Don't say "X Windows". From Colin Walters <walters@cis.ohio-state.edu>.
[bpt/emacs.git] / man / commands.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @iftex
5 @chapter Characters, Keys and Commands
6
7 This chapter explains the character sets used by Emacs for input
8 commands and for the contents of files, and also explains the concepts
9 of @dfn{keys} and @dfn{commands}, which are fundamental for understanding
10 how Emacs interprets your keyboard and mouse input.
11 @end iftex
12
13 @node User Input, Keys, Screen, Top
14 @section Kinds of User Input
15 @cindex input with the keyboard
16 @cindex keyboard input
17 @cindex character set (keyboard)
18 @cindex ASCII
19 @cindex C-
20 @cindex Control
21 @cindex control characters
22
23 GNU Emacs uses an extension of the ASCII character set for keyboard
24 input; it also accepts non-character input events including function
25 keys and mouse button actions.
26
27 ASCII consists of 128 character codes. Some of these codes are
28 assigned graphic symbols such as @samp{a} and @samp{=}; the rest are
29 control characters, such as @kbd{Control-a} (usually written @kbd{C-a}
30 for short). @kbd{C-a} gets its name from the fact that you type it by
31 holding down the @key{CTRL} key while pressing @kbd{a}.
32
33 Some ASCII control characters have special names, and most terminals
34 have special keys you can type them with: for example, @key{RET},
35 @key{TAB}, @key{DEL} and @key{ESC}. The space character is usually
36 referred to below as @key{SPC}, even though strictly speaking it is a
37 graphic character whose graphic happens to be blank. Some keyboards
38 have a key labeled ``linefeed'' which is an alias for @kbd{C-j}.
39
40 Emacs extends the ASCII character set with thousands more printing
41 characters (@pxref{International}), additional control characters, and a
42 few more modifiers that can be combined with any character.
43
44 On ASCII terminals, there are only 32 possible control characters.
45 These are the control variants of letters and @samp{@@[]\^_}. In
46 addition, the shift key is meaningless with control characters:
47 @kbd{C-a} and @kbd{C-A} are the same character, and Emacs cannot
48 distinguish them.
49
50 But the Emacs character set has room for control variants of all
51 printing characters, and for distinguishing between @kbd{C-a} and
52 @kbd{C-A}. The X Window System makes it possible to enter all these
53 characters. For example, @kbd{C--} (that's Control-Minus) and @kbd{C-5}
54 are meaningful Emacs commands under X.
55
56 Another Emacs character-set extension is additional modifier bits.
57 Only one modifier bit is commonly used; it is called Meta. Every
58 character has a Meta variant; examples include @kbd{Meta-a} (normally
59 written @kbd{M-a}, for short), @kbd{M-A} (not the same character as
60 @kbd{M-a}, but those two characters normally have the same meaning in
61 Emacs), @kbd{M-@key{RET}}, and @kbd{M-C-a}. For reasons of tradition,
62 we usually write @kbd{C-M-a} rather than @kbd{M-C-a}; logically
63 speaking, the order in which the modifier keys @key{CTRL} and @key{META}
64 are mentioned does not matter.
65
66 @cindex Meta
67 @cindex M-
68 @cindex @key{ESC} replacing @key{META} key
69 Some terminals have a @key{META} key, and allow you to type Meta
70 characters by holding this key down. Thus, @kbd{Meta-a} is typed by
71 holding down @key{META} and pressing @kbd{a}. The @key{META} key works
72 much like the @key{SHIFT} key. Such a key is not always labeled
73 @key{META}, however, as this function is often a special option for a key
74 with some other primary purpose.@refill
75
76 If there is no @key{META} key, you can still type Meta characters
77 using two-character sequences starting with @key{ESC}. Thus, to enter
78 @kbd{M-a}, you could type @kbd{@key{ESC} a}. To enter @kbd{C-M-a}, you
79 would type @kbd{@key{ESC} C-a}. @key{ESC} is allowed on terminals with
80 @key{META} keys, too, in case you have formed a habit of using it.
81
82 The X Window System provides several other modifier keys that can be
83 applied to any input character. These are called @key{SUPER},
84 @key{HYPER} and @key{ALT}. We write @samp{s-}, @samp{H-} and @samp{A-}
85 to say that a character uses these modifiers. Thus, @kbd{s-H-C-x} is
86 short for @kbd{Super-Hyper-Control-x}. Not all X terminals actually
87 provide keys for these modifier flags---in fact, many terminals have a
88 key labeled @key{ALT} which is really a @key{META} key. The standard
89 key bindings of Emacs do not include any characters with these
90 modifiers. But you can assign them meanings of your own by customizing
91 Emacs.
92
93 Keyboard input includes keyboard keys that are not characters at all:
94 for example function keys and arrow keys. Mouse buttons are also
95 outside the gamut of characters. You can modify these events with the
96 modifier keys @key{CTRL}, @key{META}, @key{SUPER}, @key{HYPER} and
97 @key{ALT}, just like keyboard characters.
98
99 @cindex input event
100 Input characters and non-character inputs are collectively called
101 @dfn{input events}. @xref{Input Events,,, elisp, The Emacs Lisp
102 Reference Manual}, for more information. If you are not doing Lisp
103 programming, but simply want to redefine the meaning of some characters
104 or non-character events, see @ref{Customization}.
105
106 ASCII terminals cannot really send anything to the computer except
107 ASCII characters. These terminals use a sequence of characters to
108 represent each function key. But that is invisible to the Emacs user,
109 because the keyboard input routines recognize these special sequences
110 and convert them to function key events before any other part of Emacs
111 gets to see them.
112
113 @node Keys, Commands, User Input, Top
114 @section Keys
115
116 @cindex key sequence
117 @cindex key
118 A @dfn{key sequence} (@dfn{key}, for short) is a sequence of input
119 events that are meaningful as a unit---as ``a single command.''
120 Some Emacs command sequences are just one character or one event; for
121 example, just @kbd{C-f} is enough to move forward one character. But
122 Emacs also has commands that take two or more events to invoke.
123
124 @cindex complete key
125 @cindex prefix key
126 If a sequence of events is enough to invoke a command, it is a
127 @dfn{complete key}. Examples of complete keys include @kbd{C-a},
128 @kbd{X}, @key{RET}, @key{NEXT} (a function key), @key{DOWN} (an arrow
129 key), @kbd{C-x C-f}, and @kbd{C-x 4 C-f}. If it isn't long enough to be
130 complete, we call it a @dfn{prefix key}. The above examples show that
131 @kbd{C-x} and @kbd{C-x 4} are prefix keys. Every key sequence is either
132 a complete key or a prefix key.
133
134 Most single characters constitute complete keys in the standard Emacs
135 command bindings. A few of them are prefix keys. A prefix key combines
136 with the following input event to make a longer key sequence, which may
137 itself be complete or a prefix. For example, @kbd{C-x} is a prefix key,
138 so @kbd{C-x} and the next input event combine to make a two-character
139 key sequence. Most of these key sequences are complete keys, including
140 @kbd{C-x C-f} and @kbd{C-x b}. A few, such as @kbd{C-x 4} and @kbd{C-x
141 r}, are themselves prefix keys that lead to three-character key
142 sequences. There's no limit to the length of a key sequence, but in
143 practice people rarely use sequences longer than four events.
144
145 By contrast, you can't add more events onto a complete key. For
146 example, the two-character sequence @kbd{C-f C-k} is not a key, because
147 the @kbd{C-f} is a complete key in itself. It's impossible to give
148 @kbd{C-f C-k} an independent meaning as a command. @kbd{C-f C-k} is two
149 key sequences, not one.@refill
150
151 All told, the prefix keys in Emacs are @kbd{C-c}, @kbd{C-h},
152 @kbd{C-x}, @kbd{C-x @key{RET}}, @kbd{C-x @@}, @kbd{C-x a}, @kbd{C-x n}, @w{@kbd{C-x
153 r}}, @kbd{C-x v}, @kbd{C-x 4}, @kbd{C-x 5}, @kbd{C-x 6}, @key{ESC},
154 @kbd{M-g} and @kbd{M-j}. But this list is not cast in concrete; it is
155 just a matter of Emacs's standard key bindings. If you customize Emacs,
156 you can make new prefix keys, or eliminate these. @xref{Key Bindings}.
157
158 If you do make or eliminate prefix keys, that changes the set of
159 possible key sequences. For example, if you redefine @kbd{C-f} as a
160 prefix, @kbd{C-f C-k} automatically becomes a key (complete, unless you
161 define it too as a prefix). Conversely, if you remove the prefix
162 definition of @kbd{C-x 4}, then @kbd{C-x 4 f} (or @kbd{C-x 4
163 @var{anything}}) is no longer a key.
164
165 Typing the help character (@kbd{C-h} or @key{F1}) after a prefix
166 character displays a list of the commands starting with that prefix.
167 There are a few prefix characters for which @kbd{C-h} does not
168 work---for historical reasons, they have other meanings for @kbd{C-h}
169 which are not easy to change. But @key{F1} should work for all prefix
170 characters.
171
172 @node Commands, Text Characters, Keys, Top
173 @section Keys and Commands
174
175 @cindex binding
176 @cindex function
177 @cindex command
178 @cindex function definition
179 This manual is full of passages that tell you what particular keys
180 do. But Emacs does not assign meanings to keys directly. Instead,
181 Emacs assigns meanings to named @dfn{commands}, and then gives keys
182 their meanings by @dfn{binding} them to commands.
183
184 Every command has a name chosen by a programmer. The name is usually
185 made of a few English words separated by dashes; for example,
186 @code{next-line} or @code{forward-word}. A command also has a
187 @dfn{function definition} which is a Lisp program; this is what makes
188 the command do what it does. In Emacs Lisp, a command is actually a
189 special kind of Lisp function; one which specifies how to read arguments
190 for it and call it interactively. For more information on commands and
191 functions, see @ref{What Is a Function,, What Is a Function, elisp, The
192 Emacs Lisp Reference Manual}. (The definition we use in this manual is
193 simplified slightly.)
194
195 The bindings between keys and commands are recorded in various tables
196 called @dfn{keymaps}. @xref{Keymaps}.
197
198 When we say that ``@kbd{C-n} moves down vertically one line'' we are
199 glossing over a distinction that is irrelevant in ordinary use but is vital
200 in understanding how to customize Emacs. It is the command
201 @code{next-line} that is programmed to move down vertically. @kbd{C-n} has
202 this effect @emph{because} it is bound to that command. If you rebind
203 @kbd{C-n} to the command @code{forward-word} then @kbd{C-n} will move
204 forward by words instead. Rebinding keys is a common method of
205 customization.@refill
206
207 In the rest of this manual, we usually ignore this subtlety to keep
208 things simple. To give the information needed for customization, we
209 state the name of the command which really does the work in parentheses
210 after mentioning the key that runs it. For example, we will say that
211 ``The command @kbd{C-n} (@code{next-line}) moves point vertically
212 down,'' meaning that @code{next-line} is a command that moves vertically
213 down and @kbd{C-n} is a key that is standardly bound to it.
214
215 While we are on the subject of information for customization only,
216 it's a good time to tell you about @dfn{variables}. Often the
217 description of a command will say, ``To change this, set the variable
218 @code{mumble-foo}.'' A variable is a name used to remember a value.
219 Most of the variables documented in this manual exist just to facilitate
220 customization: some command or other part of Emacs examines the variable
221 and behaves differently according to the value that you set. Until you
222 are interested in customizing, you can ignore the information about
223 variables. When you are ready to be interested, read the basic
224 information on variables, and then the information on individual
225 variables will make sense. @xref{Variables}.
226
227 @node Text Characters, Entering Emacs, Commands, Top
228 @section Character Set for Text
229 @cindex characters (in text)
230
231 Text in Emacs buffers is a sequence of 8-bit bytes. Each byte can
232 hold a single ASCII character. Both ASCII control characters (octal
233 codes 000 through 037, and 0177) and ASCII printing characters (codes
234 040 through 0176) are allowed; however, non-ASCII control characters
235 cannot appear in a buffer. The other modifier flags used in keyboard
236 input, such as Meta, are not allowed in buffers either.
237
238 Some ASCII control characters serve special purposes in text, and have
239 special names. For example, the newline character (octal code 012) is
240 used in the buffer to end a line, and the tab character (octal code 011)
241 is used for indenting to the next tab stop column (normally every 8
242 columns). @xref{Text Display}.
243
244 Non-ASCII printing characters can also appear in buffers. When
245 multibyte characters are enabled, you can use any of the non-ASCII
246 printing characters that Emacs supports. They have character codes
247 starting at 256, octal 0400, and each one is represented as a sequence
248 of two or more bytes. @xref{International}. Single byte characters
249 with codes 128 through 255 may also appear in multibyte buffers.
250
251 If you disable multibyte characters, then you can use only one
252 alphabet of non-ASCII characters, but they all fit in one byte. They
253 use codes 0200 through 0377. @xref{Single-Byte Character Support}.