(WM_EMACS_TOGGLE_LOCK_KEY): New define.
[bpt/emacs.git] / src / w32term.h
1 /* Definitions and headers for communication on the Microsoft W32 API.
2 Copyright (C) 1995 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Added by Kevin Gallo */
22
23 #include <w32gui.h>
24
25 /* The class of this X application. */
26 #define EMACS_CLASS "Emacs"
27 \f
28 #define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
29 #define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
30
31 #define FONT_WIDTH(f) ((f)->tm.tmAveCharWidth)
32 #define FONT_HEIGHT(f) ((f)->tm.tmHeight)
33 #define FONT_BASE(f) ((f)->tm.tmAscent)
34
35 #define CHECK_W32_FRAME(f, frame) \
36 if (NILP (frame)) \
37 f = selected_frame; \
38 else \
39 { \
40 CHECK_LIVE_FRAME (frame, 0); \
41 f = XFRAME (frame); \
42 } \
43 if (! FRAME_W32_P (f))
44
45 /* Indicates whether we are in the readsocket call and the message we
46 are processing in the current loop */
47
48 extern MSG CurMsg;
49 extern BOOL bUseDflt;
50
51 extern struct frame *x_window_to_frame ();
52
53 enum text_cursor_kinds {
54 filled_box_cursor, hollow_box_cursor, bar_cursor
55 };
56
57 /* Structure recording bitmaps and reference count.
58 If REFCOUNT is 0 then this record is free to be reused. */
59
60 struct w32_bitmap_record
61 {
62 Pixmap pixmap;
63 char *file;
64 HINSTANCE hinst; /* Used to load the file */
65 int refcount;
66 /* Record some info about this pixmap. */
67 int height, width, depth;
68 };
69
70 /* Palette book-keeping stuff for mapping requested colors into the
71 system palette. Keep a ref-counted list of requested colors and
72 regenerate the app palette whenever the requested list changes. */
73
74 extern Lisp_Object Vw32_enable_palette;
75
76 struct w32_palette_entry {
77 struct w32_palette_entry * next;
78 PALETTEENTRY entry;
79 #if 0
80 unsigned refcount;
81 #endif
82 };
83
84 extern void w32_regenerate_palette(struct frame *f);
85
86 \f
87 /* For each display (currently only one on w32), we have a structure that
88 records information about it. */
89
90 struct w32_display_info
91 {
92 /* Chain of all w32_display_info structures. */
93 struct w32_display_info *next;
94 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
95 The same cons cell also appears in x_display_name_list. */
96 Lisp_Object name_list_element;
97 /* Number of frames that are on this display. */
98 int reference_count;
99 /* Number of planes on this screen. */
100 int n_planes;
101 /* Number of bits per pixel on this screen. */
102 int n_cbits;
103 /* Dimensions of this screen. */
104 int height, width;
105 int height_in,width_in;
106 /* Mask of things that cause the mouse to be grabbed. */
107 int grabbed;
108 /* The root window of this screen. */
109 Window root_window;
110 /* The cursor to use for vertical scroll bars. */
111 Cursor vertical_scroll_bar_cursor;
112
113 /* color palette information. */
114 int has_palette;
115 struct w32_palette_entry * color_list;
116 unsigned num_colors;
117 HPALETTE palette;
118
119 /* deferred action flags checked when starting frame update. */
120 int regen_palette;
121
122 /* Keystroke that has been faked by Emacs and will be ignored when
123 received; value is reset after key is received. */
124 int faked_key;
125
126 /* A table of all the fonts we have already loaded. */
127 struct font_info *font_table;
128
129 /* The current capacity of font_table. */
130 int font_table_size;
131
132 /* These variables describe the range of text currently shown
133 in its mouse-face, together with the window they apply to.
134 As long as the mouse stays within this range, we need not
135 redraw anything on its account. */
136 int mouse_face_beg_row, mouse_face_beg_col;
137 int mouse_face_end_row, mouse_face_end_col;
138 int mouse_face_past_end;
139 Lisp_Object mouse_face_window;
140 int mouse_face_face_id;
141
142 /* 1 if a mouse motion event came and we didn't handle it right away because
143 gc was in progress. */
144 int mouse_face_deferred_gc;
145
146 /* FRAME and X, Y position of mouse when last checked for
147 highlighting. X and Y can be negative or out of range for the frame. */
148 struct frame *mouse_face_mouse_frame;
149 int mouse_face_mouse_x, mouse_face_mouse_y;
150
151 /* Nonzero means defer mouse-motion highlighting. */
152 int mouse_face_defer;
153
154 char *w32_id_name;
155
156 /* The number of fonts actually stored in w32_font_table.
157 font_table[n] is used and valid iff 0 <= n < n_fonts.
158 0 <= n_fonts <= font_table_size. */
159 int n_fonts;
160
161 /* Pointer to bitmap records. */
162 struct w32_bitmap_record *bitmaps;
163
164 /* Allocated size of bitmaps field. */
165 int bitmaps_size;
166
167 /* Last used bitmap index. */
168 int bitmaps_last;
169
170 /* The frame (if any) which has the window that has keyboard focus.
171 Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
172 that a mere EnterNotify event can set this; if you need to know the
173 last frame specified in a FocusIn or FocusOut event, use
174 w32_focus_event_frame. */
175 struct frame *w32_focus_frame;
176
177 /* The last frame mentioned in a FocusIn or FocusOut event. This is
178 separate from w32_focus_frame, because whether or not LeaveNotify
179 events cause us to lose focus depends on whether or not we have
180 received a FocusIn event for it. */
181 struct frame *w32_focus_event_frame;
182
183 /* The frame which currently has the visual highlight, and should get
184 keyboard input (other sorts of input have the frame encoded in the
185 event). It points to the focus frame's selected window's
186 frame. It differs from w32_focus_frame when we're using a global
187 minibuffer. */
188 struct frame *w32_highlight_frame;
189 };
190
191 /* This is a chain of structures for all the displays currently in use. */
192 extern struct w32_display_info one_w32_display_info;
193
194 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
195 one for each element of w32_display_list and in the same order.
196 NAME is the name of the frame.
197 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
198 extern Lisp_Object w32_display_name_list;
199
200 /* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
201 extern Lisp_Object Vx_pixel_size_width_font_regexp;
202
203 /* A flag to control how to display unibyte 8-bit character. */
204 extern int unibyte_display_via_language_environment;
205
206 extern struct w32_display_info *x_display_info_for_display ();
207 extern struct w32_display_info *x_display_info_for_name ();
208
209 extern struct w32_display_info *w32_term_init ();
210 \f
211 extern Lisp_Object w32_list_fonts ();
212 extern struct font_info *w32_get_font_info (), *w32_query_font ();
213 extern void w32_find_ccl_program();
214 \f
215 /* Each W32 frame object points to its own struct w32_display object
216 in the output_data.w32 field. The w32_display structure contains all
217 the information that is specific to W32 windows. */
218
219 struct w32_output
220 {
221 /* Menubar "widget" handle. */
222 HMENU menubar_widget;
223
224 /* Original palette (used to deselect real palette after drawing) */
225 HPALETTE old_palette;
226
227 /* Position of the W32 window (x and y offsets in root window). */
228 int left_pos;
229 int top_pos;
230
231 /* Border width of the W32 window as known by the window system. */
232 int border_width;
233
234 /* Size of the W32 window in pixels. */
235 int pixel_height, pixel_width;
236
237 /* Height of a line, in pixels. */
238 int line_height;
239
240 /* Width of the internal border. This is a line of background color
241 just inside the window's border. When the frame is selected,
242 a highlighting is displayed inside the internal border. */
243 int internal_border_width;
244
245 /* The window used for this frame.
246 May be zero while the frame object is being created
247 and the window has not yet been created. */
248 Window window_desc;
249
250 /* The window that is the parent of this window.
251 Usually this is a window that was made by the window manager,
252 but it can be the root window, and it can be explicitly specified
253 (see the explicit_parent field, below). */
254 Window parent_desc;
255
256 /* Default ASCII font of this frame. */
257 XFontStruct *font;
258
259 /* The baseline position of the default ASCII font. */
260 int font_baseline;
261
262 /* If a fontset is specified for this frame instead of font, this
263 value contains an ID of the fontset, else -1. */
264 int fontset;
265
266 /* Pixel values used for various purposes.
267 border_pixel may be -1 meaning use a gray tile. */
268 unsigned long background_pixel;
269 unsigned long foreground_pixel;
270 unsigned long cursor_pixel;
271 unsigned long border_pixel;
272 unsigned long mouse_pixel;
273 unsigned long cursor_foreground_pixel;
274
275 /* Descriptor for the cursor in use for this window. */
276 Cursor text_cursor;
277 Cursor nontext_cursor;
278 Cursor modeline_cursor;
279 Cursor cross_cursor;
280
281 /* Flag to set when the window needs to be completely repainted. */
282 int needs_exposure;
283
284 /* What kind of text cursor is drawn in this window right now?
285 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
286 enum text_cursor_kinds current_cursor;
287
288 /* What kind of text cursor should we draw in the future?
289 This should always be filled_box_cursor or bar_cursor. */
290 enum text_cursor_kinds desired_cursor;
291
292 /* Width of bar cursor (if we are using that). */
293 int cursor_width;
294
295 DWORD dwStyle;
296
297 /* The size of the extra width currently allotted for vertical
298 scroll bars, in pixels. */
299 int vertical_scroll_bar_extra;
300
301 /* Table of parameter faces for this frame. Any resources (pixel
302 values, fonts) referred to here have been allocated explicitly
303 for this face, and should be freed if we change the face. */
304 struct face **param_faces;
305 int n_param_faces;
306
307 /* Table of computed faces for this frame. These are the faces
308 whose indexes go into the upper bits of a glyph, computed by
309 combining the parameter faces specified by overlays, text
310 properties, and what have you. The resources mentioned here
311 are all shared with parameter faces. */
312 struct face **computed_faces;
313 int n_computed_faces; /* How many are valid */
314 int size_computed_faces; /* How many are allocated */
315
316 /* This is the gravity value for the specified window position. */
317 int win_gravity;
318
319 /* The geometry flags for this window. */
320 int size_hint_flags;
321
322 /* This is the Emacs structure for the display this frame is on. */
323 /* struct w32_display_info *display_info; */
324
325 /* Nonzero means our parent is another application's window
326 and was explicitly specified. */
327 char explicit_parent;
328
329 /* Nonzero means tried already to make this frame visible. */
330 char asked_for_visible;
331
332 /* Nonzero means menubar is currently active. */
333 char menubar_active;
334
335 /* Nonzero means menubar is about to become active, but should be
336 brought up to date first. */
337 volatile char pending_menu_activation;
338 };
339
340 /* Get at the computed faces of an X window frame. */
341 #define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
342 #define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
343 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
344 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
345
346 #define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
347 #define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
348 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
349 #define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
350 #define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
351
352 /* Return the window associated with the frame F. */
353 #define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
354
355 #define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
356 #define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
357 #define FRAME_FONT(f) ((f)->output_data.w32->font)
358 #define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
359 #define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
360
361 /* This gives the w32_display_info structure for the display F is on. */
362 #define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
363
364 /* This is the 'font_info *' which frame F has. */
365 #define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
366
367 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
368 #define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
369 #define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
370 #define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
371
372 #define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
373
374 \f
375 /* W32-specific scroll bar stuff. */
376
377 /* We represent scroll bars as lisp vectors. This allows us to place
378 references to them in windows without worrying about whether we'll
379 end up with windows referring to dead scroll bars; the garbage
380 collector will free it when its time comes.
381
382 We use struct scroll_bar as a template for accessing fields of the
383 vector. */
384
385 struct scroll_bar {
386
387 /* These fields are shared by all vectors. */
388 EMACS_INT size_from_Lisp_Vector_struct;
389 struct Lisp_Vector *next_from_Lisp_Vector_struct;
390
391 /* The window we're a scroll bar for. */
392 Lisp_Object window;
393
394 /* The next and previous in the chain of scroll bars in this frame. */
395 Lisp_Object next, prev;
396
397 /* The window representing this scroll bar. Since this is a full
398 32-bit quantity, we store it split into two 32-bit values. */
399 Lisp_Object w32_window_low, w32_window_high;
400
401 /* The position and size of the scroll bar in pixels, relative to the
402 frame. */
403 Lisp_Object top, left, width, height;
404
405 /* The starting and ending positions of the handle, relative to the
406 handle area (i.e. zero is the top position, not
407 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
408 hasn't been drawn yet.
409
410 These are not actually the locations where the beginning and end
411 are drawn; in order to keep handles from becoming invisible when
412 editing large files, we establish a minimum height by always
413 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
414 where they would be normally; the bottom and top are in a
415 different co-ordinate system. */
416 Lisp_Object start, end;
417
418 /* If the scroll bar handle is currently being dragged by the user,
419 this is the number of pixels from the top of the handle to the
420 place where the user grabbed it. If the handle isn't currently
421 being dragged, this is Qnil. */
422 Lisp_Object dragging;
423 };
424
425 /* The number of elements a vector holding a struct scroll_bar needs. */
426 #define SCROLL_BAR_VEC_SIZE \
427 ((sizeof (struct scroll_bar) \
428 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
429 / sizeof (Lisp_Object))
430
431 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
432 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
433
434
435 /* Building a 32-bit C integer from two 16-bit lisp integers. */
436 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
437
438 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
439 #define SCROLL_BAR_UNPACK(low, high, int32) \
440 (XSETINT ((low), (int32) & 0xffff), \
441 XSETINT ((high), ((int32) >> 16) & 0xffff))
442
443
444 /* Extract the window id of the scroll bar from a struct scroll_bar. */
445 #define SCROLL_BAR_W32_WINDOW(ptr) \
446 ((Window) SCROLL_BAR_PACK ((ptr)->w32_window_low, (ptr)->w32_window_high))
447
448 /* Store a window id in a struct scroll_bar. */
449 #define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
450 (SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
451
452
453 /* Return the outside pixel height for a vertical scroll bar HEIGHT
454 rows high on frame F. */
455 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
456 ((height) * (f)->output_data.w32->line_height)
457
458 /* Return the inside width of a vertical scroll bar, given the outside
459 width. */
460 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
461 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
462
463 /* Return the length of the rectangle within which the top of the
464 handle must stay. This isn't equivalent to the inside height,
465 because the scroll bar handle has a minimum height.
466
467 This is the real range of motion for the scroll bar, so when we're
468 scaling buffer positions to scroll bar positions, we use this, not
469 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
470 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
471 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
472
473 /* Return the inside height of vertical scroll bar, given the outside
474 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
475 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
476 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
477
478
479 /* Border widths for scroll bars.
480
481 Scroll bar windows don't have any borders; their border width is
482 set to zero, and we redraw borders ourselves. This makes the code
483 a bit cleaner, since we don't have to convert between outside width
484 (used when relating to the rest of the screen) and inside width
485 (used when sizing and drawing the scroll bar window itself).
486
487 The handle moves up and down/back and forth in a rectangle inset
488 from the edges of the scroll bar. These are widths by which we
489 inset the handle boundaries from the scroll bar edges. */
490 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
491 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
492 #define VERTICAL_SCROLL_BAR_TOP_BORDER (vertical_scroll_bar_top_border)
493 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (vertical_scroll_bar_bottom_border)
494
495 /* Minimum lengths for scroll bar handles, in pixels. */
496 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
497
498
499 \f
500 /* Manipulating pixel sizes and character sizes.
501 Knowledge of which factors affect the overall size of the window should
502 be hidden in these macros, if that's possible.
503
504 Return the upper/left pixel position of the character cell on frame F
505 at ROW/COL. */
506 #define CHAR_TO_PIXEL_ROW(f, row) \
507 ((f)->output_data.w32->internal_border_width \
508 + (row) * (f)->output_data.w32->line_height)
509 #define CHAR_TO_PIXEL_COL(f, col) \
510 ((f)->output_data.w32->internal_border_width \
511 + (col) * FONT_WIDTH ((f)->output_data.w32->font))
512
513 /* Return the pixel width/height of frame F if it has
514 WIDTH columns/HEIGHT rows. */
515 #define CHAR_TO_PIXEL_WIDTH(f, width) \
516 (CHAR_TO_PIXEL_COL (f, width) \
517 + (f)->output_data.w32->vertical_scroll_bar_extra \
518 + (f)->output_data.w32->internal_border_width)
519 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
520 (CHAR_TO_PIXEL_ROW (f, height) \
521 + (f)->output_data.w32->internal_border_width)
522
523
524 /* Return the row/column (zero-based) of the character cell containing
525 the pixel on FRAME at ROW/COL. */
526 #define PIXEL_TO_CHAR_ROW(f, row) \
527 (((row) - (f)->output_data.w32->internal_border_width) \
528 / (f)->output_data.w32->line_height)
529 #define PIXEL_TO_CHAR_COL(f, col) \
530 (((col) - (f)->output_data.w32->internal_border_width) \
531 / FONT_WIDTH ((f)->output_data.w32->font))
532
533 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
534 frame F? */
535 #define PIXEL_TO_CHAR_WIDTH(f, width) \
536 (PIXEL_TO_CHAR_COL (f, ((width) \
537 - (f)->output_data.w32->internal_border_width \
538 - (f)->output_data.w32->vertical_scroll_bar_extra)))
539 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
540 (PIXEL_TO_CHAR_ROW (f, ((height) \
541 - (f)->output_data.w32->internal_border_width)))
542 \f
543 /* Interface to the face code functions. */
544
545 /* Create the first two computed faces for a frame -- the ones that
546 have GC's. */
547 extern void init_frame_faces (/* FRAME_PTR */);
548
549 /* Free the resources for the faces associated with a frame. */
550 extern void free_frame_faces (/* FRAME_PTR */);
551
552 /* Given a computed face, find or make an equivalent display face
553 in face_vector, and return a pointer to it. */
554 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
555
556 /* Given a frame and a face name, return the face's ID number, or
557 zero if it isn't a recognized face name. */
558 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
559
560 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
561 We assume that they're both character-cell fonts. */
562 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
563
564 /* Recompute the GC's for the default and modeline faces.
565 We call this after changing frame parameters on which those GC's
566 depend. */
567 extern void recompute_basic_faces (/* FRAME_PTR */);
568
569 /* Return the face ID associated with a buffer position POS. Store
570 into *ENDPTR the next position at which a different face is
571 needed. This does not take account of glyphs that specify their
572 own face codes. F is the frame in use for display, and W is a
573 window displaying the current buffer.
574
575 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
576 extern int compute_char_face (/* FRAME_PTR frame,
577 struct window *w,
578 int pos,
579 int region_beg, int region_end,
580 int *endptr */);
581 /* Return the face ID to use to display a special glyph which selects
582 FACE_CODE as the face ID, assuming that ordinarily the face would
583 be BASIC_FACE. F is the frame. */
584 extern int compute_glyph_face (/* FRAME_PTR, int */);
585
586 extern void w32_fill_rect ();
587 extern void w32_clear_window ();
588
589 #define w32_fill_area(f,hdc,pix,x,y,nx,ny) \
590 { \
591 RECT rect; \
592 rect.left = x; \
593 rect.top = y; \
594 rect.right = x + nx; \
595 rect.bottom = y + ny; \
596 w32_fill_rect (f,hdc,pix,&rect); \
597 }
598
599 #define w32_clear_rect(f,hdc,lprect) \
600 w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
601
602 #define w32_clear_area(f,hdc,x,y,nx,ny) \
603 w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
604
605 extern struct font_info *w32_load_font ();
606 extern void w32_unload_font ();
607
608 /* Define for earlier versions of Visual C */
609 #ifndef WM_MOUSEWHEEL
610 #define WM_MOUSEWHEEL (WM_MOUSELAST + 1)
611 #endif /* WM_MOUSEWHEEL */
612 #ifndef MSH_MOUSEWHEEL
613 #define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
614 #endif /* MSH_MOUSEWHEEL */
615
616 #define WM_EMACS_START (WM_USER + 1)
617 #define WM_EMACS_KILL (WM_EMACS_START + 0)
618 #define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 1)
619 #define WM_EMACS_DONE (WM_EMACS_START + 2)
620 #define WM_EMACS_CREATESCROLLBAR (WM_EMACS_START + 3)
621 #define WM_EMACS_SHOWWINDOW (WM_EMACS_START + 4)
622 #define WM_EMACS_SETWINDOWPOS (WM_EMACS_START + 5)
623 #define WM_EMACS_DESTROYWINDOW (WM_EMACS_START + 6)
624 #define WM_EMACS_TRACKPOPUPMENU (WM_EMACS_START + 7)
625 #define WM_EMACS_SETFOCUS (WM_EMACS_START + 8)
626 #define WM_EMACS_SETFOREGROUND (WM_EMACS_START + 9)
627 #define WM_EMACS_SETLOCALE (WM_EMACS_START + 10)
628 #define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
629 #define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
630 #define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
631 #define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
632 #define WM_EMACS_END (WM_EMACS_START + 15)
633
634 #define WND_FONTWIDTH_INDEX (0)
635 #define WND_LINEHEIGHT_INDEX (4)
636 #define WND_BORDER_INDEX (8)
637 #define WND_SCROLLBAR_INDEX (12)
638 #define WND_BACKGROUND_INDEX (16)
639 #define WND_LAST_INDEX (20)
640
641 #define WND_EXTRA_BYTES (WND_LAST_INDEX)
642
643 extern DWORD dwWindowsThreadId;
644 extern HANDLE hWindowsThread;
645 extern DWORD dwMainThreadId;
646 extern HANDLE hMainThread;
647
648 typedef struct W32Msg {
649 MSG msg;
650 DWORD dwModifiers;
651 RECT rect;
652 } W32Msg;
653
654 /* Structure for recording message when input thread must return a
655 result that depends on lisp thread to compute. Lisp thread can
656 complete deferred messages out of order. */
657 typedef struct deferred_msg
658 {
659 struct deferred_msg * next;
660 W32Msg w32msg;
661 LRESULT result;
662 int completed;
663 } deferred_msg;
664
665 extern CRITICAL_SECTION critsect;
666
667 extern void init_crit ();
668 extern void delete_crit ();
669
670 extern void signal_quit ();
671
672 #define enter_crit() EnterCriticalSection (&critsect)
673 #define leave_crit() LeaveCriticalSection (&critsect)
674
675 extern void select_palette (struct frame * f, HDC hdc);
676 extern void deselect_palette (struct frame * f, HDC hdc);
677 extern HDC get_frame_dc (struct frame * f);
678 extern int release_frame_dc (struct frame * f, HDC hDC);
679
680 extern BOOL get_next_msg ();
681 extern BOOL post_msg ();
682 extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
683 extern void wait_for_sync ();
684
685 extern BOOL parse_button ();
686
687 /* Keypad command key support. W32 doesn't have virtual keys defined
688 for the function keys on the keypad (they are mapped to the standard
689 fuction keys), so we define our own. */
690 #define VK_NUMPAD_BEGIN 0x92
691 #define VK_NUMPAD_CLEAR (VK_NUMPAD_BEGIN + 0)
692 #define VK_NUMPAD_ENTER (VK_NUMPAD_BEGIN + 1)
693 #define VK_NUMPAD_PRIOR (VK_NUMPAD_BEGIN + 2)
694 #define VK_NUMPAD_NEXT (VK_NUMPAD_BEGIN + 3)
695 #define VK_NUMPAD_END (VK_NUMPAD_BEGIN + 4)
696 #define VK_NUMPAD_HOME (VK_NUMPAD_BEGIN + 5)
697 #define VK_NUMPAD_LEFT (VK_NUMPAD_BEGIN + 6)
698 #define VK_NUMPAD_UP (VK_NUMPAD_BEGIN + 7)
699 #define VK_NUMPAD_RIGHT (VK_NUMPAD_BEGIN + 8)
700 #define VK_NUMPAD_DOWN (VK_NUMPAD_BEGIN + 9)
701 #define VK_NUMPAD_INSERT (VK_NUMPAD_BEGIN + 10)
702 #define VK_NUMPAD_DELETE (VK_NUMPAD_BEGIN + 11)
703
704 #ifndef VK_LWIN
705 /* Older compiler environments don't have these defined. */
706 #define VK_LWIN 0x5B
707 #define VK_RWIN 0x5C
708 #define VK_APPS 0x5D
709 #endif
710
711 /* Support for treating Windows and Apps keys as modifiers. These
712 constants must not overlap with any of the dwControlKeyState flags in
713 KEY_EVENT_RECORD. */
714 #define LEFT_WIN_PRESSED 0x8000
715 #define RIGHT_WIN_PRESSED 0x4000
716 #define APPS_PRESSED 0x2000