* frame.h (struct frame): Drop scroll_bottom_vpos
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
914 static ptrdiff_t number_of_chars (const char *, bool);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = w->total_cols;
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->contents) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 bool newline_in_string
1396 = (STRINGP (string)
1397 && memchr (SDATA (string), '\n', SBYTES (string)));
1398 /* The tricky code below is needed because there's a
1399 discrepancy between move_it_to and how we set cursor
1400 when the display line ends in a newline from a
1401 display string. move_it_to will stop _after_ such
1402 display strings, whereas set_cursor_from_row
1403 conspires with cursor_row_p to place the cursor on
1404 the first glyph produced from the display string. */
1405
1406 /* We have overshoot PT because it is covered by a
1407 display property whose value is a string. If the
1408 string includes embedded newlines, we are also in the
1409 wrong display line. Backtrack to the correct line,
1410 where the display string begins. */
1411 if (newline_in_string)
1412 {
1413 Lisp_Object startpos, endpos;
1414 EMACS_INT start, end;
1415 struct it it3;
1416 int it3_moved;
1417
1418 /* Find the first and the last buffer positions
1419 covered by the display string. */
1420 endpos =
1421 Fnext_single_char_property_change (cpos, Qdisplay,
1422 Qnil, Qnil);
1423 startpos =
1424 Fprevious_single_char_property_change (endpos, Qdisplay,
1425 Qnil, Qnil);
1426 start = XFASTINT (startpos);
1427 end = XFASTINT (endpos);
1428 /* Move to the last buffer position before the
1429 display property. */
1430 start_display (&it3, w, top);
1431 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1432 /* Move forward one more line if the position before
1433 the display string is a newline or if it is the
1434 rightmost character on a line that is
1435 continued or word-wrapped. */
1436 if (it3.method == GET_FROM_BUFFER
1437 && it3.c == '\n')
1438 move_it_by_lines (&it3, 1);
1439 else if (move_it_in_display_line_to (&it3, -1,
1440 it3.current_x
1441 + it3.pixel_width,
1442 MOVE_TO_X)
1443 == MOVE_LINE_CONTINUED)
1444 {
1445 move_it_by_lines (&it3, 1);
1446 /* When we are under word-wrap, the #$@%!
1447 move_it_by_lines moves 2 lines, so we need to
1448 fix that up. */
1449 if (it3.line_wrap == WORD_WRAP)
1450 move_it_by_lines (&it3, -1);
1451 }
1452
1453 /* Record the vertical coordinate of the display
1454 line where we wound up. */
1455 top_y = it3.current_y;
1456 if (it3.bidi_p)
1457 {
1458 /* When characters are reordered for display,
1459 the character displayed to the left of the
1460 display string could be _after_ the display
1461 property in the logical order. Use the
1462 smallest vertical position of these two. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1465 if (it3.current_y < top_y)
1466 top_y = it3.current_y;
1467 }
1468 /* Move from the top of the window to the beginning
1469 of the display line where the display string
1470 begins. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1473 /* If it3_moved stays zero after the 'while' loop
1474 below, that means we already were at a newline
1475 before the loop (e.g., the display string begins
1476 with a newline), so we don't need to (and cannot)
1477 inspect the glyphs of it3.glyph_row, because
1478 PRODUCE_GLYPHS will not produce anything for a
1479 newline, and thus it3.glyph_row stays at its
1480 stale content it got at top of the window. */
1481 it3_moved = 0;
1482 /* Finally, advance the iterator until we hit the
1483 first display element whose character position is
1484 CHARPOS, or until the first newline from the
1485 display string, which signals the end of the
1486 display line. */
1487 while (get_next_display_element (&it3))
1488 {
1489 PRODUCE_GLYPHS (&it3);
1490 if (IT_CHARPOS (it3) == charpos
1491 || ITERATOR_AT_END_OF_LINE_P (&it3))
1492 break;
1493 it3_moved = 1;
1494 set_iterator_to_next (&it3, 0);
1495 }
1496 top_x = it3.current_x - it3.pixel_width;
1497 /* Normally, we would exit the above loop because we
1498 found the display element whose character
1499 position is CHARPOS. For the contingency that we
1500 didn't, and stopped at the first newline from the
1501 display string, move back over the glyphs
1502 produced from the string, until we find the
1503 rightmost glyph not from the string. */
1504 if (it3_moved
1505 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1506 {
1507 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1508 + it3.glyph_row->used[TEXT_AREA];
1509
1510 while (EQ ((g - 1)->object, string))
1511 {
1512 --g;
1513 top_x -= g->pixel_width;
1514 }
1515 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1516 + it3.glyph_row->used[TEXT_AREA]);
1517 }
1518 }
1519 }
1520
1521 *x = top_x;
1522 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1523 *rtop = max (0, window_top_y - top_y);
1524 *rbot = max (0, bottom_y - it.last_visible_y);
1525 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1526 - max (top_y, window_top_y)));
1527 *vpos = it.vpos;
1528 }
1529 }
1530 else
1531 {
1532 /* We were asked to provide info about WINDOW_END. */
1533 struct it it2;
1534 void *it2data = NULL;
1535
1536 SAVE_IT (it2, it, it2data);
1537 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1538 move_it_by_lines (&it, 1);
1539 if (charpos < IT_CHARPOS (it)
1540 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1541 {
1542 visible_p = 1;
1543 RESTORE_IT (&it2, &it2, it2data);
1544 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1545 *x = it2.current_x;
1546 *y = it2.current_y + it2.max_ascent - it2.ascent;
1547 *rtop = max (0, -it2.current_y);
1548 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1549 - it.last_visible_y));
1550 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1551 it.last_visible_y)
1552 - max (it2.current_y,
1553 WINDOW_HEADER_LINE_HEIGHT (w))));
1554 *vpos = it2.vpos;
1555 }
1556 else
1557 bidi_unshelve_cache (it2data, 1);
1558 }
1559 bidi_unshelve_cache (itdata, 0);
1560
1561 if (old_buffer)
1562 set_buffer_internal_1 (old_buffer);
1563
1564 current_header_line_height = current_mode_line_height = -1;
1565
1566 if (visible_p && w->hscroll > 0)
1567 *x -=
1568 window_hscroll_limited (w, WINDOW_XFRAME (w))
1569 * WINDOW_FRAME_COLUMN_WIDTH (w);
1570
1571 #if 0
1572 /* Debugging code. */
1573 if (visible_p)
1574 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1575 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1576 else
1577 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1578 #endif
1579
1580 return visible_p;
1581 }
1582
1583
1584 /* Return the next character from STR. Return in *LEN the length of
1585 the character. This is like STRING_CHAR_AND_LENGTH but never
1586 returns an invalid character. If we find one, we return a `?', but
1587 with the length of the invalid character. */
1588
1589 static int
1590 string_char_and_length (const unsigned char *str, int *len)
1591 {
1592 int c;
1593
1594 c = STRING_CHAR_AND_LENGTH (str, *len);
1595 if (!CHAR_VALID_P (c))
1596 /* We may not change the length here because other places in Emacs
1597 don't use this function, i.e. they silently accept invalid
1598 characters. */
1599 c = '?';
1600
1601 return c;
1602 }
1603
1604
1605
1606 /* Given a position POS containing a valid character and byte position
1607 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1608
1609 static struct text_pos
1610 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1611 {
1612 eassert (STRINGP (string) && nchars >= 0);
1613
1614 if (STRING_MULTIBYTE (string))
1615 {
1616 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1617 int len;
1618
1619 while (nchars--)
1620 {
1621 string_char_and_length (p, &len);
1622 p += len;
1623 CHARPOS (pos) += 1;
1624 BYTEPOS (pos) += len;
1625 }
1626 }
1627 else
1628 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1629
1630 return pos;
1631 }
1632
1633
1634 /* Value is the text position, i.e. character and byte position,
1635 for character position CHARPOS in STRING. */
1636
1637 static struct text_pos
1638 string_pos (ptrdiff_t charpos, Lisp_Object string)
1639 {
1640 struct text_pos pos;
1641 eassert (STRINGP (string));
1642 eassert (charpos >= 0);
1643 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1644 return pos;
1645 }
1646
1647
1648 /* Value is a text position, i.e. character and byte position, for
1649 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1650 means recognize multibyte characters. */
1651
1652 static struct text_pos
1653 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1654 {
1655 struct text_pos pos;
1656
1657 eassert (s != NULL);
1658 eassert (charpos >= 0);
1659
1660 if (multibyte_p)
1661 {
1662 int len;
1663
1664 SET_TEXT_POS (pos, 0, 0);
1665 while (charpos--)
1666 {
1667 string_char_and_length ((const unsigned char *) s, &len);
1668 s += len;
1669 CHARPOS (pos) += 1;
1670 BYTEPOS (pos) += len;
1671 }
1672 }
1673 else
1674 SET_TEXT_POS (pos, charpos, charpos);
1675
1676 return pos;
1677 }
1678
1679
1680 /* Value is the number of characters in C string S. MULTIBYTE_P
1681 non-zero means recognize multibyte characters. */
1682
1683 static ptrdiff_t
1684 number_of_chars (const char *s, bool multibyte_p)
1685 {
1686 ptrdiff_t nchars;
1687
1688 if (multibyte_p)
1689 {
1690 ptrdiff_t rest = strlen (s);
1691 int len;
1692 const unsigned char *p = (const unsigned char *) s;
1693
1694 for (nchars = 0; rest > 0; ++nchars)
1695 {
1696 string_char_and_length (p, &len);
1697 rest -= len, p += len;
1698 }
1699 }
1700 else
1701 nchars = strlen (s);
1702
1703 return nchars;
1704 }
1705
1706
1707 /* Compute byte position NEWPOS->bytepos corresponding to
1708 NEWPOS->charpos. POS is a known position in string STRING.
1709 NEWPOS->charpos must be >= POS.charpos. */
1710
1711 static void
1712 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1713 {
1714 eassert (STRINGP (string));
1715 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1716
1717 if (STRING_MULTIBYTE (string))
1718 *newpos = string_pos_nchars_ahead (pos, string,
1719 CHARPOS (*newpos) - CHARPOS (pos));
1720 else
1721 BYTEPOS (*newpos) = CHARPOS (*newpos);
1722 }
1723
1724 /* EXPORT:
1725 Return an estimation of the pixel height of mode or header lines on
1726 frame F. FACE_ID specifies what line's height to estimate. */
1727
1728 int
1729 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1730 {
1731 #ifdef HAVE_WINDOW_SYSTEM
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int height = FONT_HEIGHT (FRAME_FONT (f));
1735
1736 /* This function is called so early when Emacs starts that the face
1737 cache and mode line face are not yet initialized. */
1738 if (FRAME_FACE_CACHE (f))
1739 {
1740 struct face *face = FACE_FROM_ID (f, face_id);
1741 if (face)
1742 {
1743 if (face->font)
1744 height = FONT_HEIGHT (face->font);
1745 if (face->box_line_width > 0)
1746 height += 2 * face->box_line_width;
1747 }
1748 }
1749
1750 return height;
1751 }
1752 #endif
1753
1754 return 1;
1755 }
1756
1757 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1758 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1759 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1760 not force the value into range. */
1761
1762 void
1763 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1764 int *x, int *y, NativeRectangle *bounds, int noclip)
1765 {
1766
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 if (FRAME_WINDOW_P (f))
1769 {
1770 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1771 even for negative values. */
1772 if (pix_x < 0)
1773 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1774 if (pix_y < 0)
1775 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1776
1777 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1778 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1779
1780 if (bounds)
1781 STORE_NATIVE_RECT (*bounds,
1782 FRAME_COL_TO_PIXEL_X (f, pix_x),
1783 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1784 FRAME_COLUMN_WIDTH (f) - 1,
1785 FRAME_LINE_HEIGHT (f) - 1);
1786
1787 if (!noclip)
1788 {
1789 if (pix_x < 0)
1790 pix_x = 0;
1791 else if (pix_x > FRAME_TOTAL_COLS (f))
1792 pix_x = FRAME_TOTAL_COLS (f);
1793
1794 if (pix_y < 0)
1795 pix_y = 0;
1796 else if (pix_y > FRAME_LINES (f))
1797 pix_y = FRAME_LINES (f);
1798 }
1799 }
1800 #endif
1801
1802 *x = pix_x;
1803 *y = pix_y;
1804 }
1805
1806
1807 /* Find the glyph under window-relative coordinates X/Y in window W.
1808 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1809 strings. Return in *HPOS and *VPOS the row and column number of
1810 the glyph found. Return in *AREA the glyph area containing X.
1811 Value is a pointer to the glyph found or null if X/Y is not on
1812 text, or we can't tell because W's current matrix is not up to
1813 date. */
1814
1815 static
1816 struct glyph *
1817 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1818 int *dx, int *dy, int *area)
1819 {
1820 struct glyph *glyph, *end;
1821 struct glyph_row *row = NULL;
1822 int x0, i;
1823
1824 /* Find row containing Y. Give up if some row is not enabled. */
1825 for (i = 0; i < w->current_matrix->nrows; ++i)
1826 {
1827 row = MATRIX_ROW (w->current_matrix, i);
1828 if (!row->enabled_p)
1829 return NULL;
1830 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1831 break;
1832 }
1833
1834 *vpos = i;
1835 *hpos = 0;
1836
1837 /* Give up if Y is not in the window. */
1838 if (i == w->current_matrix->nrows)
1839 return NULL;
1840
1841 /* Get the glyph area containing X. */
1842 if (w->pseudo_window_p)
1843 {
1844 *area = TEXT_AREA;
1845 x0 = 0;
1846 }
1847 else
1848 {
1849 if (x < window_box_left_offset (w, TEXT_AREA))
1850 {
1851 *area = LEFT_MARGIN_AREA;
1852 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1853 }
1854 else if (x < window_box_right_offset (w, TEXT_AREA))
1855 {
1856 *area = TEXT_AREA;
1857 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1858 }
1859 else
1860 {
1861 *area = RIGHT_MARGIN_AREA;
1862 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1863 }
1864 }
1865
1866 /* Find glyph containing X. */
1867 glyph = row->glyphs[*area];
1868 end = glyph + row->used[*area];
1869 x -= x0;
1870 while (glyph < end && x >= glyph->pixel_width)
1871 {
1872 x -= glyph->pixel_width;
1873 ++glyph;
1874 }
1875
1876 if (glyph == end)
1877 return NULL;
1878
1879 if (dx)
1880 {
1881 *dx = x;
1882 *dy = y - (row->y + row->ascent - glyph->ascent);
1883 }
1884
1885 *hpos = glyph - row->glyphs[*area];
1886 return glyph;
1887 }
1888
1889 /* Convert frame-relative x/y to coordinates relative to window W.
1890 Takes pseudo-windows into account. */
1891
1892 static void
1893 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1894 {
1895 if (w->pseudo_window_p)
1896 {
1897 /* A pseudo-window is always full-width, and starts at the
1898 left edge of the frame, plus a frame border. */
1899 struct frame *f = XFRAME (w->frame);
1900 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1901 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1902 }
1903 else
1904 {
1905 *x -= WINDOW_LEFT_EDGE_X (w);
1906 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1907 }
1908 }
1909
1910 #ifdef HAVE_WINDOW_SYSTEM
1911
1912 /* EXPORT:
1913 Return in RECTS[] at most N clipping rectangles for glyph string S.
1914 Return the number of stored rectangles. */
1915
1916 int
1917 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1918 {
1919 XRectangle r;
1920
1921 if (n <= 0)
1922 return 0;
1923
1924 if (s->row->full_width_p)
1925 {
1926 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1927 r.x = WINDOW_LEFT_EDGE_X (s->w);
1928 r.width = WINDOW_TOTAL_WIDTH (s->w);
1929
1930 /* Unless displaying a mode or menu bar line, which are always
1931 fully visible, clip to the visible part of the row. */
1932 if (s->w->pseudo_window_p)
1933 r.height = s->row->visible_height;
1934 else
1935 r.height = s->height;
1936 }
1937 else
1938 {
1939 /* This is a text line that may be partially visible. */
1940 r.x = window_box_left (s->w, s->area);
1941 r.width = window_box_width (s->w, s->area);
1942 r.height = s->row->visible_height;
1943 }
1944
1945 if (s->clip_head)
1946 if (r.x < s->clip_head->x)
1947 {
1948 if (r.width >= s->clip_head->x - r.x)
1949 r.width -= s->clip_head->x - r.x;
1950 else
1951 r.width = 0;
1952 r.x = s->clip_head->x;
1953 }
1954 if (s->clip_tail)
1955 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1956 {
1957 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1958 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1959 else
1960 r.width = 0;
1961 }
1962
1963 /* If S draws overlapping rows, it's sufficient to use the top and
1964 bottom of the window for clipping because this glyph string
1965 intentionally draws over other lines. */
1966 if (s->for_overlaps)
1967 {
1968 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1969 r.height = window_text_bottom_y (s->w) - r.y;
1970
1971 /* Alas, the above simple strategy does not work for the
1972 environments with anti-aliased text: if the same text is
1973 drawn onto the same place multiple times, it gets thicker.
1974 If the overlap we are processing is for the erased cursor, we
1975 take the intersection with the rectangle of the cursor. */
1976 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1977 {
1978 XRectangle rc, r_save = r;
1979
1980 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1981 rc.y = s->w->phys_cursor.y;
1982 rc.width = s->w->phys_cursor_width;
1983 rc.height = s->w->phys_cursor_height;
1984
1985 x_intersect_rectangles (&r_save, &rc, &r);
1986 }
1987 }
1988 else
1989 {
1990 /* Don't use S->y for clipping because it doesn't take partially
1991 visible lines into account. For example, it can be negative for
1992 partially visible lines at the top of a window. */
1993 if (!s->row->full_width_p
1994 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1995 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1996 else
1997 r.y = max (0, s->row->y);
1998 }
1999
2000 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2001
2002 /* If drawing the cursor, don't let glyph draw outside its
2003 advertised boundaries. Cleartype does this under some circumstances. */
2004 if (s->hl == DRAW_CURSOR)
2005 {
2006 struct glyph *glyph = s->first_glyph;
2007 int height, max_y;
2008
2009 if (s->x > r.x)
2010 {
2011 r.width -= s->x - r.x;
2012 r.x = s->x;
2013 }
2014 r.width = min (r.width, glyph->pixel_width);
2015
2016 /* If r.y is below window bottom, ensure that we still see a cursor. */
2017 height = min (glyph->ascent + glyph->descent,
2018 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2019 max_y = window_text_bottom_y (s->w) - height;
2020 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2021 if (s->ybase - glyph->ascent > max_y)
2022 {
2023 r.y = max_y;
2024 r.height = height;
2025 }
2026 else
2027 {
2028 /* Don't draw cursor glyph taller than our actual glyph. */
2029 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2030 if (height < r.height)
2031 {
2032 max_y = r.y + r.height;
2033 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2034 r.height = min (max_y - r.y, height);
2035 }
2036 }
2037 }
2038
2039 if (s->row->clip)
2040 {
2041 XRectangle r_save = r;
2042
2043 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2044 r.width = 0;
2045 }
2046
2047 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2048 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2049 {
2050 #ifdef CONVERT_FROM_XRECT
2051 CONVERT_FROM_XRECT (r, *rects);
2052 #else
2053 *rects = r;
2054 #endif
2055 return 1;
2056 }
2057 else
2058 {
2059 /* If we are processing overlapping and allowed to return
2060 multiple clipping rectangles, we exclude the row of the glyph
2061 string from the clipping rectangle. This is to avoid drawing
2062 the same text on the environment with anti-aliasing. */
2063 #ifdef CONVERT_FROM_XRECT
2064 XRectangle rs[2];
2065 #else
2066 XRectangle *rs = rects;
2067 #endif
2068 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2069
2070 if (s->for_overlaps & OVERLAPS_PRED)
2071 {
2072 rs[i] = r;
2073 if (r.y + r.height > row_y)
2074 {
2075 if (r.y < row_y)
2076 rs[i].height = row_y - r.y;
2077 else
2078 rs[i].height = 0;
2079 }
2080 i++;
2081 }
2082 if (s->for_overlaps & OVERLAPS_SUCC)
2083 {
2084 rs[i] = r;
2085 if (r.y < row_y + s->row->visible_height)
2086 {
2087 if (r.y + r.height > row_y + s->row->visible_height)
2088 {
2089 rs[i].y = row_y + s->row->visible_height;
2090 rs[i].height = r.y + r.height - rs[i].y;
2091 }
2092 else
2093 rs[i].height = 0;
2094 }
2095 i++;
2096 }
2097
2098 n = i;
2099 #ifdef CONVERT_FROM_XRECT
2100 for (i = 0; i < n; i++)
2101 CONVERT_FROM_XRECT (rs[i], rects[i]);
2102 #endif
2103 return n;
2104 }
2105 }
2106
2107 /* EXPORT:
2108 Return in *NR the clipping rectangle for glyph string S. */
2109
2110 void
2111 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2112 {
2113 get_glyph_string_clip_rects (s, nr, 1);
2114 }
2115
2116
2117 /* EXPORT:
2118 Return the position and height of the phys cursor in window W.
2119 Set w->phys_cursor_width to width of phys cursor.
2120 */
2121
2122 void
2123 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2124 struct glyph *glyph, int *xp, int *yp, int *heightp)
2125 {
2126 struct frame *f = XFRAME (WINDOW_FRAME (w));
2127 int x, y, wd, h, h0, y0;
2128
2129 /* Compute the width of the rectangle to draw. If on a stretch
2130 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2131 rectangle as wide as the glyph, but use a canonical character
2132 width instead. */
2133 wd = glyph->pixel_width - 1;
2134 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2135 wd++; /* Why? */
2136 #endif
2137
2138 x = w->phys_cursor.x;
2139 if (x < 0)
2140 {
2141 wd += x;
2142 x = 0;
2143 }
2144
2145 if (glyph->type == STRETCH_GLYPH
2146 && !x_stretch_cursor_p)
2147 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2148 w->phys_cursor_width = wd;
2149
2150 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2151
2152 /* If y is below window bottom, ensure that we still see a cursor. */
2153 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2154
2155 h = max (h0, glyph->ascent + glyph->descent);
2156 h0 = min (h0, glyph->ascent + glyph->descent);
2157
2158 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2159 if (y < y0)
2160 {
2161 h = max (h - (y0 - y) + 1, h0);
2162 y = y0 - 1;
2163 }
2164 else
2165 {
2166 y0 = window_text_bottom_y (w) - h0;
2167 if (y > y0)
2168 {
2169 h += y - y0;
2170 y = y0;
2171 }
2172 }
2173
2174 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2175 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2176 *heightp = h;
2177 }
2178
2179 /*
2180 * Remember which glyph the mouse is over.
2181 */
2182
2183 void
2184 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2185 {
2186 Lisp_Object window;
2187 struct window *w;
2188 struct glyph_row *r, *gr, *end_row;
2189 enum window_part part;
2190 enum glyph_row_area area;
2191 int x, y, width, height;
2192
2193 /* Try to determine frame pixel position and size of the glyph under
2194 frame pixel coordinates X/Y on frame F. */
2195
2196 if (!f->glyphs_initialized_p
2197 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2198 NILP (window)))
2199 {
2200 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2201 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2202 goto virtual_glyph;
2203 }
2204
2205 w = XWINDOW (window);
2206 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2207 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208
2209 x = window_relative_x_coord (w, part, gx);
2210 y = gy - WINDOW_TOP_EDGE_Y (w);
2211
2212 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2213 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2214
2215 if (w->pseudo_window_p)
2216 {
2217 area = TEXT_AREA;
2218 part = ON_MODE_LINE; /* Don't adjust margin. */
2219 goto text_glyph;
2220 }
2221
2222 switch (part)
2223 {
2224 case ON_LEFT_MARGIN:
2225 area = LEFT_MARGIN_AREA;
2226 goto text_glyph;
2227
2228 case ON_RIGHT_MARGIN:
2229 area = RIGHT_MARGIN_AREA;
2230 goto text_glyph;
2231
2232 case ON_HEADER_LINE:
2233 case ON_MODE_LINE:
2234 gr = (part == ON_HEADER_LINE
2235 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2236 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2237 gy = gr->y;
2238 area = TEXT_AREA;
2239 goto text_glyph_row_found;
2240
2241 case ON_TEXT:
2242 area = TEXT_AREA;
2243
2244 text_glyph:
2245 gr = 0; gy = 0;
2246 for (; r <= end_row && r->enabled_p; ++r)
2247 if (r->y + r->height > y)
2248 {
2249 gr = r; gy = r->y;
2250 break;
2251 }
2252
2253 text_glyph_row_found:
2254 if (gr && gy <= y)
2255 {
2256 struct glyph *g = gr->glyphs[area];
2257 struct glyph *end = g + gr->used[area];
2258
2259 height = gr->height;
2260 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2261 if (gx + g->pixel_width > x)
2262 break;
2263
2264 if (g < end)
2265 {
2266 if (g->type == IMAGE_GLYPH)
2267 {
2268 /* Don't remember when mouse is over image, as
2269 image may have hot-spots. */
2270 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2271 return;
2272 }
2273 width = g->pixel_width;
2274 }
2275 else
2276 {
2277 /* Use nominal char spacing at end of line. */
2278 x -= gx;
2279 gx += (x / width) * width;
2280 }
2281
2282 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2283 gx += window_box_left_offset (w, area);
2284 }
2285 else
2286 {
2287 /* Use nominal line height at end of window. */
2288 gx = (x / width) * width;
2289 y -= gy;
2290 gy += (y / height) * height;
2291 }
2292 break;
2293
2294 case ON_LEFT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2297 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2298 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_RIGHT_FRINGE:
2302 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2303 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2304 : window_box_right_offset (w, TEXT_AREA));
2305 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2306 goto row_glyph;
2307
2308 case ON_SCROLL_BAR:
2309 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2310 ? 0
2311 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2314 : 0)));
2315 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2316
2317 row_glyph:
2318 gr = 0, gy = 0;
2319 for (; r <= end_row && r->enabled_p; ++r)
2320 if (r->y + r->height > y)
2321 {
2322 gr = r; gy = r->y;
2323 break;
2324 }
2325
2326 if (gr && gy <= y)
2327 height = gr->height;
2328 else
2329 {
2330 /* Use nominal line height at end of window. */
2331 y -= gy;
2332 gy += (y / height) * height;
2333 }
2334 break;
2335
2336 default:
2337 ;
2338 virtual_glyph:
2339 /* If there is no glyph under the mouse, then we divide the screen
2340 into a grid of the smallest glyph in the frame, and use that
2341 as our "glyph". */
2342
2343 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2344 round down even for negative values. */
2345 if (gx < 0)
2346 gx -= width - 1;
2347 if (gy < 0)
2348 gy -= height - 1;
2349
2350 gx = (gx / width) * width;
2351 gy = (gy / height) * height;
2352
2353 goto store_rect;
2354 }
2355
2356 gx += WINDOW_LEFT_EDGE_X (w);
2357 gy += WINDOW_TOP_EDGE_Y (w);
2358
2359 store_rect:
2360 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2361
2362 /* Visible feedback for debugging. */
2363 #if 0
2364 #if HAVE_X_WINDOWS
2365 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2366 f->output_data.x->normal_gc,
2367 gx, gy, width, height);
2368 #endif
2369 #endif
2370 }
2371
2372
2373 #endif /* HAVE_WINDOW_SYSTEM */
2374
2375 \f
2376 /***********************************************************************
2377 Lisp form evaluation
2378 ***********************************************************************/
2379
2380 /* Error handler for safe_eval and safe_call. */
2381
2382 static Lisp_Object
2383 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2384 {
2385 add_to_log ("Error during redisplay: %S signaled %S",
2386 Flist (nargs, args), arg);
2387 return Qnil;
2388 }
2389
2390 /* Call function FUNC with the rest of NARGS - 1 arguments
2391 following. Return the result, or nil if something went
2392 wrong. Prevent redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 va_list ap;
2404 ptrdiff_t i;
2405 ptrdiff_t count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2407 Lisp_Object *args = alloca (nargs * word_size);
2408
2409 args[0] = func;
2410 va_start (ap, func);
2411 for (i = 1; i < nargs; i++)
2412 args[i] = va_arg (ap, Lisp_Object);
2413 va_end (ap);
2414
2415 GCPRO1 (args[0]);
2416 gcpro1.nvars = nargs;
2417 specbind (Qinhibit_redisplay, Qt);
2418 /* Use Qt to ensure debugger does not run,
2419 so there is no possibility of wanting to redisplay. */
2420 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2421 safe_eval_handler);
2422 UNGCPRO;
2423 val = unbind_to (count, val);
2424 }
2425
2426 return val;
2427 }
2428
2429
2430 /* Call function FN with one argument ARG.
2431 Return the result, or nil if something went wrong. */
2432
2433 Lisp_Object
2434 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2435 {
2436 return safe_call (2, fn, arg);
2437 }
2438
2439 static Lisp_Object Qeval;
2440
2441 Lisp_Object
2442 safe_eval (Lisp_Object sexpr)
2443 {
2444 return safe_call1 (Qeval, sexpr);
2445 }
2446
2447 /* Call function FN with two arguments ARG1 and ARG2.
2448 Return the result, or nil if something went wrong. */
2449
2450 Lisp_Object
2451 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2452 {
2453 return safe_call (3, fn, arg1, arg2);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (struct it *it)
2469 {
2470 if (it->method == GET_FROM_STRING)
2471 {
2472 eassert (STRINGP (it->string));
2473 eassert (IT_STRING_CHARPOS (*it) >= 0);
2474 }
2475 else
2476 {
2477 eassert (IT_STRING_CHARPOS (*it) < 0);
2478 if (it->method == GET_FROM_BUFFER)
2479 {
2480 /* Check that character and byte positions agree. */
2481 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2482 }
2483 }
2484
2485 if (it->dpvec)
2486 eassert (it->current.dpvec_index >= 0);
2487 else
2488 eassert (it->current.dpvec_index < 0);
2489 }
2490
2491 #define CHECK_IT(IT) check_it ((IT))
2492
2493 #else /* not 0 */
2494
2495 #define CHECK_IT(IT) (void) 0
2496
2497 #endif /* not 0 */
2498
2499
2500 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2501
2502 /* Check that the window end of window W is what we expect it
2503 to be---the last row in the current matrix displaying text. */
2504
2505 static void
2506 check_window_end (struct window *w)
2507 {
2508 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2509 {
2510 struct glyph_row *row;
2511 eassert ((row = MATRIX_ROW (w->current_matrix,
2512 XFASTINT (w->window_end_vpos)),
2513 !row->enabled_p
2514 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2515 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2516 }
2517 }
2518
2519 #define CHECK_WINDOW_END(W) check_window_end ((W))
2520
2521 #else
2522
2523 #define CHECK_WINDOW_END(W) (void) 0
2524
2525 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2526
2527 /* Return mark position if current buffer has the region of non-zero length,
2528 or -1 otherwise. */
2529
2530 static ptrdiff_t
2531 markpos_of_region (void)
2532 {
2533 if (!NILP (Vtransient_mark_mode)
2534 && !NILP (BVAR (current_buffer, mark_active))
2535 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2536 {
2537 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2538
2539 if (markpos != PT)
2540 return markpos;
2541 }
2542 return -1;
2543 }
2544
2545 /***********************************************************************
2546 Iterator initialization
2547 ***********************************************************************/
2548
2549 /* Initialize IT for displaying current_buffer in window W, starting
2550 at character position CHARPOS. CHARPOS < 0 means that no buffer
2551 position is specified which is useful when the iterator is assigned
2552 a position later. BYTEPOS is the byte position corresponding to
2553 CHARPOS.
2554
2555 If ROW is not null, calls to produce_glyphs with IT as parameter
2556 will produce glyphs in that row.
2557
2558 BASE_FACE_ID is the id of a base face to use. It must be one of
2559 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2560 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2561 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2562
2563 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2564 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2565 will be initialized to use the corresponding mode line glyph row of
2566 the desired matrix of W. */
2567
2568 void
2569 init_iterator (struct it *it, struct window *w,
2570 ptrdiff_t charpos, ptrdiff_t bytepos,
2571 struct glyph_row *row, enum face_id base_face_id)
2572 {
2573 ptrdiff_t markpos;
2574 enum face_id remapped_base_face_id = base_face_id;
2575
2576 /* Some precondition checks. */
2577 eassert (w != NULL && it != NULL);
2578 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2579 && charpos <= ZV));
2580
2581 /* If face attributes have been changed since the last redisplay,
2582 free realized faces now because they depend on face definitions
2583 that might have changed. Don't free faces while there might be
2584 desired matrices pending which reference these faces. */
2585 if (face_change_count && !inhibit_free_realized_faces)
2586 {
2587 face_change_count = 0;
2588 free_all_realized_faces (Qnil);
2589 }
2590
2591 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2592 if (! NILP (Vface_remapping_alist))
2593 remapped_base_face_id
2594 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2595
2596 /* Use one of the mode line rows of W's desired matrix if
2597 appropriate. */
2598 if (row == NULL)
2599 {
2600 if (base_face_id == MODE_LINE_FACE_ID
2601 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2602 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2603 else if (base_face_id == HEADER_LINE_FACE_ID)
2604 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2605 }
2606
2607 /* Clear IT. */
2608 memset (it, 0, sizeof *it);
2609 it->current.overlay_string_index = -1;
2610 it->current.dpvec_index = -1;
2611 it->base_face_id = remapped_base_face_id;
2612 it->string = Qnil;
2613 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2614 it->paragraph_embedding = L2R;
2615 it->bidi_it.string.lstring = Qnil;
2616 it->bidi_it.string.s = NULL;
2617 it->bidi_it.string.bufpos = 0;
2618
2619 /* The window in which we iterate over current_buffer: */
2620 XSETWINDOW (it->window, w);
2621 it->w = w;
2622 it->f = XFRAME (w->frame);
2623
2624 it->cmp_it.id = -1;
2625
2626 /* Extra space between lines (on window systems only). */
2627 if (base_face_id == DEFAULT_FACE_ID
2628 && FRAME_WINDOW_P (it->f))
2629 {
2630 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2631 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2632 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2634 * FRAME_LINE_HEIGHT (it->f));
2635 else if (it->f->extra_line_spacing > 0)
2636 it->extra_line_spacing = it->f->extra_line_spacing;
2637 it->max_extra_line_spacing = 0;
2638 }
2639
2640 /* If realized faces have been removed, e.g. because of face
2641 attribute changes of named faces, recompute them. When running
2642 in batch mode, the face cache of the initial frame is null. If
2643 we happen to get called, make a dummy face cache. */
2644 if (FRAME_FACE_CACHE (it->f) == NULL)
2645 init_frame_faces (it->f);
2646 if (FRAME_FACE_CACHE (it->f)->used == 0)
2647 recompute_basic_faces (it->f);
2648
2649 /* Current value of the `slice', `space-width', and 'height' properties. */
2650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2651 it->space_width = Qnil;
2652 it->font_height = Qnil;
2653 it->override_ascent = -1;
2654
2655 /* Are control characters displayed as `^C'? */
2656 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2657
2658 /* -1 means everything between a CR and the following line end
2659 is invisible. >0 means lines indented more than this value are
2660 invisible. */
2661 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2662 ? (clip_to_bounds
2663 (-1, XINT (BVAR (current_buffer, selective_display)),
2664 PTRDIFF_MAX))
2665 : (!NILP (BVAR (current_buffer, selective_display))
2666 ? -1 : 0));
2667 it->selective_display_ellipsis_p
2668 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2669
2670 /* Display table to use. */
2671 it->dp = window_display_table (w);
2672
2673 /* Are multibyte characters enabled in current_buffer? */
2674 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2675
2676 /* If visible region is of non-zero length, set IT->region_beg_charpos
2677 and IT->region_end_charpos to the start and end of a visible region
2678 in window IT->w. Set both to -1 to indicate no region. */
2679 markpos = markpos_of_region ();
2680 if (markpos >= 0
2681 /* Maybe highlight only in selected window. */
2682 && (/* Either show region everywhere. */
2683 highlight_nonselected_windows
2684 /* Or show region in the selected window. */
2685 || w == XWINDOW (selected_window)
2686 /* Or show the region if we are in the mini-buffer and W is
2687 the window the mini-buffer refers to. */
2688 || (MINI_WINDOW_P (XWINDOW (selected_window))
2689 && WINDOWP (minibuf_selected_window)
2690 && w == XWINDOW (minibuf_selected_window))))
2691 {
2692 it->region_beg_charpos = min (PT, markpos);
2693 it->region_end_charpos = max (PT, markpos);
2694 }
2695 else
2696 it->region_beg_charpos = it->region_end_charpos = -1;
2697
2698 /* Get the position at which the redisplay_end_trigger hook should
2699 be run, if it is to be run at all. */
2700 if (MARKERP (w->redisplay_end_trigger)
2701 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2702 it->redisplay_end_trigger_charpos
2703 = marker_position (w->redisplay_end_trigger);
2704 else if (INTEGERP (w->redisplay_end_trigger))
2705 it->redisplay_end_trigger_charpos =
2706 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2707
2708 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2709
2710 /* Are lines in the display truncated? */
2711 if (base_face_id != DEFAULT_FACE_ID
2712 || it->w->hscroll
2713 || (! WINDOW_FULL_WIDTH_P (it->w)
2714 && ((!NILP (Vtruncate_partial_width_windows)
2715 && !INTEGERP (Vtruncate_partial_width_windows))
2716 || (INTEGERP (Vtruncate_partial_width_windows)
2717 && (WINDOW_TOTAL_COLS (it->w)
2718 < XINT (Vtruncate_partial_width_windows))))))
2719 it->line_wrap = TRUNCATE;
2720 else if (NILP (BVAR (current_buffer, truncate_lines)))
2721 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2722 ? WINDOW_WRAP : WORD_WRAP;
2723 else
2724 it->line_wrap = TRUNCATE;
2725
2726 /* Get dimensions of truncation and continuation glyphs. These are
2727 displayed as fringe bitmaps under X, but we need them for such
2728 frames when the fringes are turned off. But leave the dimensions
2729 zero for tooltip frames, as these glyphs look ugly there and also
2730 sabotage calculations of tooltip dimensions in x-show-tip. */
2731 #ifdef HAVE_WINDOW_SYSTEM
2732 if (!(FRAME_WINDOW_P (it->f)
2733 && FRAMEP (tip_frame)
2734 && it->f == XFRAME (tip_frame)))
2735 #endif
2736 {
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751 }
2752
2753 /* Reset these values to zero because the produce_special_glyphs
2754 above has changed them. */
2755 it->pixel_width = it->ascent = it->descent = 0;
2756 it->phys_ascent = it->phys_descent = 0;
2757
2758 /* Set this after getting the dimensions of truncation and
2759 continuation glyphs, so that we don't produce glyphs when calling
2760 produce_special_glyphs, above. */
2761 it->glyph_row = row;
2762 it->area = TEXT_AREA;
2763
2764 /* Forget any previous info about this row being reversed. */
2765 if (it->glyph_row)
2766 it->glyph_row->reversed_p = 0;
2767
2768 /* Get the dimensions of the display area. The display area
2769 consists of the visible window area plus a horizontally scrolled
2770 part to the left of the window. All x-values are relative to the
2771 start of this total display area. */
2772 if (base_face_id != DEFAULT_FACE_ID)
2773 {
2774 /* Mode lines, menu bar in terminal frames. */
2775 it->first_visible_x = 0;
2776 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2777 }
2778 else
2779 {
2780 it->first_visible_x =
2781 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2782 it->last_visible_x = (it->first_visible_x
2783 + window_box_width (w, TEXT_AREA));
2784
2785 /* If we truncate lines, leave room for the truncation glyph(s) at
2786 the right margin. Otherwise, leave room for the continuation
2787 glyph(s). Done only if the window has no fringes. Since we
2788 don't know at this point whether there will be any R2L lines in
2789 the window, we reserve space for truncation/continuation glyphs
2790 even if only one of the fringes is absent. */
2791 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2792 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2793 {
2794 if (it->line_wrap == TRUNCATE)
2795 it->last_visible_x -= it->truncation_pixel_width;
2796 else
2797 it->last_visible_x -= it->continuation_pixel_width;
2798 }
2799
2800 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2801 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2802 }
2803
2804 /* Leave room for a border glyph. */
2805 if (!FRAME_WINDOW_P (it->f)
2806 && !WINDOW_RIGHTMOST_P (it->w))
2807 it->last_visible_x -= 1;
2808
2809 it->last_visible_y = window_text_bottom_y (w);
2810
2811 /* For mode lines and alike, arrange for the first glyph having a
2812 left box line if the face specifies a box. */
2813 if (base_face_id != DEFAULT_FACE_ID)
2814 {
2815 struct face *face;
2816
2817 it->face_id = remapped_base_face_id;
2818
2819 /* If we have a boxed mode line, make the first character appear
2820 with a left box line. */
2821 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2822 if (face->box != FACE_NO_BOX)
2823 it->start_of_box_run_p = 1;
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 eassert (charpos == BYTE_TO_CHAR (bytepos));
2832 IT_CHARPOS (*it) = charpos;
2833 IT_BYTEPOS (*it) = bytepos;
2834
2835 /* We will rely on `reseat' to set this up properly, via
2836 handle_face_prop. */
2837 it->face_id = it->base_face_id;
2838
2839 it->start = it->current;
2840 /* Do we need to reorder bidirectional text? Not if this is a
2841 unibyte buffer: by definition, none of the single-byte
2842 characters are strong R2L, so no reordering is needed. And
2843 bidi.c doesn't support unibyte buffers anyway. Also, don't
2844 reorder while we are loading loadup.el, since the tables of
2845 character properties needed for reordering are not yet
2846 available. */
2847 it->bidi_p =
2848 NILP (Vpurify_flag)
2849 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2850 && it->multibyte_p;
2851
2852 /* If we are to reorder bidirectional text, init the bidi
2853 iterator. */
2854 if (it->bidi_p)
2855 {
2856 /* Note the paragraph direction that this buffer wants to
2857 use. */
2858 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2859 Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2862 Qright_to_left))
2863 it->paragraph_embedding = R2L;
2864 else
2865 it->paragraph_embedding = NEUTRAL_DIR;
2866 bidi_unshelve_cache (NULL, 0);
2867 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2868 &it->bidi_it);
2869 }
2870
2871 /* Compute faces etc. */
2872 reseat (it, it->current.pos, 1);
2873 }
2874
2875 CHECK_IT (it);
2876 }
2877
2878
2879 /* Initialize IT for the display of window W with window start POS. */
2880
2881 void
2882 start_display (struct it *it, struct window *w, struct text_pos pos)
2883 {
2884 struct glyph_row *row;
2885 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2886
2887 row = w->desired_matrix->rows + first_vpos;
2888 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2889 it->first_vpos = first_vpos;
2890
2891 /* Don't reseat to previous visible line start if current start
2892 position is in a string or image. */
2893 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2894 {
2895 int start_at_line_beg_p;
2896 int first_y = it->current_y;
2897
2898 /* If window start is not at a line start, skip forward to POS to
2899 get the correct continuation lines width. */
2900 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2901 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2902 if (!start_at_line_beg_p)
2903 {
2904 int new_x;
2905
2906 reseat_at_previous_visible_line_start (it);
2907 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2908
2909 new_x = it->current_x + it->pixel_width;
2910
2911 /* If lines are continued, this line may end in the middle
2912 of a multi-glyph character (e.g. a control character
2913 displayed as \003, or in the middle of an overlay
2914 string). In this case move_it_to above will not have
2915 taken us to the start of the continuation line but to the
2916 end of the continued line. */
2917 if (it->current_x > 0
2918 && it->line_wrap != TRUNCATE /* Lines are continued. */
2919 && (/* And glyph doesn't fit on the line. */
2920 new_x > it->last_visible_x
2921 /* Or it fits exactly and we're on a window
2922 system frame. */
2923 || (new_x == it->last_visible_x
2924 && FRAME_WINDOW_P (it->f)
2925 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2926 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2927 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2928 {
2929 if ((it->current.dpvec_index >= 0
2930 || it->current.overlay_string_index >= 0)
2931 /* If we are on a newline from a display vector or
2932 overlay string, then we are already at the end of
2933 a screen line; no need to go to the next line in
2934 that case, as this line is not really continued.
2935 (If we do go to the next line, C-e will not DTRT.) */
2936 && it->c != '\n')
2937 {
2938 set_iterator_to_next (it, 1);
2939 move_it_in_display_line_to (it, -1, -1, 0);
2940 }
2941
2942 it->continuation_lines_width += it->current_x;
2943 }
2944 /* If the character at POS is displayed via a display
2945 vector, move_it_to above stops at the final glyph of
2946 IT->dpvec. To make the caller redisplay that character
2947 again (a.k.a. start at POS), we need to reset the
2948 dpvec_index to the beginning of IT->dpvec. */
2949 else if (it->current.dpvec_index >= 0)
2950 it->current.dpvec_index = 0;
2951
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2957
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2961 }
2962 }
2963 }
2964
2965
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2968
2969 static int
2970 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2971 {
2972 Lisp_Object prop, window;
2973 int ellipses_p = 0;
2974 ptrdiff_t charpos = CHARPOS (pos->pos);
2975
2976 /* If POS specifies a position in a display vector, this might
2977 be for an ellipsis displayed for invisible text. We won't
2978 get the iterator set up for delivering that ellipsis unless
2979 we make sure that it gets aware of the invisible text. */
2980 if (pos->dpvec_index >= 0
2981 && pos->overlay_string_index < 0
2982 && CHARPOS (pos->string_pos) < 0
2983 && charpos > BEGV
2984 && (XSETWINDOW (window, w),
2985 prop = Fget_char_property (make_number (charpos),
2986 Qinvisible, window),
2987 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2988 {
2989 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2990 window);
2991 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2992 }
2993
2994 return ellipses_p;
2995 }
2996
2997
2998 /* Initialize IT for stepping through current_buffer in window W,
2999 starting at position POS that includes overlay string and display
3000 vector/ control character translation position information. Value
3001 is zero if there are overlay strings with newlines at POS. */
3002
3003 static int
3004 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3005 {
3006 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3007 int i, overlay_strings_with_newlines = 0;
3008
3009 /* If POS specifies a position in a display vector, this might
3010 be for an ellipsis displayed for invisible text. We won't
3011 get the iterator set up for delivering that ellipsis unless
3012 we make sure that it gets aware of the invisible text. */
3013 if (in_ellipses_for_invisible_text_p (pos, w))
3014 {
3015 --charpos;
3016 bytepos = 0;
3017 }
3018
3019 /* Keep in mind: the call to reseat in init_iterator skips invisible
3020 text, so we might end up at a position different from POS. This
3021 is only a problem when POS is a row start after a newline and an
3022 overlay starts there with an after-string, and the overlay has an
3023 invisible property. Since we don't skip invisible text in
3024 display_line and elsewhere immediately after consuming the
3025 newline before the row start, such a POS will not be in a string,
3026 but the call to init_iterator below will move us to the
3027 after-string. */
3028 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3029
3030 /* This only scans the current chunk -- it should scan all chunks.
3031 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3032 to 16 in 22.1 to make this a lesser problem. */
3033 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3034 {
3035 const char *s = SSDATA (it->overlay_strings[i]);
3036 const char *e = s + SBYTES (it->overlay_strings[i]);
3037
3038 while (s < e && *s != '\n')
3039 ++s;
3040
3041 if (s < e)
3042 {
3043 overlay_strings_with_newlines = 1;
3044 break;
3045 }
3046 }
3047
3048 /* If position is within an overlay string, set up IT to the right
3049 overlay string. */
3050 if (pos->overlay_string_index >= 0)
3051 {
3052 int relative_index;
3053
3054 /* If the first overlay string happens to have a `display'
3055 property for an image, the iterator will be set up for that
3056 image, and we have to undo that setup first before we can
3057 correct the overlay string index. */
3058 if (it->method == GET_FROM_IMAGE)
3059 pop_it (it);
3060
3061 /* We already have the first chunk of overlay strings in
3062 IT->overlay_strings. Load more until the one for
3063 pos->overlay_string_index is in IT->overlay_strings. */
3064 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3065 {
3066 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3067 it->current.overlay_string_index = 0;
3068 while (n--)
3069 {
3070 load_overlay_strings (it, 0);
3071 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3072 }
3073 }
3074
3075 it->current.overlay_string_index = pos->overlay_string_index;
3076 relative_index = (it->current.overlay_string_index
3077 % OVERLAY_STRING_CHUNK_SIZE);
3078 it->string = it->overlay_strings[relative_index];
3079 eassert (STRINGP (it->string));
3080 it->current.string_pos = pos->string_pos;
3081 it->method = GET_FROM_STRING;
3082 it->end_charpos = SCHARS (it->string);
3083 /* Set up the bidi iterator for this overlay string. */
3084 if (it->bidi_p)
3085 {
3086 it->bidi_it.string.lstring = it->string;
3087 it->bidi_it.string.s = NULL;
3088 it->bidi_it.string.schars = SCHARS (it->string);
3089 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3090 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3091 it->bidi_it.string.unibyte = !it->multibyte_p;
3092 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3093 FRAME_WINDOW_P (it->f), &it->bidi_it);
3094
3095 /* Synchronize the state of the bidi iterator with
3096 pos->string_pos. For any string position other than
3097 zero, this will be done automagically when we resume
3098 iteration over the string and get_visually_first_element
3099 is called. But if string_pos is zero, and the string is
3100 to be reordered for display, we need to resync manually,
3101 since it could be that the iteration state recorded in
3102 pos ended at string_pos of 0 moving backwards in string. */
3103 if (CHARPOS (pos->string_pos) == 0)
3104 {
3105 get_visually_first_element (it);
3106 if (IT_STRING_CHARPOS (*it) != 0)
3107 do {
3108 /* Paranoia. */
3109 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3110 bidi_move_to_visually_next (&it->bidi_it);
3111 } while (it->bidi_it.charpos != 0);
3112 }
3113 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3114 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3115 }
3116 }
3117
3118 if (CHARPOS (pos->string_pos) >= 0)
3119 {
3120 /* Recorded position is not in an overlay string, but in another
3121 string. This can only be a string from a `display' property.
3122 IT should already be filled with that string. */
3123 it->current.string_pos = pos->string_pos;
3124 eassert (STRINGP (it->string));
3125 if (it->bidi_p)
3126 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3127 FRAME_WINDOW_P (it->f), &it->bidi_it);
3128 }
3129
3130 /* Restore position in display vector translations, control
3131 character translations or ellipses. */
3132 if (pos->dpvec_index >= 0)
3133 {
3134 if (it->dpvec == NULL)
3135 get_next_display_element (it);
3136 eassert (it->dpvec && it->current.dpvec_index == 0);
3137 it->current.dpvec_index = pos->dpvec_index;
3138 }
3139
3140 CHECK_IT (it);
3141 return !overlay_strings_with_newlines;
3142 }
3143
3144
3145 /* Initialize IT for stepping through current_buffer in window W
3146 starting at ROW->start. */
3147
3148 static void
3149 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3150 {
3151 init_from_display_pos (it, w, &row->start);
3152 it->start = row->start;
3153 it->continuation_lines_width = row->continuation_lines_width;
3154 CHECK_IT (it);
3155 }
3156
3157
3158 /* Initialize IT for stepping through current_buffer in window W
3159 starting in the line following ROW, i.e. starting at ROW->end.
3160 Value is zero if there are overlay strings with newlines at ROW's
3161 end position. */
3162
3163 static int
3164 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3165 {
3166 int success = 0;
3167
3168 if (init_from_display_pos (it, w, &row->end))
3169 {
3170 if (row->continued_p)
3171 it->continuation_lines_width
3172 = row->continuation_lines_width + row->pixel_width;
3173 CHECK_IT (it);
3174 success = 1;
3175 }
3176
3177 return success;
3178 }
3179
3180
3181
3182 \f
3183 /***********************************************************************
3184 Text properties
3185 ***********************************************************************/
3186
3187 /* Called when IT reaches IT->stop_charpos. Handle text property and
3188 overlay changes. Set IT->stop_charpos to the next position where
3189 to stop. */
3190
3191 static void
3192 handle_stop (struct it *it)
3193 {
3194 enum prop_handled handled;
3195 int handle_overlay_change_p;
3196 struct props *p;
3197
3198 it->dpvec = NULL;
3199 it->current.dpvec_index = -1;
3200 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3201 it->ignore_overlay_strings_at_pos_p = 0;
3202 it->ellipsis_p = 0;
3203
3204 /* Use face of preceding text for ellipsis (if invisible) */
3205 if (it->selective_display_ellipsis_p)
3206 it->saved_face_id = it->face_id;
3207
3208 do
3209 {
3210 handled = HANDLED_NORMALLY;
3211
3212 /* Call text property handlers. */
3213 for (p = it_props; p->handler; ++p)
3214 {
3215 handled = p->handler (it);
3216
3217 if (handled == HANDLED_RECOMPUTE_PROPS)
3218 break;
3219 else if (handled == HANDLED_RETURN)
3220 {
3221 /* We still want to show before and after strings from
3222 overlays even if the actual buffer text is replaced. */
3223 if (!handle_overlay_change_p
3224 || it->sp > 1
3225 /* Don't call get_overlay_strings_1 if we already
3226 have overlay strings loaded, because doing so
3227 will load them again and push the iterator state
3228 onto the stack one more time, which is not
3229 expected by the rest of the code that processes
3230 overlay strings. */
3231 || (it->current.overlay_string_index < 0
3232 ? !get_overlay_strings_1 (it, 0, 0)
3233 : 0))
3234 {
3235 if (it->ellipsis_p)
3236 setup_for_ellipsis (it, 0);
3237 /* When handling a display spec, we might load an
3238 empty string. In that case, discard it here. We
3239 used to discard it in handle_single_display_spec,
3240 but that causes get_overlay_strings_1, above, to
3241 ignore overlay strings that we must check. */
3242 if (STRINGP (it->string) && !SCHARS (it->string))
3243 pop_it (it);
3244 return;
3245 }
3246 else if (STRINGP (it->string) && !SCHARS (it->string))
3247 pop_it (it);
3248 else
3249 {
3250 it->ignore_overlay_strings_at_pos_p = 1;
3251 it->string_from_display_prop_p = 0;
3252 it->from_disp_prop_p = 0;
3253 handle_overlay_change_p = 0;
3254 }
3255 handled = HANDLED_RECOMPUTE_PROPS;
3256 break;
3257 }
3258 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3259 handle_overlay_change_p = 0;
3260 }
3261
3262 if (handled != HANDLED_RECOMPUTE_PROPS)
3263 {
3264 /* Don't check for overlay strings below when set to deliver
3265 characters from a display vector. */
3266 if (it->method == GET_FROM_DISPLAY_VECTOR)
3267 handle_overlay_change_p = 0;
3268
3269 /* Handle overlay changes.
3270 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3271 if it finds overlays. */
3272 if (handle_overlay_change_p)
3273 handled = handle_overlay_change (it);
3274 }
3275
3276 if (it->ellipsis_p)
3277 {
3278 setup_for_ellipsis (it, 0);
3279 break;
3280 }
3281 }
3282 while (handled == HANDLED_RECOMPUTE_PROPS);
3283
3284 /* Determine where to stop next. */
3285 if (handled == HANDLED_NORMALLY)
3286 compute_stop_pos (it);
3287 }
3288
3289
3290 /* Compute IT->stop_charpos from text property and overlay change
3291 information for IT's current position. */
3292
3293 static void
3294 compute_stop_pos (struct it *it)
3295 {
3296 register INTERVAL iv, next_iv;
3297 Lisp_Object object, limit, position;
3298 ptrdiff_t charpos, bytepos;
3299
3300 if (STRINGP (it->string))
3301 {
3302 /* Strings are usually short, so don't limit the search for
3303 properties. */
3304 it->stop_charpos = it->end_charpos;
3305 object = it->string;
3306 limit = Qnil;
3307 charpos = IT_STRING_CHARPOS (*it);
3308 bytepos = IT_STRING_BYTEPOS (*it);
3309 }
3310 else
3311 {
3312 ptrdiff_t pos;
3313
3314 /* If end_charpos is out of range for some reason, such as a
3315 misbehaving display function, rationalize it (Bug#5984). */
3316 if (it->end_charpos > ZV)
3317 it->end_charpos = ZV;
3318 it->stop_charpos = it->end_charpos;
3319
3320 /* If next overlay change is in front of the current stop pos
3321 (which is IT->end_charpos), stop there. Note: value of
3322 next_overlay_change is point-max if no overlay change
3323 follows. */
3324 charpos = IT_CHARPOS (*it);
3325 bytepos = IT_BYTEPOS (*it);
3326 pos = next_overlay_change (charpos);
3327 if (pos < it->stop_charpos)
3328 it->stop_charpos = pos;
3329
3330 /* If showing the region, we have to stop at the region
3331 start or end because the face might change there. */
3332 if (it->region_beg_charpos > 0)
3333 {
3334 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3335 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3336 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3337 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3338 }
3339
3340 /* Set up variables for computing the stop position from text
3341 property changes. */
3342 XSETBUFFER (object, current_buffer);
3343 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3344 }
3345
3346 /* Get the interval containing IT's position. Value is a null
3347 interval if there isn't such an interval. */
3348 position = make_number (charpos);
3349 iv = validate_interval_range (object, &position, &position, 0);
3350 if (iv)
3351 {
3352 Lisp_Object values_here[LAST_PROP_IDX];
3353 struct props *p;
3354
3355 /* Get properties here. */
3356 for (p = it_props; p->handler; ++p)
3357 values_here[p->idx] = textget (iv->plist, *p->name);
3358
3359 /* Look for an interval following iv that has different
3360 properties. */
3361 for (next_iv = next_interval (iv);
3362 (next_iv
3363 && (NILP (limit)
3364 || XFASTINT (limit) > next_iv->position));
3365 next_iv = next_interval (next_iv))
3366 {
3367 for (p = it_props; p->handler; ++p)
3368 {
3369 Lisp_Object new_value;
3370
3371 new_value = textget (next_iv->plist, *p->name);
3372 if (!EQ (values_here[p->idx], new_value))
3373 break;
3374 }
3375
3376 if (p->handler)
3377 break;
3378 }
3379
3380 if (next_iv)
3381 {
3382 if (INTEGERP (limit)
3383 && next_iv->position >= XFASTINT (limit))
3384 /* No text property change up to limit. */
3385 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3386 else
3387 /* Text properties change in next_iv. */
3388 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3389 }
3390 }
3391
3392 if (it->cmp_it.id < 0)
3393 {
3394 ptrdiff_t stoppos = it->end_charpos;
3395
3396 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3397 stoppos = -1;
3398 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3399 stoppos, it->string);
3400 }
3401
3402 eassert (STRINGP (it->string)
3403 || (it->stop_charpos >= BEGV
3404 && it->stop_charpos >= IT_CHARPOS (*it)));
3405 }
3406
3407
3408 /* Return the position of the next overlay change after POS in
3409 current_buffer. Value is point-max if no overlay change
3410 follows. This is like `next-overlay-change' but doesn't use
3411 xmalloc. */
3412
3413 static ptrdiff_t
3414 next_overlay_change (ptrdiff_t pos)
3415 {
3416 ptrdiff_t i, noverlays;
3417 ptrdiff_t endpos;
3418 Lisp_Object *overlays;
3419
3420 /* Get all overlays at the given position. */
3421 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3422
3423 /* If any of these overlays ends before endpos,
3424 use its ending point instead. */
3425 for (i = 0; i < noverlays; ++i)
3426 {
3427 Lisp_Object oend;
3428 ptrdiff_t oendpos;
3429
3430 oend = OVERLAY_END (overlays[i]);
3431 oendpos = OVERLAY_POSITION (oend);
3432 endpos = min (endpos, oendpos);
3433 }
3434
3435 return endpos;
3436 }
3437
3438 /* How many characters forward to search for a display property or
3439 display string. Searching too far forward makes the bidi display
3440 sluggish, especially in small windows. */
3441 #define MAX_DISP_SCAN 250
3442
3443 /* Return the character position of a display string at or after
3444 position specified by POSITION. If no display string exists at or
3445 after POSITION, return ZV. A display string is either an overlay
3446 with `display' property whose value is a string, or a `display'
3447 text property whose value is a string. STRING is data about the
3448 string to iterate; if STRING->lstring is nil, we are iterating a
3449 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3450 on a GUI frame. DISP_PROP is set to zero if we searched
3451 MAX_DISP_SCAN characters forward without finding any display
3452 strings, non-zero otherwise. It is set to 2 if the display string
3453 uses any kind of `(space ...)' spec that will produce a stretch of
3454 white space in the text area. */
3455 ptrdiff_t
3456 compute_display_string_pos (struct text_pos *position,
3457 struct bidi_string_data *string,
3458 int frame_window_p, int *disp_prop)
3459 {
3460 /* OBJECT = nil means current buffer. */
3461 Lisp_Object object =
3462 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3463 Lisp_Object pos, spec, limpos;
3464 int string_p = (string && (STRINGP (string->lstring) || string->s));
3465 ptrdiff_t eob = string_p ? string->schars : ZV;
3466 ptrdiff_t begb = string_p ? 0 : BEGV;
3467 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3468 ptrdiff_t lim =
3469 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3470 struct text_pos tpos;
3471 int rv = 0;
3472
3473 *disp_prop = 1;
3474
3475 if (charpos >= eob
3476 /* We don't support display properties whose values are strings
3477 that have display string properties. */
3478 || string->from_disp_str
3479 /* C strings cannot have display properties. */
3480 || (string->s && !STRINGP (object)))
3481 {
3482 *disp_prop = 0;
3483 return eob;
3484 }
3485
3486 /* If the character at CHARPOS is where the display string begins,
3487 return CHARPOS. */
3488 pos = make_number (charpos);
3489 if (STRINGP (object))
3490 bufpos = string->bufpos;
3491 else
3492 bufpos = charpos;
3493 tpos = *position;
3494 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3495 && (charpos <= begb
3496 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3497 object),
3498 spec))
3499 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3500 frame_window_p)))
3501 {
3502 if (rv == 2)
3503 *disp_prop = 2;
3504 return charpos;
3505 }
3506
3507 /* Look forward for the first character with a `display' property
3508 that will replace the underlying text when displayed. */
3509 limpos = make_number (lim);
3510 do {
3511 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3512 CHARPOS (tpos) = XFASTINT (pos);
3513 if (CHARPOS (tpos) >= lim)
3514 {
3515 *disp_prop = 0;
3516 break;
3517 }
3518 if (STRINGP (object))
3519 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3520 else
3521 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3522 spec = Fget_char_property (pos, Qdisplay, object);
3523 if (!STRINGP (object))
3524 bufpos = CHARPOS (tpos);
3525 } while (NILP (spec)
3526 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3527 bufpos, frame_window_p)));
3528 if (rv == 2)
3529 *disp_prop = 2;
3530
3531 return CHARPOS (tpos);
3532 }
3533
3534 /* Return the character position of the end of the display string that
3535 started at CHARPOS. If there's no display string at CHARPOS,
3536 return -1. A display string is either an overlay with `display'
3537 property whose value is a string or a `display' text property whose
3538 value is a string. */
3539 ptrdiff_t
3540 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3541 {
3542 /* OBJECT = nil means current buffer. */
3543 Lisp_Object object =
3544 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3545 Lisp_Object pos = make_number (charpos);
3546 ptrdiff_t eob =
3547 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3548
3549 if (charpos >= eob || (string->s && !STRINGP (object)))
3550 return eob;
3551
3552 /* It could happen that the display property or overlay was removed
3553 since we found it in compute_display_string_pos above. One way
3554 this can happen is if JIT font-lock was called (through
3555 handle_fontified_prop), and jit-lock-functions remove text
3556 properties or overlays from the portion of buffer that includes
3557 CHARPOS. Muse mode is known to do that, for example. In this
3558 case, we return -1 to the caller, to signal that no display
3559 string is actually present at CHARPOS. See bidi_fetch_char for
3560 how this is handled.
3561
3562 An alternative would be to never look for display properties past
3563 it->stop_charpos. But neither compute_display_string_pos nor
3564 bidi_fetch_char that calls it know or care where the next
3565 stop_charpos is. */
3566 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3567 return -1;
3568
3569 /* Look forward for the first character where the `display' property
3570 changes. */
3571 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3572
3573 return XFASTINT (pos);
3574 }
3575
3576
3577 \f
3578 /***********************************************************************
3579 Fontification
3580 ***********************************************************************/
3581
3582 /* Handle changes in the `fontified' property of the current buffer by
3583 calling hook functions from Qfontification_functions to fontify
3584 regions of text. */
3585
3586 static enum prop_handled
3587 handle_fontified_prop (struct it *it)
3588 {
3589 Lisp_Object prop, pos;
3590 enum prop_handled handled = HANDLED_NORMALLY;
3591
3592 if (!NILP (Vmemory_full))
3593 return handled;
3594
3595 /* Get the value of the `fontified' property at IT's current buffer
3596 position. (The `fontified' property doesn't have a special
3597 meaning in strings.) If the value is nil, call functions from
3598 Qfontification_functions. */
3599 if (!STRINGP (it->string)
3600 && it->s == NULL
3601 && !NILP (Vfontification_functions)
3602 && !NILP (Vrun_hooks)
3603 && (pos = make_number (IT_CHARPOS (*it)),
3604 prop = Fget_char_property (pos, Qfontified, Qnil),
3605 /* Ignore the special cased nil value always present at EOB since
3606 no amount of fontifying will be able to change it. */
3607 NILP (prop) && IT_CHARPOS (*it) < Z))
3608 {
3609 ptrdiff_t count = SPECPDL_INDEX ();
3610 Lisp_Object val;
3611 struct buffer *obuf = current_buffer;
3612 int begv = BEGV, zv = ZV;
3613 int old_clip_changed = current_buffer->clip_changed;
3614
3615 val = Vfontification_functions;
3616 specbind (Qfontification_functions, Qnil);
3617
3618 eassert (it->end_charpos == ZV);
3619
3620 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3621 safe_call1 (val, pos);
3622 else
3623 {
3624 Lisp_Object fns, fn;
3625 struct gcpro gcpro1, gcpro2;
3626
3627 fns = Qnil;
3628 GCPRO2 (val, fns);
3629
3630 for (; CONSP (val); val = XCDR (val))
3631 {
3632 fn = XCAR (val);
3633
3634 if (EQ (fn, Qt))
3635 {
3636 /* A value of t indicates this hook has a local
3637 binding; it means to run the global binding too.
3638 In a global value, t should not occur. If it
3639 does, we must ignore it to avoid an endless
3640 loop. */
3641 for (fns = Fdefault_value (Qfontification_functions);
3642 CONSP (fns);
3643 fns = XCDR (fns))
3644 {
3645 fn = XCAR (fns);
3646 if (!EQ (fn, Qt))
3647 safe_call1 (fn, pos);
3648 }
3649 }
3650 else
3651 safe_call1 (fn, pos);
3652 }
3653
3654 UNGCPRO;
3655 }
3656
3657 unbind_to (count, Qnil);
3658
3659 /* Fontification functions routinely call `save-restriction'.
3660 Normally, this tags clip_changed, which can confuse redisplay
3661 (see discussion in Bug#6671). Since we don't perform any
3662 special handling of fontification changes in the case where
3663 `save-restriction' isn't called, there's no point doing so in
3664 this case either. So, if the buffer's restrictions are
3665 actually left unchanged, reset clip_changed. */
3666 if (obuf == current_buffer)
3667 {
3668 if (begv == BEGV && zv == ZV)
3669 current_buffer->clip_changed = old_clip_changed;
3670 }
3671 /* There isn't much we can reasonably do to protect against
3672 misbehaving fontification, but here's a fig leaf. */
3673 else if (BUFFER_LIVE_P (obuf))
3674 set_buffer_internal_1 (obuf);
3675
3676 /* The fontification code may have added/removed text.
3677 It could do even a lot worse, but let's at least protect against
3678 the most obvious case where only the text past `pos' gets changed',
3679 as is/was done in grep.el where some escapes sequences are turned
3680 into face properties (bug#7876). */
3681 it->end_charpos = ZV;
3682
3683 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3684 something. This avoids an endless loop if they failed to
3685 fontify the text for which reason ever. */
3686 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3687 handled = HANDLED_RECOMPUTE_PROPS;
3688 }
3689
3690 return handled;
3691 }
3692
3693
3694 \f
3695 /***********************************************************************
3696 Faces
3697 ***********************************************************************/
3698
3699 /* Set up iterator IT from face properties at its current position.
3700 Called from handle_stop. */
3701
3702 static enum prop_handled
3703 handle_face_prop (struct it *it)
3704 {
3705 int new_face_id;
3706 ptrdiff_t next_stop;
3707
3708 if (!STRINGP (it->string))
3709 {
3710 new_face_id
3711 = face_at_buffer_position (it->w,
3712 IT_CHARPOS (*it),
3713 it->region_beg_charpos,
3714 it->region_end_charpos,
3715 &next_stop,
3716 (IT_CHARPOS (*it)
3717 + TEXT_PROP_DISTANCE_LIMIT),
3718 0, it->base_face_id);
3719
3720 /* Is this a start of a run of characters with box face?
3721 Caveat: this can be called for a freshly initialized
3722 iterator; face_id is -1 in this case. We know that the new
3723 face will not change until limit, i.e. if the new face has a
3724 box, all characters up to limit will have one. But, as
3725 usual, we don't know whether limit is really the end. */
3726 if (new_face_id != it->face_id)
3727 {
3728 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3729 /* If it->face_id is -1, old_face below will be NULL, see
3730 the definition of FACE_FROM_ID. This will happen if this
3731 is the initial call that gets the face. */
3732 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3733
3734 /* If the value of face_id of the iterator is -1, we have to
3735 look in front of IT's position and see whether there is a
3736 face there that's different from new_face_id. */
3737 if (!old_face && IT_CHARPOS (*it) > BEG)
3738 {
3739 int prev_face_id = face_before_it_pos (it);
3740
3741 old_face = FACE_FROM_ID (it->f, prev_face_id);
3742 }
3743
3744 /* If the new face has a box, but the old face does not,
3745 this is the start of a run of characters with box face,
3746 i.e. this character has a shadow on the left side. */
3747 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3748 && (old_face == NULL || !old_face->box));
3749 it->face_box_p = new_face->box != FACE_NO_BOX;
3750 }
3751 }
3752 else
3753 {
3754 int base_face_id;
3755 ptrdiff_t bufpos;
3756 int i;
3757 Lisp_Object from_overlay
3758 = (it->current.overlay_string_index >= 0
3759 ? it->string_overlays[it->current.overlay_string_index
3760 % OVERLAY_STRING_CHUNK_SIZE]
3761 : Qnil);
3762
3763 /* See if we got to this string directly or indirectly from
3764 an overlay property. That includes the before-string or
3765 after-string of an overlay, strings in display properties
3766 provided by an overlay, their text properties, etc.
3767
3768 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3769 if (! NILP (from_overlay))
3770 for (i = it->sp - 1; i >= 0; i--)
3771 {
3772 if (it->stack[i].current.overlay_string_index >= 0)
3773 from_overlay
3774 = it->string_overlays[it->stack[i].current.overlay_string_index
3775 % OVERLAY_STRING_CHUNK_SIZE];
3776 else if (! NILP (it->stack[i].from_overlay))
3777 from_overlay = it->stack[i].from_overlay;
3778
3779 if (!NILP (from_overlay))
3780 break;
3781 }
3782
3783 if (! NILP (from_overlay))
3784 {
3785 bufpos = IT_CHARPOS (*it);
3786 /* For a string from an overlay, the base face depends
3787 only on text properties and ignores overlays. */
3788 base_face_id
3789 = face_for_overlay_string (it->w,
3790 IT_CHARPOS (*it),
3791 it->region_beg_charpos,
3792 it->region_end_charpos,
3793 &next_stop,
3794 (IT_CHARPOS (*it)
3795 + TEXT_PROP_DISTANCE_LIMIT),
3796 0,
3797 from_overlay);
3798 }
3799 else
3800 {
3801 bufpos = 0;
3802
3803 /* For strings from a `display' property, use the face at
3804 IT's current buffer position as the base face to merge
3805 with, so that overlay strings appear in the same face as
3806 surrounding text, unless they specify their own
3807 faces. */
3808 base_face_id = it->string_from_prefix_prop_p
3809 ? DEFAULT_FACE_ID
3810 : underlying_face_id (it);
3811 }
3812
3813 new_face_id = face_at_string_position (it->w,
3814 it->string,
3815 IT_STRING_CHARPOS (*it),
3816 bufpos,
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_stop,
3820 base_face_id, 0);
3821
3822 /* Is this a start of a run of characters with box? Caveat:
3823 this can be called for a freshly allocated iterator; face_id
3824 is -1 is this case. We know that the new face will not
3825 change until the next check pos, i.e. if the new face has a
3826 box, all characters up to that position will have a
3827 box. But, as usual, we don't know whether that position
3828 is really the end. */
3829 if (new_face_id != it->face_id)
3830 {
3831 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3832 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3833
3834 /* If new face has a box but old face hasn't, this is the
3835 start of a run of characters with box, i.e. it has a
3836 shadow on the left side. */
3837 it->start_of_box_run_p
3838 = new_face->box && (old_face == NULL || !old_face->box);
3839 it->face_box_p = new_face->box != FACE_NO_BOX;
3840 }
3841 }
3842
3843 it->face_id = new_face_id;
3844 return HANDLED_NORMALLY;
3845 }
3846
3847
3848 /* Return the ID of the face ``underlying'' IT's current position,
3849 which is in a string. If the iterator is associated with a
3850 buffer, return the face at IT's current buffer position.
3851 Otherwise, use the iterator's base_face_id. */
3852
3853 static int
3854 underlying_face_id (struct it *it)
3855 {
3856 int face_id = it->base_face_id, i;
3857
3858 eassert (STRINGP (it->string));
3859
3860 for (i = it->sp - 1; i >= 0; --i)
3861 if (NILP (it->stack[i].string))
3862 face_id = it->stack[i].face_id;
3863
3864 return face_id;
3865 }
3866
3867
3868 /* Compute the face one character before or after the current position
3869 of IT, in the visual order. BEFORE_P non-zero means get the face
3870 in front (to the left in L2R paragraphs, to the right in R2L
3871 paragraphs) of IT's screen position. Value is the ID of the face. */
3872
3873 static int
3874 face_before_or_after_it_pos (struct it *it, int before_p)
3875 {
3876 int face_id, limit;
3877 ptrdiff_t next_check_charpos;
3878 struct it it_copy;
3879 void *it_copy_data = NULL;
3880
3881 eassert (it->s == NULL);
3882
3883 if (STRINGP (it->string))
3884 {
3885 ptrdiff_t bufpos, charpos;
3886 int base_face_id;
3887
3888 /* No face change past the end of the string (for the case
3889 we are padding with spaces). No face change before the
3890 string start. */
3891 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3892 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3893 return it->face_id;
3894
3895 if (!it->bidi_p)
3896 {
3897 /* Set charpos to the position before or after IT's current
3898 position, in the logical order, which in the non-bidi
3899 case is the same as the visual order. */
3900 if (before_p)
3901 charpos = IT_STRING_CHARPOS (*it) - 1;
3902 else if (it->what == IT_COMPOSITION)
3903 /* For composition, we must check the character after the
3904 composition. */
3905 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3906 else
3907 charpos = IT_STRING_CHARPOS (*it) + 1;
3908 }
3909 else
3910 {
3911 if (before_p)
3912 {
3913 /* With bidi iteration, the character before the current
3914 in the visual order cannot be found by simple
3915 iteration, because "reverse" reordering is not
3916 supported. Instead, we need to use the move_it_*
3917 family of functions. */
3918 /* Ignore face changes before the first visible
3919 character on this display line. */
3920 if (it->current_x <= it->first_visible_x)
3921 return it->face_id;
3922 SAVE_IT (it_copy, *it, it_copy_data);
3923 /* Implementation note: Since move_it_in_display_line
3924 works in the iterator geometry, and thinks the first
3925 character is always the leftmost, even in R2L lines,
3926 we don't need to distinguish between the R2L and L2R
3927 cases here. */
3928 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3929 it_copy.current_x - 1, MOVE_TO_X);
3930 charpos = IT_STRING_CHARPOS (it_copy);
3931 RESTORE_IT (it, it, it_copy_data);
3932 }
3933 else
3934 {
3935 /* Set charpos to the string position of the character
3936 that comes after IT's current position in the visual
3937 order. */
3938 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3939
3940 it_copy = *it;
3941 while (n--)
3942 bidi_move_to_visually_next (&it_copy.bidi_it);
3943
3944 charpos = it_copy.bidi_it.charpos;
3945 }
3946 }
3947 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3948
3949 if (it->current.overlay_string_index >= 0)
3950 bufpos = IT_CHARPOS (*it);
3951 else
3952 bufpos = 0;
3953
3954 base_face_id = underlying_face_id (it);
3955
3956 /* Get the face for ASCII, or unibyte. */
3957 face_id = face_at_string_position (it->w,
3958 it->string,
3959 charpos,
3960 bufpos,
3961 it->region_beg_charpos,
3962 it->region_end_charpos,
3963 &next_check_charpos,
3964 base_face_id, 0);
3965
3966 /* Correct the face for charsets different from ASCII. Do it
3967 for the multibyte case only. The face returned above is
3968 suitable for unibyte text if IT->string is unibyte. */
3969 if (STRING_MULTIBYTE (it->string))
3970 {
3971 struct text_pos pos1 = string_pos (charpos, it->string);
3972 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3973 int c, len;
3974 struct face *face = FACE_FROM_ID (it->f, face_id);
3975
3976 c = string_char_and_length (p, &len);
3977 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3978 }
3979 }
3980 else
3981 {
3982 struct text_pos pos;
3983
3984 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3985 || (IT_CHARPOS (*it) <= BEGV && before_p))
3986 return it->face_id;
3987
3988 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3989 pos = it->current.pos;
3990
3991 if (!it->bidi_p)
3992 {
3993 if (before_p)
3994 DEC_TEXT_POS (pos, it->multibyte_p);
3995 else
3996 {
3997 if (it->what == IT_COMPOSITION)
3998 {
3999 /* For composition, we must check the position after
4000 the composition. */
4001 pos.charpos += it->cmp_it.nchars;
4002 pos.bytepos += it->len;
4003 }
4004 else
4005 INC_TEXT_POS (pos, it->multibyte_p);
4006 }
4007 }
4008 else
4009 {
4010 if (before_p)
4011 {
4012 /* With bidi iteration, the character before the current
4013 in the visual order cannot be found by simple
4014 iteration, because "reverse" reordering is not
4015 supported. Instead, we need to use the move_it_*
4016 family of functions. */
4017 /* Ignore face changes before the first visible
4018 character on this display line. */
4019 if (it->current_x <= it->first_visible_x)
4020 return it->face_id;
4021 SAVE_IT (it_copy, *it, it_copy_data);
4022 /* Implementation note: Since move_it_in_display_line
4023 works in the iterator geometry, and thinks the first
4024 character is always the leftmost, even in R2L lines,
4025 we don't need to distinguish between the R2L and L2R
4026 cases here. */
4027 move_it_in_display_line (&it_copy, ZV,
4028 it_copy.current_x - 1, MOVE_TO_X);
4029 pos = it_copy.current.pos;
4030 RESTORE_IT (it, it, it_copy_data);
4031 }
4032 else
4033 {
4034 /* Set charpos to the buffer position of the character
4035 that comes after IT's current position in the visual
4036 order. */
4037 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4038
4039 it_copy = *it;
4040 while (n--)
4041 bidi_move_to_visually_next (&it_copy.bidi_it);
4042
4043 SET_TEXT_POS (pos,
4044 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4045 }
4046 }
4047 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4048
4049 /* Determine face for CHARSET_ASCII, or unibyte. */
4050 face_id = face_at_buffer_position (it->w,
4051 CHARPOS (pos),
4052 it->region_beg_charpos,
4053 it->region_end_charpos,
4054 &next_check_charpos,
4055 limit, 0, -1);
4056
4057 /* Correct the face for charsets different from ASCII. Do it
4058 for the multibyte case only. The face returned above is
4059 suitable for unibyte text if current_buffer is unibyte. */
4060 if (it->multibyte_p)
4061 {
4062 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4063 struct face *face = FACE_FROM_ID (it->f, face_id);
4064 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4065 }
4066 }
4067
4068 return face_id;
4069 }
4070
4071
4072 \f
4073 /***********************************************************************
4074 Invisible text
4075 ***********************************************************************/
4076
4077 /* Set up iterator IT from invisible properties at its current
4078 position. Called from handle_stop. */
4079
4080 static enum prop_handled
4081 handle_invisible_prop (struct it *it)
4082 {
4083 enum prop_handled handled = HANDLED_NORMALLY;
4084 int invis_p;
4085 Lisp_Object prop;
4086
4087 if (STRINGP (it->string))
4088 {
4089 Lisp_Object end_charpos, limit, charpos;
4090
4091 /* Get the value of the invisible text property at the
4092 current position. Value will be nil if there is no such
4093 property. */
4094 charpos = make_number (IT_STRING_CHARPOS (*it));
4095 prop = Fget_text_property (charpos, Qinvisible, it->string);
4096 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4097
4098 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4099 {
4100 /* Record whether we have to display an ellipsis for the
4101 invisible text. */
4102 int display_ellipsis_p = (invis_p == 2);
4103 ptrdiff_t len, endpos;
4104
4105 handled = HANDLED_RECOMPUTE_PROPS;
4106
4107 /* Get the position at which the next visible text can be
4108 found in IT->string, if any. */
4109 endpos = len = SCHARS (it->string);
4110 XSETINT (limit, len);
4111 do
4112 {
4113 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4114 it->string, limit);
4115 if (INTEGERP (end_charpos))
4116 {
4117 endpos = XFASTINT (end_charpos);
4118 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4119 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4120 if (invis_p == 2)
4121 display_ellipsis_p = 1;
4122 }
4123 }
4124 while (invis_p && endpos < len);
4125
4126 if (display_ellipsis_p)
4127 it->ellipsis_p = 1;
4128
4129 if (endpos < len)
4130 {
4131 /* Text at END_CHARPOS is visible. Move IT there. */
4132 struct text_pos old;
4133 ptrdiff_t oldpos;
4134
4135 old = it->current.string_pos;
4136 oldpos = CHARPOS (old);
4137 if (it->bidi_p)
4138 {
4139 if (it->bidi_it.first_elt
4140 && it->bidi_it.charpos < SCHARS (it->string))
4141 bidi_paragraph_init (it->paragraph_embedding,
4142 &it->bidi_it, 1);
4143 /* Bidi-iterate out of the invisible text. */
4144 do
4145 {
4146 bidi_move_to_visually_next (&it->bidi_it);
4147 }
4148 while (oldpos <= it->bidi_it.charpos
4149 && it->bidi_it.charpos < endpos);
4150
4151 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4152 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4153 if (IT_CHARPOS (*it) >= endpos)
4154 it->prev_stop = endpos;
4155 }
4156 else
4157 {
4158 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4159 compute_string_pos (&it->current.string_pos, old, it->string);
4160 }
4161 }
4162 else
4163 {
4164 /* The rest of the string is invisible. If this is an
4165 overlay string, proceed with the next overlay string
4166 or whatever comes and return a character from there. */
4167 if (it->current.overlay_string_index >= 0
4168 && !display_ellipsis_p)
4169 {
4170 next_overlay_string (it);
4171 /* Don't check for overlay strings when we just
4172 finished processing them. */
4173 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4174 }
4175 else
4176 {
4177 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4178 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4179 }
4180 }
4181 }
4182 }
4183 else
4184 {
4185 ptrdiff_t newpos, next_stop, start_charpos, tem;
4186 Lisp_Object pos, overlay;
4187
4188 /* First of all, is there invisible text at this position? */
4189 tem = start_charpos = IT_CHARPOS (*it);
4190 pos = make_number (tem);
4191 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4192 &overlay);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 /* If we are on invisible text, skip over it. */
4196 if (invis_p && start_charpos < it->end_charpos)
4197 {
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 int display_ellipsis_p = invis_p == 2;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Loop skipping over invisible text. The loop is left at
4205 ZV or with IT on the first char being visible again. */
4206 do
4207 {
4208 /* Try to skip some invisible text. Return value is the
4209 position reached which can be equal to where we start
4210 if there is nothing invisible there. This skips both
4211 over invisible text properties and overlays with
4212 invisible property. */
4213 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4214
4215 /* If we skipped nothing at all we weren't at invisible
4216 text in the first place. If everything to the end of
4217 the buffer was skipped, end the loop. */
4218 if (newpos == tem || newpos >= ZV)
4219 invis_p = 0;
4220 else
4221 {
4222 /* We skipped some characters but not necessarily
4223 all there are. Check if we ended up on visible
4224 text. Fget_char_property returns the property of
4225 the char before the given position, i.e. if we
4226 get invis_p = 0, this means that the char at
4227 newpos is visible. */
4228 pos = make_number (newpos);
4229 prop = Fget_char_property (pos, Qinvisible, it->window);
4230 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4231 }
4232
4233 /* If we ended up on invisible text, proceed to
4234 skip starting with next_stop. */
4235 if (invis_p)
4236 tem = next_stop;
4237
4238 /* If there are adjacent invisible texts, don't lose the
4239 second one's ellipsis. */
4240 if (invis_p == 2)
4241 display_ellipsis_p = 1;
4242 }
4243 while (invis_p);
4244
4245 /* The position newpos is now either ZV or on visible text. */
4246 if (it->bidi_p)
4247 {
4248 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4249 int on_newline =
4250 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4251 int after_newline =
4252 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4253
4254 /* If the invisible text ends on a newline or on a
4255 character after a newline, we can avoid the costly,
4256 character by character, bidi iteration to NEWPOS, and
4257 instead simply reseat the iterator there. That's
4258 because all bidi reordering information is tossed at
4259 the newline. This is a big win for modes that hide
4260 complete lines, like Outline, Org, etc. */
4261 if (on_newline || after_newline)
4262 {
4263 struct text_pos tpos;
4264 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4265
4266 SET_TEXT_POS (tpos, newpos, bpos);
4267 reseat_1 (it, tpos, 0);
4268 /* If we reseat on a newline/ZV, we need to prep the
4269 bidi iterator for advancing to the next character
4270 after the newline/EOB, keeping the current paragraph
4271 direction (so that PRODUCE_GLYPHS does TRT wrt
4272 prepending/appending glyphs to a glyph row). */
4273 if (on_newline)
4274 {
4275 it->bidi_it.first_elt = 0;
4276 it->bidi_it.paragraph_dir = pdir;
4277 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4278 it->bidi_it.nchars = 1;
4279 it->bidi_it.ch_len = 1;
4280 }
4281 }
4282 else /* Must use the slow method. */
4283 {
4284 /* With bidi iteration, the region of invisible text
4285 could start and/or end in the middle of a
4286 non-base embedding level. Therefore, we need to
4287 skip invisible text using the bidi iterator,
4288 starting at IT's current position, until we find
4289 ourselves outside of the invisible text.
4290 Skipping invisible text _after_ bidi iteration
4291 avoids affecting the visual order of the
4292 displayed text when invisible properties are
4293 added or removed. */
4294 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4295 {
4296 /* If we were `reseat'ed to a new paragraph,
4297 determine the paragraph base direction. We
4298 need to do it now because
4299 next_element_from_buffer may not have a
4300 chance to do it, if we are going to skip any
4301 text at the beginning, which resets the
4302 FIRST_ELT flag. */
4303 bidi_paragraph_init (it->paragraph_embedding,
4304 &it->bidi_it, 1);
4305 }
4306 do
4307 {
4308 bidi_move_to_visually_next (&it->bidi_it);
4309 }
4310 while (it->stop_charpos <= it->bidi_it.charpos
4311 && it->bidi_it.charpos < newpos);
4312 IT_CHARPOS (*it) = it->bidi_it.charpos;
4313 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4314 /* If we overstepped NEWPOS, record its position in
4315 the iterator, so that we skip invisible text if
4316 later the bidi iteration lands us in the
4317 invisible region again. */
4318 if (IT_CHARPOS (*it) >= newpos)
4319 it->prev_stop = newpos;
4320 }
4321 }
4322 else
4323 {
4324 IT_CHARPOS (*it) = newpos;
4325 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4326 }
4327
4328 /* If there are before-strings at the start of invisible
4329 text, and the text is invisible because of a text
4330 property, arrange to show before-strings because 20.x did
4331 it that way. (If the text is invisible because of an
4332 overlay property instead of a text property, this is
4333 already handled in the overlay code.) */
4334 if (NILP (overlay)
4335 && get_overlay_strings (it, it->stop_charpos))
4336 {
4337 handled = HANDLED_RECOMPUTE_PROPS;
4338 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4339 }
4340 else if (display_ellipsis_p)
4341 {
4342 /* Make sure that the glyphs of the ellipsis will get
4343 correct `charpos' values. If we would not update
4344 it->position here, the glyphs would belong to the
4345 last visible character _before_ the invisible
4346 text, which confuses `set_cursor_from_row'.
4347
4348 We use the last invisible position instead of the
4349 first because this way the cursor is always drawn on
4350 the first "." of the ellipsis, whenever PT is inside
4351 the invisible text. Otherwise the cursor would be
4352 placed _after_ the ellipsis when the point is after the
4353 first invisible character. */
4354 if (!STRINGP (it->object))
4355 {
4356 it->position.charpos = newpos - 1;
4357 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4358 }
4359 it->ellipsis_p = 1;
4360 /* Let the ellipsis display before
4361 considering any properties of the following char.
4362 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4363 handled = HANDLED_RETURN;
4364 }
4365 }
4366 }
4367
4368 return handled;
4369 }
4370
4371
4372 /* Make iterator IT return `...' next.
4373 Replaces LEN characters from buffer. */
4374
4375 static void
4376 setup_for_ellipsis (struct it *it, int len)
4377 {
4378 /* Use the display table definition for `...'. Invalid glyphs
4379 will be handled by the method returning elements from dpvec. */
4380 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4381 {
4382 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4383 it->dpvec = v->contents;
4384 it->dpend = v->contents + v->header.size;
4385 }
4386 else
4387 {
4388 /* Default `...'. */
4389 it->dpvec = default_invis_vector;
4390 it->dpend = default_invis_vector + 3;
4391 }
4392
4393 it->dpvec_char_len = len;
4394 it->current.dpvec_index = 0;
4395 it->dpvec_face_id = -1;
4396
4397 /* Remember the current face id in case glyphs specify faces.
4398 IT's face is restored in set_iterator_to_next.
4399 saved_face_id was set to preceding char's face in handle_stop. */
4400 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4401 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4402
4403 it->method = GET_FROM_DISPLAY_VECTOR;
4404 it->ellipsis_p = 1;
4405 }
4406
4407
4408 \f
4409 /***********************************************************************
4410 'display' property
4411 ***********************************************************************/
4412
4413 /* Set up iterator IT from `display' property at its current position.
4414 Called from handle_stop.
4415 We return HANDLED_RETURN if some part of the display property
4416 overrides the display of the buffer text itself.
4417 Otherwise we return HANDLED_NORMALLY. */
4418
4419 static enum prop_handled
4420 handle_display_prop (struct it *it)
4421 {
4422 Lisp_Object propval, object, overlay;
4423 struct text_pos *position;
4424 ptrdiff_t bufpos;
4425 /* Nonzero if some property replaces the display of the text itself. */
4426 int display_replaced_p = 0;
4427
4428 if (STRINGP (it->string))
4429 {
4430 object = it->string;
4431 position = &it->current.string_pos;
4432 bufpos = CHARPOS (it->current.pos);
4433 }
4434 else
4435 {
4436 XSETWINDOW (object, it->w);
4437 position = &it->current.pos;
4438 bufpos = CHARPOS (*position);
4439 }
4440
4441 /* Reset those iterator values set from display property values. */
4442 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4443 it->space_width = Qnil;
4444 it->font_height = Qnil;
4445 it->voffset = 0;
4446
4447 /* We don't support recursive `display' properties, i.e. string
4448 values that have a string `display' property, that have a string
4449 `display' property etc. */
4450 if (!it->string_from_display_prop_p)
4451 it->area = TEXT_AREA;
4452
4453 propval = get_char_property_and_overlay (make_number (position->charpos),
4454 Qdisplay, object, &overlay);
4455 if (NILP (propval))
4456 return HANDLED_NORMALLY;
4457 /* Now OVERLAY is the overlay that gave us this property, or nil
4458 if it was a text property. */
4459
4460 if (!STRINGP (it->string))
4461 object = it->w->contents;
4462
4463 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4464 position, bufpos,
4465 FRAME_WINDOW_P (it->f));
4466
4467 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4468 }
4469
4470 /* Subroutine of handle_display_prop. Returns non-zero if the display
4471 specification in SPEC is a replacing specification, i.e. it would
4472 replace the text covered by `display' property with something else,
4473 such as an image or a display string. If SPEC includes any kind or
4474 `(space ...) specification, the value is 2; this is used by
4475 compute_display_string_pos, which see.
4476
4477 See handle_single_display_spec for documentation of arguments.
4478 frame_window_p is non-zero if the window being redisplayed is on a
4479 GUI frame; this argument is used only if IT is NULL, see below.
4480
4481 IT can be NULL, if this is called by the bidi reordering code
4482 through compute_display_string_pos, which see. In that case, this
4483 function only examines SPEC, but does not otherwise "handle" it, in
4484 the sense that it doesn't set up members of IT from the display
4485 spec. */
4486 static int
4487 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4488 Lisp_Object overlay, struct text_pos *position,
4489 ptrdiff_t bufpos, int frame_window_p)
4490 {
4491 int replacing_p = 0;
4492 int rv;
4493
4494 if (CONSP (spec)
4495 /* Simple specifications. */
4496 && !EQ (XCAR (spec), Qimage)
4497 && !EQ (XCAR (spec), Qspace)
4498 && !EQ (XCAR (spec), Qwhen)
4499 && !EQ (XCAR (spec), Qslice)
4500 && !EQ (XCAR (spec), Qspace_width)
4501 && !EQ (XCAR (spec), Qheight)
4502 && !EQ (XCAR (spec), Qraise)
4503 /* Marginal area specifications. */
4504 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4505 && !EQ (XCAR (spec), Qleft_fringe)
4506 && !EQ (XCAR (spec), Qright_fringe)
4507 && !NILP (XCAR (spec)))
4508 {
4509 for (; CONSP (spec); spec = XCDR (spec))
4510 {
4511 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4512 overlay, position, bufpos,
4513 replacing_p, frame_window_p)))
4514 {
4515 replacing_p = rv;
4516 /* If some text in a string is replaced, `position' no
4517 longer points to the position of `object'. */
4518 if (!it || STRINGP (object))
4519 break;
4520 }
4521 }
4522 }
4523 else if (VECTORP (spec))
4524 {
4525 ptrdiff_t i;
4526 for (i = 0; i < ASIZE (spec); ++i)
4527 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4528 overlay, position, bufpos,
4529 replacing_p, frame_window_p)))
4530 {
4531 replacing_p = rv;
4532 /* If some text in a string is replaced, `position' no
4533 longer points to the position of `object'. */
4534 if (!it || STRINGP (object))
4535 break;
4536 }
4537 }
4538 else
4539 {
4540 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4541 position, bufpos, 0,
4542 frame_window_p)))
4543 replacing_p = rv;
4544 }
4545
4546 return replacing_p;
4547 }
4548
4549 /* Value is the position of the end of the `display' property starting
4550 at START_POS in OBJECT. */
4551
4552 static struct text_pos
4553 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4554 {
4555 Lisp_Object end;
4556 struct text_pos end_pos;
4557
4558 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4559 Qdisplay, object, Qnil);
4560 CHARPOS (end_pos) = XFASTINT (end);
4561 if (STRINGP (object))
4562 compute_string_pos (&end_pos, start_pos, it->string);
4563 else
4564 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4565
4566 return end_pos;
4567 }
4568
4569
4570 /* Set up IT from a single `display' property specification SPEC. OBJECT
4571 is the object in which the `display' property was found. *POSITION
4572 is the position in OBJECT at which the `display' property was found.
4573 BUFPOS is the buffer position of OBJECT (different from POSITION if
4574 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4575 previously saw a display specification which already replaced text
4576 display with something else, for example an image; we ignore such
4577 properties after the first one has been processed.
4578
4579 OVERLAY is the overlay this `display' property came from,
4580 or nil if it was a text property.
4581
4582 If SPEC is a `space' or `image' specification, and in some other
4583 cases too, set *POSITION to the position where the `display'
4584 property ends.
4585
4586 If IT is NULL, only examine the property specification in SPEC, but
4587 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4588 is intended to be displayed in a window on a GUI frame.
4589
4590 Value is non-zero if something was found which replaces the display
4591 of buffer or string text. */
4592
4593 static int
4594 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4595 Lisp_Object overlay, struct text_pos *position,
4596 ptrdiff_t bufpos, int display_replaced_p,
4597 int frame_window_p)
4598 {
4599 Lisp_Object form;
4600 Lisp_Object location, value;
4601 struct text_pos start_pos = *position;
4602 int valid_p;
4603
4604 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4605 If the result is non-nil, use VALUE instead of SPEC. */
4606 form = Qt;
4607 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4608 {
4609 spec = XCDR (spec);
4610 if (!CONSP (spec))
4611 return 0;
4612 form = XCAR (spec);
4613 spec = XCDR (spec);
4614 }
4615
4616 if (!NILP (form) && !EQ (form, Qt))
4617 {
4618 ptrdiff_t count = SPECPDL_INDEX ();
4619 struct gcpro gcpro1;
4620
4621 /* Bind `object' to the object having the `display' property, a
4622 buffer or string. Bind `position' to the position in the
4623 object where the property was found, and `buffer-position'
4624 to the current position in the buffer. */
4625
4626 if (NILP (object))
4627 XSETBUFFER (object, current_buffer);
4628 specbind (Qobject, object);
4629 specbind (Qposition, make_number (CHARPOS (*position)));
4630 specbind (Qbuffer_position, make_number (bufpos));
4631 GCPRO1 (form);
4632 form = safe_eval (form);
4633 UNGCPRO;
4634 unbind_to (count, Qnil);
4635 }
4636
4637 if (NILP (form))
4638 return 0;
4639
4640 /* Handle `(height HEIGHT)' specifications. */
4641 if (CONSP (spec)
4642 && EQ (XCAR (spec), Qheight)
4643 && CONSP (XCDR (spec)))
4644 {
4645 if (it)
4646 {
4647 if (!FRAME_WINDOW_P (it->f))
4648 return 0;
4649
4650 it->font_height = XCAR (XCDR (spec));
4651 if (!NILP (it->font_height))
4652 {
4653 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4654 int new_height = -1;
4655
4656 if (CONSP (it->font_height)
4657 && (EQ (XCAR (it->font_height), Qplus)
4658 || EQ (XCAR (it->font_height), Qminus))
4659 && CONSP (XCDR (it->font_height))
4660 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4661 {
4662 /* `(+ N)' or `(- N)' where N is an integer. */
4663 int steps = XINT (XCAR (XCDR (it->font_height)));
4664 if (EQ (XCAR (it->font_height), Qplus))
4665 steps = - steps;
4666 it->face_id = smaller_face (it->f, it->face_id, steps);
4667 }
4668 else if (FUNCTIONP (it->font_height))
4669 {
4670 /* Call function with current height as argument.
4671 Value is the new height. */
4672 Lisp_Object height;
4673 height = safe_call1 (it->font_height,
4674 face->lface[LFACE_HEIGHT_INDEX]);
4675 if (NUMBERP (height))
4676 new_height = XFLOATINT (height);
4677 }
4678 else if (NUMBERP (it->font_height))
4679 {
4680 /* Value is a multiple of the canonical char height. */
4681 struct face *f;
4682
4683 f = FACE_FROM_ID (it->f,
4684 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4685 new_height = (XFLOATINT (it->font_height)
4686 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4687 }
4688 else
4689 {
4690 /* Evaluate IT->font_height with `height' bound to the
4691 current specified height to get the new height. */
4692 ptrdiff_t count = SPECPDL_INDEX ();
4693
4694 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4695 value = safe_eval (it->font_height);
4696 unbind_to (count, Qnil);
4697
4698 if (NUMBERP (value))
4699 new_height = XFLOATINT (value);
4700 }
4701
4702 if (new_height > 0)
4703 it->face_id = face_with_height (it->f, it->face_id, new_height);
4704 }
4705 }
4706
4707 return 0;
4708 }
4709
4710 /* Handle `(space-width WIDTH)'. */
4711 if (CONSP (spec)
4712 && EQ (XCAR (spec), Qspace_width)
4713 && CONSP (XCDR (spec)))
4714 {
4715 if (it)
4716 {
4717 if (!FRAME_WINDOW_P (it->f))
4718 return 0;
4719
4720 value = XCAR (XCDR (spec));
4721 if (NUMBERP (value) && XFLOATINT (value) > 0)
4722 it->space_width = value;
4723 }
4724
4725 return 0;
4726 }
4727
4728 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4729 if (CONSP (spec)
4730 && EQ (XCAR (spec), Qslice))
4731 {
4732 Lisp_Object tem;
4733
4734 if (it)
4735 {
4736 if (!FRAME_WINDOW_P (it->f))
4737 return 0;
4738
4739 if (tem = XCDR (spec), CONSP (tem))
4740 {
4741 it->slice.x = XCAR (tem);
4742 if (tem = XCDR (tem), CONSP (tem))
4743 {
4744 it->slice.y = XCAR (tem);
4745 if (tem = XCDR (tem), CONSP (tem))
4746 {
4747 it->slice.width = XCAR (tem);
4748 if (tem = XCDR (tem), CONSP (tem))
4749 it->slice.height = XCAR (tem);
4750 }
4751 }
4752 }
4753 }
4754
4755 return 0;
4756 }
4757
4758 /* Handle `(raise FACTOR)'. */
4759 if (CONSP (spec)
4760 && EQ (XCAR (spec), Qraise)
4761 && CONSP (XCDR (spec)))
4762 {
4763 if (it)
4764 {
4765 if (!FRAME_WINDOW_P (it->f))
4766 return 0;
4767
4768 #ifdef HAVE_WINDOW_SYSTEM
4769 value = XCAR (XCDR (spec));
4770 if (NUMBERP (value))
4771 {
4772 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4773 it->voffset = - (XFLOATINT (value)
4774 * (FONT_HEIGHT (face->font)));
4775 }
4776 #endif /* HAVE_WINDOW_SYSTEM */
4777 }
4778
4779 return 0;
4780 }
4781
4782 /* Don't handle the other kinds of display specifications
4783 inside a string that we got from a `display' property. */
4784 if (it && it->string_from_display_prop_p)
4785 return 0;
4786
4787 /* Characters having this form of property are not displayed, so
4788 we have to find the end of the property. */
4789 if (it)
4790 {
4791 start_pos = *position;
4792 *position = display_prop_end (it, object, start_pos);
4793 }
4794 value = Qnil;
4795
4796 /* Stop the scan at that end position--we assume that all
4797 text properties change there. */
4798 if (it)
4799 it->stop_charpos = position->charpos;
4800
4801 /* Handle `(left-fringe BITMAP [FACE])'
4802 and `(right-fringe BITMAP [FACE])'. */
4803 if (CONSP (spec)
4804 && (EQ (XCAR (spec), Qleft_fringe)
4805 || EQ (XCAR (spec), Qright_fringe))
4806 && CONSP (XCDR (spec)))
4807 {
4808 int fringe_bitmap;
4809
4810 if (it)
4811 {
4812 if (!FRAME_WINDOW_P (it->f))
4813 /* If we return here, POSITION has been advanced
4814 across the text with this property. */
4815 {
4816 /* Synchronize the bidi iterator with POSITION. This is
4817 needed because we are not going to push the iterator
4818 on behalf of this display property, so there will be
4819 no pop_it call to do this synchronization for us. */
4820 if (it->bidi_p)
4821 {
4822 it->position = *position;
4823 iterate_out_of_display_property (it);
4824 *position = it->position;
4825 }
4826 return 1;
4827 }
4828 }
4829 else if (!frame_window_p)
4830 return 1;
4831
4832 #ifdef HAVE_WINDOW_SYSTEM
4833 value = XCAR (XCDR (spec));
4834 if (!SYMBOLP (value)
4835 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4836 /* If we return here, POSITION has been advanced
4837 across the text with this property. */
4838 {
4839 if (it && it->bidi_p)
4840 {
4841 it->position = *position;
4842 iterate_out_of_display_property (it);
4843 *position = it->position;
4844 }
4845 return 1;
4846 }
4847
4848 if (it)
4849 {
4850 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4851
4852 if (CONSP (XCDR (XCDR (spec))))
4853 {
4854 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4855 int face_id2 = lookup_derived_face (it->f, face_name,
4856 FRINGE_FACE_ID, 0);
4857 if (face_id2 >= 0)
4858 face_id = face_id2;
4859 }
4860
4861 /* Save current settings of IT so that we can restore them
4862 when we are finished with the glyph property value. */
4863 push_it (it, position);
4864
4865 it->area = TEXT_AREA;
4866 it->what = IT_IMAGE;
4867 it->image_id = -1; /* no image */
4868 it->position = start_pos;
4869 it->object = NILP (object) ? it->w->contents : object;
4870 it->method = GET_FROM_IMAGE;
4871 it->from_overlay = Qnil;
4872 it->face_id = face_id;
4873 it->from_disp_prop_p = 1;
4874
4875 /* Say that we haven't consumed the characters with
4876 `display' property yet. The call to pop_it in
4877 set_iterator_to_next will clean this up. */
4878 *position = start_pos;
4879
4880 if (EQ (XCAR (spec), Qleft_fringe))
4881 {
4882 it->left_user_fringe_bitmap = fringe_bitmap;
4883 it->left_user_fringe_face_id = face_id;
4884 }
4885 else
4886 {
4887 it->right_user_fringe_bitmap = fringe_bitmap;
4888 it->right_user_fringe_face_id = face_id;
4889 }
4890 }
4891 #endif /* HAVE_WINDOW_SYSTEM */
4892 return 1;
4893 }
4894
4895 /* Prepare to handle `((margin left-margin) ...)',
4896 `((margin right-margin) ...)' and `((margin nil) ...)'
4897 prefixes for display specifications. */
4898 location = Qunbound;
4899 if (CONSP (spec) && CONSP (XCAR (spec)))
4900 {
4901 Lisp_Object tem;
4902
4903 value = XCDR (spec);
4904 if (CONSP (value))
4905 value = XCAR (value);
4906
4907 tem = XCAR (spec);
4908 if (EQ (XCAR (tem), Qmargin)
4909 && (tem = XCDR (tem),
4910 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4911 (NILP (tem)
4912 || EQ (tem, Qleft_margin)
4913 || EQ (tem, Qright_margin))))
4914 location = tem;
4915 }
4916
4917 if (EQ (location, Qunbound))
4918 {
4919 location = Qnil;
4920 value = spec;
4921 }
4922
4923 /* After this point, VALUE is the property after any
4924 margin prefix has been stripped. It must be a string,
4925 an image specification, or `(space ...)'.
4926
4927 LOCATION specifies where to display: `left-margin',
4928 `right-margin' or nil. */
4929
4930 valid_p = (STRINGP (value)
4931 #ifdef HAVE_WINDOW_SYSTEM
4932 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4933 && valid_image_p (value))
4934 #endif /* not HAVE_WINDOW_SYSTEM */
4935 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4936
4937 if (valid_p && !display_replaced_p)
4938 {
4939 int retval = 1;
4940
4941 if (!it)
4942 {
4943 /* Callers need to know whether the display spec is any kind
4944 of `(space ...)' spec that is about to affect text-area
4945 display. */
4946 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4947 retval = 2;
4948 return retval;
4949 }
4950
4951 /* Save current settings of IT so that we can restore them
4952 when we are finished with the glyph property value. */
4953 push_it (it, position);
4954 it->from_overlay = overlay;
4955 it->from_disp_prop_p = 1;
4956
4957 if (NILP (location))
4958 it->area = TEXT_AREA;
4959 else if (EQ (location, Qleft_margin))
4960 it->area = LEFT_MARGIN_AREA;
4961 else
4962 it->area = RIGHT_MARGIN_AREA;
4963
4964 if (STRINGP (value))
4965 {
4966 it->string = value;
4967 it->multibyte_p = STRING_MULTIBYTE (it->string);
4968 it->current.overlay_string_index = -1;
4969 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4970 it->end_charpos = it->string_nchars = SCHARS (it->string);
4971 it->method = GET_FROM_STRING;
4972 it->stop_charpos = 0;
4973 it->prev_stop = 0;
4974 it->base_level_stop = 0;
4975 it->string_from_display_prop_p = 1;
4976 /* Say that we haven't consumed the characters with
4977 `display' property yet. The call to pop_it in
4978 set_iterator_to_next will clean this up. */
4979 if (BUFFERP (object))
4980 *position = start_pos;
4981
4982 /* Force paragraph direction to be that of the parent
4983 object. If the parent object's paragraph direction is
4984 not yet determined, default to L2R. */
4985 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4986 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4987 else
4988 it->paragraph_embedding = L2R;
4989
4990 /* Set up the bidi iterator for this display string. */
4991 if (it->bidi_p)
4992 {
4993 it->bidi_it.string.lstring = it->string;
4994 it->bidi_it.string.s = NULL;
4995 it->bidi_it.string.schars = it->end_charpos;
4996 it->bidi_it.string.bufpos = bufpos;
4997 it->bidi_it.string.from_disp_str = 1;
4998 it->bidi_it.string.unibyte = !it->multibyte_p;
4999 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5000 }
5001 }
5002 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5003 {
5004 it->method = GET_FROM_STRETCH;
5005 it->object = value;
5006 *position = it->position = start_pos;
5007 retval = 1 + (it->area == TEXT_AREA);
5008 }
5009 #ifdef HAVE_WINDOW_SYSTEM
5010 else
5011 {
5012 it->what = IT_IMAGE;
5013 it->image_id = lookup_image (it->f, value);
5014 it->position = start_pos;
5015 it->object = NILP (object) ? it->w->contents : object;
5016 it->method = GET_FROM_IMAGE;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022 }
5023 #endif /* HAVE_WINDOW_SYSTEM */
5024
5025 return retval;
5026 }
5027
5028 /* Invalid property or property not supported. Restore
5029 POSITION to what it was before. */
5030 *position = start_pos;
5031 return 0;
5032 }
5033
5034 /* Check if PROP is a display property value whose text should be
5035 treated as intangible. OVERLAY is the overlay from which PROP
5036 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5037 specify the buffer position covered by PROP. */
5038
5039 int
5040 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5041 ptrdiff_t charpos, ptrdiff_t bytepos)
5042 {
5043 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5044 struct text_pos position;
5045
5046 SET_TEXT_POS (position, charpos, bytepos);
5047 return handle_display_spec (NULL, prop, Qnil, overlay,
5048 &position, charpos, frame_window_p);
5049 }
5050
5051
5052 /* Return 1 if PROP is a display sub-property value containing STRING.
5053
5054 Implementation note: this and the following function are really
5055 special cases of handle_display_spec and
5056 handle_single_display_spec, and should ideally use the same code.
5057 Until they do, these two pairs must be consistent and must be
5058 modified in sync. */
5059
5060 static int
5061 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5062 {
5063 if (EQ (string, prop))
5064 return 1;
5065
5066 /* Skip over `when FORM'. */
5067 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5068 {
5069 prop = XCDR (prop);
5070 if (!CONSP (prop))
5071 return 0;
5072 /* Actually, the condition following `when' should be eval'ed,
5073 like handle_single_display_spec does, and we should return
5074 zero if it evaluates to nil. However, this function is
5075 called only when the buffer was already displayed and some
5076 glyph in the glyph matrix was found to come from a display
5077 string. Therefore, the condition was already evaluated, and
5078 the result was non-nil, otherwise the display string wouldn't
5079 have been displayed and we would have never been called for
5080 this property. Thus, we can skip the evaluation and assume
5081 its result is non-nil. */
5082 prop = XCDR (prop);
5083 }
5084
5085 if (CONSP (prop))
5086 /* Skip over `margin LOCATION'. */
5087 if (EQ (XCAR (prop), Qmargin))
5088 {
5089 prop = XCDR (prop);
5090 if (!CONSP (prop))
5091 return 0;
5092
5093 prop = XCDR (prop);
5094 if (!CONSP (prop))
5095 return 0;
5096 }
5097
5098 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5099 }
5100
5101
5102 /* Return 1 if STRING appears in the `display' property PROP. */
5103
5104 static int
5105 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5106 {
5107 if (CONSP (prop)
5108 && !EQ (XCAR (prop), Qwhen)
5109 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5110 {
5111 /* A list of sub-properties. */
5112 while (CONSP (prop))
5113 {
5114 if (single_display_spec_string_p (XCAR (prop), string))
5115 return 1;
5116 prop = XCDR (prop);
5117 }
5118 }
5119 else if (VECTORP (prop))
5120 {
5121 /* A vector of sub-properties. */
5122 ptrdiff_t i;
5123 for (i = 0; i < ASIZE (prop); ++i)
5124 if (single_display_spec_string_p (AREF (prop, i), string))
5125 return 1;
5126 }
5127 else
5128 return single_display_spec_string_p (prop, string);
5129
5130 return 0;
5131 }
5132
5133 /* Look for STRING in overlays and text properties in the current
5134 buffer, between character positions FROM and TO (excluding TO).
5135 BACK_P non-zero means look back (in this case, TO is supposed to be
5136 less than FROM).
5137 Value is the first character position where STRING was found, or
5138 zero if it wasn't found before hitting TO.
5139
5140 This function may only use code that doesn't eval because it is
5141 called asynchronously from note_mouse_highlight. */
5142
5143 static ptrdiff_t
5144 string_buffer_position_lim (Lisp_Object string,
5145 ptrdiff_t from, ptrdiff_t to, int back_p)
5146 {
5147 Lisp_Object limit, prop, pos;
5148 int found = 0;
5149
5150 pos = make_number (max (from, BEGV));
5151
5152 if (!back_p) /* looking forward */
5153 {
5154 limit = make_number (min (to, ZV));
5155 while (!found && !EQ (pos, limit))
5156 {
5157 prop = Fget_char_property (pos, Qdisplay, Qnil);
5158 if (!NILP (prop) && display_prop_string_p (prop, string))
5159 found = 1;
5160 else
5161 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5162 limit);
5163 }
5164 }
5165 else /* looking back */
5166 {
5167 limit = make_number (max (to, BEGV));
5168 while (!found && !EQ (pos, limit))
5169 {
5170 prop = Fget_char_property (pos, Qdisplay, Qnil);
5171 if (!NILP (prop) && display_prop_string_p (prop, string))
5172 found = 1;
5173 else
5174 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5175 limit);
5176 }
5177 }
5178
5179 return found ? XINT (pos) : 0;
5180 }
5181
5182 /* Determine which buffer position in current buffer STRING comes from.
5183 AROUND_CHARPOS is an approximate position where it could come from.
5184 Value is the buffer position or 0 if it couldn't be determined.
5185
5186 This function is necessary because we don't record buffer positions
5187 in glyphs generated from strings (to keep struct glyph small).
5188 This function may only use code that doesn't eval because it is
5189 called asynchronously from note_mouse_highlight. */
5190
5191 static ptrdiff_t
5192 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5193 {
5194 const int MAX_DISTANCE = 1000;
5195 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5196 around_charpos + MAX_DISTANCE,
5197 0);
5198
5199 if (!found)
5200 found = string_buffer_position_lim (string, around_charpos,
5201 around_charpos - MAX_DISTANCE, 1);
5202 return found;
5203 }
5204
5205
5206 \f
5207 /***********************************************************************
5208 `composition' property
5209 ***********************************************************************/
5210
5211 /* Set up iterator IT from `composition' property at its current
5212 position. Called from handle_stop. */
5213
5214 static enum prop_handled
5215 handle_composition_prop (struct it *it)
5216 {
5217 Lisp_Object prop, string;
5218 ptrdiff_t pos, pos_byte, start, end;
5219
5220 if (STRINGP (it->string))
5221 {
5222 unsigned char *s;
5223
5224 pos = IT_STRING_CHARPOS (*it);
5225 pos_byte = IT_STRING_BYTEPOS (*it);
5226 string = it->string;
5227 s = SDATA (string) + pos_byte;
5228 it->c = STRING_CHAR (s);
5229 }
5230 else
5231 {
5232 pos = IT_CHARPOS (*it);
5233 pos_byte = IT_BYTEPOS (*it);
5234 string = Qnil;
5235 it->c = FETCH_CHAR (pos_byte);
5236 }
5237
5238 /* If there's a valid composition and point is not inside of the
5239 composition (in the case that the composition is from the current
5240 buffer), draw a glyph composed from the composition components. */
5241 if (find_composition (pos, -1, &start, &end, &prop, string)
5242 && COMPOSITION_VALID_P (start, end, prop)
5243 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5244 {
5245 if (start < pos)
5246 /* As we can't handle this situation (perhaps font-lock added
5247 a new composition), we just return here hoping that next
5248 redisplay will detect this composition much earlier. */
5249 return HANDLED_NORMALLY;
5250 if (start != pos)
5251 {
5252 if (STRINGP (it->string))
5253 pos_byte = string_char_to_byte (it->string, start);
5254 else
5255 pos_byte = CHAR_TO_BYTE (start);
5256 }
5257 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5258 prop, string);
5259
5260 if (it->cmp_it.id >= 0)
5261 {
5262 it->cmp_it.ch = -1;
5263 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5264 it->cmp_it.nglyphs = -1;
5265 }
5266 }
5267
5268 return HANDLED_NORMALLY;
5269 }
5270
5271
5272 \f
5273 /***********************************************************************
5274 Overlay strings
5275 ***********************************************************************/
5276
5277 /* The following structure is used to record overlay strings for
5278 later sorting in load_overlay_strings. */
5279
5280 struct overlay_entry
5281 {
5282 Lisp_Object overlay;
5283 Lisp_Object string;
5284 EMACS_INT priority;
5285 int after_string_p;
5286 };
5287
5288
5289 /* Set up iterator IT from overlay strings at its current position.
5290 Called from handle_stop. */
5291
5292 static enum prop_handled
5293 handle_overlay_change (struct it *it)
5294 {
5295 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5296 return HANDLED_RECOMPUTE_PROPS;
5297 else
5298 return HANDLED_NORMALLY;
5299 }
5300
5301
5302 /* Set up the next overlay string for delivery by IT, if there is an
5303 overlay string to deliver. Called by set_iterator_to_next when the
5304 end of the current overlay string is reached. If there are more
5305 overlay strings to display, IT->string and
5306 IT->current.overlay_string_index are set appropriately here.
5307 Otherwise IT->string is set to nil. */
5308
5309 static void
5310 next_overlay_string (struct it *it)
5311 {
5312 ++it->current.overlay_string_index;
5313 if (it->current.overlay_string_index == it->n_overlay_strings)
5314 {
5315 /* No more overlay strings. Restore IT's settings to what
5316 they were before overlay strings were processed, and
5317 continue to deliver from current_buffer. */
5318
5319 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5320 pop_it (it);
5321 eassert (it->sp > 0
5322 || (NILP (it->string)
5323 && it->method == GET_FROM_BUFFER
5324 && it->stop_charpos >= BEGV
5325 && it->stop_charpos <= it->end_charpos));
5326 it->current.overlay_string_index = -1;
5327 it->n_overlay_strings = 0;
5328 it->overlay_strings_charpos = -1;
5329 /* If there's an empty display string on the stack, pop the
5330 stack, to resync the bidi iterator with IT's position. Such
5331 empty strings are pushed onto the stack in
5332 get_overlay_strings_1. */
5333 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5334 pop_it (it);
5335
5336 /* If we're at the end of the buffer, record that we have
5337 processed the overlay strings there already, so that
5338 next_element_from_buffer doesn't try it again. */
5339 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5340 it->overlay_strings_at_end_processed_p = 1;
5341 }
5342 else
5343 {
5344 /* There are more overlay strings to process. If
5345 IT->current.overlay_string_index has advanced to a position
5346 where we must load IT->overlay_strings with more strings, do
5347 it. We must load at the IT->overlay_strings_charpos where
5348 IT->n_overlay_strings was originally computed; when invisible
5349 text is present, this might not be IT_CHARPOS (Bug#7016). */
5350 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5351
5352 if (it->current.overlay_string_index && i == 0)
5353 load_overlay_strings (it, it->overlay_strings_charpos);
5354
5355 /* Initialize IT to deliver display elements from the overlay
5356 string. */
5357 it->string = it->overlay_strings[i];
5358 it->multibyte_p = STRING_MULTIBYTE (it->string);
5359 SET_TEXT_POS (it->current.string_pos, 0, 0);
5360 it->method = GET_FROM_STRING;
5361 it->stop_charpos = 0;
5362 it->end_charpos = SCHARS (it->string);
5363 if (it->cmp_it.stop_pos >= 0)
5364 it->cmp_it.stop_pos = 0;
5365 it->prev_stop = 0;
5366 it->base_level_stop = 0;
5367
5368 /* Set up the bidi iterator for this overlay string. */
5369 if (it->bidi_p)
5370 {
5371 it->bidi_it.string.lstring = it->string;
5372 it->bidi_it.string.s = NULL;
5373 it->bidi_it.string.schars = SCHARS (it->string);
5374 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5375 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5376 it->bidi_it.string.unibyte = !it->multibyte_p;
5377 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5378 }
5379 }
5380
5381 CHECK_IT (it);
5382 }
5383
5384
5385 /* Compare two overlay_entry structures E1 and E2. Used as a
5386 comparison function for qsort in load_overlay_strings. Overlay
5387 strings for the same position are sorted so that
5388
5389 1. All after-strings come in front of before-strings, except
5390 when they come from the same overlay.
5391
5392 2. Within after-strings, strings are sorted so that overlay strings
5393 from overlays with higher priorities come first.
5394
5395 2. Within before-strings, strings are sorted so that overlay
5396 strings from overlays with higher priorities come last.
5397
5398 Value is analogous to strcmp. */
5399
5400
5401 static int
5402 compare_overlay_entries (const void *e1, const void *e2)
5403 {
5404 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5405 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5406 int result;
5407
5408 if (entry1->after_string_p != entry2->after_string_p)
5409 {
5410 /* Let after-strings appear in front of before-strings if
5411 they come from different overlays. */
5412 if (EQ (entry1->overlay, entry2->overlay))
5413 result = entry1->after_string_p ? 1 : -1;
5414 else
5415 result = entry1->after_string_p ? -1 : 1;
5416 }
5417 else if (entry1->priority != entry2->priority)
5418 {
5419 if (entry1->after_string_p)
5420 /* After-strings sorted in order of decreasing priority. */
5421 result = entry2->priority < entry1->priority ? -1 : 1;
5422 else
5423 /* Before-strings sorted in order of increasing priority. */
5424 result = entry1->priority < entry2->priority ? -1 : 1;
5425 }
5426 else
5427 result = 0;
5428
5429 return result;
5430 }
5431
5432
5433 /* Load the vector IT->overlay_strings with overlay strings from IT's
5434 current buffer position, or from CHARPOS if that is > 0. Set
5435 IT->n_overlays to the total number of overlay strings found.
5436
5437 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5438 a time. On entry into load_overlay_strings,
5439 IT->current.overlay_string_index gives the number of overlay
5440 strings that have already been loaded by previous calls to this
5441 function.
5442
5443 IT->add_overlay_start contains an additional overlay start
5444 position to consider for taking overlay strings from, if non-zero.
5445 This position comes into play when the overlay has an `invisible'
5446 property, and both before and after-strings. When we've skipped to
5447 the end of the overlay, because of its `invisible' property, we
5448 nevertheless want its before-string to appear.
5449 IT->add_overlay_start will contain the overlay start position
5450 in this case.
5451
5452 Overlay strings are sorted so that after-string strings come in
5453 front of before-string strings. Within before and after-strings,
5454 strings are sorted by overlay priority. See also function
5455 compare_overlay_entries. */
5456
5457 static void
5458 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5459 {
5460 Lisp_Object overlay, window, str, invisible;
5461 struct Lisp_Overlay *ov;
5462 ptrdiff_t start, end;
5463 ptrdiff_t size = 20;
5464 ptrdiff_t n = 0, i, j;
5465 int invis_p;
5466 struct overlay_entry *entries = alloca (size * sizeof *entries);
5467 USE_SAFE_ALLOCA;
5468
5469 if (charpos <= 0)
5470 charpos = IT_CHARPOS (*it);
5471
5472 /* Append the overlay string STRING of overlay OVERLAY to vector
5473 `entries' which has size `size' and currently contains `n'
5474 elements. AFTER_P non-zero means STRING is an after-string of
5475 OVERLAY. */
5476 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5477 do \
5478 { \
5479 Lisp_Object priority; \
5480 \
5481 if (n == size) \
5482 { \
5483 struct overlay_entry *old = entries; \
5484 SAFE_NALLOCA (entries, 2, size); \
5485 memcpy (entries, old, size * sizeof *entries); \
5486 size *= 2; \
5487 } \
5488 \
5489 entries[n].string = (STRING); \
5490 entries[n].overlay = (OVERLAY); \
5491 priority = Foverlay_get ((OVERLAY), Qpriority); \
5492 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5493 entries[n].after_string_p = (AFTER_P); \
5494 ++n; \
5495 } \
5496 while (0)
5497
5498 /* Process overlay before the overlay center. */
5499 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5500 {
5501 XSETMISC (overlay, ov);
5502 eassert (OVERLAYP (overlay));
5503 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5504 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5505
5506 if (end < charpos)
5507 break;
5508
5509 /* Skip this overlay if it doesn't start or end at IT's current
5510 position. */
5511 if (end != charpos && start != charpos)
5512 continue;
5513
5514 /* Skip this overlay if it doesn't apply to IT->w. */
5515 window = Foverlay_get (overlay, Qwindow);
5516 if (WINDOWP (window) && XWINDOW (window) != it->w)
5517 continue;
5518
5519 /* If the text ``under'' the overlay is invisible, both before-
5520 and after-strings from this overlay are visible; start and
5521 end position are indistinguishable. */
5522 invisible = Foverlay_get (overlay, Qinvisible);
5523 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5524
5525 /* If overlay has a non-empty before-string, record it. */
5526 if ((start == charpos || (end == charpos && invis_p))
5527 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5528 && SCHARS (str))
5529 RECORD_OVERLAY_STRING (overlay, str, 0);
5530
5531 /* If overlay has a non-empty after-string, record it. */
5532 if ((end == charpos || (start == charpos && invis_p))
5533 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5534 && SCHARS (str))
5535 RECORD_OVERLAY_STRING (overlay, str, 1);
5536 }
5537
5538 /* Process overlays after the overlay center. */
5539 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5540 {
5541 XSETMISC (overlay, ov);
5542 eassert (OVERLAYP (overlay));
5543 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5544 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5545
5546 if (start > charpos)
5547 break;
5548
5549 /* Skip this overlay if it doesn't start or end at IT's current
5550 position. */
5551 if (end != charpos && start != charpos)
5552 continue;
5553
5554 /* Skip this overlay if it doesn't apply to IT->w. */
5555 window = Foverlay_get (overlay, Qwindow);
5556 if (WINDOWP (window) && XWINDOW (window) != it->w)
5557 continue;
5558
5559 /* If the text ``under'' the overlay is invisible, it has a zero
5560 dimension, and both before- and after-strings apply. */
5561 invisible = Foverlay_get (overlay, Qinvisible);
5562 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5563
5564 /* If overlay has a non-empty before-string, record it. */
5565 if ((start == charpos || (end == charpos && invis_p))
5566 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5567 && SCHARS (str))
5568 RECORD_OVERLAY_STRING (overlay, str, 0);
5569
5570 /* If overlay has a non-empty after-string, record it. */
5571 if ((end == charpos || (start == charpos && invis_p))
5572 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5573 && SCHARS (str))
5574 RECORD_OVERLAY_STRING (overlay, str, 1);
5575 }
5576
5577 #undef RECORD_OVERLAY_STRING
5578
5579 /* Sort entries. */
5580 if (n > 1)
5581 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5582
5583 /* Record number of overlay strings, and where we computed it. */
5584 it->n_overlay_strings = n;
5585 it->overlay_strings_charpos = charpos;
5586
5587 /* IT->current.overlay_string_index is the number of overlay strings
5588 that have already been consumed by IT. Copy some of the
5589 remaining overlay strings to IT->overlay_strings. */
5590 i = 0;
5591 j = it->current.overlay_string_index;
5592 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5593 {
5594 it->overlay_strings[i] = entries[j].string;
5595 it->string_overlays[i++] = entries[j++].overlay;
5596 }
5597
5598 CHECK_IT (it);
5599 SAFE_FREE ();
5600 }
5601
5602
5603 /* Get the first chunk of overlay strings at IT's current buffer
5604 position, or at CHARPOS if that is > 0. Value is non-zero if at
5605 least one overlay string was found. */
5606
5607 static int
5608 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5609 {
5610 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5611 process. This fills IT->overlay_strings with strings, and sets
5612 IT->n_overlay_strings to the total number of strings to process.
5613 IT->pos.overlay_string_index has to be set temporarily to zero
5614 because load_overlay_strings needs this; it must be set to -1
5615 when no overlay strings are found because a zero value would
5616 indicate a position in the first overlay string. */
5617 it->current.overlay_string_index = 0;
5618 load_overlay_strings (it, charpos);
5619
5620 /* If we found overlay strings, set up IT to deliver display
5621 elements from the first one. Otherwise set up IT to deliver
5622 from current_buffer. */
5623 if (it->n_overlay_strings)
5624 {
5625 /* Make sure we know settings in current_buffer, so that we can
5626 restore meaningful values when we're done with the overlay
5627 strings. */
5628 if (compute_stop_p)
5629 compute_stop_pos (it);
5630 eassert (it->face_id >= 0);
5631
5632 /* Save IT's settings. They are restored after all overlay
5633 strings have been processed. */
5634 eassert (!compute_stop_p || it->sp == 0);
5635
5636 /* When called from handle_stop, there might be an empty display
5637 string loaded. In that case, don't bother saving it. But
5638 don't use this optimization with the bidi iterator, since we
5639 need the corresponding pop_it call to resync the bidi
5640 iterator's position with IT's position, after we are done
5641 with the overlay strings. (The corresponding call to pop_it
5642 in case of an empty display string is in
5643 next_overlay_string.) */
5644 if (!(!it->bidi_p
5645 && STRINGP (it->string) && !SCHARS (it->string)))
5646 push_it (it, NULL);
5647
5648 /* Set up IT to deliver display elements from the first overlay
5649 string. */
5650 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5651 it->string = it->overlay_strings[0];
5652 it->from_overlay = Qnil;
5653 it->stop_charpos = 0;
5654 eassert (STRINGP (it->string));
5655 it->end_charpos = SCHARS (it->string);
5656 it->prev_stop = 0;
5657 it->base_level_stop = 0;
5658 it->multibyte_p = STRING_MULTIBYTE (it->string);
5659 it->method = GET_FROM_STRING;
5660 it->from_disp_prop_p = 0;
5661
5662 /* Force paragraph direction to be that of the parent
5663 buffer. */
5664 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5665 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5666 else
5667 it->paragraph_embedding = L2R;
5668
5669 /* Set up the bidi iterator for this overlay string. */
5670 if (it->bidi_p)
5671 {
5672 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5673
5674 it->bidi_it.string.lstring = it->string;
5675 it->bidi_it.string.s = NULL;
5676 it->bidi_it.string.schars = SCHARS (it->string);
5677 it->bidi_it.string.bufpos = pos;
5678 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5679 it->bidi_it.string.unibyte = !it->multibyte_p;
5680 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5681 }
5682 return 1;
5683 }
5684
5685 it->current.overlay_string_index = -1;
5686 return 0;
5687 }
5688
5689 static int
5690 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5691 {
5692 it->string = Qnil;
5693 it->method = GET_FROM_BUFFER;
5694
5695 (void) get_overlay_strings_1 (it, charpos, 1);
5696
5697 CHECK_IT (it);
5698
5699 /* Value is non-zero if we found at least one overlay string. */
5700 return STRINGP (it->string);
5701 }
5702
5703
5704 \f
5705 /***********************************************************************
5706 Saving and restoring state
5707 ***********************************************************************/
5708
5709 /* Save current settings of IT on IT->stack. Called, for example,
5710 before setting up IT for an overlay string, to be able to restore
5711 IT's settings to what they were after the overlay string has been
5712 processed. If POSITION is non-NULL, it is the position to save on
5713 the stack instead of IT->position. */
5714
5715 static void
5716 push_it (struct it *it, struct text_pos *position)
5717 {
5718 struct iterator_stack_entry *p;
5719
5720 eassert (it->sp < IT_STACK_SIZE);
5721 p = it->stack + it->sp;
5722
5723 p->stop_charpos = it->stop_charpos;
5724 p->prev_stop = it->prev_stop;
5725 p->base_level_stop = it->base_level_stop;
5726 p->cmp_it = it->cmp_it;
5727 eassert (it->face_id >= 0);
5728 p->face_id = it->face_id;
5729 p->string = it->string;
5730 p->method = it->method;
5731 p->from_overlay = it->from_overlay;
5732 switch (p->method)
5733 {
5734 case GET_FROM_IMAGE:
5735 p->u.image.object = it->object;
5736 p->u.image.image_id = it->image_id;
5737 p->u.image.slice = it->slice;
5738 break;
5739 case GET_FROM_STRETCH:
5740 p->u.stretch.object = it->object;
5741 break;
5742 }
5743 p->position = position ? *position : it->position;
5744 p->current = it->current;
5745 p->end_charpos = it->end_charpos;
5746 p->string_nchars = it->string_nchars;
5747 p->area = it->area;
5748 p->multibyte_p = it->multibyte_p;
5749 p->avoid_cursor_p = it->avoid_cursor_p;
5750 p->space_width = it->space_width;
5751 p->font_height = it->font_height;
5752 p->voffset = it->voffset;
5753 p->string_from_display_prop_p = it->string_from_display_prop_p;
5754 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5755 p->display_ellipsis_p = 0;
5756 p->line_wrap = it->line_wrap;
5757 p->bidi_p = it->bidi_p;
5758 p->paragraph_embedding = it->paragraph_embedding;
5759 p->from_disp_prop_p = it->from_disp_prop_p;
5760 ++it->sp;
5761
5762 /* Save the state of the bidi iterator as well. */
5763 if (it->bidi_p)
5764 bidi_push_it (&it->bidi_it);
5765 }
5766
5767 static void
5768 iterate_out_of_display_property (struct it *it)
5769 {
5770 int buffer_p = !STRINGP (it->string);
5771 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5772 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5773
5774 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5775
5776 /* Maybe initialize paragraph direction. If we are at the beginning
5777 of a new paragraph, next_element_from_buffer may not have a
5778 chance to do that. */
5779 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5780 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5781 /* prev_stop can be zero, so check against BEGV as well. */
5782 while (it->bidi_it.charpos >= bob
5783 && it->prev_stop <= it->bidi_it.charpos
5784 && it->bidi_it.charpos < CHARPOS (it->position)
5785 && it->bidi_it.charpos < eob)
5786 bidi_move_to_visually_next (&it->bidi_it);
5787 /* Record the stop_pos we just crossed, for when we cross it
5788 back, maybe. */
5789 if (it->bidi_it.charpos > CHARPOS (it->position))
5790 it->prev_stop = CHARPOS (it->position);
5791 /* If we ended up not where pop_it put us, resync IT's
5792 positional members with the bidi iterator. */
5793 if (it->bidi_it.charpos != CHARPOS (it->position))
5794 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5795 if (buffer_p)
5796 it->current.pos = it->position;
5797 else
5798 it->current.string_pos = it->position;
5799 }
5800
5801 /* Restore IT's settings from IT->stack. Called, for example, when no
5802 more overlay strings must be processed, and we return to delivering
5803 display elements from a buffer, or when the end of a string from a
5804 `display' property is reached and we return to delivering display
5805 elements from an overlay string, or from a buffer. */
5806
5807 static void
5808 pop_it (struct it *it)
5809 {
5810 struct iterator_stack_entry *p;
5811 int from_display_prop = it->from_disp_prop_p;
5812
5813 eassert (it->sp > 0);
5814 --it->sp;
5815 p = it->stack + it->sp;
5816 it->stop_charpos = p->stop_charpos;
5817 it->prev_stop = p->prev_stop;
5818 it->base_level_stop = p->base_level_stop;
5819 it->cmp_it = p->cmp_it;
5820 it->face_id = p->face_id;
5821 it->current = p->current;
5822 it->position = p->position;
5823 it->string = p->string;
5824 it->from_overlay = p->from_overlay;
5825 if (NILP (it->string))
5826 SET_TEXT_POS (it->current.string_pos, -1, -1);
5827 it->method = p->method;
5828 switch (it->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 it->image_id = p->u.image.image_id;
5832 it->object = p->u.image.object;
5833 it->slice = p->u.image.slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 it->object = p->u.stretch.object;
5837 break;
5838 case GET_FROM_BUFFER:
5839 it->object = it->w->contents;
5840 break;
5841 case GET_FROM_STRING:
5842 it->object = it->string;
5843 break;
5844 case GET_FROM_DISPLAY_VECTOR:
5845 if (it->s)
5846 it->method = GET_FROM_C_STRING;
5847 else if (STRINGP (it->string))
5848 it->method = GET_FROM_STRING;
5849 else
5850 {
5851 it->method = GET_FROM_BUFFER;
5852 it->object = it->w->contents;
5853 }
5854 }
5855 it->end_charpos = p->end_charpos;
5856 it->string_nchars = p->string_nchars;
5857 it->area = p->area;
5858 it->multibyte_p = p->multibyte_p;
5859 it->avoid_cursor_p = p->avoid_cursor_p;
5860 it->space_width = p->space_width;
5861 it->font_height = p->font_height;
5862 it->voffset = p->voffset;
5863 it->string_from_display_prop_p = p->string_from_display_prop_p;
5864 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5865 it->line_wrap = p->line_wrap;
5866 it->bidi_p = p->bidi_p;
5867 it->paragraph_embedding = p->paragraph_embedding;
5868 it->from_disp_prop_p = p->from_disp_prop_p;
5869 if (it->bidi_p)
5870 {
5871 bidi_pop_it (&it->bidi_it);
5872 /* Bidi-iterate until we get out of the portion of text, if any,
5873 covered by a `display' text property or by an overlay with
5874 `display' property. (We cannot just jump there, because the
5875 internal coherency of the bidi iterator state can not be
5876 preserved across such jumps.) We also must determine the
5877 paragraph base direction if the overlay we just processed is
5878 at the beginning of a new paragraph. */
5879 if (from_display_prop
5880 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5881 iterate_out_of_display_property (it);
5882
5883 eassert ((BUFFERP (it->object)
5884 && IT_CHARPOS (*it) == it->bidi_it.charpos
5885 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5886 || (STRINGP (it->object)
5887 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5888 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5889 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5890 }
5891 }
5892
5893
5894 \f
5895 /***********************************************************************
5896 Moving over lines
5897 ***********************************************************************/
5898
5899 /* Set IT's current position to the previous line start. */
5900
5901 static void
5902 back_to_previous_line_start (struct it *it)
5903 {
5904 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
5905
5906 DEC_BOTH (cp, bp);
5907 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
5908 }
5909
5910
5911 /* Move IT to the next line start.
5912
5913 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5914 we skipped over part of the text (as opposed to moving the iterator
5915 continuously over the text). Otherwise, don't change the value
5916 of *SKIPPED_P.
5917
5918 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5919 iterator on the newline, if it was found.
5920
5921 Newlines may come from buffer text, overlay strings, or strings
5922 displayed via the `display' property. That's the reason we can't
5923 simply use find_newline_no_quit.
5924
5925 Note that this function may not skip over invisible text that is so
5926 because of text properties and immediately follows a newline. If
5927 it would, function reseat_at_next_visible_line_start, when called
5928 from set_iterator_to_next, would effectively make invisible
5929 characters following a newline part of the wrong glyph row, which
5930 leads to wrong cursor motion. */
5931
5932 static int
5933 forward_to_next_line_start (struct it *it, int *skipped_p,
5934 struct bidi_it *bidi_it_prev)
5935 {
5936 ptrdiff_t old_selective;
5937 int newline_found_p, n;
5938 const int MAX_NEWLINE_DISTANCE = 500;
5939
5940 /* If already on a newline, just consume it to avoid unintended
5941 skipping over invisible text below. */
5942 if (it->what == IT_CHARACTER
5943 && it->c == '\n'
5944 && CHARPOS (it->position) == IT_CHARPOS (*it))
5945 {
5946 if (it->bidi_p && bidi_it_prev)
5947 *bidi_it_prev = it->bidi_it;
5948 set_iterator_to_next (it, 0);
5949 it->c = 0;
5950 return 1;
5951 }
5952
5953 /* Don't handle selective display in the following. It's (a)
5954 unnecessary because it's done by the caller, and (b) leads to an
5955 infinite recursion because next_element_from_ellipsis indirectly
5956 calls this function. */
5957 old_selective = it->selective;
5958 it->selective = 0;
5959
5960 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5961 from buffer text. */
5962 for (n = newline_found_p = 0;
5963 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5964 n += STRINGP (it->string) ? 0 : 1)
5965 {
5966 if (!get_next_display_element (it))
5967 return 0;
5968 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5969 if (newline_found_p && it->bidi_p && bidi_it_prev)
5970 *bidi_it_prev = it->bidi_it;
5971 set_iterator_to_next (it, 0);
5972 }
5973
5974 /* If we didn't find a newline near enough, see if we can use a
5975 short-cut. */
5976 if (!newline_found_p)
5977 {
5978 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
5979 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
5980 1, &bytepos);
5981 Lisp_Object pos;
5982
5983 eassert (!STRINGP (it->string));
5984
5985 /* If there isn't any `display' property in sight, and no
5986 overlays, we can just use the position of the newline in
5987 buffer text. */
5988 if (it->stop_charpos >= limit
5989 || ((pos = Fnext_single_property_change (make_number (start),
5990 Qdisplay, Qnil,
5991 make_number (limit)),
5992 NILP (pos))
5993 && next_overlay_change (start) == ZV))
5994 {
5995 if (!it->bidi_p)
5996 {
5997 IT_CHARPOS (*it) = limit;
5998 IT_BYTEPOS (*it) = bytepos;
5999 }
6000 else
6001 {
6002 struct bidi_it bprev;
6003
6004 /* Help bidi.c avoid expensive searches for display
6005 properties and overlays, by telling it that there are
6006 none up to `limit'. */
6007 if (it->bidi_it.disp_pos < limit)
6008 {
6009 it->bidi_it.disp_pos = limit;
6010 it->bidi_it.disp_prop = 0;
6011 }
6012 do {
6013 bprev = it->bidi_it;
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 } while (it->bidi_it.charpos != limit);
6016 IT_CHARPOS (*it) = limit;
6017 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6018 if (bidi_it_prev)
6019 *bidi_it_prev = bprev;
6020 }
6021 *skipped_p = newline_found_p = 1;
6022 }
6023 else
6024 {
6025 while (get_next_display_element (it)
6026 && !newline_found_p)
6027 {
6028 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6029 if (newline_found_p && it->bidi_p && bidi_it_prev)
6030 *bidi_it_prev = it->bidi_it;
6031 set_iterator_to_next (it, 0);
6032 }
6033 }
6034 }
6035
6036 it->selective = old_selective;
6037 return newline_found_p;
6038 }
6039
6040
6041 /* Set IT's current position to the previous visible line start. Skip
6042 invisible text that is so either due to text properties or due to
6043 selective display. Caution: this does not change IT->current_x and
6044 IT->hpos. */
6045
6046 static void
6047 back_to_previous_visible_line_start (struct it *it)
6048 {
6049 while (IT_CHARPOS (*it) > BEGV)
6050 {
6051 back_to_previous_line_start (it);
6052
6053 if (IT_CHARPOS (*it) <= BEGV)
6054 break;
6055
6056 /* If selective > 0, then lines indented more than its value are
6057 invisible. */
6058 if (it->selective > 0
6059 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6060 it->selective))
6061 continue;
6062
6063 /* Check the newline before point for invisibility. */
6064 {
6065 Lisp_Object prop;
6066 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6067 Qinvisible, it->window);
6068 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6069 continue;
6070 }
6071
6072 if (IT_CHARPOS (*it) <= BEGV)
6073 break;
6074
6075 {
6076 struct it it2;
6077 void *it2data = NULL;
6078 ptrdiff_t pos;
6079 ptrdiff_t beg, end;
6080 Lisp_Object val, overlay;
6081
6082 SAVE_IT (it2, *it, it2data);
6083
6084 /* If newline is part of a composition, continue from start of composition */
6085 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6086 && beg < IT_CHARPOS (*it))
6087 goto replaced;
6088
6089 /* If newline is replaced by a display property, find start of overlay
6090 or interval and continue search from that point. */
6091 pos = --IT_CHARPOS (it2);
6092 --IT_BYTEPOS (it2);
6093 it2.sp = 0;
6094 bidi_unshelve_cache (NULL, 0);
6095 it2.string_from_display_prop_p = 0;
6096 it2.from_disp_prop_p = 0;
6097 if (handle_display_prop (&it2) == HANDLED_RETURN
6098 && !NILP (val = get_char_property_and_overlay
6099 (make_number (pos), Qdisplay, Qnil, &overlay))
6100 && (OVERLAYP (overlay)
6101 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6102 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6103 {
6104 RESTORE_IT (it, it, it2data);
6105 goto replaced;
6106 }
6107
6108 /* Newline is not replaced by anything -- so we are done. */
6109 RESTORE_IT (it, it, it2data);
6110 break;
6111
6112 replaced:
6113 if (beg < BEGV)
6114 beg = BEGV;
6115 IT_CHARPOS (*it) = beg;
6116 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6117 }
6118 }
6119
6120 it->continuation_lines_width = 0;
6121
6122 eassert (IT_CHARPOS (*it) >= BEGV);
6123 eassert (IT_CHARPOS (*it) == BEGV
6124 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6125 CHECK_IT (it);
6126 }
6127
6128
6129 /* Reseat iterator IT at the previous visible line start. Skip
6130 invisible text that is so either due to text properties or due to
6131 selective display. At the end, update IT's overlay information,
6132 face information etc. */
6133
6134 void
6135 reseat_at_previous_visible_line_start (struct it *it)
6136 {
6137 back_to_previous_visible_line_start (it);
6138 reseat (it, it->current.pos, 1);
6139 CHECK_IT (it);
6140 }
6141
6142
6143 /* Reseat iterator IT on the next visible line start in the current
6144 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6145 preceding the line start. Skip over invisible text that is so
6146 because of selective display. Compute faces, overlays etc at the
6147 new position. Note that this function does not skip over text that
6148 is invisible because of text properties. */
6149
6150 static void
6151 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6152 {
6153 int newline_found_p, skipped_p = 0;
6154 struct bidi_it bidi_it_prev;
6155
6156 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6157
6158 /* Skip over lines that are invisible because they are indented
6159 more than the value of IT->selective. */
6160 if (it->selective > 0)
6161 while (IT_CHARPOS (*it) < ZV
6162 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6163 it->selective))
6164 {
6165 eassert (IT_BYTEPOS (*it) == BEGV
6166 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6167 newline_found_p =
6168 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6169 }
6170
6171 /* Position on the newline if that's what's requested. */
6172 if (on_newline_p && newline_found_p)
6173 {
6174 if (STRINGP (it->string))
6175 {
6176 if (IT_STRING_CHARPOS (*it) > 0)
6177 {
6178 if (!it->bidi_p)
6179 {
6180 --IT_STRING_CHARPOS (*it);
6181 --IT_STRING_BYTEPOS (*it);
6182 }
6183 else
6184 {
6185 /* We need to restore the bidi iterator to the state
6186 it had on the newline, and resync the IT's
6187 position with that. */
6188 it->bidi_it = bidi_it_prev;
6189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6191 }
6192 }
6193 }
6194 else if (IT_CHARPOS (*it) > BEGV)
6195 {
6196 if (!it->bidi_p)
6197 {
6198 --IT_CHARPOS (*it);
6199 --IT_BYTEPOS (*it);
6200 }
6201 else
6202 {
6203 /* We need to restore the bidi iterator to the state it
6204 had on the newline and resync IT with that. */
6205 it->bidi_it = bidi_it_prev;
6206 IT_CHARPOS (*it) = it->bidi_it.charpos;
6207 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6208 }
6209 reseat (it, it->current.pos, 0);
6210 }
6211 }
6212 else if (skipped_p)
6213 reseat (it, it->current.pos, 0);
6214
6215 CHECK_IT (it);
6216 }
6217
6218
6219 \f
6220 /***********************************************************************
6221 Changing an iterator's position
6222 ***********************************************************************/
6223
6224 /* Change IT's current position to POS in current_buffer. If FORCE_P
6225 is non-zero, always check for text properties at the new position.
6226 Otherwise, text properties are only looked up if POS >=
6227 IT->check_charpos of a property. */
6228
6229 static void
6230 reseat (struct it *it, struct text_pos pos, int force_p)
6231 {
6232 ptrdiff_t original_pos = IT_CHARPOS (*it);
6233
6234 reseat_1 (it, pos, 0);
6235
6236 /* Determine where to check text properties. Avoid doing it
6237 where possible because text property lookup is very expensive. */
6238 if (force_p
6239 || CHARPOS (pos) > it->stop_charpos
6240 || CHARPOS (pos) < original_pos)
6241 {
6242 if (it->bidi_p)
6243 {
6244 /* For bidi iteration, we need to prime prev_stop and
6245 base_level_stop with our best estimations. */
6246 /* Implementation note: Of course, POS is not necessarily a
6247 stop position, so assigning prev_pos to it is a lie; we
6248 should have called compute_stop_backwards. However, if
6249 the current buffer does not include any R2L characters,
6250 that call would be a waste of cycles, because the
6251 iterator will never move back, and thus never cross this
6252 "fake" stop position. So we delay that backward search
6253 until the time we really need it, in next_element_from_buffer. */
6254 if (CHARPOS (pos) != it->prev_stop)
6255 it->prev_stop = CHARPOS (pos);
6256 if (CHARPOS (pos) < it->base_level_stop)
6257 it->base_level_stop = 0; /* meaning it's unknown */
6258 handle_stop (it);
6259 }
6260 else
6261 {
6262 handle_stop (it);
6263 it->prev_stop = it->base_level_stop = 0;
6264 }
6265
6266 }
6267
6268 CHECK_IT (it);
6269 }
6270
6271
6272 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6273 IT->stop_pos to POS, also. */
6274
6275 static void
6276 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6277 {
6278 /* Don't call this function when scanning a C string. */
6279 eassert (it->s == NULL);
6280
6281 /* POS must be a reasonable value. */
6282 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6283
6284 it->current.pos = it->position = pos;
6285 it->end_charpos = ZV;
6286 it->dpvec = NULL;
6287 it->current.dpvec_index = -1;
6288 it->current.overlay_string_index = -1;
6289 IT_STRING_CHARPOS (*it) = -1;
6290 IT_STRING_BYTEPOS (*it) = -1;
6291 it->string = Qnil;
6292 it->method = GET_FROM_BUFFER;
6293 it->object = it->w->contents;
6294 it->area = TEXT_AREA;
6295 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6296 it->sp = 0;
6297 it->string_from_display_prop_p = 0;
6298 it->string_from_prefix_prop_p = 0;
6299
6300 it->from_disp_prop_p = 0;
6301 it->face_before_selective_p = 0;
6302 if (it->bidi_p)
6303 {
6304 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6305 &it->bidi_it);
6306 bidi_unshelve_cache (NULL, 0);
6307 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6308 it->bidi_it.string.s = NULL;
6309 it->bidi_it.string.lstring = Qnil;
6310 it->bidi_it.string.bufpos = 0;
6311 it->bidi_it.string.unibyte = 0;
6312 }
6313
6314 if (set_stop_p)
6315 {
6316 it->stop_charpos = CHARPOS (pos);
6317 it->base_level_stop = CHARPOS (pos);
6318 }
6319 /* This make the information stored in it->cmp_it invalidate. */
6320 it->cmp_it.id = -1;
6321 }
6322
6323
6324 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6325 If S is non-null, it is a C string to iterate over. Otherwise,
6326 STRING gives a Lisp string to iterate over.
6327
6328 If PRECISION > 0, don't return more then PRECISION number of
6329 characters from the string.
6330
6331 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6332 characters have been returned. FIELD_WIDTH < 0 means an infinite
6333 field width.
6334
6335 MULTIBYTE = 0 means disable processing of multibyte characters,
6336 MULTIBYTE > 0 means enable it,
6337 MULTIBYTE < 0 means use IT->multibyte_p.
6338
6339 IT must be initialized via a prior call to init_iterator before
6340 calling this function. */
6341
6342 static void
6343 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6344 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6345 int multibyte)
6346 {
6347 /* No region in strings. */
6348 it->region_beg_charpos = it->region_end_charpos = -1;
6349
6350 /* No text property checks performed by default, but see below. */
6351 it->stop_charpos = -1;
6352
6353 /* Set iterator position and end position. */
6354 memset (&it->current, 0, sizeof it->current);
6355 it->current.overlay_string_index = -1;
6356 it->current.dpvec_index = -1;
6357 eassert (charpos >= 0);
6358
6359 /* If STRING is specified, use its multibyteness, otherwise use the
6360 setting of MULTIBYTE, if specified. */
6361 if (multibyte >= 0)
6362 it->multibyte_p = multibyte > 0;
6363
6364 /* Bidirectional reordering of strings is controlled by the default
6365 value of bidi-display-reordering. Don't try to reorder while
6366 loading loadup.el, as the necessary character property tables are
6367 not yet available. */
6368 it->bidi_p =
6369 NILP (Vpurify_flag)
6370 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6371
6372 if (s == NULL)
6373 {
6374 eassert (STRINGP (string));
6375 it->string = string;
6376 it->s = NULL;
6377 it->end_charpos = it->string_nchars = SCHARS (string);
6378 it->method = GET_FROM_STRING;
6379 it->current.string_pos = string_pos (charpos, string);
6380
6381 if (it->bidi_p)
6382 {
6383 it->bidi_it.string.lstring = string;
6384 it->bidi_it.string.s = NULL;
6385 it->bidi_it.string.schars = it->end_charpos;
6386 it->bidi_it.string.bufpos = 0;
6387 it->bidi_it.string.from_disp_str = 0;
6388 it->bidi_it.string.unibyte = !it->multibyte_p;
6389 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6390 FRAME_WINDOW_P (it->f), &it->bidi_it);
6391 }
6392 }
6393 else
6394 {
6395 it->s = (const unsigned char *) s;
6396 it->string = Qnil;
6397
6398 /* Note that we use IT->current.pos, not it->current.string_pos,
6399 for displaying C strings. */
6400 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6401 if (it->multibyte_p)
6402 {
6403 it->current.pos = c_string_pos (charpos, s, 1);
6404 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6405 }
6406 else
6407 {
6408 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6409 it->end_charpos = it->string_nchars = strlen (s);
6410 }
6411
6412 if (it->bidi_p)
6413 {
6414 it->bidi_it.string.lstring = Qnil;
6415 it->bidi_it.string.s = (const unsigned char *) s;
6416 it->bidi_it.string.schars = it->end_charpos;
6417 it->bidi_it.string.bufpos = 0;
6418 it->bidi_it.string.from_disp_str = 0;
6419 it->bidi_it.string.unibyte = !it->multibyte_p;
6420 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6421 &it->bidi_it);
6422 }
6423 it->method = GET_FROM_C_STRING;
6424 }
6425
6426 /* PRECISION > 0 means don't return more than PRECISION characters
6427 from the string. */
6428 if (precision > 0 && it->end_charpos - charpos > precision)
6429 {
6430 it->end_charpos = it->string_nchars = charpos + precision;
6431 if (it->bidi_p)
6432 it->bidi_it.string.schars = it->end_charpos;
6433 }
6434
6435 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6436 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6437 FIELD_WIDTH < 0 means infinite field width. This is useful for
6438 padding with `-' at the end of a mode line. */
6439 if (field_width < 0)
6440 field_width = INFINITY;
6441 /* Implementation note: We deliberately don't enlarge
6442 it->bidi_it.string.schars here to fit it->end_charpos, because
6443 the bidi iterator cannot produce characters out of thin air. */
6444 if (field_width > it->end_charpos - charpos)
6445 it->end_charpos = charpos + field_width;
6446
6447 /* Use the standard display table for displaying strings. */
6448 if (DISP_TABLE_P (Vstandard_display_table))
6449 it->dp = XCHAR_TABLE (Vstandard_display_table);
6450
6451 it->stop_charpos = charpos;
6452 it->prev_stop = charpos;
6453 it->base_level_stop = 0;
6454 if (it->bidi_p)
6455 {
6456 it->bidi_it.first_elt = 1;
6457 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6458 it->bidi_it.disp_pos = -1;
6459 }
6460 if (s == NULL && it->multibyte_p)
6461 {
6462 ptrdiff_t endpos = SCHARS (it->string);
6463 if (endpos > it->end_charpos)
6464 endpos = it->end_charpos;
6465 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6466 it->string);
6467 }
6468 CHECK_IT (it);
6469 }
6470
6471
6472 \f
6473 /***********************************************************************
6474 Iteration
6475 ***********************************************************************/
6476
6477 /* Map enum it_method value to corresponding next_element_from_* function. */
6478
6479 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6480 {
6481 next_element_from_buffer,
6482 next_element_from_display_vector,
6483 next_element_from_string,
6484 next_element_from_c_string,
6485 next_element_from_image,
6486 next_element_from_stretch
6487 };
6488
6489 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6490
6491
6492 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6493 (possibly with the following characters). */
6494
6495 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6496 ((IT)->cmp_it.id >= 0 \
6497 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6498 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6499 END_CHARPOS, (IT)->w, \
6500 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6501 (IT)->string)))
6502
6503
6504 /* Lookup the char-table Vglyphless_char_display for character C (-1
6505 if we want information for no-font case), and return the display
6506 method symbol. By side-effect, update it->what and
6507 it->glyphless_method. This function is called from
6508 get_next_display_element for each character element, and from
6509 x_produce_glyphs when no suitable font was found. */
6510
6511 Lisp_Object
6512 lookup_glyphless_char_display (int c, struct it *it)
6513 {
6514 Lisp_Object glyphless_method = Qnil;
6515
6516 if (CHAR_TABLE_P (Vglyphless_char_display)
6517 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6518 {
6519 if (c >= 0)
6520 {
6521 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6522 if (CONSP (glyphless_method))
6523 glyphless_method = FRAME_WINDOW_P (it->f)
6524 ? XCAR (glyphless_method)
6525 : XCDR (glyphless_method);
6526 }
6527 else
6528 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6529 }
6530
6531 retry:
6532 if (NILP (glyphless_method))
6533 {
6534 if (c >= 0)
6535 /* The default is to display the character by a proper font. */
6536 return Qnil;
6537 /* The default for the no-font case is to display an empty box. */
6538 glyphless_method = Qempty_box;
6539 }
6540 if (EQ (glyphless_method, Qzero_width))
6541 {
6542 if (c >= 0)
6543 return glyphless_method;
6544 /* This method can't be used for the no-font case. */
6545 glyphless_method = Qempty_box;
6546 }
6547 if (EQ (glyphless_method, Qthin_space))
6548 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6549 else if (EQ (glyphless_method, Qempty_box))
6550 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6551 else if (EQ (glyphless_method, Qhex_code))
6552 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6553 else if (STRINGP (glyphless_method))
6554 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6555 else
6556 {
6557 /* Invalid value. We use the default method. */
6558 glyphless_method = Qnil;
6559 goto retry;
6560 }
6561 it->what = IT_GLYPHLESS;
6562 return glyphless_method;
6563 }
6564
6565 /* Load IT's display element fields with information about the next
6566 display element from the current position of IT. Value is zero if
6567 end of buffer (or C string) is reached. */
6568
6569 static struct frame *last_escape_glyph_frame = NULL;
6570 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6571 static int last_escape_glyph_merged_face_id = 0;
6572
6573 struct frame *last_glyphless_glyph_frame = NULL;
6574 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6575 int last_glyphless_glyph_merged_face_id = 0;
6576
6577 static int
6578 get_next_display_element (struct it *it)
6579 {
6580 /* Non-zero means that we found a display element. Zero means that
6581 we hit the end of what we iterate over. Performance note: the
6582 function pointer `method' used here turns out to be faster than
6583 using a sequence of if-statements. */
6584 int success_p;
6585
6586 get_next:
6587 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6588
6589 if (it->what == IT_CHARACTER)
6590 {
6591 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6592 and only if (a) the resolved directionality of that character
6593 is R..." */
6594 /* FIXME: Do we need an exception for characters from display
6595 tables? */
6596 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6597 it->c = bidi_mirror_char (it->c);
6598 /* Map via display table or translate control characters.
6599 IT->c, IT->len etc. have been set to the next character by
6600 the function call above. If we have a display table, and it
6601 contains an entry for IT->c, translate it. Don't do this if
6602 IT->c itself comes from a display table, otherwise we could
6603 end up in an infinite recursion. (An alternative could be to
6604 count the recursion depth of this function and signal an
6605 error when a certain maximum depth is reached.) Is it worth
6606 it? */
6607 if (success_p && it->dpvec == NULL)
6608 {
6609 Lisp_Object dv;
6610 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6611 int nonascii_space_p = 0;
6612 int nonascii_hyphen_p = 0;
6613 int c = it->c; /* This is the character to display. */
6614
6615 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6616 {
6617 eassert (SINGLE_BYTE_CHAR_P (c));
6618 if (unibyte_display_via_language_environment)
6619 {
6620 c = DECODE_CHAR (unibyte, c);
6621 if (c < 0)
6622 c = BYTE8_TO_CHAR (it->c);
6623 }
6624 else
6625 c = BYTE8_TO_CHAR (it->c);
6626 }
6627
6628 if (it->dp
6629 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6630 VECTORP (dv)))
6631 {
6632 struct Lisp_Vector *v = XVECTOR (dv);
6633
6634 /* Return the first character from the display table
6635 entry, if not empty. If empty, don't display the
6636 current character. */
6637 if (v->header.size)
6638 {
6639 it->dpvec_char_len = it->len;
6640 it->dpvec = v->contents;
6641 it->dpend = v->contents + v->header.size;
6642 it->current.dpvec_index = 0;
6643 it->dpvec_face_id = -1;
6644 it->saved_face_id = it->face_id;
6645 it->method = GET_FROM_DISPLAY_VECTOR;
6646 it->ellipsis_p = 0;
6647 }
6648 else
6649 {
6650 set_iterator_to_next (it, 0);
6651 }
6652 goto get_next;
6653 }
6654
6655 if (! NILP (lookup_glyphless_char_display (c, it)))
6656 {
6657 if (it->what == IT_GLYPHLESS)
6658 goto done;
6659 /* Don't display this character. */
6660 set_iterator_to_next (it, 0);
6661 goto get_next;
6662 }
6663
6664 /* If `nobreak-char-display' is non-nil, we display
6665 non-ASCII spaces and hyphens specially. */
6666 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6667 {
6668 if (c == 0xA0)
6669 nonascii_space_p = 1;
6670 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6671 nonascii_hyphen_p = 1;
6672 }
6673
6674 /* Translate control characters into `\003' or `^C' form.
6675 Control characters coming from a display table entry are
6676 currently not translated because we use IT->dpvec to hold
6677 the translation. This could easily be changed but I
6678 don't believe that it is worth doing.
6679
6680 The characters handled by `nobreak-char-display' must be
6681 translated too.
6682
6683 Non-printable characters and raw-byte characters are also
6684 translated to octal form. */
6685 if (((c < ' ' || c == 127) /* ASCII control chars */
6686 ? (it->area != TEXT_AREA
6687 /* In mode line, treat \n, \t like other crl chars. */
6688 || (c != '\t'
6689 && it->glyph_row
6690 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6691 || (c != '\n' && c != '\t'))
6692 : (nonascii_space_p
6693 || nonascii_hyphen_p
6694 || CHAR_BYTE8_P (c)
6695 || ! CHAR_PRINTABLE_P (c))))
6696 {
6697 /* C is a control character, non-ASCII space/hyphen,
6698 raw-byte, or a non-printable character which must be
6699 displayed either as '\003' or as `^C' where the '\\'
6700 and '^' can be defined in the display table. Fill
6701 IT->ctl_chars with glyphs for what we have to
6702 display. Then, set IT->dpvec to these glyphs. */
6703 Lisp_Object gc;
6704 int ctl_len;
6705 int face_id;
6706 int lface_id = 0;
6707 int escape_glyph;
6708
6709 /* Handle control characters with ^. */
6710
6711 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6712 {
6713 int g;
6714
6715 g = '^'; /* default glyph for Control */
6716 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6717 if (it->dp
6718 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6719 {
6720 g = GLYPH_CODE_CHAR (gc);
6721 lface_id = GLYPH_CODE_FACE (gc);
6722 }
6723 if (lface_id)
6724 {
6725 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6726 }
6727 else if (it->f == last_escape_glyph_frame
6728 && it->face_id == last_escape_glyph_face_id)
6729 {
6730 face_id = last_escape_glyph_merged_face_id;
6731 }
6732 else
6733 {
6734 /* Merge the escape-glyph face into the current face. */
6735 face_id = merge_faces (it->f, Qescape_glyph, 0,
6736 it->face_id);
6737 last_escape_glyph_frame = it->f;
6738 last_escape_glyph_face_id = it->face_id;
6739 last_escape_glyph_merged_face_id = face_id;
6740 }
6741
6742 XSETINT (it->ctl_chars[0], g);
6743 XSETINT (it->ctl_chars[1], c ^ 0100);
6744 ctl_len = 2;
6745 goto display_control;
6746 }
6747
6748 /* Handle non-ascii space in the mode where it only gets
6749 highlighting. */
6750
6751 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6752 {
6753 /* Merge `nobreak-space' into the current face. */
6754 face_id = merge_faces (it->f, Qnobreak_space, 0,
6755 it->face_id);
6756 XSETINT (it->ctl_chars[0], ' ');
6757 ctl_len = 1;
6758 goto display_control;
6759 }
6760
6761 /* Handle sequences that start with the "escape glyph". */
6762
6763 /* the default escape glyph is \. */
6764 escape_glyph = '\\';
6765
6766 if (it->dp
6767 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6768 {
6769 escape_glyph = GLYPH_CODE_CHAR (gc);
6770 lface_id = GLYPH_CODE_FACE (gc);
6771 }
6772 if (lface_id)
6773 {
6774 /* The display table specified a face.
6775 Merge it into face_id and also into escape_glyph. */
6776 face_id = merge_faces (it->f, Qt, lface_id,
6777 it->face_id);
6778 }
6779 else if (it->f == last_escape_glyph_frame
6780 && it->face_id == last_escape_glyph_face_id)
6781 {
6782 face_id = last_escape_glyph_merged_face_id;
6783 }
6784 else
6785 {
6786 /* Merge the escape-glyph face into the current face. */
6787 face_id = merge_faces (it->f, Qescape_glyph, 0,
6788 it->face_id);
6789 last_escape_glyph_frame = it->f;
6790 last_escape_glyph_face_id = it->face_id;
6791 last_escape_glyph_merged_face_id = face_id;
6792 }
6793
6794 /* Draw non-ASCII hyphen with just highlighting: */
6795
6796 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6797 {
6798 XSETINT (it->ctl_chars[0], '-');
6799 ctl_len = 1;
6800 goto display_control;
6801 }
6802
6803 /* Draw non-ASCII space/hyphen with escape glyph: */
6804
6805 if (nonascii_space_p || nonascii_hyphen_p)
6806 {
6807 XSETINT (it->ctl_chars[0], escape_glyph);
6808 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6809 ctl_len = 2;
6810 goto display_control;
6811 }
6812
6813 {
6814 char str[10];
6815 int len, i;
6816
6817 if (CHAR_BYTE8_P (c))
6818 /* Display \200 instead of \17777600. */
6819 c = CHAR_TO_BYTE8 (c);
6820 len = sprintf (str, "%03o", c);
6821
6822 XSETINT (it->ctl_chars[0], escape_glyph);
6823 for (i = 0; i < len; i++)
6824 XSETINT (it->ctl_chars[i + 1], str[i]);
6825 ctl_len = len + 1;
6826 }
6827
6828 display_control:
6829 /* Set up IT->dpvec and return first character from it. */
6830 it->dpvec_char_len = it->len;
6831 it->dpvec = it->ctl_chars;
6832 it->dpend = it->dpvec + ctl_len;
6833 it->current.dpvec_index = 0;
6834 it->dpvec_face_id = face_id;
6835 it->saved_face_id = it->face_id;
6836 it->method = GET_FROM_DISPLAY_VECTOR;
6837 it->ellipsis_p = 0;
6838 goto get_next;
6839 }
6840 it->char_to_display = c;
6841 }
6842 else if (success_p)
6843 {
6844 it->char_to_display = it->c;
6845 }
6846 }
6847
6848 /* Adjust face id for a multibyte character. There are no multibyte
6849 character in unibyte text. */
6850 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6851 && it->multibyte_p
6852 && success_p
6853 && FRAME_WINDOW_P (it->f))
6854 {
6855 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6856
6857 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6858 {
6859 /* Automatic composition with glyph-string. */
6860 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6861
6862 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6863 }
6864 else
6865 {
6866 ptrdiff_t pos = (it->s ? -1
6867 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6868 : IT_CHARPOS (*it));
6869 int c;
6870
6871 if (it->what == IT_CHARACTER)
6872 c = it->char_to_display;
6873 else
6874 {
6875 struct composition *cmp = composition_table[it->cmp_it.id];
6876 int i;
6877
6878 c = ' ';
6879 for (i = 0; i < cmp->glyph_len; i++)
6880 /* TAB in a composition means display glyphs with
6881 padding space on the left or right. */
6882 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6883 break;
6884 }
6885 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6886 }
6887 }
6888
6889 done:
6890 /* Is this character the last one of a run of characters with
6891 box? If yes, set IT->end_of_box_run_p to 1. */
6892 if (it->face_box_p
6893 && it->s == NULL)
6894 {
6895 if (it->method == GET_FROM_STRING && it->sp)
6896 {
6897 int face_id = underlying_face_id (it);
6898 struct face *face = FACE_FROM_ID (it->f, face_id);
6899
6900 if (face)
6901 {
6902 if (face->box == FACE_NO_BOX)
6903 {
6904 /* If the box comes from face properties in a
6905 display string, check faces in that string. */
6906 int string_face_id = face_after_it_pos (it);
6907 it->end_of_box_run_p
6908 = (FACE_FROM_ID (it->f, string_face_id)->box
6909 == FACE_NO_BOX);
6910 }
6911 /* Otherwise, the box comes from the underlying face.
6912 If this is the last string character displayed, check
6913 the next buffer location. */
6914 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6915 && (it->current.overlay_string_index
6916 == it->n_overlay_strings - 1))
6917 {
6918 ptrdiff_t ignore;
6919 int next_face_id;
6920 struct text_pos pos = it->current.pos;
6921 INC_TEXT_POS (pos, it->multibyte_p);
6922
6923 next_face_id = face_at_buffer_position
6924 (it->w, CHARPOS (pos), it->region_beg_charpos,
6925 it->region_end_charpos, &ignore,
6926 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6927 -1);
6928 it->end_of_box_run_p
6929 = (FACE_FROM_ID (it->f, next_face_id)->box
6930 == FACE_NO_BOX);
6931 }
6932 }
6933 }
6934 else
6935 {
6936 int face_id = face_after_it_pos (it);
6937 it->end_of_box_run_p
6938 = (face_id != it->face_id
6939 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6940 }
6941 }
6942 /* If we reached the end of the object we've been iterating (e.g., a
6943 display string or an overlay string), and there's something on
6944 IT->stack, proceed with what's on the stack. It doesn't make
6945 sense to return zero if there's unprocessed stuff on the stack,
6946 because otherwise that stuff will never be displayed. */
6947 if (!success_p && it->sp > 0)
6948 {
6949 set_iterator_to_next (it, 0);
6950 success_p = get_next_display_element (it);
6951 }
6952
6953 /* Value is 0 if end of buffer or string reached. */
6954 return success_p;
6955 }
6956
6957
6958 /* Move IT to the next display element.
6959
6960 RESEAT_P non-zero means if called on a newline in buffer text,
6961 skip to the next visible line start.
6962
6963 Functions get_next_display_element and set_iterator_to_next are
6964 separate because I find this arrangement easier to handle than a
6965 get_next_display_element function that also increments IT's
6966 position. The way it is we can first look at an iterator's current
6967 display element, decide whether it fits on a line, and if it does,
6968 increment the iterator position. The other way around we probably
6969 would either need a flag indicating whether the iterator has to be
6970 incremented the next time, or we would have to implement a
6971 decrement position function which would not be easy to write. */
6972
6973 void
6974 set_iterator_to_next (struct it *it, int reseat_p)
6975 {
6976 /* Reset flags indicating start and end of a sequence of characters
6977 with box. Reset them at the start of this function because
6978 moving the iterator to a new position might set them. */
6979 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6980
6981 switch (it->method)
6982 {
6983 case GET_FROM_BUFFER:
6984 /* The current display element of IT is a character from
6985 current_buffer. Advance in the buffer, and maybe skip over
6986 invisible lines that are so because of selective display. */
6987 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6988 reseat_at_next_visible_line_start (it, 0);
6989 else if (it->cmp_it.id >= 0)
6990 {
6991 /* We are currently getting glyphs from a composition. */
6992 int i;
6993
6994 if (! it->bidi_p)
6995 {
6996 IT_CHARPOS (*it) += it->cmp_it.nchars;
6997 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6998 if (it->cmp_it.to < it->cmp_it.nglyphs)
6999 {
7000 it->cmp_it.from = it->cmp_it.to;
7001 }
7002 else
7003 {
7004 it->cmp_it.id = -1;
7005 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7006 IT_BYTEPOS (*it),
7007 it->end_charpos, Qnil);
7008 }
7009 }
7010 else if (! it->cmp_it.reversed_p)
7011 {
7012 /* Composition created while scanning forward. */
7013 /* Update IT's char/byte positions to point to the first
7014 character of the next grapheme cluster, or to the
7015 character visually after the current composition. */
7016 for (i = 0; i < it->cmp_it.nchars; i++)
7017 bidi_move_to_visually_next (&it->bidi_it);
7018 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7019 IT_CHARPOS (*it) = it->bidi_it.charpos;
7020
7021 if (it->cmp_it.to < it->cmp_it.nglyphs)
7022 {
7023 /* Proceed to the next grapheme cluster. */
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 /* No more grapheme clusters in this composition.
7029 Find the next stop position. */
7030 ptrdiff_t stop = it->end_charpos;
7031 if (it->bidi_it.scan_dir < 0)
7032 /* Now we are scanning backward and don't know
7033 where to stop. */
7034 stop = -1;
7035 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7036 IT_BYTEPOS (*it), stop, Qnil);
7037 }
7038 }
7039 else
7040 {
7041 /* Composition created while scanning backward. */
7042 /* Update IT's char/byte positions to point to the last
7043 character of the previous grapheme cluster, or the
7044 character visually after the current composition. */
7045 for (i = 0; i < it->cmp_it.nchars; i++)
7046 bidi_move_to_visually_next (&it->bidi_it);
7047 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7048 IT_CHARPOS (*it) = it->bidi_it.charpos;
7049 if (it->cmp_it.from > 0)
7050 {
7051 /* Proceed to the previous grapheme cluster. */
7052 it->cmp_it.to = it->cmp_it.from;
7053 }
7054 else
7055 {
7056 /* No more grapheme clusters in this composition.
7057 Find the next stop position. */
7058 ptrdiff_t stop = it->end_charpos;
7059 if (it->bidi_it.scan_dir < 0)
7060 /* Now we are scanning backward and don't know
7061 where to stop. */
7062 stop = -1;
7063 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7064 IT_BYTEPOS (*it), stop, Qnil);
7065 }
7066 }
7067 }
7068 else
7069 {
7070 eassert (it->len != 0);
7071
7072 if (!it->bidi_p)
7073 {
7074 IT_BYTEPOS (*it) += it->len;
7075 IT_CHARPOS (*it) += 1;
7076 }
7077 else
7078 {
7079 int prev_scan_dir = it->bidi_it.scan_dir;
7080 /* If this is a new paragraph, determine its base
7081 direction (a.k.a. its base embedding level). */
7082 if (it->bidi_it.new_paragraph)
7083 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7084 bidi_move_to_visually_next (&it->bidi_it);
7085 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7086 IT_CHARPOS (*it) = it->bidi_it.charpos;
7087 if (prev_scan_dir != it->bidi_it.scan_dir)
7088 {
7089 /* As the scan direction was changed, we must
7090 re-compute the stop position for composition. */
7091 ptrdiff_t stop = it->end_charpos;
7092 if (it->bidi_it.scan_dir < 0)
7093 stop = -1;
7094 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7095 IT_BYTEPOS (*it), stop, Qnil);
7096 }
7097 }
7098 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7099 }
7100 break;
7101
7102 case GET_FROM_C_STRING:
7103 /* Current display element of IT is from a C string. */
7104 if (!it->bidi_p
7105 /* If the string position is beyond string's end, it means
7106 next_element_from_c_string is padding the string with
7107 blanks, in which case we bypass the bidi iterator,
7108 because it cannot deal with such virtual characters. */
7109 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7110 {
7111 IT_BYTEPOS (*it) += it->len;
7112 IT_CHARPOS (*it) += 1;
7113 }
7114 else
7115 {
7116 bidi_move_to_visually_next (&it->bidi_it);
7117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7118 IT_CHARPOS (*it) = it->bidi_it.charpos;
7119 }
7120 break;
7121
7122 case GET_FROM_DISPLAY_VECTOR:
7123 /* Current display element of IT is from a display table entry.
7124 Advance in the display table definition. Reset it to null if
7125 end reached, and continue with characters from buffers/
7126 strings. */
7127 ++it->current.dpvec_index;
7128
7129 /* Restore face of the iterator to what they were before the
7130 display vector entry (these entries may contain faces). */
7131 it->face_id = it->saved_face_id;
7132
7133 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7134 {
7135 int recheck_faces = it->ellipsis_p;
7136
7137 if (it->s)
7138 it->method = GET_FROM_C_STRING;
7139 else if (STRINGP (it->string))
7140 it->method = GET_FROM_STRING;
7141 else
7142 {
7143 it->method = GET_FROM_BUFFER;
7144 it->object = it->w->contents;
7145 }
7146
7147 it->dpvec = NULL;
7148 it->current.dpvec_index = -1;
7149
7150 /* Skip over characters which were displayed via IT->dpvec. */
7151 if (it->dpvec_char_len < 0)
7152 reseat_at_next_visible_line_start (it, 1);
7153 else if (it->dpvec_char_len > 0)
7154 {
7155 if (it->method == GET_FROM_STRING
7156 && it->n_overlay_strings > 0)
7157 it->ignore_overlay_strings_at_pos_p = 1;
7158 it->len = it->dpvec_char_len;
7159 set_iterator_to_next (it, reseat_p);
7160 }
7161
7162 /* Maybe recheck faces after display vector */
7163 if (recheck_faces)
7164 it->stop_charpos = IT_CHARPOS (*it);
7165 }
7166 break;
7167
7168 case GET_FROM_STRING:
7169 /* Current display element is a character from a Lisp string. */
7170 eassert (it->s == NULL && STRINGP (it->string));
7171 /* Don't advance past string end. These conditions are true
7172 when set_iterator_to_next is called at the end of
7173 get_next_display_element, in which case the Lisp string is
7174 already exhausted, and all we want is pop the iterator
7175 stack. */
7176 if (it->current.overlay_string_index >= 0)
7177 {
7178 /* This is an overlay string, so there's no padding with
7179 spaces, and the number of characters in the string is
7180 where the string ends. */
7181 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7182 goto consider_string_end;
7183 }
7184 else
7185 {
7186 /* Not an overlay string. There could be padding, so test
7187 against it->end_charpos . */
7188 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7189 goto consider_string_end;
7190 }
7191 if (it->cmp_it.id >= 0)
7192 {
7193 int i;
7194
7195 if (! it->bidi_p)
7196 {
7197 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7198 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7199 if (it->cmp_it.to < it->cmp_it.nglyphs)
7200 it->cmp_it.from = it->cmp_it.to;
7201 else
7202 {
7203 it->cmp_it.id = -1;
7204 composition_compute_stop_pos (&it->cmp_it,
7205 IT_STRING_CHARPOS (*it),
7206 IT_STRING_BYTEPOS (*it),
7207 it->end_charpos, it->string);
7208 }
7209 }
7210 else if (! it->cmp_it.reversed_p)
7211 {
7212 for (i = 0; i < it->cmp_it.nchars; i++)
7213 bidi_move_to_visually_next (&it->bidi_it);
7214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7215 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7216
7217 if (it->cmp_it.to < it->cmp_it.nglyphs)
7218 it->cmp_it.from = it->cmp_it.to;
7219 else
7220 {
7221 ptrdiff_t stop = it->end_charpos;
7222 if (it->bidi_it.scan_dir < 0)
7223 stop = -1;
7224 composition_compute_stop_pos (&it->cmp_it,
7225 IT_STRING_CHARPOS (*it),
7226 IT_STRING_BYTEPOS (*it), stop,
7227 it->string);
7228 }
7229 }
7230 else
7231 {
7232 for (i = 0; i < it->cmp_it.nchars; i++)
7233 bidi_move_to_visually_next (&it->bidi_it);
7234 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7235 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7236 if (it->cmp_it.from > 0)
7237 it->cmp_it.to = it->cmp_it.from;
7238 else
7239 {
7240 ptrdiff_t stop = it->end_charpos;
7241 if (it->bidi_it.scan_dir < 0)
7242 stop = -1;
7243 composition_compute_stop_pos (&it->cmp_it,
7244 IT_STRING_CHARPOS (*it),
7245 IT_STRING_BYTEPOS (*it), stop,
7246 it->string);
7247 }
7248 }
7249 }
7250 else
7251 {
7252 if (!it->bidi_p
7253 /* If the string position is beyond string's end, it
7254 means next_element_from_string is padding the string
7255 with blanks, in which case we bypass the bidi
7256 iterator, because it cannot deal with such virtual
7257 characters. */
7258 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7259 {
7260 IT_STRING_BYTEPOS (*it) += it->len;
7261 IT_STRING_CHARPOS (*it) += 1;
7262 }
7263 else
7264 {
7265 int prev_scan_dir = it->bidi_it.scan_dir;
7266
7267 bidi_move_to_visually_next (&it->bidi_it);
7268 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7269 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7270 if (prev_scan_dir != it->bidi_it.scan_dir)
7271 {
7272 ptrdiff_t stop = it->end_charpos;
7273
7274 if (it->bidi_it.scan_dir < 0)
7275 stop = -1;
7276 composition_compute_stop_pos (&it->cmp_it,
7277 IT_STRING_CHARPOS (*it),
7278 IT_STRING_BYTEPOS (*it), stop,
7279 it->string);
7280 }
7281 }
7282 }
7283
7284 consider_string_end:
7285
7286 if (it->current.overlay_string_index >= 0)
7287 {
7288 /* IT->string is an overlay string. Advance to the
7289 next, if there is one. */
7290 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7291 {
7292 it->ellipsis_p = 0;
7293 next_overlay_string (it);
7294 if (it->ellipsis_p)
7295 setup_for_ellipsis (it, 0);
7296 }
7297 }
7298 else
7299 {
7300 /* IT->string is not an overlay string. If we reached
7301 its end, and there is something on IT->stack, proceed
7302 with what is on the stack. This can be either another
7303 string, this time an overlay string, or a buffer. */
7304 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7305 && it->sp > 0)
7306 {
7307 pop_it (it);
7308 if (it->method == GET_FROM_STRING)
7309 goto consider_string_end;
7310 }
7311 }
7312 break;
7313
7314 case GET_FROM_IMAGE:
7315 case GET_FROM_STRETCH:
7316 /* The position etc with which we have to proceed are on
7317 the stack. The position may be at the end of a string,
7318 if the `display' property takes up the whole string. */
7319 eassert (it->sp > 0);
7320 pop_it (it);
7321 if (it->method == GET_FROM_STRING)
7322 goto consider_string_end;
7323 break;
7324
7325 default:
7326 /* There are no other methods defined, so this should be a bug. */
7327 emacs_abort ();
7328 }
7329
7330 eassert (it->method != GET_FROM_STRING
7331 || (STRINGP (it->string)
7332 && IT_STRING_CHARPOS (*it) >= 0));
7333 }
7334
7335 /* Load IT's display element fields with information about the next
7336 display element which comes from a display table entry or from the
7337 result of translating a control character to one of the forms `^C'
7338 or `\003'.
7339
7340 IT->dpvec holds the glyphs to return as characters.
7341 IT->saved_face_id holds the face id before the display vector--it
7342 is restored into IT->face_id in set_iterator_to_next. */
7343
7344 static int
7345 next_element_from_display_vector (struct it *it)
7346 {
7347 Lisp_Object gc;
7348
7349 /* Precondition. */
7350 eassert (it->dpvec && it->current.dpvec_index >= 0);
7351
7352 it->face_id = it->saved_face_id;
7353
7354 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7355 That seemed totally bogus - so I changed it... */
7356 gc = it->dpvec[it->current.dpvec_index];
7357
7358 if (GLYPH_CODE_P (gc))
7359 {
7360 it->c = GLYPH_CODE_CHAR (gc);
7361 it->len = CHAR_BYTES (it->c);
7362
7363 /* The entry may contain a face id to use. Such a face id is
7364 the id of a Lisp face, not a realized face. A face id of
7365 zero means no face is specified. */
7366 if (it->dpvec_face_id >= 0)
7367 it->face_id = it->dpvec_face_id;
7368 else
7369 {
7370 int lface_id = GLYPH_CODE_FACE (gc);
7371 if (lface_id > 0)
7372 it->face_id = merge_faces (it->f, Qt, lface_id,
7373 it->saved_face_id);
7374 }
7375 }
7376 else
7377 /* Display table entry is invalid. Return a space. */
7378 it->c = ' ', it->len = 1;
7379
7380 /* Don't change position and object of the iterator here. They are
7381 still the values of the character that had this display table
7382 entry or was translated, and that's what we want. */
7383 it->what = IT_CHARACTER;
7384 return 1;
7385 }
7386
7387 /* Get the first element of string/buffer in the visual order, after
7388 being reseated to a new position in a string or a buffer. */
7389 static void
7390 get_visually_first_element (struct it *it)
7391 {
7392 int string_p = STRINGP (it->string) || it->s;
7393 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7394 ptrdiff_t bob = (string_p ? 0 : BEGV);
7395
7396 if (STRINGP (it->string))
7397 {
7398 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7399 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7400 }
7401 else
7402 {
7403 it->bidi_it.charpos = IT_CHARPOS (*it);
7404 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7405 }
7406
7407 if (it->bidi_it.charpos == eob)
7408 {
7409 /* Nothing to do, but reset the FIRST_ELT flag, like
7410 bidi_paragraph_init does, because we are not going to
7411 call it. */
7412 it->bidi_it.first_elt = 0;
7413 }
7414 else if (it->bidi_it.charpos == bob
7415 || (!string_p
7416 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7417 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7418 {
7419 /* If we are at the beginning of a line/string, we can produce
7420 the next element right away. */
7421 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7422 bidi_move_to_visually_next (&it->bidi_it);
7423 }
7424 else
7425 {
7426 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7427
7428 /* We need to prime the bidi iterator starting at the line's or
7429 string's beginning, before we will be able to produce the
7430 next element. */
7431 if (string_p)
7432 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7433 else
7434 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7435 IT_BYTEPOS (*it), -1,
7436 &it->bidi_it.bytepos);
7437 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7438 do
7439 {
7440 /* Now return to buffer/string position where we were asked
7441 to get the next display element, and produce that. */
7442 bidi_move_to_visually_next (&it->bidi_it);
7443 }
7444 while (it->bidi_it.bytepos != orig_bytepos
7445 && it->bidi_it.charpos < eob);
7446 }
7447
7448 /* Adjust IT's position information to where we ended up. */
7449 if (STRINGP (it->string))
7450 {
7451 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7452 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 }
7454 else
7455 {
7456 IT_CHARPOS (*it) = it->bidi_it.charpos;
7457 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7458 }
7459
7460 if (STRINGP (it->string) || !it->s)
7461 {
7462 ptrdiff_t stop, charpos, bytepos;
7463
7464 if (STRINGP (it->string))
7465 {
7466 eassert (!it->s);
7467 stop = SCHARS (it->string);
7468 if (stop > it->end_charpos)
7469 stop = it->end_charpos;
7470 charpos = IT_STRING_CHARPOS (*it);
7471 bytepos = IT_STRING_BYTEPOS (*it);
7472 }
7473 else
7474 {
7475 stop = it->end_charpos;
7476 charpos = IT_CHARPOS (*it);
7477 bytepos = IT_BYTEPOS (*it);
7478 }
7479 if (it->bidi_it.scan_dir < 0)
7480 stop = -1;
7481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7482 it->string);
7483 }
7484 }
7485
7486 /* Load IT with the next display element from Lisp string IT->string.
7487 IT->current.string_pos is the current position within the string.
7488 If IT->current.overlay_string_index >= 0, the Lisp string is an
7489 overlay string. */
7490
7491 static int
7492 next_element_from_string (struct it *it)
7493 {
7494 struct text_pos position;
7495
7496 eassert (STRINGP (it->string));
7497 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7498 eassert (IT_STRING_CHARPOS (*it) >= 0);
7499 position = it->current.string_pos;
7500
7501 /* With bidi reordering, the character to display might not be the
7502 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7503 that we were reseat()ed to a new string, whose paragraph
7504 direction is not known. */
7505 if (it->bidi_p && it->bidi_it.first_elt)
7506 {
7507 get_visually_first_element (it);
7508 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7509 }
7510
7511 /* Time to check for invisible text? */
7512 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7513 {
7514 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7515 {
7516 if (!(!it->bidi_p
7517 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7518 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7519 {
7520 /* With bidi non-linear iteration, we could find
7521 ourselves far beyond the last computed stop_charpos,
7522 with several other stop positions in between that we
7523 missed. Scan them all now, in buffer's logical
7524 order, until we find and handle the last stop_charpos
7525 that precedes our current position. */
7526 handle_stop_backwards (it, it->stop_charpos);
7527 return GET_NEXT_DISPLAY_ELEMENT (it);
7528 }
7529 else
7530 {
7531 if (it->bidi_p)
7532 {
7533 /* Take note of the stop position we just moved
7534 across, for when we will move back across it. */
7535 it->prev_stop = it->stop_charpos;
7536 /* If we are at base paragraph embedding level, take
7537 note of the last stop position seen at this
7538 level. */
7539 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7540 it->base_level_stop = it->stop_charpos;
7541 }
7542 handle_stop (it);
7543
7544 /* Since a handler may have changed IT->method, we must
7545 recurse here. */
7546 return GET_NEXT_DISPLAY_ELEMENT (it);
7547 }
7548 }
7549 else if (it->bidi_p
7550 /* If we are before prev_stop, we may have overstepped
7551 on our way backwards a stop_pos, and if so, we need
7552 to handle that stop_pos. */
7553 && IT_STRING_CHARPOS (*it) < it->prev_stop
7554 /* We can sometimes back up for reasons that have nothing
7555 to do with bidi reordering. E.g., compositions. The
7556 code below is only needed when we are above the base
7557 embedding level, so test for that explicitly. */
7558 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7559 {
7560 /* If we lost track of base_level_stop, we have no better
7561 place for handle_stop_backwards to start from than string
7562 beginning. This happens, e.g., when we were reseated to
7563 the previous screenful of text by vertical-motion. */
7564 if (it->base_level_stop <= 0
7565 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7566 it->base_level_stop = 0;
7567 handle_stop_backwards (it, it->base_level_stop);
7568 return GET_NEXT_DISPLAY_ELEMENT (it);
7569 }
7570 }
7571
7572 if (it->current.overlay_string_index >= 0)
7573 {
7574 /* Get the next character from an overlay string. In overlay
7575 strings, there is no field width or padding with spaces to
7576 do. */
7577 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7578 {
7579 it->what = IT_EOB;
7580 return 0;
7581 }
7582 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7583 IT_STRING_BYTEPOS (*it),
7584 it->bidi_it.scan_dir < 0
7585 ? -1
7586 : SCHARS (it->string))
7587 && next_element_from_composition (it))
7588 {
7589 return 1;
7590 }
7591 else if (STRING_MULTIBYTE (it->string))
7592 {
7593 const unsigned char *s = (SDATA (it->string)
7594 + IT_STRING_BYTEPOS (*it));
7595 it->c = string_char_and_length (s, &it->len);
7596 }
7597 else
7598 {
7599 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7600 it->len = 1;
7601 }
7602 }
7603 else
7604 {
7605 /* Get the next character from a Lisp string that is not an
7606 overlay string. Such strings come from the mode line, for
7607 example. We may have to pad with spaces, or truncate the
7608 string. See also next_element_from_c_string. */
7609 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7610 {
7611 it->what = IT_EOB;
7612 return 0;
7613 }
7614 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7615 {
7616 /* Pad with spaces. */
7617 it->c = ' ', it->len = 1;
7618 CHARPOS (position) = BYTEPOS (position) = -1;
7619 }
7620 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7621 IT_STRING_BYTEPOS (*it),
7622 it->bidi_it.scan_dir < 0
7623 ? -1
7624 : it->string_nchars)
7625 && next_element_from_composition (it))
7626 {
7627 return 1;
7628 }
7629 else if (STRING_MULTIBYTE (it->string))
7630 {
7631 const unsigned char *s = (SDATA (it->string)
7632 + IT_STRING_BYTEPOS (*it));
7633 it->c = string_char_and_length (s, &it->len);
7634 }
7635 else
7636 {
7637 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7638 it->len = 1;
7639 }
7640 }
7641
7642 /* Record what we have and where it came from. */
7643 it->what = IT_CHARACTER;
7644 it->object = it->string;
7645 it->position = position;
7646 return 1;
7647 }
7648
7649
7650 /* Load IT with next display element from C string IT->s.
7651 IT->string_nchars is the maximum number of characters to return
7652 from the string. IT->end_charpos may be greater than
7653 IT->string_nchars when this function is called, in which case we
7654 may have to return padding spaces. Value is zero if end of string
7655 reached, including padding spaces. */
7656
7657 static int
7658 next_element_from_c_string (struct it *it)
7659 {
7660 int success_p = 1;
7661
7662 eassert (it->s);
7663 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7664 it->what = IT_CHARACTER;
7665 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7666 it->object = Qnil;
7667
7668 /* With bidi reordering, the character to display might not be the
7669 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7670 we were reseated to a new string, whose paragraph direction is
7671 not known. */
7672 if (it->bidi_p && it->bidi_it.first_elt)
7673 get_visually_first_element (it);
7674
7675 /* IT's position can be greater than IT->string_nchars in case a
7676 field width or precision has been specified when the iterator was
7677 initialized. */
7678 if (IT_CHARPOS (*it) >= it->end_charpos)
7679 {
7680 /* End of the game. */
7681 it->what = IT_EOB;
7682 success_p = 0;
7683 }
7684 else if (IT_CHARPOS (*it) >= it->string_nchars)
7685 {
7686 /* Pad with spaces. */
7687 it->c = ' ', it->len = 1;
7688 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7689 }
7690 else if (it->multibyte_p)
7691 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7692 else
7693 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7694
7695 return success_p;
7696 }
7697
7698
7699 /* Set up IT to return characters from an ellipsis, if appropriate.
7700 The definition of the ellipsis glyphs may come from a display table
7701 entry. This function fills IT with the first glyph from the
7702 ellipsis if an ellipsis is to be displayed. */
7703
7704 static int
7705 next_element_from_ellipsis (struct it *it)
7706 {
7707 if (it->selective_display_ellipsis_p)
7708 setup_for_ellipsis (it, it->len);
7709 else
7710 {
7711 /* The face at the current position may be different from the
7712 face we find after the invisible text. Remember what it
7713 was in IT->saved_face_id, and signal that it's there by
7714 setting face_before_selective_p. */
7715 it->saved_face_id = it->face_id;
7716 it->method = GET_FROM_BUFFER;
7717 it->object = it->w->contents;
7718 reseat_at_next_visible_line_start (it, 1);
7719 it->face_before_selective_p = 1;
7720 }
7721
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724
7725
7726 /* Deliver an image display element. The iterator IT is already
7727 filled with image information (done in handle_display_prop). Value
7728 is always 1. */
7729
7730
7731 static int
7732 next_element_from_image (struct it *it)
7733 {
7734 it->what = IT_IMAGE;
7735 it->ignore_overlay_strings_at_pos_p = 0;
7736 return 1;
7737 }
7738
7739
7740 /* Fill iterator IT with next display element from a stretch glyph
7741 property. IT->object is the value of the text property. Value is
7742 always 1. */
7743
7744 static int
7745 next_element_from_stretch (struct it *it)
7746 {
7747 it->what = IT_STRETCH;
7748 return 1;
7749 }
7750
7751 /* Scan backwards from IT's current position until we find a stop
7752 position, or until BEGV. This is called when we find ourself
7753 before both the last known prev_stop and base_level_stop while
7754 reordering bidirectional text. */
7755
7756 static void
7757 compute_stop_pos_backwards (struct it *it)
7758 {
7759 const int SCAN_BACK_LIMIT = 1000;
7760 struct text_pos pos;
7761 struct display_pos save_current = it->current;
7762 struct text_pos save_position = it->position;
7763 ptrdiff_t charpos = IT_CHARPOS (*it);
7764 ptrdiff_t where_we_are = charpos;
7765 ptrdiff_t save_stop_pos = it->stop_charpos;
7766 ptrdiff_t save_end_pos = it->end_charpos;
7767
7768 eassert (NILP (it->string) && !it->s);
7769 eassert (it->bidi_p);
7770 it->bidi_p = 0;
7771 do
7772 {
7773 it->end_charpos = min (charpos + 1, ZV);
7774 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7775 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7776 reseat_1 (it, pos, 0);
7777 compute_stop_pos (it);
7778 /* We must advance forward, right? */
7779 if (it->stop_charpos <= charpos)
7780 emacs_abort ();
7781 }
7782 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7783
7784 if (it->stop_charpos <= where_we_are)
7785 it->prev_stop = it->stop_charpos;
7786 else
7787 it->prev_stop = BEGV;
7788 it->bidi_p = 1;
7789 it->current = save_current;
7790 it->position = save_position;
7791 it->stop_charpos = save_stop_pos;
7792 it->end_charpos = save_end_pos;
7793 }
7794
7795 /* Scan forward from CHARPOS in the current buffer/string, until we
7796 find a stop position > current IT's position. Then handle the stop
7797 position before that. This is called when we bump into a stop
7798 position while reordering bidirectional text. CHARPOS should be
7799 the last previously processed stop_pos (or BEGV/0, if none were
7800 processed yet) whose position is less that IT's current
7801 position. */
7802
7803 static void
7804 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7805 {
7806 int bufp = !STRINGP (it->string);
7807 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7808 struct display_pos save_current = it->current;
7809 struct text_pos save_position = it->position;
7810 struct text_pos pos1;
7811 ptrdiff_t next_stop;
7812
7813 /* Scan in strict logical order. */
7814 eassert (it->bidi_p);
7815 it->bidi_p = 0;
7816 do
7817 {
7818 it->prev_stop = charpos;
7819 if (bufp)
7820 {
7821 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7822 reseat_1 (it, pos1, 0);
7823 }
7824 else
7825 it->current.string_pos = string_pos (charpos, it->string);
7826 compute_stop_pos (it);
7827 /* We must advance forward, right? */
7828 if (it->stop_charpos <= it->prev_stop)
7829 emacs_abort ();
7830 charpos = it->stop_charpos;
7831 }
7832 while (charpos <= where_we_are);
7833
7834 it->bidi_p = 1;
7835 it->current = save_current;
7836 it->position = save_position;
7837 next_stop = it->stop_charpos;
7838 it->stop_charpos = it->prev_stop;
7839 handle_stop (it);
7840 it->stop_charpos = next_stop;
7841 }
7842
7843 /* Load IT with the next display element from current_buffer. Value
7844 is zero if end of buffer reached. IT->stop_charpos is the next
7845 position at which to stop and check for text properties or buffer
7846 end. */
7847
7848 static int
7849 next_element_from_buffer (struct it *it)
7850 {
7851 int success_p = 1;
7852
7853 eassert (IT_CHARPOS (*it) >= BEGV);
7854 eassert (NILP (it->string) && !it->s);
7855 eassert (!it->bidi_p
7856 || (EQ (it->bidi_it.string.lstring, Qnil)
7857 && it->bidi_it.string.s == NULL));
7858
7859 /* With bidi reordering, the character to display might not be the
7860 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7861 we were reseat()ed to a new buffer position, which is potentially
7862 a different paragraph. */
7863 if (it->bidi_p && it->bidi_it.first_elt)
7864 {
7865 get_visually_first_element (it);
7866 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7867 }
7868
7869 if (IT_CHARPOS (*it) >= it->stop_charpos)
7870 {
7871 if (IT_CHARPOS (*it) >= it->end_charpos)
7872 {
7873 int overlay_strings_follow_p;
7874
7875 /* End of the game, except when overlay strings follow that
7876 haven't been returned yet. */
7877 if (it->overlay_strings_at_end_processed_p)
7878 overlay_strings_follow_p = 0;
7879 else
7880 {
7881 it->overlay_strings_at_end_processed_p = 1;
7882 overlay_strings_follow_p = get_overlay_strings (it, 0);
7883 }
7884
7885 if (overlay_strings_follow_p)
7886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7887 else
7888 {
7889 it->what = IT_EOB;
7890 it->position = it->current.pos;
7891 success_p = 0;
7892 }
7893 }
7894 else if (!(!it->bidi_p
7895 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7896 || IT_CHARPOS (*it) == it->stop_charpos))
7897 {
7898 /* With bidi non-linear iteration, we could find ourselves
7899 far beyond the last computed stop_charpos, with several
7900 other stop positions in between that we missed. Scan
7901 them all now, in buffer's logical order, until we find
7902 and handle the last stop_charpos that precedes our
7903 current position. */
7904 handle_stop_backwards (it, it->stop_charpos);
7905 return GET_NEXT_DISPLAY_ELEMENT (it);
7906 }
7907 else
7908 {
7909 if (it->bidi_p)
7910 {
7911 /* Take note of the stop position we just moved across,
7912 for when we will move back across it. */
7913 it->prev_stop = it->stop_charpos;
7914 /* If we are at base paragraph embedding level, take
7915 note of the last stop position seen at this
7916 level. */
7917 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7918 it->base_level_stop = it->stop_charpos;
7919 }
7920 handle_stop (it);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 }
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped on
7926 our way backwards a stop_pos, and if so, we need to
7927 handle that stop_pos. */
7928 && IT_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 {
7935 if (it->base_level_stop <= 0
7936 || IT_CHARPOS (*it) < it->base_level_stop)
7937 {
7938 /* If we lost track of base_level_stop, we need to find
7939 prev_stop by looking backwards. This happens, e.g., when
7940 we were reseated to the previous screenful of text by
7941 vertical-motion. */
7942 it->base_level_stop = BEGV;
7943 compute_stop_pos_backwards (it);
7944 handle_stop_backwards (it, it->prev_stop);
7945 }
7946 else
7947 handle_stop_backwards (it, it->base_level_stop);
7948 return GET_NEXT_DISPLAY_ELEMENT (it);
7949 }
7950 else
7951 {
7952 /* No face changes, overlays etc. in sight, so just return a
7953 character from current_buffer. */
7954 unsigned char *p;
7955 ptrdiff_t stop;
7956
7957 /* Maybe run the redisplay end trigger hook. Performance note:
7958 This doesn't seem to cost measurable time. */
7959 if (it->redisplay_end_trigger_charpos
7960 && it->glyph_row
7961 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7962 run_redisplay_end_trigger_hook (it);
7963
7964 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7965 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7966 stop)
7967 && next_element_from_composition (it))
7968 {
7969 return 1;
7970 }
7971
7972 /* Get the next character, maybe multibyte. */
7973 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7974 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7975 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7976 else
7977 it->c = *p, it->len = 1;
7978
7979 /* Record what we have and where it came from. */
7980 it->what = IT_CHARACTER;
7981 it->object = it->w->contents;
7982 it->position = it->current.pos;
7983
7984 /* Normally we return the character found above, except when we
7985 really want to return an ellipsis for selective display. */
7986 if (it->selective)
7987 {
7988 if (it->c == '\n')
7989 {
7990 /* A value of selective > 0 means hide lines indented more
7991 than that number of columns. */
7992 if (it->selective > 0
7993 && IT_CHARPOS (*it) + 1 < ZV
7994 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7995 IT_BYTEPOS (*it) + 1,
7996 it->selective))
7997 {
7998 success_p = next_element_from_ellipsis (it);
7999 it->dpvec_char_len = -1;
8000 }
8001 }
8002 else if (it->c == '\r' && it->selective == -1)
8003 {
8004 /* A value of selective == -1 means that everything from the
8005 CR to the end of the line is invisible, with maybe an
8006 ellipsis displayed for it. */
8007 success_p = next_element_from_ellipsis (it);
8008 it->dpvec_char_len = -1;
8009 }
8010 }
8011 }
8012
8013 /* Value is zero if end of buffer reached. */
8014 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8015 return success_p;
8016 }
8017
8018
8019 /* Run the redisplay end trigger hook for IT. */
8020
8021 static void
8022 run_redisplay_end_trigger_hook (struct it *it)
8023 {
8024 Lisp_Object args[3];
8025
8026 /* IT->glyph_row should be non-null, i.e. we should be actually
8027 displaying something, or otherwise we should not run the hook. */
8028 eassert (it->glyph_row);
8029
8030 /* Set up hook arguments. */
8031 args[0] = Qredisplay_end_trigger_functions;
8032 args[1] = it->window;
8033 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8034 it->redisplay_end_trigger_charpos = 0;
8035
8036 /* Since we are *trying* to run these functions, don't try to run
8037 them again, even if they get an error. */
8038 wset_redisplay_end_trigger (it->w, Qnil);
8039 Frun_hook_with_args (3, args);
8040
8041 /* Notice if it changed the face of the character we are on. */
8042 handle_face_prop (it);
8043 }
8044
8045
8046 /* Deliver a composition display element. Unlike the other
8047 next_element_from_XXX, this function is not registered in the array
8048 get_next_element[]. It is called from next_element_from_buffer and
8049 next_element_from_string when necessary. */
8050
8051 static int
8052 next_element_from_composition (struct it *it)
8053 {
8054 it->what = IT_COMPOSITION;
8055 it->len = it->cmp_it.nbytes;
8056 if (STRINGP (it->string))
8057 {
8058 if (it->c < 0)
8059 {
8060 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8061 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8062 return 0;
8063 }
8064 it->position = it->current.string_pos;
8065 it->object = it->string;
8066 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8067 IT_STRING_BYTEPOS (*it), it->string);
8068 }
8069 else
8070 {
8071 if (it->c < 0)
8072 {
8073 IT_CHARPOS (*it) += it->cmp_it.nchars;
8074 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8075 if (it->bidi_p)
8076 {
8077 if (it->bidi_it.new_paragraph)
8078 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8079 /* Resync the bidi iterator with IT's new position.
8080 FIXME: this doesn't support bidirectional text. */
8081 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8082 bidi_move_to_visually_next (&it->bidi_it);
8083 }
8084 return 0;
8085 }
8086 it->position = it->current.pos;
8087 it->object = it->w->contents;
8088 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8089 IT_BYTEPOS (*it), Qnil);
8090 }
8091 return 1;
8092 }
8093
8094
8095 \f
8096 /***********************************************************************
8097 Moving an iterator without producing glyphs
8098 ***********************************************************************/
8099
8100 /* Check if iterator is at a position corresponding to a valid buffer
8101 position after some move_it_ call. */
8102
8103 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8104 ((it)->method == GET_FROM_STRING \
8105 ? IT_STRING_CHARPOS (*it) == 0 \
8106 : 1)
8107
8108
8109 /* Move iterator IT to a specified buffer or X position within one
8110 line on the display without producing glyphs.
8111
8112 OP should be a bit mask including some or all of these bits:
8113 MOVE_TO_X: Stop upon reaching x-position TO_X.
8114 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8115 Regardless of OP's value, stop upon reaching the end of the display line.
8116
8117 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8118 This means, in particular, that TO_X includes window's horizontal
8119 scroll amount.
8120
8121 The return value has several possible values that
8122 say what condition caused the scan to stop:
8123
8124 MOVE_POS_MATCH_OR_ZV
8125 - when TO_POS or ZV was reached.
8126
8127 MOVE_X_REACHED
8128 -when TO_X was reached before TO_POS or ZV were reached.
8129
8130 MOVE_LINE_CONTINUED
8131 - when we reached the end of the display area and the line must
8132 be continued.
8133
8134 MOVE_LINE_TRUNCATED
8135 - when we reached the end of the display area and the line is
8136 truncated.
8137
8138 MOVE_NEWLINE_OR_CR
8139 - when we stopped at a line end, i.e. a newline or a CR and selective
8140 display is on. */
8141
8142 static enum move_it_result
8143 move_it_in_display_line_to (struct it *it,
8144 ptrdiff_t to_charpos, int to_x,
8145 enum move_operation_enum op)
8146 {
8147 enum move_it_result result = MOVE_UNDEFINED;
8148 struct glyph_row *saved_glyph_row;
8149 struct it wrap_it, atpos_it, atx_it, ppos_it;
8150 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8151 void *ppos_data = NULL;
8152 int may_wrap = 0;
8153 enum it_method prev_method = it->method;
8154 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8155 int saw_smaller_pos = prev_pos < to_charpos;
8156
8157 /* Don't produce glyphs in produce_glyphs. */
8158 saved_glyph_row = it->glyph_row;
8159 it->glyph_row = NULL;
8160
8161 /* Use wrap_it to save a copy of IT wherever a word wrap could
8162 occur. Use atpos_it to save a copy of IT at the desired buffer
8163 position, if found, so that we can scan ahead and check if the
8164 word later overshoots the window edge. Use atx_it similarly, for
8165 pixel positions. */
8166 wrap_it.sp = -1;
8167 atpos_it.sp = -1;
8168 atx_it.sp = -1;
8169
8170 /* Use ppos_it under bidi reordering to save a copy of IT for the
8171 position > CHARPOS that is the closest to CHARPOS. We restore
8172 that position in IT when we have scanned the entire display line
8173 without finding a match for CHARPOS and all the character
8174 positions are greater than CHARPOS. */
8175 if (it->bidi_p)
8176 {
8177 SAVE_IT (ppos_it, *it, ppos_data);
8178 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8179 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8180 SAVE_IT (ppos_it, *it, ppos_data);
8181 }
8182
8183 #define BUFFER_POS_REACHED_P() \
8184 ((op & MOVE_TO_POS) != 0 \
8185 && BUFFERP (it->object) \
8186 && (IT_CHARPOS (*it) == to_charpos \
8187 || ((!it->bidi_p \
8188 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8189 && IT_CHARPOS (*it) > to_charpos) \
8190 || (it->what == IT_COMPOSITION \
8191 && ((IT_CHARPOS (*it) > to_charpos \
8192 && to_charpos >= it->cmp_it.charpos) \
8193 || (IT_CHARPOS (*it) < to_charpos \
8194 && to_charpos <= it->cmp_it.charpos)))) \
8195 && (it->method == GET_FROM_BUFFER \
8196 || (it->method == GET_FROM_DISPLAY_VECTOR \
8197 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8198
8199 /* If there's a line-/wrap-prefix, handle it. */
8200 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8201 && it->current_y < it->last_visible_y)
8202 handle_line_prefix (it);
8203
8204 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8205 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8206
8207 while (1)
8208 {
8209 int x, i, ascent = 0, descent = 0;
8210
8211 /* Utility macro to reset an iterator with x, ascent, and descent. */
8212 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8213 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8214 (IT)->max_descent = descent)
8215
8216 /* Stop if we move beyond TO_CHARPOS (after an image or a
8217 display string or stretch glyph). */
8218 if ((op & MOVE_TO_POS) != 0
8219 && BUFFERP (it->object)
8220 && it->method == GET_FROM_BUFFER
8221 && (((!it->bidi_p
8222 /* When the iterator is at base embedding level, we
8223 are guaranteed that characters are delivered for
8224 display in strictly increasing order of their
8225 buffer positions. */
8226 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8227 && IT_CHARPOS (*it) > to_charpos)
8228 || (it->bidi_p
8229 && (prev_method == GET_FROM_IMAGE
8230 || prev_method == GET_FROM_STRETCH
8231 || prev_method == GET_FROM_STRING)
8232 /* Passed TO_CHARPOS from left to right. */
8233 && ((prev_pos < to_charpos
8234 && IT_CHARPOS (*it) > to_charpos)
8235 /* Passed TO_CHARPOS from right to left. */
8236 || (prev_pos > to_charpos
8237 && IT_CHARPOS (*it) < to_charpos)))))
8238 {
8239 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8240 {
8241 result = MOVE_POS_MATCH_OR_ZV;
8242 break;
8243 }
8244 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8245 /* If wrap_it is valid, the current position might be in a
8246 word that is wrapped. So, save the iterator in
8247 atpos_it and continue to see if wrapping happens. */
8248 SAVE_IT (atpos_it, *it, atpos_data);
8249 }
8250
8251 /* Stop when ZV reached.
8252 We used to stop here when TO_CHARPOS reached as well, but that is
8253 too soon if this glyph does not fit on this line. So we handle it
8254 explicitly below. */
8255 if (!get_next_display_element (it))
8256 {
8257 result = MOVE_POS_MATCH_OR_ZV;
8258 break;
8259 }
8260
8261 if (it->line_wrap == TRUNCATE)
8262 {
8263 if (BUFFER_POS_REACHED_P ())
8264 {
8265 result = MOVE_POS_MATCH_OR_ZV;
8266 break;
8267 }
8268 }
8269 else
8270 {
8271 if (it->line_wrap == WORD_WRAP)
8272 {
8273 if (IT_DISPLAYING_WHITESPACE (it))
8274 may_wrap = 1;
8275 else if (may_wrap)
8276 {
8277 /* We have reached a glyph that follows one or more
8278 whitespace characters. If the position is
8279 already found, we are done. */
8280 if (atpos_it.sp >= 0)
8281 {
8282 RESTORE_IT (it, &atpos_it, atpos_data);
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 goto done;
8285 }
8286 if (atx_it.sp >= 0)
8287 {
8288 RESTORE_IT (it, &atx_it, atx_data);
8289 result = MOVE_X_REACHED;
8290 goto done;
8291 }
8292 /* Otherwise, we can wrap here. */
8293 SAVE_IT (wrap_it, *it, wrap_data);
8294 may_wrap = 0;
8295 }
8296 }
8297 }
8298
8299 /* Remember the line height for the current line, in case
8300 the next element doesn't fit on the line. */
8301 ascent = it->max_ascent;
8302 descent = it->max_descent;
8303
8304 /* The call to produce_glyphs will get the metrics of the
8305 display element IT is loaded with. Record the x-position
8306 before this display element, in case it doesn't fit on the
8307 line. */
8308 x = it->current_x;
8309
8310 PRODUCE_GLYPHS (it);
8311
8312 if (it->area != TEXT_AREA)
8313 {
8314 prev_method = it->method;
8315 if (it->method == GET_FROM_BUFFER)
8316 prev_pos = IT_CHARPOS (*it);
8317 set_iterator_to_next (it, 1);
8318 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8319 SET_TEXT_POS (this_line_min_pos,
8320 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8321 if (it->bidi_p
8322 && (op & MOVE_TO_POS)
8323 && IT_CHARPOS (*it) > to_charpos
8324 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8325 SAVE_IT (ppos_it, *it, ppos_data);
8326 continue;
8327 }
8328
8329 /* The number of glyphs we get back in IT->nglyphs will normally
8330 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8331 character on a terminal frame, or (iii) a line end. For the
8332 second case, IT->nglyphs - 1 padding glyphs will be present.
8333 (On X frames, there is only one glyph produced for a
8334 composite character.)
8335
8336 The behavior implemented below means, for continuation lines,
8337 that as many spaces of a TAB as fit on the current line are
8338 displayed there. For terminal frames, as many glyphs of a
8339 multi-glyph character are displayed in the current line, too.
8340 This is what the old redisplay code did, and we keep it that
8341 way. Under X, the whole shape of a complex character must
8342 fit on the line or it will be completely displayed in the
8343 next line.
8344
8345 Note that both for tabs and padding glyphs, all glyphs have
8346 the same width. */
8347 if (it->nglyphs)
8348 {
8349 /* More than one glyph or glyph doesn't fit on line. All
8350 glyphs have the same width. */
8351 int single_glyph_width = it->pixel_width / it->nglyphs;
8352 int new_x;
8353 int x_before_this_char = x;
8354 int hpos_before_this_char = it->hpos;
8355
8356 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8357 {
8358 new_x = x + single_glyph_width;
8359
8360 /* We want to leave anything reaching TO_X to the caller. */
8361 if ((op & MOVE_TO_X) && new_x > to_x)
8362 {
8363 if (BUFFER_POS_REACHED_P ())
8364 {
8365 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8366 goto buffer_pos_reached;
8367 if (atpos_it.sp < 0)
8368 {
8369 SAVE_IT (atpos_it, *it, atpos_data);
8370 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8371 }
8372 }
8373 else
8374 {
8375 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8376 {
8377 it->current_x = x;
8378 result = MOVE_X_REACHED;
8379 break;
8380 }
8381 if (atx_it.sp < 0)
8382 {
8383 SAVE_IT (atx_it, *it, atx_data);
8384 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8385 }
8386 }
8387 }
8388
8389 if (/* Lines are continued. */
8390 it->line_wrap != TRUNCATE
8391 && (/* And glyph doesn't fit on the line. */
8392 new_x > it->last_visible_x
8393 /* Or it fits exactly and we're on a window
8394 system frame. */
8395 || (new_x == it->last_visible_x
8396 && FRAME_WINDOW_P (it->f)
8397 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8398 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8399 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8400 {
8401 if (/* IT->hpos == 0 means the very first glyph
8402 doesn't fit on the line, e.g. a wide image. */
8403 it->hpos == 0
8404 || (new_x == it->last_visible_x
8405 && FRAME_WINDOW_P (it->f)))
8406 {
8407 ++it->hpos;
8408 it->current_x = new_x;
8409
8410 /* The character's last glyph just barely fits
8411 in this row. */
8412 if (i == it->nglyphs - 1)
8413 {
8414 /* If this is the destination position,
8415 return a position *before* it in this row,
8416 now that we know it fits in this row. */
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 if (it->line_wrap != WORD_WRAP
8420 || wrap_it.sp < 0)
8421 {
8422 it->hpos = hpos_before_this_char;
8423 it->current_x = x_before_this_char;
8424 result = MOVE_POS_MATCH_OR_ZV;
8425 break;
8426 }
8427 if (it->line_wrap == WORD_WRAP
8428 && atpos_it.sp < 0)
8429 {
8430 SAVE_IT (atpos_it, *it, atpos_data);
8431 atpos_it.current_x = x_before_this_char;
8432 atpos_it.hpos = hpos_before_this_char;
8433 }
8434 }
8435
8436 prev_method = it->method;
8437 if (it->method == GET_FROM_BUFFER)
8438 prev_pos = IT_CHARPOS (*it);
8439 set_iterator_to_next (it, 1);
8440 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8441 SET_TEXT_POS (this_line_min_pos,
8442 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8443 /* On graphical terminals, newlines may
8444 "overflow" into the fringe if
8445 overflow-newline-into-fringe is non-nil.
8446 On text terminals, and on graphical
8447 terminals with no right margin, newlines
8448 may overflow into the last glyph on the
8449 display line.*/
8450 if (!FRAME_WINDOW_P (it->f)
8451 || ((it->bidi_p
8452 && it->bidi_it.paragraph_dir == R2L)
8453 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8454 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8455 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8456 {
8457 if (!get_next_display_element (it))
8458 {
8459 result = MOVE_POS_MATCH_OR_ZV;
8460 break;
8461 }
8462 if (BUFFER_POS_REACHED_P ())
8463 {
8464 if (ITERATOR_AT_END_OF_LINE_P (it))
8465 result = MOVE_POS_MATCH_OR_ZV;
8466 else
8467 result = MOVE_LINE_CONTINUED;
8468 break;
8469 }
8470 if (ITERATOR_AT_END_OF_LINE_P (it))
8471 {
8472 result = MOVE_NEWLINE_OR_CR;
8473 break;
8474 }
8475 }
8476 }
8477 }
8478 else
8479 IT_RESET_X_ASCENT_DESCENT (it);
8480
8481 if (wrap_it.sp >= 0)
8482 {
8483 RESTORE_IT (it, &wrap_it, wrap_data);
8484 atpos_it.sp = -1;
8485 atx_it.sp = -1;
8486 }
8487
8488 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8489 IT_CHARPOS (*it)));
8490 result = MOVE_LINE_CONTINUED;
8491 break;
8492 }
8493
8494 if (BUFFER_POS_REACHED_P ())
8495 {
8496 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8497 goto buffer_pos_reached;
8498 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8499 {
8500 SAVE_IT (atpos_it, *it, atpos_data);
8501 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8502 }
8503 }
8504
8505 if (new_x > it->first_visible_x)
8506 {
8507 /* Glyph is visible. Increment number of glyphs that
8508 would be displayed. */
8509 ++it->hpos;
8510 }
8511 }
8512
8513 if (result != MOVE_UNDEFINED)
8514 break;
8515 }
8516 else if (BUFFER_POS_REACHED_P ())
8517 {
8518 buffer_pos_reached:
8519 IT_RESET_X_ASCENT_DESCENT (it);
8520 result = MOVE_POS_MATCH_OR_ZV;
8521 break;
8522 }
8523 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8524 {
8525 /* Stop when TO_X specified and reached. This check is
8526 necessary here because of lines consisting of a line end,
8527 only. The line end will not produce any glyphs and we
8528 would never get MOVE_X_REACHED. */
8529 eassert (it->nglyphs == 0);
8530 result = MOVE_X_REACHED;
8531 break;
8532 }
8533
8534 /* Is this a line end? If yes, we're done. */
8535 if (ITERATOR_AT_END_OF_LINE_P (it))
8536 {
8537 /* If we are past TO_CHARPOS, but never saw any character
8538 positions smaller than TO_CHARPOS, return
8539 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8540 did. */
8541 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8542 {
8543 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8544 {
8545 if (IT_CHARPOS (ppos_it) < ZV)
8546 {
8547 RESTORE_IT (it, &ppos_it, ppos_data);
8548 result = MOVE_POS_MATCH_OR_ZV;
8549 }
8550 else
8551 goto buffer_pos_reached;
8552 }
8553 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8554 && IT_CHARPOS (*it) > to_charpos)
8555 goto buffer_pos_reached;
8556 else
8557 result = MOVE_NEWLINE_OR_CR;
8558 }
8559 else
8560 result = MOVE_NEWLINE_OR_CR;
8561 break;
8562 }
8563
8564 prev_method = it->method;
8565 if (it->method == GET_FROM_BUFFER)
8566 prev_pos = IT_CHARPOS (*it);
8567 /* The current display element has been consumed. Advance
8568 to the next. */
8569 set_iterator_to_next (it, 1);
8570 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8571 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (IT_CHARPOS (*it) < to_charpos)
8573 saw_smaller_pos = 1;
8574 if (it->bidi_p
8575 && (op & MOVE_TO_POS)
8576 && IT_CHARPOS (*it) >= to_charpos
8577 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8578 SAVE_IT (ppos_it, *it, ppos_data);
8579
8580 /* Stop if lines are truncated and IT's current x-position is
8581 past the right edge of the window now. */
8582 if (it->line_wrap == TRUNCATE
8583 && it->current_x >= it->last_visible_x)
8584 {
8585 if (!FRAME_WINDOW_P (it->f)
8586 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8589 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8590 {
8591 int at_eob_p = 0;
8592
8593 if ((at_eob_p = !get_next_display_element (it))
8594 || BUFFER_POS_REACHED_P ()
8595 /* If we are past TO_CHARPOS, but never saw any
8596 character positions smaller than TO_CHARPOS,
8597 return MOVE_POS_MATCH_OR_ZV, like the
8598 unidirectional display did. */
8599 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8600 && !saw_smaller_pos
8601 && IT_CHARPOS (*it) > to_charpos))
8602 {
8603 if (it->bidi_p
8604 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8605 RESTORE_IT (it, &ppos_it, ppos_data);
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8608 }
8609 if (ITERATOR_AT_END_OF_LINE_P (it))
8610 {
8611 result = MOVE_NEWLINE_OR_CR;
8612 break;
8613 }
8614 }
8615 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8616 && !saw_smaller_pos
8617 && IT_CHARPOS (*it) > to_charpos)
8618 {
8619 if (IT_CHARPOS (ppos_it) < ZV)
8620 RESTORE_IT (it, &ppos_it, ppos_data);
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8623 }
8624 result = MOVE_LINE_TRUNCATED;
8625 break;
8626 }
8627 #undef IT_RESET_X_ASCENT_DESCENT
8628 }
8629
8630 #undef BUFFER_POS_REACHED_P
8631
8632 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8633 restore the saved iterator. */
8634 if (atpos_it.sp >= 0)
8635 RESTORE_IT (it, &atpos_it, atpos_data);
8636 else if (atx_it.sp >= 0)
8637 RESTORE_IT (it, &atx_it, atx_data);
8638
8639 done:
8640
8641 if (atpos_data)
8642 bidi_unshelve_cache (atpos_data, 1);
8643 if (atx_data)
8644 bidi_unshelve_cache (atx_data, 1);
8645 if (wrap_data)
8646 bidi_unshelve_cache (wrap_data, 1);
8647 if (ppos_data)
8648 bidi_unshelve_cache (ppos_data, 1);
8649
8650 /* Restore the iterator settings altered at the beginning of this
8651 function. */
8652 it->glyph_row = saved_glyph_row;
8653 return result;
8654 }
8655
8656 /* For external use. */
8657 void
8658 move_it_in_display_line (struct it *it,
8659 ptrdiff_t to_charpos, int to_x,
8660 enum move_operation_enum op)
8661 {
8662 if (it->line_wrap == WORD_WRAP
8663 && (op & MOVE_TO_X))
8664 {
8665 struct it save_it;
8666 void *save_data = NULL;
8667 int skip;
8668
8669 SAVE_IT (save_it, *it, save_data);
8670 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8671 /* When word-wrap is on, TO_X may lie past the end
8672 of a wrapped line. Then it->current is the
8673 character on the next line, so backtrack to the
8674 space before the wrap point. */
8675 if (skip == MOVE_LINE_CONTINUED)
8676 {
8677 int prev_x = max (it->current_x - 1, 0);
8678 RESTORE_IT (it, &save_it, save_data);
8679 move_it_in_display_line_to
8680 (it, -1, prev_x, MOVE_TO_X);
8681 }
8682 else
8683 bidi_unshelve_cache (save_data, 1);
8684 }
8685 else
8686 move_it_in_display_line_to (it, to_charpos, to_x, op);
8687 }
8688
8689
8690 /* Move IT forward until it satisfies one or more of the criteria in
8691 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8692
8693 OP is a bit-mask that specifies where to stop, and in particular,
8694 which of those four position arguments makes a difference. See the
8695 description of enum move_operation_enum.
8696
8697 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8698 screen line, this function will set IT to the next position that is
8699 displayed to the right of TO_CHARPOS on the screen. */
8700
8701 void
8702 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8703 {
8704 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8705 int line_height, line_start_x = 0, reached = 0;
8706 void *backup_data = NULL;
8707
8708 for (;;)
8709 {
8710 if (op & MOVE_TO_VPOS)
8711 {
8712 /* If no TO_CHARPOS and no TO_X specified, stop at the
8713 start of the line TO_VPOS. */
8714 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8715 {
8716 if (it->vpos == to_vpos)
8717 {
8718 reached = 1;
8719 break;
8720 }
8721 else
8722 skip = move_it_in_display_line_to (it, -1, -1, 0);
8723 }
8724 else
8725 {
8726 /* TO_VPOS >= 0 means stop at TO_X in the line at
8727 TO_VPOS, or at TO_POS, whichever comes first. */
8728 if (it->vpos == to_vpos)
8729 {
8730 reached = 2;
8731 break;
8732 }
8733
8734 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8735
8736 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8737 {
8738 reached = 3;
8739 break;
8740 }
8741 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8742 {
8743 /* We have reached TO_X but not in the line we want. */
8744 skip = move_it_in_display_line_to (it, to_charpos,
8745 -1, MOVE_TO_POS);
8746 if (skip == MOVE_POS_MATCH_OR_ZV)
8747 {
8748 reached = 4;
8749 break;
8750 }
8751 }
8752 }
8753 }
8754 else if (op & MOVE_TO_Y)
8755 {
8756 struct it it_backup;
8757
8758 if (it->line_wrap == WORD_WRAP)
8759 SAVE_IT (it_backup, *it, backup_data);
8760
8761 /* TO_Y specified means stop at TO_X in the line containing
8762 TO_Y---or at TO_CHARPOS if this is reached first. The
8763 problem is that we can't really tell whether the line
8764 contains TO_Y before we have completely scanned it, and
8765 this may skip past TO_X. What we do is to first scan to
8766 TO_X.
8767
8768 If TO_X is not specified, use a TO_X of zero. The reason
8769 is to make the outcome of this function more predictable.
8770 If we didn't use TO_X == 0, we would stop at the end of
8771 the line which is probably not what a caller would expect
8772 to happen. */
8773 skip = move_it_in_display_line_to
8774 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8775 (MOVE_TO_X | (op & MOVE_TO_POS)));
8776
8777 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8778 if (skip == MOVE_POS_MATCH_OR_ZV)
8779 reached = 5;
8780 else if (skip == MOVE_X_REACHED)
8781 {
8782 /* If TO_X was reached, we want to know whether TO_Y is
8783 in the line. We know this is the case if the already
8784 scanned glyphs make the line tall enough. Otherwise,
8785 we must check by scanning the rest of the line. */
8786 line_height = it->max_ascent + it->max_descent;
8787 if (to_y >= it->current_y
8788 && to_y < it->current_y + line_height)
8789 {
8790 reached = 6;
8791 break;
8792 }
8793 SAVE_IT (it_backup, *it, backup_data);
8794 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8795 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8796 op & MOVE_TO_POS);
8797 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8798 line_height = it->max_ascent + it->max_descent;
8799 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8800
8801 if (to_y >= it->current_y
8802 && to_y < it->current_y + line_height)
8803 {
8804 /* If TO_Y is in this line and TO_X was reached
8805 above, we scanned too far. We have to restore
8806 IT's settings to the ones before skipping. But
8807 keep the more accurate values of max_ascent and
8808 max_descent we've found while skipping the rest
8809 of the line, for the sake of callers, such as
8810 pos_visible_p, that need to know the line
8811 height. */
8812 int max_ascent = it->max_ascent;
8813 int max_descent = it->max_descent;
8814
8815 RESTORE_IT (it, &it_backup, backup_data);
8816 it->max_ascent = max_ascent;
8817 it->max_descent = max_descent;
8818 reached = 6;
8819 }
8820 else
8821 {
8822 skip = skip2;
8823 if (skip == MOVE_POS_MATCH_OR_ZV)
8824 reached = 7;
8825 }
8826 }
8827 else
8828 {
8829 /* Check whether TO_Y is in this line. */
8830 line_height = it->max_ascent + it->max_descent;
8831 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8832
8833 if (to_y >= it->current_y
8834 && to_y < it->current_y + line_height)
8835 {
8836 /* When word-wrap is on, TO_X may lie past the end
8837 of a wrapped line. Then it->current is the
8838 character on the next line, so backtrack to the
8839 space before the wrap point. */
8840 if (skip == MOVE_LINE_CONTINUED
8841 && it->line_wrap == WORD_WRAP)
8842 {
8843 int prev_x = max (it->current_x - 1, 0);
8844 RESTORE_IT (it, &it_backup, backup_data);
8845 skip = move_it_in_display_line_to
8846 (it, -1, prev_x, MOVE_TO_X);
8847 }
8848 reached = 6;
8849 }
8850 }
8851
8852 if (reached)
8853 break;
8854 }
8855 else if (BUFFERP (it->object)
8856 && (it->method == GET_FROM_BUFFER
8857 || it->method == GET_FROM_STRETCH)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 /* Under bidi iteration, a call to set_iterator_to_next
8860 can scan far beyond to_charpos if the initial
8861 portion of the next line needs to be reordered. In
8862 that case, give move_it_in_display_line_to another
8863 chance below. */
8864 && !(it->bidi_p
8865 && it->bidi_it.scan_dir == -1))
8866 skip = MOVE_POS_MATCH_OR_ZV;
8867 else
8868 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8869
8870 switch (skip)
8871 {
8872 case MOVE_POS_MATCH_OR_ZV:
8873 reached = 8;
8874 goto out;
8875
8876 case MOVE_NEWLINE_OR_CR:
8877 set_iterator_to_next (it, 1);
8878 it->continuation_lines_width = 0;
8879 break;
8880
8881 case MOVE_LINE_TRUNCATED:
8882 it->continuation_lines_width = 0;
8883 reseat_at_next_visible_line_start (it, 0);
8884 if ((op & MOVE_TO_POS) != 0
8885 && IT_CHARPOS (*it) > to_charpos)
8886 {
8887 reached = 9;
8888 goto out;
8889 }
8890 break;
8891
8892 case MOVE_LINE_CONTINUED:
8893 /* For continued lines ending in a tab, some of the glyphs
8894 associated with the tab are displayed on the current
8895 line. Since it->current_x does not include these glyphs,
8896 we use it->last_visible_x instead. */
8897 if (it->c == '\t')
8898 {
8899 it->continuation_lines_width += it->last_visible_x;
8900 /* When moving by vpos, ensure that the iterator really
8901 advances to the next line (bug#847, bug#969). Fixme:
8902 do we need to do this in other circumstances? */
8903 if (it->current_x != it->last_visible_x
8904 && (op & MOVE_TO_VPOS)
8905 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8906 {
8907 line_start_x = it->current_x + it->pixel_width
8908 - it->last_visible_x;
8909 set_iterator_to_next (it, 0);
8910 }
8911 }
8912 else
8913 it->continuation_lines_width += it->current_x;
8914 break;
8915
8916 default:
8917 emacs_abort ();
8918 }
8919
8920 /* Reset/increment for the next run. */
8921 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8922 it->current_x = line_start_x;
8923 line_start_x = 0;
8924 it->hpos = 0;
8925 it->current_y += it->max_ascent + it->max_descent;
8926 ++it->vpos;
8927 last_height = it->max_ascent + it->max_descent;
8928 it->max_ascent = it->max_descent = 0;
8929 }
8930
8931 out:
8932
8933 /* On text terminals, we may stop at the end of a line in the middle
8934 of a multi-character glyph. If the glyph itself is continued,
8935 i.e. it is actually displayed on the next line, don't treat this
8936 stopping point as valid; move to the next line instead (unless
8937 that brings us offscreen). */
8938 if (!FRAME_WINDOW_P (it->f)
8939 && op & MOVE_TO_POS
8940 && IT_CHARPOS (*it) == to_charpos
8941 && it->what == IT_CHARACTER
8942 && it->nglyphs > 1
8943 && it->line_wrap == WINDOW_WRAP
8944 && it->current_x == it->last_visible_x - 1
8945 && it->c != '\n'
8946 && it->c != '\t'
8947 && it->vpos < XFASTINT (it->w->window_end_vpos))
8948 {
8949 it->continuation_lines_width += it->current_x;
8950 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8951 it->current_y += it->max_ascent + it->max_descent;
8952 ++it->vpos;
8953 last_height = it->max_ascent + it->max_descent;
8954 }
8955
8956 if (backup_data)
8957 bidi_unshelve_cache (backup_data, 1);
8958
8959 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8960 }
8961
8962
8963 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8964
8965 If DY > 0, move IT backward at least that many pixels. DY = 0
8966 means move IT backward to the preceding line start or BEGV. This
8967 function may move over more than DY pixels if IT->current_y - DY
8968 ends up in the middle of a line; in this case IT->current_y will be
8969 set to the top of the line moved to. */
8970
8971 void
8972 move_it_vertically_backward (struct it *it, int dy)
8973 {
8974 int nlines, h;
8975 struct it it2, it3;
8976 void *it2data = NULL, *it3data = NULL;
8977 ptrdiff_t start_pos;
8978 int nchars_per_row
8979 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8980 ptrdiff_t pos_limit;
8981
8982 move_further_back:
8983 eassert (dy >= 0);
8984
8985 start_pos = IT_CHARPOS (*it);
8986
8987 /* Estimate how many newlines we must move back. */
8988 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8989 if (it->line_wrap == TRUNCATE)
8990 pos_limit = BEGV;
8991 else
8992 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
8993
8994 /* Set the iterator's position that many lines back. But don't go
8995 back more than NLINES full screen lines -- this wins a day with
8996 buffers which have very long lines. */
8997 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
8998 back_to_previous_visible_line_start (it);
8999
9000 /* Reseat the iterator here. When moving backward, we don't want
9001 reseat to skip forward over invisible text, set up the iterator
9002 to deliver from overlay strings at the new position etc. So,
9003 use reseat_1 here. */
9004 reseat_1 (it, it->current.pos, 1);
9005
9006 /* We are now surely at a line start. */
9007 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9008 reordering is in effect. */
9009 it->continuation_lines_width = 0;
9010
9011 /* Move forward and see what y-distance we moved. First move to the
9012 start of the next line so that we get its height. We need this
9013 height to be able to tell whether we reached the specified
9014 y-distance. */
9015 SAVE_IT (it2, *it, it2data);
9016 it2.max_ascent = it2.max_descent = 0;
9017 do
9018 {
9019 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9020 MOVE_TO_POS | MOVE_TO_VPOS);
9021 }
9022 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9023 /* If we are in a display string which starts at START_POS,
9024 and that display string includes a newline, and we are
9025 right after that newline (i.e. at the beginning of a
9026 display line), exit the loop, because otherwise we will
9027 infloop, since move_it_to will see that it is already at
9028 START_POS and will not move. */
9029 || (it2.method == GET_FROM_STRING
9030 && IT_CHARPOS (it2) == start_pos
9031 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9032 eassert (IT_CHARPOS (*it) >= BEGV);
9033 SAVE_IT (it3, it2, it3data);
9034
9035 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9036 eassert (IT_CHARPOS (*it) >= BEGV);
9037 /* H is the actual vertical distance from the position in *IT
9038 and the starting position. */
9039 h = it2.current_y - it->current_y;
9040 /* NLINES is the distance in number of lines. */
9041 nlines = it2.vpos - it->vpos;
9042
9043 /* Correct IT's y and vpos position
9044 so that they are relative to the starting point. */
9045 it->vpos -= nlines;
9046 it->current_y -= h;
9047
9048 if (dy == 0)
9049 {
9050 /* DY == 0 means move to the start of the screen line. The
9051 value of nlines is > 0 if continuation lines were involved,
9052 or if the original IT position was at start of a line. */
9053 RESTORE_IT (it, it, it2data);
9054 if (nlines > 0)
9055 move_it_by_lines (it, nlines);
9056 /* The above code moves us to some position NLINES down,
9057 usually to its first glyph (leftmost in an L2R line), but
9058 that's not necessarily the start of the line, under bidi
9059 reordering. We want to get to the character position
9060 that is immediately after the newline of the previous
9061 line. */
9062 if (it->bidi_p
9063 && !it->continuation_lines_width
9064 && !STRINGP (it->string)
9065 && IT_CHARPOS (*it) > BEGV
9066 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9067 {
9068 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9069
9070 DEC_BOTH (cp, bp);
9071 cp = find_newline_no_quit (cp, bp, -1, NULL);
9072 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9073 }
9074 bidi_unshelve_cache (it3data, 1);
9075 }
9076 else
9077 {
9078 /* The y-position we try to reach, relative to *IT.
9079 Note that H has been subtracted in front of the if-statement. */
9080 int target_y = it->current_y + h - dy;
9081 int y0 = it3.current_y;
9082 int y1;
9083 int line_height;
9084
9085 RESTORE_IT (&it3, &it3, it3data);
9086 y1 = line_bottom_y (&it3);
9087 line_height = y1 - y0;
9088 RESTORE_IT (it, it, it2data);
9089 /* If we did not reach target_y, try to move further backward if
9090 we can. If we moved too far backward, try to move forward. */
9091 if (target_y < it->current_y
9092 /* This is heuristic. In a window that's 3 lines high, with
9093 a line height of 13 pixels each, recentering with point
9094 on the bottom line will try to move -39/2 = 19 pixels
9095 backward. Try to avoid moving into the first line. */
9096 && (it->current_y - target_y
9097 > min (window_box_height (it->w), line_height * 2 / 3))
9098 && IT_CHARPOS (*it) > BEGV)
9099 {
9100 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9101 target_y - it->current_y));
9102 dy = it->current_y - target_y;
9103 goto move_further_back;
9104 }
9105 else if (target_y >= it->current_y + line_height
9106 && IT_CHARPOS (*it) < ZV)
9107 {
9108 /* Should move forward by at least one line, maybe more.
9109
9110 Note: Calling move_it_by_lines can be expensive on
9111 terminal frames, where compute_motion is used (via
9112 vmotion) to do the job, when there are very long lines
9113 and truncate-lines is nil. That's the reason for
9114 treating terminal frames specially here. */
9115
9116 if (!FRAME_WINDOW_P (it->f))
9117 move_it_vertically (it, target_y - (it->current_y + line_height));
9118 else
9119 {
9120 do
9121 {
9122 move_it_by_lines (it, 1);
9123 }
9124 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9125 }
9126 }
9127 }
9128 }
9129
9130
9131 /* Move IT by a specified amount of pixel lines DY. DY negative means
9132 move backwards. DY = 0 means move to start of screen line. At the
9133 end, IT will be on the start of a screen line. */
9134
9135 void
9136 move_it_vertically (struct it *it, int dy)
9137 {
9138 if (dy <= 0)
9139 move_it_vertically_backward (it, -dy);
9140 else
9141 {
9142 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9143 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9144 MOVE_TO_POS | MOVE_TO_Y);
9145 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9146
9147 /* If buffer ends in ZV without a newline, move to the start of
9148 the line to satisfy the post-condition. */
9149 if (IT_CHARPOS (*it) == ZV
9150 && ZV > BEGV
9151 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9152 move_it_by_lines (it, 0);
9153 }
9154 }
9155
9156
9157 /* Move iterator IT past the end of the text line it is in. */
9158
9159 void
9160 move_it_past_eol (struct it *it)
9161 {
9162 enum move_it_result rc;
9163
9164 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9165 if (rc == MOVE_NEWLINE_OR_CR)
9166 set_iterator_to_next (it, 0);
9167 }
9168
9169
9170 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9171 negative means move up. DVPOS == 0 means move to the start of the
9172 screen line.
9173
9174 Optimization idea: If we would know that IT->f doesn't use
9175 a face with proportional font, we could be faster for
9176 truncate-lines nil. */
9177
9178 void
9179 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9180 {
9181
9182 /* The commented-out optimization uses vmotion on terminals. This
9183 gives bad results, because elements like it->what, on which
9184 callers such as pos_visible_p rely, aren't updated. */
9185 /* struct position pos;
9186 if (!FRAME_WINDOW_P (it->f))
9187 {
9188 struct text_pos textpos;
9189
9190 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9191 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9192 reseat (it, textpos, 1);
9193 it->vpos += pos.vpos;
9194 it->current_y += pos.vpos;
9195 }
9196 else */
9197
9198 if (dvpos == 0)
9199 {
9200 /* DVPOS == 0 means move to the start of the screen line. */
9201 move_it_vertically_backward (it, 0);
9202 /* Let next call to line_bottom_y calculate real line height */
9203 last_height = 0;
9204 }
9205 else if (dvpos > 0)
9206 {
9207 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9208 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9209 {
9210 /* Only move to the next buffer position if we ended up in a
9211 string from display property, not in an overlay string
9212 (before-string or after-string). That is because the
9213 latter don't conceal the underlying buffer position, so
9214 we can ask to move the iterator to the exact position we
9215 are interested in. Note that, even if we are already at
9216 IT_CHARPOS (*it), the call below is not a no-op, as it
9217 will detect that we are at the end of the string, pop the
9218 iterator, and compute it->current_x and it->hpos
9219 correctly. */
9220 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9221 -1, -1, -1, MOVE_TO_POS);
9222 }
9223 }
9224 else
9225 {
9226 struct it it2;
9227 void *it2data = NULL;
9228 ptrdiff_t start_charpos, i;
9229 int nchars_per_row
9230 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9231 ptrdiff_t pos_limit;
9232
9233 /* Start at the beginning of the screen line containing IT's
9234 position. This may actually move vertically backwards,
9235 in case of overlays, so adjust dvpos accordingly. */
9236 dvpos += it->vpos;
9237 move_it_vertically_backward (it, 0);
9238 dvpos -= it->vpos;
9239
9240 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9241 screen lines, and reseat the iterator there. */
9242 start_charpos = IT_CHARPOS (*it);
9243 if (it->line_wrap == TRUNCATE)
9244 pos_limit = BEGV;
9245 else
9246 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9247 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9248 back_to_previous_visible_line_start (it);
9249 reseat (it, it->current.pos, 1);
9250
9251 /* Move further back if we end up in a string or an image. */
9252 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9253 {
9254 /* First try to move to start of display line. */
9255 dvpos += it->vpos;
9256 move_it_vertically_backward (it, 0);
9257 dvpos -= it->vpos;
9258 if (IT_POS_VALID_AFTER_MOVE_P (it))
9259 break;
9260 /* If start of line is still in string or image,
9261 move further back. */
9262 back_to_previous_visible_line_start (it);
9263 reseat (it, it->current.pos, 1);
9264 dvpos--;
9265 }
9266
9267 it->current_x = it->hpos = 0;
9268
9269 /* Above call may have moved too far if continuation lines
9270 are involved. Scan forward and see if it did. */
9271 SAVE_IT (it2, *it, it2data);
9272 it2.vpos = it2.current_y = 0;
9273 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9274 it->vpos -= it2.vpos;
9275 it->current_y -= it2.current_y;
9276 it->current_x = it->hpos = 0;
9277
9278 /* If we moved too far back, move IT some lines forward. */
9279 if (it2.vpos > -dvpos)
9280 {
9281 int delta = it2.vpos + dvpos;
9282
9283 RESTORE_IT (&it2, &it2, it2data);
9284 SAVE_IT (it2, *it, it2data);
9285 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9286 /* Move back again if we got too far ahead. */
9287 if (IT_CHARPOS (*it) >= start_charpos)
9288 RESTORE_IT (it, &it2, it2data);
9289 else
9290 bidi_unshelve_cache (it2data, 1);
9291 }
9292 else
9293 RESTORE_IT (it, it, it2data);
9294 }
9295 }
9296
9297 /* Return 1 if IT points into the middle of a display vector. */
9298
9299 int
9300 in_display_vector_p (struct it *it)
9301 {
9302 return (it->method == GET_FROM_DISPLAY_VECTOR
9303 && it->current.dpvec_index > 0
9304 && it->dpvec + it->current.dpvec_index != it->dpend);
9305 }
9306
9307 \f
9308 /***********************************************************************
9309 Messages
9310 ***********************************************************************/
9311
9312
9313 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9314 to *Messages*. */
9315
9316 void
9317 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9318 {
9319 Lisp_Object args[3];
9320 Lisp_Object msg, fmt;
9321 char *buffer;
9322 ptrdiff_t len;
9323 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9324 USE_SAFE_ALLOCA;
9325
9326 fmt = msg = Qnil;
9327 GCPRO4 (fmt, msg, arg1, arg2);
9328
9329 args[0] = fmt = build_string (format);
9330 args[1] = arg1;
9331 args[2] = arg2;
9332 msg = Fformat (3, args);
9333
9334 len = SBYTES (msg) + 1;
9335 buffer = SAFE_ALLOCA (len);
9336 memcpy (buffer, SDATA (msg), len);
9337
9338 message_dolog (buffer, len - 1, 1, 0);
9339 SAFE_FREE ();
9340
9341 UNGCPRO;
9342 }
9343
9344
9345 /* Output a newline in the *Messages* buffer if "needs" one. */
9346
9347 void
9348 message_log_maybe_newline (void)
9349 {
9350 if (message_log_need_newline)
9351 message_dolog ("", 0, 1, 0);
9352 }
9353
9354
9355 /* Add a string M of length NBYTES to the message log, optionally
9356 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9357 true, means interpret the contents of M as multibyte. This
9358 function calls low-level routines in order to bypass text property
9359 hooks, etc. which might not be safe to run.
9360
9361 This may GC (insert may run before/after change hooks),
9362 so the buffer M must NOT point to a Lisp string. */
9363
9364 void
9365 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9366 {
9367 const unsigned char *msg = (const unsigned char *) m;
9368
9369 if (!NILP (Vmemory_full))
9370 return;
9371
9372 if (!NILP (Vmessage_log_max))
9373 {
9374 struct buffer *oldbuf;
9375 Lisp_Object oldpoint, oldbegv, oldzv;
9376 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9377 ptrdiff_t point_at_end = 0;
9378 ptrdiff_t zv_at_end = 0;
9379 Lisp_Object old_deactivate_mark;
9380 bool shown;
9381 struct gcpro gcpro1;
9382
9383 old_deactivate_mark = Vdeactivate_mark;
9384 oldbuf = current_buffer;
9385 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9386 bset_undo_list (current_buffer, Qt);
9387
9388 oldpoint = message_dolog_marker1;
9389 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9390 oldbegv = message_dolog_marker2;
9391 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9392 oldzv = message_dolog_marker3;
9393 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9394 GCPRO1 (old_deactivate_mark);
9395
9396 if (PT == Z)
9397 point_at_end = 1;
9398 if (ZV == Z)
9399 zv_at_end = 1;
9400
9401 BEGV = BEG;
9402 BEGV_BYTE = BEG_BYTE;
9403 ZV = Z;
9404 ZV_BYTE = Z_BYTE;
9405 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9406
9407 /* Insert the string--maybe converting multibyte to single byte
9408 or vice versa, so that all the text fits the buffer. */
9409 if (multibyte
9410 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9411 {
9412 ptrdiff_t i;
9413 int c, char_bytes;
9414 char work[1];
9415
9416 /* Convert a multibyte string to single-byte
9417 for the *Message* buffer. */
9418 for (i = 0; i < nbytes; i += char_bytes)
9419 {
9420 c = string_char_and_length (msg + i, &char_bytes);
9421 work[0] = (ASCII_CHAR_P (c)
9422 ? c
9423 : multibyte_char_to_unibyte (c));
9424 insert_1_both (work, 1, 1, 1, 0, 0);
9425 }
9426 }
9427 else if (! multibyte
9428 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9429 {
9430 ptrdiff_t i;
9431 int c, char_bytes;
9432 unsigned char str[MAX_MULTIBYTE_LENGTH];
9433 /* Convert a single-byte string to multibyte
9434 for the *Message* buffer. */
9435 for (i = 0; i < nbytes; i++)
9436 {
9437 c = msg[i];
9438 MAKE_CHAR_MULTIBYTE (c);
9439 char_bytes = CHAR_STRING (c, str);
9440 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9441 }
9442 }
9443 else if (nbytes)
9444 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9445
9446 if (nlflag)
9447 {
9448 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9449 printmax_t dups;
9450
9451 insert_1_both ("\n", 1, 1, 1, 0, 0);
9452
9453 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9454 this_bol = PT;
9455 this_bol_byte = PT_BYTE;
9456
9457 /* See if this line duplicates the previous one.
9458 If so, combine duplicates. */
9459 if (this_bol > BEG)
9460 {
9461 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9462 prev_bol = PT;
9463 prev_bol_byte = PT_BYTE;
9464
9465 dups = message_log_check_duplicate (prev_bol_byte,
9466 this_bol_byte);
9467 if (dups)
9468 {
9469 del_range_both (prev_bol, prev_bol_byte,
9470 this_bol, this_bol_byte, 0);
9471 if (dups > 1)
9472 {
9473 char dupstr[sizeof " [ times]"
9474 + INT_STRLEN_BOUND (printmax_t)];
9475
9476 /* If you change this format, don't forget to also
9477 change message_log_check_duplicate. */
9478 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9479 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9480 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9481 }
9482 }
9483 }
9484
9485 /* If we have more than the desired maximum number of lines
9486 in the *Messages* buffer now, delete the oldest ones.
9487 This is safe because we don't have undo in this buffer. */
9488
9489 if (NATNUMP (Vmessage_log_max))
9490 {
9491 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9492 -XFASTINT (Vmessage_log_max) - 1, 0);
9493 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9494 }
9495 }
9496 BEGV = marker_position (oldbegv);
9497 BEGV_BYTE = marker_byte_position (oldbegv);
9498
9499 if (zv_at_end)
9500 {
9501 ZV = Z;
9502 ZV_BYTE = Z_BYTE;
9503 }
9504 else
9505 {
9506 ZV = marker_position (oldzv);
9507 ZV_BYTE = marker_byte_position (oldzv);
9508 }
9509
9510 if (point_at_end)
9511 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9512 else
9513 /* We can't do Fgoto_char (oldpoint) because it will run some
9514 Lisp code. */
9515 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9516 marker_byte_position (oldpoint));
9517
9518 UNGCPRO;
9519 unchain_marker (XMARKER (oldpoint));
9520 unchain_marker (XMARKER (oldbegv));
9521 unchain_marker (XMARKER (oldzv));
9522
9523 shown = buffer_window_count (current_buffer) > 0;
9524 set_buffer_internal (oldbuf);
9525 if (!shown)
9526 windows_or_buffers_changed = old_windows_or_buffers_changed;
9527 message_log_need_newline = !nlflag;
9528 Vdeactivate_mark = old_deactivate_mark;
9529 }
9530 }
9531
9532
9533 /* We are at the end of the buffer after just having inserted a newline.
9534 (Note: We depend on the fact we won't be crossing the gap.)
9535 Check to see if the most recent message looks a lot like the previous one.
9536 Return 0 if different, 1 if the new one should just replace it, or a
9537 value N > 1 if we should also append " [N times]". */
9538
9539 static intmax_t
9540 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9541 {
9542 ptrdiff_t i;
9543 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9544 int seen_dots = 0;
9545 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9546 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9547
9548 for (i = 0; i < len; i++)
9549 {
9550 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9551 seen_dots = 1;
9552 if (p1[i] != p2[i])
9553 return seen_dots;
9554 }
9555 p1 += len;
9556 if (*p1 == '\n')
9557 return 2;
9558 if (*p1++ == ' ' && *p1++ == '[')
9559 {
9560 char *pend;
9561 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9562 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9563 return n + 1;
9564 }
9565 return 0;
9566 }
9567 \f
9568
9569 /* Display an echo area message M with a specified length of NBYTES
9570 bytes. The string may include null characters. If M is not a
9571 string, clear out any existing message, and let the mini-buffer
9572 text show through.
9573
9574 This function cancels echoing. */
9575
9576 void
9577 message3 (Lisp_Object m)
9578 {
9579 struct gcpro gcpro1;
9580
9581 GCPRO1 (m);
9582 clear_message (1,1);
9583 cancel_echoing ();
9584
9585 /* First flush out any partial line written with print. */
9586 message_log_maybe_newline ();
9587 if (STRINGP (m))
9588 {
9589 ptrdiff_t nbytes = SBYTES (m);
9590 bool multibyte = STRING_MULTIBYTE (m);
9591 USE_SAFE_ALLOCA;
9592 char *buffer = SAFE_ALLOCA (nbytes);
9593 memcpy (buffer, SDATA (m), nbytes);
9594 message_dolog (buffer, nbytes, 1, multibyte);
9595 SAFE_FREE ();
9596 }
9597 message3_nolog (m);
9598
9599 UNGCPRO;
9600 }
9601
9602
9603 /* The non-logging version of message3.
9604 This does not cancel echoing, because it is used for echoing.
9605 Perhaps we need to make a separate function for echoing
9606 and make this cancel echoing. */
9607
9608 void
9609 message3_nolog (Lisp_Object m)
9610 {
9611 struct frame *sf = SELECTED_FRAME ();
9612
9613 if (FRAME_INITIAL_P (sf))
9614 {
9615 if (noninteractive_need_newline)
9616 putc ('\n', stderr);
9617 noninteractive_need_newline = 0;
9618 if (STRINGP (m))
9619 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9620 if (cursor_in_echo_area == 0)
9621 fprintf (stderr, "\n");
9622 fflush (stderr);
9623 }
9624 /* Error messages get reported properly by cmd_error, so this must be just an
9625 informative message; if the frame hasn't really been initialized yet, just
9626 toss it. */
9627 else if (INTERACTIVE && sf->glyphs_initialized_p)
9628 {
9629 /* Get the frame containing the mini-buffer
9630 that the selected frame is using. */
9631 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9632 Lisp_Object frame = XWINDOW (mini_window)->frame;
9633 struct frame *f = XFRAME (frame);
9634
9635 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9636 Fmake_frame_visible (frame);
9637
9638 if (STRINGP (m) && SCHARS (m) > 0)
9639 {
9640 set_message (m);
9641 if (minibuffer_auto_raise)
9642 Fraise_frame (frame);
9643 /* Assume we are not echoing.
9644 (If we are, echo_now will override this.) */
9645 echo_message_buffer = Qnil;
9646 }
9647 else
9648 clear_message (1, 1);
9649
9650 do_pending_window_change (0);
9651 echo_area_display (1);
9652 do_pending_window_change (0);
9653 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9654 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9655 }
9656 }
9657
9658
9659 /* Display a null-terminated echo area message M. If M is 0, clear
9660 out any existing message, and let the mini-buffer text show through.
9661
9662 The buffer M must continue to exist until after the echo area gets
9663 cleared or some other message gets displayed there. Do not pass
9664 text that is stored in a Lisp string. Do not pass text in a buffer
9665 that was alloca'd. */
9666
9667 void
9668 message1 (const char *m)
9669 {
9670 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9671 }
9672
9673
9674 /* The non-logging counterpart of message1. */
9675
9676 void
9677 message1_nolog (const char *m)
9678 {
9679 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9680 }
9681
9682 /* Display a message M which contains a single %s
9683 which gets replaced with STRING. */
9684
9685 void
9686 message_with_string (const char *m, Lisp_Object string, int log)
9687 {
9688 CHECK_STRING (string);
9689
9690 if (noninteractive)
9691 {
9692 if (m)
9693 {
9694 if (noninteractive_need_newline)
9695 putc ('\n', stderr);
9696 noninteractive_need_newline = 0;
9697 fprintf (stderr, m, SDATA (string));
9698 if (!cursor_in_echo_area)
9699 fprintf (stderr, "\n");
9700 fflush (stderr);
9701 }
9702 }
9703 else if (INTERACTIVE)
9704 {
9705 /* The frame whose minibuffer we're going to display the message on.
9706 It may be larger than the selected frame, so we need
9707 to use its buffer, not the selected frame's buffer. */
9708 Lisp_Object mini_window;
9709 struct frame *f, *sf = SELECTED_FRAME ();
9710
9711 /* Get the frame containing the minibuffer
9712 that the selected frame is using. */
9713 mini_window = FRAME_MINIBUF_WINDOW (sf);
9714 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9715
9716 /* Error messages get reported properly by cmd_error, so this must be
9717 just an informative message; if the frame hasn't really been
9718 initialized yet, just toss it. */
9719 if (f->glyphs_initialized_p)
9720 {
9721 Lisp_Object args[2], msg;
9722 struct gcpro gcpro1, gcpro2;
9723
9724 args[0] = build_string (m);
9725 args[1] = msg = string;
9726 GCPRO2 (args[0], msg);
9727 gcpro1.nvars = 2;
9728
9729 msg = Fformat (2, args);
9730
9731 if (log)
9732 message3 (msg);
9733 else
9734 message3_nolog (msg);
9735
9736 UNGCPRO;
9737
9738 /* Print should start at the beginning of the message
9739 buffer next time. */
9740 message_buf_print = 0;
9741 }
9742 }
9743 }
9744
9745
9746 /* Dump an informative message to the minibuf. If M is 0, clear out
9747 any existing message, and let the mini-buffer text show through. */
9748
9749 static void
9750 vmessage (const char *m, va_list ap)
9751 {
9752 if (noninteractive)
9753 {
9754 if (m)
9755 {
9756 if (noninteractive_need_newline)
9757 putc ('\n', stderr);
9758 noninteractive_need_newline = 0;
9759 vfprintf (stderr, m, ap);
9760 if (cursor_in_echo_area == 0)
9761 fprintf (stderr, "\n");
9762 fflush (stderr);
9763 }
9764 }
9765 else if (INTERACTIVE)
9766 {
9767 /* The frame whose mini-buffer we're going to display the message
9768 on. It may be larger than the selected frame, so we need to
9769 use its buffer, not the selected frame's buffer. */
9770 Lisp_Object mini_window;
9771 struct frame *f, *sf = SELECTED_FRAME ();
9772
9773 /* Get the frame containing the mini-buffer
9774 that the selected frame is using. */
9775 mini_window = FRAME_MINIBUF_WINDOW (sf);
9776 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9777
9778 /* Error messages get reported properly by cmd_error, so this must be
9779 just an informative message; if the frame hasn't really been
9780 initialized yet, just toss it. */
9781 if (f->glyphs_initialized_p)
9782 {
9783 if (m)
9784 {
9785 ptrdiff_t len;
9786 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9787 char *message_buf = alloca (maxsize + 1);
9788
9789 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9790
9791 message3 (make_string (message_buf, len));
9792 }
9793 else
9794 message1 (0);
9795
9796 /* Print should start at the beginning of the message
9797 buffer next time. */
9798 message_buf_print = 0;
9799 }
9800 }
9801 }
9802
9803 void
9804 message (const char *m, ...)
9805 {
9806 va_list ap;
9807 va_start (ap, m);
9808 vmessage (m, ap);
9809 va_end (ap);
9810 }
9811
9812
9813 #if 0
9814 /* The non-logging version of message. */
9815
9816 void
9817 message_nolog (const char *m, ...)
9818 {
9819 Lisp_Object old_log_max;
9820 va_list ap;
9821 va_start (ap, m);
9822 old_log_max = Vmessage_log_max;
9823 Vmessage_log_max = Qnil;
9824 vmessage (m, ap);
9825 Vmessage_log_max = old_log_max;
9826 va_end (ap);
9827 }
9828 #endif
9829
9830
9831 /* Display the current message in the current mini-buffer. This is
9832 only called from error handlers in process.c, and is not time
9833 critical. */
9834
9835 void
9836 update_echo_area (void)
9837 {
9838 if (!NILP (echo_area_buffer[0]))
9839 {
9840 Lisp_Object string;
9841 string = Fcurrent_message ();
9842 message3 (string);
9843 }
9844 }
9845
9846
9847 /* Make sure echo area buffers in `echo_buffers' are live.
9848 If they aren't, make new ones. */
9849
9850 static void
9851 ensure_echo_area_buffers (void)
9852 {
9853 int i;
9854
9855 for (i = 0; i < 2; ++i)
9856 if (!BUFFERP (echo_buffer[i])
9857 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9858 {
9859 char name[30];
9860 Lisp_Object old_buffer;
9861 int j;
9862
9863 old_buffer = echo_buffer[i];
9864 echo_buffer[i] = Fget_buffer_create
9865 (make_formatted_string (name, " *Echo Area %d*", i));
9866 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9867 /* to force word wrap in echo area -
9868 it was decided to postpone this*/
9869 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9870
9871 for (j = 0; j < 2; ++j)
9872 if (EQ (old_buffer, echo_area_buffer[j]))
9873 echo_area_buffer[j] = echo_buffer[i];
9874 }
9875 }
9876
9877
9878 /* Call FN with args A1..A2 with either the current or last displayed
9879 echo_area_buffer as current buffer.
9880
9881 WHICH zero means use the current message buffer
9882 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9883 from echo_buffer[] and clear it.
9884
9885 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9886 suitable buffer from echo_buffer[] and clear it.
9887
9888 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9889 that the current message becomes the last displayed one, make
9890 choose a suitable buffer for echo_area_buffer[0], and clear it.
9891
9892 Value is what FN returns. */
9893
9894 static int
9895 with_echo_area_buffer (struct window *w, int which,
9896 int (*fn) (ptrdiff_t, Lisp_Object),
9897 ptrdiff_t a1, Lisp_Object a2)
9898 {
9899 Lisp_Object buffer;
9900 int this_one, the_other, clear_buffer_p, rc;
9901 ptrdiff_t count = SPECPDL_INDEX ();
9902
9903 /* If buffers aren't live, make new ones. */
9904 ensure_echo_area_buffers ();
9905
9906 clear_buffer_p = 0;
9907
9908 if (which == 0)
9909 this_one = 0, the_other = 1;
9910 else if (which > 0)
9911 this_one = 1, the_other = 0;
9912 else
9913 {
9914 this_one = 0, the_other = 1;
9915 clear_buffer_p = 1;
9916
9917 /* We need a fresh one in case the current echo buffer equals
9918 the one containing the last displayed echo area message. */
9919 if (!NILP (echo_area_buffer[this_one])
9920 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9921 echo_area_buffer[this_one] = Qnil;
9922 }
9923
9924 /* Choose a suitable buffer from echo_buffer[] is we don't
9925 have one. */
9926 if (NILP (echo_area_buffer[this_one]))
9927 {
9928 echo_area_buffer[this_one]
9929 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9930 ? echo_buffer[the_other]
9931 : echo_buffer[this_one]);
9932 clear_buffer_p = 1;
9933 }
9934
9935 buffer = echo_area_buffer[this_one];
9936
9937 /* Don't get confused by reusing the buffer used for echoing
9938 for a different purpose. */
9939 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9940 cancel_echoing ();
9941
9942 record_unwind_protect (unwind_with_echo_area_buffer,
9943 with_echo_area_buffer_unwind_data (w));
9944
9945 /* Make the echo area buffer current. Note that for display
9946 purposes, it is not necessary that the displayed window's buffer
9947 == current_buffer, except for text property lookup. So, let's
9948 only set that buffer temporarily here without doing a full
9949 Fset_window_buffer. We must also change w->pointm, though,
9950 because otherwise an assertions in unshow_buffer fails, and Emacs
9951 aborts. */
9952 set_buffer_internal_1 (XBUFFER (buffer));
9953 if (w)
9954 {
9955 wset_buffer (w, buffer);
9956 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9957 }
9958
9959 bset_undo_list (current_buffer, Qt);
9960 bset_read_only (current_buffer, Qnil);
9961 specbind (Qinhibit_read_only, Qt);
9962 specbind (Qinhibit_modification_hooks, Qt);
9963
9964 if (clear_buffer_p && Z > BEG)
9965 del_range (BEG, Z);
9966
9967 eassert (BEGV >= BEG);
9968 eassert (ZV <= Z && ZV >= BEGV);
9969
9970 rc = fn (a1, a2);
9971
9972 eassert (BEGV >= BEG);
9973 eassert (ZV <= Z && ZV >= BEGV);
9974
9975 unbind_to (count, Qnil);
9976 return rc;
9977 }
9978
9979
9980 /* Save state that should be preserved around the call to the function
9981 FN called in with_echo_area_buffer. */
9982
9983 static Lisp_Object
9984 with_echo_area_buffer_unwind_data (struct window *w)
9985 {
9986 int i = 0;
9987 Lisp_Object vector, tmp;
9988
9989 /* Reduce consing by keeping one vector in
9990 Vwith_echo_area_save_vector. */
9991 vector = Vwith_echo_area_save_vector;
9992 Vwith_echo_area_save_vector = Qnil;
9993
9994 if (NILP (vector))
9995 vector = Fmake_vector (make_number (9), Qnil);
9996
9997 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9998 ASET (vector, i, Vdeactivate_mark); ++i;
9999 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10000
10001 if (w)
10002 {
10003 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10004 ASET (vector, i, w->contents); ++i;
10005 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10006 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10007 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10008 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10009 }
10010 else
10011 {
10012 int end = i + 6;
10013 for (; i < end; ++i)
10014 ASET (vector, i, Qnil);
10015 }
10016
10017 eassert (i == ASIZE (vector));
10018 return vector;
10019 }
10020
10021
10022 /* Restore global state from VECTOR which was created by
10023 with_echo_area_buffer_unwind_data. */
10024
10025 static Lisp_Object
10026 unwind_with_echo_area_buffer (Lisp_Object vector)
10027 {
10028 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10029 Vdeactivate_mark = AREF (vector, 1);
10030 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10031
10032 if (WINDOWP (AREF (vector, 3)))
10033 {
10034 struct window *w;
10035 Lisp_Object buffer;
10036
10037 w = XWINDOW (AREF (vector, 3));
10038 buffer = AREF (vector, 4);
10039
10040 wset_buffer (w, buffer);
10041 set_marker_both (w->pointm, buffer,
10042 XFASTINT (AREF (vector, 5)),
10043 XFASTINT (AREF (vector, 6)));
10044 set_marker_both (w->start, buffer,
10045 XFASTINT (AREF (vector, 7)),
10046 XFASTINT (AREF (vector, 8)));
10047 }
10048
10049 Vwith_echo_area_save_vector = vector;
10050 return Qnil;
10051 }
10052
10053
10054 /* Set up the echo area for use by print functions. MULTIBYTE_P
10055 non-zero means we will print multibyte. */
10056
10057 void
10058 setup_echo_area_for_printing (int multibyte_p)
10059 {
10060 /* If we can't find an echo area any more, exit. */
10061 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10062 Fkill_emacs (Qnil);
10063
10064 ensure_echo_area_buffers ();
10065
10066 if (!message_buf_print)
10067 {
10068 /* A message has been output since the last time we printed.
10069 Choose a fresh echo area buffer. */
10070 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10071 echo_area_buffer[0] = echo_buffer[1];
10072 else
10073 echo_area_buffer[0] = echo_buffer[0];
10074
10075 /* Switch to that buffer and clear it. */
10076 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10077 bset_truncate_lines (current_buffer, Qnil);
10078
10079 if (Z > BEG)
10080 {
10081 ptrdiff_t count = SPECPDL_INDEX ();
10082 specbind (Qinhibit_read_only, Qt);
10083 /* Note that undo recording is always disabled. */
10084 del_range (BEG, Z);
10085 unbind_to (count, Qnil);
10086 }
10087 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10088
10089 /* Set up the buffer for the multibyteness we need. */
10090 if (multibyte_p
10091 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10092 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10093
10094 /* Raise the frame containing the echo area. */
10095 if (minibuffer_auto_raise)
10096 {
10097 struct frame *sf = SELECTED_FRAME ();
10098 Lisp_Object mini_window;
10099 mini_window = FRAME_MINIBUF_WINDOW (sf);
10100 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10101 }
10102
10103 message_log_maybe_newline ();
10104 message_buf_print = 1;
10105 }
10106 else
10107 {
10108 if (NILP (echo_area_buffer[0]))
10109 {
10110 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10111 echo_area_buffer[0] = echo_buffer[1];
10112 else
10113 echo_area_buffer[0] = echo_buffer[0];
10114 }
10115
10116 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10117 {
10118 /* Someone switched buffers between print requests. */
10119 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10120 bset_truncate_lines (current_buffer, Qnil);
10121 }
10122 }
10123 }
10124
10125
10126 /* Display an echo area message in window W. Value is non-zero if W's
10127 height is changed. If display_last_displayed_message_p is
10128 non-zero, display the message that was last displayed, otherwise
10129 display the current message. */
10130
10131 static int
10132 display_echo_area (struct window *w)
10133 {
10134 int i, no_message_p, window_height_changed_p;
10135
10136 /* Temporarily disable garbage collections while displaying the echo
10137 area. This is done because a GC can print a message itself.
10138 That message would modify the echo area buffer's contents while a
10139 redisplay of the buffer is going on, and seriously confuse
10140 redisplay. */
10141 ptrdiff_t count = inhibit_garbage_collection ();
10142
10143 /* If there is no message, we must call display_echo_area_1
10144 nevertheless because it resizes the window. But we will have to
10145 reset the echo_area_buffer in question to nil at the end because
10146 with_echo_area_buffer will sets it to an empty buffer. */
10147 i = display_last_displayed_message_p ? 1 : 0;
10148 no_message_p = NILP (echo_area_buffer[i]);
10149
10150 window_height_changed_p
10151 = with_echo_area_buffer (w, display_last_displayed_message_p,
10152 display_echo_area_1,
10153 (intptr_t) w, Qnil);
10154
10155 if (no_message_p)
10156 echo_area_buffer[i] = Qnil;
10157
10158 unbind_to (count, Qnil);
10159 return window_height_changed_p;
10160 }
10161
10162
10163 /* Helper for display_echo_area. Display the current buffer which
10164 contains the current echo area message in window W, a mini-window,
10165 a pointer to which is passed in A1. A2..A4 are currently not used.
10166 Change the height of W so that all of the message is displayed.
10167 Value is non-zero if height of W was changed. */
10168
10169 static int
10170 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10171 {
10172 intptr_t i1 = a1;
10173 struct window *w = (struct window *) i1;
10174 Lisp_Object window;
10175 struct text_pos start;
10176 int window_height_changed_p = 0;
10177
10178 /* Do this before displaying, so that we have a large enough glyph
10179 matrix for the display. If we can't get enough space for the
10180 whole text, display the last N lines. That works by setting w->start. */
10181 window_height_changed_p = resize_mini_window (w, 0);
10182
10183 /* Use the starting position chosen by resize_mini_window. */
10184 SET_TEXT_POS_FROM_MARKER (start, w->start);
10185
10186 /* Display. */
10187 clear_glyph_matrix (w->desired_matrix);
10188 XSETWINDOW (window, w);
10189 try_window (window, start, 0);
10190
10191 return window_height_changed_p;
10192 }
10193
10194
10195 /* Resize the echo area window to exactly the size needed for the
10196 currently displayed message, if there is one. If a mini-buffer
10197 is active, don't shrink it. */
10198
10199 void
10200 resize_echo_area_exactly (void)
10201 {
10202 if (BUFFERP (echo_area_buffer[0])
10203 && WINDOWP (echo_area_window))
10204 {
10205 struct window *w = XWINDOW (echo_area_window);
10206 int resized_p;
10207 Lisp_Object resize_exactly;
10208
10209 if (minibuf_level == 0)
10210 resize_exactly = Qt;
10211 else
10212 resize_exactly = Qnil;
10213
10214 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10215 (intptr_t) w, resize_exactly);
10216 if (resized_p)
10217 {
10218 ++windows_or_buffers_changed;
10219 ++update_mode_lines;
10220 redisplay_internal ();
10221 }
10222 }
10223 }
10224
10225
10226 /* Callback function for with_echo_area_buffer, when used from
10227 resize_echo_area_exactly. A1 contains a pointer to the window to
10228 resize, EXACTLY non-nil means resize the mini-window exactly to the
10229 size of the text displayed. A3 and A4 are not used. Value is what
10230 resize_mini_window returns. */
10231
10232 static int
10233 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10234 {
10235 intptr_t i1 = a1;
10236 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10237 }
10238
10239
10240 /* Resize mini-window W to fit the size of its contents. EXACT_P
10241 means size the window exactly to the size needed. Otherwise, it's
10242 only enlarged until W's buffer is empty.
10243
10244 Set W->start to the right place to begin display. If the whole
10245 contents fit, start at the beginning. Otherwise, start so as
10246 to make the end of the contents appear. This is particularly
10247 important for y-or-n-p, but seems desirable generally.
10248
10249 Value is non-zero if the window height has been changed. */
10250
10251 int
10252 resize_mini_window (struct window *w, int exact_p)
10253 {
10254 struct frame *f = XFRAME (w->frame);
10255 int window_height_changed_p = 0;
10256
10257 eassert (MINI_WINDOW_P (w));
10258
10259 /* By default, start display at the beginning. */
10260 set_marker_both (w->start, w->contents,
10261 BUF_BEGV (XBUFFER (w->contents)),
10262 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10263
10264 /* Don't resize windows while redisplaying a window; it would
10265 confuse redisplay functions when the size of the window they are
10266 displaying changes from under them. Such a resizing can happen,
10267 for instance, when which-func prints a long message while
10268 we are running fontification-functions. We're running these
10269 functions with safe_call which binds inhibit-redisplay to t. */
10270 if (!NILP (Vinhibit_redisplay))
10271 return 0;
10272
10273 /* Nil means don't try to resize. */
10274 if (NILP (Vresize_mini_windows)
10275 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10276 return 0;
10277
10278 if (!FRAME_MINIBUF_ONLY_P (f))
10279 {
10280 struct it it;
10281 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10282 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10283 int height;
10284 EMACS_INT max_height;
10285 int unit = FRAME_LINE_HEIGHT (f);
10286 struct text_pos start;
10287 struct buffer *old_current_buffer = NULL;
10288
10289 if (current_buffer != XBUFFER (w->contents))
10290 {
10291 old_current_buffer = current_buffer;
10292 set_buffer_internal (XBUFFER (w->contents));
10293 }
10294
10295 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10296
10297 /* Compute the max. number of lines specified by the user. */
10298 if (FLOATP (Vmax_mini_window_height))
10299 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10300 else if (INTEGERP (Vmax_mini_window_height))
10301 max_height = XINT (Vmax_mini_window_height);
10302 else
10303 max_height = total_height / 4;
10304
10305 /* Correct that max. height if it's bogus. */
10306 max_height = clip_to_bounds (1, max_height, total_height);
10307
10308 /* Find out the height of the text in the window. */
10309 if (it.line_wrap == TRUNCATE)
10310 height = 1;
10311 else
10312 {
10313 last_height = 0;
10314 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10315 if (it.max_ascent == 0 && it.max_descent == 0)
10316 height = it.current_y + last_height;
10317 else
10318 height = it.current_y + it.max_ascent + it.max_descent;
10319 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10320 height = (height + unit - 1) / unit;
10321 }
10322
10323 /* Compute a suitable window start. */
10324 if (height > max_height)
10325 {
10326 height = max_height;
10327 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10328 move_it_vertically_backward (&it, (height - 1) * unit);
10329 start = it.current.pos;
10330 }
10331 else
10332 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10333 SET_MARKER_FROM_TEXT_POS (w->start, start);
10334
10335 if (EQ (Vresize_mini_windows, Qgrow_only))
10336 {
10337 /* Let it grow only, until we display an empty message, in which
10338 case the window shrinks again. */
10339 if (height > WINDOW_TOTAL_LINES (w))
10340 {
10341 int old_height = WINDOW_TOTAL_LINES (w);
10342 freeze_window_starts (f, 1);
10343 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10344 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10345 }
10346 else if (height < WINDOW_TOTAL_LINES (w)
10347 && (exact_p || BEGV == ZV))
10348 {
10349 int old_height = WINDOW_TOTAL_LINES (w);
10350 freeze_window_starts (f, 0);
10351 shrink_mini_window (w);
10352 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10353 }
10354 }
10355 else
10356 {
10357 /* Always resize to exact size needed. */
10358 if (height > WINDOW_TOTAL_LINES (w))
10359 {
10360 int old_height = WINDOW_TOTAL_LINES (w);
10361 freeze_window_starts (f, 1);
10362 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10363 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10364 }
10365 else if (height < WINDOW_TOTAL_LINES (w))
10366 {
10367 int old_height = WINDOW_TOTAL_LINES (w);
10368 freeze_window_starts (f, 0);
10369 shrink_mini_window (w);
10370
10371 if (height)
10372 {
10373 freeze_window_starts (f, 1);
10374 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10375 }
10376
10377 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10378 }
10379 }
10380
10381 if (old_current_buffer)
10382 set_buffer_internal (old_current_buffer);
10383 }
10384
10385 return window_height_changed_p;
10386 }
10387
10388
10389 /* Value is the current message, a string, or nil if there is no
10390 current message. */
10391
10392 Lisp_Object
10393 current_message (void)
10394 {
10395 Lisp_Object msg;
10396
10397 if (!BUFFERP (echo_area_buffer[0]))
10398 msg = Qnil;
10399 else
10400 {
10401 with_echo_area_buffer (0, 0, current_message_1,
10402 (intptr_t) &msg, Qnil);
10403 if (NILP (msg))
10404 echo_area_buffer[0] = Qnil;
10405 }
10406
10407 return msg;
10408 }
10409
10410
10411 static int
10412 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10413 {
10414 intptr_t i1 = a1;
10415 Lisp_Object *msg = (Lisp_Object *) i1;
10416
10417 if (Z > BEG)
10418 *msg = make_buffer_string (BEG, Z, 1);
10419 else
10420 *msg = Qnil;
10421 return 0;
10422 }
10423
10424
10425 /* Push the current message on Vmessage_stack for later restoration
10426 by restore_message. Value is non-zero if the current message isn't
10427 empty. This is a relatively infrequent operation, so it's not
10428 worth optimizing. */
10429
10430 bool
10431 push_message (void)
10432 {
10433 Lisp_Object msg = current_message ();
10434 Vmessage_stack = Fcons (msg, Vmessage_stack);
10435 return STRINGP (msg);
10436 }
10437
10438
10439 /* Restore message display from the top of Vmessage_stack. */
10440
10441 void
10442 restore_message (void)
10443 {
10444 eassert (CONSP (Vmessage_stack));
10445 message3_nolog (XCAR (Vmessage_stack));
10446 }
10447
10448
10449 /* Handler for record_unwind_protect calling pop_message. */
10450
10451 Lisp_Object
10452 pop_message_unwind (Lisp_Object dummy)
10453 {
10454 pop_message ();
10455 return Qnil;
10456 }
10457
10458 /* Pop the top-most entry off Vmessage_stack. */
10459
10460 static void
10461 pop_message (void)
10462 {
10463 eassert (CONSP (Vmessage_stack));
10464 Vmessage_stack = XCDR (Vmessage_stack);
10465 }
10466
10467
10468 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10469 exits. If the stack is not empty, we have a missing pop_message
10470 somewhere. */
10471
10472 void
10473 check_message_stack (void)
10474 {
10475 if (!NILP (Vmessage_stack))
10476 emacs_abort ();
10477 }
10478
10479
10480 /* Truncate to NCHARS what will be displayed in the echo area the next
10481 time we display it---but don't redisplay it now. */
10482
10483 void
10484 truncate_echo_area (ptrdiff_t nchars)
10485 {
10486 if (nchars == 0)
10487 echo_area_buffer[0] = Qnil;
10488 else if (!noninteractive
10489 && INTERACTIVE
10490 && !NILP (echo_area_buffer[0]))
10491 {
10492 struct frame *sf = SELECTED_FRAME ();
10493 /* Error messages get reported properly by cmd_error, so this must be
10494 just an informative message; if the frame hasn't really been
10495 initialized yet, just toss it. */
10496 if (sf->glyphs_initialized_p)
10497 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10498 }
10499 }
10500
10501
10502 /* Helper function for truncate_echo_area. Truncate the current
10503 message to at most NCHARS characters. */
10504
10505 static int
10506 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10507 {
10508 if (BEG + nchars < Z)
10509 del_range (BEG + nchars, Z);
10510 if (Z == BEG)
10511 echo_area_buffer[0] = Qnil;
10512 return 0;
10513 }
10514
10515 /* Set the current message to STRING. */
10516
10517 static void
10518 set_message (Lisp_Object string)
10519 {
10520 eassert (STRINGP (string));
10521
10522 message_enable_multibyte = STRING_MULTIBYTE (string);
10523
10524 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10525 message_buf_print = 0;
10526 help_echo_showing_p = 0;
10527
10528 if (STRINGP (Vdebug_on_message)
10529 && STRINGP (string)
10530 && fast_string_match (Vdebug_on_message, string) >= 0)
10531 call_debugger (list2 (Qerror, string));
10532 }
10533
10534
10535 /* Helper function for set_message. First argument is ignored and second
10536 argument has the same meaning as for set_message.
10537 This function is called with the echo area buffer being current. */
10538
10539 static int
10540 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10541 {
10542 eassert (STRINGP (string));
10543
10544 /* Change multibyteness of the echo buffer appropriately. */
10545 if (message_enable_multibyte
10546 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10547 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10548
10549 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10550 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10551 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10552
10553 /* Insert new message at BEG. */
10554 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10555
10556 /* This function takes care of single/multibyte conversion.
10557 We just have to ensure that the echo area buffer has the right
10558 setting of enable_multibyte_characters. */
10559 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10560
10561 return 0;
10562 }
10563
10564
10565 /* Clear messages. CURRENT_P non-zero means clear the current
10566 message. LAST_DISPLAYED_P non-zero means clear the message
10567 last displayed. */
10568
10569 void
10570 clear_message (int current_p, int last_displayed_p)
10571 {
10572 if (current_p)
10573 {
10574 echo_area_buffer[0] = Qnil;
10575 message_cleared_p = 1;
10576 }
10577
10578 if (last_displayed_p)
10579 echo_area_buffer[1] = Qnil;
10580
10581 message_buf_print = 0;
10582 }
10583
10584 /* Clear garbaged frames.
10585
10586 This function is used where the old redisplay called
10587 redraw_garbaged_frames which in turn called redraw_frame which in
10588 turn called clear_frame. The call to clear_frame was a source of
10589 flickering. I believe a clear_frame is not necessary. It should
10590 suffice in the new redisplay to invalidate all current matrices,
10591 and ensure a complete redisplay of all windows. */
10592
10593 static void
10594 clear_garbaged_frames (void)
10595 {
10596 if (frame_garbaged)
10597 {
10598 Lisp_Object tail, frame;
10599 int changed_count = 0;
10600
10601 FOR_EACH_FRAME (tail, frame)
10602 {
10603 struct frame *f = XFRAME (frame);
10604
10605 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10606 {
10607 if (f->resized_p)
10608 {
10609 redraw_frame (f);
10610 f->force_flush_display_p = 1;
10611 }
10612 clear_current_matrices (f);
10613 changed_count++;
10614 f->garbaged = 0;
10615 f->resized_p = 0;
10616 }
10617 }
10618
10619 frame_garbaged = 0;
10620 if (changed_count)
10621 ++windows_or_buffers_changed;
10622 }
10623 }
10624
10625
10626 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10627 is non-zero update selected_frame. Value is non-zero if the
10628 mini-windows height has been changed. */
10629
10630 static int
10631 echo_area_display (int update_frame_p)
10632 {
10633 Lisp_Object mini_window;
10634 struct window *w;
10635 struct frame *f;
10636 int window_height_changed_p = 0;
10637 struct frame *sf = SELECTED_FRAME ();
10638
10639 mini_window = FRAME_MINIBUF_WINDOW (sf);
10640 w = XWINDOW (mini_window);
10641 f = XFRAME (WINDOW_FRAME (w));
10642
10643 /* Don't display if frame is invisible or not yet initialized. */
10644 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10645 return 0;
10646
10647 #ifdef HAVE_WINDOW_SYSTEM
10648 /* When Emacs starts, selected_frame may be the initial terminal
10649 frame. If we let this through, a message would be displayed on
10650 the terminal. */
10651 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10652 return 0;
10653 #endif /* HAVE_WINDOW_SYSTEM */
10654
10655 /* Redraw garbaged frames. */
10656 clear_garbaged_frames ();
10657
10658 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10659 {
10660 echo_area_window = mini_window;
10661 window_height_changed_p = display_echo_area (w);
10662 w->must_be_updated_p = 1;
10663
10664 /* Update the display, unless called from redisplay_internal.
10665 Also don't update the screen during redisplay itself. The
10666 update will happen at the end of redisplay, and an update
10667 here could cause confusion. */
10668 if (update_frame_p && !redisplaying_p)
10669 {
10670 int n = 0;
10671
10672 /* If the display update has been interrupted by pending
10673 input, update mode lines in the frame. Due to the
10674 pending input, it might have been that redisplay hasn't
10675 been called, so that mode lines above the echo area are
10676 garbaged. This looks odd, so we prevent it here. */
10677 if (!display_completed)
10678 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10679
10680 if (window_height_changed_p
10681 /* Don't do this if Emacs is shutting down. Redisplay
10682 needs to run hooks. */
10683 && !NILP (Vrun_hooks))
10684 {
10685 /* Must update other windows. Likewise as in other
10686 cases, don't let this update be interrupted by
10687 pending input. */
10688 ptrdiff_t count = SPECPDL_INDEX ();
10689 specbind (Qredisplay_dont_pause, Qt);
10690 windows_or_buffers_changed = 1;
10691 redisplay_internal ();
10692 unbind_to (count, Qnil);
10693 }
10694 else if (FRAME_WINDOW_P (f) && n == 0)
10695 {
10696 /* Window configuration is the same as before.
10697 Can do with a display update of the echo area,
10698 unless we displayed some mode lines. */
10699 update_single_window (w, 1);
10700 FRAME_RIF (f)->flush_display (f);
10701 }
10702 else
10703 update_frame (f, 1, 1);
10704
10705 /* If cursor is in the echo area, make sure that the next
10706 redisplay displays the minibuffer, so that the cursor will
10707 be replaced with what the minibuffer wants. */
10708 if (cursor_in_echo_area)
10709 ++windows_or_buffers_changed;
10710 }
10711 }
10712 else if (!EQ (mini_window, selected_window))
10713 windows_or_buffers_changed++;
10714
10715 /* Last displayed message is now the current message. */
10716 echo_area_buffer[1] = echo_area_buffer[0];
10717 /* Inform read_char that we're not echoing. */
10718 echo_message_buffer = Qnil;
10719
10720 /* Prevent redisplay optimization in redisplay_internal by resetting
10721 this_line_start_pos. This is done because the mini-buffer now
10722 displays the message instead of its buffer text. */
10723 if (EQ (mini_window, selected_window))
10724 CHARPOS (this_line_start_pos) = 0;
10725
10726 return window_height_changed_p;
10727 }
10728
10729 /* Nonzero if the current window's buffer is shown in more than one
10730 window and was modified since last redisplay. */
10731
10732 static int
10733 buffer_shared_and_changed (void)
10734 {
10735 return (buffer_window_count (current_buffer) > 1
10736 && UNCHANGED_MODIFIED < MODIFF);
10737 }
10738
10739 /* Nonzero if W doesn't reflect the actual state of current buffer due
10740 to its text or overlays change. FIXME: this may be called when
10741 XBUFFER (w->contents) != current_buffer, which looks suspicious. */
10742
10743 static int
10744 window_outdated (struct window *w)
10745 {
10746 return (w->last_modified < MODIFF
10747 || w->last_overlay_modified < OVERLAY_MODIFF);
10748 }
10749
10750 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10751 is enabled and mark of W's buffer was changed since last W's update. */
10752
10753 static int
10754 window_buffer_changed (struct window *w)
10755 {
10756 struct buffer *b = XBUFFER (w->contents);
10757
10758 eassert (BUFFER_LIVE_P (b));
10759
10760 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10761 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10762 != (w->region_showing != 0)));
10763 }
10764
10765 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10766
10767 static int
10768 mode_line_update_needed (struct window *w)
10769 {
10770 return (w->column_number_displayed != -1
10771 && !(PT == w->last_point && !window_outdated (w))
10772 && (w->column_number_displayed != current_column ()));
10773 }
10774
10775 /***********************************************************************
10776 Mode Lines and Frame Titles
10777 ***********************************************************************/
10778
10779 /* A buffer for constructing non-propertized mode-line strings and
10780 frame titles in it; allocated from the heap in init_xdisp and
10781 resized as needed in store_mode_line_noprop_char. */
10782
10783 static char *mode_line_noprop_buf;
10784
10785 /* The buffer's end, and a current output position in it. */
10786
10787 static char *mode_line_noprop_buf_end;
10788 static char *mode_line_noprop_ptr;
10789
10790 #define MODE_LINE_NOPROP_LEN(start) \
10791 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10792
10793 static enum {
10794 MODE_LINE_DISPLAY = 0,
10795 MODE_LINE_TITLE,
10796 MODE_LINE_NOPROP,
10797 MODE_LINE_STRING
10798 } mode_line_target;
10799
10800 /* Alist that caches the results of :propertize.
10801 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10802 static Lisp_Object mode_line_proptrans_alist;
10803
10804 /* List of strings making up the mode-line. */
10805 static Lisp_Object mode_line_string_list;
10806
10807 /* Base face property when building propertized mode line string. */
10808 static Lisp_Object mode_line_string_face;
10809 static Lisp_Object mode_line_string_face_prop;
10810
10811
10812 /* Unwind data for mode line strings */
10813
10814 static Lisp_Object Vmode_line_unwind_vector;
10815
10816 static Lisp_Object
10817 format_mode_line_unwind_data (struct frame *target_frame,
10818 struct buffer *obuf,
10819 Lisp_Object owin,
10820 int save_proptrans)
10821 {
10822 Lisp_Object vector, tmp;
10823
10824 /* Reduce consing by keeping one vector in
10825 Vwith_echo_area_save_vector. */
10826 vector = Vmode_line_unwind_vector;
10827 Vmode_line_unwind_vector = Qnil;
10828
10829 if (NILP (vector))
10830 vector = Fmake_vector (make_number (10), Qnil);
10831
10832 ASET (vector, 0, make_number (mode_line_target));
10833 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10834 ASET (vector, 2, mode_line_string_list);
10835 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10836 ASET (vector, 4, mode_line_string_face);
10837 ASET (vector, 5, mode_line_string_face_prop);
10838
10839 if (obuf)
10840 XSETBUFFER (tmp, obuf);
10841 else
10842 tmp = Qnil;
10843 ASET (vector, 6, tmp);
10844 ASET (vector, 7, owin);
10845 if (target_frame)
10846 {
10847 /* Similarly to `with-selected-window', if the operation selects
10848 a window on another frame, we must restore that frame's
10849 selected window, and (for a tty) the top-frame. */
10850 ASET (vector, 8, target_frame->selected_window);
10851 if (FRAME_TERMCAP_P (target_frame))
10852 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10853 }
10854
10855 return vector;
10856 }
10857
10858 static Lisp_Object
10859 unwind_format_mode_line (Lisp_Object vector)
10860 {
10861 Lisp_Object old_window = AREF (vector, 7);
10862 Lisp_Object target_frame_window = AREF (vector, 8);
10863 Lisp_Object old_top_frame = AREF (vector, 9);
10864
10865 mode_line_target = XINT (AREF (vector, 0));
10866 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10867 mode_line_string_list = AREF (vector, 2);
10868 if (! EQ (AREF (vector, 3), Qt))
10869 mode_line_proptrans_alist = AREF (vector, 3);
10870 mode_line_string_face = AREF (vector, 4);
10871 mode_line_string_face_prop = AREF (vector, 5);
10872
10873 /* Select window before buffer, since it may change the buffer. */
10874 if (!NILP (old_window))
10875 {
10876 /* If the operation that we are unwinding had selected a window
10877 on a different frame, reset its frame-selected-window. For a
10878 text terminal, reset its top-frame if necessary. */
10879 if (!NILP (target_frame_window))
10880 {
10881 Lisp_Object frame
10882 = WINDOW_FRAME (XWINDOW (target_frame_window));
10883
10884 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10885 Fselect_window (target_frame_window, Qt);
10886
10887 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10888 Fselect_frame (old_top_frame, Qt);
10889 }
10890
10891 Fselect_window (old_window, Qt);
10892 }
10893
10894 if (!NILP (AREF (vector, 6)))
10895 {
10896 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10897 ASET (vector, 6, Qnil);
10898 }
10899
10900 Vmode_line_unwind_vector = vector;
10901 return Qnil;
10902 }
10903
10904
10905 /* Store a single character C for the frame title in mode_line_noprop_buf.
10906 Re-allocate mode_line_noprop_buf if necessary. */
10907
10908 static void
10909 store_mode_line_noprop_char (char c)
10910 {
10911 /* If output position has reached the end of the allocated buffer,
10912 increase the buffer's size. */
10913 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10914 {
10915 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10916 ptrdiff_t size = len;
10917 mode_line_noprop_buf =
10918 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10919 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10920 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10921 }
10922
10923 *mode_line_noprop_ptr++ = c;
10924 }
10925
10926
10927 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10928 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10929 characters that yield more columns than PRECISION; PRECISION <= 0
10930 means copy the whole string. Pad with spaces until FIELD_WIDTH
10931 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10932 pad. Called from display_mode_element when it is used to build a
10933 frame title. */
10934
10935 static int
10936 store_mode_line_noprop (const char *string, int field_width, int precision)
10937 {
10938 const unsigned char *str = (const unsigned char *) string;
10939 int n = 0;
10940 ptrdiff_t dummy, nbytes;
10941
10942 /* Copy at most PRECISION chars from STR. */
10943 nbytes = strlen (string);
10944 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10945 while (nbytes--)
10946 store_mode_line_noprop_char (*str++);
10947
10948 /* Fill up with spaces until FIELD_WIDTH reached. */
10949 while (field_width > 0
10950 && n < field_width)
10951 {
10952 store_mode_line_noprop_char (' ');
10953 ++n;
10954 }
10955
10956 return n;
10957 }
10958
10959 /***********************************************************************
10960 Frame Titles
10961 ***********************************************************************/
10962
10963 #ifdef HAVE_WINDOW_SYSTEM
10964
10965 /* Set the title of FRAME, if it has changed. The title format is
10966 Vicon_title_format if FRAME is iconified, otherwise it is
10967 frame_title_format. */
10968
10969 static void
10970 x_consider_frame_title (Lisp_Object frame)
10971 {
10972 struct frame *f = XFRAME (frame);
10973
10974 if (FRAME_WINDOW_P (f)
10975 || FRAME_MINIBUF_ONLY_P (f)
10976 || f->explicit_name)
10977 {
10978 /* Do we have more than one visible frame on this X display? */
10979 Lisp_Object tail, other_frame, fmt;
10980 ptrdiff_t title_start;
10981 char *title;
10982 ptrdiff_t len;
10983 struct it it;
10984 ptrdiff_t count = SPECPDL_INDEX ();
10985
10986 FOR_EACH_FRAME (tail, other_frame)
10987 {
10988 struct frame *tf = XFRAME (other_frame);
10989
10990 if (tf != f
10991 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10992 && !FRAME_MINIBUF_ONLY_P (tf)
10993 && !EQ (other_frame, tip_frame)
10994 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10995 break;
10996 }
10997
10998 /* Set global variable indicating that multiple frames exist. */
10999 multiple_frames = CONSP (tail);
11000
11001 /* Switch to the buffer of selected window of the frame. Set up
11002 mode_line_target so that display_mode_element will output into
11003 mode_line_noprop_buf; then display the title. */
11004 record_unwind_protect (unwind_format_mode_line,
11005 format_mode_line_unwind_data
11006 (f, current_buffer, selected_window, 0));
11007
11008 Fselect_window (f->selected_window, Qt);
11009 set_buffer_internal_1
11010 (XBUFFER (XWINDOW (f->selected_window)->contents));
11011 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11012
11013 mode_line_target = MODE_LINE_TITLE;
11014 title_start = MODE_LINE_NOPROP_LEN (0);
11015 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11016 NULL, DEFAULT_FACE_ID);
11017 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11018 len = MODE_LINE_NOPROP_LEN (title_start);
11019 title = mode_line_noprop_buf + title_start;
11020 unbind_to (count, Qnil);
11021
11022 /* Set the title only if it's changed. This avoids consing in
11023 the common case where it hasn't. (If it turns out that we've
11024 already wasted too much time by walking through the list with
11025 display_mode_element, then we might need to optimize at a
11026 higher level than this.) */
11027 if (! STRINGP (f->name)
11028 || SBYTES (f->name) != len
11029 || memcmp (title, SDATA (f->name), len) != 0)
11030 x_implicitly_set_name (f, make_string (title, len), Qnil);
11031 }
11032 }
11033
11034 #endif /* not HAVE_WINDOW_SYSTEM */
11035
11036 \f
11037 /***********************************************************************
11038 Menu Bars
11039 ***********************************************************************/
11040
11041
11042 /* Prepare for redisplay by updating menu-bar item lists when
11043 appropriate. This can call eval. */
11044
11045 void
11046 prepare_menu_bars (void)
11047 {
11048 int all_windows;
11049 struct gcpro gcpro1, gcpro2;
11050 struct frame *f;
11051 Lisp_Object tooltip_frame;
11052
11053 #ifdef HAVE_WINDOW_SYSTEM
11054 tooltip_frame = tip_frame;
11055 #else
11056 tooltip_frame = Qnil;
11057 #endif
11058
11059 /* Update all frame titles based on their buffer names, etc. We do
11060 this before the menu bars so that the buffer-menu will show the
11061 up-to-date frame titles. */
11062 #ifdef HAVE_WINDOW_SYSTEM
11063 if (windows_or_buffers_changed || update_mode_lines)
11064 {
11065 Lisp_Object tail, frame;
11066
11067 FOR_EACH_FRAME (tail, frame)
11068 {
11069 f = XFRAME (frame);
11070 if (!EQ (frame, tooltip_frame)
11071 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11072 x_consider_frame_title (frame);
11073 }
11074 }
11075 #endif /* HAVE_WINDOW_SYSTEM */
11076
11077 /* Update the menu bar item lists, if appropriate. This has to be
11078 done before any actual redisplay or generation of display lines. */
11079 all_windows = (update_mode_lines
11080 || buffer_shared_and_changed ()
11081 || windows_or_buffers_changed);
11082 if (all_windows)
11083 {
11084 Lisp_Object tail, frame;
11085 ptrdiff_t count = SPECPDL_INDEX ();
11086 /* 1 means that update_menu_bar has run its hooks
11087 so any further calls to update_menu_bar shouldn't do so again. */
11088 int menu_bar_hooks_run = 0;
11089
11090 record_unwind_save_match_data ();
11091
11092 FOR_EACH_FRAME (tail, frame)
11093 {
11094 f = XFRAME (frame);
11095
11096 /* Ignore tooltip frame. */
11097 if (EQ (frame, tooltip_frame))
11098 continue;
11099
11100 /* If a window on this frame changed size, report that to
11101 the user and clear the size-change flag. */
11102 if (FRAME_WINDOW_SIZES_CHANGED (f))
11103 {
11104 Lisp_Object functions;
11105
11106 /* Clear flag first in case we get an error below. */
11107 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11108 functions = Vwindow_size_change_functions;
11109 GCPRO2 (tail, functions);
11110
11111 while (CONSP (functions))
11112 {
11113 if (!EQ (XCAR (functions), Qt))
11114 call1 (XCAR (functions), frame);
11115 functions = XCDR (functions);
11116 }
11117 UNGCPRO;
11118 }
11119
11120 GCPRO1 (tail);
11121 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11122 #ifdef HAVE_WINDOW_SYSTEM
11123 update_tool_bar (f, 0);
11124 #endif
11125 #ifdef HAVE_NS
11126 if (windows_or_buffers_changed
11127 && FRAME_NS_P (f))
11128 ns_set_doc_edited
11129 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11130 #endif
11131 UNGCPRO;
11132 }
11133
11134 unbind_to (count, Qnil);
11135 }
11136 else
11137 {
11138 struct frame *sf = SELECTED_FRAME ();
11139 update_menu_bar (sf, 1, 0);
11140 #ifdef HAVE_WINDOW_SYSTEM
11141 update_tool_bar (sf, 1);
11142 #endif
11143 }
11144 }
11145
11146
11147 /* Update the menu bar item list for frame F. This has to be done
11148 before we start to fill in any display lines, because it can call
11149 eval.
11150
11151 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11152
11153 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11154 already ran the menu bar hooks for this redisplay, so there
11155 is no need to run them again. The return value is the
11156 updated value of this flag, to pass to the next call. */
11157
11158 static int
11159 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11160 {
11161 Lisp_Object window;
11162 register struct window *w;
11163
11164 /* If called recursively during a menu update, do nothing. This can
11165 happen when, for instance, an activate-menubar-hook causes a
11166 redisplay. */
11167 if (inhibit_menubar_update)
11168 return hooks_run;
11169
11170 window = FRAME_SELECTED_WINDOW (f);
11171 w = XWINDOW (window);
11172
11173 if (FRAME_WINDOW_P (f)
11174 ?
11175 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11176 || defined (HAVE_NS) || defined (USE_GTK)
11177 FRAME_EXTERNAL_MENU_BAR (f)
11178 #else
11179 FRAME_MENU_BAR_LINES (f) > 0
11180 #endif
11181 : FRAME_MENU_BAR_LINES (f) > 0)
11182 {
11183 /* If the user has switched buffers or windows, we need to
11184 recompute to reflect the new bindings. But we'll
11185 recompute when update_mode_lines is set too; that means
11186 that people can use force-mode-line-update to request
11187 that the menu bar be recomputed. The adverse effect on
11188 the rest of the redisplay algorithm is about the same as
11189 windows_or_buffers_changed anyway. */
11190 if (windows_or_buffers_changed
11191 /* This used to test w->update_mode_line, but we believe
11192 there is no need to recompute the menu in that case. */
11193 || update_mode_lines
11194 || window_buffer_changed (w))
11195 {
11196 struct buffer *prev = current_buffer;
11197 ptrdiff_t count = SPECPDL_INDEX ();
11198
11199 specbind (Qinhibit_menubar_update, Qt);
11200
11201 set_buffer_internal_1 (XBUFFER (w->contents));
11202 if (save_match_data)
11203 record_unwind_save_match_data ();
11204 if (NILP (Voverriding_local_map_menu_flag))
11205 {
11206 specbind (Qoverriding_terminal_local_map, Qnil);
11207 specbind (Qoverriding_local_map, Qnil);
11208 }
11209
11210 if (!hooks_run)
11211 {
11212 /* Run the Lucid hook. */
11213 safe_run_hooks (Qactivate_menubar_hook);
11214
11215 /* If it has changed current-menubar from previous value,
11216 really recompute the menu-bar from the value. */
11217 if (! NILP (Vlucid_menu_bar_dirty_flag))
11218 call0 (Qrecompute_lucid_menubar);
11219
11220 safe_run_hooks (Qmenu_bar_update_hook);
11221
11222 hooks_run = 1;
11223 }
11224
11225 XSETFRAME (Vmenu_updating_frame, f);
11226 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11227
11228 /* Redisplay the menu bar in case we changed it. */
11229 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11230 || defined (HAVE_NS) || defined (USE_GTK)
11231 if (FRAME_WINDOW_P (f))
11232 {
11233 #if defined (HAVE_NS)
11234 /* All frames on Mac OS share the same menubar. So only
11235 the selected frame should be allowed to set it. */
11236 if (f == SELECTED_FRAME ())
11237 #endif
11238 set_frame_menubar (f, 0, 0);
11239 }
11240 else
11241 /* On a terminal screen, the menu bar is an ordinary screen
11242 line, and this makes it get updated. */
11243 w->update_mode_line = 1;
11244 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11245 /* In the non-toolkit version, the menu bar is an ordinary screen
11246 line, and this makes it get updated. */
11247 w->update_mode_line = 1;
11248 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11249
11250 unbind_to (count, Qnil);
11251 set_buffer_internal_1 (prev);
11252 }
11253 }
11254
11255 return hooks_run;
11256 }
11257
11258
11259 \f
11260 /***********************************************************************
11261 Output Cursor
11262 ***********************************************************************/
11263
11264 #ifdef HAVE_WINDOW_SYSTEM
11265
11266 /* EXPORT:
11267 Nominal cursor position -- where to draw output.
11268 HPOS and VPOS are window relative glyph matrix coordinates.
11269 X and Y are window relative pixel coordinates. */
11270
11271 struct cursor_pos output_cursor;
11272
11273
11274 /* EXPORT:
11275 Set the global variable output_cursor to CURSOR. All cursor
11276 positions are relative to updated_window. */
11277
11278 void
11279 set_output_cursor (struct cursor_pos *cursor)
11280 {
11281 output_cursor.hpos = cursor->hpos;
11282 output_cursor.vpos = cursor->vpos;
11283 output_cursor.x = cursor->x;
11284 output_cursor.y = cursor->y;
11285 }
11286
11287
11288 /* EXPORT for RIF:
11289 Set a nominal cursor position.
11290
11291 HPOS and VPOS are column/row positions in a window glyph matrix. X
11292 and Y are window text area relative pixel positions.
11293
11294 If this is done during an update, updated_window will contain the
11295 window that is being updated and the position is the future output
11296 cursor position for that window. If updated_window is null, use
11297 selected_window and display the cursor at the given position. */
11298
11299 void
11300 x_cursor_to (int vpos, int hpos, int y, int x)
11301 {
11302 struct window *w;
11303
11304 /* If updated_window is not set, work on selected_window. */
11305 if (updated_window)
11306 w = updated_window;
11307 else
11308 w = XWINDOW (selected_window);
11309
11310 /* Set the output cursor. */
11311 output_cursor.hpos = hpos;
11312 output_cursor.vpos = vpos;
11313 output_cursor.x = x;
11314 output_cursor.y = y;
11315
11316 /* If not called as part of an update, really display the cursor.
11317 This will also set the cursor position of W. */
11318 if (updated_window == NULL)
11319 {
11320 block_input ();
11321 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11322 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11323 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11324 unblock_input ();
11325 }
11326 }
11327
11328 #endif /* HAVE_WINDOW_SYSTEM */
11329
11330 \f
11331 /***********************************************************************
11332 Tool-bars
11333 ***********************************************************************/
11334
11335 #ifdef HAVE_WINDOW_SYSTEM
11336
11337 /* Where the mouse was last time we reported a mouse event. */
11338
11339 FRAME_PTR last_mouse_frame;
11340
11341 /* Tool-bar item index of the item on which a mouse button was pressed
11342 or -1. */
11343
11344 int last_tool_bar_item;
11345
11346 /* Select `frame' temporarily without running all the code in
11347 do_switch_frame.
11348 FIXME: Maybe do_switch_frame should be trimmed down similarly
11349 when `norecord' is set. */
11350 static Lisp_Object
11351 fast_set_selected_frame (Lisp_Object frame)
11352 {
11353 if (!EQ (selected_frame, frame))
11354 {
11355 selected_frame = frame;
11356 selected_window = XFRAME (frame)->selected_window;
11357 }
11358 return Qnil;
11359 }
11360
11361 /* Update the tool-bar item list for frame F. This has to be done
11362 before we start to fill in any display lines. Called from
11363 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11364 and restore it here. */
11365
11366 static void
11367 update_tool_bar (struct frame *f, int save_match_data)
11368 {
11369 #if defined (USE_GTK) || defined (HAVE_NS)
11370 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11371 #else
11372 int do_update = WINDOWP (f->tool_bar_window)
11373 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11374 #endif
11375
11376 if (do_update)
11377 {
11378 Lisp_Object window;
11379 struct window *w;
11380
11381 window = FRAME_SELECTED_WINDOW (f);
11382 w = XWINDOW (window);
11383
11384 /* If the user has switched buffers or windows, we need to
11385 recompute to reflect the new bindings. But we'll
11386 recompute when update_mode_lines is set too; that means
11387 that people can use force-mode-line-update to request
11388 that the menu bar be recomputed. The adverse effect on
11389 the rest of the redisplay algorithm is about the same as
11390 windows_or_buffers_changed anyway. */
11391 if (windows_or_buffers_changed
11392 || w->update_mode_line
11393 || update_mode_lines
11394 || window_buffer_changed (w))
11395 {
11396 struct buffer *prev = current_buffer;
11397 ptrdiff_t count = SPECPDL_INDEX ();
11398 Lisp_Object frame, new_tool_bar;
11399 int new_n_tool_bar;
11400 struct gcpro gcpro1;
11401
11402 /* Set current_buffer to the buffer of the selected
11403 window of the frame, so that we get the right local
11404 keymaps. */
11405 set_buffer_internal_1 (XBUFFER (w->contents));
11406
11407 /* Save match data, if we must. */
11408 if (save_match_data)
11409 record_unwind_save_match_data ();
11410
11411 /* Make sure that we don't accidentally use bogus keymaps. */
11412 if (NILP (Voverriding_local_map_menu_flag))
11413 {
11414 specbind (Qoverriding_terminal_local_map, Qnil);
11415 specbind (Qoverriding_local_map, Qnil);
11416 }
11417
11418 GCPRO1 (new_tool_bar);
11419
11420 /* We must temporarily set the selected frame to this frame
11421 before calling tool_bar_items, because the calculation of
11422 the tool-bar keymap uses the selected frame (see
11423 `tool-bar-make-keymap' in tool-bar.el). */
11424 eassert (EQ (selected_window,
11425 /* Since we only explicitly preserve selected_frame,
11426 check that selected_window would be redundant. */
11427 XFRAME (selected_frame)->selected_window));
11428 record_unwind_protect (fast_set_selected_frame, selected_frame);
11429 XSETFRAME (frame, f);
11430 fast_set_selected_frame (frame);
11431
11432 /* Build desired tool-bar items from keymaps. */
11433 new_tool_bar
11434 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11435 &new_n_tool_bar);
11436
11437 /* Redisplay the tool-bar if we changed it. */
11438 if (new_n_tool_bar != f->n_tool_bar_items
11439 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11440 {
11441 /* Redisplay that happens asynchronously due to an expose event
11442 may access f->tool_bar_items. Make sure we update both
11443 variables within BLOCK_INPUT so no such event interrupts. */
11444 block_input ();
11445 fset_tool_bar_items (f, new_tool_bar);
11446 f->n_tool_bar_items = new_n_tool_bar;
11447 w->update_mode_line = 1;
11448 unblock_input ();
11449 }
11450
11451 UNGCPRO;
11452
11453 unbind_to (count, Qnil);
11454 set_buffer_internal_1 (prev);
11455 }
11456 }
11457 }
11458
11459
11460 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11461 F's desired tool-bar contents. F->tool_bar_items must have
11462 been set up previously by calling prepare_menu_bars. */
11463
11464 static void
11465 build_desired_tool_bar_string (struct frame *f)
11466 {
11467 int i, size, size_needed;
11468 struct gcpro gcpro1, gcpro2, gcpro3;
11469 Lisp_Object image, plist, props;
11470
11471 image = plist = props = Qnil;
11472 GCPRO3 (image, plist, props);
11473
11474 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11475 Otherwise, make a new string. */
11476
11477 /* The size of the string we might be able to reuse. */
11478 size = (STRINGP (f->desired_tool_bar_string)
11479 ? SCHARS (f->desired_tool_bar_string)
11480 : 0);
11481
11482 /* We need one space in the string for each image. */
11483 size_needed = f->n_tool_bar_items;
11484
11485 /* Reuse f->desired_tool_bar_string, if possible. */
11486 if (size < size_needed || NILP (f->desired_tool_bar_string))
11487 fset_desired_tool_bar_string
11488 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11489 else
11490 {
11491 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11492 Fremove_text_properties (make_number (0), make_number (size),
11493 props, f->desired_tool_bar_string);
11494 }
11495
11496 /* Put a `display' property on the string for the images to display,
11497 put a `menu_item' property on tool-bar items with a value that
11498 is the index of the item in F's tool-bar item vector. */
11499 for (i = 0; i < f->n_tool_bar_items; ++i)
11500 {
11501 #define PROP(IDX) \
11502 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11503
11504 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11505 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11506 int hmargin, vmargin, relief, idx, end;
11507
11508 /* If image is a vector, choose the image according to the
11509 button state. */
11510 image = PROP (TOOL_BAR_ITEM_IMAGES);
11511 if (VECTORP (image))
11512 {
11513 if (enabled_p)
11514 idx = (selected_p
11515 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11516 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11517 else
11518 idx = (selected_p
11519 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11520 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11521
11522 eassert (ASIZE (image) >= idx);
11523 image = AREF (image, idx);
11524 }
11525 else
11526 idx = -1;
11527
11528 /* Ignore invalid image specifications. */
11529 if (!valid_image_p (image))
11530 continue;
11531
11532 /* Display the tool-bar button pressed, or depressed. */
11533 plist = Fcopy_sequence (XCDR (image));
11534
11535 /* Compute margin and relief to draw. */
11536 relief = (tool_bar_button_relief >= 0
11537 ? tool_bar_button_relief
11538 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11539 hmargin = vmargin = relief;
11540
11541 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11542 INT_MAX - max (hmargin, vmargin)))
11543 {
11544 hmargin += XFASTINT (Vtool_bar_button_margin);
11545 vmargin += XFASTINT (Vtool_bar_button_margin);
11546 }
11547 else if (CONSP (Vtool_bar_button_margin))
11548 {
11549 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11550 INT_MAX - hmargin))
11551 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11552
11553 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11554 INT_MAX - vmargin))
11555 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11556 }
11557
11558 if (auto_raise_tool_bar_buttons_p)
11559 {
11560 /* Add a `:relief' property to the image spec if the item is
11561 selected. */
11562 if (selected_p)
11563 {
11564 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11565 hmargin -= relief;
11566 vmargin -= relief;
11567 }
11568 }
11569 else
11570 {
11571 /* If image is selected, display it pressed, i.e. with a
11572 negative relief. If it's not selected, display it with a
11573 raised relief. */
11574 plist = Fplist_put (plist, QCrelief,
11575 (selected_p
11576 ? make_number (-relief)
11577 : make_number (relief)));
11578 hmargin -= relief;
11579 vmargin -= relief;
11580 }
11581
11582 /* Put a margin around the image. */
11583 if (hmargin || vmargin)
11584 {
11585 if (hmargin == vmargin)
11586 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11587 else
11588 plist = Fplist_put (plist, QCmargin,
11589 Fcons (make_number (hmargin),
11590 make_number (vmargin)));
11591 }
11592
11593 /* If button is not enabled, and we don't have special images
11594 for the disabled state, make the image appear disabled by
11595 applying an appropriate algorithm to it. */
11596 if (!enabled_p && idx < 0)
11597 plist = Fplist_put (plist, QCconversion, Qdisabled);
11598
11599 /* Put a `display' text property on the string for the image to
11600 display. Put a `menu-item' property on the string that gives
11601 the start of this item's properties in the tool-bar items
11602 vector. */
11603 image = Fcons (Qimage, plist);
11604 props = list4 (Qdisplay, image,
11605 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11606
11607 /* Let the last image hide all remaining spaces in the tool bar
11608 string. The string can be longer than needed when we reuse a
11609 previous string. */
11610 if (i + 1 == f->n_tool_bar_items)
11611 end = SCHARS (f->desired_tool_bar_string);
11612 else
11613 end = i + 1;
11614 Fadd_text_properties (make_number (i), make_number (end),
11615 props, f->desired_tool_bar_string);
11616 #undef PROP
11617 }
11618
11619 UNGCPRO;
11620 }
11621
11622
11623 /* Display one line of the tool-bar of frame IT->f.
11624
11625 HEIGHT specifies the desired height of the tool-bar line.
11626 If the actual height of the glyph row is less than HEIGHT, the
11627 row's height is increased to HEIGHT, and the icons are centered
11628 vertically in the new height.
11629
11630 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11631 count a final empty row in case the tool-bar width exactly matches
11632 the window width.
11633 */
11634
11635 static void
11636 display_tool_bar_line (struct it *it, int height)
11637 {
11638 struct glyph_row *row = it->glyph_row;
11639 int max_x = it->last_visible_x;
11640 struct glyph *last;
11641
11642 prepare_desired_row (row);
11643 row->y = it->current_y;
11644
11645 /* Note that this isn't made use of if the face hasn't a box,
11646 so there's no need to check the face here. */
11647 it->start_of_box_run_p = 1;
11648
11649 while (it->current_x < max_x)
11650 {
11651 int x, n_glyphs_before, i, nglyphs;
11652 struct it it_before;
11653
11654 /* Get the next display element. */
11655 if (!get_next_display_element (it))
11656 {
11657 /* Don't count empty row if we are counting needed tool-bar lines. */
11658 if (height < 0 && !it->hpos)
11659 return;
11660 break;
11661 }
11662
11663 /* Produce glyphs. */
11664 n_glyphs_before = row->used[TEXT_AREA];
11665 it_before = *it;
11666
11667 PRODUCE_GLYPHS (it);
11668
11669 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11670 i = 0;
11671 x = it_before.current_x;
11672 while (i < nglyphs)
11673 {
11674 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11675
11676 if (x + glyph->pixel_width > max_x)
11677 {
11678 /* Glyph doesn't fit on line. Backtrack. */
11679 row->used[TEXT_AREA] = n_glyphs_before;
11680 *it = it_before;
11681 /* If this is the only glyph on this line, it will never fit on the
11682 tool-bar, so skip it. But ensure there is at least one glyph,
11683 so we don't accidentally disable the tool-bar. */
11684 if (n_glyphs_before == 0
11685 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11686 break;
11687 goto out;
11688 }
11689
11690 ++it->hpos;
11691 x += glyph->pixel_width;
11692 ++i;
11693 }
11694
11695 /* Stop at line end. */
11696 if (ITERATOR_AT_END_OF_LINE_P (it))
11697 break;
11698
11699 set_iterator_to_next (it, 1);
11700 }
11701
11702 out:;
11703
11704 row->displays_text_p = row->used[TEXT_AREA] != 0;
11705
11706 /* Use default face for the border below the tool bar.
11707
11708 FIXME: When auto-resize-tool-bars is grow-only, there is
11709 no additional border below the possibly empty tool-bar lines.
11710 So to make the extra empty lines look "normal", we have to
11711 use the tool-bar face for the border too. */
11712 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11713 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11714 it->face_id = DEFAULT_FACE_ID;
11715
11716 extend_face_to_end_of_line (it);
11717 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11718 last->right_box_line_p = 1;
11719 if (last == row->glyphs[TEXT_AREA])
11720 last->left_box_line_p = 1;
11721
11722 /* Make line the desired height and center it vertically. */
11723 if ((height -= it->max_ascent + it->max_descent) > 0)
11724 {
11725 /* Don't add more than one line height. */
11726 height %= FRAME_LINE_HEIGHT (it->f);
11727 it->max_ascent += height / 2;
11728 it->max_descent += (height + 1) / 2;
11729 }
11730
11731 compute_line_metrics (it);
11732
11733 /* If line is empty, make it occupy the rest of the tool-bar. */
11734 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11735 {
11736 row->height = row->phys_height = it->last_visible_y - row->y;
11737 row->visible_height = row->height;
11738 row->ascent = row->phys_ascent = 0;
11739 row->extra_line_spacing = 0;
11740 }
11741
11742 row->full_width_p = 1;
11743 row->continued_p = 0;
11744 row->truncated_on_left_p = 0;
11745 row->truncated_on_right_p = 0;
11746
11747 it->current_x = it->hpos = 0;
11748 it->current_y += row->height;
11749 ++it->vpos;
11750 ++it->glyph_row;
11751 }
11752
11753
11754 /* Max tool-bar height. */
11755
11756 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11757 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11758
11759 /* Value is the number of screen lines needed to make all tool-bar
11760 items of frame F visible. The number of actual rows needed is
11761 returned in *N_ROWS if non-NULL. */
11762
11763 static int
11764 tool_bar_lines_needed (struct frame *f, int *n_rows)
11765 {
11766 struct window *w = XWINDOW (f->tool_bar_window);
11767 struct it it;
11768 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11769 the desired matrix, so use (unused) mode-line row as temporary row to
11770 avoid destroying the first tool-bar row. */
11771 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11772
11773 /* Initialize an iterator for iteration over
11774 F->desired_tool_bar_string in the tool-bar window of frame F. */
11775 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11776 it.first_visible_x = 0;
11777 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11778 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11779 it.paragraph_embedding = L2R;
11780
11781 while (!ITERATOR_AT_END_P (&it))
11782 {
11783 clear_glyph_row (temp_row);
11784 it.glyph_row = temp_row;
11785 display_tool_bar_line (&it, -1);
11786 }
11787 clear_glyph_row (temp_row);
11788
11789 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11790 if (n_rows)
11791 *n_rows = it.vpos > 0 ? it.vpos : -1;
11792
11793 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11794 }
11795
11796
11797 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11798 0, 1, 0,
11799 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11800 If FRAME is nil or omitted, use the selected frame. */)
11801 (Lisp_Object frame)
11802 {
11803 struct frame *f = decode_any_frame (frame);
11804 struct window *w;
11805 int nlines = 0;
11806
11807 if (WINDOWP (f->tool_bar_window)
11808 && (w = XWINDOW (f->tool_bar_window),
11809 WINDOW_TOTAL_LINES (w) > 0))
11810 {
11811 update_tool_bar (f, 1);
11812 if (f->n_tool_bar_items)
11813 {
11814 build_desired_tool_bar_string (f);
11815 nlines = tool_bar_lines_needed (f, NULL);
11816 }
11817 }
11818
11819 return make_number (nlines);
11820 }
11821
11822
11823 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11824 height should be changed. */
11825
11826 static int
11827 redisplay_tool_bar (struct frame *f)
11828 {
11829 struct window *w;
11830 struct it it;
11831 struct glyph_row *row;
11832
11833 #if defined (USE_GTK) || defined (HAVE_NS)
11834 if (FRAME_EXTERNAL_TOOL_BAR (f))
11835 update_frame_tool_bar (f);
11836 return 0;
11837 #endif
11838
11839 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11840 do anything. This means you must start with tool-bar-lines
11841 non-zero to get the auto-sizing effect. Or in other words, you
11842 can turn off tool-bars by specifying tool-bar-lines zero. */
11843 if (!WINDOWP (f->tool_bar_window)
11844 || (w = XWINDOW (f->tool_bar_window),
11845 WINDOW_TOTAL_LINES (w) == 0))
11846 return 0;
11847
11848 /* Set up an iterator for the tool-bar window. */
11849 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11850 it.first_visible_x = 0;
11851 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11852 row = it.glyph_row;
11853
11854 /* Build a string that represents the contents of the tool-bar. */
11855 build_desired_tool_bar_string (f);
11856 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11857 /* FIXME: This should be controlled by a user option. But it
11858 doesn't make sense to have an R2L tool bar if the menu bar cannot
11859 be drawn also R2L, and making the menu bar R2L is tricky due
11860 toolkit-specific code that implements it. If an R2L tool bar is
11861 ever supported, display_tool_bar_line should also be augmented to
11862 call unproduce_glyphs like display_line and display_string
11863 do. */
11864 it.paragraph_embedding = L2R;
11865
11866 if (f->n_tool_bar_rows == 0)
11867 {
11868 int nlines;
11869
11870 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11871 nlines != WINDOW_TOTAL_LINES (w)))
11872 {
11873 Lisp_Object frame;
11874 int old_height = WINDOW_TOTAL_LINES (w);
11875
11876 XSETFRAME (frame, f);
11877 Fmodify_frame_parameters (frame,
11878 Fcons (Fcons (Qtool_bar_lines,
11879 make_number (nlines)),
11880 Qnil));
11881 if (WINDOW_TOTAL_LINES (w) != old_height)
11882 {
11883 clear_glyph_matrix (w->desired_matrix);
11884 fonts_changed_p = 1;
11885 return 1;
11886 }
11887 }
11888 }
11889
11890 /* Display as many lines as needed to display all tool-bar items. */
11891
11892 if (f->n_tool_bar_rows > 0)
11893 {
11894 int border, rows, height, extra;
11895
11896 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11897 border = XINT (Vtool_bar_border);
11898 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11899 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11900 else if (EQ (Vtool_bar_border, Qborder_width))
11901 border = f->border_width;
11902 else
11903 border = 0;
11904 if (border < 0)
11905 border = 0;
11906
11907 rows = f->n_tool_bar_rows;
11908 height = max (1, (it.last_visible_y - border) / rows);
11909 extra = it.last_visible_y - border - height * rows;
11910
11911 while (it.current_y < it.last_visible_y)
11912 {
11913 int h = 0;
11914 if (extra > 0 && rows-- > 0)
11915 {
11916 h = (extra + rows - 1) / rows;
11917 extra -= h;
11918 }
11919 display_tool_bar_line (&it, height + h);
11920 }
11921 }
11922 else
11923 {
11924 while (it.current_y < it.last_visible_y)
11925 display_tool_bar_line (&it, 0);
11926 }
11927
11928 /* It doesn't make much sense to try scrolling in the tool-bar
11929 window, so don't do it. */
11930 w->desired_matrix->no_scrolling_p = 1;
11931 w->must_be_updated_p = 1;
11932
11933 if (!NILP (Vauto_resize_tool_bars))
11934 {
11935 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11936 int change_height_p = 0;
11937
11938 /* If we couldn't display everything, change the tool-bar's
11939 height if there is room for more. */
11940 if (IT_STRING_CHARPOS (it) < it.end_charpos
11941 && it.current_y < max_tool_bar_height)
11942 change_height_p = 1;
11943
11944 row = it.glyph_row - 1;
11945
11946 /* If there are blank lines at the end, except for a partially
11947 visible blank line at the end that is smaller than
11948 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11949 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11950 && row->height >= FRAME_LINE_HEIGHT (f))
11951 change_height_p = 1;
11952
11953 /* If row displays tool-bar items, but is partially visible,
11954 change the tool-bar's height. */
11955 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
11956 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11957 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11958 change_height_p = 1;
11959
11960 /* Resize windows as needed by changing the `tool-bar-lines'
11961 frame parameter. */
11962 if (change_height_p)
11963 {
11964 Lisp_Object frame;
11965 int old_height = WINDOW_TOTAL_LINES (w);
11966 int nrows;
11967 int nlines = tool_bar_lines_needed (f, &nrows);
11968
11969 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11970 && !f->minimize_tool_bar_window_p)
11971 ? (nlines > old_height)
11972 : (nlines != old_height));
11973 f->minimize_tool_bar_window_p = 0;
11974
11975 if (change_height_p)
11976 {
11977 XSETFRAME (frame, f);
11978 Fmodify_frame_parameters (frame,
11979 Fcons (Fcons (Qtool_bar_lines,
11980 make_number (nlines)),
11981 Qnil));
11982 if (WINDOW_TOTAL_LINES (w) != old_height)
11983 {
11984 clear_glyph_matrix (w->desired_matrix);
11985 f->n_tool_bar_rows = nrows;
11986 fonts_changed_p = 1;
11987 return 1;
11988 }
11989 }
11990 }
11991 }
11992
11993 f->minimize_tool_bar_window_p = 0;
11994 return 0;
11995 }
11996
11997
11998 /* Get information about the tool-bar item which is displayed in GLYPH
11999 on frame F. Return in *PROP_IDX the index where tool-bar item
12000 properties start in F->tool_bar_items. Value is zero if
12001 GLYPH doesn't display a tool-bar item. */
12002
12003 static int
12004 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12005 {
12006 Lisp_Object prop;
12007 int success_p;
12008 int charpos;
12009
12010 /* This function can be called asynchronously, which means we must
12011 exclude any possibility that Fget_text_property signals an
12012 error. */
12013 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12014 charpos = max (0, charpos);
12015
12016 /* Get the text property `menu-item' at pos. The value of that
12017 property is the start index of this item's properties in
12018 F->tool_bar_items. */
12019 prop = Fget_text_property (make_number (charpos),
12020 Qmenu_item, f->current_tool_bar_string);
12021 if (INTEGERP (prop))
12022 {
12023 *prop_idx = XINT (prop);
12024 success_p = 1;
12025 }
12026 else
12027 success_p = 0;
12028
12029 return success_p;
12030 }
12031
12032 \f
12033 /* Get information about the tool-bar item at position X/Y on frame F.
12034 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12035 the current matrix of the tool-bar window of F, or NULL if not
12036 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12037 item in F->tool_bar_items. Value is
12038
12039 -1 if X/Y is not on a tool-bar item
12040 0 if X/Y is on the same item that was highlighted before.
12041 1 otherwise. */
12042
12043 static int
12044 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12045 int *hpos, int *vpos, int *prop_idx)
12046 {
12047 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12048 struct window *w = XWINDOW (f->tool_bar_window);
12049 int area;
12050
12051 /* Find the glyph under X/Y. */
12052 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12053 if (*glyph == NULL)
12054 return -1;
12055
12056 /* Get the start of this tool-bar item's properties in
12057 f->tool_bar_items. */
12058 if (!tool_bar_item_info (f, *glyph, prop_idx))
12059 return -1;
12060
12061 /* Is mouse on the highlighted item? */
12062 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12063 && *vpos >= hlinfo->mouse_face_beg_row
12064 && *vpos <= hlinfo->mouse_face_end_row
12065 && (*vpos > hlinfo->mouse_face_beg_row
12066 || *hpos >= hlinfo->mouse_face_beg_col)
12067 && (*vpos < hlinfo->mouse_face_end_row
12068 || *hpos < hlinfo->mouse_face_end_col
12069 || hlinfo->mouse_face_past_end))
12070 return 0;
12071
12072 return 1;
12073 }
12074
12075
12076 /* EXPORT:
12077 Handle mouse button event on the tool-bar of frame F, at
12078 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12079 0 for button release. MODIFIERS is event modifiers for button
12080 release. */
12081
12082 void
12083 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12084 int modifiers)
12085 {
12086 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12087 struct window *w = XWINDOW (f->tool_bar_window);
12088 int hpos, vpos, prop_idx;
12089 struct glyph *glyph;
12090 Lisp_Object enabled_p;
12091
12092 /* If not on the highlighted tool-bar item, return. */
12093 frame_to_window_pixel_xy (w, &x, &y);
12094 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12095 return;
12096
12097 /* If item is disabled, do nothing. */
12098 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12099 if (NILP (enabled_p))
12100 return;
12101
12102 if (down_p)
12103 {
12104 /* Show item in pressed state. */
12105 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12106 last_tool_bar_item = prop_idx;
12107 }
12108 else
12109 {
12110 Lisp_Object key, frame;
12111 struct input_event event;
12112 EVENT_INIT (event);
12113
12114 /* Show item in released state. */
12115 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12116
12117 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12118
12119 XSETFRAME (frame, f);
12120 event.kind = TOOL_BAR_EVENT;
12121 event.frame_or_window = frame;
12122 event.arg = frame;
12123 kbd_buffer_store_event (&event);
12124
12125 event.kind = TOOL_BAR_EVENT;
12126 event.frame_or_window = frame;
12127 event.arg = key;
12128 event.modifiers = modifiers;
12129 kbd_buffer_store_event (&event);
12130 last_tool_bar_item = -1;
12131 }
12132 }
12133
12134
12135 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12136 tool-bar window-relative coordinates X/Y. Called from
12137 note_mouse_highlight. */
12138
12139 static void
12140 note_tool_bar_highlight (struct frame *f, int x, int y)
12141 {
12142 Lisp_Object window = f->tool_bar_window;
12143 struct window *w = XWINDOW (window);
12144 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12145 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12146 int hpos, vpos;
12147 struct glyph *glyph;
12148 struct glyph_row *row;
12149 int i;
12150 Lisp_Object enabled_p;
12151 int prop_idx;
12152 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12153 int mouse_down_p, rc;
12154
12155 /* Function note_mouse_highlight is called with negative X/Y
12156 values when mouse moves outside of the frame. */
12157 if (x <= 0 || y <= 0)
12158 {
12159 clear_mouse_face (hlinfo);
12160 return;
12161 }
12162
12163 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12164 if (rc < 0)
12165 {
12166 /* Not on tool-bar item. */
12167 clear_mouse_face (hlinfo);
12168 return;
12169 }
12170 else if (rc == 0)
12171 /* On same tool-bar item as before. */
12172 goto set_help_echo;
12173
12174 clear_mouse_face (hlinfo);
12175
12176 /* Mouse is down, but on different tool-bar item? */
12177 mouse_down_p = (dpyinfo->grabbed
12178 && f == last_mouse_frame
12179 && FRAME_LIVE_P (f));
12180 if (mouse_down_p
12181 && last_tool_bar_item != prop_idx)
12182 return;
12183
12184 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12185
12186 /* If tool-bar item is not enabled, don't highlight it. */
12187 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12188 if (!NILP (enabled_p))
12189 {
12190 /* Compute the x-position of the glyph. In front and past the
12191 image is a space. We include this in the highlighted area. */
12192 row = MATRIX_ROW (w->current_matrix, vpos);
12193 for (i = x = 0; i < hpos; ++i)
12194 x += row->glyphs[TEXT_AREA][i].pixel_width;
12195
12196 /* Record this as the current active region. */
12197 hlinfo->mouse_face_beg_col = hpos;
12198 hlinfo->mouse_face_beg_row = vpos;
12199 hlinfo->mouse_face_beg_x = x;
12200 hlinfo->mouse_face_beg_y = row->y;
12201 hlinfo->mouse_face_past_end = 0;
12202
12203 hlinfo->mouse_face_end_col = hpos + 1;
12204 hlinfo->mouse_face_end_row = vpos;
12205 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12206 hlinfo->mouse_face_end_y = row->y;
12207 hlinfo->mouse_face_window = window;
12208 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12209
12210 /* Display it as active. */
12211 show_mouse_face (hlinfo, draw);
12212 }
12213
12214 set_help_echo:
12215
12216 /* Set help_echo_string to a help string to display for this tool-bar item.
12217 XTread_socket does the rest. */
12218 help_echo_object = help_echo_window = Qnil;
12219 help_echo_pos = -1;
12220 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12221 if (NILP (help_echo_string))
12222 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12223 }
12224
12225 #endif /* HAVE_WINDOW_SYSTEM */
12226
12227
12228 \f
12229 /************************************************************************
12230 Horizontal scrolling
12231 ************************************************************************/
12232
12233 static int hscroll_window_tree (Lisp_Object);
12234 static int hscroll_windows (Lisp_Object);
12235
12236 /* For all leaf windows in the window tree rooted at WINDOW, set their
12237 hscroll value so that PT is (i) visible in the window, and (ii) so
12238 that it is not within a certain margin at the window's left and
12239 right border. Value is non-zero if any window's hscroll has been
12240 changed. */
12241
12242 static int
12243 hscroll_window_tree (Lisp_Object window)
12244 {
12245 int hscrolled_p = 0;
12246 int hscroll_relative_p = FLOATP (Vhscroll_step);
12247 int hscroll_step_abs = 0;
12248 double hscroll_step_rel = 0;
12249
12250 if (hscroll_relative_p)
12251 {
12252 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12253 if (hscroll_step_rel < 0)
12254 {
12255 hscroll_relative_p = 0;
12256 hscroll_step_abs = 0;
12257 }
12258 }
12259 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12260 {
12261 hscroll_step_abs = XINT (Vhscroll_step);
12262 if (hscroll_step_abs < 0)
12263 hscroll_step_abs = 0;
12264 }
12265 else
12266 hscroll_step_abs = 0;
12267
12268 while (WINDOWP (window))
12269 {
12270 struct window *w = XWINDOW (window);
12271
12272 if (WINDOWP (w->contents))
12273 hscrolled_p |= hscroll_window_tree (w->contents);
12274 else if (w->cursor.vpos >= 0)
12275 {
12276 int h_margin;
12277 int text_area_width;
12278 struct glyph_row *current_cursor_row
12279 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12280 struct glyph_row *desired_cursor_row
12281 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12282 struct glyph_row *cursor_row
12283 = (desired_cursor_row->enabled_p
12284 ? desired_cursor_row
12285 : current_cursor_row);
12286 int row_r2l_p = cursor_row->reversed_p;
12287
12288 text_area_width = window_box_width (w, TEXT_AREA);
12289
12290 /* Scroll when cursor is inside this scroll margin. */
12291 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12292
12293 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12294 /* For left-to-right rows, hscroll when cursor is either
12295 (i) inside the right hscroll margin, or (ii) if it is
12296 inside the left margin and the window is already
12297 hscrolled. */
12298 && ((!row_r2l_p
12299 && ((w->hscroll
12300 && w->cursor.x <= h_margin)
12301 || (cursor_row->enabled_p
12302 && cursor_row->truncated_on_right_p
12303 && (w->cursor.x >= text_area_width - h_margin))))
12304 /* For right-to-left rows, the logic is similar,
12305 except that rules for scrolling to left and right
12306 are reversed. E.g., if cursor.x <= h_margin, we
12307 need to hscroll "to the right" unconditionally,
12308 and that will scroll the screen to the left so as
12309 to reveal the next portion of the row. */
12310 || (row_r2l_p
12311 && ((cursor_row->enabled_p
12312 /* FIXME: It is confusing to set the
12313 truncated_on_right_p flag when R2L rows
12314 are actually truncated on the left. */
12315 && cursor_row->truncated_on_right_p
12316 && w->cursor.x <= h_margin)
12317 || (w->hscroll
12318 && (w->cursor.x >= text_area_width - h_margin))))))
12319 {
12320 struct it it;
12321 ptrdiff_t hscroll;
12322 struct buffer *saved_current_buffer;
12323 ptrdiff_t pt;
12324 int wanted_x;
12325
12326 /* Find point in a display of infinite width. */
12327 saved_current_buffer = current_buffer;
12328 current_buffer = XBUFFER (w->contents);
12329
12330 if (w == XWINDOW (selected_window))
12331 pt = PT;
12332 else
12333 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12334
12335 /* Move iterator to pt starting at cursor_row->start in
12336 a line with infinite width. */
12337 init_to_row_start (&it, w, cursor_row);
12338 it.last_visible_x = INFINITY;
12339 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12340 current_buffer = saved_current_buffer;
12341
12342 /* Position cursor in window. */
12343 if (!hscroll_relative_p && hscroll_step_abs == 0)
12344 hscroll = max (0, (it.current_x
12345 - (ITERATOR_AT_END_OF_LINE_P (&it)
12346 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12347 : (text_area_width / 2))))
12348 / FRAME_COLUMN_WIDTH (it.f);
12349 else if ((!row_r2l_p
12350 && w->cursor.x >= text_area_width - h_margin)
12351 || (row_r2l_p && w->cursor.x <= h_margin))
12352 {
12353 if (hscroll_relative_p)
12354 wanted_x = text_area_width * (1 - hscroll_step_rel)
12355 - h_margin;
12356 else
12357 wanted_x = text_area_width
12358 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12359 - h_margin;
12360 hscroll
12361 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12362 }
12363 else
12364 {
12365 if (hscroll_relative_p)
12366 wanted_x = text_area_width * hscroll_step_rel
12367 + h_margin;
12368 else
12369 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12370 + h_margin;
12371 hscroll
12372 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12373 }
12374 hscroll = max (hscroll, w->min_hscroll);
12375
12376 /* Don't prevent redisplay optimizations if hscroll
12377 hasn't changed, as it will unnecessarily slow down
12378 redisplay. */
12379 if (w->hscroll != hscroll)
12380 {
12381 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12382 w->hscroll = hscroll;
12383 hscrolled_p = 1;
12384 }
12385 }
12386 }
12387
12388 window = w->next;
12389 }
12390
12391 /* Value is non-zero if hscroll of any leaf window has been changed. */
12392 return hscrolled_p;
12393 }
12394
12395
12396 /* Set hscroll so that cursor is visible and not inside horizontal
12397 scroll margins for all windows in the tree rooted at WINDOW. See
12398 also hscroll_window_tree above. Value is non-zero if any window's
12399 hscroll has been changed. If it has, desired matrices on the frame
12400 of WINDOW are cleared. */
12401
12402 static int
12403 hscroll_windows (Lisp_Object window)
12404 {
12405 int hscrolled_p = hscroll_window_tree (window);
12406 if (hscrolled_p)
12407 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12408 return hscrolled_p;
12409 }
12410
12411
12412 \f
12413 /************************************************************************
12414 Redisplay
12415 ************************************************************************/
12416
12417 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12418 to a non-zero value. This is sometimes handy to have in a debugger
12419 session. */
12420
12421 #ifdef GLYPH_DEBUG
12422
12423 /* First and last unchanged row for try_window_id. */
12424
12425 static int debug_first_unchanged_at_end_vpos;
12426 static int debug_last_unchanged_at_beg_vpos;
12427
12428 /* Delta vpos and y. */
12429
12430 static int debug_dvpos, debug_dy;
12431
12432 /* Delta in characters and bytes for try_window_id. */
12433
12434 static ptrdiff_t debug_delta, debug_delta_bytes;
12435
12436 /* Values of window_end_pos and window_end_vpos at the end of
12437 try_window_id. */
12438
12439 static ptrdiff_t debug_end_vpos;
12440
12441 /* Append a string to W->desired_matrix->method. FMT is a printf
12442 format string. If trace_redisplay_p is non-zero also printf the
12443 resulting string to stderr. */
12444
12445 static void debug_method_add (struct window *, char const *, ...)
12446 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12447
12448 static void
12449 debug_method_add (struct window *w, char const *fmt, ...)
12450 {
12451 char *method = w->desired_matrix->method;
12452 int len = strlen (method);
12453 int size = sizeof w->desired_matrix->method;
12454 int remaining = size - len - 1;
12455 va_list ap;
12456
12457 if (len && remaining)
12458 {
12459 method[len] = '|';
12460 --remaining, ++len;
12461 }
12462
12463 va_start (ap, fmt);
12464 vsnprintf (method + len, remaining + 1, fmt, ap);
12465 va_end (ap);
12466
12467 if (trace_redisplay_p)
12468 fprintf (stderr, "%p (%s): %s\n",
12469 w,
12470 ((BUFFERP (w->contents)
12471 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12472 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12473 : "no buffer"),
12474 method + len);
12475 }
12476
12477 #endif /* GLYPH_DEBUG */
12478
12479
12480 /* Value is non-zero if all changes in window W, which displays
12481 current_buffer, are in the text between START and END. START is a
12482 buffer position, END is given as a distance from Z. Used in
12483 redisplay_internal for display optimization. */
12484
12485 static int
12486 text_outside_line_unchanged_p (struct window *w,
12487 ptrdiff_t start, ptrdiff_t end)
12488 {
12489 int unchanged_p = 1;
12490
12491 /* If text or overlays have changed, see where. */
12492 if (window_outdated (w))
12493 {
12494 /* Gap in the line? */
12495 if (GPT < start || Z - GPT < end)
12496 unchanged_p = 0;
12497
12498 /* Changes start in front of the line, or end after it? */
12499 if (unchanged_p
12500 && (BEG_UNCHANGED < start - 1
12501 || END_UNCHANGED < end))
12502 unchanged_p = 0;
12503
12504 /* If selective display, can't optimize if changes start at the
12505 beginning of the line. */
12506 if (unchanged_p
12507 && INTEGERP (BVAR (current_buffer, selective_display))
12508 && XINT (BVAR (current_buffer, selective_display)) > 0
12509 && (BEG_UNCHANGED < start || GPT <= start))
12510 unchanged_p = 0;
12511
12512 /* If there are overlays at the start or end of the line, these
12513 may have overlay strings with newlines in them. A change at
12514 START, for instance, may actually concern the display of such
12515 overlay strings as well, and they are displayed on different
12516 lines. So, quickly rule out this case. (For the future, it
12517 might be desirable to implement something more telling than
12518 just BEG/END_UNCHANGED.) */
12519 if (unchanged_p)
12520 {
12521 if (BEG + BEG_UNCHANGED == start
12522 && overlay_touches_p (start))
12523 unchanged_p = 0;
12524 if (END_UNCHANGED == end
12525 && overlay_touches_p (Z - end))
12526 unchanged_p = 0;
12527 }
12528
12529 /* Under bidi reordering, adding or deleting a character in the
12530 beginning of a paragraph, before the first strong directional
12531 character, can change the base direction of the paragraph (unless
12532 the buffer specifies a fixed paragraph direction), which will
12533 require to redisplay the whole paragraph. It might be worthwhile
12534 to find the paragraph limits and widen the range of redisplayed
12535 lines to that, but for now just give up this optimization. */
12536 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12537 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12538 unchanged_p = 0;
12539 }
12540
12541 return unchanged_p;
12542 }
12543
12544
12545 /* Do a frame update, taking possible shortcuts into account. This is
12546 the main external entry point for redisplay.
12547
12548 If the last redisplay displayed an echo area message and that message
12549 is no longer requested, we clear the echo area or bring back the
12550 mini-buffer if that is in use. */
12551
12552 void
12553 redisplay (void)
12554 {
12555 redisplay_internal ();
12556 }
12557
12558
12559 static Lisp_Object
12560 overlay_arrow_string_or_property (Lisp_Object var)
12561 {
12562 Lisp_Object val;
12563
12564 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12565 return val;
12566
12567 return Voverlay_arrow_string;
12568 }
12569
12570 /* Return 1 if there are any overlay-arrows in current_buffer. */
12571 static int
12572 overlay_arrow_in_current_buffer_p (void)
12573 {
12574 Lisp_Object vlist;
12575
12576 for (vlist = Voverlay_arrow_variable_list;
12577 CONSP (vlist);
12578 vlist = XCDR (vlist))
12579 {
12580 Lisp_Object var = XCAR (vlist);
12581 Lisp_Object val;
12582
12583 if (!SYMBOLP (var))
12584 continue;
12585 val = find_symbol_value (var);
12586 if (MARKERP (val)
12587 && current_buffer == XMARKER (val)->buffer)
12588 return 1;
12589 }
12590 return 0;
12591 }
12592
12593
12594 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12595 has changed. */
12596
12597 static int
12598 overlay_arrows_changed_p (void)
12599 {
12600 Lisp_Object vlist;
12601
12602 for (vlist = Voverlay_arrow_variable_list;
12603 CONSP (vlist);
12604 vlist = XCDR (vlist))
12605 {
12606 Lisp_Object var = XCAR (vlist);
12607 Lisp_Object val, pstr;
12608
12609 if (!SYMBOLP (var))
12610 continue;
12611 val = find_symbol_value (var);
12612 if (!MARKERP (val))
12613 continue;
12614 if (! EQ (COERCE_MARKER (val),
12615 Fget (var, Qlast_arrow_position))
12616 || ! (pstr = overlay_arrow_string_or_property (var),
12617 EQ (pstr, Fget (var, Qlast_arrow_string))))
12618 return 1;
12619 }
12620 return 0;
12621 }
12622
12623 /* Mark overlay arrows to be updated on next redisplay. */
12624
12625 static void
12626 update_overlay_arrows (int up_to_date)
12627 {
12628 Lisp_Object vlist;
12629
12630 for (vlist = Voverlay_arrow_variable_list;
12631 CONSP (vlist);
12632 vlist = XCDR (vlist))
12633 {
12634 Lisp_Object var = XCAR (vlist);
12635
12636 if (!SYMBOLP (var))
12637 continue;
12638
12639 if (up_to_date > 0)
12640 {
12641 Lisp_Object val = find_symbol_value (var);
12642 Fput (var, Qlast_arrow_position,
12643 COERCE_MARKER (val));
12644 Fput (var, Qlast_arrow_string,
12645 overlay_arrow_string_or_property (var));
12646 }
12647 else if (up_to_date < 0
12648 || !NILP (Fget (var, Qlast_arrow_position)))
12649 {
12650 Fput (var, Qlast_arrow_position, Qt);
12651 Fput (var, Qlast_arrow_string, Qt);
12652 }
12653 }
12654 }
12655
12656
12657 /* Return overlay arrow string to display at row.
12658 Return integer (bitmap number) for arrow bitmap in left fringe.
12659 Return nil if no overlay arrow. */
12660
12661 static Lisp_Object
12662 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12663 {
12664 Lisp_Object vlist;
12665
12666 for (vlist = Voverlay_arrow_variable_list;
12667 CONSP (vlist);
12668 vlist = XCDR (vlist))
12669 {
12670 Lisp_Object var = XCAR (vlist);
12671 Lisp_Object val;
12672
12673 if (!SYMBOLP (var))
12674 continue;
12675
12676 val = find_symbol_value (var);
12677
12678 if (MARKERP (val)
12679 && current_buffer == XMARKER (val)->buffer
12680 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12681 {
12682 if (FRAME_WINDOW_P (it->f)
12683 /* FIXME: if ROW->reversed_p is set, this should test
12684 the right fringe, not the left one. */
12685 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12686 {
12687 #ifdef HAVE_WINDOW_SYSTEM
12688 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12689 {
12690 int fringe_bitmap;
12691 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12692 return make_number (fringe_bitmap);
12693 }
12694 #endif
12695 return make_number (-1); /* Use default arrow bitmap. */
12696 }
12697 return overlay_arrow_string_or_property (var);
12698 }
12699 }
12700
12701 return Qnil;
12702 }
12703
12704 /* Return 1 if point moved out of or into a composition. Otherwise
12705 return 0. PREV_BUF and PREV_PT are the last point buffer and
12706 position. BUF and PT are the current point buffer and position. */
12707
12708 static int
12709 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12710 struct buffer *buf, ptrdiff_t pt)
12711 {
12712 ptrdiff_t start, end;
12713 Lisp_Object prop;
12714 Lisp_Object buffer;
12715
12716 XSETBUFFER (buffer, buf);
12717 /* Check a composition at the last point if point moved within the
12718 same buffer. */
12719 if (prev_buf == buf)
12720 {
12721 if (prev_pt == pt)
12722 /* Point didn't move. */
12723 return 0;
12724
12725 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12726 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12727 && COMPOSITION_VALID_P (start, end, prop)
12728 && start < prev_pt && end > prev_pt)
12729 /* The last point was within the composition. Return 1 iff
12730 point moved out of the composition. */
12731 return (pt <= start || pt >= end);
12732 }
12733
12734 /* Check a composition at the current point. */
12735 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12736 && find_composition (pt, -1, &start, &end, &prop, buffer)
12737 && COMPOSITION_VALID_P (start, end, prop)
12738 && start < pt && end > pt);
12739 }
12740
12741
12742 /* Reconsider the setting of B->clip_changed which is displayed
12743 in window W. */
12744
12745 static void
12746 reconsider_clip_changes (struct window *w, struct buffer *b)
12747 {
12748 if (b->clip_changed
12749 && w->window_end_valid
12750 && w->current_matrix->buffer == b
12751 && w->current_matrix->zv == BUF_ZV (b)
12752 && w->current_matrix->begv == BUF_BEGV (b))
12753 b->clip_changed = 0;
12754
12755 /* If display wasn't paused, and W is not a tool bar window, see if
12756 point has been moved into or out of a composition. In that case,
12757 we set b->clip_changed to 1 to force updating the screen. If
12758 b->clip_changed has already been set to 1, we can skip this
12759 check. */
12760 if (!b->clip_changed && BUFFERP (w->contents) && w->window_end_valid)
12761 {
12762 ptrdiff_t pt;
12763
12764 if (w == XWINDOW (selected_window))
12765 pt = PT;
12766 else
12767 pt = marker_position (w->pointm);
12768
12769 if ((w->current_matrix->buffer != XBUFFER (w->contents)
12770 || pt != w->last_point)
12771 && check_point_in_composition (w->current_matrix->buffer,
12772 w->last_point,
12773 XBUFFER (w->contents), pt))
12774 b->clip_changed = 1;
12775 }
12776 }
12777 \f
12778
12779 #define STOP_POLLING \
12780 do { if (! polling_stopped_here) stop_polling (); \
12781 polling_stopped_here = 1; } while (0)
12782
12783 #define RESUME_POLLING \
12784 do { if (polling_stopped_here) start_polling (); \
12785 polling_stopped_here = 0; } while (0)
12786
12787
12788 /* Perhaps in the future avoid recentering windows if it
12789 is not necessary; currently that causes some problems. */
12790
12791 static void
12792 redisplay_internal (void)
12793 {
12794 struct window *w = XWINDOW (selected_window);
12795 struct window *sw;
12796 struct frame *fr;
12797 int pending;
12798 int must_finish = 0;
12799 struct text_pos tlbufpos, tlendpos;
12800 int number_of_visible_frames;
12801 ptrdiff_t count, count1;
12802 struct frame *sf;
12803 int polling_stopped_here = 0;
12804 Lisp_Object tail, frame;
12805 struct backtrace backtrace;
12806
12807 /* Non-zero means redisplay has to consider all windows on all
12808 frames. Zero means, only selected_window is considered. */
12809 int consider_all_windows_p;
12810
12811 /* Non-zero means redisplay has to redisplay the miniwindow. */
12812 int update_miniwindow_p = 0;
12813
12814 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12815
12816 /* No redisplay if running in batch mode or frame is not yet fully
12817 initialized, or redisplay is explicitly turned off by setting
12818 Vinhibit_redisplay. */
12819 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12820 || !NILP (Vinhibit_redisplay))
12821 return;
12822
12823 /* Don't examine these until after testing Vinhibit_redisplay.
12824 When Emacs is shutting down, perhaps because its connection to
12825 X has dropped, we should not look at them at all. */
12826 fr = XFRAME (w->frame);
12827 sf = SELECTED_FRAME ();
12828
12829 if (!fr->glyphs_initialized_p)
12830 return;
12831
12832 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12833 if (popup_activated ())
12834 return;
12835 #endif
12836
12837 /* I don't think this happens but let's be paranoid. */
12838 if (redisplaying_p)
12839 return;
12840
12841 /* Record a function that clears redisplaying_p
12842 when we leave this function. */
12843 count = SPECPDL_INDEX ();
12844 record_unwind_protect (unwind_redisplay, selected_frame);
12845 redisplaying_p = 1;
12846 specbind (Qinhibit_free_realized_faces, Qnil);
12847
12848 /* Record this function, so it appears on the profiler's backtraces. */
12849 backtrace.next = backtrace_list;
12850 backtrace.function = Qredisplay_internal;
12851 backtrace.args = &Qnil;
12852 backtrace.nargs = 0;
12853 backtrace.debug_on_exit = 0;
12854 backtrace_list = &backtrace;
12855
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->already_hscrolled_p = 0;
12858
12859 retry:
12860 /* Remember the currently selected window. */
12861 sw = w;
12862
12863 pending = 0;
12864 reconsider_clip_changes (w, current_buffer);
12865 last_escape_glyph_frame = NULL;
12866 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12867 last_glyphless_glyph_frame = NULL;
12868 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12869
12870 /* If new fonts have been loaded that make a glyph matrix adjustment
12871 necessary, do it. */
12872 if (fonts_changed_p)
12873 {
12874 adjust_glyphs (NULL);
12875 ++windows_or_buffers_changed;
12876 fonts_changed_p = 0;
12877 }
12878
12879 /* If face_change_count is non-zero, init_iterator will free all
12880 realized faces, which includes the faces referenced from current
12881 matrices. So, we can't reuse current matrices in this case. */
12882 if (face_change_count)
12883 ++windows_or_buffers_changed;
12884
12885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12886 && FRAME_TTY (sf)->previous_frame != sf)
12887 {
12888 /* Since frames on a single ASCII terminal share the same
12889 display area, displaying a different frame means redisplay
12890 the whole thing. */
12891 windows_or_buffers_changed++;
12892 SET_FRAME_GARBAGED (sf);
12893 #ifndef DOS_NT
12894 set_tty_color_mode (FRAME_TTY (sf), sf);
12895 #endif
12896 FRAME_TTY (sf)->previous_frame = sf;
12897 }
12898
12899 /* Set the visible flags for all frames. Do this before checking for
12900 resized or garbaged frames; they want to know if their frames are
12901 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12902 number_of_visible_frames = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_VISIBLE_P (f))
12909 ++number_of_visible_frames;
12910 clear_desired_matrices (f);
12911 }
12912
12913 /* Notice any pending interrupt request to change frame size. */
12914 do_pending_window_change (1);
12915
12916 /* do_pending_window_change could change the selected_window due to
12917 frame resizing which makes the selected window too small. */
12918 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12919 {
12920 sw = w;
12921 reconsider_clip_changes (w, current_buffer);
12922 }
12923
12924 /* Clear frames marked as garbaged. */
12925 clear_garbaged_frames ();
12926
12927 /* Build menubar and tool-bar items. */
12928 if (NILP (Vmemory_full))
12929 prepare_menu_bars ();
12930
12931 if (windows_or_buffers_changed)
12932 update_mode_lines++;
12933
12934 /* Detect case that we need to write or remove a star in the mode line. */
12935 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12936 {
12937 w->update_mode_line = 1;
12938 if (buffer_shared_and_changed ())
12939 update_mode_lines++;
12940 }
12941
12942 /* Avoid invocation of point motion hooks by `current_column' below. */
12943 count1 = SPECPDL_INDEX ();
12944 specbind (Qinhibit_point_motion_hooks, Qt);
12945
12946 if (mode_line_update_needed (w))
12947 w->update_mode_line = 1;
12948
12949 unbind_to (count1, Qnil);
12950
12951 consider_all_windows_p = (update_mode_lines
12952 || buffer_shared_and_changed ()
12953 || cursor_type_changed);
12954
12955 /* If specs for an arrow have changed, do thorough redisplay
12956 to ensure we remove any arrow that should no longer exist. */
12957 if (overlay_arrows_changed_p ())
12958 consider_all_windows_p = windows_or_buffers_changed = 1;
12959
12960 /* Normally the message* functions will have already displayed and
12961 updated the echo area, but the frame may have been trashed, or
12962 the update may have been preempted, so display the echo area
12963 again here. Checking message_cleared_p captures the case that
12964 the echo area should be cleared. */
12965 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12966 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12967 || (message_cleared_p
12968 && minibuf_level == 0
12969 /* If the mini-window is currently selected, this means the
12970 echo-area doesn't show through. */
12971 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12972 {
12973 int window_height_changed_p = echo_area_display (0);
12974
12975 if (message_cleared_p)
12976 update_miniwindow_p = 1;
12977
12978 must_finish = 1;
12979
12980 /* If we don't display the current message, don't clear the
12981 message_cleared_p flag, because, if we did, we wouldn't clear
12982 the echo area in the next redisplay which doesn't preserve
12983 the echo area. */
12984 if (!display_last_displayed_message_p)
12985 message_cleared_p = 0;
12986
12987 if (fonts_changed_p)
12988 goto retry;
12989 else if (window_height_changed_p)
12990 {
12991 consider_all_windows_p = 1;
12992 ++update_mode_lines;
12993 ++windows_or_buffers_changed;
12994
12995 /* If window configuration was changed, frames may have been
12996 marked garbaged. Clear them or we will experience
12997 surprises wrt scrolling. */
12998 clear_garbaged_frames ();
12999 }
13000 }
13001 else if (EQ (selected_window, minibuf_window)
13002 && (current_buffer->clip_changed || window_outdated (w))
13003 && resize_mini_window (w, 0))
13004 {
13005 /* Resized active mini-window to fit the size of what it is
13006 showing if its contents might have changed. */
13007 must_finish = 1;
13008 /* FIXME: this causes all frames to be updated, which seems unnecessary
13009 since only the current frame needs to be considered. This function
13010 needs to be rewritten with two variables, consider_all_windows and
13011 consider_all_frames. */
13012 consider_all_windows_p = 1;
13013 ++windows_or_buffers_changed;
13014 ++update_mode_lines;
13015
13016 /* If window configuration was changed, frames may have been
13017 marked garbaged. Clear them or we will experience
13018 surprises wrt scrolling. */
13019 clear_garbaged_frames ();
13020 }
13021
13022 /* If showing the region, and mark has changed, we must redisplay
13023 the whole window. The assignment to this_line_start_pos prevents
13024 the optimization directly below this if-statement. */
13025 if (((!NILP (Vtransient_mark_mode)
13026 && !NILP (BVAR (XBUFFER (w->contents), mark_active)))
13027 != (w->region_showing > 0))
13028 || (w->region_showing
13029 && w->region_showing
13030 != XINT (Fmarker_position (BVAR (XBUFFER (w->contents), mark)))))
13031 CHARPOS (this_line_start_pos) = 0;
13032
13033 /* Optimize the case that only the line containing the cursor in the
13034 selected window has changed. Variables starting with this_ are
13035 set in display_line and record information about the line
13036 containing the cursor. */
13037 tlbufpos = this_line_start_pos;
13038 tlendpos = this_line_end_pos;
13039 if (!consider_all_windows_p
13040 && CHARPOS (tlbufpos) > 0
13041 && !w->update_mode_line
13042 && !current_buffer->clip_changed
13043 && !current_buffer->prevent_redisplay_optimizations_p
13044 && FRAME_VISIBLE_P (XFRAME (w->frame))
13045 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13046 /* Make sure recorded data applies to current buffer, etc. */
13047 && this_line_buffer == current_buffer
13048 && current_buffer == XBUFFER (w->contents)
13049 && !w->force_start
13050 && !w->optional_new_start
13051 /* Point must be on the line that we have info recorded about. */
13052 && PT >= CHARPOS (tlbufpos)
13053 && PT <= Z - CHARPOS (tlendpos)
13054 /* All text outside that line, including its final newline,
13055 must be unchanged. */
13056 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13057 CHARPOS (tlendpos)))
13058 {
13059 if (CHARPOS (tlbufpos) > BEGV
13060 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13061 && (CHARPOS (tlbufpos) == ZV
13062 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13063 /* Former continuation line has disappeared by becoming empty. */
13064 goto cancel;
13065 else if (window_outdated (w) || MINI_WINDOW_P (w))
13066 {
13067 /* We have to handle the case of continuation around a
13068 wide-column character (see the comment in indent.c around
13069 line 1340).
13070
13071 For instance, in the following case:
13072
13073 -------- Insert --------
13074 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13075 J_I_ ==> J_I_ `^^' are cursors.
13076 ^^ ^^
13077 -------- --------
13078
13079 As we have to redraw the line above, we cannot use this
13080 optimization. */
13081
13082 struct it it;
13083 int line_height_before = this_line_pixel_height;
13084
13085 /* Note that start_display will handle the case that the
13086 line starting at tlbufpos is a continuation line. */
13087 start_display (&it, w, tlbufpos);
13088
13089 /* Implementation note: It this still necessary? */
13090 if (it.current_x != this_line_start_x)
13091 goto cancel;
13092
13093 TRACE ((stderr, "trying display optimization 1\n"));
13094 w->cursor.vpos = -1;
13095 overlay_arrow_seen = 0;
13096 it.vpos = this_line_vpos;
13097 it.current_y = this_line_y;
13098 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13099 display_line (&it);
13100
13101 /* If line contains point, is not continued,
13102 and ends at same distance from eob as before, we win. */
13103 if (w->cursor.vpos >= 0
13104 /* Line is not continued, otherwise this_line_start_pos
13105 would have been set to 0 in display_line. */
13106 && CHARPOS (this_line_start_pos)
13107 /* Line ends as before. */
13108 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13109 /* Line has same height as before. Otherwise other lines
13110 would have to be shifted up or down. */
13111 && this_line_pixel_height == line_height_before)
13112 {
13113 /* If this is not the window's last line, we must adjust
13114 the charstarts of the lines below. */
13115 if (it.current_y < it.last_visible_y)
13116 {
13117 struct glyph_row *row
13118 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13119 ptrdiff_t delta, delta_bytes;
13120
13121 /* We used to distinguish between two cases here,
13122 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13123 when the line ends in a newline or the end of the
13124 buffer's accessible portion. But both cases did
13125 the same, so they were collapsed. */
13126 delta = (Z
13127 - CHARPOS (tlendpos)
13128 - MATRIX_ROW_START_CHARPOS (row));
13129 delta_bytes = (Z_BYTE
13130 - BYTEPOS (tlendpos)
13131 - MATRIX_ROW_START_BYTEPOS (row));
13132
13133 increment_matrix_positions (w->current_matrix,
13134 this_line_vpos + 1,
13135 w->current_matrix->nrows,
13136 delta, delta_bytes);
13137 }
13138
13139 /* If this row displays text now but previously didn't,
13140 or vice versa, w->window_end_vpos may have to be
13141 adjusted. */
13142 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13143 {
13144 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13145 wset_window_end_vpos (w, make_number (this_line_vpos));
13146 }
13147 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13148 && this_line_vpos > 0)
13149 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13150 w->window_end_valid = 0;
13151
13152 /* Update hint: No need to try to scroll in update_window. */
13153 w->desired_matrix->no_scrolling_p = 1;
13154
13155 #ifdef GLYPH_DEBUG
13156 *w->desired_matrix->method = 0;
13157 debug_method_add (w, "optimization 1");
13158 #endif
13159 #ifdef HAVE_WINDOW_SYSTEM
13160 update_window_fringes (w, 0);
13161 #endif
13162 goto update;
13163 }
13164 else
13165 goto cancel;
13166 }
13167 else if (/* Cursor position hasn't changed. */
13168 PT == w->last_point
13169 /* Make sure the cursor was last displayed
13170 in this window. Otherwise we have to reposition it. */
13171 && w->cursor.vpos >= 0
13172 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13173 {
13174 if (!must_finish)
13175 {
13176 do_pending_window_change (1);
13177 /* If selected_window changed, redisplay again. */
13178 if (WINDOWP (selected_window)
13179 && (w = XWINDOW (selected_window)) != sw)
13180 goto retry;
13181
13182 /* We used to always goto end_of_redisplay here, but this
13183 isn't enough if we have a blinking cursor. */
13184 if (w->cursor_off_p == w->last_cursor_off_p)
13185 goto end_of_redisplay;
13186 }
13187 goto update;
13188 }
13189 /* If highlighting the region, or if the cursor is in the echo area,
13190 then we can't just move the cursor. */
13191 else if (! (!NILP (Vtransient_mark_mode)
13192 && !NILP (BVAR (current_buffer, mark_active)))
13193 && (EQ (selected_window,
13194 BVAR (current_buffer, last_selected_window))
13195 || highlight_nonselected_windows)
13196 && !w->region_showing
13197 && NILP (Vshow_trailing_whitespace)
13198 && !cursor_in_echo_area)
13199 {
13200 struct it it;
13201 struct glyph_row *row;
13202
13203 /* Skip from tlbufpos to PT and see where it is. Note that
13204 PT may be in invisible text. If so, we will end at the
13205 next visible position. */
13206 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13207 NULL, DEFAULT_FACE_ID);
13208 it.current_x = this_line_start_x;
13209 it.current_y = this_line_y;
13210 it.vpos = this_line_vpos;
13211
13212 /* The call to move_it_to stops in front of PT, but
13213 moves over before-strings. */
13214 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13215
13216 if (it.vpos == this_line_vpos
13217 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13218 row->enabled_p))
13219 {
13220 eassert (this_line_vpos == it.vpos);
13221 eassert (this_line_y == it.current_y);
13222 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13223 #ifdef GLYPH_DEBUG
13224 *w->desired_matrix->method = 0;
13225 debug_method_add (w, "optimization 3");
13226 #endif
13227 goto update;
13228 }
13229 else
13230 goto cancel;
13231 }
13232
13233 cancel:
13234 /* Text changed drastically or point moved off of line. */
13235 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13236 }
13237
13238 CHARPOS (this_line_start_pos) = 0;
13239 consider_all_windows_p |= buffer_shared_and_changed ();
13240 ++clear_face_cache_count;
13241 #ifdef HAVE_WINDOW_SYSTEM
13242 ++clear_image_cache_count;
13243 #endif
13244
13245 /* Build desired matrices, and update the display. If
13246 consider_all_windows_p is non-zero, do it for all windows on all
13247 frames. Otherwise do it for selected_window, only. */
13248
13249 if (consider_all_windows_p)
13250 {
13251 FOR_EACH_FRAME (tail, frame)
13252 XFRAME (frame)->updated_p = 0;
13253
13254 FOR_EACH_FRAME (tail, frame)
13255 {
13256 struct frame *f = XFRAME (frame);
13257
13258 /* We don't have to do anything for unselected terminal
13259 frames. */
13260 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13261 && !EQ (FRAME_TTY (f)->top_frame, frame))
13262 continue;
13263
13264 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13265 {
13266 /* Mark all the scroll bars to be removed; we'll redeem
13267 the ones we want when we redisplay their windows. */
13268 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13269 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13270
13271 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13272 redisplay_windows (FRAME_ROOT_WINDOW (f));
13273
13274 /* The X error handler may have deleted that frame. */
13275 if (!FRAME_LIVE_P (f))
13276 continue;
13277
13278 /* Any scroll bars which redisplay_windows should have
13279 nuked should now go away. */
13280 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13281 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13282
13283 /* If fonts changed, display again. */
13284 /* ??? rms: I suspect it is a mistake to jump all the way
13285 back to retry here. It should just retry this frame. */
13286 if (fonts_changed_p)
13287 goto retry;
13288
13289 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13290 {
13291 /* See if we have to hscroll. */
13292 if (!f->already_hscrolled_p)
13293 {
13294 f->already_hscrolled_p = 1;
13295 if (hscroll_windows (f->root_window))
13296 goto retry;
13297 }
13298
13299 /* Prevent various kinds of signals during display
13300 update. stdio is not robust about handling
13301 signals, which can cause an apparent I/O
13302 error. */
13303 if (interrupt_input)
13304 unrequest_sigio ();
13305 STOP_POLLING;
13306
13307 /* Update the display. */
13308 set_window_update_flags (XWINDOW (f->root_window), 1);
13309 pending |= update_frame (f, 0, 0);
13310 f->updated_p = 1;
13311 }
13312 }
13313 }
13314
13315 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13316
13317 if (!pending)
13318 {
13319 /* Do the mark_window_display_accurate after all windows have
13320 been redisplayed because this call resets flags in buffers
13321 which are needed for proper redisplay. */
13322 FOR_EACH_FRAME (tail, frame)
13323 {
13324 struct frame *f = XFRAME (frame);
13325 if (f->updated_p)
13326 {
13327 mark_window_display_accurate (f->root_window, 1);
13328 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13329 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13330 }
13331 }
13332 }
13333 }
13334 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13335 {
13336 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13337 struct frame *mini_frame;
13338
13339 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13340 /* Use list_of_error, not Qerror, so that
13341 we catch only errors and don't run the debugger. */
13342 internal_condition_case_1 (redisplay_window_1, selected_window,
13343 list_of_error,
13344 redisplay_window_error);
13345 if (update_miniwindow_p)
13346 internal_condition_case_1 (redisplay_window_1, mini_window,
13347 list_of_error,
13348 redisplay_window_error);
13349
13350 /* Compare desired and current matrices, perform output. */
13351
13352 update:
13353 /* If fonts changed, display again. */
13354 if (fonts_changed_p)
13355 goto retry;
13356
13357 /* Prevent various kinds of signals during display update.
13358 stdio is not robust about handling signals,
13359 which can cause an apparent I/O error. */
13360 if (interrupt_input)
13361 unrequest_sigio ();
13362 STOP_POLLING;
13363
13364 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13365 {
13366 if (hscroll_windows (selected_window))
13367 goto retry;
13368
13369 XWINDOW (selected_window)->must_be_updated_p = 1;
13370 pending = update_frame (sf, 0, 0);
13371 }
13372
13373 /* We may have called echo_area_display at the top of this
13374 function. If the echo area is on another frame, that may
13375 have put text on a frame other than the selected one, so the
13376 above call to update_frame would not have caught it. Catch
13377 it here. */
13378 mini_window = FRAME_MINIBUF_WINDOW (sf);
13379 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13380
13381 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13382 {
13383 XWINDOW (mini_window)->must_be_updated_p = 1;
13384 pending |= update_frame (mini_frame, 0, 0);
13385 if (!pending && hscroll_windows (mini_window))
13386 goto retry;
13387 }
13388 }
13389
13390 /* If display was paused because of pending input, make sure we do a
13391 thorough update the next time. */
13392 if (pending)
13393 {
13394 /* Prevent the optimization at the beginning of
13395 redisplay_internal that tries a single-line update of the
13396 line containing the cursor in the selected window. */
13397 CHARPOS (this_line_start_pos) = 0;
13398
13399 /* Let the overlay arrow be updated the next time. */
13400 update_overlay_arrows (0);
13401
13402 /* If we pause after scrolling, some rows in the current
13403 matrices of some windows are not valid. */
13404 if (!WINDOW_FULL_WIDTH_P (w)
13405 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13406 update_mode_lines = 1;
13407 }
13408 else
13409 {
13410 if (!consider_all_windows_p)
13411 {
13412 /* This has already been done above if
13413 consider_all_windows_p is set. */
13414 mark_window_display_accurate_1 (w, 1);
13415
13416 /* Say overlay arrows are up to date. */
13417 update_overlay_arrows (1);
13418
13419 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13420 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13421 }
13422
13423 update_mode_lines = 0;
13424 windows_or_buffers_changed = 0;
13425 cursor_type_changed = 0;
13426 }
13427
13428 /* Start SIGIO interrupts coming again. Having them off during the
13429 code above makes it less likely one will discard output, but not
13430 impossible, since there might be stuff in the system buffer here.
13431 But it is much hairier to try to do anything about that. */
13432 if (interrupt_input)
13433 request_sigio ();
13434 RESUME_POLLING;
13435
13436 /* If a frame has become visible which was not before, redisplay
13437 again, so that we display it. Expose events for such a frame
13438 (which it gets when becoming visible) don't call the parts of
13439 redisplay constructing glyphs, so simply exposing a frame won't
13440 display anything in this case. So, we have to display these
13441 frames here explicitly. */
13442 if (!pending)
13443 {
13444 int new_count = 0;
13445
13446 FOR_EACH_FRAME (tail, frame)
13447 {
13448 int this_is_visible = 0;
13449
13450 if (XFRAME (frame)->visible)
13451 this_is_visible = 1;
13452
13453 if (this_is_visible)
13454 new_count++;
13455 }
13456
13457 if (new_count != number_of_visible_frames)
13458 windows_or_buffers_changed++;
13459 }
13460
13461 /* Change frame size now if a change is pending. */
13462 do_pending_window_change (1);
13463
13464 /* If we just did a pending size change, or have additional
13465 visible frames, or selected_window changed, redisplay again. */
13466 if ((windows_or_buffers_changed && !pending)
13467 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13468 goto retry;
13469
13470 /* Clear the face and image caches.
13471
13472 We used to do this only if consider_all_windows_p. But the cache
13473 needs to be cleared if a timer creates images in the current
13474 buffer (e.g. the test case in Bug#6230). */
13475
13476 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13477 {
13478 clear_face_cache (0);
13479 clear_face_cache_count = 0;
13480 }
13481
13482 #ifdef HAVE_WINDOW_SYSTEM
13483 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13484 {
13485 clear_image_caches (Qnil);
13486 clear_image_cache_count = 0;
13487 }
13488 #endif /* HAVE_WINDOW_SYSTEM */
13489
13490 end_of_redisplay:
13491 backtrace_list = backtrace.next;
13492 unbind_to (count, Qnil);
13493 RESUME_POLLING;
13494 }
13495
13496
13497 /* Redisplay, but leave alone any recent echo area message unless
13498 another message has been requested in its place.
13499
13500 This is useful in situations where you need to redisplay but no
13501 user action has occurred, making it inappropriate for the message
13502 area to be cleared. See tracking_off and
13503 wait_reading_process_output for examples of these situations.
13504
13505 FROM_WHERE is an integer saying from where this function was
13506 called. This is useful for debugging. */
13507
13508 void
13509 redisplay_preserve_echo_area (int from_where)
13510 {
13511 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13512
13513 if (!NILP (echo_area_buffer[1]))
13514 {
13515 /* We have a previously displayed message, but no current
13516 message. Redisplay the previous message. */
13517 display_last_displayed_message_p = 1;
13518 redisplay_internal ();
13519 display_last_displayed_message_p = 0;
13520 }
13521 else
13522 redisplay_internal ();
13523
13524 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13525 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13526 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13527 }
13528
13529
13530 /* Function registered with record_unwind_protect in redisplay_internal.
13531 Clear redisplaying_p. Also select the previously selected frame. */
13532
13533 static Lisp_Object
13534 unwind_redisplay (Lisp_Object old_frame)
13535 {
13536 redisplaying_p = 0;
13537 return Qnil;
13538 }
13539
13540
13541 /* Mark the display of leaf window W as accurate or inaccurate.
13542 If ACCURATE_P is non-zero mark display of W as accurate. If
13543 ACCURATE_P is zero, arrange for W to be redisplayed the next
13544 time redisplay_internal is called. */
13545
13546 static void
13547 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13548 {
13549 struct buffer *b = XBUFFER (w->contents);
13550
13551 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13552 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13553 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13554
13555 if (accurate_p)
13556 {
13557 b->clip_changed = 0;
13558 b->prevent_redisplay_optimizations_p = 0;
13559
13560 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13561 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13562 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13563 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13564
13565 w->current_matrix->buffer = b;
13566 w->current_matrix->begv = BUF_BEGV (b);
13567 w->current_matrix->zv = BUF_ZV (b);
13568
13569 w->last_cursor = w->cursor;
13570 w->last_cursor_off_p = w->cursor_off_p;
13571
13572 if (w == XWINDOW (selected_window))
13573 w->last_point = BUF_PT (b);
13574 else
13575 w->last_point = marker_position (w->pointm);
13576
13577 w->window_end_valid = 1;
13578 w->update_mode_line = 0;
13579 }
13580 }
13581
13582
13583 /* Mark the display of windows in the window tree rooted at WINDOW as
13584 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13585 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13586 be redisplayed the next time redisplay_internal is called. */
13587
13588 void
13589 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13590 {
13591 struct window *w;
13592
13593 for (; !NILP (window); window = w->next)
13594 {
13595 w = XWINDOW (window);
13596 if (WINDOWP (w->contents))
13597 mark_window_display_accurate (w->contents, accurate_p);
13598 else
13599 mark_window_display_accurate_1 (w, accurate_p);
13600 }
13601
13602 if (accurate_p)
13603 update_overlay_arrows (1);
13604 else
13605 /* Force a thorough redisplay the next time by setting
13606 last_arrow_position and last_arrow_string to t, which is
13607 unequal to any useful value of Voverlay_arrow_... */
13608 update_overlay_arrows (-1);
13609 }
13610
13611
13612 /* Return value in display table DP (Lisp_Char_Table *) for character
13613 C. Since a display table doesn't have any parent, we don't have to
13614 follow parent. Do not call this function directly but use the
13615 macro DISP_CHAR_VECTOR. */
13616
13617 Lisp_Object
13618 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13619 {
13620 Lisp_Object val;
13621
13622 if (ASCII_CHAR_P (c))
13623 {
13624 val = dp->ascii;
13625 if (SUB_CHAR_TABLE_P (val))
13626 val = XSUB_CHAR_TABLE (val)->contents[c];
13627 }
13628 else
13629 {
13630 Lisp_Object table;
13631
13632 XSETCHAR_TABLE (table, dp);
13633 val = char_table_ref (table, c);
13634 }
13635 if (NILP (val))
13636 val = dp->defalt;
13637 return val;
13638 }
13639
13640
13641 \f
13642 /***********************************************************************
13643 Window Redisplay
13644 ***********************************************************************/
13645
13646 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13647
13648 static void
13649 redisplay_windows (Lisp_Object window)
13650 {
13651 while (!NILP (window))
13652 {
13653 struct window *w = XWINDOW (window);
13654
13655 if (WINDOWP (w->contents))
13656 redisplay_windows (w->contents);
13657 else if (BUFFERP (w->contents))
13658 {
13659 displayed_buffer = XBUFFER (w->contents);
13660 /* Use list_of_error, not Qerror, so that
13661 we catch only errors and don't run the debugger. */
13662 internal_condition_case_1 (redisplay_window_0, window,
13663 list_of_error,
13664 redisplay_window_error);
13665 }
13666
13667 window = w->next;
13668 }
13669 }
13670
13671 static Lisp_Object
13672 redisplay_window_error (Lisp_Object ignore)
13673 {
13674 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13675 return Qnil;
13676 }
13677
13678 static Lisp_Object
13679 redisplay_window_0 (Lisp_Object window)
13680 {
13681 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13682 redisplay_window (window, 0);
13683 return Qnil;
13684 }
13685
13686 static Lisp_Object
13687 redisplay_window_1 (Lisp_Object window)
13688 {
13689 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13690 redisplay_window (window, 1);
13691 return Qnil;
13692 }
13693 \f
13694
13695 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13696 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13697 which positions recorded in ROW differ from current buffer
13698 positions.
13699
13700 Return 0 if cursor is not on this row, 1 otherwise. */
13701
13702 static int
13703 set_cursor_from_row (struct window *w, struct glyph_row *row,
13704 struct glyph_matrix *matrix,
13705 ptrdiff_t delta, ptrdiff_t delta_bytes,
13706 int dy, int dvpos)
13707 {
13708 struct glyph *glyph = row->glyphs[TEXT_AREA];
13709 struct glyph *end = glyph + row->used[TEXT_AREA];
13710 struct glyph *cursor = NULL;
13711 /* The last known character position in row. */
13712 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13713 int x = row->x;
13714 ptrdiff_t pt_old = PT - delta;
13715 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13716 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13717 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13718 /* A glyph beyond the edge of TEXT_AREA which we should never
13719 touch. */
13720 struct glyph *glyphs_end = end;
13721 /* Non-zero means we've found a match for cursor position, but that
13722 glyph has the avoid_cursor_p flag set. */
13723 int match_with_avoid_cursor = 0;
13724 /* Non-zero means we've seen at least one glyph that came from a
13725 display string. */
13726 int string_seen = 0;
13727 /* Largest and smallest buffer positions seen so far during scan of
13728 glyph row. */
13729 ptrdiff_t bpos_max = pos_before;
13730 ptrdiff_t bpos_min = pos_after;
13731 /* Last buffer position covered by an overlay string with an integer
13732 `cursor' property. */
13733 ptrdiff_t bpos_covered = 0;
13734 /* Non-zero means the display string on which to display the cursor
13735 comes from a text property, not from an overlay. */
13736 int string_from_text_prop = 0;
13737
13738 /* Don't even try doing anything if called for a mode-line or
13739 header-line row, since the rest of the code isn't prepared to
13740 deal with such calamities. */
13741 eassert (!row->mode_line_p);
13742 if (row->mode_line_p)
13743 return 0;
13744
13745 /* Skip over glyphs not having an object at the start and the end of
13746 the row. These are special glyphs like truncation marks on
13747 terminal frames. */
13748 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13749 {
13750 if (!row->reversed_p)
13751 {
13752 while (glyph < end
13753 && INTEGERP (glyph->object)
13754 && glyph->charpos < 0)
13755 {
13756 x += glyph->pixel_width;
13757 ++glyph;
13758 }
13759 while (end > glyph
13760 && INTEGERP ((end - 1)->object)
13761 /* CHARPOS is zero for blanks and stretch glyphs
13762 inserted by extend_face_to_end_of_line. */
13763 && (end - 1)->charpos <= 0)
13764 --end;
13765 glyph_before = glyph - 1;
13766 glyph_after = end;
13767 }
13768 else
13769 {
13770 struct glyph *g;
13771
13772 /* If the glyph row is reversed, we need to process it from back
13773 to front, so swap the edge pointers. */
13774 glyphs_end = end = glyph - 1;
13775 glyph += row->used[TEXT_AREA] - 1;
13776
13777 while (glyph > end + 1
13778 && INTEGERP (glyph->object)
13779 && glyph->charpos < 0)
13780 {
13781 --glyph;
13782 x -= glyph->pixel_width;
13783 }
13784 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13785 --glyph;
13786 /* By default, in reversed rows we put the cursor on the
13787 rightmost (first in the reading order) glyph. */
13788 for (g = end + 1; g < glyph; g++)
13789 x += g->pixel_width;
13790 while (end < glyph
13791 && INTEGERP ((end + 1)->object)
13792 && (end + 1)->charpos <= 0)
13793 ++end;
13794 glyph_before = glyph + 1;
13795 glyph_after = end;
13796 }
13797 }
13798 else if (row->reversed_p)
13799 {
13800 /* In R2L rows that don't display text, put the cursor on the
13801 rightmost glyph. Case in point: an empty last line that is
13802 part of an R2L paragraph. */
13803 cursor = end - 1;
13804 /* Avoid placing the cursor on the last glyph of the row, where
13805 on terminal frames we hold the vertical border between
13806 adjacent windows. */
13807 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13808 && !WINDOW_RIGHTMOST_P (w)
13809 && cursor == row->glyphs[LAST_AREA] - 1)
13810 cursor--;
13811 x = -1; /* will be computed below, at label compute_x */
13812 }
13813
13814 /* Step 1: Try to find the glyph whose character position
13815 corresponds to point. If that's not possible, find 2 glyphs
13816 whose character positions are the closest to point, one before
13817 point, the other after it. */
13818 if (!row->reversed_p)
13819 while (/* not marched to end of glyph row */
13820 glyph < end
13821 /* glyph was not inserted by redisplay for internal purposes */
13822 && !INTEGERP (glyph->object))
13823 {
13824 if (BUFFERP (glyph->object))
13825 {
13826 ptrdiff_t dpos = glyph->charpos - pt_old;
13827
13828 if (glyph->charpos > bpos_max)
13829 bpos_max = glyph->charpos;
13830 if (glyph->charpos < bpos_min)
13831 bpos_min = glyph->charpos;
13832 if (!glyph->avoid_cursor_p)
13833 {
13834 /* If we hit point, we've found the glyph on which to
13835 display the cursor. */
13836 if (dpos == 0)
13837 {
13838 match_with_avoid_cursor = 0;
13839 break;
13840 }
13841 /* See if we've found a better approximation to
13842 POS_BEFORE or to POS_AFTER. */
13843 if (0 > dpos && dpos > pos_before - pt_old)
13844 {
13845 pos_before = glyph->charpos;
13846 glyph_before = glyph;
13847 }
13848 else if (0 < dpos && dpos < pos_after - pt_old)
13849 {
13850 pos_after = glyph->charpos;
13851 glyph_after = glyph;
13852 }
13853 }
13854 else if (dpos == 0)
13855 match_with_avoid_cursor = 1;
13856 }
13857 else if (STRINGP (glyph->object))
13858 {
13859 Lisp_Object chprop;
13860 ptrdiff_t glyph_pos = glyph->charpos;
13861
13862 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13863 glyph->object);
13864 if (!NILP (chprop))
13865 {
13866 /* If the string came from a `display' text property,
13867 look up the buffer position of that property and
13868 use that position to update bpos_max, as if we
13869 actually saw such a position in one of the row's
13870 glyphs. This helps with supporting integer values
13871 of `cursor' property on the display string in
13872 situations where most or all of the row's buffer
13873 text is completely covered by display properties,
13874 so that no glyph with valid buffer positions is
13875 ever seen in the row. */
13876 ptrdiff_t prop_pos =
13877 string_buffer_position_lim (glyph->object, pos_before,
13878 pos_after, 0);
13879
13880 if (prop_pos >= pos_before)
13881 bpos_max = prop_pos - 1;
13882 }
13883 if (INTEGERP (chprop))
13884 {
13885 bpos_covered = bpos_max + XINT (chprop);
13886 /* If the `cursor' property covers buffer positions up
13887 to and including point, we should display cursor on
13888 this glyph. Note that, if a `cursor' property on one
13889 of the string's characters has an integer value, we
13890 will break out of the loop below _before_ we get to
13891 the position match above. IOW, integer values of
13892 the `cursor' property override the "exact match for
13893 point" strategy of positioning the cursor. */
13894 /* Implementation note: bpos_max == pt_old when, e.g.,
13895 we are in an empty line, where bpos_max is set to
13896 MATRIX_ROW_START_CHARPOS, see above. */
13897 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13898 {
13899 cursor = glyph;
13900 break;
13901 }
13902 }
13903
13904 string_seen = 1;
13905 }
13906 x += glyph->pixel_width;
13907 ++glyph;
13908 }
13909 else if (glyph > end) /* row is reversed */
13910 while (!INTEGERP (glyph->object))
13911 {
13912 if (BUFFERP (glyph->object))
13913 {
13914 ptrdiff_t dpos = glyph->charpos - pt_old;
13915
13916 if (glyph->charpos > bpos_max)
13917 bpos_max = glyph->charpos;
13918 if (glyph->charpos < bpos_min)
13919 bpos_min = glyph->charpos;
13920 if (!glyph->avoid_cursor_p)
13921 {
13922 if (dpos == 0)
13923 {
13924 match_with_avoid_cursor = 0;
13925 break;
13926 }
13927 if (0 > dpos && dpos > pos_before - pt_old)
13928 {
13929 pos_before = glyph->charpos;
13930 glyph_before = glyph;
13931 }
13932 else if (0 < dpos && dpos < pos_after - pt_old)
13933 {
13934 pos_after = glyph->charpos;
13935 glyph_after = glyph;
13936 }
13937 }
13938 else if (dpos == 0)
13939 match_with_avoid_cursor = 1;
13940 }
13941 else if (STRINGP (glyph->object))
13942 {
13943 Lisp_Object chprop;
13944 ptrdiff_t glyph_pos = glyph->charpos;
13945
13946 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13947 glyph->object);
13948 if (!NILP (chprop))
13949 {
13950 ptrdiff_t prop_pos =
13951 string_buffer_position_lim (glyph->object, pos_before,
13952 pos_after, 0);
13953
13954 if (prop_pos >= pos_before)
13955 bpos_max = prop_pos - 1;
13956 }
13957 if (INTEGERP (chprop))
13958 {
13959 bpos_covered = bpos_max + XINT (chprop);
13960 /* If the `cursor' property covers buffer positions up
13961 to and including point, we should display cursor on
13962 this glyph. */
13963 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13964 {
13965 cursor = glyph;
13966 break;
13967 }
13968 }
13969 string_seen = 1;
13970 }
13971 --glyph;
13972 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13973 {
13974 x--; /* can't use any pixel_width */
13975 break;
13976 }
13977 x -= glyph->pixel_width;
13978 }
13979
13980 /* Step 2: If we didn't find an exact match for point, we need to
13981 look for a proper place to put the cursor among glyphs between
13982 GLYPH_BEFORE and GLYPH_AFTER. */
13983 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13984 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13985 && !(bpos_max < pt_old && pt_old <= bpos_covered))
13986 {
13987 /* An empty line has a single glyph whose OBJECT is zero and
13988 whose CHARPOS is the position of a newline on that line.
13989 Note that on a TTY, there are more glyphs after that, which
13990 were produced by extend_face_to_end_of_line, but their
13991 CHARPOS is zero or negative. */
13992 int empty_line_p =
13993 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13994 && INTEGERP (glyph->object) && glyph->charpos > 0
13995 /* On a TTY, continued and truncated rows also have a glyph at
13996 their end whose OBJECT is zero and whose CHARPOS is
13997 positive (the continuation and truncation glyphs), but such
13998 rows are obviously not "empty". */
13999 && !(row->continued_p || row->truncated_on_right_p);
14000
14001 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14002 {
14003 ptrdiff_t ellipsis_pos;
14004
14005 /* Scan back over the ellipsis glyphs. */
14006 if (!row->reversed_p)
14007 {
14008 ellipsis_pos = (glyph - 1)->charpos;
14009 while (glyph > row->glyphs[TEXT_AREA]
14010 && (glyph - 1)->charpos == ellipsis_pos)
14011 glyph--, x -= glyph->pixel_width;
14012 /* That loop always goes one position too far, including
14013 the glyph before the ellipsis. So scan forward over
14014 that one. */
14015 x += glyph->pixel_width;
14016 glyph++;
14017 }
14018 else /* row is reversed */
14019 {
14020 ellipsis_pos = (glyph + 1)->charpos;
14021 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14022 && (glyph + 1)->charpos == ellipsis_pos)
14023 glyph++, x += glyph->pixel_width;
14024 x -= glyph->pixel_width;
14025 glyph--;
14026 }
14027 }
14028 else if (match_with_avoid_cursor)
14029 {
14030 cursor = glyph_after;
14031 x = -1;
14032 }
14033 else if (string_seen)
14034 {
14035 int incr = row->reversed_p ? -1 : +1;
14036
14037 /* Need to find the glyph that came out of a string which is
14038 present at point. That glyph is somewhere between
14039 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14040 positioned between POS_BEFORE and POS_AFTER in the
14041 buffer. */
14042 struct glyph *start, *stop;
14043 ptrdiff_t pos = pos_before;
14044
14045 x = -1;
14046
14047 /* If the row ends in a newline from a display string,
14048 reordering could have moved the glyphs belonging to the
14049 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14050 in this case we extend the search to the last glyph in
14051 the row that was not inserted by redisplay. */
14052 if (row->ends_in_newline_from_string_p)
14053 {
14054 glyph_after = end;
14055 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14056 }
14057
14058 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14059 correspond to POS_BEFORE and POS_AFTER, respectively. We
14060 need START and STOP in the order that corresponds to the
14061 row's direction as given by its reversed_p flag. If the
14062 directionality of characters between POS_BEFORE and
14063 POS_AFTER is the opposite of the row's base direction,
14064 these characters will have been reordered for display,
14065 and we need to reverse START and STOP. */
14066 if (!row->reversed_p)
14067 {
14068 start = min (glyph_before, glyph_after);
14069 stop = max (glyph_before, glyph_after);
14070 }
14071 else
14072 {
14073 start = max (glyph_before, glyph_after);
14074 stop = min (glyph_before, glyph_after);
14075 }
14076 for (glyph = start + incr;
14077 row->reversed_p ? glyph > stop : glyph < stop; )
14078 {
14079
14080 /* Any glyphs that come from the buffer are here because
14081 of bidi reordering. Skip them, and only pay
14082 attention to glyphs that came from some string. */
14083 if (STRINGP (glyph->object))
14084 {
14085 Lisp_Object str;
14086 ptrdiff_t tem;
14087 /* If the display property covers the newline, we
14088 need to search for it one position farther. */
14089 ptrdiff_t lim = pos_after
14090 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14091
14092 string_from_text_prop = 0;
14093 str = glyph->object;
14094 tem = string_buffer_position_lim (str, pos, lim, 0);
14095 if (tem == 0 /* from overlay */
14096 || pos <= tem)
14097 {
14098 /* If the string from which this glyph came is
14099 found in the buffer at point, or at position
14100 that is closer to point than pos_after, then
14101 we've found the glyph we've been looking for.
14102 If it comes from an overlay (tem == 0), and
14103 it has the `cursor' property on one of its
14104 glyphs, record that glyph as a candidate for
14105 displaying the cursor. (As in the
14106 unidirectional version, we will display the
14107 cursor on the last candidate we find.) */
14108 if (tem == 0
14109 || tem == pt_old
14110 || (tem - pt_old > 0 && tem < pos_after))
14111 {
14112 /* The glyphs from this string could have
14113 been reordered. Find the one with the
14114 smallest string position. Or there could
14115 be a character in the string with the
14116 `cursor' property, which means display
14117 cursor on that character's glyph. */
14118 ptrdiff_t strpos = glyph->charpos;
14119
14120 if (tem)
14121 {
14122 cursor = glyph;
14123 string_from_text_prop = 1;
14124 }
14125 for ( ;
14126 (row->reversed_p ? glyph > stop : glyph < stop)
14127 && EQ (glyph->object, str);
14128 glyph += incr)
14129 {
14130 Lisp_Object cprop;
14131 ptrdiff_t gpos = glyph->charpos;
14132
14133 cprop = Fget_char_property (make_number (gpos),
14134 Qcursor,
14135 glyph->object);
14136 if (!NILP (cprop))
14137 {
14138 cursor = glyph;
14139 break;
14140 }
14141 if (tem && glyph->charpos < strpos)
14142 {
14143 strpos = glyph->charpos;
14144 cursor = glyph;
14145 }
14146 }
14147
14148 if (tem == pt_old
14149 || (tem - pt_old > 0 && tem < pos_after))
14150 goto compute_x;
14151 }
14152 if (tem)
14153 pos = tem + 1; /* don't find previous instances */
14154 }
14155 /* This string is not what we want; skip all of the
14156 glyphs that came from it. */
14157 while ((row->reversed_p ? glyph > stop : glyph < stop)
14158 && EQ (glyph->object, str))
14159 glyph += incr;
14160 }
14161 else
14162 glyph += incr;
14163 }
14164
14165 /* If we reached the end of the line, and END was from a string,
14166 the cursor is not on this line. */
14167 if (cursor == NULL
14168 && (row->reversed_p ? glyph <= end : glyph >= end)
14169 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14170 && STRINGP (end->object)
14171 && row->continued_p)
14172 return 0;
14173 }
14174 /* A truncated row may not include PT among its character positions.
14175 Setting the cursor inside the scroll margin will trigger
14176 recalculation of hscroll in hscroll_window_tree. But if a
14177 display string covers point, defer to the string-handling
14178 code below to figure this out. */
14179 else if (row->truncated_on_left_p && pt_old < bpos_min)
14180 {
14181 cursor = glyph_before;
14182 x = -1;
14183 }
14184 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14185 /* Zero-width characters produce no glyphs. */
14186 || (!empty_line_p
14187 && (row->reversed_p
14188 ? glyph_after > glyphs_end
14189 : glyph_after < glyphs_end)))
14190 {
14191 cursor = glyph_after;
14192 x = -1;
14193 }
14194 }
14195
14196 compute_x:
14197 if (cursor != NULL)
14198 glyph = cursor;
14199 else if (glyph == glyphs_end
14200 && pos_before == pos_after
14201 && STRINGP ((row->reversed_p
14202 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14203 : row->glyphs[TEXT_AREA])->object))
14204 {
14205 /* If all the glyphs of this row came from strings, put the
14206 cursor on the first glyph of the row. This avoids having the
14207 cursor outside of the text area in this very rare and hard
14208 use case. */
14209 glyph =
14210 row->reversed_p
14211 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14212 : row->glyphs[TEXT_AREA];
14213 }
14214 if (x < 0)
14215 {
14216 struct glyph *g;
14217
14218 /* Need to compute x that corresponds to GLYPH. */
14219 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14220 {
14221 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14222 emacs_abort ();
14223 x += g->pixel_width;
14224 }
14225 }
14226
14227 /* ROW could be part of a continued line, which, under bidi
14228 reordering, might have other rows whose start and end charpos
14229 occlude point. Only set w->cursor if we found a better
14230 approximation to the cursor position than we have from previously
14231 examined candidate rows belonging to the same continued line. */
14232 if (/* we already have a candidate row */
14233 w->cursor.vpos >= 0
14234 /* that candidate is not the row we are processing */
14235 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14236 /* Make sure cursor.vpos specifies a row whose start and end
14237 charpos occlude point, and it is valid candidate for being a
14238 cursor-row. This is because some callers of this function
14239 leave cursor.vpos at the row where the cursor was displayed
14240 during the last redisplay cycle. */
14241 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14242 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14243 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14244 {
14245 struct glyph *g1 =
14246 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14247
14248 /* Don't consider glyphs that are outside TEXT_AREA. */
14249 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14250 return 0;
14251 /* Keep the candidate whose buffer position is the closest to
14252 point or has the `cursor' property. */
14253 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14254 w->cursor.hpos >= 0
14255 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14256 && ((BUFFERP (g1->object)
14257 && (g1->charpos == pt_old /* an exact match always wins */
14258 || (BUFFERP (glyph->object)
14259 && eabs (g1->charpos - pt_old)
14260 < eabs (glyph->charpos - pt_old))))
14261 /* previous candidate is a glyph from a string that has
14262 a non-nil `cursor' property */
14263 || (STRINGP (g1->object)
14264 && (!NILP (Fget_char_property (make_number (g1->charpos),
14265 Qcursor, g1->object))
14266 /* previous candidate is from the same display
14267 string as this one, and the display string
14268 came from a text property */
14269 || (EQ (g1->object, glyph->object)
14270 && string_from_text_prop)
14271 /* this candidate is from newline and its
14272 position is not an exact match */
14273 || (INTEGERP (glyph->object)
14274 && glyph->charpos != pt_old)))))
14275 return 0;
14276 /* If this candidate gives an exact match, use that. */
14277 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14278 /* If this candidate is a glyph created for the
14279 terminating newline of a line, and point is on that
14280 newline, it wins because it's an exact match. */
14281 || (!row->continued_p
14282 && INTEGERP (glyph->object)
14283 && glyph->charpos == 0
14284 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14285 /* Otherwise, keep the candidate that comes from a row
14286 spanning less buffer positions. This may win when one or
14287 both candidate positions are on glyphs that came from
14288 display strings, for which we cannot compare buffer
14289 positions. */
14290 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14291 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14292 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14293 return 0;
14294 }
14295 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14296 w->cursor.x = x;
14297 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14298 w->cursor.y = row->y + dy;
14299
14300 if (w == XWINDOW (selected_window))
14301 {
14302 if (!row->continued_p
14303 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14304 && row->x == 0)
14305 {
14306 this_line_buffer = XBUFFER (w->contents);
14307
14308 CHARPOS (this_line_start_pos)
14309 = MATRIX_ROW_START_CHARPOS (row) + delta;
14310 BYTEPOS (this_line_start_pos)
14311 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14312
14313 CHARPOS (this_line_end_pos)
14314 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14315 BYTEPOS (this_line_end_pos)
14316 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14317
14318 this_line_y = w->cursor.y;
14319 this_line_pixel_height = row->height;
14320 this_line_vpos = w->cursor.vpos;
14321 this_line_start_x = row->x;
14322 }
14323 else
14324 CHARPOS (this_line_start_pos) = 0;
14325 }
14326
14327 return 1;
14328 }
14329
14330
14331 /* Run window scroll functions, if any, for WINDOW with new window
14332 start STARTP. Sets the window start of WINDOW to that position.
14333
14334 We assume that the window's buffer is really current. */
14335
14336 static struct text_pos
14337 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14338 {
14339 struct window *w = XWINDOW (window);
14340 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14341
14342 if (current_buffer != XBUFFER (w->contents))
14343 emacs_abort ();
14344
14345 if (!NILP (Vwindow_scroll_functions))
14346 {
14347 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14348 make_number (CHARPOS (startp)));
14349 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14350 /* In case the hook functions switch buffers. */
14351 set_buffer_internal (XBUFFER (w->contents));
14352 }
14353
14354 return startp;
14355 }
14356
14357
14358 /* Make sure the line containing the cursor is fully visible.
14359 A value of 1 means there is nothing to be done.
14360 (Either the line is fully visible, or it cannot be made so,
14361 or we cannot tell.)
14362
14363 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14364 is higher than window.
14365
14366 A value of 0 means the caller should do scrolling
14367 as if point had gone off the screen. */
14368
14369 static int
14370 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14371 {
14372 struct glyph_matrix *matrix;
14373 struct glyph_row *row;
14374 int window_height;
14375
14376 if (!make_cursor_line_fully_visible_p)
14377 return 1;
14378
14379 /* It's not always possible to find the cursor, e.g, when a window
14380 is full of overlay strings. Don't do anything in that case. */
14381 if (w->cursor.vpos < 0)
14382 return 1;
14383
14384 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14385 row = MATRIX_ROW (matrix, w->cursor.vpos);
14386
14387 /* If the cursor row is not partially visible, there's nothing to do. */
14388 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14389 return 1;
14390
14391 /* If the row the cursor is in is taller than the window's height,
14392 it's not clear what to do, so do nothing. */
14393 window_height = window_box_height (w);
14394 if (row->height >= window_height)
14395 {
14396 if (!force_p || MINI_WINDOW_P (w)
14397 || w->vscroll || w->cursor.vpos == 0)
14398 return 1;
14399 }
14400 return 0;
14401 }
14402
14403
14404 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14405 non-zero means only WINDOW is redisplayed in redisplay_internal.
14406 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14407 in redisplay_window to bring a partially visible line into view in
14408 the case that only the cursor has moved.
14409
14410 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14411 last screen line's vertical height extends past the end of the screen.
14412
14413 Value is
14414
14415 1 if scrolling succeeded
14416
14417 0 if scrolling didn't find point.
14418
14419 -1 if new fonts have been loaded so that we must interrupt
14420 redisplay, adjust glyph matrices, and try again. */
14421
14422 enum
14423 {
14424 SCROLLING_SUCCESS,
14425 SCROLLING_FAILED,
14426 SCROLLING_NEED_LARGER_MATRICES
14427 };
14428
14429 /* If scroll-conservatively is more than this, never recenter.
14430
14431 If you change this, don't forget to update the doc string of
14432 `scroll-conservatively' and the Emacs manual. */
14433 #define SCROLL_LIMIT 100
14434
14435 static int
14436 try_scrolling (Lisp_Object window, int just_this_one_p,
14437 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14438 int temp_scroll_step, int last_line_misfit)
14439 {
14440 struct window *w = XWINDOW (window);
14441 struct frame *f = XFRAME (w->frame);
14442 struct text_pos pos, startp;
14443 struct it it;
14444 int this_scroll_margin, scroll_max, rc, height;
14445 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14446 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14447 Lisp_Object aggressive;
14448 /* We will never try scrolling more than this number of lines. */
14449 int scroll_limit = SCROLL_LIMIT;
14450
14451 #ifdef GLYPH_DEBUG
14452 debug_method_add (w, "try_scrolling");
14453 #endif
14454
14455 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14456
14457 /* Compute scroll margin height in pixels. We scroll when point is
14458 within this distance from the top or bottom of the window. */
14459 if (scroll_margin > 0)
14460 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14461 * FRAME_LINE_HEIGHT (f);
14462 else
14463 this_scroll_margin = 0;
14464
14465 /* Force arg_scroll_conservatively to have a reasonable value, to
14466 avoid scrolling too far away with slow move_it_* functions. Note
14467 that the user can supply scroll-conservatively equal to
14468 `most-positive-fixnum', which can be larger than INT_MAX. */
14469 if (arg_scroll_conservatively > scroll_limit)
14470 {
14471 arg_scroll_conservatively = scroll_limit + 1;
14472 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14473 }
14474 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14475 /* Compute how much we should try to scroll maximally to bring
14476 point into view. */
14477 scroll_max = (max (scroll_step,
14478 max (arg_scroll_conservatively, temp_scroll_step))
14479 * FRAME_LINE_HEIGHT (f));
14480 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14481 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14482 /* We're trying to scroll because of aggressive scrolling but no
14483 scroll_step is set. Choose an arbitrary one. */
14484 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14485 else
14486 scroll_max = 0;
14487
14488 too_near_end:
14489
14490 /* Decide whether to scroll down. */
14491 if (PT > CHARPOS (startp))
14492 {
14493 int scroll_margin_y;
14494
14495 /* Compute the pixel ypos of the scroll margin, then move IT to
14496 either that ypos or PT, whichever comes first. */
14497 start_display (&it, w, startp);
14498 scroll_margin_y = it.last_visible_y - this_scroll_margin
14499 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14500 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14501 (MOVE_TO_POS | MOVE_TO_Y));
14502
14503 if (PT > CHARPOS (it.current.pos))
14504 {
14505 int y0 = line_bottom_y (&it);
14506 /* Compute how many pixels below window bottom to stop searching
14507 for PT. This avoids costly search for PT that is far away if
14508 the user limited scrolling by a small number of lines, but
14509 always finds PT if scroll_conservatively is set to a large
14510 number, such as most-positive-fixnum. */
14511 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14512 int y_to_move = it.last_visible_y + slack;
14513
14514 /* Compute the distance from the scroll margin to PT or to
14515 the scroll limit, whichever comes first. This should
14516 include the height of the cursor line, to make that line
14517 fully visible. */
14518 move_it_to (&it, PT, -1, y_to_move,
14519 -1, MOVE_TO_POS | MOVE_TO_Y);
14520 dy = line_bottom_y (&it) - y0;
14521
14522 if (dy > scroll_max)
14523 return SCROLLING_FAILED;
14524
14525 if (dy > 0)
14526 scroll_down_p = 1;
14527 }
14528 }
14529
14530 if (scroll_down_p)
14531 {
14532 /* Point is in or below the bottom scroll margin, so move the
14533 window start down. If scrolling conservatively, move it just
14534 enough down to make point visible. If scroll_step is set,
14535 move it down by scroll_step. */
14536 if (arg_scroll_conservatively)
14537 amount_to_scroll
14538 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14539 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14540 else if (scroll_step || temp_scroll_step)
14541 amount_to_scroll = scroll_max;
14542 else
14543 {
14544 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14545 height = WINDOW_BOX_TEXT_HEIGHT (w);
14546 if (NUMBERP (aggressive))
14547 {
14548 double float_amount = XFLOATINT (aggressive) * height;
14549 int aggressive_scroll = float_amount;
14550 if (aggressive_scroll == 0 && float_amount > 0)
14551 aggressive_scroll = 1;
14552 /* Don't let point enter the scroll margin near top of
14553 the window. This could happen if the value of
14554 scroll_up_aggressively is too large and there are
14555 non-zero margins, because scroll_up_aggressively
14556 means put point that fraction of window height
14557 _from_the_bottom_margin_. */
14558 if (aggressive_scroll + 2*this_scroll_margin > height)
14559 aggressive_scroll = height - 2*this_scroll_margin;
14560 amount_to_scroll = dy + aggressive_scroll;
14561 }
14562 }
14563
14564 if (amount_to_scroll <= 0)
14565 return SCROLLING_FAILED;
14566
14567 start_display (&it, w, startp);
14568 if (arg_scroll_conservatively <= scroll_limit)
14569 move_it_vertically (&it, amount_to_scroll);
14570 else
14571 {
14572 /* Extra precision for users who set scroll-conservatively
14573 to a large number: make sure the amount we scroll
14574 the window start is never less than amount_to_scroll,
14575 which was computed as distance from window bottom to
14576 point. This matters when lines at window top and lines
14577 below window bottom have different height. */
14578 struct it it1;
14579 void *it1data = NULL;
14580 /* We use a temporary it1 because line_bottom_y can modify
14581 its argument, if it moves one line down; see there. */
14582 int start_y;
14583
14584 SAVE_IT (it1, it, it1data);
14585 start_y = line_bottom_y (&it1);
14586 do {
14587 RESTORE_IT (&it, &it, it1data);
14588 move_it_by_lines (&it, 1);
14589 SAVE_IT (it1, it, it1data);
14590 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14591 }
14592
14593 /* If STARTP is unchanged, move it down another screen line. */
14594 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14595 move_it_by_lines (&it, 1);
14596 startp = it.current.pos;
14597 }
14598 else
14599 {
14600 struct text_pos scroll_margin_pos = startp;
14601 int y_offset = 0;
14602
14603 /* See if point is inside the scroll margin at the top of the
14604 window. */
14605 if (this_scroll_margin)
14606 {
14607 int y_start;
14608
14609 start_display (&it, w, startp);
14610 y_start = it.current_y;
14611 move_it_vertically (&it, this_scroll_margin);
14612 scroll_margin_pos = it.current.pos;
14613 /* If we didn't move enough before hitting ZV, request
14614 additional amount of scroll, to move point out of the
14615 scroll margin. */
14616 if (IT_CHARPOS (it) == ZV
14617 && it.current_y - y_start < this_scroll_margin)
14618 y_offset = this_scroll_margin - (it.current_y - y_start);
14619 }
14620
14621 if (PT < CHARPOS (scroll_margin_pos))
14622 {
14623 /* Point is in the scroll margin at the top of the window or
14624 above what is displayed in the window. */
14625 int y0, y_to_move;
14626
14627 /* Compute the vertical distance from PT to the scroll
14628 margin position. Move as far as scroll_max allows, or
14629 one screenful, or 10 screen lines, whichever is largest.
14630 Give up if distance is greater than scroll_max or if we
14631 didn't reach the scroll margin position. */
14632 SET_TEXT_POS (pos, PT, PT_BYTE);
14633 start_display (&it, w, pos);
14634 y0 = it.current_y;
14635 y_to_move = max (it.last_visible_y,
14636 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14637 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14638 y_to_move, -1,
14639 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14640 dy = it.current_y - y0;
14641 if (dy > scroll_max
14642 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14643 return SCROLLING_FAILED;
14644
14645 /* Additional scroll for when ZV was too close to point. */
14646 dy += y_offset;
14647
14648 /* Compute new window start. */
14649 start_display (&it, w, startp);
14650
14651 if (arg_scroll_conservatively)
14652 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14653 max (scroll_step, temp_scroll_step));
14654 else if (scroll_step || temp_scroll_step)
14655 amount_to_scroll = scroll_max;
14656 else
14657 {
14658 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14659 height = WINDOW_BOX_TEXT_HEIGHT (w);
14660 if (NUMBERP (aggressive))
14661 {
14662 double float_amount = XFLOATINT (aggressive) * height;
14663 int aggressive_scroll = float_amount;
14664 if (aggressive_scroll == 0 && float_amount > 0)
14665 aggressive_scroll = 1;
14666 /* Don't let point enter the scroll margin near
14667 bottom of the window, if the value of
14668 scroll_down_aggressively happens to be too
14669 large. */
14670 if (aggressive_scroll + 2*this_scroll_margin > height)
14671 aggressive_scroll = height - 2*this_scroll_margin;
14672 amount_to_scroll = dy + aggressive_scroll;
14673 }
14674 }
14675
14676 if (amount_to_scroll <= 0)
14677 return SCROLLING_FAILED;
14678
14679 move_it_vertically_backward (&it, amount_to_scroll);
14680 startp = it.current.pos;
14681 }
14682 }
14683
14684 /* Run window scroll functions. */
14685 startp = run_window_scroll_functions (window, startp);
14686
14687 /* Display the window. Give up if new fonts are loaded, or if point
14688 doesn't appear. */
14689 if (!try_window (window, startp, 0))
14690 rc = SCROLLING_NEED_LARGER_MATRICES;
14691 else if (w->cursor.vpos < 0)
14692 {
14693 clear_glyph_matrix (w->desired_matrix);
14694 rc = SCROLLING_FAILED;
14695 }
14696 else
14697 {
14698 /* Maybe forget recorded base line for line number display. */
14699 if (!just_this_one_p
14700 || current_buffer->clip_changed
14701 || BEG_UNCHANGED < CHARPOS (startp))
14702 w->base_line_number = 0;
14703
14704 /* If cursor ends up on a partially visible line,
14705 treat that as being off the bottom of the screen. */
14706 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14707 /* It's possible that the cursor is on the first line of the
14708 buffer, which is partially obscured due to a vscroll
14709 (Bug#7537). In that case, avoid looping forever . */
14710 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14711 {
14712 clear_glyph_matrix (w->desired_matrix);
14713 ++extra_scroll_margin_lines;
14714 goto too_near_end;
14715 }
14716 rc = SCROLLING_SUCCESS;
14717 }
14718
14719 return rc;
14720 }
14721
14722
14723 /* Compute a suitable window start for window W if display of W starts
14724 on a continuation line. Value is non-zero if a new window start
14725 was computed.
14726
14727 The new window start will be computed, based on W's width, starting
14728 from the start of the continued line. It is the start of the
14729 screen line with the minimum distance from the old start W->start. */
14730
14731 static int
14732 compute_window_start_on_continuation_line (struct window *w)
14733 {
14734 struct text_pos pos, start_pos;
14735 int window_start_changed_p = 0;
14736
14737 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14738
14739 /* If window start is on a continuation line... Window start may be
14740 < BEGV in case there's invisible text at the start of the
14741 buffer (M-x rmail, for example). */
14742 if (CHARPOS (start_pos) > BEGV
14743 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14744 {
14745 struct it it;
14746 struct glyph_row *row;
14747
14748 /* Handle the case that the window start is out of range. */
14749 if (CHARPOS (start_pos) < BEGV)
14750 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14751 else if (CHARPOS (start_pos) > ZV)
14752 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14753
14754 /* Find the start of the continued line. This should be fast
14755 because find_newline is fast (newline cache). */
14756 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14757 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14758 row, DEFAULT_FACE_ID);
14759 reseat_at_previous_visible_line_start (&it);
14760
14761 /* If the line start is "too far" away from the window start,
14762 say it takes too much time to compute a new window start. */
14763 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14764 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14765 {
14766 int min_distance, distance;
14767
14768 /* Move forward by display lines to find the new window
14769 start. If window width was enlarged, the new start can
14770 be expected to be > the old start. If window width was
14771 decreased, the new window start will be < the old start.
14772 So, we're looking for the display line start with the
14773 minimum distance from the old window start. */
14774 pos = it.current.pos;
14775 min_distance = INFINITY;
14776 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14777 distance < min_distance)
14778 {
14779 min_distance = distance;
14780 pos = it.current.pos;
14781 move_it_by_lines (&it, 1);
14782 }
14783
14784 /* Set the window start there. */
14785 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14786 window_start_changed_p = 1;
14787 }
14788 }
14789
14790 return window_start_changed_p;
14791 }
14792
14793
14794 /* Try cursor movement in case text has not changed in window WINDOW,
14795 with window start STARTP. Value is
14796
14797 CURSOR_MOVEMENT_SUCCESS if successful
14798
14799 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14800
14801 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14802 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14803 we want to scroll as if scroll-step were set to 1. See the code.
14804
14805 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14806 which case we have to abort this redisplay, and adjust matrices
14807 first. */
14808
14809 enum
14810 {
14811 CURSOR_MOVEMENT_SUCCESS,
14812 CURSOR_MOVEMENT_CANNOT_BE_USED,
14813 CURSOR_MOVEMENT_MUST_SCROLL,
14814 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14815 };
14816
14817 static int
14818 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14819 {
14820 struct window *w = XWINDOW (window);
14821 struct frame *f = XFRAME (w->frame);
14822 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14823
14824 #ifdef GLYPH_DEBUG
14825 if (inhibit_try_cursor_movement)
14826 return rc;
14827 #endif
14828
14829 /* Previously, there was a check for Lisp integer in the
14830 if-statement below. Now, this field is converted to
14831 ptrdiff_t, thus zero means invalid position in a buffer. */
14832 eassert (w->last_point > 0);
14833
14834 /* Handle case where text has not changed, only point, and it has
14835 not moved off the frame. */
14836 if (/* Point may be in this window. */
14837 PT >= CHARPOS (startp)
14838 /* Selective display hasn't changed. */
14839 && !current_buffer->clip_changed
14840 /* Function force-mode-line-update is used to force a thorough
14841 redisplay. It sets either windows_or_buffers_changed or
14842 update_mode_lines. So don't take a shortcut here for these
14843 cases. */
14844 && !update_mode_lines
14845 && !windows_or_buffers_changed
14846 && !cursor_type_changed
14847 /* Can't use this case if highlighting a region. When a
14848 region exists, cursor movement has to do more than just
14849 set the cursor. */
14850 && markpos_of_region () < 0
14851 && !w->region_showing
14852 && NILP (Vshow_trailing_whitespace)
14853 /* This code is not used for mini-buffer for the sake of the case
14854 of redisplaying to replace an echo area message; since in
14855 that case the mini-buffer contents per se are usually
14856 unchanged. This code is of no real use in the mini-buffer
14857 since the handling of this_line_start_pos, etc., in redisplay
14858 handles the same cases. */
14859 && !EQ (window, minibuf_window)
14860 /* When splitting windows or for new windows, it happens that
14861 redisplay is called with a nil window_end_vpos or one being
14862 larger than the window. This should really be fixed in
14863 window.c. I don't have this on my list, now, so we do
14864 approximately the same as the old redisplay code. --gerd. */
14865 && INTEGERP (w->window_end_vpos)
14866 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14867 && (FRAME_WINDOW_P (f)
14868 || !overlay_arrow_in_current_buffer_p ()))
14869 {
14870 int this_scroll_margin, top_scroll_margin;
14871 struct glyph_row *row = NULL;
14872
14873 #ifdef GLYPH_DEBUG
14874 debug_method_add (w, "cursor movement");
14875 #endif
14876
14877 /* Scroll if point within this distance from the top or bottom
14878 of the window. This is a pixel value. */
14879 if (scroll_margin > 0)
14880 {
14881 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14882 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14883 }
14884 else
14885 this_scroll_margin = 0;
14886
14887 top_scroll_margin = this_scroll_margin;
14888 if (WINDOW_WANTS_HEADER_LINE_P (w))
14889 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14890
14891 /* Start with the row the cursor was displayed during the last
14892 not paused redisplay. Give up if that row is not valid. */
14893 if (w->last_cursor.vpos < 0
14894 || w->last_cursor.vpos >= w->current_matrix->nrows)
14895 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14896 else
14897 {
14898 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14899 if (row->mode_line_p)
14900 ++row;
14901 if (!row->enabled_p)
14902 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14903 }
14904
14905 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14906 {
14907 int scroll_p = 0, must_scroll = 0;
14908 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14909
14910 if (PT > w->last_point)
14911 {
14912 /* Point has moved forward. */
14913 while (MATRIX_ROW_END_CHARPOS (row) < PT
14914 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14915 {
14916 eassert (row->enabled_p);
14917 ++row;
14918 }
14919
14920 /* If the end position of a row equals the start
14921 position of the next row, and PT is at that position,
14922 we would rather display cursor in the next line. */
14923 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14924 && MATRIX_ROW_END_CHARPOS (row) == PT
14925 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
14926 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14927 && !cursor_row_p (row))
14928 ++row;
14929
14930 /* If within the scroll margin, scroll. Note that
14931 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14932 the next line would be drawn, and that
14933 this_scroll_margin can be zero. */
14934 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14935 || PT > MATRIX_ROW_END_CHARPOS (row)
14936 /* Line is completely visible last line in window
14937 and PT is to be set in the next line. */
14938 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14939 && PT == MATRIX_ROW_END_CHARPOS (row)
14940 && !row->ends_at_zv_p
14941 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14942 scroll_p = 1;
14943 }
14944 else if (PT < w->last_point)
14945 {
14946 /* Cursor has to be moved backward. Note that PT >=
14947 CHARPOS (startp) because of the outer if-statement. */
14948 while (!row->mode_line_p
14949 && (MATRIX_ROW_START_CHARPOS (row) > PT
14950 || (MATRIX_ROW_START_CHARPOS (row) == PT
14951 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14952 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14953 row > w->current_matrix->rows
14954 && (row-1)->ends_in_newline_from_string_p))))
14955 && (row->y > top_scroll_margin
14956 || CHARPOS (startp) == BEGV))
14957 {
14958 eassert (row->enabled_p);
14959 --row;
14960 }
14961
14962 /* Consider the following case: Window starts at BEGV,
14963 there is invisible, intangible text at BEGV, so that
14964 display starts at some point START > BEGV. It can
14965 happen that we are called with PT somewhere between
14966 BEGV and START. Try to handle that case. */
14967 if (row < w->current_matrix->rows
14968 || row->mode_line_p)
14969 {
14970 row = w->current_matrix->rows;
14971 if (row->mode_line_p)
14972 ++row;
14973 }
14974
14975 /* Due to newlines in overlay strings, we may have to
14976 skip forward over overlay strings. */
14977 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14978 && MATRIX_ROW_END_CHARPOS (row) == PT
14979 && !cursor_row_p (row))
14980 ++row;
14981
14982 /* If within the scroll margin, scroll. */
14983 if (row->y < top_scroll_margin
14984 && CHARPOS (startp) != BEGV)
14985 scroll_p = 1;
14986 }
14987 else
14988 {
14989 /* Cursor did not move. So don't scroll even if cursor line
14990 is partially visible, as it was so before. */
14991 rc = CURSOR_MOVEMENT_SUCCESS;
14992 }
14993
14994 if (PT < MATRIX_ROW_START_CHARPOS (row)
14995 || PT > MATRIX_ROW_END_CHARPOS (row))
14996 {
14997 /* if PT is not in the glyph row, give up. */
14998 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14999 must_scroll = 1;
15000 }
15001 else if (rc != CURSOR_MOVEMENT_SUCCESS
15002 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15003 {
15004 struct glyph_row *row1;
15005
15006 /* If rows are bidi-reordered and point moved, back up
15007 until we find a row that does not belong to a
15008 continuation line. This is because we must consider
15009 all rows of a continued line as candidates for the
15010 new cursor positioning, since row start and end
15011 positions change non-linearly with vertical position
15012 in such rows. */
15013 /* FIXME: Revisit this when glyph ``spilling'' in
15014 continuation lines' rows is implemented for
15015 bidi-reordered rows. */
15016 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15017 MATRIX_ROW_CONTINUATION_LINE_P (row);
15018 --row)
15019 {
15020 /* If we hit the beginning of the displayed portion
15021 without finding the first row of a continued
15022 line, give up. */
15023 if (row <= row1)
15024 {
15025 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15026 break;
15027 }
15028 eassert (row->enabled_p);
15029 }
15030 }
15031 if (must_scroll)
15032 ;
15033 else if (rc != CURSOR_MOVEMENT_SUCCESS
15034 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15035 /* Make sure this isn't a header line by any chance, since
15036 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15037 && !row->mode_line_p
15038 && make_cursor_line_fully_visible_p)
15039 {
15040 if (PT == MATRIX_ROW_END_CHARPOS (row)
15041 && !row->ends_at_zv_p
15042 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15043 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15044 else if (row->height > window_box_height (w))
15045 {
15046 /* If we end up in a partially visible line, let's
15047 make it fully visible, except when it's taller
15048 than the window, in which case we can't do much
15049 about it. */
15050 *scroll_step = 1;
15051 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15052 }
15053 else
15054 {
15055 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15056 if (!cursor_row_fully_visible_p (w, 0, 1))
15057 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15058 else
15059 rc = CURSOR_MOVEMENT_SUCCESS;
15060 }
15061 }
15062 else if (scroll_p)
15063 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15064 else if (rc != CURSOR_MOVEMENT_SUCCESS
15065 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15066 {
15067 /* With bidi-reordered rows, there could be more than
15068 one candidate row whose start and end positions
15069 occlude point. We need to let set_cursor_from_row
15070 find the best candidate. */
15071 /* FIXME: Revisit this when glyph ``spilling'' in
15072 continuation lines' rows is implemented for
15073 bidi-reordered rows. */
15074 int rv = 0;
15075
15076 do
15077 {
15078 int at_zv_p = 0, exact_match_p = 0;
15079
15080 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15081 && PT <= MATRIX_ROW_END_CHARPOS (row)
15082 && cursor_row_p (row))
15083 rv |= set_cursor_from_row (w, row, w->current_matrix,
15084 0, 0, 0, 0);
15085 /* As soon as we've found the exact match for point,
15086 or the first suitable row whose ends_at_zv_p flag
15087 is set, we are done. */
15088 at_zv_p =
15089 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15090 if (rv && !at_zv_p
15091 && w->cursor.hpos >= 0
15092 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15093 w->cursor.vpos))
15094 {
15095 struct glyph_row *candidate =
15096 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15097 struct glyph *g =
15098 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15099 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15100
15101 exact_match_p =
15102 (BUFFERP (g->object) && g->charpos == PT)
15103 || (INTEGERP (g->object)
15104 && (g->charpos == PT
15105 || (g->charpos == 0 && endpos - 1 == PT)));
15106 }
15107 if (rv && (at_zv_p || exact_match_p))
15108 {
15109 rc = CURSOR_MOVEMENT_SUCCESS;
15110 break;
15111 }
15112 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15113 break;
15114 ++row;
15115 }
15116 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15117 || row->continued_p)
15118 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15119 || (MATRIX_ROW_START_CHARPOS (row) == PT
15120 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15121 /* If we didn't find any candidate rows, or exited the
15122 loop before all the candidates were examined, signal
15123 to the caller that this method failed. */
15124 if (rc != CURSOR_MOVEMENT_SUCCESS
15125 && !(rv
15126 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15127 && !row->continued_p))
15128 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15129 else if (rv)
15130 rc = CURSOR_MOVEMENT_SUCCESS;
15131 }
15132 else
15133 {
15134 do
15135 {
15136 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15137 {
15138 rc = CURSOR_MOVEMENT_SUCCESS;
15139 break;
15140 }
15141 ++row;
15142 }
15143 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15144 && MATRIX_ROW_START_CHARPOS (row) == PT
15145 && cursor_row_p (row));
15146 }
15147 }
15148 }
15149
15150 return rc;
15151 }
15152
15153 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15154 static
15155 #endif
15156 void
15157 set_vertical_scroll_bar (struct window *w)
15158 {
15159 ptrdiff_t start, end, whole;
15160
15161 /* Calculate the start and end positions for the current window.
15162 At some point, it would be nice to choose between scrollbars
15163 which reflect the whole buffer size, with special markers
15164 indicating narrowing, and scrollbars which reflect only the
15165 visible region.
15166
15167 Note that mini-buffers sometimes aren't displaying any text. */
15168 if (!MINI_WINDOW_P (w)
15169 || (w == XWINDOW (minibuf_window)
15170 && NILP (echo_area_buffer[0])))
15171 {
15172 struct buffer *buf = XBUFFER (w->contents);
15173 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15174 start = marker_position (w->start) - BUF_BEGV (buf);
15175 /* I don't think this is guaranteed to be right. For the
15176 moment, we'll pretend it is. */
15177 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15178
15179 if (end < start)
15180 end = start;
15181 if (whole < (end - start))
15182 whole = end - start;
15183 }
15184 else
15185 start = end = whole = 0;
15186
15187 /* Indicate what this scroll bar ought to be displaying now. */
15188 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15189 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15190 (w, end - start, whole, start);
15191 }
15192
15193
15194 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15195 selected_window is redisplayed.
15196
15197 We can return without actually redisplaying the window if
15198 fonts_changed_p. In that case, redisplay_internal will
15199 retry. */
15200
15201 static void
15202 redisplay_window (Lisp_Object window, int just_this_one_p)
15203 {
15204 struct window *w = XWINDOW (window);
15205 struct frame *f = XFRAME (w->frame);
15206 struct buffer *buffer = XBUFFER (w->contents);
15207 struct buffer *old = current_buffer;
15208 struct text_pos lpoint, opoint, startp;
15209 int update_mode_line;
15210 int tem;
15211 struct it it;
15212 /* Record it now because it's overwritten. */
15213 int current_matrix_up_to_date_p = 0;
15214 int used_current_matrix_p = 0;
15215 /* This is less strict than current_matrix_up_to_date_p.
15216 It indicates that the buffer contents and narrowing are unchanged. */
15217 int buffer_unchanged_p = 0;
15218 int temp_scroll_step = 0;
15219 ptrdiff_t count = SPECPDL_INDEX ();
15220 int rc;
15221 int centering_position = -1;
15222 int last_line_misfit = 0;
15223 ptrdiff_t beg_unchanged, end_unchanged;
15224
15225 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15226 opoint = lpoint;
15227
15228 #ifdef GLYPH_DEBUG
15229 *w->desired_matrix->method = 0;
15230 #endif
15231
15232 /* Make sure that both W's markers are valid. */
15233 eassert (XMARKER (w->start)->buffer == buffer);
15234 eassert (XMARKER (w->pointm)->buffer == buffer);
15235
15236 restart:
15237 reconsider_clip_changes (w, buffer);
15238
15239 /* Has the mode line to be updated? */
15240 update_mode_line = (w->update_mode_line
15241 || update_mode_lines
15242 || buffer->clip_changed
15243 || buffer->prevent_redisplay_optimizations_p);
15244
15245 if (MINI_WINDOW_P (w))
15246 {
15247 if (w == XWINDOW (echo_area_window)
15248 && !NILP (echo_area_buffer[0]))
15249 {
15250 if (update_mode_line)
15251 /* We may have to update a tty frame's menu bar or a
15252 tool-bar. Example `M-x C-h C-h C-g'. */
15253 goto finish_menu_bars;
15254 else
15255 /* We've already displayed the echo area glyphs in this window. */
15256 goto finish_scroll_bars;
15257 }
15258 else if ((w != XWINDOW (minibuf_window)
15259 || minibuf_level == 0)
15260 /* When buffer is nonempty, redisplay window normally. */
15261 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15262 /* Quail displays non-mini buffers in minibuffer window.
15263 In that case, redisplay the window normally. */
15264 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15265 {
15266 /* W is a mini-buffer window, but it's not active, so clear
15267 it. */
15268 int yb = window_text_bottom_y (w);
15269 struct glyph_row *row;
15270 int y;
15271
15272 for (y = 0, row = w->desired_matrix->rows;
15273 y < yb;
15274 y += row->height, ++row)
15275 blank_row (w, row, y);
15276 goto finish_scroll_bars;
15277 }
15278
15279 clear_glyph_matrix (w->desired_matrix);
15280 }
15281
15282 /* Otherwise set up data on this window; select its buffer and point
15283 value. */
15284 /* Really select the buffer, for the sake of buffer-local
15285 variables. */
15286 set_buffer_internal_1 (XBUFFER (w->contents));
15287
15288 current_matrix_up_to_date_p
15289 = (w->window_end_valid
15290 && !current_buffer->clip_changed
15291 && !current_buffer->prevent_redisplay_optimizations_p
15292 && !window_outdated (w));
15293
15294 /* Run the window-bottom-change-functions
15295 if it is possible that the text on the screen has changed
15296 (either due to modification of the text, or any other reason). */
15297 if (!current_matrix_up_to_date_p
15298 && !NILP (Vwindow_text_change_functions))
15299 {
15300 safe_run_hooks (Qwindow_text_change_functions);
15301 goto restart;
15302 }
15303
15304 beg_unchanged = BEG_UNCHANGED;
15305 end_unchanged = END_UNCHANGED;
15306
15307 SET_TEXT_POS (opoint, PT, PT_BYTE);
15308
15309 specbind (Qinhibit_point_motion_hooks, Qt);
15310
15311 buffer_unchanged_p
15312 = (w->window_end_valid
15313 && !current_buffer->clip_changed
15314 && !window_outdated (w));
15315
15316 /* When windows_or_buffers_changed is non-zero, we can't rely on
15317 the window end being valid, so set it to nil there. */
15318 if (windows_or_buffers_changed)
15319 {
15320 /* If window starts on a continuation line, maybe adjust the
15321 window start in case the window's width changed. */
15322 if (XMARKER (w->start)->buffer == current_buffer)
15323 compute_window_start_on_continuation_line (w);
15324
15325 w->window_end_valid = 0;
15326 }
15327
15328 /* Some sanity checks. */
15329 CHECK_WINDOW_END (w);
15330 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15331 emacs_abort ();
15332 if (BYTEPOS (opoint) < CHARPOS (opoint))
15333 emacs_abort ();
15334
15335 if (mode_line_update_needed (w))
15336 update_mode_line = 1;
15337
15338 /* Point refers normally to the selected window. For any other
15339 window, set up appropriate value. */
15340 if (!EQ (window, selected_window))
15341 {
15342 ptrdiff_t new_pt = marker_position (w->pointm);
15343 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15344 if (new_pt < BEGV)
15345 {
15346 new_pt = BEGV;
15347 new_pt_byte = BEGV_BYTE;
15348 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15349 }
15350 else if (new_pt > (ZV - 1))
15351 {
15352 new_pt = ZV;
15353 new_pt_byte = ZV_BYTE;
15354 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15355 }
15356
15357 /* We don't use SET_PT so that the point-motion hooks don't run. */
15358 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15359 }
15360
15361 /* If any of the character widths specified in the display table
15362 have changed, invalidate the width run cache. It's true that
15363 this may be a bit late to catch such changes, but the rest of
15364 redisplay goes (non-fatally) haywire when the display table is
15365 changed, so why should we worry about doing any better? */
15366 if (current_buffer->width_run_cache)
15367 {
15368 struct Lisp_Char_Table *disptab = buffer_display_table ();
15369
15370 if (! disptab_matches_widthtab
15371 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15372 {
15373 invalidate_region_cache (current_buffer,
15374 current_buffer->width_run_cache,
15375 BEG, Z);
15376 recompute_width_table (current_buffer, disptab);
15377 }
15378 }
15379
15380 /* If window-start is screwed up, choose a new one. */
15381 if (XMARKER (w->start)->buffer != current_buffer)
15382 goto recenter;
15383
15384 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15385
15386 /* If someone specified a new starting point but did not insist,
15387 check whether it can be used. */
15388 if (w->optional_new_start
15389 && CHARPOS (startp) >= BEGV
15390 && CHARPOS (startp) <= ZV)
15391 {
15392 w->optional_new_start = 0;
15393 start_display (&it, w, startp);
15394 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15395 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15396 if (IT_CHARPOS (it) == PT)
15397 w->force_start = 1;
15398 /* IT may overshoot PT if text at PT is invisible. */
15399 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15400 w->force_start = 1;
15401 }
15402
15403 force_start:
15404
15405 /* Handle case where place to start displaying has been specified,
15406 unless the specified location is outside the accessible range. */
15407 if (w->force_start || w->frozen_window_start_p)
15408 {
15409 /* We set this later on if we have to adjust point. */
15410 int new_vpos = -1;
15411
15412 w->force_start = 0;
15413 w->vscroll = 0;
15414 w->window_end_valid = 0;
15415
15416 /* Forget any recorded base line for line number display. */
15417 if (!buffer_unchanged_p)
15418 w->base_line_number = 0;
15419
15420 /* Redisplay the mode line. Select the buffer properly for that.
15421 Also, run the hook window-scroll-functions
15422 because we have scrolled. */
15423 /* Note, we do this after clearing force_start because
15424 if there's an error, it is better to forget about force_start
15425 than to get into an infinite loop calling the hook functions
15426 and having them get more errors. */
15427 if (!update_mode_line
15428 || ! NILP (Vwindow_scroll_functions))
15429 {
15430 update_mode_line = 1;
15431 w->update_mode_line = 1;
15432 startp = run_window_scroll_functions (window, startp);
15433 }
15434
15435 w->last_modified = 0;
15436 w->last_overlay_modified = 0;
15437 if (CHARPOS (startp) < BEGV)
15438 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15439 else if (CHARPOS (startp) > ZV)
15440 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15441
15442 /* Redisplay, then check if cursor has been set during the
15443 redisplay. Give up if new fonts were loaded. */
15444 /* We used to issue a CHECK_MARGINS argument to try_window here,
15445 but this causes scrolling to fail when point begins inside
15446 the scroll margin (bug#148) -- cyd */
15447 if (!try_window (window, startp, 0))
15448 {
15449 w->force_start = 1;
15450 clear_glyph_matrix (w->desired_matrix);
15451 goto need_larger_matrices;
15452 }
15453
15454 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15455 {
15456 /* If point does not appear, try to move point so it does
15457 appear. The desired matrix has been built above, so we
15458 can use it here. */
15459 new_vpos = window_box_height (w) / 2;
15460 }
15461
15462 if (!cursor_row_fully_visible_p (w, 0, 0))
15463 {
15464 /* Point does appear, but on a line partly visible at end of window.
15465 Move it back to a fully-visible line. */
15466 new_vpos = window_box_height (w);
15467 }
15468 else if (w->cursor.vpos >=0)
15469 {
15470 /* Some people insist on not letting point enter the scroll
15471 margin, even though this part handles windows that didn't
15472 scroll at all. */
15473 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15474 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15475 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15476
15477 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15478 below, which finds the row to move point to, advances by
15479 the Y coordinate of the _next_ row, see the definition of
15480 MATRIX_ROW_BOTTOM_Y. */
15481 if (w->cursor.vpos < margin + header_line)
15482 new_vpos
15483 = pixel_margin + (header_line
15484 ? CURRENT_HEADER_LINE_HEIGHT (w)
15485 : 0) + FRAME_LINE_HEIGHT (f);
15486 else
15487 {
15488 int window_height = window_box_height (w);
15489
15490 if (header_line)
15491 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15492 if (w->cursor.y >= window_height - pixel_margin)
15493 new_vpos = window_height - pixel_margin;
15494 }
15495 }
15496
15497 /* If we need to move point for either of the above reasons,
15498 now actually do it. */
15499 if (new_vpos >= 0)
15500 {
15501 struct glyph_row *row;
15502
15503 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15504 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15505 ++row;
15506
15507 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15508 MATRIX_ROW_START_BYTEPOS (row));
15509
15510 if (w != XWINDOW (selected_window))
15511 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15512 else if (current_buffer == old)
15513 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15514
15515 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15516
15517 /* If we are highlighting the region, then we just changed
15518 the region, so redisplay to show it. */
15519 if (markpos_of_region () >= 0)
15520 {
15521 clear_glyph_matrix (w->desired_matrix);
15522 if (!try_window (window, startp, 0))
15523 goto need_larger_matrices;
15524 }
15525 }
15526
15527 #ifdef GLYPH_DEBUG
15528 debug_method_add (w, "forced window start");
15529 #endif
15530 goto done;
15531 }
15532
15533 /* Handle case where text has not changed, only point, and it has
15534 not moved off the frame, and we are not retrying after hscroll.
15535 (current_matrix_up_to_date_p is nonzero when retrying.) */
15536 if (current_matrix_up_to_date_p
15537 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15538 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15539 {
15540 switch (rc)
15541 {
15542 case CURSOR_MOVEMENT_SUCCESS:
15543 used_current_matrix_p = 1;
15544 goto done;
15545
15546 case CURSOR_MOVEMENT_MUST_SCROLL:
15547 goto try_to_scroll;
15548
15549 default:
15550 emacs_abort ();
15551 }
15552 }
15553 /* If current starting point was originally the beginning of a line
15554 but no longer is, find a new starting point. */
15555 else if (w->start_at_line_beg
15556 && !(CHARPOS (startp) <= BEGV
15557 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15558 {
15559 #ifdef GLYPH_DEBUG
15560 debug_method_add (w, "recenter 1");
15561 #endif
15562 goto recenter;
15563 }
15564
15565 /* Try scrolling with try_window_id. Value is > 0 if update has
15566 been done, it is -1 if we know that the same window start will
15567 not work. It is 0 if unsuccessful for some other reason. */
15568 else if ((tem = try_window_id (w)) != 0)
15569 {
15570 #ifdef GLYPH_DEBUG
15571 debug_method_add (w, "try_window_id %d", tem);
15572 #endif
15573
15574 if (fonts_changed_p)
15575 goto need_larger_matrices;
15576 if (tem > 0)
15577 goto done;
15578
15579 /* Otherwise try_window_id has returned -1 which means that we
15580 don't want the alternative below this comment to execute. */
15581 }
15582 else if (CHARPOS (startp) >= BEGV
15583 && CHARPOS (startp) <= ZV
15584 && PT >= CHARPOS (startp)
15585 && (CHARPOS (startp) < ZV
15586 /* Avoid starting at end of buffer. */
15587 || CHARPOS (startp) == BEGV
15588 || !window_outdated (w)))
15589 {
15590 int d1, d2, d3, d4, d5, d6;
15591
15592 /* If first window line is a continuation line, and window start
15593 is inside the modified region, but the first change is before
15594 current window start, we must select a new window start.
15595
15596 However, if this is the result of a down-mouse event (e.g. by
15597 extending the mouse-drag-overlay), we don't want to select a
15598 new window start, since that would change the position under
15599 the mouse, resulting in an unwanted mouse-movement rather
15600 than a simple mouse-click. */
15601 if (!w->start_at_line_beg
15602 && NILP (do_mouse_tracking)
15603 && CHARPOS (startp) > BEGV
15604 && CHARPOS (startp) > BEG + beg_unchanged
15605 && CHARPOS (startp) <= Z - end_unchanged
15606 /* Even if w->start_at_line_beg is nil, a new window may
15607 start at a line_beg, since that's how set_buffer_window
15608 sets it. So, we need to check the return value of
15609 compute_window_start_on_continuation_line. (See also
15610 bug#197). */
15611 && XMARKER (w->start)->buffer == current_buffer
15612 && compute_window_start_on_continuation_line (w)
15613 /* It doesn't make sense to force the window start like we
15614 do at label force_start if it is already known that point
15615 will not be visible in the resulting window, because
15616 doing so will move point from its correct position
15617 instead of scrolling the window to bring point into view.
15618 See bug#9324. */
15619 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15620 {
15621 w->force_start = 1;
15622 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15623 goto force_start;
15624 }
15625
15626 #ifdef GLYPH_DEBUG
15627 debug_method_add (w, "same window start");
15628 #endif
15629
15630 /* Try to redisplay starting at same place as before.
15631 If point has not moved off frame, accept the results. */
15632 if (!current_matrix_up_to_date_p
15633 /* Don't use try_window_reusing_current_matrix in this case
15634 because a window scroll function can have changed the
15635 buffer. */
15636 || !NILP (Vwindow_scroll_functions)
15637 || MINI_WINDOW_P (w)
15638 || !(used_current_matrix_p
15639 = try_window_reusing_current_matrix (w)))
15640 {
15641 IF_DEBUG (debug_method_add (w, "1"));
15642 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15643 /* -1 means we need to scroll.
15644 0 means we need new matrices, but fonts_changed_p
15645 is set in that case, so we will detect it below. */
15646 goto try_to_scroll;
15647 }
15648
15649 if (fonts_changed_p)
15650 goto need_larger_matrices;
15651
15652 if (w->cursor.vpos >= 0)
15653 {
15654 if (!just_this_one_p
15655 || current_buffer->clip_changed
15656 || BEG_UNCHANGED < CHARPOS (startp))
15657 /* Forget any recorded base line for line number display. */
15658 w->base_line_number = 0;
15659
15660 if (!cursor_row_fully_visible_p (w, 1, 0))
15661 {
15662 clear_glyph_matrix (w->desired_matrix);
15663 last_line_misfit = 1;
15664 }
15665 /* Drop through and scroll. */
15666 else
15667 goto done;
15668 }
15669 else
15670 clear_glyph_matrix (w->desired_matrix);
15671 }
15672
15673 try_to_scroll:
15674
15675 w->last_modified = 0;
15676 w->last_overlay_modified = 0;
15677
15678 /* Redisplay the mode line. Select the buffer properly for that. */
15679 if (!update_mode_line)
15680 {
15681 update_mode_line = 1;
15682 w->update_mode_line = 1;
15683 }
15684
15685 /* Try to scroll by specified few lines. */
15686 if ((scroll_conservatively
15687 || emacs_scroll_step
15688 || temp_scroll_step
15689 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15690 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15691 && CHARPOS (startp) >= BEGV
15692 && CHARPOS (startp) <= ZV)
15693 {
15694 /* The function returns -1 if new fonts were loaded, 1 if
15695 successful, 0 if not successful. */
15696 int ss = try_scrolling (window, just_this_one_p,
15697 scroll_conservatively,
15698 emacs_scroll_step,
15699 temp_scroll_step, last_line_misfit);
15700 switch (ss)
15701 {
15702 case SCROLLING_SUCCESS:
15703 goto done;
15704
15705 case SCROLLING_NEED_LARGER_MATRICES:
15706 goto need_larger_matrices;
15707
15708 case SCROLLING_FAILED:
15709 break;
15710
15711 default:
15712 emacs_abort ();
15713 }
15714 }
15715
15716 /* Finally, just choose a place to start which positions point
15717 according to user preferences. */
15718
15719 recenter:
15720
15721 #ifdef GLYPH_DEBUG
15722 debug_method_add (w, "recenter");
15723 #endif
15724
15725 /* Forget any previously recorded base line for line number display. */
15726 if (!buffer_unchanged_p)
15727 w->base_line_number = 0;
15728
15729 /* Determine the window start relative to point. */
15730 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15731 it.current_y = it.last_visible_y;
15732 if (centering_position < 0)
15733 {
15734 int margin =
15735 scroll_margin > 0
15736 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15737 : 0;
15738 ptrdiff_t margin_pos = CHARPOS (startp);
15739 Lisp_Object aggressive;
15740 int scrolling_up;
15741
15742 /* If there is a scroll margin at the top of the window, find
15743 its character position. */
15744 if (margin
15745 /* Cannot call start_display if startp is not in the
15746 accessible region of the buffer. This can happen when we
15747 have just switched to a different buffer and/or changed
15748 its restriction. In that case, startp is initialized to
15749 the character position 1 (BEGV) because we did not yet
15750 have chance to display the buffer even once. */
15751 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15752 {
15753 struct it it1;
15754 void *it1data = NULL;
15755
15756 SAVE_IT (it1, it, it1data);
15757 start_display (&it1, w, startp);
15758 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15759 margin_pos = IT_CHARPOS (it1);
15760 RESTORE_IT (&it, &it, it1data);
15761 }
15762 scrolling_up = PT > margin_pos;
15763 aggressive =
15764 scrolling_up
15765 ? BVAR (current_buffer, scroll_up_aggressively)
15766 : BVAR (current_buffer, scroll_down_aggressively);
15767
15768 if (!MINI_WINDOW_P (w)
15769 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15770 {
15771 int pt_offset = 0;
15772
15773 /* Setting scroll-conservatively overrides
15774 scroll-*-aggressively. */
15775 if (!scroll_conservatively && NUMBERP (aggressive))
15776 {
15777 double float_amount = XFLOATINT (aggressive);
15778
15779 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15780 if (pt_offset == 0 && float_amount > 0)
15781 pt_offset = 1;
15782 if (pt_offset && margin > 0)
15783 margin -= 1;
15784 }
15785 /* Compute how much to move the window start backward from
15786 point so that point will be displayed where the user
15787 wants it. */
15788 if (scrolling_up)
15789 {
15790 centering_position = it.last_visible_y;
15791 if (pt_offset)
15792 centering_position -= pt_offset;
15793 centering_position -=
15794 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15795 + WINDOW_HEADER_LINE_HEIGHT (w);
15796 /* Don't let point enter the scroll margin near top of
15797 the window. */
15798 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15799 centering_position = margin * FRAME_LINE_HEIGHT (f);
15800 }
15801 else
15802 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15803 }
15804 else
15805 /* Set the window start half the height of the window backward
15806 from point. */
15807 centering_position = window_box_height (w) / 2;
15808 }
15809 move_it_vertically_backward (&it, centering_position);
15810
15811 eassert (IT_CHARPOS (it) >= BEGV);
15812
15813 /* The function move_it_vertically_backward may move over more
15814 than the specified y-distance. If it->w is small, e.g. a
15815 mini-buffer window, we may end up in front of the window's
15816 display area. Start displaying at the start of the line
15817 containing PT in this case. */
15818 if (it.current_y <= 0)
15819 {
15820 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15821 move_it_vertically_backward (&it, 0);
15822 it.current_y = 0;
15823 }
15824
15825 it.current_x = it.hpos = 0;
15826
15827 /* Set the window start position here explicitly, to avoid an
15828 infinite loop in case the functions in window-scroll-functions
15829 get errors. */
15830 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15831
15832 /* Run scroll hooks. */
15833 startp = run_window_scroll_functions (window, it.current.pos);
15834
15835 /* Redisplay the window. */
15836 if (!current_matrix_up_to_date_p
15837 || windows_or_buffers_changed
15838 || cursor_type_changed
15839 /* Don't use try_window_reusing_current_matrix in this case
15840 because it can have changed the buffer. */
15841 || !NILP (Vwindow_scroll_functions)
15842 || !just_this_one_p
15843 || MINI_WINDOW_P (w)
15844 || !(used_current_matrix_p
15845 = try_window_reusing_current_matrix (w)))
15846 try_window (window, startp, 0);
15847
15848 /* If new fonts have been loaded (due to fontsets), give up. We
15849 have to start a new redisplay since we need to re-adjust glyph
15850 matrices. */
15851 if (fonts_changed_p)
15852 goto need_larger_matrices;
15853
15854 /* If cursor did not appear assume that the middle of the window is
15855 in the first line of the window. Do it again with the next line.
15856 (Imagine a window of height 100, displaying two lines of height
15857 60. Moving back 50 from it->last_visible_y will end in the first
15858 line.) */
15859 if (w->cursor.vpos < 0)
15860 {
15861 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15862 {
15863 clear_glyph_matrix (w->desired_matrix);
15864 move_it_by_lines (&it, 1);
15865 try_window (window, it.current.pos, 0);
15866 }
15867 else if (PT < IT_CHARPOS (it))
15868 {
15869 clear_glyph_matrix (w->desired_matrix);
15870 move_it_by_lines (&it, -1);
15871 try_window (window, it.current.pos, 0);
15872 }
15873 else
15874 {
15875 /* Not much we can do about it. */
15876 }
15877 }
15878
15879 /* Consider the following case: Window starts at BEGV, there is
15880 invisible, intangible text at BEGV, so that display starts at
15881 some point START > BEGV. It can happen that we are called with
15882 PT somewhere between BEGV and START. Try to handle that case. */
15883 if (w->cursor.vpos < 0)
15884 {
15885 struct glyph_row *row = w->current_matrix->rows;
15886 if (row->mode_line_p)
15887 ++row;
15888 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15889 }
15890
15891 if (!cursor_row_fully_visible_p (w, 0, 0))
15892 {
15893 /* If vscroll is enabled, disable it and try again. */
15894 if (w->vscroll)
15895 {
15896 w->vscroll = 0;
15897 clear_glyph_matrix (w->desired_matrix);
15898 goto recenter;
15899 }
15900
15901 /* Users who set scroll-conservatively to a large number want
15902 point just above/below the scroll margin. If we ended up
15903 with point's row partially visible, move the window start to
15904 make that row fully visible and out of the margin. */
15905 if (scroll_conservatively > SCROLL_LIMIT)
15906 {
15907 int margin =
15908 scroll_margin > 0
15909 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15910 : 0;
15911 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15912
15913 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15914 clear_glyph_matrix (w->desired_matrix);
15915 if (1 == try_window (window, it.current.pos,
15916 TRY_WINDOW_CHECK_MARGINS))
15917 goto done;
15918 }
15919
15920 /* If centering point failed to make the whole line visible,
15921 put point at the top instead. That has to make the whole line
15922 visible, if it can be done. */
15923 if (centering_position == 0)
15924 goto done;
15925
15926 clear_glyph_matrix (w->desired_matrix);
15927 centering_position = 0;
15928 goto recenter;
15929 }
15930
15931 done:
15932
15933 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15934 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15935 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15936
15937 /* Display the mode line, if we must. */
15938 if ((update_mode_line
15939 /* If window not full width, must redo its mode line
15940 if (a) the window to its side is being redone and
15941 (b) we do a frame-based redisplay. This is a consequence
15942 of how inverted lines are drawn in frame-based redisplay. */
15943 || (!just_this_one_p
15944 && !FRAME_WINDOW_P (f)
15945 && !WINDOW_FULL_WIDTH_P (w))
15946 /* Line number to display. */
15947 || w->base_line_pos > 0
15948 /* Column number is displayed and different from the one displayed. */
15949 || (w->column_number_displayed != -1
15950 && (w->column_number_displayed != current_column ())))
15951 /* This means that the window has a mode line. */
15952 && (WINDOW_WANTS_MODELINE_P (w)
15953 || WINDOW_WANTS_HEADER_LINE_P (w)))
15954 {
15955 display_mode_lines (w);
15956
15957 /* If mode line height has changed, arrange for a thorough
15958 immediate redisplay using the correct mode line height. */
15959 if (WINDOW_WANTS_MODELINE_P (w)
15960 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15961 {
15962 fonts_changed_p = 1;
15963 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15964 = DESIRED_MODE_LINE_HEIGHT (w);
15965 }
15966
15967 /* If header line height has changed, arrange for a thorough
15968 immediate redisplay using the correct header line height. */
15969 if (WINDOW_WANTS_HEADER_LINE_P (w)
15970 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15971 {
15972 fonts_changed_p = 1;
15973 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15974 = DESIRED_HEADER_LINE_HEIGHT (w);
15975 }
15976
15977 if (fonts_changed_p)
15978 goto need_larger_matrices;
15979 }
15980
15981 if (!line_number_displayed && w->base_line_pos != -1)
15982 {
15983 w->base_line_pos = 0;
15984 w->base_line_number = 0;
15985 }
15986
15987 finish_menu_bars:
15988
15989 /* When we reach a frame's selected window, redo the frame's menu bar. */
15990 if (update_mode_line
15991 && EQ (FRAME_SELECTED_WINDOW (f), window))
15992 {
15993 int redisplay_menu_p = 0;
15994
15995 if (FRAME_WINDOW_P (f))
15996 {
15997 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15998 || defined (HAVE_NS) || defined (USE_GTK)
15999 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16000 #else
16001 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16002 #endif
16003 }
16004 else
16005 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16006
16007 if (redisplay_menu_p)
16008 display_menu_bar (w);
16009
16010 #ifdef HAVE_WINDOW_SYSTEM
16011 if (FRAME_WINDOW_P (f))
16012 {
16013 #if defined (USE_GTK) || defined (HAVE_NS)
16014 if (FRAME_EXTERNAL_TOOL_BAR (f))
16015 redisplay_tool_bar (f);
16016 #else
16017 if (WINDOWP (f->tool_bar_window)
16018 && (FRAME_TOOL_BAR_LINES (f) > 0
16019 || !NILP (Vauto_resize_tool_bars))
16020 && redisplay_tool_bar (f))
16021 ignore_mouse_drag_p = 1;
16022 #endif
16023 }
16024 #endif
16025 }
16026
16027 #ifdef HAVE_WINDOW_SYSTEM
16028 if (FRAME_WINDOW_P (f)
16029 && update_window_fringes (w, (just_this_one_p
16030 || (!used_current_matrix_p && !overlay_arrow_seen)
16031 || w->pseudo_window_p)))
16032 {
16033 update_begin (f);
16034 block_input ();
16035 if (draw_window_fringes (w, 1))
16036 x_draw_vertical_border (w);
16037 unblock_input ();
16038 update_end (f);
16039 }
16040 #endif /* HAVE_WINDOW_SYSTEM */
16041
16042 /* We go to this label, with fonts_changed_p set,
16043 if it is necessary to try again using larger glyph matrices.
16044 We have to redeem the scroll bar even in this case,
16045 because the loop in redisplay_internal expects that. */
16046 need_larger_matrices:
16047 ;
16048 finish_scroll_bars:
16049
16050 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16051 {
16052 /* Set the thumb's position and size. */
16053 set_vertical_scroll_bar (w);
16054
16055 /* Note that we actually used the scroll bar attached to this
16056 window, so it shouldn't be deleted at the end of redisplay. */
16057 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16058 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16059 }
16060
16061 /* Restore current_buffer and value of point in it. The window
16062 update may have changed the buffer, so first make sure `opoint'
16063 is still valid (Bug#6177). */
16064 if (CHARPOS (opoint) < BEGV)
16065 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16066 else if (CHARPOS (opoint) > ZV)
16067 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16068 else
16069 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16070
16071 set_buffer_internal_1 (old);
16072 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16073 shorter. This can be caused by log truncation in *Messages*. */
16074 if (CHARPOS (lpoint) <= ZV)
16075 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16076
16077 unbind_to (count, Qnil);
16078 }
16079
16080
16081 /* Build the complete desired matrix of WINDOW with a window start
16082 buffer position POS.
16083
16084 Value is 1 if successful. It is zero if fonts were loaded during
16085 redisplay which makes re-adjusting glyph matrices necessary, and -1
16086 if point would appear in the scroll margins.
16087 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16088 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16089 set in FLAGS.) */
16090
16091 int
16092 try_window (Lisp_Object window, struct text_pos pos, int flags)
16093 {
16094 struct window *w = XWINDOW (window);
16095 struct it it;
16096 struct glyph_row *last_text_row = NULL;
16097 struct frame *f = XFRAME (w->frame);
16098
16099 /* Make POS the new window start. */
16100 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16101
16102 /* Mark cursor position as unknown. No overlay arrow seen. */
16103 w->cursor.vpos = -1;
16104 overlay_arrow_seen = 0;
16105
16106 /* Initialize iterator and info to start at POS. */
16107 start_display (&it, w, pos);
16108
16109 /* Display all lines of W. */
16110 while (it.current_y < it.last_visible_y)
16111 {
16112 if (display_line (&it))
16113 last_text_row = it.glyph_row - 1;
16114 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16115 return 0;
16116 }
16117
16118 /* Don't let the cursor end in the scroll margins. */
16119 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16120 && !MINI_WINDOW_P (w))
16121 {
16122 int this_scroll_margin;
16123
16124 if (scroll_margin > 0)
16125 {
16126 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16127 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16128 }
16129 else
16130 this_scroll_margin = 0;
16131
16132 if ((w->cursor.y >= 0 /* not vscrolled */
16133 && w->cursor.y < this_scroll_margin
16134 && CHARPOS (pos) > BEGV
16135 && IT_CHARPOS (it) < ZV)
16136 /* rms: considering make_cursor_line_fully_visible_p here
16137 seems to give wrong results. We don't want to recenter
16138 when the last line is partly visible, we want to allow
16139 that case to be handled in the usual way. */
16140 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16141 {
16142 w->cursor.vpos = -1;
16143 clear_glyph_matrix (w->desired_matrix);
16144 return -1;
16145 }
16146 }
16147
16148 /* If bottom moved off end of frame, change mode line percentage. */
16149 if (XFASTINT (w->window_end_pos) <= 0
16150 && Z != IT_CHARPOS (it))
16151 w->update_mode_line = 1;
16152
16153 /* Set window_end_pos to the offset of the last character displayed
16154 on the window from the end of current_buffer. Set
16155 window_end_vpos to its row number. */
16156 if (last_text_row)
16157 {
16158 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16159 w->window_end_bytepos
16160 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16161 wset_window_end_pos
16162 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16163 wset_window_end_vpos
16164 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16165 eassert
16166 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16167 XFASTINT (w->window_end_vpos))));
16168 }
16169 else
16170 {
16171 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16172 wset_window_end_pos (w, make_number (Z - ZV));
16173 wset_window_end_vpos (w, make_number (0));
16174 }
16175
16176 /* But that is not valid info until redisplay finishes. */
16177 w->window_end_valid = 0;
16178 return 1;
16179 }
16180
16181
16182 \f
16183 /************************************************************************
16184 Window redisplay reusing current matrix when buffer has not changed
16185 ************************************************************************/
16186
16187 /* Try redisplay of window W showing an unchanged buffer with a
16188 different window start than the last time it was displayed by
16189 reusing its current matrix. Value is non-zero if successful.
16190 W->start is the new window start. */
16191
16192 static int
16193 try_window_reusing_current_matrix (struct window *w)
16194 {
16195 struct frame *f = XFRAME (w->frame);
16196 struct glyph_row *bottom_row;
16197 struct it it;
16198 struct run run;
16199 struct text_pos start, new_start;
16200 int nrows_scrolled, i;
16201 struct glyph_row *last_text_row;
16202 struct glyph_row *last_reused_text_row;
16203 struct glyph_row *start_row;
16204 int start_vpos, min_y, max_y;
16205
16206 #ifdef GLYPH_DEBUG
16207 if (inhibit_try_window_reusing)
16208 return 0;
16209 #endif
16210
16211 if (/* This function doesn't handle terminal frames. */
16212 !FRAME_WINDOW_P (f)
16213 /* Don't try to reuse the display if windows have been split
16214 or such. */
16215 || windows_or_buffers_changed
16216 || cursor_type_changed)
16217 return 0;
16218
16219 /* Can't do this if region may have changed. */
16220 if (markpos_of_region () >= 0
16221 || w->region_showing
16222 || !NILP (Vshow_trailing_whitespace))
16223 return 0;
16224
16225 /* If top-line visibility has changed, give up. */
16226 if (WINDOW_WANTS_HEADER_LINE_P (w)
16227 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16228 return 0;
16229
16230 /* Give up if old or new display is scrolled vertically. We could
16231 make this function handle this, but right now it doesn't. */
16232 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16233 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16234 return 0;
16235
16236 /* The variable new_start now holds the new window start. The old
16237 start `start' can be determined from the current matrix. */
16238 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16239 start = start_row->minpos;
16240 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16241
16242 /* Clear the desired matrix for the display below. */
16243 clear_glyph_matrix (w->desired_matrix);
16244
16245 if (CHARPOS (new_start) <= CHARPOS (start))
16246 {
16247 /* Don't use this method if the display starts with an ellipsis
16248 displayed for invisible text. It's not easy to handle that case
16249 below, and it's certainly not worth the effort since this is
16250 not a frequent case. */
16251 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16252 return 0;
16253
16254 IF_DEBUG (debug_method_add (w, "twu1"));
16255
16256 /* Display up to a row that can be reused. The variable
16257 last_text_row is set to the last row displayed that displays
16258 text. Note that it.vpos == 0 if or if not there is a
16259 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16260 start_display (&it, w, new_start);
16261 w->cursor.vpos = -1;
16262 last_text_row = last_reused_text_row = NULL;
16263
16264 while (it.current_y < it.last_visible_y
16265 && !fonts_changed_p)
16266 {
16267 /* If we have reached into the characters in the START row,
16268 that means the line boundaries have changed. So we
16269 can't start copying with the row START. Maybe it will
16270 work to start copying with the following row. */
16271 while (IT_CHARPOS (it) > CHARPOS (start))
16272 {
16273 /* Advance to the next row as the "start". */
16274 start_row++;
16275 start = start_row->minpos;
16276 /* If there are no more rows to try, or just one, give up. */
16277 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16278 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16279 || CHARPOS (start) == ZV)
16280 {
16281 clear_glyph_matrix (w->desired_matrix);
16282 return 0;
16283 }
16284
16285 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16286 }
16287 /* If we have reached alignment, we can copy the rest of the
16288 rows. */
16289 if (IT_CHARPOS (it) == CHARPOS (start)
16290 /* Don't accept "alignment" inside a display vector,
16291 since start_row could have started in the middle of
16292 that same display vector (thus their character
16293 positions match), and we have no way of telling if
16294 that is the case. */
16295 && it.current.dpvec_index < 0)
16296 break;
16297
16298 if (display_line (&it))
16299 last_text_row = it.glyph_row - 1;
16300
16301 }
16302
16303 /* A value of current_y < last_visible_y means that we stopped
16304 at the previous window start, which in turn means that we
16305 have at least one reusable row. */
16306 if (it.current_y < it.last_visible_y)
16307 {
16308 struct glyph_row *row;
16309
16310 /* IT.vpos always starts from 0; it counts text lines. */
16311 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16312
16313 /* Find PT if not already found in the lines displayed. */
16314 if (w->cursor.vpos < 0)
16315 {
16316 int dy = it.current_y - start_row->y;
16317
16318 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16319 row = row_containing_pos (w, PT, row, NULL, dy);
16320 if (row)
16321 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16322 dy, nrows_scrolled);
16323 else
16324 {
16325 clear_glyph_matrix (w->desired_matrix);
16326 return 0;
16327 }
16328 }
16329
16330 /* Scroll the display. Do it before the current matrix is
16331 changed. The problem here is that update has not yet
16332 run, i.e. part of the current matrix is not up to date.
16333 scroll_run_hook will clear the cursor, and use the
16334 current matrix to get the height of the row the cursor is
16335 in. */
16336 run.current_y = start_row->y;
16337 run.desired_y = it.current_y;
16338 run.height = it.last_visible_y - it.current_y;
16339
16340 if (run.height > 0 && run.current_y != run.desired_y)
16341 {
16342 update_begin (f);
16343 FRAME_RIF (f)->update_window_begin_hook (w);
16344 FRAME_RIF (f)->clear_window_mouse_face (w);
16345 FRAME_RIF (f)->scroll_run_hook (w, &run);
16346 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16347 update_end (f);
16348 }
16349
16350 /* Shift current matrix down by nrows_scrolled lines. */
16351 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16352 rotate_matrix (w->current_matrix,
16353 start_vpos,
16354 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16355 nrows_scrolled);
16356
16357 /* Disable lines that must be updated. */
16358 for (i = 0; i < nrows_scrolled; ++i)
16359 (start_row + i)->enabled_p = 0;
16360
16361 /* Re-compute Y positions. */
16362 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16363 max_y = it.last_visible_y;
16364 for (row = start_row + nrows_scrolled;
16365 row < bottom_row;
16366 ++row)
16367 {
16368 row->y = it.current_y;
16369 row->visible_height = row->height;
16370
16371 if (row->y < min_y)
16372 row->visible_height -= min_y - row->y;
16373 if (row->y + row->height > max_y)
16374 row->visible_height -= row->y + row->height - max_y;
16375 if (row->fringe_bitmap_periodic_p)
16376 row->redraw_fringe_bitmaps_p = 1;
16377
16378 it.current_y += row->height;
16379
16380 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16381 last_reused_text_row = row;
16382 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16383 break;
16384 }
16385
16386 /* Disable lines in the current matrix which are now
16387 below the window. */
16388 for (++row; row < bottom_row; ++row)
16389 row->enabled_p = row->mode_line_p = 0;
16390 }
16391
16392 /* Update window_end_pos etc.; last_reused_text_row is the last
16393 reused row from the current matrix containing text, if any.
16394 The value of last_text_row is the last displayed line
16395 containing text. */
16396 if (last_reused_text_row)
16397 {
16398 w->window_end_bytepos
16399 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16400 wset_window_end_pos
16401 (w, make_number (Z
16402 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16403 wset_window_end_vpos
16404 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16405 w->current_matrix)));
16406 }
16407 else if (last_text_row)
16408 {
16409 w->window_end_bytepos
16410 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16411 wset_window_end_pos
16412 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16413 wset_window_end_vpos
16414 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16415 w->desired_matrix)));
16416 }
16417 else
16418 {
16419 /* This window must be completely empty. */
16420 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16421 wset_window_end_pos (w, make_number (Z - ZV));
16422 wset_window_end_vpos (w, make_number (0));
16423 }
16424 w->window_end_valid = 0;
16425
16426 /* Update hint: don't try scrolling again in update_window. */
16427 w->desired_matrix->no_scrolling_p = 1;
16428
16429 #ifdef GLYPH_DEBUG
16430 debug_method_add (w, "try_window_reusing_current_matrix 1");
16431 #endif
16432 return 1;
16433 }
16434 else if (CHARPOS (new_start) > CHARPOS (start))
16435 {
16436 struct glyph_row *pt_row, *row;
16437 struct glyph_row *first_reusable_row;
16438 struct glyph_row *first_row_to_display;
16439 int dy;
16440 int yb = window_text_bottom_y (w);
16441
16442 /* Find the row starting at new_start, if there is one. Don't
16443 reuse a partially visible line at the end. */
16444 first_reusable_row = start_row;
16445 while (first_reusable_row->enabled_p
16446 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16447 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16448 < CHARPOS (new_start)))
16449 ++first_reusable_row;
16450
16451 /* Give up if there is no row to reuse. */
16452 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16453 || !first_reusable_row->enabled_p
16454 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16455 != CHARPOS (new_start)))
16456 return 0;
16457
16458 /* We can reuse fully visible rows beginning with
16459 first_reusable_row to the end of the window. Set
16460 first_row_to_display to the first row that cannot be reused.
16461 Set pt_row to the row containing point, if there is any. */
16462 pt_row = NULL;
16463 for (first_row_to_display = first_reusable_row;
16464 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16465 ++first_row_to_display)
16466 {
16467 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16468 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16469 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16470 && first_row_to_display->ends_at_zv_p
16471 && pt_row == NULL)))
16472 pt_row = first_row_to_display;
16473 }
16474
16475 /* Start displaying at the start of first_row_to_display. */
16476 eassert (first_row_to_display->y < yb);
16477 init_to_row_start (&it, w, first_row_to_display);
16478
16479 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16480 - start_vpos);
16481 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16482 - nrows_scrolled);
16483 it.current_y = (first_row_to_display->y - first_reusable_row->y
16484 + WINDOW_HEADER_LINE_HEIGHT (w));
16485
16486 /* Display lines beginning with first_row_to_display in the
16487 desired matrix. Set last_text_row to the last row displayed
16488 that displays text. */
16489 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16490 if (pt_row == NULL)
16491 w->cursor.vpos = -1;
16492 last_text_row = NULL;
16493 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16494 if (display_line (&it))
16495 last_text_row = it.glyph_row - 1;
16496
16497 /* If point is in a reused row, adjust y and vpos of the cursor
16498 position. */
16499 if (pt_row)
16500 {
16501 w->cursor.vpos -= nrows_scrolled;
16502 w->cursor.y -= first_reusable_row->y - start_row->y;
16503 }
16504
16505 /* Give up if point isn't in a row displayed or reused. (This
16506 also handles the case where w->cursor.vpos < nrows_scrolled
16507 after the calls to display_line, which can happen with scroll
16508 margins. See bug#1295.) */
16509 if (w->cursor.vpos < 0)
16510 {
16511 clear_glyph_matrix (w->desired_matrix);
16512 return 0;
16513 }
16514
16515 /* Scroll the display. */
16516 run.current_y = first_reusable_row->y;
16517 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16518 run.height = it.last_visible_y - run.current_y;
16519 dy = run.current_y - run.desired_y;
16520
16521 if (run.height)
16522 {
16523 update_begin (f);
16524 FRAME_RIF (f)->update_window_begin_hook (w);
16525 FRAME_RIF (f)->clear_window_mouse_face (w);
16526 FRAME_RIF (f)->scroll_run_hook (w, &run);
16527 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16528 update_end (f);
16529 }
16530
16531 /* Adjust Y positions of reused rows. */
16532 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16533 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16534 max_y = it.last_visible_y;
16535 for (row = first_reusable_row; row < first_row_to_display; ++row)
16536 {
16537 row->y -= dy;
16538 row->visible_height = row->height;
16539 if (row->y < min_y)
16540 row->visible_height -= min_y - row->y;
16541 if (row->y + row->height > max_y)
16542 row->visible_height -= row->y + row->height - max_y;
16543 if (row->fringe_bitmap_periodic_p)
16544 row->redraw_fringe_bitmaps_p = 1;
16545 }
16546
16547 /* Scroll the current matrix. */
16548 eassert (nrows_scrolled > 0);
16549 rotate_matrix (w->current_matrix,
16550 start_vpos,
16551 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16552 -nrows_scrolled);
16553
16554 /* Disable rows not reused. */
16555 for (row -= nrows_scrolled; row < bottom_row; ++row)
16556 row->enabled_p = 0;
16557
16558 /* Point may have moved to a different line, so we cannot assume that
16559 the previous cursor position is valid; locate the correct row. */
16560 if (pt_row)
16561 {
16562 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16563 row < bottom_row
16564 && PT >= MATRIX_ROW_END_CHARPOS (row)
16565 && !row->ends_at_zv_p;
16566 row++)
16567 {
16568 w->cursor.vpos++;
16569 w->cursor.y = row->y;
16570 }
16571 if (row < bottom_row)
16572 {
16573 /* Can't simply scan the row for point with
16574 bidi-reordered glyph rows. Let set_cursor_from_row
16575 figure out where to put the cursor, and if it fails,
16576 give up. */
16577 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16578 {
16579 if (!set_cursor_from_row (w, row, w->current_matrix,
16580 0, 0, 0, 0))
16581 {
16582 clear_glyph_matrix (w->desired_matrix);
16583 return 0;
16584 }
16585 }
16586 else
16587 {
16588 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16589 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16590
16591 for (; glyph < end
16592 && (!BUFFERP (glyph->object)
16593 || glyph->charpos < PT);
16594 glyph++)
16595 {
16596 w->cursor.hpos++;
16597 w->cursor.x += glyph->pixel_width;
16598 }
16599 }
16600 }
16601 }
16602
16603 /* Adjust window end. A null value of last_text_row means that
16604 the window end is in reused rows which in turn means that
16605 only its vpos can have changed. */
16606 if (last_text_row)
16607 {
16608 w->window_end_bytepos
16609 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16610 wset_window_end_pos
16611 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16612 wset_window_end_vpos
16613 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16614 w->desired_matrix)));
16615 }
16616 else
16617 {
16618 wset_window_end_vpos
16619 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16620 }
16621
16622 w->window_end_valid = 0;
16623 w->desired_matrix->no_scrolling_p = 1;
16624
16625 #ifdef GLYPH_DEBUG
16626 debug_method_add (w, "try_window_reusing_current_matrix 2");
16627 #endif
16628 return 1;
16629 }
16630
16631 return 0;
16632 }
16633
16634
16635 \f
16636 /************************************************************************
16637 Window redisplay reusing current matrix when buffer has changed
16638 ************************************************************************/
16639
16640 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16641 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16642 ptrdiff_t *, ptrdiff_t *);
16643 static struct glyph_row *
16644 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16645 struct glyph_row *);
16646
16647
16648 /* Return the last row in MATRIX displaying text. If row START is
16649 non-null, start searching with that row. IT gives the dimensions
16650 of the display. Value is null if matrix is empty; otherwise it is
16651 a pointer to the row found. */
16652
16653 static struct glyph_row *
16654 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16655 struct glyph_row *start)
16656 {
16657 struct glyph_row *row, *row_found;
16658
16659 /* Set row_found to the last row in IT->w's current matrix
16660 displaying text. The loop looks funny but think of partially
16661 visible lines. */
16662 row_found = NULL;
16663 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16664 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16665 {
16666 eassert (row->enabled_p);
16667 row_found = row;
16668 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16669 break;
16670 ++row;
16671 }
16672
16673 return row_found;
16674 }
16675
16676
16677 /* Return the last row in the current matrix of W that is not affected
16678 by changes at the start of current_buffer that occurred since W's
16679 current matrix was built. Value is null if no such row exists.
16680
16681 BEG_UNCHANGED us the number of characters unchanged at the start of
16682 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16683 first changed character in current_buffer. Characters at positions <
16684 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16685 when the current matrix was built. */
16686
16687 static struct glyph_row *
16688 find_last_unchanged_at_beg_row (struct window *w)
16689 {
16690 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16691 struct glyph_row *row;
16692 struct glyph_row *row_found = NULL;
16693 int yb = window_text_bottom_y (w);
16694
16695 /* Find the last row displaying unchanged text. */
16696 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16697 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16698 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16699 ++row)
16700 {
16701 if (/* If row ends before first_changed_pos, it is unchanged,
16702 except in some case. */
16703 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16704 /* When row ends in ZV and we write at ZV it is not
16705 unchanged. */
16706 && !row->ends_at_zv_p
16707 /* When first_changed_pos is the end of a continued line,
16708 row is not unchanged because it may be no longer
16709 continued. */
16710 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16711 && (row->continued_p
16712 || row->exact_window_width_line_p))
16713 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16714 needs to be recomputed, so don't consider this row as
16715 unchanged. This happens when the last line was
16716 bidi-reordered and was killed immediately before this
16717 redisplay cycle. In that case, ROW->end stores the
16718 buffer position of the first visual-order character of
16719 the killed text, which is now beyond ZV. */
16720 && CHARPOS (row->end.pos) <= ZV)
16721 row_found = row;
16722
16723 /* Stop if last visible row. */
16724 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16725 break;
16726 }
16727
16728 return row_found;
16729 }
16730
16731
16732 /* Find the first glyph row in the current matrix of W that is not
16733 affected by changes at the end of current_buffer since the
16734 time W's current matrix was built.
16735
16736 Return in *DELTA the number of chars by which buffer positions in
16737 unchanged text at the end of current_buffer must be adjusted.
16738
16739 Return in *DELTA_BYTES the corresponding number of bytes.
16740
16741 Value is null if no such row exists, i.e. all rows are affected by
16742 changes. */
16743
16744 static struct glyph_row *
16745 find_first_unchanged_at_end_row (struct window *w,
16746 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16747 {
16748 struct glyph_row *row;
16749 struct glyph_row *row_found = NULL;
16750
16751 *delta = *delta_bytes = 0;
16752
16753 /* Display must not have been paused, otherwise the current matrix
16754 is not up to date. */
16755 eassert (w->window_end_valid);
16756
16757 /* A value of window_end_pos >= END_UNCHANGED means that the window
16758 end is in the range of changed text. If so, there is no
16759 unchanged row at the end of W's current matrix. */
16760 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16761 return NULL;
16762
16763 /* Set row to the last row in W's current matrix displaying text. */
16764 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16765
16766 /* If matrix is entirely empty, no unchanged row exists. */
16767 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16768 {
16769 /* The value of row is the last glyph row in the matrix having a
16770 meaningful buffer position in it. The end position of row
16771 corresponds to window_end_pos. This allows us to translate
16772 buffer positions in the current matrix to current buffer
16773 positions for characters not in changed text. */
16774 ptrdiff_t Z_old =
16775 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16776 ptrdiff_t Z_BYTE_old =
16777 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16778 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16779 struct glyph_row *first_text_row
16780 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16781
16782 *delta = Z - Z_old;
16783 *delta_bytes = Z_BYTE - Z_BYTE_old;
16784
16785 /* Set last_unchanged_pos to the buffer position of the last
16786 character in the buffer that has not been changed. Z is the
16787 index + 1 of the last character in current_buffer, i.e. by
16788 subtracting END_UNCHANGED we get the index of the last
16789 unchanged character, and we have to add BEG to get its buffer
16790 position. */
16791 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16792 last_unchanged_pos_old = last_unchanged_pos - *delta;
16793
16794 /* Search backward from ROW for a row displaying a line that
16795 starts at a minimum position >= last_unchanged_pos_old. */
16796 for (; row > first_text_row; --row)
16797 {
16798 /* This used to abort, but it can happen.
16799 It is ok to just stop the search instead here. KFS. */
16800 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16801 break;
16802
16803 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16804 row_found = row;
16805 }
16806 }
16807
16808 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16809
16810 return row_found;
16811 }
16812
16813
16814 /* Make sure that glyph rows in the current matrix of window W
16815 reference the same glyph memory as corresponding rows in the
16816 frame's frame matrix. This function is called after scrolling W's
16817 current matrix on a terminal frame in try_window_id and
16818 try_window_reusing_current_matrix. */
16819
16820 static void
16821 sync_frame_with_window_matrix_rows (struct window *w)
16822 {
16823 struct frame *f = XFRAME (w->frame);
16824 struct glyph_row *window_row, *window_row_end, *frame_row;
16825
16826 /* Preconditions: W must be a leaf window and full-width. Its frame
16827 must have a frame matrix. */
16828 eassert (BUFFERP (w->contents));
16829 eassert (WINDOW_FULL_WIDTH_P (w));
16830 eassert (!FRAME_WINDOW_P (f));
16831
16832 /* If W is a full-width window, glyph pointers in W's current matrix
16833 have, by definition, to be the same as glyph pointers in the
16834 corresponding frame matrix. Note that frame matrices have no
16835 marginal areas (see build_frame_matrix). */
16836 window_row = w->current_matrix->rows;
16837 window_row_end = window_row + w->current_matrix->nrows;
16838 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16839 while (window_row < window_row_end)
16840 {
16841 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16842 struct glyph *end = window_row->glyphs[LAST_AREA];
16843
16844 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16845 frame_row->glyphs[TEXT_AREA] = start;
16846 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16847 frame_row->glyphs[LAST_AREA] = end;
16848
16849 /* Disable frame rows whose corresponding window rows have
16850 been disabled in try_window_id. */
16851 if (!window_row->enabled_p)
16852 frame_row->enabled_p = 0;
16853
16854 ++window_row, ++frame_row;
16855 }
16856 }
16857
16858
16859 /* Find the glyph row in window W containing CHARPOS. Consider all
16860 rows between START and END (not inclusive). END null means search
16861 all rows to the end of the display area of W. Value is the row
16862 containing CHARPOS or null. */
16863
16864 struct glyph_row *
16865 row_containing_pos (struct window *w, ptrdiff_t charpos,
16866 struct glyph_row *start, struct glyph_row *end, int dy)
16867 {
16868 struct glyph_row *row = start;
16869 struct glyph_row *best_row = NULL;
16870 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
16871 int last_y;
16872
16873 /* If we happen to start on a header-line, skip that. */
16874 if (row->mode_line_p)
16875 ++row;
16876
16877 if ((end && row >= end) || !row->enabled_p)
16878 return NULL;
16879
16880 last_y = window_text_bottom_y (w) - dy;
16881
16882 while (1)
16883 {
16884 /* Give up if we have gone too far. */
16885 if (end && row >= end)
16886 return NULL;
16887 /* This formerly returned if they were equal.
16888 I think that both quantities are of a "last plus one" type;
16889 if so, when they are equal, the row is within the screen. -- rms. */
16890 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16891 return NULL;
16892
16893 /* If it is in this row, return this row. */
16894 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16895 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16896 /* The end position of a row equals the start
16897 position of the next row. If CHARPOS is there, we
16898 would rather display it in the next line, except
16899 when this line ends in ZV. */
16900 && !row->ends_at_zv_p
16901 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16902 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16903 {
16904 struct glyph *g;
16905
16906 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
16907 || (!best_row && !row->continued_p))
16908 return row;
16909 /* In bidi-reordered rows, there could be several rows
16910 occluding point, all of them belonging to the same
16911 continued line. We need to find the row which fits
16912 CHARPOS the best. */
16913 for (g = row->glyphs[TEXT_AREA];
16914 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16915 g++)
16916 {
16917 if (!STRINGP (g->object))
16918 {
16919 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16920 {
16921 mindif = eabs (g->charpos - charpos);
16922 best_row = row;
16923 /* Exact match always wins. */
16924 if (mindif == 0)
16925 return best_row;
16926 }
16927 }
16928 }
16929 }
16930 else if (best_row && !row->continued_p)
16931 return best_row;
16932 ++row;
16933 }
16934 }
16935
16936
16937 /* Try to redisplay window W by reusing its existing display. W's
16938 current matrix must be up to date when this function is called,
16939 i.e. window_end_valid must be nonzero.
16940
16941 Value is
16942
16943 1 if display has been updated
16944 0 if otherwise unsuccessful
16945 -1 if redisplay with same window start is known not to succeed
16946
16947 The following steps are performed:
16948
16949 1. Find the last row in the current matrix of W that is not
16950 affected by changes at the start of current_buffer. If no such row
16951 is found, give up.
16952
16953 2. Find the first row in W's current matrix that is not affected by
16954 changes at the end of current_buffer. Maybe there is no such row.
16955
16956 3. Display lines beginning with the row + 1 found in step 1 to the
16957 row found in step 2 or, if step 2 didn't find a row, to the end of
16958 the window.
16959
16960 4. If cursor is not known to appear on the window, give up.
16961
16962 5. If display stopped at the row found in step 2, scroll the
16963 display and current matrix as needed.
16964
16965 6. Maybe display some lines at the end of W, if we must. This can
16966 happen under various circumstances, like a partially visible line
16967 becoming fully visible, or because newly displayed lines are displayed
16968 in smaller font sizes.
16969
16970 7. Update W's window end information. */
16971
16972 static int
16973 try_window_id (struct window *w)
16974 {
16975 struct frame *f = XFRAME (w->frame);
16976 struct glyph_matrix *current_matrix = w->current_matrix;
16977 struct glyph_matrix *desired_matrix = w->desired_matrix;
16978 struct glyph_row *last_unchanged_at_beg_row;
16979 struct glyph_row *first_unchanged_at_end_row;
16980 struct glyph_row *row;
16981 struct glyph_row *bottom_row;
16982 int bottom_vpos;
16983 struct it it;
16984 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16985 int dvpos, dy;
16986 struct text_pos start_pos;
16987 struct run run;
16988 int first_unchanged_at_end_vpos = 0;
16989 struct glyph_row *last_text_row, *last_text_row_at_end;
16990 struct text_pos start;
16991 ptrdiff_t first_changed_charpos, last_changed_charpos;
16992
16993 #ifdef GLYPH_DEBUG
16994 if (inhibit_try_window_id)
16995 return 0;
16996 #endif
16997
16998 /* This is handy for debugging. */
16999 #if 0
17000 #define GIVE_UP(X) \
17001 do { \
17002 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17003 return 0; \
17004 } while (0)
17005 #else
17006 #define GIVE_UP(X) return 0
17007 #endif
17008
17009 SET_TEXT_POS_FROM_MARKER (start, w->start);
17010
17011 /* Don't use this for mini-windows because these can show
17012 messages and mini-buffers, and we don't handle that here. */
17013 if (MINI_WINDOW_P (w))
17014 GIVE_UP (1);
17015
17016 /* This flag is used to prevent redisplay optimizations. */
17017 if (windows_or_buffers_changed || cursor_type_changed)
17018 GIVE_UP (2);
17019
17020 /* Verify that narrowing has not changed.
17021 Also verify that we were not told to prevent redisplay optimizations.
17022 It would be nice to further
17023 reduce the number of cases where this prevents try_window_id. */
17024 if (current_buffer->clip_changed
17025 || current_buffer->prevent_redisplay_optimizations_p)
17026 GIVE_UP (3);
17027
17028 /* Window must either use window-based redisplay or be full width. */
17029 if (!FRAME_WINDOW_P (f)
17030 && (!FRAME_LINE_INS_DEL_OK (f)
17031 || !WINDOW_FULL_WIDTH_P (w)))
17032 GIVE_UP (4);
17033
17034 /* Give up if point is known NOT to appear in W. */
17035 if (PT < CHARPOS (start))
17036 GIVE_UP (5);
17037
17038 /* Another way to prevent redisplay optimizations. */
17039 if (w->last_modified == 0)
17040 GIVE_UP (6);
17041
17042 /* Verify that window is not hscrolled. */
17043 if (w->hscroll != 0)
17044 GIVE_UP (7);
17045
17046 /* Verify that display wasn't paused. */
17047 if (!w->window_end_valid)
17048 GIVE_UP (8);
17049
17050 /* Can't use this if highlighting a region because a cursor movement
17051 will do more than just set the cursor. */
17052 if (markpos_of_region () >= 0)
17053 GIVE_UP (9);
17054
17055 /* Likewise if highlighting trailing whitespace. */
17056 if (!NILP (Vshow_trailing_whitespace))
17057 GIVE_UP (11);
17058
17059 /* Likewise if showing a region. */
17060 if (w->region_showing)
17061 GIVE_UP (10);
17062
17063 /* Can't use this if overlay arrow position and/or string have
17064 changed. */
17065 if (overlay_arrows_changed_p ())
17066 GIVE_UP (12);
17067
17068 /* When word-wrap is on, adding a space to the first word of a
17069 wrapped line can change the wrap position, altering the line
17070 above it. It might be worthwhile to handle this more
17071 intelligently, but for now just redisplay from scratch. */
17072 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17073 GIVE_UP (21);
17074
17075 /* Under bidi reordering, adding or deleting a character in the
17076 beginning of a paragraph, before the first strong directional
17077 character, can change the base direction of the paragraph (unless
17078 the buffer specifies a fixed paragraph direction), which will
17079 require to redisplay the whole paragraph. It might be worthwhile
17080 to find the paragraph limits and widen the range of redisplayed
17081 lines to that, but for now just give up this optimization and
17082 redisplay from scratch. */
17083 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17084 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17085 GIVE_UP (22);
17086
17087 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17088 only if buffer has really changed. The reason is that the gap is
17089 initially at Z for freshly visited files. The code below would
17090 set end_unchanged to 0 in that case. */
17091 if (MODIFF > SAVE_MODIFF
17092 /* This seems to happen sometimes after saving a buffer. */
17093 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17094 {
17095 if (GPT - BEG < BEG_UNCHANGED)
17096 BEG_UNCHANGED = GPT - BEG;
17097 if (Z - GPT < END_UNCHANGED)
17098 END_UNCHANGED = Z - GPT;
17099 }
17100
17101 /* The position of the first and last character that has been changed. */
17102 first_changed_charpos = BEG + BEG_UNCHANGED;
17103 last_changed_charpos = Z - END_UNCHANGED;
17104
17105 /* If window starts after a line end, and the last change is in
17106 front of that newline, then changes don't affect the display.
17107 This case happens with stealth-fontification. Note that although
17108 the display is unchanged, glyph positions in the matrix have to
17109 be adjusted, of course. */
17110 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17111 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17112 && ((last_changed_charpos < CHARPOS (start)
17113 && CHARPOS (start) == BEGV)
17114 || (last_changed_charpos < CHARPOS (start) - 1
17115 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17116 {
17117 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17118 struct glyph_row *r0;
17119
17120 /* Compute how many chars/bytes have been added to or removed
17121 from the buffer. */
17122 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17123 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17124 Z_delta = Z - Z_old;
17125 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17126
17127 /* Give up if PT is not in the window. Note that it already has
17128 been checked at the start of try_window_id that PT is not in
17129 front of the window start. */
17130 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17131 GIVE_UP (13);
17132
17133 /* If window start is unchanged, we can reuse the whole matrix
17134 as is, after adjusting glyph positions. No need to compute
17135 the window end again, since its offset from Z hasn't changed. */
17136 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17137 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17138 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17139 /* PT must not be in a partially visible line. */
17140 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17141 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17142 {
17143 /* Adjust positions in the glyph matrix. */
17144 if (Z_delta || Z_delta_bytes)
17145 {
17146 struct glyph_row *r1
17147 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17148 increment_matrix_positions (w->current_matrix,
17149 MATRIX_ROW_VPOS (r0, current_matrix),
17150 MATRIX_ROW_VPOS (r1, current_matrix),
17151 Z_delta, Z_delta_bytes);
17152 }
17153
17154 /* Set the cursor. */
17155 row = row_containing_pos (w, PT, r0, NULL, 0);
17156 if (row)
17157 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17158 else
17159 emacs_abort ();
17160 return 1;
17161 }
17162 }
17163
17164 /* Handle the case that changes are all below what is displayed in
17165 the window, and that PT is in the window. This shortcut cannot
17166 be taken if ZV is visible in the window, and text has been added
17167 there that is visible in the window. */
17168 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17169 /* ZV is not visible in the window, or there are no
17170 changes at ZV, actually. */
17171 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17172 || first_changed_charpos == last_changed_charpos))
17173 {
17174 struct glyph_row *r0;
17175
17176 /* Give up if PT is not in the window. Note that it already has
17177 been checked at the start of try_window_id that PT is not in
17178 front of the window start. */
17179 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17180 GIVE_UP (14);
17181
17182 /* If window start is unchanged, we can reuse the whole matrix
17183 as is, without changing glyph positions since no text has
17184 been added/removed in front of the window end. */
17185 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17186 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17187 /* PT must not be in a partially visible line. */
17188 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17189 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17190 {
17191 /* We have to compute the window end anew since text
17192 could have been added/removed after it. */
17193 wset_window_end_pos
17194 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17195 w->window_end_bytepos
17196 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17197
17198 /* Set the cursor. */
17199 row = row_containing_pos (w, PT, r0, NULL, 0);
17200 if (row)
17201 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17202 else
17203 emacs_abort ();
17204 return 2;
17205 }
17206 }
17207
17208 /* Give up if window start is in the changed area.
17209
17210 The condition used to read
17211
17212 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17213
17214 but why that was tested escapes me at the moment. */
17215 if (CHARPOS (start) >= first_changed_charpos
17216 && CHARPOS (start) <= last_changed_charpos)
17217 GIVE_UP (15);
17218
17219 /* Check that window start agrees with the start of the first glyph
17220 row in its current matrix. Check this after we know the window
17221 start is not in changed text, otherwise positions would not be
17222 comparable. */
17223 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17224 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17225 GIVE_UP (16);
17226
17227 /* Give up if the window ends in strings. Overlay strings
17228 at the end are difficult to handle, so don't try. */
17229 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17230 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17231 GIVE_UP (20);
17232
17233 /* Compute the position at which we have to start displaying new
17234 lines. Some of the lines at the top of the window might be
17235 reusable because they are not displaying changed text. Find the
17236 last row in W's current matrix not affected by changes at the
17237 start of current_buffer. Value is null if changes start in the
17238 first line of window. */
17239 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17240 if (last_unchanged_at_beg_row)
17241 {
17242 /* Avoid starting to display in the middle of a character, a TAB
17243 for instance. This is easier than to set up the iterator
17244 exactly, and it's not a frequent case, so the additional
17245 effort wouldn't really pay off. */
17246 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17247 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17248 && last_unchanged_at_beg_row > w->current_matrix->rows)
17249 --last_unchanged_at_beg_row;
17250
17251 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17252 GIVE_UP (17);
17253
17254 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17255 GIVE_UP (18);
17256 start_pos = it.current.pos;
17257
17258 /* Start displaying new lines in the desired matrix at the same
17259 vpos we would use in the current matrix, i.e. below
17260 last_unchanged_at_beg_row. */
17261 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17262 current_matrix);
17263 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17264 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17265
17266 eassert (it.hpos == 0 && it.current_x == 0);
17267 }
17268 else
17269 {
17270 /* There are no reusable lines at the start of the window.
17271 Start displaying in the first text line. */
17272 start_display (&it, w, start);
17273 it.vpos = it.first_vpos;
17274 start_pos = it.current.pos;
17275 }
17276
17277 /* Find the first row that is not affected by changes at the end of
17278 the buffer. Value will be null if there is no unchanged row, in
17279 which case we must redisplay to the end of the window. delta
17280 will be set to the value by which buffer positions beginning with
17281 first_unchanged_at_end_row have to be adjusted due to text
17282 changes. */
17283 first_unchanged_at_end_row
17284 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17285 IF_DEBUG (debug_delta = delta);
17286 IF_DEBUG (debug_delta_bytes = delta_bytes);
17287
17288 /* Set stop_pos to the buffer position up to which we will have to
17289 display new lines. If first_unchanged_at_end_row != NULL, this
17290 is the buffer position of the start of the line displayed in that
17291 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17292 that we don't stop at a buffer position. */
17293 stop_pos = 0;
17294 if (first_unchanged_at_end_row)
17295 {
17296 eassert (last_unchanged_at_beg_row == NULL
17297 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17298
17299 /* If this is a continuation line, move forward to the next one
17300 that isn't. Changes in lines above affect this line.
17301 Caution: this may move first_unchanged_at_end_row to a row
17302 not displaying text. */
17303 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17304 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17305 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17306 < it.last_visible_y))
17307 ++first_unchanged_at_end_row;
17308
17309 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17310 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17311 >= it.last_visible_y))
17312 first_unchanged_at_end_row = NULL;
17313 else
17314 {
17315 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17316 + delta);
17317 first_unchanged_at_end_vpos
17318 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17319 eassert (stop_pos >= Z - END_UNCHANGED);
17320 }
17321 }
17322 else if (last_unchanged_at_beg_row == NULL)
17323 GIVE_UP (19);
17324
17325
17326 #ifdef GLYPH_DEBUG
17327
17328 /* Either there is no unchanged row at the end, or the one we have
17329 now displays text. This is a necessary condition for the window
17330 end pos calculation at the end of this function. */
17331 eassert (first_unchanged_at_end_row == NULL
17332 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17333
17334 debug_last_unchanged_at_beg_vpos
17335 = (last_unchanged_at_beg_row
17336 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17337 : -1);
17338 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17339
17340 #endif /* GLYPH_DEBUG */
17341
17342
17343 /* Display new lines. Set last_text_row to the last new line
17344 displayed which has text on it, i.e. might end up as being the
17345 line where the window_end_vpos is. */
17346 w->cursor.vpos = -1;
17347 last_text_row = NULL;
17348 overlay_arrow_seen = 0;
17349 while (it.current_y < it.last_visible_y
17350 && !fonts_changed_p
17351 && (first_unchanged_at_end_row == NULL
17352 || IT_CHARPOS (it) < stop_pos))
17353 {
17354 if (display_line (&it))
17355 last_text_row = it.glyph_row - 1;
17356 }
17357
17358 if (fonts_changed_p)
17359 return -1;
17360
17361
17362 /* Compute differences in buffer positions, y-positions etc. for
17363 lines reused at the bottom of the window. Compute what we can
17364 scroll. */
17365 if (first_unchanged_at_end_row
17366 /* No lines reused because we displayed everything up to the
17367 bottom of the window. */
17368 && it.current_y < it.last_visible_y)
17369 {
17370 dvpos = (it.vpos
17371 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17372 current_matrix));
17373 dy = it.current_y - first_unchanged_at_end_row->y;
17374 run.current_y = first_unchanged_at_end_row->y;
17375 run.desired_y = run.current_y + dy;
17376 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17377 }
17378 else
17379 {
17380 delta = delta_bytes = dvpos = dy
17381 = run.current_y = run.desired_y = run.height = 0;
17382 first_unchanged_at_end_row = NULL;
17383 }
17384 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17385
17386
17387 /* Find the cursor if not already found. We have to decide whether
17388 PT will appear on this window (it sometimes doesn't, but this is
17389 not a very frequent case.) This decision has to be made before
17390 the current matrix is altered. A value of cursor.vpos < 0 means
17391 that PT is either in one of the lines beginning at
17392 first_unchanged_at_end_row or below the window. Don't care for
17393 lines that might be displayed later at the window end; as
17394 mentioned, this is not a frequent case. */
17395 if (w->cursor.vpos < 0)
17396 {
17397 /* Cursor in unchanged rows at the top? */
17398 if (PT < CHARPOS (start_pos)
17399 && last_unchanged_at_beg_row)
17400 {
17401 row = row_containing_pos (w, PT,
17402 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17403 last_unchanged_at_beg_row + 1, 0);
17404 if (row)
17405 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17406 }
17407
17408 /* Start from first_unchanged_at_end_row looking for PT. */
17409 else if (first_unchanged_at_end_row)
17410 {
17411 row = row_containing_pos (w, PT - delta,
17412 first_unchanged_at_end_row, NULL, 0);
17413 if (row)
17414 set_cursor_from_row (w, row, w->current_matrix, delta,
17415 delta_bytes, dy, dvpos);
17416 }
17417
17418 /* Give up if cursor was not found. */
17419 if (w->cursor.vpos < 0)
17420 {
17421 clear_glyph_matrix (w->desired_matrix);
17422 return -1;
17423 }
17424 }
17425
17426 /* Don't let the cursor end in the scroll margins. */
17427 {
17428 int this_scroll_margin, cursor_height;
17429
17430 this_scroll_margin =
17431 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17432 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17433 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17434
17435 if ((w->cursor.y < this_scroll_margin
17436 && CHARPOS (start) > BEGV)
17437 /* Old redisplay didn't take scroll margin into account at the bottom,
17438 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17439 || (w->cursor.y + (make_cursor_line_fully_visible_p
17440 ? cursor_height + this_scroll_margin
17441 : 1)) > it.last_visible_y)
17442 {
17443 w->cursor.vpos = -1;
17444 clear_glyph_matrix (w->desired_matrix);
17445 return -1;
17446 }
17447 }
17448
17449 /* Scroll the display. Do it before changing the current matrix so
17450 that xterm.c doesn't get confused about where the cursor glyph is
17451 found. */
17452 if (dy && run.height)
17453 {
17454 update_begin (f);
17455
17456 if (FRAME_WINDOW_P (f))
17457 {
17458 FRAME_RIF (f)->update_window_begin_hook (w);
17459 FRAME_RIF (f)->clear_window_mouse_face (w);
17460 FRAME_RIF (f)->scroll_run_hook (w, &run);
17461 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17462 }
17463 else
17464 {
17465 /* Terminal frame. In this case, dvpos gives the number of
17466 lines to scroll by; dvpos < 0 means scroll up. */
17467 int from_vpos
17468 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17469 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17470 int end = (WINDOW_TOP_EDGE_LINE (w)
17471 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17472 + window_internal_height (w));
17473
17474 #if defined (HAVE_GPM) || defined (MSDOS)
17475 x_clear_window_mouse_face (w);
17476 #endif
17477 /* Perform the operation on the screen. */
17478 if (dvpos > 0)
17479 {
17480 /* Scroll last_unchanged_at_beg_row to the end of the
17481 window down dvpos lines. */
17482 set_terminal_window (f, end);
17483
17484 /* On dumb terminals delete dvpos lines at the end
17485 before inserting dvpos empty lines. */
17486 if (!FRAME_SCROLL_REGION_OK (f))
17487 ins_del_lines (f, end - dvpos, -dvpos);
17488
17489 /* Insert dvpos empty lines in front of
17490 last_unchanged_at_beg_row. */
17491 ins_del_lines (f, from, dvpos);
17492 }
17493 else if (dvpos < 0)
17494 {
17495 /* Scroll up last_unchanged_at_beg_vpos to the end of
17496 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17497 set_terminal_window (f, end);
17498
17499 /* Delete dvpos lines in front of
17500 last_unchanged_at_beg_vpos. ins_del_lines will set
17501 the cursor to the given vpos and emit |dvpos| delete
17502 line sequences. */
17503 ins_del_lines (f, from + dvpos, dvpos);
17504
17505 /* On a dumb terminal insert dvpos empty lines at the
17506 end. */
17507 if (!FRAME_SCROLL_REGION_OK (f))
17508 ins_del_lines (f, end + dvpos, -dvpos);
17509 }
17510
17511 set_terminal_window (f, 0);
17512 }
17513
17514 update_end (f);
17515 }
17516
17517 /* Shift reused rows of the current matrix to the right position.
17518 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17519 text. */
17520 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17521 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17522 if (dvpos < 0)
17523 {
17524 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17525 bottom_vpos, dvpos);
17526 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17527 bottom_vpos);
17528 }
17529 else if (dvpos > 0)
17530 {
17531 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17532 bottom_vpos, dvpos);
17533 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17534 first_unchanged_at_end_vpos + dvpos);
17535 }
17536
17537 /* For frame-based redisplay, make sure that current frame and window
17538 matrix are in sync with respect to glyph memory. */
17539 if (!FRAME_WINDOW_P (f))
17540 sync_frame_with_window_matrix_rows (w);
17541
17542 /* Adjust buffer positions in reused rows. */
17543 if (delta || delta_bytes)
17544 increment_matrix_positions (current_matrix,
17545 first_unchanged_at_end_vpos + dvpos,
17546 bottom_vpos, delta, delta_bytes);
17547
17548 /* Adjust Y positions. */
17549 if (dy)
17550 shift_glyph_matrix (w, current_matrix,
17551 first_unchanged_at_end_vpos + dvpos,
17552 bottom_vpos, dy);
17553
17554 if (first_unchanged_at_end_row)
17555 {
17556 first_unchanged_at_end_row += dvpos;
17557 if (first_unchanged_at_end_row->y >= it.last_visible_y
17558 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17559 first_unchanged_at_end_row = NULL;
17560 }
17561
17562 /* If scrolling up, there may be some lines to display at the end of
17563 the window. */
17564 last_text_row_at_end = NULL;
17565 if (dy < 0)
17566 {
17567 /* Scrolling up can leave for example a partially visible line
17568 at the end of the window to be redisplayed. */
17569 /* Set last_row to the glyph row in the current matrix where the
17570 window end line is found. It has been moved up or down in
17571 the matrix by dvpos. */
17572 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17573 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17574
17575 /* If last_row is the window end line, it should display text. */
17576 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17577
17578 /* If window end line was partially visible before, begin
17579 displaying at that line. Otherwise begin displaying with the
17580 line following it. */
17581 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17582 {
17583 init_to_row_start (&it, w, last_row);
17584 it.vpos = last_vpos;
17585 it.current_y = last_row->y;
17586 }
17587 else
17588 {
17589 init_to_row_end (&it, w, last_row);
17590 it.vpos = 1 + last_vpos;
17591 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17592 ++last_row;
17593 }
17594
17595 /* We may start in a continuation line. If so, we have to
17596 get the right continuation_lines_width and current_x. */
17597 it.continuation_lines_width = last_row->continuation_lines_width;
17598 it.hpos = it.current_x = 0;
17599
17600 /* Display the rest of the lines at the window end. */
17601 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17602 while (it.current_y < it.last_visible_y
17603 && !fonts_changed_p)
17604 {
17605 /* Is it always sure that the display agrees with lines in
17606 the current matrix? I don't think so, so we mark rows
17607 displayed invalid in the current matrix by setting their
17608 enabled_p flag to zero. */
17609 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17610 if (display_line (&it))
17611 last_text_row_at_end = it.glyph_row - 1;
17612 }
17613 }
17614
17615 /* Update window_end_pos and window_end_vpos. */
17616 if (first_unchanged_at_end_row
17617 && !last_text_row_at_end)
17618 {
17619 /* Window end line if one of the preserved rows from the current
17620 matrix. Set row to the last row displaying text in current
17621 matrix starting at first_unchanged_at_end_row, after
17622 scrolling. */
17623 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17624 row = find_last_row_displaying_text (w->current_matrix, &it,
17625 first_unchanged_at_end_row);
17626 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17627
17628 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17629 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17630 wset_window_end_vpos
17631 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17632 eassert (w->window_end_bytepos >= 0);
17633 IF_DEBUG (debug_method_add (w, "A"));
17634 }
17635 else if (last_text_row_at_end)
17636 {
17637 wset_window_end_pos
17638 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17639 w->window_end_bytepos
17640 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17641 wset_window_end_vpos
17642 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17643 desired_matrix)));
17644 eassert (w->window_end_bytepos >= 0);
17645 IF_DEBUG (debug_method_add (w, "B"));
17646 }
17647 else if (last_text_row)
17648 {
17649 /* We have displayed either to the end of the window or at the
17650 end of the window, i.e. the last row with text is to be found
17651 in the desired matrix. */
17652 wset_window_end_pos
17653 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17654 w->window_end_bytepos
17655 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17656 wset_window_end_vpos
17657 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17658 eassert (w->window_end_bytepos >= 0);
17659 }
17660 else if (first_unchanged_at_end_row == NULL
17661 && last_text_row == NULL
17662 && last_text_row_at_end == NULL)
17663 {
17664 /* Displayed to end of window, but no line containing text was
17665 displayed. Lines were deleted at the end of the window. */
17666 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17667 int vpos = XFASTINT (w->window_end_vpos);
17668 struct glyph_row *current_row = current_matrix->rows + vpos;
17669 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17670
17671 for (row = NULL;
17672 row == NULL && vpos >= first_vpos;
17673 --vpos, --current_row, --desired_row)
17674 {
17675 if (desired_row->enabled_p)
17676 {
17677 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17678 row = desired_row;
17679 }
17680 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17681 row = current_row;
17682 }
17683
17684 eassert (row != NULL);
17685 wset_window_end_vpos (w, make_number (vpos + 1));
17686 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17687 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17688 eassert (w->window_end_bytepos >= 0);
17689 IF_DEBUG (debug_method_add (w, "C"));
17690 }
17691 else
17692 emacs_abort ();
17693
17694 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17695 debug_end_vpos = XFASTINT (w->window_end_vpos));
17696
17697 /* Record that display has not been completed. */
17698 w->window_end_valid = 0;
17699 w->desired_matrix->no_scrolling_p = 1;
17700 return 3;
17701
17702 #undef GIVE_UP
17703 }
17704
17705
17706 \f
17707 /***********************************************************************
17708 More debugging support
17709 ***********************************************************************/
17710
17711 #ifdef GLYPH_DEBUG
17712
17713 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17714 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17715 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17716
17717
17718 /* Dump the contents of glyph matrix MATRIX on stderr.
17719
17720 GLYPHS 0 means don't show glyph contents.
17721 GLYPHS 1 means show glyphs in short form
17722 GLYPHS > 1 means show glyphs in long form. */
17723
17724 void
17725 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17726 {
17727 int i;
17728 for (i = 0; i < matrix->nrows; ++i)
17729 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17730 }
17731
17732
17733 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17734 the glyph row and area where the glyph comes from. */
17735
17736 void
17737 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17738 {
17739 if (glyph->type == CHAR_GLYPH
17740 || glyph->type == GLYPHLESS_GLYPH)
17741 {
17742 fprintf (stderr,
17743 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17744 glyph - row->glyphs[TEXT_AREA],
17745 (glyph->type == CHAR_GLYPH
17746 ? 'C'
17747 : 'G'),
17748 glyph->charpos,
17749 (BUFFERP (glyph->object)
17750 ? 'B'
17751 : (STRINGP (glyph->object)
17752 ? 'S'
17753 : (INTEGERP (glyph->object)
17754 ? '0'
17755 : '-'))),
17756 glyph->pixel_width,
17757 glyph->u.ch,
17758 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17759 ? glyph->u.ch
17760 : '.'),
17761 glyph->face_id,
17762 glyph->left_box_line_p,
17763 glyph->right_box_line_p);
17764 }
17765 else if (glyph->type == STRETCH_GLYPH)
17766 {
17767 fprintf (stderr,
17768 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17769 glyph - row->glyphs[TEXT_AREA],
17770 'S',
17771 glyph->charpos,
17772 (BUFFERP (glyph->object)
17773 ? 'B'
17774 : (STRINGP (glyph->object)
17775 ? 'S'
17776 : (INTEGERP (glyph->object)
17777 ? '0'
17778 : '-'))),
17779 glyph->pixel_width,
17780 0,
17781 ' ',
17782 glyph->face_id,
17783 glyph->left_box_line_p,
17784 glyph->right_box_line_p);
17785 }
17786 else if (glyph->type == IMAGE_GLYPH)
17787 {
17788 fprintf (stderr,
17789 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17790 glyph - row->glyphs[TEXT_AREA],
17791 'I',
17792 glyph->charpos,
17793 (BUFFERP (glyph->object)
17794 ? 'B'
17795 : (STRINGP (glyph->object)
17796 ? 'S'
17797 : (INTEGERP (glyph->object)
17798 ? '0'
17799 : '-'))),
17800 glyph->pixel_width,
17801 glyph->u.img_id,
17802 '.',
17803 glyph->face_id,
17804 glyph->left_box_line_p,
17805 glyph->right_box_line_p);
17806 }
17807 else if (glyph->type == COMPOSITE_GLYPH)
17808 {
17809 fprintf (stderr,
17810 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17811 glyph - row->glyphs[TEXT_AREA],
17812 '+',
17813 glyph->charpos,
17814 (BUFFERP (glyph->object)
17815 ? 'B'
17816 : (STRINGP (glyph->object)
17817 ? 'S'
17818 : (INTEGERP (glyph->object)
17819 ? '0'
17820 : '-'))),
17821 glyph->pixel_width,
17822 glyph->u.cmp.id);
17823 if (glyph->u.cmp.automatic)
17824 fprintf (stderr,
17825 "[%d-%d]",
17826 glyph->slice.cmp.from, glyph->slice.cmp.to);
17827 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17828 glyph->face_id,
17829 glyph->left_box_line_p,
17830 glyph->right_box_line_p);
17831 }
17832 }
17833
17834
17835 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17836 GLYPHS 0 means don't show glyph contents.
17837 GLYPHS 1 means show glyphs in short form
17838 GLYPHS > 1 means show glyphs in long form. */
17839
17840 void
17841 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17842 {
17843 if (glyphs != 1)
17844 {
17845 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17846 fprintf (stderr, "==============================================================================\n");
17847
17848 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17849 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17850 vpos,
17851 MATRIX_ROW_START_CHARPOS (row),
17852 MATRIX_ROW_END_CHARPOS (row),
17853 row->used[TEXT_AREA],
17854 row->contains_overlapping_glyphs_p,
17855 row->enabled_p,
17856 row->truncated_on_left_p,
17857 row->truncated_on_right_p,
17858 row->continued_p,
17859 MATRIX_ROW_CONTINUATION_LINE_P (row),
17860 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17861 row->ends_at_zv_p,
17862 row->fill_line_p,
17863 row->ends_in_middle_of_char_p,
17864 row->starts_in_middle_of_char_p,
17865 row->mouse_face_p,
17866 row->x,
17867 row->y,
17868 row->pixel_width,
17869 row->height,
17870 row->visible_height,
17871 row->ascent,
17872 row->phys_ascent);
17873 /* The next 3 lines should align to "Start" in the header. */
17874 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17875 row->end.overlay_string_index,
17876 row->continuation_lines_width);
17877 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17878 CHARPOS (row->start.string_pos),
17879 CHARPOS (row->end.string_pos));
17880 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17881 row->end.dpvec_index);
17882 }
17883
17884 if (glyphs > 1)
17885 {
17886 int area;
17887
17888 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17889 {
17890 struct glyph *glyph = row->glyphs[area];
17891 struct glyph *glyph_end = glyph + row->used[area];
17892
17893 /* Glyph for a line end in text. */
17894 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17895 ++glyph_end;
17896
17897 if (glyph < glyph_end)
17898 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17899
17900 for (; glyph < glyph_end; ++glyph)
17901 dump_glyph (row, glyph, area);
17902 }
17903 }
17904 else if (glyphs == 1)
17905 {
17906 int area;
17907
17908 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17909 {
17910 char *s = alloca (row->used[area] + 4);
17911 int i;
17912
17913 for (i = 0; i < row->used[area]; ++i)
17914 {
17915 struct glyph *glyph = row->glyphs[area] + i;
17916 if (i == row->used[area] - 1
17917 && area == TEXT_AREA
17918 && INTEGERP (glyph->object)
17919 && glyph->type == CHAR_GLYPH
17920 && glyph->u.ch == ' ')
17921 {
17922 strcpy (&s[i], "[\\n]");
17923 i += 4;
17924 }
17925 else if (glyph->type == CHAR_GLYPH
17926 && glyph->u.ch < 0x80
17927 && glyph->u.ch >= ' ')
17928 s[i] = glyph->u.ch;
17929 else
17930 s[i] = '.';
17931 }
17932
17933 s[i] = '\0';
17934 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17935 }
17936 }
17937 }
17938
17939
17940 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17941 Sdump_glyph_matrix, 0, 1, "p",
17942 doc: /* Dump the current matrix of the selected window to stderr.
17943 Shows contents of glyph row structures. With non-nil
17944 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17945 glyphs in short form, otherwise show glyphs in long form. */)
17946 (Lisp_Object glyphs)
17947 {
17948 struct window *w = XWINDOW (selected_window);
17949 struct buffer *buffer = XBUFFER (w->contents);
17950
17951 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17952 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17953 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17954 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17955 fprintf (stderr, "=============================================\n");
17956 dump_glyph_matrix (w->current_matrix,
17957 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17958 return Qnil;
17959 }
17960
17961
17962 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17963 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17964 (void)
17965 {
17966 struct frame *f = XFRAME (selected_frame);
17967 dump_glyph_matrix (f->current_matrix, 1);
17968 return Qnil;
17969 }
17970
17971
17972 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17973 doc: /* Dump glyph row ROW to stderr.
17974 GLYPH 0 means don't dump glyphs.
17975 GLYPH 1 means dump glyphs in short form.
17976 GLYPH > 1 or omitted means dump glyphs in long form. */)
17977 (Lisp_Object row, Lisp_Object glyphs)
17978 {
17979 struct glyph_matrix *matrix;
17980 EMACS_INT vpos;
17981
17982 CHECK_NUMBER (row);
17983 matrix = XWINDOW (selected_window)->current_matrix;
17984 vpos = XINT (row);
17985 if (vpos >= 0 && vpos < matrix->nrows)
17986 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17987 vpos,
17988 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17989 return Qnil;
17990 }
17991
17992
17993 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17994 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17995 GLYPH 0 means don't dump glyphs.
17996 GLYPH 1 means dump glyphs in short form.
17997 GLYPH > 1 or omitted means dump glyphs in long form. */)
17998 (Lisp_Object row, Lisp_Object glyphs)
17999 {
18000 struct frame *sf = SELECTED_FRAME ();
18001 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18002 EMACS_INT vpos;
18003
18004 CHECK_NUMBER (row);
18005 vpos = XINT (row);
18006 if (vpos >= 0 && vpos < m->nrows)
18007 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18008 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18009 return Qnil;
18010 }
18011
18012
18013 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18014 doc: /* Toggle tracing of redisplay.
18015 With ARG, turn tracing on if and only if ARG is positive. */)
18016 (Lisp_Object arg)
18017 {
18018 if (NILP (arg))
18019 trace_redisplay_p = !trace_redisplay_p;
18020 else
18021 {
18022 arg = Fprefix_numeric_value (arg);
18023 trace_redisplay_p = XINT (arg) > 0;
18024 }
18025
18026 return Qnil;
18027 }
18028
18029
18030 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18031 doc: /* Like `format', but print result to stderr.
18032 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18033 (ptrdiff_t nargs, Lisp_Object *args)
18034 {
18035 Lisp_Object s = Fformat (nargs, args);
18036 fprintf (stderr, "%s", SDATA (s));
18037 return Qnil;
18038 }
18039
18040 #endif /* GLYPH_DEBUG */
18041
18042
18043 \f
18044 /***********************************************************************
18045 Building Desired Matrix Rows
18046 ***********************************************************************/
18047
18048 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18049 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18050
18051 static struct glyph_row *
18052 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18053 {
18054 struct frame *f = XFRAME (WINDOW_FRAME (w));
18055 struct buffer *buffer = XBUFFER (w->contents);
18056 struct buffer *old = current_buffer;
18057 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18058 int arrow_len = SCHARS (overlay_arrow_string);
18059 const unsigned char *arrow_end = arrow_string + arrow_len;
18060 const unsigned char *p;
18061 struct it it;
18062 bool multibyte_p;
18063 int n_glyphs_before;
18064
18065 set_buffer_temp (buffer);
18066 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18067 it.glyph_row->used[TEXT_AREA] = 0;
18068 SET_TEXT_POS (it.position, 0, 0);
18069
18070 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18071 p = arrow_string;
18072 while (p < arrow_end)
18073 {
18074 Lisp_Object face, ilisp;
18075
18076 /* Get the next character. */
18077 if (multibyte_p)
18078 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18079 else
18080 {
18081 it.c = it.char_to_display = *p, it.len = 1;
18082 if (! ASCII_CHAR_P (it.c))
18083 it.char_to_display = BYTE8_TO_CHAR (it.c);
18084 }
18085 p += it.len;
18086
18087 /* Get its face. */
18088 ilisp = make_number (p - arrow_string);
18089 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18090 it.face_id = compute_char_face (f, it.char_to_display, face);
18091
18092 /* Compute its width, get its glyphs. */
18093 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18094 SET_TEXT_POS (it.position, -1, -1);
18095 PRODUCE_GLYPHS (&it);
18096
18097 /* If this character doesn't fit any more in the line, we have
18098 to remove some glyphs. */
18099 if (it.current_x > it.last_visible_x)
18100 {
18101 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18102 break;
18103 }
18104 }
18105
18106 set_buffer_temp (old);
18107 return it.glyph_row;
18108 }
18109
18110
18111 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18112 glyphs to insert is determined by produce_special_glyphs. */
18113
18114 static void
18115 insert_left_trunc_glyphs (struct it *it)
18116 {
18117 struct it truncate_it;
18118 struct glyph *from, *end, *to, *toend;
18119
18120 eassert (!FRAME_WINDOW_P (it->f)
18121 || (!it->glyph_row->reversed_p
18122 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18123 || (it->glyph_row->reversed_p
18124 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18125
18126 /* Get the truncation glyphs. */
18127 truncate_it = *it;
18128 truncate_it.current_x = 0;
18129 truncate_it.face_id = DEFAULT_FACE_ID;
18130 truncate_it.glyph_row = &scratch_glyph_row;
18131 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18132 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18133 truncate_it.object = make_number (0);
18134 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18135
18136 /* Overwrite glyphs from IT with truncation glyphs. */
18137 if (!it->glyph_row->reversed_p)
18138 {
18139 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18140
18141 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18142 end = from + tused;
18143 to = it->glyph_row->glyphs[TEXT_AREA];
18144 toend = to + it->glyph_row->used[TEXT_AREA];
18145 if (FRAME_WINDOW_P (it->f))
18146 {
18147 /* On GUI frames, when variable-size fonts are displayed,
18148 the truncation glyphs may need more pixels than the row's
18149 glyphs they overwrite. We overwrite more glyphs to free
18150 enough screen real estate, and enlarge the stretch glyph
18151 on the right (see display_line), if there is one, to
18152 preserve the screen position of the truncation glyphs on
18153 the right. */
18154 int w = 0;
18155 struct glyph *g = to;
18156 short used;
18157
18158 /* The first glyph could be partially visible, in which case
18159 it->glyph_row->x will be negative. But we want the left
18160 truncation glyphs to be aligned at the left margin of the
18161 window, so we override the x coordinate at which the row
18162 will begin. */
18163 it->glyph_row->x = 0;
18164 while (g < toend && w < it->truncation_pixel_width)
18165 {
18166 w += g->pixel_width;
18167 ++g;
18168 }
18169 if (g - to - tused > 0)
18170 {
18171 memmove (to + tused, g, (toend - g) * sizeof(*g));
18172 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18173 }
18174 used = it->glyph_row->used[TEXT_AREA];
18175 if (it->glyph_row->truncated_on_right_p
18176 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18177 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18178 == STRETCH_GLYPH)
18179 {
18180 int extra = w - it->truncation_pixel_width;
18181
18182 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18183 }
18184 }
18185
18186 while (from < end)
18187 *to++ = *from++;
18188
18189 /* There may be padding glyphs left over. Overwrite them too. */
18190 if (!FRAME_WINDOW_P (it->f))
18191 {
18192 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18193 {
18194 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18195 while (from < end)
18196 *to++ = *from++;
18197 }
18198 }
18199
18200 if (to > toend)
18201 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18202 }
18203 else
18204 {
18205 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18206
18207 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18208 that back to front. */
18209 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18210 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18211 toend = it->glyph_row->glyphs[TEXT_AREA];
18212 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18213 if (FRAME_WINDOW_P (it->f))
18214 {
18215 int w = 0;
18216 struct glyph *g = to;
18217
18218 while (g >= toend && w < it->truncation_pixel_width)
18219 {
18220 w += g->pixel_width;
18221 --g;
18222 }
18223 if (to - g - tused > 0)
18224 to = g + tused;
18225 if (it->glyph_row->truncated_on_right_p
18226 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18227 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18228 {
18229 int extra = w - it->truncation_pixel_width;
18230
18231 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18232 }
18233 }
18234
18235 while (from >= end && to >= toend)
18236 *to-- = *from--;
18237 if (!FRAME_WINDOW_P (it->f))
18238 {
18239 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18240 {
18241 from =
18242 truncate_it.glyph_row->glyphs[TEXT_AREA]
18243 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18244 while (from >= end && to >= toend)
18245 *to-- = *from--;
18246 }
18247 }
18248 if (from >= end)
18249 {
18250 /* Need to free some room before prepending additional
18251 glyphs. */
18252 int move_by = from - end + 1;
18253 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18254 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18255
18256 for ( ; g >= g0; g--)
18257 g[move_by] = *g;
18258 while (from >= end)
18259 *to-- = *from--;
18260 it->glyph_row->used[TEXT_AREA] += move_by;
18261 }
18262 }
18263 }
18264
18265 /* Compute the hash code for ROW. */
18266 unsigned
18267 row_hash (struct glyph_row *row)
18268 {
18269 int area, k;
18270 unsigned hashval = 0;
18271
18272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18273 for (k = 0; k < row->used[area]; ++k)
18274 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18275 + row->glyphs[area][k].u.val
18276 + row->glyphs[area][k].face_id
18277 + row->glyphs[area][k].padding_p
18278 + (row->glyphs[area][k].type << 2));
18279
18280 return hashval;
18281 }
18282
18283 /* Compute the pixel height and width of IT->glyph_row.
18284
18285 Most of the time, ascent and height of a display line will be equal
18286 to the max_ascent and max_height values of the display iterator
18287 structure. This is not the case if
18288
18289 1. We hit ZV without displaying anything. In this case, max_ascent
18290 and max_height will be zero.
18291
18292 2. We have some glyphs that don't contribute to the line height.
18293 (The glyph row flag contributes_to_line_height_p is for future
18294 pixmap extensions).
18295
18296 The first case is easily covered by using default values because in
18297 these cases, the line height does not really matter, except that it
18298 must not be zero. */
18299
18300 static void
18301 compute_line_metrics (struct it *it)
18302 {
18303 struct glyph_row *row = it->glyph_row;
18304
18305 if (FRAME_WINDOW_P (it->f))
18306 {
18307 int i, min_y, max_y;
18308
18309 /* The line may consist of one space only, that was added to
18310 place the cursor on it. If so, the row's height hasn't been
18311 computed yet. */
18312 if (row->height == 0)
18313 {
18314 if (it->max_ascent + it->max_descent == 0)
18315 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18316 row->ascent = it->max_ascent;
18317 row->height = it->max_ascent + it->max_descent;
18318 row->phys_ascent = it->max_phys_ascent;
18319 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18320 row->extra_line_spacing = it->max_extra_line_spacing;
18321 }
18322
18323 /* Compute the width of this line. */
18324 row->pixel_width = row->x;
18325 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18326 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18327
18328 eassert (row->pixel_width >= 0);
18329 eassert (row->ascent >= 0 && row->height > 0);
18330
18331 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18332 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18333
18334 /* If first line's physical ascent is larger than its logical
18335 ascent, use the physical ascent, and make the row taller.
18336 This makes accented characters fully visible. */
18337 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18338 && row->phys_ascent > row->ascent)
18339 {
18340 row->height += row->phys_ascent - row->ascent;
18341 row->ascent = row->phys_ascent;
18342 }
18343
18344 /* Compute how much of the line is visible. */
18345 row->visible_height = row->height;
18346
18347 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18348 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18349
18350 if (row->y < min_y)
18351 row->visible_height -= min_y - row->y;
18352 if (row->y + row->height > max_y)
18353 row->visible_height -= row->y + row->height - max_y;
18354 }
18355 else
18356 {
18357 row->pixel_width = row->used[TEXT_AREA];
18358 if (row->continued_p)
18359 row->pixel_width -= it->continuation_pixel_width;
18360 else if (row->truncated_on_right_p)
18361 row->pixel_width -= it->truncation_pixel_width;
18362 row->ascent = row->phys_ascent = 0;
18363 row->height = row->phys_height = row->visible_height = 1;
18364 row->extra_line_spacing = 0;
18365 }
18366
18367 /* Compute a hash code for this row. */
18368 row->hash = row_hash (row);
18369
18370 it->max_ascent = it->max_descent = 0;
18371 it->max_phys_ascent = it->max_phys_descent = 0;
18372 }
18373
18374
18375 /* Append one space to the glyph row of iterator IT if doing a
18376 window-based redisplay. The space has the same face as
18377 IT->face_id. Value is non-zero if a space was added.
18378
18379 This function is called to make sure that there is always one glyph
18380 at the end of a glyph row that the cursor can be set on under
18381 window-systems. (If there weren't such a glyph we would not know
18382 how wide and tall a box cursor should be displayed).
18383
18384 At the same time this space let's a nicely handle clearing to the
18385 end of the line if the row ends in italic text. */
18386
18387 static int
18388 append_space_for_newline (struct it *it, int default_face_p)
18389 {
18390 if (FRAME_WINDOW_P (it->f))
18391 {
18392 int n = it->glyph_row->used[TEXT_AREA];
18393
18394 if (it->glyph_row->glyphs[TEXT_AREA] + n
18395 < it->glyph_row->glyphs[1 + TEXT_AREA])
18396 {
18397 /* Save some values that must not be changed.
18398 Must save IT->c and IT->len because otherwise
18399 ITERATOR_AT_END_P wouldn't work anymore after
18400 append_space_for_newline has been called. */
18401 enum display_element_type saved_what = it->what;
18402 int saved_c = it->c, saved_len = it->len;
18403 int saved_char_to_display = it->char_to_display;
18404 int saved_x = it->current_x;
18405 int saved_face_id = it->face_id;
18406 int saved_box_end = it->end_of_box_run_p;
18407 struct text_pos saved_pos;
18408 Lisp_Object saved_object;
18409 struct face *face;
18410
18411 saved_object = it->object;
18412 saved_pos = it->position;
18413
18414 it->what = IT_CHARACTER;
18415 memset (&it->position, 0, sizeof it->position);
18416 it->object = make_number (0);
18417 it->c = it->char_to_display = ' ';
18418 it->len = 1;
18419
18420 /* If the default face was remapped, be sure to use the
18421 remapped face for the appended newline. */
18422 if (default_face_p)
18423 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18424 else if (it->face_before_selective_p)
18425 it->face_id = it->saved_face_id;
18426 face = FACE_FROM_ID (it->f, it->face_id);
18427 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18428 /* In R2L rows, we will prepend a stretch glyph that will
18429 have the end_of_box_run_p flag set for it, so there's no
18430 need for the appended newline glyph to have that flag
18431 set. */
18432 if (it->glyph_row->reversed_p
18433 /* But if the appended newline glyph goes all the way to
18434 the end of the row, there will be no stretch glyph,
18435 so leave the box flag set. */
18436 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18437 it->end_of_box_run_p = 0;
18438
18439 PRODUCE_GLYPHS (it);
18440
18441 it->override_ascent = -1;
18442 it->constrain_row_ascent_descent_p = 0;
18443 it->current_x = saved_x;
18444 it->object = saved_object;
18445 it->position = saved_pos;
18446 it->what = saved_what;
18447 it->face_id = saved_face_id;
18448 it->len = saved_len;
18449 it->c = saved_c;
18450 it->char_to_display = saved_char_to_display;
18451 it->end_of_box_run_p = saved_box_end;
18452 return 1;
18453 }
18454 }
18455
18456 return 0;
18457 }
18458
18459
18460 /* Extend the face of the last glyph in the text area of IT->glyph_row
18461 to the end of the display line. Called from display_line. If the
18462 glyph row is empty, add a space glyph to it so that we know the
18463 face to draw. Set the glyph row flag fill_line_p. If the glyph
18464 row is R2L, prepend a stretch glyph to cover the empty space to the
18465 left of the leftmost glyph. */
18466
18467 static void
18468 extend_face_to_end_of_line (struct it *it)
18469 {
18470 struct face *face, *default_face;
18471 struct frame *f = it->f;
18472
18473 /* If line is already filled, do nothing. Non window-system frames
18474 get a grace of one more ``pixel'' because their characters are
18475 1-``pixel'' wide, so they hit the equality too early. This grace
18476 is needed only for R2L rows that are not continued, to produce
18477 one extra blank where we could display the cursor. */
18478 if (it->current_x >= it->last_visible_x
18479 + (!FRAME_WINDOW_P (f)
18480 && it->glyph_row->reversed_p
18481 && !it->glyph_row->continued_p))
18482 return;
18483
18484 /* The default face, possibly remapped. */
18485 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18486
18487 /* Face extension extends the background and box of IT->face_id
18488 to the end of the line. If the background equals the background
18489 of the frame, we don't have to do anything. */
18490 if (it->face_before_selective_p)
18491 face = FACE_FROM_ID (f, it->saved_face_id);
18492 else
18493 face = FACE_FROM_ID (f, it->face_id);
18494
18495 if (FRAME_WINDOW_P (f)
18496 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18497 && face->box == FACE_NO_BOX
18498 && face->background == FRAME_BACKGROUND_PIXEL (f)
18499 && !face->stipple
18500 && !it->glyph_row->reversed_p)
18501 return;
18502
18503 /* Set the glyph row flag indicating that the face of the last glyph
18504 in the text area has to be drawn to the end of the text area. */
18505 it->glyph_row->fill_line_p = 1;
18506
18507 /* If current character of IT is not ASCII, make sure we have the
18508 ASCII face. This will be automatically undone the next time
18509 get_next_display_element returns a multibyte character. Note
18510 that the character will always be single byte in unibyte
18511 text. */
18512 if (!ASCII_CHAR_P (it->c))
18513 {
18514 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18515 }
18516
18517 if (FRAME_WINDOW_P (f))
18518 {
18519 /* If the row is empty, add a space with the current face of IT,
18520 so that we know which face to draw. */
18521 if (it->glyph_row->used[TEXT_AREA] == 0)
18522 {
18523 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18524 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18525 it->glyph_row->used[TEXT_AREA] = 1;
18526 }
18527 #ifdef HAVE_WINDOW_SYSTEM
18528 if (it->glyph_row->reversed_p)
18529 {
18530 /* Prepend a stretch glyph to the row, such that the
18531 rightmost glyph will be drawn flushed all the way to the
18532 right margin of the window. The stretch glyph that will
18533 occupy the empty space, if any, to the left of the
18534 glyphs. */
18535 struct font *font = face->font ? face->font : FRAME_FONT (f);
18536 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18537 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18538 struct glyph *g;
18539 int row_width, stretch_ascent, stretch_width;
18540 struct text_pos saved_pos;
18541 int saved_face_id, saved_avoid_cursor, saved_box_start;
18542
18543 for (row_width = 0, g = row_start; g < row_end; g++)
18544 row_width += g->pixel_width;
18545 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18546 if (stretch_width > 0)
18547 {
18548 stretch_ascent =
18549 (((it->ascent + it->descent)
18550 * FONT_BASE (font)) / FONT_HEIGHT (font));
18551 saved_pos = it->position;
18552 memset (&it->position, 0, sizeof it->position);
18553 saved_avoid_cursor = it->avoid_cursor_p;
18554 it->avoid_cursor_p = 1;
18555 saved_face_id = it->face_id;
18556 saved_box_start = it->start_of_box_run_p;
18557 /* The last row's stretch glyph should get the default
18558 face, to avoid painting the rest of the window with
18559 the region face, if the region ends at ZV. */
18560 if (it->glyph_row->ends_at_zv_p)
18561 it->face_id = default_face->id;
18562 else
18563 it->face_id = face->id;
18564 it->start_of_box_run_p = 0;
18565 append_stretch_glyph (it, make_number (0), stretch_width,
18566 it->ascent + it->descent, stretch_ascent);
18567 it->position = saved_pos;
18568 it->avoid_cursor_p = saved_avoid_cursor;
18569 it->face_id = saved_face_id;
18570 it->start_of_box_run_p = saved_box_start;
18571 }
18572 }
18573 #endif /* HAVE_WINDOW_SYSTEM */
18574 }
18575 else
18576 {
18577 /* Save some values that must not be changed. */
18578 int saved_x = it->current_x;
18579 struct text_pos saved_pos;
18580 Lisp_Object saved_object;
18581 enum display_element_type saved_what = it->what;
18582 int saved_face_id = it->face_id;
18583
18584 saved_object = it->object;
18585 saved_pos = it->position;
18586
18587 it->what = IT_CHARACTER;
18588 memset (&it->position, 0, sizeof it->position);
18589 it->object = make_number (0);
18590 it->c = it->char_to_display = ' ';
18591 it->len = 1;
18592 /* The last row's blank glyphs should get the default face, to
18593 avoid painting the rest of the window with the region face,
18594 if the region ends at ZV. */
18595 if (it->glyph_row->ends_at_zv_p)
18596 it->face_id = default_face->id;
18597 else
18598 it->face_id = face->id;
18599
18600 PRODUCE_GLYPHS (it);
18601
18602 while (it->current_x <= it->last_visible_x)
18603 PRODUCE_GLYPHS (it);
18604
18605 /* Don't count these blanks really. It would let us insert a left
18606 truncation glyph below and make us set the cursor on them, maybe. */
18607 it->current_x = saved_x;
18608 it->object = saved_object;
18609 it->position = saved_pos;
18610 it->what = saved_what;
18611 it->face_id = saved_face_id;
18612 }
18613 }
18614
18615
18616 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18617 trailing whitespace. */
18618
18619 static int
18620 trailing_whitespace_p (ptrdiff_t charpos)
18621 {
18622 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18623 int c = 0;
18624
18625 while (bytepos < ZV_BYTE
18626 && (c = FETCH_CHAR (bytepos),
18627 c == ' ' || c == '\t'))
18628 ++bytepos;
18629
18630 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18631 {
18632 if (bytepos != PT_BYTE)
18633 return 1;
18634 }
18635 return 0;
18636 }
18637
18638
18639 /* Highlight trailing whitespace, if any, in ROW. */
18640
18641 static void
18642 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18643 {
18644 int used = row->used[TEXT_AREA];
18645
18646 if (used)
18647 {
18648 struct glyph *start = row->glyphs[TEXT_AREA];
18649 struct glyph *glyph = start + used - 1;
18650
18651 if (row->reversed_p)
18652 {
18653 /* Right-to-left rows need to be processed in the opposite
18654 direction, so swap the edge pointers. */
18655 glyph = start;
18656 start = row->glyphs[TEXT_AREA] + used - 1;
18657 }
18658
18659 /* Skip over glyphs inserted to display the cursor at the
18660 end of a line, for extending the face of the last glyph
18661 to the end of the line on terminals, and for truncation
18662 and continuation glyphs. */
18663 if (!row->reversed_p)
18664 {
18665 while (glyph >= start
18666 && glyph->type == CHAR_GLYPH
18667 && INTEGERP (glyph->object))
18668 --glyph;
18669 }
18670 else
18671 {
18672 while (glyph <= start
18673 && glyph->type == CHAR_GLYPH
18674 && INTEGERP (glyph->object))
18675 ++glyph;
18676 }
18677
18678 /* If last glyph is a space or stretch, and it's trailing
18679 whitespace, set the face of all trailing whitespace glyphs in
18680 IT->glyph_row to `trailing-whitespace'. */
18681 if ((row->reversed_p ? glyph <= start : glyph >= start)
18682 && BUFFERP (glyph->object)
18683 && (glyph->type == STRETCH_GLYPH
18684 || (glyph->type == CHAR_GLYPH
18685 && glyph->u.ch == ' '))
18686 && trailing_whitespace_p (glyph->charpos))
18687 {
18688 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18689 if (face_id < 0)
18690 return;
18691
18692 if (!row->reversed_p)
18693 {
18694 while (glyph >= start
18695 && BUFFERP (glyph->object)
18696 && (glyph->type == STRETCH_GLYPH
18697 || (glyph->type == CHAR_GLYPH
18698 && glyph->u.ch == ' ')))
18699 (glyph--)->face_id = face_id;
18700 }
18701 else
18702 {
18703 while (glyph <= start
18704 && BUFFERP (glyph->object)
18705 && (glyph->type == STRETCH_GLYPH
18706 || (glyph->type == CHAR_GLYPH
18707 && glyph->u.ch == ' ')))
18708 (glyph++)->face_id = face_id;
18709 }
18710 }
18711 }
18712 }
18713
18714
18715 /* Value is non-zero if glyph row ROW should be
18716 used to hold the cursor. */
18717
18718 static int
18719 cursor_row_p (struct glyph_row *row)
18720 {
18721 int result = 1;
18722
18723 if (PT == CHARPOS (row->end.pos)
18724 || PT == MATRIX_ROW_END_CHARPOS (row))
18725 {
18726 /* Suppose the row ends on a string.
18727 Unless the row is continued, that means it ends on a newline
18728 in the string. If it's anything other than a display string
18729 (e.g., a before-string from an overlay), we don't want the
18730 cursor there. (This heuristic seems to give the optimal
18731 behavior for the various types of multi-line strings.)
18732 One exception: if the string has `cursor' property on one of
18733 its characters, we _do_ want the cursor there. */
18734 if (CHARPOS (row->end.string_pos) >= 0)
18735 {
18736 if (row->continued_p)
18737 result = 1;
18738 else
18739 {
18740 /* Check for `display' property. */
18741 struct glyph *beg = row->glyphs[TEXT_AREA];
18742 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18743 struct glyph *glyph;
18744
18745 result = 0;
18746 for (glyph = end; glyph >= beg; --glyph)
18747 if (STRINGP (glyph->object))
18748 {
18749 Lisp_Object prop
18750 = Fget_char_property (make_number (PT),
18751 Qdisplay, Qnil);
18752 result =
18753 (!NILP (prop)
18754 && display_prop_string_p (prop, glyph->object));
18755 /* If there's a `cursor' property on one of the
18756 string's characters, this row is a cursor row,
18757 even though this is not a display string. */
18758 if (!result)
18759 {
18760 Lisp_Object s = glyph->object;
18761
18762 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18763 {
18764 ptrdiff_t gpos = glyph->charpos;
18765
18766 if (!NILP (Fget_char_property (make_number (gpos),
18767 Qcursor, s)))
18768 {
18769 result = 1;
18770 break;
18771 }
18772 }
18773 }
18774 break;
18775 }
18776 }
18777 }
18778 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18779 {
18780 /* If the row ends in middle of a real character,
18781 and the line is continued, we want the cursor here.
18782 That's because CHARPOS (ROW->end.pos) would equal
18783 PT if PT is before the character. */
18784 if (!row->ends_in_ellipsis_p)
18785 result = row->continued_p;
18786 else
18787 /* If the row ends in an ellipsis, then
18788 CHARPOS (ROW->end.pos) will equal point after the
18789 invisible text. We want that position to be displayed
18790 after the ellipsis. */
18791 result = 0;
18792 }
18793 /* If the row ends at ZV, display the cursor at the end of that
18794 row instead of at the start of the row below. */
18795 else if (row->ends_at_zv_p)
18796 result = 1;
18797 else
18798 result = 0;
18799 }
18800
18801 return result;
18802 }
18803
18804 \f
18805
18806 /* Push the property PROP so that it will be rendered at the current
18807 position in IT. Return 1 if PROP was successfully pushed, 0
18808 otherwise. Called from handle_line_prefix to handle the
18809 `line-prefix' and `wrap-prefix' properties. */
18810
18811 static int
18812 push_prefix_prop (struct it *it, Lisp_Object prop)
18813 {
18814 struct text_pos pos =
18815 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18816
18817 eassert (it->method == GET_FROM_BUFFER
18818 || it->method == GET_FROM_DISPLAY_VECTOR
18819 || it->method == GET_FROM_STRING);
18820
18821 /* We need to save the current buffer/string position, so it will be
18822 restored by pop_it, because iterate_out_of_display_property
18823 depends on that being set correctly, but some situations leave
18824 it->position not yet set when this function is called. */
18825 push_it (it, &pos);
18826
18827 if (STRINGP (prop))
18828 {
18829 if (SCHARS (prop) == 0)
18830 {
18831 pop_it (it);
18832 return 0;
18833 }
18834
18835 it->string = prop;
18836 it->string_from_prefix_prop_p = 1;
18837 it->multibyte_p = STRING_MULTIBYTE (it->string);
18838 it->current.overlay_string_index = -1;
18839 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18840 it->end_charpos = it->string_nchars = SCHARS (it->string);
18841 it->method = GET_FROM_STRING;
18842 it->stop_charpos = 0;
18843 it->prev_stop = 0;
18844 it->base_level_stop = 0;
18845
18846 /* Force paragraph direction to be that of the parent
18847 buffer/string. */
18848 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18849 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18850 else
18851 it->paragraph_embedding = L2R;
18852
18853 /* Set up the bidi iterator for this display string. */
18854 if (it->bidi_p)
18855 {
18856 it->bidi_it.string.lstring = it->string;
18857 it->bidi_it.string.s = NULL;
18858 it->bidi_it.string.schars = it->end_charpos;
18859 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18860 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18861 it->bidi_it.string.unibyte = !it->multibyte_p;
18862 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18863 }
18864 }
18865 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18866 {
18867 it->method = GET_FROM_STRETCH;
18868 it->object = prop;
18869 }
18870 #ifdef HAVE_WINDOW_SYSTEM
18871 else if (IMAGEP (prop))
18872 {
18873 it->what = IT_IMAGE;
18874 it->image_id = lookup_image (it->f, prop);
18875 it->method = GET_FROM_IMAGE;
18876 }
18877 #endif /* HAVE_WINDOW_SYSTEM */
18878 else
18879 {
18880 pop_it (it); /* bogus display property, give up */
18881 return 0;
18882 }
18883
18884 return 1;
18885 }
18886
18887 /* Return the character-property PROP at the current position in IT. */
18888
18889 static Lisp_Object
18890 get_it_property (struct it *it, Lisp_Object prop)
18891 {
18892 Lisp_Object position;
18893
18894 if (STRINGP (it->object))
18895 position = make_number (IT_STRING_CHARPOS (*it));
18896 else if (BUFFERP (it->object))
18897 position = make_number (IT_CHARPOS (*it));
18898 else
18899 return Qnil;
18900
18901 return Fget_char_property (position, prop, it->object);
18902 }
18903
18904 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18905
18906 static void
18907 handle_line_prefix (struct it *it)
18908 {
18909 Lisp_Object prefix;
18910
18911 if (it->continuation_lines_width > 0)
18912 {
18913 prefix = get_it_property (it, Qwrap_prefix);
18914 if (NILP (prefix))
18915 prefix = Vwrap_prefix;
18916 }
18917 else
18918 {
18919 prefix = get_it_property (it, Qline_prefix);
18920 if (NILP (prefix))
18921 prefix = Vline_prefix;
18922 }
18923 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18924 {
18925 /* If the prefix is wider than the window, and we try to wrap
18926 it, it would acquire its own wrap prefix, and so on till the
18927 iterator stack overflows. So, don't wrap the prefix. */
18928 it->line_wrap = TRUNCATE;
18929 it->avoid_cursor_p = 1;
18930 }
18931 }
18932
18933 \f
18934
18935 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18936 only for R2L lines from display_line and display_string, when they
18937 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18938 the line/string needs to be continued on the next glyph row. */
18939 static void
18940 unproduce_glyphs (struct it *it, int n)
18941 {
18942 struct glyph *glyph, *end;
18943
18944 eassert (it->glyph_row);
18945 eassert (it->glyph_row->reversed_p);
18946 eassert (it->area == TEXT_AREA);
18947 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18948
18949 if (n > it->glyph_row->used[TEXT_AREA])
18950 n = it->glyph_row->used[TEXT_AREA];
18951 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18952 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18953 for ( ; glyph < end; glyph++)
18954 glyph[-n] = *glyph;
18955 }
18956
18957 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18958 and ROW->maxpos. */
18959 static void
18960 find_row_edges (struct it *it, struct glyph_row *row,
18961 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18962 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18963 {
18964 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18965 lines' rows is implemented for bidi-reordered rows. */
18966
18967 /* ROW->minpos is the value of min_pos, the minimal buffer position
18968 we have in ROW, or ROW->start.pos if that is smaller. */
18969 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18970 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18971 else
18972 /* We didn't find buffer positions smaller than ROW->start, or
18973 didn't find _any_ valid buffer positions in any of the glyphs,
18974 so we must trust the iterator's computed positions. */
18975 row->minpos = row->start.pos;
18976 if (max_pos <= 0)
18977 {
18978 max_pos = CHARPOS (it->current.pos);
18979 max_bpos = BYTEPOS (it->current.pos);
18980 }
18981
18982 /* Here are the various use-cases for ending the row, and the
18983 corresponding values for ROW->maxpos:
18984
18985 Line ends in a newline from buffer eol_pos + 1
18986 Line is continued from buffer max_pos + 1
18987 Line is truncated on right it->current.pos
18988 Line ends in a newline from string max_pos + 1(*)
18989 (*) + 1 only when line ends in a forward scan
18990 Line is continued from string max_pos
18991 Line is continued from display vector max_pos
18992 Line is entirely from a string min_pos == max_pos
18993 Line is entirely from a display vector min_pos == max_pos
18994 Line that ends at ZV ZV
18995
18996 If you discover other use-cases, please add them here as
18997 appropriate. */
18998 if (row->ends_at_zv_p)
18999 row->maxpos = it->current.pos;
19000 else if (row->used[TEXT_AREA])
19001 {
19002 int seen_this_string = 0;
19003 struct glyph_row *r1 = row - 1;
19004
19005 /* Did we see the same display string on the previous row? */
19006 if (STRINGP (it->object)
19007 /* this is not the first row */
19008 && row > it->w->desired_matrix->rows
19009 /* previous row is not the header line */
19010 && !r1->mode_line_p
19011 /* previous row also ends in a newline from a string */
19012 && r1->ends_in_newline_from_string_p)
19013 {
19014 struct glyph *start, *end;
19015
19016 /* Search for the last glyph of the previous row that came
19017 from buffer or string. Depending on whether the row is
19018 L2R or R2L, we need to process it front to back or the
19019 other way round. */
19020 if (!r1->reversed_p)
19021 {
19022 start = r1->glyphs[TEXT_AREA];
19023 end = start + r1->used[TEXT_AREA];
19024 /* Glyphs inserted by redisplay have an integer (zero)
19025 as their object. */
19026 while (end > start
19027 && INTEGERP ((end - 1)->object)
19028 && (end - 1)->charpos <= 0)
19029 --end;
19030 if (end > start)
19031 {
19032 if (EQ ((end - 1)->object, it->object))
19033 seen_this_string = 1;
19034 }
19035 else
19036 /* If all the glyphs of the previous row were inserted
19037 by redisplay, it means the previous row was
19038 produced from a single newline, which is only
19039 possible if that newline came from the same string
19040 as the one which produced this ROW. */
19041 seen_this_string = 1;
19042 }
19043 else
19044 {
19045 end = r1->glyphs[TEXT_AREA] - 1;
19046 start = end + r1->used[TEXT_AREA];
19047 while (end < start
19048 && INTEGERP ((end + 1)->object)
19049 && (end + 1)->charpos <= 0)
19050 ++end;
19051 if (end < start)
19052 {
19053 if (EQ ((end + 1)->object, it->object))
19054 seen_this_string = 1;
19055 }
19056 else
19057 seen_this_string = 1;
19058 }
19059 }
19060 /* Take note of each display string that covers a newline only
19061 once, the first time we see it. This is for when a display
19062 string includes more than one newline in it. */
19063 if (row->ends_in_newline_from_string_p && !seen_this_string)
19064 {
19065 /* If we were scanning the buffer forward when we displayed
19066 the string, we want to account for at least one buffer
19067 position that belongs to this row (position covered by
19068 the display string), so that cursor positioning will
19069 consider this row as a candidate when point is at the end
19070 of the visual line represented by this row. This is not
19071 required when scanning back, because max_pos will already
19072 have a much larger value. */
19073 if (CHARPOS (row->end.pos) > max_pos)
19074 INC_BOTH (max_pos, max_bpos);
19075 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19076 }
19077 else if (CHARPOS (it->eol_pos) > 0)
19078 SET_TEXT_POS (row->maxpos,
19079 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19080 else if (row->continued_p)
19081 {
19082 /* If max_pos is different from IT's current position, it
19083 means IT->method does not belong to the display element
19084 at max_pos. However, it also means that the display
19085 element at max_pos was displayed in its entirety on this
19086 line, which is equivalent to saying that the next line
19087 starts at the next buffer position. */
19088 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19089 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19090 else
19091 {
19092 INC_BOTH (max_pos, max_bpos);
19093 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19094 }
19095 }
19096 else if (row->truncated_on_right_p)
19097 /* display_line already called reseat_at_next_visible_line_start,
19098 which puts the iterator at the beginning of the next line, in
19099 the logical order. */
19100 row->maxpos = it->current.pos;
19101 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19102 /* A line that is entirely from a string/image/stretch... */
19103 row->maxpos = row->minpos;
19104 else
19105 emacs_abort ();
19106 }
19107 else
19108 row->maxpos = it->current.pos;
19109 }
19110
19111 /* Construct the glyph row IT->glyph_row in the desired matrix of
19112 IT->w from text at the current position of IT. See dispextern.h
19113 for an overview of struct it. Value is non-zero if
19114 IT->glyph_row displays text, as opposed to a line displaying ZV
19115 only. */
19116
19117 static int
19118 display_line (struct it *it)
19119 {
19120 struct glyph_row *row = it->glyph_row;
19121 Lisp_Object overlay_arrow_string;
19122 struct it wrap_it;
19123 void *wrap_data = NULL;
19124 int may_wrap = 0, wrap_x IF_LINT (= 0);
19125 int wrap_row_used = -1;
19126 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19127 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19128 int wrap_row_extra_line_spacing IF_LINT (= 0);
19129 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19130 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19131 int cvpos;
19132 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19133 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19134
19135 /* We always start displaying at hpos zero even if hscrolled. */
19136 eassert (it->hpos == 0 && it->current_x == 0);
19137
19138 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19139 >= it->w->desired_matrix->nrows)
19140 {
19141 it->w->nrows_scale_factor++;
19142 fonts_changed_p = 1;
19143 return 0;
19144 }
19145
19146 /* Is IT->w showing the region? */
19147 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19148
19149 /* Clear the result glyph row and enable it. */
19150 prepare_desired_row (row);
19151
19152 row->y = it->current_y;
19153 row->start = it->start;
19154 row->continuation_lines_width = it->continuation_lines_width;
19155 row->displays_text_p = 1;
19156 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19157 it->starts_in_middle_of_char_p = 0;
19158
19159 /* Arrange the overlays nicely for our purposes. Usually, we call
19160 display_line on only one line at a time, in which case this
19161 can't really hurt too much, or we call it on lines which appear
19162 one after another in the buffer, in which case all calls to
19163 recenter_overlay_lists but the first will be pretty cheap. */
19164 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19165
19166 /* Move over display elements that are not visible because we are
19167 hscrolled. This may stop at an x-position < IT->first_visible_x
19168 if the first glyph is partially visible or if we hit a line end. */
19169 if (it->current_x < it->first_visible_x)
19170 {
19171 enum move_it_result move_result;
19172
19173 this_line_min_pos = row->start.pos;
19174 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19175 MOVE_TO_POS | MOVE_TO_X);
19176 /* If we are under a large hscroll, move_it_in_display_line_to
19177 could hit the end of the line without reaching
19178 it->first_visible_x. Pretend that we did reach it. This is
19179 especially important on a TTY, where we will call
19180 extend_face_to_end_of_line, which needs to know how many
19181 blank glyphs to produce. */
19182 if (it->current_x < it->first_visible_x
19183 && (move_result == MOVE_NEWLINE_OR_CR
19184 || move_result == MOVE_POS_MATCH_OR_ZV))
19185 it->current_x = it->first_visible_x;
19186
19187 /* Record the smallest positions seen while we moved over
19188 display elements that are not visible. This is needed by
19189 redisplay_internal for optimizing the case where the cursor
19190 stays inside the same line. The rest of this function only
19191 considers positions that are actually displayed, so
19192 RECORD_MAX_MIN_POS will not otherwise record positions that
19193 are hscrolled to the left of the left edge of the window. */
19194 min_pos = CHARPOS (this_line_min_pos);
19195 min_bpos = BYTEPOS (this_line_min_pos);
19196 }
19197 else
19198 {
19199 /* We only do this when not calling `move_it_in_display_line_to'
19200 above, because move_it_in_display_line_to calls
19201 handle_line_prefix itself. */
19202 handle_line_prefix (it);
19203 }
19204
19205 /* Get the initial row height. This is either the height of the
19206 text hscrolled, if there is any, or zero. */
19207 row->ascent = it->max_ascent;
19208 row->height = it->max_ascent + it->max_descent;
19209 row->phys_ascent = it->max_phys_ascent;
19210 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19211 row->extra_line_spacing = it->max_extra_line_spacing;
19212
19213 /* Utility macro to record max and min buffer positions seen until now. */
19214 #define RECORD_MAX_MIN_POS(IT) \
19215 do \
19216 { \
19217 int composition_p = !STRINGP ((IT)->string) \
19218 && ((IT)->what == IT_COMPOSITION); \
19219 ptrdiff_t current_pos = \
19220 composition_p ? (IT)->cmp_it.charpos \
19221 : IT_CHARPOS (*(IT)); \
19222 ptrdiff_t current_bpos = \
19223 composition_p ? CHAR_TO_BYTE (current_pos) \
19224 : IT_BYTEPOS (*(IT)); \
19225 if (current_pos < min_pos) \
19226 { \
19227 min_pos = current_pos; \
19228 min_bpos = current_bpos; \
19229 } \
19230 if (IT_CHARPOS (*it) > max_pos) \
19231 { \
19232 max_pos = IT_CHARPOS (*it); \
19233 max_bpos = IT_BYTEPOS (*it); \
19234 } \
19235 } \
19236 while (0)
19237
19238 /* Loop generating characters. The loop is left with IT on the next
19239 character to display. */
19240 while (1)
19241 {
19242 int n_glyphs_before, hpos_before, x_before;
19243 int x, nglyphs;
19244 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19245
19246 /* Retrieve the next thing to display. Value is zero if end of
19247 buffer reached. */
19248 if (!get_next_display_element (it))
19249 {
19250 /* Maybe add a space at the end of this line that is used to
19251 display the cursor there under X. Set the charpos of the
19252 first glyph of blank lines not corresponding to any text
19253 to -1. */
19254 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19255 row->exact_window_width_line_p = 1;
19256 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19257 || row->used[TEXT_AREA] == 0)
19258 {
19259 row->glyphs[TEXT_AREA]->charpos = -1;
19260 row->displays_text_p = 0;
19261
19262 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19263 && (!MINI_WINDOW_P (it->w)
19264 || (minibuf_level && EQ (it->window, minibuf_window))))
19265 row->indicate_empty_line_p = 1;
19266 }
19267
19268 it->continuation_lines_width = 0;
19269 row->ends_at_zv_p = 1;
19270 /* A row that displays right-to-left text must always have
19271 its last face extended all the way to the end of line,
19272 even if this row ends in ZV, because we still write to
19273 the screen left to right. We also need to extend the
19274 last face if the default face is remapped to some
19275 different face, otherwise the functions that clear
19276 portions of the screen will clear with the default face's
19277 background color. */
19278 if (row->reversed_p
19279 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19280 extend_face_to_end_of_line (it);
19281 break;
19282 }
19283
19284 /* Now, get the metrics of what we want to display. This also
19285 generates glyphs in `row' (which is IT->glyph_row). */
19286 n_glyphs_before = row->used[TEXT_AREA];
19287 x = it->current_x;
19288
19289 /* Remember the line height so far in case the next element doesn't
19290 fit on the line. */
19291 if (it->line_wrap != TRUNCATE)
19292 {
19293 ascent = it->max_ascent;
19294 descent = it->max_descent;
19295 phys_ascent = it->max_phys_ascent;
19296 phys_descent = it->max_phys_descent;
19297
19298 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19299 {
19300 if (IT_DISPLAYING_WHITESPACE (it))
19301 may_wrap = 1;
19302 else if (may_wrap)
19303 {
19304 SAVE_IT (wrap_it, *it, wrap_data);
19305 wrap_x = x;
19306 wrap_row_used = row->used[TEXT_AREA];
19307 wrap_row_ascent = row->ascent;
19308 wrap_row_height = row->height;
19309 wrap_row_phys_ascent = row->phys_ascent;
19310 wrap_row_phys_height = row->phys_height;
19311 wrap_row_extra_line_spacing = row->extra_line_spacing;
19312 wrap_row_min_pos = min_pos;
19313 wrap_row_min_bpos = min_bpos;
19314 wrap_row_max_pos = max_pos;
19315 wrap_row_max_bpos = max_bpos;
19316 may_wrap = 0;
19317 }
19318 }
19319 }
19320
19321 PRODUCE_GLYPHS (it);
19322
19323 /* If this display element was in marginal areas, continue with
19324 the next one. */
19325 if (it->area != TEXT_AREA)
19326 {
19327 row->ascent = max (row->ascent, it->max_ascent);
19328 row->height = max (row->height, it->max_ascent + it->max_descent);
19329 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19330 row->phys_height = max (row->phys_height,
19331 it->max_phys_ascent + it->max_phys_descent);
19332 row->extra_line_spacing = max (row->extra_line_spacing,
19333 it->max_extra_line_spacing);
19334 set_iterator_to_next (it, 1);
19335 continue;
19336 }
19337
19338 /* Does the display element fit on the line? If we truncate
19339 lines, we should draw past the right edge of the window. If
19340 we don't truncate, we want to stop so that we can display the
19341 continuation glyph before the right margin. If lines are
19342 continued, there are two possible strategies for characters
19343 resulting in more than 1 glyph (e.g. tabs): Display as many
19344 glyphs as possible in this line and leave the rest for the
19345 continuation line, or display the whole element in the next
19346 line. Original redisplay did the former, so we do it also. */
19347 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19348 hpos_before = it->hpos;
19349 x_before = x;
19350
19351 if (/* Not a newline. */
19352 nglyphs > 0
19353 /* Glyphs produced fit entirely in the line. */
19354 && it->current_x < it->last_visible_x)
19355 {
19356 it->hpos += nglyphs;
19357 row->ascent = max (row->ascent, it->max_ascent);
19358 row->height = max (row->height, it->max_ascent + it->max_descent);
19359 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19360 row->phys_height = max (row->phys_height,
19361 it->max_phys_ascent + it->max_phys_descent);
19362 row->extra_line_spacing = max (row->extra_line_spacing,
19363 it->max_extra_line_spacing);
19364 if (it->current_x - it->pixel_width < it->first_visible_x)
19365 row->x = x - it->first_visible_x;
19366 /* Record the maximum and minimum buffer positions seen so
19367 far in glyphs that will be displayed by this row. */
19368 if (it->bidi_p)
19369 RECORD_MAX_MIN_POS (it);
19370 }
19371 else
19372 {
19373 int i, new_x;
19374 struct glyph *glyph;
19375
19376 for (i = 0; i < nglyphs; ++i, x = new_x)
19377 {
19378 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19379 new_x = x + glyph->pixel_width;
19380
19381 if (/* Lines are continued. */
19382 it->line_wrap != TRUNCATE
19383 && (/* Glyph doesn't fit on the line. */
19384 new_x > it->last_visible_x
19385 /* Or it fits exactly on a window system frame. */
19386 || (new_x == it->last_visible_x
19387 && FRAME_WINDOW_P (it->f)
19388 && (row->reversed_p
19389 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19390 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19391 {
19392 /* End of a continued line. */
19393
19394 if (it->hpos == 0
19395 || (new_x == it->last_visible_x
19396 && FRAME_WINDOW_P (it->f)
19397 && (row->reversed_p
19398 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19399 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19400 {
19401 /* Current glyph is the only one on the line or
19402 fits exactly on the line. We must continue
19403 the line because we can't draw the cursor
19404 after the glyph. */
19405 row->continued_p = 1;
19406 it->current_x = new_x;
19407 it->continuation_lines_width += new_x;
19408 ++it->hpos;
19409 if (i == nglyphs - 1)
19410 {
19411 /* If line-wrap is on, check if a previous
19412 wrap point was found. */
19413 if (wrap_row_used > 0
19414 /* Even if there is a previous wrap
19415 point, continue the line here as
19416 usual, if (i) the previous character
19417 was a space or tab AND (ii) the
19418 current character is not. */
19419 && (!may_wrap
19420 || IT_DISPLAYING_WHITESPACE (it)))
19421 goto back_to_wrap;
19422
19423 /* Record the maximum and minimum buffer
19424 positions seen so far in glyphs that will be
19425 displayed by this row. */
19426 if (it->bidi_p)
19427 RECORD_MAX_MIN_POS (it);
19428 set_iterator_to_next (it, 1);
19429 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19430 {
19431 if (!get_next_display_element (it))
19432 {
19433 row->exact_window_width_line_p = 1;
19434 it->continuation_lines_width = 0;
19435 row->continued_p = 0;
19436 row->ends_at_zv_p = 1;
19437 }
19438 else if (ITERATOR_AT_END_OF_LINE_P (it))
19439 {
19440 row->continued_p = 0;
19441 row->exact_window_width_line_p = 1;
19442 }
19443 }
19444 }
19445 else if (it->bidi_p)
19446 RECORD_MAX_MIN_POS (it);
19447 }
19448 else if (CHAR_GLYPH_PADDING_P (*glyph)
19449 && !FRAME_WINDOW_P (it->f))
19450 {
19451 /* A padding glyph that doesn't fit on this line.
19452 This means the whole character doesn't fit
19453 on the line. */
19454 if (row->reversed_p)
19455 unproduce_glyphs (it, row->used[TEXT_AREA]
19456 - n_glyphs_before);
19457 row->used[TEXT_AREA] = n_glyphs_before;
19458
19459 /* Fill the rest of the row with continuation
19460 glyphs like in 20.x. */
19461 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19462 < row->glyphs[1 + TEXT_AREA])
19463 produce_special_glyphs (it, IT_CONTINUATION);
19464
19465 row->continued_p = 1;
19466 it->current_x = x_before;
19467 it->continuation_lines_width += x_before;
19468
19469 /* Restore the height to what it was before the
19470 element not fitting on the line. */
19471 it->max_ascent = ascent;
19472 it->max_descent = descent;
19473 it->max_phys_ascent = phys_ascent;
19474 it->max_phys_descent = phys_descent;
19475 }
19476 else if (wrap_row_used > 0)
19477 {
19478 back_to_wrap:
19479 if (row->reversed_p)
19480 unproduce_glyphs (it,
19481 row->used[TEXT_AREA] - wrap_row_used);
19482 RESTORE_IT (it, &wrap_it, wrap_data);
19483 it->continuation_lines_width += wrap_x;
19484 row->used[TEXT_AREA] = wrap_row_used;
19485 row->ascent = wrap_row_ascent;
19486 row->height = wrap_row_height;
19487 row->phys_ascent = wrap_row_phys_ascent;
19488 row->phys_height = wrap_row_phys_height;
19489 row->extra_line_spacing = wrap_row_extra_line_spacing;
19490 min_pos = wrap_row_min_pos;
19491 min_bpos = wrap_row_min_bpos;
19492 max_pos = wrap_row_max_pos;
19493 max_bpos = wrap_row_max_bpos;
19494 row->continued_p = 1;
19495 row->ends_at_zv_p = 0;
19496 row->exact_window_width_line_p = 0;
19497 it->continuation_lines_width += x;
19498
19499 /* Make sure that a non-default face is extended
19500 up to the right margin of the window. */
19501 extend_face_to_end_of_line (it);
19502 }
19503 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19504 {
19505 /* A TAB that extends past the right edge of the
19506 window. This produces a single glyph on
19507 window system frames. We leave the glyph in
19508 this row and let it fill the row, but don't
19509 consume the TAB. */
19510 if ((row->reversed_p
19511 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19512 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19513 produce_special_glyphs (it, IT_CONTINUATION);
19514 it->continuation_lines_width += it->last_visible_x;
19515 row->ends_in_middle_of_char_p = 1;
19516 row->continued_p = 1;
19517 glyph->pixel_width = it->last_visible_x - x;
19518 it->starts_in_middle_of_char_p = 1;
19519 }
19520 else
19521 {
19522 /* Something other than a TAB that draws past
19523 the right edge of the window. Restore
19524 positions to values before the element. */
19525 if (row->reversed_p)
19526 unproduce_glyphs (it, row->used[TEXT_AREA]
19527 - (n_glyphs_before + i));
19528 row->used[TEXT_AREA] = n_glyphs_before + i;
19529
19530 /* Display continuation glyphs. */
19531 it->current_x = x_before;
19532 it->continuation_lines_width += x;
19533 if (!FRAME_WINDOW_P (it->f)
19534 || (row->reversed_p
19535 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19536 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19537 produce_special_glyphs (it, IT_CONTINUATION);
19538 row->continued_p = 1;
19539
19540 extend_face_to_end_of_line (it);
19541
19542 if (nglyphs > 1 && i > 0)
19543 {
19544 row->ends_in_middle_of_char_p = 1;
19545 it->starts_in_middle_of_char_p = 1;
19546 }
19547
19548 /* Restore the height to what it was before the
19549 element not fitting on the line. */
19550 it->max_ascent = ascent;
19551 it->max_descent = descent;
19552 it->max_phys_ascent = phys_ascent;
19553 it->max_phys_descent = phys_descent;
19554 }
19555
19556 break;
19557 }
19558 else if (new_x > it->first_visible_x)
19559 {
19560 /* Increment number of glyphs actually displayed. */
19561 ++it->hpos;
19562
19563 /* Record the maximum and minimum buffer positions
19564 seen so far in glyphs that will be displayed by
19565 this row. */
19566 if (it->bidi_p)
19567 RECORD_MAX_MIN_POS (it);
19568
19569 if (x < it->first_visible_x)
19570 /* Glyph is partially visible, i.e. row starts at
19571 negative X position. */
19572 row->x = x - it->first_visible_x;
19573 }
19574 else
19575 {
19576 /* Glyph is completely off the left margin of the
19577 window. This should not happen because of the
19578 move_it_in_display_line at the start of this
19579 function, unless the text display area of the
19580 window is empty. */
19581 eassert (it->first_visible_x <= it->last_visible_x);
19582 }
19583 }
19584 /* Even if this display element produced no glyphs at all,
19585 we want to record its position. */
19586 if (it->bidi_p && nglyphs == 0)
19587 RECORD_MAX_MIN_POS (it);
19588
19589 row->ascent = max (row->ascent, it->max_ascent);
19590 row->height = max (row->height, it->max_ascent + it->max_descent);
19591 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19592 row->phys_height = max (row->phys_height,
19593 it->max_phys_ascent + it->max_phys_descent);
19594 row->extra_line_spacing = max (row->extra_line_spacing,
19595 it->max_extra_line_spacing);
19596
19597 /* End of this display line if row is continued. */
19598 if (row->continued_p || row->ends_at_zv_p)
19599 break;
19600 }
19601
19602 at_end_of_line:
19603 /* Is this a line end? If yes, we're also done, after making
19604 sure that a non-default face is extended up to the right
19605 margin of the window. */
19606 if (ITERATOR_AT_END_OF_LINE_P (it))
19607 {
19608 int used_before = row->used[TEXT_AREA];
19609
19610 row->ends_in_newline_from_string_p = STRINGP (it->object);
19611
19612 /* Add a space at the end of the line that is used to
19613 display the cursor there. */
19614 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19615 append_space_for_newline (it, 0);
19616
19617 /* Extend the face to the end of the line. */
19618 extend_face_to_end_of_line (it);
19619
19620 /* Make sure we have the position. */
19621 if (used_before == 0)
19622 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19623
19624 /* Record the position of the newline, for use in
19625 find_row_edges. */
19626 it->eol_pos = it->current.pos;
19627
19628 /* Consume the line end. This skips over invisible lines. */
19629 set_iterator_to_next (it, 1);
19630 it->continuation_lines_width = 0;
19631 break;
19632 }
19633
19634 /* Proceed with next display element. Note that this skips
19635 over lines invisible because of selective display. */
19636 set_iterator_to_next (it, 1);
19637
19638 /* If we truncate lines, we are done when the last displayed
19639 glyphs reach past the right margin of the window. */
19640 if (it->line_wrap == TRUNCATE
19641 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19642 ? (it->current_x >= it->last_visible_x)
19643 : (it->current_x > it->last_visible_x)))
19644 {
19645 /* Maybe add truncation glyphs. */
19646 if (!FRAME_WINDOW_P (it->f)
19647 || (row->reversed_p
19648 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19649 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19650 {
19651 int i, n;
19652
19653 if (!row->reversed_p)
19654 {
19655 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19656 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19657 break;
19658 }
19659 else
19660 {
19661 for (i = 0; i < row->used[TEXT_AREA]; i++)
19662 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19663 break;
19664 /* Remove any padding glyphs at the front of ROW, to
19665 make room for the truncation glyphs we will be
19666 adding below. The loop below always inserts at
19667 least one truncation glyph, so also remove the
19668 last glyph added to ROW. */
19669 unproduce_glyphs (it, i + 1);
19670 /* Adjust i for the loop below. */
19671 i = row->used[TEXT_AREA] - (i + 1);
19672 }
19673
19674 it->current_x = x_before;
19675 if (!FRAME_WINDOW_P (it->f))
19676 {
19677 for (n = row->used[TEXT_AREA]; i < n; ++i)
19678 {
19679 row->used[TEXT_AREA] = i;
19680 produce_special_glyphs (it, IT_TRUNCATION);
19681 }
19682 }
19683 else
19684 {
19685 row->used[TEXT_AREA] = i;
19686 produce_special_glyphs (it, IT_TRUNCATION);
19687 }
19688 }
19689 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19690 {
19691 /* Don't truncate if we can overflow newline into fringe. */
19692 if (!get_next_display_element (it))
19693 {
19694 it->continuation_lines_width = 0;
19695 row->ends_at_zv_p = 1;
19696 row->exact_window_width_line_p = 1;
19697 break;
19698 }
19699 if (ITERATOR_AT_END_OF_LINE_P (it))
19700 {
19701 row->exact_window_width_line_p = 1;
19702 goto at_end_of_line;
19703 }
19704 it->current_x = x_before;
19705 }
19706
19707 row->truncated_on_right_p = 1;
19708 it->continuation_lines_width = 0;
19709 reseat_at_next_visible_line_start (it, 0);
19710 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19711 it->hpos = hpos_before;
19712 break;
19713 }
19714 }
19715
19716 if (wrap_data)
19717 bidi_unshelve_cache (wrap_data, 1);
19718
19719 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19720 at the left window margin. */
19721 if (it->first_visible_x
19722 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19723 {
19724 if (!FRAME_WINDOW_P (it->f)
19725 || (row->reversed_p
19726 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19727 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19728 insert_left_trunc_glyphs (it);
19729 row->truncated_on_left_p = 1;
19730 }
19731
19732 /* Remember the position at which this line ends.
19733
19734 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19735 cannot be before the call to find_row_edges below, since that is
19736 where these positions are determined. */
19737 row->end = it->current;
19738 if (!it->bidi_p)
19739 {
19740 row->minpos = row->start.pos;
19741 row->maxpos = row->end.pos;
19742 }
19743 else
19744 {
19745 /* ROW->minpos and ROW->maxpos must be the smallest and
19746 `1 + the largest' buffer positions in ROW. But if ROW was
19747 bidi-reordered, these two positions can be anywhere in the
19748 row, so we must determine them now. */
19749 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19750 }
19751
19752 /* If the start of this line is the overlay arrow-position, then
19753 mark this glyph row as the one containing the overlay arrow.
19754 This is clearly a mess with variable size fonts. It would be
19755 better to let it be displayed like cursors under X. */
19756 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19757 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19758 !NILP (overlay_arrow_string)))
19759 {
19760 /* Overlay arrow in window redisplay is a fringe bitmap. */
19761 if (STRINGP (overlay_arrow_string))
19762 {
19763 struct glyph_row *arrow_row
19764 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19765 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19766 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19767 struct glyph *p = row->glyphs[TEXT_AREA];
19768 struct glyph *p2, *end;
19769
19770 /* Copy the arrow glyphs. */
19771 while (glyph < arrow_end)
19772 *p++ = *glyph++;
19773
19774 /* Throw away padding glyphs. */
19775 p2 = p;
19776 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19777 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19778 ++p2;
19779 if (p2 > p)
19780 {
19781 while (p2 < end)
19782 *p++ = *p2++;
19783 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19784 }
19785 }
19786 else
19787 {
19788 eassert (INTEGERP (overlay_arrow_string));
19789 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19790 }
19791 overlay_arrow_seen = 1;
19792 }
19793
19794 /* Highlight trailing whitespace. */
19795 if (!NILP (Vshow_trailing_whitespace))
19796 highlight_trailing_whitespace (it->f, it->glyph_row);
19797
19798 /* Compute pixel dimensions of this line. */
19799 compute_line_metrics (it);
19800
19801 /* Implementation note: No changes in the glyphs of ROW or in their
19802 faces can be done past this point, because compute_line_metrics
19803 computes ROW's hash value and stores it within the glyph_row
19804 structure. */
19805
19806 /* Record whether this row ends inside an ellipsis. */
19807 row->ends_in_ellipsis_p
19808 = (it->method == GET_FROM_DISPLAY_VECTOR
19809 && it->ellipsis_p);
19810
19811 /* Save fringe bitmaps in this row. */
19812 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19813 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19814 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19815 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19816
19817 it->left_user_fringe_bitmap = 0;
19818 it->left_user_fringe_face_id = 0;
19819 it->right_user_fringe_bitmap = 0;
19820 it->right_user_fringe_face_id = 0;
19821
19822 /* Maybe set the cursor. */
19823 cvpos = it->w->cursor.vpos;
19824 if ((cvpos < 0
19825 /* In bidi-reordered rows, keep checking for proper cursor
19826 position even if one has been found already, because buffer
19827 positions in such rows change non-linearly with ROW->VPOS,
19828 when a line is continued. One exception: when we are at ZV,
19829 display cursor on the first suitable glyph row, since all
19830 the empty rows after that also have their position set to ZV. */
19831 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19832 lines' rows is implemented for bidi-reordered rows. */
19833 || (it->bidi_p
19834 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19835 && PT >= MATRIX_ROW_START_CHARPOS (row)
19836 && PT <= MATRIX_ROW_END_CHARPOS (row)
19837 && cursor_row_p (row))
19838 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19839
19840 /* Prepare for the next line. This line starts horizontally at (X
19841 HPOS) = (0 0). Vertical positions are incremented. As a
19842 convenience for the caller, IT->glyph_row is set to the next
19843 row to be used. */
19844 it->current_x = it->hpos = 0;
19845 it->current_y += row->height;
19846 SET_TEXT_POS (it->eol_pos, 0, 0);
19847 ++it->vpos;
19848 ++it->glyph_row;
19849 /* The next row should by default use the same value of the
19850 reversed_p flag as this one. set_iterator_to_next decides when
19851 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19852 the flag accordingly. */
19853 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19854 it->glyph_row->reversed_p = row->reversed_p;
19855 it->start = row->end;
19856 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19857
19858 #undef RECORD_MAX_MIN_POS
19859 }
19860
19861 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19862 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19863 doc: /* Return paragraph direction at point in BUFFER.
19864 Value is either `left-to-right' or `right-to-left'.
19865 If BUFFER is omitted or nil, it defaults to the current buffer.
19866
19867 Paragraph direction determines how the text in the paragraph is displayed.
19868 In left-to-right paragraphs, text begins at the left margin of the window
19869 and the reading direction is generally left to right. In right-to-left
19870 paragraphs, text begins at the right margin and is read from right to left.
19871
19872 See also `bidi-paragraph-direction'. */)
19873 (Lisp_Object buffer)
19874 {
19875 struct buffer *buf = current_buffer;
19876 struct buffer *old = buf;
19877
19878 if (! NILP (buffer))
19879 {
19880 CHECK_BUFFER (buffer);
19881 buf = XBUFFER (buffer);
19882 }
19883
19884 if (NILP (BVAR (buf, bidi_display_reordering))
19885 || NILP (BVAR (buf, enable_multibyte_characters))
19886 /* When we are loading loadup.el, the character property tables
19887 needed for bidi iteration are not yet available. */
19888 || !NILP (Vpurify_flag))
19889 return Qleft_to_right;
19890 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19891 return BVAR (buf, bidi_paragraph_direction);
19892 else
19893 {
19894 /* Determine the direction from buffer text. We could try to
19895 use current_matrix if it is up to date, but this seems fast
19896 enough as it is. */
19897 struct bidi_it itb;
19898 ptrdiff_t pos = BUF_PT (buf);
19899 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19900 int c;
19901 void *itb_data = bidi_shelve_cache ();
19902
19903 set_buffer_temp (buf);
19904 /* bidi_paragraph_init finds the base direction of the paragraph
19905 by searching forward from paragraph start. We need the base
19906 direction of the current or _previous_ paragraph, so we need
19907 to make sure we are within that paragraph. To that end, find
19908 the previous non-empty line. */
19909 if (pos >= ZV && pos > BEGV)
19910 DEC_BOTH (pos, bytepos);
19911 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19912 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19913 {
19914 while ((c = FETCH_BYTE (bytepos)) == '\n'
19915 || c == ' ' || c == '\t' || c == '\f')
19916 {
19917 if (bytepos <= BEGV_BYTE)
19918 break;
19919 bytepos--;
19920 pos--;
19921 }
19922 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19923 bytepos--;
19924 }
19925 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19926 itb.paragraph_dir = NEUTRAL_DIR;
19927 itb.string.s = NULL;
19928 itb.string.lstring = Qnil;
19929 itb.string.bufpos = 0;
19930 itb.string.unibyte = 0;
19931 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19932 bidi_unshelve_cache (itb_data, 0);
19933 set_buffer_temp (old);
19934 switch (itb.paragraph_dir)
19935 {
19936 case L2R:
19937 return Qleft_to_right;
19938 break;
19939 case R2L:
19940 return Qright_to_left;
19941 break;
19942 default:
19943 emacs_abort ();
19944 }
19945 }
19946 }
19947
19948
19949 \f
19950 /***********************************************************************
19951 Menu Bar
19952 ***********************************************************************/
19953
19954 /* Redisplay the menu bar in the frame for window W.
19955
19956 The menu bar of X frames that don't have X toolkit support is
19957 displayed in a special window W->frame->menu_bar_window.
19958
19959 The menu bar of terminal frames is treated specially as far as
19960 glyph matrices are concerned. Menu bar lines are not part of
19961 windows, so the update is done directly on the frame matrix rows
19962 for the menu bar. */
19963
19964 static void
19965 display_menu_bar (struct window *w)
19966 {
19967 struct frame *f = XFRAME (WINDOW_FRAME (w));
19968 struct it it;
19969 Lisp_Object items;
19970 int i;
19971
19972 /* Don't do all this for graphical frames. */
19973 #ifdef HAVE_NTGUI
19974 if (FRAME_W32_P (f))
19975 return;
19976 #endif
19977 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19978 if (FRAME_X_P (f))
19979 return;
19980 #endif
19981
19982 #ifdef HAVE_NS
19983 if (FRAME_NS_P (f))
19984 return;
19985 #endif /* HAVE_NS */
19986
19987 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19988 eassert (!FRAME_WINDOW_P (f));
19989 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19990 it.first_visible_x = 0;
19991 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19992 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
19993 if (FRAME_WINDOW_P (f))
19994 {
19995 /* Menu bar lines are displayed in the desired matrix of the
19996 dummy window menu_bar_window. */
19997 struct window *menu_w;
19998 menu_w = XWINDOW (f->menu_bar_window);
19999 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20000 MENU_FACE_ID);
20001 it.first_visible_x = 0;
20002 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20003 }
20004 else
20005 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20006 {
20007 /* This is a TTY frame, i.e. character hpos/vpos are used as
20008 pixel x/y. */
20009 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20010 MENU_FACE_ID);
20011 it.first_visible_x = 0;
20012 it.last_visible_x = FRAME_COLS (f);
20013 }
20014
20015 /* FIXME: This should be controlled by a user option. See the
20016 comments in redisplay_tool_bar and display_mode_line about
20017 this. */
20018 it.paragraph_embedding = L2R;
20019
20020 /* Clear all rows of the menu bar. */
20021 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20022 {
20023 struct glyph_row *row = it.glyph_row + i;
20024 clear_glyph_row (row);
20025 row->enabled_p = 1;
20026 row->full_width_p = 1;
20027 }
20028
20029 /* Display all items of the menu bar. */
20030 items = FRAME_MENU_BAR_ITEMS (it.f);
20031 for (i = 0; i < ASIZE (items); i += 4)
20032 {
20033 Lisp_Object string;
20034
20035 /* Stop at nil string. */
20036 string = AREF (items, i + 1);
20037 if (NILP (string))
20038 break;
20039
20040 /* Remember where item was displayed. */
20041 ASET (items, i + 3, make_number (it.hpos));
20042
20043 /* Display the item, pad with one space. */
20044 if (it.current_x < it.last_visible_x)
20045 display_string (NULL, string, Qnil, 0, 0, &it,
20046 SCHARS (string) + 1, 0, 0, -1);
20047 }
20048
20049 /* Fill out the line with spaces. */
20050 if (it.current_x < it.last_visible_x)
20051 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20052
20053 /* Compute the total height of the lines. */
20054 compute_line_metrics (&it);
20055 }
20056
20057
20058 \f
20059 /***********************************************************************
20060 Mode Line
20061 ***********************************************************************/
20062
20063 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20064 FORCE is non-zero, redisplay mode lines unconditionally.
20065 Otherwise, redisplay only mode lines that are garbaged. Value is
20066 the number of windows whose mode lines were redisplayed. */
20067
20068 static int
20069 redisplay_mode_lines (Lisp_Object window, int force)
20070 {
20071 int nwindows = 0;
20072
20073 while (!NILP (window))
20074 {
20075 struct window *w = XWINDOW (window);
20076
20077 if (WINDOWP (w->contents))
20078 nwindows += redisplay_mode_lines (w->contents, force);
20079 else if (force
20080 || FRAME_GARBAGED_P (XFRAME (w->frame))
20081 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20082 {
20083 struct text_pos lpoint;
20084 struct buffer *old = current_buffer;
20085
20086 /* Set the window's buffer for the mode line display. */
20087 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20088 set_buffer_internal_1 (XBUFFER (w->contents));
20089
20090 /* Point refers normally to the selected window. For any
20091 other window, set up appropriate value. */
20092 if (!EQ (window, selected_window))
20093 {
20094 struct text_pos pt;
20095
20096 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20097 if (CHARPOS (pt) < BEGV)
20098 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20099 else if (CHARPOS (pt) > (ZV - 1))
20100 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20101 else
20102 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20103 }
20104
20105 /* Display mode lines. */
20106 clear_glyph_matrix (w->desired_matrix);
20107 if (display_mode_lines (w))
20108 {
20109 ++nwindows;
20110 w->must_be_updated_p = 1;
20111 }
20112
20113 /* Restore old settings. */
20114 set_buffer_internal_1 (old);
20115 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20116 }
20117
20118 window = w->next;
20119 }
20120
20121 return nwindows;
20122 }
20123
20124
20125 /* Display the mode and/or header line of window W. Value is the
20126 sum number of mode lines and header lines displayed. */
20127
20128 static int
20129 display_mode_lines (struct window *w)
20130 {
20131 Lisp_Object old_selected_window = selected_window;
20132 Lisp_Object old_selected_frame = selected_frame;
20133 Lisp_Object new_frame = w->frame;
20134 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20135 int n = 0;
20136
20137 selected_frame = new_frame;
20138 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20139 or window's point, then we'd need select_window_1 here as well. */
20140 XSETWINDOW (selected_window, w);
20141 XFRAME (new_frame)->selected_window = selected_window;
20142
20143 /* These will be set while the mode line specs are processed. */
20144 line_number_displayed = 0;
20145 w->column_number_displayed = -1;
20146
20147 if (WINDOW_WANTS_MODELINE_P (w))
20148 {
20149 struct window *sel_w = XWINDOW (old_selected_window);
20150
20151 /* Select mode line face based on the real selected window. */
20152 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20153 BVAR (current_buffer, mode_line_format));
20154 ++n;
20155 }
20156
20157 if (WINDOW_WANTS_HEADER_LINE_P (w))
20158 {
20159 display_mode_line (w, HEADER_LINE_FACE_ID,
20160 BVAR (current_buffer, header_line_format));
20161 ++n;
20162 }
20163
20164 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20165 selected_frame = old_selected_frame;
20166 selected_window = old_selected_window;
20167 return n;
20168 }
20169
20170
20171 /* Display mode or header line of window W. FACE_ID specifies which
20172 line to display; it is either MODE_LINE_FACE_ID or
20173 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20174 display. Value is the pixel height of the mode/header line
20175 displayed. */
20176
20177 static int
20178 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20179 {
20180 struct it it;
20181 struct face *face;
20182 ptrdiff_t count = SPECPDL_INDEX ();
20183
20184 init_iterator (&it, w, -1, -1, NULL, face_id);
20185 /* Don't extend on a previously drawn mode-line.
20186 This may happen if called from pos_visible_p. */
20187 it.glyph_row->enabled_p = 0;
20188 prepare_desired_row (it.glyph_row);
20189
20190 it.glyph_row->mode_line_p = 1;
20191
20192 /* FIXME: This should be controlled by a user option. But
20193 supporting such an option is not trivial, since the mode line is
20194 made up of many separate strings. */
20195 it.paragraph_embedding = L2R;
20196
20197 record_unwind_protect (unwind_format_mode_line,
20198 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20199
20200 mode_line_target = MODE_LINE_DISPLAY;
20201
20202 /* Temporarily make frame's keyboard the current kboard so that
20203 kboard-local variables in the mode_line_format will get the right
20204 values. */
20205 push_kboard (FRAME_KBOARD (it.f));
20206 record_unwind_save_match_data ();
20207 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20208 pop_kboard ();
20209
20210 unbind_to (count, Qnil);
20211
20212 /* Fill up with spaces. */
20213 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20214
20215 compute_line_metrics (&it);
20216 it.glyph_row->full_width_p = 1;
20217 it.glyph_row->continued_p = 0;
20218 it.glyph_row->truncated_on_left_p = 0;
20219 it.glyph_row->truncated_on_right_p = 0;
20220
20221 /* Make a 3D mode-line have a shadow at its right end. */
20222 face = FACE_FROM_ID (it.f, face_id);
20223 extend_face_to_end_of_line (&it);
20224 if (face->box != FACE_NO_BOX)
20225 {
20226 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20227 + it.glyph_row->used[TEXT_AREA] - 1);
20228 last->right_box_line_p = 1;
20229 }
20230
20231 return it.glyph_row->height;
20232 }
20233
20234 /* Move element ELT in LIST to the front of LIST.
20235 Return the updated list. */
20236
20237 static Lisp_Object
20238 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20239 {
20240 register Lisp_Object tail, prev;
20241 register Lisp_Object tem;
20242
20243 tail = list;
20244 prev = Qnil;
20245 while (CONSP (tail))
20246 {
20247 tem = XCAR (tail);
20248
20249 if (EQ (elt, tem))
20250 {
20251 /* Splice out the link TAIL. */
20252 if (NILP (prev))
20253 list = XCDR (tail);
20254 else
20255 Fsetcdr (prev, XCDR (tail));
20256
20257 /* Now make it the first. */
20258 Fsetcdr (tail, list);
20259 return tail;
20260 }
20261 else
20262 prev = tail;
20263 tail = XCDR (tail);
20264 QUIT;
20265 }
20266
20267 /* Not found--return unchanged LIST. */
20268 return list;
20269 }
20270
20271 /* Contribute ELT to the mode line for window IT->w. How it
20272 translates into text depends on its data type.
20273
20274 IT describes the display environment in which we display, as usual.
20275
20276 DEPTH is the depth in recursion. It is used to prevent
20277 infinite recursion here.
20278
20279 FIELD_WIDTH is the number of characters the display of ELT should
20280 occupy in the mode line, and PRECISION is the maximum number of
20281 characters to display from ELT's representation. See
20282 display_string for details.
20283
20284 Returns the hpos of the end of the text generated by ELT.
20285
20286 PROPS is a property list to add to any string we encounter.
20287
20288 If RISKY is nonzero, remove (disregard) any properties in any string
20289 we encounter, and ignore :eval and :propertize.
20290
20291 The global variable `mode_line_target' determines whether the
20292 output is passed to `store_mode_line_noprop',
20293 `store_mode_line_string', or `display_string'. */
20294
20295 static int
20296 display_mode_element (struct it *it, int depth, int field_width, int precision,
20297 Lisp_Object elt, Lisp_Object props, int risky)
20298 {
20299 int n = 0, field, prec;
20300 int literal = 0;
20301
20302 tail_recurse:
20303 if (depth > 100)
20304 elt = build_string ("*too-deep*");
20305
20306 depth++;
20307
20308 switch (XTYPE (elt))
20309 {
20310 case Lisp_String:
20311 {
20312 /* A string: output it and check for %-constructs within it. */
20313 unsigned char c;
20314 ptrdiff_t offset = 0;
20315
20316 if (SCHARS (elt) > 0
20317 && (!NILP (props) || risky))
20318 {
20319 Lisp_Object oprops, aelt;
20320 oprops = Ftext_properties_at (make_number (0), elt);
20321
20322 /* If the starting string's properties are not what
20323 we want, translate the string. Also, if the string
20324 is risky, do that anyway. */
20325
20326 if (NILP (Fequal (props, oprops)) || risky)
20327 {
20328 /* If the starting string has properties,
20329 merge the specified ones onto the existing ones. */
20330 if (! NILP (oprops) && !risky)
20331 {
20332 Lisp_Object tem;
20333
20334 oprops = Fcopy_sequence (oprops);
20335 tem = props;
20336 while (CONSP (tem))
20337 {
20338 oprops = Fplist_put (oprops, XCAR (tem),
20339 XCAR (XCDR (tem)));
20340 tem = XCDR (XCDR (tem));
20341 }
20342 props = oprops;
20343 }
20344
20345 aelt = Fassoc (elt, mode_line_proptrans_alist);
20346 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20347 {
20348 /* AELT is what we want. Move it to the front
20349 without consing. */
20350 elt = XCAR (aelt);
20351 mode_line_proptrans_alist
20352 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20353 }
20354 else
20355 {
20356 Lisp_Object tem;
20357
20358 /* If AELT has the wrong props, it is useless.
20359 so get rid of it. */
20360 if (! NILP (aelt))
20361 mode_line_proptrans_alist
20362 = Fdelq (aelt, mode_line_proptrans_alist);
20363
20364 elt = Fcopy_sequence (elt);
20365 Fset_text_properties (make_number (0), Flength (elt),
20366 props, elt);
20367 /* Add this item to mode_line_proptrans_alist. */
20368 mode_line_proptrans_alist
20369 = Fcons (Fcons (elt, props),
20370 mode_line_proptrans_alist);
20371 /* Truncate mode_line_proptrans_alist
20372 to at most 50 elements. */
20373 tem = Fnthcdr (make_number (50),
20374 mode_line_proptrans_alist);
20375 if (! NILP (tem))
20376 XSETCDR (tem, Qnil);
20377 }
20378 }
20379 }
20380
20381 offset = 0;
20382
20383 if (literal)
20384 {
20385 prec = precision - n;
20386 switch (mode_line_target)
20387 {
20388 case MODE_LINE_NOPROP:
20389 case MODE_LINE_TITLE:
20390 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20391 break;
20392 case MODE_LINE_STRING:
20393 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20394 break;
20395 case MODE_LINE_DISPLAY:
20396 n += display_string (NULL, elt, Qnil, 0, 0, it,
20397 0, prec, 0, STRING_MULTIBYTE (elt));
20398 break;
20399 }
20400
20401 break;
20402 }
20403
20404 /* Handle the non-literal case. */
20405
20406 while ((precision <= 0 || n < precision)
20407 && SREF (elt, offset) != 0
20408 && (mode_line_target != MODE_LINE_DISPLAY
20409 || it->current_x < it->last_visible_x))
20410 {
20411 ptrdiff_t last_offset = offset;
20412
20413 /* Advance to end of string or next format specifier. */
20414 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20415 ;
20416
20417 if (offset - 1 != last_offset)
20418 {
20419 ptrdiff_t nchars, nbytes;
20420
20421 /* Output to end of string or up to '%'. Field width
20422 is length of string. Don't output more than
20423 PRECISION allows us. */
20424 offset--;
20425
20426 prec = c_string_width (SDATA (elt) + last_offset,
20427 offset - last_offset, precision - n,
20428 &nchars, &nbytes);
20429
20430 switch (mode_line_target)
20431 {
20432 case MODE_LINE_NOPROP:
20433 case MODE_LINE_TITLE:
20434 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20435 break;
20436 case MODE_LINE_STRING:
20437 {
20438 ptrdiff_t bytepos = last_offset;
20439 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20440 ptrdiff_t endpos = (precision <= 0
20441 ? string_byte_to_char (elt, offset)
20442 : charpos + nchars);
20443
20444 n += store_mode_line_string (NULL,
20445 Fsubstring (elt, make_number (charpos),
20446 make_number (endpos)),
20447 0, 0, 0, Qnil);
20448 }
20449 break;
20450 case MODE_LINE_DISPLAY:
20451 {
20452 ptrdiff_t bytepos = last_offset;
20453 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20454
20455 if (precision <= 0)
20456 nchars = string_byte_to_char (elt, offset) - charpos;
20457 n += display_string (NULL, elt, Qnil, 0, charpos,
20458 it, 0, nchars, 0,
20459 STRING_MULTIBYTE (elt));
20460 }
20461 break;
20462 }
20463 }
20464 else /* c == '%' */
20465 {
20466 ptrdiff_t percent_position = offset;
20467
20468 /* Get the specified minimum width. Zero means
20469 don't pad. */
20470 field = 0;
20471 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20472 field = field * 10 + c - '0';
20473
20474 /* Don't pad beyond the total padding allowed. */
20475 if (field_width - n > 0 && field > field_width - n)
20476 field = field_width - n;
20477
20478 /* Note that either PRECISION <= 0 or N < PRECISION. */
20479 prec = precision - n;
20480
20481 if (c == 'M')
20482 n += display_mode_element (it, depth, field, prec,
20483 Vglobal_mode_string, props,
20484 risky);
20485 else if (c != 0)
20486 {
20487 bool multibyte;
20488 ptrdiff_t bytepos, charpos;
20489 const char *spec;
20490 Lisp_Object string;
20491
20492 bytepos = percent_position;
20493 charpos = (STRING_MULTIBYTE (elt)
20494 ? string_byte_to_char (elt, bytepos)
20495 : bytepos);
20496 spec = decode_mode_spec (it->w, c, field, &string);
20497 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20498
20499 switch (mode_line_target)
20500 {
20501 case MODE_LINE_NOPROP:
20502 case MODE_LINE_TITLE:
20503 n += store_mode_line_noprop (spec, field, prec);
20504 break;
20505 case MODE_LINE_STRING:
20506 {
20507 Lisp_Object tem = build_string (spec);
20508 props = Ftext_properties_at (make_number (charpos), elt);
20509 /* Should only keep face property in props */
20510 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20511 }
20512 break;
20513 case MODE_LINE_DISPLAY:
20514 {
20515 int nglyphs_before, nwritten;
20516
20517 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20518 nwritten = display_string (spec, string, elt,
20519 charpos, 0, it,
20520 field, prec, 0,
20521 multibyte);
20522
20523 /* Assign to the glyphs written above the
20524 string where the `%x' came from, position
20525 of the `%'. */
20526 if (nwritten > 0)
20527 {
20528 struct glyph *glyph
20529 = (it->glyph_row->glyphs[TEXT_AREA]
20530 + nglyphs_before);
20531 int i;
20532
20533 for (i = 0; i < nwritten; ++i)
20534 {
20535 glyph[i].object = elt;
20536 glyph[i].charpos = charpos;
20537 }
20538
20539 n += nwritten;
20540 }
20541 }
20542 break;
20543 }
20544 }
20545 else /* c == 0 */
20546 break;
20547 }
20548 }
20549 }
20550 break;
20551
20552 case Lisp_Symbol:
20553 /* A symbol: process the value of the symbol recursively
20554 as if it appeared here directly. Avoid error if symbol void.
20555 Special case: if value of symbol is a string, output the string
20556 literally. */
20557 {
20558 register Lisp_Object tem;
20559
20560 /* If the variable is not marked as risky to set
20561 then its contents are risky to use. */
20562 if (NILP (Fget (elt, Qrisky_local_variable)))
20563 risky = 1;
20564
20565 tem = Fboundp (elt);
20566 if (!NILP (tem))
20567 {
20568 tem = Fsymbol_value (elt);
20569 /* If value is a string, output that string literally:
20570 don't check for % within it. */
20571 if (STRINGP (tem))
20572 literal = 1;
20573
20574 if (!EQ (tem, elt))
20575 {
20576 /* Give up right away for nil or t. */
20577 elt = tem;
20578 goto tail_recurse;
20579 }
20580 }
20581 }
20582 break;
20583
20584 case Lisp_Cons:
20585 {
20586 register Lisp_Object car, tem;
20587
20588 /* A cons cell: five distinct cases.
20589 If first element is :eval or :propertize, do something special.
20590 If first element is a string or a cons, process all the elements
20591 and effectively concatenate them.
20592 If first element is a negative number, truncate displaying cdr to
20593 at most that many characters. If positive, pad (with spaces)
20594 to at least that many characters.
20595 If first element is a symbol, process the cadr or caddr recursively
20596 according to whether the symbol's value is non-nil or nil. */
20597 car = XCAR (elt);
20598 if (EQ (car, QCeval))
20599 {
20600 /* An element of the form (:eval FORM) means evaluate FORM
20601 and use the result as mode line elements. */
20602
20603 if (risky)
20604 break;
20605
20606 if (CONSP (XCDR (elt)))
20607 {
20608 Lisp_Object spec;
20609 spec = safe_eval (XCAR (XCDR (elt)));
20610 n += display_mode_element (it, depth, field_width - n,
20611 precision - n, spec, props,
20612 risky);
20613 }
20614 }
20615 else if (EQ (car, QCpropertize))
20616 {
20617 /* An element of the form (:propertize ELT PROPS...)
20618 means display ELT but applying properties PROPS. */
20619
20620 if (risky)
20621 break;
20622
20623 if (CONSP (XCDR (elt)))
20624 n += display_mode_element (it, depth, field_width - n,
20625 precision - n, XCAR (XCDR (elt)),
20626 XCDR (XCDR (elt)), risky);
20627 }
20628 else if (SYMBOLP (car))
20629 {
20630 tem = Fboundp (car);
20631 elt = XCDR (elt);
20632 if (!CONSP (elt))
20633 goto invalid;
20634 /* elt is now the cdr, and we know it is a cons cell.
20635 Use its car if CAR has a non-nil value. */
20636 if (!NILP (tem))
20637 {
20638 tem = Fsymbol_value (car);
20639 if (!NILP (tem))
20640 {
20641 elt = XCAR (elt);
20642 goto tail_recurse;
20643 }
20644 }
20645 /* Symbol's value is nil (or symbol is unbound)
20646 Get the cddr of the original list
20647 and if possible find the caddr and use that. */
20648 elt = XCDR (elt);
20649 if (NILP (elt))
20650 break;
20651 else if (!CONSP (elt))
20652 goto invalid;
20653 elt = XCAR (elt);
20654 goto tail_recurse;
20655 }
20656 else if (INTEGERP (car))
20657 {
20658 register int lim = XINT (car);
20659 elt = XCDR (elt);
20660 if (lim < 0)
20661 {
20662 /* Negative int means reduce maximum width. */
20663 if (precision <= 0)
20664 precision = -lim;
20665 else
20666 precision = min (precision, -lim);
20667 }
20668 else if (lim > 0)
20669 {
20670 /* Padding specified. Don't let it be more than
20671 current maximum. */
20672 if (precision > 0)
20673 lim = min (precision, lim);
20674
20675 /* If that's more padding than already wanted, queue it.
20676 But don't reduce padding already specified even if
20677 that is beyond the current truncation point. */
20678 field_width = max (lim, field_width);
20679 }
20680 goto tail_recurse;
20681 }
20682 else if (STRINGP (car) || CONSP (car))
20683 {
20684 Lisp_Object halftail = elt;
20685 int len = 0;
20686
20687 while (CONSP (elt)
20688 && (precision <= 0 || n < precision))
20689 {
20690 n += display_mode_element (it, depth,
20691 /* Do padding only after the last
20692 element in the list. */
20693 (! CONSP (XCDR (elt))
20694 ? field_width - n
20695 : 0),
20696 precision - n, XCAR (elt),
20697 props, risky);
20698 elt = XCDR (elt);
20699 len++;
20700 if ((len & 1) == 0)
20701 halftail = XCDR (halftail);
20702 /* Check for cycle. */
20703 if (EQ (halftail, elt))
20704 break;
20705 }
20706 }
20707 }
20708 break;
20709
20710 default:
20711 invalid:
20712 elt = build_string ("*invalid*");
20713 goto tail_recurse;
20714 }
20715
20716 /* Pad to FIELD_WIDTH. */
20717 if (field_width > 0 && n < field_width)
20718 {
20719 switch (mode_line_target)
20720 {
20721 case MODE_LINE_NOPROP:
20722 case MODE_LINE_TITLE:
20723 n += store_mode_line_noprop ("", field_width - n, 0);
20724 break;
20725 case MODE_LINE_STRING:
20726 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20727 break;
20728 case MODE_LINE_DISPLAY:
20729 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20730 0, 0, 0);
20731 break;
20732 }
20733 }
20734
20735 return n;
20736 }
20737
20738 /* Store a mode-line string element in mode_line_string_list.
20739
20740 If STRING is non-null, display that C string. Otherwise, the Lisp
20741 string LISP_STRING is displayed.
20742
20743 FIELD_WIDTH is the minimum number of output glyphs to produce.
20744 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20745 with spaces. FIELD_WIDTH <= 0 means don't pad.
20746
20747 PRECISION is the maximum number of characters to output from
20748 STRING. PRECISION <= 0 means don't truncate the string.
20749
20750 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20751 properties to the string.
20752
20753 PROPS are the properties to add to the string.
20754 The mode_line_string_face face property is always added to the string.
20755 */
20756
20757 static int
20758 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20759 int field_width, int precision, Lisp_Object props)
20760 {
20761 ptrdiff_t len;
20762 int n = 0;
20763
20764 if (string != NULL)
20765 {
20766 len = strlen (string);
20767 if (precision > 0 && len > precision)
20768 len = precision;
20769 lisp_string = make_string (string, len);
20770 if (NILP (props))
20771 props = mode_line_string_face_prop;
20772 else if (!NILP (mode_line_string_face))
20773 {
20774 Lisp_Object face = Fplist_get (props, Qface);
20775 props = Fcopy_sequence (props);
20776 if (NILP (face))
20777 face = mode_line_string_face;
20778 else
20779 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20780 props = Fplist_put (props, Qface, face);
20781 }
20782 Fadd_text_properties (make_number (0), make_number (len),
20783 props, lisp_string);
20784 }
20785 else
20786 {
20787 len = XFASTINT (Flength (lisp_string));
20788 if (precision > 0 && len > precision)
20789 {
20790 len = precision;
20791 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20792 precision = -1;
20793 }
20794 if (!NILP (mode_line_string_face))
20795 {
20796 Lisp_Object face;
20797 if (NILP (props))
20798 props = Ftext_properties_at (make_number (0), lisp_string);
20799 face = Fplist_get (props, Qface);
20800 if (NILP (face))
20801 face = mode_line_string_face;
20802 else
20803 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20804 props = Fcons (Qface, Fcons (face, Qnil));
20805 if (copy_string)
20806 lisp_string = Fcopy_sequence (lisp_string);
20807 }
20808 if (!NILP (props))
20809 Fadd_text_properties (make_number (0), make_number (len),
20810 props, lisp_string);
20811 }
20812
20813 if (len > 0)
20814 {
20815 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20816 n += len;
20817 }
20818
20819 if (field_width > len)
20820 {
20821 field_width -= len;
20822 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20823 if (!NILP (props))
20824 Fadd_text_properties (make_number (0), make_number (field_width),
20825 props, lisp_string);
20826 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20827 n += field_width;
20828 }
20829
20830 return n;
20831 }
20832
20833
20834 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20835 1, 4, 0,
20836 doc: /* Format a string out of a mode line format specification.
20837 First arg FORMAT specifies the mode line format (see `mode-line-format'
20838 for details) to use.
20839
20840 By default, the format is evaluated for the currently selected window.
20841
20842 Optional second arg FACE specifies the face property to put on all
20843 characters for which no face is specified. The value nil means the
20844 default face. The value t means whatever face the window's mode line
20845 currently uses (either `mode-line' or `mode-line-inactive',
20846 depending on whether the window is the selected window or not).
20847 An integer value means the value string has no text
20848 properties.
20849
20850 Optional third and fourth args WINDOW and BUFFER specify the window
20851 and buffer to use as the context for the formatting (defaults
20852 are the selected window and the WINDOW's buffer). */)
20853 (Lisp_Object format, Lisp_Object face,
20854 Lisp_Object window, Lisp_Object buffer)
20855 {
20856 struct it it;
20857 int len;
20858 struct window *w;
20859 struct buffer *old_buffer = NULL;
20860 int face_id;
20861 int no_props = INTEGERP (face);
20862 ptrdiff_t count = SPECPDL_INDEX ();
20863 Lisp_Object str;
20864 int string_start = 0;
20865
20866 w = decode_any_window (window);
20867 XSETWINDOW (window, w);
20868
20869 if (NILP (buffer))
20870 buffer = w->contents;
20871 CHECK_BUFFER (buffer);
20872
20873 /* Make formatting the modeline a non-op when noninteractive, otherwise
20874 there will be problems later caused by a partially initialized frame. */
20875 if (NILP (format) || noninteractive)
20876 return empty_unibyte_string;
20877
20878 if (no_props)
20879 face = Qnil;
20880
20881 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20882 : EQ (face, Qt) ? (EQ (window, selected_window)
20883 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20884 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20885 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20886 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20887 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20888 : DEFAULT_FACE_ID;
20889
20890 old_buffer = current_buffer;
20891
20892 /* Save things including mode_line_proptrans_alist,
20893 and set that to nil so that we don't alter the outer value. */
20894 record_unwind_protect (unwind_format_mode_line,
20895 format_mode_line_unwind_data
20896 (XFRAME (WINDOW_FRAME (w)),
20897 old_buffer, selected_window, 1));
20898 mode_line_proptrans_alist = Qnil;
20899
20900 Fselect_window (window, Qt);
20901 set_buffer_internal_1 (XBUFFER (buffer));
20902
20903 init_iterator (&it, w, -1, -1, NULL, face_id);
20904
20905 if (no_props)
20906 {
20907 mode_line_target = MODE_LINE_NOPROP;
20908 mode_line_string_face_prop = Qnil;
20909 mode_line_string_list = Qnil;
20910 string_start = MODE_LINE_NOPROP_LEN (0);
20911 }
20912 else
20913 {
20914 mode_line_target = MODE_LINE_STRING;
20915 mode_line_string_list = Qnil;
20916 mode_line_string_face = face;
20917 mode_line_string_face_prop
20918 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20919 }
20920
20921 push_kboard (FRAME_KBOARD (it.f));
20922 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20923 pop_kboard ();
20924
20925 if (no_props)
20926 {
20927 len = MODE_LINE_NOPROP_LEN (string_start);
20928 str = make_string (mode_line_noprop_buf + string_start, len);
20929 }
20930 else
20931 {
20932 mode_line_string_list = Fnreverse (mode_line_string_list);
20933 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20934 empty_unibyte_string);
20935 }
20936
20937 unbind_to (count, Qnil);
20938 return str;
20939 }
20940
20941 /* Write a null-terminated, right justified decimal representation of
20942 the positive integer D to BUF using a minimal field width WIDTH. */
20943
20944 static void
20945 pint2str (register char *buf, register int width, register ptrdiff_t d)
20946 {
20947 register char *p = buf;
20948
20949 if (d <= 0)
20950 *p++ = '0';
20951 else
20952 {
20953 while (d > 0)
20954 {
20955 *p++ = d % 10 + '0';
20956 d /= 10;
20957 }
20958 }
20959
20960 for (width -= (int) (p - buf); width > 0; --width)
20961 *p++ = ' ';
20962 *p-- = '\0';
20963 while (p > buf)
20964 {
20965 d = *buf;
20966 *buf++ = *p;
20967 *p-- = d;
20968 }
20969 }
20970
20971 /* Write a null-terminated, right justified decimal and "human
20972 readable" representation of the nonnegative integer D to BUF using
20973 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20974
20975 static const char power_letter[] =
20976 {
20977 0, /* no letter */
20978 'k', /* kilo */
20979 'M', /* mega */
20980 'G', /* giga */
20981 'T', /* tera */
20982 'P', /* peta */
20983 'E', /* exa */
20984 'Z', /* zetta */
20985 'Y' /* yotta */
20986 };
20987
20988 static void
20989 pint2hrstr (char *buf, int width, ptrdiff_t d)
20990 {
20991 /* We aim to represent the nonnegative integer D as
20992 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20993 ptrdiff_t quotient = d;
20994 int remainder = 0;
20995 /* -1 means: do not use TENTHS. */
20996 int tenths = -1;
20997 int exponent = 0;
20998
20999 /* Length of QUOTIENT.TENTHS as a string. */
21000 int length;
21001
21002 char * psuffix;
21003 char * p;
21004
21005 if (quotient >= 1000)
21006 {
21007 /* Scale to the appropriate EXPONENT. */
21008 do
21009 {
21010 remainder = quotient % 1000;
21011 quotient /= 1000;
21012 exponent++;
21013 }
21014 while (quotient >= 1000);
21015
21016 /* Round to nearest and decide whether to use TENTHS or not. */
21017 if (quotient <= 9)
21018 {
21019 tenths = remainder / 100;
21020 if (remainder % 100 >= 50)
21021 {
21022 if (tenths < 9)
21023 tenths++;
21024 else
21025 {
21026 quotient++;
21027 if (quotient == 10)
21028 tenths = -1;
21029 else
21030 tenths = 0;
21031 }
21032 }
21033 }
21034 else
21035 if (remainder >= 500)
21036 {
21037 if (quotient < 999)
21038 quotient++;
21039 else
21040 {
21041 quotient = 1;
21042 exponent++;
21043 tenths = 0;
21044 }
21045 }
21046 }
21047
21048 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21049 if (tenths == -1 && quotient <= 99)
21050 if (quotient <= 9)
21051 length = 1;
21052 else
21053 length = 2;
21054 else
21055 length = 3;
21056 p = psuffix = buf + max (width, length);
21057
21058 /* Print EXPONENT. */
21059 *psuffix++ = power_letter[exponent];
21060 *psuffix = '\0';
21061
21062 /* Print TENTHS. */
21063 if (tenths >= 0)
21064 {
21065 *--p = '0' + tenths;
21066 *--p = '.';
21067 }
21068
21069 /* Print QUOTIENT. */
21070 do
21071 {
21072 int digit = quotient % 10;
21073 *--p = '0' + digit;
21074 }
21075 while ((quotient /= 10) != 0);
21076
21077 /* Print leading spaces. */
21078 while (buf < p)
21079 *--p = ' ';
21080 }
21081
21082 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21083 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21084 type of CODING_SYSTEM. Return updated pointer into BUF. */
21085
21086 static unsigned char invalid_eol_type[] = "(*invalid*)";
21087
21088 static char *
21089 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21090 {
21091 Lisp_Object val;
21092 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21093 const unsigned char *eol_str;
21094 int eol_str_len;
21095 /* The EOL conversion we are using. */
21096 Lisp_Object eoltype;
21097
21098 val = CODING_SYSTEM_SPEC (coding_system);
21099 eoltype = Qnil;
21100
21101 if (!VECTORP (val)) /* Not yet decided. */
21102 {
21103 *buf++ = multibyte ? '-' : ' ';
21104 if (eol_flag)
21105 eoltype = eol_mnemonic_undecided;
21106 /* Don't mention EOL conversion if it isn't decided. */
21107 }
21108 else
21109 {
21110 Lisp_Object attrs;
21111 Lisp_Object eolvalue;
21112
21113 attrs = AREF (val, 0);
21114 eolvalue = AREF (val, 2);
21115
21116 *buf++ = multibyte
21117 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21118 : ' ';
21119
21120 if (eol_flag)
21121 {
21122 /* The EOL conversion that is normal on this system. */
21123
21124 if (NILP (eolvalue)) /* Not yet decided. */
21125 eoltype = eol_mnemonic_undecided;
21126 else if (VECTORP (eolvalue)) /* Not yet decided. */
21127 eoltype = eol_mnemonic_undecided;
21128 else /* eolvalue is Qunix, Qdos, or Qmac. */
21129 eoltype = (EQ (eolvalue, Qunix)
21130 ? eol_mnemonic_unix
21131 : (EQ (eolvalue, Qdos) == 1
21132 ? eol_mnemonic_dos : eol_mnemonic_mac));
21133 }
21134 }
21135
21136 if (eol_flag)
21137 {
21138 /* Mention the EOL conversion if it is not the usual one. */
21139 if (STRINGP (eoltype))
21140 {
21141 eol_str = SDATA (eoltype);
21142 eol_str_len = SBYTES (eoltype);
21143 }
21144 else if (CHARACTERP (eoltype))
21145 {
21146 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21147 int c = XFASTINT (eoltype);
21148 eol_str_len = CHAR_STRING (c, tmp);
21149 eol_str = tmp;
21150 }
21151 else
21152 {
21153 eol_str = invalid_eol_type;
21154 eol_str_len = sizeof (invalid_eol_type) - 1;
21155 }
21156 memcpy (buf, eol_str, eol_str_len);
21157 buf += eol_str_len;
21158 }
21159
21160 return buf;
21161 }
21162
21163 /* Return a string for the output of a mode line %-spec for window W,
21164 generated by character C. FIELD_WIDTH > 0 means pad the string
21165 returned with spaces to that value. Return a Lisp string in
21166 *STRING if the resulting string is taken from that Lisp string.
21167
21168 Note we operate on the current buffer for most purposes. */
21169
21170 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21171
21172 static const char *
21173 decode_mode_spec (struct window *w, register int c, int field_width,
21174 Lisp_Object *string)
21175 {
21176 Lisp_Object obj;
21177 struct frame *f = XFRAME (WINDOW_FRAME (w));
21178 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21179 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21180 produce strings from numerical values, so limit preposterously
21181 large values of FIELD_WIDTH to avoid overrunning the buffer's
21182 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21183 bytes plus the terminating null. */
21184 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21185 struct buffer *b = current_buffer;
21186
21187 obj = Qnil;
21188 *string = Qnil;
21189
21190 switch (c)
21191 {
21192 case '*':
21193 if (!NILP (BVAR (b, read_only)))
21194 return "%";
21195 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21196 return "*";
21197 return "-";
21198
21199 case '+':
21200 /* This differs from %* only for a modified read-only buffer. */
21201 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21202 return "*";
21203 if (!NILP (BVAR (b, read_only)))
21204 return "%";
21205 return "-";
21206
21207 case '&':
21208 /* This differs from %* in ignoring read-only-ness. */
21209 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21210 return "*";
21211 return "-";
21212
21213 case '%':
21214 return "%";
21215
21216 case '[':
21217 {
21218 int i;
21219 char *p;
21220
21221 if (command_loop_level > 5)
21222 return "[[[... ";
21223 p = decode_mode_spec_buf;
21224 for (i = 0; i < command_loop_level; i++)
21225 *p++ = '[';
21226 *p = 0;
21227 return decode_mode_spec_buf;
21228 }
21229
21230 case ']':
21231 {
21232 int i;
21233 char *p;
21234
21235 if (command_loop_level > 5)
21236 return " ...]]]";
21237 p = decode_mode_spec_buf;
21238 for (i = 0; i < command_loop_level; i++)
21239 *p++ = ']';
21240 *p = 0;
21241 return decode_mode_spec_buf;
21242 }
21243
21244 case '-':
21245 {
21246 register int i;
21247
21248 /* Let lots_of_dashes be a string of infinite length. */
21249 if (mode_line_target == MODE_LINE_NOPROP
21250 || mode_line_target == MODE_LINE_STRING)
21251 return "--";
21252 if (field_width <= 0
21253 || field_width > sizeof (lots_of_dashes))
21254 {
21255 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21256 decode_mode_spec_buf[i] = '-';
21257 decode_mode_spec_buf[i] = '\0';
21258 return decode_mode_spec_buf;
21259 }
21260 else
21261 return lots_of_dashes;
21262 }
21263
21264 case 'b':
21265 obj = BVAR (b, name);
21266 break;
21267
21268 case 'c':
21269 /* %c and %l are ignored in `frame-title-format'.
21270 (In redisplay_internal, the frame title is drawn _before_ the
21271 windows are updated, so the stuff which depends on actual
21272 window contents (such as %l) may fail to render properly, or
21273 even crash emacs.) */
21274 if (mode_line_target == MODE_LINE_TITLE)
21275 return "";
21276 else
21277 {
21278 ptrdiff_t col = current_column ();
21279 w->column_number_displayed = col;
21280 pint2str (decode_mode_spec_buf, width, col);
21281 return decode_mode_spec_buf;
21282 }
21283
21284 case 'e':
21285 #ifndef SYSTEM_MALLOC
21286 {
21287 if (NILP (Vmemory_full))
21288 return "";
21289 else
21290 return "!MEM FULL! ";
21291 }
21292 #else
21293 return "";
21294 #endif
21295
21296 case 'F':
21297 /* %F displays the frame name. */
21298 if (!NILP (f->title))
21299 return SSDATA (f->title);
21300 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21301 return SSDATA (f->name);
21302 return "Emacs";
21303
21304 case 'f':
21305 obj = BVAR (b, filename);
21306 break;
21307
21308 case 'i':
21309 {
21310 ptrdiff_t size = ZV - BEGV;
21311 pint2str (decode_mode_spec_buf, width, size);
21312 return decode_mode_spec_buf;
21313 }
21314
21315 case 'I':
21316 {
21317 ptrdiff_t size = ZV - BEGV;
21318 pint2hrstr (decode_mode_spec_buf, width, size);
21319 return decode_mode_spec_buf;
21320 }
21321
21322 case 'l':
21323 {
21324 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21325 ptrdiff_t topline, nlines, height;
21326 ptrdiff_t junk;
21327
21328 /* %c and %l are ignored in `frame-title-format'. */
21329 if (mode_line_target == MODE_LINE_TITLE)
21330 return "";
21331
21332 startpos = marker_position (w->start);
21333 startpos_byte = marker_byte_position (w->start);
21334 height = WINDOW_TOTAL_LINES (w);
21335
21336 /* If we decided that this buffer isn't suitable for line numbers,
21337 don't forget that too fast. */
21338 if (w->base_line_pos == -1)
21339 goto no_value;
21340
21341 /* If the buffer is very big, don't waste time. */
21342 if (INTEGERP (Vline_number_display_limit)
21343 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21344 {
21345 w->base_line_pos = 0;
21346 w->base_line_number = 0;
21347 goto no_value;
21348 }
21349
21350 if (w->base_line_number > 0
21351 && w->base_line_pos > 0
21352 && w->base_line_pos <= startpos)
21353 {
21354 line = w->base_line_number;
21355 linepos = w->base_line_pos;
21356 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21357 }
21358 else
21359 {
21360 line = 1;
21361 linepos = BUF_BEGV (b);
21362 linepos_byte = BUF_BEGV_BYTE (b);
21363 }
21364
21365 /* Count lines from base line to window start position. */
21366 nlines = display_count_lines (linepos_byte,
21367 startpos_byte,
21368 startpos, &junk);
21369
21370 topline = nlines + line;
21371
21372 /* Determine a new base line, if the old one is too close
21373 or too far away, or if we did not have one.
21374 "Too close" means it's plausible a scroll-down would
21375 go back past it. */
21376 if (startpos == BUF_BEGV (b))
21377 {
21378 w->base_line_number = topline;
21379 w->base_line_pos = BUF_BEGV (b);
21380 }
21381 else if (nlines < height + 25 || nlines > height * 3 + 50
21382 || linepos == BUF_BEGV (b))
21383 {
21384 ptrdiff_t limit = BUF_BEGV (b);
21385 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21386 ptrdiff_t position;
21387 ptrdiff_t distance =
21388 (height * 2 + 30) * line_number_display_limit_width;
21389
21390 if (startpos - distance > limit)
21391 {
21392 limit = startpos - distance;
21393 limit_byte = CHAR_TO_BYTE (limit);
21394 }
21395
21396 nlines = display_count_lines (startpos_byte,
21397 limit_byte,
21398 - (height * 2 + 30),
21399 &position);
21400 /* If we couldn't find the lines we wanted within
21401 line_number_display_limit_width chars per line,
21402 give up on line numbers for this window. */
21403 if (position == limit_byte && limit == startpos - distance)
21404 {
21405 w->base_line_pos = -1;
21406 w->base_line_number = 0;
21407 goto no_value;
21408 }
21409
21410 w->base_line_number = topline - nlines;
21411 w->base_line_pos = BYTE_TO_CHAR (position);
21412 }
21413
21414 /* Now count lines from the start pos to point. */
21415 nlines = display_count_lines (startpos_byte,
21416 PT_BYTE, PT, &junk);
21417
21418 /* Record that we did display the line number. */
21419 line_number_displayed = 1;
21420
21421 /* Make the string to show. */
21422 pint2str (decode_mode_spec_buf, width, topline + nlines);
21423 return decode_mode_spec_buf;
21424 no_value:
21425 {
21426 char* p = decode_mode_spec_buf;
21427 int pad = width - 2;
21428 while (pad-- > 0)
21429 *p++ = ' ';
21430 *p++ = '?';
21431 *p++ = '?';
21432 *p = '\0';
21433 return decode_mode_spec_buf;
21434 }
21435 }
21436 break;
21437
21438 case 'm':
21439 obj = BVAR (b, mode_name);
21440 break;
21441
21442 case 'n':
21443 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21444 return " Narrow";
21445 break;
21446
21447 case 'p':
21448 {
21449 ptrdiff_t pos = marker_position (w->start);
21450 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21451
21452 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21453 {
21454 if (pos <= BUF_BEGV (b))
21455 return "All";
21456 else
21457 return "Bottom";
21458 }
21459 else if (pos <= BUF_BEGV (b))
21460 return "Top";
21461 else
21462 {
21463 if (total > 1000000)
21464 /* Do it differently for a large value, to avoid overflow. */
21465 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21466 else
21467 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21468 /* We can't normally display a 3-digit number,
21469 so get us a 2-digit number that is close. */
21470 if (total == 100)
21471 total = 99;
21472 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21473 return decode_mode_spec_buf;
21474 }
21475 }
21476
21477 /* Display percentage of size above the bottom of the screen. */
21478 case 'P':
21479 {
21480 ptrdiff_t toppos = marker_position (w->start);
21481 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21482 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21483
21484 if (botpos >= BUF_ZV (b))
21485 {
21486 if (toppos <= BUF_BEGV (b))
21487 return "All";
21488 else
21489 return "Bottom";
21490 }
21491 else
21492 {
21493 if (total > 1000000)
21494 /* Do it differently for a large value, to avoid overflow. */
21495 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21496 else
21497 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21498 /* We can't normally display a 3-digit number,
21499 so get us a 2-digit number that is close. */
21500 if (total == 100)
21501 total = 99;
21502 if (toppos <= BUF_BEGV (b))
21503 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21504 else
21505 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21506 return decode_mode_spec_buf;
21507 }
21508 }
21509
21510 case 's':
21511 /* status of process */
21512 obj = Fget_buffer_process (Fcurrent_buffer ());
21513 if (NILP (obj))
21514 return "no process";
21515 #ifndef MSDOS
21516 obj = Fsymbol_name (Fprocess_status (obj));
21517 #endif
21518 break;
21519
21520 case '@':
21521 {
21522 ptrdiff_t count = inhibit_garbage_collection ();
21523 Lisp_Object val = call1 (intern ("file-remote-p"),
21524 BVAR (current_buffer, directory));
21525 unbind_to (count, Qnil);
21526
21527 if (NILP (val))
21528 return "-";
21529 else
21530 return "@";
21531 }
21532
21533 case 'z':
21534 /* coding-system (not including end-of-line format) */
21535 case 'Z':
21536 /* coding-system (including end-of-line type) */
21537 {
21538 int eol_flag = (c == 'Z');
21539 char *p = decode_mode_spec_buf;
21540
21541 if (! FRAME_WINDOW_P (f))
21542 {
21543 /* No need to mention EOL here--the terminal never needs
21544 to do EOL conversion. */
21545 p = decode_mode_spec_coding (CODING_ID_NAME
21546 (FRAME_KEYBOARD_CODING (f)->id),
21547 p, 0);
21548 p = decode_mode_spec_coding (CODING_ID_NAME
21549 (FRAME_TERMINAL_CODING (f)->id),
21550 p, 0);
21551 }
21552 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21553 p, eol_flag);
21554
21555 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21556 #ifdef subprocesses
21557 obj = Fget_buffer_process (Fcurrent_buffer ());
21558 if (PROCESSP (obj))
21559 {
21560 p = decode_mode_spec_coding
21561 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21562 p = decode_mode_spec_coding
21563 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21564 }
21565 #endif /* subprocesses */
21566 #endif /* 0 */
21567 *p = 0;
21568 return decode_mode_spec_buf;
21569 }
21570 }
21571
21572 if (STRINGP (obj))
21573 {
21574 *string = obj;
21575 return SSDATA (obj);
21576 }
21577 else
21578 return "";
21579 }
21580
21581
21582 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21583 means count lines back from START_BYTE. But don't go beyond
21584 LIMIT_BYTE. Return the number of lines thus found (always
21585 nonnegative).
21586
21587 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21588 either the position COUNT lines after/before START_BYTE, if we
21589 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21590 COUNT lines. */
21591
21592 static ptrdiff_t
21593 display_count_lines (ptrdiff_t start_byte,
21594 ptrdiff_t limit_byte, ptrdiff_t count,
21595 ptrdiff_t *byte_pos_ptr)
21596 {
21597 register unsigned char *cursor;
21598 unsigned char *base;
21599
21600 register ptrdiff_t ceiling;
21601 register unsigned char *ceiling_addr;
21602 ptrdiff_t orig_count = count;
21603
21604 /* If we are not in selective display mode,
21605 check only for newlines. */
21606 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21607 && !INTEGERP (BVAR (current_buffer, selective_display)));
21608
21609 if (count > 0)
21610 {
21611 while (start_byte < limit_byte)
21612 {
21613 ceiling = BUFFER_CEILING_OF (start_byte);
21614 ceiling = min (limit_byte - 1, ceiling);
21615 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21616 base = (cursor = BYTE_POS_ADDR (start_byte));
21617
21618 do
21619 {
21620 if (selective_display)
21621 {
21622 while (*cursor != '\n' && *cursor != 015
21623 && ++cursor != ceiling_addr)
21624 continue;
21625 if (cursor == ceiling_addr)
21626 break;
21627 }
21628 else
21629 {
21630 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
21631 if (! cursor)
21632 break;
21633 }
21634
21635 cursor++;
21636
21637 if (--count == 0)
21638 {
21639 start_byte += cursor - base;
21640 *byte_pos_ptr = start_byte;
21641 return orig_count;
21642 }
21643 }
21644 while (cursor < ceiling_addr);
21645
21646 start_byte += ceiling_addr - base;
21647 }
21648 }
21649 else
21650 {
21651 while (start_byte > limit_byte)
21652 {
21653 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21654 ceiling = max (limit_byte, ceiling);
21655 ceiling_addr = BYTE_POS_ADDR (ceiling);
21656 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21657 while (1)
21658 {
21659 if (selective_display)
21660 {
21661 while (--cursor >= ceiling_addr
21662 && *cursor != '\n' && *cursor != 015)
21663 continue;
21664 if (cursor < ceiling_addr)
21665 break;
21666 }
21667 else
21668 {
21669 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
21670 if (! cursor)
21671 break;
21672 }
21673
21674 if (++count == 0)
21675 {
21676 start_byte += cursor - base + 1;
21677 *byte_pos_ptr = start_byte;
21678 /* When scanning backwards, we should
21679 not count the newline posterior to which we stop. */
21680 return - orig_count - 1;
21681 }
21682 }
21683 start_byte += ceiling_addr - base;
21684 }
21685 }
21686
21687 *byte_pos_ptr = limit_byte;
21688
21689 if (count < 0)
21690 return - orig_count + count;
21691 return orig_count - count;
21692
21693 }
21694
21695
21696 \f
21697 /***********************************************************************
21698 Displaying strings
21699 ***********************************************************************/
21700
21701 /* Display a NUL-terminated string, starting with index START.
21702
21703 If STRING is non-null, display that C string. Otherwise, the Lisp
21704 string LISP_STRING is displayed. There's a case that STRING is
21705 non-null and LISP_STRING is not nil. It means STRING is a string
21706 data of LISP_STRING. In that case, we display LISP_STRING while
21707 ignoring its text properties.
21708
21709 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21710 FACE_STRING. Display STRING or LISP_STRING with the face at
21711 FACE_STRING_POS in FACE_STRING:
21712
21713 Display the string in the environment given by IT, but use the
21714 standard display table, temporarily.
21715
21716 FIELD_WIDTH is the minimum number of output glyphs to produce.
21717 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21718 with spaces. If STRING has more characters, more than FIELD_WIDTH
21719 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21720
21721 PRECISION is the maximum number of characters to output from
21722 STRING. PRECISION < 0 means don't truncate the string.
21723
21724 This is roughly equivalent to printf format specifiers:
21725
21726 FIELD_WIDTH PRECISION PRINTF
21727 ----------------------------------------
21728 -1 -1 %s
21729 -1 10 %.10s
21730 10 -1 %10s
21731 20 10 %20.10s
21732
21733 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21734 display them, and < 0 means obey the current buffer's value of
21735 enable_multibyte_characters.
21736
21737 Value is the number of columns displayed. */
21738
21739 static int
21740 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21741 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21742 int field_width, int precision, int max_x, int multibyte)
21743 {
21744 int hpos_at_start = it->hpos;
21745 int saved_face_id = it->face_id;
21746 struct glyph_row *row = it->glyph_row;
21747 ptrdiff_t it_charpos;
21748
21749 /* Initialize the iterator IT for iteration over STRING beginning
21750 with index START. */
21751 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21752 precision, field_width, multibyte);
21753 if (string && STRINGP (lisp_string))
21754 /* LISP_STRING is the one returned by decode_mode_spec. We should
21755 ignore its text properties. */
21756 it->stop_charpos = it->end_charpos;
21757
21758 /* If displaying STRING, set up the face of the iterator from
21759 FACE_STRING, if that's given. */
21760 if (STRINGP (face_string))
21761 {
21762 ptrdiff_t endptr;
21763 struct face *face;
21764
21765 it->face_id
21766 = face_at_string_position (it->w, face_string, face_string_pos,
21767 0, it->region_beg_charpos,
21768 it->region_end_charpos,
21769 &endptr, it->base_face_id, 0);
21770 face = FACE_FROM_ID (it->f, it->face_id);
21771 it->face_box_p = face->box != FACE_NO_BOX;
21772 }
21773
21774 /* Set max_x to the maximum allowed X position. Don't let it go
21775 beyond the right edge of the window. */
21776 if (max_x <= 0)
21777 max_x = it->last_visible_x;
21778 else
21779 max_x = min (max_x, it->last_visible_x);
21780
21781 /* Skip over display elements that are not visible. because IT->w is
21782 hscrolled. */
21783 if (it->current_x < it->first_visible_x)
21784 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21785 MOVE_TO_POS | MOVE_TO_X);
21786
21787 row->ascent = it->max_ascent;
21788 row->height = it->max_ascent + it->max_descent;
21789 row->phys_ascent = it->max_phys_ascent;
21790 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21791 row->extra_line_spacing = it->max_extra_line_spacing;
21792
21793 if (STRINGP (it->string))
21794 it_charpos = IT_STRING_CHARPOS (*it);
21795 else
21796 it_charpos = IT_CHARPOS (*it);
21797
21798 /* This condition is for the case that we are called with current_x
21799 past last_visible_x. */
21800 while (it->current_x < max_x)
21801 {
21802 int x_before, x, n_glyphs_before, i, nglyphs;
21803
21804 /* Get the next display element. */
21805 if (!get_next_display_element (it))
21806 break;
21807
21808 /* Produce glyphs. */
21809 x_before = it->current_x;
21810 n_glyphs_before = row->used[TEXT_AREA];
21811 PRODUCE_GLYPHS (it);
21812
21813 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21814 i = 0;
21815 x = x_before;
21816 while (i < nglyphs)
21817 {
21818 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21819
21820 if (it->line_wrap != TRUNCATE
21821 && x + glyph->pixel_width > max_x)
21822 {
21823 /* End of continued line or max_x reached. */
21824 if (CHAR_GLYPH_PADDING_P (*glyph))
21825 {
21826 /* A wide character is unbreakable. */
21827 if (row->reversed_p)
21828 unproduce_glyphs (it, row->used[TEXT_AREA]
21829 - n_glyphs_before);
21830 row->used[TEXT_AREA] = n_glyphs_before;
21831 it->current_x = x_before;
21832 }
21833 else
21834 {
21835 if (row->reversed_p)
21836 unproduce_glyphs (it, row->used[TEXT_AREA]
21837 - (n_glyphs_before + i));
21838 row->used[TEXT_AREA] = n_glyphs_before + i;
21839 it->current_x = x;
21840 }
21841 break;
21842 }
21843 else if (x + glyph->pixel_width >= it->first_visible_x)
21844 {
21845 /* Glyph is at least partially visible. */
21846 ++it->hpos;
21847 if (x < it->first_visible_x)
21848 row->x = x - it->first_visible_x;
21849 }
21850 else
21851 {
21852 /* Glyph is off the left margin of the display area.
21853 Should not happen. */
21854 emacs_abort ();
21855 }
21856
21857 row->ascent = max (row->ascent, it->max_ascent);
21858 row->height = max (row->height, it->max_ascent + it->max_descent);
21859 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21860 row->phys_height = max (row->phys_height,
21861 it->max_phys_ascent + it->max_phys_descent);
21862 row->extra_line_spacing = max (row->extra_line_spacing,
21863 it->max_extra_line_spacing);
21864 x += glyph->pixel_width;
21865 ++i;
21866 }
21867
21868 /* Stop if max_x reached. */
21869 if (i < nglyphs)
21870 break;
21871
21872 /* Stop at line ends. */
21873 if (ITERATOR_AT_END_OF_LINE_P (it))
21874 {
21875 it->continuation_lines_width = 0;
21876 break;
21877 }
21878
21879 set_iterator_to_next (it, 1);
21880 if (STRINGP (it->string))
21881 it_charpos = IT_STRING_CHARPOS (*it);
21882 else
21883 it_charpos = IT_CHARPOS (*it);
21884
21885 /* Stop if truncating at the right edge. */
21886 if (it->line_wrap == TRUNCATE
21887 && it->current_x >= it->last_visible_x)
21888 {
21889 /* Add truncation mark, but don't do it if the line is
21890 truncated at a padding space. */
21891 if (it_charpos < it->string_nchars)
21892 {
21893 if (!FRAME_WINDOW_P (it->f))
21894 {
21895 int ii, n;
21896
21897 if (it->current_x > it->last_visible_x)
21898 {
21899 if (!row->reversed_p)
21900 {
21901 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21902 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21903 break;
21904 }
21905 else
21906 {
21907 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21909 break;
21910 unproduce_glyphs (it, ii + 1);
21911 ii = row->used[TEXT_AREA] - (ii + 1);
21912 }
21913 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21914 {
21915 row->used[TEXT_AREA] = ii;
21916 produce_special_glyphs (it, IT_TRUNCATION);
21917 }
21918 }
21919 produce_special_glyphs (it, IT_TRUNCATION);
21920 }
21921 row->truncated_on_right_p = 1;
21922 }
21923 break;
21924 }
21925 }
21926
21927 /* Maybe insert a truncation at the left. */
21928 if (it->first_visible_x
21929 && it_charpos > 0)
21930 {
21931 if (!FRAME_WINDOW_P (it->f)
21932 || (row->reversed_p
21933 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21934 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21935 insert_left_trunc_glyphs (it);
21936 row->truncated_on_left_p = 1;
21937 }
21938
21939 it->face_id = saved_face_id;
21940
21941 /* Value is number of columns displayed. */
21942 return it->hpos - hpos_at_start;
21943 }
21944
21945
21946 \f
21947 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21948 appears as an element of LIST or as the car of an element of LIST.
21949 If PROPVAL is a list, compare each element against LIST in that
21950 way, and return 1/2 if any element of PROPVAL is found in LIST.
21951 Otherwise return 0. This function cannot quit.
21952 The return value is 2 if the text is invisible but with an ellipsis
21953 and 1 if it's invisible and without an ellipsis. */
21954
21955 int
21956 invisible_p (register Lisp_Object propval, Lisp_Object list)
21957 {
21958 register Lisp_Object tail, proptail;
21959
21960 for (tail = list; CONSP (tail); tail = XCDR (tail))
21961 {
21962 register Lisp_Object tem;
21963 tem = XCAR (tail);
21964 if (EQ (propval, tem))
21965 return 1;
21966 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21967 return NILP (XCDR (tem)) ? 1 : 2;
21968 }
21969
21970 if (CONSP (propval))
21971 {
21972 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21973 {
21974 Lisp_Object propelt;
21975 propelt = XCAR (proptail);
21976 for (tail = list; CONSP (tail); tail = XCDR (tail))
21977 {
21978 register Lisp_Object tem;
21979 tem = XCAR (tail);
21980 if (EQ (propelt, tem))
21981 return 1;
21982 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21983 return NILP (XCDR (tem)) ? 1 : 2;
21984 }
21985 }
21986 }
21987
21988 return 0;
21989 }
21990
21991 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21992 doc: /* Non-nil if the property makes the text invisible.
21993 POS-OR-PROP can be a marker or number, in which case it is taken to be
21994 a position in the current buffer and the value of the `invisible' property
21995 is checked; or it can be some other value, which is then presumed to be the
21996 value of the `invisible' property of the text of interest.
21997 The non-nil value returned can be t for truly invisible text or something
21998 else if the text is replaced by an ellipsis. */)
21999 (Lisp_Object pos_or_prop)
22000 {
22001 Lisp_Object prop
22002 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22003 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22004 : pos_or_prop);
22005 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22006 return (invis == 0 ? Qnil
22007 : invis == 1 ? Qt
22008 : make_number (invis));
22009 }
22010
22011 /* Calculate a width or height in pixels from a specification using
22012 the following elements:
22013
22014 SPEC ::=
22015 NUM - a (fractional) multiple of the default font width/height
22016 (NUM) - specifies exactly NUM pixels
22017 UNIT - a fixed number of pixels, see below.
22018 ELEMENT - size of a display element in pixels, see below.
22019 (NUM . SPEC) - equals NUM * SPEC
22020 (+ SPEC SPEC ...) - add pixel values
22021 (- SPEC SPEC ...) - subtract pixel values
22022 (- SPEC) - negate pixel value
22023
22024 NUM ::=
22025 INT or FLOAT - a number constant
22026 SYMBOL - use symbol's (buffer local) variable binding.
22027
22028 UNIT ::=
22029 in - pixels per inch *)
22030 mm - pixels per 1/1000 meter *)
22031 cm - pixels per 1/100 meter *)
22032 width - width of current font in pixels.
22033 height - height of current font in pixels.
22034
22035 *) using the ratio(s) defined in display-pixels-per-inch.
22036
22037 ELEMENT ::=
22038
22039 left-fringe - left fringe width in pixels
22040 right-fringe - right fringe width in pixels
22041
22042 left-margin - left margin width in pixels
22043 right-margin - right margin width in pixels
22044
22045 scroll-bar - scroll-bar area width in pixels
22046
22047 Examples:
22048
22049 Pixels corresponding to 5 inches:
22050 (5 . in)
22051
22052 Total width of non-text areas on left side of window (if scroll-bar is on left):
22053 '(space :width (+ left-fringe left-margin scroll-bar))
22054
22055 Align to first text column (in header line):
22056 '(space :align-to 0)
22057
22058 Align to middle of text area minus half the width of variable `my-image'
22059 containing a loaded image:
22060 '(space :align-to (0.5 . (- text my-image)))
22061
22062 Width of left margin minus width of 1 character in the default font:
22063 '(space :width (- left-margin 1))
22064
22065 Width of left margin minus width of 2 characters in the current font:
22066 '(space :width (- left-margin (2 . width)))
22067
22068 Center 1 character over left-margin (in header line):
22069 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22070
22071 Different ways to express width of left fringe plus left margin minus one pixel:
22072 '(space :width (- (+ left-fringe left-margin) (1)))
22073 '(space :width (+ left-fringe left-margin (- (1))))
22074 '(space :width (+ left-fringe left-margin (-1)))
22075
22076 */
22077
22078 static int
22079 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22080 struct font *font, int width_p, int *align_to)
22081 {
22082 double pixels;
22083
22084 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22085 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22086
22087 if (NILP (prop))
22088 return OK_PIXELS (0);
22089
22090 eassert (FRAME_LIVE_P (it->f));
22091
22092 if (SYMBOLP (prop))
22093 {
22094 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22095 {
22096 char *unit = SSDATA (SYMBOL_NAME (prop));
22097
22098 if (unit[0] == 'i' && unit[1] == 'n')
22099 pixels = 1.0;
22100 else if (unit[0] == 'm' && unit[1] == 'm')
22101 pixels = 25.4;
22102 else if (unit[0] == 'c' && unit[1] == 'm')
22103 pixels = 2.54;
22104 else
22105 pixels = 0;
22106 if (pixels > 0)
22107 {
22108 double ppi = (width_p ? FRAME_RES_X (it->f)
22109 : FRAME_RES_Y (it->f));
22110
22111 if (ppi > 0)
22112 return OK_PIXELS (ppi / pixels);
22113 return 0;
22114 }
22115 }
22116
22117 #ifdef HAVE_WINDOW_SYSTEM
22118 if (EQ (prop, Qheight))
22119 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22120 if (EQ (prop, Qwidth))
22121 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22122 #else
22123 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22124 return OK_PIXELS (1);
22125 #endif
22126
22127 if (EQ (prop, Qtext))
22128 return OK_PIXELS (width_p
22129 ? window_box_width (it->w, TEXT_AREA)
22130 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22131
22132 if (align_to && *align_to < 0)
22133 {
22134 *res = 0;
22135 if (EQ (prop, Qleft))
22136 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22137 if (EQ (prop, Qright))
22138 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22139 if (EQ (prop, Qcenter))
22140 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22141 + window_box_width (it->w, TEXT_AREA) / 2);
22142 if (EQ (prop, Qleft_fringe))
22143 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22144 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22145 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22146 if (EQ (prop, Qright_fringe))
22147 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22148 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22149 : window_box_right_offset (it->w, TEXT_AREA));
22150 if (EQ (prop, Qleft_margin))
22151 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22152 if (EQ (prop, Qright_margin))
22153 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22154 if (EQ (prop, Qscroll_bar))
22155 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22156 ? 0
22157 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22158 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22159 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22160 : 0)));
22161 }
22162 else
22163 {
22164 if (EQ (prop, Qleft_fringe))
22165 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22166 if (EQ (prop, Qright_fringe))
22167 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22168 if (EQ (prop, Qleft_margin))
22169 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22170 if (EQ (prop, Qright_margin))
22171 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22172 if (EQ (prop, Qscroll_bar))
22173 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22174 }
22175
22176 prop = buffer_local_value_1 (prop, it->w->contents);
22177 if (EQ (prop, Qunbound))
22178 prop = Qnil;
22179 }
22180
22181 if (INTEGERP (prop) || FLOATP (prop))
22182 {
22183 int base_unit = (width_p
22184 ? FRAME_COLUMN_WIDTH (it->f)
22185 : FRAME_LINE_HEIGHT (it->f));
22186 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22187 }
22188
22189 if (CONSP (prop))
22190 {
22191 Lisp_Object car = XCAR (prop);
22192 Lisp_Object cdr = XCDR (prop);
22193
22194 if (SYMBOLP (car))
22195 {
22196 #ifdef HAVE_WINDOW_SYSTEM
22197 if (FRAME_WINDOW_P (it->f)
22198 && valid_image_p (prop))
22199 {
22200 ptrdiff_t id = lookup_image (it->f, prop);
22201 struct image *img = IMAGE_FROM_ID (it->f, id);
22202
22203 return OK_PIXELS (width_p ? img->width : img->height);
22204 }
22205 #endif
22206 if (EQ (car, Qplus) || EQ (car, Qminus))
22207 {
22208 int first = 1;
22209 double px;
22210
22211 pixels = 0;
22212 while (CONSP (cdr))
22213 {
22214 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22215 font, width_p, align_to))
22216 return 0;
22217 if (first)
22218 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22219 else
22220 pixels += px;
22221 cdr = XCDR (cdr);
22222 }
22223 if (EQ (car, Qminus))
22224 pixels = -pixels;
22225 return OK_PIXELS (pixels);
22226 }
22227
22228 car = buffer_local_value_1 (car, it->w->contents);
22229 if (EQ (car, Qunbound))
22230 car = Qnil;
22231 }
22232
22233 if (INTEGERP (car) || FLOATP (car))
22234 {
22235 double fact;
22236 pixels = XFLOATINT (car);
22237 if (NILP (cdr))
22238 return OK_PIXELS (pixels);
22239 if (calc_pixel_width_or_height (&fact, it, cdr,
22240 font, width_p, align_to))
22241 return OK_PIXELS (pixels * fact);
22242 return 0;
22243 }
22244
22245 return 0;
22246 }
22247
22248 return 0;
22249 }
22250
22251 \f
22252 /***********************************************************************
22253 Glyph Display
22254 ***********************************************************************/
22255
22256 #ifdef HAVE_WINDOW_SYSTEM
22257
22258 #ifdef GLYPH_DEBUG
22259
22260 void
22261 dump_glyph_string (struct glyph_string *s)
22262 {
22263 fprintf (stderr, "glyph string\n");
22264 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22265 s->x, s->y, s->width, s->height);
22266 fprintf (stderr, " ybase = %d\n", s->ybase);
22267 fprintf (stderr, " hl = %d\n", s->hl);
22268 fprintf (stderr, " left overhang = %d, right = %d\n",
22269 s->left_overhang, s->right_overhang);
22270 fprintf (stderr, " nchars = %d\n", s->nchars);
22271 fprintf (stderr, " extends to end of line = %d\n",
22272 s->extends_to_end_of_line_p);
22273 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22274 fprintf (stderr, " bg width = %d\n", s->background_width);
22275 }
22276
22277 #endif /* GLYPH_DEBUG */
22278
22279 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22280 of XChar2b structures for S; it can't be allocated in
22281 init_glyph_string because it must be allocated via `alloca'. W
22282 is the window on which S is drawn. ROW and AREA are the glyph row
22283 and area within the row from which S is constructed. START is the
22284 index of the first glyph structure covered by S. HL is a
22285 face-override for drawing S. */
22286
22287 #ifdef HAVE_NTGUI
22288 #define OPTIONAL_HDC(hdc) HDC hdc,
22289 #define DECLARE_HDC(hdc) HDC hdc;
22290 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22291 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22292 #endif
22293
22294 #ifndef OPTIONAL_HDC
22295 #define OPTIONAL_HDC(hdc)
22296 #define DECLARE_HDC(hdc)
22297 #define ALLOCATE_HDC(hdc, f)
22298 #define RELEASE_HDC(hdc, f)
22299 #endif
22300
22301 static void
22302 init_glyph_string (struct glyph_string *s,
22303 OPTIONAL_HDC (hdc)
22304 XChar2b *char2b, struct window *w, struct glyph_row *row,
22305 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22306 {
22307 memset (s, 0, sizeof *s);
22308 s->w = w;
22309 s->f = XFRAME (w->frame);
22310 #ifdef HAVE_NTGUI
22311 s->hdc = hdc;
22312 #endif
22313 s->display = FRAME_X_DISPLAY (s->f);
22314 s->window = FRAME_X_WINDOW (s->f);
22315 s->char2b = char2b;
22316 s->hl = hl;
22317 s->row = row;
22318 s->area = area;
22319 s->first_glyph = row->glyphs[area] + start;
22320 s->height = row->height;
22321 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22322 s->ybase = s->y + row->ascent;
22323 }
22324
22325
22326 /* Append the list of glyph strings with head H and tail T to the list
22327 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22328
22329 static void
22330 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22331 struct glyph_string *h, struct glyph_string *t)
22332 {
22333 if (h)
22334 {
22335 if (*head)
22336 (*tail)->next = h;
22337 else
22338 *head = h;
22339 h->prev = *tail;
22340 *tail = t;
22341 }
22342 }
22343
22344
22345 /* Prepend the list of glyph strings with head H and tail T to the
22346 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22347 result. */
22348
22349 static void
22350 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22351 struct glyph_string *h, struct glyph_string *t)
22352 {
22353 if (h)
22354 {
22355 if (*head)
22356 (*head)->prev = t;
22357 else
22358 *tail = t;
22359 t->next = *head;
22360 *head = h;
22361 }
22362 }
22363
22364
22365 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22366 Set *HEAD and *TAIL to the resulting list. */
22367
22368 static void
22369 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22370 struct glyph_string *s)
22371 {
22372 s->next = s->prev = NULL;
22373 append_glyph_string_lists (head, tail, s, s);
22374 }
22375
22376
22377 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22378 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22379 make sure that X resources for the face returned are allocated.
22380 Value is a pointer to a realized face that is ready for display if
22381 DISPLAY_P is non-zero. */
22382
22383 static struct face *
22384 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22385 XChar2b *char2b, int display_p)
22386 {
22387 struct face *face = FACE_FROM_ID (f, face_id);
22388 unsigned code = 0;
22389
22390 if (face->font)
22391 {
22392 code = face->font->driver->encode_char (face->font, c);
22393
22394 if (code == FONT_INVALID_CODE)
22395 code = 0;
22396 }
22397 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22398
22399 /* Make sure X resources of the face are allocated. */
22400 #ifdef HAVE_X_WINDOWS
22401 if (display_p)
22402 #endif
22403 {
22404 eassert (face != NULL);
22405 PREPARE_FACE_FOR_DISPLAY (f, face);
22406 }
22407
22408 return face;
22409 }
22410
22411
22412 /* Get face and two-byte form of character glyph GLYPH on frame F.
22413 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22414 a pointer to a realized face that is ready for display. */
22415
22416 static struct face *
22417 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22418 XChar2b *char2b, int *two_byte_p)
22419 {
22420 struct face *face;
22421 unsigned code = 0;
22422
22423 eassert (glyph->type == CHAR_GLYPH);
22424 face = FACE_FROM_ID (f, glyph->face_id);
22425
22426 /* Make sure X resources of the face are allocated. */
22427 eassert (face != NULL);
22428 PREPARE_FACE_FOR_DISPLAY (f, face);
22429
22430 if (two_byte_p)
22431 *two_byte_p = 0;
22432
22433 if (face->font)
22434 {
22435 if (CHAR_BYTE8_P (glyph->u.ch))
22436 code = CHAR_TO_BYTE8 (glyph->u.ch);
22437 else
22438 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22439
22440 if (code == FONT_INVALID_CODE)
22441 code = 0;
22442 }
22443
22444 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22445 return face;
22446 }
22447
22448
22449 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22450 Return 1 if FONT has a glyph for C, otherwise return 0. */
22451
22452 static int
22453 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22454 {
22455 unsigned code;
22456
22457 if (CHAR_BYTE8_P (c))
22458 code = CHAR_TO_BYTE8 (c);
22459 else
22460 code = font->driver->encode_char (font, c);
22461
22462 if (code == FONT_INVALID_CODE)
22463 return 0;
22464 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22465 return 1;
22466 }
22467
22468
22469 /* Fill glyph string S with composition components specified by S->cmp.
22470
22471 BASE_FACE is the base face of the composition.
22472 S->cmp_from is the index of the first component for S.
22473
22474 OVERLAPS non-zero means S should draw the foreground only, and use
22475 its physical height for clipping. See also draw_glyphs.
22476
22477 Value is the index of a component not in S. */
22478
22479 static int
22480 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22481 int overlaps)
22482 {
22483 int i;
22484 /* For all glyphs of this composition, starting at the offset
22485 S->cmp_from, until we reach the end of the definition or encounter a
22486 glyph that requires the different face, add it to S. */
22487 struct face *face;
22488
22489 eassert (s);
22490
22491 s->for_overlaps = overlaps;
22492 s->face = NULL;
22493 s->font = NULL;
22494 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22495 {
22496 int c = COMPOSITION_GLYPH (s->cmp, i);
22497
22498 /* TAB in a composition means display glyphs with padding space
22499 on the left or right. */
22500 if (c != '\t')
22501 {
22502 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22503 -1, Qnil);
22504
22505 face = get_char_face_and_encoding (s->f, c, face_id,
22506 s->char2b + i, 1);
22507 if (face)
22508 {
22509 if (! s->face)
22510 {
22511 s->face = face;
22512 s->font = s->face->font;
22513 }
22514 else if (s->face != face)
22515 break;
22516 }
22517 }
22518 ++s->nchars;
22519 }
22520 s->cmp_to = i;
22521
22522 if (s->face == NULL)
22523 {
22524 s->face = base_face->ascii_face;
22525 s->font = s->face->font;
22526 }
22527
22528 /* All glyph strings for the same composition has the same width,
22529 i.e. the width set for the first component of the composition. */
22530 s->width = s->first_glyph->pixel_width;
22531
22532 /* If the specified font could not be loaded, use the frame's
22533 default font, but record the fact that we couldn't load it in
22534 the glyph string so that we can draw rectangles for the
22535 characters of the glyph string. */
22536 if (s->font == NULL)
22537 {
22538 s->font_not_found_p = 1;
22539 s->font = FRAME_FONT (s->f);
22540 }
22541
22542 /* Adjust base line for subscript/superscript text. */
22543 s->ybase += s->first_glyph->voffset;
22544
22545 /* This glyph string must always be drawn with 16-bit functions. */
22546 s->two_byte_p = 1;
22547
22548 return s->cmp_to;
22549 }
22550
22551 static int
22552 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22553 int start, int end, int overlaps)
22554 {
22555 struct glyph *glyph, *last;
22556 Lisp_Object lgstring;
22557 int i;
22558
22559 s->for_overlaps = overlaps;
22560 glyph = s->row->glyphs[s->area] + start;
22561 last = s->row->glyphs[s->area] + end;
22562 s->cmp_id = glyph->u.cmp.id;
22563 s->cmp_from = glyph->slice.cmp.from;
22564 s->cmp_to = glyph->slice.cmp.to + 1;
22565 s->face = FACE_FROM_ID (s->f, face_id);
22566 lgstring = composition_gstring_from_id (s->cmp_id);
22567 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22568 glyph++;
22569 while (glyph < last
22570 && glyph->u.cmp.automatic
22571 && glyph->u.cmp.id == s->cmp_id
22572 && s->cmp_to == glyph->slice.cmp.from)
22573 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22574
22575 for (i = s->cmp_from; i < s->cmp_to; i++)
22576 {
22577 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22578 unsigned code = LGLYPH_CODE (lglyph);
22579
22580 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22581 }
22582 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22583 return glyph - s->row->glyphs[s->area];
22584 }
22585
22586
22587 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22588 See the comment of fill_glyph_string for arguments.
22589 Value is the index of the first glyph not in S. */
22590
22591
22592 static int
22593 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22594 int start, int end, int overlaps)
22595 {
22596 struct glyph *glyph, *last;
22597 int voffset;
22598
22599 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22600 s->for_overlaps = overlaps;
22601 glyph = s->row->glyphs[s->area] + start;
22602 last = s->row->glyphs[s->area] + end;
22603 voffset = glyph->voffset;
22604 s->face = FACE_FROM_ID (s->f, face_id);
22605 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22606 s->nchars = 1;
22607 s->width = glyph->pixel_width;
22608 glyph++;
22609 while (glyph < last
22610 && glyph->type == GLYPHLESS_GLYPH
22611 && glyph->voffset == voffset
22612 && glyph->face_id == face_id)
22613 {
22614 s->nchars++;
22615 s->width += glyph->pixel_width;
22616 glyph++;
22617 }
22618 s->ybase += voffset;
22619 return glyph - s->row->glyphs[s->area];
22620 }
22621
22622
22623 /* Fill glyph string S from a sequence of character glyphs.
22624
22625 FACE_ID is the face id of the string. START is the index of the
22626 first glyph to consider, END is the index of the last + 1.
22627 OVERLAPS non-zero means S should draw the foreground only, and use
22628 its physical height for clipping. See also draw_glyphs.
22629
22630 Value is the index of the first glyph not in S. */
22631
22632 static int
22633 fill_glyph_string (struct glyph_string *s, int face_id,
22634 int start, int end, int overlaps)
22635 {
22636 struct glyph *glyph, *last;
22637 int voffset;
22638 int glyph_not_available_p;
22639
22640 eassert (s->f == XFRAME (s->w->frame));
22641 eassert (s->nchars == 0);
22642 eassert (start >= 0 && end > start);
22643
22644 s->for_overlaps = overlaps;
22645 glyph = s->row->glyphs[s->area] + start;
22646 last = s->row->glyphs[s->area] + end;
22647 voffset = glyph->voffset;
22648 s->padding_p = glyph->padding_p;
22649 glyph_not_available_p = glyph->glyph_not_available_p;
22650
22651 while (glyph < last
22652 && glyph->type == CHAR_GLYPH
22653 && glyph->voffset == voffset
22654 /* Same face id implies same font, nowadays. */
22655 && glyph->face_id == face_id
22656 && glyph->glyph_not_available_p == glyph_not_available_p)
22657 {
22658 int two_byte_p;
22659
22660 s->face = get_glyph_face_and_encoding (s->f, glyph,
22661 s->char2b + s->nchars,
22662 &two_byte_p);
22663 s->two_byte_p = two_byte_p;
22664 ++s->nchars;
22665 eassert (s->nchars <= end - start);
22666 s->width += glyph->pixel_width;
22667 if (glyph++->padding_p != s->padding_p)
22668 break;
22669 }
22670
22671 s->font = s->face->font;
22672
22673 /* If the specified font could not be loaded, use the frame's font,
22674 but record the fact that we couldn't load it in
22675 S->font_not_found_p so that we can draw rectangles for the
22676 characters of the glyph string. */
22677 if (s->font == NULL || glyph_not_available_p)
22678 {
22679 s->font_not_found_p = 1;
22680 s->font = FRAME_FONT (s->f);
22681 }
22682
22683 /* Adjust base line for subscript/superscript text. */
22684 s->ybase += voffset;
22685
22686 eassert (s->face && s->face->gc);
22687 return glyph - s->row->glyphs[s->area];
22688 }
22689
22690
22691 /* Fill glyph string S from image glyph S->first_glyph. */
22692
22693 static void
22694 fill_image_glyph_string (struct glyph_string *s)
22695 {
22696 eassert (s->first_glyph->type == IMAGE_GLYPH);
22697 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22698 eassert (s->img);
22699 s->slice = s->first_glyph->slice.img;
22700 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22701 s->font = s->face->font;
22702 s->width = s->first_glyph->pixel_width;
22703
22704 /* Adjust base line for subscript/superscript text. */
22705 s->ybase += s->first_glyph->voffset;
22706 }
22707
22708
22709 /* Fill glyph string S from a sequence of stretch glyphs.
22710
22711 START is the index of the first glyph to consider,
22712 END is the index of the last + 1.
22713
22714 Value is the index of the first glyph not in S. */
22715
22716 static int
22717 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22718 {
22719 struct glyph *glyph, *last;
22720 int voffset, face_id;
22721
22722 eassert (s->first_glyph->type == STRETCH_GLYPH);
22723
22724 glyph = s->row->glyphs[s->area] + start;
22725 last = s->row->glyphs[s->area] + end;
22726 face_id = glyph->face_id;
22727 s->face = FACE_FROM_ID (s->f, face_id);
22728 s->font = s->face->font;
22729 s->width = glyph->pixel_width;
22730 s->nchars = 1;
22731 voffset = glyph->voffset;
22732
22733 for (++glyph;
22734 (glyph < last
22735 && glyph->type == STRETCH_GLYPH
22736 && glyph->voffset == voffset
22737 && glyph->face_id == face_id);
22738 ++glyph)
22739 s->width += glyph->pixel_width;
22740
22741 /* Adjust base line for subscript/superscript text. */
22742 s->ybase += voffset;
22743
22744 /* The case that face->gc == 0 is handled when drawing the glyph
22745 string by calling PREPARE_FACE_FOR_DISPLAY. */
22746 eassert (s->face);
22747 return glyph - s->row->glyphs[s->area];
22748 }
22749
22750 static struct font_metrics *
22751 get_per_char_metric (struct font *font, XChar2b *char2b)
22752 {
22753 static struct font_metrics metrics;
22754 unsigned code;
22755
22756 if (! font)
22757 return NULL;
22758 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22759 if (code == FONT_INVALID_CODE)
22760 return NULL;
22761 font->driver->text_extents (font, &code, 1, &metrics);
22762 return &metrics;
22763 }
22764
22765 /* EXPORT for RIF:
22766 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22767 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22768 assumed to be zero. */
22769
22770 void
22771 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22772 {
22773 *left = *right = 0;
22774
22775 if (glyph->type == CHAR_GLYPH)
22776 {
22777 struct face *face;
22778 XChar2b char2b;
22779 struct font_metrics *pcm;
22780
22781 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22782 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22783 {
22784 if (pcm->rbearing > pcm->width)
22785 *right = pcm->rbearing - pcm->width;
22786 if (pcm->lbearing < 0)
22787 *left = -pcm->lbearing;
22788 }
22789 }
22790 else if (glyph->type == COMPOSITE_GLYPH)
22791 {
22792 if (! glyph->u.cmp.automatic)
22793 {
22794 struct composition *cmp = composition_table[glyph->u.cmp.id];
22795
22796 if (cmp->rbearing > cmp->pixel_width)
22797 *right = cmp->rbearing - cmp->pixel_width;
22798 if (cmp->lbearing < 0)
22799 *left = - cmp->lbearing;
22800 }
22801 else
22802 {
22803 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22804 struct font_metrics metrics;
22805
22806 composition_gstring_width (gstring, glyph->slice.cmp.from,
22807 glyph->slice.cmp.to + 1, &metrics);
22808 if (metrics.rbearing > metrics.width)
22809 *right = metrics.rbearing - metrics.width;
22810 if (metrics.lbearing < 0)
22811 *left = - metrics.lbearing;
22812 }
22813 }
22814 }
22815
22816
22817 /* Return the index of the first glyph preceding glyph string S that
22818 is overwritten by S because of S's left overhang. Value is -1
22819 if no glyphs are overwritten. */
22820
22821 static int
22822 left_overwritten (struct glyph_string *s)
22823 {
22824 int k;
22825
22826 if (s->left_overhang)
22827 {
22828 int x = 0, i;
22829 struct glyph *glyphs = s->row->glyphs[s->area];
22830 int first = s->first_glyph - glyphs;
22831
22832 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22833 x -= glyphs[i].pixel_width;
22834
22835 k = i + 1;
22836 }
22837 else
22838 k = -1;
22839
22840 return k;
22841 }
22842
22843
22844 /* Return the index of the first glyph preceding glyph string S that
22845 is overwriting S because of its right overhang. Value is -1 if no
22846 glyph in front of S overwrites S. */
22847
22848 static int
22849 left_overwriting (struct glyph_string *s)
22850 {
22851 int i, k, x;
22852 struct glyph *glyphs = s->row->glyphs[s->area];
22853 int first = s->first_glyph - glyphs;
22854
22855 k = -1;
22856 x = 0;
22857 for (i = first - 1; i >= 0; --i)
22858 {
22859 int left, right;
22860 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22861 if (x + right > 0)
22862 k = i;
22863 x -= glyphs[i].pixel_width;
22864 }
22865
22866 return k;
22867 }
22868
22869
22870 /* Return the index of the last glyph following glyph string S that is
22871 overwritten by S because of S's right overhang. Value is -1 if
22872 no such glyph is found. */
22873
22874 static int
22875 right_overwritten (struct glyph_string *s)
22876 {
22877 int k = -1;
22878
22879 if (s->right_overhang)
22880 {
22881 int x = 0, i;
22882 struct glyph *glyphs = s->row->glyphs[s->area];
22883 int first = (s->first_glyph - glyphs
22884 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22885 int end = s->row->used[s->area];
22886
22887 for (i = first; i < end && s->right_overhang > x; ++i)
22888 x += glyphs[i].pixel_width;
22889
22890 k = i;
22891 }
22892
22893 return k;
22894 }
22895
22896
22897 /* Return the index of the last glyph following glyph string S that
22898 overwrites S because of its left overhang. Value is negative
22899 if no such glyph is found. */
22900
22901 static int
22902 right_overwriting (struct glyph_string *s)
22903 {
22904 int i, k, x;
22905 int end = s->row->used[s->area];
22906 struct glyph *glyphs = s->row->glyphs[s->area];
22907 int first = (s->first_glyph - glyphs
22908 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22909
22910 k = -1;
22911 x = 0;
22912 for (i = first; i < end; ++i)
22913 {
22914 int left, right;
22915 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22916 if (x - left < 0)
22917 k = i;
22918 x += glyphs[i].pixel_width;
22919 }
22920
22921 return k;
22922 }
22923
22924
22925 /* Set background width of glyph string S. START is the index of the
22926 first glyph following S. LAST_X is the right-most x-position + 1
22927 in the drawing area. */
22928
22929 static void
22930 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22931 {
22932 /* If the face of this glyph string has to be drawn to the end of
22933 the drawing area, set S->extends_to_end_of_line_p. */
22934
22935 if (start == s->row->used[s->area]
22936 && s->area == TEXT_AREA
22937 && ((s->row->fill_line_p
22938 && (s->hl == DRAW_NORMAL_TEXT
22939 || s->hl == DRAW_IMAGE_RAISED
22940 || s->hl == DRAW_IMAGE_SUNKEN))
22941 || s->hl == DRAW_MOUSE_FACE))
22942 s->extends_to_end_of_line_p = 1;
22943
22944 /* If S extends its face to the end of the line, set its
22945 background_width to the distance to the right edge of the drawing
22946 area. */
22947 if (s->extends_to_end_of_line_p)
22948 s->background_width = last_x - s->x + 1;
22949 else
22950 s->background_width = s->width;
22951 }
22952
22953
22954 /* Compute overhangs and x-positions for glyph string S and its
22955 predecessors, or successors. X is the starting x-position for S.
22956 BACKWARD_P non-zero means process predecessors. */
22957
22958 static void
22959 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22960 {
22961 if (backward_p)
22962 {
22963 while (s)
22964 {
22965 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22966 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22967 x -= s->width;
22968 s->x = x;
22969 s = s->prev;
22970 }
22971 }
22972 else
22973 {
22974 while (s)
22975 {
22976 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22977 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22978 s->x = x;
22979 x += s->width;
22980 s = s->next;
22981 }
22982 }
22983 }
22984
22985
22986
22987 /* The following macros are only called from draw_glyphs below.
22988 They reference the following parameters of that function directly:
22989 `w', `row', `area', and `overlap_p'
22990 as well as the following local variables:
22991 `s', `f', and `hdc' (in W32) */
22992
22993 #ifdef HAVE_NTGUI
22994 /* On W32, silently add local `hdc' variable to argument list of
22995 init_glyph_string. */
22996 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22997 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22998 #else
22999 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23000 init_glyph_string (s, char2b, w, row, area, start, hl)
23001 #endif
23002
23003 /* Add a glyph string for a stretch glyph to the list of strings
23004 between HEAD and TAIL. START is the index of the stretch glyph in
23005 row area AREA of glyph row ROW. END is the index of the last glyph
23006 in that glyph row area. X is the current output position assigned
23007 to the new glyph string constructed. HL overrides that face of the
23008 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23009 is the right-most x-position of the drawing area. */
23010
23011 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23012 and below -- keep them on one line. */
23013 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23014 do \
23015 { \
23016 s = alloca (sizeof *s); \
23017 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23018 START = fill_stretch_glyph_string (s, START, END); \
23019 append_glyph_string (&HEAD, &TAIL, s); \
23020 s->x = (X); \
23021 } \
23022 while (0)
23023
23024
23025 /* Add a glyph string for an image glyph to the list of strings
23026 between HEAD and TAIL. START is the index of the image glyph in
23027 row area AREA of glyph row ROW. END is the index of the last glyph
23028 in that glyph row area. X is the current output position assigned
23029 to the new glyph string constructed. HL overrides that face of the
23030 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23031 is the right-most x-position of the drawing area. */
23032
23033 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23034 do \
23035 { \
23036 s = alloca (sizeof *s); \
23037 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23038 fill_image_glyph_string (s); \
23039 append_glyph_string (&HEAD, &TAIL, s); \
23040 ++START; \
23041 s->x = (X); \
23042 } \
23043 while (0)
23044
23045
23046 /* Add a glyph string for a sequence of character glyphs to the list
23047 of strings between HEAD and TAIL. START is the index of the first
23048 glyph in row area AREA of glyph row ROW that is part of the new
23049 glyph string. END is the index of the last glyph in that glyph row
23050 area. X is the current output position assigned to the new glyph
23051 string constructed. HL overrides that face of the glyph; e.g. it
23052 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23053 right-most x-position of the drawing area. */
23054
23055 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23056 do \
23057 { \
23058 int face_id; \
23059 XChar2b *char2b; \
23060 \
23061 face_id = (row)->glyphs[area][START].face_id; \
23062 \
23063 s = alloca (sizeof *s); \
23064 char2b = alloca ((END - START) * sizeof *char2b); \
23065 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23066 append_glyph_string (&HEAD, &TAIL, s); \
23067 s->x = (X); \
23068 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23069 } \
23070 while (0)
23071
23072
23073 /* Add a glyph string for a composite sequence to the list of strings
23074 between HEAD and TAIL. START is the index of the first glyph in
23075 row area AREA of glyph row ROW that is part of the new glyph
23076 string. END is the index of the last glyph in that glyph row area.
23077 X is the current output position assigned to the new glyph string
23078 constructed. HL overrides that face of the glyph; e.g. it is
23079 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23080 x-position of the drawing area. */
23081
23082 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23083 do { \
23084 int face_id = (row)->glyphs[area][START].face_id; \
23085 struct face *base_face = FACE_FROM_ID (f, face_id); \
23086 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23087 struct composition *cmp = composition_table[cmp_id]; \
23088 XChar2b *char2b; \
23089 struct glyph_string *first_s = NULL; \
23090 int n; \
23091 \
23092 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23093 \
23094 /* Make glyph_strings for each glyph sequence that is drawable by \
23095 the same face, and append them to HEAD/TAIL. */ \
23096 for (n = 0; n < cmp->glyph_len;) \
23097 { \
23098 s = alloca (sizeof *s); \
23099 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23100 append_glyph_string (&(HEAD), &(TAIL), s); \
23101 s->cmp = cmp; \
23102 s->cmp_from = n; \
23103 s->x = (X); \
23104 if (n == 0) \
23105 first_s = s; \
23106 n = fill_composite_glyph_string (s, base_face, overlaps); \
23107 } \
23108 \
23109 ++START; \
23110 s = first_s; \
23111 } while (0)
23112
23113
23114 /* Add a glyph string for a glyph-string sequence to the list of strings
23115 between HEAD and TAIL. */
23116
23117 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23118 do { \
23119 int face_id; \
23120 XChar2b *char2b; \
23121 Lisp_Object gstring; \
23122 \
23123 face_id = (row)->glyphs[area][START].face_id; \
23124 gstring = (composition_gstring_from_id \
23125 ((row)->glyphs[area][START].u.cmp.id)); \
23126 s = alloca (sizeof *s); \
23127 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23128 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23129 append_glyph_string (&(HEAD), &(TAIL), s); \
23130 s->x = (X); \
23131 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23132 } while (0)
23133
23134
23135 /* Add a glyph string for a sequence of glyphless character's glyphs
23136 to the list of strings between HEAD and TAIL. The meanings of
23137 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23138
23139 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23140 do \
23141 { \
23142 int face_id; \
23143 \
23144 face_id = (row)->glyphs[area][START].face_id; \
23145 \
23146 s = alloca (sizeof *s); \
23147 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23148 append_glyph_string (&HEAD, &TAIL, s); \
23149 s->x = (X); \
23150 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23151 overlaps); \
23152 } \
23153 while (0)
23154
23155
23156 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23157 of AREA of glyph row ROW on window W between indices START and END.
23158 HL overrides the face for drawing glyph strings, e.g. it is
23159 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23160 x-positions of the drawing area.
23161
23162 This is an ugly monster macro construct because we must use alloca
23163 to allocate glyph strings (because draw_glyphs can be called
23164 asynchronously). */
23165
23166 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23167 do \
23168 { \
23169 HEAD = TAIL = NULL; \
23170 while (START < END) \
23171 { \
23172 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23173 switch (first_glyph->type) \
23174 { \
23175 case CHAR_GLYPH: \
23176 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23177 HL, X, LAST_X); \
23178 break; \
23179 \
23180 case COMPOSITE_GLYPH: \
23181 if (first_glyph->u.cmp.automatic) \
23182 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23183 HL, X, LAST_X); \
23184 else \
23185 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23186 HL, X, LAST_X); \
23187 break; \
23188 \
23189 case STRETCH_GLYPH: \
23190 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23191 HL, X, LAST_X); \
23192 break; \
23193 \
23194 case IMAGE_GLYPH: \
23195 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23196 HL, X, LAST_X); \
23197 break; \
23198 \
23199 case GLYPHLESS_GLYPH: \
23200 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23201 HL, X, LAST_X); \
23202 break; \
23203 \
23204 default: \
23205 emacs_abort (); \
23206 } \
23207 \
23208 if (s) \
23209 { \
23210 set_glyph_string_background_width (s, START, LAST_X); \
23211 (X) += s->width; \
23212 } \
23213 } \
23214 } while (0)
23215
23216
23217 /* Draw glyphs between START and END in AREA of ROW on window W,
23218 starting at x-position X. X is relative to AREA in W. HL is a
23219 face-override with the following meaning:
23220
23221 DRAW_NORMAL_TEXT draw normally
23222 DRAW_CURSOR draw in cursor face
23223 DRAW_MOUSE_FACE draw in mouse face.
23224 DRAW_INVERSE_VIDEO draw in mode line face
23225 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23226 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23227
23228 If OVERLAPS is non-zero, draw only the foreground of characters and
23229 clip to the physical height of ROW. Non-zero value also defines
23230 the overlapping part to be drawn:
23231
23232 OVERLAPS_PRED overlap with preceding rows
23233 OVERLAPS_SUCC overlap with succeeding rows
23234 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23235 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23236
23237 Value is the x-position reached, relative to AREA of W. */
23238
23239 static int
23240 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23241 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23242 enum draw_glyphs_face hl, int overlaps)
23243 {
23244 struct glyph_string *head, *tail;
23245 struct glyph_string *s;
23246 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23247 int i, j, x_reached, last_x, area_left = 0;
23248 struct frame *f = XFRAME (WINDOW_FRAME (w));
23249 DECLARE_HDC (hdc);
23250
23251 ALLOCATE_HDC (hdc, f);
23252
23253 /* Let's rather be paranoid than getting a SEGV. */
23254 end = min (end, row->used[area]);
23255 start = clip_to_bounds (0, start, end);
23256
23257 /* Translate X to frame coordinates. Set last_x to the right
23258 end of the drawing area. */
23259 if (row->full_width_p)
23260 {
23261 /* X is relative to the left edge of W, without scroll bars
23262 or fringes. */
23263 area_left = WINDOW_LEFT_EDGE_X (w);
23264 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23265 }
23266 else
23267 {
23268 area_left = window_box_left (w, area);
23269 last_x = area_left + window_box_width (w, area);
23270 }
23271 x += area_left;
23272
23273 /* Build a doubly-linked list of glyph_string structures between
23274 head and tail from what we have to draw. Note that the macro
23275 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23276 the reason we use a separate variable `i'. */
23277 i = start;
23278 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23279 if (tail)
23280 x_reached = tail->x + tail->background_width;
23281 else
23282 x_reached = x;
23283
23284 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23285 the row, redraw some glyphs in front or following the glyph
23286 strings built above. */
23287 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23288 {
23289 struct glyph_string *h, *t;
23290 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23291 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23292 int check_mouse_face = 0;
23293 int dummy_x = 0;
23294
23295 /* If mouse highlighting is on, we may need to draw adjacent
23296 glyphs using mouse-face highlighting. */
23297 if (area == TEXT_AREA && row->mouse_face_p
23298 && hlinfo->mouse_face_beg_row >= 0
23299 && hlinfo->mouse_face_end_row >= 0)
23300 {
23301 struct glyph_row *mouse_beg_row, *mouse_end_row;
23302
23303 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23304 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23305
23306 if (row >= mouse_beg_row && row <= mouse_end_row)
23307 {
23308 check_mouse_face = 1;
23309 mouse_beg_col = (row == mouse_beg_row)
23310 ? hlinfo->mouse_face_beg_col : 0;
23311 mouse_end_col = (row == mouse_end_row)
23312 ? hlinfo->mouse_face_end_col
23313 : row->used[TEXT_AREA];
23314 }
23315 }
23316
23317 /* Compute overhangs for all glyph strings. */
23318 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23319 for (s = head; s; s = s->next)
23320 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23321
23322 /* Prepend glyph strings for glyphs in front of the first glyph
23323 string that are overwritten because of the first glyph
23324 string's left overhang. The background of all strings
23325 prepended must be drawn because the first glyph string
23326 draws over it. */
23327 i = left_overwritten (head);
23328 if (i >= 0)
23329 {
23330 enum draw_glyphs_face overlap_hl;
23331
23332 /* If this row contains mouse highlighting, attempt to draw
23333 the overlapped glyphs with the correct highlight. This
23334 code fails if the overlap encompasses more than one glyph
23335 and mouse-highlight spans only some of these glyphs.
23336 However, making it work perfectly involves a lot more
23337 code, and I don't know if the pathological case occurs in
23338 practice, so we'll stick to this for now. --- cyd */
23339 if (check_mouse_face
23340 && mouse_beg_col < start && mouse_end_col > i)
23341 overlap_hl = DRAW_MOUSE_FACE;
23342 else
23343 overlap_hl = DRAW_NORMAL_TEXT;
23344
23345 j = i;
23346 BUILD_GLYPH_STRINGS (j, start, h, t,
23347 overlap_hl, dummy_x, last_x);
23348 start = i;
23349 compute_overhangs_and_x (t, head->x, 1);
23350 prepend_glyph_string_lists (&head, &tail, h, t);
23351 clip_head = head;
23352 }
23353
23354 /* Prepend glyph strings for glyphs in front of the first glyph
23355 string that overwrite that glyph string because of their
23356 right overhang. For these strings, only the foreground must
23357 be drawn, because it draws over the glyph string at `head'.
23358 The background must not be drawn because this would overwrite
23359 right overhangs of preceding glyphs for which no glyph
23360 strings exist. */
23361 i = left_overwriting (head);
23362 if (i >= 0)
23363 {
23364 enum draw_glyphs_face overlap_hl;
23365
23366 if (check_mouse_face
23367 && mouse_beg_col < start && mouse_end_col > i)
23368 overlap_hl = DRAW_MOUSE_FACE;
23369 else
23370 overlap_hl = DRAW_NORMAL_TEXT;
23371
23372 clip_head = head;
23373 BUILD_GLYPH_STRINGS (i, start, h, t,
23374 overlap_hl, dummy_x, last_x);
23375 for (s = h; s; s = s->next)
23376 s->background_filled_p = 1;
23377 compute_overhangs_and_x (t, head->x, 1);
23378 prepend_glyph_string_lists (&head, &tail, h, t);
23379 }
23380
23381 /* Append glyphs strings for glyphs following the last glyph
23382 string tail that are overwritten by tail. The background of
23383 these strings has to be drawn because tail's foreground draws
23384 over it. */
23385 i = right_overwritten (tail);
23386 if (i >= 0)
23387 {
23388 enum draw_glyphs_face overlap_hl;
23389
23390 if (check_mouse_face
23391 && mouse_beg_col < i && mouse_end_col > end)
23392 overlap_hl = DRAW_MOUSE_FACE;
23393 else
23394 overlap_hl = DRAW_NORMAL_TEXT;
23395
23396 BUILD_GLYPH_STRINGS (end, i, h, t,
23397 overlap_hl, x, last_x);
23398 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23399 we don't have `end = i;' here. */
23400 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23401 append_glyph_string_lists (&head, &tail, h, t);
23402 clip_tail = tail;
23403 }
23404
23405 /* Append glyph strings for glyphs following the last glyph
23406 string tail that overwrite tail. The foreground of such
23407 glyphs has to be drawn because it writes into the background
23408 of tail. The background must not be drawn because it could
23409 paint over the foreground of following glyphs. */
23410 i = right_overwriting (tail);
23411 if (i >= 0)
23412 {
23413 enum draw_glyphs_face overlap_hl;
23414 if (check_mouse_face
23415 && mouse_beg_col < i && mouse_end_col > end)
23416 overlap_hl = DRAW_MOUSE_FACE;
23417 else
23418 overlap_hl = DRAW_NORMAL_TEXT;
23419
23420 clip_tail = tail;
23421 i++; /* We must include the Ith glyph. */
23422 BUILD_GLYPH_STRINGS (end, i, h, t,
23423 overlap_hl, x, last_x);
23424 for (s = h; s; s = s->next)
23425 s->background_filled_p = 1;
23426 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23427 append_glyph_string_lists (&head, &tail, h, t);
23428 }
23429 if (clip_head || clip_tail)
23430 for (s = head; s; s = s->next)
23431 {
23432 s->clip_head = clip_head;
23433 s->clip_tail = clip_tail;
23434 }
23435 }
23436
23437 /* Draw all strings. */
23438 for (s = head; s; s = s->next)
23439 FRAME_RIF (f)->draw_glyph_string (s);
23440
23441 #ifndef HAVE_NS
23442 /* When focus a sole frame and move horizontally, this sets on_p to 0
23443 causing a failure to erase prev cursor position. */
23444 if (area == TEXT_AREA
23445 && !row->full_width_p
23446 /* When drawing overlapping rows, only the glyph strings'
23447 foreground is drawn, which doesn't erase a cursor
23448 completely. */
23449 && !overlaps)
23450 {
23451 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23452 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23453 : (tail ? tail->x + tail->background_width : x));
23454 x0 -= area_left;
23455 x1 -= area_left;
23456
23457 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23458 row->y, MATRIX_ROW_BOTTOM_Y (row));
23459 }
23460 #endif
23461
23462 /* Value is the x-position up to which drawn, relative to AREA of W.
23463 This doesn't include parts drawn because of overhangs. */
23464 if (row->full_width_p)
23465 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23466 else
23467 x_reached -= area_left;
23468
23469 RELEASE_HDC (hdc, f);
23470
23471 return x_reached;
23472 }
23473
23474 /* Expand row matrix if too narrow. Don't expand if area
23475 is not present. */
23476
23477 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23478 { \
23479 if (!fonts_changed_p \
23480 && (it->glyph_row->glyphs[area] \
23481 < it->glyph_row->glyphs[area + 1])) \
23482 { \
23483 it->w->ncols_scale_factor++; \
23484 fonts_changed_p = 1; \
23485 } \
23486 }
23487
23488 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23489 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23490
23491 static void
23492 append_glyph (struct it *it)
23493 {
23494 struct glyph *glyph;
23495 enum glyph_row_area area = it->area;
23496
23497 eassert (it->glyph_row);
23498 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23499
23500 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23501 if (glyph < it->glyph_row->glyphs[area + 1])
23502 {
23503 /* If the glyph row is reversed, we need to prepend the glyph
23504 rather than append it. */
23505 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23506 {
23507 struct glyph *g;
23508
23509 /* Make room for the additional glyph. */
23510 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23511 g[1] = *g;
23512 glyph = it->glyph_row->glyphs[area];
23513 }
23514 glyph->charpos = CHARPOS (it->position);
23515 glyph->object = it->object;
23516 if (it->pixel_width > 0)
23517 {
23518 glyph->pixel_width = it->pixel_width;
23519 glyph->padding_p = 0;
23520 }
23521 else
23522 {
23523 /* Assure at least 1-pixel width. Otherwise, cursor can't
23524 be displayed correctly. */
23525 glyph->pixel_width = 1;
23526 glyph->padding_p = 1;
23527 }
23528 glyph->ascent = it->ascent;
23529 glyph->descent = it->descent;
23530 glyph->voffset = it->voffset;
23531 glyph->type = CHAR_GLYPH;
23532 glyph->avoid_cursor_p = it->avoid_cursor_p;
23533 glyph->multibyte_p = it->multibyte_p;
23534 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23535 {
23536 /* In R2L rows, the left and the right box edges need to be
23537 drawn in reverse direction. */
23538 glyph->right_box_line_p = it->start_of_box_run_p;
23539 glyph->left_box_line_p = it->end_of_box_run_p;
23540 }
23541 else
23542 {
23543 glyph->left_box_line_p = it->start_of_box_run_p;
23544 glyph->right_box_line_p = it->end_of_box_run_p;
23545 }
23546 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23547 || it->phys_descent > it->descent);
23548 glyph->glyph_not_available_p = it->glyph_not_available_p;
23549 glyph->face_id = it->face_id;
23550 glyph->u.ch = it->char_to_display;
23551 glyph->slice.img = null_glyph_slice;
23552 glyph->font_type = FONT_TYPE_UNKNOWN;
23553 if (it->bidi_p)
23554 {
23555 glyph->resolved_level = it->bidi_it.resolved_level;
23556 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23557 emacs_abort ();
23558 glyph->bidi_type = it->bidi_it.type;
23559 }
23560 else
23561 {
23562 glyph->resolved_level = 0;
23563 glyph->bidi_type = UNKNOWN_BT;
23564 }
23565 ++it->glyph_row->used[area];
23566 }
23567 else
23568 IT_EXPAND_MATRIX_WIDTH (it, area);
23569 }
23570
23571 /* Store one glyph for the composition IT->cmp_it.id in
23572 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23573 non-null. */
23574
23575 static void
23576 append_composite_glyph (struct it *it)
23577 {
23578 struct glyph *glyph;
23579 enum glyph_row_area area = it->area;
23580
23581 eassert (it->glyph_row);
23582
23583 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23584 if (glyph < it->glyph_row->glyphs[area + 1])
23585 {
23586 /* If the glyph row is reversed, we need to prepend the glyph
23587 rather than append it. */
23588 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23589 {
23590 struct glyph *g;
23591
23592 /* Make room for the new glyph. */
23593 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23594 g[1] = *g;
23595 glyph = it->glyph_row->glyphs[it->area];
23596 }
23597 glyph->charpos = it->cmp_it.charpos;
23598 glyph->object = it->object;
23599 glyph->pixel_width = it->pixel_width;
23600 glyph->ascent = it->ascent;
23601 glyph->descent = it->descent;
23602 glyph->voffset = it->voffset;
23603 glyph->type = COMPOSITE_GLYPH;
23604 if (it->cmp_it.ch < 0)
23605 {
23606 glyph->u.cmp.automatic = 0;
23607 glyph->u.cmp.id = it->cmp_it.id;
23608 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23609 }
23610 else
23611 {
23612 glyph->u.cmp.automatic = 1;
23613 glyph->u.cmp.id = it->cmp_it.id;
23614 glyph->slice.cmp.from = it->cmp_it.from;
23615 glyph->slice.cmp.to = it->cmp_it.to - 1;
23616 }
23617 glyph->avoid_cursor_p = it->avoid_cursor_p;
23618 glyph->multibyte_p = it->multibyte_p;
23619 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23620 {
23621 /* In R2L rows, the left and the right box edges need to be
23622 drawn in reverse direction. */
23623 glyph->right_box_line_p = it->start_of_box_run_p;
23624 glyph->left_box_line_p = it->end_of_box_run_p;
23625 }
23626 else
23627 {
23628 glyph->left_box_line_p = it->start_of_box_run_p;
23629 glyph->right_box_line_p = it->end_of_box_run_p;
23630 }
23631 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23632 || it->phys_descent > it->descent);
23633 glyph->padding_p = 0;
23634 glyph->glyph_not_available_p = 0;
23635 glyph->face_id = it->face_id;
23636 glyph->font_type = FONT_TYPE_UNKNOWN;
23637 if (it->bidi_p)
23638 {
23639 glyph->resolved_level = it->bidi_it.resolved_level;
23640 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23641 emacs_abort ();
23642 glyph->bidi_type = it->bidi_it.type;
23643 }
23644 ++it->glyph_row->used[area];
23645 }
23646 else
23647 IT_EXPAND_MATRIX_WIDTH (it, area);
23648 }
23649
23650
23651 /* Change IT->ascent and IT->height according to the setting of
23652 IT->voffset. */
23653
23654 static void
23655 take_vertical_position_into_account (struct it *it)
23656 {
23657 if (it->voffset)
23658 {
23659 if (it->voffset < 0)
23660 /* Increase the ascent so that we can display the text higher
23661 in the line. */
23662 it->ascent -= it->voffset;
23663 else
23664 /* Increase the descent so that we can display the text lower
23665 in the line. */
23666 it->descent += it->voffset;
23667 }
23668 }
23669
23670
23671 /* Produce glyphs/get display metrics for the image IT is loaded with.
23672 See the description of struct display_iterator in dispextern.h for
23673 an overview of struct display_iterator. */
23674
23675 static void
23676 produce_image_glyph (struct it *it)
23677 {
23678 struct image *img;
23679 struct face *face;
23680 int glyph_ascent, crop;
23681 struct glyph_slice slice;
23682
23683 eassert (it->what == IT_IMAGE);
23684
23685 face = FACE_FROM_ID (it->f, it->face_id);
23686 eassert (face);
23687 /* Make sure X resources of the face is loaded. */
23688 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23689
23690 if (it->image_id < 0)
23691 {
23692 /* Fringe bitmap. */
23693 it->ascent = it->phys_ascent = 0;
23694 it->descent = it->phys_descent = 0;
23695 it->pixel_width = 0;
23696 it->nglyphs = 0;
23697 return;
23698 }
23699
23700 img = IMAGE_FROM_ID (it->f, it->image_id);
23701 eassert (img);
23702 /* Make sure X resources of the image is loaded. */
23703 prepare_image_for_display (it->f, img);
23704
23705 slice.x = slice.y = 0;
23706 slice.width = img->width;
23707 slice.height = img->height;
23708
23709 if (INTEGERP (it->slice.x))
23710 slice.x = XINT (it->slice.x);
23711 else if (FLOATP (it->slice.x))
23712 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23713
23714 if (INTEGERP (it->slice.y))
23715 slice.y = XINT (it->slice.y);
23716 else if (FLOATP (it->slice.y))
23717 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23718
23719 if (INTEGERP (it->slice.width))
23720 slice.width = XINT (it->slice.width);
23721 else if (FLOATP (it->slice.width))
23722 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23723
23724 if (INTEGERP (it->slice.height))
23725 slice.height = XINT (it->slice.height);
23726 else if (FLOATP (it->slice.height))
23727 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23728
23729 if (slice.x >= img->width)
23730 slice.x = img->width;
23731 if (slice.y >= img->height)
23732 slice.y = img->height;
23733 if (slice.x + slice.width >= img->width)
23734 slice.width = img->width - slice.x;
23735 if (slice.y + slice.height > img->height)
23736 slice.height = img->height - slice.y;
23737
23738 if (slice.width == 0 || slice.height == 0)
23739 return;
23740
23741 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23742
23743 it->descent = slice.height - glyph_ascent;
23744 if (slice.y == 0)
23745 it->descent += img->vmargin;
23746 if (slice.y + slice.height == img->height)
23747 it->descent += img->vmargin;
23748 it->phys_descent = it->descent;
23749
23750 it->pixel_width = slice.width;
23751 if (slice.x == 0)
23752 it->pixel_width += img->hmargin;
23753 if (slice.x + slice.width == img->width)
23754 it->pixel_width += img->hmargin;
23755
23756 /* It's quite possible for images to have an ascent greater than
23757 their height, so don't get confused in that case. */
23758 if (it->descent < 0)
23759 it->descent = 0;
23760
23761 it->nglyphs = 1;
23762
23763 if (face->box != FACE_NO_BOX)
23764 {
23765 if (face->box_line_width > 0)
23766 {
23767 if (slice.y == 0)
23768 it->ascent += face->box_line_width;
23769 if (slice.y + slice.height == img->height)
23770 it->descent += face->box_line_width;
23771 }
23772
23773 if (it->start_of_box_run_p && slice.x == 0)
23774 it->pixel_width += eabs (face->box_line_width);
23775 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23776 it->pixel_width += eabs (face->box_line_width);
23777 }
23778
23779 take_vertical_position_into_account (it);
23780
23781 /* Automatically crop wide image glyphs at right edge so we can
23782 draw the cursor on same display row. */
23783 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23784 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23785 {
23786 it->pixel_width -= crop;
23787 slice.width -= crop;
23788 }
23789
23790 if (it->glyph_row)
23791 {
23792 struct glyph *glyph;
23793 enum glyph_row_area area = it->area;
23794
23795 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23796 if (glyph < it->glyph_row->glyphs[area + 1])
23797 {
23798 glyph->charpos = CHARPOS (it->position);
23799 glyph->object = it->object;
23800 glyph->pixel_width = it->pixel_width;
23801 glyph->ascent = glyph_ascent;
23802 glyph->descent = it->descent;
23803 glyph->voffset = it->voffset;
23804 glyph->type = IMAGE_GLYPH;
23805 glyph->avoid_cursor_p = it->avoid_cursor_p;
23806 glyph->multibyte_p = it->multibyte_p;
23807 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23808 {
23809 /* In R2L rows, the left and the right box edges need to be
23810 drawn in reverse direction. */
23811 glyph->right_box_line_p = it->start_of_box_run_p;
23812 glyph->left_box_line_p = it->end_of_box_run_p;
23813 }
23814 else
23815 {
23816 glyph->left_box_line_p = it->start_of_box_run_p;
23817 glyph->right_box_line_p = it->end_of_box_run_p;
23818 }
23819 glyph->overlaps_vertically_p = 0;
23820 glyph->padding_p = 0;
23821 glyph->glyph_not_available_p = 0;
23822 glyph->face_id = it->face_id;
23823 glyph->u.img_id = img->id;
23824 glyph->slice.img = slice;
23825 glyph->font_type = FONT_TYPE_UNKNOWN;
23826 if (it->bidi_p)
23827 {
23828 glyph->resolved_level = it->bidi_it.resolved_level;
23829 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23830 emacs_abort ();
23831 glyph->bidi_type = it->bidi_it.type;
23832 }
23833 ++it->glyph_row->used[area];
23834 }
23835 else
23836 IT_EXPAND_MATRIX_WIDTH (it, area);
23837 }
23838 }
23839
23840
23841 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23842 of the glyph, WIDTH and HEIGHT are the width and height of the
23843 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23844
23845 static void
23846 append_stretch_glyph (struct it *it, Lisp_Object object,
23847 int width, int height, int ascent)
23848 {
23849 struct glyph *glyph;
23850 enum glyph_row_area area = it->area;
23851
23852 eassert (ascent >= 0 && ascent <= height);
23853
23854 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23855 if (glyph < it->glyph_row->glyphs[area + 1])
23856 {
23857 /* If the glyph row is reversed, we need to prepend the glyph
23858 rather than append it. */
23859 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23860 {
23861 struct glyph *g;
23862
23863 /* Make room for the additional glyph. */
23864 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23865 g[1] = *g;
23866 glyph = it->glyph_row->glyphs[area];
23867 }
23868 glyph->charpos = CHARPOS (it->position);
23869 glyph->object = object;
23870 glyph->pixel_width = width;
23871 glyph->ascent = ascent;
23872 glyph->descent = height - ascent;
23873 glyph->voffset = it->voffset;
23874 glyph->type = STRETCH_GLYPH;
23875 glyph->avoid_cursor_p = it->avoid_cursor_p;
23876 glyph->multibyte_p = it->multibyte_p;
23877 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23878 {
23879 /* In R2L rows, the left and the right box edges need to be
23880 drawn in reverse direction. */
23881 glyph->right_box_line_p = it->start_of_box_run_p;
23882 glyph->left_box_line_p = it->end_of_box_run_p;
23883 }
23884 else
23885 {
23886 glyph->left_box_line_p = it->start_of_box_run_p;
23887 glyph->right_box_line_p = it->end_of_box_run_p;
23888 }
23889 glyph->overlaps_vertically_p = 0;
23890 glyph->padding_p = 0;
23891 glyph->glyph_not_available_p = 0;
23892 glyph->face_id = it->face_id;
23893 glyph->u.stretch.ascent = ascent;
23894 glyph->u.stretch.height = height;
23895 glyph->slice.img = null_glyph_slice;
23896 glyph->font_type = FONT_TYPE_UNKNOWN;
23897 if (it->bidi_p)
23898 {
23899 glyph->resolved_level = it->bidi_it.resolved_level;
23900 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23901 emacs_abort ();
23902 glyph->bidi_type = it->bidi_it.type;
23903 }
23904 else
23905 {
23906 glyph->resolved_level = 0;
23907 glyph->bidi_type = UNKNOWN_BT;
23908 }
23909 ++it->glyph_row->used[area];
23910 }
23911 else
23912 IT_EXPAND_MATRIX_WIDTH (it, area);
23913 }
23914
23915 #endif /* HAVE_WINDOW_SYSTEM */
23916
23917 /* Produce a stretch glyph for iterator IT. IT->object is the value
23918 of the glyph property displayed. The value must be a list
23919 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23920 being recognized:
23921
23922 1. `:width WIDTH' specifies that the space should be WIDTH *
23923 canonical char width wide. WIDTH may be an integer or floating
23924 point number.
23925
23926 2. `:relative-width FACTOR' specifies that the width of the stretch
23927 should be computed from the width of the first character having the
23928 `glyph' property, and should be FACTOR times that width.
23929
23930 3. `:align-to HPOS' specifies that the space should be wide enough
23931 to reach HPOS, a value in canonical character units.
23932
23933 Exactly one of the above pairs must be present.
23934
23935 4. `:height HEIGHT' specifies that the height of the stretch produced
23936 should be HEIGHT, measured in canonical character units.
23937
23938 5. `:relative-height FACTOR' specifies that the height of the
23939 stretch should be FACTOR times the height of the characters having
23940 the glyph property.
23941
23942 Either none or exactly one of 4 or 5 must be present.
23943
23944 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23945 of the stretch should be used for the ascent of the stretch.
23946 ASCENT must be in the range 0 <= ASCENT <= 100. */
23947
23948 void
23949 produce_stretch_glyph (struct it *it)
23950 {
23951 /* (space :width WIDTH :height HEIGHT ...) */
23952 Lisp_Object prop, plist;
23953 int width = 0, height = 0, align_to = -1;
23954 int zero_width_ok_p = 0;
23955 double tem;
23956 struct font *font = NULL;
23957
23958 #ifdef HAVE_WINDOW_SYSTEM
23959 int ascent = 0;
23960 int zero_height_ok_p = 0;
23961
23962 if (FRAME_WINDOW_P (it->f))
23963 {
23964 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23965 font = face->font ? face->font : FRAME_FONT (it->f);
23966 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23967 }
23968 #endif
23969
23970 /* List should start with `space'. */
23971 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23972 plist = XCDR (it->object);
23973
23974 /* Compute the width of the stretch. */
23975 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23976 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23977 {
23978 /* Absolute width `:width WIDTH' specified and valid. */
23979 zero_width_ok_p = 1;
23980 width = (int)tem;
23981 }
23982 #ifdef HAVE_WINDOW_SYSTEM
23983 else if (FRAME_WINDOW_P (it->f)
23984 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23985 {
23986 /* Relative width `:relative-width FACTOR' specified and valid.
23987 Compute the width of the characters having the `glyph'
23988 property. */
23989 struct it it2;
23990 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23991
23992 it2 = *it;
23993 if (it->multibyte_p)
23994 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23995 else
23996 {
23997 it2.c = it2.char_to_display = *p, it2.len = 1;
23998 if (! ASCII_CHAR_P (it2.c))
23999 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24000 }
24001
24002 it2.glyph_row = NULL;
24003 it2.what = IT_CHARACTER;
24004 x_produce_glyphs (&it2);
24005 width = NUMVAL (prop) * it2.pixel_width;
24006 }
24007 #endif /* HAVE_WINDOW_SYSTEM */
24008 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24009 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24010 {
24011 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24012 align_to = (align_to < 0
24013 ? 0
24014 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24015 else if (align_to < 0)
24016 align_to = window_box_left_offset (it->w, TEXT_AREA);
24017 width = max (0, (int)tem + align_to - it->current_x);
24018 zero_width_ok_p = 1;
24019 }
24020 else
24021 /* Nothing specified -> width defaults to canonical char width. */
24022 width = FRAME_COLUMN_WIDTH (it->f);
24023
24024 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24025 width = 1;
24026
24027 #ifdef HAVE_WINDOW_SYSTEM
24028 /* Compute height. */
24029 if (FRAME_WINDOW_P (it->f))
24030 {
24031 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24032 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24033 {
24034 height = (int)tem;
24035 zero_height_ok_p = 1;
24036 }
24037 else if (prop = Fplist_get (plist, QCrelative_height),
24038 NUMVAL (prop) > 0)
24039 height = FONT_HEIGHT (font) * NUMVAL (prop);
24040 else
24041 height = FONT_HEIGHT (font);
24042
24043 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24044 height = 1;
24045
24046 /* Compute percentage of height used for ascent. If
24047 `:ascent ASCENT' is present and valid, use that. Otherwise,
24048 derive the ascent from the font in use. */
24049 if (prop = Fplist_get (plist, QCascent),
24050 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24051 ascent = height * NUMVAL (prop) / 100.0;
24052 else if (!NILP (prop)
24053 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24054 ascent = min (max (0, (int)tem), height);
24055 else
24056 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24057 }
24058 else
24059 #endif /* HAVE_WINDOW_SYSTEM */
24060 height = 1;
24061
24062 if (width > 0 && it->line_wrap != TRUNCATE
24063 && it->current_x + width > it->last_visible_x)
24064 {
24065 width = it->last_visible_x - it->current_x;
24066 #ifdef HAVE_WINDOW_SYSTEM
24067 /* Subtract one more pixel from the stretch width, but only on
24068 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24069 width -= FRAME_WINDOW_P (it->f);
24070 #endif
24071 }
24072
24073 if (width > 0 && height > 0 && it->glyph_row)
24074 {
24075 Lisp_Object o_object = it->object;
24076 Lisp_Object object = it->stack[it->sp - 1].string;
24077 int n = width;
24078
24079 if (!STRINGP (object))
24080 object = it->w->contents;
24081 #ifdef HAVE_WINDOW_SYSTEM
24082 if (FRAME_WINDOW_P (it->f))
24083 append_stretch_glyph (it, object, width, height, ascent);
24084 else
24085 #endif
24086 {
24087 it->object = object;
24088 it->char_to_display = ' ';
24089 it->pixel_width = it->len = 1;
24090 while (n--)
24091 tty_append_glyph (it);
24092 it->object = o_object;
24093 }
24094 }
24095
24096 it->pixel_width = width;
24097 #ifdef HAVE_WINDOW_SYSTEM
24098 if (FRAME_WINDOW_P (it->f))
24099 {
24100 it->ascent = it->phys_ascent = ascent;
24101 it->descent = it->phys_descent = height - it->ascent;
24102 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24103 take_vertical_position_into_account (it);
24104 }
24105 else
24106 #endif
24107 it->nglyphs = width;
24108 }
24109
24110 /* Get information about special display element WHAT in an
24111 environment described by IT. WHAT is one of IT_TRUNCATION or
24112 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24113 non-null glyph_row member. This function ensures that fields like
24114 face_id, c, len of IT are left untouched. */
24115
24116 static void
24117 produce_special_glyphs (struct it *it, enum display_element_type what)
24118 {
24119 struct it temp_it;
24120 Lisp_Object gc;
24121 GLYPH glyph;
24122
24123 temp_it = *it;
24124 temp_it.object = make_number (0);
24125 memset (&temp_it.current, 0, sizeof temp_it.current);
24126
24127 if (what == IT_CONTINUATION)
24128 {
24129 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24130 if (it->bidi_it.paragraph_dir == R2L)
24131 SET_GLYPH_FROM_CHAR (glyph, '/');
24132 else
24133 SET_GLYPH_FROM_CHAR (glyph, '\\');
24134 if (it->dp
24135 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24136 {
24137 /* FIXME: Should we mirror GC for R2L lines? */
24138 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24139 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24140 }
24141 }
24142 else if (what == IT_TRUNCATION)
24143 {
24144 /* Truncation glyph. */
24145 SET_GLYPH_FROM_CHAR (glyph, '$');
24146 if (it->dp
24147 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24148 {
24149 /* FIXME: Should we mirror GC for R2L lines? */
24150 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24151 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24152 }
24153 }
24154 else
24155 emacs_abort ();
24156
24157 #ifdef HAVE_WINDOW_SYSTEM
24158 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24159 is turned off, we precede the truncation/continuation glyphs by a
24160 stretch glyph whose width is computed such that these special
24161 glyphs are aligned at the window margin, even when very different
24162 fonts are used in different glyph rows. */
24163 if (FRAME_WINDOW_P (temp_it.f)
24164 /* init_iterator calls this with it->glyph_row == NULL, and it
24165 wants only the pixel width of the truncation/continuation
24166 glyphs. */
24167 && temp_it.glyph_row
24168 /* insert_left_trunc_glyphs calls us at the beginning of the
24169 row, and it has its own calculation of the stretch glyph
24170 width. */
24171 && temp_it.glyph_row->used[TEXT_AREA] > 0
24172 && (temp_it.glyph_row->reversed_p
24173 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24174 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24175 {
24176 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24177
24178 if (stretch_width > 0)
24179 {
24180 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24181 struct font *font =
24182 face->font ? face->font : FRAME_FONT (temp_it.f);
24183 int stretch_ascent =
24184 (((temp_it.ascent + temp_it.descent)
24185 * FONT_BASE (font)) / FONT_HEIGHT (font));
24186
24187 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24188 temp_it.ascent + temp_it.descent,
24189 stretch_ascent);
24190 }
24191 }
24192 #endif
24193
24194 temp_it.dp = NULL;
24195 temp_it.what = IT_CHARACTER;
24196 temp_it.len = 1;
24197 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24198 temp_it.face_id = GLYPH_FACE (glyph);
24199 temp_it.len = CHAR_BYTES (temp_it.c);
24200
24201 PRODUCE_GLYPHS (&temp_it);
24202 it->pixel_width = temp_it.pixel_width;
24203 it->nglyphs = temp_it.pixel_width;
24204 }
24205
24206 #ifdef HAVE_WINDOW_SYSTEM
24207
24208 /* Calculate line-height and line-spacing properties.
24209 An integer value specifies explicit pixel value.
24210 A float value specifies relative value to current face height.
24211 A cons (float . face-name) specifies relative value to
24212 height of specified face font.
24213
24214 Returns height in pixels, or nil. */
24215
24216
24217 static Lisp_Object
24218 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24219 int boff, int override)
24220 {
24221 Lisp_Object face_name = Qnil;
24222 int ascent, descent, height;
24223
24224 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24225 return val;
24226
24227 if (CONSP (val))
24228 {
24229 face_name = XCAR (val);
24230 val = XCDR (val);
24231 if (!NUMBERP (val))
24232 val = make_number (1);
24233 if (NILP (face_name))
24234 {
24235 height = it->ascent + it->descent;
24236 goto scale;
24237 }
24238 }
24239
24240 if (NILP (face_name))
24241 {
24242 font = FRAME_FONT (it->f);
24243 boff = FRAME_BASELINE_OFFSET (it->f);
24244 }
24245 else if (EQ (face_name, Qt))
24246 {
24247 override = 0;
24248 }
24249 else
24250 {
24251 int face_id;
24252 struct face *face;
24253
24254 face_id = lookup_named_face (it->f, face_name, 0);
24255 if (face_id < 0)
24256 return make_number (-1);
24257
24258 face = FACE_FROM_ID (it->f, face_id);
24259 font = face->font;
24260 if (font == NULL)
24261 return make_number (-1);
24262 boff = font->baseline_offset;
24263 if (font->vertical_centering)
24264 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24265 }
24266
24267 ascent = FONT_BASE (font) + boff;
24268 descent = FONT_DESCENT (font) - boff;
24269
24270 if (override)
24271 {
24272 it->override_ascent = ascent;
24273 it->override_descent = descent;
24274 it->override_boff = boff;
24275 }
24276
24277 height = ascent + descent;
24278
24279 scale:
24280 if (FLOATP (val))
24281 height = (int)(XFLOAT_DATA (val) * height);
24282 else if (INTEGERP (val))
24283 height *= XINT (val);
24284
24285 return make_number (height);
24286 }
24287
24288
24289 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24290 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24291 and only if this is for a character for which no font was found.
24292
24293 If the display method (it->glyphless_method) is
24294 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24295 length of the acronym or the hexadecimal string, UPPER_XOFF and
24296 UPPER_YOFF are pixel offsets for the upper part of the string,
24297 LOWER_XOFF and LOWER_YOFF are for the lower part.
24298
24299 For the other display methods, LEN through LOWER_YOFF are zero. */
24300
24301 static void
24302 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24303 short upper_xoff, short upper_yoff,
24304 short lower_xoff, short lower_yoff)
24305 {
24306 struct glyph *glyph;
24307 enum glyph_row_area area = it->area;
24308
24309 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24310 if (glyph < it->glyph_row->glyphs[area + 1])
24311 {
24312 /* If the glyph row is reversed, we need to prepend the glyph
24313 rather than append it. */
24314 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24315 {
24316 struct glyph *g;
24317
24318 /* Make room for the additional glyph. */
24319 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24320 g[1] = *g;
24321 glyph = it->glyph_row->glyphs[area];
24322 }
24323 glyph->charpos = CHARPOS (it->position);
24324 glyph->object = it->object;
24325 glyph->pixel_width = it->pixel_width;
24326 glyph->ascent = it->ascent;
24327 glyph->descent = it->descent;
24328 glyph->voffset = it->voffset;
24329 glyph->type = GLYPHLESS_GLYPH;
24330 glyph->u.glyphless.method = it->glyphless_method;
24331 glyph->u.glyphless.for_no_font = for_no_font;
24332 glyph->u.glyphless.len = len;
24333 glyph->u.glyphless.ch = it->c;
24334 glyph->slice.glyphless.upper_xoff = upper_xoff;
24335 glyph->slice.glyphless.upper_yoff = upper_yoff;
24336 glyph->slice.glyphless.lower_xoff = lower_xoff;
24337 glyph->slice.glyphless.lower_yoff = lower_yoff;
24338 glyph->avoid_cursor_p = it->avoid_cursor_p;
24339 glyph->multibyte_p = it->multibyte_p;
24340 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24341 {
24342 /* In R2L rows, the left and the right box edges need to be
24343 drawn in reverse direction. */
24344 glyph->right_box_line_p = it->start_of_box_run_p;
24345 glyph->left_box_line_p = it->end_of_box_run_p;
24346 }
24347 else
24348 {
24349 glyph->left_box_line_p = it->start_of_box_run_p;
24350 glyph->right_box_line_p = it->end_of_box_run_p;
24351 }
24352 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24353 || it->phys_descent > it->descent);
24354 glyph->padding_p = 0;
24355 glyph->glyph_not_available_p = 0;
24356 glyph->face_id = face_id;
24357 glyph->font_type = FONT_TYPE_UNKNOWN;
24358 if (it->bidi_p)
24359 {
24360 glyph->resolved_level = it->bidi_it.resolved_level;
24361 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24362 emacs_abort ();
24363 glyph->bidi_type = it->bidi_it.type;
24364 }
24365 ++it->glyph_row->used[area];
24366 }
24367 else
24368 IT_EXPAND_MATRIX_WIDTH (it, area);
24369 }
24370
24371
24372 /* Produce a glyph for a glyphless character for iterator IT.
24373 IT->glyphless_method specifies which method to use for displaying
24374 the character. See the description of enum
24375 glyphless_display_method in dispextern.h for the detail.
24376
24377 FOR_NO_FONT is nonzero if and only if this is for a character for
24378 which no font was found. ACRONYM, if non-nil, is an acronym string
24379 for the character. */
24380
24381 static void
24382 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24383 {
24384 int face_id;
24385 struct face *face;
24386 struct font *font;
24387 int base_width, base_height, width, height;
24388 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24389 int len;
24390
24391 /* Get the metrics of the base font. We always refer to the current
24392 ASCII face. */
24393 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24394 font = face->font ? face->font : FRAME_FONT (it->f);
24395 it->ascent = FONT_BASE (font) + font->baseline_offset;
24396 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24397 base_height = it->ascent + it->descent;
24398 base_width = font->average_width;
24399
24400 /* Get a face ID for the glyph by utilizing a cache (the same way as
24401 done for `escape-glyph' in get_next_display_element). */
24402 if (it->f == last_glyphless_glyph_frame
24403 && it->face_id == last_glyphless_glyph_face_id)
24404 {
24405 face_id = last_glyphless_glyph_merged_face_id;
24406 }
24407 else
24408 {
24409 /* Merge the `glyphless-char' face into the current face. */
24410 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24411 last_glyphless_glyph_frame = it->f;
24412 last_glyphless_glyph_face_id = it->face_id;
24413 last_glyphless_glyph_merged_face_id = face_id;
24414 }
24415
24416 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24417 {
24418 it->pixel_width = THIN_SPACE_WIDTH;
24419 len = 0;
24420 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24421 }
24422 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24423 {
24424 width = CHAR_WIDTH (it->c);
24425 if (width == 0)
24426 width = 1;
24427 else if (width > 4)
24428 width = 4;
24429 it->pixel_width = base_width * width;
24430 len = 0;
24431 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24432 }
24433 else
24434 {
24435 char buf[7];
24436 const char *str;
24437 unsigned int code[6];
24438 int upper_len;
24439 int ascent, descent;
24440 struct font_metrics metrics_upper, metrics_lower;
24441
24442 face = FACE_FROM_ID (it->f, face_id);
24443 font = face->font ? face->font : FRAME_FONT (it->f);
24444 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24445
24446 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24447 {
24448 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24449 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24450 if (CONSP (acronym))
24451 acronym = XCAR (acronym);
24452 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24453 }
24454 else
24455 {
24456 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24457 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24458 str = buf;
24459 }
24460 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24461 code[len] = font->driver->encode_char (font, str[len]);
24462 upper_len = (len + 1) / 2;
24463 font->driver->text_extents (font, code, upper_len,
24464 &metrics_upper);
24465 font->driver->text_extents (font, code + upper_len, len - upper_len,
24466 &metrics_lower);
24467
24468
24469
24470 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24471 width = max (metrics_upper.width, metrics_lower.width) + 4;
24472 upper_xoff = upper_yoff = 2; /* the typical case */
24473 if (base_width >= width)
24474 {
24475 /* Align the upper to the left, the lower to the right. */
24476 it->pixel_width = base_width;
24477 lower_xoff = base_width - 2 - metrics_lower.width;
24478 }
24479 else
24480 {
24481 /* Center the shorter one. */
24482 it->pixel_width = width;
24483 if (metrics_upper.width >= metrics_lower.width)
24484 lower_xoff = (width - metrics_lower.width) / 2;
24485 else
24486 {
24487 /* FIXME: This code doesn't look right. It formerly was
24488 missing the "lower_xoff = 0;", which couldn't have
24489 been right since it left lower_xoff uninitialized. */
24490 lower_xoff = 0;
24491 upper_xoff = (width - metrics_upper.width) / 2;
24492 }
24493 }
24494
24495 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24496 top, bottom, and between upper and lower strings. */
24497 height = (metrics_upper.ascent + metrics_upper.descent
24498 + metrics_lower.ascent + metrics_lower.descent) + 5;
24499 /* Center vertically.
24500 H:base_height, D:base_descent
24501 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24502
24503 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24504 descent = D - H/2 + h/2;
24505 lower_yoff = descent - 2 - ld;
24506 upper_yoff = lower_yoff - la - 1 - ud; */
24507 ascent = - (it->descent - (base_height + height + 1) / 2);
24508 descent = it->descent - (base_height - height) / 2;
24509 lower_yoff = descent - 2 - metrics_lower.descent;
24510 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24511 - metrics_upper.descent);
24512 /* Don't make the height shorter than the base height. */
24513 if (height > base_height)
24514 {
24515 it->ascent = ascent;
24516 it->descent = descent;
24517 }
24518 }
24519
24520 it->phys_ascent = it->ascent;
24521 it->phys_descent = it->descent;
24522 if (it->glyph_row)
24523 append_glyphless_glyph (it, face_id, for_no_font, len,
24524 upper_xoff, upper_yoff,
24525 lower_xoff, lower_yoff);
24526 it->nglyphs = 1;
24527 take_vertical_position_into_account (it);
24528 }
24529
24530
24531 /* RIF:
24532 Produce glyphs/get display metrics for the display element IT is
24533 loaded with. See the description of struct it in dispextern.h
24534 for an overview of struct it. */
24535
24536 void
24537 x_produce_glyphs (struct it *it)
24538 {
24539 int extra_line_spacing = it->extra_line_spacing;
24540
24541 it->glyph_not_available_p = 0;
24542
24543 if (it->what == IT_CHARACTER)
24544 {
24545 XChar2b char2b;
24546 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24547 struct font *font = face->font;
24548 struct font_metrics *pcm = NULL;
24549 int boff; /* baseline offset */
24550
24551 if (font == NULL)
24552 {
24553 /* When no suitable font is found, display this character by
24554 the method specified in the first extra slot of
24555 Vglyphless_char_display. */
24556 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24557
24558 eassert (it->what == IT_GLYPHLESS);
24559 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24560 goto done;
24561 }
24562
24563 boff = font->baseline_offset;
24564 if (font->vertical_centering)
24565 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24566
24567 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24568 {
24569 int stretched_p;
24570
24571 it->nglyphs = 1;
24572
24573 if (it->override_ascent >= 0)
24574 {
24575 it->ascent = it->override_ascent;
24576 it->descent = it->override_descent;
24577 boff = it->override_boff;
24578 }
24579 else
24580 {
24581 it->ascent = FONT_BASE (font) + boff;
24582 it->descent = FONT_DESCENT (font) - boff;
24583 }
24584
24585 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24586 {
24587 pcm = get_per_char_metric (font, &char2b);
24588 if (pcm->width == 0
24589 && pcm->rbearing == 0 && pcm->lbearing == 0)
24590 pcm = NULL;
24591 }
24592
24593 if (pcm)
24594 {
24595 it->phys_ascent = pcm->ascent + boff;
24596 it->phys_descent = pcm->descent - boff;
24597 it->pixel_width = pcm->width;
24598 }
24599 else
24600 {
24601 it->glyph_not_available_p = 1;
24602 it->phys_ascent = it->ascent;
24603 it->phys_descent = it->descent;
24604 it->pixel_width = font->space_width;
24605 }
24606
24607 if (it->constrain_row_ascent_descent_p)
24608 {
24609 if (it->descent > it->max_descent)
24610 {
24611 it->ascent += it->descent - it->max_descent;
24612 it->descent = it->max_descent;
24613 }
24614 if (it->ascent > it->max_ascent)
24615 {
24616 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24617 it->ascent = it->max_ascent;
24618 }
24619 it->phys_ascent = min (it->phys_ascent, it->ascent);
24620 it->phys_descent = min (it->phys_descent, it->descent);
24621 extra_line_spacing = 0;
24622 }
24623
24624 /* If this is a space inside a region of text with
24625 `space-width' property, change its width. */
24626 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24627 if (stretched_p)
24628 it->pixel_width *= XFLOATINT (it->space_width);
24629
24630 /* If face has a box, add the box thickness to the character
24631 height. If character has a box line to the left and/or
24632 right, add the box line width to the character's width. */
24633 if (face->box != FACE_NO_BOX)
24634 {
24635 int thick = face->box_line_width;
24636
24637 if (thick > 0)
24638 {
24639 it->ascent += thick;
24640 it->descent += thick;
24641 }
24642 else
24643 thick = -thick;
24644
24645 if (it->start_of_box_run_p)
24646 it->pixel_width += thick;
24647 if (it->end_of_box_run_p)
24648 it->pixel_width += thick;
24649 }
24650
24651 /* If face has an overline, add the height of the overline
24652 (1 pixel) and a 1 pixel margin to the character height. */
24653 if (face->overline_p)
24654 it->ascent += overline_margin;
24655
24656 if (it->constrain_row_ascent_descent_p)
24657 {
24658 if (it->ascent > it->max_ascent)
24659 it->ascent = it->max_ascent;
24660 if (it->descent > it->max_descent)
24661 it->descent = it->max_descent;
24662 }
24663
24664 take_vertical_position_into_account (it);
24665
24666 /* If we have to actually produce glyphs, do it. */
24667 if (it->glyph_row)
24668 {
24669 if (stretched_p)
24670 {
24671 /* Translate a space with a `space-width' property
24672 into a stretch glyph. */
24673 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24674 / FONT_HEIGHT (font));
24675 append_stretch_glyph (it, it->object, it->pixel_width,
24676 it->ascent + it->descent, ascent);
24677 }
24678 else
24679 append_glyph (it);
24680
24681 /* If characters with lbearing or rbearing are displayed
24682 in this line, record that fact in a flag of the
24683 glyph row. This is used to optimize X output code. */
24684 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24685 it->glyph_row->contains_overlapping_glyphs_p = 1;
24686 }
24687 if (! stretched_p && it->pixel_width == 0)
24688 /* We assure that all visible glyphs have at least 1-pixel
24689 width. */
24690 it->pixel_width = 1;
24691 }
24692 else if (it->char_to_display == '\n')
24693 {
24694 /* A newline has no width, but we need the height of the
24695 line. But if previous part of the line sets a height,
24696 don't increase that height */
24697
24698 Lisp_Object height;
24699 Lisp_Object total_height = Qnil;
24700
24701 it->override_ascent = -1;
24702 it->pixel_width = 0;
24703 it->nglyphs = 0;
24704
24705 height = get_it_property (it, Qline_height);
24706 /* Split (line-height total-height) list */
24707 if (CONSP (height)
24708 && CONSP (XCDR (height))
24709 && NILP (XCDR (XCDR (height))))
24710 {
24711 total_height = XCAR (XCDR (height));
24712 height = XCAR (height);
24713 }
24714 height = calc_line_height_property (it, height, font, boff, 1);
24715
24716 if (it->override_ascent >= 0)
24717 {
24718 it->ascent = it->override_ascent;
24719 it->descent = it->override_descent;
24720 boff = it->override_boff;
24721 }
24722 else
24723 {
24724 it->ascent = FONT_BASE (font) + boff;
24725 it->descent = FONT_DESCENT (font) - boff;
24726 }
24727
24728 if (EQ (height, Qt))
24729 {
24730 if (it->descent > it->max_descent)
24731 {
24732 it->ascent += it->descent - it->max_descent;
24733 it->descent = it->max_descent;
24734 }
24735 if (it->ascent > it->max_ascent)
24736 {
24737 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24738 it->ascent = it->max_ascent;
24739 }
24740 it->phys_ascent = min (it->phys_ascent, it->ascent);
24741 it->phys_descent = min (it->phys_descent, it->descent);
24742 it->constrain_row_ascent_descent_p = 1;
24743 extra_line_spacing = 0;
24744 }
24745 else
24746 {
24747 Lisp_Object spacing;
24748
24749 it->phys_ascent = it->ascent;
24750 it->phys_descent = it->descent;
24751
24752 if ((it->max_ascent > 0 || it->max_descent > 0)
24753 && face->box != FACE_NO_BOX
24754 && face->box_line_width > 0)
24755 {
24756 it->ascent += face->box_line_width;
24757 it->descent += face->box_line_width;
24758 }
24759 if (!NILP (height)
24760 && XINT (height) > it->ascent + it->descent)
24761 it->ascent = XINT (height) - it->descent;
24762
24763 if (!NILP (total_height))
24764 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24765 else
24766 {
24767 spacing = get_it_property (it, Qline_spacing);
24768 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24769 }
24770 if (INTEGERP (spacing))
24771 {
24772 extra_line_spacing = XINT (spacing);
24773 if (!NILP (total_height))
24774 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24775 }
24776 }
24777 }
24778 else /* i.e. (it->char_to_display == '\t') */
24779 {
24780 if (font->space_width > 0)
24781 {
24782 int tab_width = it->tab_width * font->space_width;
24783 int x = it->current_x + it->continuation_lines_width;
24784 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24785
24786 /* If the distance from the current position to the next tab
24787 stop is less than a space character width, use the
24788 tab stop after that. */
24789 if (next_tab_x - x < font->space_width)
24790 next_tab_x += tab_width;
24791
24792 it->pixel_width = next_tab_x - x;
24793 it->nglyphs = 1;
24794 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24795 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24796
24797 if (it->glyph_row)
24798 {
24799 append_stretch_glyph (it, it->object, it->pixel_width,
24800 it->ascent + it->descent, it->ascent);
24801 }
24802 }
24803 else
24804 {
24805 it->pixel_width = 0;
24806 it->nglyphs = 1;
24807 }
24808 }
24809 }
24810 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24811 {
24812 /* A static composition.
24813
24814 Note: A composition is represented as one glyph in the
24815 glyph matrix. There are no padding glyphs.
24816
24817 Important note: pixel_width, ascent, and descent are the
24818 values of what is drawn by draw_glyphs (i.e. the values of
24819 the overall glyphs composed). */
24820 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24821 int boff; /* baseline offset */
24822 struct composition *cmp = composition_table[it->cmp_it.id];
24823 int glyph_len = cmp->glyph_len;
24824 struct font *font = face->font;
24825
24826 it->nglyphs = 1;
24827
24828 /* If we have not yet calculated pixel size data of glyphs of
24829 the composition for the current face font, calculate them
24830 now. Theoretically, we have to check all fonts for the
24831 glyphs, but that requires much time and memory space. So,
24832 here we check only the font of the first glyph. This may
24833 lead to incorrect display, but it's very rare, and C-l
24834 (recenter-top-bottom) can correct the display anyway. */
24835 if (! cmp->font || cmp->font != font)
24836 {
24837 /* Ascent and descent of the font of the first character
24838 of this composition (adjusted by baseline offset).
24839 Ascent and descent of overall glyphs should not be less
24840 than these, respectively. */
24841 int font_ascent, font_descent, font_height;
24842 /* Bounding box of the overall glyphs. */
24843 int leftmost, rightmost, lowest, highest;
24844 int lbearing, rbearing;
24845 int i, width, ascent, descent;
24846 int left_padded = 0, right_padded = 0;
24847 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24848 XChar2b char2b;
24849 struct font_metrics *pcm;
24850 int font_not_found_p;
24851 ptrdiff_t pos;
24852
24853 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24854 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24855 break;
24856 if (glyph_len < cmp->glyph_len)
24857 right_padded = 1;
24858 for (i = 0; i < glyph_len; i++)
24859 {
24860 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24861 break;
24862 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24863 }
24864 if (i > 0)
24865 left_padded = 1;
24866
24867 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24868 : IT_CHARPOS (*it));
24869 /* If no suitable font is found, use the default font. */
24870 font_not_found_p = font == NULL;
24871 if (font_not_found_p)
24872 {
24873 face = face->ascii_face;
24874 font = face->font;
24875 }
24876 boff = font->baseline_offset;
24877 if (font->vertical_centering)
24878 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24879 font_ascent = FONT_BASE (font) + boff;
24880 font_descent = FONT_DESCENT (font) - boff;
24881 font_height = FONT_HEIGHT (font);
24882
24883 cmp->font = font;
24884
24885 pcm = NULL;
24886 if (! font_not_found_p)
24887 {
24888 get_char_face_and_encoding (it->f, c, it->face_id,
24889 &char2b, 0);
24890 pcm = get_per_char_metric (font, &char2b);
24891 }
24892
24893 /* Initialize the bounding box. */
24894 if (pcm)
24895 {
24896 width = cmp->glyph_len > 0 ? pcm->width : 0;
24897 ascent = pcm->ascent;
24898 descent = pcm->descent;
24899 lbearing = pcm->lbearing;
24900 rbearing = pcm->rbearing;
24901 }
24902 else
24903 {
24904 width = cmp->glyph_len > 0 ? font->space_width : 0;
24905 ascent = FONT_BASE (font);
24906 descent = FONT_DESCENT (font);
24907 lbearing = 0;
24908 rbearing = width;
24909 }
24910
24911 rightmost = width;
24912 leftmost = 0;
24913 lowest = - descent + boff;
24914 highest = ascent + boff;
24915
24916 if (! font_not_found_p
24917 && font->default_ascent
24918 && CHAR_TABLE_P (Vuse_default_ascent)
24919 && !NILP (Faref (Vuse_default_ascent,
24920 make_number (it->char_to_display))))
24921 highest = font->default_ascent + boff;
24922
24923 /* Draw the first glyph at the normal position. It may be
24924 shifted to right later if some other glyphs are drawn
24925 at the left. */
24926 cmp->offsets[i * 2] = 0;
24927 cmp->offsets[i * 2 + 1] = boff;
24928 cmp->lbearing = lbearing;
24929 cmp->rbearing = rbearing;
24930
24931 /* Set cmp->offsets for the remaining glyphs. */
24932 for (i++; i < glyph_len; i++)
24933 {
24934 int left, right, btm, top;
24935 int ch = COMPOSITION_GLYPH (cmp, i);
24936 int face_id;
24937 struct face *this_face;
24938
24939 if (ch == '\t')
24940 ch = ' ';
24941 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24942 this_face = FACE_FROM_ID (it->f, face_id);
24943 font = this_face->font;
24944
24945 if (font == NULL)
24946 pcm = NULL;
24947 else
24948 {
24949 get_char_face_and_encoding (it->f, ch, face_id,
24950 &char2b, 0);
24951 pcm = get_per_char_metric (font, &char2b);
24952 }
24953 if (! pcm)
24954 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24955 else
24956 {
24957 width = pcm->width;
24958 ascent = pcm->ascent;
24959 descent = pcm->descent;
24960 lbearing = pcm->lbearing;
24961 rbearing = pcm->rbearing;
24962 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24963 {
24964 /* Relative composition with or without
24965 alternate chars. */
24966 left = (leftmost + rightmost - width) / 2;
24967 btm = - descent + boff;
24968 if (font->relative_compose
24969 && (! CHAR_TABLE_P (Vignore_relative_composition)
24970 || NILP (Faref (Vignore_relative_composition,
24971 make_number (ch)))))
24972 {
24973
24974 if (- descent >= font->relative_compose)
24975 /* One extra pixel between two glyphs. */
24976 btm = highest + 1;
24977 else if (ascent <= 0)
24978 /* One extra pixel between two glyphs. */
24979 btm = lowest - 1 - ascent - descent;
24980 }
24981 }
24982 else
24983 {
24984 /* A composition rule is specified by an integer
24985 value that encodes global and new reference
24986 points (GREF and NREF). GREF and NREF are
24987 specified by numbers as below:
24988
24989 0---1---2 -- ascent
24990 | |
24991 | |
24992 | |
24993 9--10--11 -- center
24994 | |
24995 ---3---4---5--- baseline
24996 | |
24997 6---7---8 -- descent
24998 */
24999 int rule = COMPOSITION_RULE (cmp, i);
25000 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25001
25002 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25003 grefx = gref % 3, nrefx = nref % 3;
25004 grefy = gref / 3, nrefy = nref / 3;
25005 if (xoff)
25006 xoff = font_height * (xoff - 128) / 256;
25007 if (yoff)
25008 yoff = font_height * (yoff - 128) / 256;
25009
25010 left = (leftmost
25011 + grefx * (rightmost - leftmost) / 2
25012 - nrefx * width / 2
25013 + xoff);
25014
25015 btm = ((grefy == 0 ? highest
25016 : grefy == 1 ? 0
25017 : grefy == 2 ? lowest
25018 : (highest + lowest) / 2)
25019 - (nrefy == 0 ? ascent + descent
25020 : nrefy == 1 ? descent - boff
25021 : nrefy == 2 ? 0
25022 : (ascent + descent) / 2)
25023 + yoff);
25024 }
25025
25026 cmp->offsets[i * 2] = left;
25027 cmp->offsets[i * 2 + 1] = btm + descent;
25028
25029 /* Update the bounding box of the overall glyphs. */
25030 if (width > 0)
25031 {
25032 right = left + width;
25033 if (left < leftmost)
25034 leftmost = left;
25035 if (right > rightmost)
25036 rightmost = right;
25037 }
25038 top = btm + descent + ascent;
25039 if (top > highest)
25040 highest = top;
25041 if (btm < lowest)
25042 lowest = btm;
25043
25044 if (cmp->lbearing > left + lbearing)
25045 cmp->lbearing = left + lbearing;
25046 if (cmp->rbearing < left + rbearing)
25047 cmp->rbearing = left + rbearing;
25048 }
25049 }
25050
25051 /* If there are glyphs whose x-offsets are negative,
25052 shift all glyphs to the right and make all x-offsets
25053 non-negative. */
25054 if (leftmost < 0)
25055 {
25056 for (i = 0; i < cmp->glyph_len; i++)
25057 cmp->offsets[i * 2] -= leftmost;
25058 rightmost -= leftmost;
25059 cmp->lbearing -= leftmost;
25060 cmp->rbearing -= leftmost;
25061 }
25062
25063 if (left_padded && cmp->lbearing < 0)
25064 {
25065 for (i = 0; i < cmp->glyph_len; i++)
25066 cmp->offsets[i * 2] -= cmp->lbearing;
25067 rightmost -= cmp->lbearing;
25068 cmp->rbearing -= cmp->lbearing;
25069 cmp->lbearing = 0;
25070 }
25071 if (right_padded && rightmost < cmp->rbearing)
25072 {
25073 rightmost = cmp->rbearing;
25074 }
25075
25076 cmp->pixel_width = rightmost;
25077 cmp->ascent = highest;
25078 cmp->descent = - lowest;
25079 if (cmp->ascent < font_ascent)
25080 cmp->ascent = font_ascent;
25081 if (cmp->descent < font_descent)
25082 cmp->descent = font_descent;
25083 }
25084
25085 if (it->glyph_row
25086 && (cmp->lbearing < 0
25087 || cmp->rbearing > cmp->pixel_width))
25088 it->glyph_row->contains_overlapping_glyphs_p = 1;
25089
25090 it->pixel_width = cmp->pixel_width;
25091 it->ascent = it->phys_ascent = cmp->ascent;
25092 it->descent = it->phys_descent = cmp->descent;
25093 if (face->box != FACE_NO_BOX)
25094 {
25095 int thick = face->box_line_width;
25096
25097 if (thick > 0)
25098 {
25099 it->ascent += thick;
25100 it->descent += thick;
25101 }
25102 else
25103 thick = - thick;
25104
25105 if (it->start_of_box_run_p)
25106 it->pixel_width += thick;
25107 if (it->end_of_box_run_p)
25108 it->pixel_width += thick;
25109 }
25110
25111 /* If face has an overline, add the height of the overline
25112 (1 pixel) and a 1 pixel margin to the character height. */
25113 if (face->overline_p)
25114 it->ascent += overline_margin;
25115
25116 take_vertical_position_into_account (it);
25117 if (it->ascent < 0)
25118 it->ascent = 0;
25119 if (it->descent < 0)
25120 it->descent = 0;
25121
25122 if (it->glyph_row && cmp->glyph_len > 0)
25123 append_composite_glyph (it);
25124 }
25125 else if (it->what == IT_COMPOSITION)
25126 {
25127 /* A dynamic (automatic) composition. */
25128 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25129 Lisp_Object gstring;
25130 struct font_metrics metrics;
25131
25132 it->nglyphs = 1;
25133
25134 gstring = composition_gstring_from_id (it->cmp_it.id);
25135 it->pixel_width
25136 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25137 &metrics);
25138 if (it->glyph_row
25139 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25140 it->glyph_row->contains_overlapping_glyphs_p = 1;
25141 it->ascent = it->phys_ascent = metrics.ascent;
25142 it->descent = it->phys_descent = metrics.descent;
25143 if (face->box != FACE_NO_BOX)
25144 {
25145 int thick = face->box_line_width;
25146
25147 if (thick > 0)
25148 {
25149 it->ascent += thick;
25150 it->descent += thick;
25151 }
25152 else
25153 thick = - thick;
25154
25155 if (it->start_of_box_run_p)
25156 it->pixel_width += thick;
25157 if (it->end_of_box_run_p)
25158 it->pixel_width += thick;
25159 }
25160 /* If face has an overline, add the height of the overline
25161 (1 pixel) and a 1 pixel margin to the character height. */
25162 if (face->overline_p)
25163 it->ascent += overline_margin;
25164 take_vertical_position_into_account (it);
25165 if (it->ascent < 0)
25166 it->ascent = 0;
25167 if (it->descent < 0)
25168 it->descent = 0;
25169
25170 if (it->glyph_row)
25171 append_composite_glyph (it);
25172 }
25173 else if (it->what == IT_GLYPHLESS)
25174 produce_glyphless_glyph (it, 0, Qnil);
25175 else if (it->what == IT_IMAGE)
25176 produce_image_glyph (it);
25177 else if (it->what == IT_STRETCH)
25178 produce_stretch_glyph (it);
25179
25180 done:
25181 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25182 because this isn't true for images with `:ascent 100'. */
25183 eassert (it->ascent >= 0 && it->descent >= 0);
25184 if (it->area == TEXT_AREA)
25185 it->current_x += it->pixel_width;
25186
25187 if (extra_line_spacing > 0)
25188 {
25189 it->descent += extra_line_spacing;
25190 if (extra_line_spacing > it->max_extra_line_spacing)
25191 it->max_extra_line_spacing = extra_line_spacing;
25192 }
25193
25194 it->max_ascent = max (it->max_ascent, it->ascent);
25195 it->max_descent = max (it->max_descent, it->descent);
25196 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25197 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25198 }
25199
25200 /* EXPORT for RIF:
25201 Output LEN glyphs starting at START at the nominal cursor position.
25202 Advance the nominal cursor over the text. The global variable
25203 updated_window contains the window being updated, updated_row is
25204 the glyph row being updated, and updated_area is the area of that
25205 row being updated. */
25206
25207 void
25208 x_write_glyphs (struct glyph *start, int len)
25209 {
25210 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25211
25212 eassert (updated_window && updated_row);
25213 /* When the window is hscrolled, cursor hpos can legitimately be out
25214 of bounds, but we draw the cursor at the corresponding window
25215 margin in that case. */
25216 if (!updated_row->reversed_p && chpos < 0)
25217 chpos = 0;
25218 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25219 chpos = updated_row->used[TEXT_AREA] - 1;
25220
25221 block_input ();
25222
25223 /* Write glyphs. */
25224
25225 hpos = start - updated_row->glyphs[updated_area];
25226 x = draw_glyphs (updated_window, output_cursor.x,
25227 updated_row, updated_area,
25228 hpos, hpos + len,
25229 DRAW_NORMAL_TEXT, 0);
25230
25231 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25232 if (updated_area == TEXT_AREA
25233 && updated_window->phys_cursor_on_p
25234 && updated_window->phys_cursor.vpos == output_cursor.vpos
25235 && chpos >= hpos
25236 && chpos < hpos + len)
25237 updated_window->phys_cursor_on_p = 0;
25238
25239 unblock_input ();
25240
25241 /* Advance the output cursor. */
25242 output_cursor.hpos += len;
25243 output_cursor.x = x;
25244 }
25245
25246
25247 /* EXPORT for RIF:
25248 Insert LEN glyphs from START at the nominal cursor position. */
25249
25250 void
25251 x_insert_glyphs (struct glyph *start, int len)
25252 {
25253 struct frame *f;
25254 struct window *w;
25255 int line_height, shift_by_width, shifted_region_width;
25256 struct glyph_row *row;
25257 struct glyph *glyph;
25258 int frame_x, frame_y;
25259 ptrdiff_t hpos;
25260
25261 eassert (updated_window && updated_row);
25262 block_input ();
25263 w = updated_window;
25264 f = XFRAME (WINDOW_FRAME (w));
25265
25266 /* Get the height of the line we are in. */
25267 row = updated_row;
25268 line_height = row->height;
25269
25270 /* Get the width of the glyphs to insert. */
25271 shift_by_width = 0;
25272 for (glyph = start; glyph < start + len; ++glyph)
25273 shift_by_width += glyph->pixel_width;
25274
25275 /* Get the width of the region to shift right. */
25276 shifted_region_width = (window_box_width (w, updated_area)
25277 - output_cursor.x
25278 - shift_by_width);
25279
25280 /* Shift right. */
25281 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25282 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25283
25284 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25285 line_height, shift_by_width);
25286
25287 /* Write the glyphs. */
25288 hpos = start - row->glyphs[updated_area];
25289 draw_glyphs (w, output_cursor.x, row, updated_area,
25290 hpos, hpos + len,
25291 DRAW_NORMAL_TEXT, 0);
25292
25293 /* Advance the output cursor. */
25294 output_cursor.hpos += len;
25295 output_cursor.x += shift_by_width;
25296 unblock_input ();
25297 }
25298
25299
25300 /* EXPORT for RIF:
25301 Erase the current text line from the nominal cursor position
25302 (inclusive) to pixel column TO_X (exclusive). The idea is that
25303 everything from TO_X onward is already erased.
25304
25305 TO_X is a pixel position relative to updated_area of
25306 updated_window. TO_X == -1 means clear to the end of this area. */
25307
25308 void
25309 x_clear_end_of_line (int to_x)
25310 {
25311 struct frame *f;
25312 struct window *w = updated_window;
25313 int max_x, min_y, max_y;
25314 int from_x, from_y, to_y;
25315
25316 eassert (updated_window && updated_row);
25317 f = XFRAME (w->frame);
25318
25319 if (updated_row->full_width_p)
25320 max_x = WINDOW_TOTAL_WIDTH (w);
25321 else
25322 max_x = window_box_width (w, updated_area);
25323 max_y = window_text_bottom_y (w);
25324
25325 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25326 of window. For TO_X > 0, truncate to end of drawing area. */
25327 if (to_x == 0)
25328 return;
25329 else if (to_x < 0)
25330 to_x = max_x;
25331 else
25332 to_x = min (to_x, max_x);
25333
25334 to_y = min (max_y, output_cursor.y + updated_row->height);
25335
25336 /* Notice if the cursor will be cleared by this operation. */
25337 if (!updated_row->full_width_p)
25338 notice_overwritten_cursor (w, updated_area,
25339 output_cursor.x, -1,
25340 updated_row->y,
25341 MATRIX_ROW_BOTTOM_Y (updated_row));
25342
25343 from_x = output_cursor.x;
25344
25345 /* Translate to frame coordinates. */
25346 if (updated_row->full_width_p)
25347 {
25348 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25349 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25350 }
25351 else
25352 {
25353 int area_left = window_box_left (w, updated_area);
25354 from_x += area_left;
25355 to_x += area_left;
25356 }
25357
25358 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25359 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25360 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25361
25362 /* Prevent inadvertently clearing to end of the X window. */
25363 if (to_x > from_x && to_y > from_y)
25364 {
25365 block_input ();
25366 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25367 to_x - from_x, to_y - from_y);
25368 unblock_input ();
25369 }
25370 }
25371
25372 #endif /* HAVE_WINDOW_SYSTEM */
25373
25374
25375 \f
25376 /***********************************************************************
25377 Cursor types
25378 ***********************************************************************/
25379
25380 /* Value is the internal representation of the specified cursor type
25381 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25382 of the bar cursor. */
25383
25384 static enum text_cursor_kinds
25385 get_specified_cursor_type (Lisp_Object arg, int *width)
25386 {
25387 enum text_cursor_kinds type;
25388
25389 if (NILP (arg))
25390 return NO_CURSOR;
25391
25392 if (EQ (arg, Qbox))
25393 return FILLED_BOX_CURSOR;
25394
25395 if (EQ (arg, Qhollow))
25396 return HOLLOW_BOX_CURSOR;
25397
25398 if (EQ (arg, Qbar))
25399 {
25400 *width = 2;
25401 return BAR_CURSOR;
25402 }
25403
25404 if (CONSP (arg)
25405 && EQ (XCAR (arg), Qbar)
25406 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25407 {
25408 *width = XINT (XCDR (arg));
25409 return BAR_CURSOR;
25410 }
25411
25412 if (EQ (arg, Qhbar))
25413 {
25414 *width = 2;
25415 return HBAR_CURSOR;
25416 }
25417
25418 if (CONSP (arg)
25419 && EQ (XCAR (arg), Qhbar)
25420 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25421 {
25422 *width = XINT (XCDR (arg));
25423 return HBAR_CURSOR;
25424 }
25425
25426 /* Treat anything unknown as "hollow box cursor".
25427 It was bad to signal an error; people have trouble fixing
25428 .Xdefaults with Emacs, when it has something bad in it. */
25429 type = HOLLOW_BOX_CURSOR;
25430
25431 return type;
25432 }
25433
25434 /* Set the default cursor types for specified frame. */
25435 void
25436 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25437 {
25438 int width = 1;
25439 Lisp_Object tem;
25440
25441 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25442 FRAME_CURSOR_WIDTH (f) = width;
25443
25444 /* By default, set up the blink-off state depending on the on-state. */
25445
25446 tem = Fassoc (arg, Vblink_cursor_alist);
25447 if (!NILP (tem))
25448 {
25449 FRAME_BLINK_OFF_CURSOR (f)
25450 = get_specified_cursor_type (XCDR (tem), &width);
25451 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25452 }
25453 else
25454 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25455 }
25456
25457
25458 #ifdef HAVE_WINDOW_SYSTEM
25459
25460 /* Return the cursor we want to be displayed in window W. Return
25461 width of bar/hbar cursor through WIDTH arg. Return with
25462 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25463 (i.e. if the `system caret' should track this cursor).
25464
25465 In a mini-buffer window, we want the cursor only to appear if we
25466 are reading input from this window. For the selected window, we
25467 want the cursor type given by the frame parameter or buffer local
25468 setting of cursor-type. If explicitly marked off, draw no cursor.
25469 In all other cases, we want a hollow box cursor. */
25470
25471 static enum text_cursor_kinds
25472 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25473 int *active_cursor)
25474 {
25475 struct frame *f = XFRAME (w->frame);
25476 struct buffer *b = XBUFFER (w->contents);
25477 int cursor_type = DEFAULT_CURSOR;
25478 Lisp_Object alt_cursor;
25479 int non_selected = 0;
25480
25481 *active_cursor = 1;
25482
25483 /* Echo area */
25484 if (cursor_in_echo_area
25485 && FRAME_HAS_MINIBUF_P (f)
25486 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25487 {
25488 if (w == XWINDOW (echo_area_window))
25489 {
25490 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25491 {
25492 *width = FRAME_CURSOR_WIDTH (f);
25493 return FRAME_DESIRED_CURSOR (f);
25494 }
25495 else
25496 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25497 }
25498
25499 *active_cursor = 0;
25500 non_selected = 1;
25501 }
25502
25503 /* Detect a nonselected window or nonselected frame. */
25504 else if (w != XWINDOW (f->selected_window)
25505 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25506 {
25507 *active_cursor = 0;
25508
25509 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25510 return NO_CURSOR;
25511
25512 non_selected = 1;
25513 }
25514
25515 /* Never display a cursor in a window in which cursor-type is nil. */
25516 if (NILP (BVAR (b, cursor_type)))
25517 return NO_CURSOR;
25518
25519 /* Get the normal cursor type for this window. */
25520 if (EQ (BVAR (b, cursor_type), Qt))
25521 {
25522 cursor_type = FRAME_DESIRED_CURSOR (f);
25523 *width = FRAME_CURSOR_WIDTH (f);
25524 }
25525 else
25526 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25527
25528 /* Use cursor-in-non-selected-windows instead
25529 for non-selected window or frame. */
25530 if (non_selected)
25531 {
25532 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25533 if (!EQ (Qt, alt_cursor))
25534 return get_specified_cursor_type (alt_cursor, width);
25535 /* t means modify the normal cursor type. */
25536 if (cursor_type == FILLED_BOX_CURSOR)
25537 cursor_type = HOLLOW_BOX_CURSOR;
25538 else if (cursor_type == BAR_CURSOR && *width > 1)
25539 --*width;
25540 return cursor_type;
25541 }
25542
25543 /* Use normal cursor if not blinked off. */
25544 if (!w->cursor_off_p)
25545 {
25546 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25547 {
25548 if (cursor_type == FILLED_BOX_CURSOR)
25549 {
25550 /* Using a block cursor on large images can be very annoying.
25551 So use a hollow cursor for "large" images.
25552 If image is not transparent (no mask), also use hollow cursor. */
25553 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25554 if (img != NULL && IMAGEP (img->spec))
25555 {
25556 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25557 where N = size of default frame font size.
25558 This should cover most of the "tiny" icons people may use. */
25559 if (!img->mask
25560 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25561 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25562 cursor_type = HOLLOW_BOX_CURSOR;
25563 }
25564 }
25565 else if (cursor_type != NO_CURSOR)
25566 {
25567 /* Display current only supports BOX and HOLLOW cursors for images.
25568 So for now, unconditionally use a HOLLOW cursor when cursor is
25569 not a solid box cursor. */
25570 cursor_type = HOLLOW_BOX_CURSOR;
25571 }
25572 }
25573 return cursor_type;
25574 }
25575
25576 /* Cursor is blinked off, so determine how to "toggle" it. */
25577
25578 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25579 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25580 return get_specified_cursor_type (XCDR (alt_cursor), width);
25581
25582 /* Then see if frame has specified a specific blink off cursor type. */
25583 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25584 {
25585 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25586 return FRAME_BLINK_OFF_CURSOR (f);
25587 }
25588
25589 #if 0
25590 /* Some people liked having a permanently visible blinking cursor,
25591 while others had very strong opinions against it. So it was
25592 decided to remove it. KFS 2003-09-03 */
25593
25594 /* Finally perform built-in cursor blinking:
25595 filled box <-> hollow box
25596 wide [h]bar <-> narrow [h]bar
25597 narrow [h]bar <-> no cursor
25598 other type <-> no cursor */
25599
25600 if (cursor_type == FILLED_BOX_CURSOR)
25601 return HOLLOW_BOX_CURSOR;
25602
25603 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25604 {
25605 *width = 1;
25606 return cursor_type;
25607 }
25608 #endif
25609
25610 return NO_CURSOR;
25611 }
25612
25613
25614 /* Notice when the text cursor of window W has been completely
25615 overwritten by a drawing operation that outputs glyphs in AREA
25616 starting at X0 and ending at X1 in the line starting at Y0 and
25617 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25618 the rest of the line after X0 has been written. Y coordinates
25619 are window-relative. */
25620
25621 static void
25622 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25623 int x0, int x1, int y0, int y1)
25624 {
25625 int cx0, cx1, cy0, cy1;
25626 struct glyph_row *row;
25627
25628 if (!w->phys_cursor_on_p)
25629 return;
25630 if (area != TEXT_AREA)
25631 return;
25632
25633 if (w->phys_cursor.vpos < 0
25634 || w->phys_cursor.vpos >= w->current_matrix->nrows
25635 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25636 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
25637 return;
25638
25639 if (row->cursor_in_fringe_p)
25640 {
25641 row->cursor_in_fringe_p = 0;
25642 draw_fringe_bitmap (w, row, row->reversed_p);
25643 w->phys_cursor_on_p = 0;
25644 return;
25645 }
25646
25647 cx0 = w->phys_cursor.x;
25648 cx1 = cx0 + w->phys_cursor_width;
25649 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25650 return;
25651
25652 /* The cursor image will be completely removed from the
25653 screen if the output area intersects the cursor area in
25654 y-direction. When we draw in [y0 y1[, and some part of
25655 the cursor is at y < y0, that part must have been drawn
25656 before. When scrolling, the cursor is erased before
25657 actually scrolling, so we don't come here. When not
25658 scrolling, the rows above the old cursor row must have
25659 changed, and in this case these rows must have written
25660 over the cursor image.
25661
25662 Likewise if part of the cursor is below y1, with the
25663 exception of the cursor being in the first blank row at
25664 the buffer and window end because update_text_area
25665 doesn't draw that row. (Except when it does, but
25666 that's handled in update_text_area.) */
25667
25668 cy0 = w->phys_cursor.y;
25669 cy1 = cy0 + w->phys_cursor_height;
25670 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25671 return;
25672
25673 w->phys_cursor_on_p = 0;
25674 }
25675
25676 #endif /* HAVE_WINDOW_SYSTEM */
25677
25678 \f
25679 /************************************************************************
25680 Mouse Face
25681 ************************************************************************/
25682
25683 #ifdef HAVE_WINDOW_SYSTEM
25684
25685 /* EXPORT for RIF:
25686 Fix the display of area AREA of overlapping row ROW in window W
25687 with respect to the overlapping part OVERLAPS. */
25688
25689 void
25690 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25691 enum glyph_row_area area, int overlaps)
25692 {
25693 int i, x;
25694
25695 block_input ();
25696
25697 x = 0;
25698 for (i = 0; i < row->used[area];)
25699 {
25700 if (row->glyphs[area][i].overlaps_vertically_p)
25701 {
25702 int start = i, start_x = x;
25703
25704 do
25705 {
25706 x += row->glyphs[area][i].pixel_width;
25707 ++i;
25708 }
25709 while (i < row->used[area]
25710 && row->glyphs[area][i].overlaps_vertically_p);
25711
25712 draw_glyphs (w, start_x, row, area,
25713 start, i,
25714 DRAW_NORMAL_TEXT, overlaps);
25715 }
25716 else
25717 {
25718 x += row->glyphs[area][i].pixel_width;
25719 ++i;
25720 }
25721 }
25722
25723 unblock_input ();
25724 }
25725
25726
25727 /* EXPORT:
25728 Draw the cursor glyph of window W in glyph row ROW. See the
25729 comment of draw_glyphs for the meaning of HL. */
25730
25731 void
25732 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25733 enum draw_glyphs_face hl)
25734 {
25735 /* If cursor hpos is out of bounds, don't draw garbage. This can
25736 happen in mini-buffer windows when switching between echo area
25737 glyphs and mini-buffer. */
25738 if ((row->reversed_p
25739 ? (w->phys_cursor.hpos >= 0)
25740 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25741 {
25742 int on_p = w->phys_cursor_on_p;
25743 int x1;
25744 int hpos = w->phys_cursor.hpos;
25745
25746 /* When the window is hscrolled, cursor hpos can legitimately be
25747 out of bounds, but we draw the cursor at the corresponding
25748 window margin in that case. */
25749 if (!row->reversed_p && hpos < 0)
25750 hpos = 0;
25751 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25752 hpos = row->used[TEXT_AREA] - 1;
25753
25754 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25755 hl, 0);
25756 w->phys_cursor_on_p = on_p;
25757
25758 if (hl == DRAW_CURSOR)
25759 w->phys_cursor_width = x1 - w->phys_cursor.x;
25760 /* When we erase the cursor, and ROW is overlapped by other
25761 rows, make sure that these overlapping parts of other rows
25762 are redrawn. */
25763 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25764 {
25765 w->phys_cursor_width = x1 - w->phys_cursor.x;
25766
25767 if (row > w->current_matrix->rows
25768 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25769 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25770 OVERLAPS_ERASED_CURSOR);
25771
25772 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25773 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25774 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25775 OVERLAPS_ERASED_CURSOR);
25776 }
25777 }
25778 }
25779
25780
25781 /* EXPORT:
25782 Erase the image of a cursor of window W from the screen. */
25783
25784 void
25785 erase_phys_cursor (struct window *w)
25786 {
25787 struct frame *f = XFRAME (w->frame);
25788 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25789 int hpos = w->phys_cursor.hpos;
25790 int vpos = w->phys_cursor.vpos;
25791 int mouse_face_here_p = 0;
25792 struct glyph_matrix *active_glyphs = w->current_matrix;
25793 struct glyph_row *cursor_row;
25794 struct glyph *cursor_glyph;
25795 enum draw_glyphs_face hl;
25796
25797 /* No cursor displayed or row invalidated => nothing to do on the
25798 screen. */
25799 if (w->phys_cursor_type == NO_CURSOR)
25800 goto mark_cursor_off;
25801
25802 /* VPOS >= active_glyphs->nrows means that window has been resized.
25803 Don't bother to erase the cursor. */
25804 if (vpos >= active_glyphs->nrows)
25805 goto mark_cursor_off;
25806
25807 /* If row containing cursor is marked invalid, there is nothing we
25808 can do. */
25809 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25810 if (!cursor_row->enabled_p)
25811 goto mark_cursor_off;
25812
25813 /* If line spacing is > 0, old cursor may only be partially visible in
25814 window after split-window. So adjust visible height. */
25815 cursor_row->visible_height = min (cursor_row->visible_height,
25816 window_text_bottom_y (w) - cursor_row->y);
25817
25818 /* If row is completely invisible, don't attempt to delete a cursor which
25819 isn't there. This can happen if cursor is at top of a window, and
25820 we switch to a buffer with a header line in that window. */
25821 if (cursor_row->visible_height <= 0)
25822 goto mark_cursor_off;
25823
25824 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25825 if (cursor_row->cursor_in_fringe_p)
25826 {
25827 cursor_row->cursor_in_fringe_p = 0;
25828 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25829 goto mark_cursor_off;
25830 }
25831
25832 /* This can happen when the new row is shorter than the old one.
25833 In this case, either draw_glyphs or clear_end_of_line
25834 should have cleared the cursor. Note that we wouldn't be
25835 able to erase the cursor in this case because we don't have a
25836 cursor glyph at hand. */
25837 if ((cursor_row->reversed_p
25838 ? (w->phys_cursor.hpos < 0)
25839 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25840 goto mark_cursor_off;
25841
25842 /* When the window is hscrolled, cursor hpos can legitimately be out
25843 of bounds, but we draw the cursor at the corresponding window
25844 margin in that case. */
25845 if (!cursor_row->reversed_p && hpos < 0)
25846 hpos = 0;
25847 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25848 hpos = cursor_row->used[TEXT_AREA] - 1;
25849
25850 /* If the cursor is in the mouse face area, redisplay that when
25851 we clear the cursor. */
25852 if (! NILP (hlinfo->mouse_face_window)
25853 && coords_in_mouse_face_p (w, hpos, vpos)
25854 /* Don't redraw the cursor's spot in mouse face if it is at the
25855 end of a line (on a newline). The cursor appears there, but
25856 mouse highlighting does not. */
25857 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25858 mouse_face_here_p = 1;
25859
25860 /* Maybe clear the display under the cursor. */
25861 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25862 {
25863 int x, y, left_x;
25864 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25865 int width;
25866
25867 cursor_glyph = get_phys_cursor_glyph (w);
25868 if (cursor_glyph == NULL)
25869 goto mark_cursor_off;
25870
25871 width = cursor_glyph->pixel_width;
25872 left_x = window_box_left_offset (w, TEXT_AREA);
25873 x = w->phys_cursor.x;
25874 if (x < left_x)
25875 width -= left_x - x;
25876 width = min (width, window_box_width (w, TEXT_AREA) - x);
25877 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25878 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25879
25880 if (width > 0)
25881 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25882 }
25883
25884 /* Erase the cursor by redrawing the character underneath it. */
25885 if (mouse_face_here_p)
25886 hl = DRAW_MOUSE_FACE;
25887 else
25888 hl = DRAW_NORMAL_TEXT;
25889 draw_phys_cursor_glyph (w, cursor_row, hl);
25890
25891 mark_cursor_off:
25892 w->phys_cursor_on_p = 0;
25893 w->phys_cursor_type = NO_CURSOR;
25894 }
25895
25896
25897 /* EXPORT:
25898 Display or clear cursor of window W. If ON is zero, clear the
25899 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25900 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25901
25902 void
25903 display_and_set_cursor (struct window *w, int on,
25904 int hpos, int vpos, int x, int y)
25905 {
25906 struct frame *f = XFRAME (w->frame);
25907 int new_cursor_type;
25908 int new_cursor_width;
25909 int active_cursor;
25910 struct glyph_row *glyph_row;
25911 struct glyph *glyph;
25912
25913 /* This is pointless on invisible frames, and dangerous on garbaged
25914 windows and frames; in the latter case, the frame or window may
25915 be in the midst of changing its size, and x and y may be off the
25916 window. */
25917 if (! FRAME_VISIBLE_P (f)
25918 || FRAME_GARBAGED_P (f)
25919 || vpos >= w->current_matrix->nrows
25920 || hpos >= w->current_matrix->matrix_w)
25921 return;
25922
25923 /* If cursor is off and we want it off, return quickly. */
25924 if (!on && !w->phys_cursor_on_p)
25925 return;
25926
25927 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25928 /* If cursor row is not enabled, we don't really know where to
25929 display the cursor. */
25930 if (!glyph_row->enabled_p)
25931 {
25932 w->phys_cursor_on_p = 0;
25933 return;
25934 }
25935
25936 glyph = NULL;
25937 if (!glyph_row->exact_window_width_line_p
25938 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25939 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25940
25941 eassert (input_blocked_p ());
25942
25943 /* Set new_cursor_type to the cursor we want to be displayed. */
25944 new_cursor_type = get_window_cursor_type (w, glyph,
25945 &new_cursor_width, &active_cursor);
25946
25947 /* If cursor is currently being shown and we don't want it to be or
25948 it is in the wrong place, or the cursor type is not what we want,
25949 erase it. */
25950 if (w->phys_cursor_on_p
25951 && (!on
25952 || w->phys_cursor.x != x
25953 || w->phys_cursor.y != y
25954 || new_cursor_type != w->phys_cursor_type
25955 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25956 && new_cursor_width != w->phys_cursor_width)))
25957 erase_phys_cursor (w);
25958
25959 /* Don't check phys_cursor_on_p here because that flag is only set
25960 to zero in some cases where we know that the cursor has been
25961 completely erased, to avoid the extra work of erasing the cursor
25962 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25963 still not be visible, or it has only been partly erased. */
25964 if (on)
25965 {
25966 w->phys_cursor_ascent = glyph_row->ascent;
25967 w->phys_cursor_height = glyph_row->height;
25968
25969 /* Set phys_cursor_.* before x_draw_.* is called because some
25970 of them may need the information. */
25971 w->phys_cursor.x = x;
25972 w->phys_cursor.y = glyph_row->y;
25973 w->phys_cursor.hpos = hpos;
25974 w->phys_cursor.vpos = vpos;
25975 }
25976
25977 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25978 new_cursor_type, new_cursor_width,
25979 on, active_cursor);
25980 }
25981
25982
25983 /* Switch the display of W's cursor on or off, according to the value
25984 of ON. */
25985
25986 static void
25987 update_window_cursor (struct window *w, int on)
25988 {
25989 /* Don't update cursor in windows whose frame is in the process
25990 of being deleted. */
25991 if (w->current_matrix)
25992 {
25993 int hpos = w->phys_cursor.hpos;
25994 int vpos = w->phys_cursor.vpos;
25995 struct glyph_row *row;
25996
25997 if (vpos >= w->current_matrix->nrows
25998 || hpos >= w->current_matrix->matrix_w)
25999 return;
26000
26001 row = MATRIX_ROW (w->current_matrix, vpos);
26002
26003 /* When the window is hscrolled, cursor hpos can legitimately be
26004 out of bounds, but we draw the cursor at the corresponding
26005 window margin in that case. */
26006 if (!row->reversed_p && hpos < 0)
26007 hpos = 0;
26008 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26009 hpos = row->used[TEXT_AREA] - 1;
26010
26011 block_input ();
26012 display_and_set_cursor (w, on, hpos, vpos,
26013 w->phys_cursor.x, w->phys_cursor.y);
26014 unblock_input ();
26015 }
26016 }
26017
26018
26019 /* Call update_window_cursor with parameter ON_P on all leaf windows
26020 in the window tree rooted at W. */
26021
26022 static void
26023 update_cursor_in_window_tree (struct window *w, int on_p)
26024 {
26025 while (w)
26026 {
26027 if (WINDOWP (w->contents))
26028 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26029 else
26030 update_window_cursor (w, on_p);
26031
26032 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26033 }
26034 }
26035
26036
26037 /* EXPORT:
26038 Display the cursor on window W, or clear it, according to ON_P.
26039 Don't change the cursor's position. */
26040
26041 void
26042 x_update_cursor (struct frame *f, int on_p)
26043 {
26044 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26045 }
26046
26047
26048 /* EXPORT:
26049 Clear the cursor of window W to background color, and mark the
26050 cursor as not shown. This is used when the text where the cursor
26051 is about to be rewritten. */
26052
26053 void
26054 x_clear_cursor (struct window *w)
26055 {
26056 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26057 update_window_cursor (w, 0);
26058 }
26059
26060 #endif /* HAVE_WINDOW_SYSTEM */
26061
26062 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26063 and MSDOS. */
26064 static void
26065 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26066 int start_hpos, int end_hpos,
26067 enum draw_glyphs_face draw)
26068 {
26069 #ifdef HAVE_WINDOW_SYSTEM
26070 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26071 {
26072 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26073 return;
26074 }
26075 #endif
26076 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26077 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26078 #endif
26079 }
26080
26081 /* Display the active region described by mouse_face_* according to DRAW. */
26082
26083 static void
26084 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26085 {
26086 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26087 struct frame *f = XFRAME (WINDOW_FRAME (w));
26088
26089 if (/* If window is in the process of being destroyed, don't bother
26090 to do anything. */
26091 w->current_matrix != NULL
26092 /* Don't update mouse highlight if hidden */
26093 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26094 /* Recognize when we are called to operate on rows that don't exist
26095 anymore. This can happen when a window is split. */
26096 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26097 {
26098 int phys_cursor_on_p = w->phys_cursor_on_p;
26099 struct glyph_row *row, *first, *last;
26100
26101 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26102 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26103
26104 for (row = first; row <= last && row->enabled_p; ++row)
26105 {
26106 int start_hpos, end_hpos, start_x;
26107
26108 /* For all but the first row, the highlight starts at column 0. */
26109 if (row == first)
26110 {
26111 /* R2L rows have BEG and END in reversed order, but the
26112 screen drawing geometry is always left to right. So
26113 we need to mirror the beginning and end of the
26114 highlighted area in R2L rows. */
26115 if (!row->reversed_p)
26116 {
26117 start_hpos = hlinfo->mouse_face_beg_col;
26118 start_x = hlinfo->mouse_face_beg_x;
26119 }
26120 else if (row == last)
26121 {
26122 start_hpos = hlinfo->mouse_face_end_col;
26123 start_x = hlinfo->mouse_face_end_x;
26124 }
26125 else
26126 {
26127 start_hpos = 0;
26128 start_x = 0;
26129 }
26130 }
26131 else if (row->reversed_p && row == last)
26132 {
26133 start_hpos = hlinfo->mouse_face_end_col;
26134 start_x = hlinfo->mouse_face_end_x;
26135 }
26136 else
26137 {
26138 start_hpos = 0;
26139 start_x = 0;
26140 }
26141
26142 if (row == last)
26143 {
26144 if (!row->reversed_p)
26145 end_hpos = hlinfo->mouse_face_end_col;
26146 else if (row == first)
26147 end_hpos = hlinfo->mouse_face_beg_col;
26148 else
26149 {
26150 end_hpos = row->used[TEXT_AREA];
26151 if (draw == DRAW_NORMAL_TEXT)
26152 row->fill_line_p = 1; /* Clear to end of line */
26153 }
26154 }
26155 else if (row->reversed_p && row == first)
26156 end_hpos = hlinfo->mouse_face_beg_col;
26157 else
26158 {
26159 end_hpos = row->used[TEXT_AREA];
26160 if (draw == DRAW_NORMAL_TEXT)
26161 row->fill_line_p = 1; /* Clear to end of line */
26162 }
26163
26164 if (end_hpos > start_hpos)
26165 {
26166 draw_row_with_mouse_face (w, start_x, row,
26167 start_hpos, end_hpos, draw);
26168
26169 row->mouse_face_p
26170 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26171 }
26172 }
26173
26174 #ifdef HAVE_WINDOW_SYSTEM
26175 /* When we've written over the cursor, arrange for it to
26176 be displayed again. */
26177 if (FRAME_WINDOW_P (f)
26178 && phys_cursor_on_p && !w->phys_cursor_on_p)
26179 {
26180 int hpos = w->phys_cursor.hpos;
26181
26182 /* When the window is hscrolled, cursor hpos can legitimately be
26183 out of bounds, but we draw the cursor at the corresponding
26184 window margin in that case. */
26185 if (!row->reversed_p && hpos < 0)
26186 hpos = 0;
26187 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26188 hpos = row->used[TEXT_AREA] - 1;
26189
26190 block_input ();
26191 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26192 w->phys_cursor.x, w->phys_cursor.y);
26193 unblock_input ();
26194 }
26195 #endif /* HAVE_WINDOW_SYSTEM */
26196 }
26197
26198 #ifdef HAVE_WINDOW_SYSTEM
26199 /* Change the mouse cursor. */
26200 if (FRAME_WINDOW_P (f))
26201 {
26202 if (draw == DRAW_NORMAL_TEXT
26203 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26204 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26205 else if (draw == DRAW_MOUSE_FACE)
26206 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26207 else
26208 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26209 }
26210 #endif /* HAVE_WINDOW_SYSTEM */
26211 }
26212
26213 /* EXPORT:
26214 Clear out the mouse-highlighted active region.
26215 Redraw it un-highlighted first. Value is non-zero if mouse
26216 face was actually drawn unhighlighted. */
26217
26218 int
26219 clear_mouse_face (Mouse_HLInfo *hlinfo)
26220 {
26221 int cleared = 0;
26222
26223 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26224 {
26225 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26226 cleared = 1;
26227 }
26228
26229 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26230 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26231 hlinfo->mouse_face_window = Qnil;
26232 hlinfo->mouse_face_overlay = Qnil;
26233 return cleared;
26234 }
26235
26236 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26237 within the mouse face on that window. */
26238 static int
26239 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26240 {
26241 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26242
26243 /* Quickly resolve the easy cases. */
26244 if (!(WINDOWP (hlinfo->mouse_face_window)
26245 && XWINDOW (hlinfo->mouse_face_window) == w))
26246 return 0;
26247 if (vpos < hlinfo->mouse_face_beg_row
26248 || vpos > hlinfo->mouse_face_end_row)
26249 return 0;
26250 if (vpos > hlinfo->mouse_face_beg_row
26251 && vpos < hlinfo->mouse_face_end_row)
26252 return 1;
26253
26254 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26255 {
26256 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26257 {
26258 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26259 return 1;
26260 }
26261 else if ((vpos == hlinfo->mouse_face_beg_row
26262 && hpos >= hlinfo->mouse_face_beg_col)
26263 || (vpos == hlinfo->mouse_face_end_row
26264 && hpos < hlinfo->mouse_face_end_col))
26265 return 1;
26266 }
26267 else
26268 {
26269 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26270 {
26271 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26272 return 1;
26273 }
26274 else if ((vpos == hlinfo->mouse_face_beg_row
26275 && hpos <= hlinfo->mouse_face_beg_col)
26276 || (vpos == hlinfo->mouse_face_end_row
26277 && hpos > hlinfo->mouse_face_end_col))
26278 return 1;
26279 }
26280 return 0;
26281 }
26282
26283
26284 /* EXPORT:
26285 Non-zero if physical cursor of window W is within mouse face. */
26286
26287 int
26288 cursor_in_mouse_face_p (struct window *w)
26289 {
26290 int hpos = w->phys_cursor.hpos;
26291 int vpos = w->phys_cursor.vpos;
26292 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26293
26294 /* When the window is hscrolled, cursor hpos can legitimately be out
26295 of bounds, but we draw the cursor at the corresponding window
26296 margin in that case. */
26297 if (!row->reversed_p && hpos < 0)
26298 hpos = 0;
26299 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26300 hpos = row->used[TEXT_AREA] - 1;
26301
26302 return coords_in_mouse_face_p (w, hpos, vpos);
26303 }
26304
26305
26306 \f
26307 /* Find the glyph rows START_ROW and END_ROW of window W that display
26308 characters between buffer positions START_CHARPOS and END_CHARPOS
26309 (excluding END_CHARPOS). DISP_STRING is a display string that
26310 covers these buffer positions. This is similar to
26311 row_containing_pos, but is more accurate when bidi reordering makes
26312 buffer positions change non-linearly with glyph rows. */
26313 static void
26314 rows_from_pos_range (struct window *w,
26315 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26316 Lisp_Object disp_string,
26317 struct glyph_row **start, struct glyph_row **end)
26318 {
26319 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26320 int last_y = window_text_bottom_y (w);
26321 struct glyph_row *row;
26322
26323 *start = NULL;
26324 *end = NULL;
26325
26326 while (!first->enabled_p
26327 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26328 first++;
26329
26330 /* Find the START row. */
26331 for (row = first;
26332 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26333 row++)
26334 {
26335 /* A row can potentially be the START row if the range of the
26336 characters it displays intersects the range
26337 [START_CHARPOS..END_CHARPOS). */
26338 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26339 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26340 /* See the commentary in row_containing_pos, for the
26341 explanation of the complicated way to check whether
26342 some position is beyond the end of the characters
26343 displayed by a row. */
26344 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26345 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26346 && !row->ends_at_zv_p
26347 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26348 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26349 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26350 && !row->ends_at_zv_p
26351 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26352 {
26353 /* Found a candidate row. Now make sure at least one of the
26354 glyphs it displays has a charpos from the range
26355 [START_CHARPOS..END_CHARPOS).
26356
26357 This is not obvious because bidi reordering could make
26358 buffer positions of a row be 1,2,3,102,101,100, and if we
26359 want to highlight characters in [50..60), we don't want
26360 this row, even though [50..60) does intersect [1..103),
26361 the range of character positions given by the row's start
26362 and end positions. */
26363 struct glyph *g = row->glyphs[TEXT_AREA];
26364 struct glyph *e = g + row->used[TEXT_AREA];
26365
26366 while (g < e)
26367 {
26368 if (((BUFFERP (g->object) || INTEGERP (g->object))
26369 && start_charpos <= g->charpos && g->charpos < end_charpos)
26370 /* A glyph that comes from DISP_STRING is by
26371 definition to be highlighted. */
26372 || EQ (g->object, disp_string))
26373 *start = row;
26374 g++;
26375 }
26376 if (*start)
26377 break;
26378 }
26379 }
26380
26381 /* Find the END row. */
26382 if (!*start
26383 /* If the last row is partially visible, start looking for END
26384 from that row, instead of starting from FIRST. */
26385 && !(row->enabled_p
26386 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26387 row = first;
26388 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26389 {
26390 struct glyph_row *next = row + 1;
26391 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26392
26393 if (!next->enabled_p
26394 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26395 /* The first row >= START whose range of displayed characters
26396 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26397 is the row END + 1. */
26398 || (start_charpos < next_start
26399 && end_charpos < next_start)
26400 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26401 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26402 && !next->ends_at_zv_p
26403 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26404 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26405 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26406 && !next->ends_at_zv_p
26407 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26408 {
26409 *end = row;
26410 break;
26411 }
26412 else
26413 {
26414 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26415 but none of the characters it displays are in the range, it is
26416 also END + 1. */
26417 struct glyph *g = next->glyphs[TEXT_AREA];
26418 struct glyph *s = g;
26419 struct glyph *e = g + next->used[TEXT_AREA];
26420
26421 while (g < e)
26422 {
26423 if (((BUFFERP (g->object) || INTEGERP (g->object))
26424 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26425 /* If the buffer position of the first glyph in
26426 the row is equal to END_CHARPOS, it means
26427 the last character to be highlighted is the
26428 newline of ROW, and we must consider NEXT as
26429 END, not END+1. */
26430 || (((!next->reversed_p && g == s)
26431 || (next->reversed_p && g == e - 1))
26432 && (g->charpos == end_charpos
26433 /* Special case for when NEXT is an
26434 empty line at ZV. */
26435 || (g->charpos == -1
26436 && !row->ends_at_zv_p
26437 && next_start == end_charpos)))))
26438 /* A glyph that comes from DISP_STRING is by
26439 definition to be highlighted. */
26440 || EQ (g->object, disp_string))
26441 break;
26442 g++;
26443 }
26444 if (g == e)
26445 {
26446 *end = row;
26447 break;
26448 }
26449 /* The first row that ends at ZV must be the last to be
26450 highlighted. */
26451 else if (next->ends_at_zv_p)
26452 {
26453 *end = next;
26454 break;
26455 }
26456 }
26457 }
26458 }
26459
26460 /* This function sets the mouse_face_* elements of HLINFO, assuming
26461 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26462 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26463 for the overlay or run of text properties specifying the mouse
26464 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26465 before-string and after-string that must also be highlighted.
26466 DISP_STRING, if non-nil, is a display string that may cover some
26467 or all of the highlighted text. */
26468
26469 static void
26470 mouse_face_from_buffer_pos (Lisp_Object window,
26471 Mouse_HLInfo *hlinfo,
26472 ptrdiff_t mouse_charpos,
26473 ptrdiff_t start_charpos,
26474 ptrdiff_t end_charpos,
26475 Lisp_Object before_string,
26476 Lisp_Object after_string,
26477 Lisp_Object disp_string)
26478 {
26479 struct window *w = XWINDOW (window);
26480 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26481 struct glyph_row *r1, *r2;
26482 struct glyph *glyph, *end;
26483 ptrdiff_t ignore, pos;
26484 int x;
26485
26486 eassert (NILP (disp_string) || STRINGP (disp_string));
26487 eassert (NILP (before_string) || STRINGP (before_string));
26488 eassert (NILP (after_string) || STRINGP (after_string));
26489
26490 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26491 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26492 if (r1 == NULL)
26493 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26494 /* If the before-string or display-string contains newlines,
26495 rows_from_pos_range skips to its last row. Move back. */
26496 if (!NILP (before_string) || !NILP (disp_string))
26497 {
26498 struct glyph_row *prev;
26499 while ((prev = r1 - 1, prev >= first)
26500 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26501 && prev->used[TEXT_AREA] > 0)
26502 {
26503 struct glyph *beg = prev->glyphs[TEXT_AREA];
26504 glyph = beg + prev->used[TEXT_AREA];
26505 while (--glyph >= beg && INTEGERP (glyph->object));
26506 if (glyph < beg
26507 || !(EQ (glyph->object, before_string)
26508 || EQ (glyph->object, disp_string)))
26509 break;
26510 r1 = prev;
26511 }
26512 }
26513 if (r2 == NULL)
26514 {
26515 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26516 hlinfo->mouse_face_past_end = 1;
26517 }
26518 else if (!NILP (after_string))
26519 {
26520 /* If the after-string has newlines, advance to its last row. */
26521 struct glyph_row *next;
26522 struct glyph_row *last
26523 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26524
26525 for (next = r2 + 1;
26526 next <= last
26527 && next->used[TEXT_AREA] > 0
26528 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26529 ++next)
26530 r2 = next;
26531 }
26532 /* The rest of the display engine assumes that mouse_face_beg_row is
26533 either above mouse_face_end_row or identical to it. But with
26534 bidi-reordered continued lines, the row for START_CHARPOS could
26535 be below the row for END_CHARPOS. If so, swap the rows and store
26536 them in correct order. */
26537 if (r1->y > r2->y)
26538 {
26539 struct glyph_row *tem = r2;
26540
26541 r2 = r1;
26542 r1 = tem;
26543 }
26544
26545 hlinfo->mouse_face_beg_y = r1->y;
26546 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26547 hlinfo->mouse_face_end_y = r2->y;
26548 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26549
26550 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26551 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26552 could be anywhere in the row and in any order. The strategy
26553 below is to find the leftmost and the rightmost glyph that
26554 belongs to either of these 3 strings, or whose position is
26555 between START_CHARPOS and END_CHARPOS, and highlight all the
26556 glyphs between those two. This may cover more than just the text
26557 between START_CHARPOS and END_CHARPOS if the range of characters
26558 strides the bidi level boundary, e.g. if the beginning is in R2L
26559 text while the end is in L2R text or vice versa. */
26560 if (!r1->reversed_p)
26561 {
26562 /* This row is in a left to right paragraph. Scan it left to
26563 right. */
26564 glyph = r1->glyphs[TEXT_AREA];
26565 end = glyph + r1->used[TEXT_AREA];
26566 x = r1->x;
26567
26568 /* Skip truncation glyphs at the start of the glyph row. */
26569 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
26570 for (; glyph < end
26571 && INTEGERP (glyph->object)
26572 && glyph->charpos < 0;
26573 ++glyph)
26574 x += glyph->pixel_width;
26575
26576 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26577 or DISP_STRING, and the first glyph from buffer whose
26578 position is between START_CHARPOS and END_CHARPOS. */
26579 for (; glyph < end
26580 && !INTEGERP (glyph->object)
26581 && !EQ (glyph->object, disp_string)
26582 && !(BUFFERP (glyph->object)
26583 && (glyph->charpos >= start_charpos
26584 && glyph->charpos < end_charpos));
26585 ++glyph)
26586 {
26587 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26588 are present at buffer positions between START_CHARPOS and
26589 END_CHARPOS, or if they come from an overlay. */
26590 if (EQ (glyph->object, before_string))
26591 {
26592 pos = string_buffer_position (before_string,
26593 start_charpos);
26594 /* If pos == 0, it means before_string came from an
26595 overlay, not from a buffer position. */
26596 if (!pos || (pos >= start_charpos && pos < end_charpos))
26597 break;
26598 }
26599 else if (EQ (glyph->object, after_string))
26600 {
26601 pos = string_buffer_position (after_string, end_charpos);
26602 if (!pos || (pos >= start_charpos && pos < end_charpos))
26603 break;
26604 }
26605 x += glyph->pixel_width;
26606 }
26607 hlinfo->mouse_face_beg_x = x;
26608 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26609 }
26610 else
26611 {
26612 /* This row is in a right to left paragraph. Scan it right to
26613 left. */
26614 struct glyph *g;
26615
26616 end = r1->glyphs[TEXT_AREA] - 1;
26617 glyph = end + r1->used[TEXT_AREA];
26618
26619 /* Skip truncation glyphs at the start of the glyph row. */
26620 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
26621 for (; glyph > end
26622 && INTEGERP (glyph->object)
26623 && glyph->charpos < 0;
26624 --glyph)
26625 ;
26626
26627 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26628 or DISP_STRING, and the first glyph from buffer whose
26629 position is between START_CHARPOS and END_CHARPOS. */
26630 for (; glyph > end
26631 && !INTEGERP (glyph->object)
26632 && !EQ (glyph->object, disp_string)
26633 && !(BUFFERP (glyph->object)
26634 && (glyph->charpos >= start_charpos
26635 && glyph->charpos < end_charpos));
26636 --glyph)
26637 {
26638 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26639 are present at buffer positions between START_CHARPOS and
26640 END_CHARPOS, or if they come from an overlay. */
26641 if (EQ (glyph->object, before_string))
26642 {
26643 pos = string_buffer_position (before_string, start_charpos);
26644 /* If pos == 0, it means before_string came from an
26645 overlay, not from a buffer position. */
26646 if (!pos || (pos >= start_charpos && pos < end_charpos))
26647 break;
26648 }
26649 else if (EQ (glyph->object, after_string))
26650 {
26651 pos = string_buffer_position (after_string, end_charpos);
26652 if (!pos || (pos >= start_charpos && pos < end_charpos))
26653 break;
26654 }
26655 }
26656
26657 glyph++; /* first glyph to the right of the highlighted area */
26658 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26659 x += g->pixel_width;
26660 hlinfo->mouse_face_beg_x = x;
26661 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26662 }
26663
26664 /* If the highlight ends in a different row, compute GLYPH and END
26665 for the end row. Otherwise, reuse the values computed above for
26666 the row where the highlight begins. */
26667 if (r2 != r1)
26668 {
26669 if (!r2->reversed_p)
26670 {
26671 glyph = r2->glyphs[TEXT_AREA];
26672 end = glyph + r2->used[TEXT_AREA];
26673 x = r2->x;
26674 }
26675 else
26676 {
26677 end = r2->glyphs[TEXT_AREA] - 1;
26678 glyph = end + r2->used[TEXT_AREA];
26679 }
26680 }
26681
26682 if (!r2->reversed_p)
26683 {
26684 /* Skip truncation and continuation glyphs near the end of the
26685 row, and also blanks and stretch glyphs inserted by
26686 extend_face_to_end_of_line. */
26687 while (end > glyph
26688 && INTEGERP ((end - 1)->object))
26689 --end;
26690 /* Scan the rest of the glyph row from the end, looking for the
26691 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26692 DISP_STRING, or whose position is between START_CHARPOS
26693 and END_CHARPOS */
26694 for (--end;
26695 end > glyph
26696 && !INTEGERP (end->object)
26697 && !EQ (end->object, disp_string)
26698 && !(BUFFERP (end->object)
26699 && (end->charpos >= start_charpos
26700 && end->charpos < end_charpos));
26701 --end)
26702 {
26703 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26704 are present at buffer positions between START_CHARPOS and
26705 END_CHARPOS, or if they come from an overlay. */
26706 if (EQ (end->object, before_string))
26707 {
26708 pos = string_buffer_position (before_string, start_charpos);
26709 if (!pos || (pos >= start_charpos && pos < end_charpos))
26710 break;
26711 }
26712 else if (EQ (end->object, after_string))
26713 {
26714 pos = string_buffer_position (after_string, end_charpos);
26715 if (!pos || (pos >= start_charpos && pos < end_charpos))
26716 break;
26717 }
26718 }
26719 /* Find the X coordinate of the last glyph to be highlighted. */
26720 for (; glyph <= end; ++glyph)
26721 x += glyph->pixel_width;
26722
26723 hlinfo->mouse_face_end_x = x;
26724 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26725 }
26726 else
26727 {
26728 /* Skip truncation and continuation glyphs near the end of the
26729 row, and also blanks and stretch glyphs inserted by
26730 extend_face_to_end_of_line. */
26731 x = r2->x;
26732 end++;
26733 while (end < glyph
26734 && INTEGERP (end->object))
26735 {
26736 x += end->pixel_width;
26737 ++end;
26738 }
26739 /* Scan the rest of the glyph row from the end, looking for the
26740 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26741 DISP_STRING, or whose position is between START_CHARPOS
26742 and END_CHARPOS */
26743 for ( ;
26744 end < glyph
26745 && !INTEGERP (end->object)
26746 && !EQ (end->object, disp_string)
26747 && !(BUFFERP (end->object)
26748 && (end->charpos >= start_charpos
26749 && end->charpos < end_charpos));
26750 ++end)
26751 {
26752 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26753 are present at buffer positions between START_CHARPOS and
26754 END_CHARPOS, or if they come from an overlay. */
26755 if (EQ (end->object, before_string))
26756 {
26757 pos = string_buffer_position (before_string, start_charpos);
26758 if (!pos || (pos >= start_charpos && pos < end_charpos))
26759 break;
26760 }
26761 else if (EQ (end->object, after_string))
26762 {
26763 pos = string_buffer_position (after_string, end_charpos);
26764 if (!pos || (pos >= start_charpos && pos < end_charpos))
26765 break;
26766 }
26767 x += end->pixel_width;
26768 }
26769 /* If we exited the above loop because we arrived at the last
26770 glyph of the row, and its buffer position is still not in
26771 range, it means the last character in range is the preceding
26772 newline. Bump the end column and x values to get past the
26773 last glyph. */
26774 if (end == glyph
26775 && BUFFERP (end->object)
26776 && (end->charpos < start_charpos
26777 || end->charpos >= end_charpos))
26778 {
26779 x += end->pixel_width;
26780 ++end;
26781 }
26782 hlinfo->mouse_face_end_x = x;
26783 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26784 }
26785
26786 hlinfo->mouse_face_window = window;
26787 hlinfo->mouse_face_face_id
26788 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26789 mouse_charpos + 1,
26790 !hlinfo->mouse_face_hidden, -1);
26791 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26792 }
26793
26794 /* The following function is not used anymore (replaced with
26795 mouse_face_from_string_pos), but I leave it here for the time
26796 being, in case someone would. */
26797
26798 #if 0 /* not used */
26799
26800 /* Find the position of the glyph for position POS in OBJECT in
26801 window W's current matrix, and return in *X, *Y the pixel
26802 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26803
26804 RIGHT_P non-zero means return the position of the right edge of the
26805 glyph, RIGHT_P zero means return the left edge position.
26806
26807 If no glyph for POS exists in the matrix, return the position of
26808 the glyph with the next smaller position that is in the matrix, if
26809 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26810 exists in the matrix, return the position of the glyph with the
26811 next larger position in OBJECT.
26812
26813 Value is non-zero if a glyph was found. */
26814
26815 static int
26816 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26817 int *hpos, int *vpos, int *x, int *y, int right_p)
26818 {
26819 int yb = window_text_bottom_y (w);
26820 struct glyph_row *r;
26821 struct glyph *best_glyph = NULL;
26822 struct glyph_row *best_row = NULL;
26823 int best_x = 0;
26824
26825 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26826 r->enabled_p && r->y < yb;
26827 ++r)
26828 {
26829 struct glyph *g = r->glyphs[TEXT_AREA];
26830 struct glyph *e = g + r->used[TEXT_AREA];
26831 int gx;
26832
26833 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26834 if (EQ (g->object, object))
26835 {
26836 if (g->charpos == pos)
26837 {
26838 best_glyph = g;
26839 best_x = gx;
26840 best_row = r;
26841 goto found;
26842 }
26843 else if (best_glyph == NULL
26844 || ((eabs (g->charpos - pos)
26845 < eabs (best_glyph->charpos - pos))
26846 && (right_p
26847 ? g->charpos < pos
26848 : g->charpos > pos)))
26849 {
26850 best_glyph = g;
26851 best_x = gx;
26852 best_row = r;
26853 }
26854 }
26855 }
26856
26857 found:
26858
26859 if (best_glyph)
26860 {
26861 *x = best_x;
26862 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26863
26864 if (right_p)
26865 {
26866 *x += best_glyph->pixel_width;
26867 ++*hpos;
26868 }
26869
26870 *y = best_row->y;
26871 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
26872 }
26873
26874 return best_glyph != NULL;
26875 }
26876 #endif /* not used */
26877
26878 /* Find the positions of the first and the last glyphs in window W's
26879 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26880 (assumed to be a string), and return in HLINFO's mouse_face_*
26881 members the pixel and column/row coordinates of those glyphs. */
26882
26883 static void
26884 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26885 Lisp_Object object,
26886 ptrdiff_t startpos, ptrdiff_t endpos)
26887 {
26888 int yb = window_text_bottom_y (w);
26889 struct glyph_row *r;
26890 struct glyph *g, *e;
26891 int gx;
26892 int found = 0;
26893
26894 /* Find the glyph row with at least one position in the range
26895 [STARTPOS..ENDPOS], and the first glyph in that row whose
26896 position belongs to that range. */
26897 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26898 r->enabled_p && r->y < yb;
26899 ++r)
26900 {
26901 if (!r->reversed_p)
26902 {
26903 g = r->glyphs[TEXT_AREA];
26904 e = g + r->used[TEXT_AREA];
26905 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26906 if (EQ (g->object, object)
26907 && startpos <= g->charpos && g->charpos <= endpos)
26908 {
26909 hlinfo->mouse_face_beg_row
26910 = MATRIX_ROW_VPOS (r, w->current_matrix);
26911 hlinfo->mouse_face_beg_y = r->y;
26912 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26913 hlinfo->mouse_face_beg_x = gx;
26914 found = 1;
26915 break;
26916 }
26917 }
26918 else
26919 {
26920 struct glyph *g1;
26921
26922 e = r->glyphs[TEXT_AREA];
26923 g = e + r->used[TEXT_AREA];
26924 for ( ; g > e; --g)
26925 if (EQ ((g-1)->object, object)
26926 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26927 {
26928 hlinfo->mouse_face_beg_row
26929 = MATRIX_ROW_VPOS (r, w->current_matrix);
26930 hlinfo->mouse_face_beg_y = r->y;
26931 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26932 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26933 gx += g1->pixel_width;
26934 hlinfo->mouse_face_beg_x = gx;
26935 found = 1;
26936 break;
26937 }
26938 }
26939 if (found)
26940 break;
26941 }
26942
26943 if (!found)
26944 return;
26945
26946 /* Starting with the next row, look for the first row which does NOT
26947 include any glyphs whose positions are in the range. */
26948 for (++r; r->enabled_p && r->y < yb; ++r)
26949 {
26950 g = r->glyphs[TEXT_AREA];
26951 e = g + r->used[TEXT_AREA];
26952 found = 0;
26953 for ( ; g < e; ++g)
26954 if (EQ (g->object, object)
26955 && startpos <= g->charpos && g->charpos <= endpos)
26956 {
26957 found = 1;
26958 break;
26959 }
26960 if (!found)
26961 break;
26962 }
26963
26964 /* The highlighted region ends on the previous row. */
26965 r--;
26966
26967 /* Set the end row and its vertical pixel coordinate. */
26968 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
26969 hlinfo->mouse_face_end_y = r->y;
26970
26971 /* Compute and set the end column and the end column's horizontal
26972 pixel coordinate. */
26973 if (!r->reversed_p)
26974 {
26975 g = r->glyphs[TEXT_AREA];
26976 e = g + r->used[TEXT_AREA];
26977 for ( ; e > g; --e)
26978 if (EQ ((e-1)->object, object)
26979 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26980 break;
26981 hlinfo->mouse_face_end_col = e - g;
26982
26983 for (gx = r->x; g < e; ++g)
26984 gx += g->pixel_width;
26985 hlinfo->mouse_face_end_x = gx;
26986 }
26987 else
26988 {
26989 e = r->glyphs[TEXT_AREA];
26990 g = e + r->used[TEXT_AREA];
26991 for (gx = r->x ; e < g; ++e)
26992 {
26993 if (EQ (e->object, object)
26994 && startpos <= e->charpos && e->charpos <= endpos)
26995 break;
26996 gx += e->pixel_width;
26997 }
26998 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26999 hlinfo->mouse_face_end_x = gx;
27000 }
27001 }
27002
27003 #ifdef HAVE_WINDOW_SYSTEM
27004
27005 /* See if position X, Y is within a hot-spot of an image. */
27006
27007 static int
27008 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27009 {
27010 if (!CONSP (hot_spot))
27011 return 0;
27012
27013 if (EQ (XCAR (hot_spot), Qrect))
27014 {
27015 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27016 Lisp_Object rect = XCDR (hot_spot);
27017 Lisp_Object tem;
27018 if (!CONSP (rect))
27019 return 0;
27020 if (!CONSP (XCAR (rect)))
27021 return 0;
27022 if (!CONSP (XCDR (rect)))
27023 return 0;
27024 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27025 return 0;
27026 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27027 return 0;
27028 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27029 return 0;
27030 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27031 return 0;
27032 return 1;
27033 }
27034 else if (EQ (XCAR (hot_spot), Qcircle))
27035 {
27036 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27037 Lisp_Object circ = XCDR (hot_spot);
27038 Lisp_Object lr, lx0, ly0;
27039 if (CONSP (circ)
27040 && CONSP (XCAR (circ))
27041 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27042 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27043 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27044 {
27045 double r = XFLOATINT (lr);
27046 double dx = XINT (lx0) - x;
27047 double dy = XINT (ly0) - y;
27048 return (dx * dx + dy * dy <= r * r);
27049 }
27050 }
27051 else if (EQ (XCAR (hot_spot), Qpoly))
27052 {
27053 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27054 if (VECTORP (XCDR (hot_spot)))
27055 {
27056 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27057 Lisp_Object *poly = v->contents;
27058 ptrdiff_t n = v->header.size;
27059 ptrdiff_t i;
27060 int inside = 0;
27061 Lisp_Object lx, ly;
27062 int x0, y0;
27063
27064 /* Need an even number of coordinates, and at least 3 edges. */
27065 if (n < 6 || n & 1)
27066 return 0;
27067
27068 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27069 If count is odd, we are inside polygon. Pixels on edges
27070 may or may not be included depending on actual geometry of the
27071 polygon. */
27072 if ((lx = poly[n-2], !INTEGERP (lx))
27073 || (ly = poly[n-1], !INTEGERP (lx)))
27074 return 0;
27075 x0 = XINT (lx), y0 = XINT (ly);
27076 for (i = 0; i < n; i += 2)
27077 {
27078 int x1 = x0, y1 = y0;
27079 if ((lx = poly[i], !INTEGERP (lx))
27080 || (ly = poly[i+1], !INTEGERP (ly)))
27081 return 0;
27082 x0 = XINT (lx), y0 = XINT (ly);
27083
27084 /* Does this segment cross the X line? */
27085 if (x0 >= x)
27086 {
27087 if (x1 >= x)
27088 continue;
27089 }
27090 else if (x1 < x)
27091 continue;
27092 if (y > y0 && y > y1)
27093 continue;
27094 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27095 inside = !inside;
27096 }
27097 return inside;
27098 }
27099 }
27100 return 0;
27101 }
27102
27103 Lisp_Object
27104 find_hot_spot (Lisp_Object map, int x, int y)
27105 {
27106 while (CONSP (map))
27107 {
27108 if (CONSP (XCAR (map))
27109 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27110 return XCAR (map);
27111 map = XCDR (map);
27112 }
27113
27114 return Qnil;
27115 }
27116
27117 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27118 3, 3, 0,
27119 doc: /* Lookup in image map MAP coordinates X and Y.
27120 An image map is an alist where each element has the format (AREA ID PLIST).
27121 An AREA is specified as either a rectangle, a circle, or a polygon:
27122 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27123 pixel coordinates of the upper left and bottom right corners.
27124 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27125 and the radius of the circle; r may be a float or integer.
27126 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27127 vector describes one corner in the polygon.
27128 Returns the alist element for the first matching AREA in MAP. */)
27129 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27130 {
27131 if (NILP (map))
27132 return Qnil;
27133
27134 CHECK_NUMBER (x);
27135 CHECK_NUMBER (y);
27136
27137 return find_hot_spot (map,
27138 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27139 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27140 }
27141
27142
27143 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27144 static void
27145 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27146 {
27147 /* Do not change cursor shape while dragging mouse. */
27148 if (!NILP (do_mouse_tracking))
27149 return;
27150
27151 if (!NILP (pointer))
27152 {
27153 if (EQ (pointer, Qarrow))
27154 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27155 else if (EQ (pointer, Qhand))
27156 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27157 else if (EQ (pointer, Qtext))
27158 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27159 else if (EQ (pointer, intern ("hdrag")))
27160 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27161 #ifdef HAVE_X_WINDOWS
27162 else if (EQ (pointer, intern ("vdrag")))
27163 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27164 #endif
27165 else if (EQ (pointer, intern ("hourglass")))
27166 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27167 else if (EQ (pointer, Qmodeline))
27168 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27169 else
27170 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27171 }
27172
27173 if (cursor != No_Cursor)
27174 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27175 }
27176
27177 #endif /* HAVE_WINDOW_SYSTEM */
27178
27179 /* Take proper action when mouse has moved to the mode or header line
27180 or marginal area AREA of window W, x-position X and y-position Y.
27181 X is relative to the start of the text display area of W, so the
27182 width of bitmap areas and scroll bars must be subtracted to get a
27183 position relative to the start of the mode line. */
27184
27185 static void
27186 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27187 enum window_part area)
27188 {
27189 struct window *w = XWINDOW (window);
27190 struct frame *f = XFRAME (w->frame);
27191 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27192 #ifdef HAVE_WINDOW_SYSTEM
27193 Display_Info *dpyinfo;
27194 #endif
27195 Cursor cursor = No_Cursor;
27196 Lisp_Object pointer = Qnil;
27197 int dx, dy, width, height;
27198 ptrdiff_t charpos;
27199 Lisp_Object string, object = Qnil;
27200 Lisp_Object pos IF_LINT (= Qnil), help;
27201
27202 Lisp_Object mouse_face;
27203 int original_x_pixel = x;
27204 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27205 struct glyph_row *row IF_LINT (= 0);
27206
27207 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27208 {
27209 int x0;
27210 struct glyph *end;
27211
27212 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27213 returns them in row/column units! */
27214 string = mode_line_string (w, area, &x, &y, &charpos,
27215 &object, &dx, &dy, &width, &height);
27216
27217 row = (area == ON_MODE_LINE
27218 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27219 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27220
27221 /* Find the glyph under the mouse pointer. */
27222 if (row->mode_line_p && row->enabled_p)
27223 {
27224 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27225 end = glyph + row->used[TEXT_AREA];
27226
27227 for (x0 = original_x_pixel;
27228 glyph < end && x0 >= glyph->pixel_width;
27229 ++glyph)
27230 x0 -= glyph->pixel_width;
27231
27232 if (glyph >= end)
27233 glyph = NULL;
27234 }
27235 }
27236 else
27237 {
27238 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27239 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27240 returns them in row/column units! */
27241 string = marginal_area_string (w, area, &x, &y, &charpos,
27242 &object, &dx, &dy, &width, &height);
27243 }
27244
27245 help = Qnil;
27246
27247 #ifdef HAVE_WINDOW_SYSTEM
27248 if (IMAGEP (object))
27249 {
27250 Lisp_Object image_map, hotspot;
27251 if ((image_map = Fplist_get (XCDR (object), QCmap),
27252 !NILP (image_map))
27253 && (hotspot = find_hot_spot (image_map, dx, dy),
27254 CONSP (hotspot))
27255 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27256 {
27257 Lisp_Object plist;
27258
27259 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27260 If so, we could look for mouse-enter, mouse-leave
27261 properties in PLIST (and do something...). */
27262 hotspot = XCDR (hotspot);
27263 if (CONSP (hotspot)
27264 && (plist = XCAR (hotspot), CONSP (plist)))
27265 {
27266 pointer = Fplist_get (plist, Qpointer);
27267 if (NILP (pointer))
27268 pointer = Qhand;
27269 help = Fplist_get (plist, Qhelp_echo);
27270 if (!NILP (help))
27271 {
27272 help_echo_string = help;
27273 XSETWINDOW (help_echo_window, w);
27274 help_echo_object = w->contents;
27275 help_echo_pos = charpos;
27276 }
27277 }
27278 }
27279 if (NILP (pointer))
27280 pointer = Fplist_get (XCDR (object), QCpointer);
27281 }
27282 #endif /* HAVE_WINDOW_SYSTEM */
27283
27284 if (STRINGP (string))
27285 pos = make_number (charpos);
27286
27287 /* Set the help text and mouse pointer. If the mouse is on a part
27288 of the mode line without any text (e.g. past the right edge of
27289 the mode line text), use the default help text and pointer. */
27290 if (STRINGP (string) || area == ON_MODE_LINE)
27291 {
27292 /* Arrange to display the help by setting the global variables
27293 help_echo_string, help_echo_object, and help_echo_pos. */
27294 if (NILP (help))
27295 {
27296 if (STRINGP (string))
27297 help = Fget_text_property (pos, Qhelp_echo, string);
27298
27299 if (!NILP (help))
27300 {
27301 help_echo_string = help;
27302 XSETWINDOW (help_echo_window, w);
27303 help_echo_object = string;
27304 help_echo_pos = charpos;
27305 }
27306 else if (area == ON_MODE_LINE)
27307 {
27308 Lisp_Object default_help
27309 = buffer_local_value_1 (Qmode_line_default_help_echo,
27310 w->contents);
27311
27312 if (STRINGP (default_help))
27313 {
27314 help_echo_string = default_help;
27315 XSETWINDOW (help_echo_window, w);
27316 help_echo_object = Qnil;
27317 help_echo_pos = -1;
27318 }
27319 }
27320 }
27321
27322 #ifdef HAVE_WINDOW_SYSTEM
27323 /* Change the mouse pointer according to what is under it. */
27324 if (FRAME_WINDOW_P (f))
27325 {
27326 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27327 if (STRINGP (string))
27328 {
27329 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27330
27331 if (NILP (pointer))
27332 pointer = Fget_text_property (pos, Qpointer, string);
27333
27334 /* Change the mouse pointer according to what is under X/Y. */
27335 if (NILP (pointer)
27336 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27337 {
27338 Lisp_Object map;
27339 map = Fget_text_property (pos, Qlocal_map, string);
27340 if (!KEYMAPP (map))
27341 map = Fget_text_property (pos, Qkeymap, string);
27342 if (!KEYMAPP (map))
27343 cursor = dpyinfo->vertical_scroll_bar_cursor;
27344 }
27345 }
27346 else
27347 /* Default mode-line pointer. */
27348 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27349 }
27350 #endif
27351 }
27352
27353 /* Change the mouse face according to what is under X/Y. */
27354 if (STRINGP (string))
27355 {
27356 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27357 if (!NILP (mouse_face)
27358 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27359 && glyph)
27360 {
27361 Lisp_Object b, e;
27362
27363 struct glyph * tmp_glyph;
27364
27365 int gpos;
27366 int gseq_length;
27367 int total_pixel_width;
27368 ptrdiff_t begpos, endpos, ignore;
27369
27370 int vpos, hpos;
27371
27372 b = Fprevious_single_property_change (make_number (charpos + 1),
27373 Qmouse_face, string, Qnil);
27374 if (NILP (b))
27375 begpos = 0;
27376 else
27377 begpos = XINT (b);
27378
27379 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27380 if (NILP (e))
27381 endpos = SCHARS (string);
27382 else
27383 endpos = XINT (e);
27384
27385 /* Calculate the glyph position GPOS of GLYPH in the
27386 displayed string, relative to the beginning of the
27387 highlighted part of the string.
27388
27389 Note: GPOS is different from CHARPOS. CHARPOS is the
27390 position of GLYPH in the internal string object. A mode
27391 line string format has structures which are converted to
27392 a flattened string by the Emacs Lisp interpreter. The
27393 internal string is an element of those structures. The
27394 displayed string is the flattened string. */
27395 tmp_glyph = row_start_glyph;
27396 while (tmp_glyph < glyph
27397 && (!(EQ (tmp_glyph->object, glyph->object)
27398 && begpos <= tmp_glyph->charpos
27399 && tmp_glyph->charpos < endpos)))
27400 tmp_glyph++;
27401 gpos = glyph - tmp_glyph;
27402
27403 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27404 the highlighted part of the displayed string to which
27405 GLYPH belongs. Note: GSEQ_LENGTH is different from
27406 SCHARS (STRING), because the latter returns the length of
27407 the internal string. */
27408 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27409 tmp_glyph > glyph
27410 && (!(EQ (tmp_glyph->object, glyph->object)
27411 && begpos <= tmp_glyph->charpos
27412 && tmp_glyph->charpos < endpos));
27413 tmp_glyph--)
27414 ;
27415 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27416
27417 /* Calculate the total pixel width of all the glyphs between
27418 the beginning of the highlighted area and GLYPH. */
27419 total_pixel_width = 0;
27420 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27421 total_pixel_width += tmp_glyph->pixel_width;
27422
27423 /* Pre calculation of re-rendering position. Note: X is in
27424 column units here, after the call to mode_line_string or
27425 marginal_area_string. */
27426 hpos = x - gpos;
27427 vpos = (area == ON_MODE_LINE
27428 ? (w->current_matrix)->nrows - 1
27429 : 0);
27430
27431 /* If GLYPH's position is included in the region that is
27432 already drawn in mouse face, we have nothing to do. */
27433 if ( EQ (window, hlinfo->mouse_face_window)
27434 && (!row->reversed_p
27435 ? (hlinfo->mouse_face_beg_col <= hpos
27436 && hpos < hlinfo->mouse_face_end_col)
27437 /* In R2L rows we swap BEG and END, see below. */
27438 : (hlinfo->mouse_face_end_col <= hpos
27439 && hpos < hlinfo->mouse_face_beg_col))
27440 && hlinfo->mouse_face_beg_row == vpos )
27441 return;
27442
27443 if (clear_mouse_face (hlinfo))
27444 cursor = No_Cursor;
27445
27446 if (!row->reversed_p)
27447 {
27448 hlinfo->mouse_face_beg_col = hpos;
27449 hlinfo->mouse_face_beg_x = original_x_pixel
27450 - (total_pixel_width + dx);
27451 hlinfo->mouse_face_end_col = hpos + gseq_length;
27452 hlinfo->mouse_face_end_x = 0;
27453 }
27454 else
27455 {
27456 /* In R2L rows, show_mouse_face expects BEG and END
27457 coordinates to be swapped. */
27458 hlinfo->mouse_face_end_col = hpos;
27459 hlinfo->mouse_face_end_x = original_x_pixel
27460 - (total_pixel_width + dx);
27461 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27462 hlinfo->mouse_face_beg_x = 0;
27463 }
27464
27465 hlinfo->mouse_face_beg_row = vpos;
27466 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27467 hlinfo->mouse_face_beg_y = 0;
27468 hlinfo->mouse_face_end_y = 0;
27469 hlinfo->mouse_face_past_end = 0;
27470 hlinfo->mouse_face_window = window;
27471
27472 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27473 charpos,
27474 0, 0, 0,
27475 &ignore,
27476 glyph->face_id,
27477 1);
27478 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27479
27480 if (NILP (pointer))
27481 pointer = Qhand;
27482 }
27483 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27484 clear_mouse_face (hlinfo);
27485 }
27486 #ifdef HAVE_WINDOW_SYSTEM
27487 if (FRAME_WINDOW_P (f))
27488 define_frame_cursor1 (f, cursor, pointer);
27489 #endif
27490 }
27491
27492
27493 /* EXPORT:
27494 Take proper action when the mouse has moved to position X, Y on
27495 frame F as regards highlighting characters that have mouse-face
27496 properties. Also de-highlighting chars where the mouse was before.
27497 X and Y can be negative or out of range. */
27498
27499 void
27500 note_mouse_highlight (struct frame *f, int x, int y)
27501 {
27502 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27503 enum window_part part = ON_NOTHING;
27504 Lisp_Object window;
27505 struct window *w;
27506 Cursor cursor = No_Cursor;
27507 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27508 struct buffer *b;
27509
27510 /* When a menu is active, don't highlight because this looks odd. */
27511 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27512 if (popup_activated ())
27513 return;
27514 #endif
27515
27516 if (NILP (Vmouse_highlight)
27517 || !f->glyphs_initialized_p
27518 || f->pointer_invisible)
27519 return;
27520
27521 hlinfo->mouse_face_mouse_x = x;
27522 hlinfo->mouse_face_mouse_y = y;
27523 hlinfo->mouse_face_mouse_frame = f;
27524
27525 if (hlinfo->mouse_face_defer)
27526 return;
27527
27528 /* Which window is that in? */
27529 window = window_from_coordinates (f, x, y, &part, 1);
27530
27531 /* If displaying active text in another window, clear that. */
27532 if (! EQ (window, hlinfo->mouse_face_window)
27533 /* Also clear if we move out of text area in same window. */
27534 || (!NILP (hlinfo->mouse_face_window)
27535 && !NILP (window)
27536 && part != ON_TEXT
27537 && part != ON_MODE_LINE
27538 && part != ON_HEADER_LINE))
27539 clear_mouse_face (hlinfo);
27540
27541 /* Not on a window -> return. */
27542 if (!WINDOWP (window))
27543 return;
27544
27545 /* Reset help_echo_string. It will get recomputed below. */
27546 help_echo_string = Qnil;
27547
27548 /* Convert to window-relative pixel coordinates. */
27549 w = XWINDOW (window);
27550 frame_to_window_pixel_xy (w, &x, &y);
27551
27552 #ifdef HAVE_WINDOW_SYSTEM
27553 /* Handle tool-bar window differently since it doesn't display a
27554 buffer. */
27555 if (EQ (window, f->tool_bar_window))
27556 {
27557 note_tool_bar_highlight (f, x, y);
27558 return;
27559 }
27560 #endif
27561
27562 /* Mouse is on the mode, header line or margin? */
27563 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27564 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27565 {
27566 note_mode_line_or_margin_highlight (window, x, y, part);
27567 return;
27568 }
27569
27570 #ifdef HAVE_WINDOW_SYSTEM
27571 if (part == ON_VERTICAL_BORDER)
27572 {
27573 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27574 help_echo_string = build_string ("drag-mouse-1: resize");
27575 }
27576 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27577 || part == ON_SCROLL_BAR)
27578 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27579 else
27580 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27581 #endif
27582
27583 /* Are we in a window whose display is up to date?
27584 And verify the buffer's text has not changed. */
27585 b = XBUFFER (w->contents);
27586 if (part == ON_TEXT
27587 && w->window_end_valid
27588 && w->last_modified == BUF_MODIFF (b)
27589 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27590 {
27591 int hpos, vpos, dx, dy, area = LAST_AREA;
27592 ptrdiff_t pos;
27593 struct glyph *glyph;
27594 Lisp_Object object;
27595 Lisp_Object mouse_face = Qnil, position;
27596 Lisp_Object *overlay_vec = NULL;
27597 ptrdiff_t i, noverlays;
27598 struct buffer *obuf;
27599 ptrdiff_t obegv, ozv;
27600 int same_region;
27601
27602 /* Find the glyph under X/Y. */
27603 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27604
27605 #ifdef HAVE_WINDOW_SYSTEM
27606 /* Look for :pointer property on image. */
27607 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27608 {
27609 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27610 if (img != NULL && IMAGEP (img->spec))
27611 {
27612 Lisp_Object image_map, hotspot;
27613 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27614 !NILP (image_map))
27615 && (hotspot = find_hot_spot (image_map,
27616 glyph->slice.img.x + dx,
27617 glyph->slice.img.y + dy),
27618 CONSP (hotspot))
27619 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27620 {
27621 Lisp_Object plist;
27622
27623 /* Could check XCAR (hotspot) to see if we enter/leave
27624 this hot-spot.
27625 If so, we could look for mouse-enter, mouse-leave
27626 properties in PLIST (and do something...). */
27627 hotspot = XCDR (hotspot);
27628 if (CONSP (hotspot)
27629 && (plist = XCAR (hotspot), CONSP (plist)))
27630 {
27631 pointer = Fplist_get (plist, Qpointer);
27632 if (NILP (pointer))
27633 pointer = Qhand;
27634 help_echo_string = Fplist_get (plist, Qhelp_echo);
27635 if (!NILP (help_echo_string))
27636 {
27637 help_echo_window = window;
27638 help_echo_object = glyph->object;
27639 help_echo_pos = glyph->charpos;
27640 }
27641 }
27642 }
27643 if (NILP (pointer))
27644 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27645 }
27646 }
27647 #endif /* HAVE_WINDOW_SYSTEM */
27648
27649 /* Clear mouse face if X/Y not over text. */
27650 if (glyph == NULL
27651 || area != TEXT_AREA
27652 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
27653 /* Glyph's OBJECT is an integer for glyphs inserted by the
27654 display engine for its internal purposes, like truncation
27655 and continuation glyphs and blanks beyond the end of
27656 line's text on text terminals. If we are over such a
27657 glyph, we are not over any text. */
27658 || INTEGERP (glyph->object)
27659 /* R2L rows have a stretch glyph at their front, which
27660 stands for no text, whereas L2R rows have no glyphs at
27661 all beyond the end of text. Treat such stretch glyphs
27662 like we do with NULL glyphs in L2R rows. */
27663 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27664 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
27665 && glyph->type == STRETCH_GLYPH
27666 && glyph->avoid_cursor_p))
27667 {
27668 if (clear_mouse_face (hlinfo))
27669 cursor = No_Cursor;
27670 #ifdef HAVE_WINDOW_SYSTEM
27671 if (FRAME_WINDOW_P (f) && NILP (pointer))
27672 {
27673 if (area != TEXT_AREA)
27674 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27675 else
27676 pointer = Vvoid_text_area_pointer;
27677 }
27678 #endif
27679 goto set_cursor;
27680 }
27681
27682 pos = glyph->charpos;
27683 object = glyph->object;
27684 if (!STRINGP (object) && !BUFFERP (object))
27685 goto set_cursor;
27686
27687 /* If we get an out-of-range value, return now; avoid an error. */
27688 if (BUFFERP (object) && pos > BUF_Z (b))
27689 goto set_cursor;
27690
27691 /* Make the window's buffer temporarily current for
27692 overlays_at and compute_char_face. */
27693 obuf = current_buffer;
27694 current_buffer = b;
27695 obegv = BEGV;
27696 ozv = ZV;
27697 BEGV = BEG;
27698 ZV = Z;
27699
27700 /* Is this char mouse-active or does it have help-echo? */
27701 position = make_number (pos);
27702
27703 if (BUFFERP (object))
27704 {
27705 /* Put all the overlays we want in a vector in overlay_vec. */
27706 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27707 /* Sort overlays into increasing priority order. */
27708 noverlays = sort_overlays (overlay_vec, noverlays, w);
27709 }
27710 else
27711 noverlays = 0;
27712
27713 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27714
27715 if (same_region)
27716 cursor = No_Cursor;
27717
27718 /* Check mouse-face highlighting. */
27719 if (! same_region
27720 /* If there exists an overlay with mouse-face overlapping
27721 the one we are currently highlighting, we have to
27722 check if we enter the overlapping overlay, and then
27723 highlight only that. */
27724 || (OVERLAYP (hlinfo->mouse_face_overlay)
27725 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27726 {
27727 /* Find the highest priority overlay with a mouse-face. */
27728 Lisp_Object overlay = Qnil;
27729 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27730 {
27731 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27732 if (!NILP (mouse_face))
27733 overlay = overlay_vec[i];
27734 }
27735
27736 /* If we're highlighting the same overlay as before, there's
27737 no need to do that again. */
27738 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27739 goto check_help_echo;
27740 hlinfo->mouse_face_overlay = overlay;
27741
27742 /* Clear the display of the old active region, if any. */
27743 if (clear_mouse_face (hlinfo))
27744 cursor = No_Cursor;
27745
27746 /* If no overlay applies, get a text property. */
27747 if (NILP (overlay))
27748 mouse_face = Fget_text_property (position, Qmouse_face, object);
27749
27750 /* Next, compute the bounds of the mouse highlighting and
27751 display it. */
27752 if (!NILP (mouse_face) && STRINGP (object))
27753 {
27754 /* The mouse-highlighting comes from a display string
27755 with a mouse-face. */
27756 Lisp_Object s, e;
27757 ptrdiff_t ignore;
27758
27759 s = Fprevious_single_property_change
27760 (make_number (pos + 1), Qmouse_face, object, Qnil);
27761 e = Fnext_single_property_change
27762 (position, Qmouse_face, object, Qnil);
27763 if (NILP (s))
27764 s = make_number (0);
27765 if (NILP (e))
27766 e = make_number (SCHARS (object) - 1);
27767 mouse_face_from_string_pos (w, hlinfo, object,
27768 XINT (s), XINT (e));
27769 hlinfo->mouse_face_past_end = 0;
27770 hlinfo->mouse_face_window = window;
27771 hlinfo->mouse_face_face_id
27772 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27773 glyph->face_id, 1);
27774 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27775 cursor = No_Cursor;
27776 }
27777 else
27778 {
27779 /* The mouse-highlighting, if any, comes from an overlay
27780 or text property in the buffer. */
27781 Lisp_Object buffer IF_LINT (= Qnil);
27782 Lisp_Object disp_string IF_LINT (= Qnil);
27783
27784 if (STRINGP (object))
27785 {
27786 /* If we are on a display string with no mouse-face,
27787 check if the text under it has one. */
27788 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27789 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27790 pos = string_buffer_position (object, start);
27791 if (pos > 0)
27792 {
27793 mouse_face = get_char_property_and_overlay
27794 (make_number (pos), Qmouse_face, w->contents, &overlay);
27795 buffer = w->contents;
27796 disp_string = object;
27797 }
27798 }
27799 else
27800 {
27801 buffer = object;
27802 disp_string = Qnil;
27803 }
27804
27805 if (!NILP (mouse_face))
27806 {
27807 Lisp_Object before, after;
27808 Lisp_Object before_string, after_string;
27809 /* To correctly find the limits of mouse highlight
27810 in a bidi-reordered buffer, we must not use the
27811 optimization of limiting the search in
27812 previous-single-property-change and
27813 next-single-property-change, because
27814 rows_from_pos_range needs the real start and end
27815 positions to DTRT in this case. That's because
27816 the first row visible in a window does not
27817 necessarily display the character whose position
27818 is the smallest. */
27819 Lisp_Object lim1 =
27820 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27821 ? Fmarker_position (w->start)
27822 : Qnil;
27823 Lisp_Object lim2 =
27824 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27825 ? make_number (BUF_Z (XBUFFER (buffer))
27826 - XFASTINT (w->window_end_pos))
27827 : Qnil;
27828
27829 if (NILP (overlay))
27830 {
27831 /* Handle the text property case. */
27832 before = Fprevious_single_property_change
27833 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27834 after = Fnext_single_property_change
27835 (make_number (pos), Qmouse_face, buffer, lim2);
27836 before_string = after_string = Qnil;
27837 }
27838 else
27839 {
27840 /* Handle the overlay case. */
27841 before = Foverlay_start (overlay);
27842 after = Foverlay_end (overlay);
27843 before_string = Foverlay_get (overlay, Qbefore_string);
27844 after_string = Foverlay_get (overlay, Qafter_string);
27845
27846 if (!STRINGP (before_string)) before_string = Qnil;
27847 if (!STRINGP (after_string)) after_string = Qnil;
27848 }
27849
27850 mouse_face_from_buffer_pos (window, hlinfo, pos,
27851 NILP (before)
27852 ? 1
27853 : XFASTINT (before),
27854 NILP (after)
27855 ? BUF_Z (XBUFFER (buffer))
27856 : XFASTINT (after),
27857 before_string, after_string,
27858 disp_string);
27859 cursor = No_Cursor;
27860 }
27861 }
27862 }
27863
27864 check_help_echo:
27865
27866 /* Look for a `help-echo' property. */
27867 if (NILP (help_echo_string)) {
27868 Lisp_Object help, overlay;
27869
27870 /* Check overlays first. */
27871 help = overlay = Qnil;
27872 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27873 {
27874 overlay = overlay_vec[i];
27875 help = Foverlay_get (overlay, Qhelp_echo);
27876 }
27877
27878 if (!NILP (help))
27879 {
27880 help_echo_string = help;
27881 help_echo_window = window;
27882 help_echo_object = overlay;
27883 help_echo_pos = pos;
27884 }
27885 else
27886 {
27887 Lisp_Object obj = glyph->object;
27888 ptrdiff_t charpos = glyph->charpos;
27889
27890 /* Try text properties. */
27891 if (STRINGP (obj)
27892 && charpos >= 0
27893 && charpos < SCHARS (obj))
27894 {
27895 help = Fget_text_property (make_number (charpos),
27896 Qhelp_echo, obj);
27897 if (NILP (help))
27898 {
27899 /* If the string itself doesn't specify a help-echo,
27900 see if the buffer text ``under'' it does. */
27901 struct glyph_row *r
27902 = MATRIX_ROW (w->current_matrix, vpos);
27903 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27904 ptrdiff_t p = string_buffer_position (obj, start);
27905 if (p > 0)
27906 {
27907 help = Fget_char_property (make_number (p),
27908 Qhelp_echo, w->contents);
27909 if (!NILP (help))
27910 {
27911 charpos = p;
27912 obj = w->contents;
27913 }
27914 }
27915 }
27916 }
27917 else if (BUFFERP (obj)
27918 && charpos >= BEGV
27919 && charpos < ZV)
27920 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27921 obj);
27922
27923 if (!NILP (help))
27924 {
27925 help_echo_string = help;
27926 help_echo_window = window;
27927 help_echo_object = obj;
27928 help_echo_pos = charpos;
27929 }
27930 }
27931 }
27932
27933 #ifdef HAVE_WINDOW_SYSTEM
27934 /* Look for a `pointer' property. */
27935 if (FRAME_WINDOW_P (f) && NILP (pointer))
27936 {
27937 /* Check overlays first. */
27938 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27939 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27940
27941 if (NILP (pointer))
27942 {
27943 Lisp_Object obj = glyph->object;
27944 ptrdiff_t charpos = glyph->charpos;
27945
27946 /* Try text properties. */
27947 if (STRINGP (obj)
27948 && charpos >= 0
27949 && charpos < SCHARS (obj))
27950 {
27951 pointer = Fget_text_property (make_number (charpos),
27952 Qpointer, obj);
27953 if (NILP (pointer))
27954 {
27955 /* If the string itself doesn't specify a pointer,
27956 see if the buffer text ``under'' it does. */
27957 struct glyph_row *r
27958 = MATRIX_ROW (w->current_matrix, vpos);
27959 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27960 ptrdiff_t p = string_buffer_position (obj, start);
27961 if (p > 0)
27962 pointer = Fget_char_property (make_number (p),
27963 Qpointer, w->contents);
27964 }
27965 }
27966 else if (BUFFERP (obj)
27967 && charpos >= BEGV
27968 && charpos < ZV)
27969 pointer = Fget_text_property (make_number (charpos),
27970 Qpointer, obj);
27971 }
27972 }
27973 #endif /* HAVE_WINDOW_SYSTEM */
27974
27975 BEGV = obegv;
27976 ZV = ozv;
27977 current_buffer = obuf;
27978 }
27979
27980 set_cursor:
27981
27982 #ifdef HAVE_WINDOW_SYSTEM
27983 if (FRAME_WINDOW_P (f))
27984 define_frame_cursor1 (f, cursor, pointer);
27985 #else
27986 /* This is here to prevent a compiler error, about "label at end of
27987 compound statement". */
27988 return;
27989 #endif
27990 }
27991
27992
27993 /* EXPORT for RIF:
27994 Clear any mouse-face on window W. This function is part of the
27995 redisplay interface, and is called from try_window_id and similar
27996 functions to ensure the mouse-highlight is off. */
27997
27998 void
27999 x_clear_window_mouse_face (struct window *w)
28000 {
28001 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28002 Lisp_Object window;
28003
28004 block_input ();
28005 XSETWINDOW (window, w);
28006 if (EQ (window, hlinfo->mouse_face_window))
28007 clear_mouse_face (hlinfo);
28008 unblock_input ();
28009 }
28010
28011
28012 /* EXPORT:
28013 Just discard the mouse face information for frame F, if any.
28014 This is used when the size of F is changed. */
28015
28016 void
28017 cancel_mouse_face (struct frame *f)
28018 {
28019 Lisp_Object window;
28020 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28021
28022 window = hlinfo->mouse_face_window;
28023 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28024 {
28025 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28026 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28027 hlinfo->mouse_face_window = Qnil;
28028 }
28029 }
28030
28031
28032 \f
28033 /***********************************************************************
28034 Exposure Events
28035 ***********************************************************************/
28036
28037 #ifdef HAVE_WINDOW_SYSTEM
28038
28039 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28040 which intersects rectangle R. R is in window-relative coordinates. */
28041
28042 static void
28043 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28044 enum glyph_row_area area)
28045 {
28046 struct glyph *first = row->glyphs[area];
28047 struct glyph *end = row->glyphs[area] + row->used[area];
28048 struct glyph *last;
28049 int first_x, start_x, x;
28050
28051 if (area == TEXT_AREA && row->fill_line_p)
28052 /* If row extends face to end of line write the whole line. */
28053 draw_glyphs (w, 0, row, area,
28054 0, row->used[area],
28055 DRAW_NORMAL_TEXT, 0);
28056 else
28057 {
28058 /* Set START_X to the window-relative start position for drawing glyphs of
28059 AREA. The first glyph of the text area can be partially visible.
28060 The first glyphs of other areas cannot. */
28061 start_x = window_box_left_offset (w, area);
28062 x = start_x;
28063 if (area == TEXT_AREA)
28064 x += row->x;
28065
28066 /* Find the first glyph that must be redrawn. */
28067 while (first < end
28068 && x + first->pixel_width < r->x)
28069 {
28070 x += first->pixel_width;
28071 ++first;
28072 }
28073
28074 /* Find the last one. */
28075 last = first;
28076 first_x = x;
28077 while (last < end
28078 && x < r->x + r->width)
28079 {
28080 x += last->pixel_width;
28081 ++last;
28082 }
28083
28084 /* Repaint. */
28085 if (last > first)
28086 draw_glyphs (w, first_x - start_x, row, area,
28087 first - row->glyphs[area], last - row->glyphs[area],
28088 DRAW_NORMAL_TEXT, 0);
28089 }
28090 }
28091
28092
28093 /* Redraw the parts of the glyph row ROW on window W intersecting
28094 rectangle R. R is in window-relative coordinates. Value is
28095 non-zero if mouse-face was overwritten. */
28096
28097 static int
28098 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28099 {
28100 eassert (row->enabled_p);
28101
28102 if (row->mode_line_p || w->pseudo_window_p)
28103 draw_glyphs (w, 0, row, TEXT_AREA,
28104 0, row->used[TEXT_AREA],
28105 DRAW_NORMAL_TEXT, 0);
28106 else
28107 {
28108 if (row->used[LEFT_MARGIN_AREA])
28109 expose_area (w, row, r, LEFT_MARGIN_AREA);
28110 if (row->used[TEXT_AREA])
28111 expose_area (w, row, r, TEXT_AREA);
28112 if (row->used[RIGHT_MARGIN_AREA])
28113 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28114 draw_row_fringe_bitmaps (w, row);
28115 }
28116
28117 return row->mouse_face_p;
28118 }
28119
28120
28121 /* Redraw those parts of glyphs rows during expose event handling that
28122 overlap other rows. Redrawing of an exposed line writes over parts
28123 of lines overlapping that exposed line; this function fixes that.
28124
28125 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28126 row in W's current matrix that is exposed and overlaps other rows.
28127 LAST_OVERLAPPING_ROW is the last such row. */
28128
28129 static void
28130 expose_overlaps (struct window *w,
28131 struct glyph_row *first_overlapping_row,
28132 struct glyph_row *last_overlapping_row,
28133 XRectangle *r)
28134 {
28135 struct glyph_row *row;
28136
28137 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28138 if (row->overlapping_p)
28139 {
28140 eassert (row->enabled_p && !row->mode_line_p);
28141
28142 row->clip = r;
28143 if (row->used[LEFT_MARGIN_AREA])
28144 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28145
28146 if (row->used[TEXT_AREA])
28147 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28148
28149 if (row->used[RIGHT_MARGIN_AREA])
28150 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28151 row->clip = NULL;
28152 }
28153 }
28154
28155
28156 /* Return non-zero if W's cursor intersects rectangle R. */
28157
28158 static int
28159 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28160 {
28161 XRectangle cr, result;
28162 struct glyph *cursor_glyph;
28163 struct glyph_row *row;
28164
28165 if (w->phys_cursor.vpos >= 0
28166 && w->phys_cursor.vpos < w->current_matrix->nrows
28167 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28168 row->enabled_p)
28169 && row->cursor_in_fringe_p)
28170 {
28171 /* Cursor is in the fringe. */
28172 cr.x = window_box_right_offset (w,
28173 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28174 ? RIGHT_MARGIN_AREA
28175 : TEXT_AREA));
28176 cr.y = row->y;
28177 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28178 cr.height = row->height;
28179 return x_intersect_rectangles (&cr, r, &result);
28180 }
28181
28182 cursor_glyph = get_phys_cursor_glyph (w);
28183 if (cursor_glyph)
28184 {
28185 /* r is relative to W's box, but w->phys_cursor.x is relative
28186 to left edge of W's TEXT area. Adjust it. */
28187 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28188 cr.y = w->phys_cursor.y;
28189 cr.width = cursor_glyph->pixel_width;
28190 cr.height = w->phys_cursor_height;
28191 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28192 I assume the effect is the same -- and this is portable. */
28193 return x_intersect_rectangles (&cr, r, &result);
28194 }
28195 /* If we don't understand the format, pretend we're not in the hot-spot. */
28196 return 0;
28197 }
28198
28199
28200 /* EXPORT:
28201 Draw a vertical window border to the right of window W if W doesn't
28202 have vertical scroll bars. */
28203
28204 void
28205 x_draw_vertical_border (struct window *w)
28206 {
28207 struct frame *f = XFRAME (WINDOW_FRAME (w));
28208
28209 /* We could do better, if we knew what type of scroll-bar the adjacent
28210 windows (on either side) have... But we don't :-(
28211 However, I think this works ok. ++KFS 2003-04-25 */
28212
28213 /* Redraw borders between horizontally adjacent windows. Don't
28214 do it for frames with vertical scroll bars because either the
28215 right scroll bar of a window, or the left scroll bar of its
28216 neighbor will suffice as a border. */
28217 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28218 return;
28219
28220 /* Note: It is necessary to redraw both the left and the right
28221 borders, for when only this single window W is being
28222 redisplayed. */
28223 if (!WINDOW_RIGHTMOST_P (w)
28224 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28225 {
28226 int x0, x1, y0, y1;
28227
28228 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28229 y1 -= 1;
28230
28231 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28232 x1 -= 1;
28233
28234 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28235 }
28236 if (!WINDOW_LEFTMOST_P (w)
28237 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28238 {
28239 int x0, x1, y0, y1;
28240
28241 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28242 y1 -= 1;
28243
28244 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28245 x0 -= 1;
28246
28247 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28248 }
28249 }
28250
28251
28252 /* Redraw the part of window W intersection rectangle FR. Pixel
28253 coordinates in FR are frame-relative. Call this function with
28254 input blocked. Value is non-zero if the exposure overwrites
28255 mouse-face. */
28256
28257 static int
28258 expose_window (struct window *w, XRectangle *fr)
28259 {
28260 struct frame *f = XFRAME (w->frame);
28261 XRectangle wr, r;
28262 int mouse_face_overwritten_p = 0;
28263
28264 /* If window is not yet fully initialized, do nothing. This can
28265 happen when toolkit scroll bars are used and a window is split.
28266 Reconfiguring the scroll bar will generate an expose for a newly
28267 created window. */
28268 if (w->current_matrix == NULL)
28269 return 0;
28270
28271 /* When we're currently updating the window, display and current
28272 matrix usually don't agree. Arrange for a thorough display
28273 later. */
28274 if (w == updated_window)
28275 {
28276 SET_FRAME_GARBAGED (f);
28277 return 0;
28278 }
28279
28280 /* Frame-relative pixel rectangle of W. */
28281 wr.x = WINDOW_LEFT_EDGE_X (w);
28282 wr.y = WINDOW_TOP_EDGE_Y (w);
28283 wr.width = WINDOW_TOTAL_WIDTH (w);
28284 wr.height = WINDOW_TOTAL_HEIGHT (w);
28285
28286 if (x_intersect_rectangles (fr, &wr, &r))
28287 {
28288 int yb = window_text_bottom_y (w);
28289 struct glyph_row *row;
28290 int cursor_cleared_p, phys_cursor_on_p;
28291 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28292
28293 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28294 r.x, r.y, r.width, r.height));
28295
28296 /* Convert to window coordinates. */
28297 r.x -= WINDOW_LEFT_EDGE_X (w);
28298 r.y -= WINDOW_TOP_EDGE_Y (w);
28299
28300 /* Turn off the cursor. */
28301 if (!w->pseudo_window_p
28302 && phys_cursor_in_rect_p (w, &r))
28303 {
28304 x_clear_cursor (w);
28305 cursor_cleared_p = 1;
28306 }
28307 else
28308 cursor_cleared_p = 0;
28309
28310 /* If the row containing the cursor extends face to end of line,
28311 then expose_area might overwrite the cursor outside the
28312 rectangle and thus notice_overwritten_cursor might clear
28313 w->phys_cursor_on_p. We remember the original value and
28314 check later if it is changed. */
28315 phys_cursor_on_p = w->phys_cursor_on_p;
28316
28317 /* Update lines intersecting rectangle R. */
28318 first_overlapping_row = last_overlapping_row = NULL;
28319 for (row = w->current_matrix->rows;
28320 row->enabled_p;
28321 ++row)
28322 {
28323 int y0 = row->y;
28324 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28325
28326 if ((y0 >= r.y && y0 < r.y + r.height)
28327 || (y1 > r.y && y1 < r.y + r.height)
28328 || (r.y >= y0 && r.y < y1)
28329 || (r.y + r.height > y0 && r.y + r.height < y1))
28330 {
28331 /* A header line may be overlapping, but there is no need
28332 to fix overlapping areas for them. KFS 2005-02-12 */
28333 if (row->overlapping_p && !row->mode_line_p)
28334 {
28335 if (first_overlapping_row == NULL)
28336 first_overlapping_row = row;
28337 last_overlapping_row = row;
28338 }
28339
28340 row->clip = fr;
28341 if (expose_line (w, row, &r))
28342 mouse_face_overwritten_p = 1;
28343 row->clip = NULL;
28344 }
28345 else if (row->overlapping_p)
28346 {
28347 /* We must redraw a row overlapping the exposed area. */
28348 if (y0 < r.y
28349 ? y0 + row->phys_height > r.y
28350 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28351 {
28352 if (first_overlapping_row == NULL)
28353 first_overlapping_row = row;
28354 last_overlapping_row = row;
28355 }
28356 }
28357
28358 if (y1 >= yb)
28359 break;
28360 }
28361
28362 /* Display the mode line if there is one. */
28363 if (WINDOW_WANTS_MODELINE_P (w)
28364 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28365 row->enabled_p)
28366 && row->y < r.y + r.height)
28367 {
28368 if (expose_line (w, row, &r))
28369 mouse_face_overwritten_p = 1;
28370 }
28371
28372 if (!w->pseudo_window_p)
28373 {
28374 /* Fix the display of overlapping rows. */
28375 if (first_overlapping_row)
28376 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28377 fr);
28378
28379 /* Draw border between windows. */
28380 x_draw_vertical_border (w);
28381
28382 /* Turn the cursor on again. */
28383 if (cursor_cleared_p
28384 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28385 update_window_cursor (w, 1);
28386 }
28387 }
28388
28389 return mouse_face_overwritten_p;
28390 }
28391
28392
28393
28394 /* Redraw (parts) of all windows in the window tree rooted at W that
28395 intersect R. R contains frame pixel coordinates. Value is
28396 non-zero if the exposure overwrites mouse-face. */
28397
28398 static int
28399 expose_window_tree (struct window *w, XRectangle *r)
28400 {
28401 struct frame *f = XFRAME (w->frame);
28402 int mouse_face_overwritten_p = 0;
28403
28404 while (w && !FRAME_GARBAGED_P (f))
28405 {
28406 if (WINDOWP (w->contents))
28407 mouse_face_overwritten_p
28408 |= expose_window_tree (XWINDOW (w->contents), r);
28409 else
28410 mouse_face_overwritten_p |= expose_window (w, r);
28411
28412 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28413 }
28414
28415 return mouse_face_overwritten_p;
28416 }
28417
28418
28419 /* EXPORT:
28420 Redisplay an exposed area of frame F. X and Y are the upper-left
28421 corner of the exposed rectangle. W and H are width and height of
28422 the exposed area. All are pixel values. W or H zero means redraw
28423 the entire frame. */
28424
28425 void
28426 expose_frame (struct frame *f, int x, int y, int w, int h)
28427 {
28428 XRectangle r;
28429 int mouse_face_overwritten_p = 0;
28430
28431 TRACE ((stderr, "expose_frame "));
28432
28433 /* No need to redraw if frame will be redrawn soon. */
28434 if (FRAME_GARBAGED_P (f))
28435 {
28436 TRACE ((stderr, " garbaged\n"));
28437 return;
28438 }
28439
28440 /* If basic faces haven't been realized yet, there is no point in
28441 trying to redraw anything. This can happen when we get an expose
28442 event while Emacs is starting, e.g. by moving another window. */
28443 if (FRAME_FACE_CACHE (f) == NULL
28444 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28445 {
28446 TRACE ((stderr, " no faces\n"));
28447 return;
28448 }
28449
28450 if (w == 0 || h == 0)
28451 {
28452 r.x = r.y = 0;
28453 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28454 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28455 }
28456 else
28457 {
28458 r.x = x;
28459 r.y = y;
28460 r.width = w;
28461 r.height = h;
28462 }
28463
28464 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28465 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28466
28467 if (WINDOWP (f->tool_bar_window))
28468 mouse_face_overwritten_p
28469 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28470
28471 #ifdef HAVE_X_WINDOWS
28472 #ifndef MSDOS
28473 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
28474 if (WINDOWP (f->menu_bar_window))
28475 mouse_face_overwritten_p
28476 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28477 #endif /* not USE_X_TOOLKIT and not USE_GTK */
28478 #endif
28479 #endif
28480
28481 /* Some window managers support a focus-follows-mouse style with
28482 delayed raising of frames. Imagine a partially obscured frame,
28483 and moving the mouse into partially obscured mouse-face on that
28484 frame. The visible part of the mouse-face will be highlighted,
28485 then the WM raises the obscured frame. With at least one WM, KDE
28486 2.1, Emacs is not getting any event for the raising of the frame
28487 (even tried with SubstructureRedirectMask), only Expose events.
28488 These expose events will draw text normally, i.e. not
28489 highlighted. Which means we must redo the highlight here.
28490 Subsume it under ``we love X''. --gerd 2001-08-15 */
28491 /* Included in Windows version because Windows most likely does not
28492 do the right thing if any third party tool offers
28493 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28494 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28495 {
28496 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28497 if (f == hlinfo->mouse_face_mouse_frame)
28498 {
28499 int mouse_x = hlinfo->mouse_face_mouse_x;
28500 int mouse_y = hlinfo->mouse_face_mouse_y;
28501 clear_mouse_face (hlinfo);
28502 note_mouse_highlight (f, mouse_x, mouse_y);
28503 }
28504 }
28505 }
28506
28507
28508 /* EXPORT:
28509 Determine the intersection of two rectangles R1 and R2. Return
28510 the intersection in *RESULT. Value is non-zero if RESULT is not
28511 empty. */
28512
28513 int
28514 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28515 {
28516 XRectangle *left, *right;
28517 XRectangle *upper, *lower;
28518 int intersection_p = 0;
28519
28520 /* Rearrange so that R1 is the left-most rectangle. */
28521 if (r1->x < r2->x)
28522 left = r1, right = r2;
28523 else
28524 left = r2, right = r1;
28525
28526 /* X0 of the intersection is right.x0, if this is inside R1,
28527 otherwise there is no intersection. */
28528 if (right->x <= left->x + left->width)
28529 {
28530 result->x = right->x;
28531
28532 /* The right end of the intersection is the minimum of
28533 the right ends of left and right. */
28534 result->width = (min (left->x + left->width, right->x + right->width)
28535 - result->x);
28536
28537 /* Same game for Y. */
28538 if (r1->y < r2->y)
28539 upper = r1, lower = r2;
28540 else
28541 upper = r2, lower = r1;
28542
28543 /* The upper end of the intersection is lower.y0, if this is inside
28544 of upper. Otherwise, there is no intersection. */
28545 if (lower->y <= upper->y + upper->height)
28546 {
28547 result->y = lower->y;
28548
28549 /* The lower end of the intersection is the minimum of the lower
28550 ends of upper and lower. */
28551 result->height = (min (lower->y + lower->height,
28552 upper->y + upper->height)
28553 - result->y);
28554 intersection_p = 1;
28555 }
28556 }
28557
28558 return intersection_p;
28559 }
28560
28561 #endif /* HAVE_WINDOW_SYSTEM */
28562
28563 \f
28564 /***********************************************************************
28565 Initialization
28566 ***********************************************************************/
28567
28568 void
28569 syms_of_xdisp (void)
28570 {
28571 Vwith_echo_area_save_vector = Qnil;
28572 staticpro (&Vwith_echo_area_save_vector);
28573
28574 Vmessage_stack = Qnil;
28575 staticpro (&Vmessage_stack);
28576
28577 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28578 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28579
28580 message_dolog_marker1 = Fmake_marker ();
28581 staticpro (&message_dolog_marker1);
28582 message_dolog_marker2 = Fmake_marker ();
28583 staticpro (&message_dolog_marker2);
28584 message_dolog_marker3 = Fmake_marker ();
28585 staticpro (&message_dolog_marker3);
28586
28587 #ifdef GLYPH_DEBUG
28588 defsubr (&Sdump_frame_glyph_matrix);
28589 defsubr (&Sdump_glyph_matrix);
28590 defsubr (&Sdump_glyph_row);
28591 defsubr (&Sdump_tool_bar_row);
28592 defsubr (&Strace_redisplay);
28593 defsubr (&Strace_to_stderr);
28594 #endif
28595 #ifdef HAVE_WINDOW_SYSTEM
28596 defsubr (&Stool_bar_lines_needed);
28597 defsubr (&Slookup_image_map);
28598 #endif
28599 defsubr (&Sformat_mode_line);
28600 defsubr (&Sinvisible_p);
28601 defsubr (&Scurrent_bidi_paragraph_direction);
28602
28603 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28604 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28605 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28606 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28607 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28608 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28609 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28610 DEFSYM (Qeval, "eval");
28611 DEFSYM (QCdata, ":data");
28612 DEFSYM (Qdisplay, "display");
28613 DEFSYM (Qspace_width, "space-width");
28614 DEFSYM (Qraise, "raise");
28615 DEFSYM (Qslice, "slice");
28616 DEFSYM (Qspace, "space");
28617 DEFSYM (Qmargin, "margin");
28618 DEFSYM (Qpointer, "pointer");
28619 DEFSYM (Qleft_margin, "left-margin");
28620 DEFSYM (Qright_margin, "right-margin");
28621 DEFSYM (Qcenter, "center");
28622 DEFSYM (Qline_height, "line-height");
28623 DEFSYM (QCalign_to, ":align-to");
28624 DEFSYM (QCrelative_width, ":relative-width");
28625 DEFSYM (QCrelative_height, ":relative-height");
28626 DEFSYM (QCeval, ":eval");
28627 DEFSYM (QCpropertize, ":propertize");
28628 DEFSYM (QCfile, ":file");
28629 DEFSYM (Qfontified, "fontified");
28630 DEFSYM (Qfontification_functions, "fontification-functions");
28631 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28632 DEFSYM (Qescape_glyph, "escape-glyph");
28633 DEFSYM (Qnobreak_space, "nobreak-space");
28634 DEFSYM (Qimage, "image");
28635 DEFSYM (Qtext, "text");
28636 DEFSYM (Qboth, "both");
28637 DEFSYM (Qboth_horiz, "both-horiz");
28638 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28639 DEFSYM (QCmap, ":map");
28640 DEFSYM (QCpointer, ":pointer");
28641 DEFSYM (Qrect, "rect");
28642 DEFSYM (Qcircle, "circle");
28643 DEFSYM (Qpoly, "poly");
28644 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28645 DEFSYM (Qgrow_only, "grow-only");
28646 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28647 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28648 DEFSYM (Qposition, "position");
28649 DEFSYM (Qbuffer_position, "buffer-position");
28650 DEFSYM (Qobject, "object");
28651 DEFSYM (Qbar, "bar");
28652 DEFSYM (Qhbar, "hbar");
28653 DEFSYM (Qbox, "box");
28654 DEFSYM (Qhollow, "hollow");
28655 DEFSYM (Qhand, "hand");
28656 DEFSYM (Qarrow, "arrow");
28657 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28658
28659 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28660 Fcons (intern_c_string ("void-variable"), Qnil)),
28661 Qnil);
28662 staticpro (&list_of_error);
28663
28664 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28665 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28666 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28667 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28668
28669 echo_buffer[0] = echo_buffer[1] = Qnil;
28670 staticpro (&echo_buffer[0]);
28671 staticpro (&echo_buffer[1]);
28672
28673 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28674 staticpro (&echo_area_buffer[0]);
28675 staticpro (&echo_area_buffer[1]);
28676
28677 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28678 staticpro (&Vmessages_buffer_name);
28679
28680 mode_line_proptrans_alist = Qnil;
28681 staticpro (&mode_line_proptrans_alist);
28682 mode_line_string_list = Qnil;
28683 staticpro (&mode_line_string_list);
28684 mode_line_string_face = Qnil;
28685 staticpro (&mode_line_string_face);
28686 mode_line_string_face_prop = Qnil;
28687 staticpro (&mode_line_string_face_prop);
28688 Vmode_line_unwind_vector = Qnil;
28689 staticpro (&Vmode_line_unwind_vector);
28690
28691 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28692
28693 help_echo_string = Qnil;
28694 staticpro (&help_echo_string);
28695 help_echo_object = Qnil;
28696 staticpro (&help_echo_object);
28697 help_echo_window = Qnil;
28698 staticpro (&help_echo_window);
28699 previous_help_echo_string = Qnil;
28700 staticpro (&previous_help_echo_string);
28701 help_echo_pos = -1;
28702
28703 DEFSYM (Qright_to_left, "right-to-left");
28704 DEFSYM (Qleft_to_right, "left-to-right");
28705
28706 #ifdef HAVE_WINDOW_SYSTEM
28707 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28708 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28709 For example, if a block cursor is over a tab, it will be drawn as
28710 wide as that tab on the display. */);
28711 x_stretch_cursor_p = 0;
28712 #endif
28713
28714 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28715 doc: /* Non-nil means highlight trailing whitespace.
28716 The face used for trailing whitespace is `trailing-whitespace'. */);
28717 Vshow_trailing_whitespace = Qnil;
28718
28719 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28720 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28721 If the value is t, Emacs highlights non-ASCII chars which have the
28722 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28723 or `escape-glyph' face respectively.
28724
28725 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28726 U+2011 (non-breaking hyphen) are affected.
28727
28728 Any other non-nil value means to display these characters as a escape
28729 glyph followed by an ordinary space or hyphen.
28730
28731 A value of nil means no special handling of these characters. */);
28732 Vnobreak_char_display = Qt;
28733
28734 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28735 doc: /* The pointer shape to show in void text areas.
28736 A value of nil means to show the text pointer. Other options are `arrow',
28737 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28738 Vvoid_text_area_pointer = Qarrow;
28739
28740 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28741 doc: /* Non-nil means don't actually do any redisplay.
28742 This is used for internal purposes. */);
28743 Vinhibit_redisplay = Qnil;
28744
28745 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28746 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28747 Vglobal_mode_string = Qnil;
28748
28749 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28750 doc: /* Marker for where to display an arrow on top of the buffer text.
28751 This must be the beginning of a line in order to work.
28752 See also `overlay-arrow-string'. */);
28753 Voverlay_arrow_position = Qnil;
28754
28755 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28756 doc: /* String to display as an arrow in non-window frames.
28757 See also `overlay-arrow-position'. */);
28758 Voverlay_arrow_string = build_pure_c_string ("=>");
28759
28760 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28761 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28762 The symbols on this list are examined during redisplay to determine
28763 where to display overlay arrows. */);
28764 Voverlay_arrow_variable_list
28765 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28766
28767 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28768 doc: /* The number of lines to try scrolling a window by when point moves out.
28769 If that fails to bring point back on frame, point is centered instead.
28770 If this is zero, point is always centered after it moves off frame.
28771 If you want scrolling to always be a line at a time, you should set
28772 `scroll-conservatively' to a large value rather than set this to 1. */);
28773
28774 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28775 doc: /* Scroll up to this many lines, to bring point back on screen.
28776 If point moves off-screen, redisplay will scroll by up to
28777 `scroll-conservatively' lines in order to bring point just barely
28778 onto the screen again. If that cannot be done, then redisplay
28779 recenters point as usual.
28780
28781 If the value is greater than 100, redisplay will never recenter point,
28782 but will always scroll just enough text to bring point into view, even
28783 if you move far away.
28784
28785 A value of zero means always recenter point if it moves off screen. */);
28786 scroll_conservatively = 0;
28787
28788 DEFVAR_INT ("scroll-margin", scroll_margin,
28789 doc: /* Number of lines of margin at the top and bottom of a window.
28790 Recenter the window whenever point gets within this many lines
28791 of the top or bottom of the window. */);
28792 scroll_margin = 0;
28793
28794 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28795 doc: /* Pixels per inch value for non-window system displays.
28796 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28797 Vdisplay_pixels_per_inch = make_float (72.0);
28798
28799 #ifdef GLYPH_DEBUG
28800 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28801 #endif
28802
28803 DEFVAR_LISP ("truncate-partial-width-windows",
28804 Vtruncate_partial_width_windows,
28805 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28806 For an integer value, truncate lines in each window narrower than the
28807 full frame width, provided the window width is less than that integer;
28808 otherwise, respect the value of `truncate-lines'.
28809
28810 For any other non-nil value, truncate lines in all windows that do
28811 not span the full frame width.
28812
28813 A value of nil means to respect the value of `truncate-lines'.
28814
28815 If `word-wrap' is enabled, you might want to reduce this. */);
28816 Vtruncate_partial_width_windows = make_number (50);
28817
28818 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28819 doc: /* Maximum buffer size for which line number should be displayed.
28820 If the buffer is bigger than this, the line number does not appear
28821 in the mode line. A value of nil means no limit. */);
28822 Vline_number_display_limit = Qnil;
28823
28824 DEFVAR_INT ("line-number-display-limit-width",
28825 line_number_display_limit_width,
28826 doc: /* Maximum line width (in characters) for line number display.
28827 If the average length of the lines near point is bigger than this, then the
28828 line number may be omitted from the mode line. */);
28829 line_number_display_limit_width = 200;
28830
28831 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28832 doc: /* Non-nil means highlight region even in nonselected windows. */);
28833 highlight_nonselected_windows = 0;
28834
28835 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28836 doc: /* Non-nil if more than one frame is visible on this display.
28837 Minibuffer-only frames don't count, but iconified frames do.
28838 This variable is not guaranteed to be accurate except while processing
28839 `frame-title-format' and `icon-title-format'. */);
28840
28841 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28842 doc: /* Template for displaying the title bar of visible frames.
28843 \(Assuming the window manager supports this feature.)
28844
28845 This variable has the same structure as `mode-line-format', except that
28846 the %c and %l constructs are ignored. It is used only on frames for
28847 which no explicit name has been set \(see `modify-frame-parameters'). */);
28848
28849 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28850 doc: /* Template for displaying the title bar of an iconified frame.
28851 \(Assuming the window manager supports this feature.)
28852 This variable has the same structure as `mode-line-format' (which see),
28853 and is used only on frames for which no explicit name has been set
28854 \(see `modify-frame-parameters'). */);
28855 Vicon_title_format
28856 = Vframe_title_format
28857 = listn (CONSTYPE_PURE, 3,
28858 intern_c_string ("multiple-frames"),
28859 build_pure_c_string ("%b"),
28860 listn (CONSTYPE_PURE, 4,
28861 empty_unibyte_string,
28862 intern_c_string ("invocation-name"),
28863 build_pure_c_string ("@"),
28864 intern_c_string ("system-name")));
28865
28866 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28867 doc: /* Maximum number of lines to keep in the message log buffer.
28868 If nil, disable message logging. If t, log messages but don't truncate
28869 the buffer when it becomes large. */);
28870 Vmessage_log_max = make_number (1000);
28871
28872 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28873 doc: /* Functions called before redisplay, if window sizes have changed.
28874 The value should be a list of functions that take one argument.
28875 Just before redisplay, for each frame, if any of its windows have changed
28876 size since the last redisplay, or have been split or deleted,
28877 all the functions in the list are called, with the frame as argument. */);
28878 Vwindow_size_change_functions = Qnil;
28879
28880 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28881 doc: /* List of functions to call before redisplaying a window with scrolling.
28882 Each function is called with two arguments, the window and its new
28883 display-start position. Note that these functions are also called by
28884 `set-window-buffer'. Also note that the value of `window-end' is not
28885 valid when these functions are called.
28886
28887 Warning: Do not use this feature to alter the way the window
28888 is scrolled. It is not designed for that, and such use probably won't
28889 work. */);
28890 Vwindow_scroll_functions = Qnil;
28891
28892 DEFVAR_LISP ("window-text-change-functions",
28893 Vwindow_text_change_functions,
28894 doc: /* Functions to call in redisplay when text in the window might change. */);
28895 Vwindow_text_change_functions = Qnil;
28896
28897 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28898 doc: /* Functions called when redisplay of a window reaches the end trigger.
28899 Each function is called with two arguments, the window and the end trigger value.
28900 See `set-window-redisplay-end-trigger'. */);
28901 Vredisplay_end_trigger_functions = Qnil;
28902
28903 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28904 doc: /* Non-nil means autoselect window with mouse pointer.
28905 If nil, do not autoselect windows.
28906 A positive number means delay autoselection by that many seconds: a
28907 window is autoselected only after the mouse has remained in that
28908 window for the duration of the delay.
28909 A negative number has a similar effect, but causes windows to be
28910 autoselected only after the mouse has stopped moving. \(Because of
28911 the way Emacs compares mouse events, you will occasionally wait twice
28912 that time before the window gets selected.\)
28913 Any other value means to autoselect window instantaneously when the
28914 mouse pointer enters it.
28915
28916 Autoselection selects the minibuffer only if it is active, and never
28917 unselects the minibuffer if it is active.
28918
28919 When customizing this variable make sure that the actual value of
28920 `focus-follows-mouse' matches the behavior of your window manager. */);
28921 Vmouse_autoselect_window = Qnil;
28922
28923 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28924 doc: /* Non-nil means automatically resize tool-bars.
28925 This dynamically changes the tool-bar's height to the minimum height
28926 that is needed to make all tool-bar items visible.
28927 If value is `grow-only', the tool-bar's height is only increased
28928 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28929 Vauto_resize_tool_bars = Qt;
28930
28931 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28932 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28933 auto_raise_tool_bar_buttons_p = 1;
28934
28935 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28936 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28937 make_cursor_line_fully_visible_p = 1;
28938
28939 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28940 doc: /* Border below tool-bar in pixels.
28941 If an integer, use it as the height of the border.
28942 If it is one of `internal-border-width' or `border-width', use the
28943 value of the corresponding frame parameter.
28944 Otherwise, no border is added below the tool-bar. */);
28945 Vtool_bar_border = Qinternal_border_width;
28946
28947 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28948 doc: /* Margin around tool-bar buttons in pixels.
28949 If an integer, use that for both horizontal and vertical margins.
28950 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28951 HORZ specifying the horizontal margin, and VERT specifying the
28952 vertical margin. */);
28953 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28954
28955 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28956 doc: /* Relief thickness of tool-bar buttons. */);
28957 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28958
28959 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28960 doc: /* Tool bar style to use.
28961 It can be one of
28962 image - show images only
28963 text - show text only
28964 both - show both, text below image
28965 both-horiz - show text to the right of the image
28966 text-image-horiz - show text to the left of the image
28967 any other - use system default or image if no system default.
28968
28969 This variable only affects the GTK+ toolkit version of Emacs. */);
28970 Vtool_bar_style = Qnil;
28971
28972 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28973 doc: /* Maximum number of characters a label can have to be shown.
28974 The tool bar style must also show labels for this to have any effect, see
28975 `tool-bar-style'. */);
28976 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28977
28978 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28979 doc: /* List of functions to call to fontify regions of text.
28980 Each function is called with one argument POS. Functions must
28981 fontify a region starting at POS in the current buffer, and give
28982 fontified regions the property `fontified'. */);
28983 Vfontification_functions = Qnil;
28984 Fmake_variable_buffer_local (Qfontification_functions);
28985
28986 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28987 unibyte_display_via_language_environment,
28988 doc: /* Non-nil means display unibyte text according to language environment.
28989 Specifically, this means that raw bytes in the range 160-255 decimal
28990 are displayed by converting them to the equivalent multibyte characters
28991 according to the current language environment. As a result, they are
28992 displayed according to the current fontset.
28993
28994 Note that this variable affects only how these bytes are displayed,
28995 but does not change the fact they are interpreted as raw bytes. */);
28996 unibyte_display_via_language_environment = 0;
28997
28998 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28999 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29000 If a float, it specifies a fraction of the mini-window frame's height.
29001 If an integer, it specifies a number of lines. */);
29002 Vmax_mini_window_height = make_float (0.25);
29003
29004 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29005 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29006 A value of nil means don't automatically resize mini-windows.
29007 A value of t means resize them to fit the text displayed in them.
29008 A value of `grow-only', the default, means let mini-windows grow only;
29009 they return to their normal size when the minibuffer is closed, or the
29010 echo area becomes empty. */);
29011 Vresize_mini_windows = Qgrow_only;
29012
29013 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29014 doc: /* Alist specifying how to blink the cursor off.
29015 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29016 `cursor-type' frame-parameter or variable equals ON-STATE,
29017 comparing using `equal', Emacs uses OFF-STATE to specify
29018 how to blink it off. ON-STATE and OFF-STATE are values for
29019 the `cursor-type' frame parameter.
29020
29021 If a frame's ON-STATE has no entry in this list,
29022 the frame's other specifications determine how to blink the cursor off. */);
29023 Vblink_cursor_alist = Qnil;
29024
29025 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29026 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29027 If non-nil, windows are automatically scrolled horizontally to make
29028 point visible. */);
29029 automatic_hscrolling_p = 1;
29030 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29031
29032 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29033 doc: /* How many columns away from the window edge point is allowed to get
29034 before automatic hscrolling will horizontally scroll the window. */);
29035 hscroll_margin = 5;
29036
29037 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29038 doc: /* How many columns to scroll the window when point gets too close to the edge.
29039 When point is less than `hscroll-margin' columns from the window
29040 edge, automatic hscrolling will scroll the window by the amount of columns
29041 determined by this variable. If its value is a positive integer, scroll that
29042 many columns. If it's a positive floating-point number, it specifies the
29043 fraction of the window's width to scroll. If it's nil or zero, point will be
29044 centered horizontally after the scroll. Any other value, including negative
29045 numbers, are treated as if the value were zero.
29046
29047 Automatic hscrolling always moves point outside the scroll margin, so if
29048 point was more than scroll step columns inside the margin, the window will
29049 scroll more than the value given by the scroll step.
29050
29051 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29052 and `scroll-right' overrides this variable's effect. */);
29053 Vhscroll_step = make_number (0);
29054
29055 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29056 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29057 Bind this around calls to `message' to let it take effect. */);
29058 message_truncate_lines = 0;
29059
29060 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29061 doc: /* Normal hook run to update the menu bar definitions.
29062 Redisplay runs this hook before it redisplays the menu bar.
29063 This is used to update submenus such as Buffers,
29064 whose contents depend on various data. */);
29065 Vmenu_bar_update_hook = Qnil;
29066
29067 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29068 doc: /* Frame for which we are updating a menu.
29069 The enable predicate for a menu binding should check this variable. */);
29070 Vmenu_updating_frame = Qnil;
29071
29072 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29073 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29074 inhibit_menubar_update = 0;
29075
29076 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29077 doc: /* Prefix prepended to all continuation lines at display time.
29078 The value may be a string, an image, or a stretch-glyph; it is
29079 interpreted in the same way as the value of a `display' text property.
29080
29081 This variable is overridden by any `wrap-prefix' text or overlay
29082 property.
29083
29084 To add a prefix to non-continuation lines, use `line-prefix'. */);
29085 Vwrap_prefix = Qnil;
29086 DEFSYM (Qwrap_prefix, "wrap-prefix");
29087 Fmake_variable_buffer_local (Qwrap_prefix);
29088
29089 DEFVAR_LISP ("line-prefix", Vline_prefix,
29090 doc: /* Prefix prepended to all non-continuation lines at display time.
29091 The value may be a string, an image, or a stretch-glyph; it is
29092 interpreted in the same way as the value of a `display' text property.
29093
29094 This variable is overridden by any `line-prefix' text or overlay
29095 property.
29096
29097 To add a prefix to continuation lines, use `wrap-prefix'. */);
29098 Vline_prefix = Qnil;
29099 DEFSYM (Qline_prefix, "line-prefix");
29100 Fmake_variable_buffer_local (Qline_prefix);
29101
29102 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29103 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29104 inhibit_eval_during_redisplay = 0;
29105
29106 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29107 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29108 inhibit_free_realized_faces = 0;
29109
29110 #ifdef GLYPH_DEBUG
29111 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29112 doc: /* Inhibit try_window_id display optimization. */);
29113 inhibit_try_window_id = 0;
29114
29115 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29116 doc: /* Inhibit try_window_reusing display optimization. */);
29117 inhibit_try_window_reusing = 0;
29118
29119 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29120 doc: /* Inhibit try_cursor_movement display optimization. */);
29121 inhibit_try_cursor_movement = 0;
29122 #endif /* GLYPH_DEBUG */
29123
29124 DEFVAR_INT ("overline-margin", overline_margin,
29125 doc: /* Space between overline and text, in pixels.
29126 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29127 margin to the character height. */);
29128 overline_margin = 2;
29129
29130 DEFVAR_INT ("underline-minimum-offset",
29131 underline_minimum_offset,
29132 doc: /* Minimum distance between baseline and underline.
29133 This can improve legibility of underlined text at small font sizes,
29134 particularly when using variable `x-use-underline-position-properties'
29135 with fonts that specify an UNDERLINE_POSITION relatively close to the
29136 baseline. The default value is 1. */);
29137 underline_minimum_offset = 1;
29138
29139 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29140 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29141 This feature only works when on a window system that can change
29142 cursor shapes. */);
29143 display_hourglass_p = 1;
29144
29145 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29146 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29147 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29148
29149 hourglass_atimer = NULL;
29150 hourglass_shown_p = 0;
29151
29152 DEFSYM (Qglyphless_char, "glyphless-char");
29153 DEFSYM (Qhex_code, "hex-code");
29154 DEFSYM (Qempty_box, "empty-box");
29155 DEFSYM (Qthin_space, "thin-space");
29156 DEFSYM (Qzero_width, "zero-width");
29157
29158 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29159 /* Intern this now in case it isn't already done.
29160 Setting this variable twice is harmless.
29161 But don't staticpro it here--that is done in alloc.c. */
29162 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29163 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29164
29165 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29166 doc: /* Char-table defining glyphless characters.
29167 Each element, if non-nil, should be one of the following:
29168 an ASCII acronym string: display this string in a box
29169 `hex-code': display the hexadecimal code of a character in a box
29170 `empty-box': display as an empty box
29171 `thin-space': display as 1-pixel width space
29172 `zero-width': don't display
29173 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29174 display method for graphical terminals and text terminals respectively.
29175 GRAPHICAL and TEXT should each have one of the values listed above.
29176
29177 The char-table has one extra slot to control the display of a character for
29178 which no font is found. This slot only takes effect on graphical terminals.
29179 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29180 `thin-space'. The default is `empty-box'. */);
29181 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29182 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29183 Qempty_box);
29184
29185 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29186 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29187 Vdebug_on_message = Qnil;
29188 }
29189
29190
29191 /* Initialize this module when Emacs starts. */
29192
29193 void
29194 init_xdisp (void)
29195 {
29196 current_header_line_height = current_mode_line_height = -1;
29197
29198 CHARPOS (this_line_start_pos) = 0;
29199
29200 if (!noninteractive)
29201 {
29202 struct window *m = XWINDOW (minibuf_window);
29203 Lisp_Object frame = m->frame;
29204 struct frame *f = XFRAME (frame);
29205 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29206 struct window *r = XWINDOW (root);
29207 int i;
29208
29209 echo_area_window = minibuf_window;
29210
29211 r->top_line = FRAME_TOP_MARGIN (f);
29212 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29213 r->total_cols = FRAME_COLS (f);
29214
29215 m->top_line = FRAME_LINES (f) - 1;
29216 m->total_lines = 1;
29217 m->total_cols = FRAME_COLS (f);
29218
29219 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29220 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29221 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29222
29223 /* The default ellipsis glyphs `...'. */
29224 for (i = 0; i < 3; ++i)
29225 default_invis_vector[i] = make_number ('.');
29226 }
29227
29228 {
29229 /* Allocate the buffer for frame titles.
29230 Also used for `format-mode-line'. */
29231 int size = 100;
29232 mode_line_noprop_buf = xmalloc (size);
29233 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29234 mode_line_noprop_ptr = mode_line_noprop_buf;
29235 mode_line_target = MODE_LINE_DISPLAY;
29236 }
29237
29238 help_echo_showing_p = 0;
29239 }
29240
29241 /* Platform-independent portion of hourglass implementation. */
29242
29243 /* Cancel a currently active hourglass timer, and start a new one. */
29244 void
29245 start_hourglass (void)
29246 {
29247 #if defined (HAVE_WINDOW_SYSTEM)
29248 EMACS_TIME delay;
29249
29250 cancel_hourglass ();
29251
29252 if (INTEGERP (Vhourglass_delay)
29253 && XINT (Vhourglass_delay) > 0)
29254 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29255 TYPE_MAXIMUM (time_t)),
29256 0);
29257 else if (FLOATP (Vhourglass_delay)
29258 && XFLOAT_DATA (Vhourglass_delay) > 0)
29259 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29260 else
29261 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29262
29263 #ifdef HAVE_NTGUI
29264 {
29265 extern void w32_note_current_window (void);
29266 w32_note_current_window ();
29267 }
29268 #endif /* HAVE_NTGUI */
29269
29270 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29271 show_hourglass, NULL);
29272 #endif
29273 }
29274
29275
29276 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29277 shown. */
29278 void
29279 cancel_hourglass (void)
29280 {
29281 #if defined (HAVE_WINDOW_SYSTEM)
29282 if (hourglass_atimer)
29283 {
29284 cancel_atimer (hourglass_atimer);
29285 hourglass_atimer = NULL;
29286 }
29287
29288 if (hourglass_shown_p)
29289 hide_hourglass ();
29290 #endif
29291 }