* xdisp.c (redisplay_internal): Simplify because scan_for_column now
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay. */
506
507 int update_mode_lines;
508
509 /* Nonzero if window sizes or contents have changed since last
510 redisplay that finished. */
511
512 int windows_or_buffers_changed;
513
514 /* Nonzero after display_mode_line if %l was used and it displayed a
515 line number. */
516
517 static bool line_number_displayed;
518
519 /* The name of the *Messages* buffer, a string. */
520
521 static Lisp_Object Vmessages_buffer_name;
522
523 /* Current, index 0, and last displayed echo area message. Either
524 buffers from echo_buffers, or nil to indicate no message. */
525
526 Lisp_Object echo_area_buffer[2];
527
528 /* The buffers referenced from echo_area_buffer. */
529
530 static Lisp_Object echo_buffer[2];
531
532 /* A vector saved used in with_area_buffer to reduce consing. */
533
534 static Lisp_Object Vwith_echo_area_save_vector;
535
536 /* Non-zero means display_echo_area should display the last echo area
537 message again. Set by redisplay_preserve_echo_area. */
538
539 static bool display_last_displayed_message_p;
540
541 /* Nonzero if echo area is being used by print; zero if being used by
542 message. */
543
544 static bool message_buf_print;
545
546 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
547
548 static Lisp_Object Qinhibit_menubar_update;
549 static Lisp_Object Qmessage_truncate_lines;
550
551 /* Set to 1 in clear_message to make redisplay_internal aware
552 of an emptied echo area. */
553
554 static bool message_cleared_p;
555
556 /* A scratch glyph row with contents used for generating truncation
557 glyphs. Also used in direct_output_for_insert. */
558
559 #define MAX_SCRATCH_GLYPHS 100
560 static struct glyph_row scratch_glyph_row;
561 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
562
563 /* Ascent and height of the last line processed by move_it_to. */
564
565 static int last_height;
566
567 /* Non-zero if there's a help-echo in the echo area. */
568
569 bool help_echo_showing_p;
570
571 /* The maximum distance to look ahead for text properties. Values
572 that are too small let us call compute_char_face and similar
573 functions too often which is expensive. Values that are too large
574 let us call compute_char_face and alike too often because we
575 might not be interested in text properties that far away. */
576
577 #define TEXT_PROP_DISTANCE_LIMIT 100
578
579 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
580 iterator state and later restore it. This is needed because the
581 bidi iterator on bidi.c keeps a stacked cache of its states, which
582 is really a singleton. When we use scratch iterator objects to
583 move around the buffer, we can cause the bidi cache to be pushed or
584 popped, and therefore we need to restore the cache state when we
585 return to the original iterator. */
586 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
587 do { \
588 if (CACHE) \
589 bidi_unshelve_cache (CACHE, 1); \
590 ITCOPY = ITORIG; \
591 CACHE = bidi_shelve_cache (); \
592 } while (0)
593
594 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
595 do { \
596 if (pITORIG != pITCOPY) \
597 *(pITORIG) = *(pITCOPY); \
598 bidi_unshelve_cache (CACHE, 0); \
599 CACHE = NULL; \
600 } while (0)
601
602 #ifdef GLYPH_DEBUG
603
604 /* Non-zero means print traces of redisplay if compiled with
605 GLYPH_DEBUG defined. */
606
607 int trace_redisplay_p;
608
609 #endif /* GLYPH_DEBUG */
610
611 #ifdef DEBUG_TRACE_MOVE
612 /* Non-zero means trace with TRACE_MOVE to stderr. */
613 int trace_move;
614
615 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
616 #else
617 #define TRACE_MOVE(x) (void) 0
618 #endif
619
620 static Lisp_Object Qauto_hscroll_mode;
621
622 /* Buffer being redisplayed -- for redisplay_window_error. */
623
624 static struct buffer *displayed_buffer;
625
626 /* Value returned from text property handlers (see below). */
627
628 enum prop_handled
629 {
630 HANDLED_NORMALLY,
631 HANDLED_RECOMPUTE_PROPS,
632 HANDLED_OVERLAY_STRING_CONSUMED,
633 HANDLED_RETURN
634 };
635
636 /* A description of text properties that redisplay is interested
637 in. */
638
639 struct props
640 {
641 /* The name of the property. */
642 Lisp_Object *name;
643
644 /* A unique index for the property. */
645 enum prop_idx idx;
646
647 /* A handler function called to set up iterator IT from the property
648 at IT's current position. Value is used to steer handle_stop. */
649 enum prop_handled (*handler) (struct it *it);
650 };
651
652 static enum prop_handled handle_face_prop (struct it *);
653 static enum prop_handled handle_invisible_prop (struct it *);
654 static enum prop_handled handle_display_prop (struct it *);
655 static enum prop_handled handle_composition_prop (struct it *);
656 static enum prop_handled handle_overlay_change (struct it *);
657 static enum prop_handled handle_fontified_prop (struct it *);
658
659 /* Properties handled by iterators. */
660
661 static struct props it_props[] =
662 {
663 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
664 /* Handle `face' before `display' because some sub-properties of
665 `display' need to know the face. */
666 {&Qface, FACE_PROP_IDX, handle_face_prop},
667 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
668 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
669 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
670 {NULL, 0, NULL}
671 };
672
673 /* Value is the position described by X. If X is a marker, value is
674 the marker_position of X. Otherwise, value is X. */
675
676 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
677
678 /* Enumeration returned by some move_it_.* functions internally. */
679
680 enum move_it_result
681 {
682 /* Not used. Undefined value. */
683 MOVE_UNDEFINED,
684
685 /* Move ended at the requested buffer position or ZV. */
686 MOVE_POS_MATCH_OR_ZV,
687
688 /* Move ended at the requested X pixel position. */
689 MOVE_X_REACHED,
690
691 /* Move within a line ended at the end of a line that must be
692 continued. */
693 MOVE_LINE_CONTINUED,
694
695 /* Move within a line ended at the end of a line that would
696 be displayed truncated. */
697 MOVE_LINE_TRUNCATED,
698
699 /* Move within a line ended at a line end. */
700 MOVE_NEWLINE_OR_CR
701 };
702
703 /* This counter is used to clear the face cache every once in a while
704 in redisplay_internal. It is incremented for each redisplay.
705 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
706 cleared. */
707
708 #define CLEAR_FACE_CACHE_COUNT 500
709 static int clear_face_cache_count;
710
711 /* Similarly for the image cache. */
712
713 #ifdef HAVE_WINDOW_SYSTEM
714 #define CLEAR_IMAGE_CACHE_COUNT 101
715 static int clear_image_cache_count;
716
717 /* Null glyph slice */
718 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
719 #endif
720
721 /* True while redisplay_internal is in progress. */
722
723 bool redisplaying_p;
724
725 static Lisp_Object Qinhibit_free_realized_faces;
726 static Lisp_Object Qmode_line_default_help_echo;
727
728 /* If a string, XTread_socket generates an event to display that string.
729 (The display is done in read_char.) */
730
731 Lisp_Object help_echo_string;
732 Lisp_Object help_echo_window;
733 Lisp_Object help_echo_object;
734 ptrdiff_t help_echo_pos;
735
736 /* Temporary variable for XTread_socket. */
737
738 Lisp_Object previous_help_echo_string;
739
740 /* Platform-independent portion of hourglass implementation. */
741
742 #ifdef HAVE_WINDOW_SYSTEM
743
744 /* Non-zero means an hourglass cursor is currently shown. */
745 bool hourglass_shown_p;
746
747 /* If non-null, an asynchronous timer that, when it expires, displays
748 an hourglass cursor on all frames. */
749 struct atimer *hourglass_atimer;
750
751 #endif /* HAVE_WINDOW_SYSTEM */
752
753 /* Name of the face used to display glyphless characters. */
754 static Lisp_Object Qglyphless_char;
755
756 /* Symbol for the purpose of Vglyphless_char_display. */
757 static Lisp_Object Qglyphless_char_display;
758
759 /* Method symbols for Vglyphless_char_display. */
760 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
761
762 /* Default number of seconds to wait before displaying an hourglass
763 cursor. */
764 #define DEFAULT_HOURGLASS_DELAY 1
765
766 #ifdef HAVE_WINDOW_SYSTEM
767
768 /* Default pixel width of `thin-space' display method. */
769 #define THIN_SPACE_WIDTH 1
770
771 #endif /* HAVE_WINDOW_SYSTEM */
772
773 /* Function prototypes. */
774
775 static void setup_for_ellipsis (struct it *, int);
776 static void set_iterator_to_next (struct it *, int);
777 static void mark_window_display_accurate_1 (struct window *, int);
778 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
779 static int display_prop_string_p (Lisp_Object, Lisp_Object);
780 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
781 static int cursor_row_p (struct glyph_row *);
782 static int redisplay_mode_lines (Lisp_Object, int);
783 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
784
785 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
786
787 static void handle_line_prefix (struct it *);
788
789 static void pint2str (char *, int, ptrdiff_t);
790 static void pint2hrstr (char *, int, ptrdiff_t);
791 static struct text_pos run_window_scroll_functions (Lisp_Object,
792 struct text_pos);
793 static int text_outside_line_unchanged_p (struct window *,
794 ptrdiff_t, ptrdiff_t);
795 static void store_mode_line_noprop_char (char);
796 static int store_mode_line_noprop (const char *, int, int);
797 static void handle_stop (struct it *);
798 static void handle_stop_backwards (struct it *, ptrdiff_t);
799 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
800 static void ensure_echo_area_buffers (void);
801 static void unwind_with_echo_area_buffer (Lisp_Object);
802 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
803 static int with_echo_area_buffer (struct window *, int,
804 int (*) (ptrdiff_t, Lisp_Object),
805 ptrdiff_t, Lisp_Object);
806 static void clear_garbaged_frames (void);
807 static int current_message_1 (ptrdiff_t, Lisp_Object);
808 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static int set_message_1 (ptrdiff_t, Lisp_Object);
811 static int display_echo_area (struct window *);
812 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
813 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
814 static void unwind_redisplay (void);
815 static int string_char_and_length (const unsigned char *, int *);
816 static struct text_pos display_prop_end (struct it *, Lisp_Object,
817 struct text_pos);
818 static int compute_window_start_on_continuation_line (struct window *);
819 static void insert_left_trunc_glyphs (struct it *);
820 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
821 Lisp_Object);
822 static void extend_face_to_end_of_line (struct it *);
823 static int append_space_for_newline (struct it *, int);
824 static int cursor_row_fully_visible_p (struct window *, int, int);
825 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
826 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
827 static int trailing_whitespace_p (ptrdiff_t);
828 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
829 static void push_it (struct it *, struct text_pos *);
830 static void iterate_out_of_display_property (struct it *);
831 static void pop_it (struct it *);
832 static void sync_frame_with_window_matrix_rows (struct window *);
833 static void redisplay_internal (void);
834 static int echo_area_display (int);
835 static void redisplay_windows (Lisp_Object);
836 static void redisplay_window (Lisp_Object, int);
837 static Lisp_Object redisplay_window_error (Lisp_Object);
838 static Lisp_Object redisplay_window_0 (Lisp_Object);
839 static Lisp_Object redisplay_window_1 (Lisp_Object);
840 static int set_cursor_from_row (struct window *, struct glyph_row *,
841 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
842 int, int);
843 static int update_menu_bar (struct frame *, int, int);
844 static int try_window_reusing_current_matrix (struct window *);
845 static int try_window_id (struct window *);
846 static int display_line (struct it *);
847 static int display_mode_lines (struct window *);
848 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
849 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
850 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
851 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
852 static void display_menu_bar (struct window *);
853 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
854 ptrdiff_t *);
855 static int display_string (const char *, Lisp_Object, Lisp_Object,
856 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
857 static void compute_line_metrics (struct it *);
858 static void run_redisplay_end_trigger_hook (struct it *);
859 static int get_overlay_strings (struct it *, ptrdiff_t);
860 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
861 static void next_overlay_string (struct it *);
862 static void reseat (struct it *, struct text_pos, int);
863 static void reseat_1 (struct it *, struct text_pos, int);
864 static void back_to_previous_visible_line_start (struct it *);
865 static void reseat_at_next_visible_line_start (struct it *, int);
866 static int next_element_from_ellipsis (struct it *);
867 static int next_element_from_display_vector (struct it *);
868 static int next_element_from_string (struct it *);
869 static int next_element_from_c_string (struct it *);
870 static int next_element_from_buffer (struct it *);
871 static int next_element_from_composition (struct it *);
872 static int next_element_from_image (struct it *);
873 static int next_element_from_stretch (struct it *);
874 static void load_overlay_strings (struct it *, ptrdiff_t);
875 static int init_from_display_pos (struct it *, struct window *,
876 struct display_pos *);
877 static void reseat_to_string (struct it *, const char *,
878 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
879 static int get_next_display_element (struct it *);
880 static enum move_it_result
881 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
882 enum move_operation_enum);
883 static void get_visually_first_element (struct it *);
884 static void init_to_row_start (struct it *, struct window *,
885 struct glyph_row *);
886 static int init_to_row_end (struct it *, struct window *,
887 struct glyph_row *);
888 static void back_to_previous_line_start (struct it *);
889 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
890 static struct text_pos string_pos_nchars_ahead (struct text_pos,
891 Lisp_Object, ptrdiff_t);
892 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
893 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
894 static ptrdiff_t number_of_chars (const char *, bool);
895 static void compute_stop_pos (struct it *);
896 static void compute_string_pos (struct text_pos *, struct text_pos,
897 Lisp_Object);
898 static int face_before_or_after_it_pos (struct it *, int);
899 static ptrdiff_t next_overlay_change (ptrdiff_t);
900 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
901 Lisp_Object, struct text_pos *, ptrdiff_t, int);
902 static int handle_single_display_spec (struct it *, Lisp_Object,
903 Lisp_Object, Lisp_Object,
904 struct text_pos *, ptrdiff_t, int, int);
905 static int underlying_face_id (struct it *);
906 static int in_ellipses_for_invisible_text_p (struct display_pos *,
907 struct window *);
908
909 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
910 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
911
912 #ifdef HAVE_WINDOW_SYSTEM
913
914 static void x_consider_frame_title (Lisp_Object);
915 static void update_tool_bar (struct frame *, int);
916 static int redisplay_tool_bar (struct frame *);
917 static void notice_overwritten_cursor (struct window *,
918 enum glyph_row_area,
919 int, int, int, int);
920 static void append_stretch_glyph (struct it *, Lisp_Object,
921 int, int, int);
922
923
924 #endif /* HAVE_WINDOW_SYSTEM */
925
926 static void produce_special_glyphs (struct it *, enum display_element_type);
927 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
928 static int coords_in_mouse_face_p (struct window *, int, int);
929
930
931 \f
932 /***********************************************************************
933 Window display dimensions
934 ***********************************************************************/
935
936 /* Return the bottom boundary y-position for text lines in window W.
937 This is the first y position at which a line cannot start.
938 It is relative to the top of the window.
939
940 This is the height of W minus the height of a mode line, if any. */
941
942 int
943 window_text_bottom_y (struct window *w)
944 {
945 int height = WINDOW_TOTAL_HEIGHT (w);
946
947 if (WINDOW_WANTS_MODELINE_P (w))
948 height -= CURRENT_MODE_LINE_HEIGHT (w);
949 return height;
950 }
951
952 /* Return the pixel width of display area AREA of window W.
953 ANY_AREA means return the total width of W, not including
954 fringes to the left and right of the window. */
955
956 int
957 window_box_width (struct window *w, enum glyph_row_area area)
958 {
959 int cols = w->total_cols;
960 int pixels = 0;
961
962 if (!w->pseudo_window_p)
963 {
964 cols -= WINDOW_SCROLL_BAR_COLS (w);
965
966 if (area == TEXT_AREA)
967 {
968 cols -= max (0, w->left_margin_cols);
969 cols -= max (0, w->right_margin_cols);
970 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
971 }
972 else if (area == LEFT_MARGIN_AREA)
973 {
974 cols = max (0, w->left_margin_cols);
975 pixels = 0;
976 }
977 else if (area == RIGHT_MARGIN_AREA)
978 {
979 cols = max (0, w->right_margin_cols);
980 pixels = 0;
981 }
982 }
983
984 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
985 }
986
987
988 /* Return the pixel height of the display area of window W, not
989 including mode lines of W, if any. */
990
991 int
992 window_box_height (struct window *w)
993 {
994 struct frame *f = XFRAME (w->frame);
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 eassert (height >= 0);
998
999 /* Note: the code below that determines the mode-line/header-line
1000 height is essentially the same as that contained in the macro
1001 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1002 the appropriate glyph row has its `mode_line_p' flag set,
1003 and if it doesn't, uses estimate_mode_line_height instead. */
1004
1005 if (WINDOW_WANTS_MODELINE_P (w))
1006 {
1007 struct glyph_row *ml_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (ml_row && ml_row->mode_line_p)
1012 height -= ml_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1015 }
1016
1017 if (WINDOW_WANTS_HEADER_LINE_P (w))
1018 {
1019 struct glyph_row *hl_row
1020 = (w->current_matrix && w->current_matrix->rows
1021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1022 : 0);
1023 if (hl_row && hl_row->mode_line_p)
1024 height -= hl_row->height;
1025 else
1026 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1027 }
1028
1029 /* With a very small font and a mode-line that's taller than
1030 default, we might end up with a negative height. */
1031 return max (0, height);
1032 }
1033
1034 /* Return the window-relative coordinate of the left edge of display
1035 area AREA of window W. ANY_AREA means return the left edge of the
1036 whole window, to the right of the left fringe of W. */
1037
1038 int
1039 window_box_left_offset (struct window *w, enum glyph_row_area area)
1040 {
1041 int x;
1042
1043 if (w->pseudo_window_p)
1044 return 0;
1045
1046 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1047
1048 if (area == TEXT_AREA)
1049 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1050 + window_box_width (w, LEFT_MARGIN_AREA));
1051 else if (area == RIGHT_MARGIN_AREA)
1052 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1053 + window_box_width (w, LEFT_MARGIN_AREA)
1054 + window_box_width (w, TEXT_AREA)
1055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1056 ? 0
1057 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1058 else if (area == LEFT_MARGIN_AREA
1059 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1060 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1061
1062 return x;
1063 }
1064
1065
1066 /* Return the window-relative coordinate of the right edge of display
1067 area AREA of window W. ANY_AREA means return the right edge of the
1068 whole window, to the left of the right fringe of W. */
1069
1070 int
1071 window_box_right_offset (struct window *w, enum glyph_row_area area)
1072 {
1073 return window_box_left_offset (w, area) + window_box_width (w, area);
1074 }
1075
1076 /* Return the frame-relative coordinate of the left edge of display
1077 area AREA of window W. ANY_AREA means return the left edge of the
1078 whole window, to the right of the left fringe of W. */
1079
1080 int
1081 window_box_left (struct window *w, enum glyph_row_area area)
1082 {
1083 struct frame *f = XFRAME (w->frame);
1084 int x;
1085
1086 if (w->pseudo_window_p)
1087 return FRAME_INTERNAL_BORDER_WIDTH (f);
1088
1089 x = (WINDOW_LEFT_EDGE_X (w)
1090 + window_box_left_offset (w, area));
1091
1092 return x;
1093 }
1094
1095
1096 /* Return the frame-relative coordinate of the right edge of display
1097 area AREA of window W. ANY_AREA means return the right edge of the
1098 whole window, to the left of the right fringe of W. */
1099
1100 int
1101 window_box_right (struct window *w, enum glyph_row_area area)
1102 {
1103 return window_box_left (w, area) + window_box_width (w, area);
1104 }
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines, in frame-relative coordinates. ANY_AREA means the
1108 whole window, not including the left and right fringes of
1109 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1110 coordinates of the upper-left corner of the box. Return in
1111 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1112
1113 void
1114 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1115 int *box_y, int *box_width, int *box_height)
1116 {
1117 if (box_width)
1118 *box_width = window_box_width (w, area);
1119 if (box_height)
1120 *box_height = window_box_height (w);
1121 if (box_x)
1122 *box_x = window_box_left (w, area);
1123 if (box_y)
1124 {
1125 *box_y = WINDOW_TOP_EDGE_Y (w);
1126 if (WINDOW_WANTS_HEADER_LINE_P (w))
1127 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1128 }
1129 }
1130
1131 #ifdef HAVE_WINDOW_SYSTEM
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1135 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1136 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1137 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1138 box. */
1139
1140 static void
1141 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1142 int *bottom_right_x, int *bottom_right_y)
1143 {
1144 window_box (w, ANY_AREA, top_left_x, top_left_y,
1145 bottom_right_x, bottom_right_y);
1146 *bottom_right_x += *top_left_x;
1147 *bottom_right_y += *top_left_y;
1148 }
1149
1150 #endif /* HAVE_WINDOW_SYSTEM */
1151
1152 /***********************************************************************
1153 Utilities
1154 ***********************************************************************/
1155
1156 /* Return the bottom y-position of the line the iterator IT is in.
1157 This can modify IT's settings. */
1158
1159 int
1160 line_bottom_y (struct it *it)
1161 {
1162 int line_height = it->max_ascent + it->max_descent;
1163 int line_top_y = it->current_y;
1164
1165 if (line_height == 0)
1166 {
1167 if (last_height)
1168 line_height = last_height;
1169 else if (IT_CHARPOS (*it) < ZV)
1170 {
1171 move_it_by_lines (it, 1);
1172 line_height = (it->max_ascent || it->max_descent
1173 ? it->max_ascent + it->max_descent
1174 : last_height);
1175 }
1176 else
1177 {
1178 struct glyph_row *row = it->glyph_row;
1179
1180 /* Use the default character height. */
1181 it->glyph_row = NULL;
1182 it->what = IT_CHARACTER;
1183 it->c = ' ';
1184 it->len = 1;
1185 PRODUCE_GLYPHS (it);
1186 line_height = it->ascent + it->descent;
1187 it->glyph_row = row;
1188 }
1189 }
1190
1191 return line_top_y + line_height;
1192 }
1193
1194 DEFUN ("line-pixel-height", Fline_pixel_height,
1195 Sline_pixel_height, 0, 0, 0,
1196 doc: /* Return height in pixels of text line in the selected window.
1197
1198 Value is the height in pixels of the line at point. */)
1199 (void)
1200 {
1201 struct it it;
1202 struct text_pos pt;
1203 struct window *w = XWINDOW (selected_window);
1204
1205 SET_TEXT_POS (pt, PT, PT_BYTE);
1206 start_display (&it, w, pt);
1207 it.vpos = it.current_y = 0;
1208 last_height = 0;
1209 return make_number (line_bottom_y (&it));
1210 }
1211
1212 /* Return the default pixel height of text lines in window W. The
1213 value is the canonical height of the W frame's default font, plus
1214 any extra space required by the line-spacing variable or frame
1215 parameter.
1216
1217 Implementation note: this ignores any line-spacing text properties
1218 put on the newline characters. This is because those properties
1219 only affect the _screen_ line ending in the newline (i.e., in a
1220 continued line, only the last screen line will be affected), which
1221 means only a small number of lines in a buffer can ever use this
1222 feature. Since this function is used to compute the default pixel
1223 equivalent of text lines in a window, we can safely ignore those
1224 few lines. For the same reasons, we ignore the line-height
1225 properties. */
1226 int
1227 default_line_pixel_height (struct window *w)
1228 {
1229 struct frame *f = WINDOW_XFRAME (w);
1230 int height = FRAME_LINE_HEIGHT (f);
1231
1232 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1233 {
1234 struct buffer *b = XBUFFER (w->contents);
1235 Lisp_Object val = BVAR (b, extra_line_spacing);
1236
1237 if (NILP (val))
1238 val = BVAR (&buffer_defaults, extra_line_spacing);
1239 if (!NILP (val))
1240 {
1241 if (RANGED_INTEGERP (0, val, INT_MAX))
1242 height += XFASTINT (val);
1243 else if (FLOATP (val))
1244 {
1245 int addon = XFLOAT_DATA (val) * height + 0.5;
1246
1247 if (addon >= 0)
1248 height += addon;
1249 }
1250 }
1251 else
1252 height += f->extra_line_spacing;
1253 }
1254
1255 return height;
1256 }
1257
1258 /* Subroutine of pos_visible_p below. Extracts a display string, if
1259 any, from the display spec given as its argument. */
1260 static Lisp_Object
1261 string_from_display_spec (Lisp_Object spec)
1262 {
1263 if (CONSP (spec))
1264 {
1265 while (CONSP (spec))
1266 {
1267 if (STRINGP (XCAR (spec)))
1268 return XCAR (spec);
1269 spec = XCDR (spec);
1270 }
1271 }
1272 else if (VECTORP (spec))
1273 {
1274 ptrdiff_t i;
1275
1276 for (i = 0; i < ASIZE (spec); i++)
1277 {
1278 if (STRINGP (AREF (spec, i)))
1279 return AREF (spec, i);
1280 }
1281 return Qnil;
1282 }
1283
1284 return spec;
1285 }
1286
1287
1288 /* Limit insanely large values of W->hscroll on frame F to the largest
1289 value that will still prevent first_visible_x and last_visible_x of
1290 'struct it' from overflowing an int. */
1291 static int
1292 window_hscroll_limited (struct window *w, struct frame *f)
1293 {
1294 ptrdiff_t window_hscroll = w->hscroll;
1295 int window_text_width = window_box_width (w, TEXT_AREA);
1296 int colwidth = FRAME_COLUMN_WIDTH (f);
1297
1298 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1299 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1300
1301 return window_hscroll;
1302 }
1303
1304 /* Return 1 if position CHARPOS is visible in window W.
1305 CHARPOS < 0 means return info about WINDOW_END position.
1306 If visible, set *X and *Y to pixel coordinates of top left corner.
1307 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1308 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1309
1310 int
1311 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1312 int *rtop, int *rbot, int *rowh, int *vpos)
1313 {
1314 struct it it;
1315 void *itdata = bidi_shelve_cache ();
1316 struct text_pos top;
1317 int visible_p = 0;
1318 struct buffer *old_buffer = NULL;
1319
1320 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1321 return visible_p;
1322
1323 if (XBUFFER (w->contents) != current_buffer)
1324 {
1325 old_buffer = current_buffer;
1326 set_buffer_internal_1 (XBUFFER (w->contents));
1327 }
1328
1329 SET_TEXT_POS_FROM_MARKER (top, w->start);
1330 /* Scrolling a minibuffer window via scroll bar when the echo area
1331 shows long text sometimes resets the minibuffer contents behind
1332 our backs. */
1333 if (CHARPOS (top) > ZV)
1334 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1335
1336 /* Compute exact mode line heights. */
1337 if (WINDOW_WANTS_MODELINE_P (w))
1338 w->mode_line_height
1339 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1340 BVAR (current_buffer, mode_line_format));
1341
1342 if (WINDOW_WANTS_HEADER_LINE_P (w))
1343 w->header_line_height
1344 = display_mode_line (w, HEADER_LINE_FACE_ID,
1345 BVAR (current_buffer, header_line_format));
1346
1347 start_display (&it, w, top);
1348 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1349 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1350
1351 if (charpos >= 0
1352 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1353 && IT_CHARPOS (it) >= charpos)
1354 /* When scanning backwards under bidi iteration, move_it_to
1355 stops at or _before_ CHARPOS, because it stops at or to
1356 the _right_ of the character at CHARPOS. */
1357 || (it.bidi_p && it.bidi_it.scan_dir == -1
1358 && IT_CHARPOS (it) <= charpos)))
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1362 or covered by a display property, move_it_to stops at the end
1363 of the invisible text, to the right of CHARPOS. (ii) If
1364 CHARPOS is in a display vector, move_it_to stops on its last
1365 glyph. */
1366 int top_x = it.current_x;
1367 int top_y = it.current_y;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 enum it_method it_method = it.method;
1370 int bottom_y = (last_height = 0, line_bottom_y (&it));
1371 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372
1373 if (top_y < window_top_y)
1374 visible_p = bottom_y > window_top_y;
1375 else if (top_y < it.last_visible_y)
1376 visible_p = 1;
1377 if (bottom_y >= it.last_visible_y
1378 && it.bidi_p && it.bidi_it.scan_dir == -1
1379 && IT_CHARPOS (it) < charpos)
1380 {
1381 /* When the last line of the window is scanned backwards
1382 under bidi iteration, we could be duped into thinking
1383 that we have passed CHARPOS, when in fact move_it_to
1384 simply stopped short of CHARPOS because it reached
1385 last_visible_y. To see if that's what happened, we call
1386 move_it_to again with a slightly larger vertical limit,
1387 and see if it actually moved vertically; if it did, we
1388 didn't really reach CHARPOS, which is beyond window end. */
1389 struct it save_it = it;
1390 /* Why 10? because we don't know how many canonical lines
1391 will the height of the next line(s) be. So we guess. */
1392 int ten_more_lines = 10 * default_line_pixel_height (w);
1393
1394 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1395 MOVE_TO_POS | MOVE_TO_Y);
1396 if (it.current_y > top_y)
1397 visible_p = 0;
1398
1399 it = save_it;
1400 }
1401 if (visible_p)
1402 {
1403 if (it_method == GET_FROM_DISPLAY_VECTOR)
1404 {
1405 /* We stopped on the last glyph of a display vector.
1406 Try and recompute. Hack alert! */
1407 if (charpos < 2 || top.charpos >= charpos)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 struct it it2, it2_prev;
1412 /* The idea is to get to the previous buffer
1413 position, consume the character there, and use
1414 the pixel coordinates we get after that. But if
1415 the previous buffer position is also displayed
1416 from a display vector, we need to consume all of
1417 the glyphs from that display vector. */
1418 start_display (&it2, w, top);
1419 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1420 /* If we didn't get to CHARPOS - 1, there's some
1421 replacing display property at that position, and
1422 we stopped after it. That is exactly the place
1423 whose coordinates we want. */
1424 if (IT_CHARPOS (it2) != charpos - 1)
1425 it2_prev = it2;
1426 else
1427 {
1428 /* Iterate until we get out of the display
1429 vector that displays the character at
1430 CHARPOS - 1. */
1431 do {
1432 get_next_display_element (&it2);
1433 PRODUCE_GLYPHS (&it2);
1434 it2_prev = it2;
1435 set_iterator_to_next (&it2, 1);
1436 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1437 && IT_CHARPOS (it2) < charpos);
1438 }
1439 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1440 || it2_prev.current_x > it2_prev.last_visible_x)
1441 top_x = it.glyph_row->x;
1442 else
1443 {
1444 top_x = it2_prev.current_x;
1445 top_y = it2_prev.current_y;
1446 }
1447 }
1448 }
1449 else if (IT_CHARPOS (it) != charpos)
1450 {
1451 Lisp_Object cpos = make_number (charpos);
1452 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1453 Lisp_Object string = string_from_display_spec (spec);
1454 struct text_pos tpos;
1455 int replacing_spec_p;
1456 bool newline_in_string
1457 = (STRINGP (string)
1458 && memchr (SDATA (string), '\n', SBYTES (string)));
1459
1460 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1461 replacing_spec_p
1462 = (!NILP (spec)
1463 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1464 charpos, FRAME_WINDOW_P (it.f)));
1465 /* The tricky code below is needed because there's a
1466 discrepancy between move_it_to and how we set cursor
1467 when PT is at the beginning of a portion of text
1468 covered by a display property or an overlay with a
1469 display property, or the display line ends in a
1470 newline from a display string. move_it_to will stop
1471 _after_ such display strings, whereas
1472 set_cursor_from_row conspires with cursor_row_p to
1473 place the cursor on the first glyph produced from the
1474 display string. */
1475
1476 /* We have overshoot PT because it is covered by a
1477 display property that replaces the text it covers.
1478 If the string includes embedded newlines, we are also
1479 in the wrong display line. Backtrack to the correct
1480 line, where the display property begins. */
1481 if (replacing_spec_p)
1482 {
1483 Lisp_Object startpos, endpos;
1484 EMACS_INT start, end;
1485 struct it it3;
1486 int it3_moved;
1487
1488 /* Find the first and the last buffer positions
1489 covered by the display string. */
1490 endpos =
1491 Fnext_single_char_property_change (cpos, Qdisplay,
1492 Qnil, Qnil);
1493 startpos =
1494 Fprevious_single_char_property_change (endpos, Qdisplay,
1495 Qnil, Qnil);
1496 start = XFASTINT (startpos);
1497 end = XFASTINT (endpos);
1498 /* Move to the last buffer position before the
1499 display property. */
1500 start_display (&it3, w, top);
1501 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1502 /* Move forward one more line if the position before
1503 the display string is a newline or if it is the
1504 rightmost character on a line that is
1505 continued or word-wrapped. */
1506 if (it3.method == GET_FROM_BUFFER
1507 && (it3.c == '\n'
1508 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1509 move_it_by_lines (&it3, 1);
1510 else if (move_it_in_display_line_to (&it3, -1,
1511 it3.current_x
1512 + it3.pixel_width,
1513 MOVE_TO_X)
1514 == MOVE_LINE_CONTINUED)
1515 {
1516 move_it_by_lines (&it3, 1);
1517 /* When we are under word-wrap, the #$@%!
1518 move_it_by_lines moves 2 lines, so we need to
1519 fix that up. */
1520 if (it3.line_wrap == WORD_WRAP)
1521 move_it_by_lines (&it3, -1);
1522 }
1523
1524 /* Record the vertical coordinate of the display
1525 line where we wound up. */
1526 top_y = it3.current_y;
1527 if (it3.bidi_p)
1528 {
1529 /* When characters are reordered for display,
1530 the character displayed to the left of the
1531 display string could be _after_ the display
1532 property in the logical order. Use the
1533 smallest vertical position of these two. */
1534 start_display (&it3, w, top);
1535 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1536 if (it3.current_y < top_y)
1537 top_y = it3.current_y;
1538 }
1539 /* Move from the top of the window to the beginning
1540 of the display line where the display string
1541 begins. */
1542 start_display (&it3, w, top);
1543 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1544 /* If it3_moved stays zero after the 'while' loop
1545 below, that means we already were at a newline
1546 before the loop (e.g., the display string begins
1547 with a newline), so we don't need to (and cannot)
1548 inspect the glyphs of it3.glyph_row, because
1549 PRODUCE_GLYPHS will not produce anything for a
1550 newline, and thus it3.glyph_row stays at its
1551 stale content it got at top of the window. */
1552 it3_moved = 0;
1553 /* Finally, advance the iterator until we hit the
1554 first display element whose character position is
1555 CHARPOS, or until the first newline from the
1556 display string, which signals the end of the
1557 display line. */
1558 while (get_next_display_element (&it3))
1559 {
1560 PRODUCE_GLYPHS (&it3);
1561 if (IT_CHARPOS (it3) == charpos
1562 || ITERATOR_AT_END_OF_LINE_P (&it3))
1563 break;
1564 it3_moved = 1;
1565 set_iterator_to_next (&it3, 0);
1566 }
1567 top_x = it3.current_x - it3.pixel_width;
1568 /* Normally, we would exit the above loop because we
1569 found the display element whose character
1570 position is CHARPOS. For the contingency that we
1571 didn't, and stopped at the first newline from the
1572 display string, move back over the glyphs
1573 produced from the string, until we find the
1574 rightmost glyph not from the string. */
1575 if (it3_moved
1576 && newline_in_string
1577 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1578 {
1579 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1580 + it3.glyph_row->used[TEXT_AREA];
1581
1582 while (EQ ((g - 1)->object, string))
1583 {
1584 --g;
1585 top_x -= g->pixel_width;
1586 }
1587 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1588 + it3.glyph_row->used[TEXT_AREA]);
1589 }
1590 }
1591 }
1592
1593 *x = top_x;
1594 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1595 *rtop = max (0, window_top_y - top_y);
1596 *rbot = max (0, bottom_y - it.last_visible_y);
1597 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1598 - max (top_y, window_top_y)));
1599 *vpos = it.vpos;
1600 }
1601 }
1602 else
1603 {
1604 /* We were asked to provide info about WINDOW_END. */
1605 struct it it2;
1606 void *it2data = NULL;
1607
1608 SAVE_IT (it2, it, it2data);
1609 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1610 move_it_by_lines (&it, 1);
1611 if (charpos < IT_CHARPOS (it)
1612 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1613 {
1614 visible_p = 1;
1615 RESTORE_IT (&it2, &it2, it2data);
1616 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1617 *x = it2.current_x;
1618 *y = it2.current_y + it2.max_ascent - it2.ascent;
1619 *rtop = max (0, -it2.current_y);
1620 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1621 - it.last_visible_y));
1622 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1623 it.last_visible_y)
1624 - max (it2.current_y,
1625 WINDOW_HEADER_LINE_HEIGHT (w))));
1626 *vpos = it2.vpos;
1627 }
1628 else
1629 bidi_unshelve_cache (it2data, 1);
1630 }
1631 bidi_unshelve_cache (itdata, 0);
1632
1633 if (old_buffer)
1634 set_buffer_internal_1 (old_buffer);
1635
1636 if (visible_p && w->hscroll > 0)
1637 *x -=
1638 window_hscroll_limited (w, WINDOW_XFRAME (w))
1639 * WINDOW_FRAME_COLUMN_WIDTH (w);
1640
1641 #if 0
1642 /* Debugging code. */
1643 if (visible_p)
1644 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1645 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1646 else
1647 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1648 #endif
1649
1650 return visible_p;
1651 }
1652
1653
1654 /* Return the next character from STR. Return in *LEN the length of
1655 the character. This is like STRING_CHAR_AND_LENGTH but never
1656 returns an invalid character. If we find one, we return a `?', but
1657 with the length of the invalid character. */
1658
1659 static int
1660 string_char_and_length (const unsigned char *str, int *len)
1661 {
1662 int c;
1663
1664 c = STRING_CHAR_AND_LENGTH (str, *len);
1665 if (!CHAR_VALID_P (c))
1666 /* We may not change the length here because other places in Emacs
1667 don't use this function, i.e. they silently accept invalid
1668 characters. */
1669 c = '?';
1670
1671 return c;
1672 }
1673
1674
1675
1676 /* Given a position POS containing a valid character and byte position
1677 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1678
1679 static struct text_pos
1680 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1681 {
1682 eassert (STRINGP (string) && nchars >= 0);
1683
1684 if (STRING_MULTIBYTE (string))
1685 {
1686 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1687 int len;
1688
1689 while (nchars--)
1690 {
1691 string_char_and_length (p, &len);
1692 p += len;
1693 CHARPOS (pos) += 1;
1694 BYTEPOS (pos) += len;
1695 }
1696 }
1697 else
1698 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1699
1700 return pos;
1701 }
1702
1703
1704 /* Value is the text position, i.e. character and byte position,
1705 for character position CHARPOS in STRING. */
1706
1707 static struct text_pos
1708 string_pos (ptrdiff_t charpos, Lisp_Object string)
1709 {
1710 struct text_pos pos;
1711 eassert (STRINGP (string));
1712 eassert (charpos >= 0);
1713 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1714 return pos;
1715 }
1716
1717
1718 /* Value is a text position, i.e. character and byte position, for
1719 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1720 means recognize multibyte characters. */
1721
1722 static struct text_pos
1723 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1724 {
1725 struct text_pos pos;
1726
1727 eassert (s != NULL);
1728 eassert (charpos >= 0);
1729
1730 if (multibyte_p)
1731 {
1732 int len;
1733
1734 SET_TEXT_POS (pos, 0, 0);
1735 while (charpos--)
1736 {
1737 string_char_and_length ((const unsigned char *) s, &len);
1738 s += len;
1739 CHARPOS (pos) += 1;
1740 BYTEPOS (pos) += len;
1741 }
1742 }
1743 else
1744 SET_TEXT_POS (pos, charpos, charpos);
1745
1746 return pos;
1747 }
1748
1749
1750 /* Value is the number of characters in C string S. MULTIBYTE_P
1751 non-zero means recognize multibyte characters. */
1752
1753 static ptrdiff_t
1754 number_of_chars (const char *s, bool multibyte_p)
1755 {
1756 ptrdiff_t nchars;
1757
1758 if (multibyte_p)
1759 {
1760 ptrdiff_t rest = strlen (s);
1761 int len;
1762 const unsigned char *p = (const unsigned char *) s;
1763
1764 for (nchars = 0; rest > 0; ++nchars)
1765 {
1766 string_char_and_length (p, &len);
1767 rest -= len, p += len;
1768 }
1769 }
1770 else
1771 nchars = strlen (s);
1772
1773 return nchars;
1774 }
1775
1776
1777 /* Compute byte position NEWPOS->bytepos corresponding to
1778 NEWPOS->charpos. POS is a known position in string STRING.
1779 NEWPOS->charpos must be >= POS.charpos. */
1780
1781 static void
1782 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1783 {
1784 eassert (STRINGP (string));
1785 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1786
1787 if (STRING_MULTIBYTE (string))
1788 *newpos = string_pos_nchars_ahead (pos, string,
1789 CHARPOS (*newpos) - CHARPOS (pos));
1790 else
1791 BYTEPOS (*newpos) = CHARPOS (*newpos);
1792 }
1793
1794 /* EXPORT:
1795 Return an estimation of the pixel height of mode or header lines on
1796 frame F. FACE_ID specifies what line's height to estimate. */
1797
1798 int
1799 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1800 {
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 int height = FONT_HEIGHT (FRAME_FONT (f));
1805
1806 /* This function is called so early when Emacs starts that the face
1807 cache and mode line face are not yet initialized. */
1808 if (FRAME_FACE_CACHE (f))
1809 {
1810 struct face *face = FACE_FROM_ID (f, face_id);
1811 if (face)
1812 {
1813 if (face->font)
1814 height = FONT_HEIGHT (face->font);
1815 if (face->box_line_width > 0)
1816 height += 2 * face->box_line_width;
1817 }
1818 }
1819
1820 return height;
1821 }
1822 #endif
1823
1824 return 1;
1825 }
1826
1827 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1828 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1829 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1830 not force the value into range. */
1831
1832 void
1833 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1834 int *x, int *y, NativeRectangle *bounds, int noclip)
1835 {
1836
1837 #ifdef HAVE_WINDOW_SYSTEM
1838 if (FRAME_WINDOW_P (f))
1839 {
1840 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1841 even for negative values. */
1842 if (pix_x < 0)
1843 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1844 if (pix_y < 0)
1845 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1846
1847 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1848 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1849
1850 if (bounds)
1851 STORE_NATIVE_RECT (*bounds,
1852 FRAME_COL_TO_PIXEL_X (f, pix_x),
1853 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1854 FRAME_COLUMN_WIDTH (f) - 1,
1855 FRAME_LINE_HEIGHT (f) - 1);
1856
1857 if (!noclip)
1858 {
1859 if (pix_x < 0)
1860 pix_x = 0;
1861 else if (pix_x > FRAME_TOTAL_COLS (f))
1862 pix_x = FRAME_TOTAL_COLS (f);
1863
1864 if (pix_y < 0)
1865 pix_y = 0;
1866 else if (pix_y > FRAME_LINES (f))
1867 pix_y = FRAME_LINES (f);
1868 }
1869 }
1870 #endif
1871
1872 *x = pix_x;
1873 *y = pix_y;
1874 }
1875
1876
1877 /* Find the glyph under window-relative coordinates X/Y in window W.
1878 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1879 strings. Return in *HPOS and *VPOS the row and column number of
1880 the glyph found. Return in *AREA the glyph area containing X.
1881 Value is a pointer to the glyph found or null if X/Y is not on
1882 text, or we can't tell because W's current matrix is not up to
1883 date. */
1884
1885 static struct glyph *
1886 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1887 int *dx, int *dy, int *area)
1888 {
1889 struct glyph *glyph, *end;
1890 struct glyph_row *row = NULL;
1891 int x0, i;
1892
1893 /* Find row containing Y. Give up if some row is not enabled. */
1894 for (i = 0; i < w->current_matrix->nrows; ++i)
1895 {
1896 row = MATRIX_ROW (w->current_matrix, i);
1897 if (!row->enabled_p)
1898 return NULL;
1899 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1900 break;
1901 }
1902
1903 *vpos = i;
1904 *hpos = 0;
1905
1906 /* Give up if Y is not in the window. */
1907 if (i == w->current_matrix->nrows)
1908 return NULL;
1909
1910 /* Get the glyph area containing X. */
1911 if (w->pseudo_window_p)
1912 {
1913 *area = TEXT_AREA;
1914 x0 = 0;
1915 }
1916 else
1917 {
1918 if (x < window_box_left_offset (w, TEXT_AREA))
1919 {
1920 *area = LEFT_MARGIN_AREA;
1921 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1922 }
1923 else if (x < window_box_right_offset (w, TEXT_AREA))
1924 {
1925 *area = TEXT_AREA;
1926 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1927 }
1928 else
1929 {
1930 *area = RIGHT_MARGIN_AREA;
1931 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1932 }
1933 }
1934
1935 /* Find glyph containing X. */
1936 glyph = row->glyphs[*area];
1937 end = glyph + row->used[*area];
1938 x -= x0;
1939 while (glyph < end && x >= glyph->pixel_width)
1940 {
1941 x -= glyph->pixel_width;
1942 ++glyph;
1943 }
1944
1945 if (glyph == end)
1946 return NULL;
1947
1948 if (dx)
1949 {
1950 *dx = x;
1951 *dy = y - (row->y + row->ascent - glyph->ascent);
1952 }
1953
1954 *hpos = glyph - row->glyphs[*area];
1955 return glyph;
1956 }
1957
1958 /* Convert frame-relative x/y to coordinates relative to window W.
1959 Takes pseudo-windows into account. */
1960
1961 static void
1962 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1963 {
1964 if (w->pseudo_window_p)
1965 {
1966 /* A pseudo-window is always full-width, and starts at the
1967 left edge of the frame, plus a frame border. */
1968 struct frame *f = XFRAME (w->frame);
1969 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1970 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1971 }
1972 else
1973 {
1974 *x -= WINDOW_LEFT_EDGE_X (w);
1975 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1976 }
1977 }
1978
1979 #ifdef HAVE_WINDOW_SYSTEM
1980
1981 /* EXPORT:
1982 Return in RECTS[] at most N clipping rectangles for glyph string S.
1983 Return the number of stored rectangles. */
1984
1985 int
1986 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1987 {
1988 XRectangle r;
1989
1990 if (n <= 0)
1991 return 0;
1992
1993 if (s->row->full_width_p)
1994 {
1995 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1996 r.x = WINDOW_LEFT_EDGE_X (s->w);
1997 r.width = WINDOW_TOTAL_WIDTH (s->w);
1998
1999 /* Unless displaying a mode or menu bar line, which are always
2000 fully visible, clip to the visible part of the row. */
2001 if (s->w->pseudo_window_p)
2002 r.height = s->row->visible_height;
2003 else
2004 r.height = s->height;
2005 }
2006 else
2007 {
2008 /* This is a text line that may be partially visible. */
2009 r.x = window_box_left (s->w, s->area);
2010 r.width = window_box_width (s->w, s->area);
2011 r.height = s->row->visible_height;
2012 }
2013
2014 if (s->clip_head)
2015 if (r.x < s->clip_head->x)
2016 {
2017 if (r.width >= s->clip_head->x - r.x)
2018 r.width -= s->clip_head->x - r.x;
2019 else
2020 r.width = 0;
2021 r.x = s->clip_head->x;
2022 }
2023 if (s->clip_tail)
2024 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2025 {
2026 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2027 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2028 else
2029 r.width = 0;
2030 }
2031
2032 /* If S draws overlapping rows, it's sufficient to use the top and
2033 bottom of the window for clipping because this glyph string
2034 intentionally draws over other lines. */
2035 if (s->for_overlaps)
2036 {
2037 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2038 r.height = window_text_bottom_y (s->w) - r.y;
2039
2040 /* Alas, the above simple strategy does not work for the
2041 environments with anti-aliased text: if the same text is
2042 drawn onto the same place multiple times, it gets thicker.
2043 If the overlap we are processing is for the erased cursor, we
2044 take the intersection with the rectangle of the cursor. */
2045 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2046 {
2047 XRectangle rc, r_save = r;
2048
2049 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2050 rc.y = s->w->phys_cursor.y;
2051 rc.width = s->w->phys_cursor_width;
2052 rc.height = s->w->phys_cursor_height;
2053
2054 x_intersect_rectangles (&r_save, &rc, &r);
2055 }
2056 }
2057 else
2058 {
2059 /* Don't use S->y for clipping because it doesn't take partially
2060 visible lines into account. For example, it can be negative for
2061 partially visible lines at the top of a window. */
2062 if (!s->row->full_width_p
2063 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2064 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2065 else
2066 r.y = max (0, s->row->y);
2067 }
2068
2069 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2070
2071 /* If drawing the cursor, don't let glyph draw outside its
2072 advertised boundaries. Cleartype does this under some circumstances. */
2073 if (s->hl == DRAW_CURSOR)
2074 {
2075 struct glyph *glyph = s->first_glyph;
2076 int height, max_y;
2077
2078 if (s->x > r.x)
2079 {
2080 r.width -= s->x - r.x;
2081 r.x = s->x;
2082 }
2083 r.width = min (r.width, glyph->pixel_width);
2084
2085 /* If r.y is below window bottom, ensure that we still see a cursor. */
2086 height = min (glyph->ascent + glyph->descent,
2087 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2088 max_y = window_text_bottom_y (s->w) - height;
2089 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2090 if (s->ybase - glyph->ascent > max_y)
2091 {
2092 r.y = max_y;
2093 r.height = height;
2094 }
2095 else
2096 {
2097 /* Don't draw cursor glyph taller than our actual glyph. */
2098 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2099 if (height < r.height)
2100 {
2101 max_y = r.y + r.height;
2102 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2103 r.height = min (max_y - r.y, height);
2104 }
2105 }
2106 }
2107
2108 if (s->row->clip)
2109 {
2110 XRectangle r_save = r;
2111
2112 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2113 r.width = 0;
2114 }
2115
2116 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2117 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2118 {
2119 #ifdef CONVERT_FROM_XRECT
2120 CONVERT_FROM_XRECT (r, *rects);
2121 #else
2122 *rects = r;
2123 #endif
2124 return 1;
2125 }
2126 else
2127 {
2128 /* If we are processing overlapping and allowed to return
2129 multiple clipping rectangles, we exclude the row of the glyph
2130 string from the clipping rectangle. This is to avoid drawing
2131 the same text on the environment with anti-aliasing. */
2132 #ifdef CONVERT_FROM_XRECT
2133 XRectangle rs[2];
2134 #else
2135 XRectangle *rs = rects;
2136 #endif
2137 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2138
2139 if (s->for_overlaps & OVERLAPS_PRED)
2140 {
2141 rs[i] = r;
2142 if (r.y + r.height > row_y)
2143 {
2144 if (r.y < row_y)
2145 rs[i].height = row_y - r.y;
2146 else
2147 rs[i].height = 0;
2148 }
2149 i++;
2150 }
2151 if (s->for_overlaps & OVERLAPS_SUCC)
2152 {
2153 rs[i] = r;
2154 if (r.y < row_y + s->row->visible_height)
2155 {
2156 if (r.y + r.height > row_y + s->row->visible_height)
2157 {
2158 rs[i].y = row_y + s->row->visible_height;
2159 rs[i].height = r.y + r.height - rs[i].y;
2160 }
2161 else
2162 rs[i].height = 0;
2163 }
2164 i++;
2165 }
2166
2167 n = i;
2168 #ifdef CONVERT_FROM_XRECT
2169 for (i = 0; i < n; i++)
2170 CONVERT_FROM_XRECT (rs[i], rects[i]);
2171 #endif
2172 return n;
2173 }
2174 }
2175
2176 /* EXPORT:
2177 Return in *NR the clipping rectangle for glyph string S. */
2178
2179 void
2180 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2181 {
2182 get_glyph_string_clip_rects (s, nr, 1);
2183 }
2184
2185
2186 /* EXPORT:
2187 Return the position and height of the phys cursor in window W.
2188 Set w->phys_cursor_width to width of phys cursor.
2189 */
2190
2191 void
2192 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2193 struct glyph *glyph, int *xp, int *yp, int *heightp)
2194 {
2195 struct frame *f = XFRAME (WINDOW_FRAME (w));
2196 int x, y, wd, h, h0, y0;
2197
2198 /* Compute the width of the rectangle to draw. If on a stretch
2199 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2200 rectangle as wide as the glyph, but use a canonical character
2201 width instead. */
2202 wd = glyph->pixel_width - 1;
2203 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2204 wd++; /* Why? */
2205 #endif
2206
2207 x = w->phys_cursor.x;
2208 if (x < 0)
2209 {
2210 wd += x;
2211 x = 0;
2212 }
2213
2214 if (glyph->type == STRETCH_GLYPH
2215 && !x_stretch_cursor_p)
2216 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2217 w->phys_cursor_width = wd;
2218
2219 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2220
2221 /* If y is below window bottom, ensure that we still see a cursor. */
2222 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2223
2224 h = max (h0, glyph->ascent + glyph->descent);
2225 h0 = min (h0, glyph->ascent + glyph->descent);
2226
2227 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2228 if (y < y0)
2229 {
2230 h = max (h - (y0 - y) + 1, h0);
2231 y = y0 - 1;
2232 }
2233 else
2234 {
2235 y0 = window_text_bottom_y (w) - h0;
2236 if (y > y0)
2237 {
2238 h += y - y0;
2239 y = y0;
2240 }
2241 }
2242
2243 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2244 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2245 *heightp = h;
2246 }
2247
2248 /*
2249 * Remember which glyph the mouse is over.
2250 */
2251
2252 void
2253 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2254 {
2255 Lisp_Object window;
2256 struct window *w;
2257 struct glyph_row *r, *gr, *end_row;
2258 enum window_part part;
2259 enum glyph_row_area area;
2260 int x, y, width, height;
2261
2262 /* Try to determine frame pixel position and size of the glyph under
2263 frame pixel coordinates X/Y on frame F. */
2264
2265 if (!f->glyphs_initialized_p
2266 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2267 NILP (window)))
2268 {
2269 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2270 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2271 goto virtual_glyph;
2272 }
2273
2274 w = XWINDOW (window);
2275 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2276 height = WINDOW_FRAME_LINE_HEIGHT (w);
2277
2278 x = window_relative_x_coord (w, part, gx);
2279 y = gy - WINDOW_TOP_EDGE_Y (w);
2280
2281 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2282 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2283
2284 if (w->pseudo_window_p)
2285 {
2286 area = TEXT_AREA;
2287 part = ON_MODE_LINE; /* Don't adjust margin. */
2288 goto text_glyph;
2289 }
2290
2291 switch (part)
2292 {
2293 case ON_LEFT_MARGIN:
2294 area = LEFT_MARGIN_AREA;
2295 goto text_glyph;
2296
2297 case ON_RIGHT_MARGIN:
2298 area = RIGHT_MARGIN_AREA;
2299 goto text_glyph;
2300
2301 case ON_HEADER_LINE:
2302 case ON_MODE_LINE:
2303 gr = (part == ON_HEADER_LINE
2304 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2305 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2306 gy = gr->y;
2307 area = TEXT_AREA;
2308 goto text_glyph_row_found;
2309
2310 case ON_TEXT:
2311 area = TEXT_AREA;
2312
2313 text_glyph:
2314 gr = 0; gy = 0;
2315 for (; r <= end_row && r->enabled_p; ++r)
2316 if (r->y + r->height > y)
2317 {
2318 gr = r; gy = r->y;
2319 break;
2320 }
2321
2322 text_glyph_row_found:
2323 if (gr && gy <= y)
2324 {
2325 struct glyph *g = gr->glyphs[area];
2326 struct glyph *end = g + gr->used[area];
2327
2328 height = gr->height;
2329 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2330 if (gx + g->pixel_width > x)
2331 break;
2332
2333 if (g < end)
2334 {
2335 if (g->type == IMAGE_GLYPH)
2336 {
2337 /* Don't remember when mouse is over image, as
2338 image may have hot-spots. */
2339 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2340 return;
2341 }
2342 width = g->pixel_width;
2343 }
2344 else
2345 {
2346 /* Use nominal char spacing at end of line. */
2347 x -= gx;
2348 gx += (x / width) * width;
2349 }
2350
2351 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2352 gx += window_box_left_offset (w, area);
2353 }
2354 else
2355 {
2356 /* Use nominal line height at end of window. */
2357 gx = (x / width) * width;
2358 y -= gy;
2359 gy += (y / height) * height;
2360 }
2361 break;
2362
2363 case ON_LEFT_FRINGE:
2364 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2365 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2366 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2367 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2368 goto row_glyph;
2369
2370 case ON_RIGHT_FRINGE:
2371 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2372 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2373 : window_box_right_offset (w, TEXT_AREA));
2374 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2375 goto row_glyph;
2376
2377 case ON_SCROLL_BAR:
2378 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2379 ? 0
2380 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2381 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2382 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2383 : 0)));
2384 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2385
2386 row_glyph:
2387 gr = 0, gy = 0;
2388 for (; r <= end_row && r->enabled_p; ++r)
2389 if (r->y + r->height > y)
2390 {
2391 gr = r; gy = r->y;
2392 break;
2393 }
2394
2395 if (gr && gy <= y)
2396 height = gr->height;
2397 else
2398 {
2399 /* Use nominal line height at end of window. */
2400 y -= gy;
2401 gy += (y / height) * height;
2402 }
2403 break;
2404
2405 default:
2406 ;
2407 virtual_glyph:
2408 /* If there is no glyph under the mouse, then we divide the screen
2409 into a grid of the smallest glyph in the frame, and use that
2410 as our "glyph". */
2411
2412 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2413 round down even for negative values. */
2414 if (gx < 0)
2415 gx -= width - 1;
2416 if (gy < 0)
2417 gy -= height - 1;
2418
2419 gx = (gx / width) * width;
2420 gy = (gy / height) * height;
2421
2422 goto store_rect;
2423 }
2424
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if 0
2433 #if HAVE_X_WINDOWS
2434 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2435 f->output_data.x->normal_gc,
2436 gx, gy, width, height);
2437 #endif
2438 #endif
2439 }
2440
2441
2442 #endif /* HAVE_WINDOW_SYSTEM */
2443
2444 static void
2445 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2446 {
2447 eassert (w);
2448 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2449 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2450 w->window_end_vpos
2451 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2452 }
2453
2454 /***********************************************************************
2455 Lisp form evaluation
2456 ***********************************************************************/
2457
2458 /* Error handler for safe_eval and safe_call. */
2459
2460 static Lisp_Object
2461 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2462 {
2463 add_to_log ("Error during redisplay: %S signaled %S",
2464 Flist (nargs, args), arg);
2465 return Qnil;
2466 }
2467
2468 /* Call function FUNC with the rest of NARGS - 1 arguments
2469 following. Return the result, or nil if something went
2470 wrong. Prevent redisplay during the evaluation. */
2471
2472 Lisp_Object
2473 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2474 {
2475 Lisp_Object val;
2476
2477 if (inhibit_eval_during_redisplay)
2478 val = Qnil;
2479 else
2480 {
2481 va_list ap;
2482 ptrdiff_t i;
2483 ptrdiff_t count = SPECPDL_INDEX ();
2484 struct gcpro gcpro1;
2485 Lisp_Object *args = alloca (nargs * word_size);
2486
2487 args[0] = func;
2488 va_start (ap, func);
2489 for (i = 1; i < nargs; i++)
2490 args[i] = va_arg (ap, Lisp_Object);
2491 va_end (ap);
2492
2493 GCPRO1 (args[0]);
2494 gcpro1.nvars = nargs;
2495 specbind (Qinhibit_redisplay, Qt);
2496 /* Use Qt to ensure debugger does not run,
2497 so there is no possibility of wanting to redisplay. */
2498 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2499 safe_eval_handler);
2500 UNGCPRO;
2501 val = unbind_to (count, val);
2502 }
2503
2504 return val;
2505 }
2506
2507
2508 /* Call function FN with one argument ARG.
2509 Return the result, or nil if something went wrong. */
2510
2511 Lisp_Object
2512 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2513 {
2514 return safe_call (2, fn, arg);
2515 }
2516
2517 static Lisp_Object Qeval;
2518
2519 Lisp_Object
2520 safe_eval (Lisp_Object sexpr)
2521 {
2522 return safe_call1 (Qeval, sexpr);
2523 }
2524
2525 /* Call function FN with two arguments ARG1 and ARG2.
2526 Return the result, or nil if something went wrong. */
2527
2528 Lisp_Object
2529 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2530 {
2531 return safe_call (3, fn, arg1, arg2);
2532 }
2533
2534
2535 \f
2536 /***********************************************************************
2537 Debugging
2538 ***********************************************************************/
2539
2540 #if 0
2541
2542 /* Define CHECK_IT to perform sanity checks on iterators.
2543 This is for debugging. It is too slow to do unconditionally. */
2544
2545 static void
2546 check_it (struct it *it)
2547 {
2548 if (it->method == GET_FROM_STRING)
2549 {
2550 eassert (STRINGP (it->string));
2551 eassert (IT_STRING_CHARPOS (*it) >= 0);
2552 }
2553 else
2554 {
2555 eassert (IT_STRING_CHARPOS (*it) < 0);
2556 if (it->method == GET_FROM_BUFFER)
2557 {
2558 /* Check that character and byte positions agree. */
2559 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2560 }
2561 }
2562
2563 if (it->dpvec)
2564 eassert (it->current.dpvec_index >= 0);
2565 else
2566 eassert (it->current.dpvec_index < 0);
2567 }
2568
2569 #define CHECK_IT(IT) check_it ((IT))
2570
2571 #else /* not 0 */
2572
2573 #define CHECK_IT(IT) (void) 0
2574
2575 #endif /* not 0 */
2576
2577
2578 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2579
2580 /* Check that the window end of window W is what we expect it
2581 to be---the last row in the current matrix displaying text. */
2582
2583 static void
2584 check_window_end (struct window *w)
2585 {
2586 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2587 {
2588 struct glyph_row *row;
2589 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2590 !row->enabled_p
2591 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2592 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2593 }
2594 }
2595
2596 #define CHECK_WINDOW_END(W) check_window_end ((W))
2597
2598 #else
2599
2600 #define CHECK_WINDOW_END(W) (void) 0
2601
2602 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2603
2604 /* Return mark position if current buffer has the region of non-zero length,
2605 or -1 otherwise. */
2606
2607 static ptrdiff_t
2608 markpos_of_region (void)
2609 {
2610 if (!NILP (Vtransient_mark_mode)
2611 && !NILP (BVAR (current_buffer, mark_active))
2612 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2613 {
2614 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2615
2616 if (markpos != PT)
2617 return markpos;
2618 }
2619 return -1;
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 ptrdiff_t markpos;
2651 enum face_id remapped_base_face_id = base_face_id;
2652
2653 /* Some precondition checks. */
2654 eassert (w != NULL && it != NULL);
2655 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2656 && charpos <= ZV));
2657
2658 /* If face attributes have been changed since the last redisplay,
2659 free realized faces now because they depend on face definitions
2660 that might have changed. Don't free faces while there might be
2661 desired matrices pending which reference these faces. */
2662 if (face_change_count && !inhibit_free_realized_faces)
2663 {
2664 face_change_count = 0;
2665 free_all_realized_faces (Qnil);
2666 }
2667
2668 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2669 if (! NILP (Vface_remapping_alist))
2670 remapped_base_face_id
2671 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2672
2673 /* Use one of the mode line rows of W's desired matrix if
2674 appropriate. */
2675 if (row == NULL)
2676 {
2677 if (base_face_id == MODE_LINE_FACE_ID
2678 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2679 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2680 else if (base_face_id == HEADER_LINE_FACE_ID)
2681 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2682 }
2683
2684 /* Clear IT. */
2685 memset (it, 0, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 it->string = Qnil;
2690 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2691 it->paragraph_embedding = L2R;
2692 it->bidi_it.string.lstring = Qnil;
2693 it->bidi_it.string.s = NULL;
2694 it->bidi_it.string.bufpos = 0;
2695 it->bidi_it.w = w;
2696
2697 /* The window in which we iterate over current_buffer: */
2698 XSETWINDOW (it->window, w);
2699 it->w = w;
2700 it->f = XFRAME (w->frame);
2701
2702 it->cmp_it.id = -1;
2703
2704 /* Extra space between lines (on window systems only). */
2705 if (base_face_id == DEFAULT_FACE_ID
2706 && FRAME_WINDOW_P (it->f))
2707 {
2708 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2709 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2710 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2711 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2712 * FRAME_LINE_HEIGHT (it->f));
2713 else if (it->f->extra_line_spacing > 0)
2714 it->extra_line_spacing = it->f->extra_line_spacing;
2715 it->max_extra_line_spacing = 0;
2716 }
2717
2718 /* If realized faces have been removed, e.g. because of face
2719 attribute changes of named faces, recompute them. When running
2720 in batch mode, the face cache of the initial frame is null. If
2721 we happen to get called, make a dummy face cache. */
2722 if (FRAME_FACE_CACHE (it->f) == NULL)
2723 init_frame_faces (it->f);
2724 if (FRAME_FACE_CACHE (it->f)->used == 0)
2725 recompute_basic_faces (it->f);
2726
2727 /* Current value of the `slice', `space-width', and 'height' properties. */
2728 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2729 it->space_width = Qnil;
2730 it->font_height = Qnil;
2731 it->override_ascent = -1;
2732
2733 /* Are control characters displayed as `^C'? */
2734 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2735
2736 /* -1 means everything between a CR and the following line end
2737 is invisible. >0 means lines indented more than this value are
2738 invisible. */
2739 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2740 ? (clip_to_bounds
2741 (-1, XINT (BVAR (current_buffer, selective_display)),
2742 PTRDIFF_MAX))
2743 : (!NILP (BVAR (current_buffer, selective_display))
2744 ? -1 : 0));
2745 it->selective_display_ellipsis_p
2746 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2747
2748 /* Display table to use. */
2749 it->dp = window_display_table (w);
2750
2751 /* Are multibyte characters enabled in current_buffer? */
2752 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2753
2754 /* If visible region is of non-zero length, set IT->region_beg_charpos
2755 and IT->region_end_charpos to the start and end of a visible region
2756 in window IT->w. Set both to -1 to indicate no region. */
2757 markpos = markpos_of_region ();
2758 if (markpos >= 0
2759 /* Maybe highlight only in selected window. */
2760 && (/* Either show region everywhere. */
2761 highlight_nonselected_windows
2762 /* Or show region in the selected window. */
2763 || w == XWINDOW (selected_window)
2764 /* Or show the region if we are in the mini-buffer and W is
2765 the window the mini-buffer refers to. */
2766 || (MINI_WINDOW_P (XWINDOW (selected_window))
2767 && WINDOWP (minibuf_selected_window)
2768 && w == XWINDOW (minibuf_selected_window))))
2769 {
2770 it->region_beg_charpos = min (PT, markpos);
2771 it->region_end_charpos = max (PT, markpos);
2772 }
2773 else
2774 it->region_beg_charpos = it->region_end_charpos = -1;
2775
2776 /* Get the position at which the redisplay_end_trigger hook should
2777 be run, if it is to be run at all. */
2778 if (MARKERP (w->redisplay_end_trigger)
2779 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2780 it->redisplay_end_trigger_charpos
2781 = marker_position (w->redisplay_end_trigger);
2782 else if (INTEGERP (w->redisplay_end_trigger))
2783 it->redisplay_end_trigger_charpos =
2784 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2785
2786 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2787
2788 /* Are lines in the display truncated? */
2789 if (base_face_id != DEFAULT_FACE_ID
2790 || it->w->hscroll
2791 || (! WINDOW_FULL_WIDTH_P (it->w)
2792 && ((!NILP (Vtruncate_partial_width_windows)
2793 && !INTEGERP (Vtruncate_partial_width_windows))
2794 || (INTEGERP (Vtruncate_partial_width_windows)
2795 && (WINDOW_TOTAL_COLS (it->w)
2796 < XINT (Vtruncate_partial_width_windows))))))
2797 it->line_wrap = TRUNCATE;
2798 else if (NILP (BVAR (current_buffer, truncate_lines)))
2799 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2800 ? WINDOW_WRAP : WORD_WRAP;
2801 else
2802 it->line_wrap = TRUNCATE;
2803
2804 /* Get dimensions of truncation and continuation glyphs. These are
2805 displayed as fringe bitmaps under X, but we need them for such
2806 frames when the fringes are turned off. But leave the dimensions
2807 zero for tooltip frames, as these glyphs look ugly there and also
2808 sabotage calculations of tooltip dimensions in x-show-tip. */
2809 #ifdef HAVE_WINDOW_SYSTEM
2810 if (!(FRAME_WINDOW_P (it->f)
2811 && FRAMEP (tip_frame)
2812 && it->f == XFRAME (tip_frame)))
2813 #endif
2814 {
2815 if (it->line_wrap == TRUNCATE)
2816 {
2817 /* We will need the truncation glyph. */
2818 eassert (it->glyph_row == NULL);
2819 produce_special_glyphs (it, IT_TRUNCATION);
2820 it->truncation_pixel_width = it->pixel_width;
2821 }
2822 else
2823 {
2824 /* We will need the continuation glyph. */
2825 eassert (it->glyph_row == NULL);
2826 produce_special_glyphs (it, IT_CONTINUATION);
2827 it->continuation_pixel_width = it->pixel_width;
2828 }
2829 }
2830
2831 /* Reset these values to zero because the produce_special_glyphs
2832 above has changed them. */
2833 it->pixel_width = it->ascent = it->descent = 0;
2834 it->phys_ascent = it->phys_descent = 0;
2835
2836 /* Set this after getting the dimensions of truncation and
2837 continuation glyphs, so that we don't produce glyphs when calling
2838 produce_special_glyphs, above. */
2839 it->glyph_row = row;
2840 it->area = TEXT_AREA;
2841
2842 /* Forget any previous info about this row being reversed. */
2843 if (it->glyph_row)
2844 it->glyph_row->reversed_p = 0;
2845
2846 /* Get the dimensions of the display area. The display area
2847 consists of the visible window area plus a horizontally scrolled
2848 part to the left of the window. All x-values are relative to the
2849 start of this total display area. */
2850 if (base_face_id != DEFAULT_FACE_ID)
2851 {
2852 /* Mode lines, menu bar in terminal frames. */
2853 it->first_visible_x = 0;
2854 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2855 }
2856 else
2857 {
2858 it->first_visible_x =
2859 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2860 it->last_visible_x = (it->first_visible_x
2861 + window_box_width (w, TEXT_AREA));
2862
2863 /* If we truncate lines, leave room for the truncation glyph(s) at
2864 the right margin. Otherwise, leave room for the continuation
2865 glyph(s). Done only if the window has no fringes. Since we
2866 don't know at this point whether there will be any R2L lines in
2867 the window, we reserve space for truncation/continuation glyphs
2868 even if only one of the fringes is absent. */
2869 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2870 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2871 {
2872 if (it->line_wrap == TRUNCATE)
2873 it->last_visible_x -= it->truncation_pixel_width;
2874 else
2875 it->last_visible_x -= it->continuation_pixel_width;
2876 }
2877
2878 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2879 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2880 }
2881
2882 /* Leave room for a border glyph. */
2883 if (!FRAME_WINDOW_P (it->f)
2884 && !WINDOW_RIGHTMOST_P (it->w))
2885 it->last_visible_x -= 1;
2886
2887 it->last_visible_y = window_text_bottom_y (w);
2888
2889 /* For mode lines and alike, arrange for the first glyph having a
2890 left box line if the face specifies a box. */
2891 if (base_face_id != DEFAULT_FACE_ID)
2892 {
2893 struct face *face;
2894
2895 it->face_id = remapped_base_face_id;
2896
2897 /* If we have a boxed mode line, make the first character appear
2898 with a left box line. */
2899 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2900 if (face->box != FACE_NO_BOX)
2901 it->start_of_box_run_p = 1;
2902 }
2903
2904 /* If a buffer position was specified, set the iterator there,
2905 getting overlays and face properties from that position. */
2906 if (charpos >= BUF_BEG (current_buffer))
2907 {
2908 it->end_charpos = ZV;
2909 eassert (charpos == BYTE_TO_CHAR (bytepos));
2910 IT_CHARPOS (*it) = charpos;
2911 IT_BYTEPOS (*it) = bytepos;
2912
2913 /* We will rely on `reseat' to set this up properly, via
2914 handle_face_prop. */
2915 it->face_id = it->base_face_id;
2916
2917 it->start = it->current;
2918 /* Do we need to reorder bidirectional text? Not if this is a
2919 unibyte buffer: by definition, none of the single-byte
2920 characters are strong R2L, so no reordering is needed. And
2921 bidi.c doesn't support unibyte buffers anyway. Also, don't
2922 reorder while we are loading loadup.el, since the tables of
2923 character properties needed for reordering are not yet
2924 available. */
2925 it->bidi_p =
2926 NILP (Vpurify_flag)
2927 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2928 && it->multibyte_p;
2929
2930 /* If we are to reorder bidirectional text, init the bidi
2931 iterator. */
2932 if (it->bidi_p)
2933 {
2934 /* Note the paragraph direction that this buffer wants to
2935 use. */
2936 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2937 Qleft_to_right))
2938 it->paragraph_embedding = L2R;
2939 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2940 Qright_to_left))
2941 it->paragraph_embedding = R2L;
2942 else
2943 it->paragraph_embedding = NEUTRAL_DIR;
2944 bidi_unshelve_cache (NULL, 0);
2945 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2946 &it->bidi_it);
2947 }
2948
2949 /* Compute faces etc. */
2950 reseat (it, it->current.pos, 1);
2951 }
2952
2953 CHECK_IT (it);
2954 }
2955
2956
2957 /* Initialize IT for the display of window W with window start POS. */
2958
2959 void
2960 start_display (struct it *it, struct window *w, struct text_pos pos)
2961 {
2962 struct glyph_row *row;
2963 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2964
2965 row = w->desired_matrix->rows + first_vpos;
2966 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2967 it->first_vpos = first_vpos;
2968
2969 /* Don't reseat to previous visible line start if current start
2970 position is in a string or image. */
2971 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2972 {
2973 int start_at_line_beg_p;
2974 int first_y = it->current_y;
2975
2976 /* If window start is not at a line start, skip forward to POS to
2977 get the correct continuation lines width. */
2978 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2979 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2980 if (!start_at_line_beg_p)
2981 {
2982 int new_x;
2983
2984 reseat_at_previous_visible_line_start (it);
2985 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2986
2987 new_x = it->current_x + it->pixel_width;
2988
2989 /* If lines are continued, this line may end in the middle
2990 of a multi-glyph character (e.g. a control character
2991 displayed as \003, or in the middle of an overlay
2992 string). In this case move_it_to above will not have
2993 taken us to the start of the continuation line but to the
2994 end of the continued line. */
2995 if (it->current_x > 0
2996 && it->line_wrap != TRUNCATE /* Lines are continued. */
2997 && (/* And glyph doesn't fit on the line. */
2998 new_x > it->last_visible_x
2999 /* Or it fits exactly and we're on a window
3000 system frame. */
3001 || (new_x == it->last_visible_x
3002 && FRAME_WINDOW_P (it->f)
3003 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3004 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3005 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3006 {
3007 if ((it->current.dpvec_index >= 0
3008 || it->current.overlay_string_index >= 0)
3009 /* If we are on a newline from a display vector or
3010 overlay string, then we are already at the end of
3011 a screen line; no need to go to the next line in
3012 that case, as this line is not really continued.
3013 (If we do go to the next line, C-e will not DTRT.) */
3014 && it->c != '\n')
3015 {
3016 set_iterator_to_next (it, 1);
3017 move_it_in_display_line_to (it, -1, -1, 0);
3018 }
3019
3020 it->continuation_lines_width += it->current_x;
3021 }
3022 /* If the character at POS is displayed via a display
3023 vector, move_it_to above stops at the final glyph of
3024 IT->dpvec. To make the caller redisplay that character
3025 again (a.k.a. start at POS), we need to reset the
3026 dpvec_index to the beginning of IT->dpvec. */
3027 else if (it->current.dpvec_index >= 0)
3028 it->current.dpvec_index = 0;
3029
3030 /* We're starting a new display line, not affected by the
3031 height of the continued line, so clear the appropriate
3032 fields in the iterator structure. */
3033 it->max_ascent = it->max_descent = 0;
3034 it->max_phys_ascent = it->max_phys_descent = 0;
3035
3036 it->current_y = first_y;
3037 it->vpos = 0;
3038 it->current_x = it->hpos = 0;
3039 }
3040 }
3041 }
3042
3043
3044 /* Return 1 if POS is a position in ellipses displayed for invisible
3045 text. W is the window we display, for text property lookup. */
3046
3047 static int
3048 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3049 {
3050 Lisp_Object prop, window;
3051 int ellipses_p = 0;
3052 ptrdiff_t charpos = CHARPOS (pos->pos);
3053
3054 /* If POS specifies a position in a display vector, this might
3055 be for an ellipsis displayed for invisible text. We won't
3056 get the iterator set up for delivering that ellipsis unless
3057 we make sure that it gets aware of the invisible text. */
3058 if (pos->dpvec_index >= 0
3059 && pos->overlay_string_index < 0
3060 && CHARPOS (pos->string_pos) < 0
3061 && charpos > BEGV
3062 && (XSETWINDOW (window, w),
3063 prop = Fget_char_property (make_number (charpos),
3064 Qinvisible, window),
3065 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3066 {
3067 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3068 window);
3069 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3070 }
3071
3072 return ellipses_p;
3073 }
3074
3075
3076 /* Initialize IT for stepping through current_buffer in window W,
3077 starting at position POS that includes overlay string and display
3078 vector/ control character translation position information. Value
3079 is zero if there are overlay strings with newlines at POS. */
3080
3081 static int
3082 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3083 {
3084 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3085 int i, overlay_strings_with_newlines = 0;
3086
3087 /* If POS specifies a position in a display vector, this might
3088 be for an ellipsis displayed for invisible text. We won't
3089 get the iterator set up for delivering that ellipsis unless
3090 we make sure that it gets aware of the invisible text. */
3091 if (in_ellipses_for_invisible_text_p (pos, w))
3092 {
3093 --charpos;
3094 bytepos = 0;
3095 }
3096
3097 /* Keep in mind: the call to reseat in init_iterator skips invisible
3098 text, so we might end up at a position different from POS. This
3099 is only a problem when POS is a row start after a newline and an
3100 overlay starts there with an after-string, and the overlay has an
3101 invisible property. Since we don't skip invisible text in
3102 display_line and elsewhere immediately after consuming the
3103 newline before the row start, such a POS will not be in a string,
3104 but the call to init_iterator below will move us to the
3105 after-string. */
3106 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3107
3108 /* This only scans the current chunk -- it should scan all chunks.
3109 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3110 to 16 in 22.1 to make this a lesser problem. */
3111 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3112 {
3113 const char *s = SSDATA (it->overlay_strings[i]);
3114 const char *e = s + SBYTES (it->overlay_strings[i]);
3115
3116 while (s < e && *s != '\n')
3117 ++s;
3118
3119 if (s < e)
3120 {
3121 overlay_strings_with_newlines = 1;
3122 break;
3123 }
3124 }
3125
3126 /* If position is within an overlay string, set up IT to the right
3127 overlay string. */
3128 if (pos->overlay_string_index >= 0)
3129 {
3130 int relative_index;
3131
3132 /* If the first overlay string happens to have a `display'
3133 property for an image, the iterator will be set up for that
3134 image, and we have to undo that setup first before we can
3135 correct the overlay string index. */
3136 if (it->method == GET_FROM_IMAGE)
3137 pop_it (it);
3138
3139 /* We already have the first chunk of overlay strings in
3140 IT->overlay_strings. Load more until the one for
3141 pos->overlay_string_index is in IT->overlay_strings. */
3142 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3143 {
3144 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3145 it->current.overlay_string_index = 0;
3146 while (n--)
3147 {
3148 load_overlay_strings (it, 0);
3149 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3150 }
3151 }
3152
3153 it->current.overlay_string_index = pos->overlay_string_index;
3154 relative_index = (it->current.overlay_string_index
3155 % OVERLAY_STRING_CHUNK_SIZE);
3156 it->string = it->overlay_strings[relative_index];
3157 eassert (STRINGP (it->string));
3158 it->current.string_pos = pos->string_pos;
3159 it->method = GET_FROM_STRING;
3160 it->end_charpos = SCHARS (it->string);
3161 /* Set up the bidi iterator for this overlay string. */
3162 if (it->bidi_p)
3163 {
3164 it->bidi_it.string.lstring = it->string;
3165 it->bidi_it.string.s = NULL;
3166 it->bidi_it.string.schars = SCHARS (it->string);
3167 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3168 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3169 it->bidi_it.string.unibyte = !it->multibyte_p;
3170 it->bidi_it.w = it->w;
3171 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3172 FRAME_WINDOW_P (it->f), &it->bidi_it);
3173
3174 /* Synchronize the state of the bidi iterator with
3175 pos->string_pos. For any string position other than
3176 zero, this will be done automagically when we resume
3177 iteration over the string and get_visually_first_element
3178 is called. But if string_pos is zero, and the string is
3179 to be reordered for display, we need to resync manually,
3180 since it could be that the iteration state recorded in
3181 pos ended at string_pos of 0 moving backwards in string. */
3182 if (CHARPOS (pos->string_pos) == 0)
3183 {
3184 get_visually_first_element (it);
3185 if (IT_STRING_CHARPOS (*it) != 0)
3186 do {
3187 /* Paranoia. */
3188 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3189 bidi_move_to_visually_next (&it->bidi_it);
3190 } while (it->bidi_it.charpos != 0);
3191 }
3192 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3193 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3194 }
3195 }
3196
3197 if (CHARPOS (pos->string_pos) >= 0)
3198 {
3199 /* Recorded position is not in an overlay string, but in another
3200 string. This can only be a string from a `display' property.
3201 IT should already be filled with that string. */
3202 it->current.string_pos = pos->string_pos;
3203 eassert (STRINGP (it->string));
3204 if (it->bidi_p)
3205 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3206 FRAME_WINDOW_P (it->f), &it->bidi_it);
3207 }
3208
3209 /* Restore position in display vector translations, control
3210 character translations or ellipses. */
3211 if (pos->dpvec_index >= 0)
3212 {
3213 if (it->dpvec == NULL)
3214 get_next_display_element (it);
3215 eassert (it->dpvec && it->current.dpvec_index == 0);
3216 it->current.dpvec_index = pos->dpvec_index;
3217 }
3218
3219 CHECK_IT (it);
3220 return !overlay_strings_with_newlines;
3221 }
3222
3223
3224 /* Initialize IT for stepping through current_buffer in window W
3225 starting at ROW->start. */
3226
3227 static void
3228 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3229 {
3230 init_from_display_pos (it, w, &row->start);
3231 it->start = row->start;
3232 it->continuation_lines_width = row->continuation_lines_width;
3233 CHECK_IT (it);
3234 }
3235
3236
3237 /* Initialize IT for stepping through current_buffer in window W
3238 starting in the line following ROW, i.e. starting at ROW->end.
3239 Value is zero if there are overlay strings with newlines at ROW's
3240 end position. */
3241
3242 static int
3243 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3244 {
3245 int success = 0;
3246
3247 if (init_from_display_pos (it, w, &row->end))
3248 {
3249 if (row->continued_p)
3250 it->continuation_lines_width
3251 = row->continuation_lines_width + row->pixel_width;
3252 CHECK_IT (it);
3253 success = 1;
3254 }
3255
3256 return success;
3257 }
3258
3259
3260
3261 \f
3262 /***********************************************************************
3263 Text properties
3264 ***********************************************************************/
3265
3266 /* Called when IT reaches IT->stop_charpos. Handle text property and
3267 overlay changes. Set IT->stop_charpos to the next position where
3268 to stop. */
3269
3270 static void
3271 handle_stop (struct it *it)
3272 {
3273 enum prop_handled handled;
3274 int handle_overlay_change_p;
3275 struct props *p;
3276
3277 it->dpvec = NULL;
3278 it->current.dpvec_index = -1;
3279 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3280 it->ignore_overlay_strings_at_pos_p = 0;
3281 it->ellipsis_p = 0;
3282
3283 /* Use face of preceding text for ellipsis (if invisible) */
3284 if (it->selective_display_ellipsis_p)
3285 it->saved_face_id = it->face_id;
3286
3287 do
3288 {
3289 handled = HANDLED_NORMALLY;
3290
3291 /* Call text property handlers. */
3292 for (p = it_props; p->handler; ++p)
3293 {
3294 handled = p->handler (it);
3295
3296 if (handled == HANDLED_RECOMPUTE_PROPS)
3297 break;
3298 else if (handled == HANDLED_RETURN)
3299 {
3300 /* We still want to show before and after strings from
3301 overlays even if the actual buffer text is replaced. */
3302 if (!handle_overlay_change_p
3303 || it->sp > 1
3304 /* Don't call get_overlay_strings_1 if we already
3305 have overlay strings loaded, because doing so
3306 will load them again and push the iterator state
3307 onto the stack one more time, which is not
3308 expected by the rest of the code that processes
3309 overlay strings. */
3310 || (it->current.overlay_string_index < 0
3311 ? !get_overlay_strings_1 (it, 0, 0)
3312 : 0))
3313 {
3314 if (it->ellipsis_p)
3315 setup_for_ellipsis (it, 0);
3316 /* When handling a display spec, we might load an
3317 empty string. In that case, discard it here. We
3318 used to discard it in handle_single_display_spec,
3319 but that causes get_overlay_strings_1, above, to
3320 ignore overlay strings that we must check. */
3321 if (STRINGP (it->string) && !SCHARS (it->string))
3322 pop_it (it);
3323 return;
3324 }
3325 else if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 else
3328 {
3329 it->ignore_overlay_strings_at_pos_p = 1;
3330 it->string_from_display_prop_p = 0;
3331 it->from_disp_prop_p = 0;
3332 handle_overlay_change_p = 0;
3333 }
3334 handled = HANDLED_RECOMPUTE_PROPS;
3335 break;
3336 }
3337 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3338 handle_overlay_change_p = 0;
3339 }
3340
3341 if (handled != HANDLED_RECOMPUTE_PROPS)
3342 {
3343 /* Don't check for overlay strings below when set to deliver
3344 characters from a display vector. */
3345 if (it->method == GET_FROM_DISPLAY_VECTOR)
3346 handle_overlay_change_p = 0;
3347
3348 /* Handle overlay changes.
3349 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3350 if it finds overlays. */
3351 if (handle_overlay_change_p)
3352 handled = handle_overlay_change (it);
3353 }
3354
3355 if (it->ellipsis_p)
3356 {
3357 setup_for_ellipsis (it, 0);
3358 break;
3359 }
3360 }
3361 while (handled == HANDLED_RECOMPUTE_PROPS);
3362
3363 /* Determine where to stop next. */
3364 if (handled == HANDLED_NORMALLY)
3365 compute_stop_pos (it);
3366 }
3367
3368
3369 /* Compute IT->stop_charpos from text property and overlay change
3370 information for IT's current position. */
3371
3372 static void
3373 compute_stop_pos (struct it *it)
3374 {
3375 register INTERVAL iv, next_iv;
3376 Lisp_Object object, limit, position;
3377 ptrdiff_t charpos, bytepos;
3378
3379 if (STRINGP (it->string))
3380 {
3381 /* Strings are usually short, so don't limit the search for
3382 properties. */
3383 it->stop_charpos = it->end_charpos;
3384 object = it->string;
3385 limit = Qnil;
3386 charpos = IT_STRING_CHARPOS (*it);
3387 bytepos = IT_STRING_BYTEPOS (*it);
3388 }
3389 else
3390 {
3391 ptrdiff_t pos;
3392
3393 /* If end_charpos is out of range for some reason, such as a
3394 misbehaving display function, rationalize it (Bug#5984). */
3395 if (it->end_charpos > ZV)
3396 it->end_charpos = ZV;
3397 it->stop_charpos = it->end_charpos;
3398
3399 /* If next overlay change is in front of the current stop pos
3400 (which is IT->end_charpos), stop there. Note: value of
3401 next_overlay_change is point-max if no overlay change
3402 follows. */
3403 charpos = IT_CHARPOS (*it);
3404 bytepos = IT_BYTEPOS (*it);
3405 pos = next_overlay_change (charpos);
3406 if (pos < it->stop_charpos)
3407 it->stop_charpos = pos;
3408
3409 /* If showing the region, we have to stop at the region
3410 start or end because the face might change there. */
3411 if (it->region_beg_charpos > 0)
3412 {
3413 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3414 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3415 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3416 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3417 }
3418
3419 /* Set up variables for computing the stop position from text
3420 property changes. */
3421 XSETBUFFER (object, current_buffer);
3422 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3423 }
3424
3425 /* Get the interval containing IT's position. Value is a null
3426 interval if there isn't such an interval. */
3427 position = make_number (charpos);
3428 iv = validate_interval_range (object, &position, &position, 0);
3429 if (iv)
3430 {
3431 Lisp_Object values_here[LAST_PROP_IDX];
3432 struct props *p;
3433
3434 /* Get properties here. */
3435 for (p = it_props; p->handler; ++p)
3436 values_here[p->idx] = textget (iv->plist, *p->name);
3437
3438 /* Look for an interval following iv that has different
3439 properties. */
3440 for (next_iv = next_interval (iv);
3441 (next_iv
3442 && (NILP (limit)
3443 || XFASTINT (limit) > next_iv->position));
3444 next_iv = next_interval (next_iv))
3445 {
3446 for (p = it_props; p->handler; ++p)
3447 {
3448 Lisp_Object new_value;
3449
3450 new_value = textget (next_iv->plist, *p->name);
3451 if (!EQ (values_here[p->idx], new_value))
3452 break;
3453 }
3454
3455 if (p->handler)
3456 break;
3457 }
3458
3459 if (next_iv)
3460 {
3461 if (INTEGERP (limit)
3462 && next_iv->position >= XFASTINT (limit))
3463 /* No text property change up to limit. */
3464 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3465 else
3466 /* Text properties change in next_iv. */
3467 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3468 }
3469 }
3470
3471 if (it->cmp_it.id < 0)
3472 {
3473 ptrdiff_t stoppos = it->end_charpos;
3474
3475 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3476 stoppos = -1;
3477 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3478 stoppos, it->string);
3479 }
3480
3481 eassert (STRINGP (it->string)
3482 || (it->stop_charpos >= BEGV
3483 && it->stop_charpos >= IT_CHARPOS (*it)));
3484 }
3485
3486
3487 /* Return the position of the next overlay change after POS in
3488 current_buffer. Value is point-max if no overlay change
3489 follows. This is like `next-overlay-change' but doesn't use
3490 xmalloc. */
3491
3492 static ptrdiff_t
3493 next_overlay_change (ptrdiff_t pos)
3494 {
3495 ptrdiff_t i, noverlays;
3496 ptrdiff_t endpos;
3497 Lisp_Object *overlays;
3498
3499 /* Get all overlays at the given position. */
3500 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3501
3502 /* If any of these overlays ends before endpos,
3503 use its ending point instead. */
3504 for (i = 0; i < noverlays; ++i)
3505 {
3506 Lisp_Object oend;
3507 ptrdiff_t oendpos;
3508
3509 oend = OVERLAY_END (overlays[i]);
3510 oendpos = OVERLAY_POSITION (oend);
3511 endpos = min (endpos, oendpos);
3512 }
3513
3514 return endpos;
3515 }
3516
3517 /* How many characters forward to search for a display property or
3518 display string. Searching too far forward makes the bidi display
3519 sluggish, especially in small windows. */
3520 #define MAX_DISP_SCAN 250
3521
3522 /* Return the character position of a display string at or after
3523 position specified by POSITION. If no display string exists at or
3524 after POSITION, return ZV. A display string is either an overlay
3525 with `display' property whose value is a string, or a `display'
3526 text property whose value is a string. STRING is data about the
3527 string to iterate; if STRING->lstring is nil, we are iterating a
3528 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3529 on a GUI frame. DISP_PROP is set to zero if we searched
3530 MAX_DISP_SCAN characters forward without finding any display
3531 strings, non-zero otherwise. It is set to 2 if the display string
3532 uses any kind of `(space ...)' spec that will produce a stretch of
3533 white space in the text area. */
3534 ptrdiff_t
3535 compute_display_string_pos (struct text_pos *position,
3536 struct bidi_string_data *string,
3537 struct window *w,
3538 int frame_window_p, int *disp_prop)
3539 {
3540 /* OBJECT = nil means current buffer. */
3541 Lisp_Object object, object1;
3542 Lisp_Object pos, spec, limpos;
3543 int string_p = (string && (STRINGP (string->lstring) || string->s));
3544 ptrdiff_t eob = string_p ? string->schars : ZV;
3545 ptrdiff_t begb = string_p ? 0 : BEGV;
3546 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3547 ptrdiff_t lim =
3548 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3549 struct text_pos tpos;
3550 int rv = 0;
3551
3552 if (string && STRINGP (string->lstring))
3553 object1 = object = string->lstring;
3554 else if (w && !string_p)
3555 {
3556 XSETWINDOW (object, w);
3557 object1 = Qnil;
3558 }
3559 else
3560 object1 = object = Qnil;
3561
3562 *disp_prop = 1;
3563
3564 if (charpos >= eob
3565 /* We don't support display properties whose values are strings
3566 that have display string properties. */
3567 || string->from_disp_str
3568 /* C strings cannot have display properties. */
3569 || (string->s && !STRINGP (object)))
3570 {
3571 *disp_prop = 0;
3572 return eob;
3573 }
3574
3575 /* If the character at CHARPOS is where the display string begins,
3576 return CHARPOS. */
3577 pos = make_number (charpos);
3578 if (STRINGP (object))
3579 bufpos = string->bufpos;
3580 else
3581 bufpos = charpos;
3582 tpos = *position;
3583 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3584 && (charpos <= begb
3585 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3586 object),
3587 spec))
3588 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3589 frame_window_p)))
3590 {
3591 if (rv == 2)
3592 *disp_prop = 2;
3593 return charpos;
3594 }
3595
3596 /* Look forward for the first character with a `display' property
3597 that will replace the underlying text when displayed. */
3598 limpos = make_number (lim);
3599 do {
3600 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3601 CHARPOS (tpos) = XFASTINT (pos);
3602 if (CHARPOS (tpos) >= lim)
3603 {
3604 *disp_prop = 0;
3605 break;
3606 }
3607 if (STRINGP (object))
3608 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3609 else
3610 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3611 spec = Fget_char_property (pos, Qdisplay, object);
3612 if (!STRINGP (object))
3613 bufpos = CHARPOS (tpos);
3614 } while (NILP (spec)
3615 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3616 bufpos, frame_window_p)));
3617 if (rv == 2)
3618 *disp_prop = 2;
3619
3620 return CHARPOS (tpos);
3621 }
3622
3623 /* Return the character position of the end of the display string that
3624 started at CHARPOS. If there's no display string at CHARPOS,
3625 return -1. A display string is either an overlay with `display'
3626 property whose value is a string or a `display' text property whose
3627 value is a string. */
3628 ptrdiff_t
3629 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3630 {
3631 /* OBJECT = nil means current buffer. */
3632 Lisp_Object object =
3633 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3634 Lisp_Object pos = make_number (charpos);
3635 ptrdiff_t eob =
3636 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3637
3638 if (charpos >= eob || (string->s && !STRINGP (object)))
3639 return eob;
3640
3641 /* It could happen that the display property or overlay was removed
3642 since we found it in compute_display_string_pos above. One way
3643 this can happen is if JIT font-lock was called (through
3644 handle_fontified_prop), and jit-lock-functions remove text
3645 properties or overlays from the portion of buffer that includes
3646 CHARPOS. Muse mode is known to do that, for example. In this
3647 case, we return -1 to the caller, to signal that no display
3648 string is actually present at CHARPOS. See bidi_fetch_char for
3649 how this is handled.
3650
3651 An alternative would be to never look for display properties past
3652 it->stop_charpos. But neither compute_display_string_pos nor
3653 bidi_fetch_char that calls it know or care where the next
3654 stop_charpos is. */
3655 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3656 return -1;
3657
3658 /* Look forward for the first character where the `display' property
3659 changes. */
3660 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3661
3662 return XFASTINT (pos);
3663 }
3664
3665
3666 \f
3667 /***********************************************************************
3668 Fontification
3669 ***********************************************************************/
3670
3671 /* Handle changes in the `fontified' property of the current buffer by
3672 calling hook functions from Qfontification_functions to fontify
3673 regions of text. */
3674
3675 static enum prop_handled
3676 handle_fontified_prop (struct it *it)
3677 {
3678 Lisp_Object prop, pos;
3679 enum prop_handled handled = HANDLED_NORMALLY;
3680
3681 if (!NILP (Vmemory_full))
3682 return handled;
3683
3684 /* Get the value of the `fontified' property at IT's current buffer
3685 position. (The `fontified' property doesn't have a special
3686 meaning in strings.) If the value is nil, call functions from
3687 Qfontification_functions. */
3688 if (!STRINGP (it->string)
3689 && it->s == NULL
3690 && !NILP (Vfontification_functions)
3691 && !NILP (Vrun_hooks)
3692 && (pos = make_number (IT_CHARPOS (*it)),
3693 prop = Fget_char_property (pos, Qfontified, Qnil),
3694 /* Ignore the special cased nil value always present at EOB since
3695 no amount of fontifying will be able to change it. */
3696 NILP (prop) && IT_CHARPOS (*it) < Z))
3697 {
3698 ptrdiff_t count = SPECPDL_INDEX ();
3699 Lisp_Object val;
3700 struct buffer *obuf = current_buffer;
3701 int begv = BEGV, zv = ZV;
3702 int old_clip_changed = current_buffer->clip_changed;
3703
3704 val = Vfontification_functions;
3705 specbind (Qfontification_functions, Qnil);
3706
3707 eassert (it->end_charpos == ZV);
3708
3709 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3710 safe_call1 (val, pos);
3711 else
3712 {
3713 Lisp_Object fns, fn;
3714 struct gcpro gcpro1, gcpro2;
3715
3716 fns = Qnil;
3717 GCPRO2 (val, fns);
3718
3719 for (; CONSP (val); val = XCDR (val))
3720 {
3721 fn = XCAR (val);
3722
3723 if (EQ (fn, Qt))
3724 {
3725 /* A value of t indicates this hook has a local
3726 binding; it means to run the global binding too.
3727 In a global value, t should not occur. If it
3728 does, we must ignore it to avoid an endless
3729 loop. */
3730 for (fns = Fdefault_value (Qfontification_functions);
3731 CONSP (fns);
3732 fns = XCDR (fns))
3733 {
3734 fn = XCAR (fns);
3735 if (!EQ (fn, Qt))
3736 safe_call1 (fn, pos);
3737 }
3738 }
3739 else
3740 safe_call1 (fn, pos);
3741 }
3742
3743 UNGCPRO;
3744 }
3745
3746 unbind_to (count, Qnil);
3747
3748 /* Fontification functions routinely call `save-restriction'.
3749 Normally, this tags clip_changed, which can confuse redisplay
3750 (see discussion in Bug#6671). Since we don't perform any
3751 special handling of fontification changes in the case where
3752 `save-restriction' isn't called, there's no point doing so in
3753 this case either. So, if the buffer's restrictions are
3754 actually left unchanged, reset clip_changed. */
3755 if (obuf == current_buffer)
3756 {
3757 if (begv == BEGV && zv == ZV)
3758 current_buffer->clip_changed = old_clip_changed;
3759 }
3760 /* There isn't much we can reasonably do to protect against
3761 misbehaving fontification, but here's a fig leaf. */
3762 else if (BUFFER_LIVE_P (obuf))
3763 set_buffer_internal_1 (obuf);
3764
3765 /* The fontification code may have added/removed text.
3766 It could do even a lot worse, but let's at least protect against
3767 the most obvious case where only the text past `pos' gets changed',
3768 as is/was done in grep.el where some escapes sequences are turned
3769 into face properties (bug#7876). */
3770 it->end_charpos = ZV;
3771
3772 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3773 something. This avoids an endless loop if they failed to
3774 fontify the text for which reason ever. */
3775 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3776 handled = HANDLED_RECOMPUTE_PROPS;
3777 }
3778
3779 return handled;
3780 }
3781
3782
3783 \f
3784 /***********************************************************************
3785 Faces
3786 ***********************************************************************/
3787
3788 /* Set up iterator IT from face properties at its current position.
3789 Called from handle_stop. */
3790
3791 static enum prop_handled
3792 handle_face_prop (struct it *it)
3793 {
3794 int new_face_id;
3795 ptrdiff_t next_stop;
3796
3797 if (!STRINGP (it->string))
3798 {
3799 new_face_id
3800 = face_at_buffer_position (it->w,
3801 IT_CHARPOS (*it),
3802 it->region_beg_charpos,
3803 it->region_end_charpos,
3804 &next_stop,
3805 (IT_CHARPOS (*it)
3806 + TEXT_PROP_DISTANCE_LIMIT),
3807 0, it->base_face_id);
3808
3809 /* Is this a start of a run of characters with box face?
3810 Caveat: this can be called for a freshly initialized
3811 iterator; face_id is -1 in this case. We know that the new
3812 face will not change until limit, i.e. if the new face has a
3813 box, all characters up to limit will have one. But, as
3814 usual, we don't know whether limit is really the end. */
3815 if (new_face_id != it->face_id)
3816 {
3817 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3818 /* If it->face_id is -1, old_face below will be NULL, see
3819 the definition of FACE_FROM_ID. This will happen if this
3820 is the initial call that gets the face. */
3821 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3822
3823 /* If the value of face_id of the iterator is -1, we have to
3824 look in front of IT's position and see whether there is a
3825 face there that's different from new_face_id. */
3826 if (!old_face && IT_CHARPOS (*it) > BEG)
3827 {
3828 int prev_face_id = face_before_it_pos (it);
3829
3830 old_face = FACE_FROM_ID (it->f, prev_face_id);
3831 }
3832
3833 /* If the new face has a box, but the old face does not,
3834 this is the start of a run of characters with box face,
3835 i.e. this character has a shadow on the left side. */
3836 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3837 && (old_face == NULL || !old_face->box));
3838 it->face_box_p = new_face->box != FACE_NO_BOX;
3839 }
3840 }
3841 else
3842 {
3843 int base_face_id;
3844 ptrdiff_t bufpos;
3845 int i;
3846 Lisp_Object from_overlay
3847 = (it->current.overlay_string_index >= 0
3848 ? it->string_overlays[it->current.overlay_string_index
3849 % OVERLAY_STRING_CHUNK_SIZE]
3850 : Qnil);
3851
3852 /* See if we got to this string directly or indirectly from
3853 an overlay property. That includes the before-string or
3854 after-string of an overlay, strings in display properties
3855 provided by an overlay, their text properties, etc.
3856
3857 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3858 if (! NILP (from_overlay))
3859 for (i = it->sp - 1; i >= 0; i--)
3860 {
3861 if (it->stack[i].current.overlay_string_index >= 0)
3862 from_overlay
3863 = it->string_overlays[it->stack[i].current.overlay_string_index
3864 % OVERLAY_STRING_CHUNK_SIZE];
3865 else if (! NILP (it->stack[i].from_overlay))
3866 from_overlay = it->stack[i].from_overlay;
3867
3868 if (!NILP (from_overlay))
3869 break;
3870 }
3871
3872 if (! NILP (from_overlay))
3873 {
3874 bufpos = IT_CHARPOS (*it);
3875 /* For a string from an overlay, the base face depends
3876 only on text properties and ignores overlays. */
3877 base_face_id
3878 = face_for_overlay_string (it->w,
3879 IT_CHARPOS (*it),
3880 it->region_beg_charpos,
3881 it->region_end_charpos,
3882 &next_stop,
3883 (IT_CHARPOS (*it)
3884 + TEXT_PROP_DISTANCE_LIMIT),
3885 0,
3886 from_overlay);
3887 }
3888 else
3889 {
3890 bufpos = 0;
3891
3892 /* For strings from a `display' property, use the face at
3893 IT's current buffer position as the base face to merge
3894 with, so that overlay strings appear in the same face as
3895 surrounding text, unless they specify their own faces.
3896 For strings from wrap-prefix and line-prefix properties,
3897 use the default face, possibly remapped via
3898 Vface_remapping_alist. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 it->region_beg_charpos,
3911 it->region_end_charpos,
3912 &next_stop,
3913 base_face_id, 0);
3914
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3923 {
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3926
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3933 }
3934 }
3935
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3938 }
3939
3940
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3945
3946 static int
3947 underlying_face_id (struct it *it)
3948 {
3949 int face_id = it->base_face_id, i;
3950
3951 eassert (STRINGP (it->string));
3952
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3956
3957 return face_id;
3958 }
3959
3960
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P non-zero means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3965
3966 static int
3967 face_before_or_after_it_pos (struct it *it, int before_p)
3968 {
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3973
3974 eassert (it->s == NULL);
3975
3976 if (STRINGP (it->string))
3977 {
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3980
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3987
3988 if (!it->bidi_p)
3989 {
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4001 }
4002 else
4003 {
4004 if (before_p)
4005 {
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4025 }
4026 else
4027 {
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4032
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4036
4037 charpos = it_copy.bidi_it.charpos;
4038 }
4039 }
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4041
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4046
4047 base_face_id = underlying_face_id (it);
4048
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 it->region_beg_charpos,
4055 it->region_end_charpos,
4056 &next_check_charpos,
4057 base_face_id, 0);
4058
4059 /* Correct the face for charsets different from ASCII. Do it
4060 for the multibyte case only. The face returned above is
4061 suitable for unibyte text if IT->string is unibyte. */
4062 if (STRING_MULTIBYTE (it->string))
4063 {
4064 struct text_pos pos1 = string_pos (charpos, it->string);
4065 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4066 int c, len;
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068
4069 c = string_char_and_length (p, &len);
4070 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4071 }
4072 }
4073 else
4074 {
4075 struct text_pos pos;
4076
4077 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4078 || (IT_CHARPOS (*it) <= BEGV && before_p))
4079 return it->face_id;
4080
4081 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4082 pos = it->current.pos;
4083
4084 if (!it->bidi_p)
4085 {
4086 if (before_p)
4087 DEC_TEXT_POS (pos, it->multibyte_p);
4088 else
4089 {
4090 if (it->what == IT_COMPOSITION)
4091 {
4092 /* For composition, we must check the position after
4093 the composition. */
4094 pos.charpos += it->cmp_it.nchars;
4095 pos.bytepos += it->len;
4096 }
4097 else
4098 INC_TEXT_POS (pos, it->multibyte_p);
4099 }
4100 }
4101 else
4102 {
4103 if (before_p)
4104 {
4105 /* With bidi iteration, the character before the current
4106 in the visual order cannot be found by simple
4107 iteration, because "reverse" reordering is not
4108 supported. Instead, we need to use the move_it_*
4109 family of functions. */
4110 /* Ignore face changes before the first visible
4111 character on this display line. */
4112 if (it->current_x <= it->first_visible_x)
4113 return it->face_id;
4114 SAVE_IT (it_copy, *it, it_copy_data);
4115 /* Implementation note: Since move_it_in_display_line
4116 works in the iterator geometry, and thinks the first
4117 character is always the leftmost, even in R2L lines,
4118 we don't need to distinguish between the R2L and L2R
4119 cases here. */
4120 move_it_in_display_line (&it_copy, ZV,
4121 it_copy.current_x - 1, MOVE_TO_X);
4122 pos = it_copy.current.pos;
4123 RESTORE_IT (it, it, it_copy_data);
4124 }
4125 else
4126 {
4127 /* Set charpos to the buffer position of the character
4128 that comes after IT's current position in the visual
4129 order. */
4130 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4131
4132 it_copy = *it;
4133 while (n--)
4134 bidi_move_to_visually_next (&it_copy.bidi_it);
4135
4136 SET_TEXT_POS (pos,
4137 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4138 }
4139 }
4140 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4141
4142 /* Determine face for CHARSET_ASCII, or unibyte. */
4143 face_id = face_at_buffer_position (it->w,
4144 CHARPOS (pos),
4145 it->region_beg_charpos,
4146 it->region_end_charpos,
4147 &next_check_charpos,
4148 limit, 0, -1);
4149
4150 /* Correct the face for charsets different from ASCII. Do it
4151 for the multibyte case only. The face returned above is
4152 suitable for unibyte text if current_buffer is unibyte. */
4153 if (it->multibyte_p)
4154 {
4155 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4156 struct face *face = FACE_FROM_ID (it->f, face_id);
4157 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4158 }
4159 }
4160
4161 return face_id;
4162 }
4163
4164
4165 \f
4166 /***********************************************************************
4167 Invisible text
4168 ***********************************************************************/
4169
4170 /* Set up iterator IT from invisible properties at its current
4171 position. Called from handle_stop. */
4172
4173 static enum prop_handled
4174 handle_invisible_prop (struct it *it)
4175 {
4176 enum prop_handled handled = HANDLED_NORMALLY;
4177 int invis_p;
4178 Lisp_Object prop;
4179
4180 if (STRINGP (it->string))
4181 {
4182 Lisp_Object end_charpos, limit, charpos;
4183
4184 /* Get the value of the invisible text property at the
4185 current position. Value will be nil if there is no such
4186 property. */
4187 charpos = make_number (IT_STRING_CHARPOS (*it));
4188 prop = Fget_text_property (charpos, Qinvisible, it->string);
4189 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4190
4191 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4192 {
4193 /* Record whether we have to display an ellipsis for the
4194 invisible text. */
4195 int display_ellipsis_p = (invis_p == 2);
4196 ptrdiff_t len, endpos;
4197
4198 handled = HANDLED_RECOMPUTE_PROPS;
4199
4200 /* Get the position at which the next visible text can be
4201 found in IT->string, if any. */
4202 endpos = len = SCHARS (it->string);
4203 XSETINT (limit, len);
4204 do
4205 {
4206 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4207 it->string, limit);
4208 if (INTEGERP (end_charpos))
4209 {
4210 endpos = XFASTINT (end_charpos);
4211 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4212 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4213 if (invis_p == 2)
4214 display_ellipsis_p = 1;
4215 }
4216 }
4217 while (invis_p && endpos < len);
4218
4219 if (display_ellipsis_p)
4220 it->ellipsis_p = 1;
4221
4222 if (endpos < len)
4223 {
4224 /* Text at END_CHARPOS is visible. Move IT there. */
4225 struct text_pos old;
4226 ptrdiff_t oldpos;
4227
4228 old = it->current.string_pos;
4229 oldpos = CHARPOS (old);
4230 if (it->bidi_p)
4231 {
4232 if (it->bidi_it.first_elt
4233 && it->bidi_it.charpos < SCHARS (it->string))
4234 bidi_paragraph_init (it->paragraph_embedding,
4235 &it->bidi_it, 1);
4236 /* Bidi-iterate out of the invisible text. */
4237 do
4238 {
4239 bidi_move_to_visually_next (&it->bidi_it);
4240 }
4241 while (oldpos <= it->bidi_it.charpos
4242 && it->bidi_it.charpos < endpos);
4243
4244 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4245 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4246 if (IT_CHARPOS (*it) >= endpos)
4247 it->prev_stop = endpos;
4248 }
4249 else
4250 {
4251 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4252 compute_string_pos (&it->current.string_pos, old, it->string);
4253 }
4254 }
4255 else
4256 {
4257 /* The rest of the string is invisible. If this is an
4258 overlay string, proceed with the next overlay string
4259 or whatever comes and return a character from there. */
4260 if (it->current.overlay_string_index >= 0
4261 && !display_ellipsis_p)
4262 {
4263 next_overlay_string (it);
4264 /* Don't check for overlay strings when we just
4265 finished processing them. */
4266 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4267 }
4268 else
4269 {
4270 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4271 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4272 }
4273 }
4274 }
4275 }
4276 else
4277 {
4278 ptrdiff_t newpos, next_stop, start_charpos, tem;
4279 Lisp_Object pos, overlay;
4280
4281 /* First of all, is there invisible text at this position? */
4282 tem = start_charpos = IT_CHARPOS (*it);
4283 pos = make_number (tem);
4284 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4285 &overlay);
4286 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4287
4288 /* If we are on invisible text, skip over it. */
4289 if (invis_p && start_charpos < it->end_charpos)
4290 {
4291 /* Record whether we have to display an ellipsis for the
4292 invisible text. */
4293 int display_ellipsis_p = invis_p == 2;
4294
4295 handled = HANDLED_RECOMPUTE_PROPS;
4296
4297 /* Loop skipping over invisible text. The loop is left at
4298 ZV or with IT on the first char being visible again. */
4299 do
4300 {
4301 /* Try to skip some invisible text. Return value is the
4302 position reached which can be equal to where we start
4303 if there is nothing invisible there. This skips both
4304 over invisible text properties and overlays with
4305 invisible property. */
4306 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4307
4308 /* If we skipped nothing at all we weren't at invisible
4309 text in the first place. If everything to the end of
4310 the buffer was skipped, end the loop. */
4311 if (newpos == tem || newpos >= ZV)
4312 invis_p = 0;
4313 else
4314 {
4315 /* We skipped some characters but not necessarily
4316 all there are. Check if we ended up on visible
4317 text. Fget_char_property returns the property of
4318 the char before the given position, i.e. if we
4319 get invis_p = 0, this means that the char at
4320 newpos is visible. */
4321 pos = make_number (newpos);
4322 prop = Fget_char_property (pos, Qinvisible, it->window);
4323 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4324 }
4325
4326 /* If we ended up on invisible text, proceed to
4327 skip starting with next_stop. */
4328 if (invis_p)
4329 tem = next_stop;
4330
4331 /* If there are adjacent invisible texts, don't lose the
4332 second one's ellipsis. */
4333 if (invis_p == 2)
4334 display_ellipsis_p = 1;
4335 }
4336 while (invis_p);
4337
4338 /* The position newpos is now either ZV or on visible text. */
4339 if (it->bidi_p)
4340 {
4341 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4342 int on_newline =
4343 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4344 int after_newline =
4345 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4346
4347 /* If the invisible text ends on a newline or on a
4348 character after a newline, we can avoid the costly,
4349 character by character, bidi iteration to NEWPOS, and
4350 instead simply reseat the iterator there. That's
4351 because all bidi reordering information is tossed at
4352 the newline. This is a big win for modes that hide
4353 complete lines, like Outline, Org, etc. */
4354 if (on_newline || after_newline)
4355 {
4356 struct text_pos tpos;
4357 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4358
4359 SET_TEXT_POS (tpos, newpos, bpos);
4360 reseat_1 (it, tpos, 0);
4361 /* If we reseat on a newline/ZV, we need to prep the
4362 bidi iterator for advancing to the next character
4363 after the newline/EOB, keeping the current paragraph
4364 direction (so that PRODUCE_GLYPHS does TRT wrt
4365 prepending/appending glyphs to a glyph row). */
4366 if (on_newline)
4367 {
4368 it->bidi_it.first_elt = 0;
4369 it->bidi_it.paragraph_dir = pdir;
4370 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4371 it->bidi_it.nchars = 1;
4372 it->bidi_it.ch_len = 1;
4373 }
4374 }
4375 else /* Must use the slow method. */
4376 {
4377 /* With bidi iteration, the region of invisible text
4378 could start and/or end in the middle of a
4379 non-base embedding level. Therefore, we need to
4380 skip invisible text using the bidi iterator,
4381 starting at IT's current position, until we find
4382 ourselves outside of the invisible text.
4383 Skipping invisible text _after_ bidi iteration
4384 avoids affecting the visual order of the
4385 displayed text when invisible properties are
4386 added or removed. */
4387 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4388 {
4389 /* If we were `reseat'ed to a new paragraph,
4390 determine the paragraph base direction. We
4391 need to do it now because
4392 next_element_from_buffer may not have a
4393 chance to do it, if we are going to skip any
4394 text at the beginning, which resets the
4395 FIRST_ELT flag. */
4396 bidi_paragraph_init (it->paragraph_embedding,
4397 &it->bidi_it, 1);
4398 }
4399 do
4400 {
4401 bidi_move_to_visually_next (&it->bidi_it);
4402 }
4403 while (it->stop_charpos <= it->bidi_it.charpos
4404 && it->bidi_it.charpos < newpos);
4405 IT_CHARPOS (*it) = it->bidi_it.charpos;
4406 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4407 /* If we overstepped NEWPOS, record its position in
4408 the iterator, so that we skip invisible text if
4409 later the bidi iteration lands us in the
4410 invisible region again. */
4411 if (IT_CHARPOS (*it) >= newpos)
4412 it->prev_stop = newpos;
4413 }
4414 }
4415 else
4416 {
4417 IT_CHARPOS (*it) = newpos;
4418 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4419 }
4420
4421 /* If there are before-strings at the start of invisible
4422 text, and the text is invisible because of a text
4423 property, arrange to show before-strings because 20.x did
4424 it that way. (If the text is invisible because of an
4425 overlay property instead of a text property, this is
4426 already handled in the overlay code.) */
4427 if (NILP (overlay)
4428 && get_overlay_strings (it, it->stop_charpos))
4429 {
4430 handled = HANDLED_RECOMPUTE_PROPS;
4431 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4432 }
4433 else if (display_ellipsis_p)
4434 {
4435 /* Make sure that the glyphs of the ellipsis will get
4436 correct `charpos' values. If we would not update
4437 it->position here, the glyphs would belong to the
4438 last visible character _before_ the invisible
4439 text, which confuses `set_cursor_from_row'.
4440
4441 We use the last invisible position instead of the
4442 first because this way the cursor is always drawn on
4443 the first "." of the ellipsis, whenever PT is inside
4444 the invisible text. Otherwise the cursor would be
4445 placed _after_ the ellipsis when the point is after the
4446 first invisible character. */
4447 if (!STRINGP (it->object))
4448 {
4449 it->position.charpos = newpos - 1;
4450 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4451 }
4452 it->ellipsis_p = 1;
4453 /* Let the ellipsis display before
4454 considering any properties of the following char.
4455 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4456 handled = HANDLED_RETURN;
4457 }
4458 }
4459 }
4460
4461 return handled;
4462 }
4463
4464
4465 /* Make iterator IT return `...' next.
4466 Replaces LEN characters from buffer. */
4467
4468 static void
4469 setup_for_ellipsis (struct it *it, int len)
4470 {
4471 /* Use the display table definition for `...'. Invalid glyphs
4472 will be handled by the method returning elements from dpvec. */
4473 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4474 {
4475 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4476 it->dpvec = v->u.contents;
4477 it->dpend = v->u.contents + v->header.size;
4478 }
4479 else
4480 {
4481 /* Default `...'. */
4482 it->dpvec = default_invis_vector;
4483 it->dpend = default_invis_vector + 3;
4484 }
4485
4486 it->dpvec_char_len = len;
4487 it->current.dpvec_index = 0;
4488 it->dpvec_face_id = -1;
4489
4490 /* Remember the current face id in case glyphs specify faces.
4491 IT's face is restored in set_iterator_to_next.
4492 saved_face_id was set to preceding char's face in handle_stop. */
4493 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4494 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4495
4496 it->method = GET_FROM_DISPLAY_VECTOR;
4497 it->ellipsis_p = 1;
4498 }
4499
4500
4501 \f
4502 /***********************************************************************
4503 'display' property
4504 ***********************************************************************/
4505
4506 /* Set up iterator IT from `display' property at its current position.
4507 Called from handle_stop.
4508 We return HANDLED_RETURN if some part of the display property
4509 overrides the display of the buffer text itself.
4510 Otherwise we return HANDLED_NORMALLY. */
4511
4512 static enum prop_handled
4513 handle_display_prop (struct it *it)
4514 {
4515 Lisp_Object propval, object, overlay;
4516 struct text_pos *position;
4517 ptrdiff_t bufpos;
4518 /* Nonzero if some property replaces the display of the text itself. */
4519 int display_replaced_p = 0;
4520
4521 if (STRINGP (it->string))
4522 {
4523 object = it->string;
4524 position = &it->current.string_pos;
4525 bufpos = CHARPOS (it->current.pos);
4526 }
4527 else
4528 {
4529 XSETWINDOW (object, it->w);
4530 position = &it->current.pos;
4531 bufpos = CHARPOS (*position);
4532 }
4533
4534 /* Reset those iterator values set from display property values. */
4535 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4536 it->space_width = Qnil;
4537 it->font_height = Qnil;
4538 it->voffset = 0;
4539
4540 /* We don't support recursive `display' properties, i.e. string
4541 values that have a string `display' property, that have a string
4542 `display' property etc. */
4543 if (!it->string_from_display_prop_p)
4544 it->area = TEXT_AREA;
4545
4546 propval = get_char_property_and_overlay (make_number (position->charpos),
4547 Qdisplay, object, &overlay);
4548 if (NILP (propval))
4549 return HANDLED_NORMALLY;
4550 /* Now OVERLAY is the overlay that gave us this property, or nil
4551 if it was a text property. */
4552
4553 if (!STRINGP (it->string))
4554 object = it->w->contents;
4555
4556 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4557 position, bufpos,
4558 FRAME_WINDOW_P (it->f));
4559
4560 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4561 }
4562
4563 /* Subroutine of handle_display_prop. Returns non-zero if the display
4564 specification in SPEC is a replacing specification, i.e. it would
4565 replace the text covered by `display' property with something else,
4566 such as an image or a display string. If SPEC includes any kind or
4567 `(space ...) specification, the value is 2; this is used by
4568 compute_display_string_pos, which see.
4569
4570 See handle_single_display_spec for documentation of arguments.
4571 frame_window_p is non-zero if the window being redisplayed is on a
4572 GUI frame; this argument is used only if IT is NULL, see below.
4573
4574 IT can be NULL, if this is called by the bidi reordering code
4575 through compute_display_string_pos, which see. In that case, this
4576 function only examines SPEC, but does not otherwise "handle" it, in
4577 the sense that it doesn't set up members of IT from the display
4578 spec. */
4579 static int
4580 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4581 Lisp_Object overlay, struct text_pos *position,
4582 ptrdiff_t bufpos, int frame_window_p)
4583 {
4584 int replacing_p = 0;
4585 int rv;
4586
4587 if (CONSP (spec)
4588 /* Simple specifications. */
4589 && !EQ (XCAR (spec), Qimage)
4590 && !EQ (XCAR (spec), Qspace)
4591 && !EQ (XCAR (spec), Qwhen)
4592 && !EQ (XCAR (spec), Qslice)
4593 && !EQ (XCAR (spec), Qspace_width)
4594 && !EQ (XCAR (spec), Qheight)
4595 && !EQ (XCAR (spec), Qraise)
4596 /* Marginal area specifications. */
4597 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4598 && !EQ (XCAR (spec), Qleft_fringe)
4599 && !EQ (XCAR (spec), Qright_fringe)
4600 && !NILP (XCAR (spec)))
4601 {
4602 for (; CONSP (spec); spec = XCDR (spec))
4603 {
4604 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4605 overlay, position, bufpos,
4606 replacing_p, frame_window_p)))
4607 {
4608 replacing_p = rv;
4609 /* If some text in a string is replaced, `position' no
4610 longer points to the position of `object'. */
4611 if (!it || STRINGP (object))
4612 break;
4613 }
4614 }
4615 }
4616 else if (VECTORP (spec))
4617 {
4618 ptrdiff_t i;
4619 for (i = 0; i < ASIZE (spec); ++i)
4620 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4621 overlay, position, bufpos,
4622 replacing_p, frame_window_p)))
4623 {
4624 replacing_p = rv;
4625 /* If some text in a string is replaced, `position' no
4626 longer points to the position of `object'. */
4627 if (!it || STRINGP (object))
4628 break;
4629 }
4630 }
4631 else
4632 {
4633 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4634 position, bufpos, 0,
4635 frame_window_p)))
4636 replacing_p = rv;
4637 }
4638
4639 return replacing_p;
4640 }
4641
4642 /* Value is the position of the end of the `display' property starting
4643 at START_POS in OBJECT. */
4644
4645 static struct text_pos
4646 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4647 {
4648 Lisp_Object end;
4649 struct text_pos end_pos;
4650
4651 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4652 Qdisplay, object, Qnil);
4653 CHARPOS (end_pos) = XFASTINT (end);
4654 if (STRINGP (object))
4655 compute_string_pos (&end_pos, start_pos, it->string);
4656 else
4657 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4658
4659 return end_pos;
4660 }
4661
4662
4663 /* Set up IT from a single `display' property specification SPEC. OBJECT
4664 is the object in which the `display' property was found. *POSITION
4665 is the position in OBJECT at which the `display' property was found.
4666 BUFPOS is the buffer position of OBJECT (different from POSITION if
4667 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4668 previously saw a display specification which already replaced text
4669 display with something else, for example an image; we ignore such
4670 properties after the first one has been processed.
4671
4672 OVERLAY is the overlay this `display' property came from,
4673 or nil if it was a text property.
4674
4675 If SPEC is a `space' or `image' specification, and in some other
4676 cases too, set *POSITION to the position where the `display'
4677 property ends.
4678
4679 If IT is NULL, only examine the property specification in SPEC, but
4680 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4681 is intended to be displayed in a window on a GUI frame.
4682
4683 Value is non-zero if something was found which replaces the display
4684 of buffer or string text. */
4685
4686 static int
4687 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, int display_replaced_p,
4690 int frame_window_p)
4691 {
4692 Lisp_Object form;
4693 Lisp_Object location, value;
4694 struct text_pos start_pos = *position;
4695 int valid_p;
4696
4697 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4698 If the result is non-nil, use VALUE instead of SPEC. */
4699 form = Qt;
4700 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4701 {
4702 spec = XCDR (spec);
4703 if (!CONSP (spec))
4704 return 0;
4705 form = XCAR (spec);
4706 spec = XCDR (spec);
4707 }
4708
4709 if (!NILP (form) && !EQ (form, Qt))
4710 {
4711 ptrdiff_t count = SPECPDL_INDEX ();
4712 struct gcpro gcpro1;
4713
4714 /* Bind `object' to the object having the `display' property, a
4715 buffer or string. Bind `position' to the position in the
4716 object where the property was found, and `buffer-position'
4717 to the current position in the buffer. */
4718
4719 if (NILP (object))
4720 XSETBUFFER (object, current_buffer);
4721 specbind (Qobject, object);
4722 specbind (Qposition, make_number (CHARPOS (*position)));
4723 specbind (Qbuffer_position, make_number (bufpos));
4724 GCPRO1 (form);
4725 form = safe_eval (form);
4726 UNGCPRO;
4727 unbind_to (count, Qnil);
4728 }
4729
4730 if (NILP (form))
4731 return 0;
4732
4733 /* Handle `(height HEIGHT)' specifications. */
4734 if (CONSP (spec)
4735 && EQ (XCAR (spec), Qheight)
4736 && CONSP (XCDR (spec)))
4737 {
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 it->font_height = XCAR (XCDR (spec));
4744 if (!NILP (it->font_height))
4745 {
4746 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4747 int new_height = -1;
4748
4749 if (CONSP (it->font_height)
4750 && (EQ (XCAR (it->font_height), Qplus)
4751 || EQ (XCAR (it->font_height), Qminus))
4752 && CONSP (XCDR (it->font_height))
4753 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4754 {
4755 /* `(+ N)' or `(- N)' where N is an integer. */
4756 int steps = XINT (XCAR (XCDR (it->font_height)));
4757 if (EQ (XCAR (it->font_height), Qplus))
4758 steps = - steps;
4759 it->face_id = smaller_face (it->f, it->face_id, steps);
4760 }
4761 else if (FUNCTIONP (it->font_height))
4762 {
4763 /* Call function with current height as argument.
4764 Value is the new height. */
4765 Lisp_Object height;
4766 height = safe_call1 (it->font_height,
4767 face->lface[LFACE_HEIGHT_INDEX]);
4768 if (NUMBERP (height))
4769 new_height = XFLOATINT (height);
4770 }
4771 else if (NUMBERP (it->font_height))
4772 {
4773 /* Value is a multiple of the canonical char height. */
4774 struct face *f;
4775
4776 f = FACE_FROM_ID (it->f,
4777 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4778 new_height = (XFLOATINT (it->font_height)
4779 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4780 }
4781 else
4782 {
4783 /* Evaluate IT->font_height with `height' bound to the
4784 current specified height to get the new height. */
4785 ptrdiff_t count = SPECPDL_INDEX ();
4786
4787 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4788 value = safe_eval (it->font_height);
4789 unbind_to (count, Qnil);
4790
4791 if (NUMBERP (value))
4792 new_height = XFLOATINT (value);
4793 }
4794
4795 if (new_height > 0)
4796 it->face_id = face_with_height (it->f, it->face_id, new_height);
4797 }
4798 }
4799
4800 return 0;
4801 }
4802
4803 /* Handle `(space-width WIDTH)'. */
4804 if (CONSP (spec)
4805 && EQ (XCAR (spec), Qspace_width)
4806 && CONSP (XCDR (spec)))
4807 {
4808 if (it)
4809 {
4810 if (!FRAME_WINDOW_P (it->f))
4811 return 0;
4812
4813 value = XCAR (XCDR (spec));
4814 if (NUMBERP (value) && XFLOATINT (value) > 0)
4815 it->space_width = value;
4816 }
4817
4818 return 0;
4819 }
4820
4821 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4822 if (CONSP (spec)
4823 && EQ (XCAR (spec), Qslice))
4824 {
4825 Lisp_Object tem;
4826
4827 if (it)
4828 {
4829 if (!FRAME_WINDOW_P (it->f))
4830 return 0;
4831
4832 if (tem = XCDR (spec), CONSP (tem))
4833 {
4834 it->slice.x = XCAR (tem);
4835 if (tem = XCDR (tem), CONSP (tem))
4836 {
4837 it->slice.y = XCAR (tem);
4838 if (tem = XCDR (tem), CONSP (tem))
4839 {
4840 it->slice.width = XCAR (tem);
4841 if (tem = XCDR (tem), CONSP (tem))
4842 it->slice.height = XCAR (tem);
4843 }
4844 }
4845 }
4846 }
4847
4848 return 0;
4849 }
4850
4851 /* Handle `(raise FACTOR)'. */
4852 if (CONSP (spec)
4853 && EQ (XCAR (spec), Qraise)
4854 && CONSP (XCDR (spec)))
4855 {
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 #ifdef HAVE_WINDOW_SYSTEM
4862 value = XCAR (XCDR (spec));
4863 if (NUMBERP (value))
4864 {
4865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4866 it->voffset = - (XFLOATINT (value)
4867 * (FONT_HEIGHT (face->font)));
4868 }
4869 #endif /* HAVE_WINDOW_SYSTEM */
4870 }
4871
4872 return 0;
4873 }
4874
4875 /* Don't handle the other kinds of display specifications
4876 inside a string that we got from a `display' property. */
4877 if (it && it->string_from_display_prop_p)
4878 return 0;
4879
4880 /* Characters having this form of property are not displayed, so
4881 we have to find the end of the property. */
4882 if (it)
4883 {
4884 start_pos = *position;
4885 *position = display_prop_end (it, object, start_pos);
4886 }
4887 value = Qnil;
4888
4889 /* Stop the scan at that end position--we assume that all
4890 text properties change there. */
4891 if (it)
4892 it->stop_charpos = position->charpos;
4893
4894 /* Handle `(left-fringe BITMAP [FACE])'
4895 and `(right-fringe BITMAP [FACE])'. */
4896 if (CONSP (spec)
4897 && (EQ (XCAR (spec), Qleft_fringe)
4898 || EQ (XCAR (spec), Qright_fringe))
4899 && CONSP (XCDR (spec)))
4900 {
4901 int fringe_bitmap;
4902
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 /* If we return here, POSITION has been advanced
4907 across the text with this property. */
4908 {
4909 /* Synchronize the bidi iterator with POSITION. This is
4910 needed because we are not going to push the iterator
4911 on behalf of this display property, so there will be
4912 no pop_it call to do this synchronization for us. */
4913 if (it->bidi_p)
4914 {
4915 it->position = *position;
4916 iterate_out_of_display_property (it);
4917 *position = it->position;
4918 }
4919 return 1;
4920 }
4921 }
4922 else if (!frame_window_p)
4923 return 1;
4924
4925 #ifdef HAVE_WINDOW_SYSTEM
4926 value = XCAR (XCDR (spec));
4927 if (!SYMBOLP (value)
4928 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4929 /* If we return here, POSITION has been advanced
4930 across the text with this property. */
4931 {
4932 if (it && it->bidi_p)
4933 {
4934 it->position = *position;
4935 iterate_out_of_display_property (it);
4936 *position = it->position;
4937 }
4938 return 1;
4939 }
4940
4941 if (it)
4942 {
4943 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4944
4945 if (CONSP (XCDR (XCDR (spec))))
4946 {
4947 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4948 int face_id2 = lookup_derived_face (it->f, face_name,
4949 FRINGE_FACE_ID, 0);
4950 if (face_id2 >= 0)
4951 face_id = face_id2;
4952 }
4953
4954 /* Save current settings of IT so that we can restore them
4955 when we are finished with the glyph property value. */
4956 push_it (it, position);
4957
4958 it->area = TEXT_AREA;
4959 it->what = IT_IMAGE;
4960 it->image_id = -1; /* no image */
4961 it->position = start_pos;
4962 it->object = NILP (object) ? it->w->contents : object;
4963 it->method = GET_FROM_IMAGE;
4964 it->from_overlay = Qnil;
4965 it->face_id = face_id;
4966 it->from_disp_prop_p = 1;
4967
4968 /* Say that we haven't consumed the characters with
4969 `display' property yet. The call to pop_it in
4970 set_iterator_to_next will clean this up. */
4971 *position = start_pos;
4972
4973 if (EQ (XCAR (spec), Qleft_fringe))
4974 {
4975 it->left_user_fringe_bitmap = fringe_bitmap;
4976 it->left_user_fringe_face_id = face_id;
4977 }
4978 else
4979 {
4980 it->right_user_fringe_bitmap = fringe_bitmap;
4981 it->right_user_fringe_face_id = face_id;
4982 }
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 return 1;
4986 }
4987
4988 /* Prepare to handle `((margin left-margin) ...)',
4989 `((margin right-margin) ...)' and `((margin nil) ...)'
4990 prefixes for display specifications. */
4991 location = Qunbound;
4992 if (CONSP (spec) && CONSP (XCAR (spec)))
4993 {
4994 Lisp_Object tem;
4995
4996 value = XCDR (spec);
4997 if (CONSP (value))
4998 value = XCAR (value);
4999
5000 tem = XCAR (spec);
5001 if (EQ (XCAR (tem), Qmargin)
5002 && (tem = XCDR (tem),
5003 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5004 (NILP (tem)
5005 || EQ (tem, Qleft_margin)
5006 || EQ (tem, Qright_margin))))
5007 location = tem;
5008 }
5009
5010 if (EQ (location, Qunbound))
5011 {
5012 location = Qnil;
5013 value = spec;
5014 }
5015
5016 /* After this point, VALUE is the property after any
5017 margin prefix has been stripped. It must be a string,
5018 an image specification, or `(space ...)'.
5019
5020 LOCATION specifies where to display: `left-margin',
5021 `right-margin' or nil. */
5022
5023 valid_p = (STRINGP (value)
5024 #ifdef HAVE_WINDOW_SYSTEM
5025 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5026 && valid_image_p (value))
5027 #endif /* not HAVE_WINDOW_SYSTEM */
5028 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5029
5030 if (valid_p && !display_replaced_p)
5031 {
5032 int retval = 1;
5033
5034 if (!it)
5035 {
5036 /* Callers need to know whether the display spec is any kind
5037 of `(space ...)' spec that is about to affect text-area
5038 display. */
5039 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5040 retval = 2;
5041 return retval;
5042 }
5043
5044 /* Save current settings of IT so that we can restore them
5045 when we are finished with the glyph property value. */
5046 push_it (it, position);
5047 it->from_overlay = overlay;
5048 it->from_disp_prop_p = 1;
5049
5050 if (NILP (location))
5051 it->area = TEXT_AREA;
5052 else if (EQ (location, Qleft_margin))
5053 it->area = LEFT_MARGIN_AREA;
5054 else
5055 it->area = RIGHT_MARGIN_AREA;
5056
5057 if (STRINGP (value))
5058 {
5059 it->string = value;
5060 it->multibyte_p = STRING_MULTIBYTE (it->string);
5061 it->current.overlay_string_index = -1;
5062 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5063 it->end_charpos = it->string_nchars = SCHARS (it->string);
5064 it->method = GET_FROM_STRING;
5065 it->stop_charpos = 0;
5066 it->prev_stop = 0;
5067 it->base_level_stop = 0;
5068 it->string_from_display_prop_p = 1;
5069 /* Say that we haven't consumed the characters with
5070 `display' property yet. The call to pop_it in
5071 set_iterator_to_next will clean this up. */
5072 if (BUFFERP (object))
5073 *position = start_pos;
5074
5075 /* Force paragraph direction to be that of the parent
5076 object. If the parent object's paragraph direction is
5077 not yet determined, default to L2R. */
5078 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5079 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5080 else
5081 it->paragraph_embedding = L2R;
5082
5083 /* Set up the bidi iterator for this display string. */
5084 if (it->bidi_p)
5085 {
5086 it->bidi_it.string.lstring = it->string;
5087 it->bidi_it.string.s = NULL;
5088 it->bidi_it.string.schars = it->end_charpos;
5089 it->bidi_it.string.bufpos = bufpos;
5090 it->bidi_it.string.from_disp_str = 1;
5091 it->bidi_it.string.unibyte = !it->multibyte_p;
5092 it->bidi_it.w = it->w;
5093 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5094 }
5095 }
5096 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5097 {
5098 it->method = GET_FROM_STRETCH;
5099 it->object = value;
5100 *position = it->position = start_pos;
5101 retval = 1 + (it->area == TEXT_AREA);
5102 }
5103 #ifdef HAVE_WINDOW_SYSTEM
5104 else
5105 {
5106 it->what = IT_IMAGE;
5107 it->image_id = lookup_image (it->f, value);
5108 it->position = start_pos;
5109 it->object = NILP (object) ? it->w->contents : object;
5110 it->method = GET_FROM_IMAGE;
5111
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 *position = start_pos;
5116 }
5117 #endif /* HAVE_WINDOW_SYSTEM */
5118
5119 return retval;
5120 }
5121
5122 /* Invalid property or property not supported. Restore
5123 POSITION to what it was before. */
5124 *position = start_pos;
5125 return 0;
5126 }
5127
5128 /* Check if PROP is a display property value whose text should be
5129 treated as intangible. OVERLAY is the overlay from which PROP
5130 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5131 specify the buffer position covered by PROP. */
5132
5133 int
5134 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5135 ptrdiff_t charpos, ptrdiff_t bytepos)
5136 {
5137 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5138 struct text_pos position;
5139
5140 SET_TEXT_POS (position, charpos, bytepos);
5141 return handle_display_spec (NULL, prop, Qnil, overlay,
5142 &position, charpos, frame_window_p);
5143 }
5144
5145
5146 /* Return 1 if PROP is a display sub-property value containing STRING.
5147
5148 Implementation note: this and the following function are really
5149 special cases of handle_display_spec and
5150 handle_single_display_spec, and should ideally use the same code.
5151 Until they do, these two pairs must be consistent and must be
5152 modified in sync. */
5153
5154 static int
5155 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5156 {
5157 if (EQ (string, prop))
5158 return 1;
5159
5160 /* Skip over `when FORM'. */
5161 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5162 {
5163 prop = XCDR (prop);
5164 if (!CONSP (prop))
5165 return 0;
5166 /* Actually, the condition following `when' should be eval'ed,
5167 like handle_single_display_spec does, and we should return
5168 zero if it evaluates to nil. However, this function is
5169 called only when the buffer was already displayed and some
5170 glyph in the glyph matrix was found to come from a display
5171 string. Therefore, the condition was already evaluated, and
5172 the result was non-nil, otherwise the display string wouldn't
5173 have been displayed and we would have never been called for
5174 this property. Thus, we can skip the evaluation and assume
5175 its result is non-nil. */
5176 prop = XCDR (prop);
5177 }
5178
5179 if (CONSP (prop))
5180 /* Skip over `margin LOCATION'. */
5181 if (EQ (XCAR (prop), Qmargin))
5182 {
5183 prop = XCDR (prop);
5184 if (!CONSP (prop))
5185 return 0;
5186
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190 }
5191
5192 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5193 }
5194
5195
5196 /* Return 1 if STRING appears in the `display' property PROP. */
5197
5198 static int
5199 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (CONSP (prop)
5202 && !EQ (XCAR (prop), Qwhen)
5203 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5204 {
5205 /* A list of sub-properties. */
5206 while (CONSP (prop))
5207 {
5208 if (single_display_spec_string_p (XCAR (prop), string))
5209 return 1;
5210 prop = XCDR (prop);
5211 }
5212 }
5213 else if (VECTORP (prop))
5214 {
5215 /* A vector of sub-properties. */
5216 ptrdiff_t i;
5217 for (i = 0; i < ASIZE (prop); ++i)
5218 if (single_display_spec_string_p (AREF (prop, i), string))
5219 return 1;
5220 }
5221 else
5222 return single_display_spec_string_p (prop, string);
5223
5224 return 0;
5225 }
5226
5227 /* Look for STRING in overlays and text properties in the current
5228 buffer, between character positions FROM and TO (excluding TO).
5229 BACK_P non-zero means look back (in this case, TO is supposed to be
5230 less than FROM).
5231 Value is the first character position where STRING was found, or
5232 zero if it wasn't found before hitting TO.
5233
5234 This function may only use code that doesn't eval because it is
5235 called asynchronously from note_mouse_highlight. */
5236
5237 static ptrdiff_t
5238 string_buffer_position_lim (Lisp_Object string,
5239 ptrdiff_t from, ptrdiff_t to, int back_p)
5240 {
5241 Lisp_Object limit, prop, pos;
5242 int found = 0;
5243
5244 pos = make_number (max (from, BEGV));
5245
5246 if (!back_p) /* looking forward */
5247 {
5248 limit = make_number (min (to, ZV));
5249 while (!found && !EQ (pos, limit))
5250 {
5251 prop = Fget_char_property (pos, Qdisplay, Qnil);
5252 if (!NILP (prop) && display_prop_string_p (prop, string))
5253 found = 1;
5254 else
5255 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5256 limit);
5257 }
5258 }
5259 else /* looking back */
5260 {
5261 limit = make_number (max (to, BEGV));
5262 while (!found && !EQ (pos, limit))
5263 {
5264 prop = Fget_char_property (pos, Qdisplay, Qnil);
5265 if (!NILP (prop) && display_prop_string_p (prop, string))
5266 found = 1;
5267 else
5268 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5269 limit);
5270 }
5271 }
5272
5273 return found ? XINT (pos) : 0;
5274 }
5275
5276 /* Determine which buffer position in current buffer STRING comes from.
5277 AROUND_CHARPOS is an approximate position where it could come from.
5278 Value is the buffer position or 0 if it couldn't be determined.
5279
5280 This function is necessary because we don't record buffer positions
5281 in glyphs generated from strings (to keep struct glyph small).
5282 This function may only use code that doesn't eval because it is
5283 called asynchronously from note_mouse_highlight. */
5284
5285 static ptrdiff_t
5286 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5287 {
5288 const int MAX_DISTANCE = 1000;
5289 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5290 around_charpos + MAX_DISTANCE,
5291 0);
5292
5293 if (!found)
5294 found = string_buffer_position_lim (string, around_charpos,
5295 around_charpos - MAX_DISTANCE, 1);
5296 return found;
5297 }
5298
5299
5300 \f
5301 /***********************************************************************
5302 `composition' property
5303 ***********************************************************************/
5304
5305 /* Set up iterator IT from `composition' property at its current
5306 position. Called from handle_stop. */
5307
5308 static enum prop_handled
5309 handle_composition_prop (struct it *it)
5310 {
5311 Lisp_Object prop, string;
5312 ptrdiff_t pos, pos_byte, start, end;
5313
5314 if (STRINGP (it->string))
5315 {
5316 unsigned char *s;
5317
5318 pos = IT_STRING_CHARPOS (*it);
5319 pos_byte = IT_STRING_BYTEPOS (*it);
5320 string = it->string;
5321 s = SDATA (string) + pos_byte;
5322 it->c = STRING_CHAR (s);
5323 }
5324 else
5325 {
5326 pos = IT_CHARPOS (*it);
5327 pos_byte = IT_BYTEPOS (*it);
5328 string = Qnil;
5329 it->c = FETCH_CHAR (pos_byte);
5330 }
5331
5332 /* If there's a valid composition and point is not inside of the
5333 composition (in the case that the composition is from the current
5334 buffer), draw a glyph composed from the composition components. */
5335 if (find_composition (pos, -1, &start, &end, &prop, string)
5336 && composition_valid_p (start, end, prop)
5337 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5338 {
5339 if (start < pos)
5340 /* As we can't handle this situation (perhaps font-lock added
5341 a new composition), we just return here hoping that next
5342 redisplay will detect this composition much earlier. */
5343 return HANDLED_NORMALLY;
5344 if (start != pos)
5345 {
5346 if (STRINGP (it->string))
5347 pos_byte = string_char_to_byte (it->string, start);
5348 else
5349 pos_byte = CHAR_TO_BYTE (start);
5350 }
5351 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5352 prop, string);
5353
5354 if (it->cmp_it.id >= 0)
5355 {
5356 it->cmp_it.ch = -1;
5357 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5358 it->cmp_it.nglyphs = -1;
5359 }
5360 }
5361
5362 return HANDLED_NORMALLY;
5363 }
5364
5365
5366 \f
5367 /***********************************************************************
5368 Overlay strings
5369 ***********************************************************************/
5370
5371 /* The following structure is used to record overlay strings for
5372 later sorting in load_overlay_strings. */
5373
5374 struct overlay_entry
5375 {
5376 Lisp_Object overlay;
5377 Lisp_Object string;
5378 EMACS_INT priority;
5379 int after_string_p;
5380 };
5381
5382
5383 /* Set up iterator IT from overlay strings at its current position.
5384 Called from handle_stop. */
5385
5386 static enum prop_handled
5387 handle_overlay_change (struct it *it)
5388 {
5389 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5390 return HANDLED_RECOMPUTE_PROPS;
5391 else
5392 return HANDLED_NORMALLY;
5393 }
5394
5395
5396 /* Set up the next overlay string for delivery by IT, if there is an
5397 overlay string to deliver. Called by set_iterator_to_next when the
5398 end of the current overlay string is reached. If there are more
5399 overlay strings to display, IT->string and
5400 IT->current.overlay_string_index are set appropriately here.
5401 Otherwise IT->string is set to nil. */
5402
5403 static void
5404 next_overlay_string (struct it *it)
5405 {
5406 ++it->current.overlay_string_index;
5407 if (it->current.overlay_string_index == it->n_overlay_strings)
5408 {
5409 /* No more overlay strings. Restore IT's settings to what
5410 they were before overlay strings were processed, and
5411 continue to deliver from current_buffer. */
5412
5413 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5414 pop_it (it);
5415 eassert (it->sp > 0
5416 || (NILP (it->string)
5417 && it->method == GET_FROM_BUFFER
5418 && it->stop_charpos >= BEGV
5419 && it->stop_charpos <= it->end_charpos));
5420 it->current.overlay_string_index = -1;
5421 it->n_overlay_strings = 0;
5422 it->overlay_strings_charpos = -1;
5423 /* If there's an empty display string on the stack, pop the
5424 stack, to resync the bidi iterator with IT's position. Such
5425 empty strings are pushed onto the stack in
5426 get_overlay_strings_1. */
5427 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5428 pop_it (it);
5429
5430 /* If we're at the end of the buffer, record that we have
5431 processed the overlay strings there already, so that
5432 next_element_from_buffer doesn't try it again. */
5433 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5434 it->overlay_strings_at_end_processed_p = 1;
5435 }
5436 else
5437 {
5438 /* There are more overlay strings to process. If
5439 IT->current.overlay_string_index has advanced to a position
5440 where we must load IT->overlay_strings with more strings, do
5441 it. We must load at the IT->overlay_strings_charpos where
5442 IT->n_overlay_strings was originally computed; when invisible
5443 text is present, this might not be IT_CHARPOS (Bug#7016). */
5444 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5445
5446 if (it->current.overlay_string_index && i == 0)
5447 load_overlay_strings (it, it->overlay_strings_charpos);
5448
5449 /* Initialize IT to deliver display elements from the overlay
5450 string. */
5451 it->string = it->overlay_strings[i];
5452 it->multibyte_p = STRING_MULTIBYTE (it->string);
5453 SET_TEXT_POS (it->current.string_pos, 0, 0);
5454 it->method = GET_FROM_STRING;
5455 it->stop_charpos = 0;
5456 it->end_charpos = SCHARS (it->string);
5457 if (it->cmp_it.stop_pos >= 0)
5458 it->cmp_it.stop_pos = 0;
5459 it->prev_stop = 0;
5460 it->base_level_stop = 0;
5461
5462 /* Set up the bidi iterator for this overlay string. */
5463 if (it->bidi_p)
5464 {
5465 it->bidi_it.string.lstring = it->string;
5466 it->bidi_it.string.s = NULL;
5467 it->bidi_it.string.schars = SCHARS (it->string);
5468 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5469 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5470 it->bidi_it.string.unibyte = !it->multibyte_p;
5471 it->bidi_it.w = it->w;
5472 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5473 }
5474 }
5475
5476 CHECK_IT (it);
5477 }
5478
5479
5480 /* Compare two overlay_entry structures E1 and E2. Used as a
5481 comparison function for qsort in load_overlay_strings. Overlay
5482 strings for the same position are sorted so that
5483
5484 1. All after-strings come in front of before-strings, except
5485 when they come from the same overlay.
5486
5487 2. Within after-strings, strings are sorted so that overlay strings
5488 from overlays with higher priorities come first.
5489
5490 2. Within before-strings, strings are sorted so that overlay
5491 strings from overlays with higher priorities come last.
5492
5493 Value is analogous to strcmp. */
5494
5495
5496 static int
5497 compare_overlay_entries (const void *e1, const void *e2)
5498 {
5499 struct overlay_entry const *entry1 = e1;
5500 struct overlay_entry const *entry2 = e2;
5501 int result;
5502
5503 if (entry1->after_string_p != entry2->after_string_p)
5504 {
5505 /* Let after-strings appear in front of before-strings if
5506 they come from different overlays. */
5507 if (EQ (entry1->overlay, entry2->overlay))
5508 result = entry1->after_string_p ? 1 : -1;
5509 else
5510 result = entry1->after_string_p ? -1 : 1;
5511 }
5512 else if (entry1->priority != entry2->priority)
5513 {
5514 if (entry1->after_string_p)
5515 /* After-strings sorted in order of decreasing priority. */
5516 result = entry2->priority < entry1->priority ? -1 : 1;
5517 else
5518 /* Before-strings sorted in order of increasing priority. */
5519 result = entry1->priority < entry2->priority ? -1 : 1;
5520 }
5521 else
5522 result = 0;
5523
5524 return result;
5525 }
5526
5527
5528 /* Load the vector IT->overlay_strings with overlay strings from IT's
5529 current buffer position, or from CHARPOS if that is > 0. Set
5530 IT->n_overlays to the total number of overlay strings found.
5531
5532 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5533 a time. On entry into load_overlay_strings,
5534 IT->current.overlay_string_index gives the number of overlay
5535 strings that have already been loaded by previous calls to this
5536 function.
5537
5538 IT->add_overlay_start contains an additional overlay start
5539 position to consider for taking overlay strings from, if non-zero.
5540 This position comes into play when the overlay has an `invisible'
5541 property, and both before and after-strings. When we've skipped to
5542 the end of the overlay, because of its `invisible' property, we
5543 nevertheless want its before-string to appear.
5544 IT->add_overlay_start will contain the overlay start position
5545 in this case.
5546
5547 Overlay strings are sorted so that after-string strings come in
5548 front of before-string strings. Within before and after-strings,
5549 strings are sorted by overlay priority. See also function
5550 compare_overlay_entries. */
5551
5552 static void
5553 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5554 {
5555 Lisp_Object overlay, window, str, invisible;
5556 struct Lisp_Overlay *ov;
5557 ptrdiff_t start, end;
5558 ptrdiff_t size = 20;
5559 ptrdiff_t n = 0, i, j;
5560 int invis_p;
5561 struct overlay_entry *entries = alloca (size * sizeof *entries);
5562 USE_SAFE_ALLOCA;
5563
5564 if (charpos <= 0)
5565 charpos = IT_CHARPOS (*it);
5566
5567 /* Append the overlay string STRING of overlay OVERLAY to vector
5568 `entries' which has size `size' and currently contains `n'
5569 elements. AFTER_P non-zero means STRING is an after-string of
5570 OVERLAY. */
5571 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5572 do \
5573 { \
5574 Lisp_Object priority; \
5575 \
5576 if (n == size) \
5577 { \
5578 struct overlay_entry *old = entries; \
5579 SAFE_NALLOCA (entries, 2, size); \
5580 memcpy (entries, old, size * sizeof *entries); \
5581 size *= 2; \
5582 } \
5583 \
5584 entries[n].string = (STRING); \
5585 entries[n].overlay = (OVERLAY); \
5586 priority = Foverlay_get ((OVERLAY), Qpriority); \
5587 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5588 entries[n].after_string_p = (AFTER_P); \
5589 ++n; \
5590 } \
5591 while (0)
5592
5593 /* Process overlay before the overlay center. */
5594 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5595 {
5596 XSETMISC (overlay, ov);
5597 eassert (OVERLAYP (overlay));
5598 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5599 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5600
5601 if (end < charpos)
5602 break;
5603
5604 /* Skip this overlay if it doesn't start or end at IT's current
5605 position. */
5606 if (end != charpos && start != charpos)
5607 continue;
5608
5609 /* Skip this overlay if it doesn't apply to IT->w. */
5610 window = Foverlay_get (overlay, Qwindow);
5611 if (WINDOWP (window) && XWINDOW (window) != it->w)
5612 continue;
5613
5614 /* If the text ``under'' the overlay is invisible, both before-
5615 and after-strings from this overlay are visible; start and
5616 end position are indistinguishable. */
5617 invisible = Foverlay_get (overlay, Qinvisible);
5618 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5619
5620 /* If overlay has a non-empty before-string, record it. */
5621 if ((start == charpos || (end == charpos && invis_p))
5622 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5623 && SCHARS (str))
5624 RECORD_OVERLAY_STRING (overlay, str, 0);
5625
5626 /* If overlay has a non-empty after-string, record it. */
5627 if ((end == charpos || (start == charpos && invis_p))
5628 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5629 && SCHARS (str))
5630 RECORD_OVERLAY_STRING (overlay, str, 1);
5631 }
5632
5633 /* Process overlays after the overlay center. */
5634 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5635 {
5636 XSETMISC (overlay, ov);
5637 eassert (OVERLAYP (overlay));
5638 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5639 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5640
5641 if (start > charpos)
5642 break;
5643
5644 /* Skip this overlay if it doesn't start or end at IT's current
5645 position. */
5646 if (end != charpos && start != charpos)
5647 continue;
5648
5649 /* Skip this overlay if it doesn't apply to IT->w. */
5650 window = Foverlay_get (overlay, Qwindow);
5651 if (WINDOWP (window) && XWINDOW (window) != it->w)
5652 continue;
5653
5654 /* If the text ``under'' the overlay is invisible, it has a zero
5655 dimension, and both before- and after-strings apply. */
5656 invisible = Foverlay_get (overlay, Qinvisible);
5657 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5658
5659 /* If overlay has a non-empty before-string, record it. */
5660 if ((start == charpos || (end == charpos && invis_p))
5661 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5662 && SCHARS (str))
5663 RECORD_OVERLAY_STRING (overlay, str, 0);
5664
5665 /* If overlay has a non-empty after-string, record it. */
5666 if ((end == charpos || (start == charpos && invis_p))
5667 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5668 && SCHARS (str))
5669 RECORD_OVERLAY_STRING (overlay, str, 1);
5670 }
5671
5672 #undef RECORD_OVERLAY_STRING
5673
5674 /* Sort entries. */
5675 if (n > 1)
5676 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5677
5678 /* Record number of overlay strings, and where we computed it. */
5679 it->n_overlay_strings = n;
5680 it->overlay_strings_charpos = charpos;
5681
5682 /* IT->current.overlay_string_index is the number of overlay strings
5683 that have already been consumed by IT. Copy some of the
5684 remaining overlay strings to IT->overlay_strings. */
5685 i = 0;
5686 j = it->current.overlay_string_index;
5687 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5688 {
5689 it->overlay_strings[i] = entries[j].string;
5690 it->string_overlays[i++] = entries[j++].overlay;
5691 }
5692
5693 CHECK_IT (it);
5694 SAFE_FREE ();
5695 }
5696
5697
5698 /* Get the first chunk of overlay strings at IT's current buffer
5699 position, or at CHARPOS if that is > 0. Value is non-zero if at
5700 least one overlay string was found. */
5701
5702 static int
5703 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5704 {
5705 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5706 process. This fills IT->overlay_strings with strings, and sets
5707 IT->n_overlay_strings to the total number of strings to process.
5708 IT->pos.overlay_string_index has to be set temporarily to zero
5709 because load_overlay_strings needs this; it must be set to -1
5710 when no overlay strings are found because a zero value would
5711 indicate a position in the first overlay string. */
5712 it->current.overlay_string_index = 0;
5713 load_overlay_strings (it, charpos);
5714
5715 /* If we found overlay strings, set up IT to deliver display
5716 elements from the first one. Otherwise set up IT to deliver
5717 from current_buffer. */
5718 if (it->n_overlay_strings)
5719 {
5720 /* Make sure we know settings in current_buffer, so that we can
5721 restore meaningful values when we're done with the overlay
5722 strings. */
5723 if (compute_stop_p)
5724 compute_stop_pos (it);
5725 eassert (it->face_id >= 0);
5726
5727 /* Save IT's settings. They are restored after all overlay
5728 strings have been processed. */
5729 eassert (!compute_stop_p || it->sp == 0);
5730
5731 /* When called from handle_stop, there might be an empty display
5732 string loaded. In that case, don't bother saving it. But
5733 don't use this optimization with the bidi iterator, since we
5734 need the corresponding pop_it call to resync the bidi
5735 iterator's position with IT's position, after we are done
5736 with the overlay strings. (The corresponding call to pop_it
5737 in case of an empty display string is in
5738 next_overlay_string.) */
5739 if (!(!it->bidi_p
5740 && STRINGP (it->string) && !SCHARS (it->string)))
5741 push_it (it, NULL);
5742
5743 /* Set up IT to deliver display elements from the first overlay
5744 string. */
5745 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5746 it->string = it->overlay_strings[0];
5747 it->from_overlay = Qnil;
5748 it->stop_charpos = 0;
5749 eassert (STRINGP (it->string));
5750 it->end_charpos = SCHARS (it->string);
5751 it->prev_stop = 0;
5752 it->base_level_stop = 0;
5753 it->multibyte_p = STRING_MULTIBYTE (it->string);
5754 it->method = GET_FROM_STRING;
5755 it->from_disp_prop_p = 0;
5756
5757 /* Force paragraph direction to be that of the parent
5758 buffer. */
5759 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5760 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5761 else
5762 it->paragraph_embedding = L2R;
5763
5764 /* Set up the bidi iterator for this overlay string. */
5765 if (it->bidi_p)
5766 {
5767 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5768
5769 it->bidi_it.string.lstring = it->string;
5770 it->bidi_it.string.s = NULL;
5771 it->bidi_it.string.schars = SCHARS (it->string);
5772 it->bidi_it.string.bufpos = pos;
5773 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5774 it->bidi_it.string.unibyte = !it->multibyte_p;
5775 it->bidi_it.w = it->w;
5776 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5777 }
5778 return 1;
5779 }
5780
5781 it->current.overlay_string_index = -1;
5782 return 0;
5783 }
5784
5785 static int
5786 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5787 {
5788 it->string = Qnil;
5789 it->method = GET_FROM_BUFFER;
5790
5791 (void) get_overlay_strings_1 (it, charpos, 1);
5792
5793 CHECK_IT (it);
5794
5795 /* Value is non-zero if we found at least one overlay string. */
5796 return STRINGP (it->string);
5797 }
5798
5799
5800 \f
5801 /***********************************************************************
5802 Saving and restoring state
5803 ***********************************************************************/
5804
5805 /* Save current settings of IT on IT->stack. Called, for example,
5806 before setting up IT for an overlay string, to be able to restore
5807 IT's settings to what they were after the overlay string has been
5808 processed. If POSITION is non-NULL, it is the position to save on
5809 the stack instead of IT->position. */
5810
5811 static void
5812 push_it (struct it *it, struct text_pos *position)
5813 {
5814 struct iterator_stack_entry *p;
5815
5816 eassert (it->sp < IT_STACK_SIZE);
5817 p = it->stack + it->sp;
5818
5819 p->stop_charpos = it->stop_charpos;
5820 p->prev_stop = it->prev_stop;
5821 p->base_level_stop = it->base_level_stop;
5822 p->cmp_it = it->cmp_it;
5823 eassert (it->face_id >= 0);
5824 p->face_id = it->face_id;
5825 p->string = it->string;
5826 p->method = it->method;
5827 p->from_overlay = it->from_overlay;
5828 switch (p->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 p->u.image.object = it->object;
5832 p->u.image.image_id = it->image_id;
5833 p->u.image.slice = it->slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 p->u.stretch.object = it->object;
5837 break;
5838 }
5839 p->position = position ? *position : it->position;
5840 p->current = it->current;
5841 p->end_charpos = it->end_charpos;
5842 p->string_nchars = it->string_nchars;
5843 p->area = it->area;
5844 p->multibyte_p = it->multibyte_p;
5845 p->avoid_cursor_p = it->avoid_cursor_p;
5846 p->space_width = it->space_width;
5847 p->font_height = it->font_height;
5848 p->voffset = it->voffset;
5849 p->string_from_display_prop_p = it->string_from_display_prop_p;
5850 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5851 p->display_ellipsis_p = 0;
5852 p->line_wrap = it->line_wrap;
5853 p->bidi_p = it->bidi_p;
5854 p->paragraph_embedding = it->paragraph_embedding;
5855 p->from_disp_prop_p = it->from_disp_prop_p;
5856 ++it->sp;
5857
5858 /* Save the state of the bidi iterator as well. */
5859 if (it->bidi_p)
5860 bidi_push_it (&it->bidi_it);
5861 }
5862
5863 static void
5864 iterate_out_of_display_property (struct it *it)
5865 {
5866 int buffer_p = !STRINGP (it->string);
5867 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5868 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5869
5870 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5871
5872 /* Maybe initialize paragraph direction. If we are at the beginning
5873 of a new paragraph, next_element_from_buffer may not have a
5874 chance to do that. */
5875 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5876 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5877 /* prev_stop can be zero, so check against BEGV as well. */
5878 while (it->bidi_it.charpos >= bob
5879 && it->prev_stop <= it->bidi_it.charpos
5880 && it->bidi_it.charpos < CHARPOS (it->position)
5881 && it->bidi_it.charpos < eob)
5882 bidi_move_to_visually_next (&it->bidi_it);
5883 /* Record the stop_pos we just crossed, for when we cross it
5884 back, maybe. */
5885 if (it->bidi_it.charpos > CHARPOS (it->position))
5886 it->prev_stop = CHARPOS (it->position);
5887 /* If we ended up not where pop_it put us, resync IT's
5888 positional members with the bidi iterator. */
5889 if (it->bidi_it.charpos != CHARPOS (it->position))
5890 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5891 if (buffer_p)
5892 it->current.pos = it->position;
5893 else
5894 it->current.string_pos = it->position;
5895 }
5896
5897 /* Restore IT's settings from IT->stack. Called, for example, when no
5898 more overlay strings must be processed, and we return to delivering
5899 display elements from a buffer, or when the end of a string from a
5900 `display' property is reached and we return to delivering display
5901 elements from an overlay string, or from a buffer. */
5902
5903 static void
5904 pop_it (struct it *it)
5905 {
5906 struct iterator_stack_entry *p;
5907 int from_display_prop = it->from_disp_prop_p;
5908
5909 eassert (it->sp > 0);
5910 --it->sp;
5911 p = it->stack + it->sp;
5912 it->stop_charpos = p->stop_charpos;
5913 it->prev_stop = p->prev_stop;
5914 it->base_level_stop = p->base_level_stop;
5915 it->cmp_it = p->cmp_it;
5916 it->face_id = p->face_id;
5917 it->current = p->current;
5918 it->position = p->position;
5919 it->string = p->string;
5920 it->from_overlay = p->from_overlay;
5921 if (NILP (it->string))
5922 SET_TEXT_POS (it->current.string_pos, -1, -1);
5923 it->method = p->method;
5924 switch (it->method)
5925 {
5926 case GET_FROM_IMAGE:
5927 it->image_id = p->u.image.image_id;
5928 it->object = p->u.image.object;
5929 it->slice = p->u.image.slice;
5930 break;
5931 case GET_FROM_STRETCH:
5932 it->object = p->u.stretch.object;
5933 break;
5934 case GET_FROM_BUFFER:
5935 it->object = it->w->contents;
5936 break;
5937 case GET_FROM_STRING:
5938 it->object = it->string;
5939 break;
5940 case GET_FROM_DISPLAY_VECTOR:
5941 if (it->s)
5942 it->method = GET_FROM_C_STRING;
5943 else if (STRINGP (it->string))
5944 it->method = GET_FROM_STRING;
5945 else
5946 {
5947 it->method = GET_FROM_BUFFER;
5948 it->object = it->w->contents;
5949 }
5950 }
5951 it->end_charpos = p->end_charpos;
5952 it->string_nchars = p->string_nchars;
5953 it->area = p->area;
5954 it->multibyte_p = p->multibyte_p;
5955 it->avoid_cursor_p = p->avoid_cursor_p;
5956 it->space_width = p->space_width;
5957 it->font_height = p->font_height;
5958 it->voffset = p->voffset;
5959 it->string_from_display_prop_p = p->string_from_display_prop_p;
5960 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5961 it->line_wrap = p->line_wrap;
5962 it->bidi_p = p->bidi_p;
5963 it->paragraph_embedding = p->paragraph_embedding;
5964 it->from_disp_prop_p = p->from_disp_prop_p;
5965 if (it->bidi_p)
5966 {
5967 bidi_pop_it (&it->bidi_it);
5968 /* Bidi-iterate until we get out of the portion of text, if any,
5969 covered by a `display' text property or by an overlay with
5970 `display' property. (We cannot just jump there, because the
5971 internal coherency of the bidi iterator state can not be
5972 preserved across such jumps.) We also must determine the
5973 paragraph base direction if the overlay we just processed is
5974 at the beginning of a new paragraph. */
5975 if (from_display_prop
5976 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5977 iterate_out_of_display_property (it);
5978
5979 eassert ((BUFFERP (it->object)
5980 && IT_CHARPOS (*it) == it->bidi_it.charpos
5981 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5982 || (STRINGP (it->object)
5983 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5984 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5985 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5986 }
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Moving over lines
5993 ***********************************************************************/
5994
5995 /* Set IT's current position to the previous line start. */
5996
5997 static void
5998 back_to_previous_line_start (struct it *it)
5999 {
6000 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6001
6002 DEC_BOTH (cp, bp);
6003 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6004 }
6005
6006
6007 /* Move IT to the next line start.
6008
6009 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6010 we skipped over part of the text (as opposed to moving the iterator
6011 continuously over the text). Otherwise, don't change the value
6012 of *SKIPPED_P.
6013
6014 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6015 iterator on the newline, if it was found.
6016
6017 Newlines may come from buffer text, overlay strings, or strings
6018 displayed via the `display' property. That's the reason we can't
6019 simply use find_newline_no_quit.
6020
6021 Note that this function may not skip over invisible text that is so
6022 because of text properties and immediately follows a newline. If
6023 it would, function reseat_at_next_visible_line_start, when called
6024 from set_iterator_to_next, would effectively make invisible
6025 characters following a newline part of the wrong glyph row, which
6026 leads to wrong cursor motion. */
6027
6028 static int
6029 forward_to_next_line_start (struct it *it, int *skipped_p,
6030 struct bidi_it *bidi_it_prev)
6031 {
6032 ptrdiff_t old_selective;
6033 int newline_found_p, n;
6034 const int MAX_NEWLINE_DISTANCE = 500;
6035
6036 /* If already on a newline, just consume it to avoid unintended
6037 skipping over invisible text below. */
6038 if (it->what == IT_CHARACTER
6039 && it->c == '\n'
6040 && CHARPOS (it->position) == IT_CHARPOS (*it))
6041 {
6042 if (it->bidi_p && bidi_it_prev)
6043 *bidi_it_prev = it->bidi_it;
6044 set_iterator_to_next (it, 0);
6045 it->c = 0;
6046 return 1;
6047 }
6048
6049 /* Don't handle selective display in the following. It's (a)
6050 unnecessary because it's done by the caller, and (b) leads to an
6051 infinite recursion because next_element_from_ellipsis indirectly
6052 calls this function. */
6053 old_selective = it->selective;
6054 it->selective = 0;
6055
6056 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6057 from buffer text. */
6058 for (n = newline_found_p = 0;
6059 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6060 n += STRINGP (it->string) ? 0 : 1)
6061 {
6062 if (!get_next_display_element (it))
6063 return 0;
6064 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6065 if (newline_found_p && it->bidi_p && bidi_it_prev)
6066 *bidi_it_prev = it->bidi_it;
6067 set_iterator_to_next (it, 0);
6068 }
6069
6070 /* If we didn't find a newline near enough, see if we can use a
6071 short-cut. */
6072 if (!newline_found_p)
6073 {
6074 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6075 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6076 1, &bytepos);
6077 Lisp_Object pos;
6078
6079 eassert (!STRINGP (it->string));
6080
6081 /* If there isn't any `display' property in sight, and no
6082 overlays, we can just use the position of the newline in
6083 buffer text. */
6084 if (it->stop_charpos >= limit
6085 || ((pos = Fnext_single_property_change (make_number (start),
6086 Qdisplay, Qnil,
6087 make_number (limit)),
6088 NILP (pos))
6089 && next_overlay_change (start) == ZV))
6090 {
6091 if (!it->bidi_p)
6092 {
6093 IT_CHARPOS (*it) = limit;
6094 IT_BYTEPOS (*it) = bytepos;
6095 }
6096 else
6097 {
6098 struct bidi_it bprev;
6099
6100 /* Help bidi.c avoid expensive searches for display
6101 properties and overlays, by telling it that there are
6102 none up to `limit'. */
6103 if (it->bidi_it.disp_pos < limit)
6104 {
6105 it->bidi_it.disp_pos = limit;
6106 it->bidi_it.disp_prop = 0;
6107 }
6108 do {
6109 bprev = it->bidi_it;
6110 bidi_move_to_visually_next (&it->bidi_it);
6111 } while (it->bidi_it.charpos != limit);
6112 IT_CHARPOS (*it) = limit;
6113 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6114 if (bidi_it_prev)
6115 *bidi_it_prev = bprev;
6116 }
6117 *skipped_p = newline_found_p = 1;
6118 }
6119 else
6120 {
6121 while (get_next_display_element (it)
6122 && !newline_found_p)
6123 {
6124 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6125 if (newline_found_p && it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, 0);
6128 }
6129 }
6130 }
6131
6132 it->selective = old_selective;
6133 return newline_found_p;
6134 }
6135
6136
6137 /* Set IT's current position to the previous visible line start. Skip
6138 invisible text that is so either due to text properties or due to
6139 selective display. Caution: this does not change IT->current_x and
6140 IT->hpos. */
6141
6142 static void
6143 back_to_previous_visible_line_start (struct it *it)
6144 {
6145 while (IT_CHARPOS (*it) > BEGV)
6146 {
6147 back_to_previous_line_start (it);
6148
6149 if (IT_CHARPOS (*it) <= BEGV)
6150 break;
6151
6152 /* If selective > 0, then lines indented more than its value are
6153 invisible. */
6154 if (it->selective > 0
6155 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6156 it->selective))
6157 continue;
6158
6159 /* Check the newline before point for invisibility. */
6160 {
6161 Lisp_Object prop;
6162 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6163 Qinvisible, it->window);
6164 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6165 continue;
6166 }
6167
6168 if (IT_CHARPOS (*it) <= BEGV)
6169 break;
6170
6171 {
6172 struct it it2;
6173 void *it2data = NULL;
6174 ptrdiff_t pos;
6175 ptrdiff_t beg, end;
6176 Lisp_Object val, overlay;
6177
6178 SAVE_IT (it2, *it, it2data);
6179
6180 /* If newline is part of a composition, continue from start of composition */
6181 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6182 && beg < IT_CHARPOS (*it))
6183 goto replaced;
6184
6185 /* If newline is replaced by a display property, find start of overlay
6186 or interval and continue search from that point. */
6187 pos = --IT_CHARPOS (it2);
6188 --IT_BYTEPOS (it2);
6189 it2.sp = 0;
6190 bidi_unshelve_cache (NULL, 0);
6191 it2.string_from_display_prop_p = 0;
6192 it2.from_disp_prop_p = 0;
6193 if (handle_display_prop (&it2) == HANDLED_RETURN
6194 && !NILP (val = get_char_property_and_overlay
6195 (make_number (pos), Qdisplay, Qnil, &overlay))
6196 && (OVERLAYP (overlay)
6197 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6198 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6199 {
6200 RESTORE_IT (it, it, it2data);
6201 goto replaced;
6202 }
6203
6204 /* Newline is not replaced by anything -- so we are done. */
6205 RESTORE_IT (it, it, it2data);
6206 break;
6207
6208 replaced:
6209 if (beg < BEGV)
6210 beg = BEGV;
6211 IT_CHARPOS (*it) = beg;
6212 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6213 }
6214 }
6215
6216 it->continuation_lines_width = 0;
6217
6218 eassert (IT_CHARPOS (*it) >= BEGV);
6219 eassert (IT_CHARPOS (*it) == BEGV
6220 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6221 CHECK_IT (it);
6222 }
6223
6224
6225 /* Reseat iterator IT at the previous visible line start. Skip
6226 invisible text that is so either due to text properties or due to
6227 selective display. At the end, update IT's overlay information,
6228 face information etc. */
6229
6230 void
6231 reseat_at_previous_visible_line_start (struct it *it)
6232 {
6233 back_to_previous_visible_line_start (it);
6234 reseat (it, it->current.pos, 1);
6235 CHECK_IT (it);
6236 }
6237
6238
6239 /* Reseat iterator IT on the next visible line start in the current
6240 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6241 preceding the line start. Skip over invisible text that is so
6242 because of selective display. Compute faces, overlays etc at the
6243 new position. Note that this function does not skip over text that
6244 is invisible because of text properties. */
6245
6246 static void
6247 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6248 {
6249 int newline_found_p, skipped_p = 0;
6250 struct bidi_it bidi_it_prev;
6251
6252 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6253
6254 /* Skip over lines that are invisible because they are indented
6255 more than the value of IT->selective. */
6256 if (it->selective > 0)
6257 while (IT_CHARPOS (*it) < ZV
6258 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6259 it->selective))
6260 {
6261 eassert (IT_BYTEPOS (*it) == BEGV
6262 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6263 newline_found_p =
6264 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6265 }
6266
6267 /* Position on the newline if that's what's requested. */
6268 if (on_newline_p && newline_found_p)
6269 {
6270 if (STRINGP (it->string))
6271 {
6272 if (IT_STRING_CHARPOS (*it) > 0)
6273 {
6274 if (!it->bidi_p)
6275 {
6276 --IT_STRING_CHARPOS (*it);
6277 --IT_STRING_BYTEPOS (*it);
6278 }
6279 else
6280 {
6281 /* We need to restore the bidi iterator to the state
6282 it had on the newline, and resync the IT's
6283 position with that. */
6284 it->bidi_it = bidi_it_prev;
6285 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6286 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6287 }
6288 }
6289 }
6290 else if (IT_CHARPOS (*it) > BEGV)
6291 {
6292 if (!it->bidi_p)
6293 {
6294 --IT_CHARPOS (*it);
6295 --IT_BYTEPOS (*it);
6296 }
6297 else
6298 {
6299 /* We need to restore the bidi iterator to the state it
6300 had on the newline and resync IT with that. */
6301 it->bidi_it = bidi_it_prev;
6302 IT_CHARPOS (*it) = it->bidi_it.charpos;
6303 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6304 }
6305 reseat (it, it->current.pos, 0);
6306 }
6307 }
6308 else if (skipped_p)
6309 reseat (it, it->current.pos, 0);
6310
6311 CHECK_IT (it);
6312 }
6313
6314
6315 \f
6316 /***********************************************************************
6317 Changing an iterator's position
6318 ***********************************************************************/
6319
6320 /* Change IT's current position to POS in current_buffer. If FORCE_P
6321 is non-zero, always check for text properties at the new position.
6322 Otherwise, text properties are only looked up if POS >=
6323 IT->check_charpos of a property. */
6324
6325 static void
6326 reseat (struct it *it, struct text_pos pos, int force_p)
6327 {
6328 ptrdiff_t original_pos = IT_CHARPOS (*it);
6329
6330 reseat_1 (it, pos, 0);
6331
6332 /* Determine where to check text properties. Avoid doing it
6333 where possible because text property lookup is very expensive. */
6334 if (force_p
6335 || CHARPOS (pos) > it->stop_charpos
6336 || CHARPOS (pos) < original_pos)
6337 {
6338 if (it->bidi_p)
6339 {
6340 /* For bidi iteration, we need to prime prev_stop and
6341 base_level_stop with our best estimations. */
6342 /* Implementation note: Of course, POS is not necessarily a
6343 stop position, so assigning prev_pos to it is a lie; we
6344 should have called compute_stop_backwards. However, if
6345 the current buffer does not include any R2L characters,
6346 that call would be a waste of cycles, because the
6347 iterator will never move back, and thus never cross this
6348 "fake" stop position. So we delay that backward search
6349 until the time we really need it, in next_element_from_buffer. */
6350 if (CHARPOS (pos) != it->prev_stop)
6351 it->prev_stop = CHARPOS (pos);
6352 if (CHARPOS (pos) < it->base_level_stop)
6353 it->base_level_stop = 0; /* meaning it's unknown */
6354 handle_stop (it);
6355 }
6356 else
6357 {
6358 handle_stop (it);
6359 it->prev_stop = it->base_level_stop = 0;
6360 }
6361
6362 }
6363
6364 CHECK_IT (it);
6365 }
6366
6367
6368 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6369 IT->stop_pos to POS, also. */
6370
6371 static void
6372 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6373 {
6374 /* Don't call this function when scanning a C string. */
6375 eassert (it->s == NULL);
6376
6377 /* POS must be a reasonable value. */
6378 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6379
6380 it->current.pos = it->position = pos;
6381 it->end_charpos = ZV;
6382 it->dpvec = NULL;
6383 it->current.dpvec_index = -1;
6384 it->current.overlay_string_index = -1;
6385 IT_STRING_CHARPOS (*it) = -1;
6386 IT_STRING_BYTEPOS (*it) = -1;
6387 it->string = Qnil;
6388 it->method = GET_FROM_BUFFER;
6389 it->object = it->w->contents;
6390 it->area = TEXT_AREA;
6391 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6392 it->sp = 0;
6393 it->string_from_display_prop_p = 0;
6394 it->string_from_prefix_prop_p = 0;
6395
6396 it->from_disp_prop_p = 0;
6397 it->face_before_selective_p = 0;
6398 if (it->bidi_p)
6399 {
6400 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6401 &it->bidi_it);
6402 bidi_unshelve_cache (NULL, 0);
6403 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6404 it->bidi_it.string.s = NULL;
6405 it->bidi_it.string.lstring = Qnil;
6406 it->bidi_it.string.bufpos = 0;
6407 it->bidi_it.string.unibyte = 0;
6408 it->bidi_it.w = it->w;
6409 }
6410
6411 if (set_stop_p)
6412 {
6413 it->stop_charpos = CHARPOS (pos);
6414 it->base_level_stop = CHARPOS (pos);
6415 }
6416 /* This make the information stored in it->cmp_it invalidate. */
6417 it->cmp_it.id = -1;
6418 }
6419
6420
6421 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6422 If S is non-null, it is a C string to iterate over. Otherwise,
6423 STRING gives a Lisp string to iterate over.
6424
6425 If PRECISION > 0, don't return more then PRECISION number of
6426 characters from the string.
6427
6428 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6429 characters have been returned. FIELD_WIDTH < 0 means an infinite
6430 field width.
6431
6432 MULTIBYTE = 0 means disable processing of multibyte characters,
6433 MULTIBYTE > 0 means enable it,
6434 MULTIBYTE < 0 means use IT->multibyte_p.
6435
6436 IT must be initialized via a prior call to init_iterator before
6437 calling this function. */
6438
6439 static void
6440 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6441 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6442 int multibyte)
6443 {
6444 /* No region in strings. */
6445 it->region_beg_charpos = it->region_end_charpos = -1;
6446
6447 /* No text property checks performed by default, but see below. */
6448 it->stop_charpos = -1;
6449
6450 /* Set iterator position and end position. */
6451 memset (&it->current, 0, sizeof it->current);
6452 it->current.overlay_string_index = -1;
6453 it->current.dpvec_index = -1;
6454 eassert (charpos >= 0);
6455
6456 /* If STRING is specified, use its multibyteness, otherwise use the
6457 setting of MULTIBYTE, if specified. */
6458 if (multibyte >= 0)
6459 it->multibyte_p = multibyte > 0;
6460
6461 /* Bidirectional reordering of strings is controlled by the default
6462 value of bidi-display-reordering. Don't try to reorder while
6463 loading loadup.el, as the necessary character property tables are
6464 not yet available. */
6465 it->bidi_p =
6466 NILP (Vpurify_flag)
6467 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6468
6469 if (s == NULL)
6470 {
6471 eassert (STRINGP (string));
6472 it->string = string;
6473 it->s = NULL;
6474 it->end_charpos = it->string_nchars = SCHARS (string);
6475 it->method = GET_FROM_STRING;
6476 it->current.string_pos = string_pos (charpos, string);
6477
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.string.lstring = string;
6481 it->bidi_it.string.s = NULL;
6482 it->bidi_it.string.schars = it->end_charpos;
6483 it->bidi_it.string.bufpos = 0;
6484 it->bidi_it.string.from_disp_str = 0;
6485 it->bidi_it.string.unibyte = !it->multibyte_p;
6486 it->bidi_it.w = it->w;
6487 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6488 FRAME_WINDOW_P (it->f), &it->bidi_it);
6489 }
6490 }
6491 else
6492 {
6493 it->s = (const unsigned char *) s;
6494 it->string = Qnil;
6495
6496 /* Note that we use IT->current.pos, not it->current.string_pos,
6497 for displaying C strings. */
6498 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6499 if (it->multibyte_p)
6500 {
6501 it->current.pos = c_string_pos (charpos, s, 1);
6502 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6503 }
6504 else
6505 {
6506 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6507 it->end_charpos = it->string_nchars = strlen (s);
6508 }
6509
6510 if (it->bidi_p)
6511 {
6512 it->bidi_it.string.lstring = Qnil;
6513 it->bidi_it.string.s = (const unsigned char *) s;
6514 it->bidi_it.string.schars = it->end_charpos;
6515 it->bidi_it.string.bufpos = 0;
6516 it->bidi_it.string.from_disp_str = 0;
6517 it->bidi_it.string.unibyte = !it->multibyte_p;
6518 it->bidi_it.w = it->w;
6519 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6520 &it->bidi_it);
6521 }
6522 it->method = GET_FROM_C_STRING;
6523 }
6524
6525 /* PRECISION > 0 means don't return more than PRECISION characters
6526 from the string. */
6527 if (precision > 0 && it->end_charpos - charpos > precision)
6528 {
6529 it->end_charpos = it->string_nchars = charpos + precision;
6530 if (it->bidi_p)
6531 it->bidi_it.string.schars = it->end_charpos;
6532 }
6533
6534 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6535 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6536 FIELD_WIDTH < 0 means infinite field width. This is useful for
6537 padding with `-' at the end of a mode line. */
6538 if (field_width < 0)
6539 field_width = INFINITY;
6540 /* Implementation note: We deliberately don't enlarge
6541 it->bidi_it.string.schars here to fit it->end_charpos, because
6542 the bidi iterator cannot produce characters out of thin air. */
6543 if (field_width > it->end_charpos - charpos)
6544 it->end_charpos = charpos + field_width;
6545
6546 /* Use the standard display table for displaying strings. */
6547 if (DISP_TABLE_P (Vstandard_display_table))
6548 it->dp = XCHAR_TABLE (Vstandard_display_table);
6549
6550 it->stop_charpos = charpos;
6551 it->prev_stop = charpos;
6552 it->base_level_stop = 0;
6553 if (it->bidi_p)
6554 {
6555 it->bidi_it.first_elt = 1;
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.disp_pos = -1;
6558 }
6559 if (s == NULL && it->multibyte_p)
6560 {
6561 ptrdiff_t endpos = SCHARS (it->string);
6562 if (endpos > it->end_charpos)
6563 endpos = it->end_charpos;
6564 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6565 it->string);
6566 }
6567 CHECK_IT (it);
6568 }
6569
6570
6571 \f
6572 /***********************************************************************
6573 Iteration
6574 ***********************************************************************/
6575
6576 /* Map enum it_method value to corresponding next_element_from_* function. */
6577
6578 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6579 {
6580 next_element_from_buffer,
6581 next_element_from_display_vector,
6582 next_element_from_string,
6583 next_element_from_c_string,
6584 next_element_from_image,
6585 next_element_from_stretch
6586 };
6587
6588 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6589
6590
6591 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6592 (possibly with the following characters). */
6593
6594 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6595 ((IT)->cmp_it.id >= 0 \
6596 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6597 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6598 END_CHARPOS, (IT)->w, \
6599 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6600 (IT)->string)))
6601
6602
6603 /* Lookup the char-table Vglyphless_char_display for character C (-1
6604 if we want information for no-font case), and return the display
6605 method symbol. By side-effect, update it->what and
6606 it->glyphless_method. This function is called from
6607 get_next_display_element for each character element, and from
6608 x_produce_glyphs when no suitable font was found. */
6609
6610 Lisp_Object
6611 lookup_glyphless_char_display (int c, struct it *it)
6612 {
6613 Lisp_Object glyphless_method = Qnil;
6614
6615 if (CHAR_TABLE_P (Vglyphless_char_display)
6616 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6617 {
6618 if (c >= 0)
6619 {
6620 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6621 if (CONSP (glyphless_method))
6622 glyphless_method = FRAME_WINDOW_P (it->f)
6623 ? XCAR (glyphless_method)
6624 : XCDR (glyphless_method);
6625 }
6626 else
6627 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6628 }
6629
6630 retry:
6631 if (NILP (glyphless_method))
6632 {
6633 if (c >= 0)
6634 /* The default is to display the character by a proper font. */
6635 return Qnil;
6636 /* The default for the no-font case is to display an empty box. */
6637 glyphless_method = Qempty_box;
6638 }
6639 if (EQ (glyphless_method, Qzero_width))
6640 {
6641 if (c >= 0)
6642 return glyphless_method;
6643 /* This method can't be used for the no-font case. */
6644 glyphless_method = Qempty_box;
6645 }
6646 if (EQ (glyphless_method, Qthin_space))
6647 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6648 else if (EQ (glyphless_method, Qempty_box))
6649 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6650 else if (EQ (glyphless_method, Qhex_code))
6651 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6652 else if (STRINGP (glyphless_method))
6653 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6654 else
6655 {
6656 /* Invalid value. We use the default method. */
6657 glyphless_method = Qnil;
6658 goto retry;
6659 }
6660 it->what = IT_GLYPHLESS;
6661 return glyphless_method;
6662 }
6663
6664 /* Merge escape glyph face and cache the result. */
6665
6666 static struct frame *last_escape_glyph_frame = NULL;
6667 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6668 static int last_escape_glyph_merged_face_id = 0;
6669
6670 static int
6671 merge_escape_glyph_face (struct it *it)
6672 {
6673 int face_id;
6674
6675 if (it->f == last_escape_glyph_frame
6676 && it->face_id == last_escape_glyph_face_id)
6677 face_id = last_escape_glyph_merged_face_id;
6678 else
6679 {
6680 /* Merge the `escape-glyph' face into the current face. */
6681 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6682 last_escape_glyph_frame = it->f;
6683 last_escape_glyph_face_id = it->face_id;
6684 last_escape_glyph_merged_face_id = face_id;
6685 }
6686 return face_id;
6687 }
6688
6689 /* Likewise for glyphless glyph face. */
6690
6691 static struct frame *last_glyphless_glyph_frame = NULL;
6692 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6693 static int last_glyphless_glyph_merged_face_id = 0;
6694
6695 int
6696 merge_glyphless_glyph_face (struct it *it)
6697 {
6698 int face_id;
6699
6700 if (it->f == last_glyphless_glyph_frame
6701 && it->face_id == last_glyphless_glyph_face_id)
6702 face_id = last_glyphless_glyph_merged_face_id;
6703 else
6704 {
6705 /* Merge the `glyphless-char' face into the current face. */
6706 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6707 last_glyphless_glyph_frame = it->f;
6708 last_glyphless_glyph_face_id = it->face_id;
6709 last_glyphless_glyph_merged_face_id = face_id;
6710 }
6711 return face_id;
6712 }
6713
6714 /* Load IT's display element fields with information about the next
6715 display element from the current position of IT. Value is zero if
6716 end of buffer (or C string) is reached. */
6717
6718 static int
6719 get_next_display_element (struct it *it)
6720 {
6721 /* Non-zero means that we found a display element. Zero means that
6722 we hit the end of what we iterate over. Performance note: the
6723 function pointer `method' used here turns out to be faster than
6724 using a sequence of if-statements. */
6725 int success_p;
6726
6727 get_next:
6728 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6729
6730 if (it->what == IT_CHARACTER)
6731 {
6732 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6733 and only if (a) the resolved directionality of that character
6734 is R..." */
6735 /* FIXME: Do we need an exception for characters from display
6736 tables? */
6737 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6738 it->c = bidi_mirror_char (it->c);
6739 /* Map via display table or translate control characters.
6740 IT->c, IT->len etc. have been set to the next character by
6741 the function call above. If we have a display table, and it
6742 contains an entry for IT->c, translate it. Don't do this if
6743 IT->c itself comes from a display table, otherwise we could
6744 end up in an infinite recursion. (An alternative could be to
6745 count the recursion depth of this function and signal an
6746 error when a certain maximum depth is reached.) Is it worth
6747 it? */
6748 if (success_p && it->dpvec == NULL)
6749 {
6750 Lisp_Object dv;
6751 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6752 int nonascii_space_p = 0;
6753 int nonascii_hyphen_p = 0;
6754 int c = it->c; /* This is the character to display. */
6755
6756 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6757 {
6758 eassert (SINGLE_BYTE_CHAR_P (c));
6759 if (unibyte_display_via_language_environment)
6760 {
6761 c = DECODE_CHAR (unibyte, c);
6762 if (c < 0)
6763 c = BYTE8_TO_CHAR (it->c);
6764 }
6765 else
6766 c = BYTE8_TO_CHAR (it->c);
6767 }
6768
6769 if (it->dp
6770 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6771 VECTORP (dv)))
6772 {
6773 struct Lisp_Vector *v = XVECTOR (dv);
6774
6775 /* Return the first character from the display table
6776 entry, if not empty. If empty, don't display the
6777 current character. */
6778 if (v->header.size)
6779 {
6780 it->dpvec_char_len = it->len;
6781 it->dpvec = v->u.contents;
6782 it->dpend = v->u.contents + v->header.size;
6783 it->current.dpvec_index = 0;
6784 it->dpvec_face_id = -1;
6785 it->saved_face_id = it->face_id;
6786 it->method = GET_FROM_DISPLAY_VECTOR;
6787 it->ellipsis_p = 0;
6788 }
6789 else
6790 {
6791 set_iterator_to_next (it, 0);
6792 }
6793 goto get_next;
6794 }
6795
6796 if (! NILP (lookup_glyphless_char_display (c, it)))
6797 {
6798 if (it->what == IT_GLYPHLESS)
6799 goto done;
6800 /* Don't display this character. */
6801 set_iterator_to_next (it, 0);
6802 goto get_next;
6803 }
6804
6805 /* If `nobreak-char-display' is non-nil, we display
6806 non-ASCII spaces and hyphens specially. */
6807 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6808 {
6809 if (c == 0xA0)
6810 nonascii_space_p = 1;
6811 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6812 nonascii_hyphen_p = 1;
6813 }
6814
6815 /* Translate control characters into `\003' or `^C' form.
6816 Control characters coming from a display table entry are
6817 currently not translated because we use IT->dpvec to hold
6818 the translation. This could easily be changed but I
6819 don't believe that it is worth doing.
6820
6821 The characters handled by `nobreak-char-display' must be
6822 translated too.
6823
6824 Non-printable characters and raw-byte characters are also
6825 translated to octal form. */
6826 if (((c < ' ' || c == 127) /* ASCII control chars */
6827 ? (it->area != TEXT_AREA
6828 /* In mode line, treat \n, \t like other crl chars. */
6829 || (c != '\t'
6830 && it->glyph_row
6831 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6832 || (c != '\n' && c != '\t'))
6833 : (nonascii_space_p
6834 || nonascii_hyphen_p
6835 || CHAR_BYTE8_P (c)
6836 || ! CHAR_PRINTABLE_P (c))))
6837 {
6838 /* C is a control character, non-ASCII space/hyphen,
6839 raw-byte, or a non-printable character which must be
6840 displayed either as '\003' or as `^C' where the '\\'
6841 and '^' can be defined in the display table. Fill
6842 IT->ctl_chars with glyphs for what we have to
6843 display. Then, set IT->dpvec to these glyphs. */
6844 Lisp_Object gc;
6845 int ctl_len;
6846 int face_id;
6847 int lface_id = 0;
6848 int escape_glyph;
6849
6850 /* Handle control characters with ^. */
6851
6852 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6853 {
6854 int g;
6855
6856 g = '^'; /* default glyph for Control */
6857 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6858 if (it->dp
6859 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6860 {
6861 g = GLYPH_CODE_CHAR (gc);
6862 lface_id = GLYPH_CODE_FACE (gc);
6863 }
6864
6865 face_id = (lface_id
6866 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6867 : merge_escape_glyph_face (it));
6868
6869 XSETINT (it->ctl_chars[0], g);
6870 XSETINT (it->ctl_chars[1], c ^ 0100);
6871 ctl_len = 2;
6872 goto display_control;
6873 }
6874
6875 /* Handle non-ascii space in the mode where it only gets
6876 highlighting. */
6877
6878 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6879 {
6880 /* Merge `nobreak-space' into the current face. */
6881 face_id = merge_faces (it->f, Qnobreak_space, 0,
6882 it->face_id);
6883 XSETINT (it->ctl_chars[0], ' ');
6884 ctl_len = 1;
6885 goto display_control;
6886 }
6887
6888 /* Handle sequences that start with the "escape glyph". */
6889
6890 /* the default escape glyph is \. */
6891 escape_glyph = '\\';
6892
6893 if (it->dp
6894 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6895 {
6896 escape_glyph = GLYPH_CODE_CHAR (gc);
6897 lface_id = GLYPH_CODE_FACE (gc);
6898 }
6899
6900 face_id = (lface_id
6901 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6902 : merge_escape_glyph_face (it));
6903
6904 /* Draw non-ASCII hyphen with just highlighting: */
6905
6906 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6907 {
6908 XSETINT (it->ctl_chars[0], '-');
6909 ctl_len = 1;
6910 goto display_control;
6911 }
6912
6913 /* Draw non-ASCII space/hyphen with escape glyph: */
6914
6915 if (nonascii_space_p || nonascii_hyphen_p)
6916 {
6917 XSETINT (it->ctl_chars[0], escape_glyph);
6918 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6919 ctl_len = 2;
6920 goto display_control;
6921 }
6922
6923 {
6924 char str[10];
6925 int len, i;
6926
6927 if (CHAR_BYTE8_P (c))
6928 /* Display \200 instead of \17777600. */
6929 c = CHAR_TO_BYTE8 (c);
6930 len = sprintf (str, "%03o", c);
6931
6932 XSETINT (it->ctl_chars[0], escape_glyph);
6933 for (i = 0; i < len; i++)
6934 XSETINT (it->ctl_chars[i + 1], str[i]);
6935 ctl_len = len + 1;
6936 }
6937
6938 display_control:
6939 /* Set up IT->dpvec and return first character from it. */
6940 it->dpvec_char_len = it->len;
6941 it->dpvec = it->ctl_chars;
6942 it->dpend = it->dpvec + ctl_len;
6943 it->current.dpvec_index = 0;
6944 it->dpvec_face_id = face_id;
6945 it->saved_face_id = it->face_id;
6946 it->method = GET_FROM_DISPLAY_VECTOR;
6947 it->ellipsis_p = 0;
6948 goto get_next;
6949 }
6950 it->char_to_display = c;
6951 }
6952 else if (success_p)
6953 {
6954 it->char_to_display = it->c;
6955 }
6956 }
6957
6958 #ifdef HAVE_WINDOW_SYSTEM
6959 /* Adjust face id for a multibyte character. There are no multibyte
6960 character in unibyte text. */
6961 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6962 && it->multibyte_p
6963 && success_p
6964 && FRAME_WINDOW_P (it->f))
6965 {
6966 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6967
6968 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6969 {
6970 /* Automatic composition with glyph-string. */
6971 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6972
6973 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6974 }
6975 else
6976 {
6977 ptrdiff_t pos = (it->s ? -1
6978 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6979 : IT_CHARPOS (*it));
6980 int c;
6981
6982 if (it->what == IT_CHARACTER)
6983 c = it->char_to_display;
6984 else
6985 {
6986 struct composition *cmp = composition_table[it->cmp_it.id];
6987 int i;
6988
6989 c = ' ';
6990 for (i = 0; i < cmp->glyph_len; i++)
6991 /* TAB in a composition means display glyphs with
6992 padding space on the left or right. */
6993 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6994 break;
6995 }
6996 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6997 }
6998 }
6999 #endif /* HAVE_WINDOW_SYSTEM */
7000
7001 done:
7002 /* Is this character the last one of a run of characters with
7003 box? If yes, set IT->end_of_box_run_p to 1. */
7004 if (it->face_box_p
7005 && it->s == NULL)
7006 {
7007 if (it->method == GET_FROM_STRING && it->sp)
7008 {
7009 int face_id = underlying_face_id (it);
7010 struct face *face = FACE_FROM_ID (it->f, face_id);
7011
7012 if (face)
7013 {
7014 if (face->box == FACE_NO_BOX)
7015 {
7016 /* If the box comes from face properties in a
7017 display string, check faces in that string. */
7018 int string_face_id = face_after_it_pos (it);
7019 it->end_of_box_run_p
7020 = (FACE_FROM_ID (it->f, string_face_id)->box
7021 == FACE_NO_BOX);
7022 }
7023 /* Otherwise, the box comes from the underlying face.
7024 If this is the last string character displayed, check
7025 the next buffer location. */
7026 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7027 && (it->current.overlay_string_index
7028 == it->n_overlay_strings - 1))
7029 {
7030 ptrdiff_t ignore;
7031 int next_face_id;
7032 struct text_pos pos = it->current.pos;
7033 INC_TEXT_POS (pos, it->multibyte_p);
7034
7035 next_face_id = face_at_buffer_position
7036 (it->w, CHARPOS (pos), it->region_beg_charpos,
7037 it->region_end_charpos, &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = 1;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos . */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 int success_p = 1;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = 1;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = 1;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = 1;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 int success_p = 1;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = 1;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen. */
8856
8857 void
8858 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8859 {
8860 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8861 int line_height, line_start_x = 0, reached = 0;
8862 void *backup_data = NULL;
8863
8864 for (;;)
8865 {
8866 if (op & MOVE_TO_VPOS)
8867 {
8868 /* If no TO_CHARPOS and no TO_X specified, stop at the
8869 start of the line TO_VPOS. */
8870 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8871 {
8872 if (it->vpos == to_vpos)
8873 {
8874 reached = 1;
8875 break;
8876 }
8877 else
8878 skip = move_it_in_display_line_to (it, -1, -1, 0);
8879 }
8880 else
8881 {
8882 /* TO_VPOS >= 0 means stop at TO_X in the line at
8883 TO_VPOS, or at TO_POS, whichever comes first. */
8884 if (it->vpos == to_vpos)
8885 {
8886 reached = 2;
8887 break;
8888 }
8889
8890 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8891
8892 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8893 {
8894 reached = 3;
8895 break;
8896 }
8897 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8898 {
8899 /* We have reached TO_X but not in the line we want. */
8900 skip = move_it_in_display_line_to (it, to_charpos,
8901 -1, MOVE_TO_POS);
8902 if (skip == MOVE_POS_MATCH_OR_ZV)
8903 {
8904 reached = 4;
8905 break;
8906 }
8907 }
8908 }
8909 }
8910 else if (op & MOVE_TO_Y)
8911 {
8912 struct it it_backup;
8913
8914 if (it->line_wrap == WORD_WRAP)
8915 SAVE_IT (it_backup, *it, backup_data);
8916
8917 /* TO_Y specified means stop at TO_X in the line containing
8918 TO_Y---or at TO_CHARPOS if this is reached first. The
8919 problem is that we can't really tell whether the line
8920 contains TO_Y before we have completely scanned it, and
8921 this may skip past TO_X. What we do is to first scan to
8922 TO_X.
8923
8924 If TO_X is not specified, use a TO_X of zero. The reason
8925 is to make the outcome of this function more predictable.
8926 If we didn't use TO_X == 0, we would stop at the end of
8927 the line which is probably not what a caller would expect
8928 to happen. */
8929 skip = move_it_in_display_line_to
8930 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8931 (MOVE_TO_X | (op & MOVE_TO_POS)));
8932
8933 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8934 if (skip == MOVE_POS_MATCH_OR_ZV)
8935 reached = 5;
8936 else if (skip == MOVE_X_REACHED)
8937 {
8938 /* If TO_X was reached, we want to know whether TO_Y is
8939 in the line. We know this is the case if the already
8940 scanned glyphs make the line tall enough. Otherwise,
8941 we must check by scanning the rest of the line. */
8942 line_height = it->max_ascent + it->max_descent;
8943 if (to_y >= it->current_y
8944 && to_y < it->current_y + line_height)
8945 {
8946 reached = 6;
8947 break;
8948 }
8949 SAVE_IT (it_backup, *it, backup_data);
8950 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8951 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8952 op & MOVE_TO_POS);
8953 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8954 line_height = it->max_ascent + it->max_descent;
8955 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8956
8957 if (to_y >= it->current_y
8958 && to_y < it->current_y + line_height)
8959 {
8960 /* If TO_Y is in this line and TO_X was reached
8961 above, we scanned too far. We have to restore
8962 IT's settings to the ones before skipping. But
8963 keep the more accurate values of max_ascent and
8964 max_descent we've found while skipping the rest
8965 of the line, for the sake of callers, such as
8966 pos_visible_p, that need to know the line
8967 height. */
8968 int max_ascent = it->max_ascent;
8969 int max_descent = it->max_descent;
8970
8971 RESTORE_IT (it, &it_backup, backup_data);
8972 it->max_ascent = max_ascent;
8973 it->max_descent = max_descent;
8974 reached = 6;
8975 }
8976 else
8977 {
8978 skip = skip2;
8979 if (skip == MOVE_POS_MATCH_OR_ZV)
8980 reached = 7;
8981 }
8982 }
8983 else
8984 {
8985 /* Check whether TO_Y is in this line. */
8986 line_height = it->max_ascent + it->max_descent;
8987 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8988
8989 if (to_y >= it->current_y
8990 && to_y < it->current_y + line_height)
8991 {
8992 /* When word-wrap is on, TO_X may lie past the end
8993 of a wrapped line. Then it->current is the
8994 character on the next line, so backtrack to the
8995 space before the wrap point. */
8996 if (skip == MOVE_LINE_CONTINUED
8997 && it->line_wrap == WORD_WRAP)
8998 {
8999 int prev_x = max (it->current_x - 1, 0);
9000 RESTORE_IT (it, &it_backup, backup_data);
9001 skip = move_it_in_display_line_to
9002 (it, -1, prev_x, MOVE_TO_X);
9003 }
9004 reached = 6;
9005 }
9006 }
9007
9008 if (reached)
9009 break;
9010 }
9011 else if (BUFFERP (it->object)
9012 && (it->method == GET_FROM_BUFFER
9013 || it->method == GET_FROM_STRETCH)
9014 && IT_CHARPOS (*it) >= to_charpos
9015 /* Under bidi iteration, a call to set_iterator_to_next
9016 can scan far beyond to_charpos if the initial
9017 portion of the next line needs to be reordered. In
9018 that case, give move_it_in_display_line_to another
9019 chance below. */
9020 && !(it->bidi_p
9021 && it->bidi_it.scan_dir == -1))
9022 skip = MOVE_POS_MATCH_OR_ZV;
9023 else
9024 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9025
9026 switch (skip)
9027 {
9028 case MOVE_POS_MATCH_OR_ZV:
9029 reached = 8;
9030 goto out;
9031
9032 case MOVE_NEWLINE_OR_CR:
9033 set_iterator_to_next (it, 1);
9034 it->continuation_lines_width = 0;
9035 break;
9036
9037 case MOVE_LINE_TRUNCATED:
9038 it->continuation_lines_width = 0;
9039 reseat_at_next_visible_line_start (it, 0);
9040 if ((op & MOVE_TO_POS) != 0
9041 && IT_CHARPOS (*it) > to_charpos)
9042 {
9043 reached = 9;
9044 goto out;
9045 }
9046 break;
9047
9048 case MOVE_LINE_CONTINUED:
9049 /* For continued lines ending in a tab, some of the glyphs
9050 associated with the tab are displayed on the current
9051 line. Since it->current_x does not include these glyphs,
9052 we use it->last_visible_x instead. */
9053 if (it->c == '\t')
9054 {
9055 it->continuation_lines_width += it->last_visible_x;
9056 /* When moving by vpos, ensure that the iterator really
9057 advances to the next line (bug#847, bug#969). Fixme:
9058 do we need to do this in other circumstances? */
9059 if (it->current_x != it->last_visible_x
9060 && (op & MOVE_TO_VPOS)
9061 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9062 {
9063 line_start_x = it->current_x + it->pixel_width
9064 - it->last_visible_x;
9065 set_iterator_to_next (it, 0);
9066 }
9067 }
9068 else
9069 it->continuation_lines_width += it->current_x;
9070 break;
9071
9072 default:
9073 emacs_abort ();
9074 }
9075
9076 /* Reset/increment for the next run. */
9077 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9078 it->current_x = line_start_x;
9079 line_start_x = 0;
9080 it->hpos = 0;
9081 it->current_y += it->max_ascent + it->max_descent;
9082 ++it->vpos;
9083 last_height = it->max_ascent + it->max_descent;
9084 it->max_ascent = it->max_descent = 0;
9085 }
9086
9087 out:
9088
9089 /* On text terminals, we may stop at the end of a line in the middle
9090 of a multi-character glyph. If the glyph itself is continued,
9091 i.e. it is actually displayed on the next line, don't treat this
9092 stopping point as valid; move to the next line instead (unless
9093 that brings us offscreen). */
9094 if (!FRAME_WINDOW_P (it->f)
9095 && op & MOVE_TO_POS
9096 && IT_CHARPOS (*it) == to_charpos
9097 && it->what == IT_CHARACTER
9098 && it->nglyphs > 1
9099 && it->line_wrap == WINDOW_WRAP
9100 && it->current_x == it->last_visible_x - 1
9101 && it->c != '\n'
9102 && it->c != '\t'
9103 && it->vpos < it->w->window_end_vpos)
9104 {
9105 it->continuation_lines_width += it->current_x;
9106 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9107 it->current_y += it->max_ascent + it->max_descent;
9108 ++it->vpos;
9109 last_height = it->max_ascent + it->max_descent;
9110 }
9111
9112 if (backup_data)
9113 bidi_unshelve_cache (backup_data, 1);
9114
9115 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9116 }
9117
9118
9119 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9120
9121 If DY > 0, move IT backward at least that many pixels. DY = 0
9122 means move IT backward to the preceding line start or BEGV. This
9123 function may move over more than DY pixels if IT->current_y - DY
9124 ends up in the middle of a line; in this case IT->current_y will be
9125 set to the top of the line moved to. */
9126
9127 void
9128 move_it_vertically_backward (struct it *it, int dy)
9129 {
9130 int nlines, h;
9131 struct it it2, it3;
9132 void *it2data = NULL, *it3data = NULL;
9133 ptrdiff_t start_pos;
9134 int nchars_per_row
9135 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9136 ptrdiff_t pos_limit;
9137
9138 move_further_back:
9139 eassert (dy >= 0);
9140
9141 start_pos = IT_CHARPOS (*it);
9142
9143 /* Estimate how many newlines we must move back. */
9144 nlines = max (1, dy / default_line_pixel_height (it->w));
9145 if (it->line_wrap == TRUNCATE)
9146 pos_limit = BEGV;
9147 else
9148 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9149
9150 /* Set the iterator's position that many lines back. But don't go
9151 back more than NLINES full screen lines -- this wins a day with
9152 buffers which have very long lines. */
9153 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9154 back_to_previous_visible_line_start (it);
9155
9156 /* Reseat the iterator here. When moving backward, we don't want
9157 reseat to skip forward over invisible text, set up the iterator
9158 to deliver from overlay strings at the new position etc. So,
9159 use reseat_1 here. */
9160 reseat_1 (it, it->current.pos, 1);
9161
9162 /* We are now surely at a line start. */
9163 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9164 reordering is in effect. */
9165 it->continuation_lines_width = 0;
9166
9167 /* Move forward and see what y-distance we moved. First move to the
9168 start of the next line so that we get its height. We need this
9169 height to be able to tell whether we reached the specified
9170 y-distance. */
9171 SAVE_IT (it2, *it, it2data);
9172 it2.max_ascent = it2.max_descent = 0;
9173 do
9174 {
9175 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9176 MOVE_TO_POS | MOVE_TO_VPOS);
9177 }
9178 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9179 /* If we are in a display string which starts at START_POS,
9180 and that display string includes a newline, and we are
9181 right after that newline (i.e. at the beginning of a
9182 display line), exit the loop, because otherwise we will
9183 infloop, since move_it_to will see that it is already at
9184 START_POS and will not move. */
9185 || (it2.method == GET_FROM_STRING
9186 && IT_CHARPOS (it2) == start_pos
9187 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9188 eassert (IT_CHARPOS (*it) >= BEGV);
9189 SAVE_IT (it3, it2, it3data);
9190
9191 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9192 eassert (IT_CHARPOS (*it) >= BEGV);
9193 /* H is the actual vertical distance from the position in *IT
9194 and the starting position. */
9195 h = it2.current_y - it->current_y;
9196 /* NLINES is the distance in number of lines. */
9197 nlines = it2.vpos - it->vpos;
9198
9199 /* Correct IT's y and vpos position
9200 so that they are relative to the starting point. */
9201 it->vpos -= nlines;
9202 it->current_y -= h;
9203
9204 if (dy == 0)
9205 {
9206 /* DY == 0 means move to the start of the screen line. The
9207 value of nlines is > 0 if continuation lines were involved,
9208 or if the original IT position was at start of a line. */
9209 RESTORE_IT (it, it, it2data);
9210 if (nlines > 0)
9211 move_it_by_lines (it, nlines);
9212 /* The above code moves us to some position NLINES down,
9213 usually to its first glyph (leftmost in an L2R line), but
9214 that's not necessarily the start of the line, under bidi
9215 reordering. We want to get to the character position
9216 that is immediately after the newline of the previous
9217 line. */
9218 if (it->bidi_p
9219 && !it->continuation_lines_width
9220 && !STRINGP (it->string)
9221 && IT_CHARPOS (*it) > BEGV
9222 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9223 {
9224 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9225
9226 DEC_BOTH (cp, bp);
9227 cp = find_newline_no_quit (cp, bp, -1, NULL);
9228 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9229 }
9230 bidi_unshelve_cache (it3data, 1);
9231 }
9232 else
9233 {
9234 /* The y-position we try to reach, relative to *IT.
9235 Note that H has been subtracted in front of the if-statement. */
9236 int target_y = it->current_y + h - dy;
9237 int y0 = it3.current_y;
9238 int y1;
9239 int line_height;
9240
9241 RESTORE_IT (&it3, &it3, it3data);
9242 y1 = line_bottom_y (&it3);
9243 line_height = y1 - y0;
9244 RESTORE_IT (it, it, it2data);
9245 /* If we did not reach target_y, try to move further backward if
9246 we can. If we moved too far backward, try to move forward. */
9247 if (target_y < it->current_y
9248 /* This is heuristic. In a window that's 3 lines high, with
9249 a line height of 13 pixels each, recentering with point
9250 on the bottom line will try to move -39/2 = 19 pixels
9251 backward. Try to avoid moving into the first line. */
9252 && (it->current_y - target_y
9253 > min (window_box_height (it->w), line_height * 2 / 3))
9254 && IT_CHARPOS (*it) > BEGV)
9255 {
9256 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9257 target_y - it->current_y));
9258 dy = it->current_y - target_y;
9259 goto move_further_back;
9260 }
9261 else if (target_y >= it->current_y + line_height
9262 && IT_CHARPOS (*it) < ZV)
9263 {
9264 /* Should move forward by at least one line, maybe more.
9265
9266 Note: Calling move_it_by_lines can be expensive on
9267 terminal frames, where compute_motion is used (via
9268 vmotion) to do the job, when there are very long lines
9269 and truncate-lines is nil. That's the reason for
9270 treating terminal frames specially here. */
9271
9272 if (!FRAME_WINDOW_P (it->f))
9273 move_it_vertically (it, target_y - (it->current_y + line_height));
9274 else
9275 {
9276 do
9277 {
9278 move_it_by_lines (it, 1);
9279 }
9280 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9281 }
9282 }
9283 }
9284 }
9285
9286
9287 /* Move IT by a specified amount of pixel lines DY. DY negative means
9288 move backwards. DY = 0 means move to start of screen line. At the
9289 end, IT will be on the start of a screen line. */
9290
9291 void
9292 move_it_vertically (struct it *it, int dy)
9293 {
9294 if (dy <= 0)
9295 move_it_vertically_backward (it, -dy);
9296 else
9297 {
9298 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9299 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9300 MOVE_TO_POS | MOVE_TO_Y);
9301 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9302
9303 /* If buffer ends in ZV without a newline, move to the start of
9304 the line to satisfy the post-condition. */
9305 if (IT_CHARPOS (*it) == ZV
9306 && ZV > BEGV
9307 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9308 move_it_by_lines (it, 0);
9309 }
9310 }
9311
9312
9313 /* Move iterator IT past the end of the text line it is in. */
9314
9315 void
9316 move_it_past_eol (struct it *it)
9317 {
9318 enum move_it_result rc;
9319
9320 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9321 if (rc == MOVE_NEWLINE_OR_CR)
9322 set_iterator_to_next (it, 0);
9323 }
9324
9325
9326 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9327 negative means move up. DVPOS == 0 means move to the start of the
9328 screen line.
9329
9330 Optimization idea: If we would know that IT->f doesn't use
9331 a face with proportional font, we could be faster for
9332 truncate-lines nil. */
9333
9334 void
9335 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9336 {
9337
9338 /* The commented-out optimization uses vmotion on terminals. This
9339 gives bad results, because elements like it->what, on which
9340 callers such as pos_visible_p rely, aren't updated. */
9341 /* struct position pos;
9342 if (!FRAME_WINDOW_P (it->f))
9343 {
9344 struct text_pos textpos;
9345
9346 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9347 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9348 reseat (it, textpos, 1);
9349 it->vpos += pos.vpos;
9350 it->current_y += pos.vpos;
9351 }
9352 else */
9353
9354 if (dvpos == 0)
9355 {
9356 /* DVPOS == 0 means move to the start of the screen line. */
9357 move_it_vertically_backward (it, 0);
9358 /* Let next call to line_bottom_y calculate real line height */
9359 last_height = 0;
9360 }
9361 else if (dvpos > 0)
9362 {
9363 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9364 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9365 {
9366 /* Only move to the next buffer position if we ended up in a
9367 string from display property, not in an overlay string
9368 (before-string or after-string). That is because the
9369 latter don't conceal the underlying buffer position, so
9370 we can ask to move the iterator to the exact position we
9371 are interested in. Note that, even if we are already at
9372 IT_CHARPOS (*it), the call below is not a no-op, as it
9373 will detect that we are at the end of the string, pop the
9374 iterator, and compute it->current_x and it->hpos
9375 correctly. */
9376 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9377 -1, -1, -1, MOVE_TO_POS);
9378 }
9379 }
9380 else
9381 {
9382 struct it it2;
9383 void *it2data = NULL;
9384 ptrdiff_t start_charpos, i;
9385 int nchars_per_row
9386 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9387 ptrdiff_t pos_limit;
9388
9389 /* Start at the beginning of the screen line containing IT's
9390 position. This may actually move vertically backwards,
9391 in case of overlays, so adjust dvpos accordingly. */
9392 dvpos += it->vpos;
9393 move_it_vertically_backward (it, 0);
9394 dvpos -= it->vpos;
9395
9396 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9397 screen lines, and reseat the iterator there. */
9398 start_charpos = IT_CHARPOS (*it);
9399 if (it->line_wrap == TRUNCATE)
9400 pos_limit = BEGV;
9401 else
9402 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9403 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9404 back_to_previous_visible_line_start (it);
9405 reseat (it, it->current.pos, 1);
9406
9407 /* Move further back if we end up in a string or an image. */
9408 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9409 {
9410 /* First try to move to start of display line. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414 if (IT_POS_VALID_AFTER_MOVE_P (it))
9415 break;
9416 /* If start of line is still in string or image,
9417 move further back. */
9418 back_to_previous_visible_line_start (it);
9419 reseat (it, it->current.pos, 1);
9420 dvpos--;
9421 }
9422
9423 it->current_x = it->hpos = 0;
9424
9425 /* Above call may have moved too far if continuation lines
9426 are involved. Scan forward and see if it did. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.vpos = it2.current_y = 0;
9429 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9430 it->vpos -= it2.vpos;
9431 it->current_y -= it2.current_y;
9432 it->current_x = it->hpos = 0;
9433
9434 /* If we moved too far back, move IT some lines forward. */
9435 if (it2.vpos > -dvpos)
9436 {
9437 int delta = it2.vpos + dvpos;
9438
9439 RESTORE_IT (&it2, &it2, it2data);
9440 SAVE_IT (it2, *it, it2data);
9441 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9442 /* Move back again if we got too far ahead. */
9443 if (IT_CHARPOS (*it) >= start_charpos)
9444 RESTORE_IT (it, &it2, it2data);
9445 else
9446 bidi_unshelve_cache (it2data, 1);
9447 }
9448 else
9449 RESTORE_IT (it, it, it2data);
9450 }
9451 }
9452
9453 /* Return 1 if IT points into the middle of a display vector. */
9454
9455 int
9456 in_display_vector_p (struct it *it)
9457 {
9458 return (it->method == GET_FROM_DISPLAY_VECTOR
9459 && it->current.dpvec_index > 0
9460 && it->dpvec + it->current.dpvec_index != it->dpend);
9461 }
9462
9463 \f
9464 /***********************************************************************
9465 Messages
9466 ***********************************************************************/
9467
9468
9469 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9470 to *Messages*. */
9471
9472 void
9473 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9474 {
9475 Lisp_Object args[3];
9476 Lisp_Object msg, fmt;
9477 char *buffer;
9478 ptrdiff_t len;
9479 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9480 USE_SAFE_ALLOCA;
9481
9482 fmt = msg = Qnil;
9483 GCPRO4 (fmt, msg, arg1, arg2);
9484
9485 args[0] = fmt = build_string (format);
9486 args[1] = arg1;
9487 args[2] = arg2;
9488 msg = Fformat (3, args);
9489
9490 len = SBYTES (msg) + 1;
9491 buffer = SAFE_ALLOCA (len);
9492 memcpy (buffer, SDATA (msg), len);
9493
9494 message_dolog (buffer, len - 1, 1, 0);
9495 SAFE_FREE ();
9496
9497 UNGCPRO;
9498 }
9499
9500
9501 /* Output a newline in the *Messages* buffer if "needs" one. */
9502
9503 void
9504 message_log_maybe_newline (void)
9505 {
9506 if (message_log_need_newline)
9507 message_dolog ("", 0, 1, 0);
9508 }
9509
9510
9511 /* Add a string M of length NBYTES to the message log, optionally
9512 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9513 true, means interpret the contents of M as multibyte. This
9514 function calls low-level routines in order to bypass text property
9515 hooks, etc. which might not be safe to run.
9516
9517 This may GC (insert may run before/after change hooks),
9518 so the buffer M must NOT point to a Lisp string. */
9519
9520 void
9521 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9522 {
9523 const unsigned char *msg = (const unsigned char *) m;
9524
9525 if (!NILP (Vmemory_full))
9526 return;
9527
9528 if (!NILP (Vmessage_log_max))
9529 {
9530 struct buffer *oldbuf;
9531 Lisp_Object oldpoint, oldbegv, oldzv;
9532 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9533 ptrdiff_t point_at_end = 0;
9534 ptrdiff_t zv_at_end = 0;
9535 Lisp_Object old_deactivate_mark;
9536 bool shown;
9537 struct gcpro gcpro1;
9538
9539 old_deactivate_mark = Vdeactivate_mark;
9540 oldbuf = current_buffer;
9541
9542 /* Ensure the Messages buffer exists, and switch to it.
9543 If we created it, set the major-mode. */
9544 {
9545 int newbuffer = 0;
9546 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9547
9548 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9549
9550 if (newbuffer &&
9551 !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9552 call0 (intern ("messages-buffer-mode"));
9553 }
9554
9555 bset_undo_list (current_buffer, Qt);
9556
9557 oldpoint = message_dolog_marker1;
9558 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9559 oldbegv = message_dolog_marker2;
9560 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9561 oldzv = message_dolog_marker3;
9562 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9563 GCPRO1 (old_deactivate_mark);
9564
9565 if (PT == Z)
9566 point_at_end = 1;
9567 if (ZV == Z)
9568 zv_at_end = 1;
9569
9570 BEGV = BEG;
9571 BEGV_BYTE = BEG_BYTE;
9572 ZV = Z;
9573 ZV_BYTE = Z_BYTE;
9574 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9575
9576 /* Insert the string--maybe converting multibyte to single byte
9577 or vice versa, so that all the text fits the buffer. */
9578 if (multibyte
9579 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9580 {
9581 ptrdiff_t i;
9582 int c, char_bytes;
9583 char work[1];
9584
9585 /* Convert a multibyte string to single-byte
9586 for the *Message* buffer. */
9587 for (i = 0; i < nbytes; i += char_bytes)
9588 {
9589 c = string_char_and_length (msg + i, &char_bytes);
9590 work[0] = (ASCII_CHAR_P (c)
9591 ? c
9592 : multibyte_char_to_unibyte (c));
9593 insert_1_both (work, 1, 1, 1, 0, 0);
9594 }
9595 }
9596 else if (! multibyte
9597 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9598 {
9599 ptrdiff_t i;
9600 int c, char_bytes;
9601 unsigned char str[MAX_MULTIBYTE_LENGTH];
9602 /* Convert a single-byte string to multibyte
9603 for the *Message* buffer. */
9604 for (i = 0; i < nbytes; i++)
9605 {
9606 c = msg[i];
9607 MAKE_CHAR_MULTIBYTE (c);
9608 char_bytes = CHAR_STRING (c, str);
9609 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9610 }
9611 }
9612 else if (nbytes)
9613 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9614
9615 if (nlflag)
9616 {
9617 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9618 printmax_t dups;
9619
9620 insert_1_both ("\n", 1, 1, 1, 0, 0);
9621
9622 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9623 this_bol = PT;
9624 this_bol_byte = PT_BYTE;
9625
9626 /* See if this line duplicates the previous one.
9627 If so, combine duplicates. */
9628 if (this_bol > BEG)
9629 {
9630 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9631 prev_bol = PT;
9632 prev_bol_byte = PT_BYTE;
9633
9634 dups = message_log_check_duplicate (prev_bol_byte,
9635 this_bol_byte);
9636 if (dups)
9637 {
9638 del_range_both (prev_bol, prev_bol_byte,
9639 this_bol, this_bol_byte, 0);
9640 if (dups > 1)
9641 {
9642 char dupstr[sizeof " [ times]"
9643 + INT_STRLEN_BOUND (printmax_t)];
9644
9645 /* If you change this format, don't forget to also
9646 change message_log_check_duplicate. */
9647 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9648 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9649 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9650 }
9651 }
9652 }
9653
9654 /* If we have more than the desired maximum number of lines
9655 in the *Messages* buffer now, delete the oldest ones.
9656 This is safe because we don't have undo in this buffer. */
9657
9658 if (NATNUMP (Vmessage_log_max))
9659 {
9660 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9661 -XFASTINT (Vmessage_log_max) - 1, 0);
9662 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9663 }
9664 }
9665 BEGV = marker_position (oldbegv);
9666 BEGV_BYTE = marker_byte_position (oldbegv);
9667
9668 if (zv_at_end)
9669 {
9670 ZV = Z;
9671 ZV_BYTE = Z_BYTE;
9672 }
9673 else
9674 {
9675 ZV = marker_position (oldzv);
9676 ZV_BYTE = marker_byte_position (oldzv);
9677 }
9678
9679 if (point_at_end)
9680 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9681 else
9682 /* We can't do Fgoto_char (oldpoint) because it will run some
9683 Lisp code. */
9684 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9685 marker_byte_position (oldpoint));
9686
9687 UNGCPRO;
9688 unchain_marker (XMARKER (oldpoint));
9689 unchain_marker (XMARKER (oldbegv));
9690 unchain_marker (XMARKER (oldzv));
9691
9692 shown = buffer_window_count (current_buffer) > 0;
9693 set_buffer_internal (oldbuf);
9694 /* We called insert_1_both above with its 5th argument (PREPARE)
9695 zero, which prevents insert_1_both from calling
9696 prepare_to_modify_buffer, which in turns prevents us from
9697 incrementing windows_or_buffers_changed even if *Messages* is
9698 shown in some window. So we must manually incrementing
9699 windows_or_buffers_changed here to make up for that. */
9700 if (shown)
9701 windows_or_buffers_changed++;
9702 else
9703 windows_or_buffers_changed = old_windows_or_buffers_changed;
9704 message_log_need_newline = !nlflag;
9705 Vdeactivate_mark = old_deactivate_mark;
9706 }
9707 }
9708
9709
9710 /* We are at the end of the buffer after just having inserted a newline.
9711 (Note: We depend on the fact we won't be crossing the gap.)
9712 Check to see if the most recent message looks a lot like the previous one.
9713 Return 0 if different, 1 if the new one should just replace it, or a
9714 value N > 1 if we should also append " [N times]". */
9715
9716 static intmax_t
9717 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9718 {
9719 ptrdiff_t i;
9720 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9721 int seen_dots = 0;
9722 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9723 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9724
9725 for (i = 0; i < len; i++)
9726 {
9727 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9728 seen_dots = 1;
9729 if (p1[i] != p2[i])
9730 return seen_dots;
9731 }
9732 p1 += len;
9733 if (*p1 == '\n')
9734 return 2;
9735 if (*p1++ == ' ' && *p1++ == '[')
9736 {
9737 char *pend;
9738 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9739 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9740 return n + 1;
9741 }
9742 return 0;
9743 }
9744 \f
9745
9746 /* Display an echo area message M with a specified length of NBYTES
9747 bytes. The string may include null characters. If M is not a
9748 string, clear out any existing message, and let the mini-buffer
9749 text show through.
9750
9751 This function cancels echoing. */
9752
9753 void
9754 message3 (Lisp_Object m)
9755 {
9756 struct gcpro gcpro1;
9757
9758 GCPRO1 (m);
9759 clear_message (1,1);
9760 cancel_echoing ();
9761
9762 /* First flush out any partial line written with print. */
9763 message_log_maybe_newline ();
9764 if (STRINGP (m))
9765 {
9766 ptrdiff_t nbytes = SBYTES (m);
9767 bool multibyte = STRING_MULTIBYTE (m);
9768 USE_SAFE_ALLOCA;
9769 char *buffer = SAFE_ALLOCA (nbytes);
9770 memcpy (buffer, SDATA (m), nbytes);
9771 message_dolog (buffer, nbytes, 1, multibyte);
9772 SAFE_FREE ();
9773 }
9774 message3_nolog (m);
9775
9776 UNGCPRO;
9777 }
9778
9779
9780 /* The non-logging version of message3.
9781 This does not cancel echoing, because it is used for echoing.
9782 Perhaps we need to make a separate function for echoing
9783 and make this cancel echoing. */
9784
9785 void
9786 message3_nolog (Lisp_Object m)
9787 {
9788 struct frame *sf = SELECTED_FRAME ();
9789
9790 if (FRAME_INITIAL_P (sf))
9791 {
9792 if (noninteractive_need_newline)
9793 putc ('\n', stderr);
9794 noninteractive_need_newline = 0;
9795 if (STRINGP (m))
9796 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9797 if (cursor_in_echo_area == 0)
9798 fprintf (stderr, "\n");
9799 fflush (stderr);
9800 }
9801 /* Error messages get reported properly by cmd_error, so this must be just an
9802 informative message; if the frame hasn't really been initialized yet, just
9803 toss it. */
9804 else if (INTERACTIVE && sf->glyphs_initialized_p)
9805 {
9806 /* Get the frame containing the mini-buffer
9807 that the selected frame is using. */
9808 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9809 Lisp_Object frame = XWINDOW (mini_window)->frame;
9810 struct frame *f = XFRAME (frame);
9811
9812 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9813 Fmake_frame_visible (frame);
9814
9815 if (STRINGP (m) && SCHARS (m) > 0)
9816 {
9817 set_message (m);
9818 if (minibuffer_auto_raise)
9819 Fraise_frame (frame);
9820 /* Assume we are not echoing.
9821 (If we are, echo_now will override this.) */
9822 echo_message_buffer = Qnil;
9823 }
9824 else
9825 clear_message (1, 1);
9826
9827 do_pending_window_change (0);
9828 echo_area_display (1);
9829 do_pending_window_change (0);
9830 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9831 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9832 }
9833 }
9834
9835
9836 /* Display a null-terminated echo area message M. If M is 0, clear
9837 out any existing message, and let the mini-buffer text show through.
9838
9839 The buffer M must continue to exist until after the echo area gets
9840 cleared or some other message gets displayed there. Do not pass
9841 text that is stored in a Lisp string. Do not pass text in a buffer
9842 that was alloca'd. */
9843
9844 void
9845 message1 (const char *m)
9846 {
9847 message3 (m ? build_unibyte_string (m) : Qnil);
9848 }
9849
9850
9851 /* The non-logging counterpart of message1. */
9852
9853 void
9854 message1_nolog (const char *m)
9855 {
9856 message3_nolog (m ? build_unibyte_string (m) : Qnil);
9857 }
9858
9859 /* Display a message M which contains a single %s
9860 which gets replaced with STRING. */
9861
9862 void
9863 message_with_string (const char *m, Lisp_Object string, int log)
9864 {
9865 CHECK_STRING (string);
9866
9867 if (noninteractive)
9868 {
9869 if (m)
9870 {
9871 if (noninteractive_need_newline)
9872 putc ('\n', stderr);
9873 noninteractive_need_newline = 0;
9874 fprintf (stderr, m, SDATA (string));
9875 if (!cursor_in_echo_area)
9876 fprintf (stderr, "\n");
9877 fflush (stderr);
9878 }
9879 }
9880 else if (INTERACTIVE)
9881 {
9882 /* The frame whose minibuffer we're going to display the message on.
9883 It may be larger than the selected frame, so we need
9884 to use its buffer, not the selected frame's buffer. */
9885 Lisp_Object mini_window;
9886 struct frame *f, *sf = SELECTED_FRAME ();
9887
9888 /* Get the frame containing the minibuffer
9889 that the selected frame is using. */
9890 mini_window = FRAME_MINIBUF_WINDOW (sf);
9891 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9892
9893 /* Error messages get reported properly by cmd_error, so this must be
9894 just an informative message; if the frame hasn't really been
9895 initialized yet, just toss it. */
9896 if (f->glyphs_initialized_p)
9897 {
9898 Lisp_Object args[2], msg;
9899 struct gcpro gcpro1, gcpro2;
9900
9901 args[0] = build_string (m);
9902 args[1] = msg = string;
9903 GCPRO2 (args[0], msg);
9904 gcpro1.nvars = 2;
9905
9906 msg = Fformat (2, args);
9907
9908 if (log)
9909 message3 (msg);
9910 else
9911 message3_nolog (msg);
9912
9913 UNGCPRO;
9914
9915 /* Print should start at the beginning of the message
9916 buffer next time. */
9917 message_buf_print = 0;
9918 }
9919 }
9920 }
9921
9922
9923 /* Dump an informative message to the minibuf. If M is 0, clear out
9924 any existing message, and let the mini-buffer text show through. */
9925
9926 static void
9927 vmessage (const char *m, va_list ap)
9928 {
9929 if (noninteractive)
9930 {
9931 if (m)
9932 {
9933 if (noninteractive_need_newline)
9934 putc ('\n', stderr);
9935 noninteractive_need_newline = 0;
9936 vfprintf (stderr, m, ap);
9937 if (cursor_in_echo_area == 0)
9938 fprintf (stderr, "\n");
9939 fflush (stderr);
9940 }
9941 }
9942 else if (INTERACTIVE)
9943 {
9944 /* The frame whose mini-buffer we're going to display the message
9945 on. It may be larger than the selected frame, so we need to
9946 use its buffer, not the selected frame's buffer. */
9947 Lisp_Object mini_window;
9948 struct frame *f, *sf = SELECTED_FRAME ();
9949
9950 /* Get the frame containing the mini-buffer
9951 that the selected frame is using. */
9952 mini_window = FRAME_MINIBUF_WINDOW (sf);
9953 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9954
9955 /* Error messages get reported properly by cmd_error, so this must be
9956 just an informative message; if the frame hasn't really been
9957 initialized yet, just toss it. */
9958 if (f->glyphs_initialized_p)
9959 {
9960 if (m)
9961 {
9962 ptrdiff_t len;
9963 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9964 char *message_buf = alloca (maxsize + 1);
9965
9966 len = doprnt (message_buf, maxsize, m, 0, ap);
9967
9968 message3 (make_string (message_buf, len));
9969 }
9970 else
9971 message1 (0);
9972
9973 /* Print should start at the beginning of the message
9974 buffer next time. */
9975 message_buf_print = 0;
9976 }
9977 }
9978 }
9979
9980 void
9981 message (const char *m, ...)
9982 {
9983 va_list ap;
9984 va_start (ap, m);
9985 vmessage (m, ap);
9986 va_end (ap);
9987 }
9988
9989
9990 #if 0
9991 /* The non-logging version of message. */
9992
9993 void
9994 message_nolog (const char *m, ...)
9995 {
9996 Lisp_Object old_log_max;
9997 va_list ap;
9998 va_start (ap, m);
9999 old_log_max = Vmessage_log_max;
10000 Vmessage_log_max = Qnil;
10001 vmessage (m, ap);
10002 Vmessage_log_max = old_log_max;
10003 va_end (ap);
10004 }
10005 #endif
10006
10007
10008 /* Display the current message in the current mini-buffer. This is
10009 only called from error handlers in process.c, and is not time
10010 critical. */
10011
10012 void
10013 update_echo_area (void)
10014 {
10015 if (!NILP (echo_area_buffer[0]))
10016 {
10017 Lisp_Object string;
10018 string = Fcurrent_message ();
10019 message3 (string);
10020 }
10021 }
10022
10023
10024 /* Make sure echo area buffers in `echo_buffers' are live.
10025 If they aren't, make new ones. */
10026
10027 static void
10028 ensure_echo_area_buffers (void)
10029 {
10030 int i;
10031
10032 for (i = 0; i < 2; ++i)
10033 if (!BUFFERP (echo_buffer[i])
10034 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10035 {
10036 char name[30];
10037 Lisp_Object old_buffer;
10038 int j;
10039
10040 old_buffer = echo_buffer[i];
10041 echo_buffer[i] = Fget_buffer_create
10042 (make_formatted_string (name, " *Echo Area %d*", i));
10043 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10044 /* to force word wrap in echo area -
10045 it was decided to postpone this*/
10046 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10047
10048 for (j = 0; j < 2; ++j)
10049 if (EQ (old_buffer, echo_area_buffer[j]))
10050 echo_area_buffer[j] = echo_buffer[i];
10051 }
10052 }
10053
10054
10055 /* Call FN with args A1..A2 with either the current or last displayed
10056 echo_area_buffer as current buffer.
10057
10058 WHICH zero means use the current message buffer
10059 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10060 from echo_buffer[] and clear it.
10061
10062 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10063 suitable buffer from echo_buffer[] and clear it.
10064
10065 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10066 that the current message becomes the last displayed one, make
10067 choose a suitable buffer for echo_area_buffer[0], and clear it.
10068
10069 Value is what FN returns. */
10070
10071 static int
10072 with_echo_area_buffer (struct window *w, int which,
10073 int (*fn) (ptrdiff_t, Lisp_Object),
10074 ptrdiff_t a1, Lisp_Object a2)
10075 {
10076 Lisp_Object buffer;
10077 int this_one, the_other, clear_buffer_p, rc;
10078 ptrdiff_t count = SPECPDL_INDEX ();
10079
10080 /* If buffers aren't live, make new ones. */
10081 ensure_echo_area_buffers ();
10082
10083 clear_buffer_p = 0;
10084
10085 if (which == 0)
10086 this_one = 0, the_other = 1;
10087 else if (which > 0)
10088 this_one = 1, the_other = 0;
10089 else
10090 {
10091 this_one = 0, the_other = 1;
10092 clear_buffer_p = 1;
10093
10094 /* We need a fresh one in case the current echo buffer equals
10095 the one containing the last displayed echo area message. */
10096 if (!NILP (echo_area_buffer[this_one])
10097 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10098 echo_area_buffer[this_one] = Qnil;
10099 }
10100
10101 /* Choose a suitable buffer from echo_buffer[] is we don't
10102 have one. */
10103 if (NILP (echo_area_buffer[this_one]))
10104 {
10105 echo_area_buffer[this_one]
10106 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10107 ? echo_buffer[the_other]
10108 : echo_buffer[this_one]);
10109 clear_buffer_p = 1;
10110 }
10111
10112 buffer = echo_area_buffer[this_one];
10113
10114 /* Don't get confused by reusing the buffer used for echoing
10115 for a different purpose. */
10116 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10117 cancel_echoing ();
10118
10119 record_unwind_protect (unwind_with_echo_area_buffer,
10120 with_echo_area_buffer_unwind_data (w));
10121
10122 /* Make the echo area buffer current. Note that for display
10123 purposes, it is not necessary that the displayed window's buffer
10124 == current_buffer, except for text property lookup. So, let's
10125 only set that buffer temporarily here without doing a full
10126 Fset_window_buffer. We must also change w->pointm, though,
10127 because otherwise an assertions in unshow_buffer fails, and Emacs
10128 aborts. */
10129 set_buffer_internal_1 (XBUFFER (buffer));
10130 if (w)
10131 {
10132 wset_buffer (w, buffer);
10133 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10134 }
10135
10136 bset_undo_list (current_buffer, Qt);
10137 bset_read_only (current_buffer, Qnil);
10138 specbind (Qinhibit_read_only, Qt);
10139 specbind (Qinhibit_modification_hooks, Qt);
10140
10141 if (clear_buffer_p && Z > BEG)
10142 del_range (BEG, Z);
10143
10144 eassert (BEGV >= BEG);
10145 eassert (ZV <= Z && ZV >= BEGV);
10146
10147 rc = fn (a1, a2);
10148
10149 eassert (BEGV >= BEG);
10150 eassert (ZV <= Z && ZV >= BEGV);
10151
10152 unbind_to (count, Qnil);
10153 return rc;
10154 }
10155
10156
10157 /* Save state that should be preserved around the call to the function
10158 FN called in with_echo_area_buffer. */
10159
10160 static Lisp_Object
10161 with_echo_area_buffer_unwind_data (struct window *w)
10162 {
10163 int i = 0;
10164 Lisp_Object vector, tmp;
10165
10166 /* Reduce consing by keeping one vector in
10167 Vwith_echo_area_save_vector. */
10168 vector = Vwith_echo_area_save_vector;
10169 Vwith_echo_area_save_vector = Qnil;
10170
10171 if (NILP (vector))
10172 vector = Fmake_vector (make_number (9), Qnil);
10173
10174 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10175 ASET (vector, i, Vdeactivate_mark); ++i;
10176 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10177
10178 if (w)
10179 {
10180 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10181 ASET (vector, i, w->contents); ++i;
10182 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10183 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10184 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10185 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10186 }
10187 else
10188 {
10189 int end = i + 6;
10190 for (; i < end; ++i)
10191 ASET (vector, i, Qnil);
10192 }
10193
10194 eassert (i == ASIZE (vector));
10195 return vector;
10196 }
10197
10198
10199 /* Restore global state from VECTOR which was created by
10200 with_echo_area_buffer_unwind_data. */
10201
10202 static void
10203 unwind_with_echo_area_buffer (Lisp_Object vector)
10204 {
10205 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10206 Vdeactivate_mark = AREF (vector, 1);
10207 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10208
10209 if (WINDOWP (AREF (vector, 3)))
10210 {
10211 struct window *w;
10212 Lisp_Object buffer;
10213
10214 w = XWINDOW (AREF (vector, 3));
10215 buffer = AREF (vector, 4);
10216
10217 wset_buffer (w, buffer);
10218 set_marker_both (w->pointm, buffer,
10219 XFASTINT (AREF (vector, 5)),
10220 XFASTINT (AREF (vector, 6)));
10221 set_marker_both (w->start, buffer,
10222 XFASTINT (AREF (vector, 7)),
10223 XFASTINT (AREF (vector, 8)));
10224 }
10225
10226 Vwith_echo_area_save_vector = vector;
10227 }
10228
10229
10230 /* Set up the echo area for use by print functions. MULTIBYTE_P
10231 non-zero means we will print multibyte. */
10232
10233 void
10234 setup_echo_area_for_printing (int multibyte_p)
10235 {
10236 /* If we can't find an echo area any more, exit. */
10237 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10238 Fkill_emacs (Qnil);
10239
10240 ensure_echo_area_buffers ();
10241
10242 if (!message_buf_print)
10243 {
10244 /* A message has been output since the last time we printed.
10245 Choose a fresh echo area buffer. */
10246 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10247 echo_area_buffer[0] = echo_buffer[1];
10248 else
10249 echo_area_buffer[0] = echo_buffer[0];
10250
10251 /* Switch to that buffer and clear it. */
10252 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10253 bset_truncate_lines (current_buffer, Qnil);
10254
10255 if (Z > BEG)
10256 {
10257 ptrdiff_t count = SPECPDL_INDEX ();
10258 specbind (Qinhibit_read_only, Qt);
10259 /* Note that undo recording is always disabled. */
10260 del_range (BEG, Z);
10261 unbind_to (count, Qnil);
10262 }
10263 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10264
10265 /* Set up the buffer for the multibyteness we need. */
10266 if (multibyte_p
10267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10268 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10269
10270 /* Raise the frame containing the echo area. */
10271 if (minibuffer_auto_raise)
10272 {
10273 struct frame *sf = SELECTED_FRAME ();
10274 Lisp_Object mini_window;
10275 mini_window = FRAME_MINIBUF_WINDOW (sf);
10276 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10277 }
10278
10279 message_log_maybe_newline ();
10280 message_buf_print = 1;
10281 }
10282 else
10283 {
10284 if (NILP (echo_area_buffer[0]))
10285 {
10286 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10287 echo_area_buffer[0] = echo_buffer[1];
10288 else
10289 echo_area_buffer[0] = echo_buffer[0];
10290 }
10291
10292 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10293 {
10294 /* Someone switched buffers between print requests. */
10295 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10296 bset_truncate_lines (current_buffer, Qnil);
10297 }
10298 }
10299 }
10300
10301
10302 /* Display an echo area message in window W. Value is non-zero if W's
10303 height is changed. If display_last_displayed_message_p is
10304 non-zero, display the message that was last displayed, otherwise
10305 display the current message. */
10306
10307 static int
10308 display_echo_area (struct window *w)
10309 {
10310 int i, no_message_p, window_height_changed_p;
10311
10312 /* Temporarily disable garbage collections while displaying the echo
10313 area. This is done because a GC can print a message itself.
10314 That message would modify the echo area buffer's contents while a
10315 redisplay of the buffer is going on, and seriously confuse
10316 redisplay. */
10317 ptrdiff_t count = inhibit_garbage_collection ();
10318
10319 /* If there is no message, we must call display_echo_area_1
10320 nevertheless because it resizes the window. But we will have to
10321 reset the echo_area_buffer in question to nil at the end because
10322 with_echo_area_buffer will sets it to an empty buffer. */
10323 i = display_last_displayed_message_p ? 1 : 0;
10324 no_message_p = NILP (echo_area_buffer[i]);
10325
10326 window_height_changed_p
10327 = with_echo_area_buffer (w, display_last_displayed_message_p,
10328 display_echo_area_1,
10329 (intptr_t) w, Qnil);
10330
10331 if (no_message_p)
10332 echo_area_buffer[i] = Qnil;
10333
10334 unbind_to (count, Qnil);
10335 return window_height_changed_p;
10336 }
10337
10338
10339 /* Helper for display_echo_area. Display the current buffer which
10340 contains the current echo area message in window W, a mini-window,
10341 a pointer to which is passed in A1. A2..A4 are currently not used.
10342 Change the height of W so that all of the message is displayed.
10343 Value is non-zero if height of W was changed. */
10344
10345 static int
10346 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10347 {
10348 intptr_t i1 = a1;
10349 struct window *w = (struct window *) i1;
10350 Lisp_Object window;
10351 struct text_pos start;
10352 int window_height_changed_p = 0;
10353
10354 /* Do this before displaying, so that we have a large enough glyph
10355 matrix for the display. If we can't get enough space for the
10356 whole text, display the last N lines. That works by setting w->start. */
10357 window_height_changed_p = resize_mini_window (w, 0);
10358
10359 /* Use the starting position chosen by resize_mini_window. */
10360 SET_TEXT_POS_FROM_MARKER (start, w->start);
10361
10362 /* Display. */
10363 clear_glyph_matrix (w->desired_matrix);
10364 XSETWINDOW (window, w);
10365 try_window (window, start, 0);
10366
10367 return window_height_changed_p;
10368 }
10369
10370
10371 /* Resize the echo area window to exactly the size needed for the
10372 currently displayed message, if there is one. If a mini-buffer
10373 is active, don't shrink it. */
10374
10375 void
10376 resize_echo_area_exactly (void)
10377 {
10378 if (BUFFERP (echo_area_buffer[0])
10379 && WINDOWP (echo_area_window))
10380 {
10381 struct window *w = XWINDOW (echo_area_window);
10382 int resized_p;
10383 Lisp_Object resize_exactly;
10384
10385 if (minibuf_level == 0)
10386 resize_exactly = Qt;
10387 else
10388 resize_exactly = Qnil;
10389
10390 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10391 (intptr_t) w, resize_exactly);
10392 if (resized_p)
10393 {
10394 ++windows_or_buffers_changed;
10395 ++update_mode_lines;
10396 redisplay_internal ();
10397 }
10398 }
10399 }
10400
10401
10402 /* Callback function for with_echo_area_buffer, when used from
10403 resize_echo_area_exactly. A1 contains a pointer to the window to
10404 resize, EXACTLY non-nil means resize the mini-window exactly to the
10405 size of the text displayed. A3 and A4 are not used. Value is what
10406 resize_mini_window returns. */
10407
10408 static int
10409 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10410 {
10411 intptr_t i1 = a1;
10412 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10413 }
10414
10415
10416 /* Resize mini-window W to fit the size of its contents. EXACT_P
10417 means size the window exactly to the size needed. Otherwise, it's
10418 only enlarged until W's buffer is empty.
10419
10420 Set W->start to the right place to begin display. If the whole
10421 contents fit, start at the beginning. Otherwise, start so as
10422 to make the end of the contents appear. This is particularly
10423 important for y-or-n-p, but seems desirable generally.
10424
10425 Value is non-zero if the window height has been changed. */
10426
10427 int
10428 resize_mini_window (struct window *w, int exact_p)
10429 {
10430 struct frame *f = XFRAME (w->frame);
10431 int window_height_changed_p = 0;
10432
10433 eassert (MINI_WINDOW_P (w));
10434
10435 /* By default, start display at the beginning. */
10436 set_marker_both (w->start, w->contents,
10437 BUF_BEGV (XBUFFER (w->contents)),
10438 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10439
10440 /* Don't resize windows while redisplaying a window; it would
10441 confuse redisplay functions when the size of the window they are
10442 displaying changes from under them. Such a resizing can happen,
10443 for instance, when which-func prints a long message while
10444 we are running fontification-functions. We're running these
10445 functions with safe_call which binds inhibit-redisplay to t. */
10446 if (!NILP (Vinhibit_redisplay))
10447 return 0;
10448
10449 /* Nil means don't try to resize. */
10450 if (NILP (Vresize_mini_windows)
10451 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10452 return 0;
10453
10454 if (!FRAME_MINIBUF_ONLY_P (f))
10455 {
10456 struct it it;
10457 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10458 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10459 int height;
10460 EMACS_INT max_height;
10461 int unit = FRAME_LINE_HEIGHT (f);
10462 struct text_pos start;
10463 struct buffer *old_current_buffer = NULL;
10464
10465 if (current_buffer != XBUFFER (w->contents))
10466 {
10467 old_current_buffer = current_buffer;
10468 set_buffer_internal (XBUFFER (w->contents));
10469 }
10470
10471 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10472
10473 /* Compute the max. number of lines specified by the user. */
10474 if (FLOATP (Vmax_mini_window_height))
10475 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10476 else if (INTEGERP (Vmax_mini_window_height))
10477 max_height = XINT (Vmax_mini_window_height);
10478 else
10479 max_height = total_height / 4;
10480
10481 /* Correct that max. height if it's bogus. */
10482 max_height = clip_to_bounds (1, max_height, total_height);
10483
10484 /* Find out the height of the text in the window. */
10485 if (it.line_wrap == TRUNCATE)
10486 height = 1;
10487 else
10488 {
10489 last_height = 0;
10490 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10491 if (it.max_ascent == 0 && it.max_descent == 0)
10492 height = it.current_y + last_height;
10493 else
10494 height = it.current_y + it.max_ascent + it.max_descent;
10495 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10496 height = (height + unit - 1) / unit;
10497 }
10498
10499 /* Compute a suitable window start. */
10500 if (height > max_height)
10501 {
10502 height = max_height;
10503 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10504 move_it_vertically_backward (&it, (height - 1) * unit);
10505 start = it.current.pos;
10506 }
10507 else
10508 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10509 SET_MARKER_FROM_TEXT_POS (w->start, start);
10510
10511 if (EQ (Vresize_mini_windows, Qgrow_only))
10512 {
10513 /* Let it grow only, until we display an empty message, in which
10514 case the window shrinks again. */
10515 if (height > WINDOW_TOTAL_LINES (w))
10516 {
10517 int old_height = WINDOW_TOTAL_LINES (w);
10518
10519 FRAME_WINDOWS_FROZEN (f) = 1;
10520 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10521 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10522 }
10523 else if (height < WINDOW_TOTAL_LINES (w)
10524 && (exact_p || BEGV == ZV))
10525 {
10526 int old_height = WINDOW_TOTAL_LINES (w);
10527
10528 FRAME_WINDOWS_FROZEN (f) = 0;
10529 shrink_mini_window (w);
10530 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10531 }
10532 }
10533 else
10534 {
10535 /* Always resize to exact size needed. */
10536 if (height > WINDOW_TOTAL_LINES (w))
10537 {
10538 int old_height = WINDOW_TOTAL_LINES (w);
10539
10540 FRAME_WINDOWS_FROZEN (f) = 1;
10541 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10542 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10543 }
10544 else if (height < WINDOW_TOTAL_LINES (w))
10545 {
10546 int old_height = WINDOW_TOTAL_LINES (w);
10547
10548 FRAME_WINDOWS_FROZEN (f) = 0;
10549 shrink_mini_window (w);
10550
10551 if (height)
10552 {
10553 FRAME_WINDOWS_FROZEN (f) = 1;
10554 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10555 }
10556
10557 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10558 }
10559 }
10560
10561 if (old_current_buffer)
10562 set_buffer_internal (old_current_buffer);
10563 }
10564
10565 return window_height_changed_p;
10566 }
10567
10568
10569 /* Value is the current message, a string, or nil if there is no
10570 current message. */
10571
10572 Lisp_Object
10573 current_message (void)
10574 {
10575 Lisp_Object msg;
10576
10577 if (!BUFFERP (echo_area_buffer[0]))
10578 msg = Qnil;
10579 else
10580 {
10581 with_echo_area_buffer (0, 0, current_message_1,
10582 (intptr_t) &msg, Qnil);
10583 if (NILP (msg))
10584 echo_area_buffer[0] = Qnil;
10585 }
10586
10587 return msg;
10588 }
10589
10590
10591 static int
10592 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10593 {
10594 intptr_t i1 = a1;
10595 Lisp_Object *msg = (Lisp_Object *) i1;
10596
10597 if (Z > BEG)
10598 *msg = make_buffer_string (BEG, Z, 1);
10599 else
10600 *msg = Qnil;
10601 return 0;
10602 }
10603
10604
10605 /* Push the current message on Vmessage_stack for later restoration
10606 by restore_message. Value is non-zero if the current message isn't
10607 empty. This is a relatively infrequent operation, so it's not
10608 worth optimizing. */
10609
10610 bool
10611 push_message (void)
10612 {
10613 Lisp_Object msg = current_message ();
10614 Vmessage_stack = Fcons (msg, Vmessage_stack);
10615 return STRINGP (msg);
10616 }
10617
10618
10619 /* Restore message display from the top of Vmessage_stack. */
10620
10621 void
10622 restore_message (void)
10623 {
10624 eassert (CONSP (Vmessage_stack));
10625 message3_nolog (XCAR (Vmessage_stack));
10626 }
10627
10628
10629 /* Handler for unwind-protect calling pop_message. */
10630
10631 void
10632 pop_message_unwind (void)
10633 {
10634 /* Pop the top-most entry off Vmessage_stack. */
10635 eassert (CONSP (Vmessage_stack));
10636 Vmessage_stack = XCDR (Vmessage_stack);
10637 }
10638
10639
10640 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10641 exits. If the stack is not empty, we have a missing pop_message
10642 somewhere. */
10643
10644 void
10645 check_message_stack (void)
10646 {
10647 if (!NILP (Vmessage_stack))
10648 emacs_abort ();
10649 }
10650
10651
10652 /* Truncate to NCHARS what will be displayed in the echo area the next
10653 time we display it---but don't redisplay it now. */
10654
10655 void
10656 truncate_echo_area (ptrdiff_t nchars)
10657 {
10658 if (nchars == 0)
10659 echo_area_buffer[0] = Qnil;
10660 else if (!noninteractive
10661 && INTERACTIVE
10662 && !NILP (echo_area_buffer[0]))
10663 {
10664 struct frame *sf = SELECTED_FRAME ();
10665 /* Error messages get reported properly by cmd_error, so this must be
10666 just an informative message; if the frame hasn't really been
10667 initialized yet, just toss it. */
10668 if (sf->glyphs_initialized_p)
10669 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10670 }
10671 }
10672
10673
10674 /* Helper function for truncate_echo_area. Truncate the current
10675 message to at most NCHARS characters. */
10676
10677 static int
10678 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10679 {
10680 if (BEG + nchars < Z)
10681 del_range (BEG + nchars, Z);
10682 if (Z == BEG)
10683 echo_area_buffer[0] = Qnil;
10684 return 0;
10685 }
10686
10687 /* Set the current message to STRING. */
10688
10689 static void
10690 set_message (Lisp_Object string)
10691 {
10692 eassert (STRINGP (string));
10693
10694 message_enable_multibyte = STRING_MULTIBYTE (string);
10695
10696 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10697 message_buf_print = 0;
10698 help_echo_showing_p = 0;
10699
10700 if (STRINGP (Vdebug_on_message)
10701 && STRINGP (string)
10702 && fast_string_match (Vdebug_on_message, string) >= 0)
10703 call_debugger (list2 (Qerror, string));
10704 }
10705
10706
10707 /* Helper function for set_message. First argument is ignored and second
10708 argument has the same meaning as for set_message.
10709 This function is called with the echo area buffer being current. */
10710
10711 static int
10712 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10713 {
10714 eassert (STRINGP (string));
10715
10716 /* Change multibyteness of the echo buffer appropriately. */
10717 if (message_enable_multibyte
10718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10719 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10720
10721 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10722 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10723 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10724
10725 /* Insert new message at BEG. */
10726 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10727
10728 /* This function takes care of single/multibyte conversion.
10729 We just have to ensure that the echo area buffer has the right
10730 setting of enable_multibyte_characters. */
10731 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10732
10733 return 0;
10734 }
10735
10736
10737 /* Clear messages. CURRENT_P non-zero means clear the current
10738 message. LAST_DISPLAYED_P non-zero means clear the message
10739 last displayed. */
10740
10741 void
10742 clear_message (int current_p, int last_displayed_p)
10743 {
10744 if (current_p)
10745 {
10746 echo_area_buffer[0] = Qnil;
10747 message_cleared_p = 1;
10748 }
10749
10750 if (last_displayed_p)
10751 echo_area_buffer[1] = Qnil;
10752
10753 message_buf_print = 0;
10754 }
10755
10756 /* Clear garbaged frames.
10757
10758 This function is used where the old redisplay called
10759 redraw_garbaged_frames which in turn called redraw_frame which in
10760 turn called clear_frame. The call to clear_frame was a source of
10761 flickering. I believe a clear_frame is not necessary. It should
10762 suffice in the new redisplay to invalidate all current matrices,
10763 and ensure a complete redisplay of all windows. */
10764
10765 static void
10766 clear_garbaged_frames (void)
10767 {
10768 if (frame_garbaged)
10769 {
10770 Lisp_Object tail, frame;
10771 int changed_count = 0;
10772
10773 FOR_EACH_FRAME (tail, frame)
10774 {
10775 struct frame *f = XFRAME (frame);
10776
10777 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10778 {
10779 if (f->resized_p)
10780 redraw_frame (f);
10781 else
10782 clear_current_matrices (f);
10783 changed_count++;
10784 f->garbaged = 0;
10785 f->resized_p = 0;
10786 }
10787 }
10788
10789 frame_garbaged = 0;
10790 if (changed_count)
10791 ++windows_or_buffers_changed;
10792 }
10793 }
10794
10795
10796 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10797 is non-zero update selected_frame. Value is non-zero if the
10798 mini-windows height has been changed. */
10799
10800 static int
10801 echo_area_display (int update_frame_p)
10802 {
10803 Lisp_Object mini_window;
10804 struct window *w;
10805 struct frame *f;
10806 int window_height_changed_p = 0;
10807 struct frame *sf = SELECTED_FRAME ();
10808
10809 mini_window = FRAME_MINIBUF_WINDOW (sf);
10810 w = XWINDOW (mini_window);
10811 f = XFRAME (WINDOW_FRAME (w));
10812
10813 /* Don't display if frame is invisible or not yet initialized. */
10814 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10815 return 0;
10816
10817 #ifdef HAVE_WINDOW_SYSTEM
10818 /* When Emacs starts, selected_frame may be the initial terminal
10819 frame. If we let this through, a message would be displayed on
10820 the terminal. */
10821 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10822 return 0;
10823 #endif /* HAVE_WINDOW_SYSTEM */
10824
10825 /* Redraw garbaged frames. */
10826 clear_garbaged_frames ();
10827
10828 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10829 {
10830 echo_area_window = mini_window;
10831 window_height_changed_p = display_echo_area (w);
10832 w->must_be_updated_p = 1;
10833
10834 /* Update the display, unless called from redisplay_internal.
10835 Also don't update the screen during redisplay itself. The
10836 update will happen at the end of redisplay, and an update
10837 here could cause confusion. */
10838 if (update_frame_p && !redisplaying_p)
10839 {
10840 int n = 0;
10841
10842 /* If the display update has been interrupted by pending
10843 input, update mode lines in the frame. Due to the
10844 pending input, it might have been that redisplay hasn't
10845 been called, so that mode lines above the echo area are
10846 garbaged. This looks odd, so we prevent it here. */
10847 if (!display_completed)
10848 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10849
10850 if (window_height_changed_p
10851 /* Don't do this if Emacs is shutting down. Redisplay
10852 needs to run hooks. */
10853 && !NILP (Vrun_hooks))
10854 {
10855 /* Must update other windows. Likewise as in other
10856 cases, don't let this update be interrupted by
10857 pending input. */
10858 ptrdiff_t count = SPECPDL_INDEX ();
10859 specbind (Qredisplay_dont_pause, Qt);
10860 windows_or_buffers_changed = 1;
10861 redisplay_internal ();
10862 unbind_to (count, Qnil);
10863 }
10864 else if (FRAME_WINDOW_P (f) && n == 0)
10865 {
10866 /* Window configuration is the same as before.
10867 Can do with a display update of the echo area,
10868 unless we displayed some mode lines. */
10869 update_single_window (w, 1);
10870 flush_frame (f);
10871 }
10872 else
10873 update_frame (f, 1, 1);
10874
10875 /* If cursor is in the echo area, make sure that the next
10876 redisplay displays the minibuffer, so that the cursor will
10877 be replaced with what the minibuffer wants. */
10878 if (cursor_in_echo_area)
10879 ++windows_or_buffers_changed;
10880 }
10881 }
10882 else if (!EQ (mini_window, selected_window))
10883 windows_or_buffers_changed++;
10884
10885 /* Last displayed message is now the current message. */
10886 echo_area_buffer[1] = echo_area_buffer[0];
10887 /* Inform read_char that we're not echoing. */
10888 echo_message_buffer = Qnil;
10889
10890 /* Prevent redisplay optimization in redisplay_internal by resetting
10891 this_line_start_pos. This is done because the mini-buffer now
10892 displays the message instead of its buffer text. */
10893 if (EQ (mini_window, selected_window))
10894 CHARPOS (this_line_start_pos) = 0;
10895
10896 return window_height_changed_p;
10897 }
10898
10899 /* Nonzero if the current window's buffer is shown in more than one
10900 window and was modified since last redisplay. */
10901
10902 static int
10903 buffer_shared_and_changed (void)
10904 {
10905 return (buffer_window_count (current_buffer) > 1
10906 && UNCHANGED_MODIFIED < MODIFF);
10907 }
10908
10909 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10910 is enabled and mark of W's buffer was changed since last W's update. */
10911
10912 static int
10913 window_buffer_changed (struct window *w)
10914 {
10915 struct buffer *b = XBUFFER (w->contents);
10916
10917 eassert (BUFFER_LIVE_P (b));
10918
10919 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10920 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10921 != (w->region_showing != 0)));
10922 }
10923
10924 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10925
10926 static int
10927 mode_line_update_needed (struct window *w)
10928 {
10929 return (w->column_number_displayed != -1
10930 && !(PT == w->last_point && !window_outdated (w))
10931 && (w->column_number_displayed != current_column ()));
10932 }
10933
10934 /* Nonzero if window start of W is frozen and may not be changed during
10935 redisplay. */
10936
10937 static bool
10938 window_frozen_p (struct window *w)
10939 {
10940 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
10941 {
10942 Lisp_Object window;
10943
10944 XSETWINDOW (window, w);
10945 if (MINI_WINDOW_P (w))
10946 return 0;
10947 else if (EQ (window, selected_window))
10948 return 0;
10949 else if (MINI_WINDOW_P (XWINDOW (selected_window))
10950 && EQ (window, Vminibuf_scroll_window))
10951 /* This special window can't be frozen too. */
10952 return 0;
10953 else
10954 return 1;
10955 }
10956 return 0;
10957 }
10958
10959 /***********************************************************************
10960 Mode Lines and Frame Titles
10961 ***********************************************************************/
10962
10963 /* A buffer for constructing non-propertized mode-line strings and
10964 frame titles in it; allocated from the heap in init_xdisp and
10965 resized as needed in store_mode_line_noprop_char. */
10966
10967 static char *mode_line_noprop_buf;
10968
10969 /* The buffer's end, and a current output position in it. */
10970
10971 static char *mode_line_noprop_buf_end;
10972 static char *mode_line_noprop_ptr;
10973
10974 #define MODE_LINE_NOPROP_LEN(start) \
10975 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10976
10977 static enum {
10978 MODE_LINE_DISPLAY = 0,
10979 MODE_LINE_TITLE,
10980 MODE_LINE_NOPROP,
10981 MODE_LINE_STRING
10982 } mode_line_target;
10983
10984 /* Alist that caches the results of :propertize.
10985 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10986 static Lisp_Object mode_line_proptrans_alist;
10987
10988 /* List of strings making up the mode-line. */
10989 static Lisp_Object mode_line_string_list;
10990
10991 /* Base face property when building propertized mode line string. */
10992 static Lisp_Object mode_line_string_face;
10993 static Lisp_Object mode_line_string_face_prop;
10994
10995
10996 /* Unwind data for mode line strings */
10997
10998 static Lisp_Object Vmode_line_unwind_vector;
10999
11000 static Lisp_Object
11001 format_mode_line_unwind_data (struct frame *target_frame,
11002 struct buffer *obuf,
11003 Lisp_Object owin,
11004 int save_proptrans)
11005 {
11006 Lisp_Object vector, tmp;
11007
11008 /* Reduce consing by keeping one vector in
11009 Vwith_echo_area_save_vector. */
11010 vector = Vmode_line_unwind_vector;
11011 Vmode_line_unwind_vector = Qnil;
11012
11013 if (NILP (vector))
11014 vector = Fmake_vector (make_number (10), Qnil);
11015
11016 ASET (vector, 0, make_number (mode_line_target));
11017 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11018 ASET (vector, 2, mode_line_string_list);
11019 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11020 ASET (vector, 4, mode_line_string_face);
11021 ASET (vector, 5, mode_line_string_face_prop);
11022
11023 if (obuf)
11024 XSETBUFFER (tmp, obuf);
11025 else
11026 tmp = Qnil;
11027 ASET (vector, 6, tmp);
11028 ASET (vector, 7, owin);
11029 if (target_frame)
11030 {
11031 /* Similarly to `with-selected-window', if the operation selects
11032 a window on another frame, we must restore that frame's
11033 selected window, and (for a tty) the top-frame. */
11034 ASET (vector, 8, target_frame->selected_window);
11035 if (FRAME_TERMCAP_P (target_frame))
11036 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11037 }
11038
11039 return vector;
11040 }
11041
11042 static void
11043 unwind_format_mode_line (Lisp_Object vector)
11044 {
11045 Lisp_Object old_window = AREF (vector, 7);
11046 Lisp_Object target_frame_window = AREF (vector, 8);
11047 Lisp_Object old_top_frame = AREF (vector, 9);
11048
11049 mode_line_target = XINT (AREF (vector, 0));
11050 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11051 mode_line_string_list = AREF (vector, 2);
11052 if (! EQ (AREF (vector, 3), Qt))
11053 mode_line_proptrans_alist = AREF (vector, 3);
11054 mode_line_string_face = AREF (vector, 4);
11055 mode_line_string_face_prop = AREF (vector, 5);
11056
11057 /* Select window before buffer, since it may change the buffer. */
11058 if (!NILP (old_window))
11059 {
11060 /* If the operation that we are unwinding had selected a window
11061 on a different frame, reset its frame-selected-window. For a
11062 text terminal, reset its top-frame if necessary. */
11063 if (!NILP (target_frame_window))
11064 {
11065 Lisp_Object frame
11066 = WINDOW_FRAME (XWINDOW (target_frame_window));
11067
11068 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11069 Fselect_window (target_frame_window, Qt);
11070
11071 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11072 Fselect_frame (old_top_frame, Qt);
11073 }
11074
11075 Fselect_window (old_window, Qt);
11076 }
11077
11078 if (!NILP (AREF (vector, 6)))
11079 {
11080 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11081 ASET (vector, 6, Qnil);
11082 }
11083
11084 Vmode_line_unwind_vector = vector;
11085 }
11086
11087
11088 /* Store a single character C for the frame title in mode_line_noprop_buf.
11089 Re-allocate mode_line_noprop_buf if necessary. */
11090
11091 static void
11092 store_mode_line_noprop_char (char c)
11093 {
11094 /* If output position has reached the end of the allocated buffer,
11095 increase the buffer's size. */
11096 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11097 {
11098 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11099 ptrdiff_t size = len;
11100 mode_line_noprop_buf =
11101 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11102 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11103 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11104 }
11105
11106 *mode_line_noprop_ptr++ = c;
11107 }
11108
11109
11110 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11111 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11112 characters that yield more columns than PRECISION; PRECISION <= 0
11113 means copy the whole string. Pad with spaces until FIELD_WIDTH
11114 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11115 pad. Called from display_mode_element when it is used to build a
11116 frame title. */
11117
11118 static int
11119 store_mode_line_noprop (const char *string, int field_width, int precision)
11120 {
11121 const unsigned char *str = (const unsigned char *) string;
11122 int n = 0;
11123 ptrdiff_t dummy, nbytes;
11124
11125 /* Copy at most PRECISION chars from STR. */
11126 nbytes = strlen (string);
11127 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11128 while (nbytes--)
11129 store_mode_line_noprop_char (*str++);
11130
11131 /* Fill up with spaces until FIELD_WIDTH reached. */
11132 while (field_width > 0
11133 && n < field_width)
11134 {
11135 store_mode_line_noprop_char (' ');
11136 ++n;
11137 }
11138
11139 return n;
11140 }
11141
11142 /***********************************************************************
11143 Frame Titles
11144 ***********************************************************************/
11145
11146 #ifdef HAVE_WINDOW_SYSTEM
11147
11148 /* Set the title of FRAME, if it has changed. The title format is
11149 Vicon_title_format if FRAME is iconified, otherwise it is
11150 frame_title_format. */
11151
11152 static void
11153 x_consider_frame_title (Lisp_Object frame)
11154 {
11155 struct frame *f = XFRAME (frame);
11156
11157 if (FRAME_WINDOW_P (f)
11158 || FRAME_MINIBUF_ONLY_P (f)
11159 || f->explicit_name)
11160 {
11161 /* Do we have more than one visible frame on this X display? */
11162 Lisp_Object tail, other_frame, fmt;
11163 ptrdiff_t title_start;
11164 char *title;
11165 ptrdiff_t len;
11166 struct it it;
11167 ptrdiff_t count = SPECPDL_INDEX ();
11168
11169 FOR_EACH_FRAME (tail, other_frame)
11170 {
11171 struct frame *tf = XFRAME (other_frame);
11172
11173 if (tf != f
11174 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11175 && !FRAME_MINIBUF_ONLY_P (tf)
11176 && !EQ (other_frame, tip_frame)
11177 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11178 break;
11179 }
11180
11181 /* Set global variable indicating that multiple frames exist. */
11182 multiple_frames = CONSP (tail);
11183
11184 /* Switch to the buffer of selected window of the frame. Set up
11185 mode_line_target so that display_mode_element will output into
11186 mode_line_noprop_buf; then display the title. */
11187 record_unwind_protect (unwind_format_mode_line,
11188 format_mode_line_unwind_data
11189 (f, current_buffer, selected_window, 0));
11190
11191 Fselect_window (f->selected_window, Qt);
11192 set_buffer_internal_1
11193 (XBUFFER (XWINDOW (f->selected_window)->contents));
11194 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11195
11196 mode_line_target = MODE_LINE_TITLE;
11197 title_start = MODE_LINE_NOPROP_LEN (0);
11198 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11199 NULL, DEFAULT_FACE_ID);
11200 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11201 len = MODE_LINE_NOPROP_LEN (title_start);
11202 title = mode_line_noprop_buf + title_start;
11203 unbind_to (count, Qnil);
11204
11205 /* Set the title only if it's changed. This avoids consing in
11206 the common case where it hasn't. (If it turns out that we've
11207 already wasted too much time by walking through the list with
11208 display_mode_element, then we might need to optimize at a
11209 higher level than this.) */
11210 if (! STRINGP (f->name)
11211 || SBYTES (f->name) != len
11212 || memcmp (title, SDATA (f->name), len) != 0)
11213 x_implicitly_set_name (f, make_string (title, len), Qnil);
11214 }
11215 }
11216
11217 #endif /* not HAVE_WINDOW_SYSTEM */
11218
11219 \f
11220 /***********************************************************************
11221 Menu Bars
11222 ***********************************************************************/
11223
11224
11225 /* Prepare for redisplay by updating menu-bar item lists when
11226 appropriate. This can call eval. */
11227
11228 void
11229 prepare_menu_bars (void)
11230 {
11231 int all_windows;
11232 struct gcpro gcpro1, gcpro2;
11233 struct frame *f;
11234 Lisp_Object tooltip_frame;
11235
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 tooltip_frame = tip_frame;
11238 #else
11239 tooltip_frame = Qnil;
11240 #endif
11241
11242 /* Update all frame titles based on their buffer names, etc. We do
11243 this before the menu bars so that the buffer-menu will show the
11244 up-to-date frame titles. */
11245 #ifdef HAVE_WINDOW_SYSTEM
11246 if (windows_or_buffers_changed || update_mode_lines)
11247 {
11248 Lisp_Object tail, frame;
11249
11250 FOR_EACH_FRAME (tail, frame)
11251 {
11252 f = XFRAME (frame);
11253 if (!EQ (frame, tooltip_frame)
11254 && (FRAME_ICONIFIED_P (f)
11255 || FRAME_VISIBLE_P (f) == 1
11256 /* Exclude TTY frames that are obscured because they
11257 are not the top frame on their console. This is
11258 because x_consider_frame_title actually switches
11259 to the frame, which for TTY frames means it is
11260 marked as garbaged, and will be completely
11261 redrawn on the next redisplay cycle. This causes
11262 TTY frames to be completely redrawn, when there
11263 are more than one of them, even though nothing
11264 should be changed on display. */
11265 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11266 x_consider_frame_title (frame);
11267 }
11268 }
11269 #endif /* HAVE_WINDOW_SYSTEM */
11270
11271 /* Update the menu bar item lists, if appropriate. This has to be
11272 done before any actual redisplay or generation of display lines. */
11273 all_windows = (update_mode_lines
11274 || buffer_shared_and_changed ()
11275 || windows_or_buffers_changed);
11276 if (all_windows)
11277 {
11278 Lisp_Object tail, frame;
11279 ptrdiff_t count = SPECPDL_INDEX ();
11280 /* 1 means that update_menu_bar has run its hooks
11281 so any further calls to update_menu_bar shouldn't do so again. */
11282 int menu_bar_hooks_run = 0;
11283
11284 record_unwind_save_match_data ();
11285
11286 FOR_EACH_FRAME (tail, frame)
11287 {
11288 f = XFRAME (frame);
11289
11290 /* Ignore tooltip frame. */
11291 if (EQ (frame, tooltip_frame))
11292 continue;
11293
11294 /* If a window on this frame changed size, report that to
11295 the user and clear the size-change flag. */
11296 if (FRAME_WINDOW_SIZES_CHANGED (f))
11297 {
11298 Lisp_Object functions;
11299
11300 /* Clear flag first in case we get an error below. */
11301 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11302 functions = Vwindow_size_change_functions;
11303 GCPRO2 (tail, functions);
11304
11305 while (CONSP (functions))
11306 {
11307 if (!EQ (XCAR (functions), Qt))
11308 call1 (XCAR (functions), frame);
11309 functions = XCDR (functions);
11310 }
11311 UNGCPRO;
11312 }
11313
11314 GCPRO1 (tail);
11315 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11316 #ifdef HAVE_WINDOW_SYSTEM
11317 update_tool_bar (f, 0);
11318 #endif
11319 #ifdef HAVE_NS
11320 if (windows_or_buffers_changed
11321 && FRAME_NS_P (f))
11322 ns_set_doc_edited
11323 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11324 #endif
11325 UNGCPRO;
11326 }
11327
11328 unbind_to (count, Qnil);
11329 }
11330 else
11331 {
11332 struct frame *sf = SELECTED_FRAME ();
11333 update_menu_bar (sf, 1, 0);
11334 #ifdef HAVE_WINDOW_SYSTEM
11335 update_tool_bar (sf, 1);
11336 #endif
11337 }
11338 }
11339
11340
11341 /* Update the menu bar item list for frame F. This has to be done
11342 before we start to fill in any display lines, because it can call
11343 eval.
11344
11345 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11346
11347 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11348 already ran the menu bar hooks for this redisplay, so there
11349 is no need to run them again. The return value is the
11350 updated value of this flag, to pass to the next call. */
11351
11352 static int
11353 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11354 {
11355 Lisp_Object window;
11356 register struct window *w;
11357
11358 /* If called recursively during a menu update, do nothing. This can
11359 happen when, for instance, an activate-menubar-hook causes a
11360 redisplay. */
11361 if (inhibit_menubar_update)
11362 return hooks_run;
11363
11364 window = FRAME_SELECTED_WINDOW (f);
11365 w = XWINDOW (window);
11366
11367 if (FRAME_WINDOW_P (f)
11368 ?
11369 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11370 || defined (HAVE_NS) || defined (USE_GTK)
11371 FRAME_EXTERNAL_MENU_BAR (f)
11372 #else
11373 FRAME_MENU_BAR_LINES (f) > 0
11374 #endif
11375 : FRAME_MENU_BAR_LINES (f) > 0)
11376 {
11377 /* If the user has switched buffers or windows, we need to
11378 recompute to reflect the new bindings. But we'll
11379 recompute when update_mode_lines is set too; that means
11380 that people can use force-mode-line-update to request
11381 that the menu bar be recomputed. The adverse effect on
11382 the rest of the redisplay algorithm is about the same as
11383 windows_or_buffers_changed anyway. */
11384 if (windows_or_buffers_changed
11385 /* This used to test w->update_mode_line, but we believe
11386 there is no need to recompute the menu in that case. */
11387 || update_mode_lines
11388 || window_buffer_changed (w))
11389 {
11390 struct buffer *prev = current_buffer;
11391 ptrdiff_t count = SPECPDL_INDEX ();
11392
11393 specbind (Qinhibit_menubar_update, Qt);
11394
11395 set_buffer_internal_1 (XBUFFER (w->contents));
11396 if (save_match_data)
11397 record_unwind_save_match_data ();
11398 if (NILP (Voverriding_local_map_menu_flag))
11399 {
11400 specbind (Qoverriding_terminal_local_map, Qnil);
11401 specbind (Qoverriding_local_map, Qnil);
11402 }
11403
11404 if (!hooks_run)
11405 {
11406 /* Run the Lucid hook. */
11407 safe_run_hooks (Qactivate_menubar_hook);
11408
11409 /* If it has changed current-menubar from previous value,
11410 really recompute the menu-bar from the value. */
11411 if (! NILP (Vlucid_menu_bar_dirty_flag))
11412 call0 (Qrecompute_lucid_menubar);
11413
11414 safe_run_hooks (Qmenu_bar_update_hook);
11415
11416 hooks_run = 1;
11417 }
11418
11419 XSETFRAME (Vmenu_updating_frame, f);
11420 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11421
11422 /* Redisplay the menu bar in case we changed it. */
11423 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11424 || defined (HAVE_NS) || defined (USE_GTK)
11425 if (FRAME_WINDOW_P (f))
11426 {
11427 #if defined (HAVE_NS)
11428 /* All frames on Mac OS share the same menubar. So only
11429 the selected frame should be allowed to set it. */
11430 if (f == SELECTED_FRAME ())
11431 #endif
11432 set_frame_menubar (f, 0, 0);
11433 }
11434 else
11435 /* On a terminal screen, the menu bar is an ordinary screen
11436 line, and this makes it get updated. */
11437 w->update_mode_line = 1;
11438 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11439 /* In the non-toolkit version, the menu bar is an ordinary screen
11440 line, and this makes it get updated. */
11441 w->update_mode_line = 1;
11442 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11443
11444 unbind_to (count, Qnil);
11445 set_buffer_internal_1 (prev);
11446 }
11447 }
11448
11449 return hooks_run;
11450 }
11451
11452 /***********************************************************************
11453 Tool-bars
11454 ***********************************************************************/
11455
11456 #ifdef HAVE_WINDOW_SYSTEM
11457
11458 /* Tool-bar item index of the item on which a mouse button was pressed
11459 or -1. */
11460
11461 int last_tool_bar_item;
11462
11463 /* Select `frame' temporarily without running all the code in
11464 do_switch_frame.
11465 FIXME: Maybe do_switch_frame should be trimmed down similarly
11466 when `norecord' is set. */
11467 static void
11468 fast_set_selected_frame (Lisp_Object frame)
11469 {
11470 if (!EQ (selected_frame, frame))
11471 {
11472 selected_frame = frame;
11473 selected_window = XFRAME (frame)->selected_window;
11474 }
11475 }
11476
11477 /* Update the tool-bar item list for frame F. This has to be done
11478 before we start to fill in any display lines. Called from
11479 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11480 and restore it here. */
11481
11482 static void
11483 update_tool_bar (struct frame *f, int save_match_data)
11484 {
11485 #if defined (USE_GTK) || defined (HAVE_NS)
11486 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11487 #else
11488 int do_update = WINDOWP (f->tool_bar_window)
11489 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11490 #endif
11491
11492 if (do_update)
11493 {
11494 Lisp_Object window;
11495 struct window *w;
11496
11497 window = FRAME_SELECTED_WINDOW (f);
11498 w = XWINDOW (window);
11499
11500 /* If the user has switched buffers or windows, we need to
11501 recompute to reflect the new bindings. But we'll
11502 recompute when update_mode_lines is set too; that means
11503 that people can use force-mode-line-update to request
11504 that the menu bar be recomputed. The adverse effect on
11505 the rest of the redisplay algorithm is about the same as
11506 windows_or_buffers_changed anyway. */
11507 if (windows_or_buffers_changed
11508 || w->update_mode_line
11509 || update_mode_lines
11510 || window_buffer_changed (w))
11511 {
11512 struct buffer *prev = current_buffer;
11513 ptrdiff_t count = SPECPDL_INDEX ();
11514 Lisp_Object frame, new_tool_bar;
11515 int new_n_tool_bar;
11516 struct gcpro gcpro1;
11517
11518 /* Set current_buffer to the buffer of the selected
11519 window of the frame, so that we get the right local
11520 keymaps. */
11521 set_buffer_internal_1 (XBUFFER (w->contents));
11522
11523 /* Save match data, if we must. */
11524 if (save_match_data)
11525 record_unwind_save_match_data ();
11526
11527 /* Make sure that we don't accidentally use bogus keymaps. */
11528 if (NILP (Voverriding_local_map_menu_flag))
11529 {
11530 specbind (Qoverriding_terminal_local_map, Qnil);
11531 specbind (Qoverriding_local_map, Qnil);
11532 }
11533
11534 GCPRO1 (new_tool_bar);
11535
11536 /* We must temporarily set the selected frame to this frame
11537 before calling tool_bar_items, because the calculation of
11538 the tool-bar keymap uses the selected frame (see
11539 `tool-bar-make-keymap' in tool-bar.el). */
11540 eassert (EQ (selected_window,
11541 /* Since we only explicitly preserve selected_frame,
11542 check that selected_window would be redundant. */
11543 XFRAME (selected_frame)->selected_window));
11544 record_unwind_protect (fast_set_selected_frame, selected_frame);
11545 XSETFRAME (frame, f);
11546 fast_set_selected_frame (frame);
11547
11548 /* Build desired tool-bar items from keymaps. */
11549 new_tool_bar
11550 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11551 &new_n_tool_bar);
11552
11553 /* Redisplay the tool-bar if we changed it. */
11554 if (new_n_tool_bar != f->n_tool_bar_items
11555 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11556 {
11557 /* Redisplay that happens asynchronously due to an expose event
11558 may access f->tool_bar_items. Make sure we update both
11559 variables within BLOCK_INPUT so no such event interrupts. */
11560 block_input ();
11561 fset_tool_bar_items (f, new_tool_bar);
11562 f->n_tool_bar_items = new_n_tool_bar;
11563 w->update_mode_line = 1;
11564 unblock_input ();
11565 }
11566
11567 UNGCPRO;
11568
11569 unbind_to (count, Qnil);
11570 set_buffer_internal_1 (prev);
11571 }
11572 }
11573 }
11574
11575 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11576
11577 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11578 F's desired tool-bar contents. F->tool_bar_items must have
11579 been set up previously by calling prepare_menu_bars. */
11580
11581 static void
11582 build_desired_tool_bar_string (struct frame *f)
11583 {
11584 int i, size, size_needed;
11585 struct gcpro gcpro1, gcpro2, gcpro3;
11586 Lisp_Object image, plist, props;
11587
11588 image = plist = props = Qnil;
11589 GCPRO3 (image, plist, props);
11590
11591 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11592 Otherwise, make a new string. */
11593
11594 /* The size of the string we might be able to reuse. */
11595 size = (STRINGP (f->desired_tool_bar_string)
11596 ? SCHARS (f->desired_tool_bar_string)
11597 : 0);
11598
11599 /* We need one space in the string for each image. */
11600 size_needed = f->n_tool_bar_items;
11601
11602 /* Reuse f->desired_tool_bar_string, if possible. */
11603 if (size < size_needed || NILP (f->desired_tool_bar_string))
11604 fset_desired_tool_bar_string
11605 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11606 else
11607 {
11608 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11609 Fremove_text_properties (make_number (0), make_number (size),
11610 props, f->desired_tool_bar_string);
11611 }
11612
11613 /* Put a `display' property on the string for the images to display,
11614 put a `menu_item' property on tool-bar items with a value that
11615 is the index of the item in F's tool-bar item vector. */
11616 for (i = 0; i < f->n_tool_bar_items; ++i)
11617 {
11618 #define PROP(IDX) \
11619 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11620
11621 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11622 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11623 int hmargin, vmargin, relief, idx, end;
11624
11625 /* If image is a vector, choose the image according to the
11626 button state. */
11627 image = PROP (TOOL_BAR_ITEM_IMAGES);
11628 if (VECTORP (image))
11629 {
11630 if (enabled_p)
11631 idx = (selected_p
11632 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11633 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11634 else
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11637 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11638
11639 eassert (ASIZE (image) >= idx);
11640 image = AREF (image, idx);
11641 }
11642 else
11643 idx = -1;
11644
11645 /* Ignore invalid image specifications. */
11646 if (!valid_image_p (image))
11647 continue;
11648
11649 /* Display the tool-bar button pressed, or depressed. */
11650 plist = Fcopy_sequence (XCDR (image));
11651
11652 /* Compute margin and relief to draw. */
11653 relief = (tool_bar_button_relief >= 0
11654 ? tool_bar_button_relief
11655 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11656 hmargin = vmargin = relief;
11657
11658 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11659 INT_MAX - max (hmargin, vmargin)))
11660 {
11661 hmargin += XFASTINT (Vtool_bar_button_margin);
11662 vmargin += XFASTINT (Vtool_bar_button_margin);
11663 }
11664 else if (CONSP (Vtool_bar_button_margin))
11665 {
11666 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11667 INT_MAX - hmargin))
11668 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11669
11670 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11671 INT_MAX - vmargin))
11672 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11673 }
11674
11675 if (auto_raise_tool_bar_buttons_p)
11676 {
11677 /* Add a `:relief' property to the image spec if the item is
11678 selected. */
11679 if (selected_p)
11680 {
11681 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11682 hmargin -= relief;
11683 vmargin -= relief;
11684 }
11685 }
11686 else
11687 {
11688 /* If image is selected, display it pressed, i.e. with a
11689 negative relief. If it's not selected, display it with a
11690 raised relief. */
11691 plist = Fplist_put (plist, QCrelief,
11692 (selected_p
11693 ? make_number (-relief)
11694 : make_number (relief)));
11695 hmargin -= relief;
11696 vmargin -= relief;
11697 }
11698
11699 /* Put a margin around the image. */
11700 if (hmargin || vmargin)
11701 {
11702 if (hmargin == vmargin)
11703 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11704 else
11705 plist = Fplist_put (plist, QCmargin,
11706 Fcons (make_number (hmargin),
11707 make_number (vmargin)));
11708 }
11709
11710 /* If button is not enabled, and we don't have special images
11711 for the disabled state, make the image appear disabled by
11712 applying an appropriate algorithm to it. */
11713 if (!enabled_p && idx < 0)
11714 plist = Fplist_put (plist, QCconversion, Qdisabled);
11715
11716 /* Put a `display' text property on the string for the image to
11717 display. Put a `menu-item' property on the string that gives
11718 the start of this item's properties in the tool-bar items
11719 vector. */
11720 image = Fcons (Qimage, plist);
11721 props = list4 (Qdisplay, image,
11722 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11723
11724 /* Let the last image hide all remaining spaces in the tool bar
11725 string. The string can be longer than needed when we reuse a
11726 previous string. */
11727 if (i + 1 == f->n_tool_bar_items)
11728 end = SCHARS (f->desired_tool_bar_string);
11729 else
11730 end = i + 1;
11731 Fadd_text_properties (make_number (i), make_number (end),
11732 props, f->desired_tool_bar_string);
11733 #undef PROP
11734 }
11735
11736 UNGCPRO;
11737 }
11738
11739
11740 /* Display one line of the tool-bar of frame IT->f.
11741
11742 HEIGHT specifies the desired height of the tool-bar line.
11743 If the actual height of the glyph row is less than HEIGHT, the
11744 row's height is increased to HEIGHT, and the icons are centered
11745 vertically in the new height.
11746
11747 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11748 count a final empty row in case the tool-bar width exactly matches
11749 the window width.
11750 */
11751
11752 static void
11753 display_tool_bar_line (struct it *it, int height)
11754 {
11755 struct glyph_row *row = it->glyph_row;
11756 int max_x = it->last_visible_x;
11757 struct glyph *last;
11758
11759 prepare_desired_row (row);
11760 row->y = it->current_y;
11761
11762 /* Note that this isn't made use of if the face hasn't a box,
11763 so there's no need to check the face here. */
11764 it->start_of_box_run_p = 1;
11765
11766 while (it->current_x < max_x)
11767 {
11768 int x, n_glyphs_before, i, nglyphs;
11769 struct it it_before;
11770
11771 /* Get the next display element. */
11772 if (!get_next_display_element (it))
11773 {
11774 /* Don't count empty row if we are counting needed tool-bar lines. */
11775 if (height < 0 && !it->hpos)
11776 return;
11777 break;
11778 }
11779
11780 /* Produce glyphs. */
11781 n_glyphs_before = row->used[TEXT_AREA];
11782 it_before = *it;
11783
11784 PRODUCE_GLYPHS (it);
11785
11786 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11787 i = 0;
11788 x = it_before.current_x;
11789 while (i < nglyphs)
11790 {
11791 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11792
11793 if (x + glyph->pixel_width > max_x)
11794 {
11795 /* Glyph doesn't fit on line. Backtrack. */
11796 row->used[TEXT_AREA] = n_glyphs_before;
11797 *it = it_before;
11798 /* If this is the only glyph on this line, it will never fit on the
11799 tool-bar, so skip it. But ensure there is at least one glyph,
11800 so we don't accidentally disable the tool-bar. */
11801 if (n_glyphs_before == 0
11802 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11803 break;
11804 goto out;
11805 }
11806
11807 ++it->hpos;
11808 x += glyph->pixel_width;
11809 ++i;
11810 }
11811
11812 /* Stop at line end. */
11813 if (ITERATOR_AT_END_OF_LINE_P (it))
11814 break;
11815
11816 set_iterator_to_next (it, 1);
11817 }
11818
11819 out:;
11820
11821 row->displays_text_p = row->used[TEXT_AREA] != 0;
11822
11823 /* Use default face for the border below the tool bar.
11824
11825 FIXME: When auto-resize-tool-bars is grow-only, there is
11826 no additional border below the possibly empty tool-bar lines.
11827 So to make the extra empty lines look "normal", we have to
11828 use the tool-bar face for the border too. */
11829 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11830 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11831 it->face_id = DEFAULT_FACE_ID;
11832
11833 extend_face_to_end_of_line (it);
11834 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11835 last->right_box_line_p = 1;
11836 if (last == row->glyphs[TEXT_AREA])
11837 last->left_box_line_p = 1;
11838
11839 /* Make line the desired height and center it vertically. */
11840 if ((height -= it->max_ascent + it->max_descent) > 0)
11841 {
11842 /* Don't add more than one line height. */
11843 height %= FRAME_LINE_HEIGHT (it->f);
11844 it->max_ascent += height / 2;
11845 it->max_descent += (height + 1) / 2;
11846 }
11847
11848 compute_line_metrics (it);
11849
11850 /* If line is empty, make it occupy the rest of the tool-bar. */
11851 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11852 {
11853 row->height = row->phys_height = it->last_visible_y - row->y;
11854 row->visible_height = row->height;
11855 row->ascent = row->phys_ascent = 0;
11856 row->extra_line_spacing = 0;
11857 }
11858
11859 row->full_width_p = 1;
11860 row->continued_p = 0;
11861 row->truncated_on_left_p = 0;
11862 row->truncated_on_right_p = 0;
11863
11864 it->current_x = it->hpos = 0;
11865 it->current_y += row->height;
11866 ++it->vpos;
11867 ++it->glyph_row;
11868 }
11869
11870
11871 /* Max tool-bar height. */
11872
11873 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11874 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11875
11876 /* Value is the number of screen lines needed to make all tool-bar
11877 items of frame F visible. The number of actual rows needed is
11878 returned in *N_ROWS if non-NULL. */
11879
11880 static int
11881 tool_bar_lines_needed (struct frame *f, int *n_rows)
11882 {
11883 struct window *w = XWINDOW (f->tool_bar_window);
11884 struct it it;
11885 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11886 the desired matrix, so use (unused) mode-line row as temporary row to
11887 avoid destroying the first tool-bar row. */
11888 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11889
11890 /* Initialize an iterator for iteration over
11891 F->desired_tool_bar_string in the tool-bar window of frame F. */
11892 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11893 it.first_visible_x = 0;
11894 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11895 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11896 it.paragraph_embedding = L2R;
11897
11898 while (!ITERATOR_AT_END_P (&it))
11899 {
11900 clear_glyph_row (temp_row);
11901 it.glyph_row = temp_row;
11902 display_tool_bar_line (&it, -1);
11903 }
11904 clear_glyph_row (temp_row);
11905
11906 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11907 if (n_rows)
11908 *n_rows = it.vpos > 0 ? it.vpos : -1;
11909
11910 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11911 }
11912
11913 #endif /* !USE_GTK && !HAVE_NS */
11914
11915 #if defined USE_GTK || defined HAVE_NS
11916 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
11917 #endif
11918
11919 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11920 0, 1, 0,
11921 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11922 If FRAME is nil or omitted, use the selected frame. */)
11923 (Lisp_Object frame)
11924 {
11925 int nlines = 0;
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927 struct frame *f = decode_any_frame (frame);
11928 struct window *w;
11929
11930 if (WINDOWP (f->tool_bar_window)
11931 && (w = XWINDOW (f->tool_bar_window),
11932 WINDOW_TOTAL_LINES (w) > 0))
11933 {
11934 update_tool_bar (f, 1);
11935 if (f->n_tool_bar_items)
11936 {
11937 build_desired_tool_bar_string (f);
11938 nlines = tool_bar_lines_needed (f, NULL);
11939 }
11940 }
11941 #endif
11942 return make_number (nlines);
11943 }
11944
11945
11946 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11947 height should be changed. */
11948
11949 static int
11950 redisplay_tool_bar (struct frame *f)
11951 {
11952 #if defined (USE_GTK) || defined (HAVE_NS)
11953
11954 if (FRAME_EXTERNAL_TOOL_BAR (f))
11955 update_frame_tool_bar (f);
11956 return 0;
11957
11958 #else /* !USE_GTK && !HAVE_NS */
11959
11960 struct window *w;
11961 struct it it;
11962 struct glyph_row *row;
11963
11964 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11965 do anything. This means you must start with tool-bar-lines
11966 non-zero to get the auto-sizing effect. Or in other words, you
11967 can turn off tool-bars by specifying tool-bar-lines zero. */
11968 if (!WINDOWP (f->tool_bar_window)
11969 || (w = XWINDOW (f->tool_bar_window),
11970 WINDOW_TOTAL_LINES (w) == 0))
11971 return 0;
11972
11973 /* Set up an iterator for the tool-bar window. */
11974 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11975 it.first_visible_x = 0;
11976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11977 row = it.glyph_row;
11978
11979 /* Build a string that represents the contents of the tool-bar. */
11980 build_desired_tool_bar_string (f);
11981 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11982 /* FIXME: This should be controlled by a user option. But it
11983 doesn't make sense to have an R2L tool bar if the menu bar cannot
11984 be drawn also R2L, and making the menu bar R2L is tricky due
11985 toolkit-specific code that implements it. If an R2L tool bar is
11986 ever supported, display_tool_bar_line should also be augmented to
11987 call unproduce_glyphs like display_line and display_string
11988 do. */
11989 it.paragraph_embedding = L2R;
11990
11991 if (f->n_tool_bar_rows == 0)
11992 {
11993 int nlines;
11994
11995 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11996 nlines != WINDOW_TOTAL_LINES (w)))
11997 {
11998 Lisp_Object frame;
11999 int old_height = WINDOW_TOTAL_LINES (w);
12000
12001 XSETFRAME (frame, f);
12002 Fmodify_frame_parameters (frame,
12003 list1 (Fcons (Qtool_bar_lines,
12004 make_number (nlines))));
12005 if (WINDOW_TOTAL_LINES (w) != old_height)
12006 {
12007 clear_glyph_matrix (w->desired_matrix);
12008 f->fonts_changed = 1;
12009 return 1;
12010 }
12011 }
12012 }
12013
12014 /* Display as many lines as needed to display all tool-bar items. */
12015
12016 if (f->n_tool_bar_rows > 0)
12017 {
12018 int border, rows, height, extra;
12019
12020 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12021 border = XINT (Vtool_bar_border);
12022 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12023 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12024 else if (EQ (Vtool_bar_border, Qborder_width))
12025 border = f->border_width;
12026 else
12027 border = 0;
12028 if (border < 0)
12029 border = 0;
12030
12031 rows = f->n_tool_bar_rows;
12032 height = max (1, (it.last_visible_y - border) / rows);
12033 extra = it.last_visible_y - border - height * rows;
12034
12035 while (it.current_y < it.last_visible_y)
12036 {
12037 int h = 0;
12038 if (extra > 0 && rows-- > 0)
12039 {
12040 h = (extra + rows - 1) / rows;
12041 extra -= h;
12042 }
12043 display_tool_bar_line (&it, height + h);
12044 }
12045 }
12046 else
12047 {
12048 while (it.current_y < it.last_visible_y)
12049 display_tool_bar_line (&it, 0);
12050 }
12051
12052 /* It doesn't make much sense to try scrolling in the tool-bar
12053 window, so don't do it. */
12054 w->desired_matrix->no_scrolling_p = 1;
12055 w->must_be_updated_p = 1;
12056
12057 if (!NILP (Vauto_resize_tool_bars))
12058 {
12059 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12060 int change_height_p = 0;
12061
12062 /* If we couldn't display everything, change the tool-bar's
12063 height if there is room for more. */
12064 if (IT_STRING_CHARPOS (it) < it.end_charpos
12065 && it.current_y < max_tool_bar_height)
12066 change_height_p = 1;
12067
12068 row = it.glyph_row - 1;
12069
12070 /* If there are blank lines at the end, except for a partially
12071 visible blank line at the end that is smaller than
12072 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12073 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12074 && row->height >= FRAME_LINE_HEIGHT (f))
12075 change_height_p = 1;
12076
12077 /* If row displays tool-bar items, but is partially visible,
12078 change the tool-bar's height. */
12079 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12080 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12081 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12082 change_height_p = 1;
12083
12084 /* Resize windows as needed by changing the `tool-bar-lines'
12085 frame parameter. */
12086 if (change_height_p)
12087 {
12088 Lisp_Object frame;
12089 int old_height = WINDOW_TOTAL_LINES (w);
12090 int nrows;
12091 int nlines = tool_bar_lines_needed (f, &nrows);
12092
12093 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12094 && !f->minimize_tool_bar_window_p)
12095 ? (nlines > old_height)
12096 : (nlines != old_height));
12097 f->minimize_tool_bar_window_p = 0;
12098
12099 if (change_height_p)
12100 {
12101 XSETFRAME (frame, f);
12102 Fmodify_frame_parameters (frame,
12103 list1 (Fcons (Qtool_bar_lines,
12104 make_number (nlines))));
12105 if (WINDOW_TOTAL_LINES (w) != old_height)
12106 {
12107 clear_glyph_matrix (w->desired_matrix);
12108 f->n_tool_bar_rows = nrows;
12109 f->fonts_changed = 1;
12110 return 1;
12111 }
12112 }
12113 }
12114 }
12115
12116 f->minimize_tool_bar_window_p = 0;
12117 return 0;
12118
12119 #endif /* USE_GTK || HAVE_NS */
12120 }
12121
12122 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12123
12124 /* Get information about the tool-bar item which is displayed in GLYPH
12125 on frame F. Return in *PROP_IDX the index where tool-bar item
12126 properties start in F->tool_bar_items. Value is zero if
12127 GLYPH doesn't display a tool-bar item. */
12128
12129 static int
12130 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12131 {
12132 Lisp_Object prop;
12133 int success_p;
12134 int charpos;
12135
12136 /* This function can be called asynchronously, which means we must
12137 exclude any possibility that Fget_text_property signals an
12138 error. */
12139 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12140 charpos = max (0, charpos);
12141
12142 /* Get the text property `menu-item' at pos. The value of that
12143 property is the start index of this item's properties in
12144 F->tool_bar_items. */
12145 prop = Fget_text_property (make_number (charpos),
12146 Qmenu_item, f->current_tool_bar_string);
12147 if (INTEGERP (prop))
12148 {
12149 *prop_idx = XINT (prop);
12150 success_p = 1;
12151 }
12152 else
12153 success_p = 0;
12154
12155 return success_p;
12156 }
12157
12158 \f
12159 /* Get information about the tool-bar item at position X/Y on frame F.
12160 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12161 the current matrix of the tool-bar window of F, or NULL if not
12162 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12163 item in F->tool_bar_items. Value is
12164
12165 -1 if X/Y is not on a tool-bar item
12166 0 if X/Y is on the same item that was highlighted before.
12167 1 otherwise. */
12168
12169 static int
12170 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12171 int *hpos, int *vpos, int *prop_idx)
12172 {
12173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12174 struct window *w = XWINDOW (f->tool_bar_window);
12175 int area;
12176
12177 /* Find the glyph under X/Y. */
12178 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12179 if (*glyph == NULL)
12180 return -1;
12181
12182 /* Get the start of this tool-bar item's properties in
12183 f->tool_bar_items. */
12184 if (!tool_bar_item_info (f, *glyph, prop_idx))
12185 return -1;
12186
12187 /* Is mouse on the highlighted item? */
12188 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12189 && *vpos >= hlinfo->mouse_face_beg_row
12190 && *vpos <= hlinfo->mouse_face_end_row
12191 && (*vpos > hlinfo->mouse_face_beg_row
12192 || *hpos >= hlinfo->mouse_face_beg_col)
12193 && (*vpos < hlinfo->mouse_face_end_row
12194 || *hpos < hlinfo->mouse_face_end_col
12195 || hlinfo->mouse_face_past_end))
12196 return 0;
12197
12198 return 1;
12199 }
12200
12201
12202 /* EXPORT:
12203 Handle mouse button event on the tool-bar of frame F, at
12204 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12205 0 for button release. MODIFIERS is event modifiers for button
12206 release. */
12207
12208 void
12209 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12210 int modifiers)
12211 {
12212 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12213 struct window *w = XWINDOW (f->tool_bar_window);
12214 int hpos, vpos, prop_idx;
12215 struct glyph *glyph;
12216 Lisp_Object enabled_p;
12217 int ts;
12218
12219 /* If not on the highlighted tool-bar item, and mouse-highlight is
12220 non-nil, return. This is so we generate the tool-bar button
12221 click only when the mouse button is released on the same item as
12222 where it was pressed. However, when mouse-highlight is disabled,
12223 generate the click when the button is released regardless of the
12224 highlight, since tool-bar items are not highlighted in that
12225 case. */
12226 frame_to_window_pixel_xy (w, &x, &y);
12227 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12228 if (ts == -1
12229 || (ts != 0 && !NILP (Vmouse_highlight)))
12230 return;
12231
12232 /* When mouse-highlight is off, generate the click for the item
12233 where the button was pressed, disregarding where it was
12234 released. */
12235 if (NILP (Vmouse_highlight) && !down_p)
12236 prop_idx = last_tool_bar_item;
12237
12238 /* If item is disabled, do nothing. */
12239 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12240 if (NILP (enabled_p))
12241 return;
12242
12243 if (down_p)
12244 {
12245 /* Show item in pressed state. */
12246 if (!NILP (Vmouse_highlight))
12247 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12248 last_tool_bar_item = prop_idx;
12249 }
12250 else
12251 {
12252 Lisp_Object key, frame;
12253 struct input_event event;
12254 EVENT_INIT (event);
12255
12256 /* Show item in released state. */
12257 if (!NILP (Vmouse_highlight))
12258 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12259
12260 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12261
12262 XSETFRAME (frame, f);
12263 event.kind = TOOL_BAR_EVENT;
12264 event.frame_or_window = frame;
12265 event.arg = frame;
12266 kbd_buffer_store_event (&event);
12267
12268 event.kind = TOOL_BAR_EVENT;
12269 event.frame_or_window = frame;
12270 event.arg = key;
12271 event.modifiers = modifiers;
12272 kbd_buffer_store_event (&event);
12273 last_tool_bar_item = -1;
12274 }
12275 }
12276
12277
12278 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12279 tool-bar window-relative coordinates X/Y. Called from
12280 note_mouse_highlight. */
12281
12282 static void
12283 note_tool_bar_highlight (struct frame *f, int x, int y)
12284 {
12285 Lisp_Object window = f->tool_bar_window;
12286 struct window *w = XWINDOW (window);
12287 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12288 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12289 int hpos, vpos;
12290 struct glyph *glyph;
12291 struct glyph_row *row;
12292 int i;
12293 Lisp_Object enabled_p;
12294 int prop_idx;
12295 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12296 int mouse_down_p, rc;
12297
12298 /* Function note_mouse_highlight is called with negative X/Y
12299 values when mouse moves outside of the frame. */
12300 if (x <= 0 || y <= 0)
12301 {
12302 clear_mouse_face (hlinfo);
12303 return;
12304 }
12305
12306 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12307 if (rc < 0)
12308 {
12309 /* Not on tool-bar item. */
12310 clear_mouse_face (hlinfo);
12311 return;
12312 }
12313 else if (rc == 0)
12314 /* On same tool-bar item as before. */
12315 goto set_help_echo;
12316
12317 clear_mouse_face (hlinfo);
12318
12319 /* Mouse is down, but on different tool-bar item? */
12320 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12321 && f == dpyinfo->last_mouse_frame);
12322
12323 if (mouse_down_p
12324 && last_tool_bar_item != prop_idx)
12325 return;
12326
12327 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12328
12329 /* If tool-bar item is not enabled, don't highlight it. */
12330 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12331 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12332 {
12333 /* Compute the x-position of the glyph. In front and past the
12334 image is a space. We include this in the highlighted area. */
12335 row = MATRIX_ROW (w->current_matrix, vpos);
12336 for (i = x = 0; i < hpos; ++i)
12337 x += row->glyphs[TEXT_AREA][i].pixel_width;
12338
12339 /* Record this as the current active region. */
12340 hlinfo->mouse_face_beg_col = hpos;
12341 hlinfo->mouse_face_beg_row = vpos;
12342 hlinfo->mouse_face_beg_x = x;
12343 hlinfo->mouse_face_past_end = 0;
12344
12345 hlinfo->mouse_face_end_col = hpos + 1;
12346 hlinfo->mouse_face_end_row = vpos;
12347 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12348 hlinfo->mouse_face_window = window;
12349 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12350
12351 /* Display it as active. */
12352 show_mouse_face (hlinfo, draw);
12353 }
12354
12355 set_help_echo:
12356
12357 /* Set help_echo_string to a help string to display for this tool-bar item.
12358 XTread_socket does the rest. */
12359 help_echo_object = help_echo_window = Qnil;
12360 help_echo_pos = -1;
12361 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12362 if (NILP (help_echo_string))
12363 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12364 }
12365
12366 #endif /* !USE_GTK && !HAVE_NS */
12367
12368 #endif /* HAVE_WINDOW_SYSTEM */
12369
12370
12371 \f
12372 /************************************************************************
12373 Horizontal scrolling
12374 ************************************************************************/
12375
12376 static int hscroll_window_tree (Lisp_Object);
12377 static int hscroll_windows (Lisp_Object);
12378
12379 /* For all leaf windows in the window tree rooted at WINDOW, set their
12380 hscroll value so that PT is (i) visible in the window, and (ii) so
12381 that it is not within a certain margin at the window's left and
12382 right border. Value is non-zero if any window's hscroll has been
12383 changed. */
12384
12385 static int
12386 hscroll_window_tree (Lisp_Object window)
12387 {
12388 int hscrolled_p = 0;
12389 int hscroll_relative_p = FLOATP (Vhscroll_step);
12390 int hscroll_step_abs = 0;
12391 double hscroll_step_rel = 0;
12392
12393 if (hscroll_relative_p)
12394 {
12395 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12396 if (hscroll_step_rel < 0)
12397 {
12398 hscroll_relative_p = 0;
12399 hscroll_step_abs = 0;
12400 }
12401 }
12402 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12403 {
12404 hscroll_step_abs = XINT (Vhscroll_step);
12405 if (hscroll_step_abs < 0)
12406 hscroll_step_abs = 0;
12407 }
12408 else
12409 hscroll_step_abs = 0;
12410
12411 while (WINDOWP (window))
12412 {
12413 struct window *w = XWINDOW (window);
12414
12415 if (WINDOWP (w->contents))
12416 hscrolled_p |= hscroll_window_tree (w->contents);
12417 else if (w->cursor.vpos >= 0)
12418 {
12419 int h_margin;
12420 int text_area_width;
12421 struct glyph_row *current_cursor_row
12422 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12423 struct glyph_row *desired_cursor_row
12424 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12425 struct glyph_row *cursor_row
12426 = (desired_cursor_row->enabled_p
12427 ? desired_cursor_row
12428 : current_cursor_row);
12429 int row_r2l_p = cursor_row->reversed_p;
12430
12431 text_area_width = window_box_width (w, TEXT_AREA);
12432
12433 /* Scroll when cursor is inside this scroll margin. */
12434 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12435
12436 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12437 /* For left-to-right rows, hscroll when cursor is either
12438 (i) inside the right hscroll margin, or (ii) if it is
12439 inside the left margin and the window is already
12440 hscrolled. */
12441 && ((!row_r2l_p
12442 && ((w->hscroll
12443 && w->cursor.x <= h_margin)
12444 || (cursor_row->enabled_p
12445 && cursor_row->truncated_on_right_p
12446 && (w->cursor.x >= text_area_width - h_margin))))
12447 /* For right-to-left rows, the logic is similar,
12448 except that rules for scrolling to left and right
12449 are reversed. E.g., if cursor.x <= h_margin, we
12450 need to hscroll "to the right" unconditionally,
12451 and that will scroll the screen to the left so as
12452 to reveal the next portion of the row. */
12453 || (row_r2l_p
12454 && ((cursor_row->enabled_p
12455 /* FIXME: It is confusing to set the
12456 truncated_on_right_p flag when R2L rows
12457 are actually truncated on the left. */
12458 && cursor_row->truncated_on_right_p
12459 && w->cursor.x <= h_margin)
12460 || (w->hscroll
12461 && (w->cursor.x >= text_area_width - h_margin))))))
12462 {
12463 struct it it;
12464 ptrdiff_t hscroll;
12465 struct buffer *saved_current_buffer;
12466 ptrdiff_t pt;
12467 int wanted_x;
12468
12469 /* Find point in a display of infinite width. */
12470 saved_current_buffer = current_buffer;
12471 current_buffer = XBUFFER (w->contents);
12472
12473 if (w == XWINDOW (selected_window))
12474 pt = PT;
12475 else
12476 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12477
12478 /* Move iterator to pt starting at cursor_row->start in
12479 a line with infinite width. */
12480 init_to_row_start (&it, w, cursor_row);
12481 it.last_visible_x = INFINITY;
12482 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12483 current_buffer = saved_current_buffer;
12484
12485 /* Position cursor in window. */
12486 if (!hscroll_relative_p && hscroll_step_abs == 0)
12487 hscroll = max (0, (it.current_x
12488 - (ITERATOR_AT_END_OF_LINE_P (&it)
12489 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12490 : (text_area_width / 2))))
12491 / FRAME_COLUMN_WIDTH (it.f);
12492 else if ((!row_r2l_p
12493 && w->cursor.x >= text_area_width - h_margin)
12494 || (row_r2l_p && w->cursor.x <= h_margin))
12495 {
12496 if (hscroll_relative_p)
12497 wanted_x = text_area_width * (1 - hscroll_step_rel)
12498 - h_margin;
12499 else
12500 wanted_x = text_area_width
12501 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12502 - h_margin;
12503 hscroll
12504 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12505 }
12506 else
12507 {
12508 if (hscroll_relative_p)
12509 wanted_x = text_area_width * hscroll_step_rel
12510 + h_margin;
12511 else
12512 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12513 + h_margin;
12514 hscroll
12515 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12516 }
12517 hscroll = max (hscroll, w->min_hscroll);
12518
12519 /* Don't prevent redisplay optimizations if hscroll
12520 hasn't changed, as it will unnecessarily slow down
12521 redisplay. */
12522 if (w->hscroll != hscroll)
12523 {
12524 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12525 w->hscroll = hscroll;
12526 hscrolled_p = 1;
12527 }
12528 }
12529 }
12530
12531 window = w->next;
12532 }
12533
12534 /* Value is non-zero if hscroll of any leaf window has been changed. */
12535 return hscrolled_p;
12536 }
12537
12538
12539 /* Set hscroll so that cursor is visible and not inside horizontal
12540 scroll margins for all windows in the tree rooted at WINDOW. See
12541 also hscroll_window_tree above. Value is non-zero if any window's
12542 hscroll has been changed. If it has, desired matrices on the frame
12543 of WINDOW are cleared. */
12544
12545 static int
12546 hscroll_windows (Lisp_Object window)
12547 {
12548 int hscrolled_p = hscroll_window_tree (window);
12549 if (hscrolled_p)
12550 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12551 return hscrolled_p;
12552 }
12553
12554
12555 \f
12556 /************************************************************************
12557 Redisplay
12558 ************************************************************************/
12559
12560 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12561 to a non-zero value. This is sometimes handy to have in a debugger
12562 session. */
12563
12564 #ifdef GLYPH_DEBUG
12565
12566 /* First and last unchanged row for try_window_id. */
12567
12568 static int debug_first_unchanged_at_end_vpos;
12569 static int debug_last_unchanged_at_beg_vpos;
12570
12571 /* Delta vpos and y. */
12572
12573 static int debug_dvpos, debug_dy;
12574
12575 /* Delta in characters and bytes for try_window_id. */
12576
12577 static ptrdiff_t debug_delta, debug_delta_bytes;
12578
12579 /* Values of window_end_pos and window_end_vpos at the end of
12580 try_window_id. */
12581
12582 static ptrdiff_t debug_end_vpos;
12583
12584 /* Append a string to W->desired_matrix->method. FMT is a printf
12585 format string. If trace_redisplay_p is non-zero also printf the
12586 resulting string to stderr. */
12587
12588 static void debug_method_add (struct window *, char const *, ...)
12589 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12590
12591 static void
12592 debug_method_add (struct window *w, char const *fmt, ...)
12593 {
12594 void *ptr = w;
12595 char *method = w->desired_matrix->method;
12596 int len = strlen (method);
12597 int size = sizeof w->desired_matrix->method;
12598 int remaining = size - len - 1;
12599 va_list ap;
12600
12601 if (len && remaining)
12602 {
12603 method[len] = '|';
12604 --remaining, ++len;
12605 }
12606
12607 va_start (ap, fmt);
12608 vsnprintf (method + len, remaining + 1, fmt, ap);
12609 va_end (ap);
12610
12611 if (trace_redisplay_p)
12612 fprintf (stderr, "%p (%s): %s\n",
12613 ptr,
12614 ((BUFFERP (w->contents)
12615 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12616 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12617 : "no buffer"),
12618 method + len);
12619 }
12620
12621 #endif /* GLYPH_DEBUG */
12622
12623
12624 /* Value is non-zero if all changes in window W, which displays
12625 current_buffer, are in the text between START and END. START is a
12626 buffer position, END is given as a distance from Z. Used in
12627 redisplay_internal for display optimization. */
12628
12629 static int
12630 text_outside_line_unchanged_p (struct window *w,
12631 ptrdiff_t start, ptrdiff_t end)
12632 {
12633 int unchanged_p = 1;
12634
12635 /* If text or overlays have changed, see where. */
12636 if (window_outdated (w))
12637 {
12638 /* Gap in the line? */
12639 if (GPT < start || Z - GPT < end)
12640 unchanged_p = 0;
12641
12642 /* Changes start in front of the line, or end after it? */
12643 if (unchanged_p
12644 && (BEG_UNCHANGED < start - 1
12645 || END_UNCHANGED < end))
12646 unchanged_p = 0;
12647
12648 /* If selective display, can't optimize if changes start at the
12649 beginning of the line. */
12650 if (unchanged_p
12651 && INTEGERP (BVAR (current_buffer, selective_display))
12652 && XINT (BVAR (current_buffer, selective_display)) > 0
12653 && (BEG_UNCHANGED < start || GPT <= start))
12654 unchanged_p = 0;
12655
12656 /* If there are overlays at the start or end of the line, these
12657 may have overlay strings with newlines in them. A change at
12658 START, for instance, may actually concern the display of such
12659 overlay strings as well, and they are displayed on different
12660 lines. So, quickly rule out this case. (For the future, it
12661 might be desirable to implement something more telling than
12662 just BEG/END_UNCHANGED.) */
12663 if (unchanged_p)
12664 {
12665 if (BEG + BEG_UNCHANGED == start
12666 && overlay_touches_p (start))
12667 unchanged_p = 0;
12668 if (END_UNCHANGED == end
12669 && overlay_touches_p (Z - end))
12670 unchanged_p = 0;
12671 }
12672
12673 /* Under bidi reordering, adding or deleting a character in the
12674 beginning of a paragraph, before the first strong directional
12675 character, can change the base direction of the paragraph (unless
12676 the buffer specifies a fixed paragraph direction), which will
12677 require to redisplay the whole paragraph. It might be worthwhile
12678 to find the paragraph limits and widen the range of redisplayed
12679 lines to that, but for now just give up this optimization. */
12680 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12681 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12682 unchanged_p = 0;
12683 }
12684
12685 return unchanged_p;
12686 }
12687
12688
12689 /* Do a frame update, taking possible shortcuts into account. This is
12690 the main external entry point for redisplay.
12691
12692 If the last redisplay displayed an echo area message and that message
12693 is no longer requested, we clear the echo area or bring back the
12694 mini-buffer if that is in use. */
12695
12696 void
12697 redisplay (void)
12698 {
12699 redisplay_internal ();
12700 }
12701
12702
12703 static Lisp_Object
12704 overlay_arrow_string_or_property (Lisp_Object var)
12705 {
12706 Lisp_Object val;
12707
12708 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12709 return val;
12710
12711 return Voverlay_arrow_string;
12712 }
12713
12714 /* Return 1 if there are any overlay-arrows in current_buffer. */
12715 static int
12716 overlay_arrow_in_current_buffer_p (void)
12717 {
12718 Lisp_Object vlist;
12719
12720 for (vlist = Voverlay_arrow_variable_list;
12721 CONSP (vlist);
12722 vlist = XCDR (vlist))
12723 {
12724 Lisp_Object var = XCAR (vlist);
12725 Lisp_Object val;
12726
12727 if (!SYMBOLP (var))
12728 continue;
12729 val = find_symbol_value (var);
12730 if (MARKERP (val)
12731 && current_buffer == XMARKER (val)->buffer)
12732 return 1;
12733 }
12734 return 0;
12735 }
12736
12737
12738 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12739 has changed. */
12740
12741 static int
12742 overlay_arrows_changed_p (void)
12743 {
12744 Lisp_Object vlist;
12745
12746 for (vlist = Voverlay_arrow_variable_list;
12747 CONSP (vlist);
12748 vlist = XCDR (vlist))
12749 {
12750 Lisp_Object var = XCAR (vlist);
12751 Lisp_Object val, pstr;
12752
12753 if (!SYMBOLP (var))
12754 continue;
12755 val = find_symbol_value (var);
12756 if (!MARKERP (val))
12757 continue;
12758 if (! EQ (COERCE_MARKER (val),
12759 Fget (var, Qlast_arrow_position))
12760 || ! (pstr = overlay_arrow_string_or_property (var),
12761 EQ (pstr, Fget (var, Qlast_arrow_string))))
12762 return 1;
12763 }
12764 return 0;
12765 }
12766
12767 /* Mark overlay arrows to be updated on next redisplay. */
12768
12769 static void
12770 update_overlay_arrows (int up_to_date)
12771 {
12772 Lisp_Object vlist;
12773
12774 for (vlist = Voverlay_arrow_variable_list;
12775 CONSP (vlist);
12776 vlist = XCDR (vlist))
12777 {
12778 Lisp_Object var = XCAR (vlist);
12779
12780 if (!SYMBOLP (var))
12781 continue;
12782
12783 if (up_to_date > 0)
12784 {
12785 Lisp_Object val = find_symbol_value (var);
12786 Fput (var, Qlast_arrow_position,
12787 COERCE_MARKER (val));
12788 Fput (var, Qlast_arrow_string,
12789 overlay_arrow_string_or_property (var));
12790 }
12791 else if (up_to_date < 0
12792 || !NILP (Fget (var, Qlast_arrow_position)))
12793 {
12794 Fput (var, Qlast_arrow_position, Qt);
12795 Fput (var, Qlast_arrow_string, Qt);
12796 }
12797 }
12798 }
12799
12800
12801 /* Return overlay arrow string to display at row.
12802 Return integer (bitmap number) for arrow bitmap in left fringe.
12803 Return nil if no overlay arrow. */
12804
12805 static Lisp_Object
12806 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12807 {
12808 Lisp_Object vlist;
12809
12810 for (vlist = Voverlay_arrow_variable_list;
12811 CONSP (vlist);
12812 vlist = XCDR (vlist))
12813 {
12814 Lisp_Object var = XCAR (vlist);
12815 Lisp_Object val;
12816
12817 if (!SYMBOLP (var))
12818 continue;
12819
12820 val = find_symbol_value (var);
12821
12822 if (MARKERP (val)
12823 && current_buffer == XMARKER (val)->buffer
12824 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12825 {
12826 if (FRAME_WINDOW_P (it->f)
12827 /* FIXME: if ROW->reversed_p is set, this should test
12828 the right fringe, not the left one. */
12829 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12830 {
12831 #ifdef HAVE_WINDOW_SYSTEM
12832 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12833 {
12834 int fringe_bitmap;
12835 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12836 return make_number (fringe_bitmap);
12837 }
12838 #endif
12839 return make_number (-1); /* Use default arrow bitmap. */
12840 }
12841 return overlay_arrow_string_or_property (var);
12842 }
12843 }
12844
12845 return Qnil;
12846 }
12847
12848 /* Return 1 if point moved out of or into a composition. Otherwise
12849 return 0. PREV_BUF and PREV_PT are the last point buffer and
12850 position. BUF and PT are the current point buffer and position. */
12851
12852 static int
12853 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12854 struct buffer *buf, ptrdiff_t pt)
12855 {
12856 ptrdiff_t start, end;
12857 Lisp_Object prop;
12858 Lisp_Object buffer;
12859
12860 XSETBUFFER (buffer, buf);
12861 /* Check a composition at the last point if point moved within the
12862 same buffer. */
12863 if (prev_buf == buf)
12864 {
12865 if (prev_pt == pt)
12866 /* Point didn't move. */
12867 return 0;
12868
12869 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12870 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12871 && composition_valid_p (start, end, prop)
12872 && start < prev_pt && end > prev_pt)
12873 /* The last point was within the composition. Return 1 iff
12874 point moved out of the composition. */
12875 return (pt <= start || pt >= end);
12876 }
12877
12878 /* Check a composition at the current point. */
12879 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12880 && find_composition (pt, -1, &start, &end, &prop, buffer)
12881 && composition_valid_p (start, end, prop)
12882 && start < pt && end > pt);
12883 }
12884
12885 /* Reconsider the clip changes of buffer which is displayed in W. */
12886
12887 static void
12888 reconsider_clip_changes (struct window *w)
12889 {
12890 struct buffer *b = XBUFFER (w->contents);
12891
12892 if (b->clip_changed
12893 && w->window_end_valid
12894 && w->current_matrix->buffer == b
12895 && w->current_matrix->zv == BUF_ZV (b)
12896 && w->current_matrix->begv == BUF_BEGV (b))
12897 b->clip_changed = 0;
12898
12899 /* If display wasn't paused, and W is not a tool bar window, see if
12900 point has been moved into or out of a composition. In that case,
12901 we set b->clip_changed to 1 to force updating the screen. If
12902 b->clip_changed has already been set to 1, we can skip this
12903 check. */
12904 if (!b->clip_changed && w->window_end_valid)
12905 {
12906 ptrdiff_t pt = (w == XWINDOW (selected_window)
12907 ? PT : marker_position (w->pointm));
12908
12909 if ((w->current_matrix->buffer != b || pt != w->last_point)
12910 && check_point_in_composition (w->current_matrix->buffer,
12911 w->last_point, b, pt))
12912 b->clip_changed = 1;
12913 }
12914 }
12915
12916 #define STOP_POLLING \
12917 do { if (! polling_stopped_here) stop_polling (); \
12918 polling_stopped_here = 1; } while (0)
12919
12920 #define RESUME_POLLING \
12921 do { if (polling_stopped_here) start_polling (); \
12922 polling_stopped_here = 0; } while (0)
12923
12924
12925 /* Perhaps in the future avoid recentering windows if it
12926 is not necessary; currently that causes some problems. */
12927
12928 static void
12929 redisplay_internal (void)
12930 {
12931 struct window *w = XWINDOW (selected_window);
12932 struct window *sw;
12933 struct frame *fr;
12934 int pending;
12935 bool must_finish = 0, match_p;
12936 struct text_pos tlbufpos, tlendpos;
12937 int number_of_visible_frames;
12938 ptrdiff_t count;
12939 struct frame *sf;
12940 int polling_stopped_here = 0;
12941 Lisp_Object tail, frame;
12942
12943 /* Non-zero means redisplay has to consider all windows on all
12944 frames. Zero means, only selected_window is considered. */
12945 int consider_all_windows_p;
12946
12947 /* Non-zero means redisplay has to redisplay the miniwindow. */
12948 int update_miniwindow_p = 0;
12949
12950 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12951
12952 /* No redisplay if running in batch mode or frame is not yet fully
12953 initialized, or redisplay is explicitly turned off by setting
12954 Vinhibit_redisplay. */
12955 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12956 || !NILP (Vinhibit_redisplay))
12957 return;
12958
12959 /* Don't examine these until after testing Vinhibit_redisplay.
12960 When Emacs is shutting down, perhaps because its connection to
12961 X has dropped, we should not look at them at all. */
12962 fr = XFRAME (w->frame);
12963 sf = SELECTED_FRAME ();
12964
12965 if (!fr->glyphs_initialized_p)
12966 return;
12967
12968 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12969 if (popup_activated ())
12970 return;
12971 #endif
12972
12973 /* I don't think this happens but let's be paranoid. */
12974 if (redisplaying_p)
12975 return;
12976
12977 /* Record a function that clears redisplaying_p
12978 when we leave this function. */
12979 count = SPECPDL_INDEX ();
12980 record_unwind_protect_void (unwind_redisplay);
12981 redisplaying_p = 1;
12982 specbind (Qinhibit_free_realized_faces, Qnil);
12983
12984 /* Record this function, so it appears on the profiler's backtraces. */
12985 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
12986
12987 FOR_EACH_FRAME (tail, frame)
12988 XFRAME (frame)->already_hscrolled_p = 0;
12989
12990 retry:
12991 /* Remember the currently selected window. */
12992 sw = w;
12993
12994 pending = 0;
12995 last_escape_glyph_frame = NULL;
12996 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12997 last_glyphless_glyph_frame = NULL;
12998 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12999
13000 /* If face_change_count is non-zero, init_iterator will free all
13001 realized faces, which includes the faces referenced from current
13002 matrices. So, we can't reuse current matrices in this case. */
13003 if (face_change_count)
13004 ++windows_or_buffers_changed;
13005
13006 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13007 && FRAME_TTY (sf)->previous_frame != sf)
13008 {
13009 /* Since frames on a single ASCII terminal share the same
13010 display area, displaying a different frame means redisplay
13011 the whole thing. */
13012 windows_or_buffers_changed++;
13013 SET_FRAME_GARBAGED (sf);
13014 #ifndef DOS_NT
13015 set_tty_color_mode (FRAME_TTY (sf), sf);
13016 #endif
13017 FRAME_TTY (sf)->previous_frame = sf;
13018 }
13019
13020 /* Set the visible flags for all frames. Do this before checking for
13021 resized or garbaged frames; they want to know if their frames are
13022 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13023 number_of_visible_frames = 0;
13024
13025 FOR_EACH_FRAME (tail, frame)
13026 {
13027 struct frame *f = XFRAME (frame);
13028
13029 if (FRAME_VISIBLE_P (f))
13030 {
13031 ++number_of_visible_frames;
13032 /* Adjust matrices for visible frames only. */
13033 if (f->fonts_changed)
13034 {
13035 adjust_frame_glyphs (f);
13036 f->fonts_changed = 0;
13037 }
13038 /* If cursor type has been changed on the frame
13039 other than selected, consider all frames. */
13040 if (f != sf && f->cursor_type_changed)
13041 update_mode_lines++;
13042 }
13043 clear_desired_matrices (f);
13044 }
13045
13046 /* Notice any pending interrupt request to change frame size. */
13047 do_pending_window_change (1);
13048
13049 /* do_pending_window_change could change the selected_window due to
13050 frame resizing which makes the selected window too small. */
13051 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13052 sw = w;
13053
13054 /* Clear frames marked as garbaged. */
13055 clear_garbaged_frames ();
13056
13057 /* Build menubar and tool-bar items. */
13058 if (NILP (Vmemory_full))
13059 prepare_menu_bars ();
13060
13061 if (windows_or_buffers_changed)
13062 update_mode_lines++;
13063
13064 reconsider_clip_changes (w);
13065
13066 /* In most cases selected window displays current buffer. */
13067 match_p = XBUFFER (w->contents) == current_buffer;
13068 if (match_p)
13069 {
13070 /* Detect case that we need to write or remove a star in the mode line. */
13071 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13072 {
13073 w->update_mode_line = 1;
13074 if (buffer_shared_and_changed ())
13075 update_mode_lines++;
13076 }
13077
13078 if (mode_line_update_needed (w))
13079 w->update_mode_line = 1;
13080 }
13081
13082 consider_all_windows_p = (update_mode_lines
13083 || buffer_shared_and_changed ());
13084
13085 /* If specs for an arrow have changed, do thorough redisplay
13086 to ensure we remove any arrow that should no longer exist. */
13087 if (overlay_arrows_changed_p ())
13088 consider_all_windows_p = windows_or_buffers_changed = 1;
13089
13090 /* Normally the message* functions will have already displayed and
13091 updated the echo area, but the frame may have been trashed, or
13092 the update may have been preempted, so display the echo area
13093 again here. Checking message_cleared_p captures the case that
13094 the echo area should be cleared. */
13095 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13096 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13097 || (message_cleared_p
13098 && minibuf_level == 0
13099 /* If the mini-window is currently selected, this means the
13100 echo-area doesn't show through. */
13101 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13102 {
13103 int window_height_changed_p = echo_area_display (0);
13104
13105 if (message_cleared_p)
13106 update_miniwindow_p = 1;
13107
13108 must_finish = 1;
13109
13110 /* If we don't display the current message, don't clear the
13111 message_cleared_p flag, because, if we did, we wouldn't clear
13112 the echo area in the next redisplay which doesn't preserve
13113 the echo area. */
13114 if (!display_last_displayed_message_p)
13115 message_cleared_p = 0;
13116
13117 if (window_height_changed_p)
13118 {
13119 consider_all_windows_p = 1;
13120 ++update_mode_lines;
13121 ++windows_or_buffers_changed;
13122
13123 /* If window configuration was changed, frames may have been
13124 marked garbaged. Clear them or we will experience
13125 surprises wrt scrolling. */
13126 clear_garbaged_frames ();
13127 }
13128 }
13129 else if (EQ (selected_window, minibuf_window)
13130 && (current_buffer->clip_changed || window_outdated (w))
13131 && resize_mini_window (w, 0))
13132 {
13133 /* Resized active mini-window to fit the size of what it is
13134 showing if its contents might have changed. */
13135 must_finish = 1;
13136 /* FIXME: this causes all frames to be updated, which seems unnecessary
13137 since only the current frame needs to be considered. This function
13138 needs to be rewritten with two variables, consider_all_windows and
13139 consider_all_frames. */
13140 consider_all_windows_p = 1;
13141 ++windows_or_buffers_changed;
13142 ++update_mode_lines;
13143
13144 /* If window configuration was changed, frames may have been
13145 marked garbaged. Clear them or we will experience
13146 surprises wrt scrolling. */
13147 clear_garbaged_frames ();
13148 }
13149
13150 /* If showing the region, and mark has changed, we must redisplay
13151 the whole window. The assignment to this_line_start_pos prevents
13152 the optimization directly below this if-statement. */
13153 if (((!NILP (Vtransient_mark_mode)
13154 && !NILP (BVAR (XBUFFER (w->contents), mark_active)))
13155 != (w->region_showing > 0))
13156 || (w->region_showing
13157 && w->region_showing
13158 != XINT (Fmarker_position (BVAR (XBUFFER (w->contents), mark)))))
13159 CHARPOS (this_line_start_pos) = 0;
13160
13161 /* Optimize the case that only the line containing the cursor in the
13162 selected window has changed. Variables starting with this_ are
13163 set in display_line and record information about the line
13164 containing the cursor. */
13165 tlbufpos = this_line_start_pos;
13166 tlendpos = this_line_end_pos;
13167 if (!consider_all_windows_p
13168 && CHARPOS (tlbufpos) > 0
13169 && !w->update_mode_line
13170 && !current_buffer->clip_changed
13171 && !current_buffer->prevent_redisplay_optimizations_p
13172 && FRAME_VISIBLE_P (XFRAME (w->frame))
13173 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13174 && !XFRAME (w->frame)->cursor_type_changed
13175 /* Make sure recorded data applies to current buffer, etc. */
13176 && this_line_buffer == current_buffer
13177 && match_p
13178 && !w->force_start
13179 && !w->optional_new_start
13180 /* Point must be on the line that we have info recorded about. */
13181 && PT >= CHARPOS (tlbufpos)
13182 && PT <= Z - CHARPOS (tlendpos)
13183 /* All text outside that line, including its final newline,
13184 must be unchanged. */
13185 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13186 CHARPOS (tlendpos)))
13187 {
13188 if (CHARPOS (tlbufpos) > BEGV
13189 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13190 && (CHARPOS (tlbufpos) == ZV
13191 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13192 /* Former continuation line has disappeared by becoming empty. */
13193 goto cancel;
13194 else if (window_outdated (w) || MINI_WINDOW_P (w))
13195 {
13196 /* We have to handle the case of continuation around a
13197 wide-column character (see the comment in indent.c around
13198 line 1340).
13199
13200 For instance, in the following case:
13201
13202 -------- Insert --------
13203 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13204 J_I_ ==> J_I_ `^^' are cursors.
13205 ^^ ^^
13206 -------- --------
13207
13208 As we have to redraw the line above, we cannot use this
13209 optimization. */
13210
13211 struct it it;
13212 int line_height_before = this_line_pixel_height;
13213
13214 /* Note that start_display will handle the case that the
13215 line starting at tlbufpos is a continuation line. */
13216 start_display (&it, w, tlbufpos);
13217
13218 /* Implementation note: It this still necessary? */
13219 if (it.current_x != this_line_start_x)
13220 goto cancel;
13221
13222 TRACE ((stderr, "trying display optimization 1\n"));
13223 w->cursor.vpos = -1;
13224 overlay_arrow_seen = 0;
13225 it.vpos = this_line_vpos;
13226 it.current_y = this_line_y;
13227 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13228 display_line (&it);
13229
13230 /* If line contains point, is not continued,
13231 and ends at same distance from eob as before, we win. */
13232 if (w->cursor.vpos >= 0
13233 /* Line is not continued, otherwise this_line_start_pos
13234 would have been set to 0 in display_line. */
13235 && CHARPOS (this_line_start_pos)
13236 /* Line ends as before. */
13237 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13238 /* Line has same height as before. Otherwise other lines
13239 would have to be shifted up or down. */
13240 && this_line_pixel_height == line_height_before)
13241 {
13242 /* If this is not the window's last line, we must adjust
13243 the charstarts of the lines below. */
13244 if (it.current_y < it.last_visible_y)
13245 {
13246 struct glyph_row *row
13247 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13248 ptrdiff_t delta, delta_bytes;
13249
13250 /* We used to distinguish between two cases here,
13251 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13252 when the line ends in a newline or the end of the
13253 buffer's accessible portion. But both cases did
13254 the same, so they were collapsed. */
13255 delta = (Z
13256 - CHARPOS (tlendpos)
13257 - MATRIX_ROW_START_CHARPOS (row));
13258 delta_bytes = (Z_BYTE
13259 - BYTEPOS (tlendpos)
13260 - MATRIX_ROW_START_BYTEPOS (row));
13261
13262 increment_matrix_positions (w->current_matrix,
13263 this_line_vpos + 1,
13264 w->current_matrix->nrows,
13265 delta, delta_bytes);
13266 }
13267
13268 /* If this row displays text now but previously didn't,
13269 or vice versa, w->window_end_vpos may have to be
13270 adjusted. */
13271 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13272 {
13273 if (w->window_end_vpos < this_line_vpos)
13274 w->window_end_vpos = this_line_vpos;
13275 }
13276 else if (w->window_end_vpos == this_line_vpos
13277 && this_line_vpos > 0)
13278 w->window_end_vpos = this_line_vpos - 1;
13279 w->window_end_valid = 0;
13280
13281 /* Update hint: No need to try to scroll in update_window. */
13282 w->desired_matrix->no_scrolling_p = 1;
13283
13284 #ifdef GLYPH_DEBUG
13285 *w->desired_matrix->method = 0;
13286 debug_method_add (w, "optimization 1");
13287 #endif
13288 #ifdef HAVE_WINDOW_SYSTEM
13289 update_window_fringes (w, 0);
13290 #endif
13291 goto update;
13292 }
13293 else
13294 goto cancel;
13295 }
13296 else if (/* Cursor position hasn't changed. */
13297 PT == w->last_point
13298 /* Make sure the cursor was last displayed
13299 in this window. Otherwise we have to reposition it. */
13300 && 0 <= w->cursor.vpos
13301 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13302 {
13303 if (!must_finish)
13304 {
13305 do_pending_window_change (1);
13306 /* If selected_window changed, redisplay again. */
13307 if (WINDOWP (selected_window)
13308 && (w = XWINDOW (selected_window)) != sw)
13309 goto retry;
13310
13311 /* We used to always goto end_of_redisplay here, but this
13312 isn't enough if we have a blinking cursor. */
13313 if (w->cursor_off_p == w->last_cursor_off_p)
13314 goto end_of_redisplay;
13315 }
13316 goto update;
13317 }
13318 /* If highlighting the region, or if the cursor is in the echo area,
13319 then we can't just move the cursor. */
13320 else if (! (!NILP (Vtransient_mark_mode)
13321 && !NILP (BVAR (current_buffer, mark_active)))
13322 && (EQ (selected_window,
13323 BVAR (current_buffer, last_selected_window))
13324 || highlight_nonselected_windows)
13325 && !w->region_showing
13326 && NILP (Vshow_trailing_whitespace)
13327 && !cursor_in_echo_area)
13328 {
13329 struct it it;
13330 struct glyph_row *row;
13331
13332 /* Skip from tlbufpos to PT and see where it is. Note that
13333 PT may be in invisible text. If so, we will end at the
13334 next visible position. */
13335 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13336 NULL, DEFAULT_FACE_ID);
13337 it.current_x = this_line_start_x;
13338 it.current_y = this_line_y;
13339 it.vpos = this_line_vpos;
13340
13341 /* The call to move_it_to stops in front of PT, but
13342 moves over before-strings. */
13343 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13344
13345 if (it.vpos == this_line_vpos
13346 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13347 row->enabled_p))
13348 {
13349 eassert (this_line_vpos == it.vpos);
13350 eassert (this_line_y == it.current_y);
13351 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13352 #ifdef GLYPH_DEBUG
13353 *w->desired_matrix->method = 0;
13354 debug_method_add (w, "optimization 3");
13355 #endif
13356 goto update;
13357 }
13358 else
13359 goto cancel;
13360 }
13361
13362 cancel:
13363 /* Text changed drastically or point moved off of line. */
13364 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13365 }
13366
13367 CHARPOS (this_line_start_pos) = 0;
13368 consider_all_windows_p |= buffer_shared_and_changed ();
13369 ++clear_face_cache_count;
13370 #ifdef HAVE_WINDOW_SYSTEM
13371 ++clear_image_cache_count;
13372 #endif
13373
13374 /* Build desired matrices, and update the display. If
13375 consider_all_windows_p is non-zero, do it for all windows on all
13376 frames. Otherwise do it for selected_window, only. */
13377
13378 if (consider_all_windows_p)
13379 {
13380 FOR_EACH_FRAME (tail, frame)
13381 XFRAME (frame)->updated_p = 0;
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 {
13385 struct frame *f = XFRAME (frame);
13386
13387 /* We don't have to do anything for unselected terminal
13388 frames. */
13389 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13390 && !EQ (FRAME_TTY (f)->top_frame, frame))
13391 continue;
13392
13393 retry_frame:
13394
13395 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13396 {
13397 /* Mark all the scroll bars to be removed; we'll redeem
13398 the ones we want when we redisplay their windows. */
13399 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13400 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13401
13402 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13403 redisplay_windows (FRAME_ROOT_WINDOW (f));
13404
13405 /* The X error handler may have deleted that frame. */
13406 if (!FRAME_LIVE_P (f))
13407 continue;
13408
13409 /* Any scroll bars which redisplay_windows should have
13410 nuked should now go away. */
13411 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13412 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13413
13414 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13415 {
13416 /* If fonts changed on visible frame, display again. */
13417 if (f->fonts_changed)
13418 {
13419 adjust_frame_glyphs (f);
13420 f->fonts_changed = 0;
13421 goto retry_frame;
13422 }
13423
13424 /* See if we have to hscroll. */
13425 if (!f->already_hscrolled_p)
13426 {
13427 f->already_hscrolled_p = 1;
13428 if (hscroll_windows (f->root_window))
13429 goto retry_frame;
13430 }
13431
13432 /* Prevent various kinds of signals during display
13433 update. stdio is not robust about handling
13434 signals, which can cause an apparent I/O
13435 error. */
13436 if (interrupt_input)
13437 unrequest_sigio ();
13438 STOP_POLLING;
13439
13440 /* Update the display. */
13441 set_window_update_flags (XWINDOW (f->root_window), 1);
13442 pending |= update_frame (f, 0, 0);
13443 f->cursor_type_changed = 0;
13444 f->updated_p = 1;
13445 }
13446 }
13447 }
13448
13449 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13450
13451 if (!pending)
13452 {
13453 /* Do the mark_window_display_accurate after all windows have
13454 been redisplayed because this call resets flags in buffers
13455 which are needed for proper redisplay. */
13456 FOR_EACH_FRAME (tail, frame)
13457 {
13458 struct frame *f = XFRAME (frame);
13459 if (f->updated_p)
13460 {
13461 mark_window_display_accurate (f->root_window, 1);
13462 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13463 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13464 }
13465 }
13466 }
13467 }
13468 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13469 {
13470 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13471 struct frame *mini_frame;
13472
13473 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13474 /* Use list_of_error, not Qerror, so that
13475 we catch only errors and don't run the debugger. */
13476 internal_condition_case_1 (redisplay_window_1, selected_window,
13477 list_of_error,
13478 redisplay_window_error);
13479 if (update_miniwindow_p)
13480 internal_condition_case_1 (redisplay_window_1, mini_window,
13481 list_of_error,
13482 redisplay_window_error);
13483
13484 /* Compare desired and current matrices, perform output. */
13485
13486 update:
13487 /* If fonts changed, display again. */
13488 if (sf->fonts_changed)
13489 goto retry;
13490
13491 /* Prevent various kinds of signals during display update.
13492 stdio is not robust about handling signals,
13493 which can cause an apparent I/O error. */
13494 if (interrupt_input)
13495 unrequest_sigio ();
13496 STOP_POLLING;
13497
13498 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13499 {
13500 if (hscroll_windows (selected_window))
13501 goto retry;
13502
13503 XWINDOW (selected_window)->must_be_updated_p = 1;
13504 pending = update_frame (sf, 0, 0);
13505 sf->cursor_type_changed = 0;
13506 }
13507
13508 /* We may have called echo_area_display at the top of this
13509 function. If the echo area is on another frame, that may
13510 have put text on a frame other than the selected one, so the
13511 above call to update_frame would not have caught it. Catch
13512 it here. */
13513 mini_window = FRAME_MINIBUF_WINDOW (sf);
13514 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13515
13516 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13517 {
13518 XWINDOW (mini_window)->must_be_updated_p = 1;
13519 pending |= update_frame (mini_frame, 0, 0);
13520 mini_frame->cursor_type_changed = 0;
13521 if (!pending && hscroll_windows (mini_window))
13522 goto retry;
13523 }
13524 }
13525
13526 /* If display was paused because of pending input, make sure we do a
13527 thorough update the next time. */
13528 if (pending)
13529 {
13530 /* Prevent the optimization at the beginning of
13531 redisplay_internal that tries a single-line update of the
13532 line containing the cursor in the selected window. */
13533 CHARPOS (this_line_start_pos) = 0;
13534
13535 /* Let the overlay arrow be updated the next time. */
13536 update_overlay_arrows (0);
13537
13538 /* If we pause after scrolling, some rows in the current
13539 matrices of some windows are not valid. */
13540 if (!WINDOW_FULL_WIDTH_P (w)
13541 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13542 update_mode_lines = 1;
13543 }
13544 else
13545 {
13546 if (!consider_all_windows_p)
13547 {
13548 /* This has already been done above if
13549 consider_all_windows_p is set. */
13550 mark_window_display_accurate_1 (w, 1);
13551
13552 /* Say overlay arrows are up to date. */
13553 update_overlay_arrows (1);
13554
13555 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13556 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13557 }
13558
13559 update_mode_lines = 0;
13560 windows_or_buffers_changed = 0;
13561 }
13562
13563 /* Start SIGIO interrupts coming again. Having them off during the
13564 code above makes it less likely one will discard output, but not
13565 impossible, since there might be stuff in the system buffer here.
13566 But it is much hairier to try to do anything about that. */
13567 if (interrupt_input)
13568 request_sigio ();
13569 RESUME_POLLING;
13570
13571 /* If a frame has become visible which was not before, redisplay
13572 again, so that we display it. Expose events for such a frame
13573 (which it gets when becoming visible) don't call the parts of
13574 redisplay constructing glyphs, so simply exposing a frame won't
13575 display anything in this case. So, we have to display these
13576 frames here explicitly. */
13577 if (!pending)
13578 {
13579 int new_count = 0;
13580
13581 FOR_EACH_FRAME (tail, frame)
13582 {
13583 int this_is_visible = 0;
13584
13585 if (XFRAME (frame)->visible)
13586 this_is_visible = 1;
13587
13588 if (this_is_visible)
13589 new_count++;
13590 }
13591
13592 if (new_count != number_of_visible_frames)
13593 windows_or_buffers_changed++;
13594 }
13595
13596 /* Change frame size now if a change is pending. */
13597 do_pending_window_change (1);
13598
13599 /* If we just did a pending size change, or have additional
13600 visible frames, or selected_window changed, redisplay again. */
13601 if ((windows_or_buffers_changed && !pending)
13602 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13603 goto retry;
13604
13605 /* Clear the face and image caches.
13606
13607 We used to do this only if consider_all_windows_p. But the cache
13608 needs to be cleared if a timer creates images in the current
13609 buffer (e.g. the test case in Bug#6230). */
13610
13611 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13612 {
13613 clear_face_cache (0);
13614 clear_face_cache_count = 0;
13615 }
13616
13617 #ifdef HAVE_WINDOW_SYSTEM
13618 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13619 {
13620 clear_image_caches (Qnil);
13621 clear_image_cache_count = 0;
13622 }
13623 #endif /* HAVE_WINDOW_SYSTEM */
13624
13625 end_of_redisplay:
13626 unbind_to (count, Qnil);
13627 RESUME_POLLING;
13628 }
13629
13630
13631 /* Redisplay, but leave alone any recent echo area message unless
13632 another message has been requested in its place.
13633
13634 This is useful in situations where you need to redisplay but no
13635 user action has occurred, making it inappropriate for the message
13636 area to be cleared. See tracking_off and
13637 wait_reading_process_output for examples of these situations.
13638
13639 FROM_WHERE is an integer saying from where this function was
13640 called. This is useful for debugging. */
13641
13642 void
13643 redisplay_preserve_echo_area (int from_where)
13644 {
13645 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13646
13647 if (!NILP (echo_area_buffer[1]))
13648 {
13649 /* We have a previously displayed message, but no current
13650 message. Redisplay the previous message. */
13651 display_last_displayed_message_p = 1;
13652 redisplay_internal ();
13653 display_last_displayed_message_p = 0;
13654 }
13655 else
13656 redisplay_internal ();
13657
13658 flush_frame (SELECTED_FRAME ());
13659 }
13660
13661
13662 /* Function registered with record_unwind_protect in redisplay_internal. */
13663
13664 static void
13665 unwind_redisplay (void)
13666 {
13667 redisplaying_p = 0;
13668 }
13669
13670
13671 /* Mark the display of leaf window W as accurate or inaccurate.
13672 If ACCURATE_P is non-zero mark display of W as accurate. If
13673 ACCURATE_P is zero, arrange for W to be redisplayed the next
13674 time redisplay_internal is called. */
13675
13676 static void
13677 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13678 {
13679 struct buffer *b = XBUFFER (w->contents);
13680
13681 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13682 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13683 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13684
13685 if (accurate_p)
13686 {
13687 b->clip_changed = 0;
13688 b->prevent_redisplay_optimizations_p = 0;
13689
13690 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13691 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13692 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13693 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13694
13695 w->current_matrix->buffer = b;
13696 w->current_matrix->begv = BUF_BEGV (b);
13697 w->current_matrix->zv = BUF_ZV (b);
13698
13699 w->last_cursor_vpos = w->cursor.vpos;
13700 w->last_cursor_off_p = w->cursor_off_p;
13701
13702 if (w == XWINDOW (selected_window))
13703 w->last_point = BUF_PT (b);
13704 else
13705 w->last_point = marker_position (w->pointm);
13706
13707 w->window_end_valid = 1;
13708 w->update_mode_line = 0;
13709 }
13710 }
13711
13712
13713 /* Mark the display of windows in the window tree rooted at WINDOW as
13714 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13715 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13716 be redisplayed the next time redisplay_internal is called. */
13717
13718 void
13719 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13720 {
13721 struct window *w;
13722
13723 for (; !NILP (window); window = w->next)
13724 {
13725 w = XWINDOW (window);
13726 if (WINDOWP (w->contents))
13727 mark_window_display_accurate (w->contents, accurate_p);
13728 else
13729 mark_window_display_accurate_1 (w, accurate_p);
13730 }
13731
13732 if (accurate_p)
13733 update_overlay_arrows (1);
13734 else
13735 /* Force a thorough redisplay the next time by setting
13736 last_arrow_position and last_arrow_string to t, which is
13737 unequal to any useful value of Voverlay_arrow_... */
13738 update_overlay_arrows (-1);
13739 }
13740
13741
13742 /* Return value in display table DP (Lisp_Char_Table *) for character
13743 C. Since a display table doesn't have any parent, we don't have to
13744 follow parent. Do not call this function directly but use the
13745 macro DISP_CHAR_VECTOR. */
13746
13747 Lisp_Object
13748 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13749 {
13750 Lisp_Object val;
13751
13752 if (ASCII_CHAR_P (c))
13753 {
13754 val = dp->ascii;
13755 if (SUB_CHAR_TABLE_P (val))
13756 val = XSUB_CHAR_TABLE (val)->contents[c];
13757 }
13758 else
13759 {
13760 Lisp_Object table;
13761
13762 XSETCHAR_TABLE (table, dp);
13763 val = char_table_ref (table, c);
13764 }
13765 if (NILP (val))
13766 val = dp->defalt;
13767 return val;
13768 }
13769
13770
13771 \f
13772 /***********************************************************************
13773 Window Redisplay
13774 ***********************************************************************/
13775
13776 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13777
13778 static void
13779 redisplay_windows (Lisp_Object window)
13780 {
13781 while (!NILP (window))
13782 {
13783 struct window *w = XWINDOW (window);
13784
13785 if (WINDOWP (w->contents))
13786 redisplay_windows (w->contents);
13787 else if (BUFFERP (w->contents))
13788 {
13789 displayed_buffer = XBUFFER (w->contents);
13790 /* Use list_of_error, not Qerror, so that
13791 we catch only errors and don't run the debugger. */
13792 internal_condition_case_1 (redisplay_window_0, window,
13793 list_of_error,
13794 redisplay_window_error);
13795 }
13796
13797 window = w->next;
13798 }
13799 }
13800
13801 static Lisp_Object
13802 redisplay_window_error (Lisp_Object ignore)
13803 {
13804 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13805 return Qnil;
13806 }
13807
13808 static Lisp_Object
13809 redisplay_window_0 (Lisp_Object window)
13810 {
13811 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13812 redisplay_window (window, 0);
13813 return Qnil;
13814 }
13815
13816 static Lisp_Object
13817 redisplay_window_1 (Lisp_Object window)
13818 {
13819 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13820 redisplay_window (window, 1);
13821 return Qnil;
13822 }
13823 \f
13824
13825 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13826 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13827 which positions recorded in ROW differ from current buffer
13828 positions.
13829
13830 Return 0 if cursor is not on this row, 1 otherwise. */
13831
13832 static int
13833 set_cursor_from_row (struct window *w, struct glyph_row *row,
13834 struct glyph_matrix *matrix,
13835 ptrdiff_t delta, ptrdiff_t delta_bytes,
13836 int dy, int dvpos)
13837 {
13838 struct glyph *glyph = row->glyphs[TEXT_AREA];
13839 struct glyph *end = glyph + row->used[TEXT_AREA];
13840 struct glyph *cursor = NULL;
13841 /* The last known character position in row. */
13842 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13843 int x = row->x;
13844 ptrdiff_t pt_old = PT - delta;
13845 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13846 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13847 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13848 /* A glyph beyond the edge of TEXT_AREA which we should never
13849 touch. */
13850 struct glyph *glyphs_end = end;
13851 /* Non-zero means we've found a match for cursor position, but that
13852 glyph has the avoid_cursor_p flag set. */
13853 int match_with_avoid_cursor = 0;
13854 /* Non-zero means we've seen at least one glyph that came from a
13855 display string. */
13856 int string_seen = 0;
13857 /* Largest and smallest buffer positions seen so far during scan of
13858 glyph row. */
13859 ptrdiff_t bpos_max = pos_before;
13860 ptrdiff_t bpos_min = pos_after;
13861 /* Last buffer position covered by an overlay string with an integer
13862 `cursor' property. */
13863 ptrdiff_t bpos_covered = 0;
13864 /* Non-zero means the display string on which to display the cursor
13865 comes from a text property, not from an overlay. */
13866 int string_from_text_prop = 0;
13867
13868 /* Don't even try doing anything if called for a mode-line or
13869 header-line row, since the rest of the code isn't prepared to
13870 deal with such calamities. */
13871 eassert (!row->mode_line_p);
13872 if (row->mode_line_p)
13873 return 0;
13874
13875 /* Skip over glyphs not having an object at the start and the end of
13876 the row. These are special glyphs like truncation marks on
13877 terminal frames. */
13878 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13879 {
13880 if (!row->reversed_p)
13881 {
13882 while (glyph < end
13883 && INTEGERP (glyph->object)
13884 && glyph->charpos < 0)
13885 {
13886 x += glyph->pixel_width;
13887 ++glyph;
13888 }
13889 while (end > glyph
13890 && INTEGERP ((end - 1)->object)
13891 /* CHARPOS is zero for blanks and stretch glyphs
13892 inserted by extend_face_to_end_of_line. */
13893 && (end - 1)->charpos <= 0)
13894 --end;
13895 glyph_before = glyph - 1;
13896 glyph_after = end;
13897 }
13898 else
13899 {
13900 struct glyph *g;
13901
13902 /* If the glyph row is reversed, we need to process it from back
13903 to front, so swap the edge pointers. */
13904 glyphs_end = end = glyph - 1;
13905 glyph += row->used[TEXT_AREA] - 1;
13906
13907 while (glyph > end + 1
13908 && INTEGERP (glyph->object)
13909 && glyph->charpos < 0)
13910 {
13911 --glyph;
13912 x -= glyph->pixel_width;
13913 }
13914 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13915 --glyph;
13916 /* By default, in reversed rows we put the cursor on the
13917 rightmost (first in the reading order) glyph. */
13918 for (g = end + 1; g < glyph; g++)
13919 x += g->pixel_width;
13920 while (end < glyph
13921 && INTEGERP ((end + 1)->object)
13922 && (end + 1)->charpos <= 0)
13923 ++end;
13924 glyph_before = glyph + 1;
13925 glyph_after = end;
13926 }
13927 }
13928 else if (row->reversed_p)
13929 {
13930 /* In R2L rows that don't display text, put the cursor on the
13931 rightmost glyph. Case in point: an empty last line that is
13932 part of an R2L paragraph. */
13933 cursor = end - 1;
13934 /* Avoid placing the cursor on the last glyph of the row, where
13935 on terminal frames we hold the vertical border between
13936 adjacent windows. */
13937 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13938 && !WINDOW_RIGHTMOST_P (w)
13939 && cursor == row->glyphs[LAST_AREA] - 1)
13940 cursor--;
13941 x = -1; /* will be computed below, at label compute_x */
13942 }
13943
13944 /* Step 1: Try to find the glyph whose character position
13945 corresponds to point. If that's not possible, find 2 glyphs
13946 whose character positions are the closest to point, one before
13947 point, the other after it. */
13948 if (!row->reversed_p)
13949 while (/* not marched to end of glyph row */
13950 glyph < end
13951 /* glyph was not inserted by redisplay for internal purposes */
13952 && !INTEGERP (glyph->object))
13953 {
13954 if (BUFFERP (glyph->object))
13955 {
13956 ptrdiff_t dpos = glyph->charpos - pt_old;
13957
13958 if (glyph->charpos > bpos_max)
13959 bpos_max = glyph->charpos;
13960 if (glyph->charpos < bpos_min)
13961 bpos_min = glyph->charpos;
13962 if (!glyph->avoid_cursor_p)
13963 {
13964 /* If we hit point, we've found the glyph on which to
13965 display the cursor. */
13966 if (dpos == 0)
13967 {
13968 match_with_avoid_cursor = 0;
13969 break;
13970 }
13971 /* See if we've found a better approximation to
13972 POS_BEFORE or to POS_AFTER. */
13973 if (0 > dpos && dpos > pos_before - pt_old)
13974 {
13975 pos_before = glyph->charpos;
13976 glyph_before = glyph;
13977 }
13978 else if (0 < dpos && dpos < pos_after - pt_old)
13979 {
13980 pos_after = glyph->charpos;
13981 glyph_after = glyph;
13982 }
13983 }
13984 else if (dpos == 0)
13985 match_with_avoid_cursor = 1;
13986 }
13987 else if (STRINGP (glyph->object))
13988 {
13989 Lisp_Object chprop;
13990 ptrdiff_t glyph_pos = glyph->charpos;
13991
13992 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13993 glyph->object);
13994 if (!NILP (chprop))
13995 {
13996 /* If the string came from a `display' text property,
13997 look up the buffer position of that property and
13998 use that position to update bpos_max, as if we
13999 actually saw such a position in one of the row's
14000 glyphs. This helps with supporting integer values
14001 of `cursor' property on the display string in
14002 situations where most or all of the row's buffer
14003 text is completely covered by display properties,
14004 so that no glyph with valid buffer positions is
14005 ever seen in the row. */
14006 ptrdiff_t prop_pos =
14007 string_buffer_position_lim (glyph->object, pos_before,
14008 pos_after, 0);
14009
14010 if (prop_pos >= pos_before)
14011 bpos_max = prop_pos - 1;
14012 }
14013 if (INTEGERP (chprop))
14014 {
14015 bpos_covered = bpos_max + XINT (chprop);
14016 /* If the `cursor' property covers buffer positions up
14017 to and including point, we should display cursor on
14018 this glyph. Note that, if a `cursor' property on one
14019 of the string's characters has an integer value, we
14020 will break out of the loop below _before_ we get to
14021 the position match above. IOW, integer values of
14022 the `cursor' property override the "exact match for
14023 point" strategy of positioning the cursor. */
14024 /* Implementation note: bpos_max == pt_old when, e.g.,
14025 we are in an empty line, where bpos_max is set to
14026 MATRIX_ROW_START_CHARPOS, see above. */
14027 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14028 {
14029 cursor = glyph;
14030 break;
14031 }
14032 }
14033
14034 string_seen = 1;
14035 }
14036 x += glyph->pixel_width;
14037 ++glyph;
14038 }
14039 else if (glyph > end) /* row is reversed */
14040 while (!INTEGERP (glyph->object))
14041 {
14042 if (BUFFERP (glyph->object))
14043 {
14044 ptrdiff_t dpos = glyph->charpos - pt_old;
14045
14046 if (glyph->charpos > bpos_max)
14047 bpos_max = glyph->charpos;
14048 if (glyph->charpos < bpos_min)
14049 bpos_min = glyph->charpos;
14050 if (!glyph->avoid_cursor_p)
14051 {
14052 if (dpos == 0)
14053 {
14054 match_with_avoid_cursor = 0;
14055 break;
14056 }
14057 if (0 > dpos && dpos > pos_before - pt_old)
14058 {
14059 pos_before = glyph->charpos;
14060 glyph_before = glyph;
14061 }
14062 else if (0 < dpos && dpos < pos_after - pt_old)
14063 {
14064 pos_after = glyph->charpos;
14065 glyph_after = glyph;
14066 }
14067 }
14068 else if (dpos == 0)
14069 match_with_avoid_cursor = 1;
14070 }
14071 else if (STRINGP (glyph->object))
14072 {
14073 Lisp_Object chprop;
14074 ptrdiff_t glyph_pos = glyph->charpos;
14075
14076 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14077 glyph->object);
14078 if (!NILP (chprop))
14079 {
14080 ptrdiff_t prop_pos =
14081 string_buffer_position_lim (glyph->object, pos_before,
14082 pos_after, 0);
14083
14084 if (prop_pos >= pos_before)
14085 bpos_max = prop_pos - 1;
14086 }
14087 if (INTEGERP (chprop))
14088 {
14089 bpos_covered = bpos_max + XINT (chprop);
14090 /* If the `cursor' property covers buffer positions up
14091 to and including point, we should display cursor on
14092 this glyph. */
14093 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14094 {
14095 cursor = glyph;
14096 break;
14097 }
14098 }
14099 string_seen = 1;
14100 }
14101 --glyph;
14102 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14103 {
14104 x--; /* can't use any pixel_width */
14105 break;
14106 }
14107 x -= glyph->pixel_width;
14108 }
14109
14110 /* Step 2: If we didn't find an exact match for point, we need to
14111 look for a proper place to put the cursor among glyphs between
14112 GLYPH_BEFORE and GLYPH_AFTER. */
14113 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14114 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14115 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14116 {
14117 /* An empty line has a single glyph whose OBJECT is zero and
14118 whose CHARPOS is the position of a newline on that line.
14119 Note that on a TTY, there are more glyphs after that, which
14120 were produced by extend_face_to_end_of_line, but their
14121 CHARPOS is zero or negative. */
14122 int empty_line_p =
14123 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14124 && INTEGERP (glyph->object) && glyph->charpos > 0
14125 /* On a TTY, continued and truncated rows also have a glyph at
14126 their end whose OBJECT is zero and whose CHARPOS is
14127 positive (the continuation and truncation glyphs), but such
14128 rows are obviously not "empty". */
14129 && !(row->continued_p || row->truncated_on_right_p);
14130
14131 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14132 {
14133 ptrdiff_t ellipsis_pos;
14134
14135 /* Scan back over the ellipsis glyphs. */
14136 if (!row->reversed_p)
14137 {
14138 ellipsis_pos = (glyph - 1)->charpos;
14139 while (glyph > row->glyphs[TEXT_AREA]
14140 && (glyph - 1)->charpos == ellipsis_pos)
14141 glyph--, x -= glyph->pixel_width;
14142 /* That loop always goes one position too far, including
14143 the glyph before the ellipsis. So scan forward over
14144 that one. */
14145 x += glyph->pixel_width;
14146 glyph++;
14147 }
14148 else /* row is reversed */
14149 {
14150 ellipsis_pos = (glyph + 1)->charpos;
14151 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14152 && (glyph + 1)->charpos == ellipsis_pos)
14153 glyph++, x += glyph->pixel_width;
14154 x -= glyph->pixel_width;
14155 glyph--;
14156 }
14157 }
14158 else if (match_with_avoid_cursor)
14159 {
14160 cursor = glyph_after;
14161 x = -1;
14162 }
14163 else if (string_seen)
14164 {
14165 int incr = row->reversed_p ? -1 : +1;
14166
14167 /* Need to find the glyph that came out of a string which is
14168 present at point. That glyph is somewhere between
14169 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14170 positioned between POS_BEFORE and POS_AFTER in the
14171 buffer. */
14172 struct glyph *start, *stop;
14173 ptrdiff_t pos = pos_before;
14174
14175 x = -1;
14176
14177 /* If the row ends in a newline from a display string,
14178 reordering could have moved the glyphs belonging to the
14179 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14180 in this case we extend the search to the last glyph in
14181 the row that was not inserted by redisplay. */
14182 if (row->ends_in_newline_from_string_p)
14183 {
14184 glyph_after = end;
14185 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14186 }
14187
14188 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14189 correspond to POS_BEFORE and POS_AFTER, respectively. We
14190 need START and STOP in the order that corresponds to the
14191 row's direction as given by its reversed_p flag. If the
14192 directionality of characters between POS_BEFORE and
14193 POS_AFTER is the opposite of the row's base direction,
14194 these characters will have been reordered for display,
14195 and we need to reverse START and STOP. */
14196 if (!row->reversed_p)
14197 {
14198 start = min (glyph_before, glyph_after);
14199 stop = max (glyph_before, glyph_after);
14200 }
14201 else
14202 {
14203 start = max (glyph_before, glyph_after);
14204 stop = min (glyph_before, glyph_after);
14205 }
14206 for (glyph = start + incr;
14207 row->reversed_p ? glyph > stop : glyph < stop; )
14208 {
14209
14210 /* Any glyphs that come from the buffer are here because
14211 of bidi reordering. Skip them, and only pay
14212 attention to glyphs that came from some string. */
14213 if (STRINGP (glyph->object))
14214 {
14215 Lisp_Object str;
14216 ptrdiff_t tem;
14217 /* If the display property covers the newline, we
14218 need to search for it one position farther. */
14219 ptrdiff_t lim = pos_after
14220 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14221
14222 string_from_text_prop = 0;
14223 str = glyph->object;
14224 tem = string_buffer_position_lim (str, pos, lim, 0);
14225 if (tem == 0 /* from overlay */
14226 || pos <= tem)
14227 {
14228 /* If the string from which this glyph came is
14229 found in the buffer at point, or at position
14230 that is closer to point than pos_after, then
14231 we've found the glyph we've been looking for.
14232 If it comes from an overlay (tem == 0), and
14233 it has the `cursor' property on one of its
14234 glyphs, record that glyph as a candidate for
14235 displaying the cursor. (As in the
14236 unidirectional version, we will display the
14237 cursor on the last candidate we find.) */
14238 if (tem == 0
14239 || tem == pt_old
14240 || (tem - pt_old > 0 && tem < pos_after))
14241 {
14242 /* The glyphs from this string could have
14243 been reordered. Find the one with the
14244 smallest string position. Or there could
14245 be a character in the string with the
14246 `cursor' property, which means display
14247 cursor on that character's glyph. */
14248 ptrdiff_t strpos = glyph->charpos;
14249
14250 if (tem)
14251 {
14252 cursor = glyph;
14253 string_from_text_prop = 1;
14254 }
14255 for ( ;
14256 (row->reversed_p ? glyph > stop : glyph < stop)
14257 && EQ (glyph->object, str);
14258 glyph += incr)
14259 {
14260 Lisp_Object cprop;
14261 ptrdiff_t gpos = glyph->charpos;
14262
14263 cprop = Fget_char_property (make_number (gpos),
14264 Qcursor,
14265 glyph->object);
14266 if (!NILP (cprop))
14267 {
14268 cursor = glyph;
14269 break;
14270 }
14271 if (tem && glyph->charpos < strpos)
14272 {
14273 strpos = glyph->charpos;
14274 cursor = glyph;
14275 }
14276 }
14277
14278 if (tem == pt_old
14279 || (tem - pt_old > 0 && tem < pos_after))
14280 goto compute_x;
14281 }
14282 if (tem)
14283 pos = tem + 1; /* don't find previous instances */
14284 }
14285 /* This string is not what we want; skip all of the
14286 glyphs that came from it. */
14287 while ((row->reversed_p ? glyph > stop : glyph < stop)
14288 && EQ (glyph->object, str))
14289 glyph += incr;
14290 }
14291 else
14292 glyph += incr;
14293 }
14294
14295 /* If we reached the end of the line, and END was from a string,
14296 the cursor is not on this line. */
14297 if (cursor == NULL
14298 && (row->reversed_p ? glyph <= end : glyph >= end)
14299 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14300 && STRINGP (end->object)
14301 && row->continued_p)
14302 return 0;
14303 }
14304 /* A truncated row may not include PT among its character positions.
14305 Setting the cursor inside the scroll margin will trigger
14306 recalculation of hscroll in hscroll_window_tree. But if a
14307 display string covers point, defer to the string-handling
14308 code below to figure this out. */
14309 else if (row->truncated_on_left_p && pt_old < bpos_min)
14310 {
14311 cursor = glyph_before;
14312 x = -1;
14313 }
14314 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14315 /* Zero-width characters produce no glyphs. */
14316 || (!empty_line_p
14317 && (row->reversed_p
14318 ? glyph_after > glyphs_end
14319 : glyph_after < glyphs_end)))
14320 {
14321 cursor = glyph_after;
14322 x = -1;
14323 }
14324 }
14325
14326 compute_x:
14327 if (cursor != NULL)
14328 glyph = cursor;
14329 else if (glyph == glyphs_end
14330 && pos_before == pos_after
14331 && STRINGP ((row->reversed_p
14332 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14333 : row->glyphs[TEXT_AREA])->object))
14334 {
14335 /* If all the glyphs of this row came from strings, put the
14336 cursor on the first glyph of the row. This avoids having the
14337 cursor outside of the text area in this very rare and hard
14338 use case. */
14339 glyph =
14340 row->reversed_p
14341 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14342 : row->glyphs[TEXT_AREA];
14343 }
14344 if (x < 0)
14345 {
14346 struct glyph *g;
14347
14348 /* Need to compute x that corresponds to GLYPH. */
14349 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14350 {
14351 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14352 emacs_abort ();
14353 x += g->pixel_width;
14354 }
14355 }
14356
14357 /* ROW could be part of a continued line, which, under bidi
14358 reordering, might have other rows whose start and end charpos
14359 occlude point. Only set w->cursor if we found a better
14360 approximation to the cursor position than we have from previously
14361 examined candidate rows belonging to the same continued line. */
14362 if (/* we already have a candidate row */
14363 w->cursor.vpos >= 0
14364 /* that candidate is not the row we are processing */
14365 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14366 /* Make sure cursor.vpos specifies a row whose start and end
14367 charpos occlude point, and it is valid candidate for being a
14368 cursor-row. This is because some callers of this function
14369 leave cursor.vpos at the row where the cursor was displayed
14370 during the last redisplay cycle. */
14371 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14372 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14373 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14374 {
14375 struct glyph *g1 =
14376 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14377
14378 /* Don't consider glyphs that are outside TEXT_AREA. */
14379 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14380 return 0;
14381 /* Keep the candidate whose buffer position is the closest to
14382 point or has the `cursor' property. */
14383 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14384 w->cursor.hpos >= 0
14385 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14386 && ((BUFFERP (g1->object)
14387 && (g1->charpos == pt_old /* an exact match always wins */
14388 || (BUFFERP (glyph->object)
14389 && eabs (g1->charpos - pt_old)
14390 < eabs (glyph->charpos - pt_old))))
14391 /* previous candidate is a glyph from a string that has
14392 a non-nil `cursor' property */
14393 || (STRINGP (g1->object)
14394 && (!NILP (Fget_char_property (make_number (g1->charpos),
14395 Qcursor, g1->object))
14396 /* previous candidate is from the same display
14397 string as this one, and the display string
14398 came from a text property */
14399 || (EQ (g1->object, glyph->object)
14400 && string_from_text_prop)
14401 /* this candidate is from newline and its
14402 position is not an exact match */
14403 || (INTEGERP (glyph->object)
14404 && glyph->charpos != pt_old)))))
14405 return 0;
14406 /* If this candidate gives an exact match, use that. */
14407 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14408 /* If this candidate is a glyph created for the
14409 terminating newline of a line, and point is on that
14410 newline, it wins because it's an exact match. */
14411 || (!row->continued_p
14412 && INTEGERP (glyph->object)
14413 && glyph->charpos == 0
14414 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14415 /* Otherwise, keep the candidate that comes from a row
14416 spanning less buffer positions. This may win when one or
14417 both candidate positions are on glyphs that came from
14418 display strings, for which we cannot compare buffer
14419 positions. */
14420 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14421 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14422 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14423 return 0;
14424 }
14425 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14426 w->cursor.x = x;
14427 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14428 w->cursor.y = row->y + dy;
14429
14430 if (w == XWINDOW (selected_window))
14431 {
14432 if (!row->continued_p
14433 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14434 && row->x == 0)
14435 {
14436 this_line_buffer = XBUFFER (w->contents);
14437
14438 CHARPOS (this_line_start_pos)
14439 = MATRIX_ROW_START_CHARPOS (row) + delta;
14440 BYTEPOS (this_line_start_pos)
14441 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14442
14443 CHARPOS (this_line_end_pos)
14444 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14445 BYTEPOS (this_line_end_pos)
14446 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14447
14448 this_line_y = w->cursor.y;
14449 this_line_pixel_height = row->height;
14450 this_line_vpos = w->cursor.vpos;
14451 this_line_start_x = row->x;
14452 }
14453 else
14454 CHARPOS (this_line_start_pos) = 0;
14455 }
14456
14457 return 1;
14458 }
14459
14460
14461 /* Run window scroll functions, if any, for WINDOW with new window
14462 start STARTP. Sets the window start of WINDOW to that position.
14463
14464 We assume that the window's buffer is really current. */
14465
14466 static struct text_pos
14467 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14468 {
14469 struct window *w = XWINDOW (window);
14470 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14471
14472 eassert (current_buffer == XBUFFER (w->contents));
14473
14474 if (!NILP (Vwindow_scroll_functions))
14475 {
14476 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14477 make_number (CHARPOS (startp)));
14478 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14479 /* In case the hook functions switch buffers. */
14480 set_buffer_internal (XBUFFER (w->contents));
14481 }
14482
14483 return startp;
14484 }
14485
14486
14487 /* Make sure the line containing the cursor is fully visible.
14488 A value of 1 means there is nothing to be done.
14489 (Either the line is fully visible, or it cannot be made so,
14490 or we cannot tell.)
14491
14492 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14493 is higher than window.
14494
14495 A value of 0 means the caller should do scrolling
14496 as if point had gone off the screen. */
14497
14498 static int
14499 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14500 {
14501 struct glyph_matrix *matrix;
14502 struct glyph_row *row;
14503 int window_height;
14504
14505 if (!make_cursor_line_fully_visible_p)
14506 return 1;
14507
14508 /* It's not always possible to find the cursor, e.g, when a window
14509 is full of overlay strings. Don't do anything in that case. */
14510 if (w->cursor.vpos < 0)
14511 return 1;
14512
14513 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14514 row = MATRIX_ROW (matrix, w->cursor.vpos);
14515
14516 /* If the cursor row is not partially visible, there's nothing to do. */
14517 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14518 return 1;
14519
14520 /* If the row the cursor is in is taller than the window's height,
14521 it's not clear what to do, so do nothing. */
14522 window_height = window_box_height (w);
14523 if (row->height >= window_height)
14524 {
14525 if (!force_p || MINI_WINDOW_P (w)
14526 || w->vscroll || w->cursor.vpos == 0)
14527 return 1;
14528 }
14529 return 0;
14530 }
14531
14532
14533 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14534 non-zero means only WINDOW is redisplayed in redisplay_internal.
14535 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14536 in redisplay_window to bring a partially visible line into view in
14537 the case that only the cursor has moved.
14538
14539 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14540 last screen line's vertical height extends past the end of the screen.
14541
14542 Value is
14543
14544 1 if scrolling succeeded
14545
14546 0 if scrolling didn't find point.
14547
14548 -1 if new fonts have been loaded so that we must interrupt
14549 redisplay, adjust glyph matrices, and try again. */
14550
14551 enum
14552 {
14553 SCROLLING_SUCCESS,
14554 SCROLLING_FAILED,
14555 SCROLLING_NEED_LARGER_MATRICES
14556 };
14557
14558 /* If scroll-conservatively is more than this, never recenter.
14559
14560 If you change this, don't forget to update the doc string of
14561 `scroll-conservatively' and the Emacs manual. */
14562 #define SCROLL_LIMIT 100
14563
14564 static int
14565 try_scrolling (Lisp_Object window, int just_this_one_p,
14566 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14567 int temp_scroll_step, int last_line_misfit)
14568 {
14569 struct window *w = XWINDOW (window);
14570 struct frame *f = XFRAME (w->frame);
14571 struct text_pos pos, startp;
14572 struct it it;
14573 int this_scroll_margin, scroll_max, rc, height;
14574 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14575 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14576 Lisp_Object aggressive;
14577 /* We will never try scrolling more than this number of lines. */
14578 int scroll_limit = SCROLL_LIMIT;
14579 int frame_line_height = default_line_pixel_height (w);
14580 int window_total_lines
14581 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14582
14583 #ifdef GLYPH_DEBUG
14584 debug_method_add (w, "try_scrolling");
14585 #endif
14586
14587 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14588
14589 /* Compute scroll margin height in pixels. We scroll when point is
14590 within this distance from the top or bottom of the window. */
14591 if (scroll_margin > 0)
14592 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14593 * frame_line_height;
14594 else
14595 this_scroll_margin = 0;
14596
14597 /* Force arg_scroll_conservatively to have a reasonable value, to
14598 avoid scrolling too far away with slow move_it_* functions. Note
14599 that the user can supply scroll-conservatively equal to
14600 `most-positive-fixnum', which can be larger than INT_MAX. */
14601 if (arg_scroll_conservatively > scroll_limit)
14602 {
14603 arg_scroll_conservatively = scroll_limit + 1;
14604 scroll_max = scroll_limit * frame_line_height;
14605 }
14606 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14607 /* Compute how much we should try to scroll maximally to bring
14608 point into view. */
14609 scroll_max = (max (scroll_step,
14610 max (arg_scroll_conservatively, temp_scroll_step))
14611 * frame_line_height);
14612 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14613 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14614 /* We're trying to scroll because of aggressive scrolling but no
14615 scroll_step is set. Choose an arbitrary one. */
14616 scroll_max = 10 * frame_line_height;
14617 else
14618 scroll_max = 0;
14619
14620 too_near_end:
14621
14622 /* Decide whether to scroll down. */
14623 if (PT > CHARPOS (startp))
14624 {
14625 int scroll_margin_y;
14626
14627 /* Compute the pixel ypos of the scroll margin, then move IT to
14628 either that ypos or PT, whichever comes first. */
14629 start_display (&it, w, startp);
14630 scroll_margin_y = it.last_visible_y - this_scroll_margin
14631 - frame_line_height * extra_scroll_margin_lines;
14632 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14633 (MOVE_TO_POS | MOVE_TO_Y));
14634
14635 if (PT > CHARPOS (it.current.pos))
14636 {
14637 int y0 = line_bottom_y (&it);
14638 /* Compute how many pixels below window bottom to stop searching
14639 for PT. This avoids costly search for PT that is far away if
14640 the user limited scrolling by a small number of lines, but
14641 always finds PT if scroll_conservatively is set to a large
14642 number, such as most-positive-fixnum. */
14643 int slack = max (scroll_max, 10 * frame_line_height);
14644 int y_to_move = it.last_visible_y + slack;
14645
14646 /* Compute the distance from the scroll margin to PT or to
14647 the scroll limit, whichever comes first. This should
14648 include the height of the cursor line, to make that line
14649 fully visible. */
14650 move_it_to (&it, PT, -1, y_to_move,
14651 -1, MOVE_TO_POS | MOVE_TO_Y);
14652 dy = line_bottom_y (&it) - y0;
14653
14654 if (dy > scroll_max)
14655 return SCROLLING_FAILED;
14656
14657 if (dy > 0)
14658 scroll_down_p = 1;
14659 }
14660 }
14661
14662 if (scroll_down_p)
14663 {
14664 /* Point is in or below the bottom scroll margin, so move the
14665 window start down. If scrolling conservatively, move it just
14666 enough down to make point visible. If scroll_step is set,
14667 move it down by scroll_step. */
14668 if (arg_scroll_conservatively)
14669 amount_to_scroll
14670 = min (max (dy, frame_line_height),
14671 frame_line_height * arg_scroll_conservatively);
14672 else if (scroll_step || temp_scroll_step)
14673 amount_to_scroll = scroll_max;
14674 else
14675 {
14676 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14677 height = WINDOW_BOX_TEXT_HEIGHT (w);
14678 if (NUMBERP (aggressive))
14679 {
14680 double float_amount = XFLOATINT (aggressive) * height;
14681 int aggressive_scroll = float_amount;
14682 if (aggressive_scroll == 0 && float_amount > 0)
14683 aggressive_scroll = 1;
14684 /* Don't let point enter the scroll margin near top of
14685 the window. This could happen if the value of
14686 scroll_up_aggressively is too large and there are
14687 non-zero margins, because scroll_up_aggressively
14688 means put point that fraction of window height
14689 _from_the_bottom_margin_. */
14690 if (aggressive_scroll + 2*this_scroll_margin > height)
14691 aggressive_scroll = height - 2*this_scroll_margin;
14692 amount_to_scroll = dy + aggressive_scroll;
14693 }
14694 }
14695
14696 if (amount_to_scroll <= 0)
14697 return SCROLLING_FAILED;
14698
14699 start_display (&it, w, startp);
14700 if (arg_scroll_conservatively <= scroll_limit)
14701 move_it_vertically (&it, amount_to_scroll);
14702 else
14703 {
14704 /* Extra precision for users who set scroll-conservatively
14705 to a large number: make sure the amount we scroll
14706 the window start is never less than amount_to_scroll,
14707 which was computed as distance from window bottom to
14708 point. This matters when lines at window top and lines
14709 below window bottom have different height. */
14710 struct it it1;
14711 void *it1data = NULL;
14712 /* We use a temporary it1 because line_bottom_y can modify
14713 its argument, if it moves one line down; see there. */
14714 int start_y;
14715
14716 SAVE_IT (it1, it, it1data);
14717 start_y = line_bottom_y (&it1);
14718 do {
14719 RESTORE_IT (&it, &it, it1data);
14720 move_it_by_lines (&it, 1);
14721 SAVE_IT (it1, it, it1data);
14722 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14723 }
14724
14725 /* If STARTP is unchanged, move it down another screen line. */
14726 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14727 move_it_by_lines (&it, 1);
14728 startp = it.current.pos;
14729 }
14730 else
14731 {
14732 struct text_pos scroll_margin_pos = startp;
14733 int y_offset = 0;
14734
14735 /* See if point is inside the scroll margin at the top of the
14736 window. */
14737 if (this_scroll_margin)
14738 {
14739 int y_start;
14740
14741 start_display (&it, w, startp);
14742 y_start = it.current_y;
14743 move_it_vertically (&it, this_scroll_margin);
14744 scroll_margin_pos = it.current.pos;
14745 /* If we didn't move enough before hitting ZV, request
14746 additional amount of scroll, to move point out of the
14747 scroll margin. */
14748 if (IT_CHARPOS (it) == ZV
14749 && it.current_y - y_start < this_scroll_margin)
14750 y_offset = this_scroll_margin - (it.current_y - y_start);
14751 }
14752
14753 if (PT < CHARPOS (scroll_margin_pos))
14754 {
14755 /* Point is in the scroll margin at the top of the window or
14756 above what is displayed in the window. */
14757 int y0, y_to_move;
14758
14759 /* Compute the vertical distance from PT to the scroll
14760 margin position. Move as far as scroll_max allows, or
14761 one screenful, or 10 screen lines, whichever is largest.
14762 Give up if distance is greater than scroll_max or if we
14763 didn't reach the scroll margin position. */
14764 SET_TEXT_POS (pos, PT, PT_BYTE);
14765 start_display (&it, w, pos);
14766 y0 = it.current_y;
14767 y_to_move = max (it.last_visible_y,
14768 max (scroll_max, 10 * frame_line_height));
14769 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14770 y_to_move, -1,
14771 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14772 dy = it.current_y - y0;
14773 if (dy > scroll_max
14774 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14775 return SCROLLING_FAILED;
14776
14777 /* Additional scroll for when ZV was too close to point. */
14778 dy += y_offset;
14779
14780 /* Compute new window start. */
14781 start_display (&it, w, startp);
14782
14783 if (arg_scroll_conservatively)
14784 amount_to_scroll = max (dy, frame_line_height *
14785 max (scroll_step, temp_scroll_step));
14786 else if (scroll_step || temp_scroll_step)
14787 amount_to_scroll = scroll_max;
14788 else
14789 {
14790 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14791 height = WINDOW_BOX_TEXT_HEIGHT (w);
14792 if (NUMBERP (aggressive))
14793 {
14794 double float_amount = XFLOATINT (aggressive) * height;
14795 int aggressive_scroll = float_amount;
14796 if (aggressive_scroll == 0 && float_amount > 0)
14797 aggressive_scroll = 1;
14798 /* Don't let point enter the scroll margin near
14799 bottom of the window, if the value of
14800 scroll_down_aggressively happens to be too
14801 large. */
14802 if (aggressive_scroll + 2*this_scroll_margin > height)
14803 aggressive_scroll = height - 2*this_scroll_margin;
14804 amount_to_scroll = dy + aggressive_scroll;
14805 }
14806 }
14807
14808 if (amount_to_scroll <= 0)
14809 return SCROLLING_FAILED;
14810
14811 move_it_vertically_backward (&it, amount_to_scroll);
14812 startp = it.current.pos;
14813 }
14814 }
14815
14816 /* Run window scroll functions. */
14817 startp = run_window_scroll_functions (window, startp);
14818
14819 /* Display the window. Give up if new fonts are loaded, or if point
14820 doesn't appear. */
14821 if (!try_window (window, startp, 0))
14822 rc = SCROLLING_NEED_LARGER_MATRICES;
14823 else if (w->cursor.vpos < 0)
14824 {
14825 clear_glyph_matrix (w->desired_matrix);
14826 rc = SCROLLING_FAILED;
14827 }
14828 else
14829 {
14830 /* Maybe forget recorded base line for line number display. */
14831 if (!just_this_one_p
14832 || current_buffer->clip_changed
14833 || BEG_UNCHANGED < CHARPOS (startp))
14834 w->base_line_number = 0;
14835
14836 /* If cursor ends up on a partially visible line,
14837 treat that as being off the bottom of the screen. */
14838 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14839 /* It's possible that the cursor is on the first line of the
14840 buffer, which is partially obscured due to a vscroll
14841 (Bug#7537). In that case, avoid looping forever . */
14842 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14843 {
14844 clear_glyph_matrix (w->desired_matrix);
14845 ++extra_scroll_margin_lines;
14846 goto too_near_end;
14847 }
14848 rc = SCROLLING_SUCCESS;
14849 }
14850
14851 return rc;
14852 }
14853
14854
14855 /* Compute a suitable window start for window W if display of W starts
14856 on a continuation line. Value is non-zero if a new window start
14857 was computed.
14858
14859 The new window start will be computed, based on W's width, starting
14860 from the start of the continued line. It is the start of the
14861 screen line with the minimum distance from the old start W->start. */
14862
14863 static int
14864 compute_window_start_on_continuation_line (struct window *w)
14865 {
14866 struct text_pos pos, start_pos;
14867 int window_start_changed_p = 0;
14868
14869 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14870
14871 /* If window start is on a continuation line... Window start may be
14872 < BEGV in case there's invisible text at the start of the
14873 buffer (M-x rmail, for example). */
14874 if (CHARPOS (start_pos) > BEGV
14875 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14876 {
14877 struct it it;
14878 struct glyph_row *row;
14879
14880 /* Handle the case that the window start is out of range. */
14881 if (CHARPOS (start_pos) < BEGV)
14882 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14883 else if (CHARPOS (start_pos) > ZV)
14884 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14885
14886 /* Find the start of the continued line. This should be fast
14887 because find_newline is fast (newline cache). */
14888 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14889 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14890 row, DEFAULT_FACE_ID);
14891 reseat_at_previous_visible_line_start (&it);
14892
14893 /* If the line start is "too far" away from the window start,
14894 say it takes too much time to compute a new window start. */
14895 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14896 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14897 {
14898 int min_distance, distance;
14899
14900 /* Move forward by display lines to find the new window
14901 start. If window width was enlarged, the new start can
14902 be expected to be > the old start. If window width was
14903 decreased, the new window start will be < the old start.
14904 So, we're looking for the display line start with the
14905 minimum distance from the old window start. */
14906 pos = it.current.pos;
14907 min_distance = INFINITY;
14908 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14909 distance < min_distance)
14910 {
14911 min_distance = distance;
14912 pos = it.current.pos;
14913 if (it.line_wrap == WORD_WRAP)
14914 {
14915 /* Under WORD_WRAP, move_it_by_lines is likely to
14916 overshoot and stop not at the first, but the
14917 second character from the left margin. So in
14918 that case, we need a more tight control on the X
14919 coordinate of the iterator than move_it_by_lines
14920 promises in its contract. The method is to first
14921 go to the last (rightmost) visible character of a
14922 line, then move to the leftmost character on the
14923 next line in a separate call. */
14924 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
14925 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14926 move_it_to (&it, ZV, 0,
14927 it.current_y + it.max_ascent + it.max_descent, -1,
14928 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14929 }
14930 else
14931 move_it_by_lines (&it, 1);
14932 }
14933
14934 /* Set the window start there. */
14935 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14936 window_start_changed_p = 1;
14937 }
14938 }
14939
14940 return window_start_changed_p;
14941 }
14942
14943
14944 /* Try cursor movement in case text has not changed in window WINDOW,
14945 with window start STARTP. Value is
14946
14947 CURSOR_MOVEMENT_SUCCESS if successful
14948
14949 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14950
14951 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14952 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14953 we want to scroll as if scroll-step were set to 1. See the code.
14954
14955 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14956 which case we have to abort this redisplay, and adjust matrices
14957 first. */
14958
14959 enum
14960 {
14961 CURSOR_MOVEMENT_SUCCESS,
14962 CURSOR_MOVEMENT_CANNOT_BE_USED,
14963 CURSOR_MOVEMENT_MUST_SCROLL,
14964 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14965 };
14966
14967 static int
14968 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14969 {
14970 struct window *w = XWINDOW (window);
14971 struct frame *f = XFRAME (w->frame);
14972 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14973
14974 #ifdef GLYPH_DEBUG
14975 if (inhibit_try_cursor_movement)
14976 return rc;
14977 #endif
14978
14979 /* Previously, there was a check for Lisp integer in the
14980 if-statement below. Now, this field is converted to
14981 ptrdiff_t, thus zero means invalid position in a buffer. */
14982 eassert (w->last_point > 0);
14983 /* Likewise there was a check whether window_end_vpos is nil or larger
14984 than the window. Now window_end_vpos is int and so never nil, but
14985 let's leave eassert to check whether it fits in the window. */
14986 eassert (w->window_end_vpos < w->current_matrix->nrows);
14987
14988 /* Handle case where text has not changed, only point, and it has
14989 not moved off the frame. */
14990 if (/* Point may be in this window. */
14991 PT >= CHARPOS (startp)
14992 /* Selective display hasn't changed. */
14993 && !current_buffer->clip_changed
14994 /* Function force-mode-line-update is used to force a thorough
14995 redisplay. It sets either windows_or_buffers_changed or
14996 update_mode_lines. So don't take a shortcut here for these
14997 cases. */
14998 && !update_mode_lines
14999 && !windows_or_buffers_changed
15000 && !f->cursor_type_changed
15001 /* Can't use this case if highlighting a region. When a
15002 region exists, cursor movement has to do more than just
15003 set the cursor. */
15004 && markpos_of_region () < 0
15005 && !w->region_showing
15006 && NILP (Vshow_trailing_whitespace)
15007 /* This code is not used for mini-buffer for the sake of the case
15008 of redisplaying to replace an echo area message; since in
15009 that case the mini-buffer contents per se are usually
15010 unchanged. This code is of no real use in the mini-buffer
15011 since the handling of this_line_start_pos, etc., in redisplay
15012 handles the same cases. */
15013 && !EQ (window, minibuf_window)
15014 && (FRAME_WINDOW_P (f)
15015 || !overlay_arrow_in_current_buffer_p ()))
15016 {
15017 int this_scroll_margin, top_scroll_margin;
15018 struct glyph_row *row = NULL;
15019 int frame_line_height = default_line_pixel_height (w);
15020 int window_total_lines
15021 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15022
15023 #ifdef GLYPH_DEBUG
15024 debug_method_add (w, "cursor movement");
15025 #endif
15026
15027 /* Scroll if point within this distance from the top or bottom
15028 of the window. This is a pixel value. */
15029 if (scroll_margin > 0)
15030 {
15031 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15032 this_scroll_margin *= frame_line_height;
15033 }
15034 else
15035 this_scroll_margin = 0;
15036
15037 top_scroll_margin = this_scroll_margin;
15038 if (WINDOW_WANTS_HEADER_LINE_P (w))
15039 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15040
15041 /* Start with the row the cursor was displayed during the last
15042 not paused redisplay. Give up if that row is not valid. */
15043 if (w->last_cursor_vpos < 0
15044 || w->last_cursor_vpos >= w->current_matrix->nrows)
15045 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15046 else
15047 {
15048 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15049 if (row->mode_line_p)
15050 ++row;
15051 if (!row->enabled_p)
15052 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15053 }
15054
15055 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15056 {
15057 int scroll_p = 0, must_scroll = 0;
15058 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15059
15060 if (PT > w->last_point)
15061 {
15062 /* Point has moved forward. */
15063 while (MATRIX_ROW_END_CHARPOS (row) < PT
15064 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15065 {
15066 eassert (row->enabled_p);
15067 ++row;
15068 }
15069
15070 /* If the end position of a row equals the start
15071 position of the next row, and PT is at that position,
15072 we would rather display cursor in the next line. */
15073 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15074 && MATRIX_ROW_END_CHARPOS (row) == PT
15075 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15076 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15077 && !cursor_row_p (row))
15078 ++row;
15079
15080 /* If within the scroll margin, scroll. Note that
15081 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15082 the next line would be drawn, and that
15083 this_scroll_margin can be zero. */
15084 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15085 || PT > MATRIX_ROW_END_CHARPOS (row)
15086 /* Line is completely visible last line in window
15087 and PT is to be set in the next line. */
15088 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15089 && PT == MATRIX_ROW_END_CHARPOS (row)
15090 && !row->ends_at_zv_p
15091 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15092 scroll_p = 1;
15093 }
15094 else if (PT < w->last_point)
15095 {
15096 /* Cursor has to be moved backward. Note that PT >=
15097 CHARPOS (startp) because of the outer if-statement. */
15098 while (!row->mode_line_p
15099 && (MATRIX_ROW_START_CHARPOS (row) > PT
15100 || (MATRIX_ROW_START_CHARPOS (row) == PT
15101 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15102 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15103 row > w->current_matrix->rows
15104 && (row-1)->ends_in_newline_from_string_p))))
15105 && (row->y > top_scroll_margin
15106 || CHARPOS (startp) == BEGV))
15107 {
15108 eassert (row->enabled_p);
15109 --row;
15110 }
15111
15112 /* Consider the following case: Window starts at BEGV,
15113 there is invisible, intangible text at BEGV, so that
15114 display starts at some point START > BEGV. It can
15115 happen that we are called with PT somewhere between
15116 BEGV and START. Try to handle that case. */
15117 if (row < w->current_matrix->rows
15118 || row->mode_line_p)
15119 {
15120 row = w->current_matrix->rows;
15121 if (row->mode_line_p)
15122 ++row;
15123 }
15124
15125 /* Due to newlines in overlay strings, we may have to
15126 skip forward over overlay strings. */
15127 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15128 && MATRIX_ROW_END_CHARPOS (row) == PT
15129 && !cursor_row_p (row))
15130 ++row;
15131
15132 /* If within the scroll margin, scroll. */
15133 if (row->y < top_scroll_margin
15134 && CHARPOS (startp) != BEGV)
15135 scroll_p = 1;
15136 }
15137 else
15138 {
15139 /* Cursor did not move. So don't scroll even if cursor line
15140 is partially visible, as it was so before. */
15141 rc = CURSOR_MOVEMENT_SUCCESS;
15142 }
15143
15144 if (PT < MATRIX_ROW_START_CHARPOS (row)
15145 || PT > MATRIX_ROW_END_CHARPOS (row))
15146 {
15147 /* if PT is not in the glyph row, give up. */
15148 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15149 must_scroll = 1;
15150 }
15151 else if (rc != CURSOR_MOVEMENT_SUCCESS
15152 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15153 {
15154 struct glyph_row *row1;
15155
15156 /* If rows are bidi-reordered and point moved, back up
15157 until we find a row that does not belong to a
15158 continuation line. This is because we must consider
15159 all rows of a continued line as candidates for the
15160 new cursor positioning, since row start and end
15161 positions change non-linearly with vertical position
15162 in such rows. */
15163 /* FIXME: Revisit this when glyph ``spilling'' in
15164 continuation lines' rows is implemented for
15165 bidi-reordered rows. */
15166 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15167 MATRIX_ROW_CONTINUATION_LINE_P (row);
15168 --row)
15169 {
15170 /* If we hit the beginning of the displayed portion
15171 without finding the first row of a continued
15172 line, give up. */
15173 if (row <= row1)
15174 {
15175 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15176 break;
15177 }
15178 eassert (row->enabled_p);
15179 }
15180 }
15181 if (must_scroll)
15182 ;
15183 else if (rc != CURSOR_MOVEMENT_SUCCESS
15184 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15185 /* Make sure this isn't a header line by any chance, since
15186 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15187 && !row->mode_line_p
15188 && make_cursor_line_fully_visible_p)
15189 {
15190 if (PT == MATRIX_ROW_END_CHARPOS (row)
15191 && !row->ends_at_zv_p
15192 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15193 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15194 else if (row->height > window_box_height (w))
15195 {
15196 /* If we end up in a partially visible line, let's
15197 make it fully visible, except when it's taller
15198 than the window, in which case we can't do much
15199 about it. */
15200 *scroll_step = 1;
15201 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15202 }
15203 else
15204 {
15205 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15206 if (!cursor_row_fully_visible_p (w, 0, 1))
15207 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15208 else
15209 rc = CURSOR_MOVEMENT_SUCCESS;
15210 }
15211 }
15212 else if (scroll_p)
15213 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15214 else if (rc != CURSOR_MOVEMENT_SUCCESS
15215 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15216 {
15217 /* With bidi-reordered rows, there could be more than
15218 one candidate row whose start and end positions
15219 occlude point. We need to let set_cursor_from_row
15220 find the best candidate. */
15221 /* FIXME: Revisit this when glyph ``spilling'' in
15222 continuation lines' rows is implemented for
15223 bidi-reordered rows. */
15224 int rv = 0;
15225
15226 do
15227 {
15228 int at_zv_p = 0, exact_match_p = 0;
15229
15230 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15231 && PT <= MATRIX_ROW_END_CHARPOS (row)
15232 && cursor_row_p (row))
15233 rv |= set_cursor_from_row (w, row, w->current_matrix,
15234 0, 0, 0, 0);
15235 /* As soon as we've found the exact match for point,
15236 or the first suitable row whose ends_at_zv_p flag
15237 is set, we are done. */
15238 at_zv_p =
15239 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15240 if (rv && !at_zv_p
15241 && w->cursor.hpos >= 0
15242 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15243 w->cursor.vpos))
15244 {
15245 struct glyph_row *candidate =
15246 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15247 struct glyph *g =
15248 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15249 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15250
15251 exact_match_p =
15252 (BUFFERP (g->object) && g->charpos == PT)
15253 || (INTEGERP (g->object)
15254 && (g->charpos == PT
15255 || (g->charpos == 0 && endpos - 1 == PT)));
15256 }
15257 if (rv && (at_zv_p || exact_match_p))
15258 {
15259 rc = CURSOR_MOVEMENT_SUCCESS;
15260 break;
15261 }
15262 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15263 break;
15264 ++row;
15265 }
15266 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15267 || row->continued_p)
15268 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15269 || (MATRIX_ROW_START_CHARPOS (row) == PT
15270 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15271 /* If we didn't find any candidate rows, or exited the
15272 loop before all the candidates were examined, signal
15273 to the caller that this method failed. */
15274 if (rc != CURSOR_MOVEMENT_SUCCESS
15275 && !(rv
15276 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15277 && !row->continued_p))
15278 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15279 else if (rv)
15280 rc = CURSOR_MOVEMENT_SUCCESS;
15281 }
15282 else
15283 {
15284 do
15285 {
15286 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15287 {
15288 rc = CURSOR_MOVEMENT_SUCCESS;
15289 break;
15290 }
15291 ++row;
15292 }
15293 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15294 && MATRIX_ROW_START_CHARPOS (row) == PT
15295 && cursor_row_p (row));
15296 }
15297 }
15298 }
15299
15300 return rc;
15301 }
15302
15303 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15304 static
15305 #endif
15306 void
15307 set_vertical_scroll_bar (struct window *w)
15308 {
15309 ptrdiff_t start, end, whole;
15310
15311 /* Calculate the start and end positions for the current window.
15312 At some point, it would be nice to choose between scrollbars
15313 which reflect the whole buffer size, with special markers
15314 indicating narrowing, and scrollbars which reflect only the
15315 visible region.
15316
15317 Note that mini-buffers sometimes aren't displaying any text. */
15318 if (!MINI_WINDOW_P (w)
15319 || (w == XWINDOW (minibuf_window)
15320 && NILP (echo_area_buffer[0])))
15321 {
15322 struct buffer *buf = XBUFFER (w->contents);
15323 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15324 start = marker_position (w->start) - BUF_BEGV (buf);
15325 /* I don't think this is guaranteed to be right. For the
15326 moment, we'll pretend it is. */
15327 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15328
15329 if (end < start)
15330 end = start;
15331 if (whole < (end - start))
15332 whole = end - start;
15333 }
15334 else
15335 start = end = whole = 0;
15336
15337 /* Indicate what this scroll bar ought to be displaying now. */
15338 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15339 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15340 (w, end - start, whole, start);
15341 }
15342
15343
15344 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15345 selected_window is redisplayed.
15346
15347 We can return without actually redisplaying the window if fonts has been
15348 changed on window's frame. In that case, redisplay_internal will retry. */
15349
15350 static void
15351 redisplay_window (Lisp_Object window, int just_this_one_p)
15352 {
15353 struct window *w = XWINDOW (window);
15354 struct frame *f = XFRAME (w->frame);
15355 struct buffer *buffer = XBUFFER (w->contents);
15356 struct buffer *old = current_buffer;
15357 struct text_pos lpoint, opoint, startp;
15358 int update_mode_line;
15359 int tem;
15360 struct it it;
15361 /* Record it now because it's overwritten. */
15362 int current_matrix_up_to_date_p = 0;
15363 int used_current_matrix_p = 0;
15364 /* This is less strict than current_matrix_up_to_date_p.
15365 It indicates that the buffer contents and narrowing are unchanged. */
15366 int buffer_unchanged_p = 0;
15367 int temp_scroll_step = 0;
15368 ptrdiff_t count = SPECPDL_INDEX ();
15369 int rc;
15370 int centering_position = -1;
15371 int last_line_misfit = 0;
15372 ptrdiff_t beg_unchanged, end_unchanged;
15373 int frame_line_height;
15374
15375 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15376 opoint = lpoint;
15377
15378 #ifdef GLYPH_DEBUG
15379 *w->desired_matrix->method = 0;
15380 #endif
15381
15382 /* Make sure that both W's markers are valid. */
15383 eassert (XMARKER (w->start)->buffer == buffer);
15384 eassert (XMARKER (w->pointm)->buffer == buffer);
15385
15386 restart:
15387 reconsider_clip_changes (w);
15388 frame_line_height = default_line_pixel_height (w);
15389
15390 /* Has the mode line to be updated? */
15391 update_mode_line = (w->update_mode_line
15392 || update_mode_lines
15393 || buffer->clip_changed
15394 || buffer->prevent_redisplay_optimizations_p);
15395
15396 if (MINI_WINDOW_P (w))
15397 {
15398 if (w == XWINDOW (echo_area_window)
15399 && !NILP (echo_area_buffer[0]))
15400 {
15401 if (update_mode_line)
15402 /* We may have to update a tty frame's menu bar or a
15403 tool-bar. Example `M-x C-h C-h C-g'. */
15404 goto finish_menu_bars;
15405 else
15406 /* We've already displayed the echo area glyphs in this window. */
15407 goto finish_scroll_bars;
15408 }
15409 else if ((w != XWINDOW (minibuf_window)
15410 || minibuf_level == 0)
15411 /* When buffer is nonempty, redisplay window normally. */
15412 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15413 /* Quail displays non-mini buffers in minibuffer window.
15414 In that case, redisplay the window normally. */
15415 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15416 {
15417 /* W is a mini-buffer window, but it's not active, so clear
15418 it. */
15419 int yb = window_text_bottom_y (w);
15420 struct glyph_row *row;
15421 int y;
15422
15423 for (y = 0, row = w->desired_matrix->rows;
15424 y < yb;
15425 y += row->height, ++row)
15426 blank_row (w, row, y);
15427 goto finish_scroll_bars;
15428 }
15429
15430 clear_glyph_matrix (w->desired_matrix);
15431 }
15432
15433 /* Otherwise set up data on this window; select its buffer and point
15434 value. */
15435 /* Really select the buffer, for the sake of buffer-local
15436 variables. */
15437 set_buffer_internal_1 (XBUFFER (w->contents));
15438
15439 current_matrix_up_to_date_p
15440 = (w->window_end_valid
15441 && !current_buffer->clip_changed
15442 && !current_buffer->prevent_redisplay_optimizations_p
15443 && !window_outdated (w));
15444
15445 /* Run the window-bottom-change-functions
15446 if it is possible that the text on the screen has changed
15447 (either due to modification of the text, or any other reason). */
15448 if (!current_matrix_up_to_date_p
15449 && !NILP (Vwindow_text_change_functions))
15450 {
15451 safe_run_hooks (Qwindow_text_change_functions);
15452 goto restart;
15453 }
15454
15455 beg_unchanged = BEG_UNCHANGED;
15456 end_unchanged = END_UNCHANGED;
15457
15458 SET_TEXT_POS (opoint, PT, PT_BYTE);
15459
15460 specbind (Qinhibit_point_motion_hooks, Qt);
15461
15462 buffer_unchanged_p
15463 = (w->window_end_valid
15464 && !current_buffer->clip_changed
15465 && !window_outdated (w));
15466
15467 /* When windows_or_buffers_changed is non-zero, we can't rely
15468 on the window end being valid, so set it to zero there. */
15469 if (windows_or_buffers_changed)
15470 {
15471 /* If window starts on a continuation line, maybe adjust the
15472 window start in case the window's width changed. */
15473 if (XMARKER (w->start)->buffer == current_buffer)
15474 compute_window_start_on_continuation_line (w);
15475
15476 w->window_end_valid = 0;
15477 /* If so, we also can't rely on current matrix
15478 and should not fool try_cursor_movement below. */
15479 current_matrix_up_to_date_p = 0;
15480 }
15481
15482 /* Some sanity checks. */
15483 CHECK_WINDOW_END (w);
15484 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15485 emacs_abort ();
15486 if (BYTEPOS (opoint) < CHARPOS (opoint))
15487 emacs_abort ();
15488
15489 if (mode_line_update_needed (w))
15490 update_mode_line = 1;
15491
15492 /* Point refers normally to the selected window. For any other
15493 window, set up appropriate value. */
15494 if (!EQ (window, selected_window))
15495 {
15496 ptrdiff_t new_pt = marker_position (w->pointm);
15497 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15498 if (new_pt < BEGV)
15499 {
15500 new_pt = BEGV;
15501 new_pt_byte = BEGV_BYTE;
15502 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15503 }
15504 else if (new_pt > (ZV - 1))
15505 {
15506 new_pt = ZV;
15507 new_pt_byte = ZV_BYTE;
15508 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15509 }
15510
15511 /* We don't use SET_PT so that the point-motion hooks don't run. */
15512 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15513 }
15514
15515 /* If any of the character widths specified in the display table
15516 have changed, invalidate the width run cache. It's true that
15517 this may be a bit late to catch such changes, but the rest of
15518 redisplay goes (non-fatally) haywire when the display table is
15519 changed, so why should we worry about doing any better? */
15520 if (current_buffer->width_run_cache)
15521 {
15522 struct Lisp_Char_Table *disptab = buffer_display_table ();
15523
15524 if (! disptab_matches_widthtab
15525 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15526 {
15527 invalidate_region_cache (current_buffer,
15528 current_buffer->width_run_cache,
15529 BEG, Z);
15530 recompute_width_table (current_buffer, disptab);
15531 }
15532 }
15533
15534 /* If window-start is screwed up, choose a new one. */
15535 if (XMARKER (w->start)->buffer != current_buffer)
15536 goto recenter;
15537
15538 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15539
15540 /* If someone specified a new starting point but did not insist,
15541 check whether it can be used. */
15542 if (w->optional_new_start
15543 && CHARPOS (startp) >= BEGV
15544 && CHARPOS (startp) <= ZV)
15545 {
15546 w->optional_new_start = 0;
15547 start_display (&it, w, startp);
15548 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15549 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15550 if (IT_CHARPOS (it) == PT)
15551 w->force_start = 1;
15552 /* IT may overshoot PT if text at PT is invisible. */
15553 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15554 w->force_start = 1;
15555 }
15556
15557 force_start:
15558
15559 /* Handle case where place to start displaying has been specified,
15560 unless the specified location is outside the accessible range. */
15561 if (w->force_start || window_frozen_p (w))
15562 {
15563 /* We set this later on if we have to adjust point. */
15564 int new_vpos = -1;
15565
15566 w->force_start = 0;
15567 w->vscroll = 0;
15568 w->window_end_valid = 0;
15569
15570 /* Forget any recorded base line for line number display. */
15571 if (!buffer_unchanged_p)
15572 w->base_line_number = 0;
15573
15574 /* Redisplay the mode line. Select the buffer properly for that.
15575 Also, run the hook window-scroll-functions
15576 because we have scrolled. */
15577 /* Note, we do this after clearing force_start because
15578 if there's an error, it is better to forget about force_start
15579 than to get into an infinite loop calling the hook functions
15580 and having them get more errors. */
15581 if (!update_mode_line
15582 || ! NILP (Vwindow_scroll_functions))
15583 {
15584 update_mode_line = 1;
15585 w->update_mode_line = 1;
15586 startp = run_window_scroll_functions (window, startp);
15587 }
15588
15589 if (CHARPOS (startp) < BEGV)
15590 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15591 else if (CHARPOS (startp) > ZV)
15592 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15593
15594 /* Redisplay, then check if cursor has been set during the
15595 redisplay. Give up if new fonts were loaded. */
15596 /* We used to issue a CHECK_MARGINS argument to try_window here,
15597 but this causes scrolling to fail when point begins inside
15598 the scroll margin (bug#148) -- cyd */
15599 if (!try_window (window, startp, 0))
15600 {
15601 w->force_start = 1;
15602 clear_glyph_matrix (w->desired_matrix);
15603 goto need_larger_matrices;
15604 }
15605
15606 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15607 {
15608 /* If point does not appear, try to move point so it does
15609 appear. The desired matrix has been built above, so we
15610 can use it here. */
15611 new_vpos = window_box_height (w) / 2;
15612 }
15613
15614 if (!cursor_row_fully_visible_p (w, 0, 0))
15615 {
15616 /* Point does appear, but on a line partly visible at end of window.
15617 Move it back to a fully-visible line. */
15618 new_vpos = window_box_height (w);
15619 }
15620 else if (w->cursor.vpos >=0)
15621 {
15622 /* Some people insist on not letting point enter the scroll
15623 margin, even though this part handles windows that didn't
15624 scroll at all. */
15625 int window_total_lines
15626 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15627 int margin = min (scroll_margin, window_total_lines / 4);
15628 int pixel_margin = margin * frame_line_height;
15629 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15630
15631 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15632 below, which finds the row to move point to, advances by
15633 the Y coordinate of the _next_ row, see the definition of
15634 MATRIX_ROW_BOTTOM_Y. */
15635 if (w->cursor.vpos < margin + header_line)
15636 {
15637 w->cursor.vpos = -1;
15638 clear_glyph_matrix (w->desired_matrix);
15639 goto try_to_scroll;
15640 }
15641 else
15642 {
15643 int window_height = window_box_height (w);
15644
15645 if (header_line)
15646 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15647 if (w->cursor.y >= window_height - pixel_margin)
15648 {
15649 w->cursor.vpos = -1;
15650 clear_glyph_matrix (w->desired_matrix);
15651 goto try_to_scroll;
15652 }
15653 }
15654 }
15655
15656 /* If we need to move point for either of the above reasons,
15657 now actually do it. */
15658 if (new_vpos >= 0)
15659 {
15660 struct glyph_row *row;
15661
15662 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15663 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15664 ++row;
15665
15666 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15667 MATRIX_ROW_START_BYTEPOS (row));
15668
15669 if (w != XWINDOW (selected_window))
15670 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15671 else if (current_buffer == old)
15672 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15673
15674 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15675
15676 /* If we are highlighting the region, then we just changed
15677 the region, so redisplay to show it. */
15678 if (markpos_of_region () >= 0)
15679 {
15680 clear_glyph_matrix (w->desired_matrix);
15681 if (!try_window (window, startp, 0))
15682 goto need_larger_matrices;
15683 }
15684 }
15685
15686 #ifdef GLYPH_DEBUG
15687 debug_method_add (w, "forced window start");
15688 #endif
15689 goto done;
15690 }
15691
15692 /* Handle case where text has not changed, only point, and it has
15693 not moved off the frame, and we are not retrying after hscroll.
15694 (current_matrix_up_to_date_p is nonzero when retrying.) */
15695 if (current_matrix_up_to_date_p
15696 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15697 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15698 {
15699 switch (rc)
15700 {
15701 case CURSOR_MOVEMENT_SUCCESS:
15702 used_current_matrix_p = 1;
15703 goto done;
15704
15705 case CURSOR_MOVEMENT_MUST_SCROLL:
15706 goto try_to_scroll;
15707
15708 default:
15709 emacs_abort ();
15710 }
15711 }
15712 /* If current starting point was originally the beginning of a line
15713 but no longer is, find a new starting point. */
15714 else if (w->start_at_line_beg
15715 && !(CHARPOS (startp) <= BEGV
15716 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15717 {
15718 #ifdef GLYPH_DEBUG
15719 debug_method_add (w, "recenter 1");
15720 #endif
15721 goto recenter;
15722 }
15723
15724 /* Try scrolling with try_window_id. Value is > 0 if update has
15725 been done, it is -1 if we know that the same window start will
15726 not work. It is 0 if unsuccessful for some other reason. */
15727 else if ((tem = try_window_id (w)) != 0)
15728 {
15729 #ifdef GLYPH_DEBUG
15730 debug_method_add (w, "try_window_id %d", tem);
15731 #endif
15732
15733 if (f->fonts_changed)
15734 goto need_larger_matrices;
15735 if (tem > 0)
15736 goto done;
15737
15738 /* Otherwise try_window_id has returned -1 which means that we
15739 don't want the alternative below this comment to execute. */
15740 }
15741 else if (CHARPOS (startp) >= BEGV
15742 && CHARPOS (startp) <= ZV
15743 && PT >= CHARPOS (startp)
15744 && (CHARPOS (startp) < ZV
15745 /* Avoid starting at end of buffer. */
15746 || CHARPOS (startp) == BEGV
15747 || !window_outdated (w)))
15748 {
15749 int d1, d2, d3, d4, d5, d6;
15750
15751 /* If first window line is a continuation line, and window start
15752 is inside the modified region, but the first change is before
15753 current window start, we must select a new window start.
15754
15755 However, if this is the result of a down-mouse event (e.g. by
15756 extending the mouse-drag-overlay), we don't want to select a
15757 new window start, since that would change the position under
15758 the mouse, resulting in an unwanted mouse-movement rather
15759 than a simple mouse-click. */
15760 if (!w->start_at_line_beg
15761 && NILP (do_mouse_tracking)
15762 && CHARPOS (startp) > BEGV
15763 && CHARPOS (startp) > BEG + beg_unchanged
15764 && CHARPOS (startp) <= Z - end_unchanged
15765 /* Even if w->start_at_line_beg is nil, a new window may
15766 start at a line_beg, since that's how set_buffer_window
15767 sets it. So, we need to check the return value of
15768 compute_window_start_on_continuation_line. (See also
15769 bug#197). */
15770 && XMARKER (w->start)->buffer == current_buffer
15771 && compute_window_start_on_continuation_line (w)
15772 /* It doesn't make sense to force the window start like we
15773 do at label force_start if it is already known that point
15774 will not be visible in the resulting window, because
15775 doing so will move point from its correct position
15776 instead of scrolling the window to bring point into view.
15777 See bug#9324. */
15778 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15779 {
15780 w->force_start = 1;
15781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15782 goto force_start;
15783 }
15784
15785 #ifdef GLYPH_DEBUG
15786 debug_method_add (w, "same window start");
15787 #endif
15788
15789 /* Try to redisplay starting at same place as before.
15790 If point has not moved off frame, accept the results. */
15791 if (!current_matrix_up_to_date_p
15792 /* Don't use try_window_reusing_current_matrix in this case
15793 because a window scroll function can have changed the
15794 buffer. */
15795 || !NILP (Vwindow_scroll_functions)
15796 || MINI_WINDOW_P (w)
15797 || !(used_current_matrix_p
15798 = try_window_reusing_current_matrix (w)))
15799 {
15800 IF_DEBUG (debug_method_add (w, "1"));
15801 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15802 /* -1 means we need to scroll.
15803 0 means we need new matrices, but fonts_changed
15804 is set in that case, so we will detect it below. */
15805 goto try_to_scroll;
15806 }
15807
15808 if (f->fonts_changed)
15809 goto need_larger_matrices;
15810
15811 if (w->cursor.vpos >= 0)
15812 {
15813 if (!just_this_one_p
15814 || current_buffer->clip_changed
15815 || BEG_UNCHANGED < CHARPOS (startp))
15816 /* Forget any recorded base line for line number display. */
15817 w->base_line_number = 0;
15818
15819 if (!cursor_row_fully_visible_p (w, 1, 0))
15820 {
15821 clear_glyph_matrix (w->desired_matrix);
15822 last_line_misfit = 1;
15823 }
15824 /* Drop through and scroll. */
15825 else
15826 goto done;
15827 }
15828 else
15829 clear_glyph_matrix (w->desired_matrix);
15830 }
15831
15832 try_to_scroll:
15833
15834 /* Redisplay the mode line. Select the buffer properly for that. */
15835 if (!update_mode_line)
15836 {
15837 update_mode_line = 1;
15838 w->update_mode_line = 1;
15839 }
15840
15841 /* Try to scroll by specified few lines. */
15842 if ((scroll_conservatively
15843 || emacs_scroll_step
15844 || temp_scroll_step
15845 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15846 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15847 && CHARPOS (startp) >= BEGV
15848 && CHARPOS (startp) <= ZV)
15849 {
15850 /* The function returns -1 if new fonts were loaded, 1 if
15851 successful, 0 if not successful. */
15852 int ss = try_scrolling (window, just_this_one_p,
15853 scroll_conservatively,
15854 emacs_scroll_step,
15855 temp_scroll_step, last_line_misfit);
15856 switch (ss)
15857 {
15858 case SCROLLING_SUCCESS:
15859 goto done;
15860
15861 case SCROLLING_NEED_LARGER_MATRICES:
15862 goto need_larger_matrices;
15863
15864 case SCROLLING_FAILED:
15865 break;
15866
15867 default:
15868 emacs_abort ();
15869 }
15870 }
15871
15872 /* Finally, just choose a place to start which positions point
15873 according to user preferences. */
15874
15875 recenter:
15876
15877 #ifdef GLYPH_DEBUG
15878 debug_method_add (w, "recenter");
15879 #endif
15880
15881 /* Forget any previously recorded base line for line number display. */
15882 if (!buffer_unchanged_p)
15883 w->base_line_number = 0;
15884
15885 /* Determine the window start relative to point. */
15886 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15887 it.current_y = it.last_visible_y;
15888 if (centering_position < 0)
15889 {
15890 int window_total_lines
15891 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15892 int margin =
15893 scroll_margin > 0
15894 ? min (scroll_margin, window_total_lines / 4)
15895 : 0;
15896 ptrdiff_t margin_pos = CHARPOS (startp);
15897 Lisp_Object aggressive;
15898 int scrolling_up;
15899
15900 /* If there is a scroll margin at the top of the window, find
15901 its character position. */
15902 if (margin
15903 /* Cannot call start_display if startp is not in the
15904 accessible region of the buffer. This can happen when we
15905 have just switched to a different buffer and/or changed
15906 its restriction. In that case, startp is initialized to
15907 the character position 1 (BEGV) because we did not yet
15908 have chance to display the buffer even once. */
15909 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15910 {
15911 struct it it1;
15912 void *it1data = NULL;
15913
15914 SAVE_IT (it1, it, it1data);
15915 start_display (&it1, w, startp);
15916 move_it_vertically (&it1, margin * frame_line_height);
15917 margin_pos = IT_CHARPOS (it1);
15918 RESTORE_IT (&it, &it, it1data);
15919 }
15920 scrolling_up = PT > margin_pos;
15921 aggressive =
15922 scrolling_up
15923 ? BVAR (current_buffer, scroll_up_aggressively)
15924 : BVAR (current_buffer, scroll_down_aggressively);
15925
15926 if (!MINI_WINDOW_P (w)
15927 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15928 {
15929 int pt_offset = 0;
15930
15931 /* Setting scroll-conservatively overrides
15932 scroll-*-aggressively. */
15933 if (!scroll_conservatively && NUMBERP (aggressive))
15934 {
15935 double float_amount = XFLOATINT (aggressive);
15936
15937 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15938 if (pt_offset == 0 && float_amount > 0)
15939 pt_offset = 1;
15940 if (pt_offset && margin > 0)
15941 margin -= 1;
15942 }
15943 /* Compute how much to move the window start backward from
15944 point so that point will be displayed where the user
15945 wants it. */
15946 if (scrolling_up)
15947 {
15948 centering_position = it.last_visible_y;
15949 if (pt_offset)
15950 centering_position -= pt_offset;
15951 centering_position -=
15952 frame_line_height * (1 + margin + (last_line_misfit != 0))
15953 + WINDOW_HEADER_LINE_HEIGHT (w);
15954 /* Don't let point enter the scroll margin near top of
15955 the window. */
15956 if (centering_position < margin * frame_line_height)
15957 centering_position = margin * frame_line_height;
15958 }
15959 else
15960 centering_position = margin * frame_line_height + pt_offset;
15961 }
15962 else
15963 /* Set the window start half the height of the window backward
15964 from point. */
15965 centering_position = window_box_height (w) / 2;
15966 }
15967 move_it_vertically_backward (&it, centering_position);
15968
15969 eassert (IT_CHARPOS (it) >= BEGV);
15970
15971 /* The function move_it_vertically_backward may move over more
15972 than the specified y-distance. If it->w is small, e.g. a
15973 mini-buffer window, we may end up in front of the window's
15974 display area. Start displaying at the start of the line
15975 containing PT in this case. */
15976 if (it.current_y <= 0)
15977 {
15978 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15979 move_it_vertically_backward (&it, 0);
15980 it.current_y = 0;
15981 }
15982
15983 it.current_x = it.hpos = 0;
15984
15985 /* Set the window start position here explicitly, to avoid an
15986 infinite loop in case the functions in window-scroll-functions
15987 get errors. */
15988 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15989
15990 /* Run scroll hooks. */
15991 startp = run_window_scroll_functions (window, it.current.pos);
15992
15993 /* Redisplay the window. */
15994 if (!current_matrix_up_to_date_p
15995 || windows_or_buffers_changed
15996 || f->cursor_type_changed
15997 /* Don't use try_window_reusing_current_matrix in this case
15998 because it can have changed the buffer. */
15999 || !NILP (Vwindow_scroll_functions)
16000 || !just_this_one_p
16001 || MINI_WINDOW_P (w)
16002 || !(used_current_matrix_p
16003 = try_window_reusing_current_matrix (w)))
16004 try_window (window, startp, 0);
16005
16006 /* If new fonts have been loaded (due to fontsets), give up. We
16007 have to start a new redisplay since we need to re-adjust glyph
16008 matrices. */
16009 if (f->fonts_changed)
16010 goto need_larger_matrices;
16011
16012 /* If cursor did not appear assume that the middle of the window is
16013 in the first line of the window. Do it again with the next line.
16014 (Imagine a window of height 100, displaying two lines of height
16015 60. Moving back 50 from it->last_visible_y will end in the first
16016 line.) */
16017 if (w->cursor.vpos < 0)
16018 {
16019 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16020 {
16021 clear_glyph_matrix (w->desired_matrix);
16022 move_it_by_lines (&it, 1);
16023 try_window (window, it.current.pos, 0);
16024 }
16025 else if (PT < IT_CHARPOS (it))
16026 {
16027 clear_glyph_matrix (w->desired_matrix);
16028 move_it_by_lines (&it, -1);
16029 try_window (window, it.current.pos, 0);
16030 }
16031 else
16032 {
16033 /* Not much we can do about it. */
16034 }
16035 }
16036
16037 /* Consider the following case: Window starts at BEGV, there is
16038 invisible, intangible text at BEGV, so that display starts at
16039 some point START > BEGV. It can happen that we are called with
16040 PT somewhere between BEGV and START. Try to handle that case. */
16041 if (w->cursor.vpos < 0)
16042 {
16043 struct glyph_row *row = w->current_matrix->rows;
16044 if (row->mode_line_p)
16045 ++row;
16046 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16047 }
16048
16049 if (!cursor_row_fully_visible_p (w, 0, 0))
16050 {
16051 /* If vscroll is enabled, disable it and try again. */
16052 if (w->vscroll)
16053 {
16054 w->vscroll = 0;
16055 clear_glyph_matrix (w->desired_matrix);
16056 goto recenter;
16057 }
16058
16059 /* Users who set scroll-conservatively to a large number want
16060 point just above/below the scroll margin. If we ended up
16061 with point's row partially visible, move the window start to
16062 make that row fully visible and out of the margin. */
16063 if (scroll_conservatively > SCROLL_LIMIT)
16064 {
16065 int window_total_lines
16066 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16067 int margin =
16068 scroll_margin > 0
16069 ? min (scroll_margin, window_total_lines / 4)
16070 : 0;
16071 int move_down = w->cursor.vpos >= window_total_lines / 2;
16072
16073 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16074 clear_glyph_matrix (w->desired_matrix);
16075 if (1 == try_window (window, it.current.pos,
16076 TRY_WINDOW_CHECK_MARGINS))
16077 goto done;
16078 }
16079
16080 /* If centering point failed to make the whole line visible,
16081 put point at the top instead. That has to make the whole line
16082 visible, if it can be done. */
16083 if (centering_position == 0)
16084 goto done;
16085
16086 clear_glyph_matrix (w->desired_matrix);
16087 centering_position = 0;
16088 goto recenter;
16089 }
16090
16091 done:
16092
16093 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16094 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16095 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16096
16097 /* Display the mode line, if we must. */
16098 if ((update_mode_line
16099 /* If window not full width, must redo its mode line
16100 if (a) the window to its side is being redone and
16101 (b) we do a frame-based redisplay. This is a consequence
16102 of how inverted lines are drawn in frame-based redisplay. */
16103 || (!just_this_one_p
16104 && !FRAME_WINDOW_P (f)
16105 && !WINDOW_FULL_WIDTH_P (w))
16106 /* Line number to display. */
16107 || w->base_line_pos > 0
16108 /* Column number is displayed and different from the one displayed. */
16109 || (w->column_number_displayed != -1
16110 && (w->column_number_displayed != current_column ())))
16111 /* This means that the window has a mode line. */
16112 && (WINDOW_WANTS_MODELINE_P (w)
16113 || WINDOW_WANTS_HEADER_LINE_P (w)))
16114 {
16115 display_mode_lines (w);
16116
16117 /* If mode line height has changed, arrange for a thorough
16118 immediate redisplay using the correct mode line height. */
16119 if (WINDOW_WANTS_MODELINE_P (w)
16120 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16121 {
16122 f->fonts_changed = 1;
16123 w->mode_line_height = -1;
16124 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16125 = DESIRED_MODE_LINE_HEIGHT (w);
16126 }
16127
16128 /* If header line height has changed, arrange for a thorough
16129 immediate redisplay using the correct header line height. */
16130 if (WINDOW_WANTS_HEADER_LINE_P (w)
16131 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16132 {
16133 f->fonts_changed = 1;
16134 w->header_line_height = -1;
16135 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16136 = DESIRED_HEADER_LINE_HEIGHT (w);
16137 }
16138
16139 if (f->fonts_changed)
16140 goto need_larger_matrices;
16141 }
16142
16143 if (!line_number_displayed && w->base_line_pos != -1)
16144 {
16145 w->base_line_pos = 0;
16146 w->base_line_number = 0;
16147 }
16148
16149 finish_menu_bars:
16150
16151 /* When we reach a frame's selected window, redo the frame's menu bar. */
16152 if (update_mode_line
16153 && EQ (FRAME_SELECTED_WINDOW (f), window))
16154 {
16155 int redisplay_menu_p = 0;
16156
16157 if (FRAME_WINDOW_P (f))
16158 {
16159 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16160 || defined (HAVE_NS) || defined (USE_GTK)
16161 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16162 #else
16163 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16164 #endif
16165 }
16166 else
16167 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16168
16169 if (redisplay_menu_p)
16170 display_menu_bar (w);
16171
16172 #ifdef HAVE_WINDOW_SYSTEM
16173 if (FRAME_WINDOW_P (f))
16174 {
16175 #if defined (USE_GTK) || defined (HAVE_NS)
16176 if (FRAME_EXTERNAL_TOOL_BAR (f))
16177 redisplay_tool_bar (f);
16178 #else
16179 if (WINDOWP (f->tool_bar_window)
16180 && (FRAME_TOOL_BAR_LINES (f) > 0
16181 || !NILP (Vauto_resize_tool_bars))
16182 && redisplay_tool_bar (f))
16183 ignore_mouse_drag_p = 1;
16184 #endif
16185 }
16186 #endif
16187 }
16188
16189 #ifdef HAVE_WINDOW_SYSTEM
16190 if (FRAME_WINDOW_P (f)
16191 && update_window_fringes (w, (just_this_one_p
16192 || (!used_current_matrix_p && !overlay_arrow_seen)
16193 || w->pseudo_window_p)))
16194 {
16195 update_begin (f);
16196 block_input ();
16197 if (draw_window_fringes (w, 1))
16198 x_draw_vertical_border (w);
16199 unblock_input ();
16200 update_end (f);
16201 }
16202 #endif /* HAVE_WINDOW_SYSTEM */
16203
16204 /* We go to this label, with fonts_changed set, if it is
16205 necessary to try again using larger glyph matrices.
16206 We have to redeem the scroll bar even in this case,
16207 because the loop in redisplay_internal expects that. */
16208 need_larger_matrices:
16209 ;
16210 finish_scroll_bars:
16211
16212 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16213 {
16214 /* Set the thumb's position and size. */
16215 set_vertical_scroll_bar (w);
16216
16217 /* Note that we actually used the scroll bar attached to this
16218 window, so it shouldn't be deleted at the end of redisplay. */
16219 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16220 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16221 }
16222
16223 /* Restore current_buffer and value of point in it. The window
16224 update may have changed the buffer, so first make sure `opoint'
16225 is still valid (Bug#6177). */
16226 if (CHARPOS (opoint) < BEGV)
16227 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16228 else if (CHARPOS (opoint) > ZV)
16229 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16230 else
16231 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16232
16233 set_buffer_internal_1 (old);
16234 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16235 shorter. This can be caused by log truncation in *Messages*. */
16236 if (CHARPOS (lpoint) <= ZV)
16237 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16238
16239 unbind_to (count, Qnil);
16240 }
16241
16242
16243 /* Build the complete desired matrix of WINDOW with a window start
16244 buffer position POS.
16245
16246 Value is 1 if successful. It is zero if fonts were loaded during
16247 redisplay which makes re-adjusting glyph matrices necessary, and -1
16248 if point would appear in the scroll margins.
16249 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16250 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16251 set in FLAGS.) */
16252
16253 int
16254 try_window (Lisp_Object window, struct text_pos pos, int flags)
16255 {
16256 struct window *w = XWINDOW (window);
16257 struct it it;
16258 struct glyph_row *last_text_row = NULL;
16259 struct frame *f = XFRAME (w->frame);
16260 int frame_line_height = default_line_pixel_height (w);
16261
16262 /* Make POS the new window start. */
16263 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16264
16265 /* Mark cursor position as unknown. No overlay arrow seen. */
16266 w->cursor.vpos = -1;
16267 overlay_arrow_seen = 0;
16268
16269 /* Initialize iterator and info to start at POS. */
16270 start_display (&it, w, pos);
16271
16272 /* Display all lines of W. */
16273 while (it.current_y < it.last_visible_y)
16274 {
16275 if (display_line (&it))
16276 last_text_row = it.glyph_row - 1;
16277 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16278 return 0;
16279 }
16280
16281 /* Don't let the cursor end in the scroll margins. */
16282 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16283 && !MINI_WINDOW_P (w))
16284 {
16285 int this_scroll_margin;
16286 int window_total_lines
16287 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16288
16289 if (scroll_margin > 0)
16290 {
16291 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16292 this_scroll_margin *= frame_line_height;
16293 }
16294 else
16295 this_scroll_margin = 0;
16296
16297 if ((w->cursor.y >= 0 /* not vscrolled */
16298 && w->cursor.y < this_scroll_margin
16299 && CHARPOS (pos) > BEGV
16300 && IT_CHARPOS (it) < ZV)
16301 /* rms: considering make_cursor_line_fully_visible_p here
16302 seems to give wrong results. We don't want to recenter
16303 when the last line is partly visible, we want to allow
16304 that case to be handled in the usual way. */
16305 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16306 {
16307 w->cursor.vpos = -1;
16308 clear_glyph_matrix (w->desired_matrix);
16309 return -1;
16310 }
16311 }
16312
16313 /* If bottom moved off end of frame, change mode line percentage. */
16314 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16315 w->update_mode_line = 1;
16316
16317 /* Set window_end_pos to the offset of the last character displayed
16318 on the window from the end of current_buffer. Set
16319 window_end_vpos to its row number. */
16320 if (last_text_row)
16321 {
16322 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16323 adjust_window_ends (w, last_text_row, 0);
16324 eassert
16325 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16326 w->window_end_vpos)));
16327 }
16328 else
16329 {
16330 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16331 w->window_end_pos = Z - ZV;
16332 w->window_end_vpos = 0;
16333 }
16334
16335 /* But that is not valid info until redisplay finishes. */
16336 w->window_end_valid = 0;
16337 return 1;
16338 }
16339
16340
16341 \f
16342 /************************************************************************
16343 Window redisplay reusing current matrix when buffer has not changed
16344 ************************************************************************/
16345
16346 /* Try redisplay of window W showing an unchanged buffer with a
16347 different window start than the last time it was displayed by
16348 reusing its current matrix. Value is non-zero if successful.
16349 W->start is the new window start. */
16350
16351 static int
16352 try_window_reusing_current_matrix (struct window *w)
16353 {
16354 struct frame *f = XFRAME (w->frame);
16355 struct glyph_row *bottom_row;
16356 struct it it;
16357 struct run run;
16358 struct text_pos start, new_start;
16359 int nrows_scrolled, i;
16360 struct glyph_row *last_text_row;
16361 struct glyph_row *last_reused_text_row;
16362 struct glyph_row *start_row;
16363 int start_vpos, min_y, max_y;
16364
16365 #ifdef GLYPH_DEBUG
16366 if (inhibit_try_window_reusing)
16367 return 0;
16368 #endif
16369
16370 if (/* This function doesn't handle terminal frames. */
16371 !FRAME_WINDOW_P (f)
16372 /* Don't try to reuse the display if windows have been split
16373 or such. */
16374 || windows_or_buffers_changed
16375 || f->cursor_type_changed)
16376 return 0;
16377
16378 /* Can't do this if region may have changed. */
16379 if (markpos_of_region () >= 0
16380 || w->region_showing
16381 || !NILP (Vshow_trailing_whitespace))
16382 return 0;
16383
16384 /* If top-line visibility has changed, give up. */
16385 if (WINDOW_WANTS_HEADER_LINE_P (w)
16386 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16387 return 0;
16388
16389 /* Give up if old or new display is scrolled vertically. We could
16390 make this function handle this, but right now it doesn't. */
16391 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16392 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16393 return 0;
16394
16395 /* The variable new_start now holds the new window start. The old
16396 start `start' can be determined from the current matrix. */
16397 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16398 start = start_row->minpos;
16399 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16400
16401 /* Clear the desired matrix for the display below. */
16402 clear_glyph_matrix (w->desired_matrix);
16403
16404 if (CHARPOS (new_start) <= CHARPOS (start))
16405 {
16406 /* Don't use this method if the display starts with an ellipsis
16407 displayed for invisible text. It's not easy to handle that case
16408 below, and it's certainly not worth the effort since this is
16409 not a frequent case. */
16410 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16411 return 0;
16412
16413 IF_DEBUG (debug_method_add (w, "twu1"));
16414
16415 /* Display up to a row that can be reused. The variable
16416 last_text_row is set to the last row displayed that displays
16417 text. Note that it.vpos == 0 if or if not there is a
16418 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16419 start_display (&it, w, new_start);
16420 w->cursor.vpos = -1;
16421 last_text_row = last_reused_text_row = NULL;
16422
16423 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16424 {
16425 /* If we have reached into the characters in the START row,
16426 that means the line boundaries have changed. So we
16427 can't start copying with the row START. Maybe it will
16428 work to start copying with the following row. */
16429 while (IT_CHARPOS (it) > CHARPOS (start))
16430 {
16431 /* Advance to the next row as the "start". */
16432 start_row++;
16433 start = start_row->minpos;
16434 /* If there are no more rows to try, or just one, give up. */
16435 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16436 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16437 || CHARPOS (start) == ZV)
16438 {
16439 clear_glyph_matrix (w->desired_matrix);
16440 return 0;
16441 }
16442
16443 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16444 }
16445 /* If we have reached alignment, we can copy the rest of the
16446 rows. */
16447 if (IT_CHARPOS (it) == CHARPOS (start)
16448 /* Don't accept "alignment" inside a display vector,
16449 since start_row could have started in the middle of
16450 that same display vector (thus their character
16451 positions match), and we have no way of telling if
16452 that is the case. */
16453 && it.current.dpvec_index < 0)
16454 break;
16455
16456 if (display_line (&it))
16457 last_text_row = it.glyph_row - 1;
16458
16459 }
16460
16461 /* A value of current_y < last_visible_y means that we stopped
16462 at the previous window start, which in turn means that we
16463 have at least one reusable row. */
16464 if (it.current_y < it.last_visible_y)
16465 {
16466 struct glyph_row *row;
16467
16468 /* IT.vpos always starts from 0; it counts text lines. */
16469 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16470
16471 /* Find PT if not already found in the lines displayed. */
16472 if (w->cursor.vpos < 0)
16473 {
16474 int dy = it.current_y - start_row->y;
16475
16476 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16477 row = row_containing_pos (w, PT, row, NULL, dy);
16478 if (row)
16479 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16480 dy, nrows_scrolled);
16481 else
16482 {
16483 clear_glyph_matrix (w->desired_matrix);
16484 return 0;
16485 }
16486 }
16487
16488 /* Scroll the display. Do it before the current matrix is
16489 changed. The problem here is that update has not yet
16490 run, i.e. part of the current matrix is not up to date.
16491 scroll_run_hook will clear the cursor, and use the
16492 current matrix to get the height of the row the cursor is
16493 in. */
16494 run.current_y = start_row->y;
16495 run.desired_y = it.current_y;
16496 run.height = it.last_visible_y - it.current_y;
16497
16498 if (run.height > 0 && run.current_y != run.desired_y)
16499 {
16500 update_begin (f);
16501 FRAME_RIF (f)->update_window_begin_hook (w);
16502 FRAME_RIF (f)->clear_window_mouse_face (w);
16503 FRAME_RIF (f)->scroll_run_hook (w, &run);
16504 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16505 update_end (f);
16506 }
16507
16508 /* Shift current matrix down by nrows_scrolled lines. */
16509 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16510 rotate_matrix (w->current_matrix,
16511 start_vpos,
16512 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16513 nrows_scrolled);
16514
16515 /* Disable lines that must be updated. */
16516 for (i = 0; i < nrows_scrolled; ++i)
16517 (start_row + i)->enabled_p = 0;
16518
16519 /* Re-compute Y positions. */
16520 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16521 max_y = it.last_visible_y;
16522 for (row = start_row + nrows_scrolled;
16523 row < bottom_row;
16524 ++row)
16525 {
16526 row->y = it.current_y;
16527 row->visible_height = row->height;
16528
16529 if (row->y < min_y)
16530 row->visible_height -= min_y - row->y;
16531 if (row->y + row->height > max_y)
16532 row->visible_height -= row->y + row->height - max_y;
16533 if (row->fringe_bitmap_periodic_p)
16534 row->redraw_fringe_bitmaps_p = 1;
16535
16536 it.current_y += row->height;
16537
16538 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16539 last_reused_text_row = row;
16540 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16541 break;
16542 }
16543
16544 /* Disable lines in the current matrix which are now
16545 below the window. */
16546 for (++row; row < bottom_row; ++row)
16547 row->enabled_p = row->mode_line_p = 0;
16548 }
16549
16550 /* Update window_end_pos etc.; last_reused_text_row is the last
16551 reused row from the current matrix containing text, if any.
16552 The value of last_text_row is the last displayed line
16553 containing text. */
16554 if (last_reused_text_row)
16555 adjust_window_ends (w, last_reused_text_row, 1);
16556 else if (last_text_row)
16557 adjust_window_ends (w, last_text_row, 0);
16558 else
16559 {
16560 /* This window must be completely empty. */
16561 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16562 w->window_end_pos = Z - ZV;
16563 w->window_end_vpos = 0;
16564 }
16565 w->window_end_valid = 0;
16566
16567 /* Update hint: don't try scrolling again in update_window. */
16568 w->desired_matrix->no_scrolling_p = 1;
16569
16570 #ifdef GLYPH_DEBUG
16571 debug_method_add (w, "try_window_reusing_current_matrix 1");
16572 #endif
16573 return 1;
16574 }
16575 else if (CHARPOS (new_start) > CHARPOS (start))
16576 {
16577 struct glyph_row *pt_row, *row;
16578 struct glyph_row *first_reusable_row;
16579 struct glyph_row *first_row_to_display;
16580 int dy;
16581 int yb = window_text_bottom_y (w);
16582
16583 /* Find the row starting at new_start, if there is one. Don't
16584 reuse a partially visible line at the end. */
16585 first_reusable_row = start_row;
16586 while (first_reusable_row->enabled_p
16587 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16588 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16589 < CHARPOS (new_start)))
16590 ++first_reusable_row;
16591
16592 /* Give up if there is no row to reuse. */
16593 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16594 || !first_reusable_row->enabled_p
16595 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16596 != CHARPOS (new_start)))
16597 return 0;
16598
16599 /* We can reuse fully visible rows beginning with
16600 first_reusable_row to the end of the window. Set
16601 first_row_to_display to the first row that cannot be reused.
16602 Set pt_row to the row containing point, if there is any. */
16603 pt_row = NULL;
16604 for (first_row_to_display = first_reusable_row;
16605 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16606 ++first_row_to_display)
16607 {
16608 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16609 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16610 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16611 && first_row_to_display->ends_at_zv_p
16612 && pt_row == NULL)))
16613 pt_row = first_row_to_display;
16614 }
16615
16616 /* Start displaying at the start of first_row_to_display. */
16617 eassert (first_row_to_display->y < yb);
16618 init_to_row_start (&it, w, first_row_to_display);
16619
16620 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16621 - start_vpos);
16622 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16623 - nrows_scrolled);
16624 it.current_y = (first_row_to_display->y - first_reusable_row->y
16625 + WINDOW_HEADER_LINE_HEIGHT (w));
16626
16627 /* Display lines beginning with first_row_to_display in the
16628 desired matrix. Set last_text_row to the last row displayed
16629 that displays text. */
16630 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16631 if (pt_row == NULL)
16632 w->cursor.vpos = -1;
16633 last_text_row = NULL;
16634 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16635 if (display_line (&it))
16636 last_text_row = it.glyph_row - 1;
16637
16638 /* If point is in a reused row, adjust y and vpos of the cursor
16639 position. */
16640 if (pt_row)
16641 {
16642 w->cursor.vpos -= nrows_scrolled;
16643 w->cursor.y -= first_reusable_row->y - start_row->y;
16644 }
16645
16646 /* Give up if point isn't in a row displayed or reused. (This
16647 also handles the case where w->cursor.vpos < nrows_scrolled
16648 after the calls to display_line, which can happen with scroll
16649 margins. See bug#1295.) */
16650 if (w->cursor.vpos < 0)
16651 {
16652 clear_glyph_matrix (w->desired_matrix);
16653 return 0;
16654 }
16655
16656 /* Scroll the display. */
16657 run.current_y = first_reusable_row->y;
16658 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16659 run.height = it.last_visible_y - run.current_y;
16660 dy = run.current_y - run.desired_y;
16661
16662 if (run.height)
16663 {
16664 update_begin (f);
16665 FRAME_RIF (f)->update_window_begin_hook (w);
16666 FRAME_RIF (f)->clear_window_mouse_face (w);
16667 FRAME_RIF (f)->scroll_run_hook (w, &run);
16668 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16669 update_end (f);
16670 }
16671
16672 /* Adjust Y positions of reused rows. */
16673 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16674 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16675 max_y = it.last_visible_y;
16676 for (row = first_reusable_row; row < first_row_to_display; ++row)
16677 {
16678 row->y -= dy;
16679 row->visible_height = row->height;
16680 if (row->y < min_y)
16681 row->visible_height -= min_y - row->y;
16682 if (row->y + row->height > max_y)
16683 row->visible_height -= row->y + row->height - max_y;
16684 if (row->fringe_bitmap_periodic_p)
16685 row->redraw_fringe_bitmaps_p = 1;
16686 }
16687
16688 /* Scroll the current matrix. */
16689 eassert (nrows_scrolled > 0);
16690 rotate_matrix (w->current_matrix,
16691 start_vpos,
16692 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16693 -nrows_scrolled);
16694
16695 /* Disable rows not reused. */
16696 for (row -= nrows_scrolled; row < bottom_row; ++row)
16697 row->enabled_p = 0;
16698
16699 /* Point may have moved to a different line, so we cannot assume that
16700 the previous cursor position is valid; locate the correct row. */
16701 if (pt_row)
16702 {
16703 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16704 row < bottom_row
16705 && PT >= MATRIX_ROW_END_CHARPOS (row)
16706 && !row->ends_at_zv_p;
16707 row++)
16708 {
16709 w->cursor.vpos++;
16710 w->cursor.y = row->y;
16711 }
16712 if (row < bottom_row)
16713 {
16714 /* Can't simply scan the row for point with
16715 bidi-reordered glyph rows. Let set_cursor_from_row
16716 figure out where to put the cursor, and if it fails,
16717 give up. */
16718 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16719 {
16720 if (!set_cursor_from_row (w, row, w->current_matrix,
16721 0, 0, 0, 0))
16722 {
16723 clear_glyph_matrix (w->desired_matrix);
16724 return 0;
16725 }
16726 }
16727 else
16728 {
16729 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16730 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16731
16732 for (; glyph < end
16733 && (!BUFFERP (glyph->object)
16734 || glyph->charpos < PT);
16735 glyph++)
16736 {
16737 w->cursor.hpos++;
16738 w->cursor.x += glyph->pixel_width;
16739 }
16740 }
16741 }
16742 }
16743
16744 /* Adjust window end. A null value of last_text_row means that
16745 the window end is in reused rows which in turn means that
16746 only its vpos can have changed. */
16747 if (last_text_row)
16748 adjust_window_ends (w, last_text_row, 0);
16749 else
16750 w->window_end_vpos -= nrows_scrolled;
16751
16752 w->window_end_valid = 0;
16753 w->desired_matrix->no_scrolling_p = 1;
16754
16755 #ifdef GLYPH_DEBUG
16756 debug_method_add (w, "try_window_reusing_current_matrix 2");
16757 #endif
16758 return 1;
16759 }
16760
16761 return 0;
16762 }
16763
16764
16765 \f
16766 /************************************************************************
16767 Window redisplay reusing current matrix when buffer has changed
16768 ************************************************************************/
16769
16770 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16771 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16772 ptrdiff_t *, ptrdiff_t *);
16773 static struct glyph_row *
16774 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16775 struct glyph_row *);
16776
16777
16778 /* Return the last row in MATRIX displaying text. If row START is
16779 non-null, start searching with that row. IT gives the dimensions
16780 of the display. Value is null if matrix is empty; otherwise it is
16781 a pointer to the row found. */
16782
16783 static struct glyph_row *
16784 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16785 struct glyph_row *start)
16786 {
16787 struct glyph_row *row, *row_found;
16788
16789 /* Set row_found to the last row in IT->w's current matrix
16790 displaying text. The loop looks funny but think of partially
16791 visible lines. */
16792 row_found = NULL;
16793 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16794 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16795 {
16796 eassert (row->enabled_p);
16797 row_found = row;
16798 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16799 break;
16800 ++row;
16801 }
16802
16803 return row_found;
16804 }
16805
16806
16807 /* Return the last row in the current matrix of W that is not affected
16808 by changes at the start of current_buffer that occurred since W's
16809 current matrix was built. Value is null if no such row exists.
16810
16811 BEG_UNCHANGED us the number of characters unchanged at the start of
16812 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16813 first changed character in current_buffer. Characters at positions <
16814 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16815 when the current matrix was built. */
16816
16817 static struct glyph_row *
16818 find_last_unchanged_at_beg_row (struct window *w)
16819 {
16820 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16821 struct glyph_row *row;
16822 struct glyph_row *row_found = NULL;
16823 int yb = window_text_bottom_y (w);
16824
16825 /* Find the last row displaying unchanged text. */
16826 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16827 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16828 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16829 ++row)
16830 {
16831 if (/* If row ends before first_changed_pos, it is unchanged,
16832 except in some case. */
16833 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16834 /* When row ends in ZV and we write at ZV it is not
16835 unchanged. */
16836 && !row->ends_at_zv_p
16837 /* When first_changed_pos is the end of a continued line,
16838 row is not unchanged because it may be no longer
16839 continued. */
16840 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16841 && (row->continued_p
16842 || row->exact_window_width_line_p))
16843 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16844 needs to be recomputed, so don't consider this row as
16845 unchanged. This happens when the last line was
16846 bidi-reordered and was killed immediately before this
16847 redisplay cycle. In that case, ROW->end stores the
16848 buffer position of the first visual-order character of
16849 the killed text, which is now beyond ZV. */
16850 && CHARPOS (row->end.pos) <= ZV)
16851 row_found = row;
16852
16853 /* Stop if last visible row. */
16854 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16855 break;
16856 }
16857
16858 return row_found;
16859 }
16860
16861
16862 /* Find the first glyph row in the current matrix of W that is not
16863 affected by changes at the end of current_buffer since the
16864 time W's current matrix was built.
16865
16866 Return in *DELTA the number of chars by which buffer positions in
16867 unchanged text at the end of current_buffer must be adjusted.
16868
16869 Return in *DELTA_BYTES the corresponding number of bytes.
16870
16871 Value is null if no such row exists, i.e. all rows are affected by
16872 changes. */
16873
16874 static struct glyph_row *
16875 find_first_unchanged_at_end_row (struct window *w,
16876 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16877 {
16878 struct glyph_row *row;
16879 struct glyph_row *row_found = NULL;
16880
16881 *delta = *delta_bytes = 0;
16882
16883 /* Display must not have been paused, otherwise the current matrix
16884 is not up to date. */
16885 eassert (w->window_end_valid);
16886
16887 /* A value of window_end_pos >= END_UNCHANGED means that the window
16888 end is in the range of changed text. If so, there is no
16889 unchanged row at the end of W's current matrix. */
16890 if (w->window_end_pos >= END_UNCHANGED)
16891 return NULL;
16892
16893 /* Set row to the last row in W's current matrix displaying text. */
16894 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
16895
16896 /* If matrix is entirely empty, no unchanged row exists. */
16897 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16898 {
16899 /* The value of row is the last glyph row in the matrix having a
16900 meaningful buffer position in it. The end position of row
16901 corresponds to window_end_pos. This allows us to translate
16902 buffer positions in the current matrix to current buffer
16903 positions for characters not in changed text. */
16904 ptrdiff_t Z_old =
16905 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
16906 ptrdiff_t Z_BYTE_old =
16907 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16908 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16909 struct glyph_row *first_text_row
16910 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16911
16912 *delta = Z - Z_old;
16913 *delta_bytes = Z_BYTE - Z_BYTE_old;
16914
16915 /* Set last_unchanged_pos to the buffer position of the last
16916 character in the buffer that has not been changed. Z is the
16917 index + 1 of the last character in current_buffer, i.e. by
16918 subtracting END_UNCHANGED we get the index of the last
16919 unchanged character, and we have to add BEG to get its buffer
16920 position. */
16921 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16922 last_unchanged_pos_old = last_unchanged_pos - *delta;
16923
16924 /* Search backward from ROW for a row displaying a line that
16925 starts at a minimum position >= last_unchanged_pos_old. */
16926 for (; row > first_text_row; --row)
16927 {
16928 /* This used to abort, but it can happen.
16929 It is ok to just stop the search instead here. KFS. */
16930 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16931 break;
16932
16933 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16934 row_found = row;
16935 }
16936 }
16937
16938 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16939
16940 return row_found;
16941 }
16942
16943
16944 /* Make sure that glyph rows in the current matrix of window W
16945 reference the same glyph memory as corresponding rows in the
16946 frame's frame matrix. This function is called after scrolling W's
16947 current matrix on a terminal frame in try_window_id and
16948 try_window_reusing_current_matrix. */
16949
16950 static void
16951 sync_frame_with_window_matrix_rows (struct window *w)
16952 {
16953 struct frame *f = XFRAME (w->frame);
16954 struct glyph_row *window_row, *window_row_end, *frame_row;
16955
16956 /* Preconditions: W must be a leaf window and full-width. Its frame
16957 must have a frame matrix. */
16958 eassert (BUFFERP (w->contents));
16959 eassert (WINDOW_FULL_WIDTH_P (w));
16960 eassert (!FRAME_WINDOW_P (f));
16961
16962 /* If W is a full-width window, glyph pointers in W's current matrix
16963 have, by definition, to be the same as glyph pointers in the
16964 corresponding frame matrix. Note that frame matrices have no
16965 marginal areas (see build_frame_matrix). */
16966 window_row = w->current_matrix->rows;
16967 window_row_end = window_row + w->current_matrix->nrows;
16968 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16969 while (window_row < window_row_end)
16970 {
16971 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16972 struct glyph *end = window_row->glyphs[LAST_AREA];
16973
16974 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16975 frame_row->glyphs[TEXT_AREA] = start;
16976 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16977 frame_row->glyphs[LAST_AREA] = end;
16978
16979 /* Disable frame rows whose corresponding window rows have
16980 been disabled in try_window_id. */
16981 if (!window_row->enabled_p)
16982 frame_row->enabled_p = 0;
16983
16984 ++window_row, ++frame_row;
16985 }
16986 }
16987
16988
16989 /* Find the glyph row in window W containing CHARPOS. Consider all
16990 rows between START and END (not inclusive). END null means search
16991 all rows to the end of the display area of W. Value is the row
16992 containing CHARPOS or null. */
16993
16994 struct glyph_row *
16995 row_containing_pos (struct window *w, ptrdiff_t charpos,
16996 struct glyph_row *start, struct glyph_row *end, int dy)
16997 {
16998 struct glyph_row *row = start;
16999 struct glyph_row *best_row = NULL;
17000 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17001 int last_y;
17002
17003 /* If we happen to start on a header-line, skip that. */
17004 if (row->mode_line_p)
17005 ++row;
17006
17007 if ((end && row >= end) || !row->enabled_p)
17008 return NULL;
17009
17010 last_y = window_text_bottom_y (w) - dy;
17011
17012 while (1)
17013 {
17014 /* Give up if we have gone too far. */
17015 if (end && row >= end)
17016 return NULL;
17017 /* This formerly returned if they were equal.
17018 I think that both quantities are of a "last plus one" type;
17019 if so, when they are equal, the row is within the screen. -- rms. */
17020 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17021 return NULL;
17022
17023 /* If it is in this row, return this row. */
17024 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17025 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17026 /* The end position of a row equals the start
17027 position of the next row. If CHARPOS is there, we
17028 would rather consider it displayed in the next
17029 line, except when this line ends in ZV. */
17030 && !row_for_charpos_p (row, charpos)))
17031 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17032 {
17033 struct glyph *g;
17034
17035 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17036 || (!best_row && !row->continued_p))
17037 return row;
17038 /* In bidi-reordered rows, there could be several rows whose
17039 edges surround CHARPOS, all of these rows belonging to
17040 the same continued line. We need to find the row which
17041 fits CHARPOS the best. */
17042 for (g = row->glyphs[TEXT_AREA];
17043 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17044 g++)
17045 {
17046 if (!STRINGP (g->object))
17047 {
17048 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17049 {
17050 mindif = eabs (g->charpos - charpos);
17051 best_row = row;
17052 /* Exact match always wins. */
17053 if (mindif == 0)
17054 return best_row;
17055 }
17056 }
17057 }
17058 }
17059 else if (best_row && !row->continued_p)
17060 return best_row;
17061 ++row;
17062 }
17063 }
17064
17065
17066 /* Try to redisplay window W by reusing its existing display. W's
17067 current matrix must be up to date when this function is called,
17068 i.e. window_end_valid must be nonzero.
17069
17070 Value is
17071
17072 1 if display has been updated
17073 0 if otherwise unsuccessful
17074 -1 if redisplay with same window start is known not to succeed
17075
17076 The following steps are performed:
17077
17078 1. Find the last row in the current matrix of W that is not
17079 affected by changes at the start of current_buffer. If no such row
17080 is found, give up.
17081
17082 2. Find the first row in W's current matrix that is not affected by
17083 changes at the end of current_buffer. Maybe there is no such row.
17084
17085 3. Display lines beginning with the row + 1 found in step 1 to the
17086 row found in step 2 or, if step 2 didn't find a row, to the end of
17087 the window.
17088
17089 4. If cursor is not known to appear on the window, give up.
17090
17091 5. If display stopped at the row found in step 2, scroll the
17092 display and current matrix as needed.
17093
17094 6. Maybe display some lines at the end of W, if we must. This can
17095 happen under various circumstances, like a partially visible line
17096 becoming fully visible, or because newly displayed lines are displayed
17097 in smaller font sizes.
17098
17099 7. Update W's window end information. */
17100
17101 static int
17102 try_window_id (struct window *w)
17103 {
17104 struct frame *f = XFRAME (w->frame);
17105 struct glyph_matrix *current_matrix = w->current_matrix;
17106 struct glyph_matrix *desired_matrix = w->desired_matrix;
17107 struct glyph_row *last_unchanged_at_beg_row;
17108 struct glyph_row *first_unchanged_at_end_row;
17109 struct glyph_row *row;
17110 struct glyph_row *bottom_row;
17111 int bottom_vpos;
17112 struct it it;
17113 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17114 int dvpos, dy;
17115 struct text_pos start_pos;
17116 struct run run;
17117 int first_unchanged_at_end_vpos = 0;
17118 struct glyph_row *last_text_row, *last_text_row_at_end;
17119 struct text_pos start;
17120 ptrdiff_t first_changed_charpos, last_changed_charpos;
17121
17122 #ifdef GLYPH_DEBUG
17123 if (inhibit_try_window_id)
17124 return 0;
17125 #endif
17126
17127 /* This is handy for debugging. */
17128 #if 0
17129 #define GIVE_UP(X) \
17130 do { \
17131 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17132 return 0; \
17133 } while (0)
17134 #else
17135 #define GIVE_UP(X) return 0
17136 #endif
17137
17138 SET_TEXT_POS_FROM_MARKER (start, w->start);
17139
17140 /* Don't use this for mini-windows because these can show
17141 messages and mini-buffers, and we don't handle that here. */
17142 if (MINI_WINDOW_P (w))
17143 GIVE_UP (1);
17144
17145 /* This flag is used to prevent redisplay optimizations. */
17146 if (windows_or_buffers_changed || f->cursor_type_changed)
17147 GIVE_UP (2);
17148
17149 /* Verify that narrowing has not changed.
17150 Also verify that we were not told to prevent redisplay optimizations.
17151 It would be nice to further
17152 reduce the number of cases where this prevents try_window_id. */
17153 if (current_buffer->clip_changed
17154 || current_buffer->prevent_redisplay_optimizations_p)
17155 GIVE_UP (3);
17156
17157 /* Window must either use window-based redisplay or be full width. */
17158 if (!FRAME_WINDOW_P (f)
17159 && (!FRAME_LINE_INS_DEL_OK (f)
17160 || !WINDOW_FULL_WIDTH_P (w)))
17161 GIVE_UP (4);
17162
17163 /* Give up if point is known NOT to appear in W. */
17164 if (PT < CHARPOS (start))
17165 GIVE_UP (5);
17166
17167 /* Another way to prevent redisplay optimizations. */
17168 if (w->last_modified == 0)
17169 GIVE_UP (6);
17170
17171 /* Verify that window is not hscrolled. */
17172 if (w->hscroll != 0)
17173 GIVE_UP (7);
17174
17175 /* Verify that display wasn't paused. */
17176 if (!w->window_end_valid)
17177 GIVE_UP (8);
17178
17179 /* Can't use this if highlighting a region because a cursor movement
17180 will do more than just set the cursor. */
17181 if (markpos_of_region () >= 0)
17182 GIVE_UP (9);
17183
17184 /* Likewise if highlighting trailing whitespace. */
17185 if (!NILP (Vshow_trailing_whitespace))
17186 GIVE_UP (11);
17187
17188 /* Likewise if showing a region. */
17189 if (w->region_showing)
17190 GIVE_UP (10);
17191
17192 /* Can't use this if overlay arrow position and/or string have
17193 changed. */
17194 if (overlay_arrows_changed_p ())
17195 GIVE_UP (12);
17196
17197 /* When word-wrap is on, adding a space to the first word of a
17198 wrapped line can change the wrap position, altering the line
17199 above it. It might be worthwhile to handle this more
17200 intelligently, but for now just redisplay from scratch. */
17201 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17202 GIVE_UP (21);
17203
17204 /* Under bidi reordering, adding or deleting a character in the
17205 beginning of a paragraph, before the first strong directional
17206 character, can change the base direction of the paragraph (unless
17207 the buffer specifies a fixed paragraph direction), which will
17208 require to redisplay the whole paragraph. It might be worthwhile
17209 to find the paragraph limits and widen the range of redisplayed
17210 lines to that, but for now just give up this optimization and
17211 redisplay from scratch. */
17212 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17213 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17214 GIVE_UP (22);
17215
17216 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17217 only if buffer has really changed. The reason is that the gap is
17218 initially at Z for freshly visited files. The code below would
17219 set end_unchanged to 0 in that case. */
17220 if (MODIFF > SAVE_MODIFF
17221 /* This seems to happen sometimes after saving a buffer. */
17222 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17223 {
17224 if (GPT - BEG < BEG_UNCHANGED)
17225 BEG_UNCHANGED = GPT - BEG;
17226 if (Z - GPT < END_UNCHANGED)
17227 END_UNCHANGED = Z - GPT;
17228 }
17229
17230 /* The position of the first and last character that has been changed. */
17231 first_changed_charpos = BEG + BEG_UNCHANGED;
17232 last_changed_charpos = Z - END_UNCHANGED;
17233
17234 /* If window starts after a line end, and the last change is in
17235 front of that newline, then changes don't affect the display.
17236 This case happens with stealth-fontification. Note that although
17237 the display is unchanged, glyph positions in the matrix have to
17238 be adjusted, of course. */
17239 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17240 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17241 && ((last_changed_charpos < CHARPOS (start)
17242 && CHARPOS (start) == BEGV)
17243 || (last_changed_charpos < CHARPOS (start) - 1
17244 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17245 {
17246 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17247 struct glyph_row *r0;
17248
17249 /* Compute how many chars/bytes have been added to or removed
17250 from the buffer. */
17251 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17252 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17253 Z_delta = Z - Z_old;
17254 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17255
17256 /* Give up if PT is not in the window. Note that it already has
17257 been checked at the start of try_window_id that PT is not in
17258 front of the window start. */
17259 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17260 GIVE_UP (13);
17261
17262 /* If window start is unchanged, we can reuse the whole matrix
17263 as is, after adjusting glyph positions. No need to compute
17264 the window end again, since its offset from Z hasn't changed. */
17265 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17266 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17267 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17268 /* PT must not be in a partially visible line. */
17269 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17270 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17271 {
17272 /* Adjust positions in the glyph matrix. */
17273 if (Z_delta || Z_delta_bytes)
17274 {
17275 struct glyph_row *r1
17276 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17277 increment_matrix_positions (w->current_matrix,
17278 MATRIX_ROW_VPOS (r0, current_matrix),
17279 MATRIX_ROW_VPOS (r1, current_matrix),
17280 Z_delta, Z_delta_bytes);
17281 }
17282
17283 /* Set the cursor. */
17284 row = row_containing_pos (w, PT, r0, NULL, 0);
17285 if (row)
17286 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17287 return 1;
17288 }
17289 }
17290
17291 /* Handle the case that changes are all below what is displayed in
17292 the window, and that PT is in the window. This shortcut cannot
17293 be taken if ZV is visible in the window, and text has been added
17294 there that is visible in the window. */
17295 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17296 /* ZV is not visible in the window, or there are no
17297 changes at ZV, actually. */
17298 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17299 || first_changed_charpos == last_changed_charpos))
17300 {
17301 struct glyph_row *r0;
17302
17303 /* Give up if PT is not in the window. Note that it already has
17304 been checked at the start of try_window_id that PT is not in
17305 front of the window start. */
17306 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17307 GIVE_UP (14);
17308
17309 /* If window start is unchanged, we can reuse the whole matrix
17310 as is, without changing glyph positions since no text has
17311 been added/removed in front of the window end. */
17312 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17313 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17314 /* PT must not be in a partially visible line. */
17315 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17316 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17317 {
17318 /* We have to compute the window end anew since text
17319 could have been added/removed after it. */
17320 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17321 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17322
17323 /* Set the cursor. */
17324 row = row_containing_pos (w, PT, r0, NULL, 0);
17325 if (row)
17326 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17327 return 2;
17328 }
17329 }
17330
17331 /* Give up if window start is in the changed area.
17332
17333 The condition used to read
17334
17335 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17336
17337 but why that was tested escapes me at the moment. */
17338 if (CHARPOS (start) >= first_changed_charpos
17339 && CHARPOS (start) <= last_changed_charpos)
17340 GIVE_UP (15);
17341
17342 /* Check that window start agrees with the start of the first glyph
17343 row in its current matrix. Check this after we know the window
17344 start is not in changed text, otherwise positions would not be
17345 comparable. */
17346 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17347 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17348 GIVE_UP (16);
17349
17350 /* Give up if the window ends in strings. Overlay strings
17351 at the end are difficult to handle, so don't try. */
17352 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17353 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17354 GIVE_UP (20);
17355
17356 /* Compute the position at which we have to start displaying new
17357 lines. Some of the lines at the top of the window might be
17358 reusable because they are not displaying changed text. Find the
17359 last row in W's current matrix not affected by changes at the
17360 start of current_buffer. Value is null if changes start in the
17361 first line of window. */
17362 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17363 if (last_unchanged_at_beg_row)
17364 {
17365 /* Avoid starting to display in the middle of a character, a TAB
17366 for instance. This is easier than to set up the iterator
17367 exactly, and it's not a frequent case, so the additional
17368 effort wouldn't really pay off. */
17369 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17370 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17371 && last_unchanged_at_beg_row > w->current_matrix->rows)
17372 --last_unchanged_at_beg_row;
17373
17374 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17375 GIVE_UP (17);
17376
17377 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17378 GIVE_UP (18);
17379 start_pos = it.current.pos;
17380
17381 /* Start displaying new lines in the desired matrix at the same
17382 vpos we would use in the current matrix, i.e. below
17383 last_unchanged_at_beg_row. */
17384 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17385 current_matrix);
17386 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17387 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17388
17389 eassert (it.hpos == 0 && it.current_x == 0);
17390 }
17391 else
17392 {
17393 /* There are no reusable lines at the start of the window.
17394 Start displaying in the first text line. */
17395 start_display (&it, w, start);
17396 it.vpos = it.first_vpos;
17397 start_pos = it.current.pos;
17398 }
17399
17400 /* Find the first row that is not affected by changes at the end of
17401 the buffer. Value will be null if there is no unchanged row, in
17402 which case we must redisplay to the end of the window. delta
17403 will be set to the value by which buffer positions beginning with
17404 first_unchanged_at_end_row have to be adjusted due to text
17405 changes. */
17406 first_unchanged_at_end_row
17407 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17408 IF_DEBUG (debug_delta = delta);
17409 IF_DEBUG (debug_delta_bytes = delta_bytes);
17410
17411 /* Set stop_pos to the buffer position up to which we will have to
17412 display new lines. If first_unchanged_at_end_row != NULL, this
17413 is the buffer position of the start of the line displayed in that
17414 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17415 that we don't stop at a buffer position. */
17416 stop_pos = 0;
17417 if (first_unchanged_at_end_row)
17418 {
17419 eassert (last_unchanged_at_beg_row == NULL
17420 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17421
17422 /* If this is a continuation line, move forward to the next one
17423 that isn't. Changes in lines above affect this line.
17424 Caution: this may move first_unchanged_at_end_row to a row
17425 not displaying text. */
17426 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17427 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17428 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17429 < it.last_visible_y))
17430 ++first_unchanged_at_end_row;
17431
17432 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17433 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17434 >= it.last_visible_y))
17435 first_unchanged_at_end_row = NULL;
17436 else
17437 {
17438 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17439 + delta);
17440 first_unchanged_at_end_vpos
17441 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17442 eassert (stop_pos >= Z - END_UNCHANGED);
17443 }
17444 }
17445 else if (last_unchanged_at_beg_row == NULL)
17446 GIVE_UP (19);
17447
17448
17449 #ifdef GLYPH_DEBUG
17450
17451 /* Either there is no unchanged row at the end, or the one we have
17452 now displays text. This is a necessary condition for the window
17453 end pos calculation at the end of this function. */
17454 eassert (first_unchanged_at_end_row == NULL
17455 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17456
17457 debug_last_unchanged_at_beg_vpos
17458 = (last_unchanged_at_beg_row
17459 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17460 : -1);
17461 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17462
17463 #endif /* GLYPH_DEBUG */
17464
17465
17466 /* Display new lines. Set last_text_row to the last new line
17467 displayed which has text on it, i.e. might end up as being the
17468 line where the window_end_vpos is. */
17469 w->cursor.vpos = -1;
17470 last_text_row = NULL;
17471 overlay_arrow_seen = 0;
17472 while (it.current_y < it.last_visible_y
17473 && !f->fonts_changed
17474 && (first_unchanged_at_end_row == NULL
17475 || IT_CHARPOS (it) < stop_pos))
17476 {
17477 if (display_line (&it))
17478 last_text_row = it.glyph_row - 1;
17479 }
17480
17481 if (f->fonts_changed)
17482 return -1;
17483
17484
17485 /* Compute differences in buffer positions, y-positions etc. for
17486 lines reused at the bottom of the window. Compute what we can
17487 scroll. */
17488 if (first_unchanged_at_end_row
17489 /* No lines reused because we displayed everything up to the
17490 bottom of the window. */
17491 && it.current_y < it.last_visible_y)
17492 {
17493 dvpos = (it.vpos
17494 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17495 current_matrix));
17496 dy = it.current_y - first_unchanged_at_end_row->y;
17497 run.current_y = first_unchanged_at_end_row->y;
17498 run.desired_y = run.current_y + dy;
17499 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17500 }
17501 else
17502 {
17503 delta = delta_bytes = dvpos = dy
17504 = run.current_y = run.desired_y = run.height = 0;
17505 first_unchanged_at_end_row = NULL;
17506 }
17507 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17508
17509
17510 /* Find the cursor if not already found. We have to decide whether
17511 PT will appear on this window (it sometimes doesn't, but this is
17512 not a very frequent case.) This decision has to be made before
17513 the current matrix is altered. A value of cursor.vpos < 0 means
17514 that PT is either in one of the lines beginning at
17515 first_unchanged_at_end_row or below the window. Don't care for
17516 lines that might be displayed later at the window end; as
17517 mentioned, this is not a frequent case. */
17518 if (w->cursor.vpos < 0)
17519 {
17520 /* Cursor in unchanged rows at the top? */
17521 if (PT < CHARPOS (start_pos)
17522 && last_unchanged_at_beg_row)
17523 {
17524 row = row_containing_pos (w, PT,
17525 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17526 last_unchanged_at_beg_row + 1, 0);
17527 if (row)
17528 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17529 }
17530
17531 /* Start from first_unchanged_at_end_row looking for PT. */
17532 else if (first_unchanged_at_end_row)
17533 {
17534 row = row_containing_pos (w, PT - delta,
17535 first_unchanged_at_end_row, NULL, 0);
17536 if (row)
17537 set_cursor_from_row (w, row, w->current_matrix, delta,
17538 delta_bytes, dy, dvpos);
17539 }
17540
17541 /* Give up if cursor was not found. */
17542 if (w->cursor.vpos < 0)
17543 {
17544 clear_glyph_matrix (w->desired_matrix);
17545 return -1;
17546 }
17547 }
17548
17549 /* Don't let the cursor end in the scroll margins. */
17550 {
17551 int this_scroll_margin, cursor_height;
17552 int frame_line_height = default_line_pixel_height (w);
17553 int window_total_lines
17554 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17555
17556 this_scroll_margin =
17557 max (0, min (scroll_margin, window_total_lines / 4));
17558 this_scroll_margin *= frame_line_height;
17559 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17560
17561 if ((w->cursor.y < this_scroll_margin
17562 && CHARPOS (start) > BEGV)
17563 /* Old redisplay didn't take scroll margin into account at the bottom,
17564 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17565 || (w->cursor.y + (make_cursor_line_fully_visible_p
17566 ? cursor_height + this_scroll_margin
17567 : 1)) > it.last_visible_y)
17568 {
17569 w->cursor.vpos = -1;
17570 clear_glyph_matrix (w->desired_matrix);
17571 return -1;
17572 }
17573 }
17574
17575 /* Scroll the display. Do it before changing the current matrix so
17576 that xterm.c doesn't get confused about where the cursor glyph is
17577 found. */
17578 if (dy && run.height)
17579 {
17580 update_begin (f);
17581
17582 if (FRAME_WINDOW_P (f))
17583 {
17584 FRAME_RIF (f)->update_window_begin_hook (w);
17585 FRAME_RIF (f)->clear_window_mouse_face (w);
17586 FRAME_RIF (f)->scroll_run_hook (w, &run);
17587 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17588 }
17589 else
17590 {
17591 /* Terminal frame. In this case, dvpos gives the number of
17592 lines to scroll by; dvpos < 0 means scroll up. */
17593 int from_vpos
17594 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17595 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17596 int end = (WINDOW_TOP_EDGE_LINE (w)
17597 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17598 + window_internal_height (w));
17599
17600 #if defined (HAVE_GPM) || defined (MSDOS)
17601 x_clear_window_mouse_face (w);
17602 #endif
17603 /* Perform the operation on the screen. */
17604 if (dvpos > 0)
17605 {
17606 /* Scroll last_unchanged_at_beg_row to the end of the
17607 window down dvpos lines. */
17608 set_terminal_window (f, end);
17609
17610 /* On dumb terminals delete dvpos lines at the end
17611 before inserting dvpos empty lines. */
17612 if (!FRAME_SCROLL_REGION_OK (f))
17613 ins_del_lines (f, end - dvpos, -dvpos);
17614
17615 /* Insert dvpos empty lines in front of
17616 last_unchanged_at_beg_row. */
17617 ins_del_lines (f, from, dvpos);
17618 }
17619 else if (dvpos < 0)
17620 {
17621 /* Scroll up last_unchanged_at_beg_vpos to the end of
17622 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17623 set_terminal_window (f, end);
17624
17625 /* Delete dvpos lines in front of
17626 last_unchanged_at_beg_vpos. ins_del_lines will set
17627 the cursor to the given vpos and emit |dvpos| delete
17628 line sequences. */
17629 ins_del_lines (f, from + dvpos, dvpos);
17630
17631 /* On a dumb terminal insert dvpos empty lines at the
17632 end. */
17633 if (!FRAME_SCROLL_REGION_OK (f))
17634 ins_del_lines (f, end + dvpos, -dvpos);
17635 }
17636
17637 set_terminal_window (f, 0);
17638 }
17639
17640 update_end (f);
17641 }
17642
17643 /* Shift reused rows of the current matrix to the right position.
17644 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17645 text. */
17646 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17647 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17648 if (dvpos < 0)
17649 {
17650 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17651 bottom_vpos, dvpos);
17652 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17653 bottom_vpos);
17654 }
17655 else if (dvpos > 0)
17656 {
17657 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17658 bottom_vpos, dvpos);
17659 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17660 first_unchanged_at_end_vpos + dvpos);
17661 }
17662
17663 /* For frame-based redisplay, make sure that current frame and window
17664 matrix are in sync with respect to glyph memory. */
17665 if (!FRAME_WINDOW_P (f))
17666 sync_frame_with_window_matrix_rows (w);
17667
17668 /* Adjust buffer positions in reused rows. */
17669 if (delta || delta_bytes)
17670 increment_matrix_positions (current_matrix,
17671 first_unchanged_at_end_vpos + dvpos,
17672 bottom_vpos, delta, delta_bytes);
17673
17674 /* Adjust Y positions. */
17675 if (dy)
17676 shift_glyph_matrix (w, current_matrix,
17677 first_unchanged_at_end_vpos + dvpos,
17678 bottom_vpos, dy);
17679
17680 if (first_unchanged_at_end_row)
17681 {
17682 first_unchanged_at_end_row += dvpos;
17683 if (first_unchanged_at_end_row->y >= it.last_visible_y
17684 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17685 first_unchanged_at_end_row = NULL;
17686 }
17687
17688 /* If scrolling up, there may be some lines to display at the end of
17689 the window. */
17690 last_text_row_at_end = NULL;
17691 if (dy < 0)
17692 {
17693 /* Scrolling up can leave for example a partially visible line
17694 at the end of the window to be redisplayed. */
17695 /* Set last_row to the glyph row in the current matrix where the
17696 window end line is found. It has been moved up or down in
17697 the matrix by dvpos. */
17698 int last_vpos = w->window_end_vpos + dvpos;
17699 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17700
17701 /* If last_row is the window end line, it should display text. */
17702 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17703
17704 /* If window end line was partially visible before, begin
17705 displaying at that line. Otherwise begin displaying with the
17706 line following it. */
17707 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17708 {
17709 init_to_row_start (&it, w, last_row);
17710 it.vpos = last_vpos;
17711 it.current_y = last_row->y;
17712 }
17713 else
17714 {
17715 init_to_row_end (&it, w, last_row);
17716 it.vpos = 1 + last_vpos;
17717 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17718 ++last_row;
17719 }
17720
17721 /* We may start in a continuation line. If so, we have to
17722 get the right continuation_lines_width and current_x. */
17723 it.continuation_lines_width = last_row->continuation_lines_width;
17724 it.hpos = it.current_x = 0;
17725
17726 /* Display the rest of the lines at the window end. */
17727 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17728 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17729 {
17730 /* Is it always sure that the display agrees with lines in
17731 the current matrix? I don't think so, so we mark rows
17732 displayed invalid in the current matrix by setting their
17733 enabled_p flag to zero. */
17734 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17735 if (display_line (&it))
17736 last_text_row_at_end = it.glyph_row - 1;
17737 }
17738 }
17739
17740 /* Update window_end_pos and window_end_vpos. */
17741 if (first_unchanged_at_end_row && !last_text_row_at_end)
17742 {
17743 /* Window end line if one of the preserved rows from the current
17744 matrix. Set row to the last row displaying text in current
17745 matrix starting at first_unchanged_at_end_row, after
17746 scrolling. */
17747 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17748 row = find_last_row_displaying_text (w->current_matrix, &it,
17749 first_unchanged_at_end_row);
17750 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17751 adjust_window_ends (w, row, 1);
17752 eassert (w->window_end_bytepos >= 0);
17753 IF_DEBUG (debug_method_add (w, "A"));
17754 }
17755 else if (last_text_row_at_end)
17756 {
17757 adjust_window_ends (w, last_text_row_at_end, 0);
17758 eassert (w->window_end_bytepos >= 0);
17759 IF_DEBUG (debug_method_add (w, "B"));
17760 }
17761 else if (last_text_row)
17762 {
17763 /* We have displayed either to the end of the window or at the
17764 end of the window, i.e. the last row with text is to be found
17765 in the desired matrix. */
17766 adjust_window_ends (w, last_text_row, 0);
17767 eassert (w->window_end_bytepos >= 0);
17768 }
17769 else if (first_unchanged_at_end_row == NULL
17770 && last_text_row == NULL
17771 && last_text_row_at_end == NULL)
17772 {
17773 /* Displayed to end of window, but no line containing text was
17774 displayed. Lines were deleted at the end of the window. */
17775 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17776 int vpos = w->window_end_vpos;
17777 struct glyph_row *current_row = current_matrix->rows + vpos;
17778 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17779
17780 for (row = NULL;
17781 row == NULL && vpos >= first_vpos;
17782 --vpos, --current_row, --desired_row)
17783 {
17784 if (desired_row->enabled_p)
17785 {
17786 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17787 row = desired_row;
17788 }
17789 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17790 row = current_row;
17791 }
17792
17793 eassert (row != NULL);
17794 w->window_end_vpos = vpos + 1;
17795 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17796 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17797 eassert (w->window_end_bytepos >= 0);
17798 IF_DEBUG (debug_method_add (w, "C"));
17799 }
17800 else
17801 emacs_abort ();
17802
17803 IF_DEBUG (debug_end_pos = w->window_end_pos;
17804 debug_end_vpos = w->window_end_vpos);
17805
17806 /* Record that display has not been completed. */
17807 w->window_end_valid = 0;
17808 w->desired_matrix->no_scrolling_p = 1;
17809 return 3;
17810
17811 #undef GIVE_UP
17812 }
17813
17814
17815 \f
17816 /***********************************************************************
17817 More debugging support
17818 ***********************************************************************/
17819
17820 #ifdef GLYPH_DEBUG
17821
17822 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17823 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17824 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17825
17826
17827 /* Dump the contents of glyph matrix MATRIX on stderr.
17828
17829 GLYPHS 0 means don't show glyph contents.
17830 GLYPHS 1 means show glyphs in short form
17831 GLYPHS > 1 means show glyphs in long form. */
17832
17833 void
17834 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17835 {
17836 int i;
17837 for (i = 0; i < matrix->nrows; ++i)
17838 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17839 }
17840
17841
17842 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17843 the glyph row and area where the glyph comes from. */
17844
17845 void
17846 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17847 {
17848 if (glyph->type == CHAR_GLYPH
17849 || glyph->type == GLYPHLESS_GLYPH)
17850 {
17851 fprintf (stderr,
17852 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17853 glyph - row->glyphs[TEXT_AREA],
17854 (glyph->type == CHAR_GLYPH
17855 ? 'C'
17856 : 'G'),
17857 glyph->charpos,
17858 (BUFFERP (glyph->object)
17859 ? 'B'
17860 : (STRINGP (glyph->object)
17861 ? 'S'
17862 : (INTEGERP (glyph->object)
17863 ? '0'
17864 : '-'))),
17865 glyph->pixel_width,
17866 glyph->u.ch,
17867 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17868 ? glyph->u.ch
17869 : '.'),
17870 glyph->face_id,
17871 glyph->left_box_line_p,
17872 glyph->right_box_line_p);
17873 }
17874 else if (glyph->type == STRETCH_GLYPH)
17875 {
17876 fprintf (stderr,
17877 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17878 glyph - row->glyphs[TEXT_AREA],
17879 'S',
17880 glyph->charpos,
17881 (BUFFERP (glyph->object)
17882 ? 'B'
17883 : (STRINGP (glyph->object)
17884 ? 'S'
17885 : (INTEGERP (glyph->object)
17886 ? '0'
17887 : '-'))),
17888 glyph->pixel_width,
17889 0,
17890 ' ',
17891 glyph->face_id,
17892 glyph->left_box_line_p,
17893 glyph->right_box_line_p);
17894 }
17895 else if (glyph->type == IMAGE_GLYPH)
17896 {
17897 fprintf (stderr,
17898 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17899 glyph - row->glyphs[TEXT_AREA],
17900 'I',
17901 glyph->charpos,
17902 (BUFFERP (glyph->object)
17903 ? 'B'
17904 : (STRINGP (glyph->object)
17905 ? 'S'
17906 : (INTEGERP (glyph->object)
17907 ? '0'
17908 : '-'))),
17909 glyph->pixel_width,
17910 glyph->u.img_id,
17911 '.',
17912 glyph->face_id,
17913 glyph->left_box_line_p,
17914 glyph->right_box_line_p);
17915 }
17916 else if (glyph->type == COMPOSITE_GLYPH)
17917 {
17918 fprintf (stderr,
17919 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17920 glyph - row->glyphs[TEXT_AREA],
17921 '+',
17922 glyph->charpos,
17923 (BUFFERP (glyph->object)
17924 ? 'B'
17925 : (STRINGP (glyph->object)
17926 ? 'S'
17927 : (INTEGERP (glyph->object)
17928 ? '0'
17929 : '-'))),
17930 glyph->pixel_width,
17931 glyph->u.cmp.id);
17932 if (glyph->u.cmp.automatic)
17933 fprintf (stderr,
17934 "[%d-%d]",
17935 glyph->slice.cmp.from, glyph->slice.cmp.to);
17936 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17937 glyph->face_id,
17938 glyph->left_box_line_p,
17939 glyph->right_box_line_p);
17940 }
17941 }
17942
17943
17944 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17945 GLYPHS 0 means don't show glyph contents.
17946 GLYPHS 1 means show glyphs in short form
17947 GLYPHS > 1 means show glyphs in long form. */
17948
17949 void
17950 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17951 {
17952 if (glyphs != 1)
17953 {
17954 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17955 fprintf (stderr, "==============================================================================\n");
17956
17957 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17958 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17959 vpos,
17960 MATRIX_ROW_START_CHARPOS (row),
17961 MATRIX_ROW_END_CHARPOS (row),
17962 row->used[TEXT_AREA],
17963 row->contains_overlapping_glyphs_p,
17964 row->enabled_p,
17965 row->truncated_on_left_p,
17966 row->truncated_on_right_p,
17967 row->continued_p,
17968 MATRIX_ROW_CONTINUATION_LINE_P (row),
17969 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17970 row->ends_at_zv_p,
17971 row->fill_line_p,
17972 row->ends_in_middle_of_char_p,
17973 row->starts_in_middle_of_char_p,
17974 row->mouse_face_p,
17975 row->x,
17976 row->y,
17977 row->pixel_width,
17978 row->height,
17979 row->visible_height,
17980 row->ascent,
17981 row->phys_ascent);
17982 /* The next 3 lines should align to "Start" in the header. */
17983 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17984 row->end.overlay_string_index,
17985 row->continuation_lines_width);
17986 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17987 CHARPOS (row->start.string_pos),
17988 CHARPOS (row->end.string_pos));
17989 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17990 row->end.dpvec_index);
17991 }
17992
17993 if (glyphs > 1)
17994 {
17995 int area;
17996
17997 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17998 {
17999 struct glyph *glyph = row->glyphs[area];
18000 struct glyph *glyph_end = glyph + row->used[area];
18001
18002 /* Glyph for a line end in text. */
18003 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18004 ++glyph_end;
18005
18006 if (glyph < glyph_end)
18007 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18008
18009 for (; glyph < glyph_end; ++glyph)
18010 dump_glyph (row, glyph, area);
18011 }
18012 }
18013 else if (glyphs == 1)
18014 {
18015 int area;
18016
18017 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18018 {
18019 char *s = alloca (row->used[area] + 4);
18020 int i;
18021
18022 for (i = 0; i < row->used[area]; ++i)
18023 {
18024 struct glyph *glyph = row->glyphs[area] + i;
18025 if (i == row->used[area] - 1
18026 && area == TEXT_AREA
18027 && INTEGERP (glyph->object)
18028 && glyph->type == CHAR_GLYPH
18029 && glyph->u.ch == ' ')
18030 {
18031 strcpy (&s[i], "[\\n]");
18032 i += 4;
18033 }
18034 else if (glyph->type == CHAR_GLYPH
18035 && glyph->u.ch < 0x80
18036 && glyph->u.ch >= ' ')
18037 s[i] = glyph->u.ch;
18038 else
18039 s[i] = '.';
18040 }
18041
18042 s[i] = '\0';
18043 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18044 }
18045 }
18046 }
18047
18048
18049 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18050 Sdump_glyph_matrix, 0, 1, "p",
18051 doc: /* Dump the current matrix of the selected window to stderr.
18052 Shows contents of glyph row structures. With non-nil
18053 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18054 glyphs in short form, otherwise show glyphs in long form. */)
18055 (Lisp_Object glyphs)
18056 {
18057 struct window *w = XWINDOW (selected_window);
18058 struct buffer *buffer = XBUFFER (w->contents);
18059
18060 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18061 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18062 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18063 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18064 fprintf (stderr, "=============================================\n");
18065 dump_glyph_matrix (w->current_matrix,
18066 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18067 return Qnil;
18068 }
18069
18070
18071 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18072 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18073 (void)
18074 {
18075 struct frame *f = XFRAME (selected_frame);
18076 dump_glyph_matrix (f->current_matrix, 1);
18077 return Qnil;
18078 }
18079
18080
18081 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18082 doc: /* Dump glyph row ROW to stderr.
18083 GLYPH 0 means don't dump glyphs.
18084 GLYPH 1 means dump glyphs in short form.
18085 GLYPH > 1 or omitted means dump glyphs in long form. */)
18086 (Lisp_Object row, Lisp_Object glyphs)
18087 {
18088 struct glyph_matrix *matrix;
18089 EMACS_INT vpos;
18090
18091 CHECK_NUMBER (row);
18092 matrix = XWINDOW (selected_window)->current_matrix;
18093 vpos = XINT (row);
18094 if (vpos >= 0 && vpos < matrix->nrows)
18095 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18096 vpos,
18097 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18098 return Qnil;
18099 }
18100
18101
18102 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18103 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18104 GLYPH 0 means don't dump glyphs.
18105 GLYPH 1 means dump glyphs in short form.
18106 GLYPH > 1 or omitted means dump glyphs in long form.
18107
18108 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18109 do nothing. */)
18110 (Lisp_Object row, Lisp_Object glyphs)
18111 {
18112 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18113 struct frame *sf = SELECTED_FRAME ();
18114 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18115 EMACS_INT vpos;
18116
18117 CHECK_NUMBER (row);
18118 vpos = XINT (row);
18119 if (vpos >= 0 && vpos < m->nrows)
18120 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18121 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18122 #endif
18123 return Qnil;
18124 }
18125
18126
18127 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18128 doc: /* Toggle tracing of redisplay.
18129 With ARG, turn tracing on if and only if ARG is positive. */)
18130 (Lisp_Object arg)
18131 {
18132 if (NILP (arg))
18133 trace_redisplay_p = !trace_redisplay_p;
18134 else
18135 {
18136 arg = Fprefix_numeric_value (arg);
18137 trace_redisplay_p = XINT (arg) > 0;
18138 }
18139
18140 return Qnil;
18141 }
18142
18143
18144 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18145 doc: /* Like `format', but print result to stderr.
18146 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18147 (ptrdiff_t nargs, Lisp_Object *args)
18148 {
18149 Lisp_Object s = Fformat (nargs, args);
18150 fprintf (stderr, "%s", SDATA (s));
18151 return Qnil;
18152 }
18153
18154 #endif /* GLYPH_DEBUG */
18155
18156
18157 \f
18158 /***********************************************************************
18159 Building Desired Matrix Rows
18160 ***********************************************************************/
18161
18162 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18163 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18164
18165 static struct glyph_row *
18166 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18167 {
18168 struct frame *f = XFRAME (WINDOW_FRAME (w));
18169 struct buffer *buffer = XBUFFER (w->contents);
18170 struct buffer *old = current_buffer;
18171 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18172 int arrow_len = SCHARS (overlay_arrow_string);
18173 const unsigned char *arrow_end = arrow_string + arrow_len;
18174 const unsigned char *p;
18175 struct it it;
18176 bool multibyte_p;
18177 int n_glyphs_before;
18178
18179 set_buffer_temp (buffer);
18180 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18181 it.glyph_row->used[TEXT_AREA] = 0;
18182 SET_TEXT_POS (it.position, 0, 0);
18183
18184 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18185 p = arrow_string;
18186 while (p < arrow_end)
18187 {
18188 Lisp_Object face, ilisp;
18189
18190 /* Get the next character. */
18191 if (multibyte_p)
18192 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18193 else
18194 {
18195 it.c = it.char_to_display = *p, it.len = 1;
18196 if (! ASCII_CHAR_P (it.c))
18197 it.char_to_display = BYTE8_TO_CHAR (it.c);
18198 }
18199 p += it.len;
18200
18201 /* Get its face. */
18202 ilisp = make_number (p - arrow_string);
18203 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18204 it.face_id = compute_char_face (f, it.char_to_display, face);
18205
18206 /* Compute its width, get its glyphs. */
18207 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18208 SET_TEXT_POS (it.position, -1, -1);
18209 PRODUCE_GLYPHS (&it);
18210
18211 /* If this character doesn't fit any more in the line, we have
18212 to remove some glyphs. */
18213 if (it.current_x > it.last_visible_x)
18214 {
18215 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18216 break;
18217 }
18218 }
18219
18220 set_buffer_temp (old);
18221 return it.glyph_row;
18222 }
18223
18224
18225 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18226 glyphs to insert is determined by produce_special_glyphs. */
18227
18228 static void
18229 insert_left_trunc_glyphs (struct it *it)
18230 {
18231 struct it truncate_it;
18232 struct glyph *from, *end, *to, *toend;
18233
18234 eassert (!FRAME_WINDOW_P (it->f)
18235 || (!it->glyph_row->reversed_p
18236 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18237 || (it->glyph_row->reversed_p
18238 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18239
18240 /* Get the truncation glyphs. */
18241 truncate_it = *it;
18242 truncate_it.current_x = 0;
18243 truncate_it.face_id = DEFAULT_FACE_ID;
18244 truncate_it.glyph_row = &scratch_glyph_row;
18245 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18246 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18247 truncate_it.object = make_number (0);
18248 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18249
18250 /* Overwrite glyphs from IT with truncation glyphs. */
18251 if (!it->glyph_row->reversed_p)
18252 {
18253 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18254
18255 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18256 end = from + tused;
18257 to = it->glyph_row->glyphs[TEXT_AREA];
18258 toend = to + it->glyph_row->used[TEXT_AREA];
18259 if (FRAME_WINDOW_P (it->f))
18260 {
18261 /* On GUI frames, when variable-size fonts are displayed,
18262 the truncation glyphs may need more pixels than the row's
18263 glyphs they overwrite. We overwrite more glyphs to free
18264 enough screen real estate, and enlarge the stretch glyph
18265 on the right (see display_line), if there is one, to
18266 preserve the screen position of the truncation glyphs on
18267 the right. */
18268 int w = 0;
18269 struct glyph *g = to;
18270 short used;
18271
18272 /* The first glyph could be partially visible, in which case
18273 it->glyph_row->x will be negative. But we want the left
18274 truncation glyphs to be aligned at the left margin of the
18275 window, so we override the x coordinate at which the row
18276 will begin. */
18277 it->glyph_row->x = 0;
18278 while (g < toend && w < it->truncation_pixel_width)
18279 {
18280 w += g->pixel_width;
18281 ++g;
18282 }
18283 if (g - to - tused > 0)
18284 {
18285 memmove (to + tused, g, (toend - g) * sizeof(*g));
18286 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18287 }
18288 used = it->glyph_row->used[TEXT_AREA];
18289 if (it->glyph_row->truncated_on_right_p
18290 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18291 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18292 == STRETCH_GLYPH)
18293 {
18294 int extra = w - it->truncation_pixel_width;
18295
18296 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18297 }
18298 }
18299
18300 while (from < end)
18301 *to++ = *from++;
18302
18303 /* There may be padding glyphs left over. Overwrite them too. */
18304 if (!FRAME_WINDOW_P (it->f))
18305 {
18306 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18307 {
18308 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18309 while (from < end)
18310 *to++ = *from++;
18311 }
18312 }
18313
18314 if (to > toend)
18315 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18316 }
18317 else
18318 {
18319 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18320
18321 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18322 that back to front. */
18323 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18324 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18325 toend = it->glyph_row->glyphs[TEXT_AREA];
18326 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18327 if (FRAME_WINDOW_P (it->f))
18328 {
18329 int w = 0;
18330 struct glyph *g = to;
18331
18332 while (g >= toend && w < it->truncation_pixel_width)
18333 {
18334 w += g->pixel_width;
18335 --g;
18336 }
18337 if (to - g - tused > 0)
18338 to = g + tused;
18339 if (it->glyph_row->truncated_on_right_p
18340 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18341 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18342 {
18343 int extra = w - it->truncation_pixel_width;
18344
18345 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18346 }
18347 }
18348
18349 while (from >= end && to >= toend)
18350 *to-- = *from--;
18351 if (!FRAME_WINDOW_P (it->f))
18352 {
18353 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18354 {
18355 from =
18356 truncate_it.glyph_row->glyphs[TEXT_AREA]
18357 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18358 while (from >= end && to >= toend)
18359 *to-- = *from--;
18360 }
18361 }
18362 if (from >= end)
18363 {
18364 /* Need to free some room before prepending additional
18365 glyphs. */
18366 int move_by = from - end + 1;
18367 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18368 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18369
18370 for ( ; g >= g0; g--)
18371 g[move_by] = *g;
18372 while (from >= end)
18373 *to-- = *from--;
18374 it->glyph_row->used[TEXT_AREA] += move_by;
18375 }
18376 }
18377 }
18378
18379 /* Compute the hash code for ROW. */
18380 unsigned
18381 row_hash (struct glyph_row *row)
18382 {
18383 int area, k;
18384 unsigned hashval = 0;
18385
18386 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18387 for (k = 0; k < row->used[area]; ++k)
18388 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18389 + row->glyphs[area][k].u.val
18390 + row->glyphs[area][k].face_id
18391 + row->glyphs[area][k].padding_p
18392 + (row->glyphs[area][k].type << 2));
18393
18394 return hashval;
18395 }
18396
18397 /* Compute the pixel height and width of IT->glyph_row.
18398
18399 Most of the time, ascent and height of a display line will be equal
18400 to the max_ascent and max_height values of the display iterator
18401 structure. This is not the case if
18402
18403 1. We hit ZV without displaying anything. In this case, max_ascent
18404 and max_height will be zero.
18405
18406 2. We have some glyphs that don't contribute to the line height.
18407 (The glyph row flag contributes_to_line_height_p is for future
18408 pixmap extensions).
18409
18410 The first case is easily covered by using default values because in
18411 these cases, the line height does not really matter, except that it
18412 must not be zero. */
18413
18414 static void
18415 compute_line_metrics (struct it *it)
18416 {
18417 struct glyph_row *row = it->glyph_row;
18418
18419 if (FRAME_WINDOW_P (it->f))
18420 {
18421 int i, min_y, max_y;
18422
18423 /* The line may consist of one space only, that was added to
18424 place the cursor on it. If so, the row's height hasn't been
18425 computed yet. */
18426 if (row->height == 0)
18427 {
18428 if (it->max_ascent + it->max_descent == 0)
18429 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18430 row->ascent = it->max_ascent;
18431 row->height = it->max_ascent + it->max_descent;
18432 row->phys_ascent = it->max_phys_ascent;
18433 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18434 row->extra_line_spacing = it->max_extra_line_spacing;
18435 }
18436
18437 /* Compute the width of this line. */
18438 row->pixel_width = row->x;
18439 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18440 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18441
18442 eassert (row->pixel_width >= 0);
18443 eassert (row->ascent >= 0 && row->height > 0);
18444
18445 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18446 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18447
18448 /* If first line's physical ascent is larger than its logical
18449 ascent, use the physical ascent, and make the row taller.
18450 This makes accented characters fully visible. */
18451 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18452 && row->phys_ascent > row->ascent)
18453 {
18454 row->height += row->phys_ascent - row->ascent;
18455 row->ascent = row->phys_ascent;
18456 }
18457
18458 /* Compute how much of the line is visible. */
18459 row->visible_height = row->height;
18460
18461 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18462 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18463
18464 if (row->y < min_y)
18465 row->visible_height -= min_y - row->y;
18466 if (row->y + row->height > max_y)
18467 row->visible_height -= row->y + row->height - max_y;
18468 }
18469 else
18470 {
18471 row->pixel_width = row->used[TEXT_AREA];
18472 if (row->continued_p)
18473 row->pixel_width -= it->continuation_pixel_width;
18474 else if (row->truncated_on_right_p)
18475 row->pixel_width -= it->truncation_pixel_width;
18476 row->ascent = row->phys_ascent = 0;
18477 row->height = row->phys_height = row->visible_height = 1;
18478 row->extra_line_spacing = 0;
18479 }
18480
18481 /* Compute a hash code for this row. */
18482 row->hash = row_hash (row);
18483
18484 it->max_ascent = it->max_descent = 0;
18485 it->max_phys_ascent = it->max_phys_descent = 0;
18486 }
18487
18488
18489 /* Append one space to the glyph row of iterator IT if doing a
18490 window-based redisplay. The space has the same face as
18491 IT->face_id. Value is non-zero if a space was added.
18492
18493 This function is called to make sure that there is always one glyph
18494 at the end of a glyph row that the cursor can be set on under
18495 window-systems. (If there weren't such a glyph we would not know
18496 how wide and tall a box cursor should be displayed).
18497
18498 At the same time this space let's a nicely handle clearing to the
18499 end of the line if the row ends in italic text. */
18500
18501 static int
18502 append_space_for_newline (struct it *it, int default_face_p)
18503 {
18504 if (FRAME_WINDOW_P (it->f))
18505 {
18506 int n = it->glyph_row->used[TEXT_AREA];
18507
18508 if (it->glyph_row->glyphs[TEXT_AREA] + n
18509 < it->glyph_row->glyphs[1 + TEXT_AREA])
18510 {
18511 /* Save some values that must not be changed.
18512 Must save IT->c and IT->len because otherwise
18513 ITERATOR_AT_END_P wouldn't work anymore after
18514 append_space_for_newline has been called. */
18515 enum display_element_type saved_what = it->what;
18516 int saved_c = it->c, saved_len = it->len;
18517 int saved_char_to_display = it->char_to_display;
18518 int saved_x = it->current_x;
18519 int saved_face_id = it->face_id;
18520 int saved_box_end = it->end_of_box_run_p;
18521 struct text_pos saved_pos;
18522 Lisp_Object saved_object;
18523 struct face *face;
18524
18525 saved_object = it->object;
18526 saved_pos = it->position;
18527
18528 it->what = IT_CHARACTER;
18529 memset (&it->position, 0, sizeof it->position);
18530 it->object = make_number (0);
18531 it->c = it->char_to_display = ' ';
18532 it->len = 1;
18533
18534 /* If the default face was remapped, be sure to use the
18535 remapped face for the appended newline. */
18536 if (default_face_p)
18537 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18538 else if (it->face_before_selective_p)
18539 it->face_id = it->saved_face_id;
18540 face = FACE_FROM_ID (it->f, it->face_id);
18541 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18542 /* In R2L rows, we will prepend a stretch glyph that will
18543 have the end_of_box_run_p flag set for it, so there's no
18544 need for the appended newline glyph to have that flag
18545 set. */
18546 if (it->glyph_row->reversed_p
18547 /* But if the appended newline glyph goes all the way to
18548 the end of the row, there will be no stretch glyph,
18549 so leave the box flag set. */
18550 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18551 it->end_of_box_run_p = 0;
18552
18553 PRODUCE_GLYPHS (it);
18554
18555 it->override_ascent = -1;
18556 it->constrain_row_ascent_descent_p = 0;
18557 it->current_x = saved_x;
18558 it->object = saved_object;
18559 it->position = saved_pos;
18560 it->what = saved_what;
18561 it->face_id = saved_face_id;
18562 it->len = saved_len;
18563 it->c = saved_c;
18564 it->char_to_display = saved_char_to_display;
18565 it->end_of_box_run_p = saved_box_end;
18566 return 1;
18567 }
18568 }
18569
18570 return 0;
18571 }
18572
18573
18574 /* Extend the face of the last glyph in the text area of IT->glyph_row
18575 to the end of the display line. Called from display_line. If the
18576 glyph row is empty, add a space glyph to it so that we know the
18577 face to draw. Set the glyph row flag fill_line_p. If the glyph
18578 row is R2L, prepend a stretch glyph to cover the empty space to the
18579 left of the leftmost glyph. */
18580
18581 static void
18582 extend_face_to_end_of_line (struct it *it)
18583 {
18584 struct face *face, *default_face;
18585 struct frame *f = it->f;
18586
18587 /* If line is already filled, do nothing. Non window-system frames
18588 get a grace of one more ``pixel'' because their characters are
18589 1-``pixel'' wide, so they hit the equality too early. This grace
18590 is needed only for R2L rows that are not continued, to produce
18591 one extra blank where we could display the cursor. */
18592 if (it->current_x >= it->last_visible_x
18593 + (!FRAME_WINDOW_P (f)
18594 && it->glyph_row->reversed_p
18595 && !it->glyph_row->continued_p))
18596 return;
18597
18598 /* The default face, possibly remapped. */
18599 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18600
18601 /* Face extension extends the background and box of IT->face_id
18602 to the end of the line. If the background equals the background
18603 of the frame, we don't have to do anything. */
18604 if (it->face_before_selective_p)
18605 face = FACE_FROM_ID (f, it->saved_face_id);
18606 else
18607 face = FACE_FROM_ID (f, it->face_id);
18608
18609 if (FRAME_WINDOW_P (f)
18610 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18611 && face->box == FACE_NO_BOX
18612 && face->background == FRAME_BACKGROUND_PIXEL (f)
18613 && !face->stipple
18614 && !it->glyph_row->reversed_p)
18615 return;
18616
18617 /* Set the glyph row flag indicating that the face of the last glyph
18618 in the text area has to be drawn to the end of the text area. */
18619 it->glyph_row->fill_line_p = 1;
18620
18621 /* If current character of IT is not ASCII, make sure we have the
18622 ASCII face. This will be automatically undone the next time
18623 get_next_display_element returns a multibyte character. Note
18624 that the character will always be single byte in unibyte
18625 text. */
18626 if (!ASCII_CHAR_P (it->c))
18627 {
18628 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18629 }
18630
18631 if (FRAME_WINDOW_P (f))
18632 {
18633 /* If the row is empty, add a space with the current face of IT,
18634 so that we know which face to draw. */
18635 if (it->glyph_row->used[TEXT_AREA] == 0)
18636 {
18637 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18638 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18639 it->glyph_row->used[TEXT_AREA] = 1;
18640 }
18641 #ifdef HAVE_WINDOW_SYSTEM
18642 if (it->glyph_row->reversed_p)
18643 {
18644 /* Prepend a stretch glyph to the row, such that the
18645 rightmost glyph will be drawn flushed all the way to the
18646 right margin of the window. The stretch glyph that will
18647 occupy the empty space, if any, to the left of the
18648 glyphs. */
18649 struct font *font = face->font ? face->font : FRAME_FONT (f);
18650 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18651 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18652 struct glyph *g;
18653 int row_width, stretch_ascent, stretch_width;
18654 struct text_pos saved_pos;
18655 int saved_face_id, saved_avoid_cursor, saved_box_start;
18656
18657 for (row_width = 0, g = row_start; g < row_end; g++)
18658 row_width += g->pixel_width;
18659 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18660 if (stretch_width > 0)
18661 {
18662 stretch_ascent =
18663 (((it->ascent + it->descent)
18664 * FONT_BASE (font)) / FONT_HEIGHT (font));
18665 saved_pos = it->position;
18666 memset (&it->position, 0, sizeof it->position);
18667 saved_avoid_cursor = it->avoid_cursor_p;
18668 it->avoid_cursor_p = 1;
18669 saved_face_id = it->face_id;
18670 saved_box_start = it->start_of_box_run_p;
18671 /* The last row's stretch glyph should get the default
18672 face, to avoid painting the rest of the window with
18673 the region face, if the region ends at ZV. */
18674 if (it->glyph_row->ends_at_zv_p)
18675 it->face_id = default_face->id;
18676 else
18677 it->face_id = face->id;
18678 it->start_of_box_run_p = 0;
18679 append_stretch_glyph (it, make_number (0), stretch_width,
18680 it->ascent + it->descent, stretch_ascent);
18681 it->position = saved_pos;
18682 it->avoid_cursor_p = saved_avoid_cursor;
18683 it->face_id = saved_face_id;
18684 it->start_of_box_run_p = saved_box_start;
18685 }
18686 }
18687 #endif /* HAVE_WINDOW_SYSTEM */
18688 }
18689 else
18690 {
18691 /* Save some values that must not be changed. */
18692 int saved_x = it->current_x;
18693 struct text_pos saved_pos;
18694 Lisp_Object saved_object;
18695 enum display_element_type saved_what = it->what;
18696 int saved_face_id = it->face_id;
18697
18698 saved_object = it->object;
18699 saved_pos = it->position;
18700
18701 it->what = IT_CHARACTER;
18702 memset (&it->position, 0, sizeof it->position);
18703 it->object = make_number (0);
18704 it->c = it->char_to_display = ' ';
18705 it->len = 1;
18706 /* The last row's blank glyphs should get the default face, to
18707 avoid painting the rest of the window with the region face,
18708 if the region ends at ZV. */
18709 if (it->glyph_row->ends_at_zv_p)
18710 it->face_id = default_face->id;
18711 else
18712 it->face_id = face->id;
18713
18714 PRODUCE_GLYPHS (it);
18715
18716 while (it->current_x <= it->last_visible_x)
18717 PRODUCE_GLYPHS (it);
18718
18719 /* Don't count these blanks really. It would let us insert a left
18720 truncation glyph below and make us set the cursor on them, maybe. */
18721 it->current_x = saved_x;
18722 it->object = saved_object;
18723 it->position = saved_pos;
18724 it->what = saved_what;
18725 it->face_id = saved_face_id;
18726 }
18727 }
18728
18729
18730 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18731 trailing whitespace. */
18732
18733 static int
18734 trailing_whitespace_p (ptrdiff_t charpos)
18735 {
18736 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18737 int c = 0;
18738
18739 while (bytepos < ZV_BYTE
18740 && (c = FETCH_CHAR (bytepos),
18741 c == ' ' || c == '\t'))
18742 ++bytepos;
18743
18744 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18745 {
18746 if (bytepos != PT_BYTE)
18747 return 1;
18748 }
18749 return 0;
18750 }
18751
18752
18753 /* Highlight trailing whitespace, if any, in ROW. */
18754
18755 static void
18756 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18757 {
18758 int used = row->used[TEXT_AREA];
18759
18760 if (used)
18761 {
18762 struct glyph *start = row->glyphs[TEXT_AREA];
18763 struct glyph *glyph = start + used - 1;
18764
18765 if (row->reversed_p)
18766 {
18767 /* Right-to-left rows need to be processed in the opposite
18768 direction, so swap the edge pointers. */
18769 glyph = start;
18770 start = row->glyphs[TEXT_AREA] + used - 1;
18771 }
18772
18773 /* Skip over glyphs inserted to display the cursor at the
18774 end of a line, for extending the face of the last glyph
18775 to the end of the line on terminals, and for truncation
18776 and continuation glyphs. */
18777 if (!row->reversed_p)
18778 {
18779 while (glyph >= start
18780 && glyph->type == CHAR_GLYPH
18781 && INTEGERP (glyph->object))
18782 --glyph;
18783 }
18784 else
18785 {
18786 while (glyph <= start
18787 && glyph->type == CHAR_GLYPH
18788 && INTEGERP (glyph->object))
18789 ++glyph;
18790 }
18791
18792 /* If last glyph is a space or stretch, and it's trailing
18793 whitespace, set the face of all trailing whitespace glyphs in
18794 IT->glyph_row to `trailing-whitespace'. */
18795 if ((row->reversed_p ? glyph <= start : glyph >= start)
18796 && BUFFERP (glyph->object)
18797 && (glyph->type == STRETCH_GLYPH
18798 || (glyph->type == CHAR_GLYPH
18799 && glyph->u.ch == ' '))
18800 && trailing_whitespace_p (glyph->charpos))
18801 {
18802 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18803 if (face_id < 0)
18804 return;
18805
18806 if (!row->reversed_p)
18807 {
18808 while (glyph >= start
18809 && BUFFERP (glyph->object)
18810 && (glyph->type == STRETCH_GLYPH
18811 || (glyph->type == CHAR_GLYPH
18812 && glyph->u.ch == ' ')))
18813 (glyph--)->face_id = face_id;
18814 }
18815 else
18816 {
18817 while (glyph <= start
18818 && BUFFERP (glyph->object)
18819 && (glyph->type == STRETCH_GLYPH
18820 || (glyph->type == CHAR_GLYPH
18821 && glyph->u.ch == ' ')))
18822 (glyph++)->face_id = face_id;
18823 }
18824 }
18825 }
18826 }
18827
18828
18829 /* Value is non-zero if glyph row ROW should be
18830 considered to hold the buffer position CHARPOS. */
18831
18832 static int
18833 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
18834 {
18835 int result = 1;
18836
18837 if (charpos == CHARPOS (row->end.pos)
18838 || charpos == MATRIX_ROW_END_CHARPOS (row))
18839 {
18840 /* Suppose the row ends on a string.
18841 Unless the row is continued, that means it ends on a newline
18842 in the string. If it's anything other than a display string
18843 (e.g., a before-string from an overlay), we don't want the
18844 cursor there. (This heuristic seems to give the optimal
18845 behavior for the various types of multi-line strings.)
18846 One exception: if the string has `cursor' property on one of
18847 its characters, we _do_ want the cursor there. */
18848 if (CHARPOS (row->end.string_pos) >= 0)
18849 {
18850 if (row->continued_p)
18851 result = 1;
18852 else
18853 {
18854 /* Check for `display' property. */
18855 struct glyph *beg = row->glyphs[TEXT_AREA];
18856 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18857 struct glyph *glyph;
18858
18859 result = 0;
18860 for (glyph = end; glyph >= beg; --glyph)
18861 if (STRINGP (glyph->object))
18862 {
18863 Lisp_Object prop
18864 = Fget_char_property (make_number (charpos),
18865 Qdisplay, Qnil);
18866 result =
18867 (!NILP (prop)
18868 && display_prop_string_p (prop, glyph->object));
18869 /* If there's a `cursor' property on one of the
18870 string's characters, this row is a cursor row,
18871 even though this is not a display string. */
18872 if (!result)
18873 {
18874 Lisp_Object s = glyph->object;
18875
18876 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18877 {
18878 ptrdiff_t gpos = glyph->charpos;
18879
18880 if (!NILP (Fget_char_property (make_number (gpos),
18881 Qcursor, s)))
18882 {
18883 result = 1;
18884 break;
18885 }
18886 }
18887 }
18888 break;
18889 }
18890 }
18891 }
18892 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18893 {
18894 /* If the row ends in middle of a real character,
18895 and the line is continued, we want the cursor here.
18896 That's because CHARPOS (ROW->end.pos) would equal
18897 PT if PT is before the character. */
18898 if (!row->ends_in_ellipsis_p)
18899 result = row->continued_p;
18900 else
18901 /* If the row ends in an ellipsis, then
18902 CHARPOS (ROW->end.pos) will equal point after the
18903 invisible text. We want that position to be displayed
18904 after the ellipsis. */
18905 result = 0;
18906 }
18907 /* If the row ends at ZV, display the cursor at the end of that
18908 row instead of at the start of the row below. */
18909 else if (row->ends_at_zv_p)
18910 result = 1;
18911 else
18912 result = 0;
18913 }
18914
18915 return result;
18916 }
18917
18918 /* Value is non-zero if glyph row ROW should be
18919 used to hold the cursor. */
18920
18921 static int
18922 cursor_row_p (struct glyph_row *row)
18923 {
18924 return row_for_charpos_p (row, PT);
18925 }
18926
18927 \f
18928
18929 /* Push the property PROP so that it will be rendered at the current
18930 position in IT. Return 1 if PROP was successfully pushed, 0
18931 otherwise. Called from handle_line_prefix to handle the
18932 `line-prefix' and `wrap-prefix' properties. */
18933
18934 static int
18935 push_prefix_prop (struct it *it, Lisp_Object prop)
18936 {
18937 struct text_pos pos =
18938 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18939
18940 eassert (it->method == GET_FROM_BUFFER
18941 || it->method == GET_FROM_DISPLAY_VECTOR
18942 || it->method == GET_FROM_STRING);
18943
18944 /* We need to save the current buffer/string position, so it will be
18945 restored by pop_it, because iterate_out_of_display_property
18946 depends on that being set correctly, but some situations leave
18947 it->position not yet set when this function is called. */
18948 push_it (it, &pos);
18949
18950 if (STRINGP (prop))
18951 {
18952 if (SCHARS (prop) == 0)
18953 {
18954 pop_it (it);
18955 return 0;
18956 }
18957
18958 it->string = prop;
18959 it->string_from_prefix_prop_p = 1;
18960 it->multibyte_p = STRING_MULTIBYTE (it->string);
18961 it->current.overlay_string_index = -1;
18962 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18963 it->end_charpos = it->string_nchars = SCHARS (it->string);
18964 it->method = GET_FROM_STRING;
18965 it->stop_charpos = 0;
18966 it->prev_stop = 0;
18967 it->base_level_stop = 0;
18968
18969 /* Force paragraph direction to be that of the parent
18970 buffer/string. */
18971 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18972 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18973 else
18974 it->paragraph_embedding = L2R;
18975
18976 /* Set up the bidi iterator for this display string. */
18977 if (it->bidi_p)
18978 {
18979 it->bidi_it.string.lstring = it->string;
18980 it->bidi_it.string.s = NULL;
18981 it->bidi_it.string.schars = it->end_charpos;
18982 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18983 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18984 it->bidi_it.string.unibyte = !it->multibyte_p;
18985 it->bidi_it.w = it->w;
18986 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18987 }
18988 }
18989 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18990 {
18991 it->method = GET_FROM_STRETCH;
18992 it->object = prop;
18993 }
18994 #ifdef HAVE_WINDOW_SYSTEM
18995 else if (IMAGEP (prop))
18996 {
18997 it->what = IT_IMAGE;
18998 it->image_id = lookup_image (it->f, prop);
18999 it->method = GET_FROM_IMAGE;
19000 }
19001 #endif /* HAVE_WINDOW_SYSTEM */
19002 else
19003 {
19004 pop_it (it); /* bogus display property, give up */
19005 return 0;
19006 }
19007
19008 return 1;
19009 }
19010
19011 /* Return the character-property PROP at the current position in IT. */
19012
19013 static Lisp_Object
19014 get_it_property (struct it *it, Lisp_Object prop)
19015 {
19016 Lisp_Object position, object = it->object;
19017
19018 if (STRINGP (object))
19019 position = make_number (IT_STRING_CHARPOS (*it));
19020 else if (BUFFERP (object))
19021 {
19022 position = make_number (IT_CHARPOS (*it));
19023 object = it->window;
19024 }
19025 else
19026 return Qnil;
19027
19028 return Fget_char_property (position, prop, object);
19029 }
19030
19031 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19032
19033 static void
19034 handle_line_prefix (struct it *it)
19035 {
19036 Lisp_Object prefix;
19037
19038 if (it->continuation_lines_width > 0)
19039 {
19040 prefix = get_it_property (it, Qwrap_prefix);
19041 if (NILP (prefix))
19042 prefix = Vwrap_prefix;
19043 }
19044 else
19045 {
19046 prefix = get_it_property (it, Qline_prefix);
19047 if (NILP (prefix))
19048 prefix = Vline_prefix;
19049 }
19050 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19051 {
19052 /* If the prefix is wider than the window, and we try to wrap
19053 it, it would acquire its own wrap prefix, and so on till the
19054 iterator stack overflows. So, don't wrap the prefix. */
19055 it->line_wrap = TRUNCATE;
19056 it->avoid_cursor_p = 1;
19057 }
19058 }
19059
19060 \f
19061
19062 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19063 only for R2L lines from display_line and display_string, when they
19064 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19065 the line/string needs to be continued on the next glyph row. */
19066 static void
19067 unproduce_glyphs (struct it *it, int n)
19068 {
19069 struct glyph *glyph, *end;
19070
19071 eassert (it->glyph_row);
19072 eassert (it->glyph_row->reversed_p);
19073 eassert (it->area == TEXT_AREA);
19074 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19075
19076 if (n > it->glyph_row->used[TEXT_AREA])
19077 n = it->glyph_row->used[TEXT_AREA];
19078 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19079 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19080 for ( ; glyph < end; glyph++)
19081 glyph[-n] = *glyph;
19082 }
19083
19084 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19085 and ROW->maxpos. */
19086 static void
19087 find_row_edges (struct it *it, struct glyph_row *row,
19088 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19089 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19090 {
19091 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19092 lines' rows is implemented for bidi-reordered rows. */
19093
19094 /* ROW->minpos is the value of min_pos, the minimal buffer position
19095 we have in ROW, or ROW->start.pos if that is smaller. */
19096 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19097 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19098 else
19099 /* We didn't find buffer positions smaller than ROW->start, or
19100 didn't find _any_ valid buffer positions in any of the glyphs,
19101 so we must trust the iterator's computed positions. */
19102 row->minpos = row->start.pos;
19103 if (max_pos <= 0)
19104 {
19105 max_pos = CHARPOS (it->current.pos);
19106 max_bpos = BYTEPOS (it->current.pos);
19107 }
19108
19109 /* Here are the various use-cases for ending the row, and the
19110 corresponding values for ROW->maxpos:
19111
19112 Line ends in a newline from buffer eol_pos + 1
19113 Line is continued from buffer max_pos + 1
19114 Line is truncated on right it->current.pos
19115 Line ends in a newline from string max_pos + 1(*)
19116 (*) + 1 only when line ends in a forward scan
19117 Line is continued from string max_pos
19118 Line is continued from display vector max_pos
19119 Line is entirely from a string min_pos == max_pos
19120 Line is entirely from a display vector min_pos == max_pos
19121 Line that ends at ZV ZV
19122
19123 If you discover other use-cases, please add them here as
19124 appropriate. */
19125 if (row->ends_at_zv_p)
19126 row->maxpos = it->current.pos;
19127 else if (row->used[TEXT_AREA])
19128 {
19129 int seen_this_string = 0;
19130 struct glyph_row *r1 = row - 1;
19131
19132 /* Did we see the same display string on the previous row? */
19133 if (STRINGP (it->object)
19134 /* this is not the first row */
19135 && row > it->w->desired_matrix->rows
19136 /* previous row is not the header line */
19137 && !r1->mode_line_p
19138 /* previous row also ends in a newline from a string */
19139 && r1->ends_in_newline_from_string_p)
19140 {
19141 struct glyph *start, *end;
19142
19143 /* Search for the last glyph of the previous row that came
19144 from buffer or string. Depending on whether the row is
19145 L2R or R2L, we need to process it front to back or the
19146 other way round. */
19147 if (!r1->reversed_p)
19148 {
19149 start = r1->glyphs[TEXT_AREA];
19150 end = start + r1->used[TEXT_AREA];
19151 /* Glyphs inserted by redisplay have an integer (zero)
19152 as their object. */
19153 while (end > start
19154 && INTEGERP ((end - 1)->object)
19155 && (end - 1)->charpos <= 0)
19156 --end;
19157 if (end > start)
19158 {
19159 if (EQ ((end - 1)->object, it->object))
19160 seen_this_string = 1;
19161 }
19162 else
19163 /* If all the glyphs of the previous row were inserted
19164 by redisplay, it means the previous row was
19165 produced from a single newline, which is only
19166 possible if that newline came from the same string
19167 as the one which produced this ROW. */
19168 seen_this_string = 1;
19169 }
19170 else
19171 {
19172 end = r1->glyphs[TEXT_AREA] - 1;
19173 start = end + r1->used[TEXT_AREA];
19174 while (end < start
19175 && INTEGERP ((end + 1)->object)
19176 && (end + 1)->charpos <= 0)
19177 ++end;
19178 if (end < start)
19179 {
19180 if (EQ ((end + 1)->object, it->object))
19181 seen_this_string = 1;
19182 }
19183 else
19184 seen_this_string = 1;
19185 }
19186 }
19187 /* Take note of each display string that covers a newline only
19188 once, the first time we see it. This is for when a display
19189 string includes more than one newline in it. */
19190 if (row->ends_in_newline_from_string_p && !seen_this_string)
19191 {
19192 /* If we were scanning the buffer forward when we displayed
19193 the string, we want to account for at least one buffer
19194 position that belongs to this row (position covered by
19195 the display string), so that cursor positioning will
19196 consider this row as a candidate when point is at the end
19197 of the visual line represented by this row. This is not
19198 required when scanning back, because max_pos will already
19199 have a much larger value. */
19200 if (CHARPOS (row->end.pos) > max_pos)
19201 INC_BOTH (max_pos, max_bpos);
19202 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19203 }
19204 else if (CHARPOS (it->eol_pos) > 0)
19205 SET_TEXT_POS (row->maxpos,
19206 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19207 else if (row->continued_p)
19208 {
19209 /* If max_pos is different from IT's current position, it
19210 means IT->method does not belong to the display element
19211 at max_pos. However, it also means that the display
19212 element at max_pos was displayed in its entirety on this
19213 line, which is equivalent to saying that the next line
19214 starts at the next buffer position. */
19215 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19216 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19217 else
19218 {
19219 INC_BOTH (max_pos, max_bpos);
19220 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19221 }
19222 }
19223 else if (row->truncated_on_right_p)
19224 /* display_line already called reseat_at_next_visible_line_start,
19225 which puts the iterator at the beginning of the next line, in
19226 the logical order. */
19227 row->maxpos = it->current.pos;
19228 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19229 /* A line that is entirely from a string/image/stretch... */
19230 row->maxpos = row->minpos;
19231 else
19232 emacs_abort ();
19233 }
19234 else
19235 row->maxpos = it->current.pos;
19236 }
19237
19238 /* Construct the glyph row IT->glyph_row in the desired matrix of
19239 IT->w from text at the current position of IT. See dispextern.h
19240 for an overview of struct it. Value is non-zero if
19241 IT->glyph_row displays text, as opposed to a line displaying ZV
19242 only. */
19243
19244 static int
19245 display_line (struct it *it)
19246 {
19247 struct glyph_row *row = it->glyph_row;
19248 Lisp_Object overlay_arrow_string;
19249 struct it wrap_it;
19250 void *wrap_data = NULL;
19251 int may_wrap = 0, wrap_x IF_LINT (= 0);
19252 int wrap_row_used = -1;
19253 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19254 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19255 int wrap_row_extra_line_spacing IF_LINT (= 0);
19256 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19257 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19258 int cvpos;
19259 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19260 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19261
19262 /* We always start displaying at hpos zero even if hscrolled. */
19263 eassert (it->hpos == 0 && it->current_x == 0);
19264
19265 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19266 >= it->w->desired_matrix->nrows)
19267 {
19268 it->w->nrows_scale_factor++;
19269 it->f->fonts_changed = 1;
19270 return 0;
19271 }
19272
19273 /* Is IT->w showing the region? */
19274 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19275
19276 /* Clear the result glyph row and enable it. */
19277 prepare_desired_row (row);
19278
19279 row->y = it->current_y;
19280 row->start = it->start;
19281 row->continuation_lines_width = it->continuation_lines_width;
19282 row->displays_text_p = 1;
19283 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19284 it->starts_in_middle_of_char_p = 0;
19285
19286 /* Arrange the overlays nicely for our purposes. Usually, we call
19287 display_line on only one line at a time, in which case this
19288 can't really hurt too much, or we call it on lines which appear
19289 one after another in the buffer, in which case all calls to
19290 recenter_overlay_lists but the first will be pretty cheap. */
19291 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19292
19293 /* Move over display elements that are not visible because we are
19294 hscrolled. This may stop at an x-position < IT->first_visible_x
19295 if the first glyph is partially visible or if we hit a line end. */
19296 if (it->current_x < it->first_visible_x)
19297 {
19298 enum move_it_result move_result;
19299
19300 this_line_min_pos = row->start.pos;
19301 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19302 MOVE_TO_POS | MOVE_TO_X);
19303 /* If we are under a large hscroll, move_it_in_display_line_to
19304 could hit the end of the line without reaching
19305 it->first_visible_x. Pretend that we did reach it. This is
19306 especially important on a TTY, where we will call
19307 extend_face_to_end_of_line, which needs to know how many
19308 blank glyphs to produce. */
19309 if (it->current_x < it->first_visible_x
19310 && (move_result == MOVE_NEWLINE_OR_CR
19311 || move_result == MOVE_POS_MATCH_OR_ZV))
19312 it->current_x = it->first_visible_x;
19313
19314 /* Record the smallest positions seen while we moved over
19315 display elements that are not visible. This is needed by
19316 redisplay_internal for optimizing the case where the cursor
19317 stays inside the same line. The rest of this function only
19318 considers positions that are actually displayed, so
19319 RECORD_MAX_MIN_POS will not otherwise record positions that
19320 are hscrolled to the left of the left edge of the window. */
19321 min_pos = CHARPOS (this_line_min_pos);
19322 min_bpos = BYTEPOS (this_line_min_pos);
19323 }
19324 else
19325 {
19326 /* We only do this when not calling `move_it_in_display_line_to'
19327 above, because move_it_in_display_line_to calls
19328 handle_line_prefix itself. */
19329 handle_line_prefix (it);
19330 }
19331
19332 /* Get the initial row height. This is either the height of the
19333 text hscrolled, if there is any, or zero. */
19334 row->ascent = it->max_ascent;
19335 row->height = it->max_ascent + it->max_descent;
19336 row->phys_ascent = it->max_phys_ascent;
19337 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19338 row->extra_line_spacing = it->max_extra_line_spacing;
19339
19340 /* Utility macro to record max and min buffer positions seen until now. */
19341 #define RECORD_MAX_MIN_POS(IT) \
19342 do \
19343 { \
19344 int composition_p = !STRINGP ((IT)->string) \
19345 && ((IT)->what == IT_COMPOSITION); \
19346 ptrdiff_t current_pos = \
19347 composition_p ? (IT)->cmp_it.charpos \
19348 : IT_CHARPOS (*(IT)); \
19349 ptrdiff_t current_bpos = \
19350 composition_p ? CHAR_TO_BYTE (current_pos) \
19351 : IT_BYTEPOS (*(IT)); \
19352 if (current_pos < min_pos) \
19353 { \
19354 min_pos = current_pos; \
19355 min_bpos = current_bpos; \
19356 } \
19357 if (IT_CHARPOS (*it) > max_pos) \
19358 { \
19359 max_pos = IT_CHARPOS (*it); \
19360 max_bpos = IT_BYTEPOS (*it); \
19361 } \
19362 } \
19363 while (0)
19364
19365 /* Loop generating characters. The loop is left with IT on the next
19366 character to display. */
19367 while (1)
19368 {
19369 int n_glyphs_before, hpos_before, x_before;
19370 int x, nglyphs;
19371 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19372
19373 /* Retrieve the next thing to display. Value is zero if end of
19374 buffer reached. */
19375 if (!get_next_display_element (it))
19376 {
19377 /* Maybe add a space at the end of this line that is used to
19378 display the cursor there under X. Set the charpos of the
19379 first glyph of blank lines not corresponding to any text
19380 to -1. */
19381 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19382 row->exact_window_width_line_p = 1;
19383 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19384 || row->used[TEXT_AREA] == 0)
19385 {
19386 row->glyphs[TEXT_AREA]->charpos = -1;
19387 row->displays_text_p = 0;
19388
19389 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19390 && (!MINI_WINDOW_P (it->w)
19391 || (minibuf_level && EQ (it->window, minibuf_window))))
19392 row->indicate_empty_line_p = 1;
19393 }
19394
19395 it->continuation_lines_width = 0;
19396 row->ends_at_zv_p = 1;
19397 /* A row that displays right-to-left text must always have
19398 its last face extended all the way to the end of line,
19399 even if this row ends in ZV, because we still write to
19400 the screen left to right. We also need to extend the
19401 last face if the default face is remapped to some
19402 different face, otherwise the functions that clear
19403 portions of the screen will clear with the default face's
19404 background color. */
19405 if (row->reversed_p
19406 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19407 extend_face_to_end_of_line (it);
19408 break;
19409 }
19410
19411 /* Now, get the metrics of what we want to display. This also
19412 generates glyphs in `row' (which is IT->glyph_row). */
19413 n_glyphs_before = row->used[TEXT_AREA];
19414 x = it->current_x;
19415
19416 /* Remember the line height so far in case the next element doesn't
19417 fit on the line. */
19418 if (it->line_wrap != TRUNCATE)
19419 {
19420 ascent = it->max_ascent;
19421 descent = it->max_descent;
19422 phys_ascent = it->max_phys_ascent;
19423 phys_descent = it->max_phys_descent;
19424
19425 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19426 {
19427 if (IT_DISPLAYING_WHITESPACE (it))
19428 may_wrap = 1;
19429 else if (may_wrap)
19430 {
19431 SAVE_IT (wrap_it, *it, wrap_data);
19432 wrap_x = x;
19433 wrap_row_used = row->used[TEXT_AREA];
19434 wrap_row_ascent = row->ascent;
19435 wrap_row_height = row->height;
19436 wrap_row_phys_ascent = row->phys_ascent;
19437 wrap_row_phys_height = row->phys_height;
19438 wrap_row_extra_line_spacing = row->extra_line_spacing;
19439 wrap_row_min_pos = min_pos;
19440 wrap_row_min_bpos = min_bpos;
19441 wrap_row_max_pos = max_pos;
19442 wrap_row_max_bpos = max_bpos;
19443 may_wrap = 0;
19444 }
19445 }
19446 }
19447
19448 PRODUCE_GLYPHS (it);
19449
19450 /* If this display element was in marginal areas, continue with
19451 the next one. */
19452 if (it->area != TEXT_AREA)
19453 {
19454 row->ascent = max (row->ascent, it->max_ascent);
19455 row->height = max (row->height, it->max_ascent + it->max_descent);
19456 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19457 row->phys_height = max (row->phys_height,
19458 it->max_phys_ascent + it->max_phys_descent);
19459 row->extra_line_spacing = max (row->extra_line_spacing,
19460 it->max_extra_line_spacing);
19461 set_iterator_to_next (it, 1);
19462 continue;
19463 }
19464
19465 /* Does the display element fit on the line? If we truncate
19466 lines, we should draw past the right edge of the window. If
19467 we don't truncate, we want to stop so that we can display the
19468 continuation glyph before the right margin. If lines are
19469 continued, there are two possible strategies for characters
19470 resulting in more than 1 glyph (e.g. tabs): Display as many
19471 glyphs as possible in this line and leave the rest for the
19472 continuation line, or display the whole element in the next
19473 line. Original redisplay did the former, so we do it also. */
19474 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19475 hpos_before = it->hpos;
19476 x_before = x;
19477
19478 if (/* Not a newline. */
19479 nglyphs > 0
19480 /* Glyphs produced fit entirely in the line. */
19481 && it->current_x < it->last_visible_x)
19482 {
19483 it->hpos += nglyphs;
19484 row->ascent = max (row->ascent, it->max_ascent);
19485 row->height = max (row->height, it->max_ascent + it->max_descent);
19486 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19487 row->phys_height = max (row->phys_height,
19488 it->max_phys_ascent + it->max_phys_descent);
19489 row->extra_line_spacing = max (row->extra_line_spacing,
19490 it->max_extra_line_spacing);
19491 if (it->current_x - it->pixel_width < it->first_visible_x)
19492 row->x = x - it->first_visible_x;
19493 /* Record the maximum and minimum buffer positions seen so
19494 far in glyphs that will be displayed by this row. */
19495 if (it->bidi_p)
19496 RECORD_MAX_MIN_POS (it);
19497 }
19498 else
19499 {
19500 int i, new_x;
19501 struct glyph *glyph;
19502
19503 for (i = 0; i < nglyphs; ++i, x = new_x)
19504 {
19505 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19506 new_x = x + glyph->pixel_width;
19507
19508 if (/* Lines are continued. */
19509 it->line_wrap != TRUNCATE
19510 && (/* Glyph doesn't fit on the line. */
19511 new_x > it->last_visible_x
19512 /* Or it fits exactly on a window system frame. */
19513 || (new_x == it->last_visible_x
19514 && FRAME_WINDOW_P (it->f)
19515 && (row->reversed_p
19516 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19517 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19518 {
19519 /* End of a continued line. */
19520
19521 if (it->hpos == 0
19522 || (new_x == it->last_visible_x
19523 && FRAME_WINDOW_P (it->f)
19524 && (row->reversed_p
19525 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19526 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19527 {
19528 /* Current glyph is the only one on the line or
19529 fits exactly on the line. We must continue
19530 the line because we can't draw the cursor
19531 after the glyph. */
19532 row->continued_p = 1;
19533 it->current_x = new_x;
19534 it->continuation_lines_width += new_x;
19535 ++it->hpos;
19536 if (i == nglyphs - 1)
19537 {
19538 /* If line-wrap is on, check if a previous
19539 wrap point was found. */
19540 if (wrap_row_used > 0
19541 /* Even if there is a previous wrap
19542 point, continue the line here as
19543 usual, if (i) the previous character
19544 was a space or tab AND (ii) the
19545 current character is not. */
19546 && (!may_wrap
19547 || IT_DISPLAYING_WHITESPACE (it)))
19548 goto back_to_wrap;
19549
19550 /* Record the maximum and minimum buffer
19551 positions seen so far in glyphs that will be
19552 displayed by this row. */
19553 if (it->bidi_p)
19554 RECORD_MAX_MIN_POS (it);
19555 set_iterator_to_next (it, 1);
19556 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19557 {
19558 if (!get_next_display_element (it))
19559 {
19560 row->exact_window_width_line_p = 1;
19561 it->continuation_lines_width = 0;
19562 row->continued_p = 0;
19563 row->ends_at_zv_p = 1;
19564 }
19565 else if (ITERATOR_AT_END_OF_LINE_P (it))
19566 {
19567 row->continued_p = 0;
19568 row->exact_window_width_line_p = 1;
19569 }
19570 }
19571 }
19572 else if (it->bidi_p)
19573 RECORD_MAX_MIN_POS (it);
19574 }
19575 else if (CHAR_GLYPH_PADDING_P (*glyph)
19576 && !FRAME_WINDOW_P (it->f))
19577 {
19578 /* A padding glyph that doesn't fit on this line.
19579 This means the whole character doesn't fit
19580 on the line. */
19581 if (row->reversed_p)
19582 unproduce_glyphs (it, row->used[TEXT_AREA]
19583 - n_glyphs_before);
19584 row->used[TEXT_AREA] = n_glyphs_before;
19585
19586 /* Fill the rest of the row with continuation
19587 glyphs like in 20.x. */
19588 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19589 < row->glyphs[1 + TEXT_AREA])
19590 produce_special_glyphs (it, IT_CONTINUATION);
19591
19592 row->continued_p = 1;
19593 it->current_x = x_before;
19594 it->continuation_lines_width += x_before;
19595
19596 /* Restore the height to what it was before the
19597 element not fitting on the line. */
19598 it->max_ascent = ascent;
19599 it->max_descent = descent;
19600 it->max_phys_ascent = phys_ascent;
19601 it->max_phys_descent = phys_descent;
19602 }
19603 else if (wrap_row_used > 0)
19604 {
19605 back_to_wrap:
19606 if (row->reversed_p)
19607 unproduce_glyphs (it,
19608 row->used[TEXT_AREA] - wrap_row_used);
19609 RESTORE_IT (it, &wrap_it, wrap_data);
19610 it->continuation_lines_width += wrap_x;
19611 row->used[TEXT_AREA] = wrap_row_used;
19612 row->ascent = wrap_row_ascent;
19613 row->height = wrap_row_height;
19614 row->phys_ascent = wrap_row_phys_ascent;
19615 row->phys_height = wrap_row_phys_height;
19616 row->extra_line_spacing = wrap_row_extra_line_spacing;
19617 min_pos = wrap_row_min_pos;
19618 min_bpos = wrap_row_min_bpos;
19619 max_pos = wrap_row_max_pos;
19620 max_bpos = wrap_row_max_bpos;
19621 row->continued_p = 1;
19622 row->ends_at_zv_p = 0;
19623 row->exact_window_width_line_p = 0;
19624 it->continuation_lines_width += x;
19625
19626 /* Make sure that a non-default face is extended
19627 up to the right margin of the window. */
19628 extend_face_to_end_of_line (it);
19629 }
19630 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19631 {
19632 /* A TAB that extends past the right edge of the
19633 window. This produces a single glyph on
19634 window system frames. We leave the glyph in
19635 this row and let it fill the row, but don't
19636 consume the TAB. */
19637 if ((row->reversed_p
19638 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19639 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19640 produce_special_glyphs (it, IT_CONTINUATION);
19641 it->continuation_lines_width += it->last_visible_x;
19642 row->ends_in_middle_of_char_p = 1;
19643 row->continued_p = 1;
19644 glyph->pixel_width = it->last_visible_x - x;
19645 it->starts_in_middle_of_char_p = 1;
19646 }
19647 else
19648 {
19649 /* Something other than a TAB that draws past
19650 the right edge of the window. Restore
19651 positions to values before the element. */
19652 if (row->reversed_p)
19653 unproduce_glyphs (it, row->used[TEXT_AREA]
19654 - (n_glyphs_before + i));
19655 row->used[TEXT_AREA] = n_glyphs_before + i;
19656
19657 /* Display continuation glyphs. */
19658 it->current_x = x_before;
19659 it->continuation_lines_width += x;
19660 if (!FRAME_WINDOW_P (it->f)
19661 || (row->reversed_p
19662 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19663 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19664 produce_special_glyphs (it, IT_CONTINUATION);
19665 row->continued_p = 1;
19666
19667 extend_face_to_end_of_line (it);
19668
19669 if (nglyphs > 1 && i > 0)
19670 {
19671 row->ends_in_middle_of_char_p = 1;
19672 it->starts_in_middle_of_char_p = 1;
19673 }
19674
19675 /* Restore the height to what it was before the
19676 element not fitting on the line. */
19677 it->max_ascent = ascent;
19678 it->max_descent = descent;
19679 it->max_phys_ascent = phys_ascent;
19680 it->max_phys_descent = phys_descent;
19681 }
19682
19683 break;
19684 }
19685 else if (new_x > it->first_visible_x)
19686 {
19687 /* Increment number of glyphs actually displayed. */
19688 ++it->hpos;
19689
19690 /* Record the maximum and minimum buffer positions
19691 seen so far in glyphs that will be displayed by
19692 this row. */
19693 if (it->bidi_p)
19694 RECORD_MAX_MIN_POS (it);
19695
19696 if (x < it->first_visible_x)
19697 /* Glyph is partially visible, i.e. row starts at
19698 negative X position. */
19699 row->x = x - it->first_visible_x;
19700 }
19701 else
19702 {
19703 /* Glyph is completely off the left margin of the
19704 window. This should not happen because of the
19705 move_it_in_display_line at the start of this
19706 function, unless the text display area of the
19707 window is empty. */
19708 eassert (it->first_visible_x <= it->last_visible_x);
19709 }
19710 }
19711 /* Even if this display element produced no glyphs at all,
19712 we want to record its position. */
19713 if (it->bidi_p && nglyphs == 0)
19714 RECORD_MAX_MIN_POS (it);
19715
19716 row->ascent = max (row->ascent, it->max_ascent);
19717 row->height = max (row->height, it->max_ascent + it->max_descent);
19718 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19719 row->phys_height = max (row->phys_height,
19720 it->max_phys_ascent + it->max_phys_descent);
19721 row->extra_line_spacing = max (row->extra_line_spacing,
19722 it->max_extra_line_spacing);
19723
19724 /* End of this display line if row is continued. */
19725 if (row->continued_p || row->ends_at_zv_p)
19726 break;
19727 }
19728
19729 at_end_of_line:
19730 /* Is this a line end? If yes, we're also done, after making
19731 sure that a non-default face is extended up to the right
19732 margin of the window. */
19733 if (ITERATOR_AT_END_OF_LINE_P (it))
19734 {
19735 int used_before = row->used[TEXT_AREA];
19736
19737 row->ends_in_newline_from_string_p = STRINGP (it->object);
19738
19739 /* Add a space at the end of the line that is used to
19740 display the cursor there. */
19741 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19742 append_space_for_newline (it, 0);
19743
19744 /* Extend the face to the end of the line. */
19745 extend_face_to_end_of_line (it);
19746
19747 /* Make sure we have the position. */
19748 if (used_before == 0)
19749 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19750
19751 /* Record the position of the newline, for use in
19752 find_row_edges. */
19753 it->eol_pos = it->current.pos;
19754
19755 /* Consume the line end. This skips over invisible lines. */
19756 set_iterator_to_next (it, 1);
19757 it->continuation_lines_width = 0;
19758 break;
19759 }
19760
19761 /* Proceed with next display element. Note that this skips
19762 over lines invisible because of selective display. */
19763 set_iterator_to_next (it, 1);
19764
19765 /* If we truncate lines, we are done when the last displayed
19766 glyphs reach past the right margin of the window. */
19767 if (it->line_wrap == TRUNCATE
19768 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19769 ? (it->current_x >= it->last_visible_x)
19770 : (it->current_x > it->last_visible_x)))
19771 {
19772 /* Maybe add truncation glyphs. */
19773 if (!FRAME_WINDOW_P (it->f)
19774 || (row->reversed_p
19775 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19776 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19777 {
19778 int i, n;
19779
19780 if (!row->reversed_p)
19781 {
19782 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19783 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19784 break;
19785 }
19786 else
19787 {
19788 for (i = 0; i < row->used[TEXT_AREA]; i++)
19789 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19790 break;
19791 /* Remove any padding glyphs at the front of ROW, to
19792 make room for the truncation glyphs we will be
19793 adding below. The loop below always inserts at
19794 least one truncation glyph, so also remove the
19795 last glyph added to ROW. */
19796 unproduce_glyphs (it, i + 1);
19797 /* Adjust i for the loop below. */
19798 i = row->used[TEXT_AREA] - (i + 1);
19799 }
19800
19801 it->current_x = x_before;
19802 if (!FRAME_WINDOW_P (it->f))
19803 {
19804 for (n = row->used[TEXT_AREA]; i < n; ++i)
19805 {
19806 row->used[TEXT_AREA] = i;
19807 produce_special_glyphs (it, IT_TRUNCATION);
19808 }
19809 }
19810 else
19811 {
19812 row->used[TEXT_AREA] = i;
19813 produce_special_glyphs (it, IT_TRUNCATION);
19814 }
19815 }
19816 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19817 {
19818 /* Don't truncate if we can overflow newline into fringe. */
19819 if (!get_next_display_element (it))
19820 {
19821 it->continuation_lines_width = 0;
19822 row->ends_at_zv_p = 1;
19823 row->exact_window_width_line_p = 1;
19824 break;
19825 }
19826 if (ITERATOR_AT_END_OF_LINE_P (it))
19827 {
19828 row->exact_window_width_line_p = 1;
19829 goto at_end_of_line;
19830 }
19831 it->current_x = x_before;
19832 }
19833
19834 row->truncated_on_right_p = 1;
19835 it->continuation_lines_width = 0;
19836 reseat_at_next_visible_line_start (it, 0);
19837 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19838 it->hpos = hpos_before;
19839 break;
19840 }
19841 }
19842
19843 if (wrap_data)
19844 bidi_unshelve_cache (wrap_data, 1);
19845
19846 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19847 at the left window margin. */
19848 if (it->first_visible_x
19849 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19850 {
19851 if (!FRAME_WINDOW_P (it->f)
19852 || (row->reversed_p
19853 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19854 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19855 insert_left_trunc_glyphs (it);
19856 row->truncated_on_left_p = 1;
19857 }
19858
19859 /* Remember the position at which this line ends.
19860
19861 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19862 cannot be before the call to find_row_edges below, since that is
19863 where these positions are determined. */
19864 row->end = it->current;
19865 if (!it->bidi_p)
19866 {
19867 row->minpos = row->start.pos;
19868 row->maxpos = row->end.pos;
19869 }
19870 else
19871 {
19872 /* ROW->minpos and ROW->maxpos must be the smallest and
19873 `1 + the largest' buffer positions in ROW. But if ROW was
19874 bidi-reordered, these two positions can be anywhere in the
19875 row, so we must determine them now. */
19876 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19877 }
19878
19879 /* If the start of this line is the overlay arrow-position, then
19880 mark this glyph row as the one containing the overlay arrow.
19881 This is clearly a mess with variable size fonts. It would be
19882 better to let it be displayed like cursors under X. */
19883 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19884 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19885 !NILP (overlay_arrow_string)))
19886 {
19887 /* Overlay arrow in window redisplay is a fringe bitmap. */
19888 if (STRINGP (overlay_arrow_string))
19889 {
19890 struct glyph_row *arrow_row
19891 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19892 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19893 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19894 struct glyph *p = row->glyphs[TEXT_AREA];
19895 struct glyph *p2, *end;
19896
19897 /* Copy the arrow glyphs. */
19898 while (glyph < arrow_end)
19899 *p++ = *glyph++;
19900
19901 /* Throw away padding glyphs. */
19902 p2 = p;
19903 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19904 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19905 ++p2;
19906 if (p2 > p)
19907 {
19908 while (p2 < end)
19909 *p++ = *p2++;
19910 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19911 }
19912 }
19913 else
19914 {
19915 eassert (INTEGERP (overlay_arrow_string));
19916 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19917 }
19918 overlay_arrow_seen = 1;
19919 }
19920
19921 /* Highlight trailing whitespace. */
19922 if (!NILP (Vshow_trailing_whitespace))
19923 highlight_trailing_whitespace (it->f, it->glyph_row);
19924
19925 /* Compute pixel dimensions of this line. */
19926 compute_line_metrics (it);
19927
19928 /* Implementation note: No changes in the glyphs of ROW or in their
19929 faces can be done past this point, because compute_line_metrics
19930 computes ROW's hash value and stores it within the glyph_row
19931 structure. */
19932
19933 /* Record whether this row ends inside an ellipsis. */
19934 row->ends_in_ellipsis_p
19935 = (it->method == GET_FROM_DISPLAY_VECTOR
19936 && it->ellipsis_p);
19937
19938 /* Save fringe bitmaps in this row. */
19939 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19940 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19941 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19942 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19943
19944 it->left_user_fringe_bitmap = 0;
19945 it->left_user_fringe_face_id = 0;
19946 it->right_user_fringe_bitmap = 0;
19947 it->right_user_fringe_face_id = 0;
19948
19949 /* Maybe set the cursor. */
19950 cvpos = it->w->cursor.vpos;
19951 if ((cvpos < 0
19952 /* In bidi-reordered rows, keep checking for proper cursor
19953 position even if one has been found already, because buffer
19954 positions in such rows change non-linearly with ROW->VPOS,
19955 when a line is continued. One exception: when we are at ZV,
19956 display cursor on the first suitable glyph row, since all
19957 the empty rows after that also have their position set to ZV. */
19958 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19959 lines' rows is implemented for bidi-reordered rows. */
19960 || (it->bidi_p
19961 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19962 && PT >= MATRIX_ROW_START_CHARPOS (row)
19963 && PT <= MATRIX_ROW_END_CHARPOS (row)
19964 && cursor_row_p (row))
19965 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19966
19967 /* Prepare for the next line. This line starts horizontally at (X
19968 HPOS) = (0 0). Vertical positions are incremented. As a
19969 convenience for the caller, IT->glyph_row is set to the next
19970 row to be used. */
19971 it->current_x = it->hpos = 0;
19972 it->current_y += row->height;
19973 SET_TEXT_POS (it->eol_pos, 0, 0);
19974 ++it->vpos;
19975 ++it->glyph_row;
19976 /* The next row should by default use the same value of the
19977 reversed_p flag as this one. set_iterator_to_next decides when
19978 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19979 the flag accordingly. */
19980 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19981 it->glyph_row->reversed_p = row->reversed_p;
19982 it->start = row->end;
19983 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19984
19985 #undef RECORD_MAX_MIN_POS
19986 }
19987
19988 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19989 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19990 doc: /* Return paragraph direction at point in BUFFER.
19991 Value is either `left-to-right' or `right-to-left'.
19992 If BUFFER is omitted or nil, it defaults to the current buffer.
19993
19994 Paragraph direction determines how the text in the paragraph is displayed.
19995 In left-to-right paragraphs, text begins at the left margin of the window
19996 and the reading direction is generally left to right. In right-to-left
19997 paragraphs, text begins at the right margin and is read from right to left.
19998
19999 See also `bidi-paragraph-direction'. */)
20000 (Lisp_Object buffer)
20001 {
20002 struct buffer *buf = current_buffer;
20003 struct buffer *old = buf;
20004
20005 if (! NILP (buffer))
20006 {
20007 CHECK_BUFFER (buffer);
20008 buf = XBUFFER (buffer);
20009 }
20010
20011 if (NILP (BVAR (buf, bidi_display_reordering))
20012 || NILP (BVAR (buf, enable_multibyte_characters))
20013 /* When we are loading loadup.el, the character property tables
20014 needed for bidi iteration are not yet available. */
20015 || !NILP (Vpurify_flag))
20016 return Qleft_to_right;
20017 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20018 return BVAR (buf, bidi_paragraph_direction);
20019 else
20020 {
20021 /* Determine the direction from buffer text. We could try to
20022 use current_matrix if it is up to date, but this seems fast
20023 enough as it is. */
20024 struct bidi_it itb;
20025 ptrdiff_t pos = BUF_PT (buf);
20026 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20027 int c;
20028 void *itb_data = bidi_shelve_cache ();
20029
20030 set_buffer_temp (buf);
20031 /* bidi_paragraph_init finds the base direction of the paragraph
20032 by searching forward from paragraph start. We need the base
20033 direction of the current or _previous_ paragraph, so we need
20034 to make sure we are within that paragraph. To that end, find
20035 the previous non-empty line. */
20036 if (pos >= ZV && pos > BEGV)
20037 DEC_BOTH (pos, bytepos);
20038 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20039 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20040 {
20041 while ((c = FETCH_BYTE (bytepos)) == '\n'
20042 || c == ' ' || c == '\t' || c == '\f')
20043 {
20044 if (bytepos <= BEGV_BYTE)
20045 break;
20046 bytepos--;
20047 pos--;
20048 }
20049 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20050 bytepos--;
20051 }
20052 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20053 itb.paragraph_dir = NEUTRAL_DIR;
20054 itb.string.s = NULL;
20055 itb.string.lstring = Qnil;
20056 itb.string.bufpos = 0;
20057 itb.string.unibyte = 0;
20058 /* We have no window to use here for ignoring window-specific
20059 overlays. Using NULL for window pointer will cause
20060 compute_display_string_pos to use the current buffer. */
20061 itb.w = NULL;
20062 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20063 bidi_unshelve_cache (itb_data, 0);
20064 set_buffer_temp (old);
20065 switch (itb.paragraph_dir)
20066 {
20067 case L2R:
20068 return Qleft_to_right;
20069 break;
20070 case R2L:
20071 return Qright_to_left;
20072 break;
20073 default:
20074 emacs_abort ();
20075 }
20076 }
20077 }
20078
20079 DEFUN ("move-point-visually", Fmove_point_visually,
20080 Smove_point_visually, 1, 1, 0,
20081 doc: /* Move point in the visual order in the specified DIRECTION.
20082 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20083 left.
20084
20085 Value is the new character position of point. */)
20086 (Lisp_Object direction)
20087 {
20088 struct window *w = XWINDOW (selected_window);
20089 struct buffer *b = XBUFFER (w->contents);
20090 struct glyph_row *row;
20091 int dir;
20092 Lisp_Object paragraph_dir;
20093
20094 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20095 (!(ROW)->continued_p \
20096 && INTEGERP ((GLYPH)->object) \
20097 && (GLYPH)->type == CHAR_GLYPH \
20098 && (GLYPH)->u.ch == ' ' \
20099 && (GLYPH)->charpos >= 0 \
20100 && !(GLYPH)->avoid_cursor_p)
20101
20102 CHECK_NUMBER (direction);
20103 dir = XINT (direction);
20104 if (dir > 0)
20105 dir = 1;
20106 else
20107 dir = -1;
20108
20109 /* If current matrix is up-to-date, we can use the information
20110 recorded in the glyphs, at least as long as the goal is on the
20111 screen. */
20112 if (w->window_end_valid
20113 && !windows_or_buffers_changed
20114 && b
20115 && !b->clip_changed
20116 && !b->prevent_redisplay_optimizations_p
20117 && !window_outdated (w)
20118 && w->cursor.vpos >= 0
20119 && w->cursor.vpos < w->current_matrix->nrows
20120 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20121 {
20122 struct glyph *g = row->glyphs[TEXT_AREA];
20123 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20124 struct glyph *gpt = g + w->cursor.hpos;
20125
20126 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20127 {
20128 if (BUFFERP (g->object) && g->charpos != PT)
20129 {
20130 SET_PT (g->charpos);
20131 w->cursor.vpos = -1;
20132 return make_number (PT);
20133 }
20134 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20135 {
20136 ptrdiff_t new_pos;
20137
20138 if (BUFFERP (gpt->object))
20139 {
20140 new_pos = PT;
20141 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20142 new_pos += (row->reversed_p ? -dir : dir);
20143 else
20144 new_pos -= (row->reversed_p ? -dir : dir);;
20145 }
20146 else if (BUFFERP (g->object))
20147 new_pos = g->charpos;
20148 else
20149 break;
20150 SET_PT (new_pos);
20151 w->cursor.vpos = -1;
20152 return make_number (PT);
20153 }
20154 else if (ROW_GLYPH_NEWLINE_P (row, g))
20155 {
20156 /* Glyphs inserted at the end of a non-empty line for
20157 positioning the cursor have zero charpos, so we must
20158 deduce the value of point by other means. */
20159 if (g->charpos > 0)
20160 SET_PT (g->charpos);
20161 else if (row->ends_at_zv_p && PT != ZV)
20162 SET_PT (ZV);
20163 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20164 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20165 else
20166 break;
20167 w->cursor.vpos = -1;
20168 return make_number (PT);
20169 }
20170 }
20171 if (g == e || INTEGERP (g->object))
20172 {
20173 if (row->truncated_on_left_p || row->truncated_on_right_p)
20174 goto simulate_display;
20175 if (!row->reversed_p)
20176 row += dir;
20177 else
20178 row -= dir;
20179 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20180 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20181 goto simulate_display;
20182
20183 if (dir > 0)
20184 {
20185 if (row->reversed_p && !row->continued_p)
20186 {
20187 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20188 w->cursor.vpos = -1;
20189 return make_number (PT);
20190 }
20191 g = row->glyphs[TEXT_AREA];
20192 e = g + row->used[TEXT_AREA];
20193 for ( ; g < e; g++)
20194 {
20195 if (BUFFERP (g->object)
20196 /* Empty lines have only one glyph, which stands
20197 for the newline, and whose charpos is the
20198 buffer position of the newline. */
20199 || ROW_GLYPH_NEWLINE_P (row, g)
20200 /* When the buffer ends in a newline, the line at
20201 EOB also has one glyph, but its charpos is -1. */
20202 || (row->ends_at_zv_p
20203 && !row->reversed_p
20204 && INTEGERP (g->object)
20205 && g->type == CHAR_GLYPH
20206 && g->u.ch == ' '))
20207 {
20208 if (g->charpos > 0)
20209 SET_PT (g->charpos);
20210 else if (!row->reversed_p
20211 && row->ends_at_zv_p
20212 && PT != ZV)
20213 SET_PT (ZV);
20214 else
20215 continue;
20216 w->cursor.vpos = -1;
20217 return make_number (PT);
20218 }
20219 }
20220 }
20221 else
20222 {
20223 if (!row->reversed_p && !row->continued_p)
20224 {
20225 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20226 w->cursor.vpos = -1;
20227 return make_number (PT);
20228 }
20229 e = row->glyphs[TEXT_AREA];
20230 g = e + row->used[TEXT_AREA] - 1;
20231 for ( ; g >= e; g--)
20232 {
20233 if (BUFFERP (g->object)
20234 || (ROW_GLYPH_NEWLINE_P (row, g)
20235 && g->charpos > 0)
20236 /* Empty R2L lines on GUI frames have the buffer
20237 position of the newline stored in the stretch
20238 glyph. */
20239 || g->type == STRETCH_GLYPH
20240 || (row->ends_at_zv_p
20241 && row->reversed_p
20242 && INTEGERP (g->object)
20243 && g->type == CHAR_GLYPH
20244 && g->u.ch == ' '))
20245 {
20246 if (g->charpos > 0)
20247 SET_PT (g->charpos);
20248 else if (row->reversed_p
20249 && row->ends_at_zv_p
20250 && PT != ZV)
20251 SET_PT (ZV);
20252 else
20253 continue;
20254 w->cursor.vpos = -1;
20255 return make_number (PT);
20256 }
20257 }
20258 }
20259 }
20260 }
20261
20262 simulate_display:
20263
20264 /* If we wind up here, we failed to move by using the glyphs, so we
20265 need to simulate display instead. */
20266
20267 if (b)
20268 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20269 else
20270 paragraph_dir = Qleft_to_right;
20271 if (EQ (paragraph_dir, Qright_to_left))
20272 dir = -dir;
20273 if (PT <= BEGV && dir < 0)
20274 xsignal0 (Qbeginning_of_buffer);
20275 else if (PT >= ZV && dir > 0)
20276 xsignal0 (Qend_of_buffer);
20277 else
20278 {
20279 struct text_pos pt;
20280 struct it it;
20281 int pt_x, target_x, pixel_width, pt_vpos;
20282 bool at_eol_p;
20283 bool overshoot_expected = false;
20284 bool target_is_eol_p = false;
20285
20286 /* Setup the arena. */
20287 SET_TEXT_POS (pt, PT, PT_BYTE);
20288 start_display (&it, w, pt);
20289
20290 if (it.cmp_it.id < 0
20291 && it.method == GET_FROM_STRING
20292 && it.area == TEXT_AREA
20293 && it.string_from_display_prop_p
20294 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20295 overshoot_expected = true;
20296
20297 /* Find the X coordinate of point. We start from the beginning
20298 of this or previous line to make sure we are before point in
20299 the logical order (since the move_it_* functions can only
20300 move forward). */
20301 reseat_at_previous_visible_line_start (&it);
20302 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20303 if (IT_CHARPOS (it) != PT)
20304 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20305 -1, -1, -1, MOVE_TO_POS);
20306 pt_x = it.current_x;
20307 pt_vpos = it.vpos;
20308 if (dir > 0 || overshoot_expected)
20309 {
20310 struct glyph_row *row = it.glyph_row;
20311
20312 /* When point is at beginning of line, we don't have
20313 information about the glyph there loaded into struct
20314 it. Calling get_next_display_element fixes that. */
20315 if (pt_x == 0)
20316 get_next_display_element (&it);
20317 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20318 it.glyph_row = NULL;
20319 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20320 it.glyph_row = row;
20321 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20322 it, lest it will become out of sync with it's buffer
20323 position. */
20324 it.current_x = pt_x;
20325 }
20326 else
20327 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20328 pixel_width = it.pixel_width;
20329 if (overshoot_expected && at_eol_p)
20330 pixel_width = 0;
20331 else if (pixel_width <= 0)
20332 pixel_width = 1;
20333
20334 /* If there's a display string at point, we are actually at the
20335 glyph to the left of point, so we need to correct the X
20336 coordinate. */
20337 if (overshoot_expected)
20338 pt_x += pixel_width;
20339
20340 /* Compute target X coordinate, either to the left or to the
20341 right of point. On TTY frames, all characters have the same
20342 pixel width of 1, so we can use that. On GUI frames we don't
20343 have an easy way of getting at the pixel width of the
20344 character to the left of point, so we use a different method
20345 of getting to that place. */
20346 if (dir > 0)
20347 target_x = pt_x + pixel_width;
20348 else
20349 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20350
20351 /* Target X coordinate could be one line above or below the line
20352 of point, in which case we need to adjust the target X
20353 coordinate. Also, if moving to the left, we need to begin at
20354 the left edge of the point's screen line. */
20355 if (dir < 0)
20356 {
20357 if (pt_x > 0)
20358 {
20359 start_display (&it, w, pt);
20360 reseat_at_previous_visible_line_start (&it);
20361 it.current_x = it.current_y = it.hpos = 0;
20362 if (pt_vpos != 0)
20363 move_it_by_lines (&it, pt_vpos);
20364 }
20365 else
20366 {
20367 move_it_by_lines (&it, -1);
20368 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20369 target_is_eol_p = true;
20370 }
20371 }
20372 else
20373 {
20374 if (at_eol_p
20375 || (target_x >= it.last_visible_x
20376 && it.line_wrap != TRUNCATE))
20377 {
20378 if (pt_x > 0)
20379 move_it_by_lines (&it, 0);
20380 move_it_by_lines (&it, 1);
20381 target_x = 0;
20382 }
20383 }
20384
20385 /* Move to the target X coordinate. */
20386 #ifdef HAVE_WINDOW_SYSTEM
20387 /* On GUI frames, as we don't know the X coordinate of the
20388 character to the left of point, moving point to the left
20389 requires walking, one grapheme cluster at a time, until we
20390 find ourself at a place immediately to the left of the
20391 character at point. */
20392 if (FRAME_WINDOW_P (it.f) && dir < 0)
20393 {
20394 struct text_pos new_pos = it.current.pos;
20395 enum move_it_result rc = MOVE_X_REACHED;
20396
20397 while (it.current_x + it.pixel_width <= target_x
20398 && rc == MOVE_X_REACHED)
20399 {
20400 int new_x = it.current_x + it.pixel_width;
20401
20402 new_pos = it.current.pos;
20403 if (new_x == it.current_x)
20404 new_x++;
20405 rc = move_it_in_display_line_to (&it, ZV, new_x,
20406 MOVE_TO_POS | MOVE_TO_X);
20407 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20408 break;
20409 }
20410 /* If we ended up on a composed character inside
20411 bidi-reordered text (e.g., Hebrew text with diacritics),
20412 the iterator gives us the buffer position of the last (in
20413 logical order) character of the composed grapheme cluster,
20414 which is not what we want. So we cheat: we compute the
20415 character position of the character that follows (in the
20416 logical order) the one where the above loop stopped. That
20417 character will appear on display to the left of point. */
20418 if (it.bidi_p
20419 && it.bidi_it.scan_dir == -1
20420 && new_pos.charpos - IT_CHARPOS (it) > 1)
20421 {
20422 new_pos.charpos = IT_CHARPOS (it) + 1;
20423 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20424 }
20425 it.current.pos = new_pos;
20426 }
20427 else
20428 #endif
20429 if (it.current_x != target_x)
20430 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20431
20432 /* When lines are truncated, the above loop will stop at the
20433 window edge. But we want to get to the end of line, even if
20434 it is beyond the window edge; automatic hscroll will then
20435 scroll the window to show point as appropriate. */
20436 if (target_is_eol_p && it.line_wrap == TRUNCATE
20437 && get_next_display_element (&it))
20438 {
20439 struct text_pos new_pos = it.current.pos;
20440
20441 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20442 {
20443 set_iterator_to_next (&it, 0);
20444 if (it.method == GET_FROM_BUFFER)
20445 new_pos = it.current.pos;
20446 if (!get_next_display_element (&it))
20447 break;
20448 }
20449
20450 it.current.pos = new_pos;
20451 }
20452
20453 /* If we ended up in a display string that covers point, move to
20454 buffer position to the right in the visual order. */
20455 if (dir > 0)
20456 {
20457 while (IT_CHARPOS (it) == PT)
20458 {
20459 set_iterator_to_next (&it, 0);
20460 if (!get_next_display_element (&it))
20461 break;
20462 }
20463 }
20464
20465 /* Move point to that position. */
20466 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20467 }
20468
20469 return make_number (PT);
20470
20471 #undef ROW_GLYPH_NEWLINE_P
20472 }
20473
20474 \f
20475 /***********************************************************************
20476 Menu Bar
20477 ***********************************************************************/
20478
20479 /* Redisplay the menu bar in the frame for window W.
20480
20481 The menu bar of X frames that don't have X toolkit support is
20482 displayed in a special window W->frame->menu_bar_window.
20483
20484 The menu bar of terminal frames is treated specially as far as
20485 glyph matrices are concerned. Menu bar lines are not part of
20486 windows, so the update is done directly on the frame matrix rows
20487 for the menu bar. */
20488
20489 static void
20490 display_menu_bar (struct window *w)
20491 {
20492 struct frame *f = XFRAME (WINDOW_FRAME (w));
20493 struct it it;
20494 Lisp_Object items;
20495 int i;
20496
20497 /* Don't do all this for graphical frames. */
20498 #ifdef HAVE_NTGUI
20499 if (FRAME_W32_P (f))
20500 return;
20501 #endif
20502 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20503 if (FRAME_X_P (f))
20504 return;
20505 #endif
20506
20507 #ifdef HAVE_NS
20508 if (FRAME_NS_P (f))
20509 return;
20510 #endif /* HAVE_NS */
20511
20512 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20513 eassert (!FRAME_WINDOW_P (f));
20514 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20515 it.first_visible_x = 0;
20516 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20517 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20518 if (FRAME_WINDOW_P (f))
20519 {
20520 /* Menu bar lines are displayed in the desired matrix of the
20521 dummy window menu_bar_window. */
20522 struct window *menu_w;
20523 menu_w = XWINDOW (f->menu_bar_window);
20524 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20525 MENU_FACE_ID);
20526 it.first_visible_x = 0;
20527 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20528 }
20529 else
20530 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20531 {
20532 /* This is a TTY frame, i.e. character hpos/vpos are used as
20533 pixel x/y. */
20534 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20535 MENU_FACE_ID);
20536 it.first_visible_x = 0;
20537 it.last_visible_x = FRAME_COLS (f);
20538 }
20539
20540 /* FIXME: This should be controlled by a user option. See the
20541 comments in redisplay_tool_bar and display_mode_line about
20542 this. */
20543 it.paragraph_embedding = L2R;
20544
20545 /* Clear all rows of the menu bar. */
20546 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20547 {
20548 struct glyph_row *row = it.glyph_row + i;
20549 clear_glyph_row (row);
20550 row->enabled_p = 1;
20551 row->full_width_p = 1;
20552 }
20553
20554 /* Display all items of the menu bar. */
20555 items = FRAME_MENU_BAR_ITEMS (it.f);
20556 for (i = 0; i < ASIZE (items); i += 4)
20557 {
20558 Lisp_Object string;
20559
20560 /* Stop at nil string. */
20561 string = AREF (items, i + 1);
20562 if (NILP (string))
20563 break;
20564
20565 /* Remember where item was displayed. */
20566 ASET (items, i + 3, make_number (it.hpos));
20567
20568 /* Display the item, pad with one space. */
20569 if (it.current_x < it.last_visible_x)
20570 display_string (NULL, string, Qnil, 0, 0, &it,
20571 SCHARS (string) + 1, 0, 0, -1);
20572 }
20573
20574 /* Fill out the line with spaces. */
20575 if (it.current_x < it.last_visible_x)
20576 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20577
20578 /* Compute the total height of the lines. */
20579 compute_line_metrics (&it);
20580 }
20581
20582
20583 \f
20584 /***********************************************************************
20585 Mode Line
20586 ***********************************************************************/
20587
20588 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20589 FORCE is non-zero, redisplay mode lines unconditionally.
20590 Otherwise, redisplay only mode lines that are garbaged. Value is
20591 the number of windows whose mode lines were redisplayed. */
20592
20593 static int
20594 redisplay_mode_lines (Lisp_Object window, int force)
20595 {
20596 int nwindows = 0;
20597
20598 while (!NILP (window))
20599 {
20600 struct window *w = XWINDOW (window);
20601
20602 if (WINDOWP (w->contents))
20603 nwindows += redisplay_mode_lines (w->contents, force);
20604 else if (force
20605 || FRAME_GARBAGED_P (XFRAME (w->frame))
20606 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20607 {
20608 struct text_pos lpoint;
20609 struct buffer *old = current_buffer;
20610
20611 /* Set the window's buffer for the mode line display. */
20612 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20613 set_buffer_internal_1 (XBUFFER (w->contents));
20614
20615 /* Point refers normally to the selected window. For any
20616 other window, set up appropriate value. */
20617 if (!EQ (window, selected_window))
20618 {
20619 struct text_pos pt;
20620
20621 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
20622 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20623 }
20624
20625 /* Display mode lines. */
20626 clear_glyph_matrix (w->desired_matrix);
20627 if (display_mode_lines (w))
20628 {
20629 ++nwindows;
20630 w->must_be_updated_p = 1;
20631 }
20632
20633 /* Restore old settings. */
20634 set_buffer_internal_1 (old);
20635 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20636 }
20637
20638 window = w->next;
20639 }
20640
20641 return nwindows;
20642 }
20643
20644
20645 /* Display the mode and/or header line of window W. Value is the
20646 sum number of mode lines and header lines displayed. */
20647
20648 static int
20649 display_mode_lines (struct window *w)
20650 {
20651 Lisp_Object old_selected_window = selected_window;
20652 Lisp_Object old_selected_frame = selected_frame;
20653 Lisp_Object new_frame = w->frame;
20654 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20655 int n = 0;
20656
20657 selected_frame = new_frame;
20658 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20659 or window's point, then we'd need select_window_1 here as well. */
20660 XSETWINDOW (selected_window, w);
20661 XFRAME (new_frame)->selected_window = selected_window;
20662
20663 /* These will be set while the mode line specs are processed. */
20664 line_number_displayed = 0;
20665 w->column_number_displayed = -1;
20666
20667 if (WINDOW_WANTS_MODELINE_P (w))
20668 {
20669 struct window *sel_w = XWINDOW (old_selected_window);
20670
20671 /* Select mode line face based on the real selected window. */
20672 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20673 BVAR (current_buffer, mode_line_format));
20674 ++n;
20675 }
20676
20677 if (WINDOW_WANTS_HEADER_LINE_P (w))
20678 {
20679 display_mode_line (w, HEADER_LINE_FACE_ID,
20680 BVAR (current_buffer, header_line_format));
20681 ++n;
20682 }
20683
20684 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20685 selected_frame = old_selected_frame;
20686 selected_window = old_selected_window;
20687 return n;
20688 }
20689
20690
20691 /* Display mode or header line of window W. FACE_ID specifies which
20692 line to display; it is either MODE_LINE_FACE_ID or
20693 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20694 display. Value is the pixel height of the mode/header line
20695 displayed. */
20696
20697 static int
20698 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20699 {
20700 struct it it;
20701 struct face *face;
20702 ptrdiff_t count = SPECPDL_INDEX ();
20703
20704 init_iterator (&it, w, -1, -1, NULL, face_id);
20705 /* Don't extend on a previously drawn mode-line.
20706 This may happen if called from pos_visible_p. */
20707 it.glyph_row->enabled_p = 0;
20708 prepare_desired_row (it.glyph_row);
20709
20710 it.glyph_row->mode_line_p = 1;
20711
20712 /* FIXME: This should be controlled by a user option. But
20713 supporting such an option is not trivial, since the mode line is
20714 made up of many separate strings. */
20715 it.paragraph_embedding = L2R;
20716
20717 record_unwind_protect (unwind_format_mode_line,
20718 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20719
20720 mode_line_target = MODE_LINE_DISPLAY;
20721
20722 /* Temporarily make frame's keyboard the current kboard so that
20723 kboard-local variables in the mode_line_format will get the right
20724 values. */
20725 push_kboard (FRAME_KBOARD (it.f));
20726 record_unwind_save_match_data ();
20727 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20728 pop_kboard ();
20729
20730 unbind_to (count, Qnil);
20731
20732 /* Fill up with spaces. */
20733 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20734
20735 compute_line_metrics (&it);
20736 it.glyph_row->full_width_p = 1;
20737 it.glyph_row->continued_p = 0;
20738 it.glyph_row->truncated_on_left_p = 0;
20739 it.glyph_row->truncated_on_right_p = 0;
20740
20741 /* Make a 3D mode-line have a shadow at its right end. */
20742 face = FACE_FROM_ID (it.f, face_id);
20743 extend_face_to_end_of_line (&it);
20744 if (face->box != FACE_NO_BOX)
20745 {
20746 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20747 + it.glyph_row->used[TEXT_AREA] - 1);
20748 last->right_box_line_p = 1;
20749 }
20750
20751 return it.glyph_row->height;
20752 }
20753
20754 /* Move element ELT in LIST to the front of LIST.
20755 Return the updated list. */
20756
20757 static Lisp_Object
20758 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20759 {
20760 register Lisp_Object tail, prev;
20761 register Lisp_Object tem;
20762
20763 tail = list;
20764 prev = Qnil;
20765 while (CONSP (tail))
20766 {
20767 tem = XCAR (tail);
20768
20769 if (EQ (elt, tem))
20770 {
20771 /* Splice out the link TAIL. */
20772 if (NILP (prev))
20773 list = XCDR (tail);
20774 else
20775 Fsetcdr (prev, XCDR (tail));
20776
20777 /* Now make it the first. */
20778 Fsetcdr (tail, list);
20779 return tail;
20780 }
20781 else
20782 prev = tail;
20783 tail = XCDR (tail);
20784 QUIT;
20785 }
20786
20787 /* Not found--return unchanged LIST. */
20788 return list;
20789 }
20790
20791 /* Contribute ELT to the mode line for window IT->w. How it
20792 translates into text depends on its data type.
20793
20794 IT describes the display environment in which we display, as usual.
20795
20796 DEPTH is the depth in recursion. It is used to prevent
20797 infinite recursion here.
20798
20799 FIELD_WIDTH is the number of characters the display of ELT should
20800 occupy in the mode line, and PRECISION is the maximum number of
20801 characters to display from ELT's representation. See
20802 display_string for details.
20803
20804 Returns the hpos of the end of the text generated by ELT.
20805
20806 PROPS is a property list to add to any string we encounter.
20807
20808 If RISKY is nonzero, remove (disregard) any properties in any string
20809 we encounter, and ignore :eval and :propertize.
20810
20811 The global variable `mode_line_target' determines whether the
20812 output is passed to `store_mode_line_noprop',
20813 `store_mode_line_string', or `display_string'. */
20814
20815 static int
20816 display_mode_element (struct it *it, int depth, int field_width, int precision,
20817 Lisp_Object elt, Lisp_Object props, int risky)
20818 {
20819 int n = 0, field, prec;
20820 int literal = 0;
20821
20822 tail_recurse:
20823 if (depth > 100)
20824 elt = build_string ("*too-deep*");
20825
20826 depth++;
20827
20828 switch (XTYPE (elt))
20829 {
20830 case Lisp_String:
20831 {
20832 /* A string: output it and check for %-constructs within it. */
20833 unsigned char c;
20834 ptrdiff_t offset = 0;
20835
20836 if (SCHARS (elt) > 0
20837 && (!NILP (props) || risky))
20838 {
20839 Lisp_Object oprops, aelt;
20840 oprops = Ftext_properties_at (make_number (0), elt);
20841
20842 /* If the starting string's properties are not what
20843 we want, translate the string. Also, if the string
20844 is risky, do that anyway. */
20845
20846 if (NILP (Fequal (props, oprops)) || risky)
20847 {
20848 /* If the starting string has properties,
20849 merge the specified ones onto the existing ones. */
20850 if (! NILP (oprops) && !risky)
20851 {
20852 Lisp_Object tem;
20853
20854 oprops = Fcopy_sequence (oprops);
20855 tem = props;
20856 while (CONSP (tem))
20857 {
20858 oprops = Fplist_put (oprops, XCAR (tem),
20859 XCAR (XCDR (tem)));
20860 tem = XCDR (XCDR (tem));
20861 }
20862 props = oprops;
20863 }
20864
20865 aelt = Fassoc (elt, mode_line_proptrans_alist);
20866 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20867 {
20868 /* AELT is what we want. Move it to the front
20869 without consing. */
20870 elt = XCAR (aelt);
20871 mode_line_proptrans_alist
20872 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20873 }
20874 else
20875 {
20876 Lisp_Object tem;
20877
20878 /* If AELT has the wrong props, it is useless.
20879 so get rid of it. */
20880 if (! NILP (aelt))
20881 mode_line_proptrans_alist
20882 = Fdelq (aelt, mode_line_proptrans_alist);
20883
20884 elt = Fcopy_sequence (elt);
20885 Fset_text_properties (make_number (0), Flength (elt),
20886 props, elt);
20887 /* Add this item to mode_line_proptrans_alist. */
20888 mode_line_proptrans_alist
20889 = Fcons (Fcons (elt, props),
20890 mode_line_proptrans_alist);
20891 /* Truncate mode_line_proptrans_alist
20892 to at most 50 elements. */
20893 tem = Fnthcdr (make_number (50),
20894 mode_line_proptrans_alist);
20895 if (! NILP (tem))
20896 XSETCDR (tem, Qnil);
20897 }
20898 }
20899 }
20900
20901 offset = 0;
20902
20903 if (literal)
20904 {
20905 prec = precision - n;
20906 switch (mode_line_target)
20907 {
20908 case MODE_LINE_NOPROP:
20909 case MODE_LINE_TITLE:
20910 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20911 break;
20912 case MODE_LINE_STRING:
20913 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20914 break;
20915 case MODE_LINE_DISPLAY:
20916 n += display_string (NULL, elt, Qnil, 0, 0, it,
20917 0, prec, 0, STRING_MULTIBYTE (elt));
20918 break;
20919 }
20920
20921 break;
20922 }
20923
20924 /* Handle the non-literal case. */
20925
20926 while ((precision <= 0 || n < precision)
20927 && SREF (elt, offset) != 0
20928 && (mode_line_target != MODE_LINE_DISPLAY
20929 || it->current_x < it->last_visible_x))
20930 {
20931 ptrdiff_t last_offset = offset;
20932
20933 /* Advance to end of string or next format specifier. */
20934 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20935 ;
20936
20937 if (offset - 1 != last_offset)
20938 {
20939 ptrdiff_t nchars, nbytes;
20940
20941 /* Output to end of string or up to '%'. Field width
20942 is length of string. Don't output more than
20943 PRECISION allows us. */
20944 offset--;
20945
20946 prec = c_string_width (SDATA (elt) + last_offset,
20947 offset - last_offset, precision - n,
20948 &nchars, &nbytes);
20949
20950 switch (mode_line_target)
20951 {
20952 case MODE_LINE_NOPROP:
20953 case MODE_LINE_TITLE:
20954 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20955 break;
20956 case MODE_LINE_STRING:
20957 {
20958 ptrdiff_t bytepos = last_offset;
20959 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20960 ptrdiff_t endpos = (precision <= 0
20961 ? string_byte_to_char (elt, offset)
20962 : charpos + nchars);
20963
20964 n += store_mode_line_string (NULL,
20965 Fsubstring (elt, make_number (charpos),
20966 make_number (endpos)),
20967 0, 0, 0, Qnil);
20968 }
20969 break;
20970 case MODE_LINE_DISPLAY:
20971 {
20972 ptrdiff_t bytepos = last_offset;
20973 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20974
20975 if (precision <= 0)
20976 nchars = string_byte_to_char (elt, offset) - charpos;
20977 n += display_string (NULL, elt, Qnil, 0, charpos,
20978 it, 0, nchars, 0,
20979 STRING_MULTIBYTE (elt));
20980 }
20981 break;
20982 }
20983 }
20984 else /* c == '%' */
20985 {
20986 ptrdiff_t percent_position = offset;
20987
20988 /* Get the specified minimum width. Zero means
20989 don't pad. */
20990 field = 0;
20991 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20992 field = field * 10 + c - '0';
20993
20994 /* Don't pad beyond the total padding allowed. */
20995 if (field_width - n > 0 && field > field_width - n)
20996 field = field_width - n;
20997
20998 /* Note that either PRECISION <= 0 or N < PRECISION. */
20999 prec = precision - n;
21000
21001 if (c == 'M')
21002 n += display_mode_element (it, depth, field, prec,
21003 Vglobal_mode_string, props,
21004 risky);
21005 else if (c != 0)
21006 {
21007 bool multibyte;
21008 ptrdiff_t bytepos, charpos;
21009 const char *spec;
21010 Lisp_Object string;
21011
21012 bytepos = percent_position;
21013 charpos = (STRING_MULTIBYTE (elt)
21014 ? string_byte_to_char (elt, bytepos)
21015 : bytepos);
21016 spec = decode_mode_spec (it->w, c, field, &string);
21017 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21018
21019 switch (mode_line_target)
21020 {
21021 case MODE_LINE_NOPROP:
21022 case MODE_LINE_TITLE:
21023 n += store_mode_line_noprop (spec, field, prec);
21024 break;
21025 case MODE_LINE_STRING:
21026 {
21027 Lisp_Object tem = build_string (spec);
21028 props = Ftext_properties_at (make_number (charpos), elt);
21029 /* Should only keep face property in props */
21030 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21031 }
21032 break;
21033 case MODE_LINE_DISPLAY:
21034 {
21035 int nglyphs_before, nwritten;
21036
21037 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21038 nwritten = display_string (spec, string, elt,
21039 charpos, 0, it,
21040 field, prec, 0,
21041 multibyte);
21042
21043 /* Assign to the glyphs written above the
21044 string where the `%x' came from, position
21045 of the `%'. */
21046 if (nwritten > 0)
21047 {
21048 struct glyph *glyph
21049 = (it->glyph_row->glyphs[TEXT_AREA]
21050 + nglyphs_before);
21051 int i;
21052
21053 for (i = 0; i < nwritten; ++i)
21054 {
21055 glyph[i].object = elt;
21056 glyph[i].charpos = charpos;
21057 }
21058
21059 n += nwritten;
21060 }
21061 }
21062 break;
21063 }
21064 }
21065 else /* c == 0 */
21066 break;
21067 }
21068 }
21069 }
21070 break;
21071
21072 case Lisp_Symbol:
21073 /* A symbol: process the value of the symbol recursively
21074 as if it appeared here directly. Avoid error if symbol void.
21075 Special case: if value of symbol is a string, output the string
21076 literally. */
21077 {
21078 register Lisp_Object tem;
21079
21080 /* If the variable is not marked as risky to set
21081 then its contents are risky to use. */
21082 if (NILP (Fget (elt, Qrisky_local_variable)))
21083 risky = 1;
21084
21085 tem = Fboundp (elt);
21086 if (!NILP (tem))
21087 {
21088 tem = Fsymbol_value (elt);
21089 /* If value is a string, output that string literally:
21090 don't check for % within it. */
21091 if (STRINGP (tem))
21092 literal = 1;
21093
21094 if (!EQ (tem, elt))
21095 {
21096 /* Give up right away for nil or t. */
21097 elt = tem;
21098 goto tail_recurse;
21099 }
21100 }
21101 }
21102 break;
21103
21104 case Lisp_Cons:
21105 {
21106 register Lisp_Object car, tem;
21107
21108 /* A cons cell: five distinct cases.
21109 If first element is :eval or :propertize, do something special.
21110 If first element is a string or a cons, process all the elements
21111 and effectively concatenate them.
21112 If first element is a negative number, truncate displaying cdr to
21113 at most that many characters. If positive, pad (with spaces)
21114 to at least that many characters.
21115 If first element is a symbol, process the cadr or caddr recursively
21116 according to whether the symbol's value is non-nil or nil. */
21117 car = XCAR (elt);
21118 if (EQ (car, QCeval))
21119 {
21120 /* An element of the form (:eval FORM) means evaluate FORM
21121 and use the result as mode line elements. */
21122
21123 if (risky)
21124 break;
21125
21126 if (CONSP (XCDR (elt)))
21127 {
21128 Lisp_Object spec;
21129 spec = safe_eval (XCAR (XCDR (elt)));
21130 n += display_mode_element (it, depth, field_width - n,
21131 precision - n, spec, props,
21132 risky);
21133 }
21134 }
21135 else if (EQ (car, QCpropertize))
21136 {
21137 /* An element of the form (:propertize ELT PROPS...)
21138 means display ELT but applying properties PROPS. */
21139
21140 if (risky)
21141 break;
21142
21143 if (CONSP (XCDR (elt)))
21144 n += display_mode_element (it, depth, field_width - n,
21145 precision - n, XCAR (XCDR (elt)),
21146 XCDR (XCDR (elt)), risky);
21147 }
21148 else if (SYMBOLP (car))
21149 {
21150 tem = Fboundp (car);
21151 elt = XCDR (elt);
21152 if (!CONSP (elt))
21153 goto invalid;
21154 /* elt is now the cdr, and we know it is a cons cell.
21155 Use its car if CAR has a non-nil value. */
21156 if (!NILP (tem))
21157 {
21158 tem = Fsymbol_value (car);
21159 if (!NILP (tem))
21160 {
21161 elt = XCAR (elt);
21162 goto tail_recurse;
21163 }
21164 }
21165 /* Symbol's value is nil (or symbol is unbound)
21166 Get the cddr of the original list
21167 and if possible find the caddr and use that. */
21168 elt = XCDR (elt);
21169 if (NILP (elt))
21170 break;
21171 else if (!CONSP (elt))
21172 goto invalid;
21173 elt = XCAR (elt);
21174 goto tail_recurse;
21175 }
21176 else if (INTEGERP (car))
21177 {
21178 register int lim = XINT (car);
21179 elt = XCDR (elt);
21180 if (lim < 0)
21181 {
21182 /* Negative int means reduce maximum width. */
21183 if (precision <= 0)
21184 precision = -lim;
21185 else
21186 precision = min (precision, -lim);
21187 }
21188 else if (lim > 0)
21189 {
21190 /* Padding specified. Don't let it be more than
21191 current maximum. */
21192 if (precision > 0)
21193 lim = min (precision, lim);
21194
21195 /* If that's more padding than already wanted, queue it.
21196 But don't reduce padding already specified even if
21197 that is beyond the current truncation point. */
21198 field_width = max (lim, field_width);
21199 }
21200 goto tail_recurse;
21201 }
21202 else if (STRINGP (car) || CONSP (car))
21203 {
21204 Lisp_Object halftail = elt;
21205 int len = 0;
21206
21207 while (CONSP (elt)
21208 && (precision <= 0 || n < precision))
21209 {
21210 n += display_mode_element (it, depth,
21211 /* Do padding only after the last
21212 element in the list. */
21213 (! CONSP (XCDR (elt))
21214 ? field_width - n
21215 : 0),
21216 precision - n, XCAR (elt),
21217 props, risky);
21218 elt = XCDR (elt);
21219 len++;
21220 if ((len & 1) == 0)
21221 halftail = XCDR (halftail);
21222 /* Check for cycle. */
21223 if (EQ (halftail, elt))
21224 break;
21225 }
21226 }
21227 }
21228 break;
21229
21230 default:
21231 invalid:
21232 elt = build_string ("*invalid*");
21233 goto tail_recurse;
21234 }
21235
21236 /* Pad to FIELD_WIDTH. */
21237 if (field_width > 0 && n < field_width)
21238 {
21239 switch (mode_line_target)
21240 {
21241 case MODE_LINE_NOPROP:
21242 case MODE_LINE_TITLE:
21243 n += store_mode_line_noprop ("", field_width - n, 0);
21244 break;
21245 case MODE_LINE_STRING:
21246 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21247 break;
21248 case MODE_LINE_DISPLAY:
21249 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21250 0, 0, 0);
21251 break;
21252 }
21253 }
21254
21255 return n;
21256 }
21257
21258 /* Store a mode-line string element in mode_line_string_list.
21259
21260 If STRING is non-null, display that C string. Otherwise, the Lisp
21261 string LISP_STRING is displayed.
21262
21263 FIELD_WIDTH is the minimum number of output glyphs to produce.
21264 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21265 with spaces. FIELD_WIDTH <= 0 means don't pad.
21266
21267 PRECISION is the maximum number of characters to output from
21268 STRING. PRECISION <= 0 means don't truncate the string.
21269
21270 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21271 properties to the string.
21272
21273 PROPS are the properties to add to the string.
21274 The mode_line_string_face face property is always added to the string.
21275 */
21276
21277 static int
21278 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21279 int field_width, int precision, Lisp_Object props)
21280 {
21281 ptrdiff_t len;
21282 int n = 0;
21283
21284 if (string != NULL)
21285 {
21286 len = strlen (string);
21287 if (precision > 0 && len > precision)
21288 len = precision;
21289 lisp_string = make_string (string, len);
21290 if (NILP (props))
21291 props = mode_line_string_face_prop;
21292 else if (!NILP (mode_line_string_face))
21293 {
21294 Lisp_Object face = Fplist_get (props, Qface);
21295 props = Fcopy_sequence (props);
21296 if (NILP (face))
21297 face = mode_line_string_face;
21298 else
21299 face = list2 (face, mode_line_string_face);
21300 props = Fplist_put (props, Qface, face);
21301 }
21302 Fadd_text_properties (make_number (0), make_number (len),
21303 props, lisp_string);
21304 }
21305 else
21306 {
21307 len = XFASTINT (Flength (lisp_string));
21308 if (precision > 0 && len > precision)
21309 {
21310 len = precision;
21311 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21312 precision = -1;
21313 }
21314 if (!NILP (mode_line_string_face))
21315 {
21316 Lisp_Object face;
21317 if (NILP (props))
21318 props = Ftext_properties_at (make_number (0), lisp_string);
21319 face = Fplist_get (props, Qface);
21320 if (NILP (face))
21321 face = mode_line_string_face;
21322 else
21323 face = list2 (face, mode_line_string_face);
21324 props = list2 (Qface, face);
21325 if (copy_string)
21326 lisp_string = Fcopy_sequence (lisp_string);
21327 }
21328 if (!NILP (props))
21329 Fadd_text_properties (make_number (0), make_number (len),
21330 props, lisp_string);
21331 }
21332
21333 if (len > 0)
21334 {
21335 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21336 n += len;
21337 }
21338
21339 if (field_width > len)
21340 {
21341 field_width -= len;
21342 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21343 if (!NILP (props))
21344 Fadd_text_properties (make_number (0), make_number (field_width),
21345 props, lisp_string);
21346 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21347 n += field_width;
21348 }
21349
21350 return n;
21351 }
21352
21353
21354 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21355 1, 4, 0,
21356 doc: /* Format a string out of a mode line format specification.
21357 First arg FORMAT specifies the mode line format (see `mode-line-format'
21358 for details) to use.
21359
21360 By default, the format is evaluated for the currently selected window.
21361
21362 Optional second arg FACE specifies the face property to put on all
21363 characters for which no face is specified. The value nil means the
21364 default face. The value t means whatever face the window's mode line
21365 currently uses (either `mode-line' or `mode-line-inactive',
21366 depending on whether the window is the selected window or not).
21367 An integer value means the value string has no text
21368 properties.
21369
21370 Optional third and fourth args WINDOW and BUFFER specify the window
21371 and buffer to use as the context for the formatting (defaults
21372 are the selected window and the WINDOW's buffer). */)
21373 (Lisp_Object format, Lisp_Object face,
21374 Lisp_Object window, Lisp_Object buffer)
21375 {
21376 struct it it;
21377 int len;
21378 struct window *w;
21379 struct buffer *old_buffer = NULL;
21380 int face_id;
21381 int no_props = INTEGERP (face);
21382 ptrdiff_t count = SPECPDL_INDEX ();
21383 Lisp_Object str;
21384 int string_start = 0;
21385
21386 w = decode_any_window (window);
21387 XSETWINDOW (window, w);
21388
21389 if (NILP (buffer))
21390 buffer = w->contents;
21391 CHECK_BUFFER (buffer);
21392
21393 /* Make formatting the modeline a non-op when noninteractive, otherwise
21394 there will be problems later caused by a partially initialized frame. */
21395 if (NILP (format) || noninteractive)
21396 return empty_unibyte_string;
21397
21398 if (no_props)
21399 face = Qnil;
21400
21401 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21402 : EQ (face, Qt) ? (EQ (window, selected_window)
21403 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21404 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21405 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21406 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21407 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21408 : DEFAULT_FACE_ID;
21409
21410 old_buffer = current_buffer;
21411
21412 /* Save things including mode_line_proptrans_alist,
21413 and set that to nil so that we don't alter the outer value. */
21414 record_unwind_protect (unwind_format_mode_line,
21415 format_mode_line_unwind_data
21416 (XFRAME (WINDOW_FRAME (w)),
21417 old_buffer, selected_window, 1));
21418 mode_line_proptrans_alist = Qnil;
21419
21420 Fselect_window (window, Qt);
21421 set_buffer_internal_1 (XBUFFER (buffer));
21422
21423 init_iterator (&it, w, -1, -1, NULL, face_id);
21424
21425 if (no_props)
21426 {
21427 mode_line_target = MODE_LINE_NOPROP;
21428 mode_line_string_face_prop = Qnil;
21429 mode_line_string_list = Qnil;
21430 string_start = MODE_LINE_NOPROP_LEN (0);
21431 }
21432 else
21433 {
21434 mode_line_target = MODE_LINE_STRING;
21435 mode_line_string_list = Qnil;
21436 mode_line_string_face = face;
21437 mode_line_string_face_prop
21438 = NILP (face) ? Qnil : list2 (Qface, face);
21439 }
21440
21441 push_kboard (FRAME_KBOARD (it.f));
21442 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21443 pop_kboard ();
21444
21445 if (no_props)
21446 {
21447 len = MODE_LINE_NOPROP_LEN (string_start);
21448 str = make_string (mode_line_noprop_buf + string_start, len);
21449 }
21450 else
21451 {
21452 mode_line_string_list = Fnreverse (mode_line_string_list);
21453 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21454 empty_unibyte_string);
21455 }
21456
21457 unbind_to (count, Qnil);
21458 return str;
21459 }
21460
21461 /* Write a null-terminated, right justified decimal representation of
21462 the positive integer D to BUF using a minimal field width WIDTH. */
21463
21464 static void
21465 pint2str (register char *buf, register int width, register ptrdiff_t d)
21466 {
21467 register char *p = buf;
21468
21469 if (d <= 0)
21470 *p++ = '0';
21471 else
21472 {
21473 while (d > 0)
21474 {
21475 *p++ = d % 10 + '0';
21476 d /= 10;
21477 }
21478 }
21479
21480 for (width -= (int) (p - buf); width > 0; --width)
21481 *p++ = ' ';
21482 *p-- = '\0';
21483 while (p > buf)
21484 {
21485 d = *buf;
21486 *buf++ = *p;
21487 *p-- = d;
21488 }
21489 }
21490
21491 /* Write a null-terminated, right justified decimal and "human
21492 readable" representation of the nonnegative integer D to BUF using
21493 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21494
21495 static const char power_letter[] =
21496 {
21497 0, /* no letter */
21498 'k', /* kilo */
21499 'M', /* mega */
21500 'G', /* giga */
21501 'T', /* tera */
21502 'P', /* peta */
21503 'E', /* exa */
21504 'Z', /* zetta */
21505 'Y' /* yotta */
21506 };
21507
21508 static void
21509 pint2hrstr (char *buf, int width, ptrdiff_t d)
21510 {
21511 /* We aim to represent the nonnegative integer D as
21512 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21513 ptrdiff_t quotient = d;
21514 int remainder = 0;
21515 /* -1 means: do not use TENTHS. */
21516 int tenths = -1;
21517 int exponent = 0;
21518
21519 /* Length of QUOTIENT.TENTHS as a string. */
21520 int length;
21521
21522 char * psuffix;
21523 char * p;
21524
21525 if (quotient >= 1000)
21526 {
21527 /* Scale to the appropriate EXPONENT. */
21528 do
21529 {
21530 remainder = quotient % 1000;
21531 quotient /= 1000;
21532 exponent++;
21533 }
21534 while (quotient >= 1000);
21535
21536 /* Round to nearest and decide whether to use TENTHS or not. */
21537 if (quotient <= 9)
21538 {
21539 tenths = remainder / 100;
21540 if (remainder % 100 >= 50)
21541 {
21542 if (tenths < 9)
21543 tenths++;
21544 else
21545 {
21546 quotient++;
21547 if (quotient == 10)
21548 tenths = -1;
21549 else
21550 tenths = 0;
21551 }
21552 }
21553 }
21554 else
21555 if (remainder >= 500)
21556 {
21557 if (quotient < 999)
21558 quotient++;
21559 else
21560 {
21561 quotient = 1;
21562 exponent++;
21563 tenths = 0;
21564 }
21565 }
21566 }
21567
21568 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21569 if (tenths == -1 && quotient <= 99)
21570 if (quotient <= 9)
21571 length = 1;
21572 else
21573 length = 2;
21574 else
21575 length = 3;
21576 p = psuffix = buf + max (width, length);
21577
21578 /* Print EXPONENT. */
21579 *psuffix++ = power_letter[exponent];
21580 *psuffix = '\0';
21581
21582 /* Print TENTHS. */
21583 if (tenths >= 0)
21584 {
21585 *--p = '0' + tenths;
21586 *--p = '.';
21587 }
21588
21589 /* Print QUOTIENT. */
21590 do
21591 {
21592 int digit = quotient % 10;
21593 *--p = '0' + digit;
21594 }
21595 while ((quotient /= 10) != 0);
21596
21597 /* Print leading spaces. */
21598 while (buf < p)
21599 *--p = ' ';
21600 }
21601
21602 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21603 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21604 type of CODING_SYSTEM. Return updated pointer into BUF. */
21605
21606 static unsigned char invalid_eol_type[] = "(*invalid*)";
21607
21608 static char *
21609 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21610 {
21611 Lisp_Object val;
21612 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21613 const unsigned char *eol_str;
21614 int eol_str_len;
21615 /* The EOL conversion we are using. */
21616 Lisp_Object eoltype;
21617
21618 val = CODING_SYSTEM_SPEC (coding_system);
21619 eoltype = Qnil;
21620
21621 if (!VECTORP (val)) /* Not yet decided. */
21622 {
21623 *buf++ = multibyte ? '-' : ' ';
21624 if (eol_flag)
21625 eoltype = eol_mnemonic_undecided;
21626 /* Don't mention EOL conversion if it isn't decided. */
21627 }
21628 else
21629 {
21630 Lisp_Object attrs;
21631 Lisp_Object eolvalue;
21632
21633 attrs = AREF (val, 0);
21634 eolvalue = AREF (val, 2);
21635
21636 *buf++ = multibyte
21637 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21638 : ' ';
21639
21640 if (eol_flag)
21641 {
21642 /* The EOL conversion that is normal on this system. */
21643
21644 if (NILP (eolvalue)) /* Not yet decided. */
21645 eoltype = eol_mnemonic_undecided;
21646 else if (VECTORP (eolvalue)) /* Not yet decided. */
21647 eoltype = eol_mnemonic_undecided;
21648 else /* eolvalue is Qunix, Qdos, or Qmac. */
21649 eoltype = (EQ (eolvalue, Qunix)
21650 ? eol_mnemonic_unix
21651 : (EQ (eolvalue, Qdos) == 1
21652 ? eol_mnemonic_dos : eol_mnemonic_mac));
21653 }
21654 }
21655
21656 if (eol_flag)
21657 {
21658 /* Mention the EOL conversion if it is not the usual one. */
21659 if (STRINGP (eoltype))
21660 {
21661 eol_str = SDATA (eoltype);
21662 eol_str_len = SBYTES (eoltype);
21663 }
21664 else if (CHARACTERP (eoltype))
21665 {
21666 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21667 int c = XFASTINT (eoltype);
21668 eol_str_len = CHAR_STRING (c, tmp);
21669 eol_str = tmp;
21670 }
21671 else
21672 {
21673 eol_str = invalid_eol_type;
21674 eol_str_len = sizeof (invalid_eol_type) - 1;
21675 }
21676 memcpy (buf, eol_str, eol_str_len);
21677 buf += eol_str_len;
21678 }
21679
21680 return buf;
21681 }
21682
21683 /* Return a string for the output of a mode line %-spec for window W,
21684 generated by character C. FIELD_WIDTH > 0 means pad the string
21685 returned with spaces to that value. Return a Lisp string in
21686 *STRING if the resulting string is taken from that Lisp string.
21687
21688 Note we operate on the current buffer for most purposes. */
21689
21690 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21691
21692 static const char *
21693 decode_mode_spec (struct window *w, register int c, int field_width,
21694 Lisp_Object *string)
21695 {
21696 Lisp_Object obj;
21697 struct frame *f = XFRAME (WINDOW_FRAME (w));
21698 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21699 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21700 produce strings from numerical values, so limit preposterously
21701 large values of FIELD_WIDTH to avoid overrunning the buffer's
21702 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21703 bytes plus the terminating null. */
21704 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21705 struct buffer *b = current_buffer;
21706
21707 obj = Qnil;
21708 *string = Qnil;
21709
21710 switch (c)
21711 {
21712 case '*':
21713 if (!NILP (BVAR (b, read_only)))
21714 return "%";
21715 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21716 return "*";
21717 return "-";
21718
21719 case '+':
21720 /* This differs from %* only for a modified read-only buffer. */
21721 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21722 return "*";
21723 if (!NILP (BVAR (b, read_only)))
21724 return "%";
21725 return "-";
21726
21727 case '&':
21728 /* This differs from %* in ignoring read-only-ness. */
21729 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21730 return "*";
21731 return "-";
21732
21733 case '%':
21734 return "%";
21735
21736 case '[':
21737 {
21738 int i;
21739 char *p;
21740
21741 if (command_loop_level > 5)
21742 return "[[[... ";
21743 p = decode_mode_spec_buf;
21744 for (i = 0; i < command_loop_level; i++)
21745 *p++ = '[';
21746 *p = 0;
21747 return decode_mode_spec_buf;
21748 }
21749
21750 case ']':
21751 {
21752 int i;
21753 char *p;
21754
21755 if (command_loop_level > 5)
21756 return " ...]]]";
21757 p = decode_mode_spec_buf;
21758 for (i = 0; i < command_loop_level; i++)
21759 *p++ = ']';
21760 *p = 0;
21761 return decode_mode_spec_buf;
21762 }
21763
21764 case '-':
21765 {
21766 register int i;
21767
21768 /* Let lots_of_dashes be a string of infinite length. */
21769 if (mode_line_target == MODE_LINE_NOPROP
21770 || mode_line_target == MODE_LINE_STRING)
21771 return "--";
21772 if (field_width <= 0
21773 || field_width > sizeof (lots_of_dashes))
21774 {
21775 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21776 decode_mode_spec_buf[i] = '-';
21777 decode_mode_spec_buf[i] = '\0';
21778 return decode_mode_spec_buf;
21779 }
21780 else
21781 return lots_of_dashes;
21782 }
21783
21784 case 'b':
21785 obj = BVAR (b, name);
21786 break;
21787
21788 case 'c':
21789 /* %c and %l are ignored in `frame-title-format'.
21790 (In redisplay_internal, the frame title is drawn _before_ the
21791 windows are updated, so the stuff which depends on actual
21792 window contents (such as %l) may fail to render properly, or
21793 even crash emacs.) */
21794 if (mode_line_target == MODE_LINE_TITLE)
21795 return "";
21796 else
21797 {
21798 ptrdiff_t col = current_column ();
21799 w->column_number_displayed = col;
21800 pint2str (decode_mode_spec_buf, width, col);
21801 return decode_mode_spec_buf;
21802 }
21803
21804 case 'e':
21805 #ifndef SYSTEM_MALLOC
21806 {
21807 if (NILP (Vmemory_full))
21808 return "";
21809 else
21810 return "!MEM FULL! ";
21811 }
21812 #else
21813 return "";
21814 #endif
21815
21816 case 'F':
21817 /* %F displays the frame name. */
21818 if (!NILP (f->title))
21819 return SSDATA (f->title);
21820 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21821 return SSDATA (f->name);
21822 return "Emacs";
21823
21824 case 'f':
21825 obj = BVAR (b, filename);
21826 break;
21827
21828 case 'i':
21829 {
21830 ptrdiff_t size = ZV - BEGV;
21831 pint2str (decode_mode_spec_buf, width, size);
21832 return decode_mode_spec_buf;
21833 }
21834
21835 case 'I':
21836 {
21837 ptrdiff_t size = ZV - BEGV;
21838 pint2hrstr (decode_mode_spec_buf, width, size);
21839 return decode_mode_spec_buf;
21840 }
21841
21842 case 'l':
21843 {
21844 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21845 ptrdiff_t topline, nlines, height;
21846 ptrdiff_t junk;
21847
21848 /* %c and %l are ignored in `frame-title-format'. */
21849 if (mode_line_target == MODE_LINE_TITLE)
21850 return "";
21851
21852 startpos = marker_position (w->start);
21853 startpos_byte = marker_byte_position (w->start);
21854 height = WINDOW_TOTAL_LINES (w);
21855
21856 /* If we decided that this buffer isn't suitable for line numbers,
21857 don't forget that too fast. */
21858 if (w->base_line_pos == -1)
21859 goto no_value;
21860
21861 /* If the buffer is very big, don't waste time. */
21862 if (INTEGERP (Vline_number_display_limit)
21863 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21864 {
21865 w->base_line_pos = 0;
21866 w->base_line_number = 0;
21867 goto no_value;
21868 }
21869
21870 if (w->base_line_number > 0
21871 && w->base_line_pos > 0
21872 && w->base_line_pos <= startpos)
21873 {
21874 line = w->base_line_number;
21875 linepos = w->base_line_pos;
21876 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21877 }
21878 else
21879 {
21880 line = 1;
21881 linepos = BUF_BEGV (b);
21882 linepos_byte = BUF_BEGV_BYTE (b);
21883 }
21884
21885 /* Count lines from base line to window start position. */
21886 nlines = display_count_lines (linepos_byte,
21887 startpos_byte,
21888 startpos, &junk);
21889
21890 topline = nlines + line;
21891
21892 /* Determine a new base line, if the old one is too close
21893 or too far away, or if we did not have one.
21894 "Too close" means it's plausible a scroll-down would
21895 go back past it. */
21896 if (startpos == BUF_BEGV (b))
21897 {
21898 w->base_line_number = topline;
21899 w->base_line_pos = BUF_BEGV (b);
21900 }
21901 else if (nlines < height + 25 || nlines > height * 3 + 50
21902 || linepos == BUF_BEGV (b))
21903 {
21904 ptrdiff_t limit = BUF_BEGV (b);
21905 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21906 ptrdiff_t position;
21907 ptrdiff_t distance =
21908 (height * 2 + 30) * line_number_display_limit_width;
21909
21910 if (startpos - distance > limit)
21911 {
21912 limit = startpos - distance;
21913 limit_byte = CHAR_TO_BYTE (limit);
21914 }
21915
21916 nlines = display_count_lines (startpos_byte,
21917 limit_byte,
21918 - (height * 2 + 30),
21919 &position);
21920 /* If we couldn't find the lines we wanted within
21921 line_number_display_limit_width chars per line,
21922 give up on line numbers for this window. */
21923 if (position == limit_byte && limit == startpos - distance)
21924 {
21925 w->base_line_pos = -1;
21926 w->base_line_number = 0;
21927 goto no_value;
21928 }
21929
21930 w->base_line_number = topline - nlines;
21931 w->base_line_pos = BYTE_TO_CHAR (position);
21932 }
21933
21934 /* Now count lines from the start pos to point. */
21935 nlines = display_count_lines (startpos_byte,
21936 PT_BYTE, PT, &junk);
21937
21938 /* Record that we did display the line number. */
21939 line_number_displayed = 1;
21940
21941 /* Make the string to show. */
21942 pint2str (decode_mode_spec_buf, width, topline + nlines);
21943 return decode_mode_spec_buf;
21944 no_value:
21945 {
21946 char* p = decode_mode_spec_buf;
21947 int pad = width - 2;
21948 while (pad-- > 0)
21949 *p++ = ' ';
21950 *p++ = '?';
21951 *p++ = '?';
21952 *p = '\0';
21953 return decode_mode_spec_buf;
21954 }
21955 }
21956 break;
21957
21958 case 'm':
21959 obj = BVAR (b, mode_name);
21960 break;
21961
21962 case 'n':
21963 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21964 return " Narrow";
21965 break;
21966
21967 case 'p':
21968 {
21969 ptrdiff_t pos = marker_position (w->start);
21970 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21971
21972 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
21973 {
21974 if (pos <= BUF_BEGV (b))
21975 return "All";
21976 else
21977 return "Bottom";
21978 }
21979 else if (pos <= BUF_BEGV (b))
21980 return "Top";
21981 else
21982 {
21983 if (total > 1000000)
21984 /* Do it differently for a large value, to avoid overflow. */
21985 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21986 else
21987 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21988 /* We can't normally display a 3-digit number,
21989 so get us a 2-digit number that is close. */
21990 if (total == 100)
21991 total = 99;
21992 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21993 return decode_mode_spec_buf;
21994 }
21995 }
21996
21997 /* Display percentage of size above the bottom of the screen. */
21998 case 'P':
21999 {
22000 ptrdiff_t toppos = marker_position (w->start);
22001 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22002 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22003
22004 if (botpos >= BUF_ZV (b))
22005 {
22006 if (toppos <= BUF_BEGV (b))
22007 return "All";
22008 else
22009 return "Bottom";
22010 }
22011 else
22012 {
22013 if (total > 1000000)
22014 /* Do it differently for a large value, to avoid overflow. */
22015 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22016 else
22017 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22018 /* We can't normally display a 3-digit number,
22019 so get us a 2-digit number that is close. */
22020 if (total == 100)
22021 total = 99;
22022 if (toppos <= BUF_BEGV (b))
22023 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22024 else
22025 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22026 return decode_mode_spec_buf;
22027 }
22028 }
22029
22030 case 's':
22031 /* status of process */
22032 obj = Fget_buffer_process (Fcurrent_buffer ());
22033 if (NILP (obj))
22034 return "no process";
22035 #ifndef MSDOS
22036 obj = Fsymbol_name (Fprocess_status (obj));
22037 #endif
22038 break;
22039
22040 case '@':
22041 {
22042 ptrdiff_t count = inhibit_garbage_collection ();
22043 Lisp_Object val = call1 (intern ("file-remote-p"),
22044 BVAR (current_buffer, directory));
22045 unbind_to (count, Qnil);
22046
22047 if (NILP (val))
22048 return "-";
22049 else
22050 return "@";
22051 }
22052
22053 case 'z':
22054 /* coding-system (not including end-of-line format) */
22055 case 'Z':
22056 /* coding-system (including end-of-line type) */
22057 {
22058 int eol_flag = (c == 'Z');
22059 char *p = decode_mode_spec_buf;
22060
22061 if (! FRAME_WINDOW_P (f))
22062 {
22063 /* No need to mention EOL here--the terminal never needs
22064 to do EOL conversion. */
22065 p = decode_mode_spec_coding (CODING_ID_NAME
22066 (FRAME_KEYBOARD_CODING (f)->id),
22067 p, 0);
22068 p = decode_mode_spec_coding (CODING_ID_NAME
22069 (FRAME_TERMINAL_CODING (f)->id),
22070 p, 0);
22071 }
22072 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22073 p, eol_flag);
22074
22075 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22076 #ifdef subprocesses
22077 obj = Fget_buffer_process (Fcurrent_buffer ());
22078 if (PROCESSP (obj))
22079 {
22080 p = decode_mode_spec_coding
22081 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22082 p = decode_mode_spec_coding
22083 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22084 }
22085 #endif /* subprocesses */
22086 #endif /* 0 */
22087 *p = 0;
22088 return decode_mode_spec_buf;
22089 }
22090 }
22091
22092 if (STRINGP (obj))
22093 {
22094 *string = obj;
22095 return SSDATA (obj);
22096 }
22097 else
22098 return "";
22099 }
22100
22101
22102 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22103 means count lines back from START_BYTE. But don't go beyond
22104 LIMIT_BYTE. Return the number of lines thus found (always
22105 nonnegative).
22106
22107 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22108 either the position COUNT lines after/before START_BYTE, if we
22109 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22110 COUNT lines. */
22111
22112 static ptrdiff_t
22113 display_count_lines (ptrdiff_t start_byte,
22114 ptrdiff_t limit_byte, ptrdiff_t count,
22115 ptrdiff_t *byte_pos_ptr)
22116 {
22117 register unsigned char *cursor;
22118 unsigned char *base;
22119
22120 register ptrdiff_t ceiling;
22121 register unsigned char *ceiling_addr;
22122 ptrdiff_t orig_count = count;
22123
22124 /* If we are not in selective display mode,
22125 check only for newlines. */
22126 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22127 && !INTEGERP (BVAR (current_buffer, selective_display)));
22128
22129 if (count > 0)
22130 {
22131 while (start_byte < limit_byte)
22132 {
22133 ceiling = BUFFER_CEILING_OF (start_byte);
22134 ceiling = min (limit_byte - 1, ceiling);
22135 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22136 base = (cursor = BYTE_POS_ADDR (start_byte));
22137
22138 do
22139 {
22140 if (selective_display)
22141 {
22142 while (*cursor != '\n' && *cursor != 015
22143 && ++cursor != ceiling_addr)
22144 continue;
22145 if (cursor == ceiling_addr)
22146 break;
22147 }
22148 else
22149 {
22150 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22151 if (! cursor)
22152 break;
22153 }
22154
22155 cursor++;
22156
22157 if (--count == 0)
22158 {
22159 start_byte += cursor - base;
22160 *byte_pos_ptr = start_byte;
22161 return orig_count;
22162 }
22163 }
22164 while (cursor < ceiling_addr);
22165
22166 start_byte += ceiling_addr - base;
22167 }
22168 }
22169 else
22170 {
22171 while (start_byte > limit_byte)
22172 {
22173 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22174 ceiling = max (limit_byte, ceiling);
22175 ceiling_addr = BYTE_POS_ADDR (ceiling);
22176 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22177 while (1)
22178 {
22179 if (selective_display)
22180 {
22181 while (--cursor >= ceiling_addr
22182 && *cursor != '\n' && *cursor != 015)
22183 continue;
22184 if (cursor < ceiling_addr)
22185 break;
22186 }
22187 else
22188 {
22189 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22190 if (! cursor)
22191 break;
22192 }
22193
22194 if (++count == 0)
22195 {
22196 start_byte += cursor - base + 1;
22197 *byte_pos_ptr = start_byte;
22198 /* When scanning backwards, we should
22199 not count the newline posterior to which we stop. */
22200 return - orig_count - 1;
22201 }
22202 }
22203 start_byte += ceiling_addr - base;
22204 }
22205 }
22206
22207 *byte_pos_ptr = limit_byte;
22208
22209 if (count < 0)
22210 return - orig_count + count;
22211 return orig_count - count;
22212
22213 }
22214
22215
22216 \f
22217 /***********************************************************************
22218 Displaying strings
22219 ***********************************************************************/
22220
22221 /* Display a NUL-terminated string, starting with index START.
22222
22223 If STRING is non-null, display that C string. Otherwise, the Lisp
22224 string LISP_STRING is displayed. There's a case that STRING is
22225 non-null and LISP_STRING is not nil. It means STRING is a string
22226 data of LISP_STRING. In that case, we display LISP_STRING while
22227 ignoring its text properties.
22228
22229 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22230 FACE_STRING. Display STRING or LISP_STRING with the face at
22231 FACE_STRING_POS in FACE_STRING:
22232
22233 Display the string in the environment given by IT, but use the
22234 standard display table, temporarily.
22235
22236 FIELD_WIDTH is the minimum number of output glyphs to produce.
22237 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22238 with spaces. If STRING has more characters, more than FIELD_WIDTH
22239 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22240
22241 PRECISION is the maximum number of characters to output from
22242 STRING. PRECISION < 0 means don't truncate the string.
22243
22244 This is roughly equivalent to printf format specifiers:
22245
22246 FIELD_WIDTH PRECISION PRINTF
22247 ----------------------------------------
22248 -1 -1 %s
22249 -1 10 %.10s
22250 10 -1 %10s
22251 20 10 %20.10s
22252
22253 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22254 display them, and < 0 means obey the current buffer's value of
22255 enable_multibyte_characters.
22256
22257 Value is the number of columns displayed. */
22258
22259 static int
22260 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22261 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22262 int field_width, int precision, int max_x, int multibyte)
22263 {
22264 int hpos_at_start = it->hpos;
22265 int saved_face_id = it->face_id;
22266 struct glyph_row *row = it->glyph_row;
22267 ptrdiff_t it_charpos;
22268
22269 /* Initialize the iterator IT for iteration over STRING beginning
22270 with index START. */
22271 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22272 precision, field_width, multibyte);
22273 if (string && STRINGP (lisp_string))
22274 /* LISP_STRING is the one returned by decode_mode_spec. We should
22275 ignore its text properties. */
22276 it->stop_charpos = it->end_charpos;
22277
22278 /* If displaying STRING, set up the face of the iterator from
22279 FACE_STRING, if that's given. */
22280 if (STRINGP (face_string))
22281 {
22282 ptrdiff_t endptr;
22283 struct face *face;
22284
22285 it->face_id
22286 = face_at_string_position (it->w, face_string, face_string_pos,
22287 0, it->region_beg_charpos,
22288 it->region_end_charpos,
22289 &endptr, it->base_face_id, 0);
22290 face = FACE_FROM_ID (it->f, it->face_id);
22291 it->face_box_p = face->box != FACE_NO_BOX;
22292 }
22293
22294 /* Set max_x to the maximum allowed X position. Don't let it go
22295 beyond the right edge of the window. */
22296 if (max_x <= 0)
22297 max_x = it->last_visible_x;
22298 else
22299 max_x = min (max_x, it->last_visible_x);
22300
22301 /* Skip over display elements that are not visible. because IT->w is
22302 hscrolled. */
22303 if (it->current_x < it->first_visible_x)
22304 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22305 MOVE_TO_POS | MOVE_TO_X);
22306
22307 row->ascent = it->max_ascent;
22308 row->height = it->max_ascent + it->max_descent;
22309 row->phys_ascent = it->max_phys_ascent;
22310 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22311 row->extra_line_spacing = it->max_extra_line_spacing;
22312
22313 if (STRINGP (it->string))
22314 it_charpos = IT_STRING_CHARPOS (*it);
22315 else
22316 it_charpos = IT_CHARPOS (*it);
22317
22318 /* This condition is for the case that we are called with current_x
22319 past last_visible_x. */
22320 while (it->current_x < max_x)
22321 {
22322 int x_before, x, n_glyphs_before, i, nglyphs;
22323
22324 /* Get the next display element. */
22325 if (!get_next_display_element (it))
22326 break;
22327
22328 /* Produce glyphs. */
22329 x_before = it->current_x;
22330 n_glyphs_before = row->used[TEXT_AREA];
22331 PRODUCE_GLYPHS (it);
22332
22333 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22334 i = 0;
22335 x = x_before;
22336 while (i < nglyphs)
22337 {
22338 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22339
22340 if (it->line_wrap != TRUNCATE
22341 && x + glyph->pixel_width > max_x)
22342 {
22343 /* End of continued line or max_x reached. */
22344 if (CHAR_GLYPH_PADDING_P (*glyph))
22345 {
22346 /* A wide character is unbreakable. */
22347 if (row->reversed_p)
22348 unproduce_glyphs (it, row->used[TEXT_AREA]
22349 - n_glyphs_before);
22350 row->used[TEXT_AREA] = n_glyphs_before;
22351 it->current_x = x_before;
22352 }
22353 else
22354 {
22355 if (row->reversed_p)
22356 unproduce_glyphs (it, row->used[TEXT_AREA]
22357 - (n_glyphs_before + i));
22358 row->used[TEXT_AREA] = n_glyphs_before + i;
22359 it->current_x = x;
22360 }
22361 break;
22362 }
22363 else if (x + glyph->pixel_width >= it->first_visible_x)
22364 {
22365 /* Glyph is at least partially visible. */
22366 ++it->hpos;
22367 if (x < it->first_visible_x)
22368 row->x = x - it->first_visible_x;
22369 }
22370 else
22371 {
22372 /* Glyph is off the left margin of the display area.
22373 Should not happen. */
22374 emacs_abort ();
22375 }
22376
22377 row->ascent = max (row->ascent, it->max_ascent);
22378 row->height = max (row->height, it->max_ascent + it->max_descent);
22379 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22380 row->phys_height = max (row->phys_height,
22381 it->max_phys_ascent + it->max_phys_descent);
22382 row->extra_line_spacing = max (row->extra_line_spacing,
22383 it->max_extra_line_spacing);
22384 x += glyph->pixel_width;
22385 ++i;
22386 }
22387
22388 /* Stop if max_x reached. */
22389 if (i < nglyphs)
22390 break;
22391
22392 /* Stop at line ends. */
22393 if (ITERATOR_AT_END_OF_LINE_P (it))
22394 {
22395 it->continuation_lines_width = 0;
22396 break;
22397 }
22398
22399 set_iterator_to_next (it, 1);
22400 if (STRINGP (it->string))
22401 it_charpos = IT_STRING_CHARPOS (*it);
22402 else
22403 it_charpos = IT_CHARPOS (*it);
22404
22405 /* Stop if truncating at the right edge. */
22406 if (it->line_wrap == TRUNCATE
22407 && it->current_x >= it->last_visible_x)
22408 {
22409 /* Add truncation mark, but don't do it if the line is
22410 truncated at a padding space. */
22411 if (it_charpos < it->string_nchars)
22412 {
22413 if (!FRAME_WINDOW_P (it->f))
22414 {
22415 int ii, n;
22416
22417 if (it->current_x > it->last_visible_x)
22418 {
22419 if (!row->reversed_p)
22420 {
22421 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22422 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22423 break;
22424 }
22425 else
22426 {
22427 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22428 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22429 break;
22430 unproduce_glyphs (it, ii + 1);
22431 ii = row->used[TEXT_AREA] - (ii + 1);
22432 }
22433 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22434 {
22435 row->used[TEXT_AREA] = ii;
22436 produce_special_glyphs (it, IT_TRUNCATION);
22437 }
22438 }
22439 produce_special_glyphs (it, IT_TRUNCATION);
22440 }
22441 row->truncated_on_right_p = 1;
22442 }
22443 break;
22444 }
22445 }
22446
22447 /* Maybe insert a truncation at the left. */
22448 if (it->first_visible_x
22449 && it_charpos > 0)
22450 {
22451 if (!FRAME_WINDOW_P (it->f)
22452 || (row->reversed_p
22453 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22454 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22455 insert_left_trunc_glyphs (it);
22456 row->truncated_on_left_p = 1;
22457 }
22458
22459 it->face_id = saved_face_id;
22460
22461 /* Value is number of columns displayed. */
22462 return it->hpos - hpos_at_start;
22463 }
22464
22465
22466 \f
22467 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22468 appears as an element of LIST or as the car of an element of LIST.
22469 If PROPVAL is a list, compare each element against LIST in that
22470 way, and return 1/2 if any element of PROPVAL is found in LIST.
22471 Otherwise return 0. This function cannot quit.
22472 The return value is 2 if the text is invisible but with an ellipsis
22473 and 1 if it's invisible and without an ellipsis. */
22474
22475 int
22476 invisible_p (register Lisp_Object propval, Lisp_Object list)
22477 {
22478 register Lisp_Object tail, proptail;
22479
22480 for (tail = list; CONSP (tail); tail = XCDR (tail))
22481 {
22482 register Lisp_Object tem;
22483 tem = XCAR (tail);
22484 if (EQ (propval, tem))
22485 return 1;
22486 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22487 return NILP (XCDR (tem)) ? 1 : 2;
22488 }
22489
22490 if (CONSP (propval))
22491 {
22492 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22493 {
22494 Lisp_Object propelt;
22495 propelt = XCAR (proptail);
22496 for (tail = list; CONSP (tail); tail = XCDR (tail))
22497 {
22498 register Lisp_Object tem;
22499 tem = XCAR (tail);
22500 if (EQ (propelt, tem))
22501 return 1;
22502 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22503 return NILP (XCDR (tem)) ? 1 : 2;
22504 }
22505 }
22506 }
22507
22508 return 0;
22509 }
22510
22511 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22512 doc: /* Non-nil if the property makes the text invisible.
22513 POS-OR-PROP can be a marker or number, in which case it is taken to be
22514 a position in the current buffer and the value of the `invisible' property
22515 is checked; or it can be some other value, which is then presumed to be the
22516 value of the `invisible' property of the text of interest.
22517 The non-nil value returned can be t for truly invisible text or something
22518 else if the text is replaced by an ellipsis. */)
22519 (Lisp_Object pos_or_prop)
22520 {
22521 Lisp_Object prop
22522 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22523 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22524 : pos_or_prop);
22525 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22526 return (invis == 0 ? Qnil
22527 : invis == 1 ? Qt
22528 : make_number (invis));
22529 }
22530
22531 /* Calculate a width or height in pixels from a specification using
22532 the following elements:
22533
22534 SPEC ::=
22535 NUM - a (fractional) multiple of the default font width/height
22536 (NUM) - specifies exactly NUM pixels
22537 UNIT - a fixed number of pixels, see below.
22538 ELEMENT - size of a display element in pixels, see below.
22539 (NUM . SPEC) - equals NUM * SPEC
22540 (+ SPEC SPEC ...) - add pixel values
22541 (- SPEC SPEC ...) - subtract pixel values
22542 (- SPEC) - negate pixel value
22543
22544 NUM ::=
22545 INT or FLOAT - a number constant
22546 SYMBOL - use symbol's (buffer local) variable binding.
22547
22548 UNIT ::=
22549 in - pixels per inch *)
22550 mm - pixels per 1/1000 meter *)
22551 cm - pixels per 1/100 meter *)
22552 width - width of current font in pixels.
22553 height - height of current font in pixels.
22554
22555 *) using the ratio(s) defined in display-pixels-per-inch.
22556
22557 ELEMENT ::=
22558
22559 left-fringe - left fringe width in pixels
22560 right-fringe - right fringe width in pixels
22561
22562 left-margin - left margin width in pixels
22563 right-margin - right margin width in pixels
22564
22565 scroll-bar - scroll-bar area width in pixels
22566
22567 Examples:
22568
22569 Pixels corresponding to 5 inches:
22570 (5 . in)
22571
22572 Total width of non-text areas on left side of window (if scroll-bar is on left):
22573 '(space :width (+ left-fringe left-margin scroll-bar))
22574
22575 Align to first text column (in header line):
22576 '(space :align-to 0)
22577
22578 Align to middle of text area minus half the width of variable `my-image'
22579 containing a loaded image:
22580 '(space :align-to (0.5 . (- text my-image)))
22581
22582 Width of left margin minus width of 1 character in the default font:
22583 '(space :width (- left-margin 1))
22584
22585 Width of left margin minus width of 2 characters in the current font:
22586 '(space :width (- left-margin (2 . width)))
22587
22588 Center 1 character over left-margin (in header line):
22589 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22590
22591 Different ways to express width of left fringe plus left margin minus one pixel:
22592 '(space :width (- (+ left-fringe left-margin) (1)))
22593 '(space :width (+ left-fringe left-margin (- (1))))
22594 '(space :width (+ left-fringe left-margin (-1)))
22595
22596 */
22597
22598 static int
22599 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22600 struct font *font, int width_p, int *align_to)
22601 {
22602 double pixels;
22603
22604 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22605 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22606
22607 if (NILP (prop))
22608 return OK_PIXELS (0);
22609
22610 eassert (FRAME_LIVE_P (it->f));
22611
22612 if (SYMBOLP (prop))
22613 {
22614 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22615 {
22616 char *unit = SSDATA (SYMBOL_NAME (prop));
22617
22618 if (unit[0] == 'i' && unit[1] == 'n')
22619 pixels = 1.0;
22620 else if (unit[0] == 'm' && unit[1] == 'm')
22621 pixels = 25.4;
22622 else if (unit[0] == 'c' && unit[1] == 'm')
22623 pixels = 2.54;
22624 else
22625 pixels = 0;
22626 if (pixels > 0)
22627 {
22628 double ppi = (width_p ? FRAME_RES_X (it->f)
22629 : FRAME_RES_Y (it->f));
22630
22631 if (ppi > 0)
22632 return OK_PIXELS (ppi / pixels);
22633 return 0;
22634 }
22635 }
22636
22637 #ifdef HAVE_WINDOW_SYSTEM
22638 if (EQ (prop, Qheight))
22639 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22640 if (EQ (prop, Qwidth))
22641 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22642 #else
22643 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22644 return OK_PIXELS (1);
22645 #endif
22646
22647 if (EQ (prop, Qtext))
22648 return OK_PIXELS (width_p
22649 ? window_box_width (it->w, TEXT_AREA)
22650 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22651
22652 if (align_to && *align_to < 0)
22653 {
22654 *res = 0;
22655 if (EQ (prop, Qleft))
22656 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22657 if (EQ (prop, Qright))
22658 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22659 if (EQ (prop, Qcenter))
22660 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22661 + window_box_width (it->w, TEXT_AREA) / 2);
22662 if (EQ (prop, Qleft_fringe))
22663 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22664 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22665 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22666 if (EQ (prop, Qright_fringe))
22667 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22668 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22669 : window_box_right_offset (it->w, TEXT_AREA));
22670 if (EQ (prop, Qleft_margin))
22671 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22672 if (EQ (prop, Qright_margin))
22673 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22674 if (EQ (prop, Qscroll_bar))
22675 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22676 ? 0
22677 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22678 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22679 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22680 : 0)));
22681 }
22682 else
22683 {
22684 if (EQ (prop, Qleft_fringe))
22685 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22686 if (EQ (prop, Qright_fringe))
22687 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22688 if (EQ (prop, Qleft_margin))
22689 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22690 if (EQ (prop, Qright_margin))
22691 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22692 if (EQ (prop, Qscroll_bar))
22693 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22694 }
22695
22696 prop = buffer_local_value_1 (prop, it->w->contents);
22697 if (EQ (prop, Qunbound))
22698 prop = Qnil;
22699 }
22700
22701 if (INTEGERP (prop) || FLOATP (prop))
22702 {
22703 int base_unit = (width_p
22704 ? FRAME_COLUMN_WIDTH (it->f)
22705 : FRAME_LINE_HEIGHT (it->f));
22706 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22707 }
22708
22709 if (CONSP (prop))
22710 {
22711 Lisp_Object car = XCAR (prop);
22712 Lisp_Object cdr = XCDR (prop);
22713
22714 if (SYMBOLP (car))
22715 {
22716 #ifdef HAVE_WINDOW_SYSTEM
22717 if (FRAME_WINDOW_P (it->f)
22718 && valid_image_p (prop))
22719 {
22720 ptrdiff_t id = lookup_image (it->f, prop);
22721 struct image *img = IMAGE_FROM_ID (it->f, id);
22722
22723 return OK_PIXELS (width_p ? img->width : img->height);
22724 }
22725 #endif
22726 if (EQ (car, Qplus) || EQ (car, Qminus))
22727 {
22728 int first = 1;
22729 double px;
22730
22731 pixels = 0;
22732 while (CONSP (cdr))
22733 {
22734 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22735 font, width_p, align_to))
22736 return 0;
22737 if (first)
22738 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22739 else
22740 pixels += px;
22741 cdr = XCDR (cdr);
22742 }
22743 if (EQ (car, Qminus))
22744 pixels = -pixels;
22745 return OK_PIXELS (pixels);
22746 }
22747
22748 car = buffer_local_value_1 (car, it->w->contents);
22749 if (EQ (car, Qunbound))
22750 car = Qnil;
22751 }
22752
22753 if (INTEGERP (car) || FLOATP (car))
22754 {
22755 double fact;
22756 pixels = XFLOATINT (car);
22757 if (NILP (cdr))
22758 return OK_PIXELS (pixels);
22759 if (calc_pixel_width_or_height (&fact, it, cdr,
22760 font, width_p, align_to))
22761 return OK_PIXELS (pixels * fact);
22762 return 0;
22763 }
22764
22765 return 0;
22766 }
22767
22768 return 0;
22769 }
22770
22771 \f
22772 /***********************************************************************
22773 Glyph Display
22774 ***********************************************************************/
22775
22776 #ifdef HAVE_WINDOW_SYSTEM
22777
22778 #ifdef GLYPH_DEBUG
22779
22780 void
22781 dump_glyph_string (struct glyph_string *s)
22782 {
22783 fprintf (stderr, "glyph string\n");
22784 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22785 s->x, s->y, s->width, s->height);
22786 fprintf (stderr, " ybase = %d\n", s->ybase);
22787 fprintf (stderr, " hl = %d\n", s->hl);
22788 fprintf (stderr, " left overhang = %d, right = %d\n",
22789 s->left_overhang, s->right_overhang);
22790 fprintf (stderr, " nchars = %d\n", s->nchars);
22791 fprintf (stderr, " extends to end of line = %d\n",
22792 s->extends_to_end_of_line_p);
22793 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22794 fprintf (stderr, " bg width = %d\n", s->background_width);
22795 }
22796
22797 #endif /* GLYPH_DEBUG */
22798
22799 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22800 of XChar2b structures for S; it can't be allocated in
22801 init_glyph_string because it must be allocated via `alloca'. W
22802 is the window on which S is drawn. ROW and AREA are the glyph row
22803 and area within the row from which S is constructed. START is the
22804 index of the first glyph structure covered by S. HL is a
22805 face-override for drawing S. */
22806
22807 #ifdef HAVE_NTGUI
22808 #define OPTIONAL_HDC(hdc) HDC hdc,
22809 #define DECLARE_HDC(hdc) HDC hdc;
22810 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22811 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22812 #endif
22813
22814 #ifndef OPTIONAL_HDC
22815 #define OPTIONAL_HDC(hdc)
22816 #define DECLARE_HDC(hdc)
22817 #define ALLOCATE_HDC(hdc, f)
22818 #define RELEASE_HDC(hdc, f)
22819 #endif
22820
22821 static void
22822 init_glyph_string (struct glyph_string *s,
22823 OPTIONAL_HDC (hdc)
22824 XChar2b *char2b, struct window *w, struct glyph_row *row,
22825 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22826 {
22827 memset (s, 0, sizeof *s);
22828 s->w = w;
22829 s->f = XFRAME (w->frame);
22830 #ifdef HAVE_NTGUI
22831 s->hdc = hdc;
22832 #endif
22833 s->display = FRAME_X_DISPLAY (s->f);
22834 s->window = FRAME_X_WINDOW (s->f);
22835 s->char2b = char2b;
22836 s->hl = hl;
22837 s->row = row;
22838 s->area = area;
22839 s->first_glyph = row->glyphs[area] + start;
22840 s->height = row->height;
22841 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22842 s->ybase = s->y + row->ascent;
22843 }
22844
22845
22846 /* Append the list of glyph strings with head H and tail T to the list
22847 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22848
22849 static void
22850 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22851 struct glyph_string *h, struct glyph_string *t)
22852 {
22853 if (h)
22854 {
22855 if (*head)
22856 (*tail)->next = h;
22857 else
22858 *head = h;
22859 h->prev = *tail;
22860 *tail = t;
22861 }
22862 }
22863
22864
22865 /* Prepend the list of glyph strings with head H and tail T to the
22866 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22867 result. */
22868
22869 static void
22870 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22871 struct glyph_string *h, struct glyph_string *t)
22872 {
22873 if (h)
22874 {
22875 if (*head)
22876 (*head)->prev = t;
22877 else
22878 *tail = t;
22879 t->next = *head;
22880 *head = h;
22881 }
22882 }
22883
22884
22885 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22886 Set *HEAD and *TAIL to the resulting list. */
22887
22888 static void
22889 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22890 struct glyph_string *s)
22891 {
22892 s->next = s->prev = NULL;
22893 append_glyph_string_lists (head, tail, s, s);
22894 }
22895
22896
22897 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22898 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22899 make sure that X resources for the face returned are allocated.
22900 Value is a pointer to a realized face that is ready for display if
22901 DISPLAY_P is non-zero. */
22902
22903 static struct face *
22904 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22905 XChar2b *char2b, int display_p)
22906 {
22907 struct face *face = FACE_FROM_ID (f, face_id);
22908 unsigned code = 0;
22909
22910 if (face->font)
22911 {
22912 code = face->font->driver->encode_char (face->font, c);
22913
22914 if (code == FONT_INVALID_CODE)
22915 code = 0;
22916 }
22917 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22918
22919 /* Make sure X resources of the face are allocated. */
22920 #ifdef HAVE_X_WINDOWS
22921 if (display_p)
22922 #endif
22923 {
22924 eassert (face != NULL);
22925 PREPARE_FACE_FOR_DISPLAY (f, face);
22926 }
22927
22928 return face;
22929 }
22930
22931
22932 /* Get face and two-byte form of character glyph GLYPH on frame F.
22933 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22934 a pointer to a realized face that is ready for display. */
22935
22936 static struct face *
22937 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22938 XChar2b *char2b, int *two_byte_p)
22939 {
22940 struct face *face;
22941 unsigned code = 0;
22942
22943 eassert (glyph->type == CHAR_GLYPH);
22944 face = FACE_FROM_ID (f, glyph->face_id);
22945
22946 /* Make sure X resources of the face are allocated. */
22947 eassert (face != NULL);
22948 PREPARE_FACE_FOR_DISPLAY (f, face);
22949
22950 if (two_byte_p)
22951 *two_byte_p = 0;
22952
22953 if (face->font)
22954 {
22955 if (CHAR_BYTE8_P (glyph->u.ch))
22956 code = CHAR_TO_BYTE8 (glyph->u.ch);
22957 else
22958 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22959
22960 if (code == FONT_INVALID_CODE)
22961 code = 0;
22962 }
22963
22964 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22965 return face;
22966 }
22967
22968
22969 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22970 Return 1 if FONT has a glyph for C, otherwise return 0. */
22971
22972 static int
22973 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22974 {
22975 unsigned code;
22976
22977 if (CHAR_BYTE8_P (c))
22978 code = CHAR_TO_BYTE8 (c);
22979 else
22980 code = font->driver->encode_char (font, c);
22981
22982 if (code == FONT_INVALID_CODE)
22983 return 0;
22984 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22985 return 1;
22986 }
22987
22988
22989 /* Fill glyph string S with composition components specified by S->cmp.
22990
22991 BASE_FACE is the base face of the composition.
22992 S->cmp_from is the index of the first component for S.
22993
22994 OVERLAPS non-zero means S should draw the foreground only, and use
22995 its physical height for clipping. See also draw_glyphs.
22996
22997 Value is the index of a component not in S. */
22998
22999 static int
23000 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23001 int overlaps)
23002 {
23003 int i;
23004 /* For all glyphs of this composition, starting at the offset
23005 S->cmp_from, until we reach the end of the definition or encounter a
23006 glyph that requires the different face, add it to S. */
23007 struct face *face;
23008
23009 eassert (s);
23010
23011 s->for_overlaps = overlaps;
23012 s->face = NULL;
23013 s->font = NULL;
23014 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23015 {
23016 int c = COMPOSITION_GLYPH (s->cmp, i);
23017
23018 /* TAB in a composition means display glyphs with padding space
23019 on the left or right. */
23020 if (c != '\t')
23021 {
23022 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23023 -1, Qnil);
23024
23025 face = get_char_face_and_encoding (s->f, c, face_id,
23026 s->char2b + i, 1);
23027 if (face)
23028 {
23029 if (! s->face)
23030 {
23031 s->face = face;
23032 s->font = s->face->font;
23033 }
23034 else if (s->face != face)
23035 break;
23036 }
23037 }
23038 ++s->nchars;
23039 }
23040 s->cmp_to = i;
23041
23042 if (s->face == NULL)
23043 {
23044 s->face = base_face->ascii_face;
23045 s->font = s->face->font;
23046 }
23047
23048 /* All glyph strings for the same composition has the same width,
23049 i.e. the width set for the first component of the composition. */
23050 s->width = s->first_glyph->pixel_width;
23051
23052 /* If the specified font could not be loaded, use the frame's
23053 default font, but record the fact that we couldn't load it in
23054 the glyph string so that we can draw rectangles for the
23055 characters of the glyph string. */
23056 if (s->font == NULL)
23057 {
23058 s->font_not_found_p = 1;
23059 s->font = FRAME_FONT (s->f);
23060 }
23061
23062 /* Adjust base line for subscript/superscript text. */
23063 s->ybase += s->first_glyph->voffset;
23064
23065 /* This glyph string must always be drawn with 16-bit functions. */
23066 s->two_byte_p = 1;
23067
23068 return s->cmp_to;
23069 }
23070
23071 static int
23072 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23073 int start, int end, int overlaps)
23074 {
23075 struct glyph *glyph, *last;
23076 Lisp_Object lgstring;
23077 int i;
23078
23079 s->for_overlaps = overlaps;
23080 glyph = s->row->glyphs[s->area] + start;
23081 last = s->row->glyphs[s->area] + end;
23082 s->cmp_id = glyph->u.cmp.id;
23083 s->cmp_from = glyph->slice.cmp.from;
23084 s->cmp_to = glyph->slice.cmp.to + 1;
23085 s->face = FACE_FROM_ID (s->f, face_id);
23086 lgstring = composition_gstring_from_id (s->cmp_id);
23087 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23088 glyph++;
23089 while (glyph < last
23090 && glyph->u.cmp.automatic
23091 && glyph->u.cmp.id == s->cmp_id
23092 && s->cmp_to == glyph->slice.cmp.from)
23093 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23094
23095 for (i = s->cmp_from; i < s->cmp_to; i++)
23096 {
23097 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23098 unsigned code = LGLYPH_CODE (lglyph);
23099
23100 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23101 }
23102 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23103 return glyph - s->row->glyphs[s->area];
23104 }
23105
23106
23107 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23108 See the comment of fill_glyph_string for arguments.
23109 Value is the index of the first glyph not in S. */
23110
23111
23112 static int
23113 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23114 int start, int end, int overlaps)
23115 {
23116 struct glyph *glyph, *last;
23117 int voffset;
23118
23119 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23120 s->for_overlaps = overlaps;
23121 glyph = s->row->glyphs[s->area] + start;
23122 last = s->row->glyphs[s->area] + end;
23123 voffset = glyph->voffset;
23124 s->face = FACE_FROM_ID (s->f, face_id);
23125 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23126 s->nchars = 1;
23127 s->width = glyph->pixel_width;
23128 glyph++;
23129 while (glyph < last
23130 && glyph->type == GLYPHLESS_GLYPH
23131 && glyph->voffset == voffset
23132 && glyph->face_id == face_id)
23133 {
23134 s->nchars++;
23135 s->width += glyph->pixel_width;
23136 glyph++;
23137 }
23138 s->ybase += voffset;
23139 return glyph - s->row->glyphs[s->area];
23140 }
23141
23142
23143 /* Fill glyph string S from a sequence of character glyphs.
23144
23145 FACE_ID is the face id of the string. START is the index of the
23146 first glyph to consider, END is the index of the last + 1.
23147 OVERLAPS non-zero means S should draw the foreground only, and use
23148 its physical height for clipping. See also draw_glyphs.
23149
23150 Value is the index of the first glyph not in S. */
23151
23152 static int
23153 fill_glyph_string (struct glyph_string *s, int face_id,
23154 int start, int end, int overlaps)
23155 {
23156 struct glyph *glyph, *last;
23157 int voffset;
23158 int glyph_not_available_p;
23159
23160 eassert (s->f == XFRAME (s->w->frame));
23161 eassert (s->nchars == 0);
23162 eassert (start >= 0 && end > start);
23163
23164 s->for_overlaps = overlaps;
23165 glyph = s->row->glyphs[s->area] + start;
23166 last = s->row->glyphs[s->area] + end;
23167 voffset = glyph->voffset;
23168 s->padding_p = glyph->padding_p;
23169 glyph_not_available_p = glyph->glyph_not_available_p;
23170
23171 while (glyph < last
23172 && glyph->type == CHAR_GLYPH
23173 && glyph->voffset == voffset
23174 /* Same face id implies same font, nowadays. */
23175 && glyph->face_id == face_id
23176 && glyph->glyph_not_available_p == glyph_not_available_p)
23177 {
23178 int two_byte_p;
23179
23180 s->face = get_glyph_face_and_encoding (s->f, glyph,
23181 s->char2b + s->nchars,
23182 &two_byte_p);
23183 s->two_byte_p = two_byte_p;
23184 ++s->nchars;
23185 eassert (s->nchars <= end - start);
23186 s->width += glyph->pixel_width;
23187 if (glyph++->padding_p != s->padding_p)
23188 break;
23189 }
23190
23191 s->font = s->face->font;
23192
23193 /* If the specified font could not be loaded, use the frame's font,
23194 but record the fact that we couldn't load it in
23195 S->font_not_found_p so that we can draw rectangles for the
23196 characters of the glyph string. */
23197 if (s->font == NULL || glyph_not_available_p)
23198 {
23199 s->font_not_found_p = 1;
23200 s->font = FRAME_FONT (s->f);
23201 }
23202
23203 /* Adjust base line for subscript/superscript text. */
23204 s->ybase += voffset;
23205
23206 eassert (s->face && s->face->gc);
23207 return glyph - s->row->glyphs[s->area];
23208 }
23209
23210
23211 /* Fill glyph string S from image glyph S->first_glyph. */
23212
23213 static void
23214 fill_image_glyph_string (struct glyph_string *s)
23215 {
23216 eassert (s->first_glyph->type == IMAGE_GLYPH);
23217 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23218 eassert (s->img);
23219 s->slice = s->first_glyph->slice.img;
23220 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23221 s->font = s->face->font;
23222 s->width = s->first_glyph->pixel_width;
23223
23224 /* Adjust base line for subscript/superscript text. */
23225 s->ybase += s->first_glyph->voffset;
23226 }
23227
23228
23229 /* Fill glyph string S from a sequence of stretch glyphs.
23230
23231 START is the index of the first glyph to consider,
23232 END is the index of the last + 1.
23233
23234 Value is the index of the first glyph not in S. */
23235
23236 static int
23237 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23238 {
23239 struct glyph *glyph, *last;
23240 int voffset, face_id;
23241
23242 eassert (s->first_glyph->type == STRETCH_GLYPH);
23243
23244 glyph = s->row->glyphs[s->area] + start;
23245 last = s->row->glyphs[s->area] + end;
23246 face_id = glyph->face_id;
23247 s->face = FACE_FROM_ID (s->f, face_id);
23248 s->font = s->face->font;
23249 s->width = glyph->pixel_width;
23250 s->nchars = 1;
23251 voffset = glyph->voffset;
23252
23253 for (++glyph;
23254 (glyph < last
23255 && glyph->type == STRETCH_GLYPH
23256 && glyph->voffset == voffset
23257 && glyph->face_id == face_id);
23258 ++glyph)
23259 s->width += glyph->pixel_width;
23260
23261 /* Adjust base line for subscript/superscript text. */
23262 s->ybase += voffset;
23263
23264 /* The case that face->gc == 0 is handled when drawing the glyph
23265 string by calling PREPARE_FACE_FOR_DISPLAY. */
23266 eassert (s->face);
23267 return glyph - s->row->glyphs[s->area];
23268 }
23269
23270 static struct font_metrics *
23271 get_per_char_metric (struct font *font, XChar2b *char2b)
23272 {
23273 static struct font_metrics metrics;
23274 unsigned code;
23275
23276 if (! font)
23277 return NULL;
23278 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23279 if (code == FONT_INVALID_CODE)
23280 return NULL;
23281 font->driver->text_extents (font, &code, 1, &metrics);
23282 return &metrics;
23283 }
23284
23285 /* EXPORT for RIF:
23286 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23287 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23288 assumed to be zero. */
23289
23290 void
23291 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23292 {
23293 *left = *right = 0;
23294
23295 if (glyph->type == CHAR_GLYPH)
23296 {
23297 struct face *face;
23298 XChar2b char2b;
23299 struct font_metrics *pcm;
23300
23301 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23302 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23303 {
23304 if (pcm->rbearing > pcm->width)
23305 *right = pcm->rbearing - pcm->width;
23306 if (pcm->lbearing < 0)
23307 *left = -pcm->lbearing;
23308 }
23309 }
23310 else if (glyph->type == COMPOSITE_GLYPH)
23311 {
23312 if (! glyph->u.cmp.automatic)
23313 {
23314 struct composition *cmp = composition_table[glyph->u.cmp.id];
23315
23316 if (cmp->rbearing > cmp->pixel_width)
23317 *right = cmp->rbearing - cmp->pixel_width;
23318 if (cmp->lbearing < 0)
23319 *left = - cmp->lbearing;
23320 }
23321 else
23322 {
23323 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23324 struct font_metrics metrics;
23325
23326 composition_gstring_width (gstring, glyph->slice.cmp.from,
23327 glyph->slice.cmp.to + 1, &metrics);
23328 if (metrics.rbearing > metrics.width)
23329 *right = metrics.rbearing - metrics.width;
23330 if (metrics.lbearing < 0)
23331 *left = - metrics.lbearing;
23332 }
23333 }
23334 }
23335
23336
23337 /* Return the index of the first glyph preceding glyph string S that
23338 is overwritten by S because of S's left overhang. Value is -1
23339 if no glyphs are overwritten. */
23340
23341 static int
23342 left_overwritten (struct glyph_string *s)
23343 {
23344 int k;
23345
23346 if (s->left_overhang)
23347 {
23348 int x = 0, i;
23349 struct glyph *glyphs = s->row->glyphs[s->area];
23350 int first = s->first_glyph - glyphs;
23351
23352 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23353 x -= glyphs[i].pixel_width;
23354
23355 k = i + 1;
23356 }
23357 else
23358 k = -1;
23359
23360 return k;
23361 }
23362
23363
23364 /* Return the index of the first glyph preceding glyph string S that
23365 is overwriting S because of its right overhang. Value is -1 if no
23366 glyph in front of S overwrites S. */
23367
23368 static int
23369 left_overwriting (struct glyph_string *s)
23370 {
23371 int i, k, x;
23372 struct glyph *glyphs = s->row->glyphs[s->area];
23373 int first = s->first_glyph - glyphs;
23374
23375 k = -1;
23376 x = 0;
23377 for (i = first - 1; i >= 0; --i)
23378 {
23379 int left, right;
23380 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23381 if (x + right > 0)
23382 k = i;
23383 x -= glyphs[i].pixel_width;
23384 }
23385
23386 return k;
23387 }
23388
23389
23390 /* Return the index of the last glyph following glyph string S that is
23391 overwritten by S because of S's right overhang. Value is -1 if
23392 no such glyph is found. */
23393
23394 static int
23395 right_overwritten (struct glyph_string *s)
23396 {
23397 int k = -1;
23398
23399 if (s->right_overhang)
23400 {
23401 int x = 0, i;
23402 struct glyph *glyphs = s->row->glyphs[s->area];
23403 int first = (s->first_glyph - glyphs
23404 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23405 int end = s->row->used[s->area];
23406
23407 for (i = first; i < end && s->right_overhang > x; ++i)
23408 x += glyphs[i].pixel_width;
23409
23410 k = i;
23411 }
23412
23413 return k;
23414 }
23415
23416
23417 /* Return the index of the last glyph following glyph string S that
23418 overwrites S because of its left overhang. Value is negative
23419 if no such glyph is found. */
23420
23421 static int
23422 right_overwriting (struct glyph_string *s)
23423 {
23424 int i, k, x;
23425 int end = s->row->used[s->area];
23426 struct glyph *glyphs = s->row->glyphs[s->area];
23427 int first = (s->first_glyph - glyphs
23428 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23429
23430 k = -1;
23431 x = 0;
23432 for (i = first; i < end; ++i)
23433 {
23434 int left, right;
23435 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23436 if (x - left < 0)
23437 k = i;
23438 x += glyphs[i].pixel_width;
23439 }
23440
23441 return k;
23442 }
23443
23444
23445 /* Set background width of glyph string S. START is the index of the
23446 first glyph following S. LAST_X is the right-most x-position + 1
23447 in the drawing area. */
23448
23449 static void
23450 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23451 {
23452 /* If the face of this glyph string has to be drawn to the end of
23453 the drawing area, set S->extends_to_end_of_line_p. */
23454
23455 if (start == s->row->used[s->area]
23456 && s->area == TEXT_AREA
23457 && ((s->row->fill_line_p
23458 && (s->hl == DRAW_NORMAL_TEXT
23459 || s->hl == DRAW_IMAGE_RAISED
23460 || s->hl == DRAW_IMAGE_SUNKEN))
23461 || s->hl == DRAW_MOUSE_FACE))
23462 s->extends_to_end_of_line_p = 1;
23463
23464 /* If S extends its face to the end of the line, set its
23465 background_width to the distance to the right edge of the drawing
23466 area. */
23467 if (s->extends_to_end_of_line_p)
23468 s->background_width = last_x - s->x + 1;
23469 else
23470 s->background_width = s->width;
23471 }
23472
23473
23474 /* Compute overhangs and x-positions for glyph string S and its
23475 predecessors, or successors. X is the starting x-position for S.
23476 BACKWARD_P non-zero means process predecessors. */
23477
23478 static void
23479 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23480 {
23481 if (backward_p)
23482 {
23483 while (s)
23484 {
23485 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23486 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23487 x -= s->width;
23488 s->x = x;
23489 s = s->prev;
23490 }
23491 }
23492 else
23493 {
23494 while (s)
23495 {
23496 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23497 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23498 s->x = x;
23499 x += s->width;
23500 s = s->next;
23501 }
23502 }
23503 }
23504
23505
23506
23507 /* The following macros are only called from draw_glyphs below.
23508 They reference the following parameters of that function directly:
23509 `w', `row', `area', and `overlap_p'
23510 as well as the following local variables:
23511 `s', `f', and `hdc' (in W32) */
23512
23513 #ifdef HAVE_NTGUI
23514 /* On W32, silently add local `hdc' variable to argument list of
23515 init_glyph_string. */
23516 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23517 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23518 #else
23519 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23520 init_glyph_string (s, char2b, w, row, area, start, hl)
23521 #endif
23522
23523 /* Add a glyph string for a stretch glyph to the list of strings
23524 between HEAD and TAIL. START is the index of the stretch glyph in
23525 row area AREA of glyph row ROW. END is the index of the last glyph
23526 in that glyph row area. X is the current output position assigned
23527 to the new glyph string constructed. HL overrides that face of the
23528 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23529 is the right-most x-position of the drawing area. */
23530
23531 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23532 and below -- keep them on one line. */
23533 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23534 do \
23535 { \
23536 s = alloca (sizeof *s); \
23537 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23538 START = fill_stretch_glyph_string (s, START, END); \
23539 append_glyph_string (&HEAD, &TAIL, s); \
23540 s->x = (X); \
23541 } \
23542 while (0)
23543
23544
23545 /* Add a glyph string for an image glyph to the list of strings
23546 between HEAD and TAIL. START is the index of the image glyph in
23547 row area AREA of glyph row ROW. END is the index of the last glyph
23548 in that glyph row area. X is the current output position assigned
23549 to the new glyph string constructed. HL overrides that face of the
23550 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23551 is the right-most x-position of the drawing area. */
23552
23553 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23554 do \
23555 { \
23556 s = alloca (sizeof *s); \
23557 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23558 fill_image_glyph_string (s); \
23559 append_glyph_string (&HEAD, &TAIL, s); \
23560 ++START; \
23561 s->x = (X); \
23562 } \
23563 while (0)
23564
23565
23566 /* Add a glyph string for a sequence of character glyphs to the list
23567 of strings between HEAD and TAIL. START is the index of the first
23568 glyph in row area AREA of glyph row ROW that is part of the new
23569 glyph string. END is the index of the last glyph in that glyph row
23570 area. X is the current output position assigned to the new glyph
23571 string constructed. HL overrides that face of the glyph; e.g. it
23572 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23573 right-most x-position of the drawing area. */
23574
23575 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23576 do \
23577 { \
23578 int face_id; \
23579 XChar2b *char2b; \
23580 \
23581 face_id = (row)->glyphs[area][START].face_id; \
23582 \
23583 s = alloca (sizeof *s); \
23584 char2b = alloca ((END - START) * sizeof *char2b); \
23585 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23586 append_glyph_string (&HEAD, &TAIL, s); \
23587 s->x = (X); \
23588 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23589 } \
23590 while (0)
23591
23592
23593 /* Add a glyph string for a composite sequence to the list of strings
23594 between HEAD and TAIL. START is the index of the first glyph in
23595 row area AREA of glyph row ROW that is part of the new glyph
23596 string. END is the index of the last glyph in that glyph row area.
23597 X is the current output position assigned to the new glyph string
23598 constructed. HL overrides that face of the glyph; e.g. it is
23599 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23600 x-position of the drawing area. */
23601
23602 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23603 do { \
23604 int face_id = (row)->glyphs[area][START].face_id; \
23605 struct face *base_face = FACE_FROM_ID (f, face_id); \
23606 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23607 struct composition *cmp = composition_table[cmp_id]; \
23608 XChar2b *char2b; \
23609 struct glyph_string *first_s = NULL; \
23610 int n; \
23611 \
23612 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23613 \
23614 /* Make glyph_strings for each glyph sequence that is drawable by \
23615 the same face, and append them to HEAD/TAIL. */ \
23616 for (n = 0; n < cmp->glyph_len;) \
23617 { \
23618 s = alloca (sizeof *s); \
23619 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23620 append_glyph_string (&(HEAD), &(TAIL), s); \
23621 s->cmp = cmp; \
23622 s->cmp_from = n; \
23623 s->x = (X); \
23624 if (n == 0) \
23625 first_s = s; \
23626 n = fill_composite_glyph_string (s, base_face, overlaps); \
23627 } \
23628 \
23629 ++START; \
23630 s = first_s; \
23631 } while (0)
23632
23633
23634 /* Add a glyph string for a glyph-string sequence to the list of strings
23635 between HEAD and TAIL. */
23636
23637 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23638 do { \
23639 int face_id; \
23640 XChar2b *char2b; \
23641 Lisp_Object gstring; \
23642 \
23643 face_id = (row)->glyphs[area][START].face_id; \
23644 gstring = (composition_gstring_from_id \
23645 ((row)->glyphs[area][START].u.cmp.id)); \
23646 s = alloca (sizeof *s); \
23647 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23648 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23649 append_glyph_string (&(HEAD), &(TAIL), s); \
23650 s->x = (X); \
23651 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23652 } while (0)
23653
23654
23655 /* Add a glyph string for a sequence of glyphless character's glyphs
23656 to the list of strings between HEAD and TAIL. The meanings of
23657 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23658
23659 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23660 do \
23661 { \
23662 int face_id; \
23663 \
23664 face_id = (row)->glyphs[area][START].face_id; \
23665 \
23666 s = alloca (sizeof *s); \
23667 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23668 append_glyph_string (&HEAD, &TAIL, s); \
23669 s->x = (X); \
23670 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23671 overlaps); \
23672 } \
23673 while (0)
23674
23675
23676 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23677 of AREA of glyph row ROW on window W between indices START and END.
23678 HL overrides the face for drawing glyph strings, e.g. it is
23679 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23680 x-positions of the drawing area.
23681
23682 This is an ugly monster macro construct because we must use alloca
23683 to allocate glyph strings (because draw_glyphs can be called
23684 asynchronously). */
23685
23686 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23687 do \
23688 { \
23689 HEAD = TAIL = NULL; \
23690 while (START < END) \
23691 { \
23692 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23693 switch (first_glyph->type) \
23694 { \
23695 case CHAR_GLYPH: \
23696 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23697 HL, X, LAST_X); \
23698 break; \
23699 \
23700 case COMPOSITE_GLYPH: \
23701 if (first_glyph->u.cmp.automatic) \
23702 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23703 HL, X, LAST_X); \
23704 else \
23705 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23706 HL, X, LAST_X); \
23707 break; \
23708 \
23709 case STRETCH_GLYPH: \
23710 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23711 HL, X, LAST_X); \
23712 break; \
23713 \
23714 case IMAGE_GLYPH: \
23715 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23716 HL, X, LAST_X); \
23717 break; \
23718 \
23719 case GLYPHLESS_GLYPH: \
23720 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23721 HL, X, LAST_X); \
23722 break; \
23723 \
23724 default: \
23725 emacs_abort (); \
23726 } \
23727 \
23728 if (s) \
23729 { \
23730 set_glyph_string_background_width (s, START, LAST_X); \
23731 (X) += s->width; \
23732 } \
23733 } \
23734 } while (0)
23735
23736
23737 /* Draw glyphs between START and END in AREA of ROW on window W,
23738 starting at x-position X. X is relative to AREA in W. HL is a
23739 face-override with the following meaning:
23740
23741 DRAW_NORMAL_TEXT draw normally
23742 DRAW_CURSOR draw in cursor face
23743 DRAW_MOUSE_FACE draw in mouse face.
23744 DRAW_INVERSE_VIDEO draw in mode line face
23745 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23746 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23747
23748 If OVERLAPS is non-zero, draw only the foreground of characters and
23749 clip to the physical height of ROW. Non-zero value also defines
23750 the overlapping part to be drawn:
23751
23752 OVERLAPS_PRED overlap with preceding rows
23753 OVERLAPS_SUCC overlap with succeeding rows
23754 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23755 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23756
23757 Value is the x-position reached, relative to AREA of W. */
23758
23759 static int
23760 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23761 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23762 enum draw_glyphs_face hl, int overlaps)
23763 {
23764 struct glyph_string *head, *tail;
23765 struct glyph_string *s;
23766 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23767 int i, j, x_reached, last_x, area_left = 0;
23768 struct frame *f = XFRAME (WINDOW_FRAME (w));
23769 DECLARE_HDC (hdc);
23770
23771 ALLOCATE_HDC (hdc, f);
23772
23773 /* Let's rather be paranoid than getting a SEGV. */
23774 end = min (end, row->used[area]);
23775 start = clip_to_bounds (0, start, end);
23776
23777 /* Translate X to frame coordinates. Set last_x to the right
23778 end of the drawing area. */
23779 if (row->full_width_p)
23780 {
23781 /* X is relative to the left edge of W, without scroll bars
23782 or fringes. */
23783 area_left = WINDOW_LEFT_EDGE_X (w);
23784 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23785 }
23786 else
23787 {
23788 area_left = window_box_left (w, area);
23789 last_x = area_left + window_box_width (w, area);
23790 }
23791 x += area_left;
23792
23793 /* Build a doubly-linked list of glyph_string structures between
23794 head and tail from what we have to draw. Note that the macro
23795 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23796 the reason we use a separate variable `i'. */
23797 i = start;
23798 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23799 if (tail)
23800 x_reached = tail->x + tail->background_width;
23801 else
23802 x_reached = x;
23803
23804 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23805 the row, redraw some glyphs in front or following the glyph
23806 strings built above. */
23807 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23808 {
23809 struct glyph_string *h, *t;
23810 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23811 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23812 int check_mouse_face = 0;
23813 int dummy_x = 0;
23814
23815 /* If mouse highlighting is on, we may need to draw adjacent
23816 glyphs using mouse-face highlighting. */
23817 if (area == TEXT_AREA && row->mouse_face_p
23818 && hlinfo->mouse_face_beg_row >= 0
23819 && hlinfo->mouse_face_end_row >= 0)
23820 {
23821 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23822
23823 if (row_vpos >= hlinfo->mouse_face_beg_row
23824 && row_vpos <= hlinfo->mouse_face_end_row)
23825 {
23826 check_mouse_face = 1;
23827 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
23828 ? hlinfo->mouse_face_beg_col : 0;
23829 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
23830 ? hlinfo->mouse_face_end_col
23831 : row->used[TEXT_AREA];
23832 }
23833 }
23834
23835 /* Compute overhangs for all glyph strings. */
23836 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23837 for (s = head; s; s = s->next)
23838 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23839
23840 /* Prepend glyph strings for glyphs in front of the first glyph
23841 string that are overwritten because of the first glyph
23842 string's left overhang. The background of all strings
23843 prepended must be drawn because the first glyph string
23844 draws over it. */
23845 i = left_overwritten (head);
23846 if (i >= 0)
23847 {
23848 enum draw_glyphs_face overlap_hl;
23849
23850 /* If this row contains mouse highlighting, attempt to draw
23851 the overlapped glyphs with the correct highlight. This
23852 code fails if the overlap encompasses more than one glyph
23853 and mouse-highlight spans only some of these glyphs.
23854 However, making it work perfectly involves a lot more
23855 code, and I don't know if the pathological case occurs in
23856 practice, so we'll stick to this for now. --- cyd */
23857 if (check_mouse_face
23858 && mouse_beg_col < start && mouse_end_col > i)
23859 overlap_hl = DRAW_MOUSE_FACE;
23860 else
23861 overlap_hl = DRAW_NORMAL_TEXT;
23862
23863 j = i;
23864 BUILD_GLYPH_STRINGS (j, start, h, t,
23865 overlap_hl, dummy_x, last_x);
23866 start = i;
23867 compute_overhangs_and_x (t, head->x, 1);
23868 prepend_glyph_string_lists (&head, &tail, h, t);
23869 clip_head = head;
23870 }
23871
23872 /* Prepend glyph strings for glyphs in front of the first glyph
23873 string that overwrite that glyph string because of their
23874 right overhang. For these strings, only the foreground must
23875 be drawn, because it draws over the glyph string at `head'.
23876 The background must not be drawn because this would overwrite
23877 right overhangs of preceding glyphs for which no glyph
23878 strings exist. */
23879 i = left_overwriting (head);
23880 if (i >= 0)
23881 {
23882 enum draw_glyphs_face overlap_hl;
23883
23884 if (check_mouse_face
23885 && mouse_beg_col < start && mouse_end_col > i)
23886 overlap_hl = DRAW_MOUSE_FACE;
23887 else
23888 overlap_hl = DRAW_NORMAL_TEXT;
23889
23890 clip_head = head;
23891 BUILD_GLYPH_STRINGS (i, start, h, t,
23892 overlap_hl, dummy_x, last_x);
23893 for (s = h; s; s = s->next)
23894 s->background_filled_p = 1;
23895 compute_overhangs_and_x (t, head->x, 1);
23896 prepend_glyph_string_lists (&head, &tail, h, t);
23897 }
23898
23899 /* Append glyphs strings for glyphs following the last glyph
23900 string tail that are overwritten by tail. The background of
23901 these strings has to be drawn because tail's foreground draws
23902 over it. */
23903 i = right_overwritten (tail);
23904 if (i >= 0)
23905 {
23906 enum draw_glyphs_face overlap_hl;
23907
23908 if (check_mouse_face
23909 && mouse_beg_col < i && mouse_end_col > end)
23910 overlap_hl = DRAW_MOUSE_FACE;
23911 else
23912 overlap_hl = DRAW_NORMAL_TEXT;
23913
23914 BUILD_GLYPH_STRINGS (end, i, h, t,
23915 overlap_hl, x, last_x);
23916 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23917 we don't have `end = i;' here. */
23918 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23919 append_glyph_string_lists (&head, &tail, h, t);
23920 clip_tail = tail;
23921 }
23922
23923 /* Append glyph strings for glyphs following the last glyph
23924 string tail that overwrite tail. The foreground of such
23925 glyphs has to be drawn because it writes into the background
23926 of tail. The background must not be drawn because it could
23927 paint over the foreground of following glyphs. */
23928 i = right_overwriting (tail);
23929 if (i >= 0)
23930 {
23931 enum draw_glyphs_face overlap_hl;
23932 if (check_mouse_face
23933 && mouse_beg_col < i && mouse_end_col > end)
23934 overlap_hl = DRAW_MOUSE_FACE;
23935 else
23936 overlap_hl = DRAW_NORMAL_TEXT;
23937
23938 clip_tail = tail;
23939 i++; /* We must include the Ith glyph. */
23940 BUILD_GLYPH_STRINGS (end, i, h, t,
23941 overlap_hl, x, last_x);
23942 for (s = h; s; s = s->next)
23943 s->background_filled_p = 1;
23944 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23945 append_glyph_string_lists (&head, &tail, h, t);
23946 }
23947 if (clip_head || clip_tail)
23948 for (s = head; s; s = s->next)
23949 {
23950 s->clip_head = clip_head;
23951 s->clip_tail = clip_tail;
23952 }
23953 }
23954
23955 /* Draw all strings. */
23956 for (s = head; s; s = s->next)
23957 FRAME_RIF (f)->draw_glyph_string (s);
23958
23959 #ifndef HAVE_NS
23960 /* When focus a sole frame and move horizontally, this sets on_p to 0
23961 causing a failure to erase prev cursor position. */
23962 if (area == TEXT_AREA
23963 && !row->full_width_p
23964 /* When drawing overlapping rows, only the glyph strings'
23965 foreground is drawn, which doesn't erase a cursor
23966 completely. */
23967 && !overlaps)
23968 {
23969 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23970 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23971 : (tail ? tail->x + tail->background_width : x));
23972 x0 -= area_left;
23973 x1 -= area_left;
23974
23975 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23976 row->y, MATRIX_ROW_BOTTOM_Y (row));
23977 }
23978 #endif
23979
23980 /* Value is the x-position up to which drawn, relative to AREA of W.
23981 This doesn't include parts drawn because of overhangs. */
23982 if (row->full_width_p)
23983 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23984 else
23985 x_reached -= area_left;
23986
23987 RELEASE_HDC (hdc, f);
23988
23989 return x_reached;
23990 }
23991
23992 /* Expand row matrix if too narrow. Don't expand if area
23993 is not present. */
23994
23995 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23996 { \
23997 if (!it->f->fonts_changed \
23998 && (it->glyph_row->glyphs[area] \
23999 < it->glyph_row->glyphs[area + 1])) \
24000 { \
24001 it->w->ncols_scale_factor++; \
24002 it->f->fonts_changed = 1; \
24003 } \
24004 }
24005
24006 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24007 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24008
24009 static void
24010 append_glyph (struct it *it)
24011 {
24012 struct glyph *glyph;
24013 enum glyph_row_area area = it->area;
24014
24015 eassert (it->glyph_row);
24016 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24017
24018 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24019 if (glyph < it->glyph_row->glyphs[area + 1])
24020 {
24021 /* If the glyph row is reversed, we need to prepend the glyph
24022 rather than append it. */
24023 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24024 {
24025 struct glyph *g;
24026
24027 /* Make room for the additional glyph. */
24028 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24029 g[1] = *g;
24030 glyph = it->glyph_row->glyphs[area];
24031 }
24032 glyph->charpos = CHARPOS (it->position);
24033 glyph->object = it->object;
24034 if (it->pixel_width > 0)
24035 {
24036 glyph->pixel_width = it->pixel_width;
24037 glyph->padding_p = 0;
24038 }
24039 else
24040 {
24041 /* Assure at least 1-pixel width. Otherwise, cursor can't
24042 be displayed correctly. */
24043 glyph->pixel_width = 1;
24044 glyph->padding_p = 1;
24045 }
24046 glyph->ascent = it->ascent;
24047 glyph->descent = it->descent;
24048 glyph->voffset = it->voffset;
24049 glyph->type = CHAR_GLYPH;
24050 glyph->avoid_cursor_p = it->avoid_cursor_p;
24051 glyph->multibyte_p = it->multibyte_p;
24052 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24053 {
24054 /* In R2L rows, the left and the right box edges need to be
24055 drawn in reverse direction. */
24056 glyph->right_box_line_p = it->start_of_box_run_p;
24057 glyph->left_box_line_p = it->end_of_box_run_p;
24058 }
24059 else
24060 {
24061 glyph->left_box_line_p = it->start_of_box_run_p;
24062 glyph->right_box_line_p = it->end_of_box_run_p;
24063 }
24064 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24065 || it->phys_descent > it->descent);
24066 glyph->glyph_not_available_p = it->glyph_not_available_p;
24067 glyph->face_id = it->face_id;
24068 glyph->u.ch = it->char_to_display;
24069 glyph->slice.img = null_glyph_slice;
24070 glyph->font_type = FONT_TYPE_UNKNOWN;
24071 if (it->bidi_p)
24072 {
24073 glyph->resolved_level = it->bidi_it.resolved_level;
24074 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24075 emacs_abort ();
24076 glyph->bidi_type = it->bidi_it.type;
24077 }
24078 else
24079 {
24080 glyph->resolved_level = 0;
24081 glyph->bidi_type = UNKNOWN_BT;
24082 }
24083 ++it->glyph_row->used[area];
24084 }
24085 else
24086 IT_EXPAND_MATRIX_WIDTH (it, area);
24087 }
24088
24089 /* Store one glyph for the composition IT->cmp_it.id in
24090 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24091 non-null. */
24092
24093 static void
24094 append_composite_glyph (struct it *it)
24095 {
24096 struct glyph *glyph;
24097 enum glyph_row_area area = it->area;
24098
24099 eassert (it->glyph_row);
24100
24101 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24102 if (glyph < it->glyph_row->glyphs[area + 1])
24103 {
24104 /* If the glyph row is reversed, we need to prepend the glyph
24105 rather than append it. */
24106 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24107 {
24108 struct glyph *g;
24109
24110 /* Make room for the new glyph. */
24111 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24112 g[1] = *g;
24113 glyph = it->glyph_row->glyphs[it->area];
24114 }
24115 glyph->charpos = it->cmp_it.charpos;
24116 glyph->object = it->object;
24117 glyph->pixel_width = it->pixel_width;
24118 glyph->ascent = it->ascent;
24119 glyph->descent = it->descent;
24120 glyph->voffset = it->voffset;
24121 glyph->type = COMPOSITE_GLYPH;
24122 if (it->cmp_it.ch < 0)
24123 {
24124 glyph->u.cmp.automatic = 0;
24125 glyph->u.cmp.id = it->cmp_it.id;
24126 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24127 }
24128 else
24129 {
24130 glyph->u.cmp.automatic = 1;
24131 glyph->u.cmp.id = it->cmp_it.id;
24132 glyph->slice.cmp.from = it->cmp_it.from;
24133 glyph->slice.cmp.to = it->cmp_it.to - 1;
24134 }
24135 glyph->avoid_cursor_p = it->avoid_cursor_p;
24136 glyph->multibyte_p = it->multibyte_p;
24137 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24138 {
24139 /* In R2L rows, the left and the right box edges need to be
24140 drawn in reverse direction. */
24141 glyph->right_box_line_p = it->start_of_box_run_p;
24142 glyph->left_box_line_p = it->end_of_box_run_p;
24143 }
24144 else
24145 {
24146 glyph->left_box_line_p = it->start_of_box_run_p;
24147 glyph->right_box_line_p = it->end_of_box_run_p;
24148 }
24149 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24150 || it->phys_descent > it->descent);
24151 glyph->padding_p = 0;
24152 glyph->glyph_not_available_p = 0;
24153 glyph->face_id = it->face_id;
24154 glyph->font_type = FONT_TYPE_UNKNOWN;
24155 if (it->bidi_p)
24156 {
24157 glyph->resolved_level = it->bidi_it.resolved_level;
24158 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24159 emacs_abort ();
24160 glyph->bidi_type = it->bidi_it.type;
24161 }
24162 ++it->glyph_row->used[area];
24163 }
24164 else
24165 IT_EXPAND_MATRIX_WIDTH (it, area);
24166 }
24167
24168
24169 /* Change IT->ascent and IT->height according to the setting of
24170 IT->voffset. */
24171
24172 static void
24173 take_vertical_position_into_account (struct it *it)
24174 {
24175 if (it->voffset)
24176 {
24177 if (it->voffset < 0)
24178 /* Increase the ascent so that we can display the text higher
24179 in the line. */
24180 it->ascent -= it->voffset;
24181 else
24182 /* Increase the descent so that we can display the text lower
24183 in the line. */
24184 it->descent += it->voffset;
24185 }
24186 }
24187
24188
24189 /* Produce glyphs/get display metrics for the image IT is loaded with.
24190 See the description of struct display_iterator in dispextern.h for
24191 an overview of struct display_iterator. */
24192
24193 static void
24194 produce_image_glyph (struct it *it)
24195 {
24196 struct image *img;
24197 struct face *face;
24198 int glyph_ascent, crop;
24199 struct glyph_slice slice;
24200
24201 eassert (it->what == IT_IMAGE);
24202
24203 face = FACE_FROM_ID (it->f, it->face_id);
24204 eassert (face);
24205 /* Make sure X resources of the face is loaded. */
24206 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24207
24208 if (it->image_id < 0)
24209 {
24210 /* Fringe bitmap. */
24211 it->ascent = it->phys_ascent = 0;
24212 it->descent = it->phys_descent = 0;
24213 it->pixel_width = 0;
24214 it->nglyphs = 0;
24215 return;
24216 }
24217
24218 img = IMAGE_FROM_ID (it->f, it->image_id);
24219 eassert (img);
24220 /* Make sure X resources of the image is loaded. */
24221 prepare_image_for_display (it->f, img);
24222
24223 slice.x = slice.y = 0;
24224 slice.width = img->width;
24225 slice.height = img->height;
24226
24227 if (INTEGERP (it->slice.x))
24228 slice.x = XINT (it->slice.x);
24229 else if (FLOATP (it->slice.x))
24230 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24231
24232 if (INTEGERP (it->slice.y))
24233 slice.y = XINT (it->slice.y);
24234 else if (FLOATP (it->slice.y))
24235 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24236
24237 if (INTEGERP (it->slice.width))
24238 slice.width = XINT (it->slice.width);
24239 else if (FLOATP (it->slice.width))
24240 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24241
24242 if (INTEGERP (it->slice.height))
24243 slice.height = XINT (it->slice.height);
24244 else if (FLOATP (it->slice.height))
24245 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24246
24247 if (slice.x >= img->width)
24248 slice.x = img->width;
24249 if (slice.y >= img->height)
24250 slice.y = img->height;
24251 if (slice.x + slice.width >= img->width)
24252 slice.width = img->width - slice.x;
24253 if (slice.y + slice.height > img->height)
24254 slice.height = img->height - slice.y;
24255
24256 if (slice.width == 0 || slice.height == 0)
24257 return;
24258
24259 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24260
24261 it->descent = slice.height - glyph_ascent;
24262 if (slice.y == 0)
24263 it->descent += img->vmargin;
24264 if (slice.y + slice.height == img->height)
24265 it->descent += img->vmargin;
24266 it->phys_descent = it->descent;
24267
24268 it->pixel_width = slice.width;
24269 if (slice.x == 0)
24270 it->pixel_width += img->hmargin;
24271 if (slice.x + slice.width == img->width)
24272 it->pixel_width += img->hmargin;
24273
24274 /* It's quite possible for images to have an ascent greater than
24275 their height, so don't get confused in that case. */
24276 if (it->descent < 0)
24277 it->descent = 0;
24278
24279 it->nglyphs = 1;
24280
24281 if (face->box != FACE_NO_BOX)
24282 {
24283 if (face->box_line_width > 0)
24284 {
24285 if (slice.y == 0)
24286 it->ascent += face->box_line_width;
24287 if (slice.y + slice.height == img->height)
24288 it->descent += face->box_line_width;
24289 }
24290
24291 if (it->start_of_box_run_p && slice.x == 0)
24292 it->pixel_width += eabs (face->box_line_width);
24293 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24294 it->pixel_width += eabs (face->box_line_width);
24295 }
24296
24297 take_vertical_position_into_account (it);
24298
24299 /* Automatically crop wide image glyphs at right edge so we can
24300 draw the cursor on same display row. */
24301 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24302 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24303 {
24304 it->pixel_width -= crop;
24305 slice.width -= crop;
24306 }
24307
24308 if (it->glyph_row)
24309 {
24310 struct glyph *glyph;
24311 enum glyph_row_area area = it->area;
24312
24313 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24314 if (glyph < it->glyph_row->glyphs[area + 1])
24315 {
24316 glyph->charpos = CHARPOS (it->position);
24317 glyph->object = it->object;
24318 glyph->pixel_width = it->pixel_width;
24319 glyph->ascent = glyph_ascent;
24320 glyph->descent = it->descent;
24321 glyph->voffset = it->voffset;
24322 glyph->type = IMAGE_GLYPH;
24323 glyph->avoid_cursor_p = it->avoid_cursor_p;
24324 glyph->multibyte_p = it->multibyte_p;
24325 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24326 {
24327 /* In R2L rows, the left and the right box edges need to be
24328 drawn in reverse direction. */
24329 glyph->right_box_line_p = it->start_of_box_run_p;
24330 glyph->left_box_line_p = it->end_of_box_run_p;
24331 }
24332 else
24333 {
24334 glyph->left_box_line_p = it->start_of_box_run_p;
24335 glyph->right_box_line_p = it->end_of_box_run_p;
24336 }
24337 glyph->overlaps_vertically_p = 0;
24338 glyph->padding_p = 0;
24339 glyph->glyph_not_available_p = 0;
24340 glyph->face_id = it->face_id;
24341 glyph->u.img_id = img->id;
24342 glyph->slice.img = slice;
24343 glyph->font_type = FONT_TYPE_UNKNOWN;
24344 if (it->bidi_p)
24345 {
24346 glyph->resolved_level = it->bidi_it.resolved_level;
24347 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24348 emacs_abort ();
24349 glyph->bidi_type = it->bidi_it.type;
24350 }
24351 ++it->glyph_row->used[area];
24352 }
24353 else
24354 IT_EXPAND_MATRIX_WIDTH (it, area);
24355 }
24356 }
24357
24358
24359 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24360 of the glyph, WIDTH and HEIGHT are the width and height of the
24361 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24362
24363 static void
24364 append_stretch_glyph (struct it *it, Lisp_Object object,
24365 int width, int height, int ascent)
24366 {
24367 struct glyph *glyph;
24368 enum glyph_row_area area = it->area;
24369
24370 eassert (ascent >= 0 && ascent <= height);
24371
24372 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24373 if (glyph < it->glyph_row->glyphs[area + 1])
24374 {
24375 /* If the glyph row is reversed, we need to prepend the glyph
24376 rather than append it. */
24377 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24378 {
24379 struct glyph *g;
24380
24381 /* Make room for the additional glyph. */
24382 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24383 g[1] = *g;
24384 glyph = it->glyph_row->glyphs[area];
24385 }
24386 glyph->charpos = CHARPOS (it->position);
24387 glyph->object = object;
24388 glyph->pixel_width = width;
24389 glyph->ascent = ascent;
24390 glyph->descent = height - ascent;
24391 glyph->voffset = it->voffset;
24392 glyph->type = STRETCH_GLYPH;
24393 glyph->avoid_cursor_p = it->avoid_cursor_p;
24394 glyph->multibyte_p = it->multibyte_p;
24395 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24396 {
24397 /* In R2L rows, the left and the right box edges need to be
24398 drawn in reverse direction. */
24399 glyph->right_box_line_p = it->start_of_box_run_p;
24400 glyph->left_box_line_p = it->end_of_box_run_p;
24401 }
24402 else
24403 {
24404 glyph->left_box_line_p = it->start_of_box_run_p;
24405 glyph->right_box_line_p = it->end_of_box_run_p;
24406 }
24407 glyph->overlaps_vertically_p = 0;
24408 glyph->padding_p = 0;
24409 glyph->glyph_not_available_p = 0;
24410 glyph->face_id = it->face_id;
24411 glyph->u.stretch.ascent = ascent;
24412 glyph->u.stretch.height = height;
24413 glyph->slice.img = null_glyph_slice;
24414 glyph->font_type = FONT_TYPE_UNKNOWN;
24415 if (it->bidi_p)
24416 {
24417 glyph->resolved_level = it->bidi_it.resolved_level;
24418 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24419 emacs_abort ();
24420 glyph->bidi_type = it->bidi_it.type;
24421 }
24422 else
24423 {
24424 glyph->resolved_level = 0;
24425 glyph->bidi_type = UNKNOWN_BT;
24426 }
24427 ++it->glyph_row->used[area];
24428 }
24429 else
24430 IT_EXPAND_MATRIX_WIDTH (it, area);
24431 }
24432
24433 #endif /* HAVE_WINDOW_SYSTEM */
24434
24435 /* Produce a stretch glyph for iterator IT. IT->object is the value
24436 of the glyph property displayed. The value must be a list
24437 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24438 being recognized:
24439
24440 1. `:width WIDTH' specifies that the space should be WIDTH *
24441 canonical char width wide. WIDTH may be an integer or floating
24442 point number.
24443
24444 2. `:relative-width FACTOR' specifies that the width of the stretch
24445 should be computed from the width of the first character having the
24446 `glyph' property, and should be FACTOR times that width.
24447
24448 3. `:align-to HPOS' specifies that the space should be wide enough
24449 to reach HPOS, a value in canonical character units.
24450
24451 Exactly one of the above pairs must be present.
24452
24453 4. `:height HEIGHT' specifies that the height of the stretch produced
24454 should be HEIGHT, measured in canonical character units.
24455
24456 5. `:relative-height FACTOR' specifies that the height of the
24457 stretch should be FACTOR times the height of the characters having
24458 the glyph property.
24459
24460 Either none or exactly one of 4 or 5 must be present.
24461
24462 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24463 of the stretch should be used for the ascent of the stretch.
24464 ASCENT must be in the range 0 <= ASCENT <= 100. */
24465
24466 void
24467 produce_stretch_glyph (struct it *it)
24468 {
24469 /* (space :width WIDTH :height HEIGHT ...) */
24470 Lisp_Object prop, plist;
24471 int width = 0, height = 0, align_to = -1;
24472 int zero_width_ok_p = 0;
24473 double tem;
24474 struct font *font = NULL;
24475
24476 #ifdef HAVE_WINDOW_SYSTEM
24477 int ascent = 0;
24478 int zero_height_ok_p = 0;
24479
24480 if (FRAME_WINDOW_P (it->f))
24481 {
24482 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24483 font = face->font ? face->font : FRAME_FONT (it->f);
24484 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24485 }
24486 #endif
24487
24488 /* List should start with `space'. */
24489 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24490 plist = XCDR (it->object);
24491
24492 /* Compute the width of the stretch. */
24493 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24494 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24495 {
24496 /* Absolute width `:width WIDTH' specified and valid. */
24497 zero_width_ok_p = 1;
24498 width = (int)tem;
24499 }
24500 #ifdef HAVE_WINDOW_SYSTEM
24501 else if (FRAME_WINDOW_P (it->f)
24502 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24503 {
24504 /* Relative width `:relative-width FACTOR' specified and valid.
24505 Compute the width of the characters having the `glyph'
24506 property. */
24507 struct it it2;
24508 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24509
24510 it2 = *it;
24511 if (it->multibyte_p)
24512 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24513 else
24514 {
24515 it2.c = it2.char_to_display = *p, it2.len = 1;
24516 if (! ASCII_CHAR_P (it2.c))
24517 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24518 }
24519
24520 it2.glyph_row = NULL;
24521 it2.what = IT_CHARACTER;
24522 x_produce_glyphs (&it2);
24523 width = NUMVAL (prop) * it2.pixel_width;
24524 }
24525 #endif /* HAVE_WINDOW_SYSTEM */
24526 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24527 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24528 {
24529 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24530 align_to = (align_to < 0
24531 ? 0
24532 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24533 else if (align_to < 0)
24534 align_to = window_box_left_offset (it->w, TEXT_AREA);
24535 width = max (0, (int)tem + align_to - it->current_x);
24536 zero_width_ok_p = 1;
24537 }
24538 else
24539 /* Nothing specified -> width defaults to canonical char width. */
24540 width = FRAME_COLUMN_WIDTH (it->f);
24541
24542 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24543 width = 1;
24544
24545 #ifdef HAVE_WINDOW_SYSTEM
24546 /* Compute height. */
24547 if (FRAME_WINDOW_P (it->f))
24548 {
24549 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24550 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24551 {
24552 height = (int)tem;
24553 zero_height_ok_p = 1;
24554 }
24555 else if (prop = Fplist_get (plist, QCrelative_height),
24556 NUMVAL (prop) > 0)
24557 height = FONT_HEIGHT (font) * NUMVAL (prop);
24558 else
24559 height = FONT_HEIGHT (font);
24560
24561 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24562 height = 1;
24563
24564 /* Compute percentage of height used for ascent. If
24565 `:ascent ASCENT' is present and valid, use that. Otherwise,
24566 derive the ascent from the font in use. */
24567 if (prop = Fplist_get (plist, QCascent),
24568 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24569 ascent = height * NUMVAL (prop) / 100.0;
24570 else if (!NILP (prop)
24571 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24572 ascent = min (max (0, (int)tem), height);
24573 else
24574 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24575 }
24576 else
24577 #endif /* HAVE_WINDOW_SYSTEM */
24578 height = 1;
24579
24580 if (width > 0 && it->line_wrap != TRUNCATE
24581 && it->current_x + width > it->last_visible_x)
24582 {
24583 width = it->last_visible_x - it->current_x;
24584 #ifdef HAVE_WINDOW_SYSTEM
24585 /* Subtract one more pixel from the stretch width, but only on
24586 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24587 width -= FRAME_WINDOW_P (it->f);
24588 #endif
24589 }
24590
24591 if (width > 0 && height > 0 && it->glyph_row)
24592 {
24593 Lisp_Object o_object = it->object;
24594 Lisp_Object object = it->stack[it->sp - 1].string;
24595 int n = width;
24596
24597 if (!STRINGP (object))
24598 object = it->w->contents;
24599 #ifdef HAVE_WINDOW_SYSTEM
24600 if (FRAME_WINDOW_P (it->f))
24601 append_stretch_glyph (it, object, width, height, ascent);
24602 else
24603 #endif
24604 {
24605 it->object = object;
24606 it->char_to_display = ' ';
24607 it->pixel_width = it->len = 1;
24608 while (n--)
24609 tty_append_glyph (it);
24610 it->object = o_object;
24611 }
24612 }
24613
24614 it->pixel_width = width;
24615 #ifdef HAVE_WINDOW_SYSTEM
24616 if (FRAME_WINDOW_P (it->f))
24617 {
24618 it->ascent = it->phys_ascent = ascent;
24619 it->descent = it->phys_descent = height - it->ascent;
24620 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24621 take_vertical_position_into_account (it);
24622 }
24623 else
24624 #endif
24625 it->nglyphs = width;
24626 }
24627
24628 /* Get information about special display element WHAT in an
24629 environment described by IT. WHAT is one of IT_TRUNCATION or
24630 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24631 non-null glyph_row member. This function ensures that fields like
24632 face_id, c, len of IT are left untouched. */
24633
24634 static void
24635 produce_special_glyphs (struct it *it, enum display_element_type what)
24636 {
24637 struct it temp_it;
24638 Lisp_Object gc;
24639 GLYPH glyph;
24640
24641 temp_it = *it;
24642 temp_it.object = make_number (0);
24643 memset (&temp_it.current, 0, sizeof temp_it.current);
24644
24645 if (what == IT_CONTINUATION)
24646 {
24647 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24648 if (it->bidi_it.paragraph_dir == R2L)
24649 SET_GLYPH_FROM_CHAR (glyph, '/');
24650 else
24651 SET_GLYPH_FROM_CHAR (glyph, '\\');
24652 if (it->dp
24653 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24654 {
24655 /* FIXME: Should we mirror GC for R2L lines? */
24656 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24657 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24658 }
24659 }
24660 else if (what == IT_TRUNCATION)
24661 {
24662 /* Truncation glyph. */
24663 SET_GLYPH_FROM_CHAR (glyph, '$');
24664 if (it->dp
24665 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24666 {
24667 /* FIXME: Should we mirror GC for R2L lines? */
24668 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24669 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24670 }
24671 }
24672 else
24673 emacs_abort ();
24674
24675 #ifdef HAVE_WINDOW_SYSTEM
24676 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24677 is turned off, we precede the truncation/continuation glyphs by a
24678 stretch glyph whose width is computed such that these special
24679 glyphs are aligned at the window margin, even when very different
24680 fonts are used in different glyph rows. */
24681 if (FRAME_WINDOW_P (temp_it.f)
24682 /* init_iterator calls this with it->glyph_row == NULL, and it
24683 wants only the pixel width of the truncation/continuation
24684 glyphs. */
24685 && temp_it.glyph_row
24686 /* insert_left_trunc_glyphs calls us at the beginning of the
24687 row, and it has its own calculation of the stretch glyph
24688 width. */
24689 && temp_it.glyph_row->used[TEXT_AREA] > 0
24690 && (temp_it.glyph_row->reversed_p
24691 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24692 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24693 {
24694 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24695
24696 if (stretch_width > 0)
24697 {
24698 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24699 struct font *font =
24700 face->font ? face->font : FRAME_FONT (temp_it.f);
24701 int stretch_ascent =
24702 (((temp_it.ascent + temp_it.descent)
24703 * FONT_BASE (font)) / FONT_HEIGHT (font));
24704
24705 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24706 temp_it.ascent + temp_it.descent,
24707 stretch_ascent);
24708 }
24709 }
24710 #endif
24711
24712 temp_it.dp = NULL;
24713 temp_it.what = IT_CHARACTER;
24714 temp_it.len = 1;
24715 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24716 temp_it.face_id = GLYPH_FACE (glyph);
24717 temp_it.len = CHAR_BYTES (temp_it.c);
24718
24719 PRODUCE_GLYPHS (&temp_it);
24720 it->pixel_width = temp_it.pixel_width;
24721 it->nglyphs = temp_it.pixel_width;
24722 }
24723
24724 #ifdef HAVE_WINDOW_SYSTEM
24725
24726 /* Calculate line-height and line-spacing properties.
24727 An integer value specifies explicit pixel value.
24728 A float value specifies relative value to current face height.
24729 A cons (float . face-name) specifies relative value to
24730 height of specified face font.
24731
24732 Returns height in pixels, or nil. */
24733
24734
24735 static Lisp_Object
24736 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24737 int boff, int override)
24738 {
24739 Lisp_Object face_name = Qnil;
24740 int ascent, descent, height;
24741
24742 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24743 return val;
24744
24745 if (CONSP (val))
24746 {
24747 face_name = XCAR (val);
24748 val = XCDR (val);
24749 if (!NUMBERP (val))
24750 val = make_number (1);
24751 if (NILP (face_name))
24752 {
24753 height = it->ascent + it->descent;
24754 goto scale;
24755 }
24756 }
24757
24758 if (NILP (face_name))
24759 {
24760 font = FRAME_FONT (it->f);
24761 boff = FRAME_BASELINE_OFFSET (it->f);
24762 }
24763 else if (EQ (face_name, Qt))
24764 {
24765 override = 0;
24766 }
24767 else
24768 {
24769 int face_id;
24770 struct face *face;
24771
24772 face_id = lookup_named_face (it->f, face_name, 0);
24773 if (face_id < 0)
24774 return make_number (-1);
24775
24776 face = FACE_FROM_ID (it->f, face_id);
24777 font = face->font;
24778 if (font == NULL)
24779 return make_number (-1);
24780 boff = font->baseline_offset;
24781 if (font->vertical_centering)
24782 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24783 }
24784
24785 ascent = FONT_BASE (font) + boff;
24786 descent = FONT_DESCENT (font) - boff;
24787
24788 if (override)
24789 {
24790 it->override_ascent = ascent;
24791 it->override_descent = descent;
24792 it->override_boff = boff;
24793 }
24794
24795 height = ascent + descent;
24796
24797 scale:
24798 if (FLOATP (val))
24799 height = (int)(XFLOAT_DATA (val) * height);
24800 else if (INTEGERP (val))
24801 height *= XINT (val);
24802
24803 return make_number (height);
24804 }
24805
24806
24807 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24808 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24809 and only if this is for a character for which no font was found.
24810
24811 If the display method (it->glyphless_method) is
24812 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24813 length of the acronym or the hexadecimal string, UPPER_XOFF and
24814 UPPER_YOFF are pixel offsets for the upper part of the string,
24815 LOWER_XOFF and LOWER_YOFF are for the lower part.
24816
24817 For the other display methods, LEN through LOWER_YOFF are zero. */
24818
24819 static void
24820 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24821 short upper_xoff, short upper_yoff,
24822 short lower_xoff, short lower_yoff)
24823 {
24824 struct glyph *glyph;
24825 enum glyph_row_area area = it->area;
24826
24827 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24828 if (glyph < it->glyph_row->glyphs[area + 1])
24829 {
24830 /* If the glyph row is reversed, we need to prepend the glyph
24831 rather than append it. */
24832 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24833 {
24834 struct glyph *g;
24835
24836 /* Make room for the additional glyph. */
24837 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24838 g[1] = *g;
24839 glyph = it->glyph_row->glyphs[area];
24840 }
24841 glyph->charpos = CHARPOS (it->position);
24842 glyph->object = it->object;
24843 glyph->pixel_width = it->pixel_width;
24844 glyph->ascent = it->ascent;
24845 glyph->descent = it->descent;
24846 glyph->voffset = it->voffset;
24847 glyph->type = GLYPHLESS_GLYPH;
24848 glyph->u.glyphless.method = it->glyphless_method;
24849 glyph->u.glyphless.for_no_font = for_no_font;
24850 glyph->u.glyphless.len = len;
24851 glyph->u.glyphless.ch = it->c;
24852 glyph->slice.glyphless.upper_xoff = upper_xoff;
24853 glyph->slice.glyphless.upper_yoff = upper_yoff;
24854 glyph->slice.glyphless.lower_xoff = lower_xoff;
24855 glyph->slice.glyphless.lower_yoff = lower_yoff;
24856 glyph->avoid_cursor_p = it->avoid_cursor_p;
24857 glyph->multibyte_p = it->multibyte_p;
24858 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24859 {
24860 /* In R2L rows, the left and the right box edges need to be
24861 drawn in reverse direction. */
24862 glyph->right_box_line_p = it->start_of_box_run_p;
24863 glyph->left_box_line_p = it->end_of_box_run_p;
24864 }
24865 else
24866 {
24867 glyph->left_box_line_p = it->start_of_box_run_p;
24868 glyph->right_box_line_p = it->end_of_box_run_p;
24869 }
24870 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24871 || it->phys_descent > it->descent);
24872 glyph->padding_p = 0;
24873 glyph->glyph_not_available_p = 0;
24874 glyph->face_id = face_id;
24875 glyph->font_type = FONT_TYPE_UNKNOWN;
24876 if (it->bidi_p)
24877 {
24878 glyph->resolved_level = it->bidi_it.resolved_level;
24879 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24880 emacs_abort ();
24881 glyph->bidi_type = it->bidi_it.type;
24882 }
24883 ++it->glyph_row->used[area];
24884 }
24885 else
24886 IT_EXPAND_MATRIX_WIDTH (it, area);
24887 }
24888
24889
24890 /* Produce a glyph for a glyphless character for iterator IT.
24891 IT->glyphless_method specifies which method to use for displaying
24892 the character. See the description of enum
24893 glyphless_display_method in dispextern.h for the detail.
24894
24895 FOR_NO_FONT is nonzero if and only if this is for a character for
24896 which no font was found. ACRONYM, if non-nil, is an acronym string
24897 for the character. */
24898
24899 static void
24900 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24901 {
24902 int face_id;
24903 struct face *face;
24904 struct font *font;
24905 int base_width, base_height, width, height;
24906 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24907 int len;
24908
24909 /* Get the metrics of the base font. We always refer to the current
24910 ASCII face. */
24911 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24912 font = face->font ? face->font : FRAME_FONT (it->f);
24913 it->ascent = FONT_BASE (font) + font->baseline_offset;
24914 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24915 base_height = it->ascent + it->descent;
24916 base_width = font->average_width;
24917
24918 face_id = merge_glyphless_glyph_face (it);
24919
24920 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24921 {
24922 it->pixel_width = THIN_SPACE_WIDTH;
24923 len = 0;
24924 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24925 }
24926 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24927 {
24928 width = CHAR_WIDTH (it->c);
24929 if (width == 0)
24930 width = 1;
24931 else if (width > 4)
24932 width = 4;
24933 it->pixel_width = base_width * width;
24934 len = 0;
24935 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24936 }
24937 else
24938 {
24939 char buf[7];
24940 const char *str;
24941 unsigned int code[6];
24942 int upper_len;
24943 int ascent, descent;
24944 struct font_metrics metrics_upper, metrics_lower;
24945
24946 face = FACE_FROM_ID (it->f, face_id);
24947 font = face->font ? face->font : FRAME_FONT (it->f);
24948 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24949
24950 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24951 {
24952 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24953 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24954 if (CONSP (acronym))
24955 acronym = XCAR (acronym);
24956 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24957 }
24958 else
24959 {
24960 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24961 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24962 str = buf;
24963 }
24964 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24965 code[len] = font->driver->encode_char (font, str[len]);
24966 upper_len = (len + 1) / 2;
24967 font->driver->text_extents (font, code, upper_len,
24968 &metrics_upper);
24969 font->driver->text_extents (font, code + upper_len, len - upper_len,
24970 &metrics_lower);
24971
24972
24973
24974 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24975 width = max (metrics_upper.width, metrics_lower.width) + 4;
24976 upper_xoff = upper_yoff = 2; /* the typical case */
24977 if (base_width >= width)
24978 {
24979 /* Align the upper to the left, the lower to the right. */
24980 it->pixel_width = base_width;
24981 lower_xoff = base_width - 2 - metrics_lower.width;
24982 }
24983 else
24984 {
24985 /* Center the shorter one. */
24986 it->pixel_width = width;
24987 if (metrics_upper.width >= metrics_lower.width)
24988 lower_xoff = (width - metrics_lower.width) / 2;
24989 else
24990 {
24991 /* FIXME: This code doesn't look right. It formerly was
24992 missing the "lower_xoff = 0;", which couldn't have
24993 been right since it left lower_xoff uninitialized. */
24994 lower_xoff = 0;
24995 upper_xoff = (width - metrics_upper.width) / 2;
24996 }
24997 }
24998
24999 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25000 top, bottom, and between upper and lower strings. */
25001 height = (metrics_upper.ascent + metrics_upper.descent
25002 + metrics_lower.ascent + metrics_lower.descent) + 5;
25003 /* Center vertically.
25004 H:base_height, D:base_descent
25005 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25006
25007 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25008 descent = D - H/2 + h/2;
25009 lower_yoff = descent - 2 - ld;
25010 upper_yoff = lower_yoff - la - 1 - ud; */
25011 ascent = - (it->descent - (base_height + height + 1) / 2);
25012 descent = it->descent - (base_height - height) / 2;
25013 lower_yoff = descent - 2 - metrics_lower.descent;
25014 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25015 - metrics_upper.descent);
25016 /* Don't make the height shorter than the base height. */
25017 if (height > base_height)
25018 {
25019 it->ascent = ascent;
25020 it->descent = descent;
25021 }
25022 }
25023
25024 it->phys_ascent = it->ascent;
25025 it->phys_descent = it->descent;
25026 if (it->glyph_row)
25027 append_glyphless_glyph (it, face_id, for_no_font, len,
25028 upper_xoff, upper_yoff,
25029 lower_xoff, lower_yoff);
25030 it->nglyphs = 1;
25031 take_vertical_position_into_account (it);
25032 }
25033
25034
25035 /* RIF:
25036 Produce glyphs/get display metrics for the display element IT is
25037 loaded with. See the description of struct it in dispextern.h
25038 for an overview of struct it. */
25039
25040 void
25041 x_produce_glyphs (struct it *it)
25042 {
25043 int extra_line_spacing = it->extra_line_spacing;
25044
25045 it->glyph_not_available_p = 0;
25046
25047 if (it->what == IT_CHARACTER)
25048 {
25049 XChar2b char2b;
25050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25051 struct font *font = face->font;
25052 struct font_metrics *pcm = NULL;
25053 int boff; /* baseline offset */
25054
25055 if (font == NULL)
25056 {
25057 /* When no suitable font is found, display this character by
25058 the method specified in the first extra slot of
25059 Vglyphless_char_display. */
25060 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25061
25062 eassert (it->what == IT_GLYPHLESS);
25063 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25064 goto done;
25065 }
25066
25067 boff = font->baseline_offset;
25068 if (font->vertical_centering)
25069 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25070
25071 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25072 {
25073 int stretched_p;
25074
25075 it->nglyphs = 1;
25076
25077 if (it->override_ascent >= 0)
25078 {
25079 it->ascent = it->override_ascent;
25080 it->descent = it->override_descent;
25081 boff = it->override_boff;
25082 }
25083 else
25084 {
25085 it->ascent = FONT_BASE (font) + boff;
25086 it->descent = FONT_DESCENT (font) - boff;
25087 }
25088
25089 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25090 {
25091 pcm = get_per_char_metric (font, &char2b);
25092 if (pcm->width == 0
25093 && pcm->rbearing == 0 && pcm->lbearing == 0)
25094 pcm = NULL;
25095 }
25096
25097 if (pcm)
25098 {
25099 it->phys_ascent = pcm->ascent + boff;
25100 it->phys_descent = pcm->descent - boff;
25101 it->pixel_width = pcm->width;
25102 }
25103 else
25104 {
25105 it->glyph_not_available_p = 1;
25106 it->phys_ascent = it->ascent;
25107 it->phys_descent = it->descent;
25108 it->pixel_width = font->space_width;
25109 }
25110
25111 if (it->constrain_row_ascent_descent_p)
25112 {
25113 if (it->descent > it->max_descent)
25114 {
25115 it->ascent += it->descent - it->max_descent;
25116 it->descent = it->max_descent;
25117 }
25118 if (it->ascent > it->max_ascent)
25119 {
25120 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25121 it->ascent = it->max_ascent;
25122 }
25123 it->phys_ascent = min (it->phys_ascent, it->ascent);
25124 it->phys_descent = min (it->phys_descent, it->descent);
25125 extra_line_spacing = 0;
25126 }
25127
25128 /* If this is a space inside a region of text with
25129 `space-width' property, change its width. */
25130 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25131 if (stretched_p)
25132 it->pixel_width *= XFLOATINT (it->space_width);
25133
25134 /* If face has a box, add the box thickness to the character
25135 height. If character has a box line to the left and/or
25136 right, add the box line width to the character's width. */
25137 if (face->box != FACE_NO_BOX)
25138 {
25139 int thick = face->box_line_width;
25140
25141 if (thick > 0)
25142 {
25143 it->ascent += thick;
25144 it->descent += thick;
25145 }
25146 else
25147 thick = -thick;
25148
25149 if (it->start_of_box_run_p)
25150 it->pixel_width += thick;
25151 if (it->end_of_box_run_p)
25152 it->pixel_width += thick;
25153 }
25154
25155 /* If face has an overline, add the height of the overline
25156 (1 pixel) and a 1 pixel margin to the character height. */
25157 if (face->overline_p)
25158 it->ascent += overline_margin;
25159
25160 if (it->constrain_row_ascent_descent_p)
25161 {
25162 if (it->ascent > it->max_ascent)
25163 it->ascent = it->max_ascent;
25164 if (it->descent > it->max_descent)
25165 it->descent = it->max_descent;
25166 }
25167
25168 take_vertical_position_into_account (it);
25169
25170 /* If we have to actually produce glyphs, do it. */
25171 if (it->glyph_row)
25172 {
25173 if (stretched_p)
25174 {
25175 /* Translate a space with a `space-width' property
25176 into a stretch glyph. */
25177 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25178 / FONT_HEIGHT (font));
25179 append_stretch_glyph (it, it->object, it->pixel_width,
25180 it->ascent + it->descent, ascent);
25181 }
25182 else
25183 append_glyph (it);
25184
25185 /* If characters with lbearing or rbearing are displayed
25186 in this line, record that fact in a flag of the
25187 glyph row. This is used to optimize X output code. */
25188 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25189 it->glyph_row->contains_overlapping_glyphs_p = 1;
25190 }
25191 if (! stretched_p && it->pixel_width == 0)
25192 /* We assure that all visible glyphs have at least 1-pixel
25193 width. */
25194 it->pixel_width = 1;
25195 }
25196 else if (it->char_to_display == '\n')
25197 {
25198 /* A newline has no width, but we need the height of the
25199 line. But if previous part of the line sets a height,
25200 don't increase that height */
25201
25202 Lisp_Object height;
25203 Lisp_Object total_height = Qnil;
25204
25205 it->override_ascent = -1;
25206 it->pixel_width = 0;
25207 it->nglyphs = 0;
25208
25209 height = get_it_property (it, Qline_height);
25210 /* Split (line-height total-height) list */
25211 if (CONSP (height)
25212 && CONSP (XCDR (height))
25213 && NILP (XCDR (XCDR (height))))
25214 {
25215 total_height = XCAR (XCDR (height));
25216 height = XCAR (height);
25217 }
25218 height = calc_line_height_property (it, height, font, boff, 1);
25219
25220 if (it->override_ascent >= 0)
25221 {
25222 it->ascent = it->override_ascent;
25223 it->descent = it->override_descent;
25224 boff = it->override_boff;
25225 }
25226 else
25227 {
25228 it->ascent = FONT_BASE (font) + boff;
25229 it->descent = FONT_DESCENT (font) - boff;
25230 }
25231
25232 if (EQ (height, Qt))
25233 {
25234 if (it->descent > it->max_descent)
25235 {
25236 it->ascent += it->descent - it->max_descent;
25237 it->descent = it->max_descent;
25238 }
25239 if (it->ascent > it->max_ascent)
25240 {
25241 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25242 it->ascent = it->max_ascent;
25243 }
25244 it->phys_ascent = min (it->phys_ascent, it->ascent);
25245 it->phys_descent = min (it->phys_descent, it->descent);
25246 it->constrain_row_ascent_descent_p = 1;
25247 extra_line_spacing = 0;
25248 }
25249 else
25250 {
25251 Lisp_Object spacing;
25252
25253 it->phys_ascent = it->ascent;
25254 it->phys_descent = it->descent;
25255
25256 if ((it->max_ascent > 0 || it->max_descent > 0)
25257 && face->box != FACE_NO_BOX
25258 && face->box_line_width > 0)
25259 {
25260 it->ascent += face->box_line_width;
25261 it->descent += face->box_line_width;
25262 }
25263 if (!NILP (height)
25264 && XINT (height) > it->ascent + it->descent)
25265 it->ascent = XINT (height) - it->descent;
25266
25267 if (!NILP (total_height))
25268 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25269 else
25270 {
25271 spacing = get_it_property (it, Qline_spacing);
25272 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25273 }
25274 if (INTEGERP (spacing))
25275 {
25276 extra_line_spacing = XINT (spacing);
25277 if (!NILP (total_height))
25278 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25279 }
25280 }
25281 }
25282 else /* i.e. (it->char_to_display == '\t') */
25283 {
25284 if (font->space_width > 0)
25285 {
25286 int tab_width = it->tab_width * font->space_width;
25287 int x = it->current_x + it->continuation_lines_width;
25288 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25289
25290 /* If the distance from the current position to the next tab
25291 stop is less than a space character width, use the
25292 tab stop after that. */
25293 if (next_tab_x - x < font->space_width)
25294 next_tab_x += tab_width;
25295
25296 it->pixel_width = next_tab_x - x;
25297 it->nglyphs = 1;
25298 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25299 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25300
25301 if (it->glyph_row)
25302 {
25303 append_stretch_glyph (it, it->object, it->pixel_width,
25304 it->ascent + it->descent, it->ascent);
25305 }
25306 }
25307 else
25308 {
25309 it->pixel_width = 0;
25310 it->nglyphs = 1;
25311 }
25312 }
25313 }
25314 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25315 {
25316 /* A static composition.
25317
25318 Note: A composition is represented as one glyph in the
25319 glyph matrix. There are no padding glyphs.
25320
25321 Important note: pixel_width, ascent, and descent are the
25322 values of what is drawn by draw_glyphs (i.e. the values of
25323 the overall glyphs composed). */
25324 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25325 int boff; /* baseline offset */
25326 struct composition *cmp = composition_table[it->cmp_it.id];
25327 int glyph_len = cmp->glyph_len;
25328 struct font *font = face->font;
25329
25330 it->nglyphs = 1;
25331
25332 /* If we have not yet calculated pixel size data of glyphs of
25333 the composition for the current face font, calculate them
25334 now. Theoretically, we have to check all fonts for the
25335 glyphs, but that requires much time and memory space. So,
25336 here we check only the font of the first glyph. This may
25337 lead to incorrect display, but it's very rare, and C-l
25338 (recenter-top-bottom) can correct the display anyway. */
25339 if (! cmp->font || cmp->font != font)
25340 {
25341 /* Ascent and descent of the font of the first character
25342 of this composition (adjusted by baseline offset).
25343 Ascent and descent of overall glyphs should not be less
25344 than these, respectively. */
25345 int font_ascent, font_descent, font_height;
25346 /* Bounding box of the overall glyphs. */
25347 int leftmost, rightmost, lowest, highest;
25348 int lbearing, rbearing;
25349 int i, width, ascent, descent;
25350 int left_padded = 0, right_padded = 0;
25351 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25352 XChar2b char2b;
25353 struct font_metrics *pcm;
25354 int font_not_found_p;
25355 ptrdiff_t pos;
25356
25357 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25358 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25359 break;
25360 if (glyph_len < cmp->glyph_len)
25361 right_padded = 1;
25362 for (i = 0; i < glyph_len; i++)
25363 {
25364 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25365 break;
25366 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25367 }
25368 if (i > 0)
25369 left_padded = 1;
25370
25371 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25372 : IT_CHARPOS (*it));
25373 /* If no suitable font is found, use the default font. */
25374 font_not_found_p = font == NULL;
25375 if (font_not_found_p)
25376 {
25377 face = face->ascii_face;
25378 font = face->font;
25379 }
25380 boff = font->baseline_offset;
25381 if (font->vertical_centering)
25382 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25383 font_ascent = FONT_BASE (font) + boff;
25384 font_descent = FONT_DESCENT (font) - boff;
25385 font_height = FONT_HEIGHT (font);
25386
25387 cmp->font = font;
25388
25389 pcm = NULL;
25390 if (! font_not_found_p)
25391 {
25392 get_char_face_and_encoding (it->f, c, it->face_id,
25393 &char2b, 0);
25394 pcm = get_per_char_metric (font, &char2b);
25395 }
25396
25397 /* Initialize the bounding box. */
25398 if (pcm)
25399 {
25400 width = cmp->glyph_len > 0 ? pcm->width : 0;
25401 ascent = pcm->ascent;
25402 descent = pcm->descent;
25403 lbearing = pcm->lbearing;
25404 rbearing = pcm->rbearing;
25405 }
25406 else
25407 {
25408 width = cmp->glyph_len > 0 ? font->space_width : 0;
25409 ascent = FONT_BASE (font);
25410 descent = FONT_DESCENT (font);
25411 lbearing = 0;
25412 rbearing = width;
25413 }
25414
25415 rightmost = width;
25416 leftmost = 0;
25417 lowest = - descent + boff;
25418 highest = ascent + boff;
25419
25420 if (! font_not_found_p
25421 && font->default_ascent
25422 && CHAR_TABLE_P (Vuse_default_ascent)
25423 && !NILP (Faref (Vuse_default_ascent,
25424 make_number (it->char_to_display))))
25425 highest = font->default_ascent + boff;
25426
25427 /* Draw the first glyph at the normal position. It may be
25428 shifted to right later if some other glyphs are drawn
25429 at the left. */
25430 cmp->offsets[i * 2] = 0;
25431 cmp->offsets[i * 2 + 1] = boff;
25432 cmp->lbearing = lbearing;
25433 cmp->rbearing = rbearing;
25434
25435 /* Set cmp->offsets for the remaining glyphs. */
25436 for (i++; i < glyph_len; i++)
25437 {
25438 int left, right, btm, top;
25439 int ch = COMPOSITION_GLYPH (cmp, i);
25440 int face_id;
25441 struct face *this_face;
25442
25443 if (ch == '\t')
25444 ch = ' ';
25445 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25446 this_face = FACE_FROM_ID (it->f, face_id);
25447 font = this_face->font;
25448
25449 if (font == NULL)
25450 pcm = NULL;
25451 else
25452 {
25453 get_char_face_and_encoding (it->f, ch, face_id,
25454 &char2b, 0);
25455 pcm = get_per_char_metric (font, &char2b);
25456 }
25457 if (! pcm)
25458 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25459 else
25460 {
25461 width = pcm->width;
25462 ascent = pcm->ascent;
25463 descent = pcm->descent;
25464 lbearing = pcm->lbearing;
25465 rbearing = pcm->rbearing;
25466 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25467 {
25468 /* Relative composition with or without
25469 alternate chars. */
25470 left = (leftmost + rightmost - width) / 2;
25471 btm = - descent + boff;
25472 if (font->relative_compose
25473 && (! CHAR_TABLE_P (Vignore_relative_composition)
25474 || NILP (Faref (Vignore_relative_composition,
25475 make_number (ch)))))
25476 {
25477
25478 if (- descent >= font->relative_compose)
25479 /* One extra pixel between two glyphs. */
25480 btm = highest + 1;
25481 else if (ascent <= 0)
25482 /* One extra pixel between two glyphs. */
25483 btm = lowest - 1 - ascent - descent;
25484 }
25485 }
25486 else
25487 {
25488 /* A composition rule is specified by an integer
25489 value that encodes global and new reference
25490 points (GREF and NREF). GREF and NREF are
25491 specified by numbers as below:
25492
25493 0---1---2 -- ascent
25494 | |
25495 | |
25496 | |
25497 9--10--11 -- center
25498 | |
25499 ---3---4---5--- baseline
25500 | |
25501 6---7---8 -- descent
25502 */
25503 int rule = COMPOSITION_RULE (cmp, i);
25504 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25505
25506 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25507 grefx = gref % 3, nrefx = nref % 3;
25508 grefy = gref / 3, nrefy = nref / 3;
25509 if (xoff)
25510 xoff = font_height * (xoff - 128) / 256;
25511 if (yoff)
25512 yoff = font_height * (yoff - 128) / 256;
25513
25514 left = (leftmost
25515 + grefx * (rightmost - leftmost) / 2
25516 - nrefx * width / 2
25517 + xoff);
25518
25519 btm = ((grefy == 0 ? highest
25520 : grefy == 1 ? 0
25521 : grefy == 2 ? lowest
25522 : (highest + lowest) / 2)
25523 - (nrefy == 0 ? ascent + descent
25524 : nrefy == 1 ? descent - boff
25525 : nrefy == 2 ? 0
25526 : (ascent + descent) / 2)
25527 + yoff);
25528 }
25529
25530 cmp->offsets[i * 2] = left;
25531 cmp->offsets[i * 2 + 1] = btm + descent;
25532
25533 /* Update the bounding box of the overall glyphs. */
25534 if (width > 0)
25535 {
25536 right = left + width;
25537 if (left < leftmost)
25538 leftmost = left;
25539 if (right > rightmost)
25540 rightmost = right;
25541 }
25542 top = btm + descent + ascent;
25543 if (top > highest)
25544 highest = top;
25545 if (btm < lowest)
25546 lowest = btm;
25547
25548 if (cmp->lbearing > left + lbearing)
25549 cmp->lbearing = left + lbearing;
25550 if (cmp->rbearing < left + rbearing)
25551 cmp->rbearing = left + rbearing;
25552 }
25553 }
25554
25555 /* If there are glyphs whose x-offsets are negative,
25556 shift all glyphs to the right and make all x-offsets
25557 non-negative. */
25558 if (leftmost < 0)
25559 {
25560 for (i = 0; i < cmp->glyph_len; i++)
25561 cmp->offsets[i * 2] -= leftmost;
25562 rightmost -= leftmost;
25563 cmp->lbearing -= leftmost;
25564 cmp->rbearing -= leftmost;
25565 }
25566
25567 if (left_padded && cmp->lbearing < 0)
25568 {
25569 for (i = 0; i < cmp->glyph_len; i++)
25570 cmp->offsets[i * 2] -= cmp->lbearing;
25571 rightmost -= cmp->lbearing;
25572 cmp->rbearing -= cmp->lbearing;
25573 cmp->lbearing = 0;
25574 }
25575 if (right_padded && rightmost < cmp->rbearing)
25576 {
25577 rightmost = cmp->rbearing;
25578 }
25579
25580 cmp->pixel_width = rightmost;
25581 cmp->ascent = highest;
25582 cmp->descent = - lowest;
25583 if (cmp->ascent < font_ascent)
25584 cmp->ascent = font_ascent;
25585 if (cmp->descent < font_descent)
25586 cmp->descent = font_descent;
25587 }
25588
25589 if (it->glyph_row
25590 && (cmp->lbearing < 0
25591 || cmp->rbearing > cmp->pixel_width))
25592 it->glyph_row->contains_overlapping_glyphs_p = 1;
25593
25594 it->pixel_width = cmp->pixel_width;
25595 it->ascent = it->phys_ascent = cmp->ascent;
25596 it->descent = it->phys_descent = cmp->descent;
25597 if (face->box != FACE_NO_BOX)
25598 {
25599 int thick = face->box_line_width;
25600
25601 if (thick > 0)
25602 {
25603 it->ascent += thick;
25604 it->descent += thick;
25605 }
25606 else
25607 thick = - thick;
25608
25609 if (it->start_of_box_run_p)
25610 it->pixel_width += thick;
25611 if (it->end_of_box_run_p)
25612 it->pixel_width += thick;
25613 }
25614
25615 /* If face has an overline, add the height of the overline
25616 (1 pixel) and a 1 pixel margin to the character height. */
25617 if (face->overline_p)
25618 it->ascent += overline_margin;
25619
25620 take_vertical_position_into_account (it);
25621 if (it->ascent < 0)
25622 it->ascent = 0;
25623 if (it->descent < 0)
25624 it->descent = 0;
25625
25626 if (it->glyph_row && cmp->glyph_len > 0)
25627 append_composite_glyph (it);
25628 }
25629 else if (it->what == IT_COMPOSITION)
25630 {
25631 /* A dynamic (automatic) composition. */
25632 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25633 Lisp_Object gstring;
25634 struct font_metrics metrics;
25635
25636 it->nglyphs = 1;
25637
25638 gstring = composition_gstring_from_id (it->cmp_it.id);
25639 it->pixel_width
25640 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25641 &metrics);
25642 if (it->glyph_row
25643 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25644 it->glyph_row->contains_overlapping_glyphs_p = 1;
25645 it->ascent = it->phys_ascent = metrics.ascent;
25646 it->descent = it->phys_descent = metrics.descent;
25647 if (face->box != FACE_NO_BOX)
25648 {
25649 int thick = face->box_line_width;
25650
25651 if (thick > 0)
25652 {
25653 it->ascent += thick;
25654 it->descent += thick;
25655 }
25656 else
25657 thick = - thick;
25658
25659 if (it->start_of_box_run_p)
25660 it->pixel_width += thick;
25661 if (it->end_of_box_run_p)
25662 it->pixel_width += thick;
25663 }
25664 /* If face has an overline, add the height of the overline
25665 (1 pixel) and a 1 pixel margin to the character height. */
25666 if (face->overline_p)
25667 it->ascent += overline_margin;
25668 take_vertical_position_into_account (it);
25669 if (it->ascent < 0)
25670 it->ascent = 0;
25671 if (it->descent < 0)
25672 it->descent = 0;
25673
25674 if (it->glyph_row)
25675 append_composite_glyph (it);
25676 }
25677 else if (it->what == IT_GLYPHLESS)
25678 produce_glyphless_glyph (it, 0, Qnil);
25679 else if (it->what == IT_IMAGE)
25680 produce_image_glyph (it);
25681 else if (it->what == IT_STRETCH)
25682 produce_stretch_glyph (it);
25683
25684 done:
25685 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25686 because this isn't true for images with `:ascent 100'. */
25687 eassert (it->ascent >= 0 && it->descent >= 0);
25688 if (it->area == TEXT_AREA)
25689 it->current_x += it->pixel_width;
25690
25691 if (extra_line_spacing > 0)
25692 {
25693 it->descent += extra_line_spacing;
25694 if (extra_line_spacing > it->max_extra_line_spacing)
25695 it->max_extra_line_spacing = extra_line_spacing;
25696 }
25697
25698 it->max_ascent = max (it->max_ascent, it->ascent);
25699 it->max_descent = max (it->max_descent, it->descent);
25700 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25701 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25702 }
25703
25704 /* EXPORT for RIF:
25705 Output LEN glyphs starting at START at the nominal cursor position.
25706 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
25707 being updated, and UPDATED_AREA is the area of that row being updated. */
25708
25709 void
25710 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
25711 struct glyph *start, enum glyph_row_area updated_area, int len)
25712 {
25713 int x, hpos, chpos = w->phys_cursor.hpos;
25714
25715 eassert (updated_row);
25716 /* When the window is hscrolled, cursor hpos can legitimately be out
25717 of bounds, but we draw the cursor at the corresponding window
25718 margin in that case. */
25719 if (!updated_row->reversed_p && chpos < 0)
25720 chpos = 0;
25721 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25722 chpos = updated_row->used[TEXT_AREA] - 1;
25723
25724 block_input ();
25725
25726 /* Write glyphs. */
25727
25728 hpos = start - updated_row->glyphs[updated_area];
25729 x = draw_glyphs (w, w->output_cursor.x,
25730 updated_row, updated_area,
25731 hpos, hpos + len,
25732 DRAW_NORMAL_TEXT, 0);
25733
25734 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25735 if (updated_area == TEXT_AREA
25736 && w->phys_cursor_on_p
25737 && w->phys_cursor.vpos == w->output_cursor.vpos
25738 && chpos >= hpos
25739 && chpos < hpos + len)
25740 w->phys_cursor_on_p = 0;
25741
25742 unblock_input ();
25743
25744 /* Advance the output cursor. */
25745 w->output_cursor.hpos += len;
25746 w->output_cursor.x = x;
25747 }
25748
25749
25750 /* EXPORT for RIF:
25751 Insert LEN glyphs from START at the nominal cursor position. */
25752
25753 void
25754 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
25755 struct glyph *start, enum glyph_row_area updated_area, int len)
25756 {
25757 struct frame *f;
25758 int line_height, shift_by_width, shifted_region_width;
25759 struct glyph_row *row;
25760 struct glyph *glyph;
25761 int frame_x, frame_y;
25762 ptrdiff_t hpos;
25763
25764 eassert (updated_row);
25765 block_input ();
25766 f = XFRAME (WINDOW_FRAME (w));
25767
25768 /* Get the height of the line we are in. */
25769 row = updated_row;
25770 line_height = row->height;
25771
25772 /* Get the width of the glyphs to insert. */
25773 shift_by_width = 0;
25774 for (glyph = start; glyph < start + len; ++glyph)
25775 shift_by_width += glyph->pixel_width;
25776
25777 /* Get the width of the region to shift right. */
25778 shifted_region_width = (window_box_width (w, updated_area)
25779 - w->output_cursor.x
25780 - shift_by_width);
25781
25782 /* Shift right. */
25783 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
25784 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
25785
25786 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25787 line_height, shift_by_width);
25788
25789 /* Write the glyphs. */
25790 hpos = start - row->glyphs[updated_area];
25791 draw_glyphs (w, w->output_cursor.x, row, updated_area,
25792 hpos, hpos + len,
25793 DRAW_NORMAL_TEXT, 0);
25794
25795 /* Advance the output cursor. */
25796 w->output_cursor.hpos += len;
25797 w->output_cursor.x += shift_by_width;
25798 unblock_input ();
25799 }
25800
25801
25802 /* EXPORT for RIF:
25803 Erase the current text line from the nominal cursor position
25804 (inclusive) to pixel column TO_X (exclusive). The idea is that
25805 everything from TO_X onward is already erased.
25806
25807 TO_X is a pixel position relative to UPDATED_AREA of currently
25808 updated window W. TO_X == -1 means clear to the end of this area. */
25809
25810 void
25811 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
25812 enum glyph_row_area updated_area, int to_x)
25813 {
25814 struct frame *f;
25815 int max_x, min_y, max_y;
25816 int from_x, from_y, to_y;
25817
25818 eassert (updated_row);
25819 f = XFRAME (w->frame);
25820
25821 if (updated_row->full_width_p)
25822 max_x = WINDOW_TOTAL_WIDTH (w);
25823 else
25824 max_x = window_box_width (w, updated_area);
25825 max_y = window_text_bottom_y (w);
25826
25827 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25828 of window. For TO_X > 0, truncate to end of drawing area. */
25829 if (to_x == 0)
25830 return;
25831 else if (to_x < 0)
25832 to_x = max_x;
25833 else
25834 to_x = min (to_x, max_x);
25835
25836 to_y = min (max_y, w->output_cursor.y + updated_row->height);
25837
25838 /* Notice if the cursor will be cleared by this operation. */
25839 if (!updated_row->full_width_p)
25840 notice_overwritten_cursor (w, updated_area,
25841 w->output_cursor.x, -1,
25842 updated_row->y,
25843 MATRIX_ROW_BOTTOM_Y (updated_row));
25844
25845 from_x = w->output_cursor.x;
25846
25847 /* Translate to frame coordinates. */
25848 if (updated_row->full_width_p)
25849 {
25850 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25851 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25852 }
25853 else
25854 {
25855 int area_left = window_box_left (w, updated_area);
25856 from_x += area_left;
25857 to_x += area_left;
25858 }
25859
25860 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25861 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
25862 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25863
25864 /* Prevent inadvertently clearing to end of the X window. */
25865 if (to_x > from_x && to_y > from_y)
25866 {
25867 block_input ();
25868 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25869 to_x - from_x, to_y - from_y);
25870 unblock_input ();
25871 }
25872 }
25873
25874 #endif /* HAVE_WINDOW_SYSTEM */
25875
25876
25877 \f
25878 /***********************************************************************
25879 Cursor types
25880 ***********************************************************************/
25881
25882 /* Value is the internal representation of the specified cursor type
25883 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25884 of the bar cursor. */
25885
25886 static enum text_cursor_kinds
25887 get_specified_cursor_type (Lisp_Object arg, int *width)
25888 {
25889 enum text_cursor_kinds type;
25890
25891 if (NILP (arg))
25892 return NO_CURSOR;
25893
25894 if (EQ (arg, Qbox))
25895 return FILLED_BOX_CURSOR;
25896
25897 if (EQ (arg, Qhollow))
25898 return HOLLOW_BOX_CURSOR;
25899
25900 if (EQ (arg, Qbar))
25901 {
25902 *width = 2;
25903 return BAR_CURSOR;
25904 }
25905
25906 if (CONSP (arg)
25907 && EQ (XCAR (arg), Qbar)
25908 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25909 {
25910 *width = XINT (XCDR (arg));
25911 return BAR_CURSOR;
25912 }
25913
25914 if (EQ (arg, Qhbar))
25915 {
25916 *width = 2;
25917 return HBAR_CURSOR;
25918 }
25919
25920 if (CONSP (arg)
25921 && EQ (XCAR (arg), Qhbar)
25922 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25923 {
25924 *width = XINT (XCDR (arg));
25925 return HBAR_CURSOR;
25926 }
25927
25928 /* Treat anything unknown as "hollow box cursor".
25929 It was bad to signal an error; people have trouble fixing
25930 .Xdefaults with Emacs, when it has something bad in it. */
25931 type = HOLLOW_BOX_CURSOR;
25932
25933 return type;
25934 }
25935
25936 /* Set the default cursor types for specified frame. */
25937 void
25938 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25939 {
25940 int width = 1;
25941 Lisp_Object tem;
25942
25943 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25944 FRAME_CURSOR_WIDTH (f) = width;
25945
25946 /* By default, set up the blink-off state depending on the on-state. */
25947
25948 tem = Fassoc (arg, Vblink_cursor_alist);
25949 if (!NILP (tem))
25950 {
25951 FRAME_BLINK_OFF_CURSOR (f)
25952 = get_specified_cursor_type (XCDR (tem), &width);
25953 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25954 }
25955 else
25956 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25957
25958 /* Make sure the cursor gets redrawn. */
25959 f->cursor_type_changed = 1;
25960 }
25961
25962
25963 #ifdef HAVE_WINDOW_SYSTEM
25964
25965 /* Return the cursor we want to be displayed in window W. Return
25966 width of bar/hbar cursor through WIDTH arg. Return with
25967 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25968 (i.e. if the `system caret' should track this cursor).
25969
25970 In a mini-buffer window, we want the cursor only to appear if we
25971 are reading input from this window. For the selected window, we
25972 want the cursor type given by the frame parameter or buffer local
25973 setting of cursor-type. If explicitly marked off, draw no cursor.
25974 In all other cases, we want a hollow box cursor. */
25975
25976 static enum text_cursor_kinds
25977 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25978 int *active_cursor)
25979 {
25980 struct frame *f = XFRAME (w->frame);
25981 struct buffer *b = XBUFFER (w->contents);
25982 int cursor_type = DEFAULT_CURSOR;
25983 Lisp_Object alt_cursor;
25984 int non_selected = 0;
25985
25986 *active_cursor = 1;
25987
25988 /* Echo area */
25989 if (cursor_in_echo_area
25990 && FRAME_HAS_MINIBUF_P (f)
25991 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25992 {
25993 if (w == XWINDOW (echo_area_window))
25994 {
25995 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25996 {
25997 *width = FRAME_CURSOR_WIDTH (f);
25998 return FRAME_DESIRED_CURSOR (f);
25999 }
26000 else
26001 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26002 }
26003
26004 *active_cursor = 0;
26005 non_selected = 1;
26006 }
26007
26008 /* Detect a nonselected window or nonselected frame. */
26009 else if (w != XWINDOW (f->selected_window)
26010 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26011 {
26012 *active_cursor = 0;
26013
26014 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26015 return NO_CURSOR;
26016
26017 non_selected = 1;
26018 }
26019
26020 /* Never display a cursor in a window in which cursor-type is nil. */
26021 if (NILP (BVAR (b, cursor_type)))
26022 return NO_CURSOR;
26023
26024 /* Get the normal cursor type for this window. */
26025 if (EQ (BVAR (b, cursor_type), Qt))
26026 {
26027 cursor_type = FRAME_DESIRED_CURSOR (f);
26028 *width = FRAME_CURSOR_WIDTH (f);
26029 }
26030 else
26031 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26032
26033 /* Use cursor-in-non-selected-windows instead
26034 for non-selected window or frame. */
26035 if (non_selected)
26036 {
26037 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26038 if (!EQ (Qt, alt_cursor))
26039 return get_specified_cursor_type (alt_cursor, width);
26040 /* t means modify the normal cursor type. */
26041 if (cursor_type == FILLED_BOX_CURSOR)
26042 cursor_type = HOLLOW_BOX_CURSOR;
26043 else if (cursor_type == BAR_CURSOR && *width > 1)
26044 --*width;
26045 return cursor_type;
26046 }
26047
26048 /* Use normal cursor if not blinked off. */
26049 if (!w->cursor_off_p)
26050 {
26051 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26052 {
26053 if (cursor_type == FILLED_BOX_CURSOR)
26054 {
26055 /* Using a block cursor on large images can be very annoying.
26056 So use a hollow cursor for "large" images.
26057 If image is not transparent (no mask), also use hollow cursor. */
26058 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26059 if (img != NULL && IMAGEP (img->spec))
26060 {
26061 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26062 where N = size of default frame font size.
26063 This should cover most of the "tiny" icons people may use. */
26064 if (!img->mask
26065 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26066 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26067 cursor_type = HOLLOW_BOX_CURSOR;
26068 }
26069 }
26070 else if (cursor_type != NO_CURSOR)
26071 {
26072 /* Display current only supports BOX and HOLLOW cursors for images.
26073 So for now, unconditionally use a HOLLOW cursor when cursor is
26074 not a solid box cursor. */
26075 cursor_type = HOLLOW_BOX_CURSOR;
26076 }
26077 }
26078 return cursor_type;
26079 }
26080
26081 /* Cursor is blinked off, so determine how to "toggle" it. */
26082
26083 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26084 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26085 return get_specified_cursor_type (XCDR (alt_cursor), width);
26086
26087 /* Then see if frame has specified a specific blink off cursor type. */
26088 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26089 {
26090 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26091 return FRAME_BLINK_OFF_CURSOR (f);
26092 }
26093
26094 #if 0
26095 /* Some people liked having a permanently visible blinking cursor,
26096 while others had very strong opinions against it. So it was
26097 decided to remove it. KFS 2003-09-03 */
26098
26099 /* Finally perform built-in cursor blinking:
26100 filled box <-> hollow box
26101 wide [h]bar <-> narrow [h]bar
26102 narrow [h]bar <-> no cursor
26103 other type <-> no cursor */
26104
26105 if (cursor_type == FILLED_BOX_CURSOR)
26106 return HOLLOW_BOX_CURSOR;
26107
26108 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26109 {
26110 *width = 1;
26111 return cursor_type;
26112 }
26113 #endif
26114
26115 return NO_CURSOR;
26116 }
26117
26118
26119 /* Notice when the text cursor of window W has been completely
26120 overwritten by a drawing operation that outputs glyphs in AREA
26121 starting at X0 and ending at X1 in the line starting at Y0 and
26122 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26123 the rest of the line after X0 has been written. Y coordinates
26124 are window-relative. */
26125
26126 static void
26127 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26128 int x0, int x1, int y0, int y1)
26129 {
26130 int cx0, cx1, cy0, cy1;
26131 struct glyph_row *row;
26132
26133 if (!w->phys_cursor_on_p)
26134 return;
26135 if (area != TEXT_AREA)
26136 return;
26137
26138 if (w->phys_cursor.vpos < 0
26139 || w->phys_cursor.vpos >= w->current_matrix->nrows
26140 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26141 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26142 return;
26143
26144 if (row->cursor_in_fringe_p)
26145 {
26146 row->cursor_in_fringe_p = 0;
26147 draw_fringe_bitmap (w, row, row->reversed_p);
26148 w->phys_cursor_on_p = 0;
26149 return;
26150 }
26151
26152 cx0 = w->phys_cursor.x;
26153 cx1 = cx0 + w->phys_cursor_width;
26154 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26155 return;
26156
26157 /* The cursor image will be completely removed from the
26158 screen if the output area intersects the cursor area in
26159 y-direction. When we draw in [y0 y1[, and some part of
26160 the cursor is at y < y0, that part must have been drawn
26161 before. When scrolling, the cursor is erased before
26162 actually scrolling, so we don't come here. When not
26163 scrolling, the rows above the old cursor row must have
26164 changed, and in this case these rows must have written
26165 over the cursor image.
26166
26167 Likewise if part of the cursor is below y1, with the
26168 exception of the cursor being in the first blank row at
26169 the buffer and window end because update_text_area
26170 doesn't draw that row. (Except when it does, but
26171 that's handled in update_text_area.) */
26172
26173 cy0 = w->phys_cursor.y;
26174 cy1 = cy0 + w->phys_cursor_height;
26175 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26176 return;
26177
26178 w->phys_cursor_on_p = 0;
26179 }
26180
26181 #endif /* HAVE_WINDOW_SYSTEM */
26182
26183 \f
26184 /************************************************************************
26185 Mouse Face
26186 ************************************************************************/
26187
26188 #ifdef HAVE_WINDOW_SYSTEM
26189
26190 /* EXPORT for RIF:
26191 Fix the display of area AREA of overlapping row ROW in window W
26192 with respect to the overlapping part OVERLAPS. */
26193
26194 void
26195 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26196 enum glyph_row_area area, int overlaps)
26197 {
26198 int i, x;
26199
26200 block_input ();
26201
26202 x = 0;
26203 for (i = 0; i < row->used[area];)
26204 {
26205 if (row->glyphs[area][i].overlaps_vertically_p)
26206 {
26207 int start = i, start_x = x;
26208
26209 do
26210 {
26211 x += row->glyphs[area][i].pixel_width;
26212 ++i;
26213 }
26214 while (i < row->used[area]
26215 && row->glyphs[area][i].overlaps_vertically_p);
26216
26217 draw_glyphs (w, start_x, row, area,
26218 start, i,
26219 DRAW_NORMAL_TEXT, overlaps);
26220 }
26221 else
26222 {
26223 x += row->glyphs[area][i].pixel_width;
26224 ++i;
26225 }
26226 }
26227
26228 unblock_input ();
26229 }
26230
26231
26232 /* EXPORT:
26233 Draw the cursor glyph of window W in glyph row ROW. See the
26234 comment of draw_glyphs for the meaning of HL. */
26235
26236 void
26237 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26238 enum draw_glyphs_face hl)
26239 {
26240 /* If cursor hpos is out of bounds, don't draw garbage. This can
26241 happen in mini-buffer windows when switching between echo area
26242 glyphs and mini-buffer. */
26243 if ((row->reversed_p
26244 ? (w->phys_cursor.hpos >= 0)
26245 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26246 {
26247 int on_p = w->phys_cursor_on_p;
26248 int x1;
26249 int hpos = w->phys_cursor.hpos;
26250
26251 /* When the window is hscrolled, cursor hpos can legitimately be
26252 out of bounds, but we draw the cursor at the corresponding
26253 window margin in that case. */
26254 if (!row->reversed_p && hpos < 0)
26255 hpos = 0;
26256 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26257 hpos = row->used[TEXT_AREA] - 1;
26258
26259 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26260 hl, 0);
26261 w->phys_cursor_on_p = on_p;
26262
26263 if (hl == DRAW_CURSOR)
26264 w->phys_cursor_width = x1 - w->phys_cursor.x;
26265 /* When we erase the cursor, and ROW is overlapped by other
26266 rows, make sure that these overlapping parts of other rows
26267 are redrawn. */
26268 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26269 {
26270 w->phys_cursor_width = x1 - w->phys_cursor.x;
26271
26272 if (row > w->current_matrix->rows
26273 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26274 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26275 OVERLAPS_ERASED_CURSOR);
26276
26277 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26278 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26279 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26280 OVERLAPS_ERASED_CURSOR);
26281 }
26282 }
26283 }
26284
26285
26286 /* EXPORT:
26287 Erase the image of a cursor of window W from the screen. */
26288
26289 void
26290 erase_phys_cursor (struct window *w)
26291 {
26292 struct frame *f = XFRAME (w->frame);
26293 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26294 int hpos = w->phys_cursor.hpos;
26295 int vpos = w->phys_cursor.vpos;
26296 int mouse_face_here_p = 0;
26297 struct glyph_matrix *active_glyphs = w->current_matrix;
26298 struct glyph_row *cursor_row;
26299 struct glyph *cursor_glyph;
26300 enum draw_glyphs_face hl;
26301
26302 /* No cursor displayed or row invalidated => nothing to do on the
26303 screen. */
26304 if (w->phys_cursor_type == NO_CURSOR)
26305 goto mark_cursor_off;
26306
26307 /* VPOS >= active_glyphs->nrows means that window has been resized.
26308 Don't bother to erase the cursor. */
26309 if (vpos >= active_glyphs->nrows)
26310 goto mark_cursor_off;
26311
26312 /* If row containing cursor is marked invalid, there is nothing we
26313 can do. */
26314 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26315 if (!cursor_row->enabled_p)
26316 goto mark_cursor_off;
26317
26318 /* If line spacing is > 0, old cursor may only be partially visible in
26319 window after split-window. So adjust visible height. */
26320 cursor_row->visible_height = min (cursor_row->visible_height,
26321 window_text_bottom_y (w) - cursor_row->y);
26322
26323 /* If row is completely invisible, don't attempt to delete a cursor which
26324 isn't there. This can happen if cursor is at top of a window, and
26325 we switch to a buffer with a header line in that window. */
26326 if (cursor_row->visible_height <= 0)
26327 goto mark_cursor_off;
26328
26329 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26330 if (cursor_row->cursor_in_fringe_p)
26331 {
26332 cursor_row->cursor_in_fringe_p = 0;
26333 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26334 goto mark_cursor_off;
26335 }
26336
26337 /* This can happen when the new row is shorter than the old one.
26338 In this case, either draw_glyphs or clear_end_of_line
26339 should have cleared the cursor. Note that we wouldn't be
26340 able to erase the cursor in this case because we don't have a
26341 cursor glyph at hand. */
26342 if ((cursor_row->reversed_p
26343 ? (w->phys_cursor.hpos < 0)
26344 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26345 goto mark_cursor_off;
26346
26347 /* When the window is hscrolled, cursor hpos can legitimately be out
26348 of bounds, but we draw the cursor at the corresponding window
26349 margin in that case. */
26350 if (!cursor_row->reversed_p && hpos < 0)
26351 hpos = 0;
26352 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26353 hpos = cursor_row->used[TEXT_AREA] - 1;
26354
26355 /* If the cursor is in the mouse face area, redisplay that when
26356 we clear the cursor. */
26357 if (! NILP (hlinfo->mouse_face_window)
26358 && coords_in_mouse_face_p (w, hpos, vpos)
26359 /* Don't redraw the cursor's spot in mouse face if it is at the
26360 end of a line (on a newline). The cursor appears there, but
26361 mouse highlighting does not. */
26362 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26363 mouse_face_here_p = 1;
26364
26365 /* Maybe clear the display under the cursor. */
26366 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26367 {
26368 int x, y, left_x;
26369 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26370 int width;
26371
26372 cursor_glyph = get_phys_cursor_glyph (w);
26373 if (cursor_glyph == NULL)
26374 goto mark_cursor_off;
26375
26376 width = cursor_glyph->pixel_width;
26377 left_x = window_box_left_offset (w, TEXT_AREA);
26378 x = w->phys_cursor.x;
26379 if (x < left_x)
26380 width -= left_x - x;
26381 width = min (width, window_box_width (w, TEXT_AREA) - x);
26382 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26383 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26384
26385 if (width > 0)
26386 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26387 }
26388
26389 /* Erase the cursor by redrawing the character underneath it. */
26390 if (mouse_face_here_p)
26391 hl = DRAW_MOUSE_FACE;
26392 else
26393 hl = DRAW_NORMAL_TEXT;
26394 draw_phys_cursor_glyph (w, cursor_row, hl);
26395
26396 mark_cursor_off:
26397 w->phys_cursor_on_p = 0;
26398 w->phys_cursor_type = NO_CURSOR;
26399 }
26400
26401
26402 /* EXPORT:
26403 Display or clear cursor of window W. If ON is zero, clear the
26404 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26405 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26406
26407 void
26408 display_and_set_cursor (struct window *w, bool on,
26409 int hpos, int vpos, int x, int y)
26410 {
26411 struct frame *f = XFRAME (w->frame);
26412 int new_cursor_type;
26413 int new_cursor_width;
26414 int active_cursor;
26415 struct glyph_row *glyph_row;
26416 struct glyph *glyph;
26417
26418 /* This is pointless on invisible frames, and dangerous on garbaged
26419 windows and frames; in the latter case, the frame or window may
26420 be in the midst of changing its size, and x and y may be off the
26421 window. */
26422 if (! FRAME_VISIBLE_P (f)
26423 || FRAME_GARBAGED_P (f)
26424 || vpos >= w->current_matrix->nrows
26425 || hpos >= w->current_matrix->matrix_w)
26426 return;
26427
26428 /* If cursor is off and we want it off, return quickly. */
26429 if (!on && !w->phys_cursor_on_p)
26430 return;
26431
26432 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26433 /* If cursor row is not enabled, we don't really know where to
26434 display the cursor. */
26435 if (!glyph_row->enabled_p)
26436 {
26437 w->phys_cursor_on_p = 0;
26438 return;
26439 }
26440
26441 glyph = NULL;
26442 if (!glyph_row->exact_window_width_line_p
26443 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26444 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26445
26446 eassert (input_blocked_p ());
26447
26448 /* Set new_cursor_type to the cursor we want to be displayed. */
26449 new_cursor_type = get_window_cursor_type (w, glyph,
26450 &new_cursor_width, &active_cursor);
26451
26452 /* If cursor is currently being shown and we don't want it to be or
26453 it is in the wrong place, or the cursor type is not what we want,
26454 erase it. */
26455 if (w->phys_cursor_on_p
26456 && (!on
26457 || w->phys_cursor.x != x
26458 || w->phys_cursor.y != y
26459 || new_cursor_type != w->phys_cursor_type
26460 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26461 && new_cursor_width != w->phys_cursor_width)))
26462 erase_phys_cursor (w);
26463
26464 /* Don't check phys_cursor_on_p here because that flag is only set
26465 to zero in some cases where we know that the cursor has been
26466 completely erased, to avoid the extra work of erasing the cursor
26467 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26468 still not be visible, or it has only been partly erased. */
26469 if (on)
26470 {
26471 w->phys_cursor_ascent = glyph_row->ascent;
26472 w->phys_cursor_height = glyph_row->height;
26473
26474 /* Set phys_cursor_.* before x_draw_.* is called because some
26475 of them may need the information. */
26476 w->phys_cursor.x = x;
26477 w->phys_cursor.y = glyph_row->y;
26478 w->phys_cursor.hpos = hpos;
26479 w->phys_cursor.vpos = vpos;
26480 }
26481
26482 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26483 new_cursor_type, new_cursor_width,
26484 on, active_cursor);
26485 }
26486
26487
26488 /* Switch the display of W's cursor on or off, according to the value
26489 of ON. */
26490
26491 static void
26492 update_window_cursor (struct window *w, bool on)
26493 {
26494 /* Don't update cursor in windows whose frame is in the process
26495 of being deleted. */
26496 if (w->current_matrix)
26497 {
26498 int hpos = w->phys_cursor.hpos;
26499 int vpos = w->phys_cursor.vpos;
26500 struct glyph_row *row;
26501
26502 if (vpos >= w->current_matrix->nrows
26503 || hpos >= w->current_matrix->matrix_w)
26504 return;
26505
26506 row = MATRIX_ROW (w->current_matrix, vpos);
26507
26508 /* When the window is hscrolled, cursor hpos can legitimately be
26509 out of bounds, but we draw the cursor at the corresponding
26510 window margin in that case. */
26511 if (!row->reversed_p && hpos < 0)
26512 hpos = 0;
26513 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26514 hpos = row->used[TEXT_AREA] - 1;
26515
26516 block_input ();
26517 display_and_set_cursor (w, on, hpos, vpos,
26518 w->phys_cursor.x, w->phys_cursor.y);
26519 unblock_input ();
26520 }
26521 }
26522
26523
26524 /* Call update_window_cursor with parameter ON_P on all leaf windows
26525 in the window tree rooted at W. */
26526
26527 static void
26528 update_cursor_in_window_tree (struct window *w, bool on_p)
26529 {
26530 while (w)
26531 {
26532 if (WINDOWP (w->contents))
26533 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26534 else
26535 update_window_cursor (w, on_p);
26536
26537 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26538 }
26539 }
26540
26541
26542 /* EXPORT:
26543 Display the cursor on window W, or clear it, according to ON_P.
26544 Don't change the cursor's position. */
26545
26546 void
26547 x_update_cursor (struct frame *f, bool on_p)
26548 {
26549 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26550 }
26551
26552
26553 /* EXPORT:
26554 Clear the cursor of window W to background color, and mark the
26555 cursor as not shown. This is used when the text where the cursor
26556 is about to be rewritten. */
26557
26558 void
26559 x_clear_cursor (struct window *w)
26560 {
26561 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26562 update_window_cursor (w, 0);
26563 }
26564
26565 #endif /* HAVE_WINDOW_SYSTEM */
26566
26567 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26568 and MSDOS. */
26569 static void
26570 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26571 int start_hpos, int end_hpos,
26572 enum draw_glyphs_face draw)
26573 {
26574 #ifdef HAVE_WINDOW_SYSTEM
26575 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26576 {
26577 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26578 return;
26579 }
26580 #endif
26581 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26582 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26583 #endif
26584 }
26585
26586 /* Display the active region described by mouse_face_* according to DRAW. */
26587
26588 static void
26589 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26590 {
26591 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26592 struct frame *f = XFRAME (WINDOW_FRAME (w));
26593
26594 if (/* If window is in the process of being destroyed, don't bother
26595 to do anything. */
26596 w->current_matrix != NULL
26597 /* Don't update mouse highlight if hidden */
26598 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26599 /* Recognize when we are called to operate on rows that don't exist
26600 anymore. This can happen when a window is split. */
26601 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26602 {
26603 int phys_cursor_on_p = w->phys_cursor_on_p;
26604 struct glyph_row *row, *first, *last;
26605
26606 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26607 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26608
26609 for (row = first; row <= last && row->enabled_p; ++row)
26610 {
26611 int start_hpos, end_hpos, start_x;
26612
26613 /* For all but the first row, the highlight starts at column 0. */
26614 if (row == first)
26615 {
26616 /* R2L rows have BEG and END in reversed order, but the
26617 screen drawing geometry is always left to right. So
26618 we need to mirror the beginning and end of the
26619 highlighted area in R2L rows. */
26620 if (!row->reversed_p)
26621 {
26622 start_hpos = hlinfo->mouse_face_beg_col;
26623 start_x = hlinfo->mouse_face_beg_x;
26624 }
26625 else if (row == last)
26626 {
26627 start_hpos = hlinfo->mouse_face_end_col;
26628 start_x = hlinfo->mouse_face_end_x;
26629 }
26630 else
26631 {
26632 start_hpos = 0;
26633 start_x = 0;
26634 }
26635 }
26636 else if (row->reversed_p && row == last)
26637 {
26638 start_hpos = hlinfo->mouse_face_end_col;
26639 start_x = hlinfo->mouse_face_end_x;
26640 }
26641 else
26642 {
26643 start_hpos = 0;
26644 start_x = 0;
26645 }
26646
26647 if (row == last)
26648 {
26649 if (!row->reversed_p)
26650 end_hpos = hlinfo->mouse_face_end_col;
26651 else if (row == first)
26652 end_hpos = hlinfo->mouse_face_beg_col;
26653 else
26654 {
26655 end_hpos = row->used[TEXT_AREA];
26656 if (draw == DRAW_NORMAL_TEXT)
26657 row->fill_line_p = 1; /* Clear to end of line */
26658 }
26659 }
26660 else if (row->reversed_p && row == first)
26661 end_hpos = hlinfo->mouse_face_beg_col;
26662 else
26663 {
26664 end_hpos = row->used[TEXT_AREA];
26665 if (draw == DRAW_NORMAL_TEXT)
26666 row->fill_line_p = 1; /* Clear to end of line */
26667 }
26668
26669 if (end_hpos > start_hpos)
26670 {
26671 draw_row_with_mouse_face (w, start_x, row,
26672 start_hpos, end_hpos, draw);
26673
26674 row->mouse_face_p
26675 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26676 }
26677 }
26678
26679 #ifdef HAVE_WINDOW_SYSTEM
26680 /* When we've written over the cursor, arrange for it to
26681 be displayed again. */
26682 if (FRAME_WINDOW_P (f)
26683 && phys_cursor_on_p && !w->phys_cursor_on_p)
26684 {
26685 int hpos = w->phys_cursor.hpos;
26686
26687 /* When the window is hscrolled, cursor hpos can legitimately be
26688 out of bounds, but we draw the cursor at the corresponding
26689 window margin in that case. */
26690 if (!row->reversed_p && hpos < 0)
26691 hpos = 0;
26692 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26693 hpos = row->used[TEXT_AREA] - 1;
26694
26695 block_input ();
26696 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26697 w->phys_cursor.x, w->phys_cursor.y);
26698 unblock_input ();
26699 }
26700 #endif /* HAVE_WINDOW_SYSTEM */
26701 }
26702
26703 #ifdef HAVE_WINDOW_SYSTEM
26704 /* Change the mouse cursor. */
26705 if (FRAME_WINDOW_P (f))
26706 {
26707 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
26708 if (draw == DRAW_NORMAL_TEXT
26709 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26710 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26711 else
26712 #endif
26713 if (draw == DRAW_MOUSE_FACE)
26714 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26715 else
26716 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26717 }
26718 #endif /* HAVE_WINDOW_SYSTEM */
26719 }
26720
26721 /* EXPORT:
26722 Clear out the mouse-highlighted active region.
26723 Redraw it un-highlighted first. Value is non-zero if mouse
26724 face was actually drawn unhighlighted. */
26725
26726 int
26727 clear_mouse_face (Mouse_HLInfo *hlinfo)
26728 {
26729 int cleared = 0;
26730
26731 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26732 {
26733 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26734 cleared = 1;
26735 }
26736
26737 reset_mouse_highlight (hlinfo);
26738 return cleared;
26739 }
26740
26741 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26742 within the mouse face on that window. */
26743 static int
26744 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26745 {
26746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26747
26748 /* Quickly resolve the easy cases. */
26749 if (!(WINDOWP (hlinfo->mouse_face_window)
26750 && XWINDOW (hlinfo->mouse_face_window) == w))
26751 return 0;
26752 if (vpos < hlinfo->mouse_face_beg_row
26753 || vpos > hlinfo->mouse_face_end_row)
26754 return 0;
26755 if (vpos > hlinfo->mouse_face_beg_row
26756 && vpos < hlinfo->mouse_face_end_row)
26757 return 1;
26758
26759 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26760 {
26761 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26762 {
26763 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26764 return 1;
26765 }
26766 else if ((vpos == hlinfo->mouse_face_beg_row
26767 && hpos >= hlinfo->mouse_face_beg_col)
26768 || (vpos == hlinfo->mouse_face_end_row
26769 && hpos < hlinfo->mouse_face_end_col))
26770 return 1;
26771 }
26772 else
26773 {
26774 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26775 {
26776 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26777 return 1;
26778 }
26779 else if ((vpos == hlinfo->mouse_face_beg_row
26780 && hpos <= hlinfo->mouse_face_beg_col)
26781 || (vpos == hlinfo->mouse_face_end_row
26782 && hpos > hlinfo->mouse_face_end_col))
26783 return 1;
26784 }
26785 return 0;
26786 }
26787
26788
26789 /* EXPORT:
26790 Non-zero if physical cursor of window W is within mouse face. */
26791
26792 int
26793 cursor_in_mouse_face_p (struct window *w)
26794 {
26795 int hpos = w->phys_cursor.hpos;
26796 int vpos = w->phys_cursor.vpos;
26797 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26798
26799 /* When the window is hscrolled, cursor hpos can legitimately be out
26800 of bounds, but we draw the cursor at the corresponding window
26801 margin in that case. */
26802 if (!row->reversed_p && hpos < 0)
26803 hpos = 0;
26804 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26805 hpos = row->used[TEXT_AREA] - 1;
26806
26807 return coords_in_mouse_face_p (w, hpos, vpos);
26808 }
26809
26810
26811 \f
26812 /* Find the glyph rows START_ROW and END_ROW of window W that display
26813 characters between buffer positions START_CHARPOS and END_CHARPOS
26814 (excluding END_CHARPOS). DISP_STRING is a display string that
26815 covers these buffer positions. This is similar to
26816 row_containing_pos, but is more accurate when bidi reordering makes
26817 buffer positions change non-linearly with glyph rows. */
26818 static void
26819 rows_from_pos_range (struct window *w,
26820 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26821 Lisp_Object disp_string,
26822 struct glyph_row **start, struct glyph_row **end)
26823 {
26824 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26825 int last_y = window_text_bottom_y (w);
26826 struct glyph_row *row;
26827
26828 *start = NULL;
26829 *end = NULL;
26830
26831 while (!first->enabled_p
26832 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26833 first++;
26834
26835 /* Find the START row. */
26836 for (row = first;
26837 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26838 row++)
26839 {
26840 /* A row can potentially be the START row if the range of the
26841 characters it displays intersects the range
26842 [START_CHARPOS..END_CHARPOS). */
26843 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26844 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26845 /* See the commentary in row_containing_pos, for the
26846 explanation of the complicated way to check whether
26847 some position is beyond the end of the characters
26848 displayed by a row. */
26849 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26850 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26851 && !row->ends_at_zv_p
26852 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26853 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26854 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26855 && !row->ends_at_zv_p
26856 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26857 {
26858 /* Found a candidate row. Now make sure at least one of the
26859 glyphs it displays has a charpos from the range
26860 [START_CHARPOS..END_CHARPOS).
26861
26862 This is not obvious because bidi reordering could make
26863 buffer positions of a row be 1,2,3,102,101,100, and if we
26864 want to highlight characters in [50..60), we don't want
26865 this row, even though [50..60) does intersect [1..103),
26866 the range of character positions given by the row's start
26867 and end positions. */
26868 struct glyph *g = row->glyphs[TEXT_AREA];
26869 struct glyph *e = g + row->used[TEXT_AREA];
26870
26871 while (g < e)
26872 {
26873 if (((BUFFERP (g->object) || INTEGERP (g->object))
26874 && start_charpos <= g->charpos && g->charpos < end_charpos)
26875 /* A glyph that comes from DISP_STRING is by
26876 definition to be highlighted. */
26877 || EQ (g->object, disp_string))
26878 *start = row;
26879 g++;
26880 }
26881 if (*start)
26882 break;
26883 }
26884 }
26885
26886 /* Find the END row. */
26887 if (!*start
26888 /* If the last row is partially visible, start looking for END
26889 from that row, instead of starting from FIRST. */
26890 && !(row->enabled_p
26891 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26892 row = first;
26893 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26894 {
26895 struct glyph_row *next = row + 1;
26896 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26897
26898 if (!next->enabled_p
26899 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26900 /* The first row >= START whose range of displayed characters
26901 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26902 is the row END + 1. */
26903 || (start_charpos < next_start
26904 && end_charpos < next_start)
26905 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26906 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26907 && !next->ends_at_zv_p
26908 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26909 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26910 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26911 && !next->ends_at_zv_p
26912 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26913 {
26914 *end = row;
26915 break;
26916 }
26917 else
26918 {
26919 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26920 but none of the characters it displays are in the range, it is
26921 also END + 1. */
26922 struct glyph *g = next->glyphs[TEXT_AREA];
26923 struct glyph *s = g;
26924 struct glyph *e = g + next->used[TEXT_AREA];
26925
26926 while (g < e)
26927 {
26928 if (((BUFFERP (g->object) || INTEGERP (g->object))
26929 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26930 /* If the buffer position of the first glyph in
26931 the row is equal to END_CHARPOS, it means
26932 the last character to be highlighted is the
26933 newline of ROW, and we must consider NEXT as
26934 END, not END+1. */
26935 || (((!next->reversed_p && g == s)
26936 || (next->reversed_p && g == e - 1))
26937 && (g->charpos == end_charpos
26938 /* Special case for when NEXT is an
26939 empty line at ZV. */
26940 || (g->charpos == -1
26941 && !row->ends_at_zv_p
26942 && next_start == end_charpos)))))
26943 /* A glyph that comes from DISP_STRING is by
26944 definition to be highlighted. */
26945 || EQ (g->object, disp_string))
26946 break;
26947 g++;
26948 }
26949 if (g == e)
26950 {
26951 *end = row;
26952 break;
26953 }
26954 /* The first row that ends at ZV must be the last to be
26955 highlighted. */
26956 else if (next->ends_at_zv_p)
26957 {
26958 *end = next;
26959 break;
26960 }
26961 }
26962 }
26963 }
26964
26965 /* This function sets the mouse_face_* elements of HLINFO, assuming
26966 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26967 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26968 for the overlay or run of text properties specifying the mouse
26969 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26970 before-string and after-string that must also be highlighted.
26971 DISP_STRING, if non-nil, is a display string that may cover some
26972 or all of the highlighted text. */
26973
26974 static void
26975 mouse_face_from_buffer_pos (Lisp_Object window,
26976 Mouse_HLInfo *hlinfo,
26977 ptrdiff_t mouse_charpos,
26978 ptrdiff_t start_charpos,
26979 ptrdiff_t end_charpos,
26980 Lisp_Object before_string,
26981 Lisp_Object after_string,
26982 Lisp_Object disp_string)
26983 {
26984 struct window *w = XWINDOW (window);
26985 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26986 struct glyph_row *r1, *r2;
26987 struct glyph *glyph, *end;
26988 ptrdiff_t ignore, pos;
26989 int x;
26990
26991 eassert (NILP (disp_string) || STRINGP (disp_string));
26992 eassert (NILP (before_string) || STRINGP (before_string));
26993 eassert (NILP (after_string) || STRINGP (after_string));
26994
26995 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26996 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26997 if (r1 == NULL)
26998 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
26999 /* If the before-string or display-string contains newlines,
27000 rows_from_pos_range skips to its last row. Move back. */
27001 if (!NILP (before_string) || !NILP (disp_string))
27002 {
27003 struct glyph_row *prev;
27004 while ((prev = r1 - 1, prev >= first)
27005 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27006 && prev->used[TEXT_AREA] > 0)
27007 {
27008 struct glyph *beg = prev->glyphs[TEXT_AREA];
27009 glyph = beg + prev->used[TEXT_AREA];
27010 while (--glyph >= beg && INTEGERP (glyph->object));
27011 if (glyph < beg
27012 || !(EQ (glyph->object, before_string)
27013 || EQ (glyph->object, disp_string)))
27014 break;
27015 r1 = prev;
27016 }
27017 }
27018 if (r2 == NULL)
27019 {
27020 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27021 hlinfo->mouse_face_past_end = 1;
27022 }
27023 else if (!NILP (after_string))
27024 {
27025 /* If the after-string has newlines, advance to its last row. */
27026 struct glyph_row *next;
27027 struct glyph_row *last
27028 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27029
27030 for (next = r2 + 1;
27031 next <= last
27032 && next->used[TEXT_AREA] > 0
27033 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27034 ++next)
27035 r2 = next;
27036 }
27037 /* The rest of the display engine assumes that mouse_face_beg_row is
27038 either above mouse_face_end_row or identical to it. But with
27039 bidi-reordered continued lines, the row for START_CHARPOS could
27040 be below the row for END_CHARPOS. If so, swap the rows and store
27041 them in correct order. */
27042 if (r1->y > r2->y)
27043 {
27044 struct glyph_row *tem = r2;
27045
27046 r2 = r1;
27047 r1 = tem;
27048 }
27049
27050 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27051 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27052
27053 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27054 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27055 could be anywhere in the row and in any order. The strategy
27056 below is to find the leftmost and the rightmost glyph that
27057 belongs to either of these 3 strings, or whose position is
27058 between START_CHARPOS and END_CHARPOS, and highlight all the
27059 glyphs between those two. This may cover more than just the text
27060 between START_CHARPOS and END_CHARPOS if the range of characters
27061 strides the bidi level boundary, e.g. if the beginning is in R2L
27062 text while the end is in L2R text or vice versa. */
27063 if (!r1->reversed_p)
27064 {
27065 /* This row is in a left to right paragraph. Scan it left to
27066 right. */
27067 glyph = r1->glyphs[TEXT_AREA];
27068 end = glyph + r1->used[TEXT_AREA];
27069 x = r1->x;
27070
27071 /* Skip truncation glyphs at the start of the glyph row. */
27072 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27073 for (; glyph < end
27074 && INTEGERP (glyph->object)
27075 && glyph->charpos < 0;
27076 ++glyph)
27077 x += glyph->pixel_width;
27078
27079 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27080 or DISP_STRING, and the first glyph from buffer whose
27081 position is between START_CHARPOS and END_CHARPOS. */
27082 for (; glyph < end
27083 && !INTEGERP (glyph->object)
27084 && !EQ (glyph->object, disp_string)
27085 && !(BUFFERP (glyph->object)
27086 && (glyph->charpos >= start_charpos
27087 && glyph->charpos < end_charpos));
27088 ++glyph)
27089 {
27090 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27091 are present at buffer positions between START_CHARPOS and
27092 END_CHARPOS, or if they come from an overlay. */
27093 if (EQ (glyph->object, before_string))
27094 {
27095 pos = string_buffer_position (before_string,
27096 start_charpos);
27097 /* If pos == 0, it means before_string came from an
27098 overlay, not from a buffer position. */
27099 if (!pos || (pos >= start_charpos && pos < end_charpos))
27100 break;
27101 }
27102 else if (EQ (glyph->object, after_string))
27103 {
27104 pos = string_buffer_position (after_string, end_charpos);
27105 if (!pos || (pos >= start_charpos && pos < end_charpos))
27106 break;
27107 }
27108 x += glyph->pixel_width;
27109 }
27110 hlinfo->mouse_face_beg_x = x;
27111 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27112 }
27113 else
27114 {
27115 /* This row is in a right to left paragraph. Scan it right to
27116 left. */
27117 struct glyph *g;
27118
27119 end = r1->glyphs[TEXT_AREA] - 1;
27120 glyph = end + r1->used[TEXT_AREA];
27121
27122 /* Skip truncation glyphs at the start of the glyph row. */
27123 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27124 for (; glyph > end
27125 && INTEGERP (glyph->object)
27126 && glyph->charpos < 0;
27127 --glyph)
27128 ;
27129
27130 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27131 or DISP_STRING, and the first glyph from buffer whose
27132 position is between START_CHARPOS and END_CHARPOS. */
27133 for (; glyph > end
27134 && !INTEGERP (glyph->object)
27135 && !EQ (glyph->object, disp_string)
27136 && !(BUFFERP (glyph->object)
27137 && (glyph->charpos >= start_charpos
27138 && glyph->charpos < end_charpos));
27139 --glyph)
27140 {
27141 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27142 are present at buffer positions between START_CHARPOS and
27143 END_CHARPOS, or if they come from an overlay. */
27144 if (EQ (glyph->object, before_string))
27145 {
27146 pos = string_buffer_position (before_string, start_charpos);
27147 /* If pos == 0, it means before_string came from an
27148 overlay, not from a buffer position. */
27149 if (!pos || (pos >= start_charpos && pos < end_charpos))
27150 break;
27151 }
27152 else if (EQ (glyph->object, after_string))
27153 {
27154 pos = string_buffer_position (after_string, end_charpos);
27155 if (!pos || (pos >= start_charpos && pos < end_charpos))
27156 break;
27157 }
27158 }
27159
27160 glyph++; /* first glyph to the right of the highlighted area */
27161 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27162 x += g->pixel_width;
27163 hlinfo->mouse_face_beg_x = x;
27164 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27165 }
27166
27167 /* If the highlight ends in a different row, compute GLYPH and END
27168 for the end row. Otherwise, reuse the values computed above for
27169 the row where the highlight begins. */
27170 if (r2 != r1)
27171 {
27172 if (!r2->reversed_p)
27173 {
27174 glyph = r2->glyphs[TEXT_AREA];
27175 end = glyph + r2->used[TEXT_AREA];
27176 x = r2->x;
27177 }
27178 else
27179 {
27180 end = r2->glyphs[TEXT_AREA] - 1;
27181 glyph = end + r2->used[TEXT_AREA];
27182 }
27183 }
27184
27185 if (!r2->reversed_p)
27186 {
27187 /* Skip truncation and continuation glyphs near the end of the
27188 row, and also blanks and stretch glyphs inserted by
27189 extend_face_to_end_of_line. */
27190 while (end > glyph
27191 && INTEGERP ((end - 1)->object))
27192 --end;
27193 /* Scan the rest of the glyph row from the end, looking for the
27194 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27195 DISP_STRING, or whose position is between START_CHARPOS
27196 and END_CHARPOS */
27197 for (--end;
27198 end > glyph
27199 && !INTEGERP (end->object)
27200 && !EQ (end->object, disp_string)
27201 && !(BUFFERP (end->object)
27202 && (end->charpos >= start_charpos
27203 && end->charpos < end_charpos));
27204 --end)
27205 {
27206 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27207 are present at buffer positions between START_CHARPOS and
27208 END_CHARPOS, or if they come from an overlay. */
27209 if (EQ (end->object, before_string))
27210 {
27211 pos = string_buffer_position (before_string, start_charpos);
27212 if (!pos || (pos >= start_charpos && pos < end_charpos))
27213 break;
27214 }
27215 else if (EQ (end->object, after_string))
27216 {
27217 pos = string_buffer_position (after_string, end_charpos);
27218 if (!pos || (pos >= start_charpos && pos < end_charpos))
27219 break;
27220 }
27221 }
27222 /* Find the X coordinate of the last glyph to be highlighted. */
27223 for (; glyph <= end; ++glyph)
27224 x += glyph->pixel_width;
27225
27226 hlinfo->mouse_face_end_x = x;
27227 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27228 }
27229 else
27230 {
27231 /* Skip truncation and continuation glyphs near the end of the
27232 row, and also blanks and stretch glyphs inserted by
27233 extend_face_to_end_of_line. */
27234 x = r2->x;
27235 end++;
27236 while (end < glyph
27237 && INTEGERP (end->object))
27238 {
27239 x += end->pixel_width;
27240 ++end;
27241 }
27242 /* Scan the rest of the glyph row from the end, looking for the
27243 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27244 DISP_STRING, or whose position is between START_CHARPOS
27245 and END_CHARPOS */
27246 for ( ;
27247 end < glyph
27248 && !INTEGERP (end->object)
27249 && !EQ (end->object, disp_string)
27250 && !(BUFFERP (end->object)
27251 && (end->charpos >= start_charpos
27252 && end->charpos < end_charpos));
27253 ++end)
27254 {
27255 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27256 are present at buffer positions between START_CHARPOS and
27257 END_CHARPOS, or if they come from an overlay. */
27258 if (EQ (end->object, before_string))
27259 {
27260 pos = string_buffer_position (before_string, start_charpos);
27261 if (!pos || (pos >= start_charpos && pos < end_charpos))
27262 break;
27263 }
27264 else if (EQ (end->object, after_string))
27265 {
27266 pos = string_buffer_position (after_string, end_charpos);
27267 if (!pos || (pos >= start_charpos && pos < end_charpos))
27268 break;
27269 }
27270 x += end->pixel_width;
27271 }
27272 /* If we exited the above loop because we arrived at the last
27273 glyph of the row, and its buffer position is still not in
27274 range, it means the last character in range is the preceding
27275 newline. Bump the end column and x values to get past the
27276 last glyph. */
27277 if (end == glyph
27278 && BUFFERP (end->object)
27279 && (end->charpos < start_charpos
27280 || end->charpos >= end_charpos))
27281 {
27282 x += end->pixel_width;
27283 ++end;
27284 }
27285 hlinfo->mouse_face_end_x = x;
27286 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27287 }
27288
27289 hlinfo->mouse_face_window = window;
27290 hlinfo->mouse_face_face_id
27291 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27292 mouse_charpos + 1,
27293 !hlinfo->mouse_face_hidden, -1);
27294 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27295 }
27296
27297 /* The following function is not used anymore (replaced with
27298 mouse_face_from_string_pos), but I leave it here for the time
27299 being, in case someone would. */
27300
27301 #if 0 /* not used */
27302
27303 /* Find the position of the glyph for position POS in OBJECT in
27304 window W's current matrix, and return in *X, *Y the pixel
27305 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27306
27307 RIGHT_P non-zero means return the position of the right edge of the
27308 glyph, RIGHT_P zero means return the left edge position.
27309
27310 If no glyph for POS exists in the matrix, return the position of
27311 the glyph with the next smaller position that is in the matrix, if
27312 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27313 exists in the matrix, return the position of the glyph with the
27314 next larger position in OBJECT.
27315
27316 Value is non-zero if a glyph was found. */
27317
27318 static int
27319 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27320 int *hpos, int *vpos, int *x, int *y, int right_p)
27321 {
27322 int yb = window_text_bottom_y (w);
27323 struct glyph_row *r;
27324 struct glyph *best_glyph = NULL;
27325 struct glyph_row *best_row = NULL;
27326 int best_x = 0;
27327
27328 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27329 r->enabled_p && r->y < yb;
27330 ++r)
27331 {
27332 struct glyph *g = r->glyphs[TEXT_AREA];
27333 struct glyph *e = g + r->used[TEXT_AREA];
27334 int gx;
27335
27336 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27337 if (EQ (g->object, object))
27338 {
27339 if (g->charpos == pos)
27340 {
27341 best_glyph = g;
27342 best_x = gx;
27343 best_row = r;
27344 goto found;
27345 }
27346 else if (best_glyph == NULL
27347 || ((eabs (g->charpos - pos)
27348 < eabs (best_glyph->charpos - pos))
27349 && (right_p
27350 ? g->charpos < pos
27351 : g->charpos > pos)))
27352 {
27353 best_glyph = g;
27354 best_x = gx;
27355 best_row = r;
27356 }
27357 }
27358 }
27359
27360 found:
27361
27362 if (best_glyph)
27363 {
27364 *x = best_x;
27365 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27366
27367 if (right_p)
27368 {
27369 *x += best_glyph->pixel_width;
27370 ++*hpos;
27371 }
27372
27373 *y = best_row->y;
27374 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27375 }
27376
27377 return best_glyph != NULL;
27378 }
27379 #endif /* not used */
27380
27381 /* Find the positions of the first and the last glyphs in window W's
27382 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27383 (assumed to be a string), and return in HLINFO's mouse_face_*
27384 members the pixel and column/row coordinates of those glyphs. */
27385
27386 static void
27387 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27388 Lisp_Object object,
27389 ptrdiff_t startpos, ptrdiff_t endpos)
27390 {
27391 int yb = window_text_bottom_y (w);
27392 struct glyph_row *r;
27393 struct glyph *g, *e;
27394 int gx;
27395 int found = 0;
27396
27397 /* Find the glyph row with at least one position in the range
27398 [STARTPOS..ENDPOS), and the first glyph in that row whose
27399 position belongs to that range. */
27400 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27401 r->enabled_p && r->y < yb;
27402 ++r)
27403 {
27404 if (!r->reversed_p)
27405 {
27406 g = r->glyphs[TEXT_AREA];
27407 e = g + r->used[TEXT_AREA];
27408 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27409 if (EQ (g->object, object)
27410 && startpos <= g->charpos && g->charpos < endpos)
27411 {
27412 hlinfo->mouse_face_beg_row
27413 = MATRIX_ROW_VPOS (r, w->current_matrix);
27414 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27415 hlinfo->mouse_face_beg_x = gx;
27416 found = 1;
27417 break;
27418 }
27419 }
27420 else
27421 {
27422 struct glyph *g1;
27423
27424 e = r->glyphs[TEXT_AREA];
27425 g = e + r->used[TEXT_AREA];
27426 for ( ; g > e; --g)
27427 if (EQ ((g-1)->object, object)
27428 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27429 {
27430 hlinfo->mouse_face_beg_row
27431 = MATRIX_ROW_VPOS (r, w->current_matrix);
27432 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27433 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27434 gx += g1->pixel_width;
27435 hlinfo->mouse_face_beg_x = gx;
27436 found = 1;
27437 break;
27438 }
27439 }
27440 if (found)
27441 break;
27442 }
27443
27444 if (!found)
27445 return;
27446
27447 /* Starting with the next row, look for the first row which does NOT
27448 include any glyphs whose positions are in the range. */
27449 for (++r; r->enabled_p && r->y < yb; ++r)
27450 {
27451 g = r->glyphs[TEXT_AREA];
27452 e = g + r->used[TEXT_AREA];
27453 found = 0;
27454 for ( ; g < e; ++g)
27455 if (EQ (g->object, object)
27456 && startpos <= g->charpos && g->charpos < endpos)
27457 {
27458 found = 1;
27459 break;
27460 }
27461 if (!found)
27462 break;
27463 }
27464
27465 /* The highlighted region ends on the previous row. */
27466 r--;
27467
27468 /* Set the end row. */
27469 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27470
27471 /* Compute and set the end column and the end column's horizontal
27472 pixel coordinate. */
27473 if (!r->reversed_p)
27474 {
27475 g = r->glyphs[TEXT_AREA];
27476 e = g + r->used[TEXT_AREA];
27477 for ( ; e > g; --e)
27478 if (EQ ((e-1)->object, object)
27479 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27480 break;
27481 hlinfo->mouse_face_end_col = e - g;
27482
27483 for (gx = r->x; g < e; ++g)
27484 gx += g->pixel_width;
27485 hlinfo->mouse_face_end_x = gx;
27486 }
27487 else
27488 {
27489 e = r->glyphs[TEXT_AREA];
27490 g = e + r->used[TEXT_AREA];
27491 for (gx = r->x ; e < g; ++e)
27492 {
27493 if (EQ (e->object, object)
27494 && startpos <= e->charpos && e->charpos < endpos)
27495 break;
27496 gx += e->pixel_width;
27497 }
27498 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27499 hlinfo->mouse_face_end_x = gx;
27500 }
27501 }
27502
27503 #ifdef HAVE_WINDOW_SYSTEM
27504
27505 /* See if position X, Y is within a hot-spot of an image. */
27506
27507 static int
27508 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27509 {
27510 if (!CONSP (hot_spot))
27511 return 0;
27512
27513 if (EQ (XCAR (hot_spot), Qrect))
27514 {
27515 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27516 Lisp_Object rect = XCDR (hot_spot);
27517 Lisp_Object tem;
27518 if (!CONSP (rect))
27519 return 0;
27520 if (!CONSP (XCAR (rect)))
27521 return 0;
27522 if (!CONSP (XCDR (rect)))
27523 return 0;
27524 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27525 return 0;
27526 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27527 return 0;
27528 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27529 return 0;
27530 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27531 return 0;
27532 return 1;
27533 }
27534 else if (EQ (XCAR (hot_spot), Qcircle))
27535 {
27536 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27537 Lisp_Object circ = XCDR (hot_spot);
27538 Lisp_Object lr, lx0, ly0;
27539 if (CONSP (circ)
27540 && CONSP (XCAR (circ))
27541 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27542 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27543 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27544 {
27545 double r = XFLOATINT (lr);
27546 double dx = XINT (lx0) - x;
27547 double dy = XINT (ly0) - y;
27548 return (dx * dx + dy * dy <= r * r);
27549 }
27550 }
27551 else if (EQ (XCAR (hot_spot), Qpoly))
27552 {
27553 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27554 if (VECTORP (XCDR (hot_spot)))
27555 {
27556 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27557 Lisp_Object *poly = v->u.contents;
27558 ptrdiff_t n = v->header.size;
27559 ptrdiff_t i;
27560 int inside = 0;
27561 Lisp_Object lx, ly;
27562 int x0, y0;
27563
27564 /* Need an even number of coordinates, and at least 3 edges. */
27565 if (n < 6 || n & 1)
27566 return 0;
27567
27568 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27569 If count is odd, we are inside polygon. Pixels on edges
27570 may or may not be included depending on actual geometry of the
27571 polygon. */
27572 if ((lx = poly[n-2], !INTEGERP (lx))
27573 || (ly = poly[n-1], !INTEGERP (lx)))
27574 return 0;
27575 x0 = XINT (lx), y0 = XINT (ly);
27576 for (i = 0; i < n; i += 2)
27577 {
27578 int x1 = x0, y1 = y0;
27579 if ((lx = poly[i], !INTEGERP (lx))
27580 || (ly = poly[i+1], !INTEGERP (ly)))
27581 return 0;
27582 x0 = XINT (lx), y0 = XINT (ly);
27583
27584 /* Does this segment cross the X line? */
27585 if (x0 >= x)
27586 {
27587 if (x1 >= x)
27588 continue;
27589 }
27590 else if (x1 < x)
27591 continue;
27592 if (y > y0 && y > y1)
27593 continue;
27594 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27595 inside = !inside;
27596 }
27597 return inside;
27598 }
27599 }
27600 return 0;
27601 }
27602
27603 Lisp_Object
27604 find_hot_spot (Lisp_Object map, int x, int y)
27605 {
27606 while (CONSP (map))
27607 {
27608 if (CONSP (XCAR (map))
27609 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27610 return XCAR (map);
27611 map = XCDR (map);
27612 }
27613
27614 return Qnil;
27615 }
27616
27617 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27618 3, 3, 0,
27619 doc: /* Lookup in image map MAP coordinates X and Y.
27620 An image map is an alist where each element has the format (AREA ID PLIST).
27621 An AREA is specified as either a rectangle, a circle, or a polygon:
27622 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27623 pixel coordinates of the upper left and bottom right corners.
27624 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27625 and the radius of the circle; r may be a float or integer.
27626 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27627 vector describes one corner in the polygon.
27628 Returns the alist element for the first matching AREA in MAP. */)
27629 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27630 {
27631 if (NILP (map))
27632 return Qnil;
27633
27634 CHECK_NUMBER (x);
27635 CHECK_NUMBER (y);
27636
27637 return find_hot_spot (map,
27638 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27639 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27640 }
27641
27642
27643 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27644 static void
27645 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27646 {
27647 /* Do not change cursor shape while dragging mouse. */
27648 if (!NILP (do_mouse_tracking))
27649 return;
27650
27651 if (!NILP (pointer))
27652 {
27653 if (EQ (pointer, Qarrow))
27654 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27655 else if (EQ (pointer, Qhand))
27656 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27657 else if (EQ (pointer, Qtext))
27658 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27659 else if (EQ (pointer, intern ("hdrag")))
27660 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27661 #ifdef HAVE_X_WINDOWS
27662 else if (EQ (pointer, intern ("vdrag")))
27663 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27664 #endif
27665 else if (EQ (pointer, intern ("hourglass")))
27666 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27667 else if (EQ (pointer, Qmodeline))
27668 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27669 else
27670 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27671 }
27672
27673 if (cursor != No_Cursor)
27674 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27675 }
27676
27677 #endif /* HAVE_WINDOW_SYSTEM */
27678
27679 /* Take proper action when mouse has moved to the mode or header line
27680 or marginal area AREA of window W, x-position X and y-position Y.
27681 X is relative to the start of the text display area of W, so the
27682 width of bitmap areas and scroll bars must be subtracted to get a
27683 position relative to the start of the mode line. */
27684
27685 static void
27686 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27687 enum window_part area)
27688 {
27689 struct window *w = XWINDOW (window);
27690 struct frame *f = XFRAME (w->frame);
27691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27692 #ifdef HAVE_WINDOW_SYSTEM
27693 Display_Info *dpyinfo;
27694 #endif
27695 Cursor cursor = No_Cursor;
27696 Lisp_Object pointer = Qnil;
27697 int dx, dy, width, height;
27698 ptrdiff_t charpos;
27699 Lisp_Object string, object = Qnil;
27700 Lisp_Object pos IF_LINT (= Qnil), help;
27701
27702 Lisp_Object mouse_face;
27703 int original_x_pixel = x;
27704 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27705 struct glyph_row *row IF_LINT (= 0);
27706
27707 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27708 {
27709 int x0;
27710 struct glyph *end;
27711
27712 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27713 returns them in row/column units! */
27714 string = mode_line_string (w, area, &x, &y, &charpos,
27715 &object, &dx, &dy, &width, &height);
27716
27717 row = (area == ON_MODE_LINE
27718 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27719 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27720
27721 /* Find the glyph under the mouse pointer. */
27722 if (row->mode_line_p && row->enabled_p)
27723 {
27724 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27725 end = glyph + row->used[TEXT_AREA];
27726
27727 for (x0 = original_x_pixel;
27728 glyph < end && x0 >= glyph->pixel_width;
27729 ++glyph)
27730 x0 -= glyph->pixel_width;
27731
27732 if (glyph >= end)
27733 glyph = NULL;
27734 }
27735 }
27736 else
27737 {
27738 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27739 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27740 returns them in row/column units! */
27741 string = marginal_area_string (w, area, &x, &y, &charpos,
27742 &object, &dx, &dy, &width, &height);
27743 }
27744
27745 help = Qnil;
27746
27747 #ifdef HAVE_WINDOW_SYSTEM
27748 if (IMAGEP (object))
27749 {
27750 Lisp_Object image_map, hotspot;
27751 if ((image_map = Fplist_get (XCDR (object), QCmap),
27752 !NILP (image_map))
27753 && (hotspot = find_hot_spot (image_map, dx, dy),
27754 CONSP (hotspot))
27755 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27756 {
27757 Lisp_Object plist;
27758
27759 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27760 If so, we could look for mouse-enter, mouse-leave
27761 properties in PLIST (and do something...). */
27762 hotspot = XCDR (hotspot);
27763 if (CONSP (hotspot)
27764 && (plist = XCAR (hotspot), CONSP (plist)))
27765 {
27766 pointer = Fplist_get (plist, Qpointer);
27767 if (NILP (pointer))
27768 pointer = Qhand;
27769 help = Fplist_get (plist, Qhelp_echo);
27770 if (!NILP (help))
27771 {
27772 help_echo_string = help;
27773 XSETWINDOW (help_echo_window, w);
27774 help_echo_object = w->contents;
27775 help_echo_pos = charpos;
27776 }
27777 }
27778 }
27779 if (NILP (pointer))
27780 pointer = Fplist_get (XCDR (object), QCpointer);
27781 }
27782 #endif /* HAVE_WINDOW_SYSTEM */
27783
27784 if (STRINGP (string))
27785 pos = make_number (charpos);
27786
27787 /* Set the help text and mouse pointer. If the mouse is on a part
27788 of the mode line without any text (e.g. past the right edge of
27789 the mode line text), use the default help text and pointer. */
27790 if (STRINGP (string) || area == ON_MODE_LINE)
27791 {
27792 /* Arrange to display the help by setting the global variables
27793 help_echo_string, help_echo_object, and help_echo_pos. */
27794 if (NILP (help))
27795 {
27796 if (STRINGP (string))
27797 help = Fget_text_property (pos, Qhelp_echo, string);
27798
27799 if (!NILP (help))
27800 {
27801 help_echo_string = help;
27802 XSETWINDOW (help_echo_window, w);
27803 help_echo_object = string;
27804 help_echo_pos = charpos;
27805 }
27806 else if (area == ON_MODE_LINE)
27807 {
27808 Lisp_Object default_help
27809 = buffer_local_value_1 (Qmode_line_default_help_echo,
27810 w->contents);
27811
27812 if (STRINGP (default_help))
27813 {
27814 help_echo_string = default_help;
27815 XSETWINDOW (help_echo_window, w);
27816 help_echo_object = Qnil;
27817 help_echo_pos = -1;
27818 }
27819 }
27820 }
27821
27822 #ifdef HAVE_WINDOW_SYSTEM
27823 /* Change the mouse pointer according to what is under it. */
27824 if (FRAME_WINDOW_P (f))
27825 {
27826 dpyinfo = FRAME_DISPLAY_INFO (f);
27827 if (STRINGP (string))
27828 {
27829 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27830
27831 if (NILP (pointer))
27832 pointer = Fget_text_property (pos, Qpointer, string);
27833
27834 /* Change the mouse pointer according to what is under X/Y. */
27835 if (NILP (pointer)
27836 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27837 {
27838 Lisp_Object map;
27839 map = Fget_text_property (pos, Qlocal_map, string);
27840 if (!KEYMAPP (map))
27841 map = Fget_text_property (pos, Qkeymap, string);
27842 if (!KEYMAPP (map))
27843 cursor = dpyinfo->vertical_scroll_bar_cursor;
27844 }
27845 }
27846 else
27847 /* Default mode-line pointer. */
27848 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27849 }
27850 #endif
27851 }
27852
27853 /* Change the mouse face according to what is under X/Y. */
27854 if (STRINGP (string))
27855 {
27856 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27857 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
27858 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27859 && glyph)
27860 {
27861 Lisp_Object b, e;
27862
27863 struct glyph * tmp_glyph;
27864
27865 int gpos;
27866 int gseq_length;
27867 int total_pixel_width;
27868 ptrdiff_t begpos, endpos, ignore;
27869
27870 int vpos, hpos;
27871
27872 b = Fprevious_single_property_change (make_number (charpos + 1),
27873 Qmouse_face, string, Qnil);
27874 if (NILP (b))
27875 begpos = 0;
27876 else
27877 begpos = XINT (b);
27878
27879 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27880 if (NILP (e))
27881 endpos = SCHARS (string);
27882 else
27883 endpos = XINT (e);
27884
27885 /* Calculate the glyph position GPOS of GLYPH in the
27886 displayed string, relative to the beginning of the
27887 highlighted part of the string.
27888
27889 Note: GPOS is different from CHARPOS. CHARPOS is the
27890 position of GLYPH in the internal string object. A mode
27891 line string format has structures which are converted to
27892 a flattened string by the Emacs Lisp interpreter. The
27893 internal string is an element of those structures. The
27894 displayed string is the flattened string. */
27895 tmp_glyph = row_start_glyph;
27896 while (tmp_glyph < glyph
27897 && (!(EQ (tmp_glyph->object, glyph->object)
27898 && begpos <= tmp_glyph->charpos
27899 && tmp_glyph->charpos < endpos)))
27900 tmp_glyph++;
27901 gpos = glyph - tmp_glyph;
27902
27903 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27904 the highlighted part of the displayed string to which
27905 GLYPH belongs. Note: GSEQ_LENGTH is different from
27906 SCHARS (STRING), because the latter returns the length of
27907 the internal string. */
27908 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27909 tmp_glyph > glyph
27910 && (!(EQ (tmp_glyph->object, glyph->object)
27911 && begpos <= tmp_glyph->charpos
27912 && tmp_glyph->charpos < endpos));
27913 tmp_glyph--)
27914 ;
27915 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27916
27917 /* Calculate the total pixel width of all the glyphs between
27918 the beginning of the highlighted area and GLYPH. */
27919 total_pixel_width = 0;
27920 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27921 total_pixel_width += tmp_glyph->pixel_width;
27922
27923 /* Pre calculation of re-rendering position. Note: X is in
27924 column units here, after the call to mode_line_string or
27925 marginal_area_string. */
27926 hpos = x - gpos;
27927 vpos = (area == ON_MODE_LINE
27928 ? (w->current_matrix)->nrows - 1
27929 : 0);
27930
27931 /* If GLYPH's position is included in the region that is
27932 already drawn in mouse face, we have nothing to do. */
27933 if ( EQ (window, hlinfo->mouse_face_window)
27934 && (!row->reversed_p
27935 ? (hlinfo->mouse_face_beg_col <= hpos
27936 && hpos < hlinfo->mouse_face_end_col)
27937 /* In R2L rows we swap BEG and END, see below. */
27938 : (hlinfo->mouse_face_end_col <= hpos
27939 && hpos < hlinfo->mouse_face_beg_col))
27940 && hlinfo->mouse_face_beg_row == vpos )
27941 return;
27942
27943 if (clear_mouse_face (hlinfo))
27944 cursor = No_Cursor;
27945
27946 if (!row->reversed_p)
27947 {
27948 hlinfo->mouse_face_beg_col = hpos;
27949 hlinfo->mouse_face_beg_x = original_x_pixel
27950 - (total_pixel_width + dx);
27951 hlinfo->mouse_face_end_col = hpos + gseq_length;
27952 hlinfo->mouse_face_end_x = 0;
27953 }
27954 else
27955 {
27956 /* In R2L rows, show_mouse_face expects BEG and END
27957 coordinates to be swapped. */
27958 hlinfo->mouse_face_end_col = hpos;
27959 hlinfo->mouse_face_end_x = original_x_pixel
27960 - (total_pixel_width + dx);
27961 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27962 hlinfo->mouse_face_beg_x = 0;
27963 }
27964
27965 hlinfo->mouse_face_beg_row = vpos;
27966 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27967 hlinfo->mouse_face_past_end = 0;
27968 hlinfo->mouse_face_window = window;
27969
27970 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27971 charpos,
27972 0, 0, 0,
27973 &ignore,
27974 glyph->face_id,
27975 1);
27976 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27977
27978 if (NILP (pointer))
27979 pointer = Qhand;
27980 }
27981 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27982 clear_mouse_face (hlinfo);
27983 }
27984 #ifdef HAVE_WINDOW_SYSTEM
27985 if (FRAME_WINDOW_P (f))
27986 define_frame_cursor1 (f, cursor, pointer);
27987 #endif
27988 }
27989
27990
27991 /* EXPORT:
27992 Take proper action when the mouse has moved to position X, Y on
27993 frame F with regards to highlighting portions of display that have
27994 mouse-face properties. Also de-highlight portions of display where
27995 the mouse was before, set the mouse pointer shape as appropriate
27996 for the mouse coordinates, and activate help echo (tooltips).
27997 X and Y can be negative or out of range. */
27998
27999 void
28000 note_mouse_highlight (struct frame *f, int x, int y)
28001 {
28002 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28003 enum window_part part = ON_NOTHING;
28004 Lisp_Object window;
28005 struct window *w;
28006 Cursor cursor = No_Cursor;
28007 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28008 struct buffer *b;
28009
28010 /* When a menu is active, don't highlight because this looks odd. */
28011 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28012 if (popup_activated ())
28013 return;
28014 #endif
28015
28016 if (!f->glyphs_initialized_p
28017 || f->pointer_invisible)
28018 return;
28019
28020 hlinfo->mouse_face_mouse_x = x;
28021 hlinfo->mouse_face_mouse_y = y;
28022 hlinfo->mouse_face_mouse_frame = f;
28023
28024 if (hlinfo->mouse_face_defer)
28025 return;
28026
28027 /* Which window is that in? */
28028 window = window_from_coordinates (f, x, y, &part, 1);
28029
28030 /* If displaying active text in another window, clear that. */
28031 if (! EQ (window, hlinfo->mouse_face_window)
28032 /* Also clear if we move out of text area in same window. */
28033 || (!NILP (hlinfo->mouse_face_window)
28034 && !NILP (window)
28035 && part != ON_TEXT
28036 && part != ON_MODE_LINE
28037 && part != ON_HEADER_LINE))
28038 clear_mouse_face (hlinfo);
28039
28040 /* Not on a window -> return. */
28041 if (!WINDOWP (window))
28042 return;
28043
28044 /* Reset help_echo_string. It will get recomputed below. */
28045 help_echo_string = Qnil;
28046
28047 /* Convert to window-relative pixel coordinates. */
28048 w = XWINDOW (window);
28049 frame_to_window_pixel_xy (w, &x, &y);
28050
28051 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28052 /* Handle tool-bar window differently since it doesn't display a
28053 buffer. */
28054 if (EQ (window, f->tool_bar_window))
28055 {
28056 note_tool_bar_highlight (f, x, y);
28057 return;
28058 }
28059 #endif
28060
28061 /* Mouse is on the mode, header line or margin? */
28062 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28063 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28064 {
28065 note_mode_line_or_margin_highlight (window, x, y, part);
28066 return;
28067 }
28068
28069 #ifdef HAVE_WINDOW_SYSTEM
28070 if (part == ON_VERTICAL_BORDER)
28071 {
28072 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28073 help_echo_string = build_string ("drag-mouse-1: resize");
28074 }
28075 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28076 || part == ON_SCROLL_BAR)
28077 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28078 else
28079 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28080 #endif
28081
28082 /* Are we in a window whose display is up to date?
28083 And verify the buffer's text has not changed. */
28084 b = XBUFFER (w->contents);
28085 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28086 {
28087 int hpos, vpos, dx, dy, area = LAST_AREA;
28088 ptrdiff_t pos;
28089 struct glyph *glyph;
28090 Lisp_Object object;
28091 Lisp_Object mouse_face = Qnil, position;
28092 Lisp_Object *overlay_vec = NULL;
28093 ptrdiff_t i, noverlays;
28094 struct buffer *obuf;
28095 ptrdiff_t obegv, ozv;
28096 int same_region;
28097
28098 /* Find the glyph under X/Y. */
28099 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28100
28101 #ifdef HAVE_WINDOW_SYSTEM
28102 /* Look for :pointer property on image. */
28103 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28104 {
28105 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28106 if (img != NULL && IMAGEP (img->spec))
28107 {
28108 Lisp_Object image_map, hotspot;
28109 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28110 !NILP (image_map))
28111 && (hotspot = find_hot_spot (image_map,
28112 glyph->slice.img.x + dx,
28113 glyph->slice.img.y + dy),
28114 CONSP (hotspot))
28115 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28116 {
28117 Lisp_Object plist;
28118
28119 /* Could check XCAR (hotspot) to see if we enter/leave
28120 this hot-spot.
28121 If so, we could look for mouse-enter, mouse-leave
28122 properties in PLIST (and do something...). */
28123 hotspot = XCDR (hotspot);
28124 if (CONSP (hotspot)
28125 && (plist = XCAR (hotspot), CONSP (plist)))
28126 {
28127 pointer = Fplist_get (plist, Qpointer);
28128 if (NILP (pointer))
28129 pointer = Qhand;
28130 help_echo_string = Fplist_get (plist, Qhelp_echo);
28131 if (!NILP (help_echo_string))
28132 {
28133 help_echo_window = window;
28134 help_echo_object = glyph->object;
28135 help_echo_pos = glyph->charpos;
28136 }
28137 }
28138 }
28139 if (NILP (pointer))
28140 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28141 }
28142 }
28143 #endif /* HAVE_WINDOW_SYSTEM */
28144
28145 /* Clear mouse face if X/Y not over text. */
28146 if (glyph == NULL
28147 || area != TEXT_AREA
28148 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28149 /* Glyph's OBJECT is an integer for glyphs inserted by the
28150 display engine for its internal purposes, like truncation
28151 and continuation glyphs and blanks beyond the end of
28152 line's text on text terminals. If we are over such a
28153 glyph, we are not over any text. */
28154 || INTEGERP (glyph->object)
28155 /* R2L rows have a stretch glyph at their front, which
28156 stands for no text, whereas L2R rows have no glyphs at
28157 all beyond the end of text. Treat such stretch glyphs
28158 like we do with NULL glyphs in L2R rows. */
28159 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28160 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28161 && glyph->type == STRETCH_GLYPH
28162 && glyph->avoid_cursor_p))
28163 {
28164 if (clear_mouse_face (hlinfo))
28165 cursor = No_Cursor;
28166 #ifdef HAVE_WINDOW_SYSTEM
28167 if (FRAME_WINDOW_P (f) && NILP (pointer))
28168 {
28169 if (area != TEXT_AREA)
28170 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28171 else
28172 pointer = Vvoid_text_area_pointer;
28173 }
28174 #endif
28175 goto set_cursor;
28176 }
28177
28178 pos = glyph->charpos;
28179 object = glyph->object;
28180 if (!STRINGP (object) && !BUFFERP (object))
28181 goto set_cursor;
28182
28183 /* If we get an out-of-range value, return now; avoid an error. */
28184 if (BUFFERP (object) && pos > BUF_Z (b))
28185 goto set_cursor;
28186
28187 /* Make the window's buffer temporarily current for
28188 overlays_at and compute_char_face. */
28189 obuf = current_buffer;
28190 current_buffer = b;
28191 obegv = BEGV;
28192 ozv = ZV;
28193 BEGV = BEG;
28194 ZV = Z;
28195
28196 /* Is this char mouse-active or does it have help-echo? */
28197 position = make_number (pos);
28198
28199 if (BUFFERP (object))
28200 {
28201 /* Put all the overlays we want in a vector in overlay_vec. */
28202 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28203 /* Sort overlays into increasing priority order. */
28204 noverlays = sort_overlays (overlay_vec, noverlays, w);
28205 }
28206 else
28207 noverlays = 0;
28208
28209 if (NILP (Vmouse_highlight))
28210 {
28211 clear_mouse_face (hlinfo);
28212 goto check_help_echo;
28213 }
28214
28215 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28216
28217 if (same_region)
28218 cursor = No_Cursor;
28219
28220 /* Check mouse-face highlighting. */
28221 if (! same_region
28222 /* If there exists an overlay with mouse-face overlapping
28223 the one we are currently highlighting, we have to
28224 check if we enter the overlapping overlay, and then
28225 highlight only that. */
28226 || (OVERLAYP (hlinfo->mouse_face_overlay)
28227 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28228 {
28229 /* Find the highest priority overlay with a mouse-face. */
28230 Lisp_Object overlay = Qnil;
28231 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28232 {
28233 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28234 if (!NILP (mouse_face))
28235 overlay = overlay_vec[i];
28236 }
28237
28238 /* If we're highlighting the same overlay as before, there's
28239 no need to do that again. */
28240 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28241 goto check_help_echo;
28242 hlinfo->mouse_face_overlay = overlay;
28243
28244 /* Clear the display of the old active region, if any. */
28245 if (clear_mouse_face (hlinfo))
28246 cursor = No_Cursor;
28247
28248 /* If no overlay applies, get a text property. */
28249 if (NILP (overlay))
28250 mouse_face = Fget_text_property (position, Qmouse_face, object);
28251
28252 /* Next, compute the bounds of the mouse highlighting and
28253 display it. */
28254 if (!NILP (mouse_face) && STRINGP (object))
28255 {
28256 /* The mouse-highlighting comes from a display string
28257 with a mouse-face. */
28258 Lisp_Object s, e;
28259 ptrdiff_t ignore;
28260
28261 s = Fprevious_single_property_change
28262 (make_number (pos + 1), Qmouse_face, object, Qnil);
28263 e = Fnext_single_property_change
28264 (position, Qmouse_face, object, Qnil);
28265 if (NILP (s))
28266 s = make_number (0);
28267 if (NILP (e))
28268 e = make_number (SCHARS (object));
28269 mouse_face_from_string_pos (w, hlinfo, object,
28270 XINT (s), XINT (e));
28271 hlinfo->mouse_face_past_end = 0;
28272 hlinfo->mouse_face_window = window;
28273 hlinfo->mouse_face_face_id
28274 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28275 glyph->face_id, 1);
28276 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28277 cursor = No_Cursor;
28278 }
28279 else
28280 {
28281 /* The mouse-highlighting, if any, comes from an overlay
28282 or text property in the buffer. */
28283 Lisp_Object buffer IF_LINT (= Qnil);
28284 Lisp_Object disp_string IF_LINT (= Qnil);
28285
28286 if (STRINGP (object))
28287 {
28288 /* If we are on a display string with no mouse-face,
28289 check if the text under it has one. */
28290 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28291 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28292 pos = string_buffer_position (object, start);
28293 if (pos > 0)
28294 {
28295 mouse_face = get_char_property_and_overlay
28296 (make_number (pos), Qmouse_face, w->contents, &overlay);
28297 buffer = w->contents;
28298 disp_string = object;
28299 }
28300 }
28301 else
28302 {
28303 buffer = object;
28304 disp_string = Qnil;
28305 }
28306
28307 if (!NILP (mouse_face))
28308 {
28309 Lisp_Object before, after;
28310 Lisp_Object before_string, after_string;
28311 /* To correctly find the limits of mouse highlight
28312 in a bidi-reordered buffer, we must not use the
28313 optimization of limiting the search in
28314 previous-single-property-change and
28315 next-single-property-change, because
28316 rows_from_pos_range needs the real start and end
28317 positions to DTRT in this case. That's because
28318 the first row visible in a window does not
28319 necessarily display the character whose position
28320 is the smallest. */
28321 Lisp_Object lim1 =
28322 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28323 ? Fmarker_position (w->start)
28324 : Qnil;
28325 Lisp_Object lim2 =
28326 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28327 ? make_number (BUF_Z (XBUFFER (buffer)) - w->window_end_pos)
28328 : Qnil;
28329
28330 if (NILP (overlay))
28331 {
28332 /* Handle the text property case. */
28333 before = Fprevious_single_property_change
28334 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28335 after = Fnext_single_property_change
28336 (make_number (pos), Qmouse_face, buffer, lim2);
28337 before_string = after_string = Qnil;
28338 }
28339 else
28340 {
28341 /* Handle the overlay case. */
28342 before = Foverlay_start (overlay);
28343 after = Foverlay_end (overlay);
28344 before_string = Foverlay_get (overlay, Qbefore_string);
28345 after_string = Foverlay_get (overlay, Qafter_string);
28346
28347 if (!STRINGP (before_string)) before_string = Qnil;
28348 if (!STRINGP (after_string)) after_string = Qnil;
28349 }
28350
28351 mouse_face_from_buffer_pos (window, hlinfo, pos,
28352 NILP (before)
28353 ? 1
28354 : XFASTINT (before),
28355 NILP (after)
28356 ? BUF_Z (XBUFFER (buffer))
28357 : XFASTINT (after),
28358 before_string, after_string,
28359 disp_string);
28360 cursor = No_Cursor;
28361 }
28362 }
28363 }
28364
28365 check_help_echo:
28366
28367 /* Look for a `help-echo' property. */
28368 if (NILP (help_echo_string)) {
28369 Lisp_Object help, overlay;
28370
28371 /* Check overlays first. */
28372 help = overlay = Qnil;
28373 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28374 {
28375 overlay = overlay_vec[i];
28376 help = Foverlay_get (overlay, Qhelp_echo);
28377 }
28378
28379 if (!NILP (help))
28380 {
28381 help_echo_string = help;
28382 help_echo_window = window;
28383 help_echo_object = overlay;
28384 help_echo_pos = pos;
28385 }
28386 else
28387 {
28388 Lisp_Object obj = glyph->object;
28389 ptrdiff_t charpos = glyph->charpos;
28390
28391 /* Try text properties. */
28392 if (STRINGP (obj)
28393 && charpos >= 0
28394 && charpos < SCHARS (obj))
28395 {
28396 help = Fget_text_property (make_number (charpos),
28397 Qhelp_echo, obj);
28398 if (NILP (help))
28399 {
28400 /* If the string itself doesn't specify a help-echo,
28401 see if the buffer text ``under'' it does. */
28402 struct glyph_row *r
28403 = MATRIX_ROW (w->current_matrix, vpos);
28404 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28405 ptrdiff_t p = string_buffer_position (obj, start);
28406 if (p > 0)
28407 {
28408 help = Fget_char_property (make_number (p),
28409 Qhelp_echo, w->contents);
28410 if (!NILP (help))
28411 {
28412 charpos = p;
28413 obj = w->contents;
28414 }
28415 }
28416 }
28417 }
28418 else if (BUFFERP (obj)
28419 && charpos >= BEGV
28420 && charpos < ZV)
28421 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28422 obj);
28423
28424 if (!NILP (help))
28425 {
28426 help_echo_string = help;
28427 help_echo_window = window;
28428 help_echo_object = obj;
28429 help_echo_pos = charpos;
28430 }
28431 }
28432 }
28433
28434 #ifdef HAVE_WINDOW_SYSTEM
28435 /* Look for a `pointer' property. */
28436 if (FRAME_WINDOW_P (f) && NILP (pointer))
28437 {
28438 /* Check overlays first. */
28439 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28440 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28441
28442 if (NILP (pointer))
28443 {
28444 Lisp_Object obj = glyph->object;
28445 ptrdiff_t charpos = glyph->charpos;
28446
28447 /* Try text properties. */
28448 if (STRINGP (obj)
28449 && charpos >= 0
28450 && charpos < SCHARS (obj))
28451 {
28452 pointer = Fget_text_property (make_number (charpos),
28453 Qpointer, obj);
28454 if (NILP (pointer))
28455 {
28456 /* If the string itself doesn't specify a pointer,
28457 see if the buffer text ``under'' it does. */
28458 struct glyph_row *r
28459 = MATRIX_ROW (w->current_matrix, vpos);
28460 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28461 ptrdiff_t p = string_buffer_position (obj, start);
28462 if (p > 0)
28463 pointer = Fget_char_property (make_number (p),
28464 Qpointer, w->contents);
28465 }
28466 }
28467 else if (BUFFERP (obj)
28468 && charpos >= BEGV
28469 && charpos < ZV)
28470 pointer = Fget_text_property (make_number (charpos),
28471 Qpointer, obj);
28472 }
28473 }
28474 #endif /* HAVE_WINDOW_SYSTEM */
28475
28476 BEGV = obegv;
28477 ZV = ozv;
28478 current_buffer = obuf;
28479 }
28480
28481 set_cursor:
28482
28483 #ifdef HAVE_WINDOW_SYSTEM
28484 if (FRAME_WINDOW_P (f))
28485 define_frame_cursor1 (f, cursor, pointer);
28486 #else
28487 /* This is here to prevent a compiler error, about "label at end of
28488 compound statement". */
28489 return;
28490 #endif
28491 }
28492
28493
28494 /* EXPORT for RIF:
28495 Clear any mouse-face on window W. This function is part of the
28496 redisplay interface, and is called from try_window_id and similar
28497 functions to ensure the mouse-highlight is off. */
28498
28499 void
28500 x_clear_window_mouse_face (struct window *w)
28501 {
28502 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28503 Lisp_Object window;
28504
28505 block_input ();
28506 XSETWINDOW (window, w);
28507 if (EQ (window, hlinfo->mouse_face_window))
28508 clear_mouse_face (hlinfo);
28509 unblock_input ();
28510 }
28511
28512
28513 /* EXPORT:
28514 Just discard the mouse face information for frame F, if any.
28515 This is used when the size of F is changed. */
28516
28517 void
28518 cancel_mouse_face (struct frame *f)
28519 {
28520 Lisp_Object window;
28521 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28522
28523 window = hlinfo->mouse_face_window;
28524 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28525 reset_mouse_highlight (hlinfo);
28526 }
28527
28528
28529 \f
28530 /***********************************************************************
28531 Exposure Events
28532 ***********************************************************************/
28533
28534 #ifdef HAVE_WINDOW_SYSTEM
28535
28536 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28537 which intersects rectangle R. R is in window-relative coordinates. */
28538
28539 static void
28540 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28541 enum glyph_row_area area)
28542 {
28543 struct glyph *first = row->glyphs[area];
28544 struct glyph *end = row->glyphs[area] + row->used[area];
28545 struct glyph *last;
28546 int first_x, start_x, x;
28547
28548 if (area == TEXT_AREA && row->fill_line_p)
28549 /* If row extends face to end of line write the whole line. */
28550 draw_glyphs (w, 0, row, area,
28551 0, row->used[area],
28552 DRAW_NORMAL_TEXT, 0);
28553 else
28554 {
28555 /* Set START_X to the window-relative start position for drawing glyphs of
28556 AREA. The first glyph of the text area can be partially visible.
28557 The first glyphs of other areas cannot. */
28558 start_x = window_box_left_offset (w, area);
28559 x = start_x;
28560 if (area == TEXT_AREA)
28561 x += row->x;
28562
28563 /* Find the first glyph that must be redrawn. */
28564 while (first < end
28565 && x + first->pixel_width < r->x)
28566 {
28567 x += first->pixel_width;
28568 ++first;
28569 }
28570
28571 /* Find the last one. */
28572 last = first;
28573 first_x = x;
28574 while (last < end
28575 && x < r->x + r->width)
28576 {
28577 x += last->pixel_width;
28578 ++last;
28579 }
28580
28581 /* Repaint. */
28582 if (last > first)
28583 draw_glyphs (w, first_x - start_x, row, area,
28584 first - row->glyphs[area], last - row->glyphs[area],
28585 DRAW_NORMAL_TEXT, 0);
28586 }
28587 }
28588
28589
28590 /* Redraw the parts of the glyph row ROW on window W intersecting
28591 rectangle R. R is in window-relative coordinates. Value is
28592 non-zero if mouse-face was overwritten. */
28593
28594 static int
28595 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28596 {
28597 eassert (row->enabled_p);
28598
28599 if (row->mode_line_p || w->pseudo_window_p)
28600 draw_glyphs (w, 0, row, TEXT_AREA,
28601 0, row->used[TEXT_AREA],
28602 DRAW_NORMAL_TEXT, 0);
28603 else
28604 {
28605 if (row->used[LEFT_MARGIN_AREA])
28606 expose_area (w, row, r, LEFT_MARGIN_AREA);
28607 if (row->used[TEXT_AREA])
28608 expose_area (w, row, r, TEXT_AREA);
28609 if (row->used[RIGHT_MARGIN_AREA])
28610 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28611 draw_row_fringe_bitmaps (w, row);
28612 }
28613
28614 return row->mouse_face_p;
28615 }
28616
28617
28618 /* Redraw those parts of glyphs rows during expose event handling that
28619 overlap other rows. Redrawing of an exposed line writes over parts
28620 of lines overlapping that exposed line; this function fixes that.
28621
28622 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28623 row in W's current matrix that is exposed and overlaps other rows.
28624 LAST_OVERLAPPING_ROW is the last such row. */
28625
28626 static void
28627 expose_overlaps (struct window *w,
28628 struct glyph_row *first_overlapping_row,
28629 struct glyph_row *last_overlapping_row,
28630 XRectangle *r)
28631 {
28632 struct glyph_row *row;
28633
28634 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28635 if (row->overlapping_p)
28636 {
28637 eassert (row->enabled_p && !row->mode_line_p);
28638
28639 row->clip = r;
28640 if (row->used[LEFT_MARGIN_AREA])
28641 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28642
28643 if (row->used[TEXT_AREA])
28644 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28645
28646 if (row->used[RIGHT_MARGIN_AREA])
28647 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28648 row->clip = NULL;
28649 }
28650 }
28651
28652
28653 /* Return non-zero if W's cursor intersects rectangle R. */
28654
28655 static int
28656 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28657 {
28658 XRectangle cr, result;
28659 struct glyph *cursor_glyph;
28660 struct glyph_row *row;
28661
28662 if (w->phys_cursor.vpos >= 0
28663 && w->phys_cursor.vpos < w->current_matrix->nrows
28664 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28665 row->enabled_p)
28666 && row->cursor_in_fringe_p)
28667 {
28668 /* Cursor is in the fringe. */
28669 cr.x = window_box_right_offset (w,
28670 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28671 ? RIGHT_MARGIN_AREA
28672 : TEXT_AREA));
28673 cr.y = row->y;
28674 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28675 cr.height = row->height;
28676 return x_intersect_rectangles (&cr, r, &result);
28677 }
28678
28679 cursor_glyph = get_phys_cursor_glyph (w);
28680 if (cursor_glyph)
28681 {
28682 /* r is relative to W's box, but w->phys_cursor.x is relative
28683 to left edge of W's TEXT area. Adjust it. */
28684 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28685 cr.y = w->phys_cursor.y;
28686 cr.width = cursor_glyph->pixel_width;
28687 cr.height = w->phys_cursor_height;
28688 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28689 I assume the effect is the same -- and this is portable. */
28690 return x_intersect_rectangles (&cr, r, &result);
28691 }
28692 /* If we don't understand the format, pretend we're not in the hot-spot. */
28693 return 0;
28694 }
28695
28696
28697 /* EXPORT:
28698 Draw a vertical window border to the right of window W if W doesn't
28699 have vertical scroll bars. */
28700
28701 void
28702 x_draw_vertical_border (struct window *w)
28703 {
28704 struct frame *f = XFRAME (WINDOW_FRAME (w));
28705
28706 /* We could do better, if we knew what type of scroll-bar the adjacent
28707 windows (on either side) have... But we don't :-(
28708 However, I think this works ok. ++KFS 2003-04-25 */
28709
28710 /* Redraw borders between horizontally adjacent windows. Don't
28711 do it for frames with vertical scroll bars because either the
28712 right scroll bar of a window, or the left scroll bar of its
28713 neighbor will suffice as a border. */
28714 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28715 return;
28716
28717 /* Note: It is necessary to redraw both the left and the right
28718 borders, for when only this single window W is being
28719 redisplayed. */
28720 if (!WINDOW_RIGHTMOST_P (w)
28721 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28722 {
28723 int x0, x1, y0, y1;
28724
28725 window_box_edges (w, &x0, &y0, &x1, &y1);
28726 y1 -= 1;
28727
28728 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28729 x1 -= 1;
28730
28731 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28732 }
28733 if (!WINDOW_LEFTMOST_P (w)
28734 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28735 {
28736 int x0, x1, y0, y1;
28737
28738 window_box_edges (w, &x0, &y0, &x1, &y1);
28739 y1 -= 1;
28740
28741 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28742 x0 -= 1;
28743
28744 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28745 }
28746 }
28747
28748
28749 /* Redraw the part of window W intersection rectangle FR. Pixel
28750 coordinates in FR are frame-relative. Call this function with
28751 input blocked. Value is non-zero if the exposure overwrites
28752 mouse-face. */
28753
28754 static int
28755 expose_window (struct window *w, XRectangle *fr)
28756 {
28757 struct frame *f = XFRAME (w->frame);
28758 XRectangle wr, r;
28759 int mouse_face_overwritten_p = 0;
28760
28761 /* If window is not yet fully initialized, do nothing. This can
28762 happen when toolkit scroll bars are used and a window is split.
28763 Reconfiguring the scroll bar will generate an expose for a newly
28764 created window. */
28765 if (w->current_matrix == NULL)
28766 return 0;
28767
28768 /* When we're currently updating the window, display and current
28769 matrix usually don't agree. Arrange for a thorough display
28770 later. */
28771 if (w->must_be_updated_p)
28772 {
28773 SET_FRAME_GARBAGED (f);
28774 return 0;
28775 }
28776
28777 /* Frame-relative pixel rectangle of W. */
28778 wr.x = WINDOW_LEFT_EDGE_X (w);
28779 wr.y = WINDOW_TOP_EDGE_Y (w);
28780 wr.width = WINDOW_TOTAL_WIDTH (w);
28781 wr.height = WINDOW_TOTAL_HEIGHT (w);
28782
28783 if (x_intersect_rectangles (fr, &wr, &r))
28784 {
28785 int yb = window_text_bottom_y (w);
28786 struct glyph_row *row;
28787 int cursor_cleared_p, phys_cursor_on_p;
28788 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28789
28790 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28791 r.x, r.y, r.width, r.height));
28792
28793 /* Convert to window coordinates. */
28794 r.x -= WINDOW_LEFT_EDGE_X (w);
28795 r.y -= WINDOW_TOP_EDGE_Y (w);
28796
28797 /* Turn off the cursor. */
28798 if (!w->pseudo_window_p
28799 && phys_cursor_in_rect_p (w, &r))
28800 {
28801 x_clear_cursor (w);
28802 cursor_cleared_p = 1;
28803 }
28804 else
28805 cursor_cleared_p = 0;
28806
28807 /* If the row containing the cursor extends face to end of line,
28808 then expose_area might overwrite the cursor outside the
28809 rectangle and thus notice_overwritten_cursor might clear
28810 w->phys_cursor_on_p. We remember the original value and
28811 check later if it is changed. */
28812 phys_cursor_on_p = w->phys_cursor_on_p;
28813
28814 /* Update lines intersecting rectangle R. */
28815 first_overlapping_row = last_overlapping_row = NULL;
28816 for (row = w->current_matrix->rows;
28817 row->enabled_p;
28818 ++row)
28819 {
28820 int y0 = row->y;
28821 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28822
28823 if ((y0 >= r.y && y0 < r.y + r.height)
28824 || (y1 > r.y && y1 < r.y + r.height)
28825 || (r.y >= y0 && r.y < y1)
28826 || (r.y + r.height > y0 && r.y + r.height < y1))
28827 {
28828 /* A header line may be overlapping, but there is no need
28829 to fix overlapping areas for them. KFS 2005-02-12 */
28830 if (row->overlapping_p && !row->mode_line_p)
28831 {
28832 if (first_overlapping_row == NULL)
28833 first_overlapping_row = row;
28834 last_overlapping_row = row;
28835 }
28836
28837 row->clip = fr;
28838 if (expose_line (w, row, &r))
28839 mouse_face_overwritten_p = 1;
28840 row->clip = NULL;
28841 }
28842 else if (row->overlapping_p)
28843 {
28844 /* We must redraw a row overlapping the exposed area. */
28845 if (y0 < r.y
28846 ? y0 + row->phys_height > r.y
28847 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28848 {
28849 if (first_overlapping_row == NULL)
28850 first_overlapping_row = row;
28851 last_overlapping_row = row;
28852 }
28853 }
28854
28855 if (y1 >= yb)
28856 break;
28857 }
28858
28859 /* Display the mode line if there is one. */
28860 if (WINDOW_WANTS_MODELINE_P (w)
28861 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28862 row->enabled_p)
28863 && row->y < r.y + r.height)
28864 {
28865 if (expose_line (w, row, &r))
28866 mouse_face_overwritten_p = 1;
28867 }
28868
28869 if (!w->pseudo_window_p)
28870 {
28871 /* Fix the display of overlapping rows. */
28872 if (first_overlapping_row)
28873 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28874 fr);
28875
28876 /* Draw border between windows. */
28877 x_draw_vertical_border (w);
28878
28879 /* Turn the cursor on again. */
28880 if (cursor_cleared_p
28881 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28882 update_window_cursor (w, 1);
28883 }
28884 }
28885
28886 return mouse_face_overwritten_p;
28887 }
28888
28889
28890
28891 /* Redraw (parts) of all windows in the window tree rooted at W that
28892 intersect R. R contains frame pixel coordinates. Value is
28893 non-zero if the exposure overwrites mouse-face. */
28894
28895 static int
28896 expose_window_tree (struct window *w, XRectangle *r)
28897 {
28898 struct frame *f = XFRAME (w->frame);
28899 int mouse_face_overwritten_p = 0;
28900
28901 while (w && !FRAME_GARBAGED_P (f))
28902 {
28903 if (WINDOWP (w->contents))
28904 mouse_face_overwritten_p
28905 |= expose_window_tree (XWINDOW (w->contents), r);
28906 else
28907 mouse_face_overwritten_p |= expose_window (w, r);
28908
28909 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28910 }
28911
28912 return mouse_face_overwritten_p;
28913 }
28914
28915
28916 /* EXPORT:
28917 Redisplay an exposed area of frame F. X and Y are the upper-left
28918 corner of the exposed rectangle. W and H are width and height of
28919 the exposed area. All are pixel values. W or H zero means redraw
28920 the entire frame. */
28921
28922 void
28923 expose_frame (struct frame *f, int x, int y, int w, int h)
28924 {
28925 XRectangle r;
28926 int mouse_face_overwritten_p = 0;
28927
28928 TRACE ((stderr, "expose_frame "));
28929
28930 /* No need to redraw if frame will be redrawn soon. */
28931 if (FRAME_GARBAGED_P (f))
28932 {
28933 TRACE ((stderr, " garbaged\n"));
28934 return;
28935 }
28936
28937 /* If basic faces haven't been realized yet, there is no point in
28938 trying to redraw anything. This can happen when we get an expose
28939 event while Emacs is starting, e.g. by moving another window. */
28940 if (FRAME_FACE_CACHE (f) == NULL
28941 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28942 {
28943 TRACE ((stderr, " no faces\n"));
28944 return;
28945 }
28946
28947 if (w == 0 || h == 0)
28948 {
28949 r.x = r.y = 0;
28950 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28951 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28952 }
28953 else
28954 {
28955 r.x = x;
28956 r.y = y;
28957 r.width = w;
28958 r.height = h;
28959 }
28960
28961 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28962 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28963
28964 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28965 if (WINDOWP (f->tool_bar_window))
28966 mouse_face_overwritten_p
28967 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28968 #endif
28969
28970 #ifdef HAVE_X_WINDOWS
28971 #ifndef MSDOS
28972 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
28973 if (WINDOWP (f->menu_bar_window))
28974 mouse_face_overwritten_p
28975 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28976 #endif /* not USE_X_TOOLKIT and not USE_GTK */
28977 #endif
28978 #endif
28979
28980 /* Some window managers support a focus-follows-mouse style with
28981 delayed raising of frames. Imagine a partially obscured frame,
28982 and moving the mouse into partially obscured mouse-face on that
28983 frame. The visible part of the mouse-face will be highlighted,
28984 then the WM raises the obscured frame. With at least one WM, KDE
28985 2.1, Emacs is not getting any event for the raising of the frame
28986 (even tried with SubstructureRedirectMask), only Expose events.
28987 These expose events will draw text normally, i.e. not
28988 highlighted. Which means we must redo the highlight here.
28989 Subsume it under ``we love X''. --gerd 2001-08-15 */
28990 /* Included in Windows version because Windows most likely does not
28991 do the right thing if any third party tool offers
28992 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28993 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28994 {
28995 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28996 if (f == hlinfo->mouse_face_mouse_frame)
28997 {
28998 int mouse_x = hlinfo->mouse_face_mouse_x;
28999 int mouse_y = hlinfo->mouse_face_mouse_y;
29000 clear_mouse_face (hlinfo);
29001 note_mouse_highlight (f, mouse_x, mouse_y);
29002 }
29003 }
29004 }
29005
29006
29007 /* EXPORT:
29008 Determine the intersection of two rectangles R1 and R2. Return
29009 the intersection in *RESULT. Value is non-zero if RESULT is not
29010 empty. */
29011
29012 int
29013 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29014 {
29015 XRectangle *left, *right;
29016 XRectangle *upper, *lower;
29017 int intersection_p = 0;
29018
29019 /* Rearrange so that R1 is the left-most rectangle. */
29020 if (r1->x < r2->x)
29021 left = r1, right = r2;
29022 else
29023 left = r2, right = r1;
29024
29025 /* X0 of the intersection is right.x0, if this is inside R1,
29026 otherwise there is no intersection. */
29027 if (right->x <= left->x + left->width)
29028 {
29029 result->x = right->x;
29030
29031 /* The right end of the intersection is the minimum of
29032 the right ends of left and right. */
29033 result->width = (min (left->x + left->width, right->x + right->width)
29034 - result->x);
29035
29036 /* Same game for Y. */
29037 if (r1->y < r2->y)
29038 upper = r1, lower = r2;
29039 else
29040 upper = r2, lower = r1;
29041
29042 /* The upper end of the intersection is lower.y0, if this is inside
29043 of upper. Otherwise, there is no intersection. */
29044 if (lower->y <= upper->y + upper->height)
29045 {
29046 result->y = lower->y;
29047
29048 /* The lower end of the intersection is the minimum of the lower
29049 ends of upper and lower. */
29050 result->height = (min (lower->y + lower->height,
29051 upper->y + upper->height)
29052 - result->y);
29053 intersection_p = 1;
29054 }
29055 }
29056
29057 return intersection_p;
29058 }
29059
29060 #endif /* HAVE_WINDOW_SYSTEM */
29061
29062 \f
29063 /***********************************************************************
29064 Initialization
29065 ***********************************************************************/
29066
29067 void
29068 syms_of_xdisp (void)
29069 {
29070 Vwith_echo_area_save_vector = Qnil;
29071 staticpro (&Vwith_echo_area_save_vector);
29072
29073 Vmessage_stack = Qnil;
29074 staticpro (&Vmessage_stack);
29075
29076 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29077 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29078
29079 message_dolog_marker1 = Fmake_marker ();
29080 staticpro (&message_dolog_marker1);
29081 message_dolog_marker2 = Fmake_marker ();
29082 staticpro (&message_dolog_marker2);
29083 message_dolog_marker3 = Fmake_marker ();
29084 staticpro (&message_dolog_marker3);
29085
29086 #ifdef GLYPH_DEBUG
29087 defsubr (&Sdump_frame_glyph_matrix);
29088 defsubr (&Sdump_glyph_matrix);
29089 defsubr (&Sdump_glyph_row);
29090 defsubr (&Sdump_tool_bar_row);
29091 defsubr (&Strace_redisplay);
29092 defsubr (&Strace_to_stderr);
29093 #endif
29094 #ifdef HAVE_WINDOW_SYSTEM
29095 defsubr (&Stool_bar_lines_needed);
29096 defsubr (&Slookup_image_map);
29097 #endif
29098 defsubr (&Sline_pixel_height);
29099 defsubr (&Sformat_mode_line);
29100 defsubr (&Sinvisible_p);
29101 defsubr (&Scurrent_bidi_paragraph_direction);
29102 defsubr (&Smove_point_visually);
29103
29104 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29105 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29106 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29107 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29108 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29109 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29110 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29111 DEFSYM (Qeval, "eval");
29112 DEFSYM (QCdata, ":data");
29113 DEFSYM (Qdisplay, "display");
29114 DEFSYM (Qspace_width, "space-width");
29115 DEFSYM (Qraise, "raise");
29116 DEFSYM (Qslice, "slice");
29117 DEFSYM (Qspace, "space");
29118 DEFSYM (Qmargin, "margin");
29119 DEFSYM (Qpointer, "pointer");
29120 DEFSYM (Qleft_margin, "left-margin");
29121 DEFSYM (Qright_margin, "right-margin");
29122 DEFSYM (Qcenter, "center");
29123 DEFSYM (Qline_height, "line-height");
29124 DEFSYM (QCalign_to, ":align-to");
29125 DEFSYM (QCrelative_width, ":relative-width");
29126 DEFSYM (QCrelative_height, ":relative-height");
29127 DEFSYM (QCeval, ":eval");
29128 DEFSYM (QCpropertize, ":propertize");
29129 DEFSYM (QCfile, ":file");
29130 DEFSYM (Qfontified, "fontified");
29131 DEFSYM (Qfontification_functions, "fontification-functions");
29132 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29133 DEFSYM (Qescape_glyph, "escape-glyph");
29134 DEFSYM (Qnobreak_space, "nobreak-space");
29135 DEFSYM (Qimage, "image");
29136 DEFSYM (Qtext, "text");
29137 DEFSYM (Qboth, "both");
29138 DEFSYM (Qboth_horiz, "both-horiz");
29139 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29140 DEFSYM (QCmap, ":map");
29141 DEFSYM (QCpointer, ":pointer");
29142 DEFSYM (Qrect, "rect");
29143 DEFSYM (Qcircle, "circle");
29144 DEFSYM (Qpoly, "poly");
29145 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29146 DEFSYM (Qgrow_only, "grow-only");
29147 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29148 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29149 DEFSYM (Qposition, "position");
29150 DEFSYM (Qbuffer_position, "buffer-position");
29151 DEFSYM (Qobject, "object");
29152 DEFSYM (Qbar, "bar");
29153 DEFSYM (Qhbar, "hbar");
29154 DEFSYM (Qbox, "box");
29155 DEFSYM (Qhollow, "hollow");
29156 DEFSYM (Qhand, "hand");
29157 DEFSYM (Qarrow, "arrow");
29158 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29159
29160 list_of_error = list1 (list2 (intern_c_string ("error"),
29161 intern_c_string ("void-variable")));
29162 staticpro (&list_of_error);
29163
29164 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29165 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29166 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29167 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29168
29169 echo_buffer[0] = echo_buffer[1] = Qnil;
29170 staticpro (&echo_buffer[0]);
29171 staticpro (&echo_buffer[1]);
29172
29173 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29174 staticpro (&echo_area_buffer[0]);
29175 staticpro (&echo_area_buffer[1]);
29176
29177 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29178 staticpro (&Vmessages_buffer_name);
29179
29180 mode_line_proptrans_alist = Qnil;
29181 staticpro (&mode_line_proptrans_alist);
29182 mode_line_string_list = Qnil;
29183 staticpro (&mode_line_string_list);
29184 mode_line_string_face = Qnil;
29185 staticpro (&mode_line_string_face);
29186 mode_line_string_face_prop = Qnil;
29187 staticpro (&mode_line_string_face_prop);
29188 Vmode_line_unwind_vector = Qnil;
29189 staticpro (&Vmode_line_unwind_vector);
29190
29191 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29192
29193 help_echo_string = Qnil;
29194 staticpro (&help_echo_string);
29195 help_echo_object = Qnil;
29196 staticpro (&help_echo_object);
29197 help_echo_window = Qnil;
29198 staticpro (&help_echo_window);
29199 previous_help_echo_string = Qnil;
29200 staticpro (&previous_help_echo_string);
29201 help_echo_pos = -1;
29202
29203 DEFSYM (Qright_to_left, "right-to-left");
29204 DEFSYM (Qleft_to_right, "left-to-right");
29205
29206 #ifdef HAVE_WINDOW_SYSTEM
29207 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29208 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29209 For example, if a block cursor is over a tab, it will be drawn as
29210 wide as that tab on the display. */);
29211 x_stretch_cursor_p = 0;
29212 #endif
29213
29214 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29215 doc: /* Non-nil means highlight trailing whitespace.
29216 The face used for trailing whitespace is `trailing-whitespace'. */);
29217 Vshow_trailing_whitespace = Qnil;
29218
29219 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29220 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29221 If the value is t, Emacs highlights non-ASCII chars which have the
29222 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29223 or `escape-glyph' face respectively.
29224
29225 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29226 U+2011 (non-breaking hyphen) are affected.
29227
29228 Any other non-nil value means to display these characters as a escape
29229 glyph followed by an ordinary space or hyphen.
29230
29231 A value of nil means no special handling of these characters. */);
29232 Vnobreak_char_display = Qt;
29233
29234 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29235 doc: /* The pointer shape to show in void text areas.
29236 A value of nil means to show the text pointer. Other options are `arrow',
29237 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29238 Vvoid_text_area_pointer = Qarrow;
29239
29240 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29241 doc: /* Non-nil means don't actually do any redisplay.
29242 This is used for internal purposes. */);
29243 Vinhibit_redisplay = Qnil;
29244
29245 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29246 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29247 Vglobal_mode_string = Qnil;
29248
29249 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29250 doc: /* Marker for where to display an arrow on top of the buffer text.
29251 This must be the beginning of a line in order to work.
29252 See also `overlay-arrow-string'. */);
29253 Voverlay_arrow_position = Qnil;
29254
29255 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29256 doc: /* String to display as an arrow in non-window frames.
29257 See also `overlay-arrow-position'. */);
29258 Voverlay_arrow_string = build_pure_c_string ("=>");
29259
29260 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29261 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29262 The symbols on this list are examined during redisplay to determine
29263 where to display overlay arrows. */);
29264 Voverlay_arrow_variable_list
29265 = list1 (intern_c_string ("overlay-arrow-position"));
29266
29267 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29268 doc: /* The number of lines to try scrolling a window by when point moves out.
29269 If that fails to bring point back on frame, point is centered instead.
29270 If this is zero, point is always centered after it moves off frame.
29271 If you want scrolling to always be a line at a time, you should set
29272 `scroll-conservatively' to a large value rather than set this to 1. */);
29273
29274 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29275 doc: /* Scroll up to this many lines, to bring point back on screen.
29276 If point moves off-screen, redisplay will scroll by up to
29277 `scroll-conservatively' lines in order to bring point just barely
29278 onto the screen again. If that cannot be done, then redisplay
29279 recenters point as usual.
29280
29281 If the value is greater than 100, redisplay will never recenter point,
29282 but will always scroll just enough text to bring point into view, even
29283 if you move far away.
29284
29285 A value of zero means always recenter point if it moves off screen. */);
29286 scroll_conservatively = 0;
29287
29288 DEFVAR_INT ("scroll-margin", scroll_margin,
29289 doc: /* Number of lines of margin at the top and bottom of a window.
29290 Recenter the window whenever point gets within this many lines
29291 of the top or bottom of the window. */);
29292 scroll_margin = 0;
29293
29294 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29295 doc: /* Pixels per inch value for non-window system displays.
29296 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29297 Vdisplay_pixels_per_inch = make_float (72.0);
29298
29299 #ifdef GLYPH_DEBUG
29300 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29301 #endif
29302
29303 DEFVAR_LISP ("truncate-partial-width-windows",
29304 Vtruncate_partial_width_windows,
29305 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29306 For an integer value, truncate lines in each window narrower than the
29307 full frame width, provided the window width is less than that integer;
29308 otherwise, respect the value of `truncate-lines'.
29309
29310 For any other non-nil value, truncate lines in all windows that do
29311 not span the full frame width.
29312
29313 A value of nil means to respect the value of `truncate-lines'.
29314
29315 If `word-wrap' is enabled, you might want to reduce this. */);
29316 Vtruncate_partial_width_windows = make_number (50);
29317
29318 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29319 doc: /* Maximum buffer size for which line number should be displayed.
29320 If the buffer is bigger than this, the line number does not appear
29321 in the mode line. A value of nil means no limit. */);
29322 Vline_number_display_limit = Qnil;
29323
29324 DEFVAR_INT ("line-number-display-limit-width",
29325 line_number_display_limit_width,
29326 doc: /* Maximum line width (in characters) for line number display.
29327 If the average length of the lines near point is bigger than this, then the
29328 line number may be omitted from the mode line. */);
29329 line_number_display_limit_width = 200;
29330
29331 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29332 doc: /* Non-nil means highlight region even in nonselected windows. */);
29333 highlight_nonselected_windows = 0;
29334
29335 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29336 doc: /* Non-nil if more than one frame is visible on this display.
29337 Minibuffer-only frames don't count, but iconified frames do.
29338 This variable is not guaranteed to be accurate except while processing
29339 `frame-title-format' and `icon-title-format'. */);
29340
29341 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29342 doc: /* Template for displaying the title bar of visible frames.
29343 \(Assuming the window manager supports this feature.)
29344
29345 This variable has the same structure as `mode-line-format', except that
29346 the %c and %l constructs are ignored. It is used only on frames for
29347 which no explicit name has been set \(see `modify-frame-parameters'). */);
29348
29349 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29350 doc: /* Template for displaying the title bar of an iconified frame.
29351 \(Assuming the window manager supports this feature.)
29352 This variable has the same structure as `mode-line-format' (which see),
29353 and is used only on frames for which no explicit name has been set
29354 \(see `modify-frame-parameters'). */);
29355 Vicon_title_format
29356 = Vframe_title_format
29357 = listn (CONSTYPE_PURE, 3,
29358 intern_c_string ("multiple-frames"),
29359 build_pure_c_string ("%b"),
29360 listn (CONSTYPE_PURE, 4,
29361 empty_unibyte_string,
29362 intern_c_string ("invocation-name"),
29363 build_pure_c_string ("@"),
29364 intern_c_string ("system-name")));
29365
29366 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29367 doc: /* Maximum number of lines to keep in the message log buffer.
29368 If nil, disable message logging. If t, log messages but don't truncate
29369 the buffer when it becomes large. */);
29370 Vmessage_log_max = make_number (1000);
29371
29372 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29373 doc: /* Functions called before redisplay, if window sizes have changed.
29374 The value should be a list of functions that take one argument.
29375 Just before redisplay, for each frame, if any of its windows have changed
29376 size since the last redisplay, or have been split or deleted,
29377 all the functions in the list are called, with the frame as argument. */);
29378 Vwindow_size_change_functions = Qnil;
29379
29380 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29381 doc: /* List of functions to call before redisplaying a window with scrolling.
29382 Each function is called with two arguments, the window and its new
29383 display-start position. Note that these functions are also called by
29384 `set-window-buffer'. Also note that the value of `window-end' is not
29385 valid when these functions are called.
29386
29387 Warning: Do not use this feature to alter the way the window
29388 is scrolled. It is not designed for that, and such use probably won't
29389 work. */);
29390 Vwindow_scroll_functions = Qnil;
29391
29392 DEFVAR_LISP ("window-text-change-functions",
29393 Vwindow_text_change_functions,
29394 doc: /* Functions to call in redisplay when text in the window might change. */);
29395 Vwindow_text_change_functions = Qnil;
29396
29397 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29398 doc: /* Functions called when redisplay of a window reaches the end trigger.
29399 Each function is called with two arguments, the window and the end trigger value.
29400 See `set-window-redisplay-end-trigger'. */);
29401 Vredisplay_end_trigger_functions = Qnil;
29402
29403 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29404 doc: /* Non-nil means autoselect window with mouse pointer.
29405 If nil, do not autoselect windows.
29406 A positive number means delay autoselection by that many seconds: a
29407 window is autoselected only after the mouse has remained in that
29408 window for the duration of the delay.
29409 A negative number has a similar effect, but causes windows to be
29410 autoselected only after the mouse has stopped moving. \(Because of
29411 the way Emacs compares mouse events, you will occasionally wait twice
29412 that time before the window gets selected.\)
29413 Any other value means to autoselect window instantaneously when the
29414 mouse pointer enters it.
29415
29416 Autoselection selects the minibuffer only if it is active, and never
29417 unselects the minibuffer if it is active.
29418
29419 When customizing this variable make sure that the actual value of
29420 `focus-follows-mouse' matches the behavior of your window manager. */);
29421 Vmouse_autoselect_window = Qnil;
29422
29423 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29424 doc: /* Non-nil means automatically resize tool-bars.
29425 This dynamically changes the tool-bar's height to the minimum height
29426 that is needed to make all tool-bar items visible.
29427 If value is `grow-only', the tool-bar's height is only increased
29428 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29429 Vauto_resize_tool_bars = Qt;
29430
29431 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29432 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29433 auto_raise_tool_bar_buttons_p = 1;
29434
29435 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29436 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29437 make_cursor_line_fully_visible_p = 1;
29438
29439 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29440 doc: /* Border below tool-bar in pixels.
29441 If an integer, use it as the height of the border.
29442 If it is one of `internal-border-width' or `border-width', use the
29443 value of the corresponding frame parameter.
29444 Otherwise, no border is added below the tool-bar. */);
29445 Vtool_bar_border = Qinternal_border_width;
29446
29447 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29448 doc: /* Margin around tool-bar buttons in pixels.
29449 If an integer, use that for both horizontal and vertical margins.
29450 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29451 HORZ specifying the horizontal margin, and VERT specifying the
29452 vertical margin. */);
29453 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29454
29455 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29456 doc: /* Relief thickness of tool-bar buttons. */);
29457 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29458
29459 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29460 doc: /* Tool bar style to use.
29461 It can be one of
29462 image - show images only
29463 text - show text only
29464 both - show both, text below image
29465 both-horiz - show text to the right of the image
29466 text-image-horiz - show text to the left of the image
29467 any other - use system default or image if no system default.
29468
29469 This variable only affects the GTK+ toolkit version of Emacs. */);
29470 Vtool_bar_style = Qnil;
29471
29472 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29473 doc: /* Maximum number of characters a label can have to be shown.
29474 The tool bar style must also show labels for this to have any effect, see
29475 `tool-bar-style'. */);
29476 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29477
29478 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29479 doc: /* List of functions to call to fontify regions of text.
29480 Each function is called with one argument POS. Functions must
29481 fontify a region starting at POS in the current buffer, and give
29482 fontified regions the property `fontified'. */);
29483 Vfontification_functions = Qnil;
29484 Fmake_variable_buffer_local (Qfontification_functions);
29485
29486 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29487 unibyte_display_via_language_environment,
29488 doc: /* Non-nil means display unibyte text according to language environment.
29489 Specifically, this means that raw bytes in the range 160-255 decimal
29490 are displayed by converting them to the equivalent multibyte characters
29491 according to the current language environment. As a result, they are
29492 displayed according to the current fontset.
29493
29494 Note that this variable affects only how these bytes are displayed,
29495 but does not change the fact they are interpreted as raw bytes. */);
29496 unibyte_display_via_language_environment = 0;
29497
29498 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29499 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29500 If a float, it specifies a fraction of the mini-window frame's height.
29501 If an integer, it specifies a number of lines. */);
29502 Vmax_mini_window_height = make_float (0.25);
29503
29504 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29505 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29506 A value of nil means don't automatically resize mini-windows.
29507 A value of t means resize them to fit the text displayed in them.
29508 A value of `grow-only', the default, means let mini-windows grow only;
29509 they return to their normal size when the minibuffer is closed, or the
29510 echo area becomes empty. */);
29511 Vresize_mini_windows = Qgrow_only;
29512
29513 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29514 doc: /* Alist specifying how to blink the cursor off.
29515 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29516 `cursor-type' frame-parameter or variable equals ON-STATE,
29517 comparing using `equal', Emacs uses OFF-STATE to specify
29518 how to blink it off. ON-STATE and OFF-STATE are values for
29519 the `cursor-type' frame parameter.
29520
29521 If a frame's ON-STATE has no entry in this list,
29522 the frame's other specifications determine how to blink the cursor off. */);
29523 Vblink_cursor_alist = Qnil;
29524
29525 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29526 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29527 If non-nil, windows are automatically scrolled horizontally to make
29528 point visible. */);
29529 automatic_hscrolling_p = 1;
29530 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29531
29532 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29533 doc: /* How many columns away from the window edge point is allowed to get
29534 before automatic hscrolling will horizontally scroll the window. */);
29535 hscroll_margin = 5;
29536
29537 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29538 doc: /* How many columns to scroll the window when point gets too close to the edge.
29539 When point is less than `hscroll-margin' columns from the window
29540 edge, automatic hscrolling will scroll the window by the amount of columns
29541 determined by this variable. If its value is a positive integer, scroll that
29542 many columns. If it's a positive floating-point number, it specifies the
29543 fraction of the window's width to scroll. If it's nil or zero, point will be
29544 centered horizontally after the scroll. Any other value, including negative
29545 numbers, are treated as if the value were zero.
29546
29547 Automatic hscrolling always moves point outside the scroll margin, so if
29548 point was more than scroll step columns inside the margin, the window will
29549 scroll more than the value given by the scroll step.
29550
29551 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29552 and `scroll-right' overrides this variable's effect. */);
29553 Vhscroll_step = make_number (0);
29554
29555 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29556 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29557 Bind this around calls to `message' to let it take effect. */);
29558 message_truncate_lines = 0;
29559
29560 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29561 doc: /* Normal hook run to update the menu bar definitions.
29562 Redisplay runs this hook before it redisplays the menu bar.
29563 This is used to update submenus such as Buffers,
29564 whose contents depend on various data. */);
29565 Vmenu_bar_update_hook = Qnil;
29566
29567 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29568 doc: /* Frame for which we are updating a menu.
29569 The enable predicate for a menu binding should check this variable. */);
29570 Vmenu_updating_frame = Qnil;
29571
29572 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29573 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29574 inhibit_menubar_update = 0;
29575
29576 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29577 doc: /* Prefix prepended to all continuation lines at display time.
29578 The value may be a string, an image, or a stretch-glyph; it is
29579 interpreted in the same way as the value of a `display' text property.
29580
29581 This variable is overridden by any `wrap-prefix' text or overlay
29582 property.
29583
29584 To add a prefix to non-continuation lines, use `line-prefix'. */);
29585 Vwrap_prefix = Qnil;
29586 DEFSYM (Qwrap_prefix, "wrap-prefix");
29587 Fmake_variable_buffer_local (Qwrap_prefix);
29588
29589 DEFVAR_LISP ("line-prefix", Vline_prefix,
29590 doc: /* Prefix prepended to all non-continuation lines at display time.
29591 The value may be a string, an image, or a stretch-glyph; it is
29592 interpreted in the same way as the value of a `display' text property.
29593
29594 This variable is overridden by any `line-prefix' text or overlay
29595 property.
29596
29597 To add a prefix to continuation lines, use `wrap-prefix'. */);
29598 Vline_prefix = Qnil;
29599 DEFSYM (Qline_prefix, "line-prefix");
29600 Fmake_variable_buffer_local (Qline_prefix);
29601
29602 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29603 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29604 inhibit_eval_during_redisplay = 0;
29605
29606 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29607 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29608 inhibit_free_realized_faces = 0;
29609
29610 #ifdef GLYPH_DEBUG
29611 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29612 doc: /* Inhibit try_window_id display optimization. */);
29613 inhibit_try_window_id = 0;
29614
29615 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29616 doc: /* Inhibit try_window_reusing display optimization. */);
29617 inhibit_try_window_reusing = 0;
29618
29619 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29620 doc: /* Inhibit try_cursor_movement display optimization. */);
29621 inhibit_try_cursor_movement = 0;
29622 #endif /* GLYPH_DEBUG */
29623
29624 DEFVAR_INT ("overline-margin", overline_margin,
29625 doc: /* Space between overline and text, in pixels.
29626 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29627 margin to the character height. */);
29628 overline_margin = 2;
29629
29630 DEFVAR_INT ("underline-minimum-offset",
29631 underline_minimum_offset,
29632 doc: /* Minimum distance between baseline and underline.
29633 This can improve legibility of underlined text at small font sizes,
29634 particularly when using variable `x-use-underline-position-properties'
29635 with fonts that specify an UNDERLINE_POSITION relatively close to the
29636 baseline. The default value is 1. */);
29637 underline_minimum_offset = 1;
29638
29639 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29640 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29641 This feature only works when on a window system that can change
29642 cursor shapes. */);
29643 display_hourglass_p = 1;
29644
29645 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29646 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29647 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29648
29649 #ifdef HAVE_WINDOW_SYSTEM
29650 hourglass_atimer = NULL;
29651 hourglass_shown_p = 0;
29652 #endif /* HAVE_WINDOW_SYSTEM */
29653
29654 DEFSYM (Qglyphless_char, "glyphless-char");
29655 DEFSYM (Qhex_code, "hex-code");
29656 DEFSYM (Qempty_box, "empty-box");
29657 DEFSYM (Qthin_space, "thin-space");
29658 DEFSYM (Qzero_width, "zero-width");
29659
29660 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29661 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29662
29663 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29664 doc: /* Char-table defining glyphless characters.
29665 Each element, if non-nil, should be one of the following:
29666 an ASCII acronym string: display this string in a box
29667 `hex-code': display the hexadecimal code of a character in a box
29668 `empty-box': display as an empty box
29669 `thin-space': display as 1-pixel width space
29670 `zero-width': don't display
29671 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29672 display method for graphical terminals and text terminals respectively.
29673 GRAPHICAL and TEXT should each have one of the values listed above.
29674
29675 The char-table has one extra slot to control the display of a character for
29676 which no font is found. This slot only takes effect on graphical terminals.
29677 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29678 `thin-space'. The default is `empty-box'. */);
29679 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29680 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29681 Qempty_box);
29682
29683 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29684 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29685 Vdebug_on_message = Qnil;
29686 }
29687
29688
29689 /* Initialize this module when Emacs starts. */
29690
29691 void
29692 init_xdisp (void)
29693 {
29694 CHARPOS (this_line_start_pos) = 0;
29695
29696 if (!noninteractive)
29697 {
29698 struct window *m = XWINDOW (minibuf_window);
29699 Lisp_Object frame = m->frame;
29700 struct frame *f = XFRAME (frame);
29701 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29702 struct window *r = XWINDOW (root);
29703 int i;
29704
29705 echo_area_window = minibuf_window;
29706
29707 r->top_line = FRAME_TOP_MARGIN (f);
29708 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29709 r->total_cols = FRAME_COLS (f);
29710
29711 m->top_line = FRAME_LINES (f) - 1;
29712 m->total_lines = 1;
29713 m->total_cols = FRAME_COLS (f);
29714
29715 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29716 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29717 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29718
29719 /* The default ellipsis glyphs `...'. */
29720 for (i = 0; i < 3; ++i)
29721 default_invis_vector[i] = make_number ('.');
29722 }
29723
29724 {
29725 /* Allocate the buffer for frame titles.
29726 Also used for `format-mode-line'. */
29727 int size = 100;
29728 mode_line_noprop_buf = xmalloc (size);
29729 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29730 mode_line_noprop_ptr = mode_line_noprop_buf;
29731 mode_line_target = MODE_LINE_DISPLAY;
29732 }
29733
29734 help_echo_showing_p = 0;
29735 }
29736
29737 #ifdef HAVE_WINDOW_SYSTEM
29738
29739 /* Platform-independent portion of hourglass implementation. */
29740
29741 /* Cancel a currently active hourglass timer, and start a new one. */
29742 void
29743 start_hourglass (void)
29744 {
29745 struct timespec delay;
29746
29747 cancel_hourglass ();
29748
29749 if (INTEGERP (Vhourglass_delay)
29750 && XINT (Vhourglass_delay) > 0)
29751 delay = make_timespec (min (XINT (Vhourglass_delay),
29752 TYPE_MAXIMUM (time_t)),
29753 0);
29754 else if (FLOATP (Vhourglass_delay)
29755 && XFLOAT_DATA (Vhourglass_delay) > 0)
29756 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
29757 else
29758 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
29759
29760 #ifdef HAVE_NTGUI
29761 {
29762 extern void w32_note_current_window (void);
29763 w32_note_current_window ();
29764 }
29765 #endif /* HAVE_NTGUI */
29766
29767 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29768 show_hourglass, NULL);
29769 }
29770
29771
29772 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29773 shown. */
29774 void
29775 cancel_hourglass (void)
29776 {
29777 if (hourglass_atimer)
29778 {
29779 cancel_atimer (hourglass_atimer);
29780 hourglass_atimer = NULL;
29781 }
29782
29783 if (hourglass_shown_p)
29784 hide_hourglass ();
29785 }
29786
29787 #endif /* HAVE_WINDOW_SYSTEM */