(Fmsdos_set_mouse_buttons, syms_of_msdos): New functions.
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Contributed by Morten Welinder */
22 /* New display, keyboard, and mouse control by Kim F. Storm */
23
24 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
25
26 #include <config.h>
27
28 #ifdef MSDOS
29 #include "lisp.h"
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <time.h>
33 #include <sys/param.h>
34 #include <sys/time.h>
35 #include <dos.h>
36 #include <errno.h>
37 #include <string.h> /* for bzero and string functions */
38 #include <sys/stat.h> /* for _fixpath */
39 #include <unistd.h> /* for chdir, dup, dup2, etc. */
40 #if __DJGPP__ >= 2
41 #include <fcntl.h>
42 #include <io.h> /* for setmode */
43 #include <dpmi.h> /* for __dpmi_xxx stuff */
44 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
45 #include <libc/dosio.h> /* for _USE_LFN */
46 #include <conio.h> /* for cputs */
47 #endif
48
49 #include "msdos.h"
50 #include "systime.h"
51 #include "termhooks.h"
52 #include "termchar.h"
53 #include "dispextern.h"
54 #include "dosfns.h"
55 #include "termopts.h"
56 #include "charset.h"
57 #include "coding.h"
58 #include "disptab.h"
59 #include "frame.h"
60 #include "window.h"
61 #include "buffer.h"
62 #include "commands.h"
63 #include "blockinput.h"
64 #include <go32.h>
65 #include <pc.h>
66 #include <ctype.h>
67 /* #include <process.h> */
68 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
69 #define P_WAIT 1
70
71 #ifndef _USE_LFN
72 #define _USE_LFN 0
73 #endif
74
75 #ifndef _dos_ds
76 #define _dos_ds _go32_info_block.selector_for_linear_memory
77 #endif
78
79 #if __DJGPP__ > 1
80
81 #include <signal.h>
82 #include "syssignal.h"
83
84 #ifndef SYSTEM_MALLOC
85
86 #ifdef GNU_MALLOC
87
88 /* If other `malloc' than ours is used, force our `sbrk' behave like
89 Unix programs expect (resize memory blocks to keep them contiguous).
90 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
91 because that's what `gmalloc' expects to get. */
92 #include <crt0.h>
93
94 #ifdef REL_ALLOC
95 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
96 #else /* not REL_ALLOC */
97 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
98 #endif /* not REL_ALLOC */
99 #endif /* GNU_MALLOC */
100
101 #endif /* not SYSTEM_MALLOC */
102 #endif /* __DJGPP__ > 1 */
103
104 static unsigned long
105 event_timestamp ()
106 {
107 struct time t;
108 unsigned long s;
109
110 gettime (&t);
111 s = t.ti_min;
112 s *= 60;
113 s += t.ti_sec;
114 s *= 1000;
115 s += t.ti_hund * 10;
116
117 return s;
118 }
119
120 \f
121 /* ------------------------ Mouse control ---------------------------
122 *
123 * Coordinates are in screen positions and zero based.
124 * Mouse buttons are numbered from left to right and also zero based.
125 */
126
127 /* This used to be in termhooks.h, but mainstream Emacs code no longer
128 uses it, and it was removed... */
129 #define NUM_MOUSE_BUTTONS (5)
130
131 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
132 static int mouse_visible;
133
134 static int mouse_last_x;
135 static int mouse_last_y;
136
137 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
138 static int mouse_button_count;
139
140 void
141 mouse_on ()
142 {
143 union REGS regs;
144
145 if (have_mouse > 0 && !mouse_visible)
146 {
147 if (termscript)
148 fprintf (termscript, "<M_ON>");
149 regs.x.ax = 0x0001;
150 int86 (0x33, &regs, &regs);
151 mouse_visible = 1;
152 }
153 }
154
155 void
156 mouse_off ()
157 {
158 union REGS regs;
159
160 if (have_mouse > 0 && mouse_visible)
161 {
162 if (termscript)
163 fprintf (termscript, "<M_OFF>");
164 regs.x.ax = 0x0002;
165 int86 (0x33, &regs, &regs);
166 mouse_visible = 0;
167 }
168 }
169
170 static void
171 mouse_setup_buttons (int n_buttons)
172 {
173 if (n_buttons == 3)
174 {
175 mouse_button_count = 3;
176 mouse_button_translate[0] = 0; /* Left */
177 mouse_button_translate[1] = 2; /* Middle */
178 mouse_button_translate[2] = 1; /* Right */
179 }
180 else /* two, what else? */
181 {
182 mouse_button_count = 2;
183 mouse_button_translate[0] = 0;
184 mouse_button_translate[1] = 1;
185 }
186 }
187
188 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
189 1, 1, "NSet number of mouse buttons to: ",
190 "Set the number of mouse buttons to use by Emacs.\n
191 This is useful with mice that report the number of buttons inconsistently,\n
192 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of\n
193 them. This happens with wheeled mice on Windows 9X, for example.")
194 (nbuttons)
195 Lisp_Object nbuttons;
196 {
197 CHECK_NUMBER (nbuttons, 0);
198 mouse_setup_buttons (XINT (nbuttons));
199 return Qnil;
200 }
201
202 static void
203 mouse_get_xy (int *x, int *y)
204 {
205 union REGS regs;
206
207 regs.x.ax = 0x0003;
208 int86 (0x33, &regs, &regs);
209 *x = regs.x.cx / 8;
210 *y = regs.x.dx / 8;
211 }
212
213 void
214 mouse_moveto (x, y)
215 int x, y;
216 {
217 union REGS regs;
218
219 if (termscript)
220 fprintf (termscript, "<M_XY=%dx%d>", x, y);
221 regs.x.ax = 0x0004;
222 mouse_last_x = regs.x.cx = x * 8;
223 mouse_last_y = regs.x.dx = y * 8;
224 int86 (0x33, &regs, &regs);
225 }
226
227 static int
228 mouse_pressed (b, xp, yp)
229 int b, *xp, *yp;
230 {
231 union REGS regs;
232
233 if (b >= mouse_button_count)
234 return 0;
235 regs.x.ax = 0x0005;
236 regs.x.bx = mouse_button_translate[b];
237 int86 (0x33, &regs, &regs);
238 if (regs.x.bx)
239 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
240 return (regs.x.bx != 0);
241 }
242
243 static int
244 mouse_released (b, xp, yp)
245 int b, *xp, *yp;
246 {
247 union REGS regs;
248
249 if (b >= mouse_button_count)
250 return 0;
251 regs.x.ax = 0x0006;
252 regs.x.bx = mouse_button_translate[b];
253 int86 (0x33, &regs, &regs);
254 if (regs.x.bx)
255 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
256 return (regs.x.bx != 0);
257 }
258
259 static int
260 mouse_button_depressed (b, xp, yp)
261 int b, *xp, *yp;
262 {
263 union REGS regs;
264
265 if (b >= mouse_button_count)
266 return 0;
267 regs.x.ax = 0x0003;
268 int86 (0x33, &regs, &regs);
269 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
270 {
271 *xp = regs.x.cx / 8;
272 *yp = regs.x.dx / 8;
273 return 1;
274 }
275 return 0;
276 }
277
278 void
279 mouse_get_pos (f, insist, bar_window, part, x, y, time)
280 FRAME_PTR *f;
281 int insist;
282 Lisp_Object *bar_window, *x, *y;
283 enum scroll_bar_part *part;
284 unsigned long *time;
285 {
286 int ix, iy;
287 Lisp_Object frame, tail;
288
289 /* Clear the mouse-moved flag for every frame on this display. */
290 FOR_EACH_FRAME (tail, frame)
291 XFRAME (frame)->mouse_moved = 0;
292
293 *f = SELECTED_FRAME();
294 *bar_window = Qnil;
295 mouse_get_xy (&ix, &iy);
296 *time = event_timestamp ();
297 *x = make_number (mouse_last_x = ix);
298 *y = make_number (mouse_last_y = iy);
299 }
300
301 static void
302 mouse_check_moved ()
303 {
304 int x, y;
305
306 mouse_get_xy (&x, &y);
307 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
308 mouse_last_x = x;
309 mouse_last_y = y;
310 }
311
312 void
313 mouse_init ()
314 {
315 union REGS regs;
316 int b;
317
318 if (termscript)
319 fprintf (termscript, "<M_INIT>");
320
321 regs.x.ax = 0x0021;
322 int86 (0x33, &regs, &regs);
323
324 /* Reset the mouse last press/release info. It seems that Windows
325 doesn't do that automatically when function 21h is called, which
326 causes Emacs to ``remember'' the click that switched focus to the
327 window just before Emacs was started from that window. */
328 for (b = 0; b < mouse_button_count; b++)
329 {
330 int dummy_x, dummy_y;
331
332 (void) mouse_pressed (b, &dummy_x, &dummy_y);
333 (void) mouse_released (b, &dummy_x, &dummy_y);
334 }
335
336 regs.x.ax = 0x0007;
337 regs.x.cx = 0;
338 regs.x.dx = 8 * (ScreenCols () - 1);
339 int86 (0x33, &regs, &regs);
340
341 regs.x.ax = 0x0008;
342 regs.x.cx = 0;
343 regs.x.dx = 8 * (ScreenRows () - 1);
344 int86 (0x33, &regs, &regs);
345
346 mouse_moveto (0, 0);
347 mouse_visible = 0;
348 }
349 \f
350 /* ------------------------- Screen control ----------------------
351 *
352 */
353
354 static int internal_terminal = 0;
355
356 #ifndef HAVE_X_WINDOWS
357 extern unsigned char ScreenAttrib;
358 static int screen_face;
359 static int highlight;
360
361 static int screen_size_X;
362 static int screen_size_Y;
363 static int screen_size;
364
365 static int current_pos_X;
366 static int current_pos_Y;
367 static int new_pos_X;
368 static int new_pos_Y;
369
370 static void *startup_screen_buffer;
371 static int startup_screen_size_X;
372 static int startup_screen_size_Y;
373 static int startup_pos_X;
374 static int startup_pos_Y;
375 static unsigned char startup_screen_attrib;
376
377 static clock_t startup_time;
378
379 static int term_setup_done;
380
381 static unsigned short outside_cursor;
382
383 /* Similar to the_only_frame. */
384 struct x_output the_only_x_display;
385
386 /* Support for DOS/V (allows Japanese characters to be displayed on
387 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
388
389 /* Holds the address of the text-mode screen buffer. */
390 static unsigned long screen_old_address = 0;
391 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
392 static unsigned short screen_virtual_segment = 0;
393 static unsigned short screen_virtual_offset = 0;
394 /* A flag to control how to display unibyte 8-bit characters. */
395 extern int unibyte_display_via_language_environment;
396
397 Lisp_Object Qbar;
398
399 #if __DJGPP__ > 1
400 /* Update the screen from a part of relocated DOS/V screen buffer which
401 begins at OFFSET and includes COUNT characters. */
402 static void
403 dosv_refresh_virtual_screen (int offset, int count)
404 {
405 __dpmi_regs regs;
406
407 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
408 return;
409
410 regs.h.ah = 0xff; /* update relocated screen */
411 regs.x.es = screen_virtual_segment;
412 regs.x.di = screen_virtual_offset + offset;
413 regs.x.cx = count;
414 __dpmi_int (0x10, &regs);
415 }
416 #endif
417
418 static void
419 dos_direct_output (y, x, buf, len)
420 int y;
421 int x;
422 char *buf;
423 int len;
424 {
425 int t0 = 2 * (x + y * screen_size_X);
426 int t = t0 + (int) ScreenPrimary;
427 int l0 = len;
428
429 #if (__DJGPP__ < 2)
430 while (--len >= 0) {
431 dosmemput (buf++, 1, t);
432 t += 2;
433 }
434 #else
435 /* This is faster. */
436 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
437 _farnspokeb (t, *buf);
438
439 if (screen_virtual_segment)
440 dosv_refresh_virtual_screen (t0, l0);
441 #endif
442 }
443 #endif
444
445 /* Flash the screen as a substitute for BEEPs. */
446
447 #if (__DJGPP__ < 2)
448 static void
449 do_visible_bell (xorattr)
450 unsigned char xorattr;
451 {
452 asm volatile
453 (" movb $1,%%dl
454 visible_bell_0:
455 movl _ScreenPrimary,%%eax
456 call dosmemsetup
457 movl %%eax,%%ebx
458 movl %1,%%ecx
459 movb %0,%%al
460 incl %%ebx
461 visible_bell_1:
462 xorb %%al,%%gs:(%%ebx)
463 addl $2,%%ebx
464 decl %%ecx
465 jne visible_bell_1
466 decb %%dl
467 jne visible_bell_3
468 visible_bell_2:
469 movzwl %%ax,%%eax
470 movzwl %%ax,%%eax
471 movzwl %%ax,%%eax
472 movzwl %%ax,%%eax
473 decw %%cx
474 jne visible_bell_2
475 jmp visible_bell_0
476 visible_bell_3:"
477 : /* no output */
478 : "m" (xorattr), "g" (screen_size)
479 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
480 }
481
482 static void
483 ScreenVisualBell (void)
484 {
485 /* This creates an xor-mask that will swap the default fore- and
486 background colors. */
487 do_visible_bell (((the_only_x_display.foreground_pixel
488 ^ the_only_x_display.background_pixel)
489 * 0x11) & 0x7f);
490 }
491 #endif
492
493 #ifndef HAVE_X_WINDOWS
494
495 static int blink_bit = -1; /* the state of the blink bit at startup */
496
497 /* Enable bright background colors. */
498 static void
499 bright_bg (void)
500 {
501 union REGS regs;
502
503 /* Remember the original state of the blink/bright-background bit.
504 It is stored at 0040:0065h in the BIOS data area. */
505 if (blink_bit == -1)
506 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
507
508 regs.h.bl = 0;
509 regs.x.ax = 0x1003;
510 int86 (0x10, &regs, &regs);
511 }
512
513 /* Disable bright background colors (and enable blinking) if we found
514 the video system in that state at startup. */
515 static void
516 maybe_enable_blinking (void)
517 {
518 if (blink_bit == 1)
519 {
520 union REGS regs;
521
522 regs.h.bl = 1;
523 regs.x.ax = 0x1003;
524 int86 (0x10, &regs, &regs);
525 }
526 }
527
528 /* Return non-zero if the system has a VGA adapter. */
529 static int
530 vga_installed (void)
531 {
532 union REGS regs;
533
534 regs.x.ax = 0x1a00;
535 int86 (0x10, &regs, &regs);
536 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
537 return 1;
538 return 0;
539 }
540
541 /* Set the screen dimensions so that it can show no less than
542 ROWS x COLS frame. */
543
544 void
545 dos_set_window_size (rows, cols)
546 int *rows, *cols;
547 {
548 char video_name[30];
549 Lisp_Object video_mode;
550 int video_mode_value;
551 int have_vga = 0;
552 union REGS regs;
553 int current_rows = ScreenRows (), current_cols = ScreenCols ();
554
555 if (*rows == current_rows && *cols == current_cols)
556 return;
557
558 mouse_off ();
559 have_vga = vga_installed ();
560
561 /* If the user specified a special video mode for these dimensions,
562 use that mode. */
563 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
564 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
565 Qnil))-> value;
566
567 if (INTEGERP (video_mode)
568 && (video_mode_value = XINT (video_mode)) > 0)
569 {
570 regs.x.ax = video_mode_value;
571 int86 (0x10, &regs, &regs);
572
573 if (have_mouse)
574 {
575 /* Must hardware-reset the mouse, or else it won't update
576 its notion of screen dimensions for some non-standard
577 video modes. This is *painfully* slow... */
578 regs.x.ax = 0;
579 int86 (0x33, &regs, &regs);
580 }
581 }
582
583 /* Find one of the dimensions supported by standard EGA/VGA
584 which gives us at least the required dimensions. */
585
586 #if __DJGPP__ > 1
587
588 else
589 {
590 static struct {
591 int rows;
592 int need_vga;
593 } std_dimension[] = {
594 {25, 0},
595 {28, 1},
596 {35, 0},
597 {40, 1},
598 {43, 0},
599 {50, 1}
600 };
601 int i = 0;
602
603 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
604 {
605 if (std_dimension[i].need_vga <= have_vga
606 && std_dimension[i].rows >= *rows)
607 {
608 if (std_dimension[i].rows != current_rows
609 || *cols != current_cols)
610 _set_screen_lines (std_dimension[i].rows);
611 break;
612 }
613 i++;
614 }
615 }
616
617 #else /* not __DJGPP__ > 1 */
618
619 else if (*rows <= 25)
620 {
621 if (current_rows != 25 || current_cols != 80)
622 {
623 regs.x.ax = 3;
624 int86 (0x10, &regs, &regs);
625 regs.x.ax = 0x1101;
626 regs.h.bl = 0;
627 int86 (0x10, &regs, &regs);
628 regs.x.ax = 0x1200;
629 regs.h.bl = 32;
630 int86 (0x10, &regs, &regs);
631 regs.x.ax = 3;
632 int86 (0x10, &regs, &regs);
633 }
634 }
635 else if (*rows <= 50)
636 if (have_vga && (current_rows != 50 || current_cols != 80)
637 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
638 {
639 regs.x.ax = 3;
640 int86 (0x10, &regs, &regs);
641 regs.x.ax = 0x1112;
642 regs.h.bl = 0;
643 int86 (0x10, &regs, &regs);
644 regs.x.ax = 0x1200;
645 regs.h.bl = 32;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x0100;
648 regs.x.cx = 7;
649 int86 (0x10, &regs, &regs);
650 }
651 #endif /* not __DJGPP__ > 1 */
652
653 if (have_mouse)
654 {
655 mouse_init ();
656 mouse_on ();
657 }
658
659 /* Tell the caller what dimensions have been REALLY set. */
660 *rows = ScreenRows ();
661 *cols = ScreenCols ();
662
663 #if __DJGPP__ > 1
664 /* If the dimensions changed, the mouse highlight info is invalid. */
665 if (current_rows != *rows || current_cols != *cols)
666 {
667 struct frame *f = SELECTED_FRAME();
668 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
669 Lisp_Object window = dpyinfo->mouse_face_window;
670
671 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
672 {
673 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
674 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
675 dpyinfo->mouse_face_window = Qnil;
676 }
677 }
678 #endif
679
680 /* Enable bright background colors. */
681 bright_bg ();
682
683 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
684 be defensive anyway. */
685 if (screen_virtual_segment)
686 dosv_refresh_virtual_screen (0, *cols * *rows);
687 }
688
689 /* If we write a character in the position where the mouse is,
690 the mouse cursor may need to be refreshed. */
691
692 static void
693 mouse_off_maybe ()
694 {
695 int x, y;
696
697 if (!mouse_visible)
698 return;
699
700 mouse_get_xy (&x, &y);
701 if (y != new_pos_Y || x < new_pos_X)
702 return;
703
704 mouse_off ();
705 }
706
707 #define DEFAULT_CURSOR_START (-1)
708 #define DEFAULT_CURSOR_WIDTH (-1)
709 #define BOX_CURSOR_WIDTH (-32)
710
711 /* Set cursor to begin at scan line START_LINE in the character cell
712 and extend for WIDTH scan lines. Scan lines are counted from top
713 of the character cell, starting from zero. */
714 static void
715 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
716 {
717 #if __DJGPP__ > 1
718 unsigned desired_cursor;
719 __dpmi_regs regs;
720 int max_line, top_line, bot_line;
721
722 /* Avoid the costly BIOS call if F isn't the currently selected
723 frame. Allow for NULL as unconditionally meaning the selected
724 frame. */
725 if (f && f != SELECTED_FRAME())
726 return;
727
728 /* The character cell size in scan lines is stored at 40:85 in the
729 BIOS data area. */
730 max_line = _farpeekw (_dos_ds, 0x485) - 1;
731 switch (max_line)
732 {
733 default: /* this relies on CGA cursor emulation being ON! */
734 case 7:
735 bot_line = 7;
736 break;
737 case 9:
738 bot_line = 9;
739 break;
740 case 13:
741 bot_line = 12;
742 break;
743 case 15:
744 bot_line = 14;
745 break;
746 }
747
748 if (width < 0)
749 {
750 if (width == BOX_CURSOR_WIDTH)
751 {
752 top_line = 0;
753 bot_line = max_line;
754 }
755 else if (start_line != DEFAULT_CURSOR_START)
756 {
757 top_line = start_line;
758 bot_line = top_line - width - 1;
759 }
760 else if (width != DEFAULT_CURSOR_WIDTH)
761 {
762 top_line = 0;
763 bot_line = -1 - width;
764 }
765 else
766 top_line = bot_line + 1;
767 }
768 else if (width == 0)
769 {
770 /* [31, 0] seems to DTRT for all screen sizes. */
771 top_line = 31;
772 bot_line = 0;
773 }
774 else /* WIDTH is positive */
775 {
776 if (start_line != DEFAULT_CURSOR_START)
777 bot_line = start_line;
778 top_line = bot_line - (width - 1);
779 }
780
781 /* If the current cursor shape is already what they want, we are
782 history here. */
783 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
784 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
785 return;
786
787 regs.h.ah = 1;
788 regs.x.cx = desired_cursor;
789 __dpmi_int (0x10, &regs);
790 #endif /* __DJGPP__ > 1 */
791 }
792
793 static void
794 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
795 {
796 if (EQ (cursor_type, Qbar))
797 {
798 /* Just BAR means the normal EGA/VGA cursor. */
799 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
800 }
801 else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
802 {
803 Lisp_Object bar_parms = XCDR (cursor_type);
804 int width;
805
806 if (INTEGERP (bar_parms))
807 {
808 /* Feature: negative WIDTH means cursor at the top
809 of the character cell, zero means invisible cursor. */
810 width = XINT (bar_parms);
811 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
812 width);
813 }
814 else if (CONSP (bar_parms)
815 && INTEGERP (XCAR (bar_parms))
816 && INTEGERP (XCDR (bar_parms)))
817 {
818 int start_line = XINT (XCDR (bar_parms));
819
820 width = XINT (XCAR (bar_parms));
821 msdos_set_cursor_shape (f, start_line, width);
822 }
823 }
824 else
825 /* Treat anything unknown as "box cursor". This includes nil, so
826 that a frame which doesn't specify a cursor type gets a box,
827 which is the default in Emacs. */
828 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
829 }
830
831 static void
832 IT_ring_bell (void)
833 {
834 if (visible_bell)
835 {
836 mouse_off ();
837 ScreenVisualBell ();
838 }
839 else
840 {
841 union REGS inregs, outregs;
842 inregs.h.ah = 2;
843 inregs.h.dl = 7;
844 intdos (&inregs, &outregs);
845 }
846 }
847
848 /* Given a face id FACE, extract the face parameters to be used for
849 display until the face changes. The face parameters (actually, its
850 color) are used to construct the video attribute byte for each
851 glyph during the construction of the buffer that is then blitted to
852 the video RAM. */
853 static void
854 IT_set_face (int face)
855 {
856 struct frame *sf = SELECTED_FRAME();
857 struct face *fp = FACE_FROM_ID (sf, face);
858 unsigned long fg, bg;
859
860 if (!fp)
861 {
862 fp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
863 /* The default face for the frame should always be realized and
864 cached. */
865 if (!fp)
866 abort ();
867 }
868 screen_face = face;
869 fg = fp->foreground;
870 bg = fp->background;
871
872 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_*
873 colors mean use the colors of the default face, except that if
874 highlight is on, invert the foreground and the background. Note
875 that we assume all 16 colors to be available for the background,
876 since Emacs switches on this mode (and loses the blinking
877 attribute) at startup. */
878 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
879 fg = FRAME_FOREGROUND_PIXEL (sf);
880 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
881 fg = FRAME_BACKGROUND_PIXEL (sf);
882 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
883 bg = FRAME_BACKGROUND_PIXEL (sf);
884 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
885 bg = FRAME_FOREGROUND_PIXEL (sf);
886
887 /* Make sure highlighted lines really stand out, come what may. */
888 if ((highlight || fp->tty_reverse_p)
889 && (fg == FRAME_FOREGROUND_PIXEL (sf)
890 && bg == FRAME_BACKGROUND_PIXEL (sf)))
891 {
892 unsigned long tem = fg;
893
894 fg = bg;
895 bg = tem;
896 }
897 if (termscript)
898 fprintf (termscript, "<FACE %d%s: %d/%d[FG:%d/BG:%d]>", face,
899 highlight ? "H" : "", fp->foreground, fp->background, fg, bg);
900 if (fg >= 0 && fg < 16)
901 {
902 ScreenAttrib &= 0xf0;
903 ScreenAttrib |= fg;
904 }
905 if (bg >= 0 && bg < 16)
906 {
907 ScreenAttrib &= 0x0f;
908 ScreenAttrib |= ((bg & 0x0f) << 4);
909 }
910 }
911
912 Lisp_Object Vdos_unsupported_char_glyph;
913
914 static void
915 IT_write_glyphs (struct glyph *str, int str_len)
916 {
917 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
918 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
919 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
920 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
921 register int sl = str_len;
922 register int tlen = GLYPH_TABLE_LENGTH;
923 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
924
925 /* If terminal_coding does any conversion, use it, otherwise use
926 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
927 because it always returns 1 if terminal_coding.src_multibyte is 1. */
928 struct coding_system *coding =
929 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
930 ? &terminal_coding
931 : &safe_terminal_coding);
932 struct frame *sf;
933
934 /* Do we need to consider conversion of unibyte characters to
935 multibyte? */
936 int convert_unibyte_characters
937 = (NILP (current_buffer->enable_multibyte_characters)
938 && unibyte_display_via_language_environment);
939
940 if (str_len <= 0) return;
941
942 screen_buf = screen_bp = alloca (str_len * 2);
943 screen_buf_end = screen_buf + str_len * 2;
944 sf = SELECTED_FRAME();
945
946 /* Since faces get cached and uncached behind our back, we can't
947 rely on their indices in the cache being consistent across
948 invocations. So always reset the screen face to the default
949 face of the frame, before writing glyphs, and let the glyphs
950 set the right face if it's different from the default. */
951 IT_set_face (DEFAULT_FACE_ID);
952
953 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
954 the tail. */
955 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
956 while (sl)
957 {
958 int cf, chlen, enclen;
959 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
960 unsigned ch;
961
962 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
963 only for the redisplay code to know how many columns does
964 this character occupy on the screen. Skip padding glyphs. */
965 if (CHAR_GLYPH_PADDING_P (*str))
966 {
967 str++;
968 sl--;
969 }
970 else
971 {
972 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
973 int glyph_not_in_table = 0;
974
975 if (g < 0 || g >= tlen)
976 {
977 /* This glyph doesn't have an entry in Vglyph_table. */
978 ch = str->u.ch;
979 glyph_not_in_table = 1;
980 }
981 else
982 {
983 /* This glyph has an entry in Vglyph_table, so process
984 any aliases before testing for simpleness. */
985 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
986 ch = FAST_GLYPH_CHAR (g);
987 }
988
989 /* Convert the character code to multibyte, if they
990 requested display via language environment. We only want
991 to convert unibyte characters to multibyte in unibyte
992 buffers! Otherwise, the 8-bit value in CH came from the
993 display table set up to display foreign characters. */
994 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
995 && (ch >= 0240
996 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
997 ch = unibyte_char_to_multibyte (ch);
998
999 /* Invalid characters are displayed with a special glyph. */
1000 if (! CHAR_VALID_P (ch, 0))
1001 {
1002 g = !NILP (Vdos_unsupported_char_glyph)
1003 ? Vdos_unsupported_char_glyph
1004 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1005 ch = FAST_GLYPH_CHAR (g);
1006 }
1007
1008 /* If the face of this glyph is different from the current
1009 screen face, update the screen attribute byte. */
1010 cf = FAST_GLYPH_FACE (g);
1011 if (cf != screen_face)
1012 IT_set_face (cf); /* handles invalid faces gracefully */
1013
1014 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1015 {
1016 /* We generate the multi-byte form of CH in WORKBUF. */
1017 chlen = CHAR_STRING (ch, workbuf);
1018 buf = workbuf;
1019 }
1020 else
1021 {
1022 /* We have a string in Vglyph_table. */
1023 chlen = GLYPH_LENGTH (tbase, g);
1024 buf = GLYPH_STRING (tbase, g);
1025 }
1026
1027 /* If the character is not multibyte, don't bother converting it. */
1028 if (chlen == 1)
1029 {
1030 *conversion_buffer = (unsigned char)ch;
1031 chlen = 0;
1032 enclen = 1;
1033 }
1034 else
1035 {
1036 coding->src_multibyte = 1;
1037 encode_coding (coding, buf, conversion_buffer, chlen,
1038 conversion_buffer_size);
1039 chlen -= coding->consumed;
1040 enclen = coding->produced;
1041
1042 /* Replace glyph codes that cannot be converted by
1043 terminal_coding with Vdos_unsupported_char_glyph. */
1044 if (*conversion_buffer == '?')
1045 {
1046 char *cbp = conversion_buffer;
1047
1048 while (cbp < conversion_buffer + enclen && *cbp == '?')
1049 *cbp++ = unsupported_char;
1050 if (unsupported_face != screen_face)
1051 IT_set_face (unsupported_face);
1052 }
1053 }
1054
1055 if (enclen + chlen > screen_buf_end - screen_bp)
1056 {
1057 /* The allocated buffer for screen writes is too small.
1058 Flush it and loop again without incrementing STR, so
1059 that the next loop will begin with the same glyph. */
1060 int nbytes = screen_bp - screen_buf;
1061
1062 mouse_off_maybe ();
1063 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1064 if (screen_virtual_segment)
1065 dosv_refresh_virtual_screen (offset, nbytes / 2);
1066 new_pos_X += nbytes / 2;
1067 offset += nbytes;
1068
1069 /* Prepare to reuse the same buffer again. */
1070 screen_bp = screen_buf;
1071 }
1072 else
1073 {
1074 /* There's enough place in the allocated buffer to add
1075 the encoding of this glyph. */
1076
1077 /* First, copy the encoded bytes. */
1078 for (bp = conversion_buffer; enclen--; bp++)
1079 {
1080 *screen_bp++ = (unsigned char)*bp;
1081 *screen_bp++ = ScreenAttrib;
1082 if (termscript)
1083 fputc (*bp, termscript);
1084 }
1085
1086 /* Now copy the bytes not consumed by the encoding. */
1087 if (chlen > 0)
1088 {
1089 buf += coding->consumed;
1090 while (chlen--)
1091 {
1092 if (termscript)
1093 fputc (*buf, termscript);
1094 *screen_bp++ = (unsigned char)*buf++;
1095 *screen_bp++ = ScreenAttrib;
1096 }
1097 }
1098
1099 /* Update STR and its remaining length. */
1100 str++;
1101 sl--;
1102 }
1103 }
1104 }
1105
1106 /* Dump whatever is left in the screen buffer. */
1107 mouse_off_maybe ();
1108 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1109 if (screen_virtual_segment)
1110 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1111 new_pos_X += (screen_bp - screen_buf) / 2;
1112
1113 /* We may have to output some codes to terminate the writing. */
1114 if (CODING_REQUIRE_FLUSHING (coding))
1115 {
1116 coding->mode |= CODING_MODE_LAST_BLOCK;
1117 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1118 if (coding->produced > 0)
1119 {
1120 screen_buf = alloca (coding->produced * 2);
1121 for (screen_bp = screen_buf, bp = conversion_buffer;
1122 coding->produced--; bp++)
1123 {
1124 *screen_bp++ = (unsigned char)*bp;
1125 *screen_bp++ = ScreenAttrib;
1126 if (termscript)
1127 fputc (*bp, termscript);
1128 }
1129 offset += screen_bp - screen_buf;
1130 mouse_off_maybe ();
1131 dosmemput (screen_buf, screen_bp - screen_buf,
1132 (int)ScreenPrimary + offset);
1133 if (screen_virtual_segment)
1134 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1135 new_pos_X += (screen_bp - screen_buf) / 2;
1136 }
1137 }
1138 }
1139
1140 /************************************************************************
1141 Mouse Highlight (and friends..)
1142 ************************************************************************/
1143
1144 /* This is used for debugging, to turn off note_mouse_highlight. */
1145 int disable_mouse_highlight;
1146
1147 /* If non-nil, dos_rawgetc generates an event to display that string.
1148 (The display is done in keyboard.c:read_char, by calling
1149 show_help_echo.) */
1150 static Lisp_Object help_echo;
1151 static Lisp_Object previous_help_echo; /* a helper temporary variable */
1152
1153 /* These record the window, the object and the position where the help
1154 echo string was generated. */
1155 static Lisp_Object help_echo_window;
1156 static Lisp_Object help_echo_object;
1157 static int help_echo_pos;
1158
1159 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1160
1161 /* Set the mouse pointer shape according to whether it is in the
1162 area where the mouse highlight is in effect. */
1163 static void
1164 IT_set_mouse_pointer (int mode)
1165 {
1166 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1167 many possibilities to change its shape, and the available
1168 functionality pretty much sucks (e.g., almost every reasonable
1169 shape will conceal the character it is on). Since the color of
1170 the pointer changes in the highlighted area, it is not clear to
1171 me whether anything else is required, anyway. */
1172 }
1173
1174 /* Display the active region described by mouse_face_*
1175 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1176 static void
1177 show_mouse_face (struct display_info *dpyinfo, int hl)
1178 {
1179 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1180 struct frame *f = XFRAME (WINDOW_FRAME (w));
1181 int i;
1182 struct face *fp;
1183
1184
1185 /* If window is in the process of being destroyed, don't bother
1186 doing anything. */
1187 if (w->current_matrix == NULL)
1188 goto set_cursor_shape;
1189
1190 /* Recognize when we are called to operate on rows that don't exist
1191 anymore. This can happen when a window is split. */
1192 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1193 goto set_cursor_shape;
1194
1195 /* There's no sense to do anything if the mouse face isn't realized. */
1196 if (hl > 0)
1197 {
1198 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1199 if (!fp)
1200 goto set_cursor_shape;
1201 }
1202
1203 /* Note that mouse_face_beg_row etc. are window relative. */
1204 for (i = dpyinfo->mouse_face_beg_row;
1205 i <= dpyinfo->mouse_face_end_row;
1206 i++)
1207 {
1208 int start_hpos, end_hpos;
1209 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1210
1211 /* Don't do anything if row doesn't have valid contents. */
1212 if (!row->enabled_p)
1213 continue;
1214
1215 /* For all but the first row, the highlight starts at column 0. */
1216 if (i == dpyinfo->mouse_face_beg_row)
1217 start_hpos = dpyinfo->mouse_face_beg_col;
1218 else
1219 start_hpos = 0;
1220
1221 if (i == dpyinfo->mouse_face_end_row)
1222 end_hpos = dpyinfo->mouse_face_end_col;
1223 else
1224 end_hpos = row->used[TEXT_AREA];
1225
1226 if (end_hpos <= start_hpos)
1227 continue;
1228 /* Record that some glyphs of this row are displayed in
1229 mouse-face. */
1230 row->mouse_face_p = hl > 0;
1231 if (hl > 0)
1232 {
1233 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1234 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1235 int nglyphs = end_hpos - start_hpos;
1236 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1237 int start_offset = offset;
1238
1239 if (termscript)
1240 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1241 kstart, kstart + nglyphs - 1, vpos);
1242
1243 mouse_off ();
1244 IT_set_face (dpyinfo->mouse_face_face_id);
1245 /* Since we are going to change only the _colors_ of the
1246 displayed text, there's no need to go through all the
1247 pain of generating and encoding the text from the glyphs.
1248 Instead, we simply poke the attribute byte of each
1249 affected position in video memory with the colors
1250 computed by IT_set_face! */
1251 _farsetsel (_dos_ds);
1252 while (nglyphs--)
1253 {
1254 _farnspokeb (offset, ScreenAttrib);
1255 offset += 2;
1256 }
1257 if (screen_virtual_segment)
1258 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1259 mouse_on ();
1260 }
1261 else
1262 {
1263 /* We are removing a previously-drawn mouse highlight. The
1264 safest way to do so is to redraw the glyphs anew, since
1265 all kinds of faces and display tables could have changed
1266 behind our back. */
1267 int nglyphs = end_hpos - start_hpos;
1268 int save_x = new_pos_X, save_y = new_pos_Y;
1269
1270 if (end_hpos >= row->used[TEXT_AREA])
1271 nglyphs = row->used[TEXT_AREA] - start_hpos;
1272
1273 /* IT_write_glyphs writes at cursor position, so we need to
1274 temporarily move cursor coordinates to the beginning of
1275 the highlight region. */
1276 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1277 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1278
1279 if (termscript)
1280 fprintf (termscript, "<MH- %d-%d:%d>",
1281 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1282 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1283 if (termscript)
1284 fputs ("\n", termscript);
1285 new_pos_X = save_x;
1286 new_pos_Y = save_y;
1287 }
1288 }
1289
1290 set_cursor_shape:
1291
1292 /* Change the mouse pointer shape. */
1293 IT_set_mouse_pointer (hl);
1294 }
1295
1296 /* Clear out the mouse-highlighted active region.
1297 Redraw it un-highlighted first. */
1298 static void
1299 clear_mouse_face (struct display_info *dpyinfo)
1300 {
1301 if (! NILP (dpyinfo->mouse_face_window))
1302 show_mouse_face (dpyinfo, 0);
1303
1304 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1305 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1306 dpyinfo->mouse_face_window = Qnil;
1307 }
1308
1309 /* Find the glyph matrix position of buffer position POS in window W.
1310 *HPOS and *VPOS are set to the positions found. W's current glyphs
1311 must be up to date. If POS is above window start return (0, 0).
1312 If POS is after end of W, return end of last line in W. */
1313 static int
1314 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1315 {
1316 int i;
1317 int lastcol;
1318 int maybe_next_line_p = 0;
1319 int line_start_position;
1320 int yb = window_text_bottom_y (w);
1321 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1322 struct glyph_row *best_row = row;
1323
1324 while (row->y < yb)
1325 {
1326 if (row->used[TEXT_AREA])
1327 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1328 else
1329 line_start_position = 0;
1330
1331 if (line_start_position > pos)
1332 break;
1333 /* If the position sought is the end of the buffer,
1334 don't include the blank lines at the bottom of the window. */
1335 else if (line_start_position == pos
1336 && pos == BUF_ZV (XBUFFER (w->buffer)))
1337 {
1338 maybe_next_line_p = 1;
1339 break;
1340 }
1341 else if (line_start_position > 0)
1342 best_row = row;
1343
1344 ++row;
1345 }
1346
1347 /* Find the right column within BEST_ROW. */
1348 lastcol = 0;
1349 row = best_row;
1350 for (i = 0; i < row->used[TEXT_AREA]; i++)
1351 {
1352 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1353 int charpos;
1354
1355 charpos = glyph->charpos;
1356 if (charpos == pos)
1357 {
1358 *hpos = i;
1359 *vpos = row->y;
1360 return 1;
1361 }
1362 else if (charpos > pos)
1363 break;
1364 else if (charpos > 0)
1365 lastcol = i;
1366 }
1367
1368 /* If we're looking for the end of the buffer,
1369 and we didn't find it in the line we scanned,
1370 use the start of the following line. */
1371 if (maybe_next_line_p)
1372 {
1373 ++row;
1374 lastcol = 0;
1375 }
1376
1377 *vpos = row->y;
1378 *hpos = lastcol + 1;
1379 return 0;
1380 }
1381
1382 /* Take proper action when mouse has moved to the mode or top line of
1383 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1384 mode line. X is relative to the start of the text display area of
1385 W, so the width of bitmap areas and scroll bars must be subtracted
1386 to get a position relative to the start of the mode line. */
1387 static void
1388 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1389 {
1390 struct frame *f = XFRAME (w->frame);
1391 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1392 struct glyph_row *row;
1393
1394 if (mode_line_p)
1395 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1396 else
1397 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1398
1399 if (row->enabled_p)
1400 {
1401 extern Lisp_Object Qhelp_echo;
1402 struct glyph *glyph, *end;
1403 Lisp_Object help, map;
1404
1405 /* Find the glyph under X. */
1406 glyph = row->glyphs[TEXT_AREA]
1407 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1408 end = glyph + row->used[TEXT_AREA];
1409 if (glyph < end
1410 && STRINGP (glyph->object)
1411 && XSTRING (glyph->object)->intervals
1412 && glyph->charpos >= 0
1413 && glyph->charpos < XSTRING (glyph->object)->size)
1414 {
1415 /* If we're on a string with `help-echo' text property,
1416 arrange for the help to be displayed. This is done by
1417 setting the global variable help_echo to the help string. */
1418 help = Fget_text_property (make_number (glyph->charpos),
1419 Qhelp_echo, glyph->object);
1420 if (!NILP (help))
1421 {
1422 help_echo = help;
1423 XSETWINDOW (help_echo_window, w);
1424 help_echo_object = glyph->object;
1425 help_echo_pos = glyph->charpos;
1426 }
1427 }
1428 }
1429 }
1430
1431 /* Take proper action when the mouse has moved to position X, Y on
1432 frame F as regards highlighting characters that have mouse-face
1433 properties. Also de-highlighting chars where the mouse was before.
1434 X and Y can be negative or out of range. */
1435 static void
1436 IT_note_mouse_highlight (struct frame *f, int x, int y)
1437 {
1438 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1439 int portion;
1440 Lisp_Object window;
1441 struct window *w;
1442
1443 /* When a menu is active, don't highlight because this looks odd. */
1444 if (mouse_preempted)
1445 return;
1446
1447 if (disable_mouse_highlight
1448 || !f->glyphs_initialized_p)
1449 return;
1450
1451 dpyinfo->mouse_face_mouse_x = x;
1452 dpyinfo->mouse_face_mouse_y = y;
1453 dpyinfo->mouse_face_mouse_frame = f;
1454
1455 if (dpyinfo->mouse_face_defer)
1456 return;
1457
1458 if (gc_in_progress)
1459 {
1460 dpyinfo->mouse_face_deferred_gc = 1;
1461 return;
1462 }
1463
1464 /* Which window is that in? */
1465 window = window_from_coordinates (f, x, y, &portion, 0);
1466
1467 /* If we were displaying active text in another window, clear that. */
1468 if (! EQ (window, dpyinfo->mouse_face_window))
1469 clear_mouse_face (dpyinfo);
1470
1471 /* Not on a window -> return. */
1472 if (!WINDOWP (window))
1473 return;
1474
1475 /* Convert to window-relative coordinates. */
1476 w = XWINDOW (window);
1477 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1478 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1479
1480 if (portion == 1 || portion == 3)
1481 {
1482 /* Mouse is on the mode or top line. */
1483 IT_note_mode_line_highlight (w, x, portion == 1);
1484 return;
1485 }
1486 else
1487 IT_set_mouse_pointer (0);
1488
1489 /* Are we in a window whose display is up to date?
1490 And verify the buffer's text has not changed. */
1491 if (/* Within text portion of the window. */
1492 portion == 0
1493 && EQ (w->window_end_valid, w->buffer)
1494 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1495 && (XFASTINT (w->last_overlay_modified)
1496 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1497 {
1498 int pos, i, area;
1499 struct glyph_row *row;
1500 struct glyph *glyph;
1501
1502 /* Find the glyph under X/Y. */
1503 glyph = NULL;
1504 if (y < w->current_matrix->nrows)
1505 {
1506 row = MATRIX_ROW (w->current_matrix, y);
1507 if (row->enabled_p
1508 && row->displays_text_p
1509 && x < window_box_width (w, TEXT_AREA))
1510 {
1511 glyph = row->glyphs[TEXT_AREA];
1512 if (x >= row->used[TEXT_AREA])
1513 glyph = NULL;
1514 else
1515 {
1516 glyph += x;
1517 if (!BUFFERP (glyph->object))
1518 glyph = NULL;
1519 }
1520 }
1521 }
1522
1523 /* Clear mouse face if X/Y not over text. */
1524 if (glyph == NULL)
1525 {
1526 clear_mouse_face (dpyinfo);
1527 return;
1528 }
1529
1530 if (!BUFFERP (glyph->object))
1531 abort ();
1532 pos = glyph->charpos;
1533
1534 /* Check for mouse-face and help-echo. */
1535 {
1536 extern Lisp_Object Qmouse_face;
1537 Lisp_Object mouse_face, overlay, position;
1538 Lisp_Object *overlay_vec;
1539 int len, noverlays;
1540 struct buffer *obuf;
1541 int obegv, ozv;
1542
1543 /* If we get an out-of-range value, return now; avoid an error. */
1544 if (pos > BUF_Z (XBUFFER (w->buffer)))
1545 return;
1546
1547 /* Make the window's buffer temporarily current for
1548 overlays_at and compute_char_face. */
1549 obuf = current_buffer;
1550 current_buffer = XBUFFER (w->buffer);
1551 obegv = BEGV;
1552 ozv = ZV;
1553 BEGV = BEG;
1554 ZV = Z;
1555
1556 /* Is this char mouse-active or does it have help-echo? */
1557 XSETINT (position, pos);
1558
1559 /* Put all the overlays we want in a vector in overlay_vec.
1560 Store the length in len. If there are more than 10, make
1561 enough space for all, and try again. */
1562 len = 10;
1563 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1564 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1565 if (noverlays > len)
1566 {
1567 len = noverlays;
1568 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1569 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1570 }
1571
1572 /* Sort overlays into increasing priority order. */
1573 noverlays = sort_overlays (overlay_vec, noverlays, w);
1574
1575 /* Check mouse-face highlighting. */
1576 if (! (EQ (window, dpyinfo->mouse_face_window)
1577 && y >= dpyinfo->mouse_face_beg_row
1578 && y <= dpyinfo->mouse_face_end_row
1579 && (y > dpyinfo->mouse_face_beg_row
1580 || x >= dpyinfo->mouse_face_beg_col)
1581 && (y < dpyinfo->mouse_face_end_row
1582 || x < dpyinfo->mouse_face_end_col
1583 || dpyinfo->mouse_face_past_end)))
1584 {
1585 /* Clear the display of the old active region, if any. */
1586 clear_mouse_face (dpyinfo);
1587
1588 /* Find highest priority overlay that has a mouse-face prop. */
1589 overlay = Qnil;
1590 for (i = noverlays - 1; i >= 0; --i)
1591 {
1592 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1593 if (!NILP (mouse_face))
1594 {
1595 overlay = overlay_vec[i];
1596 break;
1597 }
1598 }
1599
1600 /* If no overlay applies, get a text property. */
1601 if (NILP (overlay))
1602 mouse_face = Fget_text_property (position, Qmouse_face,
1603 w->buffer);
1604
1605 /* Handle the overlay case. */
1606 if (! NILP (overlay))
1607 {
1608 /* Find the range of text around this char that
1609 should be active. */
1610 Lisp_Object before, after;
1611 int ignore;
1612
1613 before = Foverlay_start (overlay);
1614 after = Foverlay_end (overlay);
1615 /* Record this as the current active region. */
1616 fast_find_position (w, XFASTINT (before),
1617 &dpyinfo->mouse_face_beg_col,
1618 &dpyinfo->mouse_face_beg_row);
1619 dpyinfo->mouse_face_past_end
1620 = !fast_find_position (w, XFASTINT (after),
1621 &dpyinfo->mouse_face_end_col,
1622 &dpyinfo->mouse_face_end_row);
1623 dpyinfo->mouse_face_window = window;
1624 dpyinfo->mouse_face_face_id
1625 = face_at_buffer_position (w, pos, 0, 0,
1626 &ignore, pos + 1, 1);
1627
1628 /* Display it as active. */
1629 show_mouse_face (dpyinfo, 1);
1630 }
1631 /* Handle the text property case. */
1632 else if (! NILP (mouse_face))
1633 {
1634 /* Find the range of text around this char that
1635 should be active. */
1636 Lisp_Object before, after, beginning, end;
1637 int ignore;
1638
1639 beginning = Fmarker_position (w->start);
1640 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1641 - XFASTINT (w->window_end_pos)));
1642 before
1643 = Fprevious_single_property_change (make_number (pos + 1),
1644 Qmouse_face,
1645 w->buffer, beginning);
1646 after
1647 = Fnext_single_property_change (position, Qmouse_face,
1648 w->buffer, end);
1649 /* Record this as the current active region. */
1650 fast_find_position (w, XFASTINT (before),
1651 &dpyinfo->mouse_face_beg_col,
1652 &dpyinfo->mouse_face_beg_row);
1653 dpyinfo->mouse_face_past_end
1654 = !fast_find_position (w, XFASTINT (after),
1655 &dpyinfo->mouse_face_end_col,
1656 &dpyinfo->mouse_face_end_row);
1657 dpyinfo->mouse_face_window = window;
1658 dpyinfo->mouse_face_face_id
1659 = face_at_buffer_position (w, pos, 0, 0,
1660 &ignore, pos + 1, 1);
1661
1662 /* Display it as active. */
1663 show_mouse_face (dpyinfo, 1);
1664 }
1665 }
1666
1667 /* Look for a `help-echo' property. */
1668 {
1669 Lisp_Object help;
1670 extern Lisp_Object Qhelp_echo;
1671
1672 /* Check overlays first. */
1673 help = Qnil;
1674 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1675 {
1676 overlay = overlay_vec[i];
1677 help = Foverlay_get (overlay, Qhelp_echo);
1678 }
1679
1680 if (!NILP (help))
1681 {
1682 help_echo = help;
1683 help_echo_window = window;
1684 help_echo_object = overlay;
1685 help_echo_pos = pos;
1686 }
1687 /* Try text properties. */
1688 else if (NILP (help)
1689 && ((STRINGP (glyph->object)
1690 && glyph->charpos >= 0
1691 && glyph->charpos < XSTRING (glyph->object)->size)
1692 || (BUFFERP (glyph->object)
1693 && glyph->charpos >= BEGV
1694 && glyph->charpos < ZV)))
1695 {
1696 help = Fget_text_property (make_number (glyph->charpos),
1697 Qhelp_echo, glyph->object);
1698 if (!NILP (help))
1699 {
1700 help_echo = help;
1701 help_echo_window = window;
1702 help_echo_object = glyph->object;
1703 help_echo_pos = glyph->charpos;
1704 }
1705 }
1706 }
1707
1708 BEGV = obegv;
1709 ZV = ozv;
1710 current_buffer = obuf;
1711 }
1712 }
1713 }
1714
1715 static void
1716 IT_clear_end_of_line (int first_unused)
1717 {
1718 char *spaces, *sp;
1719 int i, j;
1720 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1721 extern int fatal_error_in_progress;
1722
1723 if (new_pos_X >= first_unused || fatal_error_in_progress)
1724 return;
1725
1726 IT_set_face (0);
1727 i = (j = first_unused - new_pos_X) * 2;
1728 if (termscript)
1729 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1730 spaces = sp = alloca (i);
1731
1732 while (--j >= 0)
1733 {
1734 *sp++ = ' ';
1735 *sp++ = ScreenAttrib;
1736 }
1737
1738 mouse_off_maybe ();
1739 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1740 if (screen_virtual_segment)
1741 dosv_refresh_virtual_screen (offset, i / 2);
1742
1743 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1744 Let's follow their lead, in case someone relies on this. */
1745 new_pos_X = first_unused;
1746 }
1747
1748 static void
1749 IT_clear_screen (void)
1750 {
1751 if (termscript)
1752 fprintf (termscript, "<CLR:SCR>");
1753 IT_set_face (0);
1754 mouse_off ();
1755 ScreenClear ();
1756 if (screen_virtual_segment)
1757 dosv_refresh_virtual_screen (0, screen_size);
1758 new_pos_X = new_pos_Y = 0;
1759 }
1760
1761 static void
1762 IT_clear_to_end (void)
1763 {
1764 if (termscript)
1765 fprintf (termscript, "<CLR:EOS>");
1766
1767 while (new_pos_Y < screen_size_Y) {
1768 new_pos_X = 0;
1769 IT_clear_end_of_line (screen_size_X);
1770 new_pos_Y++;
1771 }
1772 }
1773
1774 static void
1775 IT_cursor_to (int y, int x)
1776 {
1777 if (termscript)
1778 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1779 new_pos_X = x;
1780 new_pos_Y = y;
1781 }
1782
1783 static int cursor_cleared;
1784
1785 static void
1786 IT_display_cursor (int on)
1787 {
1788 if (on && cursor_cleared)
1789 {
1790 ScreenSetCursor (current_pos_Y, current_pos_X);
1791 cursor_cleared = 0;
1792 }
1793 else if (!on && !cursor_cleared)
1794 {
1795 ScreenSetCursor (-1, -1);
1796 cursor_cleared = 1;
1797 }
1798 }
1799
1800 /* Emacs calls cursor-movement functions a lot when it updates the
1801 display (probably a legacy of old terminals where you cannot
1802 update a screen line without first moving the cursor there).
1803 However, cursor movement is expensive on MSDOS (it calls a slow
1804 BIOS function and requires 2 mode switches), while actual screen
1805 updates access the video memory directly and don't depend on
1806 cursor position. To avoid slowing down the redisplay, we cheat:
1807 all functions that move the cursor only set internal variables
1808 which record the cursor position, whereas the cursor is only
1809 moved to its final position whenever screen update is complete.
1810
1811 `IT_cmgoto' is called from the keyboard reading loop and when the
1812 frame update is complete. This means that we are ready for user
1813 input, so we update the cursor position to show where the point is,
1814 and also make the mouse pointer visible.
1815
1816 Special treatment is required when the cursor is in the echo area,
1817 to put the cursor at the end of the text displayed there. */
1818
1819 static void
1820 IT_cmgoto (FRAME_PTR f)
1821 {
1822 /* Only set the cursor to where it should be if the display is
1823 already in sync with the window contents. */
1824 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1825
1826 /* FIXME: This needs to be rewritten for the new redisplay, or
1827 removed. */
1828 #if 0
1829 static int previous_pos_X = -1;
1830
1831 update_cursor_pos = 1; /* temporary!!! */
1832
1833 /* If the display is in sync, forget any previous knowledge about
1834 cursor position. This is primarily for unexpected events like
1835 C-g in the minibuffer. */
1836 if (update_cursor_pos && previous_pos_X >= 0)
1837 previous_pos_X = -1;
1838 /* If we are in the echo area, put the cursor at the
1839 end of the echo area message. */
1840 if (!update_cursor_pos
1841 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1842 {
1843 int tem_X = current_pos_X, dummy;
1844
1845 if (echo_area_glyphs)
1846 {
1847 tem_X = echo_area_glyphs_length;
1848 /* Save current cursor position, to be restored after the
1849 echo area message is erased. Only remember one level
1850 of previous cursor position. */
1851 if (previous_pos_X == -1)
1852 ScreenGetCursor (&dummy, &previous_pos_X);
1853 }
1854 else if (previous_pos_X >= 0)
1855 {
1856 /* We wind up here after the echo area message is erased.
1857 Restore the cursor position we remembered above. */
1858 tem_X = previous_pos_X;
1859 previous_pos_X = -1;
1860 }
1861
1862 if (current_pos_X != tem_X)
1863 {
1864 new_pos_X = tem_X;
1865 update_cursor_pos = 1;
1866 }
1867 }
1868 #endif
1869
1870 if (update_cursor_pos
1871 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1872 {
1873 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1874 if (termscript)
1875 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1876 }
1877
1878 /* Maybe cursor is invisible, so make it visible. */
1879 IT_display_cursor (1);
1880
1881 /* Mouse pointer should be always visible if we are waiting for
1882 keyboard input. */
1883 if (!mouse_visible)
1884 mouse_on ();
1885 }
1886
1887 static void
1888 IT_reassert_line_highlight (int new, int vpos)
1889 {
1890 highlight = new;
1891 }
1892
1893 static void
1894 IT_change_line_highlight (int new_highlight, int y, int vpos, int first_unused_hpos)
1895 {
1896 highlight = new_highlight;
1897 IT_cursor_to (vpos, 0);
1898 IT_clear_end_of_line (first_unused_hpos);
1899 }
1900
1901 static void
1902 IT_update_begin (struct frame *f)
1903 {
1904 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1905
1906 highlight = 0;
1907
1908 BLOCK_INPUT;
1909
1910 if (f == display_info->mouse_face_mouse_frame)
1911 {
1912 /* Don't do highlighting for mouse motion during the update. */
1913 display_info->mouse_face_defer = 1;
1914
1915 /* If F needs to be redrawn, simply forget about any prior mouse
1916 highlighting. */
1917 if (FRAME_GARBAGED_P (f))
1918 display_info->mouse_face_window = Qnil;
1919
1920 /* Can we tell that this update does not affect the window
1921 where the mouse highlight is? If so, no need to turn off.
1922 Likewise, don't do anything if none of the enabled rows
1923 contains glyphs highlighted in mouse face. */
1924 if (!NILP (display_info->mouse_face_window)
1925 && WINDOWP (display_info->mouse_face_window))
1926 {
1927 struct window *w = XWINDOW (display_info->mouse_face_window);
1928 int i;
1929
1930 /* If the mouse highlight is in the window that was deleted
1931 (e.g., if it was popped by completion), clear highlight
1932 unconditionally. */
1933 if (NILP (w->buffer))
1934 display_info->mouse_face_window = Qnil;
1935 else
1936 {
1937 for (i = 0; i < w->desired_matrix->nrows; ++i)
1938 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1939 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1940 break;
1941 }
1942
1943 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1944 clear_mouse_face (display_info);
1945 }
1946 }
1947 else if (!FRAME_LIVE_P (display_info->mouse_face_mouse_frame))
1948 {
1949 /* If the frame with mouse highlight was deleted, invalidate the
1950 highlight info. */
1951 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1952 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1953 display_info->mouse_face_window = Qnil;
1954 display_info->mouse_face_deferred_gc = 0;
1955 display_info->mouse_face_mouse_frame = NULL;
1956 }
1957
1958 UNBLOCK_INPUT;
1959 }
1960
1961 static void
1962 IT_update_end (struct frame *f)
1963 {
1964 highlight = 0;
1965 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1966 }
1967
1968 Lisp_Object Qcursor_type;
1969
1970 static void
1971 IT_frame_up_to_date (struct frame *f)
1972 {
1973 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1974 Lisp_Object new_cursor, frame_desired_cursor;
1975 struct window *sw;
1976
1977 if (dpyinfo->mouse_face_deferred_gc
1978 || f == dpyinfo->mouse_face_mouse_frame)
1979 {
1980 BLOCK_INPUT;
1981 if (dpyinfo->mouse_face_mouse_frame)
1982 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
1983 dpyinfo->mouse_face_mouse_x,
1984 dpyinfo->mouse_face_mouse_y);
1985 dpyinfo->mouse_face_deferred_gc = 0;
1986 UNBLOCK_INPUT;
1987 }
1988
1989 /* Set the cursor type to whatever they wanted. In a minibuffer
1990 window, we want the cursor to appear only if we are reading input
1991 from this window, and we want the cursor to be taken from the
1992 frame parameters. For the selected window, we use either its
1993 buffer-local value or the value from the frame parameters if the
1994 buffer doesn't define its local value for the cursor type. */
1995 sw = XWINDOW (f->selected_window);
1996 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
1997 if (cursor_in_echo_area
1998 && FRAME_HAS_MINIBUF_P (f)
1999 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2000 && sw == XWINDOW (echo_area_window))
2001 new_cursor = frame_desired_cursor;
2002 else
2003 {
2004 struct buffer *b = XBUFFER (sw->buffer);
2005
2006 if (EQ (b->cursor_type, Qt))
2007 new_cursor = frame_desired_cursor;
2008 else if (NILP (b->cursor_type)) /* nil means no cursor */
2009 new_cursor = Fcons (Qbar, make_number (0));
2010 else
2011 new_cursor = b->cursor_type;
2012 }
2013
2014 IT_set_cursor_type (f, new_cursor);
2015
2016 IT_cmgoto (f); /* position cursor when update is done */
2017 }
2018
2019 /* Copy LEN glyphs displayed on a single line whose vertical position
2020 is YPOS, beginning at horizontal position XFROM to horizontal
2021 position XTO, by moving blocks in the video memory. Used by
2022 functions that insert and delete glyphs. */
2023 static void
2024 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2025 {
2026 /* The offsets of source and destination relative to the
2027 conventional memorty selector. */
2028 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2029 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2030
2031 if (from == to || len <= 0)
2032 return;
2033
2034 _farsetsel (_dos_ds);
2035
2036 /* The source and destination might overlap, so we need to move
2037 glyphs non-destructively. */
2038 if (from > to)
2039 {
2040 for ( ; len; from += 2, to += 2, len--)
2041 _farnspokew (to, _farnspeekw (from));
2042 }
2043 else
2044 {
2045 from += (len - 1) * 2;
2046 to += (len - 1) * 2;
2047 for ( ; len; from -= 2, to -= 2, len--)
2048 _farnspokew (to, _farnspeekw (from));
2049 }
2050 if (screen_virtual_segment)
2051 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2052 }
2053
2054 /* Insert and delete glyphs. */
2055 static void
2056 IT_insert_glyphs (start, len)
2057 register struct glyph *start;
2058 register int len;
2059 {
2060 int shift_by_width = screen_size_X - (new_pos_X + len);
2061
2062 /* Shift right the glyphs from the nominal cursor position to the
2063 end of this line. */
2064 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2065
2066 /* Now write the glyphs to be inserted. */
2067 IT_write_glyphs (start, len);
2068 }
2069
2070 static void
2071 IT_delete_glyphs (n)
2072 register int n;
2073 {
2074 abort ();
2075 }
2076
2077 /* set-window-configuration on window.c needs this. */
2078 void
2079 x_set_menu_bar_lines (f, value, oldval)
2080 struct frame *f;
2081 Lisp_Object value, oldval;
2082 {
2083 set_menu_bar_lines (f, value, oldval);
2084 }
2085
2086 /* This was copied from xfns.c */
2087
2088 Lisp_Object Qbackground_color;
2089 Lisp_Object Qforeground_color;
2090 Lisp_Object Qreverse;
2091 extern Lisp_Object Qtitle;
2092
2093 /* IT_set_terminal_modes is called when emacs is started,
2094 resumed, and whenever the screen is redrawn! */
2095
2096 static void
2097 IT_set_terminal_modes (void)
2098 {
2099 if (termscript)
2100 fprintf (termscript, "\n<SET_TERM>");
2101 highlight = 0;
2102
2103 screen_size_X = ScreenCols ();
2104 screen_size_Y = ScreenRows ();
2105 screen_size = screen_size_X * screen_size_Y;
2106
2107 new_pos_X = new_pos_Y = 0;
2108 current_pos_X = current_pos_Y = -1;
2109
2110 if (term_setup_done)
2111 return;
2112 term_setup_done = 1;
2113
2114 startup_screen_size_X = screen_size_X;
2115 startup_screen_size_Y = screen_size_Y;
2116 startup_screen_attrib = ScreenAttrib;
2117
2118 #if __DJGPP__ > 1
2119 /* Is DOS/V (or any other RSIS software which relocates
2120 the screen) installed? */
2121 {
2122 unsigned short es_value;
2123 __dpmi_regs regs;
2124
2125 regs.h.ah = 0xfe; /* get relocated screen address */
2126 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2127 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2128 else if (screen_old_address) /* already switched to Japanese mode once */
2129 regs.x.es = (screen_old_address >> 4) & 0xffff;
2130 else
2131 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2132 regs.x.di = 0;
2133 es_value = regs.x.es;
2134 __dpmi_int (0x10, &regs);
2135
2136 if (regs.x.es != es_value)
2137 {
2138 /* screen_old_address is only set if ScreenPrimary does NOT
2139 already point to the relocated buffer address returned by
2140 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2141 ScreenPrimary to that address at startup under DOS/V. */
2142 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2143 screen_old_address = ScreenPrimary;
2144 screen_virtual_segment = regs.x.es;
2145 screen_virtual_offset = regs.x.di;
2146 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2147 }
2148 }
2149 #endif /* __DJGPP__ > 1 */
2150
2151 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2152 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2153
2154 if (termscript)
2155 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2156 screen_size_X, screen_size_Y);
2157
2158 bright_bg ();
2159 }
2160
2161 /* IT_reset_terminal_modes is called when emacs is
2162 suspended or killed. */
2163
2164 static void
2165 IT_reset_terminal_modes (void)
2166 {
2167 int display_row_start = (int) ScreenPrimary;
2168 int saved_row_len = startup_screen_size_X * 2;
2169 int update_row_len = ScreenCols () * 2;
2170 int current_rows = ScreenRows ();
2171 int to_next_row = update_row_len;
2172 unsigned char *saved_row = startup_screen_buffer;
2173 int cursor_pos_X = ScreenCols () - 1;
2174 int cursor_pos_Y = ScreenRows () - 1;
2175
2176 if (termscript)
2177 fprintf (termscript, "\n<RESET_TERM>");
2178
2179 highlight = 0;
2180
2181 if (!term_setup_done)
2182 return;
2183
2184 mouse_off ();
2185
2186 /* Leave the video system in the same state as we found it,
2187 as far as the blink/bright-background bit is concerned. */
2188 maybe_enable_blinking ();
2189
2190 /* We have a situation here.
2191 We cannot just do ScreenUpdate(startup_screen_buffer) because
2192 the luser could have changed screen dimensions inside Emacs
2193 and failed (or didn't want) to restore them before killing
2194 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2195 thus will happily use memory outside what was allocated for
2196 `startup_screen_buffer'.
2197 Thus we only restore as much as the current screen dimensions
2198 can hold, and clear the rest (if the saved screen is smaller than
2199 the current) with the color attribute saved at startup. The cursor
2200 is also restored within the visible dimensions. */
2201
2202 ScreenAttrib = startup_screen_attrib;
2203
2204 /* Don't restore the screen if we are exiting less than 2 seconds
2205 after startup: we might be crashing, and the screen might show
2206 some vital clues to what's wrong. */
2207 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2208 {
2209 ScreenClear ();
2210 if (screen_virtual_segment)
2211 dosv_refresh_virtual_screen (0, screen_size);
2212
2213 if (update_row_len > saved_row_len)
2214 update_row_len = saved_row_len;
2215 if (current_rows > startup_screen_size_Y)
2216 current_rows = startup_screen_size_Y;
2217
2218 if (termscript)
2219 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2220 update_row_len / 2, current_rows);
2221
2222 while (current_rows--)
2223 {
2224 dosmemput (saved_row, update_row_len, display_row_start);
2225 if (screen_virtual_segment)
2226 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2227 update_row_len / 2);
2228 saved_row += saved_row_len;
2229 display_row_start += to_next_row;
2230 }
2231 }
2232 if (startup_pos_X < cursor_pos_X)
2233 cursor_pos_X = startup_pos_X;
2234 if (startup_pos_Y < cursor_pos_Y)
2235 cursor_pos_Y = startup_pos_Y;
2236
2237 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2238 xfree (startup_screen_buffer);
2239
2240 term_setup_done = 0;
2241 }
2242
2243 static void
2244 IT_set_terminal_window (int foo)
2245 {
2246 }
2247
2248 /* Remember the screen colors of the curent frame, to serve as the
2249 default colors for newly-created frames. */
2250
2251 static int initial_screen_colors[2];
2252
2253 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2254 Smsdos_remember_default_colors, 1, 1, 0,
2255 "Remember the screen colors of the current frame.")
2256 (frame)
2257 Lisp_Object frame;
2258 {
2259 int reverse;
2260 struct frame *f;
2261
2262 CHECK_FRAME (frame, 0);
2263 f= XFRAME (frame);
2264 reverse = EQ (Fcdr (Fassq (intern ("reverse"), f->param_alist)), Qt);
2265
2266 initial_screen_colors[0]
2267 = reverse ? FRAME_BACKGROUND_PIXEL (f) : FRAME_FOREGROUND_PIXEL (f);
2268 initial_screen_colors[1]
2269 = reverse ? FRAME_FOREGROUND_PIXEL (f) : FRAME_BACKGROUND_PIXEL (f);
2270 }
2271
2272 void
2273 IT_set_frame_parameters (f, alist)
2274 struct frame *f;
2275 Lisp_Object alist;
2276 {
2277 Lisp_Object tail;
2278 int length = XINT (Flength (alist));
2279 int i, j;
2280 Lisp_Object *parms
2281 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2282 Lisp_Object *values
2283 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2284 /* Do we have to reverse the foreground and background colors? */
2285 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2286 int was_reverse = reverse;
2287 int redraw = 0, fg_set = 0, bg_set = 0;
2288 unsigned long orig_fg;
2289 unsigned long orig_bg;
2290
2291 /* If we are creating a new frame, begin with the original screen colors
2292 used for the initial frame. */
2293 if (alist == Vdefault_frame_alist
2294 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2295 {
2296 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2297 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2298 }
2299 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2300 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2301
2302 /* Extract parm names and values into those vectors. */
2303 i = 0;
2304 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2305 {
2306 Lisp_Object elt;
2307
2308 elt = Fcar (tail);
2309 parms[i] = Fcar (elt);
2310 CHECK_SYMBOL (parms[i], 1);
2311 values[i] = Fcdr (elt);
2312 i++;
2313 }
2314
2315 j = i;
2316
2317 for (i = 0; i < j; i++)
2318 {
2319 Lisp_Object prop = parms[i];
2320 Lisp_Object val = values[i];
2321
2322 if (EQ (prop, Qreverse))
2323 reverse = EQ (val, Qt);
2324 }
2325
2326 if (termscript && reverse && !was_reverse)
2327 fprintf (termscript, "<INVERSE-VIDEO>\n");
2328
2329 /* Now process the alist elements in reverse of specified order. */
2330 for (i--; i >= 0; i--)
2331 {
2332 Lisp_Object prop = parms[i];
2333 Lisp_Object val = values[i];
2334
2335 if (EQ (prop, Qforeground_color))
2336 {
2337 unsigned long new_color = load_color (f, NULL, val, reverse
2338 ? LFACE_BACKGROUND_INDEX
2339 : LFACE_FOREGROUND_INDEX);
2340 if (new_color != FACE_TTY_DEFAULT_COLOR
2341 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2342 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2343 {
2344 if (reverse)
2345 /* FIXME: should the fore-/background of the default
2346 face change here as well? */
2347 FRAME_BACKGROUND_PIXEL (f) = new_color;
2348 else
2349 FRAME_FOREGROUND_PIXEL (f) = new_color;
2350 redraw = 1;
2351 fg_set = 1;
2352 if (termscript)
2353 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2354 }
2355 }
2356 else if (EQ (prop, Qbackground_color))
2357 {
2358 unsigned long new_color = load_color (f, NULL, val, reverse
2359 ? LFACE_FOREGROUND_INDEX
2360 : LFACE_BACKGROUND_INDEX);
2361 if (new_color != FACE_TTY_DEFAULT_COLOR
2362 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2363 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2364 {
2365 if (reverse)
2366 FRAME_FOREGROUND_PIXEL (f) = new_color;
2367 else
2368 FRAME_BACKGROUND_PIXEL (f) = new_color;
2369 redraw = 1;
2370 bg_set = 1;
2371 if (termscript)
2372 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2373 }
2374 }
2375 else if (EQ (prop, Qtitle))
2376 {
2377 x_set_title (f, val);
2378 if (termscript)
2379 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2380 }
2381 else if (EQ (prop, Qcursor_type))
2382 {
2383 IT_set_cursor_type (f, val);
2384 if (termscript)
2385 fprintf (termscript, "<CTYPE: %s>\n",
2386 EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
2387 ? "bar" : "box");
2388 }
2389 store_frame_param (f, prop, val);
2390 }
2391
2392 /* If they specified "reverse", but not the colors, we need to swap
2393 the current frame colors. */
2394 if (reverse && !was_reverse)
2395 {
2396 if (!fg_set)
2397 {
2398 FRAME_BACKGROUND_PIXEL (f) = orig_fg;
2399 redraw = 1;
2400 }
2401 if (!bg_set)
2402 {
2403 FRAME_FOREGROUND_PIXEL (f) = orig_bg;
2404 redraw = 1;
2405 }
2406 }
2407
2408 if (redraw)
2409 {
2410 face_change_count++; /* forces xdisp.c to recompute basic faces */
2411 if (f == SELECTED_FRAME())
2412 redraw_frame (f);
2413 }
2414 }
2415
2416 extern void init_frame_faces (FRAME_PTR);
2417
2418 #endif /* !HAVE_X_WINDOWS */
2419
2420
2421 /* Do we need the internal terminal? */
2422
2423 void
2424 internal_terminal_init ()
2425 {
2426 char *term = getenv ("TERM");
2427 char *colors;
2428 struct frame *sf = SELECTED_FRAME();
2429
2430 #ifdef HAVE_X_WINDOWS
2431 if (!inhibit_window_system)
2432 return;
2433 #endif
2434
2435 internal_terminal
2436 = (!noninteractive) && term && !strcmp (term, "internal");
2437
2438 if (getenv ("EMACSTEST"))
2439 termscript = fopen (getenv ("EMACSTEST"), "wt");
2440
2441 #ifndef HAVE_X_WINDOWS
2442 if (!internal_terminal || inhibit_window_system)
2443 {
2444 sf->output_method = output_termcap;
2445 return;
2446 }
2447
2448 Vwindow_system = intern ("pc");
2449 Vwindow_system_version = make_number (1);
2450 sf->output_method = output_msdos_raw;
2451
2452 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2453 screen_old_address = 0;
2454
2455 /* Forget the stale screen colors as well. */
2456 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2457
2458 bzero (&the_only_x_display, sizeof the_only_x_display);
2459 the_only_x_display.background_pixel = 7; /* White */
2460 the_only_x_display.foreground_pixel = 0; /* Black */
2461 bright_bg ();
2462 colors = getenv ("EMACSCOLORS");
2463 if (colors && strlen (colors) >= 2)
2464 {
2465 /* The colors use 4 bits each (we enable bright background). */
2466 if (isdigit (colors[0]))
2467 colors[0] -= '0';
2468 else if (isxdigit (colors[0]))
2469 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2470 if (colors[0] >= 0 && colors[0] < 16)
2471 the_only_x_display.foreground_pixel = colors[0];
2472 if (isdigit (colors[1]))
2473 colors[1] -= '0';
2474 else if (isxdigit (colors[1]))
2475 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2476 if (colors[1] >= 0 && colors[1] < 16)
2477 the_only_x_display.background_pixel = colors[1];
2478 }
2479 the_only_x_display.line_height = 1;
2480 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2481 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2482 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2483 the_only_x_display.display_info.mouse_face_beg_row =
2484 the_only_x_display.display_info.mouse_face_beg_col = -1;
2485 the_only_x_display.display_info.mouse_face_end_row =
2486 the_only_x_display.display_info.mouse_face_end_col = -1;
2487 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2488 the_only_x_display.display_info.mouse_face_window = Qnil;
2489 the_only_x_display.display_info.mouse_face_mouse_x =
2490 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2491 the_only_x_display.display_info.mouse_face_defer = 0;
2492
2493 init_frame_faces (sf);
2494
2495 ring_bell_hook = IT_ring_bell;
2496 insert_glyphs_hook = IT_insert_glyphs;
2497 delete_glyphs_hook = IT_delete_glyphs;
2498 write_glyphs_hook = IT_write_glyphs;
2499 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2500 clear_to_end_hook = IT_clear_to_end;
2501 clear_end_of_line_hook = IT_clear_end_of_line;
2502 clear_frame_hook = IT_clear_screen;
2503 change_line_highlight_hook = IT_change_line_highlight;
2504 update_begin_hook = IT_update_begin;
2505 update_end_hook = IT_update_end;
2506 reassert_line_highlight_hook = IT_reassert_line_highlight;
2507 frame_up_to_date_hook = IT_frame_up_to_date;
2508
2509 /* These hooks are called by term.c without being checked. */
2510 set_terminal_modes_hook = IT_set_terminal_modes;
2511 reset_terminal_modes_hook = IT_reset_terminal_modes;
2512 set_terminal_window_hook = IT_set_terminal_window;
2513 char_ins_del_ok = 0;
2514 #endif
2515 }
2516
2517 dos_get_saved_screen (screen, rows, cols)
2518 char **screen;
2519 int *rows;
2520 int *cols;
2521 {
2522 #ifndef HAVE_X_WINDOWS
2523 *screen = startup_screen_buffer;
2524 *cols = startup_screen_size_X;
2525 *rows = startup_screen_size_Y;
2526 return *screen != (char *)0;
2527 #else
2528 return 0;
2529 #endif
2530 }
2531
2532 #ifndef HAVE_X_WINDOWS
2533
2534 /* We are not X, but we can emulate it well enough for our needs... */
2535 void
2536 check_x (void)
2537 {
2538 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2539 error ("Not running under a window system");
2540 }
2541
2542 #endif
2543
2544 \f
2545 /* ----------------------- Keyboard control ----------------------
2546 *
2547 * Keymaps reflect the following keyboard layout:
2548 *
2549 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2550 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2551 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2552 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2553 * SPACE
2554 */
2555
2556 #define Ignore 0x0000
2557 #define Normal 0x0000 /* normal key - alt changes scan-code */
2558 #define FctKey 0x1000 /* func key if c == 0, else c */
2559 #define Special 0x2000 /* func key even if c != 0 */
2560 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2561 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2562 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2563 #define Grey 0x6000 /* Grey keypad key */
2564
2565 #define Alt 0x0100 /* alt scan-code */
2566 #define Ctrl 0x0200 /* ctrl scan-code */
2567 #define Shift 0x0400 /* shift scan-code */
2568
2569 static int extended_kbd; /* 101 (102) keyboard present. */
2570
2571 struct kbd_translate {
2572 unsigned char sc;
2573 unsigned char ch;
2574 unsigned short code;
2575 };
2576
2577 struct dos_keyboard_map
2578 {
2579 char *unshifted;
2580 char *shifted;
2581 char *alt_gr;
2582 struct kbd_translate *translate_table;
2583 };
2584
2585
2586 static struct dos_keyboard_map us_keyboard = {
2587 /* 0 1 2 3 4 5 */
2588 /* 01234567890123456789012345678901234567890 12345678901234 */
2589 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2590 /* 0123456789012345678901234567890123456789 012345678901234 */
2591 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2592 0, /* no Alt-Gr key */
2593 0 /* no translate table */
2594 };
2595
2596 static struct dos_keyboard_map fr_keyboard = {
2597 /* 0 1 2 3 4 5 */
2598 /* 012 3456789012345678901234567890123456789012345678901234 */
2599 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2600 /* 0123456789012345678901234567890123456789012345678901234 */
2601 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2602 /* 01234567 89012345678901234567890123456789012345678901234 */
2603 " ~#{[|`\\^@]} Ï ",
2604 0 /* no translate table */
2605 };
2606
2607 /*
2608 * Italian keyboard support, country code 39.
2609 * '<' 56:3c*0000
2610 * '>' 56:3e*0000
2611 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2612 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2613 */
2614
2615 static struct kbd_translate it_kbd_translate_table[] = {
2616 { 0x56, 0x3c, Normal | 13 },
2617 { 0x56, 0x3e, Normal | 27 },
2618 { 0, 0, 0 }
2619 };
2620 static struct dos_keyboard_map it_keyboard = {
2621 /* 0 1 2 3 4 5 */
2622 /* 0 123456789012345678901234567890123456789012345678901234 */
2623 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2624 /* 01 23456789012345678901234567890123456789012345678901234 */
2625 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2626 /* 0123456789012345678901234567890123456789012345678901234 */
2627 " {}~` [] @# ",
2628 it_kbd_translate_table
2629 };
2630
2631 static struct dos_keyboard_map dk_keyboard = {
2632 /* 0 1 2 3 4 5 */
2633 /* 0123456789012345678901234567890123456789012345678901234 */
2634 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2635 /* 01 23456789012345678901234567890123456789012345678901234 */
2636 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2637 /* 0123456789012345678901234567890123456789012345678901234 */
2638 " @\9c$ {[]} | ",
2639 0 /* no translate table */
2640 };
2641
2642 static struct kbd_translate jp_kbd_translate_table[] = {
2643 { 0x73, 0x5c, Normal | 0 },
2644 { 0x73, 0x5f, Normal | 0 },
2645 { 0x73, 0x1c, Map | 0 },
2646 { 0x7d, 0x5c, Normal | 13 },
2647 { 0x7d, 0x7c, Normal | 13 },
2648 { 0x7d, 0x1c, Map | 13 },
2649 { 0, 0, 0 }
2650 };
2651 static struct dos_keyboard_map jp_keyboard = {
2652 /* 0 1 2 3 4 5 */
2653 /* 0123456789012 345678901234567890123456789012345678901234 */
2654 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2655 /* 01 23456789012345678901234567890123456789012345678901234 */
2656 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2657 0, /* no Alt-Gr key */
2658 jp_kbd_translate_table
2659 };
2660
2661 static struct keyboard_layout_list
2662 {
2663 int country_code;
2664 struct dos_keyboard_map *keyboard_map;
2665 } keyboard_layout_list[] =
2666 {
2667 1, &us_keyboard,
2668 33, &fr_keyboard,
2669 39, &it_keyboard,
2670 45, &dk_keyboard,
2671 81, &jp_keyboard
2672 };
2673
2674 static struct dos_keyboard_map *keyboard;
2675 static int keyboard_map_all;
2676 static int international_keyboard;
2677
2678 int
2679 dos_set_keyboard (code, always)
2680 int code;
2681 int always;
2682 {
2683 int i;
2684 _go32_dpmi_registers regs;
2685
2686 /* See if Keyb.Com is installed (for international keyboard support).
2687 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2688 of Windows 9X! So don't do that! */
2689 regs.x.ax = 0xad80;
2690 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2691 _go32_dpmi_simulate_int (0x2f, &regs);
2692 if (regs.h.al == 0xff)
2693 international_keyboard = 1;
2694
2695 /* Initialize to US settings, for countries that don't have their own. */
2696 keyboard = keyboard_layout_list[0].keyboard_map;
2697 keyboard_map_all = always;
2698 dos_keyboard_layout = 1;
2699
2700 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2701 if (code == keyboard_layout_list[i].country_code)
2702 {
2703 keyboard = keyboard_layout_list[i].keyboard_map;
2704 keyboard_map_all = always;
2705 dos_keyboard_layout = code;
2706 return 1;
2707 }
2708 return 0;
2709 }
2710 \f
2711 static struct
2712 {
2713 unsigned char char_code; /* normal code */
2714 unsigned char meta_code; /* M- code */
2715 unsigned char keypad_code; /* keypad code */
2716 unsigned char editkey_code; /* edit key */
2717 } keypad_translate_map[] = {
2718 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2719 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2720 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2721 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2722 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2723 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2724 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2725 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2726 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2727 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2728 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2729 };
2730
2731 static struct
2732 {
2733 unsigned char char_code; /* normal code */
2734 unsigned char keypad_code; /* keypad code */
2735 } grey_key_translate_map[] = {
2736 '/', 0xaf, /* kp-decimal */
2737 '*', 0xaa, /* kp-multiply */
2738 '-', 0xad, /* kp-subtract */
2739 '+', 0xab, /* kp-add */
2740 '\r', 0x8d /* kp-enter */
2741 };
2742
2743 static unsigned short
2744 ibmpc_translate_map[] =
2745 {
2746 /* --------------- 00 to 0f --------------- */
2747 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2748 Alt | ModFct | 0x1b, /* Escape */
2749 Normal | 1, /* '1' */
2750 Normal | 2, /* '2' */
2751 Normal | 3, /* '3' */
2752 Normal | 4, /* '4' */
2753 Normal | 5, /* '5' */
2754 Normal | 6, /* '6' */
2755 Normal | 7, /* '7' */
2756 Normal | 8, /* '8' */
2757 Normal | 9, /* '9' */
2758 Normal | 10, /* '0' */
2759 Normal | 11, /* '-' */
2760 Normal | 12, /* '=' */
2761 Special | 0x08, /* Backspace */
2762 ModFct | 0x74, /* Tab/Backtab */
2763
2764 /* --------------- 10 to 1f --------------- */
2765 Map | 15, /* 'q' */
2766 Map | 16, /* 'w' */
2767 Map | 17, /* 'e' */
2768 Map | 18, /* 'r' */
2769 Map | 19, /* 't' */
2770 Map | 20, /* 'y' */
2771 Map | 21, /* 'u' */
2772 Map | 22, /* 'i' */
2773 Map | 23, /* 'o' */
2774 Map | 24, /* 'p' */
2775 Map | 25, /* '[' */
2776 Map | 26, /* ']' */
2777 ModFct | 0x0d, /* Return */
2778 Ignore, /* Ctrl */
2779 Map | 30, /* 'a' */
2780 Map | 31, /* 's' */
2781
2782 /* --------------- 20 to 2f --------------- */
2783 Map | 32, /* 'd' */
2784 Map | 33, /* 'f' */
2785 Map | 34, /* 'g' */
2786 Map | 35, /* 'h' */
2787 Map | 36, /* 'j' */
2788 Map | 37, /* 'k' */
2789 Map | 38, /* 'l' */
2790 Map | 39, /* ';' */
2791 Map | 40, /* '\'' */
2792 Map | 0, /* '`' */
2793 Ignore, /* Left shift */
2794 Map | 41, /* '\\' */
2795 Map | 45, /* 'z' */
2796 Map | 46, /* 'x' */
2797 Map | 47, /* 'c' */
2798 Map | 48, /* 'v' */
2799
2800 /* --------------- 30 to 3f --------------- */
2801 Map | 49, /* 'b' */
2802 Map | 50, /* 'n' */
2803 Map | 51, /* 'm' */
2804 Map | 52, /* ',' */
2805 Map | 53, /* '.' */
2806 Map | 54, /* '/' */
2807 Ignore, /* Right shift */
2808 Grey | 1, /* Grey * */
2809 Ignore, /* Alt */
2810 Normal | 55, /* ' ' */
2811 Ignore, /* Caps Lock */
2812 FctKey | 0xbe, /* F1 */
2813 FctKey | 0xbf, /* F2 */
2814 FctKey | 0xc0, /* F3 */
2815 FctKey | 0xc1, /* F4 */
2816 FctKey | 0xc2, /* F5 */
2817
2818 /* --------------- 40 to 4f --------------- */
2819 FctKey | 0xc3, /* F6 */
2820 FctKey | 0xc4, /* F7 */
2821 FctKey | 0xc5, /* F8 */
2822 FctKey | 0xc6, /* F9 */
2823 FctKey | 0xc7, /* F10 */
2824 Ignore, /* Num Lock */
2825 Ignore, /* Scroll Lock */
2826 KeyPad | 7, /* Home */
2827 KeyPad | 8, /* Up */
2828 KeyPad | 9, /* Page Up */
2829 Grey | 2, /* Grey - */
2830 KeyPad | 4, /* Left */
2831 KeyPad | 5, /* Keypad 5 */
2832 KeyPad | 6, /* Right */
2833 Grey | 3, /* Grey + */
2834 KeyPad | 1, /* End */
2835
2836 /* --------------- 50 to 5f --------------- */
2837 KeyPad | 2, /* Down */
2838 KeyPad | 3, /* Page Down */
2839 KeyPad | 0, /* Insert */
2840 KeyPad | 10, /* Delete */
2841 Shift | FctKey | 0xbe, /* (Shift) F1 */
2842 Shift | FctKey | 0xbf, /* (Shift) F2 */
2843 Shift | FctKey | 0xc0, /* (Shift) F3 */
2844 Shift | FctKey | 0xc1, /* (Shift) F4 */
2845 Shift | FctKey | 0xc2, /* (Shift) F5 */
2846 Shift | FctKey | 0xc3, /* (Shift) F6 */
2847 Shift | FctKey | 0xc4, /* (Shift) F7 */
2848 Shift | FctKey | 0xc5, /* (Shift) F8 */
2849 Shift | FctKey | 0xc6, /* (Shift) F9 */
2850 Shift | FctKey | 0xc7, /* (Shift) F10 */
2851 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2852 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2853
2854 /* --------------- 60 to 6f --------------- */
2855 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2856 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2857 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2858 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2859 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2860 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2861 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2862 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2863 Alt | FctKey | 0xbe, /* (Alt) F1 */
2864 Alt | FctKey | 0xbf, /* (Alt) F2 */
2865 Alt | FctKey | 0xc0, /* (Alt) F3 */
2866 Alt | FctKey | 0xc1, /* (Alt) F4 */
2867 Alt | FctKey | 0xc2, /* (Alt) F5 */
2868 Alt | FctKey | 0xc3, /* (Alt) F6 */
2869 Alt | FctKey | 0xc4, /* (Alt) F7 */
2870 Alt | FctKey | 0xc5, /* (Alt) F8 */
2871
2872 /* --------------- 70 to 7f --------------- */
2873 Alt | FctKey | 0xc6, /* (Alt) F9 */
2874 Alt | FctKey | 0xc7, /* (Alt) F10 */
2875 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2876 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2877 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2878 Ctrl | KeyPad | 1, /* (Ctrl) End */
2879 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2880 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2881 Alt | Map | 1, /* '1' */
2882 Alt | Map | 2, /* '2' */
2883 Alt | Map | 3, /* '3' */
2884 Alt | Map | 4, /* '4' */
2885 Alt | Map | 5, /* '5' */
2886 Alt | Map | 6, /* '6' */
2887 Alt | Map | 7, /* '7' */
2888 Alt | Map | 8, /* '8' */
2889
2890 /* --------------- 80 to 8f --------------- */
2891 Alt | Map | 9, /* '9' */
2892 Alt | Map | 10, /* '0' */
2893 Alt | Map | 11, /* '-' */
2894 Alt | Map | 12, /* '=' */
2895 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2896 FctKey | 0xc8, /* F11 */
2897 FctKey | 0xc9, /* F12 */
2898 Shift | FctKey | 0xc8, /* (Shift) F11 */
2899 Shift | FctKey | 0xc9, /* (Shift) F12 */
2900 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2901 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2902 Alt | FctKey | 0xc8, /* (Alt) F11 */
2903 Alt | FctKey | 0xc9, /* (Alt) F12 */
2904 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2905 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2906 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2907
2908 /* --------------- 90 to 9f --------------- */
2909 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2910 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2911 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2912 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2913 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2914 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2915 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2916 Alt | FctKey | 0x50, /* (Alt) Home */
2917 Alt | FctKey | 0x52, /* (Alt) Up */
2918 Alt | FctKey | 0x55, /* (Alt) Page Up */
2919 Ignore, /* NO KEY */
2920 Alt | FctKey | 0x51, /* (Alt) Left */
2921 Ignore, /* NO KEY */
2922 Alt | FctKey | 0x53, /* (Alt) Right */
2923 Ignore, /* NO KEY */
2924 Alt | FctKey | 0x57, /* (Alt) End */
2925
2926 /* --------------- a0 to af --------------- */
2927 Alt | KeyPad | 2, /* (Alt) Down */
2928 Alt | KeyPad | 3, /* (Alt) Page Down */
2929 Alt | KeyPad | 0, /* (Alt) Insert */
2930 Alt | KeyPad | 10, /* (Alt) Delete */
2931 Alt | Grey | 0, /* (Alt) Grey / */
2932 Alt | FctKey | 0x09, /* (Alt) Tab */
2933 Alt | Grey | 4 /* (Alt) Keypad Enter */
2934 };
2935 \f
2936 /* These bit-positions corresponds to values returned by BIOS */
2937 #define SHIFT_P 0x0003 /* two bits! */
2938 #define CTRL_P 0x0004
2939 #define ALT_P 0x0008
2940 #define SCRLOCK_P 0x0010
2941 #define NUMLOCK_P 0x0020
2942 #define CAPSLOCK_P 0x0040
2943 #define ALT_GR_P 0x0800
2944 #define SUPER_P 0x4000 /* pseudo */
2945 #define HYPER_P 0x8000 /* pseudo */
2946
2947 static int
2948 dos_get_modifiers (keymask)
2949 int *keymask;
2950 {
2951 union REGS regs;
2952 int mask;
2953 int modifiers = 0;
2954
2955 /* Calculate modifier bits */
2956 regs.h.ah = extended_kbd ? 0x12 : 0x02;
2957 int86 (0x16, &regs, &regs);
2958
2959 if (!extended_kbd)
2960 {
2961 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
2962 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2963 }
2964 else
2965 {
2966 mask = regs.h.al & (SHIFT_P |
2967 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2968
2969 /* Do not break international keyboard support. */
2970 /* When Keyb.Com is loaded, the right Alt key is */
2971 /* used for accessing characters like { and } */
2972 if (regs.h.ah & 2) /* Left ALT pressed ? */
2973 mask |= ALT_P;
2974
2975 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
2976 {
2977 mask |= ALT_GR_P;
2978 if (dos_hyper_key == 1)
2979 {
2980 mask |= HYPER_P;
2981 modifiers |= hyper_modifier;
2982 }
2983 else if (dos_super_key == 1)
2984 {
2985 mask |= SUPER_P;
2986 modifiers |= super_modifier;
2987 }
2988 else if (!international_keyboard)
2989 {
2990 /* If Keyb.Com is NOT installed, let Right Alt behave
2991 like the Left Alt. */
2992 mask &= ~ALT_GR_P;
2993 mask |= ALT_P;
2994 }
2995 }
2996
2997 if (regs.h.ah & 1) /* Left CTRL pressed ? */
2998 mask |= CTRL_P;
2999
3000 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3001 {
3002 if (dos_hyper_key == 2)
3003 {
3004 mask |= HYPER_P;
3005 modifiers |= hyper_modifier;
3006 }
3007 else if (dos_super_key == 2)
3008 {
3009 mask |= SUPER_P;
3010 modifiers |= super_modifier;
3011 }
3012 else
3013 mask |= CTRL_P;
3014 }
3015 }
3016
3017 if (mask & SHIFT_P)
3018 modifiers |= shift_modifier;
3019 if (mask & CTRL_P)
3020 modifiers |= ctrl_modifier;
3021 if (mask & ALT_P)
3022 modifiers |= meta_modifier;
3023
3024 if (keymask)
3025 *keymask = mask;
3026 return modifiers;
3027 }
3028
3029 #define NUM_RECENT_DOSKEYS (100)
3030 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3031 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3032 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3033
3034 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3035 "Return vector of last 100 keyboard input values seen in dos_rawgetc.\n\
3036 Each input key receives two values in this vector: first the ASCII code,\n\
3037 and then the scan code.")
3038 ()
3039 {
3040 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
3041 Lisp_Object val;
3042
3043 if (total_doskeys < NUM_RECENT_DOSKEYS)
3044 return Fvector (total_doskeys, keys);
3045 else
3046 {
3047 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3048 bcopy (keys + recent_doskeys_index,
3049 XVECTOR (val)->contents,
3050 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3051 bcopy (keys,
3052 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3053 recent_doskeys_index * sizeof (Lisp_Object));
3054 return val;
3055 }
3056 }
3057
3058 /* Get a char from keyboard. Function keys are put into the event queue. */
3059
3060 extern void kbd_buffer_store_event (struct input_event *);
3061
3062 static int
3063 dos_rawgetc ()
3064 {
3065 struct input_event event;
3066 union REGS regs;
3067
3068 #ifndef HAVE_X_WINDOWS
3069 /* Maybe put the cursor where it should be. */
3070 IT_cmgoto (SELECTED_FRAME());
3071 #endif
3072
3073 /* The following condition is equivalent to `kbhit ()', except that
3074 it uses the bios to do its job. This pleases DESQview/X. */
3075 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3076 int86 (0x16, &regs, &regs),
3077 (regs.x.flags & 0x40) == 0)
3078 {
3079 union REGS regs;
3080 register unsigned char c;
3081 int sc, code = -1, mask, kp_mode;
3082 int modifiers;
3083
3084 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3085 int86 (0x16, &regs, &regs);
3086 c = regs.h.al;
3087 sc = regs.h.ah;
3088
3089 total_doskeys += 2;
3090 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3091 = make_number (c);
3092 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3093 recent_doskeys_index = 0;
3094 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3095 = make_number (sc);
3096 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3097 recent_doskeys_index = 0;
3098
3099 modifiers = dos_get_modifiers (&mask);
3100
3101 #ifndef HAVE_X_WINDOWS
3102 if (!NILP (Vdos_display_scancodes))
3103 {
3104 char buf[11];
3105 sprintf (buf, "%02x:%02x*%04x",
3106 (unsigned) (sc&0xff), (unsigned) c, mask);
3107 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3108 }
3109 #endif
3110
3111 if (sc == 0xe0)
3112 {
3113 switch (c)
3114 {
3115 case 10: /* Ctrl Grey Enter */
3116 code = Ctrl | Grey | 4;
3117 break;
3118 case 13: /* Grey Enter */
3119 code = Grey | 4;
3120 break;
3121 case '/': /* Grey / */
3122 code = Grey | 0;
3123 break;
3124 default:
3125 continue;
3126 };
3127 c = 0;
3128 }
3129 else
3130 {
3131 /* Try the keyboard-private translation table first. */
3132 if (keyboard->translate_table)
3133 {
3134 struct kbd_translate *p = keyboard->translate_table;
3135
3136 while (p->sc)
3137 {
3138 if (p->sc == sc && p->ch == c)
3139 {
3140 code = p->code;
3141 break;
3142 }
3143 p++;
3144 }
3145 }
3146 /* If the private table didn't translate it, use the general
3147 one. */
3148 if (code == -1)
3149 {
3150 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3151 continue;
3152 if ((code = ibmpc_translate_map[sc]) == Ignore)
3153 continue;
3154 }
3155 }
3156
3157 if (c == 0)
3158 {
3159 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3160 Emacs is ready to read a key. Therefore, if they press
3161 `Alt-x' when Emacs is busy, by the time we get to
3162 `dos_get_modifiers', they might have already released the
3163 Alt key, and Emacs gets just `x', which is BAD.
3164 However, for keys with the `Map' property set, the ASCII
3165 code returns zero iff Alt is pressed. So, when we DON'T
3166 have to support international_keyboard, we don't have to
3167 distinguish between the left and right Alt keys, and we
3168 can set the META modifier for any keys with the `Map'
3169 property if they return zero ASCII code (c = 0). */
3170 if ( (code & Alt)
3171 || ( (code & 0xf000) == Map && !international_keyboard))
3172 modifiers |= meta_modifier;
3173 if (code & Ctrl)
3174 modifiers |= ctrl_modifier;
3175 if (code & Shift)
3176 modifiers |= shift_modifier;
3177 }
3178
3179 switch (code & 0xf000)
3180 {
3181 case ModFct:
3182 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3183 return c;
3184 c = 0; /* Special */
3185
3186 case FctKey:
3187 if (c != 0)
3188 return c;
3189
3190 case Special:
3191 code |= 0xff00;
3192 break;
3193
3194 case Normal:
3195 if (sc == 0)
3196 {
3197 if (c == 0) /* ctrl-break */
3198 continue;
3199 return c; /* ALT-nnn */
3200 }
3201 if (!keyboard_map_all)
3202 {
3203 if (c != ' ')
3204 return c;
3205 code = c;
3206 break;
3207 }
3208
3209 case Map:
3210 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3211 if (!keyboard_map_all)
3212 return c;
3213
3214 code &= 0xff;
3215 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3216 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3217
3218 if (mask & SHIFT_P)
3219 {
3220 code = keyboard->shifted[code];
3221 mask -= SHIFT_P;
3222 modifiers &= ~shift_modifier;
3223 }
3224 else
3225 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3226 code = keyboard->alt_gr[code];
3227 else
3228 code = keyboard->unshifted[code];
3229 break;
3230
3231 case KeyPad:
3232 code &= 0xff;
3233 if (c == 0xe0) /* edit key */
3234 kp_mode = 3;
3235 else
3236 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3237 kp_mode = dos_keypad_mode & 0x03;
3238 else
3239 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3240
3241 switch (kp_mode)
3242 {
3243 case 0:
3244 if (code == 10 && dos_decimal_point)
3245 return dos_decimal_point;
3246 return keypad_translate_map[code].char_code;
3247
3248 case 1:
3249 code = 0xff00 | keypad_translate_map[code].keypad_code;
3250 break;
3251
3252 case 2:
3253 code = keypad_translate_map[code].meta_code;
3254 modifiers = meta_modifier;
3255 break;
3256
3257 case 3:
3258 code = 0xff00 | keypad_translate_map[code].editkey_code;
3259 break;
3260 }
3261 break;
3262
3263 case Grey:
3264 code &= 0xff;
3265 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3266 if (dos_keypad_mode & kp_mode)
3267 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3268 else
3269 code = grey_key_translate_map[code].char_code;
3270 break;
3271 }
3272
3273 make_event:
3274 if (code == 0)
3275 continue;
3276
3277 if (code >= 0x100)
3278 event.kind = non_ascii_keystroke;
3279 else
3280 event.kind = ascii_keystroke;
3281 event.code = code;
3282 event.modifiers = modifiers;
3283 event.frame_or_window = selected_frame;
3284 event.arg = Qnil;
3285 event.timestamp = event_timestamp ();
3286 kbd_buffer_store_event (&event);
3287 }
3288
3289 if (have_mouse > 0 && !mouse_preempted)
3290 {
3291 int but, press, x, y, ok;
3292 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3293
3294 /* Check for mouse movement *before* buttons. */
3295 mouse_check_moved ();
3296
3297 /* If the mouse moved from the spot of its last sighting, we
3298 might need to update mouse highlight. */
3299 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3300 {
3301 previous_help_echo = help_echo;
3302 help_echo = help_echo_object = help_echo_window = Qnil;
3303 help_echo_pos = -1;
3304 IT_note_mouse_highlight (SELECTED_FRAME(),
3305 mouse_last_x, mouse_last_y);
3306 /* If the contents of the global variable help_echo has
3307 changed, generate a HELP_EVENT. */
3308 if (!NILP (help_echo) || !NILP (previous_help_echo))
3309 {
3310 /* HELP_EVENT takes 2 events in the event loop. */
3311 event.kind = HELP_EVENT;
3312 event.frame_or_window = selected_frame;
3313 event.arg = help_echo_object;
3314 event.x = make_number (help_echo_pos);
3315 event.timestamp = event_timestamp ();
3316 event.code = 0;
3317 kbd_buffer_store_event (&event);
3318 if (WINDOWP (help_echo_window))
3319 event.frame_or_window = help_echo_window;
3320 event.arg = help_echo;
3321 event.code = 1;
3322 kbd_buffer_store_event (&event);
3323 }
3324 }
3325
3326 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3327 for (press = 0; press < 2; press++)
3328 {
3329 int button_num = but;
3330
3331 if (press)
3332 ok = mouse_pressed (but, &x, &y);
3333 else
3334 ok = mouse_released (but, &x, &y);
3335 if (ok)
3336 {
3337 /* Allow a simultaneous press/release of Mouse-1 and
3338 Mouse-2 to simulate Mouse-3 on two-button mice. */
3339 if (mouse_button_count == 2 && but < 2)
3340 {
3341 int x2, y2; /* don't clobber original coordinates */
3342
3343 /* If only one button is pressed, wait 100 msec and
3344 check again. This way, Speedy Gonzales isn't
3345 punished, while the slow get their chance. */
3346 if (press && mouse_pressed (1-but, &x2, &y2)
3347 || !press && mouse_released (1-but, &x2, &y2))
3348 button_num = 2;
3349 else
3350 {
3351 delay (100);
3352 if (press && mouse_pressed (1-but, &x2, &y2)
3353 || !press && mouse_released (1-but, &x2, &y2))
3354 button_num = 2;
3355 }
3356 }
3357
3358 event.kind = mouse_click;
3359 event.code = button_num;
3360 event.modifiers = dos_get_modifiers (0)
3361 | (press ? down_modifier : up_modifier);
3362 event.x = x;
3363 event.y = y;
3364 event.frame_or_window = selected_frame;
3365 event.arg = Qnil;
3366 event.timestamp = event_timestamp ();
3367 kbd_buffer_store_event (&event);
3368 }
3369 }
3370 }
3371
3372 return -1;
3373 }
3374
3375 static int prev_get_char = -1;
3376
3377 /* Return 1 if a key is ready to be read without suspending execution. */
3378
3379 dos_keysns ()
3380 {
3381 if (prev_get_char != -1)
3382 return 1;
3383 else
3384 return ((prev_get_char = dos_rawgetc ()) != -1);
3385 }
3386
3387 /* Read a key. Return -1 if no key is ready. */
3388
3389 dos_keyread ()
3390 {
3391 if (prev_get_char != -1)
3392 {
3393 int c = prev_get_char;
3394 prev_get_char = -1;
3395 return c;
3396 }
3397 else
3398 return dos_rawgetc ();
3399 }
3400 \f
3401 #ifndef HAVE_X_WINDOWS
3402 /* See xterm.c for more info. */
3403 void
3404 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3405 FRAME_PTR f;
3406 register int pix_x, pix_y;
3407 register int *x, *y;
3408 XRectangle *bounds;
3409 int noclip;
3410 {
3411 if (bounds) abort ();
3412
3413 /* Ignore clipping. */
3414
3415 *x = pix_x;
3416 *y = pix_y;
3417 }
3418
3419 void
3420 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3421 FRAME_PTR f;
3422 register int x, y;
3423 register int *pix_x, *pix_y;
3424 {
3425 *pix_x = x;
3426 *pix_y = y;
3427 }
3428 \f
3429 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3430 for now.
3431
3432 Actually, I don't know the meaning of all the parameters of the functions
3433 here -- I only know how they are called by xmenu.c. I could of course
3434 grab the nearest Xlib manual (down the hall, second-to-last door on the
3435 left), but I don't think it's worth the effort. */
3436
3437 /* These hold text of the current and the previous menu help messages. */
3438 static char *menu_help_message, *prev_menu_help_message;
3439 /* Pane number and item number of the menu item which generated the
3440 last menu help message. */
3441 static int menu_help_paneno, menu_help_itemno;
3442
3443 static XMenu *
3444 IT_menu_create ()
3445 {
3446 XMenu *menu;
3447
3448 menu = (XMenu *) xmalloc (sizeof (XMenu));
3449 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3450 return menu;
3451 }
3452
3453 /* Allocate some (more) memory for MENU ensuring that there is room for one
3454 for item. */
3455
3456 static void
3457 IT_menu_make_room (XMenu *menu)
3458 {
3459 if (menu->allocated == 0)
3460 {
3461 int count = menu->allocated = 10;
3462 menu->text = (char **) xmalloc (count * sizeof (char *));
3463 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3464 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3465 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3466 }
3467 else if (menu->allocated == menu->count)
3468 {
3469 int count = menu->allocated = menu->allocated + 10;
3470 menu->text
3471 = (char **) xrealloc (menu->text, count * sizeof (char *));
3472 menu->submenu
3473 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3474 menu->panenumber
3475 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3476 menu->help_text
3477 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3478 }
3479 }
3480
3481 /* Search the given menu structure for a given pane number. */
3482
3483 static XMenu *
3484 IT_menu_search_pane (XMenu *menu, int pane)
3485 {
3486 int i;
3487 XMenu *try;
3488
3489 for (i = 0; i < menu->count; i++)
3490 if (menu->submenu[i])
3491 {
3492 if (pane == menu->panenumber[i])
3493 return menu->submenu[i];
3494 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3495 return try;
3496 }
3497 return (XMenu *) 0;
3498 }
3499
3500 /* Determine how much screen space a given menu needs. */
3501
3502 static void
3503 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3504 {
3505 int i, h2, w2, maxsubwidth, maxheight;
3506
3507 maxsubwidth = 0;
3508 maxheight = menu->count;
3509 for (i = 0; i < menu->count; i++)
3510 {
3511 if (menu->submenu[i])
3512 {
3513 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3514 if (w2 > maxsubwidth) maxsubwidth = w2;
3515 if (i + h2 > maxheight) maxheight = i + h2;
3516 }
3517 }
3518 *width = menu->width + maxsubwidth;
3519 *height = maxheight;
3520 }
3521
3522 /* Display MENU at (X,Y) using FACES. */
3523
3524 static void
3525 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3526 {
3527 int i, j, face, width;
3528 struct glyph *text, *p;
3529 char *q;
3530 int mx, my;
3531 int enabled, mousehere;
3532 int row, col;
3533 struct frame *sf = SELECTED_FRAME();
3534
3535 menu_help_message = NULL;
3536
3537 width = menu->width;
3538 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3539 ScreenGetCursor (&row, &col);
3540 mouse_get_xy (&mx, &my);
3541 IT_update_begin (sf);
3542 for (i = 0; i < menu->count; i++)
3543 {
3544 int max_width = width + 2;
3545
3546 IT_cursor_to (y + i, x);
3547 enabled
3548 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3549 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3550 face = faces[enabled + mousehere * 2];
3551 /* The following if clause means that we display the menu help
3552 strings even if the menu item is currently disabled. */
3553 if (disp_help && enabled + mousehere * 2 >= 2)
3554 {
3555 menu_help_message = menu->help_text[i];
3556 menu_help_paneno = pn - 1;
3557 menu_help_itemno = i;
3558 }
3559 p = text;
3560 SET_CHAR_GLYPH (*p, ' ', face, 0);
3561 p++;
3562 for (j = 0, q = menu->text[i]; *q; j++)
3563 {
3564 if (*q > 26)
3565 {
3566 SET_CHAR_GLYPH (*p, *q++, face, 0);
3567 p++;
3568 }
3569 else /* make '^x' */
3570 {
3571 SET_CHAR_GLYPH (*p, '^', face, 0);
3572 p++;
3573 j++;
3574 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3575 p++;
3576 }
3577 }
3578 /* Don't let the menu text overflow into the next screen row. */
3579 if (x + max_width > screen_size_X)
3580 {
3581 max_width = screen_size_X - x;
3582 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3583 }
3584 for (; j < max_width - 2; j++, p++)
3585 SET_CHAR_GLYPH (*p, ' ', face, 0);
3586
3587 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3588 p++;
3589 IT_write_glyphs (text, max_width);
3590 }
3591 IT_update_end (sf);
3592 IT_cursor_to (row, col);
3593 xfree (text);
3594 }
3595 \f
3596 /* --------------------------- X Menu emulation ---------------------- */
3597
3598 /* Report availability of menus. */
3599
3600 int
3601 have_menus_p ()
3602 {
3603 return 1;
3604 }
3605
3606 /* Create a brand new menu structure. */
3607
3608 XMenu *
3609 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3610 {
3611 return IT_menu_create ();
3612 }
3613
3614 /* Create a new pane and place it on the outer-most level. It is not
3615 clear that it should be placed out there, but I don't know what else
3616 to do. */
3617
3618 int
3619 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3620 {
3621 int len;
3622 char *p;
3623
3624 if (!enable)
3625 abort ();
3626
3627 IT_menu_make_room (menu);
3628 menu->submenu[menu->count] = IT_menu_create ();
3629 menu->text[menu->count] = txt;
3630 menu->panenumber[menu->count] = ++menu->panecount;
3631 menu->help_text[menu->count] = NULL;
3632 menu->count++;
3633
3634 /* Adjust length for possible control characters (which will
3635 be written as ^x). */
3636 for (len = strlen (txt), p = txt; *p; p++)
3637 if (*p < 27)
3638 len++;
3639
3640 if (len > menu->width)
3641 menu->width = len;
3642
3643 return menu->panecount;
3644 }
3645
3646 /* Create a new item in a menu pane. */
3647
3648 int
3649 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3650 int foo, char *txt, int enable, char *help_text)
3651 {
3652 int len;
3653 char *p;
3654
3655 if (pane)
3656 if (!(menu = IT_menu_search_pane (menu, pane)))
3657 return XM_FAILURE;
3658 IT_menu_make_room (menu);
3659 menu->submenu[menu->count] = (XMenu *) 0;
3660 menu->text[menu->count] = txt;
3661 menu->panenumber[menu->count] = enable;
3662 menu->help_text[menu->count] = help_text;
3663 menu->count++;
3664
3665 /* Adjust length for possible control characters (which will
3666 be written as ^x). */
3667 for (len = strlen (txt), p = txt; *p; p++)
3668 if (*p < 27)
3669 len++;
3670
3671 if (len > menu->width)
3672 menu->width = len;
3673
3674 return XM_SUCCESS;
3675 }
3676
3677 /* Decide where the menu would be placed if requested at (X,Y). */
3678
3679 void
3680 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3681 int *ulx, int *uly, int *width, int *height)
3682 {
3683 IT_menu_calc_size (menu, width, height);
3684 *ulx = x + 1;
3685 *uly = y;
3686 *width += 2;
3687 }
3688
3689 struct IT_menu_state
3690 {
3691 void *screen_behind;
3692 XMenu *menu;
3693 int pane;
3694 int x, y;
3695 };
3696
3697
3698 /* Display menu, wait for user's response, and return that response. */
3699
3700 int
3701 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3702 int x0, int y0, unsigned ButtonMask, char **txt,
3703 void (*help_callback)(char *, int, int))
3704 {
3705 struct IT_menu_state *state;
3706 int statecount;
3707 int x, y, i, b;
3708 int screensize;
3709 int faces[4];
3710 Lisp_Object selectface;
3711 int leave, result, onepane;
3712 int title_faces[4]; /* face to display the menu title */
3713 int buffers_num_deleted = 0;
3714 struct frame *sf = SELECTED_FRAME();
3715 Lisp_Object saved_echo_area_message;
3716
3717 /* Just in case we got here without a mouse present... */
3718 if (have_mouse <= 0)
3719 return XM_IA_SELECT;
3720 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3721 around the display. */
3722 if (x0 <= 0)
3723 x0 = 1;
3724 if (y0 <= 0)
3725 y0 = 1;
3726
3727 /* We will process all the mouse events directly, so we had
3728 better prevent dos_rawgetc from stealing them from us. */
3729 mouse_preempted++;
3730
3731 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3732 screensize = screen_size * 2;
3733 faces[0]
3734 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3735 0, DEFAULT_FACE_ID);
3736 faces[1]
3737 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3738 0, DEFAULT_FACE_ID);
3739 selectface = intern ("msdos-menu-select-face");
3740 faces[2] = lookup_derived_face (sf, selectface,
3741 0, faces[0]);
3742 faces[3] = lookup_derived_face (sf, selectface,
3743 0, faces[1]);
3744
3745 /* Make sure the menu title is always displayed with
3746 `msdos-menu-active-face', no matter where the mouse pointer is. */
3747 for (i = 0; i < 4; i++)
3748 title_faces[i] = faces[3];
3749
3750 statecount = 1;
3751
3752 /* Don't let the title for the "Buffers" popup menu include a
3753 digit (which is ugly).
3754
3755 This is a terrible kludge, but I think the "Buffers" case is
3756 the only one where the title includes a number, so it doesn't
3757 seem to be necessary to make this more general. */
3758 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3759 {
3760 menu->text[0][7] = '\0';
3761 buffers_num_deleted = 1;
3762 }
3763
3764 /* We need to save the current echo area message, so that we could
3765 restore it below, before we exit. See the commentary below,
3766 before the call to message_with_string. */
3767 saved_echo_area_message = Fcurrent_message ();
3768 state[0].menu = menu;
3769 mouse_off ();
3770 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3771
3772 /* Turn off the cursor. Otherwise it shows through the menu
3773 panes, which is ugly. */
3774 IT_display_cursor (0);
3775
3776 /* Display the menu title. */
3777 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3778 if (buffers_num_deleted)
3779 menu->text[0][7] = ' ';
3780 if ((onepane = menu->count == 1 && menu->submenu[0]))
3781 {
3782 menu->width = menu->submenu[0]->width;
3783 state[0].menu = menu->submenu[0];
3784 }
3785 else
3786 {
3787 state[0].menu = menu;
3788 }
3789 state[0].x = x0 - 1;
3790 state[0].y = y0;
3791 state[0].pane = onepane;
3792
3793 mouse_last_x = -1; /* A hack that forces display. */
3794 leave = 0;
3795 while (!leave)
3796 {
3797 if (!mouse_visible) mouse_on ();
3798 mouse_check_moved ();
3799 if (sf->mouse_moved)
3800 {
3801 sf->mouse_moved = 0;
3802 result = XM_IA_SELECT;
3803 mouse_get_xy (&x, &y);
3804 for (i = 0; i < statecount; i++)
3805 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3806 {
3807 int dy = y - state[i].y;
3808 if (0 <= dy && dy < state[i].menu->count)
3809 {
3810 if (!state[i].menu->submenu[dy])
3811 if (state[i].menu->panenumber[dy])
3812 result = XM_SUCCESS;
3813 else
3814 result = XM_IA_SELECT;
3815 *pane = state[i].pane - 1;
3816 *selidx = dy;
3817 /* We hit some part of a menu, so drop extra menus that
3818 have been opened. That does not include an open and
3819 active submenu. */
3820 if (i != statecount - 2
3821 || state[i].menu->submenu[dy] != state[i+1].menu)
3822 while (i != statecount - 1)
3823 {
3824 statecount--;
3825 mouse_off ();
3826 ScreenUpdate (state[statecount].screen_behind);
3827 if (screen_virtual_segment)
3828 dosv_refresh_virtual_screen (0, screen_size);
3829 xfree (state[statecount].screen_behind);
3830 }
3831 if (i == statecount - 1 && state[i].menu->submenu[dy])
3832 {
3833 IT_menu_display (state[i].menu,
3834 state[i].y,
3835 state[i].x,
3836 state[i].pane,
3837 faces, 1);
3838 state[statecount].menu = state[i].menu->submenu[dy];
3839 state[statecount].pane = state[i].menu->panenumber[dy];
3840 mouse_off ();
3841 ScreenRetrieve (state[statecount].screen_behind
3842 = xmalloc (screensize));
3843 state[statecount].x
3844 = state[i].x + state[i].menu->width + 2;
3845 state[statecount].y = y;
3846 statecount++;
3847 }
3848 }
3849 }
3850 IT_menu_display (state[statecount - 1].menu,
3851 state[statecount - 1].y,
3852 state[statecount - 1].x,
3853 state[statecount - 1].pane,
3854 faces, 1);
3855 }
3856 else
3857 {
3858 if ((menu_help_message || prev_menu_help_message)
3859 && menu_help_message != prev_menu_help_message)
3860 {
3861 help_callback (menu_help_message,
3862 menu_help_paneno, menu_help_itemno);
3863 IT_display_cursor (0);
3864 prev_menu_help_message = menu_help_message;
3865 }
3866 /* We are busy-waiting for the mouse to move, so let's be nice
3867 to other Windows applications by releasing our time slice. */
3868 __dpmi_yield ();
3869 }
3870 for (b = 0; b < mouse_button_count && !leave; b++)
3871 {
3872 /* Only leave if user both pressed and released the mouse, and in
3873 that order. This avoids popping down the menu pane unless
3874 the user is really done with it. */
3875 if (mouse_pressed (b, &x, &y))
3876 {
3877 while (mouse_button_depressed (b, &x, &y))
3878 __dpmi_yield ();
3879 leave = 1;
3880 }
3881 (void) mouse_released (b, &x, &y);
3882 }
3883 }
3884
3885 mouse_off ();
3886 ScreenUpdate (state[0].screen_behind);
3887 if (screen_virtual_segment)
3888 dosv_refresh_virtual_screen (0, screen_size);
3889
3890 /* We have a situation here. ScreenUpdate has just restored the
3891 screen contents as it was before we started drawing this menu.
3892 That includes any echo area message that could have been
3893 displayed back then. (In reality, that echo area message will
3894 almost always be the ``keystroke echo'' that echoes the sequence
3895 of menu items chosen by the user.) However, if the menu had some
3896 help messages, then displaying those messages caused Emacs to
3897 forget about the original echo area message. So when
3898 ScreenUpdate restored it, it created a discrepancy between the
3899 actual screen contents and what Emacs internal data structures
3900 know about it.
3901
3902 To avoid this conflict, we force Emacs to restore the original
3903 echo area message as we found it when we entered this function.
3904 The irony of this is that we then erase the restored message
3905 right away, so the only purpose of restoring it is so that
3906 erasing it works correctly... */
3907 if (! NILP (saved_echo_area_message))
3908 message_with_string ("%s", saved_echo_area_message, 0);
3909 message (0);
3910 while (statecount--)
3911 xfree (state[statecount].screen_behind);
3912 IT_display_cursor (1); /* turn cursor back on */
3913 /* Clean up any mouse events that are waiting inside Emacs event queue.
3914 These events are likely to be generated before the menu was even
3915 displayed, probably because the user pressed and released the button
3916 (which invoked the menu) too quickly. If we don't remove these events,
3917 Emacs will process them after we return and surprise the user. */
3918 discard_mouse_events ();
3919 /* Allow mouse events generation by dos_rawgetc. */
3920 mouse_preempted--;
3921 return result;
3922 }
3923
3924 /* Dispose of a menu. */
3925
3926 void
3927 XMenuDestroy (Display *foo, XMenu *menu)
3928 {
3929 int i;
3930 if (menu->allocated)
3931 {
3932 for (i = 0; i < menu->count; i++)
3933 if (menu->submenu[i])
3934 XMenuDestroy (foo, menu->submenu[i]);
3935 xfree (menu->text);
3936 xfree (menu->submenu);
3937 xfree (menu->panenumber);
3938 xfree (menu->help_text);
3939 }
3940 xfree (menu);
3941 menu_help_message = prev_menu_help_message = NULL;
3942 }
3943
3944 int
3945 x_pixel_width (struct frame *f)
3946 {
3947 return FRAME_WIDTH (f);
3948 }
3949
3950 int
3951 x_pixel_height (struct frame *f)
3952 {
3953 return FRAME_HEIGHT (f);
3954 }
3955 #endif /* !HAVE_X_WINDOWS */
3956 \f
3957 /* ----------------------- DOS / UNIX conversion --------------------- */
3958
3959 void msdos_downcase_filename (unsigned char *);
3960
3961 /* Destructively turn backslashes into slashes. */
3962
3963 void
3964 dostounix_filename (p)
3965 register char *p;
3966 {
3967 msdos_downcase_filename (p);
3968
3969 while (*p)
3970 {
3971 if (*p == '\\')
3972 *p = '/';
3973 p++;
3974 }
3975 }
3976
3977 /* Destructively turn slashes into backslashes. */
3978
3979 void
3980 unixtodos_filename (p)
3981 register char *p;
3982 {
3983 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
3984 {
3985 *p += 'a' - 'A';
3986 p += 2;
3987 }
3988
3989 while (*p)
3990 {
3991 if (*p == '/')
3992 *p = '\\';
3993 p++;
3994 }
3995 }
3996
3997 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
3998
3999 int
4000 getdefdir (drive, dst)
4001 int drive;
4002 char *dst;
4003 {
4004 char in_path[4], *p = in_path;
4005 int e = errno;
4006
4007 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4008 if (drive != 0)
4009 {
4010 *p++ = drive + 'A' - 1;
4011 *p++ = ':';
4012 }
4013
4014 *p++ = '.';
4015 *p = '\0';
4016 errno = 0;
4017 _fixpath (in_path, dst);
4018 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4019 it queries the LFN support, so ignore that error. */
4020 if ((errno && errno != ENOSYS) || *dst == '\0')
4021 return 0;
4022
4023 msdos_downcase_filename (dst);
4024
4025 errno = e;
4026 return 1;
4027 }
4028
4029 /* Remove all CR's that are followed by a LF. */
4030
4031 int
4032 crlf_to_lf (n, buf)
4033 register int n;
4034 register unsigned char *buf;
4035 {
4036 unsigned char *np = buf;
4037 unsigned char *startp = buf;
4038 unsigned char *endp = buf + n;
4039
4040 if (n == 0)
4041 return n;
4042 while (buf < endp - 1)
4043 {
4044 if (*buf == 0x0d)
4045 {
4046 if (*(++buf) != 0x0a)
4047 *np++ = 0x0d;
4048 }
4049 else
4050 *np++ = *buf++;
4051 }
4052 if (buf < endp)
4053 *np++ = *buf++;
4054 return np - startp;
4055 }
4056
4057 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4058
4059 /* In DJGPP v2.0, library `write' can call `malloc', which might
4060 cause relocation of the buffer whose address we get in ADDR.
4061 Here is a version of `write' that avoids calling `malloc',
4062 to serve us until such time as the library is fixed.
4063 Actually, what we define here is called `__write', because
4064 `write' is a stub that just jmp's to `__write' (to be
4065 POSIXLY-correct with respect to the global name-space). */
4066
4067 #include <io.h> /* for _write */
4068 #include <libc/dosio.h> /* for __file_handle_modes[] */
4069
4070 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4071
4072 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4073
4074 int
4075 __write (int handle, const void *buffer, size_t count)
4076 {
4077 if (count == 0)
4078 return 0;
4079
4080 if(__file_handle_modes[handle] & O_BINARY)
4081 return _write (handle, buffer, count);
4082 else
4083 {
4084 char *xbp = xbuf;
4085 const char *bp = buffer;
4086 int total_written = 0;
4087 int nmoved = 0, ncr = 0;
4088
4089 while (count)
4090 {
4091 /* The next test makes sure there's space for at least 2 more
4092 characters in xbuf[], so both CR and LF can be put there. */
4093 if (xbp < XBUF_END)
4094 {
4095 if (*bp == '\n')
4096 {
4097 ncr++;
4098 *xbp++ = '\r';
4099 }
4100 *xbp++ = *bp++;
4101 nmoved++;
4102 count--;
4103 }
4104 if (xbp >= XBUF_END || !count)
4105 {
4106 size_t to_write = nmoved + ncr;
4107 int written = _write (handle, xbuf, to_write);
4108
4109 if (written == -1)
4110 return -1;
4111 else
4112 total_written += nmoved; /* CRs aren't counted in ret value */
4113
4114 /* If some, but not all were written (disk full?), return
4115 an estimate of the total written bytes not counting CRs. */
4116 if (written < to_write)
4117 return total_written - (to_write - written) * nmoved/to_write;
4118
4119 nmoved = 0;
4120 ncr = 0;
4121 xbp = xbuf;
4122 }
4123 }
4124 return total_written;
4125 }
4126 }
4127
4128 /* A low-level file-renaming function which works around Windows 95 bug.
4129 This is pulled directly out of DJGPP v2.01 library sources, and only
4130 used when you compile with DJGPP v2.0. */
4131
4132 #include <io.h>
4133
4134 int _rename(const char *old, const char *new)
4135 {
4136 __dpmi_regs r;
4137 int olen = strlen(old) + 1;
4138 int i;
4139 int use_lfn = _USE_LFN;
4140 char tempfile[FILENAME_MAX];
4141 const char *orig = old;
4142 int lfn_fd = -1;
4143
4144 r.x.dx = __tb_offset;
4145 r.x.di = __tb_offset + olen;
4146 r.x.ds = r.x.es = __tb_segment;
4147
4148 if (use_lfn)
4149 {
4150 /* Windows 95 bug: for some filenames, when you rename
4151 file -> file~ (as in Emacs, to leave a backup), the
4152 short 8+3 alias doesn't change, which effectively
4153 makes OLD and NEW the same file. We must rename
4154 through a temporary file to work around this. */
4155
4156 char *pbase = 0, *p;
4157 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4158 int idx = sizeof(try_char) - 1;
4159
4160 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4161 might point to another drive, which will fail the DOS call. */
4162 strcpy(tempfile, old);
4163 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4164 if (*p == '/' || *p == '\\' || *p == ':')
4165 pbase = p;
4166 if (pbase)
4167 pbase++;
4168 else
4169 pbase = tempfile;
4170 strcpy(pbase, "X$$djren$$.$$temp$$");
4171
4172 do
4173 {
4174 if (idx <= 0)
4175 return -1;
4176 *pbase = try_char[--idx];
4177 } while (_chmod(tempfile, 0) != -1);
4178
4179 r.x.ax = 0x7156;
4180 _put_path2(tempfile, olen);
4181 _put_path(old);
4182 __dpmi_int(0x21, &r);
4183 if (r.x.flags & 1)
4184 {
4185 errno = __doserr_to_errno(r.x.ax);
4186 return -1;
4187 }
4188
4189 /* Now create a file with the original name. This will
4190 ensure that NEW will always have a 8+3 alias
4191 different from that of OLD. (Seems to be required
4192 when NameNumericTail in the Registry is set to 0.) */
4193 lfn_fd = _creat(old, 0);
4194
4195 olen = strlen(tempfile) + 1;
4196 old = tempfile;
4197 r.x.di = __tb_offset + olen;
4198 }
4199
4200 for (i=0; i<2; i++)
4201 {
4202 if(use_lfn)
4203 r.x.ax = 0x7156;
4204 else
4205 r.h.ah = 0x56;
4206 _put_path2(new, olen);
4207 _put_path(old);
4208 __dpmi_int(0x21, &r);
4209 if(r.x.flags & 1)
4210 {
4211 if (r.x.ax == 5 && i == 0) /* access denied */
4212 remove(new); /* and try again */
4213 else
4214 {
4215 errno = __doserr_to_errno(r.x.ax);
4216
4217 /* Restore to original name if we renamed it to temporary. */
4218 if (use_lfn)
4219 {
4220 if (lfn_fd != -1)
4221 {
4222 _close (lfn_fd);
4223 remove (orig);
4224 }
4225 _put_path2(orig, olen);
4226 _put_path(tempfile);
4227 r.x.ax = 0x7156;
4228 __dpmi_int(0x21, &r);
4229 }
4230 return -1;
4231 }
4232 }
4233 else
4234 break;
4235 }
4236
4237 /* Success. Delete the file possibly created to work
4238 around the Windows 95 bug. */
4239 if (lfn_fd != -1)
4240 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4241 return 0;
4242 }
4243
4244 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4245
4246 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4247 0, 0, 0,
4248 "Return non-nil if long file names are supported on MSDOS.")
4249 ()
4250 {
4251 return (_USE_LFN ? Qt : Qnil);
4252 }
4253
4254 /* Convert alphabetic characters in a filename to lower-case. */
4255
4256 void
4257 msdos_downcase_filename (p)
4258 register unsigned char *p;
4259 {
4260 /* Always lower-case drive letters a-z, even if the filesystem
4261 preserves case in filenames.
4262 This is so MSDOS filenames could be compared by string comparison
4263 functions that are case-sensitive. Even case-preserving filesystems
4264 do not distinguish case in drive letters. */
4265 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4266 {
4267 *p += 'a' - 'A';
4268 p += 2;
4269 }
4270
4271 /* Under LFN we expect to get pathnames in their true case. */
4272 if (NILP (Fmsdos_long_file_names ()))
4273 for ( ; *p; p++)
4274 if (*p >= 'A' && *p <= 'Z')
4275 *p += 'a' - 'A';
4276 }
4277
4278 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4279 1, 1, 0,
4280 "Convert alphabetic characters in FILENAME to lower case and return that.\n\
4281 When long filenames are supported, doesn't change FILENAME.\n\
4282 If FILENAME is not a string, returns nil.\n\
4283 The argument object is never altered--the value is a copy.")
4284 (filename)
4285 Lisp_Object filename;
4286 {
4287 Lisp_Object tem;
4288
4289 if (! STRINGP (filename))
4290 return Qnil;
4291
4292 tem = Fcopy_sequence (filename);
4293 msdos_downcase_filename (XSTRING (tem)->data);
4294 return tem;
4295 }
4296 \f
4297 /* The Emacs root directory as determined by init_environment. */
4298
4299 static char emacsroot[MAXPATHLEN];
4300
4301 char *
4302 rootrelativepath (rel)
4303 char *rel;
4304 {
4305 static char result[MAXPATHLEN + 10];
4306
4307 strcpy (result, emacsroot);
4308 strcat (result, "/");
4309 strcat (result, rel);
4310 return result;
4311 }
4312
4313 /* Define a lot of environment variables if not already defined. Don't
4314 remove anything unless you know what you're doing -- lots of code will
4315 break if one or more of these are missing. */
4316
4317 void
4318 init_environment (argc, argv, skip_args)
4319 int argc;
4320 char **argv;
4321 int skip_args;
4322 {
4323 char *s, *t, *root;
4324 int len;
4325 static const char * const tempdirs[] = {
4326 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4327 };
4328 int i;
4329 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4330
4331 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4332 temporary files and assume "/tmp" if $TMPDIR is unset, which
4333 will break on DOS/Windows. Refuse to work if we cannot find
4334 a directory, not even "c:/", usable for that purpose. */
4335 for (i = 0; i < imax ; i++)
4336 {
4337 const char *tmp = tempdirs[i];
4338
4339 if (*tmp == '$')
4340 tmp = getenv (tmp + 1);
4341 /* Note that `access' can lie to us if the directory resides on a
4342 read-only filesystem, like CD-ROM or a write-protected floppy.
4343 The only way to be really sure is to actually create a file and
4344 see if it succeeds. But I think that's too much to ask. */
4345 if (tmp && access (tmp, D_OK) == 0)
4346 {
4347 setenv ("TMPDIR", tmp, 1);
4348 break;
4349 }
4350 }
4351 if (i >= imax)
4352 cmd_error_internal
4353 (Fcons (Qerror,
4354 Fcons (build_string ("no usable temporary directories found!!"),
4355 Qnil)),
4356 "While setting TMPDIR: ");
4357
4358 /* Note the startup time, so we know not to clear the screen if we
4359 exit immediately; see IT_reset_terminal_modes.
4360 (Yes, I know `clock' returns zero the first time it's called, but
4361 I do this anyway, in case some wiseguy changes that at some point.) */
4362 startup_time = clock ();
4363
4364 /* Find our root from argv[0]. Assuming argv[0] is, say,
4365 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4366 root = alloca (MAXPATHLEN + 20);
4367 _fixpath (argv[0], root);
4368 msdos_downcase_filename (root);
4369 len = strlen (root);
4370 while (len > 0 && root[len] != '/' && root[len] != ':')
4371 len--;
4372 root[len] = '\0';
4373 if (len > 4
4374 && (strcmp (root + len - 4, "/bin") == 0
4375 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4376 root[len - 4] = '\0';
4377 else
4378 strcpy (root, "c:/emacs"); /* let's be defensive */
4379 len = strlen (root);
4380 strcpy (emacsroot, root);
4381
4382 /* We default HOME to our root. */
4383 setenv ("HOME", root, 0);
4384
4385 /* We default EMACSPATH to root + "/bin". */
4386 strcpy (root + len, "/bin");
4387 setenv ("EMACSPATH", root, 0);
4388
4389 /* I don't expect anybody to ever use other terminals so the internal
4390 terminal is the default. */
4391 setenv ("TERM", "internal", 0);
4392
4393 #ifdef HAVE_X_WINDOWS
4394 /* Emacs expects DISPLAY to be set. */
4395 setenv ("DISPLAY", "unix:0.0", 0);
4396 #endif
4397
4398 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4399 downcase it and mirror the backslashes. */
4400 s = getenv ("COMSPEC");
4401 if (!s) s = "c:/command.com";
4402 t = alloca (strlen (s) + 1);
4403 strcpy (t, s);
4404 dostounix_filename (t);
4405 setenv ("SHELL", t, 0);
4406
4407 /* PATH is also downcased and backslashes mirrored. */
4408 s = getenv ("PATH");
4409 if (!s) s = "";
4410 t = alloca (strlen (s) + 3);
4411 /* Current directory is always considered part of MsDos's path but it is
4412 not normally mentioned. Now it is. */
4413 strcat (strcpy (t, ".;"), s);
4414 dostounix_filename (t); /* Not a single file name, but this should work. */
4415 setenv ("PATH", t, 1);
4416
4417 /* In some sense all dos users have root privileges, so... */
4418 setenv ("USER", "root", 0);
4419 setenv ("NAME", getenv ("USER"), 0);
4420
4421 /* Time zone determined from country code. To make this possible, the
4422 country code may not span more than one time zone. In other words,
4423 in the USA, you lose. */
4424 if (!getenv ("TZ"))
4425 switch (dos_country_code)
4426 {
4427 case 31: /* Belgium */
4428 case 32: /* The Netherlands */
4429 case 33: /* France */
4430 case 34: /* Spain */
4431 case 36: /* Hungary */
4432 case 38: /* Yugoslavia (or what's left of it?) */
4433 case 39: /* Italy */
4434 case 41: /* Switzerland */
4435 case 42: /* Tjekia */
4436 case 45: /* Denmark */
4437 case 46: /* Sweden */
4438 case 47: /* Norway */
4439 case 48: /* Poland */
4440 case 49: /* Germany */
4441 /* Daylight saving from last Sunday in March to last Sunday in
4442 September, both at 2AM. */
4443 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4444 break;
4445 case 44: /* United Kingdom */
4446 case 351: /* Portugal */
4447 case 354: /* Iceland */
4448 setenv ("TZ", "GMT+00", 0);
4449 break;
4450 case 81: /* Japan */
4451 case 82: /* Korea */
4452 setenv ("TZ", "JST-09", 0);
4453 break;
4454 case 90: /* Turkey */
4455 case 358: /* Finland */
4456 setenv ("TZ", "EET-02", 0);
4457 break;
4458 case 972: /* Israel */
4459 /* This is an approximation. (For exact rules, use the
4460 `zoneinfo/israel' file which comes with DJGPP, but you need
4461 to install it in `/usr/share/zoneinfo/' directory first.) */
4462 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4463 break;
4464 }
4465 tzset ();
4466 }
4467
4468 \f
4469
4470 static int break_stat; /* BREAK check mode status. */
4471 static int stdin_stat; /* stdin IOCTL status. */
4472
4473 #if __DJGPP__ < 2
4474
4475 /* These must be global. */
4476 static _go32_dpmi_seginfo ctrl_break_vector;
4477 static _go32_dpmi_registers ctrl_break_regs;
4478 static int ctrlbreakinstalled = 0;
4479
4480 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4481
4482 void
4483 ctrl_break_func (regs)
4484 _go32_dpmi_registers *regs;
4485 {
4486 Vquit_flag = Qt;
4487 }
4488
4489 void
4490 install_ctrl_break_check ()
4491 {
4492 if (!ctrlbreakinstalled)
4493 {
4494 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4495 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4496 ctrlbreakinstalled = 1;
4497 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4498 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4499 &ctrl_break_regs);
4500 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4501 }
4502 }
4503
4504 #endif /* __DJGPP__ < 2 */
4505
4506 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4507 control chars by DOS. Determine the keyboard type. */
4508
4509 int
4510 dos_ttraw ()
4511 {
4512 union REGS inregs, outregs;
4513 static int first_time = 1;
4514
4515 break_stat = getcbrk ();
4516 setcbrk (0);
4517 #if __DJGPP__ < 2
4518 install_ctrl_break_check ();
4519 #endif
4520
4521 if (first_time)
4522 {
4523 inregs.h.ah = 0xc0;
4524 int86 (0x15, &inregs, &outregs);
4525 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4526
4527 have_mouse = 0;
4528
4529 if (internal_terminal
4530 #ifdef HAVE_X_WINDOWS
4531 && inhibit_window_system
4532 #endif
4533 )
4534 {
4535 inregs.x.ax = 0x0021;
4536 int86 (0x33, &inregs, &outregs);
4537 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4538 if (!have_mouse)
4539 {
4540 /* Reportedly, the above doesn't work for some mouse drivers. There
4541 is an additional detection method that should work, but might be
4542 a little slower. Use that as an alternative. */
4543 inregs.x.ax = 0x0000;
4544 int86 (0x33, &inregs, &outregs);
4545 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4546 }
4547
4548 if (have_mouse)
4549 {
4550 have_mouse = 1; /* enable mouse */
4551 mouse_visible = 0;
4552 mouse_setup_buttons (outregs.x.bx);
4553 mouse_position_hook = &mouse_get_pos;
4554 mouse_init ();
4555 }
4556
4557 #ifndef HAVE_X_WINDOWS
4558 #if __DJGPP__ >= 2
4559 /* Save the cursor shape used outside Emacs. */
4560 outside_cursor = _farpeekw (_dos_ds, 0x460);
4561 #endif
4562 #endif
4563 }
4564
4565 first_time = 0;
4566
4567 #if __DJGPP__ >= 2
4568
4569 stdin_stat = setmode (fileno (stdin), O_BINARY);
4570 return (stdin_stat != -1);
4571 }
4572 else
4573 return (setmode (fileno (stdin), O_BINARY) != -1);
4574
4575 #else /* __DJGPP__ < 2 */
4576
4577 }
4578
4579 /* I think it is wrong to overwrite `stdin_stat' every time
4580 but the first one this function is called, but I don't
4581 want to change the way it used to work in v1.x.--EZ */
4582
4583 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4584 inregs.x.bx = 0x00; /* 0 = stdin. */
4585 intdos (&inregs, &outregs);
4586 stdin_stat = outregs.h.dl;
4587
4588 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4589 inregs.x.ax = 0x4401; /* Set IOCTL status */
4590 intdos (&inregs, &outregs);
4591 return !outregs.x.cflag;
4592
4593 #endif /* __DJGPP__ < 2 */
4594 }
4595
4596 /* Restore status of standard input and Ctrl-C checking. */
4597
4598 int
4599 dos_ttcooked ()
4600 {
4601 union REGS inregs, outregs;
4602
4603 setcbrk (break_stat);
4604 mouse_off ();
4605
4606 #if __DJGPP__ >= 2
4607
4608 #ifndef HAVE_X_WINDOWS
4609 /* Restore the cursor shape we found on startup. */
4610 if (outside_cursor)
4611 {
4612 inregs.h.ah = 1;
4613 inregs.x.cx = outside_cursor;
4614 int86 (0x10, &inregs, &outregs);
4615 }
4616 #endif
4617
4618 return (setmode (fileno (stdin), stdin_stat) != -1);
4619
4620 #else /* not __DJGPP__ >= 2 */
4621
4622 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4623 inregs.x.bx = 0x00; /* 0 = stdin. */
4624 inregs.x.dx = stdin_stat;
4625 intdos (&inregs, &outregs);
4626 return !outregs.x.cflag;
4627
4628 #endif /* not __DJGPP__ >= 2 */
4629 }
4630
4631 \f
4632 /* Run command as specified by ARGV in directory DIR.
4633 The command is run with input from TEMPIN, output to
4634 file TEMPOUT and stderr to TEMPERR. */
4635
4636 int
4637 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4638 unsigned char **argv;
4639 const char *working_dir;
4640 int tempin, tempout, temperr;
4641 char **envv;
4642 {
4643 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4644 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4645 int msshell, result = -1;
4646 int inbak, outbak, errbak;
4647 int x, y;
4648 Lisp_Object cmd;
4649
4650 /* Get current directory as MSDOS cwd is not per-process. */
4651 getwd (oldwd);
4652
4653 /* If argv[0] is the shell, it might come in any lettercase.
4654 Since `Fmember' is case-sensitive, we need to downcase
4655 argv[0], even if we are on case-preserving filesystems. */
4656 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4657 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4658 {
4659 *pl = *pa++;
4660 if (*pl >= 'A' && *pl <= 'Z')
4661 *pl += 'a' - 'A';
4662 }
4663 *pl = '\0';
4664
4665 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4666 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4667 && !strcmp ("-c", argv[1]);
4668 if (msshell)
4669 {
4670 saveargv1 = argv[1];
4671 saveargv2 = argv[2];
4672 argv[1] = "/c";
4673 /* We only need to mirror slashes if a DOS shell will be invoked
4674 not via `system' (which does the mirroring itself). Yes, that
4675 means DJGPP v1.x will lose here. */
4676 if (argv[2] && argv[3])
4677 {
4678 char *p = alloca (strlen (argv[2]) + 1);
4679
4680 strcpy (argv[2] = p, saveargv2);
4681 while (*p && isspace (*p))
4682 p++;
4683 while (*p)
4684 {
4685 if (*p == '/')
4686 *p++ = '\\';
4687 else
4688 p++;
4689 }
4690 }
4691 }
4692
4693 chdir (working_dir);
4694 inbak = dup (0);
4695 outbak = dup (1);
4696 errbak = dup (2);
4697 if (inbak < 0 || outbak < 0 || errbak < 0)
4698 goto done; /* Allocation might fail due to lack of descriptors. */
4699
4700 if (have_mouse > 0)
4701 mouse_get_xy (&x, &y);
4702
4703 dos_ttcooked (); /* do it here while 0 = stdin */
4704
4705 dup2 (tempin, 0);
4706 dup2 (tempout, 1);
4707 dup2 (temperr, 2);
4708
4709 #if __DJGPP__ > 1
4710
4711 if (msshell && !argv[3])
4712 {
4713 /* MS-DOS native shells are too restrictive. For starters, they
4714 cannot grok commands longer than 126 characters. In DJGPP v2
4715 and later, `system' is much smarter, so we'll call it instead. */
4716
4717 const char *cmnd;
4718
4719 /* A shell gets a single argument--its full command
4720 line--whose original was saved in `saveargv2'. */
4721
4722 /* Don't let them pass empty command lines to `system', since
4723 with some shells it will try to invoke an interactive shell,
4724 which will hang Emacs. */
4725 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4726 ;
4727 if (*cmnd)
4728 {
4729 extern char **environ;
4730 char **save_env = environ;
4731 int save_system_flags = __system_flags;
4732
4733 /* Request the most powerful version of `system'. We need
4734 all the help we can get to avoid calling stock DOS shells. */
4735 __system_flags = (__system_redirect
4736 | __system_use_shell
4737 | __system_allow_multiple_cmds
4738 | __system_allow_long_cmds
4739 | __system_handle_null_commands
4740 | __system_emulate_chdir);
4741
4742 environ = envv;
4743 result = system (cmnd);
4744 __system_flags = save_system_flags;
4745 environ = save_env;
4746 }
4747 else
4748 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4749 }
4750 else
4751
4752 #endif /* __DJGPP__ > 1 */
4753
4754 result = spawnve (P_WAIT, argv[0], argv, envv);
4755
4756 dup2 (inbak, 0);
4757 dup2 (outbak, 1);
4758 dup2 (errbak, 2);
4759 emacs_close (inbak);
4760 emacs_close (outbak);
4761 emacs_close (errbak);
4762
4763 dos_ttraw ();
4764 if (have_mouse > 0)
4765 {
4766 mouse_init ();
4767 mouse_moveto (x, y);
4768 }
4769
4770 /* Some programs might change the meaning of the highest bit of the
4771 text attribute byte, so we get blinking characters instead of the
4772 bright background colors. Restore that. */
4773 bright_bg ();
4774
4775 done:
4776 chdir (oldwd);
4777 if (msshell)
4778 {
4779 argv[1] = saveargv1;
4780 argv[2] = saveargv2;
4781 }
4782 return result;
4783 }
4784
4785 croak (badfunc)
4786 char *badfunc;
4787 {
4788 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4789 reset_sys_modes ();
4790 exit (1);
4791 }
4792 \f
4793 #if __DJGPP__ < 2
4794
4795 /* ------------------------- Compatibility functions -------------------
4796 * gethostname
4797 * gettimeofday
4798 */
4799
4800 /* Hostnames for a pc are not really funny,
4801 but they are used in change log so we emulate the best we can. */
4802
4803 gethostname (p, size)
4804 char *p;
4805 int size;
4806 {
4807 char *q = egetenv ("HOSTNAME");
4808
4809 if (!q) q = "pc";
4810 strcpy (p, q);
4811 return 0;
4812 }
4813
4814 /* When time zones are set from Ms-Dos too many C-libraries are playing
4815 tricks with time values. We solve this by defining our own version
4816 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4817 once and after each call to `tzset' with TZ changed. That is
4818 accomplished by aliasing tzset to init_gettimeofday. */
4819
4820 static struct tm time_rec;
4821
4822 int
4823 gettimeofday (struct timeval *tp, struct timezone *tzp)
4824 {
4825 if (tp)
4826 {
4827 struct time t;
4828 struct tm tm;
4829
4830 gettime (&t);
4831 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4832 {
4833 struct date d;
4834 getdate (&d);
4835 time_rec.tm_year = d.da_year - 1900;
4836 time_rec.tm_mon = d.da_mon - 1;
4837 time_rec.tm_mday = d.da_day;
4838 }
4839
4840 time_rec.tm_hour = t.ti_hour;
4841 time_rec.tm_min = t.ti_min;
4842 time_rec.tm_sec = t.ti_sec;
4843
4844 tm = time_rec;
4845 tm.tm_gmtoff = dos_timezone_offset;
4846
4847 tp->tv_sec = mktime (&tm); /* may modify tm */
4848 tp->tv_usec = t.ti_hund * (1000000 / 100);
4849 }
4850 /* Ignore tzp; it's obsolescent. */
4851 return 0;
4852 }
4853
4854 #endif /* __DJGPP__ < 2 */
4855
4856 /*
4857 * A list of unimplemented functions that we silently ignore.
4858 */
4859
4860 #if __DJGPP__ < 2
4861 unsigned alarm (s) unsigned s; {}
4862 fork () { return 0; }
4863 int kill (x, y) int x, y; { return -1; }
4864 nice (p) int p; {}
4865 void volatile pause () {}
4866 sigsetmask (x) int x; { return 0; }
4867 sigblock (mask) int mask; { return 0; }
4868 #endif
4869
4870 void request_sigio (void) {}
4871 setpgrp () {return 0; }
4872 setpriority (x,y,z) int x,y,z; { return 0; }
4873 void unrequest_sigio (void) {}
4874
4875 #if __DJGPP__ > 1
4876
4877 #ifdef POSIX_SIGNALS
4878
4879 /* Augment DJGPP library POSIX signal functions. This is needed
4880 as of DJGPP v2.01, but might be in the library in later releases. */
4881
4882 #include <libc/bss.h>
4883
4884 /* A counter to know when to re-initialize the static sets. */
4885 static int sigprocmask_count = -1;
4886
4887 /* Which signals are currently blocked (initially none). */
4888 static sigset_t current_mask;
4889
4890 /* Which signals are pending (initially none). */
4891 static sigset_t pending_signals;
4892
4893 /* Previous handlers to restore when the blocked signals are unblocked. */
4894 typedef void (*sighandler_t)(int);
4895 static sighandler_t prev_handlers[320];
4896
4897 /* A signal handler which just records that a signal occured
4898 (it will be raised later, if and when the signal is unblocked). */
4899 static void
4900 sig_suspender (signo)
4901 int signo;
4902 {
4903 sigaddset (&pending_signals, signo);
4904 }
4905
4906 int
4907 sigprocmask (how, new_set, old_set)
4908 int how;
4909 const sigset_t *new_set;
4910 sigset_t *old_set;
4911 {
4912 int signo;
4913 sigset_t new_mask;
4914
4915 /* If called for the first time, initialize. */
4916 if (sigprocmask_count != __bss_count)
4917 {
4918 sigprocmask_count = __bss_count;
4919 sigemptyset (&pending_signals);
4920 sigemptyset (&current_mask);
4921 for (signo = 0; signo < 320; signo++)
4922 prev_handlers[signo] = SIG_ERR;
4923 }
4924
4925 if (old_set)
4926 *old_set = current_mask;
4927
4928 if (new_set == 0)
4929 return 0;
4930
4931 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
4932 {
4933 errno = EINVAL;
4934 return -1;
4935 }
4936
4937 sigemptyset (&new_mask);
4938
4939 /* DJGPP supports upto 320 signals. */
4940 for (signo = 0; signo < 320; signo++)
4941 {
4942 if (sigismember (&current_mask, signo))
4943 sigaddset (&new_mask, signo);
4944 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
4945 {
4946 sigaddset (&new_mask, signo);
4947
4948 /* SIGKILL is silently ignored, as on other platforms. */
4949 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
4950 prev_handlers[signo] = signal (signo, sig_suspender);
4951 }
4952 if (( how == SIG_UNBLOCK
4953 && sigismember (&new_mask, signo)
4954 && sigismember (new_set, signo))
4955 || (how == SIG_SETMASK
4956 && sigismember (&new_mask, signo)
4957 && !sigismember (new_set, signo)))
4958 {
4959 sigdelset (&new_mask, signo);
4960 if (prev_handlers[signo] != SIG_ERR)
4961 {
4962 signal (signo, prev_handlers[signo]);
4963 prev_handlers[signo] = SIG_ERR;
4964 }
4965 if (sigismember (&pending_signals, signo))
4966 {
4967 sigdelset (&pending_signals, signo);
4968 raise (signo);
4969 }
4970 }
4971 }
4972 current_mask = new_mask;
4973 return 0;
4974 }
4975
4976 #else /* not POSIX_SIGNALS */
4977
4978 sigsetmask (x) int x; { return 0; }
4979 sigblock (mask) int mask; { return 0; }
4980
4981 #endif /* not POSIX_SIGNALS */
4982 #endif /* __DJGPP__ > 1 */
4983
4984 #ifndef HAVE_SELECT
4985 #include "sysselect.h"
4986
4987 #ifndef EMACS_TIME_ZERO_OR_NEG_P
4988 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
4989 ((long)(time).tv_sec < 0 \
4990 || ((time).tv_sec == 0 \
4991 && (long)(time).tv_usec <= 0))
4992 #endif
4993
4994 /* This yields the rest of the current time slice to the task manager.
4995 It should be called by any code which knows that it has nothing
4996 useful to do except idle.
4997
4998 I don't use __dpmi_yield here, since versions of library before 2.02
4999 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5000 on some versions of Windows 9X. */
5001
5002 void
5003 dos_yield_time_slice (void)
5004 {
5005 _go32_dpmi_registers r;
5006
5007 r.x.ax = 0x1680;
5008 r.x.ss = r.x.sp = r.x.flags = 0;
5009 _go32_dpmi_simulate_int (0x2f, &r);
5010 if (r.h.al == 0x80)
5011 errno = ENOSYS;
5012 }
5013
5014 /* Only event queue is checked. */
5015 /* We don't have to call timer_check here
5016 because wait_reading_process_input takes care of that. */
5017 int
5018 sys_select (nfds, rfds, wfds, efds, timeout)
5019 int nfds;
5020 SELECT_TYPE *rfds, *wfds, *efds;
5021 EMACS_TIME *timeout;
5022 {
5023 int check_input;
5024 struct time t;
5025
5026 check_input = 0;
5027 if (rfds)
5028 {
5029 check_input = FD_ISSET (0, rfds);
5030 FD_ZERO (rfds);
5031 }
5032 if (wfds)
5033 FD_ZERO (wfds);
5034 if (efds)
5035 FD_ZERO (efds);
5036
5037 if (nfds != 1)
5038 abort ();
5039
5040 /* If we are looking only for the terminal, with no timeout,
5041 just read it and wait -- that's more efficient. */
5042 if (!timeout)
5043 {
5044 while (!detect_input_pending ())
5045 {
5046 dos_yield_time_slice ();
5047 }
5048 }
5049 else
5050 {
5051 EMACS_TIME clnow, cllast, cldiff;
5052
5053 gettime (&t);
5054 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5055
5056 while (!check_input || !detect_input_pending ())
5057 {
5058 gettime (&t);
5059 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5060 EMACS_SUB_TIME (cldiff, clnow, cllast);
5061
5062 /* When seconds wrap around, we assume that no more than
5063 1 minute passed since last `gettime'. */
5064 if (EMACS_TIME_NEG_P (cldiff))
5065 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5066 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5067
5068 /* Stop when timeout value crosses zero. */
5069 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5070 return 0;
5071 cllast = clnow;
5072 dos_yield_time_slice ();
5073 }
5074 }
5075
5076 FD_SET (0, rfds);
5077 return 1;
5078 }
5079 #endif
5080
5081 /*
5082 * Define overlaid functions:
5083 *
5084 * chdir -> sys_chdir
5085 * tzset -> init_gettimeofday
5086 * abort -> dos_abort
5087 */
5088
5089 #ifdef chdir
5090 #undef chdir
5091 extern int chdir ();
5092
5093 int
5094 sys_chdir (path)
5095 const char* path;
5096 {
5097 int len = strlen (path);
5098 char *tmp = (char *)path;
5099
5100 if (*tmp && tmp[1] == ':')
5101 {
5102 if (getdisk () != tolower (tmp[0]) - 'a')
5103 setdisk (tolower (tmp[0]) - 'a');
5104 tmp += 2; /* strip drive: KFS 1995-07-06 */
5105 len -= 2;
5106 }
5107
5108 if (len > 1 && (tmp[len - 1] == '/'))
5109 {
5110 char *tmp1 = (char *) alloca (len + 1);
5111 strcpy (tmp1, tmp);
5112 tmp1[len - 1] = 0;
5113 tmp = tmp1;
5114 }
5115 return chdir (tmp);
5116 }
5117 #endif
5118
5119 #ifdef tzset
5120 #undef tzset
5121 extern void tzset (void);
5122
5123 void
5124 init_gettimeofday ()
5125 {
5126 time_t ltm, gtm;
5127 struct tm *lstm;
5128
5129 tzset ();
5130 ltm = gtm = time (NULL);
5131 ltm = mktime (lstm = localtime (&ltm));
5132 gtm = mktime (gmtime (&gtm));
5133 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5134 time_rec.tm_isdst = lstm->tm_isdst;
5135 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5136 }
5137 #endif
5138
5139 #ifdef abort
5140 #undef abort
5141 void
5142 dos_abort (file, line)
5143 char *file;
5144 int line;
5145 {
5146 char buffer1[200], buffer2[400];
5147 int i, j;
5148
5149 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5150 for (i = j = 0; buffer1[i]; i++) {
5151 buffer2[j++] = buffer1[i];
5152 buffer2[j++] = 0x70;
5153 }
5154 dosmemput (buffer2, j, (int)ScreenPrimary);
5155 ScreenSetCursor (2, 0);
5156 abort ();
5157 }
5158 #else
5159 void
5160 abort ()
5161 {
5162 dos_ttcooked ();
5163 ScreenSetCursor (10, 0);
5164 cputs ("\r\n\nEmacs aborted!\r\n");
5165 #if __DJGPP__ > 1
5166 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5167 if (screen_virtual_segment)
5168 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5169 /* Generate traceback, so we could tell whodunit. */
5170 signal (SIGINT, SIG_DFL);
5171 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5172 #else /* __DJGPP_MINOR__ >= 2 */
5173 raise (SIGABRT);
5174 #endif /* __DJGPP_MINOR__ >= 2 */
5175 #endif
5176 exit (2);
5177 }
5178 #endif
5179
5180 /* The following variables are required so that cus-start.el won't
5181 complain about unbound variables. */
5182 #ifndef HAVE_X_WINDOWS
5183 /* Search path for bitmap files (xfns.c). */
5184 Lisp_Object Vx_bitmap_file_path;
5185 int x_stretch_cursor_p;
5186 #endif
5187 #ifndef subprocesses
5188 /* Nonzero means delete a process right away if it exits (process.c). */
5189 static int delete_exited_processes;
5190 #endif
5191
5192 syms_of_msdos ()
5193 {
5194 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5195 staticpro (&recent_doskeys);
5196 #ifndef HAVE_X_WINDOWS
5197 help_echo = Qnil;
5198 staticpro (&help_echo);
5199 help_echo_object = Qnil;
5200 staticpro (&help_echo_object);
5201 help_echo_window = Qnil;
5202 staticpro (&help_echo_window);
5203 previous_help_echo = Qnil;
5204 staticpro (&previous_help_echo);
5205 help_echo_pos = -1;
5206
5207 DEFVAR_LISP ("x-bitmap-file-path", &Vx_bitmap_file_path,
5208 "List of directories to search for bitmap files for X.");
5209 Vx_bitmap_file_path = decode_env_path ((char *) 0, ".");
5210
5211 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
5212 "*Non-nil means draw block cursor as wide as the glyph under it.\n\
5213 For example, if a block cursor is over a tab, it will be drawn as\n\
5214 wide as that tab on the display. (No effect on MS-DOS.)");
5215 x_stretch_cursor_p = 0;
5216
5217 /* The following three are from xfns.c: */
5218 Qbackground_color = intern ("background-color");
5219 staticpro (&Qbackground_color);
5220 Qforeground_color = intern ("foreground-color");
5221 staticpro (&Qforeground_color);
5222 Qbar = intern ("bar");
5223 staticpro (&Qbar);
5224 Qcursor_type = intern ("cursor-type");
5225 staticpro (&Qcursor_type);
5226 Qreverse = intern ("reverse");
5227 staticpro (&Qreverse);
5228
5229 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5230 "*Glyph to display instead of chars not supported by current codepage.\n\
5231
5232 This variable is used only by MSDOS terminals.");
5233 Vdos_unsupported_char_glyph = '\177';
5234 #endif
5235 #ifndef subprocesses
5236 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5237 "*Non-nil means delete processes immediately when they exit.\n\
5238 nil means don't delete them until `list-processes' is run.");
5239 delete_exited_processes = 0;
5240 #endif
5241
5242 defsubr (&Srecent_doskeys);
5243 defsubr (&Smsdos_long_file_names);
5244 defsubr (&Smsdos_downcase_filename);
5245 defsubr (&Smsdos_remember_default_colors);
5246 defsubr (&Smsdos_set_mouse_buttons);
5247 }
5248
5249 #endif /* MSDOS */
5250