* src/xdisp.c (fast_set_selected_frame): Rename from update_tool_bar_unwind.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected
519 window (or another buffer with the same base buffer). */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* True while redisplay_internal is in progress. */
772
773 bool redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void get_visually_first_element (struct it *);
931 static void init_to_row_start (struct it *, struct window *,
932 struct glyph_row *);
933 static int init_to_row_end (struct it *, struct window *,
934 struct glyph_row *);
935 static void back_to_previous_line_start (struct it *);
936 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
937 static struct text_pos string_pos_nchars_ahead (struct text_pos,
938 Lisp_Object, ptrdiff_t);
939 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
940 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
941 static ptrdiff_t number_of_chars (const char *, int);
942 static void compute_stop_pos (struct it *);
943 static void compute_string_pos (struct text_pos *, struct text_pos,
944 Lisp_Object);
945 static int face_before_or_after_it_pos (struct it *, int);
946 static ptrdiff_t next_overlay_change (ptrdiff_t);
947 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
948 Lisp_Object, struct text_pos *, ptrdiff_t, int);
949 static int handle_single_display_spec (struct it *, Lisp_Object,
950 Lisp_Object, Lisp_Object,
951 struct text_pos *, ptrdiff_t, int, int);
952 static int underlying_face_id (struct it *);
953 static int in_ellipses_for_invisible_text_p (struct display_pos *,
954 struct window *);
955
956 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
957 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
958
959 #ifdef HAVE_WINDOW_SYSTEM
960
961 static void x_consider_frame_title (Lisp_Object);
962 static int tool_bar_lines_needed (struct frame *, int *);
963 static void update_tool_bar (struct frame *, int);
964 static void build_desired_tool_bar_string (struct frame *f);
965 static int redisplay_tool_bar (struct frame *);
966 static void display_tool_bar_line (struct it *, int);
967 static void notice_overwritten_cursor (struct window *,
968 enum glyph_row_area,
969 int, int, int, int);
970 static void append_stretch_glyph (struct it *, Lisp_Object,
971 int, int, int);
972
973
974 #endif /* HAVE_WINDOW_SYSTEM */
975
976 static void produce_special_glyphs (struct it *, enum display_element_type);
977 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
978 static int coords_in_mouse_face_p (struct window *, int, int);
979
980
981 \f
982 /***********************************************************************
983 Window display dimensions
984 ***********************************************************************/
985
986 /* Return the bottom boundary y-position for text lines in window W.
987 This is the first y position at which a line cannot start.
988 It is relative to the top of the window.
989
990 This is the height of W minus the height of a mode line, if any. */
991
992 int
993 window_text_bottom_y (struct window *w)
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 int
1007 window_box_width (struct window *w, int area)
1008 {
1009 int cols = XFASTINT (w->total_cols);
1010 int pixels = 0;
1011
1012 if (!w->pseudo_window_p)
1013 {
1014 cols -= WINDOW_SCROLL_BAR_COLS (w);
1015
1016 if (area == TEXT_AREA)
1017 {
1018 if (INTEGERP (w->left_margin_cols))
1019 cols -= XFASTINT (w->left_margin_cols);
1020 if (INTEGERP (w->right_margin_cols))
1021 cols -= XFASTINT (w->right_margin_cols);
1022 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1023 }
1024 else if (area == LEFT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->left_margin_cols)
1027 ? XFASTINT (w->left_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 else if (area == RIGHT_MARGIN_AREA)
1031 {
1032 cols = (INTEGERP (w->right_margin_cols)
1033 ? XFASTINT (w->right_margin_cols) : 0);
1034 pixels = 0;
1035 }
1036 }
1037
1038 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1039 }
1040
1041
1042 /* Return the pixel height of the display area of window W, not
1043 including mode lines of W, if any. */
1044
1045 int
1046 window_box_height (struct window *w)
1047 {
1048 struct frame *f = XFRAME (w->frame);
1049 int height = WINDOW_TOTAL_HEIGHT (w);
1050
1051 eassert (height >= 0);
1052
1053 /* Note: the code below that determines the mode-line/header-line
1054 height is essentially the same as that contained in the macro
1055 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1056 the appropriate glyph row has its `mode_line_p' flag set,
1057 and if it doesn't, uses estimate_mode_line_height instead. */
1058
1059 if (WINDOW_WANTS_MODELINE_P (w))
1060 {
1061 struct glyph_row *ml_row
1062 = (w->current_matrix && w->current_matrix->rows
1063 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1064 : 0);
1065 if (ml_row && ml_row->mode_line_p)
1066 height -= ml_row->height;
1067 else
1068 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1069 }
1070
1071 if (WINDOW_WANTS_HEADER_LINE_P (w))
1072 {
1073 struct glyph_row *hl_row
1074 = (w->current_matrix && w->current_matrix->rows
1075 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1076 : 0);
1077 if (hl_row && hl_row->mode_line_p)
1078 height -= hl_row->height;
1079 else
1080 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1081 }
1082
1083 /* With a very small font and a mode-line that's taller than
1084 default, we might end up with a negative height. */
1085 return max (0, height);
1086 }
1087
1088 /* Return the window-relative coordinate of the left edge of display
1089 area AREA of window W. AREA < 0 means return the left edge of the
1090 whole window, to the right of the left fringe of W. */
1091
1092 int
1093 window_box_left_offset (struct window *w, int area)
1094 {
1095 int x;
1096
1097 if (w->pseudo_window_p)
1098 return 0;
1099
1100 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1101
1102 if (area == TEXT_AREA)
1103 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1104 + window_box_width (w, LEFT_MARGIN_AREA));
1105 else if (area == RIGHT_MARGIN_AREA)
1106 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1107 + window_box_width (w, LEFT_MARGIN_AREA)
1108 + window_box_width (w, TEXT_AREA)
1109 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1110 ? 0
1111 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1112 else if (area == LEFT_MARGIN_AREA
1113 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1114 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1115
1116 return x;
1117 }
1118
1119
1120 /* Return the window-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the right edge of the
1122 whole window, to the left of the right fringe of W. */
1123
1124 int
1125 window_box_right_offset (struct window *w, int area)
1126 {
1127 return window_box_left_offset (w, area) + window_box_width (w, area);
1128 }
1129
1130 /* Return the frame-relative coordinate of the left edge of display
1131 area AREA of window W. AREA < 0 means return the left edge of the
1132 whole window, to the right of the left fringe of W. */
1133
1134 int
1135 window_box_left (struct window *w, int area)
1136 {
1137 struct frame *f = XFRAME (w->frame);
1138 int x;
1139
1140 if (w->pseudo_window_p)
1141 return FRAME_INTERNAL_BORDER_WIDTH (f);
1142
1143 x = (WINDOW_LEFT_EDGE_X (w)
1144 + window_box_left_offset (w, area));
1145
1146 return x;
1147 }
1148
1149
1150 /* Return the frame-relative coordinate of the right edge of display
1151 area AREA of window W. AREA < 0 means return the right edge of the
1152 whole window, to the left of the right fringe of W. */
1153
1154 int
1155 window_box_right (struct window *w, int area)
1156 {
1157 return window_box_left (w, area) + window_box_width (w, area);
1158 }
1159
1160 /* Get the bounding box of the display area AREA of window W, without
1161 mode lines, in frame-relative coordinates. AREA < 0 means the
1162 whole window, not including the left and right fringes of
1163 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1164 coordinates of the upper-left corner of the box. Return in
1165 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1166
1167 void
1168 window_box (struct window *w, int area, int *box_x, int *box_y,
1169 int *box_width, int *box_height)
1170 {
1171 if (box_width)
1172 *box_width = window_box_width (w, area);
1173 if (box_height)
1174 *box_height = window_box_height (w);
1175 if (box_x)
1176 *box_x = window_box_left (w, area);
1177 if (box_y)
1178 {
1179 *box_y = WINDOW_TOP_EDGE_Y (w);
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1182 }
1183 }
1184
1185
1186 /* Get the bounding box of the display area AREA of window W, without
1187 mode lines. AREA < 0 means the whole window, not including the
1188 left and right fringe of the window. Return in *TOP_LEFT_X
1189 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1190 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1191 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1192 box. */
1193
1194 static void
1195 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1196 int *bottom_right_x, int *bottom_right_y)
1197 {
1198 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1199 bottom_right_y);
1200 *bottom_right_x += *top_left_x;
1201 *bottom_right_y += *top_left_y;
1202 }
1203
1204
1205 \f
1206 /***********************************************************************
1207 Utilities
1208 ***********************************************************************/
1209
1210 /* Return the bottom y-position of the line the iterator IT is in.
1211 This can modify IT's settings. */
1212
1213 int
1214 line_bottom_y (struct it *it)
1215 {
1216 int line_height = it->max_ascent + it->max_descent;
1217 int line_top_y = it->current_y;
1218
1219 if (line_height == 0)
1220 {
1221 if (last_height)
1222 line_height = last_height;
1223 else if (IT_CHARPOS (*it) < ZV)
1224 {
1225 move_it_by_lines (it, 1);
1226 line_height = (it->max_ascent || it->max_descent
1227 ? it->max_ascent + it->max_descent
1228 : last_height);
1229 }
1230 else
1231 {
1232 struct glyph_row *row = it->glyph_row;
1233
1234 /* Use the default character height. */
1235 it->glyph_row = NULL;
1236 it->what = IT_CHARACTER;
1237 it->c = ' ';
1238 it->len = 1;
1239 PRODUCE_GLYPHS (it);
1240 line_height = it->ascent + it->descent;
1241 it->glyph_row = row;
1242 }
1243 }
1244
1245 return line_top_y + line_height;
1246 }
1247
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1252 {
1253 if (CONSP (spec))
1254 {
1255 while (CONSP (spec))
1256 {
1257 if (STRINGP (XCAR (spec)))
1258 return XCAR (spec);
1259 spec = XCDR (spec);
1260 }
1261 }
1262 else if (VECTORP (spec))
1263 {
1264 ptrdiff_t i;
1265
1266 for (i = 0; i < ASIZE (spec); i++)
1267 {
1268 if (STRINGP (AREF (spec, i)))
1269 return AREF (spec, i);
1270 }
1271 return Qnil;
1272 }
1273
1274 return spec;
1275 }
1276
1277
1278 /* Limit insanely large values of W->hscroll on frame F to the largest
1279 value that will still prevent first_visible_x and last_visible_x of
1280 'struct it' from overflowing an int. */
1281 static int
1282 window_hscroll_limited (struct window *w, struct frame *f)
1283 {
1284 ptrdiff_t window_hscroll = w->hscroll;
1285 int window_text_width = window_box_width (w, TEXT_AREA);
1286 int colwidth = FRAME_COLUMN_WIDTH (f);
1287
1288 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1289 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1290
1291 return window_hscroll;
1292 }
1293
1294 /* Return 1 if position CHARPOS is visible in window W.
1295 CHARPOS < 0 means return info about WINDOW_END position.
1296 If visible, set *X and *Y to pixel coordinates of top left corner.
1297 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1298 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1299
1300 int
1301 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1302 int *rtop, int *rbot, int *rowh, int *vpos)
1303 {
1304 struct it it;
1305 void *itdata = bidi_shelve_cache ();
1306 struct text_pos top;
1307 int visible_p = 0;
1308 struct buffer *old_buffer = NULL;
1309
1310 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1311 return visible_p;
1312
1313 if (XBUFFER (w->buffer) != current_buffer)
1314 {
1315 old_buffer = current_buffer;
1316 set_buffer_internal_1 (XBUFFER (w->buffer));
1317 }
1318
1319 SET_TEXT_POS_FROM_MARKER (top, w->start);
1320 /* Scrolling a minibuffer window via scroll bar when the echo area
1321 shows long text sometimes resets the minibuffer contents behind
1322 our backs. */
1323 if (CHARPOS (top) > ZV)
1324 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1325
1326 /* Compute exact mode line heights. */
1327 if (WINDOW_WANTS_MODELINE_P (w))
1328 current_mode_line_height
1329 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1330 BVAR (current_buffer, mode_line_format));
1331
1332 if (WINDOW_WANTS_HEADER_LINE_P (w))
1333 current_header_line_height
1334 = display_mode_line (w, HEADER_LINE_FACE_ID,
1335 BVAR (current_buffer, header_line_format));
1336
1337 start_display (&it, w, top);
1338 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1339 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1340
1341 if (charpos >= 0
1342 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1343 && IT_CHARPOS (it) >= charpos)
1344 /* When scanning backwards under bidi iteration, move_it_to
1345 stops at or _before_ CHARPOS, because it stops at or to
1346 the _right_ of the character at CHARPOS. */
1347 || (it.bidi_p && it.bidi_it.scan_dir == -1
1348 && IT_CHARPOS (it) <= charpos)))
1349 {
1350 /* We have reached CHARPOS, or passed it. How the call to
1351 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1352 or covered by a display property, move_it_to stops at the end
1353 of the invisible text, to the right of CHARPOS. (ii) If
1354 CHARPOS is in a display vector, move_it_to stops on its last
1355 glyph. */
1356 int top_x = it.current_x;
1357 int top_y = it.current_y;
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 enum it_method it_method = it.method;
1360 int bottom_y = (last_height = 0, line_bottom_y (&it));
1361 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1362
1363 if (top_y < window_top_y)
1364 visible_p = bottom_y > window_top_y;
1365 else if (top_y < it.last_visible_y)
1366 visible_p = 1;
1367 if (bottom_y >= it.last_visible_y
1368 && it.bidi_p && it.bidi_it.scan_dir == -1
1369 && IT_CHARPOS (it) < charpos)
1370 {
1371 /* When the last line of the window is scanned backwards
1372 under bidi iteration, we could be duped into thinking
1373 that we have passed CHARPOS, when in fact move_it_to
1374 simply stopped short of CHARPOS because it reached
1375 last_visible_y. To see if that's what happened, we call
1376 move_it_to again with a slightly larger vertical limit,
1377 and see if it actually moved vertically; if it did, we
1378 didn't really reach CHARPOS, which is beyond window end. */
1379 struct it save_it = it;
1380 /* Why 10? because we don't know how many canonical lines
1381 will the height of the next line(s) be. So we guess. */
1382 int ten_more_lines =
1383 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = 0;
1389
1390 it = save_it;
1391 }
1392 if (visible_p)
1393 {
1394 if (it_method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2;
1403 start_display (&it2, w, top);
1404 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1405 get_next_display_element (&it2);
1406 PRODUCE_GLYPHS (&it2);
1407 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1408 || it2.current_x > it2.last_visible_x)
1409 top_x = it.glyph_row->x;
1410 else
1411 {
1412 top_x = it2.current_x;
1413 top_y = it2.current_y;
1414 }
1415 }
1416 }
1417 else if (IT_CHARPOS (it) != charpos)
1418 {
1419 Lisp_Object cpos = make_number (charpos);
1420 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1421 Lisp_Object string = string_from_display_spec (spec);
1422 int newline_in_string = 0;
1423
1424 if (STRINGP (string))
1425 {
1426 const char *s = SSDATA (string);
1427 const char *e = s + SBYTES (string);
1428 while (s < e)
1429 {
1430 if (*s++ == '\n')
1431 {
1432 newline_in_string = 1;
1433 break;
1434 }
1435 }
1436 }
1437 /* The tricky code below is needed because there's a
1438 discrepancy between move_it_to and how we set cursor
1439 when the display line ends in a newline from a
1440 display string. move_it_to will stop _after_ such
1441 display strings, whereas set_cursor_from_row
1442 conspires with cursor_row_p to place the cursor on
1443 the first glyph produced from the display string. */
1444
1445 /* We have overshoot PT because it is covered by a
1446 display property whose value is a string. If the
1447 string includes embedded newlines, we are also in the
1448 wrong display line. Backtrack to the correct line,
1449 where the display string begins. */
1450 if (newline_in_string)
1451 {
1452 Lisp_Object startpos, endpos;
1453 EMACS_INT start, end;
1454 struct it it3;
1455 int it3_moved;
1456
1457 /* Find the first and the last buffer positions
1458 covered by the display string. */
1459 endpos =
1460 Fnext_single_char_property_change (cpos, Qdisplay,
1461 Qnil, Qnil);
1462 startpos =
1463 Fprevious_single_char_property_change (endpos, Qdisplay,
1464 Qnil, Qnil);
1465 start = XFASTINT (startpos);
1466 end = XFASTINT (endpos);
1467 /* Move to the last buffer position before the
1468 display property. */
1469 start_display (&it3, w, top);
1470 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1471 /* Move forward one more line if the position before
1472 the display string is a newline or if it is the
1473 rightmost character on a line that is
1474 continued or word-wrapped. */
1475 if (it3.method == GET_FROM_BUFFER
1476 && it3.c == '\n')
1477 move_it_by_lines (&it3, 1);
1478 else if (move_it_in_display_line_to (&it3, -1,
1479 it3.current_x
1480 + it3.pixel_width,
1481 MOVE_TO_X)
1482 == MOVE_LINE_CONTINUED)
1483 {
1484 move_it_by_lines (&it3, 1);
1485 /* When we are under word-wrap, the #$@%!
1486 move_it_by_lines moves 2 lines, so we need to
1487 fix that up. */
1488 if (it3.line_wrap == WORD_WRAP)
1489 move_it_by_lines (&it3, -1);
1490 }
1491
1492 /* Record the vertical coordinate of the display
1493 line where we wound up. */
1494 top_y = it3.current_y;
1495 if (it3.bidi_p)
1496 {
1497 /* When characters are reordered for display,
1498 the character displayed to the left of the
1499 display string could be _after_ the display
1500 property in the logical order. Use the
1501 smallest vertical position of these two. */
1502 start_display (&it3, w, top);
1503 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1504 if (it3.current_y < top_y)
1505 top_y = it3.current_y;
1506 }
1507 /* Move from the top of the window to the beginning
1508 of the display line where the display string
1509 begins. */
1510 start_display (&it3, w, top);
1511 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1512 /* If it3_moved stays zero after the 'while' loop
1513 below, that means we already were at a newline
1514 before the loop (e.g., the display string begins
1515 with a newline), so we don't need to (and cannot)
1516 inspect the glyphs of it3.glyph_row, because
1517 PRODUCE_GLYPHS will not produce anything for a
1518 newline, and thus it3.glyph_row stays at its
1519 stale content it got at top of the window. */
1520 it3_moved = 0;
1521 /* Finally, advance the iterator until we hit the
1522 first display element whose character position is
1523 CHARPOS, or until the first newline from the
1524 display string, which signals the end of the
1525 display line. */
1526 while (get_next_display_element (&it3))
1527 {
1528 PRODUCE_GLYPHS (&it3);
1529 if (IT_CHARPOS (it3) == charpos
1530 || ITERATOR_AT_END_OF_LINE_P (&it3))
1531 break;
1532 it3_moved = 1;
1533 set_iterator_to_next (&it3, 0);
1534 }
1535 top_x = it3.current_x - it3.pixel_width;
1536 /* Normally, we would exit the above loop because we
1537 found the display element whose character
1538 position is CHARPOS. For the contingency that we
1539 didn't, and stopped at the first newline from the
1540 display string, move back over the glyphs
1541 produced from the string, until we find the
1542 rightmost glyph not from the string. */
1543 if (it3_moved
1544 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1545 {
1546 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1547 + it3.glyph_row->used[TEXT_AREA];
1548
1549 while (EQ ((g - 1)->object, string))
1550 {
1551 --g;
1552 top_x -= g->pixel_width;
1553 }
1554 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1555 + it3.glyph_row->used[TEXT_AREA]);
1556 }
1557 }
1558 }
1559
1560 *x = top_x;
1561 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1562 *rtop = max (0, window_top_y - top_y);
1563 *rbot = max (0, bottom_y - it.last_visible_y);
1564 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1565 - max (top_y, window_top_y)));
1566 *vpos = it.vpos;
1567 }
1568 }
1569 else
1570 {
1571 /* We were asked to provide info about WINDOW_END. */
1572 struct it it2;
1573 void *it2data = NULL;
1574
1575 SAVE_IT (it2, it, it2data);
1576 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1577 move_it_by_lines (&it, 1);
1578 if (charpos < IT_CHARPOS (it)
1579 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1580 {
1581 visible_p = 1;
1582 RESTORE_IT (&it2, &it2, it2data);
1583 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1584 *x = it2.current_x;
1585 *y = it2.current_y + it2.max_ascent - it2.ascent;
1586 *rtop = max (0, -it2.current_y);
1587 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1588 - it.last_visible_y));
1589 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1590 it.last_visible_y)
1591 - max (it2.current_y,
1592 WINDOW_HEADER_LINE_HEIGHT (w))));
1593 *vpos = it2.vpos;
1594 }
1595 else
1596 bidi_unshelve_cache (it2data, 1);
1597 }
1598 bidi_unshelve_cache (itdata, 0);
1599
1600 if (old_buffer)
1601 set_buffer_internal_1 (old_buffer);
1602
1603 current_header_line_height = current_mode_line_height = -1;
1604
1605 if (visible_p && w->hscroll > 0)
1606 *x -=
1607 window_hscroll_limited (w, WINDOW_XFRAME (w))
1608 * WINDOW_FRAME_COLUMN_WIDTH (w);
1609
1610 #if 0
1611 /* Debugging code. */
1612 if (visible_p)
1613 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1614 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1615 else
1616 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1617 #endif
1618
1619 return visible_p;
1620 }
1621
1622
1623 /* Return the next character from STR. Return in *LEN the length of
1624 the character. This is like STRING_CHAR_AND_LENGTH but never
1625 returns an invalid character. If we find one, we return a `?', but
1626 with the length of the invalid character. */
1627
1628 static int
1629 string_char_and_length (const unsigned char *str, int *len)
1630 {
1631 int c;
1632
1633 c = STRING_CHAR_AND_LENGTH (str, *len);
1634 if (!CHAR_VALID_P (c))
1635 /* We may not change the length here because other places in Emacs
1636 don't use this function, i.e. they silently accept invalid
1637 characters. */
1638 c = '?';
1639
1640 return c;
1641 }
1642
1643
1644
1645 /* Given a position POS containing a valid character and byte position
1646 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1647
1648 static struct text_pos
1649 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1650 {
1651 eassert (STRINGP (string) && nchars >= 0);
1652
1653 if (STRING_MULTIBYTE (string))
1654 {
1655 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1656 int len;
1657
1658 while (nchars--)
1659 {
1660 string_char_and_length (p, &len);
1661 p += len;
1662 CHARPOS (pos) += 1;
1663 BYTEPOS (pos) += len;
1664 }
1665 }
1666 else
1667 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1668
1669 return pos;
1670 }
1671
1672
1673 /* Value is the text position, i.e. character and byte position,
1674 for character position CHARPOS in STRING. */
1675
1676 static struct text_pos
1677 string_pos (ptrdiff_t charpos, Lisp_Object string)
1678 {
1679 struct text_pos pos;
1680 eassert (STRINGP (string));
1681 eassert (charpos >= 0);
1682 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1683 return pos;
1684 }
1685
1686
1687 /* Value is a text position, i.e. character and byte position, for
1688 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1689 means recognize multibyte characters. */
1690
1691 static struct text_pos
1692 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1693 {
1694 struct text_pos pos;
1695
1696 eassert (s != NULL);
1697 eassert (charpos >= 0);
1698
1699 if (multibyte_p)
1700 {
1701 int len;
1702
1703 SET_TEXT_POS (pos, 0, 0);
1704 while (charpos--)
1705 {
1706 string_char_and_length ((const unsigned char *) s, &len);
1707 s += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, charpos, charpos);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the number of characters in C string S. MULTIBYTE_P
1720 non-zero means recognize multibyte characters. */
1721
1722 static ptrdiff_t
1723 number_of_chars (const char *s, int multibyte_p)
1724 {
1725 ptrdiff_t nchars;
1726
1727 if (multibyte_p)
1728 {
1729 ptrdiff_t rest = strlen (s);
1730 int len;
1731 const unsigned char *p = (const unsigned char *) s;
1732
1733 for (nchars = 0; rest > 0; ++nchars)
1734 {
1735 string_char_and_length (p, &len);
1736 rest -= len, p += len;
1737 }
1738 }
1739 else
1740 nchars = strlen (s);
1741
1742 return nchars;
1743 }
1744
1745
1746 /* Compute byte position NEWPOS->bytepos corresponding to
1747 NEWPOS->charpos. POS is a known position in string STRING.
1748 NEWPOS->charpos must be >= POS.charpos. */
1749
1750 static void
1751 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1752 {
1753 eassert (STRINGP (string));
1754 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1755
1756 if (STRING_MULTIBYTE (string))
1757 *newpos = string_pos_nchars_ahead (pos, string,
1758 CHARPOS (*newpos) - CHARPOS (pos));
1759 else
1760 BYTEPOS (*newpos) = CHARPOS (*newpos);
1761 }
1762
1763 /* EXPORT:
1764 Return an estimation of the pixel height of mode or header lines on
1765 frame F. FACE_ID specifies what line's height to estimate. */
1766
1767 int
1768 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1769 {
1770 #ifdef HAVE_WINDOW_SYSTEM
1771 if (FRAME_WINDOW_P (f))
1772 {
1773 int height = FONT_HEIGHT (FRAME_FONT (f));
1774
1775 /* This function is called so early when Emacs starts that the face
1776 cache and mode line face are not yet initialized. */
1777 if (FRAME_FACE_CACHE (f))
1778 {
1779 struct face *face = FACE_FROM_ID (f, face_id);
1780 if (face)
1781 {
1782 if (face->font)
1783 height = FONT_HEIGHT (face->font);
1784 if (face->box_line_width > 0)
1785 height += 2 * face->box_line_width;
1786 }
1787 }
1788
1789 return height;
1790 }
1791 #endif
1792
1793 return 1;
1794 }
1795
1796 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1797 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1798 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1799 not force the value into range. */
1800
1801 void
1802 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1803 int *x, int *y, NativeRectangle *bounds, int noclip)
1804 {
1805
1806 #ifdef HAVE_WINDOW_SYSTEM
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1810 even for negative values. */
1811 if (pix_x < 0)
1812 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1813 if (pix_y < 0)
1814 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1815
1816 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1817 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1818
1819 if (bounds)
1820 STORE_NATIVE_RECT (*bounds,
1821 FRAME_COL_TO_PIXEL_X (f, pix_x),
1822 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1823 FRAME_COLUMN_WIDTH (f) - 1,
1824 FRAME_LINE_HEIGHT (f) - 1);
1825
1826 if (!noclip)
1827 {
1828 if (pix_x < 0)
1829 pix_x = 0;
1830 else if (pix_x > FRAME_TOTAL_COLS (f))
1831 pix_x = FRAME_TOTAL_COLS (f);
1832
1833 if (pix_y < 0)
1834 pix_y = 0;
1835 else if (pix_y > FRAME_LINES (f))
1836 pix_y = FRAME_LINES (f);
1837 }
1838 }
1839 #endif
1840
1841 *x = pix_x;
1842 *y = pix_y;
1843 }
1844
1845
1846 /* Find the glyph under window-relative coordinates X/Y in window W.
1847 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1848 strings. Return in *HPOS and *VPOS the row and column number of
1849 the glyph found. Return in *AREA the glyph area containing X.
1850 Value is a pointer to the glyph found or null if X/Y is not on
1851 text, or we can't tell because W's current matrix is not up to
1852 date. */
1853
1854 static
1855 struct glyph *
1856 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1857 int *dx, int *dy, int *area)
1858 {
1859 struct glyph *glyph, *end;
1860 struct glyph_row *row = NULL;
1861 int x0, i;
1862
1863 /* Find row containing Y. Give up if some row is not enabled. */
1864 for (i = 0; i < w->current_matrix->nrows; ++i)
1865 {
1866 row = MATRIX_ROW (w->current_matrix, i);
1867 if (!row->enabled_p)
1868 return NULL;
1869 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1870 break;
1871 }
1872
1873 *vpos = i;
1874 *hpos = 0;
1875
1876 /* Give up if Y is not in the window. */
1877 if (i == w->current_matrix->nrows)
1878 return NULL;
1879
1880 /* Get the glyph area containing X. */
1881 if (w->pseudo_window_p)
1882 {
1883 *area = TEXT_AREA;
1884 x0 = 0;
1885 }
1886 else
1887 {
1888 if (x < window_box_left_offset (w, TEXT_AREA))
1889 {
1890 *area = LEFT_MARGIN_AREA;
1891 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1892 }
1893 else if (x < window_box_right_offset (w, TEXT_AREA))
1894 {
1895 *area = TEXT_AREA;
1896 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1897 }
1898 else
1899 {
1900 *area = RIGHT_MARGIN_AREA;
1901 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1902 }
1903 }
1904
1905 /* Find glyph containing X. */
1906 glyph = row->glyphs[*area];
1907 end = glyph + row->used[*area];
1908 x -= x0;
1909 while (glyph < end && x >= glyph->pixel_width)
1910 {
1911 x -= glyph->pixel_width;
1912 ++glyph;
1913 }
1914
1915 if (glyph == end)
1916 return NULL;
1917
1918 if (dx)
1919 {
1920 *dx = x;
1921 *dy = y - (row->y + row->ascent - glyph->ascent);
1922 }
1923
1924 *hpos = glyph - row->glyphs[*area];
1925 return glyph;
1926 }
1927
1928 /* Convert frame-relative x/y to coordinates relative to window W.
1929 Takes pseudo-windows into account. */
1930
1931 static void
1932 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1933 {
1934 if (w->pseudo_window_p)
1935 {
1936 /* A pseudo-window is always full-width, and starts at the
1937 left edge of the frame, plus a frame border. */
1938 struct frame *f = XFRAME (w->frame);
1939 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 else
1943 {
1944 *x -= WINDOW_LEFT_EDGE_X (w);
1945 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1946 }
1947 }
1948
1949 #ifdef HAVE_WINDOW_SYSTEM
1950
1951 /* EXPORT:
1952 Return in RECTS[] at most N clipping rectangles for glyph string S.
1953 Return the number of stored rectangles. */
1954
1955 int
1956 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1957 {
1958 XRectangle r;
1959
1960 if (n <= 0)
1961 return 0;
1962
1963 if (s->row->full_width_p)
1964 {
1965 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1966 r.x = WINDOW_LEFT_EDGE_X (s->w);
1967 r.width = WINDOW_TOTAL_WIDTH (s->w);
1968
1969 /* Unless displaying a mode or menu bar line, which are always
1970 fully visible, clip to the visible part of the row. */
1971 if (s->w->pseudo_window_p)
1972 r.height = s->row->visible_height;
1973 else
1974 r.height = s->height;
1975 }
1976 else
1977 {
1978 /* This is a text line that may be partially visible. */
1979 r.x = window_box_left (s->w, s->area);
1980 r.width = window_box_width (s->w, s->area);
1981 r.height = s->row->visible_height;
1982 }
1983
1984 if (s->clip_head)
1985 if (r.x < s->clip_head->x)
1986 {
1987 if (r.width >= s->clip_head->x - r.x)
1988 r.width -= s->clip_head->x - r.x;
1989 else
1990 r.width = 0;
1991 r.x = s->clip_head->x;
1992 }
1993 if (s->clip_tail)
1994 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1995 {
1996 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1997 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1998 else
1999 r.width = 0;
2000 }
2001
2002 /* If S draws overlapping rows, it's sufficient to use the top and
2003 bottom of the window for clipping because this glyph string
2004 intentionally draws over other lines. */
2005 if (s->for_overlaps)
2006 {
2007 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2008 r.height = window_text_bottom_y (s->w) - r.y;
2009
2010 /* Alas, the above simple strategy does not work for the
2011 environments with anti-aliased text: if the same text is
2012 drawn onto the same place multiple times, it gets thicker.
2013 If the overlap we are processing is for the erased cursor, we
2014 take the intersection with the rectangle of the cursor. */
2015 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2016 {
2017 XRectangle rc, r_save = r;
2018
2019 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2020 rc.y = s->w->phys_cursor.y;
2021 rc.width = s->w->phys_cursor_width;
2022 rc.height = s->w->phys_cursor_height;
2023
2024 x_intersect_rectangles (&r_save, &rc, &r);
2025 }
2026 }
2027 else
2028 {
2029 /* Don't use S->y for clipping because it doesn't take partially
2030 visible lines into account. For example, it can be negative for
2031 partially visible lines at the top of a window. */
2032 if (!s->row->full_width_p
2033 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2034 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2035 else
2036 r.y = max (0, s->row->y);
2037 }
2038
2039 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2040
2041 /* If drawing the cursor, don't let glyph draw outside its
2042 advertised boundaries. Cleartype does this under some circumstances. */
2043 if (s->hl == DRAW_CURSOR)
2044 {
2045 struct glyph *glyph = s->first_glyph;
2046 int height, max_y;
2047
2048 if (s->x > r.x)
2049 {
2050 r.width -= s->x - r.x;
2051 r.x = s->x;
2052 }
2053 r.width = min (r.width, glyph->pixel_width);
2054
2055 /* If r.y is below window bottom, ensure that we still see a cursor. */
2056 height = min (glyph->ascent + glyph->descent,
2057 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2058 max_y = window_text_bottom_y (s->w) - height;
2059 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2060 if (s->ybase - glyph->ascent > max_y)
2061 {
2062 r.y = max_y;
2063 r.height = height;
2064 }
2065 else
2066 {
2067 /* Don't draw cursor glyph taller than our actual glyph. */
2068 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2069 if (height < r.height)
2070 {
2071 max_y = r.y + r.height;
2072 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2073 r.height = min (max_y - r.y, height);
2074 }
2075 }
2076 }
2077
2078 if (s->row->clip)
2079 {
2080 XRectangle r_save = r;
2081
2082 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2083 r.width = 0;
2084 }
2085
2086 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2087 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2088 {
2089 #ifdef CONVERT_FROM_XRECT
2090 CONVERT_FROM_XRECT (r, *rects);
2091 #else
2092 *rects = r;
2093 #endif
2094 return 1;
2095 }
2096 else
2097 {
2098 /* If we are processing overlapping and allowed to return
2099 multiple clipping rectangles, we exclude the row of the glyph
2100 string from the clipping rectangle. This is to avoid drawing
2101 the same text on the environment with anti-aliasing. */
2102 #ifdef CONVERT_FROM_XRECT
2103 XRectangle rs[2];
2104 #else
2105 XRectangle *rs = rects;
2106 #endif
2107 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2108
2109 if (s->for_overlaps & OVERLAPS_PRED)
2110 {
2111 rs[i] = r;
2112 if (r.y + r.height > row_y)
2113 {
2114 if (r.y < row_y)
2115 rs[i].height = row_y - r.y;
2116 else
2117 rs[i].height = 0;
2118 }
2119 i++;
2120 }
2121 if (s->for_overlaps & OVERLAPS_SUCC)
2122 {
2123 rs[i] = r;
2124 if (r.y < row_y + s->row->visible_height)
2125 {
2126 if (r.y + r.height > row_y + s->row->visible_height)
2127 {
2128 rs[i].y = row_y + s->row->visible_height;
2129 rs[i].height = r.y + r.height - rs[i].y;
2130 }
2131 else
2132 rs[i].height = 0;
2133 }
2134 i++;
2135 }
2136
2137 n = i;
2138 #ifdef CONVERT_FROM_XRECT
2139 for (i = 0; i < n; i++)
2140 CONVERT_FROM_XRECT (rs[i], rects[i]);
2141 #endif
2142 return n;
2143 }
2144 }
2145
2146 /* EXPORT:
2147 Return in *NR the clipping rectangle for glyph string S. */
2148
2149 void
2150 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2151 {
2152 get_glyph_string_clip_rects (s, nr, 1);
2153 }
2154
2155
2156 /* EXPORT:
2157 Return the position and height of the phys cursor in window W.
2158 Set w->phys_cursor_width to width of phys cursor.
2159 */
2160
2161 void
2162 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2163 struct glyph *glyph, int *xp, int *yp, int *heightp)
2164 {
2165 struct frame *f = XFRAME (WINDOW_FRAME (w));
2166 int x, y, wd, h, h0, y0;
2167
2168 /* Compute the width of the rectangle to draw. If on a stretch
2169 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2170 rectangle as wide as the glyph, but use a canonical character
2171 width instead. */
2172 wd = glyph->pixel_width - 1;
2173 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2174 wd++; /* Why? */
2175 #endif
2176
2177 x = w->phys_cursor.x;
2178 if (x < 0)
2179 {
2180 wd += x;
2181 x = 0;
2182 }
2183
2184 if (glyph->type == STRETCH_GLYPH
2185 && !x_stretch_cursor_p)
2186 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2187 w->phys_cursor_width = wd;
2188
2189 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2190
2191 /* If y is below window bottom, ensure that we still see a cursor. */
2192 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2193
2194 h = max (h0, glyph->ascent + glyph->descent);
2195 h0 = min (h0, glyph->ascent + glyph->descent);
2196
2197 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2198 if (y < y0)
2199 {
2200 h = max (h - (y0 - y) + 1, h0);
2201 y = y0 - 1;
2202 }
2203 else
2204 {
2205 y0 = window_text_bottom_y (w) - h0;
2206 if (y > y0)
2207 {
2208 h += y - y0;
2209 y = y0;
2210 }
2211 }
2212
2213 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2214 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2215 *heightp = h;
2216 }
2217
2218 /*
2219 * Remember which glyph the mouse is over.
2220 */
2221
2222 void
2223 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2224 {
2225 Lisp_Object window;
2226 struct window *w;
2227 struct glyph_row *r, *gr, *end_row;
2228 enum window_part part;
2229 enum glyph_row_area area;
2230 int x, y, width, height;
2231
2232 /* Try to determine frame pixel position and size of the glyph under
2233 frame pixel coordinates X/Y on frame F. */
2234
2235 if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 gx += window_box_left_offset (w, area);
2323 }
2324 else
2325 {
2326 /* Use nominal line height at end of window. */
2327 gx = (x / width) * width;
2328 y -= gy;
2329 gy += (y / height) * height;
2330 }
2331 break;
2332
2333 case ON_LEFT_FRINGE:
2334 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2335 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2336 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2337 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2338 goto row_glyph;
2339
2340 case ON_RIGHT_FRINGE:
2341 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2342 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2343 : window_box_right_offset (w, TEXT_AREA));
2344 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2345 goto row_glyph;
2346
2347 case ON_SCROLL_BAR:
2348 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2349 ? 0
2350 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2351 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2353 : 0)));
2354 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2355
2356 row_glyph:
2357 gr = 0, gy = 0;
2358 for (; r <= end_row && r->enabled_p; ++r)
2359 if (r->y + r->height > y)
2360 {
2361 gr = r; gy = r->y;
2362 break;
2363 }
2364
2365 if (gr && gy <= y)
2366 height = gr->height;
2367 else
2368 {
2369 /* Use nominal line height at end of window. */
2370 y -= gy;
2371 gy += (y / height) * height;
2372 }
2373 break;
2374
2375 default:
2376 ;
2377 virtual_glyph:
2378 /* If there is no glyph under the mouse, then we divide the screen
2379 into a grid of the smallest glyph in the frame, and use that
2380 as our "glyph". */
2381
2382 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2383 round down even for negative values. */
2384 if (gx < 0)
2385 gx -= width - 1;
2386 if (gy < 0)
2387 gy -= height - 1;
2388
2389 gx = (gx / width) * width;
2390 gy = (gy / height) * height;
2391
2392 goto store_rect;
2393 }
2394
2395 gx += WINDOW_LEFT_EDGE_X (w);
2396 gy += WINDOW_TOP_EDGE_Y (w);
2397
2398 store_rect:
2399 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2400
2401 /* Visible feedback for debugging. */
2402 #if 0
2403 #if HAVE_X_WINDOWS
2404 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2405 f->output_data.x->normal_gc,
2406 gx, gy, width, height);
2407 #endif
2408 #endif
2409 }
2410
2411
2412 #endif /* HAVE_WINDOW_SYSTEM */
2413
2414 \f
2415 /***********************************************************************
2416 Lisp form evaluation
2417 ***********************************************************************/
2418
2419 /* Error handler for safe_eval and safe_call. */
2420
2421 static Lisp_Object
2422 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2423 {
2424 add_to_log ("Error during redisplay: %S signaled %S",
2425 Flist (nargs, args), arg);
2426 return Qnil;
2427 }
2428
2429 /* Call function FUNC with the rest of NARGS - 1 arguments
2430 following. Return the result, or nil if something went
2431 wrong. Prevent redisplay during the evaluation. */
2432
2433 Lisp_Object
2434 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2435 {
2436 Lisp_Object val;
2437
2438 if (inhibit_eval_during_redisplay)
2439 val = Qnil;
2440 else
2441 {
2442 va_list ap;
2443 ptrdiff_t i;
2444 ptrdiff_t count = SPECPDL_INDEX ();
2445 struct gcpro gcpro1;
2446 Lisp_Object *args = alloca (nargs * word_size);
2447
2448 args[0] = func;
2449 va_start (ap, func);
2450 for (i = 1; i < nargs; i++)
2451 args[i] = va_arg (ap, Lisp_Object);
2452 va_end (ap);
2453
2454 GCPRO1 (args[0]);
2455 gcpro1.nvars = nargs;
2456 specbind (Qinhibit_redisplay, Qt);
2457 /* Use Qt to ensure debugger does not run,
2458 so there is no possibility of wanting to redisplay. */
2459 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2460 safe_eval_handler);
2461 UNGCPRO;
2462 val = unbind_to (count, val);
2463 }
2464
2465 return val;
2466 }
2467
2468
2469 /* Call function FN with one argument ARG.
2470 Return the result, or nil if something went wrong. */
2471
2472 Lisp_Object
2473 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2474 {
2475 return safe_call (2, fn, arg);
2476 }
2477
2478 static Lisp_Object Qeval;
2479
2480 Lisp_Object
2481 safe_eval (Lisp_Object sexpr)
2482 {
2483 return safe_call1 (Qeval, sexpr);
2484 }
2485
2486 /* Call function FN with two arguments ARG1 and ARG2.
2487 Return the result, or nil if something went wrong. */
2488
2489 Lisp_Object
2490 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 {
2492 return safe_call (3, fn, arg1, arg2);
2493 }
2494
2495
2496 \f
2497 /***********************************************************************
2498 Debugging
2499 ***********************************************************************/
2500
2501 #if 0
2502
2503 /* Define CHECK_IT to perform sanity checks on iterators.
2504 This is for debugging. It is too slow to do unconditionally. */
2505
2506 static void
2507 check_it (struct it *it)
2508 {
2509 if (it->method == GET_FROM_STRING)
2510 {
2511 eassert (STRINGP (it->string));
2512 eassert (IT_STRING_CHARPOS (*it) >= 0);
2513 }
2514 else
2515 {
2516 eassert (IT_STRING_CHARPOS (*it) < 0);
2517 if (it->method == GET_FROM_BUFFER)
2518 {
2519 /* Check that character and byte positions agree. */
2520 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2521 }
2522 }
2523
2524 if (it->dpvec)
2525 eassert (it->current.dpvec_index >= 0);
2526 else
2527 eassert (it->current.dpvec_index < 0);
2528 }
2529
2530 #define CHECK_IT(IT) check_it ((IT))
2531
2532 #else /* not 0 */
2533
2534 #define CHECK_IT(IT) (void) 0
2535
2536 #endif /* not 0 */
2537
2538
2539 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2540
2541 /* Check that the window end of window W is what we expect it
2542 to be---the last row in the current matrix displaying text. */
2543
2544 static void
2545 check_window_end (struct window *w)
2546 {
2547 if (!MINI_WINDOW_P (w)
2548 && !NILP (w->window_end_valid))
2549 {
2550 struct glyph_row *row;
2551 eassert ((row = MATRIX_ROW (w->current_matrix,
2552 XFASTINT (w->window_end_vpos)),
2553 !row->enabled_p
2554 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2555 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2556 }
2557 }
2558
2559 #define CHECK_WINDOW_END(W) check_window_end ((W))
2560
2561 #else
2562
2563 #define CHECK_WINDOW_END(W) (void) 0
2564
2565 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2566
2567
2568 \f
2569 /***********************************************************************
2570 Iterator initialization
2571 ***********************************************************************/
2572
2573 /* Initialize IT for displaying current_buffer in window W, starting
2574 at character position CHARPOS. CHARPOS < 0 means that no buffer
2575 position is specified which is useful when the iterator is assigned
2576 a position later. BYTEPOS is the byte position corresponding to
2577 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2578
2579 If ROW is not null, calls to produce_glyphs with IT as parameter
2580 will produce glyphs in that row.
2581
2582 BASE_FACE_ID is the id of a base face to use. It must be one of
2583 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2584 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2585 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2586
2587 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2588 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2589 will be initialized to use the corresponding mode line glyph row of
2590 the desired matrix of W. */
2591
2592 void
2593 init_iterator (struct it *it, struct window *w,
2594 ptrdiff_t charpos, ptrdiff_t bytepos,
2595 struct glyph_row *row, enum face_id base_face_id)
2596 {
2597 int highlight_region_p;
2598 enum face_id remapped_base_face_id = base_face_id;
2599
2600 /* Some precondition checks. */
2601 eassert (w != NULL && it != NULL);
2602 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2603 && charpos <= ZV));
2604
2605 /* If face attributes have been changed since the last redisplay,
2606 free realized faces now because they depend on face definitions
2607 that might have changed. Don't free faces while there might be
2608 desired matrices pending which reference these faces. */
2609 if (face_change_count && !inhibit_free_realized_faces)
2610 {
2611 face_change_count = 0;
2612 free_all_realized_faces (Qnil);
2613 }
2614
2615 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2616 if (! NILP (Vface_remapping_alist))
2617 remapped_base_face_id
2618 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2619
2620 /* Use one of the mode line rows of W's desired matrix if
2621 appropriate. */
2622 if (row == NULL)
2623 {
2624 if (base_face_id == MODE_LINE_FACE_ID
2625 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2626 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2627 else if (base_face_id == HEADER_LINE_FACE_ID)
2628 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2629 }
2630
2631 /* Clear IT. */
2632 memset (it, 0, sizeof *it);
2633 it->current.overlay_string_index = -1;
2634 it->current.dpvec_index = -1;
2635 it->base_face_id = remapped_base_face_id;
2636 it->string = Qnil;
2637 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2638 it->paragraph_embedding = L2R;
2639 it->bidi_it.string.lstring = Qnil;
2640 it->bidi_it.string.s = NULL;
2641 it->bidi_it.string.bufpos = 0;
2642
2643 /* The window in which we iterate over current_buffer: */
2644 XSETWINDOW (it->window, w);
2645 it->w = w;
2646 it->f = XFRAME (w->frame);
2647
2648 it->cmp_it.id = -1;
2649
2650 /* Extra space between lines (on window systems only). */
2651 if (base_face_id == DEFAULT_FACE_ID
2652 && FRAME_WINDOW_P (it->f))
2653 {
2654 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2655 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2656 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2657 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2658 * FRAME_LINE_HEIGHT (it->f));
2659 else if (it->f->extra_line_spacing > 0)
2660 it->extra_line_spacing = it->f->extra_line_spacing;
2661 it->max_extra_line_spacing = 0;
2662 }
2663
2664 /* If realized faces have been removed, e.g. because of face
2665 attribute changes of named faces, recompute them. When running
2666 in batch mode, the face cache of the initial frame is null. If
2667 we happen to get called, make a dummy face cache. */
2668 if (FRAME_FACE_CACHE (it->f) == NULL)
2669 init_frame_faces (it->f);
2670 if (FRAME_FACE_CACHE (it->f)->used == 0)
2671 recompute_basic_faces (it->f);
2672
2673 /* Current value of the `slice', `space-width', and 'height' properties. */
2674 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2675 it->space_width = Qnil;
2676 it->font_height = Qnil;
2677 it->override_ascent = -1;
2678
2679 /* Are control characters displayed as `^C'? */
2680 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2681
2682 /* -1 means everything between a CR and the following line end
2683 is invisible. >0 means lines indented more than this value are
2684 invisible. */
2685 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2686 ? (clip_to_bounds
2687 (-1, XINT (BVAR (current_buffer, selective_display)),
2688 PTRDIFF_MAX))
2689 : (!NILP (BVAR (current_buffer, selective_display))
2690 ? -1 : 0));
2691 it->selective_display_ellipsis_p
2692 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2693
2694 /* Display table to use. */
2695 it->dp = window_display_table (w);
2696
2697 /* Are multibyte characters enabled in current_buffer? */
2698 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2699
2700 /* Non-zero if we should highlight the region. */
2701 highlight_region_p
2702 = (!NILP (Vtransient_mark_mode)
2703 && !NILP (BVAR (current_buffer, mark_active))
2704 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2705
2706 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2707 start and end of a visible region in window IT->w. Set both to
2708 -1 to indicate no region. */
2709 if (highlight_region_p
2710 /* Maybe highlight only in selected window. */
2711 && (/* Either show region everywhere. */
2712 highlight_nonselected_windows
2713 /* Or show region in the selected window. */
2714 || w == XWINDOW (selected_window)
2715 /* Or show the region if we are in the mini-buffer and W is
2716 the window the mini-buffer refers to. */
2717 || (MINI_WINDOW_P (XWINDOW (selected_window))
2718 && WINDOWP (minibuf_selected_window)
2719 && w == XWINDOW (minibuf_selected_window))))
2720 {
2721 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2722 it->region_beg_charpos = min (PT, markpos);
2723 it->region_end_charpos = max (PT, markpos);
2724 }
2725 else
2726 it->region_beg_charpos = it->region_end_charpos = -1;
2727
2728 /* Get the position at which the redisplay_end_trigger hook should
2729 be run, if it is to be run at all. */
2730 if (MARKERP (w->redisplay_end_trigger)
2731 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2732 it->redisplay_end_trigger_charpos
2733 = marker_position (w->redisplay_end_trigger);
2734 else if (INTEGERP (w->redisplay_end_trigger))
2735 it->redisplay_end_trigger_charpos =
2736 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2737
2738 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2739
2740 /* Are lines in the display truncated? */
2741 if (base_face_id != DEFAULT_FACE_ID
2742 || it->w->hscroll
2743 || (! WINDOW_FULL_WIDTH_P (it->w)
2744 && ((!NILP (Vtruncate_partial_width_windows)
2745 && !INTEGERP (Vtruncate_partial_width_windows))
2746 || (INTEGERP (Vtruncate_partial_width_windows)
2747 && (WINDOW_TOTAL_COLS (it->w)
2748 < XINT (Vtruncate_partial_width_windows))))))
2749 it->line_wrap = TRUNCATE;
2750 else if (NILP (BVAR (current_buffer, truncate_lines)))
2751 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2752 ? WINDOW_WRAP : WORD_WRAP;
2753 else
2754 it->line_wrap = TRUNCATE;
2755
2756 /* Get dimensions of truncation and continuation glyphs. These are
2757 displayed as fringe bitmaps under X, but we need them for such
2758 frames when the fringes are turned off. But leave the dimensions
2759 zero for tooltip frames, as these glyphs look ugly there and also
2760 sabotage calculations of tooltip dimensions in x-show-tip. */
2761 #ifdef HAVE_WINDOW_SYSTEM
2762 if (!(FRAME_WINDOW_P (it->f)
2763 && FRAMEP (tip_frame)
2764 && it->f == XFRAME (tip_frame)))
2765 #endif
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 eassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 eassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781 }
2782
2783 /* Reset these values to zero because the produce_special_glyphs
2784 above has changed them. */
2785 it->pixel_width = it->ascent = it->descent = 0;
2786 it->phys_ascent = it->phys_descent = 0;
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x =
2811 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncation glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Done only if the window has no fringes. Since we
2818 don't know at this point whether there will be any R2L lines in
2819 the window, we reserve space for truncation/continuation glyphs
2820 even if only one of the fringes is absent. */
2821 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2822 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2823 {
2824 if (it->line_wrap == TRUNCATE)
2825 it->last_visible_x -= it->truncation_pixel_width;
2826 else
2827 it->last_visible_x -= it->continuation_pixel_width;
2828 }
2829
2830 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2831 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2832 }
2833
2834 /* Leave room for a border glyph. */
2835 if (!FRAME_WINDOW_P (it->f)
2836 && !WINDOW_RIGHTMOST_P (it->w))
2837 it->last_visible_x -= 1;
2838
2839 it->last_visible_y = window_text_bottom_y (w);
2840
2841 /* For mode lines and alike, arrange for the first glyph having a
2842 left box line if the face specifies a box. */
2843 if (base_face_id != DEFAULT_FACE_ID)
2844 {
2845 struct face *face;
2846
2847 it->face_id = remapped_base_face_id;
2848
2849 /* If we have a boxed mode line, make the first character appear
2850 with a left box line. */
2851 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2852 if (face->box != FACE_NO_BOX)
2853 it->start_of_box_run_p = 1;
2854 }
2855
2856 /* If a buffer position was specified, set the iterator there,
2857 getting overlays and face properties from that position. */
2858 if (charpos >= BUF_BEG (current_buffer))
2859 {
2860 it->end_charpos = ZV;
2861 IT_CHARPOS (*it) = charpos;
2862
2863 /* We will rely on `reseat' to set this up properly, via
2864 handle_face_prop. */
2865 it->face_id = it->base_face_id;
2866
2867 /* Compute byte position if not specified. */
2868 if (bytepos < charpos)
2869 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2870 else
2871 IT_BYTEPOS (*it) = bytepos;
2872
2873 it->start = it->current;
2874 /* Do we need to reorder bidirectional text? Not if this is a
2875 unibyte buffer: by definition, none of the single-byte
2876 characters are strong R2L, so no reordering is needed. And
2877 bidi.c doesn't support unibyte buffers anyway. Also, don't
2878 reorder while we are loading loadup.el, since the tables of
2879 character properties needed for reordering are not yet
2880 available. */
2881 it->bidi_p =
2882 NILP (Vpurify_flag)
2883 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2884 && it->multibyte_p;
2885
2886 /* If we are to reorder bidirectional text, init the bidi
2887 iterator. */
2888 if (it->bidi_p)
2889 {
2890 /* Note the paragraph direction that this buffer wants to
2891 use. */
2892 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2893 Qleft_to_right))
2894 it->paragraph_embedding = L2R;
2895 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2896 Qright_to_left))
2897 it->paragraph_embedding = R2L;
2898 else
2899 it->paragraph_embedding = NEUTRAL_DIR;
2900 bidi_unshelve_cache (NULL, 0);
2901 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2902 &it->bidi_it);
2903 }
2904
2905 /* Compute faces etc. */
2906 reseat (it, it->current.pos, 1);
2907 }
2908
2909 CHECK_IT (it);
2910 }
2911
2912
2913 /* Initialize IT for the display of window W with window start POS. */
2914
2915 void
2916 start_display (struct it *it, struct window *w, struct text_pos pos)
2917 {
2918 struct glyph_row *row;
2919 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2920
2921 row = w->desired_matrix->rows + first_vpos;
2922 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2923 it->first_vpos = first_vpos;
2924
2925 /* Don't reseat to previous visible line start if current start
2926 position is in a string or image. */
2927 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2928 {
2929 int start_at_line_beg_p;
2930 int first_y = it->current_y;
2931
2932 /* If window start is not at a line start, skip forward to POS to
2933 get the correct continuation lines width. */
2934 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2935 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2936 if (!start_at_line_beg_p)
2937 {
2938 int new_x;
2939
2940 reseat_at_previous_visible_line_start (it);
2941 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2942
2943 new_x = it->current_x + it->pixel_width;
2944
2945 /* If lines are continued, this line may end in the middle
2946 of a multi-glyph character (e.g. a control character
2947 displayed as \003, or in the middle of an overlay
2948 string). In this case move_it_to above will not have
2949 taken us to the start of the continuation line but to the
2950 end of the continued line. */
2951 if (it->current_x > 0
2952 && it->line_wrap != TRUNCATE /* Lines are continued. */
2953 && (/* And glyph doesn't fit on the line. */
2954 new_x > it->last_visible_x
2955 /* Or it fits exactly and we're on a window
2956 system frame. */
2957 || (new_x == it->last_visible_x
2958 && FRAME_WINDOW_P (it->f)
2959 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2960 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2961 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2962 {
2963 if ((it->current.dpvec_index >= 0
2964 || it->current.overlay_string_index >= 0)
2965 /* If we are on a newline from a display vector or
2966 overlay string, then we are already at the end of
2967 a screen line; no need to go to the next line in
2968 that case, as this line is not really continued.
2969 (If we do go to the next line, C-e will not DTRT.) */
2970 && it->c != '\n')
2971 {
2972 set_iterator_to_next (it, 1);
2973 move_it_in_display_line_to (it, -1, -1, 0);
2974 }
2975
2976 it->continuation_lines_width += it->current_x;
2977 }
2978 /* If the character at POS is displayed via a display
2979 vector, move_it_to above stops at the final glyph of
2980 IT->dpvec. To make the caller redisplay that character
2981 again (a.k.a. start at POS), we need to reset the
2982 dpvec_index to the beginning of IT->dpvec. */
2983 else if (it->current.dpvec_index >= 0)
2984 it->current.dpvec_index = 0;
2985
2986 /* We're starting a new display line, not affected by the
2987 height of the continued line, so clear the appropriate
2988 fields in the iterator structure. */
2989 it->max_ascent = it->max_descent = 0;
2990 it->max_phys_ascent = it->max_phys_descent = 0;
2991
2992 it->current_y = first_y;
2993 it->vpos = 0;
2994 it->current_x = it->hpos = 0;
2995 }
2996 }
2997 }
2998
2999
3000 /* Return 1 if POS is a position in ellipses displayed for invisible
3001 text. W is the window we display, for text property lookup. */
3002
3003 static int
3004 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3005 {
3006 Lisp_Object prop, window;
3007 int ellipses_p = 0;
3008 ptrdiff_t charpos = CHARPOS (pos->pos);
3009
3010 /* If POS specifies a position in a display vector, this might
3011 be for an ellipsis displayed for invisible text. We won't
3012 get the iterator set up for delivering that ellipsis unless
3013 we make sure that it gets aware of the invisible text. */
3014 if (pos->dpvec_index >= 0
3015 && pos->overlay_string_index < 0
3016 && CHARPOS (pos->string_pos) < 0
3017 && charpos > BEGV
3018 && (XSETWINDOW (window, w),
3019 prop = Fget_char_property (make_number (charpos),
3020 Qinvisible, window),
3021 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3022 {
3023 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3024 window);
3025 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3026 }
3027
3028 return ellipses_p;
3029 }
3030
3031
3032 /* Initialize IT for stepping through current_buffer in window W,
3033 starting at position POS that includes overlay string and display
3034 vector/ control character translation position information. Value
3035 is zero if there are overlay strings with newlines at POS. */
3036
3037 static int
3038 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3039 {
3040 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3041 int i, overlay_strings_with_newlines = 0;
3042
3043 /* If POS specifies a position in a display vector, this might
3044 be for an ellipsis displayed for invisible text. We won't
3045 get the iterator set up for delivering that ellipsis unless
3046 we make sure that it gets aware of the invisible text. */
3047 if (in_ellipses_for_invisible_text_p (pos, w))
3048 {
3049 --charpos;
3050 bytepos = 0;
3051 }
3052
3053 /* Keep in mind: the call to reseat in init_iterator skips invisible
3054 text, so we might end up at a position different from POS. This
3055 is only a problem when POS is a row start after a newline and an
3056 overlay starts there with an after-string, and the overlay has an
3057 invisible property. Since we don't skip invisible text in
3058 display_line and elsewhere immediately after consuming the
3059 newline before the row start, such a POS will not be in a string,
3060 but the call to init_iterator below will move us to the
3061 after-string. */
3062 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3063
3064 /* This only scans the current chunk -- it should scan all chunks.
3065 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3066 to 16 in 22.1 to make this a lesser problem. */
3067 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3068 {
3069 const char *s = SSDATA (it->overlay_strings[i]);
3070 const char *e = s + SBYTES (it->overlay_strings[i]);
3071
3072 while (s < e && *s != '\n')
3073 ++s;
3074
3075 if (s < e)
3076 {
3077 overlay_strings_with_newlines = 1;
3078 break;
3079 }
3080 }
3081
3082 /* If position is within an overlay string, set up IT to the right
3083 overlay string. */
3084 if (pos->overlay_string_index >= 0)
3085 {
3086 int relative_index;
3087
3088 /* If the first overlay string happens to have a `display'
3089 property for an image, the iterator will be set up for that
3090 image, and we have to undo that setup first before we can
3091 correct the overlay string index. */
3092 if (it->method == GET_FROM_IMAGE)
3093 pop_it (it);
3094
3095 /* We already have the first chunk of overlay strings in
3096 IT->overlay_strings. Load more until the one for
3097 pos->overlay_string_index is in IT->overlay_strings. */
3098 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3099 {
3100 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3101 it->current.overlay_string_index = 0;
3102 while (n--)
3103 {
3104 load_overlay_strings (it, 0);
3105 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3106 }
3107 }
3108
3109 it->current.overlay_string_index = pos->overlay_string_index;
3110 relative_index = (it->current.overlay_string_index
3111 % OVERLAY_STRING_CHUNK_SIZE);
3112 it->string = it->overlay_strings[relative_index];
3113 eassert (STRINGP (it->string));
3114 it->current.string_pos = pos->string_pos;
3115 it->method = GET_FROM_STRING;
3116 it->end_charpos = SCHARS (it->string);
3117 /* Set up the bidi iterator for this overlay string. */
3118 if (it->bidi_p)
3119 {
3120 it->bidi_it.string.lstring = it->string;
3121 it->bidi_it.string.s = NULL;
3122 it->bidi_it.string.schars = SCHARS (it->string);
3123 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3124 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3125 it->bidi_it.string.unibyte = !it->multibyte_p;
3126 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3127 FRAME_WINDOW_P (it->f), &it->bidi_it);
3128
3129 /* Synchronize the state of the bidi iterator with
3130 pos->string_pos. For any string position other than
3131 zero, this will be done automagically when we resume
3132 iteration over the string and get_visually_first_element
3133 is called. But if string_pos is zero, and the string is
3134 to be reordered for display, we need to resync manually,
3135 since it could be that the iteration state recorded in
3136 pos ended at string_pos of 0 moving backwards in string. */
3137 if (CHARPOS (pos->string_pos) == 0)
3138 {
3139 get_visually_first_element (it);
3140 if (IT_STRING_CHARPOS (*it) != 0)
3141 do {
3142 /* Paranoia. */
3143 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3144 bidi_move_to_visually_next (&it->bidi_it);
3145 } while (it->bidi_it.charpos != 0);
3146 }
3147 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3148 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3149 }
3150 }
3151
3152 if (CHARPOS (pos->string_pos) >= 0)
3153 {
3154 /* Recorded position is not in an overlay string, but in another
3155 string. This can only be a string from a `display' property.
3156 IT should already be filled with that string. */
3157 it->current.string_pos = pos->string_pos;
3158 eassert (STRINGP (it->string));
3159 if (it->bidi_p)
3160 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3161 FRAME_WINDOW_P (it->f), &it->bidi_it);
3162 }
3163
3164 /* Restore position in display vector translations, control
3165 character translations or ellipses. */
3166 if (pos->dpvec_index >= 0)
3167 {
3168 if (it->dpvec == NULL)
3169 get_next_display_element (it);
3170 eassert (it->dpvec && it->current.dpvec_index == 0);
3171 it->current.dpvec_index = pos->dpvec_index;
3172 }
3173
3174 CHECK_IT (it);
3175 return !overlay_strings_with_newlines;
3176 }
3177
3178
3179 /* Initialize IT for stepping through current_buffer in window W
3180 starting at ROW->start. */
3181
3182 static void
3183 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3184 {
3185 init_from_display_pos (it, w, &row->start);
3186 it->start = row->start;
3187 it->continuation_lines_width = row->continuation_lines_width;
3188 CHECK_IT (it);
3189 }
3190
3191
3192 /* Initialize IT for stepping through current_buffer in window W
3193 starting in the line following ROW, i.e. starting at ROW->end.
3194 Value is zero if there are overlay strings with newlines at ROW's
3195 end position. */
3196
3197 static int
3198 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3199 {
3200 int success = 0;
3201
3202 if (init_from_display_pos (it, w, &row->end))
3203 {
3204 if (row->continued_p)
3205 it->continuation_lines_width
3206 = row->continuation_lines_width + row->pixel_width;
3207 CHECK_IT (it);
3208 success = 1;
3209 }
3210
3211 return success;
3212 }
3213
3214
3215
3216 \f
3217 /***********************************************************************
3218 Text properties
3219 ***********************************************************************/
3220
3221 /* Called when IT reaches IT->stop_charpos. Handle text property and
3222 overlay changes. Set IT->stop_charpos to the next position where
3223 to stop. */
3224
3225 static void
3226 handle_stop (struct it *it)
3227 {
3228 enum prop_handled handled;
3229 int handle_overlay_change_p;
3230 struct props *p;
3231
3232 it->dpvec = NULL;
3233 it->current.dpvec_index = -1;
3234 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3235 it->ignore_overlay_strings_at_pos_p = 0;
3236 it->ellipsis_p = 0;
3237
3238 /* Use face of preceding text for ellipsis (if invisible) */
3239 if (it->selective_display_ellipsis_p)
3240 it->saved_face_id = it->face_id;
3241
3242 do
3243 {
3244 handled = HANDLED_NORMALLY;
3245
3246 /* Call text property handlers. */
3247 for (p = it_props; p->handler; ++p)
3248 {
3249 handled = p->handler (it);
3250
3251 if (handled == HANDLED_RECOMPUTE_PROPS)
3252 break;
3253 else if (handled == HANDLED_RETURN)
3254 {
3255 /* We still want to show before and after strings from
3256 overlays even if the actual buffer text is replaced. */
3257 if (!handle_overlay_change_p
3258 || it->sp > 1
3259 /* Don't call get_overlay_strings_1 if we already
3260 have overlay strings loaded, because doing so
3261 will load them again and push the iterator state
3262 onto the stack one more time, which is not
3263 expected by the rest of the code that processes
3264 overlay strings. */
3265 || (it->current.overlay_string_index < 0
3266 ? !get_overlay_strings_1 (it, 0, 0)
3267 : 0))
3268 {
3269 if (it->ellipsis_p)
3270 setup_for_ellipsis (it, 0);
3271 /* When handling a display spec, we might load an
3272 empty string. In that case, discard it here. We
3273 used to discard it in handle_single_display_spec,
3274 but that causes get_overlay_strings_1, above, to
3275 ignore overlay strings that we must check. */
3276 if (STRINGP (it->string) && !SCHARS (it->string))
3277 pop_it (it);
3278 return;
3279 }
3280 else if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 else
3283 {
3284 it->ignore_overlay_strings_at_pos_p = 1;
3285 it->string_from_display_prop_p = 0;
3286 it->from_disp_prop_p = 0;
3287 handle_overlay_change_p = 0;
3288 }
3289 handled = HANDLED_RECOMPUTE_PROPS;
3290 break;
3291 }
3292 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3293 handle_overlay_change_p = 0;
3294 }
3295
3296 if (handled != HANDLED_RECOMPUTE_PROPS)
3297 {
3298 /* Don't check for overlay strings below when set to deliver
3299 characters from a display vector. */
3300 if (it->method == GET_FROM_DISPLAY_VECTOR)
3301 handle_overlay_change_p = 0;
3302
3303 /* Handle overlay changes.
3304 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3305 if it finds overlays. */
3306 if (handle_overlay_change_p)
3307 handled = handle_overlay_change (it);
3308 }
3309
3310 if (it->ellipsis_p)
3311 {
3312 setup_for_ellipsis (it, 0);
3313 break;
3314 }
3315 }
3316 while (handled == HANDLED_RECOMPUTE_PROPS);
3317
3318 /* Determine where to stop next. */
3319 if (handled == HANDLED_NORMALLY)
3320 compute_stop_pos (it);
3321 }
3322
3323
3324 /* Compute IT->stop_charpos from text property and overlay change
3325 information for IT's current position. */
3326
3327 static void
3328 compute_stop_pos (struct it *it)
3329 {
3330 register INTERVAL iv, next_iv;
3331 Lisp_Object object, limit, position;
3332 ptrdiff_t charpos, bytepos;
3333
3334 if (STRINGP (it->string))
3335 {
3336 /* Strings are usually short, so don't limit the search for
3337 properties. */
3338 it->stop_charpos = it->end_charpos;
3339 object = it->string;
3340 limit = Qnil;
3341 charpos = IT_STRING_CHARPOS (*it);
3342 bytepos = IT_STRING_BYTEPOS (*it);
3343 }
3344 else
3345 {
3346 ptrdiff_t pos;
3347
3348 /* If end_charpos is out of range for some reason, such as a
3349 misbehaving display function, rationalize it (Bug#5984). */
3350 if (it->end_charpos > ZV)
3351 it->end_charpos = ZV;
3352 it->stop_charpos = it->end_charpos;
3353
3354 /* If next overlay change is in front of the current stop pos
3355 (which is IT->end_charpos), stop there. Note: value of
3356 next_overlay_change is point-max if no overlay change
3357 follows. */
3358 charpos = IT_CHARPOS (*it);
3359 bytepos = IT_BYTEPOS (*it);
3360 pos = next_overlay_change (charpos);
3361 if (pos < it->stop_charpos)
3362 it->stop_charpos = pos;
3363
3364 /* If showing the region, we have to stop at the region
3365 start or end because the face might change there. */
3366 if (it->region_beg_charpos > 0)
3367 {
3368 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3369 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3370 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3371 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3372 }
3373
3374 /* Set up variables for computing the stop position from text
3375 property changes. */
3376 XSETBUFFER (object, current_buffer);
3377 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3378 }
3379
3380 /* Get the interval containing IT's position. Value is a null
3381 interval if there isn't such an interval. */
3382 position = make_number (charpos);
3383 iv = validate_interval_range (object, &position, &position, 0);
3384 if (iv)
3385 {
3386 Lisp_Object values_here[LAST_PROP_IDX];
3387 struct props *p;
3388
3389 /* Get properties here. */
3390 for (p = it_props; p->handler; ++p)
3391 values_here[p->idx] = textget (iv->plist, *p->name);
3392
3393 /* Look for an interval following iv that has different
3394 properties. */
3395 for (next_iv = next_interval (iv);
3396 (next_iv
3397 && (NILP (limit)
3398 || XFASTINT (limit) > next_iv->position));
3399 next_iv = next_interval (next_iv))
3400 {
3401 for (p = it_props; p->handler; ++p)
3402 {
3403 Lisp_Object new_value;
3404
3405 new_value = textget (next_iv->plist, *p->name);
3406 if (!EQ (values_here[p->idx], new_value))
3407 break;
3408 }
3409
3410 if (p->handler)
3411 break;
3412 }
3413
3414 if (next_iv)
3415 {
3416 if (INTEGERP (limit)
3417 && next_iv->position >= XFASTINT (limit))
3418 /* No text property change up to limit. */
3419 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3420 else
3421 /* Text properties change in next_iv. */
3422 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3423 }
3424 }
3425
3426 if (it->cmp_it.id < 0)
3427 {
3428 ptrdiff_t stoppos = it->end_charpos;
3429
3430 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3431 stoppos = -1;
3432 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3433 stoppos, it->string);
3434 }
3435
3436 eassert (STRINGP (it->string)
3437 || (it->stop_charpos >= BEGV
3438 && it->stop_charpos >= IT_CHARPOS (*it)));
3439 }
3440
3441
3442 /* Return the position of the next overlay change after POS in
3443 current_buffer. Value is point-max if no overlay change
3444 follows. This is like `next-overlay-change' but doesn't use
3445 xmalloc. */
3446
3447 static ptrdiff_t
3448 next_overlay_change (ptrdiff_t pos)
3449 {
3450 ptrdiff_t i, noverlays;
3451 ptrdiff_t endpos;
3452 Lisp_Object *overlays;
3453
3454 /* Get all overlays at the given position. */
3455 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3456
3457 /* If any of these overlays ends before endpos,
3458 use its ending point instead. */
3459 for (i = 0; i < noverlays; ++i)
3460 {
3461 Lisp_Object oend;
3462 ptrdiff_t oendpos;
3463
3464 oend = OVERLAY_END (overlays[i]);
3465 oendpos = OVERLAY_POSITION (oend);
3466 endpos = min (endpos, oendpos);
3467 }
3468
3469 return endpos;
3470 }
3471
3472 /* How many characters forward to search for a display property or
3473 display string. Searching too far forward makes the bidi display
3474 sluggish, especially in small windows. */
3475 #define MAX_DISP_SCAN 250
3476
3477 /* Return the character position of a display string at or after
3478 position specified by POSITION. If no display string exists at or
3479 after POSITION, return ZV. A display string is either an overlay
3480 with `display' property whose value is a string, or a `display'
3481 text property whose value is a string. STRING is data about the
3482 string to iterate; if STRING->lstring is nil, we are iterating a
3483 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3484 on a GUI frame. DISP_PROP is set to zero if we searched
3485 MAX_DISP_SCAN characters forward without finding any display
3486 strings, non-zero otherwise. It is set to 2 if the display string
3487 uses any kind of `(space ...)' spec that will produce a stretch of
3488 white space in the text area. */
3489 ptrdiff_t
3490 compute_display_string_pos (struct text_pos *position,
3491 struct bidi_string_data *string,
3492 int frame_window_p, int *disp_prop)
3493 {
3494 /* OBJECT = nil means current buffer. */
3495 Lisp_Object object =
3496 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3497 Lisp_Object pos, spec, limpos;
3498 int string_p = (string && (STRINGP (string->lstring) || string->s));
3499 ptrdiff_t eob = string_p ? string->schars : ZV;
3500 ptrdiff_t begb = string_p ? 0 : BEGV;
3501 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3502 ptrdiff_t lim =
3503 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3504 struct text_pos tpos;
3505 int rv = 0;
3506
3507 *disp_prop = 1;
3508
3509 if (charpos >= eob
3510 /* We don't support display properties whose values are strings
3511 that have display string properties. */
3512 || string->from_disp_str
3513 /* C strings cannot have display properties. */
3514 || (string->s && !STRINGP (object)))
3515 {
3516 *disp_prop = 0;
3517 return eob;
3518 }
3519
3520 /* If the character at CHARPOS is where the display string begins,
3521 return CHARPOS. */
3522 pos = make_number (charpos);
3523 if (STRINGP (object))
3524 bufpos = string->bufpos;
3525 else
3526 bufpos = charpos;
3527 tpos = *position;
3528 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3529 && (charpos <= begb
3530 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3531 object),
3532 spec))
3533 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3534 frame_window_p)))
3535 {
3536 if (rv == 2)
3537 *disp_prop = 2;
3538 return charpos;
3539 }
3540
3541 /* Look forward for the first character with a `display' property
3542 that will replace the underlying text when displayed. */
3543 limpos = make_number (lim);
3544 do {
3545 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3546 CHARPOS (tpos) = XFASTINT (pos);
3547 if (CHARPOS (tpos) >= lim)
3548 {
3549 *disp_prop = 0;
3550 break;
3551 }
3552 if (STRINGP (object))
3553 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3554 else
3555 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3556 spec = Fget_char_property (pos, Qdisplay, object);
3557 if (!STRINGP (object))
3558 bufpos = CHARPOS (tpos);
3559 } while (NILP (spec)
3560 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3561 bufpos, frame_window_p)));
3562 if (rv == 2)
3563 *disp_prop = 2;
3564
3565 return CHARPOS (tpos);
3566 }
3567
3568 /* Return the character position of the end of the display string that
3569 started at CHARPOS. If there's no display string at CHARPOS,
3570 return -1. A display string is either an overlay with `display'
3571 property whose value is a string or a `display' text property whose
3572 value is a string. */
3573 ptrdiff_t
3574 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3575 {
3576 /* OBJECT = nil means current buffer. */
3577 Lisp_Object object =
3578 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3579 Lisp_Object pos = make_number (charpos);
3580 ptrdiff_t eob =
3581 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3582
3583 if (charpos >= eob || (string->s && !STRINGP (object)))
3584 return eob;
3585
3586 /* It could happen that the display property or overlay was removed
3587 since we found it in compute_display_string_pos above. One way
3588 this can happen is if JIT font-lock was called (through
3589 handle_fontified_prop), and jit-lock-functions remove text
3590 properties or overlays from the portion of buffer that includes
3591 CHARPOS. Muse mode is known to do that, for example. In this
3592 case, we return -1 to the caller, to signal that no display
3593 string is actually present at CHARPOS. See bidi_fetch_char for
3594 how this is handled.
3595
3596 An alternative would be to never look for display properties past
3597 it->stop_charpos. But neither compute_display_string_pos nor
3598 bidi_fetch_char that calls it know or care where the next
3599 stop_charpos is. */
3600 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3601 return -1;
3602
3603 /* Look forward for the first character where the `display' property
3604 changes. */
3605 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3606
3607 return XFASTINT (pos);
3608 }
3609
3610
3611 \f
3612 /***********************************************************************
3613 Fontification
3614 ***********************************************************************/
3615
3616 /* Handle changes in the `fontified' property of the current buffer by
3617 calling hook functions from Qfontification_functions to fontify
3618 regions of text. */
3619
3620 static enum prop_handled
3621 handle_fontified_prop (struct it *it)
3622 {
3623 Lisp_Object prop, pos;
3624 enum prop_handled handled = HANDLED_NORMALLY;
3625
3626 if (!NILP (Vmemory_full))
3627 return handled;
3628
3629 /* Get the value of the `fontified' property at IT's current buffer
3630 position. (The `fontified' property doesn't have a special
3631 meaning in strings.) If the value is nil, call functions from
3632 Qfontification_functions. */
3633 if (!STRINGP (it->string)
3634 && it->s == NULL
3635 && !NILP (Vfontification_functions)
3636 && !NILP (Vrun_hooks)
3637 && (pos = make_number (IT_CHARPOS (*it)),
3638 prop = Fget_char_property (pos, Qfontified, Qnil),
3639 /* Ignore the special cased nil value always present at EOB since
3640 no amount of fontifying will be able to change it. */
3641 NILP (prop) && IT_CHARPOS (*it) < Z))
3642 {
3643 ptrdiff_t count = SPECPDL_INDEX ();
3644 Lisp_Object val;
3645 struct buffer *obuf = current_buffer;
3646 int begv = BEGV, zv = ZV;
3647 int old_clip_changed = current_buffer->clip_changed;
3648
3649 val = Vfontification_functions;
3650 specbind (Qfontification_functions, Qnil);
3651
3652 eassert (it->end_charpos == ZV);
3653
3654 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3655 safe_call1 (val, pos);
3656 else
3657 {
3658 Lisp_Object fns, fn;
3659 struct gcpro gcpro1, gcpro2;
3660
3661 fns = Qnil;
3662 GCPRO2 (val, fns);
3663
3664 for (; CONSP (val); val = XCDR (val))
3665 {
3666 fn = XCAR (val);
3667
3668 if (EQ (fn, Qt))
3669 {
3670 /* A value of t indicates this hook has a local
3671 binding; it means to run the global binding too.
3672 In a global value, t should not occur. If it
3673 does, we must ignore it to avoid an endless
3674 loop. */
3675 for (fns = Fdefault_value (Qfontification_functions);
3676 CONSP (fns);
3677 fns = XCDR (fns))
3678 {
3679 fn = XCAR (fns);
3680 if (!EQ (fn, Qt))
3681 safe_call1 (fn, pos);
3682 }
3683 }
3684 else
3685 safe_call1 (fn, pos);
3686 }
3687
3688 UNGCPRO;
3689 }
3690
3691 unbind_to (count, Qnil);
3692
3693 /* Fontification functions routinely call `save-restriction'.
3694 Normally, this tags clip_changed, which can confuse redisplay
3695 (see discussion in Bug#6671). Since we don't perform any
3696 special handling of fontification changes in the case where
3697 `save-restriction' isn't called, there's no point doing so in
3698 this case either. So, if the buffer's restrictions are
3699 actually left unchanged, reset clip_changed. */
3700 if (obuf == current_buffer)
3701 {
3702 if (begv == BEGV && zv == ZV)
3703 current_buffer->clip_changed = old_clip_changed;
3704 }
3705 /* There isn't much we can reasonably do to protect against
3706 misbehaving fontification, but here's a fig leaf. */
3707 else if (BUFFER_LIVE_P (obuf))
3708 set_buffer_internal_1 (obuf);
3709
3710 /* The fontification code may have added/removed text.
3711 It could do even a lot worse, but let's at least protect against
3712 the most obvious case where only the text past `pos' gets changed',
3713 as is/was done in grep.el where some escapes sequences are turned
3714 into face properties (bug#7876). */
3715 it->end_charpos = ZV;
3716
3717 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3718 something. This avoids an endless loop if they failed to
3719 fontify the text for which reason ever. */
3720 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3721 handled = HANDLED_RECOMPUTE_PROPS;
3722 }
3723
3724 return handled;
3725 }
3726
3727
3728 \f
3729 /***********************************************************************
3730 Faces
3731 ***********************************************************************/
3732
3733 /* Set up iterator IT from face properties at its current position.
3734 Called from handle_stop. */
3735
3736 static enum prop_handled
3737 handle_face_prop (struct it *it)
3738 {
3739 int new_face_id;
3740 ptrdiff_t next_stop;
3741
3742 if (!STRINGP (it->string))
3743 {
3744 new_face_id
3745 = face_at_buffer_position (it->w,
3746 IT_CHARPOS (*it),
3747 it->region_beg_charpos,
3748 it->region_end_charpos,
3749 &next_stop,
3750 (IT_CHARPOS (*it)
3751 + TEXT_PROP_DISTANCE_LIMIT),
3752 0, it->base_face_id);
3753
3754 /* Is this a start of a run of characters with box face?
3755 Caveat: this can be called for a freshly initialized
3756 iterator; face_id is -1 in this case. We know that the new
3757 face will not change until limit, i.e. if the new face has a
3758 box, all characters up to limit will have one. But, as
3759 usual, we don't know whether limit is really the end. */
3760 if (new_face_id != it->face_id)
3761 {
3762 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3763
3764 /* If new face has a box but old face has not, this is
3765 the start of a run of characters with box, i.e. it has
3766 a shadow on the left side. The value of face_id of the
3767 iterator will be -1 if this is the initial call that gets
3768 the face. In this case, we have to look in front of IT's
3769 position and see whether there is a face != new_face_id. */
3770 it->start_of_box_run_p
3771 = (new_face->box != FACE_NO_BOX
3772 && (it->face_id >= 0
3773 || IT_CHARPOS (*it) == BEG
3774 || new_face_id != face_before_it_pos (it)));
3775 it->face_box_p = new_face->box != FACE_NO_BOX;
3776 }
3777 }
3778 else
3779 {
3780 int base_face_id;
3781 ptrdiff_t bufpos;
3782 int i;
3783 Lisp_Object from_overlay
3784 = (it->current.overlay_string_index >= 0
3785 ? it->string_overlays[it->current.overlay_string_index
3786 % OVERLAY_STRING_CHUNK_SIZE]
3787 : Qnil);
3788
3789 /* See if we got to this string directly or indirectly from
3790 an overlay property. That includes the before-string or
3791 after-string of an overlay, strings in display properties
3792 provided by an overlay, their text properties, etc.
3793
3794 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3795 if (! NILP (from_overlay))
3796 for (i = it->sp - 1; i >= 0; i--)
3797 {
3798 if (it->stack[i].current.overlay_string_index >= 0)
3799 from_overlay
3800 = it->string_overlays[it->stack[i].current.overlay_string_index
3801 % OVERLAY_STRING_CHUNK_SIZE];
3802 else if (! NILP (it->stack[i].from_overlay))
3803 from_overlay = it->stack[i].from_overlay;
3804
3805 if (!NILP (from_overlay))
3806 break;
3807 }
3808
3809 if (! NILP (from_overlay))
3810 {
3811 bufpos = IT_CHARPOS (*it);
3812 /* For a string from an overlay, the base face depends
3813 only on text properties and ignores overlays. */
3814 base_face_id
3815 = face_for_overlay_string (it->w,
3816 IT_CHARPOS (*it),
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_stop,
3820 (IT_CHARPOS (*it)
3821 + TEXT_PROP_DISTANCE_LIMIT),
3822 0,
3823 from_overlay);
3824 }
3825 else
3826 {
3827 bufpos = 0;
3828
3829 /* For strings from a `display' property, use the face at
3830 IT's current buffer position as the base face to merge
3831 with, so that overlay strings appear in the same face as
3832 surrounding text, unless they specify their own
3833 faces. */
3834 base_face_id = it->string_from_prefix_prop_p
3835 ? DEFAULT_FACE_ID
3836 : underlying_face_id (it);
3837 }
3838
3839 new_face_id = face_at_string_position (it->w,
3840 it->string,
3841 IT_STRING_CHARPOS (*it),
3842 bufpos,
3843 it->region_beg_charpos,
3844 it->region_end_charpos,
3845 &next_stop,
3846 base_face_id, 0);
3847
3848 /* Is this a start of a run of characters with box? Caveat:
3849 this can be called for a freshly allocated iterator; face_id
3850 is -1 is this case. We know that the new face will not
3851 change until the next check pos, i.e. if the new face has a
3852 box, all characters up to that position will have a
3853 box. But, as usual, we don't know whether that position
3854 is really the end. */
3855 if (new_face_id != it->face_id)
3856 {
3857 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3858 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3859
3860 /* If new face has a box but old face hasn't, this is the
3861 start of a run of characters with box, i.e. it has a
3862 shadow on the left side. */
3863 it->start_of_box_run_p
3864 = new_face->box && (old_face == NULL || !old_face->box);
3865 it->face_box_p = new_face->box != FACE_NO_BOX;
3866 }
3867 }
3868
3869 it->face_id = new_face_id;
3870 return HANDLED_NORMALLY;
3871 }
3872
3873
3874 /* Return the ID of the face ``underlying'' IT's current position,
3875 which is in a string. If the iterator is associated with a
3876 buffer, return the face at IT's current buffer position.
3877 Otherwise, use the iterator's base_face_id. */
3878
3879 static int
3880 underlying_face_id (struct it *it)
3881 {
3882 int face_id = it->base_face_id, i;
3883
3884 eassert (STRINGP (it->string));
3885
3886 for (i = it->sp - 1; i >= 0; --i)
3887 if (NILP (it->stack[i].string))
3888 face_id = it->stack[i].face_id;
3889
3890 return face_id;
3891 }
3892
3893
3894 /* Compute the face one character before or after the current position
3895 of IT, in the visual order. BEFORE_P non-zero means get the face
3896 in front (to the left in L2R paragraphs, to the right in R2L
3897 paragraphs) of IT's screen position. Value is the ID of the face. */
3898
3899 static int
3900 face_before_or_after_it_pos (struct it *it, int before_p)
3901 {
3902 int face_id, limit;
3903 ptrdiff_t next_check_charpos;
3904 struct it it_copy;
3905 void *it_copy_data = NULL;
3906
3907 eassert (it->s == NULL);
3908
3909 if (STRINGP (it->string))
3910 {
3911 ptrdiff_t bufpos, charpos;
3912 int base_face_id;
3913
3914 /* No face change past the end of the string (for the case
3915 we are padding with spaces). No face change before the
3916 string start. */
3917 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3918 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3919 return it->face_id;
3920
3921 if (!it->bidi_p)
3922 {
3923 /* Set charpos to the position before or after IT's current
3924 position, in the logical order, which in the non-bidi
3925 case is the same as the visual order. */
3926 if (before_p)
3927 charpos = IT_STRING_CHARPOS (*it) - 1;
3928 else if (it->what == IT_COMPOSITION)
3929 /* For composition, we must check the character after the
3930 composition. */
3931 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3932 else
3933 charpos = IT_STRING_CHARPOS (*it) + 1;
3934 }
3935 else
3936 {
3937 if (before_p)
3938 {
3939 /* With bidi iteration, the character before the current
3940 in the visual order cannot be found by simple
3941 iteration, because "reverse" reordering is not
3942 supported. Instead, we need to use the move_it_*
3943 family of functions. */
3944 /* Ignore face changes before the first visible
3945 character on this display line. */
3946 if (it->current_x <= it->first_visible_x)
3947 return it->face_id;
3948 SAVE_IT (it_copy, *it, it_copy_data);
3949 /* Implementation note: Since move_it_in_display_line
3950 works in the iterator geometry, and thinks the first
3951 character is always the leftmost, even in R2L lines,
3952 we don't need to distinguish between the R2L and L2R
3953 cases here. */
3954 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3955 it_copy.current_x - 1, MOVE_TO_X);
3956 charpos = IT_STRING_CHARPOS (it_copy);
3957 RESTORE_IT (it, it, it_copy_data);
3958 }
3959 else
3960 {
3961 /* Set charpos to the string position of the character
3962 that comes after IT's current position in the visual
3963 order. */
3964 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3965
3966 it_copy = *it;
3967 while (n--)
3968 bidi_move_to_visually_next (&it_copy.bidi_it);
3969
3970 charpos = it_copy.bidi_it.charpos;
3971 }
3972 }
3973 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3974
3975 if (it->current.overlay_string_index >= 0)
3976 bufpos = IT_CHARPOS (*it);
3977 else
3978 bufpos = 0;
3979
3980 base_face_id = underlying_face_id (it);
3981
3982 /* Get the face for ASCII, or unibyte. */
3983 face_id = face_at_string_position (it->w,
3984 it->string,
3985 charpos,
3986 bufpos,
3987 it->region_beg_charpos,
3988 it->region_end_charpos,
3989 &next_check_charpos,
3990 base_face_id, 0);
3991
3992 /* Correct the face for charsets different from ASCII. Do it
3993 for the multibyte case only. The face returned above is
3994 suitable for unibyte text if IT->string is unibyte. */
3995 if (STRING_MULTIBYTE (it->string))
3996 {
3997 struct text_pos pos1 = string_pos (charpos, it->string);
3998 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3999 int c, len;
4000 struct face *face = FACE_FROM_ID (it->f, face_id);
4001
4002 c = string_char_and_length (p, &len);
4003 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4004 }
4005 }
4006 else
4007 {
4008 struct text_pos pos;
4009
4010 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4011 || (IT_CHARPOS (*it) <= BEGV && before_p))
4012 return it->face_id;
4013
4014 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4015 pos = it->current.pos;
4016
4017 if (!it->bidi_p)
4018 {
4019 if (before_p)
4020 DEC_TEXT_POS (pos, it->multibyte_p);
4021 else
4022 {
4023 if (it->what == IT_COMPOSITION)
4024 {
4025 /* For composition, we must check the position after
4026 the composition. */
4027 pos.charpos += it->cmp_it.nchars;
4028 pos.bytepos += it->len;
4029 }
4030 else
4031 INC_TEXT_POS (pos, it->multibyte_p);
4032 }
4033 }
4034 else
4035 {
4036 if (before_p)
4037 {
4038 /* With bidi iteration, the character before the current
4039 in the visual order cannot be found by simple
4040 iteration, because "reverse" reordering is not
4041 supported. Instead, we need to use the move_it_*
4042 family of functions. */
4043 /* Ignore face changes before the first visible
4044 character on this display line. */
4045 if (it->current_x <= it->first_visible_x)
4046 return it->face_id;
4047 SAVE_IT (it_copy, *it, it_copy_data);
4048 /* Implementation note: Since move_it_in_display_line
4049 works in the iterator geometry, and thinks the first
4050 character is always the leftmost, even in R2L lines,
4051 we don't need to distinguish between the R2L and L2R
4052 cases here. */
4053 move_it_in_display_line (&it_copy, ZV,
4054 it_copy.current_x - 1, MOVE_TO_X);
4055 pos = it_copy.current.pos;
4056 RESTORE_IT (it, it, it_copy_data);
4057 }
4058 else
4059 {
4060 /* Set charpos to the buffer position of the character
4061 that comes after IT's current position in the visual
4062 order. */
4063 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4064
4065 it_copy = *it;
4066 while (n--)
4067 bidi_move_to_visually_next (&it_copy.bidi_it);
4068
4069 SET_TEXT_POS (pos,
4070 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4071 }
4072 }
4073 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4074
4075 /* Determine face for CHARSET_ASCII, or unibyte. */
4076 face_id = face_at_buffer_position (it->w,
4077 CHARPOS (pos),
4078 it->region_beg_charpos,
4079 it->region_end_charpos,
4080 &next_check_charpos,
4081 limit, 0, -1);
4082
4083 /* Correct the face for charsets different from ASCII. Do it
4084 for the multibyte case only. The face returned above is
4085 suitable for unibyte text if current_buffer is unibyte. */
4086 if (it->multibyte_p)
4087 {
4088 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4089 struct face *face = FACE_FROM_ID (it->f, face_id);
4090 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4091 }
4092 }
4093
4094 return face_id;
4095 }
4096
4097
4098 \f
4099 /***********************************************************************
4100 Invisible text
4101 ***********************************************************************/
4102
4103 /* Set up iterator IT from invisible properties at its current
4104 position. Called from handle_stop. */
4105
4106 static enum prop_handled
4107 handle_invisible_prop (struct it *it)
4108 {
4109 enum prop_handled handled = HANDLED_NORMALLY;
4110 int invis_p;
4111 Lisp_Object prop;
4112
4113 if (STRINGP (it->string))
4114 {
4115 Lisp_Object end_charpos, limit, charpos;
4116
4117 /* Get the value of the invisible text property at the
4118 current position. Value will be nil if there is no such
4119 property. */
4120 charpos = make_number (IT_STRING_CHARPOS (*it));
4121 prop = Fget_text_property (charpos, Qinvisible, it->string);
4122 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4123
4124 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4125 {
4126 /* Record whether we have to display an ellipsis for the
4127 invisible text. */
4128 int display_ellipsis_p = (invis_p == 2);
4129 ptrdiff_t len, endpos;
4130
4131 handled = HANDLED_RECOMPUTE_PROPS;
4132
4133 /* Get the position at which the next visible text can be
4134 found in IT->string, if any. */
4135 endpos = len = SCHARS (it->string);
4136 XSETINT (limit, len);
4137 do
4138 {
4139 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4140 it->string, limit);
4141 if (INTEGERP (end_charpos))
4142 {
4143 endpos = XFASTINT (end_charpos);
4144 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4145 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4146 if (invis_p == 2)
4147 display_ellipsis_p = 1;
4148 }
4149 }
4150 while (invis_p && endpos < len);
4151
4152 if (display_ellipsis_p)
4153 it->ellipsis_p = 1;
4154
4155 if (endpos < len)
4156 {
4157 /* Text at END_CHARPOS is visible. Move IT there. */
4158 struct text_pos old;
4159 ptrdiff_t oldpos;
4160
4161 old = it->current.string_pos;
4162 oldpos = CHARPOS (old);
4163 if (it->bidi_p)
4164 {
4165 if (it->bidi_it.first_elt
4166 && it->bidi_it.charpos < SCHARS (it->string))
4167 bidi_paragraph_init (it->paragraph_embedding,
4168 &it->bidi_it, 1);
4169 /* Bidi-iterate out of the invisible text. */
4170 do
4171 {
4172 bidi_move_to_visually_next (&it->bidi_it);
4173 }
4174 while (oldpos <= it->bidi_it.charpos
4175 && it->bidi_it.charpos < endpos);
4176
4177 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4178 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4179 if (IT_CHARPOS (*it) >= endpos)
4180 it->prev_stop = endpos;
4181 }
4182 else
4183 {
4184 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4185 compute_string_pos (&it->current.string_pos, old, it->string);
4186 }
4187 }
4188 else
4189 {
4190 /* The rest of the string is invisible. If this is an
4191 overlay string, proceed with the next overlay string
4192 or whatever comes and return a character from there. */
4193 if (it->current.overlay_string_index >= 0
4194 && !display_ellipsis_p)
4195 {
4196 next_overlay_string (it);
4197 /* Don't check for overlay strings when we just
4198 finished processing them. */
4199 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4200 }
4201 else
4202 {
4203 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4204 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4205 }
4206 }
4207 }
4208 }
4209 else
4210 {
4211 ptrdiff_t newpos, next_stop, start_charpos, tem;
4212 Lisp_Object pos, overlay;
4213
4214 /* First of all, is there invisible text at this position? */
4215 tem = start_charpos = IT_CHARPOS (*it);
4216 pos = make_number (tem);
4217 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4218 &overlay);
4219 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4220
4221 /* If we are on invisible text, skip over it. */
4222 if (invis_p && start_charpos < it->end_charpos)
4223 {
4224 /* Record whether we have to display an ellipsis for the
4225 invisible text. */
4226 int display_ellipsis_p = invis_p == 2;
4227
4228 handled = HANDLED_RECOMPUTE_PROPS;
4229
4230 /* Loop skipping over invisible text. The loop is left at
4231 ZV or with IT on the first char being visible again. */
4232 do
4233 {
4234 /* Try to skip some invisible text. Return value is the
4235 position reached which can be equal to where we start
4236 if there is nothing invisible there. This skips both
4237 over invisible text properties and overlays with
4238 invisible property. */
4239 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4240
4241 /* If we skipped nothing at all we weren't at invisible
4242 text in the first place. If everything to the end of
4243 the buffer was skipped, end the loop. */
4244 if (newpos == tem || newpos >= ZV)
4245 invis_p = 0;
4246 else
4247 {
4248 /* We skipped some characters but not necessarily
4249 all there are. Check if we ended up on visible
4250 text. Fget_char_property returns the property of
4251 the char before the given position, i.e. if we
4252 get invis_p = 0, this means that the char at
4253 newpos is visible. */
4254 pos = make_number (newpos);
4255 prop = Fget_char_property (pos, Qinvisible, it->window);
4256 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4257 }
4258
4259 /* If we ended up on invisible text, proceed to
4260 skip starting with next_stop. */
4261 if (invis_p)
4262 tem = next_stop;
4263
4264 /* If there are adjacent invisible texts, don't lose the
4265 second one's ellipsis. */
4266 if (invis_p == 2)
4267 display_ellipsis_p = 1;
4268 }
4269 while (invis_p);
4270
4271 /* The position newpos is now either ZV or on visible text. */
4272 if (it->bidi_p)
4273 {
4274 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4275 int on_newline =
4276 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4277 int after_newline =
4278 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4279
4280 /* If the invisible text ends on a newline or on a
4281 character after a newline, we can avoid the costly,
4282 character by character, bidi iteration to NEWPOS, and
4283 instead simply reseat the iterator there. That's
4284 because all bidi reordering information is tossed at
4285 the newline. This is a big win for modes that hide
4286 complete lines, like Outline, Org, etc. */
4287 if (on_newline || after_newline)
4288 {
4289 struct text_pos tpos;
4290 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4291
4292 SET_TEXT_POS (tpos, newpos, bpos);
4293 reseat_1 (it, tpos, 0);
4294 /* If we reseat on a newline/ZV, we need to prep the
4295 bidi iterator for advancing to the next character
4296 after the newline/EOB, keeping the current paragraph
4297 direction (so that PRODUCE_GLYPHS does TRT wrt
4298 prepending/appending glyphs to a glyph row). */
4299 if (on_newline)
4300 {
4301 it->bidi_it.first_elt = 0;
4302 it->bidi_it.paragraph_dir = pdir;
4303 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4304 it->bidi_it.nchars = 1;
4305 it->bidi_it.ch_len = 1;
4306 }
4307 }
4308 else /* Must use the slow method. */
4309 {
4310 /* With bidi iteration, the region of invisible text
4311 could start and/or end in the middle of a
4312 non-base embedding level. Therefore, we need to
4313 skip invisible text using the bidi iterator,
4314 starting at IT's current position, until we find
4315 ourselves outside of the invisible text.
4316 Skipping invisible text _after_ bidi iteration
4317 avoids affecting the visual order of the
4318 displayed text when invisible properties are
4319 added or removed. */
4320 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4321 {
4322 /* If we were `reseat'ed to a new paragraph,
4323 determine the paragraph base direction. We
4324 need to do it now because
4325 next_element_from_buffer may not have a
4326 chance to do it, if we are going to skip any
4327 text at the beginning, which resets the
4328 FIRST_ELT flag. */
4329 bidi_paragraph_init (it->paragraph_embedding,
4330 &it->bidi_it, 1);
4331 }
4332 do
4333 {
4334 bidi_move_to_visually_next (&it->bidi_it);
4335 }
4336 while (it->stop_charpos <= it->bidi_it.charpos
4337 && it->bidi_it.charpos < newpos);
4338 IT_CHARPOS (*it) = it->bidi_it.charpos;
4339 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4340 /* If we overstepped NEWPOS, record its position in
4341 the iterator, so that we skip invisible text if
4342 later the bidi iteration lands us in the
4343 invisible region again. */
4344 if (IT_CHARPOS (*it) >= newpos)
4345 it->prev_stop = newpos;
4346 }
4347 }
4348 else
4349 {
4350 IT_CHARPOS (*it) = newpos;
4351 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4352 }
4353
4354 /* If there are before-strings at the start of invisible
4355 text, and the text is invisible because of a text
4356 property, arrange to show before-strings because 20.x did
4357 it that way. (If the text is invisible because of an
4358 overlay property instead of a text property, this is
4359 already handled in the overlay code.) */
4360 if (NILP (overlay)
4361 && get_overlay_strings (it, it->stop_charpos))
4362 {
4363 handled = HANDLED_RECOMPUTE_PROPS;
4364 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4365 }
4366 else if (display_ellipsis_p)
4367 {
4368 /* Make sure that the glyphs of the ellipsis will get
4369 correct `charpos' values. If we would not update
4370 it->position here, the glyphs would belong to the
4371 last visible character _before_ the invisible
4372 text, which confuses `set_cursor_from_row'.
4373
4374 We use the last invisible position instead of the
4375 first because this way the cursor is always drawn on
4376 the first "." of the ellipsis, whenever PT is inside
4377 the invisible text. Otherwise the cursor would be
4378 placed _after_ the ellipsis when the point is after the
4379 first invisible character. */
4380 if (!STRINGP (it->object))
4381 {
4382 it->position.charpos = newpos - 1;
4383 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4384 }
4385 it->ellipsis_p = 1;
4386 /* Let the ellipsis display before
4387 considering any properties of the following char.
4388 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4389 handled = HANDLED_RETURN;
4390 }
4391 }
4392 }
4393
4394 return handled;
4395 }
4396
4397
4398 /* Make iterator IT return `...' next.
4399 Replaces LEN characters from buffer. */
4400
4401 static void
4402 setup_for_ellipsis (struct it *it, int len)
4403 {
4404 /* Use the display table definition for `...'. Invalid glyphs
4405 will be handled by the method returning elements from dpvec. */
4406 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4407 {
4408 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4409 it->dpvec = v->contents;
4410 it->dpend = v->contents + v->header.size;
4411 }
4412 else
4413 {
4414 /* Default `...'. */
4415 it->dpvec = default_invis_vector;
4416 it->dpend = default_invis_vector + 3;
4417 }
4418
4419 it->dpvec_char_len = len;
4420 it->current.dpvec_index = 0;
4421 it->dpvec_face_id = -1;
4422
4423 /* Remember the current face id in case glyphs specify faces.
4424 IT's face is restored in set_iterator_to_next.
4425 saved_face_id was set to preceding char's face in handle_stop. */
4426 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4427 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4428
4429 it->method = GET_FROM_DISPLAY_VECTOR;
4430 it->ellipsis_p = 1;
4431 }
4432
4433
4434 \f
4435 /***********************************************************************
4436 'display' property
4437 ***********************************************************************/
4438
4439 /* Set up iterator IT from `display' property at its current position.
4440 Called from handle_stop.
4441 We return HANDLED_RETURN if some part of the display property
4442 overrides the display of the buffer text itself.
4443 Otherwise we return HANDLED_NORMALLY. */
4444
4445 static enum prop_handled
4446 handle_display_prop (struct it *it)
4447 {
4448 Lisp_Object propval, object, overlay;
4449 struct text_pos *position;
4450 ptrdiff_t bufpos;
4451 /* Nonzero if some property replaces the display of the text itself. */
4452 int display_replaced_p = 0;
4453
4454 if (STRINGP (it->string))
4455 {
4456 object = it->string;
4457 position = &it->current.string_pos;
4458 bufpos = CHARPOS (it->current.pos);
4459 }
4460 else
4461 {
4462 XSETWINDOW (object, it->w);
4463 position = &it->current.pos;
4464 bufpos = CHARPOS (*position);
4465 }
4466
4467 /* Reset those iterator values set from display property values. */
4468 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4469 it->space_width = Qnil;
4470 it->font_height = Qnil;
4471 it->voffset = 0;
4472
4473 /* We don't support recursive `display' properties, i.e. string
4474 values that have a string `display' property, that have a string
4475 `display' property etc. */
4476 if (!it->string_from_display_prop_p)
4477 it->area = TEXT_AREA;
4478
4479 propval = get_char_property_and_overlay (make_number (position->charpos),
4480 Qdisplay, object, &overlay);
4481 if (NILP (propval))
4482 return HANDLED_NORMALLY;
4483 /* Now OVERLAY is the overlay that gave us this property, or nil
4484 if it was a text property. */
4485
4486 if (!STRINGP (it->string))
4487 object = it->w->buffer;
4488
4489 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4490 position, bufpos,
4491 FRAME_WINDOW_P (it->f));
4492
4493 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4494 }
4495
4496 /* Subroutine of handle_display_prop. Returns non-zero if the display
4497 specification in SPEC is a replacing specification, i.e. it would
4498 replace the text covered by `display' property with something else,
4499 such as an image or a display string. If SPEC includes any kind or
4500 `(space ...) specification, the value is 2; this is used by
4501 compute_display_string_pos, which see.
4502
4503 See handle_single_display_spec for documentation of arguments.
4504 frame_window_p is non-zero if the window being redisplayed is on a
4505 GUI frame; this argument is used only if IT is NULL, see below.
4506
4507 IT can be NULL, if this is called by the bidi reordering code
4508 through compute_display_string_pos, which see. In that case, this
4509 function only examines SPEC, but does not otherwise "handle" it, in
4510 the sense that it doesn't set up members of IT from the display
4511 spec. */
4512 static int
4513 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4514 Lisp_Object overlay, struct text_pos *position,
4515 ptrdiff_t bufpos, int frame_window_p)
4516 {
4517 int replacing_p = 0;
4518 int rv;
4519
4520 if (CONSP (spec)
4521 /* Simple specifications. */
4522 && !EQ (XCAR (spec), Qimage)
4523 && !EQ (XCAR (spec), Qspace)
4524 && !EQ (XCAR (spec), Qwhen)
4525 && !EQ (XCAR (spec), Qslice)
4526 && !EQ (XCAR (spec), Qspace_width)
4527 && !EQ (XCAR (spec), Qheight)
4528 && !EQ (XCAR (spec), Qraise)
4529 /* Marginal area specifications. */
4530 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4531 && !EQ (XCAR (spec), Qleft_fringe)
4532 && !EQ (XCAR (spec), Qright_fringe)
4533 && !NILP (XCAR (spec)))
4534 {
4535 for (; CONSP (spec); spec = XCDR (spec))
4536 {
4537 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4538 overlay, position, bufpos,
4539 replacing_p, frame_window_p)))
4540 {
4541 replacing_p = rv;
4542 /* If some text in a string is replaced, `position' no
4543 longer points to the position of `object'. */
4544 if (!it || STRINGP (object))
4545 break;
4546 }
4547 }
4548 }
4549 else if (VECTORP (spec))
4550 {
4551 ptrdiff_t i;
4552 for (i = 0; i < ASIZE (spec); ++i)
4553 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4554 overlay, position, bufpos,
4555 replacing_p, frame_window_p)))
4556 {
4557 replacing_p = rv;
4558 /* If some text in a string is replaced, `position' no
4559 longer points to the position of `object'. */
4560 if (!it || STRINGP (object))
4561 break;
4562 }
4563 }
4564 else
4565 {
4566 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4567 position, bufpos, 0,
4568 frame_window_p)))
4569 replacing_p = rv;
4570 }
4571
4572 return replacing_p;
4573 }
4574
4575 /* Value is the position of the end of the `display' property starting
4576 at START_POS in OBJECT. */
4577
4578 static struct text_pos
4579 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4580 {
4581 Lisp_Object end;
4582 struct text_pos end_pos;
4583
4584 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4585 Qdisplay, object, Qnil);
4586 CHARPOS (end_pos) = XFASTINT (end);
4587 if (STRINGP (object))
4588 compute_string_pos (&end_pos, start_pos, it->string);
4589 else
4590 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4591
4592 return end_pos;
4593 }
4594
4595
4596 /* Set up IT from a single `display' property specification SPEC. OBJECT
4597 is the object in which the `display' property was found. *POSITION
4598 is the position in OBJECT at which the `display' property was found.
4599 BUFPOS is the buffer position of OBJECT (different from POSITION if
4600 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4601 previously saw a display specification which already replaced text
4602 display with something else, for example an image; we ignore such
4603 properties after the first one has been processed.
4604
4605 OVERLAY is the overlay this `display' property came from,
4606 or nil if it was a text property.
4607
4608 If SPEC is a `space' or `image' specification, and in some other
4609 cases too, set *POSITION to the position where the `display'
4610 property ends.
4611
4612 If IT is NULL, only examine the property specification in SPEC, but
4613 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4614 is intended to be displayed in a window on a GUI frame.
4615
4616 Value is non-zero if something was found which replaces the display
4617 of buffer or string text. */
4618
4619 static int
4620 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4621 Lisp_Object overlay, struct text_pos *position,
4622 ptrdiff_t bufpos, int display_replaced_p,
4623 int frame_window_p)
4624 {
4625 Lisp_Object form;
4626 Lisp_Object location, value;
4627 struct text_pos start_pos = *position;
4628 int valid_p;
4629
4630 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4631 If the result is non-nil, use VALUE instead of SPEC. */
4632 form = Qt;
4633 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4634 {
4635 spec = XCDR (spec);
4636 if (!CONSP (spec))
4637 return 0;
4638 form = XCAR (spec);
4639 spec = XCDR (spec);
4640 }
4641
4642 if (!NILP (form) && !EQ (form, Qt))
4643 {
4644 ptrdiff_t count = SPECPDL_INDEX ();
4645 struct gcpro gcpro1;
4646
4647 /* Bind `object' to the object having the `display' property, a
4648 buffer or string. Bind `position' to the position in the
4649 object where the property was found, and `buffer-position'
4650 to the current position in the buffer. */
4651
4652 if (NILP (object))
4653 XSETBUFFER (object, current_buffer);
4654 specbind (Qobject, object);
4655 specbind (Qposition, make_number (CHARPOS (*position)));
4656 specbind (Qbuffer_position, make_number (bufpos));
4657 GCPRO1 (form);
4658 form = safe_eval (form);
4659 UNGCPRO;
4660 unbind_to (count, Qnil);
4661 }
4662
4663 if (NILP (form))
4664 return 0;
4665
4666 /* Handle `(height HEIGHT)' specifications. */
4667 if (CONSP (spec)
4668 && EQ (XCAR (spec), Qheight)
4669 && CONSP (XCDR (spec)))
4670 {
4671 if (it)
4672 {
4673 if (!FRAME_WINDOW_P (it->f))
4674 return 0;
4675
4676 it->font_height = XCAR (XCDR (spec));
4677 if (!NILP (it->font_height))
4678 {
4679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4680 int new_height = -1;
4681
4682 if (CONSP (it->font_height)
4683 && (EQ (XCAR (it->font_height), Qplus)
4684 || EQ (XCAR (it->font_height), Qminus))
4685 && CONSP (XCDR (it->font_height))
4686 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4687 {
4688 /* `(+ N)' or `(- N)' where N is an integer. */
4689 int steps = XINT (XCAR (XCDR (it->font_height)));
4690 if (EQ (XCAR (it->font_height), Qplus))
4691 steps = - steps;
4692 it->face_id = smaller_face (it->f, it->face_id, steps);
4693 }
4694 else if (FUNCTIONP (it->font_height))
4695 {
4696 /* Call function with current height as argument.
4697 Value is the new height. */
4698 Lisp_Object height;
4699 height = safe_call1 (it->font_height,
4700 face->lface[LFACE_HEIGHT_INDEX]);
4701 if (NUMBERP (height))
4702 new_height = XFLOATINT (height);
4703 }
4704 else if (NUMBERP (it->font_height))
4705 {
4706 /* Value is a multiple of the canonical char height. */
4707 struct face *f;
4708
4709 f = FACE_FROM_ID (it->f,
4710 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4711 new_height = (XFLOATINT (it->font_height)
4712 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4713 }
4714 else
4715 {
4716 /* Evaluate IT->font_height with `height' bound to the
4717 current specified height to get the new height. */
4718 ptrdiff_t count = SPECPDL_INDEX ();
4719
4720 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4721 value = safe_eval (it->font_height);
4722 unbind_to (count, Qnil);
4723
4724 if (NUMBERP (value))
4725 new_height = XFLOATINT (value);
4726 }
4727
4728 if (new_height > 0)
4729 it->face_id = face_with_height (it->f, it->face_id, new_height);
4730 }
4731 }
4732
4733 return 0;
4734 }
4735
4736 /* Handle `(space-width WIDTH)'. */
4737 if (CONSP (spec)
4738 && EQ (XCAR (spec), Qspace_width)
4739 && CONSP (XCDR (spec)))
4740 {
4741 if (it)
4742 {
4743 if (!FRAME_WINDOW_P (it->f))
4744 return 0;
4745
4746 value = XCAR (XCDR (spec));
4747 if (NUMBERP (value) && XFLOATINT (value) > 0)
4748 it->space_width = value;
4749 }
4750
4751 return 0;
4752 }
4753
4754 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4755 if (CONSP (spec)
4756 && EQ (XCAR (spec), Qslice))
4757 {
4758 Lisp_Object tem;
4759
4760 if (it)
4761 {
4762 if (!FRAME_WINDOW_P (it->f))
4763 return 0;
4764
4765 if (tem = XCDR (spec), CONSP (tem))
4766 {
4767 it->slice.x = XCAR (tem);
4768 if (tem = XCDR (tem), CONSP (tem))
4769 {
4770 it->slice.y = XCAR (tem);
4771 if (tem = XCDR (tem), CONSP (tem))
4772 {
4773 it->slice.width = XCAR (tem);
4774 if (tem = XCDR (tem), CONSP (tem))
4775 it->slice.height = XCAR (tem);
4776 }
4777 }
4778 }
4779 }
4780
4781 return 0;
4782 }
4783
4784 /* Handle `(raise FACTOR)'. */
4785 if (CONSP (spec)
4786 && EQ (XCAR (spec), Qraise)
4787 && CONSP (XCDR (spec)))
4788 {
4789 if (it)
4790 {
4791 if (!FRAME_WINDOW_P (it->f))
4792 return 0;
4793
4794 #ifdef HAVE_WINDOW_SYSTEM
4795 value = XCAR (XCDR (spec));
4796 if (NUMBERP (value))
4797 {
4798 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4799 it->voffset = - (XFLOATINT (value)
4800 * (FONT_HEIGHT (face->font)));
4801 }
4802 #endif /* HAVE_WINDOW_SYSTEM */
4803 }
4804
4805 return 0;
4806 }
4807
4808 /* Don't handle the other kinds of display specifications
4809 inside a string that we got from a `display' property. */
4810 if (it && it->string_from_display_prop_p)
4811 return 0;
4812
4813 /* Characters having this form of property are not displayed, so
4814 we have to find the end of the property. */
4815 if (it)
4816 {
4817 start_pos = *position;
4818 *position = display_prop_end (it, object, start_pos);
4819 }
4820 value = Qnil;
4821
4822 /* Stop the scan at that end position--we assume that all
4823 text properties change there. */
4824 if (it)
4825 it->stop_charpos = position->charpos;
4826
4827 /* Handle `(left-fringe BITMAP [FACE])'
4828 and `(right-fringe BITMAP [FACE])'. */
4829 if (CONSP (spec)
4830 && (EQ (XCAR (spec), Qleft_fringe)
4831 || EQ (XCAR (spec), Qright_fringe))
4832 && CONSP (XCDR (spec)))
4833 {
4834 int fringe_bitmap;
4835
4836 if (it)
4837 {
4838 if (!FRAME_WINDOW_P (it->f))
4839 /* If we return here, POSITION has been advanced
4840 across the text with this property. */
4841 {
4842 /* Synchronize the bidi iterator with POSITION. This is
4843 needed because we are not going to push the iterator
4844 on behalf of this display property, so there will be
4845 no pop_it call to do this synchronization for us. */
4846 if (it->bidi_p)
4847 {
4848 it->position = *position;
4849 iterate_out_of_display_property (it);
4850 *position = it->position;
4851 }
4852 return 1;
4853 }
4854 }
4855 else if (!frame_window_p)
4856 return 1;
4857
4858 #ifdef HAVE_WINDOW_SYSTEM
4859 value = XCAR (XCDR (spec));
4860 if (!SYMBOLP (value)
4861 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4862 /* If we return here, POSITION has been advanced
4863 across the text with this property. */
4864 {
4865 if (it && it->bidi_p)
4866 {
4867 it->position = *position;
4868 iterate_out_of_display_property (it);
4869 *position = it->position;
4870 }
4871 return 1;
4872 }
4873
4874 if (it)
4875 {
4876 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4877
4878 if (CONSP (XCDR (XCDR (spec))))
4879 {
4880 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4881 int face_id2 = lookup_derived_face (it->f, face_name,
4882 FRINGE_FACE_ID, 0);
4883 if (face_id2 >= 0)
4884 face_id = face_id2;
4885 }
4886
4887 /* Save current settings of IT so that we can restore them
4888 when we are finished with the glyph property value. */
4889 push_it (it, position);
4890
4891 it->area = TEXT_AREA;
4892 it->what = IT_IMAGE;
4893 it->image_id = -1; /* no image */
4894 it->position = start_pos;
4895 it->object = NILP (object) ? it->w->buffer : object;
4896 it->method = GET_FROM_IMAGE;
4897 it->from_overlay = Qnil;
4898 it->face_id = face_id;
4899 it->from_disp_prop_p = 1;
4900
4901 /* Say that we haven't consumed the characters with
4902 `display' property yet. The call to pop_it in
4903 set_iterator_to_next will clean this up. */
4904 *position = start_pos;
4905
4906 if (EQ (XCAR (spec), Qleft_fringe))
4907 {
4908 it->left_user_fringe_bitmap = fringe_bitmap;
4909 it->left_user_fringe_face_id = face_id;
4910 }
4911 else
4912 {
4913 it->right_user_fringe_bitmap = fringe_bitmap;
4914 it->right_user_fringe_face_id = face_id;
4915 }
4916 }
4917 #endif /* HAVE_WINDOW_SYSTEM */
4918 return 1;
4919 }
4920
4921 /* Prepare to handle `((margin left-margin) ...)',
4922 `((margin right-margin) ...)' and `((margin nil) ...)'
4923 prefixes for display specifications. */
4924 location = Qunbound;
4925 if (CONSP (spec) && CONSP (XCAR (spec)))
4926 {
4927 Lisp_Object tem;
4928
4929 value = XCDR (spec);
4930 if (CONSP (value))
4931 value = XCAR (value);
4932
4933 tem = XCAR (spec);
4934 if (EQ (XCAR (tem), Qmargin)
4935 && (tem = XCDR (tem),
4936 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4937 (NILP (tem)
4938 || EQ (tem, Qleft_margin)
4939 || EQ (tem, Qright_margin))))
4940 location = tem;
4941 }
4942
4943 if (EQ (location, Qunbound))
4944 {
4945 location = Qnil;
4946 value = spec;
4947 }
4948
4949 /* After this point, VALUE is the property after any
4950 margin prefix has been stripped. It must be a string,
4951 an image specification, or `(space ...)'.
4952
4953 LOCATION specifies where to display: `left-margin',
4954 `right-margin' or nil. */
4955
4956 valid_p = (STRINGP (value)
4957 #ifdef HAVE_WINDOW_SYSTEM
4958 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4959 && valid_image_p (value))
4960 #endif /* not HAVE_WINDOW_SYSTEM */
4961 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4962
4963 if (valid_p && !display_replaced_p)
4964 {
4965 int retval = 1;
4966
4967 if (!it)
4968 {
4969 /* Callers need to know whether the display spec is any kind
4970 of `(space ...)' spec that is about to affect text-area
4971 display. */
4972 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4973 retval = 2;
4974 return retval;
4975 }
4976
4977 /* Save current settings of IT so that we can restore them
4978 when we are finished with the glyph property value. */
4979 push_it (it, position);
4980 it->from_overlay = overlay;
4981 it->from_disp_prop_p = 1;
4982
4983 if (NILP (location))
4984 it->area = TEXT_AREA;
4985 else if (EQ (location, Qleft_margin))
4986 it->area = LEFT_MARGIN_AREA;
4987 else
4988 it->area = RIGHT_MARGIN_AREA;
4989
4990 if (STRINGP (value))
4991 {
4992 it->string = value;
4993 it->multibyte_p = STRING_MULTIBYTE (it->string);
4994 it->current.overlay_string_index = -1;
4995 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4996 it->end_charpos = it->string_nchars = SCHARS (it->string);
4997 it->method = GET_FROM_STRING;
4998 it->stop_charpos = 0;
4999 it->prev_stop = 0;
5000 it->base_level_stop = 0;
5001 it->string_from_display_prop_p = 1;
5002 /* Say that we haven't consumed the characters with
5003 `display' property yet. The call to pop_it in
5004 set_iterator_to_next will clean this up. */
5005 if (BUFFERP (object))
5006 *position = start_pos;
5007
5008 /* Force paragraph direction to be that of the parent
5009 object. If the parent object's paragraph direction is
5010 not yet determined, default to L2R. */
5011 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5012 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5013 else
5014 it->paragraph_embedding = L2R;
5015
5016 /* Set up the bidi iterator for this display string. */
5017 if (it->bidi_p)
5018 {
5019 it->bidi_it.string.lstring = it->string;
5020 it->bidi_it.string.s = NULL;
5021 it->bidi_it.string.schars = it->end_charpos;
5022 it->bidi_it.string.bufpos = bufpos;
5023 it->bidi_it.string.from_disp_str = 1;
5024 it->bidi_it.string.unibyte = !it->multibyte_p;
5025 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5026 }
5027 }
5028 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5029 {
5030 it->method = GET_FROM_STRETCH;
5031 it->object = value;
5032 *position = it->position = start_pos;
5033 retval = 1 + (it->area == TEXT_AREA);
5034 }
5035 #ifdef HAVE_WINDOW_SYSTEM
5036 else
5037 {
5038 it->what = IT_IMAGE;
5039 it->image_id = lookup_image (it->f, value);
5040 it->position = start_pos;
5041 it->object = NILP (object) ? it->w->buffer : object;
5042 it->method = GET_FROM_IMAGE;
5043
5044 /* Say that we haven't consumed the characters with
5045 `display' property yet. The call to pop_it in
5046 set_iterator_to_next will clean this up. */
5047 *position = start_pos;
5048 }
5049 #endif /* HAVE_WINDOW_SYSTEM */
5050
5051 return retval;
5052 }
5053
5054 /* Invalid property or property not supported. Restore
5055 POSITION to what it was before. */
5056 *position = start_pos;
5057 return 0;
5058 }
5059
5060 /* Check if PROP is a display property value whose text should be
5061 treated as intangible. OVERLAY is the overlay from which PROP
5062 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5063 specify the buffer position covered by PROP. */
5064
5065 int
5066 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5067 ptrdiff_t charpos, ptrdiff_t bytepos)
5068 {
5069 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5070 struct text_pos position;
5071
5072 SET_TEXT_POS (position, charpos, bytepos);
5073 return handle_display_spec (NULL, prop, Qnil, overlay,
5074 &position, charpos, frame_window_p);
5075 }
5076
5077
5078 /* Return 1 if PROP is a display sub-property value containing STRING.
5079
5080 Implementation note: this and the following function are really
5081 special cases of handle_display_spec and
5082 handle_single_display_spec, and should ideally use the same code.
5083 Until they do, these two pairs must be consistent and must be
5084 modified in sync. */
5085
5086 static int
5087 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5088 {
5089 if (EQ (string, prop))
5090 return 1;
5091
5092 /* Skip over `when FORM'. */
5093 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5094 {
5095 prop = XCDR (prop);
5096 if (!CONSP (prop))
5097 return 0;
5098 /* Actually, the condition following `when' should be eval'ed,
5099 like handle_single_display_spec does, and we should return
5100 zero if it evaluates to nil. However, this function is
5101 called only when the buffer was already displayed and some
5102 glyph in the glyph matrix was found to come from a display
5103 string. Therefore, the condition was already evaluated, and
5104 the result was non-nil, otherwise the display string wouldn't
5105 have been displayed and we would have never been called for
5106 this property. Thus, we can skip the evaluation and assume
5107 its result is non-nil. */
5108 prop = XCDR (prop);
5109 }
5110
5111 if (CONSP (prop))
5112 /* Skip over `margin LOCATION'. */
5113 if (EQ (XCAR (prop), Qmargin))
5114 {
5115 prop = XCDR (prop);
5116 if (!CONSP (prop))
5117 return 0;
5118
5119 prop = XCDR (prop);
5120 if (!CONSP (prop))
5121 return 0;
5122 }
5123
5124 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5125 }
5126
5127
5128 /* Return 1 if STRING appears in the `display' property PROP. */
5129
5130 static int
5131 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5132 {
5133 if (CONSP (prop)
5134 && !EQ (XCAR (prop), Qwhen)
5135 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5136 {
5137 /* A list of sub-properties. */
5138 while (CONSP (prop))
5139 {
5140 if (single_display_spec_string_p (XCAR (prop), string))
5141 return 1;
5142 prop = XCDR (prop);
5143 }
5144 }
5145 else if (VECTORP (prop))
5146 {
5147 /* A vector of sub-properties. */
5148 ptrdiff_t i;
5149 for (i = 0; i < ASIZE (prop); ++i)
5150 if (single_display_spec_string_p (AREF (prop, i), string))
5151 return 1;
5152 }
5153 else
5154 return single_display_spec_string_p (prop, string);
5155
5156 return 0;
5157 }
5158
5159 /* Look for STRING in overlays and text properties in the current
5160 buffer, between character positions FROM and TO (excluding TO).
5161 BACK_P non-zero means look back (in this case, TO is supposed to be
5162 less than FROM).
5163 Value is the first character position where STRING was found, or
5164 zero if it wasn't found before hitting TO.
5165
5166 This function may only use code that doesn't eval because it is
5167 called asynchronously from note_mouse_highlight. */
5168
5169 static ptrdiff_t
5170 string_buffer_position_lim (Lisp_Object string,
5171 ptrdiff_t from, ptrdiff_t to, int back_p)
5172 {
5173 Lisp_Object limit, prop, pos;
5174 int found = 0;
5175
5176 pos = make_number (max (from, BEGV));
5177
5178 if (!back_p) /* looking forward */
5179 {
5180 limit = make_number (min (to, ZV));
5181 while (!found && !EQ (pos, limit))
5182 {
5183 prop = Fget_char_property (pos, Qdisplay, Qnil);
5184 if (!NILP (prop) && display_prop_string_p (prop, string))
5185 found = 1;
5186 else
5187 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5188 limit);
5189 }
5190 }
5191 else /* looking back */
5192 {
5193 limit = make_number (max (to, BEGV));
5194 while (!found && !EQ (pos, limit))
5195 {
5196 prop = Fget_char_property (pos, Qdisplay, Qnil);
5197 if (!NILP (prop) && display_prop_string_p (prop, string))
5198 found = 1;
5199 else
5200 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5201 limit);
5202 }
5203 }
5204
5205 return found ? XINT (pos) : 0;
5206 }
5207
5208 /* Determine which buffer position in current buffer STRING comes from.
5209 AROUND_CHARPOS is an approximate position where it could come from.
5210 Value is the buffer position or 0 if it couldn't be determined.
5211
5212 This function is necessary because we don't record buffer positions
5213 in glyphs generated from strings (to keep struct glyph small).
5214 This function may only use code that doesn't eval because it is
5215 called asynchronously from note_mouse_highlight. */
5216
5217 static ptrdiff_t
5218 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5219 {
5220 const int MAX_DISTANCE = 1000;
5221 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5222 around_charpos + MAX_DISTANCE,
5223 0);
5224
5225 if (!found)
5226 found = string_buffer_position_lim (string, around_charpos,
5227 around_charpos - MAX_DISTANCE, 1);
5228 return found;
5229 }
5230
5231
5232 \f
5233 /***********************************************************************
5234 `composition' property
5235 ***********************************************************************/
5236
5237 /* Set up iterator IT from `composition' property at its current
5238 position. Called from handle_stop. */
5239
5240 static enum prop_handled
5241 handle_composition_prop (struct it *it)
5242 {
5243 Lisp_Object prop, string;
5244 ptrdiff_t pos, pos_byte, start, end;
5245
5246 if (STRINGP (it->string))
5247 {
5248 unsigned char *s;
5249
5250 pos = IT_STRING_CHARPOS (*it);
5251 pos_byte = IT_STRING_BYTEPOS (*it);
5252 string = it->string;
5253 s = SDATA (string) + pos_byte;
5254 it->c = STRING_CHAR (s);
5255 }
5256 else
5257 {
5258 pos = IT_CHARPOS (*it);
5259 pos_byte = IT_BYTEPOS (*it);
5260 string = Qnil;
5261 it->c = FETCH_CHAR (pos_byte);
5262 }
5263
5264 /* If there's a valid composition and point is not inside of the
5265 composition (in the case that the composition is from the current
5266 buffer), draw a glyph composed from the composition components. */
5267 if (find_composition (pos, -1, &start, &end, &prop, string)
5268 && COMPOSITION_VALID_P (start, end, prop)
5269 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5270 {
5271 if (start < pos)
5272 /* As we can't handle this situation (perhaps font-lock added
5273 a new composition), we just return here hoping that next
5274 redisplay will detect this composition much earlier. */
5275 return HANDLED_NORMALLY;
5276 if (start != pos)
5277 {
5278 if (STRINGP (it->string))
5279 pos_byte = string_char_to_byte (it->string, start);
5280 else
5281 pos_byte = CHAR_TO_BYTE (start);
5282 }
5283 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5284 prop, string);
5285
5286 if (it->cmp_it.id >= 0)
5287 {
5288 it->cmp_it.ch = -1;
5289 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5290 it->cmp_it.nglyphs = -1;
5291 }
5292 }
5293
5294 return HANDLED_NORMALLY;
5295 }
5296
5297
5298 \f
5299 /***********************************************************************
5300 Overlay strings
5301 ***********************************************************************/
5302
5303 /* The following structure is used to record overlay strings for
5304 later sorting in load_overlay_strings. */
5305
5306 struct overlay_entry
5307 {
5308 Lisp_Object overlay;
5309 Lisp_Object string;
5310 EMACS_INT priority;
5311 int after_string_p;
5312 };
5313
5314
5315 /* Set up iterator IT from overlay strings at its current position.
5316 Called from handle_stop. */
5317
5318 static enum prop_handled
5319 handle_overlay_change (struct it *it)
5320 {
5321 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5322 return HANDLED_RECOMPUTE_PROPS;
5323 else
5324 return HANDLED_NORMALLY;
5325 }
5326
5327
5328 /* Set up the next overlay string for delivery by IT, if there is an
5329 overlay string to deliver. Called by set_iterator_to_next when the
5330 end of the current overlay string is reached. If there are more
5331 overlay strings to display, IT->string and
5332 IT->current.overlay_string_index are set appropriately here.
5333 Otherwise IT->string is set to nil. */
5334
5335 static void
5336 next_overlay_string (struct it *it)
5337 {
5338 ++it->current.overlay_string_index;
5339 if (it->current.overlay_string_index == it->n_overlay_strings)
5340 {
5341 /* No more overlay strings. Restore IT's settings to what
5342 they were before overlay strings were processed, and
5343 continue to deliver from current_buffer. */
5344
5345 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5346 pop_it (it);
5347 eassert (it->sp > 0
5348 || (NILP (it->string)
5349 && it->method == GET_FROM_BUFFER
5350 && it->stop_charpos >= BEGV
5351 && it->stop_charpos <= it->end_charpos));
5352 it->current.overlay_string_index = -1;
5353 it->n_overlay_strings = 0;
5354 it->overlay_strings_charpos = -1;
5355 /* If there's an empty display string on the stack, pop the
5356 stack, to resync the bidi iterator with IT's position. Such
5357 empty strings are pushed onto the stack in
5358 get_overlay_strings_1. */
5359 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5360 pop_it (it);
5361
5362 /* If we're at the end of the buffer, record that we have
5363 processed the overlay strings there already, so that
5364 next_element_from_buffer doesn't try it again. */
5365 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5366 it->overlay_strings_at_end_processed_p = 1;
5367 }
5368 else
5369 {
5370 /* There are more overlay strings to process. If
5371 IT->current.overlay_string_index has advanced to a position
5372 where we must load IT->overlay_strings with more strings, do
5373 it. We must load at the IT->overlay_strings_charpos where
5374 IT->n_overlay_strings was originally computed; when invisible
5375 text is present, this might not be IT_CHARPOS (Bug#7016). */
5376 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5377
5378 if (it->current.overlay_string_index && i == 0)
5379 load_overlay_strings (it, it->overlay_strings_charpos);
5380
5381 /* Initialize IT to deliver display elements from the overlay
5382 string. */
5383 it->string = it->overlay_strings[i];
5384 it->multibyte_p = STRING_MULTIBYTE (it->string);
5385 SET_TEXT_POS (it->current.string_pos, 0, 0);
5386 it->method = GET_FROM_STRING;
5387 it->stop_charpos = 0;
5388 it->end_charpos = SCHARS (it->string);
5389 if (it->cmp_it.stop_pos >= 0)
5390 it->cmp_it.stop_pos = 0;
5391 it->prev_stop = 0;
5392 it->base_level_stop = 0;
5393
5394 /* Set up the bidi iterator for this overlay string. */
5395 if (it->bidi_p)
5396 {
5397 it->bidi_it.string.lstring = it->string;
5398 it->bidi_it.string.s = NULL;
5399 it->bidi_it.string.schars = SCHARS (it->string);
5400 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5401 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5402 it->bidi_it.string.unibyte = !it->multibyte_p;
5403 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5404 }
5405 }
5406
5407 CHECK_IT (it);
5408 }
5409
5410
5411 /* Compare two overlay_entry structures E1 and E2. Used as a
5412 comparison function for qsort in load_overlay_strings. Overlay
5413 strings for the same position are sorted so that
5414
5415 1. All after-strings come in front of before-strings, except
5416 when they come from the same overlay.
5417
5418 2. Within after-strings, strings are sorted so that overlay strings
5419 from overlays with higher priorities come first.
5420
5421 2. Within before-strings, strings are sorted so that overlay
5422 strings from overlays with higher priorities come last.
5423
5424 Value is analogous to strcmp. */
5425
5426
5427 static int
5428 compare_overlay_entries (const void *e1, const void *e2)
5429 {
5430 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5431 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5432 int result;
5433
5434 if (entry1->after_string_p != entry2->after_string_p)
5435 {
5436 /* Let after-strings appear in front of before-strings if
5437 they come from different overlays. */
5438 if (EQ (entry1->overlay, entry2->overlay))
5439 result = entry1->after_string_p ? 1 : -1;
5440 else
5441 result = entry1->after_string_p ? -1 : 1;
5442 }
5443 else if (entry1->priority != entry2->priority)
5444 {
5445 if (entry1->after_string_p)
5446 /* After-strings sorted in order of decreasing priority. */
5447 result = entry2->priority < entry1->priority ? -1 : 1;
5448 else
5449 /* Before-strings sorted in order of increasing priority. */
5450 result = entry1->priority < entry2->priority ? -1 : 1;
5451 }
5452 else
5453 result = 0;
5454
5455 return result;
5456 }
5457
5458
5459 /* Load the vector IT->overlay_strings with overlay strings from IT's
5460 current buffer position, or from CHARPOS if that is > 0. Set
5461 IT->n_overlays to the total number of overlay strings found.
5462
5463 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5464 a time. On entry into load_overlay_strings,
5465 IT->current.overlay_string_index gives the number of overlay
5466 strings that have already been loaded by previous calls to this
5467 function.
5468
5469 IT->add_overlay_start contains an additional overlay start
5470 position to consider for taking overlay strings from, if non-zero.
5471 This position comes into play when the overlay has an `invisible'
5472 property, and both before and after-strings. When we've skipped to
5473 the end of the overlay, because of its `invisible' property, we
5474 nevertheless want its before-string to appear.
5475 IT->add_overlay_start will contain the overlay start position
5476 in this case.
5477
5478 Overlay strings are sorted so that after-string strings come in
5479 front of before-string strings. Within before and after-strings,
5480 strings are sorted by overlay priority. See also function
5481 compare_overlay_entries. */
5482
5483 static void
5484 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5485 {
5486 Lisp_Object overlay, window, str, invisible;
5487 struct Lisp_Overlay *ov;
5488 ptrdiff_t start, end;
5489 ptrdiff_t size = 20;
5490 ptrdiff_t n = 0, i, j;
5491 int invis_p;
5492 struct overlay_entry *entries = alloca (size * sizeof *entries);
5493 USE_SAFE_ALLOCA;
5494
5495 if (charpos <= 0)
5496 charpos = IT_CHARPOS (*it);
5497
5498 /* Append the overlay string STRING of overlay OVERLAY to vector
5499 `entries' which has size `size' and currently contains `n'
5500 elements. AFTER_P non-zero means STRING is an after-string of
5501 OVERLAY. */
5502 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5503 do \
5504 { \
5505 Lisp_Object priority; \
5506 \
5507 if (n == size) \
5508 { \
5509 struct overlay_entry *old = entries; \
5510 SAFE_NALLOCA (entries, 2, size); \
5511 memcpy (entries, old, size * sizeof *entries); \
5512 size *= 2; \
5513 } \
5514 \
5515 entries[n].string = (STRING); \
5516 entries[n].overlay = (OVERLAY); \
5517 priority = Foverlay_get ((OVERLAY), Qpriority); \
5518 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5519 entries[n].after_string_p = (AFTER_P); \
5520 ++n; \
5521 } \
5522 while (0)
5523
5524 /* Process overlay before the overlay center. */
5525 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5526 {
5527 XSETMISC (overlay, ov);
5528 eassert (OVERLAYP (overlay));
5529 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5530 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5531
5532 if (end < charpos)
5533 break;
5534
5535 /* Skip this overlay if it doesn't start or end at IT's current
5536 position. */
5537 if (end != charpos && start != charpos)
5538 continue;
5539
5540 /* Skip this overlay if it doesn't apply to IT->w. */
5541 window = Foverlay_get (overlay, Qwindow);
5542 if (WINDOWP (window) && XWINDOW (window) != it->w)
5543 continue;
5544
5545 /* If the text ``under'' the overlay is invisible, both before-
5546 and after-strings from this overlay are visible; start and
5547 end position are indistinguishable. */
5548 invisible = Foverlay_get (overlay, Qinvisible);
5549 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5550
5551 /* If overlay has a non-empty before-string, record it. */
5552 if ((start == charpos || (end == charpos && invis_p))
5553 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5554 && SCHARS (str))
5555 RECORD_OVERLAY_STRING (overlay, str, 0);
5556
5557 /* If overlay has a non-empty after-string, record it. */
5558 if ((end == charpos || (start == charpos && invis_p))
5559 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5560 && SCHARS (str))
5561 RECORD_OVERLAY_STRING (overlay, str, 1);
5562 }
5563
5564 /* Process overlays after the overlay center. */
5565 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5566 {
5567 XSETMISC (overlay, ov);
5568 eassert (OVERLAYP (overlay));
5569 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5570 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5571
5572 if (start > charpos)
5573 break;
5574
5575 /* Skip this overlay if it doesn't start or end at IT's current
5576 position. */
5577 if (end != charpos && start != charpos)
5578 continue;
5579
5580 /* Skip this overlay if it doesn't apply to IT->w. */
5581 window = Foverlay_get (overlay, Qwindow);
5582 if (WINDOWP (window) && XWINDOW (window) != it->w)
5583 continue;
5584
5585 /* If the text ``under'' the overlay is invisible, it has a zero
5586 dimension, and both before- and after-strings apply. */
5587 invisible = Foverlay_get (overlay, Qinvisible);
5588 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5589
5590 /* If overlay has a non-empty before-string, record it. */
5591 if ((start == charpos || (end == charpos && invis_p))
5592 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5593 && SCHARS (str))
5594 RECORD_OVERLAY_STRING (overlay, str, 0);
5595
5596 /* If overlay has a non-empty after-string, record it. */
5597 if ((end == charpos || (start == charpos && invis_p))
5598 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5599 && SCHARS (str))
5600 RECORD_OVERLAY_STRING (overlay, str, 1);
5601 }
5602
5603 #undef RECORD_OVERLAY_STRING
5604
5605 /* Sort entries. */
5606 if (n > 1)
5607 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5608
5609 /* Record number of overlay strings, and where we computed it. */
5610 it->n_overlay_strings = n;
5611 it->overlay_strings_charpos = charpos;
5612
5613 /* IT->current.overlay_string_index is the number of overlay strings
5614 that have already been consumed by IT. Copy some of the
5615 remaining overlay strings to IT->overlay_strings. */
5616 i = 0;
5617 j = it->current.overlay_string_index;
5618 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5619 {
5620 it->overlay_strings[i] = entries[j].string;
5621 it->string_overlays[i++] = entries[j++].overlay;
5622 }
5623
5624 CHECK_IT (it);
5625 SAFE_FREE ();
5626 }
5627
5628
5629 /* Get the first chunk of overlay strings at IT's current buffer
5630 position, or at CHARPOS if that is > 0. Value is non-zero if at
5631 least one overlay string was found. */
5632
5633 static int
5634 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5635 {
5636 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5637 process. This fills IT->overlay_strings with strings, and sets
5638 IT->n_overlay_strings to the total number of strings to process.
5639 IT->pos.overlay_string_index has to be set temporarily to zero
5640 because load_overlay_strings needs this; it must be set to -1
5641 when no overlay strings are found because a zero value would
5642 indicate a position in the first overlay string. */
5643 it->current.overlay_string_index = 0;
5644 load_overlay_strings (it, charpos);
5645
5646 /* If we found overlay strings, set up IT to deliver display
5647 elements from the first one. Otherwise set up IT to deliver
5648 from current_buffer. */
5649 if (it->n_overlay_strings)
5650 {
5651 /* Make sure we know settings in current_buffer, so that we can
5652 restore meaningful values when we're done with the overlay
5653 strings. */
5654 if (compute_stop_p)
5655 compute_stop_pos (it);
5656 eassert (it->face_id >= 0);
5657
5658 /* Save IT's settings. They are restored after all overlay
5659 strings have been processed. */
5660 eassert (!compute_stop_p || it->sp == 0);
5661
5662 /* When called from handle_stop, there might be an empty display
5663 string loaded. In that case, don't bother saving it. But
5664 don't use this optimization with the bidi iterator, since we
5665 need the corresponding pop_it call to resync the bidi
5666 iterator's position with IT's position, after we are done
5667 with the overlay strings. (The corresponding call to pop_it
5668 in case of an empty display string is in
5669 next_overlay_string.) */
5670 if (!(!it->bidi_p
5671 && STRINGP (it->string) && !SCHARS (it->string)))
5672 push_it (it, NULL);
5673
5674 /* Set up IT to deliver display elements from the first overlay
5675 string. */
5676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5677 it->string = it->overlay_strings[0];
5678 it->from_overlay = Qnil;
5679 it->stop_charpos = 0;
5680 eassert (STRINGP (it->string));
5681 it->end_charpos = SCHARS (it->string);
5682 it->prev_stop = 0;
5683 it->base_level_stop = 0;
5684 it->multibyte_p = STRING_MULTIBYTE (it->string);
5685 it->method = GET_FROM_STRING;
5686 it->from_disp_prop_p = 0;
5687
5688 /* Force paragraph direction to be that of the parent
5689 buffer. */
5690 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5691 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5692 else
5693 it->paragraph_embedding = L2R;
5694
5695 /* Set up the bidi iterator for this overlay string. */
5696 if (it->bidi_p)
5697 {
5698 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5699
5700 it->bidi_it.string.lstring = it->string;
5701 it->bidi_it.string.s = NULL;
5702 it->bidi_it.string.schars = SCHARS (it->string);
5703 it->bidi_it.string.bufpos = pos;
5704 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5705 it->bidi_it.string.unibyte = !it->multibyte_p;
5706 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5707 }
5708 return 1;
5709 }
5710
5711 it->current.overlay_string_index = -1;
5712 return 0;
5713 }
5714
5715 static int
5716 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5717 {
5718 it->string = Qnil;
5719 it->method = GET_FROM_BUFFER;
5720
5721 (void) get_overlay_strings_1 (it, charpos, 1);
5722
5723 CHECK_IT (it);
5724
5725 /* Value is non-zero if we found at least one overlay string. */
5726 return STRINGP (it->string);
5727 }
5728
5729
5730 \f
5731 /***********************************************************************
5732 Saving and restoring state
5733 ***********************************************************************/
5734
5735 /* Save current settings of IT on IT->stack. Called, for example,
5736 before setting up IT for an overlay string, to be able to restore
5737 IT's settings to what they were after the overlay string has been
5738 processed. If POSITION is non-NULL, it is the position to save on
5739 the stack instead of IT->position. */
5740
5741 static void
5742 push_it (struct it *it, struct text_pos *position)
5743 {
5744 struct iterator_stack_entry *p;
5745
5746 eassert (it->sp < IT_STACK_SIZE);
5747 p = it->stack + it->sp;
5748
5749 p->stop_charpos = it->stop_charpos;
5750 p->prev_stop = it->prev_stop;
5751 p->base_level_stop = it->base_level_stop;
5752 p->cmp_it = it->cmp_it;
5753 eassert (it->face_id >= 0);
5754 p->face_id = it->face_id;
5755 p->string = it->string;
5756 p->method = it->method;
5757 p->from_overlay = it->from_overlay;
5758 switch (p->method)
5759 {
5760 case GET_FROM_IMAGE:
5761 p->u.image.object = it->object;
5762 p->u.image.image_id = it->image_id;
5763 p->u.image.slice = it->slice;
5764 break;
5765 case GET_FROM_STRETCH:
5766 p->u.stretch.object = it->object;
5767 break;
5768 }
5769 p->position = position ? *position : it->position;
5770 p->current = it->current;
5771 p->end_charpos = it->end_charpos;
5772 p->string_nchars = it->string_nchars;
5773 p->area = it->area;
5774 p->multibyte_p = it->multibyte_p;
5775 p->avoid_cursor_p = it->avoid_cursor_p;
5776 p->space_width = it->space_width;
5777 p->font_height = it->font_height;
5778 p->voffset = it->voffset;
5779 p->string_from_display_prop_p = it->string_from_display_prop_p;
5780 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5781 p->display_ellipsis_p = 0;
5782 p->line_wrap = it->line_wrap;
5783 p->bidi_p = it->bidi_p;
5784 p->paragraph_embedding = it->paragraph_embedding;
5785 p->from_disp_prop_p = it->from_disp_prop_p;
5786 ++it->sp;
5787
5788 /* Save the state of the bidi iterator as well. */
5789 if (it->bidi_p)
5790 bidi_push_it (&it->bidi_it);
5791 }
5792
5793 static void
5794 iterate_out_of_display_property (struct it *it)
5795 {
5796 int buffer_p = !STRINGP (it->string);
5797 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5798 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5799
5800 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5801
5802 /* Maybe initialize paragraph direction. If we are at the beginning
5803 of a new paragraph, next_element_from_buffer may not have a
5804 chance to do that. */
5805 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5806 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5807 /* prev_stop can be zero, so check against BEGV as well. */
5808 while (it->bidi_it.charpos >= bob
5809 && it->prev_stop <= it->bidi_it.charpos
5810 && it->bidi_it.charpos < CHARPOS (it->position)
5811 && it->bidi_it.charpos < eob)
5812 bidi_move_to_visually_next (&it->bidi_it);
5813 /* Record the stop_pos we just crossed, for when we cross it
5814 back, maybe. */
5815 if (it->bidi_it.charpos > CHARPOS (it->position))
5816 it->prev_stop = CHARPOS (it->position);
5817 /* If we ended up not where pop_it put us, resync IT's
5818 positional members with the bidi iterator. */
5819 if (it->bidi_it.charpos != CHARPOS (it->position))
5820 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5821 if (buffer_p)
5822 it->current.pos = it->position;
5823 else
5824 it->current.string_pos = it->position;
5825 }
5826
5827 /* Restore IT's settings from IT->stack. Called, for example, when no
5828 more overlay strings must be processed, and we return to delivering
5829 display elements from a buffer, or when the end of a string from a
5830 `display' property is reached and we return to delivering display
5831 elements from an overlay string, or from a buffer. */
5832
5833 static void
5834 pop_it (struct it *it)
5835 {
5836 struct iterator_stack_entry *p;
5837 int from_display_prop = it->from_disp_prop_p;
5838
5839 eassert (it->sp > 0);
5840 --it->sp;
5841 p = it->stack + it->sp;
5842 it->stop_charpos = p->stop_charpos;
5843 it->prev_stop = p->prev_stop;
5844 it->base_level_stop = p->base_level_stop;
5845 it->cmp_it = p->cmp_it;
5846 it->face_id = p->face_id;
5847 it->current = p->current;
5848 it->position = p->position;
5849 it->string = p->string;
5850 it->from_overlay = p->from_overlay;
5851 if (NILP (it->string))
5852 SET_TEXT_POS (it->current.string_pos, -1, -1);
5853 it->method = p->method;
5854 switch (it->method)
5855 {
5856 case GET_FROM_IMAGE:
5857 it->image_id = p->u.image.image_id;
5858 it->object = p->u.image.object;
5859 it->slice = p->u.image.slice;
5860 break;
5861 case GET_FROM_STRETCH:
5862 it->object = p->u.stretch.object;
5863 break;
5864 case GET_FROM_BUFFER:
5865 it->object = it->w->buffer;
5866 break;
5867 case GET_FROM_STRING:
5868 it->object = it->string;
5869 break;
5870 case GET_FROM_DISPLAY_VECTOR:
5871 if (it->s)
5872 it->method = GET_FROM_C_STRING;
5873 else if (STRINGP (it->string))
5874 it->method = GET_FROM_STRING;
5875 else
5876 {
5877 it->method = GET_FROM_BUFFER;
5878 it->object = it->w->buffer;
5879 }
5880 }
5881 it->end_charpos = p->end_charpos;
5882 it->string_nchars = p->string_nchars;
5883 it->area = p->area;
5884 it->multibyte_p = p->multibyte_p;
5885 it->avoid_cursor_p = p->avoid_cursor_p;
5886 it->space_width = p->space_width;
5887 it->font_height = p->font_height;
5888 it->voffset = p->voffset;
5889 it->string_from_display_prop_p = p->string_from_display_prop_p;
5890 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5891 it->line_wrap = p->line_wrap;
5892 it->bidi_p = p->bidi_p;
5893 it->paragraph_embedding = p->paragraph_embedding;
5894 it->from_disp_prop_p = p->from_disp_prop_p;
5895 if (it->bidi_p)
5896 {
5897 bidi_pop_it (&it->bidi_it);
5898 /* Bidi-iterate until we get out of the portion of text, if any,
5899 covered by a `display' text property or by an overlay with
5900 `display' property. (We cannot just jump there, because the
5901 internal coherency of the bidi iterator state can not be
5902 preserved across such jumps.) We also must determine the
5903 paragraph base direction if the overlay we just processed is
5904 at the beginning of a new paragraph. */
5905 if (from_display_prop
5906 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5907 iterate_out_of_display_property (it);
5908
5909 eassert ((BUFFERP (it->object)
5910 && IT_CHARPOS (*it) == it->bidi_it.charpos
5911 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5912 || (STRINGP (it->object)
5913 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5914 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5915 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5916 }
5917 }
5918
5919
5920 \f
5921 /***********************************************************************
5922 Moving over lines
5923 ***********************************************************************/
5924
5925 /* Set IT's current position to the previous line start. */
5926
5927 static void
5928 back_to_previous_line_start (struct it *it)
5929 {
5930 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5931 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5932 }
5933
5934
5935 /* Move IT to the next line start.
5936
5937 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5938 we skipped over part of the text (as opposed to moving the iterator
5939 continuously over the text). Otherwise, don't change the value
5940 of *SKIPPED_P.
5941
5942 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5943 iterator on the newline, if it was found.
5944
5945 Newlines may come from buffer text, overlay strings, or strings
5946 displayed via the `display' property. That's the reason we can't
5947 simply use find_next_newline_no_quit.
5948
5949 Note that this function may not skip over invisible text that is so
5950 because of text properties and immediately follows a newline. If
5951 it would, function reseat_at_next_visible_line_start, when called
5952 from set_iterator_to_next, would effectively make invisible
5953 characters following a newline part of the wrong glyph row, which
5954 leads to wrong cursor motion. */
5955
5956 static int
5957 forward_to_next_line_start (struct it *it, int *skipped_p,
5958 struct bidi_it *bidi_it_prev)
5959 {
5960 ptrdiff_t old_selective;
5961 int newline_found_p, n;
5962 const int MAX_NEWLINE_DISTANCE = 500;
5963
5964 /* If already on a newline, just consume it to avoid unintended
5965 skipping over invisible text below. */
5966 if (it->what == IT_CHARACTER
5967 && it->c == '\n'
5968 && CHARPOS (it->position) == IT_CHARPOS (*it))
5969 {
5970 if (it->bidi_p && bidi_it_prev)
5971 *bidi_it_prev = it->bidi_it;
5972 set_iterator_to_next (it, 0);
5973 it->c = 0;
5974 return 1;
5975 }
5976
5977 /* Don't handle selective display in the following. It's (a)
5978 unnecessary because it's done by the caller, and (b) leads to an
5979 infinite recursion because next_element_from_ellipsis indirectly
5980 calls this function. */
5981 old_selective = it->selective;
5982 it->selective = 0;
5983
5984 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5985 from buffer text. */
5986 for (n = newline_found_p = 0;
5987 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5988 n += STRINGP (it->string) ? 0 : 1)
5989 {
5990 if (!get_next_display_element (it))
5991 return 0;
5992 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5993 if (newline_found_p && it->bidi_p && bidi_it_prev)
5994 *bidi_it_prev = it->bidi_it;
5995 set_iterator_to_next (it, 0);
5996 }
5997
5998 /* If we didn't find a newline near enough, see if we can use a
5999 short-cut. */
6000 if (!newline_found_p)
6001 {
6002 ptrdiff_t start = IT_CHARPOS (*it);
6003 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6004 Lisp_Object pos;
6005
6006 eassert (!STRINGP (it->string));
6007
6008 /* If there isn't any `display' property in sight, and no
6009 overlays, we can just use the position of the newline in
6010 buffer text. */
6011 if (it->stop_charpos >= limit
6012 || ((pos = Fnext_single_property_change (make_number (start),
6013 Qdisplay, Qnil,
6014 make_number (limit)),
6015 NILP (pos))
6016 && next_overlay_change (start) == ZV))
6017 {
6018 if (!it->bidi_p)
6019 {
6020 IT_CHARPOS (*it) = limit;
6021 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6022 }
6023 else
6024 {
6025 struct bidi_it bprev;
6026
6027 /* Help bidi.c avoid expensive searches for display
6028 properties and overlays, by telling it that there are
6029 none up to `limit'. */
6030 if (it->bidi_it.disp_pos < limit)
6031 {
6032 it->bidi_it.disp_pos = limit;
6033 it->bidi_it.disp_prop = 0;
6034 }
6035 do {
6036 bprev = it->bidi_it;
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 } while (it->bidi_it.charpos != limit);
6039 IT_CHARPOS (*it) = limit;
6040 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6041 if (bidi_it_prev)
6042 *bidi_it_prev = bprev;
6043 }
6044 *skipped_p = newline_found_p = 1;
6045 }
6046 else
6047 {
6048 while (get_next_display_element (it)
6049 && !newline_found_p)
6050 {
6051 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6052 if (newline_found_p && it->bidi_p && bidi_it_prev)
6053 *bidi_it_prev = it->bidi_it;
6054 set_iterator_to_next (it, 0);
6055 }
6056 }
6057 }
6058
6059 it->selective = old_selective;
6060 return newline_found_p;
6061 }
6062
6063
6064 /* Set IT's current position to the previous visible line start. Skip
6065 invisible text that is so either due to text properties or due to
6066 selective display. Caution: this does not change IT->current_x and
6067 IT->hpos. */
6068
6069 static void
6070 back_to_previous_visible_line_start (struct it *it)
6071 {
6072 while (IT_CHARPOS (*it) > BEGV)
6073 {
6074 back_to_previous_line_start (it);
6075
6076 if (IT_CHARPOS (*it) <= BEGV)
6077 break;
6078
6079 /* If selective > 0, then lines indented more than its value are
6080 invisible. */
6081 if (it->selective > 0
6082 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6083 it->selective))
6084 continue;
6085
6086 /* Check the newline before point for invisibility. */
6087 {
6088 Lisp_Object prop;
6089 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6090 Qinvisible, it->window);
6091 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6092 continue;
6093 }
6094
6095 if (IT_CHARPOS (*it) <= BEGV)
6096 break;
6097
6098 {
6099 struct it it2;
6100 void *it2data = NULL;
6101 ptrdiff_t pos;
6102 ptrdiff_t beg, end;
6103 Lisp_Object val, overlay;
6104
6105 SAVE_IT (it2, *it, it2data);
6106
6107 /* If newline is part of a composition, continue from start of composition */
6108 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6109 && beg < IT_CHARPOS (*it))
6110 goto replaced;
6111
6112 /* If newline is replaced by a display property, find start of overlay
6113 or interval and continue search from that point. */
6114 pos = --IT_CHARPOS (it2);
6115 --IT_BYTEPOS (it2);
6116 it2.sp = 0;
6117 bidi_unshelve_cache (NULL, 0);
6118 it2.string_from_display_prop_p = 0;
6119 it2.from_disp_prop_p = 0;
6120 if (handle_display_prop (&it2) == HANDLED_RETURN
6121 && !NILP (val = get_char_property_and_overlay
6122 (make_number (pos), Qdisplay, Qnil, &overlay))
6123 && (OVERLAYP (overlay)
6124 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6125 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6126 {
6127 RESTORE_IT (it, it, it2data);
6128 goto replaced;
6129 }
6130
6131 /* Newline is not replaced by anything -- so we are done. */
6132 RESTORE_IT (it, it, it2data);
6133 break;
6134
6135 replaced:
6136 if (beg < BEGV)
6137 beg = BEGV;
6138 IT_CHARPOS (*it) = beg;
6139 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6140 }
6141 }
6142
6143 it->continuation_lines_width = 0;
6144
6145 eassert (IT_CHARPOS (*it) >= BEGV);
6146 eassert (IT_CHARPOS (*it) == BEGV
6147 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6148 CHECK_IT (it);
6149 }
6150
6151
6152 /* Reseat iterator IT at the previous visible line start. Skip
6153 invisible text that is so either due to text properties or due to
6154 selective display. At the end, update IT's overlay information,
6155 face information etc. */
6156
6157 void
6158 reseat_at_previous_visible_line_start (struct it *it)
6159 {
6160 back_to_previous_visible_line_start (it);
6161 reseat (it, it->current.pos, 1);
6162 CHECK_IT (it);
6163 }
6164
6165
6166 /* Reseat iterator IT on the next visible line start in the current
6167 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6168 preceding the line start. Skip over invisible text that is so
6169 because of selective display. Compute faces, overlays etc at the
6170 new position. Note that this function does not skip over text that
6171 is invisible because of text properties. */
6172
6173 static void
6174 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6175 {
6176 int newline_found_p, skipped_p = 0;
6177 struct bidi_it bidi_it_prev;
6178
6179 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6180
6181 /* Skip over lines that are invisible because they are indented
6182 more than the value of IT->selective. */
6183 if (it->selective > 0)
6184 while (IT_CHARPOS (*it) < ZV
6185 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6186 it->selective))
6187 {
6188 eassert (IT_BYTEPOS (*it) == BEGV
6189 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6190 newline_found_p =
6191 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192 }
6193
6194 /* Position on the newline if that's what's requested. */
6195 if (on_newline_p && newline_found_p)
6196 {
6197 if (STRINGP (it->string))
6198 {
6199 if (IT_STRING_CHARPOS (*it) > 0)
6200 {
6201 if (!it->bidi_p)
6202 {
6203 --IT_STRING_CHARPOS (*it);
6204 --IT_STRING_BYTEPOS (*it);
6205 }
6206 else
6207 {
6208 /* We need to restore the bidi iterator to the state
6209 it had on the newline, and resync the IT's
6210 position with that. */
6211 it->bidi_it = bidi_it_prev;
6212 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6213 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6214 }
6215 }
6216 }
6217 else if (IT_CHARPOS (*it) > BEGV)
6218 {
6219 if (!it->bidi_p)
6220 {
6221 --IT_CHARPOS (*it);
6222 --IT_BYTEPOS (*it);
6223 }
6224 else
6225 {
6226 /* We need to restore the bidi iterator to the state it
6227 had on the newline and resync IT with that. */
6228 it->bidi_it = bidi_it_prev;
6229 IT_CHARPOS (*it) = it->bidi_it.charpos;
6230 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6231 }
6232 reseat (it, it->current.pos, 0);
6233 }
6234 }
6235 else if (skipped_p)
6236 reseat (it, it->current.pos, 0);
6237
6238 CHECK_IT (it);
6239 }
6240
6241
6242 \f
6243 /***********************************************************************
6244 Changing an iterator's position
6245 ***********************************************************************/
6246
6247 /* Change IT's current position to POS in current_buffer. If FORCE_P
6248 is non-zero, always check for text properties at the new position.
6249 Otherwise, text properties are only looked up if POS >=
6250 IT->check_charpos of a property. */
6251
6252 static void
6253 reseat (struct it *it, struct text_pos pos, int force_p)
6254 {
6255 ptrdiff_t original_pos = IT_CHARPOS (*it);
6256
6257 reseat_1 (it, pos, 0);
6258
6259 /* Determine where to check text properties. Avoid doing it
6260 where possible because text property lookup is very expensive. */
6261 if (force_p
6262 || CHARPOS (pos) > it->stop_charpos
6263 || CHARPOS (pos) < original_pos)
6264 {
6265 if (it->bidi_p)
6266 {
6267 /* For bidi iteration, we need to prime prev_stop and
6268 base_level_stop with our best estimations. */
6269 /* Implementation note: Of course, POS is not necessarily a
6270 stop position, so assigning prev_pos to it is a lie; we
6271 should have called compute_stop_backwards. However, if
6272 the current buffer does not include any R2L characters,
6273 that call would be a waste of cycles, because the
6274 iterator will never move back, and thus never cross this
6275 "fake" stop position. So we delay that backward search
6276 until the time we really need it, in next_element_from_buffer. */
6277 if (CHARPOS (pos) != it->prev_stop)
6278 it->prev_stop = CHARPOS (pos);
6279 if (CHARPOS (pos) < it->base_level_stop)
6280 it->base_level_stop = 0; /* meaning it's unknown */
6281 handle_stop (it);
6282 }
6283 else
6284 {
6285 handle_stop (it);
6286 it->prev_stop = it->base_level_stop = 0;
6287 }
6288
6289 }
6290
6291 CHECK_IT (it);
6292 }
6293
6294
6295 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6296 IT->stop_pos to POS, also. */
6297
6298 static void
6299 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6300 {
6301 /* Don't call this function when scanning a C string. */
6302 eassert (it->s == NULL);
6303
6304 /* POS must be a reasonable value. */
6305 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6306
6307 it->current.pos = it->position = pos;
6308 it->end_charpos = ZV;
6309 it->dpvec = NULL;
6310 it->current.dpvec_index = -1;
6311 it->current.overlay_string_index = -1;
6312 IT_STRING_CHARPOS (*it) = -1;
6313 IT_STRING_BYTEPOS (*it) = -1;
6314 it->string = Qnil;
6315 it->method = GET_FROM_BUFFER;
6316 it->object = it->w->buffer;
6317 it->area = TEXT_AREA;
6318 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6319 it->sp = 0;
6320 it->string_from_display_prop_p = 0;
6321 it->string_from_prefix_prop_p = 0;
6322
6323 it->from_disp_prop_p = 0;
6324 it->face_before_selective_p = 0;
6325 if (it->bidi_p)
6326 {
6327 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6328 &it->bidi_it);
6329 bidi_unshelve_cache (NULL, 0);
6330 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6331 it->bidi_it.string.s = NULL;
6332 it->bidi_it.string.lstring = Qnil;
6333 it->bidi_it.string.bufpos = 0;
6334 it->bidi_it.string.unibyte = 0;
6335 }
6336
6337 if (set_stop_p)
6338 {
6339 it->stop_charpos = CHARPOS (pos);
6340 it->base_level_stop = CHARPOS (pos);
6341 }
6342 /* This make the information stored in it->cmp_it invalidate. */
6343 it->cmp_it.id = -1;
6344 }
6345
6346
6347 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6348 If S is non-null, it is a C string to iterate over. Otherwise,
6349 STRING gives a Lisp string to iterate over.
6350
6351 If PRECISION > 0, don't return more then PRECISION number of
6352 characters from the string.
6353
6354 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6355 characters have been returned. FIELD_WIDTH < 0 means an infinite
6356 field width.
6357
6358 MULTIBYTE = 0 means disable processing of multibyte characters,
6359 MULTIBYTE > 0 means enable it,
6360 MULTIBYTE < 0 means use IT->multibyte_p.
6361
6362 IT must be initialized via a prior call to init_iterator before
6363 calling this function. */
6364
6365 static void
6366 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6367 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6368 int multibyte)
6369 {
6370 /* No region in strings. */
6371 it->region_beg_charpos = it->region_end_charpos = -1;
6372
6373 /* No text property checks performed by default, but see below. */
6374 it->stop_charpos = -1;
6375
6376 /* Set iterator position and end position. */
6377 memset (&it->current, 0, sizeof it->current);
6378 it->current.overlay_string_index = -1;
6379 it->current.dpvec_index = -1;
6380 eassert (charpos >= 0);
6381
6382 /* If STRING is specified, use its multibyteness, otherwise use the
6383 setting of MULTIBYTE, if specified. */
6384 if (multibyte >= 0)
6385 it->multibyte_p = multibyte > 0;
6386
6387 /* Bidirectional reordering of strings is controlled by the default
6388 value of bidi-display-reordering. Don't try to reorder while
6389 loading loadup.el, as the necessary character property tables are
6390 not yet available. */
6391 it->bidi_p =
6392 NILP (Vpurify_flag)
6393 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6394
6395 if (s == NULL)
6396 {
6397 eassert (STRINGP (string));
6398 it->string = string;
6399 it->s = NULL;
6400 it->end_charpos = it->string_nchars = SCHARS (string);
6401 it->method = GET_FROM_STRING;
6402 it->current.string_pos = string_pos (charpos, string);
6403
6404 if (it->bidi_p)
6405 {
6406 it->bidi_it.string.lstring = string;
6407 it->bidi_it.string.s = NULL;
6408 it->bidi_it.string.schars = it->end_charpos;
6409 it->bidi_it.string.bufpos = 0;
6410 it->bidi_it.string.from_disp_str = 0;
6411 it->bidi_it.string.unibyte = !it->multibyte_p;
6412 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6413 FRAME_WINDOW_P (it->f), &it->bidi_it);
6414 }
6415 }
6416 else
6417 {
6418 it->s = (const unsigned char *) s;
6419 it->string = Qnil;
6420
6421 /* Note that we use IT->current.pos, not it->current.string_pos,
6422 for displaying C strings. */
6423 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6424 if (it->multibyte_p)
6425 {
6426 it->current.pos = c_string_pos (charpos, s, 1);
6427 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6428 }
6429 else
6430 {
6431 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6432 it->end_charpos = it->string_nchars = strlen (s);
6433 }
6434
6435 if (it->bidi_p)
6436 {
6437 it->bidi_it.string.lstring = Qnil;
6438 it->bidi_it.string.s = (const unsigned char *) s;
6439 it->bidi_it.string.schars = it->end_charpos;
6440 it->bidi_it.string.bufpos = 0;
6441 it->bidi_it.string.from_disp_str = 0;
6442 it->bidi_it.string.unibyte = !it->multibyte_p;
6443 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6444 &it->bidi_it);
6445 }
6446 it->method = GET_FROM_C_STRING;
6447 }
6448
6449 /* PRECISION > 0 means don't return more than PRECISION characters
6450 from the string. */
6451 if (precision > 0 && it->end_charpos - charpos > precision)
6452 {
6453 it->end_charpos = it->string_nchars = charpos + precision;
6454 if (it->bidi_p)
6455 it->bidi_it.string.schars = it->end_charpos;
6456 }
6457
6458 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6459 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6460 FIELD_WIDTH < 0 means infinite field width. This is useful for
6461 padding with `-' at the end of a mode line. */
6462 if (field_width < 0)
6463 field_width = INFINITY;
6464 /* Implementation note: We deliberately don't enlarge
6465 it->bidi_it.string.schars here to fit it->end_charpos, because
6466 the bidi iterator cannot produce characters out of thin air. */
6467 if (field_width > it->end_charpos - charpos)
6468 it->end_charpos = charpos + field_width;
6469
6470 /* Use the standard display table for displaying strings. */
6471 if (DISP_TABLE_P (Vstandard_display_table))
6472 it->dp = XCHAR_TABLE (Vstandard_display_table);
6473
6474 it->stop_charpos = charpos;
6475 it->prev_stop = charpos;
6476 it->base_level_stop = 0;
6477 if (it->bidi_p)
6478 {
6479 it->bidi_it.first_elt = 1;
6480 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6481 it->bidi_it.disp_pos = -1;
6482 }
6483 if (s == NULL && it->multibyte_p)
6484 {
6485 ptrdiff_t endpos = SCHARS (it->string);
6486 if (endpos > it->end_charpos)
6487 endpos = it->end_charpos;
6488 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6489 it->string);
6490 }
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Iteration
6498 ***********************************************************************/
6499
6500 /* Map enum it_method value to corresponding next_element_from_* function. */
6501
6502 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6503 {
6504 next_element_from_buffer,
6505 next_element_from_display_vector,
6506 next_element_from_string,
6507 next_element_from_c_string,
6508 next_element_from_image,
6509 next_element_from_stretch
6510 };
6511
6512 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6513
6514
6515 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6516 (possibly with the following characters). */
6517
6518 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6519 ((IT)->cmp_it.id >= 0 \
6520 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6521 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6522 END_CHARPOS, (IT)->w, \
6523 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6524 (IT)->string)))
6525
6526
6527 /* Lookup the char-table Vglyphless_char_display for character C (-1
6528 if we want information for no-font case), and return the display
6529 method symbol. By side-effect, update it->what and
6530 it->glyphless_method. This function is called from
6531 get_next_display_element for each character element, and from
6532 x_produce_glyphs when no suitable font was found. */
6533
6534 Lisp_Object
6535 lookup_glyphless_char_display (int c, struct it *it)
6536 {
6537 Lisp_Object glyphless_method = Qnil;
6538
6539 if (CHAR_TABLE_P (Vglyphless_char_display)
6540 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6541 {
6542 if (c >= 0)
6543 {
6544 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6545 if (CONSP (glyphless_method))
6546 glyphless_method = FRAME_WINDOW_P (it->f)
6547 ? XCAR (glyphless_method)
6548 : XCDR (glyphless_method);
6549 }
6550 else
6551 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6552 }
6553
6554 retry:
6555 if (NILP (glyphless_method))
6556 {
6557 if (c >= 0)
6558 /* The default is to display the character by a proper font. */
6559 return Qnil;
6560 /* The default for the no-font case is to display an empty box. */
6561 glyphless_method = Qempty_box;
6562 }
6563 if (EQ (glyphless_method, Qzero_width))
6564 {
6565 if (c >= 0)
6566 return glyphless_method;
6567 /* This method can't be used for the no-font case. */
6568 glyphless_method = Qempty_box;
6569 }
6570 if (EQ (glyphless_method, Qthin_space))
6571 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6572 else if (EQ (glyphless_method, Qempty_box))
6573 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6574 else if (EQ (glyphless_method, Qhex_code))
6575 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6576 else if (STRINGP (glyphless_method))
6577 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6578 else
6579 {
6580 /* Invalid value. We use the default method. */
6581 glyphless_method = Qnil;
6582 goto retry;
6583 }
6584 it->what = IT_GLYPHLESS;
6585 return glyphless_method;
6586 }
6587
6588 /* Load IT's display element fields with information about the next
6589 display element from the current position of IT. Value is zero if
6590 end of buffer (or C string) is reached. */
6591
6592 static struct frame *last_escape_glyph_frame = NULL;
6593 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6594 static int last_escape_glyph_merged_face_id = 0;
6595
6596 struct frame *last_glyphless_glyph_frame = NULL;
6597 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6598 int last_glyphless_glyph_merged_face_id = 0;
6599
6600 static int
6601 get_next_display_element (struct it *it)
6602 {
6603 /* Non-zero means that we found a display element. Zero means that
6604 we hit the end of what we iterate over. Performance note: the
6605 function pointer `method' used here turns out to be faster than
6606 using a sequence of if-statements. */
6607 int success_p;
6608
6609 get_next:
6610 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6611
6612 if (it->what == IT_CHARACTER)
6613 {
6614 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6615 and only if (a) the resolved directionality of that character
6616 is R..." */
6617 /* FIXME: Do we need an exception for characters from display
6618 tables? */
6619 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6620 it->c = bidi_mirror_char (it->c);
6621 /* Map via display table or translate control characters.
6622 IT->c, IT->len etc. have been set to the next character by
6623 the function call above. If we have a display table, and it
6624 contains an entry for IT->c, translate it. Don't do this if
6625 IT->c itself comes from a display table, otherwise we could
6626 end up in an infinite recursion. (An alternative could be to
6627 count the recursion depth of this function and signal an
6628 error when a certain maximum depth is reached.) Is it worth
6629 it? */
6630 if (success_p && it->dpvec == NULL)
6631 {
6632 Lisp_Object dv;
6633 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6634 int nonascii_space_p = 0;
6635 int nonascii_hyphen_p = 0;
6636 int c = it->c; /* This is the character to display. */
6637
6638 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6639 {
6640 eassert (SINGLE_BYTE_CHAR_P (c));
6641 if (unibyte_display_via_language_environment)
6642 {
6643 c = DECODE_CHAR (unibyte, c);
6644 if (c < 0)
6645 c = BYTE8_TO_CHAR (it->c);
6646 }
6647 else
6648 c = BYTE8_TO_CHAR (it->c);
6649 }
6650
6651 if (it->dp
6652 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6653 VECTORP (dv)))
6654 {
6655 struct Lisp_Vector *v = XVECTOR (dv);
6656
6657 /* Return the first character from the display table
6658 entry, if not empty. If empty, don't display the
6659 current character. */
6660 if (v->header.size)
6661 {
6662 it->dpvec_char_len = it->len;
6663 it->dpvec = v->contents;
6664 it->dpend = v->contents + v->header.size;
6665 it->current.dpvec_index = 0;
6666 it->dpvec_face_id = -1;
6667 it->saved_face_id = it->face_id;
6668 it->method = GET_FROM_DISPLAY_VECTOR;
6669 it->ellipsis_p = 0;
6670 }
6671 else
6672 {
6673 set_iterator_to_next (it, 0);
6674 }
6675 goto get_next;
6676 }
6677
6678 if (! NILP (lookup_glyphless_char_display (c, it)))
6679 {
6680 if (it->what == IT_GLYPHLESS)
6681 goto done;
6682 /* Don't display this character. */
6683 set_iterator_to_next (it, 0);
6684 goto get_next;
6685 }
6686
6687 /* If `nobreak-char-display' is non-nil, we display
6688 non-ASCII spaces and hyphens specially. */
6689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6690 {
6691 if (c == 0xA0)
6692 nonascii_space_p = 1;
6693 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6694 nonascii_hyphen_p = 1;
6695 }
6696
6697 /* Translate control characters into `\003' or `^C' form.
6698 Control characters coming from a display table entry are
6699 currently not translated because we use IT->dpvec to hold
6700 the translation. This could easily be changed but I
6701 don't believe that it is worth doing.
6702
6703 The characters handled by `nobreak-char-display' must be
6704 translated too.
6705
6706 Non-printable characters and raw-byte characters are also
6707 translated to octal form. */
6708 if (((c < ' ' || c == 127) /* ASCII control chars */
6709 ? (it->area != TEXT_AREA
6710 /* In mode line, treat \n, \t like other crl chars. */
6711 || (c != '\t'
6712 && it->glyph_row
6713 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6714 || (c != '\n' && c != '\t'))
6715 : (nonascii_space_p
6716 || nonascii_hyphen_p
6717 || CHAR_BYTE8_P (c)
6718 || ! CHAR_PRINTABLE_P (c))))
6719 {
6720 /* C is a control character, non-ASCII space/hyphen,
6721 raw-byte, or a non-printable character which must be
6722 displayed either as '\003' or as `^C' where the '\\'
6723 and '^' can be defined in the display table. Fill
6724 IT->ctl_chars with glyphs for what we have to
6725 display. Then, set IT->dpvec to these glyphs. */
6726 Lisp_Object gc;
6727 int ctl_len;
6728 int face_id;
6729 int lface_id = 0;
6730 int escape_glyph;
6731
6732 /* Handle control characters with ^. */
6733
6734 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6735 {
6736 int g;
6737
6738 g = '^'; /* default glyph for Control */
6739 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6740 if (it->dp
6741 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6742 {
6743 g = GLYPH_CODE_CHAR (gc);
6744 lface_id = GLYPH_CODE_FACE (gc);
6745 }
6746 if (lface_id)
6747 {
6748 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6749 }
6750 else if (it->f == last_escape_glyph_frame
6751 && it->face_id == last_escape_glyph_face_id)
6752 {
6753 face_id = last_escape_glyph_merged_face_id;
6754 }
6755 else
6756 {
6757 /* Merge the escape-glyph face into the current face. */
6758 face_id = merge_faces (it->f, Qescape_glyph, 0,
6759 it->face_id);
6760 last_escape_glyph_frame = it->f;
6761 last_escape_glyph_face_id = it->face_id;
6762 last_escape_glyph_merged_face_id = face_id;
6763 }
6764
6765 XSETINT (it->ctl_chars[0], g);
6766 XSETINT (it->ctl_chars[1], c ^ 0100);
6767 ctl_len = 2;
6768 goto display_control;
6769 }
6770
6771 /* Handle non-ascii space in the mode where it only gets
6772 highlighting. */
6773
6774 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6775 {
6776 /* Merge `nobreak-space' into the current face. */
6777 face_id = merge_faces (it->f, Qnobreak_space, 0,
6778 it->face_id);
6779 XSETINT (it->ctl_chars[0], ' ');
6780 ctl_len = 1;
6781 goto display_control;
6782 }
6783
6784 /* Handle sequences that start with the "escape glyph". */
6785
6786 /* the default escape glyph is \. */
6787 escape_glyph = '\\';
6788
6789 if (it->dp
6790 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6791 {
6792 escape_glyph = GLYPH_CODE_CHAR (gc);
6793 lface_id = GLYPH_CODE_FACE (gc);
6794 }
6795 if (lface_id)
6796 {
6797 /* The display table specified a face.
6798 Merge it into face_id and also into escape_glyph. */
6799 face_id = merge_faces (it->f, Qt, lface_id,
6800 it->face_id);
6801 }
6802 else if (it->f == last_escape_glyph_frame
6803 && it->face_id == last_escape_glyph_face_id)
6804 {
6805 face_id = last_escape_glyph_merged_face_id;
6806 }
6807 else
6808 {
6809 /* Merge the escape-glyph face into the current face. */
6810 face_id = merge_faces (it->f, Qescape_glyph, 0,
6811 it->face_id);
6812 last_escape_glyph_frame = it->f;
6813 last_escape_glyph_face_id = it->face_id;
6814 last_escape_glyph_merged_face_id = face_id;
6815 }
6816
6817 /* Draw non-ASCII hyphen with just highlighting: */
6818
6819 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6820 {
6821 XSETINT (it->ctl_chars[0], '-');
6822 ctl_len = 1;
6823 goto display_control;
6824 }
6825
6826 /* Draw non-ASCII space/hyphen with escape glyph: */
6827
6828 if (nonascii_space_p || nonascii_hyphen_p)
6829 {
6830 XSETINT (it->ctl_chars[0], escape_glyph);
6831 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6832 ctl_len = 2;
6833 goto display_control;
6834 }
6835
6836 {
6837 char str[10];
6838 int len, i;
6839
6840 if (CHAR_BYTE8_P (c))
6841 /* Display \200 instead of \17777600. */
6842 c = CHAR_TO_BYTE8 (c);
6843 len = sprintf (str, "%03o", c);
6844
6845 XSETINT (it->ctl_chars[0], escape_glyph);
6846 for (i = 0; i < len; i++)
6847 XSETINT (it->ctl_chars[i + 1], str[i]);
6848 ctl_len = len + 1;
6849 }
6850
6851 display_control:
6852 /* Set up IT->dpvec and return first character from it. */
6853 it->dpvec_char_len = it->len;
6854 it->dpvec = it->ctl_chars;
6855 it->dpend = it->dpvec + ctl_len;
6856 it->current.dpvec_index = 0;
6857 it->dpvec_face_id = face_id;
6858 it->saved_face_id = it->face_id;
6859 it->method = GET_FROM_DISPLAY_VECTOR;
6860 it->ellipsis_p = 0;
6861 goto get_next;
6862 }
6863 it->char_to_display = c;
6864 }
6865 else if (success_p)
6866 {
6867 it->char_to_display = it->c;
6868 }
6869 }
6870
6871 /* Adjust face id for a multibyte character. There are no multibyte
6872 character in unibyte text. */
6873 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6874 && it->multibyte_p
6875 && success_p
6876 && FRAME_WINDOW_P (it->f))
6877 {
6878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6879
6880 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6881 {
6882 /* Automatic composition with glyph-string. */
6883 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6884
6885 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6886 }
6887 else
6888 {
6889 ptrdiff_t pos = (it->s ? -1
6890 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6891 : IT_CHARPOS (*it));
6892 int c;
6893
6894 if (it->what == IT_CHARACTER)
6895 c = it->char_to_display;
6896 else
6897 {
6898 struct composition *cmp = composition_table[it->cmp_it.id];
6899 int i;
6900
6901 c = ' ';
6902 for (i = 0; i < cmp->glyph_len; i++)
6903 /* TAB in a composition means display glyphs with
6904 padding space on the left or right. */
6905 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6906 break;
6907 }
6908 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6909 }
6910 }
6911
6912 done:
6913 /* Is this character the last one of a run of characters with
6914 box? If yes, set IT->end_of_box_run_p to 1. */
6915 if (it->face_box_p
6916 && it->s == NULL)
6917 {
6918 if (it->method == GET_FROM_STRING && it->sp)
6919 {
6920 int face_id = underlying_face_id (it);
6921 struct face *face = FACE_FROM_ID (it->f, face_id);
6922
6923 if (face)
6924 {
6925 if (face->box == FACE_NO_BOX)
6926 {
6927 /* If the box comes from face properties in a
6928 display string, check faces in that string. */
6929 int string_face_id = face_after_it_pos (it);
6930 it->end_of_box_run_p
6931 = (FACE_FROM_ID (it->f, string_face_id)->box
6932 == FACE_NO_BOX);
6933 }
6934 /* Otherwise, the box comes from the underlying face.
6935 If this is the last string character displayed, check
6936 the next buffer location. */
6937 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6938 && (it->current.overlay_string_index
6939 == it->n_overlay_strings - 1))
6940 {
6941 ptrdiff_t ignore;
6942 int next_face_id;
6943 struct text_pos pos = it->current.pos;
6944 INC_TEXT_POS (pos, it->multibyte_p);
6945
6946 next_face_id = face_at_buffer_position
6947 (it->w, CHARPOS (pos), it->region_beg_charpos,
6948 it->region_end_charpos, &ignore,
6949 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6950 -1);
6951 it->end_of_box_run_p
6952 = (FACE_FROM_ID (it->f, next_face_id)->box
6953 == FACE_NO_BOX);
6954 }
6955 }
6956 }
6957 else
6958 {
6959 int face_id = face_after_it_pos (it);
6960 it->end_of_box_run_p
6961 = (face_id != it->face_id
6962 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6963 }
6964 }
6965 /* If we reached the end of the object we've been iterating (e.g., a
6966 display string or an overlay string), and there's something on
6967 IT->stack, proceed with what's on the stack. It doesn't make
6968 sense to return zero if there's unprocessed stuff on the stack,
6969 because otherwise that stuff will never be displayed. */
6970 if (!success_p && it->sp > 0)
6971 {
6972 set_iterator_to_next (it, 0);
6973 success_p = get_next_display_element (it);
6974 }
6975
6976 /* Value is 0 if end of buffer or string reached. */
6977 return success_p;
6978 }
6979
6980
6981 /* Move IT to the next display element.
6982
6983 RESEAT_P non-zero means if called on a newline in buffer text,
6984 skip to the next visible line start.
6985
6986 Functions get_next_display_element and set_iterator_to_next are
6987 separate because I find this arrangement easier to handle than a
6988 get_next_display_element function that also increments IT's
6989 position. The way it is we can first look at an iterator's current
6990 display element, decide whether it fits on a line, and if it does,
6991 increment the iterator position. The other way around we probably
6992 would either need a flag indicating whether the iterator has to be
6993 incremented the next time, or we would have to implement a
6994 decrement position function which would not be easy to write. */
6995
6996 void
6997 set_iterator_to_next (struct it *it, int reseat_p)
6998 {
6999 /* Reset flags indicating start and end of a sequence of characters
7000 with box. Reset them at the start of this function because
7001 moving the iterator to a new position might set them. */
7002 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7003
7004 switch (it->method)
7005 {
7006 case GET_FROM_BUFFER:
7007 /* The current display element of IT is a character from
7008 current_buffer. Advance in the buffer, and maybe skip over
7009 invisible lines that are so because of selective display. */
7010 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7011 reseat_at_next_visible_line_start (it, 0);
7012 else if (it->cmp_it.id >= 0)
7013 {
7014 /* We are currently getting glyphs from a composition. */
7015 int i;
7016
7017 if (! it->bidi_p)
7018 {
7019 IT_CHARPOS (*it) += it->cmp_it.nchars;
7020 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7021 if (it->cmp_it.to < it->cmp_it.nglyphs)
7022 {
7023 it->cmp_it.from = it->cmp_it.to;
7024 }
7025 else
7026 {
7027 it->cmp_it.id = -1;
7028 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7029 IT_BYTEPOS (*it),
7030 it->end_charpos, Qnil);
7031 }
7032 }
7033 else if (! it->cmp_it.reversed_p)
7034 {
7035 /* Composition created while scanning forward. */
7036 /* Update IT's char/byte positions to point to the first
7037 character of the next grapheme cluster, or to the
7038 character visually after the current composition. */
7039 for (i = 0; i < it->cmp_it.nchars; i++)
7040 bidi_move_to_visually_next (&it->bidi_it);
7041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7042 IT_CHARPOS (*it) = it->bidi_it.charpos;
7043
7044 if (it->cmp_it.to < it->cmp_it.nglyphs)
7045 {
7046 /* Proceed to the next grapheme cluster. */
7047 it->cmp_it.from = it->cmp_it.to;
7048 }
7049 else
7050 {
7051 /* No more grapheme clusters in this composition.
7052 Find the next stop position. */
7053 ptrdiff_t stop = it->end_charpos;
7054 if (it->bidi_it.scan_dir < 0)
7055 /* Now we are scanning backward and don't know
7056 where to stop. */
7057 stop = -1;
7058 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7059 IT_BYTEPOS (*it), stop, Qnil);
7060 }
7061 }
7062 else
7063 {
7064 /* Composition created while scanning backward. */
7065 /* Update IT's char/byte positions to point to the last
7066 character of the previous grapheme cluster, or the
7067 character visually after the current composition. */
7068 for (i = 0; i < it->cmp_it.nchars; i++)
7069 bidi_move_to_visually_next (&it->bidi_it);
7070 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7071 IT_CHARPOS (*it) = it->bidi_it.charpos;
7072 if (it->cmp_it.from > 0)
7073 {
7074 /* Proceed to the previous grapheme cluster. */
7075 it->cmp_it.to = it->cmp_it.from;
7076 }
7077 else
7078 {
7079 /* No more grapheme clusters in this composition.
7080 Find the next stop position. */
7081 ptrdiff_t stop = it->end_charpos;
7082 if (it->bidi_it.scan_dir < 0)
7083 /* Now we are scanning backward and don't know
7084 where to stop. */
7085 stop = -1;
7086 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7087 IT_BYTEPOS (*it), stop, Qnil);
7088 }
7089 }
7090 }
7091 else
7092 {
7093 eassert (it->len != 0);
7094
7095 if (!it->bidi_p)
7096 {
7097 IT_BYTEPOS (*it) += it->len;
7098 IT_CHARPOS (*it) += 1;
7099 }
7100 else
7101 {
7102 int prev_scan_dir = it->bidi_it.scan_dir;
7103 /* If this is a new paragraph, determine its base
7104 direction (a.k.a. its base embedding level). */
7105 if (it->bidi_it.new_paragraph)
7106 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7107 bidi_move_to_visually_next (&it->bidi_it);
7108 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7109 IT_CHARPOS (*it) = it->bidi_it.charpos;
7110 if (prev_scan_dir != it->bidi_it.scan_dir)
7111 {
7112 /* As the scan direction was changed, we must
7113 re-compute the stop position for composition. */
7114 ptrdiff_t stop = it->end_charpos;
7115 if (it->bidi_it.scan_dir < 0)
7116 stop = -1;
7117 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7118 IT_BYTEPOS (*it), stop, Qnil);
7119 }
7120 }
7121 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7122 }
7123 break;
7124
7125 case GET_FROM_C_STRING:
7126 /* Current display element of IT is from a C string. */
7127 if (!it->bidi_p
7128 /* If the string position is beyond string's end, it means
7129 next_element_from_c_string is padding the string with
7130 blanks, in which case we bypass the bidi iterator,
7131 because it cannot deal with such virtual characters. */
7132 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7133 {
7134 IT_BYTEPOS (*it) += it->len;
7135 IT_CHARPOS (*it) += 1;
7136 }
7137 else
7138 {
7139 bidi_move_to_visually_next (&it->bidi_it);
7140 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7141 IT_CHARPOS (*it) = it->bidi_it.charpos;
7142 }
7143 break;
7144
7145 case GET_FROM_DISPLAY_VECTOR:
7146 /* Current display element of IT is from a display table entry.
7147 Advance in the display table definition. Reset it to null if
7148 end reached, and continue with characters from buffers/
7149 strings. */
7150 ++it->current.dpvec_index;
7151
7152 /* Restore face of the iterator to what they were before the
7153 display vector entry (these entries may contain faces). */
7154 it->face_id = it->saved_face_id;
7155
7156 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7157 {
7158 int recheck_faces = it->ellipsis_p;
7159
7160 if (it->s)
7161 it->method = GET_FROM_C_STRING;
7162 else if (STRINGP (it->string))
7163 it->method = GET_FROM_STRING;
7164 else
7165 {
7166 it->method = GET_FROM_BUFFER;
7167 it->object = it->w->buffer;
7168 }
7169
7170 it->dpvec = NULL;
7171 it->current.dpvec_index = -1;
7172
7173 /* Skip over characters which were displayed via IT->dpvec. */
7174 if (it->dpvec_char_len < 0)
7175 reseat_at_next_visible_line_start (it, 1);
7176 else if (it->dpvec_char_len > 0)
7177 {
7178 if (it->method == GET_FROM_STRING
7179 && it->n_overlay_strings > 0)
7180 it->ignore_overlay_strings_at_pos_p = 1;
7181 it->len = it->dpvec_char_len;
7182 set_iterator_to_next (it, reseat_p);
7183 }
7184
7185 /* Maybe recheck faces after display vector */
7186 if (recheck_faces)
7187 it->stop_charpos = IT_CHARPOS (*it);
7188 }
7189 break;
7190
7191 case GET_FROM_STRING:
7192 /* Current display element is a character from a Lisp string. */
7193 eassert (it->s == NULL && STRINGP (it->string));
7194 /* Don't advance past string end. These conditions are true
7195 when set_iterator_to_next is called at the end of
7196 get_next_display_element, in which case the Lisp string is
7197 already exhausted, and all we want is pop the iterator
7198 stack. */
7199 if (it->current.overlay_string_index >= 0)
7200 {
7201 /* This is an overlay string, so there's no padding with
7202 spaces, and the number of characters in the string is
7203 where the string ends. */
7204 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7205 goto consider_string_end;
7206 }
7207 else
7208 {
7209 /* Not an overlay string. There could be padding, so test
7210 against it->end_charpos . */
7211 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7212 goto consider_string_end;
7213 }
7214 if (it->cmp_it.id >= 0)
7215 {
7216 int i;
7217
7218 if (! it->bidi_p)
7219 {
7220 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 if (it->cmp_it.to < it->cmp_it.nglyphs)
7223 it->cmp_it.from = it->cmp_it.to;
7224 else
7225 {
7226 it->cmp_it.id = -1;
7227 composition_compute_stop_pos (&it->cmp_it,
7228 IT_STRING_CHARPOS (*it),
7229 IT_STRING_BYTEPOS (*it),
7230 it->end_charpos, it->string);
7231 }
7232 }
7233 else if (! it->cmp_it.reversed_p)
7234 {
7235 for (i = 0; i < it->cmp_it.nchars; i++)
7236 bidi_move_to_visually_next (&it->bidi_it);
7237 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7238 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7239
7240 if (it->cmp_it.to < it->cmp_it.nglyphs)
7241 it->cmp_it.from = it->cmp_it.to;
7242 else
7243 {
7244 ptrdiff_t stop = it->end_charpos;
7245 if (it->bidi_it.scan_dir < 0)
7246 stop = -1;
7247 composition_compute_stop_pos (&it->cmp_it,
7248 IT_STRING_CHARPOS (*it),
7249 IT_STRING_BYTEPOS (*it), stop,
7250 it->string);
7251 }
7252 }
7253 else
7254 {
7255 for (i = 0; i < it->cmp_it.nchars; i++)
7256 bidi_move_to_visually_next (&it->bidi_it);
7257 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7259 if (it->cmp_it.from > 0)
7260 it->cmp_it.to = it->cmp_it.from;
7261 else
7262 {
7263 ptrdiff_t stop = it->end_charpos;
7264 if (it->bidi_it.scan_dir < 0)
7265 stop = -1;
7266 composition_compute_stop_pos (&it->cmp_it,
7267 IT_STRING_CHARPOS (*it),
7268 IT_STRING_BYTEPOS (*it), stop,
7269 it->string);
7270 }
7271 }
7272 }
7273 else
7274 {
7275 if (!it->bidi_p
7276 /* If the string position is beyond string's end, it
7277 means next_element_from_string is padding the string
7278 with blanks, in which case we bypass the bidi
7279 iterator, because it cannot deal with such virtual
7280 characters. */
7281 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7282 {
7283 IT_STRING_BYTEPOS (*it) += it->len;
7284 IT_STRING_CHARPOS (*it) += 1;
7285 }
7286 else
7287 {
7288 int prev_scan_dir = it->bidi_it.scan_dir;
7289
7290 bidi_move_to_visually_next (&it->bidi_it);
7291 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7292 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7293 if (prev_scan_dir != it->bidi_it.scan_dir)
7294 {
7295 ptrdiff_t stop = it->end_charpos;
7296
7297 if (it->bidi_it.scan_dir < 0)
7298 stop = -1;
7299 composition_compute_stop_pos (&it->cmp_it,
7300 IT_STRING_CHARPOS (*it),
7301 IT_STRING_BYTEPOS (*it), stop,
7302 it->string);
7303 }
7304 }
7305 }
7306
7307 consider_string_end:
7308
7309 if (it->current.overlay_string_index >= 0)
7310 {
7311 /* IT->string is an overlay string. Advance to the
7312 next, if there is one. */
7313 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7314 {
7315 it->ellipsis_p = 0;
7316 next_overlay_string (it);
7317 if (it->ellipsis_p)
7318 setup_for_ellipsis (it, 0);
7319 }
7320 }
7321 else
7322 {
7323 /* IT->string is not an overlay string. If we reached
7324 its end, and there is something on IT->stack, proceed
7325 with what is on the stack. This can be either another
7326 string, this time an overlay string, or a buffer. */
7327 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7328 && it->sp > 0)
7329 {
7330 pop_it (it);
7331 if (it->method == GET_FROM_STRING)
7332 goto consider_string_end;
7333 }
7334 }
7335 break;
7336
7337 case GET_FROM_IMAGE:
7338 case GET_FROM_STRETCH:
7339 /* The position etc with which we have to proceed are on
7340 the stack. The position may be at the end of a string,
7341 if the `display' property takes up the whole string. */
7342 eassert (it->sp > 0);
7343 pop_it (it);
7344 if (it->method == GET_FROM_STRING)
7345 goto consider_string_end;
7346 break;
7347
7348 default:
7349 /* There are no other methods defined, so this should be a bug. */
7350 emacs_abort ();
7351 }
7352
7353 eassert (it->method != GET_FROM_STRING
7354 || (STRINGP (it->string)
7355 && IT_STRING_CHARPOS (*it) >= 0));
7356 }
7357
7358 /* Load IT's display element fields with information about the next
7359 display element which comes from a display table entry or from the
7360 result of translating a control character to one of the forms `^C'
7361 or `\003'.
7362
7363 IT->dpvec holds the glyphs to return as characters.
7364 IT->saved_face_id holds the face id before the display vector--it
7365 is restored into IT->face_id in set_iterator_to_next. */
7366
7367 static int
7368 next_element_from_display_vector (struct it *it)
7369 {
7370 Lisp_Object gc;
7371
7372 /* Precondition. */
7373 eassert (it->dpvec && it->current.dpvec_index >= 0);
7374
7375 it->face_id = it->saved_face_id;
7376
7377 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7378 That seemed totally bogus - so I changed it... */
7379 gc = it->dpvec[it->current.dpvec_index];
7380
7381 if (GLYPH_CODE_P (gc))
7382 {
7383 it->c = GLYPH_CODE_CHAR (gc);
7384 it->len = CHAR_BYTES (it->c);
7385
7386 /* The entry may contain a face id to use. Such a face id is
7387 the id of a Lisp face, not a realized face. A face id of
7388 zero means no face is specified. */
7389 if (it->dpvec_face_id >= 0)
7390 it->face_id = it->dpvec_face_id;
7391 else
7392 {
7393 int lface_id = GLYPH_CODE_FACE (gc);
7394 if (lface_id > 0)
7395 it->face_id = merge_faces (it->f, Qt, lface_id,
7396 it->saved_face_id);
7397 }
7398 }
7399 else
7400 /* Display table entry is invalid. Return a space. */
7401 it->c = ' ', it->len = 1;
7402
7403 /* Don't change position and object of the iterator here. They are
7404 still the values of the character that had this display table
7405 entry or was translated, and that's what we want. */
7406 it->what = IT_CHARACTER;
7407 return 1;
7408 }
7409
7410 /* Get the first element of string/buffer in the visual order, after
7411 being reseated to a new position in a string or a buffer. */
7412 static void
7413 get_visually_first_element (struct it *it)
7414 {
7415 int string_p = STRINGP (it->string) || it->s;
7416 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7417 ptrdiff_t bob = (string_p ? 0 : BEGV);
7418
7419 if (STRINGP (it->string))
7420 {
7421 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7422 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7423 }
7424 else
7425 {
7426 it->bidi_it.charpos = IT_CHARPOS (*it);
7427 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7428 }
7429
7430 if (it->bidi_it.charpos == eob)
7431 {
7432 /* Nothing to do, but reset the FIRST_ELT flag, like
7433 bidi_paragraph_init does, because we are not going to
7434 call it. */
7435 it->bidi_it.first_elt = 0;
7436 }
7437 else if (it->bidi_it.charpos == bob
7438 || (!string_p
7439 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7440 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7441 {
7442 /* If we are at the beginning of a line/string, we can produce
7443 the next element right away. */
7444 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7445 bidi_move_to_visually_next (&it->bidi_it);
7446 }
7447 else
7448 {
7449 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7450
7451 /* We need to prime the bidi iterator starting at the line's or
7452 string's beginning, before we will be able to produce the
7453 next element. */
7454 if (string_p)
7455 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7456 else
7457 {
7458 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7459 -1);
7460 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7461 }
7462 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7463 do
7464 {
7465 /* Now return to buffer/string position where we were asked
7466 to get the next display element, and produce that. */
7467 bidi_move_to_visually_next (&it->bidi_it);
7468 }
7469 while (it->bidi_it.bytepos != orig_bytepos
7470 && it->bidi_it.charpos < eob);
7471 }
7472
7473 /* Adjust IT's position information to where we ended up. */
7474 if (STRINGP (it->string))
7475 {
7476 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7477 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7478 }
7479 else
7480 {
7481 IT_CHARPOS (*it) = it->bidi_it.charpos;
7482 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7483 }
7484
7485 if (STRINGP (it->string) || !it->s)
7486 {
7487 ptrdiff_t stop, charpos, bytepos;
7488
7489 if (STRINGP (it->string))
7490 {
7491 eassert (!it->s);
7492 stop = SCHARS (it->string);
7493 if (stop > it->end_charpos)
7494 stop = it->end_charpos;
7495 charpos = IT_STRING_CHARPOS (*it);
7496 bytepos = IT_STRING_BYTEPOS (*it);
7497 }
7498 else
7499 {
7500 stop = it->end_charpos;
7501 charpos = IT_CHARPOS (*it);
7502 bytepos = IT_BYTEPOS (*it);
7503 }
7504 if (it->bidi_it.scan_dir < 0)
7505 stop = -1;
7506 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7507 it->string);
7508 }
7509 }
7510
7511 /* Load IT with the next display element from Lisp string IT->string.
7512 IT->current.string_pos is the current position within the string.
7513 If IT->current.overlay_string_index >= 0, the Lisp string is an
7514 overlay string. */
7515
7516 static int
7517 next_element_from_string (struct it *it)
7518 {
7519 struct text_pos position;
7520
7521 eassert (STRINGP (it->string));
7522 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7523 eassert (IT_STRING_CHARPOS (*it) >= 0);
7524 position = it->current.string_pos;
7525
7526 /* With bidi reordering, the character to display might not be the
7527 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7528 that we were reseat()ed to a new string, whose paragraph
7529 direction is not known. */
7530 if (it->bidi_p && it->bidi_it.first_elt)
7531 {
7532 get_visually_first_element (it);
7533 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7534 }
7535
7536 /* Time to check for invisible text? */
7537 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7538 {
7539 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7540 {
7541 if (!(!it->bidi_p
7542 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7543 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7544 {
7545 /* With bidi non-linear iteration, we could find
7546 ourselves far beyond the last computed stop_charpos,
7547 with several other stop positions in between that we
7548 missed. Scan them all now, in buffer's logical
7549 order, until we find and handle the last stop_charpos
7550 that precedes our current position. */
7551 handle_stop_backwards (it, it->stop_charpos);
7552 return GET_NEXT_DISPLAY_ELEMENT (it);
7553 }
7554 else
7555 {
7556 if (it->bidi_p)
7557 {
7558 /* Take note of the stop position we just moved
7559 across, for when we will move back across it. */
7560 it->prev_stop = it->stop_charpos;
7561 /* If we are at base paragraph embedding level, take
7562 note of the last stop position seen at this
7563 level. */
7564 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7565 it->base_level_stop = it->stop_charpos;
7566 }
7567 handle_stop (it);
7568
7569 /* Since a handler may have changed IT->method, we must
7570 recurse here. */
7571 return GET_NEXT_DISPLAY_ELEMENT (it);
7572 }
7573 }
7574 else if (it->bidi_p
7575 /* If we are before prev_stop, we may have overstepped
7576 on our way backwards a stop_pos, and if so, we need
7577 to handle that stop_pos. */
7578 && IT_STRING_CHARPOS (*it) < it->prev_stop
7579 /* We can sometimes back up for reasons that have nothing
7580 to do with bidi reordering. E.g., compositions. The
7581 code below is only needed when we are above the base
7582 embedding level, so test for that explicitly. */
7583 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7584 {
7585 /* If we lost track of base_level_stop, we have no better
7586 place for handle_stop_backwards to start from than string
7587 beginning. This happens, e.g., when we were reseated to
7588 the previous screenful of text by vertical-motion. */
7589 if (it->base_level_stop <= 0
7590 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7591 it->base_level_stop = 0;
7592 handle_stop_backwards (it, it->base_level_stop);
7593 return GET_NEXT_DISPLAY_ELEMENT (it);
7594 }
7595 }
7596
7597 if (it->current.overlay_string_index >= 0)
7598 {
7599 /* Get the next character from an overlay string. In overlay
7600 strings, there is no field width or padding with spaces to
7601 do. */
7602 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7603 {
7604 it->what = IT_EOB;
7605 return 0;
7606 }
7607 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7608 IT_STRING_BYTEPOS (*it),
7609 it->bidi_it.scan_dir < 0
7610 ? -1
7611 : SCHARS (it->string))
7612 && next_element_from_composition (it))
7613 {
7614 return 1;
7615 }
7616 else if (STRING_MULTIBYTE (it->string))
7617 {
7618 const unsigned char *s = (SDATA (it->string)
7619 + IT_STRING_BYTEPOS (*it));
7620 it->c = string_char_and_length (s, &it->len);
7621 }
7622 else
7623 {
7624 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7625 it->len = 1;
7626 }
7627 }
7628 else
7629 {
7630 /* Get the next character from a Lisp string that is not an
7631 overlay string. Such strings come from the mode line, for
7632 example. We may have to pad with spaces, or truncate the
7633 string. See also next_element_from_c_string. */
7634 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7635 {
7636 it->what = IT_EOB;
7637 return 0;
7638 }
7639 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7640 {
7641 /* Pad with spaces. */
7642 it->c = ' ', it->len = 1;
7643 CHARPOS (position) = BYTEPOS (position) = -1;
7644 }
7645 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7646 IT_STRING_BYTEPOS (*it),
7647 it->bidi_it.scan_dir < 0
7648 ? -1
7649 : it->string_nchars)
7650 && next_element_from_composition (it))
7651 {
7652 return 1;
7653 }
7654 else if (STRING_MULTIBYTE (it->string))
7655 {
7656 const unsigned char *s = (SDATA (it->string)
7657 + IT_STRING_BYTEPOS (*it));
7658 it->c = string_char_and_length (s, &it->len);
7659 }
7660 else
7661 {
7662 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7663 it->len = 1;
7664 }
7665 }
7666
7667 /* Record what we have and where it came from. */
7668 it->what = IT_CHARACTER;
7669 it->object = it->string;
7670 it->position = position;
7671 return 1;
7672 }
7673
7674
7675 /* Load IT with next display element from C string IT->s.
7676 IT->string_nchars is the maximum number of characters to return
7677 from the string. IT->end_charpos may be greater than
7678 IT->string_nchars when this function is called, in which case we
7679 may have to return padding spaces. Value is zero if end of string
7680 reached, including padding spaces. */
7681
7682 static int
7683 next_element_from_c_string (struct it *it)
7684 {
7685 int success_p = 1;
7686
7687 eassert (it->s);
7688 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7689 it->what = IT_CHARACTER;
7690 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7691 it->object = Qnil;
7692
7693 /* With bidi reordering, the character to display might not be the
7694 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7695 we were reseated to a new string, whose paragraph direction is
7696 not known. */
7697 if (it->bidi_p && it->bidi_it.first_elt)
7698 get_visually_first_element (it);
7699
7700 /* IT's position can be greater than IT->string_nchars in case a
7701 field width or precision has been specified when the iterator was
7702 initialized. */
7703 if (IT_CHARPOS (*it) >= it->end_charpos)
7704 {
7705 /* End of the game. */
7706 it->what = IT_EOB;
7707 success_p = 0;
7708 }
7709 else if (IT_CHARPOS (*it) >= it->string_nchars)
7710 {
7711 /* Pad with spaces. */
7712 it->c = ' ', it->len = 1;
7713 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7714 }
7715 else if (it->multibyte_p)
7716 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7717 else
7718 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7719
7720 return success_p;
7721 }
7722
7723
7724 /* Set up IT to return characters from an ellipsis, if appropriate.
7725 The definition of the ellipsis glyphs may come from a display table
7726 entry. This function fills IT with the first glyph from the
7727 ellipsis if an ellipsis is to be displayed. */
7728
7729 static int
7730 next_element_from_ellipsis (struct it *it)
7731 {
7732 if (it->selective_display_ellipsis_p)
7733 setup_for_ellipsis (it, it->len);
7734 else
7735 {
7736 /* The face at the current position may be different from the
7737 face we find after the invisible text. Remember what it
7738 was in IT->saved_face_id, and signal that it's there by
7739 setting face_before_selective_p. */
7740 it->saved_face_id = it->face_id;
7741 it->method = GET_FROM_BUFFER;
7742 it->object = it->w->buffer;
7743 reseat_at_next_visible_line_start (it, 1);
7744 it->face_before_selective_p = 1;
7745 }
7746
7747 return GET_NEXT_DISPLAY_ELEMENT (it);
7748 }
7749
7750
7751 /* Deliver an image display element. The iterator IT is already
7752 filled with image information (done in handle_display_prop). Value
7753 is always 1. */
7754
7755
7756 static int
7757 next_element_from_image (struct it *it)
7758 {
7759 it->what = IT_IMAGE;
7760 it->ignore_overlay_strings_at_pos_p = 0;
7761 return 1;
7762 }
7763
7764
7765 /* Fill iterator IT with next display element from a stretch glyph
7766 property. IT->object is the value of the text property. Value is
7767 always 1. */
7768
7769 static int
7770 next_element_from_stretch (struct it *it)
7771 {
7772 it->what = IT_STRETCH;
7773 return 1;
7774 }
7775
7776 /* Scan backwards from IT's current position until we find a stop
7777 position, or until BEGV. This is called when we find ourself
7778 before both the last known prev_stop and base_level_stop while
7779 reordering bidirectional text. */
7780
7781 static void
7782 compute_stop_pos_backwards (struct it *it)
7783 {
7784 const int SCAN_BACK_LIMIT = 1000;
7785 struct text_pos pos;
7786 struct display_pos save_current = it->current;
7787 struct text_pos save_position = it->position;
7788 ptrdiff_t charpos = IT_CHARPOS (*it);
7789 ptrdiff_t where_we_are = charpos;
7790 ptrdiff_t save_stop_pos = it->stop_charpos;
7791 ptrdiff_t save_end_pos = it->end_charpos;
7792
7793 eassert (NILP (it->string) && !it->s);
7794 eassert (it->bidi_p);
7795 it->bidi_p = 0;
7796 do
7797 {
7798 it->end_charpos = min (charpos + 1, ZV);
7799 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7800 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7801 reseat_1 (it, pos, 0);
7802 compute_stop_pos (it);
7803 /* We must advance forward, right? */
7804 if (it->stop_charpos <= charpos)
7805 emacs_abort ();
7806 }
7807 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7808
7809 if (it->stop_charpos <= where_we_are)
7810 it->prev_stop = it->stop_charpos;
7811 else
7812 it->prev_stop = BEGV;
7813 it->bidi_p = 1;
7814 it->current = save_current;
7815 it->position = save_position;
7816 it->stop_charpos = save_stop_pos;
7817 it->end_charpos = save_end_pos;
7818 }
7819
7820 /* Scan forward from CHARPOS in the current buffer/string, until we
7821 find a stop position > current IT's position. Then handle the stop
7822 position before that. This is called when we bump into a stop
7823 position while reordering bidirectional text. CHARPOS should be
7824 the last previously processed stop_pos (or BEGV/0, if none were
7825 processed yet) whose position is less that IT's current
7826 position. */
7827
7828 static void
7829 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7830 {
7831 int bufp = !STRINGP (it->string);
7832 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7833 struct display_pos save_current = it->current;
7834 struct text_pos save_position = it->position;
7835 struct text_pos pos1;
7836 ptrdiff_t next_stop;
7837
7838 /* Scan in strict logical order. */
7839 eassert (it->bidi_p);
7840 it->bidi_p = 0;
7841 do
7842 {
7843 it->prev_stop = charpos;
7844 if (bufp)
7845 {
7846 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7847 reseat_1 (it, pos1, 0);
7848 }
7849 else
7850 it->current.string_pos = string_pos (charpos, it->string);
7851 compute_stop_pos (it);
7852 /* We must advance forward, right? */
7853 if (it->stop_charpos <= it->prev_stop)
7854 emacs_abort ();
7855 charpos = it->stop_charpos;
7856 }
7857 while (charpos <= where_we_are);
7858
7859 it->bidi_p = 1;
7860 it->current = save_current;
7861 it->position = save_position;
7862 next_stop = it->stop_charpos;
7863 it->stop_charpos = it->prev_stop;
7864 handle_stop (it);
7865 it->stop_charpos = next_stop;
7866 }
7867
7868 /* Load IT with the next display element from current_buffer. Value
7869 is zero if end of buffer reached. IT->stop_charpos is the next
7870 position at which to stop and check for text properties or buffer
7871 end. */
7872
7873 static int
7874 next_element_from_buffer (struct it *it)
7875 {
7876 int success_p = 1;
7877
7878 eassert (IT_CHARPOS (*it) >= BEGV);
7879 eassert (NILP (it->string) && !it->s);
7880 eassert (!it->bidi_p
7881 || (EQ (it->bidi_it.string.lstring, Qnil)
7882 && it->bidi_it.string.s == NULL));
7883
7884 /* With bidi reordering, the character to display might not be the
7885 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7886 we were reseat()ed to a new buffer position, which is potentially
7887 a different paragraph. */
7888 if (it->bidi_p && it->bidi_it.first_elt)
7889 {
7890 get_visually_first_element (it);
7891 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7892 }
7893
7894 if (IT_CHARPOS (*it) >= it->stop_charpos)
7895 {
7896 if (IT_CHARPOS (*it) >= it->end_charpos)
7897 {
7898 int overlay_strings_follow_p;
7899
7900 /* End of the game, except when overlay strings follow that
7901 haven't been returned yet. */
7902 if (it->overlay_strings_at_end_processed_p)
7903 overlay_strings_follow_p = 0;
7904 else
7905 {
7906 it->overlay_strings_at_end_processed_p = 1;
7907 overlay_strings_follow_p = get_overlay_strings (it, 0);
7908 }
7909
7910 if (overlay_strings_follow_p)
7911 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7912 else
7913 {
7914 it->what = IT_EOB;
7915 it->position = it->current.pos;
7916 success_p = 0;
7917 }
7918 }
7919 else if (!(!it->bidi_p
7920 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7921 || IT_CHARPOS (*it) == it->stop_charpos))
7922 {
7923 /* With bidi non-linear iteration, we could find ourselves
7924 far beyond the last computed stop_charpos, with several
7925 other stop positions in between that we missed. Scan
7926 them all now, in buffer's logical order, until we find
7927 and handle the last stop_charpos that precedes our
7928 current position. */
7929 handle_stop_backwards (it, it->stop_charpos);
7930 return GET_NEXT_DISPLAY_ELEMENT (it);
7931 }
7932 else
7933 {
7934 if (it->bidi_p)
7935 {
7936 /* Take note of the stop position we just moved across,
7937 for when we will move back across it. */
7938 it->prev_stop = it->stop_charpos;
7939 /* If we are at base paragraph embedding level, take
7940 note of the last stop position seen at this
7941 level. */
7942 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7943 it->base_level_stop = it->stop_charpos;
7944 }
7945 handle_stop (it);
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948 }
7949 else if (it->bidi_p
7950 /* If we are before prev_stop, we may have overstepped on
7951 our way backwards a stop_pos, and if so, we need to
7952 handle that stop_pos. */
7953 && IT_CHARPOS (*it) < it->prev_stop
7954 /* We can sometimes back up for reasons that have nothing
7955 to do with bidi reordering. E.g., compositions. The
7956 code below is only needed when we are above the base
7957 embedding level, so test for that explicitly. */
7958 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7959 {
7960 if (it->base_level_stop <= 0
7961 || IT_CHARPOS (*it) < it->base_level_stop)
7962 {
7963 /* If we lost track of base_level_stop, we need to find
7964 prev_stop by looking backwards. This happens, e.g., when
7965 we were reseated to the previous screenful of text by
7966 vertical-motion. */
7967 it->base_level_stop = BEGV;
7968 compute_stop_pos_backwards (it);
7969 handle_stop_backwards (it, it->prev_stop);
7970 }
7971 else
7972 handle_stop_backwards (it, it->base_level_stop);
7973 return GET_NEXT_DISPLAY_ELEMENT (it);
7974 }
7975 else
7976 {
7977 /* No face changes, overlays etc. in sight, so just return a
7978 character from current_buffer. */
7979 unsigned char *p;
7980 ptrdiff_t stop;
7981
7982 /* Maybe run the redisplay end trigger hook. Performance note:
7983 This doesn't seem to cost measurable time. */
7984 if (it->redisplay_end_trigger_charpos
7985 && it->glyph_row
7986 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7987 run_redisplay_end_trigger_hook (it);
7988
7989 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7990 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7991 stop)
7992 && next_element_from_composition (it))
7993 {
7994 return 1;
7995 }
7996
7997 /* Get the next character, maybe multibyte. */
7998 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7999 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8000 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8001 else
8002 it->c = *p, it->len = 1;
8003
8004 /* Record what we have and where it came from. */
8005 it->what = IT_CHARACTER;
8006 it->object = it->w->buffer;
8007 it->position = it->current.pos;
8008
8009 /* Normally we return the character found above, except when we
8010 really want to return an ellipsis for selective display. */
8011 if (it->selective)
8012 {
8013 if (it->c == '\n')
8014 {
8015 /* A value of selective > 0 means hide lines indented more
8016 than that number of columns. */
8017 if (it->selective > 0
8018 && IT_CHARPOS (*it) + 1 < ZV
8019 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8020 IT_BYTEPOS (*it) + 1,
8021 it->selective))
8022 {
8023 success_p = next_element_from_ellipsis (it);
8024 it->dpvec_char_len = -1;
8025 }
8026 }
8027 else if (it->c == '\r' && it->selective == -1)
8028 {
8029 /* A value of selective == -1 means that everything from the
8030 CR to the end of the line is invisible, with maybe an
8031 ellipsis displayed for it. */
8032 success_p = next_element_from_ellipsis (it);
8033 it->dpvec_char_len = -1;
8034 }
8035 }
8036 }
8037
8038 /* Value is zero if end of buffer reached. */
8039 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8040 return success_p;
8041 }
8042
8043
8044 /* Run the redisplay end trigger hook for IT. */
8045
8046 static void
8047 run_redisplay_end_trigger_hook (struct it *it)
8048 {
8049 Lisp_Object args[3];
8050
8051 /* IT->glyph_row should be non-null, i.e. we should be actually
8052 displaying something, or otherwise we should not run the hook. */
8053 eassert (it->glyph_row);
8054
8055 /* Set up hook arguments. */
8056 args[0] = Qredisplay_end_trigger_functions;
8057 args[1] = it->window;
8058 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8059 it->redisplay_end_trigger_charpos = 0;
8060
8061 /* Since we are *trying* to run these functions, don't try to run
8062 them again, even if they get an error. */
8063 wset_redisplay_end_trigger (it->w, Qnil);
8064 Frun_hook_with_args (3, args);
8065
8066 /* Notice if it changed the face of the character we are on. */
8067 handle_face_prop (it);
8068 }
8069
8070
8071 /* Deliver a composition display element. Unlike the other
8072 next_element_from_XXX, this function is not registered in the array
8073 get_next_element[]. It is called from next_element_from_buffer and
8074 next_element_from_string when necessary. */
8075
8076 static int
8077 next_element_from_composition (struct it *it)
8078 {
8079 it->what = IT_COMPOSITION;
8080 it->len = it->cmp_it.nbytes;
8081 if (STRINGP (it->string))
8082 {
8083 if (it->c < 0)
8084 {
8085 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8086 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8087 return 0;
8088 }
8089 it->position = it->current.string_pos;
8090 it->object = it->string;
8091 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8092 IT_STRING_BYTEPOS (*it), it->string);
8093 }
8094 else
8095 {
8096 if (it->c < 0)
8097 {
8098 IT_CHARPOS (*it) += it->cmp_it.nchars;
8099 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8100 if (it->bidi_p)
8101 {
8102 if (it->bidi_it.new_paragraph)
8103 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8104 /* Resync the bidi iterator with IT's new position.
8105 FIXME: this doesn't support bidirectional text. */
8106 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8107 bidi_move_to_visually_next (&it->bidi_it);
8108 }
8109 return 0;
8110 }
8111 it->position = it->current.pos;
8112 it->object = it->w->buffer;
8113 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8114 IT_BYTEPOS (*it), Qnil);
8115 }
8116 return 1;
8117 }
8118
8119
8120 \f
8121 /***********************************************************************
8122 Moving an iterator without producing glyphs
8123 ***********************************************************************/
8124
8125 /* Check if iterator is at a position corresponding to a valid buffer
8126 position after some move_it_ call. */
8127
8128 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8129 ((it)->method == GET_FROM_STRING \
8130 ? IT_STRING_CHARPOS (*it) == 0 \
8131 : 1)
8132
8133
8134 /* Move iterator IT to a specified buffer or X position within one
8135 line on the display without producing glyphs.
8136
8137 OP should be a bit mask including some or all of these bits:
8138 MOVE_TO_X: Stop upon reaching x-position TO_X.
8139 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8140 Regardless of OP's value, stop upon reaching the end of the display line.
8141
8142 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8143 This means, in particular, that TO_X includes window's horizontal
8144 scroll amount.
8145
8146 The return value has several possible values that
8147 say what condition caused the scan to stop:
8148
8149 MOVE_POS_MATCH_OR_ZV
8150 - when TO_POS or ZV was reached.
8151
8152 MOVE_X_REACHED
8153 -when TO_X was reached before TO_POS or ZV were reached.
8154
8155 MOVE_LINE_CONTINUED
8156 - when we reached the end of the display area and the line must
8157 be continued.
8158
8159 MOVE_LINE_TRUNCATED
8160 - when we reached the end of the display area and the line is
8161 truncated.
8162
8163 MOVE_NEWLINE_OR_CR
8164 - when we stopped at a line end, i.e. a newline or a CR and selective
8165 display is on. */
8166
8167 static enum move_it_result
8168 move_it_in_display_line_to (struct it *it,
8169 ptrdiff_t to_charpos, int to_x,
8170 enum move_operation_enum op)
8171 {
8172 enum move_it_result result = MOVE_UNDEFINED;
8173 struct glyph_row *saved_glyph_row;
8174 struct it wrap_it, atpos_it, atx_it, ppos_it;
8175 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8176 void *ppos_data = NULL;
8177 int may_wrap = 0;
8178 enum it_method prev_method = it->method;
8179 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8180 int saw_smaller_pos = prev_pos < to_charpos;
8181
8182 /* Don't produce glyphs in produce_glyphs. */
8183 saved_glyph_row = it->glyph_row;
8184 it->glyph_row = NULL;
8185
8186 /* Use wrap_it to save a copy of IT wherever a word wrap could
8187 occur. Use atpos_it to save a copy of IT at the desired buffer
8188 position, if found, so that we can scan ahead and check if the
8189 word later overshoots the window edge. Use atx_it similarly, for
8190 pixel positions. */
8191 wrap_it.sp = -1;
8192 atpos_it.sp = -1;
8193 atx_it.sp = -1;
8194
8195 /* Use ppos_it under bidi reordering to save a copy of IT for the
8196 position > CHARPOS that is the closest to CHARPOS. We restore
8197 that position in IT when we have scanned the entire display line
8198 without finding a match for CHARPOS and all the character
8199 positions are greater than CHARPOS. */
8200 if (it->bidi_p)
8201 {
8202 SAVE_IT (ppos_it, *it, ppos_data);
8203 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8204 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8205 SAVE_IT (ppos_it, *it, ppos_data);
8206 }
8207
8208 #define BUFFER_POS_REACHED_P() \
8209 ((op & MOVE_TO_POS) != 0 \
8210 && BUFFERP (it->object) \
8211 && (IT_CHARPOS (*it) == to_charpos \
8212 || ((!it->bidi_p \
8213 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8214 && IT_CHARPOS (*it) > to_charpos) \
8215 || (it->what == IT_COMPOSITION \
8216 && ((IT_CHARPOS (*it) > to_charpos \
8217 && to_charpos >= it->cmp_it.charpos) \
8218 || (IT_CHARPOS (*it) < to_charpos \
8219 && to_charpos <= it->cmp_it.charpos)))) \
8220 && (it->method == GET_FROM_BUFFER \
8221 || (it->method == GET_FROM_DISPLAY_VECTOR \
8222 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8223
8224 /* If there's a line-/wrap-prefix, handle it. */
8225 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8226 && it->current_y < it->last_visible_y)
8227 handle_line_prefix (it);
8228
8229 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8230 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8231
8232 while (1)
8233 {
8234 int x, i, ascent = 0, descent = 0;
8235
8236 /* Utility macro to reset an iterator with x, ascent, and descent. */
8237 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8238 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8239 (IT)->max_descent = descent)
8240
8241 /* Stop if we move beyond TO_CHARPOS (after an image or a
8242 display string or stretch glyph). */
8243 if ((op & MOVE_TO_POS) != 0
8244 && BUFFERP (it->object)
8245 && it->method == GET_FROM_BUFFER
8246 && (((!it->bidi_p
8247 /* When the iterator is at base embedding level, we
8248 are guaranteed that characters are delivered for
8249 display in strictly increasing order of their
8250 buffer positions. */
8251 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8252 && IT_CHARPOS (*it) > to_charpos)
8253 || (it->bidi_p
8254 && (prev_method == GET_FROM_IMAGE
8255 || prev_method == GET_FROM_STRETCH
8256 || prev_method == GET_FROM_STRING)
8257 /* Passed TO_CHARPOS from left to right. */
8258 && ((prev_pos < to_charpos
8259 && IT_CHARPOS (*it) > to_charpos)
8260 /* Passed TO_CHARPOS from right to left. */
8261 || (prev_pos > to_charpos
8262 && IT_CHARPOS (*it) < to_charpos)))))
8263 {
8264 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8265 {
8266 result = MOVE_POS_MATCH_OR_ZV;
8267 break;
8268 }
8269 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8270 /* If wrap_it is valid, the current position might be in a
8271 word that is wrapped. So, save the iterator in
8272 atpos_it and continue to see if wrapping happens. */
8273 SAVE_IT (atpos_it, *it, atpos_data);
8274 }
8275
8276 /* Stop when ZV reached.
8277 We used to stop here when TO_CHARPOS reached as well, but that is
8278 too soon if this glyph does not fit on this line. So we handle it
8279 explicitly below. */
8280 if (!get_next_display_element (it))
8281 {
8282 result = MOVE_POS_MATCH_OR_ZV;
8283 break;
8284 }
8285
8286 if (it->line_wrap == TRUNCATE)
8287 {
8288 if (BUFFER_POS_REACHED_P ())
8289 {
8290 result = MOVE_POS_MATCH_OR_ZV;
8291 break;
8292 }
8293 }
8294 else
8295 {
8296 if (it->line_wrap == WORD_WRAP)
8297 {
8298 if (IT_DISPLAYING_WHITESPACE (it))
8299 may_wrap = 1;
8300 else if (may_wrap)
8301 {
8302 /* We have reached a glyph that follows one or more
8303 whitespace characters. If the position is
8304 already found, we are done. */
8305 if (atpos_it.sp >= 0)
8306 {
8307 RESTORE_IT (it, &atpos_it, atpos_data);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 goto done;
8310 }
8311 if (atx_it.sp >= 0)
8312 {
8313 RESTORE_IT (it, &atx_it, atx_data);
8314 result = MOVE_X_REACHED;
8315 goto done;
8316 }
8317 /* Otherwise, we can wrap here. */
8318 SAVE_IT (wrap_it, *it, wrap_data);
8319 may_wrap = 0;
8320 }
8321 }
8322 }
8323
8324 /* Remember the line height for the current line, in case
8325 the next element doesn't fit on the line. */
8326 ascent = it->max_ascent;
8327 descent = it->max_descent;
8328
8329 /* The call to produce_glyphs will get the metrics of the
8330 display element IT is loaded with. Record the x-position
8331 before this display element, in case it doesn't fit on the
8332 line. */
8333 x = it->current_x;
8334
8335 PRODUCE_GLYPHS (it);
8336
8337 if (it->area != TEXT_AREA)
8338 {
8339 prev_method = it->method;
8340 if (it->method == GET_FROM_BUFFER)
8341 prev_pos = IT_CHARPOS (*it);
8342 set_iterator_to_next (it, 1);
8343 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8344 SET_TEXT_POS (this_line_min_pos,
8345 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8346 if (it->bidi_p
8347 && (op & MOVE_TO_POS)
8348 && IT_CHARPOS (*it) > to_charpos
8349 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8350 SAVE_IT (ppos_it, *it, ppos_data);
8351 continue;
8352 }
8353
8354 /* The number of glyphs we get back in IT->nglyphs will normally
8355 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8356 character on a terminal frame, or (iii) a line end. For the
8357 second case, IT->nglyphs - 1 padding glyphs will be present.
8358 (On X frames, there is only one glyph produced for a
8359 composite character.)
8360
8361 The behavior implemented below means, for continuation lines,
8362 that as many spaces of a TAB as fit on the current line are
8363 displayed there. For terminal frames, as many glyphs of a
8364 multi-glyph character are displayed in the current line, too.
8365 This is what the old redisplay code did, and we keep it that
8366 way. Under X, the whole shape of a complex character must
8367 fit on the line or it will be completely displayed in the
8368 next line.
8369
8370 Note that both for tabs and padding glyphs, all glyphs have
8371 the same width. */
8372 if (it->nglyphs)
8373 {
8374 /* More than one glyph or glyph doesn't fit on line. All
8375 glyphs have the same width. */
8376 int single_glyph_width = it->pixel_width / it->nglyphs;
8377 int new_x;
8378 int x_before_this_char = x;
8379 int hpos_before_this_char = it->hpos;
8380
8381 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8382 {
8383 new_x = x + single_glyph_width;
8384
8385 /* We want to leave anything reaching TO_X to the caller. */
8386 if ((op & MOVE_TO_X) && new_x > to_x)
8387 {
8388 if (BUFFER_POS_REACHED_P ())
8389 {
8390 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8391 goto buffer_pos_reached;
8392 if (atpos_it.sp < 0)
8393 {
8394 SAVE_IT (atpos_it, *it, atpos_data);
8395 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8396 }
8397 }
8398 else
8399 {
8400 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8401 {
8402 it->current_x = x;
8403 result = MOVE_X_REACHED;
8404 break;
8405 }
8406 if (atx_it.sp < 0)
8407 {
8408 SAVE_IT (atx_it, *it, atx_data);
8409 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8410 }
8411 }
8412 }
8413
8414 if (/* Lines are continued. */
8415 it->line_wrap != TRUNCATE
8416 && (/* And glyph doesn't fit on the line. */
8417 new_x > it->last_visible_x
8418 /* Or it fits exactly and we're on a window
8419 system frame. */
8420 || (new_x == it->last_visible_x
8421 && FRAME_WINDOW_P (it->f)
8422 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8423 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8424 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8425 {
8426 if (/* IT->hpos == 0 means the very first glyph
8427 doesn't fit on the line, e.g. a wide image. */
8428 it->hpos == 0
8429 || (new_x == it->last_visible_x
8430 && FRAME_WINDOW_P (it->f)))
8431 {
8432 ++it->hpos;
8433 it->current_x = new_x;
8434
8435 /* The character's last glyph just barely fits
8436 in this row. */
8437 if (i == it->nglyphs - 1)
8438 {
8439 /* If this is the destination position,
8440 return a position *before* it in this row,
8441 now that we know it fits in this row. */
8442 if (BUFFER_POS_REACHED_P ())
8443 {
8444 if (it->line_wrap != WORD_WRAP
8445 || wrap_it.sp < 0)
8446 {
8447 it->hpos = hpos_before_this_char;
8448 it->current_x = x_before_this_char;
8449 result = MOVE_POS_MATCH_OR_ZV;
8450 break;
8451 }
8452 if (it->line_wrap == WORD_WRAP
8453 && atpos_it.sp < 0)
8454 {
8455 SAVE_IT (atpos_it, *it, atpos_data);
8456 atpos_it.current_x = x_before_this_char;
8457 atpos_it.hpos = hpos_before_this_char;
8458 }
8459 }
8460
8461 prev_method = it->method;
8462 if (it->method == GET_FROM_BUFFER)
8463 prev_pos = IT_CHARPOS (*it);
8464 set_iterator_to_next (it, 1);
8465 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8466 SET_TEXT_POS (this_line_min_pos,
8467 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8468 /* On graphical terminals, newlines may
8469 "overflow" into the fringe if
8470 overflow-newline-into-fringe is non-nil.
8471 On text terminals, and on graphical
8472 terminals with no right margin, newlines
8473 may overflow into the last glyph on the
8474 display line.*/
8475 if (!FRAME_WINDOW_P (it->f)
8476 || ((it->bidi_p
8477 && it->bidi_it.paragraph_dir == R2L)
8478 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8479 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8480 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8481 {
8482 if (!get_next_display_element (it))
8483 {
8484 result = MOVE_POS_MATCH_OR_ZV;
8485 break;
8486 }
8487 if (BUFFER_POS_REACHED_P ())
8488 {
8489 if (ITERATOR_AT_END_OF_LINE_P (it))
8490 result = MOVE_POS_MATCH_OR_ZV;
8491 else
8492 result = MOVE_LINE_CONTINUED;
8493 break;
8494 }
8495 if (ITERATOR_AT_END_OF_LINE_P (it))
8496 {
8497 result = MOVE_NEWLINE_OR_CR;
8498 break;
8499 }
8500 }
8501 }
8502 }
8503 else
8504 IT_RESET_X_ASCENT_DESCENT (it);
8505
8506 if (wrap_it.sp >= 0)
8507 {
8508 RESTORE_IT (it, &wrap_it, wrap_data);
8509 atpos_it.sp = -1;
8510 atx_it.sp = -1;
8511 }
8512
8513 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8514 IT_CHARPOS (*it)));
8515 result = MOVE_LINE_CONTINUED;
8516 break;
8517 }
8518
8519 if (BUFFER_POS_REACHED_P ())
8520 {
8521 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8522 goto buffer_pos_reached;
8523 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8524 {
8525 SAVE_IT (atpos_it, *it, atpos_data);
8526 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8527 }
8528 }
8529
8530 if (new_x > it->first_visible_x)
8531 {
8532 /* Glyph is visible. Increment number of glyphs that
8533 would be displayed. */
8534 ++it->hpos;
8535 }
8536 }
8537
8538 if (result != MOVE_UNDEFINED)
8539 break;
8540 }
8541 else if (BUFFER_POS_REACHED_P ())
8542 {
8543 buffer_pos_reached:
8544 IT_RESET_X_ASCENT_DESCENT (it);
8545 result = MOVE_POS_MATCH_OR_ZV;
8546 break;
8547 }
8548 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8549 {
8550 /* Stop when TO_X specified and reached. This check is
8551 necessary here because of lines consisting of a line end,
8552 only. The line end will not produce any glyphs and we
8553 would never get MOVE_X_REACHED. */
8554 eassert (it->nglyphs == 0);
8555 result = MOVE_X_REACHED;
8556 break;
8557 }
8558
8559 /* Is this a line end? If yes, we're done. */
8560 if (ITERATOR_AT_END_OF_LINE_P (it))
8561 {
8562 /* If we are past TO_CHARPOS, but never saw any character
8563 positions smaller than TO_CHARPOS, return
8564 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8565 did. */
8566 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8567 {
8568 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8569 {
8570 if (IT_CHARPOS (ppos_it) < ZV)
8571 {
8572 RESTORE_IT (it, &ppos_it, ppos_data);
8573 result = MOVE_POS_MATCH_OR_ZV;
8574 }
8575 else
8576 goto buffer_pos_reached;
8577 }
8578 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8579 && IT_CHARPOS (*it) > to_charpos)
8580 goto buffer_pos_reached;
8581 else
8582 result = MOVE_NEWLINE_OR_CR;
8583 }
8584 else
8585 result = MOVE_NEWLINE_OR_CR;
8586 break;
8587 }
8588
8589 prev_method = it->method;
8590 if (it->method == GET_FROM_BUFFER)
8591 prev_pos = IT_CHARPOS (*it);
8592 /* The current display element has been consumed. Advance
8593 to the next. */
8594 set_iterator_to_next (it, 1);
8595 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8596 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 if (IT_CHARPOS (*it) < to_charpos)
8598 saw_smaller_pos = 1;
8599 if (it->bidi_p
8600 && (op & MOVE_TO_POS)
8601 && IT_CHARPOS (*it) >= to_charpos
8602 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8603 SAVE_IT (ppos_it, *it, ppos_data);
8604
8605 /* Stop if lines are truncated and IT's current x-position is
8606 past the right edge of the window now. */
8607 if (it->line_wrap == TRUNCATE
8608 && it->current_x >= it->last_visible_x)
8609 {
8610 if (!FRAME_WINDOW_P (it->f)
8611 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8612 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8613 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8614 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8615 {
8616 int at_eob_p = 0;
8617
8618 if ((at_eob_p = !get_next_display_element (it))
8619 || BUFFER_POS_REACHED_P ()
8620 /* If we are past TO_CHARPOS, but never saw any
8621 character positions smaller than TO_CHARPOS,
8622 return MOVE_POS_MATCH_OR_ZV, like the
8623 unidirectional display did. */
8624 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8625 && !saw_smaller_pos
8626 && IT_CHARPOS (*it) > to_charpos))
8627 {
8628 if (it->bidi_p
8629 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8630 RESTORE_IT (it, &ppos_it, ppos_data);
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634 if (ITERATOR_AT_END_OF_LINE_P (it))
8635 {
8636 result = MOVE_NEWLINE_OR_CR;
8637 break;
8638 }
8639 }
8640 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8641 && !saw_smaller_pos
8642 && IT_CHARPOS (*it) > to_charpos)
8643 {
8644 if (IT_CHARPOS (ppos_it) < ZV)
8645 RESTORE_IT (it, &ppos_it, ppos_data);
8646 result = MOVE_POS_MATCH_OR_ZV;
8647 break;
8648 }
8649 result = MOVE_LINE_TRUNCATED;
8650 break;
8651 }
8652 #undef IT_RESET_X_ASCENT_DESCENT
8653 }
8654
8655 #undef BUFFER_POS_REACHED_P
8656
8657 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8658 restore the saved iterator. */
8659 if (atpos_it.sp >= 0)
8660 RESTORE_IT (it, &atpos_it, atpos_data);
8661 else if (atx_it.sp >= 0)
8662 RESTORE_IT (it, &atx_it, atx_data);
8663
8664 done:
8665
8666 if (atpos_data)
8667 bidi_unshelve_cache (atpos_data, 1);
8668 if (atx_data)
8669 bidi_unshelve_cache (atx_data, 1);
8670 if (wrap_data)
8671 bidi_unshelve_cache (wrap_data, 1);
8672 if (ppos_data)
8673 bidi_unshelve_cache (ppos_data, 1);
8674
8675 /* Restore the iterator settings altered at the beginning of this
8676 function. */
8677 it->glyph_row = saved_glyph_row;
8678 return result;
8679 }
8680
8681 /* For external use. */
8682 void
8683 move_it_in_display_line (struct it *it,
8684 ptrdiff_t to_charpos, int to_x,
8685 enum move_operation_enum op)
8686 {
8687 if (it->line_wrap == WORD_WRAP
8688 && (op & MOVE_TO_X))
8689 {
8690 struct it save_it;
8691 void *save_data = NULL;
8692 int skip;
8693
8694 SAVE_IT (save_it, *it, save_data);
8695 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8696 /* When word-wrap is on, TO_X may lie past the end
8697 of a wrapped line. Then it->current is the
8698 character on the next line, so backtrack to the
8699 space before the wrap point. */
8700 if (skip == MOVE_LINE_CONTINUED)
8701 {
8702 int prev_x = max (it->current_x - 1, 0);
8703 RESTORE_IT (it, &save_it, save_data);
8704 move_it_in_display_line_to
8705 (it, -1, prev_x, MOVE_TO_X);
8706 }
8707 else
8708 bidi_unshelve_cache (save_data, 1);
8709 }
8710 else
8711 move_it_in_display_line_to (it, to_charpos, to_x, op);
8712 }
8713
8714
8715 /* Move IT forward until it satisfies one or more of the criteria in
8716 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8717
8718 OP is a bit-mask that specifies where to stop, and in particular,
8719 which of those four position arguments makes a difference. See the
8720 description of enum move_operation_enum.
8721
8722 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8723 screen line, this function will set IT to the next position that is
8724 displayed to the right of TO_CHARPOS on the screen. */
8725
8726 void
8727 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8728 {
8729 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8730 int line_height, line_start_x = 0, reached = 0;
8731 void *backup_data = NULL;
8732
8733 for (;;)
8734 {
8735 if (op & MOVE_TO_VPOS)
8736 {
8737 /* If no TO_CHARPOS and no TO_X specified, stop at the
8738 start of the line TO_VPOS. */
8739 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8740 {
8741 if (it->vpos == to_vpos)
8742 {
8743 reached = 1;
8744 break;
8745 }
8746 else
8747 skip = move_it_in_display_line_to (it, -1, -1, 0);
8748 }
8749 else
8750 {
8751 /* TO_VPOS >= 0 means stop at TO_X in the line at
8752 TO_VPOS, or at TO_POS, whichever comes first. */
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 2;
8756 break;
8757 }
8758
8759 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8760
8761 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8762 {
8763 reached = 3;
8764 break;
8765 }
8766 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8767 {
8768 /* We have reached TO_X but not in the line we want. */
8769 skip = move_it_in_display_line_to (it, to_charpos,
8770 -1, MOVE_TO_POS);
8771 if (skip == MOVE_POS_MATCH_OR_ZV)
8772 {
8773 reached = 4;
8774 break;
8775 }
8776 }
8777 }
8778 }
8779 else if (op & MOVE_TO_Y)
8780 {
8781 struct it it_backup;
8782
8783 if (it->line_wrap == WORD_WRAP)
8784 SAVE_IT (it_backup, *it, backup_data);
8785
8786 /* TO_Y specified means stop at TO_X in the line containing
8787 TO_Y---or at TO_CHARPOS if this is reached first. The
8788 problem is that we can't really tell whether the line
8789 contains TO_Y before we have completely scanned it, and
8790 this may skip past TO_X. What we do is to first scan to
8791 TO_X.
8792
8793 If TO_X is not specified, use a TO_X of zero. The reason
8794 is to make the outcome of this function more predictable.
8795 If we didn't use TO_X == 0, we would stop at the end of
8796 the line which is probably not what a caller would expect
8797 to happen. */
8798 skip = move_it_in_display_line_to
8799 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8800 (MOVE_TO_X | (op & MOVE_TO_POS)));
8801
8802 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8803 if (skip == MOVE_POS_MATCH_OR_ZV)
8804 reached = 5;
8805 else if (skip == MOVE_X_REACHED)
8806 {
8807 /* If TO_X was reached, we want to know whether TO_Y is
8808 in the line. We know this is the case if the already
8809 scanned glyphs make the line tall enough. Otherwise,
8810 we must check by scanning the rest of the line. */
8811 line_height = it->max_ascent + it->max_descent;
8812 if (to_y >= it->current_y
8813 && to_y < it->current_y + line_height)
8814 {
8815 reached = 6;
8816 break;
8817 }
8818 SAVE_IT (it_backup, *it, backup_data);
8819 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8820 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8821 op & MOVE_TO_POS);
8822 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8823 line_height = it->max_ascent + it->max_descent;
8824 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8825
8826 if (to_y >= it->current_y
8827 && to_y < it->current_y + line_height)
8828 {
8829 /* If TO_Y is in this line and TO_X was reached
8830 above, we scanned too far. We have to restore
8831 IT's settings to the ones before skipping. But
8832 keep the more accurate values of max_ascent and
8833 max_descent we've found while skipping the rest
8834 of the line, for the sake of callers, such as
8835 pos_visible_p, that need to know the line
8836 height. */
8837 int max_ascent = it->max_ascent;
8838 int max_descent = it->max_descent;
8839
8840 RESTORE_IT (it, &it_backup, backup_data);
8841 it->max_ascent = max_ascent;
8842 it->max_descent = max_descent;
8843 reached = 6;
8844 }
8845 else
8846 {
8847 skip = skip2;
8848 if (skip == MOVE_POS_MATCH_OR_ZV)
8849 reached = 7;
8850 }
8851 }
8852 else
8853 {
8854 /* Check whether TO_Y is in this line. */
8855 line_height = it->max_ascent + it->max_descent;
8856 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8857
8858 if (to_y >= it->current_y
8859 && to_y < it->current_y + line_height)
8860 {
8861 /* When word-wrap is on, TO_X may lie past the end
8862 of a wrapped line. Then it->current is the
8863 character on the next line, so backtrack to the
8864 space before the wrap point. */
8865 if (skip == MOVE_LINE_CONTINUED
8866 && it->line_wrap == WORD_WRAP)
8867 {
8868 int prev_x = max (it->current_x - 1, 0);
8869 RESTORE_IT (it, &it_backup, backup_data);
8870 skip = move_it_in_display_line_to
8871 (it, -1, prev_x, MOVE_TO_X);
8872 }
8873 reached = 6;
8874 }
8875 }
8876
8877 if (reached)
8878 break;
8879 }
8880 else if (BUFFERP (it->object)
8881 && (it->method == GET_FROM_BUFFER
8882 || it->method == GET_FROM_STRETCH)
8883 && IT_CHARPOS (*it) >= to_charpos
8884 /* Under bidi iteration, a call to set_iterator_to_next
8885 can scan far beyond to_charpos if the initial
8886 portion of the next line needs to be reordered. In
8887 that case, give move_it_in_display_line_to another
8888 chance below. */
8889 && !(it->bidi_p
8890 && it->bidi_it.scan_dir == -1))
8891 skip = MOVE_POS_MATCH_OR_ZV;
8892 else
8893 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8894
8895 switch (skip)
8896 {
8897 case MOVE_POS_MATCH_OR_ZV:
8898 reached = 8;
8899 goto out;
8900
8901 case MOVE_NEWLINE_OR_CR:
8902 set_iterator_to_next (it, 1);
8903 it->continuation_lines_width = 0;
8904 break;
8905
8906 case MOVE_LINE_TRUNCATED:
8907 it->continuation_lines_width = 0;
8908 reseat_at_next_visible_line_start (it, 0);
8909 if ((op & MOVE_TO_POS) != 0
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 reached = 9;
8913 goto out;
8914 }
8915 break;
8916
8917 case MOVE_LINE_CONTINUED:
8918 /* For continued lines ending in a tab, some of the glyphs
8919 associated with the tab are displayed on the current
8920 line. Since it->current_x does not include these glyphs,
8921 we use it->last_visible_x instead. */
8922 if (it->c == '\t')
8923 {
8924 it->continuation_lines_width += it->last_visible_x;
8925 /* When moving by vpos, ensure that the iterator really
8926 advances to the next line (bug#847, bug#969). Fixme:
8927 do we need to do this in other circumstances? */
8928 if (it->current_x != it->last_visible_x
8929 && (op & MOVE_TO_VPOS)
8930 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8931 {
8932 line_start_x = it->current_x + it->pixel_width
8933 - it->last_visible_x;
8934 set_iterator_to_next (it, 0);
8935 }
8936 }
8937 else
8938 it->continuation_lines_width += it->current_x;
8939 break;
8940
8941 default:
8942 emacs_abort ();
8943 }
8944
8945 /* Reset/increment for the next run. */
8946 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8947 it->current_x = line_start_x;
8948 line_start_x = 0;
8949 it->hpos = 0;
8950 it->current_y += it->max_ascent + it->max_descent;
8951 ++it->vpos;
8952 last_height = it->max_ascent + it->max_descent;
8953 last_max_ascent = it->max_ascent;
8954 it->max_ascent = it->max_descent = 0;
8955 }
8956
8957 out:
8958
8959 /* On text terminals, we may stop at the end of a line in the middle
8960 of a multi-character glyph. If the glyph itself is continued,
8961 i.e. it is actually displayed on the next line, don't treat this
8962 stopping point as valid; move to the next line instead (unless
8963 that brings us offscreen). */
8964 if (!FRAME_WINDOW_P (it->f)
8965 && op & MOVE_TO_POS
8966 && IT_CHARPOS (*it) == to_charpos
8967 && it->what == IT_CHARACTER
8968 && it->nglyphs > 1
8969 && it->line_wrap == WINDOW_WRAP
8970 && it->current_x == it->last_visible_x - 1
8971 && it->c != '\n'
8972 && it->c != '\t'
8973 && it->vpos < XFASTINT (it->w->window_end_vpos))
8974 {
8975 it->continuation_lines_width += it->current_x;
8976 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8977 it->current_y += it->max_ascent + it->max_descent;
8978 ++it->vpos;
8979 last_height = it->max_ascent + it->max_descent;
8980 last_max_ascent = it->max_ascent;
8981 }
8982
8983 if (backup_data)
8984 bidi_unshelve_cache (backup_data, 1);
8985
8986 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8987 }
8988
8989
8990 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8991
8992 If DY > 0, move IT backward at least that many pixels. DY = 0
8993 means move IT backward to the preceding line start or BEGV. This
8994 function may move over more than DY pixels if IT->current_y - DY
8995 ends up in the middle of a line; in this case IT->current_y will be
8996 set to the top of the line moved to. */
8997
8998 void
8999 move_it_vertically_backward (struct it *it, int dy)
9000 {
9001 int nlines, h;
9002 struct it it2, it3;
9003 void *it2data = NULL, *it3data = NULL;
9004 ptrdiff_t start_pos;
9005
9006 move_further_back:
9007 eassert (dy >= 0);
9008
9009 start_pos = IT_CHARPOS (*it);
9010
9011 /* Estimate how many newlines we must move back. */
9012 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9013
9014 /* Set the iterator's position that many lines back. */
9015 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9016 back_to_previous_visible_line_start (it);
9017
9018 /* Reseat the iterator here. When moving backward, we don't want
9019 reseat to skip forward over invisible text, set up the iterator
9020 to deliver from overlay strings at the new position etc. So,
9021 use reseat_1 here. */
9022 reseat_1 (it, it->current.pos, 1);
9023
9024 /* We are now surely at a line start. */
9025 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9026 reordering is in effect. */
9027 it->continuation_lines_width = 0;
9028
9029 /* Move forward and see what y-distance we moved. First move to the
9030 start of the next line so that we get its height. We need this
9031 height to be able to tell whether we reached the specified
9032 y-distance. */
9033 SAVE_IT (it2, *it, it2data);
9034 it2.max_ascent = it2.max_descent = 0;
9035 do
9036 {
9037 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9038 MOVE_TO_POS | MOVE_TO_VPOS);
9039 }
9040 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9041 /* If we are in a display string which starts at START_POS,
9042 and that display string includes a newline, and we are
9043 right after that newline (i.e. at the beginning of a
9044 display line), exit the loop, because otherwise we will
9045 infloop, since move_it_to will see that it is already at
9046 START_POS and will not move. */
9047 || (it2.method == GET_FROM_STRING
9048 && IT_CHARPOS (it2) == start_pos
9049 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9050 eassert (IT_CHARPOS (*it) >= BEGV);
9051 SAVE_IT (it3, it2, it3data);
9052
9053 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9054 eassert (IT_CHARPOS (*it) >= BEGV);
9055 /* H is the actual vertical distance from the position in *IT
9056 and the starting position. */
9057 h = it2.current_y - it->current_y;
9058 /* NLINES is the distance in number of lines. */
9059 nlines = it2.vpos - it->vpos;
9060
9061 /* Correct IT's y and vpos position
9062 so that they are relative to the starting point. */
9063 it->vpos -= nlines;
9064 it->current_y -= h;
9065
9066 if (dy == 0)
9067 {
9068 /* DY == 0 means move to the start of the screen line. The
9069 value of nlines is > 0 if continuation lines were involved,
9070 or if the original IT position was at start of a line. */
9071 RESTORE_IT (it, it, it2data);
9072 if (nlines > 0)
9073 move_it_by_lines (it, nlines);
9074 /* The above code moves us to some position NLINES down,
9075 usually to its first glyph (leftmost in an L2R line), but
9076 that's not necessarily the start of the line, under bidi
9077 reordering. We want to get to the character position
9078 that is immediately after the newline of the previous
9079 line. */
9080 if (it->bidi_p
9081 && !it->continuation_lines_width
9082 && !STRINGP (it->string)
9083 && IT_CHARPOS (*it) > BEGV
9084 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9085 {
9086 ptrdiff_t nl_pos =
9087 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9088
9089 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9090 }
9091 bidi_unshelve_cache (it3data, 1);
9092 }
9093 else
9094 {
9095 /* The y-position we try to reach, relative to *IT.
9096 Note that H has been subtracted in front of the if-statement. */
9097 int target_y = it->current_y + h - dy;
9098 int y0 = it3.current_y;
9099 int y1;
9100 int line_height;
9101
9102 RESTORE_IT (&it3, &it3, it3data);
9103 y1 = line_bottom_y (&it3);
9104 line_height = y1 - y0;
9105 RESTORE_IT (it, it, it2data);
9106 /* If we did not reach target_y, try to move further backward if
9107 we can. If we moved too far backward, try to move forward. */
9108 if (target_y < it->current_y
9109 /* This is heuristic. In a window that's 3 lines high, with
9110 a line height of 13 pixels each, recentering with point
9111 on the bottom line will try to move -39/2 = 19 pixels
9112 backward. Try to avoid moving into the first line. */
9113 && (it->current_y - target_y
9114 > min (window_box_height (it->w), line_height * 2 / 3))
9115 && IT_CHARPOS (*it) > BEGV)
9116 {
9117 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9118 target_y - it->current_y));
9119 dy = it->current_y - target_y;
9120 goto move_further_back;
9121 }
9122 else if (target_y >= it->current_y + line_height
9123 && IT_CHARPOS (*it) < ZV)
9124 {
9125 /* Should move forward by at least one line, maybe more.
9126
9127 Note: Calling move_it_by_lines can be expensive on
9128 terminal frames, where compute_motion is used (via
9129 vmotion) to do the job, when there are very long lines
9130 and truncate-lines is nil. That's the reason for
9131 treating terminal frames specially here. */
9132
9133 if (!FRAME_WINDOW_P (it->f))
9134 move_it_vertically (it, target_y - (it->current_y + line_height));
9135 else
9136 {
9137 do
9138 {
9139 move_it_by_lines (it, 1);
9140 }
9141 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9142 }
9143 }
9144 }
9145 }
9146
9147
9148 /* Move IT by a specified amount of pixel lines DY. DY negative means
9149 move backwards. DY = 0 means move to start of screen line. At the
9150 end, IT will be on the start of a screen line. */
9151
9152 void
9153 move_it_vertically (struct it *it, int dy)
9154 {
9155 if (dy <= 0)
9156 move_it_vertically_backward (it, -dy);
9157 else
9158 {
9159 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9160 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9161 MOVE_TO_POS | MOVE_TO_Y);
9162 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9163
9164 /* If buffer ends in ZV without a newline, move to the start of
9165 the line to satisfy the post-condition. */
9166 if (IT_CHARPOS (*it) == ZV
9167 && ZV > BEGV
9168 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9169 move_it_by_lines (it, 0);
9170 }
9171 }
9172
9173
9174 /* Move iterator IT past the end of the text line it is in. */
9175
9176 void
9177 move_it_past_eol (struct it *it)
9178 {
9179 enum move_it_result rc;
9180
9181 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9182 if (rc == MOVE_NEWLINE_OR_CR)
9183 set_iterator_to_next (it, 0);
9184 }
9185
9186
9187 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9188 negative means move up. DVPOS == 0 means move to the start of the
9189 screen line.
9190
9191 Optimization idea: If we would know that IT->f doesn't use
9192 a face with proportional font, we could be faster for
9193 truncate-lines nil. */
9194
9195 void
9196 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9197 {
9198
9199 /* The commented-out optimization uses vmotion on terminals. This
9200 gives bad results, because elements like it->what, on which
9201 callers such as pos_visible_p rely, aren't updated. */
9202 /* struct position pos;
9203 if (!FRAME_WINDOW_P (it->f))
9204 {
9205 struct text_pos textpos;
9206
9207 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9208 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9209 reseat (it, textpos, 1);
9210 it->vpos += pos.vpos;
9211 it->current_y += pos.vpos;
9212 }
9213 else */
9214
9215 if (dvpos == 0)
9216 {
9217 /* DVPOS == 0 means move to the start of the screen line. */
9218 move_it_vertically_backward (it, 0);
9219 /* Let next call to line_bottom_y calculate real line height */
9220 last_height = 0;
9221 }
9222 else if (dvpos > 0)
9223 {
9224 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9225 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9226 {
9227 /* Only move to the next buffer position if we ended up in a
9228 string from display property, not in an overlay string
9229 (before-string or after-string). That is because the
9230 latter don't conceal the underlying buffer position, so
9231 we can ask to move the iterator to the exact position we
9232 are interested in. Note that, even if we are already at
9233 IT_CHARPOS (*it), the call below is not a no-op, as it
9234 will detect that we are at the end of the string, pop the
9235 iterator, and compute it->current_x and it->hpos
9236 correctly. */
9237 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9238 -1, -1, -1, MOVE_TO_POS);
9239 }
9240 }
9241 else
9242 {
9243 struct it it2;
9244 void *it2data = NULL;
9245 ptrdiff_t start_charpos, i;
9246
9247 /* Start at the beginning of the screen line containing IT's
9248 position. This may actually move vertically backwards,
9249 in case of overlays, so adjust dvpos accordingly. */
9250 dvpos += it->vpos;
9251 move_it_vertically_backward (it, 0);
9252 dvpos -= it->vpos;
9253
9254 /* Go back -DVPOS visible lines and reseat the iterator there. */
9255 start_charpos = IT_CHARPOS (*it);
9256 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9257 back_to_previous_visible_line_start (it);
9258 reseat (it, it->current.pos, 1);
9259
9260 /* Move further back if we end up in a string or an image. */
9261 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9262 {
9263 /* First try to move to start of display line. */
9264 dvpos += it->vpos;
9265 move_it_vertically_backward (it, 0);
9266 dvpos -= it->vpos;
9267 if (IT_POS_VALID_AFTER_MOVE_P (it))
9268 break;
9269 /* If start of line is still in string or image,
9270 move further back. */
9271 back_to_previous_visible_line_start (it);
9272 reseat (it, it->current.pos, 1);
9273 dvpos--;
9274 }
9275
9276 it->current_x = it->hpos = 0;
9277
9278 /* Above call may have moved too far if continuation lines
9279 are involved. Scan forward and see if it did. */
9280 SAVE_IT (it2, *it, it2data);
9281 it2.vpos = it2.current_y = 0;
9282 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9283 it->vpos -= it2.vpos;
9284 it->current_y -= it2.current_y;
9285 it->current_x = it->hpos = 0;
9286
9287 /* If we moved too far back, move IT some lines forward. */
9288 if (it2.vpos > -dvpos)
9289 {
9290 int delta = it2.vpos + dvpos;
9291
9292 RESTORE_IT (&it2, &it2, it2data);
9293 SAVE_IT (it2, *it, it2data);
9294 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9295 /* Move back again if we got too far ahead. */
9296 if (IT_CHARPOS (*it) >= start_charpos)
9297 RESTORE_IT (it, &it2, it2data);
9298 else
9299 bidi_unshelve_cache (it2data, 1);
9300 }
9301 else
9302 RESTORE_IT (it, it, it2data);
9303 }
9304 }
9305
9306 /* Return 1 if IT points into the middle of a display vector. */
9307
9308 int
9309 in_display_vector_p (struct it *it)
9310 {
9311 return (it->method == GET_FROM_DISPLAY_VECTOR
9312 && it->current.dpvec_index > 0
9313 && it->dpvec + it->current.dpvec_index != it->dpend);
9314 }
9315
9316 \f
9317 /***********************************************************************
9318 Messages
9319 ***********************************************************************/
9320
9321
9322 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9323 to *Messages*. */
9324
9325 void
9326 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9327 {
9328 Lisp_Object args[3];
9329 Lisp_Object msg, fmt;
9330 char *buffer;
9331 ptrdiff_t len;
9332 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9333 USE_SAFE_ALLOCA;
9334
9335 fmt = msg = Qnil;
9336 GCPRO4 (fmt, msg, arg1, arg2);
9337
9338 args[0] = fmt = build_string (format);
9339 args[1] = arg1;
9340 args[2] = arg2;
9341 msg = Fformat (3, args);
9342
9343 len = SBYTES (msg) + 1;
9344 buffer = SAFE_ALLOCA (len);
9345 memcpy (buffer, SDATA (msg), len);
9346
9347 message_dolog (buffer, len - 1, 1, 0);
9348 SAFE_FREE ();
9349
9350 UNGCPRO;
9351 }
9352
9353
9354 /* Output a newline in the *Messages* buffer if "needs" one. */
9355
9356 void
9357 message_log_maybe_newline (void)
9358 {
9359 if (message_log_need_newline)
9360 message_dolog ("", 0, 1, 0);
9361 }
9362
9363
9364 /* Add a string M of length NBYTES to the message log, optionally
9365 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9366 nonzero, means interpret the contents of M as multibyte. This
9367 function calls low-level routines in order to bypass text property
9368 hooks, etc. which might not be safe to run.
9369
9370 This may GC (insert may run before/after change hooks),
9371 so the buffer M must NOT point to a Lisp string. */
9372
9373 void
9374 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9375 {
9376 const unsigned char *msg = (const unsigned char *) m;
9377
9378 if (!NILP (Vmemory_full))
9379 return;
9380
9381 if (!NILP (Vmessage_log_max))
9382 {
9383 struct buffer *oldbuf;
9384 Lisp_Object oldpoint, oldbegv, oldzv;
9385 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9386 ptrdiff_t point_at_end = 0;
9387 ptrdiff_t zv_at_end = 0;
9388 Lisp_Object old_deactivate_mark, tem;
9389 struct gcpro gcpro1;
9390
9391 old_deactivate_mark = Vdeactivate_mark;
9392 oldbuf = current_buffer;
9393 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9394 bset_undo_list (current_buffer, Qt);
9395
9396 oldpoint = message_dolog_marker1;
9397 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9398 oldbegv = message_dolog_marker2;
9399 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9400 oldzv = message_dolog_marker3;
9401 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9402 GCPRO1 (old_deactivate_mark);
9403
9404 if (PT == Z)
9405 point_at_end = 1;
9406 if (ZV == Z)
9407 zv_at_end = 1;
9408
9409 BEGV = BEG;
9410 BEGV_BYTE = BEG_BYTE;
9411 ZV = Z;
9412 ZV_BYTE = Z_BYTE;
9413 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9414
9415 /* Insert the string--maybe converting multibyte to single byte
9416 or vice versa, so that all the text fits the buffer. */
9417 if (multibyte
9418 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9419 {
9420 ptrdiff_t i;
9421 int c, char_bytes;
9422 char work[1];
9423
9424 /* Convert a multibyte string to single-byte
9425 for the *Message* buffer. */
9426 for (i = 0; i < nbytes; i += char_bytes)
9427 {
9428 c = string_char_and_length (msg + i, &char_bytes);
9429 work[0] = (ASCII_CHAR_P (c)
9430 ? c
9431 : multibyte_char_to_unibyte (c));
9432 insert_1_both (work, 1, 1, 1, 0, 0);
9433 }
9434 }
9435 else if (! multibyte
9436 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9437 {
9438 ptrdiff_t i;
9439 int c, char_bytes;
9440 unsigned char str[MAX_MULTIBYTE_LENGTH];
9441 /* Convert a single-byte string to multibyte
9442 for the *Message* buffer. */
9443 for (i = 0; i < nbytes; i++)
9444 {
9445 c = msg[i];
9446 MAKE_CHAR_MULTIBYTE (c);
9447 char_bytes = CHAR_STRING (c, str);
9448 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9449 }
9450 }
9451 else if (nbytes)
9452 insert_1 (m, nbytes, 1, 0, 0);
9453
9454 if (nlflag)
9455 {
9456 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9457 printmax_t dups;
9458 insert_1 ("\n", 1, 1, 0, 0);
9459
9460 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9461 this_bol = PT;
9462 this_bol_byte = PT_BYTE;
9463
9464 /* See if this line duplicates the previous one.
9465 If so, combine duplicates. */
9466 if (this_bol > BEG)
9467 {
9468 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9469 prev_bol = PT;
9470 prev_bol_byte = PT_BYTE;
9471
9472 dups = message_log_check_duplicate (prev_bol_byte,
9473 this_bol_byte);
9474 if (dups)
9475 {
9476 del_range_both (prev_bol, prev_bol_byte,
9477 this_bol, this_bol_byte, 0);
9478 if (dups > 1)
9479 {
9480 char dupstr[sizeof " [ times]"
9481 + INT_STRLEN_BOUND (printmax_t)];
9482
9483 /* If you change this format, don't forget to also
9484 change message_log_check_duplicate. */
9485 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9486 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9487 insert_1 (dupstr, duplen, 1, 0, 1);
9488 }
9489 }
9490 }
9491
9492 /* If we have more than the desired maximum number of lines
9493 in the *Messages* buffer now, delete the oldest ones.
9494 This is safe because we don't have undo in this buffer. */
9495
9496 if (NATNUMP (Vmessage_log_max))
9497 {
9498 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9499 -XFASTINT (Vmessage_log_max) - 1, 0);
9500 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9501 }
9502 }
9503 BEGV = XMARKER (oldbegv)->charpos;
9504 BEGV_BYTE = marker_byte_position (oldbegv);
9505
9506 if (zv_at_end)
9507 {
9508 ZV = Z;
9509 ZV_BYTE = Z_BYTE;
9510 }
9511 else
9512 {
9513 ZV = XMARKER (oldzv)->charpos;
9514 ZV_BYTE = marker_byte_position (oldzv);
9515 }
9516
9517 if (point_at_end)
9518 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9519 else
9520 /* We can't do Fgoto_char (oldpoint) because it will run some
9521 Lisp code. */
9522 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9523 XMARKER (oldpoint)->bytepos);
9524
9525 UNGCPRO;
9526 unchain_marker (XMARKER (oldpoint));
9527 unchain_marker (XMARKER (oldbegv));
9528 unchain_marker (XMARKER (oldzv));
9529
9530 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9531 set_buffer_internal (oldbuf);
9532 if (NILP (tem))
9533 windows_or_buffers_changed = old_windows_or_buffers_changed;
9534 message_log_need_newline = !nlflag;
9535 Vdeactivate_mark = old_deactivate_mark;
9536 }
9537 }
9538
9539
9540 /* We are at the end of the buffer after just having inserted a newline.
9541 (Note: We depend on the fact we won't be crossing the gap.)
9542 Check to see if the most recent message looks a lot like the previous one.
9543 Return 0 if different, 1 if the new one should just replace it, or a
9544 value N > 1 if we should also append " [N times]". */
9545
9546 static intmax_t
9547 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9548 {
9549 ptrdiff_t i;
9550 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9551 int seen_dots = 0;
9552 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9553 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9554
9555 for (i = 0; i < len; i++)
9556 {
9557 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9558 seen_dots = 1;
9559 if (p1[i] != p2[i])
9560 return seen_dots;
9561 }
9562 p1 += len;
9563 if (*p1 == '\n')
9564 return 2;
9565 if (*p1++ == ' ' && *p1++ == '[')
9566 {
9567 char *pend;
9568 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9569 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9570 return n+1;
9571 }
9572 return 0;
9573 }
9574 \f
9575
9576 /* Display an echo area message M with a specified length of NBYTES
9577 bytes. The string may include null characters. If M is 0, clear
9578 out any existing message, and let the mini-buffer text show
9579 through.
9580
9581 This may GC, so the buffer M must NOT point to a Lisp string. */
9582
9583 void
9584 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9585 {
9586 /* First flush out any partial line written with print. */
9587 message_log_maybe_newline ();
9588 if (m)
9589 message_dolog (m, nbytes, 1, multibyte);
9590 message2_nolog (m, nbytes, multibyte);
9591 }
9592
9593
9594 /* The non-logging counterpart of message2. */
9595
9596 void
9597 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 struct frame *sf = SELECTED_FRAME ();
9600 message_enable_multibyte = multibyte;
9601
9602 if (FRAME_INITIAL_P (sf))
9603 {
9604 if (noninteractive_need_newline)
9605 putc ('\n', stderr);
9606 noninteractive_need_newline = 0;
9607 if (m)
9608 fwrite (m, nbytes, 1, stderr);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 /* A null message buffer means that the frame hasn't really been
9614 initialized yet. Error messages get reported properly by
9615 cmd_error, so this must be just an informative message; toss it. */
9616 else if (INTERACTIVE
9617 && sf->glyphs_initialized_p
9618 && FRAME_MESSAGE_BUF (sf))
9619 {
9620 Lisp_Object mini_window;
9621 struct frame *f;
9622
9623 /* Get the frame containing the mini-buffer
9624 that the selected frame is using. */
9625 mini_window = FRAME_MINIBUF_WINDOW (sf);
9626 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9627
9628 FRAME_SAMPLE_VISIBILITY (f);
9629 if (FRAME_VISIBLE_P (sf)
9630 && ! FRAME_VISIBLE_P (f))
9631 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9632
9633 if (m)
9634 {
9635 set_message (m, Qnil, nbytes, multibyte);
9636 if (minibuffer_auto_raise)
9637 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9638 }
9639 else
9640 clear_message (1, 1);
9641
9642 do_pending_window_change (0);
9643 echo_area_display (1);
9644 do_pending_window_change (0);
9645 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9646 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9647 }
9648 }
9649
9650
9651 /* Display an echo area message M with a specified length of NBYTES
9652 bytes. The string may include null characters. If M is not a
9653 string, clear out any existing message, and let the mini-buffer
9654 text show through.
9655
9656 This function cancels echoing. */
9657
9658 void
9659 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9660 {
9661 struct gcpro gcpro1;
9662
9663 GCPRO1 (m);
9664 clear_message (1,1);
9665 cancel_echoing ();
9666
9667 /* First flush out any partial line written with print. */
9668 message_log_maybe_newline ();
9669 if (STRINGP (m))
9670 {
9671 USE_SAFE_ALLOCA;
9672 char *buffer = SAFE_ALLOCA (nbytes);
9673 memcpy (buffer, SDATA (m), nbytes);
9674 message_dolog (buffer, nbytes, 1, multibyte);
9675 SAFE_FREE ();
9676 }
9677 message3_nolog (m, nbytes, multibyte);
9678
9679 UNGCPRO;
9680 }
9681
9682
9683 /* The non-logging version of message3.
9684 This does not cancel echoing, because it is used for echoing.
9685 Perhaps we need to make a separate function for echoing
9686 and make this cancel echoing. */
9687
9688 void
9689 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9690 {
9691 struct frame *sf = SELECTED_FRAME ();
9692 message_enable_multibyte = multibyte;
9693
9694 if (FRAME_INITIAL_P (sf))
9695 {
9696 if (noninteractive_need_newline)
9697 putc ('\n', stderr);
9698 noninteractive_need_newline = 0;
9699 if (STRINGP (m))
9700 fwrite (SDATA (m), nbytes, 1, stderr);
9701 if (cursor_in_echo_area == 0)
9702 fprintf (stderr, "\n");
9703 fflush (stderr);
9704 }
9705 /* A null message buffer means that the frame hasn't really been
9706 initialized yet. Error messages get reported properly by
9707 cmd_error, so this must be just an informative message; toss it. */
9708 else if (INTERACTIVE
9709 && sf->glyphs_initialized_p
9710 && FRAME_MESSAGE_BUF (sf))
9711 {
9712 Lisp_Object mini_window;
9713 Lisp_Object frame;
9714 struct frame *f;
9715
9716 /* Get the frame containing the mini-buffer
9717 that the selected frame is using. */
9718 mini_window = FRAME_MINIBUF_WINDOW (sf);
9719 frame = XWINDOW (mini_window)->frame;
9720 f = XFRAME (frame);
9721
9722 FRAME_SAMPLE_VISIBILITY (f);
9723 if (FRAME_VISIBLE_P (sf)
9724 && !FRAME_VISIBLE_P (f))
9725 Fmake_frame_visible (frame);
9726
9727 if (STRINGP (m) && SCHARS (m) > 0)
9728 {
9729 set_message (NULL, m, nbytes, multibyte);
9730 if (minibuffer_auto_raise)
9731 Fraise_frame (frame);
9732 /* Assume we are not echoing.
9733 (If we are, echo_now will override this.) */
9734 echo_message_buffer = Qnil;
9735 }
9736 else
9737 clear_message (1, 1);
9738
9739 do_pending_window_change (0);
9740 echo_area_display (1);
9741 do_pending_window_change (0);
9742 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9743 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9744 }
9745 }
9746
9747
9748 /* Display a null-terminated echo area message M. If M is 0, clear
9749 out any existing message, and let the mini-buffer text show through.
9750
9751 The buffer M must continue to exist until after the echo area gets
9752 cleared or some other message gets displayed there. Do not pass
9753 text that is stored in a Lisp string. Do not pass text in a buffer
9754 that was alloca'd. */
9755
9756 void
9757 message1 (const char *m)
9758 {
9759 message2 (m, (m ? strlen (m) : 0), 0);
9760 }
9761
9762
9763 /* The non-logging counterpart of message1. */
9764
9765 void
9766 message1_nolog (const char *m)
9767 {
9768 message2_nolog (m, (m ? strlen (m) : 0), 0);
9769 }
9770
9771 /* Display a message M which contains a single %s
9772 which gets replaced with STRING. */
9773
9774 void
9775 message_with_string (const char *m, Lisp_Object string, int log)
9776 {
9777 CHECK_STRING (string);
9778
9779 if (noninteractive)
9780 {
9781 if (m)
9782 {
9783 if (noninteractive_need_newline)
9784 putc ('\n', stderr);
9785 noninteractive_need_newline = 0;
9786 fprintf (stderr, m, SDATA (string));
9787 if (!cursor_in_echo_area)
9788 fprintf (stderr, "\n");
9789 fflush (stderr);
9790 }
9791 }
9792 else if (INTERACTIVE)
9793 {
9794 /* The frame whose minibuffer we're going to display the message on.
9795 It may be larger than the selected frame, so we need
9796 to use its buffer, not the selected frame's buffer. */
9797 Lisp_Object mini_window;
9798 struct frame *f, *sf = SELECTED_FRAME ();
9799
9800 /* Get the frame containing the minibuffer
9801 that the selected frame is using. */
9802 mini_window = FRAME_MINIBUF_WINDOW (sf);
9803 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9804
9805 /* A null message buffer means that the frame hasn't really been
9806 initialized yet. Error messages get reported properly by
9807 cmd_error, so this must be just an informative message; toss it. */
9808 if (FRAME_MESSAGE_BUF (f))
9809 {
9810 Lisp_Object args[2], msg;
9811 struct gcpro gcpro1, gcpro2;
9812
9813 args[0] = build_string (m);
9814 args[1] = msg = string;
9815 GCPRO2 (args[0], msg);
9816 gcpro1.nvars = 2;
9817
9818 msg = Fformat (2, args);
9819
9820 if (log)
9821 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9822 else
9823 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9824
9825 UNGCPRO;
9826
9827 /* Print should start at the beginning of the message
9828 buffer next time. */
9829 message_buf_print = 0;
9830 }
9831 }
9832 }
9833
9834
9835 /* Dump an informative message to the minibuf. If M is 0, clear out
9836 any existing message, and let the mini-buffer text show through. */
9837
9838 static void
9839 vmessage (const char *m, va_list ap)
9840 {
9841 if (noninteractive)
9842 {
9843 if (m)
9844 {
9845 if (noninteractive_need_newline)
9846 putc ('\n', stderr);
9847 noninteractive_need_newline = 0;
9848 vfprintf (stderr, m, ap);
9849 if (cursor_in_echo_area == 0)
9850 fprintf (stderr, "\n");
9851 fflush (stderr);
9852 }
9853 }
9854 else if (INTERACTIVE)
9855 {
9856 /* The frame whose mini-buffer we're going to display the message
9857 on. It may be larger than the selected frame, so we need to
9858 use its buffer, not the selected frame's buffer. */
9859 Lisp_Object mini_window;
9860 struct frame *f, *sf = SELECTED_FRAME ();
9861
9862 /* Get the frame containing the mini-buffer
9863 that the selected frame is using. */
9864 mini_window = FRAME_MINIBUF_WINDOW (sf);
9865 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9866
9867 /* A null message buffer means that the frame hasn't really been
9868 initialized yet. Error messages get reported properly by
9869 cmd_error, so this must be just an informative message; toss
9870 it. */
9871 if (FRAME_MESSAGE_BUF (f))
9872 {
9873 if (m)
9874 {
9875 ptrdiff_t len;
9876
9877 len = doprnt (FRAME_MESSAGE_BUF (f),
9878 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9879
9880 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9881 }
9882 else
9883 message1 (0);
9884
9885 /* Print should start at the beginning of the message
9886 buffer next time. */
9887 message_buf_print = 0;
9888 }
9889 }
9890 }
9891
9892 void
9893 message (const char *m, ...)
9894 {
9895 va_list ap;
9896 va_start (ap, m);
9897 vmessage (m, ap);
9898 va_end (ap);
9899 }
9900
9901
9902 #if 0
9903 /* The non-logging version of message. */
9904
9905 void
9906 message_nolog (const char *m, ...)
9907 {
9908 Lisp_Object old_log_max;
9909 va_list ap;
9910 va_start (ap, m);
9911 old_log_max = Vmessage_log_max;
9912 Vmessage_log_max = Qnil;
9913 vmessage (m, ap);
9914 Vmessage_log_max = old_log_max;
9915 va_end (ap);
9916 }
9917 #endif
9918
9919
9920 /* Display the current message in the current mini-buffer. This is
9921 only called from error handlers in process.c, and is not time
9922 critical. */
9923
9924 void
9925 update_echo_area (void)
9926 {
9927 if (!NILP (echo_area_buffer[0]))
9928 {
9929 Lisp_Object string;
9930 string = Fcurrent_message ();
9931 message3 (string, SBYTES (string),
9932 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9933 }
9934 }
9935
9936
9937 /* Make sure echo area buffers in `echo_buffers' are live.
9938 If they aren't, make new ones. */
9939
9940 static void
9941 ensure_echo_area_buffers (void)
9942 {
9943 int i;
9944
9945 for (i = 0; i < 2; ++i)
9946 if (!BUFFERP (echo_buffer[i])
9947 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9948 {
9949 char name[30];
9950 Lisp_Object old_buffer;
9951 int j;
9952
9953 old_buffer = echo_buffer[i];
9954 echo_buffer[i] = Fget_buffer_create
9955 (make_formatted_string (name, " *Echo Area %d*", i));
9956 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9957 /* to force word wrap in echo area -
9958 it was decided to postpone this*/
9959 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9960
9961 for (j = 0; j < 2; ++j)
9962 if (EQ (old_buffer, echo_area_buffer[j]))
9963 echo_area_buffer[j] = echo_buffer[i];
9964 }
9965 }
9966
9967
9968 /* Call FN with args A1..A4 with either the current or last displayed
9969 echo_area_buffer as current buffer.
9970
9971 WHICH zero means use the current message buffer
9972 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9973 from echo_buffer[] and clear it.
9974
9975 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9976 suitable buffer from echo_buffer[] and clear it.
9977
9978 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9979 that the current message becomes the last displayed one, make
9980 choose a suitable buffer for echo_area_buffer[0], and clear it.
9981
9982 Value is what FN returns. */
9983
9984 static int
9985 with_echo_area_buffer (struct window *w, int which,
9986 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9987 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9988 {
9989 Lisp_Object buffer;
9990 int this_one, the_other, clear_buffer_p, rc;
9991 ptrdiff_t count = SPECPDL_INDEX ();
9992
9993 /* If buffers aren't live, make new ones. */
9994 ensure_echo_area_buffers ();
9995
9996 clear_buffer_p = 0;
9997
9998 if (which == 0)
9999 this_one = 0, the_other = 1;
10000 else if (which > 0)
10001 this_one = 1, the_other = 0;
10002 else
10003 {
10004 this_one = 0, the_other = 1;
10005 clear_buffer_p = 1;
10006
10007 /* We need a fresh one in case the current echo buffer equals
10008 the one containing the last displayed echo area message. */
10009 if (!NILP (echo_area_buffer[this_one])
10010 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10011 echo_area_buffer[this_one] = Qnil;
10012 }
10013
10014 /* Choose a suitable buffer from echo_buffer[] is we don't
10015 have one. */
10016 if (NILP (echo_area_buffer[this_one]))
10017 {
10018 echo_area_buffer[this_one]
10019 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10020 ? echo_buffer[the_other]
10021 : echo_buffer[this_one]);
10022 clear_buffer_p = 1;
10023 }
10024
10025 buffer = echo_area_buffer[this_one];
10026
10027 /* Don't get confused by reusing the buffer used for echoing
10028 for a different purpose. */
10029 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10030 cancel_echoing ();
10031
10032 record_unwind_protect (unwind_with_echo_area_buffer,
10033 with_echo_area_buffer_unwind_data (w));
10034
10035 /* Make the echo area buffer current. Note that for display
10036 purposes, it is not necessary that the displayed window's buffer
10037 == current_buffer, except for text property lookup. So, let's
10038 only set that buffer temporarily here without doing a full
10039 Fset_window_buffer. We must also change w->pointm, though,
10040 because otherwise an assertions in unshow_buffer fails, and Emacs
10041 aborts. */
10042 set_buffer_internal_1 (XBUFFER (buffer));
10043 if (w)
10044 {
10045 wset_buffer (w, buffer);
10046 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10047 }
10048
10049 bset_undo_list (current_buffer, Qt);
10050 bset_read_only (current_buffer, Qnil);
10051 specbind (Qinhibit_read_only, Qt);
10052 specbind (Qinhibit_modification_hooks, Qt);
10053
10054 if (clear_buffer_p && Z > BEG)
10055 del_range (BEG, Z);
10056
10057 eassert (BEGV >= BEG);
10058 eassert (ZV <= Z && ZV >= BEGV);
10059
10060 rc = fn (a1, a2, a3, a4);
10061
10062 eassert (BEGV >= BEG);
10063 eassert (ZV <= Z && ZV >= BEGV);
10064
10065 unbind_to (count, Qnil);
10066 return rc;
10067 }
10068
10069
10070 /* Save state that should be preserved around the call to the function
10071 FN called in with_echo_area_buffer. */
10072
10073 static Lisp_Object
10074 with_echo_area_buffer_unwind_data (struct window *w)
10075 {
10076 int i = 0;
10077 Lisp_Object vector, tmp;
10078
10079 /* Reduce consing by keeping one vector in
10080 Vwith_echo_area_save_vector. */
10081 vector = Vwith_echo_area_save_vector;
10082 Vwith_echo_area_save_vector = Qnil;
10083
10084 if (NILP (vector))
10085 vector = Fmake_vector (make_number (7), Qnil);
10086
10087 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10088 ASET (vector, i, Vdeactivate_mark); ++i;
10089 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10090
10091 if (w)
10092 {
10093 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10094 ASET (vector, i, w->buffer); ++i;
10095 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10097 }
10098 else
10099 {
10100 int end = i + 4;
10101 for (; i < end; ++i)
10102 ASET (vector, i, Qnil);
10103 }
10104
10105 eassert (i == ASIZE (vector));
10106 return vector;
10107 }
10108
10109
10110 /* Restore global state from VECTOR which was created by
10111 with_echo_area_buffer_unwind_data. */
10112
10113 static Lisp_Object
10114 unwind_with_echo_area_buffer (Lisp_Object vector)
10115 {
10116 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10117 Vdeactivate_mark = AREF (vector, 1);
10118 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10119
10120 if (WINDOWP (AREF (vector, 3)))
10121 {
10122 struct window *w;
10123 Lisp_Object buffer, charpos, bytepos;
10124
10125 w = XWINDOW (AREF (vector, 3));
10126 buffer = AREF (vector, 4);
10127 charpos = AREF (vector, 5);
10128 bytepos = AREF (vector, 6);
10129
10130 wset_buffer (w, buffer);
10131 set_marker_both (w->pointm, buffer,
10132 XFASTINT (charpos), XFASTINT (bytepos));
10133 }
10134
10135 Vwith_echo_area_save_vector = vector;
10136 return Qnil;
10137 }
10138
10139
10140 /* Set up the echo area for use by print functions. MULTIBYTE_P
10141 non-zero means we will print multibyte. */
10142
10143 void
10144 setup_echo_area_for_printing (int multibyte_p)
10145 {
10146 /* If we can't find an echo area any more, exit. */
10147 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10148 Fkill_emacs (Qnil);
10149
10150 ensure_echo_area_buffers ();
10151
10152 if (!message_buf_print)
10153 {
10154 /* A message has been output since the last time we printed.
10155 Choose a fresh echo area buffer. */
10156 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10157 echo_area_buffer[0] = echo_buffer[1];
10158 else
10159 echo_area_buffer[0] = echo_buffer[0];
10160
10161 /* Switch to that buffer and clear it. */
10162 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10163 bset_truncate_lines (current_buffer, Qnil);
10164
10165 if (Z > BEG)
10166 {
10167 ptrdiff_t count = SPECPDL_INDEX ();
10168 specbind (Qinhibit_read_only, Qt);
10169 /* Note that undo recording is always disabled. */
10170 del_range (BEG, Z);
10171 unbind_to (count, Qnil);
10172 }
10173 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10174
10175 /* Set up the buffer for the multibyteness we need. */
10176 if (multibyte_p
10177 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10178 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10179
10180 /* Raise the frame containing the echo area. */
10181 if (minibuffer_auto_raise)
10182 {
10183 struct frame *sf = SELECTED_FRAME ();
10184 Lisp_Object mini_window;
10185 mini_window = FRAME_MINIBUF_WINDOW (sf);
10186 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10187 }
10188
10189 message_log_maybe_newline ();
10190 message_buf_print = 1;
10191 }
10192 else
10193 {
10194 if (NILP (echo_area_buffer[0]))
10195 {
10196 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10197 echo_area_buffer[0] = echo_buffer[1];
10198 else
10199 echo_area_buffer[0] = echo_buffer[0];
10200 }
10201
10202 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10203 {
10204 /* Someone switched buffers between print requests. */
10205 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10206 bset_truncate_lines (current_buffer, Qnil);
10207 }
10208 }
10209 }
10210
10211
10212 /* Display an echo area message in window W. Value is non-zero if W's
10213 height is changed. If display_last_displayed_message_p is
10214 non-zero, display the message that was last displayed, otherwise
10215 display the current message. */
10216
10217 static int
10218 display_echo_area (struct window *w)
10219 {
10220 int i, no_message_p, window_height_changed_p;
10221
10222 /* Temporarily disable garbage collections while displaying the echo
10223 area. This is done because a GC can print a message itself.
10224 That message would modify the echo area buffer's contents while a
10225 redisplay of the buffer is going on, and seriously confuse
10226 redisplay. */
10227 ptrdiff_t count = inhibit_garbage_collection ();
10228
10229 /* If there is no message, we must call display_echo_area_1
10230 nevertheless because it resizes the window. But we will have to
10231 reset the echo_area_buffer in question to nil at the end because
10232 with_echo_area_buffer will sets it to an empty buffer. */
10233 i = display_last_displayed_message_p ? 1 : 0;
10234 no_message_p = NILP (echo_area_buffer[i]);
10235
10236 window_height_changed_p
10237 = with_echo_area_buffer (w, display_last_displayed_message_p,
10238 display_echo_area_1,
10239 (intptr_t) w, Qnil, 0, 0);
10240
10241 if (no_message_p)
10242 echo_area_buffer[i] = Qnil;
10243
10244 unbind_to (count, Qnil);
10245 return window_height_changed_p;
10246 }
10247
10248
10249 /* Helper for display_echo_area. Display the current buffer which
10250 contains the current echo area message in window W, a mini-window,
10251 a pointer to which is passed in A1. A2..A4 are currently not used.
10252 Change the height of W so that all of the message is displayed.
10253 Value is non-zero if height of W was changed. */
10254
10255 static int
10256 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10257 {
10258 intptr_t i1 = a1;
10259 struct window *w = (struct window *) i1;
10260 Lisp_Object window;
10261 struct text_pos start;
10262 int window_height_changed_p = 0;
10263
10264 /* Do this before displaying, so that we have a large enough glyph
10265 matrix for the display. If we can't get enough space for the
10266 whole text, display the last N lines. That works by setting w->start. */
10267 window_height_changed_p = resize_mini_window (w, 0);
10268
10269 /* Use the starting position chosen by resize_mini_window. */
10270 SET_TEXT_POS_FROM_MARKER (start, w->start);
10271
10272 /* Display. */
10273 clear_glyph_matrix (w->desired_matrix);
10274 XSETWINDOW (window, w);
10275 try_window (window, start, 0);
10276
10277 return window_height_changed_p;
10278 }
10279
10280
10281 /* Resize the echo area window to exactly the size needed for the
10282 currently displayed message, if there is one. If a mini-buffer
10283 is active, don't shrink it. */
10284
10285 void
10286 resize_echo_area_exactly (void)
10287 {
10288 if (BUFFERP (echo_area_buffer[0])
10289 && WINDOWP (echo_area_window))
10290 {
10291 struct window *w = XWINDOW (echo_area_window);
10292 int resized_p;
10293 Lisp_Object resize_exactly;
10294
10295 if (minibuf_level == 0)
10296 resize_exactly = Qt;
10297 else
10298 resize_exactly = Qnil;
10299
10300 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10301 (intptr_t) w, resize_exactly,
10302 0, 0);
10303 if (resized_p)
10304 {
10305 ++windows_or_buffers_changed;
10306 ++update_mode_lines;
10307 redisplay_internal ();
10308 }
10309 }
10310 }
10311
10312
10313 /* Callback function for with_echo_area_buffer, when used from
10314 resize_echo_area_exactly. A1 contains a pointer to the window to
10315 resize, EXACTLY non-nil means resize the mini-window exactly to the
10316 size of the text displayed. A3 and A4 are not used. Value is what
10317 resize_mini_window returns. */
10318
10319 static int
10320 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10321 {
10322 intptr_t i1 = a1;
10323 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10324 }
10325
10326
10327 /* Resize mini-window W to fit the size of its contents. EXACT_P
10328 means size the window exactly to the size needed. Otherwise, it's
10329 only enlarged until W's buffer is empty.
10330
10331 Set W->start to the right place to begin display. If the whole
10332 contents fit, start at the beginning. Otherwise, start so as
10333 to make the end of the contents appear. This is particularly
10334 important for y-or-n-p, but seems desirable generally.
10335
10336 Value is non-zero if the window height has been changed. */
10337
10338 int
10339 resize_mini_window (struct window *w, int exact_p)
10340 {
10341 struct frame *f = XFRAME (w->frame);
10342 int window_height_changed_p = 0;
10343
10344 eassert (MINI_WINDOW_P (w));
10345
10346 /* By default, start display at the beginning. */
10347 set_marker_both (w->start, w->buffer,
10348 BUF_BEGV (XBUFFER (w->buffer)),
10349 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10350
10351 /* Don't resize windows while redisplaying a window; it would
10352 confuse redisplay functions when the size of the window they are
10353 displaying changes from under them. Such a resizing can happen,
10354 for instance, when which-func prints a long message while
10355 we are running fontification-functions. We're running these
10356 functions with safe_call which binds inhibit-redisplay to t. */
10357 if (!NILP (Vinhibit_redisplay))
10358 return 0;
10359
10360 /* Nil means don't try to resize. */
10361 if (NILP (Vresize_mini_windows)
10362 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10363 return 0;
10364
10365 if (!FRAME_MINIBUF_ONLY_P (f))
10366 {
10367 struct it it;
10368 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10369 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10370 int height;
10371 EMACS_INT max_height;
10372 int unit = FRAME_LINE_HEIGHT (f);
10373 struct text_pos start;
10374 struct buffer *old_current_buffer = NULL;
10375
10376 if (current_buffer != XBUFFER (w->buffer))
10377 {
10378 old_current_buffer = current_buffer;
10379 set_buffer_internal (XBUFFER (w->buffer));
10380 }
10381
10382 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10383
10384 /* Compute the max. number of lines specified by the user. */
10385 if (FLOATP (Vmax_mini_window_height))
10386 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10387 else if (INTEGERP (Vmax_mini_window_height))
10388 max_height = XINT (Vmax_mini_window_height);
10389 else
10390 max_height = total_height / 4;
10391
10392 /* Correct that max. height if it's bogus. */
10393 max_height = max (1, max_height);
10394 max_height = min (total_height, max_height);
10395
10396 /* Find out the height of the text in the window. */
10397 if (it.line_wrap == TRUNCATE)
10398 height = 1;
10399 else
10400 {
10401 last_height = 0;
10402 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10403 if (it.max_ascent == 0 && it.max_descent == 0)
10404 height = it.current_y + last_height;
10405 else
10406 height = it.current_y + it.max_ascent + it.max_descent;
10407 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10408 height = (height + unit - 1) / unit;
10409 }
10410
10411 /* Compute a suitable window start. */
10412 if (height > max_height)
10413 {
10414 height = max_height;
10415 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10416 move_it_vertically_backward (&it, (height - 1) * unit);
10417 start = it.current.pos;
10418 }
10419 else
10420 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10421 SET_MARKER_FROM_TEXT_POS (w->start, start);
10422
10423 if (EQ (Vresize_mini_windows, Qgrow_only))
10424 {
10425 /* Let it grow only, until we display an empty message, in which
10426 case the window shrinks again. */
10427 if (height > WINDOW_TOTAL_LINES (w))
10428 {
10429 int old_height = WINDOW_TOTAL_LINES (w);
10430 freeze_window_starts (f, 1);
10431 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10432 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10433 }
10434 else if (height < WINDOW_TOTAL_LINES (w)
10435 && (exact_p || BEGV == ZV))
10436 {
10437 int old_height = WINDOW_TOTAL_LINES (w);
10438 freeze_window_starts (f, 0);
10439 shrink_mini_window (w);
10440 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10441 }
10442 }
10443 else
10444 {
10445 /* Always resize to exact size needed. */
10446 if (height > WINDOW_TOTAL_LINES (w))
10447 {
10448 int old_height = WINDOW_TOTAL_LINES (w);
10449 freeze_window_starts (f, 1);
10450 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10451 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10452 }
10453 else if (height < WINDOW_TOTAL_LINES (w))
10454 {
10455 int old_height = WINDOW_TOTAL_LINES (w);
10456 freeze_window_starts (f, 0);
10457 shrink_mini_window (w);
10458
10459 if (height)
10460 {
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 }
10464
10465 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10466 }
10467 }
10468
10469 if (old_current_buffer)
10470 set_buffer_internal (old_current_buffer);
10471 }
10472
10473 return window_height_changed_p;
10474 }
10475
10476
10477 /* Value is the current message, a string, or nil if there is no
10478 current message. */
10479
10480 Lisp_Object
10481 current_message (void)
10482 {
10483 Lisp_Object msg;
10484
10485 if (!BUFFERP (echo_area_buffer[0]))
10486 msg = Qnil;
10487 else
10488 {
10489 with_echo_area_buffer (0, 0, current_message_1,
10490 (intptr_t) &msg, Qnil, 0, 0);
10491 if (NILP (msg))
10492 echo_area_buffer[0] = Qnil;
10493 }
10494
10495 return msg;
10496 }
10497
10498
10499 static int
10500 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10501 {
10502 intptr_t i1 = a1;
10503 Lisp_Object *msg = (Lisp_Object *) i1;
10504
10505 if (Z > BEG)
10506 *msg = make_buffer_string (BEG, Z, 1);
10507 else
10508 *msg = Qnil;
10509 return 0;
10510 }
10511
10512
10513 /* Push the current message on Vmessage_stack for later restoration
10514 by restore_message. Value is non-zero if the current message isn't
10515 empty. This is a relatively infrequent operation, so it's not
10516 worth optimizing. */
10517
10518 bool
10519 push_message (void)
10520 {
10521 Lisp_Object msg = current_message ();
10522 Vmessage_stack = Fcons (msg, Vmessage_stack);
10523 return STRINGP (msg);
10524 }
10525
10526
10527 /* Restore message display from the top of Vmessage_stack. */
10528
10529 void
10530 restore_message (void)
10531 {
10532 Lisp_Object msg;
10533
10534 eassert (CONSP (Vmessage_stack));
10535 msg = XCAR (Vmessage_stack);
10536 if (STRINGP (msg))
10537 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10538 else
10539 message3_nolog (msg, 0, 0);
10540 }
10541
10542
10543 /* Handler for record_unwind_protect calling pop_message. */
10544
10545 Lisp_Object
10546 pop_message_unwind (Lisp_Object dummy)
10547 {
10548 pop_message ();
10549 return Qnil;
10550 }
10551
10552 /* Pop the top-most entry off Vmessage_stack. */
10553
10554 static void
10555 pop_message (void)
10556 {
10557 eassert (CONSP (Vmessage_stack));
10558 Vmessage_stack = XCDR (Vmessage_stack);
10559 }
10560
10561
10562 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10563 exits. If the stack is not empty, we have a missing pop_message
10564 somewhere. */
10565
10566 void
10567 check_message_stack (void)
10568 {
10569 if (!NILP (Vmessage_stack))
10570 emacs_abort ();
10571 }
10572
10573
10574 /* Truncate to NCHARS what will be displayed in the echo area the next
10575 time we display it---but don't redisplay it now. */
10576
10577 void
10578 truncate_echo_area (ptrdiff_t nchars)
10579 {
10580 if (nchars == 0)
10581 echo_area_buffer[0] = Qnil;
10582 /* A null message buffer means that the frame hasn't really been
10583 initialized yet. Error messages get reported properly by
10584 cmd_error, so this must be just an informative message; toss it. */
10585 else if (!noninteractive
10586 && INTERACTIVE
10587 && !NILP (echo_area_buffer[0]))
10588 {
10589 struct frame *sf = SELECTED_FRAME ();
10590 if (FRAME_MESSAGE_BUF (sf))
10591 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10592 }
10593 }
10594
10595
10596 /* Helper function for truncate_echo_area. Truncate the current
10597 message to at most NCHARS characters. */
10598
10599 static int
10600 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10601 {
10602 if (BEG + nchars < Z)
10603 del_range (BEG + nchars, Z);
10604 if (Z == BEG)
10605 echo_area_buffer[0] = Qnil;
10606 return 0;
10607 }
10608
10609 /* Set the current message to a substring of S or STRING.
10610
10611 If STRING is a Lisp string, set the message to the first NBYTES
10612 bytes from STRING. NBYTES zero means use the whole string. If
10613 STRING is multibyte, the message will be displayed multibyte.
10614
10615 If S is not null, set the message to the first LEN bytes of S. LEN
10616 zero means use the whole string. MULTIBYTE_P non-zero means S is
10617 multibyte. Display the message multibyte in that case.
10618
10619 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10620 to t before calling set_message_1 (which calls insert).
10621 */
10622
10623 static void
10624 set_message (const char *s, Lisp_Object string,
10625 ptrdiff_t nbytes, int multibyte_p)
10626 {
10627 message_enable_multibyte
10628 = ((s && multibyte_p)
10629 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10630
10631 with_echo_area_buffer (0, -1, set_message_1,
10632 (intptr_t) s, string, nbytes, multibyte_p);
10633 message_buf_print = 0;
10634 help_echo_showing_p = 0;
10635
10636 if (STRINGP (Vdebug_on_message)
10637 && fast_string_match (Vdebug_on_message, string) >= 0)
10638 call_debugger (list2 (Qerror, string));
10639 }
10640
10641
10642 /* Helper function for set_message. Arguments have the same meaning
10643 as there, with A1 corresponding to S and A2 corresponding to STRING
10644 This function is called with the echo area buffer being
10645 current. */
10646
10647 static int
10648 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10649 {
10650 intptr_t i1 = a1;
10651 const char *s = (const char *) i1;
10652 const unsigned char *msg = (const unsigned char *) s;
10653 Lisp_Object string = a2;
10654
10655 /* Change multibyteness of the echo buffer appropriately. */
10656 if (message_enable_multibyte
10657 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10658 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10659
10660 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10661 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10662 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10663
10664 /* Insert new message at BEG. */
10665 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10666
10667 if (STRINGP (string))
10668 {
10669 ptrdiff_t nchars;
10670
10671 if (nbytes == 0)
10672 nbytes = SBYTES (string);
10673 nchars = string_byte_to_char (string, nbytes);
10674
10675 /* This function takes care of single/multibyte conversion. We
10676 just have to ensure that the echo area buffer has the right
10677 setting of enable_multibyte_characters. */
10678 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10679 }
10680 else if (s)
10681 {
10682 if (nbytes == 0)
10683 nbytes = strlen (s);
10684
10685 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10686 {
10687 /* Convert from multi-byte to single-byte. */
10688 ptrdiff_t i;
10689 int c, n;
10690 char work[1];
10691
10692 /* Convert a multibyte string to single-byte. */
10693 for (i = 0; i < nbytes; i += n)
10694 {
10695 c = string_char_and_length (msg + i, &n);
10696 work[0] = (ASCII_CHAR_P (c)
10697 ? c
10698 : multibyte_char_to_unibyte (c));
10699 insert_1_both (work, 1, 1, 1, 0, 0);
10700 }
10701 }
10702 else if (!multibyte_p
10703 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10704 {
10705 /* Convert from single-byte to multi-byte. */
10706 ptrdiff_t i;
10707 int c, n;
10708 unsigned char str[MAX_MULTIBYTE_LENGTH];
10709
10710 /* Convert a single-byte string to multibyte. */
10711 for (i = 0; i < nbytes; i++)
10712 {
10713 c = msg[i];
10714 MAKE_CHAR_MULTIBYTE (c);
10715 n = CHAR_STRING (c, str);
10716 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10717 }
10718 }
10719 else
10720 insert_1 (s, nbytes, 1, 0, 0);
10721 }
10722
10723 return 0;
10724 }
10725
10726
10727 /* Clear messages. CURRENT_P non-zero means clear the current
10728 message. LAST_DISPLAYED_P non-zero means clear the message
10729 last displayed. */
10730
10731 void
10732 clear_message (int current_p, int last_displayed_p)
10733 {
10734 if (current_p)
10735 {
10736 echo_area_buffer[0] = Qnil;
10737 message_cleared_p = 1;
10738 }
10739
10740 if (last_displayed_p)
10741 echo_area_buffer[1] = Qnil;
10742
10743 message_buf_print = 0;
10744 }
10745
10746 /* Clear garbaged frames.
10747
10748 This function is used where the old redisplay called
10749 redraw_garbaged_frames which in turn called redraw_frame which in
10750 turn called clear_frame. The call to clear_frame was a source of
10751 flickering. I believe a clear_frame is not necessary. It should
10752 suffice in the new redisplay to invalidate all current matrices,
10753 and ensure a complete redisplay of all windows. */
10754
10755 static void
10756 clear_garbaged_frames (void)
10757 {
10758 if (frame_garbaged)
10759 {
10760 Lisp_Object tail, frame;
10761 int changed_count = 0;
10762
10763 FOR_EACH_FRAME (tail, frame)
10764 {
10765 struct frame *f = XFRAME (frame);
10766
10767 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10768 {
10769 if (f->resized_p)
10770 {
10771 redraw_frame (f);
10772 f->force_flush_display_p = 1;
10773 }
10774 clear_current_matrices (f);
10775 changed_count++;
10776 f->garbaged = 0;
10777 f->resized_p = 0;
10778 }
10779 }
10780
10781 frame_garbaged = 0;
10782 if (changed_count)
10783 ++windows_or_buffers_changed;
10784 }
10785 }
10786
10787
10788 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10789 is non-zero update selected_frame. Value is non-zero if the
10790 mini-windows height has been changed. */
10791
10792 static int
10793 echo_area_display (int update_frame_p)
10794 {
10795 Lisp_Object mini_window;
10796 struct window *w;
10797 struct frame *f;
10798 int window_height_changed_p = 0;
10799 struct frame *sf = SELECTED_FRAME ();
10800
10801 mini_window = FRAME_MINIBUF_WINDOW (sf);
10802 w = XWINDOW (mini_window);
10803 f = XFRAME (WINDOW_FRAME (w));
10804
10805 /* Don't display if frame is invisible or not yet initialized. */
10806 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10807 return 0;
10808
10809 #ifdef HAVE_WINDOW_SYSTEM
10810 /* When Emacs starts, selected_frame may be the initial terminal
10811 frame. If we let this through, a message would be displayed on
10812 the terminal. */
10813 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10814 return 0;
10815 #endif /* HAVE_WINDOW_SYSTEM */
10816
10817 /* Redraw garbaged frames. */
10818 clear_garbaged_frames ();
10819
10820 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10821 {
10822 echo_area_window = mini_window;
10823 window_height_changed_p = display_echo_area (w);
10824 w->must_be_updated_p = 1;
10825
10826 /* Update the display, unless called from redisplay_internal.
10827 Also don't update the screen during redisplay itself. The
10828 update will happen at the end of redisplay, and an update
10829 here could cause confusion. */
10830 if (update_frame_p && !redisplaying_p)
10831 {
10832 int n = 0;
10833
10834 /* If the display update has been interrupted by pending
10835 input, update mode lines in the frame. Due to the
10836 pending input, it might have been that redisplay hasn't
10837 been called, so that mode lines above the echo area are
10838 garbaged. This looks odd, so we prevent it here. */
10839 if (!display_completed)
10840 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10841
10842 if (window_height_changed_p
10843 /* Don't do this if Emacs is shutting down. Redisplay
10844 needs to run hooks. */
10845 && !NILP (Vrun_hooks))
10846 {
10847 /* Must update other windows. Likewise as in other
10848 cases, don't let this update be interrupted by
10849 pending input. */
10850 ptrdiff_t count = SPECPDL_INDEX ();
10851 specbind (Qredisplay_dont_pause, Qt);
10852 windows_or_buffers_changed = 1;
10853 redisplay_internal ();
10854 unbind_to (count, Qnil);
10855 }
10856 else if (FRAME_WINDOW_P (f) && n == 0)
10857 {
10858 /* Window configuration is the same as before.
10859 Can do with a display update of the echo area,
10860 unless we displayed some mode lines. */
10861 update_single_window (w, 1);
10862 FRAME_RIF (f)->flush_display (f);
10863 }
10864 else
10865 update_frame (f, 1, 1);
10866
10867 /* If cursor is in the echo area, make sure that the next
10868 redisplay displays the minibuffer, so that the cursor will
10869 be replaced with what the minibuffer wants. */
10870 if (cursor_in_echo_area)
10871 ++windows_or_buffers_changed;
10872 }
10873 }
10874 else if (!EQ (mini_window, selected_window))
10875 windows_or_buffers_changed++;
10876
10877 /* Last displayed message is now the current message. */
10878 echo_area_buffer[1] = echo_area_buffer[0];
10879 /* Inform read_char that we're not echoing. */
10880 echo_message_buffer = Qnil;
10881
10882 /* Prevent redisplay optimization in redisplay_internal by resetting
10883 this_line_start_pos. This is done because the mini-buffer now
10884 displays the message instead of its buffer text. */
10885 if (EQ (mini_window, selected_window))
10886 CHARPOS (this_line_start_pos) = 0;
10887
10888 return window_height_changed_p;
10889 }
10890
10891 /* Nonzero if the current buffer is shown in more than
10892 one window and was modified since last display. */
10893
10894 static int
10895 buffer_shared_and_changed (void)
10896 {
10897 return (buffer_shared > 1 && UNCHANGED_MODIFIED < MODIFF);
10898 }
10899
10900 /* Nonzero if W doesn't reflect the actual state of
10901 current buffer due to its text or overlays change. */
10902
10903 static int
10904 window_outdated (struct window *w)
10905 {
10906 eassert (XBUFFER (w->buffer) == current_buffer);
10907 return (w->last_modified < MODIFF
10908 || w->last_overlay_modified < OVERLAY_MODIFF);
10909 }
10910
10911 /***********************************************************************
10912 Mode Lines and Frame Titles
10913 ***********************************************************************/
10914
10915 /* A buffer for constructing non-propertized mode-line strings and
10916 frame titles in it; allocated from the heap in init_xdisp and
10917 resized as needed in store_mode_line_noprop_char. */
10918
10919 static char *mode_line_noprop_buf;
10920
10921 /* The buffer's end, and a current output position in it. */
10922
10923 static char *mode_line_noprop_buf_end;
10924 static char *mode_line_noprop_ptr;
10925
10926 #define MODE_LINE_NOPROP_LEN(start) \
10927 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10928
10929 static enum {
10930 MODE_LINE_DISPLAY = 0,
10931 MODE_LINE_TITLE,
10932 MODE_LINE_NOPROP,
10933 MODE_LINE_STRING
10934 } mode_line_target;
10935
10936 /* Alist that caches the results of :propertize.
10937 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10938 static Lisp_Object mode_line_proptrans_alist;
10939
10940 /* List of strings making up the mode-line. */
10941 static Lisp_Object mode_line_string_list;
10942
10943 /* Base face property when building propertized mode line string. */
10944 static Lisp_Object mode_line_string_face;
10945 static Lisp_Object mode_line_string_face_prop;
10946
10947
10948 /* Unwind data for mode line strings */
10949
10950 static Lisp_Object Vmode_line_unwind_vector;
10951
10952 static Lisp_Object
10953 format_mode_line_unwind_data (struct frame *target_frame,
10954 struct buffer *obuf,
10955 Lisp_Object owin,
10956 int save_proptrans)
10957 {
10958 Lisp_Object vector, tmp;
10959
10960 /* Reduce consing by keeping one vector in
10961 Vwith_echo_area_save_vector. */
10962 vector = Vmode_line_unwind_vector;
10963 Vmode_line_unwind_vector = Qnil;
10964
10965 if (NILP (vector))
10966 vector = Fmake_vector (make_number (10), Qnil);
10967
10968 ASET (vector, 0, make_number (mode_line_target));
10969 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10970 ASET (vector, 2, mode_line_string_list);
10971 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10972 ASET (vector, 4, mode_line_string_face);
10973 ASET (vector, 5, mode_line_string_face_prop);
10974
10975 if (obuf)
10976 XSETBUFFER (tmp, obuf);
10977 else
10978 tmp = Qnil;
10979 ASET (vector, 6, tmp);
10980 ASET (vector, 7, owin);
10981 if (target_frame)
10982 {
10983 /* Similarly to `with-selected-window', if the operation selects
10984 a window on another frame, we must restore that frame's
10985 selected window, and (for a tty) the top-frame. */
10986 ASET (vector, 8, target_frame->selected_window);
10987 if (FRAME_TERMCAP_P (target_frame))
10988 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10989 }
10990
10991 return vector;
10992 }
10993
10994 static Lisp_Object
10995 unwind_format_mode_line (Lisp_Object vector)
10996 {
10997 Lisp_Object old_window = AREF (vector, 7);
10998 Lisp_Object target_frame_window = AREF (vector, 8);
10999 Lisp_Object old_top_frame = AREF (vector, 9);
11000
11001 mode_line_target = XINT (AREF (vector, 0));
11002 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11003 mode_line_string_list = AREF (vector, 2);
11004 if (! EQ (AREF (vector, 3), Qt))
11005 mode_line_proptrans_alist = AREF (vector, 3);
11006 mode_line_string_face = AREF (vector, 4);
11007 mode_line_string_face_prop = AREF (vector, 5);
11008
11009 /* Select window before buffer, since it may change the buffer. */
11010 if (!NILP (old_window))
11011 {
11012 /* If the operation that we are unwinding had selected a window
11013 on a different frame, reset its frame-selected-window. For a
11014 text terminal, reset its top-frame if necessary. */
11015 if (!NILP (target_frame_window))
11016 {
11017 Lisp_Object frame
11018 = WINDOW_FRAME (XWINDOW (target_frame_window));
11019
11020 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11021 Fselect_window (target_frame_window, Qt);
11022
11023 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11024 Fselect_frame (old_top_frame, Qt);
11025 }
11026
11027 Fselect_window (old_window, Qt);
11028 }
11029
11030 if (!NILP (AREF (vector, 6)))
11031 {
11032 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11033 ASET (vector, 6, Qnil);
11034 }
11035
11036 Vmode_line_unwind_vector = vector;
11037 return Qnil;
11038 }
11039
11040
11041 /* Store a single character C for the frame title in mode_line_noprop_buf.
11042 Re-allocate mode_line_noprop_buf if necessary. */
11043
11044 static void
11045 store_mode_line_noprop_char (char c)
11046 {
11047 /* If output position has reached the end of the allocated buffer,
11048 increase the buffer's size. */
11049 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11050 {
11051 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11052 ptrdiff_t size = len;
11053 mode_line_noprop_buf =
11054 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11055 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11056 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11057 }
11058
11059 *mode_line_noprop_ptr++ = c;
11060 }
11061
11062
11063 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11064 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11065 characters that yield more columns than PRECISION; PRECISION <= 0
11066 means copy the whole string. Pad with spaces until FIELD_WIDTH
11067 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11068 pad. Called from display_mode_element when it is used to build a
11069 frame title. */
11070
11071 static int
11072 store_mode_line_noprop (const char *string, int field_width, int precision)
11073 {
11074 const unsigned char *str = (const unsigned char *) string;
11075 int n = 0;
11076 ptrdiff_t dummy, nbytes;
11077
11078 /* Copy at most PRECISION chars from STR. */
11079 nbytes = strlen (string);
11080 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11081 while (nbytes--)
11082 store_mode_line_noprop_char (*str++);
11083
11084 /* Fill up with spaces until FIELD_WIDTH reached. */
11085 while (field_width > 0
11086 && n < field_width)
11087 {
11088 store_mode_line_noprop_char (' ');
11089 ++n;
11090 }
11091
11092 return n;
11093 }
11094
11095 /***********************************************************************
11096 Frame Titles
11097 ***********************************************************************/
11098
11099 #ifdef HAVE_WINDOW_SYSTEM
11100
11101 /* Set the title of FRAME, if it has changed. The title format is
11102 Vicon_title_format if FRAME is iconified, otherwise it is
11103 frame_title_format. */
11104
11105 static void
11106 x_consider_frame_title (Lisp_Object frame)
11107 {
11108 struct frame *f = XFRAME (frame);
11109
11110 if (FRAME_WINDOW_P (f)
11111 || FRAME_MINIBUF_ONLY_P (f)
11112 || f->explicit_name)
11113 {
11114 /* Do we have more than one visible frame on this X display? */
11115 Lisp_Object tail, other_frame, fmt;
11116 ptrdiff_t title_start;
11117 char *title;
11118 ptrdiff_t len;
11119 struct it it;
11120 ptrdiff_t count = SPECPDL_INDEX ();
11121
11122 FOR_EACH_FRAME (tail, other_frame)
11123 {
11124 struct frame *tf = XFRAME (other_frame);
11125
11126 if (tf != f
11127 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11128 && !FRAME_MINIBUF_ONLY_P (tf)
11129 && !EQ (other_frame, tip_frame)
11130 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11131 break;
11132 }
11133
11134 /* Set global variable indicating that multiple frames exist. */
11135 multiple_frames = CONSP (tail);
11136
11137 /* Switch to the buffer of selected window of the frame. Set up
11138 mode_line_target so that display_mode_element will output into
11139 mode_line_noprop_buf; then display the title. */
11140 record_unwind_protect (unwind_format_mode_line,
11141 format_mode_line_unwind_data
11142 (f, current_buffer, selected_window, 0));
11143
11144 Fselect_window (f->selected_window, Qt);
11145 set_buffer_internal_1
11146 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11147 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11148
11149 mode_line_target = MODE_LINE_TITLE;
11150 title_start = MODE_LINE_NOPROP_LEN (0);
11151 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11152 NULL, DEFAULT_FACE_ID);
11153 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11154 len = MODE_LINE_NOPROP_LEN (title_start);
11155 title = mode_line_noprop_buf + title_start;
11156 unbind_to (count, Qnil);
11157
11158 /* Set the title only if it's changed. This avoids consing in
11159 the common case where it hasn't. (If it turns out that we've
11160 already wasted too much time by walking through the list with
11161 display_mode_element, then we might need to optimize at a
11162 higher level than this.) */
11163 if (! STRINGP (f->name)
11164 || SBYTES (f->name) != len
11165 || memcmp (title, SDATA (f->name), len) != 0)
11166 x_implicitly_set_name (f, make_string (title, len), Qnil);
11167 }
11168 }
11169
11170 #endif /* not HAVE_WINDOW_SYSTEM */
11171
11172 \f
11173 /***********************************************************************
11174 Menu Bars
11175 ***********************************************************************/
11176
11177
11178 /* Prepare for redisplay by updating menu-bar item lists when
11179 appropriate. This can call eval. */
11180
11181 void
11182 prepare_menu_bars (void)
11183 {
11184 int all_windows;
11185 struct gcpro gcpro1, gcpro2;
11186 struct frame *f;
11187 Lisp_Object tooltip_frame;
11188
11189 #ifdef HAVE_WINDOW_SYSTEM
11190 tooltip_frame = tip_frame;
11191 #else
11192 tooltip_frame = Qnil;
11193 #endif
11194
11195 /* Update all frame titles based on their buffer names, etc. We do
11196 this before the menu bars so that the buffer-menu will show the
11197 up-to-date frame titles. */
11198 #ifdef HAVE_WINDOW_SYSTEM
11199 if (windows_or_buffers_changed || update_mode_lines)
11200 {
11201 Lisp_Object tail, frame;
11202
11203 FOR_EACH_FRAME (tail, frame)
11204 {
11205 f = XFRAME (frame);
11206 if (!EQ (frame, tooltip_frame)
11207 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11208 x_consider_frame_title (frame);
11209 }
11210 }
11211 #endif /* HAVE_WINDOW_SYSTEM */
11212
11213 /* Update the menu bar item lists, if appropriate. This has to be
11214 done before any actual redisplay or generation of display lines. */
11215 all_windows = (update_mode_lines
11216 || buffer_shared_and_changed ()
11217 || windows_or_buffers_changed);
11218 if (all_windows)
11219 {
11220 Lisp_Object tail, frame;
11221 ptrdiff_t count = SPECPDL_INDEX ();
11222 /* 1 means that update_menu_bar has run its hooks
11223 so any further calls to update_menu_bar shouldn't do so again. */
11224 int menu_bar_hooks_run = 0;
11225
11226 record_unwind_save_match_data ();
11227
11228 FOR_EACH_FRAME (tail, frame)
11229 {
11230 f = XFRAME (frame);
11231
11232 /* Ignore tooltip frame. */
11233 if (EQ (frame, tooltip_frame))
11234 continue;
11235
11236 /* If a window on this frame changed size, report that to
11237 the user and clear the size-change flag. */
11238 if (FRAME_WINDOW_SIZES_CHANGED (f))
11239 {
11240 Lisp_Object functions;
11241
11242 /* Clear flag first in case we get an error below. */
11243 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11244 functions = Vwindow_size_change_functions;
11245 GCPRO2 (tail, functions);
11246
11247 while (CONSP (functions))
11248 {
11249 if (!EQ (XCAR (functions), Qt))
11250 call1 (XCAR (functions), frame);
11251 functions = XCDR (functions);
11252 }
11253 UNGCPRO;
11254 }
11255
11256 GCPRO1 (tail);
11257 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11258 #ifdef HAVE_WINDOW_SYSTEM
11259 update_tool_bar (f, 0);
11260 #endif
11261 #ifdef HAVE_NS
11262 if (windows_or_buffers_changed
11263 && FRAME_NS_P (f))
11264 ns_set_doc_edited
11265 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11266 #endif
11267 UNGCPRO;
11268 }
11269
11270 unbind_to (count, Qnil);
11271 }
11272 else
11273 {
11274 struct frame *sf = SELECTED_FRAME ();
11275 update_menu_bar (sf, 1, 0);
11276 #ifdef HAVE_WINDOW_SYSTEM
11277 update_tool_bar (sf, 1);
11278 #endif
11279 }
11280 }
11281
11282
11283 /* Update the menu bar item list for frame F. This has to be done
11284 before we start to fill in any display lines, because it can call
11285 eval.
11286
11287 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11288
11289 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11290 already ran the menu bar hooks for this redisplay, so there
11291 is no need to run them again. The return value is the
11292 updated value of this flag, to pass to the next call. */
11293
11294 static int
11295 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11296 {
11297 Lisp_Object window;
11298 register struct window *w;
11299
11300 /* If called recursively during a menu update, do nothing. This can
11301 happen when, for instance, an activate-menubar-hook causes a
11302 redisplay. */
11303 if (inhibit_menubar_update)
11304 return hooks_run;
11305
11306 window = FRAME_SELECTED_WINDOW (f);
11307 w = XWINDOW (window);
11308
11309 if (FRAME_WINDOW_P (f)
11310 ?
11311 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11312 || defined (HAVE_NS) || defined (USE_GTK)
11313 FRAME_EXTERNAL_MENU_BAR (f)
11314 #else
11315 FRAME_MENU_BAR_LINES (f) > 0
11316 #endif
11317 : FRAME_MENU_BAR_LINES (f) > 0)
11318 {
11319 /* If the user has switched buffers or windows, we need to
11320 recompute to reflect the new bindings. But we'll
11321 recompute when update_mode_lines is set too; that means
11322 that people can use force-mode-line-update to request
11323 that the menu bar be recomputed. The adverse effect on
11324 the rest of the redisplay algorithm is about the same as
11325 windows_or_buffers_changed anyway. */
11326 if (windows_or_buffers_changed
11327 /* This used to test w->update_mode_line, but we believe
11328 there is no need to recompute the menu in that case. */
11329 || update_mode_lines
11330 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11331 < BUF_MODIFF (XBUFFER (w->buffer)))
11332 != w->last_had_star)
11333 || ((!NILP (Vtransient_mark_mode)
11334 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11335 != !NILP (w->region_showing)))
11336 {
11337 struct buffer *prev = current_buffer;
11338 ptrdiff_t count = SPECPDL_INDEX ();
11339
11340 specbind (Qinhibit_menubar_update, Qt);
11341
11342 set_buffer_internal_1 (XBUFFER (w->buffer));
11343 if (save_match_data)
11344 record_unwind_save_match_data ();
11345 if (NILP (Voverriding_local_map_menu_flag))
11346 {
11347 specbind (Qoverriding_terminal_local_map, Qnil);
11348 specbind (Qoverriding_local_map, Qnil);
11349 }
11350
11351 if (!hooks_run)
11352 {
11353 /* Run the Lucid hook. */
11354 safe_run_hooks (Qactivate_menubar_hook);
11355
11356 /* If it has changed current-menubar from previous value,
11357 really recompute the menu-bar from the value. */
11358 if (! NILP (Vlucid_menu_bar_dirty_flag))
11359 call0 (Qrecompute_lucid_menubar);
11360
11361 safe_run_hooks (Qmenu_bar_update_hook);
11362
11363 hooks_run = 1;
11364 }
11365
11366 XSETFRAME (Vmenu_updating_frame, f);
11367 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11368
11369 /* Redisplay the menu bar in case we changed it. */
11370 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11371 || defined (HAVE_NS) || defined (USE_GTK)
11372 if (FRAME_WINDOW_P (f))
11373 {
11374 #if defined (HAVE_NS)
11375 /* All frames on Mac OS share the same menubar. So only
11376 the selected frame should be allowed to set it. */
11377 if (f == SELECTED_FRAME ())
11378 #endif
11379 set_frame_menubar (f, 0, 0);
11380 }
11381 else
11382 /* On a terminal screen, the menu bar is an ordinary screen
11383 line, and this makes it get updated. */
11384 w->update_mode_line = 1;
11385 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11386 /* In the non-toolkit version, the menu bar is an ordinary screen
11387 line, and this makes it get updated. */
11388 w->update_mode_line = 1;
11389 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11390
11391 unbind_to (count, Qnil);
11392 set_buffer_internal_1 (prev);
11393 }
11394 }
11395
11396 return hooks_run;
11397 }
11398
11399
11400 \f
11401 /***********************************************************************
11402 Output Cursor
11403 ***********************************************************************/
11404
11405 #ifdef HAVE_WINDOW_SYSTEM
11406
11407 /* EXPORT:
11408 Nominal cursor position -- where to draw output.
11409 HPOS and VPOS are window relative glyph matrix coordinates.
11410 X and Y are window relative pixel coordinates. */
11411
11412 struct cursor_pos output_cursor;
11413
11414
11415 /* EXPORT:
11416 Set the global variable output_cursor to CURSOR. All cursor
11417 positions are relative to updated_window. */
11418
11419 void
11420 set_output_cursor (struct cursor_pos *cursor)
11421 {
11422 output_cursor.hpos = cursor->hpos;
11423 output_cursor.vpos = cursor->vpos;
11424 output_cursor.x = cursor->x;
11425 output_cursor.y = cursor->y;
11426 }
11427
11428
11429 /* EXPORT for RIF:
11430 Set a nominal cursor position.
11431
11432 HPOS and VPOS are column/row positions in a window glyph matrix. X
11433 and Y are window text area relative pixel positions.
11434
11435 If this is done during an update, updated_window will contain the
11436 window that is being updated and the position is the future output
11437 cursor position for that window. If updated_window is null, use
11438 selected_window and display the cursor at the given position. */
11439
11440 void
11441 x_cursor_to (int vpos, int hpos, int y, int x)
11442 {
11443 struct window *w;
11444
11445 /* If updated_window is not set, work on selected_window. */
11446 if (updated_window)
11447 w = updated_window;
11448 else
11449 w = XWINDOW (selected_window);
11450
11451 /* Set the output cursor. */
11452 output_cursor.hpos = hpos;
11453 output_cursor.vpos = vpos;
11454 output_cursor.x = x;
11455 output_cursor.y = y;
11456
11457 /* If not called as part of an update, really display the cursor.
11458 This will also set the cursor position of W. */
11459 if (updated_window == NULL)
11460 {
11461 block_input ();
11462 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11463 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11464 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11465 unblock_input ();
11466 }
11467 }
11468
11469 #endif /* HAVE_WINDOW_SYSTEM */
11470
11471 \f
11472 /***********************************************************************
11473 Tool-bars
11474 ***********************************************************************/
11475
11476 #ifdef HAVE_WINDOW_SYSTEM
11477
11478 /* Where the mouse was last time we reported a mouse event. */
11479
11480 FRAME_PTR last_mouse_frame;
11481
11482 /* Tool-bar item index of the item on which a mouse button was pressed
11483 or -1. */
11484
11485 int last_tool_bar_item;
11486
11487 /* Select `frame' temporarily without running all the code in
11488 do_switch_frame.
11489 FIXME: Maybe do_switch_frame should be trimmed down similarly
11490 when `norecord' is set. */
11491 static Lisp_Object
11492 fast_set_selected_frame (Lisp_Object frame)
11493 {
11494 if (!EQ (selected_frame, frame))
11495 {
11496 selected_frame = frame;
11497 selected_window = XFRAME (frame)->selected_window;
11498 }
11499 return Qnil;
11500 }
11501
11502 /* Update the tool-bar item list for frame F. This has to be done
11503 before we start to fill in any display lines. Called from
11504 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11505 and restore it here. */
11506
11507 static void
11508 update_tool_bar (struct frame *f, int save_match_data)
11509 {
11510 #if defined (USE_GTK) || defined (HAVE_NS)
11511 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11512 #else
11513 int do_update = WINDOWP (f->tool_bar_window)
11514 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11515 #endif
11516
11517 if (do_update)
11518 {
11519 Lisp_Object window;
11520 struct window *w;
11521
11522 window = FRAME_SELECTED_WINDOW (f);
11523 w = XWINDOW (window);
11524
11525 /* If the user has switched buffers or windows, we need to
11526 recompute to reflect the new bindings. But we'll
11527 recompute when update_mode_lines is set too; that means
11528 that people can use force-mode-line-update to request
11529 that the menu bar be recomputed. The adverse effect on
11530 the rest of the redisplay algorithm is about the same as
11531 windows_or_buffers_changed anyway. */
11532 if (windows_or_buffers_changed
11533 || w->update_mode_line
11534 || update_mode_lines
11535 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11536 < BUF_MODIFF (XBUFFER (w->buffer)))
11537 != w->last_had_star)
11538 || ((!NILP (Vtransient_mark_mode)
11539 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11540 != !NILP (w->region_showing)))
11541 {
11542 struct buffer *prev = current_buffer;
11543 ptrdiff_t count = SPECPDL_INDEX ();
11544 Lisp_Object frame, new_tool_bar;
11545 int new_n_tool_bar;
11546 struct gcpro gcpro1;
11547
11548 /* Set current_buffer to the buffer of the selected
11549 window of the frame, so that we get the right local
11550 keymaps. */
11551 set_buffer_internal_1 (XBUFFER (w->buffer));
11552
11553 /* Save match data, if we must. */
11554 if (save_match_data)
11555 record_unwind_save_match_data ();
11556
11557 /* Make sure that we don't accidentally use bogus keymaps. */
11558 if (NILP (Voverriding_local_map_menu_flag))
11559 {
11560 specbind (Qoverriding_terminal_local_map, Qnil);
11561 specbind (Qoverriding_local_map, Qnil);
11562 }
11563
11564 GCPRO1 (new_tool_bar);
11565
11566 /* We must temporarily set the selected frame to this frame
11567 before calling tool_bar_items, because the calculation of
11568 the tool-bar keymap uses the selected frame (see
11569 `tool-bar-make-keymap' in tool-bar.el). */
11570 eassert (EQ (selected_window,
11571 /* Since we only explicitly preserve selected_frame,
11572 check that selected_window would be redundant. */
11573 XFRAME (selected_frame)->selected_window));
11574 record_unwind_protect (fast_set_selected_frame, selected_frame);
11575 XSETFRAME (frame, f);
11576 fast_set_selected_frame (frame);
11577
11578 /* Build desired tool-bar items from keymaps. */
11579 new_tool_bar
11580 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11581 &new_n_tool_bar);
11582
11583 /* Redisplay the tool-bar if we changed it. */
11584 if (new_n_tool_bar != f->n_tool_bar_items
11585 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11586 {
11587 /* Redisplay that happens asynchronously due to an expose event
11588 may access f->tool_bar_items. Make sure we update both
11589 variables within BLOCK_INPUT so no such event interrupts. */
11590 block_input ();
11591 fset_tool_bar_items (f, new_tool_bar);
11592 f->n_tool_bar_items = new_n_tool_bar;
11593 w->update_mode_line = 1;
11594 unblock_input ();
11595 }
11596
11597 UNGCPRO;
11598
11599 unbind_to (count, Qnil);
11600 set_buffer_internal_1 (prev);
11601 }
11602 }
11603 }
11604
11605
11606 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11607 F's desired tool-bar contents. F->tool_bar_items must have
11608 been set up previously by calling prepare_menu_bars. */
11609
11610 static void
11611 build_desired_tool_bar_string (struct frame *f)
11612 {
11613 int i, size, size_needed;
11614 struct gcpro gcpro1, gcpro2, gcpro3;
11615 Lisp_Object image, plist, props;
11616
11617 image = plist = props = Qnil;
11618 GCPRO3 (image, plist, props);
11619
11620 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11621 Otherwise, make a new string. */
11622
11623 /* The size of the string we might be able to reuse. */
11624 size = (STRINGP (f->desired_tool_bar_string)
11625 ? SCHARS (f->desired_tool_bar_string)
11626 : 0);
11627
11628 /* We need one space in the string for each image. */
11629 size_needed = f->n_tool_bar_items;
11630
11631 /* Reuse f->desired_tool_bar_string, if possible. */
11632 if (size < size_needed || NILP (f->desired_tool_bar_string))
11633 fset_desired_tool_bar_string
11634 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11635 else
11636 {
11637 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11638 Fremove_text_properties (make_number (0), make_number (size),
11639 props, f->desired_tool_bar_string);
11640 }
11641
11642 /* Put a `display' property on the string for the images to display,
11643 put a `menu_item' property on tool-bar items with a value that
11644 is the index of the item in F's tool-bar item vector. */
11645 for (i = 0; i < f->n_tool_bar_items; ++i)
11646 {
11647 #define PROP(IDX) \
11648 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11649
11650 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11651 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11652 int hmargin, vmargin, relief, idx, end;
11653
11654 /* If image is a vector, choose the image according to the
11655 button state. */
11656 image = PROP (TOOL_BAR_ITEM_IMAGES);
11657 if (VECTORP (image))
11658 {
11659 if (enabled_p)
11660 idx = (selected_p
11661 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11662 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11663 else
11664 idx = (selected_p
11665 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11666 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11667
11668 eassert (ASIZE (image) >= idx);
11669 image = AREF (image, idx);
11670 }
11671 else
11672 idx = -1;
11673
11674 /* Ignore invalid image specifications. */
11675 if (!valid_image_p (image))
11676 continue;
11677
11678 /* Display the tool-bar button pressed, or depressed. */
11679 plist = Fcopy_sequence (XCDR (image));
11680
11681 /* Compute margin and relief to draw. */
11682 relief = (tool_bar_button_relief >= 0
11683 ? tool_bar_button_relief
11684 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11685 hmargin = vmargin = relief;
11686
11687 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11688 INT_MAX - max (hmargin, vmargin)))
11689 {
11690 hmargin += XFASTINT (Vtool_bar_button_margin);
11691 vmargin += XFASTINT (Vtool_bar_button_margin);
11692 }
11693 else if (CONSP (Vtool_bar_button_margin))
11694 {
11695 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11696 INT_MAX - hmargin))
11697 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11698
11699 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11700 INT_MAX - vmargin))
11701 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11702 }
11703
11704 if (auto_raise_tool_bar_buttons_p)
11705 {
11706 /* Add a `:relief' property to the image spec if the item is
11707 selected. */
11708 if (selected_p)
11709 {
11710 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11711 hmargin -= relief;
11712 vmargin -= relief;
11713 }
11714 }
11715 else
11716 {
11717 /* If image is selected, display it pressed, i.e. with a
11718 negative relief. If it's not selected, display it with a
11719 raised relief. */
11720 plist = Fplist_put (plist, QCrelief,
11721 (selected_p
11722 ? make_number (-relief)
11723 : make_number (relief)));
11724 hmargin -= relief;
11725 vmargin -= relief;
11726 }
11727
11728 /* Put a margin around the image. */
11729 if (hmargin || vmargin)
11730 {
11731 if (hmargin == vmargin)
11732 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11733 else
11734 plist = Fplist_put (plist, QCmargin,
11735 Fcons (make_number (hmargin),
11736 make_number (vmargin)));
11737 }
11738
11739 /* If button is not enabled, and we don't have special images
11740 for the disabled state, make the image appear disabled by
11741 applying an appropriate algorithm to it. */
11742 if (!enabled_p && idx < 0)
11743 plist = Fplist_put (plist, QCconversion, Qdisabled);
11744
11745 /* Put a `display' text property on the string for the image to
11746 display. Put a `menu-item' property on the string that gives
11747 the start of this item's properties in the tool-bar items
11748 vector. */
11749 image = Fcons (Qimage, plist);
11750 props = list4 (Qdisplay, image,
11751 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11752
11753 /* Let the last image hide all remaining spaces in the tool bar
11754 string. The string can be longer than needed when we reuse a
11755 previous string. */
11756 if (i + 1 == f->n_tool_bar_items)
11757 end = SCHARS (f->desired_tool_bar_string);
11758 else
11759 end = i + 1;
11760 Fadd_text_properties (make_number (i), make_number (end),
11761 props, f->desired_tool_bar_string);
11762 #undef PROP
11763 }
11764
11765 UNGCPRO;
11766 }
11767
11768
11769 /* Display one line of the tool-bar of frame IT->f.
11770
11771 HEIGHT specifies the desired height of the tool-bar line.
11772 If the actual height of the glyph row is less than HEIGHT, the
11773 row's height is increased to HEIGHT, and the icons are centered
11774 vertically in the new height.
11775
11776 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11777 count a final empty row in case the tool-bar width exactly matches
11778 the window width.
11779 */
11780
11781 static void
11782 display_tool_bar_line (struct it *it, int height)
11783 {
11784 struct glyph_row *row = it->glyph_row;
11785 int max_x = it->last_visible_x;
11786 struct glyph *last;
11787
11788 prepare_desired_row (row);
11789 row->y = it->current_y;
11790
11791 /* Note that this isn't made use of if the face hasn't a box,
11792 so there's no need to check the face here. */
11793 it->start_of_box_run_p = 1;
11794
11795 while (it->current_x < max_x)
11796 {
11797 int x, n_glyphs_before, i, nglyphs;
11798 struct it it_before;
11799
11800 /* Get the next display element. */
11801 if (!get_next_display_element (it))
11802 {
11803 /* Don't count empty row if we are counting needed tool-bar lines. */
11804 if (height < 0 && !it->hpos)
11805 return;
11806 break;
11807 }
11808
11809 /* Produce glyphs. */
11810 n_glyphs_before = row->used[TEXT_AREA];
11811 it_before = *it;
11812
11813 PRODUCE_GLYPHS (it);
11814
11815 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11816 i = 0;
11817 x = it_before.current_x;
11818 while (i < nglyphs)
11819 {
11820 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11821
11822 if (x + glyph->pixel_width > max_x)
11823 {
11824 /* Glyph doesn't fit on line. Backtrack. */
11825 row->used[TEXT_AREA] = n_glyphs_before;
11826 *it = it_before;
11827 /* If this is the only glyph on this line, it will never fit on the
11828 tool-bar, so skip it. But ensure there is at least one glyph,
11829 so we don't accidentally disable the tool-bar. */
11830 if (n_glyphs_before == 0
11831 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11832 break;
11833 goto out;
11834 }
11835
11836 ++it->hpos;
11837 x += glyph->pixel_width;
11838 ++i;
11839 }
11840
11841 /* Stop at line end. */
11842 if (ITERATOR_AT_END_OF_LINE_P (it))
11843 break;
11844
11845 set_iterator_to_next (it, 1);
11846 }
11847
11848 out:;
11849
11850 row->displays_text_p = row->used[TEXT_AREA] != 0;
11851
11852 /* Use default face for the border below the tool bar.
11853
11854 FIXME: When auto-resize-tool-bars is grow-only, there is
11855 no additional border below the possibly empty tool-bar lines.
11856 So to make the extra empty lines look "normal", we have to
11857 use the tool-bar face for the border too. */
11858 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11859 it->face_id = DEFAULT_FACE_ID;
11860
11861 extend_face_to_end_of_line (it);
11862 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11863 last->right_box_line_p = 1;
11864 if (last == row->glyphs[TEXT_AREA])
11865 last->left_box_line_p = 1;
11866
11867 /* Make line the desired height and center it vertically. */
11868 if ((height -= it->max_ascent + it->max_descent) > 0)
11869 {
11870 /* Don't add more than one line height. */
11871 height %= FRAME_LINE_HEIGHT (it->f);
11872 it->max_ascent += height / 2;
11873 it->max_descent += (height + 1) / 2;
11874 }
11875
11876 compute_line_metrics (it);
11877
11878 /* If line is empty, make it occupy the rest of the tool-bar. */
11879 if (!row->displays_text_p)
11880 {
11881 row->height = row->phys_height = it->last_visible_y - row->y;
11882 row->visible_height = row->height;
11883 row->ascent = row->phys_ascent = 0;
11884 row->extra_line_spacing = 0;
11885 }
11886
11887 row->full_width_p = 1;
11888 row->continued_p = 0;
11889 row->truncated_on_left_p = 0;
11890 row->truncated_on_right_p = 0;
11891
11892 it->current_x = it->hpos = 0;
11893 it->current_y += row->height;
11894 ++it->vpos;
11895 ++it->glyph_row;
11896 }
11897
11898
11899 /* Max tool-bar height. */
11900
11901 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11902 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11903
11904 /* Value is the number of screen lines needed to make all tool-bar
11905 items of frame F visible. The number of actual rows needed is
11906 returned in *N_ROWS if non-NULL. */
11907
11908 static int
11909 tool_bar_lines_needed (struct frame *f, int *n_rows)
11910 {
11911 struct window *w = XWINDOW (f->tool_bar_window);
11912 struct it it;
11913 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11914 the desired matrix, so use (unused) mode-line row as temporary row to
11915 avoid destroying the first tool-bar row. */
11916 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11917
11918 /* Initialize an iterator for iteration over
11919 F->desired_tool_bar_string in the tool-bar window of frame F. */
11920 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11921 it.first_visible_x = 0;
11922 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11923 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11924 it.paragraph_embedding = L2R;
11925
11926 while (!ITERATOR_AT_END_P (&it))
11927 {
11928 clear_glyph_row (temp_row);
11929 it.glyph_row = temp_row;
11930 display_tool_bar_line (&it, -1);
11931 }
11932 clear_glyph_row (temp_row);
11933
11934 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11935 if (n_rows)
11936 *n_rows = it.vpos > 0 ? it.vpos : -1;
11937
11938 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11939 }
11940
11941
11942 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11943 0, 1, 0,
11944 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11945 If FRAME is nil or omitted, use the selected frame. */)
11946 (Lisp_Object frame)
11947 {
11948 struct frame *f = decode_any_frame (frame);
11949 struct window *w;
11950 int nlines = 0;
11951
11952 if (WINDOWP (f->tool_bar_window)
11953 && (w = XWINDOW (f->tool_bar_window),
11954 WINDOW_TOTAL_LINES (w) > 0))
11955 {
11956 update_tool_bar (f, 1);
11957 if (f->n_tool_bar_items)
11958 {
11959 build_desired_tool_bar_string (f);
11960 nlines = tool_bar_lines_needed (f, NULL);
11961 }
11962 }
11963
11964 return make_number (nlines);
11965 }
11966
11967
11968 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11969 height should be changed. */
11970
11971 static int
11972 redisplay_tool_bar (struct frame *f)
11973 {
11974 struct window *w;
11975 struct it it;
11976 struct glyph_row *row;
11977
11978 #if defined (USE_GTK) || defined (HAVE_NS)
11979 if (FRAME_EXTERNAL_TOOL_BAR (f))
11980 update_frame_tool_bar (f);
11981 return 0;
11982 #endif
11983
11984 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11985 do anything. This means you must start with tool-bar-lines
11986 non-zero to get the auto-sizing effect. Or in other words, you
11987 can turn off tool-bars by specifying tool-bar-lines zero. */
11988 if (!WINDOWP (f->tool_bar_window)
11989 || (w = XWINDOW (f->tool_bar_window),
11990 WINDOW_TOTAL_LINES (w) == 0))
11991 return 0;
11992
11993 /* Set up an iterator for the tool-bar window. */
11994 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11995 it.first_visible_x = 0;
11996 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11997 row = it.glyph_row;
11998
11999 /* Build a string that represents the contents of the tool-bar. */
12000 build_desired_tool_bar_string (f);
12001 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12002 /* FIXME: This should be controlled by a user option. But it
12003 doesn't make sense to have an R2L tool bar if the menu bar cannot
12004 be drawn also R2L, and making the menu bar R2L is tricky due
12005 toolkit-specific code that implements it. If an R2L tool bar is
12006 ever supported, display_tool_bar_line should also be augmented to
12007 call unproduce_glyphs like display_line and display_string
12008 do. */
12009 it.paragraph_embedding = L2R;
12010
12011 if (f->n_tool_bar_rows == 0)
12012 {
12013 int nlines;
12014
12015 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12016 nlines != WINDOW_TOTAL_LINES (w)))
12017 {
12018 Lisp_Object frame;
12019 int old_height = WINDOW_TOTAL_LINES (w);
12020
12021 XSETFRAME (frame, f);
12022 Fmodify_frame_parameters (frame,
12023 Fcons (Fcons (Qtool_bar_lines,
12024 make_number (nlines)),
12025 Qnil));
12026 if (WINDOW_TOTAL_LINES (w) != old_height)
12027 {
12028 clear_glyph_matrix (w->desired_matrix);
12029 fonts_changed_p = 1;
12030 return 1;
12031 }
12032 }
12033 }
12034
12035 /* Display as many lines as needed to display all tool-bar items. */
12036
12037 if (f->n_tool_bar_rows > 0)
12038 {
12039 int border, rows, height, extra;
12040
12041 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12042 border = XINT (Vtool_bar_border);
12043 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12044 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12045 else if (EQ (Vtool_bar_border, Qborder_width))
12046 border = f->border_width;
12047 else
12048 border = 0;
12049 if (border < 0)
12050 border = 0;
12051
12052 rows = f->n_tool_bar_rows;
12053 height = max (1, (it.last_visible_y - border) / rows);
12054 extra = it.last_visible_y - border - height * rows;
12055
12056 while (it.current_y < it.last_visible_y)
12057 {
12058 int h = 0;
12059 if (extra > 0 && rows-- > 0)
12060 {
12061 h = (extra + rows - 1) / rows;
12062 extra -= h;
12063 }
12064 display_tool_bar_line (&it, height + h);
12065 }
12066 }
12067 else
12068 {
12069 while (it.current_y < it.last_visible_y)
12070 display_tool_bar_line (&it, 0);
12071 }
12072
12073 /* It doesn't make much sense to try scrolling in the tool-bar
12074 window, so don't do it. */
12075 w->desired_matrix->no_scrolling_p = 1;
12076 w->must_be_updated_p = 1;
12077
12078 if (!NILP (Vauto_resize_tool_bars))
12079 {
12080 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12081 int change_height_p = 0;
12082
12083 /* If we couldn't display everything, change the tool-bar's
12084 height if there is room for more. */
12085 if (IT_STRING_CHARPOS (it) < it.end_charpos
12086 && it.current_y < max_tool_bar_height)
12087 change_height_p = 1;
12088
12089 row = it.glyph_row - 1;
12090
12091 /* If there are blank lines at the end, except for a partially
12092 visible blank line at the end that is smaller than
12093 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12094 if (!row->displays_text_p
12095 && row->height >= FRAME_LINE_HEIGHT (f))
12096 change_height_p = 1;
12097
12098 /* If row displays tool-bar items, but is partially visible,
12099 change the tool-bar's height. */
12100 if (row->displays_text_p
12101 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12102 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12103 change_height_p = 1;
12104
12105 /* Resize windows as needed by changing the `tool-bar-lines'
12106 frame parameter. */
12107 if (change_height_p)
12108 {
12109 Lisp_Object frame;
12110 int old_height = WINDOW_TOTAL_LINES (w);
12111 int nrows;
12112 int nlines = tool_bar_lines_needed (f, &nrows);
12113
12114 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12115 && !f->minimize_tool_bar_window_p)
12116 ? (nlines > old_height)
12117 : (nlines != old_height));
12118 f->minimize_tool_bar_window_p = 0;
12119
12120 if (change_height_p)
12121 {
12122 XSETFRAME (frame, f);
12123 Fmodify_frame_parameters (frame,
12124 Fcons (Fcons (Qtool_bar_lines,
12125 make_number (nlines)),
12126 Qnil));
12127 if (WINDOW_TOTAL_LINES (w) != old_height)
12128 {
12129 clear_glyph_matrix (w->desired_matrix);
12130 f->n_tool_bar_rows = nrows;
12131 fonts_changed_p = 1;
12132 return 1;
12133 }
12134 }
12135 }
12136 }
12137
12138 f->minimize_tool_bar_window_p = 0;
12139 return 0;
12140 }
12141
12142
12143 /* Get information about the tool-bar item which is displayed in GLYPH
12144 on frame F. Return in *PROP_IDX the index where tool-bar item
12145 properties start in F->tool_bar_items. Value is zero if
12146 GLYPH doesn't display a tool-bar item. */
12147
12148 static int
12149 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12150 {
12151 Lisp_Object prop;
12152 int success_p;
12153 int charpos;
12154
12155 /* This function can be called asynchronously, which means we must
12156 exclude any possibility that Fget_text_property signals an
12157 error. */
12158 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12159 charpos = max (0, charpos);
12160
12161 /* Get the text property `menu-item' at pos. The value of that
12162 property is the start index of this item's properties in
12163 F->tool_bar_items. */
12164 prop = Fget_text_property (make_number (charpos),
12165 Qmenu_item, f->current_tool_bar_string);
12166 if (INTEGERP (prop))
12167 {
12168 *prop_idx = XINT (prop);
12169 success_p = 1;
12170 }
12171 else
12172 success_p = 0;
12173
12174 return success_p;
12175 }
12176
12177 \f
12178 /* Get information about the tool-bar item at position X/Y on frame F.
12179 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12180 the current matrix of the tool-bar window of F, or NULL if not
12181 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12182 item in F->tool_bar_items. Value is
12183
12184 -1 if X/Y is not on a tool-bar item
12185 0 if X/Y is on the same item that was highlighted before.
12186 1 otherwise. */
12187
12188 static int
12189 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12190 int *hpos, int *vpos, int *prop_idx)
12191 {
12192 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12193 struct window *w = XWINDOW (f->tool_bar_window);
12194 int area;
12195
12196 /* Find the glyph under X/Y. */
12197 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12198 if (*glyph == NULL)
12199 return -1;
12200
12201 /* Get the start of this tool-bar item's properties in
12202 f->tool_bar_items. */
12203 if (!tool_bar_item_info (f, *glyph, prop_idx))
12204 return -1;
12205
12206 /* Is mouse on the highlighted item? */
12207 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12208 && *vpos >= hlinfo->mouse_face_beg_row
12209 && *vpos <= hlinfo->mouse_face_end_row
12210 && (*vpos > hlinfo->mouse_face_beg_row
12211 || *hpos >= hlinfo->mouse_face_beg_col)
12212 && (*vpos < hlinfo->mouse_face_end_row
12213 || *hpos < hlinfo->mouse_face_end_col
12214 || hlinfo->mouse_face_past_end))
12215 return 0;
12216
12217 return 1;
12218 }
12219
12220
12221 /* EXPORT:
12222 Handle mouse button event on the tool-bar of frame F, at
12223 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12224 0 for button release. MODIFIERS is event modifiers for button
12225 release. */
12226
12227 void
12228 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12229 int modifiers)
12230 {
12231 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12232 struct window *w = XWINDOW (f->tool_bar_window);
12233 int hpos, vpos, prop_idx;
12234 struct glyph *glyph;
12235 Lisp_Object enabled_p;
12236
12237 /* If not on the highlighted tool-bar item, return. */
12238 frame_to_window_pixel_xy (w, &x, &y);
12239 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12240 return;
12241
12242 /* If item is disabled, do nothing. */
12243 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12244 if (NILP (enabled_p))
12245 return;
12246
12247 if (down_p)
12248 {
12249 /* Show item in pressed state. */
12250 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12251 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12252 last_tool_bar_item = prop_idx;
12253 }
12254 else
12255 {
12256 Lisp_Object key, frame;
12257 struct input_event event;
12258 EVENT_INIT (event);
12259
12260 /* Show item in released state. */
12261 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12262 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12263
12264 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12265
12266 XSETFRAME (frame, f);
12267 event.kind = TOOL_BAR_EVENT;
12268 event.frame_or_window = frame;
12269 event.arg = frame;
12270 kbd_buffer_store_event (&event);
12271
12272 event.kind = TOOL_BAR_EVENT;
12273 event.frame_or_window = frame;
12274 event.arg = key;
12275 event.modifiers = modifiers;
12276 kbd_buffer_store_event (&event);
12277 last_tool_bar_item = -1;
12278 }
12279 }
12280
12281
12282 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12283 tool-bar window-relative coordinates X/Y. Called from
12284 note_mouse_highlight. */
12285
12286 static void
12287 note_tool_bar_highlight (struct frame *f, int x, int y)
12288 {
12289 Lisp_Object window = f->tool_bar_window;
12290 struct window *w = XWINDOW (window);
12291 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12292 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12293 int hpos, vpos;
12294 struct glyph *glyph;
12295 struct glyph_row *row;
12296 int i;
12297 Lisp_Object enabled_p;
12298 int prop_idx;
12299 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12300 int mouse_down_p, rc;
12301
12302 /* Function note_mouse_highlight is called with negative X/Y
12303 values when mouse moves outside of the frame. */
12304 if (x <= 0 || y <= 0)
12305 {
12306 clear_mouse_face (hlinfo);
12307 return;
12308 }
12309
12310 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12311 if (rc < 0)
12312 {
12313 /* Not on tool-bar item. */
12314 clear_mouse_face (hlinfo);
12315 return;
12316 }
12317 else if (rc == 0)
12318 /* On same tool-bar item as before. */
12319 goto set_help_echo;
12320
12321 clear_mouse_face (hlinfo);
12322
12323 /* Mouse is down, but on different tool-bar item? */
12324 mouse_down_p = (dpyinfo->grabbed
12325 && f == last_mouse_frame
12326 && FRAME_LIVE_P (f));
12327 if (mouse_down_p
12328 && last_tool_bar_item != prop_idx)
12329 return;
12330
12331 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12332 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12333
12334 /* If tool-bar item is not enabled, don't highlight it. */
12335 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12336 if (!NILP (enabled_p))
12337 {
12338 /* Compute the x-position of the glyph. In front and past the
12339 image is a space. We include this in the highlighted area. */
12340 row = MATRIX_ROW (w->current_matrix, vpos);
12341 for (i = x = 0; i < hpos; ++i)
12342 x += row->glyphs[TEXT_AREA][i].pixel_width;
12343
12344 /* Record this as the current active region. */
12345 hlinfo->mouse_face_beg_col = hpos;
12346 hlinfo->mouse_face_beg_row = vpos;
12347 hlinfo->mouse_face_beg_x = x;
12348 hlinfo->mouse_face_beg_y = row->y;
12349 hlinfo->mouse_face_past_end = 0;
12350
12351 hlinfo->mouse_face_end_col = hpos + 1;
12352 hlinfo->mouse_face_end_row = vpos;
12353 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12354 hlinfo->mouse_face_end_y = row->y;
12355 hlinfo->mouse_face_window = window;
12356 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12357
12358 /* Display it as active. */
12359 show_mouse_face (hlinfo, draw);
12360 hlinfo->mouse_face_image_state = draw;
12361 }
12362
12363 set_help_echo:
12364
12365 /* Set help_echo_string to a help string to display for this tool-bar item.
12366 XTread_socket does the rest. */
12367 help_echo_object = help_echo_window = Qnil;
12368 help_echo_pos = -1;
12369 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12370 if (NILP (help_echo_string))
12371 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12372 }
12373
12374 #endif /* HAVE_WINDOW_SYSTEM */
12375
12376
12377 \f
12378 /************************************************************************
12379 Horizontal scrolling
12380 ************************************************************************/
12381
12382 static int hscroll_window_tree (Lisp_Object);
12383 static int hscroll_windows (Lisp_Object);
12384
12385 /* For all leaf windows in the window tree rooted at WINDOW, set their
12386 hscroll value so that PT is (i) visible in the window, and (ii) so
12387 that it is not within a certain margin at the window's left and
12388 right border. Value is non-zero if any window's hscroll has been
12389 changed. */
12390
12391 static int
12392 hscroll_window_tree (Lisp_Object window)
12393 {
12394 int hscrolled_p = 0;
12395 int hscroll_relative_p = FLOATP (Vhscroll_step);
12396 int hscroll_step_abs = 0;
12397 double hscroll_step_rel = 0;
12398
12399 if (hscroll_relative_p)
12400 {
12401 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12402 if (hscroll_step_rel < 0)
12403 {
12404 hscroll_relative_p = 0;
12405 hscroll_step_abs = 0;
12406 }
12407 }
12408 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12409 {
12410 hscroll_step_abs = XINT (Vhscroll_step);
12411 if (hscroll_step_abs < 0)
12412 hscroll_step_abs = 0;
12413 }
12414 else
12415 hscroll_step_abs = 0;
12416
12417 while (WINDOWP (window))
12418 {
12419 struct window *w = XWINDOW (window);
12420
12421 if (WINDOWP (w->hchild))
12422 hscrolled_p |= hscroll_window_tree (w->hchild);
12423 else if (WINDOWP (w->vchild))
12424 hscrolled_p |= hscroll_window_tree (w->vchild);
12425 else if (w->cursor.vpos >= 0)
12426 {
12427 int h_margin;
12428 int text_area_width;
12429 struct glyph_row *current_cursor_row
12430 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12431 struct glyph_row *desired_cursor_row
12432 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12433 struct glyph_row *cursor_row
12434 = (desired_cursor_row->enabled_p
12435 ? desired_cursor_row
12436 : current_cursor_row);
12437 int row_r2l_p = cursor_row->reversed_p;
12438
12439 text_area_width = window_box_width (w, TEXT_AREA);
12440
12441 /* Scroll when cursor is inside this scroll margin. */
12442 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12443
12444 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12445 /* For left-to-right rows, hscroll when cursor is either
12446 (i) inside the right hscroll margin, or (ii) if it is
12447 inside the left margin and the window is already
12448 hscrolled. */
12449 && ((!row_r2l_p
12450 && ((w->hscroll
12451 && w->cursor.x <= h_margin)
12452 || (cursor_row->enabled_p
12453 && cursor_row->truncated_on_right_p
12454 && (w->cursor.x >= text_area_width - h_margin))))
12455 /* For right-to-left rows, the logic is similar,
12456 except that rules for scrolling to left and right
12457 are reversed. E.g., if cursor.x <= h_margin, we
12458 need to hscroll "to the right" unconditionally,
12459 and that will scroll the screen to the left so as
12460 to reveal the next portion of the row. */
12461 || (row_r2l_p
12462 && ((cursor_row->enabled_p
12463 /* FIXME: It is confusing to set the
12464 truncated_on_right_p flag when R2L rows
12465 are actually truncated on the left. */
12466 && cursor_row->truncated_on_right_p
12467 && w->cursor.x <= h_margin)
12468 || (w->hscroll
12469 && (w->cursor.x >= text_area_width - h_margin))))))
12470 {
12471 struct it it;
12472 ptrdiff_t hscroll;
12473 struct buffer *saved_current_buffer;
12474 ptrdiff_t pt;
12475 int wanted_x;
12476
12477 /* Find point in a display of infinite width. */
12478 saved_current_buffer = current_buffer;
12479 current_buffer = XBUFFER (w->buffer);
12480
12481 if (w == XWINDOW (selected_window))
12482 pt = PT;
12483 else
12484 {
12485 pt = marker_position (w->pointm);
12486 pt = max (BEGV, pt);
12487 pt = min (ZV, pt);
12488 }
12489
12490 /* Move iterator to pt starting at cursor_row->start in
12491 a line with infinite width. */
12492 init_to_row_start (&it, w, cursor_row);
12493 it.last_visible_x = INFINITY;
12494 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12495 current_buffer = saved_current_buffer;
12496
12497 /* Position cursor in window. */
12498 if (!hscroll_relative_p && hscroll_step_abs == 0)
12499 hscroll = max (0, (it.current_x
12500 - (ITERATOR_AT_END_OF_LINE_P (&it)
12501 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12502 : (text_area_width / 2))))
12503 / FRAME_COLUMN_WIDTH (it.f);
12504 else if ((!row_r2l_p
12505 && w->cursor.x >= text_area_width - h_margin)
12506 || (row_r2l_p && w->cursor.x <= h_margin))
12507 {
12508 if (hscroll_relative_p)
12509 wanted_x = text_area_width * (1 - hscroll_step_rel)
12510 - h_margin;
12511 else
12512 wanted_x = text_area_width
12513 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12514 - h_margin;
12515 hscroll
12516 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12517 }
12518 else
12519 {
12520 if (hscroll_relative_p)
12521 wanted_x = text_area_width * hscroll_step_rel
12522 + h_margin;
12523 else
12524 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12525 + h_margin;
12526 hscroll
12527 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12528 }
12529 hscroll = max (hscroll, w->min_hscroll);
12530
12531 /* Don't prevent redisplay optimizations if hscroll
12532 hasn't changed, as it will unnecessarily slow down
12533 redisplay. */
12534 if (w->hscroll != hscroll)
12535 {
12536 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12537 w->hscroll = hscroll;
12538 hscrolled_p = 1;
12539 }
12540 }
12541 }
12542
12543 window = w->next;
12544 }
12545
12546 /* Value is non-zero if hscroll of any leaf window has been changed. */
12547 return hscrolled_p;
12548 }
12549
12550
12551 /* Set hscroll so that cursor is visible and not inside horizontal
12552 scroll margins for all windows in the tree rooted at WINDOW. See
12553 also hscroll_window_tree above. Value is non-zero if any window's
12554 hscroll has been changed. If it has, desired matrices on the frame
12555 of WINDOW are cleared. */
12556
12557 static int
12558 hscroll_windows (Lisp_Object window)
12559 {
12560 int hscrolled_p = hscroll_window_tree (window);
12561 if (hscrolled_p)
12562 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12563 return hscrolled_p;
12564 }
12565
12566
12567 \f
12568 /************************************************************************
12569 Redisplay
12570 ************************************************************************/
12571
12572 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12573 to a non-zero value. This is sometimes handy to have in a debugger
12574 session. */
12575
12576 #ifdef GLYPH_DEBUG
12577
12578 /* First and last unchanged row for try_window_id. */
12579
12580 static int debug_first_unchanged_at_end_vpos;
12581 static int debug_last_unchanged_at_beg_vpos;
12582
12583 /* Delta vpos and y. */
12584
12585 static int debug_dvpos, debug_dy;
12586
12587 /* Delta in characters and bytes for try_window_id. */
12588
12589 static ptrdiff_t debug_delta, debug_delta_bytes;
12590
12591 /* Values of window_end_pos and window_end_vpos at the end of
12592 try_window_id. */
12593
12594 static ptrdiff_t debug_end_vpos;
12595
12596 /* Append a string to W->desired_matrix->method. FMT is a printf
12597 format string. If trace_redisplay_p is non-zero also printf the
12598 resulting string to stderr. */
12599
12600 static void debug_method_add (struct window *, char const *, ...)
12601 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12602
12603 static void
12604 debug_method_add (struct window *w, char const *fmt, ...)
12605 {
12606 char *method = w->desired_matrix->method;
12607 int len = strlen (method);
12608 int size = sizeof w->desired_matrix->method;
12609 int remaining = size - len - 1;
12610 va_list ap;
12611
12612 if (len && remaining)
12613 {
12614 method[len] = '|';
12615 --remaining, ++len;
12616 }
12617
12618 va_start (ap, fmt);
12619 vsnprintf (method + len, remaining + 1, fmt, ap);
12620 va_end (ap);
12621
12622 if (trace_redisplay_p)
12623 fprintf (stderr, "%p (%s): %s\n",
12624 w,
12625 ((BUFFERP (w->buffer)
12626 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12627 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12628 : "no buffer"),
12629 method + len);
12630 }
12631
12632 #endif /* GLYPH_DEBUG */
12633
12634
12635 /* Value is non-zero if all changes in window W, which displays
12636 current_buffer, are in the text between START and END. START is a
12637 buffer position, END is given as a distance from Z. Used in
12638 redisplay_internal for display optimization. */
12639
12640 static int
12641 text_outside_line_unchanged_p (struct window *w,
12642 ptrdiff_t start, ptrdiff_t end)
12643 {
12644 int unchanged_p = 1;
12645
12646 /* If text or overlays have changed, see where. */
12647 if (window_outdated (w))
12648 {
12649 /* Gap in the line? */
12650 if (GPT < start || Z - GPT < end)
12651 unchanged_p = 0;
12652
12653 /* Changes start in front of the line, or end after it? */
12654 if (unchanged_p
12655 && (BEG_UNCHANGED < start - 1
12656 || END_UNCHANGED < end))
12657 unchanged_p = 0;
12658
12659 /* If selective display, can't optimize if changes start at the
12660 beginning of the line. */
12661 if (unchanged_p
12662 && INTEGERP (BVAR (current_buffer, selective_display))
12663 && XINT (BVAR (current_buffer, selective_display)) > 0
12664 && (BEG_UNCHANGED < start || GPT <= start))
12665 unchanged_p = 0;
12666
12667 /* If there are overlays at the start or end of the line, these
12668 may have overlay strings with newlines in them. A change at
12669 START, for instance, may actually concern the display of such
12670 overlay strings as well, and they are displayed on different
12671 lines. So, quickly rule out this case. (For the future, it
12672 might be desirable to implement something more telling than
12673 just BEG/END_UNCHANGED.) */
12674 if (unchanged_p)
12675 {
12676 if (BEG + BEG_UNCHANGED == start
12677 && overlay_touches_p (start))
12678 unchanged_p = 0;
12679 if (END_UNCHANGED == end
12680 && overlay_touches_p (Z - end))
12681 unchanged_p = 0;
12682 }
12683
12684 /* Under bidi reordering, adding or deleting a character in the
12685 beginning of a paragraph, before the first strong directional
12686 character, can change the base direction of the paragraph (unless
12687 the buffer specifies a fixed paragraph direction), which will
12688 require to redisplay the whole paragraph. It might be worthwhile
12689 to find the paragraph limits and widen the range of redisplayed
12690 lines to that, but for now just give up this optimization. */
12691 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12692 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12693 unchanged_p = 0;
12694 }
12695
12696 return unchanged_p;
12697 }
12698
12699
12700 /* Do a frame update, taking possible shortcuts into account. This is
12701 the main external entry point for redisplay.
12702
12703 If the last redisplay displayed an echo area message and that message
12704 is no longer requested, we clear the echo area or bring back the
12705 mini-buffer if that is in use. */
12706
12707 void
12708 redisplay (void)
12709 {
12710 redisplay_internal ();
12711 }
12712
12713
12714 static Lisp_Object
12715 overlay_arrow_string_or_property (Lisp_Object var)
12716 {
12717 Lisp_Object val;
12718
12719 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12720 return val;
12721
12722 return Voverlay_arrow_string;
12723 }
12724
12725 /* Return 1 if there are any overlay-arrows in current_buffer. */
12726 static int
12727 overlay_arrow_in_current_buffer_p (void)
12728 {
12729 Lisp_Object vlist;
12730
12731 for (vlist = Voverlay_arrow_variable_list;
12732 CONSP (vlist);
12733 vlist = XCDR (vlist))
12734 {
12735 Lisp_Object var = XCAR (vlist);
12736 Lisp_Object val;
12737
12738 if (!SYMBOLP (var))
12739 continue;
12740 val = find_symbol_value (var);
12741 if (MARKERP (val)
12742 && current_buffer == XMARKER (val)->buffer)
12743 return 1;
12744 }
12745 return 0;
12746 }
12747
12748
12749 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12750 has changed. */
12751
12752 static int
12753 overlay_arrows_changed_p (void)
12754 {
12755 Lisp_Object vlist;
12756
12757 for (vlist = Voverlay_arrow_variable_list;
12758 CONSP (vlist);
12759 vlist = XCDR (vlist))
12760 {
12761 Lisp_Object var = XCAR (vlist);
12762 Lisp_Object val, pstr;
12763
12764 if (!SYMBOLP (var))
12765 continue;
12766 val = find_symbol_value (var);
12767 if (!MARKERP (val))
12768 continue;
12769 if (! EQ (COERCE_MARKER (val),
12770 Fget (var, Qlast_arrow_position))
12771 || ! (pstr = overlay_arrow_string_or_property (var),
12772 EQ (pstr, Fget (var, Qlast_arrow_string))))
12773 return 1;
12774 }
12775 return 0;
12776 }
12777
12778 /* Mark overlay arrows to be updated on next redisplay. */
12779
12780 static void
12781 update_overlay_arrows (int up_to_date)
12782 {
12783 Lisp_Object vlist;
12784
12785 for (vlist = Voverlay_arrow_variable_list;
12786 CONSP (vlist);
12787 vlist = XCDR (vlist))
12788 {
12789 Lisp_Object var = XCAR (vlist);
12790
12791 if (!SYMBOLP (var))
12792 continue;
12793
12794 if (up_to_date > 0)
12795 {
12796 Lisp_Object val = find_symbol_value (var);
12797 Fput (var, Qlast_arrow_position,
12798 COERCE_MARKER (val));
12799 Fput (var, Qlast_arrow_string,
12800 overlay_arrow_string_or_property (var));
12801 }
12802 else if (up_to_date < 0
12803 || !NILP (Fget (var, Qlast_arrow_position)))
12804 {
12805 Fput (var, Qlast_arrow_position, Qt);
12806 Fput (var, Qlast_arrow_string, Qt);
12807 }
12808 }
12809 }
12810
12811
12812 /* Return overlay arrow string to display at row.
12813 Return integer (bitmap number) for arrow bitmap in left fringe.
12814 Return nil if no overlay arrow. */
12815
12816 static Lisp_Object
12817 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12818 {
12819 Lisp_Object vlist;
12820
12821 for (vlist = Voverlay_arrow_variable_list;
12822 CONSP (vlist);
12823 vlist = XCDR (vlist))
12824 {
12825 Lisp_Object var = XCAR (vlist);
12826 Lisp_Object val;
12827
12828 if (!SYMBOLP (var))
12829 continue;
12830
12831 val = find_symbol_value (var);
12832
12833 if (MARKERP (val)
12834 && current_buffer == XMARKER (val)->buffer
12835 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12836 {
12837 if (FRAME_WINDOW_P (it->f)
12838 /* FIXME: if ROW->reversed_p is set, this should test
12839 the right fringe, not the left one. */
12840 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12841 {
12842 #ifdef HAVE_WINDOW_SYSTEM
12843 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12844 {
12845 int fringe_bitmap;
12846 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12847 return make_number (fringe_bitmap);
12848 }
12849 #endif
12850 return make_number (-1); /* Use default arrow bitmap. */
12851 }
12852 return overlay_arrow_string_or_property (var);
12853 }
12854 }
12855
12856 return Qnil;
12857 }
12858
12859 /* Return 1 if point moved out of or into a composition. Otherwise
12860 return 0. PREV_BUF and PREV_PT are the last point buffer and
12861 position. BUF and PT are the current point buffer and position. */
12862
12863 static int
12864 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12865 struct buffer *buf, ptrdiff_t pt)
12866 {
12867 ptrdiff_t start, end;
12868 Lisp_Object prop;
12869 Lisp_Object buffer;
12870
12871 XSETBUFFER (buffer, buf);
12872 /* Check a composition at the last point if point moved within the
12873 same buffer. */
12874 if (prev_buf == buf)
12875 {
12876 if (prev_pt == pt)
12877 /* Point didn't move. */
12878 return 0;
12879
12880 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12881 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12882 && COMPOSITION_VALID_P (start, end, prop)
12883 && start < prev_pt && end > prev_pt)
12884 /* The last point was within the composition. Return 1 iff
12885 point moved out of the composition. */
12886 return (pt <= start || pt >= end);
12887 }
12888
12889 /* Check a composition at the current point. */
12890 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12891 && find_composition (pt, -1, &start, &end, &prop, buffer)
12892 && COMPOSITION_VALID_P (start, end, prop)
12893 && start < pt && end > pt);
12894 }
12895
12896
12897 /* Reconsider the setting of B->clip_changed which is displayed
12898 in window W. */
12899
12900 static void
12901 reconsider_clip_changes (struct window *w, struct buffer *b)
12902 {
12903 if (b->clip_changed
12904 && !NILP (w->window_end_valid)
12905 && w->current_matrix->buffer == b
12906 && w->current_matrix->zv == BUF_ZV (b)
12907 && w->current_matrix->begv == BUF_BEGV (b))
12908 b->clip_changed = 0;
12909
12910 /* If display wasn't paused, and W is not a tool bar window, see if
12911 point has been moved into or out of a composition. In that case,
12912 we set b->clip_changed to 1 to force updating the screen. If
12913 b->clip_changed has already been set to 1, we can skip this
12914 check. */
12915 if (!b->clip_changed
12916 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12917 {
12918 ptrdiff_t pt;
12919
12920 if (w == XWINDOW (selected_window))
12921 pt = PT;
12922 else
12923 pt = marker_position (w->pointm);
12924
12925 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12926 || pt != w->last_point)
12927 && check_point_in_composition (w->current_matrix->buffer,
12928 w->last_point,
12929 XBUFFER (w->buffer), pt))
12930 b->clip_changed = 1;
12931 }
12932 }
12933 \f
12934
12935 /* Select FRAME to forward the values of frame-local variables into C
12936 variables so that the redisplay routines can access those values
12937 directly. */
12938
12939 static void
12940 select_frame_for_redisplay (Lisp_Object frame)
12941 {
12942 Lisp_Object tail, tem;
12943 Lisp_Object old = selected_frame;
12944 struct Lisp_Symbol *sym;
12945
12946 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12947
12948 selected_frame = frame;
12949
12950 do {
12951 for (tail = XFRAME (frame)->param_alist;
12952 CONSP (tail); tail = XCDR (tail))
12953 if (CONSP (XCAR (tail))
12954 && (tem = XCAR (XCAR (tail)),
12955 SYMBOLP (tem))
12956 && (sym = indirect_variable (XSYMBOL (tem)),
12957 sym->redirect == SYMBOL_LOCALIZED)
12958 && sym->val.blv->frame_local)
12959 /* Use find_symbol_value rather than Fsymbol_value
12960 to avoid an error if it is void. */
12961 find_symbol_value (tem);
12962 } while (!EQ (frame, old) && (frame = old, 1));
12963 }
12964
12965
12966 #define STOP_POLLING \
12967 do { if (! polling_stopped_here) stop_polling (); \
12968 polling_stopped_here = 1; } while (0)
12969
12970 #define RESUME_POLLING \
12971 do { if (polling_stopped_here) start_polling (); \
12972 polling_stopped_here = 0; } while (0)
12973
12974
12975 /* Perhaps in the future avoid recentering windows if it
12976 is not necessary; currently that causes some problems. */
12977
12978 static void
12979 redisplay_internal (void)
12980 {
12981 struct window *w = XWINDOW (selected_window);
12982 struct window *sw;
12983 struct frame *fr;
12984 int pending;
12985 int must_finish = 0;
12986 struct text_pos tlbufpos, tlendpos;
12987 int number_of_visible_frames;
12988 ptrdiff_t count, count1;
12989 struct frame *sf;
12990 int polling_stopped_here = 0;
12991 Lisp_Object old_frame = selected_frame;
12992 struct backtrace backtrace;
12993
12994 /* Non-zero means redisplay has to consider all windows on all
12995 frames. Zero means, only selected_window is considered. */
12996 int consider_all_windows_p;
12997
12998 /* Non-zero means redisplay has to redisplay the miniwindow. */
12999 int update_miniwindow_p = 0;
13000
13001 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13002
13003 /* No redisplay if running in batch mode or frame is not yet fully
13004 initialized, or redisplay is explicitly turned off by setting
13005 Vinhibit_redisplay. */
13006 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13007 || !NILP (Vinhibit_redisplay))
13008 return;
13009
13010 /* Don't examine these until after testing Vinhibit_redisplay.
13011 When Emacs is shutting down, perhaps because its connection to
13012 X has dropped, we should not look at them at all. */
13013 fr = XFRAME (w->frame);
13014 sf = SELECTED_FRAME ();
13015
13016 if (!fr->glyphs_initialized_p)
13017 return;
13018
13019 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13020 if (popup_activated ())
13021 return;
13022 #endif
13023
13024 /* I don't think this happens but let's be paranoid. */
13025 if (redisplaying_p)
13026 return;
13027
13028 /* Record a function that clears redisplaying_p
13029 when we leave this function. */
13030 count = SPECPDL_INDEX ();
13031 record_unwind_protect (unwind_redisplay, selected_frame);
13032 redisplaying_p = 1;
13033 specbind (Qinhibit_free_realized_faces, Qnil);
13034
13035 /* Record this function, so it appears on the profiler's backtraces. */
13036 backtrace.next = backtrace_list;
13037 backtrace.function = Qredisplay_internal;
13038 backtrace.args = &Qnil;
13039 backtrace.nargs = 0;
13040 backtrace.debug_on_exit = 0;
13041 backtrace_list = &backtrace;
13042
13043 {
13044 Lisp_Object tail, frame;
13045
13046 FOR_EACH_FRAME (tail, frame)
13047 {
13048 struct frame *f = XFRAME (frame);
13049 f->already_hscrolled_p = 0;
13050 }
13051 }
13052
13053 retry:
13054 /* Remember the currently selected window. */
13055 sw = w;
13056
13057 if (!EQ (old_frame, selected_frame)
13058 && FRAME_LIVE_P (XFRAME (old_frame)))
13059 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13060 selected_frame and selected_window to be temporarily out-of-sync so
13061 when we come back here via `goto retry', we need to resync because we
13062 may need to run Elisp code (via prepare_menu_bars). */
13063 select_frame_for_redisplay (old_frame);
13064
13065 pending = 0;
13066 reconsider_clip_changes (w, current_buffer);
13067 last_escape_glyph_frame = NULL;
13068 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13069 last_glyphless_glyph_frame = NULL;
13070 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13071
13072 /* If new fonts have been loaded that make a glyph matrix adjustment
13073 necessary, do it. */
13074 if (fonts_changed_p)
13075 {
13076 adjust_glyphs (NULL);
13077 ++windows_or_buffers_changed;
13078 fonts_changed_p = 0;
13079 }
13080
13081 /* If face_change_count is non-zero, init_iterator will free all
13082 realized faces, which includes the faces referenced from current
13083 matrices. So, we can't reuse current matrices in this case. */
13084 if (face_change_count)
13085 ++windows_or_buffers_changed;
13086
13087 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13088 && FRAME_TTY (sf)->previous_frame != sf)
13089 {
13090 /* Since frames on a single ASCII terminal share the same
13091 display area, displaying a different frame means redisplay
13092 the whole thing. */
13093 windows_or_buffers_changed++;
13094 SET_FRAME_GARBAGED (sf);
13095 #ifndef DOS_NT
13096 set_tty_color_mode (FRAME_TTY (sf), sf);
13097 #endif
13098 FRAME_TTY (sf)->previous_frame = sf;
13099 }
13100
13101 /* Set the visible flags for all frames. Do this before checking
13102 for resized or garbaged frames; they want to know if their frames
13103 are visible. See the comment in frame.h for
13104 FRAME_SAMPLE_VISIBILITY. */
13105 {
13106 Lisp_Object tail, frame;
13107
13108 number_of_visible_frames = 0;
13109
13110 FOR_EACH_FRAME (tail, frame)
13111 {
13112 struct frame *f = XFRAME (frame);
13113
13114 FRAME_SAMPLE_VISIBILITY (f);
13115 if (FRAME_VISIBLE_P (f))
13116 ++number_of_visible_frames;
13117 clear_desired_matrices (f);
13118 }
13119 }
13120
13121 /* Notice any pending interrupt request to change frame size. */
13122 do_pending_window_change (1);
13123
13124 /* do_pending_window_change could change the selected_window due to
13125 frame resizing which makes the selected window too small. */
13126 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13127 {
13128 sw = w;
13129 reconsider_clip_changes (w, current_buffer);
13130 }
13131
13132 /* Clear frames marked as garbaged. */
13133 clear_garbaged_frames ();
13134
13135 /* Build menubar and tool-bar items. */
13136 if (NILP (Vmemory_full))
13137 prepare_menu_bars ();
13138
13139 if (windows_or_buffers_changed)
13140 update_mode_lines++;
13141
13142 /* Detect case that we need to write or remove a star in the mode line. */
13143 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13144 {
13145 w->update_mode_line = 1;
13146 if (buffer_shared_and_changed ())
13147 update_mode_lines++;
13148 }
13149
13150 /* Avoid invocation of point motion hooks by `current_column' below. */
13151 count1 = SPECPDL_INDEX ();
13152 specbind (Qinhibit_point_motion_hooks, Qt);
13153
13154 /* If %c is in the mode line, update it if needed. */
13155 if (!NILP (w->column_number_displayed)
13156 /* This alternative quickly identifies a common case
13157 where no change is needed. */
13158 && !(PT == w->last_point && !window_outdated (w))
13159 && (XFASTINT (w->column_number_displayed) != current_column ()))
13160 w->update_mode_line = 1;
13161
13162 unbind_to (count1, Qnil);
13163
13164 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13165
13166 /* The variable buffer_shared is set in redisplay_window and
13167 indicates that we redisplay a buffer in different windows. See
13168 there. */
13169 consider_all_windows_p = (update_mode_lines
13170 || buffer_shared_and_changed ()
13171 || cursor_type_changed);
13172
13173 /* If specs for an arrow have changed, do thorough redisplay
13174 to ensure we remove any arrow that should no longer exist. */
13175 if (overlay_arrows_changed_p ())
13176 consider_all_windows_p = windows_or_buffers_changed = 1;
13177
13178 /* Normally the message* functions will have already displayed and
13179 updated the echo area, but the frame may have been trashed, or
13180 the update may have been preempted, so display the echo area
13181 again here. Checking message_cleared_p captures the case that
13182 the echo area should be cleared. */
13183 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13184 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13185 || (message_cleared_p
13186 && minibuf_level == 0
13187 /* If the mini-window is currently selected, this means the
13188 echo-area doesn't show through. */
13189 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13190 {
13191 int window_height_changed_p = echo_area_display (0);
13192
13193 if (message_cleared_p)
13194 update_miniwindow_p = 1;
13195
13196 must_finish = 1;
13197
13198 /* If we don't display the current message, don't clear the
13199 message_cleared_p flag, because, if we did, we wouldn't clear
13200 the echo area in the next redisplay which doesn't preserve
13201 the echo area. */
13202 if (!display_last_displayed_message_p)
13203 message_cleared_p = 0;
13204
13205 if (fonts_changed_p)
13206 goto retry;
13207 else if (window_height_changed_p)
13208 {
13209 consider_all_windows_p = 1;
13210 ++update_mode_lines;
13211 ++windows_or_buffers_changed;
13212
13213 /* If window configuration was changed, frames may have been
13214 marked garbaged. Clear them or we will experience
13215 surprises wrt scrolling. */
13216 clear_garbaged_frames ();
13217 }
13218 }
13219 else if (EQ (selected_window, minibuf_window)
13220 && (current_buffer->clip_changed || window_outdated (w))
13221 && resize_mini_window (w, 0))
13222 {
13223 /* Resized active mini-window to fit the size of what it is
13224 showing if its contents might have changed. */
13225 must_finish = 1;
13226 /* FIXME: this causes all frames to be updated, which seems unnecessary
13227 since only the current frame needs to be considered. This function
13228 needs to be rewritten with two variables, consider_all_windows and
13229 consider_all_frames. */
13230 consider_all_windows_p = 1;
13231 ++windows_or_buffers_changed;
13232 ++update_mode_lines;
13233
13234 /* If window configuration was changed, frames may have been
13235 marked garbaged. Clear them or we will experience
13236 surprises wrt scrolling. */
13237 clear_garbaged_frames ();
13238 }
13239
13240
13241 /* If showing the region, and mark has changed, we must redisplay
13242 the whole window. The assignment to this_line_start_pos prevents
13243 the optimization directly below this if-statement. */
13244 if (((!NILP (Vtransient_mark_mode)
13245 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13246 != !NILP (w->region_showing))
13247 || (!NILP (w->region_showing)
13248 && !EQ (w->region_showing,
13249 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13250 CHARPOS (this_line_start_pos) = 0;
13251
13252 /* Optimize the case that only the line containing the cursor in the
13253 selected window has changed. Variables starting with this_ are
13254 set in display_line and record information about the line
13255 containing the cursor. */
13256 tlbufpos = this_line_start_pos;
13257 tlendpos = this_line_end_pos;
13258 if (!consider_all_windows_p
13259 && CHARPOS (tlbufpos) > 0
13260 && !w->update_mode_line
13261 && !current_buffer->clip_changed
13262 && !current_buffer->prevent_redisplay_optimizations_p
13263 && FRAME_VISIBLE_P (XFRAME (w->frame))
13264 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13265 /* Make sure recorded data applies to current buffer, etc. */
13266 && this_line_buffer == current_buffer
13267 && current_buffer == XBUFFER (w->buffer)
13268 && !w->force_start
13269 && !w->optional_new_start
13270 /* Point must be on the line that we have info recorded about. */
13271 && PT >= CHARPOS (tlbufpos)
13272 && PT <= Z - CHARPOS (tlendpos)
13273 /* All text outside that line, including its final newline,
13274 must be unchanged. */
13275 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13276 CHARPOS (tlendpos)))
13277 {
13278 if (CHARPOS (tlbufpos) > BEGV
13279 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13280 && (CHARPOS (tlbufpos) == ZV
13281 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13282 /* Former continuation line has disappeared by becoming empty. */
13283 goto cancel;
13284 else if (window_outdated (w) || MINI_WINDOW_P (w))
13285 {
13286 /* We have to handle the case of continuation around a
13287 wide-column character (see the comment in indent.c around
13288 line 1340).
13289
13290 For instance, in the following case:
13291
13292 -------- Insert --------
13293 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13294 J_I_ ==> J_I_ `^^' are cursors.
13295 ^^ ^^
13296 -------- --------
13297
13298 As we have to redraw the line above, we cannot use this
13299 optimization. */
13300
13301 struct it it;
13302 int line_height_before = this_line_pixel_height;
13303
13304 /* Note that start_display will handle the case that the
13305 line starting at tlbufpos is a continuation line. */
13306 start_display (&it, w, tlbufpos);
13307
13308 /* Implementation note: It this still necessary? */
13309 if (it.current_x != this_line_start_x)
13310 goto cancel;
13311
13312 TRACE ((stderr, "trying display optimization 1\n"));
13313 w->cursor.vpos = -1;
13314 overlay_arrow_seen = 0;
13315 it.vpos = this_line_vpos;
13316 it.current_y = this_line_y;
13317 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13318 display_line (&it);
13319
13320 /* If line contains point, is not continued,
13321 and ends at same distance from eob as before, we win. */
13322 if (w->cursor.vpos >= 0
13323 /* Line is not continued, otherwise this_line_start_pos
13324 would have been set to 0 in display_line. */
13325 && CHARPOS (this_line_start_pos)
13326 /* Line ends as before. */
13327 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13328 /* Line has same height as before. Otherwise other lines
13329 would have to be shifted up or down. */
13330 && this_line_pixel_height == line_height_before)
13331 {
13332 /* If this is not the window's last line, we must adjust
13333 the charstarts of the lines below. */
13334 if (it.current_y < it.last_visible_y)
13335 {
13336 struct glyph_row *row
13337 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13338 ptrdiff_t delta, delta_bytes;
13339
13340 /* We used to distinguish between two cases here,
13341 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13342 when the line ends in a newline or the end of the
13343 buffer's accessible portion. But both cases did
13344 the same, so they were collapsed. */
13345 delta = (Z
13346 - CHARPOS (tlendpos)
13347 - MATRIX_ROW_START_CHARPOS (row));
13348 delta_bytes = (Z_BYTE
13349 - BYTEPOS (tlendpos)
13350 - MATRIX_ROW_START_BYTEPOS (row));
13351
13352 increment_matrix_positions (w->current_matrix,
13353 this_line_vpos + 1,
13354 w->current_matrix->nrows,
13355 delta, delta_bytes);
13356 }
13357
13358 /* If this row displays text now but previously didn't,
13359 or vice versa, w->window_end_vpos may have to be
13360 adjusted. */
13361 if ((it.glyph_row - 1)->displays_text_p)
13362 {
13363 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13364 wset_window_end_vpos (w, make_number (this_line_vpos));
13365 }
13366 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13367 && this_line_vpos > 0)
13368 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13369 wset_window_end_valid (w, Qnil);
13370
13371 /* Update hint: No need to try to scroll in update_window. */
13372 w->desired_matrix->no_scrolling_p = 1;
13373
13374 #ifdef GLYPH_DEBUG
13375 *w->desired_matrix->method = 0;
13376 debug_method_add (w, "optimization 1");
13377 #endif
13378 #ifdef HAVE_WINDOW_SYSTEM
13379 update_window_fringes (w, 0);
13380 #endif
13381 goto update;
13382 }
13383 else
13384 goto cancel;
13385 }
13386 else if (/* Cursor position hasn't changed. */
13387 PT == w->last_point
13388 /* Make sure the cursor was last displayed
13389 in this window. Otherwise we have to reposition it. */
13390 && 0 <= w->cursor.vpos
13391 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13392 {
13393 if (!must_finish)
13394 {
13395 do_pending_window_change (1);
13396 /* If selected_window changed, redisplay again. */
13397 if (WINDOWP (selected_window)
13398 && (w = XWINDOW (selected_window)) != sw)
13399 goto retry;
13400
13401 /* We used to always goto end_of_redisplay here, but this
13402 isn't enough if we have a blinking cursor. */
13403 if (w->cursor_off_p == w->last_cursor_off_p)
13404 goto end_of_redisplay;
13405 }
13406 goto update;
13407 }
13408 /* If highlighting the region, or if the cursor is in the echo area,
13409 then we can't just move the cursor. */
13410 else if (! (!NILP (Vtransient_mark_mode)
13411 && !NILP (BVAR (current_buffer, mark_active)))
13412 && (EQ (selected_window,
13413 BVAR (current_buffer, last_selected_window))
13414 || highlight_nonselected_windows)
13415 && NILP (w->region_showing)
13416 && NILP (Vshow_trailing_whitespace)
13417 && !cursor_in_echo_area)
13418 {
13419 struct it it;
13420 struct glyph_row *row;
13421
13422 /* Skip from tlbufpos to PT and see where it is. Note that
13423 PT may be in invisible text. If so, we will end at the
13424 next visible position. */
13425 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13426 NULL, DEFAULT_FACE_ID);
13427 it.current_x = this_line_start_x;
13428 it.current_y = this_line_y;
13429 it.vpos = this_line_vpos;
13430
13431 /* The call to move_it_to stops in front of PT, but
13432 moves over before-strings. */
13433 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13434
13435 if (it.vpos == this_line_vpos
13436 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13437 row->enabled_p))
13438 {
13439 eassert (this_line_vpos == it.vpos);
13440 eassert (this_line_y == it.current_y);
13441 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13442 #ifdef GLYPH_DEBUG
13443 *w->desired_matrix->method = 0;
13444 debug_method_add (w, "optimization 3");
13445 #endif
13446 goto update;
13447 }
13448 else
13449 goto cancel;
13450 }
13451
13452 cancel:
13453 /* Text changed drastically or point moved off of line. */
13454 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13455 }
13456
13457 CHARPOS (this_line_start_pos) = 0;
13458 consider_all_windows_p |= buffer_shared_and_changed ();
13459 ++clear_face_cache_count;
13460 #ifdef HAVE_WINDOW_SYSTEM
13461 ++clear_image_cache_count;
13462 #endif
13463
13464 /* Build desired matrices, and update the display. If
13465 consider_all_windows_p is non-zero, do it for all windows on all
13466 frames. Otherwise do it for selected_window, only. */
13467
13468 if (consider_all_windows_p)
13469 {
13470 Lisp_Object tail, frame;
13471
13472 FOR_EACH_FRAME (tail, frame)
13473 XFRAME (frame)->updated_p = 0;
13474
13475 /* Recompute # windows showing selected buffer. This will be
13476 incremented each time such a window is displayed. */
13477 buffer_shared = 0;
13478
13479 FOR_EACH_FRAME (tail, frame)
13480 {
13481 struct frame *f = XFRAME (frame);
13482
13483 /* We don't have to do anything for unselected terminal
13484 frames. */
13485 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13486 && !EQ (FRAME_TTY (f)->top_frame, frame))
13487 continue;
13488
13489 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13490 {
13491 if (! EQ (frame, selected_frame))
13492 /* Select the frame, for the sake of frame-local
13493 variables. */
13494 select_frame_for_redisplay (frame);
13495
13496 /* Mark all the scroll bars to be removed; we'll redeem
13497 the ones we want when we redisplay their windows. */
13498 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13499 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13500
13501 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13502 redisplay_windows (FRAME_ROOT_WINDOW (f));
13503
13504 /* The X error handler may have deleted that frame. */
13505 if (!FRAME_LIVE_P (f))
13506 continue;
13507
13508 /* Any scroll bars which redisplay_windows should have
13509 nuked should now go away. */
13510 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13511 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13512
13513 /* If fonts changed, display again. */
13514 /* ??? rms: I suspect it is a mistake to jump all the way
13515 back to retry here. It should just retry this frame. */
13516 if (fonts_changed_p)
13517 goto retry;
13518
13519 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13520 {
13521 /* See if we have to hscroll. */
13522 if (!f->already_hscrolled_p)
13523 {
13524 f->already_hscrolled_p = 1;
13525 if (hscroll_windows (f->root_window))
13526 goto retry;
13527 }
13528
13529 /* Prevent various kinds of signals during display
13530 update. stdio is not robust about handling
13531 signals, which can cause an apparent I/O
13532 error. */
13533 if (interrupt_input)
13534 unrequest_sigio ();
13535 STOP_POLLING;
13536
13537 /* Update the display. */
13538 set_window_update_flags (XWINDOW (f->root_window), 1);
13539 pending |= update_frame (f, 0, 0);
13540 f->updated_p = 1;
13541 }
13542 }
13543 }
13544
13545 if (!EQ (old_frame, selected_frame)
13546 && FRAME_LIVE_P (XFRAME (old_frame)))
13547 /* We played a bit fast-and-loose above and allowed selected_frame
13548 and selected_window to be temporarily out-of-sync but let's make
13549 sure this stays contained. */
13550 select_frame_for_redisplay (old_frame);
13551 eassert (EQ (XFRAME (selected_frame)->selected_window,
13552 selected_window));
13553
13554 if (!pending)
13555 {
13556 /* Do the mark_window_display_accurate after all windows have
13557 been redisplayed because this call resets flags in buffers
13558 which are needed for proper redisplay. */
13559 FOR_EACH_FRAME (tail, frame)
13560 {
13561 struct frame *f = XFRAME (frame);
13562 if (f->updated_p)
13563 {
13564 mark_window_display_accurate (f->root_window, 1);
13565 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13566 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13567 }
13568 }
13569 }
13570 }
13571 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13572 {
13573 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13574 struct frame *mini_frame;
13575
13576 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13577 /* Use list_of_error, not Qerror, so that
13578 we catch only errors and don't run the debugger. */
13579 internal_condition_case_1 (redisplay_window_1, selected_window,
13580 list_of_error,
13581 redisplay_window_error);
13582 if (update_miniwindow_p)
13583 internal_condition_case_1 (redisplay_window_1, mini_window,
13584 list_of_error,
13585 redisplay_window_error);
13586
13587 /* Compare desired and current matrices, perform output. */
13588
13589 update:
13590 /* If fonts changed, display again. */
13591 if (fonts_changed_p)
13592 goto retry;
13593
13594 /* Prevent various kinds of signals during display update.
13595 stdio is not robust about handling signals,
13596 which can cause an apparent I/O error. */
13597 if (interrupt_input)
13598 unrequest_sigio ();
13599 STOP_POLLING;
13600
13601 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13602 {
13603 if (hscroll_windows (selected_window))
13604 goto retry;
13605
13606 XWINDOW (selected_window)->must_be_updated_p = 1;
13607 pending = update_frame (sf, 0, 0);
13608 }
13609
13610 /* We may have called echo_area_display at the top of this
13611 function. If the echo area is on another frame, that may
13612 have put text on a frame other than the selected one, so the
13613 above call to update_frame would not have caught it. Catch
13614 it here. */
13615 mini_window = FRAME_MINIBUF_WINDOW (sf);
13616 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13617
13618 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13619 {
13620 XWINDOW (mini_window)->must_be_updated_p = 1;
13621 pending |= update_frame (mini_frame, 0, 0);
13622 if (!pending && hscroll_windows (mini_window))
13623 goto retry;
13624 }
13625 }
13626
13627 /* If display was paused because of pending input, make sure we do a
13628 thorough update the next time. */
13629 if (pending)
13630 {
13631 /* Prevent the optimization at the beginning of
13632 redisplay_internal that tries a single-line update of the
13633 line containing the cursor in the selected window. */
13634 CHARPOS (this_line_start_pos) = 0;
13635
13636 /* Let the overlay arrow be updated the next time. */
13637 update_overlay_arrows (0);
13638
13639 /* If we pause after scrolling, some rows in the current
13640 matrices of some windows are not valid. */
13641 if (!WINDOW_FULL_WIDTH_P (w)
13642 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13643 update_mode_lines = 1;
13644 }
13645 else
13646 {
13647 if (!consider_all_windows_p)
13648 {
13649 /* This has already been done above if
13650 consider_all_windows_p is set. */
13651 mark_window_display_accurate_1 (w, 1);
13652
13653 /* Say overlay arrows are up to date. */
13654 update_overlay_arrows (1);
13655
13656 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13657 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13658 }
13659
13660 update_mode_lines = 0;
13661 windows_or_buffers_changed = 0;
13662 cursor_type_changed = 0;
13663 }
13664
13665 /* Start SIGIO interrupts coming again. Having them off during the
13666 code above makes it less likely one will discard output, but not
13667 impossible, since there might be stuff in the system buffer here.
13668 But it is much hairier to try to do anything about that. */
13669 if (interrupt_input)
13670 request_sigio ();
13671 RESUME_POLLING;
13672
13673 /* If a frame has become visible which was not before, redisplay
13674 again, so that we display it. Expose events for such a frame
13675 (which it gets when becoming visible) don't call the parts of
13676 redisplay constructing glyphs, so simply exposing a frame won't
13677 display anything in this case. So, we have to display these
13678 frames here explicitly. */
13679 if (!pending)
13680 {
13681 Lisp_Object tail, frame;
13682 int new_count = 0;
13683
13684 FOR_EACH_FRAME (tail, frame)
13685 {
13686 int this_is_visible = 0;
13687
13688 if (XFRAME (frame)->visible)
13689 this_is_visible = 1;
13690 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13691 if (XFRAME (frame)->visible)
13692 this_is_visible = 1;
13693
13694 if (this_is_visible)
13695 new_count++;
13696 }
13697
13698 if (new_count != number_of_visible_frames)
13699 windows_or_buffers_changed++;
13700 }
13701
13702 /* Change frame size now if a change is pending. */
13703 do_pending_window_change (1);
13704
13705 /* If we just did a pending size change, or have additional
13706 visible frames, or selected_window changed, redisplay again. */
13707 if ((windows_or_buffers_changed && !pending)
13708 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13709 goto retry;
13710
13711 /* Clear the face and image caches.
13712
13713 We used to do this only if consider_all_windows_p. But the cache
13714 needs to be cleared if a timer creates images in the current
13715 buffer (e.g. the test case in Bug#6230). */
13716
13717 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13718 {
13719 clear_face_cache (0);
13720 clear_face_cache_count = 0;
13721 }
13722
13723 #ifdef HAVE_WINDOW_SYSTEM
13724 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13725 {
13726 clear_image_caches (Qnil);
13727 clear_image_cache_count = 0;
13728 }
13729 #endif /* HAVE_WINDOW_SYSTEM */
13730
13731 end_of_redisplay:
13732 backtrace_list = backtrace.next;
13733 unbind_to (count, Qnil);
13734 RESUME_POLLING;
13735 }
13736
13737
13738 /* Redisplay, but leave alone any recent echo area message unless
13739 another message has been requested in its place.
13740
13741 This is useful in situations where you need to redisplay but no
13742 user action has occurred, making it inappropriate for the message
13743 area to be cleared. See tracking_off and
13744 wait_reading_process_output for examples of these situations.
13745
13746 FROM_WHERE is an integer saying from where this function was
13747 called. This is useful for debugging. */
13748
13749 void
13750 redisplay_preserve_echo_area (int from_where)
13751 {
13752 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13753
13754 if (!NILP (echo_area_buffer[1]))
13755 {
13756 /* We have a previously displayed message, but no current
13757 message. Redisplay the previous message. */
13758 display_last_displayed_message_p = 1;
13759 redisplay_internal ();
13760 display_last_displayed_message_p = 0;
13761 }
13762 else
13763 redisplay_internal ();
13764
13765 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13766 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13767 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13768 }
13769
13770
13771 /* Function registered with record_unwind_protect in redisplay_internal.
13772 Clear redisplaying_p. Also, select the previously
13773 selected frame, unless it has been deleted (by an X connection
13774 failure during redisplay, for example). */
13775
13776 static Lisp_Object
13777 unwind_redisplay (Lisp_Object old_frame)
13778 {
13779 redisplaying_p = 0;
13780 if (! EQ (old_frame, selected_frame)
13781 && FRAME_LIVE_P (XFRAME (old_frame)))
13782 select_frame_for_redisplay (old_frame);
13783 return Qnil;
13784 }
13785
13786
13787 /* Mark the display of window W as accurate or inaccurate. If
13788 ACCURATE_P is non-zero mark display of W as accurate. If
13789 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13790 redisplay_internal is called. */
13791
13792 static void
13793 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13794 {
13795 if (BUFFERP (w->buffer))
13796 {
13797 struct buffer *b = XBUFFER (w->buffer);
13798
13799 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13800 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13801 w->last_had_star
13802 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13803
13804 if (accurate_p)
13805 {
13806 b->clip_changed = 0;
13807 b->prevent_redisplay_optimizations_p = 0;
13808
13809 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13810 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13811 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13812 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13813
13814 w->current_matrix->buffer = b;
13815 w->current_matrix->begv = BUF_BEGV (b);
13816 w->current_matrix->zv = BUF_ZV (b);
13817
13818 w->last_cursor = w->cursor;
13819 w->last_cursor_off_p = w->cursor_off_p;
13820
13821 if (w == XWINDOW (selected_window))
13822 w->last_point = BUF_PT (b);
13823 else
13824 w->last_point = XMARKER (w->pointm)->charpos;
13825 }
13826 }
13827
13828 if (accurate_p)
13829 {
13830 wset_window_end_valid (w, w->buffer);
13831 w->update_mode_line = 0;
13832 }
13833 }
13834
13835
13836 /* Mark the display of windows in the window tree rooted at WINDOW as
13837 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13838 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13839 be redisplayed the next time redisplay_internal is called. */
13840
13841 void
13842 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13843 {
13844 struct window *w;
13845
13846 for (; !NILP (window); window = w->next)
13847 {
13848 w = XWINDOW (window);
13849 mark_window_display_accurate_1 (w, accurate_p);
13850
13851 if (!NILP (w->vchild))
13852 mark_window_display_accurate (w->vchild, accurate_p);
13853 if (!NILP (w->hchild))
13854 mark_window_display_accurate (w->hchild, accurate_p);
13855 }
13856
13857 if (accurate_p)
13858 {
13859 update_overlay_arrows (1);
13860 }
13861 else
13862 {
13863 /* Force a thorough redisplay the next time by setting
13864 last_arrow_position and last_arrow_string to t, which is
13865 unequal to any useful value of Voverlay_arrow_... */
13866 update_overlay_arrows (-1);
13867 }
13868 }
13869
13870
13871 /* Return value in display table DP (Lisp_Char_Table *) for character
13872 C. Since a display table doesn't have any parent, we don't have to
13873 follow parent. Do not call this function directly but use the
13874 macro DISP_CHAR_VECTOR. */
13875
13876 Lisp_Object
13877 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13878 {
13879 Lisp_Object val;
13880
13881 if (ASCII_CHAR_P (c))
13882 {
13883 val = dp->ascii;
13884 if (SUB_CHAR_TABLE_P (val))
13885 val = XSUB_CHAR_TABLE (val)->contents[c];
13886 }
13887 else
13888 {
13889 Lisp_Object table;
13890
13891 XSETCHAR_TABLE (table, dp);
13892 val = char_table_ref (table, c);
13893 }
13894 if (NILP (val))
13895 val = dp->defalt;
13896 return val;
13897 }
13898
13899
13900 \f
13901 /***********************************************************************
13902 Window Redisplay
13903 ***********************************************************************/
13904
13905 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13906
13907 static void
13908 redisplay_windows (Lisp_Object window)
13909 {
13910 while (!NILP (window))
13911 {
13912 struct window *w = XWINDOW (window);
13913
13914 if (!NILP (w->hchild))
13915 redisplay_windows (w->hchild);
13916 else if (!NILP (w->vchild))
13917 redisplay_windows (w->vchild);
13918 else if (!NILP (w->buffer))
13919 {
13920 displayed_buffer = XBUFFER (w->buffer);
13921 /* Use list_of_error, not Qerror, so that
13922 we catch only errors and don't run the debugger. */
13923 internal_condition_case_1 (redisplay_window_0, window,
13924 list_of_error,
13925 redisplay_window_error);
13926 }
13927
13928 window = w->next;
13929 }
13930 }
13931
13932 static Lisp_Object
13933 redisplay_window_error (Lisp_Object ignore)
13934 {
13935 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13936 return Qnil;
13937 }
13938
13939 static Lisp_Object
13940 redisplay_window_0 (Lisp_Object window)
13941 {
13942 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13943 redisplay_window (window, 0);
13944 return Qnil;
13945 }
13946
13947 static Lisp_Object
13948 redisplay_window_1 (Lisp_Object window)
13949 {
13950 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13951 redisplay_window (window, 1);
13952 return Qnil;
13953 }
13954 \f
13955
13956 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13957 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13958 which positions recorded in ROW differ from current buffer
13959 positions.
13960
13961 Return 0 if cursor is not on this row, 1 otherwise. */
13962
13963 static int
13964 set_cursor_from_row (struct window *w, struct glyph_row *row,
13965 struct glyph_matrix *matrix,
13966 ptrdiff_t delta, ptrdiff_t delta_bytes,
13967 int dy, int dvpos)
13968 {
13969 struct glyph *glyph = row->glyphs[TEXT_AREA];
13970 struct glyph *end = glyph + row->used[TEXT_AREA];
13971 struct glyph *cursor = NULL;
13972 /* The last known character position in row. */
13973 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13974 int x = row->x;
13975 ptrdiff_t pt_old = PT - delta;
13976 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13977 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13978 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13979 /* A glyph beyond the edge of TEXT_AREA which we should never
13980 touch. */
13981 struct glyph *glyphs_end = end;
13982 /* Non-zero means we've found a match for cursor position, but that
13983 glyph has the avoid_cursor_p flag set. */
13984 int match_with_avoid_cursor = 0;
13985 /* Non-zero means we've seen at least one glyph that came from a
13986 display string. */
13987 int string_seen = 0;
13988 /* Largest and smallest buffer positions seen so far during scan of
13989 glyph row. */
13990 ptrdiff_t bpos_max = pos_before;
13991 ptrdiff_t bpos_min = pos_after;
13992 /* Last buffer position covered by an overlay string with an integer
13993 `cursor' property. */
13994 ptrdiff_t bpos_covered = 0;
13995 /* Non-zero means the display string on which to display the cursor
13996 comes from a text property, not from an overlay. */
13997 int string_from_text_prop = 0;
13998
13999 /* Don't even try doing anything if called for a mode-line or
14000 header-line row, since the rest of the code isn't prepared to
14001 deal with such calamities. */
14002 eassert (!row->mode_line_p);
14003 if (row->mode_line_p)
14004 return 0;
14005
14006 /* Skip over glyphs not having an object at the start and the end of
14007 the row. These are special glyphs like truncation marks on
14008 terminal frames. */
14009 if (row->displays_text_p)
14010 {
14011 if (!row->reversed_p)
14012 {
14013 while (glyph < end
14014 && INTEGERP (glyph->object)
14015 && glyph->charpos < 0)
14016 {
14017 x += glyph->pixel_width;
14018 ++glyph;
14019 }
14020 while (end > glyph
14021 && INTEGERP ((end - 1)->object)
14022 /* CHARPOS is zero for blanks and stretch glyphs
14023 inserted by extend_face_to_end_of_line. */
14024 && (end - 1)->charpos <= 0)
14025 --end;
14026 glyph_before = glyph - 1;
14027 glyph_after = end;
14028 }
14029 else
14030 {
14031 struct glyph *g;
14032
14033 /* If the glyph row is reversed, we need to process it from back
14034 to front, so swap the edge pointers. */
14035 glyphs_end = end = glyph - 1;
14036 glyph += row->used[TEXT_AREA] - 1;
14037
14038 while (glyph > end + 1
14039 && INTEGERP (glyph->object)
14040 && glyph->charpos < 0)
14041 {
14042 --glyph;
14043 x -= glyph->pixel_width;
14044 }
14045 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14046 --glyph;
14047 /* By default, in reversed rows we put the cursor on the
14048 rightmost (first in the reading order) glyph. */
14049 for (g = end + 1; g < glyph; g++)
14050 x += g->pixel_width;
14051 while (end < glyph
14052 && INTEGERP ((end + 1)->object)
14053 && (end + 1)->charpos <= 0)
14054 ++end;
14055 glyph_before = glyph + 1;
14056 glyph_after = end;
14057 }
14058 }
14059 else if (row->reversed_p)
14060 {
14061 /* In R2L rows that don't display text, put the cursor on the
14062 rightmost glyph. Case in point: an empty last line that is
14063 part of an R2L paragraph. */
14064 cursor = end - 1;
14065 /* Avoid placing the cursor on the last glyph of the row, where
14066 on terminal frames we hold the vertical border between
14067 adjacent windows. */
14068 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14069 && !WINDOW_RIGHTMOST_P (w)
14070 && cursor == row->glyphs[LAST_AREA] - 1)
14071 cursor--;
14072 x = -1; /* will be computed below, at label compute_x */
14073 }
14074
14075 /* Step 1: Try to find the glyph whose character position
14076 corresponds to point. If that's not possible, find 2 glyphs
14077 whose character positions are the closest to point, one before
14078 point, the other after it. */
14079 if (!row->reversed_p)
14080 while (/* not marched to end of glyph row */
14081 glyph < end
14082 /* glyph was not inserted by redisplay for internal purposes */
14083 && !INTEGERP (glyph->object))
14084 {
14085 if (BUFFERP (glyph->object))
14086 {
14087 ptrdiff_t dpos = glyph->charpos - pt_old;
14088
14089 if (glyph->charpos > bpos_max)
14090 bpos_max = glyph->charpos;
14091 if (glyph->charpos < bpos_min)
14092 bpos_min = glyph->charpos;
14093 if (!glyph->avoid_cursor_p)
14094 {
14095 /* If we hit point, we've found the glyph on which to
14096 display the cursor. */
14097 if (dpos == 0)
14098 {
14099 match_with_avoid_cursor = 0;
14100 break;
14101 }
14102 /* See if we've found a better approximation to
14103 POS_BEFORE or to POS_AFTER. */
14104 if (0 > dpos && dpos > pos_before - pt_old)
14105 {
14106 pos_before = glyph->charpos;
14107 glyph_before = glyph;
14108 }
14109 else if (0 < dpos && dpos < pos_after - pt_old)
14110 {
14111 pos_after = glyph->charpos;
14112 glyph_after = glyph;
14113 }
14114 }
14115 else if (dpos == 0)
14116 match_with_avoid_cursor = 1;
14117 }
14118 else if (STRINGP (glyph->object))
14119 {
14120 Lisp_Object chprop;
14121 ptrdiff_t glyph_pos = glyph->charpos;
14122
14123 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14124 glyph->object);
14125 if (!NILP (chprop))
14126 {
14127 /* If the string came from a `display' text property,
14128 look up the buffer position of that property and
14129 use that position to update bpos_max, as if we
14130 actually saw such a position in one of the row's
14131 glyphs. This helps with supporting integer values
14132 of `cursor' property on the display string in
14133 situations where most or all of the row's buffer
14134 text is completely covered by display properties,
14135 so that no glyph with valid buffer positions is
14136 ever seen in the row. */
14137 ptrdiff_t prop_pos =
14138 string_buffer_position_lim (glyph->object, pos_before,
14139 pos_after, 0);
14140
14141 if (prop_pos >= pos_before)
14142 bpos_max = prop_pos - 1;
14143 }
14144 if (INTEGERP (chprop))
14145 {
14146 bpos_covered = bpos_max + XINT (chprop);
14147 /* If the `cursor' property covers buffer positions up
14148 to and including point, we should display cursor on
14149 this glyph. Note that, if a `cursor' property on one
14150 of the string's characters has an integer value, we
14151 will break out of the loop below _before_ we get to
14152 the position match above. IOW, integer values of
14153 the `cursor' property override the "exact match for
14154 point" strategy of positioning the cursor. */
14155 /* Implementation note: bpos_max == pt_old when, e.g.,
14156 we are in an empty line, where bpos_max is set to
14157 MATRIX_ROW_START_CHARPOS, see above. */
14158 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14159 {
14160 cursor = glyph;
14161 break;
14162 }
14163 }
14164
14165 string_seen = 1;
14166 }
14167 x += glyph->pixel_width;
14168 ++glyph;
14169 }
14170 else if (glyph > end) /* row is reversed */
14171 while (!INTEGERP (glyph->object))
14172 {
14173 if (BUFFERP (glyph->object))
14174 {
14175 ptrdiff_t dpos = glyph->charpos - pt_old;
14176
14177 if (glyph->charpos > bpos_max)
14178 bpos_max = glyph->charpos;
14179 if (glyph->charpos < bpos_min)
14180 bpos_min = glyph->charpos;
14181 if (!glyph->avoid_cursor_p)
14182 {
14183 if (dpos == 0)
14184 {
14185 match_with_avoid_cursor = 0;
14186 break;
14187 }
14188 if (0 > dpos && dpos > pos_before - pt_old)
14189 {
14190 pos_before = glyph->charpos;
14191 glyph_before = glyph;
14192 }
14193 else if (0 < dpos && dpos < pos_after - pt_old)
14194 {
14195 pos_after = glyph->charpos;
14196 glyph_after = glyph;
14197 }
14198 }
14199 else if (dpos == 0)
14200 match_with_avoid_cursor = 1;
14201 }
14202 else if (STRINGP (glyph->object))
14203 {
14204 Lisp_Object chprop;
14205 ptrdiff_t glyph_pos = glyph->charpos;
14206
14207 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14208 glyph->object);
14209 if (!NILP (chprop))
14210 {
14211 ptrdiff_t prop_pos =
14212 string_buffer_position_lim (glyph->object, pos_before,
14213 pos_after, 0);
14214
14215 if (prop_pos >= pos_before)
14216 bpos_max = prop_pos - 1;
14217 }
14218 if (INTEGERP (chprop))
14219 {
14220 bpos_covered = bpos_max + XINT (chprop);
14221 /* If the `cursor' property covers buffer positions up
14222 to and including point, we should display cursor on
14223 this glyph. */
14224 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14225 {
14226 cursor = glyph;
14227 break;
14228 }
14229 }
14230 string_seen = 1;
14231 }
14232 --glyph;
14233 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14234 {
14235 x--; /* can't use any pixel_width */
14236 break;
14237 }
14238 x -= glyph->pixel_width;
14239 }
14240
14241 /* Step 2: If we didn't find an exact match for point, we need to
14242 look for a proper place to put the cursor among glyphs between
14243 GLYPH_BEFORE and GLYPH_AFTER. */
14244 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14245 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14246 && bpos_covered < pt_old)
14247 {
14248 /* An empty line has a single glyph whose OBJECT is zero and
14249 whose CHARPOS is the position of a newline on that line.
14250 Note that on a TTY, there are more glyphs after that, which
14251 were produced by extend_face_to_end_of_line, but their
14252 CHARPOS is zero or negative. */
14253 int empty_line_p =
14254 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14255 && INTEGERP (glyph->object) && glyph->charpos > 0;
14256
14257 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14258 {
14259 ptrdiff_t ellipsis_pos;
14260
14261 /* Scan back over the ellipsis glyphs. */
14262 if (!row->reversed_p)
14263 {
14264 ellipsis_pos = (glyph - 1)->charpos;
14265 while (glyph > row->glyphs[TEXT_AREA]
14266 && (glyph - 1)->charpos == ellipsis_pos)
14267 glyph--, x -= glyph->pixel_width;
14268 /* That loop always goes one position too far, including
14269 the glyph before the ellipsis. So scan forward over
14270 that one. */
14271 x += glyph->pixel_width;
14272 glyph++;
14273 }
14274 else /* row is reversed */
14275 {
14276 ellipsis_pos = (glyph + 1)->charpos;
14277 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14278 && (glyph + 1)->charpos == ellipsis_pos)
14279 glyph++, x += glyph->pixel_width;
14280 x -= glyph->pixel_width;
14281 glyph--;
14282 }
14283 }
14284 else if (match_with_avoid_cursor)
14285 {
14286 cursor = glyph_after;
14287 x = -1;
14288 }
14289 else if (string_seen)
14290 {
14291 int incr = row->reversed_p ? -1 : +1;
14292
14293 /* Need to find the glyph that came out of a string which is
14294 present at point. That glyph is somewhere between
14295 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14296 positioned between POS_BEFORE and POS_AFTER in the
14297 buffer. */
14298 struct glyph *start, *stop;
14299 ptrdiff_t pos = pos_before;
14300
14301 x = -1;
14302
14303 /* If the row ends in a newline from a display string,
14304 reordering could have moved the glyphs belonging to the
14305 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14306 in this case we extend the search to the last glyph in
14307 the row that was not inserted by redisplay. */
14308 if (row->ends_in_newline_from_string_p)
14309 {
14310 glyph_after = end;
14311 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14312 }
14313
14314 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14315 correspond to POS_BEFORE and POS_AFTER, respectively. We
14316 need START and STOP in the order that corresponds to the
14317 row's direction as given by its reversed_p flag. If the
14318 directionality of characters between POS_BEFORE and
14319 POS_AFTER is the opposite of the row's base direction,
14320 these characters will have been reordered for display,
14321 and we need to reverse START and STOP. */
14322 if (!row->reversed_p)
14323 {
14324 start = min (glyph_before, glyph_after);
14325 stop = max (glyph_before, glyph_after);
14326 }
14327 else
14328 {
14329 start = max (glyph_before, glyph_after);
14330 stop = min (glyph_before, glyph_after);
14331 }
14332 for (glyph = start + incr;
14333 row->reversed_p ? glyph > stop : glyph < stop; )
14334 {
14335
14336 /* Any glyphs that come from the buffer are here because
14337 of bidi reordering. Skip them, and only pay
14338 attention to glyphs that came from some string. */
14339 if (STRINGP (glyph->object))
14340 {
14341 Lisp_Object str;
14342 ptrdiff_t tem;
14343 /* If the display property covers the newline, we
14344 need to search for it one position farther. */
14345 ptrdiff_t lim = pos_after
14346 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14347
14348 string_from_text_prop = 0;
14349 str = glyph->object;
14350 tem = string_buffer_position_lim (str, pos, lim, 0);
14351 if (tem == 0 /* from overlay */
14352 || pos <= tem)
14353 {
14354 /* If the string from which this glyph came is
14355 found in the buffer at point, or at position
14356 that is closer to point than pos_after, then
14357 we've found the glyph we've been looking for.
14358 If it comes from an overlay (tem == 0), and
14359 it has the `cursor' property on one of its
14360 glyphs, record that glyph as a candidate for
14361 displaying the cursor. (As in the
14362 unidirectional version, we will display the
14363 cursor on the last candidate we find.) */
14364 if (tem == 0
14365 || tem == pt_old
14366 || (tem - pt_old > 0 && tem < pos_after))
14367 {
14368 /* The glyphs from this string could have
14369 been reordered. Find the one with the
14370 smallest string position. Or there could
14371 be a character in the string with the
14372 `cursor' property, which means display
14373 cursor on that character's glyph. */
14374 ptrdiff_t strpos = glyph->charpos;
14375
14376 if (tem)
14377 {
14378 cursor = glyph;
14379 string_from_text_prop = 1;
14380 }
14381 for ( ;
14382 (row->reversed_p ? glyph > stop : glyph < stop)
14383 && EQ (glyph->object, str);
14384 glyph += incr)
14385 {
14386 Lisp_Object cprop;
14387 ptrdiff_t gpos = glyph->charpos;
14388
14389 cprop = Fget_char_property (make_number (gpos),
14390 Qcursor,
14391 glyph->object);
14392 if (!NILP (cprop))
14393 {
14394 cursor = glyph;
14395 break;
14396 }
14397 if (tem && glyph->charpos < strpos)
14398 {
14399 strpos = glyph->charpos;
14400 cursor = glyph;
14401 }
14402 }
14403
14404 if (tem == pt_old
14405 || (tem - pt_old > 0 && tem < pos_after))
14406 goto compute_x;
14407 }
14408 if (tem)
14409 pos = tem + 1; /* don't find previous instances */
14410 }
14411 /* This string is not what we want; skip all of the
14412 glyphs that came from it. */
14413 while ((row->reversed_p ? glyph > stop : glyph < stop)
14414 && EQ (glyph->object, str))
14415 glyph += incr;
14416 }
14417 else
14418 glyph += incr;
14419 }
14420
14421 /* If we reached the end of the line, and END was from a string,
14422 the cursor is not on this line. */
14423 if (cursor == NULL
14424 && (row->reversed_p ? glyph <= end : glyph >= end)
14425 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14426 && STRINGP (end->object)
14427 && row->continued_p)
14428 return 0;
14429 }
14430 /* A truncated row may not include PT among its character positions.
14431 Setting the cursor inside the scroll margin will trigger
14432 recalculation of hscroll in hscroll_window_tree. But if a
14433 display string covers point, defer to the string-handling
14434 code below to figure this out. */
14435 else if (row->truncated_on_left_p && pt_old < bpos_min)
14436 {
14437 cursor = glyph_before;
14438 x = -1;
14439 }
14440 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14441 /* Zero-width characters produce no glyphs. */
14442 || (!empty_line_p
14443 && (row->reversed_p
14444 ? glyph_after > glyphs_end
14445 : glyph_after < glyphs_end)))
14446 {
14447 cursor = glyph_after;
14448 x = -1;
14449 }
14450 }
14451
14452 compute_x:
14453 if (cursor != NULL)
14454 glyph = cursor;
14455 else if (glyph == glyphs_end
14456 && pos_before == pos_after
14457 && STRINGP ((row->reversed_p
14458 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14459 : row->glyphs[TEXT_AREA])->object))
14460 {
14461 /* If all the glyphs of this row came from strings, put the
14462 cursor on the first glyph of the row. This avoids having the
14463 cursor outside of the text area in this very rare and hard
14464 use case. */
14465 glyph =
14466 row->reversed_p
14467 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14468 : row->glyphs[TEXT_AREA];
14469 }
14470 if (x < 0)
14471 {
14472 struct glyph *g;
14473
14474 /* Need to compute x that corresponds to GLYPH. */
14475 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14476 {
14477 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14478 emacs_abort ();
14479 x += g->pixel_width;
14480 }
14481 }
14482
14483 /* ROW could be part of a continued line, which, under bidi
14484 reordering, might have other rows whose start and end charpos
14485 occlude point. Only set w->cursor if we found a better
14486 approximation to the cursor position than we have from previously
14487 examined candidate rows belonging to the same continued line. */
14488 if (/* we already have a candidate row */
14489 w->cursor.vpos >= 0
14490 /* that candidate is not the row we are processing */
14491 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14492 /* Make sure cursor.vpos specifies a row whose start and end
14493 charpos occlude point, and it is valid candidate for being a
14494 cursor-row. This is because some callers of this function
14495 leave cursor.vpos at the row where the cursor was displayed
14496 during the last redisplay cycle. */
14497 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14498 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14499 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14500 {
14501 struct glyph *g1 =
14502 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14503
14504 /* Don't consider glyphs that are outside TEXT_AREA. */
14505 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14506 return 0;
14507 /* Keep the candidate whose buffer position is the closest to
14508 point or has the `cursor' property. */
14509 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14510 w->cursor.hpos >= 0
14511 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14512 && ((BUFFERP (g1->object)
14513 && (g1->charpos == pt_old /* an exact match always wins */
14514 || (BUFFERP (glyph->object)
14515 && eabs (g1->charpos - pt_old)
14516 < eabs (glyph->charpos - pt_old))))
14517 /* previous candidate is a glyph from a string that has
14518 a non-nil `cursor' property */
14519 || (STRINGP (g1->object)
14520 && (!NILP (Fget_char_property (make_number (g1->charpos),
14521 Qcursor, g1->object))
14522 /* previous candidate is from the same display
14523 string as this one, and the display string
14524 came from a text property */
14525 || (EQ (g1->object, glyph->object)
14526 && string_from_text_prop)
14527 /* this candidate is from newline and its
14528 position is not an exact match */
14529 || (INTEGERP (glyph->object)
14530 && glyph->charpos != pt_old)))))
14531 return 0;
14532 /* If this candidate gives an exact match, use that. */
14533 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14534 /* If this candidate is a glyph created for the
14535 terminating newline of a line, and point is on that
14536 newline, it wins because it's an exact match. */
14537 || (!row->continued_p
14538 && INTEGERP (glyph->object)
14539 && glyph->charpos == 0
14540 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14541 /* Otherwise, keep the candidate that comes from a row
14542 spanning less buffer positions. This may win when one or
14543 both candidate positions are on glyphs that came from
14544 display strings, for which we cannot compare buffer
14545 positions. */
14546 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14547 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14548 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14549 return 0;
14550 }
14551 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14552 w->cursor.x = x;
14553 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14554 w->cursor.y = row->y + dy;
14555
14556 if (w == XWINDOW (selected_window))
14557 {
14558 if (!row->continued_p
14559 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14560 && row->x == 0)
14561 {
14562 this_line_buffer = XBUFFER (w->buffer);
14563
14564 CHARPOS (this_line_start_pos)
14565 = MATRIX_ROW_START_CHARPOS (row) + delta;
14566 BYTEPOS (this_line_start_pos)
14567 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14568
14569 CHARPOS (this_line_end_pos)
14570 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14571 BYTEPOS (this_line_end_pos)
14572 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14573
14574 this_line_y = w->cursor.y;
14575 this_line_pixel_height = row->height;
14576 this_line_vpos = w->cursor.vpos;
14577 this_line_start_x = row->x;
14578 }
14579 else
14580 CHARPOS (this_line_start_pos) = 0;
14581 }
14582
14583 return 1;
14584 }
14585
14586
14587 /* Run window scroll functions, if any, for WINDOW with new window
14588 start STARTP. Sets the window start of WINDOW to that position.
14589
14590 We assume that the window's buffer is really current. */
14591
14592 static struct text_pos
14593 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14594 {
14595 struct window *w = XWINDOW (window);
14596 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14597
14598 if (current_buffer != XBUFFER (w->buffer))
14599 emacs_abort ();
14600
14601 if (!NILP (Vwindow_scroll_functions))
14602 {
14603 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14604 make_number (CHARPOS (startp)));
14605 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14606 /* In case the hook functions switch buffers. */
14607 set_buffer_internal (XBUFFER (w->buffer));
14608 }
14609
14610 return startp;
14611 }
14612
14613
14614 /* Make sure the line containing the cursor is fully visible.
14615 A value of 1 means there is nothing to be done.
14616 (Either the line is fully visible, or it cannot be made so,
14617 or we cannot tell.)
14618
14619 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14620 is higher than window.
14621
14622 A value of 0 means the caller should do scrolling
14623 as if point had gone off the screen. */
14624
14625 static int
14626 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14627 {
14628 struct glyph_matrix *matrix;
14629 struct glyph_row *row;
14630 int window_height;
14631
14632 if (!make_cursor_line_fully_visible_p)
14633 return 1;
14634
14635 /* It's not always possible to find the cursor, e.g, when a window
14636 is full of overlay strings. Don't do anything in that case. */
14637 if (w->cursor.vpos < 0)
14638 return 1;
14639
14640 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14641 row = MATRIX_ROW (matrix, w->cursor.vpos);
14642
14643 /* If the cursor row is not partially visible, there's nothing to do. */
14644 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14645 return 1;
14646
14647 /* If the row the cursor is in is taller than the window's height,
14648 it's not clear what to do, so do nothing. */
14649 window_height = window_box_height (w);
14650 if (row->height >= window_height)
14651 {
14652 if (!force_p || MINI_WINDOW_P (w)
14653 || w->vscroll || w->cursor.vpos == 0)
14654 return 1;
14655 }
14656 return 0;
14657 }
14658
14659
14660 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14661 non-zero means only WINDOW is redisplayed in redisplay_internal.
14662 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14663 in redisplay_window to bring a partially visible line into view in
14664 the case that only the cursor has moved.
14665
14666 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14667 last screen line's vertical height extends past the end of the screen.
14668
14669 Value is
14670
14671 1 if scrolling succeeded
14672
14673 0 if scrolling didn't find point.
14674
14675 -1 if new fonts have been loaded so that we must interrupt
14676 redisplay, adjust glyph matrices, and try again. */
14677
14678 enum
14679 {
14680 SCROLLING_SUCCESS,
14681 SCROLLING_FAILED,
14682 SCROLLING_NEED_LARGER_MATRICES
14683 };
14684
14685 /* If scroll-conservatively is more than this, never recenter.
14686
14687 If you change this, don't forget to update the doc string of
14688 `scroll-conservatively' and the Emacs manual. */
14689 #define SCROLL_LIMIT 100
14690
14691 static int
14692 try_scrolling (Lisp_Object window, int just_this_one_p,
14693 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14694 int temp_scroll_step, int last_line_misfit)
14695 {
14696 struct window *w = XWINDOW (window);
14697 struct frame *f = XFRAME (w->frame);
14698 struct text_pos pos, startp;
14699 struct it it;
14700 int this_scroll_margin, scroll_max, rc, height;
14701 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14702 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14703 Lisp_Object aggressive;
14704 /* We will never try scrolling more than this number of lines. */
14705 int scroll_limit = SCROLL_LIMIT;
14706
14707 #ifdef GLYPH_DEBUG
14708 debug_method_add (w, "try_scrolling");
14709 #endif
14710
14711 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14712
14713 /* Compute scroll margin height in pixels. We scroll when point is
14714 within this distance from the top or bottom of the window. */
14715 if (scroll_margin > 0)
14716 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14717 * FRAME_LINE_HEIGHT (f);
14718 else
14719 this_scroll_margin = 0;
14720
14721 /* Force arg_scroll_conservatively to have a reasonable value, to
14722 avoid scrolling too far away with slow move_it_* functions. Note
14723 that the user can supply scroll-conservatively equal to
14724 `most-positive-fixnum', which can be larger than INT_MAX. */
14725 if (arg_scroll_conservatively > scroll_limit)
14726 {
14727 arg_scroll_conservatively = scroll_limit + 1;
14728 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14729 }
14730 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14731 /* Compute how much we should try to scroll maximally to bring
14732 point into view. */
14733 scroll_max = (max (scroll_step,
14734 max (arg_scroll_conservatively, temp_scroll_step))
14735 * FRAME_LINE_HEIGHT (f));
14736 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14737 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14738 /* We're trying to scroll because of aggressive scrolling but no
14739 scroll_step is set. Choose an arbitrary one. */
14740 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14741 else
14742 scroll_max = 0;
14743
14744 too_near_end:
14745
14746 /* Decide whether to scroll down. */
14747 if (PT > CHARPOS (startp))
14748 {
14749 int scroll_margin_y;
14750
14751 /* Compute the pixel ypos of the scroll margin, then move IT to
14752 either that ypos or PT, whichever comes first. */
14753 start_display (&it, w, startp);
14754 scroll_margin_y = it.last_visible_y - this_scroll_margin
14755 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14756 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14757 (MOVE_TO_POS | MOVE_TO_Y));
14758
14759 if (PT > CHARPOS (it.current.pos))
14760 {
14761 int y0 = line_bottom_y (&it);
14762 /* Compute how many pixels below window bottom to stop searching
14763 for PT. This avoids costly search for PT that is far away if
14764 the user limited scrolling by a small number of lines, but
14765 always finds PT if scroll_conservatively is set to a large
14766 number, such as most-positive-fixnum. */
14767 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14768 int y_to_move = it.last_visible_y + slack;
14769
14770 /* Compute the distance from the scroll margin to PT or to
14771 the scroll limit, whichever comes first. This should
14772 include the height of the cursor line, to make that line
14773 fully visible. */
14774 move_it_to (&it, PT, -1, y_to_move,
14775 -1, MOVE_TO_POS | MOVE_TO_Y);
14776 dy = line_bottom_y (&it) - y0;
14777
14778 if (dy > scroll_max)
14779 return SCROLLING_FAILED;
14780
14781 if (dy > 0)
14782 scroll_down_p = 1;
14783 }
14784 }
14785
14786 if (scroll_down_p)
14787 {
14788 /* Point is in or below the bottom scroll margin, so move the
14789 window start down. If scrolling conservatively, move it just
14790 enough down to make point visible. If scroll_step is set,
14791 move it down by scroll_step. */
14792 if (arg_scroll_conservatively)
14793 amount_to_scroll
14794 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14795 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14796 else if (scroll_step || temp_scroll_step)
14797 amount_to_scroll = scroll_max;
14798 else
14799 {
14800 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14801 height = WINDOW_BOX_TEXT_HEIGHT (w);
14802 if (NUMBERP (aggressive))
14803 {
14804 double float_amount = XFLOATINT (aggressive) * height;
14805 int aggressive_scroll = float_amount;
14806 if (aggressive_scroll == 0 && float_amount > 0)
14807 aggressive_scroll = 1;
14808 /* Don't let point enter the scroll margin near top of
14809 the window. This could happen if the value of
14810 scroll_up_aggressively is too large and there are
14811 non-zero margins, because scroll_up_aggressively
14812 means put point that fraction of window height
14813 _from_the_bottom_margin_. */
14814 if (aggressive_scroll + 2*this_scroll_margin > height)
14815 aggressive_scroll = height - 2*this_scroll_margin;
14816 amount_to_scroll = dy + aggressive_scroll;
14817 }
14818 }
14819
14820 if (amount_to_scroll <= 0)
14821 return SCROLLING_FAILED;
14822
14823 start_display (&it, w, startp);
14824 if (arg_scroll_conservatively <= scroll_limit)
14825 move_it_vertically (&it, amount_to_scroll);
14826 else
14827 {
14828 /* Extra precision for users who set scroll-conservatively
14829 to a large number: make sure the amount we scroll
14830 the window start is never less than amount_to_scroll,
14831 which was computed as distance from window bottom to
14832 point. This matters when lines at window top and lines
14833 below window bottom have different height. */
14834 struct it it1;
14835 void *it1data = NULL;
14836 /* We use a temporary it1 because line_bottom_y can modify
14837 its argument, if it moves one line down; see there. */
14838 int start_y;
14839
14840 SAVE_IT (it1, it, it1data);
14841 start_y = line_bottom_y (&it1);
14842 do {
14843 RESTORE_IT (&it, &it, it1data);
14844 move_it_by_lines (&it, 1);
14845 SAVE_IT (it1, it, it1data);
14846 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14847 }
14848
14849 /* If STARTP is unchanged, move it down another screen line. */
14850 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14851 move_it_by_lines (&it, 1);
14852 startp = it.current.pos;
14853 }
14854 else
14855 {
14856 struct text_pos scroll_margin_pos = startp;
14857
14858 /* See if point is inside the scroll margin at the top of the
14859 window. */
14860 if (this_scroll_margin)
14861 {
14862 start_display (&it, w, startp);
14863 move_it_vertically (&it, this_scroll_margin);
14864 scroll_margin_pos = it.current.pos;
14865 }
14866
14867 if (PT < CHARPOS (scroll_margin_pos))
14868 {
14869 /* Point is in the scroll margin at the top of the window or
14870 above what is displayed in the window. */
14871 int y0, y_to_move;
14872
14873 /* Compute the vertical distance from PT to the scroll
14874 margin position. Move as far as scroll_max allows, or
14875 one screenful, or 10 screen lines, whichever is largest.
14876 Give up if distance is greater than scroll_max or if we
14877 didn't reach the scroll margin position. */
14878 SET_TEXT_POS (pos, PT, PT_BYTE);
14879 start_display (&it, w, pos);
14880 y0 = it.current_y;
14881 y_to_move = max (it.last_visible_y,
14882 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14883 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14884 y_to_move, -1,
14885 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14886 dy = it.current_y - y0;
14887 if (dy > scroll_max
14888 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14889 return SCROLLING_FAILED;
14890
14891 /* Compute new window start. */
14892 start_display (&it, w, startp);
14893
14894 if (arg_scroll_conservatively)
14895 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14896 max (scroll_step, temp_scroll_step));
14897 else if (scroll_step || temp_scroll_step)
14898 amount_to_scroll = scroll_max;
14899 else
14900 {
14901 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14902 height = WINDOW_BOX_TEXT_HEIGHT (w);
14903 if (NUMBERP (aggressive))
14904 {
14905 double float_amount = XFLOATINT (aggressive) * height;
14906 int aggressive_scroll = float_amount;
14907 if (aggressive_scroll == 0 && float_amount > 0)
14908 aggressive_scroll = 1;
14909 /* Don't let point enter the scroll margin near
14910 bottom of the window, if the value of
14911 scroll_down_aggressively happens to be too
14912 large. */
14913 if (aggressive_scroll + 2*this_scroll_margin > height)
14914 aggressive_scroll = height - 2*this_scroll_margin;
14915 amount_to_scroll = dy + aggressive_scroll;
14916 }
14917 }
14918
14919 if (amount_to_scroll <= 0)
14920 return SCROLLING_FAILED;
14921
14922 move_it_vertically_backward (&it, amount_to_scroll);
14923 startp = it.current.pos;
14924 }
14925 }
14926
14927 /* Run window scroll functions. */
14928 startp = run_window_scroll_functions (window, startp);
14929
14930 /* Display the window. Give up if new fonts are loaded, or if point
14931 doesn't appear. */
14932 if (!try_window (window, startp, 0))
14933 rc = SCROLLING_NEED_LARGER_MATRICES;
14934 else if (w->cursor.vpos < 0)
14935 {
14936 clear_glyph_matrix (w->desired_matrix);
14937 rc = SCROLLING_FAILED;
14938 }
14939 else
14940 {
14941 /* Maybe forget recorded base line for line number display. */
14942 if (!just_this_one_p
14943 || current_buffer->clip_changed
14944 || BEG_UNCHANGED < CHARPOS (startp))
14945 wset_base_line_number (w, Qnil);
14946
14947 /* If cursor ends up on a partially visible line,
14948 treat that as being off the bottom of the screen. */
14949 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14950 /* It's possible that the cursor is on the first line of the
14951 buffer, which is partially obscured due to a vscroll
14952 (Bug#7537). In that case, avoid looping forever . */
14953 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14954 {
14955 clear_glyph_matrix (w->desired_matrix);
14956 ++extra_scroll_margin_lines;
14957 goto too_near_end;
14958 }
14959 rc = SCROLLING_SUCCESS;
14960 }
14961
14962 return rc;
14963 }
14964
14965
14966 /* Compute a suitable window start for window W if display of W starts
14967 on a continuation line. Value is non-zero if a new window start
14968 was computed.
14969
14970 The new window start will be computed, based on W's width, starting
14971 from the start of the continued line. It is the start of the
14972 screen line with the minimum distance from the old start W->start. */
14973
14974 static int
14975 compute_window_start_on_continuation_line (struct window *w)
14976 {
14977 struct text_pos pos, start_pos;
14978 int window_start_changed_p = 0;
14979
14980 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14981
14982 /* If window start is on a continuation line... Window start may be
14983 < BEGV in case there's invisible text at the start of the
14984 buffer (M-x rmail, for example). */
14985 if (CHARPOS (start_pos) > BEGV
14986 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14987 {
14988 struct it it;
14989 struct glyph_row *row;
14990
14991 /* Handle the case that the window start is out of range. */
14992 if (CHARPOS (start_pos) < BEGV)
14993 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14994 else if (CHARPOS (start_pos) > ZV)
14995 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14996
14997 /* Find the start of the continued line. This should be fast
14998 because scan_buffer is fast (newline cache). */
14999 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15000 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15001 row, DEFAULT_FACE_ID);
15002 reseat_at_previous_visible_line_start (&it);
15003
15004 /* If the line start is "too far" away from the window start,
15005 say it takes too much time to compute a new window start. */
15006 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15007 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15008 {
15009 int min_distance, distance;
15010
15011 /* Move forward by display lines to find the new window
15012 start. If window width was enlarged, the new start can
15013 be expected to be > the old start. If window width was
15014 decreased, the new window start will be < the old start.
15015 So, we're looking for the display line start with the
15016 minimum distance from the old window start. */
15017 pos = it.current.pos;
15018 min_distance = INFINITY;
15019 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15020 distance < min_distance)
15021 {
15022 min_distance = distance;
15023 pos = it.current.pos;
15024 move_it_by_lines (&it, 1);
15025 }
15026
15027 /* Set the window start there. */
15028 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15029 window_start_changed_p = 1;
15030 }
15031 }
15032
15033 return window_start_changed_p;
15034 }
15035
15036
15037 /* Try cursor movement in case text has not changed in window WINDOW,
15038 with window start STARTP. Value is
15039
15040 CURSOR_MOVEMENT_SUCCESS if successful
15041
15042 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15043
15044 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15045 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15046 we want to scroll as if scroll-step were set to 1. See the code.
15047
15048 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15049 which case we have to abort this redisplay, and adjust matrices
15050 first. */
15051
15052 enum
15053 {
15054 CURSOR_MOVEMENT_SUCCESS,
15055 CURSOR_MOVEMENT_CANNOT_BE_USED,
15056 CURSOR_MOVEMENT_MUST_SCROLL,
15057 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15058 };
15059
15060 static int
15061 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15062 {
15063 struct window *w = XWINDOW (window);
15064 struct frame *f = XFRAME (w->frame);
15065 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15066
15067 #ifdef GLYPH_DEBUG
15068 if (inhibit_try_cursor_movement)
15069 return rc;
15070 #endif
15071
15072 /* Previously, there was a check for Lisp integer in the
15073 if-statement below. Now, this field is converted to
15074 ptrdiff_t, thus zero means invalid position in a buffer. */
15075 eassert (w->last_point > 0);
15076
15077 /* Handle case where text has not changed, only point, and it has
15078 not moved off the frame. */
15079 if (/* Point may be in this window. */
15080 PT >= CHARPOS (startp)
15081 /* Selective display hasn't changed. */
15082 && !current_buffer->clip_changed
15083 /* Function force-mode-line-update is used to force a thorough
15084 redisplay. It sets either windows_or_buffers_changed or
15085 update_mode_lines. So don't take a shortcut here for these
15086 cases. */
15087 && !update_mode_lines
15088 && !windows_or_buffers_changed
15089 && !cursor_type_changed
15090 /* Can't use this case if highlighting a region. When a
15091 region exists, cursor movement has to do more than just
15092 set the cursor. */
15093 && !(!NILP (Vtransient_mark_mode)
15094 && !NILP (BVAR (current_buffer, mark_active)))
15095 && NILP (w->region_showing)
15096 && NILP (Vshow_trailing_whitespace)
15097 /* This code is not used for mini-buffer for the sake of the case
15098 of redisplaying to replace an echo area message; since in
15099 that case the mini-buffer contents per se are usually
15100 unchanged. This code is of no real use in the mini-buffer
15101 since the handling of this_line_start_pos, etc., in redisplay
15102 handles the same cases. */
15103 && !EQ (window, minibuf_window)
15104 /* When splitting windows or for new windows, it happens that
15105 redisplay is called with a nil window_end_vpos or one being
15106 larger than the window. This should really be fixed in
15107 window.c. I don't have this on my list, now, so we do
15108 approximately the same as the old redisplay code. --gerd. */
15109 && INTEGERP (w->window_end_vpos)
15110 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15111 && (FRAME_WINDOW_P (f)
15112 || !overlay_arrow_in_current_buffer_p ()))
15113 {
15114 int this_scroll_margin, top_scroll_margin;
15115 struct glyph_row *row = NULL;
15116
15117 #ifdef GLYPH_DEBUG
15118 debug_method_add (w, "cursor movement");
15119 #endif
15120
15121 /* Scroll if point within this distance from the top or bottom
15122 of the window. This is a pixel value. */
15123 if (scroll_margin > 0)
15124 {
15125 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15126 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15127 }
15128 else
15129 this_scroll_margin = 0;
15130
15131 top_scroll_margin = this_scroll_margin;
15132 if (WINDOW_WANTS_HEADER_LINE_P (w))
15133 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15134
15135 /* Start with the row the cursor was displayed during the last
15136 not paused redisplay. Give up if that row is not valid. */
15137 if (w->last_cursor.vpos < 0
15138 || w->last_cursor.vpos >= w->current_matrix->nrows)
15139 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15140 else
15141 {
15142 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15143 if (row->mode_line_p)
15144 ++row;
15145 if (!row->enabled_p)
15146 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15147 }
15148
15149 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15150 {
15151 int scroll_p = 0, must_scroll = 0;
15152 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15153
15154 if (PT > w->last_point)
15155 {
15156 /* Point has moved forward. */
15157 while (MATRIX_ROW_END_CHARPOS (row) < PT
15158 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15159 {
15160 eassert (row->enabled_p);
15161 ++row;
15162 }
15163
15164 /* If the end position of a row equals the start
15165 position of the next row, and PT is at that position,
15166 we would rather display cursor in the next line. */
15167 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15168 && MATRIX_ROW_END_CHARPOS (row) == PT
15169 && row < w->current_matrix->rows
15170 + w->current_matrix->nrows - 1
15171 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15172 && !cursor_row_p (row))
15173 ++row;
15174
15175 /* If within the scroll margin, scroll. Note that
15176 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15177 the next line would be drawn, and that
15178 this_scroll_margin can be zero. */
15179 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15180 || PT > MATRIX_ROW_END_CHARPOS (row)
15181 /* Line is completely visible last line in window
15182 and PT is to be set in the next line. */
15183 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15184 && PT == MATRIX_ROW_END_CHARPOS (row)
15185 && !row->ends_at_zv_p
15186 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15187 scroll_p = 1;
15188 }
15189 else if (PT < w->last_point)
15190 {
15191 /* Cursor has to be moved backward. Note that PT >=
15192 CHARPOS (startp) because of the outer if-statement. */
15193 while (!row->mode_line_p
15194 && (MATRIX_ROW_START_CHARPOS (row) > PT
15195 || (MATRIX_ROW_START_CHARPOS (row) == PT
15196 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15197 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15198 row > w->current_matrix->rows
15199 && (row-1)->ends_in_newline_from_string_p))))
15200 && (row->y > top_scroll_margin
15201 || CHARPOS (startp) == BEGV))
15202 {
15203 eassert (row->enabled_p);
15204 --row;
15205 }
15206
15207 /* Consider the following case: Window starts at BEGV,
15208 there is invisible, intangible text at BEGV, so that
15209 display starts at some point START > BEGV. It can
15210 happen that we are called with PT somewhere between
15211 BEGV and START. Try to handle that case. */
15212 if (row < w->current_matrix->rows
15213 || row->mode_line_p)
15214 {
15215 row = w->current_matrix->rows;
15216 if (row->mode_line_p)
15217 ++row;
15218 }
15219
15220 /* Due to newlines in overlay strings, we may have to
15221 skip forward over overlay strings. */
15222 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15223 && MATRIX_ROW_END_CHARPOS (row) == PT
15224 && !cursor_row_p (row))
15225 ++row;
15226
15227 /* If within the scroll margin, scroll. */
15228 if (row->y < top_scroll_margin
15229 && CHARPOS (startp) != BEGV)
15230 scroll_p = 1;
15231 }
15232 else
15233 {
15234 /* Cursor did not move. So don't scroll even if cursor line
15235 is partially visible, as it was so before. */
15236 rc = CURSOR_MOVEMENT_SUCCESS;
15237 }
15238
15239 if (PT < MATRIX_ROW_START_CHARPOS (row)
15240 || PT > MATRIX_ROW_END_CHARPOS (row))
15241 {
15242 /* if PT is not in the glyph row, give up. */
15243 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15244 must_scroll = 1;
15245 }
15246 else if (rc != CURSOR_MOVEMENT_SUCCESS
15247 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15248 {
15249 struct glyph_row *row1;
15250
15251 /* If rows are bidi-reordered and point moved, back up
15252 until we find a row that does not belong to a
15253 continuation line. This is because we must consider
15254 all rows of a continued line as candidates for the
15255 new cursor positioning, since row start and end
15256 positions change non-linearly with vertical position
15257 in such rows. */
15258 /* FIXME: Revisit this when glyph ``spilling'' in
15259 continuation lines' rows is implemented for
15260 bidi-reordered rows. */
15261 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15262 MATRIX_ROW_CONTINUATION_LINE_P (row);
15263 --row)
15264 {
15265 /* If we hit the beginning of the displayed portion
15266 without finding the first row of a continued
15267 line, give up. */
15268 if (row <= row1)
15269 {
15270 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15271 break;
15272 }
15273 eassert (row->enabled_p);
15274 }
15275 }
15276 if (must_scroll)
15277 ;
15278 else if (rc != CURSOR_MOVEMENT_SUCCESS
15279 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15280 /* Make sure this isn't a header line by any chance, since
15281 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15282 && !row->mode_line_p
15283 && make_cursor_line_fully_visible_p)
15284 {
15285 if (PT == MATRIX_ROW_END_CHARPOS (row)
15286 && !row->ends_at_zv_p
15287 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15288 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15289 else if (row->height > window_box_height (w))
15290 {
15291 /* If we end up in a partially visible line, let's
15292 make it fully visible, except when it's taller
15293 than the window, in which case we can't do much
15294 about it. */
15295 *scroll_step = 1;
15296 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15297 }
15298 else
15299 {
15300 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15301 if (!cursor_row_fully_visible_p (w, 0, 1))
15302 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15303 else
15304 rc = CURSOR_MOVEMENT_SUCCESS;
15305 }
15306 }
15307 else if (scroll_p)
15308 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15309 else if (rc != CURSOR_MOVEMENT_SUCCESS
15310 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15311 {
15312 /* With bidi-reordered rows, there could be more than
15313 one candidate row whose start and end positions
15314 occlude point. We need to let set_cursor_from_row
15315 find the best candidate. */
15316 /* FIXME: Revisit this when glyph ``spilling'' in
15317 continuation lines' rows is implemented for
15318 bidi-reordered rows. */
15319 int rv = 0;
15320
15321 do
15322 {
15323 int at_zv_p = 0, exact_match_p = 0;
15324
15325 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15326 && PT <= MATRIX_ROW_END_CHARPOS (row)
15327 && cursor_row_p (row))
15328 rv |= set_cursor_from_row (w, row, w->current_matrix,
15329 0, 0, 0, 0);
15330 /* As soon as we've found the exact match for point,
15331 or the first suitable row whose ends_at_zv_p flag
15332 is set, we are done. */
15333 at_zv_p =
15334 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15335 if (rv && !at_zv_p
15336 && w->cursor.hpos >= 0
15337 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15338 w->cursor.vpos))
15339 {
15340 struct glyph_row *candidate =
15341 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15342 struct glyph *g =
15343 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15344 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15345
15346 exact_match_p =
15347 (BUFFERP (g->object) && g->charpos == PT)
15348 || (INTEGERP (g->object)
15349 && (g->charpos == PT
15350 || (g->charpos == 0 && endpos - 1 == PT)));
15351 }
15352 if (rv && (at_zv_p || exact_match_p))
15353 {
15354 rc = CURSOR_MOVEMENT_SUCCESS;
15355 break;
15356 }
15357 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15358 break;
15359 ++row;
15360 }
15361 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15362 || row->continued_p)
15363 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15364 || (MATRIX_ROW_START_CHARPOS (row) == PT
15365 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15366 /* If we didn't find any candidate rows, or exited the
15367 loop before all the candidates were examined, signal
15368 to the caller that this method failed. */
15369 if (rc != CURSOR_MOVEMENT_SUCCESS
15370 && !(rv
15371 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15372 && !row->continued_p))
15373 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15374 else if (rv)
15375 rc = CURSOR_MOVEMENT_SUCCESS;
15376 }
15377 else
15378 {
15379 do
15380 {
15381 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15382 {
15383 rc = CURSOR_MOVEMENT_SUCCESS;
15384 break;
15385 }
15386 ++row;
15387 }
15388 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15389 && MATRIX_ROW_START_CHARPOS (row) == PT
15390 && cursor_row_p (row));
15391 }
15392 }
15393 }
15394
15395 return rc;
15396 }
15397
15398 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15399 static
15400 #endif
15401 void
15402 set_vertical_scroll_bar (struct window *w)
15403 {
15404 ptrdiff_t start, end, whole;
15405
15406 /* Calculate the start and end positions for the current window.
15407 At some point, it would be nice to choose between scrollbars
15408 which reflect the whole buffer size, with special markers
15409 indicating narrowing, and scrollbars which reflect only the
15410 visible region.
15411
15412 Note that mini-buffers sometimes aren't displaying any text. */
15413 if (!MINI_WINDOW_P (w)
15414 || (w == XWINDOW (minibuf_window)
15415 && NILP (echo_area_buffer[0])))
15416 {
15417 struct buffer *buf = XBUFFER (w->buffer);
15418 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15419 start = marker_position (w->start) - BUF_BEGV (buf);
15420 /* I don't think this is guaranteed to be right. For the
15421 moment, we'll pretend it is. */
15422 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15423
15424 if (end < start)
15425 end = start;
15426 if (whole < (end - start))
15427 whole = end - start;
15428 }
15429 else
15430 start = end = whole = 0;
15431
15432 /* Indicate what this scroll bar ought to be displaying now. */
15433 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15434 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15435 (w, end - start, whole, start);
15436 }
15437
15438
15439 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15440 selected_window is redisplayed.
15441
15442 We can return without actually redisplaying the window if
15443 fonts_changed_p. In that case, redisplay_internal will
15444 retry. */
15445
15446 static void
15447 redisplay_window (Lisp_Object window, int just_this_one_p)
15448 {
15449 struct window *w = XWINDOW (window);
15450 struct frame *f = XFRAME (w->frame);
15451 struct buffer *buffer = XBUFFER (w->buffer);
15452 struct buffer *old = current_buffer;
15453 struct text_pos lpoint, opoint, startp;
15454 int update_mode_line;
15455 int tem;
15456 struct it it;
15457 /* Record it now because it's overwritten. */
15458 int current_matrix_up_to_date_p = 0;
15459 int used_current_matrix_p = 0;
15460 /* This is less strict than current_matrix_up_to_date_p.
15461 It indicates that the buffer contents and narrowing are unchanged. */
15462 int buffer_unchanged_p = 0;
15463 int temp_scroll_step = 0;
15464 ptrdiff_t count = SPECPDL_INDEX ();
15465 int rc;
15466 int centering_position = -1;
15467 int last_line_misfit = 0;
15468 ptrdiff_t beg_unchanged, end_unchanged;
15469
15470 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15471 opoint = lpoint;
15472
15473 /* W must be a leaf window here. */
15474 eassert (!NILP (w->buffer));
15475 #ifdef GLYPH_DEBUG
15476 *w->desired_matrix->method = 0;
15477 #endif
15478
15479 restart:
15480 reconsider_clip_changes (w, buffer);
15481
15482 /* Has the mode line to be updated? */
15483 update_mode_line = (w->update_mode_line
15484 || update_mode_lines
15485 || buffer->clip_changed
15486 || buffer->prevent_redisplay_optimizations_p);
15487
15488 if (MINI_WINDOW_P (w))
15489 {
15490 if (w == XWINDOW (echo_area_window)
15491 && !NILP (echo_area_buffer[0]))
15492 {
15493 if (update_mode_line)
15494 /* We may have to update a tty frame's menu bar or a
15495 tool-bar. Example `M-x C-h C-h C-g'. */
15496 goto finish_menu_bars;
15497 else
15498 /* We've already displayed the echo area glyphs in this window. */
15499 goto finish_scroll_bars;
15500 }
15501 else if ((w != XWINDOW (minibuf_window)
15502 || minibuf_level == 0)
15503 /* When buffer is nonempty, redisplay window normally. */
15504 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15505 /* Quail displays non-mini buffers in minibuffer window.
15506 In that case, redisplay the window normally. */
15507 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15508 {
15509 /* W is a mini-buffer window, but it's not active, so clear
15510 it. */
15511 int yb = window_text_bottom_y (w);
15512 struct glyph_row *row;
15513 int y;
15514
15515 for (y = 0, row = w->desired_matrix->rows;
15516 y < yb;
15517 y += row->height, ++row)
15518 blank_row (w, row, y);
15519 goto finish_scroll_bars;
15520 }
15521
15522 clear_glyph_matrix (w->desired_matrix);
15523 }
15524
15525 /* Otherwise set up data on this window; select its buffer and point
15526 value. */
15527 /* Really select the buffer, for the sake of buffer-local
15528 variables. */
15529 set_buffer_internal_1 (XBUFFER (w->buffer));
15530
15531 current_matrix_up_to_date_p
15532 = (!NILP (w->window_end_valid)
15533 && !current_buffer->clip_changed
15534 && !current_buffer->prevent_redisplay_optimizations_p
15535 && !window_outdated (w));
15536
15537 /* Run the window-bottom-change-functions
15538 if it is possible that the text on the screen has changed
15539 (either due to modification of the text, or any other reason). */
15540 if (!current_matrix_up_to_date_p
15541 && !NILP (Vwindow_text_change_functions))
15542 {
15543 safe_run_hooks (Qwindow_text_change_functions);
15544 goto restart;
15545 }
15546
15547 beg_unchanged = BEG_UNCHANGED;
15548 end_unchanged = END_UNCHANGED;
15549
15550 SET_TEXT_POS (opoint, PT, PT_BYTE);
15551
15552 specbind (Qinhibit_point_motion_hooks, Qt);
15553
15554 buffer_unchanged_p
15555 = (!NILP (w->window_end_valid)
15556 && !current_buffer->clip_changed
15557 && !window_outdated (w));
15558
15559 /* When windows_or_buffers_changed is non-zero, we can't rely on
15560 the window end being valid, so set it to nil there. */
15561 if (windows_or_buffers_changed)
15562 {
15563 /* If window starts on a continuation line, maybe adjust the
15564 window start in case the window's width changed. */
15565 if (XMARKER (w->start)->buffer == current_buffer)
15566 compute_window_start_on_continuation_line (w);
15567
15568 wset_window_end_valid (w, Qnil);
15569 }
15570
15571 /* Some sanity checks. */
15572 CHECK_WINDOW_END (w);
15573 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15574 emacs_abort ();
15575 if (BYTEPOS (opoint) < CHARPOS (opoint))
15576 emacs_abort ();
15577
15578 /* If %c is in mode line, update it if needed. */
15579 if (!NILP (w->column_number_displayed)
15580 /* This alternative quickly identifies a common case
15581 where no change is needed. */
15582 && !(PT == w->last_point && !window_outdated (w))
15583 && (XFASTINT (w->column_number_displayed) != current_column ()))
15584 update_mode_line = 1;
15585
15586 /* Count number of windows showing the selected buffer. An indirect
15587 buffer counts as its base buffer. */
15588 if (!just_this_one_p)
15589 {
15590 struct buffer *current_base, *window_base;
15591 current_base = current_buffer;
15592 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15593 if (current_base->base_buffer)
15594 current_base = current_base->base_buffer;
15595 if (window_base->base_buffer)
15596 window_base = window_base->base_buffer;
15597 if (current_base == window_base)
15598 buffer_shared++;
15599 }
15600
15601 /* Point refers normally to the selected window. For any other
15602 window, set up appropriate value. */
15603 if (!EQ (window, selected_window))
15604 {
15605 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15606 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15607 if (new_pt < BEGV)
15608 {
15609 new_pt = BEGV;
15610 new_pt_byte = BEGV_BYTE;
15611 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15612 }
15613 else if (new_pt > (ZV - 1))
15614 {
15615 new_pt = ZV;
15616 new_pt_byte = ZV_BYTE;
15617 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15618 }
15619
15620 /* We don't use SET_PT so that the point-motion hooks don't run. */
15621 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15622 }
15623
15624 /* If any of the character widths specified in the display table
15625 have changed, invalidate the width run cache. It's true that
15626 this may be a bit late to catch such changes, but the rest of
15627 redisplay goes (non-fatally) haywire when the display table is
15628 changed, so why should we worry about doing any better? */
15629 if (current_buffer->width_run_cache)
15630 {
15631 struct Lisp_Char_Table *disptab = buffer_display_table ();
15632
15633 if (! disptab_matches_widthtab
15634 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15635 {
15636 invalidate_region_cache (current_buffer,
15637 current_buffer->width_run_cache,
15638 BEG, Z);
15639 recompute_width_table (current_buffer, disptab);
15640 }
15641 }
15642
15643 /* If window-start is screwed up, choose a new one. */
15644 if (XMARKER (w->start)->buffer != current_buffer)
15645 goto recenter;
15646
15647 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15648
15649 /* If someone specified a new starting point but did not insist,
15650 check whether it can be used. */
15651 if (w->optional_new_start
15652 && CHARPOS (startp) >= BEGV
15653 && CHARPOS (startp) <= ZV)
15654 {
15655 w->optional_new_start = 0;
15656 start_display (&it, w, startp);
15657 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15658 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15659 if (IT_CHARPOS (it) == PT)
15660 w->force_start = 1;
15661 /* IT may overshoot PT if text at PT is invisible. */
15662 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15663 w->force_start = 1;
15664 }
15665
15666 force_start:
15667
15668 /* Handle case where place to start displaying has been specified,
15669 unless the specified location is outside the accessible range. */
15670 if (w->force_start || w->frozen_window_start_p)
15671 {
15672 /* We set this later on if we have to adjust point. */
15673 int new_vpos = -1;
15674
15675 w->force_start = 0;
15676 w->vscroll = 0;
15677 wset_window_end_valid (w, Qnil);
15678
15679 /* Forget any recorded base line for line number display. */
15680 if (!buffer_unchanged_p)
15681 wset_base_line_number (w, Qnil);
15682
15683 /* Redisplay the mode line. Select the buffer properly for that.
15684 Also, run the hook window-scroll-functions
15685 because we have scrolled. */
15686 /* Note, we do this after clearing force_start because
15687 if there's an error, it is better to forget about force_start
15688 than to get into an infinite loop calling the hook functions
15689 and having them get more errors. */
15690 if (!update_mode_line
15691 || ! NILP (Vwindow_scroll_functions))
15692 {
15693 update_mode_line = 1;
15694 w->update_mode_line = 1;
15695 startp = run_window_scroll_functions (window, startp);
15696 }
15697
15698 w->last_modified = 0;
15699 w->last_overlay_modified = 0;
15700 if (CHARPOS (startp) < BEGV)
15701 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15702 else if (CHARPOS (startp) > ZV)
15703 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15704
15705 /* Redisplay, then check if cursor has been set during the
15706 redisplay. Give up if new fonts were loaded. */
15707 /* We used to issue a CHECK_MARGINS argument to try_window here,
15708 but this causes scrolling to fail when point begins inside
15709 the scroll margin (bug#148) -- cyd */
15710 if (!try_window (window, startp, 0))
15711 {
15712 w->force_start = 1;
15713 clear_glyph_matrix (w->desired_matrix);
15714 goto need_larger_matrices;
15715 }
15716
15717 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15718 {
15719 /* If point does not appear, try to move point so it does
15720 appear. The desired matrix has been built above, so we
15721 can use it here. */
15722 new_vpos = window_box_height (w) / 2;
15723 }
15724
15725 if (!cursor_row_fully_visible_p (w, 0, 0))
15726 {
15727 /* Point does appear, but on a line partly visible at end of window.
15728 Move it back to a fully-visible line. */
15729 new_vpos = window_box_height (w);
15730 }
15731
15732 /* If we need to move point for either of the above reasons,
15733 now actually do it. */
15734 if (new_vpos >= 0)
15735 {
15736 struct glyph_row *row;
15737
15738 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15739 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15740 ++row;
15741
15742 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15743 MATRIX_ROW_START_BYTEPOS (row));
15744
15745 if (w != XWINDOW (selected_window))
15746 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15747 else if (current_buffer == old)
15748 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15749
15750 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15751
15752 /* If we are highlighting the region, then we just changed
15753 the region, so redisplay to show it. */
15754 if (!NILP (Vtransient_mark_mode)
15755 && !NILP (BVAR (current_buffer, mark_active)))
15756 {
15757 clear_glyph_matrix (w->desired_matrix);
15758 if (!try_window (window, startp, 0))
15759 goto need_larger_matrices;
15760 }
15761 }
15762
15763 #ifdef GLYPH_DEBUG
15764 debug_method_add (w, "forced window start");
15765 #endif
15766 goto done;
15767 }
15768
15769 /* Handle case where text has not changed, only point, and it has
15770 not moved off the frame, and we are not retrying after hscroll.
15771 (current_matrix_up_to_date_p is nonzero when retrying.) */
15772 if (current_matrix_up_to_date_p
15773 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15774 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15775 {
15776 switch (rc)
15777 {
15778 case CURSOR_MOVEMENT_SUCCESS:
15779 used_current_matrix_p = 1;
15780 goto done;
15781
15782 case CURSOR_MOVEMENT_MUST_SCROLL:
15783 goto try_to_scroll;
15784
15785 default:
15786 emacs_abort ();
15787 }
15788 }
15789 /* If current starting point was originally the beginning of a line
15790 but no longer is, find a new starting point. */
15791 else if (w->start_at_line_beg
15792 && !(CHARPOS (startp) <= BEGV
15793 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15794 {
15795 #ifdef GLYPH_DEBUG
15796 debug_method_add (w, "recenter 1");
15797 #endif
15798 goto recenter;
15799 }
15800
15801 /* Try scrolling with try_window_id. Value is > 0 if update has
15802 been done, it is -1 if we know that the same window start will
15803 not work. It is 0 if unsuccessful for some other reason. */
15804 else if ((tem = try_window_id (w)) != 0)
15805 {
15806 #ifdef GLYPH_DEBUG
15807 debug_method_add (w, "try_window_id %d", tem);
15808 #endif
15809
15810 if (fonts_changed_p)
15811 goto need_larger_matrices;
15812 if (tem > 0)
15813 goto done;
15814
15815 /* Otherwise try_window_id has returned -1 which means that we
15816 don't want the alternative below this comment to execute. */
15817 }
15818 else if (CHARPOS (startp) >= BEGV
15819 && CHARPOS (startp) <= ZV
15820 && PT >= CHARPOS (startp)
15821 && (CHARPOS (startp) < ZV
15822 /* Avoid starting at end of buffer. */
15823 || CHARPOS (startp) == BEGV
15824 || !window_outdated (w)))
15825 {
15826 int d1, d2, d3, d4, d5, d6;
15827
15828 /* If first window line is a continuation line, and window start
15829 is inside the modified region, but the first change is before
15830 current window start, we must select a new window start.
15831
15832 However, if this is the result of a down-mouse event (e.g. by
15833 extending the mouse-drag-overlay), we don't want to select a
15834 new window start, since that would change the position under
15835 the mouse, resulting in an unwanted mouse-movement rather
15836 than a simple mouse-click. */
15837 if (!w->start_at_line_beg
15838 && NILP (do_mouse_tracking)
15839 && CHARPOS (startp) > BEGV
15840 && CHARPOS (startp) > BEG + beg_unchanged
15841 && CHARPOS (startp) <= Z - end_unchanged
15842 /* Even if w->start_at_line_beg is nil, a new window may
15843 start at a line_beg, since that's how set_buffer_window
15844 sets it. So, we need to check the return value of
15845 compute_window_start_on_continuation_line. (See also
15846 bug#197). */
15847 && XMARKER (w->start)->buffer == current_buffer
15848 && compute_window_start_on_continuation_line (w)
15849 /* It doesn't make sense to force the window start like we
15850 do at label force_start if it is already known that point
15851 will not be visible in the resulting window, because
15852 doing so will move point from its correct position
15853 instead of scrolling the window to bring point into view.
15854 See bug#9324. */
15855 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15856 {
15857 w->force_start = 1;
15858 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15859 goto force_start;
15860 }
15861
15862 #ifdef GLYPH_DEBUG
15863 debug_method_add (w, "same window start");
15864 #endif
15865
15866 /* Try to redisplay starting at same place as before.
15867 If point has not moved off frame, accept the results. */
15868 if (!current_matrix_up_to_date_p
15869 /* Don't use try_window_reusing_current_matrix in this case
15870 because a window scroll function can have changed the
15871 buffer. */
15872 || !NILP (Vwindow_scroll_functions)
15873 || MINI_WINDOW_P (w)
15874 || !(used_current_matrix_p
15875 = try_window_reusing_current_matrix (w)))
15876 {
15877 IF_DEBUG (debug_method_add (w, "1"));
15878 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15879 /* -1 means we need to scroll.
15880 0 means we need new matrices, but fonts_changed_p
15881 is set in that case, so we will detect it below. */
15882 goto try_to_scroll;
15883 }
15884
15885 if (fonts_changed_p)
15886 goto need_larger_matrices;
15887
15888 if (w->cursor.vpos >= 0)
15889 {
15890 if (!just_this_one_p
15891 || current_buffer->clip_changed
15892 || BEG_UNCHANGED < CHARPOS (startp))
15893 /* Forget any recorded base line for line number display. */
15894 wset_base_line_number (w, Qnil);
15895
15896 if (!cursor_row_fully_visible_p (w, 1, 0))
15897 {
15898 clear_glyph_matrix (w->desired_matrix);
15899 last_line_misfit = 1;
15900 }
15901 /* Drop through and scroll. */
15902 else
15903 goto done;
15904 }
15905 else
15906 clear_glyph_matrix (w->desired_matrix);
15907 }
15908
15909 try_to_scroll:
15910
15911 w->last_modified = 0;
15912 w->last_overlay_modified = 0;
15913
15914 /* Redisplay the mode line. Select the buffer properly for that. */
15915 if (!update_mode_line)
15916 {
15917 update_mode_line = 1;
15918 w->update_mode_line = 1;
15919 }
15920
15921 /* Try to scroll by specified few lines. */
15922 if ((scroll_conservatively
15923 || emacs_scroll_step
15924 || temp_scroll_step
15925 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15926 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15927 && CHARPOS (startp) >= BEGV
15928 && CHARPOS (startp) <= ZV)
15929 {
15930 /* The function returns -1 if new fonts were loaded, 1 if
15931 successful, 0 if not successful. */
15932 int ss = try_scrolling (window, just_this_one_p,
15933 scroll_conservatively,
15934 emacs_scroll_step,
15935 temp_scroll_step, last_line_misfit);
15936 switch (ss)
15937 {
15938 case SCROLLING_SUCCESS:
15939 goto done;
15940
15941 case SCROLLING_NEED_LARGER_MATRICES:
15942 goto need_larger_matrices;
15943
15944 case SCROLLING_FAILED:
15945 break;
15946
15947 default:
15948 emacs_abort ();
15949 }
15950 }
15951
15952 /* Finally, just choose a place to start which positions point
15953 according to user preferences. */
15954
15955 recenter:
15956
15957 #ifdef GLYPH_DEBUG
15958 debug_method_add (w, "recenter");
15959 #endif
15960
15961 /* w->vscroll = 0; */
15962
15963 /* Forget any previously recorded base line for line number display. */
15964 if (!buffer_unchanged_p)
15965 wset_base_line_number (w, Qnil);
15966
15967 /* Determine the window start relative to point. */
15968 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15969 it.current_y = it.last_visible_y;
15970 if (centering_position < 0)
15971 {
15972 int margin =
15973 scroll_margin > 0
15974 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15975 : 0;
15976 ptrdiff_t margin_pos = CHARPOS (startp);
15977 Lisp_Object aggressive;
15978 int scrolling_up;
15979
15980 /* If there is a scroll margin at the top of the window, find
15981 its character position. */
15982 if (margin
15983 /* Cannot call start_display if startp is not in the
15984 accessible region of the buffer. This can happen when we
15985 have just switched to a different buffer and/or changed
15986 its restriction. In that case, startp is initialized to
15987 the character position 1 (BEGV) because we did not yet
15988 have chance to display the buffer even once. */
15989 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15990 {
15991 struct it it1;
15992 void *it1data = NULL;
15993
15994 SAVE_IT (it1, it, it1data);
15995 start_display (&it1, w, startp);
15996 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15997 margin_pos = IT_CHARPOS (it1);
15998 RESTORE_IT (&it, &it, it1data);
15999 }
16000 scrolling_up = PT > margin_pos;
16001 aggressive =
16002 scrolling_up
16003 ? BVAR (current_buffer, scroll_up_aggressively)
16004 : BVAR (current_buffer, scroll_down_aggressively);
16005
16006 if (!MINI_WINDOW_P (w)
16007 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16008 {
16009 int pt_offset = 0;
16010
16011 /* Setting scroll-conservatively overrides
16012 scroll-*-aggressively. */
16013 if (!scroll_conservatively && NUMBERP (aggressive))
16014 {
16015 double float_amount = XFLOATINT (aggressive);
16016
16017 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16018 if (pt_offset == 0 && float_amount > 0)
16019 pt_offset = 1;
16020 if (pt_offset && margin > 0)
16021 margin -= 1;
16022 }
16023 /* Compute how much to move the window start backward from
16024 point so that point will be displayed where the user
16025 wants it. */
16026 if (scrolling_up)
16027 {
16028 centering_position = it.last_visible_y;
16029 if (pt_offset)
16030 centering_position -= pt_offset;
16031 centering_position -=
16032 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16033 + WINDOW_HEADER_LINE_HEIGHT (w);
16034 /* Don't let point enter the scroll margin near top of
16035 the window. */
16036 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16037 centering_position = margin * FRAME_LINE_HEIGHT (f);
16038 }
16039 else
16040 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16041 }
16042 else
16043 /* Set the window start half the height of the window backward
16044 from point. */
16045 centering_position = window_box_height (w) / 2;
16046 }
16047 move_it_vertically_backward (&it, centering_position);
16048
16049 eassert (IT_CHARPOS (it) >= BEGV);
16050
16051 /* The function move_it_vertically_backward may move over more
16052 than the specified y-distance. If it->w is small, e.g. a
16053 mini-buffer window, we may end up in front of the window's
16054 display area. Start displaying at the start of the line
16055 containing PT in this case. */
16056 if (it.current_y <= 0)
16057 {
16058 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16059 move_it_vertically_backward (&it, 0);
16060 it.current_y = 0;
16061 }
16062
16063 it.current_x = it.hpos = 0;
16064
16065 /* Set the window start position here explicitly, to avoid an
16066 infinite loop in case the functions in window-scroll-functions
16067 get errors. */
16068 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16069
16070 /* Run scroll hooks. */
16071 startp = run_window_scroll_functions (window, it.current.pos);
16072
16073 /* Redisplay the window. */
16074 if (!current_matrix_up_to_date_p
16075 || windows_or_buffers_changed
16076 || cursor_type_changed
16077 /* Don't use try_window_reusing_current_matrix in this case
16078 because it can have changed the buffer. */
16079 || !NILP (Vwindow_scroll_functions)
16080 || !just_this_one_p
16081 || MINI_WINDOW_P (w)
16082 || !(used_current_matrix_p
16083 = try_window_reusing_current_matrix (w)))
16084 try_window (window, startp, 0);
16085
16086 /* If new fonts have been loaded (due to fontsets), give up. We
16087 have to start a new redisplay since we need to re-adjust glyph
16088 matrices. */
16089 if (fonts_changed_p)
16090 goto need_larger_matrices;
16091
16092 /* If cursor did not appear assume that the middle of the window is
16093 in the first line of the window. Do it again with the next line.
16094 (Imagine a window of height 100, displaying two lines of height
16095 60. Moving back 50 from it->last_visible_y will end in the first
16096 line.) */
16097 if (w->cursor.vpos < 0)
16098 {
16099 if (!NILP (w->window_end_valid)
16100 && PT >= Z - XFASTINT (w->window_end_pos))
16101 {
16102 clear_glyph_matrix (w->desired_matrix);
16103 move_it_by_lines (&it, 1);
16104 try_window (window, it.current.pos, 0);
16105 }
16106 else if (PT < IT_CHARPOS (it))
16107 {
16108 clear_glyph_matrix (w->desired_matrix);
16109 move_it_by_lines (&it, -1);
16110 try_window (window, it.current.pos, 0);
16111 }
16112 else
16113 {
16114 /* Not much we can do about it. */
16115 }
16116 }
16117
16118 /* Consider the following case: Window starts at BEGV, there is
16119 invisible, intangible text at BEGV, so that display starts at
16120 some point START > BEGV. It can happen that we are called with
16121 PT somewhere between BEGV and START. Try to handle that case. */
16122 if (w->cursor.vpos < 0)
16123 {
16124 struct glyph_row *row = w->current_matrix->rows;
16125 if (row->mode_line_p)
16126 ++row;
16127 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16128 }
16129
16130 if (!cursor_row_fully_visible_p (w, 0, 0))
16131 {
16132 /* If vscroll is enabled, disable it and try again. */
16133 if (w->vscroll)
16134 {
16135 w->vscroll = 0;
16136 clear_glyph_matrix (w->desired_matrix);
16137 goto recenter;
16138 }
16139
16140 /* Users who set scroll-conservatively to a large number want
16141 point just above/below the scroll margin. If we ended up
16142 with point's row partially visible, move the window start to
16143 make that row fully visible and out of the margin. */
16144 if (scroll_conservatively > SCROLL_LIMIT)
16145 {
16146 int margin =
16147 scroll_margin > 0
16148 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16149 : 0;
16150 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16151
16152 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16153 clear_glyph_matrix (w->desired_matrix);
16154 if (1 == try_window (window, it.current.pos,
16155 TRY_WINDOW_CHECK_MARGINS))
16156 goto done;
16157 }
16158
16159 /* If centering point failed to make the whole line visible,
16160 put point at the top instead. That has to make the whole line
16161 visible, if it can be done. */
16162 if (centering_position == 0)
16163 goto done;
16164
16165 clear_glyph_matrix (w->desired_matrix);
16166 centering_position = 0;
16167 goto recenter;
16168 }
16169
16170 done:
16171
16172 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16173 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16174 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16175
16176 /* Display the mode line, if we must. */
16177 if ((update_mode_line
16178 /* If window not full width, must redo its mode line
16179 if (a) the window to its side is being redone and
16180 (b) we do a frame-based redisplay. This is a consequence
16181 of how inverted lines are drawn in frame-based redisplay. */
16182 || (!just_this_one_p
16183 && !FRAME_WINDOW_P (f)
16184 && !WINDOW_FULL_WIDTH_P (w))
16185 /* Line number to display. */
16186 || INTEGERP (w->base_line_pos)
16187 /* Column number is displayed and different from the one displayed. */
16188 || (!NILP (w->column_number_displayed)
16189 && (XFASTINT (w->column_number_displayed) != current_column ())))
16190 /* This means that the window has a mode line. */
16191 && (WINDOW_WANTS_MODELINE_P (w)
16192 || WINDOW_WANTS_HEADER_LINE_P (w)))
16193 {
16194 display_mode_lines (w);
16195
16196 /* If mode line height has changed, arrange for a thorough
16197 immediate redisplay using the correct mode line height. */
16198 if (WINDOW_WANTS_MODELINE_P (w)
16199 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16200 {
16201 fonts_changed_p = 1;
16202 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16203 = DESIRED_MODE_LINE_HEIGHT (w);
16204 }
16205
16206 /* If header line height has changed, arrange for a thorough
16207 immediate redisplay using the correct header line height. */
16208 if (WINDOW_WANTS_HEADER_LINE_P (w)
16209 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16210 {
16211 fonts_changed_p = 1;
16212 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16213 = DESIRED_HEADER_LINE_HEIGHT (w);
16214 }
16215
16216 if (fonts_changed_p)
16217 goto need_larger_matrices;
16218 }
16219
16220 if (!line_number_displayed
16221 && !BUFFERP (w->base_line_pos))
16222 {
16223 wset_base_line_pos (w, Qnil);
16224 wset_base_line_number (w, Qnil);
16225 }
16226
16227 finish_menu_bars:
16228
16229 /* When we reach a frame's selected window, redo the frame's menu bar. */
16230 if (update_mode_line
16231 && EQ (FRAME_SELECTED_WINDOW (f), window))
16232 {
16233 int redisplay_menu_p = 0;
16234
16235 if (FRAME_WINDOW_P (f))
16236 {
16237 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16238 || defined (HAVE_NS) || defined (USE_GTK)
16239 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16240 #else
16241 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16242 #endif
16243 }
16244 else
16245 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16246
16247 if (redisplay_menu_p)
16248 display_menu_bar (w);
16249
16250 #ifdef HAVE_WINDOW_SYSTEM
16251 if (FRAME_WINDOW_P (f))
16252 {
16253 #if defined (USE_GTK) || defined (HAVE_NS)
16254 if (FRAME_EXTERNAL_TOOL_BAR (f))
16255 redisplay_tool_bar (f);
16256 #else
16257 if (WINDOWP (f->tool_bar_window)
16258 && (FRAME_TOOL_BAR_LINES (f) > 0
16259 || !NILP (Vauto_resize_tool_bars))
16260 && redisplay_tool_bar (f))
16261 ignore_mouse_drag_p = 1;
16262 #endif
16263 }
16264 #endif
16265 }
16266
16267 #ifdef HAVE_WINDOW_SYSTEM
16268 if (FRAME_WINDOW_P (f)
16269 && update_window_fringes (w, (just_this_one_p
16270 || (!used_current_matrix_p && !overlay_arrow_seen)
16271 || w->pseudo_window_p)))
16272 {
16273 update_begin (f);
16274 block_input ();
16275 if (draw_window_fringes (w, 1))
16276 x_draw_vertical_border (w);
16277 unblock_input ();
16278 update_end (f);
16279 }
16280 #endif /* HAVE_WINDOW_SYSTEM */
16281
16282 /* We go to this label, with fonts_changed_p set,
16283 if it is necessary to try again using larger glyph matrices.
16284 We have to redeem the scroll bar even in this case,
16285 because the loop in redisplay_internal expects that. */
16286 need_larger_matrices:
16287 ;
16288 finish_scroll_bars:
16289
16290 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16291 {
16292 /* Set the thumb's position and size. */
16293 set_vertical_scroll_bar (w);
16294
16295 /* Note that we actually used the scroll bar attached to this
16296 window, so it shouldn't be deleted at the end of redisplay. */
16297 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16298 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16299 }
16300
16301 /* Restore current_buffer and value of point in it. The window
16302 update may have changed the buffer, so first make sure `opoint'
16303 is still valid (Bug#6177). */
16304 if (CHARPOS (opoint) < BEGV)
16305 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16306 else if (CHARPOS (opoint) > ZV)
16307 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16308 else
16309 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16310
16311 set_buffer_internal_1 (old);
16312 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16313 shorter. This can be caused by log truncation in *Messages*. */
16314 if (CHARPOS (lpoint) <= ZV)
16315 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16316
16317 unbind_to (count, Qnil);
16318 }
16319
16320
16321 /* Build the complete desired matrix of WINDOW with a window start
16322 buffer position POS.
16323
16324 Value is 1 if successful. It is zero if fonts were loaded during
16325 redisplay which makes re-adjusting glyph matrices necessary, and -1
16326 if point would appear in the scroll margins.
16327 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16328 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16329 set in FLAGS.) */
16330
16331 int
16332 try_window (Lisp_Object window, struct text_pos pos, int flags)
16333 {
16334 struct window *w = XWINDOW (window);
16335 struct it it;
16336 struct glyph_row *last_text_row = NULL;
16337 struct frame *f = XFRAME (w->frame);
16338
16339 /* Make POS the new window start. */
16340 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16341
16342 /* Mark cursor position as unknown. No overlay arrow seen. */
16343 w->cursor.vpos = -1;
16344 overlay_arrow_seen = 0;
16345
16346 /* Initialize iterator and info to start at POS. */
16347 start_display (&it, w, pos);
16348
16349 /* Display all lines of W. */
16350 while (it.current_y < it.last_visible_y)
16351 {
16352 if (display_line (&it))
16353 last_text_row = it.glyph_row - 1;
16354 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16355 return 0;
16356 }
16357
16358 /* Don't let the cursor end in the scroll margins. */
16359 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16360 && !MINI_WINDOW_P (w))
16361 {
16362 int this_scroll_margin;
16363
16364 if (scroll_margin > 0)
16365 {
16366 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16367 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16368 }
16369 else
16370 this_scroll_margin = 0;
16371
16372 if ((w->cursor.y >= 0 /* not vscrolled */
16373 && w->cursor.y < this_scroll_margin
16374 && CHARPOS (pos) > BEGV
16375 && IT_CHARPOS (it) < ZV)
16376 /* rms: considering make_cursor_line_fully_visible_p here
16377 seems to give wrong results. We don't want to recenter
16378 when the last line is partly visible, we want to allow
16379 that case to be handled in the usual way. */
16380 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16381 {
16382 w->cursor.vpos = -1;
16383 clear_glyph_matrix (w->desired_matrix);
16384 return -1;
16385 }
16386 }
16387
16388 /* If bottom moved off end of frame, change mode line percentage. */
16389 if (XFASTINT (w->window_end_pos) <= 0
16390 && Z != IT_CHARPOS (it))
16391 w->update_mode_line = 1;
16392
16393 /* Set window_end_pos to the offset of the last character displayed
16394 on the window from the end of current_buffer. Set
16395 window_end_vpos to its row number. */
16396 if (last_text_row)
16397 {
16398 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16399 w->window_end_bytepos
16400 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16401 wset_window_end_pos
16402 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16403 wset_window_end_vpos
16404 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16405 eassert
16406 (MATRIX_ROW (w->desired_matrix,
16407 XFASTINT (w->window_end_vpos))->displays_text_p);
16408 }
16409 else
16410 {
16411 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16412 wset_window_end_pos (w, make_number (Z - ZV));
16413 wset_window_end_vpos (w, make_number (0));
16414 }
16415
16416 /* But that is not valid info until redisplay finishes. */
16417 wset_window_end_valid (w, Qnil);
16418 return 1;
16419 }
16420
16421
16422 \f
16423 /************************************************************************
16424 Window redisplay reusing current matrix when buffer has not changed
16425 ************************************************************************/
16426
16427 /* Try redisplay of window W showing an unchanged buffer with a
16428 different window start than the last time it was displayed by
16429 reusing its current matrix. Value is non-zero if successful.
16430 W->start is the new window start. */
16431
16432 static int
16433 try_window_reusing_current_matrix (struct window *w)
16434 {
16435 struct frame *f = XFRAME (w->frame);
16436 struct glyph_row *bottom_row;
16437 struct it it;
16438 struct run run;
16439 struct text_pos start, new_start;
16440 int nrows_scrolled, i;
16441 struct glyph_row *last_text_row;
16442 struct glyph_row *last_reused_text_row;
16443 struct glyph_row *start_row;
16444 int start_vpos, min_y, max_y;
16445
16446 #ifdef GLYPH_DEBUG
16447 if (inhibit_try_window_reusing)
16448 return 0;
16449 #endif
16450
16451 if (/* This function doesn't handle terminal frames. */
16452 !FRAME_WINDOW_P (f)
16453 /* Don't try to reuse the display if windows have been split
16454 or such. */
16455 || windows_or_buffers_changed
16456 || cursor_type_changed)
16457 return 0;
16458
16459 /* Can't do this if region may have changed. */
16460 if ((!NILP (Vtransient_mark_mode)
16461 && !NILP (BVAR (current_buffer, mark_active)))
16462 || !NILP (w->region_showing)
16463 || !NILP (Vshow_trailing_whitespace))
16464 return 0;
16465
16466 /* If top-line visibility has changed, give up. */
16467 if (WINDOW_WANTS_HEADER_LINE_P (w)
16468 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16469 return 0;
16470
16471 /* Give up if old or new display is scrolled vertically. We could
16472 make this function handle this, but right now it doesn't. */
16473 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16474 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16475 return 0;
16476
16477 /* The variable new_start now holds the new window start. The old
16478 start `start' can be determined from the current matrix. */
16479 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16480 start = start_row->minpos;
16481 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16482
16483 /* Clear the desired matrix for the display below. */
16484 clear_glyph_matrix (w->desired_matrix);
16485
16486 if (CHARPOS (new_start) <= CHARPOS (start))
16487 {
16488 /* Don't use this method if the display starts with an ellipsis
16489 displayed for invisible text. It's not easy to handle that case
16490 below, and it's certainly not worth the effort since this is
16491 not a frequent case. */
16492 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16493 return 0;
16494
16495 IF_DEBUG (debug_method_add (w, "twu1"));
16496
16497 /* Display up to a row that can be reused. The variable
16498 last_text_row is set to the last row displayed that displays
16499 text. Note that it.vpos == 0 if or if not there is a
16500 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16501 start_display (&it, w, new_start);
16502 w->cursor.vpos = -1;
16503 last_text_row = last_reused_text_row = NULL;
16504
16505 while (it.current_y < it.last_visible_y
16506 && !fonts_changed_p)
16507 {
16508 /* If we have reached into the characters in the START row,
16509 that means the line boundaries have changed. So we
16510 can't start copying with the row START. Maybe it will
16511 work to start copying with the following row. */
16512 while (IT_CHARPOS (it) > CHARPOS (start))
16513 {
16514 /* Advance to the next row as the "start". */
16515 start_row++;
16516 start = start_row->minpos;
16517 /* If there are no more rows to try, or just one, give up. */
16518 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16519 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16520 || CHARPOS (start) == ZV)
16521 {
16522 clear_glyph_matrix (w->desired_matrix);
16523 return 0;
16524 }
16525
16526 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16527 }
16528 /* If we have reached alignment, we can copy the rest of the
16529 rows. */
16530 if (IT_CHARPOS (it) == CHARPOS (start)
16531 /* Don't accept "alignment" inside a display vector,
16532 since start_row could have started in the middle of
16533 that same display vector (thus their character
16534 positions match), and we have no way of telling if
16535 that is the case. */
16536 && it.current.dpvec_index < 0)
16537 break;
16538
16539 if (display_line (&it))
16540 last_text_row = it.glyph_row - 1;
16541
16542 }
16543
16544 /* A value of current_y < last_visible_y means that we stopped
16545 at the previous window start, which in turn means that we
16546 have at least one reusable row. */
16547 if (it.current_y < it.last_visible_y)
16548 {
16549 struct glyph_row *row;
16550
16551 /* IT.vpos always starts from 0; it counts text lines. */
16552 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16553
16554 /* Find PT if not already found in the lines displayed. */
16555 if (w->cursor.vpos < 0)
16556 {
16557 int dy = it.current_y - start_row->y;
16558
16559 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16560 row = row_containing_pos (w, PT, row, NULL, dy);
16561 if (row)
16562 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16563 dy, nrows_scrolled);
16564 else
16565 {
16566 clear_glyph_matrix (w->desired_matrix);
16567 return 0;
16568 }
16569 }
16570
16571 /* Scroll the display. Do it before the current matrix is
16572 changed. The problem here is that update has not yet
16573 run, i.e. part of the current matrix is not up to date.
16574 scroll_run_hook will clear the cursor, and use the
16575 current matrix to get the height of the row the cursor is
16576 in. */
16577 run.current_y = start_row->y;
16578 run.desired_y = it.current_y;
16579 run.height = it.last_visible_y - it.current_y;
16580
16581 if (run.height > 0 && run.current_y != run.desired_y)
16582 {
16583 update_begin (f);
16584 FRAME_RIF (f)->update_window_begin_hook (w);
16585 FRAME_RIF (f)->clear_window_mouse_face (w);
16586 FRAME_RIF (f)->scroll_run_hook (w, &run);
16587 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16588 update_end (f);
16589 }
16590
16591 /* Shift current matrix down by nrows_scrolled lines. */
16592 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16593 rotate_matrix (w->current_matrix,
16594 start_vpos,
16595 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16596 nrows_scrolled);
16597
16598 /* Disable lines that must be updated. */
16599 for (i = 0; i < nrows_scrolled; ++i)
16600 (start_row + i)->enabled_p = 0;
16601
16602 /* Re-compute Y positions. */
16603 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16604 max_y = it.last_visible_y;
16605 for (row = start_row + nrows_scrolled;
16606 row < bottom_row;
16607 ++row)
16608 {
16609 row->y = it.current_y;
16610 row->visible_height = row->height;
16611
16612 if (row->y < min_y)
16613 row->visible_height -= min_y - row->y;
16614 if (row->y + row->height > max_y)
16615 row->visible_height -= row->y + row->height - max_y;
16616 if (row->fringe_bitmap_periodic_p)
16617 row->redraw_fringe_bitmaps_p = 1;
16618
16619 it.current_y += row->height;
16620
16621 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16622 last_reused_text_row = row;
16623 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16624 break;
16625 }
16626
16627 /* Disable lines in the current matrix which are now
16628 below the window. */
16629 for (++row; row < bottom_row; ++row)
16630 row->enabled_p = row->mode_line_p = 0;
16631 }
16632
16633 /* Update window_end_pos etc.; last_reused_text_row is the last
16634 reused row from the current matrix containing text, if any.
16635 The value of last_text_row is the last displayed line
16636 containing text. */
16637 if (last_reused_text_row)
16638 {
16639 w->window_end_bytepos
16640 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16641 wset_window_end_pos
16642 (w, make_number (Z
16643 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16644 wset_window_end_vpos
16645 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16646 w->current_matrix)));
16647 }
16648 else if (last_text_row)
16649 {
16650 w->window_end_bytepos
16651 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16652 wset_window_end_pos
16653 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16654 wset_window_end_vpos
16655 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16656 w->desired_matrix)));
16657 }
16658 else
16659 {
16660 /* This window must be completely empty. */
16661 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16662 wset_window_end_pos (w, make_number (Z - ZV));
16663 wset_window_end_vpos (w, make_number (0));
16664 }
16665 wset_window_end_valid (w, Qnil);
16666
16667 /* Update hint: don't try scrolling again in update_window. */
16668 w->desired_matrix->no_scrolling_p = 1;
16669
16670 #ifdef GLYPH_DEBUG
16671 debug_method_add (w, "try_window_reusing_current_matrix 1");
16672 #endif
16673 return 1;
16674 }
16675 else if (CHARPOS (new_start) > CHARPOS (start))
16676 {
16677 struct glyph_row *pt_row, *row;
16678 struct glyph_row *first_reusable_row;
16679 struct glyph_row *first_row_to_display;
16680 int dy;
16681 int yb = window_text_bottom_y (w);
16682
16683 /* Find the row starting at new_start, if there is one. Don't
16684 reuse a partially visible line at the end. */
16685 first_reusable_row = start_row;
16686 while (first_reusable_row->enabled_p
16687 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16688 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16689 < CHARPOS (new_start)))
16690 ++first_reusable_row;
16691
16692 /* Give up if there is no row to reuse. */
16693 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16694 || !first_reusable_row->enabled_p
16695 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16696 != CHARPOS (new_start)))
16697 return 0;
16698
16699 /* We can reuse fully visible rows beginning with
16700 first_reusable_row to the end of the window. Set
16701 first_row_to_display to the first row that cannot be reused.
16702 Set pt_row to the row containing point, if there is any. */
16703 pt_row = NULL;
16704 for (first_row_to_display = first_reusable_row;
16705 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16706 ++first_row_to_display)
16707 {
16708 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16709 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16710 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16711 && first_row_to_display->ends_at_zv_p
16712 && pt_row == NULL)))
16713 pt_row = first_row_to_display;
16714 }
16715
16716 /* Start displaying at the start of first_row_to_display. */
16717 eassert (first_row_to_display->y < yb);
16718 init_to_row_start (&it, w, first_row_to_display);
16719
16720 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16721 - start_vpos);
16722 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16723 - nrows_scrolled);
16724 it.current_y = (first_row_to_display->y - first_reusable_row->y
16725 + WINDOW_HEADER_LINE_HEIGHT (w));
16726
16727 /* Display lines beginning with first_row_to_display in the
16728 desired matrix. Set last_text_row to the last row displayed
16729 that displays text. */
16730 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16731 if (pt_row == NULL)
16732 w->cursor.vpos = -1;
16733 last_text_row = NULL;
16734 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16735 if (display_line (&it))
16736 last_text_row = it.glyph_row - 1;
16737
16738 /* If point is in a reused row, adjust y and vpos of the cursor
16739 position. */
16740 if (pt_row)
16741 {
16742 w->cursor.vpos -= nrows_scrolled;
16743 w->cursor.y -= first_reusable_row->y - start_row->y;
16744 }
16745
16746 /* Give up if point isn't in a row displayed or reused. (This
16747 also handles the case where w->cursor.vpos < nrows_scrolled
16748 after the calls to display_line, which can happen with scroll
16749 margins. See bug#1295.) */
16750 if (w->cursor.vpos < 0)
16751 {
16752 clear_glyph_matrix (w->desired_matrix);
16753 return 0;
16754 }
16755
16756 /* Scroll the display. */
16757 run.current_y = first_reusable_row->y;
16758 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16759 run.height = it.last_visible_y - run.current_y;
16760 dy = run.current_y - run.desired_y;
16761
16762 if (run.height)
16763 {
16764 update_begin (f);
16765 FRAME_RIF (f)->update_window_begin_hook (w);
16766 FRAME_RIF (f)->clear_window_mouse_face (w);
16767 FRAME_RIF (f)->scroll_run_hook (w, &run);
16768 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16769 update_end (f);
16770 }
16771
16772 /* Adjust Y positions of reused rows. */
16773 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16774 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16775 max_y = it.last_visible_y;
16776 for (row = first_reusable_row; row < first_row_to_display; ++row)
16777 {
16778 row->y -= dy;
16779 row->visible_height = row->height;
16780 if (row->y < min_y)
16781 row->visible_height -= min_y - row->y;
16782 if (row->y + row->height > max_y)
16783 row->visible_height -= row->y + row->height - max_y;
16784 if (row->fringe_bitmap_periodic_p)
16785 row->redraw_fringe_bitmaps_p = 1;
16786 }
16787
16788 /* Scroll the current matrix. */
16789 eassert (nrows_scrolled > 0);
16790 rotate_matrix (w->current_matrix,
16791 start_vpos,
16792 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16793 -nrows_scrolled);
16794
16795 /* Disable rows not reused. */
16796 for (row -= nrows_scrolled; row < bottom_row; ++row)
16797 row->enabled_p = 0;
16798
16799 /* Point may have moved to a different line, so we cannot assume that
16800 the previous cursor position is valid; locate the correct row. */
16801 if (pt_row)
16802 {
16803 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16804 row < bottom_row
16805 && PT >= MATRIX_ROW_END_CHARPOS (row)
16806 && !row->ends_at_zv_p;
16807 row++)
16808 {
16809 w->cursor.vpos++;
16810 w->cursor.y = row->y;
16811 }
16812 if (row < bottom_row)
16813 {
16814 /* Can't simply scan the row for point with
16815 bidi-reordered glyph rows. Let set_cursor_from_row
16816 figure out where to put the cursor, and if it fails,
16817 give up. */
16818 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16819 {
16820 if (!set_cursor_from_row (w, row, w->current_matrix,
16821 0, 0, 0, 0))
16822 {
16823 clear_glyph_matrix (w->desired_matrix);
16824 return 0;
16825 }
16826 }
16827 else
16828 {
16829 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16830 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16831
16832 for (; glyph < end
16833 && (!BUFFERP (glyph->object)
16834 || glyph->charpos < PT);
16835 glyph++)
16836 {
16837 w->cursor.hpos++;
16838 w->cursor.x += glyph->pixel_width;
16839 }
16840 }
16841 }
16842 }
16843
16844 /* Adjust window end. A null value of last_text_row means that
16845 the window end is in reused rows which in turn means that
16846 only its vpos can have changed. */
16847 if (last_text_row)
16848 {
16849 w->window_end_bytepos
16850 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16851 wset_window_end_pos
16852 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16853 wset_window_end_vpos
16854 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16855 w->desired_matrix)));
16856 }
16857 else
16858 {
16859 wset_window_end_vpos
16860 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16861 }
16862
16863 wset_window_end_valid (w, Qnil);
16864 w->desired_matrix->no_scrolling_p = 1;
16865
16866 #ifdef GLYPH_DEBUG
16867 debug_method_add (w, "try_window_reusing_current_matrix 2");
16868 #endif
16869 return 1;
16870 }
16871
16872 return 0;
16873 }
16874
16875
16876 \f
16877 /************************************************************************
16878 Window redisplay reusing current matrix when buffer has changed
16879 ************************************************************************/
16880
16881 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16882 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16883 ptrdiff_t *, ptrdiff_t *);
16884 static struct glyph_row *
16885 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16886 struct glyph_row *);
16887
16888
16889 /* Return the last row in MATRIX displaying text. If row START is
16890 non-null, start searching with that row. IT gives the dimensions
16891 of the display. Value is null if matrix is empty; otherwise it is
16892 a pointer to the row found. */
16893
16894 static struct glyph_row *
16895 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16896 struct glyph_row *start)
16897 {
16898 struct glyph_row *row, *row_found;
16899
16900 /* Set row_found to the last row in IT->w's current matrix
16901 displaying text. The loop looks funny but think of partially
16902 visible lines. */
16903 row_found = NULL;
16904 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16905 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16906 {
16907 eassert (row->enabled_p);
16908 row_found = row;
16909 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16910 break;
16911 ++row;
16912 }
16913
16914 return row_found;
16915 }
16916
16917
16918 /* Return the last row in the current matrix of W that is not affected
16919 by changes at the start of current_buffer that occurred since W's
16920 current matrix was built. Value is null if no such row exists.
16921
16922 BEG_UNCHANGED us the number of characters unchanged at the start of
16923 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16924 first changed character in current_buffer. Characters at positions <
16925 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16926 when the current matrix was built. */
16927
16928 static struct glyph_row *
16929 find_last_unchanged_at_beg_row (struct window *w)
16930 {
16931 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16932 struct glyph_row *row;
16933 struct glyph_row *row_found = NULL;
16934 int yb = window_text_bottom_y (w);
16935
16936 /* Find the last row displaying unchanged text. */
16937 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16938 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16939 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16940 ++row)
16941 {
16942 if (/* If row ends before first_changed_pos, it is unchanged,
16943 except in some case. */
16944 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16945 /* When row ends in ZV and we write at ZV it is not
16946 unchanged. */
16947 && !row->ends_at_zv_p
16948 /* When first_changed_pos is the end of a continued line,
16949 row is not unchanged because it may be no longer
16950 continued. */
16951 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16952 && (row->continued_p
16953 || row->exact_window_width_line_p))
16954 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16955 needs to be recomputed, so don't consider this row as
16956 unchanged. This happens when the last line was
16957 bidi-reordered and was killed immediately before this
16958 redisplay cycle. In that case, ROW->end stores the
16959 buffer position of the first visual-order character of
16960 the killed text, which is now beyond ZV. */
16961 && CHARPOS (row->end.pos) <= ZV)
16962 row_found = row;
16963
16964 /* Stop if last visible row. */
16965 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16966 break;
16967 }
16968
16969 return row_found;
16970 }
16971
16972
16973 /* Find the first glyph row in the current matrix of W that is not
16974 affected by changes at the end of current_buffer since the
16975 time W's current matrix was built.
16976
16977 Return in *DELTA the number of chars by which buffer positions in
16978 unchanged text at the end of current_buffer must be adjusted.
16979
16980 Return in *DELTA_BYTES the corresponding number of bytes.
16981
16982 Value is null if no such row exists, i.e. all rows are affected by
16983 changes. */
16984
16985 static struct glyph_row *
16986 find_first_unchanged_at_end_row (struct window *w,
16987 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16988 {
16989 struct glyph_row *row;
16990 struct glyph_row *row_found = NULL;
16991
16992 *delta = *delta_bytes = 0;
16993
16994 /* Display must not have been paused, otherwise the current matrix
16995 is not up to date. */
16996 eassert (!NILP (w->window_end_valid));
16997
16998 /* A value of window_end_pos >= END_UNCHANGED means that the window
16999 end is in the range of changed text. If so, there is no
17000 unchanged row at the end of W's current matrix. */
17001 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
17002 return NULL;
17003
17004 /* Set row to the last row in W's current matrix displaying text. */
17005 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17006
17007 /* If matrix is entirely empty, no unchanged row exists. */
17008 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17009 {
17010 /* The value of row is the last glyph row in the matrix having a
17011 meaningful buffer position in it. The end position of row
17012 corresponds to window_end_pos. This allows us to translate
17013 buffer positions in the current matrix to current buffer
17014 positions for characters not in changed text. */
17015 ptrdiff_t Z_old =
17016 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17017 ptrdiff_t Z_BYTE_old =
17018 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17019 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17020 struct glyph_row *first_text_row
17021 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17022
17023 *delta = Z - Z_old;
17024 *delta_bytes = Z_BYTE - Z_BYTE_old;
17025
17026 /* Set last_unchanged_pos to the buffer position of the last
17027 character in the buffer that has not been changed. Z is the
17028 index + 1 of the last character in current_buffer, i.e. by
17029 subtracting END_UNCHANGED we get the index of the last
17030 unchanged character, and we have to add BEG to get its buffer
17031 position. */
17032 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17033 last_unchanged_pos_old = last_unchanged_pos - *delta;
17034
17035 /* Search backward from ROW for a row displaying a line that
17036 starts at a minimum position >= last_unchanged_pos_old. */
17037 for (; row > first_text_row; --row)
17038 {
17039 /* This used to abort, but it can happen.
17040 It is ok to just stop the search instead here. KFS. */
17041 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17042 break;
17043
17044 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17045 row_found = row;
17046 }
17047 }
17048
17049 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17050
17051 return row_found;
17052 }
17053
17054
17055 /* Make sure that glyph rows in the current matrix of window W
17056 reference the same glyph memory as corresponding rows in the
17057 frame's frame matrix. This function is called after scrolling W's
17058 current matrix on a terminal frame in try_window_id and
17059 try_window_reusing_current_matrix. */
17060
17061 static void
17062 sync_frame_with_window_matrix_rows (struct window *w)
17063 {
17064 struct frame *f = XFRAME (w->frame);
17065 struct glyph_row *window_row, *window_row_end, *frame_row;
17066
17067 /* Preconditions: W must be a leaf window and full-width. Its frame
17068 must have a frame matrix. */
17069 eassert (NILP (w->hchild) && NILP (w->vchild));
17070 eassert (WINDOW_FULL_WIDTH_P (w));
17071 eassert (!FRAME_WINDOW_P (f));
17072
17073 /* If W is a full-width window, glyph pointers in W's current matrix
17074 have, by definition, to be the same as glyph pointers in the
17075 corresponding frame matrix. Note that frame matrices have no
17076 marginal areas (see build_frame_matrix). */
17077 window_row = w->current_matrix->rows;
17078 window_row_end = window_row + w->current_matrix->nrows;
17079 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17080 while (window_row < window_row_end)
17081 {
17082 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17083 struct glyph *end = window_row->glyphs[LAST_AREA];
17084
17085 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17086 frame_row->glyphs[TEXT_AREA] = start;
17087 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17088 frame_row->glyphs[LAST_AREA] = end;
17089
17090 /* Disable frame rows whose corresponding window rows have
17091 been disabled in try_window_id. */
17092 if (!window_row->enabled_p)
17093 frame_row->enabled_p = 0;
17094
17095 ++window_row, ++frame_row;
17096 }
17097 }
17098
17099
17100 /* Find the glyph row in window W containing CHARPOS. Consider all
17101 rows between START and END (not inclusive). END null means search
17102 all rows to the end of the display area of W. Value is the row
17103 containing CHARPOS or null. */
17104
17105 struct glyph_row *
17106 row_containing_pos (struct window *w, ptrdiff_t charpos,
17107 struct glyph_row *start, struct glyph_row *end, int dy)
17108 {
17109 struct glyph_row *row = start;
17110 struct glyph_row *best_row = NULL;
17111 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17112 int last_y;
17113
17114 /* If we happen to start on a header-line, skip that. */
17115 if (row->mode_line_p)
17116 ++row;
17117
17118 if ((end && row >= end) || !row->enabled_p)
17119 return NULL;
17120
17121 last_y = window_text_bottom_y (w) - dy;
17122
17123 while (1)
17124 {
17125 /* Give up if we have gone too far. */
17126 if (end && row >= end)
17127 return NULL;
17128 /* This formerly returned if they were equal.
17129 I think that both quantities are of a "last plus one" type;
17130 if so, when they are equal, the row is within the screen. -- rms. */
17131 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17132 return NULL;
17133
17134 /* If it is in this row, return this row. */
17135 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17136 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17137 /* The end position of a row equals the start
17138 position of the next row. If CHARPOS is there, we
17139 would rather display it in the next line, except
17140 when this line ends in ZV. */
17141 && !row->ends_at_zv_p
17142 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17143 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17144 {
17145 struct glyph *g;
17146
17147 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17148 || (!best_row && !row->continued_p))
17149 return row;
17150 /* In bidi-reordered rows, there could be several rows
17151 occluding point, all of them belonging to the same
17152 continued line. We need to find the row which fits
17153 CHARPOS the best. */
17154 for (g = row->glyphs[TEXT_AREA];
17155 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17156 g++)
17157 {
17158 if (!STRINGP (g->object))
17159 {
17160 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17161 {
17162 mindif = eabs (g->charpos - charpos);
17163 best_row = row;
17164 /* Exact match always wins. */
17165 if (mindif == 0)
17166 return best_row;
17167 }
17168 }
17169 }
17170 }
17171 else if (best_row && !row->continued_p)
17172 return best_row;
17173 ++row;
17174 }
17175 }
17176
17177
17178 /* Try to redisplay window W by reusing its existing display. W's
17179 current matrix must be up to date when this function is called,
17180 i.e. window_end_valid must not be nil.
17181
17182 Value is
17183
17184 1 if display has been updated
17185 0 if otherwise unsuccessful
17186 -1 if redisplay with same window start is known not to succeed
17187
17188 The following steps are performed:
17189
17190 1. Find the last row in the current matrix of W that is not
17191 affected by changes at the start of current_buffer. If no such row
17192 is found, give up.
17193
17194 2. Find the first row in W's current matrix that is not affected by
17195 changes at the end of current_buffer. Maybe there is no such row.
17196
17197 3. Display lines beginning with the row + 1 found in step 1 to the
17198 row found in step 2 or, if step 2 didn't find a row, to the end of
17199 the window.
17200
17201 4. If cursor is not known to appear on the window, give up.
17202
17203 5. If display stopped at the row found in step 2, scroll the
17204 display and current matrix as needed.
17205
17206 6. Maybe display some lines at the end of W, if we must. This can
17207 happen under various circumstances, like a partially visible line
17208 becoming fully visible, or because newly displayed lines are displayed
17209 in smaller font sizes.
17210
17211 7. Update W's window end information. */
17212
17213 static int
17214 try_window_id (struct window *w)
17215 {
17216 struct frame *f = XFRAME (w->frame);
17217 struct glyph_matrix *current_matrix = w->current_matrix;
17218 struct glyph_matrix *desired_matrix = w->desired_matrix;
17219 struct glyph_row *last_unchanged_at_beg_row;
17220 struct glyph_row *first_unchanged_at_end_row;
17221 struct glyph_row *row;
17222 struct glyph_row *bottom_row;
17223 int bottom_vpos;
17224 struct it it;
17225 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17226 int dvpos, dy;
17227 struct text_pos start_pos;
17228 struct run run;
17229 int first_unchanged_at_end_vpos = 0;
17230 struct glyph_row *last_text_row, *last_text_row_at_end;
17231 struct text_pos start;
17232 ptrdiff_t first_changed_charpos, last_changed_charpos;
17233
17234 #ifdef GLYPH_DEBUG
17235 if (inhibit_try_window_id)
17236 return 0;
17237 #endif
17238
17239 /* This is handy for debugging. */
17240 #if 0
17241 #define GIVE_UP(X) \
17242 do { \
17243 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17244 return 0; \
17245 } while (0)
17246 #else
17247 #define GIVE_UP(X) return 0
17248 #endif
17249
17250 SET_TEXT_POS_FROM_MARKER (start, w->start);
17251
17252 /* Don't use this for mini-windows because these can show
17253 messages and mini-buffers, and we don't handle that here. */
17254 if (MINI_WINDOW_P (w))
17255 GIVE_UP (1);
17256
17257 /* This flag is used to prevent redisplay optimizations. */
17258 if (windows_or_buffers_changed || cursor_type_changed)
17259 GIVE_UP (2);
17260
17261 /* Verify that narrowing has not changed.
17262 Also verify that we were not told to prevent redisplay optimizations.
17263 It would be nice to further
17264 reduce the number of cases where this prevents try_window_id. */
17265 if (current_buffer->clip_changed
17266 || current_buffer->prevent_redisplay_optimizations_p)
17267 GIVE_UP (3);
17268
17269 /* Window must either use window-based redisplay or be full width. */
17270 if (!FRAME_WINDOW_P (f)
17271 && (!FRAME_LINE_INS_DEL_OK (f)
17272 || !WINDOW_FULL_WIDTH_P (w)))
17273 GIVE_UP (4);
17274
17275 /* Give up if point is known NOT to appear in W. */
17276 if (PT < CHARPOS (start))
17277 GIVE_UP (5);
17278
17279 /* Another way to prevent redisplay optimizations. */
17280 if (w->last_modified == 0)
17281 GIVE_UP (6);
17282
17283 /* Verify that window is not hscrolled. */
17284 if (w->hscroll != 0)
17285 GIVE_UP (7);
17286
17287 /* Verify that display wasn't paused. */
17288 if (NILP (w->window_end_valid))
17289 GIVE_UP (8);
17290
17291 /* Can't use this if highlighting a region because a cursor movement
17292 will do more than just set the cursor. */
17293 if (!NILP (Vtransient_mark_mode)
17294 && !NILP (BVAR (current_buffer, mark_active)))
17295 GIVE_UP (9);
17296
17297 /* Likewise if highlighting trailing whitespace. */
17298 if (!NILP (Vshow_trailing_whitespace))
17299 GIVE_UP (11);
17300
17301 /* Likewise if showing a region. */
17302 if (!NILP (w->region_showing))
17303 GIVE_UP (10);
17304
17305 /* Can't use this if overlay arrow position and/or string have
17306 changed. */
17307 if (overlay_arrows_changed_p ())
17308 GIVE_UP (12);
17309
17310 /* When word-wrap is on, adding a space to the first word of a
17311 wrapped line can change the wrap position, altering the line
17312 above it. It might be worthwhile to handle this more
17313 intelligently, but for now just redisplay from scratch. */
17314 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17315 GIVE_UP (21);
17316
17317 /* Under bidi reordering, adding or deleting a character in the
17318 beginning of a paragraph, before the first strong directional
17319 character, can change the base direction of the paragraph (unless
17320 the buffer specifies a fixed paragraph direction), which will
17321 require to redisplay the whole paragraph. It might be worthwhile
17322 to find the paragraph limits and widen the range of redisplayed
17323 lines to that, but for now just give up this optimization and
17324 redisplay from scratch. */
17325 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17326 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17327 GIVE_UP (22);
17328
17329 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17330 only if buffer has really changed. The reason is that the gap is
17331 initially at Z for freshly visited files. The code below would
17332 set end_unchanged to 0 in that case. */
17333 if (MODIFF > SAVE_MODIFF
17334 /* This seems to happen sometimes after saving a buffer. */
17335 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17336 {
17337 if (GPT - BEG < BEG_UNCHANGED)
17338 BEG_UNCHANGED = GPT - BEG;
17339 if (Z - GPT < END_UNCHANGED)
17340 END_UNCHANGED = Z - GPT;
17341 }
17342
17343 /* The position of the first and last character that has been changed. */
17344 first_changed_charpos = BEG + BEG_UNCHANGED;
17345 last_changed_charpos = Z - END_UNCHANGED;
17346
17347 /* If window starts after a line end, and the last change is in
17348 front of that newline, then changes don't affect the display.
17349 This case happens with stealth-fontification. Note that although
17350 the display is unchanged, glyph positions in the matrix have to
17351 be adjusted, of course. */
17352 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17353 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17354 && ((last_changed_charpos < CHARPOS (start)
17355 && CHARPOS (start) == BEGV)
17356 || (last_changed_charpos < CHARPOS (start) - 1
17357 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17358 {
17359 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17360 struct glyph_row *r0;
17361
17362 /* Compute how many chars/bytes have been added to or removed
17363 from the buffer. */
17364 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17365 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17366 Z_delta = Z - Z_old;
17367 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17368
17369 /* Give up if PT is not in the window. Note that it already has
17370 been checked at the start of try_window_id that PT is not in
17371 front of the window start. */
17372 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17373 GIVE_UP (13);
17374
17375 /* If window start is unchanged, we can reuse the whole matrix
17376 as is, after adjusting glyph positions. No need to compute
17377 the window end again, since its offset from Z hasn't changed. */
17378 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17379 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17380 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17381 /* PT must not be in a partially visible line. */
17382 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17383 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17384 {
17385 /* Adjust positions in the glyph matrix. */
17386 if (Z_delta || Z_delta_bytes)
17387 {
17388 struct glyph_row *r1
17389 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17390 increment_matrix_positions (w->current_matrix,
17391 MATRIX_ROW_VPOS (r0, current_matrix),
17392 MATRIX_ROW_VPOS (r1, current_matrix),
17393 Z_delta, Z_delta_bytes);
17394 }
17395
17396 /* Set the cursor. */
17397 row = row_containing_pos (w, PT, r0, NULL, 0);
17398 if (row)
17399 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17400 else
17401 emacs_abort ();
17402 return 1;
17403 }
17404 }
17405
17406 /* Handle the case that changes are all below what is displayed in
17407 the window, and that PT is in the window. This shortcut cannot
17408 be taken if ZV is visible in the window, and text has been added
17409 there that is visible in the window. */
17410 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17411 /* ZV is not visible in the window, or there are no
17412 changes at ZV, actually. */
17413 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17414 || first_changed_charpos == last_changed_charpos))
17415 {
17416 struct glyph_row *r0;
17417
17418 /* Give up if PT is not in the window. Note that it already has
17419 been checked at the start of try_window_id that PT is not in
17420 front of the window start. */
17421 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17422 GIVE_UP (14);
17423
17424 /* If window start is unchanged, we can reuse the whole matrix
17425 as is, without changing glyph positions since no text has
17426 been added/removed in front of the window end. */
17427 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17428 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17429 /* PT must not be in a partially visible line. */
17430 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17431 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17432 {
17433 /* We have to compute the window end anew since text
17434 could have been added/removed after it. */
17435 wset_window_end_pos
17436 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17437 w->window_end_bytepos
17438 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17439
17440 /* Set the cursor. */
17441 row = row_containing_pos (w, PT, r0, NULL, 0);
17442 if (row)
17443 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17444 else
17445 emacs_abort ();
17446 return 2;
17447 }
17448 }
17449
17450 /* Give up if window start is in the changed area.
17451
17452 The condition used to read
17453
17454 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17455
17456 but why that was tested escapes me at the moment. */
17457 if (CHARPOS (start) >= first_changed_charpos
17458 && CHARPOS (start) <= last_changed_charpos)
17459 GIVE_UP (15);
17460
17461 /* Check that window start agrees with the start of the first glyph
17462 row in its current matrix. Check this after we know the window
17463 start is not in changed text, otherwise positions would not be
17464 comparable. */
17465 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17466 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17467 GIVE_UP (16);
17468
17469 /* Give up if the window ends in strings. Overlay strings
17470 at the end are difficult to handle, so don't try. */
17471 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17472 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17473 GIVE_UP (20);
17474
17475 /* Compute the position at which we have to start displaying new
17476 lines. Some of the lines at the top of the window might be
17477 reusable because they are not displaying changed text. Find the
17478 last row in W's current matrix not affected by changes at the
17479 start of current_buffer. Value is null if changes start in the
17480 first line of window. */
17481 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17482 if (last_unchanged_at_beg_row)
17483 {
17484 /* Avoid starting to display in the middle of a character, a TAB
17485 for instance. This is easier than to set up the iterator
17486 exactly, and it's not a frequent case, so the additional
17487 effort wouldn't really pay off. */
17488 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17489 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17490 && last_unchanged_at_beg_row > w->current_matrix->rows)
17491 --last_unchanged_at_beg_row;
17492
17493 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17494 GIVE_UP (17);
17495
17496 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17497 GIVE_UP (18);
17498 start_pos = it.current.pos;
17499
17500 /* Start displaying new lines in the desired matrix at the same
17501 vpos we would use in the current matrix, i.e. below
17502 last_unchanged_at_beg_row. */
17503 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17504 current_matrix);
17505 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17506 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17507
17508 eassert (it.hpos == 0 && it.current_x == 0);
17509 }
17510 else
17511 {
17512 /* There are no reusable lines at the start of the window.
17513 Start displaying in the first text line. */
17514 start_display (&it, w, start);
17515 it.vpos = it.first_vpos;
17516 start_pos = it.current.pos;
17517 }
17518
17519 /* Find the first row that is not affected by changes at the end of
17520 the buffer. Value will be null if there is no unchanged row, in
17521 which case we must redisplay to the end of the window. delta
17522 will be set to the value by which buffer positions beginning with
17523 first_unchanged_at_end_row have to be adjusted due to text
17524 changes. */
17525 first_unchanged_at_end_row
17526 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17527 IF_DEBUG (debug_delta = delta);
17528 IF_DEBUG (debug_delta_bytes = delta_bytes);
17529
17530 /* Set stop_pos to the buffer position up to which we will have to
17531 display new lines. If first_unchanged_at_end_row != NULL, this
17532 is the buffer position of the start of the line displayed in that
17533 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17534 that we don't stop at a buffer position. */
17535 stop_pos = 0;
17536 if (first_unchanged_at_end_row)
17537 {
17538 eassert (last_unchanged_at_beg_row == NULL
17539 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17540
17541 /* If this is a continuation line, move forward to the next one
17542 that isn't. Changes in lines above affect this line.
17543 Caution: this may move first_unchanged_at_end_row to a row
17544 not displaying text. */
17545 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17546 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17547 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17548 < it.last_visible_y))
17549 ++first_unchanged_at_end_row;
17550
17551 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17552 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17553 >= it.last_visible_y))
17554 first_unchanged_at_end_row = NULL;
17555 else
17556 {
17557 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17558 + delta);
17559 first_unchanged_at_end_vpos
17560 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17561 eassert (stop_pos >= Z - END_UNCHANGED);
17562 }
17563 }
17564 else if (last_unchanged_at_beg_row == NULL)
17565 GIVE_UP (19);
17566
17567
17568 #ifdef GLYPH_DEBUG
17569
17570 /* Either there is no unchanged row at the end, or the one we have
17571 now displays text. This is a necessary condition for the window
17572 end pos calculation at the end of this function. */
17573 eassert (first_unchanged_at_end_row == NULL
17574 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17575
17576 debug_last_unchanged_at_beg_vpos
17577 = (last_unchanged_at_beg_row
17578 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17579 : -1);
17580 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17581
17582 #endif /* GLYPH_DEBUG */
17583
17584
17585 /* Display new lines. Set last_text_row to the last new line
17586 displayed which has text on it, i.e. might end up as being the
17587 line where the window_end_vpos is. */
17588 w->cursor.vpos = -1;
17589 last_text_row = NULL;
17590 overlay_arrow_seen = 0;
17591 while (it.current_y < it.last_visible_y
17592 && !fonts_changed_p
17593 && (first_unchanged_at_end_row == NULL
17594 || IT_CHARPOS (it) < stop_pos))
17595 {
17596 if (display_line (&it))
17597 last_text_row = it.glyph_row - 1;
17598 }
17599
17600 if (fonts_changed_p)
17601 return -1;
17602
17603
17604 /* Compute differences in buffer positions, y-positions etc. for
17605 lines reused at the bottom of the window. Compute what we can
17606 scroll. */
17607 if (first_unchanged_at_end_row
17608 /* No lines reused because we displayed everything up to the
17609 bottom of the window. */
17610 && it.current_y < it.last_visible_y)
17611 {
17612 dvpos = (it.vpos
17613 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17614 current_matrix));
17615 dy = it.current_y - first_unchanged_at_end_row->y;
17616 run.current_y = first_unchanged_at_end_row->y;
17617 run.desired_y = run.current_y + dy;
17618 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17619 }
17620 else
17621 {
17622 delta = delta_bytes = dvpos = dy
17623 = run.current_y = run.desired_y = run.height = 0;
17624 first_unchanged_at_end_row = NULL;
17625 }
17626 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17627
17628
17629 /* Find the cursor if not already found. We have to decide whether
17630 PT will appear on this window (it sometimes doesn't, but this is
17631 not a very frequent case.) This decision has to be made before
17632 the current matrix is altered. A value of cursor.vpos < 0 means
17633 that PT is either in one of the lines beginning at
17634 first_unchanged_at_end_row or below the window. Don't care for
17635 lines that might be displayed later at the window end; as
17636 mentioned, this is not a frequent case. */
17637 if (w->cursor.vpos < 0)
17638 {
17639 /* Cursor in unchanged rows at the top? */
17640 if (PT < CHARPOS (start_pos)
17641 && last_unchanged_at_beg_row)
17642 {
17643 row = row_containing_pos (w, PT,
17644 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17645 last_unchanged_at_beg_row + 1, 0);
17646 if (row)
17647 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17648 }
17649
17650 /* Start from first_unchanged_at_end_row looking for PT. */
17651 else if (first_unchanged_at_end_row)
17652 {
17653 row = row_containing_pos (w, PT - delta,
17654 first_unchanged_at_end_row, NULL, 0);
17655 if (row)
17656 set_cursor_from_row (w, row, w->current_matrix, delta,
17657 delta_bytes, dy, dvpos);
17658 }
17659
17660 /* Give up if cursor was not found. */
17661 if (w->cursor.vpos < 0)
17662 {
17663 clear_glyph_matrix (w->desired_matrix);
17664 return -1;
17665 }
17666 }
17667
17668 /* Don't let the cursor end in the scroll margins. */
17669 {
17670 int this_scroll_margin, cursor_height;
17671
17672 this_scroll_margin =
17673 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17674 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17675 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17676
17677 if ((w->cursor.y < this_scroll_margin
17678 && CHARPOS (start) > BEGV)
17679 /* Old redisplay didn't take scroll margin into account at the bottom,
17680 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17681 || (w->cursor.y + (make_cursor_line_fully_visible_p
17682 ? cursor_height + this_scroll_margin
17683 : 1)) > it.last_visible_y)
17684 {
17685 w->cursor.vpos = -1;
17686 clear_glyph_matrix (w->desired_matrix);
17687 return -1;
17688 }
17689 }
17690
17691 /* Scroll the display. Do it before changing the current matrix so
17692 that xterm.c doesn't get confused about where the cursor glyph is
17693 found. */
17694 if (dy && run.height)
17695 {
17696 update_begin (f);
17697
17698 if (FRAME_WINDOW_P (f))
17699 {
17700 FRAME_RIF (f)->update_window_begin_hook (w);
17701 FRAME_RIF (f)->clear_window_mouse_face (w);
17702 FRAME_RIF (f)->scroll_run_hook (w, &run);
17703 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17704 }
17705 else
17706 {
17707 /* Terminal frame. In this case, dvpos gives the number of
17708 lines to scroll by; dvpos < 0 means scroll up. */
17709 int from_vpos
17710 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17711 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17712 int end = (WINDOW_TOP_EDGE_LINE (w)
17713 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17714 + window_internal_height (w));
17715
17716 #if defined (HAVE_GPM) || defined (MSDOS)
17717 x_clear_window_mouse_face (w);
17718 #endif
17719 /* Perform the operation on the screen. */
17720 if (dvpos > 0)
17721 {
17722 /* Scroll last_unchanged_at_beg_row to the end of the
17723 window down dvpos lines. */
17724 set_terminal_window (f, end);
17725
17726 /* On dumb terminals delete dvpos lines at the end
17727 before inserting dvpos empty lines. */
17728 if (!FRAME_SCROLL_REGION_OK (f))
17729 ins_del_lines (f, end - dvpos, -dvpos);
17730
17731 /* Insert dvpos empty lines in front of
17732 last_unchanged_at_beg_row. */
17733 ins_del_lines (f, from, dvpos);
17734 }
17735 else if (dvpos < 0)
17736 {
17737 /* Scroll up last_unchanged_at_beg_vpos to the end of
17738 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17739 set_terminal_window (f, end);
17740
17741 /* Delete dvpos lines in front of
17742 last_unchanged_at_beg_vpos. ins_del_lines will set
17743 the cursor to the given vpos and emit |dvpos| delete
17744 line sequences. */
17745 ins_del_lines (f, from + dvpos, dvpos);
17746
17747 /* On a dumb terminal insert dvpos empty lines at the
17748 end. */
17749 if (!FRAME_SCROLL_REGION_OK (f))
17750 ins_del_lines (f, end + dvpos, -dvpos);
17751 }
17752
17753 set_terminal_window (f, 0);
17754 }
17755
17756 update_end (f);
17757 }
17758
17759 /* Shift reused rows of the current matrix to the right position.
17760 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17761 text. */
17762 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17763 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17764 if (dvpos < 0)
17765 {
17766 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17767 bottom_vpos, dvpos);
17768 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17769 bottom_vpos);
17770 }
17771 else if (dvpos > 0)
17772 {
17773 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17774 bottom_vpos, dvpos);
17775 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17776 first_unchanged_at_end_vpos + dvpos);
17777 }
17778
17779 /* For frame-based redisplay, make sure that current frame and window
17780 matrix are in sync with respect to glyph memory. */
17781 if (!FRAME_WINDOW_P (f))
17782 sync_frame_with_window_matrix_rows (w);
17783
17784 /* Adjust buffer positions in reused rows. */
17785 if (delta || delta_bytes)
17786 increment_matrix_positions (current_matrix,
17787 first_unchanged_at_end_vpos + dvpos,
17788 bottom_vpos, delta, delta_bytes);
17789
17790 /* Adjust Y positions. */
17791 if (dy)
17792 shift_glyph_matrix (w, current_matrix,
17793 first_unchanged_at_end_vpos + dvpos,
17794 bottom_vpos, dy);
17795
17796 if (first_unchanged_at_end_row)
17797 {
17798 first_unchanged_at_end_row += dvpos;
17799 if (first_unchanged_at_end_row->y >= it.last_visible_y
17800 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17801 first_unchanged_at_end_row = NULL;
17802 }
17803
17804 /* If scrolling up, there may be some lines to display at the end of
17805 the window. */
17806 last_text_row_at_end = NULL;
17807 if (dy < 0)
17808 {
17809 /* Scrolling up can leave for example a partially visible line
17810 at the end of the window to be redisplayed. */
17811 /* Set last_row to the glyph row in the current matrix where the
17812 window end line is found. It has been moved up or down in
17813 the matrix by dvpos. */
17814 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17815 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17816
17817 /* If last_row is the window end line, it should display text. */
17818 eassert (last_row->displays_text_p);
17819
17820 /* If window end line was partially visible before, begin
17821 displaying at that line. Otherwise begin displaying with the
17822 line following it. */
17823 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17824 {
17825 init_to_row_start (&it, w, last_row);
17826 it.vpos = last_vpos;
17827 it.current_y = last_row->y;
17828 }
17829 else
17830 {
17831 init_to_row_end (&it, w, last_row);
17832 it.vpos = 1 + last_vpos;
17833 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17834 ++last_row;
17835 }
17836
17837 /* We may start in a continuation line. If so, we have to
17838 get the right continuation_lines_width and current_x. */
17839 it.continuation_lines_width = last_row->continuation_lines_width;
17840 it.hpos = it.current_x = 0;
17841
17842 /* Display the rest of the lines at the window end. */
17843 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17844 while (it.current_y < it.last_visible_y
17845 && !fonts_changed_p)
17846 {
17847 /* Is it always sure that the display agrees with lines in
17848 the current matrix? I don't think so, so we mark rows
17849 displayed invalid in the current matrix by setting their
17850 enabled_p flag to zero. */
17851 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17852 if (display_line (&it))
17853 last_text_row_at_end = it.glyph_row - 1;
17854 }
17855 }
17856
17857 /* Update window_end_pos and window_end_vpos. */
17858 if (first_unchanged_at_end_row
17859 && !last_text_row_at_end)
17860 {
17861 /* Window end line if one of the preserved rows from the current
17862 matrix. Set row to the last row displaying text in current
17863 matrix starting at first_unchanged_at_end_row, after
17864 scrolling. */
17865 eassert (first_unchanged_at_end_row->displays_text_p);
17866 row = find_last_row_displaying_text (w->current_matrix, &it,
17867 first_unchanged_at_end_row);
17868 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17869
17870 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17871 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17872 wset_window_end_vpos
17873 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17874 eassert (w->window_end_bytepos >= 0);
17875 IF_DEBUG (debug_method_add (w, "A"));
17876 }
17877 else if (last_text_row_at_end)
17878 {
17879 wset_window_end_pos
17880 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17881 w->window_end_bytepos
17882 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17883 wset_window_end_vpos
17884 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17885 desired_matrix)));
17886 eassert (w->window_end_bytepos >= 0);
17887 IF_DEBUG (debug_method_add (w, "B"));
17888 }
17889 else if (last_text_row)
17890 {
17891 /* We have displayed either to the end of the window or at the
17892 end of the window, i.e. the last row with text is to be found
17893 in the desired matrix. */
17894 wset_window_end_pos
17895 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17896 w->window_end_bytepos
17897 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17898 wset_window_end_vpos
17899 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17900 eassert (w->window_end_bytepos >= 0);
17901 }
17902 else if (first_unchanged_at_end_row == NULL
17903 && last_text_row == NULL
17904 && last_text_row_at_end == NULL)
17905 {
17906 /* Displayed to end of window, but no line containing text was
17907 displayed. Lines were deleted at the end of the window. */
17908 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17909 int vpos = XFASTINT (w->window_end_vpos);
17910 struct glyph_row *current_row = current_matrix->rows + vpos;
17911 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17912
17913 for (row = NULL;
17914 row == NULL && vpos >= first_vpos;
17915 --vpos, --current_row, --desired_row)
17916 {
17917 if (desired_row->enabled_p)
17918 {
17919 if (desired_row->displays_text_p)
17920 row = desired_row;
17921 }
17922 else if (current_row->displays_text_p)
17923 row = current_row;
17924 }
17925
17926 eassert (row != NULL);
17927 wset_window_end_vpos (w, make_number (vpos + 1));
17928 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17929 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17930 eassert (w->window_end_bytepos >= 0);
17931 IF_DEBUG (debug_method_add (w, "C"));
17932 }
17933 else
17934 emacs_abort ();
17935
17936 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17937 debug_end_vpos = XFASTINT (w->window_end_vpos));
17938
17939 /* Record that display has not been completed. */
17940 wset_window_end_valid (w, Qnil);
17941 w->desired_matrix->no_scrolling_p = 1;
17942 return 3;
17943
17944 #undef GIVE_UP
17945 }
17946
17947
17948 \f
17949 /***********************************************************************
17950 More debugging support
17951 ***********************************************************************/
17952
17953 #ifdef GLYPH_DEBUG
17954
17955 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17956 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17957 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17958
17959
17960 /* Dump the contents of glyph matrix MATRIX on stderr.
17961
17962 GLYPHS 0 means don't show glyph contents.
17963 GLYPHS 1 means show glyphs in short form
17964 GLYPHS > 1 means show glyphs in long form. */
17965
17966 void
17967 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17968 {
17969 int i;
17970 for (i = 0; i < matrix->nrows; ++i)
17971 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17972 }
17973
17974
17975 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17976 the glyph row and area where the glyph comes from. */
17977
17978 void
17979 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17980 {
17981 if (glyph->type == CHAR_GLYPH)
17982 {
17983 fprintf (stderr,
17984 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17985 glyph - row->glyphs[TEXT_AREA],
17986 'C',
17987 glyph->charpos,
17988 (BUFFERP (glyph->object)
17989 ? 'B'
17990 : (STRINGP (glyph->object)
17991 ? 'S'
17992 : '-')),
17993 glyph->pixel_width,
17994 glyph->u.ch,
17995 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17996 ? glyph->u.ch
17997 : '.'),
17998 glyph->face_id,
17999 glyph->left_box_line_p,
18000 glyph->right_box_line_p);
18001 }
18002 else if (glyph->type == STRETCH_GLYPH)
18003 {
18004 fprintf (stderr,
18005 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18006 glyph - row->glyphs[TEXT_AREA],
18007 'S',
18008 glyph->charpos,
18009 (BUFFERP (glyph->object)
18010 ? 'B'
18011 : (STRINGP (glyph->object)
18012 ? 'S'
18013 : '-')),
18014 glyph->pixel_width,
18015 0,
18016 '.',
18017 glyph->face_id,
18018 glyph->left_box_line_p,
18019 glyph->right_box_line_p);
18020 }
18021 else if (glyph->type == IMAGE_GLYPH)
18022 {
18023 fprintf (stderr,
18024 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18025 glyph - row->glyphs[TEXT_AREA],
18026 'I',
18027 glyph->charpos,
18028 (BUFFERP (glyph->object)
18029 ? 'B'
18030 : (STRINGP (glyph->object)
18031 ? 'S'
18032 : '-')),
18033 glyph->pixel_width,
18034 glyph->u.img_id,
18035 '.',
18036 glyph->face_id,
18037 glyph->left_box_line_p,
18038 glyph->right_box_line_p);
18039 }
18040 else if (glyph->type == COMPOSITE_GLYPH)
18041 {
18042 fprintf (stderr,
18043 " %5td %4c %6"pI"d %c %3d 0x%05x",
18044 glyph - row->glyphs[TEXT_AREA],
18045 '+',
18046 glyph->charpos,
18047 (BUFFERP (glyph->object)
18048 ? 'B'
18049 : (STRINGP (glyph->object)
18050 ? 'S'
18051 : '-')),
18052 glyph->pixel_width,
18053 glyph->u.cmp.id);
18054 if (glyph->u.cmp.automatic)
18055 fprintf (stderr,
18056 "[%d-%d]",
18057 glyph->slice.cmp.from, glyph->slice.cmp.to);
18058 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18059 glyph->face_id,
18060 glyph->left_box_line_p,
18061 glyph->right_box_line_p);
18062 }
18063 }
18064
18065
18066 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18067 GLYPHS 0 means don't show glyph contents.
18068 GLYPHS 1 means show glyphs in short form
18069 GLYPHS > 1 means show glyphs in long form. */
18070
18071 void
18072 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18073 {
18074 if (glyphs != 1)
18075 {
18076 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18077 fprintf (stderr, "======================================================================\n");
18078
18079 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18080 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18081 vpos,
18082 MATRIX_ROW_START_CHARPOS (row),
18083 MATRIX_ROW_END_CHARPOS (row),
18084 row->used[TEXT_AREA],
18085 row->contains_overlapping_glyphs_p,
18086 row->enabled_p,
18087 row->truncated_on_left_p,
18088 row->truncated_on_right_p,
18089 row->continued_p,
18090 MATRIX_ROW_CONTINUATION_LINE_P (row),
18091 row->displays_text_p,
18092 row->ends_at_zv_p,
18093 row->fill_line_p,
18094 row->ends_in_middle_of_char_p,
18095 row->starts_in_middle_of_char_p,
18096 row->mouse_face_p,
18097 row->x,
18098 row->y,
18099 row->pixel_width,
18100 row->height,
18101 row->visible_height,
18102 row->ascent,
18103 row->phys_ascent);
18104 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18105 row->end.overlay_string_index,
18106 row->continuation_lines_width);
18107 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18108 CHARPOS (row->start.string_pos),
18109 CHARPOS (row->end.string_pos));
18110 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18111 row->end.dpvec_index);
18112 }
18113
18114 if (glyphs > 1)
18115 {
18116 int area;
18117
18118 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18119 {
18120 struct glyph *glyph = row->glyphs[area];
18121 struct glyph *glyph_end = glyph + row->used[area];
18122
18123 /* Glyph for a line end in text. */
18124 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18125 ++glyph_end;
18126
18127 if (glyph < glyph_end)
18128 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18129
18130 for (; glyph < glyph_end; ++glyph)
18131 dump_glyph (row, glyph, area);
18132 }
18133 }
18134 else if (glyphs == 1)
18135 {
18136 int area;
18137
18138 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18139 {
18140 char *s = alloca (row->used[area] + 1);
18141 int i;
18142
18143 for (i = 0; i < row->used[area]; ++i)
18144 {
18145 struct glyph *glyph = row->glyphs[area] + i;
18146 if (glyph->type == CHAR_GLYPH
18147 && glyph->u.ch < 0x80
18148 && glyph->u.ch >= ' ')
18149 s[i] = glyph->u.ch;
18150 else
18151 s[i] = '.';
18152 }
18153
18154 s[i] = '\0';
18155 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18156 }
18157 }
18158 }
18159
18160
18161 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18162 Sdump_glyph_matrix, 0, 1, "p",
18163 doc: /* Dump the current matrix of the selected window to stderr.
18164 Shows contents of glyph row structures. With non-nil
18165 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18166 glyphs in short form, otherwise show glyphs in long form. */)
18167 (Lisp_Object glyphs)
18168 {
18169 struct window *w = XWINDOW (selected_window);
18170 struct buffer *buffer = XBUFFER (w->buffer);
18171
18172 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18173 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18174 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18175 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18176 fprintf (stderr, "=============================================\n");
18177 dump_glyph_matrix (w->current_matrix,
18178 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18179 return Qnil;
18180 }
18181
18182
18183 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18184 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18185 (void)
18186 {
18187 struct frame *f = XFRAME (selected_frame);
18188 dump_glyph_matrix (f->current_matrix, 1);
18189 return Qnil;
18190 }
18191
18192
18193 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18194 doc: /* Dump glyph row ROW to stderr.
18195 GLYPH 0 means don't dump glyphs.
18196 GLYPH 1 means dump glyphs in short form.
18197 GLYPH > 1 or omitted means dump glyphs in long form. */)
18198 (Lisp_Object row, Lisp_Object glyphs)
18199 {
18200 struct glyph_matrix *matrix;
18201 EMACS_INT vpos;
18202
18203 CHECK_NUMBER (row);
18204 matrix = XWINDOW (selected_window)->current_matrix;
18205 vpos = XINT (row);
18206 if (vpos >= 0 && vpos < matrix->nrows)
18207 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18208 vpos,
18209 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18210 return Qnil;
18211 }
18212
18213
18214 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18215 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18216 GLYPH 0 means don't dump glyphs.
18217 GLYPH 1 means dump glyphs in short form.
18218 GLYPH > 1 or omitted means dump glyphs in long form. */)
18219 (Lisp_Object row, Lisp_Object glyphs)
18220 {
18221 struct frame *sf = SELECTED_FRAME ();
18222 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18223 EMACS_INT vpos;
18224
18225 CHECK_NUMBER (row);
18226 vpos = XINT (row);
18227 if (vpos >= 0 && vpos < m->nrows)
18228 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18229 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18230 return Qnil;
18231 }
18232
18233
18234 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18235 doc: /* Toggle tracing of redisplay.
18236 With ARG, turn tracing on if and only if ARG is positive. */)
18237 (Lisp_Object arg)
18238 {
18239 if (NILP (arg))
18240 trace_redisplay_p = !trace_redisplay_p;
18241 else
18242 {
18243 arg = Fprefix_numeric_value (arg);
18244 trace_redisplay_p = XINT (arg) > 0;
18245 }
18246
18247 return Qnil;
18248 }
18249
18250
18251 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18252 doc: /* Like `format', but print result to stderr.
18253 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18254 (ptrdiff_t nargs, Lisp_Object *args)
18255 {
18256 Lisp_Object s = Fformat (nargs, args);
18257 fprintf (stderr, "%s", SDATA (s));
18258 return Qnil;
18259 }
18260
18261 #endif /* GLYPH_DEBUG */
18262
18263
18264 \f
18265 /***********************************************************************
18266 Building Desired Matrix Rows
18267 ***********************************************************************/
18268
18269 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18270 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18271
18272 static struct glyph_row *
18273 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18274 {
18275 struct frame *f = XFRAME (WINDOW_FRAME (w));
18276 struct buffer *buffer = XBUFFER (w->buffer);
18277 struct buffer *old = current_buffer;
18278 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18279 int arrow_len = SCHARS (overlay_arrow_string);
18280 const unsigned char *arrow_end = arrow_string + arrow_len;
18281 const unsigned char *p;
18282 struct it it;
18283 int multibyte_p;
18284 int n_glyphs_before;
18285
18286 set_buffer_temp (buffer);
18287 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18288 it.glyph_row->used[TEXT_AREA] = 0;
18289 SET_TEXT_POS (it.position, 0, 0);
18290
18291 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18292 p = arrow_string;
18293 while (p < arrow_end)
18294 {
18295 Lisp_Object face, ilisp;
18296
18297 /* Get the next character. */
18298 if (multibyte_p)
18299 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18300 else
18301 {
18302 it.c = it.char_to_display = *p, it.len = 1;
18303 if (! ASCII_CHAR_P (it.c))
18304 it.char_to_display = BYTE8_TO_CHAR (it.c);
18305 }
18306 p += it.len;
18307
18308 /* Get its face. */
18309 ilisp = make_number (p - arrow_string);
18310 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18311 it.face_id = compute_char_face (f, it.char_to_display, face);
18312
18313 /* Compute its width, get its glyphs. */
18314 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18315 SET_TEXT_POS (it.position, -1, -1);
18316 PRODUCE_GLYPHS (&it);
18317
18318 /* If this character doesn't fit any more in the line, we have
18319 to remove some glyphs. */
18320 if (it.current_x > it.last_visible_x)
18321 {
18322 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18323 break;
18324 }
18325 }
18326
18327 set_buffer_temp (old);
18328 return it.glyph_row;
18329 }
18330
18331
18332 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18333 glyphs to insert is determined by produce_special_glyphs. */
18334
18335 static void
18336 insert_left_trunc_glyphs (struct it *it)
18337 {
18338 struct it truncate_it;
18339 struct glyph *from, *end, *to, *toend;
18340
18341 eassert (!FRAME_WINDOW_P (it->f)
18342 || (!it->glyph_row->reversed_p
18343 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18344 || (it->glyph_row->reversed_p
18345 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18346
18347 /* Get the truncation glyphs. */
18348 truncate_it = *it;
18349 truncate_it.current_x = 0;
18350 truncate_it.face_id = DEFAULT_FACE_ID;
18351 truncate_it.glyph_row = &scratch_glyph_row;
18352 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18353 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18354 truncate_it.object = make_number (0);
18355 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18356
18357 /* Overwrite glyphs from IT with truncation glyphs. */
18358 if (!it->glyph_row->reversed_p)
18359 {
18360 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18361
18362 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18363 end = from + tused;
18364 to = it->glyph_row->glyphs[TEXT_AREA];
18365 toend = to + it->glyph_row->used[TEXT_AREA];
18366 if (FRAME_WINDOW_P (it->f))
18367 {
18368 /* On GUI frames, when variable-size fonts are displayed,
18369 the truncation glyphs may need more pixels than the row's
18370 glyphs they overwrite. We overwrite more glyphs to free
18371 enough screen real estate, and enlarge the stretch glyph
18372 on the right (see display_line), if there is one, to
18373 preserve the screen position of the truncation glyphs on
18374 the right. */
18375 int w = 0;
18376 struct glyph *g = to;
18377 short used;
18378
18379 /* The first glyph could be partially visible, in which case
18380 it->glyph_row->x will be negative. But we want the left
18381 truncation glyphs to be aligned at the left margin of the
18382 window, so we override the x coordinate at which the row
18383 will begin. */
18384 it->glyph_row->x = 0;
18385 while (g < toend && w < it->truncation_pixel_width)
18386 {
18387 w += g->pixel_width;
18388 ++g;
18389 }
18390 if (g - to - tused > 0)
18391 {
18392 memmove (to + tused, g, (toend - g) * sizeof(*g));
18393 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18394 }
18395 used = it->glyph_row->used[TEXT_AREA];
18396 if (it->glyph_row->truncated_on_right_p
18397 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18398 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18399 == STRETCH_GLYPH)
18400 {
18401 int extra = w - it->truncation_pixel_width;
18402
18403 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18404 }
18405 }
18406
18407 while (from < end)
18408 *to++ = *from++;
18409
18410 /* There may be padding glyphs left over. Overwrite them too. */
18411 if (!FRAME_WINDOW_P (it->f))
18412 {
18413 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18414 {
18415 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18416 while (from < end)
18417 *to++ = *from++;
18418 }
18419 }
18420
18421 if (to > toend)
18422 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18423 }
18424 else
18425 {
18426 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18427
18428 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18429 that back to front. */
18430 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18431 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18432 toend = it->glyph_row->glyphs[TEXT_AREA];
18433 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18434 if (FRAME_WINDOW_P (it->f))
18435 {
18436 int w = 0;
18437 struct glyph *g = to;
18438
18439 while (g >= toend && w < it->truncation_pixel_width)
18440 {
18441 w += g->pixel_width;
18442 --g;
18443 }
18444 if (to - g - tused > 0)
18445 to = g + tused;
18446 if (it->glyph_row->truncated_on_right_p
18447 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18448 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18449 {
18450 int extra = w - it->truncation_pixel_width;
18451
18452 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18453 }
18454 }
18455
18456 while (from >= end && to >= toend)
18457 *to-- = *from--;
18458 if (!FRAME_WINDOW_P (it->f))
18459 {
18460 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18461 {
18462 from =
18463 truncate_it.glyph_row->glyphs[TEXT_AREA]
18464 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18465 while (from >= end && to >= toend)
18466 *to-- = *from--;
18467 }
18468 }
18469 if (from >= end)
18470 {
18471 /* Need to free some room before prepending additional
18472 glyphs. */
18473 int move_by = from - end + 1;
18474 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18475 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18476
18477 for ( ; g >= g0; g--)
18478 g[move_by] = *g;
18479 while (from >= end)
18480 *to-- = *from--;
18481 it->glyph_row->used[TEXT_AREA] += move_by;
18482 }
18483 }
18484 }
18485
18486 /* Compute the hash code for ROW. */
18487 unsigned
18488 row_hash (struct glyph_row *row)
18489 {
18490 int area, k;
18491 unsigned hashval = 0;
18492
18493 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18494 for (k = 0; k < row->used[area]; ++k)
18495 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18496 + row->glyphs[area][k].u.val
18497 + row->glyphs[area][k].face_id
18498 + row->glyphs[area][k].padding_p
18499 + (row->glyphs[area][k].type << 2));
18500
18501 return hashval;
18502 }
18503
18504 /* Compute the pixel height and width of IT->glyph_row.
18505
18506 Most of the time, ascent and height of a display line will be equal
18507 to the max_ascent and max_height values of the display iterator
18508 structure. This is not the case if
18509
18510 1. We hit ZV without displaying anything. In this case, max_ascent
18511 and max_height will be zero.
18512
18513 2. We have some glyphs that don't contribute to the line height.
18514 (The glyph row flag contributes_to_line_height_p is for future
18515 pixmap extensions).
18516
18517 The first case is easily covered by using default values because in
18518 these cases, the line height does not really matter, except that it
18519 must not be zero. */
18520
18521 static void
18522 compute_line_metrics (struct it *it)
18523 {
18524 struct glyph_row *row = it->glyph_row;
18525
18526 if (FRAME_WINDOW_P (it->f))
18527 {
18528 int i, min_y, max_y;
18529
18530 /* The line may consist of one space only, that was added to
18531 place the cursor on it. If so, the row's height hasn't been
18532 computed yet. */
18533 if (row->height == 0)
18534 {
18535 if (it->max_ascent + it->max_descent == 0)
18536 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18537 row->ascent = it->max_ascent;
18538 row->height = it->max_ascent + it->max_descent;
18539 row->phys_ascent = it->max_phys_ascent;
18540 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18541 row->extra_line_spacing = it->max_extra_line_spacing;
18542 }
18543
18544 /* Compute the width of this line. */
18545 row->pixel_width = row->x;
18546 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18547 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18548
18549 eassert (row->pixel_width >= 0);
18550 eassert (row->ascent >= 0 && row->height > 0);
18551
18552 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18553 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18554
18555 /* If first line's physical ascent is larger than its logical
18556 ascent, use the physical ascent, and make the row taller.
18557 This makes accented characters fully visible. */
18558 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18559 && row->phys_ascent > row->ascent)
18560 {
18561 row->height += row->phys_ascent - row->ascent;
18562 row->ascent = row->phys_ascent;
18563 }
18564
18565 /* Compute how much of the line is visible. */
18566 row->visible_height = row->height;
18567
18568 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18569 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18570
18571 if (row->y < min_y)
18572 row->visible_height -= min_y - row->y;
18573 if (row->y + row->height > max_y)
18574 row->visible_height -= row->y + row->height - max_y;
18575 }
18576 else
18577 {
18578 row->pixel_width = row->used[TEXT_AREA];
18579 if (row->continued_p)
18580 row->pixel_width -= it->continuation_pixel_width;
18581 else if (row->truncated_on_right_p)
18582 row->pixel_width -= it->truncation_pixel_width;
18583 row->ascent = row->phys_ascent = 0;
18584 row->height = row->phys_height = row->visible_height = 1;
18585 row->extra_line_spacing = 0;
18586 }
18587
18588 /* Compute a hash code for this row. */
18589 row->hash = row_hash (row);
18590
18591 it->max_ascent = it->max_descent = 0;
18592 it->max_phys_ascent = it->max_phys_descent = 0;
18593 }
18594
18595
18596 /* Append one space to the glyph row of iterator IT if doing a
18597 window-based redisplay. The space has the same face as
18598 IT->face_id. Value is non-zero if a space was added.
18599
18600 This function is called to make sure that there is always one glyph
18601 at the end of a glyph row that the cursor can be set on under
18602 window-systems. (If there weren't such a glyph we would not know
18603 how wide and tall a box cursor should be displayed).
18604
18605 At the same time this space let's a nicely handle clearing to the
18606 end of the line if the row ends in italic text. */
18607
18608 static int
18609 append_space_for_newline (struct it *it, int default_face_p)
18610 {
18611 if (FRAME_WINDOW_P (it->f))
18612 {
18613 int n = it->glyph_row->used[TEXT_AREA];
18614
18615 if (it->glyph_row->glyphs[TEXT_AREA] + n
18616 < it->glyph_row->glyphs[1 + TEXT_AREA])
18617 {
18618 /* Save some values that must not be changed.
18619 Must save IT->c and IT->len because otherwise
18620 ITERATOR_AT_END_P wouldn't work anymore after
18621 append_space_for_newline has been called. */
18622 enum display_element_type saved_what = it->what;
18623 int saved_c = it->c, saved_len = it->len;
18624 int saved_char_to_display = it->char_to_display;
18625 int saved_x = it->current_x;
18626 int saved_face_id = it->face_id;
18627 struct text_pos saved_pos;
18628 Lisp_Object saved_object;
18629 struct face *face;
18630
18631 saved_object = it->object;
18632 saved_pos = it->position;
18633
18634 it->what = IT_CHARACTER;
18635 memset (&it->position, 0, sizeof it->position);
18636 it->object = make_number (0);
18637 it->c = it->char_to_display = ' ';
18638 it->len = 1;
18639
18640 /* If the default face was remapped, be sure to use the
18641 remapped face for the appended newline. */
18642 if (default_face_p)
18643 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18644 else if (it->face_before_selective_p)
18645 it->face_id = it->saved_face_id;
18646 face = FACE_FROM_ID (it->f, it->face_id);
18647 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18648
18649 PRODUCE_GLYPHS (it);
18650
18651 it->override_ascent = -1;
18652 it->constrain_row_ascent_descent_p = 0;
18653 it->current_x = saved_x;
18654 it->object = saved_object;
18655 it->position = saved_pos;
18656 it->what = saved_what;
18657 it->face_id = saved_face_id;
18658 it->len = saved_len;
18659 it->c = saved_c;
18660 it->char_to_display = saved_char_to_display;
18661 return 1;
18662 }
18663 }
18664
18665 return 0;
18666 }
18667
18668
18669 /* Extend the face of the last glyph in the text area of IT->glyph_row
18670 to the end of the display line. Called from display_line. If the
18671 glyph row is empty, add a space glyph to it so that we know the
18672 face to draw. Set the glyph row flag fill_line_p. If the glyph
18673 row is R2L, prepend a stretch glyph to cover the empty space to the
18674 left of the leftmost glyph. */
18675
18676 static void
18677 extend_face_to_end_of_line (struct it *it)
18678 {
18679 struct face *face, *default_face;
18680 struct frame *f = it->f;
18681
18682 /* If line is already filled, do nothing. Non window-system frames
18683 get a grace of one more ``pixel'' because their characters are
18684 1-``pixel'' wide, so they hit the equality too early. This grace
18685 is needed only for R2L rows that are not continued, to produce
18686 one extra blank where we could display the cursor. */
18687 if (it->current_x >= it->last_visible_x
18688 + (!FRAME_WINDOW_P (f)
18689 && it->glyph_row->reversed_p
18690 && !it->glyph_row->continued_p))
18691 return;
18692
18693 /* The default face, possibly remapped. */
18694 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18695
18696 /* Face extension extends the background and box of IT->face_id
18697 to the end of the line. If the background equals the background
18698 of the frame, we don't have to do anything. */
18699 if (it->face_before_selective_p)
18700 face = FACE_FROM_ID (f, it->saved_face_id);
18701 else
18702 face = FACE_FROM_ID (f, it->face_id);
18703
18704 if (FRAME_WINDOW_P (f)
18705 && it->glyph_row->displays_text_p
18706 && face->box == FACE_NO_BOX
18707 && face->background == FRAME_BACKGROUND_PIXEL (f)
18708 && !face->stipple
18709 && !it->glyph_row->reversed_p)
18710 return;
18711
18712 /* Set the glyph row flag indicating that the face of the last glyph
18713 in the text area has to be drawn to the end of the text area. */
18714 it->glyph_row->fill_line_p = 1;
18715
18716 /* If current character of IT is not ASCII, make sure we have the
18717 ASCII face. This will be automatically undone the next time
18718 get_next_display_element returns a multibyte character. Note
18719 that the character will always be single byte in unibyte
18720 text. */
18721 if (!ASCII_CHAR_P (it->c))
18722 {
18723 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18724 }
18725
18726 if (FRAME_WINDOW_P (f))
18727 {
18728 /* If the row is empty, add a space with the current face of IT,
18729 so that we know which face to draw. */
18730 if (it->glyph_row->used[TEXT_AREA] == 0)
18731 {
18732 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18733 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18734 it->glyph_row->used[TEXT_AREA] = 1;
18735 }
18736 #ifdef HAVE_WINDOW_SYSTEM
18737 if (it->glyph_row->reversed_p)
18738 {
18739 /* Prepend a stretch glyph to the row, such that the
18740 rightmost glyph will be drawn flushed all the way to the
18741 right margin of the window. The stretch glyph that will
18742 occupy the empty space, if any, to the left of the
18743 glyphs. */
18744 struct font *font = face->font ? face->font : FRAME_FONT (f);
18745 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18746 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18747 struct glyph *g;
18748 int row_width, stretch_ascent, stretch_width;
18749 struct text_pos saved_pos;
18750 int saved_face_id, saved_avoid_cursor;
18751
18752 for (row_width = 0, g = row_start; g < row_end; g++)
18753 row_width += g->pixel_width;
18754 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18755 if (stretch_width > 0)
18756 {
18757 stretch_ascent =
18758 (((it->ascent + it->descent)
18759 * FONT_BASE (font)) / FONT_HEIGHT (font));
18760 saved_pos = it->position;
18761 memset (&it->position, 0, sizeof it->position);
18762 saved_avoid_cursor = it->avoid_cursor_p;
18763 it->avoid_cursor_p = 1;
18764 saved_face_id = it->face_id;
18765 /* The last row's stretch glyph should get the default
18766 face, to avoid painting the rest of the window with
18767 the region face, if the region ends at ZV. */
18768 if (it->glyph_row->ends_at_zv_p)
18769 it->face_id = default_face->id;
18770 else
18771 it->face_id = face->id;
18772 append_stretch_glyph (it, make_number (0), stretch_width,
18773 it->ascent + it->descent, stretch_ascent);
18774 it->position = saved_pos;
18775 it->avoid_cursor_p = saved_avoid_cursor;
18776 it->face_id = saved_face_id;
18777 }
18778 }
18779 #endif /* HAVE_WINDOW_SYSTEM */
18780 }
18781 else
18782 {
18783 /* Save some values that must not be changed. */
18784 int saved_x = it->current_x;
18785 struct text_pos saved_pos;
18786 Lisp_Object saved_object;
18787 enum display_element_type saved_what = it->what;
18788 int saved_face_id = it->face_id;
18789
18790 saved_object = it->object;
18791 saved_pos = it->position;
18792
18793 it->what = IT_CHARACTER;
18794 memset (&it->position, 0, sizeof it->position);
18795 it->object = make_number (0);
18796 it->c = it->char_to_display = ' ';
18797 it->len = 1;
18798 /* The last row's blank glyphs should get the default face, to
18799 avoid painting the rest of the window with the region face,
18800 if the region ends at ZV. */
18801 if (it->glyph_row->ends_at_zv_p)
18802 it->face_id = default_face->id;
18803 else
18804 it->face_id = face->id;
18805
18806 PRODUCE_GLYPHS (it);
18807
18808 while (it->current_x <= it->last_visible_x)
18809 PRODUCE_GLYPHS (it);
18810
18811 /* Don't count these blanks really. It would let us insert a left
18812 truncation glyph below and make us set the cursor on them, maybe. */
18813 it->current_x = saved_x;
18814 it->object = saved_object;
18815 it->position = saved_pos;
18816 it->what = saved_what;
18817 it->face_id = saved_face_id;
18818 }
18819 }
18820
18821
18822 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18823 trailing whitespace. */
18824
18825 static int
18826 trailing_whitespace_p (ptrdiff_t charpos)
18827 {
18828 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18829 int c = 0;
18830
18831 while (bytepos < ZV_BYTE
18832 && (c = FETCH_CHAR (bytepos),
18833 c == ' ' || c == '\t'))
18834 ++bytepos;
18835
18836 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18837 {
18838 if (bytepos != PT_BYTE)
18839 return 1;
18840 }
18841 return 0;
18842 }
18843
18844
18845 /* Highlight trailing whitespace, if any, in ROW. */
18846
18847 static void
18848 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18849 {
18850 int used = row->used[TEXT_AREA];
18851
18852 if (used)
18853 {
18854 struct glyph *start = row->glyphs[TEXT_AREA];
18855 struct glyph *glyph = start + used - 1;
18856
18857 if (row->reversed_p)
18858 {
18859 /* Right-to-left rows need to be processed in the opposite
18860 direction, so swap the edge pointers. */
18861 glyph = start;
18862 start = row->glyphs[TEXT_AREA] + used - 1;
18863 }
18864
18865 /* Skip over glyphs inserted to display the cursor at the
18866 end of a line, for extending the face of the last glyph
18867 to the end of the line on terminals, and for truncation
18868 and continuation glyphs. */
18869 if (!row->reversed_p)
18870 {
18871 while (glyph >= start
18872 && glyph->type == CHAR_GLYPH
18873 && INTEGERP (glyph->object))
18874 --glyph;
18875 }
18876 else
18877 {
18878 while (glyph <= start
18879 && glyph->type == CHAR_GLYPH
18880 && INTEGERP (glyph->object))
18881 ++glyph;
18882 }
18883
18884 /* If last glyph is a space or stretch, and it's trailing
18885 whitespace, set the face of all trailing whitespace glyphs in
18886 IT->glyph_row to `trailing-whitespace'. */
18887 if ((row->reversed_p ? glyph <= start : glyph >= start)
18888 && BUFFERP (glyph->object)
18889 && (glyph->type == STRETCH_GLYPH
18890 || (glyph->type == CHAR_GLYPH
18891 && glyph->u.ch == ' '))
18892 && trailing_whitespace_p (glyph->charpos))
18893 {
18894 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18895 if (face_id < 0)
18896 return;
18897
18898 if (!row->reversed_p)
18899 {
18900 while (glyph >= start
18901 && BUFFERP (glyph->object)
18902 && (glyph->type == STRETCH_GLYPH
18903 || (glyph->type == CHAR_GLYPH
18904 && glyph->u.ch == ' ')))
18905 (glyph--)->face_id = face_id;
18906 }
18907 else
18908 {
18909 while (glyph <= start
18910 && BUFFERP (glyph->object)
18911 && (glyph->type == STRETCH_GLYPH
18912 || (glyph->type == CHAR_GLYPH
18913 && glyph->u.ch == ' ')))
18914 (glyph++)->face_id = face_id;
18915 }
18916 }
18917 }
18918 }
18919
18920
18921 /* Value is non-zero if glyph row ROW should be
18922 used to hold the cursor. */
18923
18924 static int
18925 cursor_row_p (struct glyph_row *row)
18926 {
18927 int result = 1;
18928
18929 if (PT == CHARPOS (row->end.pos)
18930 || PT == MATRIX_ROW_END_CHARPOS (row))
18931 {
18932 /* Suppose the row ends on a string.
18933 Unless the row is continued, that means it ends on a newline
18934 in the string. If it's anything other than a display string
18935 (e.g., a before-string from an overlay), we don't want the
18936 cursor there. (This heuristic seems to give the optimal
18937 behavior for the various types of multi-line strings.)
18938 One exception: if the string has `cursor' property on one of
18939 its characters, we _do_ want the cursor there. */
18940 if (CHARPOS (row->end.string_pos) >= 0)
18941 {
18942 if (row->continued_p)
18943 result = 1;
18944 else
18945 {
18946 /* Check for `display' property. */
18947 struct glyph *beg = row->glyphs[TEXT_AREA];
18948 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18949 struct glyph *glyph;
18950
18951 result = 0;
18952 for (glyph = end; glyph >= beg; --glyph)
18953 if (STRINGP (glyph->object))
18954 {
18955 Lisp_Object prop
18956 = Fget_char_property (make_number (PT),
18957 Qdisplay, Qnil);
18958 result =
18959 (!NILP (prop)
18960 && display_prop_string_p (prop, glyph->object));
18961 /* If there's a `cursor' property on one of the
18962 string's characters, this row is a cursor row,
18963 even though this is not a display string. */
18964 if (!result)
18965 {
18966 Lisp_Object s = glyph->object;
18967
18968 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18969 {
18970 ptrdiff_t gpos = glyph->charpos;
18971
18972 if (!NILP (Fget_char_property (make_number (gpos),
18973 Qcursor, s)))
18974 {
18975 result = 1;
18976 break;
18977 }
18978 }
18979 }
18980 break;
18981 }
18982 }
18983 }
18984 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18985 {
18986 /* If the row ends in middle of a real character,
18987 and the line is continued, we want the cursor here.
18988 That's because CHARPOS (ROW->end.pos) would equal
18989 PT if PT is before the character. */
18990 if (!row->ends_in_ellipsis_p)
18991 result = row->continued_p;
18992 else
18993 /* If the row ends in an ellipsis, then
18994 CHARPOS (ROW->end.pos) will equal point after the
18995 invisible text. We want that position to be displayed
18996 after the ellipsis. */
18997 result = 0;
18998 }
18999 /* If the row ends at ZV, display the cursor at the end of that
19000 row instead of at the start of the row below. */
19001 else if (row->ends_at_zv_p)
19002 result = 1;
19003 else
19004 result = 0;
19005 }
19006
19007 return result;
19008 }
19009
19010 \f
19011
19012 /* Push the property PROP so that it will be rendered at the current
19013 position in IT. Return 1 if PROP was successfully pushed, 0
19014 otherwise. Called from handle_line_prefix to handle the
19015 `line-prefix' and `wrap-prefix' properties. */
19016
19017 static int
19018 push_prefix_prop (struct it *it, Lisp_Object prop)
19019 {
19020 struct text_pos pos =
19021 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19022
19023 eassert (it->method == GET_FROM_BUFFER
19024 || it->method == GET_FROM_DISPLAY_VECTOR
19025 || it->method == GET_FROM_STRING);
19026
19027 /* We need to save the current buffer/string position, so it will be
19028 restored by pop_it, because iterate_out_of_display_property
19029 depends on that being set correctly, but some situations leave
19030 it->position not yet set when this function is called. */
19031 push_it (it, &pos);
19032
19033 if (STRINGP (prop))
19034 {
19035 if (SCHARS (prop) == 0)
19036 {
19037 pop_it (it);
19038 return 0;
19039 }
19040
19041 it->string = prop;
19042 it->string_from_prefix_prop_p = 1;
19043 it->multibyte_p = STRING_MULTIBYTE (it->string);
19044 it->current.overlay_string_index = -1;
19045 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19046 it->end_charpos = it->string_nchars = SCHARS (it->string);
19047 it->method = GET_FROM_STRING;
19048 it->stop_charpos = 0;
19049 it->prev_stop = 0;
19050 it->base_level_stop = 0;
19051
19052 /* Force paragraph direction to be that of the parent
19053 buffer/string. */
19054 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19055 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19056 else
19057 it->paragraph_embedding = L2R;
19058
19059 /* Set up the bidi iterator for this display string. */
19060 if (it->bidi_p)
19061 {
19062 it->bidi_it.string.lstring = it->string;
19063 it->bidi_it.string.s = NULL;
19064 it->bidi_it.string.schars = it->end_charpos;
19065 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19066 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19067 it->bidi_it.string.unibyte = !it->multibyte_p;
19068 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19069 }
19070 }
19071 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19072 {
19073 it->method = GET_FROM_STRETCH;
19074 it->object = prop;
19075 }
19076 #ifdef HAVE_WINDOW_SYSTEM
19077 else if (IMAGEP (prop))
19078 {
19079 it->what = IT_IMAGE;
19080 it->image_id = lookup_image (it->f, prop);
19081 it->method = GET_FROM_IMAGE;
19082 }
19083 #endif /* HAVE_WINDOW_SYSTEM */
19084 else
19085 {
19086 pop_it (it); /* bogus display property, give up */
19087 return 0;
19088 }
19089
19090 return 1;
19091 }
19092
19093 /* Return the character-property PROP at the current position in IT. */
19094
19095 static Lisp_Object
19096 get_it_property (struct it *it, Lisp_Object prop)
19097 {
19098 Lisp_Object position;
19099
19100 if (STRINGP (it->object))
19101 position = make_number (IT_STRING_CHARPOS (*it));
19102 else if (BUFFERP (it->object))
19103 position = make_number (IT_CHARPOS (*it));
19104 else
19105 return Qnil;
19106
19107 return Fget_char_property (position, prop, it->object);
19108 }
19109
19110 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19111
19112 static void
19113 handle_line_prefix (struct it *it)
19114 {
19115 Lisp_Object prefix;
19116
19117 if (it->continuation_lines_width > 0)
19118 {
19119 prefix = get_it_property (it, Qwrap_prefix);
19120 if (NILP (prefix))
19121 prefix = Vwrap_prefix;
19122 }
19123 else
19124 {
19125 prefix = get_it_property (it, Qline_prefix);
19126 if (NILP (prefix))
19127 prefix = Vline_prefix;
19128 }
19129 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19130 {
19131 /* If the prefix is wider than the window, and we try to wrap
19132 it, it would acquire its own wrap prefix, and so on till the
19133 iterator stack overflows. So, don't wrap the prefix. */
19134 it->line_wrap = TRUNCATE;
19135 it->avoid_cursor_p = 1;
19136 }
19137 }
19138
19139 \f
19140
19141 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19142 only for R2L lines from display_line and display_string, when they
19143 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19144 the line/string needs to be continued on the next glyph row. */
19145 static void
19146 unproduce_glyphs (struct it *it, int n)
19147 {
19148 struct glyph *glyph, *end;
19149
19150 eassert (it->glyph_row);
19151 eassert (it->glyph_row->reversed_p);
19152 eassert (it->area == TEXT_AREA);
19153 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19154
19155 if (n > it->glyph_row->used[TEXT_AREA])
19156 n = it->glyph_row->used[TEXT_AREA];
19157 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19158 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19159 for ( ; glyph < end; glyph++)
19160 glyph[-n] = *glyph;
19161 }
19162
19163 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19164 and ROW->maxpos. */
19165 static void
19166 find_row_edges (struct it *it, struct glyph_row *row,
19167 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19168 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19169 {
19170 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19171 lines' rows is implemented for bidi-reordered rows. */
19172
19173 /* ROW->minpos is the value of min_pos, the minimal buffer position
19174 we have in ROW, or ROW->start.pos if that is smaller. */
19175 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19176 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19177 else
19178 /* We didn't find buffer positions smaller than ROW->start, or
19179 didn't find _any_ valid buffer positions in any of the glyphs,
19180 so we must trust the iterator's computed positions. */
19181 row->minpos = row->start.pos;
19182 if (max_pos <= 0)
19183 {
19184 max_pos = CHARPOS (it->current.pos);
19185 max_bpos = BYTEPOS (it->current.pos);
19186 }
19187
19188 /* Here are the various use-cases for ending the row, and the
19189 corresponding values for ROW->maxpos:
19190
19191 Line ends in a newline from buffer eol_pos + 1
19192 Line is continued from buffer max_pos + 1
19193 Line is truncated on right it->current.pos
19194 Line ends in a newline from string max_pos + 1(*)
19195 (*) + 1 only when line ends in a forward scan
19196 Line is continued from string max_pos
19197 Line is continued from display vector max_pos
19198 Line is entirely from a string min_pos == max_pos
19199 Line is entirely from a display vector min_pos == max_pos
19200 Line that ends at ZV ZV
19201
19202 If you discover other use-cases, please add them here as
19203 appropriate. */
19204 if (row->ends_at_zv_p)
19205 row->maxpos = it->current.pos;
19206 else if (row->used[TEXT_AREA])
19207 {
19208 int seen_this_string = 0;
19209 struct glyph_row *r1 = row - 1;
19210
19211 /* Did we see the same display string on the previous row? */
19212 if (STRINGP (it->object)
19213 /* this is not the first row */
19214 && row > it->w->desired_matrix->rows
19215 /* previous row is not the header line */
19216 && !r1->mode_line_p
19217 /* previous row also ends in a newline from a string */
19218 && r1->ends_in_newline_from_string_p)
19219 {
19220 struct glyph *start, *end;
19221
19222 /* Search for the last glyph of the previous row that came
19223 from buffer or string. Depending on whether the row is
19224 L2R or R2L, we need to process it front to back or the
19225 other way round. */
19226 if (!r1->reversed_p)
19227 {
19228 start = r1->glyphs[TEXT_AREA];
19229 end = start + r1->used[TEXT_AREA];
19230 /* Glyphs inserted by redisplay have an integer (zero)
19231 as their object. */
19232 while (end > start
19233 && INTEGERP ((end - 1)->object)
19234 && (end - 1)->charpos <= 0)
19235 --end;
19236 if (end > start)
19237 {
19238 if (EQ ((end - 1)->object, it->object))
19239 seen_this_string = 1;
19240 }
19241 else
19242 /* If all the glyphs of the previous row were inserted
19243 by redisplay, it means the previous row was
19244 produced from a single newline, which is only
19245 possible if that newline came from the same string
19246 as the one which produced this ROW. */
19247 seen_this_string = 1;
19248 }
19249 else
19250 {
19251 end = r1->glyphs[TEXT_AREA] - 1;
19252 start = end + r1->used[TEXT_AREA];
19253 while (end < start
19254 && INTEGERP ((end + 1)->object)
19255 && (end + 1)->charpos <= 0)
19256 ++end;
19257 if (end < start)
19258 {
19259 if (EQ ((end + 1)->object, it->object))
19260 seen_this_string = 1;
19261 }
19262 else
19263 seen_this_string = 1;
19264 }
19265 }
19266 /* Take note of each display string that covers a newline only
19267 once, the first time we see it. This is for when a display
19268 string includes more than one newline in it. */
19269 if (row->ends_in_newline_from_string_p && !seen_this_string)
19270 {
19271 /* If we were scanning the buffer forward when we displayed
19272 the string, we want to account for at least one buffer
19273 position that belongs to this row (position covered by
19274 the display string), so that cursor positioning will
19275 consider this row as a candidate when point is at the end
19276 of the visual line represented by this row. This is not
19277 required when scanning back, because max_pos will already
19278 have a much larger value. */
19279 if (CHARPOS (row->end.pos) > max_pos)
19280 INC_BOTH (max_pos, max_bpos);
19281 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19282 }
19283 else if (CHARPOS (it->eol_pos) > 0)
19284 SET_TEXT_POS (row->maxpos,
19285 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19286 else if (row->continued_p)
19287 {
19288 /* If max_pos is different from IT's current position, it
19289 means IT->method does not belong to the display element
19290 at max_pos. However, it also means that the display
19291 element at max_pos was displayed in its entirety on this
19292 line, which is equivalent to saying that the next line
19293 starts at the next buffer position. */
19294 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19295 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19296 else
19297 {
19298 INC_BOTH (max_pos, max_bpos);
19299 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19300 }
19301 }
19302 else if (row->truncated_on_right_p)
19303 /* display_line already called reseat_at_next_visible_line_start,
19304 which puts the iterator at the beginning of the next line, in
19305 the logical order. */
19306 row->maxpos = it->current.pos;
19307 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19308 /* A line that is entirely from a string/image/stretch... */
19309 row->maxpos = row->minpos;
19310 else
19311 emacs_abort ();
19312 }
19313 else
19314 row->maxpos = it->current.pos;
19315 }
19316
19317 /* Construct the glyph row IT->glyph_row in the desired matrix of
19318 IT->w from text at the current position of IT. See dispextern.h
19319 for an overview of struct it. Value is non-zero if
19320 IT->glyph_row displays text, as opposed to a line displaying ZV
19321 only. */
19322
19323 static int
19324 display_line (struct it *it)
19325 {
19326 struct glyph_row *row = it->glyph_row;
19327 Lisp_Object overlay_arrow_string;
19328 struct it wrap_it;
19329 void *wrap_data = NULL;
19330 int may_wrap = 0, wrap_x IF_LINT (= 0);
19331 int wrap_row_used = -1;
19332 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19333 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19334 int wrap_row_extra_line_spacing IF_LINT (= 0);
19335 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19336 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19337 int cvpos;
19338 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19339 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19340
19341 /* We always start displaying at hpos zero even if hscrolled. */
19342 eassert (it->hpos == 0 && it->current_x == 0);
19343
19344 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19345 >= it->w->desired_matrix->nrows)
19346 {
19347 it->w->nrows_scale_factor++;
19348 fonts_changed_p = 1;
19349 return 0;
19350 }
19351
19352 /* Is IT->w showing the region? */
19353 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19354
19355 /* Clear the result glyph row and enable it. */
19356 prepare_desired_row (row);
19357
19358 row->y = it->current_y;
19359 row->start = it->start;
19360 row->continuation_lines_width = it->continuation_lines_width;
19361 row->displays_text_p = 1;
19362 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19363 it->starts_in_middle_of_char_p = 0;
19364
19365 /* Arrange the overlays nicely for our purposes. Usually, we call
19366 display_line on only one line at a time, in which case this
19367 can't really hurt too much, or we call it on lines which appear
19368 one after another in the buffer, in which case all calls to
19369 recenter_overlay_lists but the first will be pretty cheap. */
19370 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19371
19372 /* Move over display elements that are not visible because we are
19373 hscrolled. This may stop at an x-position < IT->first_visible_x
19374 if the first glyph is partially visible or if we hit a line end. */
19375 if (it->current_x < it->first_visible_x)
19376 {
19377 enum move_it_result move_result;
19378
19379 this_line_min_pos = row->start.pos;
19380 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19381 MOVE_TO_POS | MOVE_TO_X);
19382 /* If we are under a large hscroll, move_it_in_display_line_to
19383 could hit the end of the line without reaching
19384 it->first_visible_x. Pretend that we did reach it. This is
19385 especially important on a TTY, where we will call
19386 extend_face_to_end_of_line, which needs to know how many
19387 blank glyphs to produce. */
19388 if (it->current_x < it->first_visible_x
19389 && (move_result == MOVE_NEWLINE_OR_CR
19390 || move_result == MOVE_POS_MATCH_OR_ZV))
19391 it->current_x = it->first_visible_x;
19392
19393 /* Record the smallest positions seen while we moved over
19394 display elements that are not visible. This is needed by
19395 redisplay_internal for optimizing the case where the cursor
19396 stays inside the same line. The rest of this function only
19397 considers positions that are actually displayed, so
19398 RECORD_MAX_MIN_POS will not otherwise record positions that
19399 are hscrolled to the left of the left edge of the window. */
19400 min_pos = CHARPOS (this_line_min_pos);
19401 min_bpos = BYTEPOS (this_line_min_pos);
19402 }
19403 else
19404 {
19405 /* We only do this when not calling `move_it_in_display_line_to'
19406 above, because move_it_in_display_line_to calls
19407 handle_line_prefix itself. */
19408 handle_line_prefix (it);
19409 }
19410
19411 /* Get the initial row height. This is either the height of the
19412 text hscrolled, if there is any, or zero. */
19413 row->ascent = it->max_ascent;
19414 row->height = it->max_ascent + it->max_descent;
19415 row->phys_ascent = it->max_phys_ascent;
19416 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19417 row->extra_line_spacing = it->max_extra_line_spacing;
19418
19419 /* Utility macro to record max and min buffer positions seen until now. */
19420 #define RECORD_MAX_MIN_POS(IT) \
19421 do \
19422 { \
19423 int composition_p = !STRINGP ((IT)->string) \
19424 && ((IT)->what == IT_COMPOSITION); \
19425 ptrdiff_t current_pos = \
19426 composition_p ? (IT)->cmp_it.charpos \
19427 : IT_CHARPOS (*(IT)); \
19428 ptrdiff_t current_bpos = \
19429 composition_p ? CHAR_TO_BYTE (current_pos) \
19430 : IT_BYTEPOS (*(IT)); \
19431 if (current_pos < min_pos) \
19432 { \
19433 min_pos = current_pos; \
19434 min_bpos = current_bpos; \
19435 } \
19436 if (IT_CHARPOS (*it) > max_pos) \
19437 { \
19438 max_pos = IT_CHARPOS (*it); \
19439 max_bpos = IT_BYTEPOS (*it); \
19440 } \
19441 } \
19442 while (0)
19443
19444 /* Loop generating characters. The loop is left with IT on the next
19445 character to display. */
19446 while (1)
19447 {
19448 int n_glyphs_before, hpos_before, x_before;
19449 int x, nglyphs;
19450 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19451
19452 /* Retrieve the next thing to display. Value is zero if end of
19453 buffer reached. */
19454 if (!get_next_display_element (it))
19455 {
19456 /* Maybe add a space at the end of this line that is used to
19457 display the cursor there under X. Set the charpos of the
19458 first glyph of blank lines not corresponding to any text
19459 to -1. */
19460 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19461 row->exact_window_width_line_p = 1;
19462 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19463 || row->used[TEXT_AREA] == 0)
19464 {
19465 row->glyphs[TEXT_AREA]->charpos = -1;
19466 row->displays_text_p = 0;
19467
19468 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19469 && (!MINI_WINDOW_P (it->w)
19470 || (minibuf_level && EQ (it->window, minibuf_window))))
19471 row->indicate_empty_line_p = 1;
19472 }
19473
19474 it->continuation_lines_width = 0;
19475 row->ends_at_zv_p = 1;
19476 /* A row that displays right-to-left text must always have
19477 its last face extended all the way to the end of line,
19478 even if this row ends in ZV, because we still write to
19479 the screen left to right. We also need to extend the
19480 last face if the default face is remapped to some
19481 different face, otherwise the functions that clear
19482 portions of the screen will clear with the default face's
19483 background color. */
19484 if (row->reversed_p
19485 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19486 extend_face_to_end_of_line (it);
19487 break;
19488 }
19489
19490 /* Now, get the metrics of what we want to display. This also
19491 generates glyphs in `row' (which is IT->glyph_row). */
19492 n_glyphs_before = row->used[TEXT_AREA];
19493 x = it->current_x;
19494
19495 /* Remember the line height so far in case the next element doesn't
19496 fit on the line. */
19497 if (it->line_wrap != TRUNCATE)
19498 {
19499 ascent = it->max_ascent;
19500 descent = it->max_descent;
19501 phys_ascent = it->max_phys_ascent;
19502 phys_descent = it->max_phys_descent;
19503
19504 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19505 {
19506 if (IT_DISPLAYING_WHITESPACE (it))
19507 may_wrap = 1;
19508 else if (may_wrap)
19509 {
19510 SAVE_IT (wrap_it, *it, wrap_data);
19511 wrap_x = x;
19512 wrap_row_used = row->used[TEXT_AREA];
19513 wrap_row_ascent = row->ascent;
19514 wrap_row_height = row->height;
19515 wrap_row_phys_ascent = row->phys_ascent;
19516 wrap_row_phys_height = row->phys_height;
19517 wrap_row_extra_line_spacing = row->extra_line_spacing;
19518 wrap_row_min_pos = min_pos;
19519 wrap_row_min_bpos = min_bpos;
19520 wrap_row_max_pos = max_pos;
19521 wrap_row_max_bpos = max_bpos;
19522 may_wrap = 0;
19523 }
19524 }
19525 }
19526
19527 PRODUCE_GLYPHS (it);
19528
19529 /* If this display element was in marginal areas, continue with
19530 the next one. */
19531 if (it->area != TEXT_AREA)
19532 {
19533 row->ascent = max (row->ascent, it->max_ascent);
19534 row->height = max (row->height, it->max_ascent + it->max_descent);
19535 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19536 row->phys_height = max (row->phys_height,
19537 it->max_phys_ascent + it->max_phys_descent);
19538 row->extra_line_spacing = max (row->extra_line_spacing,
19539 it->max_extra_line_spacing);
19540 set_iterator_to_next (it, 1);
19541 continue;
19542 }
19543
19544 /* Does the display element fit on the line? If we truncate
19545 lines, we should draw past the right edge of the window. If
19546 we don't truncate, we want to stop so that we can display the
19547 continuation glyph before the right margin. If lines are
19548 continued, there are two possible strategies for characters
19549 resulting in more than 1 glyph (e.g. tabs): Display as many
19550 glyphs as possible in this line and leave the rest for the
19551 continuation line, or display the whole element in the next
19552 line. Original redisplay did the former, so we do it also. */
19553 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19554 hpos_before = it->hpos;
19555 x_before = x;
19556
19557 if (/* Not a newline. */
19558 nglyphs > 0
19559 /* Glyphs produced fit entirely in the line. */
19560 && it->current_x < it->last_visible_x)
19561 {
19562 it->hpos += nglyphs;
19563 row->ascent = max (row->ascent, it->max_ascent);
19564 row->height = max (row->height, it->max_ascent + it->max_descent);
19565 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19566 row->phys_height = max (row->phys_height,
19567 it->max_phys_ascent + it->max_phys_descent);
19568 row->extra_line_spacing = max (row->extra_line_spacing,
19569 it->max_extra_line_spacing);
19570 if (it->current_x - it->pixel_width < it->first_visible_x)
19571 row->x = x - it->first_visible_x;
19572 /* Record the maximum and minimum buffer positions seen so
19573 far in glyphs that will be displayed by this row. */
19574 if (it->bidi_p)
19575 RECORD_MAX_MIN_POS (it);
19576 }
19577 else
19578 {
19579 int i, new_x;
19580 struct glyph *glyph;
19581
19582 for (i = 0; i < nglyphs; ++i, x = new_x)
19583 {
19584 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19585 new_x = x + glyph->pixel_width;
19586
19587 if (/* Lines are continued. */
19588 it->line_wrap != TRUNCATE
19589 && (/* Glyph doesn't fit on the line. */
19590 new_x > it->last_visible_x
19591 /* Or it fits exactly on a window system frame. */
19592 || (new_x == it->last_visible_x
19593 && FRAME_WINDOW_P (it->f)
19594 && (row->reversed_p
19595 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19596 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19597 {
19598 /* End of a continued line. */
19599
19600 if (it->hpos == 0
19601 || (new_x == it->last_visible_x
19602 && FRAME_WINDOW_P (it->f)
19603 && (row->reversed_p
19604 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19605 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19606 {
19607 /* Current glyph is the only one on the line or
19608 fits exactly on the line. We must continue
19609 the line because we can't draw the cursor
19610 after the glyph. */
19611 row->continued_p = 1;
19612 it->current_x = new_x;
19613 it->continuation_lines_width += new_x;
19614 ++it->hpos;
19615 if (i == nglyphs - 1)
19616 {
19617 /* If line-wrap is on, check if a previous
19618 wrap point was found. */
19619 if (wrap_row_used > 0
19620 /* Even if there is a previous wrap
19621 point, continue the line here as
19622 usual, if (i) the previous character
19623 was a space or tab AND (ii) the
19624 current character is not. */
19625 && (!may_wrap
19626 || IT_DISPLAYING_WHITESPACE (it)))
19627 goto back_to_wrap;
19628
19629 /* Record the maximum and minimum buffer
19630 positions seen so far in glyphs that will be
19631 displayed by this row. */
19632 if (it->bidi_p)
19633 RECORD_MAX_MIN_POS (it);
19634 set_iterator_to_next (it, 1);
19635 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19636 {
19637 if (!get_next_display_element (it))
19638 {
19639 row->exact_window_width_line_p = 1;
19640 it->continuation_lines_width = 0;
19641 row->continued_p = 0;
19642 row->ends_at_zv_p = 1;
19643 }
19644 else if (ITERATOR_AT_END_OF_LINE_P (it))
19645 {
19646 row->continued_p = 0;
19647 row->exact_window_width_line_p = 1;
19648 }
19649 }
19650 }
19651 else if (it->bidi_p)
19652 RECORD_MAX_MIN_POS (it);
19653 }
19654 else if (CHAR_GLYPH_PADDING_P (*glyph)
19655 && !FRAME_WINDOW_P (it->f))
19656 {
19657 /* A padding glyph that doesn't fit on this line.
19658 This means the whole character doesn't fit
19659 on the line. */
19660 if (row->reversed_p)
19661 unproduce_glyphs (it, row->used[TEXT_AREA]
19662 - n_glyphs_before);
19663 row->used[TEXT_AREA] = n_glyphs_before;
19664
19665 /* Fill the rest of the row with continuation
19666 glyphs like in 20.x. */
19667 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19668 < row->glyphs[1 + TEXT_AREA])
19669 produce_special_glyphs (it, IT_CONTINUATION);
19670
19671 row->continued_p = 1;
19672 it->current_x = x_before;
19673 it->continuation_lines_width += x_before;
19674
19675 /* Restore the height to what it was before the
19676 element not fitting on the line. */
19677 it->max_ascent = ascent;
19678 it->max_descent = descent;
19679 it->max_phys_ascent = phys_ascent;
19680 it->max_phys_descent = phys_descent;
19681 }
19682 else if (wrap_row_used > 0)
19683 {
19684 back_to_wrap:
19685 if (row->reversed_p)
19686 unproduce_glyphs (it,
19687 row->used[TEXT_AREA] - wrap_row_used);
19688 RESTORE_IT (it, &wrap_it, wrap_data);
19689 it->continuation_lines_width += wrap_x;
19690 row->used[TEXT_AREA] = wrap_row_used;
19691 row->ascent = wrap_row_ascent;
19692 row->height = wrap_row_height;
19693 row->phys_ascent = wrap_row_phys_ascent;
19694 row->phys_height = wrap_row_phys_height;
19695 row->extra_line_spacing = wrap_row_extra_line_spacing;
19696 min_pos = wrap_row_min_pos;
19697 min_bpos = wrap_row_min_bpos;
19698 max_pos = wrap_row_max_pos;
19699 max_bpos = wrap_row_max_bpos;
19700 row->continued_p = 1;
19701 row->ends_at_zv_p = 0;
19702 row->exact_window_width_line_p = 0;
19703 it->continuation_lines_width += x;
19704
19705 /* Make sure that a non-default face is extended
19706 up to the right margin of the window. */
19707 extend_face_to_end_of_line (it);
19708 }
19709 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19710 {
19711 /* A TAB that extends past the right edge of the
19712 window. This produces a single glyph on
19713 window system frames. We leave the glyph in
19714 this row and let it fill the row, but don't
19715 consume the TAB. */
19716 if ((row->reversed_p
19717 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19718 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19719 produce_special_glyphs (it, IT_CONTINUATION);
19720 it->continuation_lines_width += it->last_visible_x;
19721 row->ends_in_middle_of_char_p = 1;
19722 row->continued_p = 1;
19723 glyph->pixel_width = it->last_visible_x - x;
19724 it->starts_in_middle_of_char_p = 1;
19725 }
19726 else
19727 {
19728 /* Something other than a TAB that draws past
19729 the right edge of the window. Restore
19730 positions to values before the element. */
19731 if (row->reversed_p)
19732 unproduce_glyphs (it, row->used[TEXT_AREA]
19733 - (n_glyphs_before + i));
19734 row->used[TEXT_AREA] = n_glyphs_before + i;
19735
19736 /* Display continuation glyphs. */
19737 it->current_x = x_before;
19738 it->continuation_lines_width += x;
19739 if (!FRAME_WINDOW_P (it->f)
19740 || (row->reversed_p
19741 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19742 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19743 produce_special_glyphs (it, IT_CONTINUATION);
19744 row->continued_p = 1;
19745
19746 extend_face_to_end_of_line (it);
19747
19748 if (nglyphs > 1 && i > 0)
19749 {
19750 row->ends_in_middle_of_char_p = 1;
19751 it->starts_in_middle_of_char_p = 1;
19752 }
19753
19754 /* Restore the height to what it was before the
19755 element not fitting on the line. */
19756 it->max_ascent = ascent;
19757 it->max_descent = descent;
19758 it->max_phys_ascent = phys_ascent;
19759 it->max_phys_descent = phys_descent;
19760 }
19761
19762 break;
19763 }
19764 else if (new_x > it->first_visible_x)
19765 {
19766 /* Increment number of glyphs actually displayed. */
19767 ++it->hpos;
19768
19769 /* Record the maximum and minimum buffer positions
19770 seen so far in glyphs that will be displayed by
19771 this row. */
19772 if (it->bidi_p)
19773 RECORD_MAX_MIN_POS (it);
19774
19775 if (x < it->first_visible_x)
19776 /* Glyph is partially visible, i.e. row starts at
19777 negative X position. */
19778 row->x = x - it->first_visible_x;
19779 }
19780 else
19781 {
19782 /* Glyph is completely off the left margin of the
19783 window. This should not happen because of the
19784 move_it_in_display_line at the start of this
19785 function, unless the text display area of the
19786 window is empty. */
19787 eassert (it->first_visible_x <= it->last_visible_x);
19788 }
19789 }
19790 /* Even if this display element produced no glyphs at all,
19791 we want to record its position. */
19792 if (it->bidi_p && nglyphs == 0)
19793 RECORD_MAX_MIN_POS (it);
19794
19795 row->ascent = max (row->ascent, it->max_ascent);
19796 row->height = max (row->height, it->max_ascent + it->max_descent);
19797 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19798 row->phys_height = max (row->phys_height,
19799 it->max_phys_ascent + it->max_phys_descent);
19800 row->extra_line_spacing = max (row->extra_line_spacing,
19801 it->max_extra_line_spacing);
19802
19803 /* End of this display line if row is continued. */
19804 if (row->continued_p || row->ends_at_zv_p)
19805 break;
19806 }
19807
19808 at_end_of_line:
19809 /* Is this a line end? If yes, we're also done, after making
19810 sure that a non-default face is extended up to the right
19811 margin of the window. */
19812 if (ITERATOR_AT_END_OF_LINE_P (it))
19813 {
19814 int used_before = row->used[TEXT_AREA];
19815
19816 row->ends_in_newline_from_string_p = STRINGP (it->object);
19817
19818 /* Add a space at the end of the line that is used to
19819 display the cursor there. */
19820 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19821 append_space_for_newline (it, 0);
19822
19823 /* Extend the face to the end of the line. */
19824 extend_face_to_end_of_line (it);
19825
19826 /* Make sure we have the position. */
19827 if (used_before == 0)
19828 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19829
19830 /* Record the position of the newline, for use in
19831 find_row_edges. */
19832 it->eol_pos = it->current.pos;
19833
19834 /* Consume the line end. This skips over invisible lines. */
19835 set_iterator_to_next (it, 1);
19836 it->continuation_lines_width = 0;
19837 break;
19838 }
19839
19840 /* Proceed with next display element. Note that this skips
19841 over lines invisible because of selective display. */
19842 set_iterator_to_next (it, 1);
19843
19844 /* If we truncate lines, we are done when the last displayed
19845 glyphs reach past the right margin of the window. */
19846 if (it->line_wrap == TRUNCATE
19847 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19848 ? (it->current_x >= it->last_visible_x)
19849 : (it->current_x > it->last_visible_x)))
19850 {
19851 /* Maybe add truncation glyphs. */
19852 if (!FRAME_WINDOW_P (it->f)
19853 || (row->reversed_p
19854 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19855 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19856 {
19857 int i, n;
19858
19859 if (!row->reversed_p)
19860 {
19861 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19862 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19863 break;
19864 }
19865 else
19866 {
19867 for (i = 0; i < row->used[TEXT_AREA]; i++)
19868 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19869 break;
19870 /* Remove any padding glyphs at the front of ROW, to
19871 make room for the truncation glyphs we will be
19872 adding below. The loop below always inserts at
19873 least one truncation glyph, so also remove the
19874 last glyph added to ROW. */
19875 unproduce_glyphs (it, i + 1);
19876 /* Adjust i for the loop below. */
19877 i = row->used[TEXT_AREA] - (i + 1);
19878 }
19879
19880 it->current_x = x_before;
19881 if (!FRAME_WINDOW_P (it->f))
19882 {
19883 for (n = row->used[TEXT_AREA]; i < n; ++i)
19884 {
19885 row->used[TEXT_AREA] = i;
19886 produce_special_glyphs (it, IT_TRUNCATION);
19887 }
19888 }
19889 else
19890 {
19891 row->used[TEXT_AREA] = i;
19892 produce_special_glyphs (it, IT_TRUNCATION);
19893 }
19894 }
19895 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19896 {
19897 /* Don't truncate if we can overflow newline into fringe. */
19898 if (!get_next_display_element (it))
19899 {
19900 it->continuation_lines_width = 0;
19901 row->ends_at_zv_p = 1;
19902 row->exact_window_width_line_p = 1;
19903 break;
19904 }
19905 if (ITERATOR_AT_END_OF_LINE_P (it))
19906 {
19907 row->exact_window_width_line_p = 1;
19908 goto at_end_of_line;
19909 }
19910 it->current_x = x_before;
19911 }
19912
19913 row->truncated_on_right_p = 1;
19914 it->continuation_lines_width = 0;
19915 reseat_at_next_visible_line_start (it, 0);
19916 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19917 it->hpos = hpos_before;
19918 break;
19919 }
19920 }
19921
19922 if (wrap_data)
19923 bidi_unshelve_cache (wrap_data, 1);
19924
19925 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19926 at the left window margin. */
19927 if (it->first_visible_x
19928 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19929 {
19930 if (!FRAME_WINDOW_P (it->f)
19931 || (row->reversed_p
19932 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19933 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19934 insert_left_trunc_glyphs (it);
19935 row->truncated_on_left_p = 1;
19936 }
19937
19938 /* Remember the position at which this line ends.
19939
19940 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19941 cannot be before the call to find_row_edges below, since that is
19942 where these positions are determined. */
19943 row->end = it->current;
19944 if (!it->bidi_p)
19945 {
19946 row->minpos = row->start.pos;
19947 row->maxpos = row->end.pos;
19948 }
19949 else
19950 {
19951 /* ROW->minpos and ROW->maxpos must be the smallest and
19952 `1 + the largest' buffer positions in ROW. But if ROW was
19953 bidi-reordered, these two positions can be anywhere in the
19954 row, so we must determine them now. */
19955 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19956 }
19957
19958 /* If the start of this line is the overlay arrow-position, then
19959 mark this glyph row as the one containing the overlay arrow.
19960 This is clearly a mess with variable size fonts. It would be
19961 better to let it be displayed like cursors under X. */
19962 if ((row->displays_text_p || !overlay_arrow_seen)
19963 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19964 !NILP (overlay_arrow_string)))
19965 {
19966 /* Overlay arrow in window redisplay is a fringe bitmap. */
19967 if (STRINGP (overlay_arrow_string))
19968 {
19969 struct glyph_row *arrow_row
19970 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19971 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19972 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19973 struct glyph *p = row->glyphs[TEXT_AREA];
19974 struct glyph *p2, *end;
19975
19976 /* Copy the arrow glyphs. */
19977 while (glyph < arrow_end)
19978 *p++ = *glyph++;
19979
19980 /* Throw away padding glyphs. */
19981 p2 = p;
19982 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19983 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19984 ++p2;
19985 if (p2 > p)
19986 {
19987 while (p2 < end)
19988 *p++ = *p2++;
19989 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19990 }
19991 }
19992 else
19993 {
19994 eassert (INTEGERP (overlay_arrow_string));
19995 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19996 }
19997 overlay_arrow_seen = 1;
19998 }
19999
20000 /* Highlight trailing whitespace. */
20001 if (!NILP (Vshow_trailing_whitespace))
20002 highlight_trailing_whitespace (it->f, it->glyph_row);
20003
20004 /* Compute pixel dimensions of this line. */
20005 compute_line_metrics (it);
20006
20007 /* Implementation note: No changes in the glyphs of ROW or in their
20008 faces can be done past this point, because compute_line_metrics
20009 computes ROW's hash value and stores it within the glyph_row
20010 structure. */
20011
20012 /* Record whether this row ends inside an ellipsis. */
20013 row->ends_in_ellipsis_p
20014 = (it->method == GET_FROM_DISPLAY_VECTOR
20015 && it->ellipsis_p);
20016
20017 /* Save fringe bitmaps in this row. */
20018 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20019 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20020 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20021 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20022
20023 it->left_user_fringe_bitmap = 0;
20024 it->left_user_fringe_face_id = 0;
20025 it->right_user_fringe_bitmap = 0;
20026 it->right_user_fringe_face_id = 0;
20027
20028 /* Maybe set the cursor. */
20029 cvpos = it->w->cursor.vpos;
20030 if ((cvpos < 0
20031 /* In bidi-reordered rows, keep checking for proper cursor
20032 position even if one has been found already, because buffer
20033 positions in such rows change non-linearly with ROW->VPOS,
20034 when a line is continued. One exception: when we are at ZV,
20035 display cursor on the first suitable glyph row, since all
20036 the empty rows after that also have their position set to ZV. */
20037 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20038 lines' rows is implemented for bidi-reordered rows. */
20039 || (it->bidi_p
20040 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20041 && PT >= MATRIX_ROW_START_CHARPOS (row)
20042 && PT <= MATRIX_ROW_END_CHARPOS (row)
20043 && cursor_row_p (row))
20044 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20045
20046 /* Prepare for the next line. This line starts horizontally at (X
20047 HPOS) = (0 0). Vertical positions are incremented. As a
20048 convenience for the caller, IT->glyph_row is set to the next
20049 row to be used. */
20050 it->current_x = it->hpos = 0;
20051 it->current_y += row->height;
20052 SET_TEXT_POS (it->eol_pos, 0, 0);
20053 ++it->vpos;
20054 ++it->glyph_row;
20055 /* The next row should by default use the same value of the
20056 reversed_p flag as this one. set_iterator_to_next decides when
20057 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20058 the flag accordingly. */
20059 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20060 it->glyph_row->reversed_p = row->reversed_p;
20061 it->start = row->end;
20062 return row->displays_text_p;
20063
20064 #undef RECORD_MAX_MIN_POS
20065 }
20066
20067 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20068 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20069 doc: /* Return paragraph direction at point in BUFFER.
20070 Value is either `left-to-right' or `right-to-left'.
20071 If BUFFER is omitted or nil, it defaults to the current buffer.
20072
20073 Paragraph direction determines how the text in the paragraph is displayed.
20074 In left-to-right paragraphs, text begins at the left margin of the window
20075 and the reading direction is generally left to right. In right-to-left
20076 paragraphs, text begins at the right margin and is read from right to left.
20077
20078 See also `bidi-paragraph-direction'. */)
20079 (Lisp_Object buffer)
20080 {
20081 struct buffer *buf = current_buffer;
20082 struct buffer *old = buf;
20083
20084 if (! NILP (buffer))
20085 {
20086 CHECK_BUFFER (buffer);
20087 buf = XBUFFER (buffer);
20088 }
20089
20090 if (NILP (BVAR (buf, bidi_display_reordering))
20091 || NILP (BVAR (buf, enable_multibyte_characters))
20092 /* When we are loading loadup.el, the character property tables
20093 needed for bidi iteration are not yet available. */
20094 || !NILP (Vpurify_flag))
20095 return Qleft_to_right;
20096 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20097 return BVAR (buf, bidi_paragraph_direction);
20098 else
20099 {
20100 /* Determine the direction from buffer text. We could try to
20101 use current_matrix if it is up to date, but this seems fast
20102 enough as it is. */
20103 struct bidi_it itb;
20104 ptrdiff_t pos = BUF_PT (buf);
20105 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20106 int c;
20107 void *itb_data = bidi_shelve_cache ();
20108
20109 set_buffer_temp (buf);
20110 /* bidi_paragraph_init finds the base direction of the paragraph
20111 by searching forward from paragraph start. We need the base
20112 direction of the current or _previous_ paragraph, so we need
20113 to make sure we are within that paragraph. To that end, find
20114 the previous non-empty line. */
20115 if (pos >= ZV && pos > BEGV)
20116 {
20117 pos--;
20118 bytepos = CHAR_TO_BYTE (pos);
20119 }
20120 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20121 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20122 {
20123 while ((c = FETCH_BYTE (bytepos)) == '\n'
20124 || c == ' ' || c == '\t' || c == '\f')
20125 {
20126 if (bytepos <= BEGV_BYTE)
20127 break;
20128 bytepos--;
20129 pos--;
20130 }
20131 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20132 bytepos--;
20133 }
20134 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20135 itb.paragraph_dir = NEUTRAL_DIR;
20136 itb.string.s = NULL;
20137 itb.string.lstring = Qnil;
20138 itb.string.bufpos = 0;
20139 itb.string.unibyte = 0;
20140 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20141 bidi_unshelve_cache (itb_data, 0);
20142 set_buffer_temp (old);
20143 switch (itb.paragraph_dir)
20144 {
20145 case L2R:
20146 return Qleft_to_right;
20147 break;
20148 case R2L:
20149 return Qright_to_left;
20150 break;
20151 default:
20152 emacs_abort ();
20153 }
20154 }
20155 }
20156
20157
20158 \f
20159 /***********************************************************************
20160 Menu Bar
20161 ***********************************************************************/
20162
20163 /* Redisplay the menu bar in the frame for window W.
20164
20165 The menu bar of X frames that don't have X toolkit support is
20166 displayed in a special window W->frame->menu_bar_window.
20167
20168 The menu bar of terminal frames is treated specially as far as
20169 glyph matrices are concerned. Menu bar lines are not part of
20170 windows, so the update is done directly on the frame matrix rows
20171 for the menu bar. */
20172
20173 static void
20174 display_menu_bar (struct window *w)
20175 {
20176 struct frame *f = XFRAME (WINDOW_FRAME (w));
20177 struct it it;
20178 Lisp_Object items;
20179 int i;
20180
20181 /* Don't do all this for graphical frames. */
20182 #ifdef HAVE_NTGUI
20183 if (FRAME_W32_P (f))
20184 return;
20185 #endif
20186 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20187 if (FRAME_X_P (f))
20188 return;
20189 #endif
20190
20191 #ifdef HAVE_NS
20192 if (FRAME_NS_P (f))
20193 return;
20194 #endif /* HAVE_NS */
20195
20196 #ifdef USE_X_TOOLKIT
20197 eassert (!FRAME_WINDOW_P (f));
20198 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20199 it.first_visible_x = 0;
20200 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20201 #else /* not USE_X_TOOLKIT */
20202 if (FRAME_WINDOW_P (f))
20203 {
20204 /* Menu bar lines are displayed in the desired matrix of the
20205 dummy window menu_bar_window. */
20206 struct window *menu_w;
20207 eassert (WINDOWP (f->menu_bar_window));
20208 menu_w = XWINDOW (f->menu_bar_window);
20209 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20210 MENU_FACE_ID);
20211 it.first_visible_x = 0;
20212 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20213 }
20214 else
20215 {
20216 /* This is a TTY frame, i.e. character hpos/vpos are used as
20217 pixel x/y. */
20218 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20219 MENU_FACE_ID);
20220 it.first_visible_x = 0;
20221 it.last_visible_x = FRAME_COLS (f);
20222 }
20223 #endif /* not USE_X_TOOLKIT */
20224
20225 /* FIXME: This should be controlled by a user option. See the
20226 comments in redisplay_tool_bar and display_mode_line about
20227 this. */
20228 it.paragraph_embedding = L2R;
20229
20230 /* Clear all rows of the menu bar. */
20231 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20232 {
20233 struct glyph_row *row = it.glyph_row + i;
20234 clear_glyph_row (row);
20235 row->enabled_p = 1;
20236 row->full_width_p = 1;
20237 }
20238
20239 /* Display all items of the menu bar. */
20240 items = FRAME_MENU_BAR_ITEMS (it.f);
20241 for (i = 0; i < ASIZE (items); i += 4)
20242 {
20243 Lisp_Object string;
20244
20245 /* Stop at nil string. */
20246 string = AREF (items, i + 1);
20247 if (NILP (string))
20248 break;
20249
20250 /* Remember where item was displayed. */
20251 ASET (items, i + 3, make_number (it.hpos));
20252
20253 /* Display the item, pad with one space. */
20254 if (it.current_x < it.last_visible_x)
20255 display_string (NULL, string, Qnil, 0, 0, &it,
20256 SCHARS (string) + 1, 0, 0, -1);
20257 }
20258
20259 /* Fill out the line with spaces. */
20260 if (it.current_x < it.last_visible_x)
20261 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20262
20263 /* Compute the total height of the lines. */
20264 compute_line_metrics (&it);
20265 }
20266
20267
20268 \f
20269 /***********************************************************************
20270 Mode Line
20271 ***********************************************************************/
20272
20273 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20274 FORCE is non-zero, redisplay mode lines unconditionally.
20275 Otherwise, redisplay only mode lines that are garbaged. Value is
20276 the number of windows whose mode lines were redisplayed. */
20277
20278 static int
20279 redisplay_mode_lines (Lisp_Object window, int force)
20280 {
20281 int nwindows = 0;
20282
20283 while (!NILP (window))
20284 {
20285 struct window *w = XWINDOW (window);
20286
20287 if (WINDOWP (w->hchild))
20288 nwindows += redisplay_mode_lines (w->hchild, force);
20289 else if (WINDOWP (w->vchild))
20290 nwindows += redisplay_mode_lines (w->vchild, force);
20291 else if (force
20292 || FRAME_GARBAGED_P (XFRAME (w->frame))
20293 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20294 {
20295 struct text_pos lpoint;
20296 struct buffer *old = current_buffer;
20297
20298 /* Set the window's buffer for the mode line display. */
20299 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20300 set_buffer_internal_1 (XBUFFER (w->buffer));
20301
20302 /* Point refers normally to the selected window. For any
20303 other window, set up appropriate value. */
20304 if (!EQ (window, selected_window))
20305 {
20306 struct text_pos pt;
20307
20308 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20309 if (CHARPOS (pt) < BEGV)
20310 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20311 else if (CHARPOS (pt) > (ZV - 1))
20312 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20313 else
20314 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20315 }
20316
20317 /* Display mode lines. */
20318 clear_glyph_matrix (w->desired_matrix);
20319 if (display_mode_lines (w))
20320 {
20321 ++nwindows;
20322 w->must_be_updated_p = 1;
20323 }
20324
20325 /* Restore old settings. */
20326 set_buffer_internal_1 (old);
20327 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20328 }
20329
20330 window = w->next;
20331 }
20332
20333 return nwindows;
20334 }
20335
20336
20337 /* Display the mode and/or header line of window W. Value is the
20338 sum number of mode lines and header lines displayed. */
20339
20340 static int
20341 display_mode_lines (struct window *w)
20342 {
20343 Lisp_Object old_selected_window, old_selected_frame;
20344 int n = 0;
20345
20346 old_selected_frame = selected_frame;
20347 selected_frame = w->frame;
20348 old_selected_window = selected_window;
20349 XSETWINDOW (selected_window, w);
20350
20351 /* These will be set while the mode line specs are processed. */
20352 line_number_displayed = 0;
20353 wset_column_number_displayed (w, Qnil);
20354
20355 if (WINDOW_WANTS_MODELINE_P (w))
20356 {
20357 struct window *sel_w = XWINDOW (old_selected_window);
20358
20359 /* Select mode line face based on the real selected window. */
20360 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20361 BVAR (current_buffer, mode_line_format));
20362 ++n;
20363 }
20364
20365 if (WINDOW_WANTS_HEADER_LINE_P (w))
20366 {
20367 display_mode_line (w, HEADER_LINE_FACE_ID,
20368 BVAR (current_buffer, header_line_format));
20369 ++n;
20370 }
20371
20372 selected_frame = old_selected_frame;
20373 selected_window = old_selected_window;
20374 return n;
20375 }
20376
20377
20378 /* Display mode or header line of window W. FACE_ID specifies which
20379 line to display; it is either MODE_LINE_FACE_ID or
20380 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20381 display. Value is the pixel height of the mode/header line
20382 displayed. */
20383
20384 static int
20385 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20386 {
20387 struct it it;
20388 struct face *face;
20389 ptrdiff_t count = SPECPDL_INDEX ();
20390
20391 init_iterator (&it, w, -1, -1, NULL, face_id);
20392 /* Don't extend on a previously drawn mode-line.
20393 This may happen if called from pos_visible_p. */
20394 it.glyph_row->enabled_p = 0;
20395 prepare_desired_row (it.glyph_row);
20396
20397 it.glyph_row->mode_line_p = 1;
20398
20399 /* FIXME: This should be controlled by a user option. But
20400 supporting such an option is not trivial, since the mode line is
20401 made up of many separate strings. */
20402 it.paragraph_embedding = L2R;
20403
20404 record_unwind_protect (unwind_format_mode_line,
20405 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20406
20407 mode_line_target = MODE_LINE_DISPLAY;
20408
20409 /* Temporarily make frame's keyboard the current kboard so that
20410 kboard-local variables in the mode_line_format will get the right
20411 values. */
20412 push_kboard (FRAME_KBOARD (it.f));
20413 record_unwind_save_match_data ();
20414 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20415 pop_kboard ();
20416
20417 unbind_to (count, Qnil);
20418
20419 /* Fill up with spaces. */
20420 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20421
20422 compute_line_metrics (&it);
20423 it.glyph_row->full_width_p = 1;
20424 it.glyph_row->continued_p = 0;
20425 it.glyph_row->truncated_on_left_p = 0;
20426 it.glyph_row->truncated_on_right_p = 0;
20427
20428 /* Make a 3D mode-line have a shadow at its right end. */
20429 face = FACE_FROM_ID (it.f, face_id);
20430 extend_face_to_end_of_line (&it);
20431 if (face->box != FACE_NO_BOX)
20432 {
20433 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20434 + it.glyph_row->used[TEXT_AREA] - 1);
20435 last->right_box_line_p = 1;
20436 }
20437
20438 return it.glyph_row->height;
20439 }
20440
20441 /* Move element ELT in LIST to the front of LIST.
20442 Return the updated list. */
20443
20444 static Lisp_Object
20445 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20446 {
20447 register Lisp_Object tail, prev;
20448 register Lisp_Object tem;
20449
20450 tail = list;
20451 prev = Qnil;
20452 while (CONSP (tail))
20453 {
20454 tem = XCAR (tail);
20455
20456 if (EQ (elt, tem))
20457 {
20458 /* Splice out the link TAIL. */
20459 if (NILP (prev))
20460 list = XCDR (tail);
20461 else
20462 Fsetcdr (prev, XCDR (tail));
20463
20464 /* Now make it the first. */
20465 Fsetcdr (tail, list);
20466 return tail;
20467 }
20468 else
20469 prev = tail;
20470 tail = XCDR (tail);
20471 QUIT;
20472 }
20473
20474 /* Not found--return unchanged LIST. */
20475 return list;
20476 }
20477
20478 /* Contribute ELT to the mode line for window IT->w. How it
20479 translates into text depends on its data type.
20480
20481 IT describes the display environment in which we display, as usual.
20482
20483 DEPTH is the depth in recursion. It is used to prevent
20484 infinite recursion here.
20485
20486 FIELD_WIDTH is the number of characters the display of ELT should
20487 occupy in the mode line, and PRECISION is the maximum number of
20488 characters to display from ELT's representation. See
20489 display_string for details.
20490
20491 Returns the hpos of the end of the text generated by ELT.
20492
20493 PROPS is a property list to add to any string we encounter.
20494
20495 If RISKY is nonzero, remove (disregard) any properties in any string
20496 we encounter, and ignore :eval and :propertize.
20497
20498 The global variable `mode_line_target' determines whether the
20499 output is passed to `store_mode_line_noprop',
20500 `store_mode_line_string', or `display_string'. */
20501
20502 static int
20503 display_mode_element (struct it *it, int depth, int field_width, int precision,
20504 Lisp_Object elt, Lisp_Object props, int risky)
20505 {
20506 int n = 0, field, prec;
20507 int literal = 0;
20508
20509 tail_recurse:
20510 if (depth > 100)
20511 elt = build_string ("*too-deep*");
20512
20513 depth++;
20514
20515 switch (XTYPE (elt))
20516 {
20517 case Lisp_String:
20518 {
20519 /* A string: output it and check for %-constructs within it. */
20520 unsigned char c;
20521 ptrdiff_t offset = 0;
20522
20523 if (SCHARS (elt) > 0
20524 && (!NILP (props) || risky))
20525 {
20526 Lisp_Object oprops, aelt;
20527 oprops = Ftext_properties_at (make_number (0), elt);
20528
20529 /* If the starting string's properties are not what
20530 we want, translate the string. Also, if the string
20531 is risky, do that anyway. */
20532
20533 if (NILP (Fequal (props, oprops)) || risky)
20534 {
20535 /* If the starting string has properties,
20536 merge the specified ones onto the existing ones. */
20537 if (! NILP (oprops) && !risky)
20538 {
20539 Lisp_Object tem;
20540
20541 oprops = Fcopy_sequence (oprops);
20542 tem = props;
20543 while (CONSP (tem))
20544 {
20545 oprops = Fplist_put (oprops, XCAR (tem),
20546 XCAR (XCDR (tem)));
20547 tem = XCDR (XCDR (tem));
20548 }
20549 props = oprops;
20550 }
20551
20552 aelt = Fassoc (elt, mode_line_proptrans_alist);
20553 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20554 {
20555 /* AELT is what we want. Move it to the front
20556 without consing. */
20557 elt = XCAR (aelt);
20558 mode_line_proptrans_alist
20559 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20560 }
20561 else
20562 {
20563 Lisp_Object tem;
20564
20565 /* If AELT has the wrong props, it is useless.
20566 so get rid of it. */
20567 if (! NILP (aelt))
20568 mode_line_proptrans_alist
20569 = Fdelq (aelt, mode_line_proptrans_alist);
20570
20571 elt = Fcopy_sequence (elt);
20572 Fset_text_properties (make_number (0), Flength (elt),
20573 props, elt);
20574 /* Add this item to mode_line_proptrans_alist. */
20575 mode_line_proptrans_alist
20576 = Fcons (Fcons (elt, props),
20577 mode_line_proptrans_alist);
20578 /* Truncate mode_line_proptrans_alist
20579 to at most 50 elements. */
20580 tem = Fnthcdr (make_number (50),
20581 mode_line_proptrans_alist);
20582 if (! NILP (tem))
20583 XSETCDR (tem, Qnil);
20584 }
20585 }
20586 }
20587
20588 offset = 0;
20589
20590 if (literal)
20591 {
20592 prec = precision - n;
20593 switch (mode_line_target)
20594 {
20595 case MODE_LINE_NOPROP:
20596 case MODE_LINE_TITLE:
20597 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20598 break;
20599 case MODE_LINE_STRING:
20600 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20601 break;
20602 case MODE_LINE_DISPLAY:
20603 n += display_string (NULL, elt, Qnil, 0, 0, it,
20604 0, prec, 0, STRING_MULTIBYTE (elt));
20605 break;
20606 }
20607
20608 break;
20609 }
20610
20611 /* Handle the non-literal case. */
20612
20613 while ((precision <= 0 || n < precision)
20614 && SREF (elt, offset) != 0
20615 && (mode_line_target != MODE_LINE_DISPLAY
20616 || it->current_x < it->last_visible_x))
20617 {
20618 ptrdiff_t last_offset = offset;
20619
20620 /* Advance to end of string or next format specifier. */
20621 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20622 ;
20623
20624 if (offset - 1 != last_offset)
20625 {
20626 ptrdiff_t nchars, nbytes;
20627
20628 /* Output to end of string or up to '%'. Field width
20629 is length of string. Don't output more than
20630 PRECISION allows us. */
20631 offset--;
20632
20633 prec = c_string_width (SDATA (elt) + last_offset,
20634 offset - last_offset, precision - n,
20635 &nchars, &nbytes);
20636
20637 switch (mode_line_target)
20638 {
20639 case MODE_LINE_NOPROP:
20640 case MODE_LINE_TITLE:
20641 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20642 break;
20643 case MODE_LINE_STRING:
20644 {
20645 ptrdiff_t bytepos = last_offset;
20646 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20647 ptrdiff_t endpos = (precision <= 0
20648 ? string_byte_to_char (elt, offset)
20649 : charpos + nchars);
20650
20651 n += store_mode_line_string (NULL,
20652 Fsubstring (elt, make_number (charpos),
20653 make_number (endpos)),
20654 0, 0, 0, Qnil);
20655 }
20656 break;
20657 case MODE_LINE_DISPLAY:
20658 {
20659 ptrdiff_t bytepos = last_offset;
20660 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20661
20662 if (precision <= 0)
20663 nchars = string_byte_to_char (elt, offset) - charpos;
20664 n += display_string (NULL, elt, Qnil, 0, charpos,
20665 it, 0, nchars, 0,
20666 STRING_MULTIBYTE (elt));
20667 }
20668 break;
20669 }
20670 }
20671 else /* c == '%' */
20672 {
20673 ptrdiff_t percent_position = offset;
20674
20675 /* Get the specified minimum width. Zero means
20676 don't pad. */
20677 field = 0;
20678 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20679 field = field * 10 + c - '0';
20680
20681 /* Don't pad beyond the total padding allowed. */
20682 if (field_width - n > 0 && field > field_width - n)
20683 field = field_width - n;
20684
20685 /* Note that either PRECISION <= 0 or N < PRECISION. */
20686 prec = precision - n;
20687
20688 if (c == 'M')
20689 n += display_mode_element (it, depth, field, prec,
20690 Vglobal_mode_string, props,
20691 risky);
20692 else if (c != 0)
20693 {
20694 int multibyte;
20695 ptrdiff_t bytepos, charpos;
20696 const char *spec;
20697 Lisp_Object string;
20698
20699 bytepos = percent_position;
20700 charpos = (STRING_MULTIBYTE (elt)
20701 ? string_byte_to_char (elt, bytepos)
20702 : bytepos);
20703 spec = decode_mode_spec (it->w, c, field, &string);
20704 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20705
20706 switch (mode_line_target)
20707 {
20708 case MODE_LINE_NOPROP:
20709 case MODE_LINE_TITLE:
20710 n += store_mode_line_noprop (spec, field, prec);
20711 break;
20712 case MODE_LINE_STRING:
20713 {
20714 Lisp_Object tem = build_string (spec);
20715 props = Ftext_properties_at (make_number (charpos), elt);
20716 /* Should only keep face property in props */
20717 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20718 }
20719 break;
20720 case MODE_LINE_DISPLAY:
20721 {
20722 int nglyphs_before, nwritten;
20723
20724 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20725 nwritten = display_string (spec, string, elt,
20726 charpos, 0, it,
20727 field, prec, 0,
20728 multibyte);
20729
20730 /* Assign to the glyphs written above the
20731 string where the `%x' came from, position
20732 of the `%'. */
20733 if (nwritten > 0)
20734 {
20735 struct glyph *glyph
20736 = (it->glyph_row->glyphs[TEXT_AREA]
20737 + nglyphs_before);
20738 int i;
20739
20740 for (i = 0; i < nwritten; ++i)
20741 {
20742 glyph[i].object = elt;
20743 glyph[i].charpos = charpos;
20744 }
20745
20746 n += nwritten;
20747 }
20748 }
20749 break;
20750 }
20751 }
20752 else /* c == 0 */
20753 break;
20754 }
20755 }
20756 }
20757 break;
20758
20759 case Lisp_Symbol:
20760 /* A symbol: process the value of the symbol recursively
20761 as if it appeared here directly. Avoid error if symbol void.
20762 Special case: if value of symbol is a string, output the string
20763 literally. */
20764 {
20765 register Lisp_Object tem;
20766
20767 /* If the variable is not marked as risky to set
20768 then its contents are risky to use. */
20769 if (NILP (Fget (elt, Qrisky_local_variable)))
20770 risky = 1;
20771
20772 tem = Fboundp (elt);
20773 if (!NILP (tem))
20774 {
20775 tem = Fsymbol_value (elt);
20776 /* If value is a string, output that string literally:
20777 don't check for % within it. */
20778 if (STRINGP (tem))
20779 literal = 1;
20780
20781 if (!EQ (tem, elt))
20782 {
20783 /* Give up right away for nil or t. */
20784 elt = tem;
20785 goto tail_recurse;
20786 }
20787 }
20788 }
20789 break;
20790
20791 case Lisp_Cons:
20792 {
20793 register Lisp_Object car, tem;
20794
20795 /* A cons cell: five distinct cases.
20796 If first element is :eval or :propertize, do something special.
20797 If first element is a string or a cons, process all the elements
20798 and effectively concatenate them.
20799 If first element is a negative number, truncate displaying cdr to
20800 at most that many characters. If positive, pad (with spaces)
20801 to at least that many characters.
20802 If first element is a symbol, process the cadr or caddr recursively
20803 according to whether the symbol's value is non-nil or nil. */
20804 car = XCAR (elt);
20805 if (EQ (car, QCeval))
20806 {
20807 /* An element of the form (:eval FORM) means evaluate FORM
20808 and use the result as mode line elements. */
20809
20810 if (risky)
20811 break;
20812
20813 if (CONSP (XCDR (elt)))
20814 {
20815 Lisp_Object spec;
20816 spec = safe_eval (XCAR (XCDR (elt)));
20817 n += display_mode_element (it, depth, field_width - n,
20818 precision - n, spec, props,
20819 risky);
20820 }
20821 }
20822 else if (EQ (car, QCpropertize))
20823 {
20824 /* An element of the form (:propertize ELT PROPS...)
20825 means display ELT but applying properties PROPS. */
20826
20827 if (risky)
20828 break;
20829
20830 if (CONSP (XCDR (elt)))
20831 n += display_mode_element (it, depth, field_width - n,
20832 precision - n, XCAR (XCDR (elt)),
20833 XCDR (XCDR (elt)), risky);
20834 }
20835 else if (SYMBOLP (car))
20836 {
20837 tem = Fboundp (car);
20838 elt = XCDR (elt);
20839 if (!CONSP (elt))
20840 goto invalid;
20841 /* elt is now the cdr, and we know it is a cons cell.
20842 Use its car if CAR has a non-nil value. */
20843 if (!NILP (tem))
20844 {
20845 tem = Fsymbol_value (car);
20846 if (!NILP (tem))
20847 {
20848 elt = XCAR (elt);
20849 goto tail_recurse;
20850 }
20851 }
20852 /* Symbol's value is nil (or symbol is unbound)
20853 Get the cddr of the original list
20854 and if possible find the caddr and use that. */
20855 elt = XCDR (elt);
20856 if (NILP (elt))
20857 break;
20858 else if (!CONSP (elt))
20859 goto invalid;
20860 elt = XCAR (elt);
20861 goto tail_recurse;
20862 }
20863 else if (INTEGERP (car))
20864 {
20865 register int lim = XINT (car);
20866 elt = XCDR (elt);
20867 if (lim < 0)
20868 {
20869 /* Negative int means reduce maximum width. */
20870 if (precision <= 0)
20871 precision = -lim;
20872 else
20873 precision = min (precision, -lim);
20874 }
20875 else if (lim > 0)
20876 {
20877 /* Padding specified. Don't let it be more than
20878 current maximum. */
20879 if (precision > 0)
20880 lim = min (precision, lim);
20881
20882 /* If that's more padding than already wanted, queue it.
20883 But don't reduce padding already specified even if
20884 that is beyond the current truncation point. */
20885 field_width = max (lim, field_width);
20886 }
20887 goto tail_recurse;
20888 }
20889 else if (STRINGP (car) || CONSP (car))
20890 {
20891 Lisp_Object halftail = elt;
20892 int len = 0;
20893
20894 while (CONSP (elt)
20895 && (precision <= 0 || n < precision))
20896 {
20897 n += display_mode_element (it, depth,
20898 /* Do padding only after the last
20899 element in the list. */
20900 (! CONSP (XCDR (elt))
20901 ? field_width - n
20902 : 0),
20903 precision - n, XCAR (elt),
20904 props, risky);
20905 elt = XCDR (elt);
20906 len++;
20907 if ((len & 1) == 0)
20908 halftail = XCDR (halftail);
20909 /* Check for cycle. */
20910 if (EQ (halftail, elt))
20911 break;
20912 }
20913 }
20914 }
20915 break;
20916
20917 default:
20918 invalid:
20919 elt = build_string ("*invalid*");
20920 goto tail_recurse;
20921 }
20922
20923 /* Pad to FIELD_WIDTH. */
20924 if (field_width > 0 && n < field_width)
20925 {
20926 switch (mode_line_target)
20927 {
20928 case MODE_LINE_NOPROP:
20929 case MODE_LINE_TITLE:
20930 n += store_mode_line_noprop ("", field_width - n, 0);
20931 break;
20932 case MODE_LINE_STRING:
20933 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20934 break;
20935 case MODE_LINE_DISPLAY:
20936 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20937 0, 0, 0);
20938 break;
20939 }
20940 }
20941
20942 return n;
20943 }
20944
20945 /* Store a mode-line string element in mode_line_string_list.
20946
20947 If STRING is non-null, display that C string. Otherwise, the Lisp
20948 string LISP_STRING is displayed.
20949
20950 FIELD_WIDTH is the minimum number of output glyphs to produce.
20951 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20952 with spaces. FIELD_WIDTH <= 0 means don't pad.
20953
20954 PRECISION is the maximum number of characters to output from
20955 STRING. PRECISION <= 0 means don't truncate the string.
20956
20957 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20958 properties to the string.
20959
20960 PROPS are the properties to add to the string.
20961 The mode_line_string_face face property is always added to the string.
20962 */
20963
20964 static int
20965 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20966 int field_width, int precision, Lisp_Object props)
20967 {
20968 ptrdiff_t len;
20969 int n = 0;
20970
20971 if (string != NULL)
20972 {
20973 len = strlen (string);
20974 if (precision > 0 && len > precision)
20975 len = precision;
20976 lisp_string = make_string (string, len);
20977 if (NILP (props))
20978 props = mode_line_string_face_prop;
20979 else if (!NILP (mode_line_string_face))
20980 {
20981 Lisp_Object face = Fplist_get (props, Qface);
20982 props = Fcopy_sequence (props);
20983 if (NILP (face))
20984 face = mode_line_string_face;
20985 else
20986 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20987 props = Fplist_put (props, Qface, face);
20988 }
20989 Fadd_text_properties (make_number (0), make_number (len),
20990 props, lisp_string);
20991 }
20992 else
20993 {
20994 len = XFASTINT (Flength (lisp_string));
20995 if (precision > 0 && len > precision)
20996 {
20997 len = precision;
20998 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20999 precision = -1;
21000 }
21001 if (!NILP (mode_line_string_face))
21002 {
21003 Lisp_Object face;
21004 if (NILP (props))
21005 props = Ftext_properties_at (make_number (0), lisp_string);
21006 face = Fplist_get (props, Qface);
21007 if (NILP (face))
21008 face = mode_line_string_face;
21009 else
21010 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21011 props = Fcons (Qface, Fcons (face, Qnil));
21012 if (copy_string)
21013 lisp_string = Fcopy_sequence (lisp_string);
21014 }
21015 if (!NILP (props))
21016 Fadd_text_properties (make_number (0), make_number (len),
21017 props, lisp_string);
21018 }
21019
21020 if (len > 0)
21021 {
21022 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21023 n += len;
21024 }
21025
21026 if (field_width > len)
21027 {
21028 field_width -= len;
21029 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21030 if (!NILP (props))
21031 Fadd_text_properties (make_number (0), make_number (field_width),
21032 props, lisp_string);
21033 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21034 n += field_width;
21035 }
21036
21037 return n;
21038 }
21039
21040
21041 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21042 1, 4, 0,
21043 doc: /* Format a string out of a mode line format specification.
21044 First arg FORMAT specifies the mode line format (see `mode-line-format'
21045 for details) to use.
21046
21047 By default, the format is evaluated for the currently selected window.
21048
21049 Optional second arg FACE specifies the face property to put on all
21050 characters for which no face is specified. The value nil means the
21051 default face. The value t means whatever face the window's mode line
21052 currently uses (either `mode-line' or `mode-line-inactive',
21053 depending on whether the window is the selected window or not).
21054 An integer value means the value string has no text
21055 properties.
21056
21057 Optional third and fourth args WINDOW and BUFFER specify the window
21058 and buffer to use as the context for the formatting (defaults
21059 are the selected window and the WINDOW's buffer). */)
21060 (Lisp_Object format, Lisp_Object face,
21061 Lisp_Object window, Lisp_Object buffer)
21062 {
21063 struct it it;
21064 int len;
21065 struct window *w;
21066 struct buffer *old_buffer = NULL;
21067 int face_id;
21068 int no_props = INTEGERP (face);
21069 ptrdiff_t count = SPECPDL_INDEX ();
21070 Lisp_Object str;
21071 int string_start = 0;
21072
21073 w = decode_any_window (window);
21074 XSETWINDOW (window, w);
21075
21076 if (NILP (buffer))
21077 buffer = w->buffer;
21078 CHECK_BUFFER (buffer);
21079
21080 /* Make formatting the modeline a non-op when noninteractive, otherwise
21081 there will be problems later caused by a partially initialized frame. */
21082 if (NILP (format) || noninteractive)
21083 return empty_unibyte_string;
21084
21085 if (no_props)
21086 face = Qnil;
21087
21088 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21089 : EQ (face, Qt) ? (EQ (window, selected_window)
21090 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21091 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21092 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21093 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21094 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21095 : DEFAULT_FACE_ID;
21096
21097 old_buffer = current_buffer;
21098
21099 /* Save things including mode_line_proptrans_alist,
21100 and set that to nil so that we don't alter the outer value. */
21101 record_unwind_protect (unwind_format_mode_line,
21102 format_mode_line_unwind_data
21103 (XFRAME (WINDOW_FRAME (w)),
21104 old_buffer, selected_window, 1));
21105 mode_line_proptrans_alist = Qnil;
21106
21107 Fselect_window (window, Qt);
21108 set_buffer_internal_1 (XBUFFER (buffer));
21109
21110 init_iterator (&it, w, -1, -1, NULL, face_id);
21111
21112 if (no_props)
21113 {
21114 mode_line_target = MODE_LINE_NOPROP;
21115 mode_line_string_face_prop = Qnil;
21116 mode_line_string_list = Qnil;
21117 string_start = MODE_LINE_NOPROP_LEN (0);
21118 }
21119 else
21120 {
21121 mode_line_target = MODE_LINE_STRING;
21122 mode_line_string_list = Qnil;
21123 mode_line_string_face = face;
21124 mode_line_string_face_prop
21125 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21126 }
21127
21128 push_kboard (FRAME_KBOARD (it.f));
21129 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21130 pop_kboard ();
21131
21132 if (no_props)
21133 {
21134 len = MODE_LINE_NOPROP_LEN (string_start);
21135 str = make_string (mode_line_noprop_buf + string_start, len);
21136 }
21137 else
21138 {
21139 mode_line_string_list = Fnreverse (mode_line_string_list);
21140 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21141 empty_unibyte_string);
21142 }
21143
21144 unbind_to (count, Qnil);
21145 return str;
21146 }
21147
21148 /* Write a null-terminated, right justified decimal representation of
21149 the positive integer D to BUF using a minimal field width WIDTH. */
21150
21151 static void
21152 pint2str (register char *buf, register int width, register ptrdiff_t d)
21153 {
21154 register char *p = buf;
21155
21156 if (d <= 0)
21157 *p++ = '0';
21158 else
21159 {
21160 while (d > 0)
21161 {
21162 *p++ = d % 10 + '0';
21163 d /= 10;
21164 }
21165 }
21166
21167 for (width -= (int) (p - buf); width > 0; --width)
21168 *p++ = ' ';
21169 *p-- = '\0';
21170 while (p > buf)
21171 {
21172 d = *buf;
21173 *buf++ = *p;
21174 *p-- = d;
21175 }
21176 }
21177
21178 /* Write a null-terminated, right justified decimal and "human
21179 readable" representation of the nonnegative integer D to BUF using
21180 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21181
21182 static const char power_letter[] =
21183 {
21184 0, /* no letter */
21185 'k', /* kilo */
21186 'M', /* mega */
21187 'G', /* giga */
21188 'T', /* tera */
21189 'P', /* peta */
21190 'E', /* exa */
21191 'Z', /* zetta */
21192 'Y' /* yotta */
21193 };
21194
21195 static void
21196 pint2hrstr (char *buf, int width, ptrdiff_t d)
21197 {
21198 /* We aim to represent the nonnegative integer D as
21199 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21200 ptrdiff_t quotient = d;
21201 int remainder = 0;
21202 /* -1 means: do not use TENTHS. */
21203 int tenths = -1;
21204 int exponent = 0;
21205
21206 /* Length of QUOTIENT.TENTHS as a string. */
21207 int length;
21208
21209 char * psuffix;
21210 char * p;
21211
21212 if (1000 <= quotient)
21213 {
21214 /* Scale to the appropriate EXPONENT. */
21215 do
21216 {
21217 remainder = quotient % 1000;
21218 quotient /= 1000;
21219 exponent++;
21220 }
21221 while (1000 <= quotient);
21222
21223 /* Round to nearest and decide whether to use TENTHS or not. */
21224 if (quotient <= 9)
21225 {
21226 tenths = remainder / 100;
21227 if (50 <= remainder % 100)
21228 {
21229 if (tenths < 9)
21230 tenths++;
21231 else
21232 {
21233 quotient++;
21234 if (quotient == 10)
21235 tenths = -1;
21236 else
21237 tenths = 0;
21238 }
21239 }
21240 }
21241 else
21242 if (500 <= remainder)
21243 {
21244 if (quotient < 999)
21245 quotient++;
21246 else
21247 {
21248 quotient = 1;
21249 exponent++;
21250 tenths = 0;
21251 }
21252 }
21253 }
21254
21255 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21256 if (tenths == -1 && quotient <= 99)
21257 if (quotient <= 9)
21258 length = 1;
21259 else
21260 length = 2;
21261 else
21262 length = 3;
21263 p = psuffix = buf + max (width, length);
21264
21265 /* Print EXPONENT. */
21266 *psuffix++ = power_letter[exponent];
21267 *psuffix = '\0';
21268
21269 /* Print TENTHS. */
21270 if (tenths >= 0)
21271 {
21272 *--p = '0' + tenths;
21273 *--p = '.';
21274 }
21275
21276 /* Print QUOTIENT. */
21277 do
21278 {
21279 int digit = quotient % 10;
21280 *--p = '0' + digit;
21281 }
21282 while ((quotient /= 10) != 0);
21283
21284 /* Print leading spaces. */
21285 while (buf < p)
21286 *--p = ' ';
21287 }
21288
21289 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21290 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21291 type of CODING_SYSTEM. Return updated pointer into BUF. */
21292
21293 static unsigned char invalid_eol_type[] = "(*invalid*)";
21294
21295 static char *
21296 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21297 {
21298 Lisp_Object val;
21299 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21300 const unsigned char *eol_str;
21301 int eol_str_len;
21302 /* The EOL conversion we are using. */
21303 Lisp_Object eoltype;
21304
21305 val = CODING_SYSTEM_SPEC (coding_system);
21306 eoltype = Qnil;
21307
21308 if (!VECTORP (val)) /* Not yet decided. */
21309 {
21310 *buf++ = multibyte ? '-' : ' ';
21311 if (eol_flag)
21312 eoltype = eol_mnemonic_undecided;
21313 /* Don't mention EOL conversion if it isn't decided. */
21314 }
21315 else
21316 {
21317 Lisp_Object attrs;
21318 Lisp_Object eolvalue;
21319
21320 attrs = AREF (val, 0);
21321 eolvalue = AREF (val, 2);
21322
21323 *buf++ = multibyte
21324 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21325 : ' ';
21326
21327 if (eol_flag)
21328 {
21329 /* The EOL conversion that is normal on this system. */
21330
21331 if (NILP (eolvalue)) /* Not yet decided. */
21332 eoltype = eol_mnemonic_undecided;
21333 else if (VECTORP (eolvalue)) /* Not yet decided. */
21334 eoltype = eol_mnemonic_undecided;
21335 else /* eolvalue is Qunix, Qdos, or Qmac. */
21336 eoltype = (EQ (eolvalue, Qunix)
21337 ? eol_mnemonic_unix
21338 : (EQ (eolvalue, Qdos) == 1
21339 ? eol_mnemonic_dos : eol_mnemonic_mac));
21340 }
21341 }
21342
21343 if (eol_flag)
21344 {
21345 /* Mention the EOL conversion if it is not the usual one. */
21346 if (STRINGP (eoltype))
21347 {
21348 eol_str = SDATA (eoltype);
21349 eol_str_len = SBYTES (eoltype);
21350 }
21351 else if (CHARACTERP (eoltype))
21352 {
21353 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21354 int c = XFASTINT (eoltype);
21355 eol_str_len = CHAR_STRING (c, tmp);
21356 eol_str = tmp;
21357 }
21358 else
21359 {
21360 eol_str = invalid_eol_type;
21361 eol_str_len = sizeof (invalid_eol_type) - 1;
21362 }
21363 memcpy (buf, eol_str, eol_str_len);
21364 buf += eol_str_len;
21365 }
21366
21367 return buf;
21368 }
21369
21370 /* Return a string for the output of a mode line %-spec for window W,
21371 generated by character C. FIELD_WIDTH > 0 means pad the string
21372 returned with spaces to that value. Return a Lisp string in
21373 *STRING if the resulting string is taken from that Lisp string.
21374
21375 Note we operate on the current buffer for most purposes,
21376 the exception being w->base_line_pos. */
21377
21378 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21379
21380 static const char *
21381 decode_mode_spec (struct window *w, register int c, int field_width,
21382 Lisp_Object *string)
21383 {
21384 Lisp_Object obj;
21385 struct frame *f = XFRAME (WINDOW_FRAME (w));
21386 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21387 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21388 produce strings from numerical values, so limit preposterously
21389 large values of FIELD_WIDTH to avoid overrunning the buffer's
21390 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21391 bytes plus the terminating null. */
21392 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21393 struct buffer *b = current_buffer;
21394
21395 obj = Qnil;
21396 *string = Qnil;
21397
21398 switch (c)
21399 {
21400 case '*':
21401 if (!NILP (BVAR (b, read_only)))
21402 return "%";
21403 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21404 return "*";
21405 return "-";
21406
21407 case '+':
21408 /* This differs from %* only for a modified read-only buffer. */
21409 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21410 return "*";
21411 if (!NILP (BVAR (b, read_only)))
21412 return "%";
21413 return "-";
21414
21415 case '&':
21416 /* This differs from %* in ignoring read-only-ness. */
21417 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21418 return "*";
21419 return "-";
21420
21421 case '%':
21422 return "%";
21423
21424 case '[':
21425 {
21426 int i;
21427 char *p;
21428
21429 if (command_loop_level > 5)
21430 return "[[[... ";
21431 p = decode_mode_spec_buf;
21432 for (i = 0; i < command_loop_level; i++)
21433 *p++ = '[';
21434 *p = 0;
21435 return decode_mode_spec_buf;
21436 }
21437
21438 case ']':
21439 {
21440 int i;
21441 char *p;
21442
21443 if (command_loop_level > 5)
21444 return " ...]]]";
21445 p = decode_mode_spec_buf;
21446 for (i = 0; i < command_loop_level; i++)
21447 *p++ = ']';
21448 *p = 0;
21449 return decode_mode_spec_buf;
21450 }
21451
21452 case '-':
21453 {
21454 register int i;
21455
21456 /* Let lots_of_dashes be a string of infinite length. */
21457 if (mode_line_target == MODE_LINE_NOPROP ||
21458 mode_line_target == MODE_LINE_STRING)
21459 return "--";
21460 if (field_width <= 0
21461 || field_width > sizeof (lots_of_dashes))
21462 {
21463 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21464 decode_mode_spec_buf[i] = '-';
21465 decode_mode_spec_buf[i] = '\0';
21466 return decode_mode_spec_buf;
21467 }
21468 else
21469 return lots_of_dashes;
21470 }
21471
21472 case 'b':
21473 obj = BVAR (b, name);
21474 break;
21475
21476 case 'c':
21477 /* %c and %l are ignored in `frame-title-format'.
21478 (In redisplay_internal, the frame title is drawn _before_ the
21479 windows are updated, so the stuff which depends on actual
21480 window contents (such as %l) may fail to render properly, or
21481 even crash emacs.) */
21482 if (mode_line_target == MODE_LINE_TITLE)
21483 return "";
21484 else
21485 {
21486 ptrdiff_t col = current_column ();
21487 wset_column_number_displayed (w, make_number (col));
21488 pint2str (decode_mode_spec_buf, width, col);
21489 return decode_mode_spec_buf;
21490 }
21491
21492 case 'e':
21493 #ifndef SYSTEM_MALLOC
21494 {
21495 if (NILP (Vmemory_full))
21496 return "";
21497 else
21498 return "!MEM FULL! ";
21499 }
21500 #else
21501 return "";
21502 #endif
21503
21504 case 'F':
21505 /* %F displays the frame name. */
21506 if (!NILP (f->title))
21507 return SSDATA (f->title);
21508 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21509 return SSDATA (f->name);
21510 return "Emacs";
21511
21512 case 'f':
21513 obj = BVAR (b, filename);
21514 break;
21515
21516 case 'i':
21517 {
21518 ptrdiff_t size = ZV - BEGV;
21519 pint2str (decode_mode_spec_buf, width, size);
21520 return decode_mode_spec_buf;
21521 }
21522
21523 case 'I':
21524 {
21525 ptrdiff_t size = ZV - BEGV;
21526 pint2hrstr (decode_mode_spec_buf, width, size);
21527 return decode_mode_spec_buf;
21528 }
21529
21530 case 'l':
21531 {
21532 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21533 ptrdiff_t topline, nlines, height;
21534 ptrdiff_t junk;
21535
21536 /* %c and %l are ignored in `frame-title-format'. */
21537 if (mode_line_target == MODE_LINE_TITLE)
21538 return "";
21539
21540 startpos = XMARKER (w->start)->charpos;
21541 startpos_byte = marker_byte_position (w->start);
21542 height = WINDOW_TOTAL_LINES (w);
21543
21544 /* If we decided that this buffer isn't suitable for line numbers,
21545 don't forget that too fast. */
21546 if (EQ (w->base_line_pos, w->buffer))
21547 goto no_value;
21548 /* But do forget it, if the window shows a different buffer now. */
21549 else if (BUFFERP (w->base_line_pos))
21550 wset_base_line_pos (w, Qnil);
21551
21552 /* If the buffer is very big, don't waste time. */
21553 if (INTEGERP (Vline_number_display_limit)
21554 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21555 {
21556 wset_base_line_pos (w, Qnil);
21557 wset_base_line_number (w, Qnil);
21558 goto no_value;
21559 }
21560
21561 if (INTEGERP (w->base_line_number)
21562 && INTEGERP (w->base_line_pos)
21563 && XFASTINT (w->base_line_pos) <= startpos)
21564 {
21565 line = XFASTINT (w->base_line_number);
21566 linepos = XFASTINT (w->base_line_pos);
21567 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21568 }
21569 else
21570 {
21571 line = 1;
21572 linepos = BUF_BEGV (b);
21573 linepos_byte = BUF_BEGV_BYTE (b);
21574 }
21575
21576 /* Count lines from base line to window start position. */
21577 nlines = display_count_lines (linepos_byte,
21578 startpos_byte,
21579 startpos, &junk);
21580
21581 topline = nlines + line;
21582
21583 /* Determine a new base line, if the old one is too close
21584 or too far away, or if we did not have one.
21585 "Too close" means it's plausible a scroll-down would
21586 go back past it. */
21587 if (startpos == BUF_BEGV (b))
21588 {
21589 wset_base_line_number (w, make_number (topline));
21590 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21591 }
21592 else if (nlines < height + 25 || nlines > height * 3 + 50
21593 || linepos == BUF_BEGV (b))
21594 {
21595 ptrdiff_t limit = BUF_BEGV (b);
21596 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21597 ptrdiff_t position;
21598 ptrdiff_t distance =
21599 (height * 2 + 30) * line_number_display_limit_width;
21600
21601 if (startpos - distance > limit)
21602 {
21603 limit = startpos - distance;
21604 limit_byte = CHAR_TO_BYTE (limit);
21605 }
21606
21607 nlines = display_count_lines (startpos_byte,
21608 limit_byte,
21609 - (height * 2 + 30),
21610 &position);
21611 /* If we couldn't find the lines we wanted within
21612 line_number_display_limit_width chars per line,
21613 give up on line numbers for this window. */
21614 if (position == limit_byte && limit == startpos - distance)
21615 {
21616 wset_base_line_pos (w, w->buffer);
21617 wset_base_line_number (w, Qnil);
21618 goto no_value;
21619 }
21620
21621 wset_base_line_number (w, make_number (topline - nlines));
21622 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21623 }
21624
21625 /* Now count lines from the start pos to point. */
21626 nlines = display_count_lines (startpos_byte,
21627 PT_BYTE, PT, &junk);
21628
21629 /* Record that we did display the line number. */
21630 line_number_displayed = 1;
21631
21632 /* Make the string to show. */
21633 pint2str (decode_mode_spec_buf, width, topline + nlines);
21634 return decode_mode_spec_buf;
21635 no_value:
21636 {
21637 char* p = decode_mode_spec_buf;
21638 int pad = width - 2;
21639 while (pad-- > 0)
21640 *p++ = ' ';
21641 *p++ = '?';
21642 *p++ = '?';
21643 *p = '\0';
21644 return decode_mode_spec_buf;
21645 }
21646 }
21647 break;
21648
21649 case 'm':
21650 obj = BVAR (b, mode_name);
21651 break;
21652
21653 case 'n':
21654 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21655 return " Narrow";
21656 break;
21657
21658 case 'p':
21659 {
21660 ptrdiff_t pos = marker_position (w->start);
21661 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21662
21663 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21664 {
21665 if (pos <= BUF_BEGV (b))
21666 return "All";
21667 else
21668 return "Bottom";
21669 }
21670 else if (pos <= BUF_BEGV (b))
21671 return "Top";
21672 else
21673 {
21674 if (total > 1000000)
21675 /* Do it differently for a large value, to avoid overflow. */
21676 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21677 else
21678 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21679 /* We can't normally display a 3-digit number,
21680 so get us a 2-digit number that is close. */
21681 if (total == 100)
21682 total = 99;
21683 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21684 return decode_mode_spec_buf;
21685 }
21686 }
21687
21688 /* Display percentage of size above the bottom of the screen. */
21689 case 'P':
21690 {
21691 ptrdiff_t toppos = marker_position (w->start);
21692 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21693 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21694
21695 if (botpos >= BUF_ZV (b))
21696 {
21697 if (toppos <= BUF_BEGV (b))
21698 return "All";
21699 else
21700 return "Bottom";
21701 }
21702 else
21703 {
21704 if (total > 1000000)
21705 /* Do it differently for a large value, to avoid overflow. */
21706 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21707 else
21708 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21709 /* We can't normally display a 3-digit number,
21710 so get us a 2-digit number that is close. */
21711 if (total == 100)
21712 total = 99;
21713 if (toppos <= BUF_BEGV (b))
21714 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21715 else
21716 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21717 return decode_mode_spec_buf;
21718 }
21719 }
21720
21721 case 's':
21722 /* status of process */
21723 obj = Fget_buffer_process (Fcurrent_buffer ());
21724 if (NILP (obj))
21725 return "no process";
21726 #ifndef MSDOS
21727 obj = Fsymbol_name (Fprocess_status (obj));
21728 #endif
21729 break;
21730
21731 case '@':
21732 {
21733 ptrdiff_t count = inhibit_garbage_collection ();
21734 Lisp_Object val = call1 (intern ("file-remote-p"),
21735 BVAR (current_buffer, directory));
21736 unbind_to (count, Qnil);
21737
21738 if (NILP (val))
21739 return "-";
21740 else
21741 return "@";
21742 }
21743
21744 case 't': /* indicate TEXT or BINARY */
21745 return "T";
21746
21747 case 'z':
21748 /* coding-system (not including end-of-line format) */
21749 case 'Z':
21750 /* coding-system (including end-of-line type) */
21751 {
21752 int eol_flag = (c == 'Z');
21753 char *p = decode_mode_spec_buf;
21754
21755 if (! FRAME_WINDOW_P (f))
21756 {
21757 /* No need to mention EOL here--the terminal never needs
21758 to do EOL conversion. */
21759 p = decode_mode_spec_coding (CODING_ID_NAME
21760 (FRAME_KEYBOARD_CODING (f)->id),
21761 p, 0);
21762 p = decode_mode_spec_coding (CODING_ID_NAME
21763 (FRAME_TERMINAL_CODING (f)->id),
21764 p, 0);
21765 }
21766 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21767 p, eol_flag);
21768
21769 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21770 #ifdef subprocesses
21771 obj = Fget_buffer_process (Fcurrent_buffer ());
21772 if (PROCESSP (obj))
21773 {
21774 p = decode_mode_spec_coding
21775 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21776 p = decode_mode_spec_coding
21777 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21778 }
21779 #endif /* subprocesses */
21780 #endif /* 0 */
21781 *p = 0;
21782 return decode_mode_spec_buf;
21783 }
21784 }
21785
21786 if (STRINGP (obj))
21787 {
21788 *string = obj;
21789 return SSDATA (obj);
21790 }
21791 else
21792 return "";
21793 }
21794
21795
21796 /* Count up to COUNT lines starting from START_BYTE.
21797 But don't go beyond LIMIT_BYTE.
21798 Return the number of lines thus found (always nonnegative).
21799
21800 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21801
21802 static ptrdiff_t
21803 display_count_lines (ptrdiff_t start_byte,
21804 ptrdiff_t limit_byte, ptrdiff_t count,
21805 ptrdiff_t *byte_pos_ptr)
21806 {
21807 register unsigned char *cursor;
21808 unsigned char *base;
21809
21810 register ptrdiff_t ceiling;
21811 register unsigned char *ceiling_addr;
21812 ptrdiff_t orig_count = count;
21813
21814 /* If we are not in selective display mode,
21815 check only for newlines. */
21816 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21817 && !INTEGERP (BVAR (current_buffer, selective_display)));
21818
21819 if (count > 0)
21820 {
21821 while (start_byte < limit_byte)
21822 {
21823 ceiling = BUFFER_CEILING_OF (start_byte);
21824 ceiling = min (limit_byte - 1, ceiling);
21825 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21826 base = (cursor = BYTE_POS_ADDR (start_byte));
21827 while (1)
21828 {
21829 if (selective_display)
21830 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21831 ;
21832 else
21833 while (*cursor != '\n' && ++cursor != ceiling_addr)
21834 ;
21835
21836 if (cursor != ceiling_addr)
21837 {
21838 if (--count == 0)
21839 {
21840 start_byte += cursor - base + 1;
21841 *byte_pos_ptr = start_byte;
21842 return orig_count;
21843 }
21844 else
21845 if (++cursor == ceiling_addr)
21846 break;
21847 }
21848 else
21849 break;
21850 }
21851 start_byte += cursor - base;
21852 }
21853 }
21854 else
21855 {
21856 while (start_byte > limit_byte)
21857 {
21858 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21859 ceiling = max (limit_byte, ceiling);
21860 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21861 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21862 while (1)
21863 {
21864 if (selective_display)
21865 while (--cursor != ceiling_addr
21866 && *cursor != '\n' && *cursor != 015)
21867 ;
21868 else
21869 while (--cursor != ceiling_addr && *cursor != '\n')
21870 ;
21871
21872 if (cursor != ceiling_addr)
21873 {
21874 if (++count == 0)
21875 {
21876 start_byte += cursor - base + 1;
21877 *byte_pos_ptr = start_byte;
21878 /* When scanning backwards, we should
21879 not count the newline posterior to which we stop. */
21880 return - orig_count - 1;
21881 }
21882 }
21883 else
21884 break;
21885 }
21886 /* Here we add 1 to compensate for the last decrement
21887 of CURSOR, which took it past the valid range. */
21888 start_byte += cursor - base + 1;
21889 }
21890 }
21891
21892 *byte_pos_ptr = limit_byte;
21893
21894 if (count < 0)
21895 return - orig_count + count;
21896 return orig_count - count;
21897
21898 }
21899
21900
21901 \f
21902 /***********************************************************************
21903 Displaying strings
21904 ***********************************************************************/
21905
21906 /* Display a NUL-terminated string, starting with index START.
21907
21908 If STRING is non-null, display that C string. Otherwise, the Lisp
21909 string LISP_STRING is displayed. There's a case that STRING is
21910 non-null and LISP_STRING is not nil. It means STRING is a string
21911 data of LISP_STRING. In that case, we display LISP_STRING while
21912 ignoring its text properties.
21913
21914 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21915 FACE_STRING. Display STRING or LISP_STRING with the face at
21916 FACE_STRING_POS in FACE_STRING:
21917
21918 Display the string in the environment given by IT, but use the
21919 standard display table, temporarily.
21920
21921 FIELD_WIDTH is the minimum number of output glyphs to produce.
21922 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21923 with spaces. If STRING has more characters, more than FIELD_WIDTH
21924 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21925
21926 PRECISION is the maximum number of characters to output from
21927 STRING. PRECISION < 0 means don't truncate the string.
21928
21929 This is roughly equivalent to printf format specifiers:
21930
21931 FIELD_WIDTH PRECISION PRINTF
21932 ----------------------------------------
21933 -1 -1 %s
21934 -1 10 %.10s
21935 10 -1 %10s
21936 20 10 %20.10s
21937
21938 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21939 display them, and < 0 means obey the current buffer's value of
21940 enable_multibyte_characters.
21941
21942 Value is the number of columns displayed. */
21943
21944 static int
21945 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21946 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21947 int field_width, int precision, int max_x, int multibyte)
21948 {
21949 int hpos_at_start = it->hpos;
21950 int saved_face_id = it->face_id;
21951 struct glyph_row *row = it->glyph_row;
21952 ptrdiff_t it_charpos;
21953
21954 /* Initialize the iterator IT for iteration over STRING beginning
21955 with index START. */
21956 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21957 precision, field_width, multibyte);
21958 if (string && STRINGP (lisp_string))
21959 /* LISP_STRING is the one returned by decode_mode_spec. We should
21960 ignore its text properties. */
21961 it->stop_charpos = it->end_charpos;
21962
21963 /* If displaying STRING, set up the face of the iterator from
21964 FACE_STRING, if that's given. */
21965 if (STRINGP (face_string))
21966 {
21967 ptrdiff_t endptr;
21968 struct face *face;
21969
21970 it->face_id
21971 = face_at_string_position (it->w, face_string, face_string_pos,
21972 0, it->region_beg_charpos,
21973 it->region_end_charpos,
21974 &endptr, it->base_face_id, 0);
21975 face = FACE_FROM_ID (it->f, it->face_id);
21976 it->face_box_p = face->box != FACE_NO_BOX;
21977 }
21978
21979 /* Set max_x to the maximum allowed X position. Don't let it go
21980 beyond the right edge of the window. */
21981 if (max_x <= 0)
21982 max_x = it->last_visible_x;
21983 else
21984 max_x = min (max_x, it->last_visible_x);
21985
21986 /* Skip over display elements that are not visible. because IT->w is
21987 hscrolled. */
21988 if (it->current_x < it->first_visible_x)
21989 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21990 MOVE_TO_POS | MOVE_TO_X);
21991
21992 row->ascent = it->max_ascent;
21993 row->height = it->max_ascent + it->max_descent;
21994 row->phys_ascent = it->max_phys_ascent;
21995 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21996 row->extra_line_spacing = it->max_extra_line_spacing;
21997
21998 if (STRINGP (it->string))
21999 it_charpos = IT_STRING_CHARPOS (*it);
22000 else
22001 it_charpos = IT_CHARPOS (*it);
22002
22003 /* This condition is for the case that we are called with current_x
22004 past last_visible_x. */
22005 while (it->current_x < max_x)
22006 {
22007 int x_before, x, n_glyphs_before, i, nglyphs;
22008
22009 /* Get the next display element. */
22010 if (!get_next_display_element (it))
22011 break;
22012
22013 /* Produce glyphs. */
22014 x_before = it->current_x;
22015 n_glyphs_before = row->used[TEXT_AREA];
22016 PRODUCE_GLYPHS (it);
22017
22018 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22019 i = 0;
22020 x = x_before;
22021 while (i < nglyphs)
22022 {
22023 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22024
22025 if (it->line_wrap != TRUNCATE
22026 && x + glyph->pixel_width > max_x)
22027 {
22028 /* End of continued line or max_x reached. */
22029 if (CHAR_GLYPH_PADDING_P (*glyph))
22030 {
22031 /* A wide character is unbreakable. */
22032 if (row->reversed_p)
22033 unproduce_glyphs (it, row->used[TEXT_AREA]
22034 - n_glyphs_before);
22035 row->used[TEXT_AREA] = n_glyphs_before;
22036 it->current_x = x_before;
22037 }
22038 else
22039 {
22040 if (row->reversed_p)
22041 unproduce_glyphs (it, row->used[TEXT_AREA]
22042 - (n_glyphs_before + i));
22043 row->used[TEXT_AREA] = n_glyphs_before + i;
22044 it->current_x = x;
22045 }
22046 break;
22047 }
22048 else if (x + glyph->pixel_width >= it->first_visible_x)
22049 {
22050 /* Glyph is at least partially visible. */
22051 ++it->hpos;
22052 if (x < it->first_visible_x)
22053 row->x = x - it->first_visible_x;
22054 }
22055 else
22056 {
22057 /* Glyph is off the left margin of the display area.
22058 Should not happen. */
22059 emacs_abort ();
22060 }
22061
22062 row->ascent = max (row->ascent, it->max_ascent);
22063 row->height = max (row->height, it->max_ascent + it->max_descent);
22064 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22065 row->phys_height = max (row->phys_height,
22066 it->max_phys_ascent + it->max_phys_descent);
22067 row->extra_line_spacing = max (row->extra_line_spacing,
22068 it->max_extra_line_spacing);
22069 x += glyph->pixel_width;
22070 ++i;
22071 }
22072
22073 /* Stop if max_x reached. */
22074 if (i < nglyphs)
22075 break;
22076
22077 /* Stop at line ends. */
22078 if (ITERATOR_AT_END_OF_LINE_P (it))
22079 {
22080 it->continuation_lines_width = 0;
22081 break;
22082 }
22083
22084 set_iterator_to_next (it, 1);
22085 if (STRINGP (it->string))
22086 it_charpos = IT_STRING_CHARPOS (*it);
22087 else
22088 it_charpos = IT_CHARPOS (*it);
22089
22090 /* Stop if truncating at the right edge. */
22091 if (it->line_wrap == TRUNCATE
22092 && it->current_x >= it->last_visible_x)
22093 {
22094 /* Add truncation mark, but don't do it if the line is
22095 truncated at a padding space. */
22096 if (it_charpos < it->string_nchars)
22097 {
22098 if (!FRAME_WINDOW_P (it->f))
22099 {
22100 int ii, n;
22101
22102 if (it->current_x > it->last_visible_x)
22103 {
22104 if (!row->reversed_p)
22105 {
22106 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22107 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22108 break;
22109 }
22110 else
22111 {
22112 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22113 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22114 break;
22115 unproduce_glyphs (it, ii + 1);
22116 ii = row->used[TEXT_AREA] - (ii + 1);
22117 }
22118 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22119 {
22120 row->used[TEXT_AREA] = ii;
22121 produce_special_glyphs (it, IT_TRUNCATION);
22122 }
22123 }
22124 produce_special_glyphs (it, IT_TRUNCATION);
22125 }
22126 row->truncated_on_right_p = 1;
22127 }
22128 break;
22129 }
22130 }
22131
22132 /* Maybe insert a truncation at the left. */
22133 if (it->first_visible_x
22134 && it_charpos > 0)
22135 {
22136 if (!FRAME_WINDOW_P (it->f)
22137 || (row->reversed_p
22138 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22139 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22140 insert_left_trunc_glyphs (it);
22141 row->truncated_on_left_p = 1;
22142 }
22143
22144 it->face_id = saved_face_id;
22145
22146 /* Value is number of columns displayed. */
22147 return it->hpos - hpos_at_start;
22148 }
22149
22150
22151 \f
22152 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22153 appears as an element of LIST or as the car of an element of LIST.
22154 If PROPVAL is a list, compare each element against LIST in that
22155 way, and return 1/2 if any element of PROPVAL is found in LIST.
22156 Otherwise return 0. This function cannot quit.
22157 The return value is 2 if the text is invisible but with an ellipsis
22158 and 1 if it's invisible and without an ellipsis. */
22159
22160 int
22161 invisible_p (register Lisp_Object propval, Lisp_Object list)
22162 {
22163 register Lisp_Object tail, proptail;
22164
22165 for (tail = list; CONSP (tail); tail = XCDR (tail))
22166 {
22167 register Lisp_Object tem;
22168 tem = XCAR (tail);
22169 if (EQ (propval, tem))
22170 return 1;
22171 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22172 return NILP (XCDR (tem)) ? 1 : 2;
22173 }
22174
22175 if (CONSP (propval))
22176 {
22177 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22178 {
22179 Lisp_Object propelt;
22180 propelt = XCAR (proptail);
22181 for (tail = list; CONSP (tail); tail = XCDR (tail))
22182 {
22183 register Lisp_Object tem;
22184 tem = XCAR (tail);
22185 if (EQ (propelt, tem))
22186 return 1;
22187 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22188 return NILP (XCDR (tem)) ? 1 : 2;
22189 }
22190 }
22191 }
22192
22193 return 0;
22194 }
22195
22196 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22197 doc: /* Non-nil if the property makes the text invisible.
22198 POS-OR-PROP can be a marker or number, in which case it is taken to be
22199 a position in the current buffer and the value of the `invisible' property
22200 is checked; or it can be some other value, which is then presumed to be the
22201 value of the `invisible' property of the text of interest.
22202 The non-nil value returned can be t for truly invisible text or something
22203 else if the text is replaced by an ellipsis. */)
22204 (Lisp_Object pos_or_prop)
22205 {
22206 Lisp_Object prop
22207 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22208 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22209 : pos_or_prop);
22210 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22211 return (invis == 0 ? Qnil
22212 : invis == 1 ? Qt
22213 : make_number (invis));
22214 }
22215
22216 /* Calculate a width or height in pixels from a specification using
22217 the following elements:
22218
22219 SPEC ::=
22220 NUM - a (fractional) multiple of the default font width/height
22221 (NUM) - specifies exactly NUM pixels
22222 UNIT - a fixed number of pixels, see below.
22223 ELEMENT - size of a display element in pixels, see below.
22224 (NUM . SPEC) - equals NUM * SPEC
22225 (+ SPEC SPEC ...) - add pixel values
22226 (- SPEC SPEC ...) - subtract pixel values
22227 (- SPEC) - negate pixel value
22228
22229 NUM ::=
22230 INT or FLOAT - a number constant
22231 SYMBOL - use symbol's (buffer local) variable binding.
22232
22233 UNIT ::=
22234 in - pixels per inch *)
22235 mm - pixels per 1/1000 meter *)
22236 cm - pixels per 1/100 meter *)
22237 width - width of current font in pixels.
22238 height - height of current font in pixels.
22239
22240 *) using the ratio(s) defined in display-pixels-per-inch.
22241
22242 ELEMENT ::=
22243
22244 left-fringe - left fringe width in pixels
22245 right-fringe - right fringe width in pixels
22246
22247 left-margin - left margin width in pixels
22248 right-margin - right margin width in pixels
22249
22250 scroll-bar - scroll-bar area width in pixels
22251
22252 Examples:
22253
22254 Pixels corresponding to 5 inches:
22255 (5 . in)
22256
22257 Total width of non-text areas on left side of window (if scroll-bar is on left):
22258 '(space :width (+ left-fringe left-margin scroll-bar))
22259
22260 Align to first text column (in header line):
22261 '(space :align-to 0)
22262
22263 Align to middle of text area minus half the width of variable `my-image'
22264 containing a loaded image:
22265 '(space :align-to (0.5 . (- text my-image)))
22266
22267 Width of left margin minus width of 1 character in the default font:
22268 '(space :width (- left-margin 1))
22269
22270 Width of left margin minus width of 2 characters in the current font:
22271 '(space :width (- left-margin (2 . width)))
22272
22273 Center 1 character over left-margin (in header line):
22274 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22275
22276 Different ways to express width of left fringe plus left margin minus one pixel:
22277 '(space :width (- (+ left-fringe left-margin) (1)))
22278 '(space :width (+ left-fringe left-margin (- (1))))
22279 '(space :width (+ left-fringe left-margin (-1)))
22280
22281 */
22282
22283 #define NUMVAL(X) \
22284 ((INTEGERP (X) || FLOATP (X)) \
22285 ? XFLOATINT (X) \
22286 : - 1)
22287
22288 static int
22289 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22290 struct font *font, int width_p, int *align_to)
22291 {
22292 double pixels;
22293
22294 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22295 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22296
22297 if (NILP (prop))
22298 return OK_PIXELS (0);
22299
22300 eassert (FRAME_LIVE_P (it->f));
22301
22302 if (SYMBOLP (prop))
22303 {
22304 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22305 {
22306 char *unit = SSDATA (SYMBOL_NAME (prop));
22307
22308 if (unit[0] == 'i' && unit[1] == 'n')
22309 pixels = 1.0;
22310 else if (unit[0] == 'm' && unit[1] == 'm')
22311 pixels = 25.4;
22312 else if (unit[0] == 'c' && unit[1] == 'm')
22313 pixels = 2.54;
22314 else
22315 pixels = 0;
22316 if (pixels > 0)
22317 {
22318 double ppi;
22319 #ifdef HAVE_WINDOW_SYSTEM
22320 if (FRAME_WINDOW_P (it->f)
22321 && (ppi = (width_p
22322 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22323 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22324 ppi > 0))
22325 return OK_PIXELS (ppi / pixels);
22326 #endif
22327
22328 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22329 || (CONSP (Vdisplay_pixels_per_inch)
22330 && (ppi = (width_p
22331 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22332 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22333 ppi > 0)))
22334 return OK_PIXELS (ppi / pixels);
22335
22336 return 0;
22337 }
22338 }
22339
22340 #ifdef HAVE_WINDOW_SYSTEM
22341 if (EQ (prop, Qheight))
22342 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22343 if (EQ (prop, Qwidth))
22344 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22345 #else
22346 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22347 return OK_PIXELS (1);
22348 #endif
22349
22350 if (EQ (prop, Qtext))
22351 return OK_PIXELS (width_p
22352 ? window_box_width (it->w, TEXT_AREA)
22353 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22354
22355 if (align_to && *align_to < 0)
22356 {
22357 *res = 0;
22358 if (EQ (prop, Qleft))
22359 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22360 if (EQ (prop, Qright))
22361 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22362 if (EQ (prop, Qcenter))
22363 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22364 + window_box_width (it->w, TEXT_AREA) / 2);
22365 if (EQ (prop, Qleft_fringe))
22366 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22367 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22368 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22369 if (EQ (prop, Qright_fringe))
22370 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22371 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22372 : window_box_right_offset (it->w, TEXT_AREA));
22373 if (EQ (prop, Qleft_margin))
22374 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22375 if (EQ (prop, Qright_margin))
22376 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22377 if (EQ (prop, Qscroll_bar))
22378 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22379 ? 0
22380 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22381 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22382 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22383 : 0)));
22384 }
22385 else
22386 {
22387 if (EQ (prop, Qleft_fringe))
22388 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22389 if (EQ (prop, Qright_fringe))
22390 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22391 if (EQ (prop, Qleft_margin))
22392 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22393 if (EQ (prop, Qright_margin))
22394 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22395 if (EQ (prop, Qscroll_bar))
22396 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22397 }
22398
22399 prop = buffer_local_value_1 (prop, it->w->buffer);
22400 if (EQ (prop, Qunbound))
22401 prop = Qnil;
22402 }
22403
22404 if (INTEGERP (prop) || FLOATP (prop))
22405 {
22406 int base_unit = (width_p
22407 ? FRAME_COLUMN_WIDTH (it->f)
22408 : FRAME_LINE_HEIGHT (it->f));
22409 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22410 }
22411
22412 if (CONSP (prop))
22413 {
22414 Lisp_Object car = XCAR (prop);
22415 Lisp_Object cdr = XCDR (prop);
22416
22417 if (SYMBOLP (car))
22418 {
22419 #ifdef HAVE_WINDOW_SYSTEM
22420 if (FRAME_WINDOW_P (it->f)
22421 && valid_image_p (prop))
22422 {
22423 ptrdiff_t id = lookup_image (it->f, prop);
22424 struct image *img = IMAGE_FROM_ID (it->f, id);
22425
22426 return OK_PIXELS (width_p ? img->width : img->height);
22427 }
22428 #endif
22429 if (EQ (car, Qplus) || EQ (car, Qminus))
22430 {
22431 int first = 1;
22432 double px;
22433
22434 pixels = 0;
22435 while (CONSP (cdr))
22436 {
22437 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22438 font, width_p, align_to))
22439 return 0;
22440 if (first)
22441 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22442 else
22443 pixels += px;
22444 cdr = XCDR (cdr);
22445 }
22446 if (EQ (car, Qminus))
22447 pixels = -pixels;
22448 return OK_PIXELS (pixels);
22449 }
22450
22451 car = buffer_local_value_1 (car, it->w->buffer);
22452 if (EQ (car, Qunbound))
22453 car = Qnil;
22454 }
22455
22456 if (INTEGERP (car) || FLOATP (car))
22457 {
22458 double fact;
22459 pixels = XFLOATINT (car);
22460 if (NILP (cdr))
22461 return OK_PIXELS (pixels);
22462 if (calc_pixel_width_or_height (&fact, it, cdr,
22463 font, width_p, align_to))
22464 return OK_PIXELS (pixels * fact);
22465 return 0;
22466 }
22467
22468 return 0;
22469 }
22470
22471 return 0;
22472 }
22473
22474 \f
22475 /***********************************************************************
22476 Glyph Display
22477 ***********************************************************************/
22478
22479 #ifdef HAVE_WINDOW_SYSTEM
22480
22481 #ifdef GLYPH_DEBUG
22482
22483 void
22484 dump_glyph_string (struct glyph_string *s)
22485 {
22486 fprintf (stderr, "glyph string\n");
22487 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22488 s->x, s->y, s->width, s->height);
22489 fprintf (stderr, " ybase = %d\n", s->ybase);
22490 fprintf (stderr, " hl = %d\n", s->hl);
22491 fprintf (stderr, " left overhang = %d, right = %d\n",
22492 s->left_overhang, s->right_overhang);
22493 fprintf (stderr, " nchars = %d\n", s->nchars);
22494 fprintf (stderr, " extends to end of line = %d\n",
22495 s->extends_to_end_of_line_p);
22496 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22497 fprintf (stderr, " bg width = %d\n", s->background_width);
22498 }
22499
22500 #endif /* GLYPH_DEBUG */
22501
22502 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22503 of XChar2b structures for S; it can't be allocated in
22504 init_glyph_string because it must be allocated via `alloca'. W
22505 is the window on which S is drawn. ROW and AREA are the glyph row
22506 and area within the row from which S is constructed. START is the
22507 index of the first glyph structure covered by S. HL is a
22508 face-override for drawing S. */
22509
22510 #ifdef HAVE_NTGUI
22511 #define OPTIONAL_HDC(hdc) HDC hdc,
22512 #define DECLARE_HDC(hdc) HDC hdc;
22513 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22514 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22515 #endif
22516
22517 #ifndef OPTIONAL_HDC
22518 #define OPTIONAL_HDC(hdc)
22519 #define DECLARE_HDC(hdc)
22520 #define ALLOCATE_HDC(hdc, f)
22521 #define RELEASE_HDC(hdc, f)
22522 #endif
22523
22524 static void
22525 init_glyph_string (struct glyph_string *s,
22526 OPTIONAL_HDC (hdc)
22527 XChar2b *char2b, struct window *w, struct glyph_row *row,
22528 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22529 {
22530 memset (s, 0, sizeof *s);
22531 s->w = w;
22532 s->f = XFRAME (w->frame);
22533 #ifdef HAVE_NTGUI
22534 s->hdc = hdc;
22535 #endif
22536 s->display = FRAME_X_DISPLAY (s->f);
22537 s->window = FRAME_X_WINDOW (s->f);
22538 s->char2b = char2b;
22539 s->hl = hl;
22540 s->row = row;
22541 s->area = area;
22542 s->first_glyph = row->glyphs[area] + start;
22543 s->height = row->height;
22544 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22545 s->ybase = s->y + row->ascent;
22546 }
22547
22548
22549 /* Append the list of glyph strings with head H and tail T to the list
22550 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22551
22552 static void
22553 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22554 struct glyph_string *h, struct glyph_string *t)
22555 {
22556 if (h)
22557 {
22558 if (*head)
22559 (*tail)->next = h;
22560 else
22561 *head = h;
22562 h->prev = *tail;
22563 *tail = t;
22564 }
22565 }
22566
22567
22568 /* Prepend the list of glyph strings with head H and tail T to the
22569 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22570 result. */
22571
22572 static void
22573 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22574 struct glyph_string *h, struct glyph_string *t)
22575 {
22576 if (h)
22577 {
22578 if (*head)
22579 (*head)->prev = t;
22580 else
22581 *tail = t;
22582 t->next = *head;
22583 *head = h;
22584 }
22585 }
22586
22587
22588 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22589 Set *HEAD and *TAIL to the resulting list. */
22590
22591 static void
22592 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22593 struct glyph_string *s)
22594 {
22595 s->next = s->prev = NULL;
22596 append_glyph_string_lists (head, tail, s, s);
22597 }
22598
22599
22600 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22601 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22602 make sure that X resources for the face returned are allocated.
22603 Value is a pointer to a realized face that is ready for display if
22604 DISPLAY_P is non-zero. */
22605
22606 static struct face *
22607 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22608 XChar2b *char2b, int display_p)
22609 {
22610 struct face *face = FACE_FROM_ID (f, face_id);
22611
22612 if (face->font)
22613 {
22614 unsigned code = face->font->driver->encode_char (face->font, c);
22615
22616 if (code != FONT_INVALID_CODE)
22617 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22618 else
22619 STORE_XCHAR2B (char2b, 0, 0);
22620 }
22621
22622 /* Make sure X resources of the face are allocated. */
22623 #ifdef HAVE_X_WINDOWS
22624 if (display_p)
22625 #endif
22626 {
22627 eassert (face != NULL);
22628 PREPARE_FACE_FOR_DISPLAY (f, face);
22629 }
22630
22631 return face;
22632 }
22633
22634
22635 /* Get face and two-byte form of character glyph GLYPH on frame F.
22636 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22637 a pointer to a realized face that is ready for display. */
22638
22639 static struct face *
22640 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22641 XChar2b *char2b, int *two_byte_p)
22642 {
22643 struct face *face;
22644
22645 eassert (glyph->type == CHAR_GLYPH);
22646 face = FACE_FROM_ID (f, glyph->face_id);
22647
22648 if (two_byte_p)
22649 *two_byte_p = 0;
22650
22651 if (face->font)
22652 {
22653 unsigned code;
22654
22655 if (CHAR_BYTE8_P (glyph->u.ch))
22656 code = CHAR_TO_BYTE8 (glyph->u.ch);
22657 else
22658 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22659
22660 if (code != FONT_INVALID_CODE)
22661 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22662 else
22663 STORE_XCHAR2B (char2b, 0, 0);
22664 }
22665
22666 /* Make sure X resources of the face are allocated. */
22667 eassert (face != NULL);
22668 PREPARE_FACE_FOR_DISPLAY (f, face);
22669 return face;
22670 }
22671
22672
22673 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22674 Return 1 if FONT has a glyph for C, otherwise return 0. */
22675
22676 static int
22677 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22678 {
22679 unsigned code;
22680
22681 if (CHAR_BYTE8_P (c))
22682 code = CHAR_TO_BYTE8 (c);
22683 else
22684 code = font->driver->encode_char (font, c);
22685
22686 if (code == FONT_INVALID_CODE)
22687 return 0;
22688 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22689 return 1;
22690 }
22691
22692
22693 /* Fill glyph string S with composition components specified by S->cmp.
22694
22695 BASE_FACE is the base face of the composition.
22696 S->cmp_from is the index of the first component for S.
22697
22698 OVERLAPS non-zero means S should draw the foreground only, and use
22699 its physical height for clipping. See also draw_glyphs.
22700
22701 Value is the index of a component not in S. */
22702
22703 static int
22704 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22705 int overlaps)
22706 {
22707 int i;
22708 /* For all glyphs of this composition, starting at the offset
22709 S->cmp_from, until we reach the end of the definition or encounter a
22710 glyph that requires the different face, add it to S. */
22711 struct face *face;
22712
22713 eassert (s);
22714
22715 s->for_overlaps = overlaps;
22716 s->face = NULL;
22717 s->font = NULL;
22718 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22719 {
22720 int c = COMPOSITION_GLYPH (s->cmp, i);
22721
22722 /* TAB in a composition means display glyphs with padding space
22723 on the left or right. */
22724 if (c != '\t')
22725 {
22726 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22727 -1, Qnil);
22728
22729 face = get_char_face_and_encoding (s->f, c, face_id,
22730 s->char2b + i, 1);
22731 if (face)
22732 {
22733 if (! s->face)
22734 {
22735 s->face = face;
22736 s->font = s->face->font;
22737 }
22738 else if (s->face != face)
22739 break;
22740 }
22741 }
22742 ++s->nchars;
22743 }
22744 s->cmp_to = i;
22745
22746 if (s->face == NULL)
22747 {
22748 s->face = base_face->ascii_face;
22749 s->font = s->face->font;
22750 }
22751
22752 /* All glyph strings for the same composition has the same width,
22753 i.e. the width set for the first component of the composition. */
22754 s->width = s->first_glyph->pixel_width;
22755
22756 /* If the specified font could not be loaded, use the frame's
22757 default font, but record the fact that we couldn't load it in
22758 the glyph string so that we can draw rectangles for the
22759 characters of the glyph string. */
22760 if (s->font == NULL)
22761 {
22762 s->font_not_found_p = 1;
22763 s->font = FRAME_FONT (s->f);
22764 }
22765
22766 /* Adjust base line for subscript/superscript text. */
22767 s->ybase += s->first_glyph->voffset;
22768
22769 /* This glyph string must always be drawn with 16-bit functions. */
22770 s->two_byte_p = 1;
22771
22772 return s->cmp_to;
22773 }
22774
22775 static int
22776 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22777 int start, int end, int overlaps)
22778 {
22779 struct glyph *glyph, *last;
22780 Lisp_Object lgstring;
22781 int i;
22782
22783 s->for_overlaps = overlaps;
22784 glyph = s->row->glyphs[s->area] + start;
22785 last = s->row->glyphs[s->area] + end;
22786 s->cmp_id = glyph->u.cmp.id;
22787 s->cmp_from = glyph->slice.cmp.from;
22788 s->cmp_to = glyph->slice.cmp.to + 1;
22789 s->face = FACE_FROM_ID (s->f, face_id);
22790 lgstring = composition_gstring_from_id (s->cmp_id);
22791 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22792 glyph++;
22793 while (glyph < last
22794 && glyph->u.cmp.automatic
22795 && glyph->u.cmp.id == s->cmp_id
22796 && s->cmp_to == glyph->slice.cmp.from)
22797 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22798
22799 for (i = s->cmp_from; i < s->cmp_to; i++)
22800 {
22801 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22802 unsigned code = LGLYPH_CODE (lglyph);
22803
22804 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22805 }
22806 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22807 return glyph - s->row->glyphs[s->area];
22808 }
22809
22810
22811 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22812 See the comment of fill_glyph_string for arguments.
22813 Value is the index of the first glyph not in S. */
22814
22815
22816 static int
22817 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22818 int start, int end, int overlaps)
22819 {
22820 struct glyph *glyph, *last;
22821 int voffset;
22822
22823 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22824 s->for_overlaps = overlaps;
22825 glyph = s->row->glyphs[s->area] + start;
22826 last = s->row->glyphs[s->area] + end;
22827 voffset = glyph->voffset;
22828 s->face = FACE_FROM_ID (s->f, face_id);
22829 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22830 s->nchars = 1;
22831 s->width = glyph->pixel_width;
22832 glyph++;
22833 while (glyph < last
22834 && glyph->type == GLYPHLESS_GLYPH
22835 && glyph->voffset == voffset
22836 && glyph->face_id == face_id)
22837 {
22838 s->nchars++;
22839 s->width += glyph->pixel_width;
22840 glyph++;
22841 }
22842 s->ybase += voffset;
22843 return glyph - s->row->glyphs[s->area];
22844 }
22845
22846
22847 /* Fill glyph string S from a sequence of character glyphs.
22848
22849 FACE_ID is the face id of the string. START is the index of the
22850 first glyph to consider, END is the index of the last + 1.
22851 OVERLAPS non-zero means S should draw the foreground only, and use
22852 its physical height for clipping. See also draw_glyphs.
22853
22854 Value is the index of the first glyph not in S. */
22855
22856 static int
22857 fill_glyph_string (struct glyph_string *s, int face_id,
22858 int start, int end, int overlaps)
22859 {
22860 struct glyph *glyph, *last;
22861 int voffset;
22862 int glyph_not_available_p;
22863
22864 eassert (s->f == XFRAME (s->w->frame));
22865 eassert (s->nchars == 0);
22866 eassert (start >= 0 && end > start);
22867
22868 s->for_overlaps = overlaps;
22869 glyph = s->row->glyphs[s->area] + start;
22870 last = s->row->glyphs[s->area] + end;
22871 voffset = glyph->voffset;
22872 s->padding_p = glyph->padding_p;
22873 glyph_not_available_p = glyph->glyph_not_available_p;
22874
22875 while (glyph < last
22876 && glyph->type == CHAR_GLYPH
22877 && glyph->voffset == voffset
22878 /* Same face id implies same font, nowadays. */
22879 && glyph->face_id == face_id
22880 && glyph->glyph_not_available_p == glyph_not_available_p)
22881 {
22882 int two_byte_p;
22883
22884 s->face = get_glyph_face_and_encoding (s->f, glyph,
22885 s->char2b + s->nchars,
22886 &two_byte_p);
22887 s->two_byte_p = two_byte_p;
22888 ++s->nchars;
22889 eassert (s->nchars <= end - start);
22890 s->width += glyph->pixel_width;
22891 if (glyph++->padding_p != s->padding_p)
22892 break;
22893 }
22894
22895 s->font = s->face->font;
22896
22897 /* If the specified font could not be loaded, use the frame's font,
22898 but record the fact that we couldn't load it in
22899 S->font_not_found_p so that we can draw rectangles for the
22900 characters of the glyph string. */
22901 if (s->font == NULL || glyph_not_available_p)
22902 {
22903 s->font_not_found_p = 1;
22904 s->font = FRAME_FONT (s->f);
22905 }
22906
22907 /* Adjust base line for subscript/superscript text. */
22908 s->ybase += voffset;
22909
22910 eassert (s->face && s->face->gc);
22911 return glyph - s->row->glyphs[s->area];
22912 }
22913
22914
22915 /* Fill glyph string S from image glyph S->first_glyph. */
22916
22917 static void
22918 fill_image_glyph_string (struct glyph_string *s)
22919 {
22920 eassert (s->first_glyph->type == IMAGE_GLYPH);
22921 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22922 eassert (s->img);
22923 s->slice = s->first_glyph->slice.img;
22924 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22925 s->font = s->face->font;
22926 s->width = s->first_glyph->pixel_width;
22927
22928 /* Adjust base line for subscript/superscript text. */
22929 s->ybase += s->first_glyph->voffset;
22930 }
22931
22932
22933 /* Fill glyph string S from a sequence of stretch glyphs.
22934
22935 START is the index of the first glyph to consider,
22936 END is the index of the last + 1.
22937
22938 Value is the index of the first glyph not in S. */
22939
22940 static int
22941 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22942 {
22943 struct glyph *glyph, *last;
22944 int voffset, face_id;
22945
22946 eassert (s->first_glyph->type == STRETCH_GLYPH);
22947
22948 glyph = s->row->glyphs[s->area] + start;
22949 last = s->row->glyphs[s->area] + end;
22950 face_id = glyph->face_id;
22951 s->face = FACE_FROM_ID (s->f, face_id);
22952 s->font = s->face->font;
22953 s->width = glyph->pixel_width;
22954 s->nchars = 1;
22955 voffset = glyph->voffset;
22956
22957 for (++glyph;
22958 (glyph < last
22959 && glyph->type == STRETCH_GLYPH
22960 && glyph->voffset == voffset
22961 && glyph->face_id == face_id);
22962 ++glyph)
22963 s->width += glyph->pixel_width;
22964
22965 /* Adjust base line for subscript/superscript text. */
22966 s->ybase += voffset;
22967
22968 /* The case that face->gc == 0 is handled when drawing the glyph
22969 string by calling PREPARE_FACE_FOR_DISPLAY. */
22970 eassert (s->face);
22971 return glyph - s->row->glyphs[s->area];
22972 }
22973
22974 static struct font_metrics *
22975 get_per_char_metric (struct font *font, XChar2b *char2b)
22976 {
22977 static struct font_metrics metrics;
22978 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22979
22980 if (! font || code == FONT_INVALID_CODE)
22981 return NULL;
22982 font->driver->text_extents (font, &code, 1, &metrics);
22983 return &metrics;
22984 }
22985
22986 /* EXPORT for RIF:
22987 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22988 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22989 assumed to be zero. */
22990
22991 void
22992 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22993 {
22994 *left = *right = 0;
22995
22996 if (glyph->type == CHAR_GLYPH)
22997 {
22998 struct face *face;
22999 XChar2b char2b;
23000 struct font_metrics *pcm;
23001
23002 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23003 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23004 {
23005 if (pcm->rbearing > pcm->width)
23006 *right = pcm->rbearing - pcm->width;
23007 if (pcm->lbearing < 0)
23008 *left = -pcm->lbearing;
23009 }
23010 }
23011 else if (glyph->type == COMPOSITE_GLYPH)
23012 {
23013 if (! glyph->u.cmp.automatic)
23014 {
23015 struct composition *cmp = composition_table[glyph->u.cmp.id];
23016
23017 if (cmp->rbearing > cmp->pixel_width)
23018 *right = cmp->rbearing - cmp->pixel_width;
23019 if (cmp->lbearing < 0)
23020 *left = - cmp->lbearing;
23021 }
23022 else
23023 {
23024 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23025 struct font_metrics metrics;
23026
23027 composition_gstring_width (gstring, glyph->slice.cmp.from,
23028 glyph->slice.cmp.to + 1, &metrics);
23029 if (metrics.rbearing > metrics.width)
23030 *right = metrics.rbearing - metrics.width;
23031 if (metrics.lbearing < 0)
23032 *left = - metrics.lbearing;
23033 }
23034 }
23035 }
23036
23037
23038 /* Return the index of the first glyph preceding glyph string S that
23039 is overwritten by S because of S's left overhang. Value is -1
23040 if no glyphs are overwritten. */
23041
23042 static int
23043 left_overwritten (struct glyph_string *s)
23044 {
23045 int k;
23046
23047 if (s->left_overhang)
23048 {
23049 int x = 0, i;
23050 struct glyph *glyphs = s->row->glyphs[s->area];
23051 int first = s->first_glyph - glyphs;
23052
23053 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23054 x -= glyphs[i].pixel_width;
23055
23056 k = i + 1;
23057 }
23058 else
23059 k = -1;
23060
23061 return k;
23062 }
23063
23064
23065 /* Return the index of the first glyph preceding glyph string S that
23066 is overwriting S because of its right overhang. Value is -1 if no
23067 glyph in front of S overwrites S. */
23068
23069 static int
23070 left_overwriting (struct glyph_string *s)
23071 {
23072 int i, k, x;
23073 struct glyph *glyphs = s->row->glyphs[s->area];
23074 int first = s->first_glyph - glyphs;
23075
23076 k = -1;
23077 x = 0;
23078 for (i = first - 1; i >= 0; --i)
23079 {
23080 int left, right;
23081 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23082 if (x + right > 0)
23083 k = i;
23084 x -= glyphs[i].pixel_width;
23085 }
23086
23087 return k;
23088 }
23089
23090
23091 /* Return the index of the last glyph following glyph string S that is
23092 overwritten by S because of S's right overhang. Value is -1 if
23093 no such glyph is found. */
23094
23095 static int
23096 right_overwritten (struct glyph_string *s)
23097 {
23098 int k = -1;
23099
23100 if (s->right_overhang)
23101 {
23102 int x = 0, i;
23103 struct glyph *glyphs = s->row->glyphs[s->area];
23104 int first = (s->first_glyph - glyphs
23105 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23106 int end = s->row->used[s->area];
23107
23108 for (i = first; i < end && s->right_overhang > x; ++i)
23109 x += glyphs[i].pixel_width;
23110
23111 k = i;
23112 }
23113
23114 return k;
23115 }
23116
23117
23118 /* Return the index of the last glyph following glyph string S that
23119 overwrites S because of its left overhang. Value is negative
23120 if no such glyph is found. */
23121
23122 static int
23123 right_overwriting (struct glyph_string *s)
23124 {
23125 int i, k, x;
23126 int end = s->row->used[s->area];
23127 struct glyph *glyphs = s->row->glyphs[s->area];
23128 int first = (s->first_glyph - glyphs
23129 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23130
23131 k = -1;
23132 x = 0;
23133 for (i = first; i < end; ++i)
23134 {
23135 int left, right;
23136 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23137 if (x - left < 0)
23138 k = i;
23139 x += glyphs[i].pixel_width;
23140 }
23141
23142 return k;
23143 }
23144
23145
23146 /* Set background width of glyph string S. START is the index of the
23147 first glyph following S. LAST_X is the right-most x-position + 1
23148 in the drawing area. */
23149
23150 static void
23151 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23152 {
23153 /* If the face of this glyph string has to be drawn to the end of
23154 the drawing area, set S->extends_to_end_of_line_p. */
23155
23156 if (start == s->row->used[s->area]
23157 && s->area == TEXT_AREA
23158 && ((s->row->fill_line_p
23159 && (s->hl == DRAW_NORMAL_TEXT
23160 || s->hl == DRAW_IMAGE_RAISED
23161 || s->hl == DRAW_IMAGE_SUNKEN))
23162 || s->hl == DRAW_MOUSE_FACE))
23163 s->extends_to_end_of_line_p = 1;
23164
23165 /* If S extends its face to the end of the line, set its
23166 background_width to the distance to the right edge of the drawing
23167 area. */
23168 if (s->extends_to_end_of_line_p)
23169 s->background_width = last_x - s->x + 1;
23170 else
23171 s->background_width = s->width;
23172 }
23173
23174
23175 /* Compute overhangs and x-positions for glyph string S and its
23176 predecessors, or successors. X is the starting x-position for S.
23177 BACKWARD_P non-zero means process predecessors. */
23178
23179 static void
23180 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23181 {
23182 if (backward_p)
23183 {
23184 while (s)
23185 {
23186 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23187 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23188 x -= s->width;
23189 s->x = x;
23190 s = s->prev;
23191 }
23192 }
23193 else
23194 {
23195 while (s)
23196 {
23197 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23198 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23199 s->x = x;
23200 x += s->width;
23201 s = s->next;
23202 }
23203 }
23204 }
23205
23206
23207
23208 /* The following macros are only called from draw_glyphs below.
23209 They reference the following parameters of that function directly:
23210 `w', `row', `area', and `overlap_p'
23211 as well as the following local variables:
23212 `s', `f', and `hdc' (in W32) */
23213
23214 #ifdef HAVE_NTGUI
23215 /* On W32, silently add local `hdc' variable to argument list of
23216 init_glyph_string. */
23217 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23218 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23219 #else
23220 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23221 init_glyph_string (s, char2b, w, row, area, start, hl)
23222 #endif
23223
23224 /* Add a glyph string for a stretch glyph to the list of strings
23225 between HEAD and TAIL. START is the index of the stretch glyph in
23226 row area AREA of glyph row ROW. END is the index of the last glyph
23227 in that glyph row area. X is the current output position assigned
23228 to the new glyph string constructed. HL overrides that face of the
23229 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23230 is the right-most x-position of the drawing area. */
23231
23232 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23233 and below -- keep them on one line. */
23234 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23235 do \
23236 { \
23237 s = alloca (sizeof *s); \
23238 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23239 START = fill_stretch_glyph_string (s, START, END); \
23240 append_glyph_string (&HEAD, &TAIL, s); \
23241 s->x = (X); \
23242 } \
23243 while (0)
23244
23245
23246 /* Add a glyph string for an image glyph to the list of strings
23247 between HEAD and TAIL. START is the index of the image glyph in
23248 row area AREA of glyph row ROW. END is the index of the last glyph
23249 in that glyph row area. X is the current output position assigned
23250 to the new glyph string constructed. HL overrides that face of the
23251 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23252 is the right-most x-position of the drawing area. */
23253
23254 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23255 do \
23256 { \
23257 s = alloca (sizeof *s); \
23258 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23259 fill_image_glyph_string (s); \
23260 append_glyph_string (&HEAD, &TAIL, s); \
23261 ++START; \
23262 s->x = (X); \
23263 } \
23264 while (0)
23265
23266
23267 /* Add a glyph string for a sequence of character glyphs to the list
23268 of strings between HEAD and TAIL. START is the index of the first
23269 glyph in row area AREA of glyph row ROW that is part of the new
23270 glyph string. END is the index of the last glyph in that glyph row
23271 area. X is the current output position assigned to the new glyph
23272 string constructed. HL overrides that face of the glyph; e.g. it
23273 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23274 right-most x-position of the drawing area. */
23275
23276 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23277 do \
23278 { \
23279 int face_id; \
23280 XChar2b *char2b; \
23281 \
23282 face_id = (row)->glyphs[area][START].face_id; \
23283 \
23284 s = alloca (sizeof *s); \
23285 char2b = alloca ((END - START) * sizeof *char2b); \
23286 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23287 append_glyph_string (&HEAD, &TAIL, s); \
23288 s->x = (X); \
23289 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23290 } \
23291 while (0)
23292
23293
23294 /* Add a glyph string for a composite sequence to the list of strings
23295 between HEAD and TAIL. START is the index of the first glyph in
23296 row area AREA of glyph row ROW that is part of the new glyph
23297 string. END is the index of the last glyph in that glyph row area.
23298 X is the current output position assigned to the new glyph string
23299 constructed. HL overrides that face of the glyph; e.g. it is
23300 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23301 x-position of the drawing area. */
23302
23303 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23304 do { \
23305 int face_id = (row)->glyphs[area][START].face_id; \
23306 struct face *base_face = FACE_FROM_ID (f, face_id); \
23307 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23308 struct composition *cmp = composition_table[cmp_id]; \
23309 XChar2b *char2b; \
23310 struct glyph_string *first_s = NULL; \
23311 int n; \
23312 \
23313 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23314 \
23315 /* Make glyph_strings for each glyph sequence that is drawable by \
23316 the same face, and append them to HEAD/TAIL. */ \
23317 for (n = 0; n < cmp->glyph_len;) \
23318 { \
23319 s = alloca (sizeof *s); \
23320 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23321 append_glyph_string (&(HEAD), &(TAIL), s); \
23322 s->cmp = cmp; \
23323 s->cmp_from = n; \
23324 s->x = (X); \
23325 if (n == 0) \
23326 first_s = s; \
23327 n = fill_composite_glyph_string (s, base_face, overlaps); \
23328 } \
23329 \
23330 ++START; \
23331 s = first_s; \
23332 } while (0)
23333
23334
23335 /* Add a glyph string for a glyph-string sequence to the list of strings
23336 between HEAD and TAIL. */
23337
23338 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23339 do { \
23340 int face_id; \
23341 XChar2b *char2b; \
23342 Lisp_Object gstring; \
23343 \
23344 face_id = (row)->glyphs[area][START].face_id; \
23345 gstring = (composition_gstring_from_id \
23346 ((row)->glyphs[area][START].u.cmp.id)); \
23347 s = alloca (sizeof *s); \
23348 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23349 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23350 append_glyph_string (&(HEAD), &(TAIL), s); \
23351 s->x = (X); \
23352 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23353 } while (0)
23354
23355
23356 /* Add a glyph string for a sequence of glyphless character's glyphs
23357 to the list of strings between HEAD and TAIL. The meanings of
23358 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23359
23360 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23361 do \
23362 { \
23363 int face_id; \
23364 \
23365 face_id = (row)->glyphs[area][START].face_id; \
23366 \
23367 s = alloca (sizeof *s); \
23368 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23369 append_glyph_string (&HEAD, &TAIL, s); \
23370 s->x = (X); \
23371 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23372 overlaps); \
23373 } \
23374 while (0)
23375
23376
23377 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23378 of AREA of glyph row ROW on window W between indices START and END.
23379 HL overrides the face for drawing glyph strings, e.g. it is
23380 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23381 x-positions of the drawing area.
23382
23383 This is an ugly monster macro construct because we must use alloca
23384 to allocate glyph strings (because draw_glyphs can be called
23385 asynchronously). */
23386
23387 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23388 do \
23389 { \
23390 HEAD = TAIL = NULL; \
23391 while (START < END) \
23392 { \
23393 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23394 switch (first_glyph->type) \
23395 { \
23396 case CHAR_GLYPH: \
23397 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23398 HL, X, LAST_X); \
23399 break; \
23400 \
23401 case COMPOSITE_GLYPH: \
23402 if (first_glyph->u.cmp.automatic) \
23403 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23404 HL, X, LAST_X); \
23405 else \
23406 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23407 HL, X, LAST_X); \
23408 break; \
23409 \
23410 case STRETCH_GLYPH: \
23411 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23412 HL, X, LAST_X); \
23413 break; \
23414 \
23415 case IMAGE_GLYPH: \
23416 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23417 HL, X, LAST_X); \
23418 break; \
23419 \
23420 case GLYPHLESS_GLYPH: \
23421 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23422 HL, X, LAST_X); \
23423 break; \
23424 \
23425 default: \
23426 emacs_abort (); \
23427 } \
23428 \
23429 if (s) \
23430 { \
23431 set_glyph_string_background_width (s, START, LAST_X); \
23432 (X) += s->width; \
23433 } \
23434 } \
23435 } while (0)
23436
23437
23438 /* Draw glyphs between START and END in AREA of ROW on window W,
23439 starting at x-position X. X is relative to AREA in W. HL is a
23440 face-override with the following meaning:
23441
23442 DRAW_NORMAL_TEXT draw normally
23443 DRAW_CURSOR draw in cursor face
23444 DRAW_MOUSE_FACE draw in mouse face.
23445 DRAW_INVERSE_VIDEO draw in mode line face
23446 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23447 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23448
23449 If OVERLAPS is non-zero, draw only the foreground of characters and
23450 clip to the physical height of ROW. Non-zero value also defines
23451 the overlapping part to be drawn:
23452
23453 OVERLAPS_PRED overlap with preceding rows
23454 OVERLAPS_SUCC overlap with succeeding rows
23455 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23456 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23457
23458 Value is the x-position reached, relative to AREA of W. */
23459
23460 static int
23461 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23462 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23463 enum draw_glyphs_face hl, int overlaps)
23464 {
23465 struct glyph_string *head, *tail;
23466 struct glyph_string *s;
23467 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23468 int i, j, x_reached, last_x, area_left = 0;
23469 struct frame *f = XFRAME (WINDOW_FRAME (w));
23470 DECLARE_HDC (hdc);
23471
23472 ALLOCATE_HDC (hdc, f);
23473
23474 /* Let's rather be paranoid than getting a SEGV. */
23475 end = min (end, row->used[area]);
23476 start = max (0, start);
23477 start = min (end, start);
23478
23479 /* Translate X to frame coordinates. Set last_x to the right
23480 end of the drawing area. */
23481 if (row->full_width_p)
23482 {
23483 /* X is relative to the left edge of W, without scroll bars
23484 or fringes. */
23485 area_left = WINDOW_LEFT_EDGE_X (w);
23486 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23487 }
23488 else
23489 {
23490 area_left = window_box_left (w, area);
23491 last_x = area_left + window_box_width (w, area);
23492 }
23493 x += area_left;
23494
23495 /* Build a doubly-linked list of glyph_string structures between
23496 head and tail from what we have to draw. Note that the macro
23497 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23498 the reason we use a separate variable `i'. */
23499 i = start;
23500 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23501 if (tail)
23502 x_reached = tail->x + tail->background_width;
23503 else
23504 x_reached = x;
23505
23506 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23507 the row, redraw some glyphs in front or following the glyph
23508 strings built above. */
23509 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23510 {
23511 struct glyph_string *h, *t;
23512 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23513 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23514 int check_mouse_face = 0;
23515 int dummy_x = 0;
23516
23517 /* If mouse highlighting is on, we may need to draw adjacent
23518 glyphs using mouse-face highlighting. */
23519 if (area == TEXT_AREA && row->mouse_face_p)
23520 {
23521 struct glyph_row *mouse_beg_row, *mouse_end_row;
23522
23523 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23524 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23525
23526 if (row >= mouse_beg_row && row <= mouse_end_row)
23527 {
23528 check_mouse_face = 1;
23529 mouse_beg_col = (row == mouse_beg_row)
23530 ? hlinfo->mouse_face_beg_col : 0;
23531 mouse_end_col = (row == mouse_end_row)
23532 ? hlinfo->mouse_face_end_col
23533 : row->used[TEXT_AREA];
23534 }
23535 }
23536
23537 /* Compute overhangs for all glyph strings. */
23538 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23539 for (s = head; s; s = s->next)
23540 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23541
23542 /* Prepend glyph strings for glyphs in front of the first glyph
23543 string that are overwritten because of the first glyph
23544 string's left overhang. The background of all strings
23545 prepended must be drawn because the first glyph string
23546 draws over it. */
23547 i = left_overwritten (head);
23548 if (i >= 0)
23549 {
23550 enum draw_glyphs_face overlap_hl;
23551
23552 /* If this row contains mouse highlighting, attempt to draw
23553 the overlapped glyphs with the correct highlight. This
23554 code fails if the overlap encompasses more than one glyph
23555 and mouse-highlight spans only some of these glyphs.
23556 However, making it work perfectly involves a lot more
23557 code, and I don't know if the pathological case occurs in
23558 practice, so we'll stick to this for now. --- cyd */
23559 if (check_mouse_face
23560 && mouse_beg_col < start && mouse_end_col > i)
23561 overlap_hl = DRAW_MOUSE_FACE;
23562 else
23563 overlap_hl = DRAW_NORMAL_TEXT;
23564
23565 j = i;
23566 BUILD_GLYPH_STRINGS (j, start, h, t,
23567 overlap_hl, dummy_x, last_x);
23568 start = i;
23569 compute_overhangs_and_x (t, head->x, 1);
23570 prepend_glyph_string_lists (&head, &tail, h, t);
23571 clip_head = head;
23572 }
23573
23574 /* Prepend glyph strings for glyphs in front of the first glyph
23575 string that overwrite that glyph string because of their
23576 right overhang. For these strings, only the foreground must
23577 be drawn, because it draws over the glyph string at `head'.
23578 The background must not be drawn because this would overwrite
23579 right overhangs of preceding glyphs for which no glyph
23580 strings exist. */
23581 i = left_overwriting (head);
23582 if (i >= 0)
23583 {
23584 enum draw_glyphs_face overlap_hl;
23585
23586 if (check_mouse_face
23587 && mouse_beg_col < start && mouse_end_col > i)
23588 overlap_hl = DRAW_MOUSE_FACE;
23589 else
23590 overlap_hl = DRAW_NORMAL_TEXT;
23591
23592 clip_head = head;
23593 BUILD_GLYPH_STRINGS (i, start, h, t,
23594 overlap_hl, dummy_x, last_x);
23595 for (s = h; s; s = s->next)
23596 s->background_filled_p = 1;
23597 compute_overhangs_and_x (t, head->x, 1);
23598 prepend_glyph_string_lists (&head, &tail, h, t);
23599 }
23600
23601 /* Append glyphs strings for glyphs following the last glyph
23602 string tail that are overwritten by tail. The background of
23603 these strings has to be drawn because tail's foreground draws
23604 over it. */
23605 i = right_overwritten (tail);
23606 if (i >= 0)
23607 {
23608 enum draw_glyphs_face overlap_hl;
23609
23610 if (check_mouse_face
23611 && mouse_beg_col < i && mouse_end_col > end)
23612 overlap_hl = DRAW_MOUSE_FACE;
23613 else
23614 overlap_hl = DRAW_NORMAL_TEXT;
23615
23616 BUILD_GLYPH_STRINGS (end, i, h, t,
23617 overlap_hl, x, last_x);
23618 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23619 we don't have `end = i;' here. */
23620 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23621 append_glyph_string_lists (&head, &tail, h, t);
23622 clip_tail = tail;
23623 }
23624
23625 /* Append glyph strings for glyphs following the last glyph
23626 string tail that overwrite tail. The foreground of such
23627 glyphs has to be drawn because it writes into the background
23628 of tail. The background must not be drawn because it could
23629 paint over the foreground of following glyphs. */
23630 i = right_overwriting (tail);
23631 if (i >= 0)
23632 {
23633 enum draw_glyphs_face overlap_hl;
23634 if (check_mouse_face
23635 && mouse_beg_col < i && mouse_end_col > end)
23636 overlap_hl = DRAW_MOUSE_FACE;
23637 else
23638 overlap_hl = DRAW_NORMAL_TEXT;
23639
23640 clip_tail = tail;
23641 i++; /* We must include the Ith glyph. */
23642 BUILD_GLYPH_STRINGS (end, i, h, t,
23643 overlap_hl, x, last_x);
23644 for (s = h; s; s = s->next)
23645 s->background_filled_p = 1;
23646 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23647 append_glyph_string_lists (&head, &tail, h, t);
23648 }
23649 if (clip_head || clip_tail)
23650 for (s = head; s; s = s->next)
23651 {
23652 s->clip_head = clip_head;
23653 s->clip_tail = clip_tail;
23654 }
23655 }
23656
23657 /* Draw all strings. */
23658 for (s = head; s; s = s->next)
23659 FRAME_RIF (f)->draw_glyph_string (s);
23660
23661 #ifndef HAVE_NS
23662 /* When focus a sole frame and move horizontally, this sets on_p to 0
23663 causing a failure to erase prev cursor position. */
23664 if (area == TEXT_AREA
23665 && !row->full_width_p
23666 /* When drawing overlapping rows, only the glyph strings'
23667 foreground is drawn, which doesn't erase a cursor
23668 completely. */
23669 && !overlaps)
23670 {
23671 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23672 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23673 : (tail ? tail->x + tail->background_width : x));
23674 x0 -= area_left;
23675 x1 -= area_left;
23676
23677 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23678 row->y, MATRIX_ROW_BOTTOM_Y (row));
23679 }
23680 #endif
23681
23682 /* Value is the x-position up to which drawn, relative to AREA of W.
23683 This doesn't include parts drawn because of overhangs. */
23684 if (row->full_width_p)
23685 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23686 else
23687 x_reached -= area_left;
23688
23689 RELEASE_HDC (hdc, f);
23690
23691 return x_reached;
23692 }
23693
23694 /* Expand row matrix if too narrow. Don't expand if area
23695 is not present. */
23696
23697 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23698 { \
23699 if (!fonts_changed_p \
23700 && (it->glyph_row->glyphs[area] \
23701 < it->glyph_row->glyphs[area + 1])) \
23702 { \
23703 it->w->ncols_scale_factor++; \
23704 fonts_changed_p = 1; \
23705 } \
23706 }
23707
23708 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23709 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23710
23711 static void
23712 append_glyph (struct it *it)
23713 {
23714 struct glyph *glyph;
23715 enum glyph_row_area area = it->area;
23716
23717 eassert (it->glyph_row);
23718 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23719
23720 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23721 if (glyph < it->glyph_row->glyphs[area + 1])
23722 {
23723 /* If the glyph row is reversed, we need to prepend the glyph
23724 rather than append it. */
23725 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23726 {
23727 struct glyph *g;
23728
23729 /* Make room for the additional glyph. */
23730 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23731 g[1] = *g;
23732 glyph = it->glyph_row->glyphs[area];
23733 }
23734 glyph->charpos = CHARPOS (it->position);
23735 glyph->object = it->object;
23736 if (it->pixel_width > 0)
23737 {
23738 glyph->pixel_width = it->pixel_width;
23739 glyph->padding_p = 0;
23740 }
23741 else
23742 {
23743 /* Assure at least 1-pixel width. Otherwise, cursor can't
23744 be displayed correctly. */
23745 glyph->pixel_width = 1;
23746 glyph->padding_p = 1;
23747 }
23748 glyph->ascent = it->ascent;
23749 glyph->descent = it->descent;
23750 glyph->voffset = it->voffset;
23751 glyph->type = CHAR_GLYPH;
23752 glyph->avoid_cursor_p = it->avoid_cursor_p;
23753 glyph->multibyte_p = it->multibyte_p;
23754 glyph->left_box_line_p = it->start_of_box_run_p;
23755 glyph->right_box_line_p = it->end_of_box_run_p;
23756 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23757 || it->phys_descent > it->descent);
23758 glyph->glyph_not_available_p = it->glyph_not_available_p;
23759 glyph->face_id = it->face_id;
23760 glyph->u.ch = it->char_to_display;
23761 glyph->slice.img = null_glyph_slice;
23762 glyph->font_type = FONT_TYPE_UNKNOWN;
23763 if (it->bidi_p)
23764 {
23765 glyph->resolved_level = it->bidi_it.resolved_level;
23766 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23767 emacs_abort ();
23768 glyph->bidi_type = it->bidi_it.type;
23769 }
23770 else
23771 {
23772 glyph->resolved_level = 0;
23773 glyph->bidi_type = UNKNOWN_BT;
23774 }
23775 ++it->glyph_row->used[area];
23776 }
23777 else
23778 IT_EXPAND_MATRIX_WIDTH (it, area);
23779 }
23780
23781 /* Store one glyph for the composition IT->cmp_it.id in
23782 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23783 non-null. */
23784
23785 static void
23786 append_composite_glyph (struct it *it)
23787 {
23788 struct glyph *glyph;
23789 enum glyph_row_area area = it->area;
23790
23791 eassert (it->glyph_row);
23792
23793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23794 if (glyph < it->glyph_row->glyphs[area + 1])
23795 {
23796 /* If the glyph row is reversed, we need to prepend the glyph
23797 rather than append it. */
23798 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23799 {
23800 struct glyph *g;
23801
23802 /* Make room for the new glyph. */
23803 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23804 g[1] = *g;
23805 glyph = it->glyph_row->glyphs[it->area];
23806 }
23807 glyph->charpos = it->cmp_it.charpos;
23808 glyph->object = it->object;
23809 glyph->pixel_width = it->pixel_width;
23810 glyph->ascent = it->ascent;
23811 glyph->descent = it->descent;
23812 glyph->voffset = it->voffset;
23813 glyph->type = COMPOSITE_GLYPH;
23814 if (it->cmp_it.ch < 0)
23815 {
23816 glyph->u.cmp.automatic = 0;
23817 glyph->u.cmp.id = it->cmp_it.id;
23818 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23819 }
23820 else
23821 {
23822 glyph->u.cmp.automatic = 1;
23823 glyph->u.cmp.id = it->cmp_it.id;
23824 glyph->slice.cmp.from = it->cmp_it.from;
23825 glyph->slice.cmp.to = it->cmp_it.to - 1;
23826 }
23827 glyph->avoid_cursor_p = it->avoid_cursor_p;
23828 glyph->multibyte_p = it->multibyte_p;
23829 glyph->left_box_line_p = it->start_of_box_run_p;
23830 glyph->right_box_line_p = it->end_of_box_run_p;
23831 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23832 || it->phys_descent > it->descent);
23833 glyph->padding_p = 0;
23834 glyph->glyph_not_available_p = 0;
23835 glyph->face_id = it->face_id;
23836 glyph->font_type = FONT_TYPE_UNKNOWN;
23837 if (it->bidi_p)
23838 {
23839 glyph->resolved_level = it->bidi_it.resolved_level;
23840 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23841 emacs_abort ();
23842 glyph->bidi_type = it->bidi_it.type;
23843 }
23844 ++it->glyph_row->used[area];
23845 }
23846 else
23847 IT_EXPAND_MATRIX_WIDTH (it, area);
23848 }
23849
23850
23851 /* Change IT->ascent and IT->height according to the setting of
23852 IT->voffset. */
23853
23854 static void
23855 take_vertical_position_into_account (struct it *it)
23856 {
23857 if (it->voffset)
23858 {
23859 if (it->voffset < 0)
23860 /* Increase the ascent so that we can display the text higher
23861 in the line. */
23862 it->ascent -= it->voffset;
23863 else
23864 /* Increase the descent so that we can display the text lower
23865 in the line. */
23866 it->descent += it->voffset;
23867 }
23868 }
23869
23870
23871 /* Produce glyphs/get display metrics for the image IT is loaded with.
23872 See the description of struct display_iterator in dispextern.h for
23873 an overview of struct display_iterator. */
23874
23875 static void
23876 produce_image_glyph (struct it *it)
23877 {
23878 struct image *img;
23879 struct face *face;
23880 int glyph_ascent, crop;
23881 struct glyph_slice slice;
23882
23883 eassert (it->what == IT_IMAGE);
23884
23885 face = FACE_FROM_ID (it->f, it->face_id);
23886 eassert (face);
23887 /* Make sure X resources of the face is loaded. */
23888 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23889
23890 if (it->image_id < 0)
23891 {
23892 /* Fringe bitmap. */
23893 it->ascent = it->phys_ascent = 0;
23894 it->descent = it->phys_descent = 0;
23895 it->pixel_width = 0;
23896 it->nglyphs = 0;
23897 return;
23898 }
23899
23900 img = IMAGE_FROM_ID (it->f, it->image_id);
23901 eassert (img);
23902 /* Make sure X resources of the image is loaded. */
23903 prepare_image_for_display (it->f, img);
23904
23905 slice.x = slice.y = 0;
23906 slice.width = img->width;
23907 slice.height = img->height;
23908
23909 if (INTEGERP (it->slice.x))
23910 slice.x = XINT (it->slice.x);
23911 else if (FLOATP (it->slice.x))
23912 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23913
23914 if (INTEGERP (it->slice.y))
23915 slice.y = XINT (it->slice.y);
23916 else if (FLOATP (it->slice.y))
23917 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23918
23919 if (INTEGERP (it->slice.width))
23920 slice.width = XINT (it->slice.width);
23921 else if (FLOATP (it->slice.width))
23922 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23923
23924 if (INTEGERP (it->slice.height))
23925 slice.height = XINT (it->slice.height);
23926 else if (FLOATP (it->slice.height))
23927 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23928
23929 if (slice.x >= img->width)
23930 slice.x = img->width;
23931 if (slice.y >= img->height)
23932 slice.y = img->height;
23933 if (slice.x + slice.width >= img->width)
23934 slice.width = img->width - slice.x;
23935 if (slice.y + slice.height > img->height)
23936 slice.height = img->height - slice.y;
23937
23938 if (slice.width == 0 || slice.height == 0)
23939 return;
23940
23941 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23942
23943 it->descent = slice.height - glyph_ascent;
23944 if (slice.y == 0)
23945 it->descent += img->vmargin;
23946 if (slice.y + slice.height == img->height)
23947 it->descent += img->vmargin;
23948 it->phys_descent = it->descent;
23949
23950 it->pixel_width = slice.width;
23951 if (slice.x == 0)
23952 it->pixel_width += img->hmargin;
23953 if (slice.x + slice.width == img->width)
23954 it->pixel_width += img->hmargin;
23955
23956 /* It's quite possible for images to have an ascent greater than
23957 their height, so don't get confused in that case. */
23958 if (it->descent < 0)
23959 it->descent = 0;
23960
23961 it->nglyphs = 1;
23962
23963 if (face->box != FACE_NO_BOX)
23964 {
23965 if (face->box_line_width > 0)
23966 {
23967 if (slice.y == 0)
23968 it->ascent += face->box_line_width;
23969 if (slice.y + slice.height == img->height)
23970 it->descent += face->box_line_width;
23971 }
23972
23973 if (it->start_of_box_run_p && slice.x == 0)
23974 it->pixel_width += eabs (face->box_line_width);
23975 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23976 it->pixel_width += eabs (face->box_line_width);
23977 }
23978
23979 take_vertical_position_into_account (it);
23980
23981 /* Automatically crop wide image glyphs at right edge so we can
23982 draw the cursor on same display row. */
23983 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23984 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23985 {
23986 it->pixel_width -= crop;
23987 slice.width -= crop;
23988 }
23989
23990 if (it->glyph_row)
23991 {
23992 struct glyph *glyph;
23993 enum glyph_row_area area = it->area;
23994
23995 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23996 if (glyph < it->glyph_row->glyphs[area + 1])
23997 {
23998 glyph->charpos = CHARPOS (it->position);
23999 glyph->object = it->object;
24000 glyph->pixel_width = it->pixel_width;
24001 glyph->ascent = glyph_ascent;
24002 glyph->descent = it->descent;
24003 glyph->voffset = it->voffset;
24004 glyph->type = IMAGE_GLYPH;
24005 glyph->avoid_cursor_p = it->avoid_cursor_p;
24006 glyph->multibyte_p = it->multibyte_p;
24007 glyph->left_box_line_p = it->start_of_box_run_p;
24008 glyph->right_box_line_p = it->end_of_box_run_p;
24009 glyph->overlaps_vertically_p = 0;
24010 glyph->padding_p = 0;
24011 glyph->glyph_not_available_p = 0;
24012 glyph->face_id = it->face_id;
24013 glyph->u.img_id = img->id;
24014 glyph->slice.img = slice;
24015 glyph->font_type = FONT_TYPE_UNKNOWN;
24016 if (it->bidi_p)
24017 {
24018 glyph->resolved_level = it->bidi_it.resolved_level;
24019 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24020 emacs_abort ();
24021 glyph->bidi_type = it->bidi_it.type;
24022 }
24023 ++it->glyph_row->used[area];
24024 }
24025 else
24026 IT_EXPAND_MATRIX_WIDTH (it, area);
24027 }
24028 }
24029
24030
24031 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24032 of the glyph, WIDTH and HEIGHT are the width and height of the
24033 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24034
24035 static void
24036 append_stretch_glyph (struct it *it, Lisp_Object object,
24037 int width, int height, int ascent)
24038 {
24039 struct glyph *glyph;
24040 enum glyph_row_area area = it->area;
24041
24042 eassert (ascent >= 0 && ascent <= height);
24043
24044 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24045 if (glyph < it->glyph_row->glyphs[area + 1])
24046 {
24047 /* If the glyph row is reversed, we need to prepend the glyph
24048 rather than append it. */
24049 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24050 {
24051 struct glyph *g;
24052
24053 /* Make room for the additional glyph. */
24054 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24055 g[1] = *g;
24056 glyph = it->glyph_row->glyphs[area];
24057 }
24058 glyph->charpos = CHARPOS (it->position);
24059 glyph->object = object;
24060 glyph->pixel_width = width;
24061 glyph->ascent = ascent;
24062 glyph->descent = height - ascent;
24063 glyph->voffset = it->voffset;
24064 glyph->type = STRETCH_GLYPH;
24065 glyph->avoid_cursor_p = it->avoid_cursor_p;
24066 glyph->multibyte_p = it->multibyte_p;
24067 glyph->left_box_line_p = it->start_of_box_run_p;
24068 glyph->right_box_line_p = it->end_of_box_run_p;
24069 glyph->overlaps_vertically_p = 0;
24070 glyph->padding_p = 0;
24071 glyph->glyph_not_available_p = 0;
24072 glyph->face_id = it->face_id;
24073 glyph->u.stretch.ascent = ascent;
24074 glyph->u.stretch.height = height;
24075 glyph->slice.img = null_glyph_slice;
24076 glyph->font_type = FONT_TYPE_UNKNOWN;
24077 if (it->bidi_p)
24078 {
24079 glyph->resolved_level = it->bidi_it.resolved_level;
24080 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24081 emacs_abort ();
24082 glyph->bidi_type = it->bidi_it.type;
24083 }
24084 else
24085 {
24086 glyph->resolved_level = 0;
24087 glyph->bidi_type = UNKNOWN_BT;
24088 }
24089 ++it->glyph_row->used[area];
24090 }
24091 else
24092 IT_EXPAND_MATRIX_WIDTH (it, area);
24093 }
24094
24095 #endif /* HAVE_WINDOW_SYSTEM */
24096
24097 /* Produce a stretch glyph for iterator IT. IT->object is the value
24098 of the glyph property displayed. The value must be a list
24099 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24100 being recognized:
24101
24102 1. `:width WIDTH' specifies that the space should be WIDTH *
24103 canonical char width wide. WIDTH may be an integer or floating
24104 point number.
24105
24106 2. `:relative-width FACTOR' specifies that the width of the stretch
24107 should be computed from the width of the first character having the
24108 `glyph' property, and should be FACTOR times that width.
24109
24110 3. `:align-to HPOS' specifies that the space should be wide enough
24111 to reach HPOS, a value in canonical character units.
24112
24113 Exactly one of the above pairs must be present.
24114
24115 4. `:height HEIGHT' specifies that the height of the stretch produced
24116 should be HEIGHT, measured in canonical character units.
24117
24118 5. `:relative-height FACTOR' specifies that the height of the
24119 stretch should be FACTOR times the height of the characters having
24120 the glyph property.
24121
24122 Either none or exactly one of 4 or 5 must be present.
24123
24124 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24125 of the stretch should be used for the ascent of the stretch.
24126 ASCENT must be in the range 0 <= ASCENT <= 100. */
24127
24128 void
24129 produce_stretch_glyph (struct it *it)
24130 {
24131 /* (space :width WIDTH :height HEIGHT ...) */
24132 Lisp_Object prop, plist;
24133 int width = 0, height = 0, align_to = -1;
24134 int zero_width_ok_p = 0;
24135 double tem;
24136 struct font *font = NULL;
24137
24138 #ifdef HAVE_WINDOW_SYSTEM
24139 int ascent = 0;
24140 int zero_height_ok_p = 0;
24141
24142 if (FRAME_WINDOW_P (it->f))
24143 {
24144 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24145 font = face->font ? face->font : FRAME_FONT (it->f);
24146 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24147 }
24148 #endif
24149
24150 /* List should start with `space'. */
24151 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24152 plist = XCDR (it->object);
24153
24154 /* Compute the width of the stretch. */
24155 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24156 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24157 {
24158 /* Absolute width `:width WIDTH' specified and valid. */
24159 zero_width_ok_p = 1;
24160 width = (int)tem;
24161 }
24162 #ifdef HAVE_WINDOW_SYSTEM
24163 else if (FRAME_WINDOW_P (it->f)
24164 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24165 {
24166 /* Relative width `:relative-width FACTOR' specified and valid.
24167 Compute the width of the characters having the `glyph'
24168 property. */
24169 struct it it2;
24170 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24171
24172 it2 = *it;
24173 if (it->multibyte_p)
24174 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24175 else
24176 {
24177 it2.c = it2.char_to_display = *p, it2.len = 1;
24178 if (! ASCII_CHAR_P (it2.c))
24179 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24180 }
24181
24182 it2.glyph_row = NULL;
24183 it2.what = IT_CHARACTER;
24184 x_produce_glyphs (&it2);
24185 width = NUMVAL (prop) * it2.pixel_width;
24186 }
24187 #endif /* HAVE_WINDOW_SYSTEM */
24188 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24189 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24190 {
24191 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24192 align_to = (align_to < 0
24193 ? 0
24194 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24195 else if (align_to < 0)
24196 align_to = window_box_left_offset (it->w, TEXT_AREA);
24197 width = max (0, (int)tem + align_to - it->current_x);
24198 zero_width_ok_p = 1;
24199 }
24200 else
24201 /* Nothing specified -> width defaults to canonical char width. */
24202 width = FRAME_COLUMN_WIDTH (it->f);
24203
24204 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24205 width = 1;
24206
24207 #ifdef HAVE_WINDOW_SYSTEM
24208 /* Compute height. */
24209 if (FRAME_WINDOW_P (it->f))
24210 {
24211 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24212 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24213 {
24214 height = (int)tem;
24215 zero_height_ok_p = 1;
24216 }
24217 else if (prop = Fplist_get (plist, QCrelative_height),
24218 NUMVAL (prop) > 0)
24219 height = FONT_HEIGHT (font) * NUMVAL (prop);
24220 else
24221 height = FONT_HEIGHT (font);
24222
24223 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24224 height = 1;
24225
24226 /* Compute percentage of height used for ascent. If
24227 `:ascent ASCENT' is present and valid, use that. Otherwise,
24228 derive the ascent from the font in use. */
24229 if (prop = Fplist_get (plist, QCascent),
24230 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24231 ascent = height * NUMVAL (prop) / 100.0;
24232 else if (!NILP (prop)
24233 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24234 ascent = min (max (0, (int)tem), height);
24235 else
24236 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24237 }
24238 else
24239 #endif /* HAVE_WINDOW_SYSTEM */
24240 height = 1;
24241
24242 if (width > 0 && it->line_wrap != TRUNCATE
24243 && it->current_x + width > it->last_visible_x)
24244 {
24245 width = it->last_visible_x - it->current_x;
24246 #ifdef HAVE_WINDOW_SYSTEM
24247 /* Subtract one more pixel from the stretch width, but only on
24248 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24249 width -= FRAME_WINDOW_P (it->f);
24250 #endif
24251 }
24252
24253 if (width > 0 && height > 0 && it->glyph_row)
24254 {
24255 Lisp_Object o_object = it->object;
24256 Lisp_Object object = it->stack[it->sp - 1].string;
24257 int n = width;
24258
24259 if (!STRINGP (object))
24260 object = it->w->buffer;
24261 #ifdef HAVE_WINDOW_SYSTEM
24262 if (FRAME_WINDOW_P (it->f))
24263 append_stretch_glyph (it, object, width, height, ascent);
24264 else
24265 #endif
24266 {
24267 it->object = object;
24268 it->char_to_display = ' ';
24269 it->pixel_width = it->len = 1;
24270 while (n--)
24271 tty_append_glyph (it);
24272 it->object = o_object;
24273 }
24274 }
24275
24276 it->pixel_width = width;
24277 #ifdef HAVE_WINDOW_SYSTEM
24278 if (FRAME_WINDOW_P (it->f))
24279 {
24280 it->ascent = it->phys_ascent = ascent;
24281 it->descent = it->phys_descent = height - it->ascent;
24282 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24283 take_vertical_position_into_account (it);
24284 }
24285 else
24286 #endif
24287 it->nglyphs = width;
24288 }
24289
24290 /* Get information about special display element WHAT in an
24291 environment described by IT. WHAT is one of IT_TRUNCATION or
24292 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24293 non-null glyph_row member. This function ensures that fields like
24294 face_id, c, len of IT are left untouched. */
24295
24296 static void
24297 produce_special_glyphs (struct it *it, enum display_element_type what)
24298 {
24299 struct it temp_it;
24300 Lisp_Object gc;
24301 GLYPH glyph;
24302
24303 temp_it = *it;
24304 temp_it.object = make_number (0);
24305 memset (&temp_it.current, 0, sizeof temp_it.current);
24306
24307 if (what == IT_CONTINUATION)
24308 {
24309 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24310 if (it->bidi_it.paragraph_dir == R2L)
24311 SET_GLYPH_FROM_CHAR (glyph, '/');
24312 else
24313 SET_GLYPH_FROM_CHAR (glyph, '\\');
24314 if (it->dp
24315 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24316 {
24317 /* FIXME: Should we mirror GC for R2L lines? */
24318 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24319 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24320 }
24321 }
24322 else if (what == IT_TRUNCATION)
24323 {
24324 /* Truncation glyph. */
24325 SET_GLYPH_FROM_CHAR (glyph, '$');
24326 if (it->dp
24327 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24328 {
24329 /* FIXME: Should we mirror GC for R2L lines? */
24330 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24331 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24332 }
24333 }
24334 else
24335 emacs_abort ();
24336
24337 #ifdef HAVE_WINDOW_SYSTEM
24338 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24339 is turned off, we precede the truncation/continuation glyphs by a
24340 stretch glyph whose width is computed such that these special
24341 glyphs are aligned at the window margin, even when very different
24342 fonts are used in different glyph rows. */
24343 if (FRAME_WINDOW_P (temp_it.f)
24344 /* init_iterator calls this with it->glyph_row == NULL, and it
24345 wants only the pixel width of the truncation/continuation
24346 glyphs. */
24347 && temp_it.glyph_row
24348 /* insert_left_trunc_glyphs calls us at the beginning of the
24349 row, and it has its own calculation of the stretch glyph
24350 width. */
24351 && temp_it.glyph_row->used[TEXT_AREA] > 0
24352 && (temp_it.glyph_row->reversed_p
24353 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24354 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24355 {
24356 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24357
24358 if (stretch_width > 0)
24359 {
24360 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24361 struct font *font =
24362 face->font ? face->font : FRAME_FONT (temp_it.f);
24363 int stretch_ascent =
24364 (((temp_it.ascent + temp_it.descent)
24365 * FONT_BASE (font)) / FONT_HEIGHT (font));
24366
24367 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24368 temp_it.ascent + temp_it.descent,
24369 stretch_ascent);
24370 }
24371 }
24372 #endif
24373
24374 temp_it.dp = NULL;
24375 temp_it.what = IT_CHARACTER;
24376 temp_it.len = 1;
24377 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24378 temp_it.face_id = GLYPH_FACE (glyph);
24379 temp_it.len = CHAR_BYTES (temp_it.c);
24380
24381 PRODUCE_GLYPHS (&temp_it);
24382 it->pixel_width = temp_it.pixel_width;
24383 it->nglyphs = temp_it.pixel_width;
24384 }
24385
24386 #ifdef HAVE_WINDOW_SYSTEM
24387
24388 /* Calculate line-height and line-spacing properties.
24389 An integer value specifies explicit pixel value.
24390 A float value specifies relative value to current face height.
24391 A cons (float . face-name) specifies relative value to
24392 height of specified face font.
24393
24394 Returns height in pixels, or nil. */
24395
24396
24397 static Lisp_Object
24398 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24399 int boff, int override)
24400 {
24401 Lisp_Object face_name = Qnil;
24402 int ascent, descent, height;
24403
24404 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24405 return val;
24406
24407 if (CONSP (val))
24408 {
24409 face_name = XCAR (val);
24410 val = XCDR (val);
24411 if (!NUMBERP (val))
24412 val = make_number (1);
24413 if (NILP (face_name))
24414 {
24415 height = it->ascent + it->descent;
24416 goto scale;
24417 }
24418 }
24419
24420 if (NILP (face_name))
24421 {
24422 font = FRAME_FONT (it->f);
24423 boff = FRAME_BASELINE_OFFSET (it->f);
24424 }
24425 else if (EQ (face_name, Qt))
24426 {
24427 override = 0;
24428 }
24429 else
24430 {
24431 int face_id;
24432 struct face *face;
24433
24434 face_id = lookup_named_face (it->f, face_name, 0);
24435 if (face_id < 0)
24436 return make_number (-1);
24437
24438 face = FACE_FROM_ID (it->f, face_id);
24439 font = face->font;
24440 if (font == NULL)
24441 return make_number (-1);
24442 boff = font->baseline_offset;
24443 if (font->vertical_centering)
24444 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24445 }
24446
24447 ascent = FONT_BASE (font) + boff;
24448 descent = FONT_DESCENT (font) - boff;
24449
24450 if (override)
24451 {
24452 it->override_ascent = ascent;
24453 it->override_descent = descent;
24454 it->override_boff = boff;
24455 }
24456
24457 height = ascent + descent;
24458
24459 scale:
24460 if (FLOATP (val))
24461 height = (int)(XFLOAT_DATA (val) * height);
24462 else if (INTEGERP (val))
24463 height *= XINT (val);
24464
24465 return make_number (height);
24466 }
24467
24468
24469 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24470 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24471 and only if this is for a character for which no font was found.
24472
24473 If the display method (it->glyphless_method) is
24474 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24475 length of the acronym or the hexadecimal string, UPPER_XOFF and
24476 UPPER_YOFF are pixel offsets for the upper part of the string,
24477 LOWER_XOFF and LOWER_YOFF are for the lower part.
24478
24479 For the other display methods, LEN through LOWER_YOFF are zero. */
24480
24481 static void
24482 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24483 short upper_xoff, short upper_yoff,
24484 short lower_xoff, short lower_yoff)
24485 {
24486 struct glyph *glyph;
24487 enum glyph_row_area area = it->area;
24488
24489 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24490 if (glyph < it->glyph_row->glyphs[area + 1])
24491 {
24492 /* If the glyph row is reversed, we need to prepend the glyph
24493 rather than append it. */
24494 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24495 {
24496 struct glyph *g;
24497
24498 /* Make room for the additional glyph. */
24499 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24500 g[1] = *g;
24501 glyph = it->glyph_row->glyphs[area];
24502 }
24503 glyph->charpos = CHARPOS (it->position);
24504 glyph->object = it->object;
24505 glyph->pixel_width = it->pixel_width;
24506 glyph->ascent = it->ascent;
24507 glyph->descent = it->descent;
24508 glyph->voffset = it->voffset;
24509 glyph->type = GLYPHLESS_GLYPH;
24510 glyph->u.glyphless.method = it->glyphless_method;
24511 glyph->u.glyphless.for_no_font = for_no_font;
24512 glyph->u.glyphless.len = len;
24513 glyph->u.glyphless.ch = it->c;
24514 glyph->slice.glyphless.upper_xoff = upper_xoff;
24515 glyph->slice.glyphless.upper_yoff = upper_yoff;
24516 glyph->slice.glyphless.lower_xoff = lower_xoff;
24517 glyph->slice.glyphless.lower_yoff = lower_yoff;
24518 glyph->avoid_cursor_p = it->avoid_cursor_p;
24519 glyph->multibyte_p = it->multibyte_p;
24520 glyph->left_box_line_p = it->start_of_box_run_p;
24521 glyph->right_box_line_p = it->end_of_box_run_p;
24522 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24523 || it->phys_descent > it->descent);
24524 glyph->padding_p = 0;
24525 glyph->glyph_not_available_p = 0;
24526 glyph->face_id = face_id;
24527 glyph->font_type = FONT_TYPE_UNKNOWN;
24528 if (it->bidi_p)
24529 {
24530 glyph->resolved_level = it->bidi_it.resolved_level;
24531 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24532 emacs_abort ();
24533 glyph->bidi_type = it->bidi_it.type;
24534 }
24535 ++it->glyph_row->used[area];
24536 }
24537 else
24538 IT_EXPAND_MATRIX_WIDTH (it, area);
24539 }
24540
24541
24542 /* Produce a glyph for a glyphless character for iterator IT.
24543 IT->glyphless_method specifies which method to use for displaying
24544 the character. See the description of enum
24545 glyphless_display_method in dispextern.h for the detail.
24546
24547 FOR_NO_FONT is nonzero if and only if this is for a character for
24548 which no font was found. ACRONYM, if non-nil, is an acronym string
24549 for the character. */
24550
24551 static void
24552 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24553 {
24554 int face_id;
24555 struct face *face;
24556 struct font *font;
24557 int base_width, base_height, width, height;
24558 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24559 int len;
24560
24561 /* Get the metrics of the base font. We always refer to the current
24562 ASCII face. */
24563 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24564 font = face->font ? face->font : FRAME_FONT (it->f);
24565 it->ascent = FONT_BASE (font) + font->baseline_offset;
24566 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24567 base_height = it->ascent + it->descent;
24568 base_width = font->average_width;
24569
24570 /* Get a face ID for the glyph by utilizing a cache (the same way as
24571 done for `escape-glyph' in get_next_display_element). */
24572 if (it->f == last_glyphless_glyph_frame
24573 && it->face_id == last_glyphless_glyph_face_id)
24574 {
24575 face_id = last_glyphless_glyph_merged_face_id;
24576 }
24577 else
24578 {
24579 /* Merge the `glyphless-char' face into the current face. */
24580 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24581 last_glyphless_glyph_frame = it->f;
24582 last_glyphless_glyph_face_id = it->face_id;
24583 last_glyphless_glyph_merged_face_id = face_id;
24584 }
24585
24586 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24587 {
24588 it->pixel_width = THIN_SPACE_WIDTH;
24589 len = 0;
24590 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24591 }
24592 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24593 {
24594 width = CHAR_WIDTH (it->c);
24595 if (width == 0)
24596 width = 1;
24597 else if (width > 4)
24598 width = 4;
24599 it->pixel_width = base_width * width;
24600 len = 0;
24601 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24602 }
24603 else
24604 {
24605 char buf[7];
24606 const char *str;
24607 unsigned int code[6];
24608 int upper_len;
24609 int ascent, descent;
24610 struct font_metrics metrics_upper, metrics_lower;
24611
24612 face = FACE_FROM_ID (it->f, face_id);
24613 font = face->font ? face->font : FRAME_FONT (it->f);
24614 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24615
24616 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24617 {
24618 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24619 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24620 if (CONSP (acronym))
24621 acronym = XCAR (acronym);
24622 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24623 }
24624 else
24625 {
24626 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24627 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24628 str = buf;
24629 }
24630 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24631 code[len] = font->driver->encode_char (font, str[len]);
24632 upper_len = (len + 1) / 2;
24633 font->driver->text_extents (font, code, upper_len,
24634 &metrics_upper);
24635 font->driver->text_extents (font, code + upper_len, len - upper_len,
24636 &metrics_lower);
24637
24638
24639
24640 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24641 width = max (metrics_upper.width, metrics_lower.width) + 4;
24642 upper_xoff = upper_yoff = 2; /* the typical case */
24643 if (base_width >= width)
24644 {
24645 /* Align the upper to the left, the lower to the right. */
24646 it->pixel_width = base_width;
24647 lower_xoff = base_width - 2 - metrics_lower.width;
24648 }
24649 else
24650 {
24651 /* Center the shorter one. */
24652 it->pixel_width = width;
24653 if (metrics_upper.width >= metrics_lower.width)
24654 lower_xoff = (width - metrics_lower.width) / 2;
24655 else
24656 {
24657 /* FIXME: This code doesn't look right. It formerly was
24658 missing the "lower_xoff = 0;", which couldn't have
24659 been right since it left lower_xoff uninitialized. */
24660 lower_xoff = 0;
24661 upper_xoff = (width - metrics_upper.width) / 2;
24662 }
24663 }
24664
24665 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24666 top, bottom, and between upper and lower strings. */
24667 height = (metrics_upper.ascent + metrics_upper.descent
24668 + metrics_lower.ascent + metrics_lower.descent) + 5;
24669 /* Center vertically.
24670 H:base_height, D:base_descent
24671 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24672
24673 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24674 descent = D - H/2 + h/2;
24675 lower_yoff = descent - 2 - ld;
24676 upper_yoff = lower_yoff - la - 1 - ud; */
24677 ascent = - (it->descent - (base_height + height + 1) / 2);
24678 descent = it->descent - (base_height - height) / 2;
24679 lower_yoff = descent - 2 - metrics_lower.descent;
24680 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24681 - metrics_upper.descent);
24682 /* Don't make the height shorter than the base height. */
24683 if (height > base_height)
24684 {
24685 it->ascent = ascent;
24686 it->descent = descent;
24687 }
24688 }
24689
24690 it->phys_ascent = it->ascent;
24691 it->phys_descent = it->descent;
24692 if (it->glyph_row)
24693 append_glyphless_glyph (it, face_id, for_no_font, len,
24694 upper_xoff, upper_yoff,
24695 lower_xoff, lower_yoff);
24696 it->nglyphs = 1;
24697 take_vertical_position_into_account (it);
24698 }
24699
24700
24701 /* RIF:
24702 Produce glyphs/get display metrics for the display element IT is
24703 loaded with. See the description of struct it in dispextern.h
24704 for an overview of struct it. */
24705
24706 void
24707 x_produce_glyphs (struct it *it)
24708 {
24709 int extra_line_spacing = it->extra_line_spacing;
24710
24711 it->glyph_not_available_p = 0;
24712
24713 if (it->what == IT_CHARACTER)
24714 {
24715 XChar2b char2b;
24716 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24717 struct font *font = face->font;
24718 struct font_metrics *pcm = NULL;
24719 int boff; /* baseline offset */
24720
24721 if (font == NULL)
24722 {
24723 /* When no suitable font is found, display this character by
24724 the method specified in the first extra slot of
24725 Vglyphless_char_display. */
24726 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24727
24728 eassert (it->what == IT_GLYPHLESS);
24729 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24730 goto done;
24731 }
24732
24733 boff = font->baseline_offset;
24734 if (font->vertical_centering)
24735 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24736
24737 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24738 {
24739 int stretched_p;
24740
24741 it->nglyphs = 1;
24742
24743 if (it->override_ascent >= 0)
24744 {
24745 it->ascent = it->override_ascent;
24746 it->descent = it->override_descent;
24747 boff = it->override_boff;
24748 }
24749 else
24750 {
24751 it->ascent = FONT_BASE (font) + boff;
24752 it->descent = FONT_DESCENT (font) - boff;
24753 }
24754
24755 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24756 {
24757 pcm = get_per_char_metric (font, &char2b);
24758 if (pcm->width == 0
24759 && pcm->rbearing == 0 && pcm->lbearing == 0)
24760 pcm = NULL;
24761 }
24762
24763 if (pcm)
24764 {
24765 it->phys_ascent = pcm->ascent + boff;
24766 it->phys_descent = pcm->descent - boff;
24767 it->pixel_width = pcm->width;
24768 }
24769 else
24770 {
24771 it->glyph_not_available_p = 1;
24772 it->phys_ascent = it->ascent;
24773 it->phys_descent = it->descent;
24774 it->pixel_width = font->space_width;
24775 }
24776
24777 if (it->constrain_row_ascent_descent_p)
24778 {
24779 if (it->descent > it->max_descent)
24780 {
24781 it->ascent += it->descent - it->max_descent;
24782 it->descent = it->max_descent;
24783 }
24784 if (it->ascent > it->max_ascent)
24785 {
24786 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24787 it->ascent = it->max_ascent;
24788 }
24789 it->phys_ascent = min (it->phys_ascent, it->ascent);
24790 it->phys_descent = min (it->phys_descent, it->descent);
24791 extra_line_spacing = 0;
24792 }
24793
24794 /* If this is a space inside a region of text with
24795 `space-width' property, change its width. */
24796 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24797 if (stretched_p)
24798 it->pixel_width *= XFLOATINT (it->space_width);
24799
24800 /* If face has a box, add the box thickness to the character
24801 height. If character has a box line to the left and/or
24802 right, add the box line width to the character's width. */
24803 if (face->box != FACE_NO_BOX)
24804 {
24805 int thick = face->box_line_width;
24806
24807 if (thick > 0)
24808 {
24809 it->ascent += thick;
24810 it->descent += thick;
24811 }
24812 else
24813 thick = -thick;
24814
24815 if (it->start_of_box_run_p)
24816 it->pixel_width += thick;
24817 if (it->end_of_box_run_p)
24818 it->pixel_width += thick;
24819 }
24820
24821 /* If face has an overline, add the height of the overline
24822 (1 pixel) and a 1 pixel margin to the character height. */
24823 if (face->overline_p)
24824 it->ascent += overline_margin;
24825
24826 if (it->constrain_row_ascent_descent_p)
24827 {
24828 if (it->ascent > it->max_ascent)
24829 it->ascent = it->max_ascent;
24830 if (it->descent > it->max_descent)
24831 it->descent = it->max_descent;
24832 }
24833
24834 take_vertical_position_into_account (it);
24835
24836 /* If we have to actually produce glyphs, do it. */
24837 if (it->glyph_row)
24838 {
24839 if (stretched_p)
24840 {
24841 /* Translate a space with a `space-width' property
24842 into a stretch glyph. */
24843 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24844 / FONT_HEIGHT (font));
24845 append_stretch_glyph (it, it->object, it->pixel_width,
24846 it->ascent + it->descent, ascent);
24847 }
24848 else
24849 append_glyph (it);
24850
24851 /* If characters with lbearing or rbearing are displayed
24852 in this line, record that fact in a flag of the
24853 glyph row. This is used to optimize X output code. */
24854 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24855 it->glyph_row->contains_overlapping_glyphs_p = 1;
24856 }
24857 if (! stretched_p && it->pixel_width == 0)
24858 /* We assure that all visible glyphs have at least 1-pixel
24859 width. */
24860 it->pixel_width = 1;
24861 }
24862 else if (it->char_to_display == '\n')
24863 {
24864 /* A newline has no width, but we need the height of the
24865 line. But if previous part of the line sets a height,
24866 don't increase that height */
24867
24868 Lisp_Object height;
24869 Lisp_Object total_height = Qnil;
24870
24871 it->override_ascent = -1;
24872 it->pixel_width = 0;
24873 it->nglyphs = 0;
24874
24875 height = get_it_property (it, Qline_height);
24876 /* Split (line-height total-height) list */
24877 if (CONSP (height)
24878 && CONSP (XCDR (height))
24879 && NILP (XCDR (XCDR (height))))
24880 {
24881 total_height = XCAR (XCDR (height));
24882 height = XCAR (height);
24883 }
24884 height = calc_line_height_property (it, height, font, boff, 1);
24885
24886 if (it->override_ascent >= 0)
24887 {
24888 it->ascent = it->override_ascent;
24889 it->descent = it->override_descent;
24890 boff = it->override_boff;
24891 }
24892 else
24893 {
24894 it->ascent = FONT_BASE (font) + boff;
24895 it->descent = FONT_DESCENT (font) - boff;
24896 }
24897
24898 if (EQ (height, Qt))
24899 {
24900 if (it->descent > it->max_descent)
24901 {
24902 it->ascent += it->descent - it->max_descent;
24903 it->descent = it->max_descent;
24904 }
24905 if (it->ascent > it->max_ascent)
24906 {
24907 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24908 it->ascent = it->max_ascent;
24909 }
24910 it->phys_ascent = min (it->phys_ascent, it->ascent);
24911 it->phys_descent = min (it->phys_descent, it->descent);
24912 it->constrain_row_ascent_descent_p = 1;
24913 extra_line_spacing = 0;
24914 }
24915 else
24916 {
24917 Lisp_Object spacing;
24918
24919 it->phys_ascent = it->ascent;
24920 it->phys_descent = it->descent;
24921
24922 if ((it->max_ascent > 0 || it->max_descent > 0)
24923 && face->box != FACE_NO_BOX
24924 && face->box_line_width > 0)
24925 {
24926 it->ascent += face->box_line_width;
24927 it->descent += face->box_line_width;
24928 }
24929 if (!NILP (height)
24930 && XINT (height) > it->ascent + it->descent)
24931 it->ascent = XINT (height) - it->descent;
24932
24933 if (!NILP (total_height))
24934 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24935 else
24936 {
24937 spacing = get_it_property (it, Qline_spacing);
24938 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24939 }
24940 if (INTEGERP (spacing))
24941 {
24942 extra_line_spacing = XINT (spacing);
24943 if (!NILP (total_height))
24944 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24945 }
24946 }
24947 }
24948 else /* i.e. (it->char_to_display == '\t') */
24949 {
24950 if (font->space_width > 0)
24951 {
24952 int tab_width = it->tab_width * font->space_width;
24953 int x = it->current_x + it->continuation_lines_width;
24954 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24955
24956 /* If the distance from the current position to the next tab
24957 stop is less than a space character width, use the
24958 tab stop after that. */
24959 if (next_tab_x - x < font->space_width)
24960 next_tab_x += tab_width;
24961
24962 it->pixel_width = next_tab_x - x;
24963 it->nglyphs = 1;
24964 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24965 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24966
24967 if (it->glyph_row)
24968 {
24969 append_stretch_glyph (it, it->object, it->pixel_width,
24970 it->ascent + it->descent, it->ascent);
24971 }
24972 }
24973 else
24974 {
24975 it->pixel_width = 0;
24976 it->nglyphs = 1;
24977 }
24978 }
24979 }
24980 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24981 {
24982 /* A static composition.
24983
24984 Note: A composition is represented as one glyph in the
24985 glyph matrix. There are no padding glyphs.
24986
24987 Important note: pixel_width, ascent, and descent are the
24988 values of what is drawn by draw_glyphs (i.e. the values of
24989 the overall glyphs composed). */
24990 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24991 int boff; /* baseline offset */
24992 struct composition *cmp = composition_table[it->cmp_it.id];
24993 int glyph_len = cmp->glyph_len;
24994 struct font *font = face->font;
24995
24996 it->nglyphs = 1;
24997
24998 /* If we have not yet calculated pixel size data of glyphs of
24999 the composition for the current face font, calculate them
25000 now. Theoretically, we have to check all fonts for the
25001 glyphs, but that requires much time and memory space. So,
25002 here we check only the font of the first glyph. This may
25003 lead to incorrect display, but it's very rare, and C-l
25004 (recenter-top-bottom) can correct the display anyway. */
25005 if (! cmp->font || cmp->font != font)
25006 {
25007 /* Ascent and descent of the font of the first character
25008 of this composition (adjusted by baseline offset).
25009 Ascent and descent of overall glyphs should not be less
25010 than these, respectively. */
25011 int font_ascent, font_descent, font_height;
25012 /* Bounding box of the overall glyphs. */
25013 int leftmost, rightmost, lowest, highest;
25014 int lbearing, rbearing;
25015 int i, width, ascent, descent;
25016 int left_padded = 0, right_padded = 0;
25017 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25018 XChar2b char2b;
25019 struct font_metrics *pcm;
25020 int font_not_found_p;
25021 ptrdiff_t pos;
25022
25023 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25024 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25025 break;
25026 if (glyph_len < cmp->glyph_len)
25027 right_padded = 1;
25028 for (i = 0; i < glyph_len; i++)
25029 {
25030 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25031 break;
25032 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25033 }
25034 if (i > 0)
25035 left_padded = 1;
25036
25037 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25038 : IT_CHARPOS (*it));
25039 /* If no suitable font is found, use the default font. */
25040 font_not_found_p = font == NULL;
25041 if (font_not_found_p)
25042 {
25043 face = face->ascii_face;
25044 font = face->font;
25045 }
25046 boff = font->baseline_offset;
25047 if (font->vertical_centering)
25048 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25049 font_ascent = FONT_BASE (font) + boff;
25050 font_descent = FONT_DESCENT (font) - boff;
25051 font_height = FONT_HEIGHT (font);
25052
25053 cmp->font = font;
25054
25055 pcm = NULL;
25056 if (! font_not_found_p)
25057 {
25058 get_char_face_and_encoding (it->f, c, it->face_id,
25059 &char2b, 0);
25060 pcm = get_per_char_metric (font, &char2b);
25061 }
25062
25063 /* Initialize the bounding box. */
25064 if (pcm)
25065 {
25066 width = cmp->glyph_len > 0 ? pcm->width : 0;
25067 ascent = pcm->ascent;
25068 descent = pcm->descent;
25069 lbearing = pcm->lbearing;
25070 rbearing = pcm->rbearing;
25071 }
25072 else
25073 {
25074 width = cmp->glyph_len > 0 ? font->space_width : 0;
25075 ascent = FONT_BASE (font);
25076 descent = FONT_DESCENT (font);
25077 lbearing = 0;
25078 rbearing = width;
25079 }
25080
25081 rightmost = width;
25082 leftmost = 0;
25083 lowest = - descent + boff;
25084 highest = ascent + boff;
25085
25086 if (! font_not_found_p
25087 && font->default_ascent
25088 && CHAR_TABLE_P (Vuse_default_ascent)
25089 && !NILP (Faref (Vuse_default_ascent,
25090 make_number (it->char_to_display))))
25091 highest = font->default_ascent + boff;
25092
25093 /* Draw the first glyph at the normal position. It may be
25094 shifted to right later if some other glyphs are drawn
25095 at the left. */
25096 cmp->offsets[i * 2] = 0;
25097 cmp->offsets[i * 2 + 1] = boff;
25098 cmp->lbearing = lbearing;
25099 cmp->rbearing = rbearing;
25100
25101 /* Set cmp->offsets for the remaining glyphs. */
25102 for (i++; i < glyph_len; i++)
25103 {
25104 int left, right, btm, top;
25105 int ch = COMPOSITION_GLYPH (cmp, i);
25106 int face_id;
25107 struct face *this_face;
25108
25109 if (ch == '\t')
25110 ch = ' ';
25111 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25112 this_face = FACE_FROM_ID (it->f, face_id);
25113 font = this_face->font;
25114
25115 if (font == NULL)
25116 pcm = NULL;
25117 else
25118 {
25119 get_char_face_and_encoding (it->f, ch, face_id,
25120 &char2b, 0);
25121 pcm = get_per_char_metric (font, &char2b);
25122 }
25123 if (! pcm)
25124 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25125 else
25126 {
25127 width = pcm->width;
25128 ascent = pcm->ascent;
25129 descent = pcm->descent;
25130 lbearing = pcm->lbearing;
25131 rbearing = pcm->rbearing;
25132 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25133 {
25134 /* Relative composition with or without
25135 alternate chars. */
25136 left = (leftmost + rightmost - width) / 2;
25137 btm = - descent + boff;
25138 if (font->relative_compose
25139 && (! CHAR_TABLE_P (Vignore_relative_composition)
25140 || NILP (Faref (Vignore_relative_composition,
25141 make_number (ch)))))
25142 {
25143
25144 if (- descent >= font->relative_compose)
25145 /* One extra pixel between two glyphs. */
25146 btm = highest + 1;
25147 else if (ascent <= 0)
25148 /* One extra pixel between two glyphs. */
25149 btm = lowest - 1 - ascent - descent;
25150 }
25151 }
25152 else
25153 {
25154 /* A composition rule is specified by an integer
25155 value that encodes global and new reference
25156 points (GREF and NREF). GREF and NREF are
25157 specified by numbers as below:
25158
25159 0---1---2 -- ascent
25160 | |
25161 | |
25162 | |
25163 9--10--11 -- center
25164 | |
25165 ---3---4---5--- baseline
25166 | |
25167 6---7---8 -- descent
25168 */
25169 int rule = COMPOSITION_RULE (cmp, i);
25170 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25171
25172 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25173 grefx = gref % 3, nrefx = nref % 3;
25174 grefy = gref / 3, nrefy = nref / 3;
25175 if (xoff)
25176 xoff = font_height * (xoff - 128) / 256;
25177 if (yoff)
25178 yoff = font_height * (yoff - 128) / 256;
25179
25180 left = (leftmost
25181 + grefx * (rightmost - leftmost) / 2
25182 - nrefx * width / 2
25183 + xoff);
25184
25185 btm = ((grefy == 0 ? highest
25186 : grefy == 1 ? 0
25187 : grefy == 2 ? lowest
25188 : (highest + lowest) / 2)
25189 - (nrefy == 0 ? ascent + descent
25190 : nrefy == 1 ? descent - boff
25191 : nrefy == 2 ? 0
25192 : (ascent + descent) / 2)
25193 + yoff);
25194 }
25195
25196 cmp->offsets[i * 2] = left;
25197 cmp->offsets[i * 2 + 1] = btm + descent;
25198
25199 /* Update the bounding box of the overall glyphs. */
25200 if (width > 0)
25201 {
25202 right = left + width;
25203 if (left < leftmost)
25204 leftmost = left;
25205 if (right > rightmost)
25206 rightmost = right;
25207 }
25208 top = btm + descent + ascent;
25209 if (top > highest)
25210 highest = top;
25211 if (btm < lowest)
25212 lowest = btm;
25213
25214 if (cmp->lbearing > left + lbearing)
25215 cmp->lbearing = left + lbearing;
25216 if (cmp->rbearing < left + rbearing)
25217 cmp->rbearing = left + rbearing;
25218 }
25219 }
25220
25221 /* If there are glyphs whose x-offsets are negative,
25222 shift all glyphs to the right and make all x-offsets
25223 non-negative. */
25224 if (leftmost < 0)
25225 {
25226 for (i = 0; i < cmp->glyph_len; i++)
25227 cmp->offsets[i * 2] -= leftmost;
25228 rightmost -= leftmost;
25229 cmp->lbearing -= leftmost;
25230 cmp->rbearing -= leftmost;
25231 }
25232
25233 if (left_padded && cmp->lbearing < 0)
25234 {
25235 for (i = 0; i < cmp->glyph_len; i++)
25236 cmp->offsets[i * 2] -= cmp->lbearing;
25237 rightmost -= cmp->lbearing;
25238 cmp->rbearing -= cmp->lbearing;
25239 cmp->lbearing = 0;
25240 }
25241 if (right_padded && rightmost < cmp->rbearing)
25242 {
25243 rightmost = cmp->rbearing;
25244 }
25245
25246 cmp->pixel_width = rightmost;
25247 cmp->ascent = highest;
25248 cmp->descent = - lowest;
25249 if (cmp->ascent < font_ascent)
25250 cmp->ascent = font_ascent;
25251 if (cmp->descent < font_descent)
25252 cmp->descent = font_descent;
25253 }
25254
25255 if (it->glyph_row
25256 && (cmp->lbearing < 0
25257 || cmp->rbearing > cmp->pixel_width))
25258 it->glyph_row->contains_overlapping_glyphs_p = 1;
25259
25260 it->pixel_width = cmp->pixel_width;
25261 it->ascent = it->phys_ascent = cmp->ascent;
25262 it->descent = it->phys_descent = cmp->descent;
25263 if (face->box != FACE_NO_BOX)
25264 {
25265 int thick = face->box_line_width;
25266
25267 if (thick > 0)
25268 {
25269 it->ascent += thick;
25270 it->descent += thick;
25271 }
25272 else
25273 thick = - thick;
25274
25275 if (it->start_of_box_run_p)
25276 it->pixel_width += thick;
25277 if (it->end_of_box_run_p)
25278 it->pixel_width += thick;
25279 }
25280
25281 /* If face has an overline, add the height of the overline
25282 (1 pixel) and a 1 pixel margin to the character height. */
25283 if (face->overline_p)
25284 it->ascent += overline_margin;
25285
25286 take_vertical_position_into_account (it);
25287 if (it->ascent < 0)
25288 it->ascent = 0;
25289 if (it->descent < 0)
25290 it->descent = 0;
25291
25292 if (it->glyph_row && cmp->glyph_len > 0)
25293 append_composite_glyph (it);
25294 }
25295 else if (it->what == IT_COMPOSITION)
25296 {
25297 /* A dynamic (automatic) composition. */
25298 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25299 Lisp_Object gstring;
25300 struct font_metrics metrics;
25301
25302 it->nglyphs = 1;
25303
25304 gstring = composition_gstring_from_id (it->cmp_it.id);
25305 it->pixel_width
25306 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25307 &metrics);
25308 if (it->glyph_row
25309 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25310 it->glyph_row->contains_overlapping_glyphs_p = 1;
25311 it->ascent = it->phys_ascent = metrics.ascent;
25312 it->descent = it->phys_descent = metrics.descent;
25313 if (face->box != FACE_NO_BOX)
25314 {
25315 int thick = face->box_line_width;
25316
25317 if (thick > 0)
25318 {
25319 it->ascent += thick;
25320 it->descent += thick;
25321 }
25322 else
25323 thick = - thick;
25324
25325 if (it->start_of_box_run_p)
25326 it->pixel_width += thick;
25327 if (it->end_of_box_run_p)
25328 it->pixel_width += thick;
25329 }
25330 /* If face has an overline, add the height of the overline
25331 (1 pixel) and a 1 pixel margin to the character height. */
25332 if (face->overline_p)
25333 it->ascent += overline_margin;
25334 take_vertical_position_into_account (it);
25335 if (it->ascent < 0)
25336 it->ascent = 0;
25337 if (it->descent < 0)
25338 it->descent = 0;
25339
25340 if (it->glyph_row)
25341 append_composite_glyph (it);
25342 }
25343 else if (it->what == IT_GLYPHLESS)
25344 produce_glyphless_glyph (it, 0, Qnil);
25345 else if (it->what == IT_IMAGE)
25346 produce_image_glyph (it);
25347 else if (it->what == IT_STRETCH)
25348 produce_stretch_glyph (it);
25349
25350 done:
25351 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25352 because this isn't true for images with `:ascent 100'. */
25353 eassert (it->ascent >= 0 && it->descent >= 0);
25354 if (it->area == TEXT_AREA)
25355 it->current_x += it->pixel_width;
25356
25357 if (extra_line_spacing > 0)
25358 {
25359 it->descent += extra_line_spacing;
25360 if (extra_line_spacing > it->max_extra_line_spacing)
25361 it->max_extra_line_spacing = extra_line_spacing;
25362 }
25363
25364 it->max_ascent = max (it->max_ascent, it->ascent);
25365 it->max_descent = max (it->max_descent, it->descent);
25366 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25367 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25368 }
25369
25370 /* EXPORT for RIF:
25371 Output LEN glyphs starting at START at the nominal cursor position.
25372 Advance the nominal cursor over the text. The global variable
25373 updated_window contains the window being updated, updated_row is
25374 the glyph row being updated, and updated_area is the area of that
25375 row being updated. */
25376
25377 void
25378 x_write_glyphs (struct glyph *start, int len)
25379 {
25380 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25381
25382 eassert (updated_window && updated_row);
25383 /* When the window is hscrolled, cursor hpos can legitimately be out
25384 of bounds, but we draw the cursor at the corresponding window
25385 margin in that case. */
25386 if (!updated_row->reversed_p && chpos < 0)
25387 chpos = 0;
25388 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25389 chpos = updated_row->used[TEXT_AREA] - 1;
25390
25391 block_input ();
25392
25393 /* Write glyphs. */
25394
25395 hpos = start - updated_row->glyphs[updated_area];
25396 x = draw_glyphs (updated_window, output_cursor.x,
25397 updated_row, updated_area,
25398 hpos, hpos + len,
25399 DRAW_NORMAL_TEXT, 0);
25400
25401 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25402 if (updated_area == TEXT_AREA
25403 && updated_window->phys_cursor_on_p
25404 && updated_window->phys_cursor.vpos == output_cursor.vpos
25405 && chpos >= hpos
25406 && chpos < hpos + len)
25407 updated_window->phys_cursor_on_p = 0;
25408
25409 unblock_input ();
25410
25411 /* Advance the output cursor. */
25412 output_cursor.hpos += len;
25413 output_cursor.x = x;
25414 }
25415
25416
25417 /* EXPORT for RIF:
25418 Insert LEN glyphs from START at the nominal cursor position. */
25419
25420 void
25421 x_insert_glyphs (struct glyph *start, int len)
25422 {
25423 struct frame *f;
25424 struct window *w;
25425 int line_height, shift_by_width, shifted_region_width;
25426 struct glyph_row *row;
25427 struct glyph *glyph;
25428 int frame_x, frame_y;
25429 ptrdiff_t hpos;
25430
25431 eassert (updated_window && updated_row);
25432 block_input ();
25433 w = updated_window;
25434 f = XFRAME (WINDOW_FRAME (w));
25435
25436 /* Get the height of the line we are in. */
25437 row = updated_row;
25438 line_height = row->height;
25439
25440 /* Get the width of the glyphs to insert. */
25441 shift_by_width = 0;
25442 for (glyph = start; glyph < start + len; ++glyph)
25443 shift_by_width += glyph->pixel_width;
25444
25445 /* Get the width of the region to shift right. */
25446 shifted_region_width = (window_box_width (w, updated_area)
25447 - output_cursor.x
25448 - shift_by_width);
25449
25450 /* Shift right. */
25451 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25452 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25453
25454 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25455 line_height, shift_by_width);
25456
25457 /* Write the glyphs. */
25458 hpos = start - row->glyphs[updated_area];
25459 draw_glyphs (w, output_cursor.x, row, updated_area,
25460 hpos, hpos + len,
25461 DRAW_NORMAL_TEXT, 0);
25462
25463 /* Advance the output cursor. */
25464 output_cursor.hpos += len;
25465 output_cursor.x += shift_by_width;
25466 unblock_input ();
25467 }
25468
25469
25470 /* EXPORT for RIF:
25471 Erase the current text line from the nominal cursor position
25472 (inclusive) to pixel column TO_X (exclusive). The idea is that
25473 everything from TO_X onward is already erased.
25474
25475 TO_X is a pixel position relative to updated_area of
25476 updated_window. TO_X == -1 means clear to the end of this area. */
25477
25478 void
25479 x_clear_end_of_line (int to_x)
25480 {
25481 struct frame *f;
25482 struct window *w = updated_window;
25483 int max_x, min_y, max_y;
25484 int from_x, from_y, to_y;
25485
25486 eassert (updated_window && updated_row);
25487 f = XFRAME (w->frame);
25488
25489 if (updated_row->full_width_p)
25490 max_x = WINDOW_TOTAL_WIDTH (w);
25491 else
25492 max_x = window_box_width (w, updated_area);
25493 max_y = window_text_bottom_y (w);
25494
25495 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25496 of window. For TO_X > 0, truncate to end of drawing area. */
25497 if (to_x == 0)
25498 return;
25499 else if (to_x < 0)
25500 to_x = max_x;
25501 else
25502 to_x = min (to_x, max_x);
25503
25504 to_y = min (max_y, output_cursor.y + updated_row->height);
25505
25506 /* Notice if the cursor will be cleared by this operation. */
25507 if (!updated_row->full_width_p)
25508 notice_overwritten_cursor (w, updated_area,
25509 output_cursor.x, -1,
25510 updated_row->y,
25511 MATRIX_ROW_BOTTOM_Y (updated_row));
25512
25513 from_x = output_cursor.x;
25514
25515 /* Translate to frame coordinates. */
25516 if (updated_row->full_width_p)
25517 {
25518 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25519 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25520 }
25521 else
25522 {
25523 int area_left = window_box_left (w, updated_area);
25524 from_x += area_left;
25525 to_x += area_left;
25526 }
25527
25528 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25529 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25530 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25531
25532 /* Prevent inadvertently clearing to end of the X window. */
25533 if (to_x > from_x && to_y > from_y)
25534 {
25535 block_input ();
25536 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25537 to_x - from_x, to_y - from_y);
25538 unblock_input ();
25539 }
25540 }
25541
25542 #endif /* HAVE_WINDOW_SYSTEM */
25543
25544
25545 \f
25546 /***********************************************************************
25547 Cursor types
25548 ***********************************************************************/
25549
25550 /* Value is the internal representation of the specified cursor type
25551 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25552 of the bar cursor. */
25553
25554 static enum text_cursor_kinds
25555 get_specified_cursor_type (Lisp_Object arg, int *width)
25556 {
25557 enum text_cursor_kinds type;
25558
25559 if (NILP (arg))
25560 return NO_CURSOR;
25561
25562 if (EQ (arg, Qbox))
25563 return FILLED_BOX_CURSOR;
25564
25565 if (EQ (arg, Qhollow))
25566 return HOLLOW_BOX_CURSOR;
25567
25568 if (EQ (arg, Qbar))
25569 {
25570 *width = 2;
25571 return BAR_CURSOR;
25572 }
25573
25574 if (CONSP (arg)
25575 && EQ (XCAR (arg), Qbar)
25576 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25577 {
25578 *width = XINT (XCDR (arg));
25579 return BAR_CURSOR;
25580 }
25581
25582 if (EQ (arg, Qhbar))
25583 {
25584 *width = 2;
25585 return HBAR_CURSOR;
25586 }
25587
25588 if (CONSP (arg)
25589 && EQ (XCAR (arg), Qhbar)
25590 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25591 {
25592 *width = XINT (XCDR (arg));
25593 return HBAR_CURSOR;
25594 }
25595
25596 /* Treat anything unknown as "hollow box cursor".
25597 It was bad to signal an error; people have trouble fixing
25598 .Xdefaults with Emacs, when it has something bad in it. */
25599 type = HOLLOW_BOX_CURSOR;
25600
25601 return type;
25602 }
25603
25604 /* Set the default cursor types for specified frame. */
25605 void
25606 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25607 {
25608 int width = 1;
25609 Lisp_Object tem;
25610
25611 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25612 FRAME_CURSOR_WIDTH (f) = width;
25613
25614 /* By default, set up the blink-off state depending on the on-state. */
25615
25616 tem = Fassoc (arg, Vblink_cursor_alist);
25617 if (!NILP (tem))
25618 {
25619 FRAME_BLINK_OFF_CURSOR (f)
25620 = get_specified_cursor_type (XCDR (tem), &width);
25621 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25622 }
25623 else
25624 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25625 }
25626
25627
25628 #ifdef HAVE_WINDOW_SYSTEM
25629
25630 /* Return the cursor we want to be displayed in window W. Return
25631 width of bar/hbar cursor through WIDTH arg. Return with
25632 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25633 (i.e. if the `system caret' should track this cursor).
25634
25635 In a mini-buffer window, we want the cursor only to appear if we
25636 are reading input from this window. For the selected window, we
25637 want the cursor type given by the frame parameter or buffer local
25638 setting of cursor-type. If explicitly marked off, draw no cursor.
25639 In all other cases, we want a hollow box cursor. */
25640
25641 static enum text_cursor_kinds
25642 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25643 int *active_cursor)
25644 {
25645 struct frame *f = XFRAME (w->frame);
25646 struct buffer *b = XBUFFER (w->buffer);
25647 int cursor_type = DEFAULT_CURSOR;
25648 Lisp_Object alt_cursor;
25649 int non_selected = 0;
25650
25651 *active_cursor = 1;
25652
25653 /* Echo area */
25654 if (cursor_in_echo_area
25655 && FRAME_HAS_MINIBUF_P (f)
25656 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25657 {
25658 if (w == XWINDOW (echo_area_window))
25659 {
25660 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25661 {
25662 *width = FRAME_CURSOR_WIDTH (f);
25663 return FRAME_DESIRED_CURSOR (f);
25664 }
25665 else
25666 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25667 }
25668
25669 *active_cursor = 0;
25670 non_selected = 1;
25671 }
25672
25673 /* Detect a nonselected window or nonselected frame. */
25674 else if (w != XWINDOW (f->selected_window)
25675 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25676 {
25677 *active_cursor = 0;
25678
25679 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25680 return NO_CURSOR;
25681
25682 non_selected = 1;
25683 }
25684
25685 /* Never display a cursor in a window in which cursor-type is nil. */
25686 if (NILP (BVAR (b, cursor_type)))
25687 return NO_CURSOR;
25688
25689 /* Get the normal cursor type for this window. */
25690 if (EQ (BVAR (b, cursor_type), Qt))
25691 {
25692 cursor_type = FRAME_DESIRED_CURSOR (f);
25693 *width = FRAME_CURSOR_WIDTH (f);
25694 }
25695 else
25696 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25697
25698 /* Use cursor-in-non-selected-windows instead
25699 for non-selected window or frame. */
25700 if (non_selected)
25701 {
25702 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25703 if (!EQ (Qt, alt_cursor))
25704 return get_specified_cursor_type (alt_cursor, width);
25705 /* t means modify the normal cursor type. */
25706 if (cursor_type == FILLED_BOX_CURSOR)
25707 cursor_type = HOLLOW_BOX_CURSOR;
25708 else if (cursor_type == BAR_CURSOR && *width > 1)
25709 --*width;
25710 return cursor_type;
25711 }
25712
25713 /* Use normal cursor if not blinked off. */
25714 if (!w->cursor_off_p)
25715 {
25716 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25717 {
25718 if (cursor_type == FILLED_BOX_CURSOR)
25719 {
25720 /* Using a block cursor on large images can be very annoying.
25721 So use a hollow cursor for "large" images.
25722 If image is not transparent (no mask), also use hollow cursor. */
25723 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25724 if (img != NULL && IMAGEP (img->spec))
25725 {
25726 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25727 where N = size of default frame font size.
25728 This should cover most of the "tiny" icons people may use. */
25729 if (!img->mask
25730 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25731 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25732 cursor_type = HOLLOW_BOX_CURSOR;
25733 }
25734 }
25735 else if (cursor_type != NO_CURSOR)
25736 {
25737 /* Display current only supports BOX and HOLLOW cursors for images.
25738 So for now, unconditionally use a HOLLOW cursor when cursor is
25739 not a solid box cursor. */
25740 cursor_type = HOLLOW_BOX_CURSOR;
25741 }
25742 }
25743 return cursor_type;
25744 }
25745
25746 /* Cursor is blinked off, so determine how to "toggle" it. */
25747
25748 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25749 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25750 return get_specified_cursor_type (XCDR (alt_cursor), width);
25751
25752 /* Then see if frame has specified a specific blink off cursor type. */
25753 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25754 {
25755 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25756 return FRAME_BLINK_OFF_CURSOR (f);
25757 }
25758
25759 #if 0
25760 /* Some people liked having a permanently visible blinking cursor,
25761 while others had very strong opinions against it. So it was
25762 decided to remove it. KFS 2003-09-03 */
25763
25764 /* Finally perform built-in cursor blinking:
25765 filled box <-> hollow box
25766 wide [h]bar <-> narrow [h]bar
25767 narrow [h]bar <-> no cursor
25768 other type <-> no cursor */
25769
25770 if (cursor_type == FILLED_BOX_CURSOR)
25771 return HOLLOW_BOX_CURSOR;
25772
25773 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25774 {
25775 *width = 1;
25776 return cursor_type;
25777 }
25778 #endif
25779
25780 return NO_CURSOR;
25781 }
25782
25783
25784 /* Notice when the text cursor of window W has been completely
25785 overwritten by a drawing operation that outputs glyphs in AREA
25786 starting at X0 and ending at X1 in the line starting at Y0 and
25787 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25788 the rest of the line after X0 has been written. Y coordinates
25789 are window-relative. */
25790
25791 static void
25792 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25793 int x0, int x1, int y0, int y1)
25794 {
25795 int cx0, cx1, cy0, cy1;
25796 struct glyph_row *row;
25797
25798 if (!w->phys_cursor_on_p)
25799 return;
25800 if (area != TEXT_AREA)
25801 return;
25802
25803 if (w->phys_cursor.vpos < 0
25804 || w->phys_cursor.vpos >= w->current_matrix->nrows
25805 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25806 !(row->enabled_p && row->displays_text_p)))
25807 return;
25808
25809 if (row->cursor_in_fringe_p)
25810 {
25811 row->cursor_in_fringe_p = 0;
25812 draw_fringe_bitmap (w, row, row->reversed_p);
25813 w->phys_cursor_on_p = 0;
25814 return;
25815 }
25816
25817 cx0 = w->phys_cursor.x;
25818 cx1 = cx0 + w->phys_cursor_width;
25819 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25820 return;
25821
25822 /* The cursor image will be completely removed from the
25823 screen if the output area intersects the cursor area in
25824 y-direction. When we draw in [y0 y1[, and some part of
25825 the cursor is at y < y0, that part must have been drawn
25826 before. When scrolling, the cursor is erased before
25827 actually scrolling, so we don't come here. When not
25828 scrolling, the rows above the old cursor row must have
25829 changed, and in this case these rows must have written
25830 over the cursor image.
25831
25832 Likewise if part of the cursor is below y1, with the
25833 exception of the cursor being in the first blank row at
25834 the buffer and window end because update_text_area
25835 doesn't draw that row. (Except when it does, but
25836 that's handled in update_text_area.) */
25837
25838 cy0 = w->phys_cursor.y;
25839 cy1 = cy0 + w->phys_cursor_height;
25840 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25841 return;
25842
25843 w->phys_cursor_on_p = 0;
25844 }
25845
25846 #endif /* HAVE_WINDOW_SYSTEM */
25847
25848 \f
25849 /************************************************************************
25850 Mouse Face
25851 ************************************************************************/
25852
25853 #ifdef HAVE_WINDOW_SYSTEM
25854
25855 /* EXPORT for RIF:
25856 Fix the display of area AREA of overlapping row ROW in window W
25857 with respect to the overlapping part OVERLAPS. */
25858
25859 void
25860 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25861 enum glyph_row_area area, int overlaps)
25862 {
25863 int i, x;
25864
25865 block_input ();
25866
25867 x = 0;
25868 for (i = 0; i < row->used[area];)
25869 {
25870 if (row->glyphs[area][i].overlaps_vertically_p)
25871 {
25872 int start = i, start_x = x;
25873
25874 do
25875 {
25876 x += row->glyphs[area][i].pixel_width;
25877 ++i;
25878 }
25879 while (i < row->used[area]
25880 && row->glyphs[area][i].overlaps_vertically_p);
25881
25882 draw_glyphs (w, start_x, row, area,
25883 start, i,
25884 DRAW_NORMAL_TEXT, overlaps);
25885 }
25886 else
25887 {
25888 x += row->glyphs[area][i].pixel_width;
25889 ++i;
25890 }
25891 }
25892
25893 unblock_input ();
25894 }
25895
25896
25897 /* EXPORT:
25898 Draw the cursor glyph of window W in glyph row ROW. See the
25899 comment of draw_glyphs for the meaning of HL. */
25900
25901 void
25902 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25903 enum draw_glyphs_face hl)
25904 {
25905 /* If cursor hpos is out of bounds, don't draw garbage. This can
25906 happen in mini-buffer windows when switching between echo area
25907 glyphs and mini-buffer. */
25908 if ((row->reversed_p
25909 ? (w->phys_cursor.hpos >= 0)
25910 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25911 {
25912 int on_p = w->phys_cursor_on_p;
25913 int x1;
25914 int hpos = w->phys_cursor.hpos;
25915
25916 /* When the window is hscrolled, cursor hpos can legitimately be
25917 out of bounds, but we draw the cursor at the corresponding
25918 window margin in that case. */
25919 if (!row->reversed_p && hpos < 0)
25920 hpos = 0;
25921 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25922 hpos = row->used[TEXT_AREA] - 1;
25923
25924 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25925 hl, 0);
25926 w->phys_cursor_on_p = on_p;
25927
25928 if (hl == DRAW_CURSOR)
25929 w->phys_cursor_width = x1 - w->phys_cursor.x;
25930 /* When we erase the cursor, and ROW is overlapped by other
25931 rows, make sure that these overlapping parts of other rows
25932 are redrawn. */
25933 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25934 {
25935 w->phys_cursor_width = x1 - w->phys_cursor.x;
25936
25937 if (row > w->current_matrix->rows
25938 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25939 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25940 OVERLAPS_ERASED_CURSOR);
25941
25942 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25943 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25944 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25945 OVERLAPS_ERASED_CURSOR);
25946 }
25947 }
25948 }
25949
25950
25951 /* EXPORT:
25952 Erase the image of a cursor of window W from the screen. */
25953
25954 void
25955 erase_phys_cursor (struct window *w)
25956 {
25957 struct frame *f = XFRAME (w->frame);
25958 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25959 int hpos = w->phys_cursor.hpos;
25960 int vpos = w->phys_cursor.vpos;
25961 int mouse_face_here_p = 0;
25962 struct glyph_matrix *active_glyphs = w->current_matrix;
25963 struct glyph_row *cursor_row;
25964 struct glyph *cursor_glyph;
25965 enum draw_glyphs_face hl;
25966
25967 /* No cursor displayed or row invalidated => nothing to do on the
25968 screen. */
25969 if (w->phys_cursor_type == NO_CURSOR)
25970 goto mark_cursor_off;
25971
25972 /* VPOS >= active_glyphs->nrows means that window has been resized.
25973 Don't bother to erase the cursor. */
25974 if (vpos >= active_glyphs->nrows)
25975 goto mark_cursor_off;
25976
25977 /* If row containing cursor is marked invalid, there is nothing we
25978 can do. */
25979 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25980 if (!cursor_row->enabled_p)
25981 goto mark_cursor_off;
25982
25983 /* If line spacing is > 0, old cursor may only be partially visible in
25984 window after split-window. So adjust visible height. */
25985 cursor_row->visible_height = min (cursor_row->visible_height,
25986 window_text_bottom_y (w) - cursor_row->y);
25987
25988 /* If row is completely invisible, don't attempt to delete a cursor which
25989 isn't there. This can happen if cursor is at top of a window, and
25990 we switch to a buffer with a header line in that window. */
25991 if (cursor_row->visible_height <= 0)
25992 goto mark_cursor_off;
25993
25994 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25995 if (cursor_row->cursor_in_fringe_p)
25996 {
25997 cursor_row->cursor_in_fringe_p = 0;
25998 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25999 goto mark_cursor_off;
26000 }
26001
26002 /* This can happen when the new row is shorter than the old one.
26003 In this case, either draw_glyphs or clear_end_of_line
26004 should have cleared the cursor. Note that we wouldn't be
26005 able to erase the cursor in this case because we don't have a
26006 cursor glyph at hand. */
26007 if ((cursor_row->reversed_p
26008 ? (w->phys_cursor.hpos < 0)
26009 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26010 goto mark_cursor_off;
26011
26012 /* When the window is hscrolled, cursor hpos can legitimately be out
26013 of bounds, but we draw the cursor at the corresponding window
26014 margin in that case. */
26015 if (!cursor_row->reversed_p && hpos < 0)
26016 hpos = 0;
26017 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26018 hpos = cursor_row->used[TEXT_AREA] - 1;
26019
26020 /* If the cursor is in the mouse face area, redisplay that when
26021 we clear the cursor. */
26022 if (! NILP (hlinfo->mouse_face_window)
26023 && coords_in_mouse_face_p (w, hpos, vpos)
26024 /* Don't redraw the cursor's spot in mouse face if it is at the
26025 end of a line (on a newline). The cursor appears there, but
26026 mouse highlighting does not. */
26027 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26028 mouse_face_here_p = 1;
26029
26030 /* Maybe clear the display under the cursor. */
26031 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26032 {
26033 int x, y, left_x;
26034 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26035 int width;
26036
26037 cursor_glyph = get_phys_cursor_glyph (w);
26038 if (cursor_glyph == NULL)
26039 goto mark_cursor_off;
26040
26041 width = cursor_glyph->pixel_width;
26042 left_x = window_box_left_offset (w, TEXT_AREA);
26043 x = w->phys_cursor.x;
26044 if (x < left_x)
26045 width -= left_x - x;
26046 width = min (width, window_box_width (w, TEXT_AREA) - x);
26047 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26048 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26049
26050 if (width > 0)
26051 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26052 }
26053
26054 /* Erase the cursor by redrawing the character underneath it. */
26055 if (mouse_face_here_p)
26056 hl = DRAW_MOUSE_FACE;
26057 else
26058 hl = DRAW_NORMAL_TEXT;
26059 draw_phys_cursor_glyph (w, cursor_row, hl);
26060
26061 mark_cursor_off:
26062 w->phys_cursor_on_p = 0;
26063 w->phys_cursor_type = NO_CURSOR;
26064 }
26065
26066
26067 /* EXPORT:
26068 Display or clear cursor of window W. If ON is zero, clear the
26069 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26070 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26071
26072 void
26073 display_and_set_cursor (struct window *w, int on,
26074 int hpos, int vpos, int x, int y)
26075 {
26076 struct frame *f = XFRAME (w->frame);
26077 int new_cursor_type;
26078 int new_cursor_width;
26079 int active_cursor;
26080 struct glyph_row *glyph_row;
26081 struct glyph *glyph;
26082
26083 /* This is pointless on invisible frames, and dangerous on garbaged
26084 windows and frames; in the latter case, the frame or window may
26085 be in the midst of changing its size, and x and y may be off the
26086 window. */
26087 if (! FRAME_VISIBLE_P (f)
26088 || FRAME_GARBAGED_P (f)
26089 || vpos >= w->current_matrix->nrows
26090 || hpos >= w->current_matrix->matrix_w)
26091 return;
26092
26093 /* If cursor is off and we want it off, return quickly. */
26094 if (!on && !w->phys_cursor_on_p)
26095 return;
26096
26097 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26098 /* If cursor row is not enabled, we don't really know where to
26099 display the cursor. */
26100 if (!glyph_row->enabled_p)
26101 {
26102 w->phys_cursor_on_p = 0;
26103 return;
26104 }
26105
26106 glyph = NULL;
26107 if (!glyph_row->exact_window_width_line_p
26108 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26109 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26110
26111 eassert (input_blocked_p ());
26112
26113 /* Set new_cursor_type to the cursor we want to be displayed. */
26114 new_cursor_type = get_window_cursor_type (w, glyph,
26115 &new_cursor_width, &active_cursor);
26116
26117 /* If cursor is currently being shown and we don't want it to be or
26118 it is in the wrong place, or the cursor type is not what we want,
26119 erase it. */
26120 if (w->phys_cursor_on_p
26121 && (!on
26122 || w->phys_cursor.x != x
26123 || w->phys_cursor.y != y
26124 || new_cursor_type != w->phys_cursor_type
26125 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26126 && new_cursor_width != w->phys_cursor_width)))
26127 erase_phys_cursor (w);
26128
26129 /* Don't check phys_cursor_on_p here because that flag is only set
26130 to zero in some cases where we know that the cursor has been
26131 completely erased, to avoid the extra work of erasing the cursor
26132 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26133 still not be visible, or it has only been partly erased. */
26134 if (on)
26135 {
26136 w->phys_cursor_ascent = glyph_row->ascent;
26137 w->phys_cursor_height = glyph_row->height;
26138
26139 /* Set phys_cursor_.* before x_draw_.* is called because some
26140 of them may need the information. */
26141 w->phys_cursor.x = x;
26142 w->phys_cursor.y = glyph_row->y;
26143 w->phys_cursor.hpos = hpos;
26144 w->phys_cursor.vpos = vpos;
26145 }
26146
26147 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26148 new_cursor_type, new_cursor_width,
26149 on, active_cursor);
26150 }
26151
26152
26153 /* Switch the display of W's cursor on or off, according to the value
26154 of ON. */
26155
26156 static void
26157 update_window_cursor (struct window *w, int on)
26158 {
26159 /* Don't update cursor in windows whose frame is in the process
26160 of being deleted. */
26161 if (w->current_matrix)
26162 {
26163 int hpos = w->phys_cursor.hpos;
26164 int vpos = w->phys_cursor.vpos;
26165 struct glyph_row *row;
26166
26167 if (vpos >= w->current_matrix->nrows
26168 || hpos >= w->current_matrix->matrix_w)
26169 return;
26170
26171 row = MATRIX_ROW (w->current_matrix, vpos);
26172
26173 /* When the window is hscrolled, cursor hpos can legitimately be
26174 out of bounds, but we draw the cursor at the corresponding
26175 window margin in that case. */
26176 if (!row->reversed_p && hpos < 0)
26177 hpos = 0;
26178 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26179 hpos = row->used[TEXT_AREA] - 1;
26180
26181 block_input ();
26182 display_and_set_cursor (w, on, hpos, vpos,
26183 w->phys_cursor.x, w->phys_cursor.y);
26184 unblock_input ();
26185 }
26186 }
26187
26188
26189 /* Call update_window_cursor with parameter ON_P on all leaf windows
26190 in the window tree rooted at W. */
26191
26192 static void
26193 update_cursor_in_window_tree (struct window *w, int on_p)
26194 {
26195 while (w)
26196 {
26197 if (!NILP (w->hchild))
26198 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26199 else if (!NILP (w->vchild))
26200 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26201 else
26202 update_window_cursor (w, on_p);
26203
26204 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26205 }
26206 }
26207
26208
26209 /* EXPORT:
26210 Display the cursor on window W, or clear it, according to ON_P.
26211 Don't change the cursor's position. */
26212
26213 void
26214 x_update_cursor (struct frame *f, int on_p)
26215 {
26216 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26217 }
26218
26219
26220 /* EXPORT:
26221 Clear the cursor of window W to background color, and mark the
26222 cursor as not shown. This is used when the text where the cursor
26223 is about to be rewritten. */
26224
26225 void
26226 x_clear_cursor (struct window *w)
26227 {
26228 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26229 update_window_cursor (w, 0);
26230 }
26231
26232 #endif /* HAVE_WINDOW_SYSTEM */
26233
26234 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26235 and MSDOS. */
26236 static void
26237 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26238 int start_hpos, int end_hpos,
26239 enum draw_glyphs_face draw)
26240 {
26241 #ifdef HAVE_WINDOW_SYSTEM
26242 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26243 {
26244 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26245 return;
26246 }
26247 #endif
26248 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26249 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26250 #endif
26251 }
26252
26253 /* Display the active region described by mouse_face_* according to DRAW. */
26254
26255 static void
26256 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26257 {
26258 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26259 struct frame *f = XFRAME (WINDOW_FRAME (w));
26260
26261 if (/* If window is in the process of being destroyed, don't bother
26262 to do anything. */
26263 w->current_matrix != NULL
26264 /* Don't update mouse highlight if hidden */
26265 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26266 /* Recognize when we are called to operate on rows that don't exist
26267 anymore. This can happen when a window is split. */
26268 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26269 {
26270 int phys_cursor_on_p = w->phys_cursor_on_p;
26271 struct glyph_row *row, *first, *last;
26272
26273 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26274 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26275
26276 for (row = first; row <= last && row->enabled_p; ++row)
26277 {
26278 int start_hpos, end_hpos, start_x;
26279
26280 /* For all but the first row, the highlight starts at column 0. */
26281 if (row == first)
26282 {
26283 /* R2L rows have BEG and END in reversed order, but the
26284 screen drawing geometry is always left to right. So
26285 we need to mirror the beginning and end of the
26286 highlighted area in R2L rows. */
26287 if (!row->reversed_p)
26288 {
26289 start_hpos = hlinfo->mouse_face_beg_col;
26290 start_x = hlinfo->mouse_face_beg_x;
26291 }
26292 else if (row == last)
26293 {
26294 start_hpos = hlinfo->mouse_face_end_col;
26295 start_x = hlinfo->mouse_face_end_x;
26296 }
26297 else
26298 {
26299 start_hpos = 0;
26300 start_x = 0;
26301 }
26302 }
26303 else if (row->reversed_p && row == last)
26304 {
26305 start_hpos = hlinfo->mouse_face_end_col;
26306 start_x = hlinfo->mouse_face_end_x;
26307 }
26308 else
26309 {
26310 start_hpos = 0;
26311 start_x = 0;
26312 }
26313
26314 if (row == last)
26315 {
26316 if (!row->reversed_p)
26317 end_hpos = hlinfo->mouse_face_end_col;
26318 else if (row == first)
26319 end_hpos = hlinfo->mouse_face_beg_col;
26320 else
26321 {
26322 end_hpos = row->used[TEXT_AREA];
26323 if (draw == DRAW_NORMAL_TEXT)
26324 row->fill_line_p = 1; /* Clear to end of line */
26325 }
26326 }
26327 else if (row->reversed_p && row == first)
26328 end_hpos = hlinfo->mouse_face_beg_col;
26329 else
26330 {
26331 end_hpos = row->used[TEXT_AREA];
26332 if (draw == DRAW_NORMAL_TEXT)
26333 row->fill_line_p = 1; /* Clear to end of line */
26334 }
26335
26336 if (end_hpos > start_hpos)
26337 {
26338 draw_row_with_mouse_face (w, start_x, row,
26339 start_hpos, end_hpos, draw);
26340
26341 row->mouse_face_p
26342 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26343 }
26344 }
26345
26346 #ifdef HAVE_WINDOW_SYSTEM
26347 /* When we've written over the cursor, arrange for it to
26348 be displayed again. */
26349 if (FRAME_WINDOW_P (f)
26350 && phys_cursor_on_p && !w->phys_cursor_on_p)
26351 {
26352 int hpos = w->phys_cursor.hpos;
26353
26354 /* When the window is hscrolled, cursor hpos can legitimately be
26355 out of bounds, but we draw the cursor at the corresponding
26356 window margin in that case. */
26357 if (!row->reversed_p && hpos < 0)
26358 hpos = 0;
26359 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26360 hpos = row->used[TEXT_AREA] - 1;
26361
26362 block_input ();
26363 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26364 w->phys_cursor.x, w->phys_cursor.y);
26365 unblock_input ();
26366 }
26367 #endif /* HAVE_WINDOW_SYSTEM */
26368 }
26369
26370 #ifdef HAVE_WINDOW_SYSTEM
26371 /* Change the mouse cursor. */
26372 if (FRAME_WINDOW_P (f))
26373 {
26374 if (draw == DRAW_NORMAL_TEXT
26375 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26376 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26377 else if (draw == DRAW_MOUSE_FACE)
26378 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26379 else
26380 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26381 }
26382 #endif /* HAVE_WINDOW_SYSTEM */
26383 }
26384
26385 /* EXPORT:
26386 Clear out the mouse-highlighted active region.
26387 Redraw it un-highlighted first. Value is non-zero if mouse
26388 face was actually drawn unhighlighted. */
26389
26390 int
26391 clear_mouse_face (Mouse_HLInfo *hlinfo)
26392 {
26393 int cleared = 0;
26394
26395 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26396 {
26397 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26398 cleared = 1;
26399 }
26400
26401 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26402 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26403 hlinfo->mouse_face_window = Qnil;
26404 hlinfo->mouse_face_overlay = Qnil;
26405 return cleared;
26406 }
26407
26408 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26409 within the mouse face on that window. */
26410 static int
26411 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26412 {
26413 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26414
26415 /* Quickly resolve the easy cases. */
26416 if (!(WINDOWP (hlinfo->mouse_face_window)
26417 && XWINDOW (hlinfo->mouse_face_window) == w))
26418 return 0;
26419 if (vpos < hlinfo->mouse_face_beg_row
26420 || vpos > hlinfo->mouse_face_end_row)
26421 return 0;
26422 if (vpos > hlinfo->mouse_face_beg_row
26423 && vpos < hlinfo->mouse_face_end_row)
26424 return 1;
26425
26426 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26427 {
26428 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26429 {
26430 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26431 return 1;
26432 }
26433 else if ((vpos == hlinfo->mouse_face_beg_row
26434 && hpos >= hlinfo->mouse_face_beg_col)
26435 || (vpos == hlinfo->mouse_face_end_row
26436 && hpos < hlinfo->mouse_face_end_col))
26437 return 1;
26438 }
26439 else
26440 {
26441 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26442 {
26443 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26444 return 1;
26445 }
26446 else if ((vpos == hlinfo->mouse_face_beg_row
26447 && hpos <= hlinfo->mouse_face_beg_col)
26448 || (vpos == hlinfo->mouse_face_end_row
26449 && hpos > hlinfo->mouse_face_end_col))
26450 return 1;
26451 }
26452 return 0;
26453 }
26454
26455
26456 /* EXPORT:
26457 Non-zero if physical cursor of window W is within mouse face. */
26458
26459 int
26460 cursor_in_mouse_face_p (struct window *w)
26461 {
26462 int hpos = w->phys_cursor.hpos;
26463 int vpos = w->phys_cursor.vpos;
26464 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26465
26466 /* When the window is hscrolled, cursor hpos can legitimately be out
26467 of bounds, but we draw the cursor at the corresponding window
26468 margin in that case. */
26469 if (!row->reversed_p && hpos < 0)
26470 hpos = 0;
26471 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26472 hpos = row->used[TEXT_AREA] - 1;
26473
26474 return coords_in_mouse_face_p (w, hpos, vpos);
26475 }
26476
26477
26478 \f
26479 /* Find the glyph rows START_ROW and END_ROW of window W that display
26480 characters between buffer positions START_CHARPOS and END_CHARPOS
26481 (excluding END_CHARPOS). DISP_STRING is a display string that
26482 covers these buffer positions. This is similar to
26483 row_containing_pos, but is more accurate when bidi reordering makes
26484 buffer positions change non-linearly with glyph rows. */
26485 static void
26486 rows_from_pos_range (struct window *w,
26487 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26488 Lisp_Object disp_string,
26489 struct glyph_row **start, struct glyph_row **end)
26490 {
26491 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26492 int last_y = window_text_bottom_y (w);
26493 struct glyph_row *row;
26494
26495 *start = NULL;
26496 *end = NULL;
26497
26498 while (!first->enabled_p
26499 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26500 first++;
26501
26502 /* Find the START row. */
26503 for (row = first;
26504 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26505 row++)
26506 {
26507 /* A row can potentially be the START row if the range of the
26508 characters it displays intersects the range
26509 [START_CHARPOS..END_CHARPOS). */
26510 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26511 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26512 /* See the commentary in row_containing_pos, for the
26513 explanation of the complicated way to check whether
26514 some position is beyond the end of the characters
26515 displayed by a row. */
26516 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26517 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26518 && !row->ends_at_zv_p
26519 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26520 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26521 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26522 && !row->ends_at_zv_p
26523 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26524 {
26525 /* Found a candidate row. Now make sure at least one of the
26526 glyphs it displays has a charpos from the range
26527 [START_CHARPOS..END_CHARPOS).
26528
26529 This is not obvious because bidi reordering could make
26530 buffer positions of a row be 1,2,3,102,101,100, and if we
26531 want to highlight characters in [50..60), we don't want
26532 this row, even though [50..60) does intersect [1..103),
26533 the range of character positions given by the row's start
26534 and end positions. */
26535 struct glyph *g = row->glyphs[TEXT_AREA];
26536 struct glyph *e = g + row->used[TEXT_AREA];
26537
26538 while (g < e)
26539 {
26540 if (((BUFFERP (g->object) || INTEGERP (g->object))
26541 && start_charpos <= g->charpos && g->charpos < end_charpos)
26542 /* A glyph that comes from DISP_STRING is by
26543 definition to be highlighted. */
26544 || EQ (g->object, disp_string))
26545 *start = row;
26546 g++;
26547 }
26548 if (*start)
26549 break;
26550 }
26551 }
26552
26553 /* Find the END row. */
26554 if (!*start
26555 /* If the last row is partially visible, start looking for END
26556 from that row, instead of starting from FIRST. */
26557 && !(row->enabled_p
26558 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26559 row = first;
26560 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26561 {
26562 struct glyph_row *next = row + 1;
26563 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26564
26565 if (!next->enabled_p
26566 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26567 /* The first row >= START whose range of displayed characters
26568 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26569 is the row END + 1. */
26570 || (start_charpos < next_start
26571 && end_charpos < next_start)
26572 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26573 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26574 && !next->ends_at_zv_p
26575 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26576 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26577 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26578 && !next->ends_at_zv_p
26579 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26580 {
26581 *end = row;
26582 break;
26583 }
26584 else
26585 {
26586 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26587 but none of the characters it displays are in the range, it is
26588 also END + 1. */
26589 struct glyph *g = next->glyphs[TEXT_AREA];
26590 struct glyph *s = g;
26591 struct glyph *e = g + next->used[TEXT_AREA];
26592
26593 while (g < e)
26594 {
26595 if (((BUFFERP (g->object) || INTEGERP (g->object))
26596 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26597 /* If the buffer position of the first glyph in
26598 the row is equal to END_CHARPOS, it means
26599 the last character to be highlighted is the
26600 newline of ROW, and we must consider NEXT as
26601 END, not END+1. */
26602 || (((!next->reversed_p && g == s)
26603 || (next->reversed_p && g == e - 1))
26604 && (g->charpos == end_charpos
26605 /* Special case for when NEXT is an
26606 empty line at ZV. */
26607 || (g->charpos == -1
26608 && !row->ends_at_zv_p
26609 && next_start == end_charpos)))))
26610 /* A glyph that comes from DISP_STRING is by
26611 definition to be highlighted. */
26612 || EQ (g->object, disp_string))
26613 break;
26614 g++;
26615 }
26616 if (g == e)
26617 {
26618 *end = row;
26619 break;
26620 }
26621 /* The first row that ends at ZV must be the last to be
26622 highlighted. */
26623 else if (next->ends_at_zv_p)
26624 {
26625 *end = next;
26626 break;
26627 }
26628 }
26629 }
26630 }
26631
26632 /* This function sets the mouse_face_* elements of HLINFO, assuming
26633 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26634 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26635 for the overlay or run of text properties specifying the mouse
26636 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26637 before-string and after-string that must also be highlighted.
26638 DISP_STRING, if non-nil, is a display string that may cover some
26639 or all of the highlighted text. */
26640
26641 static void
26642 mouse_face_from_buffer_pos (Lisp_Object window,
26643 Mouse_HLInfo *hlinfo,
26644 ptrdiff_t mouse_charpos,
26645 ptrdiff_t start_charpos,
26646 ptrdiff_t end_charpos,
26647 Lisp_Object before_string,
26648 Lisp_Object after_string,
26649 Lisp_Object disp_string)
26650 {
26651 struct window *w = XWINDOW (window);
26652 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26653 struct glyph_row *r1, *r2;
26654 struct glyph *glyph, *end;
26655 ptrdiff_t ignore, pos;
26656 int x;
26657
26658 eassert (NILP (disp_string) || STRINGP (disp_string));
26659 eassert (NILP (before_string) || STRINGP (before_string));
26660 eassert (NILP (after_string) || STRINGP (after_string));
26661
26662 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26663 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26664 if (r1 == NULL)
26665 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26666 /* If the before-string or display-string contains newlines,
26667 rows_from_pos_range skips to its last row. Move back. */
26668 if (!NILP (before_string) || !NILP (disp_string))
26669 {
26670 struct glyph_row *prev;
26671 while ((prev = r1 - 1, prev >= first)
26672 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26673 && prev->used[TEXT_AREA] > 0)
26674 {
26675 struct glyph *beg = prev->glyphs[TEXT_AREA];
26676 glyph = beg + prev->used[TEXT_AREA];
26677 while (--glyph >= beg && INTEGERP (glyph->object));
26678 if (glyph < beg
26679 || !(EQ (glyph->object, before_string)
26680 || EQ (glyph->object, disp_string)))
26681 break;
26682 r1 = prev;
26683 }
26684 }
26685 if (r2 == NULL)
26686 {
26687 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26688 hlinfo->mouse_face_past_end = 1;
26689 }
26690 else if (!NILP (after_string))
26691 {
26692 /* If the after-string has newlines, advance to its last row. */
26693 struct glyph_row *next;
26694 struct glyph_row *last
26695 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26696
26697 for (next = r2 + 1;
26698 next <= last
26699 && next->used[TEXT_AREA] > 0
26700 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26701 ++next)
26702 r2 = next;
26703 }
26704 /* The rest of the display engine assumes that mouse_face_beg_row is
26705 either above mouse_face_end_row or identical to it. But with
26706 bidi-reordered continued lines, the row for START_CHARPOS could
26707 be below the row for END_CHARPOS. If so, swap the rows and store
26708 them in correct order. */
26709 if (r1->y > r2->y)
26710 {
26711 struct glyph_row *tem = r2;
26712
26713 r2 = r1;
26714 r1 = tem;
26715 }
26716
26717 hlinfo->mouse_face_beg_y = r1->y;
26718 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26719 hlinfo->mouse_face_end_y = r2->y;
26720 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26721
26722 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26723 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26724 could be anywhere in the row and in any order. The strategy
26725 below is to find the leftmost and the rightmost glyph that
26726 belongs to either of these 3 strings, or whose position is
26727 between START_CHARPOS and END_CHARPOS, and highlight all the
26728 glyphs between those two. This may cover more than just the text
26729 between START_CHARPOS and END_CHARPOS if the range of characters
26730 strides the bidi level boundary, e.g. if the beginning is in R2L
26731 text while the end is in L2R text or vice versa. */
26732 if (!r1->reversed_p)
26733 {
26734 /* This row is in a left to right paragraph. Scan it left to
26735 right. */
26736 glyph = r1->glyphs[TEXT_AREA];
26737 end = glyph + r1->used[TEXT_AREA];
26738 x = r1->x;
26739
26740 /* Skip truncation glyphs at the start of the glyph row. */
26741 if (r1->displays_text_p)
26742 for (; glyph < end
26743 && INTEGERP (glyph->object)
26744 && glyph->charpos < 0;
26745 ++glyph)
26746 x += glyph->pixel_width;
26747
26748 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26749 or DISP_STRING, and the first glyph from buffer whose
26750 position is between START_CHARPOS and END_CHARPOS. */
26751 for (; glyph < end
26752 && !INTEGERP (glyph->object)
26753 && !EQ (glyph->object, disp_string)
26754 && !(BUFFERP (glyph->object)
26755 && (glyph->charpos >= start_charpos
26756 && glyph->charpos < end_charpos));
26757 ++glyph)
26758 {
26759 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26760 are present at buffer positions between START_CHARPOS and
26761 END_CHARPOS, or if they come from an overlay. */
26762 if (EQ (glyph->object, before_string))
26763 {
26764 pos = string_buffer_position (before_string,
26765 start_charpos);
26766 /* If pos == 0, it means before_string came from an
26767 overlay, not from a buffer position. */
26768 if (!pos || (pos >= start_charpos && pos < end_charpos))
26769 break;
26770 }
26771 else if (EQ (glyph->object, after_string))
26772 {
26773 pos = string_buffer_position (after_string, end_charpos);
26774 if (!pos || (pos >= start_charpos && pos < end_charpos))
26775 break;
26776 }
26777 x += glyph->pixel_width;
26778 }
26779 hlinfo->mouse_face_beg_x = x;
26780 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26781 }
26782 else
26783 {
26784 /* This row is in a right to left paragraph. Scan it right to
26785 left. */
26786 struct glyph *g;
26787
26788 end = r1->glyphs[TEXT_AREA] - 1;
26789 glyph = end + r1->used[TEXT_AREA];
26790
26791 /* Skip truncation glyphs at the start of the glyph row. */
26792 if (r1->displays_text_p)
26793 for (; glyph > end
26794 && INTEGERP (glyph->object)
26795 && glyph->charpos < 0;
26796 --glyph)
26797 ;
26798
26799 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26800 or DISP_STRING, and the first glyph from buffer whose
26801 position is between START_CHARPOS and END_CHARPOS. */
26802 for (; glyph > end
26803 && !INTEGERP (glyph->object)
26804 && !EQ (glyph->object, disp_string)
26805 && !(BUFFERP (glyph->object)
26806 && (glyph->charpos >= start_charpos
26807 && glyph->charpos < end_charpos));
26808 --glyph)
26809 {
26810 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26811 are present at buffer positions between START_CHARPOS and
26812 END_CHARPOS, or if they come from an overlay. */
26813 if (EQ (glyph->object, before_string))
26814 {
26815 pos = string_buffer_position (before_string, start_charpos);
26816 /* If pos == 0, it means before_string came from an
26817 overlay, not from a buffer position. */
26818 if (!pos || (pos >= start_charpos && pos < end_charpos))
26819 break;
26820 }
26821 else if (EQ (glyph->object, after_string))
26822 {
26823 pos = string_buffer_position (after_string, end_charpos);
26824 if (!pos || (pos >= start_charpos && pos < end_charpos))
26825 break;
26826 }
26827 }
26828
26829 glyph++; /* first glyph to the right of the highlighted area */
26830 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26831 x += g->pixel_width;
26832 hlinfo->mouse_face_beg_x = x;
26833 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26834 }
26835
26836 /* If the highlight ends in a different row, compute GLYPH and END
26837 for the end row. Otherwise, reuse the values computed above for
26838 the row where the highlight begins. */
26839 if (r2 != r1)
26840 {
26841 if (!r2->reversed_p)
26842 {
26843 glyph = r2->glyphs[TEXT_AREA];
26844 end = glyph + r2->used[TEXT_AREA];
26845 x = r2->x;
26846 }
26847 else
26848 {
26849 end = r2->glyphs[TEXT_AREA] - 1;
26850 glyph = end + r2->used[TEXT_AREA];
26851 }
26852 }
26853
26854 if (!r2->reversed_p)
26855 {
26856 /* Skip truncation and continuation glyphs near the end of the
26857 row, and also blanks and stretch glyphs inserted by
26858 extend_face_to_end_of_line. */
26859 while (end > glyph
26860 && INTEGERP ((end - 1)->object))
26861 --end;
26862 /* Scan the rest of the glyph row from the end, looking for the
26863 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26864 DISP_STRING, or whose position is between START_CHARPOS
26865 and END_CHARPOS */
26866 for (--end;
26867 end > glyph
26868 && !INTEGERP (end->object)
26869 && !EQ (end->object, disp_string)
26870 && !(BUFFERP (end->object)
26871 && (end->charpos >= start_charpos
26872 && end->charpos < end_charpos));
26873 --end)
26874 {
26875 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26876 are present at buffer positions between START_CHARPOS and
26877 END_CHARPOS, or if they come from an overlay. */
26878 if (EQ (end->object, before_string))
26879 {
26880 pos = string_buffer_position (before_string, start_charpos);
26881 if (!pos || (pos >= start_charpos && pos < end_charpos))
26882 break;
26883 }
26884 else if (EQ (end->object, after_string))
26885 {
26886 pos = string_buffer_position (after_string, end_charpos);
26887 if (!pos || (pos >= start_charpos && pos < end_charpos))
26888 break;
26889 }
26890 }
26891 /* Find the X coordinate of the last glyph to be highlighted. */
26892 for (; glyph <= end; ++glyph)
26893 x += glyph->pixel_width;
26894
26895 hlinfo->mouse_face_end_x = x;
26896 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26897 }
26898 else
26899 {
26900 /* Skip truncation and continuation glyphs near the end of the
26901 row, and also blanks and stretch glyphs inserted by
26902 extend_face_to_end_of_line. */
26903 x = r2->x;
26904 end++;
26905 while (end < glyph
26906 && INTEGERP (end->object))
26907 {
26908 x += end->pixel_width;
26909 ++end;
26910 }
26911 /* Scan the rest of the glyph row from the end, looking for the
26912 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26913 DISP_STRING, or whose position is between START_CHARPOS
26914 and END_CHARPOS */
26915 for ( ;
26916 end < glyph
26917 && !INTEGERP (end->object)
26918 && !EQ (end->object, disp_string)
26919 && !(BUFFERP (end->object)
26920 && (end->charpos >= start_charpos
26921 && end->charpos < end_charpos));
26922 ++end)
26923 {
26924 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26925 are present at buffer positions between START_CHARPOS and
26926 END_CHARPOS, or if they come from an overlay. */
26927 if (EQ (end->object, before_string))
26928 {
26929 pos = string_buffer_position (before_string, start_charpos);
26930 if (!pos || (pos >= start_charpos && pos < end_charpos))
26931 break;
26932 }
26933 else if (EQ (end->object, after_string))
26934 {
26935 pos = string_buffer_position (after_string, end_charpos);
26936 if (!pos || (pos >= start_charpos && pos < end_charpos))
26937 break;
26938 }
26939 x += end->pixel_width;
26940 }
26941 /* If we exited the above loop because we arrived at the last
26942 glyph of the row, and its buffer position is still not in
26943 range, it means the last character in range is the preceding
26944 newline. Bump the end column and x values to get past the
26945 last glyph. */
26946 if (end == glyph
26947 && BUFFERP (end->object)
26948 && (end->charpos < start_charpos
26949 || end->charpos >= end_charpos))
26950 {
26951 x += end->pixel_width;
26952 ++end;
26953 }
26954 hlinfo->mouse_face_end_x = x;
26955 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26956 }
26957
26958 hlinfo->mouse_face_window = window;
26959 hlinfo->mouse_face_face_id
26960 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26961 mouse_charpos + 1,
26962 !hlinfo->mouse_face_hidden, -1);
26963 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26964 }
26965
26966 /* The following function is not used anymore (replaced with
26967 mouse_face_from_string_pos), but I leave it here for the time
26968 being, in case someone would. */
26969
26970 #if 0 /* not used */
26971
26972 /* Find the position of the glyph for position POS in OBJECT in
26973 window W's current matrix, and return in *X, *Y the pixel
26974 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26975
26976 RIGHT_P non-zero means return the position of the right edge of the
26977 glyph, RIGHT_P zero means return the left edge position.
26978
26979 If no glyph for POS exists in the matrix, return the position of
26980 the glyph with the next smaller position that is in the matrix, if
26981 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26982 exists in the matrix, return the position of the glyph with the
26983 next larger position in OBJECT.
26984
26985 Value is non-zero if a glyph was found. */
26986
26987 static int
26988 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26989 int *hpos, int *vpos, int *x, int *y, int right_p)
26990 {
26991 int yb = window_text_bottom_y (w);
26992 struct glyph_row *r;
26993 struct glyph *best_glyph = NULL;
26994 struct glyph_row *best_row = NULL;
26995 int best_x = 0;
26996
26997 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26998 r->enabled_p && r->y < yb;
26999 ++r)
27000 {
27001 struct glyph *g = r->glyphs[TEXT_AREA];
27002 struct glyph *e = g + r->used[TEXT_AREA];
27003 int gx;
27004
27005 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27006 if (EQ (g->object, object))
27007 {
27008 if (g->charpos == pos)
27009 {
27010 best_glyph = g;
27011 best_x = gx;
27012 best_row = r;
27013 goto found;
27014 }
27015 else if (best_glyph == NULL
27016 || ((eabs (g->charpos - pos)
27017 < eabs (best_glyph->charpos - pos))
27018 && (right_p
27019 ? g->charpos < pos
27020 : g->charpos > pos)))
27021 {
27022 best_glyph = g;
27023 best_x = gx;
27024 best_row = r;
27025 }
27026 }
27027 }
27028
27029 found:
27030
27031 if (best_glyph)
27032 {
27033 *x = best_x;
27034 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27035
27036 if (right_p)
27037 {
27038 *x += best_glyph->pixel_width;
27039 ++*hpos;
27040 }
27041
27042 *y = best_row->y;
27043 *vpos = best_row - w->current_matrix->rows;
27044 }
27045
27046 return best_glyph != NULL;
27047 }
27048 #endif /* not used */
27049
27050 /* Find the positions of the first and the last glyphs in window W's
27051 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27052 (assumed to be a string), and return in HLINFO's mouse_face_*
27053 members the pixel and column/row coordinates of those glyphs. */
27054
27055 static void
27056 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27057 Lisp_Object object,
27058 ptrdiff_t startpos, ptrdiff_t endpos)
27059 {
27060 int yb = window_text_bottom_y (w);
27061 struct glyph_row *r;
27062 struct glyph *g, *e;
27063 int gx;
27064 int found = 0;
27065
27066 /* Find the glyph row with at least one position in the range
27067 [STARTPOS..ENDPOS], and the first glyph in that row whose
27068 position belongs to that range. */
27069 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27070 r->enabled_p && r->y < yb;
27071 ++r)
27072 {
27073 if (!r->reversed_p)
27074 {
27075 g = r->glyphs[TEXT_AREA];
27076 e = g + r->used[TEXT_AREA];
27077 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27078 if (EQ (g->object, object)
27079 && startpos <= g->charpos && g->charpos <= endpos)
27080 {
27081 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27082 hlinfo->mouse_face_beg_y = r->y;
27083 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27084 hlinfo->mouse_face_beg_x = gx;
27085 found = 1;
27086 break;
27087 }
27088 }
27089 else
27090 {
27091 struct glyph *g1;
27092
27093 e = r->glyphs[TEXT_AREA];
27094 g = e + r->used[TEXT_AREA];
27095 for ( ; g > e; --g)
27096 if (EQ ((g-1)->object, object)
27097 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27098 {
27099 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27100 hlinfo->mouse_face_beg_y = r->y;
27101 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27102 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27103 gx += g1->pixel_width;
27104 hlinfo->mouse_face_beg_x = gx;
27105 found = 1;
27106 break;
27107 }
27108 }
27109 if (found)
27110 break;
27111 }
27112
27113 if (!found)
27114 return;
27115
27116 /* Starting with the next row, look for the first row which does NOT
27117 include any glyphs whose positions are in the range. */
27118 for (++r; r->enabled_p && r->y < yb; ++r)
27119 {
27120 g = r->glyphs[TEXT_AREA];
27121 e = g + r->used[TEXT_AREA];
27122 found = 0;
27123 for ( ; g < e; ++g)
27124 if (EQ (g->object, object)
27125 && startpos <= g->charpos && g->charpos <= endpos)
27126 {
27127 found = 1;
27128 break;
27129 }
27130 if (!found)
27131 break;
27132 }
27133
27134 /* The highlighted region ends on the previous row. */
27135 r--;
27136
27137 /* Set the end row and its vertical pixel coordinate. */
27138 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27139 hlinfo->mouse_face_end_y = r->y;
27140
27141 /* Compute and set the end column and the end column's horizontal
27142 pixel coordinate. */
27143 if (!r->reversed_p)
27144 {
27145 g = r->glyphs[TEXT_AREA];
27146 e = g + r->used[TEXT_AREA];
27147 for ( ; e > g; --e)
27148 if (EQ ((e-1)->object, object)
27149 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27150 break;
27151 hlinfo->mouse_face_end_col = e - g;
27152
27153 for (gx = r->x; g < e; ++g)
27154 gx += g->pixel_width;
27155 hlinfo->mouse_face_end_x = gx;
27156 }
27157 else
27158 {
27159 e = r->glyphs[TEXT_AREA];
27160 g = e + r->used[TEXT_AREA];
27161 for (gx = r->x ; e < g; ++e)
27162 {
27163 if (EQ (e->object, object)
27164 && startpos <= e->charpos && e->charpos <= endpos)
27165 break;
27166 gx += e->pixel_width;
27167 }
27168 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27169 hlinfo->mouse_face_end_x = gx;
27170 }
27171 }
27172
27173 #ifdef HAVE_WINDOW_SYSTEM
27174
27175 /* See if position X, Y is within a hot-spot of an image. */
27176
27177 static int
27178 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27179 {
27180 if (!CONSP (hot_spot))
27181 return 0;
27182
27183 if (EQ (XCAR (hot_spot), Qrect))
27184 {
27185 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27186 Lisp_Object rect = XCDR (hot_spot);
27187 Lisp_Object tem;
27188 if (!CONSP (rect))
27189 return 0;
27190 if (!CONSP (XCAR (rect)))
27191 return 0;
27192 if (!CONSP (XCDR (rect)))
27193 return 0;
27194 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27195 return 0;
27196 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27197 return 0;
27198 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27199 return 0;
27200 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27201 return 0;
27202 return 1;
27203 }
27204 else if (EQ (XCAR (hot_spot), Qcircle))
27205 {
27206 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27207 Lisp_Object circ = XCDR (hot_spot);
27208 Lisp_Object lr, lx0, ly0;
27209 if (CONSP (circ)
27210 && CONSP (XCAR (circ))
27211 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27212 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27213 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27214 {
27215 double r = XFLOATINT (lr);
27216 double dx = XINT (lx0) - x;
27217 double dy = XINT (ly0) - y;
27218 return (dx * dx + dy * dy <= r * r);
27219 }
27220 }
27221 else if (EQ (XCAR (hot_spot), Qpoly))
27222 {
27223 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27224 if (VECTORP (XCDR (hot_spot)))
27225 {
27226 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27227 Lisp_Object *poly = v->contents;
27228 ptrdiff_t n = v->header.size;
27229 ptrdiff_t i;
27230 int inside = 0;
27231 Lisp_Object lx, ly;
27232 int x0, y0;
27233
27234 /* Need an even number of coordinates, and at least 3 edges. */
27235 if (n < 6 || n & 1)
27236 return 0;
27237
27238 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27239 If count is odd, we are inside polygon. Pixels on edges
27240 may or may not be included depending on actual geometry of the
27241 polygon. */
27242 if ((lx = poly[n-2], !INTEGERP (lx))
27243 || (ly = poly[n-1], !INTEGERP (lx)))
27244 return 0;
27245 x0 = XINT (lx), y0 = XINT (ly);
27246 for (i = 0; i < n; i += 2)
27247 {
27248 int x1 = x0, y1 = y0;
27249 if ((lx = poly[i], !INTEGERP (lx))
27250 || (ly = poly[i+1], !INTEGERP (ly)))
27251 return 0;
27252 x0 = XINT (lx), y0 = XINT (ly);
27253
27254 /* Does this segment cross the X line? */
27255 if (x0 >= x)
27256 {
27257 if (x1 >= x)
27258 continue;
27259 }
27260 else if (x1 < x)
27261 continue;
27262 if (y > y0 && y > y1)
27263 continue;
27264 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27265 inside = !inside;
27266 }
27267 return inside;
27268 }
27269 }
27270 return 0;
27271 }
27272
27273 Lisp_Object
27274 find_hot_spot (Lisp_Object map, int x, int y)
27275 {
27276 while (CONSP (map))
27277 {
27278 if (CONSP (XCAR (map))
27279 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27280 return XCAR (map);
27281 map = XCDR (map);
27282 }
27283
27284 return Qnil;
27285 }
27286
27287 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27288 3, 3, 0,
27289 doc: /* Lookup in image map MAP coordinates X and Y.
27290 An image map is an alist where each element has the format (AREA ID PLIST).
27291 An AREA is specified as either a rectangle, a circle, or a polygon:
27292 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27293 pixel coordinates of the upper left and bottom right corners.
27294 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27295 and the radius of the circle; r may be a float or integer.
27296 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27297 vector describes one corner in the polygon.
27298 Returns the alist element for the first matching AREA in MAP. */)
27299 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27300 {
27301 if (NILP (map))
27302 return Qnil;
27303
27304 CHECK_NUMBER (x);
27305 CHECK_NUMBER (y);
27306
27307 return find_hot_spot (map,
27308 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27309 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27310 }
27311
27312
27313 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27314 static void
27315 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27316 {
27317 /* Do not change cursor shape while dragging mouse. */
27318 if (!NILP (do_mouse_tracking))
27319 return;
27320
27321 if (!NILP (pointer))
27322 {
27323 if (EQ (pointer, Qarrow))
27324 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27325 else if (EQ (pointer, Qhand))
27326 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27327 else if (EQ (pointer, Qtext))
27328 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27329 else if (EQ (pointer, intern ("hdrag")))
27330 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27331 #ifdef HAVE_X_WINDOWS
27332 else if (EQ (pointer, intern ("vdrag")))
27333 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27334 #endif
27335 else if (EQ (pointer, intern ("hourglass")))
27336 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27337 else if (EQ (pointer, Qmodeline))
27338 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27339 else
27340 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27341 }
27342
27343 if (cursor != No_Cursor)
27344 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27345 }
27346
27347 #endif /* HAVE_WINDOW_SYSTEM */
27348
27349 /* Take proper action when mouse has moved to the mode or header line
27350 or marginal area AREA of window W, x-position X and y-position Y.
27351 X is relative to the start of the text display area of W, so the
27352 width of bitmap areas and scroll bars must be subtracted to get a
27353 position relative to the start of the mode line. */
27354
27355 static void
27356 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27357 enum window_part area)
27358 {
27359 struct window *w = XWINDOW (window);
27360 struct frame *f = XFRAME (w->frame);
27361 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27362 #ifdef HAVE_WINDOW_SYSTEM
27363 Display_Info *dpyinfo;
27364 #endif
27365 Cursor cursor = No_Cursor;
27366 Lisp_Object pointer = Qnil;
27367 int dx, dy, width, height;
27368 ptrdiff_t charpos;
27369 Lisp_Object string, object = Qnil;
27370 Lisp_Object pos IF_LINT (= Qnil), help;
27371
27372 Lisp_Object mouse_face;
27373 int original_x_pixel = x;
27374 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27375 struct glyph_row *row IF_LINT (= 0);
27376
27377 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27378 {
27379 int x0;
27380 struct glyph *end;
27381
27382 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27383 returns them in row/column units! */
27384 string = mode_line_string (w, area, &x, &y, &charpos,
27385 &object, &dx, &dy, &width, &height);
27386
27387 row = (area == ON_MODE_LINE
27388 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27389 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27390
27391 /* Find the glyph under the mouse pointer. */
27392 if (row->mode_line_p && row->enabled_p)
27393 {
27394 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27395 end = glyph + row->used[TEXT_AREA];
27396
27397 for (x0 = original_x_pixel;
27398 glyph < end && x0 >= glyph->pixel_width;
27399 ++glyph)
27400 x0 -= glyph->pixel_width;
27401
27402 if (glyph >= end)
27403 glyph = NULL;
27404 }
27405 }
27406 else
27407 {
27408 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27409 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27410 returns them in row/column units! */
27411 string = marginal_area_string (w, area, &x, &y, &charpos,
27412 &object, &dx, &dy, &width, &height);
27413 }
27414
27415 help = Qnil;
27416
27417 #ifdef HAVE_WINDOW_SYSTEM
27418 if (IMAGEP (object))
27419 {
27420 Lisp_Object image_map, hotspot;
27421 if ((image_map = Fplist_get (XCDR (object), QCmap),
27422 !NILP (image_map))
27423 && (hotspot = find_hot_spot (image_map, dx, dy),
27424 CONSP (hotspot))
27425 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27426 {
27427 Lisp_Object plist;
27428
27429 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27430 If so, we could look for mouse-enter, mouse-leave
27431 properties in PLIST (and do something...). */
27432 hotspot = XCDR (hotspot);
27433 if (CONSP (hotspot)
27434 && (plist = XCAR (hotspot), CONSP (plist)))
27435 {
27436 pointer = Fplist_get (plist, Qpointer);
27437 if (NILP (pointer))
27438 pointer = Qhand;
27439 help = Fplist_get (plist, Qhelp_echo);
27440 if (!NILP (help))
27441 {
27442 help_echo_string = help;
27443 XSETWINDOW (help_echo_window, w);
27444 help_echo_object = w->buffer;
27445 help_echo_pos = charpos;
27446 }
27447 }
27448 }
27449 if (NILP (pointer))
27450 pointer = Fplist_get (XCDR (object), QCpointer);
27451 }
27452 #endif /* HAVE_WINDOW_SYSTEM */
27453
27454 if (STRINGP (string))
27455 pos = make_number (charpos);
27456
27457 /* Set the help text and mouse pointer. If the mouse is on a part
27458 of the mode line without any text (e.g. past the right edge of
27459 the mode line text), use the default help text and pointer. */
27460 if (STRINGP (string) || area == ON_MODE_LINE)
27461 {
27462 /* Arrange to display the help by setting the global variables
27463 help_echo_string, help_echo_object, and help_echo_pos. */
27464 if (NILP (help))
27465 {
27466 if (STRINGP (string))
27467 help = Fget_text_property (pos, Qhelp_echo, string);
27468
27469 if (!NILP (help))
27470 {
27471 help_echo_string = help;
27472 XSETWINDOW (help_echo_window, w);
27473 help_echo_object = string;
27474 help_echo_pos = charpos;
27475 }
27476 else if (area == ON_MODE_LINE)
27477 {
27478 Lisp_Object default_help
27479 = buffer_local_value_1 (Qmode_line_default_help_echo,
27480 w->buffer);
27481
27482 if (STRINGP (default_help))
27483 {
27484 help_echo_string = default_help;
27485 XSETWINDOW (help_echo_window, w);
27486 help_echo_object = Qnil;
27487 help_echo_pos = -1;
27488 }
27489 }
27490 }
27491
27492 #ifdef HAVE_WINDOW_SYSTEM
27493 /* Change the mouse pointer according to what is under it. */
27494 if (FRAME_WINDOW_P (f))
27495 {
27496 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27497 if (STRINGP (string))
27498 {
27499 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27500
27501 if (NILP (pointer))
27502 pointer = Fget_text_property (pos, Qpointer, string);
27503
27504 /* Change the mouse pointer according to what is under X/Y. */
27505 if (NILP (pointer)
27506 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27507 {
27508 Lisp_Object map;
27509 map = Fget_text_property (pos, Qlocal_map, string);
27510 if (!KEYMAPP (map))
27511 map = Fget_text_property (pos, Qkeymap, string);
27512 if (!KEYMAPP (map))
27513 cursor = dpyinfo->vertical_scroll_bar_cursor;
27514 }
27515 }
27516 else
27517 /* Default mode-line pointer. */
27518 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27519 }
27520 #endif
27521 }
27522
27523 /* Change the mouse face according to what is under X/Y. */
27524 if (STRINGP (string))
27525 {
27526 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27527 if (!NILP (mouse_face)
27528 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27529 && glyph)
27530 {
27531 Lisp_Object b, e;
27532
27533 struct glyph * tmp_glyph;
27534
27535 int gpos;
27536 int gseq_length;
27537 int total_pixel_width;
27538 ptrdiff_t begpos, endpos, ignore;
27539
27540 int vpos, hpos;
27541
27542 b = Fprevious_single_property_change (make_number (charpos + 1),
27543 Qmouse_face, string, Qnil);
27544 if (NILP (b))
27545 begpos = 0;
27546 else
27547 begpos = XINT (b);
27548
27549 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27550 if (NILP (e))
27551 endpos = SCHARS (string);
27552 else
27553 endpos = XINT (e);
27554
27555 /* Calculate the glyph position GPOS of GLYPH in the
27556 displayed string, relative to the beginning of the
27557 highlighted part of the string.
27558
27559 Note: GPOS is different from CHARPOS. CHARPOS is the
27560 position of GLYPH in the internal string object. A mode
27561 line string format has structures which are converted to
27562 a flattened string by the Emacs Lisp interpreter. The
27563 internal string is an element of those structures. The
27564 displayed string is the flattened string. */
27565 tmp_glyph = row_start_glyph;
27566 while (tmp_glyph < glyph
27567 && (!(EQ (tmp_glyph->object, glyph->object)
27568 && begpos <= tmp_glyph->charpos
27569 && tmp_glyph->charpos < endpos)))
27570 tmp_glyph++;
27571 gpos = glyph - tmp_glyph;
27572
27573 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27574 the highlighted part of the displayed string to which
27575 GLYPH belongs. Note: GSEQ_LENGTH is different from
27576 SCHARS (STRING), because the latter returns the length of
27577 the internal string. */
27578 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27579 tmp_glyph > glyph
27580 && (!(EQ (tmp_glyph->object, glyph->object)
27581 && begpos <= tmp_glyph->charpos
27582 && tmp_glyph->charpos < endpos));
27583 tmp_glyph--)
27584 ;
27585 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27586
27587 /* Calculate the total pixel width of all the glyphs between
27588 the beginning of the highlighted area and GLYPH. */
27589 total_pixel_width = 0;
27590 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27591 total_pixel_width += tmp_glyph->pixel_width;
27592
27593 /* Pre calculation of re-rendering position. Note: X is in
27594 column units here, after the call to mode_line_string or
27595 marginal_area_string. */
27596 hpos = x - gpos;
27597 vpos = (area == ON_MODE_LINE
27598 ? (w->current_matrix)->nrows - 1
27599 : 0);
27600
27601 /* If GLYPH's position is included in the region that is
27602 already drawn in mouse face, we have nothing to do. */
27603 if ( EQ (window, hlinfo->mouse_face_window)
27604 && (!row->reversed_p
27605 ? (hlinfo->mouse_face_beg_col <= hpos
27606 && hpos < hlinfo->mouse_face_end_col)
27607 /* In R2L rows we swap BEG and END, see below. */
27608 : (hlinfo->mouse_face_end_col <= hpos
27609 && hpos < hlinfo->mouse_face_beg_col))
27610 && hlinfo->mouse_face_beg_row == vpos )
27611 return;
27612
27613 if (clear_mouse_face (hlinfo))
27614 cursor = No_Cursor;
27615
27616 if (!row->reversed_p)
27617 {
27618 hlinfo->mouse_face_beg_col = hpos;
27619 hlinfo->mouse_face_beg_x = original_x_pixel
27620 - (total_pixel_width + dx);
27621 hlinfo->mouse_face_end_col = hpos + gseq_length;
27622 hlinfo->mouse_face_end_x = 0;
27623 }
27624 else
27625 {
27626 /* In R2L rows, show_mouse_face expects BEG and END
27627 coordinates to be swapped. */
27628 hlinfo->mouse_face_end_col = hpos;
27629 hlinfo->mouse_face_end_x = original_x_pixel
27630 - (total_pixel_width + dx);
27631 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27632 hlinfo->mouse_face_beg_x = 0;
27633 }
27634
27635 hlinfo->mouse_face_beg_row = vpos;
27636 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27637 hlinfo->mouse_face_beg_y = 0;
27638 hlinfo->mouse_face_end_y = 0;
27639 hlinfo->mouse_face_past_end = 0;
27640 hlinfo->mouse_face_window = window;
27641
27642 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27643 charpos,
27644 0, 0, 0,
27645 &ignore,
27646 glyph->face_id,
27647 1);
27648 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27649
27650 if (NILP (pointer))
27651 pointer = Qhand;
27652 }
27653 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27654 clear_mouse_face (hlinfo);
27655 }
27656 #ifdef HAVE_WINDOW_SYSTEM
27657 if (FRAME_WINDOW_P (f))
27658 define_frame_cursor1 (f, cursor, pointer);
27659 #endif
27660 }
27661
27662
27663 /* EXPORT:
27664 Take proper action when the mouse has moved to position X, Y on
27665 frame F as regards highlighting characters that have mouse-face
27666 properties. Also de-highlighting chars where the mouse was before.
27667 X and Y can be negative or out of range. */
27668
27669 void
27670 note_mouse_highlight (struct frame *f, int x, int y)
27671 {
27672 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27673 enum window_part part = ON_NOTHING;
27674 Lisp_Object window;
27675 struct window *w;
27676 Cursor cursor = No_Cursor;
27677 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27678 struct buffer *b;
27679
27680 /* When a menu is active, don't highlight because this looks odd. */
27681 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27682 if (popup_activated ())
27683 return;
27684 #endif
27685
27686 if (NILP (Vmouse_highlight)
27687 || !f->glyphs_initialized_p
27688 || f->pointer_invisible)
27689 return;
27690
27691 hlinfo->mouse_face_mouse_x = x;
27692 hlinfo->mouse_face_mouse_y = y;
27693 hlinfo->mouse_face_mouse_frame = f;
27694
27695 if (hlinfo->mouse_face_defer)
27696 return;
27697
27698 if (gc_in_progress)
27699 {
27700 hlinfo->mouse_face_deferred_gc = 1;
27701 return;
27702 }
27703
27704 /* Which window is that in? */
27705 window = window_from_coordinates (f, x, y, &part, 1);
27706
27707 /* If displaying active text in another window, clear that. */
27708 if (! EQ (window, hlinfo->mouse_face_window)
27709 /* Also clear if we move out of text area in same window. */
27710 || (!NILP (hlinfo->mouse_face_window)
27711 && !NILP (window)
27712 && part != ON_TEXT
27713 && part != ON_MODE_LINE
27714 && part != ON_HEADER_LINE))
27715 clear_mouse_face (hlinfo);
27716
27717 /* Not on a window -> return. */
27718 if (!WINDOWP (window))
27719 return;
27720
27721 /* Reset help_echo_string. It will get recomputed below. */
27722 help_echo_string = Qnil;
27723
27724 /* Convert to window-relative pixel coordinates. */
27725 w = XWINDOW (window);
27726 frame_to_window_pixel_xy (w, &x, &y);
27727
27728 #ifdef HAVE_WINDOW_SYSTEM
27729 /* Handle tool-bar window differently since it doesn't display a
27730 buffer. */
27731 if (EQ (window, f->tool_bar_window))
27732 {
27733 note_tool_bar_highlight (f, x, y);
27734 return;
27735 }
27736 #endif
27737
27738 /* Mouse is on the mode, header line or margin? */
27739 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27740 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27741 {
27742 note_mode_line_or_margin_highlight (window, x, y, part);
27743 return;
27744 }
27745
27746 #ifdef HAVE_WINDOW_SYSTEM
27747 if (part == ON_VERTICAL_BORDER)
27748 {
27749 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27750 help_echo_string = build_string ("drag-mouse-1: resize");
27751 }
27752 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27753 || part == ON_SCROLL_BAR)
27754 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27755 else
27756 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27757 #endif
27758
27759 /* Are we in a window whose display is up to date?
27760 And verify the buffer's text has not changed. */
27761 b = XBUFFER (w->buffer);
27762 if (part == ON_TEXT
27763 && EQ (w->window_end_valid, w->buffer)
27764 && w->last_modified == BUF_MODIFF (b)
27765 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27766 {
27767 int hpos, vpos, dx, dy, area = LAST_AREA;
27768 ptrdiff_t pos;
27769 struct glyph *glyph;
27770 Lisp_Object object;
27771 Lisp_Object mouse_face = Qnil, position;
27772 Lisp_Object *overlay_vec = NULL;
27773 ptrdiff_t i, noverlays;
27774 struct buffer *obuf;
27775 ptrdiff_t obegv, ozv;
27776 int same_region;
27777
27778 /* Find the glyph under X/Y. */
27779 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27780
27781 #ifdef HAVE_WINDOW_SYSTEM
27782 /* Look for :pointer property on image. */
27783 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27784 {
27785 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27786 if (img != NULL && IMAGEP (img->spec))
27787 {
27788 Lisp_Object image_map, hotspot;
27789 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27790 !NILP (image_map))
27791 && (hotspot = find_hot_spot (image_map,
27792 glyph->slice.img.x + dx,
27793 glyph->slice.img.y + dy),
27794 CONSP (hotspot))
27795 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27796 {
27797 Lisp_Object plist;
27798
27799 /* Could check XCAR (hotspot) to see if we enter/leave
27800 this hot-spot.
27801 If so, we could look for mouse-enter, mouse-leave
27802 properties in PLIST (and do something...). */
27803 hotspot = XCDR (hotspot);
27804 if (CONSP (hotspot)
27805 && (plist = XCAR (hotspot), CONSP (plist)))
27806 {
27807 pointer = Fplist_get (plist, Qpointer);
27808 if (NILP (pointer))
27809 pointer = Qhand;
27810 help_echo_string = Fplist_get (plist, Qhelp_echo);
27811 if (!NILP (help_echo_string))
27812 {
27813 help_echo_window = window;
27814 help_echo_object = glyph->object;
27815 help_echo_pos = glyph->charpos;
27816 }
27817 }
27818 }
27819 if (NILP (pointer))
27820 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27821 }
27822 }
27823 #endif /* HAVE_WINDOW_SYSTEM */
27824
27825 /* Clear mouse face if X/Y not over text. */
27826 if (glyph == NULL
27827 || area != TEXT_AREA
27828 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27829 /* Glyph's OBJECT is an integer for glyphs inserted by the
27830 display engine for its internal purposes, like truncation
27831 and continuation glyphs and blanks beyond the end of
27832 line's text on text terminals. If we are over such a
27833 glyph, we are not over any text. */
27834 || INTEGERP (glyph->object)
27835 /* R2L rows have a stretch glyph at their front, which
27836 stands for no text, whereas L2R rows have no glyphs at
27837 all beyond the end of text. Treat such stretch glyphs
27838 like we do with NULL glyphs in L2R rows. */
27839 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27840 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27841 && glyph->type == STRETCH_GLYPH
27842 && glyph->avoid_cursor_p))
27843 {
27844 if (clear_mouse_face (hlinfo))
27845 cursor = No_Cursor;
27846 #ifdef HAVE_WINDOW_SYSTEM
27847 if (FRAME_WINDOW_P (f) && NILP (pointer))
27848 {
27849 if (area != TEXT_AREA)
27850 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27851 else
27852 pointer = Vvoid_text_area_pointer;
27853 }
27854 #endif
27855 goto set_cursor;
27856 }
27857
27858 pos = glyph->charpos;
27859 object = glyph->object;
27860 if (!STRINGP (object) && !BUFFERP (object))
27861 goto set_cursor;
27862
27863 /* If we get an out-of-range value, return now; avoid an error. */
27864 if (BUFFERP (object) && pos > BUF_Z (b))
27865 goto set_cursor;
27866
27867 /* Make the window's buffer temporarily current for
27868 overlays_at and compute_char_face. */
27869 obuf = current_buffer;
27870 current_buffer = b;
27871 obegv = BEGV;
27872 ozv = ZV;
27873 BEGV = BEG;
27874 ZV = Z;
27875
27876 /* Is this char mouse-active or does it have help-echo? */
27877 position = make_number (pos);
27878
27879 if (BUFFERP (object))
27880 {
27881 /* Put all the overlays we want in a vector in overlay_vec. */
27882 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27883 /* Sort overlays into increasing priority order. */
27884 noverlays = sort_overlays (overlay_vec, noverlays, w);
27885 }
27886 else
27887 noverlays = 0;
27888
27889 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27890
27891 if (same_region)
27892 cursor = No_Cursor;
27893
27894 /* Check mouse-face highlighting. */
27895 if (! same_region
27896 /* If there exists an overlay with mouse-face overlapping
27897 the one we are currently highlighting, we have to
27898 check if we enter the overlapping overlay, and then
27899 highlight only that. */
27900 || (OVERLAYP (hlinfo->mouse_face_overlay)
27901 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27902 {
27903 /* Find the highest priority overlay with a mouse-face. */
27904 Lisp_Object overlay = Qnil;
27905 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27906 {
27907 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27908 if (!NILP (mouse_face))
27909 overlay = overlay_vec[i];
27910 }
27911
27912 /* If we're highlighting the same overlay as before, there's
27913 no need to do that again. */
27914 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27915 goto check_help_echo;
27916 hlinfo->mouse_face_overlay = overlay;
27917
27918 /* Clear the display of the old active region, if any. */
27919 if (clear_mouse_face (hlinfo))
27920 cursor = No_Cursor;
27921
27922 /* If no overlay applies, get a text property. */
27923 if (NILP (overlay))
27924 mouse_face = Fget_text_property (position, Qmouse_face, object);
27925
27926 /* Next, compute the bounds of the mouse highlighting and
27927 display it. */
27928 if (!NILP (mouse_face) && STRINGP (object))
27929 {
27930 /* The mouse-highlighting comes from a display string
27931 with a mouse-face. */
27932 Lisp_Object s, e;
27933 ptrdiff_t ignore;
27934
27935 s = Fprevious_single_property_change
27936 (make_number (pos + 1), Qmouse_face, object, Qnil);
27937 e = Fnext_single_property_change
27938 (position, Qmouse_face, object, Qnil);
27939 if (NILP (s))
27940 s = make_number (0);
27941 if (NILP (e))
27942 e = make_number (SCHARS (object) - 1);
27943 mouse_face_from_string_pos (w, hlinfo, object,
27944 XINT (s), XINT (e));
27945 hlinfo->mouse_face_past_end = 0;
27946 hlinfo->mouse_face_window = window;
27947 hlinfo->mouse_face_face_id
27948 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27949 glyph->face_id, 1);
27950 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27951 cursor = No_Cursor;
27952 }
27953 else
27954 {
27955 /* The mouse-highlighting, if any, comes from an overlay
27956 or text property in the buffer. */
27957 Lisp_Object buffer IF_LINT (= Qnil);
27958 Lisp_Object disp_string IF_LINT (= Qnil);
27959
27960 if (STRINGP (object))
27961 {
27962 /* If we are on a display string with no mouse-face,
27963 check if the text under it has one. */
27964 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27965 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27966 pos = string_buffer_position (object, start);
27967 if (pos > 0)
27968 {
27969 mouse_face = get_char_property_and_overlay
27970 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27971 buffer = w->buffer;
27972 disp_string = object;
27973 }
27974 }
27975 else
27976 {
27977 buffer = object;
27978 disp_string = Qnil;
27979 }
27980
27981 if (!NILP (mouse_face))
27982 {
27983 Lisp_Object before, after;
27984 Lisp_Object before_string, after_string;
27985 /* To correctly find the limits of mouse highlight
27986 in a bidi-reordered buffer, we must not use the
27987 optimization of limiting the search in
27988 previous-single-property-change and
27989 next-single-property-change, because
27990 rows_from_pos_range needs the real start and end
27991 positions to DTRT in this case. That's because
27992 the first row visible in a window does not
27993 necessarily display the character whose position
27994 is the smallest. */
27995 Lisp_Object lim1 =
27996 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27997 ? Fmarker_position (w->start)
27998 : Qnil;
27999 Lisp_Object lim2 =
28000 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28001 ? make_number (BUF_Z (XBUFFER (buffer))
28002 - XFASTINT (w->window_end_pos))
28003 : Qnil;
28004
28005 if (NILP (overlay))
28006 {
28007 /* Handle the text property case. */
28008 before = Fprevious_single_property_change
28009 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28010 after = Fnext_single_property_change
28011 (make_number (pos), Qmouse_face, buffer, lim2);
28012 before_string = after_string = Qnil;
28013 }
28014 else
28015 {
28016 /* Handle the overlay case. */
28017 before = Foverlay_start (overlay);
28018 after = Foverlay_end (overlay);
28019 before_string = Foverlay_get (overlay, Qbefore_string);
28020 after_string = Foverlay_get (overlay, Qafter_string);
28021
28022 if (!STRINGP (before_string)) before_string = Qnil;
28023 if (!STRINGP (after_string)) after_string = Qnil;
28024 }
28025
28026 mouse_face_from_buffer_pos (window, hlinfo, pos,
28027 NILP (before)
28028 ? 1
28029 : XFASTINT (before),
28030 NILP (after)
28031 ? BUF_Z (XBUFFER (buffer))
28032 : XFASTINT (after),
28033 before_string, after_string,
28034 disp_string);
28035 cursor = No_Cursor;
28036 }
28037 }
28038 }
28039
28040 check_help_echo:
28041
28042 /* Look for a `help-echo' property. */
28043 if (NILP (help_echo_string)) {
28044 Lisp_Object help, overlay;
28045
28046 /* Check overlays first. */
28047 help = overlay = Qnil;
28048 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28049 {
28050 overlay = overlay_vec[i];
28051 help = Foverlay_get (overlay, Qhelp_echo);
28052 }
28053
28054 if (!NILP (help))
28055 {
28056 help_echo_string = help;
28057 help_echo_window = window;
28058 help_echo_object = overlay;
28059 help_echo_pos = pos;
28060 }
28061 else
28062 {
28063 Lisp_Object obj = glyph->object;
28064 ptrdiff_t charpos = glyph->charpos;
28065
28066 /* Try text properties. */
28067 if (STRINGP (obj)
28068 && charpos >= 0
28069 && charpos < SCHARS (obj))
28070 {
28071 help = Fget_text_property (make_number (charpos),
28072 Qhelp_echo, obj);
28073 if (NILP (help))
28074 {
28075 /* If the string itself doesn't specify a help-echo,
28076 see if the buffer text ``under'' it does. */
28077 struct glyph_row *r
28078 = MATRIX_ROW (w->current_matrix, vpos);
28079 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28080 ptrdiff_t p = string_buffer_position (obj, start);
28081 if (p > 0)
28082 {
28083 help = Fget_char_property (make_number (p),
28084 Qhelp_echo, w->buffer);
28085 if (!NILP (help))
28086 {
28087 charpos = p;
28088 obj = w->buffer;
28089 }
28090 }
28091 }
28092 }
28093 else if (BUFFERP (obj)
28094 && charpos >= BEGV
28095 && charpos < ZV)
28096 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28097 obj);
28098
28099 if (!NILP (help))
28100 {
28101 help_echo_string = help;
28102 help_echo_window = window;
28103 help_echo_object = obj;
28104 help_echo_pos = charpos;
28105 }
28106 }
28107 }
28108
28109 #ifdef HAVE_WINDOW_SYSTEM
28110 /* Look for a `pointer' property. */
28111 if (FRAME_WINDOW_P (f) && NILP (pointer))
28112 {
28113 /* Check overlays first. */
28114 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28115 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28116
28117 if (NILP (pointer))
28118 {
28119 Lisp_Object obj = glyph->object;
28120 ptrdiff_t charpos = glyph->charpos;
28121
28122 /* Try text properties. */
28123 if (STRINGP (obj)
28124 && charpos >= 0
28125 && charpos < SCHARS (obj))
28126 {
28127 pointer = Fget_text_property (make_number (charpos),
28128 Qpointer, obj);
28129 if (NILP (pointer))
28130 {
28131 /* If the string itself doesn't specify a pointer,
28132 see if the buffer text ``under'' it does. */
28133 struct glyph_row *r
28134 = MATRIX_ROW (w->current_matrix, vpos);
28135 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28136 ptrdiff_t p = string_buffer_position (obj, start);
28137 if (p > 0)
28138 pointer = Fget_char_property (make_number (p),
28139 Qpointer, w->buffer);
28140 }
28141 }
28142 else if (BUFFERP (obj)
28143 && charpos >= BEGV
28144 && charpos < ZV)
28145 pointer = Fget_text_property (make_number (charpos),
28146 Qpointer, obj);
28147 }
28148 }
28149 #endif /* HAVE_WINDOW_SYSTEM */
28150
28151 BEGV = obegv;
28152 ZV = ozv;
28153 current_buffer = obuf;
28154 }
28155
28156 set_cursor:
28157
28158 #ifdef HAVE_WINDOW_SYSTEM
28159 if (FRAME_WINDOW_P (f))
28160 define_frame_cursor1 (f, cursor, pointer);
28161 #else
28162 /* This is here to prevent a compiler error, about "label at end of
28163 compound statement". */
28164 return;
28165 #endif
28166 }
28167
28168
28169 /* EXPORT for RIF:
28170 Clear any mouse-face on window W. This function is part of the
28171 redisplay interface, and is called from try_window_id and similar
28172 functions to ensure the mouse-highlight is off. */
28173
28174 void
28175 x_clear_window_mouse_face (struct window *w)
28176 {
28177 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28178 Lisp_Object window;
28179
28180 block_input ();
28181 XSETWINDOW (window, w);
28182 if (EQ (window, hlinfo->mouse_face_window))
28183 clear_mouse_face (hlinfo);
28184 unblock_input ();
28185 }
28186
28187
28188 /* EXPORT:
28189 Just discard the mouse face information for frame F, if any.
28190 This is used when the size of F is changed. */
28191
28192 void
28193 cancel_mouse_face (struct frame *f)
28194 {
28195 Lisp_Object window;
28196 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28197
28198 window = hlinfo->mouse_face_window;
28199 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28200 {
28201 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28202 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28203 hlinfo->mouse_face_window = Qnil;
28204 }
28205 }
28206
28207
28208 \f
28209 /***********************************************************************
28210 Exposure Events
28211 ***********************************************************************/
28212
28213 #ifdef HAVE_WINDOW_SYSTEM
28214
28215 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28216 which intersects rectangle R. R is in window-relative coordinates. */
28217
28218 static void
28219 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28220 enum glyph_row_area area)
28221 {
28222 struct glyph *first = row->glyphs[area];
28223 struct glyph *end = row->glyphs[area] + row->used[area];
28224 struct glyph *last;
28225 int first_x, start_x, x;
28226
28227 if (area == TEXT_AREA && row->fill_line_p)
28228 /* If row extends face to end of line write the whole line. */
28229 draw_glyphs (w, 0, row, area,
28230 0, row->used[area],
28231 DRAW_NORMAL_TEXT, 0);
28232 else
28233 {
28234 /* Set START_X to the window-relative start position for drawing glyphs of
28235 AREA. The first glyph of the text area can be partially visible.
28236 The first glyphs of other areas cannot. */
28237 start_x = window_box_left_offset (w, area);
28238 x = start_x;
28239 if (area == TEXT_AREA)
28240 x += row->x;
28241
28242 /* Find the first glyph that must be redrawn. */
28243 while (first < end
28244 && x + first->pixel_width < r->x)
28245 {
28246 x += first->pixel_width;
28247 ++first;
28248 }
28249
28250 /* Find the last one. */
28251 last = first;
28252 first_x = x;
28253 while (last < end
28254 && x < r->x + r->width)
28255 {
28256 x += last->pixel_width;
28257 ++last;
28258 }
28259
28260 /* Repaint. */
28261 if (last > first)
28262 draw_glyphs (w, first_x - start_x, row, area,
28263 first - row->glyphs[area], last - row->glyphs[area],
28264 DRAW_NORMAL_TEXT, 0);
28265 }
28266 }
28267
28268
28269 /* Redraw the parts of the glyph row ROW on window W intersecting
28270 rectangle R. R is in window-relative coordinates. Value is
28271 non-zero if mouse-face was overwritten. */
28272
28273 static int
28274 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28275 {
28276 eassert (row->enabled_p);
28277
28278 if (row->mode_line_p || w->pseudo_window_p)
28279 draw_glyphs (w, 0, row, TEXT_AREA,
28280 0, row->used[TEXT_AREA],
28281 DRAW_NORMAL_TEXT, 0);
28282 else
28283 {
28284 if (row->used[LEFT_MARGIN_AREA])
28285 expose_area (w, row, r, LEFT_MARGIN_AREA);
28286 if (row->used[TEXT_AREA])
28287 expose_area (w, row, r, TEXT_AREA);
28288 if (row->used[RIGHT_MARGIN_AREA])
28289 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28290 draw_row_fringe_bitmaps (w, row);
28291 }
28292
28293 return row->mouse_face_p;
28294 }
28295
28296
28297 /* Redraw those parts of glyphs rows during expose event handling that
28298 overlap other rows. Redrawing of an exposed line writes over parts
28299 of lines overlapping that exposed line; this function fixes that.
28300
28301 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28302 row in W's current matrix that is exposed and overlaps other rows.
28303 LAST_OVERLAPPING_ROW is the last such row. */
28304
28305 static void
28306 expose_overlaps (struct window *w,
28307 struct glyph_row *first_overlapping_row,
28308 struct glyph_row *last_overlapping_row,
28309 XRectangle *r)
28310 {
28311 struct glyph_row *row;
28312
28313 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28314 if (row->overlapping_p)
28315 {
28316 eassert (row->enabled_p && !row->mode_line_p);
28317
28318 row->clip = r;
28319 if (row->used[LEFT_MARGIN_AREA])
28320 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28321
28322 if (row->used[TEXT_AREA])
28323 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28324
28325 if (row->used[RIGHT_MARGIN_AREA])
28326 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28327 row->clip = NULL;
28328 }
28329 }
28330
28331
28332 /* Return non-zero if W's cursor intersects rectangle R. */
28333
28334 static int
28335 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28336 {
28337 XRectangle cr, result;
28338 struct glyph *cursor_glyph;
28339 struct glyph_row *row;
28340
28341 if (w->phys_cursor.vpos >= 0
28342 && w->phys_cursor.vpos < w->current_matrix->nrows
28343 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28344 row->enabled_p)
28345 && row->cursor_in_fringe_p)
28346 {
28347 /* Cursor is in the fringe. */
28348 cr.x = window_box_right_offset (w,
28349 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28350 ? RIGHT_MARGIN_AREA
28351 : TEXT_AREA));
28352 cr.y = row->y;
28353 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28354 cr.height = row->height;
28355 return x_intersect_rectangles (&cr, r, &result);
28356 }
28357
28358 cursor_glyph = get_phys_cursor_glyph (w);
28359 if (cursor_glyph)
28360 {
28361 /* r is relative to W's box, but w->phys_cursor.x is relative
28362 to left edge of W's TEXT area. Adjust it. */
28363 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28364 cr.y = w->phys_cursor.y;
28365 cr.width = cursor_glyph->pixel_width;
28366 cr.height = w->phys_cursor_height;
28367 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28368 I assume the effect is the same -- and this is portable. */
28369 return x_intersect_rectangles (&cr, r, &result);
28370 }
28371 /* If we don't understand the format, pretend we're not in the hot-spot. */
28372 return 0;
28373 }
28374
28375
28376 /* EXPORT:
28377 Draw a vertical window border to the right of window W if W doesn't
28378 have vertical scroll bars. */
28379
28380 void
28381 x_draw_vertical_border (struct window *w)
28382 {
28383 struct frame *f = XFRAME (WINDOW_FRAME (w));
28384
28385 /* We could do better, if we knew what type of scroll-bar the adjacent
28386 windows (on either side) have... But we don't :-(
28387 However, I think this works ok. ++KFS 2003-04-25 */
28388
28389 /* Redraw borders between horizontally adjacent windows. Don't
28390 do it for frames with vertical scroll bars because either the
28391 right scroll bar of a window, or the left scroll bar of its
28392 neighbor will suffice as a border. */
28393 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28394 return;
28395
28396 if (!WINDOW_RIGHTMOST_P (w)
28397 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28398 {
28399 int x0, x1, y0, y1;
28400
28401 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28402 y1 -= 1;
28403
28404 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28405 x1 -= 1;
28406
28407 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28408 }
28409 else if (!WINDOW_LEFTMOST_P (w)
28410 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28411 {
28412 int x0, x1, y0, y1;
28413
28414 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28415 y1 -= 1;
28416
28417 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28418 x0 -= 1;
28419
28420 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28421 }
28422 }
28423
28424
28425 /* Redraw the part of window W intersection rectangle FR. Pixel
28426 coordinates in FR are frame-relative. Call this function with
28427 input blocked. Value is non-zero if the exposure overwrites
28428 mouse-face. */
28429
28430 static int
28431 expose_window (struct window *w, XRectangle *fr)
28432 {
28433 struct frame *f = XFRAME (w->frame);
28434 XRectangle wr, r;
28435 int mouse_face_overwritten_p = 0;
28436
28437 /* If window is not yet fully initialized, do nothing. This can
28438 happen when toolkit scroll bars are used and a window is split.
28439 Reconfiguring the scroll bar will generate an expose for a newly
28440 created window. */
28441 if (w->current_matrix == NULL)
28442 return 0;
28443
28444 /* When we're currently updating the window, display and current
28445 matrix usually don't agree. Arrange for a thorough display
28446 later. */
28447 if (w == updated_window)
28448 {
28449 SET_FRAME_GARBAGED (f);
28450 return 0;
28451 }
28452
28453 /* Frame-relative pixel rectangle of W. */
28454 wr.x = WINDOW_LEFT_EDGE_X (w);
28455 wr.y = WINDOW_TOP_EDGE_Y (w);
28456 wr.width = WINDOW_TOTAL_WIDTH (w);
28457 wr.height = WINDOW_TOTAL_HEIGHT (w);
28458
28459 if (x_intersect_rectangles (fr, &wr, &r))
28460 {
28461 int yb = window_text_bottom_y (w);
28462 struct glyph_row *row;
28463 int cursor_cleared_p, phys_cursor_on_p;
28464 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28465
28466 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28467 r.x, r.y, r.width, r.height));
28468
28469 /* Convert to window coordinates. */
28470 r.x -= WINDOW_LEFT_EDGE_X (w);
28471 r.y -= WINDOW_TOP_EDGE_Y (w);
28472
28473 /* Turn off the cursor. */
28474 if (!w->pseudo_window_p
28475 && phys_cursor_in_rect_p (w, &r))
28476 {
28477 x_clear_cursor (w);
28478 cursor_cleared_p = 1;
28479 }
28480 else
28481 cursor_cleared_p = 0;
28482
28483 /* If the row containing the cursor extends face to end of line,
28484 then expose_area might overwrite the cursor outside the
28485 rectangle and thus notice_overwritten_cursor might clear
28486 w->phys_cursor_on_p. We remember the original value and
28487 check later if it is changed. */
28488 phys_cursor_on_p = w->phys_cursor_on_p;
28489
28490 /* Update lines intersecting rectangle R. */
28491 first_overlapping_row = last_overlapping_row = NULL;
28492 for (row = w->current_matrix->rows;
28493 row->enabled_p;
28494 ++row)
28495 {
28496 int y0 = row->y;
28497 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28498
28499 if ((y0 >= r.y && y0 < r.y + r.height)
28500 || (y1 > r.y && y1 < r.y + r.height)
28501 || (r.y >= y0 && r.y < y1)
28502 || (r.y + r.height > y0 && r.y + r.height < y1))
28503 {
28504 /* A header line may be overlapping, but there is no need
28505 to fix overlapping areas for them. KFS 2005-02-12 */
28506 if (row->overlapping_p && !row->mode_line_p)
28507 {
28508 if (first_overlapping_row == NULL)
28509 first_overlapping_row = row;
28510 last_overlapping_row = row;
28511 }
28512
28513 row->clip = fr;
28514 if (expose_line (w, row, &r))
28515 mouse_face_overwritten_p = 1;
28516 row->clip = NULL;
28517 }
28518 else if (row->overlapping_p)
28519 {
28520 /* We must redraw a row overlapping the exposed area. */
28521 if (y0 < r.y
28522 ? y0 + row->phys_height > r.y
28523 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28524 {
28525 if (first_overlapping_row == NULL)
28526 first_overlapping_row = row;
28527 last_overlapping_row = row;
28528 }
28529 }
28530
28531 if (y1 >= yb)
28532 break;
28533 }
28534
28535 /* Display the mode line if there is one. */
28536 if (WINDOW_WANTS_MODELINE_P (w)
28537 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28538 row->enabled_p)
28539 && row->y < r.y + r.height)
28540 {
28541 if (expose_line (w, row, &r))
28542 mouse_face_overwritten_p = 1;
28543 }
28544
28545 if (!w->pseudo_window_p)
28546 {
28547 /* Fix the display of overlapping rows. */
28548 if (first_overlapping_row)
28549 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28550 fr);
28551
28552 /* Draw border between windows. */
28553 x_draw_vertical_border (w);
28554
28555 /* Turn the cursor on again. */
28556 if (cursor_cleared_p
28557 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28558 update_window_cursor (w, 1);
28559 }
28560 }
28561
28562 return mouse_face_overwritten_p;
28563 }
28564
28565
28566
28567 /* Redraw (parts) of all windows in the window tree rooted at W that
28568 intersect R. R contains frame pixel coordinates. Value is
28569 non-zero if the exposure overwrites mouse-face. */
28570
28571 static int
28572 expose_window_tree (struct window *w, XRectangle *r)
28573 {
28574 struct frame *f = XFRAME (w->frame);
28575 int mouse_face_overwritten_p = 0;
28576
28577 while (w && !FRAME_GARBAGED_P (f))
28578 {
28579 if (!NILP (w->hchild))
28580 mouse_face_overwritten_p
28581 |= expose_window_tree (XWINDOW (w->hchild), r);
28582 else if (!NILP (w->vchild))
28583 mouse_face_overwritten_p
28584 |= expose_window_tree (XWINDOW (w->vchild), r);
28585 else
28586 mouse_face_overwritten_p |= expose_window (w, r);
28587
28588 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28589 }
28590
28591 return mouse_face_overwritten_p;
28592 }
28593
28594
28595 /* EXPORT:
28596 Redisplay an exposed area of frame F. X and Y are the upper-left
28597 corner of the exposed rectangle. W and H are width and height of
28598 the exposed area. All are pixel values. W or H zero means redraw
28599 the entire frame. */
28600
28601 void
28602 expose_frame (struct frame *f, int x, int y, int w, int h)
28603 {
28604 XRectangle r;
28605 int mouse_face_overwritten_p = 0;
28606
28607 TRACE ((stderr, "expose_frame "));
28608
28609 /* No need to redraw if frame will be redrawn soon. */
28610 if (FRAME_GARBAGED_P (f))
28611 {
28612 TRACE ((stderr, " garbaged\n"));
28613 return;
28614 }
28615
28616 /* If basic faces haven't been realized yet, there is no point in
28617 trying to redraw anything. This can happen when we get an expose
28618 event while Emacs is starting, e.g. by moving another window. */
28619 if (FRAME_FACE_CACHE (f) == NULL
28620 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28621 {
28622 TRACE ((stderr, " no faces\n"));
28623 return;
28624 }
28625
28626 if (w == 0 || h == 0)
28627 {
28628 r.x = r.y = 0;
28629 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28630 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28631 }
28632 else
28633 {
28634 r.x = x;
28635 r.y = y;
28636 r.width = w;
28637 r.height = h;
28638 }
28639
28640 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28641 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28642
28643 if (WINDOWP (f->tool_bar_window))
28644 mouse_face_overwritten_p
28645 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28646
28647 #ifdef HAVE_X_WINDOWS
28648 #ifndef MSDOS
28649 #ifndef USE_X_TOOLKIT
28650 if (WINDOWP (f->menu_bar_window))
28651 mouse_face_overwritten_p
28652 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28653 #endif /* not USE_X_TOOLKIT */
28654 #endif
28655 #endif
28656
28657 /* Some window managers support a focus-follows-mouse style with
28658 delayed raising of frames. Imagine a partially obscured frame,
28659 and moving the mouse into partially obscured mouse-face on that
28660 frame. The visible part of the mouse-face will be highlighted,
28661 then the WM raises the obscured frame. With at least one WM, KDE
28662 2.1, Emacs is not getting any event for the raising of the frame
28663 (even tried with SubstructureRedirectMask), only Expose events.
28664 These expose events will draw text normally, i.e. not
28665 highlighted. Which means we must redo the highlight here.
28666 Subsume it under ``we love X''. --gerd 2001-08-15 */
28667 /* Included in Windows version because Windows most likely does not
28668 do the right thing if any third party tool offers
28669 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28670 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28671 {
28672 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28673 if (f == hlinfo->mouse_face_mouse_frame)
28674 {
28675 int mouse_x = hlinfo->mouse_face_mouse_x;
28676 int mouse_y = hlinfo->mouse_face_mouse_y;
28677 clear_mouse_face (hlinfo);
28678 note_mouse_highlight (f, mouse_x, mouse_y);
28679 }
28680 }
28681 }
28682
28683
28684 /* EXPORT:
28685 Determine the intersection of two rectangles R1 and R2. Return
28686 the intersection in *RESULT. Value is non-zero if RESULT is not
28687 empty. */
28688
28689 int
28690 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28691 {
28692 XRectangle *left, *right;
28693 XRectangle *upper, *lower;
28694 int intersection_p = 0;
28695
28696 /* Rearrange so that R1 is the left-most rectangle. */
28697 if (r1->x < r2->x)
28698 left = r1, right = r2;
28699 else
28700 left = r2, right = r1;
28701
28702 /* X0 of the intersection is right.x0, if this is inside R1,
28703 otherwise there is no intersection. */
28704 if (right->x <= left->x + left->width)
28705 {
28706 result->x = right->x;
28707
28708 /* The right end of the intersection is the minimum of
28709 the right ends of left and right. */
28710 result->width = (min (left->x + left->width, right->x + right->width)
28711 - result->x);
28712
28713 /* Same game for Y. */
28714 if (r1->y < r2->y)
28715 upper = r1, lower = r2;
28716 else
28717 upper = r2, lower = r1;
28718
28719 /* The upper end of the intersection is lower.y0, if this is inside
28720 of upper. Otherwise, there is no intersection. */
28721 if (lower->y <= upper->y + upper->height)
28722 {
28723 result->y = lower->y;
28724
28725 /* The lower end of the intersection is the minimum of the lower
28726 ends of upper and lower. */
28727 result->height = (min (lower->y + lower->height,
28728 upper->y + upper->height)
28729 - result->y);
28730 intersection_p = 1;
28731 }
28732 }
28733
28734 return intersection_p;
28735 }
28736
28737 #endif /* HAVE_WINDOW_SYSTEM */
28738
28739 \f
28740 /***********************************************************************
28741 Initialization
28742 ***********************************************************************/
28743
28744 void
28745 syms_of_xdisp (void)
28746 {
28747 Vwith_echo_area_save_vector = Qnil;
28748 staticpro (&Vwith_echo_area_save_vector);
28749
28750 Vmessage_stack = Qnil;
28751 staticpro (&Vmessage_stack);
28752
28753 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28754 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28755
28756 message_dolog_marker1 = Fmake_marker ();
28757 staticpro (&message_dolog_marker1);
28758 message_dolog_marker2 = Fmake_marker ();
28759 staticpro (&message_dolog_marker2);
28760 message_dolog_marker3 = Fmake_marker ();
28761 staticpro (&message_dolog_marker3);
28762
28763 #ifdef GLYPH_DEBUG
28764 defsubr (&Sdump_frame_glyph_matrix);
28765 defsubr (&Sdump_glyph_matrix);
28766 defsubr (&Sdump_glyph_row);
28767 defsubr (&Sdump_tool_bar_row);
28768 defsubr (&Strace_redisplay);
28769 defsubr (&Strace_to_stderr);
28770 #endif
28771 #ifdef HAVE_WINDOW_SYSTEM
28772 defsubr (&Stool_bar_lines_needed);
28773 defsubr (&Slookup_image_map);
28774 #endif
28775 defsubr (&Sformat_mode_line);
28776 defsubr (&Sinvisible_p);
28777 defsubr (&Scurrent_bidi_paragraph_direction);
28778
28779 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28780 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28781 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28782 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28783 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28784 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28785 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28786 DEFSYM (Qeval, "eval");
28787 DEFSYM (QCdata, ":data");
28788 DEFSYM (Qdisplay, "display");
28789 DEFSYM (Qspace_width, "space-width");
28790 DEFSYM (Qraise, "raise");
28791 DEFSYM (Qslice, "slice");
28792 DEFSYM (Qspace, "space");
28793 DEFSYM (Qmargin, "margin");
28794 DEFSYM (Qpointer, "pointer");
28795 DEFSYM (Qleft_margin, "left-margin");
28796 DEFSYM (Qright_margin, "right-margin");
28797 DEFSYM (Qcenter, "center");
28798 DEFSYM (Qline_height, "line-height");
28799 DEFSYM (QCalign_to, ":align-to");
28800 DEFSYM (QCrelative_width, ":relative-width");
28801 DEFSYM (QCrelative_height, ":relative-height");
28802 DEFSYM (QCeval, ":eval");
28803 DEFSYM (QCpropertize, ":propertize");
28804 DEFSYM (QCfile, ":file");
28805 DEFSYM (Qfontified, "fontified");
28806 DEFSYM (Qfontification_functions, "fontification-functions");
28807 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28808 DEFSYM (Qescape_glyph, "escape-glyph");
28809 DEFSYM (Qnobreak_space, "nobreak-space");
28810 DEFSYM (Qimage, "image");
28811 DEFSYM (Qtext, "text");
28812 DEFSYM (Qboth, "both");
28813 DEFSYM (Qboth_horiz, "both-horiz");
28814 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28815 DEFSYM (QCmap, ":map");
28816 DEFSYM (QCpointer, ":pointer");
28817 DEFSYM (Qrect, "rect");
28818 DEFSYM (Qcircle, "circle");
28819 DEFSYM (Qpoly, "poly");
28820 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28821 DEFSYM (Qgrow_only, "grow-only");
28822 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28823 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28824 DEFSYM (Qposition, "position");
28825 DEFSYM (Qbuffer_position, "buffer-position");
28826 DEFSYM (Qobject, "object");
28827 DEFSYM (Qbar, "bar");
28828 DEFSYM (Qhbar, "hbar");
28829 DEFSYM (Qbox, "box");
28830 DEFSYM (Qhollow, "hollow");
28831 DEFSYM (Qhand, "hand");
28832 DEFSYM (Qarrow, "arrow");
28833 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28834
28835 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28836 Fcons (intern_c_string ("void-variable"), Qnil)),
28837 Qnil);
28838 staticpro (&list_of_error);
28839
28840 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28841 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28842 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28843 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28844
28845 echo_buffer[0] = echo_buffer[1] = Qnil;
28846 staticpro (&echo_buffer[0]);
28847 staticpro (&echo_buffer[1]);
28848
28849 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28850 staticpro (&echo_area_buffer[0]);
28851 staticpro (&echo_area_buffer[1]);
28852
28853 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28854 staticpro (&Vmessages_buffer_name);
28855
28856 mode_line_proptrans_alist = Qnil;
28857 staticpro (&mode_line_proptrans_alist);
28858 mode_line_string_list = Qnil;
28859 staticpro (&mode_line_string_list);
28860 mode_line_string_face = Qnil;
28861 staticpro (&mode_line_string_face);
28862 mode_line_string_face_prop = Qnil;
28863 staticpro (&mode_line_string_face_prop);
28864 Vmode_line_unwind_vector = Qnil;
28865 staticpro (&Vmode_line_unwind_vector);
28866
28867 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28868
28869 help_echo_string = Qnil;
28870 staticpro (&help_echo_string);
28871 help_echo_object = Qnil;
28872 staticpro (&help_echo_object);
28873 help_echo_window = Qnil;
28874 staticpro (&help_echo_window);
28875 previous_help_echo_string = Qnil;
28876 staticpro (&previous_help_echo_string);
28877 help_echo_pos = -1;
28878
28879 DEFSYM (Qright_to_left, "right-to-left");
28880 DEFSYM (Qleft_to_right, "left-to-right");
28881
28882 #ifdef HAVE_WINDOW_SYSTEM
28883 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28884 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28885 For example, if a block cursor is over a tab, it will be drawn as
28886 wide as that tab on the display. */);
28887 x_stretch_cursor_p = 0;
28888 #endif
28889
28890 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28891 doc: /* Non-nil means highlight trailing whitespace.
28892 The face used for trailing whitespace is `trailing-whitespace'. */);
28893 Vshow_trailing_whitespace = Qnil;
28894
28895 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28896 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28897 If the value is t, Emacs highlights non-ASCII chars which have the
28898 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28899 or `escape-glyph' face respectively.
28900
28901 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28902 U+2011 (non-breaking hyphen) are affected.
28903
28904 Any other non-nil value means to display these characters as a escape
28905 glyph followed by an ordinary space or hyphen.
28906
28907 A value of nil means no special handling of these characters. */);
28908 Vnobreak_char_display = Qt;
28909
28910 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28911 doc: /* The pointer shape to show in void text areas.
28912 A value of nil means to show the text pointer. Other options are `arrow',
28913 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28914 Vvoid_text_area_pointer = Qarrow;
28915
28916 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28917 doc: /* Non-nil means don't actually do any redisplay.
28918 This is used for internal purposes. */);
28919 Vinhibit_redisplay = Qnil;
28920
28921 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28922 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28923 Vglobal_mode_string = Qnil;
28924
28925 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28926 doc: /* Marker for where to display an arrow on top of the buffer text.
28927 This must be the beginning of a line in order to work.
28928 See also `overlay-arrow-string'. */);
28929 Voverlay_arrow_position = Qnil;
28930
28931 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28932 doc: /* String to display as an arrow in non-window frames.
28933 See also `overlay-arrow-position'. */);
28934 Voverlay_arrow_string = build_pure_c_string ("=>");
28935
28936 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28937 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28938 The symbols on this list are examined during redisplay to determine
28939 where to display overlay arrows. */);
28940 Voverlay_arrow_variable_list
28941 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28942
28943 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28944 doc: /* The number of lines to try scrolling a window by when point moves out.
28945 If that fails to bring point back on frame, point is centered instead.
28946 If this is zero, point is always centered after it moves off frame.
28947 If you want scrolling to always be a line at a time, you should set
28948 `scroll-conservatively' to a large value rather than set this to 1. */);
28949
28950 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28951 doc: /* Scroll up to this many lines, to bring point back on screen.
28952 If point moves off-screen, redisplay will scroll by up to
28953 `scroll-conservatively' lines in order to bring point just barely
28954 onto the screen again. If that cannot be done, then redisplay
28955 recenters point as usual.
28956
28957 If the value is greater than 100, redisplay will never recenter point,
28958 but will always scroll just enough text to bring point into view, even
28959 if you move far away.
28960
28961 A value of zero means always recenter point if it moves off screen. */);
28962 scroll_conservatively = 0;
28963
28964 DEFVAR_INT ("scroll-margin", scroll_margin,
28965 doc: /* Number of lines of margin at the top and bottom of a window.
28966 Recenter the window whenever point gets within this many lines
28967 of the top or bottom of the window. */);
28968 scroll_margin = 0;
28969
28970 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28971 doc: /* Pixels per inch value for non-window system displays.
28972 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28973 Vdisplay_pixels_per_inch = make_float (72.0);
28974
28975 #ifdef GLYPH_DEBUG
28976 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28977 #endif
28978
28979 DEFVAR_LISP ("truncate-partial-width-windows",
28980 Vtruncate_partial_width_windows,
28981 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28982 For an integer value, truncate lines in each window narrower than the
28983 full frame width, provided the window width is less than that integer;
28984 otherwise, respect the value of `truncate-lines'.
28985
28986 For any other non-nil value, truncate lines in all windows that do
28987 not span the full frame width.
28988
28989 A value of nil means to respect the value of `truncate-lines'.
28990
28991 If `word-wrap' is enabled, you might want to reduce this. */);
28992 Vtruncate_partial_width_windows = make_number (50);
28993
28994 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28995 doc: /* Maximum buffer size for which line number should be displayed.
28996 If the buffer is bigger than this, the line number does not appear
28997 in the mode line. A value of nil means no limit. */);
28998 Vline_number_display_limit = Qnil;
28999
29000 DEFVAR_INT ("line-number-display-limit-width",
29001 line_number_display_limit_width,
29002 doc: /* Maximum line width (in characters) for line number display.
29003 If the average length of the lines near point is bigger than this, then the
29004 line number may be omitted from the mode line. */);
29005 line_number_display_limit_width = 200;
29006
29007 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29008 doc: /* Non-nil means highlight region even in nonselected windows. */);
29009 highlight_nonselected_windows = 0;
29010
29011 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29012 doc: /* Non-nil if more than one frame is visible on this display.
29013 Minibuffer-only frames don't count, but iconified frames do.
29014 This variable is not guaranteed to be accurate except while processing
29015 `frame-title-format' and `icon-title-format'. */);
29016
29017 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29018 doc: /* Template for displaying the title bar of visible frames.
29019 \(Assuming the window manager supports this feature.)
29020
29021 This variable has the same structure as `mode-line-format', except that
29022 the %c and %l constructs are ignored. It is used only on frames for
29023 which no explicit name has been set \(see `modify-frame-parameters'). */);
29024
29025 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29026 doc: /* Template for displaying the title bar of an iconified frame.
29027 \(Assuming the window manager supports this feature.)
29028 This variable has the same structure as `mode-line-format' (which see),
29029 and is used only on frames for which no explicit name has been set
29030 \(see `modify-frame-parameters'). */);
29031 Vicon_title_format
29032 = Vframe_title_format
29033 = listn (CONSTYPE_PURE, 3,
29034 intern_c_string ("multiple-frames"),
29035 build_pure_c_string ("%b"),
29036 listn (CONSTYPE_PURE, 4,
29037 empty_unibyte_string,
29038 intern_c_string ("invocation-name"),
29039 build_pure_c_string ("@"),
29040 intern_c_string ("system-name")));
29041
29042 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29043 doc: /* Maximum number of lines to keep in the message log buffer.
29044 If nil, disable message logging. If t, log messages but don't truncate
29045 the buffer when it becomes large. */);
29046 Vmessage_log_max = make_number (1000);
29047
29048 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29049 doc: /* Functions called before redisplay, if window sizes have changed.
29050 The value should be a list of functions that take one argument.
29051 Just before redisplay, for each frame, if any of its windows have changed
29052 size since the last redisplay, or have been split or deleted,
29053 all the functions in the list are called, with the frame as argument. */);
29054 Vwindow_size_change_functions = Qnil;
29055
29056 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29057 doc: /* List of functions to call before redisplaying a window with scrolling.
29058 Each function is called with two arguments, the window and its new
29059 display-start position. Note that these functions are also called by
29060 `set-window-buffer'. Also note that the value of `window-end' is not
29061 valid when these functions are called.
29062
29063 Warning: Do not use this feature to alter the way the window
29064 is scrolled. It is not designed for that, and such use probably won't
29065 work. */);
29066 Vwindow_scroll_functions = Qnil;
29067
29068 DEFVAR_LISP ("window-text-change-functions",
29069 Vwindow_text_change_functions,
29070 doc: /* Functions to call in redisplay when text in the window might change. */);
29071 Vwindow_text_change_functions = Qnil;
29072
29073 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29074 doc: /* Functions called when redisplay of a window reaches the end trigger.
29075 Each function is called with two arguments, the window and the end trigger value.
29076 See `set-window-redisplay-end-trigger'. */);
29077 Vredisplay_end_trigger_functions = Qnil;
29078
29079 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29080 doc: /* Non-nil means autoselect window with mouse pointer.
29081 If nil, do not autoselect windows.
29082 A positive number means delay autoselection by that many seconds: a
29083 window is autoselected only after the mouse has remained in that
29084 window for the duration of the delay.
29085 A negative number has a similar effect, but causes windows to be
29086 autoselected only after the mouse has stopped moving. \(Because of
29087 the way Emacs compares mouse events, you will occasionally wait twice
29088 that time before the window gets selected.\)
29089 Any other value means to autoselect window instantaneously when the
29090 mouse pointer enters it.
29091
29092 Autoselection selects the minibuffer only if it is active, and never
29093 unselects the minibuffer if it is active.
29094
29095 When customizing this variable make sure that the actual value of
29096 `focus-follows-mouse' matches the behavior of your window manager. */);
29097 Vmouse_autoselect_window = Qnil;
29098
29099 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29100 doc: /* Non-nil means automatically resize tool-bars.
29101 This dynamically changes the tool-bar's height to the minimum height
29102 that is needed to make all tool-bar items visible.
29103 If value is `grow-only', the tool-bar's height is only increased
29104 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29105 Vauto_resize_tool_bars = Qt;
29106
29107 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29108 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29109 auto_raise_tool_bar_buttons_p = 1;
29110
29111 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29112 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29113 make_cursor_line_fully_visible_p = 1;
29114
29115 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29116 doc: /* Border below tool-bar in pixels.
29117 If an integer, use it as the height of the border.
29118 If it is one of `internal-border-width' or `border-width', use the
29119 value of the corresponding frame parameter.
29120 Otherwise, no border is added below the tool-bar. */);
29121 Vtool_bar_border = Qinternal_border_width;
29122
29123 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29124 doc: /* Margin around tool-bar buttons in pixels.
29125 If an integer, use that for both horizontal and vertical margins.
29126 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29127 HORZ specifying the horizontal margin, and VERT specifying the
29128 vertical margin. */);
29129 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29130
29131 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29132 doc: /* Relief thickness of tool-bar buttons. */);
29133 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29134
29135 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29136 doc: /* Tool bar style to use.
29137 It can be one of
29138 image - show images only
29139 text - show text only
29140 both - show both, text below image
29141 both-horiz - show text to the right of the image
29142 text-image-horiz - show text to the left of the image
29143 any other - use system default or image if no system default.
29144
29145 This variable only affects the GTK+ toolkit version of Emacs. */);
29146 Vtool_bar_style = Qnil;
29147
29148 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29149 doc: /* Maximum number of characters a label can have to be shown.
29150 The tool bar style must also show labels for this to have any effect, see
29151 `tool-bar-style'. */);
29152 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29153
29154 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29155 doc: /* List of functions to call to fontify regions of text.
29156 Each function is called with one argument POS. Functions must
29157 fontify a region starting at POS in the current buffer, and give
29158 fontified regions the property `fontified'. */);
29159 Vfontification_functions = Qnil;
29160 Fmake_variable_buffer_local (Qfontification_functions);
29161
29162 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29163 unibyte_display_via_language_environment,
29164 doc: /* Non-nil means display unibyte text according to language environment.
29165 Specifically, this means that raw bytes in the range 160-255 decimal
29166 are displayed by converting them to the equivalent multibyte characters
29167 according to the current language environment. As a result, they are
29168 displayed according to the current fontset.
29169
29170 Note that this variable affects only how these bytes are displayed,
29171 but does not change the fact they are interpreted as raw bytes. */);
29172 unibyte_display_via_language_environment = 0;
29173
29174 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29175 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29176 If a float, it specifies a fraction of the mini-window frame's height.
29177 If an integer, it specifies a number of lines. */);
29178 Vmax_mini_window_height = make_float (0.25);
29179
29180 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29181 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29182 A value of nil means don't automatically resize mini-windows.
29183 A value of t means resize them to fit the text displayed in them.
29184 A value of `grow-only', the default, means let mini-windows grow only;
29185 they return to their normal size when the minibuffer is closed, or the
29186 echo area becomes empty. */);
29187 Vresize_mini_windows = Qgrow_only;
29188
29189 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29190 doc: /* Alist specifying how to blink the cursor off.
29191 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29192 `cursor-type' frame-parameter or variable equals ON-STATE,
29193 comparing using `equal', Emacs uses OFF-STATE to specify
29194 how to blink it off. ON-STATE and OFF-STATE are values for
29195 the `cursor-type' frame parameter.
29196
29197 If a frame's ON-STATE has no entry in this list,
29198 the frame's other specifications determine how to blink the cursor off. */);
29199 Vblink_cursor_alist = Qnil;
29200
29201 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29202 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29203 If non-nil, windows are automatically scrolled horizontally to make
29204 point visible. */);
29205 automatic_hscrolling_p = 1;
29206 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29207
29208 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29209 doc: /* How many columns away from the window edge point is allowed to get
29210 before automatic hscrolling will horizontally scroll the window. */);
29211 hscroll_margin = 5;
29212
29213 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29214 doc: /* How many columns to scroll the window when point gets too close to the edge.
29215 When point is less than `hscroll-margin' columns from the window
29216 edge, automatic hscrolling will scroll the window by the amount of columns
29217 determined by this variable. If its value is a positive integer, scroll that
29218 many columns. If it's a positive floating-point number, it specifies the
29219 fraction of the window's width to scroll. If it's nil or zero, point will be
29220 centered horizontally after the scroll. Any other value, including negative
29221 numbers, are treated as if the value were zero.
29222
29223 Automatic hscrolling always moves point outside the scroll margin, so if
29224 point was more than scroll step columns inside the margin, the window will
29225 scroll more than the value given by the scroll step.
29226
29227 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29228 and `scroll-right' overrides this variable's effect. */);
29229 Vhscroll_step = make_number (0);
29230
29231 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29232 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29233 Bind this around calls to `message' to let it take effect. */);
29234 message_truncate_lines = 0;
29235
29236 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29237 doc: /* Normal hook run to update the menu bar definitions.
29238 Redisplay runs this hook before it redisplays the menu bar.
29239 This is used to update submenus such as Buffers,
29240 whose contents depend on various data. */);
29241 Vmenu_bar_update_hook = Qnil;
29242
29243 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29244 doc: /* Frame for which we are updating a menu.
29245 The enable predicate for a menu binding should check this variable. */);
29246 Vmenu_updating_frame = Qnil;
29247
29248 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29249 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29250 inhibit_menubar_update = 0;
29251
29252 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29253 doc: /* Prefix prepended to all continuation lines at display time.
29254 The value may be a string, an image, or a stretch-glyph; it is
29255 interpreted in the same way as the value of a `display' text property.
29256
29257 This variable is overridden by any `wrap-prefix' text or overlay
29258 property.
29259
29260 To add a prefix to non-continuation lines, use `line-prefix'. */);
29261 Vwrap_prefix = Qnil;
29262 DEFSYM (Qwrap_prefix, "wrap-prefix");
29263 Fmake_variable_buffer_local (Qwrap_prefix);
29264
29265 DEFVAR_LISP ("line-prefix", Vline_prefix,
29266 doc: /* Prefix prepended to all non-continuation lines at display time.
29267 The value may be a string, an image, or a stretch-glyph; it is
29268 interpreted in the same way as the value of a `display' text property.
29269
29270 This variable is overridden by any `line-prefix' text or overlay
29271 property.
29272
29273 To add a prefix to continuation lines, use `wrap-prefix'. */);
29274 Vline_prefix = Qnil;
29275 DEFSYM (Qline_prefix, "line-prefix");
29276 Fmake_variable_buffer_local (Qline_prefix);
29277
29278 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29279 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29280 inhibit_eval_during_redisplay = 0;
29281
29282 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29283 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29284 inhibit_free_realized_faces = 0;
29285
29286 #ifdef GLYPH_DEBUG
29287 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29288 doc: /* Inhibit try_window_id display optimization. */);
29289 inhibit_try_window_id = 0;
29290
29291 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29292 doc: /* Inhibit try_window_reusing display optimization. */);
29293 inhibit_try_window_reusing = 0;
29294
29295 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29296 doc: /* Inhibit try_cursor_movement display optimization. */);
29297 inhibit_try_cursor_movement = 0;
29298 #endif /* GLYPH_DEBUG */
29299
29300 DEFVAR_INT ("overline-margin", overline_margin,
29301 doc: /* Space between overline and text, in pixels.
29302 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29303 margin to the character height. */);
29304 overline_margin = 2;
29305
29306 DEFVAR_INT ("underline-minimum-offset",
29307 underline_minimum_offset,
29308 doc: /* Minimum distance between baseline and underline.
29309 This can improve legibility of underlined text at small font sizes,
29310 particularly when using variable `x-use-underline-position-properties'
29311 with fonts that specify an UNDERLINE_POSITION relatively close to the
29312 baseline. The default value is 1. */);
29313 underline_minimum_offset = 1;
29314
29315 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29316 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29317 This feature only works when on a window system that can change
29318 cursor shapes. */);
29319 display_hourglass_p = 1;
29320
29321 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29322 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29323 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29324
29325 hourglass_atimer = NULL;
29326 hourglass_shown_p = 0;
29327
29328 DEFSYM (Qglyphless_char, "glyphless-char");
29329 DEFSYM (Qhex_code, "hex-code");
29330 DEFSYM (Qempty_box, "empty-box");
29331 DEFSYM (Qthin_space, "thin-space");
29332 DEFSYM (Qzero_width, "zero-width");
29333
29334 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29335 /* Intern this now in case it isn't already done.
29336 Setting this variable twice is harmless.
29337 But don't staticpro it here--that is done in alloc.c. */
29338 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29339 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29340
29341 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29342 doc: /* Char-table defining glyphless characters.
29343 Each element, if non-nil, should be one of the following:
29344 an ASCII acronym string: display this string in a box
29345 `hex-code': display the hexadecimal code of a character in a box
29346 `empty-box': display as an empty box
29347 `thin-space': display as 1-pixel width space
29348 `zero-width': don't display
29349 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29350 display method for graphical terminals and text terminals respectively.
29351 GRAPHICAL and TEXT should each have one of the values listed above.
29352
29353 The char-table has one extra slot to control the display of a character for
29354 which no font is found. This slot only takes effect on graphical terminals.
29355 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29356 `thin-space'. The default is `empty-box'. */);
29357 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29358 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29359 Qempty_box);
29360
29361 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29362 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29363 Vdebug_on_message = Qnil;
29364 }
29365
29366
29367 /* Initialize this module when Emacs starts. */
29368
29369 void
29370 init_xdisp (void)
29371 {
29372 current_header_line_height = current_mode_line_height = -1;
29373
29374 CHARPOS (this_line_start_pos) = 0;
29375
29376 if (!noninteractive)
29377 {
29378 struct window *m = XWINDOW (minibuf_window);
29379 Lisp_Object frame = m->frame;
29380 struct frame *f = XFRAME (frame);
29381 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29382 struct window *r = XWINDOW (root);
29383 int i;
29384
29385 echo_area_window = minibuf_window;
29386
29387 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29388 wset_total_lines
29389 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29390 wset_total_cols (r, make_number (FRAME_COLS (f)));
29391 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29392 wset_total_lines (m, make_number (1));
29393 wset_total_cols (m, make_number (FRAME_COLS (f)));
29394
29395 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29396 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29397 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29398
29399 /* The default ellipsis glyphs `...'. */
29400 for (i = 0; i < 3; ++i)
29401 default_invis_vector[i] = make_number ('.');
29402 }
29403
29404 {
29405 /* Allocate the buffer for frame titles.
29406 Also used for `format-mode-line'. */
29407 int size = 100;
29408 mode_line_noprop_buf = xmalloc (size);
29409 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29410 mode_line_noprop_ptr = mode_line_noprop_buf;
29411 mode_line_target = MODE_LINE_DISPLAY;
29412 }
29413
29414 help_echo_showing_p = 0;
29415 }
29416
29417 /* Platform-independent portion of hourglass implementation. */
29418
29419 /* Cancel a currently active hourglass timer, and start a new one. */
29420 void
29421 start_hourglass (void)
29422 {
29423 #if defined (HAVE_WINDOW_SYSTEM)
29424 EMACS_TIME delay;
29425
29426 cancel_hourglass ();
29427
29428 if (INTEGERP (Vhourglass_delay)
29429 && XINT (Vhourglass_delay) > 0)
29430 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29431 TYPE_MAXIMUM (time_t)),
29432 0);
29433 else if (FLOATP (Vhourglass_delay)
29434 && XFLOAT_DATA (Vhourglass_delay) > 0)
29435 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29436 else
29437 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29438
29439 #ifdef HAVE_NTGUI
29440 {
29441 extern void w32_note_current_window (void);
29442 w32_note_current_window ();
29443 }
29444 #endif /* HAVE_NTGUI */
29445
29446 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29447 show_hourglass, NULL);
29448 #endif
29449 }
29450
29451
29452 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29453 shown. */
29454 void
29455 cancel_hourglass (void)
29456 {
29457 #if defined (HAVE_WINDOW_SYSTEM)
29458 if (hourglass_atimer)
29459 {
29460 cancel_atimer (hourglass_atimer);
29461 hourglass_atimer = NULL;
29462 }
29463
29464 if (hourglass_shown_p)
29465 hide_hourglass ();
29466 #endif
29467 }