set new_cursor_type to the cursor we want to be displayed. */
23917 new_cursor_type = get_window_cursor_type (w, glyph,
23918 &new_cursor_width, &active_cursor);
23919
23920 /* If cursor is currently being shown and we don't want it to be or
23921 it is in the wrong place, or the cursor type is not what we want,
23922 erase it. */
23923 if (w->phys_cursor_on_p
23924 && (!on
23925 || w->phys_cursor.x != x
23926 || w->phys_cursor.y != y
23927 || new_cursor_type != w->phys_cursor_type
23928 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23929 && new_cursor_width != w->phys_cursor_width)))
23930 erase_phys_cursor (w);
23931
23932 /* Don't check phys_cursor_on_p here because that flag is only set
23933 to zero in some cases where we know that the cursor has been
23934 completely erased, to avoid the extra work of erasing the cursor
23935 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23936 still not be visible, or it has only been partly erased. */
23937 if (on)
23938 {
23939 w->phys_cursor_ascent = glyph_row->ascent;
23940 w->phys_cursor_height = glyph_row->height;
23941
23942 /* Set phys_cursor_.* before x_draw_.* is called because some
23943 of them may need the information. */
23944 w->phys_cursor.x = x;
23945 w->phys_cursor.y = glyph_row->y;
23946 w->phys_cursor.hpos = hpos;
23947 w->phys_cursor.vpos = vpos;
23948 }
23949
23950 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23951 new_cursor_type, new_cursor_width,
23952 on, active_cursor);
23953 }
23954
23955
23956 /* Switch the display of W's cursor on or off, according to the value
23957 of ON. */
23958
23959 static void
23960 update_window_cursor (struct window *w, int on)
23961 {
23962 /* Don't update cursor in windows whose frame is in the process
23963 of being deleted. */
23964 if (w->current_matrix)
23965 {
23966 BLOCK_INPUT;
23967 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23968 w->phys_cursor.x, w->phys_cursor.y);
23969 UNBLOCK_INPUT;
23970 }
23971 }
23972
23973
23974 /* Call update_window_cursor with parameter ON_P on all leaf windows
23975 in the window tree rooted at W. */
23976
23977 static void
23978 update_cursor_in_window_tree (struct window *w, int on_p)
23979 {
23980 while (w)
23981 {
23982 if (!NILP (w->hchild))
23983 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23984 else if (!NILP (w->vchild))
23985 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23986 else
23987 update_window_cursor (w, on_p);
23988
23989 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23990 }
23991 }
23992
23993
23994 /* EXPORT:
23995 Display the cursor on window W, or clear it, according to ON_P.
23996 Don't change the cursor's position. */
23997
23998 void
23999 x_update_cursor (struct frame *f, int on_p)
24000 {
24001 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24002 }
24003
24004
24005 /* EXPORT:
24006 Clear the cursor of window W to background color, and mark the
24007 cursor as not shown. This is used when the text where the cursor
24008 is about to be rewritten. */
24009
24010 void
24011 x_clear_cursor (struct window *w)
24012 {
24013 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24014 update_window_cursor (w, 0);
24015 }
24016
24017 #endif /* HAVE_WINDOW_SYSTEM */
24018
24019 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24020 and MSDOS. */
24021 static void
24022 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24023 int start_hpos, int end_hpos,
24024 enum draw_glyphs_face draw)
24025 {
24026 #ifdef HAVE_WINDOW_SYSTEM
24027 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24028 {
24029 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24030 return;
24031 }
24032 #endif
24033 #if defined (HAVE_GPM) || defined (MSDOS)
24034 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24035 #endif
24036 }
24037
24038 /* Display the active region described by mouse_face_* according to DRAW. */
24039
24040 static void
24041 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24042 {
24043 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24044 struct frame *f = XFRAME (WINDOW_FRAME (w));
24045
24046 if (/* If window is in the process of being destroyed, don't bother
24047 to do anything. */
24048 w->current_matrix != NULL
24049 /* Don't update mouse highlight if hidden */
24050 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24051 /* Recognize when we are called to operate on rows that don't exist
24052 anymore. This can happen when a window is split. */
24053 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24054 {
24055 int phys_cursor_on_p = w->phys_cursor_on_p;
24056 struct glyph_row *row, *first, *last;
24057
24058 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24059 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24060
24061 for (row = first; row <= last && row->enabled_p; ++row)
24062 {
24063 int start_hpos, end_hpos, start_x;
24064
24065 /* For all but the first row, the highlight starts at column 0. */
24066 if (row == first)
24067 {
24068 /* R2L rows have BEG and END in reversed order, but the
24069 screen drawing geometry is always left to right. So
24070 we need to mirror the beginning and end of the
24071 highlighted area in R2L rows. */
24072 if (!row->reversed_p)
24073 {
24074 start_hpos = hlinfo->mouse_face_beg_col;
24075 start_x = hlinfo->mouse_face_beg_x;
24076 }
24077 else if (row == last)
24078 {
24079 start_hpos = hlinfo->mouse_face_end_col;
24080 start_x = hlinfo->mouse_face_end_x;
24081 }
24082 else
24083 {
24084 start_hpos = 0;
24085 start_x = 0;
24086 }
24087 }
24088 else if (row->reversed_p && row == last)
24089 {
24090 start_hpos = hlinfo->mouse_face_end_col;
24091 start_x = hlinfo->mouse_face_end_x;
24092 }
24093 else
24094 {
24095 start_hpos = 0;
24096 start_x = 0;
24097 }
24098
24099 if (row == last)
24100 {
24101 if (!row->reversed_p)
24102 end_hpos = hlinfo->mouse_face_end_col;
24103 else if (row == first)
24104 end_hpos = hlinfo->mouse_face_beg_col;
24105 else
24106 {
24107 end_hpos = row->used[TEXT_AREA];
24108 if (draw == DRAW_NORMAL_TEXT)
24109 row->fill_line_p = 1; /* Clear to end of line */
24110 }
24111 }
24112 else if (row->reversed_p && row == first)
24113 end_hpos = hlinfo->mouse_face_beg_col;
24114 else
24115 {
24116 end_hpos = row->used[TEXT_AREA];
24117 if (draw == DRAW_NORMAL_TEXT)
24118 row->fill_line_p = 1; /* Clear to end of line */
24119 }
24120
24121 if (end_hpos > start_hpos)
24122 {
24123 draw_row_with_mouse_face (w, start_x, row,
24124 start_hpos, end_hpos, draw);
24125
24126 row->mouse_face_p
24127 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24128 }
24129 }
24130
24131 #ifdef HAVE_WINDOW_SYSTEM
24132 /* When we've written over the cursor, arrange for it to
24133 be displayed again. */
24134 if (FRAME_WINDOW_P (f)
24135 && phys_cursor_on_p && !w->phys_cursor_on_p)
24136 {
24137 BLOCK_INPUT;
24138 display_and_set_cursor (w, 1,
24139 w->phys_cursor.hpos, w->phys_cursor.vpos,
24140 w->phys_cursor.x, w->phys_cursor.y);
24141 UNBLOCK_INPUT;
24142 }
24143 #endif /* HAVE_WINDOW_SYSTEM */
24144 }
24145
24146 #ifdef HAVE_WINDOW_SYSTEM
24147 /* Change the mouse cursor. */
24148 if (FRAME_WINDOW_P (f))
24149 {
24150 if (draw == DRAW_NORMAL_TEXT
24151 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24152 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24153 else if (draw == DRAW_MOUSE_FACE)
24154 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24155 else
24156 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24157 }
24158 #endif /* HAVE_WINDOW_SYSTEM */
24159 }
24160
24161 /* EXPORT:
24162 Clear out the mouse-highlighted active region.
24163 Redraw it un-highlighted first. Value is non-zero if mouse
24164 face was actually drawn unhighlighted. */
24165
24166 int
24167 clear_mouse_face (Mouse_HLInfo *hlinfo)
24168 {
24169 int cleared = 0;
24170
24171 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24172 {
24173 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24174 cleared = 1;
24175 }
24176
24177 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24178 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24179 hlinfo->mouse_face_window = Qnil;
24180 hlinfo->mouse_face_overlay = Qnil;
24181 return cleared;
24182 }
24183
24184 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24185 within the mouse face on that window. */
24186 static int
24187 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24188 {
24189 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24190
24191 /* Quickly resolve the easy cases. */
24192 if (!(WINDOWP (hlinfo->mouse_face_window)
24193 && XWINDOW (hlinfo->mouse_face_window) == w))
24194 return 0;
24195 if (vpos < hlinfo->mouse_face_beg_row
24196 || vpos > hlinfo->mouse_face_end_row)
24197 return 0;
24198 if (vpos > hlinfo->mouse_face_beg_row
24199 && vpos < hlinfo->mouse_face_end_row)
24200 return 1;
24201
24202 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24203 {
24204 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24205 {
24206 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24207 return 1;
24208 }
24209 else if ((vpos == hlinfo->mouse_face_beg_row
24210 && hpos >= hlinfo->mouse_face_beg_col)
24211 || (vpos == hlinfo->mouse_face_end_row
24212 && hpos < hlinfo->mouse_face_end_col))
24213 return 1;
24214 }
24215 else
24216 {
24217 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24218 {
24219 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24220 return 1;
24221 }
24222 else if ((vpos == hlinfo->mouse_face_beg_row
24223 && hpos <= hlinfo->mouse_face_beg_col)
24224 || (vpos == hlinfo->mouse_face_end_row
24225 && hpos > hlinfo->mouse_face_end_col))
24226 return 1;
24227 }
24228 return 0;
24229 }
24230
24231
24232 /* EXPORT:
24233 Non-zero if physical cursor of window W is within mouse face. */
24234
24235 int
24236 cursor_in_mouse_face_p (struct window *w)
24237 {
24238 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24239 }
24240
24241
24242 \f
24243 /* Find the glyph rows START_ROW and END_ROW of window W that display
24244 characters between buffer positions START_CHARPOS and END_CHARPOS
24245 (excluding END_CHARPOS). This is similar to row_containing_pos,
24246 but is more accurate when bidi reordering makes buffer positions
24247 change non-linearly with glyph rows. */
24248 static void
24249 rows_from_pos_range (struct window *w,
24250 EMACS_INT start_charpos, EMACS_INT end_charpos,
24251 struct glyph_row **start, struct glyph_row **end)
24252 {
24253 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24254 int last_y = window_text_bottom_y (w);
24255 struct glyph_row *row;
24256
24257 *start = NULL;
24258 *end = NULL;
24259
24260 while (!first->enabled_p
24261 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24262 first++;
24263
24264 /* Find the START row. */
24265 for (row = first;
24266 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24267 row++)
24268 {
24269 /* A row can potentially be the START row if the range of the
24270 characters it displays intersects the range
24271 [START_CHARPOS..END_CHARPOS). */
24272 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24273 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24274 /* See the commentary in row_containing_pos, for the
24275 explanation of the complicated way to check whether
24276 some position is beyond the end of the characters
24277 displayed by a row. */
24278 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24279 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24280 && !row->ends_at_zv_p
24281 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24282 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24283 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24284 && !row->ends_at_zv_p
24285 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24286 {
24287 /* Found a candidate row. Now make sure at least one of the
24288 glyphs it displays has a charpos from the range
24289 [START_CHARPOS..END_CHARPOS).
24290
24291 This is not obvious because bidi reordering could make
24292 buffer positions of a row be 1,2,3,102,101,100, and if we
24293 want to highlight characters in [50..60), we don't want
24294 this row, even though [50..60) does intersect [1..103),
24295 the range of character positions given by the row's start
24296 and end positions. */
24297 struct glyph *g = row->glyphs[TEXT_AREA];
24298 struct glyph *e = g + row->used[TEXT_AREA];
24299
24300 while (g < e)
24301 {
24302 if (BUFFERP (g->object)
24303 && start_charpos <= g->charpos && g->charpos < end_charpos)
24304 *start = row;
24305 g++;
24306 }
24307 if (*start)
24308 break;
24309 }
24310 }
24311
24312 /* Find the END row. */
24313 if (!*start
24314 /* If the last row is partially visible, start looking for END
24315 from that row, instead of starting from FIRST. */
24316 && !(row->enabled_p
24317 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24318 row = first;
24319 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24320 {
24321 struct glyph_row *next = row + 1;
24322
24323 if (!next->enabled_p
24324 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24325 /* The first row >= START whose range of displayed characters
24326 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24327 is the row END + 1. */
24328 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24329 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24330 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24331 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24332 && !next->ends_at_zv_p
24333 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24334 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24335 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24336 && !next->ends_at_zv_p
24337 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24338 {
24339 *end = row;
24340 break;
24341 }
24342 else
24343 {
24344 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24345 but none of the characters it displays are in the range, it is
24346 also END + 1. */
24347 struct glyph *g = next->glyphs[TEXT_AREA];
24348 struct glyph *e = g + next->used[TEXT_AREA];
24349
24350 while (g < e)
24351 {
24352 if (BUFFERP (g->object)
24353 && start_charpos <= g->charpos && g->charpos < end_charpos)
24354 break;
24355 g++;
24356 }
24357 if (g == e)
24358 {
24359 *end = row;
24360 break;
24361 }
24362 }
24363 }
24364 }
24365
24366 /* This function sets the mouse_face_* elements of HLINFO, assuming
24367 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24368 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24369 for the overlay or run of text properties specifying the mouse
24370 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24371 before-string and after-string that must also be highlighted.
24372 COVER_STRING, if non-nil, is a display string that may cover some
24373 or all of the highlighted text. */
24374
24375 static void
24376 mouse_face_from_buffer_pos (Lisp_Object window,
24377 Mouse_HLInfo *hlinfo,
24378 EMACS_INT mouse_charpos,
24379 EMACS_INT start_charpos,
24380 EMACS_INT end_charpos,
24381 Lisp_Object before_string,
24382 Lisp_Object after_string,
24383 Lisp_Object cover_string)
24384 {
24385 struct window *w = XWINDOW (window);
24386 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24387 struct glyph_row *r1, *r2;
24388 struct glyph *glyph, *end;
24389 EMACS_INT ignore, pos;
24390 int x;
24391
24392 xassert (NILP (cover_string) || STRINGP (cover_string));
24393 xassert (NILP (before_string) || STRINGP (before_string));
24394 xassert (NILP (after_string) || STRINGP (after_string));
24395
24396 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24397 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24398 if (r1 == NULL)
24399 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24400 /* If the before-string or display-string contains newlines,
24401 rows_from_pos_range skips to its last row. Move back. */
24402 if (!NILP (before_string) || !NILP (cover_string))
24403 {
24404 struct glyph_row *prev;
24405 while ((prev = r1 - 1, prev >= first)
24406 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24407 && prev->used[TEXT_AREA] > 0)
24408 {
24409 struct glyph *beg = prev->glyphs[TEXT_AREA];
24410 glyph = beg + prev->used[TEXT_AREA];
24411 while (--glyph >= beg && INTEGERP (glyph->object));
24412 if (glyph < beg
24413 || !(EQ (glyph->object, before_string)
24414 || EQ (glyph->object, cover_string)))
24415 break;
24416 r1 = prev;
24417 }
24418 }
24419 if (r2 == NULL)
24420 {
24421 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24422 hlinfo->mouse_face_past_end = 1;
24423 }
24424 else if (!NILP (after_string))
24425 {
24426 /* If the after-string has newlines, advance to its last row. */
24427 struct glyph_row *next;
24428 struct glyph_row *last
24429 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24430
24431 for (next = r2 + 1;
24432 next <= last
24433 && next->used[TEXT_AREA] > 0
24434 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24435 ++next)
24436 r2 = next;
24437 }
24438 /* The rest of the display engine assumes that mouse_face_beg_row is
24439 either above below mouse_face_end_row or identical to it. But
24440 with bidi-reordered continued lines, the row for START_CHARPOS
24441 could be below the row for END_CHARPOS. If so, swap the rows and
24442 store them in correct order. */
24443 if (r1->y > r2->y)
24444 {
24445 struct glyph_row *tem = r2;
24446
24447 r2 = r1;
24448 r1 = tem;
24449 }
24450
24451 hlinfo->mouse_face_beg_y = r1->y;
24452 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24453 hlinfo->mouse_face_end_y = r2->y;
24454 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24455
24456 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24457 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24458 could be anywhere in the row and in any order. The strategy
24459 below is to find the leftmost and the rightmost glyph that
24460 belongs to either of these 3 strings, or whose position is
24461 between START_CHARPOS and END_CHARPOS, and highlight all the
24462 glyphs between those two. This may cover more than just the text
24463 between START_CHARPOS and END_CHARPOS if the range of characters
24464 strides the bidi level boundary, e.g. if the beginning is in R2L
24465 text while the end is in L2R text or vice versa. */
24466 if (!r1->reversed_p)
24467 {
24468 /* This row is in a left to right paragraph. Scan it left to
24469 right. */
24470 glyph = r1->glyphs[TEXT_AREA];
24471 end = glyph + r1->used[TEXT_AREA];
24472 x = r1->x;
24473
24474 /* Skip truncation glyphs at the start of the glyph row. */
24475 if (r1->displays_text_p)
24476 for (; glyph < end
24477 && INTEGERP (glyph->object)
24478 && glyph->charpos < 0;
24479 ++glyph)
24480 x += glyph->pixel_width;
24481
24482 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24483 or COVER_STRING, and the first glyph from buffer whose
24484 position is between START_CHARPOS and END_CHARPOS. */
24485 for (; glyph < end
24486 && !INTEGERP (glyph->object)
24487 && !EQ (glyph->object, cover_string)
24488 && !(BUFFERP (glyph->object)
24489 && (glyph->charpos >= start_charpos
24490 && glyph->charpos < end_charpos));
24491 ++glyph)
24492 {
24493 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24494 are present at buffer positions between START_CHARPOS and
24495 END_CHARPOS, or if they come from an overlay. */
24496 if (EQ (glyph->object, before_string))
24497 {
24498 pos = string_buffer_position (before_string,
24499 start_charpos);
24500 /* If pos == 0, it means before_string came from an
24501 overlay, not from a buffer position. */
24502 if (!pos || (pos >= start_charpos && pos < end_charpos))
24503 break;
24504 }
24505 else if (EQ (glyph->object, after_string))
24506 {
24507 pos = string_buffer_position (after_string, end_charpos);
24508 if (!pos || (pos >= start_charpos && pos < end_charpos))
24509 break;
24510 }
24511 x += glyph->pixel_width;
24512 }
24513 hlinfo->mouse_face_beg_x = x;
24514 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24515 }
24516 else
24517 {
24518 /* This row is in a right to left paragraph. Scan it right to
24519 left. */
24520 struct glyph *g;
24521
24522 end = r1->glyphs[TEXT_AREA] - 1;
24523 glyph = end + r1->used[TEXT_AREA];
24524
24525 /* Skip truncation glyphs at the start of the glyph row. */
24526 if (r1->displays_text_p)
24527 for (; glyph > end
24528 && INTEGERP (glyph->object)
24529 && glyph->charpos < 0;
24530 --glyph)
24531 ;
24532
24533 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24534 or COVER_STRING, and the first glyph from buffer whose
24535 position is between START_CHARPOS and END_CHARPOS. */
24536 for (; glyph > end
24537 && !INTEGERP (glyph->object)
24538 && !EQ (glyph->object, cover_string)
24539 && !(BUFFERP (glyph->object)
24540 && (glyph->charpos >= start_charpos
24541 && glyph->charpos < end_charpos));
24542 --glyph)
24543 {
24544 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24545 are present at buffer positions between START_CHARPOS and
24546 END_CHARPOS, or if they come from an overlay. */
24547 if (EQ (glyph->object, before_string))
24548 {
24549 pos = string_buffer_position (before_string, start_charpos);
24550 /* If pos == 0, it means before_string came from an
24551 overlay, not from a buffer position. */
24552 if (!pos || (pos >= start_charpos && pos < end_charpos))
24553 break;
24554 }
24555 else if (EQ (glyph->object, after_string))
24556 {
24557 pos = string_buffer_position (after_string, end_charpos);
24558 if (!pos || (pos >= start_charpos && pos < end_charpos))
24559 break;
24560 }
24561 }
24562
24563 glyph++; /* first glyph to the right of the highlighted area */
24564 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24565 x += g->pixel_width;
24566 hlinfo->mouse_face_beg_x = x;
24567 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24568 }
24569
24570 /* If the highlight ends in a different row, compute GLYPH and END
24571 for the end row. Otherwise, reuse the values computed above for
24572 the row where the highlight begins. */
24573 if (r2 != r1)
24574 {
24575 if (!r2->reversed_p)
24576 {
24577 glyph = r2->glyphs[TEXT_AREA];
24578 end = glyph + r2->used[TEXT_AREA];
24579 x = r2->x;
24580 }
24581 else
24582 {
24583 end = r2->glyphs[TEXT_AREA] - 1;
24584 glyph = end + r2->used[TEXT_AREA];
24585 }
24586 }
24587
24588 if (!r2->reversed_p)
24589 {
24590 /* Skip truncation and continuation glyphs near the end of the
24591 row, and also blanks and stretch glyphs inserted by
24592 extend_face_to_end_of_line. */
24593 while (end > glyph
24594 && INTEGERP ((end - 1)->object)
24595 && (end - 1)->charpos <= 0)
24596 --end;
24597 /* Scan the rest of the glyph row from the end, looking for the
24598 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24599 COVER_STRING, or whose position is between START_CHARPOS
24600 and END_CHARPOS */
24601 for (--end;
24602 end > glyph
24603 && !INTEGERP (end->object)
24604 && !EQ (end->object, cover_string)
24605 && !(BUFFERP (end->object)
24606 && (end->charpos >= start_charpos
24607 && end->charpos < end_charpos));
24608 --end)
24609 {
24610 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24611 are present at buffer positions between START_CHARPOS and
24612 END_CHARPOS, or if they come from an overlay. */
24613 if (EQ (end->object, before_string))
24614 {
24615 pos = string_buffer_position (before_string, start_charpos);
24616 if (!pos || (pos >= start_charpos && pos < end_charpos))
24617 break;
24618 }
24619 else if (EQ (end->object, after_string))
24620 {
24621 pos = string_buffer_position (after_string, end_charpos);
24622 if (!pos || (pos >= start_charpos && pos < end_charpos))
24623 break;
24624 }
24625 }
24626 /* Find the X coordinate of the last glyph to be highlighted. */
24627 for (; glyph <= end; ++glyph)
24628 x += glyph->pixel_width;
24629
24630 hlinfo->mouse_face_end_x = x;
24631 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24632 }
24633 else
24634 {
24635 /* Skip truncation and continuation glyphs near the end of the
24636 row, and also blanks and stretch glyphs inserted by
24637 extend_face_to_end_of_line. */
24638 x = r2->x;
24639 end++;
24640 while (end < glyph
24641 && INTEGERP (end->object)
24642 && end->charpos <= 0)
24643 {
24644 x += end->pixel_width;
24645 ++end;
24646 }
24647 /* Scan the rest of the glyph row from the end, looking for the
24648 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24649 COVER_STRING, or whose position is between START_CHARPOS
24650 and END_CHARPOS */
24651 for ( ;
24652 end < glyph
24653 && !INTEGERP (end->object)
24654 && !EQ (end->object, cover_string)
24655 && !(BUFFERP (end->object)
24656 && (end->charpos >= start_charpos
24657 && end->charpos < end_charpos));
24658 ++end)
24659 {
24660 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24661 are present at buffer positions between START_CHARPOS and
24662 END_CHARPOS, or if they come from an overlay. */
24663 if (EQ (end->object, before_string))
24664 {
24665 pos = string_buffer_position (before_string, start_charpos);
24666 if (!pos || (pos >= start_charpos && pos < end_charpos))
24667 break;
24668 }
24669 else if (EQ (end->object, after_string))
24670 {
24671 pos = string_buffer_position (after_string, end_charpos);
24672 if (!pos || (pos >= start_charpos && pos < end_charpos))
24673 break;
24674 }
24675 x += end->pixel_width;
24676 }
24677 hlinfo->mouse_face_end_x = x;
24678 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24679 }
24680
24681 hlinfo->mouse_face_window = window;
24682 hlinfo->mouse_face_face_id
24683 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24684 mouse_charpos + 1,
24685 !hlinfo->mouse_face_hidden, -1);
24686 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24687 }
24688
24689 /* The following function is not used anymore (replaced with
24690 mouse_face_from_string_pos), but I leave it here for the time
24691 being, in case someone would. */
24692
24693 #if 0 /* not used */
24694
24695 /* Find the position of the glyph for position POS in OBJECT in
24696 window W's current matrix, and return in *X, *Y the pixel
24697 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24698
24699 RIGHT_P non-zero means return the position of the right edge of the
24700 glyph, RIGHT_P zero means return the left edge position.
24701
24702 If no glyph for POS exists in the matrix, return the position of
24703 the glyph with the next smaller position that is in the matrix, if
24704 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24705 exists in the matrix, return the position of the glyph with the
24706 next larger position in OBJECT.
24707
24708 Value is non-zero if a glyph was found. */
24709
24710 static int
24711 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24712 int *hpos, int *vpos, int *x, int *y, int right_p)
24713 {
24714 int yb = window_text_bottom_y (w);
24715 struct glyph_row *r;
24716 struct glyph *best_glyph = NULL;
24717 struct glyph_row *best_row = NULL;
24718 int best_x = 0;
24719
24720 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24721 r->enabled_p && r->y < yb;
24722 ++r)
24723 {
24724 struct glyph *g = r->glyphs[TEXT_AREA];
24725 struct glyph *e = g + r->used[TEXT_AREA];
24726 int gx;
24727
24728 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24729 if (EQ (g->object, object))
24730 {
24731 if (g->charpos == pos)
24732 {
24733 best_glyph = g;
24734 best_x = gx;
24735 best_row = r;
24736 goto found;
24737 }
24738 else if (best_glyph == NULL
24739 || ((eabs (g->charpos - pos)
24740 < eabs (best_glyph->charpos - pos))
24741 && (right_p
24742 ? g->charpos < pos
24743 : g->charpos > pos)))
24744 {
24745 best_glyph = g;
24746 best_x = gx;
24747 best_row = r;
24748 }
24749 }
24750 }
24751
24752 found:
24753
24754 if (best_glyph)
24755 {
24756 *x = best_x;
24757 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24758
24759 if (right_p)
24760 {
24761 *x += best_glyph->pixel_width;
24762 ++*hpos;
24763 }
24764
24765 *y = best_row->y;
24766 *vpos = best_row - w->current_matrix->rows;
24767 }
24768
24769 return best_glyph != NULL;
24770 }
24771 #endif /* not used */
24772
24773 /* Find the positions of the first and the last glyphs in window W's
24774 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24775 (assumed to be a string), and return in HLINFO's mouse_face_*
24776 members the pixel and column/row coordinates of those glyphs. */
24777
24778 static void
24779 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24780 Lisp_Object object,
24781 EMACS_INT startpos, EMACS_INT endpos)
24782 {
24783 int yb = window_text_bottom_y (w);
24784 struct glyph_row *r;
24785 struct glyph *g, *e;
24786 int gx;
24787 int found = 0;
24788
24789 /* Find the glyph row with at least one position in the range
24790 [STARTPOS..ENDPOS], and the first glyph in that row whose
24791 position belongs to that range. */
24792 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24793 r->enabled_p && r->y < yb;
24794 ++r)
24795 {
24796 if (!r->reversed_p)
24797 {
24798 g = r->glyphs[TEXT_AREA];
24799 e = g + r->used[TEXT_AREA];
24800 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24801 if (EQ (g->object, object)
24802 && startpos <= g->charpos && g->charpos <= endpos)
24803 {
24804 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24805 hlinfo->mouse_face_beg_y = r->y;
24806 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24807 hlinfo->mouse_face_beg_x = gx;
24808 found = 1;
24809 break;
24810 }
24811 }
24812 else
24813 {
24814 struct glyph *g1;
24815
24816 e = r->glyphs[TEXT_AREA];
24817 g = e + r->used[TEXT_AREA];
24818 for ( ; g > e; --g)
24819 if (EQ ((g-1)->object, object)
24820 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24821 {
24822 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24823 hlinfo->mouse_face_beg_y = r->y;
24824 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24825 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24826 gx += g1->pixel_width;
24827 hlinfo->mouse_face_beg_x = gx;
24828 found = 1;
24829 break;
24830 }
24831 }
24832 if (found)
24833 break;
24834 }
24835
24836 if (!found)
24837 return;
24838
24839 /* Starting with the next row, look for the first row which does NOT
24840 include any glyphs whose positions are in the range. */
24841 for (++r; r->enabled_p && r->y < yb; ++r)
24842 {
24843 g = r->glyphs[TEXT_AREA];
24844 e = g + r->used[TEXT_AREA];
24845 found = 0;
24846 for ( ; g < e; ++g)
24847 if (EQ (g->object, object)
24848 && startpos <= g->charpos && g->charpos <= endpos)
24849 {
24850 found = 1;
24851 break;
24852 }
24853 if (!found)
24854 break;
24855 }
24856
24857 /* The highlighted region ends on the previous row. */
24858 r--;
24859
24860 /* Set the end row and its vertical pixel coordinate. */
24861 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24862 hlinfo->mouse_face_end_y = r->y;
24863
24864 /* Compute and set the end column and the end column's horizontal
24865 pixel coordinate. */
24866 if (!r->reversed_p)
24867 {
24868 g = r->glyphs[TEXT_AREA];
24869 e = g + r->used[TEXT_AREA];
24870 for ( ; e > g; --e)
24871 if (EQ ((e-1)->object, object)
24872 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24873 break;
24874 hlinfo->mouse_face_end_col = e - g;
24875
24876 for (gx = r->x; g < e; ++g)
24877 gx += g->pixel_width;
24878 hlinfo->mouse_face_end_x = gx;
24879 }
24880 else
24881 {
24882 e = r->glyphs[TEXT_AREA];
24883 g = e + r->used[TEXT_AREA];
24884 for (gx = r->x ; e < g; ++e)
24885 {
24886 if (EQ (e->object, object)
24887 && startpos <= e->charpos && e->charpos <= endpos)
24888 break;
24889 gx += e->pixel_width;
24890 }
24891 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24892 hlinfo->mouse_face_end_x = gx;
24893 }
24894 }
24895
24896 #ifdef HAVE_WINDOW_SYSTEM
24897
24898 /* See if position X, Y is within a hot-spot of an image. */
24899
24900 static int
24901 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24902 {
24903 if (!CONSP (hot_spot))
24904 return 0;
24905
24906 if (EQ (XCAR (hot_spot), Qrect))
24907 {
24908 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24909 Lisp_Object rect = XCDR (hot_spot);
24910 Lisp_Object tem;
24911 if (!CONSP (rect))
24912 return 0;
24913 if (!CONSP (XCAR (rect)))
24914 return 0;
24915 if (!CONSP (XCDR (rect)))
24916 return 0;
24917 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24918 return 0;
24919 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24920 return 0;
24921 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24922 return 0;
24923 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24924 return 0;
24925 return 1;
24926 }
24927 else if (EQ (XCAR (hot_spot), Qcircle))
24928 {
24929 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24930 Lisp_Object circ = XCDR (hot_spot);
24931 Lisp_Object lr, lx0, ly0;
24932 if (CONSP (circ)
24933 && CONSP (XCAR (circ))
24934 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24935 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24936 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24937 {
24938 double r = XFLOATINT (lr);
24939 double dx = XINT (lx0) - x;
24940 double dy = XINT (ly0) - y;
24941 return (dx * dx + dy * dy <= r * r);
24942 }
24943 }
24944 else if (EQ (XCAR (hot_spot), Qpoly))
24945 {
24946 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24947 if (VECTORP (XCDR (hot_spot)))
24948 {
24949 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24950 Lisp_Object *poly = v->contents;
24951 int n = v->header.size;
24952 int i;
24953 int inside = 0;
24954 Lisp_Object lx, ly;
24955 int x0, y0;
24956
24957 /* Need an even number of coordinates, and at least 3 edges. */
24958 if (n < 6 || n & 1)
24959 return 0;
24960
24961 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24962 If count is odd, we are inside polygon. Pixels on edges
24963 may or may not be included depending on actual geometry of the
24964 polygon. */
24965 if ((lx = poly[n-2], !INTEGERP (lx))
24966 || (ly = poly[n-1], !INTEGERP (lx)))
24967 return 0;
24968 x0 = XINT (lx), y0 = XINT (ly);
24969 for (i = 0; i < n; i += 2)
24970 {
24971 int x1 = x0, y1 = y0;
24972 if ((lx = poly[i], !INTEGERP (lx))
24973 || (ly = poly[i+1], !INTEGERP (ly)))
24974 return 0;
24975 x0 = XINT (lx), y0 = XINT (ly);
24976
24977 /* Does this segment cross the X line? */
24978 if (x0 >= x)
24979 {
24980 if (x1 >= x)
24981 continue;
24982 }
24983 else if (x1 < x)
24984 continue;
24985 if (y > y0 && y > y1)
24986 continue;
24987 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24988 inside = !inside;
24989 }
24990 return inside;
24991 }
24992 }
24993 return 0;
24994 }
24995
24996 Lisp_Object
24997 find_hot_spot (Lisp_Object map, int x, int y)
24998 {
24999 while (CONSP (map))
25000 {
25001 if (CONSP (XCAR (map))
25002 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25003 return XCAR (map);
25004 map = XCDR (map);
25005 }
25006
25007 return Qnil;
25008 }
25009
25010 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25011 3, 3, 0,
25012 doc: /* Lookup in image map MAP coordinates X and Y.
25013 An image map is an alist where each element has the format (AREA ID PLIST).
25014 An AREA is specified as either a rectangle, a circle, or a polygon:
25015 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25016 pixel coordinates of the upper left and bottom right corners.
25017 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25018 and the radius of the circle; r may be a float or integer.
25019 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25020 vector describes one corner in the polygon.
25021 Returns the alist element for the first matching AREA in MAP. */)
25022 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25023 {
25024 if (NILP (map))
25025 return Qnil;
25026
25027 CHECK_NUMBER (x);
25028 CHECK_NUMBER (y);
25029
25030 return find_hot_spot (map, XINT (x), XINT (y));
25031 }
25032
25033
25034 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25035 static void
25036 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25037 {
25038 /* Do not change cursor shape while dragging mouse. */
25039 if (!NILP (do_mouse_tracking))
25040 return;
25041
25042 if (!NILP (pointer))
25043 {
25044 if (EQ (pointer, Qarrow))
25045 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25046 else if (EQ (pointer, Qhand))
25047 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25048 else if (EQ (pointer, Qtext))
25049 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25050 else if (EQ (pointer, intern ("hdrag")))
25051 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25052 #ifdef HAVE_X_WINDOWS
25053 else if (EQ (pointer, intern ("vdrag")))
25054 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25055 #endif
25056 else if (EQ (pointer, intern ("hourglass")))
25057 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25058 else if (EQ (pointer, Qmodeline))
25059 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25060 else
25061 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25062 }
25063
25064 if (cursor != No_Cursor)
25065 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25066 }
25067
25068 #endif /* HAVE_WINDOW_SYSTEM */
25069
25070 /* Take proper action when mouse has moved to the mode or header line
25071 or marginal area AREA of window W, x-position X and y-position Y.
25072 X is relative to the start of the text display area of W, so the
25073 width of bitmap areas and scroll bars must be subtracted to get a
25074 position relative to the start of the mode line. */
25075
25076 static void
25077 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25078 enum window_part area)
25079 {
25080 struct window *w = XWINDOW (window);
25081 struct frame *f = XFRAME (w->frame);
25082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25083 #ifdef HAVE_WINDOW_SYSTEM
25084 Display_Info *dpyinfo;
25085 #endif
25086 Cursor cursor = No_Cursor;
25087 Lisp_Object pointer = Qnil;
25088 int dx, dy, width, height;
25089 EMACS_INT charpos;
25090 Lisp_Object string, object = Qnil;
25091 Lisp_Object pos, help;
25092
25093 Lisp_Object mouse_face;
25094 int original_x_pixel = x;
25095 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25096 struct glyph_row *row;
25097
25098 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25099 {
25100 int x0;
25101 struct glyph *end;
25102
25103 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25104 returns them in row/column units! */
25105 string = mode_line_string (w, area, &x, &y, &charpos,
25106 &object, &dx, &dy, &width, &height);
25107
25108 row = (area == ON_MODE_LINE
25109 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25110 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25111
25112 /* Find the glyph under the mouse pointer. */
25113 if (row->mode_line_p && row->enabled_p)
25114 {
25115 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25116 end = glyph + row->used[TEXT_AREA];
25117
25118 for (x0 = original_x_pixel;
25119 glyph < end && x0 >= glyph->pixel_width;
25120 ++glyph)
25121 x0 -= glyph->pixel_width;
25122
25123 if (glyph >= end)
25124 glyph = NULL;
25125 }
25126 }
25127 else
25128 {
25129 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25130 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25131 returns them in row/column units! */
25132 string = marginal_area_string (w, area, &x, &y, &charpos,
25133 &object, &dx, &dy, &width, &height);
25134 }
25135
25136 help = Qnil;
25137
25138 #ifdef HAVE_WINDOW_SYSTEM
25139 if (IMAGEP (object))
25140 {
25141 Lisp_Object image_map, hotspot;
25142 if ((image_map = Fplist_get (XCDR (object), QCmap),
25143 !NILP (image_map))
25144 && (hotspot = find_hot_spot (image_map, dx, dy),
25145 CONSP (hotspot))
25146 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25147 {
25148 Lisp_Object plist;
25149
25150 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25151 If so, we could look for mouse-enter, mouse-leave
25152 properties in PLIST (and do something...). */
25153 hotspot = XCDR (hotspot);
25154 if (CONSP (hotspot)
25155 && (plist = XCAR (hotspot), CONSP (plist)))
25156 {
25157 pointer = Fplist_get (plist, Qpointer);
25158 if (NILP (pointer))
25159 pointer = Qhand;
25160 help = Fplist_get (plist, Qhelp_echo);
25161 if (!NILP (help))
25162 {
25163 help_echo_string = help;
25164 /* Is this correct? ++kfs */
25165 XSETWINDOW (help_echo_window, w);
25166 help_echo_object = w->buffer;
25167 help_echo_pos = charpos;
25168 }
25169 }
25170 }
25171 if (NILP (pointer))
25172 pointer = Fplist_get (XCDR (object), QCpointer);
25173 }
25174 #endif /* HAVE_WINDOW_SYSTEM */
25175
25176 if (STRINGP (string))
25177 {
25178 pos = make_number (charpos);
25179 /* If we're on a string with `help-echo' text property, arrange
25180 for the help to be displayed. This is done by setting the
25181 global variable help_echo_string to the help string. */
25182 if (NILP (help))
25183 {
25184 help = Fget_text_property (pos, Qhelp_echo, string);
25185 if (!NILP (help))
25186 {
25187 help_echo_string = help;
25188 XSETWINDOW (help_echo_window, w);
25189 help_echo_object = string;
25190 help_echo_pos = charpos;
25191 }
25192 }
25193
25194 #ifdef HAVE_WINDOW_SYSTEM
25195 if (FRAME_WINDOW_P (f))
25196 {
25197 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25198 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25199 if (NILP (pointer))
25200 pointer = Fget_text_property (pos, Qpointer, string);
25201
25202 /* Change the mouse pointer according to what is under X/Y. */
25203 if (NILP (pointer)
25204 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25205 {
25206 Lisp_Object map;
25207 map = Fget_text_property (pos, Qlocal_map, string);
25208 if (!KEYMAPP (map))
25209 map = Fget_text_property (pos, Qkeymap, string);
25210 if (!KEYMAPP (map))
25211 cursor = dpyinfo->vertical_scroll_bar_cursor;
25212 }
25213 }
25214 #endif
25215
25216 /* Change the mouse face according to what is under X/Y. */
25217 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25218 if (!NILP (mouse_face)
25219 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25220 && glyph)
25221 {
25222 Lisp_Object b, e;
25223
25224 struct glyph * tmp_glyph;
25225
25226 int gpos;
25227 int gseq_length;
25228 int total_pixel_width;
25229 EMACS_INT begpos, endpos, ignore;
25230
25231 int vpos, hpos;
25232
25233 b = Fprevious_single_property_change (make_number (charpos + 1),
25234 Qmouse_face, string, Qnil);
25235 if (NILP (b))
25236 begpos = 0;
25237 else
25238 begpos = XINT (b);
25239
25240 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25241 if (NILP (e))
25242 endpos = SCHARS (string);
25243 else
25244 endpos = XINT (e);
25245
25246 /* Calculate the glyph position GPOS of GLYPH in the
25247 displayed string, relative to the beginning of the
25248 highlighted part of the string.
25249
25250 Note: GPOS is different from CHARPOS. CHARPOS is the
25251 position of GLYPH in the internal string object. A mode
25252 line string format has structures which are converted to
25253 a flattened string by the Emacs Lisp interpreter. The
25254 internal string is an element of those structures. The
25255 displayed string is the flattened string. */
25256 tmp_glyph = row_start_glyph;
25257 while (tmp_glyph < glyph
25258 && (!(EQ (tmp_glyph->object, glyph->object)
25259 && begpos <= tmp_glyph->charpos
25260 && tmp_glyph->charpos < endpos)))
25261 tmp_glyph++;
25262 gpos = glyph - tmp_glyph;
25263
25264 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25265 the highlighted part of the displayed string to which
25266 GLYPH belongs. Note: GSEQ_LENGTH is different from
25267 SCHARS (STRING), because the latter returns the length of
25268 the internal string. */
25269 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25270 tmp_glyph > glyph
25271 && (!(EQ (tmp_glyph->object, glyph->object)
25272 && begpos <= tmp_glyph->charpos
25273 && tmp_glyph->charpos < endpos));
25274 tmp_glyph--)
25275 ;
25276 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25277
25278 /* Calculate the total pixel width of all the glyphs between
25279 the beginning of the highlighted area and GLYPH. */
25280 total_pixel_width = 0;
25281 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25282 total_pixel_width += tmp_glyph->pixel_width;
25283
25284 /* Pre calculation of re-rendering position. Note: X is in
25285 column units here, after the call to mode_line_string or
25286 marginal_area_string. */
25287 hpos = x - gpos;
25288 vpos = (area == ON_MODE_LINE
25289 ? (w->current_matrix)->nrows - 1
25290 : 0);
25291
25292 /* If GLYPH's position is included in the region that is
25293 already drawn in mouse face, we have nothing to do. */
25294 if ( EQ (window, hlinfo->mouse_face_window)
25295 && (!row->reversed_p
25296 ? (hlinfo->mouse_face_beg_col <= hpos
25297 && hpos < hlinfo->mouse_face_end_col)
25298 /* In R2L rows we swap BEG and END, see below. */
25299 : (hlinfo->mouse_face_end_col <= hpos
25300 && hpos < hlinfo->mouse_face_beg_col))
25301 && hlinfo->mouse_face_beg_row == vpos )
25302 return;
25303
25304 if (clear_mouse_face (hlinfo))
25305 cursor = No_Cursor;
25306
25307 if (!row->reversed_p)
25308 {
25309 hlinfo->mouse_face_beg_col = hpos;
25310 hlinfo->mouse_face_beg_x = original_x_pixel
25311 - (total_pixel_width + dx);
25312 hlinfo->mouse_face_end_col = hpos + gseq_length;
25313 hlinfo->mouse_face_end_x = 0;
25314 }
25315 else
25316 {
25317 /* In R2L rows, show_mouse_face expects BEG and END
25318 coordinates to be swapped. */
25319 hlinfo->mouse_face_end_col = hpos;
25320 hlinfo->mouse_face_end_x = original_x_pixel
25321 - (total_pixel_width + dx);
25322 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25323 hlinfo->mouse_face_beg_x = 0;
25324 }
25325
25326 hlinfo->mouse_face_beg_row = vpos;
25327 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25328 hlinfo->mouse_face_beg_y = 0;
25329 hlinfo->mouse_face_end_y = 0;
25330 hlinfo->mouse_face_past_end = 0;
25331 hlinfo->mouse_face_window = window;
25332
25333 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25334 charpos,
25335 0, 0, 0,
25336 &ignore,
25337 glyph->face_id,
25338 1);
25339 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25340
25341 if (NILP (pointer))
25342 pointer = Qhand;
25343 }
25344 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25345 clear_mouse_face (hlinfo);
25346 }
25347 #ifdef HAVE_WINDOW_SYSTEM
25348 if (FRAME_WINDOW_P (f))
25349 define_frame_cursor1 (f, cursor, pointer);
25350 #endif
25351 }
25352
25353
25354 /* EXPORT:
25355 Take proper action when the mouse has moved to position X, Y on
25356 frame F as regards highlighting characters that have mouse-face
25357 properties. Also de-highlighting chars where the mouse was before.
25358 X and Y can be negative or out of range. */
25359
25360 void
25361 note_mouse_highlight (struct frame *f, int x, int y)
25362 {
25363 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25364 enum window_part part;
25365 Lisp_Object window;
25366 struct window *w;
25367 Cursor cursor = No_Cursor;
25368 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25369 struct buffer *b;
25370
25371 /* When a menu is active, don't highlight because this looks odd. */
25372 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25373 if (popup_activated ())
25374 return;
25375 #endif
25376
25377 if (NILP (Vmouse_highlight)
25378 || !f->glyphs_initialized_p
25379 || f->pointer_invisible)
25380 return;
25381
25382 hlinfo->mouse_face_mouse_x = x;
25383 hlinfo->mouse_face_mouse_y = y;
25384 hlinfo->mouse_face_mouse_frame = f;
25385
25386 if (hlinfo->mouse_face_defer)
25387 return;
25388
25389 if (gc_in_progress)
25390 {
25391 hlinfo->mouse_face_deferred_gc = 1;
25392 return;
25393 }
25394
25395 /* Which window is that in? */
25396 window = window_from_coordinates (f, x, y, &part, 1);
25397
25398 /* If we were displaying active text in another window, clear that.
25399 Also clear if we move out of text area in same window. */
25400 if (! EQ (window, hlinfo->mouse_face_window)
25401 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25402 && !NILP (hlinfo->mouse_face_window)))
25403 clear_mouse_face (hlinfo);
25404
25405 /* Not on a window -> return. */
25406 if (!WINDOWP (window))
25407 return;
25408
25409 /* Reset help_echo_string. It will get recomputed below. */
25410 help_echo_string = Qnil;
25411
25412 /* Convert to window-relative pixel coordinates. */
25413 w = XWINDOW (window);
25414 frame_to_window_pixel_xy (w, &x, &y);
25415
25416 #ifdef HAVE_WINDOW_SYSTEM
25417 /* Handle tool-bar window differently since it doesn't display a
25418 buffer. */
25419 if (EQ (window, f->tool_bar_window))
25420 {
25421 note_tool_bar_highlight (f, x, y);
25422 return;
25423 }
25424 #endif
25425
25426 /* Mouse is on the mode, header line or margin? */
25427 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25428 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25429 {
25430 note_mode_line_or_margin_highlight (window, x, y, part);
25431 return;
25432 }
25433
25434 #ifdef HAVE_WINDOW_SYSTEM
25435 if (part == ON_VERTICAL_BORDER)
25436 {
25437 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25438 help_echo_string = build_string ("drag-mouse-1: resize");
25439 }
25440 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25441 || part == ON_SCROLL_BAR)
25442 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25443 else
25444 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25445 #endif
25446
25447 /* Are we in a window whose display is up to date?
25448 And verify the buffer's text has not changed. */
25449 b = XBUFFER (w->buffer);
25450 if (part == ON_TEXT
25451 && EQ (w->window_end_valid, w->buffer)
25452 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25453 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25454 {
25455 int hpos, vpos, dx, dy, area;
25456 EMACS_INT pos;
25457 struct glyph *glyph;
25458 Lisp_Object object;
25459 Lisp_Object mouse_face = Qnil, position;
25460 Lisp_Object *overlay_vec = NULL;
25461 ptrdiff_t i, noverlays;
25462 struct buffer *obuf;
25463 EMACS_INT obegv, ozv;
25464 int same_region;
25465
25466 /* Find the glyph under X/Y. */
25467 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25468
25469 #ifdef HAVE_WINDOW_SYSTEM
25470 /* Look for :pointer property on image. */
25471 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25472 {
25473 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25474 if (img != NULL && IMAGEP (img->spec))
25475 {
25476 Lisp_Object image_map, hotspot;
25477 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25478 !NILP (image_map))
25479 && (hotspot = find_hot_spot (image_map,
25480 glyph->slice.img.x + dx,
25481 glyph->slice.img.y + dy),
25482 CONSP (hotspot))
25483 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25484 {
25485 Lisp_Object plist;
25486
25487 /* Could check XCAR (hotspot) to see if we enter/leave
25488 this hot-spot.
25489 If so, we could look for mouse-enter, mouse-leave
25490 properties in PLIST (and do something...). */
25491 hotspot = XCDR (hotspot);
25492 if (CONSP (hotspot)
25493 && (plist = XCAR (hotspot), CONSP (plist)))
25494 {
25495 pointer = Fplist_get (plist, Qpointer);
25496 if (NILP (pointer))
25497 pointer = Qhand;
25498 help_echo_string = Fplist_get (plist, Qhelp_echo);
25499 if (!NILP (help_echo_string))
25500 {
25501 help_echo_window = window;
25502 help_echo_object = glyph->object;
25503 help_echo_pos = glyph->charpos;
25504 }
25505 }
25506 }
25507 if (NILP (pointer))
25508 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25509 }
25510 }
25511 #endif /* HAVE_WINDOW_SYSTEM */
25512
25513 /* Clear mouse face if X/Y not over text. */
25514 if (glyph == NULL
25515 || area != TEXT_AREA
25516 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25517 /* Glyph's OBJECT is an integer for glyphs inserted by the
25518 display engine for its internal purposes, like truncation
25519 and continuation glyphs and blanks beyond the end of
25520 line's text on text terminals. If we are over such a
25521 glyph, we are not over any text. */
25522 || INTEGERP (glyph->object)
25523 /* R2L rows have a stretch glyph at their front, which
25524 stands for no text, whereas L2R rows have no glyphs at
25525 all beyond the end of text. Treat such stretch glyphs
25526 like we do with NULL glyphs in L2R rows. */
25527 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25528 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25529 && glyph->type == STRETCH_GLYPH
25530 && glyph->avoid_cursor_p))
25531 {
25532 if (clear_mouse_face (hlinfo))
25533 cursor = No_Cursor;
25534 #ifdef HAVE_WINDOW_SYSTEM
25535 if (FRAME_WINDOW_P (f) && NILP (pointer))
25536 {
25537 if (area != TEXT_AREA)
25538 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25539 else
25540 pointer = Vvoid_text_area_pointer;
25541 }
25542 #endif
25543 goto set_cursor;
25544 }
25545
25546 pos = glyph->charpos;
25547 object = glyph->object;
25548 if (!STRINGP (object) && !BUFFERP (object))
25549 goto set_cursor;
25550
25551 /* If we get an out-of-range value, return now; avoid an error. */
25552 if (BUFFERP (object) && pos > BUF_Z (b))
25553 goto set_cursor;
25554
25555 /* Make the window's buffer temporarily current for
25556 overlays_at and compute_char_face. */
25557 obuf = current_buffer;
25558 current_buffer = b;
25559 obegv = BEGV;
25560 ozv = ZV;
25561 BEGV = BEG;
25562 ZV = Z;
25563
25564 /* Is this char mouse-active or does it have help-echo? */
25565 position = make_number (pos);
25566
25567 if (BUFFERP (object))
25568 {
25569 /* Put all the overlays we want in a vector in overlay_vec. */
25570 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25571 /* Sort overlays into increasing priority order. */
25572 noverlays = sort_overlays (overlay_vec, noverlays, w);
25573 }
25574 else
25575 noverlays = 0;
25576
25577 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25578
25579 if (same_region)
25580 cursor = No_Cursor;
25581
25582 /* Check mouse-face highlighting. */
25583 if (! same_region
25584 /* If there exists an overlay with mouse-face overlapping
25585 the one we are currently highlighting, we have to
25586 check if we enter the overlapping overlay, and then
25587 highlight only that. */
25588 || (OVERLAYP (hlinfo->mouse_face_overlay)
25589 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25590 {
25591 /* Find the highest priority overlay with a mouse-face. */
25592 Lisp_Object overlay = Qnil;
25593 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25594 {
25595 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25596 if (!NILP (mouse_face))
25597 overlay = overlay_vec[i];
25598 }
25599
25600 /* If we're highlighting the same overlay as before, there's
25601 no need to do that again. */
25602 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25603 goto check_help_echo;
25604 hlinfo->mouse_face_overlay = overlay;
25605
25606 /* Clear the display of the old active region, if any. */
25607 if (clear_mouse_face (hlinfo))
25608 cursor = No_Cursor;
25609
25610 /* If no overlay applies, get a text property. */
25611 if (NILP (overlay))
25612 mouse_face = Fget_text_property (position, Qmouse_face, object);
25613
25614 /* Next, compute the bounds of the mouse highlighting and
25615 display it. */
25616 if (!NILP (mouse_face) && STRINGP (object))
25617 {
25618 /* The mouse-highlighting comes from a display string
25619 with a mouse-face. */
25620 Lisp_Object s, e;
25621 EMACS_INT ignore;
25622
25623 s = Fprevious_single_property_change
25624 (make_number (pos + 1), Qmouse_face, object, Qnil);
25625 e = Fnext_single_property_change
25626 (position, Qmouse_face, object, Qnil);
25627 if (NILP (s))
25628 s = make_number (0);
25629 if (NILP (e))
25630 e = make_number (SCHARS (object) - 1);
25631 mouse_face_from_string_pos (w, hlinfo, object,
25632 XINT (s), XINT (e));
25633 hlinfo->mouse_face_past_end = 0;
25634 hlinfo->mouse_face_window = window;
25635 hlinfo->mouse_face_face_id
25636 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25637 glyph->face_id, 1);
25638 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25639 cursor = No_Cursor;
25640 }
25641 else
25642 {
25643 /* The mouse-highlighting, if any, comes from an overlay
25644 or text property in the buffer. */
25645 Lisp_Object buffer IF_LINT (= Qnil);
25646 Lisp_Object cover_string IF_LINT (= Qnil);
25647
25648 if (STRINGP (object))
25649 {
25650 /* If we are on a display string with no mouse-face,
25651 check if the text under it has one. */
25652 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25653 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25654 pos = string_buffer_position (object, start);
25655 if (pos > 0)
25656 {
25657 mouse_face = get_char_property_and_overlay
25658 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25659 buffer = w->buffer;
25660 cover_string = object;
25661 }
25662 }
25663 else
25664 {
25665 buffer = object;
25666 cover_string = Qnil;
25667 }
25668
25669 if (!NILP (mouse_face))
25670 {
25671 Lisp_Object before, after;
25672 Lisp_Object before_string, after_string;
25673 /* To correctly find the limits of mouse highlight
25674 in a bidi-reordered buffer, we must not use the
25675 optimization of limiting the search in
25676 previous-single-property-change and
25677 next-single-property-change, because
25678 rows_from_pos_range needs the real start and end
25679 positions to DTRT in this case. That's because
25680 the first row visible in a window does not
25681 necessarily display the character whose position
25682 is the smallest. */
25683 Lisp_Object lim1 =
25684 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25685 ? Fmarker_position (w->start)
25686 : Qnil;
25687 Lisp_Object lim2 =
25688 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25689 ? make_number (BUF_Z (XBUFFER (buffer))
25690 - XFASTINT (w->window_end_pos))
25691 : Qnil;
25692
25693 if (NILP (overlay))
25694 {
25695 /* Handle the text property case. */
25696 before = Fprevious_single_property_change
25697 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25698 after = Fnext_single_property_change
25699 (make_number (pos), Qmouse_face, buffer, lim2);
25700 before_string = after_string = Qnil;
25701 }
25702 else
25703 {
25704 /* Handle the overlay case. */
25705 before = Foverlay_start (overlay);
25706 after = Foverlay_end (overlay);
25707 before_string = Foverlay_get (overlay, Qbefore_string);
25708 after_string = Foverlay_get (overlay, Qafter_string);
25709
25710 if (!STRINGP (before_string)) before_string = Qnil;
25711 if (!STRINGP (after_string)) after_string = Qnil;
25712 }
25713
25714 mouse_face_from_buffer_pos (window, hlinfo, pos,
25715 XFASTINT (before),
25716 XFASTINT (after),
25717 before_string, after_string,
25718 cover_string);
25719 cursor = No_Cursor;
25720 }
25721 }
25722 }
25723
25724 check_help_echo:
25725
25726 /* Look for a `help-echo' property. */
25727 if (NILP (help_echo_string)) {
25728 Lisp_Object help, overlay;
25729
25730 /* Check overlays first. */
25731 help = overlay = Qnil;
25732 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25733 {
25734 overlay = overlay_vec[i];
25735 help = Foverlay_get (overlay, Qhelp_echo);
25736 }
25737
25738 if (!NILP (help))
25739 {
25740 help_echo_string = help;
25741 help_echo_window = window;
25742 help_echo_object = overlay;
25743 help_echo_pos = pos;
25744 }
25745 else
25746 {
25747 Lisp_Object obj = glyph->object;
25748 EMACS_INT charpos = glyph->charpos;
25749
25750 /* Try text properties. */
25751 if (STRINGP (obj)
25752 && charpos >= 0
25753 && charpos < SCHARS (obj))
25754 {
25755 help = Fget_text_property (make_number (charpos),
25756 Qhelp_echo, obj);
25757 if (NILP (help))
25758 {
25759 /* If the string itself doesn't specify a help-echo,
25760 see if the buffer text ``under'' it does. */
25761 struct glyph_row *r
25762 = MATRIX_ROW (w->current_matrix, vpos);
25763 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25764 EMACS_INT p = string_buffer_position (obj, start);
25765 if (p > 0)
25766 {
25767 help = Fget_char_property (make_number (p),
25768 Qhelp_echo, w->buffer);
25769 if (!NILP (help))
25770 {
25771 charpos = p;
25772 obj = w->buffer;
25773 }
25774 }
25775 }
25776 }
25777 else if (BUFFERP (obj)
25778 && charpos >= BEGV
25779 && charpos < ZV)
25780 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25781 obj);
25782
25783 if (!NILP (help))
25784 {
25785 help_echo_string = help;
25786 help_echo_window = window;
25787 help_echo_object = obj;
25788 help_echo_pos = charpos;
25789 }
25790 }
25791 }
25792
25793 #ifdef HAVE_WINDOW_SYSTEM
25794 /* Look for a `pointer' property. */
25795 if (FRAME_WINDOW_P (f) && NILP (pointer))
25796 {
25797 /* Check overlays first. */
25798 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25799 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25800
25801 if (NILP (pointer))
25802 {
25803 Lisp_Object obj = glyph->object;
25804 EMACS_INT charpos = glyph->charpos;
25805
25806 /* Try text properties. */
25807 if (STRINGP (obj)
25808 && charpos >= 0
25809 && charpos < SCHARS (obj))
25810 {
25811 pointer = Fget_text_property (make_number (charpos),
25812 Qpointer, obj);
25813 if (NILP (pointer))
25814 {
25815 /* If the string itself doesn't specify a pointer,
25816 see if the buffer text ``under'' it does. */
25817 struct glyph_row *r
25818 = MATRIX_ROW (w->current_matrix, vpos);
25819 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25820 EMACS_INT p = string_buffer_position (obj, start);
25821 if (p > 0)
25822 pointer = Fget_char_property (make_number (p),
25823 Qpointer, w->buffer);
25824 }
25825 }
25826 else if (BUFFERP (obj)
25827 && charpos >= BEGV
25828 && charpos < ZV)
25829 pointer = Fget_text_property (make_number (charpos),
25830 Qpointer, obj);
25831 }
25832 }
25833 #endif /* HAVE_WINDOW_SYSTEM */
25834
25835 BEGV = obegv;
25836 ZV = ozv;
25837 current_buffer = obuf;
25838 }
25839
25840 set_cursor:
25841
25842 #ifdef HAVE_WINDOW_SYSTEM
25843 if (FRAME_WINDOW_P (f))
25844 define_frame_cursor1 (f, cursor, pointer);
25845 #else
25846 /* This is here to prevent a compiler error, about "label at end of
25847 compound statement". */
25848 return;
25849 #endif
25850 }
25851
25852
25853 /* EXPORT for RIF:
25854 Clear any mouse-face on window W. This function is part of the
25855 redisplay interface, and is called from try_window_id and similar
25856 functions to ensure the mouse-highlight is off. */
25857
25858 void
25859 x_clear_window_mouse_face (struct window *w)
25860 {
25861 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25862 Lisp_Object window;
25863
25864 BLOCK_INPUT;
25865 XSETWINDOW (window, w);
25866 if (EQ (window, hlinfo->mouse_face_window))
25867 clear_mouse_face (hlinfo);
25868 UNBLOCK_INPUT;
25869 }
25870
25871
25872 /* EXPORT:
25873 Just discard the mouse face information for frame F, if any.
25874 This is used when the size of F is changed. */
25875
25876 void
25877 cancel_mouse_face (struct frame *f)
25878 {
25879 Lisp_Object window;
25880 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25881
25882 window = hlinfo->mouse_face_window;
25883 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25884 {
25885 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25886 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25887 hlinfo->mouse_face_window = Qnil;
25888 }
25889 }
25890
25891
25892 \f
25893 /***********************************************************************
25894 Exposure Events
25895 ***********************************************************************/
25896
25897 #ifdef HAVE_WINDOW_SYSTEM
25898
25899 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25900 which intersects rectangle R. R is in window-relative coordinates. */
25901
25902 static void
25903 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25904 enum glyph_row_area area)
25905 {
25906 struct glyph *first = row->glyphs[area];
25907 struct glyph *end = row->glyphs[area] + row->used[area];
25908 struct glyph *last;
25909 int first_x, start_x, x;
25910
25911 if (area == TEXT_AREA && row->fill_line_p)
25912 /* If row extends face to end of line write the whole line. */
25913 draw_glyphs (w, 0, row, area,
25914 0, row->used[area],
25915 DRAW_NORMAL_TEXT, 0);
25916 else
25917 {
25918 /* Set START_X to the window-relative start position for drawing glyphs of
25919 AREA. The first glyph of the text area can be partially visible.
25920 The first glyphs of other areas cannot. */
25921 start_x = window_box_left_offset (w, area);
25922 x = start_x;
25923 if (area == TEXT_AREA)
25924 x += row->x;
25925
25926 /* Find the first glyph that must be redrawn. */
25927 while (first < end
25928 && x + first->pixel_width < r->x)
25929 {
25930 x += first->pixel_width;
25931 ++first;
25932 }
25933
25934 /* Find the last one. */
25935 last = first;
25936 first_x = x;
25937 while (last < end
25938 && x < r->x + r->width)
25939 {
25940 x += last->pixel_width;
25941 ++last;
25942 }
25943
25944 /* Repaint. */
25945 if (last > first)
25946 draw_glyphs (w, first_x - start_x, row, area,
25947 first - row->glyphs[area], last - row->glyphs[area],
25948 DRAW_NORMAL_TEXT, 0);
25949 }
25950 }
25951
25952
25953 /* Redraw the parts of the glyph row ROW on window W intersecting
25954 rectangle R. R is in window-relative coordinates. Value is
25955 non-zero if mouse-face was overwritten. */
25956
25957 static int
25958 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25959 {
25960 xassert (row->enabled_p);
25961
25962 if (row->mode_line_p || w->pseudo_window_p)
25963 draw_glyphs (w, 0, row, TEXT_AREA,
25964 0, row->used[TEXT_AREA],
25965 DRAW_NORMAL_TEXT, 0);
25966 else
25967 {
25968 if (row->used[LEFT_MARGIN_AREA])
25969 expose_area (w, row, r, LEFT_MARGIN_AREA);
25970 if (row->used[TEXT_AREA])
25971 expose_area (w, row, r, TEXT_AREA);
25972 if (row->used[RIGHT_MARGIN_AREA])
25973 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25974 draw_row_fringe_bitmaps (w, row);
25975 }
25976
25977 return row->mouse_face_p;
25978 }
25979
25980
25981 /* Redraw those parts of glyphs rows during expose event handling that
25982 overlap other rows. Redrawing of an exposed line writes over parts
25983 of lines overlapping that exposed line; this function fixes that.
25984
25985 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25986 row in W's current matrix that is exposed and overlaps other rows.
25987 LAST_OVERLAPPING_ROW is the last such row. */
25988
25989 static void
25990 expose_overlaps (struct window *w,
25991 struct glyph_row *first_overlapping_row,
25992 struct glyph_row *last_overlapping_row,
25993 XRectangle *r)
25994 {
25995 struct glyph_row *row;
25996
25997 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25998 if (row->overlapping_p)
25999 {
26000 xassert (row->enabled_p && !row->mode_line_p);
26001
26002 row->clip = r;
26003 if (row->used[LEFT_MARGIN_AREA])
26004 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26005
26006 if (row->used[TEXT_AREA])
26007 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26008
26009 if (row->used[RIGHT_MARGIN_AREA])
26010 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26011 row->clip = NULL;
26012 }
26013 }
26014
26015
26016 /* Return non-zero if W's cursor intersects rectangle R. */
26017
26018 static int
26019 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26020 {
26021 XRectangle cr, result;
26022 struct glyph *cursor_glyph;
26023 struct glyph_row *row;
26024
26025 if (w->phys_cursor.vpos >= 0
26026 && w->phys_cursor.vpos < w->current_matrix->nrows
26027 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26028 row->enabled_p)
26029 && row->cursor_in_fringe_p)
26030 {
26031 /* Cursor is in the fringe. */
26032 cr.x = window_box_right_offset (w,
26033 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26034 ? RIGHT_MARGIN_AREA
26035 : TEXT_AREA));
26036 cr.y = row->y;
26037 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26038 cr.height = row->height;
26039 return x_intersect_rectangles (&cr, r, &result);
26040 }
26041
26042 cursor_glyph = get_phys_cursor_glyph (w);
26043 if (cursor_glyph)
26044 {
26045 /* r is relative to W's box, but w->phys_cursor.x is relative
26046 to left edge of W's TEXT area. Adjust it. */
26047 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26048 cr.y = w->phys_cursor.y;
26049 cr.width = cursor_glyph->pixel_width;
26050 cr.height = w->phys_cursor_height;
26051 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26052 I assume the effect is the same -- and this is portable. */
26053 return x_intersect_rectangles (&cr, r, &result);
26054 }
26055 /* If we don't understand the format, pretend we're not in the hot-spot. */
26056 return 0;
26057 }
26058
26059
26060 /* EXPORT:
26061 Draw a vertical window border to the right of window W if W doesn't
26062 have vertical scroll bars. */
26063
26064 void
26065 x_draw_vertical_border (struct window *w)
26066 {
26067 struct frame *f = XFRAME (WINDOW_FRAME (w));
26068
26069 /* We could do better, if we knew what type of scroll-bar the adjacent
26070 windows (on either side) have... But we don't :-(
26071 However, I think this works ok. ++KFS 2003-04-25 */
26072
26073 /* Redraw borders between horizontally adjacent windows. Don't
26074 do it for frames with vertical scroll bars because either the
26075 right scroll bar of a window, or the left scroll bar of its
26076 neighbor will suffice as a border. */
26077 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26078 return;
26079
26080 if (!WINDOW_RIGHTMOST_P (w)
26081 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26082 {
26083 int x0, x1, y0, y1;
26084
26085 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26086 y1 -= 1;
26087
26088 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26089 x1 -= 1;
26090
26091 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26092 }
26093 else if (!WINDOW_LEFTMOST_P (w)
26094 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26095 {
26096 int x0, x1, y0, y1;
26097
26098 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26099 y1 -= 1;
26100
26101 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26102 x0 -= 1;
26103
26104 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26105 }
26106 }
26107
26108
26109 /* Redraw the part of window W intersection rectangle FR. Pixel
26110 coordinates in FR are frame-relative. Call this function with
26111 input blocked. Value is non-zero if the exposure overwrites
26112 mouse-face. */
26113
26114 static int
26115 expose_window (struct window *w, XRectangle *fr)
26116 {
26117 struct frame *f = XFRAME (w->frame);
26118 XRectangle wr, r;
26119 int mouse_face_overwritten_p = 0;
26120
26121 /* If window is not yet fully initialized, do nothing. This can
26122 happen when toolkit scroll bars are used and a window is split.
26123 Reconfiguring the scroll bar will generate an expose for a newly
26124 created window. */
26125 if (w->current_matrix == NULL)
26126 return 0;
26127
26128 /* When we're currently updating the window, display and current
26129 matrix usually don't agree. Arrange for a thorough display
26130 later. */
26131 if (w == updated_window)
26132 {
26133 SET_FRAME_GARBAGED (f);
26134 return 0;
26135 }
26136
26137 /* Frame-relative pixel rectangle of W. */
26138 wr.x = WINDOW_LEFT_EDGE_X (w);
26139 wr.y = WINDOW_TOP_EDGE_Y (w);
26140 wr.width = WINDOW_TOTAL_WIDTH (w);
26141 wr.height = WINDOW_TOTAL_HEIGHT (w);
26142
26143 if (x_intersect_rectangles (fr, &wr, &r))
26144 {
26145 int yb = window_text_bottom_y (w);
26146 struct glyph_row *row;
26147 int cursor_cleared_p;
26148 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26149
26150 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26151 r.x, r.y, r.width, r.height));
26152
26153 /* Convert to window coordinates. */
26154 r.x -= WINDOW_LEFT_EDGE_X (w);
26155 r.y -= WINDOW_TOP_EDGE_Y (w);
26156
26157 /* Turn off the cursor. */
26158 if (!w->pseudo_window_p
26159 && phys_cursor_in_rect_p (w, &r))
26160 {
26161 x_clear_cursor (w);
26162 cursor_cleared_p = 1;
26163 }
26164 else
26165 cursor_cleared_p = 0;
26166
26167 /* Update lines intersecting rectangle R. */
26168 first_overlapping_row = last_overlapping_row = NULL;
26169 for (row = w->current_matrix->rows;
26170 row->enabled_p;
26171 ++row)
26172 {
26173 int y0 = row->y;
26174 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26175
26176 if ((y0 >= r.y && y0 < r.y + r.height)
26177 || (y1 > r.y && y1 < r.y + r.height)
26178 || (r.y >= y0 && r.y < y1)
26179 || (r.y + r.height > y0 && r.y + r.height < y1))
26180 {
26181 /* A header line may be overlapping, but there is no need
26182 to fix overlapping areas for them. KFS 2005-02-12 */
26183 if (row->overlapping_p && !row->mode_line_p)
26184 {
26185 if (first_overlapping_row == NULL)
26186 first_overlapping_row = row;
26187 last_overlapping_row = row;
26188 }
26189
26190 row->clip = fr;
26191 if (expose_line (w, row, &r))
26192 mouse_face_overwritten_p = 1;
26193 row->clip = NULL;
26194 }
26195 else if (row->overlapping_p)
26196 {
26197 /* We must redraw a row overlapping the exposed area. */
26198 if (y0 < r.y
26199 ? y0 + row->phys_height > r.y
26200 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26201 {
26202 if (first_overlapping_row == NULL)
26203 first_overlapping_row = row;
26204 last_overlapping_row = row;
26205 }
26206 }
26207
26208 if (y1 >= yb)
26209 break;
26210 }
26211
26212 /* Display the mode line if there is one. */
26213 if (WINDOW_WANTS_MODELINE_P (w)
26214 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26215 row->enabled_p)
26216 && row->y < r.y + r.height)
26217 {
26218 if (expose_line (w, row, &r))
26219 mouse_face_overwritten_p = 1;
26220 }
26221
26222 if (!w->pseudo_window_p)
26223 {
26224 /* Fix the display of overlapping rows. */
26225 if (first_overlapping_row)
26226 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26227 fr);
26228
26229 /* Draw border between windows. */
26230 x_draw_vertical_border (w);
26231
26232 /* Turn the cursor on again. */
26233 if (cursor_cleared_p)
26234 update_window_cursor (w, 1);
26235 }
26236 }
26237
26238 return mouse_face_overwritten_p;
26239 }
26240
26241
26242
26243 /* Redraw (parts) of all windows in the window tree rooted at W that
26244 intersect R. R contains frame pixel coordinates. Value is
26245 non-zero if the exposure overwrites mouse-face. */
26246
26247 static int
26248 expose_window_tree (struct window *w, XRectangle *r)
26249 {
26250 struct frame *f = XFRAME (w->frame);
26251 int mouse_face_overwritten_p = 0;
26252
26253 while (w && !FRAME_GARBAGED_P (f))
26254 {
26255 if (!NILP (w->hchild))
26256 mouse_face_overwritten_p
26257 |= expose_window_tree (XWINDOW (w->hchild), r);
26258 else if (!NILP (w->vchild))
26259 mouse_face_overwritten_p
26260 |= expose_window_tree (XWINDOW (w->vchild), r);
26261 else
26262 mouse_face_overwritten_p |= expose_window (w, r);
26263
26264 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26265 }
26266
26267 return mouse_face_overwritten_p;
26268 }
26269
26270
26271 /* EXPORT:
26272 Redisplay an exposed area of frame F. X and Y are the upper-left
26273 corner of the exposed rectangle. W and H are width and height of
26274 the exposed area. All are pixel values. W or H zero means redraw
26275 the entire frame. */
26276
26277 void
26278 expose_frame (struct frame *f, int x, int y, int w, int h)
26279 {
26280 XRectangle r;
26281 int mouse_face_overwritten_p = 0;
26282
26283 TRACE ((stderr, "expose_frame "));
26284
26285 /* No need to redraw if frame will be redrawn soon. */
26286 if (FRAME_GARBAGED_P (f))
26287 {
26288 TRACE ((stderr, " garbaged\n"));
26289 return;
26290 }
26291
26292 /* If basic faces haven't been realized yet, there is no point in
26293 trying to redraw anything. This can happen when we get an expose
26294 event while Emacs is starting, e.g. by moving another window. */
26295 if (FRAME_FACE_CACHE (f) == NULL
26296 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26297 {
26298 TRACE ((stderr, " no faces\n"));
26299 return;
26300 }
26301
26302 if (w == 0 || h == 0)
26303 {
26304 r.x = r.y = 0;
26305 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26306 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26307 }
26308 else
26309 {
26310 r.x = x;
26311 r.y = y;
26312 r.width = w;
26313 r.height = h;
26314 }
26315
26316 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26317 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26318
26319 if (WINDOWP (f->tool_bar_window))
26320 mouse_face_overwritten_p
26321 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26322
26323 #ifdef HAVE_X_WINDOWS
26324 #ifndef MSDOS
26325 #ifndef USE_X_TOOLKIT
26326 if (WINDOWP (f->menu_bar_window))
26327 mouse_face_overwritten_p
26328 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26329 #endif /* not USE_X_TOOLKIT */
26330 #endif
26331 #endif
26332
26333 /* Some window managers support a focus-follows-mouse style with
26334 delayed raising of frames. Imagine a partially obscured frame,
26335 and moving the mouse into partially obscured mouse-face on that
26336 frame. The visible part of the mouse-face will be highlighted,
26337 then the WM raises the obscured frame. With at least one WM, KDE
26338 2.1, Emacs is not getting any event for the raising of the frame
26339 (even tried with SubstructureRedirectMask), only Expose events.
26340 These expose events will draw text normally, i.e. not
26341 highlighted. Which means we must redo the highlight here.
26342 Subsume it under ``we love X''. --gerd 2001-08-15 */
26343 /* Included in Windows version because Windows most likely does not
26344 do the right thing if any third party tool offers
26345 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26346 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26347 {
26348 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26349 if (f == hlinfo->mouse_face_mouse_frame)
26350 {
26351 int mouse_x = hlinfo->mouse_face_mouse_x;
26352 int mouse_y = hlinfo->mouse_face_mouse_y;
26353 clear_mouse_face (hlinfo);
26354 note_mouse_highlight (f, mouse_x, mouse_y);
26355 }
26356 }
26357 }
26358
26359
26360 /* EXPORT:
26361 Determine the intersection of two rectangles R1 and R2. Return
26362 the intersection in *RESULT. Value is non-zero if RESULT is not
26363 empty. */
26364
26365 int
26366 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26367 {
26368 XRectangle *left, *right;
26369 XRectangle *upper, *lower;
26370 int intersection_p = 0;
26371
26372 /* Rearrange so that R1 is the left-most rectangle. */
26373 if (r1->x < r2->x)
26374 left = r1, right = r2;
26375 else
26376 left = r2, right = r1;
26377
26378 /* X0 of the intersection is right.x0, if this is inside R1,
26379 otherwise there is no intersection. */
26380 if (right->x <= left->x + left->width)
26381 {
26382 result->x = right->x;
26383
26384 /* The right end of the intersection is the minimum of
26385 the right ends of left and right. */
26386 result->width = (min (left->x + left->width, right->x + right->width)
26387 - result->x);
26388
26389 /* Same game for Y. */
26390 if (r1->y < r2->y)
26391 upper = r1, lower = r2;
26392 else
26393 upper = r2, lower = r1;
26394
26395 /* The upper end of the intersection is lower.y0, if this is inside
26396 of upper. Otherwise, there is no intersection. */
26397 if (lower->y <= upper->y + upper->height)
26398 {
26399 result->y = lower->y;
26400
26401 /* The lower end of the intersection is the minimum of the lower
26402 ends of upper and lower. */
26403 result->height = (min (lower->y + lower->height,
26404 upper->y + upper->height)
26405 - result->y);
26406 intersection_p = 1;
26407 }
26408 }
26409
26410 return intersection_p;
26411 }
26412
26413 #endif /* HAVE_WINDOW_SYSTEM */
26414
26415 \f
26416 /***********************************************************************
26417 Initialization
26418 ***********************************************************************/
26419
26420 void
26421 syms_of_xdisp (void)
26422 {
26423 Vwith_echo_area_save_vector = Qnil;
26424 staticpro (&Vwith_echo_area_save_vector);
26425
26426 Vmessage_stack = Qnil;
26427 staticpro (&Vmessage_stack);
26428
26429 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26430 staticpro (&Qinhibit_redisplay);
26431
26432 message_dolog_marker1 = Fmake_marker ();
26433 staticpro (&message_dolog_marker1);
26434 message_dolog_marker2 = Fmake_marker ();
26435 staticpro (&message_dolog_marker2);
26436 message_dolog_marker3 = Fmake_marker ();
26437 staticpro (&message_dolog_marker3);
26438
26439 #if GLYPH_DEBUG
26440 defsubr (&Sdump_frame_glyph_matrix);
26441 defsubr (&Sdump_glyph_matrix);
26442 defsubr (&Sdump_glyph_row);
26443 defsubr (&Sdump_tool_bar_row);
26444 defsubr (&Strace_redisplay);
26445 defsubr (&Strace_to_stderr);
26446 #endif
26447 #ifdef HAVE_WINDOW_SYSTEM
26448 defsubr (&Stool_bar_lines_needed);
26449 defsubr (&Slookup_image_map);
26450 #endif
26451 defsubr (&Sformat_mode_line);
26452 defsubr (&Sinvisible_p);
26453 defsubr (&Scurrent_bidi_paragraph_direction);
26454
26455 staticpro (&Qmenu_bar_update_hook);
26456 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26457
26458 staticpro (&Qoverriding_terminal_local_map);
26459 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26460
26461 staticpro (&Qoverriding_local_map);
26462 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26463
26464 staticpro (&Qwindow_scroll_functions);
26465 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26466
26467 staticpro (&Qwindow_text_change_functions);
26468 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26469
26470 staticpro (&Qredisplay_end_trigger_functions);
26471 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26472
26473 staticpro (&Qinhibit_point_motion_hooks);
26474 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26475
26476 Qeval = intern_c_string ("eval");
26477 staticpro (&Qeval);
26478
26479 QCdata = intern_c_string (":data");
26480 staticpro (&QCdata);
26481 Qdisplay = intern_c_string ("display");
26482 staticpro (&Qdisplay);
26483 Qspace_width = intern_c_string ("space-width");
26484 staticpro (&Qspace_width);
26485 Qraise = intern_c_string ("raise");
26486 staticpro (&Qraise);
26487 Qslice = intern_c_string ("slice");
26488 staticpro (&Qslice);
26489 Qspace = intern_c_string ("space");
26490 staticpro (&Qspace);
26491 Qmargin = intern_c_string ("margin");
26492 staticpro (&Qmargin);
26493 Qpointer = intern_c_string ("pointer");
26494 staticpro (&Qpointer);
26495 Qleft_margin = intern_c_string ("left-margin");
26496 staticpro (&Qleft_margin);
26497 Qright_margin = intern_c_string ("right-margin");
26498 staticpro (&Qright_margin);
26499 Qcenter = intern_c_string ("center");
26500 staticpro (&Qcenter);
26501 Qline_height = intern_c_string ("line-height");
26502 staticpro (&Qline_height);
26503 QCalign_to = intern_c_string (":align-to");
26504 staticpro (&QCalign_to);
26505 QCrelative_width = intern_c_string (":relative-width");
26506 staticpro (&QCrelative_width);
26507 QCrelative_height = intern_c_string (":relative-height");
26508 staticpro (&QCrelative_height);
26509 QCeval = intern_c_string (":eval");
26510 staticpro (&QCeval);
26511 QCpropertize = intern_c_string (":propertize");
26512 staticpro (&QCpropertize);
26513 QCfile = intern_c_string (":file");
26514 staticpro (&QCfile);
26515 Qfontified = intern_c_string ("fontified");
26516 staticpro (&Qfontified);
26517 Qfontification_functions = intern_c_string ("fontification-functions");
26518 staticpro (&Qfontification_functions);
26519 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26520 staticpro (&Qtrailing_whitespace);
26521 Qescape_glyph = intern_c_string ("escape-glyph");
26522 staticpro (&Qescape_glyph);
26523 Qnobreak_space = intern_c_string ("nobreak-space");
26524 staticpro (&Qnobreak_space);
26525 Qimage = intern_c_string ("image");
26526 staticpro (&Qimage);
26527 Qtext = intern_c_string ("text");
26528 staticpro (&Qtext);
26529 Qboth = intern_c_string ("both");
26530 staticpro (&Qboth);
26531 Qboth_horiz = intern_c_string ("both-horiz");
26532 staticpro (&Qboth_horiz);
26533 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26534 staticpro (&Qtext_image_horiz);
26535 QCmap = intern_c_string (":map");
26536 staticpro (&QCmap);
26537 QCpointer = intern_c_string (":pointer");
26538 staticpro (&QCpointer);
26539 Qrect = intern_c_string ("rect");
26540 staticpro (&Qrect);
26541 Qcircle = intern_c_string ("circle");
26542 staticpro (&Qcircle);
26543 Qpoly = intern_c_string ("poly");
26544 staticpro (&Qpoly);
26545 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26546 staticpro (&Qmessage_truncate_lines);
26547 Qgrow_only = intern_c_string ("grow-only");
26548 staticpro (&Qgrow_only);
26549 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26550 staticpro (&Qinhibit_menubar_update);
26551 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26552 staticpro (&Qinhibit_eval_during_redisplay);
26553 Qposition = intern_c_string ("position");
26554 staticpro (&Qposition);
26555 Qbuffer_position = intern_c_string ("buffer-position");
26556 staticpro (&Qbuffer_position);
26557 Qobject = intern_c_string ("object");
26558 staticpro (&Qobject);
26559 Qbar = intern_c_string ("bar");
26560 staticpro (&Qbar);
26561 Qhbar = intern_c_string ("hbar");
26562 staticpro (&Qhbar);
26563 Qbox = intern_c_string ("box");
26564 staticpro (&Qbox);
26565 Qhollow = intern_c_string ("hollow");
26566 staticpro (&Qhollow);
26567 Qhand = intern_c_string ("hand");
26568 staticpro (&Qhand);
26569 Qarrow = intern_c_string ("arrow");
26570 staticpro (&Qarrow);
26571 Qtext = intern_c_string ("text");
26572 staticpro (&Qtext);
26573 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26574 staticpro (&Qinhibit_free_realized_faces);
26575
26576 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26577 Fcons (intern_c_string ("void-variable"), Qnil)),
26578 Qnil);
26579 staticpro (&list_of_error);
26580
26581 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26582 staticpro (&Qlast_arrow_position);
26583 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26584 staticpro (&Qlast_arrow_string);
26585
26586 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26587 staticpro (&Qoverlay_arrow_string);
26588 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26589 staticpro (&Qoverlay_arrow_bitmap);
26590
26591 echo_buffer[0] = echo_buffer[1] = Qnil;
26592 staticpro (&echo_buffer[0]);
26593 staticpro (&echo_buffer[1]);
26594
26595 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26596 staticpro (&echo_area_buffer[0]);
26597 staticpro (&echo_area_buffer[1]);
26598
26599 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26600 staticpro (&Vmessages_buffer_name);
26601
26602 mode_line_proptrans_alist = Qnil;
26603 staticpro (&mode_line_proptrans_alist);
26604 mode_line_string_list = Qnil;
26605 staticpro (&mode_line_string_list);
26606 mode_line_string_face = Qnil;
26607 staticpro (&mode_line_string_face);
26608 mode_line_string_face_prop = Qnil;
26609 staticpro (&mode_line_string_face_prop);
26610 Vmode_line_unwind_vector = Qnil;
26611 staticpro (&Vmode_line_unwind_vector);
26612
26613 help_echo_string = Qnil;
26614 staticpro (&help_echo_string);
26615 help_echo_object = Qnil;
26616 staticpro (&help_echo_object);
26617 help_echo_window = Qnil;
26618 staticpro (&help_echo_window);
26619 previous_help_echo_string = Qnil;
26620 staticpro (&previous_help_echo_string);
26621 help_echo_pos = -1;
26622
26623 Qright_to_left = intern_c_string ("right-to-left");
26624 staticpro (&Qright_to_left);
26625 Qleft_to_right = intern_c_string ("left-to-right");
26626 staticpro (&Qleft_to_right);
26627
26628 #ifdef HAVE_WINDOW_SYSTEM
26629 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26630 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26631 For example, if a block cursor is over a tab, it will be drawn as
26632 wide as that tab on the display. */);
26633 x_stretch_cursor_p = 0;
26634 #endif
26635
26636 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26637 doc: /* *Non-nil means highlight trailing whitespace.
26638 The face used for trailing whitespace is `trailing-whitespace'. */);
26639 Vshow_trailing_whitespace = Qnil;
26640
26641 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26642 doc: /* *Control highlighting of nobreak space and soft hyphen.
26643 A value of t means highlight the character itself (for nobreak space,
26644 use face `nobreak-space').
26645 A value of nil means no highlighting.
26646 Other values mean display the escape glyph followed by an ordinary
26647 space or ordinary hyphen. */);
26648 Vnobreak_char_display = Qt;
26649
26650 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26651 doc: /* *The pointer shape to show in void text areas.
26652 A value of nil means to show the text pointer. Other options are `arrow',
26653 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26654 Vvoid_text_area_pointer = Qarrow;
26655
26656 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26657 doc: /* Non-nil means don't actually do any redisplay.
26658 This is used for internal purposes. */);
26659 Vinhibit_redisplay = Qnil;
26660
26661 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26662 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26663 Vglobal_mode_string = Qnil;
26664
26665 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26666 doc: /* Marker for where to display an arrow on top of the buffer text.
26667 This must be the beginning of a line in order to work.
26668 See also `overlay-arrow-string'. */);
26669 Voverlay_arrow_position = Qnil;
26670
26671 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26672 doc: /* String to display as an arrow in non-window frames.
26673 See also `overlay-arrow-position'. */);
26674 Voverlay_arrow_string = make_pure_c_string ("=>");
26675
26676 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26677 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26678 The symbols on this list are examined during redisplay to determine
26679 where to display overlay arrows. */);
26680 Voverlay_arrow_variable_list
26681 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26682
26683 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26684 doc: /* *The number of lines to try scrolling a window by when point moves out.
26685 If that fails to bring point back on frame, point is centered instead.
26686 If this is zero, point is always centered after it moves off frame.
26687 If you want scrolling to always be a line at a time, you should set
26688 `scroll-conservatively' to a large value rather than set this to 1. */);
26689
26690 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26691 doc: /* *Scroll up to this many lines, to bring point back on screen.
26692 If point moves off-screen, redisplay will scroll by up to
26693 `scroll-conservatively' lines in order to bring point just barely
26694 onto the screen again. If that cannot be done, then redisplay
26695 recenters point as usual.
26696
26697 If the value is greater than 100, redisplay will never recenter point,
26698 but will always scroll just enough text to bring point into view, even
26699 if you move far away.
26700
26701 A value of zero means always recenter point if it moves off screen. */);
26702 scroll_conservatively = 0;
26703
26704 DEFVAR_INT ("scroll-margin", scroll_margin,
26705 doc: /* *Number of lines of margin at the top and bottom of a window.
26706 Recenter the window whenever point gets within this many lines
26707 of the top or bottom of the window. */);
26708 scroll_margin = 0;
26709
26710 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26711 doc: /* Pixels per inch value for non-window system displays.
26712 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26713 Vdisplay_pixels_per_inch = make_float (72.0);
26714
26715 #if GLYPH_DEBUG
26716 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26717 #endif
26718
26719 DEFVAR_LISP ("truncate-partial-width-windows",
26720 Vtruncate_partial_width_windows,
26721 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26722 For an integer value, truncate lines in each window narrower than the
26723 full frame width, provided the window width is less than that integer;
26724 otherwise, respect the value of `truncate-lines'.
26725
26726 For any other non-nil value, truncate lines in all windows that do
26727 not span the full frame width.
26728
26729 A value of nil means to respect the value of `truncate-lines'.
26730
26731 If `word-wrap' is enabled, you might want to reduce this. */);
26732 Vtruncate_partial_width_windows = make_number (50);
26733
26734 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26735 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26736 Any other value means to use the appropriate face, `mode-line',
26737 `header-line', or `menu' respectively. */);
26738 mode_line_inverse_video = 1;
26739
26740 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26741 doc: /* *Maximum buffer size for which line number should be displayed.
26742 If the buffer is bigger than this, the line number does not appear
26743 in the mode line. A value of nil means no limit. */);
26744 Vline_number_display_limit = Qnil;
26745
26746 DEFVAR_INT ("line-number-display-limit-width",
26747 line_number_display_limit_width,
26748 doc: /* *Maximum line width (in characters) for line number display.
26749 If the average length of the lines near point is bigger than this, then the
26750 line number may be omitted from the mode line. */);
26751 line_number_display_limit_width = 200;
26752
26753 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26754 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26755 highlight_nonselected_windows = 0;
26756
26757 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26758 doc: /* Non-nil if more than one frame is visible on this display.
26759 Minibuffer-only frames don't count, but iconified frames do.
26760 This variable is not guaranteed to be accurate except while processing
26761 `frame-title-format' and `icon-title-format'. */);
26762
26763 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26764 doc: /* Template for displaying the title bar of visible frames.
26765 \(Assuming the window manager supports this feature.)
26766
26767 This variable has the same structure as `mode-line-format', except that
26768 the %c and %l constructs are ignored. It is used only on frames for
26769 which no explicit name has been set \(see `modify-frame-parameters'). */);
26770
26771 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26772 doc: /* Template for displaying the title bar of an iconified frame.
26773 \(Assuming the window manager supports this feature.)
26774 This variable has the same structure as `mode-line-format' (which see),
26775 and is used only on frames for which no explicit name has been set
26776 \(see `modify-frame-parameters'). */);
26777 Vicon_title_format
26778 = Vframe_title_format
26779 = pure_cons (intern_c_string ("multiple-frames"),
26780 pure_cons (make_pure_c_string ("%b"),
26781 pure_cons (pure_cons (empty_unibyte_string,
26782 pure_cons (intern_c_string ("invocation-name"),
26783 pure_cons (make_pure_c_string ("@"),
26784 pure_cons (intern_c_string ("system-name"),
26785 Qnil)))),
26786 Qnil)));
26787
26788 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26789 doc: /* Maximum number of lines to keep in the message log buffer.
26790 If nil, disable message logging. If t, log messages but don't truncate
26791 the buffer when it becomes large. */);
26792 Vmessage_log_max = make_number (100);
26793
26794 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26795 doc: /* Functions called before redisplay, if window sizes have changed.
26796 The value should be a list of functions that take one argument.
26797 Just before redisplay, for each frame, if any of its windows have changed
26798 size since the last redisplay, or have been split or deleted,
26799 all the functions in the list are called, with the frame as argument. */);
26800 Vwindow_size_change_functions = Qnil;
26801
26802 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26803 doc: /* List of functions to call before redisplaying a window with scrolling.
26804 Each function is called with two arguments, the window and its new
26805 display-start position. Note that these functions are also called by
26806 `set-window-buffer'. Also note that the value of `window-end' is not
26807 valid when these functions are called. */);
26808 Vwindow_scroll_functions = Qnil;
26809
26810 DEFVAR_LISP ("window-text-change-functions",
26811 Vwindow_text_change_functions,
26812 doc: /* Functions to call in redisplay when text in the window might change. */);
26813 Vwindow_text_change_functions = Qnil;
26814
26815 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26816 doc: /* Functions called when redisplay of a window reaches the end trigger.
26817 Each function is called with two arguments, the window and the end trigger value.
26818 See `set-window-redisplay-end-trigger'. */);
26819 Vredisplay_end_trigger_functions = Qnil;
26820
26821 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26822 doc: /* *Non-nil means autoselect window with mouse pointer.
26823 If nil, do not autoselect windows.
26824 A positive number means delay autoselection by that many seconds: a
26825 window is autoselected only after the mouse has remained in that
26826 window for the duration of the delay.
26827 A negative number has a similar effect, but causes windows to be
26828 autoselected only after the mouse has stopped moving. \(Because of
26829 the way Emacs compares mouse events, you will occasionally wait twice
26830 that time before the window gets selected.\)
26831 Any other value means to autoselect window instantaneously when the
26832 mouse pointer enters it.
26833
26834 Autoselection selects the minibuffer only if it is active, and never
26835 unselects the minibuffer if it is active.
26836
26837 When customizing this variable make sure that the actual value of
26838 `focus-follows-mouse' matches the behavior of your window manager. */);
26839 Vmouse_autoselect_window = Qnil;
26840
26841 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26842 doc: /* *Non-nil means automatically resize tool-bars.
26843 This dynamically changes the tool-bar's height to the minimum height
26844 that is needed to make all tool-bar items visible.
26845 If value is `grow-only', the tool-bar's height is only increased
26846 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26847 Vauto_resize_tool_bars = Qt;
26848
26849 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26850 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26851 auto_raise_tool_bar_buttons_p = 1;
26852
26853 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26854 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26855 make_cursor_line_fully_visible_p = 1;
26856
26857 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26858 doc: /* *Border below tool-bar in pixels.
26859 If an integer, use it as the height of the border.
26860 If it is one of `internal-border-width' or `border-width', use the
26861 value of the corresponding frame parameter.
26862 Otherwise, no border is added below the tool-bar. */);
26863 Vtool_bar_border = Qinternal_border_width;
26864
26865 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26866 doc: /* *Margin around tool-bar buttons in pixels.
26867 If an integer, use that for both horizontal and vertical margins.
26868 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26869 HORZ specifying the horizontal margin, and VERT specifying the
26870 vertical margin. */);
26871 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26872
26873 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26874 doc: /* *Relief thickness of tool-bar buttons. */);
26875 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26876
26877 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26878 doc: /* Tool bar style to use.
26879 It can be one of
26880 image - show images only
26881 text - show text only
26882 both - show both, text below image
26883 both-horiz - show text to the right of the image
26884 text-image-horiz - show text to the left of the image
26885 any other - use system default or image if no system default. */);
26886 Vtool_bar_style = Qnil;
26887
26888 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26889 doc: /* *Maximum number of characters a label can have to be shown.
26890 The tool bar style must also show labels for this to have any effect, see
26891 `tool-bar-style'. */);
26892 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26893
26894 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26895 doc: /* List of functions to call to fontify regions of text.
26896 Each function is called with one argument POS. Functions must
26897 fontify a region starting at POS in the current buffer, and give
26898 fontified regions the property `fontified'. */);
26899 Vfontification_functions = Qnil;
26900 Fmake_variable_buffer_local (Qfontification_functions);
26901
26902 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26903 unibyte_display_via_language_environment,
26904 doc: /* *Non-nil means display unibyte text according to language environment.
26905 Specifically, this means that raw bytes in the range 160-255 decimal
26906 are displayed by converting them to the equivalent multibyte characters
26907 according to the current language environment. As a result, they are
26908 displayed according to the current fontset.
26909
26910 Note that this variable affects only how these bytes are displayed,
26911 but does not change the fact they are interpreted as raw bytes. */);
26912 unibyte_display_via_language_environment = 0;
26913
26914 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26915 doc: /* *Maximum height for resizing mini-windows.
26916 If a float, it specifies a fraction of the mini-window frame's height.
26917 If an integer, it specifies a number of lines. */);
26918 Vmax_mini_window_height = make_float (0.25);
26919
26920 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26921 doc: /* *How to resize mini-windows.
26922 A value of nil means don't automatically resize mini-windows.
26923 A value of t means resize them to fit the text displayed in them.
26924 A value of `grow-only', the default, means let mini-windows grow
26925 only, until their display becomes empty, at which point the windows
26926 go back to their normal size. */);
26927 Vresize_mini_windows = Qgrow_only;
26928
26929 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26930 doc: /* Alist specifying how to blink the cursor off.
26931 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26932 `cursor-type' frame-parameter or variable equals ON-STATE,
26933 comparing using `equal', Emacs uses OFF-STATE to specify
26934 how to blink it off. ON-STATE and OFF-STATE are values for
26935 the `cursor-type' frame parameter.
26936
26937 If a frame's ON-STATE has no entry in this list,
26938 the frame's other specifications determine how to blink the cursor off. */);
26939 Vblink_cursor_alist = Qnil;
26940
26941 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26942 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26943 If non-nil, windows are automatically scrolled horizontally to make
26944 point visible. */);
26945 automatic_hscrolling_p = 1;
26946 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26947 staticpro (&Qauto_hscroll_mode);
26948
26949 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26950 doc: /* *How many columns away from the window edge point is allowed to get
26951 before automatic hscrolling will horizontally scroll the window. */);
26952 hscroll_margin = 5;
26953
26954 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26955 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26956 When point is less than `hscroll-margin' columns from the window
26957 edge, automatic hscrolling will scroll the window by the amount of columns
26958 determined by this variable. If its value is a positive integer, scroll that
26959 many columns. If it's a positive floating-point number, it specifies the
26960 fraction of the window's width to scroll. If it's nil or zero, point will be
26961 centered horizontally after the scroll. Any other value, including negative
26962 numbers, are treated as if the value were zero.
26963
26964 Automatic hscrolling always moves point outside the scroll margin, so if
26965 point was more than scroll step columns inside the margin, the window will
26966 scroll more than the value given by the scroll step.
26967
26968 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26969 and `scroll-right' overrides this variable's effect. */);
26970 Vhscroll_step = make_number (0);
26971
26972 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26973 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26974 Bind this around calls to `message' to let it take effect. */);
26975 message_truncate_lines = 0;
26976
26977 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26978 doc: /* Normal hook run to update the menu bar definitions.
26979 Redisplay runs this hook before it redisplays the menu bar.
26980 This is used to update submenus such as Buffers,
26981 whose contents depend on various data. */);
26982 Vmenu_bar_update_hook = Qnil;
26983
26984 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26985 doc: /* Frame for which we are updating a menu.
26986 The enable predicate for a menu binding should check this variable. */);
26987 Vmenu_updating_frame = Qnil;
26988
26989 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26990 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26991 inhibit_menubar_update = 0;
26992
26993 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26994 doc: /* Prefix prepended to all continuation lines at display time.
26995 The value may be a string, an image, or a stretch-glyph; it is
26996 interpreted in the same way as the value of a `display' text property.
26997
26998 This variable is overridden by any `wrap-prefix' text or overlay
26999 property.
27000
27001 To add a prefix to non-continuation lines, use `line-prefix'. */);
27002 Vwrap_prefix = Qnil;
27003 staticpro (&Qwrap_prefix);
27004 Qwrap_prefix = intern_c_string ("wrap-prefix");
27005 Fmake_variable_buffer_local (Qwrap_prefix);
27006
27007 DEFVAR_LISP ("line-prefix", Vline_prefix,
27008 doc: /* Prefix prepended to all non-continuation lines at display time.
27009 The value may be a string, an image, or a stretch-glyph; it is
27010 interpreted in the same way as the value of a `display' text property.
27011
27012 This variable is overridden by any `line-prefix' text or overlay
27013 property.
27014
27015 To add a prefix to continuation lines, use `wrap-prefix'. */);
27016 Vline_prefix = Qnil;
27017 staticpro (&Qline_prefix);
27018 Qline_prefix = intern_c_string ("line-prefix");
27019 Fmake_variable_buffer_local (Qline_prefix);
27020
27021 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27022 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27023 inhibit_eval_during_redisplay = 0;
27024
27025 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27026 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27027 inhibit_free_realized_faces = 0;
27028
27029 #if GLYPH_DEBUG
27030 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27031 doc: /* Inhibit try_window_id display optimization. */);
27032 inhibit_try_window_id = 0;
27033
27034 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27035 doc: /* Inhibit try_window_reusing display optimization. */);
27036 inhibit_try_window_reusing = 0;
27037
27038 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27039 doc: /* Inhibit try_cursor_movement display optimization. */);
27040 inhibit_try_cursor_movement = 0;
27041 #endif /* GLYPH_DEBUG */
27042
27043 DEFVAR_INT ("overline-margin", overline_margin,
27044 doc: /* *Space between overline and text, in pixels.
27045 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27046 margin to the caracter height. */);
27047 overline_margin = 2;
27048
27049 DEFVAR_INT ("underline-minimum-offset",
27050 underline_minimum_offset,
27051 doc: /* Minimum distance between baseline and underline.
27052 This can improve legibility of underlined text at small font sizes,
27053 particularly when using variable `x-use-underline-position-properties'
27054 with fonts that specify an UNDERLINE_POSITION relatively close to the
27055 baseline. The default value is 1. */);
27056 underline_minimum_offset = 1;
27057
27058 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27059 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27060 This feature only works when on a window system that can change
27061 cursor shapes. */);
27062 display_hourglass_p = 1;
27063
27064 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27065 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27066 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27067
27068 hourglass_atimer = NULL;
27069 hourglass_shown_p = 0;
27070
27071 DEFSYM (Qglyphless_char, "glyphless-char");
27072 DEFSYM (Qhex_code, "hex-code");
27073 DEFSYM (Qempty_box, "empty-box");
27074 DEFSYM (Qthin_space, "thin-space");
27075 DEFSYM (Qzero_width, "zero-width");
27076
27077 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27078 /* Intern this now in case it isn't already done.
27079 Setting this variable twice is harmless.
27080 But don't staticpro it here--that is done in alloc.c. */
27081 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27082 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27083
27084 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27085 doc: /* Char-table defining glyphless characters.
27086 Each element, if non-nil, should be one of the following:
27087 an ASCII acronym string: display this string in a box
27088 `hex-code': display the hexadecimal code of a character in a box
27089 `empty-box': display as an empty box
27090 `thin-space': display as 1-pixel width space
27091 `zero-width': don't display
27092 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27093 display method for graphical terminals and text terminals respectively.
27094 GRAPHICAL and TEXT should each have one of the values listed above.
27095
27096 The char-table has one extra slot to control the display of a character for
27097 which no font is found. This slot only takes effect on graphical terminals.
27098 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27099 `thin-space'. The default is `empty-box'. */);
27100 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27101 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27102 Qempty_box);
27103 }
27104
27105
27106 /* Initialize this module when Emacs starts. */
27107
27108 void
27109 init_xdisp (void)
27110 {
27111 current_header_line_height = current_mode_line_height = -1;
27112
27113 CHARPOS (this_line_start_pos) = 0;
27114
27115 if (!noninteractive)
27116 {
27117 struct window *m = XWINDOW (minibuf_window);
27118 Lisp_Object frame = m->frame;
27119 struct frame *f = XFRAME (frame);
27120 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27121 struct window *r = XWINDOW (root);
27122 int i;
27123
27124 echo_area_window = minibuf_window;
27125
27126 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27127 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27128 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27129 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27130 XSETFASTINT (m->total_lines, 1);
27131 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27132
27133 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27134 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27135 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27136
27137 /* The default ellipsis glyphs `...'. */
27138 for (i = 0; i < 3; ++i)
27139 default_invis_vector[i] = make_number ('.');
27140 }
27141
27142 {
27143 /* Allocate the buffer for frame titles.
27144 Also used for `format-mode-line'. */
27145 int size = 100;
27146 mode_line_noprop_buf = (char *) xmalloc (size);
27147 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27148 mode_line_noprop_ptr = mode_line_noprop_buf;
27149 mode_line_target = MODE_LINE_DISPLAY;
27150 }
27151
27152 help_echo_showing_p = 0;
27153 }
27154
27155 /* Since w32 does not support atimers, it defines its own implementation of
27156 the following three functions in w32fns.c. */
27157 #ifndef WINDOWSNT
27158
27159 /* Platform-independent portion of hourglass implementation. */
27160
27161 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27162 int
27163 hourglass_started (void)
27164 {
27165 return hourglass_shown_p || hourglass_atimer != NULL;
27166 }
27167
27168 /* Cancel a currently active hourglass timer, and start a new one. */
27169 void
27170 start_hourglass (void)
27171 {
27172 #if defined (HAVE_WINDOW_SYSTEM)
27173 EMACS_TIME delay;
27174 int secs, usecs = 0;
27175
27176 cancel_hourglass ();
27177
27178 if (INTEGERP (Vhourglass_delay)
27179 && XINT (Vhourglass_delay) > 0)
27180 secs = XFASTINT (Vhourglass_delay);
27181 else if (FLOATP (Vhourglass_delay)
27182 && XFLOAT_DATA (Vhourglass_delay) > 0)
27183 {
27184 Lisp_Object tem;
27185 tem = Ftruncate (Vhourglass_delay, Qnil);
27186 secs = XFASTINT (tem);
27187 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27188 }
27189 else
27190 secs = DEFAULT_HOURGLASS_DELAY;
27191
27192 EMACS_SET_SECS_USECS (delay, secs, usecs);
27193 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27194 show_hourglass, NULL);
27195 #endif
27196 }
27197
27198
27199 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27200 shown. */
27201 void
27202 cancel_hourglass (void)
27203 {
27204 #if defined (HAVE_WINDOW_SYSTEM)
27205 if (hourglass_atimer)
27206 {
27207 cancel_atimer (hourglass_atimer);
27208 hourglass_atimer = NULL;
27209 }
27210
27211 if (hourglass_shown_p)
27212 hide_hourglass ();
27213 #endif
27214 }
27215 #endif /* ! WINDOWSNT */