Explain how META may be labeled.
[bpt/emacs.git] / man / commands.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @iftex
5 @chapter Characters, Keys and Commands
6
7 This chapter explains the character sets used by Emacs for input
8 commands and for the contents of files, and also explains the concepts
9 of @dfn{keys} and @dfn{commands}, which are fundamental for understanding
10 how Emacs interprets your keyboard and mouse input.
11 @end iftex
12
13 @node User Input, Keys, Screen, Top
14 @section Kinds of User Input
15 @cindex input with the keyboard
16 @cindex keyboard input
17 @cindex character set (keyboard)
18 @cindex ASCII
19 @cindex C-
20 @cindex Control
21 @cindex control characters
22
23 GNU Emacs uses an extension of the ASCII character set for keyboard
24 input; it also accepts non-character input events including function
25 keys and mouse button actions.
26
27 ASCII consists of 128 character codes. Some of these codes are
28 assigned graphic symbols such as @samp{a} and @samp{=}; the rest are
29 control characters, such as @kbd{Control-a} (usually written @kbd{C-a}
30 for short). @kbd{C-a} gets its name from the fact that you type it by
31 holding down the @key{CTRL} key while pressing @kbd{a}.
32
33 Some ASCII control characters have special names, and most terminals
34 have special keys you can type them with: for example, @key{RET},
35 @key{TAB}, @key{DEL} and @key{ESC}. The space character is usually
36 referred to below as @key{SPC}, even though strictly speaking it is a
37 graphic character whose graphic happens to be blank. Some keyboards
38 have a key labeled ``linefeed'' which is an alias for @kbd{C-j}.
39
40 Emacs extends the ASCII character set with thousands more printing
41 characters (@pxref{International}), additional control characters, and a
42 few more modifiers that can be combined with any character.
43
44 On ASCII terminals, there are only 32 possible control characters.
45 These are the control variants of letters and @samp{@@[]\^_}. In
46 addition, the shift key is meaningless with control characters:
47 @kbd{C-a} and @kbd{C-A} are the same character, and Emacs cannot
48 distinguish them.
49
50 But the Emacs character set has room for control variants of all
51 printing characters, and for distinguishing between @kbd{C-a} and
52 @kbd{C-A}. The X Window System makes it possible to enter all these
53 characters. For example, @kbd{C--} (that's Control-Minus) and @kbd{C-5}
54 are meaningful Emacs commands under X.
55
56 Another Emacs character-set extension is additional modifier bits.
57 Only one modifier bit is commonly used; it is called Meta. Every
58 character has a Meta variant; examples include @kbd{Meta-a} (normally
59 written @kbd{M-a}, for short), @kbd{M-A} (not the same character as
60 @kbd{M-a}, but those two characters normally have the same meaning in
61 Emacs), @kbd{M-@key{RET}}, and @kbd{M-C-a}. For reasons of tradition,
62 we usually write @kbd{C-M-a} rather than @kbd{M-C-a}; logically
63 speaking, the order in which the modifier keys @key{CTRL} and @key{META}
64 are mentioned does not matter.
65
66 @cindex Meta
67 @cindex M-
68 @cindex @key{ESC} replacing @key{META} key
69 Some terminals have a @key{META} key, and allow you to type Meta
70 characters by holding this key down. Thus, @kbd{Meta-a} is typed by
71 holding down @key{META} and pressing @kbd{a}. The @key{META} key
72 works much like the @key{SHIFT} key. Such a key is not always labeled
73 @key{META}, however, as this function is often a special option for a
74 key with some other primary purpose. Sometimes it is labeled
75 @key{ALT} or @key{EDIT}; on a Sun keyboard, it may have a diamond on
76 it.
77
78 If there is no @key{META} key, you can still type Meta characters
79 using two-character sequences starting with @key{ESC}. Thus, you can enter
80 @kbd{M-a} by typing @kbd{@key{ESC} a}. You can enter @kbd{C-M-a} by
81 typing @kbd{@key{ESC} C-a}. @key{ESC} is allowed on terminals with
82 @key{META} keys, too, in case you have formed a habit of using it.
83
84 The X Window System provides several other modifier keys that can be
85 applied to any input character. These are called @key{SUPER},
86 @key{HYPER} and @key{ALT}. We write @samp{s-}, @samp{H-} and @samp{A-}
87 to say that a character uses these modifiers. Thus, @kbd{s-H-C-x} is
88 short for @kbd{Super-Hyper-Control-x}. Not all X terminals actually
89 provide keys for these modifier flags---in fact, many terminals have a
90 key labeled @key{ALT} which is really a @key{META} key. The standard
91 key bindings of Emacs do not include any characters with these
92 modifiers. But you can assign them meanings of your own by customizing
93 Emacs.
94
95 Keyboard input includes keyboard keys that are not characters at all:
96 for example function keys and arrow keys. Mouse buttons are also
97 outside the gamut of characters. You can modify these events with the
98 modifier keys @key{CTRL}, @key{META}, @key{SUPER}, @key{HYPER} and
99 @key{ALT}, just like keyboard characters.
100
101 @cindex input event
102 Input characters and non-character inputs are collectively called
103 @dfn{input events}. @xref{Input Events,,, elisp, The Emacs Lisp
104 Reference Manual}, for more information. If you are not doing Lisp
105 programming, but simply want to redefine the meaning of some characters
106 or non-character events, see @ref{Customization}.
107
108 ASCII terminals cannot really send anything to the computer except
109 ASCII characters. These terminals use a sequence of characters to
110 represent each function key. But that is invisible to the Emacs user,
111 because the keyboard input routines recognize these special sequences
112 and convert them to function key events before any other part of Emacs
113 gets to see them.
114
115 @node Keys, Commands, User Input, Top
116 @section Keys
117
118 @cindex key sequence
119 @cindex key
120 A @dfn{key sequence} (@dfn{key}, for short) is a sequence of input
121 events that are meaningful as a unit---as ``a single command.'' Some
122 Emacs command sequences are just one character or one event; for
123 example, just @kbd{C-f} is enough to move forward one character in the
124 buffer. But Emacs also has commands that take two or more events to
125 invoke.
126
127 @cindex complete key
128 @cindex prefix key
129 If a sequence of events is enough to invoke a command, it is a
130 @dfn{complete key}. Examples of complete keys include @kbd{C-a},
131 @kbd{X}, @key{RET}, @key{NEXT} (a function key), @key{DOWN} (an arrow
132 key), @kbd{C-x C-f}, and @kbd{C-x 4 C-f}. If it isn't long enough to be
133 complete, we call it a @dfn{prefix key}. The above examples show that
134 @kbd{C-x} and @kbd{C-x 4} are prefix keys. Every key sequence is either
135 a complete key or a prefix key.
136
137 Most single characters constitute complete keys in the standard Emacs
138 command bindings. A few of them are prefix keys. A prefix key combines
139 with the following input event to make a longer key sequence, which may
140 itself be complete or a prefix. For example, @kbd{C-x} is a prefix key,
141 so @kbd{C-x} and the next input event combine to make a two-event
142 key sequence. Most of these key sequences are complete keys, including
143 @kbd{C-x C-f} and @kbd{C-x b}. A few, such as @kbd{C-x 4} and @kbd{C-x
144 r}, are themselves prefix keys that lead to three-event key
145 sequences. There's no limit to the length of a key sequence, but in
146 practice people rarely use sequences longer than four events.
147
148 By contrast, you can't add more events onto a complete key. For
149 example, the two-event sequence @kbd{C-f C-k} is not a key, because
150 the @kbd{C-f} is a complete key in itself. It's impossible to give
151 @kbd{C-f C-k} an independent meaning as a command. @kbd{C-f C-k} is two
152 key sequences, not one.@refill
153
154 All told, the prefix keys in Emacs are @kbd{C-c}, @kbd{C-h},
155 @kbd{C-x}, @kbd{C-x @key{RET}}, @kbd{C-x @@}, @kbd{C-x a}, @kbd{C-x n}, @w{@kbd{C-x
156 r}}, @kbd{C-x v}, @kbd{C-x 4}, @kbd{C-x 5}, @kbd{C-x 6}, @key{ESC}, and
157 @kbd{M-g}. But this list is not cast in concrete; it is
158 just a matter of Emacs's standard key bindings. If you customize Emacs,
159 you can make new prefix keys, or eliminate these. @xref{Key Bindings}.
160
161 If you do make or eliminate prefix keys, that changes the set of
162 possible key sequences. For example, if you redefine @kbd{C-f} as a
163 prefix, @kbd{C-f C-k} automatically becomes a key (complete, unless you
164 define it too as a prefix). Conversely, if you remove the prefix
165 definition of @kbd{C-x 4}, then @kbd{C-x 4 f} (or @kbd{C-x 4
166 @var{anything}}) is no longer a key.
167
168 Typing the help character (@kbd{C-h} or @key{F1}) after a prefix
169 key displays a list of the commands starting with that prefix.
170 There are a few prefix keys for which @kbd{C-h} does not
171 work---for historical reasons, they have other meanings for @kbd{C-h}
172 which are not easy to change. But @key{F1} should work for all prefix
173 keys.
174
175 @node Commands, Text Characters, Keys, Top
176 @section Keys and Commands
177
178 @cindex binding
179 @cindex command
180 @cindex function definition
181 This manual is full of passages that tell you what particular keys
182 do. But Emacs does not assign meanings to keys directly. Instead,
183 Emacs assigns meanings to named @dfn{commands}, and then gives keys
184 their meanings by @dfn{binding} them to commands.
185
186 Every command has a name chosen by a programmer. The name is usually
187 made of a few English words separated by dashes; for example,
188 @code{next-line} or @code{forward-word}. A command also has a
189 @dfn{function definition} which is a Lisp program; this is what makes
190 the command do what it does. In Emacs Lisp, a command is actually a
191 special kind of Lisp function; one which specifies how to read arguments
192 for it and call it interactively. For more information on commands and
193 functions, see @ref{What Is a Function,, What Is a Function, elisp, The
194 Emacs Lisp Reference Manual}. (The definition we use in this manual is
195 simplified slightly.)
196
197 The bindings between keys and commands are recorded in various tables
198 called @dfn{keymaps}. @xref{Keymaps}.
199
200 When we say that ``@kbd{C-n} moves down vertically one line'' we are
201 glossing over a distinction that is irrelevant in ordinary use but is vital
202 in understanding how to customize Emacs. It is the command
203 @code{next-line} that is programmed to move down vertically. @kbd{C-n} has
204 this effect @emph{because} it is bound to that command. If you rebind
205 @kbd{C-n} to the command @code{forward-word} then @kbd{C-n} will move
206 forward by words instead. Rebinding keys is a common method of
207 customization.@refill
208
209 In the rest of this manual, we usually ignore this subtlety to keep
210 things simple. To give the information needed for customization, we
211 state the name of the command which really does the work in parentheses
212 after mentioning the key that runs it. For example, we will say that
213 ``The command @kbd{C-n} (@code{next-line}) moves point vertically
214 down,'' meaning that @code{next-line} is a command that moves vertically
215 down and @kbd{C-n} is a key that is standardly bound to it.
216
217 While we are on the subject of information for customization only,
218 it's a good time to tell you about @dfn{variables}. Often the
219 description of a command will say, ``To change this, set the variable
220 @code{mumble-foo}.'' A variable is a name used to remember a value.
221 Most of the variables documented in this manual exist just to facilitate
222 customization: some command or other part of Emacs examines the variable
223 and behaves differently according to the value that you set. Until you
224 are interested in customizing, you can ignore the information about
225 variables. When you are ready to be interested, read the basic
226 information on variables, and then the information on individual
227 variables will make sense. @xref{Variables}.
228
229 @node Text Characters, Entering Emacs, Commands, Top
230 @section Character Set for Text
231 @cindex characters (in text)
232
233 Text in Emacs buffers is a sequence of 8-bit bytes. Each byte can
234 hold a single ASCII character. Both ASCII control characters (octal
235 codes 000 through 037, and 0177) and ASCII printing characters (codes
236 040 through 0176) are allowed; however, non-ASCII control characters
237 cannot appear in a buffer. The other modifier flags used in keyboard
238 input, such as Meta, are not allowed in buffers either.
239
240 Some ASCII control characters serve special purposes in text, and have
241 special names. For example, the newline character (octal code 012) is
242 used in the buffer to end a line, and the tab character (octal code 011)
243 is used for indenting to the next tab stop column (normally every 8
244 columns). @xref{Text Display}.
245
246 Non-ASCII printing characters can also appear in buffers. When
247 multibyte characters are enabled, you can use any of the non-ASCII
248 printing characters that Emacs supports. They have character codes
249 starting at 256, octal 0400, and each one is represented as a sequence
250 of two or more bytes. @xref{International}. Single-byte characters
251 with codes 128 through 255 can also appear in multibyte buffers.
252
253 If you disable multibyte characters, then you can use only one
254 alphabet of non-ASCII characters, but they all fit in one byte. They
255 use codes 0200 through 0377. @xref{Single-Byte Character Support}.